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Wake Up The Box 2 - funny physic-based puzzle game.swf

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Flash #91920

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ActionScript [AS3]

Section 1
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { b2internal var m_p:b2Vec2; public function b2CircleShape(_arg1:Number=0){ m_p = new b2Vec2(); super(); m_type = e_circleShape; m_radius = _arg1; } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2Transform, _arg4:b2Vec2):Number{ var _local9:Number; var _local5:b2Vec2 = b2Math.MulX(_arg3, m_p); var _local6:Number = -((b2Math.Dot(_arg1, _local5) - _arg2)); if (_local6 < (-(m_radius) + Number.MIN_VALUE)){ return (0); }; if (_local6 > m_radius){ _arg4.SetV(_local5); return (((Math.PI * m_radius) * m_radius)); }; var _local7:Number = (m_radius * m_radius); var _local8:Number = (_local6 * _local6); _local9 = ((_local7 * (Math.asin((_local6 / m_radius)) + (Math.PI / 2))) + (_local6 * Math.sqrt((_local7 - _local8)))); var _local10:Number = (((-2 / 3) * Math.pow((_local7 - _local8), 1.5)) / _local9); _arg4.x = (_local5.x + (_arg1.x * _local10)); _arg4.y = (_local5.y + (_arg1.y * _local10)); return (_local9); } override public function TestPoint(_arg1:b2Transform, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_p.x) + (_local3.col2.x * m_p.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_p.x) + (_local3.col2.y * m_p.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } public function GetRadius():Number{ return (m_radius); } override public function Set(_arg1:b2Shape):void{ var _local2:b2CircleShape; super.Set(_arg1); if ((_arg1 is b2CircleShape)){ _local2 = (_arg1 as b2CircleShape); m_p.SetV(_local2.m_p); }; } override public function ComputeMass(_arg1:b2MassData, _arg2:Number):void{ _arg1.mass = (((_arg2 * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_p); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_p.x * m_p.x) + (m_p.y * m_p.y)))); } override public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput, _arg3:b2Transform):Boolean{ var _local8:Number; var _local4:b2Mat22 = _arg3.R; var _local5:Number = (_arg3.position.x + ((_local4.col1.x * m_p.x) + (_local4.col2.x * m_p.y))); var _local6:Number = (_arg3.position.y + ((_local4.col1.y * m_p.x) + (_local4.col2.y * m_p.y))); var _local7:Number = (_arg2.p1.x - _local5); _local8 = (_arg2.p1.y - _local6); var _local9:Number = (((_local7 * _local7) + (_local8 * _local8)) - (m_radius * m_radius)); var _local10:Number = (_arg2.p2.x - _arg2.p1.x); var _local11:Number = (_arg2.p2.y - _arg2.p1.y); var _local12:Number = ((_local7 * _local10) + (_local8 * _local11)); var _local13:Number = ((_local10 * _local10) + (_local11 * _local11)); var _local14:Number = ((_local12 * _local12) - (_local13 * _local9)); if ((((_local14 < 0)) || ((_local13 < Number.MIN_VALUE)))){ return (false); }; var _local15:Number = -((_local12 + Math.sqrt(_local14))); if ((((0 <= _local15)) && ((_local15 <= (_arg2.maxFraction * _local13))))){ _local15 = (_local15 / _local13); _arg1.fraction = _local15; _arg1.normal.x = (_local7 + (_local15 * _local10)); _arg1.normal.y = (_local8 + (_local15 * _local11)); _arg1.normal.Normalize(); return (true); }; return (false); } public function SetLocalPosition(_arg1:b2Vec2):void{ m_p.SetV(_arg1); } public function SetRadius(_arg1:Number):void{ m_radius = _arg1; } override public function Copy():b2Shape{ var _local1:b2Shape = new b2CircleShape(); _local1.Set(this); return (_local1); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2Transform):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_p.x) + (_local3.col2.x * m_p.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_p.x) + (_local3.col2.y * m_p.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } public function GetLocalPosition():b2Vec2{ return (m_p); } } }//package Box2D.Collision.Shapes
Section 2
//b2EdgeShape (Box2D.Collision.Shapes.b2EdgeShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2EdgeShape extends b2Shape { b2internal var m_normal:b2Vec2; b2internal var m_cornerConvex1:Boolean; b2internal var m_cornerConvex2:Boolean; b2internal var m_cornerDir1:b2Vec2; b2internal var m_v1:b2Vec2; b2internal var m_v2:b2Vec2; private var s_supportVec:b2Vec2; b2internal var m_coreV1:b2Vec2; b2internal var m_coreV2:b2Vec2; b2internal var m_cornerDir2:b2Vec2; b2internal var m_nextEdge:b2EdgeShape; b2internal var m_direction:b2Vec2; b2internal var m_prevEdge:b2EdgeShape; b2internal var m_length:Number; public function b2EdgeShape(_arg1:b2Vec2, _arg2:b2Vec2){ s_supportVec = new b2Vec2(); m_v1 = new b2Vec2(); m_v2 = new b2Vec2(); m_coreV1 = new b2Vec2(); m_coreV2 = new b2Vec2(); m_normal = new b2Vec2(); m_direction = new b2Vec2(); m_cornerDir1 = new b2Vec2(); m_cornerDir2 = new b2Vec2(); super(); m_type = e_edgeShape; m_prevEdge = null; m_nextEdge = null; m_v1 = _arg1; m_v2 = _arg2; m_direction.Set((m_v2.x - m_v1.x), (m_v2.y - m_v1.y)); m_length = m_direction.Normalize(); m_normal.Set(m_direction.y, -(m_direction.x)); m_coreV1.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x - m_direction.x)) + m_v1.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y - m_direction.y)) + m_v1.y)); m_coreV2.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x + m_direction.x)) + m_v2.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y + m_direction.y)) + m_v2.y)); m_cornerDir1 = m_normal; m_cornerDir2.Set(-(m_normal.x), -(m_normal.y)); } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2Transform, _arg4:b2Vec2):Number{ var _local5:b2Vec2 = new b2Vec2((_arg1.x * _arg2), (_arg1.y * _arg2)); var _local6:b2Vec2 = b2Math.MulX(_arg3, m_v1); var _local7:b2Vec2 = b2Math.MulX(_arg3, m_v2); var _local8:Number = (b2Math.Dot(_arg1, _local6) - _arg2); var _local9:Number = (b2Math.Dot(_arg1, _local7) - _arg2); if (_local8 > 0){ if (_local9 > 0){ return (0); }; _local6.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x)); _local6.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y)); } else { if (_local9 > 0){ _local7.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x)); _local7.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y)); }; }; _arg4.x = (((_local5.x + _local6.x) + _local7.x) / 3); _arg4.y = (((_local5.y + _local6.y) + _local7.y) / 3); return ((0.5 * (((_local6.x - _local5.x) * (_local7.y - _local5.y)) - ((_local6.y - _local5.y) * (_local7.x - _local5.x))))); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2Transform):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local3:b2Mat22 = _arg2.R; _local4 = (_arg2.position.x + ((_local3.col1.x * m_v1.x) + (_local3.col2.x * m_v1.y))); _local5 = (_arg2.position.y + ((_local3.col1.y * m_v1.x) + (_local3.col2.y * m_v1.y))); _local6 = (_arg2.position.x + ((_local3.col1.x * m_v2.x) + (_local3.col2.x * m_v2.y))); _local7 = (_arg2.position.y + ((_local3.col1.y * m_v2.x) + (_local3.col2.y * m_v2.y))); if (_local4 < _local6){ _arg1.lowerBound.x = _local4; _arg1.upperBound.x = _local6; } else { _arg1.lowerBound.x = _local6; _arg1.upperBound.x = _local4; }; if (_local5 < _local7){ _arg1.lowerBound.y = _local5; _arg1.upperBound.y = _local7; } else { _arg1.lowerBound.y = _local7; _arg1.upperBound.y = _local5; }; } public function GetCorner1Vector():b2Vec2{ return (m_cornerDir1); } public function GetCorner2Vector():b2Vec2{ return (m_cornerDir2); } public function GetDirectionVector():b2Vec2{ return (m_direction); } public function GetCoreVertex1():b2Vec2{ return (m_coreV1); } public function GetCoreVertex2():b2Vec2{ return (m_coreV2); } public function GetFirstVertex(_arg1:b2Transform):b2Vec2{ var _local2:b2Mat22 = _arg1.R; return (new b2Vec2((_arg1.position.x + ((_local2.col1.x * m_coreV1.x) + (_local2.col2.x * m_coreV1.y))), (_arg1.position.y + ((_local2.col1.y * m_coreV1.x) + (_local2.col2.y * m_coreV1.y))))); } public function GetNormalVector():b2Vec2{ return (m_normal); } public function GetNextEdge():b2EdgeShape{ return (m_nextEdge); } override public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput, _arg3:b2Transform):Boolean{ var _local4:b2Mat22; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local5:Number = (_arg2.p2.x - _arg2.p1.x); var _local6:Number = (_arg2.p2.y - _arg2.p1.y); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y))); var _local9:Number = ((_arg3.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y))) - _local8); var _local10:Number = -(((_arg3.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y))) - _local7)); var _local11:Number = (100 * Number.MIN_VALUE); var _local12:Number = -(((_local5 * _local9) + (_local6 * _local10))); if (_local12 > _local11){ _local13 = (_arg2.p1.x - _local7); _local14 = (_arg2.p1.y - _local8); _local15 = ((_local13 * _local9) + (_local14 * _local10)); if ((((0 <= _local15)) && ((_local15 <= (_arg2.maxFraction * _local12))))){ _local16 = ((-(_local5) * _local14) + (_local6 * _local13)); if (((((-(_local11) * _local12) <= _local16)) && ((_local16 <= (_local12 * (1 + _local11)))))){ _local15 = (_local15 / _local12); _arg1.fraction = _local15; _local17 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _arg1.normal.x = (_local9 / _local17); _arg1.normal.y = (_local10 / _local17); return (true); }; }; }; return (false); } override public function ComputeMass(_arg1:b2MassData, _arg2:Number):void{ _arg1.mass = 0; _arg1.center.SetV(m_v1); _arg1.I = 0; } public function Corner1IsConvex():Boolean{ return (m_cornerConvex1); } public function Corner2IsConvex():Boolean{ return (m_cornerConvex2); } public function Support(_arg1:b2Transform, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV1.x) + (_local4.col2.x * m_coreV1.y))); var _local6:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV1.x) + (_local4.col2.y * m_coreV1.y))); var _local7:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV2.x) + (_local4.col2.x * m_coreV2.y))); var _local8:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV2.x) + (_local4.col2.y * m_coreV2.y))); if (((_local5 * _arg2) + (_local6 * _arg3)) > ((_local7 * _arg2) + (_local8 * _arg3))){ s_supportVec.x = _local5; s_supportVec.y = _local6; } else { s_supportVec.x = _local7; s_supportVec.y = _local8; }; return (s_supportVec); } b2internal function SetNextEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{ m_nextEdge = _arg1; m_coreV2 = _arg2; m_cornerDir2 = _arg3; m_cornerConvex2 = _arg4; } public function GetPrevEdge():b2EdgeShape{ return (m_prevEdge); } public function GetVertex1():b2Vec2{ return (m_v1); } public function GetVertex2():b2Vec2{ return (m_v2); } b2internal function SetPrevEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{ m_prevEdge = _arg1; m_coreV1 = _arg2; m_cornerDir1 = _arg3; m_cornerConvex1 = _arg4; } public function GetLength():Number{ return (m_length); } override public function TestPoint(_arg1:b2Transform, _arg2:b2Vec2):Boolean{ return (false); } } }//package Box2D.Collision.Shapes
Section 3
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 4
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { b2internal var m_vertexCount:int; b2internal var m_vertices:Array; b2internal var m_centroid:b2Vec2; b2internal var m_normals:Array; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonShape(){ m_type = e_polygonShape; m_centroid = new b2Vec2(); m_vertices = new Array(); m_normals = new Array(); } override public function Set(_arg1:b2Shape):void{ var _local2:b2PolygonShape; var _local3:int; super.Set(_arg1); if ((_arg1 is b2PolygonShape)){ _local2 = (_arg1 as b2PolygonShape); m_centroid.SetV(_local2.m_centroid); m_vertexCount = _local2.m_vertexCount; Reserve(m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3].SetV(_local2.m_vertices[_local3]); m_normals[_local3].SetV(_local2.m_normals[_local3]); _local3++; }; }; } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2Transform):void{ var _local10:Number; var _local11:Number; var _local3:b2Mat22 = _arg2.R; var _local4:b2Vec2 = m_vertices[0]; var _local5:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local6:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); var _local7:Number = _local5; var _local8:Number = _local6; var _local9 = 1; while (_local9 < m_vertexCount) { _local4 = m_vertices[_local9]; _local10 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); _local11 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _local5 = ((_local5 < _local10)) ? _local5 : _local10; _local6 = ((_local6 < _local11)) ? _local6 : _local11; _local7 = ((_local7 > _local10)) ? _local7 : _local10; _local8 = ((_local8 > _local11)) ? _local8 : _local11; _local9++; }; _arg1.lowerBound.x = (_local5 - m_radius); _arg1.lowerBound.y = (_local6 - m_radius); _arg1.upperBound.x = (_local7 + m_radius); _arg1.upperBound.y = (_local8 + m_radius); } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2Transform, _arg4:b2Vec2):Number{ var _local12:int; var _local22:b2Vec2; var _local23:Boolean; var _local24:b2MassData; var _local25:Number; var _local5:b2Vec2 = b2Math.MulTMV(_arg3.R, _arg1); var _local6:Number = (_arg2 - b2Math.Dot(_arg1, _arg3.position)); var _local7:Array = new Array(); var _local8:int; var _local9 = -1; var _local10 = -1; var _local11:Boolean; _local12 = 0; while (_local12 < m_vertexCount) { _local7[_local12] = (b2Math.Dot(_local5, m_vertices[_local12]) - _local6); _local23 = (_local7[_local12] < -(Number.MIN_VALUE)); if (_local12 > 0){ if (_local23){ if (!_local11){ _local9 = (_local12 - 1); _local8++; }; } else { if (_local11){ _local10 = (_local12 - 1); _local8++; }; }; }; _local11 = _local23; _local12++; }; switch (_local8){ case 0: if (_local11){ _local24 = new b2MassData(); ComputeMass(_local24, 1); _arg4.SetV(b2Math.MulX(_arg3, _local24.center)); return (_local24.mass); }; return (0); case 1: if (_local9 == -1){ _local9 = (m_vertexCount - 1); } else { _local10 = (m_vertexCount - 1); }; break; }; var _local13:int = ((_local9 + 1) % m_vertexCount); var _local14:int = ((_local10 + 1) % m_vertexCount); var _local15:Number = ((0 - _local7[_local9]) / (_local7[_local13] - _local7[_local9])); var _local16:Number = ((0 - _local7[_local10]) / (_local7[_local14] - _local7[_local10])); var _local17:b2Vec2 = new b2Vec2(((m_vertices[_local9].x * (1 - _local15)) + (m_vertices[_local13].x * _local15)), ((m_vertices[_local9].y * (1 - _local15)) + (m_vertices[_local13].y * _local15))); var _local18:b2Vec2 = new b2Vec2(((m_vertices[_local10].x * (1 - _local16)) + (m_vertices[_local14].x * _local16)), ((m_vertices[_local10].y * (1 - _local16)) + (m_vertices[_local14].y * _local16))); var _local19:Number = 0; var _local20:b2Vec2 = new b2Vec2(); var _local21:b2Vec2 = m_vertices[_local13]; _local12 = _local13; while (_local12 != _local14) { _local12 = ((_local12 + 1) % m_vertexCount); if (_local12 == _local14){ _local22 = _local18; } else { _local22 = m_vertices[_local12]; }; _local25 = (0.5 * (((_local21.x - _local17.x) * (_local22.y - _local17.y)) - ((_local21.y - _local17.y) * (_local22.x - _local17.x)))); _local19 = (_local19 + _local25); _local20.x = (_local20.x + ((_local25 * ((_local17.x + _local21.x) + _local22.x)) / 3)); _local20.y = (_local20.y + ((_local25 * ((_local17.y + _local21.y) + _local22.y)) / 3)); _local21 = _local22; }; _local20.Multiply((1 / _local19)); _arg4.SetV(b2Math.MulX(_arg3, _local20)); return (_local19); } public function GetVertices():Array{ return (m_vertices); } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ m_vertexCount = 4; Reserve(4); m_vertices[0].Set(-(_arg1), -(_arg2)); m_vertices[1].Set(_arg1, -(_arg2)); m_vertices[2].Set(_arg1, _arg2); m_vertices[3].Set(-(_arg1), _arg2); m_normals[0].Set(0, -1); m_normals[1].Set(1, 0); m_normals[2].Set(0, 1); m_normals[3].Set(-1, 0); m_centroid = _arg3; var _local5:b2Transform = new b2Transform(); _local5.position = _arg3; _local5.R.Set(_arg4); var _local6:int; while (_local6 < m_vertexCount) { m_vertices[_local6] = b2Math.MulX(_local5, m_vertices[_local6]); m_normals[_local6] = b2Math.MulMV(_local5.R, m_normals[_local6]); _local6++; }; } override public function Copy():b2Shape{ var _local1:b2PolygonShape = new b2PolygonShape(); _local1.Set(this); return (_local1); } public function SetAsBox(_arg1:Number, _arg2:Number):void{ m_vertexCount = 4; Reserve(4); m_vertices[0].Set(-(_arg1), -(_arg2)); m_vertices[1].Set(_arg1, -(_arg2)); m_vertices[2].Set(_arg1, _arg2); m_vertices[3].Set(-(_arg1), _arg2); m_normals[0].Set(0, -1); m_normals[1].Set(1, 0); m_normals[2].Set(0, 1); m_normals[3].Set(-1, 0); m_centroid.SetZero(); } private function Reserve(_arg1:int):void{ var _local2:int = m_vertices.length; while (_local2 < _arg1) { m_vertices[_local2] = new b2Vec2(); m_normals[_local2] = new b2Vec2(); _local2++; }; } public function GetNormals():Array{ return (m_normals); } public function SetAsArray(_arg1:Array, _arg2:Number=0):void{ var _local4:b2Vec2; var _local3:Array = new Array(); for each (_local4 in _arg1) { _local3.push(_local4); }; SetAsVector(_local3, _arg2); } override public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput, _arg3:b2Transform):Boolean{ var _local6:Number; var _local7:Number; var _local8:b2Mat22; var _local9:b2Vec2; var _local18:Number; var _local19:Number; var _local4:Number = 0; var _local5:Number = _arg2.maxFraction; _local6 = (_arg2.p1.x - _arg3.position.x); _local7 = (_arg2.p1.y - _arg3.position.y); _local8 = _arg3.R; var _local10:Number = ((_local6 * _local8.col1.x) + (_local7 * _local8.col1.y)); var _local11:Number = ((_local6 * _local8.col2.x) + (_local7 * _local8.col2.y)); _local6 = (_arg2.p2.x - _arg3.position.x); _local7 = (_arg2.p2.y - _arg3.position.y); _local8 = _arg3.R; var _local12:Number = ((_local6 * _local8.col1.x) + (_local7 * _local8.col1.y)); var _local13:Number = ((_local6 * _local8.col2.x) + (_local7 * _local8.col2.y)); var _local14:Number = (_local12 - _local10); var _local15:Number = (_local13 - _local11); var _local16 = -1; var _local17:int; while (_local17 < m_vertexCount) { _local9 = m_vertices[_local17]; _local6 = (_local9.x - _local10); _local7 = (_local9.y - _local11); _local9 = m_normals[_local17]; _local18 = ((_local9.x * _local6) + (_local9.y * _local7)); _local19 = ((_local9.x * _local14) + (_local9.y * _local15)); if (_local19 == 0){ if (_local18 < 0){ return (false); }; } else { if ((((_local19 < 0)) && ((_local18 < (_local4 * _local19))))){ _local4 = (_local18 / _local19); _local16 = _local17; } else { if ((((_local19 > 0)) && ((_local18 < (_local5 * _local19))))){ _local5 = (_local18 / _local19); }; }; }; if (_local5 < (_local4 - Number.MIN_VALUE)){ return (false); }; _local17++; }; if (_local16 >= 0){ _arg1.fraction = _local4; _local8 = _arg3.R; _local9 = m_normals[_local16]; _arg1.normal.x = ((_local8.col1.x * _local9.x) + (_local8.col2.x * _local9.y)); _arg1.normal.y = ((_local8.col1.y * _local9.x) + (_local8.col2.y * _local9.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData, _arg2:Number):void{ var _local11:b2Vec2; var _local12:b2Vec2; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; if (m_vertexCount == 2){ _arg1.center.x = (0.5 * (m_vertices[0].x + m_vertices[1].x)); _arg1.center.y = (0.5 * (m_vertices[0].y + m_vertices[1].y)); _arg1.mass = 0; _arg1.I = 0; return; }; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = 0; var _local9:Number = (1 / 3); var _local10:int; while (_local10 < m_vertexCount) { _local11 = m_vertices[_local10]; _local12 = (((_local10 + 1) < m_vertexCount)) ? m_vertices[int((_local10 + 1))] : m_vertices[0]; _local13 = (_local11.x - _local7); _local14 = (_local11.y - _local8); _local15 = (_local12.x - _local7); _local16 = (_local12.y - _local8); _local17 = ((_local13 * _local16) - (_local14 * _local15)); _local18 = (0.5 * _local17); _local5 = (_local5 + _local18); _local3 = (_local3 + ((_local18 * _local9) * ((_local7 + _local11.x) + _local12.x))); _local4 = (_local4 + ((_local18 * _local9) * ((_local8 + _local11.y) + _local12.y))); _local19 = _local7; _local20 = _local8; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = _local16; _local25 = ((_local9 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local26 = ((_local9 * ((0.25 * (((_local22 * _local22) + (_local24 * _local22)) + (_local24 * _local24))) + ((_local20 * _local22) + (_local20 * _local24)))) + ((0.5 * _local20) * _local20)); _local6 = (_local6 + (_local17 * (_local25 + _local26))); _local10++; }; _arg1.mass = (_arg2 * _local5); _local3 = (_local3 * (1 / _local5)); _local4 = (_local4 * (1 / _local5)); _arg1.center.Set(_local3, _local4); _arg1.I = (_arg2 * _local6); } public function SetAsEdge(_arg1:b2Vec2, _arg2:b2Vec2):void{ m_vertexCount = 2; Reserve(2); m_vertices[0].SetV(_arg1); m_vertices[1].SetV(_arg2); m_centroid.x = (0.5 * (_arg1.x + _arg2.x)); m_centroid.y = (0.5 * (_arg1.y + _arg2.y)); m_normals[0] = b2Math.CrossVF(b2Math.SubtractVV(_arg2, _arg1), 1); m_normals[0].Normalize(); m_normals[1].x = -(m_normals[0].x); m_normals[1].y = -(m_normals[0].y); } public function GetVertexCount():int{ return (m_vertexCount); } private function Validate():Boolean{ return (false); } public function SetAsVector(_arg1:Array, _arg2:Number=0):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:b2Vec2; if (_arg2 == 0){ _arg2 = _arg1.length; }; b2Settings.b2Assert((2 <= _arg2)); m_vertexCount = _arg2; Reserve(_arg2); _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3].SetV(_arg1[_local3]); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = b2Math.SubtractVV(m_vertices[_local5], m_vertices[_local4]); b2Settings.b2Assert((_local6.LengthSquared() > Number.MIN_VALUE)); m_normals[_local3].SetV(b2Math.CrossVF(_local6, 1)); m_normals[_local3].Normalize(); _local3++; }; m_centroid = ComputeCentroid(m_vertices, m_vertexCount); } public function GetSupport(_arg1:b2Vec2):int{ var _local5:Number; var _local2:int; var _local3:Number = ((m_vertices[0].x * _arg1.x) + (m_vertices[0].y * _arg1.y)); var _local4 = 1; while (_local4 < m_vertexCount) { _local5 = ((m_vertices[_local4].x * _arg1.x) + (m_vertices[_local4].y * _arg1.y)); if (_local5 > _local3){ _local2 = _local4; _local3 = _local5; }; _local4++; }; return (_local2); } public function GetSupportVertex(_arg1:b2Vec2):b2Vec2{ var _local5:Number; var _local2:int; var _local3:Number = ((m_vertices[0].x * _arg1.x) + (m_vertices[0].y * _arg1.y)); var _local4 = 1; while (_local4 < m_vertexCount) { _local5 = ((m_vertices[_local4].x * _arg1.x) + (m_vertices[_local4].y * _arg1.y)); if (_local5 > _local3){ _local2 = _local4; _local3 = _local5; }; _local4++; }; return (m_vertices[_local2]); } override public function TestPoint(_arg1:b2Transform, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } b2internal static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((_arg3 + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } public static function AsVector(_arg1:Array, _arg2:Number):b2PolygonShape{ var _local3:b2PolygonShape = new (b2PolygonShape); _local3.SetAsVector(_arg1, _arg2); return (_local3); } public static function AsArray(_arg1:Array, _arg2:Number):b2PolygonShape{ var _local3:b2PolygonShape = new (b2PolygonShape); _local3.SetAsArray(_arg1, _arg2); return (_local3); } public static function AsBox(_arg1:Number, _arg2:Number):b2PolygonShape{ var _local3:b2PolygonShape = new (b2PolygonShape); _local3.SetAsBox(_arg1, _arg2); return (_local3); } public static function AsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):b2PolygonShape{ var _local5:b2PolygonShape = new (b2PolygonShape); _local5.SetAsOrientedBox(_arg1, _arg2, _arg3, _arg4); return (_local5); } public static function ComputeCentroid(_arg1:Array, _arg2:uint):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function AsEdge(_arg1:b2Vec2, _arg2:b2Vec2):b2PolygonShape{ var _local3:b2PolygonShape = new (b2PolygonShape); _local3.SetAsEdge(_arg1, _arg2); return (_local3); } } }//package Box2D.Collision.Shapes
Section 5
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Shape { b2internal var m_radius:Number; b2internal var m_type:int; b2internal static const e_polygonShape:int = 1; public static const e_hitCollide:int = 1; public static const e_missCollide:int = 0; b2internal static const e_edgeShape:int = 2; b2internal static const e_shapeTypeCount:int = 3; b2internal static const e_unknownShape:int = -1; b2internal static const e_circleShape:int = 0; public static const e_startsInsideCollide:int = -1; public function b2Shape(){ m_type = e_unknownShape; m_radius = b2Settings.b2_linearSlop; } public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput, _arg3:b2Transform):Boolean{ return (false); } public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2Transform, _arg4:b2Vec2):Number{ return (0); } public function Set(_arg1:b2Shape):void{ m_radius = _arg1.m_radius; } public function ComputeMass(_arg1:b2MassData, _arg2:Number):void{ } public function GetType():int{ return (m_type); } public function Copy():b2Shape{ return (null); } public function ComputeAABB(_arg1:b2AABB, _arg2:b2Transform):void{ } public function TestPoint(_arg1:b2Transform, _arg2:b2Vec2):Boolean{ return (false); } public static function TestOverlap(_arg1:b2Shape, _arg2:b2Transform, _arg3:b2Shape, _arg4:b2Transform):Boolean{ var _local5:b2DistanceInput = new b2DistanceInput(); _local5.proxyA = new b2DistanceProxy(); _local5.proxyA.Set(_arg1); _local5.proxyB = new b2DistanceProxy(); _local5.proxyB.Set(_arg3); _local5.transformA = _arg2; _local5.transformB = _arg4; _local5.useRadii = true; var _local6:b2SimplexCache = new b2SimplexCache(); _local6.count = 0; var _local7:b2DistanceOutput = new b2DistanceOutput(); b2Distance.Distance(_local7, _local6, _local5); return ((_local7.distance < (10 * Number.MIN_VALUE))); } } }//package Box2D.Collision.Shapes
Section 6
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function Contains(_arg1:b2AABB):Boolean{ var _local2:Boolean; _local2 = ((_local2) && ((lowerBound.x <= _arg1.lowerBound.x))); _local2 = ((_local2) && ((lowerBound.y <= _arg1.lowerBound.y))); _local2 = ((_local2) && ((_arg1.upperBound.x <= upperBound.x))); _local2 = ((_local2) && ((_arg1.upperBound.y <= upperBound.y))); return (_local2); } public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput):Boolean{ var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local3:Number = -(Number.MAX_VALUE); var _local4:Number = Number.MAX_VALUE; var _local5:Number = _arg2.p1.x; var _local6:Number = _arg2.p1.y; var _local7:Number = (_arg2.p2.x - _arg2.p1.x); var _local8:Number = (_arg2.p2.y - _arg2.p1.y); var _local9:Number = Math.abs(_local7); var _local10:Number = Math.abs(_local8); _local11 = _arg1.normal; if (_local9 < Number.MIN_VALUE){ if ((((_local5 < lowerBound.x)) || ((upperBound.x < _local5)))){ return (false); }; } else { _local12 = (1 / _local7); _local13 = ((lowerBound.x - _local5) * _local12); _local14 = ((upperBound.x - _local5) * _local12); _local16 = -1; if (_local13 > _local14){ _local15 = _local13; _local13 = _local14; _local14 = _local15; _local16 = 1; }; if (_local13 > _local3){ _local11.x = _local16; _local11.y = 0; _local3 = _local13; }; _local4 = Math.min(_local4, _local14); if (_local3 > _local4){ return (false); }; }; if (_local10 < Number.MIN_VALUE){ if ((((_local6 < lowerBound.y)) || ((upperBound.y < _local6)))){ return (false); }; } else { _local12 = (1 / _local8); _local13 = ((lowerBound.y - _local6) * _local12); _local14 = ((upperBound.y - _local6) * _local12); _local16 = -1; if (_local13 > _local14){ _local15 = _local13; _local13 = _local14; _local14 = _local15; _local16 = 1; }; if (_local13 > _local3){ _local11.y = _local16; _local11.x = 0; _local3 = _local13; }; _local4 = Math.min(_local4, _local14); if (_local3 > _local4){ return (false); }; }; _arg1.fraction = _local3; return (true); } public function GetCenter():b2Vec2{ return (new b2Vec2(((lowerBound.x + upperBound.x) / 2), ((lowerBound.y + upperBound.y) / 2))); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } public function TestOverlap(_arg1:b2AABB):Boolean{ var _local2:Number = (_arg1.lowerBound.x - upperBound.x); var _local3:Number = (_arg1.lowerBound.y - upperBound.y); var _local4:Number = (lowerBound.x - _arg1.upperBound.x); var _local5:Number = (lowerBound.y - _arg1.upperBound.y); if ((((_local2 > 0)) || ((_local3 > 0)))){ return (false); }; if ((((_local4 > 0)) || ((_local5 > 0)))){ return (false); }; return (true); } public function GetExtents():b2Vec2{ return (new b2Vec2(((upperBound.x - lowerBound.x) / 2), ((upperBound.y - lowerBound.y) / 2))); } public function Combine(_arg1:b2AABB, _arg2:b2AABB):void{ lowerBound.x = Math.min(_arg1.lowerBound.x, _arg2.lowerBound.x); lowerBound.y = Math.min(_arg1.lowerBound.y, _arg2.lowerBound.y); upperBound.x = Math.max(_arg1.upperBound.x, _arg2.upperBound.x); upperBound.y = Math.max(_arg1.upperBound.y, _arg2.upperBound.y); } public static function Combine(_arg1:b2AABB, _arg2:b2AABB):b2AABB{ var _local3:b2AABB = new (b2AABB); _local3.Combine(_arg1, _arg2); return (_local3); } } }//package Box2D.Collision
Section 7
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); private static var s_v12:b2Vec2 = new b2Vec2(); private static var s_v11:b2Vec2 = new b2Vec2(); private static var s_edgeBO:Array = new Array(1); private static var s_tangent2:b2Vec2 = new b2Vec2(); private static var s_planePoint:b2Vec2 = new b2Vec2(); private static var s_localTangent:b2Vec2 = new b2Vec2(); private static var s_clipPoints1:Array = MakeClipPointVector(); private static var s_clipPoints2:Array = MakeClipPointVector(); private static var s_localNormal:b2Vec2 = new b2Vec2(); private static var s_edgeAO:Array = new Array(1); private static var s_tangent:b2Vec2 = new b2Vec2(); private static var s_normal:b2Vec2 = new b2Vec2(); private static var s_incidentEdge:Array = MakeClipPointVector(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2Transform, _arg3:int, _arg4:b2PolygonShape, _arg5:b2Transform):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; var _local8:b2Vec2 = _local5.v; _local9 = (((_arg3.x * _local7.x) + (_arg3.y * _local7.y)) - _arg4); var _local10:Number = (((_arg3.x * _local8.x) + (_arg3.y * _local8.y)) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); _arg1[_temp1].Set(_arg2[0]); }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _arg1[_temp2].Set(_arg2[1]); }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } private static function MakeClipPointVector():Array{ var _local1:Array = new Array(2); _local1[0] = new ClipVertex(); _local1[1] = new ClipVertex(); return (_local1); } public static function CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2Transform, _arg4:b2CircleShape, _arg5:b2Transform):void{ var _local6:b2Mat22; var _local7:b2Vec2; _arg1.m_pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_p; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_p; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = (_arg2.m_radius + _arg4.m_radius); if (_local14 > (_local15 * _local15)){ return; }; _arg1.m_type = b2Manifold.e_circles; _arg1.m_localPoint.SetV(_arg2.m_p); _arg1.m_localPlaneNormal.SetZero(); _arg1.m_pointCount = 1; _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:int, _arg5:b2PolygonShape, _arg6:b2Transform):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:b2CircleShape, _arg5:b2Transform):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local31:Number; var _local32:Number; var _local33:Number; _arg1.m_pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_p; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = (_arg2.m_radius + _arg4.m_radius); var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local31 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local31 > _local20){ return; }; if (_local31 > _local19){ _local19 = _local31; _local18 = _local24; }; _local24++; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; var _local27:b2Vec2 = _local22[_local25]; var _local28:b2Vec2 = _local22[_local26]; if (_local19 < Number.MIN_VALUE){ _arg1.m_pointCount = 1; _arg1.m_type = b2Manifold.e_faceA; _arg1.m_localPlaneNormal.SetV(_local23[_local18]); _arg1.m_localPoint.x = (0.5 * (_local27.x + _local28.x)); _arg1.m_localPoint.y = (0.5 * (_local27.y + _local28.y)); _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; return; }; var _local29:Number = (((_local15 - _local27.x) * (_local28.x - _local27.x)) + ((_local16 - _local27.y) * (_local28.y - _local27.y))); var _local30:Number = (((_local15 - _local28.x) * (_local27.x - _local28.x)) + ((_local16 - _local28.y) * (_local27.y - _local28.y))); if (_local29 <= 0){ if ((((_local15 - _local27.x) * (_local15 - _local27.x)) + ((_local16 - _local27.y) * (_local16 - _local27.y))) > (_local20 * _local20)){ return; }; _arg1.m_pointCount = 1; _arg1.m_type = b2Manifold.e_faceA; _arg1.m_localPlaneNormal.x = (_local15 - _local27.x); _arg1.m_localPlaneNormal.y = (_local16 - _local27.y); _arg1.m_localPlaneNormal.Normalize(); _arg1.m_localPoint.SetV(_local27); _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; } else { if (_local30 <= 0){ if ((((_local15 - _local28.x) * (_local15 - _local28.x)) + ((_local16 - _local28.y) * (_local16 - _local28.y))) > (_local20 * _local20)){ return; }; _arg1.m_pointCount = 1; _arg1.m_type = b2Manifold.e_faceA; _arg1.m_localPlaneNormal.x = (_local15 - _local28.x); _arg1.m_localPlaneNormal.y = (_local16 - _local28.y); _arg1.m_localPlaneNormal.Normalize(); _arg1.m_localPoint.SetV(_local28); _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; } else { _local32 = (0.5 * (_local27.x + _local28.x)); _local33 = (0.5 * (_local27.y + _local28.y)); _local19 = (((_local15 - _local32) * _local23[_local25].x) + ((_local16 - _local33) * _local23[_local25].y)); if (_local19 > _local20){ return; }; _arg1.m_pointCount = 1; _arg1.m_type = b2Manifold.e_faceA; _arg1.m_localPlaneNormal.x = _local23[_local25].x; _arg1.m_localPlaneNormal.y = _local23[_local25].y; _arg1.m_localPlaneNormal.Normalize(); _arg1.m_localPoint.Set(_local32, _local33); _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; }; }; } public static function CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:b2PolygonShape, _arg5:b2Transform):void{ var _local6:ClipVertex; var _local12:b2PolygonShape; var _local13:b2PolygonShape; var _local14:b2Transform; var _local15:b2Transform; var _local16:int; var _local17:uint; var _local20:b2Mat22; var _local25:b2Vec2; var _local39:int; var _local42:Number; var _local43:b2ManifoldPoint; var _local44:Number; var _local45:Number; _arg1.m_pointCount = 0; var _local7:Number = (_arg2.m_radius + _arg4.m_radius); var _local8:int; s_edgeAO[0] = _local8; var _local9:Number = FindMaxSeparation(s_edgeAO, _arg2, _arg3, _arg4, _arg5); _local8 = s_edgeAO[0]; if (_local9 > _local7){ return; }; var _local10:int; s_edgeBO[0] = _local10; var _local11:Number = FindMaxSeparation(s_edgeBO, _arg4, _arg5, _arg2, _arg3); _local10 = s_edgeBO[0]; if (_local11 > _local7){ return; }; var _local18:Number = 0.98; var _local19:Number = 0.001; if (_local11 > ((_local18 * _local9) + _local19)){ _local12 = _arg4; _local13 = _arg2; _local14 = _arg5; _local15 = _arg3; _local16 = _local10; _arg1.m_type = b2Manifold.e_faceB; _local17 = 1; } else { _local12 = _arg2; _local13 = _arg4; _local14 = _arg3; _local15 = _arg5; _local16 = _local8; _arg1.m_type = b2Manifold.e_faceA; _local17 = 0; }; var _local21:Array = s_incidentEdge; FindIncidentEdge(_local21, _local12, _local14, _local16, _local13, _local15); var _local22:int = _local12.m_vertexCount; var _local23:Array = _local12.m_vertices; var _local24:b2Vec2 = _local23[_local16]; if ((_local16 + 1) < _local22){ _local25 = _local23[int((_local16 + 1))]; } else { _local25 = _local23[0]; }; var _local26:b2Vec2 = s_localTangent; _local26.Set((_local25.x - _local24.x), (_local25.y - _local24.y)); _local26.Normalize(); var _local27:b2Vec2 = s_localNormal; _local27.x = _local26.y; _local27.y = -(_local26.x); var _local28:b2Vec2 = s_planePoint; _local28.Set((0.5 * (_local24.x + _local25.x)), (0.5 * (_local24.y + _local25.y))); var _local29:b2Vec2 = s_tangent; _local20 = _local14.R; _local29.x = ((_local20.col1.x * _local26.x) + (_local20.col2.x * _local26.y)); _local29.y = ((_local20.col1.y * _local26.x) + (_local20.col2.y * _local26.y)); var _local30:b2Vec2 = s_tangent2; _local30.x = -(_local29.x); _local30.y = -(_local29.y); var _local31:b2Vec2 = s_normal; _local31.x = _local29.y; _local31.y = -(_local29.x); var _local32:b2Vec2 = s_v11; var _local33:b2Vec2 = s_v12; _local32.x = (_local14.position.x + ((_local20.col1.x * _local24.x) + (_local20.col2.x * _local24.y))); _local32.y = (_local14.position.y + ((_local20.col1.y * _local24.x) + (_local20.col2.y * _local24.y))); _local33.x = (_local14.position.x + ((_local20.col1.x * _local25.x) + (_local20.col2.x * _local25.y))); _local33.y = (_local14.position.y + ((_local20.col1.y * _local25.x) + (_local20.col2.y * _local25.y))); var _local34:Number = ((_local31.x * _local32.x) + (_local31.y * _local32.y)); var _local35:Number = (((-(_local29.x) * _local32.x) - (_local29.y * _local32.y)) + _local7); var _local36:Number = (((_local29.x * _local33.x) + (_local29.y * _local33.y)) + _local7); var _local37:Array = s_clipPoints1; var _local38:Array = s_clipPoints2; _local39 = ClipSegmentToLine(_local37, _local21, _local30, _local35); if (_local39 < 2){ return; }; _local39 = ClipSegmentToLine(_local38, _local37, _local29, _local36); if (_local39 < 2){ return; }; _arg1.m_localPlaneNormal.SetV(_local27); _arg1.m_localPoint.SetV(_local28); var _local40:int; var _local41:int; while (_local41 < b2Settings.b2_maxManifoldPoints) { _local6 = _local38[_local41]; _local42 = (((_local31.x * _local6.v.x) + (_local31.y * _local6.v.y)) - _local34); if (_local42 <= _local7){ _local43 = _arg1.m_points[_local40]; _local20 = _local15.R; _local44 = (_local6.v.x - _local15.position.x); _local45 = (_local6.v.y - _local15.position.y); _local43.m_localPoint.x = ((_local44 * _local20.col1.x) + (_local45 * _local20.col1.y)); _local43.m_localPoint.y = ((_local44 * _local20.col2.x) + (_local45 * _local20.col2.y)); _local43.m_id.Set(_local6.id); _local43.m_id.features.flip = _local17; _local40++; }; _local41++; }; _arg1.m_pointCount = _local40; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:b2PolygonShape, _arg5:b2Transform):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } } }//package Box2D.Collision
Section 8
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { import Box2D.Common.*; public class b2ContactID { b2internal var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 9
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 10
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Distance { private static var b2_gjkIters:int; private static var b2_gjkMaxIters:int; private static var s_saveB:Array = new Array(3); private static var s_simplex:b2Simplex = new b2Simplex(); private static var b2_gjkCalls:int; private static var s_saveA:Array = new Array(3); public static function Distance(_arg1:b2DistanceOutput, _arg2:b2SimplexCache, _arg3:b2DistanceInput):void{ var _local17:int; var _local18:b2Vec2; var _local20:b2Vec2; var _local21:b2SimplexVertex; var _local22:Boolean; var _local23:Number; var _local24:Number; var _local25:b2Vec2; b2_gjkCalls++; var _local4:b2DistanceProxy = _arg3.proxyA; var _local5:b2DistanceProxy = _arg3.proxyB; var _local6:b2Transform = _arg3.transformA; var _local7:b2Transform = _arg3.transformB; var _local8:b2Simplex = s_simplex; _local8.ReadCache(_arg2, _local4, _local6, _local5, _local7); var _local9:Array = _local8.m_vertices; var _local10 = 20; var _local11:Array = s_saveA; var _local12:Array = s_saveB; var _local13:int; var _local14:b2Vec2 = _local8.GetClosestPoint(); var _local15:Number = _local14.LengthSquared(); var _local16:Number = _local15; var _local19:int; while (_local19 < _local10) { _local13 = _local8.m_count; _local17 = 0; while (_local17 < _local13) { _local11[_local17] = _local9[_local17].indexA; _local12[_local17] = _local9[_local17].indexB; _local17++; }; switch (_local8.m_count){ case 1: break; case 2: _local8.Solve2(); break; case 3: _local8.Solve3(); break; default: b2Settings.b2Assert(false); }; if (_local8.m_count == 3){ break; }; _local18 = _local8.GetClosestPoint(); _local16 = _local18.LengthSquared(); if (_local16 > _local15){ }; _local15 = _local16; _local20 = _local8.GetSearchDirection(); if (_local20.LengthSquared() < (Number.MIN_VALUE * Number.MIN_VALUE)){ break; }; _local21 = _local9[_local8.m_count]; _local21.indexA = _local4.GetSupport(b2Math.MulTMV(_local6.R, _local20.GetNegative())); _local21.wA = b2Math.MulX(_local6, _local4.GetVertex(_local21.indexA)); _local21.indexB = _local5.GetSupport(b2Math.MulTMV(_local7.R, _local20)); _local21.wB = b2Math.MulX(_local7, _local5.GetVertex(_local21.indexB)); _local21.w = b2Math.SubtractVV(_local21.wB, _local21.wA); _local19++; b2_gjkIters++; _local22 = false; _local17 = 0; while (_local17 < _local13) { if ((((_local21.indexA == _local11[_local17])) && ((_local21.indexB == _local12[_local17])))){ _local22 = true; break; }; _local17++; }; if (_local22){ break; }; _local8.m_count++; }; b2_gjkMaxIters = b2Math.Max(b2_gjkMaxIters, _local19); _local8.GetWitnessPoints(_arg1.pointA, _arg1.pointB); _arg1.distance = b2Math.SubtractVV(_arg1.pointA, _arg1.pointB).Length(); _arg1.iterations = _local19; _local8.WriteCache(_arg2); if (_arg3.useRadii){ _local23 = _local4.m_radius; _local24 = _local5.m_radius; if ((((_arg1.distance > (_local23 + _local24))) && ((_arg1.distance > Number.MIN_VALUE)))){ _arg1.distance = (_arg1.distance - (_local23 + _local24)); _local25 = b2Math.SubtractVV(_arg1.pointB, _arg1.pointA); _local25.Normalize(); _arg1.pointA.x = (_arg1.pointA.x + (_local23 * _local25.x)); _arg1.pointA.y = (_arg1.pointA.y + (_local23 * _local25.y)); _arg1.pointB.x = (_arg1.pointB.x - (_local24 * _local25.x)); _arg1.pointB.y = (_arg1.pointB.y - (_local24 * _local25.y)); } else { _local18 = new b2Vec2(); _local18.x = (0.5 * (_arg1.pointA.x + _arg1.pointB.x)); _local18.y = (0.5 * (_arg1.pointA.y + _arg1.pointB.y)); _arg1.pointA.x = (_arg1.pointB.x = _local18.x); _arg1.pointA.y = (_arg1.pointB.y = _local18.y); _arg1.distance = 0; }; }; } } }//package Box2D.Collision
Section 11
//b2DistanceInput (Box2D.Collision.b2DistanceInput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2DistanceInput { public var proxyA:b2DistanceProxy; public var proxyB:b2DistanceProxy; public var transformA:b2Transform; public var transformB:b2Transform; public var useRadii:Boolean; } }//package Box2D.Collision
Section 12
//b2DistanceOutput (Box2D.Collision.b2DistanceOutput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2DistanceOutput { public var pointA:b2Vec2; public var distance:Number; public var iterations:int; public var pointB:b2Vec2; public function b2DistanceOutput(){ pointA = new b2Vec2(); pointB = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 13
//b2DistanceProxy (Box2D.Collision.b2DistanceProxy) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2DistanceProxy { public var m_radius:Number; public var m_vertices:Array; public var m_count:int; public function GetVertex(_arg1:int):b2Vec2{ b2Settings.b2Assert((((0 <= _arg1)) && ((_arg1 < m_count)))); return (m_vertices[_arg1]); } public function Set(_arg1:b2Shape):void{ var _local2:b2CircleShape; var _local3:b2PolygonShape; switch (_arg1.GetType()){ case b2Shape.e_circleShape: _local2 = (_arg1 as b2CircleShape); m_vertices = new Array(1, true); m_vertices[0] = _local2.m_p; m_count = 1; m_radius = _local2.m_radius; break; case b2Shape.e_polygonShape: _local3 = (_arg1 as b2PolygonShape); m_vertices = _local3.m_vertices; m_count = _local3.m_vertexCount; m_radius = _local3.m_radius; break; default: b2Settings.b2Assert(false); }; } public function GetSupportVertex(_arg1:b2Vec2):b2Vec2{ var _local5:Number; var _local2:int; var _local3:Number = ((m_vertices[0].x * _arg1.x) + (m_vertices[0].y * _arg1.y)); var _local4 = 1; while (_local4 < m_count) { _local5 = ((m_vertices[_local4].x * _arg1.x) + (m_vertices[_local4].y * _arg1.y)); if (_local5 > _local3){ _local2 = _local4; _local3 = _local5; }; _local4++; }; return (m_vertices[_local2]); } public function GetVertexCount():int{ return (m_count); } public function GetSupport(_arg1:b2Vec2):Number{ var _local5:Number; var _local2:int; var _local3:Number = ((m_vertices[0].x * _arg1.x) + (m_vertices[0].y * _arg1.y)); var _local4 = 1; while (_local4 < m_count) { _local5 = ((m_vertices[_local4].x * _arg1.x) + (m_vertices[_local4].y * _arg1.y)); if (_local5 > _local3){ _local2 = _local4; _local3 = _local5; }; _local4++; }; return (_local2); } } }//package Box2D.Collision
Section 14
//b2DynamicTree (Box2D.Collision.b2DynamicTree) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DynamicTree { private var m_insertionCount:int; private var m_root:b2DynamicTreeNode; private var m_freeList:b2DynamicTreeNode; private var m_path:uint; public function b2DynamicTree(){ m_root = null; m_freeList = null; m_path = 0; m_insertionCount = 0; } private function RemoveLeaf(_arg1:b2DynamicTreeNode):void{ var _local4:b2DynamicTreeNode; var _local5:b2AABB; if (_arg1 == m_root){ m_root = null; return; }; var _local2:b2DynamicTreeNode = _arg1.parent; var _local3:b2DynamicTreeNode = _local2.parent; if (_local2.child1 == _arg1){ _local4 = _local2.child2; } else { _local4 = _local2.child1; }; if (_local3){ if (_local3.child1 == _local2){ _local3.child1 = _local4; } else { _local3.child2 = _local4; }; _local4.parent = _local3; FreeNode(_local2); while (_local3) { _local5 = _local3.aabb; _local3.aabb = b2AABB.Combine(_local3.child1.aabb, _local3.child2.aabb); if (_local5.Contains(_local3.aabb)){ break; }; _local3 = _local3.parent; }; } else { m_root = _local4; _local4.parent = null; FreeNode(_local2); }; } public function GetFatAABB(_arg1:b2DynamicTreeNode):b2AABB{ return (_arg1.aabb); } public function Query(_arg1:Function, _arg2:b2AABB):void{ var _local5:b2DynamicTreeNode; var _local6:Boolean; if (m_root == null){ return; }; var _local3:Array = new Array(); var _local4:int; var _temp1 = _local4; _local4 = (_local4 + 1); var _local7 = _temp1; _local3[_local7] = m_root; while (_local4 > 0) { --_local4; _local5 = _local3[_local4]; if (_local5.aabb.TestOverlap(_arg2)){ if (_local5.IsLeaf()){ _local6 = _arg1(_local5); if (!_local6){ return; }; } else { var _temp2 = _local4; _local4 = (_local4 + 1); var _local8 = _temp2; _local3[_local8] = _local5.child1; var _temp3 = _local4; _local4 = (_local4 + 1); var _local9 = _temp3; _local3[_local9] = _local5.child2; }; }; }; } public function RayCast(_arg1:Function, _arg2:b2RayCastInput):void{ var _local3:b2Vec2; var _local9:b2AABB; var _local10:Number; var _local11:Number; var _local14:b2DynamicTreeNode; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:Number; var _local18:b2RayCastInput; if (m_root == null){ return; }; _local3 = _arg2.p1; var _local4:b2Vec2 = _arg2.p2; var _local5:b2Vec2 = b2Math.SubtractVV(_local3, _local4); _local5.Normalize(); var _local6:b2Vec2 = b2Math.CrossFV(1, _local5); var _local7:b2Vec2 = b2Math.AbsV(_local6); var _local8:Number = _arg2.maxFraction; _local9 = new b2AABB(); _local10 = (_local3.x + (_local8 * (_local4.x - _local3.x))); _local11 = (_local3.y + (_local8 * (_local4.y - _local3.y))); _local9.lowerBound.x = Math.min(_local3.x, _local10); _local9.lowerBound.y = Math.min(_local3.y, _local11); _local9.upperBound.x = Math.max(_local3.x, _local10); _local9.upperBound.y = Math.max(_local3.y, _local11); var _local12:Array = new Array(); var _local13:int; var _temp1 = _local13; _local13 = (_local13 + 1); var _local19 = _temp1; _local12[_local19] = m_root; while (_local13 > 0) { --_local13; _local14 = _local12[_local13]; if (_local14.aabb.TestOverlap(_local9) == false){ } else { _local15 = _local14.aabb.GetCenter(); _local16 = _local14.aabb.GetExtents(); _local17 = ((Math.abs(((_local6.x * (_local3.x - _local15.x)) + (_local6.y * (_local3.y - _local15.y)))) - (_local7.x * _local16.x)) - (_local7.y * _local16.y)); if (_local17 > 0){ } else { if (_local14.IsLeaf()){ _local18 = new b2RayCastInput(); _local18.p1 = _arg2.p1; _local18.p2 = _arg2.p2; _local18.maxFraction = _arg2.maxFraction; _local8 = _arg1(_local18, _local14); if (_local8 == 0){ return; }; _local10 = (_local3.x + (_local8 * (_local4.x - _local3.x))); _local11 = (_local3.y + (_local8 * (_local4.y - _local3.y))); _local9.lowerBound.x = Math.min(_local3.x, _local10); _local9.lowerBound.y = Math.min(_local3.y, _local11); _local9.upperBound.x = Math.max(_local3.x, _local10); _local9.upperBound.y = Math.max(_local3.y, _local11); } else { var _temp2 = _local13; _local13 = (_local13 + 1); var _local20 = _temp2; _local12[_local20] = _local14.child1; var _temp3 = _local13; _local13 = (_local13 + 1); var _local21 = _temp3; _local12[_local21] = _local14.child2; }; }; }; }; } public function GetUserData(_arg1:b2DynamicTreeNode){ return (_arg1.userData); } private function FreeNode(_arg1:b2DynamicTreeNode):void{ _arg1.parent = m_freeList; m_freeList = _arg1; } public function Rebalance(_arg1:int):void{ var _local3:b2DynamicTreeNode; var _local4:uint; if (m_root == null){ return; }; var _local2:int; while (_local2 < _arg1) { _local3 = m_root; _local4 = 0; while (_local3.IsLeaf() == false) { _local3 = (((m_path >> _local4) & 1)) ? _local3.child2 : _local3.child1; _local4 = ((_local4 + 1) & 31); }; m_path++; RemoveLeaf(_local3); InsertLeaf(_local3); _local2++; }; } public function CreateProxy(_arg1:b2AABB, _arg2):b2DynamicTreeNode{ var _local3:b2DynamicTreeNode; var _local4:Number; var _local5:Number; _local3 = AllocateNode(); _local4 = b2Settings.b2_aabbExtension; _local5 = b2Settings.b2_aabbExtension; _local3.aabb.lowerBound.x = (_arg1.lowerBound.x - _local4); _local3.aabb.lowerBound.y = (_arg1.lowerBound.y - _local5); _local3.aabb.upperBound.x = (_arg1.upperBound.x + _local4); _local3.aabb.upperBound.y = (_arg1.upperBound.y + _local5); _local3.userData = _arg2; InsertLeaf(_local3); return (_local3); } public function DestroyProxy(_arg1:b2DynamicTreeNode):void{ RemoveLeaf(_arg1); FreeNode(_arg1); } private function InsertLeaf(_arg1:b2DynamicTreeNode):void{ var _local6:*; var _local7:*; var _local8:*; var _local9:*; m_insertionCount++; if (m_root == null){ m_root = _arg1; m_root.parent = null; return; }; var _local2:b2Vec2 = _arg1.aabb.GetCenter(); var _local3:b2DynamicTreeNode = m_root; if (_local3.IsLeaf() == false){ do { _local6 = _local3.child1; _local7 = _local3.child2; _local8 = (Math.abs((((_local6.aabb.lowerBound.x + _local6.aabb.upperBound.x) / 2) - _local2.x)) + Math.abs((((_local6.aabb.lowerBound.y + _local6.aabb.upperBound.y) / 2) - _local2.y))); _local9 = (Math.abs((((_local7.aabb.lowerBound.x + _local7.aabb.upperBound.x) / 2) - _local2.x)) + Math.abs((((_local7.aabb.lowerBound.y + _local7.aabb.upperBound.y) / 2) - _local2.y))); if (_local8 < _local9){ _local3 = _local6; } else { _local3 = _local7; }; } while (_local3.IsLeaf() == false); }; var _local4:b2DynamicTreeNode = _local3.parent; var _local5:b2DynamicTreeNode = AllocateNode(); _local5.parent = _local4; _local5.userData = null; _local5.aabb.Combine(_arg1.aabb, _local3.aabb); if (_local4){ if (_local3.parent.child1 == _local3){ _local4.child1 = _local5; } else { _local4.child2 = _local5; }; _local5.child1 = _local3; _local5.child2 = _arg1; _local3.parent = _local5; _arg1.parent = _local5; do { } while (!(_local4.aabb.Contains(_local5.aabb))); } else { _local5.child1 = _local3; _local5.child2 = _arg1; _local3.parent = _local5; _arg1.parent = _local5; m_root = _local5; }; } public function MoveProxy(_arg1:b2DynamicTreeNode, _arg2:b2AABB, _arg3:b2Vec2):Boolean{ var _local4:Number; var _local5:Number; b2Settings.b2Assert(_arg1.IsLeaf()); if (_arg1.aabb.Contains(_arg2)){ return (false); }; RemoveLeaf(_arg1); _local4 = (b2Settings.b2_aabbExtension + (b2Settings.b2_aabbMultiplier * ((_arg3.x > 0)) ? _arg3.x : -(_arg3.x))); _local5 = (b2Settings.b2_aabbExtension + (b2Settings.b2_aabbMultiplier * ((_arg3.y > 0)) ? _arg3.y : -(_arg3.y))); _arg1.aabb.lowerBound.x = (_arg2.lowerBound.x - _local4); _arg1.aabb.lowerBound.y = (_arg2.lowerBound.y - _local5); _arg1.aabb.upperBound.x = (_arg2.upperBound.x + _local4); _arg1.aabb.upperBound.y = (_arg2.upperBound.y + _local5); InsertLeaf(_arg1); return (true); } private function AllocateNode():b2DynamicTreeNode{ var _local1:b2DynamicTreeNode; if (m_freeList){ _local1 = m_freeList; m_freeList = _local1.parent; _local1.parent = null; _local1.child1 = null; _local1.child2 = null; return (_local1); }; return (new b2DynamicTreeNode()); } } }//package Box2D.Collision
Section 15
//b2DynamicTreeBroadPhase (Box2D.Collision.b2DynamicTreeBroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; public class b2DynamicTreeBroadPhase implements IBroadPhase { private var m_moveBuffer:Array; private var m_tree:b2DynamicTree; private var m_pairBuffer:Array; private var m_pairCount:int;// = 0 private var m_proxyCount:int; public function b2DynamicTreeBroadPhase(){ m_tree = new b2DynamicTree(); m_moveBuffer = new Array(); m_pairBuffer = new Array(); super(); } public function Validate():void{ } private function UnBufferMove(_arg1:b2DynamicTreeNode):void{ var _local2:int = m_moveBuffer.indexOf(_arg1); m_moveBuffer.splice(_local2, 1); } private function BufferMove(_arg1:b2DynamicTreeNode):void{ m_moveBuffer[m_moveBuffer.length] = _arg1; } private function ComparePairs(_arg1:b2DynamicTreePair, _arg2:b2DynamicTreePair):int{ return (0); } public function GetProxyCount():int{ return (m_proxyCount); } public function GetFatAABB(_arg1):b2AABB{ return (m_tree.GetFatAABB(_arg1)); } public function Query(_arg1:Function, _arg2:b2AABB):void{ m_tree.Query(_arg1, _arg2); } public function Rebalance(_arg1:int):void{ m_tree.Rebalance(_arg1); } public function TestOverlap(_arg1, _arg2):Boolean{ var _local3:b2AABB = m_tree.GetFatAABB(_arg1); var _local4:b2AABB = m_tree.GetFatAABB(_arg2); return (_local3.TestOverlap(_local4)); } public function UpdatePairs(_arg1:Function):void{ var queryProxy:b2DynamicTreeNode; var i:int; var fatAABB:b2AABB; var primaryPair:b2DynamicTreePair; var userDataA:*; var userDataB:*; var pair:b2DynamicTreePair; var callback = _arg1; m_pairCount = 0; for each (queryProxy in m_moveBuffer) { var QueryCallback:Function = function (_arg1:b2DynamicTreeNode):Boolean{ if (_arg1 == queryProxy){ return (true); }; if (m_pairCount == m_pairBuffer.length){ m_pairBuffer[m_pairCount] = new b2DynamicTreePair(); }; var _local2:b2DynamicTreePair = m_pairBuffer[m_pairCount]; _local2.proxyA = ((_arg1 < queryProxy)) ? _arg1 : queryProxy; _local2.proxyB = ((_arg1 >= queryProxy)) ? _arg1 : queryProxy; m_pairCount++; return (true); }; fatAABB = m_tree.GetFatAABB(queryProxy); m_tree.Query(QueryCallback, fatAABB); }; m_moveBuffer.length = 0; i = 0; while (i < m_pairCount) { primaryPair = m_pairBuffer[i]; userDataA = m_tree.GetUserData(primaryPair.proxyA); userDataB = m_tree.GetUserData(primaryPair.proxyB); callback(userDataA, userDataB); i = (i + 1); while (i < m_pairCount) { pair = m_pairBuffer[i]; if (((!((pair.proxyA == primaryPair.proxyA))) || (!((pair.proxyB == primaryPair.proxyB))))){ break; }; i = (i + 1); }; }; } public function RayCast(_arg1:Function, _arg2:b2RayCastInput):void{ m_tree.RayCast(_arg1, _arg2); } public function CreateProxy(_arg1:b2AABB, _arg2){ var _local3:b2DynamicTreeNode = m_tree.CreateProxy(_arg1, _arg2); m_proxyCount++; BufferMove(_local3); return (_local3); } public function GetUserData(_arg1){ return (m_tree.GetUserData(_arg1)); } public function DestroyProxy(_arg1):void{ UnBufferMove(_arg1); m_proxyCount--; m_tree.DestroyProxy(_arg1); } public function MoveProxy(_arg1, _arg2:b2AABB, _arg3:b2Vec2):void{ var _local4:Boolean = m_tree.MoveProxy(_arg1, _arg2, _arg3); if (_local4){ BufferMove(_arg1); }; } } }//package Box2D.Collision
Section 16
//b2DynamicTreeNode (Box2D.Collision.b2DynamicTreeNode) package Box2D.Collision { public class b2DynamicTreeNode { public var aabb:b2AABB; public var parent:b2DynamicTreeNode; public var userData; public var child2:b2DynamicTreeNode; public var child1:b2DynamicTreeNode; public function b2DynamicTreeNode(){ aabb = new b2AABB(); super(); } public function IsLeaf():Boolean{ return ((child1 == null)); } } }//package Box2D.Collision
Section 17
//b2DynamicTreePair (Box2D.Collision.b2DynamicTreePair) package Box2D.Collision { public class b2DynamicTreePair { public var proxyA:b2DynamicTreeNode; public var proxyB:b2DynamicTreeNode; } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var m_pointCount:int;// = 0 public var m_localPlaneNormal:b2Vec2; public var m_type:int; public var m_points:Array; public var m_localPoint:b2Vec2; public static const e_circles:int = 1; public static const e_faceA:int = 2; public static const e_faceB:int = 4; public function b2Manifold(){ m_points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { m_points[_local1] = new b2ManifoldPoint(); _local1++; }; m_localPlaneNormal = new b2Vec2(); m_localPoint = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ m_pointCount = _arg1.m_pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (m_points[_local2] as b2ManifoldPoint).Set(_arg1.m_points[_local2]); _local2++; }; m_localPlaneNormal.SetV(_arg1.m_localPlaneNormal); m_localPoint.SetV(_arg1.m_localPoint); m_type = _arg1.m_type; } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (m_points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; m_localPlaneNormal.SetZero(); m_localPoint.SetZero(); m_type = 0; m_pointCount = 0; } public function Copy():b2Manifold{ var _local1:b2Manifold = new b2Manifold(); _local1.Set(this); return (_local1); } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var m_localPoint:b2Vec2; public var m_tangentImpulse:Number; public var m_normalImpulse:Number; public var m_id:b2ContactID; public function b2ManifoldPoint(){ m_localPoint = new b2Vec2(); m_id = new b2ContactID(); super(); Reset(); } public function Set(_arg1:b2ManifoldPoint):void{ m_localPoint.SetV(_arg1.m_localPoint); m_normalImpulse = _arg1.m_normalImpulse; m_tangentImpulse = _arg1.m_tangentImpulse; m_id.Set(_arg1.m_id); } public function Reset():void{ m_localPoint.SetZero(); m_normalImpulse = 0; m_tangentImpulse = 0; m_id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2RayCastInput (Box2D.Collision.b2RayCastInput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2RayCastInput { public var p1:b2Vec2; public var maxFraction:Number; public var p2:b2Vec2; public function b2RayCastInput(_arg1:b2Vec2=null, _arg2:b2Vec2=null, _arg3:Number=1){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); if (_arg1){ this.p1.SetV(_arg1); }; if (_arg2){ this.p2.SetV(_arg2); }; this.maxFraction = _arg3; } } }//package Box2D.Collision
Section 22
//b2RayCastOutput (Box2D.Collision.b2RayCastOutput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2RayCastOutput { public var fraction:Number; public var normal:b2Vec2; public function b2RayCastOutput(){ normal = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 23
//b2SeparationFunction (Box2D.Collision.b2SeparationFunction) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; class b2SeparationFunction { public var m_proxyA:b2DistanceProxy; public var m_proxyB:b2DistanceProxy; public var m_type:int; public var m_axis:b2Vec2; public var m_localPoint:b2Vec2; public static const e_faceA:int = 2; public static const e_faceB:int = 4; public static const e_points:int = 1; function b2SeparationFunction(){ m_localPoint = new b2Vec2(); m_axis = new b2Vec2(); super(); } public function Initialize(_arg1:b2SimplexCache, _arg2:b2DistanceProxy, _arg3:b2Transform, _arg4:b2DistanceProxy, _arg5:b2Transform):void{ var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2Mat22; var _local20:b2Vec2; var _local21:Number; var _local22:Number; var _local23:b2Vec2; var _local24:b2Vec2; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:b2Vec2; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; m_proxyA = _arg2; m_proxyB = _arg4; var _local6:int = _arg1.count; b2Settings.b2Assert((((0 < _local6)) && ((_local6 < 3)))); if (_local6 == 1){ m_type = e_points; _local7 = m_proxyA.GetVertex(_arg1.indexA[0]); _local10 = m_proxyB.GetVertex(_arg1.indexB[0]); _local20 = _local7; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local10; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); m_axis.x = (_local15 - _local13); m_axis.y = (_local16 - _local14); m_axis.Normalize(); } else { if (_arg1.indexB[0] == _arg1.indexB[1]){ m_type = e_faceA; _local8 = m_proxyA.GetVertex(_arg1.indexA[0]); _local9 = m_proxyA.GetVertex(_arg1.indexA[1]); _local10 = m_proxyB.GetVertex(_arg1.indexB[0]); m_localPoint.x = (0.5 * (_local8.x + _local9.x)); m_localPoint.y = (0.5 * (_local8.y + _local9.y)); m_axis = b2Math.CrossVF(b2Math.SubtractVV(_local9, _local8), 1); m_axis.Normalize(); _local20 = m_axis; _local19 = _arg3.R; _local17 = ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y)); _local18 = ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y)); _local20 = m_localPoint; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local10; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local21 = (((_local15 - _local13) * _local17) + ((_local16 - _local14) * _local18)); if (_local21 < 0){ m_axis.NegativeSelf(); }; } else { if (_arg1.indexA[0] == _arg1.indexA[0]){ m_type = e_faceB; _local11 = m_proxyB.GetVertex(_arg1.indexB[0]); _local12 = m_proxyB.GetVertex(_arg1.indexB[1]); _local7 = m_proxyA.GetVertex(_arg1.indexA[0]); m_localPoint.x = (0.5 * (_local11.x + _local12.x)); m_localPoint.y = (0.5 * (_local11.y + _local12.y)); m_axis = b2Math.CrossVF(b2Math.SubtractVV(_local12, _local11), 1); m_axis.Normalize(); _local20 = m_axis; _local19 = _arg5.R; _local17 = ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y)); _local18 = ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y)); _local20 = m_localPoint; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local7; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local21 = (((_local13 - _local15) * _local17) + ((_local14 - _local16) * _local18)); if (_local21 < 0){ m_axis.NegativeSelf(); }; } else { _local8 = m_proxyA.GetVertex(_arg1.indexA[0]); _local9 = m_proxyA.GetVertex(_arg1.indexA[1]); _local11 = m_proxyB.GetVertex(_arg1.indexB[0]); _local12 = m_proxyB.GetVertex(_arg1.indexB[1]); _local23 = b2Math.MulX(_arg3, _local7); _local24 = b2Math.MulMV(_arg3.R, b2Math.SubtractVV(_local9, _local8)); _local25 = b2Math.MulX(_arg5, _local10); _local26 = b2Math.MulMV(_arg5.R, b2Math.SubtractVV(_local12, _local11)); _local27 = ((_local24.x * _local24.x) + (_local24.y * _local24.y)); _local28 = ((_local26.x * _local26.x) + (_local26.y * _local26.y)); _local29 = b2Math.SubtractVV(_local26, _local24); _local30 = ((_local24.x * _local29.x) + (_local24.y * _local29.y)); _local31 = ((_local26.x * _local29.x) + (_local26.y * _local29.y)); _local32 = ((_local24.x * _local26.x) + (_local24.y * _local26.y)); _local33 = ((_local27 * _local28) - (_local32 * _local32)); _local21 = 0; if (_local33 != 0){ _local21 = b2Math.Clamp((((_local32 * _local31) - (_local30 * _local28)) / _local33), 0, 1); }; _local34 = (((_local32 * _local21) + _local31) / _local28); if (_local34 < 0){ _local34 = 0; _local21 = b2Math.Clamp(((_local32 - _local30) / _local27), 0, 1); }; _local7 = new b2Vec2(); _local7.x = (_local8.x + (_local21 * (_local9.x - _local8.x))); _local7.y = (_local8.y + (_local21 * (_local9.y - _local8.y))); _local10 = new b2Vec2(); _local10.x = (_local11.x + (_local21 * (_local12.x - _local11.x))); _local10.y = (_local11.y + (_local21 * (_local12.y - _local11.y))); if ((((_local21 == 0)) || ((_local21 == 1)))){ m_type = e_faceB; m_axis = b2Math.CrossVF(b2Math.SubtractVV(_local12, _local11), 1); m_axis.Normalize(); m_localPoint = _local10; _local20 = m_axis; _local19 = _arg5.R; _local17 = ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y)); _local18 = ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y)); _local20 = m_localPoint; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local7; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local22 = (((_local13 - _local15) * _local17) + ((_local14 - _local16) * _local18)); if (_local21 < 0){ m_axis.NegativeSelf(); }; } else { m_type = e_faceA; m_axis = b2Math.CrossVF(b2Math.SubtractVV(_local9, _local8), 1); m_localPoint = _local7; _local20 = m_axis; _local19 = _arg3.R; _local17 = ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y)); _local18 = ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y)); _local20 = m_localPoint; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local10; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local22 = (((_local15 - _local13) * _local17) + ((_local16 - _local14) * _local18)); if (_local21 < 0){ m_axis.NegativeSelf(); }; }; }; }; }; } public function Evaluate(_arg1:b2Transform, _arg2:b2Transform):Number{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local10:b2Vec2; switch (m_type){ case e_points: _local3 = b2Math.MulTMV(_arg1.R, m_axis); _local4 = b2Math.MulTMV(_arg2.R, m_axis.GetNegative()); _local5 = m_proxyA.GetSupportVertex(_local3); _local6 = m_proxyB.GetSupportVertex(_local4); _local7 = b2Math.MulX(_arg1, _local5); _local8 = b2Math.MulX(_arg2, _local6); _local9 = (((_local8.x - _local7.x) * m_axis.x) + ((_local8.y - _local7.y) * m_axis.y)); return (_local9); case e_faceA: _local10 = b2Math.MulMV(_arg1.R, m_axis); _local7 = b2Math.MulX(_arg1, m_localPoint); _local4 = b2Math.MulTMV(_arg2.R, _local10.GetNegative()); _local6 = m_proxyB.GetSupportVertex(_local4); _local8 = b2Math.MulX(_arg2, _local6); _local9 = (((_local8.x - _local7.x) * _local10.x) + ((_local8.y - _local7.y) * _local10.y)); return (_local9); case e_faceB: _local10 = b2Math.MulMV(_arg2.R, m_axis); _local8 = b2Math.MulX(_arg2, m_localPoint); _local3 = b2Math.MulTMV(_arg1.R, _local10.GetNegative()); _local5 = m_proxyA.GetSupportVertex(_local3); _local7 = b2Math.MulX(_arg1, _local5); _local9 = (((_local7.x - _local8.x) * _local10.x) + ((_local7.y - _local8.y) * _local10.y)); return (_local9); default: b2Settings.b2Assert(false); return (0); }; } } }//package Box2D.Collision
Section 24
//b2Simplex (Box2D.Collision.b2Simplex) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; class b2Simplex { public var m_v1:b2SimplexVertex; public var m_v2:b2SimplexVertex; public var m_v3:b2SimplexVertex; public var m_vertices:Array; public var m_count:int; function b2Simplex(){ m_v1 = new b2SimplexVertex(); m_v2 = new b2SimplexVertex(); m_v3 = new b2SimplexVertex(); m_vertices = new Array(3); super(); m_vertices[0] = m_v1; m_vertices[1] = m_v2; m_vertices[2] = m_v3; } public function GetSearchDirection():b2Vec2{ var _local1:b2Vec2; var _local2:Number; switch (m_count){ case 1: return (m_v1.w.GetNegative()); case 2: _local1 = b2Math.SubtractVV(m_v2.w, m_v1.w); _local2 = b2Math.CrossVV(_local1, m_v1.w.GetNegative()); if (_local2 > 0){ return (b2Math.CrossFV(1, _local1)); }; return (b2Math.CrossVF(_local1, 1)); default: b2Settings.b2Assert(false); return (new b2Vec2()); }; } public function WriteCache(_arg1:b2SimplexCache):void{ _arg1.metric = GetMetric(); _arg1.count = uint(m_count); var _local2:Array = m_vertices; var _local3:int; while (_local3 < m_count) { _arg1.indexA[_local3] = uint(_local2[_local3].indexA); _arg1.indexB[_local3] = uint(_local2[_local3].indexB); _local3++; }; } public function GetMetric():Number{ switch (m_count){ case 0: b2Settings.b2Assert(false); return (0); case 1: return (0); case 2: return (b2Math.SubtractVV(m_v1.w, m_v2.w).Length()); case 3: return (b2Math.CrossVV(b2Math.SubtractVV(m_v2.w, m_v1.w), b2Math.SubtractVV(m_v3.w, m_v1.w))); default: b2Settings.b2Assert(false); return (0); }; } public function ReadCache(_arg1:b2SimplexCache, _arg2:b2DistanceProxy, _arg3:b2Transform, _arg4:b2DistanceProxy, _arg5:b2Transform):void{ var _local6:b2Vec2; var _local7:b2Vec2; var _local10:b2SimplexVertex; var _local11:Number; var _local12:Number; b2Settings.b2Assert((((0 <= _arg1.count)) && ((_arg1.count <= 3)))); m_count = _arg1.count; var _local8:Array = m_vertices; var _local9:int; while (_local9 < m_count) { _local10 = _local8[_local9]; _local10.indexA = _arg1.indexA[_local9]; _local10.indexB = _arg1.indexB[_local9]; _local6 = _arg2.GetVertex(_local10.indexA); _local7 = _arg4.GetVertex(_local10.indexB); _local10.wA = b2Math.MulX(_arg3, _local6); _local10.wB = b2Math.MulX(_arg5, _local7); _local10.w = b2Math.SubtractVV(_local10.wB, _local10.wA); _local10.a = 0; _local9++; }; if (m_count > 1){ _local11 = _arg1.metric; _local12 = GetMetric(); if ((((((_local12 < (0.5 * _local11))) || (((2 * _local11) < _local12)))) || ((_local12 < Number.MIN_VALUE)))){ m_count = 0; }; }; if (m_count == 0){ _local10 = _local8[0]; _local10.indexA = 0; _local10.indexB = 0; _local6 = _arg2.GetVertex(0); _local7 = _arg4.GetVertex(0); _local10.wA = b2Math.MulX(_arg3, _local6); _local10.wB = b2Math.MulX(_arg5, _local7); _local10.w = b2Math.SubtractVV(_local10.wB, _local10.wA); m_count = 1; }; } public function GetWitnessPoints(_arg1:b2Vec2, _arg2:b2Vec2):void{ switch (m_count){ case 0: b2Settings.b2Assert(false); break; case 1: _arg1.SetV(m_v1.wA); _arg2.SetV(m_v1.wB); break; case 2: _arg1.x = ((m_v1.a * m_v1.wA.x) + (m_v2.a * m_v2.wA.x)); _arg1.y = ((m_v1.a * m_v1.wA.y) + (m_v2.a * m_v2.wA.y)); _arg2.x = ((m_v1.a * m_v1.wB.x) + (m_v2.a * m_v2.wB.x)); _arg2.y = ((m_v1.a * m_v1.wB.y) + (m_v2.a * m_v2.wB.y)); break; case 3: _arg2.x = (_arg1.x = (((m_v1.a * m_v1.wA.x) + (m_v2.a * m_v2.wA.x)) + (m_v3.a * m_v3.wA.x))); _arg2.y = (_arg1.y = (((m_v1.a * m_v1.wA.y) + (m_v2.a * m_v2.wA.y)) + (m_v3.a * m_v3.wA.y))); break; default: b2Settings.b2Assert(false); break; }; } public function Solve2():void{ var _local1:b2Vec2 = m_v1.w; var _local2:b2Vec2 = m_v2.w; var _local3:b2Vec2 = b2Math.SubtractVV(_local2, _local1); var _local4:Number = -(((_local1.x * _local3.x) + (_local1.y * _local3.y))); if (_local4 <= 0){ m_v1.a = 1; m_count = 1; return; }; var _local5:Number = ((_local2.x * _local3.x) + (_local2.y * _local3.y)); if (_local5 <= 0){ m_v2.a = 1; m_count = 1; m_v1.Set(m_v2); return; }; var _local6:Number = (1 / (_local5 + _local4)); m_v1.a = (_local5 * _local6); m_v2.a = (_local4 * _local6); m_count = 2; } public function Solve3():void{ var _local24:Number; var _local25:Number; var _local26:Number; var _local1:b2Vec2 = m_v1.w; var _local2:b2Vec2 = m_v2.w; var _local3:b2Vec2 = m_v3.w; var _local4:b2Vec2 = b2Math.SubtractVV(_local2, _local1); var _local5:Number = b2Math.Dot(_local1, _local4); var _local6:Number = b2Math.Dot(_local2, _local4); var _local7:Number = _local6; var _local8:Number = -(_local5); var _local9:b2Vec2 = b2Math.SubtractVV(_local3, _local1); var _local10:Number = b2Math.Dot(_local1, _local9); var _local11:Number = b2Math.Dot(_local3, _local9); var _local12:Number = _local11; var _local13:Number = -(_local10); var _local14:b2Vec2 = b2Math.SubtractVV(_local3, _local2); var _local15:Number = b2Math.Dot(_local2, _local14); var _local16:Number = b2Math.Dot(_local3, _local14); var _local17:Number = _local16; var _local18:Number = -(_local15); var _local19:Number = b2Math.CrossVV(_local4, _local9); var _local20:Number = (_local19 * b2Math.CrossVV(_local2, _local3)); var _local21:Number = (_local19 * b2Math.CrossVV(_local3, _local1)); var _local22:Number = (_local19 * b2Math.CrossVV(_local1, _local2)); if ((((_local8 <= 0)) && ((_local13 <= 0)))){ m_v1.a = 1; m_count = 1; return; }; if ((((((_local7 > 0)) && ((_local8 > 0)))) && ((_local22 <= 0)))){ _local24 = (1 / (_local7 + _local8)); m_v1.a = (_local7 * _local24); m_v2.a = (_local8 * _local24); m_count = 2; return; }; if ((((((_local12 > 0)) && ((_local13 > 0)))) && ((_local21 <= 0)))){ _local25 = (1 / (_local12 + _local13)); m_v1.a = (_local12 * _local25); m_v3.a = (_local13 * _local25); m_count = 2; m_v2.Set(m_v3); return; }; if ((((_local7 <= 0)) && ((_local18 <= 0)))){ m_v2.a = 1; m_count = 1; m_v1.Set(m_v2); return; }; if ((((_local12 <= 0)) && ((_local17 <= 0)))){ m_v3.a = 1; m_count = 1; m_v1.Set(m_v3); return; }; if ((((((_local17 > 0)) && ((_local18 > 0)))) && ((_local20 <= 0)))){ _local26 = (1 / (_local17 + _local18)); m_v2.a = (_local17 * _local26); m_v3.a = (_local18 * _local26); m_count = 2; m_v1.Set(m_v3); return; }; var _local23:Number = (1 / ((_local20 + _local21) + _local22)); m_v1.a = (_local20 * _local23); m_v2.a = (_local21 * _local23); m_v3.a = (_local22 * _local23); m_count = 3; } public function GetClosestPoint():b2Vec2{ switch (m_count){ case 0: b2Settings.b2Assert(false); return (new b2Vec2()); case 1: return (m_v1.w); case 2: return (new b2Vec2(((m_v1.a * m_v1.w.x) + (m_v2.a * m_v2.w.x)), ((m_v1.a * m_v1.w.y) + (m_v2.a * m_v2.w.y)))); default: b2Settings.b2Assert(false); return (new b2Vec2()); }; } } }//package Box2D.Collision
Section 25
//b2SimplexCache (Box2D.Collision.b2SimplexCache) package Box2D.Collision { public class b2SimplexCache { public var metric:Number; public var count:uint; public var indexB:Array; public var indexA:Array; public function b2SimplexCache(){ indexA = new Array(3); indexB = new Array(3); super(); } } }//package Box2D.Collision
Section 26
//b2SimplexVertex (Box2D.Collision.b2SimplexVertex) package Box2D.Collision { import Box2D.Common.Math.*; class b2SimplexVertex { public var a:Number; public var wA:b2Vec2; public var wB:b2Vec2; public var indexA:int; public var indexB:int; public var w:b2Vec2; public function Set(_arg1:b2SimplexVertex):void{ wA.SetV(_arg1.wA); wB.SetV(_arg1.wB); w.SetV(_arg1.w); a = _arg1.a; indexA = _arg1.indexA; indexB = _arg1.indexB; } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { private static var b2_toiCalls:int = 0; private static var s_xfA:b2Transform = new b2Transform(); private static var s_distanceInput:b2DistanceInput = new b2DistanceInput(); private static var s_xfB:b2Transform = new b2Transform(); private static var s_distanceOutput:b2DistanceOutput = new b2DistanceOutput(); private static var b2_toiMaxRootIters:int = 0; private static var s_cache:b2SimplexCache = new b2SimplexCache(); private static var b2_toiRootIters:int = 0; private static var b2_toiIters:int = 0; private static var b2_toiMaxIters:int = 0; private static var s_fcn:b2SeparationFunction = new b2SeparationFunction(); public static function TimeOfImpact(_arg1:b2TOIInput):Number{ var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:Number; var _local20:Number; b2_toiCalls++; var _local2:b2DistanceProxy = _arg1.proxyA; var _local3:b2DistanceProxy = _arg1.proxyB; var _local4:b2Sweep = _arg1.sweepA; var _local5:b2Sweep = _arg1.sweepB; b2Settings.b2Assert((_local4.t0 == _local5.t0)); b2Settings.b2Assert(((1 - _local4.t0) > Number.MIN_VALUE)); var _local6:Number = (_local2.m_radius + _local3.m_radius); var _local7:Number = _arg1.tolerance; var _local8:Number = 0; var _local9 = 1000; var _local10:int; var _local11:Number = 0; s_cache.count = 0; s_distanceInput.useRadii = false; while (true) { _local4.GetTransform(s_xfA, _local8); _local5.GetTransform(s_xfB, _local8); s_distanceInput.proxyA = _local2; s_distanceInput.proxyB = _local3; s_distanceInput.transformA = s_xfA; s_distanceInput.transformB = s_xfB; b2Distance.Distance(s_distanceOutput, s_cache, s_distanceInput); if (s_distanceOutput.distance <= 0){ _local8 = 1; break; }; s_fcn.Initialize(s_cache, _local2, s_xfA, _local3, s_xfB); _local12 = s_fcn.Evaluate(s_xfA, s_xfB); if (_local12 <= 0){ _local8 = 1; break; }; if (_local10 == 0){ if (_local12 > _local6){ _local11 = b2Math.Max((_local6 - _local7), (0.75 * _local6)); } else { _local11 = b2Math.Max((_local12 - _local7), (0.02 * _local6)); }; }; if ((_local12 - _local11) < (0.5 * _local7)){ if (_local10 == 0){ _local8 = 1; break; }; break; }; _local13 = _local8; _local14 = _local8; _local15 = 1; _local16 = _local12; _local4.GetTransform(s_xfA, _local15); _local5.GetTransform(s_xfB, _local15); _local17 = s_fcn.Evaluate(s_xfA, s_xfB); if (_local17 >= _local11){ _local8 = 1; break; }; _local18 = 0; while (true) { if ((_local18 & 1)){ _local19 = (_local14 + (((_local11 - _local16) * (_local15 - _local14)) / (_local17 - _local16))); } else { _local19 = (0.5 * (_local14 + _local15)); }; _local4.GetTransform(s_xfA, _local19); _local5.GetTransform(s_xfB, _local19); _local20 = s_fcn.Evaluate(s_xfA, s_xfB); if (b2Math.Abs((_local20 - _local11)) < (0.025 * _local7)){ _local13 = _local19; break; }; if (_local20 > _local11){ _local14 = _local19; _local16 = _local20; } else { _local15 = _local19; _local17 = _local20; }; _local18++; b2_toiRootIters++; if (_local18 == 50){ break; }; }; b2_toiMaxRootIters = b2Math.Max(b2_toiMaxRootIters, _local18); if (_local13 < ((1 + (100 * Number.MIN_VALUE)) * _local8)){ break; }; _local8 = _local13; _local10++; b2_toiIters++; if (_local10 == _local9){ break; }; }; b2_toiMaxIters = b2Math.Max(b2_toiMaxIters, _local10); return (_local8); } } }//package Box2D.Collision
Section 28
//b2TOIInput (Box2D.Collision.b2TOIInput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2TOIInput { public var proxyA:b2DistanceProxy; public var proxyB:b2DistanceProxy; public var sweepA:b2Sweep; public var sweepB:b2Sweep; public var tolerance:Number; public function b2TOIInput(){ proxyA = new b2DistanceProxy(); proxyB = new b2DistanceProxy(); sweepA = new b2Sweep(); sweepB = new b2Sweep(); super(); } } }//package Box2D.Collision
Section 29
//b2WorldManifold (Box2D.Collision.b2WorldManifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2WorldManifold { public var m_normal:b2Vec2; public var m_points:Array; public function b2WorldManifold(){ m_normal = new b2Vec2(); super(); m_points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { m_points[_local1] = new b2Vec2(); _local1++; }; } public function Initialize(_arg1:b2Manifold, _arg2:b2Transform, _arg3:Number, _arg4:b2Transform, _arg5:Number):void{ var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; if (_arg1.m_pointCount == 0){ return; }; switch (_arg1.m_type){ case b2Manifold.e_circles: _local8 = _arg2.R; _local7 = _arg1.m_localPoint; _local15 = ((_arg2.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local16 = ((_arg2.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); _local8 = _arg4.R; _local7 = _arg1.m_points[0].m_localPoint; _local17 = ((_arg4.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local18 = ((_arg4.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local21 = ((_local19 * _local19) + (_local20 * _local20)); if (_local21 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local26 = Math.sqrt(_local21); m_normal.x = (_local19 / _local26); m_normal.y = (_local20 / _local26); } else { m_normal.x = 1; m_normal.y = 0; }; _local22 = (_local15 + (_arg3 * m_normal.x)); _local23 = (_local16 + (_arg3 * m_normal.y)); _local24 = (_local17 - (_arg5 * m_normal.x)); _local25 = (_local18 - (_arg5 * m_normal.y)); m_points[0].x = (0.5 * (_local22 + _local24)); m_points[0].y = (0.5 * (_local23 + _local25)); break; case b2Manifold.e_faceA: _local8 = _arg2.R; _local7 = _arg1.m_localPlaneNormal; _local9 = ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y)); _local10 = ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y)); _local8 = _arg2.R; _local7 = _arg1.m_localPoint; _local11 = ((_arg2.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local12 = ((_arg2.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); m_normal.x = _local9; m_normal.y = _local10; _local6 = 0; while (_local6 < _arg1.m_pointCount) { _local8 = _arg4.R; _local7 = _arg1.m_points[_local6].m_localPoint; _local13 = ((_arg4.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local14 = ((_arg4.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); m_points[_local6].x = (_local13 + ((0.5 * (((_arg3 - ((_local13 - _local11) * _local9)) - ((_local14 - _local12) * _local10)) - _arg5)) * _local9)); m_points[_local6].y = (_local14 + ((0.5 * (((_arg3 - ((_local13 - _local11) * _local9)) - ((_local14 - _local12) * _local10)) - _arg5)) * _local10)); _local6++; }; break; case b2Manifold.e_faceB: _local8 = _arg4.R; _local7 = _arg1.m_localPlaneNormal; _local9 = ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y)); _local10 = ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y)); _local8 = _arg4.R; _local7 = _arg1.m_localPoint; _local11 = ((_arg4.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local12 = ((_arg4.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); m_normal.x = -(_local9); m_normal.y = -(_local10); _local6 = 0; while (_local6 < _arg1.m_pointCount) { _local8 = _arg2.R; _local7 = _arg1.m_points[_local6].m_localPoint; _local13 = ((_arg2.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local14 = ((_arg2.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); m_points[_local6].x = (_local13 + ((0.5 * (((_arg5 - ((_local13 - _local11) * _local9)) - ((_local14 - _local12) * _local10)) - _arg3)) * _local9)); m_points[_local6].y = (_local14 + ((0.5 * (((_arg5 - ((_local13 - _local11) * _local9)) - ((_local14 - _local12) * _local10)) - _arg3)) * _local10)); _local6++; }; break; }; } } }//package Box2D.Collision
Section 30
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:ClipVertex):void{ v.SetV(_arg1.v); id.Set(_arg1.id); } } }//package Box2D.Collision
Section 31
//Features (Box2D.Collision.Features) package Box2D.Collision { import Box2D.Common.*; public class Features { b2internal var _referenceEdge:int; b2internal var _incidentEdge:int; b2internal var _flip:int; b2internal var _incidentVertex:int; b2internal var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 32
//IBroadPhase (Box2D.Collision.IBroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; public interface IBroadPhase { function GetFatAABB(_arg1):b2AABB; function Query(_arg1:Function, _arg2:b2AABB):void; function Rebalance(_arg1:int):void; function GetUserData(_arg1); function UpdatePairs(_arg1:Function):void; function CreateProxy(_arg1:b2AABB, _arg2); function DestroyProxy(_arg1):void; function TestOverlap(_arg1, _arg2):Boolean; function Validate():void; function GetProxyCount():int; function RayCast(_arg1:Function, _arg2:b2RayCastInput):void; function MoveProxy(_arg1, _arg2:b2AABB, _arg3:b2Vec2):void; } }//package Box2D.Collision
Section 33
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(){ col1 = new b2Vec2(); col2 = new b2Vec2(); super(); col1.x = (col2.y = 1); } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ var _local1:b2Mat22 = new b2Mat22(); _local1.SetM(this); return (_local1); } public function GetInverse(_arg1:b2Mat22):b2Mat22{ var _local3:Number; var _local6:Number; var _local2:Number = col1.x; _local3 = col2.x; var _local4:Number = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); if (_local6 != 0){ _local6 = (1 / _local6); }; _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); if (_local8 != 0){ _local8 = (1 / _local8); }; _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public static function FromAngle(_arg1:Number):b2Mat22{ var _local2:b2Mat22 = new (b2Mat22); _local2.Set(_arg1); return (_local2); } public static function FromVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Mat22{ var _local3:b2Mat22 = new (b2Mat22); _local3.SetVV(_arg1, _arg2); return (_local3); } } }//package Box2D.Common.Math
Section 34
//b2Mat33 (Box2D.Common.Math.b2Mat33) package Box2D.Common.Math { public class b2Mat33 { public var col1:b2Vec3; public var col2:b2Vec3; public var col3:b2Vec3; public function b2Mat33(_arg1:b2Vec3=null, _arg2:b2Vec3=null, _arg3:b2Vec3=null){ col1 = new b2Vec3(); col2 = new b2Vec3(); col3 = new b2Vec3(); super(); if (((((!(_arg1)) && (!(_arg2)))) && (!(_arg3)))){ col1.SetZero(); col2.SetZero(); col3.SetZero(); } else { col1.SetV(_arg1); col2.SetV(_arg2); col3.SetV(_arg3); }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col3.x = 0; col1.y = 0; col2.y = 1; col3.y = 0; col1.z = 0; col2.z = 0; col3.z = 1; } public function Solve22(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; var _local6:Number; _local4 = col1.x; var _local5:Number = col2.x; _local6 = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); if (_local8 != 0){ _local8 = (1 / _local8); }; _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function SetZero():void{ col1.x = 0; col2.x = 0; col3.x = 0; col1.y = 0; col2.y = 0; col3.y = 0; col1.z = 0; col2.z = 0; col3.z = 0; } public function SetM(_arg1:b2Mat33):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); col3.SetV(_arg1.col3); } public function AddM(_arg1:b2Mat33):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col1.z = (col1.z + _arg1.col1.z); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); col2.z = (col2.z + _arg1.col2.z); col3.x = (col3.x + _arg1.col3.x); col3.y = (col3.y + _arg1.col3.y); col3.z = (col3.z + _arg1.col3.z); } public function SetVVV(_arg1:b2Vec3, _arg2:b2Vec3, _arg3:b2Vec3):void{ col1.SetV(_arg1); col2.SetV(_arg2); col3.SetV(_arg3); } public function Copy():b2Mat33{ return (new b2Mat33(col1, col2, col3)); } public function Solve33(_arg1:b2Vec3, _arg2:Number, _arg3:Number, _arg4:Number):b2Vec3{ var _local5:Number = col1.x; var _local6:Number = col1.y; var _local7:Number = col1.z; var _local8:Number = col2.x; var _local9:Number = col2.y; var _local10:Number = col2.z; var _local11:Number = col3.x; var _local12:Number = col3.y; var _local13:Number = col3.z; var _local14:Number = (((_local5 * ((_local9 * _local13) - (_local10 * _local12))) + (_local6 * ((_local10 * _local11) - (_local8 * _local13)))) + (_local7 * ((_local8 * _local12) - (_local9 * _local11)))); if (_local14 != 0){ _local14 = (1 / _local14); }; _arg1.x = (_local14 * (((_arg2 * ((_local9 * _local13) - (_local10 * _local12))) + (_arg3 * ((_local10 * _local11) - (_local8 * _local13)))) + (_arg4 * ((_local8 * _local12) - (_local9 * _local11))))); _arg1.y = (_local14 * (((_local5 * ((_arg3 * _local13) - (_arg4 * _local12))) + (_local6 * ((_arg4 * _local11) - (_arg2 * _local13)))) + (_local7 * ((_arg2 * _local12) - (_arg3 * _local11))))); _arg1.z = (_local14 * (((_local5 * ((_local9 * _arg4) - (_local10 * _arg3))) + (_local6 * ((_local10 * _arg2) - (_local8 * _arg4)))) + (_local7 * ((_local8 * _arg3) - (_local9 * _arg2))))); return (_arg1); } } }//package Box2D.Common.Math
Section 35
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Transform_identity:b2Transform = new b2Transform(b2Vec2_zero, b2Mat22_identity); public static const b2Mat22_identity:b2Mat22 = b2Mat22.FromVV(new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = b2Mat22.FromVV(AbsV(_arg1.col1), AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = b2Mat22.FromVV(MulMV(_arg1, _arg2.col1), MulMV(_arg1, _arg2.col2)); return (_local3); } public static function NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } public static function CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(Max(_arg1.x, _arg2.x), Max(_arg1.y, _arg2.y)); return (_local3); } public static function AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(Abs(_arg1.x), Abs(_arg1.y)); return (_local2); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(Dot(_arg1.col1, _arg2.col1), Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(Dot(_arg1.col1, _arg2.col2), Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = b2Mat22.FromVV(_local3, _local4); return (_local5); } public static function DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (((_arg1 < _arg2)) ? _arg2 : ((_arg1 > _arg3)) ? _arg3 : _arg1); } public static function MulXT(_arg1:b2Transform, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = b2Mat22.FromVV(AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function Random():Number{ return (((Math.random() * 2) - 1)); } public static function MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(Min(_arg1.x, _arg2.x), Min(_arg1.y, _arg2.y)); return (_local3); } public static function CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(Dot(_arg2, _arg1.col1), Dot(_arg2, _arg1.col2)); return (_local3); } public static function Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (MaxV(_arg2, MinV(_arg1, _arg3))); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function MulX(_arg1:b2Transform, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } } }//package Box2D.Common.Math
Section 36
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var c0:b2Vec2; public var a0:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function Set(_arg1:b2Sweep):void{ localCenter.SetV(_arg1.localCenter); c0.SetV(_arg1.c0); c.SetV(_arg1.c); a0 = _arg1.a0; a = _arg1.a; t0 = _arg1.t0; } public function Copy():b2Sweep{ var _local1:b2Sweep = new b2Sweep(); _local1.localCenter.SetV(localCenter); _local1.c0.SetV(c0); _local1.c.SetV(c); _local1.a0 = a0; _local1.a = a; _local1.t0 = t0; return (_local1); } public function GetTransform(_arg1:b2Transform, _arg2:Number):void{ _arg1.position.x = (((1 - _arg2) * c0.x) + (_arg2 * c.x)); _arg1.position.y = (((1 - _arg2) * c0.y) + (_arg2 * c.y)); var _local3:Number = (((1 - _arg2) * a0) + (_arg2 * a)); _arg1.R.Set(_local3); var _local4:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local4.col1.x * localCenter.x) + (_local4.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local4.col1.y * localCenter.x) + (_local4.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 37
//b2Transform (Box2D.Common.Math.b2Transform) package Box2D.Common.Math { public class b2Transform { public var position:b2Vec2; public var R:b2Mat22; public function b2Transform(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2Transform):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } public function GetAngle():Number{ return (Math.atan2(R.col1.y, R.col1.x)); } } }//package Box2D.Common.Math
Section 38
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function NegativeSelf():void{ x = -(x); y = -(y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function GetNegative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.Dot(this, _arg1.col1); y = b2Math.Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.IsValid(x)) && (b2Math.IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 39
//b2Vec3 (Box2D.Common.Math.b2Vec3) package Box2D.Common.Math { public class b2Vec3 { public var x:Number; public var y:Number; public var z:Number; public function b2Vec3(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function NegativeSelf():void{ x = -(x); y = -(y); z = -(z); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public function Add(_arg1:b2Vec3):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function SetZero():void{ x = (y = (z = 0)); } public function GetNegative():b2Vec3{ return (new b2Vec3(-(x), -(y), -(z))); } public function SetV(_arg1:b2Vec3):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public function Copy():b2Vec3{ return (new b2Vec3(x, y, z)); } public function Subtract(_arg1:b2Vec3):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } } }//package Box2D.Common.Math
Section 40
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); } public function get color():uint{ return ((((_r << 16) | (_g << 8)) | _b)); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 41
//b2internal (Box2D.Common.b2internal) package Box2D.Common { public namespace b2internal = "http://www.box2d.org/ns/b2internal"; }//package Box2D.Common
Section 42
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { public class b2Settings { public static const b2_polygonRadius:Number = (2 * b2_linearSlop); public static const b2_pi:Number = 3.14159265358979; public static const b2_aabbExtension:Number = 0.1; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_maxTranslationSquared:Number = 4; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_maxRotation:Number = 1.5707963267949; public static const b2_maxRotationSquared:Number = 2.46740110027234; public static const b2_angularSleepTolerance:Number = 0.0349065850398866; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxTOIJointsPerIsland:int = 32; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const b2_velocityThreshold:Number = 1; public static const USHRT_MAX:int = 0xFFFF; public static const VERSION:String = "2.1alpha"; public static const b2_toiSlop:Number = 0.04; public static const b2_maxTranslation:Number = 2; public static const b2_aabbMultiplier:Number = 2; public static const b2_maxLinearCorrection:Number = 0.2; public static function b2MixFriction(_arg1:Number, _arg2:Number):Number{ return (Math.sqrt((_arg1 * _arg2))); } public static function b2MixRestitution(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2Assert(_arg1:Boolean):void{ if (!_arg1){ throw ("Assertion Failed"); }; } } }//package Box2D.Common
Section 43
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.GetBody(); var _local2:b2Body = m_fixtureB.GetBody(); b2Collision.CollideCircles(m_manifold, (m_fixtureA.GetShape() as b2CircleShape), _local1.m_xf, (m_fixtureB.GetShape() as b2CircleShape), _local2.m_xf); } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2CircleContact)); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Contact { b2internal var m_prev:b2Contact; b2internal var m_next:b2Contact; b2internal var m_oldManifold:b2Manifold; b2internal var m_manifold:b2Manifold; b2internal var m_fixtureB:b2Fixture; b2internal var m_fixtureA:b2Fixture; b2internal var m_nodeA:b2ContactEdge; b2internal var m_flags:uint; b2internal var m_toi:Number; b2internal var m_nodeB:b2ContactEdge; b2internal static var e_sensorFlag:uint = 1; private static var s_input:b2TOIInput = new b2TOIInput(); b2internal static var e_touchingFlag:uint = 16; b2internal static var e_enabledFlag:uint = 32; b2internal static var e_continuousFlag:uint = 2; b2internal static var e_toiFlag:uint = 8; b2internal static var e_islandFlag:uint = 4; b2internal static var e_filterFlag:uint = 64; public function b2Contact(){ m_nodeA = new b2ContactEdge(); m_nodeB = new b2ContactEdge(); m_manifold = new b2Manifold(); m_oldManifold = new b2Manifold(); super(); } public function IsContinuous():Boolean{ return (((m_flags & e_continuousFlag) == e_continuousFlag)); } public function GetNext():b2Contact{ return (m_next); } public function FlagForFiltering():void{ m_flags = (m_flags | e_filterFlag); } public function IsEnabled():Boolean{ return (((m_flags & e_enabledFlag) == e_enabledFlag)); } public function SetSensor(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_sensorFlag); } else { m_flags = (m_flags & ~(e_sensorFlag)); }; } public function SetEnabled(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_enabledFlag); } else { m_flags = (m_flags & ~(e_enabledFlag)); }; } public function IsSensor():Boolean{ return (((m_flags & e_sensorFlag) == e_sensorFlag)); } public function GetManifold():b2Manifold{ return (m_manifold); } b2internal function Update(_arg1:b2ContactListener):void{ var _local8:b2Shape; var _local9:b2Shape; var _local10:b2Transform; var _local11:b2Transform; var _local12:int; var _local13:b2ManifoldPoint; var _local14:b2ContactID; var _local15:int; var _local16:b2ManifoldPoint; var _local2:b2Manifold = m_oldManifold; m_oldManifold = m_manifold; m_manifold = _local2; m_flags = (m_flags | e_enabledFlag); var _local3:Boolean; var _local4 = ((m_flags & e_touchingFlag) == e_touchingFlag); var _local5:b2Body = m_fixtureA.m_body; var _local6:b2Body = m_fixtureB.m_body; var _local7:Boolean = m_fixtureA.m_aabb.TestOverlap(m_fixtureB.m_aabb); if ((m_flags & e_sensorFlag)){ if (_local7){ _local8 = m_fixtureA.GetShape(); _local9 = m_fixtureB.GetShape(); _local10 = _local5.GetTransform(); _local11 = _local6.GetTransform(); _local3 = b2Shape.TestOverlap(_local8, _local10, _local9, _local11); }; m_manifold.m_pointCount = 0; } else { if (((((((!((_local5.GetType() == b2Body.b2_dynamicBody))) || (_local5.IsBullet()))) || (!((_local6.GetType() == b2Body.b2_dynamicBody))))) || (_local6.IsBullet()))){ m_flags = (m_flags | e_continuousFlag); } else { m_flags = (m_flags & ~(e_continuousFlag)); }; if (_local7){ Evaluate(); _local3 = (m_manifold.m_pointCount > 0); _local12 = 0; while (_local12 < m_manifold.m_pointCount) { _local13 = m_manifold.m_points[_local12]; _local13.m_normalImpulse = 0; _local13.m_tangentImpulse = 0; _local14 = _local13.m_id; _local15 = 0; while (_local15 < m_oldManifold.m_pointCount) { _local16 = m_oldManifold.m_points[_local15]; if (_local16.m_id.key == _local14.key){ _local13.m_normalImpulse = _local16.m_normalImpulse; _local13.m_tangentImpulse = _local16.m_tangentImpulse; break; }; _local15++; }; _local12++; }; } else { m_manifold.m_pointCount = 0; }; if (_local3 != _local4){ _local5.SetAwake(true); _local6.SetAwake(true); }; }; if (_local3){ m_flags = (m_flags | e_touchingFlag); } else { m_flags = (m_flags & ~(e_touchingFlag)); }; if ((((_local4 == false)) && ((_local3 == true)))){ _arg1.BeginContact(this); }; if ((((_local4 == true)) && ((_local3 == false)))){ _arg1.EndContact(this); }; if ((m_flags & e_sensorFlag) == 0){ _arg1.PreSolve(this, m_oldManifold); }; } public function GetWorldManifold(_arg1:b2WorldManifold):void{ var _local2:b2Body = m_fixtureA.GetBody(); var _local3:b2Body = m_fixtureB.GetBody(); var _local4:b2Shape = m_fixtureA.GetShape(); var _local5:b2Shape = m_fixtureB.GetShape(); _arg1.Initialize(m_manifold, _local2.GetTransform(), _local4.m_radius, _local3.GetTransform(), _local5.m_radius); } public function IsTouching():Boolean{ return (((m_flags & e_touchingFlag) == e_touchingFlag)); } public function GetFixtureA():b2Fixture{ return (m_fixtureA); } public function GetFixtureB():b2Fixture{ return (m_fixtureB); } b2internal function Reset(_arg1:b2Fixture=null, _arg2:b2Fixture=null):void{ m_flags = e_enabledFlag; if (((!(_arg1)) || (!(_arg2)))){ m_fixtureA = null; m_fixtureB = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_sensorFlag); }; var _local3:b2Body = _arg1.GetBody(); var _local4:b2Body = _arg2.GetBody(); if (((((((!((_local3.GetType() == b2Body.b2_dynamicBody))) || (_local3.IsBullet()))) || (!((_local4.GetType() == b2Body.b2_dynamicBody))))) || (_local4.IsBullet()))){ m_flags = (m_flags | e_continuousFlag); }; m_fixtureA = _arg1; m_fixtureB = _arg2; m_manifold.m_pointCount = 0; m_prev = null; m_next = null; m_nodeA.contact = null; m_nodeA.prev = null; m_nodeA.next = null; m_nodeA.other = null; m_nodeB.contact = null; m_nodeB.prev = null; m_nodeB.next = null; m_nodeB.other = null; } b2internal function ComputeTOI(_arg1:b2Sweep, _arg2:b2Sweep):Number{ s_input.proxyA.Set(m_fixtureA.GetShape()); s_input.proxyB.Set(m_fixtureB.GetShape()); s_input.sweepA = _arg1; s_input.sweepB = _arg2; s_input.tolerance = b2Settings.b2_linearSlop; return (b2TimeOfImpact.TimeOfImpact(s_input)); } b2internal function Evaluate():void{ } } }//package Box2D.Dynamics.Contacts
Section 45
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var type:int; public var normalMass:b2Mat22; public var K:b2Mat22; public var manifold:b2Manifold; public var radius:Number; public var bodyA:b2Body; public var bodyB:b2Body; public var points:Array; public var localPoint:b2Vec2; public var pointCount:int; public var normal:b2Vec2; public var restitution:Number; public var localPlaneNormal:b2Vec2; public var friction:Number; public function b2ContactConstraint(){ localPlaneNormal = new b2Vec2(); localPoint = new b2Vec2(); normal = new b2Vec2(); normalMass = new b2Mat22(); K = new b2Mat22(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 46
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var localPoint:b2Vec2; public var normalImpulse:Number; public var rA:b2Vec2; public var rB:b2Vec2; public var tangentImpulse:Number; public var equalizedMass:Number; public var tangentMass:Number; public var normalMass:Number; public var velocityBias:Number; public function b2ContactConstraintPoint(){ localPoint = new b2Vec2(); rA = new b2Vec2(); rB = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 48
//b2ContactFactory (Box2D.Dynamics.Contacts.b2ContactFactory) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2ContactFactory { private var m_allocator; private var m_registers:Array; public function b2ContactFactory(_arg1){ m_allocator = _arg1; InitializeRegisters(); } b2internal function InitializeRegisters():void{ var _local2:int; m_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { m_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { m_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); AddType(b2EdgeAndCircleContact.Create, b2EdgeAndCircleContact.Destroy, b2Shape.e_edgeShape, b2Shape.e_circleShape); AddType(b2PolyAndEdgeContact.Create, b2PolyAndEdgeContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_edgeShape); } public function Destroy(_arg1:b2Contact):void{ if (_arg1.m_manifold.m_pointCount > 0){ _arg1.m_fixtureA.m_body.SetAwake(true); _arg1.m_fixtureB.m_body.SetAwake(true); }; var _local2:int = _arg1.m_fixtureA.GetType(); var _local3:int = _arg1.m_fixtureB.GetType(); var _local4:b2ContactRegister = m_registers[_local2][_local3]; _local4.poolCount++; _arg1.m_next = _local4.pool; _local4.pool = _arg1; var _local5:Function = _local4.destroyFcn; _local5(_arg1, m_allocator); } b2internal function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ m_registers[_arg3][_arg4].createFcn = _arg1; m_registers[_arg3][_arg4].destroyFcn = _arg2; m_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ m_registers[_arg4][_arg3].createFcn = _arg1; m_registers[_arg4][_arg3].destroyFcn = _arg2; m_registers[_arg4][_arg3].primary = false; }; } public function Create(_arg1:b2Fixture, _arg2:b2Fixture):b2Contact{ var _local6:b2Contact; var _local3:int = _arg1.GetType(); var _local4:int = _arg2.GetType(); var _local5:b2ContactRegister = m_registers[_local3][_local4]; if (_local5.pool){ _local6 = _local5.pool; _local5.pool = _local6.m_next; _local5.poolCount--; _local6.Reset(_arg1, _arg2); return (_local6); }; var _local7:Function = _local5.createFcn; if (_local7 != null){ if (_local5.primary){ _local6 = _local7(m_allocator); _local6.Reset(_arg1, _arg2); return (_local6); }; _local6 = _local7(m_allocator); _local6.Reset(_arg2, _arg1); return (_local6); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 49
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var poolCount:int; public var createFcn:Function; public var destroyFcn:Function; public var pool:b2Contact; } }//package Box2D.Dynamics.Contacts
Section 50
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2ContactSolver { private var m_constraintCount:int; b2internal var m_constraints:Array; private var m_allocator; private var m_step:b2TimeStep; private static var s_psm:b2PositionSolverManifold = new b2PositionSolverManifold(); private static var s_worldManifold:b2WorldManifold = new b2WorldManifold(); public function b2ContactSolver(){ m_step = new b2TimeStep(); m_constraints = new Array(); super(); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.bodyA; _local8 = _local6.bodyB; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.rA.x * _local22) - (_local20.rA.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.rB.x * _local22) - (_local20.rB.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local4:b2ContactConstraint; var _local5:b2Body; var _local6:b2Body; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:int; var _local13:b2ContactConstraintPoint; var _local14:b2Vec2; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local2:Number = 0; var _local3:int; while (_local3 < m_constraintCount) { _local4 = m_constraints[_local3]; _local5 = _local4.bodyA; _local6 = _local4.bodyB; _local7 = (_local5.m_mass * _local5.m_invMass); _local8 = (_local5.m_mass * _local5.m_invI); _local9 = (_local6.m_mass * _local6.m_invMass); _local10 = (_local6.m_mass * _local6.m_invI); s_psm.Initialize(_local4); _local11 = s_psm.m_normal; _local12 = 0; while (_local12 < _local4.pointCount) { _local13 = _local4.points[_local12]; _local14 = s_psm.m_points[_local12]; _local15 = s_psm.m_separations[_local12]; _local16 = (_local14.x - _local5.m_sweep.c.x); _local17 = (_local14.y - _local5.m_sweep.c.y); _local18 = (_local14.x - _local6.m_sweep.c.x); _local19 = (_local14.y - _local6.m_sweep.c.y); _local2 = ((_local2 < _local15)) ? _local2 : _local15; _local20 = b2Math.Clamp((_arg1 * (_local15 + b2Settings.b2_linearSlop)), -(b2Settings.b2_maxLinearCorrection), 0); _local21 = (-(_local13.equalizedMass) * _local20); _local22 = (_local21 * _local11.x); _local23 = (_local21 * _local11.y); _local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local7 * _local22)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local7 * _local23)); _local5.m_sweep.a = (_local5.m_sweep.a - (_local8 * ((_local16 * _local23) - (_local17 * _local22)))); _local5.SynchronizeTransform(); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local9 * _local22)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local9 * _local23)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local10 * ((_local18 * _local23) - (_local19 * _local22)))); _local6.SynchronizeTransform(); _local12++; }; _local3++; }; return ((_local2 > (-1.5 * b2Settings.b2_linearSlop))); } public function Initialize(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4):void{ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local9:b2Fixture; var _local10:b2Fixture; var _local11:b2Shape; var _local12:b2Shape; var _local13:Number; var _local14:Number; var _local15:b2Body; var _local16:b2Body; var _local17:b2Manifold; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:b2ContactConstraint; var _local29:uint; var _local30:b2ManifoldPoint; var _local31:b2ContactConstraintPoint; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; var _local48:b2ContactConstraintPoint; var _local49:b2ContactConstraintPoint; var _local50:Number; var _local51:Number; var _local52:Number; var _local53:Number; var _local54:Number; var _local55:Number; var _local56:Number; var _local57:Number; var _local58:Number; var _local59:Number; var _local60:Number; var _local61:Number; m_step.Set(_arg1); m_allocator = _arg4; m_constraintCount = _arg3; while (m_constraints.length < m_constraintCount) { m_constraints[m_constraints.length] = new b2ContactConstraint(); }; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local9 = _local5.m_fixtureA; _local10 = _local5.m_fixtureB; _local11 = _local9.m_shape; _local12 = _local10.m_shape; _local13 = _local11.m_radius; _local14 = _local12.m_radius; _local15 = _local9.m_body; _local16 = _local10.m_body; _local17 = _local5.GetManifold(); _local18 = b2Settings.b2MixFriction(_local9.GetFriction(), _local10.GetFriction()); _local19 = b2Settings.b2MixRestitution(_local9.GetRestitution(), _local10.GetRestitution()); _local20 = _local15.m_linearVelocity.x; _local21 = _local15.m_linearVelocity.y; _local22 = _local16.m_linearVelocity.x; _local23 = _local16.m_linearVelocity.y; _local24 = _local15.m_angularVelocity; _local25 = _local16.m_angularVelocity; b2Settings.b2Assert((_local17.m_pointCount > 0)); s_worldManifold.Initialize(_local17, _local15.m_xf, _local13, _local16.m_xf, _local14); _local26 = s_worldManifold.m_normal.x; _local27 = s_worldManifold.m_normal.y; _local28 = m_constraints[_local6]; _local28.bodyA = _local15; _local28.bodyB = _local16; _local28.manifold = _local17; _local28.normal.x = _local26; _local28.normal.y = _local27; _local28.pointCount = _local17.m_pointCount; _local28.friction = _local18; _local28.restitution = _local19; _local28.localPlaneNormal.x = _local17.m_localPlaneNormal.x; _local28.localPlaneNormal.y = _local17.m_localPlaneNormal.y; _local28.localPoint.x = _local17.m_localPoint.x; _local28.localPoint.y = _local17.m_localPoint.y; _local28.radius = (_local13 + _local14); _local28.type = _local17.m_type; _local29 = 0; while (_local29 < _local28.pointCount) { _local30 = _local17.m_points[_local29]; _local31 = _local28.points[_local29]; _local31.normalImpulse = _local30.m_normalImpulse; _local31.tangentImpulse = _local30.m_tangentImpulse; _local31.localPoint.SetV(_local30.m_localPoint); _local32 = (_local31.rA.x = (s_worldManifold.m_points[_local29].x - _local15.m_sweep.c.x)); _local33 = (_local31.rA.y = (s_worldManifold.m_points[_local29].y - _local15.m_sweep.c.y)); _local34 = (_local31.rB.x = (s_worldManifold.m_points[_local29].x - _local16.m_sweep.c.x)); _local35 = (_local31.rB.y = (s_worldManifold.m_points[_local29].y - _local16.m_sweep.c.y)); _local36 = ((_local32 * _local27) - (_local33 * _local26)); _local37 = ((_local34 * _local27) - (_local35 * _local26)); _local36 = (_local36 * _local36); _local37 = (_local37 * _local37); _local38 = (((_local15.m_invMass + _local16.m_invMass) + (_local15.m_invI * _local36)) + (_local16.m_invI * _local37)); _local31.normalMass = (1 / _local38); _local39 = ((_local15.m_mass * _local15.m_invMass) + (_local16.m_mass * _local16.m_invMass)); _local39 = (_local39 + (((_local15.m_mass * _local15.m_invI) * _local36) + ((_local16.m_mass * _local16.m_invI) * _local37))); _local31.equalizedMass = (1 / _local39); _local40 = _local27; _local41 = -(_local26); _local42 = ((_local32 * _local41) - (_local33 * _local40)); _local43 = ((_local34 * _local41) - (_local35 * _local40)); _local42 = (_local42 * _local42); _local43 = (_local43 * _local43); _local44 = (((_local15.m_invMass + _local16.m_invMass) + (_local15.m_invI * _local42)) + (_local16.m_invI * _local43)); _local31.tangentMass = (1 / _local44); _local31.velocityBias = 0; _local45 = (((_local22 + (-(_local25) * _local35)) - _local20) - (-(_local24) * _local33)); _local46 = (((_local23 + (_local25 * _local34)) - _local21) - (_local24 * _local32)); _local47 = ((_local28.normal.x * _local45) + (_local28.normal.y * _local46)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local31.velocityBias = (_local31.velocityBias + (-(_local28.restitution) * _local47)); }; _local29++; }; if (_local28.pointCount == 2){ _local48 = _local28.points[0]; _local49 = _local28.points[1]; _local50 = _local15.m_invMass; _local51 = _local15.m_invI; _local52 = _local16.m_invMass; _local53 = _local16.m_invI; _local54 = ((_local48.rA.x * _local27) - (_local48.rA.y * _local26)); _local55 = ((_local48.rB.x * _local27) - (_local48.rB.y * _local26)); _local56 = ((_local49.rA.x * _local27) - (_local49.rA.y * _local26)); _local57 = ((_local49.rB.x * _local27) - (_local49.rB.y * _local26)); _local58 = (((_local50 + _local52) + ((_local51 * _local54) * _local54)) + ((_local53 * _local55) * _local55)); _local59 = (((_local50 + _local52) + ((_local51 * _local56) * _local56)) + ((_local53 * _local57) * _local57)); _local60 = (((_local50 + _local52) + ((_local51 * _local54) * _local56)) + ((_local53 * _local55) * _local57)); _local61 = 100; if ((_local58 * _local58) < (_local61 * ((_local58 * _local59) - (_local60 * _local60)))){ _local28.K.col1.Set(_local58, _local60); _local28.K.col2.Set(_local60, _local59); _local28.K.GetInverse(_local28.normalMass); } else { _local28.pointCount = 1; }; }; _local6++; }; } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:b2Mat22; var _local23:b2Vec2; var _local25:b2ContactConstraint; var _local26:b2Body; var _local27:b2Body; var _local28:Number; var _local29:Number; var _local30:b2Vec2; var _local31:b2Vec2; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:int; var _local43:b2ContactConstraintPoint; var _local44:b2ContactConstraintPoint; var _local45:Number; var _local46:Number; var _local47:Number; var _local48:Number; var _local49:Number; var _local50:Number; var _local51:Number; var _local52:Number; var _local53:Number; var _local54:Number; var _local55:Number; var _local56:Number; var _local57:Number; var _local24:int; while (_local24 < m_constraintCount) { _local25 = m_constraints[_local24]; _local26 = _local25.bodyA; _local27 = _local25.bodyB; _local28 = _local26.m_angularVelocity; _local29 = _local27.m_angularVelocity; _local30 = _local26.m_linearVelocity; _local31 = _local27.m_linearVelocity; _local32 = _local26.m_invMass; _local33 = _local26.m_invI; _local34 = _local27.m_invMass; _local35 = _local27.m_invI; _local36 = _local25.normal.x; _local37 = _local25.normal.y; _local38 = _local37; _local39 = -(_local36); _local40 = _local25.friction; _local1 = 0; while (_local1 < _local25.pointCount) { _local2 = _local25.points[_local1]; _local7 = (((_local31.x - (_local29 * _local2.rB.y)) - _local30.x) + (_local28 * _local2.rA.y)); _local8 = (((_local31.y + (_local29 * _local2.rB.x)) - _local30.y) - (_local28 * _local2.rA.x)); _local10 = ((_local7 * _local38) + (_local8 * _local39)); _local11 = (_local2.tangentMass * -(_local10)); _local12 = (_local40 * _local2.normalImpulse); _local13 = b2Math.Clamp((_local2.tangentImpulse + _local11), -(_local12), _local12); _local11 = (_local13 - _local2.tangentImpulse); _local14 = (_local11 * _local38); _local15 = (_local11 * _local39); _local30.x = (_local30.x - (_local32 * _local14)); _local30.y = (_local30.y - (_local32 * _local15)); _local28 = (_local28 - (_local33 * ((_local2.rA.x * _local15) - (_local2.rA.y * _local14)))); _local31.x = (_local31.x + (_local34 * _local14)); _local31.y = (_local31.y + (_local34 * _local15)); _local29 = (_local29 + (_local35 * ((_local2.rB.x * _local15) - (_local2.rB.y * _local14)))); _local2.tangentImpulse = _local13; _local1++; }; _local42 = _local25.pointCount; if (_local25.pointCount == 1){ _local2 = _local25.points[0]; _local7 = (((_local31.x + (-(_local29) * _local2.rB.y)) - _local30.x) - (-(_local28) * _local2.rA.y)); _local8 = (((_local31.y + (_local29 * _local2.rB.x)) - _local30.y) - (_local28 * _local2.rA.x)); _local9 = ((_local7 * _local36) + (_local8 * _local37)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local13 = (_local2.normalImpulse + _local11); _local13 = ((_local13 > 0)) ? _local13 : 0; _local11 = (_local13 - _local2.normalImpulse); _local14 = (_local11 * _local36); _local15 = (_local11 * _local37); _local30.x = (_local30.x - (_local32 * _local14)); _local30.y = (_local30.y - (_local32 * _local15)); _local28 = (_local28 - (_local33 * ((_local2.rA.x * _local15) - (_local2.rA.y * _local14)))); _local31.x = (_local31.x + (_local34 * _local14)); _local31.y = (_local31.y + (_local34 * _local15)); _local29 = (_local29 + (_local35 * ((_local2.rB.x * _local15) - (_local2.rB.y * _local14)))); _local2.normalImpulse = _local13; } else { _local43 = _local25.points[0]; _local44 = _local25.points[1]; _local45 = _local43.normalImpulse; _local46 = _local44.normalImpulse; _local47 = (((_local31.x - (_local29 * _local43.rB.y)) - _local30.x) + (_local28 * _local43.rA.y)); _local48 = (((_local31.y + (_local29 * _local43.rB.x)) - _local30.y) - (_local28 * _local43.rA.x)); _local49 = (((_local31.x - (_local29 * _local44.rB.y)) - _local30.x) + (_local28 * _local44.rA.y)); _local50 = (((_local31.y + (_local29 * _local44.rB.x)) - _local30.y) - (_local28 * _local44.rA.x)); _local51 = ((_local47 * _local36) + (_local48 * _local37)); _local52 = ((_local49 * _local36) + (_local50 * _local37)); _local53 = (_local51 - _local43.velocityBias); _local54 = (_local52 - _local44.velocityBias); _local22 = _local25.K; _local53 = (_local53 - ((_local22.col1.x * _local45) + (_local22.col2.x * _local46))); _local54 = (_local54 - ((_local22.col1.y * _local45) + (_local22.col2.y * _local46))); _local55 = 0.001; while (true) { _local22 = _local25.normalMass; _local56 = -(((_local22.col1.x * _local53) + (_local22.col2.x * _local54))); _local57 = -(((_local22.col1.y * _local53) + (_local22.col2.y * _local54))); if ((((_local56 >= 0)) && ((_local57 >= 0)))){ _local16 = (_local56 - _local45); _local17 = (_local57 - _local46); _local18 = (_local16 * _local36); _local19 = (_local16 * _local37); _local20 = (_local17 * _local36); _local21 = (_local17 * _local37); _local30.x = (_local30.x - (_local32 * (_local18 + _local20))); _local30.y = (_local30.y - (_local32 * (_local19 + _local21))); _local28 = (_local28 - (_local33 * ((((_local43.rA.x * _local19) - (_local43.rA.y * _local18)) + (_local44.rA.x * _local21)) - (_local44.rA.y * _local20)))); _local31.x = (_local31.x + (_local34 * (_local18 + _local20))); _local31.y = (_local31.y + (_local34 * (_local19 + _local21))); _local29 = (_local29 + (_local35 * ((((_local43.rB.x * _local19) - (_local43.rB.y * _local18)) + (_local44.rB.x * _local21)) - (_local44.rB.y * _local20)))); _local43.normalImpulse = _local56; _local44.normalImpulse = _local57; break; }; _local56 = (-(_local43.normalMass) * _local53); _local57 = 0; _local51 = 0; _local52 = ((_local25.K.col1.y * _local56) + _local54); if ((((_local56 >= 0)) && ((_local52 >= 0)))){ _local16 = (_local56 - _local45); _local17 = (_local57 - _local46); _local18 = (_local16 * _local36); _local19 = (_local16 * _local37); _local20 = (_local17 * _local36); _local21 = (_local17 * _local37); _local30.x = (_local30.x - (_local32 * (_local18 + _local20))); _local30.y = (_local30.y - (_local32 * (_local19 + _local21))); _local28 = (_local28 - (_local33 * ((((_local43.rA.x * _local19) - (_local43.rA.y * _local18)) + (_local44.rA.x * _local21)) - (_local44.rA.y * _local20)))); _local31.x = (_local31.x + (_local34 * (_local18 + _local20))); _local31.y = (_local31.y + (_local34 * (_local19 + _local21))); _local29 = (_local29 + (_local35 * ((((_local43.rB.x * _local19) - (_local43.rB.y * _local18)) + (_local44.rB.x * _local21)) - (_local44.rB.y * _local20)))); _local43.normalImpulse = _local56; _local44.normalImpulse = _local57; break; }; _local56 = 0; _local57 = (-(_local44.normalMass) * _local54); _local51 = ((_local25.K.col2.x * _local57) + _local53); _local52 = 0; if ((((_local57 >= 0)) && ((_local51 >= 0)))){ _local16 = (_local56 - _local45); _local17 = (_local57 - _local46); _local18 = (_local16 * _local36); _local19 = (_local16 * _local37); _local20 = (_local17 * _local36); _local21 = (_local17 * _local37); _local30.x = (_local30.x - (_local32 * (_local18 + _local20))); _local30.y = (_local30.y - (_local32 * (_local19 + _local21))); _local28 = (_local28 - (_local33 * ((((_local43.rA.x * _local19) - (_local43.rA.y * _local18)) + (_local44.rA.x * _local21)) - (_local44.rA.y * _local20)))); _local31.x = (_local31.x + (_local34 * (_local18 + _local20))); _local31.y = (_local31.y + (_local34 * (_local19 + _local21))); _local29 = (_local29 + (_local35 * ((((_local43.rB.x * _local19) - (_local43.rB.y * _local18)) + (_local44.rB.x * _local21)) - (_local44.rB.y * _local20)))); _local43.normalImpulse = _local56; _local44.normalImpulse = _local57; break; }; _local56 = 0; _local57 = 0; _local51 = _local53; _local52 = _local54; if ((((_local51 >= 0)) && ((_local52 >= 0)))){ _local16 = (_local56 - _local45); _local17 = (_local57 - _local46); _local18 = (_local16 * _local36); _local19 = (_local16 * _local37); _local20 = (_local17 * _local36); _local21 = (_local17 * _local37); _local30.x = (_local30.x - (_local32 * (_local18 + _local20))); _local30.y = (_local30.y - (_local32 * (_local19 + _local21))); _local28 = (_local28 - (_local33 * ((((_local43.rA.x * _local19) - (_local43.rA.y * _local18)) + (_local44.rA.x * _local21)) - (_local44.rA.y * _local20)))); _local31.x = (_local31.x + (_local34 * (_local18 + _local20))); _local31.y = (_local31.y + (_local34 * (_local19 + _local21))); _local29 = (_local29 + (_local35 * ((((_local43.rB.x * _local19) - (_local43.rB.y * _local18)) + (_local44.rB.x * _local21)) - (_local44.rB.y * _local20)))); _local43.normalImpulse = _local56; _local44.normalImpulse = _local57; break; }; break; }; }; _local26.m_angularVelocity = _local28; _local27.m_angularVelocity = _local29; _local24++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.m_points[_local4]; _local6 = _local2.points[_local4]; _local5.m_normalImpulse = _local6.normalImpulse; _local5.m_tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 51
//b2EdgeAndCircleContact (Box2D.Dynamics.Contacts.b2EdgeAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2EdgeAndCircleContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.GetBody(); var _local2:b2Body = m_fixtureB.GetBody(); b2CollideEdgeAndCircle(m_manifold, (m_fixtureA.GetShape() as b2EdgeShape), _local1.m_xf, (m_fixtureB.GetShape() as b2CircleShape), _local2.m_xf); } private function b2CollideEdgeAndCircle(_arg1:b2Manifold, _arg2:b2EdgeShape, _arg3:b2Transform, _arg4:b2CircleShape, _arg5:b2Transform):void{ } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2EdgeAndCircleContact)); } } }//package Box2D.Dynamics.Contacts
Section 52
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.m_body; var _local2:b2Body = m_fixtureB.m_body; b2Collision.CollidePolygonAndCircle(m_manifold, (m_fixtureA.GetShape() as b2PolygonShape), _local1.m_xf, (m_fixtureB.GetShape() as b2CircleShape), _local2.m_xf); } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); b2Settings.b2Assert((_arg1.GetType() == b2Shape.e_polygonShape)); b2Settings.b2Assert((_arg2.GetType() == b2Shape.e_circleShape)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2PolyAndCircleContact)); } } }//package Box2D.Dynamics.Contacts
Section 53
//b2PolyAndEdgeContact (Box2D.Dynamics.Contacts.b2PolyAndEdgeContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolyAndEdgeContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.GetBody(); var _local2:b2Body = m_fixtureB.GetBody(); b2CollidePolyAndEdge(m_manifold, (m_fixtureA.GetShape() as b2PolygonShape), _local1.m_xf, (m_fixtureB.GetShape() as b2EdgeShape), _local2.m_xf); } private function b2CollidePolyAndEdge(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:b2EdgeShape, _arg5:b2Transform):void{ } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); b2Settings.b2Assert((_arg1.GetType() == b2Shape.e_polygonShape)); b2Settings.b2Assert((_arg2.GetType() == b2Shape.e_edgeShape)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2PolyAndEdgeContact)); } } }//package Box2D.Dynamics.Contacts
Section 54
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.GetBody(); var _local2:b2Body = m_fixtureB.GetBody(); b2Collision.CollidePolygons(m_manifold, (m_fixtureA.GetShape() as b2PolygonShape), _local1.m_xf, (m_fixtureB.GetShape() as b2PolygonShape), _local2.m_xf); } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2PolygonContact)); } } }//package Box2D.Dynamics.Contacts
Section 55
//b2PositionSolverManifold (Box2D.Dynamics.Contacts.b2PositionSolverManifold) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; class b2PositionSolverManifold { public var m_points:Array; public var m_normal:b2Vec2; public var m_separations:Array; private static var circlePointA:b2Vec2 = new b2Vec2(); private static var circlePointB:b2Vec2 = new b2Vec2(); function b2PositionSolverManifold(){ m_normal = new b2Vec2(); m_separations = new Array(b2Settings.b2_maxManifoldPoints); m_points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { m_points[_local1] = new b2Vec2(); _local1++; }; } public function Initialize(_arg1:b2ContactConstraint):void{ var _local2:int; var _local3:Number; var _local4:Number; var _local5:b2Mat22; var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; b2Settings.b2Assert((_arg1.pointCount > 0)); switch (_arg1.type){ case b2Manifold.e_circles: _local5 = _arg1.bodyA.m_xf.R; _local6 = _arg1.localPoint; _local9 = (_arg1.bodyA.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local10 = (_arg1.bodyA.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local5 = _arg1.bodyB.m_xf.R; _local6 = _arg1.points[0].localPoint; _local11 = (_arg1.bodyB.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local12 = (_arg1.bodyB.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = ((_local13 * _local13) + (_local14 * _local14)); if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local16 = Math.sqrt(_local15); m_normal.x = (_local13 / _local16); m_normal.y = (_local14 / _local16); } else { m_normal.x = 1; m_normal.y = 0; }; m_points[0].x = (0.5 * (_local9 + _local11)); m_points[0].y = (0.5 * (_local10 + _local12)); m_separations[0] = (((_local13 * m_normal.x) + (_local14 * m_normal.y)) - _arg1.radius); break; case b2Manifold.e_faceA: _local5 = _arg1.bodyA.m_xf.R; _local6 = _arg1.localPlaneNormal; m_normal.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_normal.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); _local5 = _arg1.bodyA.m_xf.R; _local6 = _arg1.localPoint; _local7 = (_arg1.bodyA.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local8 = (_arg1.bodyA.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local5 = _arg1.bodyB.m_xf.R; _local2 = 0; while (_local2 < _arg1.pointCount) { _local6 = _arg1.points[_local2].localPoint; _local3 = (_arg1.bodyB.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local4 = (_arg1.bodyB.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); m_separations[_local2] = ((((_local3 - _local7) * m_normal.x) + ((_local4 - _local8) * m_normal.y)) - _arg1.radius); m_points[_local2].x = _local3; m_points[_local2].y = _local4; _local2++; }; break; case b2Manifold.e_faceB: _local5 = _arg1.bodyB.m_xf.R; _local6 = _arg1.localPlaneNormal; m_normal.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_normal.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); _local5 = _arg1.bodyB.m_xf.R; _local6 = _arg1.localPoint; _local7 = (_arg1.bodyB.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local8 = (_arg1.bodyB.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local5 = _arg1.bodyA.m_xf.R; _local2 = 0; while (_local2 < _arg1.pointCount) { _local6 = _arg1.points[_local2].localPoint; _local3 = (_arg1.bodyA.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local4 = (_arg1.bodyA.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); m_separations[_local2] = ((((_local3 - _local7) * m_normal.x) + ((_local4 - _local8) * m_normal.y)) - _arg1.radius); m_points[_local2].Set(_local3, _local4); _local2++; }; m_normal.x = (m_normal.x * -1); m_normal.y = (m_normal.y * -1); break; }; } } }//package Box2D.Dynamics.Contacts
Section 56
//b2Controller (Box2D.Dynamics.Controllers.b2Controller) package Box2D.Dynamics.Controllers { import Box2D.Dynamics.*; import Box2D.Common.*; public class b2Controller { b2internal var m_world:b2World; b2internal var m_prev:b2Controller; b2internal var m_next:b2Controller; protected var m_bodyList:b2ControllerEdge; protected var m_bodyCount:int; public function AddBody(_arg1:b2Body):void{ var _local2:b2ControllerEdge = new b2ControllerEdge(); _local2.controller = this; _local2.body = _arg1; _local2.nextBody = m_bodyList; _local2.prevBody = null; m_bodyList = _local2; if (_local2.nextBody){ _local2.nextBody.prevBody = _local2; }; m_bodyCount++; _local2.nextController = _arg1.m_controllerList; _local2.prevController = null; _arg1.m_controllerList = _local2; if (_local2.nextController){ _local2.nextController.prevController = _local2; }; _arg1.m_controllerCount++; } public function Draw(_arg1:b2DebugDraw):void{ } public function RemoveBody(_arg1:b2Body):void{ var _local2:b2ControllerEdge = _arg1.m_controllerList; while (((_local2) && (!((_local2.controller == this))))) { _local2 = _local2.nextController; }; if (_local2.prevBody){ _local2.prevBody.nextBody = _local2.nextBody; }; if (_local2.nextBody){ _local2.nextBody.prevBody = _local2.prevBody; }; if (_local2.nextController){ _local2.nextController.prevController = _local2.prevController; }; if (_local2.prevController){ _local2.prevController.nextController = _local2.nextController; }; if (m_bodyList == _local2){ m_bodyList = _local2.nextBody; }; if (_arg1.m_controllerList == _local2){ _arg1.m_controllerList = _local2.nextController; }; _arg1.m_controllerCount--; m_bodyCount--; } public function GetNext():b2Controller{ return (m_next); } public function Clear():void{ while (m_bodyList) { RemoveBody(m_bodyList.body); }; } public function Step(_arg1:b2TimeStep):void{ } public function GetBodyList():b2ControllerEdge{ return (m_bodyList); } public function GetWorld():b2World{ return (m_world); } } }//package Box2D.Dynamics.Controllers
Section 57
//b2ControllerEdge (Box2D.Dynamics.Controllers.b2ControllerEdge) package Box2D.Dynamics.Controllers { import Box2D.Dynamics.*; public class b2ControllerEdge { public var body:b2Body; public var nextBody:b2ControllerEdge; public var nextController:b2ControllerEdge; public var prevBody:b2ControllerEdge; public var prevController:b2ControllerEdge; public var controller:b2Controller; } }//package Box2D.Dynamics.Controllers
Section 58
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_length:Number; private var m_mass:Number; private var m_bias:Number; private var m_gamma:Number; private var m_u:b2Vec2; private var m_impulse:Number; private var m_dampingRatio:Number; private var m_frequencyHz:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; } public function SetFrequency(_arg1:Number):void{ m_frequencyHz = _arg1; } public function GetFrequency():Number{ return (m_frequencyHz); } public function SetLength(_arg1:Number):void{ m_length = _arg1; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local7:Number; var _local9:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local4 = m_bodyA; _local5 = m_bodyB; _local2 = _local4.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = ((_local13)!=0) ? (1 / _local13) : 0; if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (_arg1.dt * (_local16 + (_arg1.dt * _local17))); m_gamma = ((m_gamma)!=0) ? (1 / m_gamma) : 0; m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (_local13 + m_gamma); m_mass = ((m_mass)!=0) ? (1 / m_mass) : 0; }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } public function SetDampingRatio(_arg1:Number):void{ m_dampingRatio = _arg1; } public function GetLength():Number{ return (m_length); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_u.x), ((_arg1 * m_impulse) * m_u.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local3:b2Body = m_bodyA; var _local4:b2Body = m_bodyB; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (((_local4.m_sweep.c.x + _local8) - _local3.m_sweep.c.x) - _local5); var _local11:Number = (((_local4.m_sweep.c.y + _local9) - _local3.m_sweep.c.y) - _local6); var _local12:Number = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local12); _local11 = (_local11 / _local12); var _local13:Number = (_local12 - m_length); _local13 = b2Math.Clamp(_local13, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local14:Number = (-(m_mass) * _local13); m_u.Set(_local10, _local11); var _local15:Number = (_local14 * m_u.x); var _local16:Number = (_local14 * m_u.y); _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local5 * _local16) - (_local6 * _local15)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local15)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local16)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); return ((b2Math.Abs(_local13) < b2Settings.b2_linearSlop)); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_bodyA; var _local4:b2Body = m_bodyB; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } public function GetDampingRatio():Number{ return (m_dampingRatio); } } }//package Box2D.Dynamics.Joints
Section 59
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchorB:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA.SetV(bodyA.GetLocalPoint(_arg3)); localAnchorB.SetV(bodyB.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 60
//b2FrictionJoint (Box2D.Dynamics.Joints.b2FrictionJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2FrictionJoint extends b2Joint { private var m_maxTorque:Number; private var m_angularImpulse:Number; public var m_linearMass:b2Mat22; private var m_localAnchorA:b2Vec2; private var m_localAnchorB:b2Vec2; public var m_angularMass:Number; private var m_maxForce:Number; private var m_linearImpulse:b2Vec2; public function b2FrictionJoint(_arg1:b2FrictionJointDef){ m_localAnchorA = new b2Vec2(); m_localAnchorB = new b2Vec2(); m_linearMass = new b2Mat22(); m_linearImpulse = new b2Vec2(); super(_arg1); m_localAnchorA.SetV(_arg1.localAnchorA); m_localAnchorB.SetV(_arg1.localAnchorB); m_linearMass.SetZero(); m_angularMass = 0; m_linearImpulse.SetZero(); m_angularImpulse = 0; m_maxForce = _arg1.maxForce; m_maxTorque = _arg1.maxTorque; } public function SetMaxForce(_arg1:Number):void{ m_maxForce = _arg1; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local10:Number; var _local12:Number; var _local13:Number; var _local14:b2Mat22; var _local15:b2Vec2; _local4 = m_bodyA; _local5 = m_bodyB; _local2 = _local4.m_xf.R; _local6 = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; _local10 = _local4.m_invMass; var _local11:Number = _local5.m_invMass; _local12 = _local4.m_invI; _local13 = _local5.m_invI; _local14 = new b2Mat22(); _local14.col1.x = (_local10 + _local11); _local14.col2.x = 0; _local14.col1.y = 0; _local14.col2.y = (_local10 + _local11); _local14.col1.x = (_local14.col1.x + ((_local12 * _local7) * _local7)); _local14.col2.x = (_local14.col2.x + ((-(_local12) * _local6) * _local7)); _local14.col1.y = (_local14.col1.y + ((-(_local12) * _local6) * _local7)); _local14.col2.y = (_local14.col2.y + ((_local12 * _local6) * _local6)); _local14.col1.x = (_local14.col1.x + ((_local13 * _local9) * _local9)); _local14.col2.x = (_local14.col2.x + ((-(_local13) * _local8) * _local9)); _local14.col1.y = (_local14.col1.y + ((-(_local13) * _local8) * _local9)); _local14.col2.y = (_local14.col2.y + ((_local13 * _local8) * _local8)); _local14.GetInverse(m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > 0){ m_angularMass = (1 / m_angularMass); }; if (_arg1.warmStarting){ m_linearImpulse.x = (m_linearImpulse.x * _arg1.dtRatio); m_linearImpulse.y = (m_linearImpulse.y * _arg1.dtRatio); m_angularImpulse = (m_angularImpulse * _arg1.dtRatio); _local15 = m_linearImpulse; _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local10 * _local15.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local10 * _local15.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local12 * (((_local6 * _local15.y) - (_local7 * _local15.x)) + m_angularImpulse))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local11 * _local15.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local11 * _local15.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local13 * (((_local8 * _local15.y) - (_local9 * _local15.x)) + m_angularImpulse))); } else { m_linearImpulse.SetZero(); m_angularImpulse = 0; }; } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchorB)); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchorA)); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_angularImpulse)); } public function SetMaxTorque(_arg1:Number):void{ m_maxTorque = _arg1; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (true); } public function GetMaxTorque():Number{ return (m_maxTorque); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local18:Number; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; var _local6:b2Vec2 = _local4.m_linearVelocity; var _local7:Number = _local4.m_angularVelocity; var _local8:b2Vec2 = _local5.m_linearVelocity; var _local9:Number = _local5.m_angularVelocity; var _local10:Number = _local4.m_invMass; var _local11:Number = _local5.m_invMass; var _local12:Number = _local4.m_invI; var _local13:Number = _local5.m_invI; _local2 = _local4.m_xf.R; var _local14:Number = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); var _local15:Number = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local14) + (_local2.col2.x * _local15)); _local15 = ((_local2.col1.y * _local14) + (_local2.col2.y * _local15)); _local14 = _local3; _local2 = _local5.m_xf.R; var _local16:Number = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); var _local17:Number = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local16) + (_local2.col2.x * _local17)); _local17 = ((_local2.col1.y * _local16) + (_local2.col2.y * _local17)); _local16 = _local3; var _local19:Number = (_local9 - _local7); var _local20:Number = (-(m_angularMass) * _local19); var _local21:Number = m_angularImpulse; _local18 = (_arg1.dt * m_maxTorque); m_angularImpulse = b2Math.Clamp((m_angularImpulse + _local20), -(_local18), _local18); _local20 = (m_angularImpulse - _local21); _local7 = (_local7 - (_local12 * _local20)); _local9 = (_local9 + (_local13 * _local20)); var _local22:Number = (((_local8.x - (_local9 * _local17)) - _local6.x) + (_local7 * _local15)); var _local23:Number = (((_local8.y + (_local9 * _local16)) - _local6.y) - (_local7 * _local14)); var _local24:b2Vec2 = b2Math.MulMV(m_linearMass, new b2Vec2(-(_local22), -(_local23))); var _local25:b2Vec2 = m_linearImpulse.Copy(); m_linearImpulse.Add(_local24); _local18 = (_arg1.dt * m_maxForce); if (m_linearImpulse.LengthSquared() > (_local18 * _local18)){ m_linearImpulse.Normalize(); m_linearImpulse.Multiply(_local18); }; _local24 = b2Math.SubtractVV(m_linearImpulse, _local25); _local6.x = (_local6.x - (_local10 * _local24.x)); _local6.y = (_local6.y - (_local10 * _local24.y)); _local7 = (_local7 - (_local12 * ((_local14 * _local24.y) - (_local15 * _local24.x)))); _local8.x = (_local8.x + (_local11 * _local24.x)); _local8.y = (_local8.y + (_local11 * _local24.y)); _local9 = (_local9 + (_local13 * ((_local16 * _local24.y) - (_local17 * _local24.x)))); _local4.m_angularVelocity = _local7; _local5.m_angularVelocity = _local9; } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_linearImpulse.x), (_arg1 * m_linearImpulse.y))); } public function GetMaxForce():Number{ return (m_maxForce); } } }//package Box2D.Dynamics.Joints
Section 61
//b2FrictionJointDef (Box2D.Dynamics.Joints.b2FrictionJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2FrictionJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var maxTorque:Number; public var maxForce:Number; public var localAnchorB:b2Vec2; public function b2FrictionJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_frictionJoint; maxForce = 0; maxTorque = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA.SetV(bodyA.GetLocalPoint(_arg3)); localAnchorB.SetV(bodyB.GetLocalPoint(_arg3)); } } }//package Box2D.Dynamics.Joints
Section 62
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { private var m_ground2:b2Body; private var m_groundAnchor1:b2Vec2; private var m_groundAnchor2:b2Vec2; private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_ratio:Number; private var m_mass:Number; private var m_impulse:Number; private var m_prismatic2:b2PrismaticJoint; private var m_ground1:b2Body; private var m_revolute1:b2RevoluteJoint; private var m_revolute2:b2RevoluteJoint; private var m_prismatic1:b2PrismaticJoint; private var m_constant:Number; private var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.GetBodyA(); m_bodyA = _arg1.joint1.GetBodyB(); if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.GetBodyA(); m_bodyB = _arg1.joint2.GetBodyB(); if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_impulse = 0; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; _local4 = m_bodyA; var _local5:b2Body = m_bodyB; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angularA = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linearA.Set(-(_local6), -(_local7)); m_J.angularA = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angularB = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linearB.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angularB = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = ((_local14 > 0)) ? (1 / _local14) : 0; if (_arg1.warmStarting){ _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linearA.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linearA.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angularA)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * m_impulse) * m_J.linearB.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * m_impulse) * m_J.linearB.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * m_impulse) * m_J.angularB)); } else { m_impulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = (-(m_mass) * _local4); m_impulse = (m_impulse + _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linearA.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linearA.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angularA)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linearB.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linearB.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angularB)); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } public function SetRatio(_arg1:Number):void{ m_ratio = _arg1; } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_J.linearB.x), ((_arg1 * m_impulse) * m_J.linearB.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local5:Number; var _local6:Number; var _local2:Number = 0; var _local3:b2Body = m_bodyA; var _local4:b2Body = m_bodyB; if (m_revolute1){ _local5 = m_revolute1.GetJointAngle(); } else { _local5 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local6 = m_revolute2.GetJointAngle(); } else { _local6 = m_prismatic2.GetJointTranslation(); }; var _local7:Number = (m_constant - (_local5 + (m_ratio * _local6))); var _local8:Number = (-(m_mass) * _local7); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local8) * m_J.linearA.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local8) * m_J.linearA.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local8) * m_J.angularA)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local4.m_invMass * _local8) * m_J.linearB.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local4.m_invMass * _local8) * m_J.linearB.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local4.m_invI * _local8) * m_J.angularB)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); return ((_local2 < b2Settings.b2_linearSlop)); } override public function GetReactionTorque(_arg1:Number):Number{ var _local2:b2Mat22 = m_bodyB.m_xf.R; var _local3:Number = (m_localAnchor1.x - m_bodyB.m_sweep.localCenter.x); var _local4:Number = (m_localAnchor1.y - m_bodyB.m_sweep.localCenter.y); var _local5:Number = ((_local2.col1.x * _local3) + (_local2.col2.x * _local4)); _local4 = ((_local2.col1.y * _local3) + (_local2.col2.y * _local4)); _local3 = _local5; var _local6:Number = (m_impulse * m_J.linearB.x); var _local7:Number = (m_impulse * m_J.linearB.y); return ((_arg1 * (((m_impulse * m_J.angularB) - (_local3 * _local7)) + (_local4 * _local6)))); } public function GetRatio():Number{ return (m_ratio); } } }//package Box2D.Dynamics.Joints
Section 63
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 64
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var angularB:Number; public var linearA:b2Vec2; public var linearB:b2Vec2; public var angularA:Number; public function b2Jacobian(){ linearA = new b2Vec2(); linearB = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linearA.SetV(_arg1); angularA = _arg2; linearB.SetV(_arg3); angularB = _arg4; } public function SetZero():void{ linearA.SetZero(); angularA = 0; linearB.SetZero(); angularB = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linearA.x * _arg1.x) + (linearA.y * _arg1.y)) + (angularA * _arg2)) + ((linearB.x * _arg3.x) + (linearB.y * _arg3.y))) + (angularB * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 65
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Joint { b2internal var m_islandFlag:Boolean; b2internal var m_prev:b2Joint; b2internal var m_invMassA:Number; b2internal var m_localCenterA:b2Vec2; b2internal var m_type:int; b2internal var m_bodyA:b2Body; b2internal var m_bodyB:b2Body; b2internal var m_edgeA:b2JointEdge; b2internal var m_edgeB:b2JointEdge; b2internal var m_next:b2Joint; private var m_userData; b2internal var m_invMassB:Number; b2internal var m_localCenterB:b2Vec2; b2internal var m_invIB:Number; b2internal var m_collideConnected:Boolean; b2internal var m_invIA:Number; b2internal static const e_prismaticJoint:int = 2; b2internal static const e_weldJoint:int = 8; b2internal static const e_equalLimits:int = 3; b2internal static const e_frictionJoint:int = 9; b2internal static const e_lineJoint:int = 7; b2internal static const e_gearJoint:int = 6; b2internal static const e_atUpperLimit:int = 2; b2internal static const e_atLowerLimit:int = 1; b2internal static const e_revoluteJoint:int = 1; b2internal static const e_inactiveLimit:int = 0; b2internal static const e_pulleyJoint:int = 4; b2internal static const e_unknownJoint:int = 0; b2internal static const e_distanceJoint:int = 3; b2internal static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_edgeA = new b2JointEdge(); m_edgeB = new b2JointEdge(); m_localCenterA = new b2Vec2(); m_localCenterB = new b2Vec2(); super(); b2Settings.b2Assert(!((_arg1.bodyA == _arg1.bodyB))); m_type = _arg1.type; m_prev = null; m_next = null; m_bodyA = _arg1.bodyA; m_bodyB = _arg1.bodyB; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetBodyB():b2Body{ return (m_bodyB); } public function GetNext():b2Joint{ return (m_next); } public function GetAnchorA():b2Vec2{ return (null); } public function GetType():int{ return (m_type); } public function GetAnchorB():b2Vec2{ return (null); } public function GetBodyA():b2Body{ return (m_bodyA); } public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce(_arg1:Number):b2Vec2{ return (null); } b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (false); } public function IsActive():Boolean{ return (((m_bodyA.IsActive()) && (m_bodyB.IsActive()))); } public function SetUserData(_arg1):void{ m_userData = _arg1; } b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } b2internal function FinalizeVelocityConstraints():void{ } b2internal static function Destroy(_arg1:b2Joint, _arg2):void{ } b2internal static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; case e_lineJoint: _local3 = new b2LineJoint((_arg1 as b2LineJointDef)); break; case e_weldJoint: _local3 = new b2WeldJoint((_arg1 as b2WeldJointDef)); break; case e_frictionJoint: _local3 = new b2FrictionJoint((_arg1 as b2FrictionJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 66
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var bodyB:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var bodyA:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; bodyA = null; bodyB = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 67
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 68
//b2LineJoint (Box2D.Dynamics.Joints.b2LineJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2LineJoint extends b2Joint { private var m_a1:Number; private var m_a2:Number; private var m_perp:b2Vec2; private var m_lowerTranslation:Number; b2internal var m_localXAxis1:b2Vec2; private var m_impulse:b2Vec2; private var m_enableLimit:Boolean; private var m_maxMotorForce:Number; private var m_localYAxis1:b2Vec2; private var m_s2:Number; private var m_axis:b2Vec2; private var m_motorMass:Number; private var m_s1:Number; private var m_upperTranslation:Number; b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; private var m_limitState:int; private var m_motorImpulse:Number; private var m_motorSpeed:Number; private var m_enableMotor:Boolean; private var m_K:b2Mat22; public function b2LineJoint(_arg1:b2LineJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_axis = new b2Vec2(); m_perp = new b2Vec2(); m_K = new b2Mat22(); m_impulse = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_localXAxis1.SetV(_arg1.localAxisA); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_impulse.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; m_axis.SetZero(); m_perp.SetZero(); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:b2Vec2; var _local19:b2Vec2; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local4:b2Vec2 = _local2.m_linearVelocity; var _local5:Number = _local2.m_angularVelocity; var _local6:b2Vec2 = _local3.m_linearVelocity; var _local7:Number = _local3.m_angularVelocity; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local13 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local14 = (m_motorMass * (m_motorSpeed - _local13)); _local15 = m_motorImpulse; _local16 = (_arg1.dt * m_maxMotorForce); m_motorImpulse = b2Math.Clamp((m_motorImpulse + _local14), -(_local16), _local16); _local14 = (m_motorImpulse - _local15); _local8 = (_local14 * m_axis.x); _local9 = (_local14 * m_axis.y); _local10 = (_local14 * m_a1); _local11 = (_local14 * m_a2); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); }; var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5)); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local17 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local18 = m_impulse.Copy(); _local19 = m_K.Solve(new b2Vec2(), -(_local12), -(_local17)); m_impulse.Add(_local19); if (m_limitState == e_atLowerLimit){ m_impulse.y = b2Math.Max(m_impulse.y, 0); } else { if (m_limitState == e_atUpperLimit){ m_impulse.y = b2Math.Min(m_impulse.y, 0); }; }; _local20 = (-(_local12) - ((m_impulse.y - _local18.y) * m_K.col2.x)); if (m_K.col1.x != 0){ _local21 = ((_local20 / m_K.col1.x) + _local18.x); } else { _local21 = _local18.x; }; m_impulse.x = _local21; _local19.x = (m_impulse.x - _local18.x); _local19.y = (m_impulse.y - _local18.y); _local8 = ((_local19.x * m_perp.x) + (_local19.y * m_axis.x)); _local9 = ((_local19.x * m_perp.y) + (_local19.y * m_axis.y)); _local10 = ((_local19.x * m_s1) + (_local19.y * m_a1)); _local11 = ((_local19.x * m_s2) + (_local19.y * m_a2)); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); } else { if (m_K.col1.x != 0){ _local22 = (-(_local12) / m_K.col1.x); } else { _local22 = 0; }; m_impulse.x = (m_impulse.x + _local22); _local8 = (_local22 * m_perp.x); _local9 = (_local22 * m_perp.y); _local10 = (_local22 * m_s1); _local11 = (_local22 * m_s2); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); }; _local2.m_linearVelocity.SetV(_local4); _local2.m_angularVelocity = _local5; _local3.m_linearVelocity.SetV(_local6); _local3.m_angularVelocity = _local7; } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_enableMotor = _arg1; } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_bodyA; var _local2:b2Body = m_bodyB; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y))))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; var _local6:b2Vec2 = _local4.m_sweep.c; var _local7:Number = _local4.m_sweep.a; var _local8:b2Vec2 = _local5.m_sweep.c; var _local9:Number = _local5.m_sweep.a; var _local16:Number = 0; var _local17:Number = 0; var _local18:Boolean; var _local19:Number = 0; var _local20:b2Mat22 = b2Mat22.FromAngle(_local7); var _local21:b2Mat22 = b2Mat22.FromAngle(_local9); _local10 = _local20; var _local22:Number = (m_localAnchor1.x - m_localCenterA.x); var _local23:Number = (m_localAnchor1.y - m_localCenterA.y); _local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23)); _local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23)); _local22 = _local11; _local10 = _local21; var _local24:Number = (m_localAnchor2.x - m_localCenterB.x); var _local25:Number = (m_localAnchor2.y - m_localCenterB.y); _local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25)); _local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25)); _local24 = _local11; var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22); var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23); if (m_enableLimit){ m_axis = b2Math.MulMV(_local20, m_localXAxis1); m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x)); m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x)); _local34 = ((m_axis.x * _local26) + (m_axis.y * _local27)); if (b2Math.Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ _local19 = b2Math.Clamp(_local34, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local16 = b2Math.Abs(_local34); _local18 = true; } else { if (_local34 <= m_lowerTranslation){ _local19 = b2Math.Clamp(((_local34 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local16 = (m_lowerTranslation - _local34); _local18 = true; } else { if (_local34 >= m_upperTranslation){ _local19 = b2Math.Clamp(((_local34 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local16 = (_local34 - m_upperTranslation); _local18 = true; }; }; }; }; m_perp = b2Math.MulMV(_local20, m_localYAxis1); m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x)); m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x)); var _local28:b2Vec2 = new b2Vec2(); var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27)); _local16 = b2Math.Max(_local16, b2Math.Abs(_local29)); _local17 = 0; if (_local18){ _local12 = m_invMassA; _local13 = m_invMassB; _local14 = m_invIA; _local15 = m_invIB; m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); m_K.col1.y = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2)); m_K.Solve(_local28, -(_local29), -(_local19)); } else { _local12 = m_invMassA; _local13 = m_invMassB; _local14 = m_invIA; _local15 = m_invIB; _local35 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); if (_local35 != 0){ _local36 = (-(_local29) / _local35); } else { _local36 = 0; }; _local28.x = _local36; _local28.y = 0; }; var _local30:Number = ((_local28.x * m_perp.x) + (_local28.y * m_axis.x)); var _local31:Number = ((_local28.x * m_perp.y) + (_local28.y * m_axis.y)); var _local32:Number = ((_local28.x * m_s1) + (_local28.y * m_a1)); var _local33:Number = ((_local28.x * m_s2) + (_local28.y * m_a2)); _local6.x = (_local6.x - (m_invMassA * _local30)); _local6.y = (_local6.y - (m_invMassA * _local31)); _local7 = (_local7 - (m_invIA * _local32)); _local8.x = (_local8.x + (m_invMassB * _local30)); _local8.y = (_local8.y + (m_invMassB * _local31)); _local9 = (_local9 + (m_invIB * _local33)); _local4.m_sweep.a = _local7; _local5.m_sweep.a = _local9; _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_bodyA; var _local2:b2Body = m_bodyB; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; m_localCenterA.SetV(_local2.GetLocalCenter()); m_localCenterB.SetV(_local3.GetLocalCenter()); var _local6:b2Transform = _local2.GetTransform(); var _local7:b2Transform = _local3.GetTransform(); _local4 = _local2.m_xf.R; var _local8:Number = (m_localAnchor1.x - m_localCenterA.x); var _local9:Number = (m_localAnchor1.y - m_localCenterA.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; var _local10:Number = (m_localAnchor2.x - m_localCenterB.x); var _local11:Number = (m_localAnchor2.y - m_localCenterB.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8); var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9); m_invMassA = _local2.m_invMass; m_invMassB = _local3.m_invMass; m_invIA = _local2.m_invI; m_invIB = _local3.m_invI; m_axis.SetV(b2Math.MulMV(_local6.R, m_localXAxis1)); m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x)); m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x)); m_motorMass = (((m_invMassA + m_invMassB) + ((m_invIA * m_a1) * m_a1)) + ((m_invIB * m_a2) * m_a2)); m_motorMass = ((m_motorMass > Number.MIN_VALUE)) ? (1 / m_motorMass) : 0; m_perp.SetV(b2Math.MulMV(_local6.R, m_localYAxis1)); m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x)); m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x)); var _local14:Number = m_invMassA; var _local15:Number = m_invMassB; var _local16:Number = m_invIA; var _local17:Number = m_invIB; m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2)); m_K.col1.y = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2)); if (m_enableLimit){ _local18 = ((m_axis.x * _local12) + (m_axis.y * _local13)); if (b2Math.Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local18 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitState = e_atLowerLimit; m_impulse.y = 0; }; } else { if (_local18 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitState = e_atUpperLimit; m_impulse.y = 0; }; } else { m_limitState = e_inactiveLimit; m_impulse.y = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x)); _local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y)); _local21 = ((m_impulse.x * m_s1) + ((m_motorImpulse + m_impulse.y) * m_a1)); _local22 = ((m_impulse.x * m_s2) + ((m_motorImpulse + m_impulse.y) * m_a2)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMassA * _local19)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMassA * _local20)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invIA * _local21)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMassB * _local19)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMassB * _local20)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invIB * _local22)); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } public function GetMotorForce():Number{ return (m_motorImpulse); } public function SetMaxMotorForce(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_maxMotorForce = _arg1; } public function EnableLimit(_arg1:Boolean):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_enableLimit = _arg1; } public function GetMaxMotorForce():Number{ return (m_maxMotorForce); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.y)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 69
//b2LineJointDef (Box2D.Dynamics.Joints.b2LineJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2LineJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var localAnchorB:b2Vec2; public var upperTranslation:Number; public var enableMotor:Boolean; public var localAxisA:b2Vec2; public var enableLimit:Boolean; public var motorSpeed:Number; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2LineJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); localAxisA = new b2Vec2(); super(); type = b2Joint.e_lineJoint; localAxisA.Set(1, 0); enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA = bodyA.GetLocalPoint(_arg3); localAnchorB = bodyB.GetLocalPoint(_arg3); localAxisA = bodyA.GetLocalVector(_arg4); } } }//package Box2D.Dynamics.Joints
Section 70
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K2:b2Mat22; private var K1:b2Mat22; private var m_beta:Number; private var K:b2Mat22; private var m_target:b2Vec2; private var m_gamma:Number; private var m_mass:b2Mat22; private var m_impulse:b2Vec2; private var m_localAnchor:b2Vec2; private var m_C:b2Vec2; private var m_maxForce:Number; private var m_dampingRatio:Number; private var m_frequencyHz:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local2:Number; var _local4:b2Mat22; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); _local2 = (m_target.x - m_bodyB.m_xf.position.x); var _local3:Number = (m_target.y - m_bodyB.m_xf.position.y); _local4 = m_bodyB.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_beta = 0; m_gamma = 0; } public function SetFrequency(_arg1:Number):void{ m_frequencyHz = _arg1; } public function SetTarget(_arg1:b2Vec2):void{ if (m_bodyB.IsAwake() == false){ m_bodyB.SetAwake(true); }; m_target = _arg1; } public function GetFrequency():Number{ return (m_frequencyHz); } public function SetMaxForce(_arg1:Number):void{ m_maxForce = _arg1; } public function SetDampingRatio(_arg1:Number):void{ m_dampingRatio = _arg1; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local7:b2Mat22; var _local11:Number; var _local12:Number; var _local2:b2Body = m_bodyB; var _local3:Number = _local2.GetMass(); var _local4:Number = ((2 * Math.PI) * m_frequencyHz); var _local5:Number = (((2 * _local3) * m_dampingRatio) * _local4); var _local6:Number = ((_local3 * _local4) * _local4); m_gamma = (_arg1.dt * (_local5 + (_arg1.dt * _local6))); m_gamma = ((m_gamma)!=0) ? (1 / m_gamma) : 0; m_beta = ((_arg1.dt * _local6) * m_gamma); _local7 = _local2.m_xf.R; var _local8:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local10:Number = ((_local7.col1.x * _local8) + (_local7.col2.x * _local9)); _local9 = ((_local7.col1.y * _local8) + (_local7.col2.y * _local9)); _local8 = _local10; _local11 = _local2.m_invMass; _local12 = _local2.m_invI; K1.col1.x = _local11; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local11; K2.col1.x = ((_local12 * _local9) * _local9); K2.col2.x = ((-(_local12) * _local8) * _local9); K2.col1.y = ((-(_local12) * _local8) * _local9); K2.col2.y = ((_local12 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.GetInverse(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local8) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local9) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local11 * m_impulse.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local11 * m_impulse.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * ((_local8 * m_impulse.y) - (_local9 * m_impulse.x)))); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor)); } override public function GetAnchorA():b2Vec2{ return (m_target); } public function GetTarget():b2Vec2{ return (m_target); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (true); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_bodyB; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + (m_beta * m_C.x)) + (m_gamma * m_impulse.x)); _local5 = ((_local9 + (m_beta * m_C.y)) + (m_gamma * m_impulse.y)); var _local10:Number = -(((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = -(((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = (_arg1.dt * m_maxForce); if (m_impulse.LengthSquared() > (_local14 * _local14)){ m_impulse.Multiply((_local14 / m_impulse.Length())); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local11) - (_local7 * _local10)))); } public function GetMaxForce():Number{ return (m_maxForce); } public function GetDampingRatio():Number{ return (m_dampingRatio); } } }//package Box2D.Dynamics.Joints
Section 71
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; } } }//package Box2D.Dynamics.Joints
Section 72
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { private var m_a1:Number; private var m_a2:Number; private var m_perp:b2Vec2; private var m_lowerTranslation:Number; b2internal var m_localXAxis1:b2Vec2; private var m_refAngle:Number; private var m_impulse:b2Vec3; private var m_enableLimit:Boolean; private var m_maxMotorForce:Number; private var m_localYAxis1:b2Vec2; private var m_s2:Number; private var m_axis:b2Vec2; private var m_motorMass:Number; private var m_s1:Number; private var m_upperTranslation:Number; b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; private var m_limitState:int; private var m_motorImpulse:Number; private var m_motorSpeed:Number; private var m_enableMotor:Boolean; private var m_K:b2Mat33; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_axis = new b2Vec2(); m_perp = new b2Vec2(); m_K = new b2Mat33(); m_impulse = new b2Vec3(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_localXAxis1.SetV(_arg1.localAxisA); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; m_axis.SetZero(); m_perp.SetZero(); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2Vec3; var _local20:b2Vec3; var _local21:Number; var _local22:Number; var _local23:b2Vec2; var _local24:b2Vec2; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local4:b2Vec2 = _local2.m_linearVelocity; var _local5:Number = _local2.m_angularVelocity; var _local6:b2Vec2 = _local3.m_linearVelocity; var _local7:Number = _local3.m_angularVelocity; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local14 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local15 = (m_motorMass * (m_motorSpeed - _local14)); _local16 = m_motorImpulse; _local17 = (_arg1.dt * m_maxMotorForce); m_motorImpulse = b2Math.Clamp((m_motorImpulse + _local15), -(_local17), _local17); _local15 = (m_motorImpulse - _local16); _local8 = (_local15 * m_axis.x); _local9 = (_local15 * m_axis.y); _local10 = (_local15 * m_a1); _local11 = (_local15 * m_a2); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); }; var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5)); var _local13:Number = (_local7 - _local5); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local19 = m_impulse.Copy(); _local20 = m_K.Solve33(new b2Vec3(), -(_local12), -(_local13), -(_local18)); m_impulse.Add(_local20); if (m_limitState == e_atLowerLimit){ m_impulse.z = b2Math.Max(m_impulse.z, 0); } else { if (m_limitState == e_atUpperLimit){ m_impulse.z = b2Math.Min(m_impulse.z, 0); }; }; _local21 = (-(_local12) - ((m_impulse.z - _local19.z) * m_K.col3.x)); _local22 = (-(_local13) - ((m_impulse.z - _local19.z) * m_K.col3.y)); _local23 = m_K.Solve22(new b2Vec2(), _local21, _local22); m_K.Solve22(new b2Vec2(), _local21, _local22).x = (_local23.x + _local19.x); _local23.y = (_local23.y + _local19.y); m_impulse.x = _local23.x; m_impulse.y = _local23.y; _local20.x = (m_impulse.x - _local19.x); _local20.y = (m_impulse.y - _local19.y); _local20.z = (m_impulse.z - _local19.z); _local8 = ((_local20.x * m_perp.x) + (_local20.z * m_axis.x)); _local9 = ((_local20.x * m_perp.y) + (_local20.z * m_axis.y)); _local10 = (((_local20.x * m_s1) + _local20.y) + (_local20.z * m_a1)); _local11 = (((_local20.x * m_s2) + _local20.y) + (_local20.z * m_a2)); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); } else { _local24 = m_K.Solve22(new b2Vec2(), -(_local12), -(_local13)); m_impulse.x = (m_impulse.x + _local24.x); m_impulse.y = (m_impulse.y + _local24.y); _local8 = (_local24.x * m_perp.x); _local9 = (_local24.x * m_perp.y); _local10 = ((_local24.x * m_s1) + _local24.y); _local11 = ((_local24.x * m_s2) + _local24.y); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); }; _local2.m_linearVelocity.SetV(_local4); _local2.m_angularVelocity = _local5; _local3.m_linearVelocity.SetV(_local6); _local3.m_angularVelocity = _local7; } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_enableMotor = _arg1; } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_bodyA; var _local2:b2Body = m_bodyB; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y))))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:b2Vec2; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; var _local6:b2Vec2 = _local4.m_sweep.c; var _local7:Number = _local4.m_sweep.a; var _local8:b2Vec2 = _local5.m_sweep.c; var _local9:Number = _local5.m_sweep.a; var _local16:Number = 0; var _local17:Number = 0; var _local18:Boolean; var _local19:Number = 0; var _local20:b2Mat22 = b2Mat22.FromAngle(_local7); var _local21:b2Mat22 = b2Mat22.FromAngle(_local9); _local10 = _local20; var _local22:Number = (m_localAnchor1.x - m_localCenterA.x); var _local23:Number = (m_localAnchor1.y - m_localCenterA.y); _local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23)); _local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23)); _local22 = _local11; _local10 = _local21; var _local24:Number = (m_localAnchor2.x - m_localCenterB.x); var _local25:Number = (m_localAnchor2.y - m_localCenterB.y); _local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25)); _local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25)); _local24 = _local11; var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22); var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23); if (m_enableLimit){ m_axis = b2Math.MulMV(_local20, m_localXAxis1); m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x)); m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x)); _local35 = ((m_axis.x * _local26) + (m_axis.y * _local27)); if (b2Math.Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ _local19 = b2Math.Clamp(_local35, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local16 = b2Math.Abs(_local35); _local18 = true; } else { if (_local35 <= m_lowerTranslation){ _local19 = b2Math.Clamp(((_local35 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local16 = (m_lowerTranslation - _local35); _local18 = true; } else { if (_local35 >= m_upperTranslation){ _local19 = b2Math.Clamp(((_local35 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local16 = (_local35 - m_upperTranslation); _local18 = true; }; }; }; }; m_perp = b2Math.MulMV(_local20, m_localYAxis1); m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x)); m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x)); var _local28:b2Vec3 = new b2Vec3(); var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27)); var _local30:Number = ((_local9 - _local7) - m_refAngle); _local16 = b2Math.Max(_local16, b2Math.Abs(_local29)); _local17 = b2Math.Abs(_local30); if (_local18){ _local12 = m_invMassA; _local13 = m_invMassB; _local14 = m_invIA; _local15 = m_invIB; m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); m_K.col1.y = ((_local14 * m_s1) + (_local15 * m_s2)); m_K.col1.z = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (_local14 + _local15); m_K.col2.z = ((_local14 * m_a1) + (_local15 * m_a2)); m_K.col3.x = m_K.col1.z; m_K.col3.y = m_K.col2.z; m_K.col3.z = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2)); m_K.Solve33(_local28, -(_local29), -(_local30), -(_local19)); } else { _local12 = m_invMassA; _local13 = m_invMassB; _local14 = m_invIA; _local15 = m_invIB; _local36 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); _local37 = ((_local14 * m_s1) + (_local15 * m_s2)); _local38 = (_local14 + _local15); m_K.col1.Set(_local36, _local37, 0); m_K.col2.Set(_local37, _local38, 0); _local39 = m_K.Solve22(new b2Vec2(), -(_local29), -(_local30)); _local28.x = _local39.x; _local28.y = _local39.y; _local28.z = 0; }; var _local31:Number = ((_local28.x * m_perp.x) + (_local28.z * m_axis.x)); var _local32:Number = ((_local28.x * m_perp.y) + (_local28.z * m_axis.y)); var _local33:Number = (((_local28.x * m_s1) + _local28.y) + (_local28.z * m_a1)); var _local34:Number = (((_local28.x * m_s2) + _local28.y) + (_local28.z * m_a2)); _local6.x = (_local6.x - (m_invMassA * _local31)); _local6.y = (_local6.y - (m_invMassA * _local32)); _local7 = (_local7 - (m_invIA * _local33)); _local8.x = (_local8.x + (m_invMassB * _local31)); _local8.y = (_local8.y + (m_invMassB * _local32)); _local9 = (_local9 + (m_invIB * _local34)); _local4.m_sweep.a = _local7; _local5.m_sweep.a = _local9; _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_bodyA; var _local2:b2Body = m_bodyB; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; m_localCenterA.SetV(_local2.GetLocalCenter()); m_localCenterB.SetV(_local3.GetLocalCenter()); var _local6:b2Transform = _local2.GetTransform(); var _local7:b2Transform = _local3.GetTransform(); _local4 = _local2.m_xf.R; var _local8:Number = (m_localAnchor1.x - m_localCenterA.x); var _local9:Number = (m_localAnchor1.y - m_localCenterA.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; var _local10:Number = (m_localAnchor2.x - m_localCenterB.x); var _local11:Number = (m_localAnchor2.y - m_localCenterB.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8); var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9); m_invMassA = _local2.m_invMass; m_invMassB = _local3.m_invMass; m_invIA = _local2.m_invI; m_invIB = _local3.m_invI; m_axis.SetV(b2Math.MulMV(_local6.R, m_localXAxis1)); m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x)); m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x)); m_motorMass = (((m_invMassA + m_invMassB) + ((m_invIA * m_a1) * m_a1)) + ((m_invIB * m_a2) * m_a2)); if (m_motorMass > Number.MIN_VALUE){ m_motorMass = (1 / m_motorMass); }; m_perp.SetV(b2Math.MulMV(_local6.R, m_localYAxis1)); m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x)); m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x)); var _local14:Number = m_invMassA; var _local15:Number = m_invMassB; var _local16:Number = m_invIA; var _local17:Number = m_invIB; m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2)); m_K.col1.y = ((_local16 * m_s1) + (_local17 * m_s2)); m_K.col1.z = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (_local16 + _local17); m_K.col2.z = ((_local16 * m_a1) + (_local17 * m_a2)); m_K.col3.x = m_K.col1.z; m_K.col3.y = m_K.col2.z; m_K.col3.z = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2)); if (m_enableLimit){ _local18 = ((m_axis.x * _local12) + (m_axis.y * _local13)); if (b2Math.Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local18 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitState = e_atLowerLimit; m_impulse.z = 0; }; } else { if (_local18 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitState = e_atUpperLimit; m_impulse.z = 0; }; } else { m_limitState = e_inactiveLimit; m_impulse.z = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x)); _local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y)); _local21 = (((m_impulse.x * m_s1) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a1)); _local22 = (((m_impulse.x * m_s2) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a2)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMassA * _local19)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMassA * _local20)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invIA * _local21)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMassB * _local19)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMassB * _local20)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invIB * _local22)); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } public function GetMotorForce():Number{ return (m_motorImpulse); } public function SetMaxMotorForce(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_maxMotorForce = _arg1; } public function EnableLimit(_arg1:Boolean):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_enableLimit = _arg1; } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.y)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 73
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var motorSpeed:Number; public var referenceAngle:Number; public var localAnchorB:b2Vec2; public var upperTranslation:Number; public var lowerTranslation:Number; public var localAxisA:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public function b2PrismaticJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); localAxisA = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxisA.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA = bodyA.GetLocalPoint(_arg3); localAnchorB = bodyB.GetLocalPoint(_arg3); localAxisA = bodyA.GetLocalVector(_arg4); referenceAngle = (bodyB.GetAngle() - bodyA.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 74
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { private var m_limitState1:int; private var m_limitState2:int; private var m_ground:b2Body; private var m_maxLength2:Number; private var m_maxLength1:Number; private var m_impulse:Number; private var m_constant:Number; private var m_state:int; private var m_ratio:Number; private var m_groundAnchor1:b2Vec2; private var m_groundAnchor2:b2Vec2; private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_limitMass1:Number; private var m_limitMass2:Number; private var m_pulleyMass:Number; private var m_limitImpulse1:Number; private var m_limitImpulse2:Number; private var m_u1:b2Vec2; private var m_u2:b2Vec2; b2internal static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_bodyA.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchorA.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchorA.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchorB.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchorB.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_ratio = _arg1.ratio; m_constant = (_arg1.lengthA + (m_ratio * _arg1.lengthB)); m_maxLength1 = b2Math.Min(_arg1.maxLengthA, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.Min(_arg1.maxLengthB, ((m_constant - b2_minPulleyLength) / m_ratio)); m_impulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; } public function GetGroundAnchorB():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } public function GetGroundAnchorA():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_u2.x), ((_arg1 * m_impulse) * m_u2.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local5:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local6:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local7:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local8:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local24:Number = 0; if (m_state == e_atUpperLimit){ _local4 = _local2.m_xf.R; _local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local23; _local4 = _local3.m_xf.R; _local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12)); _local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12)); _local11 = _local23; _local13 = (_local2.m_sweep.c.x + _local9); _local14 = (_local2.m_sweep.c.y + _local10); _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); m_u1.Set((_local13 - _local5), (_local14 - _local6)); m_u2.Set((_local15 - _local7), (_local16 - _local8)); _local17 = m_u1.Length(); _local18 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local17)); } else { m_u1.SetZero(); }; if (_local18 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local18)); } else { m_u2.SetZero(); }; _local19 = ((m_constant - _local17) - (m_ratio * _local18)); _local24 = b2Math.Max(_local24, -(_local19)); _local19 = b2Math.Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_pulleyMass) * _local19); _local13 = (-(_local20) * m_u1.x); _local14 = (-(_local20) * m_u1.y); _local15 = ((-(m_ratio) * _local20) * m_u2.x); _local16 = ((-(m_ratio) * _local20) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local4 = _local2.m_xf.R; _local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local23; _local13 = (_local2.m_sweep.c.x + _local9); _local14 = (_local2.m_sweep.c.y + _local10); m_u1.Set((_local13 - _local5), (_local14 - _local6)); _local17 = m_u1.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local17)); m_u1.y = (m_u1.y * (1 / _local17)); } else { m_u1.SetZero(); }; _local19 = (m_maxLength1 - _local17); _local24 = b2Math.Max(_local24, -(_local19)); _local19 = b2Math.Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_limitMass1) * _local19); _local13 = (-(_local20) * m_u1.x); _local14 = (-(_local20) * m_u1.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13)))); _local2.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local4 = _local3.m_xf.R; _local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12)); _local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12)); _local11 = _local23; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); m_u2.Set((_local15 - _local7), (_local16 - _local8)); _local18 = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local18)); m_u2.y = (m_u2.y * (1 / _local18)); } else { m_u2.SetZero(); }; _local19 = (m_maxLength2 - _local18); _local24 = b2Math.Max(_local24, -(_local19)); _local19 = b2Math.Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_limitMass2) * _local19); _local15 = (-(_local20) * m_u2.x); _local16 = (-(_local20) * m_u2.y); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15)))); _local3.SynchronizeTransform(); }; return ((_local24 < b2Settings.b2_linearSlop)); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local6:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local2 = m_bodyA; _local3 = m_bodyB; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_impulse = 0; } else { m_state = e_atUpperLimit; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitImpulse1 = 0; } else { m_limitState1 = e_atUpperLimit; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitImpulse2 = 0; } else { m_limitState2 = e_atUpperLimit; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); m_limitImpulse1 = (m_limitImpulse1 * _arg1.dtRatio); m_limitImpulse2 = (m_limitImpulse2 * _arg1.dtRatio); _local23 = ((-(m_impulse) - m_limitImpulse1) * m_u1.x); _local24 = ((-(m_impulse) - m_limitImpulse1) * m_u1.y); _local25 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.x); _local26 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_impulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; }; } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } public function GetLength2():Number{ var _local1:b2Vec2 = m_bodyB.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = (m_pulleyMass * -(_local18)); _local20 = m_impulse; m_impulse = b2Math.Max(0, (m_impulse + _local19)); _local19 = (m_impulse - _local20); _local14 = (-(_local19) * m_u1.x); _local15 = (-(_local19) * m_u1.y); _local16 = ((-(m_ratio) * _local19) * m_u2.x); _local17 = ((-(m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = (-(m_limitMass1) * _local18); _local20 = m_limitImpulse1; m_limitImpulse1 = b2Math.Max(0, (m_limitImpulse1 + _local19)); _local19 = (m_limitImpulse1 - _local20); _local14 = (-(_local19) * m_u1.x); _local15 = (-(_local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = (-(m_limitMass2) * _local18); _local20 = m_limitImpulse2; m_limitImpulse2 = b2Math.Max(0, (m_limitImpulse2 + _local19)); _local19 = (m_limitImpulse2 - _local20); _local16 = (-(_local19) * m_u2.x); _local17 = (-(_local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_bodyA.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } } }//package Box2D.Dynamics.Joints
Section 75
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var groundAnchorA:b2Vec2; public var groundAnchorB:b2Vec2; public var localAnchorB:b2Vec2; public var ratio:Number; public var maxLengthA:Number; public var lengthA:Number; public var lengthB:Number; public var maxLengthB:Number; public function b2PulleyJointDef(){ groundAnchorA = new b2Vec2(); groundAnchorB = new b2Vec2(); localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchorA.Set(-1, 1); groundAnchorB.Set(1, 1); localAnchorA.Set(-1, 0); localAnchorB.Set(1, 0); lengthA = 0; maxLengthA = 0; lengthB = 0; maxLengthB = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ bodyA = _arg1; bodyB = _arg2; groundAnchorA.SetV(_arg3); groundAnchorB.SetV(_arg4); localAnchorA = bodyA.GetLocalPoint(_arg5); localAnchorB = bodyB.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); lengthA = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); lengthB = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (lengthA + (ratio * lengthB)); maxLengthA = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLengthB = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 76
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { private var m_mass:b2Mat33; private var m_impulse:b2Vec3; private var m_enableLimit:Boolean; private var m_limitState:int; private var m_motorMass:Number; private var reduced:b2Vec2; b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; private var m_motorImpulse:Number; private var impulse2:b2Vec2; private var impulse3:b2Vec3; private var m_enableMotor:Boolean; private var m_referenceAngle:Number; private var m_upperAngle:Number; private var m_motorSpeed:Number; private var m_lowerAngle:Number; private var m_maxMotorTorque:Number; private static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); impulse3 = new b2Vec3(); impulse2 = new b2Vec2(); reduced = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_impulse = new b2Vec3(); m_mass = new b2Mat33(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_referenceAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_motorImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local11:b2Vec2 = _local2.m_linearVelocity; var _local12:Number = _local2.m_angularVelocity; var _local13:b2Vec2 = _local3.m_linearVelocity; var _local14:Number = _local3.m_angularVelocity; var _local15:Number = _local2.m_invMass; var _local16:Number = _local3.m_invMass; var _local17:Number = _local2.m_invI; var _local18:Number = _local3.m_invI; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local19 = ((_local14 - _local12) - m_motorSpeed); _local20 = (m_motorMass * -(_local19)); _local21 = m_motorImpulse; _local22 = (_arg1.dt * m_maxMotorTorque); m_motorImpulse = b2Math.Clamp((m_motorImpulse + _local20), -(_local22), _local22); _local20 = (m_motorImpulse - _local21); _local12 = (_local12 - (_local17 * _local20)); _local14 = (_local14 + (_local18 * _local20)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local4 = _local2.m_xf.R; _local7 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local8 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local7) + (_local4.col2.x * _local8)); _local8 = ((_local4.col1.y * _local7) + (_local4.col2.y * _local8)); _local7 = _local5; _local4 = _local3.m_xf.R; _local9 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local10 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local5; _local23 = (((_local13.x + (-(_local14) * _local10)) - _local11.x) - (-(_local12) * _local8)); _local24 = (((_local13.y + (_local14 * _local9)) - _local11.y) - (_local12 * _local7)); _local25 = (_local14 - _local12); m_mass.Solve33(impulse3, -(_local23), -(_local24), -(_local25)); if (m_limitState == e_equalLimits){ m_impulse.Add(impulse3); } else { if (m_limitState == e_atLowerLimit){ _local6 = (m_impulse.z + impulse3.z); if (_local6 < 0){ m_mass.Solve22(reduced, -(_local23), -(_local24)); impulse3.x = reduced.x; impulse3.y = reduced.y; impulse3.z = -(m_impulse.z); m_impulse.x = (m_impulse.x + reduced.x); m_impulse.y = (m_impulse.y + reduced.y); m_impulse.z = 0; }; } else { if (m_limitState == e_atUpperLimit){ _local6 = (m_impulse.z + impulse3.z); if (_local6 > 0){ m_mass.Solve22(reduced, -(_local23), -(_local24)); impulse3.x = reduced.x; impulse3.y = reduced.y; impulse3.z = -(m_impulse.z); m_impulse.x = (m_impulse.x + reduced.x); m_impulse.y = (m_impulse.y + reduced.y); m_impulse.z = 0; }; }; }; }; _local11.x = (_local11.x - (_local15 * impulse3.x)); _local11.y = (_local11.y - (_local15 * impulse3.y)); _local12 = (_local12 - (_local17 * (((_local7 * impulse3.y) - (_local8 * impulse3.x)) + impulse3.z))); _local13.x = (_local13.x + (_local16 * impulse3.x)); _local13.y = (_local13.y + (_local16 * impulse3.y)); _local14 = (_local14 + (_local18 * (((_local9 * impulse3.y) - (_local10 * impulse3.x)) + impulse3.z))); } else { _local4 = _local2.m_xf.R; _local7 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local8 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local7) + (_local4.col2.x * _local8)); _local8 = ((_local4.col1.y * _local7) + (_local4.col2.y * _local8)); _local7 = _local5; _local4 = _local3.m_xf.R; _local9 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local10 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local5; _local26 = (((_local13.x + (-(_local14) * _local10)) - _local11.x) - (-(_local12) * _local8)); _local27 = (((_local13.y + (_local14 * _local9)) - _local11.y) - (_local12 * _local7)); m_mass.Solve22(impulse2, -(_local26), -(_local27)); m_impulse.x = (m_impulse.x + impulse2.x); m_impulse.y = (m_impulse.y + impulse2.y); _local11.x = (_local11.x - (_local15 * impulse2.x)); _local11.y = (_local11.y - (_local15 * impulse2.y)); _local12 = (_local12 - (_local17 * ((_local7 * impulse2.y) - (_local8 * impulse2.x)))); _local13.x = (_local13.x + (_local16 * impulse2.x)); _local13.y = (_local13.y + (_local16 * impulse2.y)); _local14 = (_local14 + (_local18 * ((_local9 * impulse2.y) - (_local10 * impulse2.x)))); }; _local2.m_linearVelocity.SetV(_local11); _local2.m_angularVelocity = _local12; _local3.m_linearVelocity.SetV(_local13); _local3.m_angularVelocity = _local14; } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local5:b2Body = m_bodyA; var _local6:b2Body = m_bodyB; var _local7:Number = 0; var _local8:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local6.m_sweep.a - _local5.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local3 = b2Math.Clamp((_local25 - m_lowerAngle), -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local3); _local7 = b2Math.Abs(_local3); } else { if (m_limitState == e_atLowerLimit){ _local3 = (_local25 - m_lowerAngle); _local7 = -(_local3); _local3 = b2Math.Clamp((_local3 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local3); } else { if (m_limitState == e_atUpperLimit){ _local3 = (_local25 - m_upperAngle); _local7 = _local3; _local3 = b2Math.Clamp((_local3 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local3); }; }; }; _local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * _local26)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * _local26)); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); }; _local4 = _local5.m_xf.R; var _local12:Number = (m_localAnchor1.x - _local5.m_sweep.localCenter.x); var _local13:Number = (m_localAnchor1.y - _local5.m_sweep.localCenter.y); _local9 = ((_local4.col1.x * _local12) + (_local4.col2.x * _local13)); _local13 = ((_local4.col1.y * _local12) + (_local4.col2.y * _local13)); _local12 = _local9; _local4 = _local6.m_xf.R; var _local14:Number = (m_localAnchor2.x - _local6.m_sweep.localCenter.x); var _local15:Number = (m_localAnchor2.y - _local6.m_sweep.localCenter.y); _local9 = ((_local4.col1.x * _local14) + (_local4.col2.x * _local15)); _local15 = ((_local4.col1.y * _local14) + (_local4.col2.y * _local15)); _local14 = _local9; var _local16:Number = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12); var _local17:Number = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13); var _local18:Number = ((_local16 * _local16) + (_local17 * _local17)); var _local19:Number = Math.sqrt(_local18); _local8 = _local19; var _local20:Number = _local5.m_invMass; var _local21:Number = _local6.m_invMass; var _local22:Number = _local5.m_invI; var _local23:Number = _local6.m_invI; var _local24:Number = (10 * b2Settings.b2_linearSlop); if (_local18 > (_local24 * _local24)){ _local27 = (_local16 / _local19); _local28 = (_local17 / _local19); _local29 = (_local20 + _local21); _local30 = (1 / _local29); _local10 = (_local30 * -(_local16)); _local11 = (_local30 * -(_local17)); _local31 = 0.5; _local5.m_sweep.c.x = (_local5.m_sweep.c.x - ((_local31 * _local20) * _local10)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - ((_local31 * _local20) * _local11)); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + ((_local31 * _local21) * _local10)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + ((_local31 * _local21) * _local11)); _local16 = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12); _local17 = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13); }; K1.col1.x = (_local20 + _local21); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local20 + _local21); K2.col1.x = ((_local22 * _local13) * _local13); K2.col2.x = ((-(_local22) * _local12) * _local13); K2.col1.y = ((-(_local22) * _local12) * _local13); K2.col2.y = ((_local22 * _local12) * _local12); K3.col1.x = ((_local23 * _local15) * _local15); K3.col2.x = ((-(_local23) * _local14) * _local15); K3.col1.y = ((-(_local23) * _local14) * _local15); K3.col2.y = ((_local23 * _local14) * _local14); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); _local10 = tImpulse.x; _local11 = tImpulse.y; _local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local5.m_invMass * _local10)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local5.m_invMass * _local11)); _local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * ((_local12 * _local11) - (_local13 * _local10)))); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local6.m_invMass * _local10)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local6.m_invMass * _local11)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * ((_local14 * _local11) - (_local15 * _local10)))); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); return ((((_local8 <= b2Settings.b2_linearSlop)) && ((_local7 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_motorSpeed = _arg1; } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_bodyB.m_sweep.a - m_bodyA.m_sweep.a) - m_referenceAngle)); } public function GetJointSpeed():Number{ return ((m_bodyB.m_angularVelocity - m_bodyA.m_angularVelocity)); } public function GetMotorTorque():Number{ return (m_maxMotorTorque); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local2 = m_bodyA; _local3 = m_bodyB; if (((m_enableMotor) || (m_enableLimit))){ }; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13)); m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13)); m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13)); m_mass.col1.y = m_mass.col2.x; m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13)); m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13)); m_mass.col1.z = m_mass.col3.x; m_mass.col2.z = m_mass.col3.y; m_mass.col3.z = (_local12 + _local13); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_impulse.z = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_impulse.z = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_impulse.z = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local15 = m_impulse.x; _local16 = m_impulse.y; _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local10 * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local10 * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local12 * ((((_local6 * _local16) - (_local7 * _local15)) + m_motorImpulse) + m_impulse.z))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * ((((_local8 * _local16) - (_local9 * _local15)) + m_motorImpulse) + m_impulse.z))); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.z)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 77
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var referenceAngle:Number; public var localAnchorB:b2Vec2; public var motorSpeed:Number; public var upperAngle:Number; public var lowerAngle:Number; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchorA.Set(0, 0); localAnchorB.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA = bodyA.GetLocalPoint(_arg3); localAnchorB = bodyB.GetLocalPoint(_arg3); referenceAngle = (bodyB.GetAngle() - bodyA.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 78
//b2WeldJoint (Box2D.Dynamics.Joints.b2WeldJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2WeldJoint extends b2Joint { private var m_impulse:b2Vec3; private var m_referenceAngle:Number; private var m_localAnchorA:b2Vec2; private var m_localAnchorB:b2Vec2; private var m_mass:b2Mat33; public function b2WeldJoint(_arg1:b2WeldJointDef){ m_localAnchorA = new b2Vec2(); m_localAnchorB = new b2Vec2(); m_impulse = new b2Vec3(); m_mass = new b2Mat33(); super(_arg1); m_localAnchorA.SetV(_arg1.localAnchorA); m_localAnchorB.SetV(_arg1.localAnchorB); m_referenceAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_mass = new b2Mat33(); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; var _local6:b2Vec2 = _local4.m_linearVelocity; var _local7:Number = _local4.m_angularVelocity; var _local8:b2Vec2 = _local5.m_linearVelocity; var _local9:Number = _local5.m_angularVelocity; var _local10:Number = _local4.m_invMass; var _local11:Number = _local5.m_invMass; var _local12:Number = _local4.m_invI; var _local13:Number = _local5.m_invI; _local2 = _local4.m_xf.R; var _local14:Number = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); var _local15:Number = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local14) + (_local2.col2.x * _local15)); _local15 = ((_local2.col1.y * _local14) + (_local2.col2.y * _local15)); _local14 = _local3; _local2 = _local5.m_xf.R; var _local16:Number = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); var _local17:Number = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local16) + (_local2.col2.x * _local17)); _local17 = ((_local2.col1.y * _local16) + (_local2.col2.y * _local17)); _local16 = _local3; var _local18:Number = (((_local8.x - (_local9 * _local17)) - _local6.x) + (_local7 * _local15)); var _local19:Number = (((_local8.y + (_local9 * _local16)) - _local6.y) - (_local7 * _local14)); var _local20:Number = (_local9 - _local7); var _local21:b2Vec3 = new b2Vec3(); m_mass.Solve33(_local21, -(_local18), -(_local19), -(_local20)); m_impulse.Add(_local21); _local6.x = (_local6.x - (_local10 * _local21.x)); _local6.y = (_local6.y - (_local10 * _local21.y)); _local7 = (_local7 - (_local12 * (((_local14 * _local21.y) - (_local15 * _local21.x)) + _local21.z))); _local8.x = (_local8.x + (_local11 * _local21.x)); _local8.y = (_local8.y + (_local11 * _local21.y)); _local9 = (_local9 + (_local13 * (((_local16 * _local21.y) - (_local17 * _local21.x)) + _local21.z))); _local4.m_angularVelocity = _local7; _local5.m_angularVelocity = _local9; } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.z)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; _local2 = _local4.m_xf.R; var _local6:Number = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; var _local8:Number = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; var _local10:Number = _local4.m_invMass; var _local11:Number = _local5.m_invMass; var _local12:Number = _local4.m_invI; var _local13:Number = _local5.m_invI; var _local14:Number = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); var _local15:Number = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local16:Number = ((_local5.m_sweep.a - _local4.m_sweep.a) - m_referenceAngle); var _local17:Number = (10 * b2Settings.b2_linearSlop); var _local18:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); var _local19:Number = b2Math.Abs(_local16); if (_local18 > _local17){ _local12 = (_local12 * 1); _local13 = (_local13 * 1); }; m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13)); m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13)); m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13)); m_mass.col1.y = m_mass.col2.x; m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13)); m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13)); m_mass.col1.z = m_mass.col3.x; m_mass.col2.z = m_mass.col3.y; m_mass.col3.z = (_local12 + _local13); var _local20:b2Vec3 = new b2Vec3(); m_mass.Solve33(_local20, -(_local14), -(_local15), -(_local16)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x - (_local10 * _local20.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y - (_local10 * _local20.y)); _local4.m_sweep.a = (_local4.m_sweep.a - (_local12 * (((_local6 * _local20.y) - (_local7 * _local20.x)) + _local20.z))); _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_local11 * _local20.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_local11 * _local20.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_local13 * (((_local8 * _local20.y) - (_local9 * _local20.x)) + _local20.z))); _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local18 <= b2Settings.b2_linearSlop)) && ((_local19 <= b2Settings.b2_angularSlop)))); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local4 = m_bodyA; _local5 = m_bodyB; _local2 = _local4.m_xf.R; _local6 = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); _local7 = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; _local10 = _local4.m_invMass; _local11 = _local5.m_invMass; _local12 = _local4.m_invI; _local13 = _local5.m_invI; m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13)); m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13)); m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13)); m_mass.col1.y = m_mass.col2.x; m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13)); m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13)); m_mass.col1.z = m_mass.col3.x; m_mass.col2.z = m_mass.col3.y; m_mass.col3.z = (_local12 + _local13); if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_impulse.z = (m_impulse.z * _arg1.dtRatio); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local10 * m_impulse.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local10 * m_impulse.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local12 * (((_local6 * m_impulse.y) - (_local7 * m_impulse.x)) + m_impulse.z))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local11 * m_impulse.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local11 * m_impulse.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local13 * (((_local8 * m_impulse.y) - (_local9 * m_impulse.x)) + m_impulse.z))); } else { m_impulse.SetZero(); }; } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchorA)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchorB)); } } }//package Box2D.Dynamics.Joints
Section 79
//b2WeldJointDef (Box2D.Dynamics.Joints.b2WeldJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2WeldJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var referenceAngle:Number; public var localAnchorB:b2Vec2; public function b2WeldJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_weldJoint; referenceAngle = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA.SetV(bodyA.GetLocalPoint(_arg3)); localAnchorB.SetV(bodyB.GetLocalPoint(_arg3)); referenceAngle = (bodyB.GetAngle() - bodyA.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 80
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2Body { b2internal var m_xf:b2Transform; b2internal var m_controllerCount:int; b2internal var m_contactList:b2ContactEdge; b2internal var m_invI:Number; b2internal var m_fixtureCount:int; b2internal var m_torque:Number; b2internal var m_angularVelocity:Number; b2internal var m_flags:uint; b2internal var m_linearVelocity:b2Vec2; b2internal var m_world:b2World; b2internal var m_inertiaScale:Number; b2internal var m_controllerList:b2ControllerEdge; b2internal var m_fixtureList:b2Fixture; b2internal var m_mass:Number; b2internal var m_next:b2Body; b2internal var m_force:b2Vec2; b2internal var m_sweep:b2Sweep; private var m_userData; b2internal var m_invMass:Number; b2internal var m_prev:b2Body; b2internal var m_linearDamping:Number; b2internal var m_type:int; b2internal var m_angularDamping:Number; b2internal var m_islandIndex:int; b2internal var m_jointList:b2JointEdge; b2internal var m_sleepTime:Number; b2internal var m_I:Number; b2internal static var e_fixedRotationFlag:uint = 16; public static var b2_kinematicBody:uint = 1; b2internal static var e_bulletFlag:uint = 8; b2internal static var e_activeFlag:uint = 32; b2internal static var e_allowSleepFlag:uint = 4; b2internal static var e_awakeFlag:uint = 2; public static var b2_dynamicBody:uint = 2; b2internal static var e_islandFlag:uint = 1; private static var s_xf1:b2Transform = new b2Transform(); public static var b2_staticBody:uint = 0; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2Transform(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.bullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.awake){ m_flags = (m_flags | e_awakeFlag); }; if (_arg1.active){ m_flags = (m_flags | e_activeFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetZero(); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_controllerList = null; m_contactList = null; m_controllerCount = 0; m_prev = null; m_next = null; m_linearVelocity.SetV(_arg1.linearVelocity); m_angularVelocity = _arg1.angularVelocity; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_sleepTime = 0; m_type = _arg1.type; if (m_type == b2_dynamicBody){ m_mass = 1; m_invMass = 1; } else { m_mass = 0; m_invMass = 0; }; m_I = 0; m_invI = 0; m_inertiaScale = _arg1.inertiaScale; m_userData = _arg1.userData; m_fixtureList = null; m_fixtureCount = 0; } public function SetLinearVelocity(_arg1:b2Vec2):void{ if (m_type == b2_staticBody){ return; }; m_linearVelocity.SetV(_arg1); } public function ResetMassData():void{ var _local4:b2MassData; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_sweep.localCenter.SetZero(); if ((((m_type == b2_staticBody)) || ((m_type == b2_kinematicBody)))){ return; }; var _local1:b2Vec2 = b2Vec2.Make(0, 0); var _local2:b2Fixture = m_fixtureList; while (_local2) { if (_local2.m_density == 0){ } else { _local4 = _local2.GetMassData(); m_mass = (m_mass + _local4.mass); _local1.x = (_local1.x + (_local4.center.x * _local4.mass)); _local1.y = (_local1.y + (_local4.center.y * _local4.mass)); m_I = (m_I + _local4.I); }; _local2 = _local2.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local1.x = (_local1.x * m_invMass); _local1.y = (_local1.y * m_invMass); } else { m_mass = 1; m_invMass = 1; }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local1.x * _local1.x) + (_local1.y * _local1.y)))); m_I = (m_I * m_inertiaScale); b2Settings.b2Assert((m_I > 0)); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; var _local3:b2Vec2 = m_sweep.c.Copy(); m_sweep.localCenter.SetV(_local1); m_sweep.c0.SetV(b2Math.MulX(m_xf, m_sweep.localCenter)); m_sweep.c.SetV(m_sweep.c0); m_linearVelocity.x = (m_linearVelocity.x + (m_angularVelocity * -((m_sweep.c.y - _local3.y)))); m_linearVelocity.y = (m_linearVelocity.y + (m_angularVelocity * (m_sweep.c.x - _local3.x))); } public function GetMassData(_arg1:b2MassData):void{ _arg1.mass = m_mass; _arg1.I = m_I; _arg1.center.SetV(m_sweep.localCenter); } public function Merge(_arg1:b2Body):void{ var _local2:b2Fixture; var _local3:b2Body; var _local4:b2Body; var _local11:b2Fixture; _local2 = _arg1.m_fixtureList; while (_local2) { _local11 = _local2.m_next; _arg1.m_fixtureCount--; _local2.m_next = m_fixtureList; m_fixtureList = _local2; m_fixtureCount++; _local2.m_body = _local4; _local2 = _local11; }; _local3.m_fixtureCount = 0; _local3 = this; _local4 = _arg1; var _local5:b2Vec2 = _local3.GetWorldCenter(); var _local6:b2Vec2 = _local4.GetWorldCenter(); var _local7:b2Vec2 = _local3.GetLinearVelocity().Copy(); var _local8:b2Vec2 = _local4.GetLinearVelocity().Copy(); var _local9:Number = _local3.GetAngularVelocity(); var _local10:Number = _local4.GetAngularVelocity(); _local3.ResetMassData(); SynchronizeFixtures(); } b2internal function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function SetMassData(_arg1:b2MassData):void{ b2Settings.b2Assert((m_world.IsLocked() == false)); if (m_world.IsLocked() == true){ return; }; if (m_type != b2_dynamicBody){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass <= 0){ m_mass = 1; }; m_invMass = (1 / m_mass); if ((((_arg1.I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (_arg1.I - (m_mass * ((_arg1.center.x * _arg1.center.x) + (_arg1.center.y * _arg1.center.y)))); m_invI = (1 / m_I); }; var _local2:b2Vec2 = m_sweep.c.Copy(); m_sweep.localCenter.SetV(_arg1.center); m_sweep.c0.SetV(b2Math.MulX(m_xf, m_sweep.localCenter)); m_sweep.c.SetV(m_sweep.c0); m_linearVelocity.x = (m_linearVelocity.x + (m_angularVelocity * -((m_sweep.c.y - _local2.y)))); m_linearVelocity.y = (m_linearVelocity.y + (m_angularVelocity * (m_sweep.c.x - _local2.x))); } public function GetDefinition():b2BodyDef{ var _local1:b2BodyDef = new b2BodyDef(); _local1.type = GetType(); _local1.allowSleep = ((m_flags & e_allowSleepFlag) == e_allowSleepFlag); _local1.angle = GetAngle(); _local1.angularDamping = m_angularDamping; _local1.angularVelocity = m_angularVelocity; _local1.fixedRotation = ((m_flags & e_fixedRotationFlag) == e_fixedRotationFlag); _local1.bullet = ((m_flags & e_bulletFlag) == e_bulletFlag); _local1.awake = ((m_flags & e_awakeFlag) == e_awakeFlag); _local1.linearDamping = m_linearDamping; _local1.linearVelocity.SetV(GetLinearVelocity()); _local1.position = GetPosition(); _local1.userData = GetUserData(); return (_local1); } public function GetControllerList():b2ControllerEdge{ return (m_controllerList); } public function GetFixtureList():b2Fixture{ return (m_fixtureList); } public function SetAngularVelocity(_arg1:Number):void{ if (m_type == b2_staticBody){ return; }; m_angularVelocity = _arg1; } public function GetAngle():Number{ return (m_sweep.a); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (m_type != b2_dynamicBody){ return; }; if (IsAwake() == false){ SetAwake(true); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function CreateFixture(_arg1:b2FixtureDef):b2Fixture{ var _local3:IBroadPhase; if (m_world.IsLocked() == true){ return (null); }; var _local2:b2Fixture = new b2Fixture(); _local2.Create(this, m_xf, _arg1); if ((m_flags & e_activeFlag)){ _local3 = m_world.m_contactManager.m_broadPhase; _local2.CreateProxy(_local3, m_xf); }; _local2.m_next = m_fixtureList; m_fixtureList = _local2; m_fixtureCount++; _local2.m_body = this; if (_local2.m_density > 0){ ResetMassData(); }; m_world.m_flags = (m_world.m_flags | b2World.e_newFixture); return (_local2); } public function SetTransform(_arg1:b2Transform):void{ SetPositionAndAngle(_arg1.position, _arg1.GetAngle()); } public function IsAwake():Boolean{ return (((m_flags & e_awakeFlag) == e_awakeFlag)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.MulMV(m_xf.R, _arg1)); } b2internal function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetAwake(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_awakeFlag); m_sleepTime = 0; } else { m_flags = (m_flags & ~(e_awakeFlag)); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; }; } public function GetUserData(){ return (m_userData); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.MulTMV(m_xf.R, _arg1)); } public function GetPosition():b2Vec2{ return (m_xf.position); } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function CreateFixture2(_arg1:b2Shape, _arg2:Number=0):b2Fixture{ var _local3:b2FixtureDef = new b2FixtureDef(); _local3.shape = _arg1; _local3.density = _arg2; return (CreateFixture(_local3)); } public function GetLinearDamping():Number{ return (m_linearDamping); } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function SetPosition(_arg1:b2Vec2):void{ SetPositionAndAngle(_arg1, GetAngle()); } private function connectEdges(_arg1:b2EdgeShape, _arg2:b2EdgeShape, _arg3:Number):Number{ var _local4:Number = Math.atan2(_arg2.GetDirectionVector().y, _arg2.GetDirectionVector().x); var _local5:Number = Math.tan(((_local4 - _arg3) * 0.5)); var _local6:b2Vec2 = b2Math.MulFV(_local5, _arg2.GetDirectionVector()); _local6 = b2Math.SubtractVV(_local6, _arg2.GetNormalVector()); _local6 = b2Math.MulFV(b2Settings.b2_toiSlop, _local6); _local6 = b2Math.AddVV(_local6, _arg2.GetVertex1()); var _local7:b2Vec2 = b2Math.AddVV(_arg1.GetDirectionVector(), _arg2.GetDirectionVector()); _local7.Normalize(); var _local8 = (b2Math.Dot(_arg1.GetDirectionVector(), _arg2.GetNormalVector()) > 0); _arg1.SetNextEdge(_arg2, _local6, _local7, _local8); _arg2.SetPrevEdge(_arg1, _local6, _local7, _local8); return (_local4); } public function GetType():uint{ return (m_type); } public function GetAngularDamping():Number{ return (m_angularDamping); } public function SetType(_arg1:uint):void{ if (m_type == _arg1){ return; }; m_type = _arg1; ResetMassData(); if (m_type == b2_staticBody){ m_linearVelocity.SetZero(); m_angularVelocity = 0; }; SetAwake(true); m_force.SetZero(); m_torque = 0; var _local2:b2ContactEdge = m_contactList; while (_local2) { _local2.contact.FlagForFiltering(); _local2 = _local2.next; }; } public function SetAngularDamping(_arg1:Number):void{ m_angularDamping = _arg1; } public function GetInertia():Number{ return (m_I); } public function SetAngle(_arg1:Number):void{ SetPositionAndAngle(GetPosition(), _arg1); } public function GetJointList():b2JointEdge{ return (m_jointList); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.MulXT(m_xf, _arg1)); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (m_type != b2_dynamicBody){ return; }; if (IsAwake() == false){ SetAwake(true); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetContactList():b2ContactEdge{ return (m_contactList); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function DestroyFixture(_arg1:b2Fixture):void{ var _local6:b2Contact; var _local7:b2Fixture; var _local8:b2Fixture; var _local9:IBroadPhase; if (m_world.IsLocked() == true){ return; }; var _local2:b2Fixture = m_fixtureList; var _local3:b2Fixture; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_fixtureList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; var _local5:b2ContactEdge = m_contactList; while (_local5) { _local6 = _local5.contact; _local5 = _local5.next; _local7 = _local6.GetFixtureA(); _local8 = _local6.GetFixtureB(); if ((((_arg1 == _local7)) || ((_arg1 == _local8)))){ m_world.m_contactManager.Destroy(_local6); }; }; if ((m_flags & e_activeFlag)){ _local9 = m_world.m_contactManager.m_broadPhase; _arg1.DestroyProxy(_local9); }; _arg1.Destroy(); _arg1.m_body = null; _arg1.m_next = null; m_fixtureCount--; ResetMassData(); } public function IsSleepingAllowed():Boolean{ return (((m_flags & e_allowSleepFlag) == e_allowSleepFlag)); } public function GetTransform():b2Transform{ return (m_xf); } b2internal function SynchronizeFixtures():void{ var _local4:b2Fixture; var _local1:b2Transform = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:IBroadPhase = m_world.m_contactManager.m_broadPhase; _local4 = m_fixtureList; while (_local4) { _local4.Synchronize(_local5, _local1, m_xf); _local4 = _local4.m_next; }; } public function SetSleepingAllowed(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); SetAwake(true); }; } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function SetPositionAndAngle(_arg1:b2Vec2, _arg2:Number):void{ var _local3:b2Fixture; if (m_world.IsLocked() == true){ return; }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:IBroadPhase = m_world.m_contactManager.m_broadPhase; _local3 = m_fixtureList; while (_local3) { _local3.Synchronize(_local6, m_xf, m_xf); _local3 = _local3.m_next; }; m_world.m_contactManager.FindNewContacts(); } public function IsFixedRotation():Boolean{ return (((m_flags & e_fixedRotationFlag) == e_fixedRotationFlag)); } public function SetActive(_arg1:Boolean):void{ var _local2:IBroadPhase; var _local3:b2Fixture; var _local4:b2ContactEdge; var _local5:b2ContactEdge; if (_arg1 == IsActive()){ return; }; if (_arg1){ m_flags = (m_flags | e_activeFlag); _local2 = m_world.m_contactManager.m_broadPhase; _local3 = m_fixtureList; while (_local3) { _local3.CreateProxy(_local2, m_xf); _local3 = _local3.m_next; }; } else { m_flags = (m_flags & ~(e_activeFlag)); _local2 = m_world.m_contactManager.m_broadPhase; _local3 = m_fixtureList; while (_local3) { _local3.DestroyProxy(_local2); _local3 = _local3.m_next; }; _local4 = m_contactList; while (_local4) { _local5 = _local4; _local4 = _local4.next; m_world.m_contactManager.Destroy(_local5.contact); }; m_contactList = null; }; } public function IsActive():Boolean{ return (((m_flags & e_activeFlag) == e_activeFlag)); } b2internal function ShouldCollide(_arg1:b2Body):Boolean{ if (((!((m_type == b2_dynamicBody))) && (!((_arg1.m_type == b2_dynamicBody))))){ return (false); }; var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ if (_local2.joint.m_collideConnected == false){ return (false); }; }; _local2 = _local2.next; }; return (true); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function SetFixedRotation(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_fixedRotationFlag); } else { m_flags = (m_flags & ~(e_fixedRotationFlag)); }; ResetMassData(); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function Split(_arg1:Function):b2Body{ var _local7:b2Fixture; var _local13:b2Fixture; var _local2:b2Vec2 = GetLinearVelocity().Copy(); var _local3:Number = GetAngularVelocity(); var _local4:b2Vec2 = GetWorldCenter(); var _local5:b2Body = this; var _local6:b2Body = m_world.CreateBody(GetDefinition()); var _local8:b2Fixture = _local5.m_fixtureList; while (_local8) { if (_arg1(_local8)){ _local13 = _local8.m_next; if (_local7){ _local7.m_next = _local13; } else { _local5.m_fixtureList = _local13; }; _local5.m_fixtureCount--; _local8.m_next = _local6.m_fixtureList; _local6.m_fixtureList = _local8; _local6.m_fixtureCount++; _local8.m_body = _local6; _local8 = _local13; } else { _local7 = _local8; _local8 = _local8.m_next; }; }; _local5.ResetMassData(); _local6.ResetMassData(); var _local9:b2Vec2 = _local5.GetWorldCenter(); var _local10:b2Vec2 = _local6.GetWorldCenter(); var _local11:b2Vec2 = b2Math.AddVV(_local2, b2Math.CrossFV(_local3, b2Math.SubtractVV(_local9, _local4))); var _local12:b2Vec2 = b2Math.AddVV(_local2, b2Math.CrossFV(_local3, b2Math.SubtractVV(_local10, _local4))); _local5.SetLinearVelocity(_local11); _local6.SetLinearVelocity(_local12); _local5.SetAngularVelocity(_local3); _local6.SetAngularVelocity(_local3); _local5.SynchronizeFixtures(); _local6.SynchronizeFixtures(); return (_local6); } public function SetLinearDamping(_arg1:Number):void{ m_linearDamping = _arg1; } public function GetWorld():b2World{ return (m_world); } public function ApplyTorque(_arg1:Number):void{ if (m_type != b2_dynamicBody){ return; }; if (IsAwake() == false){ SetAwake(true); }; m_torque = (m_torque + _arg1); } } }//package Box2D.Dynamics
Section 81
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var bullet:Boolean; public var awake:Boolean; public var active:Boolean; public var allowSleep:Boolean; public var angle:Number; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var angularVelocity:Number; public var linearVelocity:b2Vec2; public var position:b2Vec2; public var inertiaScale:Number; public var type:uint; public function b2BodyDef(){ position = new b2Vec2(); linearVelocity = new b2Vec2(); super(); userData = null; position.Set(0, 0); angle = 0; linearVelocity.Set(0, 0); angularVelocity = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; awake = true; fixedRotation = false; bullet = false; type = b2Body.b2_staticBody; active = true; inertiaScale = 1; } } }//package Box2D.Dynamics
Section 82
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Common.*; public class b2ContactFilter { b2internal static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Fixture, _arg2:b2Fixture):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } public function RayCollide(_arg1, _arg2:b2Fixture):Boolean{ if (!_arg1){ return (true); }; return (ShouldCollide((_arg1 as b2Fixture), _arg2)); } } }//package Box2D.Dynamics
Section 83
//b2ContactImpulse (Box2D.Dynamics.b2ContactImpulse) package Box2D.Dynamics { import Box2D.Common.*; public class b2ContactImpulse { public var tangentImpulses:Array; public var normalImpulses:Array; public function b2ContactImpulse(){ normalImpulses = new Array(b2Settings.b2_maxManifoldPoints); tangentImpulses = new Array(b2Settings.b2_maxManifoldPoints); super(); } } }//package Box2D.Dynamics
Section 84
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2ContactListener { b2internal static var b2_defaultListener:b2ContactListener = new (b2ContactListener); ; public function PreSolve(_arg1:b2Contact, _arg2:b2Manifold):void{ } public function EndContact(_arg1:b2Contact):void{ } public function PostSolve(_arg1:b2Contact, _arg2:b2ContactImpulse):void{ } public function BeginContact(_arg1:b2Contact):void{ } } }//package Box2D.Dynamics
Section 85
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2ContactManager { b2internal var m_world:b2World; b2internal var m_contactCount:int; b2internal var m_contactFactory:b2ContactFactory; b2internal var m_contactFilter:b2ContactFilter; b2internal var m_broadPhase:IBroadPhase; b2internal var m_contactList:b2Contact; b2internal var m_contactListener:b2ContactListener; b2internal var m_allocator; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_world = null; m_contactCount = 0; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = b2ContactListener.b2_defaultListener; m_contactFactory = new b2ContactFactory(m_allocator); m_broadPhase = new b2DynamicTreeBroadPhase(); } public function FindNewContacts():void{ m_broadPhase.UpdatePairs(AddPair); } public function Destroy(_arg1:b2Contact):void{ var _local2:b2Fixture = _arg1.GetFixtureA(); var _local3:b2Fixture = _arg1.GetFixtureB(); var _local4:b2Body = _local2.GetBody(); var _local5:b2Body = _local3.GetBody(); if (_arg1.IsTouching()){ m_contactListener.EndContact(_arg1); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; if (_arg1.m_nodeA.prev){ _arg1.m_nodeA.prev.next = _arg1.m_nodeA.next; }; if (_arg1.m_nodeA.next){ _arg1.m_nodeA.next.prev = _arg1.m_nodeA.prev; }; if (_arg1.m_nodeA == _local4.m_contactList){ _local4.m_contactList = _arg1.m_nodeA.next; }; if (_arg1.m_nodeB.prev){ _arg1.m_nodeB.prev.next = _arg1.m_nodeB.next; }; if (_arg1.m_nodeB.next){ _arg1.m_nodeB.next.prev = _arg1.m_nodeB.prev; }; if (_arg1.m_nodeB == _local5.m_contactList){ _local5.m_contactList = _arg1.m_nodeB.next; }; m_contactFactory.Destroy(_arg1); m_contactCount--; } public function AddPair(_arg1, _arg2):void{ var _local9:b2Fixture; var _local10:b2Fixture; var _local3:b2Fixture = (_arg1 as b2Fixture); var _local4:b2Fixture = (_arg2 as b2Fixture); var _local5:b2Body = _local3.GetBody(); var _local6:b2Body = _local4.GetBody(); if (_local5 == _local6){ return; }; var _local7:b2ContactEdge = _local6.GetContactList(); while (_local7) { if (_local7.other == _local5){ _local9 = _local7.contact.GetFixtureA(); _local10 = _local7.contact.GetFixtureB(); if ((((_local9 == _local3)) && ((_local10 == _local4)))){ return; }; if ((((_local9 == _local4)) && ((_local10 == _local3)))){ return; }; }; _local7 = _local7.next; }; if (_local6.ShouldCollide(_local5) == false){ return; }; if (m_contactFilter.ShouldCollide(_local3, _local4) == false){ return; }; var _local8:b2Contact = m_contactFactory.Create(_local3, _local4); _local3 = _local8.GetFixtureA(); _local4 = _local8.GetFixtureB(); _local5 = _local3.m_body; _local6 = _local4.m_body; _local8.m_prev = null; _local8.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local8; }; m_world.m_contactList = _local8; _local8.m_nodeA.contact = _local8; _local8.m_nodeA.other = _local6; _local8.m_nodeA.prev = null; _local8.m_nodeA.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local8.m_nodeA; }; _local5.m_contactList = _local8.m_nodeA; _local8.m_nodeB.contact = _local8; _local8.m_nodeB.other = _local5; _local8.m_nodeB.prev = null; _local8.m_nodeB.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local8.m_nodeB; }; _local6.m_contactList = _local8.m_nodeB; m_world.m_contactCount++; } public function Collide():void{ var _local2:b2Fixture; var _local3:b2Fixture; var _local4:b2Body; var _local5:b2Body; var _local6:*; var _local7:*; var _local8:Boolean; var _local9:b2Contact; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.GetFixtureA(); _local3 = _local1.GetFixtureB(); _local4 = _local2.GetBody(); _local5 = _local3.GetBody(); if ((((_local4.IsAwake() == false)) && ((_local5.IsAwake() == false)))){ _local1 = _local1.GetNext(); } else { if ((_local1.m_flags & b2Contact.e_filterFlag)){ if (_local5.ShouldCollide(_local4) == false){ _local9 = _local1; _local1 = _local9.GetNext(); Destroy(_local9); continue; }; if (m_contactFilter.ShouldCollide(_local2, _local3) == false){ _local9 = _local1; _local1 = _local9.GetNext(); Destroy(_local9); continue; }; _local1.m_flags = (_local1.m_flags & ~(b2Contact.e_filterFlag)); }; _local6 = _local2.m_proxy; _local7 = _local3.m_proxy; _local8 = m_broadPhase.TestOverlap(_local6, _local7); if (_local8 == false){ _local9 = _local1; _local1 = _local9.GetNext(); Destroy(_local9); } else { _local1.Update(m_contactListener); _local1 = _local1.GetNext(); }; }; }; } } }//package Box2D.Dynamics
Section 86
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2DebugDraw { private var m_xformScale:Number;// = 1 private var m_fillAlpha:Number;// = 1 private var m_alpha:Number;// = 1 private var m_lineThickness:Number;// = 1 private var m_drawFlags:uint; b2internal var m_sprite:Sprite; private var m_drawScale:Number;// = 1 public static var e_centerOfMassBit:uint = 16; public static var e_shapeBit:uint = 1; public static var e_aabbBit:uint = 4; public static var e_controllerBit:uint = 32; public static var e_pairBit:uint = 8; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function SetDrawScale(_arg1:Number):void{ m_drawScale = _arg1; } public function GetFillAlpha():Number{ return (m_fillAlpha); } public function GetAlpha():Number{ return (m_alpha); } public function GetLineThickness():Number{ return (m_lineThickness); } public function GetDrawScale():Number{ return (m_drawScale); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function GetSprite():Sprite{ return (m_sprite); } public function GetXFormScale():Number{ return (m_xformScale); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function SetSprite(_arg1:Sprite):void{ m_sprite = _arg1; } public function DrawTransform(_arg1:b2Transform):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function SetXFormScale(_arg1:Number):void{ m_xformScale = _arg1; } public function GetFlags():uint{ return (m_drawFlags); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function SetFillAlpha(_arg1:Number):void{ m_fillAlpha = _arg1; } public function SetAlpha(_arg1:Number):void{ m_alpha = _arg1; } public function SetLineThickness(_arg1:Number):void{ m_lineThickness = _arg1; } } }//package Box2D.Dynamics
Section 87
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeFixture(_arg1:b2Fixture):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 88
//b2FilterData (Box2D.Dynamics.b2FilterData) package Box2D.Dynamics { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Dynamics
Section 89
//b2Fixture (Box2D.Dynamics.b2Fixture) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2Fixture { b2internal var m_next:b2Fixture; b2internal var m_shape:b2Shape; b2internal var m_restitution:Number; b2internal var m_friction:Number; b2internal var m_proxy; b2internal var m_filter:b2FilterData; b2internal var m_density:Number; private var m_massData:b2MassData; b2internal var m_isSensor:Boolean; b2internal var m_userData; b2internal var m_aabb:b2AABB; b2internal var m_body:b2Body; public function b2Fixture(){ m_filter = new b2FilterData(); super(); m_aabb = new b2AABB(); m_userData = null; m_body = null; m_next = null; m_shape = null; m_density = 0; m_friction = 0; m_restitution = 0; } public function TestPoint(_arg1:b2Vec2):Boolean{ return (m_shape.TestPoint(m_body.GetTransform(), _arg1)); } public function SetDensity(_arg1:Number):void{ m_density = _arg1; } public function SetRestitution(_arg1:Number):void{ m_restitution = _arg1; } public function GetNext():b2Fixture{ return (m_next); } public function GetShape():b2Shape{ return (m_shape); } public function GetFriction():Number{ return (m_friction); } public function GetDensity():Number{ return (m_density); } public function GetMassData(_arg1:b2MassData=null):b2MassData{ if (_arg1 == null){ _arg1 = new b2MassData(); }; m_shape.ComputeMass(_arg1, m_density); return (_arg1); } public function GetAABB():b2AABB{ return (m_aabb); } public function GetType():int{ return (m_shape.GetType()); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } b2internal function Destroy():void{ m_shape = null; } public function GetRestitution():Number{ return (m_restitution); } public function SetFriction(_arg1:Number):void{ m_friction = _arg1; } b2internal function Create(_arg1:b2Body, _arg2:b2Transform, _arg3:b2FixtureDef):void{ m_userData = _arg3.userData; m_friction = _arg3.friction; m_restitution = _arg3.restitution; m_body = _arg1; m_next = null; m_filter = _arg3.filter.Copy(); m_isSensor = _arg3.isSensor; m_shape = _arg3.shape.Copy(); m_density = _arg3.density; } public function IsSensor():Boolean{ return (m_isSensor); } public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput):Boolean{ return (m_shape.RayCast(_arg1, _arg2, m_body.GetTransform())); } public function GetUserData(){ return (m_userData); } b2internal function Synchronize(_arg1:IBroadPhase, _arg2:b2Transform, _arg3:b2Transform):void{ if (!m_proxy){ return; }; var _local4:b2AABB = new b2AABB(); var _local5:b2AABB = new b2AABB(); m_shape.ComputeAABB(_local4, _arg2); m_shape.ComputeAABB(_local5, _arg3); m_aabb.Combine(_local4, _local5); var _local6:b2Vec2 = b2Math.SubtractVV(_arg3.position, _arg2.position); _arg1.MoveProxy(m_proxy, m_aabb, _local6); } b2internal function CreateProxy(_arg1:IBroadPhase, _arg2:b2Transform):void{ m_shape.ComputeAABB(m_aabb, _arg2); m_proxy = _arg1.CreateProxy(m_aabb, this); } public function SetFilterData(_arg1:b2FilterData):void{ var _local3:b2Contact; var _local4:b2Fixture; var _local5:b2Fixture; m_filter = _arg1.Copy(); if (m_body){ return; }; var _local2:b2ContactEdge = m_body.GetContactList(); while (_local2) { _local3 = _local2.contact; _local4 = _local3.GetFixtureA(); _local5 = _local3.GetFixtureB(); if ((((_local4 == this)) || ((_local5 == this)))){ _local3.FlagForFiltering(); }; _local2 = _local2.next; }; } b2internal function DestroyProxy(_arg1:IBroadPhase):void{ if (m_proxy == null){ return; }; _arg1.DestroyProxy(m_proxy); m_proxy = null; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody():b2Body{ return (m_body); } public function SetSensor(_arg1:Boolean):void{ var _local3:b2Contact; var _local4:b2Fixture; var _local5:b2Fixture; if (m_isSensor == _arg1){ return; }; m_isSensor = _arg1; if (m_body == null){ return; }; var _local2:b2ContactEdge = m_body.GetContactList(); while (_local2) { _local3 = _local2.contact; _local4 = _local3.GetFixtureA(); _local5 = _local3.GetFixtureB(); if ((((_local4 == this)) || ((_local5 == this)))){ _local3.SetSensor(((_local4.IsSensor()) || (_local5.IsSensor()))); }; _local2 = _local2.next; }; } } }//package Box2D.Dynamics
Section 90
//b2FixtureDef (Box2D.Dynamics.b2FixtureDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2FixtureDef { public var shape:b2Shape; public var isSensor:Boolean; public var density:Number; public var restitution:Number; public var userData; public var filter:b2FilterData; public var friction:Number; public function b2FixtureDef(){ filter = new b2FilterData(); super(); shape = null; userData = null; friction = 0.2; restitution = 0; density = 0; filter.categoryBits = 1; filter.maskBits = 0xFFFF; filter.groupIndex = 0; isSensor = false; } } }//package Box2D.Dynamics
Section 91
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2Island { private var m_contactSolver:b2ContactSolver; private var m_listener:b2ContactListener; private var m_bodyCapacity:int; b2internal var m_bodies:Array; b2internal var m_bodyCount:int; b2internal var m_jointCapacity:int; b2internal var m_contactCount:int; b2internal var m_contacts:Array; b2internal var m_contactCapacity:int; b2internal var m_jointCount:int; private var m_allocator; b2internal var m_joints:Array; private static var s_impulse:b2ContactImpulse = new b2ContactImpulse(); public function b2Island(){ m_bodies = new Array(); m_contacts = new Array(); m_joints = new Array(); } public function AddBody(_arg1:b2Body):void{ _arg1.m_islandIndex = m_bodyCount; var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local3:b2Contact; var _local4:b2ContactConstraint; var _local5:int; if (m_listener == null){ return; }; var _local2:int; while (_local2 < m_contactCount) { _local3 = m_contacts[_local2]; _local4 = _arg1[_local2]; _local5 = 0; while (_local5 < _local4.pointCount) { s_impulse.normalImpulses[_local5] = _local4.points[_local5].normalImpulse; s_impulse.tangentImpulses[_local5] = _local4.points[_local5].tangentImpulse; _local5++; }; m_listener.PostSolve(_local3, s_impulse); _local2++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean):void{ var _local4:int; var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Boolean; var _local13:Boolean; var _local14:Boolean; var _local15:Number; var _local16:Number; var _local17:Number; _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.GetType() != b2Body.b2_dynamicBody){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_linearVelocity.Multiply(b2Math.Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); }; _local4++; }; m_contactSolver.Initialize(_arg1, m_contacts, m_contactCount, m_allocator); var _local8:b2ContactSolver = m_contactSolver; _local8.InitVelocityConstraints(_arg1); _local4 = 0; while (_local4 < m_jointCount) { _local7 = m_joints[_local4]; _local7.InitVelocityConstraints(_arg1); _local4++; }; _local4 = 0; while (_local4 < _arg1.velocityIterations) { _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.SolveVelocityConstraints(_arg1); _local5++; }; _local8.SolveVelocityConstraints(); _local4++; }; _local4 = 0; while (_local4 < m_jointCount) { _local7 = m_joints[_local4]; _local7.FinalizeVelocityConstraints(); _local4++; }; _local8.FinalizeVelocityConstraints(); _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.GetType() == b2Body.b2_staticBody){ } else { _local9 = (_arg1.dt * _local6.m_linearVelocity.x); _local10 = (_arg1.dt * _local6.m_linearVelocity.y); if (((_local9 * _local9) + (_local10 * _local10)) > b2Settings.b2_maxTranslationSquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * (b2Settings.b2_maxTranslation * _arg1.inv_dt)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * (b2Settings.b2_maxTranslation * _arg1.inv_dt)); }; _local11 = (_arg1.dt * _local6.m_angularVelocity); if (((_arg1.dt * _local6.m_angularVelocity) * _local11) > b2Settings.b2_maxRotationSquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = (-(b2Settings.b2_maxRotation) * _arg1.inv_dt); } else { _local6.m_angularVelocity = (b2Settings.b2_maxRotation * _arg1.inv_dt); }; }; _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local4++; }; _local4 = 0; while (_local4 < _arg1.positionIterations) { _local12 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local13 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local14 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local13 = ((_local13) && (_local14)); _local5++; }; if (((_local12) && (_local13))){ break; }; _local4++; }; Report(_local8.m_constraints); if (_arg3){ _local15 = Number.MAX_VALUE; _local16 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local17 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.GetType() == b2Body.b2_staticBody){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local15 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local17)))) || ((b2Math.Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local16)))){ _local6.m_sleepTime = 0; _local15 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local15 = b2Math.Min(_local15, _local6.m_sleepTime); }; }; _local4++; }; if (_local15 >= b2Settings.b2_timeToSleep){ _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; _local6.SetAwake(false); _local4++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local3:int; var _local6:b2Body; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; m_contactSolver.Initialize(_arg1, m_contacts, m_contactCount, m_allocator); var _local4:b2ContactSolver = m_contactSolver; _local2 = 0; while (_local2 < m_jointCount) { m_joints[_local2].InitVelocityConstraints(_arg1); _local2++; }; _local2 = 0; while (_local2 < _arg1.velocityIterations) { _local4.SolveVelocityConstraints(); _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].SolveVelocityConstraints(_arg1); _local3++; }; _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local6 = m_bodies[_local2]; if (_local6.GetType() == b2Body.b2_staticBody){ } else { _local7 = (_arg1.dt * _local6.m_linearVelocity.x); _local8 = (_arg1.dt * _local6.m_linearVelocity.y); if (((_local7 * _local7) + (_local8 * _local8)) > b2Settings.b2_maxTranslationSquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * (b2Settings.b2_maxTranslation * _arg1.inv_dt)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * (b2Settings.b2_maxTranslation * _arg1.inv_dt)); }; _local9 = (_arg1.dt * _local6.m_angularVelocity); if (((_arg1.dt * _local6.m_angularVelocity) * _local9) > b2Settings.b2_maxRotationSquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = (-(b2Settings.b2_maxRotation) * _arg1.inv_dt); } else { _local6.m_angularVelocity = (b2Settings.b2_maxRotation * _arg1.inv_dt); }; }; _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local2++; }; var _local5:Number = 0.75; _local2 = 0; while (_local2 < _arg1.positionIterations) { _local10 = _local4.SolvePositionConstraints(_local5); _local11 = true; _local3 = 0; while (_local3 < m_jointCount) { _local12 = m_joints[_local3].SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = ((_local11) && (_local12)); _local3++; }; if (((_local10) && (_local11))){ break; }; _local2++; }; Report(_local4.m_constraints); } public function Initialize(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener, _arg6:b2ContactSolver):void{ var _local7:int; m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_contactSolver = _arg6; _local7 = m_bodies.length; while (_local7 < _arg1) { m_bodies[_local7] = null; _local7++; }; _local7 = m_contacts.length; while (_local7 < _arg2) { m_contacts[_local7] = null; _local7++; }; _local7 = m_joints.length; while (_local7 < _arg3) { m_joints[_local7] = null; _local7++; }; } } }//package Box2D.Dynamics
Section 92
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var inv_dt:Number; public var dt:Number; public var velocityIterations:int; public var dtRatio:Number; public var positionIterations:int; public function Set(_arg1:b2TimeStep):void{ dt = _arg1.dt; inv_dt = _arg1.inv_dt; positionIterations = _arg1.positionIterations; velocityIterations = _arg1.velocityIterations; warmStarting = _arg1.warmStarting; } } }//package Box2D.Dynamics
Section 93
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2World { private var m_inv_dt0:Number; private var m_contactSolver:b2ContactSolver; private var m_controllerList:b2Controller; b2internal var m_contactList:b2Contact; private var m_controllerCount:int; private var m_allowSleep:Boolean; private var m_island:b2Island; b2internal var m_flags:int; private var m_jointCount:int; private var m_bodyCount:int; private var s_stack:Array; private var m_destructionListener:b2DestructionListener; b2internal var m_groundBody:b2Body; b2internal var m_contactCount:int; private var m_debugDraw:b2DebugDraw; b2internal var m_bodyList:b2Body; private var m_jointList:b2Joint; private var m_gravity:b2Vec2; b2internal var m_contactManager:b2ContactManager; public static const e_newFixture:int = 1; public static const e_locked:int = 2; private static var s_timestep:b2TimeStep = new b2TimeStep(); private static var s_queue:Array = new Array(); private static var s_timestep2:b2TimeStep = new b2TimeStep(); private static var s_backupA:b2Sweep = new b2Sweep(); private static var m_continuousPhysics:Boolean; private static var m_warmStarting:Boolean; private static var s_xf:b2Transform = new b2Transform(); private static var s_backupB:b2Sweep = new b2Sweep(); private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public function b2World(_arg1:b2Vec2, _arg2:Boolean){ s_stack = new Array(); m_contactManager = new b2ContactManager(); m_contactSolver = new b2ContactSolver(); m_island = new b2Island(); super(); m_destructionListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_controllerList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_controllerCount = 0; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg2; m_gravity = _arg1; m_inv_dt0 = 0; m_contactManager.m_world = this; var _local3:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local3); } b2internal function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.GetBodyA(); var _local3:b2Body = _arg1.GetBodyB(); var _local4:b2Transform = _local2.m_xf; var _local5:b2Transform = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchorA(); var _local9:b2Vec2 = _arg1.GetAnchorB(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchorA(); _local13 = _local11.GetGroundAnchorB(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function RayCastAll(_arg1:b2Vec2, _arg2:b2Vec2):Array{ var result:Array; var RayCastAllWrapper:Function; var point1 = _arg1; var point2 = _arg2; RayCastAllWrapper = function (_arg1:b2Fixture, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):Number{ result[result.length] = _arg1; return (1); }; result = new Array(); RayCast(RayCastAllWrapper, point1, point2); return (result); } public function QueryAABB(_arg1:Function, _arg2:b2AABB):void{ var broadPhase:IBroadPhase; var WorldQueryWrapper:Function; var callback = _arg1; var aabb = _arg2; WorldQueryWrapper = function (_arg1):Boolean{ return (callback(broadPhase.GetUserData(_arg1))); }; broadPhase = m_contactManager.m_broadPhase; broadPhase.Query(WorldQueryWrapper, aabb); } public function GetJointCount():int{ return (m_jointCount); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_contactManager.m_broadPhase.GetProxyCount()); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Fixture; var _local5:b2Shape; var _local6:b2Joint; var _local7:IBroadPhase; var _local11:b2Transform; var _local16:b2Controller; var _local17:b2Contact; var _local18:b2Fixture; var _local19:b2Fixture; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2AABB; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Vec2 = new b2Vec2(); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; var _local15:b2Color = new b2Color(0, 0, 0); if ((_local1 & b2DebugDraw.e_shapeBit)){ _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetFixtureList(); while (_local4) { _local5 = _local4.GetShape(); if (_local3.IsActive() == false){ _local15.Set(0.5, 0.5, 0.3); DrawShape(_local5, _local11, _local15); } else { if (_local3.GetType() == b2Body.b2_staticBody){ _local15.Set(0.5, 0.9, 0.5); DrawShape(_local5, _local11, _local15); } else { if (_local3.GetType() == b2Body.b2_kinematicBody){ _local15.Set(0.5, 0.5, 0.9); DrawShape(_local5, _local11, _local15); } else { if (_local3.IsAwake() == false){ _local15.Set(0.6, 0.6, 0.6); DrawShape(_local5, _local11, _local15); } else { _local15.Set(0.9, 0.7, 0.7); DrawShape(_local5, _local11, _local15); }; }; }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local6 = m_jointList; while (_local6) { DrawJoint(_local6); _local6 = _local6.m_next; }; }; if ((_local1 & b2DebugDraw.e_controllerBit)){ _local16 = m_controllerList; while (_local16) { _local16.Draw(m_debugDraw); _local16 = _local16.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local15.Set(0.3, 0.9, 0.9); _local17 = m_contactManager.m_contactList; while (_local17) { _local18 = _local17.GetFixtureA(); _local19 = _local17.GetFixtureB(); _local20 = _local18.GetAABB().GetCenter(); _local21 = _local19.GetAABB().GetCenter(); m_debugDraw.DrawSegment(_local20, _local21, _local15); _local17 = _local17.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local7 = m_contactManager.m_broadPhase; _local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; _local3 = m_bodyList; while (_local3) { if (_local3.IsActive() == false){ } else { _local4 = _local3.GetFixtureList(); while (_local4) { _local22 = _local7.GetFatAABB(_local4.m_proxy); _local14[0].Set(_local22.lowerBound.x, _local22.lowerBound.y); _local14[1].Set(_local22.upperBound.x, _local22.lowerBound.y); _local14[2].Set(_local22.upperBound.x, _local22.upperBound.y); _local14[3].Set(_local22.lowerBound.x, _local22.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local15); _local4 = _local4.GetNext(); }; }; _local3 = _local3.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawTransform(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local6:b2JointEdge; var _local7:b2ControllerEdge; var _local8:b2ContactEdge; var _local9:b2Fixture; if (IsLocked() == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local6 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local6.joint); }; DestroyJoint(_local6.joint); }; var _local3:b2ControllerEdge = _arg1.m_controllerList; while (_local3) { _local7 = _local3; _local3 = _local3.nextController; _local7.controller.RemoveBody(_arg1); }; var _local4:b2ContactEdge = _arg1.m_contactList; while (_local4) { _local8 = _local4; _local4 = _local4.next; m_contactManager.Destroy(_local8.contact); }; _arg1.m_contactList = null; var _local5:b2Fixture = _arg1.m_fixtureList; while (_local5) { _local9 = _local5; _local5 = _local5.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeFixture(_local9); }; _local9.DestroyProxy(m_contactManager.m_broadPhase); _local9.Destroy(); }; _arg1.m_fixtureList = null; _arg1.m_fixtureCount = 0; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } b2internal function DrawShape(_arg1:b2Shape, _arg2:b2Transform, _arg3:b2Color):void{ var _local4:b2CircleShape; var _local5:b2Vec2; var _local6:Number; var _local7:b2Vec2; var _local8:int; var _local9:b2PolygonShape; var _local10:int; var _local11:Array; var _local12:Array; var _local13:b2EdgeShape; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local4 = (_arg1 as b2CircleShape); _local5 = b2Math.MulX(_arg2, _local4.m_p); _local6 = _local4.m_radius; _local7 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local5, _local6, _local7, _arg3); break; case b2Shape.e_polygonShape: _local9 = (_arg1 as b2PolygonShape); _local10 = _local9.GetVertexCount(); _local11 = _local9.GetVertices(); _local12 = new Array(_local10); _local8 = 0; while (_local8 < _local10) { _local12[_local8] = b2Math.MulX(_arg2, _local11[_local8]); _local8++; }; m_debugDraw.DrawSolidPolygon(_local12, _local10, _arg3); break; case b2Shape.e_edgeShape: _local13 = (_arg1 as b2EdgeShape); m_debugDraw.DrawSegment(b2Math.MulX(_arg2, _local13.GetVertex1()), b2Math.MulX(_arg2, _local13.GetVertex2()), _arg3); break; }; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DestroyController(_arg1:b2Controller):void{ _arg1.Clear(); if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1 == m_controllerList){ m_controllerList = _arg1.m_next; }; m_controllerCount--; } b2internal function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local10:int; var _local11:int; var _local12:b2Body; var _local13:b2ContactEdge; var _local14:b2JointEdge; var _local3:b2Controller = m_controllerList; while (_local3) { _local3.Step(_arg1); _local3 = _local3.m_next; }; var _local4:b2Island = m_island; _local4.Initialize(m_bodyCount, m_contactCount, m_jointCount, null, m_contactManager.m_contactListener, m_contactSolver); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local5:b2Contact = m_contactList; while (_local5) { _local5.m_flags = (_local5.m_flags & ~(b2Contact.e_islandFlag)); _local5 = _local5.m_next; }; var _local6:b2Joint = m_jointList; while (_local6) { _local6.m_islandFlag = false; _local6 = _local6.m_next; }; var _local7:int = m_bodyCount; var _local8:Array = s_stack; var _local9:b2Body = m_bodyList; while (_local9) { if ((_local9.m_flags & b2Body.e_islandFlag)){ } else { if ((((_local9.IsAwake() == false)) || ((_local9.IsActive() == false)))){ } else { if (_local9.GetType() == b2Body.b2_staticBody){ } else { _local4.Clear(); _local10 = 0; var _temp1 = _local10; _local10 = (_local10 + 1); var _local15 = _temp1; _local8[_local15] = _local9; _local9.m_flags = (_local9.m_flags | b2Body.e_islandFlag); while (_local10 > 0) { --_local10; _local2 = _local8[_local10]; _local4.AddBody(_local2); if (_local2.IsAwake() == false){ _local2.SetAwake(true); }; if (_local2.GetType() == b2Body.b2_staticBody){ } else { _local13 = _local2.m_contactList; while (_local13) { if ((_local13.contact.m_flags & b2Contact.e_islandFlag)){ } else { if ((((((_local13.contact.IsSensor() == true)) || ((_local13.contact.IsEnabled() == false)))) || ((_local13.contact.IsTouching() == false)))){ } else { _local4.AddContact(_local13.contact); _local13.contact.m_flags = (_local13.contact.m_flags | b2Contact.e_islandFlag); _local12 = _local13.other; if ((_local12.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local10; _local10 = (_local10 + 1); var _local16 = _temp2; _local8[_local16] = _local12; _local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag); }; }; }; _local13 = _local13.next; }; _local14 = _local2.m_jointList; while (_local14) { if (_local14.joint.m_islandFlag == true){ } else { _local12 = _local14.other; if (_local12.IsActive() == false){ } else { _local4.AddJoint(_local14.joint); _local14.joint.m_islandFlag = true; if ((_local12.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local10; _local10 = (_local10 + 1); _local16 = _temp3; _local8[_local16] = _local12; _local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag); }; }; }; _local14 = _local14.next; }; }; }; _local4.Solve(_arg1, m_gravity, m_allowSleep); _local11 = 0; while (_local11 < _local4.m_bodyCount) { _local2 = _local4.m_bodies[_local11]; if (_local2.GetType() == b2Body.b2_staticBody){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local11++; }; }; }; }; _local9 = _local9.m_next; }; _local11 = 0; while (_local11 < _local8.length) { if (!_local8[_local11]){ break; }; _local8[_local11] = null; _local11++; }; _local2 = m_bodyList; while (_local2) { if ((((_local2.IsAwake() == false)) || ((_local2.IsActive() == false)))){ } else { if (_local2.GetType() == b2Body.b2_staticBody){ } else { _local2.SynchronizeFixtures(); }; }; _local2 = _local2.m_next; }; m_contactManager.FindNewContacts(); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactManager.m_contactFilter = _arg1; } b2internal function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Fixture; var _local4:b2Fixture; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local8:b2Joint; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:int; var _local17:b2TimeStep; var _local18:int; var _local19:Number; var _local20:Number; var _local21:b2JointEdge; var _local22:b2Body; var _local9:b2Island = m_island; _local9.Initialize(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, b2Settings.b2_maxTOIJointsPerIsland, null, m_contactManager.m_contactListener, m_contactSolver); var _local10:Array = s_queue; _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; _local8 = m_jointList; while (_local8) { _local8.m_islandFlag = false; _local8 = _local8.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((((((_local11.IsSensor() == true)) || ((_local11.IsEnabled() == false)))) || ((_local11.IsContinuous() == false)))){ } else { _local19 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local19 = _local11.m_toi; } else { _local3 = _local11.m_fixtureA; _local4 = _local11.m_fixtureB; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((!((_local5.GetType() == b2Body.b2_dynamicBody))) || ((_local5.IsAwake() == false)))) && (((!((_local6.GetType() == b2Body.b2_dynamicBody))) || ((_local6.IsAwake() == false)))))){ continue; }; _local20 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local20 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local20); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local20 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local20); }; }; _local19 = _local11.ComputeTOI(_local5.m_sweep, _local6.m_sweep); b2Settings.b2Assert((((0 <= _local19)) && ((_local19 <= 1)))); if ((((_local19 > 0)) && ((_local19 < 1)))){ _local19 = (((1 - _local19) * _local20) + _local19); if (_local19 > 1){ _local19 = 1; }; }; _local11.m_toi = _local19; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local19)) && ((_local19 < _local13)))){ _local12 = _local11; _local13 = _local19; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_fixtureA; _local4 = _local12.m_fixtureB; _local5 = _local3.m_body; _local6 = _local4.m_body; s_backupA.Set(_local5.m_sweep); s_backupB.Set(_local6.m_sweep); _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactManager.m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if ((((_local12.IsSensor() == true)) || ((_local12.IsEnabled() == false)))){ _local5.m_sweep.Set(s_backupA); _local6.m_sweep.Set(s_backupB); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); } else { if (_local12.IsTouching() == false){ } else { _local14 = _local5; if (_local14.GetType() != b2Body.b2_dynamicBody){ _local14 = _local6; }; _local9.Clear(); _local15 = 0; _local16 = 0; var _temp1 = _local16; _local16 = (_local16 + 1); _local10[(_local15 + _temp1)] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local16 > 0) { var _temp2 = _local15; _local15 = (_local15 + 1); _local2 = _local10[_temp2]; _local16--; _local9.AddBody(_local2); if (_local2.IsAwake() == false){ _local2.SetAwake(true); }; if (_local2.GetType() != b2Body.b2_dynamicBody){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local9.m_contactCount == _local9.m_contactCapacity){ break; }; if ((_local7.contact.m_flags & b2Contact.e_islandFlag)){ } else { if ((((((_local7.contact.IsSensor() == true)) || ((_local7.contact.IsEnabled() == false)))) || ((_local7.contact.IsTouching() == false)))){ } else { _local9.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local22 = _local7.other; if ((_local22.m_flags & b2Body.e_islandFlag)){ } else { if (_local22.GetType() != b2Body.b2_staticBody){ _local22.Advance(_local13); _local22.SetAwake(true); }; _local10[(_local15 + _local16)] = _local22; _local16++; _local22.m_flags = (_local22.m_flags | b2Body.e_islandFlag); }; }; }; _local7 = _local7.next; }; _local21 = _local2.m_jointList; while (_local21) { if (_local9.m_jointCount == _local9.m_jointCapacity){ } else { if (_local21.joint.m_islandFlag == true){ } else { _local22 = _local21.other; if (_local22.IsActive() == false){ } else { _local9.AddJoint(_local21.joint); _local21.joint.m_islandFlag = true; if ((_local22.m_flags & b2Body.e_islandFlag)){ } else { if (_local22.GetType() != b2Body.b2_staticBody){ _local22.Advance(_local13); _local22.SetAwake(true); }; _local10[(_local15 + _local16)] = _local22; _local16++; _local22.m_flags = (_local22.m_flags | b2Body.e_islandFlag); }; }; }; }; _local21 = _local21.next; }; }; }; _local17 = s_timestep; _local17.warmStarting = false; _local17.dt = ((1 - _local13) * _arg1.dt); _local17.inv_dt = (1 / _local17.dt); _local17.dtRatio = 0; _local17.velocityIterations = _arg1.velocityIterations; _local17.positionIterations = _arg1.positionIterations; _local9.SolveTOI(_local17); _local18 = 0; while (_local18 < _local9.m_bodyCount) { _local2 = _local9.m_bodies[_local18]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if (_local2.IsAwake() == false){ } else { if (_local2.GetType() != b2Body.b2_dynamicBody){ } else { _local2.SynchronizeFixtures(); _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local18++; }; _local18 = 0; while (_local18 < _local9.m_contactCount) { _local11 = _local9.m_contacts[_local18]; _local9.m_contacts[_local18].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local18++; }; _local18 = 0; while (_local18 < _local9.m_jointCount) { _local8 = _local9.m_joints[_local18]; _local8.m_islandFlag = false; _local18++; }; m_contactManager.FindNewContacts(); }; }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetContactCount():int{ return (m_contactCount); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetGravity():b2Vec2{ return (m_gravity); } public function RayCastOne(_arg1:b2Vec2, _arg2:b2Vec2):b2Fixture{ var result:b2Fixture; var RayCastOneWrapper:Function; var point1 = _arg1; var point2 = _arg2; RayCastOneWrapper = function (_arg1:b2Fixture, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):Number{ result = _arg1; return (_arg4); }; RayCast(RayCastOneWrapper, point1, point2); return (result); } public function Validate():void{ m_contactManager.m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function QueryPoint(_arg1:Function, _arg2:b2Vec2):void{ var broadPhase:IBroadPhase; var WorldQueryWrapper:Function; var callback = _arg1; var p = _arg2; WorldQueryWrapper = function (_arg1):Boolean{ var _local2:b2Fixture = (broadPhase.GetUserData(_arg1) as b2Fixture); if (_local2.TestPoint(p)){ return (callback(_local2)); }; return (true); }; broadPhase = m_contactManager.m_broadPhase; var aabb:b2AABB = new b2AABB(); aabb.lowerBound.Set((p.x - b2Settings.b2_linearSlop), (p.y - b2Settings.b2_linearSlop)); aabb.upperBound.Set((p.x + b2Settings.b2_linearSlop), (p.y + b2Settings.b2_linearSlop)); broadPhase.Query(WorldQueryWrapper, aabb); } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local5:b2ContactEdge; var _local2:b2Joint = b2Joint.Create(_arg1, null); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_edgeA.joint = _local2; _local2.m_edgeA.other = _local2.m_bodyB; _local2.m_edgeA.prev = null; _local2.m_edgeA.next = _local2.m_bodyA.m_jointList; if (_local2.m_bodyA.m_jointList){ _local2.m_bodyA.m_jointList.prev = _local2.m_edgeA; }; _local2.m_bodyA.m_jointList = _local2.m_edgeA; _local2.m_edgeB.joint = _local2; _local2.m_edgeB.other = _local2.m_bodyA; _local2.m_edgeB.prev = null; _local2.m_edgeB.next = _local2.m_bodyB.m_jointList; if (_local2.m_bodyB.m_jointList){ _local2.m_bodyB.m_jointList.prev = _local2.m_edgeB; }; _local2.m_bodyB.m_jointList = _local2.m_edgeB; var _local3:b2Body = _arg1.bodyA; var _local4:b2Body = _arg1.bodyB; if (_arg1.collideConnected == false){ _local5 = _local4.GetContactList(); while (_local5) { if (_local5.other == _local3){ _local5.contact.FlagForFiltering(); }; _local5 = _local5.next; }; }; return (_local2); } public function GetContactList():b2Contact{ return (m_contactList); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2ContactEdge; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_bodyA; var _local4:b2Body = _arg1.m_bodyB; _local3.SetAwake(true); _local4.SetAwake(true); if (_arg1.m_edgeA.prev){ _arg1.m_edgeA.prev.next = _arg1.m_edgeA.next; }; if (_arg1.m_edgeA.next){ _arg1.m_edgeA.next.prev = _arg1.m_edgeA.prev; }; if (_arg1.m_edgeA == _local3.m_jointList){ _local3.m_jointList = _arg1.m_edgeA.next; }; _arg1.m_edgeA.prev = null; _arg1.m_edgeA.next = null; if (_arg1.m_edgeB.prev){ _arg1.m_edgeB.prev.next = _arg1.m_edgeB.next; }; if (_arg1.m_edgeB.next){ _arg1.m_edgeB.next.prev = _arg1.m_edgeB.prev; }; if (_arg1.m_edgeB == _local4.m_jointList){ _local4.m_jointList = _arg1.m_edgeB.next; }; _arg1.m_edgeB.prev = null; _arg1.m_edgeB.next = null; b2Joint.Destroy(_arg1, null); m_jointCount--; if (_local2 == false){ _local5 = _local4.GetContactList(); while (_local5) { if (_local5.other == _local3){ _local5.contact.FlagForFiltering(); }; _local5 = _local5.next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactManager.m_contactListener = _arg1; } public function CreateController(_arg1:b2Controller):b2Controller{ if (_arg1.m_world != this){ throw (new Error("Controller can only be a member of one world")); }; _arg1.m_next = m_controllerList; _arg1.m_prev = null; if (m_controllerList){ m_controllerList.m_prev = _arg1; }; m_controllerList = _arg1; m_controllerCount++; _arg1.m_world = this; return (_arg1); } public function QueryShape(_arg1:Function, _arg2:b2Shape, _arg3:b2Transform=null):void{ var broadPhase:IBroadPhase; var WorldQueryWrapper:Function; var callback = _arg1; var shape = _arg2; var transform = _arg3; WorldQueryWrapper = function (_arg1):Boolean{ var _local2:b2Fixture = (broadPhase.GetUserData(_arg1) as b2Fixture); if (b2Shape.TestOverlap(shape, transform, _local2.GetShape(), _local2.GetBody().GetTransform())){ return (callback(_local2)); }; return (true); }; if (transform == null){ transform = new b2Transform(); transform.SetIdentity(); }; broadPhase = m_contactManager.m_broadPhase; var aabb:b2AABB = new b2AABB(); shape.ComputeAABB(aabb, transform); broadPhase.Query(WorldQueryWrapper, aabb); } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (IsLocked() == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function RemoveController(_arg1:b2Controller):void{ if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (m_controllerList == _arg1){ m_controllerList = _arg1.m_next; }; m_controllerCount--; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function RayCast(_arg1:Function, _arg2:b2Vec2, _arg3:b2Vec2):void{ var broadPhase:IBroadPhase; var output:b2RayCastOutput; var RayCastWrapper:Function; var callback = _arg1; var point1 = _arg2; var point2 = _arg3; RayCastWrapper = function (_arg1:b2RayCastInput, _arg2):Number{ var _local6:Number; var _local7:b2Vec2; var _local3:* = broadPhase.GetUserData(_arg2); var _local4:b2Fixture = (_local3 as b2Fixture); var _local5:Boolean = _local4.RayCast(output, _arg1); if (_local5){ _local6 = output.fraction; _local7 = new b2Vec2((((1 - _local6) * point1.x) + (_local6 * point2.x)), (((1 - _local6) * point1.y) + (_local6 * point2.y))); return (callback(_local4, _local7, output.normal, _local6)); }; return (_arg1.maxFraction); }; broadPhase = m_contactManager.m_broadPhase; output = new b2RayCastOutput(); var input:b2RayCastInput = new b2RayCastInput(point1, point2); broadPhase.RayCast(RayCastWrapper, input); } public function Step(_arg1:Number, _arg2:int, _arg3:int):void{ if ((m_flags & e_newFixture)){ m_contactManager.FindNewContacts(); m_flags = (m_flags & ~(e_newFixture)); }; m_flags = (m_flags | e_locked); var _local4:b2TimeStep = s_timestep2; _local4.dt = _arg1; _local4.velocityIterations = _arg2; _local4.positionIterations = _arg3; if (_arg1 > 0){ _local4.inv_dt = (1 / _arg1); } else { _local4.inv_dt = 0; }; _local4.dtRatio = (m_inv_dt0 * _arg1); _local4.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local4.dt > 0){ Solve(_local4); }; if (((m_continuousPhysics) && ((_local4.dt > 0)))){ SolveTOI(_local4); }; if (_local4.dt > 0){ m_inv_dt0 = _local4.inv_dt; }; m_flags = (m_flags & ~(e_locked)); } public function IsLocked():Boolean{ return (((m_flags & e_locked) > 0)); } public function ClearForces():void{ var _local1:b2Body = m_bodyList; while (_local1) { _local1.m_force.SetZero(); _local1.m_torque = 0; _local1 = _local1.m_next; }; } public function GetBodyCount():int{ return (m_bodyCount); } public function SetBroadPhase(_arg1:IBroadPhase):void{ var _local4:b2Fixture; var _local2:IBroadPhase = m_contactManager.m_broadPhase; m_contactManager.m_broadPhase = _arg1; var _local3:b2Body = m_bodyList; while (_local3) { _local4 = _local3.m_fixtureList; while (_local4) { _local4.m_proxy = _arg1.CreateProxy(_local2.GetFatAABB(_local4.m_proxy), _local4); _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; } public function AddController(_arg1:b2Controller):b2Controller{ _arg1.m_next = m_controllerList; _arg1.m_prev = null; m_controllerList = _arg1; _arg1.m_world = this; m_controllerCount++; return (_arg1); } } }//package Box2D.Dynamics
Section 94
//SoundShortcuts (caurina.transitions.properties.SoundShortcuts) package caurina.transitions.properties { import flash.media.*; import caurina.transitions.*; public class SoundShortcuts { public function SoundShortcuts(){ trace("This is an static class and should not be instantiated."); } public static function init():void{ Tweener.registerSpecialProperty("_sound_volume", _sound_volume_get, _sound_volume_set); Tweener.registerSpecialProperty("_sound_pan", _sound_pan_get, _sound_pan_set); } public static function _sound_pan_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:SoundTransform = _arg1.soundTransform; _local5.pan = _arg2; _arg1.soundTransform = _local5; } public static function _sound_volume_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:SoundTransform = _arg1.soundTransform; _local5.volume = _arg2; _arg1.soundTransform = _local5; } public static function _sound_pan_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return (_arg1.soundTransform.pan); } public static function _sound_volume_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return (_arg1.soundTransform.volume); } } }//package caurina.transitions.properties
Section 95
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local3:Object; var _local5:String; var _local2:Object = {}; var _local4:int; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint = _arg2.length; var _local4:uint; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitions
Section 96
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 97
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 98
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 99
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 100
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 101
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ if (!_inited){ init(); }; var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; var _local5:Object = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time; var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; var _local3:Number = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.71"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); updateFrame(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; var _local7:Object = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; var _local10:Array = new Array(); var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var _local12:Object = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; if (!Boolean(_tweenList)){ return ([]); }; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; if (!Boolean(_tweenList)){ return (0); }; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ if (!_inited){ init(); }; var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 102
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local3:String; var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:Boolean; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; var _local2:Object = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 103
//CompleteBox (core.gamecomplete.CompleteBox) package core.gamecomplete { import flash.display.*; import core.objects.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class CompleteBox extends Box { public function CompleteBox(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } override public function update():void{ updateSkin(); leftLeg.update(); rightLeg.update(); tie.update(); checkLimit(); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass(SKIN_CLASS_NAME); skin = new (_local1); CompleteEngine.getInstance().canvas.player.addChild(skin); updateSkin(); skinInner = (skin.getChildByName("inner") as MovieClip); skinLeftLeg = (skinInner.getChildByName("leftLeg") as Sprite); skinRightLeg = (skinInner.getChildByName("rightLeg") as Sprite); skinTie = (skinInner.getChildByName("tie") as Sprite); skinInner.stop(); skinDist = new Sprite(); skinDist.graphics.clear(); skinDist.graphics.lineStyle(0, 0xFF0000, 0.7); engine.canvas.support.addChild(skinDist); var _local2:int = (1 + Math.floor((Math.random() * 3))); skinInner.gotoAndStop(_local2); } private function checkLimit():void{ var _local1:Number = body.GetLinearVelocity().y; var _local2:Number = (body.GetPosition().y * CompleteEngine.getInstance().physScale); if ((((_local1 > 0)) && ((_local2 > 520)))){ CompleteEngine.getInstance().destroyObject(this); }; } override public function destroy():void{ skin.parent.removeChild(skin); CompleteEngine.getInstance().world.DestroyBody(body); } override protected function createBody():void{ var _local1:b2BodyDef = new b2BodyDef(); _local1.type = b2Body.b2_dynamicBody; _local1.position.Set((x / engine.physScale), (y / engine.physScale)); _local1.userData = this; body = CompleteEngine.getInstance().world.CreateBody(_local1); var _local2:b2PolygonShape = new b2PolygonShape(); var _local3:Number = ((width / engine.physScale) / 2); var _local4:Number = ((height / engine.physScale) / 2); _local2.SetAsBox(_local3, _local4); fixture = body.CreateFixture2(_local2, 1); fixture.SetRestitution(0.2); fixture.SetFriction(0.5); fixture.SetUserData(this); var _local5:b2FilterData = new b2FilterData(); _local5.categoryBits = 2; _local5.maskBits = (0xFFFF & ~(2)); fixture.SetFilterData(_local5); } } }//package core.gamecomplete
Section 104
//CompleteEngine (core.gamecomplete.CompleteEngine) package core.gamecomplete { import flash.events.*; import core.*; import flash.display.*; import core.objects.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class CompleteEngine { private var container:Sprite; public var world:b2World; private var objects:Array; public var physScale:Number;// = 30 public var canvas:CoreCanvas; private var velocityIterations:int;// = 10 public var timeStep:Number;// = 0.0333333333333333 private var positionIterations:int;// = 10 private static var instance:CompleteEngine; private function updateObjects():void{ var _local2:BaseObject; var _local1:uint; while (_local1 < objects.length) { _local2 = objects[_local1]; _local2.update(); _local1++; }; } private function initBox2d():void{ var _local1:b2Vec2 = new b2Vec2(0, 10); var _local2:Boolean; world = new b2World(_local1, _local2); var _local3:b2DebugDraw = new b2DebugDraw(); var _local4:Sprite = canvas.debug; _local4.mouseEnabled = false; _local4.mouseChildren = false; _local3.SetSprite(_local4); _local3.SetDrawScale(physScale); _local3.SetFillAlpha(0.7); _local3.SetLineThickness(1); _local3.SetFlags(((b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit) | b2DebugDraw.e_pairBit)); world.SetDebugDraw(_local3); } private function init():void{ } public function destroyObject(_arg1:BaseObject):void{ var _local2:int = objects.indexOf(_arg1); objects.splice(_local2, 1); _arg1.destroy(); if ((_arg1 is CompleteBox)){ createCompleteBox(); }; } private function efHandler(_arg1:Event):void{ world.Step(timeStep, velocityIterations, positionIterations); updateObjects(); } private function initObjects():void{ objects = []; var _local1:int; while (_local1 < 5) { createCompleteBox(); _local1++; }; } private function createCompleteBox():void{ var _local6:b2Vec2; var _local1:Number = (100 + Math.floor((Math.random() * (640 - 200)))); var _local2:Number = (320 - _local1); var _local3:CompleteBox = new CompleteBox(_local1, 520); var _local4:Number = (_local2 * 0.1); var _local5:Number = (50 + Math.floor((Math.random() * 30))); _local6 = new b2Vec2(_local4, -(_local5)); var _local7:b2Vec2 = _local3.body.GetWorldCenter().Copy(); var _local8:Number = ((-7 + (Math.random() * 14)) / physScale); _local7.x = (_local7.x + _local8); _local3.body.ApplyImpulse(_local6, _local7); objects.push(_local3); } public function destroy():void{ var _local2:BaseObject; canvas.level.removeEventListener(Event.ENTER_FRAME, efHandler); var _local1:int; while (_local1 < objects.length) { _local2 = objects[_local1]; _local2.destroy(); _local1++; }; } public function levelStart(_arg1:Sprite):void{ this.container = _arg1; canvas = new CoreCanvas(_arg1); initBox2d(); initObjects(); canvas.level.addEventListener(Event.ENTER_FRAME, efHandler); } public static function getInstance():CompleteEngine{ if (instance == null){ instance = new (CompleteEngine); }; return (instance); } } }//package core.gamecomplete
Section 105
//BoxZ (core.gfx.BoxZ) package core.gfx { import core.*; import flash.display.*; import caurina.transitions.*; public class BoxZ { private var engine:CoreEngine; private var lifeTime:int; private var time:int; private var manager:BoxZManager; private var startX:Number; public var x:Number; public var y:Number; private var skin:Sprite; private var radius:Number; public function BoxZ(_arg1:Number, _arg2:Number, _arg3:BoxZManager):void{ this.x = _arg1; this.y = _arg2; this.manager = _arg3; init(); } private function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("ZAsset"); skin = new (_local1); engine.canvas.joints.addChild(skin); updateSkin(); skin.alpha = 0; Tweener.addTween(skin, {alpha:1, time:0.5, transition:"linear"}); } private function updateSkin():void{ skin.x = x; skin.y = y; } public function update():void{ y = (y - 1); x = (startX + (radius * Math.sin((((time / 180) * Math.PI) * 6)))); updateSkin(); time++; if (time == (lifeTime - 15)){ Tweener.addTween(skin, {alpha:0, time:0.5, transition:"linear"}); } else { if (time >= lifeTime){ destroy(); }; }; } private function init():void{ engine = CoreEngine.getInstance(); startX = x; createSkin(); time = 0; lifeTime = 100; radius = Math.floor((5 + (Math.random() * 10))); } private function destroy():void{ skin.parent.removeChild(skin); manager.removeZ(this); } } }//package core.gfx
Section 106
//BoxZManager (core.gfx.BoxZManager) package core.gfx { import core.objects.*; public class BoxZManager { private var box:Box; private var time:int; private var timeDelay:int; private var zs:Array; public function BoxZManager(_arg1:Box):void{ this.box = _arg1; init(); } private function updateZs():void{ var _local2:BoxZ; var _local1:int = (zs.length - 1); while (_local1 >= 0) { _local2 = zs[_local1]; _local2.update(); _local1--; }; } public function removeZ(_arg1:BoxZ):void{ var _local2:int = zs.indexOf(_arg1); zs.splice(_local2, 1); } public function update():void{ if (box.state == Box.STATE_SLEEP){ time++; if (time >= timeDelay){ time = 0; createZ(); }; }; updateZs(); } private function init():void{ zs = []; time = 0; timeDelay = 40; } private function createZ():void{ var _local1:Number = ((box.skin.x - 10) + (-10 + Math.floor((Math.random() * 20)))); var _local2:Number = ((box.skin.y - 30) + (-5 + Math.floor((Math.random() * 10)))); var _local3:BoxZ = new BoxZ(_local1, _local2, this); zs.push(_local3); } } }//package core.gfx
Section 107
//BaseObject (core.objects.BaseObject) package core.objects { import core.*; import flash.display.*; public class BaseObject { protected var engine:CoreEngine; public var x:Number; public var y:Number; public var skin:Sprite; public function BaseObject(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; init(); } protected function init():void{ engine = CoreEngine.getInstance(); } public function update():void{ } public function destroy():void{ } } }//package core.objects
Section 108
//BodyObject (core.objects.BodyObject) package core.objects { import core.*; import flash.display.*; import core.shapes.*; import Box2D.Dynamics.*; import flash.geom.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import geom.*; import caurina.transitions.*; public class BodyObject extends BaseObject { public var fixture:b2Fixture; public var mat:BodyMaterial; public var body:b2Body; protected var isDead:Boolean; public static const DYNAMIC_CIRCLE_CLASS_NAME:String = "DynamicCircleAsset"; public static const STICKY_CIRCLE_CLASS_NAME:String = "StickyCircleAsset"; public static const DYNAMIC_RECT_CLASS_NAME:String = "DynamicRectAsset"; public static const STATIC_CIRCLE_CLASS_NAME:String = "StaticCircleAsset"; public static const STICKY_RECT_CLASS_NAME:String = "StickyRectAsset"; public static const STATIC_RECT_CLASS_NAME:String = "StaticRectAsset"; public function BodyObject(_arg1:Number, _arg2:Number, _arg3:BodyMaterial):void{ this.mat = _arg3; isDead = false; super(_arg1, _arg2); } private function destroyJoints():void{ var _local2:BaseObject; var _local1:int = (engine.objects.length - 1); while (_local1 >= 0) { _local2 = engine.objects[_local1]; if ((_local2 is DistanceJoint)){ checkDistJoint((_local2 as DistanceJoint)); } else { if ((_local2 is Hinge)){ checkHinge((_local2 as Hinge)); }; }; _local1--; }; } protected function createBody():void{ var _local1:b2BodyDef = new b2BodyDef(); _local1.type = ((mat.density == 0)) ? b2Body.b2_staticBody : b2Body.b2_dynamicBody; _local1.position.Set((x / engine.physScale), (y / engine.physScale)); _local1.userData = this; _local1.linearDamping = 0.1; _local1.angularDamping = 0.1; body = engine.world.CreateBody(_local1); } private function checkHinge(_arg1:Hinge):void{ if ((((body == _arg1.joint.GetBodyA())) || ((body == _arg1.joint.GetBodyB())))){ engine.destroyObject(_arg1); }; } private function tweenComplete():void{ skin.parent.removeChild(skin); } public function collideWithKiller():void{ isDead = true; } override protected function init():void{ super.init(); createBody(); createSkin(); } public function addPolyShape(_arg1:PolyShape, _arg2:Point):void{ createPolyShapeBody(_arg1, _arg2); createPolyShapeSkin(_arg1, _arg2); } protected function createCircleShapeBody(_arg1:CircleShape, _arg2:Point):void{ var _local3:b2CircleShape = new b2CircleShape((_arg1.radius / engine.physScale)); _local3.SetLocalPosition(body.GetLocalPoint(new b2Vec2((_arg2.x / engine.physScale), (_arg2.y / engine.physScale)))); fixture = body.CreateFixture2(_local3, mat.density); fixture.SetRestitution(mat.restitution); fixture.SetFriction(mat.friction); fixture.SetUserData(this); var _local4:b2FilterData = new b2FilterData(); _local4.maskBits = (0xFFFF & ~(2)); fixture.SetFilterData(_local4); body.SetAwake(true); } override public function update():void{ if (mat.density > 0){ updateSkin(); }; if (isDead){ engine.destroyObject(this); }; } protected function createSkin():void{ skin = new Sprite(); skin.graphics.clear(); engine.canvas.objects.addChild(skin); updateSkin(); } protected function createPolyShapeBody(_arg1:PolyShape, _arg2:Point):void{ var _local3:int; var _local5:Array; var _local6:Array; var _local7:GeomPoly; var _local4:GeomPoly = GeomPoly.getGeomPoly(0, 0, _arg1.vertices); if (_local4.isConvex()){ actuallyCreatePolyShape(_arg1.vertices, _arg2); } else { _local5 = GeomPoly.triangulate(_local4); if (_local5){ _local6 = GeomPoly.polygonizeTriangles(_local5); if (_local6){ _local3 = 0; while (_local3 < _local6.length) { _local7 = _local6[_local3]; actuallyCreatePolyShape(_local7.vertices.reverse(), _arg2); _local3++; }; }; }; }; body.SetAwake(true); } public function addCircleShape(_arg1:CircleShape, _arg2:Point):void{ createCircleShapeBody(_arg1, _arg2); createCircleShapeSkin(_arg1, _arg2); } private function checkDistJoint(_arg1:DistanceJoint):void{ if (_arg1.joint){ if ((((body == _arg1.joint.GetBodyA())) || ((body == _arg1.joint.GetBodyB())))){ engine.destroyObject(_arg1); }; }; } protected function updateSkin():void{ var _local1:b2Vec2; var _local2:Number; _local1 = body.GetPosition(); _local2 = body.GetAngle(); skin.x = (_local1.x * engine.physScale); skin.y = (_local1.y * engine.physScale); skin.rotation = ((_local2 * 180) / Math.PI); } public function collideWithBodyObj(_arg1:Number):void{ } protected function createCircleShapeSkin(_arg1:CircleShape, _arg2:Point):void{ _arg1.draw(skin, mat); } protected function createPolyShapeSkin(_arg1:PolyShape, _arg2:Point):void{ _arg1.draw(skin, mat); } override public function destroy():void{ destroyJoints(); Tweener.addTween(skin, {scaleX:0, scaleY:0, time:0.3, transition:"easeoutquad", onComplete:tweenComplete}); engine.world.DestroyBody(body); } private function actuallyCreatePolyShape(_arg1:Array, _arg2:Point):void{ var _local7:b2Vec2; var _local3:b2PolygonShape = new b2PolygonShape(); var _local4:Array = []; var _local5:int; while (_local5 < _arg1.length) { _local7 = new b2Vec2(); _local7.SetV(body.GetLocalPoint(new b2Vec2(((_arg1[_local5].x + _arg2.x) / engine.physScale), ((_arg1[_local5].y + _arg2.y) / engine.physScale)))); _local4.push(_local7); _local5++; }; _local3.SetAsArray(_local4, _local4.length); fixture = body.CreateFixture2(_local3, mat.density); fixture.SetRestitution(mat.restitution); fixture.SetFriction(mat.friction); fixture.SetUserData(this); var _local6:b2FilterData = new b2FilterData(); _local6.maskBits = (0xFFFF & ~(2)); fixture.SetFilterData(_local6); } } }//package core.objects
Section 109
//Bottle (core.objects.Bottle) package core.objects { import core.*; public class Bottle extends SimpleObject { public function Bottle(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } override protected function init():void{ verticesRaw = [0, 0, 19, -1, 19, 19, 24, 28, 34, 31, 43, 38, 43, 97, 37, 104, -16, 104, -23, 99, -23, 38, -16, 32, -4, 28, 1, 19]; mat = new BodyMaterial(null); mat.density = 0.2; mat.friction = 0.1; mat.restitution = 0.4; super.init(); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("BottleAsset"); skin = new (_local1); engine.canvas.objects.addChild(skin); } } }//package core.objects
Section 110
//Box (core.objects.Box) package core.objects { import core.*; import flash.display.*; import Box2D.Dynamics.*; import flash.geom.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import core.gfx.*; public class Box extends BodyObject { protected var skinDist:Sprite; protected var leftLeg:BoxLeg; protected var skinLeftLeg:Sprite; protected var width:Number;// = 60 protected var tie:BoxTie; public var totalDist:Number; protected var rightLeg:BoxLeg; protected var skinTie:Sprite; public var state:String; protected var skinInner:MovieClip; protected var lastPoint:Point; protected var height:Number;// = 60 protected var zManager:BoxZManager; protected var skinRightLeg:Sprite; public static const STATE_DISTURBED:String = "StateDisturbed"; public static const SKIN_CLASS_NAME:String = "BoxAsset"; public static const REQUIRED_DISTANCE:Number = 100; public static const STATE_SLEEP:String = "StateSleep"; public static const STATE_AWAKE:String = "StateAwake"; public function Box(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2, new BodyMaterial(BodyMaterial.TYPE_BOX)); } private function updateState():void{ var _local5:int; var _local6:Number; var _local1:b2Vec2 = body.GetPosition(); var _local2:Number = (_local1.x * engine.physScale); var _local3:Number = (_local1.y * engine.physScale); var _local4:Number = (((lastPoint.x - _local2) * (lastPoint.x - _local2)) + ((lastPoint.y - _local3) * (lastPoint.y - _local3))); if (_local4 > 1){ }; lastPoint.x = _local2; lastPoint.y = _local3; totalDist = (totalDist + _local4); if ((((totalDist > REQUIRED_DISTANCE)) && (!((state == STATE_AWAKE))))){ state = STATE_AWAKE; _local5 = (3 + Math.floor((Math.random() * 3))); skinInner.gotoAndStop(_local5); engine.levelComplete(); }; if (state == STATE_SLEEP){ _local6 = body.GetLinearVelocity().Length(); if (_local6 > 0.2){ state = STATE_DISTURBED; skinInner.gotoAndStop(2); }; } else { if (state == STATE_DISTURBED){ if (!body.IsAwake()){ state = STATE_SLEEP; skinInner.gotoAndStop(1); }; }; }; } override public function update():void{ updateState(); updateSkin(); leftLeg.update(); rightLeg.update(); tie.update(); zManager.update(); } override protected function init():void{ super.init(); totalDist = 0; state = STATE_SLEEP; leftLeg = new BoxLeg((x - 20), (y + 27), this, skinLeftLeg); rightLeg = new BoxLeg((x + 20), (y + 27), this, skinRightLeg); tie = new BoxTie(x, (y + 29), this, skinTie); lastPoint = new Point(x, y); zManager = new BoxZManager(this); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass(SKIN_CLASS_NAME); skin = new (_local1); engine.canvas.player.addChild(skin); updateSkin(); skinInner = (skin.getChildByName("inner") as MovieClip); skinLeftLeg = (skinInner.getChildByName("leftLeg") as Sprite); skinRightLeg = (skinInner.getChildByName("rightLeg") as Sprite); skinTie = (skinInner.getChildByName("tie") as Sprite); skinInner.stop(); skinDist = new Sprite(); skinDist.graphics.clear(); skinDist.graphics.lineStyle(0, 0xFF0000, 0.7); engine.canvas.support.addChild(skinDist); } override protected function createBody():void{ var _local1:b2BodyDef = new b2BodyDef(); _local1.type = b2Body.b2_dynamicBody; _local1.position.Set((x / engine.physScale), (y / engine.physScale)); _local1.userData = this; body = engine.world.CreateBody(_local1); var _local2:b2PolygonShape = new b2PolygonShape(); var _local3:Number = ((width / engine.physScale) / 2); var _local4:Number = ((height / engine.physScale) / 2); _local2.SetAsBox(_local3, _local4); fixture = body.CreateFixture2(_local2, 1); fixture.SetRestitution(0.2); fixture.SetFriction(0.5); fixture.SetUserData(this); } } }//package core.objects
Section 111
//BoxLeg (core.objects.BoxLeg) package core.objects { import flash.display.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; public class BoxLeg extends BaseObject { private var body:b2Body; private var joint:b2RevoluteJoint; private var box:Box; private var fixture:b2Fixture; public function BoxLeg(_arg1:Number, _arg2:Number, _arg3:Box, _arg4:Sprite):void{ this.box = _arg3; this.skin = _arg4; super(_arg1, _arg2); } private function updateSkin():void{ var _local1:Number = body.GetAngle(); skin.rotation = (-(box.skin.rotation) + ((_local1 * 180) / Math.PI)); } override public function update():void{ updateSkin(); } override protected function init():void{ super.init(); createBody(); } private function createBody():void{ var _local1:Number; _local1 = 5; var _local2:Number = 30; var _local3:b2BodyDef = new b2BodyDef(); _local3.type = b2Body.b2_dynamicBody; _local3.position.Set((x / engine.physScale), ((y + (_local2 / 2)) / engine.physScale)); _local3.angularDamping = 5; _local3.userData = this; body = engine.world.CreateBody(_local3); var _local4:b2PolygonShape = new b2PolygonShape(); _local4.SetAsBox(((_local1 / 2) / engine.physScale), ((_local2 / 2) / engine.physScale)); fixture = body.CreateFixture2(_local4, 0.001); fixture.SetUserData(this); var _local5:b2FilterData = new b2FilterData(); _local5.categoryBits = 2; _local5.maskBits = (0xFFFF & ~(2)); fixture.SetFilterData(_local5); var _local6:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local7:b2Vec2 = new b2Vec2((x / engine.physScale), (y / engine.physScale)); _local6.Initialize(box.body, body, _local7); joint = (engine.world.CreateJoint(_local6) as b2RevoluteJoint); } } }//package core.objects
Section 112
//BoxTie (core.objects.BoxTie) package core.objects { import flash.display.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; public class BoxTie extends BaseObject { private var body:b2Body; private var joint:b2RevoluteJoint; private var box:Box; private var fixture:b2Fixture; public function BoxTie(_arg1:Number, _arg2:Number, _arg3:Box, _arg4:Sprite):void{ this.box = _arg3; this.skin = _arg4; super(_arg1, _arg2); } private function updateSkin():void{ var _local1:Number = body.GetAngle(); skin.rotation = (-(box.skin.rotation) + ((_local1 * 180) / Math.PI)); } override public function update():void{ updateSkin(); } override protected function init():void{ super.init(); createBody(); } private function createBody():void{ var _local1:Number; _local1 = 5; var _local2:Number = 30; var _local3:b2BodyDef = new b2BodyDef(); _local3.type = b2Body.b2_dynamicBody; _local3.position.Set((x / engine.physScale), ((y + (_local2 / 2)) / engine.physScale)); _local3.angularDamping = 5; _local3.userData = this; body = engine.world.CreateBody(_local3); var _local4:b2PolygonShape = new b2PolygonShape(); _local4.SetAsBox(((_local1 / 2) / engine.physScale), ((_local2 / 2) / engine.physScale)); fixture = body.CreateFixture2(_local4, 0.001); fixture.SetUserData(this); var _local5:b2FilterData = new b2FilterData(); _local5.categoryBits = 2; _local5.maskBits = (0xFFFF & ~(2)); fixture.SetFilterData(_local5); var _local6:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local7:b2Vec2 = new b2Vec2((x / engine.physScale), (y / engine.physScale)); _local6.Initialize(box.body, body, _local7); joint = (engine.world.CreateJoint(_local6) as b2RevoluteJoint); } } }//package core.objects
Section 113
//Chain (core.objects.Chain) package core.objects { import flash.display.*; import Box2D.Dynamics.*; import flash.geom.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; public class Chain extends BaseObject { private var links:Array; public var hinges:Array; public var y2:Number; public var x2:Number; public function Chain(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ this.x2 = _arg3; this.y2 = _arg4; super(_arg1, _arg2); } protected function getBodyObjByPoint(_arg1:Point):BodyObject{ var _local3:BaseObject; var _local4:BodyObject; var _local2:int; while (_local2 < engine.objects.length) { _local3 = engine.objects[_local2]; if ((_local3 is BodyObject)){ _local4 = (_local3 as BodyObject); if (_local4.skin.hitTestPoint(_arg1.x, _arg1.y, true)){ return (_local4); }; }; _local2++; }; return (null); } private function createPhys():void{ var _local5:int; var _local6:ChainLink; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:ChainLink; var _local18:ChainLink; var _local1:Number = (x2 - x); var _local2:Number = (y2 - y); var _local3:Number = Math.sqrt((((x2 - x) * (x2 - x)) + ((y2 - y) * (y2 - y)))); var _local4:int = Math.floor((_local3 / ChainLink.LENGTH)); links = []; hinges = []; _local5 = 0; while (_local5 < _local4) { _local13 = (x + ((_local1 / _local4) * _local5)); _local14 = (y + ((_local2 / _local4) * _local5)); _local15 = (x + ((_local1 / _local4) * (_local5 + 1))); _local16 = (y + ((_local2 / _local4) * (_local5 + 1))); _local6 = new ChainLink(_local13, _local14, _local15, _local16, this); links.push(_local6); _local5++; }; _local5 = 1; while (_local5 < links.length) { _local17 = links[(_local5 - 1)]; _local18 = links[_local5]; _local13 = (x + ((_local1 / _local4) * _local5)); _local14 = (y + ((_local2 / _local4) * _local5)); createHinge(_local13, _local14, _local17.body, _local18.body); _local5++; }; var _local7:ChainLink = links[0]; var _local8:ChainLink = links[(links.length - 1)]; var _local9:BodyObject = getBodyObjByPoint(new Point(x, y)); var _local10:b2Body = (_local9) ? _local9.body : engine.world.GetGroundBody(); var _local11:BodyObject = getBodyObjByPoint(new Point(x2, y2)); var _local12:b2Body = (_local11) ? _local11.body : engine.world.GetGroundBody(); createHinge(x, y, _local10, _local7.body); createHinge(x2, y2, _local12, _local8.body); } private function createHinge(_arg1:Number, _arg2:Number, _arg3:b2Body, _arg4:b2Body):void{ var _local5:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local6:b2Vec2 = new b2Vec2((_arg1 / engine.physScale), (_arg2 / engine.physScale)); _local5.Initialize(_arg3, _arg4, _local6); _local5.userData = this; var _local7:b2RevoluteJoint = (engine.world.CreateJoint(_local5) as b2RevoluteJoint); hinges.push(_local7); } protected function createSkin():void{ skin = new Sprite(); engine.canvas.joints.addChild(skin); } override protected function init():void{ super.init(); createSkin(); createPhys(); } override public function update():void{ updateLinks(); } public function destroyLink(_arg1:ChainLink):void{ var _local2:int = links.indexOf(_arg1); links.splice(_local2, 1); _arg1.destroy(); } private function updateLinks():void{ var _local2:ChainLink; var _local1:int; while (_local1 < links.length) { _local2 = links[_local1]; _local2.update(); _local1++; }; } } }//package core.objects
Section 114
//ChainLink (core.objects.ChainLink) package core.objects { import core.*; import flash.display.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; public class ChainLink extends BaseObject { private var mat:BodyMaterial; private var chain:Chain; private var isDead:Boolean; private var fixture:b2Fixture; private var startAngle:Number; private var x2:Number; private var y2:Number; public var body:b2Body; public static const LENGTH:Number = 20; public static const HEIGHT:Number = 10; public function ChainLink(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Chain):void{ this.x2 = _arg3; this.y2 = _arg4; this.chain = _arg5; super(_arg1, _arg2); } private function destroyJoints():void{ var _local2:b2RevoluteJoint; var _local1:int = (chain.hinges.length - 1); while (_local1 >= 0) { _local2 = chain.hinges[_local1]; if ((((_local2.GetBodyA() == body)) || ((_local2.GetBodyB() == body)))){ chain.hinges.splice(_local1, 1); engine.world.DestroyJoint(_local2); }; _local1--; }; } private function updateSkin():void{ var _local1:b2Vec2 = body.GetPosition(); var _local2:Number = body.GetAngle(); skin.x = (_local1.x * engine.physScale); skin.y = (_local1.y * engine.physScale); skin.rotation = (((startAngle + _local2) * 180) / Math.PI); } private function createSkin():void{ skin = new Sprite(); chain.skin.addChild(skin); var _local1:Class = engine.assets.getAssetClass("ChainLinkAsset"); var _local2:Sprite = new (_local1); skin.addChild(_local2); updateSkin(); } public function collideWithKiller():void{ isDead = true; } override protected function init():void{ super.init(); isDead = false; mat = new BodyMaterial(BodyMaterial.TYPE_WOOD); createBody(); createSkin(); } override public function update():void{ updateSkin(); if (isDead){ chain.destroyLink(this); }; } override public function destroy():void{ destroyJoints(); skin.parent.removeChild(skin); engine.world.DestroyBody(body); } private function createBody():void{ var _local4:Number; startAngle = Math.atan2((y2 - y), (x2 - x)); var _local1:Number = (x + ((x2 - x) / 2)); var _local2:Number = (y + ((y2 - y) / 2)); var _local3:Number = ((LENGTH / 2) / engine.physScale); _local4 = ((HEIGHT / 2) / engine.physScale); var _local5:b2BodyDef = new b2BodyDef(); _local5.type = b2Body.b2_dynamicBody; _local5.position.Set((_local1 / engine.physScale), (_local2 / engine.physScale)); _local5.userData = this; _local5.linearDamping = 0.1; _local5.angularDamping = 0.1; body = engine.world.CreateBody(_local5); var _local6:b2PolygonShape = new b2PolygonShape(); _local6.SetAsOrientedBox(_local3, _local4, new b2Vec2(0, 0), startAngle); fixture = body.CreateFixture2(_local6, mat.density); fixture.SetFriction(mat.friction); fixture.SetRestitution(mat.restitution); fixture.SetUserData(this); var _local7:b2FilterData = new b2FilterData(); _local7.categoryBits = 4; _local7.maskBits = ((0xFFFF & ~(2)) & ~(4)); fixture.SetFilterData(_local7); } } }//package core.objects
Section 115
//DistanceJoint (core.objects.DistanceJoint) package core.objects { import flash.display.*; import Box2D.Dynamics.*; import flash.geom.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; public class DistanceJoint extends BaseObject { private var skinAnchor2:Sprite; private var skinContainer:Sprite; public var joint:b2DistanceJoint; private var y2:Number; private var x2:Number; private var skinAnchor1:Sprite; public static const SKIN_CLASS_NAME:String = "DistanceJointAsset"; public function DistanceJoint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ this.x2 = _arg3; this.y2 = _arg4; super(_arg1, _arg2); } protected function getBodyByPoint(_arg1:Point):b2Body{ var _local3:BaseObject; var _local4:BodyObject; var _local2:int; while (_local2 < engine.objects.length) { _local3 = engine.objects[_local2]; if ((_local3 is BodyObject)){ _local4 = (_local3 as BodyObject); if (_local4.skin.hitTestPoint(_arg1.x, _arg1.y, true)){ return (_local4.body); }; }; _local2++; }; return (engine.world.GetGroundBody()); } private function updateSkin():void{ var _local1:b2Vec2 = joint.GetAnchorA().Copy(); var _local2:b2Vec2 = joint.GetAnchorB().Copy(); _local1.Multiply(engine.physScale); _local2.Multiply(engine.physScale); var _local3:Number = Math.atan2((_local2.y - _local1.y), (_local2.x - _local1.x)); skinContainer.x = _local1.x; skinContainer.y = _local1.y; skinContainer.rotation = ((_local3 * 180) / Math.PI); skinAnchor1.x = _local1.x; skinAnchor1.y = _local1.y; skinAnchor2.x = _local2.x; skinAnchor2.y = _local2.y; } override public function update():void{ if (joint){ updateSkin(); }; } protected function createJoint():void{ var _local3:b2DistanceJointDef; var _local4:b2Vec2; var _local5:b2Vec2; var _local1:b2Body = getBodyByPoint(new Point(x, y)); var _local2:b2Body = getBodyByPoint(new Point(x2, y2)); if (((((_local1) && (_local2))) && (!((_local1 == _local2))))){ _local3 = new b2DistanceJointDef(); _local4 = new b2Vec2((x / engine.physScale), (y / engine.physScale)); _local5 = new b2Vec2((x2 / engine.physScale), (y2 / engine.physScale)); _local3.Initialize(_local1, _local2, _local4, _local5); _local3.userData = this; _local3.collideConnected = true; joint = (engine.world.CreateJoint(_local3) as b2DistanceJoint); }; } override protected function init():void{ super.init(); createJoint(); createSkin(); skinAnchor1.visible = false; skinAnchor2.visible = false; } protected function createSkin():void{ var _local4:b2Vec2; var _local5:b2Vec2; var _local6:Number; var _local7:Matrix; var _local1:Class = engine.assets.getAssetClass(SKIN_CLASS_NAME); skin = new (_local1); skinAnchor1 = (skin.getChildByName("vertex1") as Sprite); skinAnchor2 = (skin.getChildByName("vertex2") as Sprite); skinContainer = (skin.getChildByName("container") as Sprite); var _local2:Class = engine.assets.getAssetClass("DistJointLineAsset"); var _local3:BitmapData = new _local2(0, 0); if (joint){ _local4 = joint.GetAnchorA().Copy(); _local5 = joint.GetAnchorB().Copy(); _local4.Multiply(engine.physScale); _local5.Multiply(engine.physScale); _local6 = Math.sqrt((((_local5.x - _local4.x) * (_local5.x - _local4.x)) + ((_local5.y - _local4.y) * (_local5.y - _local4.y)))); skinContainer.graphics.clear(); _local7 = new Matrix(); _local7.translate(0, -2); skinContainer.graphics.beginBitmapFill(_local3, _local7, true, true); skinContainer.graphics.drawRect(0, -2, _local6, 4); skinContainer.graphics.endFill(); updateSkin(); } else { skin.alpha = 0.2; }; engine.canvas.joints.addChild(skin); } override public function destroy():void{ skin.parent.removeChild(skin); if (joint){ engine.world.DestroyJoint(joint); }; } } }//package core.objects
Section 116
//Hinge (core.objects.Hinge) package core.objects { import Box2D.Dynamics.*; import flash.geom.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; public class Hinge extends BaseObject { protected var obj1:BodyObject; public var joint:b2RevoluteJoint; protected var obj2:BodyObject; public static const SKIN_CLASS_NAME:String = "HingeAsset"; public function Hinge(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } protected function updateSkin():void{ var _local1:b2Vec2 = joint.GetAnchorA().Copy(); _local1.Multiply(engine.physScale); skin.x = _local1.x; skin.y = _local1.y; } override public function update():void{ if (joint){ updateSkin(); }; } protected function createJoint():void{ var _local2:b2Body; var _local3:b2RevoluteJointDef; var _local4:b2Vec2; var _local1:Point = new Point(x, y); obj1 = getBodyObjByPoint(_local1); if (obj1){ obj2 = getOtherBodyObjByPoint(obj1, _local1); if (obj2){ _local2 = obj2.body; } else { _local2 = engine.world.GetGroundBody(); }; _local3 = new b2RevoluteJointDef(); _local4 = new b2Vec2((x / engine.physScale), (y / engine.physScale)); _local3.Initialize(obj1.body, _local2, _local4); _local3.userData = this; joint = (engine.world.CreateJoint(_local3) as b2RevoluteJoint); }; } override protected function init():void{ super.init(); createJoint(); createSkin(); } override public function destroy():void{ skin.parent.removeChild(skin); if (joint){ engine.world.DestroyJoint(joint); }; } protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass(SKIN_CLASS_NAME); skin = new (_local1); skin.x = x; skin.y = y; if (!joint){ skin.alpha = 0.2; }; engine.canvas.joints.addChild(skin); } protected function getBodyObjByPoint(_arg1:Point):BodyObject{ var _local3:BaseObject; var _local4:BodyObject; var _local2:int; while (_local2 < engine.objects.length) { _local3 = engine.objects[_local2]; if ((_local3 is BodyObject)){ _local4 = (_local3 as BodyObject); if ((_local4 is BoxLeg)){ } else { if (_local4.skin.hitTestPoint(_arg1.x, _arg1.y, true)){ return (_local4); }; }; }; _local2++; }; return (null); } protected function getOtherBodyObjByPoint(_arg1:BodyObject, _arg2:Point):BodyObject{ var _local4:BaseObject; var _local5:BodyObject; var _local3:int; while (_local3 < engine.objects.length) { _local4 = engine.objects[_local3]; if ((_local4 is BodyObject)){ _local5 = (_local4 as BodyObject); if ((_local5 is BoxLeg)){ } else { if (((!((_local5 == _arg1))) && (_local5.skin.hitTestPoint(_arg2.x, _arg2.y, true)))){ return (_local5); }; }; }; _local3++; }; return (null); } } }//package core.objects
Section 117
//Monitor (core.objects.Monitor) package core.objects { import core.*; public class Monitor extends SimpleObject { public function Monitor(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } override protected function init():void{ verticesRaw = [0, 0, 44, 0, 44, 41, 29, 43, 39, 49, 8, 49, 16, 43, 0, 41]; mat = new BodyMaterial(null); mat.density = 0.5; mat.friction = 0.2; mat.restitution = 0.2; super.init(); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("MonitorAsset"); skin = new (_local1); engine.canvas.objects.addChild(skin); } } }//package core.objects
Section 118
//Motor (core.objects.Motor) package core.objects { import flash.display.*; import Box2D.Dynamics.*; import flash.geom.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; public class Motor extends Hinge { private var skinCw:Sprite; private var skinCcw:Sprite; public var torque:Number; private var sign:Number; public static const SKIN_CLASS_NAME:String = "MotorAsset"; public function Motor(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.torque = _arg3; super(_arg1, _arg2); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass(SKIN_CLASS_NAME); skin = new (_local1); skin.x = x; skin.y = y; if (!joint){ skin.alpha = 0.2; }; skinCw = (skin.getChildByName("cw") as Sprite); skinCcw = (skin.getChildByName("ccw") as Sprite); skinCw.visible = false; skinCcw.visible = false; if (torque > 0){ skinCw.visible = true; } else { skinCcw.visible = true; }; if (sign == 1){ skin.scaleX = -1; }; engine.canvas.joints.addChild(skin); } override protected function updateSkin():void{ var _local1:Number; super.updateSkin(); if (joint){ _local1 = joint.GetJointAngle(); skin.rotation = (((sign * _local1) * 180) / Math.PI); }; } override protected function createJoint():void{ var _local1:Point; var _local2:b2Body; var _local3:b2RevoluteJointDef; var _local4:b2Vec2; _local1 = new Point(x, y); obj1 = getBodyObjByPoint(_local1); sign = -1; if (obj1){ obj2 = getOtherBodyObjByPoint(obj1, _local1); if (obj2){ sign = 1; _local2 = obj2.body; } else { _local2 = engine.world.GetGroundBody(); }; _local3 = new b2RevoluteJointDef(); _local4 = new b2Vec2((x / engine.physScale), (y / engine.physScale)); _local3.Initialize(obj1.body, _local2, _local4); _local3.userData = this; _local3.enableMotor = true; _local3.motorSpeed = (-(torque) * 2); _local3.maxMotorTorque = 1000; joint = (engine.world.CreateJoint(_local3) as b2RevoluteJoint); }; } } }//package core.objects
Section 119
//ShapeSensor (core.objects.ShapeSensor) package core.objects { import core.shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class ShapeSensor extends BaseObject { public var body:b2Body; private var mouseJoint:b2MouseJoint; private var fixture:b2Fixture; public var stickyObj:StickyBodyObject; private var contactObjects:Array; public function ShapeSensor(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } public function createRectShape(_arg1:RectShape):void{ if (fixture){ body.DestroyFixture(fixture); fixture = null; }; var _local2:b2PolygonShape = new b2PolygonShape(); var _local3:Number = (_arg1.width / 2); var _local4:Number = (_arg1.height / 2); _local2.SetAsOrientedBox((_local3 / engine.physScale), (_local4 / engine.physScale), new b2Vec2(0, 0), ((_arg1.rotation * Math.PI) / 180)); fixture = body.CreateFixture2(_local2, 1); fixture.SetSensor(true); fixture.SetUserData(this); var _local5:b2FilterData = new b2FilterData(); _local5.maskBits = (0xFFFF & ~(2)); fixture.SetFilterData(_local5); } public function preUpdate():void{ body.SetAwake(true); var _local1:b2Vec2 = new b2Vec2((engine.canvas.level.mouseX / engine.physScale), (engine.canvas.level.mouseY / engine.physScale)); body.SetPositionAndAngle(_local1, 0); } override protected function init():void{ super.init(); contactObjects = []; createBody(); } public function createCircleShape(_arg1:CircleShape):void{ if (fixture){ body.DestroyFixture(fixture); fixture = null; }; var _local2:b2CircleShape = new b2CircleShape((_arg1.radius / engine.physScale)); fixture = body.CreateFixture2(_local2, 1); fixture.SetSensor(true); fixture.SetUserData(this); var _local3:b2FilterData = new b2FilterData(); _local3.maskBits = (0xFFFF & ~(2)); fixture.SetFilterData(_local3); } override public function update():void{ var _local2:BaseObject; var _local3:BaseObject; var _local4:BaseObject; contactObjects = []; var _local1:b2Contact = engine.world.GetContactList(); while (_local1) { _local2 = _local1.GetFixtureA().GetUserData(); _local3 = _local1.GetFixtureB().GetUserData(); if ((((_local2 == this)) && (_local1.IsTouching()))){ addContactObj(_local3, _local1); }; if ((((_local3 == this)) && (_local1.IsTouching()))){ addContactObj(_local2, _local1); }; _local1 = _local1.GetNext(); }; stickyObj = null; if (contactObjects.length == 1){ _local4 = contactObjects[0]; if ((_local4 is StickyBodyObject)){ stickyObj = (_local4 as StickyBodyObject); }; }; } private function createMouseJoint():void{ var _local1:Number = engine.canvas.level.mouseX; var _local2:Number = engine.canvas.level.mouseY; var _local3:b2Vec2 = new b2Vec2((_local1 / engine.physScale), (_local2 / engine.physScale)); body.SetPosition(_local3); if (mouseJoint){ engine.world.DestroyJoint(mouseJoint); mouseJoint = null; }; var _local4:b2MouseJointDef = new b2MouseJointDef(); _local4.bodyA = engine.world.GetGroundBody(); _local4.bodyB = body; _local4.target.Set((_local1 / engine.physScale), (_local2 / engine.physScale)); _local4.maxForce = (3000 * body.GetMass()); _local4.dampingRatio = 0; _local4.frequencyHz = 20; mouseJoint = (engine.world.CreateJoint(_local4) as b2MouseJoint); } override public function destroy():void{ if (body){ engine.world.DestroyBody(body); }; if (mouseJoint){ engine.world.DestroyJoint(mouseJoint); mouseJoint = null; }; } private function createBody():void{ var _local1:b2BodyDef = new b2BodyDef(); _local1.type = b2Body.b2_dynamicBody; _local1.userData = this; body = engine.world.CreateBody(_local1); } private function addContactObj(_arg1:BaseObject, _arg2:b2Contact):void{ var _local3:int = contactObjects.indexOf(_arg1); if (_local3 == -1){ contactObjects.push(_arg1); }; } } }//package core.objects
Section 120
//SimpleObject (core.objects.SimpleObject) package core.objects { import core.*; import Box2D.Dynamics.*; import flash.geom.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import geom.*; public class SimpleObject extends BaseObject { protected var mat:BodyMaterial; protected var body:b2Body; private var fixture:b2Fixture; protected var verticesRaw:Array; public function SimpleObject(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } protected function actuallyCreatePolyShape(_arg1:Array, _arg2:Point):void{ var _local7:b2Vec2; var _local3:b2PolygonShape = new b2PolygonShape(); var _local4:Array = []; var _local5:int; while (_local5 < _arg1.length) { _local7 = new b2Vec2(); _local7.SetV(body.GetLocalPoint(new b2Vec2(((_arg1[_local5].x + _arg2.x) / engine.physScale), ((_arg1[_local5].y + _arg2.y) / engine.physScale)))); _local4.push(_local7); _local5++; }; _local3.SetAsArray(_local4, _local4.length); fixture = body.CreateFixture2(_local3, mat.density); fixture.SetRestitution(mat.restitution); fixture.SetFriction(mat.friction); fixture.SetUserData(this); var _local6:b2FilterData = new b2FilterData(); _local6.maskBits = (0xFFFF & ~(2)); fixture.SetFilterData(_local6); } protected function updateSkin():void{ var _local1:b2Vec2 = body.GetPosition(); var _local2:Number = body.GetAngle(); skin.x = (_local1.x * engine.physScale); skin.y = (_local1.y * engine.physScale); skin.rotation = ((_local2 * 180) / Math.PI); } override protected function init():void{ super.init(); createBody(); createSkin(); } override public function update():void{ updateSkin(); } protected function createSkin():void{ } protected function createBody():void{ var _local6:Point; var _local7:Array; var _local8:Array; var _local9:GeomPoly; var _local1:b2BodyDef = new b2BodyDef(); _local1.type = ((mat.density == 0)) ? b2Body.b2_staticBody : b2Body.b2_dynamicBody; _local1.position.Set((x / engine.physScale), (y / engine.physScale)); _local1.userData = this; _local1.linearDamping = 0.1; _local1.angularDamping = 0.1; body = engine.world.CreateBody(_local1); var _local2:Array = []; var _local3:int; while (_local3 < verticesRaw.length) { _local6 = new Point(verticesRaw[_local3], verticesRaw[(_local3 + 1)]); _local2.push(_local6); _local3 = (_local3 + 2); }; var _local4:Point = new Point(x, y); var _local5:GeomPoly = GeomPoly.getGeomPoly(0, 0, _local2); if (_local5.isConvex()){ actuallyCreatePolyShape(_local2, _local4); } else { _local7 = GeomPoly.triangulate(_local5); if (_local7){ _local8 = GeomPoly.polygonizeTriangles(_local7); if (_local8){ _local3 = 0; while (_local3 < _local8.length) { _local9 = _local8[_local3]; actuallyCreatePolyShape(_local9.vertices.reverse(), _local4); _local3++; }; }; }; }; } } }//package core.objects
Section 121
//StickyBodyObject (core.objects.StickyBodyObject) package core.objects { import core.*; import flash.display.*; import core.shapes.*; import flash.geom.*; public class StickyBodyObject extends BodyObject { public function StickyBodyObject(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2, new BodyMaterial(BodyMaterial.TYPE_WOOD)); } override protected function createSkin():void{ super.createSkin(); } override protected function createCircleShapeSkin(_arg1:CircleShape, _arg2:Point):void{ var _local3:Sprite = new Sprite(); var _local4:BitmapData = CoreCanvas.stickyBMD; _arg1.draw(_local3, mat); var _local5:Point = skin.globalToLocal(_arg2); _local3.x = _local5.x; _local3.y = _local5.y; skin.addChild(_local3); } override protected function createPolyShapeSkin(_arg1:PolyShape, _arg2:Point):void{ var _local4:Sprite; var _local5:Point; var _local3:BitmapData = CoreCanvas.stickyBMD; _local4 = new Sprite(); _arg1.draw(_local4, mat); _local5 = skin.globalToLocal(_arg2); _local4.x = _local5.x; _local4.y = _local5.y; _local4.rotation = -(skin.rotation); skin.addChild(_local4); } } }//package core.objects
Section 122
//BaseShape (core.shapes.BaseShape) package core.shapes { import core.*; import flash.display.*; public class BaseShape { public function BaseShape():void{ init(); } protected function init():void{ } public function draw(_arg1:Sprite, _arg2:BodyMaterial):void{ } public function getStringDef():String{ return (""); } } }//package core.shapes
Section 123
//CircleShape (core.shapes.CircleShape) package core.shapes { import core.*; import flash.display.*; public class CircleShape extends BaseShape { public var radius:Number; public static const NAME:String = "CircleShape"; public static const SKIN_CLASS_NAME:String = "ShapeCircleAsset"; public function CircleShape(_arg1:Number):void{ this.radius = _arg1; super(); } override public function draw(_arg1:Sprite, _arg2:BodyMaterial):void{ _arg1.graphics.clear(); _arg1.graphics.lineStyle(2, _arg2.edgeColor); _arg1.graphics.beginBitmapFill(_arg2.bmd, null, true, true); _arg1.graphics.drawCircle(0, 0, radius); _arg1.graphics.endFill(); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + radius); return (_local1); } public static function parseStringDef(_arg1:String):CircleShape{ var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:CircleShape = new CircleShape(_local3); return (_local4); } } }//package core.shapes
Section 124
//PolyShape (core.shapes.PolyShape) package core.shapes { import core.*; import flash.display.*; public class PolyShape extends BaseShape { public var vertices:Array; public static const NAME:String = "PolyShape"; public function PolyShape(_arg1:Array):void{ this.vertices = _arg1; super(); } override public function draw(_arg1:Sprite, _arg2:BodyMaterial):void{ var _local3:Array = vertices; _arg1.graphics.clear(); _arg1.graphics.lineStyle(2, _arg2.edgeColor); _arg1.graphics.beginBitmapFill(_arg2.bmd, null, true, true); _arg1.graphics.moveTo(_local3[0].x, _local3[0].y); var _local4 = 1; while (_local4 < _local3.length) { _arg1.graphics.lineTo(_local3[_local4].x, _local3[_local4].y); _local4++; }; _arg1.graphics.lineTo(_local3[0].x, _local3[0].y); _arg1.graphics.endFill(); } override public function getStringDef():String{ var _local1 = (NAME + "_"); return (_local1); } public static function parseStringDef(_arg1:String):PolyShape{ var _local2:Array = _arg1.split("_"); var _local3:PolyShape = new PolyShape([]); return (_local3); } } }//package core.shapes
Section 125
//RectShape (core.shapes.RectShape) package core.shapes { import core.*; import flash.display.*; import flash.geom.*; import Box2D.Common.Math.*; public class RectShape extends PolyShape { public var width:Number; public var height:Number; public var rotation:Number; public static const NAME:String = "RectShape"; public static const SKIN_CLASS_NAME:String = "ShapeRectAsset"; public function RectShape(_arg1:Number, _arg2:Number, _arg3:Number=0):void{ this.width = _arg1; this.height = _arg2; this.rotation = _arg3; super(getVertices()); } override public function draw(_arg1:Sprite, _arg2:BodyMaterial):void{ var _local3:Array = getVertices(); _arg1.graphics.clear(); _arg1.graphics.lineStyle(2, _arg2.edgeColor); _arg1.graphics.beginBitmapFill(_arg2.bmd, null, true, true); _arg1.graphics.moveTo(_local3[0].x, _local3[0].y); var _local4 = 1; while (_local4 < _local3.length) { _arg1.graphics.lineTo(_local3[_local4].x, _local3[_local4].y); _local4++; }; _arg1.graphics.lineTo(_local3[0].x, _local3[0].y); _arg1.graphics.endFill(); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (width + "_")); _local1 = (_local1 + (height + "_")); _local1 = (_local1 + rotation); return (_local1); } public function getVertices():Array{ var _local9:b2Vec2; var _local1:Array = []; var _local2:Number = Math.sin(((rotation * Math.PI) / 180)); var _local3:Number = Math.cos(((rotation * Math.PI) / 180)); var _local4:Number = (width / 2); var _local5:Number = (height / 2); var _local6:Array = [new b2Vec2(-(_local4), -(_local5)), new b2Vec2(_local4, -(_local5)), new b2Vec2(_local4, _local5), new b2Vec2(-(_local4), _local5)]; var _local7:b2Mat22 = new b2Mat22(); _local7.Set(((rotation * Math.PI) / 180)); var _local8:uint; while (_local8 < _local6.length) { _local9 = _local6[_local8]; _local9 = b2Math.MulMV(_local7, _local9); _local1[_local8] = new Point(_local9.x, _local9.y); _local8++; }; return (_local1); } public static function parseStringDef(_arg1:String):RectShape{ var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:Number = _local2[2]; var _local5:Number = _local2[3]; var _local6:RectShape = new RectShape(_local3, _local4, _local5); return (_local6); } } }//package core.shapes
Section 126
//AddShapeTool (core.tools.AddShapeTool) package core.tools { import flash.events.*; import core.*; import flash.display.*; import core.objects.*; import core.shapes.*; import flash.geom.*; public class AddShapeTool extends BaseTool { private var skinCross:Sprite; private var potentialObj:StickyBodyObject; private var mat:BodyMaterial; private var mouseDown:Boolean; private var currentShape:BaseShape; private var skinShape:Sprite; public var shapes:Array; private var sensor:ShapeSensor; private var skinShapeContainer:Sprite; public function AddShapeTool():void{ } public function update():void{ var _local2:Point; var _local1:Point = new Point(engine.canvas.container.mouseX, engine.canvas.container.mouseY); skinShape.x = _local1.x; skinShape.y = _local1.y; check3(); if (potentialObj){ skinCross.visible = false; } else { skinCross.visible = true; }; if (((mouseDown) && (potentialObj))){ _local2 = _local1.clone(); engine.shapeUsed(currentShape); shapes.splice(0, 1); if ((currentShape is CircleShape)){ potentialObj.addCircleShape((currentShape as CircleShape), _local2); getNextShape(); } else { if ((currentShape is PolyShape)){ potentialObj.addPolyShape((currentShape as PolyShape), _local2); getNextShape(); }; }; engine.sounds.playSound(engine.sounds.sndAddShape, 1); }; mouseDown = false; } private function mouseUpHandler(_arg1:MouseEvent):void{ } public function preUpdate():void{ sensor.preUpdate(); } private function check3():void{ sensor.update(); potentialObj = sensor.stickyObj; } public function destroy():void{ if (skinShape.parent){ skinShape.parent.removeChild(skinShape); }; sensor.destroy(); engine.canvas.container.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); engine.canvas.container.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } private function createSensor():void{ if ((currentShape is CircleShape)){ sensor.createCircleShape((currentShape as CircleShape)); } else { if ((currentShape is RectShape)){ sensor.createRectShape((currentShape as RectShape)); }; }; } override protected function init():void{ super.init(); var _local1:Class = engine.assets.getAssetClass("AddShapeAsset"); skinShape = new (_local1); skinShapeContainer = (skinShape.getChildByName("container") as Sprite); skinCross = (skinShape.getChildByName("cross") as Sprite); skinShapeContainer.alpha = 0.5; engine.canvas.shapes.addChild(skinShape); mat = new BodyMaterial(BodyMaterial.TYPE_WOOD); sensor = new ShapeSensor(0, 0); engine.canvas.container.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); engine.canvas.container.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } private function drawRectCross():void{ skinCross.graphics.clear(); skinCross.graphics.lineStyle(2, 10040115); var _local1:Number = skinShapeContainer.width; var _local2:Number = skinShapeContainer.height; var _local3:Number = ((_local1 >= _local2)) ? _local2 : _local1; var _local4:Number = 5; skinCross.graphics.moveTo(((-(_local3) / 2) - _local4), ((-(_local3) / 2) - _local4)); skinCross.graphics.lineTo(((_local3 / 2) + _local4), ((_local3 / 2) + _local4)); skinCross.graphics.moveTo(((_local3 / 2) + _local4), ((-(_local3) / 2) - _local4)); skinCross.graphics.lineTo(((-(_local3) / 2) - _local4), ((_local3 / 2) + _local4)); } public function start():void{ getNextShape(); } private function mouseDownHandler(_arg1:MouseEvent):void{ mouseDown = true; } public function initShapes(_arg1:Array):void{ this.shapes = _arg1; } private function drawCircleCross():void{ skinCross.graphics.clear(); skinCross.graphics.lineStyle(2, 10040115); var _local1:Number = skinShapeContainer.width; var _local2:Number = skinShapeContainer.height; var _local3:Number = -2; skinCross.graphics.moveTo(((-(_local1) / 2) - _local3), ((-(_local2) / 2) - _local3)); skinCross.graphics.lineTo(((_local1 / 2) + _local3), ((_local2 / 2) + _local3)); skinCross.graphics.moveTo(((_local1 / 2) + _local3), ((-(_local2) / 2) - _local3)); skinCross.graphics.lineTo(((-(_local1) / 2) - _local3), ((_local2 / 2) + _local3)); } private function getBodyObjectUnderPoint(_arg1:Point):BodyObject{ var _local3:BodyObject; var _local2:int; while (_local2 < engine.objects.length) { _local3 = engine.objects[_local2]; if ((((_local3 is BodyObject)) && (_local3.skin.hitTestPoint(_arg1.x, _arg1.y, true)))){ return (_local3); }; _local2++; }; return (null); } private function getNextShape():void{ if (shapes.length > 0){ currentShape = shapes[0]; currentShape.draw(skinShapeContainer, mat); if ((currentShape is CircleShape)){ drawCircleCross(); } else { if ((currentShape is RectShape)){ drawRectCross(); }; }; engine.shapeSelected(currentShape); createSensor(); } else { destroy(); }; } private function getStickyObjBySprite(_arg1:Sprite):StickyBodyObject{ var _local3:BaseObject; var _local4:StickyBodyObject; var _local2:int; while (_local2 < engine.objects.length) { _local3 = engine.objects[_local2]; if ((_local3 is StickyBodyObject)){ _local4 = (_local3 as StickyBodyObject); if (_local4.skin == _arg1){ return (_local4); }; }; _local2++; }; return (null); } } }//package core.tools
Section 127
//BaseTool (core.tools.BaseTool) package core.tools { import core.*; public class BaseTool { protected var engine:CoreEngine; public function BaseTool():void{ init(); } protected function init():void{ engine = CoreEngine.getInstance(); } } }//package core.tools
Section 128
//ObjectTool (core.tools.ObjectTool) package core.tools { import flash.events.*; import flash.display.*; import core.objects.*; import Box2D.Dynamics.*; import flash.geom.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; public class ObjectTool extends BaseTool { private var mouseJoint:b2MouseJoint; override protected function init():void{ super.init(); engine.canvas.level.stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:Number = engine.canvas.level.mouseX; var _local3:Number = engine.canvas.level.mouseY; var _local4:BodyObject = getBodyObjByPoint(new Point(_local2, _local3)); if (_local4){ run(_local4, false); }; } public function update():void{ var _local1:b2Vec2; var _local2:Graphics; var _local3:b2Vec2; var _local4:b2Vec2; if (mouseJoint){ _local1 = new b2Vec2((engine.canvas.level.mouseX / engine.physScale), (engine.canvas.level.mouseY / engine.physScale)); mouseJoint.SetTarget(_local1); _local2 = engine.canvas.gui.graphics; _local3 = mouseJoint.GetAnchorA().Copy(); _local4 = mouseJoint.GetAnchorB().Copy(); _local3.Multiply(engine.physScale); _local4.Multiply(engine.physScale); _local2.clear(); _local2.lineStyle(0, 1, 1); _local2.moveTo(_local3.x, _local3.y); _local2.lineTo(_local4.x, _local4.y); _local2.beginFill(0, 1); _local2.drawCircle(_local3.x, _local3.y, 3); _local2.drawCircle(_local4.x, _local4.y, 3); _local2.endFill(); }; } private function mouseUpHandler(_arg1:MouseEvent):void{ engine.world.DestroyJoint(mouseJoint); mouseJoint = null; engine.canvas.level.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); var _local2:Graphics = engine.canvas.gui.graphics; _local2.clear(); } protected function getBodyObjByPoint(_arg1:Point):BodyObject{ var _local3:BaseObject; var _local4:BodyObject; var _local2:int; while (_local2 < engine.objects.length) { _local3 = engine.objects[_local2]; if ((_local3 is BodyObject)){ _local4 = (_local3 as BodyObject); if (_local4.skin.hitTestPoint(_arg1.x, _arg1.y, true)){ return (_local4); }; }; _local2++; }; return (null); } public function run(_arg1:BaseObject, _arg2:Boolean):void{ var _local3:b2Body; var _local4:b2MouseJointDef; if (_arg2){ } else { _local3 = engine.getBodyFromObj(_arg1); if (_local3){ _local4 = new b2MouseJointDef(); _local4.bodyA = engine.world.GetGroundBody(); _local4.bodyB = _local3; _local4.target.Set((engine.canvas.level.mouseX / engine.physScale), (engine.canvas.level.mouseY / engine.physScale)); _local4.maxForce = (300 * _local3.GetMass()); mouseJoint = (engine.world.CreateJoint(_local4) as b2MouseJoint); engine.canvas.level.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); }; }; } } }//package core.tools
Section 129
//ShapeItem (core.view.ShapeItem) package core.view { import core.*; import flash.display.*; import core.shapes.*; public class ShapeItem extends Sprite { public var shape:BaseShape; private var back:MovieClip; private var container:Sprite; private var engine:CoreEngine; private var skinShape:Sprite; private var window:Sprite; public function ShapeItem(_arg1:BaseShape):void{ this.shape = _arg1; init(); } private function createShape():void{ var _local2:Number; var _local3:Number; var _local1:Number = 50; skinShape = new Sprite(); shape.draw(skinShape, new BodyMaterial(BodyMaterial.TYPE_WOOD)); if ((shape is CircleShape)){ if (skinShape.width > _local1){ skinShape.width = (skinShape.height = _local1); }; } else { if ((shape is RectShape)){ if ((((skinShape.width > _local1)) || ((skinShape.height > _local1)))){ _local2 = ((skinShape.width >= skinShape.height)) ? skinShape.width : skinShape.height; _local3 = (_local1 / _local2); skinShape.width = (skinShape.width * _local3); skinShape.height = (skinShape.height * _local3); }; }; }; container.addChild(skinShape); } private function init():void{ engine = CoreEngine.getInstance(); var _local1:Class = engine.assets.getAssetClass("ShapePreviewItemAsset"); window = new (_local1); addChild(window); back = (window.getChildByName("back") as MovieClip); container = (window.getChildByName("container") as Sprite); back.stop(); createShape(); } public function hide():void{ visible = false; } public function select():void{ back.gotoAndStop(2); } } }//package core.view
Section 130
//ShapesPreview (core.view.ShapesPreview) package core.view { import core.*; import flash.display.*; import core.shapes.*; public class ShapesPreview extends Sprite { private var itemsContainer:Sprite; private var engine:CoreEngine; private var items:Array; private var window:Sprite; public function ShapesPreview():void{ init(); } public function selectShape(_arg1:BaseShape):void{ var _local2:ShapeItem = getItemByShape(_arg1); _local2.select(); } private function getItemByShape(_arg1:BaseShape):ShapeItem{ var _local3:ShapeItem; var _local2:int; while (_local2 < items.length) { _local3 = items[_local2]; if (_local3.shape == _arg1){ return (_local3); }; _local2++; }; return (null); } private function createItems():void{ var _local3:ShapeItem; var _local1:Array = engine.addShapeTool.shapes; items = []; var _local2:int; while (_local2 < _local1.length) { _local3 = new ShapeItem(_local1[_local2]); _local3.x = (_local2 * 55); itemsContainer.addChild(_local3); items.push(_local3); _local2++; }; } private function init():void{ engine = CoreEngine.getInstance(); var _local1:Class = engine.assets.getAssetClass("ShapesPreviewWindow"); window = new (_local1); engine.canvas.gui.addChild(window); itemsContainer = (window.getChildByName("itemsContainer") as Sprite); itemsContainer.x = 5; itemsContainer.y = 5; createItems(); } public function hideShape(_arg1:BaseShape):void{ var _local2:ShapeItem = getItemByShape(_arg1); _local2.hide(); } } }//package core.view
Section 131
//WakeupMeter (core.view.WakeupMeter) package core.view { import core.*; import flash.display.*; import core.objects.*; public class WakeupMeter { private var skinInner:Sprite; private var engine:CoreEngine; private var skinBar:Sprite; private var progressWidth:Number; private var skin:Sprite; public function WakeupMeter():void{ init(); } public function update():void{ var _local1:Number = (engine.box.totalDist / Box.REQUIRED_DISTANCE); if (_local1 > 1){ _local1 = 1; }; skinBar.x = (_local1 * progressWidth); } private function init():void{ engine = CoreEngine.getInstance(); var _local1:Class = engine.assets.getAssetClass("WakeupAsset"); skin = new (_local1); engine.canvas.gui.addChild(skin); skin.x = 515; skin.y = (480 - 40); skinInner = (skin.getChildByName("inner") as Sprite); skinBar = (skinInner.getChildByName("bar") as Sprite); progressWidth = 115; skinBar.x = 0; } } }//package core.view
Section 132
//BodyMaterial (core.BodyMaterial) package core { import flash.display.*; public class BodyMaterial { public var friction:Number; public var edgeColor:int; public var density:Number; public var restitution:Number; public var isKiller:Boolean; public var bmd:BitmapData; public var type:String; public static const TYPE_METAL:String = "TypeMetal"; public static const TYPE_BOX:String = "TypeBox"; public static const TYPE_KILLER:String = "TypeKiller"; public static const TYPE_WOOD:String = "TypeWood"; public static const TYPE_RUBBER:String = "TypeRubber"; public static const TYPE_BRICK:String = "TypeBrick"; public function BodyMaterial(_arg1:String):void{ this.type = _arg1; init(); } private function init():void{ isKiller = false; switch (type){ case TYPE_WOOD: case TYPE_BOX: density = 0.6; friction = 0.4; restitution = 0.4; bmd = CoreCanvas.stickyBMD; edgeColor = 4270366; break; case TYPE_METAL: density = 2; friction = 0.74; restitution = 0.1; bmd = CoreCanvas.dynamicBMD; edgeColor = 1778995; break; case TYPE_BRICK: density = 0; friction = 1; restitution = 0.1; bmd = CoreCanvas.staticBMD; edgeColor = 5127480; break; case TYPE_KILLER: density = 1; friction = 0.5; restitution = 0.2; isKiller = true; bmd = CoreCanvas.killerBMD; edgeColor = 1709076; break; case TYPE_RUBBER: density = 1; friction = 1.5; restitution = 2; bmd = CoreCanvas.rubberBMD; edgeColor = 6180385; break; }; } } }//package core
Section 133
//ContactsManager (core.ContactsManager) package core { import core.objects.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class ContactsManager extends b2ContactListener { private var engine:CoreEngine; public function ContactsManager():void{ engine = CoreEngine.getInstance(); } private function checkObjs(_arg1:BaseObject, _arg2:BaseObject, _arg3:b2Contact):void{ var _local5:b2Vec2; var _local6:b2Vec2; var _local4:SoundsManager = SoundsManager.getInstance(); if ((_arg1 is BodyObject)){ if ((_arg2 is BodyObject)){ if ((_arg1 as BodyObject).mat.type == BodyMaterial.TYPE_KILLER){ if ((_arg2 as BodyObject).mat.type == BodyMaterial.TYPE_KILLER){ _arg3.SetEnabled(false); (_arg1 as BodyObject).collideWithKiller(); (_arg2 as BodyObject).collideWithKiller(); _local4.playSound(_local4.sndHitKiller, 1); } else { if ((_arg2 as BodyObject).mat.type == BodyMaterial.TYPE_WOOD){ _arg3.SetEnabled(false); (_arg2 as BodyObject).collideWithKiller(); _local4.playSound(_local4.sndHitKiller, 1); }; }; } else { if (((((_arg1 as BodyObject).mat.type == BodyMaterial.TYPE_RUBBER)) || (((_arg2 as BodyObject).mat.type == BodyMaterial.TYPE_RUBBER)))){ _local5 = _arg3.GetFixtureA().GetBody().GetLinearVelocity().Copy(); _local6 = _arg3.GetFixtureB().GetBody().GetLinearVelocity().Copy(); _local5.Subtract(_local6); if (_local5.Length() > 1){ _local4.playSound(_local4.sndHitRubber, 1); }; } else { if ((_arg1 as BodyObject).mat.type == BodyMaterial.TYPE_WOOD){ if ((_arg2 as BodyObject).mat.type == BodyMaterial.TYPE_KILLER){ _arg3.SetEnabled(false); (_arg1 as BodyObject).collideWithKiller(); _local4.playSound(_local4.sndHitKiller, 1); }; }; }; }; } else { if ((_arg2 is ChainLink)){ if ((_arg1 as BodyObject).mat.type == BodyMaterial.TYPE_KILLER){ _arg3.SetEnabled(false); (_arg2 as ChainLink).collideWithKiller(); _local4.playSound(_local4.sndKillerHitChain, 1); }; }; }; } else { if ((_arg1 is ChainLink)){ if ((((_arg2 is BodyObject)) && (((_arg2 as BodyObject).mat.type == BodyMaterial.TYPE_KILLER)))){ _arg3.SetEnabled(false); (_arg1 as ChainLink).collideWithKiller(); _local4.playSound(_local4.sndKillerHitChain, 1); }; }; }; } override public function PreSolve(_arg1:b2Contact, _arg2:b2Manifold):void{ var _local3:b2Fixture = _arg1.GetFixtureA(); var _local4:b2Fixture = _arg1.GetFixtureB(); var _local5:BaseObject = (_local3.GetUserData() as BaseObject); var _local6:BaseObject = (_local4.GetUserData() as BaseObject); if ((((((_local5 is BaseObject)) && ((_local6 is BaseObject)))) && (_arg1.IsTouching()))){ checkObjs(_local5, _local6, _arg1); }; } } }//package core
Section 134
//CoreAssets (core.CoreAssets) package core { import flash.events.*; import flash.display.*; import flash.system.*; public class CoreAssets extends EventDispatcher { private var Assets:Class; private var appDomain:ApplicationDomain; public var inited:Boolean; private static var instance:CoreAssets; public function CoreAssets():void{ Assets = CoreAssets_Assets; super(); inited = false; } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Assets()); } private function assetsInitHandler(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; inited = true; dispatchEvent(new Event(Event.INIT)); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("*Error*: There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } public static function getInstance():CoreAssets{ if (!instance){ instance = new (CoreAssets); }; return (instance); } } }//package core
Section 135
//CoreAssets_Assets (core.CoreAssets_Assets) package core { import mx.core.*; public class CoreAssets_Assets extends ByteArrayAsset { } }//package core
Section 136
//CoreCanvas (core.CoreCanvas) package core { import flash.display.*; import flash.geom.*; import flash.filters.*; public class CoreCanvas { public var player:Sprite; public var container:Sprite; public var joints:Sprite; public var shapes:Sprite; public var level:Sprite; public var objects:Sprite; public var support:Sprite; public var backGfx:Sprite; public var debug:Sprite; public var gui:Sprite; public static var stickyBMD:BitmapData; public static var rubberBMD:BitmapData; public static var dynamicBMD:BitmapData; public static var staticBMD:BitmapData; public static var killerBMD:BitmapData; public function CoreCanvas(_arg1:Sprite):void{ this.container = _arg1; level = new Sprite(); _arg1.addChild(level); backGfx = new Sprite(); level.addChild(backGfx); objects = new Sprite(); level.addChild(objects); player = new Sprite(); level.addChild(player); joints = new Sprite(); level.addChild(joints); shapes = new Sprite(); level.addChild(shapes); support = new Sprite(); level.addChild(support); gui = new Sprite(); level.addChild(gui); debug = new Sprite(); level.addChild(debug); var _local2:DropShadowFilter = new DropShadowFilter(4, 45, 0, 0.5); level.filters = [_local2]; level.scrollRect = new Rectangle(0, 0, 640, 480); } public static function init():void{ var _local1:CoreEngine = CoreEngine.getInstance(); var _local2:Class = _local1.assets.getAssetClass("StaticBMDAsset"); staticBMD = new _local2(0, 0); var _local3:Class = _local1.assets.getAssetClass("DynamicBMDAsset"); dynamicBMD = new _local3(0, 0); var _local4:Class = _local1.assets.getAssetClass("StickyBMDAsset"); stickyBMD = new _local4(0, 0); var _local5:Class = _local1.assets.getAssetClass("KillerBMDAsset"); killerBMD = new _local5(0, 0); var _local6:Class = _local1.assets.getAssetClass("RubberBMDAsset"); rubberBMD = new _local6(0, 0); } } }//package core
Section 137
//CoreEngine (core.CoreEngine) package core { import flash.events.*; import flash.display.*; import core.objects.*; import core.shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import core.view.*; import core.tools.*; public class CoreEngine extends EventDispatcher { public var assets:CoreAssets; private var wakeupMeter:WakeupMeter; public var currentLevel:CoreLevel; public var world:b2World; public var objects:Array; public var isLevelRestart:Boolean; public var addShapeTool:AddShapeTool; public var timeStep:Number;// = 0.0333333333333333 private var positionIterations:int;// = 10 private var hintsManager:HintsManager; public var sounds:SoundsManager; public var box:Box; public var physScale:Number;// = 30 private var contactsManager:ContactsManager; public var canvas:CoreCanvas; private var velocityIterations:int;// = 10 public var shapesPreview:ShapesPreview; private var objectTool:ObjectTool; public var elapsedTime:int; public static const LEVEL_COMPLETE:String = "LevelComplete"; private static var instance:CoreEngine; public function CoreEngine():void{ init(); } public function levelAbort():void{ var _local2:BaseObject; canvas.level.removeEventListener(Event.ENTER_FRAME, efHandler); var _local1:int; while (_local1 < objects.length) { _local2 = objects[_local1]; _local2.destroy(); _local1++; }; if (addShapeTool){ addShapeTool.destroy(); }; } private function init():void{ } public function initialize():void{ assets = CoreAssets.getInstance(); sounds = SoundsManager.getInstance(); CoreCanvas.init(); } private function updateObjects():void{ var _local2:BaseObject; var _local1:uint; while (_local1 < objects.length) { _local2 = objects[_local1]; _local2.update(); _local1++; }; } public function getBodyFromObj(_arg1:BaseObject):b2Body{ var _local2:b2Body; if ((_arg1 is BodyObject)){ _local2 = (_arg1 as BodyObject).body; } else { if ((_arg1 is ShapeSensor)){ _local2 = (_arg1 as ShapeSensor).body; }; }; return (_local2); } public function levelStart(_arg1:CoreLevel, _arg2:Sprite):void{ currentLevel = _arg1; canvas = new CoreCanvas(_arg2); initBox2d(); wakeupMeter = new WakeupMeter(); hintsManager = new HintsManager(); elapsedTime = 0; canvas.level.addEventListener(Event.ENTER_FRAME, efHandler); } private function initBox2d():void{ var _local1:b2Vec2 = new b2Vec2(0, 10); var _local2:Boolean; world = new b2World(_local1, _local2); var _local3:b2DebugDraw = new b2DebugDraw(); var _local4:Sprite = canvas.debug; _local4.mouseEnabled = false; _local4.mouseChildren = false; _local3.SetSprite(_local4); _local3.SetDrawScale(physScale); _local3.SetFillAlpha(0.7); _local3.SetLineThickness(1); _local3.SetFlags(((b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit) | b2DebugDraw.e_pairBit)); world.SetDebugDraw(_local3); contactsManager = new ContactsManager(); world.SetContactListener(contactsManager); } public function destroyObject(_arg1:BaseObject):void{ var _local2:int = objects.indexOf(_arg1); objects.splice(_local2, 1); _arg1.destroy(); } public function shapeSelected(_arg1:BaseShape):void{ shapesPreview.selectShape(_arg1); } public function levelComplete():void{ dispatchEvent(new CoreEvent(LEVEL_COMPLETE)); } private function efHandler(_arg1:Event):void{ if (addShapeTool){ addShapeTool.preUpdate(); }; world.Step(timeStep, velocityIterations, positionIterations); updateObjects(); if (addShapeTool){ addShapeTool.update(); }; wakeupMeter.update(); hintsManager.update(); elapsedTime++; } public function destroy():void{ } public function shapeUsed(_arg1:BaseShape):void{ shapesPreview.hideShape(_arg1); } public static function getInstance():CoreEngine{ if (instance == null){ instance = new (CoreEngine); }; return (instance); } } }//package core
Section 138
//CoreEvent (core.CoreEvent) package core { import flash.events.*; public class CoreEvent extends Event { public var data:Object; public function CoreEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false, _arg4:Boolean=false):void{ super(_arg1, _arg3, _arg4); this.data = _arg2; } } }//package core
Section 139
//CoreLevel (core.CoreLevel) package core { public class CoreLevel { public var isCompleted:Boolean; public var isOpen:Boolean; public var score:int; public var id:int; public var completeTime:int; public function CoreLevel(_arg1:int):void{ this.id = _arg1; isCompleted = false; isOpen = false; score = 0; } public function complete(_arg1:int):void{ isCompleted = true; completeTime = _arg1; var _local2:int = (500 - Math.floor((completeTime / 10))); if (_local2 > score){ score = _local2; }; } } }//package core
Section 140
//HintsManager (core.HintsManager) package core { import flash.display.*; import caurina.transitions.*; public class HintsManager { private var delayTime:int; private var engine:CoreEngine; private var hints:Array; private var time:int; public function HintsManager():void{ init(); } private function startHint():void{ var _local1:Sprite = hints[0]; hints.splice(0, 1); var _local2:Number = _local1.y; _local1.y = (_local1.y - 30); Tweener.addTween(_local1, {alpha:1, y:_local2, time:1, transition:"easeoutquad"}); } public function update():void{ if (time >= delayTime){ time = 0; if (hints.length > 0){ startHint(); }; }; time++; } private function init():void{ var _local2:Sprite; var _local3:int; var _local4:Sprite; engine = CoreEngine.getInstance(); delayTime = 100; time = (delayTime - 10); hints = []; var _local1:Class = engine.assets.getAssetClass(("LevelHints" + engine.currentLevel.id)); if (_local1){ _local2 = new (_local1); engine.canvas.gui.addChild(_local2); _local3 = 0; while (_local3 < _local2.numChildren) { _local4 = (_local2.getChildByName(("h" + _local3)) as Sprite); if (_local4){ _local4.alpha = 0; hints.push(_local4); } else { break; }; _local3++; }; }; } } }//package core
Section 141
//SoundsManager (core.SoundsManager) package core { import game.model.*; import flash.media.*; public class SoundsManager { public var sndHitBox:Sound; private var engine:CoreEngine; public var sndAddShape:Sound; public var sndImpact:Sound; public var sndHitKiller:Sound; public var sndHitRubber:Sound; public var sndKillerHitChain:Sound; private var sndChannel:SoundChannel; private static var instance:SoundsManager; public function SoundsManager():void{ init(); } private function init():void{ engine = CoreEngine.getInstance(); var _local1:Class = engine.assets.getAssetClass("SndImpact"); sndImpact = new (_local1); var _local2:Class = engine.assets.getAssetClass("SndHitBox"); sndHitBox = new (_local2); var _local3:Class = engine.assets.getAssetClass("SndAddShape"); sndAddShape = new (_local3); var _local4:Class = engine.assets.getAssetClass("SndHitRubber"); sndHitRubber = new (_local4); var _local5:Class = engine.assets.getAssetClass("SndHitKiller"); sndHitKiller = new (_local5); var _local6:Class = engine.assets.getAssetClass("SndKillerHitChain"); sndKillerHitChain = new (_local6); } public function playSound(_arg1:Sound, _arg2:Number):void{ if (SaveData.getInstance().soundEnabled){ sndChannel = _arg1.play(0, 0, new SoundTransform(_arg2)); }; } public static function getInstance():SoundsManager{ if (instance == null){ instance = new (SoundsManager); }; return (instance); } } }//package core
Section 142
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } } }//package CPMStar
Section 143
//EditorCloseCommand (editor.controller.EditorCloseCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import org.puremvc.as3.patterns.command.*; import editor.view.*; public class EditorCloseCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:EditorMediator = (facade.retrieveMediator(EditorMediator.NAME) as EditorMediator); _local2.destroy(); var _local3:GridProxy = (facade.retrieveProxy(GridProxy.NAME) as GridProxy); _local3.destroy(); var _local4:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _local4.destroy(); facade.removeProxy(LevelProxy.NAME); } } }//package editor.controller
Section 144
//EditorStartCommand (editor.controller.EditorStartCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; import editor.view.*; public class EditorStartCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:EditorProxy = new EditorProxy(); facade.registerProxy(_local2); var _local3:LevelProxy = new LevelProxy(); facade.registerProxy(_local3); var _local4:GridProxy = new GridProxy(); facade.registerProxy(_local4); var _local5:EditorView = new EditorView(); var _local6:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); _local6.getViewContainer().addChild(_local5); var _local7:EditorMediator = new EditorMediator(_local5); facade.registerMediator(_local7); } } }//package editor.controller
Section 145
//ELevelAbortCommand (editor.controller.ELevelAbortCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import org.puremvc.as3.patterns.command.*; import editor.view.*; public class ELevelAbortCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); _local2.levelAbort(); var _local3:LevelTestMediator = (facade.retrieveMediator(LevelTestMediator.NAME) as LevelTestMediator); _local3.destroy(); var _local4:ELevelCompleteMediator = (facade.retrieveMediator(ELevelCompleteMediator.NAME) as ELevelCompleteMediator); if (_local4){ _local4.destroy(); }; } } }//package editor.controller
Section 146
//ELevelCompleteCommand (editor.controller.ELevelCompleteCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; import editor.view.*; public class ELevelCompleteCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local4:ELevelCompleteView = new ELevelCompleteView(); _local3.getViewContainer().addChild(_local4); var _local5:ELevelCompleteMediator = new ELevelCompleteMediator(_local4); facade.registerMediator(_local5); } } }//package editor.controller
Section 147
//ELevelStartCommand (editor.controller.ELevelStartCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; import editor.view.*; public class ELevelStartCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:LevelTestView = new LevelTestView(); var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); _local3.getViewContainer().addChild(_local2); var _local4:LevelTestMediator = new LevelTestMediator(_local2); facade.registerMediator(_local4); var _local5:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); _local5.levelStart((_arg1.getBody() as Boolean)); } } }//package editor.controller
Section 148
//GridOffCommand (editor.controller.GridOffCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import org.puremvc.as3.patterns.command.*; public class GridOffCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:GridProxy = (facade.retrieveProxy(GridProxy.NAME) as GridProxy); _local2.gridOff(); } } }//package editor.controller
Section 149
//GridOnCommand (editor.controller.GridOnCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import org.puremvc.as3.patterns.command.*; public class GridOnCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:GridProxy = (facade.retrieveProxy(GridProxy.NAME) as GridProxy); _local2.gridOn(); } } }//package editor.controller
Section 150
//ObjectAddCommand (editor.controller.ObjectAddCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.model.objects.*; import org.puremvc.as3.patterns.command.*; public class ObjectAddCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _local2.objectAdd((_arg1.getBody() as BaseObjectDef)); } } }//package editor.controller
Section 151
//ObjectRemoveCommand (editor.controller.ObjectRemoveCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.model.objects.*; import org.puremvc.as3.patterns.command.*; public class ObjectRemoveCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _local2.objectRemove((_arg1.getBody() as BaseObjectDef)); } } }//package editor.controller
Section 152
//ObjectsSelectCommand (editor.controller.ObjectsSelectCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import org.puremvc.as3.patterns.command.*; public class ObjectsSelectCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _local2.objectsSelect((_arg1.getBody() as Array)); } } }//package editor.controller
Section 153
//ShapeAddCommand (editor.controller.ShapeAddCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import core.shapes.*; import org.puremvc.as3.patterns.command.*; public class ShapeAddCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); var _local3:Array = (_arg1.getBody() as Array); var _local4:BaseShape = _local3[0]; var _local5:int = _local3[1]; _local2.shapeAdd(_local4, _local5); } } }//package editor.controller
Section 154
//ShapeRemoveCommand (editor.controller.ShapeRemoveCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import core.shapes.*; import org.puremvc.as3.patterns.command.*; public class ShapeRemoveCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); var _local3:Array = (_arg1.getBody() as Array); var _local4:BaseShape = _local3[0]; var _local5:int = _local3[1]; _local2.shapeRemove(_local4, _local5); } } }//package editor.controller
Section 155
//ToolSelectCommand (editor.controller.ToolSelectCommand) package editor.controller { import org.puremvc.as3.interfaces.*; import editor.model.*; import org.puremvc.as3.patterns.command.*; public class ToolSelectCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _local2.selectedTool = (_arg1.getBody() as Tool); } } }//package editor.controller
Section 156
//BaseObjectDef (editor.model.objects.BaseObjectDef) package editor.model.objects { import flash.display.*; import flash.geom.*; public class BaseObjectDef { public var x:Number; public var y:Number; public var skin:Sprite; public static const TYPE_KILLER:String = "TypeKiller"; public static const TYPE_WOOD:String = "TypeWood"; public static const TYPE_METAL:String = "TypeMetal"; public static const TYPE_RUBBER:String = "TypeRubber"; public static const TYPE_BRICK:String = "TypeBrick"; public function BaseObjectDef(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function isPointInside(_arg1:Point):Boolean{ return (false); } public function isRectInside(_arg1:Rectangle):Boolean{ return (false); } public function getSkin():Sprite{ return (skin); } public function translate(_arg1:Number, _arg2:Number):void{ x = (x + _arg1); y = (y + _arg2); } public function getBoundingBox():Rectangle{ return (new Rectangle(-10, -10, 20, 20)); } public function getStringDef():String{ return (""); } } }//package editor.model.objects
Section 157
//ChainDef (editor.model.objects.ChainDef) package editor.model.objects { import flash.geom.*; public class ChainDef extends BaseObjectDef { public var y2:Number; public var x2:Number; public static const NAME:String = "ChainDef"; public function ChainDef(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ this.x2 = _arg3; this.y2 = _arg4; super(_arg1, _arg2); } override public function isPointInside(_arg1:Point):Boolean{ var _local2:Number = Math.sqrt((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y)))); return (((_local2 < 5)) ? true : false); } override public function translate(_arg1:Number, _arg2:Number):void{ x = (x + _arg1); y = (y + _arg2); x2 = (x2 + _arg1); y2 = (y2 + _arg2); } override public function isRectInside(_arg1:Rectangle):Boolean{ return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height))))); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + (y + "_")); _local1 = (_local1 + (x2 + "_")); _local1 = (_local1 + y2); return (_local1); } public static function parseStringDef(_arg1:String):ChainDef{ var _local2:Array = _arg1.split("_"); var _local3:uint = _local2[1]; var _local4:uint = _local2[2]; var _local5:Number = _local2[3]; var _local6:Number = _local2[4]; var _local7:ChainDef = new ChainDef(_local3, _local4, _local5, _local6); return (_local7); } } }//package editor.model.objects
Section 158
//CircleDef (editor.model.objects.CircleDef) package editor.model.objects { import flash.geom.*; public class CircleDef extends BaseObjectDef { public var r:Number; public var type:String; public static const NAME:String = "CircleDef"; public function CircleDef(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:String):void{ this.r = _arg3; this.type = _arg4; super(_arg1, _arg2); } override public function getBoundingBox():Rectangle{ return (new Rectangle(-(r), -(r), (r * 2), (r * 2))); } override public function isPointInside(_arg1:Point):Boolean{ var _local2:Number = Math.sqrt((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y)))); return (((_local2 < r)) ? true : false); } override public function isRectInside(_arg1:Rectangle):Boolean{ return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height))))); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + (y + "_")); _local1 = (_local1 + (r + "_")); _local1 = (_local1 + type); return (_local1); } public static function parseStringDef(_arg1:String):CircleDef{ var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:Number = _local2[2]; var _local5:Number = _local2[3]; var _local6:String = _local2[4]; var _local7:CircleDef = new CircleDef(_local3, _local4, _local5, _local6); return (_local7); } } }//package editor.model.objects
Section 159
//DistJointDef (editor.model.objects.DistJointDef) package editor.model.objects { import flash.geom.*; public class DistJointDef extends BaseObjectDef { public var x1:Number; public var y1:Number; public var y2:Number; public var x2:Number; public static const NAME:String = "DistJointDef"; public function DistJointDef(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ this.x1 = _arg3; this.y1 = _arg4; this.x2 = _arg5; this.y2 = _arg6; super(_arg1, _arg2); } override public function isPointInside(_arg1:Point):Boolean{ var _local2:Boolean; var _local3:Boolean; if ((((((_arg1.x > (x1 - 2))) && ((_arg1.x < (x2 + 2))))) || ((((_arg1.x > (x2 - 2))) && ((_arg1.x < (x1 + 2))))))){ _local2 = true; }; if ((((((_arg1.y > (y1 - 2))) && ((_arg1.y < (y2 + 2))))) || ((((_arg1.y > (y2 - 2))) && ((_arg1.y < (y1 + 2))))))){ _local3 = true; }; if (((!(_local2)) || (!(_local3)))){ return (false); }; var _local4:Number = Math.sqrt((((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); var _local5:Number = Math.sqrt((((_arg1.x - x1) * (_arg1.x - x1)) + ((_arg1.y - y1) * (_arg1.y - y1)))); var _local6:Number = Math.sqrt((((_arg1.x - x2) * (_arg1.x - x2)) + ((_arg1.y - y2) * (_arg1.y - y2)))); return ((((_local5 + _local6) - _local4) < 2)); } override public function isRectInside(_arg1:Rectangle):Boolean{ return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height))))); } override public function translate(_arg1:Number, _arg2:Number):void{ x = (x + _arg1); y = (y + _arg2); x1 = (x1 + _arg1); y1 = (y1 + _arg2); x2 = (x2 + _arg1); y2 = (y2 + _arg2); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + (y + "_")); _local1 = (_local1 + (x1 + "_")); _local1 = (_local1 + (y1 + "_")); _local1 = (_local1 + (x2 + "_")); _local1 = (_local1 + y2); return (_local1); } public static function parseStringDef(_arg1:String):DistJointDef{ var _local2:Array = _arg1.split("_"); var _local3:uint = _local2[1]; var _local4:uint = _local2[2]; var _local5:Number = _local2[3]; var _local6:Number = _local2[4]; var _local7:Number = _local2[5]; var _local8:Number = _local2[6]; var _local9:DistJointDef = new DistJointDef(_local3, _local4, _local5, _local6, _local7, _local8); return (_local9); } } }//package editor.model.objects
Section 160
//MotorDef (editor.model.objects.MotorDef) package editor.model.objects { public class MotorDef extends RevJointDef { public var torque:Number; public static const NAME:String = "Motor"; public function MotorDef(_arg1:Number, _arg2:Number, _arg3:Number=0):void{ this.torque = _arg3; super(_arg1, _arg2); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + (y + "_")); _local1 = (_local1 + torque); return (_local1); } public static function parseStringDef(_arg1:String):MotorDef{ var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:Number = _local2[2]; var _local5:Number = _local2[3]; var _local6:MotorDef = new MotorDef(_local3, _local4, _local5); return (_local6); } } }//package editor.model.objects
Section 161
//PlayerDef (editor.model.objects.PlayerDef) package editor.model.objects { public class PlayerDef extends RectDef { public static const NAME:String = "PlayerDef"; public function PlayerDef(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2, 60, 60, BaseObjectDef.TYPE_METAL); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + y); return (_local1); } public static function parseStringDef(_arg1:String):PlayerDef{ var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:Number = _local2[2]; var _local5:PlayerDef = new PlayerDef(_local3, _local4); return (_local5); } } }//package editor.model.objects
Section 162
//PolyDef (editor.model.objects.PolyDef) package editor.model.objects { import flash.geom.*; import geom.*; public class PolyDef extends BaseObjectDef { public var vertices:Array; public var type:String; public static const NAME:String = "PolyDef"; public function PolyDef(_arg1:Number, _arg2:Number, _arg3:Array, _arg4:String):void{ this.vertices = _arg3; this.type = _arg4; super(_arg1, _arg2); } override public function getBoundingBox():Rectangle{ var _local1:Rectangle = getGeomPoly().getBoundingBox(); _local1.x = (_local1.x - x); _local1.y = (_local1.y - y); return (_local1); } private function getGeomPoly():GeomPoly{ var _local3:Vector; var _local1:Array = []; var _local2:uint; while (_local2 < vertices.length) { _local3 = new Vector((x + vertices[_local2].x), (y + vertices[_local2].y)); _local1.push(_local3); _local2++; }; return (new GeomPoly(_local1)); } public function isSimple():Boolean{ return (getGeomPoly().isSimple()); } override public function isRectInside(_arg1:Rectangle):Boolean{ if (!(((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height))))){ return (getGeomPoly().isRectInside(_arg1)); }; return (true); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + (y + "_")); _local1 = (_local1 + (type + "_")); var _local2:uint; while (_local2 < vertices.length) { _local1 = (_local1 + ((vertices[_local2].x + ",") + vertices[_local2].y)); if (_local2 < (vertices.length - 1)){ _local1 = (_local1 + "_"); }; _local2++; }; return (_local1); } override public function isPointInside(_arg1:Point):Boolean{ return (getGeomPoly().isPointInside(_arg1)); } public static function parseStringDef(_arg1:String):PolyDef{ var _local9:Array; var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:Number = _local2[2]; var _local5:String = _local2[3]; var _local6:Array = []; var _local7:uint = 4; while (_local7 < _local2.length) { _local9 = _local2[_local7].split(","); _local6.push(new Point(_local9[0], _local9[1])); _local7++; }; var _local8:PolyDef = new PolyDef(_local3, _local4, _local6, _local5); return (_local8); } } }//package editor.model.objects
Section 163
//RectDef (editor.model.objects.RectDef) package editor.model.objects { import flash.geom.*; import Box2D.Common.Math.*; public class RectDef extends PolyDef { public var width:Number; public var height:Number; public var rotation:Number; public static const NAME:String = "RectDef"; public function RectDef(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Number=0):void{ setDimensions(_arg3, _arg4); setRotation(_arg6); super(_arg1, _arg2, vertices, _arg5); } public function setRotation(_arg1:Number):void{ this.rotation = _arg1; updateVertices(); } private function updateVertices():void{ var _local8:b2Vec2; var _local1:Number = Math.sin(((rotation * Math.PI) / 180)); var _local2:Number = Math.cos(((rotation * Math.PI) / 180)); var _local3:Number = (width / 2); var _local4:Number = (height / 2); var _local5:Array = [new b2Vec2(-(_local3), -(_local4)), new b2Vec2(_local3, -(_local4)), new b2Vec2(_local3, _local4), new b2Vec2(-(_local3), _local4)]; var _local6:b2Mat22 = new b2Mat22(); _local6.Set(((rotation * Math.PI) / 180)); var _local7:uint; while (_local7 < _local5.length) { _local8 = _local5[_local7]; _local8 = b2Math.MulMV(_local6, _local8); vertices[_local7] = new Point(_local8.x, _local8.y); _local7++; }; } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + (y + "_")); _local1 = (_local1 + (width + "_")); _local1 = (_local1 + (height + "_")); _local1 = (_local1 + (type + "_")); _local1 = (_local1 + rotation); return (_local1); } public function setDimensions(_arg1:Number, _arg2:Number):void{ this.width = _arg1; this.height = _arg2; vertices = []; updateVertices(); } public static function parseStringDef(_arg1:String):RectDef{ var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:Number = _local2[2]; var _local5:Number = _local2[3]; var _local6:Number = _local2[4]; var _local7:String = _local2[5]; var _local8:Number = _local2[6]; var _local9:RectDef = new RectDef(_local3, _local4, _local5, _local6, _local7, _local8); return (_local9); } } }//package editor.model.objects
Section 164
//RevJointDef (editor.model.objects.RevJointDef) package editor.model.objects { import flash.geom.*; public class RevJointDef extends BaseObjectDef { public static const NAME:String = "RevJoint"; public function RevJointDef(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } override public function getBoundingBox():Rectangle{ return (new Rectangle(-10, -10, (10 * 2), (10 * 2))); } override public function isPointInside(_arg1:Point):Boolean{ var _local2:Number = Math.sqrt((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y)))); return (((_local2 < 5)) ? true : false); } override public function isRectInside(_arg1:Rectangle):Boolean{ return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height))))); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + y); return (_local1); } public static function parseStringDef(_arg1:String):RevJointDef{ var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:Number = _local2[2]; var _local5:RevJointDef = new RevJointDef(_local3, _local4); return (_local5); } } }//package editor.model.objects
Section 165
//SimpleObjDef (editor.model.objects.SimpleObjDef) package editor.model.objects { import flash.geom.*; public class SimpleObjDef extends BaseObjectDef { public var type:String; public static const TYPE_MONITOR:String = "TypeMonitor"; public static const TYPE_BOTTLE:String = "TypeBottle"; public static const NAME:String = "SimpleObjDef"; public function SimpleObjDef(_arg1:Number, _arg2:Number, _arg3:String):void{ this.type = _arg3; super(_arg1, _arg2); } override public function getBoundingBox():Rectangle{ return (new Rectangle(-10, -10, (10 * 2), (10 * 2))); } override public function isPointInside(_arg1:Point):Boolean{ var _local2:Number = Math.sqrt((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y)))); return (((_local2 < 5)) ? true : false); } override public function isRectInside(_arg1:Rectangle):Boolean{ return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height))))); } override public function getStringDef():String{ var _local1 = (NAME + "_"); _local1 = (_local1 + (x + "_")); _local1 = (_local1 + (y + "_")); _local1 = (_local1 + type); return (_local1); } public static function parseStringDef(_arg1:String):SimpleObjDef{ var _local2:Array = _arg1.split("_"); var _local3:Number = _local2[1]; var _local4:Number = _local2[2]; var _local5:String = _local2[3]; var _local6:SimpleObjDef = new SimpleObjDef(_local3, _local4, _local5); return (_local6); } } }//package editor.model.objects
Section 166
//EditorAssets (editor.model.EditorAssets) package editor.model { import flash.events.*; import flash.display.*; import flash.system.*; public class EditorAssets extends EventDispatcher { private var Assets:Class; private var appDomain:ApplicationDomain; private static var instance:EditorAssets; public function EditorAssets(){ Assets = EditorAssets_Assets; super(); } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Assets()); } public function GameAssets():void{ } private function assetsInitHandler(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; dispatchEvent(new Event(Event.INIT)); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("*Error*: There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } public static function getInstance():EditorAssets{ if (!instance){ instance = new (EditorAssets); }; return (instance); } } }//package editor.model
Section 167
//EditorAssets_Assets (editor.model.EditorAssets_Assets) package editor.model { import mx.core.*; public class EditorAssets_Assets extends ByteArrayAsset { } }//package editor.model
Section 168
//EditorProxy (editor.model.EditorProxy) package editor.model { import game.model.*; import flash.display.*; import core.shapes.*; import editor.model.objects.*; import flash.geom.*; import editor.view.components.*; import org.puremvc.as3.patterns.proxy.*; import editor.controller.*; import editor.view.*; public class EditorProxy extends Proxy { private var canvasScale:Number; public var selectedTool:Tool; private var objects:Array; private var selectedObjs:Array; private var tools:Array; public var levelID:int; private var notesProxy:NotesProxy; public var levelName:String; public var cuts:int; public var shapes:Array; public var levelDesc:String; private var isPublishing:Boolean; public static const OBJECT_ADD:String = "ObjectAdd"; public static const SHAPE_REMOVE:String = "ShapeRemove"; public static const TOOL_SELECT:String = "ToolSelect"; public static const OBJECT_REMOVE:String = "ObjectRemove"; public static const EDITOR_CLOSE:String = "EditorClose"; public static const OBJECT_UPDATE:String = "ObjectUpdate"; public static const SHAPE_ADD:String = "ShapeAdd"; public static const NAME:String = "EditorProxy"; public static const ELEVEL_ABORT:String = "ELevelAbort"; public static const ELEVEL_START:String = "ELevelStart"; public static const OBJECTS_SELECT:String = "ObjectsSelect"; public static const ELEVEL_COMPLETE:String = "EditorLevelComplete"; public static const SAVE_COMPLETE:String = "SaveComplete"; public function EditorProxy():void{ super(NAME); init(); } public function shapeAdd(_arg1:BaseShape, _arg2:int):void{ shapes[_arg2] = _arg1; } public function deleteObjects():void{ var _local2:BaseObjectDef; var _local1:int = (objects.length - 1); while (_local1 >= 0) { _local2 = objects[_local1]; if ((_local2 is PlayerDef)){ _local2.x = 100; _local2.y = 100; notesProxy.push(OBJECT_UPDATE, _local2); } else { notesProxy.push(EditorProxy.OBJECT_REMOVE, _local2); }; _local1--; }; } public function getObjsUnderRect(_arg1:Rectangle):Array{ var _local4:BaseObjectDef; var _local2:Array = []; var _local3:uint; while (_local3 < objects.length) { _local4 = objects[_local3]; if (_local4.isRectInside(_arg1)){ _local2.push(_local4); }; _local3++; }; return (_local2); } private function someLevels():void{ } public function getLevelDef():String{ var _local1:int; var _local5:BaseObjectDef; var _local6:String; var _local7:BaseShape; var _local2 = ""; _local1 = 0; while (_local1 < objects.length) { _local5 = objects[_local1]; _local6 = _local5.getStringDef(); _local2 = (_local2 + (_local6 + "|")); _local1++; }; var _local3 = ""; _local1 = 0; while (_local1 < shapes.length) { _local7 = shapes[_local1]; if (_local7){ _local3 = (_local3 + (_local7.getStringDef() + "|")); }; _local1++; }; var _local4:String = ((_local2 + " ") + _local3); return (_local4); } public function loadLevel(_arg1:String):void{ deleteObjects(); var _local2:Array = _arg1.split(" "); var _local3:String = _local2[0]; var _local4:String = _local2[1]; var _local5:Array = _local3.split("|"); loadObjects(_local5); var _local6:Array = _local4.split("|"); loadShapes(_local6); } public function objToShape(_arg1:BaseObjectDef):BaseShape{ var _local2:BaseShape; if ((_arg1 is CircleDef)){ _local2 = new CircleShape((_arg1 as CircleDef).r); } else { if ((_arg1 is RectDef)){ _local2 = new RectShape((_arg1 as RectDef).width, (_arg1 as RectDef).height, (_arg1 as RectDef).rotation); }; }; return (_local2); } public function shapeToObj(_arg1:BaseShape, _arg2:Number, _arg3:Number):BaseObjectDef{ var _local4:BaseObjectDef; if ((_arg1 is CircleShape)){ _local4 = new CircleDef(_arg2, _arg3, (_arg1 as CircleShape).radius, BaseObjectDef.TYPE_WOOD); } else { if ((_arg1 is RectShape)){ _local4 = new RectDef(_arg2, _arg3, (_arg1 as RectShape).width, (_arg1 as RectShape).height, BaseObjectDef.TYPE_WOOD, (_arg1 as RectShape).rotation); }; }; return (_local4); } private function checkRectRect(_arg1:Rectangle, _arg2:Rectangle):Boolean{ var _local3:Boolean; var _local4:Boolean; if ((((((_arg1.x < _arg2.x)) && (((_arg1.x + _arg1.width) > _arg2.x)))) || ((((_arg1.x > _arg2.x)) && ((_arg1.x < (_arg2.x + _arg2.width))))))){ _local3 = true; }; if ((((((_arg1.y < _arg2.y)) && (((_arg1.y + _arg1.height) > _arg2.y)))) || ((((_arg1.y > _arg2.y)) && ((_arg1.y < (_arg2.y + _arg2.height))))))){ _local4 = true; }; return ((((_local3) && (_local4))) ? true : false); } public function getSelectedObjects():Array{ return (selectedObjs); } public function getObjects():Array{ return (objects); } public function shapeRemove(_arg1:BaseShape, _arg2:int):void{ shapes[_arg2] = null; } private function initTools():void{ tools = []; addTool(Tool.TYPE_SELECTION); addTool(Tool.TYPE_CIRCLE); addTool(Tool.TYPE_RECT); addTool(Tool.TYPE_DIST_JOINT); addTool(Tool.TYPE_REV_JOINT); addTool(Tool.TYPE_MOTOR); addTool(Tool.TYPE_POLY); addTool(Tool.TYPE_CHAIN); addTool(Tool.TYPE_HAND); addTool(Tool.TYPE_BOTTLE); addTool(Tool.TYPE_MONITOR); } private function loadObjects(_arg1:Array):void{ var _local3:String; var _local4:Array; var _local5:String; var _local6:BaseObjectDef; var _local7:PlayerDef; var _local2:uint; while (_local2 < _arg1.length) { _local3 = _arg1[_local2]; _local4 = _local3.split("_"); _local5 = _local4[0]; _local6 = null; switch (_local5){ case CircleDef.NAME: _local6 = CircleDef.parseStringDef(_local3); break; case RectDef.NAME: _local6 = RectDef.parseStringDef(_local3); break; case PlayerDef.NAME: _local6 = PlayerDef.parseStringDef(_local3); break; case DistJointDef.NAME: _local6 = DistJointDef.parseStringDef(_local3); break; case RevJointDef.NAME: _local6 = RevJointDef.parseStringDef(_local3); break; case MotorDef.NAME: _local6 = MotorDef.parseStringDef(_local3); break; case ChainDef.NAME: _local6 = ChainDef.parseStringDef(_local3); break; case PolyDef.NAME: _local6 = PolyDef.parseStringDef(_local3); break; }; if ((_local6 is PlayerDef)){ _local7 = objects[0]; _local7.x = _local6.x; _local7.y = _local6.y; notesProxy.push(OBJECT_UPDATE, _local7); } else { if (_local6 != null){ notesProxy.push(OBJECT_ADD, _local6); }; }; _local2++; }; } private function init():void{ if (!facade.hasCommand(OBJECT_ADD)){ facade.registerCommand(OBJECT_ADD, ObjectAddCommand); }; if (!facade.hasCommand(OBJECTS_SELECT)){ facade.registerCommand(OBJECTS_SELECT, ObjectsSelectCommand); }; if (!facade.hasCommand(ELEVEL_START)){ facade.registerCommand(ELEVEL_START, ELevelStartCommand); }; if (!facade.hasCommand(ELEVEL_ABORT)){ facade.registerCommand(ELEVEL_ABORT, ELevelAbortCommand); }; if (!facade.hasCommand(ELEVEL_COMPLETE)){ facade.registerCommand(ELEVEL_COMPLETE, ELevelCompleteCommand); }; if (!facade.hasCommand(OBJECT_REMOVE)){ facade.registerCommand(OBJECT_REMOVE, ObjectRemoveCommand); }; if (!facade.hasCommand(EDITOR_CLOSE)){ facade.registerCommand(EDITOR_CLOSE, EditorCloseCommand); }; if (!facade.hasCommand(TOOL_SELECT)){ facade.registerCommand(TOOL_SELECT, ToolSelectCommand); }; if (!facade.hasCommand(SHAPE_ADD)){ facade.registerCommand(SHAPE_ADD, ShapeAddCommand); }; if (!facade.hasCommand(SHAPE_REMOVE)){ facade.registerCommand(SHAPE_REMOVE, ShapeRemoveCommand); }; notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); initTools(); objects = []; selectedObjs = []; canvasScale = 1; var _local1:PlayerDef = new PlayerDef(100, 100); notesProxy.push(OBJECT_ADD, _local1); var _local2:RectDef = new RectDef(100, 140, 40, 30, BaseObjectDef.TYPE_BRICK); notesProxy.push(OBJECT_ADD, _local2); levelID = 0; levelDesc = "Description"; levelName = "name"; someLevels(); shapes = []; } public function deleteSelectedObjects():void{ var _local4:BaseObjectDef; var _local5:BaseObjectDef; var _local1:Array = getSelectedObjects(); var _local2:Array = []; var _local3:uint; while (_local3 < _local1.length) { _local4 = _local1[_local3]; if ((_local4 is PlayerDef)){ } else { _local2.push(_local4); }; _local3++; }; while (_local2.length > 0) { _local5 = _local2.pop(); notesProxy.push(OBJECT_REMOVE, _local5); }; } public function canvasTranslate(_arg1:Number, _arg2:Number):void{ var _local3:EditorMediator = (facade.retrieveMediator(EditorMediator.NAME) as EditorMediator); var _local4:EditorView = (_local3.getViewComponent() as EditorView); var _local5:Sprite = _local4.canvas; _local4.canvas.x = (_local5.x + _arg1); _local5.y = (_local5.y + _arg2); _local4.support.x = _local5.x; _local4.support.y = _local5.y; } private function addTool(_arg1:String):void{ var _local2:int = tools.length; var _local3:Tool = new Tool(_local2, _arg1); tools.push(_local3); } public function destroy():void{ facade.retrieveProxy(NAME); } public function objectRemove(_arg1:BaseObjectDef):void{ var _local2:int = objects.indexOf(_arg1); if (_local2 != -1){ objects.splice(_local2, 1); }; var _local3:int = selectedObjs.indexOf(_arg1); if (_local3 != -1){ selectedObjs.splice(_local3, 1); }; } public function getTools():Array{ return (tools); } public function objectAdd(_arg1:BaseObjectDef):void{ objects.push(_arg1); } public function objectsSelect(_arg1:Array):void{ selectedObjs = _arg1; } private function loadShapes(_arg1:Array):void{ var _local3:String; var _local4:Array; var _local5:String; var _local6:BaseShape; shapes = []; var _local2:int; while (_local2 < _arg1.length) { _local3 = _arg1[_local2]; _local4 = _local3.split("_"); _local5 = _local4[0]; _local6 = null; switch (_local5){ case CircleShape.NAME: _local6 = CircleShape.parseStringDef(_local3); break; case RectShape.NAME: _local6 = RectShape.parseStringDef(_local3); break; }; if (_local6){ notesProxy.push(SHAPE_ADD, [_local6, _local2]); }; _local2++; }; } public function getObjUnderPoint(_arg1:Point):BaseObjectDef{ var _local2:int; var _local3:BaseObjectDef; var _local4:PlayerDef = objects[0]; if (_local4.isPointInside(_arg1)){ return (_local4); }; _local2 = (objects.length - 1); while (_local2 >= 0) { _local3 = objects[_local2]; if ((((((_local3 is DistJointDef)) || ((_local3 is RevJointDef)))) || ((_local3 is ChainDef)))){ if (_local3.isPointInside(_arg1)){ return (_local3); }; }; _local2--; }; _local2 = (objects.length - 1); while (_local2 >= 0) { _local3 = objects[_local2]; if (_local3.isPointInside(_arg1)){ return (_local3); }; _local2--; }; return (null); } private function checkRectPoint(_arg1:Rectangle, _arg2:Point):Boolean{ if ((((((((_arg2.x > _arg1.x)) && ((_arg2.x < (_arg1.x + _arg1.width))))) && ((_arg2.y > _arg1.y)))) && ((_arg2.y < (_arg1.y + _arg1.height))))){ return (true); }; return (false); } } }//package editor.model
Section 169
//GridProxy (editor.model.GridProxy) package editor.model { import flash.geom.*; import org.puremvc.as3.patterns.proxy.*; import editor.controller.*; public class GridProxy extends Proxy { public var showGrid:Boolean; public var cellWidth:Number; public var cellHeight:Number; public var snap:Boolean; public static const GRID_OFF:String = "GridOff"; public static const GRID_ON:String = "GridOn"; public static const NAME:String = "GridProxy"; public function GridProxy():void{ super(NAME); init(); } public function gridOn():void{ showGrid = true; snap = true; } private function init():void{ if (!facade.hasCommand(GRID_ON)){ facade.registerCommand(GRID_ON, GridOnCommand); }; if (!facade.hasCommand(GRID_OFF)){ facade.registerCommand(GRID_OFF, GridOffCommand); }; showGrid = false; snap = false; cellWidth = 5; cellHeight = 5; } public function getSnapPoint(_arg1:Point):Point{ var _local2:Number; var _local3:Number; if (snap){ _local2 = (Math.round((_arg1.x / cellWidth)) * cellWidth); _local3 = (Math.round((_arg1.y / cellHeight)) * cellHeight); return (new Point(_local2, _local3)); }; return (_arg1); } public function gridOff():void{ showGrid = false; snap = false; } public function destroy():void{ facade.removeProxy(NAME); } } }//package editor.model
Section 170
//LevelProxy (editor.model.LevelProxy) package editor.model { import core.*; import game.model.*; import org.puremvc.as3.patterns.proxy.*; import editor.view.*; public class LevelProxy extends Proxy { private var engine:CoreEngine; private var notesProxy:NotesProxy; public var publish:Boolean; public static const SPLIT_NOT_AVAILABLE:String = "SplitNotAvailable"; public static const NAME:String = "LevelProxy"; public static const SPLIT_SUCCESS:String = "SplitSuccess"; public function LevelProxy():void{ super(NAME); init(); } private function init():void{ engine = CoreEngine.getInstance(); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); } public function levelStart(_arg1:Boolean=false):void{ this.publish = _arg1; var _local2:LevelTestMediator = (facade.retrieveMediator(LevelTestMediator.NAME) as LevelTestMediator); var _local3:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); var _local4:CoreLevel = new CoreLevel(-1); engine.levelStart(_local4, _local2.getLevelContainer()); engine.addEventListener(CoreEngine.LEVEL_COMPLETE, levelCompleteHandler); var _local5:String = _local3.getLevelDef(); LevelStringParser.getInstance().parse(_local5); } public function levelAbort():void{ engine.removeEventListener(CoreEngine.LEVEL_COMPLETE, levelCompleteHandler); engine.levelAbort(); } private function levelCompleteHandler(_arg1:CoreEvent):void{ notesProxy.push(EditorProxy.ELEVEL_COMPLETE); } } }//package editor.model
Section 171
//LevelStringParser (editor.model.LevelStringParser) package editor.model { import core.*; import core.objects.*; import core.shapes.*; import editor.model.objects.*; import flash.geom.*; import core.view.*; import core.tools.*; public class LevelStringParser { private var engine:CoreEngine; private static var instance:LevelStringParser; public function LevelStringParser():void{ init(); } private function createDistJoint(_arg1:DistJointDef):void{ var _local2:DistanceJoint = new DistanceJoint(_arg1.x1, _arg1.y1, _arg1.x2, _arg1.y2); engine.objects.push(_local2); trace("GG"); } private function parseObjects(_arg1:String):void{ var _local3:int; var _local4:String; var _local5:BaseObjectDef; var _local2:Array = _arg1.split("|"); engine.objects = []; _local3 = 0; while (_local3 < _local2.length) { _local4 = _local2[_local3]; _local5 = parseObjectDef(_local4); if ((_local5 is PlayerDef)){ createBox((_local5 as PlayerDef)); } else { if ((_local5 is CircleDef)){ createCircle((_local5 as CircleDef)); } else { if ((_local5 is PolyDef)){ createPoly((_local5 as PolyDef)); } else { if ((_local5 is SimpleObjDef)){ createSimpleObj((_local5 as SimpleObjDef)); }; }; }; }; _local3++; }; _local3 = 0; while (_local3 < _local2.length) { _local4 = _local2[_local3]; _local5 = parseObjectDef(_local4); if ((_local5 is DistJointDef)){ createDistJoint((_local5 as DistJointDef)); } else { if ((_local5 is MotorDef)){ createMotor((_local5 as MotorDef)); } else { if ((_local5 is RevJointDef)){ createHinge((_local5 as RevJointDef)); } else { if ((_local5 is ChainDef)){ createChain((_local5 as ChainDef)); }; }; }; }; _local3++; }; } private function parseShapes(_arg1:String):void{ var _local5:BaseShape; engine.addShapeTool = new AddShapeTool(); var _local2:Array = _arg1.split("|"); var _local3:Array = []; var _local4:int; while (_local4 < _local2.length) { _local5 = parseShapeDef(_local2[_local4]); if (_local5){ _local3.push(_local5); }; _local4++; }; engine.addShapeTool.initShapes(_local3); engine.shapesPreview = new ShapesPreview(); engine.addShapeTool.start(); } private function createPoly(_arg1:PolyDef):void{ var _local2:BodyObject; var _local3:PolyShape = new PolyShape(_arg1.vertices); if (_arg1.type == BaseObjectDef.TYPE_BRICK){ _local2 = new BodyObject(_arg1.x, _arg1.y, new BodyMaterial(BodyMaterial.TYPE_BRICK)); } else { if (_arg1.type == BaseObjectDef.TYPE_METAL){ _local2 = new BodyObject(_arg1.x, _arg1.y, new BodyMaterial(BodyMaterial.TYPE_METAL)); } else { if (_arg1.type == BaseObjectDef.TYPE_KILLER){ _local2 = new BodyObject(_arg1.x, _arg1.y, new BodyMaterial(BodyMaterial.TYPE_KILLER)); } else { if (_arg1.type == BaseObjectDef.TYPE_WOOD){ _local2 = new StickyBodyObject(_arg1.x, _arg1.y); } else { if (_arg1.type == BaseObjectDef.TYPE_RUBBER){ _local2 = new BodyObject(_arg1.x, _arg1.y, new BodyMaterial(BodyMaterial.TYPE_RUBBER)); }; }; }; }; }; _local2.addPolyShape(_local3, new Point(_arg1.x, _arg1.y)); engine.objects.push(_local2); } private function createSimpleObj(_arg1:SimpleObjDef):void{ var _local2:Bottle; var _local3:Monitor; switch (_arg1.type){ case SimpleObjDef.TYPE_BOTTLE: _local2 = new Bottle(_arg1.x, _arg1.y); engine.objects.push(_local2); break; case SimpleObjDef.TYPE_MONITOR: _local3 = new Monitor(_arg1.x, _arg1.y); engine.objects.push(_local3); break; }; } private function createCircle(_arg1:CircleDef):void{ var _local2:BodyObject; var _local3:CircleShape = new CircleShape(_arg1.r); if (_arg1.type == BaseObjectDef.TYPE_BRICK){ _local2 = new BodyObject(_arg1.x, _arg1.y, new BodyMaterial(BodyMaterial.TYPE_BRICK)); } else { if (_arg1.type == BaseObjectDef.TYPE_METAL){ _local2 = new BodyObject(_arg1.x, _arg1.y, new BodyMaterial(BodyMaterial.TYPE_METAL)); } else { if (_arg1.type == BaseObjectDef.TYPE_KILLER){ _local2 = new BodyObject(_arg1.x, _arg1.y, new BodyMaterial(BodyMaterial.TYPE_KILLER)); } else { if (_arg1.type == BaseObjectDef.TYPE_WOOD){ _local2 = new StickyBodyObject(_arg1.x, _arg1.y); } else { if (_arg1.type == BaseObjectDef.TYPE_RUBBER){ _local2 = new BodyObject(_arg1.x, _arg1.y, new BodyMaterial(BodyMaterial.TYPE_RUBBER)); }; }; }; }; }; _local2.addCircleShape(_local3, new Point(_arg1.x, _arg1.y)); engine.objects.push(_local2); } private function createBox(_arg1:PlayerDef):void{ var _local2:Box = new Box(_arg1.x, _arg1.y); engine.objects.push(_local2); engine.box = _local2; } private function init():void{ engine = CoreEngine.getInstance(); } private function createChain(_arg1:ChainDef):void{ var _local2:Chain = new Chain(_arg1.x, _arg1.y, _arg1.x2, _arg1.y2); engine.objects.push(_local2); } private function createHinge(_arg1:RevJointDef):void{ var _local2:Hinge = new Hinge(_arg1.x, _arg1.y); engine.objects.push(_local2); } private function parseShapeDef(_arg1:String):BaseShape{ var _local2:Array = _arg1.split("_"); var _local3:String = _local2[0]; switch (_local3){ case CircleShape.NAME: return (CircleShape.parseStringDef(_arg1)); case RectShape.NAME: return (RectShape.parseStringDef(_arg1)); }; return (null); } private function createMotor(_arg1:MotorDef):void{ var _local2:Motor = new Motor(_arg1.x, _arg1.y, _arg1.torque); engine.objects.push(_local2); } public function parse(_arg1:String):void{ trace(_arg1); var _local2:Array = _arg1.split(" "); var _local3:String = _local2[0]; var _local4:String = _local2[1]; parseObjects(_local3); parseShapes(_local4); } public static function parseObjectDef(_arg1:String):BaseObjectDef{ var _local2:Array = _arg1.split("_"); var _local3:String = _local2[0]; switch (_local3){ case CircleDef.NAME: return (CircleDef.parseStringDef(_arg1)); case PlayerDef.NAME: return (PlayerDef.parseStringDef(_arg1)); case RectDef.NAME: return (RectDef.parseStringDef(_arg1)); case DistJointDef.NAME: return (DistJointDef.parseStringDef(_arg1)); case RevJointDef.NAME: return (RevJointDef.parseStringDef(_arg1)); case MotorDef.NAME: return (MotorDef.parseStringDef(_arg1)); case PolyDef.NAME: return (PolyDef.parseStringDef(_arg1)); case ChainDef.NAME: return (ChainDef.parseStringDef(_arg1)); case SimpleObjDef.NAME: return (SimpleObjDef.parseStringDef(_arg1)); }; return (null); } public static function getInstance():LevelStringParser{ if (instance == null){ instance = new (LevelStringParser); }; return (instance); } } }//package editor.model
Section 172
//Tool (editor.model.Tool) package editor.model { public class Tool { public var type:String; public var id:uint; public static const TYPE_MONITOR:String = "TypeMonitor"; public static const TYPE_PLAYER:String = "TypePlayer"; public static const TYPE_SELECTION:String = "TypeSelection"; public static const TYPE_REV_JOINT:String = "TypeRevJoint"; public static const TYPE_BOTTLE:String = "TypeBottle"; public static const TYPE_RECT:String = "TypeRect"; public static const TYPE_POLY:String = "TypePoly"; public static const TYPE_HAND:String = "TypeHand"; public static const TYPE_CIRCLE:String = "TypeCircle"; public static const TYPE_DIST_JOINT:String = "TypeDistJoint"; public static const TYPE_MOTOR:String = "TypeMotor"; public static const TYPE_CHAIN:String = "TypeChain"; public function Tool(_arg1:uint, _arg2:String):void{ this.id = _arg1; this.type = _arg2; } } }//package editor.model
Section 173
//ChainView (editor.view.components.obj.ChainView) package editor.view.components.obj { import editor.model.objects.*; import flash.geom.*; import editor.view.components.support.*; public class ChainView extends ObjView { private var anchor1:ChainTargetSup; public var chainObj:ChainDef; private var anchor2:ChainTargetSup; public function ChainView(_arg1:ChainDef):void{ this.chainObj = _arg1; super(_arg1); } override protected function createSupportStuff():void{ anchor1 = new ChainTargetSup(chainObj, ChainTargetSup.POS_FIRST); anchor2 = new ChainTargetSup(chainObj, ChainTargetSup.POS_SECOND); anchor1.visible = false; anchor2.visible = false; } override protected function updateFrame():void{ frame.x = obj.x; frame.y = obj.y; var _local1:Rectangle = obj.getBoundingBox(); frame.graphics.clear(); frame.graphics.lineStyle(0, 6710937); frame.graphics.drawRect(_local1.x, _local1.y, _local1.width, _local1.height); } override protected function updateSkin():void{ skin.graphics.clear(); skin.graphics.lineStyle(2, 0x6666); skin.graphics.moveTo(chainObj.x, chainObj.y); skin.graphics.lineTo(chainObj.x2, chainObj.y2); super.updateSkin(); } override public function update():void{ anchor1.update(); anchor2.update(); updateSkin(); updateFrame(); } override public function deselect():void{ super.deselect(); anchor1.deselect(); anchor2.deselect(); } override public function select():void{ super.select(); if (editorProxy.getSelectedObjects().length > 1){ return; }; anchor1.select(); anchor2.select(); } override protected function destroySupportStuff():void{ anchor1.destroy(); anchor2.destroy(); } } }//package editor.view.components.obj
Section 174
//CircleView (editor.view.components.obj.CircleView) package editor.view.components.obj { import editor.model.*; import flash.display.*; import editor.model.objects.*; import editor.view.components.support.*; public class CircleView extends ObjView { private var circleObj:CircleDef; private var scale:CircleScaleSup; public function CircleView(_arg1:CircleDef):void{ circleObj = _arg1; super(_arg1); } override protected function createSupportStuff():void{ scale = new CircleScaleSup(circleObj); } override protected function updateSkin():void{ var _local1:Class; if (circleObj.type == BaseObjectDef.TYPE_BRICK){ _local1 = EditorAssets.getInstance().getAssetClass("StaticBMDAsset"); } else { if (circleObj.type == BaseObjectDef.TYPE_METAL){ _local1 = EditorAssets.getInstance().getAssetClass("DynamicBMDAsset"); } else { if (circleObj.type == BaseObjectDef.TYPE_WOOD){ _local1 = EditorAssets.getInstance().getAssetClass("StickyBMDAsset"); } else { if (circleObj.type == BaseObjectDef.TYPE_KILLER){ _local1 = EditorAssets.getInstance().getAssetClass("KillerBMDAsset"); } else { if (circleObj.type == BaseObjectDef.TYPE_RUBBER){ _local1 = EditorAssets.getInstance().getAssetClass("RubberBMDAsset"); }; }; }; }; }; var _local2:BitmapData = (new _local1(0, 0) as BitmapData); skin.graphics.clear(); skin.graphics.beginBitmapFill(_local2, null, true, true); skin.graphics.lineStyle(0, 0, 1); skin.graphics.drawCircle(0, 0, circleObj.r); skin.graphics.endFill(); } override public function update():void{ super.update(); scale.update(); } override public function select():void{ super.select(); if (editorProxy.getSelectedObjects().length > 1){ return; }; scale.select(); } override public function deselect():void{ super.deselect(); scale.deselect(); } override protected function destroySupportStuff():void{ scale.destroy(); } } }//package editor.view.components.obj
Section 175
//DistJointView (editor.view.components.obj.DistJointView) package editor.view.components.obj { import editor.model.objects.*; import flash.geom.*; import editor.view.components.support.*; public class DistJointView extends ObjView { public var jointObj:DistJointDef; private var anchor1:DistJointTargetSup; private var anchor2:DistJointTargetSup; public function DistJointView(_arg1:DistJointDef):void{ this.jointObj = _arg1; super(_arg1); } override protected function createSupportStuff():void{ anchor1 = new DistJointTargetSup(jointObj, DistJointTargetSup.POS_FIRST); anchor2 = new DistJointTargetSup(jointObj, DistJointTargetSup.POS_SECOND); anchor1.visible = false; anchor2.visible = false; } override public function select():void{ super.select(); if (editorProxy.getSelectedObjects().length > 1){ return; }; anchor1.select(); anchor2.select(); } override protected function updateFrame():void{ frame.x = obj.x; frame.y = obj.y; var _local1:Rectangle = obj.getBoundingBox(); frame.graphics.clear(); frame.graphics.lineStyle(0, 6710937); frame.graphics.drawRect(_local1.x, _local1.y, _local1.width, _local1.height); } override protected function updateSkin():void{ skin.graphics.clear(); skin.graphics.lineStyle(2, 0x666600); skin.graphics.moveTo(jointObj.x1, jointObj.y1); skin.graphics.lineTo(jointObj.x2, jointObj.y2); super.updateSkin(); } override public function update():void{ anchor1.update(); anchor2.update(); updateSkin(); updateFrame(); } override public function deselect():void{ super.deselect(); anchor1.deselect(); anchor2.deselect(); } override protected function destroySupportStuff():void{ anchor1.destroy(); anchor2.destroy(); } } }//package editor.view.components.obj
Section 176
//MotorView (editor.view.components.obj.MotorView) package editor.view.components.obj { import editor.model.*; import flash.display.*; import editor.model.objects.*; import editor.view.components.support.*; public class MotorView extends ObjView { private var motorObj:MotorDef; private var torque:MotorTorqueSup; private var skinCw:Sprite; private var skinCcw:Sprite; public function MotorView(_arg1:MotorDef):void{ motorObj = _arg1; super(_arg1); } override protected function createSupportStuff():void{ torque = new MotorTorqueSup(motorObj, skinCw, skinCcw); } override public function update():void{ super.update(); torque.update(); } override protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("MotorAsset"); skin = new (_local1); addChild(skin); skinCw = (skin.getChildByName("cw") as Sprite); skinCcw = (skin.getChildByName("ccw") as Sprite); } override public function select():void{ super.select(); if (editorProxy.getSelectedObjects().length > 1){ return; }; torque.select(); } override public function deselect():void{ super.deselect(); torque.deselect(); } override protected function destroySupportStuff():void{ torque.destroy(); } } }//package editor.view.components.obj
Section 177
//ObjView (editor.view.components.obj.ObjView) package editor.view.components.obj { import flash.events.*; import editor.model.*; import game.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; import editor.view.components.*; import editor.view.*; public class ObjView extends Sprite { protected var editorProxy:EditorProxy; protected var skin:Sprite; protected var support:Sprite; protected var canvas:Sprite; protected var frame:Sprite; protected var notesProxy:NotesProxy; public var obj:BaseObjectDef; public function ObjView(_arg1:BaseObjectDef):void{ this.obj = _arg1; init(); } protected function createSupportStuff():void{ } public function update():void{ x = obj.x; y = obj.y; updateSkin(); updateFrame(); } protected function mouseUpHandler(_arg1:MouseEvent):void{ obj.x = parent.mouseX; obj.y = parent.mouseY; stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); notesProxy.push(EditorProxy.OBJECT_UPDATE, obj); } protected function init():void{ var _local1:ApplicationFacade = ApplicationFacade.getInstance(); notesProxy = (_local1.retrieveProxy(NotesProxy.NAME) as NotesProxy); var _local2:EditorMediator = (_local1.retrieveMediator(EditorMediator.NAME) as EditorMediator); canvas = (_local2.getViewComponent() as EditorView).canvas; support = (_local2.getViewComponent() as EditorView).support; editorProxy = (_local1.retrieveProxy(EditorProxy.NAME) as EditorProxy); createSkin(); frame = new Sprite(); addChild(frame); createSupportStuff(); frame.visible = false; update(); } public function destroy():void{ parent.removeChild(this); destroySupportStuff(); } protected function mouseMoveHandler(_arg1:MouseEvent):void{ } protected function createSkin():void{ skin = new Sprite(); addChild(skin); } protected function mouseDownHandler(_arg1:MouseEvent):void{ notesProxy.push(EditorProxy.OBJECTS_SELECT, [obj]); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } protected function updateFrame():void{ var _local1:Rectangle = obj.getBoundingBox(); var _local2:Point = frame.globalToLocal(new Point(_local1.x, _local1.y)); frame.graphics.clear(); frame.graphics.lineStyle(0, 6710937); frame.graphics.drawRect(_local1.x, _local1.y, _local1.width, _local1.height); frame.graphics.lineStyle(0, 0); frame.graphics.moveTo(-3, 0); frame.graphics.lineTo(3, 0); frame.graphics.moveTo(0, -3); frame.graphics.lineTo(0, 3); } protected function updateSkin():void{ } public function select():void{ frame.visible = true; } public function deselect():void{ frame.visible = false; } protected function destroySupportStuff():void{ } } }//package editor.view.components.obj
Section 178
//PolyView (editor.view.components.obj.PolyView) package editor.view.components.obj { import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; import editor.view.components.support.*; public class PolyView extends ObjView { private var polyObj:PolyDef; private var pointSups:Array; public function PolyView(_arg1:PolyDef):void{ polyObj = _arg1; super(_arg1); } override protected function createSupportStuff():void{ createPoints(); } private function destroyPoints():void{ var _local2:PolyPointSup; var _local1:uint; while (_local1 < pointSups.length) { _local2 = pointSups[_local1]; _local2.destroy(); _local1++; }; } override protected function updateSkin():void{ var _local1:Class; var _local5:Point; if (polyObj.type == BaseObjectDef.TYPE_BRICK){ _local1 = EditorAssets.getInstance().getAssetClass("StaticBMDAsset"); } else { if (polyObj.type == BaseObjectDef.TYPE_METAL){ _local1 = EditorAssets.getInstance().getAssetClass("DynamicBMDAsset"); } else { if (polyObj.type == BaseObjectDef.TYPE_KILLER){ _local1 = EditorAssets.getInstance().getAssetClass("KillerBMDAsset"); } else { if (polyObj.type == BaseObjectDef.TYPE_WOOD){ _local1 = EditorAssets.getInstance().getAssetClass("StickyBMDAsset"); } else { if (polyObj.type == BaseObjectDef.TYPE_RUBBER){ _local1 = EditorAssets.getInstance().getAssetClass("RubberBMDAsset"); }; }; }; }; }; var _local2:BitmapData = (new _local1(0, 0) as BitmapData); skin.graphics.clear(); skin.graphics.beginBitmapFill(_local2, null, true, true); skin.graphics.lineStyle(0, 0, 1); var _local3:Point = polyObj.vertices[0]; skin.graphics.moveTo(_local3.x, _local3.y); var _local4:uint = 1; while (_local4 < polyObj.vertices.length) { _local5 = polyObj.vertices[_local4]; skin.graphics.lineTo(_local5.x, _local5.y); _local4++; }; skin.graphics.lineTo(_local3.x, _local3.y); skin.graphics.endFill(); alpha = (polyObj.isSimple()) ? 1 : 0.5; } override public function update():void{ super.update(); if (polyObj.vertices.length == pointSups.length){ updatePoints(); } else { destroyPoints(); createPoints(); updatePoints(); selectPoints(); }; } private function updatePoints():void{ var _local2:PolyPointSup; var _local1:uint; while (_local1 < pointSups.length) { _local2 = pointSups[_local1]; _local2.update(); _local1++; }; } private function createPoints():void{ var _local2:Point; var _local3:PolyPointSup; pointSups = []; var _local1:uint; while (_local1 < polyObj.vertices.length) { _local2 = polyObj.vertices[_local1]; _local3 = new PolyPointSup(polyObj, _local2); pointSups.push(_local3); _local1++; }; } override protected function destroySupportStuff():void{ destroyPoints(); } override public function select():void{ super.select(); if (editorProxy.getSelectedObjects().length > 1){ return; }; selectPoints(); } override public function deselect():void{ var _local2:PolyPointSup; super.deselect(); var _local1:uint; while (_local1 < pointSups.length) { _local2 = pointSups[_local1]; _local2.deselect(); _local1++; }; } private function selectPoints():void{ var _local2:PolyPointSup; var _local1:uint; while (_local1 < pointSups.length) { _local2 = pointSups[_local1]; _local2.select(); _local1++; }; } } }//package editor.view.components.obj
Section 179
//RectView (editor.view.components.obj.RectView) package editor.view.components.obj { import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; import editor.view.components.support.*; public class RectView extends ObjView { private var scale:RectScaleSup; private var rectObj:RectDef; private var rotate:RectRotateSup; public function RectView(_arg1:RectDef):void{ rectObj = _arg1; super(_arg1); } override protected function createSupportStuff():void{ scale = new RectScaleSup(rectObj); rotate = new RectRotateSup(rectObj); } override protected function updateSkin():void{ var _local1:Class; var _local5:Point; if (rectObj.type == BaseObjectDef.TYPE_BRICK){ _local1 = EditorAssets.getInstance().getAssetClass("StaticBMDAsset"); } else { if (rectObj.type == BaseObjectDef.TYPE_METAL){ _local1 = EditorAssets.getInstance().getAssetClass("DynamicBMDAsset"); } else { if (rectObj.type == BaseObjectDef.TYPE_KILLER){ _local1 = EditorAssets.getInstance().getAssetClass("KillerBMDAsset"); } else { if (rectObj.type == BaseObjectDef.TYPE_WOOD){ _local1 = EditorAssets.getInstance().getAssetClass("StickyBMDAsset"); } else { if (rectObj.type == BaseObjectDef.TYPE_RUBBER){ _local1 = EditorAssets.getInstance().getAssetClass("RubberBMDAsset"); }; }; }; }; }; var _local2:BitmapData = (new _local1(0, 0) as BitmapData); skin.graphics.clear(); skin.graphics.beginBitmapFill(_local2, null, true, true); skin.graphics.lineStyle(0, 0, 1); var _local3:Point = rectObj.vertices[0]; skin.graphics.moveTo(_local3.x, _local3.y); var _local4:uint = 1; while (_local4 < rectObj.vertices.length) { _local5 = rectObj.vertices[_local4]; skin.graphics.lineTo(_local5.x, _local5.y); _local4++; }; skin.graphics.lineTo(_local3.x, _local3.y); skin.graphics.endFill(); } override public function update():void{ super.update(); scale.update(); rotate.update(); } override protected function init():void{ super.init(); } override public function select():void{ super.select(); if (editorProxy.getSelectedObjects().length > 1){ return; }; scale.select(); rotate.select(); } override public function deselect():void{ super.deselect(); scale.deselect(); rotate.deselect(); } override protected function destroySupportStuff():void{ scale.destroy(); rotate.destroy(); } } }//package editor.view.components.obj
Section 180
//SimpleView (editor.view.components.obj.SimpleView) package editor.view.components.obj { import editor.model.*; import flash.display.*; import editor.model.objects.*; public class SimpleView extends ObjView { public function SimpleView(_arg1:BaseObjectDef):void{ super(_arg1); } private function getSimpleObjClass(_arg1:SimpleObjDef):Class{ var _local3:String; var _local2:EditorAssets = EditorAssets.getInstance(); switch (_arg1.type){ case SimpleObjDef.TYPE_BOTTLE: _local3 = "BottleAsset"; break; case SimpleObjDef.TYPE_MONITOR: _local3 = "MonitorAsset"; break; default: return (null); }; return (_local2.getAssetClass(_local3)); } override protected function createSkin():void{ var _local2:Class; super.createSkin(); var _local1:EditorAssets = EditorAssets.getInstance(); if ((obj is PlayerDef)){ _local2 = _local1.getAssetClass("PlayerAsset"); } else { if ((obj is RevJointDef)){ _local2 = _local1.getAssetClass("HingeAsset"); } else { if ((obj is SimpleObjDef)){ _local2 = getSimpleObjClass((obj as SimpleObjDef)); } else { return; }; }; }; var _local3:Sprite = new (_local2); skin.addChild(_local3); } } }//package editor.view.components.obj
Section 181
//CirclePropsView (editor.view.components.props.CirclePropsView) package editor.view.components.props { import flash.display.*; import editor.model.objects.*; public class CirclePropsView extends ObjPropsView { private var circleObj:CircleDef; private var rubberMat:MaterialProp; private var woodMat:MaterialProp; private var killerMat:MaterialProp; private var metallMat:MaterialProp; private var brickMat:MaterialProp; public function CirclePropsView(_arg1:CircleDef):void{ circleObj = _arg1; super(_arg1); } override public function destroy():void{ super.destroy(); woodMat.destroy(); metallMat.destroy(); brickMat.destroy(); killerMat.destroy(); rubberMat.destroy(); } override public function update():void{ woodMat.deselect(); metallMat.deselect(); brickMat.deselect(); killerMat.deselect(); rubberMat.deselect(); if (circleObj.type == BaseObjectDef.TYPE_WOOD){ woodMat.select(); } else { if (circleObj.type == BaseObjectDef.TYPE_METAL){ metallMat.select(); } else { if (circleObj.type == BaseObjectDef.TYPE_BRICK){ brickMat.select(); } else { if (circleObj.type == BaseObjectDef.TYPE_KILLER){ killerMat.select(); } else { if (circleObj.type == BaseObjectDef.TYPE_RUBBER){ rubberMat.select(); }; }; }; }; }; } override protected function createSkin():void{ super.createSkin(); var _local1:Sprite = (window.getChildByName("woodMat") as Sprite); var _local2:Sprite = (window.getChildByName("metallMat") as Sprite); var _local3:Sprite = (window.getChildByName("brickMat") as Sprite); var _local4:Sprite = (window.getChildByName("killerMat") as Sprite); var _local5:Sprite = (window.getChildByName("rubberMat") as Sprite); woodMat = new MaterialProp(_local1, circleObj, BaseObjectDef.TYPE_WOOD); metallMat = new MaterialProp(_local2, circleObj, BaseObjectDef.TYPE_METAL); brickMat = new MaterialProp(_local3, circleObj, BaseObjectDef.TYPE_BRICK); killerMat = new MaterialProp(_local4, circleObj, BaseObjectDef.TYPE_KILLER); rubberMat = new MaterialProp(_local5, circleObj, BaseObjectDef.TYPE_RUBBER); } override protected function getWindowClassName():String{ return ("CirclePropsWindow"); } } }//package editor.view.components.props
Section 182
//MaterialProp (editor.view.components.props.MaterialProp) package editor.view.components.props { import flash.events.*; import editor.model.*; import game.model.*; import flash.display.*; import editor.model.objects.*; public class MaterialProp extends EventDispatcher { private var type:String; private var notesProxy:NotesProxy; private var window:Sprite; private var obj:BaseObjectDef; private var frame:Sprite; public function MaterialProp(_arg1:Sprite, _arg2:BaseObjectDef, _arg3:String):void{ this.window = _arg1; this.obj = _arg2; this.type = _arg3; init(); } public function select():void{ frame.visible = true; } public function destroy():void{ window.removeEventListener(MouseEvent.CLICK, windowClickHandler); } private function windowClickHandler(_arg1:MouseEvent):void{ if ((obj is CircleDef)){ (obj as CircleDef).type = type; } else { if ((obj is PolyDef)){ (obj as PolyDef).type = type; }; }; notesProxy.push(EditorProxy.OBJECT_UPDATE, obj); } public function deselect():void{ frame.visible = false; } private function init():void{ var _local1:ApplicationFacade = ApplicationFacade.getInstance(); notesProxy = (_local1.retrieveProxy(NotesProxy.NAME) as NotesProxy); frame = (window.getChildByName("frame") as Sprite); frame.visible = false; window.addEventListener(MouseEvent.CLICK, windowClickHandler); } } }//package editor.view.components.props
Section 183
//ObjPropsView (editor.view.components.props.ObjPropsView) package editor.view.components.props { import flash.events.*; import editor.model.*; import game.model.*; import flash.display.*; import editor.model.objects.*; public class ObjPropsView extends Sprite { protected var facade:ApplicationFacade; protected var delete_bt:SimpleButton; protected var notesProxy:NotesProxy; protected var window:Sprite; public var obj:BaseObjectDef; public function ObjPropsView(_arg1:BaseObjectDef):void{ this.obj = _arg1; init(); } public function update():void{ } public function destroy():void{ delete_bt.removeEventListener(MouseEvent.CLICK, deleteClickHandler); window.parent.removeChild(window); } protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass(getWindowClassName()); window = new (_local1); addChild(window); delete_bt = (window.getChildByName("delete_bt") as SimpleButton); delete_bt.addEventListener(MouseEvent.CLICK, deleteClickHandler); } protected function deleteClickHandler(_arg1:MouseEvent):void{ notesProxy.push(EditorProxy.OBJECT_REMOVE, obj); } protected function getWindowClassName():String{ return ("ObjPropsWindow"); } protected function init():void{ facade = ApplicationFacade.getInstance(); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); createSkin(); update(); } } }//package editor.view.components.props
Section 184
//PolyPropsView (editor.view.components.props.PolyPropsView) package editor.view.components.props { import flash.display.*; import editor.model.objects.*; public class PolyPropsView extends ObjPropsView { private var polyObj:PolyDef; private var rubberMat:MaterialProp; private var woodMat:MaterialProp; private var killerMat:MaterialProp; private var metallMat:MaterialProp; private var brickMat:MaterialProp; public function PolyPropsView(_arg1:PolyDef):void{ polyObj = _arg1; super(_arg1); } override public function destroy():void{ super.destroy(); woodMat.destroy(); metallMat.destroy(); brickMat.destroy(); killerMat.destroy(); rubberMat.destroy(); } override protected function getWindowClassName():String{ return ("RectPropsWindow"); } override public function update():void{ woodMat.deselect(); metallMat.deselect(); brickMat.deselect(); killerMat.deselect(); rubberMat.deselect(); if (polyObj.type == BaseObjectDef.TYPE_WOOD){ woodMat.select(); } else { if (polyObj.type == BaseObjectDef.TYPE_METAL){ metallMat.select(); } else { if (polyObj.type == BaseObjectDef.TYPE_BRICK){ brickMat.select(); } else { if (polyObj.type == BaseObjectDef.TYPE_KILLER){ killerMat.select(); } else { if (polyObj.type == BaseObjectDef.TYPE_RUBBER){ rubberMat.select(); }; }; }; }; }; } override protected function createSkin():void{ super.createSkin(); var _local1:Sprite = (window.getChildByName("woodMat") as Sprite); var _local2:Sprite = (window.getChildByName("metallMat") as Sprite); var _local3:Sprite = (window.getChildByName("brickMat") as Sprite); var _local4:Sprite = (window.getChildByName("killerMat") as Sprite); var _local5:Sprite = (window.getChildByName("rubberMat") as Sprite); woodMat = new MaterialProp(_local1, polyObj, BaseObjectDef.TYPE_WOOD); metallMat = new MaterialProp(_local2, polyObj, BaseObjectDef.TYPE_METAL); brickMat = new MaterialProp(_local3, polyObj, BaseObjectDef.TYPE_BRICK); killerMat = new MaterialProp(_local4, polyObj, BaseObjectDef.TYPE_KILLER); rubberMat = new MaterialProp(_local5, polyObj, BaseObjectDef.TYPE_RUBBER); } } }//package editor.view.components.props
Section 185
//SeveralObjsPropsView (editor.view.components.props.SeveralObjsPropsView) package editor.view.components.props { import flash.events.*; import editor.model.*; import editor.model.objects.*; public class SeveralObjsPropsView extends ObjPropsView { public function SeveralObjsPropsView(_arg1:BaseObjectDef):void{ super(_arg1); } override protected function deleteClickHandler(_arg1:MouseEvent):void{ var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _local2.deleteSelectedObjects(); } override protected function getWindowClassName():String{ return ("SeveralObjsPropsWindow"); } } }//package editor.view.components.props
Section 186
//ShapeHolderItem (editor.view.components.shapes.ShapeHolderItem) package editor.view.components.shapes { import flash.events.*; import editor.model.*; import core.*; import game.model.*; import flash.display.*; import core.shapes.*; import editor.model.objects.*; public class ShapeHolderItem extends Sprite { private var shape:BaseShape; private var skinShape:Sprite; private var container:Sprite; private var notesProxy:NotesProxy; private var window:Sprite; private var editorProxy:EditorProxy; public var id:int; public function ShapeHolderItem(_arg1:int):void{ this.id = _arg1; init(); } public function isObjectInside(_arg1:BaseObjectDef):Boolean{ if (window.hitTestPoint(_arg1.x, _arg1.y, true)){ return (true); }; return (false); } public function addShape(_arg1:BaseShape):void{ this.shape = _arg1; createShape(_arg1); skinShape.addEventListener(MouseEvent.MOUSE_DOWN, shapeMouseDownHandler); } private function shapeMouseDownHandler(_arg1:MouseEvent):void{ notesProxy.push(EditorProxy.SHAPE_REMOVE, [shape, id]); var _local2:BaseObjectDef = editorProxy.shapeToObj(shape, 320, 240); if (_local2){ notesProxy.push(EditorProxy.OBJECT_ADD, _local2); }; skinShape.graphics.clear(); skinShape.removeEventListener(MouseEvent.MOUSE_DOWN, shapeMouseDownHandler); } private function createShape(_arg1:BaseShape):void{ var _local3:Number; var _local4:Number; var _local2:Number = 50; skinShape.graphics.clear(); skinShape.scaleX = (skinShape.scaleY = 1); _arg1.draw(skinShape, new BodyMaterial(BodyMaterial.TYPE_WOOD)); if ((_arg1 is CircleShape)){ if (skinShape.width > _local2){ skinShape.width = (skinShape.height = _local2); }; } else { if ((_arg1 is RectShape)){ if ((((skinShape.width > _local2)) || ((skinShape.height > _local2)))){ _local3 = ((skinShape.width >= skinShape.height)) ? skinShape.width : skinShape.height; _local4 = (_local2 / _local3); skinShape.width = (skinShape.width * _local4); skinShape.height = (skinShape.height * _local4); }; }; }; } private function init():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("ShapeHolderItemWindow"); window = new (_local1); addChild(window); container = (window.getChildByName("container") as Sprite); skinShape = new Sprite(); skinShape.buttonMode = true; container.addChild(skinShape); var _local2:ApplicationFacade = ApplicationFacade.getInstance(); notesProxy = (_local2.retrieveProxy(NotesProxy.NAME) as NotesProxy); editorProxy = (_local2.retrieveProxy(EditorProxy.NAME) as EditorProxy); } } }//package editor.view.components.shapes
Section 187
//ChainTargetSup (editor.view.components.support.ChainTargetSup) package editor.view.components.support { import flash.events.*; import editor.model.*; import editor.model.objects.*; import flash.geom.*; public class ChainTargetSup extends ObjSup { private var pos:String; private var chainObj:ChainDef; public static const POS_FIRST:String = "PosFirst"; public static const POS_SECOND:String = "PosSecond"; public function ChainTargetSup(_arg1:ChainDef, _arg2:String):void{ chainObj = _arg1; this.pos = _arg2; super(_arg1); } override public function update():void{ if (pos == POS_FIRST){ x = chainObj.x; y = chainObj.y; } else { x = chainObj.x2; y = chainObj.y2; }; } private function mouseUpHandler(_arg1:MouseEvent):void{ var _local2:Point = gridProxy.getSnapPoint(new Point(support.mouseX, support.mouseY)); if (pos == POS_FIRST){ chainObj.x = _local2.x; chainObj.y = _local2.y; } else { chainObj.x2 = _local2.x; chainObj.y2 = _local2.y; }; notesProxy.push(EditorProxy.OBJECT_UPDATE, chainObj); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } override public function destroy():void{ super.destroy(); removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } override protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("DistanceJointVertex"); skin = new (_local1); addChild(skin); support.addChild(this); buttonMode = true; } private function mouseDownHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } private function mouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Point; _local2 = gridProxy.getSnapPoint(new Point(support.mouseX, support.mouseY)); x = _local2.x; y = _local2.y; } override protected function initListeners():void{ addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } } }//package editor.view.components.support
Section 188
//CircleScaleSup (editor.view.components.support.CircleScaleSup) package editor.view.components.support { import flash.events.*; import editor.model.*; import editor.model.objects.*; import flash.geom.*; public class CircleScaleSup extends ObjSup { private var radius:Number; private var circleObj:CircleDef; public function CircleScaleSup(_arg1:CircleDef):void{ circleObj = _arg1; super(_arg1); } override public function update():void{ x = (circleObj.x + circleObj.r); y = circleObj.y; } private function mouseUpHandler(_arg1:MouseEvent):void{ circleObj.r = radius; notesProxy.push(EditorProxy.OBJECT_UPDATE, circleObj); support.graphics.clear(); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } override protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("ScaleAsset"); skin = new (_local1); addChild(skin); support.addChild(this); } private function mouseDownHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } private function mouseMoveHandler(_arg1:MouseEvent):void{ support.graphics.clear(); support.graphics.lineStyle(0, 1); radius = gridProxy.getSnapPoint(new Point((support.mouseX - circleObj.x), 0)).x; if (radius < 1){ radius = 1; }; support.graphics.drawCircle(circleObj.x, circleObj.y, radius); } override public function destroy():void{ super.destroy(); removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } override protected function initListeners():void{ addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } } }//package editor.view.components.support
Section 189
//DistJointTargetSup (editor.view.components.support.DistJointTargetSup) package editor.view.components.support { import flash.events.*; import editor.model.*; import editor.model.objects.*; import flash.geom.*; public class DistJointTargetSup extends ObjSup { private var pos:String; private var jointObj:DistJointDef; public static const POS_FIRST:String = "PosFirst"; public static const POS_SECOND:String = "PosSecond"; public function DistJointTargetSup(_arg1:DistJointDef, _arg2:String):void{ jointObj = _arg1; this.pos = _arg2; super(_arg1); } override public function update():void{ if (pos == POS_FIRST){ x = jointObj.x1; y = jointObj.y1; } else { x = jointObj.x2; y = jointObj.y2; }; } private function mouseUpHandler(_arg1:MouseEvent):void{ var _local2:Point = gridProxy.getSnapPoint(new Point(support.mouseX, support.mouseY)); if (pos == POS_FIRST){ jointObj.x1 = _local2.x; jointObj.y1 = _local2.y; } else { jointObj.x2 = _local2.x; jointObj.y2 = _local2.y; }; jointObj.x = (jointObj.x1 + ((jointObj.x2 - jointObj.x1) / 2)); jointObj.y = (jointObj.y1 + ((jointObj.y2 - jointObj.y1) / 2)); notesProxy.push(EditorProxy.OBJECT_UPDATE, jointObj); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } private function mouseDownHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } override protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("DistanceJointVertex"); skin = new (_local1); addChild(skin); support.addChild(this); buttonMode = true; } private function mouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Point; _local2 = gridProxy.getSnapPoint(new Point(support.mouseX, support.mouseY)); x = _local2.x; y = _local2.y; } override public function destroy():void{ super.destroy(); removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } override protected function initListeners():void{ addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } } }//package editor.view.components.support
Section 190
//MotorTorqueSup (editor.view.components.support.MotorTorqueSup) package editor.view.components.support { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; public class MotorTorqueSup extends ObjSup { private var motorObj:MotorDef; private var skinCw:Sprite; private var skinBar:Sprite; private var skinCcw:Sprite; public function MotorTorqueSup(_arg1:MotorDef, _arg2:Sprite, _arg3:Sprite):void{ motorObj = _arg1; this.skinCw = _arg2; this.skinCcw = _arg3; super(_arg1); } override public function destroy():void{ super.destroy(); removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } private function mouseDownHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } private function mouseUpHandler(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); motorObj.torque = skinBar.scaleX; notesProxy.push(EditorProxy.OBJECT_UPDATE, motorObj); } override protected function initListeners():void{ addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } override public function update():void{ x = motorObj.x; y = (motorObj.y - 20); skinBar.scaleX = motorObj.torque; if (motorObj.torque == 0){ skinCw.visible = true; skinCcw.visible = false; } else { if (motorObj.torque > 0){ skinCw.visible = true; skinCcw.visible = false; } else { skinCw.visible = false; skinCcw.visible = true; }; }; } override protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("RevJointTorqueAsset"); skin = new (_local1); addChild(skin); support.addChild(this); skinBar = (skin.getChildByName("bar") as Sprite); buttonMode = true; } private function mouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Number = skin.mouseX; if (_local2 > 50){ _local2 = 50; }; if (_local2 < -50){ _local2 = -50; }; _local2 = (Math.round((_local2 / 5)) * 5); skinBar.scaleX = (_local2 / 50); } } }//package editor.view.components.support
Section 191
//ObjSup (editor.view.components.support.ObjSup) package editor.view.components.support { import editor.model.*; import game.model.*; import flash.display.*; import editor.model.objects.*; import editor.view.components.*; import editor.view.*; public class ObjSup extends Sprite { protected var gridProxy:GridProxy; protected var notesProxy:NotesProxy; protected var support:Sprite; protected var skin:Sprite; public var obj:BaseObjectDef; public function ObjSup(_arg1:BaseObjectDef):void{ this.obj = obj; init(); } public function deselect():void{ visible = false; } public function update():void{ } public function destroy():void{ parent.removeChild(this); } protected function initListeners():void{ } protected function init():void{ var _local1:ApplicationFacade = ApplicationFacade.getInstance(); var _local2:EditorMediator = (_local1.retrieveMediator(EditorMediator.NAME) as EditorMediator); support = (_local2.getViewComponent() as EditorView).support; notesProxy = (_local1.retrieveProxy(NotesProxy.NAME) as NotesProxy); gridProxy = (_local1.retrieveProxy(GridProxy.NAME) as GridProxy); createSkin(); initListeners(); deselect(); } protected function createSkin():void{ } public function select():void{ visible = true; } } }//package editor.view.components.support
Section 192
//PolyPointSup (editor.view.components.support.PolyPointSup) package editor.view.components.support { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; public class PolyPointSup extends ObjSup { private var vertex:Point; private var polyObj:PolyDef; private var skinSquare:Sprite; public function PolyPointSup(_arg1:PolyDef, _arg2:Point):void{ polyObj = _arg1; this.vertex = _arg2; super(_arg1); } private function squareMouseDownHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } override public function destroy():void{ super.destroy(); skinSquare.removeEventListener(MouseEvent.MOUSE_DOWN, squareMouseDownHandler); } override public function update():void{ x = (vertex.x + polyObj.x); y = (vertex.y + polyObj.y); } private function mouseUpHandler(_arg1:MouseEvent):void{ vertex.x = (x - polyObj.x); vertex.y = (y - polyObj.y); notesProxy.push(EditorProxy.OBJECT_UPDATE, polyObj); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } override protected function initListeners():void{ skinSquare.addEventListener(MouseEvent.MOUSE_DOWN, squareMouseDownHandler); } override protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("PolyPointAsset"); skin = new (_local1); skinSquare = (skin.getChildByName("square") as Sprite); addChild(skin); support.addChild(this); skinSquare.buttonMode = true; } private function mouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Point; _local2 = gridProxy.getSnapPoint(new Point(Math.round(support.mouseX), Math.round(support.mouseY))); x = _local2.x; y = _local2.y; } } }//package editor.view.components.support
Section 193
//RectRotateSup (editor.view.components.support.RectRotateSup) package editor.view.components.support { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; public class RectRotateSup extends ObjSup { private var holst:Sprite; private var rectObj:RectDef; public function RectRotateSup(_arg1:RectDef):void{ rectObj = _arg1; super(_arg1); } override public function update():void{ x = (rectObj.x + 10); y = (rectObj.y + 0); } private function mouseUpHandler(_arg1:MouseEvent):void{ rectObj.setRotation(holst.rotation); holst.parent.removeChild(holst); notesProxy.push(EditorProxy.OBJECT_UPDATE, rectObj); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } private function mouseDownHandler(_arg1:MouseEvent):void{ holst = new Sprite(); holst.x = rectObj.x; holst.y = rectObj.y; support.addChild(holst); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } private function mouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Number = Math.atan2((support.mouseY - rectObj.y), (support.mouseX - rectObj.x)); _local2 = (_local2 * (180 / Math.PI)); _local2 = (5 * Math.floor((_local2 / 5))); holst.rotation = _local2; holst.graphics.clear(); holst.graphics.lineStyle(0, 1); holst.graphics.drawRect((-(rectObj.width) / 2), (-(rectObj.height) / 2), rectObj.width, rectObj.height); } override public function destroy():void{ super.destroy(); removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } override protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("RotateAsset"); skin = new (_local1); addChild(skin); support.addChild(this); } override protected function initListeners():void{ addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } } }//package editor.view.components.support
Section 194
//RectScaleSup (editor.view.components.support.RectScaleSup) package editor.view.components.support { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; import Box2D.Common.Math.*; public class RectScaleSup extends ObjSup { private var h:Number; private var rectObj:RectDef; private var veryTempSprite:Sprite; private var w:Number; public function RectScaleSup(_arg1:RectDef):void{ rectObj = _arg1; super(_arg1); } override public function destroy():void{ super.destroy(); removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } private function mouseDownHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); veryTempSprite = new Sprite(); support.addChild(veryTempSprite); veryTempSprite.x = rectObj.x; veryTempSprite.y = rectObj.y; } override public function update():void{ var _local1:Point = rectObj.vertices[2]; x = (rectObj.x + _local1.x); y = (rectObj.y + _local1.y); } private function mouseUpHandler(_arg1:MouseEvent):void{ rectObj.setDimensions((w * 2), (h * 2)); notesProxy.push(EditorProxy.OBJECT_UPDATE, rectObj); veryTempSprite.parent.removeChild(veryTempSprite); support.graphics.clear(); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } override protected function initListeners():void{ addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } private function mouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Point = gridProxy.getSnapPoint(new Point(support.mouseX, support.mouseY)); var _local3:Number = Math.abs(Math.round((_local2.x - rectObj.x))); var _local4:Number = Math.abs(Math.round((_local2.y - rectObj.y))); var _local5:b2Vec2 = new b2Vec2(1, 0); var _local6:b2Mat22 = new b2Mat22(); _local6.Set(((rectObj.rotation * Math.PI) / 180)); _local5 = b2Math.MulMV(_local6, _local5); var _local7:b2Vec2 = new b2Vec2((_local2.x - rectObj.x), (_local2.y - rectObj.y)); var _local8:Number = b2Math.Dot(_local7, _local5); _local5.Multiply(_local8); w = _local5.Length(); _local5 = new b2Vec2(1, 0); _local6 = new b2Mat22(); _local6.Set((((rectObj.rotation + 90) * Math.PI) / 180)); _local5 = b2Math.MulMV(_local6, _local5); _local8 = b2Math.Dot(_local7, _local5); _local5.Multiply(_local8); h = _local5.Length(); veryTempSprite.rotation = rectObj.rotation; veryTempSprite.graphics.clear(); veryTempSprite.graphics.lineStyle(0, 1); veryTempSprite.graphics.moveTo(-(w), -(h)); veryTempSprite.graphics.lineTo(w, -(h)); veryTempSprite.graphics.lineTo(w, h); veryTempSprite.graphics.lineTo(-(w), h); veryTempSprite.graphics.lineTo(-(w), -(h)); } override protected function createSkin():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("ScaleAsset"); skin = new (_local1); addChild(skin); support.addChild(this); } } }//package editor.view.components.support
Section 195
//ChainTool (editor.view.components.tools.ChainTool) package editor.view.components.tools { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; public class ChainTool extends ToolView { private var y1:Number; private var x1:Number; public function ChainTool(_arg1:Sprite, _arg2:Tool):void{ super(_arg1, _arg2); } override protected function mouseMoveHandler(_arg1:MouseEvent):void{ canvasTop.graphics.clear(); canvasTop.graphics.lineStyle(2, 0x6666); canvasTop.graphics.moveTo(x1, y1); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); canvasTop.graphics.lineTo(_local2.x, _local2.y); } override protected function mouseUpHandler(_arg1:MouseEvent):void{ var _local3:Number; var _local4:Number; var _local5:ChainDef; super.mouseUpHandler(_arg1); canvasTop.graphics.clear(); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); _local3 = _local2.x; _local4 = _local2.y; if (!(((x1 == _local3)) && ((y1 == _local4)))){ _local5 = new ChainDef(x1, y1, _local3, _local4); notesProxy.push(EditorProxy.OBJECT_ADD, _local5); }; } override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{ super.canvasMouseDownHandler(_arg1); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); x1 = _local2.x; y1 = _local2.y; } } }//package editor.view.components.tools
Section 196
//CircleTool (editor.view.components.tools.CircleTool) package editor.view.components.tools { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; public class CircleTool extends ToolView { private var circle:Sprite; private var isDrawing:Boolean; public function CircleTool(_arg1:Sprite, _arg2:Tool):void{ super(_arg1, _arg2); } override protected function mouseMoveHandler(_arg1:MouseEvent):void{ circle.graphics.clear(); circle.graphics.lineStyle(0, 0); var _local2:Point = gridProxy.getSnapPoint(new Point(circle.mouseX, 0)); circle.graphics.drawCircle(0, 0, _local2.x); } override protected function init():void{ super.init(); isDrawing = false; } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (((isDrawing) && ((_arg1.keyCode == 27)))){ canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); canvas.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); circle.parent.removeChild(circle); notesProxy.push(EditorProxy.TOOL_SELECT, editorProxy.getTools()[0]); }; } override protected function mouseUpHandler(_arg1:MouseEvent):void{ var _local3:CircleDef; super.mouseUpHandler(_arg1); circle.parent.removeChild(circle); isDrawing = false; var _local2:Number = Math.round((circle.width / 2)); if (_local2 > 0){ _local3 = new CircleDef(circle.x, circle.y, _local2, BaseObjectDef.TYPE_WOOD); notesProxy.push(EditorProxy.OBJECT_ADD, _local3); }; } override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{ super.canvasMouseDownHandler(_arg1); circle = new Sprite(); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); circle.x = _local2.x; circle.y = _local2.y; bodies.addChild(circle); isDrawing = true; } override public function select():void{ super.select(); window.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } override public function deselect():void{ super.deselect(); isDrawing = false; window.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } } }//package editor.view.components.tools
Section 197
//DistJointTool (editor.view.components.tools.DistJointTool) package editor.view.components.tools { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; public class DistJointTool extends ToolView { private var y1:Number; private var x1:Number; public function DistJointTool(_arg1:Sprite, _arg2:Tool):void{ super(_arg1, _arg2); } override protected function mouseMoveHandler(_arg1:MouseEvent):void{ canvasTop.graphics.clear(); canvasTop.graphics.lineStyle(2, 0x666600); canvasTop.graphics.moveTo(x1, y1); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); canvasTop.graphics.lineTo(_local2.x, _local2.y); } override protected function mouseUpHandler(_arg1:MouseEvent):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:DistJointDef; super.mouseUpHandler(_arg1); canvasTop.graphics.clear(); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); _local3 = _local2.x; _local4 = _local2.y; if (!(((x1 == _local3)) && ((y1 == _local4)))){ _local5 = (x1 + ((_local3 - x1) / 2)); _local6 = (y1 + ((_local4 - y1) / 2)); _local7 = new DistJointDef(_local5, _local6, x1, y1, _local3, _local4); notesProxy.push(EditorProxy.OBJECT_ADD, _local7); }; } override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{ super.canvasMouseDownHandler(_arg1); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); x1 = _local2.x; y1 = _local2.y; } } }//package editor.view.components.tools
Section 198
//HandTool (editor.view.components.tools.HandTool) package editor.view.components.tools { import flash.events.*; import editor.model.*; import flash.display.*; import flash.geom.*; public class HandTool extends ToolView { private var isDrawing:Boolean; private var startPoint:Point; public function HandTool(_arg1:Sprite, _arg2:Tool):void{ super(_arg1, _arg2); } override protected function init():void{ super.init(); isDrawing = false; } override protected function mouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Point = new Point(canvas.parent.mouseX, canvas.parent.mouseY); var _local3:Number = (_local2.x - startPoint.x); var _local4:Number = (_local2.y - startPoint.y); canvas.x = (canvas.x + _local3); canvas.y = (canvas.y + _local4); support.x = (support.x + _local3); support.y = (support.y + _local4); startPoint = _local2; } override protected function mouseUpHandler(_arg1:MouseEvent):void{ super.mouseUpHandler(_arg1); } override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{ super.canvasMouseDownHandler(_arg1); startPoint = new Point(canvas.parent.mouseX, canvas.parent.mouseY); } } }//package editor.view.components.tools
Section 199
//PolyTool (editor.view.components.tools.PolyTool) package editor.view.components.tools { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; public class PolyTool extends ToolView { private var mx:Number; private var my:Number; private var vertices:Array; private var poly:Sprite; public function PolyTool(_arg1:Sprite, _arg2:Tool):void{ super(_arg1, _arg2); } private function closePoly():void{ var _local1:int; var _local4:Point; poly.parent.removeChild(poly); canvas.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); canvas.removeEventListener(MouseEvent.MOUSE_DOWN, canvasMousDownHandler); if (vertices.length < 3){ return; }; var _local2:Point = vertices[0].clone(); _local1 = 0; while (_local1 < vertices.length) { _local4 = vertices[_local1]; vertices[_local1].x = (_local4.x - _local2.x); _local4.y = (_local4.y - _local2.y); _local1++; }; var _local3:PolyDef = new PolyDef(_local2.x, _local2.y, vertices, BaseObjectDef.TYPE_WOOD); notesProxy.push(EditorProxy.OBJECT_ADD, _local3); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 27){ notesProxy.push(EditorProxy.TOOL_SELECT, editorProxy.getTools()[0]); }; } override protected function init():void{ super.init(); } override protected function mouseMoveHandler(_arg1:MouseEvent):void{ var _local3:Point; var _local4:uint; var _local5:Number; var _local2:Point = gridProxy.getSnapPoint(new Point(Math.round(canvas.mouseX), Math.round(canvas.mouseY))); mx = _local2.x; my = _local2.y; if (vertices.length > 0){ poly.graphics.clear(); poly.graphics.lineStyle(0, 0); _local3 = vertices[0]; poly.graphics.moveTo(_local3.x, _local3.y); _local4 = 1; while (_local4 < vertices.length) { _local3 = vertices[_local4]; poly.graphics.lineTo(_local3.x, _local3.y); _local4++; }; _local5 = Math.sqrt((((vertices[0].x - mx) * (vertices[0].x - mx)) + ((vertices[0].y - my) * (vertices[0].y - my)))); if (_local5 < 5){ mx = vertices[0].x; my = vertices[0].y; }; poly.graphics.lineTo(mx, my); }; } private function canvasMousDownHandler(_arg1:MouseEvent):void{ var _local2:Point = gridProxy.getSnapPoint(new Point(mx, my)); if (vertices.length > 0){ if ((((_local2.x == vertices[0].x)) && ((_local2.y == vertices[0].y)))){ closePoly(); select(); } else { vertices.push(_local2); }; } else { vertices.push(_local2); }; } override public function select():void{ windowBack.gotoAndStop(2); vertices = []; poly = new Sprite(); bodies.addChild(poly); canvas.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); canvas.addEventListener(MouseEvent.MOUSE_DOWN, canvasMousDownHandler); window.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } override public function deselect():void{ windowBack.gotoAndStop(1); poly.parent.removeChild(poly); canvas.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); canvas.removeEventListener(MouseEvent.MOUSE_DOWN, canvasMousDownHandler); window.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } } }//package editor.view.components.tools
Section 200
//RectTool (editor.view.components.tools.RectTool) package editor.view.components.tools { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; public class RectTool extends ToolView { private var isDrawing:Boolean; private var rect:Sprite; public function RectTool(_arg1:Sprite, _arg2:Tool):void{ super(_arg1, _arg2); } override protected function init():void{ super.init(); isDrawing = false; } override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{ super.canvasMouseDownHandler(_arg1); rect = new Sprite(); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); rect.x = _local2.x; rect.y = _local2.y; bodies.addChild(rect); isDrawing = true; } override protected function mouseMoveHandler(_arg1:MouseEvent):void{ rect.graphics.clear(); rect.graphics.lineStyle(0, 0); var _local2:Point = gridProxy.getSnapPoint(new Point(rect.mouseX, rect.mouseY)); rect.graphics.drawRect(0, 0, _local2.x, _local2.y); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (((isDrawing) && ((_arg1.keyCode == 27)))){ rect.parent.removeChild(rect); canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); canvas.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); notesProxy.push(EditorProxy.TOOL_SELECT, editorProxy.getTools()[0]); }; } override protected function mouseUpHandler(_arg1:MouseEvent):void{ var _local6:RectDef; super.mouseUpHandler(_arg1); rect.parent.removeChild(rect); var _local2:Number = ((rect.x < canvas.mouseX)) ? rect.x : canvas.mouseX; var _local3:Number = ((rect.y < canvas.mouseY)) ? rect.y : canvas.mouseY; var _local4:Number = Math.round(rect.width); var _local5:Number = Math.round(rect.height); _local2 = (_local2 + Math.round((_local4 / 2))); _local3 = (_local3 + Math.round((_local5 / 2))); isDrawing = false; if ((((_local4 > 0)) && ((_local5 > 0)))){ _local6 = new RectDef(_local2, _local3, _local4, _local5, BaseObjectDef.TYPE_WOOD); notesProxy.push(EditorProxy.OBJECT_ADD, _local6); }; } override public function select():void{ super.select(); window.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } override public function deselect():void{ super.deselect(); isDrawing = false; window.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } } }//package editor.view.components.tools
Section 201
//SelectionTool (editor.view.components.tools.SelectionTool) package editor.view.components.tools { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; import flash.ui.*; public class SelectionTool extends ToolView { private var startPoint:Point; public function SelectionTool(_arg1:Sprite, _arg2:Tool):void{ super(_arg1, _arg2); } private function translateMouseMoveHandler(_arg1:MouseEvent):void{ var _local7:BaseObjectDef; var _local8:Rectangle; var _local2:Array = editorProxy.getSelectedObjects(); canvasTop.graphics.clear(); canvasTop.graphics.lineStyle(0, 0, 0.5); var _local3:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); var _local4:Number = (_local3.x - startPoint.x); var _local5:Number = (_local3.y - startPoint.y); var _local6:uint; while (_local6 < _local2.length) { _local7 = _local2[_local6]; _local8 = _local7.getBoundingBox(); canvasTop.graphics.drawRect(((_local7.x + _local8.x) + _local4), ((_local7.y + _local8.y) + _local5), _local8.width, _local8.height); _local6++; }; } private function handMouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Number = Math.round((canvas.mouseX - startPoint.x)); var _local3:Number = Math.round((canvas.mouseY - startPoint.y)); editorProxy.canvasTranslate(_local2, _local3); } private function selectMouseUpHandler(_arg1:MouseEvent):void{ canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, selectMouseMoveHandler); canvas.stage.removeEventListener(MouseEvent.MOUSE_UP, selectMouseUpHandler); canvasTop.graphics.clear(); var _local2:Point = new Point(canvas.mouseX, canvas.mouseY); var _local3:Number = ((_local2.x > startPoint.x)) ? startPoint.x : _local2.x; var _local4:Number = ((_local2.y > startPoint.y)) ? startPoint.y : _local2.y; var _local5:Number = Math.abs((_local2.x - startPoint.x)); var _local6:Number = Math.abs((_local2.y - startPoint.y)); var _local7:Rectangle = new Rectangle(_local3, _local4, _local5, _local6); var _local8:Array = editorProxy.getObjsUnderRect(_local7); notesProxy.push(EditorProxy.OBJECTS_SELECT, _local8); } private function removeObjects():void{ editorProxy.deleteSelectedObjects(); } private function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:Point = new Point(0, 0); if (_arg1.keyCode == Keyboard.LEFT){ translateObjects(-1, 0); } else { if (_arg1.keyCode == Keyboard.RIGHT){ translateObjects(1, 0); } else { if (_arg1.keyCode == Keyboard.UP){ translateObjects(0, -1); } else { if (_arg1.keyCode == Keyboard.DOWN){ translateObjects(0, 1); } else { if (_arg1.keyCode == Keyboard.DELETE){ removeObjects(); }; }; }; }; }; } private function translateObjects(_arg1:Number, _arg2:Number):void{ var _local4:uint; var _local5:BaseObjectDef; var _local3:Array = editorProxy.getSelectedObjects(); if (_local3.length != 0){ _local4 = 0; while (_local4 < _local3.length) { _local5 = _local3[_local4]; _local5.translate(_arg1, _arg2); notesProxy.push(EditorProxy.OBJECT_UPDATE, _local5); _local4++; }; }; } override protected function init():void{ super.init(); } private function selectMouseMoveHandler(_arg1:MouseEvent):void{ var _local2:Number = (canvas.mouseX - startPoint.x); var _local3:Number = (canvas.mouseY - startPoint.y); canvasTop.graphics.clear(); canvasTop.graphics.lineStyle(0, 0); canvasTop.graphics.beginFill(6710937, 0.3); canvasTop.graphics.drawRect(startPoint.x, startPoint.y, _local2, _local3); canvasTop.graphics.endFill(); } private function translateMouseUpHandler(_arg1:MouseEvent):void{ var _local4:BaseObjectDef; var _local5:uint; var _local6:Array; canvasTop.graphics.clear(); var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); var _local3:Array = editorProxy.getSelectedObjects(); if (_arg1.ctrlKey){ _local6 = []; _local5 = 0; while (_local5 < _local3.length) { _local4 = _local3[_local5]; if ((_local4 is PlayerDef)){ } else { _local4 = LevelStringParser.parseObjectDef(_local4.getStringDef()); _local4.translate((_local2.x - startPoint.x), (_local2.y - startPoint.y)); _local6.push(_local4); notesProxy.push(EditorProxy.OBJECT_ADD, _local4); }; _local5++; }; notesProxy.push(EditorProxy.OBJECTS_SELECT, _local6); } else { _local5 = 0; while (_local5 < _local3.length) { _local4 = _local3[_local5]; _local4.translate((_local2.x - startPoint.x), (_local2.y - startPoint.y)); notesProxy.push(EditorProxy.OBJECT_UPDATE, _local4); _local5++; }; }; canvas.stage.removeEventListener(MouseEvent.MOUSE_UP, translateMouseUpHandler); canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, translateMouseMoveHandler); } private function handMouseUpHandler(_arg1:MouseEvent):void{ canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, handMouseMoveHandler); canvas.stage.removeEventListener(MouseEvent.MOUSE_UP, handMouseUpHandler); } override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{ var _local3:Array; startPoint = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); var _local2:BaseObjectDef = editorProxy.getObjUnderPoint(new Point(canvas.mouseX, canvas.mouseY)); if (_local2){ _local3 = editorProxy.getSelectedObjects(); if (_local3.indexOf(_local2) == -1){ notesProxy.push(EditorProxy.OBJECTS_SELECT, [_local2]); }; canvas.stage.addEventListener(MouseEvent.MOUSE_MOVE, translateMouseMoveHandler); canvas.stage.addEventListener(MouseEvent.MOUSE_UP, translateMouseUpHandler); } else { notesProxy.push(EditorProxy.OBJECTS_SELECT, []); canvas.stage.addEventListener(MouseEvent.MOUSE_MOVE, selectMouseMoveHandler); canvas.stage.addEventListener(MouseEvent.MOUSE_UP, selectMouseUpHandler); }; } override public function select():void{ super.select(); window.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } override public function deselect():void{ super.deselect(); window.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } private function keyUpHandler(_arg1:KeyboardEvent):void{ window.stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); } } }//package editor.view.components.tools
Section 202
//SimpleTool (editor.view.components.tools.SimpleTool) package editor.view.components.tools { import flash.events.*; import editor.model.*; import flash.display.*; import editor.model.objects.*; import flash.geom.*; public class SimpleTool extends ToolView { public function SimpleTool(_arg1:Sprite, _arg2:Tool):void{ super(_arg1, _arg2); } override protected function mouseUpHandler(_arg1:MouseEvent):void{ var _local2:BaseObjectDef; super.mouseUpHandler(_arg1); var _local3:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY)); if (tool.type == Tool.TYPE_REV_JOINT){ _local2 = new RevJointDef(_local3.x, _local3.y); } else { if (tool.type == Tool.TYPE_MOTOR){ _local2 = new MotorDef(_local3.x, _local3.y, 0.5); } else { if (tool.type == Tool.TYPE_BOTTLE){ _local2 = new SimpleObjDef(_local3.x, _local3.y, SimpleObjDef.TYPE_BOTTLE); } else { if (tool.type == Tool.TYPE_MONITOR){ _local2 = new SimpleObjDef(_local3.x, _local3.y, SimpleObjDef.TYPE_MONITOR); } else { return; }; }; }; }; notesProxy.push(EditorProxy.OBJECT_ADD, _local2); } } }//package editor.view.components.tools
Section 203
//ToolView (editor.view.components.tools.ToolView) package editor.view.components.tools { import flash.events.*; import editor.model.*; import game.model.*; import flash.display.*; import editor.view.components.*; import editor.view.*; public class ToolView extends EventDispatcher { protected var bodies:Sprite; protected var editorProxy:EditorProxy; protected var windowBack:MovieClip; protected var gridProxy:GridProxy; protected var support:Sprite; public var tool:Tool; protected var canvasTop:Sprite; protected var canvasBack:Sprite; protected var facade:ApplicationFacade; protected var canvas:Sprite; protected var notesProxy:NotesProxy; protected var window:Sprite; public static const SELECT:String = "Select"; public function ToolView(_arg1:Sprite, _arg2:Tool):void{ this.window = _arg1; this.tool = _arg2; init(); } protected function mouseUpHandler(_arg1:MouseEvent):void{ canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); canvas.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } protected function mouseMoveHandler(_arg1:MouseEvent):void{ } protected function init():void{ windowBack = (window.getChildByName("back") as MovieClip); windowBack.stop(); window.addEventListener(MouseEvent.CLICK, windowClickHandler); facade = ApplicationFacade.getInstance(); var _local1:EditorMediator = (facade.retrieveMediator(EditorMediator.NAME) as EditorMediator); var _local2:EditorView = (_local1.getViewComponent() as EditorView); var _local3:ObjectsMediator = (facade.retrieveMediator(ObjectsMediator.NAME) as ObjectsMediator); var _local4:ObjectsView = (_local3.getViewComponent() as ObjectsView); canvas = _local2.canvas; canvasBack = _local2.canvasBack; canvasTop = _local2.canvasTop; support = _local2.support; bodies = _local4.bodies; notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); editorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); gridProxy = (facade.retrieveProxy(GridProxy.NAME) as GridProxy); } protected function canvasMouseDownHandler(_arg1:MouseEvent):void{ canvas.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); canvas.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); } protected function windowClickHandler(_arg1:MouseEvent):void{ dispatchEvent(new Event(SELECT)); } public function select():void{ windowBack.gotoAndStop(2); canvas.addEventListener(MouseEvent.MOUSE_DOWN, canvasMouseDownHandler); } public function deselect():void{ windowBack.gotoAndStop(1); canvas.removeEventListener(MouseEvent.MOUSE_DOWN, canvasMouseDownHandler); } } }//package editor.view.components.tools
Section 204
//EditorView (editor.view.components.EditorView) package editor.view.components { import editor.model.*; import flash.display.*; public class EditorView extends Sprite { public var exitConfirm:Sprite; public var grid_bt:SimpleButton; public var grid:Sprite; public var load_bt:SimpleButton; public var support:Sprite; public var exitNo_bt:SimpleButton; public var save_bt:SimpleButton; public var canvas:Sprite; public var tools:Sprite; public var canvasTop:Sprite; public var canvasBack:Sprite; public var exitYes_bt:SimpleButton; private var window:Sprite; public var shapes:Sprite; public var menu_bt:SimpleButton; public var play_bt:SimpleButton; public var props:Sprite; public function EditorView():void{ init(); } private function init():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("EditorWindow"); window = new (_local1); addChild(window); canvas = (window.getChildByName("canvas") as Sprite); canvasBack = (canvas.getChildByName("back") as Sprite); canvasTop = (canvas.getChildByName("canvasTop") as Sprite); tools = (window.getChildByName("tools") as Sprite); props = (window.getChildByName("props") as Sprite); shapes = (window.getChildByName("shapes") as Sprite); support = (window.getChildByName("support") as Sprite); grid = (canvas.getChildByName("grid") as Sprite); play_bt = (window.getChildByName("play_bt") as SimpleButton); save_bt = (window.getChildByName("save_bt") as SimpleButton); load_bt = (window.getChildByName("load_bt") as SimpleButton); menu_bt = (window.getChildByName("menu_bt") as SimpleButton); exitConfirm = (window.getChildByName("exitConfirm") as Sprite); exitYes_bt = (exitConfirm.getChildByName("yes_bt") as SimpleButton); exitNo_bt = (exitConfirm.getChildByName("no_bt") as SimpleButton); grid_bt = (window.getChildByName("grid_bt") as SimpleButton); } } }//package editor.view.components
Section 205
//ELevelCompleteView (editor.view.components.ELevelCompleteView) package editor.view.components { import editor.model.*; import flash.display.*; public class ELevelCompleteView extends Sprite { private var window:Sprite; public var restart_bt:SimpleButton; public var inner:Sprite; public var back:Sprite; public var editor_bt:SimpleButton; public function ELevelCompleteView():void{ init(); } private function init():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("LevelCompleteWindow"); window = new (_local1); addChild(window); back = (window.getChildByName("back") as Sprite); inner = (window.getChildByName("inner") as Sprite); restart_bt = (inner.getChildByName("restart_bt") as SimpleButton); editor_bt = (inner.getChildByName("editor_bt") as SimpleButton); } } }//package editor.view.components
Section 206
//GridView (editor.view.components.GridView) package editor.view.components { import flash.display.*; public class GridView { public var window:Sprite; public var container:Sprite; public function GridView(_arg1:Sprite):void{ this.window = _arg1; init(); } private function init():void{ container = new Sprite(); window.addChild(container); } } }//package editor.view.components
Section 207
//LevelLoadView (editor.view.components.LevelLoadView) package editor.view.components { import editor.model.*; import flash.display.*; import flash.text.*; public class LevelLoadView extends Sprite { private var window:Sprite; public var inner:Sprite; public var levelDef_tf:TextField; public var load_bt:SimpleButton; public var cancel_bt:SimpleButton; public function LevelLoadView():void{ init(); } private function init():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("LevelLoadWindow"); window = new (_local1); addChild(window); inner = (window.getChildByName("inner") as Sprite); levelDef_tf = (inner.getChildByName("levelDef_tf") as TextField); load_bt = (inner.getChildByName("load_bt") as SimpleButton); cancel_bt = (inner.getChildByName("cancel_bt") as SimpleButton); } } }//package editor.view.components
Section 208
//LevelSaveView (editor.view.components.LevelSaveView) package editor.view.components { import editor.model.*; import flash.display.*; import flash.text.*; public class LevelSaveView extends Sprite { private var window:Sprite; public var ok_bt:SimpleButton; public var inner:Sprite; public var levelDef_tf:TextField; public function LevelSaveView():void{ init(); } private function init():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("LevelSaveWindow"); window = new (_local1); addChild(window); inner = (window.getChildByName("inner") as Sprite); levelDef_tf = (inner.getChildByName("levelDef_tf") as TextField); ok_bt = (inner.getChildByName("ok_bt") as SimpleButton); } } }//package editor.view.components
Section 209
//LevelTestView (editor.view.components.LevelTestView) package editor.view.components { import editor.model.*; import flash.display.*; public class LevelTestView extends Sprite { private var window:Sprite; public var restart_bt:SimpleButton; public var back_bt:SimpleButton; public var levelContainer:Sprite; public function LevelTestView():void{ init(); } private function init():void{ var _local1:Class = EditorAssets.getInstance().getAssetClass("LevelTestWindow"); window = new (_local1); addChild(window); levelContainer = (window.getChildByName("levelContainer") as Sprite); back_bt = (window.getChildByName("back_bt") as SimpleButton); restart_bt = (window.getChildByName("restart_bt") as SimpleButton); } } }//package editor.view.components
Section 210
//ObjectsView (editor.view.components.ObjectsView) package editor.view.components { import flash.display.*; public class ObjectsView { public var window:Sprite; public var player:Sprite; public var bodies:Sprite; public var joints:Sprite; public function ObjectsView(_arg1:Sprite):void{ this.window = _arg1; init(); } private function init():void{ bodies = (window.getChildByName("bodies") as Sprite); player = (window.getChildByName("player") as Sprite); joints = (window.getChildByName("joints") as Sprite); } } }//package editor.view.components
Section 211
//PropsView (editor.view.components.PropsView) package editor.view.components { import flash.display.*; public class PropsView { public var window:Sprite; public var container:Sprite; public function PropsView(_arg1:Sprite):void{ this.window = _arg1; init(); } private function init():void{ container = (window.getChildByName("container") as Sprite); } } }//package editor.view.components
Section 212
//ShapesView (editor.view.components.ShapesView) package editor.view.components { import flash.display.*; public class ShapesView { public var window:Sprite; public var itemsContainer:Sprite; public var show_bt:SimpleButton; public var inner:Sprite; public var hide_bt:SimpleButton; public function ShapesView(_arg1:Sprite):void{ this.window = _arg1; init(); } private function init():void{ show_bt = (window.getChildByName("show_bt") as SimpleButton); inner = (window.getChildByName("inner") as Sprite); itemsContainer = (inner.getChildByName("itemsContainer") as Sprite); hide_bt = (inner.getChildByName("hide_bt") as SimpleButton); } } }//package editor.view.components
Section 213
//ToolsView (editor.view.components.ToolsView) package editor.view.components { import flash.display.*; public class ToolsView { public var distJointTool:Sprite; public var selectionTool:Sprite; public var polyTool:Sprite; public var monitorTool:Sprite; public var circleTool:Sprite; public var playerTool:Sprite; public var rectTool:Sprite; public var revJointTool:Sprite; public var handTool:Sprite; public var motorTool:Sprite; public var window:Sprite; public var chainTool:Sprite; public var bottleTool:Sprite; public function ToolsView(_arg1:Sprite):void{ this.window = _arg1; init(); } private function init():void{ selectionTool = (window.getChildByName("selection") as Sprite); circleTool = (window.getChildByName("circle") as Sprite); rectTool = (window.getChildByName("rect") as Sprite); distJointTool = (window.getChildByName("distJoint") as Sprite); playerTool = (window.getChildByName("player") as Sprite); revJointTool = (window.getChildByName("revJoint") as Sprite); motorTool = (window.getChildByName("motor") as Sprite); polyTool = (window.getChildByName("poly") as Sprite); chainTool = (window.getChildByName("chain") as Sprite); handTool = (window.getChildByName("move") as Sprite); bottleTool = (window.getChildByName("bottle") as Sprite); monitorTool = (window.getChildByName("monitor") as Sprite); } } }//package editor.view.components
Section 214
//EditorMediator (editor.view.EditorMediator) package editor.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import editor.model.*; import game.model.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; import game.view.*; public class EditorMediator extends Mediator implements IMediator { private var editorProxy:EditorProxy; private var _view:EditorView; private var notesProxy:NotesProxy; public static const NAME:String = "EditorMediator"; public function EditorMediator(_arg1:EditorView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } private function exitNoClickHandler(_arg1:MouseEvent):void{ _view.exitConfirm.visible = false; } override public function onRegister():void{ var _local1:ObjectsView = new ObjectsView(_view.canvas); var _local2:ObjectsMediator = new ObjectsMediator(_local1); facade.registerMediator(_local2); var _local3:ToolsView = new ToolsView(_view.tools); var _local4:ToolsMediator = new ToolsMediator(_local3); facade.registerMediator(_local4); var _local5:PropsView = new PropsView(_view.props); var _local6:PropsMediator = new PropsMediator(_local5); facade.registerMediator(_local6); var _local7:ShapesView = new ShapesView(_view.shapes); var _local8:ShapesMediator = new ShapesMediator(_local7); facade.registerMediator(_local8); var _local9:GridView = new GridView(_view.grid); var _local10:GridMediator = new GridMediator(_local9); facade.registerMediator(_local10); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); editorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _view.exitConfirm.visible = false; _view.play_bt.addEventListener(MouseEvent.CLICK, playClickHandler); _view.save_bt.addEventListener(MouseEvent.CLICK, saveClickHandler); _view.load_bt.addEventListener(MouseEvent.CLICK, loadClickHandler); _view.menu_bt.addEventListener(MouseEvent.CLICK, menuClickHandler); _view.exitYes_bt.addEventListener(MouseEvent.CLICK, exitYesClickHandler); _view.exitNo_bt.addEventListener(MouseEvent.CLICK, exitNoClickHandler); _view.grid_bt.addEventListener(MouseEvent.CLICK, gridClickHandler); } private function exitYesClickHandler(_arg1:MouseEvent):void{ notesProxy.push(EditorProxy.EDITOR_CLOSE); } private function loadClickHandler(_arg1:MouseEvent):void{ notesProxy.push(EditorProxy.OBJECTS_SELECT, []); var _local2:LevelLoadView = new LevelLoadView(); var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); _local3.getViewContainer().addChild(_local2); var _local4:LevelLoadMediator = new LevelLoadMediator(_local2); facade.registerMediator(_local4); } private function init():void{ _view = (getViewComponent() as EditorView); } public function destroy():void{ var _local1:ObjectsMediator = (facade.retrieveMediator(ObjectsMediator.NAME) as ObjectsMediator); _local1.destroy(); var _local2:ToolsMediator = (facade.retrieveMediator(ToolsMediator.NAME) as ToolsMediator); _local2.destroy(); var _local3:ShapesMediator = (facade.retrieveMediator(ShapesMediator.NAME) as ShapesMediator); _local3.destroy(); _view.play_bt.removeEventListener(MouseEvent.CLICK, playClickHandler); _view.save_bt.removeEventListener(MouseEvent.CLICK, saveClickHandler); _view.menu_bt.removeEventListener(MouseEvent.CLICK, menuClickHandler); _view.exitYes_bt.removeEventListener(MouseEvent.CLICK, exitYesClickHandler); _view.exitNo_bt.removeEventListener(MouseEvent.CLICK, exitNoClickHandler); _view.parent.removeChild(_view); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } private function playClickHandler(_arg1:MouseEvent):void{ notesProxy.push(EditorProxy.OBJECTS_SELECT, []); notesProxy.push(EditorProxy.ELEVEL_START); } private function gridClickHandler(_arg1:MouseEvent):void{ var _local2:GridProxy = (facade.retrieveProxy(GridProxy.NAME) as GridProxy); if (_local2.showGrid){ notesProxy.push(GridProxy.GRID_OFF); } else { notesProxy.push(GridProxy.GRID_ON); }; } private function menuClickHandler(_arg1:MouseEvent):void{ _view.exitConfirm.visible = true; } private function saveClickHandler(_arg1:MouseEvent):void{ trace("save"); notesProxy.push(EditorProxy.OBJECTS_SELECT, []); var _local2:LevelSaveView = new LevelSaveView(); var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); _local3.getViewContainer().addChild(_local2); var _local4:LevelSaveMediator = new LevelSaveMediator(_local2); facade.registerMediator(_local4); } } }//package editor.view
Section 215
//ELevelCompleteMediator (editor.view.ELevelCompleteMediator) package editor.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import editor.model.*; import game.model.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; public class ELevelCompleteMediator extends Mediator implements IMediator { private var _view:ELevelCompleteView; private var notesProxy:NotesProxy; public static const NAME:String = "ELevelCompleteMediator"; public function ELevelCompleteMediator(_arg1:ELevelCompleteView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } override public function handleNotification(_arg1:INotification):void{ } private function editorClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(abortLevel); } private function init():void{ _view = (getViewComponent() as ELevelCompleteView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); _view.restart_bt.addEventListener(MouseEvent.CLICK, restartClickHandler); _view.editor_bt.addEventListener(MouseEvent.CLICK, editorClickHandler); _view.back.alpha = 0; Tweener.addTween(_view.back, {alpha:1, time:1, transition:"linear"}); var _local1:Number = _view.inner.y; _view.inner.y = -(_view.inner.height); Tweener.addTween(_view.inner, {y:_local1, time:1, delay:0.5, transition:"easeoutback"}); } private function restartClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(restartLevel); } private function abortLevel():void{ notesProxy.push(EditorProxy.ELEVEL_ABORT); } private function restartLevel():void{ notesProxy.push(EditorProxy.ELEVEL_ABORT); notesProxy.push(EditorProxy.ELEVEL_START); } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } } }//package editor.view
Section 216
//GridMediator (editor.view.GridMediator) package editor.view { import org.puremvc.as3.interfaces.*; import editor.model.*; import flash.display.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; public class GridMediator extends Mediator implements IMediator { private var _view:GridView; private var gridProxy:GridProxy; public static const NAME:String = "GridMediator"; public function GridMediator(_arg1:GridView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([GridProxy.GRID_ON, GridProxy.GRID_OFF]); } override public function onRegister():void{ } private function gridOn():void{ drawGrid(); } private function gridOff():void{ _view.container.graphics.clear(); } private function drawGrid():void{ var _local4:uint; var _local1:uint = Math.round((640 / gridProxy.cellWidth)); var _local2:uint = Math.round((480 / gridProxy.cellHeight)); var _local3:Graphics = _view.container.graphics; _local3.clear(); _local3.lineStyle(0, 0, 0.2); _local4 = 0; while (_local4 < _local1) { _local3.moveTo((_local4 * gridProxy.cellWidth), 0); _local3.lineTo((_local4 * gridProxy.cellWidth), 480); _local4++; }; _local4 = 0; while (_local4 < _local2) { _local3.moveTo(0, (_local4 * gridProxy.cellHeight)); _local3.lineTo(640, (_local4 * gridProxy.cellHeight)); _local4++; }; } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case GridProxy.GRID_ON: gridOn(); break; case GridProxy.GRID_OFF: gridOff(); }; } private function init():void{ _view = (getViewComponent() as GridView); gridProxy = (facade.retrieveProxy(GridProxy.NAME) as GridProxy); } public function destroy():void{ facade.removeMediator(NAME); } } }//package editor.view
Section 217
//LevelLoadMediator (editor.view.LevelLoadMediator) package editor.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; public class LevelLoadMediator extends Mediator implements IMediator { private var _view:LevelLoadView; public static const NAME:String = "LevelLoadMediator"; public function LevelLoadMediator(_arg1:LevelLoadView):void{ super(NAME, _arg1); init(); } private function init():void{ _view = (getViewComponent() as LevelLoadView); _view.levelDef_tf.text = ""; _view.load_bt.addEventListener(MouseEvent.CLICK, loadClickHandler); _view.cancel_bt.addEventListener(MouseEvent.CLICK, cancelClickHandler); } override public function listNotificationInterests():Array{ return ([]); } private function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } private function cancelClickHandler(_arg1:MouseEvent):void{ destroy(); } private function loadClickHandler(_arg1:MouseEvent):void{ var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); var _local3:String = _view.levelDef_tf.text; _local2.loadLevel(_local3); destroy(); } } }//package editor.view
Section 218
//LevelSaveMediator (editor.view.LevelSaveMediator) package editor.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; public class LevelSaveMediator extends Mediator implements IMediator { private var _view:LevelSaveView; public static const NAME:String = "LevelSaveMediator"; public function LevelSaveMediator(_arg1:LevelSaveView):void{ super(NAME, _arg1); init(); } private function init():void{ _view = (getViewComponent() as LevelSaveView); var _local1:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _view.levelDef_tf.text = _local1.getLevelDef(); _view.ok_bt.addEventListener(MouseEvent.CLICK, okClickHandler); } override public function handleNotification(_arg1:INotification):void{ } override public function listNotificationInterests():Array{ return ([]); } private function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function okClickHandler(_arg1:MouseEvent):void{ destroy(); } } }//package editor.view
Section 219
//LevelTestMediator (editor.view.LevelTestMediator) package editor.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import editor.model.*; import game.model.*; import flash.display.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; public class LevelTestMediator extends Mediator implements IMediator { private var _view:LevelTestView; private var levelProxy:LevelProxy; private var cutIcons:Array; public static const NAME:String = "LevelTestMediator"; public function LevelTestMediator(_arg1:LevelTestView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([EditorProxy.ELEVEL_COMPLETE]); } public function getLevelContainer():Sprite{ return (_view.levelContainer); } private function backClickHandler(_arg1:MouseEvent):void{ var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); _local2.push(EditorProxy.ELEVEL_ABORT); } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case EditorProxy.ELEVEL_COMPLETE: levelComplete(); break; }; } private function restartClickHandler(_arg1:MouseEvent):void{ var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); _local2.push(EditorProxy.ELEVEL_ABORT); _local2.push(EditorProxy.ELEVEL_START); } private function init():void{ _view = (getViewComponent() as LevelTestView); levelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy); _view.back_bt.addEventListener(MouseEvent.CLICK, backClickHandler); _view.restart_bt.addEventListener(MouseEvent.CLICK, restartClickHandler); } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function levelComplete():void{ } } }//package editor.view
Section 220
//ObjectsMediator (editor.view.ObjectsMediator) package editor.view { import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.model.objects.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; import editor.view.components.obj.*; public class ObjectsMediator extends Mediator implements IMediator { private var _view:ObjectsView; private var objViews:Array; public static const NAME:String = "ObjectsMediator"; public function ObjectsMediator(_arg1:ObjectsView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([EditorProxy.OBJECT_ADD, EditorProxy.OBJECTS_SELECT, EditorProxy.OBJECT_UPDATE, EditorProxy.OBJECT_REMOVE]); } private function objectAdd(_arg1:BaseObjectDef):void{ var _local2:ObjView; if ((_arg1 is PlayerDef)){ _local2 = new SimpleView(_arg1); } else { if ((_arg1 is CircleDef)){ _local2 = new CircleView((_arg1 as CircleDef)); } else { if ((_arg1 is RectDef)){ _local2 = new RectView((_arg1 as RectDef)); } else { if ((_arg1 is PolyDef)){ _local2 = new PolyView((_arg1 as PolyDef)); } else { if ((_arg1 is DistJointDef)){ _local2 = new DistJointView((_arg1 as DistJointDef)); } else { if ((_arg1 is MotorDef)){ _local2 = new MotorView((_arg1 as MotorDef)); } else { if ((_arg1 is RevJointDef)){ _local2 = new SimpleView((_arg1 as RevJointDef)); } else { if ((_arg1 is ChainDef)){ _local2 = new ChainView((_arg1 as ChainDef)); } else { if ((_arg1 is SimpleObjDef)){ _local2 = new SimpleView((_arg1 as SimpleObjDef)); } else { return; }; }; }; }; }; }; }; }; }; if ((_arg1 is PlayerDef)){ _view.player.addChild(_local2); } else { if ((((((((_arg1 is CircleDef)) || ((_arg1 is RectDef)))) || ((_arg1 is PolyDef)))) || ((_arg1 is SimpleObjDef)))){ _view.bodies.addChild(_local2); } else { if ((((((_arg1 is DistJointDef)) || ((_arg1 is RevJointDef)))) || ((_arg1 is ChainDef)))){ _view.joints.addChild(_local2); }; }; }; objViews.push(_local2); } private function objectRemove(_arg1:BaseObjectDef):void{ var _local3:ObjView; var _local2:uint; while (_local2 < objViews.length) { _local3 = objViews[_local2]; if (_local3.obj == _arg1){ _local3.destroy(); }; _local2++; }; } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case EditorProxy.OBJECT_ADD: objectAdd((_arg1.getBody() as BaseObjectDef)); break; case EditorProxy.OBJECTS_SELECT: objectsSelect((_arg1.getBody() as Array)); break; case EditorProxy.OBJECT_UPDATE: objectUpdate((_arg1.getBody() as BaseObjectDef)); break; case EditorProxy.OBJECT_REMOVE: objectRemove((_arg1.getBody() as BaseObjectDef)); break; }; } private function objectUpdate(_arg1:BaseObjectDef):void{ var _local3:ObjView; var _local2:uint; while (_local2 < objViews.length) { _local3 = objViews[_local2]; if (_local3.obj == _arg1){ _local3.update(); }; _local2++; }; } private function init():void{ _view = (getViewComponent() as ObjectsView); objViews = []; } public function destroy():void{ facade.removeMediator(NAME); } private function objectsSelect(_arg1:Array):void{ var _local3:ObjView; var _local4:uint; var _local5:BaseObjectDef; var _local2:uint; while (_local2 < objViews.length) { _local3 = objViews[_local2]; _local3.deselect(); _local4 = 0; while (_local4 < _arg1.length) { _local5 = _arg1[_local4]; if (_local3.obj == _local5){ _local3.select(); }; _local4++; }; _local2++; }; } } }//package editor.view
Section 221
//PropsMediator (editor.view.PropsMediator) package editor.view { import org.puremvc.as3.interfaces.*; import editor.model.*; import editor.model.objects.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; import editor.view.components.props.*; public class PropsMediator extends Mediator implements IMediator { private var _view:PropsView; private var objPropsView:ObjPropsView; public static const NAME:String = "ObjPropsMediator"; public function PropsMediator(_arg1:PropsView):void{ super(mediatorName, _arg1); init(); } override public function listNotificationInterests():Array{ return ([EditorProxy.OBJECTS_SELECT, EditorProxy.OBJECT_UPDATE, EditorProxy.OBJECT_REMOVE]); } private function objectRemove():void{ var _local1:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); var _local2:Array = _local1.getSelectedObjects(); objectsSelect(_local2); } private function objectUpdate(_arg1:BaseObjectDef):void{ if (objPropsView){ if (objPropsView.obj == _arg1){ objPropsView.update(); }; }; } private function init():void{ _view = (getViewComponent() as PropsView); } private function objectsSelect(_arg1:Array):void{ var _local2:BaseObjectDef; if (objPropsView){ objPropsView.destroy(); objPropsView = null; }; if (_arg1.length > 0){ if (_arg1.length == 1){ _local2 = _arg1[0]; if ((_local2 is PlayerDef)){ return; }; if ((_local2 is CircleDef)){ objPropsView = new CirclePropsView((_local2 as CircleDef)); } else { if ((_local2 is PolyDef)){ objPropsView = new PolyPropsView((_local2 as PolyDef)); } else { return; }; }; } else { objPropsView = new SeveralObjsPropsView(_arg1[0]); }; _view.container.addChild(objPropsView); }; } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case EditorProxy.OBJECTS_SELECT: objectsSelect((_arg1.getBody() as Array)); break; case EditorProxy.OBJECT_UPDATE: objectUpdate((_arg1.getBody() as BaseObjectDef)); break; case EditorProxy.OBJECT_REMOVE: objectRemove(); break; }; } } }//package editor.view
Section 222
//ShapesMediator (editor.view.ShapesMediator) package editor.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import editor.model.*; import game.model.*; import core.shapes.*; import editor.model.objects.*; import editor.view.components.*; import org.puremvc.as3.patterns.mediator.*; import editor.view.components.shapes.*; public class ShapesMediator extends Mediator implements IMediator { private var editorProxy:EditorProxy; private var _view:ShapesView; private var items:Array; private var notesProxy:NotesProxy; public static const NAME:String = "ShapesMediator"; public function ShapesMediator(_arg1:ShapesView):void{ super(NAME, _arg1); init(); } public function destroy():void{ facade.removeMediator(NAME); } private function createItems():void{ var _local2:ShapeHolderItem; items = []; var _local1:int; while (_local1 < 7) { _local2 = new ShapeHolderItem(_local1); _view.itemsContainer.addChild(_local2); _local2.x = (_local1 * 60); items.push(_local2); _local1++; }; } private function objectUpdate(_arg1:BaseObjectDef):void{ var _local2:int; var _local3:ShapeHolderItem; var _local4:BaseShape; if (_view.inner.visible){ _local2 = 0; while (_local2 < items.length) { _local3 = items[_local2]; if (_local3.isObjectInside(_arg1)){ _local4 = editorProxy.objToShape(_arg1); if (_local4){ notesProxy.push(EditorProxy.OBJECT_REMOVE, _arg1); notesProxy.push(EditorProxy.SHAPE_ADD, [_local4, _local2]); }; break; }; _local2++; }; }; } private function init():void{ _view = (getViewComponent() as ShapesView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); editorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _view.inner.visible = false; createItems(); _view.show_bt.addEventListener(MouseEvent.CLICK, showClickHandler); _view.hide_bt.addEventListener(MouseEvent.CLICK, hideClickHandler); } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case EditorProxy.OBJECT_UPDATE: objectUpdate((_arg1.getBody() as BaseObjectDef)); break; case EditorProxy.SHAPE_ADD: shapeAdd((_arg1.getBody() as Array)); break; }; } private function shapeAdd(_arg1:Array):void{ var _local2:BaseShape = _arg1[0]; var _local3:int = _arg1[1]; var _local4:ShapeHolderItem = items[_local3]; _local4.addShape(_local2); } override public function listNotificationInterests():Array{ return ([EditorProxy.OBJECT_UPDATE, EditorProxy.SHAPE_ADD]); } private function hideClickHandler(_arg1:MouseEvent):void{ _view.inner.visible = false; _view.show_bt.visible = true; } private function showClickHandler(_arg1:MouseEvent):void{ _view.inner.visible = true; _view.show_bt.visible = false; } } }//package editor.view
Section 223
//ToolsMediator (editor.view.ToolsMediator) package editor.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import editor.model.*; import game.model.*; import flash.display.*; import editor.view.components.*; import editor.view.components.tools.*; import org.puremvc.as3.patterns.mediator.*; public class ToolsMediator extends Mediator implements IMediator { private var editorProxy:EditorProxy; private var _view:ToolsView; private var toolTypes:Array; private var canvasScale:Number; private var selectedTool:ToolView; private var notesProxy:NotesProxy; private var toolViews:Array; public static const NAME:String = "ToolsMediator"; public function ToolsMediator(_arg1:ToolsView):void{ super(NAME, _arg1); init(); } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case EditorProxy.TOOL_SELECT: toolSelect((_arg1.getBody() as Tool)); break; case EditorProxy.OBJECTS_SELECT: objectsSelect((_arg1.getBody() as Array)); break; case EditorProxy.OBJECT_REMOVE: objectsRemove((_arg1.getBody() as Array)); break; }; } private function getToolView(_arg1:Tool):ToolView{ var _local3:ToolView; var _local2:uint; while (_local2 < toolViews.length) { _local3 = toolViews[_local2]; if (_local3.tool == _arg1){ return (_local3); }; _local2++; }; return (null); } private function init():void{ _view = (getViewComponent() as ToolsView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); } private function getToolByType(_arg1:String):Tool{ var _local4:Tool; var _local2:Array = editorProxy.getTools(); var _local3:uint; while (_local3 < _local2.length) { _local4 = _local2[_local3]; if (_local4.type == _arg1){ return (_local4); }; _local3++; }; return (null); } override public function listNotificationInterests():Array{ return ([EditorProxy.TOOL_SELECT, EditorProxy.OBJECTS_SELECT, EditorProxy.OBJECT_REMOVE]); } override public function onRegister():void{ editorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); initTools(); canvasScale = 1; _view.window.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); toolTypes = [Tool.TYPE_SELECTION, Tool.TYPE_CIRCLE, Tool.TYPE_RECT, Tool.TYPE_DIST_JOINT, Tool.TYPE_REV_JOINT, Tool.TYPE_MOTOR, Tool.TYPE_POLY]; notesProxy.push(EditorProxy.TOOL_SELECT, editorProxy.getTools()[0]); } private function initTools():void{ var _local3:Tool; var _local4:ToolView; var _local1:Array = editorProxy.getTools(); toolViews = []; var _local2:uint; for (;_local2 < _local1.length;_local2++) { _local3 = _local1[_local2]; switch (_local3.type){ case Tool.TYPE_SELECTION: _local4 = new SelectionTool(_view.selectionTool, _local3); break; case Tool.TYPE_CIRCLE: _local4 = new CircleTool(_view.circleTool, _local3); break; case Tool.TYPE_RECT: _local4 = new RectTool(_view.rectTool, _local3); break; case Tool.TYPE_DIST_JOINT: _local4 = new DistJointTool(_view.distJointTool, _local3); break; case Tool.TYPE_REV_JOINT: _local4 = new SimpleTool(_view.revJointTool, _local3); break; case Tool.TYPE_MOTOR: _local4 = new SimpleTool(_view.motorTool, _local3); break; case Tool.TYPE_POLY: _local4 = new PolyTool(_view.polyTool, _local3); break; case Tool.TYPE_CHAIN: _local4 = new ChainTool(_view.chainTool, _local3); break; case Tool.TYPE_HAND: _local4 = new HandTool(_view.handTool, _local3); break; case Tool.TYPE_BOTTLE: _local4 = new SimpleTool(_view.bottleTool, _local3); break; case Tool.TYPE_MONITOR: _local4 = new SimpleTool(_view.monitorTool, _local3); break; default: continue; }; toolViews.push(_local4); _local4.addEventListener(ToolView.SELECT, toolSelectHandler); }; } private function keyDownHandler(_arg1:KeyboardEvent):void{ var _local5:Tool; var _local2:EditorMediator = (facade.retrieveMediator(EditorMediator.NAME) as EditorMediator); var _local3:EditorView = (_local2.getViewComponent() as EditorView); var _local4:Sprite = _local3.canvas; if ((((_arg1.keyCode >= 49)) && ((_arg1.keyCode <= 55)))){ _local5 = getToolByType(toolTypes[(_arg1.keyCode - 49)]); if (editorProxy.selectedTool != _local5){ notesProxy.push(EditorProxy.TOOL_SELECT, _local5); }; }; } private function toolSelect(_arg1:Tool):void{ if (selectedTool){ selectedTool.deselect(); }; selectedTool = getToolView(_arg1); selectedTool.select(); editorProxy.selectedTool = selectedTool.tool; } private function objectsSelect(_arg1:Array):void{ if (_arg1.length == 0){ _view.window.visible = true; } else { _view.window.visible = false; }; } private function objectsRemove(_arg1:Array):void{ _view.window.visible = true; } public function destroy():void{ _view.window.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); facade.removeMediator(NAME); } private function toolSelectHandler(_arg1:Event):void{ var _local2:ToolView = (_arg1.target as ToolView); notesProxy.push(EditorProxy.TOOL_SELECT, _local2.tool); } } }//package editor.view
Section 224
//GameAbortCommand (game.controller.GameAbortCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class GameAbortCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.gameAbort(); var _local3:LevelSelectMediator = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator); if (_local3){ _local3.destroy(); }; var _local4:GameCompleteMediator = (facade.retrieveMediator(GameCompleteMediator.NAME) as GameCompleteMediator); if (_local4){ _local4.destroy(); }; var _local5:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local6:MainMenuView = new MainMenuView(); _local5.getViewContainer().addChild(_local6); var _local7:MainMenuMediator = new MainMenuMediator(_local6); facade.registerMediator(_local7); } } }//package game.controller
Section 225
//GameCompleteCommand (game.controller.GameCompleteCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class GameCompleteCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local3:GameCompleteView = new GameCompleteView(); _local2.getViewContainer().addChild(_local3); var _local4:GameCompleteMediator = new GameCompleteMediator(_local3); facade.registerMediator(_local4); var _local5:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local5.gameComplete(); } } }//package game.controller
Section 226
//GameStartCommand (game.controller.GameStartCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class GameStartCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:MainMenuMediator = (facade.retrieveMediator(MainMenuMediator.NAME) as MainMenuMediator); _local2.destroy(); var _local3:GameProxy = new GameProxy(); facade.registerProxy(_local3); _local3.gameStart(); var _local4:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local5:LevelSelectView = new LevelSelectView(); _local4.getViewContainer().addChild(_local5); var _local6:LevelSelectMediator = new LevelSelectMediator(_local5); facade.registerMediator(_local6); } } }//package game.controller
Section 227
//InitializeCommand (game.controller.InitializeCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class InitializeCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:AppView = new AppView(); ApplicationFacade.getInstance().viewContainer.addChild(_local2); var _local3:AppMediator = new AppMediator(_local2); facade.registerMediator(_local3); var _local4:MainMenuView = new MainMenuView(); _local3.getViewContainer().addChild(_local4); var _local5:MainMenuMediator = new MainMenuMediator(_local4); facade.registerMediator(_local5); var _local6:AppProxy = (facade.retrieveProxy(AppProxy.NAME) as AppProxy); _local6.initializeComplete(); var _local7:LogoView = new LogoView(); _local3.getSplashContainer().addChild(_local7); } } }//package game.controller
Section 228
//LevelAbortCommand (game.controller.LevelAbortCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class LevelAbortCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator); _local2.destroy(); var _local3:LevelCompleteMediator = (facade.retrieveMediator(LevelCompleteMediator.NAME) as LevelCompleteMediator); if (_local3){ _local3.destroy(); }; var _local4:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local4.levelAbort(); var _local5:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local6:LevelSelectView = new LevelSelectView(); _local5.getViewContainer().addChild(_local6); var _local7:LevelSelectMediator = new LevelSelectMediator(_local6); facade.registerMediator(_local7); } } }//package game.controller
Section 229
//LevelCompleteCommand (game.controller.LevelCompleteCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class LevelCompleteCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local3:LevelCompleteView = new LevelCompleteView(); _local2.getViewContainer().addChild(_local3); var _local4:LevelCompleteMediator = new LevelCompleteMediator(_local3); facade.registerMediator(_local4); } } }//package game.controller
Section 230
//LevelStartCommand (game.controller.LevelStartCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class LevelStartCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:LevelSelectMediator = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator); _local2.destroy(); var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local4:LevelView = new LevelView(); _local3.getViewContainer().addChild(_local4); var _local5:LevelMediator = new LevelMediator(_local4); facade.registerMediator(_local5); var _local6:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local6.levelStart((_arg1.getBody() as int)); } } }//package game.controller
Section 231
//StartupCommand (game.controller.StartupCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.model.*; import flash.display.*; import org.puremvc.as3.patterns.command.*; public class StartupCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:Sprite = _arg1.getBody().container; var _local3:AppProxy = new AppProxy(); facade.registerProxy(_local3); _local3.startApp(); } } }//package game.controller
Section 232
//AppProxy (game.model.AppProxy) package game.model { import flash.events.*; import game.view.components.*; import editor.model.*; import core.*; import game.controller.*; import org.puremvc.as3.patterns.proxy.*; import editor.controller.*; import caurina.transitions.properties.*; public class AppProxy extends Proxy { private var notesProxy:NotesProxy; public static const GAME_URL:String = ("http://olologames.com/playgame.php?id=" + GAME_ID); public static const GAME_ABORT:String = "GameAbort"; public static const MOCHI_LEVEL_COMPLETE_MORE_GAMES:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static const GAME_ID:int = 92; public static const NAME:String = "AppProxy"; public static const EDITOR_CLOSE:String = "EditorClose"; public static const MOCHI_MAIN_MENU_MORE_GAMES:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static const MOCHI_GAME_COMPLETE_MORE_GAMES:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static const INITIALIZE:String = "Initialize"; public static const HIGHSCORES_URL:String = "http://www.notdoppler.com/highscores.php?game=wakebox2"; public static const WALKTHROUGH_URL:String = "http://olologames.com/wuthw.php"; public static const WAKE_UP_THE_BOX_1_URL:String = "http://www.notdoppler.com/wakeupthebox.php?ref=wakeupthebox2"; public static const SITE_URL:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static const MOCHI_CREDITS_SPONSOR:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static const MOCHI_MAIN_MENU_HIGHSCORES:String = "http://www.notdoppler.com/highscores.php?game=wakebox2"; public static const GAME_COMPLETE:String = "GameComplete"; public static const INSERTSCORE_URL:String = "http://olologames.com/insertscore.php"; public static const EDITOR_START:String = "EditorStart"; public static const MOCHI_LEVEL_VIEW_SPONSOR_LOGO:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static const GAME_START:String = "GameStart"; public static const MOCHI_MAIN_MENU_SPONSOR_LOGO:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static const MOCHI_MAIN_MENU_ORIGINAL_GAME:String = "http://www.notdoppler.com/wakeupthebox.php?ref=wakeupthebox2"; public static const MOCHI_LEVEL_VIEW_WALKTHROUGH:String = "http://www.notdoppler.com/wakeupthebox2-walkthrough.php?ref=wakeupthebox2"; public static const MOCHI_SPLASH_SCREEN:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static var GAME_VERSION:String = "0.97"; public function AppProxy():void{ super(NAME); init(); } private function init():void{ facade.registerCommand(INITIALIZE, InitializeCommand); facade.registerCommand(GAME_START, GameStartCommand); facade.registerCommand(GAME_ABORT, GameAbortCommand); facade.registerCommand(GAME_COMPLETE, GameCompleteCommand); facade.registerCommand(EDITOR_START, EditorStartCommand); facade.registerCommand(EDITOR_CLOSE, EditorCloseCommand); notesProxy = new NotesProxy(); facade.registerProxy(notesProxy); } private function editorAssetsInitHandler(_arg1:Event):void{ var _local2:GameAssets = GameAssets.getInstance(); _local2.addEventListener(Event.INIT, assetsInitHandler); _local2.init(); } private function assetsInitHandler(_arg1:Event=null):void{ if (Preloader.DOMAIN_KONG){ GAME_VERSION = (GAME_VERSION + " kong"); }; SaveData.getInstance().initialize(); SoundShortcuts.init(); notesProxy.push(INITIALIZE); CoreEngine.getInstance().initialize(); } private function coreAssetsInitHandler(_arg1:Event):void{ var _local2:EditorAssets = EditorAssets.getInstance(); _local2.addEventListener(Event.INIT, editorAssetsInitHandler); _local2.init(); } public function initializeComplete():void{ Fader.getInstance(); } public function startApp():void{ var _local1:CoreAssets = CoreAssets.getInstance(); _local1.addEventListener(Event.INIT, coreAssetsInitHandler); _local1.init(); } } }//package game.model
Section 233
//GameAssets (game.model.GameAssets) package game.model { import flash.events.*; import flash.display.*; import flash.system.*; public class GameAssets extends EventDispatcher { private var Assets:Class; private var appDomain:ApplicationDomain; private static var instance:GameAssets; public function GameAssets():void{ Assets = GameAssets_Assets; super(); } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Assets()); } private function assetsInitHandler(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; dispatchEvent(new Event(Event.INIT)); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("*Error*: There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } public static function getInstance():GameAssets{ if (!instance){ instance = new (GameAssets); }; return (instance); } } }//package game.model
Section 234
//GameAssets_Assets (game.model.GameAssets_Assets) package game.model { import mx.core.*; public class GameAssets_Assets extends ByteArrayAsset { } }//package game.model
Section 235
//GameLevel (game.model.GameLevel) package game.model { import core.*; public class GameLevel extends CoreLevel { public var def:String; public function GameLevel(_arg1:int, _arg2:String){ this.def = _arg2; super(_arg1); } } }//package game.model
Section 236
//GameProxy (game.model.GameProxy) package game.model { import game.view.components.*; import editor.model.*; import core.*; import flash.display.*; import core.gamecomplete.*; import game.controller.*; import org.puremvc.as3.patterns.proxy.*; import game.view.*; public class GameProxy extends Proxy { private var engine:CoreEngine; public var currentLevel:GameLevel; public var playername:String; private var notesProxy:NotesProxy; public var levels:Array; private var completeEngine:CompleteEngine; public static const LEVEL_COMPLETE:String = "LevelComplete"; public static const LEVEL_ABORT:String = "LevelAbort"; public static const LEVEL_START:String = "LevelStart"; public static const NAME:String = "GameProxy"; public function GameProxy():void{ super(NAME); init(); } public function gameAbort():void{ if (completeEngine){ completeEngine.destroy(); }; engine.removeEventListener(CoreEngine.LEVEL_COMPLETE, levelCompleteHandler); destroy(); } public function destroy():void{ facade.removeProxy(NAME); } private function addLevel(_arg1:String):void{ var _local2:int = levels.length; var _local3:GameLevel = new GameLevel(_local2, _arg1); levels.push(_local3); } public function levelStart(_arg1:int):void{ var _local2:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator); var _local3:LevelView = (_local2.getViewComponent() as LevelView); var _local4:GameLevel = levels[_arg1]; if (currentLevel){ engine.isLevelRestart = ((currentLevel.id == _local4.id)) ? true : false; }; currentLevel = _local4; engine.levelStart(currentLevel, _local3.coreContainer); LevelStringParser.getInstance().parse(currentLevel.def); _local2.setBackground(); } public function levelAbort():void{ engine.levelAbort(); } private function init():void{ if (!facade.hasCommand(LEVEL_START)){ facade.registerCommand(LEVEL_START, LevelStartCommand); }; if (!facade.hasCommand(LEVEL_ABORT)){ facade.registerCommand(LEVEL_ABORT, LevelAbortCommand); }; if (!facade.hasCommand(LEVEL_COMPLETE)){ facade.registerCommand(LEVEL_COMPLETE, LevelCompleteCommand); }; notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); engine = CoreEngine.getInstance(); playername = "Mr. Box"; } public function gameComplete():void{ engine.removeEventListener(CoreEngine.LEVEL_COMPLETE, levelCompleteHandler); var _local1:GameCompleteMediator = (facade.retrieveMediator(GameCompleteMediator.NAME) as GameCompleteMediator); var _local2:Sprite = (_local1.getViewComponent() as GameCompleteView).back; completeEngine = CompleteEngine.getInstance(); completeEngine.levelStart(_local2); } private function levelCompleteHandler(_arg1:CoreEvent):void{ currentLevel.complete(engine.elapsedTime); SaveData.getInstance().levelComplete(currentLevel); var _local2:CoreLevel = levels[(currentLevel.id + 1)]; if (_local2){ _local2.isOpen = true; }; var _local3:CoreLevel = levels[(levels.length - 1)]; if (currentLevel.id == _local3.id){ Fader.getInstance().fade(gameCompleteCallback); } else { notesProxy.push(LEVEL_COMPLETE); }; if (Preloader.DOMAIN_KONG){ Preloader.kongregate.scores.submit(getTotalScore()); }; } public function gameStart():void{ var _local1:int; var _local2:GameLevel; var _local4:Object; levels = []; addLevel("PlayerDef_330_166|PolyDef_315_315_TypeWood_0,0_-35,-160_-25,-165_-15,-120_45,-120_60,-165_70,-160_25,0|RectDef_328_328_25_25_TypeBrick_0| CircleShape_40|"); addLevel("PlayerDef_365_101|RectDef_369_372_10_292_TypeMetal_0|RectDef_302_326_48_118_TypeBrick_0|CircleDef_433_229_38_TypeMetal|CircleDef_302_229_38_TypeMetal|RectDef_363_187_267_6_TypeMetal_0|CircleDef_473_161_23_TypeMetal|CircleDef_254_161_23_TypeMetal|RectDef_362_134_267_6_TypeMetal_0|RevJoint_369_374|DistJointDef_233_469_99_461_367_477|CircleDef_102_266_47_TypeWood|Motor_103_267_0.5|RectDef_435_326_48_118_TypeBrick_0|RectDef_99_401_12_132_TypeMetal_0|RevJoint_99_402| RectShape_60_10.000000000000004_0|"); addLevel("PlayerDef_339_137|PolyDef_248_167_TypeWood_0,0_177,0_178,8_85,21_-3,9|RevJoint_257_173|RevJoint_416_173|PolyDef_337_296_TypeKiller_-3,31_-7,-32_-3,-40_-5,-54_5,-63_15,-55_14,-41_21,-32_16,69_8,74_0,67|Motor_346_360_0.5| RectShape_13_69_0|"); addLevel("PlayerDef_50_270|RectDef_50_315_40_30_TypeBrick_0|RevJoint_376_344|RectDef_536_397_60_15_TypeBrick_0|ChainDef_370_70_280_205|CircleDef_260_220_35_TypeWood|ChainDef_240_205_125_75|PolyDef_300_336_TypeWood_-26,0_240,-1_240,9_-28,21|PolyDef_542_279_TypeKiller_4,3_34,2_34,14_29,18_26,24_27,32_30,38_35,45_37,56_35,74_25,88_11,103_-3,111_-3,107_8,97_20,78_13,69_2,66_1,54_9,47_14,39_16,31_12,20_4,13|DistJointDef_528_340_551_340_505_341|DistJointDef_541_315_559_289_523_341|DistJointDef_533_359_512_342_554_377| RectShape_50_50_0|RectShape_50_50_0|RectShape_50_50_0|"); addLevel("PlayerDef_544_401|RectDef_83_128_75_65_TypeWood_0|RectDef_83_125_24_50_TypeWood_0|Motor_85_110_0.6|PolyDef_22_160_TypeBrick_-44,0_121,-1_122,10_7,12_2,20_-2,38_-3,62_0,75_12,85_23,89_41,90_231,90_231,101_54,101_43,104_35,119_34,140_38,159_48,172_70,179_110,181_375,180_376,191_121,191_107,197_98,210_97,226_101,243_113,256_127,265_143,268_163,271_537,271_538,284_-44,283_-43,88| RectShape_10_81_0|"); addLevel("PlayerDef_347_323|PolyDef_302_362_TypeWood_-1,-1_1,-9_68,-9_69,-2_55,-1_72,47_63,47_49,-1_23,-1_6,47_-2,46_15,-1|RectDef_458_419_374_10.000000000000023_TypeBrick_0|RevJoint_493_288|PolyDef_447_278_TypeWood_2,-22_-8,136_-2,137_3,69_12,72_30,73_43,69_47,136_53,136_49,-22_24,-33|CircleDef_475_242_37_TypeWood|RevJoint_457_259|RevJoint_476_266|PolyDef_358_280_TypeWood_0,0_53,4_95,-5_101,4_53,15_11,8_8,11_-2,10|RevJoint_453_281|RevJoint_368_405|RevJoint_305_405|CircleDef_368_405_9_TypeWood|CircleDef_305_405_9_TypeWood|PolyDef_483_287_TypeWood_0,0_36,-34_52,-104_51,-113_72,-107_62,-100_43,-30_9,12|PolyDef_280_414_TypeBrick_0,0_-121,3_-177,12_-224,31_-269,58_-294,93_-279,98_-252,62_-209,40_-164,23_-79,13_-2,10|RevJoint_388_131|PolyDef_206_232_TypeBrick_0,0_81,-15_177,-19_183,-11_79,1_7,16|PolyDef_373_147_TypeWood_3,-1_5,-22_13,-30_25,-23_28,0_186,13_194,20_187,47_181,24_17,12_-135,30_-143,49_-150,27_-142,18| CircleShape_36|"); addLevel("PlayerDef_308_52|RectDef_558_278_20_354_TypeBrick_0|PolyDef_94_192_TypeBrick_0,0_-1,13_-10,25_-25,35_-39,40_-45,50_-47,65_-42,78_-32,87_-16,91_0,96_9,108_8,127_-5,139_-20,145_-31,152_-33,165_-28,173_-7,176_24,175_44,173_44,0|PolyDef_69_192_TypeBrick_0,0_-3,7_-15,16_-32,22_-43,33_-49,51_-48,75_-36,94_-21,106_0,110_4,116_0,124_-11,127_-25,132_-37,144_-40,162_-36,182_-24,194_-3,202_22,200_48,197_69,197_68,260_-67,258_-61,1|CircleDef_79_203_10_TypeWood|RectDef_302_92_533_19_TypeMetal_0|RectDef_73_147_131_89_TypeBrick_0|RevJoint_150_438|RevJoint_533_439|PolyDef_138_414_TypeRubber_0,0_54,7_122,2_177,8_244,15_280,-3_341,5_374,2_409,8_409,41_-1,38| CircleShape_51|"); addLevel("PlayerDef_402_262|PolyDef_71_462_TypeBrick_0,0_92,-2_77,-16_93,-15_82,-42_99,-22_114,-45_112,-15_130,-27_113,0_512,-4_517,110_4,101|PolyDef_293_358_TypeKiller_0,0_64,-65_96,-41_96,-66_118,-66_118,-26_149,-2_125,-2_128,102_103,102_102,54_58,47_59,102_30,102_27,-1|DistJointDef_313_144_313_137_313_151|PolyDef_204_142_TypeWood_0,0_-10,-8_-7,-19_9,-29_34,-32_59,-27_114,-20_152,-22_156,-15_149,-4_30,2|PolyDef_307_147_TypeKiller_-4,0_14,0_13,6_8,8_10,29_15,40_17,52_15,61_7,65_-2,62_-6,49_-4,38_0,30_3,8_-2,6|PolyDef_559_-19_TypeWood_3,1_6,27_-117,52_-116,57_8,34_14,43_23,48_-60,149_-54,153_29,51_49,54_62,54_43,164_49,165_69,53_98,48_104,1|PolyDef_24_91_TypeKiller_0,0_137,0_143,-6_148,-19_142,-31_125,-39_117,-36_108,-31_103,-26_100,-45_91,-62_68,-71_40,-67_29,-56_29,-31_24,-44_7,-50_-15,-45_-24,-31_-21,-6|PolyDef_252_135_TypeWood_0,0_0,-6_11,-10_74,-5_9,3|RevJoint_258_131|RevJoint_302_130|RevJoint_576_-11|RevJoint_648_21|RectDef_234_-93_978_8.00000000000006_TypeBrick_0|CircleDef_3_-161_64_TypeWood|Motor_4_-162_0.2|Motor_149_-162_0.2|DistJointDef_50.5_-48_69_-147_32_51|DistJointDef_95.5_-49_78_-147_113_49|CircleDef_146_-161_64_TypeWood|RectDef_77_-162_172_42.00000000000001_TypeWood_0|RevJoint_205_130|RevJoint_353_127| RectShape_15_49_15|"); addLevel("PlayerDef_360_370|RectDef_400_425_60_30.000000000000004_TypeBrick_0|DistJointDef_232.5_360_290_360_175_360|RectDef_163_360_54_30.000000000000004_TypeWood_0|RevJoint_145_355|RevJoint_145_365|PolyDef_239_181_TypeWood_0,0_60,1_58,32_58,74_59,109_-6,111_-10,76_-8,30|CircleDef_264_178_40_TypeWood|RevJoint_258_189|RevJoint_287_189|PolyDef_241_285_TypeWood_0,0_-2,76_2,82_15,80_29,82_37,77_35,62_21,62_5,66_6,-3|PolyDef_281_282_TypeWood_1,0_2,81_10,85_24,82_36,82_39,71_27,62_8,67_7,-1|RevJoint_244_287|Motor_285_286_7|RevJoint_240_220|RevJoint_290_220|DistJointDef_150_142.5_150_65_150_220|DistJointDef_520_142.5_520_65_520_220|PolyDef_520_210_TypeKiller_0,0_20,0_25,45_-25,45_-20,0|PolyDef_150_210_TypeKiller_0,0_20,0_25,45_-25,45_-20,0|RectDef_335_65_390_10_TypeWood_0|RevJoint_335_65|PolyDef_335_400_TypeWood_0,0_175,0_175,-130_185,-130_185,10_0,10| CircleShape_20|"); addLevel("PlayerDef_539_181|RevJoint_308_265|RectDef_70_313_327.82685902179844_27.812775911474542_TypeBrick_30|CircleDef_149_167_10_TypeKiller|PolyDef_312_202_TypeWood_0,0_17,-15_-28,-14_-10,0_-10,7_-39,-18_-40,-41_30,-42_27,-14_1,7|PolyDef_291_373_TypeMetal_0,0_0,-11_12,-15_12,-171_-4,-185_35,-185_20,-171_23,-16_35,-12_36,0_16,2|RectDef_121_188_139.4672577328444_12.20180398467214_TypeBrick_-5|RectDef_539_336_71_67_TypeWood_0|RectDef_539_290_72_24.000000000000004_TypeMetal_0|RectDef_539_245_71_67_TypeWood_0|PolyDef_209_378_TypeBrick_0,0_160,2_170,20_174,39_262,45_265,17_281,-8_369,-8_385,71_-4,69|PolyDef_371_380_TypeKiller_0,0_9,16_13,34_96,40_99,15_115,-6| CircleShape_23|RectShape_202_7_0|"); addLevel("PlayerDef_338_359|RectDef_170_393_300_14.000000000000018_TypeRubber_20|PolyDef_525_195_TypeWood_-3,0_7,0_8,12_35,13_52,63_-46,65_-34,14_-5,12|ChainDef_528_80_527_201|RevJoint_37_345|RevJoint_304_442|CircleDef_56_191_6_TypeKiller|PolyDef_510_95_TypeBrick_-8,-6_-23,-30_48,-34_44,-4|CircleDef_145_261_6_TypeKiller|CircleDef_259_297_6_TypeKiller|CircleDef_259_262_10_TypeWood|DistJointDef_259_279.5_259_262_259_297|RevJoint_259_262|CircleDef_145_226_10_TypeWood|DistJointDef_145_243_145_226_145_261|RevJoint_145_226|CircleDef_56_156_10_TypeWood|DistJointDef_56_173_56_156_56_191|RevJoint_56_156|RectDef_425_433_14_10_TypeBrick_0|RectDef_365_433_14_10_TypeBrick_0|PolyDef_348_421_TypeWood_0,0_220,-2_220,5_-10,8_-11,-33_3,-33| RectShape_50_7_0|"); addLevel("PlayerDef_498_310|RectDef_481_354_40_30_TypeBrick_0|CircleDef_342_65_53_TypeBrick|RectDef_204_285_319.0117951464495_18.206442745351097_TypeBrick_-20|RectDef_311_67_78_16.000000000000004_TypeWood_0|Motor_343_67_-0.6|RectDef_129_272_246.39290882492253_13.05888512827245_TypeWood_-20|DistJointDef_191_185_281_67_102_303|RevJoint_193_249|RevJoint_63_297|RectDef_359_182_177.36005736815702_15.60160409586326_TypeBrick_-20|RevJoint_493_106|PolyDef_418_69_TypeWood_51,32_75,46_152,12_145,0_74,33_56,23|RectDef_606_92_84_12_TypeBrick_0|CircleDef_532_72_10_TypeMetal|CircleDef_493_87_10_TypeMetal|CircleDef_512_82_10_TypeMetal|RectDef_142_287_117.2128274509814_17.12171372691585_TypeWood_160|RectDef_406_284_11.497362375955204_166.0837459187261_TypeBrick_-45| RectShape_98.28203230275508_10.22947341949746_30|RectShape_50.089442258789525_21.703635045848667_-105|"); addLevel("PlayerDef_148_105|CircleDef_320_322_22_TypeWood|Motor_260_392_-0.5|ChainDef_320_96_320_307|CircleDef_259_391_37_TypeWood|Motor_496_338_0.5|CircleDef_495_337_37_TypeWood|DistJointDef_148_132_148_187_148_77| RectShape_80_10_0|RectShape_80_10_0|RectShape_10_120_0|"); addLevel("PlayerDef_513_346|ChainDef_500_400_60_400|PolyDef_285_215_TypeWood_0,50_0,-110_-10,-110_-10,-135_20,-135_20,-110_10,-110_10,50|RectDef_290_68_60_15_TypeKiller_0|DistJointDef_275_80_270_70_280_90|DistJointDef_305_80_310_70_300_90|DistJointDef_285_80_270_70_300_90|DistJointDef_295_80_280_90_310_70|RevJoint_290_210|CircleDef_410_250_35_TypeWood|CircleDef_175_250_35_TypeKiller|DistJointDef_292.5_250_175_250_410_250|RectDef_513_438_14_34_TypeBrick_0|RectDef_513_393_44_34_TypeWood_0|RectDef_175_290_80_10.000000000000005_TypeBrick_0|RectDef_470_290_130_10.000000000000007_TypeBrick_0|RectDef_488_253_35_65_TypeRubber_0|RevJoint_490_230|RevJoint_490_280|RectDef_298_415_565_10_TypeWood_0|RectDef_93_438_14_34_TypeBrick_0|RectDef_325_280_20_30_TypeBrick_0|RectDef_370_290_70_10.000000000000004_TypeBrick_0| RectShape_130_10_0|"); addLevel("PlayerDef_542_372|RectDef_543_417_40_30_TypeBrick_0|ChainDef_49_269_532_415|CircleDef_121_135_40_TypeWood|RectDef_245_181_338_12.000000000000021_TypeWood_0|RectDef_449_145_172_18.00000000000001_TypeBrick_0|RevJoint_405_182|RevJoint_84_182|RevJoint_547_170|CircleDef_533_124_12_TypeKiller|RectDef_533_167_55_23_TypeBrick_0|RectDef_558_169_7.999999999999991_140_TypeMetal_90|RectDef_496_210_58_9_TypeWood_0|DistJointDef_508_189_495_169_521_209|DistJointDef_483_189_495_169_472_210|RectDef_271_166_148_18.00000000000001_TypeBrick_0| RectShape_45_42_0|RectShape_11_77_0|"); addLevel("PlayerDef_217_375|RectDef_144_430_40_30_TypeBrick_0|RectDef_269_410_244_10.000000000000014_TypeWood_0|RevJoint_376_410|CircleDef_128_233_3_TypeKiller|PolyDef_316_190_TypeBrick_-10,7_113,27_114,44_-5,40_-10,22|RectDef_441_359_28_136_TypeWood_0|RevJoint_440_419|RectDef_440_282_75_50_TypeMetal_0|RevJoint_443_304|RevJoint_443_294|ChainDef_450_90_454_270|RectDef_192_293_225_10_TypeBrick_0|PolyDef_282_220_TypeMetal_-8,-5_-164,45_-181,23_-179,21_-163,41_-7,-9|RevJoint_190_241|RectDef_396_245_12_37_TypeBrick_0|RectDef_154_57_86_11_TypeBrick_0|CircleDef_186_29_21_TypeWood|RectDef_311_256_11_85_TypeBrick_0|RectDef_189_259_34_59_TypeMetal_0| CircleShape_30|"); addLevel("PlayerDef_105_402|RectDef_105_470_326_20.00000000000002_TypeBrick_0|CircleDef_477_132_57_TypeWood|Motor_479_134_0.5|CircleDef_374_314_28_TypeWood|DistJointDef_443_205_375_316_511_94|DistJointDef_333.5_217.5_374_301_293_134|CircleDef_170_448_11_TypeWood|RectDef_103_434_173_4_TypeWood_0|CircleDef_43_448_11_TypeWood|CircleDef_106_448_11_TypeWood| RectShape_47_8_0|RectShape_47_8_0|RectShape_47_8_0|RectShape_47_8_0|"); addLevel("PlayerDef_521_258|RectDef_521_298_60_30.000000000000004_TypeBrick_0|RectDef_327_303_90_30.000000000000007_TypeWood_0|RectDef_430_303_86_30.000000000000004_TypeWood_0|PolyDef_363_318_TypeMetal_0,0_30,0_30,-20_111,-20_111,-35_-81,-35_-81,-21_0,-20|RevJoint_358_293|RevJoint_288_292|RevJoint_468_292|RevJoint_403_293|Motor_378_303_0.4|PolyDef_265_283_TypeBrick_0,0_-40,0_-75,-5_-125,-15_-160,-30_-210,-60_-245,-105_-260,-140_-265,-140_-265,30_0,30|RectDef_513_38_95_20_TypeMetal_0|CircleDef_540_38_20_TypeKiller|CircleDef_485_38_20_TypeKiller|RevJoint_485_38|RevJoint_540_38|RectDef_350_86_500.3633983573119_17.676809223443684_TypeBrick_-5| RectShape_10_50_0|"); addLevel("PlayerDef_324_44|PolyDef_385_445_TypeWood_-5,0_0,-40_40,-45_40,-55_0,-60_-5,-100_-15,-100_-20,-60_-60,-55_-60,-45_-20,-40_-15,0|PolyDef_270_445_TypeWood_-5,0_0,-40_40,-45_40,-55_0,-60_-5,-100_-15,-100_-20,-60_-60,-55_-60,-45_-20,-40_-15,0|RectDef_318_393_135_45_TypeWood_0|Motor_375_395_0.4|Motor_260_395_-0.4|RectDef_315_458_230_25_TypeBrick_0|RectDef_420_416_20_20_TypeBrick_0|RectDef_220_375_40_20.000000000000004_TypeBrick_0|RectDef_440_245_20_450_TypeWood_0|RectDef_420_350_20_20_TypeBrick_0|RectDef_220_320_40_20.000000000000004_TypeBrick_0|RectDef_420_295_20_20_TypeBrick_0|RectDef_220_260_40_20.000000000000004_TypeBrick_0|RectDef_420_235_20_20_TypeBrick_0|RectDef_220_200_40_20.000000000000004_TypeBrick_0|RectDef_190_245_20_450_TypeWood_0|RevJoint_440_455|RevJoint_440_30|RevJoint_190_30|RevJoint_190_455|RectDef_293_80_28_12.000000000000002_TypeBrick_0|RectDef_358_79_28_12.000000000000002_TypeBrick_0| RectShape_75_20_0|RectShape_75_20_0|RectShape_14_62_0|"); addLevel("PlayerDef_590_375|RectDef_258_253_5_145_TypeWood_0|RevJoint_258_324|RectDef_283_253_5_145_TypeWood_0|RevJoint_283_324|RectDef_308_253_5_145_TypeWood_0|RevJoint_308_324|RectDef_333_253_5_145_TypeWood_0|RevJoint_333_324|RectDef_358_253_5_145_TypeWood_0|RevJoint_358_324|RectDef_383_253_5_145_TypeWood_0|RevJoint_383_324|CircleDef_620_315_20_TypeRubber|RevJoint_620_315|RectDef_408_253_5_145_TypeWood_0|RevJoint_408_324|RectDef_433_253_5_145_TypeWood_0|RevJoint_433_324|RectDef_458_253_5_145_TypeWood_0|RevJoint_458_324|RectDef_483_253_5_145_TypeWood_0|RevJoint_483_324|RectDef_508_253_5_145_TypeWood_0|RevJoint_508_324|CircleDef_40_100_15_TypeWood|PolyDef_45_115_TypeBrick_0,0_10,15_65,50_170,70_170,90_70,80_0,40_-15,0|CircleDef_590_430_25_TypeBrick| CircleShape_10|CircleShape_5|"); addLevel("PlayerDef_573_162|CircleDef_275_265_60_TypeWood|Motor_275_265_-0.3|RectDef_500_210_226_10.000000000000014_TypeBrick_0|PolyDef_339_197_TypeWood_0,0_160,-5_160,6_1,8|PolyDef_341_246_TypeWood_0,0_-2,-50_10,-50_6,3|RevJoint_345_201|RectDef_297_129_252_14.000000000000016_TypeKiller_0|RevJoint_182_130|RevJoint_413_129|PolyDef_529_132_TypeWood_-4,26_-1,61_74,60_83,-4_89,-4_82,73_-11,72_-10,26| RectShape_8_64_0|RectShape_51_10_0|RectShape_8_64_0|RectShape_5_90_0|"); addLevel("PlayerDef_520_416|RectDef_438_319_236_10.000000000000014_TypeBrick_0|RectDef_368_76_69_65_TypeWood_0|RectDef_368_141_69_65_TypeWood_0|RectDef_368_206_69_65_TypeWood_0|RectDef_433_245_103_14_TypeBrick_0|RectDef_341_276_10_76_TypeWood_0|PolyDef_128_218_TypeBrick_-28,3_9,31_47,53_85,71_164,89_205,96_204,107_59,71_-30,14_-34,5|CircleDef_154_57_12_TypeKiller|PolyDef_412_239_TypeBrick_0,0_68,-7_112,-26_142,-58_164,-113_192,-131_220,-136_186,13_20,15|CircleDef_611_76_30_TypeWood|DistJointDef_469_152_342_248_597_56|DistJointDef_479_201_342_307_616_96|RectDef_156_76_29.014283515275785_12.5766192633472_TypeBrick_-5|PolyDef_20_205_TypeBrick_0,0_5,35_22,83_63,129_131,166_244,182_365,185_452,182_453,195_275,195_118,179_36,133_1,75_-13,-4|RectDef_505_449_92_8.000000000000005_TypeWood_0|RectDef_432_481_186_56.000000000000014_TypeBrick_0| RectShape_10_72_-30|RectShape_10_93_0|"); addLevel("PlayerDef_617_225|RectDef_83_323_408_18.000000000000025_TypeBrick_0|RevJoint_52_288|Motor_-47_269_-0.6|PolyDef_61_314_TypeBrick_0,0_70,-8_113,-30_153,-5_215,-42_284,-70_286,18_25,37|PolyDef_-79_201_TypeWood_0,0_7,-4_13,0_23,34_105,32_105,-15_101,-20_102,-28_116,-28_117,-20_112,-15_113,32_134,33_143,41_138,97_116,83_3,81|CircleDef_52_289_25_TypeWood|CircleDef_-48_270_45_TypeWood|ChainDef_345_246_541_247|PolyDef_538_338_TypeBrick_0,0_2,-93_51,-83_109,-84_111,0|PolyDef_398_353_TypeKiller_17,36_-9,-72_30,-19_49,-72_65,-13_103,-74_81,22_50,186|RevJoint_425_367|RevJoint_448_503|PolyDef_22_431_TypeKiller_-37,-6_50,-21_108,12_161,-53_205,-5_285,-40_349,-10_448,-46_568,-23_631,-62_635,-29_631,-12_628,74_367,95_-37,60|RevJoint_-9_434|RevJoint_650_386|RevJoint_464_367|RevJoint_345_263|RevJoint_91_350|PolyDef_550_278_TypeKiller_0,0_12,-43_25,2|RevJoint_562_256|RevJoint_345_328|PolyDef_83_346_TypeWood_0,0_259,-20_257,-90_269,-94_278,-87_276,0_8,16|PolyDef_524_256_TypeWood_0,0_20,-3_18,77_112,77_115,93_3,92|RevJoint_541_271|RevJoint_631_337| CircleShape_34|RectShape_142_8.000000000000009_0|"); addLevel("PlayerDef_139_108|RectDef_470_38_100_5_TypeWood_0|RectDef_533_183_44_14.000000000000004_TypeRubber_0|RectDef_435_390_380_10.000000000000025_TypeBrick_0|RevJoint_137_475|RevJoint_550_185|RectDef_90_422_110_74_TypeBrick_0|RectDef_208_426_108_54.00000000000001_TypeBrick_0|RectDef_150_473_44_14.000000000000004_TypeRubber_0|RevJoint_162_475|RevJoint_520_185|RectDef_135_142_8_10_TypeBrick_0| CircleShape_35|"); addLevel("PlayerDef_322_69|RectDef_319_111_148_22.00000000000001_TypeBrick_0|CircleDef_327_282_103_TypeWood|Motor_328_285_0.2| RectShape_144_12.000000000000009_0|RectShape_144_12.000000000000009_90|"); addLevel("PlayerDef_565_140|RectDef_565_180_40_30_TypeBrick_0|RectDef_195_79_504_18.000000000000032_TypeBrick_0|RectDef_232_359_423_16_TypeBrick_0|RectDef_232_330_392_40.00000000000002_TypeWood_0|RectDef_436_343_14_32_TypeBrick_0|RectDef_27_338_14_32_TypeBrick_0|RectDef_66_96_80_10.000000000000005_TypeWood_0|RectDef_66_61_80_10.000000000000005_TypeWood_0|DistJointDef_101_79_100_97_102_61|DistJointDef_31_79_31_95_32_64|DistJointDef_66_78.5_30_95_102_62|DistJointDef_63_80_95_97_32_63|RectDef_67_161_116_22.000000000000007_TypeWood_0|ChainDef_98_96_121_156|ChainDef_36_97_15_155|PolyDef_20_156_TypeWood_11,0_41,5_48,-25_58,-23_52,7_79,14_80,25_51,20_45,48_34,47_39,17_10,11|Motor_65_168_-0.5|CircleDef_122_169_9_TypeWood|CircleDef_14_168_9_TypeWood|RevJoint_122_169|RevJoint_14_168|CircleDef_103_61_9_TypeWood|RevJoint_103_61|CircleDef_31_62_9_TypeWood|RevJoint_31_62|CircleDef_199_124_15_TypeWood|DistJointDef_157_143_202_133_113_154|DistJointDef_148_110_197_124_99_97|DistJointDef_157_140_116_156_198_125|DistJointDef_117_109_36_95_199_123| RectShape_7_146_0|RectShape_7_146_0|RectShape_7_146_0|RectShape_7_146_0|RectShape_7_146_0|RectShape_7_146_0|"); addLevel("PlayerDef_457_351|CircleDef_352_186_60_TypeWood|Motor_352_186_-0.4|RectDef_249_389_312_14.00000000000002_TypeWood_0|CircleDef_354_230_23_TypeWood|RevJoint_355_214|DistJointDef_377_320_354_252_400_388|RectDef_214_406_340_16.00000000000002_TypeBrick_0|RectDef_418_188_36_19_TypeWood_0|RevJoint_405_192|RevJoint_405_182|RectDef_485_165_144_24.000000000000007_TypeWood_0|RevJoint_492_172|RectDef_292_71_265_12_TypeBrick_5|RevJoint_524_172|RevJoint_421_171|CircleDef_168_42_10_TypeKiller|CircleDef_99_262_43_TypeWood|DistJointDef_227_325_393_387_62_263|RevJoint_101_264|RectDef_447_387_80_14.000000000000005_TypeBrick_0|CircleDef_99_389_9_TypeWood|RevJoint_99_389| CircleShape_33|"); addLevel("PlayerDef_335_110|RectDef_335_155_10_30_TypeBrick_0|RevJoint_335_290|CircleDef_335_290_10_TypeWood|RectDef_338_330_225_10_TypeWood_0|RevJoint_230_330|RevJoint_445_330|PolyDef_-100_615_TypeKiller_0,0_-3,-145_9,-240_38,-259_76,-256_78,-243_39,-242_20,-228_11,-142_17,-2_89,11_98,43_-56,48_-47,10|CircleDef_-130_655_28_TypeKiller|CircleDef_-29_655_28_TypeKiller|Motor_-29_654_-0.8|Motor_-131_655_-0.8|RectDef_361_700_1114_32.00000000000007_TypeBrick_0| CircleShape_50|RectShape_216_10.000000000000012_0|RectShape_12_96_0|"); addLevel("PlayerDef_235_375|DistJointDef_180_162.5_180_125_180_200|DistJointDef_245_162.5_245_125_245_200|CircleDef_450_70_15_TypeWood|RectDef_360_275_110_10_TypeBrick_0|DistJointDef_440_297_440_260_440_335|DistJointDef_520_297_520_260_520_335|CircleDef_215_415_10_TypeMetal|CircleDef_260_415_10_TypeMetal|RectDef_235_435_60_20_TypeBrick_0|RectDef_213_125_105_10_TypeWood_0|RectDef_483_260_105_10_TypeWood_0|PolyDef_345_270_TypeKiller_0,0_-10,-25_0,-15_10,-35_15,-15_30,-30_20,0|CircleDef_530_70_15_TypeWood|DistJointDef_490_70_450_70_530_70|CircleDef_490_70_15_TypeKiller|PolyDef_270_120_TypeBrick_0,0_45,0_165,-35_390,-35_390,-25_170,-25_90,0_390,0_390,10_0,10| RectShape_10_50_0|RectShape_10_50_0|RectShape_10_50_0|"); addLevel("PlayerDef_405_395|RectDef_224_215_230.6210149407715_10.674617917680187_TypeBrick_15|RectDef_315_228_105_10_TypeWood_15|RectDef_160_186_214_10.000000000000012_TypeBrick_15|RectDef_353_314_9.723629485606562_56.43980004949205_TypeBrick_-15|RectDef_405_340_100_10_TypeBrick_0|CircleDef_405_440_15_TypeBrick|RectDef_355_130_230_10_TypeBrick_-5|CircleDef_350_70_55_TypeWood|CircleDef_335_40_15_TypeWood|CircleDef_310_65_15_TypeWood|CircleDef_385_70_15_TypeWood|CircleDef_355_90_15_TypeWood|RevJoint_355_90|RevJoint_385_70|RevJoint_310_65|RevJoint_335_40|RevJoint_380_45|RevJoint_315_100|CircleDef_105_110_15_TypeKiller|CircleDef_105_80_10_TypeWood|DistJointDef_105_95_105_80_105_110|CircleDef_425_80_15_TypeKiller|CircleDef_425_50_10_TypeWood|DistJointDef_425_65_425_50_425_80|RevJoint_105_80|RevJoint_425_50|CircleDef_465_195_15_TypeKiller|CircleDef_465_165_10_TypeWood|DistJointDef_465_180_465_165_465_195|RevJoint_465_165|CircleDef_85_310_15_TypeKiller|CircleDef_85_280_10_TypeWood|DistJointDef_85_295_85_280_85_310|RevJoint_85_280|CircleDef_200_400_15_TypeKiller|CircleDef_200_370_10_TypeWood|DistJointDef_200_385_200_370_200_400|RevJoint_200_370| RectShape_130_10_0|RectShape_130_10_0|RectShape_10_85_30|"); var _local3:Array = SaveData.getInstance().completedLevels; _local1 = 0; while (_local1 < _local3.length) { _local4 = _local3[_local1]; _local2 = levels[_local1]; if (((_local2) && (_local4))){ _local2.isOpen = _local4.isOpen; _local2.isCompleted = _local4.isCompleted; _local2.score = _local4.score; }; _local1++; }; engine.addEventListener(CoreEngine.LEVEL_COMPLETE, levelCompleteHandler); } public function getTotalScore():int{ var _local3:CoreLevel; var _local1:int; var _local2:int; while (_local2 < levels.length) { _local3 = levels[_local2]; _local1 = (_local1 + _local3.score); _local2++; }; return (_local1); } private function gameCompleteCallback():void{ var _local1:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator); _local1.destroy(); levelAbort(); notesProxy.push(AppProxy.GAME_COMPLETE); } } }//package game.model
Section 237
//NotDopplerScores (game.model.NotDopplerScores) package game.model { import flash.display.*; import flash.system.*; import flash.net.*; public class NotDopplerScores { private var container:Sprite; private var readytoSend:Boolean;// = false private var widgetHeight:Number;// = 61 private var viewURL:String;// = "" private var score:Number; private var connected:Boolean;// = false private var widgetWidth:Number;// = 522 private var view:Number; private var game:String;// = "wakebox2" private var AS3_lc:LocalConnection; private var connectionID:Number;// = 1 public function NotDopplerScores(_arg1:Sprite, _arg2:Number=1):void{ this.container = _arg1; this.view = _arg2; init(); } public function as2Ready():void{ trace("AS2 Ready"); readytoSend = true; AS3_lc.send(("_AS3toAS2_" + connectionID), "communicateData", game, score, view, viewURL, ((("fl3m_uP_Ebri8zi8#" + game) + score) + "2I2RI3tH6ahl?")); } private function resendData():void{ if (readytoSend){ as2Ready(); }; } public function hide():void{ container.visible = false; } public function init():void{ container.visible = false; } private function secondFrame():void{ Security.allowInsecureDomain("*"); Security.allowDomain("*"); var loader:Loader = new Loader(); loader.load(new URLRequest("http://www.notdoppler.com/highscores/highscores.swf")); container.addChild(loader); AS3_lc = new LocalConnection(); AS3_lc.allowDomain("*"); AS3_lc.allowInsecureDomain("*"); while (((!(connected)) && ((connectionID < 5)))) { try { AS3_lc.connect(("_AS2toAS3_" + connectionID)); connected = true; } catch(error:ArgumentError) { trace((("AS3: Connection No:" + connectionID) + " is already in use!")); connectionID = (connectionID + 1); }; }; AS3_lc.client = this; } public function loadHighscores(_arg1:Number):void{ score = _arg1; container.visible = true; secondFrame(); resendData(); } } }//package game.model
Section 238
//NotesProxy (game.model.NotesProxy) package game.model { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.proxy.*; public class NotesProxy extends Proxy implements IProxy { private var notes:Array; public static const NAME:String = "NotesProxy"; public function NotesProxy():void{ super(NAME); init(); } private function init():void{ notes = []; } private function sendNote():void{ var _local1:Object = notes[0]; trace("note!", _local1.name); sendNotification(_local1.name, _local1.body); sendNoteComplete(); } public function push(_arg1:String, _arg2:Object=null):void{ var _local3:Object = {name:_arg1, body:_arg2}; notes.push(_local3); if (notes.length == 1){ sendNote(); }; } private function sendNoteComplete():void{ notes.splice(0, 1); if (notes.length > 0){ sendNote(); }; } } }//package game.model
Section 239
//SaveData (game.model.SaveData) package game.model { import core.*; import flash.net.*; public class SaveData { private var sharedObject:SharedObject; public var isNewGame:Boolean; public var soundEnabled:Boolean; public var completedLevels:Array; public var musicEnabled:Boolean; private var levelsNum:int; private var version:String;// = "1.03" private static var instance:SaveData; public function clearProgress():void{ completedLevels = null; sharedObject.data.completedLevels = null; isNewGame = true; sharedObject.data.isNewGame = isNewGame; initProgress(); } private function loadProgress():void{ var _local1:int; var _local2:Object; completedLevels = new Array(levelsNum); _local1 = 0; while (_local1 < sharedObject.data.completedLevels.length) { _local2 = sharedObject.data.completedLevels[_local1]; if (_local2){ completedLevels[_local1] = {isCompleted:_local2.isCompleted, isOpen:_local2.isOpen, score:_local2.score}; }; _local1++; }; if (sharedObject.data.isNewGame != null){ isNewGame = sharedObject.data.isNewGame; }; } private function initProgress():void{ var _local1:int; var _local2:Object; completedLevels = new Array(levelsNum); _local1 = 0; while (_local1 < levelsNum) { _local2 = {isCompleted:false, isOpen:false, score:0}; if (_local1 == 0){ _local2.isOpen = true; }; completedLevels[_local1] = _local2; sharedObject.data.completedLevels = completedLevels; _local1++; }; sharedObject.flush(); } public function levelComplete(_arg1:CoreLevel):void{ var _local2:Object = {isCompleted:true, isOpen:true, score:_arg1.score}; completedLevels[_arg1.id] = _local2; sharedObject.data.completedLevels[_arg1.id] = completedLevels[_arg1.id]; if (_arg1.id < (levelsNum - 1)){ completedLevels[(_arg1.id + 1)].isOpen = true; sharedObject.data.completedLevels[(_arg1.id + 1)].isOpen = true; }; isNewGame = false; sharedObject.data.isNewGame = isNewGame; sharedObject.flush(); } public function initialize():void{ levelsNum = 30; sharedObject = SharedObject.getLocal("gameData"); isNewGame = true; musicEnabled = true; soundEnabled = true; if (sharedObject.data.version == version){ loadProgress(); } else { sharedObject.data.version = version; initProgress(); }; } public static function getInstance():SaveData{ if (instance == null){ instance = new (SaveData); }; return (instance); } } }//package game.model
Section 240
//LevelItem (game.view.components.levelSelect.LevelItem) package game.view.components.levelSelect { import flash.events.*; import game.view.components.*; import game.model.*; import flash.display.*; import flash.text.*; public class LevelItem extends Sprite { public var level:GameLevel; private var back:Sprite; private var num_tf:TextField; private var underline:Sprite; private var backInner:MovieClip; private var window:Sprite; private var activeArea:Sprite; private var complete:Sprite; private var score_tf:TextField; public static const ROLL_OVER:String = "RollOver"; public static const MOUSE_MOVE:String = "MouseMove"; public static const ROLL_OUT:String = "RollOut"; public function LevelItem(_arg1:GameLevel):void{ this.level = _arg1; init(); } private function clickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(startLevel); } private function startLevel():void{ var _local1:ApplicationFacade = ApplicationFacade.getInstance(); var _local2:NotesProxy = (_local1.retrieveProxy(NotesProxy.NAME) as NotesProxy); _local2.push(GameProxy.LEVEL_START, level.id); } private function rollOverHandler(_arg1:MouseEvent):void{ underline.visible = true; dispatchEvent(new Event(ROLL_OVER)); } private function mouseMoveHandler(_arg1:MouseEvent):void{ dispatchEvent(new Event(MOUSE_MOVE)); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("LevelItemAsset"); window = new (_local1); addChild(window); back = (window.getChildByName("back") as Sprite); score_tf = (window.getChildByName("score_tf") as TextField); num_tf = (window.getChildByName("num_tf") as TextField); activeArea = (back.getChildByName("activeArea") as Sprite); underline = (back.getChildByName("underline") as Sprite); complete = (back.getChildByName("complete") as Sprite); backInner = (back.getChildByName("backInner") as MovieClip); num_tf.mouseEnabled = false; score_tf.mouseEnabled = false; num_tf.text = (level.id + 1).toString(); underline.visible = false; complete.visible = false; var _local2:Number = (1 + Math.floor((Math.random() * backInner.totalFrames))); backInner.gotoAndStop(_local2); if (level.isOpen){ if (level.isCompleted){ complete.visible = true; score_tf.text = level.score.toString(); } else { score_tf.visible = false; }; activeArea.buttonMode = true; activeArea.addEventListener(MouseEvent.ROLL_OVER, rollOverHandler); activeArea.addEventListener(MouseEvent.ROLL_OUT, rollOutHandler); activeArea.addEventListener(MouseEvent.CLICK, clickHandler); activeArea.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); } else { score_tf.visible = false; num_tf.alpha = 0.3; }; } private function rollOutHandler(_arg1:MouseEvent):void{ underline.visible = false; dispatchEvent(new Event(ROLL_OUT)); } } }//package game.view.components.levelSelect
Section 241
//LevelPreview (game.view.components.levelSelect.LevelPreview) package game.view.components.levelSelect { import flash.events.*; import editor.model.*; import core.*; import game.model.*; import flash.display.*; import core.objects.*; import core.shapes.*; import editor.model.objects.*; import flash.text.*; import caurina.transitions.*; public class LevelPreview extends EventDispatcher { public var container:Sprite; private var assets:EditorAssets; private var levelName_tf:TextField; private var objectsContainer:Sprite; private var levelCuts_tf:TextField; private var scoreHolder:Sprite; private var levelScore_tf:TextField; private var playerContainer:Sprite; private var holder:Sprite; private var window:Sprite; private var closed:Sprite; private var holderMask:Sprite; private var jointsContainer:Sprite; public function LevelPreview(_arg1:Sprite):void{ this.window = _arg1; init(); } private function createDistJoint(_arg1:DistJointDef):void{ var _local2:Class = CoreAssets.getInstance().getAssetClass(DistanceJoint.SKIN_CLASS_NAME); var _local3:Sprite = new (_local2); var _local4:Sprite = (_local3.getChildByName("vertex1") as Sprite); var _local5:Sprite = (_local3.getChildByName("vertex2") as Sprite); var _local6:Sprite = (_local3.getChildByName("container") as Sprite); var _local7:Class = CoreAssets.getInstance().getAssetClass("DistJointLineAsset"); var _local8:BitmapData = new _local7(0, 0); var _local9:Number = Math.sqrt((((_arg1.x2 - _arg1.x1) * (_arg1.x2 - _arg1.x1)) + ((_arg1.y2 - _arg1.y1) * (_arg1.y2 - _arg1.y1)))); _local6.graphics.clear(); _local6.graphics.beginBitmapFill(_local8, null, true, true); _local6.graphics.drawRect(0, -2, _local9, 2); _local6.graphics.endFill(); var _local10:Number = Math.atan2((_arg1.y2 - _arg1.y1), (_arg1.x2 - _arg1.x1)); _local6.x = _arg1.x1; _local6.y = _arg1.y1; _local6.rotation = ((_local10 * 180) / Math.PI); _local4.x = _arg1.x1; _local4.y = _arg1.y1; _local5.x = _arg1.x2; _local5.y = _arg1.y2; jointsContainer.addChild(_local3); } private function createPlayer(_arg1:PlayerDef):void{ var _local2:Class = EditorAssets.getInstance().getAssetClass("PlayerAsset"); var _local3:Sprite = new (_local2); _local3.x = _arg1.x; _local3.y = _arg1.y; playerContainer.addChild(_local3); } private function createHinge(_arg1:RevJointDef):void{ var _local2:Class = CoreAssets.getInstance().getAssetClass(Hinge.SKIN_CLASS_NAME); if ((_arg1 is MotorDef)){ _local2 = CoreAssets.getInstance().getAssetClass(Motor.SKIN_CLASS_NAME); }; var _local3:Sprite = new (_local2); _local3.x = _arg1.x; _local3.y = _arg1.y; jointsContainer.addChild(_local3); } private function init():void{ assets = EditorAssets.getInstance(); closed = (window.getChildByName("closed") as Sprite); holder = (window.getChildByName("holder") as Sprite); holderMask = (window.getChildByName("holderMask") as Sprite); holder.mask = holderMask; container = new Sprite(); holder.addChild(container); window.mouseEnabled = false; window.mouseChildren = false; window.alpha = 0; } public function hide():void{ Tweener.addTween(window, {alpha:0, time:0.2, transition:"linear"}); } public function updatePos(_arg1:Number, _arg2:Number):void{ if ((_arg2 + 240) < 480){ window.y = _arg2; } else { window.y = (_arg2 - 240); }; if ((_arg1 + 320) < 640){ window.x = _arg1; } else { window.x = (_arg1 - 320); }; } public function update(_arg1:GameLevel, _arg2:Number, _arg3:Number):void{ var _local4:uint; var _local5:BaseObjectDef; show(); updatePos(_arg2, _arg3); container.parent.removeChild(container); container = new Sprite(); container.scaleX = (container.scaleY = 0.5); holder.addChild(container); objectsContainer = new Sprite(); container.addChild(objectsContainer); playerContainer = new Sprite(); container.addChild(playerContainer); jointsContainer = new Sprite(); container.addChild(jointsContainer); var _local6:Array = _arg1.def.split(" "); var _local7:String = _local6[0]; parseObjects(_local7); } private function createChain(_arg1:ChainDef):void{ var _local2:Sprite = new Sprite(); _local2.graphics.clear(); _local2.graphics.lineStyle(4, 0x999999); _local2.graphics.moveTo(_arg1.x, _arg1.y); _local2.graphics.lineTo(_arg1.x2, _arg1.y2); jointsContainer.addChild(_local2); } private function parseObjects(_arg1:String):void{ var _local3:int; var _local4:BaseObjectDef; var _local2:Array = _arg1.split("|"); _local3 = 0; while (_local3 < _local2.length) { _local4 = LevelStringParser.parseObjectDef(_local2[_local3]); if ((_local4 is PlayerDef)){ createPlayer((_local4 as PlayerDef)); } else { if ((_local4 is CircleDef)){ createCircle((_local4 as CircleDef)); } else { if ((_local4 is PolyDef)){ createPoly((_local4 as PolyDef)); } else { if ((_local4 is RevJointDef)){ createHinge((_local4 as RevJointDef)); } else { if ((_local4 is DistJointDef)){ createDistJoint((_local4 as DistJointDef)); } else { if ((_local4 is ChainDef)){ createChain((_local4 as ChainDef)); }; }; }; }; }; }; _local3++; }; } private function createPoly(_arg1:PolyDef):void{ var _local2:Sprite = new Sprite(); var _local3:PolyShape = new PolyShape(_arg1.vertices); var _local4:BodyMaterial = new BodyMaterial(_arg1.type); _local3.draw(_local2, _local4); _local2.x = _arg1.x; _local2.y = _arg1.y; objectsContainer.addChild(_local2); } private function createCircle(_arg1:CircleDef):void{ var _local2:Sprite = new Sprite(); var _local3:CircleShape = new CircleShape(_arg1.r); var _local4:BodyMaterial = new BodyMaterial(_arg1.type); _local3.draw(_local2, _local4); _local2.x = _arg1.x; _local2.y = _arg1.y; objectsContainer.addChild(_local2); } private function show():void{ Tweener.addTween(window, {alpha:1, time:0.2, transition:"linear"}); } } }//package game.view.components.levelSelect
Section 242
//AppView (game.view.components.AppView) package game.view.components { import game.model.*; import flash.display.*; public class AppView extends Sprite { public var container:Sprite; public var music:MovieClip; public var logo_bt:Sprite; public var sound:MovieClip; private var window:Sprite; public var popupContainer:Sprite; public var splashContainer:Sprite; public function AppView(){ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("AppWindow"); window = new (_local1); addChild(window); container = (window.getChildByName("container") as Sprite); popupContainer = (window.getChildByName("popupContainer") as Sprite); splashContainer = (window.getChildByName("splashContainer") as Sprite); sound = (window.getChildByName("sound") as MovieClip); music = (window.getChildByName("music") as MovieClip); logo_bt = (window.getChildByName("logo_bt") as Sprite); } } }//package game.view.components
Section 243
//CreditsView (game.view.components.CreditsView) package game.view.components { import game.model.*; import flash.display.*; public class CreditsView extends Sprite { public var nayhan_bt:SimpleButton; public var egoshin_bt:SimpleButton; private var window:Sprite; public var ok_bt:SimpleButton; public var inner:Sprite; public var sponsor_bt:SimpleButton; public var box2d_bt:SimpleButton; public var karataev_bt:SimpleButton; public function CreditsView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("CreditsWindow"); window = new (_local1); addChild(window); inner = (window.getChildByName("inner") as Sprite); ok_bt = (inner.getChildByName("ok_bt") as SimpleButton); karataev_bt = (inner.getChildByName("karataev_bt") as SimpleButton); egoshin_bt = (inner.getChildByName("egoshin_bt") as SimpleButton); sponsor_bt = (inner.getChildByName("sponsor_bt") as SimpleButton); box2d_bt = (inner.getChildByName("box2d_bt") as SimpleButton); nayhan_bt = (inner.getChildByName("nayhan_bt") as SimpleButton); } } }//package game.view.components
Section 244
//Fader (game.view.components.Fader) package game.view.components { import game.model.*; import flash.display.*; import game.view.*; import caurina.transitions.*; public class Fader { private var window:Sprite; private var callbackFunc:Function; private static var instance:Fader; public function Fader():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("FaderWindow"); window = new (_local1); var _local2:ApplicationFacade = ApplicationFacade.getInstance(); var _local3:AppMediator = (_local2.retrieveMediator(AppMediator.NAME) as AppMediator); _local3.getPopupContainer().addChild(window); window.visible = false; } private function fadeInComplete():void{ Tweener.addTween(window, {alpha:0, time:0.3, transition:"linear", onComplete:fadeOutComplete}); callbackFunc(); } private function fadeOutComplete():void{ window.visible = false; } public function fade(_arg1:Function):void{ this.callbackFunc = _arg1; window.visible = true; window.alpha = 0; Tweener.addTween(window, {alpha:1, time:0.3, transition:"linear", onComplete:fadeInComplete}); } public static function getInstance():Fader{ if (instance == null){ instance = new (Fader); }; return (instance); } } }//package game.view.components
Section 245
//GameCompleteView (game.view.components.GameCompleteView) package game.view.components { import game.model.*; import flash.display.*; import flash.text.*; public class GameCompleteView extends Sprite { public var ndHolder:Sprite; public var totalScore_tf:TextField; public var back:Sprite; public var ican_bt:SimpleButton; private var window:Sprite; public var exit_bt:SimpleButton; public var inner:Sprite; public var sure_bt:SimpleButton; public function GameCompleteView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("GameCompleteWindow"); window = new (_local1); addChild(window); back = (window.getChildByName("back") as Sprite); inner = (window.getChildByName("inner") as Sprite); totalScore_tf = (inner.getChildByName("totalScore_tf") as TextField); exit_bt = (inner.getChildByName("exit_bt") as SimpleButton); ndHolder = (inner.getChildByName("ndHolder") as Sprite); ican_bt = (inner.getChildByName("ican_bt") as SimpleButton); sure_bt = (inner.getChildByName("sure_bt") as SimpleButton); } } }//package game.view.components
Section 246
//LevelCompleteView (game.view.components.LevelCompleteView) package game.view.components { import game.model.*; import flash.display.*; public class LevelCompleteView extends Sprite { public var nextLevel_bt:SimpleButton; public var restart_bt:SimpleButton; public var moreGames_bt:SimpleButton; public var back:Sprite; public var levels_bt:SimpleButton; private var window:Sprite; public var inner:Sprite; public function LevelCompleteView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("LevelCompleteWindow"); window = new (_local1); addChild(window); back = (window.getChildByName("back") as Sprite); inner = (window.getChildByName("inner") as Sprite); restart_bt = (inner.getChildByName("restart_bt") as SimpleButton); levels_bt = (inner.getChildByName("levels_bt") as SimpleButton); nextLevel_bt = (inner.getChildByName("nextLevel_bt") as SimpleButton); moreGames_bt = (inner.getChildByName("moreGames_bt") as SimpleButton); } } }//package game.view.components
Section 247
//LevelSelectView (game.view.components.LevelSelectView) package game.view.components { import game.model.*; import flash.display.*; import flash.text.*; public class LevelSelectView extends Sprite { public var itemsContainer:Sprite; public var totalScore_tf:TextField; public var preview:Sprite; public var back_bt:SimpleButton; public var scoresHolder:Sprite; public var ndClose_bt:SimpleButton; private var window:Sprite; public var ndScoresContainer:Sprite; public var submit_bt:SimpleButton; public var ndScoresHolder:Sprite; public function LevelSelectView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("LevelSelectWindow"); window = new (_local1); addChild(window); scoresHolder = (window.getChildByName("scoresHolder") as Sprite); totalScore_tf = (scoresHolder.getChildByName("totalScore_tf") as TextField); back_bt = (window.getChildByName("back_bt") as SimpleButton); preview = (window.getChildByName("preview") as Sprite); itemsContainer = (window.getChildByName("itemsContainer") as Sprite); submit_bt = (window.getChildByName("submit_bt") as SimpleButton); ndScoresHolder = (window.getChildByName("ndScoresHolder") as Sprite); ndScoresContainer = (ndScoresHolder.getChildByName("container") as Sprite); ndClose_bt = (ndScoresHolder.getChildByName("close_bt") as SimpleButton); ndClose_bt.x = ((((640 - 522) / 2) + 522) - ndClose_bt.width); ndClose_bt.y = ((((480 - 61) / 2) - ndClose_bt.height) - 5); itemsContainer.x = 14; itemsContainer.y = 100; } } }//package game.view.components
Section 248
//LevelView (game.view.components.LevelView) package game.view.components { import game.model.*; import flash.display.*; public class LevelView extends Sprite { public var levels_bt:SimpleButton; public var coreBack:MovieClip; public var coreContainer:Sprite; private var window:Sprite; public var restart_bt:SimpleButton; public var exit_bt:SimpleButton; public var walkthrough_bt:SimpleButton; public var toEditor_bt:SimpleButton; public var sponsor:Sprite; public function LevelView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("LevelWindow"); window = new (_local1); addChild(window); coreContainer = (window.getChildByName("coreContainer") as Sprite); coreBack = (coreContainer.getChildByName("back") as MovieClip); exit_bt = (window.getChildByName("exit_bt") as SimpleButton); restart_bt = (window.getChildByName("restart_bt") as SimpleButton); levels_bt = (window.getChildByName("levels_bt") as SimpleButton); walkthrough_bt = (window.getChildByName("walkthrough_bt") as SimpleButton); toEditor_bt = (window.getChildByName("toEditor_bt") as SimpleButton); sponsor = (window.getChildByName("sponsor") as Sprite); } } }//package game.view.components
Section 249
//LogoView (game.view.components.LogoView) package game.view.components { import flash.events.*; import game.model.*; import flash.display.*; import flash.net.*; import game.view.*; import caurina.transitions.*; public class LogoView extends Sprite { private var overEffect:Sprite; private var showLogo:Boolean; private var window:MovieClip; public function LogoView():void{ init(); } private function clickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_SPLASH_SCREEN)); } private function efHandler(_arg1:Event):void{ if (window.currentFrame == window.totalFrames){ hideComplete(); }; } private function addedHandler(_arg1:Event):void{ var _local2:Class = GameAssets.getInstance().getAssetClass("NotDopplerIntro"); window = new (_local2); addChild(window); overEffect = (window.getChildByName("overEffect") as Sprite); showLogo = (Preloader.DEBUG) ? false : true; addEventListener(Event.ENTER_FRAME, efHandler); addEventListener(MouseEvent.ROLL_OVER, overEffectRollOverHandler); addEventListener(MouseEvent.ROLL_OUT, overEffectRollOutHandler); overEffect.alpha = 0; buttonMode = true; addEventListener(MouseEvent.CLICK, clickHandler); if (!showLogo){ hideComplete(); }; } private function overEffectRollOverHandler(_arg1:MouseEvent):void{ overEffect.alpha = 0.4; Tweener.addTween(overEffect, {alpha:0.15, time:0.3, transition:"linear"}); } private function init():void{ addEventListener(Event.ADDED_TO_STAGE, addedHandler); } private function destroy():void{ parent.removeChild(this); } private function hideComplete():void{ window.stop(); removeEventListener(Event.ENTER_FRAME, efHandler); removeEventListener(MouseEvent.CLICK, clickHandler); var _local1:ApplicationFacade = ApplicationFacade.getInstance(); var _local2:AppMediator = (_local1.retrieveMediator(AppMediator.NAME) as AppMediator); _local2.logoViewComplete(); destroy(); } private function overEffectRollOutHandler(_arg1:MouseEvent):void{ Tweener.removeTweens(overEffect); overEffect.alpha = 0; } } }//package game.view.components
Section 250
//MainMenuView (game.view.components.MainMenuView) package game.view.components { import game.model.*; import flash.display.*; import flash.text.*; public class MainMenuView extends Sprite { public var newGameConfirmNo_bt:SimpleButton; public var startGame_bt:SimpleButton; public var moreGames_bt:SimpleButton; public var moreGamesHolder:Sprite; public var newGameConfirmInner:Sprite; public var highscores_bt:SimpleButton; public var highscoresHolder:Sprite; public var debug:MovieClip; public var walkthrough_bt:SimpleButton; public var clearProgress_bt:SimpleButton; public var continueGame_bt:SimpleButton; public var sponsor:Sprite; public var editor_bt:SimpleButton; public var wutb_bt:SimpleButton; public var credits_bt:SimpleButton; public var newGameConfirm:Sprite; private var window:Sprite; public var newGameConfirmYes_bt:SimpleButton; public var version_tf:TextField; public function MainMenuView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("MainMenuWindow"); window = new (_local1); addChild(window); startGame_bt = (window.getChildByName("startGame_bt") as SimpleButton); clearProgress_bt = (window.getChildByName("clearProgress_bt") as SimpleButton); continueGame_bt = (window.getChildByName("continue_bt") as SimpleButton); credits_bt = (window.getChildByName("credits_bt") as SimpleButton); highscoresHolder = (window.getChildByName("highscoresHolder") as Sprite); highscores_bt = (highscoresHolder.getChildByName("highscores_bt") as SimpleButton); moreGamesHolder = (window.getChildByName("moreGamesHolder") as Sprite); moreGames_bt = (moreGamesHolder.getChildByName("moreGames_bt") as SimpleButton); walkthrough_bt = (window.getChildByName("walkthrough_bt") as SimpleButton); version_tf = (window.getChildByName("version_tf") as TextField); sponsor = (window.getChildByName("sponsor_bt") as Sprite); debug = (window.getChildByName("debug_mc") as MovieClip); wutb_bt = (window.getChildByName("wutb_bt") as SimpleButton); newGameConfirm = (window.getChildByName("newGameConfirm") as Sprite); newGameConfirmInner = (newGameConfirm.getChildByName("inner") as Sprite); newGameConfirmYes_bt = (newGameConfirmInner.getChildByName("yes_bt") as SimpleButton); newGameConfirmNo_bt = (newGameConfirmInner.getChildByName("no_bt") as SimpleButton); editor_bt = (window.getChildByName("editor_bt") as SimpleButton); } } }//package game.view.components
Section 251
//AppMediator (game.view.AppMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import flash.display.*; import flash.media.*; import flash.net.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; import preloader.*; public class AppMediator extends Mediator implements IMediator { private var sndMainMusic:Sound; private var _view:AppView; private var saveData:SaveData; private var musicChannel:SoundChannel; private var musicVolume:Number; private var levelCompleteChannel:SoundChannel; private var sndLevelComplete:Sound; public static const NAME:String = "AppMediator"; public function AppMediator(_arg1:AppView):void{ super(NAME, _arg1); init(); } public function logoViewComplete():void{ if (saveData.musicEnabled){ musicChannel = sndMainMusic.play(0, 10000, new SoundTransform(musicVolume)); }; } private function init():void{ _view = (getViewComponent() as AppView); _view.tabChildren = false; saveData = SaveData.getInstance(); var _local1:Class = GameAssets.getInstance().getAssetClass("SndMusic"); sndMainMusic = new (_local1); var _local2:Class = GameAssets.getInstance().getAssetClass("SndLevelComplete"); sndLevelComplete = new (_local2); musicVolume = 0.7; _view.sound.addEventListener(MouseEvent.CLICK, soundClickHandler); _view.music.addEventListener(MouseEvent.CLICK, musicClickHandler); _view.logo_bt.addEventListener(MouseEvent.CLICK, logoClickHandler); _view.sound.buttonMode = true; _view.music.buttonMode = true; _view.sound.gotoAndStop(1); _view.music.gotoAndStop(1); var _local3:NotDopplerButton = new NotDopplerButton(_view.logo_bt, AppProxy.MOCHI_MAIN_MENU_SPONSOR_LOGO); } private function soundClickHandler(_arg1:MouseEvent):void{ if (saveData.soundEnabled){ saveData.soundEnabled = false; _view.sound.gotoAndStop(2); } else { saveData.soundEnabled = true; _view.sound.gotoAndStop(1); }; } private function levelAbort():void{ if (levelCompleteChannel){ Tweener.addTween(levelCompleteChannel, {_sound_volume:0, time:0.5}); }; Tweener.addTween(musicChannel, {_sound_volume:musicVolume, time:0.5}); } private function levelComplete():void{ levelCompleteChannel = sndLevelComplete.play(0, 1, new SoundTransform(musicVolume)); Tweener.addTween(musicChannel, {_sound_volume:0, time:0.5}); } override public function listNotificationInterests():Array{ return ([GameProxy.LEVEL_COMPLETE, GameProxy.LEVEL_START, GameProxy.LEVEL_ABORT]); } public function getSplashContainer():Sprite{ return (_view.splashContainer); } private function musicClickHandler(_arg1:MouseEvent):void{ if (saveData.musicEnabled){ saveData.musicEnabled = false; _view.music.gotoAndStop(2); musicVolume = 0; Tweener.addTween(musicChannel, {_sound_volume:0, time:0.5}); } else { saveData.musicEnabled = true; _view.music.gotoAndStop(1); musicVolume = 0.7; Tweener.addTween(musicChannel, {_sound_volume:musicVolume, time:0.5}); }; } public function getPopupContainer():Sprite{ return (_view.popupContainer); } public function getViewContainer():Sprite{ return (_view.container); } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case GameProxy.LEVEL_COMPLETE: levelComplete(); break; case GameProxy.LEVEL_START: levelStart(); break; case GameProxy.LEVEL_ABORT: levelAbort(); break; }; } private function logoClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_LEVEL_VIEW_SPONSOR_LOGO)); } private function levelStart():void{ if (levelCompleteChannel){ Tweener.addTween(levelCompleteChannel, {_sound_volume:0, time:0.5}); }; Tweener.addTween(musicChannel, {_sound_volume:musicVolume, time:0.5}); } } }//package game.view
Section 252
//CreditsMediator (game.view.CreditsMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import flash.net.*; import org.puremvc.as3.patterns.mediator.*; public class CreditsMediator extends Mediator implements IMediator { private var _view:CreditsView; public static const NAME:String = "CreditsMediator"; public function CreditsMediator(_arg1:CreditsView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } override public function handleNotification(_arg1:INotification):void{ } private function karataevClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("mailto:eugene.karataev@gmail.com"), "_blank"); } private function egoshinClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("mailto:egoshin83@rambler.ru"), "_blank"); } private function init():void{ _view = (getViewComponent() as CreditsView); _view.karataev_bt.addEventListener(MouseEvent.CLICK, karataevClickHandler); _view.egoshin_bt.addEventListener(MouseEvent.CLICK, egoshinClickHandler); _view.sponsor_bt.addEventListener(MouseEvent.CLICK, sponsorClickHandler); _view.box2d_bt.addEventListener(MouseEvent.CLICK, box2dClickHandler); _view.ok_bt.addEventListener(MouseEvent.CLICK, okClickHandler); _view.nayhan_bt.addEventListener(MouseEvent.CLICK, nayhanClickHandler); } private function nayhanClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://nayhan.newgrounds.com/"), "_blank"); } private function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function sponsorClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_CREDITS_SPONSOR), "_blank"); } private function okClickHandler(_arg1:MouseEvent):void{ destroy(); } private function box2dClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://box2d.org"), "_blank"); } } }//package game.view
Section 253
//GameCompleteMediator (game.view.GameCompleteMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import flash.net.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; public class GameCompleteMediator extends Mediator implements IMediator { private var _view:GameCompleteView; private var notesProxy:NotesProxy; private var gameProxy:GameProxy; private var ndScores:NotDopplerScores; public static const NAME:String = "GameCompleteMediator"; public function GameCompleteMediator(_arg1:GameCompleteView):void{ super(NAME, _arg1); init(); } private function exitClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(gameAbort); } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } private function gameAbort():void{ notesProxy.push(AppProxy.GAME_ABORT); } override public function listNotificationInterests():Array{ return ([]); } private function icanClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("mailto:eugene.karataev@gmail.com"), "_blank"); } private function init():void{ _view = (getViewComponent() as GameCompleteView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); gameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _view.exit_bt.addEventListener(MouseEvent.CLICK, exitClickHandler); _view.ican_bt.addEventListener(MouseEvent.CLICK, icanClickHandler); _view.sure_bt.addEventListener(MouseEvent.CLICK, sureClickHandler); _view.totalScore_tf.text = gameProxy.getTotalScore().toString(); ndScores = new NotDopplerScores(_view.ndHolder, 3); ndScores.loadHighscores(gameProxy.getTotalScore()); var _local1:Number = _view.inner.y; _view.inner.y = 480; Tweener.addTween(_view.inner, {y:_local1, time:1, delay:0.5, transition:"easeoutback"}); } private function sureClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_GAME_COMPLETE_MORE_GAMES), "_blank"); } } }//package game.view
Section 254
//LevelCompleteMediator (game.view.LevelCompleteMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import core.*; import game.model.*; import flash.net.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; public class LevelCompleteMediator extends Mediator implements IMediator { private var _view:LevelCompleteView; private var notesProxy:NotesProxy; private var gameProxy:GameProxy; public static const NAME:String = "LevelCompleteMediator"; public function LevelCompleteMediator(_arg1:LevelCompleteView):void{ super(NAME, _arg1); init(); } private function nextLevel():void{ notesProxy.push(GameProxy.LEVEL_ABORT); var _local1:CoreLevel = gameProxy.levels[(gameProxy.currentLevel.id + 1)]; if (_local1){ notesProxy.push(GameProxy.LEVEL_START, _local1.id); } else { trace("GAME COMPLETE!"); }; } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function nextLevelClickHandler(_arg1:MouseEvent):void{ SaveData.getInstance().levelComplete(gameProxy.currentLevel); Fader.getInstance().fade(nextLevel); } override public function listNotificationInterests():Array{ return ([]); } override public function handleNotification(_arg1:INotification):void{ } private function moreGamesClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_LEVEL_COMPLETE_MORE_GAMES)); } private function init():void{ _view = (getViewComponent() as LevelCompleteView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); gameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _view.restart_bt.addEventListener(MouseEvent.CLICK, restartClickHandler); _view.levels_bt.addEventListener(MouseEvent.CLICK, levelsClickHandler); _view.nextLevel_bt.addEventListener(MouseEvent.CLICK, nextLevelClickHandler); _view.moreGames_bt.addEventListener(MouseEvent.CLICK, moreGamesClickHandler); _view.back.alpha = 0; Tweener.addTween(_view.back, {alpha:1, time:1, transition:"linear"}); var _local1:Number = _view.inner.y; _view.inner.y = -(_view.inner.height); Tweener.addTween(_view.inner, {y:_local1, time:1, delay:0.5, transition:"easeoutback"}); } private function restartClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(restartLevel); } private function abortLevel():void{ notesProxy.push(GameProxy.LEVEL_ABORT); } private function restartLevel():void{ notesProxy.push(GameProxy.LEVEL_ABORT); notesProxy.push(GameProxy.LEVEL_START, gameProxy.currentLevel.id); } private function levelsClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(abortLevel); } } }//package game.view
Section 255
//LevelMediator (game.view.LevelMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import editor.model.*; import game.model.*; import flash.net.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; import flash.ui.*; public class LevelMediator extends Mediator implements IMediator { private var _view:LevelView; private var notesProxy:NotesProxy; public static const NAME:String = "LevelMediator"; public function LevelMediator(_arg1:LevelView):void{ super(NAME, _arg1); init(); } private function exitClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(abortGame); } public function destroy():void{ _view.exit_bt.removeEventListener(MouseEvent.CLICK, exitClickHandler); _view.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); _view.parent.removeChild(_view); facade.retrieveMediator(NAME); } private function abortGame():void{ notesProxy.push(GameProxy.LEVEL_ABORT); notesProxy.push(AppProxy.GAME_ABORT); } override public function listNotificationInterests():Array{ return ([GameProxy.LEVEL_COMPLETE]); } private function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:GameProxy; if ((((_arg1.keyCode == Keyboard.SPACE)) || ((_arg1.keyCode == 82)))){ _local2 = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _view.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); Fader.getInstance().fade(restartLevel); }; } private function toEditorClickHandler(_arg1:MouseEvent):void{ var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); var _local3:String = _local2.currentLevel.def; notesProxy.push(GameProxy.LEVEL_ABORT); notesProxy.push(AppProxy.GAME_ABORT); notesProxy.push(AppProxy.EDITOR_START); var _local4:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy); _local4.loadLevel(_local3); } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case GameProxy.LEVEL_COMPLETE: levelComplete(); break; }; } private function init():void{ _view = (getViewComponent() as LevelView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); _view.exit_bt.addEventListener(MouseEvent.CLICK, exitClickHandler); _view.restart_bt.addEventListener(MouseEvent.CLICK, restartClickHandler); _view.levels_bt.addEventListener(MouseEvent.CLICK, levelsClickHandler); _view.walkthrough_bt.addEventListener(MouseEvent.CLICK, walkthroughClickHandler); _view.toEditor_bt.addEventListener(MouseEvent.CLICK, toEditorClickHandler); _view.exit_bt.visible = false; _view.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); _view.toEditor_bt.visible = false; _view.sponsor.visible = false; } private function restartClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(restartLevel); } private function abortLevel():void{ notesProxy.push(GameProxy.LEVEL_ABORT); } private function restartLevel():void{ var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); notesProxy.push(GameProxy.LEVEL_ABORT); notesProxy.push(GameProxy.LEVEL_START, _local1.currentLevel.id); } public function setBackground():void{ var _local1:int; var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); trace(_local2.currentLevel); if (_local2.currentLevel.id < 10){ _local1 = 1; } else { if (_local2.currentLevel.id < 20){ _local1 = 2; } else { _local1 = 3; }; }; _view.coreBack.gotoAndStop(_local1); } private function levelsClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(abortLevel); } private function levelComplete():void{ Tweener.addTween(_view.levels_bt, {alpha:0, time:0.5, transition:"linear"}); Tweener.addTween(_view.restart_bt, {alpha:0, time:0.5, transition:"linear"}); Tweener.addTween(_view.walkthrough_bt, {alpha:0, time:0.5, transition:"linear"}); } private function walkthroughClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_LEVEL_VIEW_WALKTHROUGH)); } } }//package game.view
Section 256
//LevelSelectMediator (game.view.LevelSelectMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import org.puremvc.as3.patterns.mediator.*; import game.view.components.levelSelect.*; public class LevelSelectMediator extends Mediator implements IMediator { private var gameProxy:GameProxy; private var _view:LevelSelectView; private var preview:LevelPreview; private var ndScores:NotDopplerScores; public static const NAME:String = "LevelSelectMediator"; public function LevelSelectMediator(_arg1:LevelSelectView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function abortGame():void{ var _local1:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); _local1.push(AppProxy.GAME_ABORT); } private function itemRollOverHandler(_arg1:Event):void{ var _local2:LevelItem = (_arg1.target as LevelItem); preview.update(_local2.level, _view.mouseX, _view.mouseY); } private function backClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(abortGame); } private function createItems():void{ var _local1:int; var _local2:GameLevel; var _local3:LevelItem; _local1 = 0; while (_local1 < gameProxy.levels.length) { _local2 = gameProxy.levels[_local1]; _local3 = new LevelItem(_local2); _local3.addEventListener(LevelItem.ROLL_OVER, itemRollOverHandler); _local3.addEventListener(LevelItem.ROLL_OUT, itemRollOutHandler); _local3.x = ((_local1 % 10) * 62); _local3.y = (Math.floor((_local1 / 10)) * 80); _view.itemsContainer.addChild(_local3); _local1++; }; } private function itemRollOutHandler(_arg1:Event):void{ var _local2:LevelItem = (_arg1.target as LevelItem); preview.hide(); } private function mouseMoveHandler(_arg1:Event):void{ preview.updatePos(_view.mouseX, _view.mouseY); } override public function handleNotification(_arg1:INotification):void{ } private function init():void{ _view = (getViewComponent() as LevelSelectView); gameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); createItems(); _view.totalScore_tf.text = gameProxy.getTotalScore().toString(); _view.back_bt.addEventListener(MouseEvent.CLICK, backClickHandler); _view.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); preview = new LevelPreview(_view.preview); _view.ndScoresHolder.visible = false; ndScores = new NotDopplerScores(_view.ndScoresContainer); _view.ndClose_bt.addEventListener(MouseEvent.CLICK, ndCloseClickHandler); _view.submit_bt.addEventListener(MouseEvent.CLICK, submitClickHandler); } private function submitClickHandler(_arg1:MouseEvent):void{ _view.ndScoresHolder.visible = true; ndScores.loadHighscores(gameProxy.getTotalScore()); } private function ndCloseClickHandler(_arg1:MouseEvent):void{ _view.ndScoresHolder.visible = false; } } }//package game.view
Section 257
//MainMenuMediator (game.view.MainMenuMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import game.model.*; import flash.net.*; import org.puremvc.as3.patterns.mediator.*; public class MainMenuMediator extends Mediator implements IMediator { private var _view:MainMenuView; private var notesProxy:NotesProxy; public static const NAME:String = "MainMenuMediator"; public function MainMenuMediator(_arg1:MainMenuView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function newGameNoClickHandler(_arg1:MouseEvent):void{ _view.newGameConfirm.visible = false; } private function creditsClickHandler(_arg1:MouseEvent):void{ var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local3:CreditsView = new CreditsView(); _local2.getViewContainer().addChild(_local3); var _local4:CreditsMediator = new CreditsMediator(_local3); facade.registerMediator(_local4); } private function highscoresClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_MAIN_MENU_HIGHSCORES), "_blank"); } private function newGameYesClickHandler(_arg1:MouseEvent):void{ SaveData.getInstance().clearProgress(); Fader.getInstance().fade(startNewGame); } private function clearProgressClickHandler(_arg1:MouseEvent):void{ SaveData.getInstance().clearProgress(); } override public function handleNotification(_arg1:INotification):void{ } private function moreGamesClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_MAIN_MENU_MORE_GAMES)); } private function editorClickHandler(_arg1:MouseEvent):void{ notesProxy.push(AppProxy.EDITOR_START); } private function init():void{ _view = (getViewComponent() as MainMenuView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); _view.startGame_bt.addEventListener(MouseEvent.CLICK, startGameClickHandler); _view.clearProgress_bt.addEventListener(MouseEvent.CLICK, clearProgressClickHandler); _view.credits_bt.addEventListener(MouseEvent.CLICK, creditsClickHandler); _view.walkthrough_bt.addEventListener(MouseEvent.CLICK, walkthroughClickHandler); _view.editor_bt.addEventListener(MouseEvent.CLICK, editorClickHandler); _view.highscores_bt.addEventListener(MouseEvent.CLICK, highscoresClickHandler); _view.moreGames_bt.addEventListener(MouseEvent.CLICK, moreGamesClickHandler); _view.sponsor.visible = false; var _local1:SaveData = SaveData.getInstance(); if (_local1.isNewGame){ _view.continueGame_bt.alpha = 0.5; _view.continueGame_bt.mouseEnabled = false; } else { _view.continueGame_bt.addEventListener(MouseEvent.CLICK, continueGameClickHandler); }; if (!Preloader.DEBUG){ _view.debug.visible = false; }; _view.clearProgress_bt.visible = false; _view.newGameConfirm.visible = false; _view.newGameConfirmYes_bt.addEventListener(MouseEvent.CLICK, newGameYesClickHandler); _view.newGameConfirmNo_bt.addEventListener(MouseEvent.CLICK, newGameNoClickHandler); _view.version_tf.text = AppProxy.GAME_VERSION; _view.wutb_bt.addEventListener(MouseEvent.CLICK, wutbClickHandler); _view.walkthrough_bt.visible = false; _view.editor_bt.visible = (Preloader.DEBUG) ? true : false; } private function wutbClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.MOCHI_MAIN_MENU_ORIGINAL_GAME), "_blank"); } private function startGameClickHandler(_arg1:MouseEvent):void{ var _local2:SaveData = SaveData.getInstance(); if (!_local2.isNewGame){ _view.newGameConfirm.visible = true; } else { Fader.getInstance().fade(startNewGame); }; } private function startNewGame():void{ notesProxy.push(AppProxy.GAME_START); } private function continueGame():void{ notesProxy.push(AppProxy.GAME_START); } private function continueGameClickHandler(_arg1:MouseEvent):void{ Fader.getInstance().fade(continueGame); } private function sponsorClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.SITE_URL)); } private function walkthroughClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(AppProxy.WALKTHROUGH_URL)); } } }//package game.view
Section 258
//GeomLine (geom.GeomLine) package geom { import flash.geom.*; public class GeomLine extends GeomObj { public var p1:Vector; public var p2:Vector; public function GeomLine(_arg1:Vector, _arg2:Vector):void{ this.p1 = _arg1; this.p2 = _arg2; } override public function getBoundingBox():Rectangle{ var _local1:Number = (p1.x + ((p2.x - p1.x) / 2)); var _local2:Number = (p1.y + ((p2.y - p1.y) / 2)); return (new Rectangle((_local1 - 10), (_local2 - 10), 20, 20)); } override public function translate(_arg1:Number, _arg2:Number):void{ p1.x = (p1.x + _arg1); p2.x = (p2.x + _arg1); p1.y = (p1.y + _arg2); p2.y = (p2.y + _arg2); } } }//package geom
Section 259
//GeomObj (geom.GeomObj) package geom { import flash.geom.*; public class GeomObj { public function GeomObj():void{ } public function getBoundingBox():Rectangle{ return (null); } public function isPointInside(_arg1:Point):Boolean{ return (false); } public function isRectInside(_arg1:Rectangle):Boolean{ return (false); } public function translate(_arg1:Number, _arg2:Number):void{ } public static function lineLineInts(_arg1:GeomLine, _arg2:GeomLine):Vector{ var _local14:Vector; var _local3:Number = _arg1.p1.x; var _local4:Number = _arg1.p2.x; var _local5:Number = _arg2.p1.x; var _local6:Number = _arg2.p2.x; var _local7:Number = _arg1.p1.y; var _local8:Number = _arg1.p2.y; var _local9:Number = _arg2.p1.y; var _local10:Number = _arg2.p2.y; if ((((Math.max(_local3, _local4) < Math.min(_local5, _local6))) || ((Math.max(_local5, _local6) < Math.min(_local3, _local4))))){ return (null); }; if ((((Math.max(_local7, _local8) < Math.min(_local9, _local10))) || ((Math.max(_local9, _local10) < Math.min(_local7, _local8))))){ return (null); }; var _local11:Number = (((_local6 - _local5) * (_local7 - _local9)) - ((_local10 - _local9) * (_local3 - _local5))); var _local12:Number = (((_local4 - _local3) * (_local7 - _local9)) - ((_local8 - _local7) * (_local3 - _local5))); var _local13:Number = (((_local10 - _local9) * (_local4 - _local3)) - ((_local6 - _local5) * (_local8 - _local7))); if (Math.abs(_local13) < 0.001){ return (null); }; _local11 = (_local11 / _local13); _local12 = (_local12 / _local13); if ((((((((0 < _local11)) && ((_local11 < 1)))) && ((0 < _local12)))) && ((_local12 < 1)))){ _local14 = new Vector((_local3 + (_local11 * (_local4 - _local3))), (_local7 + (_local11 * (_local8 - _local7)))); return (_local14); }; return (null); } } }//package geom
Section 260
//GeomPoly (geom.GeomPoly) package geom { import flash.geom.*; public class GeomPoly extends GeomObj { public var isReversed:Boolean; public var vertices:Array; public function GeomPoly(_arg1:Array):void{ this.vertices = _arg1; isReversed = false; if (isCW()){ _arg1.reverse(); isReversed = true; }; } public function add(_arg1:GeomTriangle):GeomPoly{ var _local6:int; var _local16:Vector; var _local2 = -1; var _local3 = -1; var _local4 = -1; var _local5 = -1; var _local7:int = vertices.length; var _local8:Array = []; var _local9:Array = []; _local6 = 0; while (_local6 < _local7) { _local8[_local6] = vertices[_local6].x; _local9[_local6] = vertices[_local6].y; _local6++; }; _local6 = 0; while (_local6 < _local7) { if ((((_arg1.x[0] == _local8[_local6])) && ((_arg1.y[0] == _local9[_local6])))){ if (_local2 == -1){ _local2 = _local6; _local3 = 0; } else { _local4 = _local6; _local5 = 0; }; } else { if ((((_arg1.x[1] == _local8[_local6])) && ((_arg1.y[1] == _local9[_local6])))){ if (_local2 == -1){ _local2 = _local6; _local3 = 1; } else { _local4 = _local6; _local5 = 1; }; } else { if ((((_arg1.x[2] == _local8[_local6])) && ((_arg1.y[2] == _local9[_local6])))){ if (_local2 == -1){ _local2 = _local6; _local3 = 2; } else { _local4 = _local6; _local5 = 2; }; }; }; }; _local6++; }; if ((((_local2 == 0)) && ((_local4 == (_local7 - 1))))){ _local2 = (_local7 - 1); _local4 = 0; }; if (_local4 == -1){ return (null); }; var _local10:int; if ((((_local10 == _local3)) || ((_local10 == _local5)))){ _local10 = 1; }; if ((((_local10 == _local3)) || ((_local10 == _local5)))){ _local10 = 2; }; var _local11:Array = []; var _local12:Array = []; var _local13:int; _local6 = 0; while (_local6 < _local7) { _local11[_local13] = _local8[_local6]; _local12[_local13] = _local9[_local6]; if (_local6 == _local2){ _local13++; _local11[_local13] = _arg1.x[_local10]; _local12[_local13] = _arg1.y[_local10]; }; _local13++; _local6++; }; var _local14:int = _local11.length; var _local15:Array = []; _local6 = 0; while (_local6 < _local14) { _local16 = new Vector(_local11[_local6], _local12[_local6]); _local15.push(_local16); _local6++; }; return (new GeomPoly(_local15)); } override public function isPointInside(_arg1:Point):Boolean{ var _local6:GeomLine; var _local7:Vector; var _local2:GeomLine = new GeomLine(new Vector(_arg1.x, _arg1.y), new Vector((_arg1.x + 1000), _arg1.y)); var _local3:uint; var _local4:uint; var _local5:uint = 1; while (_local5 <= vertices.length) { _local4 = _local5; if (_local4 == vertices.length){ _local4 = 0; }; _local6 = new GeomLine(vertices[_local4], vertices[(_local5 - 1)]); _local7 = GeomObj.lineLineInts(_local2, _local6); if (_local7){ _local3 = (_local3 + 1); }; _local5++; }; return ((((_local3 > 0)) && (!(((_local3 % 2) == 0))))); } public function getArea():Number{ var _local4:Vector; var _local5:Vector; var _local1:Number = 0; var _local2:Vector = vertices[0]; var _local3:uint = 2; while (_local3 < vertices.length) { _local4 = vertices[(_local3 - 1)].subtract(_local2); _local5 = vertices[_local3].subtract(_local2); _local1 = (_local1 + _local4.cross(_local5)); _local3++; }; return (_local1); } override public function isRectInside(_arg1:Rectangle):Boolean{ var _local4:GeomLine; var _local5:uint; var _local2:Array = [new GeomLine(new Vector(_arg1.x, _arg1.y), new Vector((_arg1.x + _arg1.width), _arg1.y)), new GeomLine(new Vector((_arg1.x + _arg1.width), _arg1.y), new Vector((_arg1.x + _arg1.width), (_arg1.y + _arg1.height))), new GeomLine(new Vector((_arg1.x + _arg1.width), (_arg1.y + _arg1.height)), new Vector(_arg1.x, (_arg1.y + _arg1.height))), new GeomLine(new Vector(_arg1.x, (_arg1.y + _arg1.height)), new Vector(_arg1.x, _arg1.y))]; var _local3:uint = 1; while (_local3 < vertices.length) { _local4 = new GeomLine(vertices[_local3], vertices[(_local3 - 1)]); _local5 = 0; while (_local5 < _local2.length) { if (GeomObj.lineLineInts(_local4, _local2[_local5])){ return (true); }; _local5++; }; _local3++; }; return (false); } public function isConvex():Boolean{ var _local4:int; var _local6:int; var _local7:int; var _local8:int; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Boolean; var _local1:int = vertices.length; var _local2:Array = []; var _local3:Array = []; _local4 = 0; while (_local4 < _local1) { _local2.push(vertices[_local4].x); _local3.push(vertices[_local4].y); _local4++; }; var _local5:Boolean; _local4 = 0; while (_local4 < _local1) { _local6 = ((_local4 == 0)) ? (_local1 - 1) : (_local4 - 1); _local7 = _local4; _local8 = ((_local4 == (_local1 - 1))) ? 0 : (_local4 + 1); _local9 = (_local2[_local7] - _local2[_local6]); _local10 = (_local3[_local7] - _local3[_local6]); _local11 = (_local2[_local8] - _local2[_local7]); _local12 = (_local3[_local8] - _local3[_local7]); _local13 = ((_local9 * _local12) - (_local11 * _local10)); _local14 = ((_local13 > 0)) ? true : false; if (_local4 == 0){ _local5 = _local14; } else { if (_local5 != _local14){ return (false); }; }; _local4++; }; return (true); } override public function getBoundingBox():Rectangle{ var _local6:Vector; var _local1:Number = 1000; var _local2:Number = 1000; var _local3:Number = -1000; var _local4:Number = -1000; var _local5:uint; while (_local5 < vertices.length) { _local6 = vertices[_local5]; if (_local6.x < _local1){ _local1 = _local6.x; }; if (_local6.x > _local3){ _local3 = _local6.x; }; if (_local6.y < _local2){ _local2 = _local6.y; }; if (_local6.y > _local4){ _local4 = _local6.y; }; _local5++; }; return (new Rectangle(_local1, _local2, (_local3 - _local1), (_local4 - _local2))); } public function isSimple():Boolean{ var _local2:uint; var _local3:GeomLine; var _local4:uint; var _local5:uint; var _local6:GeomLine; var _local7:Vector; var _local1:uint = 1; while (_local1 <= vertices.length) { _local2 = _local1; if (_local2 == vertices.length){ _local2 = 0; }; _local3 = new GeomLine(vertices[_local2], vertices[(_local1 - 1)]); _local4 = (_local1 + 1); while (_local4 <= vertices.length) { _local5 = _local4; if (_local5 == vertices.length){ _local5 = 0; }; _local6 = new GeomLine(vertices[_local5], vertices[(_local4 - 1)]); _local7 = GeomObj.lineLineInts(_local3, _local6); if (_local7){ return (false); }; _local4++; }; _local1++; }; return (true); } public function isCW():Boolean{ return ((getArea() > 0)); } public static function pseudoPolygonize(_arg1:Array):Array{ var _local4:GeomTriangle; var _local5:Vector; var _local6:Vector; var _local7:Vector; var _local2:Array = []; var _local3:uint; while (_local3 < _arg1.length) { _local4 = _arg1[_local3]; _local5 = new Vector(_local4.x[0], _local4.y[0]); _local6 = new Vector(_local4.x[1], _local4.y[1]); _local7 = new Vector(_local4.x[2], _local4.y[2]); _local2.push(new GeomPoly([_local5, _local6, _local7])); _local3++; }; return (_local2); } public static function polygonizeTriangles(_arg1:Array):Array{ var _local2:Array; var _local4:uint; var _local6:Array; var _local7:Boolean; var _local8:int; var _local9:GeomTriangle; var _local10:Vector; var _local11:Vector; var _local12:Vector; var _local13:GeomPoly; var _local14:GeomPoly; var _local3:int; if (_arg1 == null){ return (null); }; _local2 = []; _local6 = []; _local4 = 0; while (_local4 < _arg1.length) { _local6[_local4] = false; _local4++; }; _local7 = true; while (_local7) { _local8 = -1; _local4 = 0; while (_local4 < _arg1.length) { if (_local6[_local4]){ } else { _local8 = _local4; break; }; _local4++; }; if (_local8 == -1){ _local7 = false; } else { _local9 = _arg1[_local8]; _local10 = new Vector(_local9.x[0], _local9.y[0]); _local11 = new Vector(_local9.x[1], _local9.y[1]); _local12 = new Vector(_local9.x[2], _local9.y[2]); _local13 = new GeomPoly([_local10, _local11, _local12]); _local6[_local8] = true; _local4 = 0; while (_local4 < _arg1.length) { if (_local6[_local4]){ } else { _local14 = _local13.add(_arg1[_local4]); if (_local14 == null){ } else { if (_local14.isConvex()){ _local13 = _local14; _local6[_local4] = true; }; }; }; _local4++; }; _local2[_local3] = _local13; _local3++; }; }; var _local5:Array = []; _local4 = 0; while (_local4 < _local3) { _local5[_local4] = _local2[_local4]; _local4++; }; return (_local5); } private static function isEar(_arg1:int, _arg2:Array, _arg3:Array):Boolean{ var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; if ((((((_arg1 >= _arg2.length)) || ((_arg1 < 0)))) || ((_arg2.length < 3)))){ return (false); }; var _local8:int = (_arg1 + 1); var _local9:int = (_arg1 - 1); if (_arg1 == 0){ _local4 = (_arg2[0] - _arg2[(_arg2.length - 1)]); _local5 = (_arg3[0] - _arg3[(_arg3.length - 1)]); _local6 = (_arg2[1] - _arg2[0]); _local7 = (_arg3[1] - _arg3[0]); _local9 = (_arg2.length - 1); } else { if (_arg1 == (_arg2.length - 1)){ _local4 = (_arg2[_arg1] - _arg2[(_arg1 - 1)]); _local5 = (_arg3[_arg1] - _arg3[(_arg1 - 1)]); _local6 = (_arg2[0] - _arg2[_arg1]); _local7 = (_arg3[0] - _arg3[_arg1]); } else { _local4 = (_arg2[_arg1] - _arg2[(_arg1 - 1)]); _local5 = (_arg3[_arg1] - _arg3[(_arg1 - 1)]); _local6 = (_arg2[(_arg1 + 1)] - _arg2[_arg1]); _local7 = (_arg3[(_arg1 + 1)] - _arg3[_arg1]); }; }; var _local10:Number = ((_local4 * _local7) - (_local6 * _local5)); if (_local10 > 0){ return (false); }; var _local11:GeomTriangle = new GeomTriangle(_arg2[_arg1], _arg3[_arg1], _arg2[_local8], _arg3[_local8], _arg2[_local9], _arg3[_local9]); var _local12:uint; while (_local12 < _arg2.length) { if (!(((((_local12 == _arg1)) || ((_local12 == _local9)))) || ((_local12 == _local8)))){ if (_local11.isInside2(_arg2[_local12], _arg3[_local12])){ return (false); }; }; _local12++; }; return (true); } public static function triangulate(_arg1:GeomPoly):Array{ var _local3:int; var _local10:GeomTriangle; var _local12:int; var _local13:Number; var _local14:Array; var _local15:Array; var _local16:int; var _local17:int; var _local18:int; var _local19:GeomTriangle; var _local2:int = _arg1.vertices.length; if (_local2 < 3){ return (null); }; var _local4:Array = []; var _local5:Array = []; _local3 = 0; while (_local3 < _arg1.vertices.length) { _local4[_local3] = _arg1.vertices[_local3].x; _local5[_local3] = _arg1.vertices[_local3].y; _local3++; }; var _local6:Array = []; var _local7:uint; var _local8:Array = []; var _local9:Array = []; _local3 = 0; while (_local3 < _local2) { _local8[_local3] = _local4[_local3]; _local9[_local3] = _local5[_local3]; _local3++; }; while (_local2 > 3) { _local12 = -1; _local13 = -10; _local3 = 0; while (_local3 < _local2) { if (isEar(_local3, _local8, _local9)){ _local12 = _local3; break; }; _local3++; }; if (_local12 == -1){ trace("NO EAR FOUND"); return (null); }; _local2--; _local14 = []; _local15 = []; _local16 = 0; _local3 = 0; while (_local3 < _local2) { if (_local16 == _local12){ _local16++; }; _local14[_local3] = _local8[_local16]; _local15[_local3] = _local9[_local16]; _local16++; _local3++; }; _local17 = ((_local12 == 0)) ? (_local8.length - 1) : (_local12 - 1); _local18 = ((_local12 == (_local8.length - 1))) ? 0 : (_local12 + 1); _local10 = new GeomTriangle(_local8[_local12], _local9[_local12], _local8[_local18], _local9[_local18], _local8[_local17], _local9[_local17]); _local6[_local7] = _local10; _local7++; _local8 = _local14; _local9 = _local15; }; _local10 = new GeomTriangle(_local8[1], _local9[1], _local8[2], _local9[2], _local8[0], _local9[0]); _local6[_local7] = _local10; _local7++; var _local11:Array = []; _local3 = 0; while (_local3 < _local7) { _local19 = _local6[_local3]; if (_local19.getMinAngle() > 0.1){ _local11.push(_local6[_local3]); }; _local3++; }; return (_local11); } public static function getGeomPoly(_arg1:Number, _arg2:Number, _arg3:Array):GeomPoly{ var _local6:Vector; var _local4:Array = []; var _local5:uint; while (_local5 < _arg3.length) { _local6 = new Vector((_arg1 + _arg3[_local5].x), (_arg2 + _arg3[_local5].y)); _local4.push(_local6); _local5++; }; return (new GeomPoly(_local4)); } } }//package geom
Section 261
//GeomTriangle (geom.GeomTriangle) package geom { import flash.geom.*; public class GeomTriangle { public var x:Array; public var y:Array; public function GeomTriangle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ x = []; y = []; var _local7:Number = (_arg3 - _arg1); var _local8:Number = (_arg5 - _arg1); var _local9:Number = (_arg4 - _arg2); var _local10:Number = (_arg6 - _arg2); var _local11:Number = ((_local7 * _local10) - (_local8 * _local9)); var _local12 = (_local11 > 0); if (_local12){ x[0] = _arg1; x[1] = _arg3; x[2] = _arg5; y[0] = _arg2; y[1] = _arg4; y[2] = _arg6; } else { x[0] = _arg1; x[1] = _arg5; x[2] = _arg3; y[0] = _arg2; y[1] = _arg6; y[2] = _arg4; }; } public function isInside(_arg1:Number, _arg2:Number):Boolean{ if ((((((_arg1 < x[0])) && ((_arg1 < x[1])))) && ((_arg1 < x[2])))){ return (false); }; if ((((((_arg1 > x[0])) && ((_arg1 > x[1])))) && ((_arg1 > x[2])))){ return (false); }; if ((((((_arg2 < y[0])) && ((_arg2 < y[1])))) && ((_arg2 < y[2])))){ return (false); }; if ((((((_arg2 > y[0])) && ((_arg2 > y[1])))) && ((_arg2 > y[2])))){ return (false); }; var _local3:Number = (_arg1 - x[0]); var _local4:Number = (_arg2 - y[0]); var _local5:Number = (x[1] - x[0]); var _local6:Number = (y[1] - y[0]); var _local7:Number = (x[2] - x[0]); var _local8:Number = (y[2] - y[0]); var _local9:Number = ((_local7 * _local7) + (_local8 * _local8)); var _local10:Number = ((_local7 * _local5) + (_local8 * _local6)); var _local11:Number = ((_local7 * _local3) + (_local8 * _local4)); var _local12:Number = ((_local5 * _local5) + (_local6 * _local6)); var _local13:Number = ((_local5 * _local3) + (_local6 * _local4)); var _local14:Number = (1 / ((_local9 * _local12) - (_local10 * _local10))); var _local15:Number = (((_local12 * _local11) - (_local10 * _local13)) * _local14); var _local16:Number = (((_local9 * _local13) - (_local10 * _local11)) * _local14); return ((((((_local15 > 0)) && ((_local16 > 0)))) && (((_local15 + _local16) < 1)))); } public function getMinAngle():Number{ var _local1:Vector = new Vector((x[1] - x[0]), (y[1] - y[0])); var _local2:Vector = new Vector((x[0] - x[2]), (y[0] - y[2])); var _local3:Vector = new Vector((x[2] - x[1]), (y[2] - y[1])); _local1.normalize(); _local2.normalize(); _local3.normalize(); var _local4:Number = Math.abs(_local1.cross(_local2)); var _local5:Number = Math.abs(_local2.cross(_local3)); var _local6:Number = Math.abs(_local3.cross(_local1)); var _local7:Number = Math.min(_local4, _local5, _local6); return (((Math.asin(_local7) * 180) / Math.PI)); } private function getArea(_arg1:Point, _arg2:Point, _arg3:Point):Number{ return ((0.5 * ((((((_arg1.x * _arg2.y) + (_arg1.y * _arg3.x)) + (_arg3.y * _arg2.x)) - (_arg3.x * _arg2.y)) - (_arg3.y * _arg1.x)) - (_arg2.x * _arg1.y)))); } public function isInside2(_arg1:Number, _arg2:Number):Boolean{ var _local3:Point = new Point(_arg1, _arg2); var _local4:Point = new Point(x[0], y[0]); var _local5:Point = new Point(x[1], y[1]); var _local6:Point = new Point(x[2], y[2]); var _local7:Number = getArea(_local4, _local5, _local6); var _local8:Number = ((Math.abs(getArea(_local3, _local4, _local5)) + Math.abs(getArea(_local3, _local4, _local6))) + Math.abs(getArea(_local3, _local5, _local6))); return (((Math.abs((_local7 - _local8)) < 1E-5)) ? true : false); } } }//package geom
Section 262
//Vector (geom.Vector) package geom { public class Vector { public var x:Number; public var y:Number; public function Vector(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function dot(_arg1:Vector):Number{ return (((x * _arg1.x) + (y * _arg1.y))); } public function subtract(_arg1:Vector):Vector{ return (new Vector((x - _arg1.x), (y - _arg1.y))); } public function copy():Vector{ return (new Vector(x, y)); } public function toString():String{ return (((x + " ") + y)); } public function normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function cross(_arg1:Vector):Number{ return (((x * _arg1.y) - (y * _arg1.x))); } } }//package geom
Section 263
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 264
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.0.0.0"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 265
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 266
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 267
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 268
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 269
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 270
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 271
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 272
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.0.0.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local4:String; var _local5:Array; var _local3:DisplayObject = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 273
//Controller (org.puremvc.as3.core.controller.Controller) package org.puremvc.as3.core.controller { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.core.view.*; import org.puremvc.as3.patterns.observer.*; public class Controller implements IController { protected const SINGLETON_MSG:String = "Controller Singleton already constructed!"; protected var commandMap:Array; protected var view:IView; protected static var instance:IController; public function Controller(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; commandMap = new Array(); initializeController(); } public function removeCommand(_arg1:String):void{ commandMap[_arg1] = null; } public function registerCommand(_arg1:String, _arg2:Class):void{ if (commandMap[_arg1] == null){ view.registerObserver(_arg1, new Observer(executeCommand, this)); }; commandMap[_arg1] = _arg2; } protected function initializeController():void{ view = View.getInstance(); } public function hasCommand(_arg1:String):Boolean{ return (!((commandMap[_arg1] == null))); } public function executeCommand(_arg1:INotification):void{ var _local2:Class = commandMap[_arg1.getName()]; if (_local2 == null){ return; }; var _local3:ICommand = new (_local2); _local3.execute(_arg1); } public static function getInstance():IController{ if (instance == null){ instance = new (Controller); }; return (instance); } } }//package org.puremvc.as3.core.controller
Section 274
//Model (org.puremvc.as3.core.model.Model) package org.puremvc.as3.core.model { import org.puremvc.as3.interfaces.*; public class Model implements IModel { protected const SINGLETON_MSG:String = "Model Singleton already constructed!"; protected var proxyMap:Array; protected static var instance:IModel; public function Model(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; proxyMap = new Array(); initializeModel(); } protected function initializeModel():void{ } public function removeProxy(_arg1:String):IProxy{ var _local2:IProxy = (proxyMap[_arg1] as IProxy); proxyMap[_arg1] = null; return (_local2); } public function hasProxy(_arg1:String):Boolean{ return (!((proxyMap[_arg1] == null))); } public function retrieveProxy(_arg1:String):IProxy{ return (proxyMap[_arg1]); } public function registerProxy(_arg1:IProxy):void{ proxyMap[_arg1.getProxyName()] = _arg1; } public static function getInstance():IModel{ if (instance == null){ instance = new (Model); }; return (instance); } } }//package org.puremvc.as3.core.model
Section 275
//View (org.puremvc.as3.core.view.View) package org.puremvc.as3.core.view { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class View implements IView { protected const SINGLETON_MSG:String = "View Singleton already constructed!"; protected var observerMap:Array; protected var mediatorMap:Array; protected static var instance:IView; public function View(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; mediatorMap = new Array(); observerMap = new Array(); initializeView(); } public function retrieveMediator(_arg1:String):IMediator{ return (mediatorMap[_arg1]); } public function hasMediator(_arg1:String):Boolean{ return (!((mediatorMap[_arg1] == null))); } public function notifyObservers(_arg1:INotification):void{ var _local2:Array; var _local3:Number; var _local4:IObserver; if (observerMap[_arg1.getName()] != null){ _local2 = (observerMap[_arg1.getName()] as Array); _local3 = 0; while (_local3 < _local2.length) { _local4 = (_local2[_local3] as IObserver); _local4.notifyObserver(_arg1); _local3++; }; }; } protected function initializeView():void{ } public function registerMediator(_arg1:IMediator):void{ var _local3:Observer; var _local4:Number; mediatorMap[_arg1.getMediatorName()] = _arg1; var _local2:Array = _arg1.listNotificationInterests(); if (_local2.length > 0){ _local3 = new Observer(_arg1.handleNotification, _arg1); _local4 = 0; while (_local4 < _local2.length) { registerObserver(_local2[_local4], _local3); _local4++; }; }; _arg1.onRegister(); } public function removeMediator(_arg1:String):IMediator{ var _local2:String; var _local3:IMediator; var _local4:Array; var _local5:Array; var _local6:int; var _local7:int; for (_local2 in observerMap) { _local4 = observerMap[_local2]; _local5 = new Array(); _local6 = 0; while (_local6 < _local4.length) { if (Observer(_local4[_local6]).compareNotifyContext(retrieveMediator(_arg1)) == true){ _local5.push(_local6); }; _local6++; }; while (_local5.length > 0) { _local7 = _local5.pop(); _local4.splice(_local7, 1); }; if (_local4.length == 0){ delete observerMap[_local2]; }; }; _local3 = (mediatorMap[_arg1] as IMediator); delete mediatorMap[_arg1]; if (_local3){ _local3.onRemove(); }; return (_local3); } public function registerObserver(_arg1:String, _arg2:IObserver):void{ if (observerMap[_arg1] != null){ observerMap[_arg1].push(_arg2); } else { observerMap[_arg1] = [_arg2]; }; } public static function getInstance():IView{ if (instance == null){ instance = new (View); }; return (instance); } } }//package org.puremvc.as3.core.view
Section 276
//ICommand (org.puremvc.as3.interfaces.ICommand) package org.puremvc.as3.interfaces { public interface ICommand { function execute(_arg1:INotification):void; } }//package org.puremvc.as3.interfaces
Section 277
//IController (org.puremvc.as3.interfaces.IController) package org.puremvc.as3.interfaces { public interface IController { function registerCommand(_arg1:String, _arg2:Class):void; function hasCommand(_arg1:String):Boolean; function executeCommand(_arg1:INotification):void; function removeCommand(_arg1:String):void; } }//package org.puremvc.as3.interfaces
Section 278
//IFacade (org.puremvc.as3.interfaces.IFacade) package org.puremvc.as3.interfaces { public interface IFacade extends INotifier { function removeCommand(_arg1:String):void; function registerCommand(_arg1:String, _arg2:Class):void; function removeProxy(_arg1:String):IProxy; function registerProxy(_arg1:IProxy):void; function hasMediator(_arg1:String):Boolean; function retrieveMediator(_arg1:String):IMediator; function hasCommand(_arg1:String):Boolean; function retrieveProxy(_arg1:String):IProxy; function hasProxy(_arg1:String):Boolean; function registerMediator(_arg1:IMediator):void; function removeMediator(_arg1:String):IMediator; } }//package org.puremvc.as3.interfaces
Section 279
//IMediator (org.puremvc.as3.interfaces.IMediator) package org.puremvc.as3.interfaces { public interface IMediator { function listNotificationInterests():Array; function onRegister():void; function handleNotification(_arg1:INotification):void; function getMediatorName():String; function setViewComponent(_arg1:Object):void; function getViewComponent():Object; function onRemove():void; } }//package org.puremvc.as3.interfaces
Section 280
//IModel (org.puremvc.as3.interfaces.IModel) package org.puremvc.as3.interfaces { public interface IModel { function removeProxy(_arg1:String):IProxy; function retrieveProxy(_arg1:String):IProxy; function registerProxy(_arg1:IProxy):void; function hasProxy(_arg1:String):Boolean; } }//package org.puremvc.as3.interfaces
Section 281
//INotification (org.puremvc.as3.interfaces.INotification) package org.puremvc.as3.interfaces { public interface INotification { function getType():String; function getName():String; function toString():String; function setBody(_arg1:Object):void; function getBody():Object; function setType(_arg1:String):void; } }//package org.puremvc.as3.interfaces
Section 282
//INotifier (org.puremvc.as3.interfaces.INotifier) package org.puremvc.as3.interfaces { public interface INotifier { function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void; } }//package org.puremvc.as3.interfaces
Section 283
//IObserver (org.puremvc.as3.interfaces.IObserver) package org.puremvc.as3.interfaces { public interface IObserver { function compareNotifyContext(_arg1:Object):Boolean; function setNotifyContext(_arg1:Object):void; function setNotifyMethod(_arg1:Function):void; function notifyObserver(_arg1:INotification):void; } }//package org.puremvc.as3.interfaces
Section 284
//IProxy (org.puremvc.as3.interfaces.IProxy) package org.puremvc.as3.interfaces { public interface IProxy { function getData():Object; function getProxyName():String; function setData(_arg1:Object):void; } }//package org.puremvc.as3.interfaces
Section 285
//IView (org.puremvc.as3.interfaces.IView) package org.puremvc.as3.interfaces { public interface IView { function notifyObservers(_arg1:INotification):void; function registerMediator(_arg1:IMediator):void; function removeMediator(_arg1:String):IMediator; function registerObserver(_arg1:String, _arg2:IObserver):void; function hasMediator(_arg1:String):Boolean; function retrieveMediator(_arg1:String):IMediator; } }//package org.puremvc.as3.interfaces
Section 286
//SimpleCommand (org.puremvc.as3.patterns.command.SimpleCommand) package org.puremvc.as3.patterns.command { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class SimpleCommand extends Notifier implements ICommand, INotifier { public function execute(_arg1:INotification):void{ } } }//package org.puremvc.as3.patterns.command
Section 287
//Facade (org.puremvc.as3.patterns.facade.Facade) package org.puremvc.as3.patterns.facade { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.core.view.*; import org.puremvc.as3.core.controller.*; import org.puremvc.as3.core.model.*; import org.puremvc.as3.patterns.observer.*; public class Facade implements IFacade { protected const SINGLETON_MSG:String = "Facade Singleton already constructed!"; protected var controller:IController; protected var view:IView; protected var model:IModel; protected static var instance:IFacade; public function Facade(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; initializeFacade(); } public function removeProxy(_arg1:String):IProxy{ var _local2:IProxy; if (model != null){ _local2 = model.removeProxy(_arg1); }; return (_local2); } public function registerProxy(_arg1:IProxy):void{ model.registerProxy(_arg1); } protected function initializeController():void{ if (controller != null){ return; }; controller = Controller.getInstance(); } protected function initializeFacade():void{ initializeModel(); initializeController(); initializeView(); } public function retrieveProxy(_arg1:String):IProxy{ return (model.retrieveProxy(_arg1)); } public function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void{ notifyObservers(new Notification(_arg1, _arg2, _arg3)); } public function notifyObservers(_arg1:INotification):void{ if (view != null){ view.notifyObservers(_arg1); }; } protected function initializeView():void{ if (view != null){ return; }; view = View.getInstance(); } public function retrieveMediator(_arg1:String):IMediator{ return ((view.retrieveMediator(_arg1) as IMediator)); } public function removeMediator(_arg1:String):IMediator{ var _local2:IMediator; if (view != null){ _local2 = view.removeMediator(_arg1); }; return (_local2); } public function hasCommand(_arg1:String):Boolean{ return (controller.hasCommand(_arg1)); } public function removeCommand(_arg1:String):void{ controller.removeCommand(_arg1); } public function registerCommand(_arg1:String, _arg2:Class):void{ controller.registerCommand(_arg1, _arg2); } public function hasMediator(_arg1:String):Boolean{ return (view.hasMediator(_arg1)); } public function registerMediator(_arg1:IMediator):void{ if (view != null){ view.registerMediator(_arg1); }; } protected function initializeModel():void{ if (model != null){ return; }; model = Model.getInstance(); } public function hasProxy(_arg1:String):Boolean{ return (model.hasProxy(_arg1)); } public static function getInstance():IFacade{ if (instance == null){ instance = new (Facade); }; return (instance); } } }//package org.puremvc.as3.patterns.facade
Section 288
//Mediator (org.puremvc.as3.patterns.mediator.Mediator) package org.puremvc.as3.patterns.mediator { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class Mediator extends Notifier implements IMediator, INotifier { protected var viewComponent:Object; protected var mediatorName:String; public static const NAME:String = "Mediator"; public function Mediator(_arg1:String=null, _arg2:Object=null){ this.mediatorName = ((_arg1)!=null) ? _arg1 : NAME; this.viewComponent = _arg2; } public function listNotificationInterests():Array{ return ([]); } public function onRegister():void{ } public function onRemove():void{ } public function getViewComponent():Object{ return (viewComponent); } public function handleNotification(_arg1:INotification):void{ } public function getMediatorName():String{ return (mediatorName); } public function setViewComponent(_arg1:Object):void{ this.viewComponent = _arg1; } } }//package org.puremvc.as3.patterns.mediator
Section 289
//Notification (org.puremvc.as3.patterns.observer.Notification) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; public class Notification implements INotification { private var body:Object; private var name:String; private var type:String; public function Notification(_arg1:String, _arg2:Object=null, _arg3:String=null){ this.name = _arg1; this.body = _arg2; this.type = _arg3; } public function setBody(_arg1:Object):void{ this.body = _arg1; } public function getName():String{ return (name); } public function toString():String{ var _local1:String = ("Notification Name: " + getName()); _local1 = (_local1 + ("\nBody:" + ((body)==null) ? "null" : body.toString())); _local1 = (_local1 + ("\nType:" + ((type)==null) ? "null" : type)); return (_local1); } public function getType():String{ return (type); } public function setType(_arg1:String):void{ this.type = _arg1; } public function getBody():Object{ return (body); } } }//package org.puremvc.as3.patterns.observer
Section 290
//Notifier (org.puremvc.as3.patterns.observer.Notifier) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.facade.*; public class Notifier implements INotifier { protected var facade:IFacade; public function Notifier(){ facade = Facade.getInstance(); super(); } public function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void{ facade.sendNotification(_arg1, _arg2, _arg3); } } }//package org.puremvc.as3.patterns.observer
Section 291
//Observer (org.puremvc.as3.patterns.observer.Observer) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; public class Observer implements IObserver { private var notify:Function; private var context:Object; public function Observer(_arg1:Function, _arg2:Object){ setNotifyMethod(_arg1); setNotifyContext(_arg2); } private function getNotifyMethod():Function{ return (notify); } public function compareNotifyContext(_arg1:Object):Boolean{ return ((_arg1 === this.context)); } public function setNotifyContext(_arg1:Object):void{ context = _arg1; } private function getNotifyContext():Object{ return (context); } public function setNotifyMethod(_arg1:Function):void{ notify = _arg1; } public function notifyObserver(_arg1:INotification):void{ this.getNotifyMethod().apply(this.getNotifyContext(), [_arg1]); } } }//package org.puremvc.as3.patterns.observer
Section 292
//Proxy (org.puremvc.as3.patterns.proxy.Proxy) package org.puremvc.as3.patterns.proxy { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class Proxy extends Notifier implements IProxy, INotifier { protected var proxyName:String; protected var data:Object; public static var NAME:String = "Proxy"; public function Proxy(_arg1:String=null, _arg2:Object=null){ this.proxyName = ((_arg1)!=null) ? _arg1 : NAME; if (_arg2 != null){ setData(_arg2); }; } public function getData():Object{ return (data); } public function getProxyName():String{ return (proxyName); } public function setData(_arg1:Object):void{ this.data = _arg1; } } }//package org.puremvc.as3.patterns.proxy
Section 293
//NotDopplerButton (preloader.NotDopplerButton) package preloader { import flash.events.*; import flash.display.*; import caurina.transitions.*; import flash.net.*; public class NotDopplerButton { private var transitionTime:Number; private var url:String; private var window:Sprite; private var transitionDistance:Number; private var innerNot2:Sprite; private var innerDoppler:Sprite; private var innerDoppler2:Sprite; private var innerNot:Sprite; public function NotDopplerButton(_arg1:Sprite, _arg2:String):void{ this.window = _arg1; this.url = _arg2; init(); } private function rollOutHandler(_arg1:MouseEvent):void{ var _local2:Number = ((innerNot.y / transitionDistance) * transitionTime); Tweener.addTween(innerNot, {y:0, time:_local2, transition:"linear"}); Tweener.addTween(innerDoppler, {y:0, time:_local2, transition:"linear"}); Tweener.addTween(innerNot2, {y:-(transitionDistance), time:_local2, transition:"linear"}); Tweener.addTween(innerDoppler2, {y:transitionDistance, time:_local2, transition:"linear"}); } private function clickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(url), "_blank"); } private function rollOverHandler(_arg1:MouseEvent):void{ var _local2:Number = (((transitionDistance - innerNot.y) / transitionDistance) * transitionTime); Tweener.addTween(innerNot, {y:transitionDistance, time:_local2, transition:"linear"}); Tweener.addTween(innerDoppler, {y:-(transitionDistance), time:_local2, transition:"linear"}); Tweener.addTween(innerNot2, {y:0, time:_local2, transition:"linear"}); Tweener.addTween(innerDoppler2, {y:0, time:_local2, transition:"linear"}); } private function init():void{ innerNot = (window.getChildByName("innerNot") as Sprite); innerDoppler = (window.getChildByName("innerDoppler") as Sprite); innerNot2 = (window.getChildByName("innerNot2") as Sprite); innerDoppler2 = (window.getChildByName("innerDoppler2") as Sprite); transitionTime = 0.2; transitionDistance = 22; window.buttonMode = true; window.addEventListener(MouseEvent.CLICK, clickHandler); window.addEventListener(MouseEvent.ROLL_OVER, rollOverHandler); window.addEventListener(MouseEvent.ROLL_OUT, rollOutHandler); } } }//package preloader
Section 294
//ApplicationFacade (ApplicationFacade) package { import org.puremvc.as3.interfaces.*; import flash.display.*; import org.puremvc.as3.patterns.facade.*; import org.puremvc.as3.patterns.observer.*; import game.controller.*; public class ApplicationFacade extends Facade implements IFacade { public var viewContainer:Sprite; public static const STARTUP:String = "Startup"; override protected function initializeController():void{ super.initializeController(); registerCommand(STARTUP, StartupCommand); } public function startup(_arg1:Object):void{ var _local2:Sprite = _arg1.container; viewContainer = new Sprite(); _local2.addChild(viewContainer); notifyObservers(new Notification(STARTUP, _arg1)); } public static function getInstance():ApplicationFacade{ if (instance == null){ instance = new (ApplicationFacade); }; return ((instance as ApplicationFacade)); } } }//package
Section 295
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 296
//Preloader (Preloader) package { import flash.events.*; import flash.display.*; import caurina.transitions.*; import preloader.*; import flash.text.*; import CPMStar.*; import flash.ui.*; import flash.net.*; import flash.utils.*; public class Preloader extends MovieClip { private var prevProgress:Number; private var PreloaderClass:Class; private var arrow:Sprite; private var box:MovieClip; private var sponsor_bt:NotDopplerButton; private var downloadHere_bt:SimpleButton; private var timeMult:Number; private var _containerSprite:Sprite; private var _percentLoaded:Number; private var percent_tf:TextField; private var _infoField:TextField; private var adsContainer:Sprite; private var progressBarHolder:Sprite; private var CPMStarContentSpotID:String;// = "2616Q897DCA86" private var playHere_bt:SimpleButton; private var back:Sprite; private var siteLocked:Sprite; private var play_bt:SimpleButton; public static const MOCHI_PRELOADER_SPONSOR_LOGO:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static const DEBUG:Boolean = false; public static const SITE_URL:String = "http://www.notdoppler.com/?ref=wakeupthebox2"; public static var DOMAIN_OLOLOGAMES:Boolean = false; public static var kongregate; public static var DOMAIN_LOCAL:Boolean = false; public static var DOMAIN_NOTDOPPLER:Boolean = false; public static var DOMAIN_KONG:Boolean = false; public static var DOMAIN_ARMORGAMES:Boolean = false; public function Preloader(){ var _local4:DisplayObject; PreloaderClass = Preloader_PreloaderClass; super(); _containerSprite = (new PreloaderClass() as Sprite); addChild(_containerSprite); progressBarHolder = (_containerSprite.getChildByName("progressBarHolder") as Sprite); percent_tf = (progressBarHolder.getChildByName("percent_tf") as TextField); arrow = (progressBarHolder.getChildByName("arrow") as Sprite); adsContainer = (_containerSprite.getChildByName("adsContainer") as MovieClip); box = (progressBarHolder.getChildByName("box") as MovieClip); back = (_containerSprite.getChildByName("back") as Sprite); siteLocked = (_containerSprite.getChildByName("siteLocked") as Sprite); playHere_bt = (siteLocked.getChildByName("playHere_bt") as SimpleButton); downloadHere_bt = (siteLocked.getChildByName("downloadHere_bt") as SimpleButton); progressBarHolder.visible = false; play_bt = (_containerSprite.getChildByName("play_bt") as SimpleButton); var _local1:Sprite = (_containerSprite.getChildByName("sponsor") as Sprite); sponsor_bt = new NotDopplerButton(_local1, MOCHI_PRELOADER_SPONSOR_LOGO); var _local2:ContextMenu = new ContextMenu(); _local2.hideBuiltInItems(); contextMenu = _local2; checkDomain(); prevProgress = 0; adsContainer.visible = false; play_bt.addEventListener(MouseEvent.CLICK, playClickHandler); MochiBot.track(this, "5d3b9b7e"); box.stop(); play_bt.visible = false; timeMult = (DEBUG) ? 0.1 : 1; addEventListener(Event.ENTER_FRAME, efHandler); var _local3:Boolean; if (((DOMAIN_OLOLOGAMES) || (DOMAIN_NOTDOPPLER))){ _local3 = true; }; if (DEBUG){ if (DOMAIN_LOCAL){ _local3 = true; }; }; siteLocked.visible = false; progressBarHolder.visible = true; loaderInfo.addEventListener(ProgressEvent.PROGRESS, onRootLoaderProgress); loaderInfo.addEventListener(Event.COMPLETE, onRootLoaderComplete); if (DOMAIN_NOTDOPPLER){ adsContainer.visible = false; } else { adsContainer.visible = true; _local4 = new AdLoader(CPMStarContentSpotID); adsContainer.addChild(_local4); }; if (DOMAIN_KONG){ initKongAPI(); }; } private function updateProgress(_arg1:Number):void{ prevProgress = _arg1; var _local2:Number = arrow.x; var _local3:Number = (20 + ((400 - 20) * _percentLoaded)); var _local4:Number = (((_local3 - _local2) / 100) * timeMult); Tweener.addTween(arrow, {x:_local3, time:_local4, transition:"easeoutquad"}); } private function onRootLoaderComplete(_arg1:Event):void{ updateProgress(1); } private function playHereClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.notdoppler.com/wakeupthebox2.php"), "_blank"); } private function initKongAPI():void{ var _local1:Object = LoaderInfo(root.loaderInfo).parameters; var _local2:String = ((_local1.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf")); trace(("API path: " + _local2)); var _local3:URLRequest = new URLRequest(_local2); var _local4:Loader = new Loader(); _local4.contentLoaderInfo.addEventListener(Event.COMPLETE, kongAPILoadComplete); _local4.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, kongAPIErrorHandler); _local4.load(_local3); this.addChild(_local4); } private function adsCompleteHandler():void{ trace("ADS COMPLETE"); onRootLoaderComplete(null); } private function kongAPILoadComplete(_arg1:Event):void{ kongregate = _arg1.target.content; kongregate.services.connect(); trace(("\n" + kongregate.services)); trace(("\n" + kongregate.user)); trace(("\n" + kongregate.scores)); trace(("\n" + kongregate.stats)); } private function playClickHandler(_arg1:MouseEvent):void{ var _local3:Object; removeChild(_containerSprite); loaderInfo.removeEventListener(ProgressEvent.PROGRESS, onRootLoaderProgress); loaderInfo.removeEventListener(Event.COMPLETE, onRootLoaderComplete); nextFrame(); var _local2:Class = Class(getDefinitionByName("WakeUpTheBox2")); if (_local2){ _local3 = new (_local2); addChild((_local3 as DisplayObject)); }; } private function onRootLoaderProgress(_arg1:ProgressEvent):void{ var _local2:Number = _arg1.target.bytesLoaded; var _local3:Number = _arg1.target.bytesTotal; _percentLoaded = (_local2 / _local3); updateProgress(_percentLoaded); } private function efHandler(_arg1:Event):void{ var _local2:Number = (arrow.x / 380); percent_tf.text = (Math.floor((_local2 * 100)).toString() + "%"); if (arrow.x > 310){ if (arrow.x < 380){ box.gotoAndStop(2); box.x = (arrow.x + 40); } else { play_bt.visible = true; box.gotoAndStop(3); removeEventListener(Event.ENTER_FRAME, efHandler); Tweener.addTween(box, {y:(box.y + 150), x:(box.x + 50), time:1, rotation:179, transition:"easeinquad"}); }; }; } private function backClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(SITE_URL)); } private function checkDomain():void{ var _local1:String = stage.loaderInfo.url; var _local2:Number = (_local1.indexOf("://") + 3); var _local3:Number = _local1.indexOf("/", _local2); var _local4:String = _local1.substring(_local2, _local3); var _local5:Number = (_local4.lastIndexOf(".") - 1); var _local6:Number = (_local4.lastIndexOf(".", _local5) + 1); _local4 = _local4.substring(_local6, _local4.length); if ((((_local4 == "")) || ((_local4 == "localhost")))){ DOMAIN_LOCAL = true; }; if ((((_local4 == "isfland.com")) || ((_local4 == "olologames.com")))){ DOMAIN_OLOLOGAMES = true; }; if (_local4 == "armorgames.com"){ DOMAIN_ARMORGAMES = true; }; if (_local4 == "notdoppler.com"){ DOMAIN_NOTDOPPLER = true; }; DOMAIN_KONG = ((_local4 == "kongregate.com")) ? true : false; } private function downloadHereClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.notdoppler.com/webmasters.php"), "_blank"); } private function kongAPIErrorHandler(_arg1:IOErrorEvent):void{ trace("ZZ", _arg1.text); } } }//package
Section 297
//Preloader_PreloaderClass (Preloader_PreloaderClass) package { import flash.display.*; import mx.core.*; public class Preloader_PreloaderClass extends SpriteAsset { public var arrow:DisplayObject; public var box:DisplayObject; public var downloadHere_bt:DisplayObject; public var sponsor:DisplayObject; public var innerDoppler2:DisplayObject; public var innerNot:DisplayObject; public var back:DisplayObject; public var percent_tf:DisplayObject; public var playHere_bt:DisplayObject; public var siteLocked:DisplayObject; public var progressBarHolder:DisplayObject; public var innerNot2:DisplayObject; public var adsContainer:DisplayObject; public var play_bt:DisplayObject; public var innerDoppler:DisplayObject; } }//package
Section 298
//WakeUpTheBox2 (WakeUpTheBox2) package { import flash.events.*; import flash.display.*; public class WakeUpTheBox2 extends Sprite { public function WakeUpTheBox2():void{ addEventListener(Event.ADDED_TO_STAGE, addedHandler); } private function addedHandler(_arg1:Event):void{ ApplicationFacade.getInstance().startup({container:this}); } } }//package

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:42
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:18
Symbol 6 FontUsed by:7
Symbol 7 EditableTextUses:6Used by:18
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:18
Symbol 11 BitmapUsed by:12
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Symbol 14 GraphicUses:13Used by:17
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:12 14 16Used by:18
Symbol 18 MovieClipUses:5 7 10 17Used by:42
Symbol 19 FontUsed by:20 32 33 34 35 37 38 39
Symbol 20 TextUses:19Used by:21
Symbol 21 ButtonUses:20Used by:42
Symbol 22 GraphicUsed by:29
Symbol 23 GraphicUsed by:29 30
Symbol 24 FontUsed by:25 27
Symbol 25 TextUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:29
Symbol 27 TextUses:24Used by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:22 23 26 28Used by:42
Symbol 30 MovieClipUses:23Used by:42
Symbol 31 GraphicUsed by:41
Symbol 32 TextUses:19Used by:41
Symbol 33 TextUses:19Used by:36
Symbol 34 TextUses:19Used by:36
Symbol 35 TextUses:19Used by:36
Symbol 36 ButtonUses:33 34 35Used by:41
Symbol 37 TextUses:19Used by:40
Symbol 38 TextUses:19Used by:40
Symbol 39 TextUses:19Used by:40
Symbol 40 ButtonUses:37 38 39Used by:41
Symbol 41 MovieClipUses:31 32 36 40Used by:42
Symbol 42 MovieClip {Preloader_PreloaderClass} [PreloaderWindow]Uses:3 18 21 29 30 41
Symbol 43 BinaryData {game.model.GameAssets_Assets}
Symbol 44 BinaryData {core.CoreAssets_Assets}
Symbol 45 BinaryData {editor.model.EditorAssets_Assets}

Instance Names

"percent_tf"Symbol 18 MovieClip Frame 1Symbol 7 EditableText
"arrow"Symbol 18 MovieClip Frame 1Symbol 10 MovieClip
"box"Symbol 18 MovieClip Frame 1Symbol 17 MovieClip
"innerNot"Symbol 29 MovieClip Frame 1Symbol 26 MovieClip
"innerDoppler"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"innerNot2"Symbol 29 MovieClip Frame 1Symbol 26 MovieClip
"innerDoppler2"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"playHere_bt"Symbol 41 MovieClip Frame 1Symbol 36 Button
"downloadHere_bt"Symbol 41 MovieClip Frame 1Symbol 40 Button
"back"Symbol 42 MovieClip {Preloader_PreloaderClass} [PreloaderWindow] Frame 1Symbol 3 MovieClip
"progressBarHolder"Symbol 42 MovieClip {Preloader_PreloaderClass} [PreloaderWindow] Frame 1Symbol 18 MovieClip
"play_bt"Symbol 42 MovieClip {Preloader_PreloaderClass} [PreloaderWindow] Frame 1Symbol 21 Button
"sponsor"Symbol 42 MovieClip {Preloader_PreloaderClass} [PreloaderWindow] Frame 1Symbol 29 MovieClip
"adsContainer"Symbol 42 MovieClip {Preloader_PreloaderClass} [PreloaderWindow] Frame 1Symbol 30 MovieClip
"siteLocked"Symbol 42 MovieClip {Preloader_PreloaderClass} [PreloaderWindow] Frame 1Symbol 41 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 42 as "PreloaderWindow"
SerialNumber (41)Timeline Frame 1

Labels

"Preloader"Frame 1
"WakeUpTheBox2"Frame 2




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Created: 27/3 -2019 17:22:53 Last modified: 27/3 -2019 17:22:53 Server time: 20/04 -2024 08:24:56