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Magnetic Moment - get the ball into bucket in this magnet physics game.swf

This is the info page for
Flash #92057

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Text
HoodaMath

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var localPosition:b2Vec2; public var radius:Number; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_radius:Number; public var m_localPosition:b2Vec2; public function b2CircleShape(_arg1:b2ShapeDef){ var _local2:b2CircleDef; m_localPosition = new b2Vec2(); super(_arg1); _local2 = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; _local3 = _arg1.R; _local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); _local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local6 = _arg1.R; _local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); _local8 = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); _local9 = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); _local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; _local12 = (_arg4.p2.x - _arg4.p1.x); _local13 = (_arg4.p2.y - _arg4.p1.y); _local14 = ((_local9 * _local12) + (_local10 * _local13)); _local15 = ((_local12 * _local12) + (_local13 * _local13)); _local16 = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; _local17 = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = _arg2.R; _local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); _local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; _local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); _local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } public function GetRadius():Number{ return (m_radius); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number; var _local3:Number; _local2 = (m_localPosition.x - _arg1.x); _local3 = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; _local3 = _arg2.R; _local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); _local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function b2FilterData(){ categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; super(); } public function Copy():b2FilterData{ var _local1:b2FilterData; _local1 = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ mass = 0; center = new b2Vec2(0, 0); I = 0; super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertexCount:int; public var vertices:Array; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ var _local1:int; vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; _local1 = 0; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_vertices:Array; public var m_normals:Array; private var s_supportVec:b2Vec2; public var m_obb:b2OBB; public var m_coreVertices:Array; public var m_centroid:b2Vec2; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local2:b2PolygonDef; var _local3:int; var _local4:int; var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; _local2 = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; _local4 = _local3; _local5 = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:Number; _local4 = _arg1.R; _local5 = (_arg2.x - _arg1.position.x); _local6 = (_arg2.y - _arg1.position.y); _local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); _local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); _local9 = 0; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public function GetCoreVertices():Array{ return (m_coreVertices); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:Number; var _local21:Number; _local6 = 0; _local7 = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; _local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; _local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local16 = (_local14 - _local12); _local17 = (_local15 - _local13); _local18 = -1; _local19 = 0; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } public function GetCentroid():b2Vec2{ return (m_centroid); } override public function ComputeMass(_arg1:b2MassData):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _local2 = 0; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = (1 / 3); _local9 = 0; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local6:Number; var _local7:Number; var _local8:int; var _local9:Number; var _local10:int; var _local11:Number; _local5 = _arg1.R; _local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); _local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); _local8 = 0; _local4 = m_coreVertices[0]; _local9 = ((_local4.x * _local6) + (_local4.y * _local7)); _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB; var _local5:b2AABB; _local4 = s_sweptAABB1; _local5 = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetNormals():Array{ return (m_normals); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local3:int; var _local4:Number; var _local5:Number; m_sweepRadius = 0; _local3 = 0; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local5 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); _local6 = _local5; _local4 = m_obb.extents; _local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); _local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; _local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); _local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); _local4 = 0; _local5 = 0; _local6 = 0; _local7 = (1 / 3); _local8 = 0; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local5:Array; var _local6:Number; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; _local5 = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; _local6 = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Shape { public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_next:b2Shape; public var m_restitution:Number; public var m_userData; public var m_isSensor:Boolean; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB; var _local4:Boolean; if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); _local3 = s_resetAABB; ComputeAABB(_local3, _arg2); _local4 = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ var _local4:b2AABB; if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; _local4 = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB; var _local4:Boolean; _local3 = s_proxyAABB; ComputeAABB(_local3, _arg2); _local4 = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var isSensor:Boolean;// = false public var density:Number;// = 0 public var type:int;// = -1 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var friction:Number;// = 0.2 public function b2ShapeDef(){ type = b2Shape.e_unknownShape; userData = null; friction = 0.2; restitution = 0; density = 0; isSensor = false; filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number; var _local2:Number; var _local3:Boolean; _local1 = (upperBound.x - lowerBound.x); _local2 = (upperBound.y - lowerBound.y); _local3 = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var proxyId:uint; public var stabbingCount:uint; public var value:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint; var _local3:uint; var _local4:uint; _local2 = value; _local3 = proxyId; _local4 = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_bounds:Array; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local4:Number; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; _local4 = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local4:Array; var _local5:Array; var _local6:uint; var _local7:uint; var _local8:Array; var _local9:Array; var _local10:int; var _local11:int; var _local12:b2Proxy; _local4 = new Array(); _local5 = new Array(); ComputeBounds(_local4, _local5, _arg1); _local8 = [_local6]; _local9 = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); _local10 = 0; _local11 = 0; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy; _local2 = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local11:uint; var _local12:int; var _local13:int; var _local14:b2Proxy; _local8 = BinarySearch(_arg5, _arg6, _arg3); _local9 = BinarySearch(_arg5, _arg6, _arg4); _local11 = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local4 = _arg3.lowerBound.x; _local5 = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); _local6 = _arg3.upperBound.x; _local7 = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local5:uint; var _local6:uint; var _local7:Array; var _local8:Array; var _local9:int; var _local10:int; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; _local5 = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; _local6 = (2 * m_proxyCount); _local7 = new Array(); _local8 = new Array(); ComputeBounds(_local7, _local8, _arg1); _local9 = 0; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; _local10 = 0; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local4:b2Proxy; var _local5:int; var _local6:int; var _local7:int; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; _local4 = m_proxyPool[_arg1]; _local5 = (2 * m_proxyCount); _local6 = 0; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; _local7 = 0; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; var _local5:b2Bound; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local5:int; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; _local5 = 0; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy; _local2 = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local12:uint; var _local13:b2Proxy; var _local14:b2BoundValues; var _local15:b2BoundValues; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; _local12 = (2 * m_proxyCount); _local13 = m_proxyPool[_arg1]; _local14 = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); _local15 = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local4:int; var _local5:int; var _local6:int; var _local7:b2Bound; _local4 = 0; _local5 = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local6:int; var _local7:Array; var _local8:Array; var _local9:int; var _local10:Array; var _local11:b2Mat22; var _local12:b2Vec2; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:int; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _local6 = _arg1.m_vertexCount; _local7 = _arg1.m_vertices; _local8 = _arg1.m_normals; _local9 = _arg4.m_vertexCount; _local10 = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; _local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); _local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; _local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); _local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); _local17 = 0; _local18 = Number.MAX_VALUE; _local19 = 0; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; _local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); _local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; _local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); _local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); _local24 = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = _arg2.lowerBound; _local4 = _arg1.upperBound; _local5 = (_local3.x - _local4.x); _local6 = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; _local7 = (_local3.x - _local4.x); _local8 = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local7:int; var _local8:Array; var _local9:int; var _local10:Array; var _local11:Array; var _local12:b2Mat22; var _local13:b2Vec2; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:int; var _local20:ClipVertex; var _local21:int; var _local22:int; var _local23:Number; _local7 = _arg2.m_vertexCount; _local8 = _arg2.m_normals; _local9 = _arg5.m_vertexCount; _local10 = _arg5.m_vertices; _local11 = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; _local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); _local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; _local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; _local17 = 0; _local18 = Number.MAX_VALUE; _local19 = 0; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; _local21 = _local17; _local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local7:int; var _local8:Array; var _local9:Number; var _local10:int; var _local11:Array; var _local12:Number; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local15:b2XForm; var _local16:b2XForm; var _local17:int; var _local18:uint; var _local19:Number; var _local20:Number; var _local21:Array; var _local22:int; var _local23:Array; var _local24:b2Vec2; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:b2Vec2; var _local28:b2Vec2; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Array; var _local33:Array; var _local34:int; var _local35:int; var _local36:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; _local7 = 0; _local8 = [_local7]; _local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; _local10 = 0; _local11 = [_local10]; _local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; _local15 = new b2XForm(); _local16 = new b2XForm(); _local19 = 0.98; _local20 = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; _local21 = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); _local22 = _local13.m_vertexCount; _local23 = _local13.m_vertices; _local24 = _local23[_local17]; _local25 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; _local26 = b2Math.SubtractVV(_local37, _local25); _local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); _local28 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); _local29 = b2Math.b2Dot(_local28, _local25); _local30 = -(b2Math.b2Dot(_local27, _local25)); _local31 = b2Math.b2Dot(_local27, _local37); _local32 = [new ClipVertex(), new ClipVertex()]; _local33 = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); _local35 = 0; _local36 = 0; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local6:int; var _local7:Array; var _local8:b2Vec2; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:int; var _local15:Number; var _local16:int; var _local17:Number; var _local18:int; var _local19:Number; var _local20:int; var _local21:Number; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; _local6 = _arg2.m_vertexCount; _local7 = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; _local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); _local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); _local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); _local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); _local14 = 0; _local15 = -(Number.MAX_VALUE); _local16 = 0; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; _local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); _local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; _local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; _local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); _local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2ManifoldPoint; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; _local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; _local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local12 = (_local10 - _local8); _local13 = (_local11 - _local9); _local14 = ((_local12 * _local12) + (_local13 * _local13)); _local15 = _arg2.m_radius; _local16 = _arg4.m_radius; _local17 = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; _local19 = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); _local20 = (0.5 * (_local8 + _local10)); _local21 = (0.5 * (_local9 + _local11)); _local22 = (_local20 - _arg3.position.x); _local23 = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:Number; var _local20:Number; var _local21:int; var _local22:Array; var _local23:Array; var _local24:int; var _local25:int; var _local26:int; var _local27:b2Vec2; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; _local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); _local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; _local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local18 = 0; _local19 = -(Number.MAX_VALUE); _local20 = _arg4.m_radius; _local21 = _arg2.m_vertexCount; _local22 = _arg2.m_vertices; _local23 = _arg2.m_normals; _local24 = 0; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; _local25 = _local18; _local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; _local27 = _local22[_local26]; _local28 = (_local27.x - _local11.x); _local29 = (_local27.y - _local11.y); _local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local31 = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID; _local1 = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactPoint { public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var friction:Number; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local4:Number; var _local5:int; var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local4 = (100 * Number.MIN_VALUE); _local5 = 0; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:int; var _local12:Number; var _local13:int; var _local14:int; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; _local8 = s_p1s; _local9 = s_p2s; _local10 = s_points; _local11 = 0; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); _local12 = 0; _local13 = 20; _local14 = 0; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; _local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; _local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = ((_local13 * _local13) + (_local14 * _local14)); _local16 = (_arg3.m_radius - b2Settings.b2_toiSlop); _local17 = (_arg5.m_radius - b2Settings.b2_toiSlop); _local18 = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local14:b2Vec2; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; _local14 = _arg4[2]; _local15 = _local6.x; _local16 = _local6.y; _local17 = _local7.x; _local18 = _local7.y; _local19 = _local8.x; _local20 = _local8.y; _local21 = (_local17 - _local15); _local22 = (_local18 - _local16); _local23 = (_local19 - _local15); _local24 = (_local20 - _local16); _local25 = (_local19 - _local17); _local26 = (_local20 - _local18); _local27 = -(((_local15 * _local21) + (_local16 * _local22))); _local28 = ((_local17 * _local21) + (_local18 * _local22)); _local29 = -(((_local15 * _local23) + (_local16 * _local24))); _local30 = ((_local19 * _local23) + (_local20 * _local24)); _local31 = -(((_local17 * _local25) + (_local18 * _local26))); _local32 = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; _local33 = ((_local21 * _local24) - (_local22 * _local23)); _local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); _local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; _local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; _local38 = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); _local39 = (_local36 * _local38); _local40 = (_local37 * _local38); _local41 = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:b2Point; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local9 = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); _local11 = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int; var _local8:int; _local7 = _arg3.m_type; _local8 = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; _local12 = -(_local7.x); _local13 = -(_local7.y); _local14 = (_local6.x - _local7.x); _local15 = (_local6.y - _local7.y); _local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var pointCount:int;// = 0 public var normal:b2Vec2; public function b2Manifold(){ var _local1:int; pointCount = 0; super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ var _local2:int; pointCount = _arg1.pointCount; _local2 = 0; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var userData;// = null public var proxyId1:uint; public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function b2Pair(){ userData = null; super(); } public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_hashTable:Array; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint; _local5 = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local3:int; var _local4:Array; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; _local3 = 0; _local4 = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair; _local4 = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local4:uint; var _local5:uint; var _local6:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; _local4 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local5 = m_hashTable[_local4]; _local6 = null; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair; _local4 = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:b2Pair; var _local5:uint; var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; _local5 = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint; _local3 = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var lowerBounds:Array; public var upperBounds:Array; public var userData;// = null public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; userData = null; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local5 = _arg3.p1; _local6 = (_arg3.p2.x - _local5.x); _local7 = (_arg3.p2.y - _local5.y); _local8 = (p2.x - p1.x); _local9 = (p2.y - p1.y); _local10 = _local9; _local11 = -(_local8); _local12 = (100 * Number.MIN_VALUE); _local13 = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:int; var _local20:int; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; _local7 = _arg1.m_sweepRadius; _local8 = _arg3.m_sweepRadius; _local9 = _arg2.t0; _local10 = (_arg2.c.x - _arg2.c0.x); _local11 = (_arg2.c.y - _arg2.c0.y); _local12 = (_arg4.c.x - _arg4.c0.x); _local13 = (_arg4.c.y - _arg4.c0.y); _local14 = (_arg2.a - _arg2.a0); _local15 = (_arg4.a - _arg4.a0); _local16 = 0; _local17 = s_p1; _local18 = s_p2; _local19 = 20; _local20 = 0; _local21 = 0; _local22 = 0; _local23 = 0; _local24 = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function Set(_arg1:Number):void{ var _local2:Number; var _local3:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = col1.x; _local3 = col2.x; _local4 = col1.y; _local5 = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = col1.x; _local5 = col2.x; _local6 = col1.y; _local7 = col2.y; _local8 = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:*; _local3 = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22; _local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Mat22; _local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); _local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); _local5 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean; _local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var c:b2Vec2; public var a:Number; public var c0:b2Vec2; public var a0:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; _local3 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function SetZero():void{ x = 0; y = 0; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossVF(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MulM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function Normalize():Number{ var _local1:Number; var _local2:Number; _local1 = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function CrossFV(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var R:b2Mat22; public var position:b2Vec2; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _g:uint;// = 0 private var _b:uint;// = 0 private var _r:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = 0; _g = 0; _b = 0; super(); _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ var _local3:b2ManifoldPoint; m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; _local3 = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactPoint; var _local8:b2ManifoldPoint; _local5 = m_shape1.m_body; _local6 = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetShape1():b2Shape{ return (m_shape1); } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetNext():b2Contact{ return (m_next); } public function GetManifolds():Array{ return (null); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function Update(_arg1:b2ContactListener):void{ var _local2:int; var _local3:int; var _local4:b2Body; var _local5:b2Body; _local2 = m_manifoldCount; Evaluate(_arg1); _local3 = m_manifoldCount; _local4 = m_shape1.m_body; _local5 = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local1:int; var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); _local1 = 0; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ var _local3:int; var _local4:int; var _local5:b2ContactRegister; var _local6:Function; if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; _local3 = _arg1.m_shape1.m_type; _local4 = _arg1.m_shape2.m_type; _local5 = s_registers[_local3][_local4]; _local6 = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local4:int; var _local5:int; var _local6:b2ContactRegister; var _local7:Function; var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; _local4 = _arg1.m_type; _local5 = _arg2.m_type; _local6 = s_registers[_local4][_local5]; _local7 = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var normal:b2Vec2; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ var _local1:int; normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var equalizedMass:Number; public var tangentMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var next:b2ContactEdge; public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactResult { public var normal:b2Vec2; public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local9:int; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; _local9 = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local5:int; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; _local5 = 0; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:int; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; _local2 = 0; _local5 = 0; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local19:int; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; _local19 = 0; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; _local1 = 0; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function GetManifolds():Array{ return (null); } override public function Evaluate(_arg1:b2ContactListener):void{ } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ var _local3:b2ManifoldPoint; m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; _local3 = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local6:b2Body; var _local7:b2Body; var _local8:Array; var _local9:b2ContactPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; _local6 = m_shape1.m_body; _local7 = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); _local8 = [false, false]; _local9 = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactPoint; var _local8:int; var _local9:Array; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; _local5 = m_shape1.m_body; _local6 = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); _local9 = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_mass:Number; public var m_u:b2Vec2; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_localAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (m_frequencyHz > 0){ return (true); }; _local2 = m_body1; _local3 = m_body2; _local1 = _local2.m_xf.R; _local4 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; _local7 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local8 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; _local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); _local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); _local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); _local12 = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local13 = (-(m_mass) * _local12); m_u.Set(_local9, _local10); _local14 = (_local13 * m_u.x); _local15 = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); _local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; _local11 = ((_local6 * m_u.y) - (_local7 * m_u.x)); _local12 = ((_local8 * m_u.y) - (_local9 * m_u.x)); _local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local3 = m_body1; _local4 = m_body2; _local2 = _local3.m_xf.R; _local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; _local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; _local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); _local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); _local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); _local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); _local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); _local15 = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); _local16 = (_local15 * m_u.x); _local17 = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var length:Number; public var dampingRatio:Number; public var frequencyHz:Number; public var localAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ var _local5:Number; var _local6:Number; body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); _local5 = (_arg4.x - _arg3.x); _local6 = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_force:Number; public var m_mass:Number; public var m_prismatic1:b2PrismaticJoint; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_ground2:b2Body; public var m_constant:Number; public var m_revolute1:b2RevoluteJoint; public var m_revolute2:b2RevoluteJoint; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local2:int; var _local3:int; var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); _local2 = _arg1.joint1.m_type; _local3 = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = 0; _local2 = m_body1; _local3 = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; _local6 = (m_constant - (_local4 + (m_ratio * _local5))); _local7 = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local2 = m_ground1; _local3 = m_ground2; _local4 = m_body1; _local5 = m_body2; _local14 = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = m_body2.m_xf.R; _local2 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); _local3 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); _local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = m_body1; _local3 = m_body2; _local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local5 = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); _local6 = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint2:b2Joint; public var joint1:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular2:Number; public var angular1:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetType():int{ return (m_type); } public function GetBody2():b2Body{ return (m_body2); } public function GetNext():b2Joint{ return (m_next); } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; _local3 = null; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var collideConnected:Boolean; public var body1:b2Body; public var body2:b2Body; public var userData; public var type:int; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var joint:b2Joint; public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { public var m_beta:Number; public var m_mass:b2Mat22; public var m_target:b2Vec2; public var m_impulse:b2Vec2; public var m_localAnchor:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K:b2Mat22; public var m_gamma:Number; public var m_C:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local2:Number; var _local3:Number; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); _local2 = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); _local4 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); _local5 = m_body2.m_mass; _local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); _local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6); _local8 = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); _local9 = (_arg1.dt * m_impulse.x); _local10 = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetReactionTorque():Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local6 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; _local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); _local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); _local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); _local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); _local12 = m_impulse.x; _local13 = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); _local14 = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local15 = (_arg1.dt * _local10); _local16 = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var frequencyHz:Number; public var dampingRatio:Number; public var maxForce:Number; public var target:b2Vec2; public var timeStep:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_refAngle:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_torque:Number; public var m_enableLimit:Boolean; public var m_motorForce:Number; public var m_force:Number; public var m_localYAxis1:b2Vec2; public var m_motorMass:Number; public var m_maxMotorForce:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_angularMass:Number; public var m_limitState:int; public var m_linearMass:Number; public var m_upperTranslation:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_linearJacobian:b2Jacobian; public var m_enableMotor:Boolean; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function GetJointTranslation():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:b2Vec2; var _local9:Number; _local1 = m_body1; _local2 = m_body2; _local4 = _local1.GetWorldPoint(m_localAnchor1); _local5 = _local2.GetWorldPoint(m_localAnchor2); _local6 = (_local5.x - _local4.x); _local7 = (_local5.y - _local4.y); _local8 = _local1.GetWorldVector(m_localXAxis1); _local9 = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.m_xf.R; _local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); _local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); _local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); _local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; _local3 = m_body1; _local4 = m_body2; _local5 = _local3.m_invMass; _local6 = _local4.m_invMass; _local7 = _local3.m_invI; _local8 = _local4.m_invI; _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); _local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); _local23 = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local24 = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); _local25 = b2Math.b2Abs(_local23); _local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local27 = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); _local28 = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:Number; var _local19:Number; var _local20:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_xf.R; _local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; _local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; _local9 = (_local1.m_sweep.c.x + _local4); _local10 = (_local1.m_sweep.c.y + _local5); _local11 = (_local2.m_sweep.c.x + _local7); _local12 = (_local2.m_sweep.c.y + _local8); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = _local1.GetWorldVector(m_localXAxis1); _local16 = _local1.m_linearVelocity; _local17 = _local2.m_linearVelocity; _local18 = _local1.m_angularVelocity; _local19 = _local2.m_angularVelocity; _local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local10 = _local2.m_invMass; _local11 = _local3.m_invMass; _local12 = _local2.m_invI; _local13 = _local3.m_invI; _local4 = _local2.m_xf.R; _local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); _local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); _local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); _local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_invMass; _local5 = _local3.m_invMass; _local6 = _local2.m_invI; _local7 = _local3.m_invI; _local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); _local11 = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); _local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); _local14 = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var localAxis1:b2Vec2; public var referenceAngle:Number; public var maxMotorForce:Number; public var motorSpeed:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_ground:b2Body; public var m_maxLength2:Number; public var m_limitForce1:Number; public var m_maxLength1:Number; public var m_limitState1:int; public var m_limitState2:int; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_limitPositionImpulse1:Number; public var m_constant:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_positionImpulse:Number; public var m_limitMass2:Number; public var m_limitMass1:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_u2:b2Vec2; public var m_limitForce2:Number; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2; _local1 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local1 = m_body1; _local2 = m_body2; _local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y); _local23 = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; _local10 = (_local2.m_sweep.c.x + _local5); _local11 = (_local2.m_sweep.c.y + _local6); _local12 = (_local3.m_sweep.c.x + _local8); _local13 = (_local3.m_sweep.c.y + _local9); _local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); _local18 = m_u1.Length(); _local19 = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; _local20 = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; _local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); _local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } public function GetLength2():Number{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body2.GetWorldPoint(m_localAnchor2); _local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y); _local4 = (_local1.x - _local2); _local5 = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.GetWorldPoint(m_localAnchor1); _local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local4 = (_local1.x - _local2); _local5 = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2; _local1 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength2:Number; public var length1:Number; public var length2:Number; public var maxLength1:Number; public var ratio:Number; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); _local8 = (_arg5.x - _arg3.x); _local9 = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local10 = (_arg6.x - _arg4.x); _local11 = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; _local12 = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_motorForce:Number; public var m_pivotMass:b2Mat22; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_limitPositionImpulse:Number; public var m_maxMotorTorque:Number; public var m_referenceAngle:Number; public var m_lowerAngle:Number; public var m_upperAngle:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local3 = m_body1; _local4 = m_body2; _local5 = 0; _local6 = _local3.m_xf.R; _local7 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local8 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; _local10 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; _local12 = (_local3.m_sweep.c.x + _local7); _local13 = (_local3.m_sweep.c.y + _local8); _local14 = (_local4.m_sweep.c.x + _local10); _local15 = (_local4.m_sweep.c.y + _local11); _local16 = (_local14 - _local12); _local17 = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); _local18 = _local3.m_invMass; _local19 = _local4.m_invMass; _local20 = _local3.m_invI; _local21 = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); _local22 = tImpulse.x; _local23 = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); _local24 = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local10 = _local2.m_invMass; _local11 = _local3.m_invMass; _local12 = _local2.m_invI; _local13 = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function GetMotorTorque():Number{ return (m_motorForce); } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); _local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); _local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); _local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); _local15 = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var referenceAngle:Number; public var upperAngle:Number; public var lowerAngle:Number; public var motorSpeed:Number; public var maxMotorTorque:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_xf:b2XForm; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_linearDamping:Number; public var m_type:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_shapeCount:int; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ var _local3:b2Mat22; var _local4:b2Vec2; m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); _local3 = m_xf.R; _local4 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function SetPosition(_arg1:b2Vec2):void{ m_xf.position = _arg1; } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ var _local1:b2Mat22; var _local2:b2Vec2; m_xf.R.Set(m_sweep.a); _local1 = m_xf.R; _local2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function GetJointList():b2JointEdge{ return (m_jointList); } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function SetMassFromShapes():void{ var _local1:b2Shape; var _local2:Number; var _local3:Number; var _local4:b2MassData; var _local5:b2Mat22; var _local6:b2Vec2; var _local7:int; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; _local2 = 0; _local3 = 0; _local4 = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); _local5 = m_xf.R; _local6 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; _local7 = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local4:b2Mat22; var _local5:b2Vec2; var _local6:Boolean; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); _local4 = m_xf.R; _local5 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); _local6 = false; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function ApplyCenterImpulse(_arg1:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * ((m_sweep.c.x * _arg1.y) - (m_sweep.c.y * _arg1.x)))); } public function SynchronizeShapes():Boolean{ var _local1:b2XForm; var _local2:b2Mat22; var _local3:b2Vec2; var _local4:b2Shape; var _local5:Boolean; _local1 = s_xf1; _local1.R.Set(m_sweep.a0); _local2 = _local1.R; _local3 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); _local5 = true; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22; var _local3:b2Vec2; _local2 = m_xf.R; _local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:int; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); _local3 = m_xf.R; _local4 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; _local5 = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge; _local2 = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ var _local2:b2Shape; var _local3:b2Shape; var _local4:Boolean; if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); _local2 = m_shapeList; _local3 = null; _local4 = false; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function ApplyCenterForce(_arg1:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + ((m_sweep.c.x * _arg1.y) - (m_sweep.c.y * _arg1.x))); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22; var _local3:b2Vec2; _local2 = m_xf.R; _local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2BodyDef { public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var angularDamping:Number; public var fixedRotation:Boolean; public var angle:Number; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData; var _local4:b2FilterData; var _local5:Boolean; _local3 = _arg1.GetFilterData(); _local4 = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; _local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2Contact; _local3 = (_arg1 as b2Shape); _local4 = (_arg2 as b2Shape); _local5 = _local3.m_body; _local6 = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; _local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } override public function PairRemoved(_arg1, _arg2, _arg3):void{ var _local4:b2Contact; if (_arg3 == null){ return; }; _local4 = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local2:b2Shape; var _local3:b2Shape; var _local4:int; var _local5:b2Body; var _local6:b2Body; var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; _local2 = _arg1.m_shape1; _local3 = _arg1.m_shape2; _local4 = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape2; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; _local5 = _local2.m_body; _local6 = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } public function Collide():void{ var _local1:b2Contact; var _local2:b2Body; var _local3:b2Body; _local1 = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import flash.display.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_lineThickness:Number;// = 1 public var m_drawFlags:uint; public var m_sprite:Sprite; public var m_drawScale:Number;// = 1 public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawScale = 1; m_lineThickness = 1; m_alpha = 1; m_fillAlpha = 1; m_xformScale = 1; super(); m_drawFlags = 0; } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ var _local4:int; m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, 9151693, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ var _local4:int; m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; public class b2DestructionListener { public function SayGoodbyeJoint(_arg1:b2Joint):void{ } public function SayGoodbyeShape(_arg1:b2Shape):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_joints:Array; public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local4:int; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; _local4 = 0; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local8:b2ContactSolver; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; _local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local3:b2ContactSolver; var _local4:Number; var _local5:b2Body; var _local6:Boolean; _local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; _local4 = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ var _local4:b2BodyDef; m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); _local4 = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2XForm; var _local5:b2XForm; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Color; var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; _local2 = _arg1.m_body1; _local3 = _arg1.m_body2; _local4 = _local2.m_xf; _local5 = _local3.m_xf; _local6 = _local4.position; _local7 = _local5.position; _local8 = _arg1.GetAnchor1(); _local9 = _arg1.GetAnchor2(); _local10 = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local1:uint; var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Color; var _local11:b2XForm; var _local12:b2AABB; var _local13:b2AABB; var _local14:Array; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); _local1 = m_debugDraw.GetFlags(); _local7 = new b2Vec2(); _local8 = new b2Vec2(); _local9 = new b2Vec2(); _local10 = new b2Color(0, 0, 0); _local12 = new b2AABB(); _local13 = new b2AABB(); _local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local2:b2JointEdge; var _local3:b2Shape; var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; _local2 = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; _local3 = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local5:b2Color; var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; _local5 = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Island; var _local4:b2Contact; var _local5:b2Joint; var _local6:int; var _local7:Array; var _local8:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; _local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; _local4 = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; _local5 = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; _local6 = m_bodyCount; _local7 = new Array(_local6); _local8 = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array; var _local5:int; var _local6:int; _local4 = new Array(_arg3); _local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); _local6 = 0; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local8:b2Island; var _local9:int; var _local10:Array; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; _local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); _local9 = m_bodyCount; _local10 = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function Validate():void{ m_broadPhase.Validate(); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function GetBodyList():b2Body{ return (m_bodyList); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local2:b2Joint; var _local3:b2Body; var _local4:b2Shape; _local2 = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local2:Boolean; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:b2Shape; _local2 = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; _local3 = _arg1.m_body1; _local4 = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ var _local2:b2Body; if (m_lock == true){ return (null); }; _local2 = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ var _local3:b2TimeStep; m_lock = true; _local3 = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var contentspotid:String; private var cpmstarLoader:Loader; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(_arg1:Event):void{ var _local2:String; var _local3:DisplayObjectContainer; removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); _local2 = "http://server.cpmstar.com/adviewas3.swf"; _local3 = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package CPMStar
Section 76
//game (main.game) package main { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import flash.display.*; import flash.events.*; import mochi.as3.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.geom.*; public dynamic class game extends MovieClip { public var DraggingElementDx; public var DraggingElementDy;// = 0 public var circleCount; public var passInputField; public var splashIntro;// = null public var pushMagnetCount; public var titleTth:Number;// = 10 private var preloader; public var totalScores:Number;// = 0 public var fon; public var m_sprite:Sprite; public var scoresText; public var soundChan:SoundChannel; public var sStop:Sound; public var levelSelectMenu:mGameMenu; public var soundButton; public var cursor:mCursor; public var mc2:mFon4; public var resetButton; public var menuButton; public var sFanfar:Sound; public var titleMenuNow:Boolean;// = false public var runButton; public var m_flash:MovieClip; public var myContactListener; public var woobleButton; public var musicButton; public var sDown:Sound; public var mc; public var titleMenu; public var drawMagnetCount; public var clearButton; static var m_world:b2World; static var globalMusic; static var magnetCount:Number = 0; static var m_physScale:Number = 30; static var m_iterations:int = 10; static var physList:mPhysObj; static var currentLevel:Number; static var DraggingElement; static var recList:mRecycle; static var m_timeStep:Number = 0.0285714285714286; static var globalPause; static var ballCount:Number = 0; static var recCount:Number = 0; static var map; static var physCount:Number = 0; static var scoresArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); static var magnetList:mMagnet; static var passCodeArray = new Array("password1", "abcdefgh", "addforce", "itmagnet", "onetwogo", "goongoon", "magnetic", "sdfsdfsd", "zqmpxwno", "rererere", "odinodin", "osemosem", "tobeplay", "nonenone", "forefore", "fourfour", "goodtime", "lalalala", "trtrtrtr", "prevlast", "itsfinal"); static var levelsCompleted:Number = 0; static var globalSound; static var dragFromPanel; static var globalWooble; static var interfaceDummy; static var ballList:mMainBall; public function game():void{ var _local1:String; var _local2:*; myContactListener = new b2ContactListener(); DraggingElementDy = 0; totalScores = 0; titleMenuNow = false; titleTth = 10; sStop = new mStopSoundMP3(); sFanfar = new mFanfarSoundMP3(); sDown = new mDownSoundMP3(); splashIntro = null; super(); addFrameScript(0, frame1, 2, frame3); _local1 = root.loaderInfo.url; trace(_local1); _local2 = true; if (_local1.substr(0, 20) == "http://hoodamath.com"){ _local2 = false; }; if (_local1.substr(0, 26) == "http://chat.kongregate.com"){ _local2 = false; }; preloader = new mPreloader(275, 380, _local2); addChild(preloader); addEventListener(Event.ENTER_FRAME, preUpdate, false, 0, true); MochiServices.connect("45a9ca4407d2dca0", root); } public function toSponsorSite(_arg1:Event):void{ navigateToURL(new URLRequest("http://hoodamath.com/games/index.php"), "_BLANK"); } public function baseMouseUp():void{ var _local1:mPhysObj; var _local2:Boolean; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; if (DraggingElement != null){ if (globalSound){ soundChan = sDown.play(25, 0, null); }; _local1 = physList; while (_local1) { toDefaultColorObj(_local1.obj); _local1 = _local1.nextPhys; }; if (dragFromPanel){ if (!interfaceDummy.hitTestPoint(mouseX, mouseY, false)){ _local2 = true; _local1 = physList; while (_local1) { if (_local1.form == 0){ _local3 = DraggingElement.x; _local4 = DraggingElement.y; _local5 = Math.sqrt((((_local3 - _local1.x) * (_local3 - _local1.x)) + ((_local4 - _local1.y) * (_local4 - _local1.y)))); if (_local3 > _local1.x){ _local6 = ((Math.asin(((_local1.y - _local4) / _local5)) * 180) / Math.PI); } else { _local6 = (180 - ((Math.asin(((_local1.y - _local4) / _local5)) * 180) / Math.PI)); }; _local6 = (_local6 + _local1.rotation); _local3 = (_local1.x + (Math.cos(((_local6 * Math.PI) / 180)) * _local5)); _local4 = (_local1.y - (Math.sin(((_local6 * Math.PI) / 180)) * _local5)); if ((_local3 - (DraggingElement.obj.width / 2)) < (_local1.x + (_local1.physW / 2))){ if ((_local3 + (DraggingElement.obj.width / 2)) > (_local1.x - (_local1.physW / 2))){ if ((_local4 - (DraggingElement.obj.height / 2)) < (_local1.y + (_local1.physH / 2))){ if ((_local4 + (DraggingElement.obj.height / 2)) > (_local1.y - (_local1.physH / 2))){ _local2 = false; }; }; }; }; }; if (_local1.form == 1){ if (Math.sqrt((((DraggingElement.x - _local1.x) * (DraggingElement.x - _local1.x)) + ((DraggingElement.y - _local1.y) * (DraggingElement.y - _local1.y)))) < ((_local1.physH / 2) + (DraggingElement.obj.height / 2))){ _local2 = false; }; }; _local1 = _local1.nextPhys; }; if (_local2){ if (getQualifiedClassName(DraggingElement) == "mPhysCircle"){ addPhysObject(DraggingElement, new mShadow1(), DraggingElement.x, DraggingElement.y, 0, DraggingElement.obj.width, DraggingElement.obj.height, 30, 30, 1, true, true); interfaceUp(); }; if (getQualifiedClassName(DraggingElement) == "mDrawMagnet"){ addMagnet(DraggingElement, DraggingElement.x, DraggingElement.y, 30, 30, -1, 100, true); interfaceUp(); }; if (getQualifiedClassName(DraggingElement) == "mPushMagnet"){ addMagnet(DraggingElement, DraggingElement.x, DraggingElement.y, 30, 30, 1, 100, true); interfaceUp(); }; } else { map.removeChild(DraggingElement); _local7 = 0; while (_local7 < interfaceDummy.numChildren) { if (getQualifiedClassName(interfaceDummy.getChildAt(_local7)) == "main::mPanelObj"){ if (getQualifiedClassName(DraggingElement) == getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local7)).objMovieClip)){ mPanelObj(interfaceDummy.getChildAt(_local7)).inc(); incScores(); }; }; _local7++; }; }; } else { map.removeChild(DraggingElement); _local7 = 0; while (_local7 < interfaceDummy.numChildren) { if (getQualifiedClassName(interfaceDummy.getChildAt(_local7)) == "main::mPanelObj"){ if (getQualifiedClassName(DraggingElement) == getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local7)).objMovieClip)){ mPanelObj(interfaceDummy.getChildAt(_local7)).inc(); incScores(); }; }; _local7++; }; }; } else { if (interfaceDummy.hitTestPoint(mouseX, mouseY, false)){ if (getQualifiedClassName(DraggingElement) == "main::mPhysObj"){ _local7 = 0; while (_local7 < interfaceDummy.numChildren) { if (getQualifiedClassName(interfaceDummy.getChildAt(_local7)) == "main::mPanelObj"){ if (getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local7)).objMovieClip) == "mPhysCircle"){ mPanelObj(interfaceDummy.getChildAt(_local7)).inc(); incScores(); }; }; _local7++; }; DraggingElement.physDestroy(); }; if (getQualifiedClassName(DraggingElement) == "main::mMagnet"){ _local7 = 0; while (_local7 < interfaceDummy.numChildren) { if (getQualifiedClassName(interfaceDummy.getChildAt(_local7)) == "main::mPanelObj"){ if (mMagnet(DraggingElement).magnetType < 0){ if (getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local7)).objMovieClip) == "mDrawMagnet"){ mPanelObj(interfaceDummy.getChildAt(_local7)).inc(); incScores(); }; } else { if (getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local7)).objMovieClip) == "mPushMagnet"){ mPanelObj(interfaceDummy.getChildAt(_local7)).inc(); incScores(); }; }; }; _local7++; }; DraggingElement.destroy(); }; } else { _local2 = true; _local1 = physList; while (_local1) { if (_local1 != DraggingElement){ if (_local1.form == 0){ _local3 = DraggingElement.x; _local4 = DraggingElement.y; _local5 = Math.sqrt((((_local3 - _local1.x) * (_local3 - _local1.x)) + ((_local4 - _local1.y) * (_local4 - _local1.y)))); if (_local3 > _local1.x){ _local6 = ((Math.asin(((_local1.y - _local4) / _local5)) * 180) / Math.PI); } else { _local6 = (180 - ((Math.asin(((_local1.y - _local4) / _local5)) * 180) / Math.PI)); }; _local6 = (_local6 + _local1.rotation); _local3 = (_local1.x + (Math.cos(((_local6 * Math.PI) / 180)) * _local5)); _local4 = (_local1.y - (Math.sin(((_local6 * Math.PI) / 180)) * _local5)); if ((_local3 - (DraggingElement.obj.width / 2)) < (_local1.x + (_local1.physW / 2))){ if ((_local3 + (DraggingElement.obj.width / 2)) > (_local1.x - (_local1.physW / 2))){ if ((_local4 - (DraggingElement.obj.height / 2)) < (_local1.y + (_local1.physH / 2))){ if ((_local4 + (DraggingElement.obj.height / 2)) > (_local1.y - (_local1.physH / 2))){ _local2 = false; }; }; }; }; }; if (_local1.form == 1){ if (Math.sqrt((((DraggingElement.x - _local1.x) * (DraggingElement.x - _local1.x)) + ((DraggingElement.y - _local1.y) * (DraggingElement.y - _local1.y)))) < ((_local1.physH / 2) + (DraggingElement.obj.height / 2))){ _local2 = false; }; }; }; _local1 = _local1.nextPhys; }; if (_local2){ _local1 = physList; while (_local1) { if (_local1 == DraggingElement){ _local1.body.SetXForm(new b2Vec2((_local1.x / m_physScale), (_local1.y / m_physScale)), _local1.rotation); _local1.defaultX = _local1.x; _local1.defaultY = _local1.y; _local1.defaultRotation = _local1.rotation; }; _local1 = _local1.nextPhys; }; } else { _local1 = physList; while (_local1) { if (_local1 == DraggingElement){ _local1.physUpdate(); }; _local1 = _local1.nextPhys; }; }; }; }; DraggingElement = null; interfaceDummy.panelRecycle.kryshka.rotation = 0; }; } public function publishScores(_arg1, _arg2):void{ var fScores = _arg1; var fName = _arg2; MochiScores.showLeaderboard({res:"550x400", boardID:"97ef44054d1baeb6", score:fScores, name:fName, onClose:function (){ while (0 < numChildren) { removeChildAt(0); }; loadLevelSelectMenu(); }}); } public function addPanelObj(_arg1, _arg2:MovieClip, _arg3, _arg4, _arg5:Number){ var _local6:*; _local6 = new mPanelObj(_arg1, _arg3, _arg4, _arg5); _arg2.addChild(_local6); } public function toColorObj(_arg1:MovieClip, _arg2:uint):void{ var _local3:ColorTransform; _local3 = new ColorTransform(); _local3.color = _arg2; _arg1.transform.colorTransform = _local3; } public function checkKey(_arg1:Event){ var _local2:*; var _local3:String; var _local4:*; _local2 = true; _local3 = passInputField.inputText.text; _local3 = _local3.toLowerCase(); _local4 = 0; while (_local4 < 21) { if (_local3 == passCodeArray[_local4]){ levelsCompleted = (_local4 - 1); _local2 = false; }; _local4++; }; while (0 < numChildren) { removeChildAt(0); }; if (!_local2){ totalScores = 0; _local4 = 0; while (_local4 < 21) { scoresArray[_local4] = 0; _local4++; }; loadLevelSelectMenu(); } else { loadTitleMenu(); }; } public function loadLevel():void{ while (0 < numChildren) { removeChildAt(0); }; recList = null; ballList = null; physList = null; map = new mDummy(); addChild(map); fon = new mFon4(); map.addChild(fon); addInterface(); soundButton.setState(globalSound); musicButton.setState(globalMusic); if (currentLevel == 1){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 1); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 1); addMainBall(200, 40, 30, 30); addRecycle(400, 350); addPhysObject(new mLine3(), new mDummy(), 200, 58, 0, 50, 5, 50, 5, 0, true, false); addMovie(map, new mPunktBall(), 140, 40, 35, 35, 0); addMovie(map, new mPunktBall(), 470, 235, 35, 35, 0); addMovieClipText(map, 100, 110, 10, 12, "Drag and drop", false, true, 0xFFFFFF); addMovieClipText(map, 100, 125, 10, 12, "blue magnet here", false, true, 0xFFFFFF); addMovie(map, new mSArrow1(), 120, 80, 30, 50, 15); addMovieClipText(map, 300, 155, 10, 12, "Drag and drop", false, true, 0xFFFFFF); addMovieClipText(map, 300, 170, 10, 12, "green button here", false, true, 0xFFFFFF); addMovie(map, new mSArrow1(), 460, 200, 30, 50, 165); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((2 + totalScores)); }; if (currentLevel == 2){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 1); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 1); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 1); addMainBall(50, 150, 30, 30); addRecycle(440, 280); addPhysObject(new mLine3(), new mDummy(), 30, 200, 5, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 130, 210, 5, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 280, 240, 5, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 370, 250, 5, 80, 5, 80, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 370, 250, 5, 80, 5, 80, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 290, 190, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 380, 190, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 420, 188, 15, 20, 4, 20, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 420, 192, -15, 20, 4, 20, 4, 0, true, false); addMovieClipText(map, 420, 170, 12, 15, "x", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 250, 150, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 60, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 248, 20, -75, 20, 4, 20, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 252, 20, 75, 20, 4, 20, 4, 0, true, false); addMovieClipText(map, 270, 20, 12, 15, "y", true, true, 0xFFFFFF); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((3 + totalScores)); }; if (currentLevel == 3){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 2); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 2); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 2); addPhysObject(new mLine3(), new mDummy(), 275, 90, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 25, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 50, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 75, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 100, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 125, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 150, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 175, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 200, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 225, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 250, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 275, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 300, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 325, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 350, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 375, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 400, -10, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 150, 50, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 150, 150, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 150, 250, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 150, 350, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 50, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 150, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 250, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 350, 90, 100, 5, 100, 5, 0, true, false); addMainBall(275, 50, 30, 30); addRecycle(275, 200); addPhysButton(this, 275, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((6 + totalScores)); }; if (currentLevel == 4){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 3); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 6); addMainBall(400, 300, 30, 30); addRecycle(50, 300); addPhysObject(new mLine3(), new mDummy(), 400, 320, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 360, 310, 30, 45, 5, 45, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 440, 310, -30, 45, 5, 45, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 200, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 300, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 400, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 100, 0, 80, 5, 80, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 130, 98, 15, 20, 4, 20, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 130, 102, -15, 20, 4, 20, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 62, 80, 90, 40, 5, 60, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 60, 70, -85, 20, 4, 20, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 64, 70, 85, 20, 4, 20, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 80, -30, 90, 5, 90, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 128, 62, -25, 20, 4, 20, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 130, 65, 145, 20, 4, 20, 4, 0, true, false); addPhysObject(new mCircle1(), new mDummy(), 62, 100, 0, 30, 30, 30, 30, 1, true, false); addMovieClipText(map, 370, 20, 14, 17.5, "physics rocks", true, true, 0xFFFFFF); addMovieClipText(map, 160, 100, 14, 17.5, "V", true, true, 0xFFFFFF); addMovieClipText(map, 175, 105, 10, 12, "x", true, true, 0xFFFFFF); addMovieClipText(map, 62, 40, 14, 17.5, "V", true, true, 0xFFFFFF); addMovieClipText(map, 77, 45, 10, 12, "y", true, true, 0xFFFFFF); addMovieClipText(map, 160, 40, 14, 17.5, "V", true, true, 0xFFFFFF); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((9 + totalScores)); }; if (currentLevel == 5){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 2); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 4); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 2); addMainBall(75, 180, 30, 30); addRecycle(335, 200); addPhysObject(new mLine3(), new mDummy(), 75, 200, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 165, 175, -30, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 125, -30, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 335, 75, -30, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 210, 90, 20, 2, 20, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 240, 90, 20, 2, 20, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 270, 90, 20, 2, 20, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 300, 90, 20, 2, 20, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 330, 90, 20, 2, 20, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 125, 360, 90, 20, 2, 20, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 25, 70, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 25, 160, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 25, 250, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 25, 340, 90, 100, 4, 100, 4, 0, true, false); addMovieClipText(map, 40, 15, 12, 15, "Y", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 23, 25, -80, 10, 4, 10, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 27, 25, 80, 10, 4, 10, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 375, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 340, 375, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 375, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 160, 375, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 70, 375, 0, 100, 4, 100, 4, 0, true, false); addMovieClipText(map, 460, 390, 12, 15, "X", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 445, 373, 20, 10, 4, 10, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 445, 377, -20, 10, 4, 10, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 75, 280, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 75, 280, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 170, 280, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 265, 297, 20, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 355, 330, 20, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 445, 363, 20, 100, 4, 100, 4, 0, true, false); addPhysButton(this, 250, 350, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((8 + totalScores)); }; if (currentLevel == 6){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 2); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 2); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 2); addMainBall(100, 80, 30, 30); addRecycle(460, 180); addPhysObject(new mLine3(), new mDummy(), 80, 100, 10, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 120, 100, -10, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 200, 150, 10, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 290, 165, 10, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 380, 180, 10, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 300, 0, 100, 5, 100, 5, 0, true, false); addMovieClipText(map, 200, 300, 14, 17.5, "E", true, true, 0xFFFFFF); addMovieClipText(map, 215, 305, 10, 12, "n", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 275, 370, 0, 100, 5, 100, 5, 0, true, false); addMovieClipText(map, 200, 370, 14, 17.5, "E", true, true, 0xFFFFFF); addMovieClipText(map, 215, 375, 10, 12, "m", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 235, 335, 90, 70, 5, 70, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 233, 365, 80, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 237, 365, -80, 10, 5, 10, 5, 0, true, false); addMovieClipText(map, 250, 335, 14, 17.5, "1", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 275, 335, 90, 70, 5, 70, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 273, 305, -80, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 277, 305, 80, 10, 5, 10, 5, 0, true, false); addMovieClipText(map, 290, 335, 14, 17.5, "2", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 315, 335, 90, 70, 5, 70, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 313, 365, 80, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 317, 365, -80, 10, 5, 10, 5, 0, true, false); addMovieClipText(map, 330, 335, 14, 17.5, "3", true, true, 0xFFFFFF); addMovieClipText(map, 275, 270, 12, 15, "Quantum transitions", true, true, 0xFFFFFF); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((6 + totalScores)); }; if (currentLevel == 7){ addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 9); addMainBall(100, 200, 30, 30); addRecycle(450, 250); addPhysObject(new mLine3(), new mDummy(), 100, 180, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 220, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 370, 180, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 370, 220, 0, 100, 5, 100, 5, 0, true, false); addMovieClipText(map, 250, 20, 14, 17.5, "The basic scheme", true, true, 0xFFFFFF); addPrincipalSheme(150, 120); addPrincipalSheme(250, 120); addPrincipalSheme(350, 120); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((9 + totalScores)); }; if (currentLevel == 8){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 10); addMovieClipText(map, 20, 350, 12, 15, "Too bloted circle", false, true, 0xFFFFFF); addPhysObject(new mCircle1(), new mDummy(), 48, 300, 0, 50, 50, 50, 50, 1, true, false); addPhysObject(new mCircle1(), new mDummy(), 50, 300, 0, 50, 50, 50, 50, 1, true, false); addPhysObject(new mCircle1(), new mDummy(), 52, 300, 0, 50, 50, 50, 50, 1, true, false); addPhysObject(new mCircle1(), new mDummy(), 130, 300, 0, 50, 50, 50, 50, 1, true, false); addPhysObject(new mCircle1(), new mDummy(), 210, 300, 0, 50, 50, 50, 50, 1, true, false); addMainBall(50, 50, 30, 30); addRecycle(450, 350); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((10 + totalScores)); }; if (currentLevel == 9){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 2); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 2); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 2); addPhysObject(new mLine3(), new mDummy(), 50, 70, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 50, 170, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 50, 270, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 50, 370, 0, 100, 5, 100, 5, 0, true, false); addMovieClipText(map, 350, 50, 12, 15, "To comlete level", true, true, 0xFFFFFF); addMovieClipText(map, 350, 80, 12, 15, "put all balls", true, true, 0xFFFFFF); addMovieClipText(map, 350, 110, 12, 15, "to the basket", true, true, 0xFFFFFF); addMainBall(50, 40, 30, 30); addMainBall(85, 40, 30, 30); addRecycle(275, 350); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((6 + totalScores)); }; if (currentLevel == 10){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 4); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 4); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 4); addPhysObject(new mLine3(), new mDummy(), 50, 60, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 60, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 450, 60, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 150, 150, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 350, 150, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 50, 240, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 240, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 450, 240, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 160, 330, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 340, 330, 0, 100, 5, 100, 5, 0, true, false); addMainBall(250, 40, 30, 30); addMainBall(50, 40, 30, 30); addMainBall(450, 40, 30, 30); addRecycle(250, 360); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((12 + totalScores)); }; if (currentLevel == 11){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 4); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 4); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 4); addPhysObject(new mLine3(), new mDummy(), 50, 60, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 200, 60, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 350, 60, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 475, 60, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 10, 120, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 160, 120, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 120, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 340, 120, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 470, 120, 0, 60, 5, 60, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 80, 250, -60, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 130, 250, 60, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 370, 250, -60, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 420, 250, 60, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 190, 285, -10, 80, 5, 80, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 310, 285, 10, 80, 5, 80, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 105, 210, 90, 60, 2, 60, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 105, 0xFF, 90, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 105, 300, 90, 60, 2, 60, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 105, 345, 90, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 105, 390, 90, 60, 2, 60, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 110, 358, -15, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 110, 362, 15, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 155, 360, 0, 100, 2, 100, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 270, 358, 15, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 270, 362, -15, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 225, 360, 0, 100, 2, 100, 2, 0, true, false); addMovieClipText(map, 190, 350, 10, 12, "160", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 395, 210, 90, 60, 2, 60, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 395, 0xFF, 90, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 395, 300, 90, 60, 2, 60, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 395, 345, 90, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 395, 390, 90, 60, 2, 60, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 330, 358, -15, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 330, 362, 15, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 390, 358, 15, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 390, 362, -15, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 360, 360, 0, 75, 2, 75, 2, 0, true, false); addMovieClipText(map, 360, 350, 10, 12, "60", true, true, 0xFFFFFF); addMovieClipText(map, 250, 130, 12, 15, "theoretical mechanics", true, true, 0xFFFFFF); addMainBall(50, 40, 30, 30); addRecycle(300, 350); addPhysButton(this, 275, 20, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((12 + totalScores)); }; if (currentLevel == 12){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 4); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 4); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 4); addMainBall(340, 330, 30, 30); addRecycle(300, 100); addPhysObject(new mLine3(), new mDummy(), 350, 125, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 125, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 350, 175, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 300, 175, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 175, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 150, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 325, 150, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 200, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 325, 200, 90, 50, 5, 50, 5, 0, true, false); addMovieClipText(map, 300, 150, 20, 25, "X", true, true, 0xFFFFFF); addMovieClipText(map, 350, 200, 18, 22.5, "O", true, true, 0xFFFFFF); addMovieClipText(map, 250, 200, 20, 25, "X", true, true, 0xFFFFFF); addMovieClipText(map, 350, 100, 20, 25, "O", true, true, 0xFFFFFF); addMovieClipText(map, 350, 150, 18, 22.5, "X", true, true, 0xFFFFFF); addMovieClipText(map, 250, 150, 20, 26, "O", true, true, 0xFFFFFF); addMovieClipText(map, 300, 200, 20, 25, "X", true, true, 0xFFFFFF); addMovieClipText(map, 250, 100, 20, 25, "O", true, true, 0xFFFFFF); addMovieClipText(map, 20, 20, 12, 15, "tic-tac-toe rulezzz", false, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 340, 350, 0, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 320, 360, 90, 20, 5, 20, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 360, 360, 90, 20, 5, 20, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 140, 250, 0, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 120, 260, 90, 20, 5, 20, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 160, 260, 90, 20, 5, 20, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 40, 250, 0, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 20, 260, 90, 20, 5, 20, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 60, 260, 90, 20, 5, 20, 5, 0, true, false); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((12 + totalScores)); }; if (currentLevel == 13){ addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 10); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 10); addMainBall(410, 150, 30, 30); addRecycle(250, 140); addMagnet(new mPushMagnet(), 250, 200, 30, 30, 1, 100, false); addPhysSector(250, 200, 90, 0, 260, 20, 30); addPhysSector(250, 200, 130, 0, 260, 20, 50); addPhysObject(new mLine3(), new mDummy(), 340, 140, 90, 130, 5, 130, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 75, 0, 130, 5, 130, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 410, 170, 0, 60, 5, 60, 5, 0, true, false); addMovieClipText(map, 20, 50, 12, 15, "F=-F", false, true, 0xFFFFFF); addMovieClipText(map, 20, 20, 12, 15, "F=ma", false, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 70, 290, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 70, 320, 90, 60, 2, 60, 2, 0, true, false); addPhysObject(new mCircle1(), new mDummy(), 70, 365, 90, 30, 30, 30, 30, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 25, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 35, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 45, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 55, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 65, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 75, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 85, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 95, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 105, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 115, 285, 75, 10, 5, 10, 5, 0, true, false); addPhysButton(this, 410, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((20 + totalScores)); }; if (currentLevel == 14){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 5); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 5); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 5); addMainBall(35, 45, 30, 30); addRecycle(435, 200); addPhysObject(new mLine3(), new mDummy(), 25, 65, 0, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 32.5, 90, 65, 5, 65, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 310, 220, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 360, 170, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 360, 80, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 360, -10, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 260, 320, 90, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 260, 410, 90, 100, 5, 100, 5, 0, true, false); addMovieClipText(map, 225, 20, 12, 15, "December,1", true, true, 0xFFFFFF); addMovieClipText(map, 225, 50, 12, 15, "TEST", true, true, 0xFFFFFF); addMovieClipText(map, 170, 80, 12, 15, "x+5=7", false, true, 0xFFFFFF); addMovieClipText(map, 175, 110, 12, 15, "x+99=100", false, true, 0xFFFFFF); addMovieClipText(map, 168, 140, 12, 15, "x-3=10", false, true, 0xFFFFFF); addPhysSector(250, 70, 150, 90, 190, 10, 25); addPhysSector(250, 70, 200, 90, 180, 8, 25); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((15 + totalScores)); }; if (currentLevel == 15){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 2); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 2); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 2); addMainBall(80, 260, 30, 30); addRecycle(380, 230); addPhysObject(new mLine3(), new mDummy(), 80, 280, 0, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 60, 240, 90, 80, 5, 80, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 240, 90, 80, 5, 80, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 150, 200, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 150, 160, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 300, 200, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 300, 160, 0, 100, 5, 100, 5, 0, true, false); addPhysObject(new mCircle1(), new mDummy(), 275, 300, 0, 80, 80, 80, 80, 1, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 300, 0, 10, 3, 10, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 300, 90, 10, 3, 10, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 305, 300, 0, 40, 3, 40, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 245, 300, 0, 40, 3, 40, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 270, 90, 40, 3, 40, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 275, 330, 90, 40, 3, 40, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 350, 100, 0, 95, 3, 95, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 360, 80, 30, 80, 3, 80, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 315, 80, -60, 50, 3, 50, 3, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 325, 70, 30, 10, 2, 10, 2, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 330, 70, -60, 10, 2, 10, 2, 0, true, false); addMovieClipText(map, 330, 50, 10, 12, "90", true, true, 0xFFFFFF); addMovieClipText(map, 400, 110, 10, 12, "30", true, true, 0xFFFFFF); addMovieClipText(map, 300, 110, 10, 12, "60", true, true, 0xFFFFFF); addMovieClipText(map, 100, 25, 12, 15, "triangle", false, true, 0xFFFFFF); addMovieClipText(map, 100, 45, 10, 12, "is one of the basic", false, true, 0xFFFFFF); addMovieClipText(map, 100, 60, 10, 12, "shapes of geometry", false, true, 0xFFFFFF); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((6 + totalScores)); }; if (currentLevel == 16){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 6); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 6); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 6); addMainBall(50, 50, 30, 30); addRecycle(450, 300); addPhysObject(new mLine3(), new mDummy(), 100, 50, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 140, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 230, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 370, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 50, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 190, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 280, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 250, 370, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 50, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 140, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 280, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 400, 345, 90, 50, 4, 50, 4, 0, true, false); addMovieClipText(map, 175, 20, 12, 15, "variant 1", true, true, 0xFFFFFF); addMovieClipText(map, 325, 20, 12, 15, "variant 2", true, true, 0xFFFFFF); addPhysButton(this, 370, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((18 + totalScores)); }; if (currentLevel == 17){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 10); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 10); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 6); addMainBall(50, 50, 30, 30); addRecycle(352, 200); addPhysObject(new mLine3(), new mDummy(), 50, 30, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 50, 70, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 350, 30, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 350, 70, 0, 100, 4, 100, 4, 0, true, false); addPhysSector(400, 100, 30, 270, 360, 20, 10); addPhysSector(400, 100, 70, 270, 360, 10, 15); addPhysObject(new mLine3(), new mDummy(), 430, 150, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 470, 150, 90, 100, 4, 100, 4, 0, true, false); addPhysSector(400, 300, 30, 0, 90, 20, 10); addPhysSector(400, 300, 70, 0, 90, 10, 15); addPhysSector(250, 300, 30, 90, 180, 20, 10); addPhysSector(250, 300, 70, 90, 180, 10, 15); addPhysSector(250, 170, 30, 180, 270, 20, 10); addPhysSector(250, 170, 70, 180, 270, 10, 15); addPhysSector(300, 170, 30, 270, 360, 20, 10); addPhysSector(300, 170, 70, 270, 360, 10, 15); addPhysObject(new mLine3(), new mDummy(), 272, 100, 0, 60, 4, 60, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 80, 150, 0, 150, 4, 150, 4, 0, true, false); addMovieClipText(map, 40, 160, 12, 15, "Geometry", false, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 80, 170, 0, 150, 4, 150, 4, 0, true, false); addMovieClipText(map, 35, 180, 12, 15, "Painting", false, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 80, 190, 0, 150, 4, 150, 4, 0, true, false); addMovieClipText(map, 37, 200, 12, 15, "Training", false, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 80, 210, 0, 150, 4, 150, 4, 0, true, false); addMovieClipText(map, 42, 220, 12, 15, "Algebra", false, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 80, 230, 0, 150, 4, 150, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 80, 250, 0, 150, 4, 150, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 80, 270, 0, 150, 4, 150, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 80, 290, 0, 150, 4, 150, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 80, 310, 0, 150, 4, 150, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 25, 185, 90, 100, 4, 150, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 25, 275, 90, 100, 4, 150, 4, 0, true, false); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((26 + totalScores)); }; if (currentLevel == 18){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 6); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 6); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 6); addMainBall(90, 200, 30, 30); addRecycle(450, 140); addRectangle(250, 35, 100, 50); addRectangle(250, 125, 100, 50); addMovieClipText(map, 250, 125, 12, 15, "genres", true, true, 0xFFFFFF); addRectangle(110, 250, 100, 50); addMovieClipText(map, 110, 250, 12, 15, "epos", true, true, 0xFFFFFF); addRectangle(250, 250, 100, 50); addMovieClipText(map, 250, 250, 12, 15, "lyric", true, true, 0xFFFFFF); addRectangle(390, 250, 100, 50); addMovieClipText(map, 390, 250, 12, 15, "drama", true, true, 0xFFFFFF); addPhysObject(new mLine3(), new mDummy(), 250, 187.5, 90, 75, 4, 75, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 175, 187.5, -30, 150, 4, 150, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 325, 187.5, 30, 150, 4, 150, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 362.5, 130, 10, 130, 4, 130, 4, 0, true, false); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((18 + totalScores)); }; if (currentLevel == 19){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 3); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 2); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 3); addMainBall(100, 170, 30, 30); addRecycle(365, 225); addPhysObject(new mLine3(), new mDummy(), 85, 200, 20, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 115, 200, -20, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 232, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 282, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 332, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 100, 382, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 185, 200, 20, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 215, 200, -20, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 200, 32, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 200, 82, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 200, 132, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 200, 182, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 285, 200, 20, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 315, 200, -20, 40, 5, 40, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 300, 232, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 300, 282, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 300, 332, 90, 50, 5, 50, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 300, 382, 90, 50, 5, 50, 5, 0, true, false); addMovieClipText(map, 50, 15, 12, 15, "HOME WORK", false, true, 0xFFFFFF); addMovieClipText(map, 30, 50, 10, 12, "cos(30)", false, true, 0xFFFFFF); addMovieClipText(map, 100, 75, 10, 12, "sin(45)", false, true, 0xFFFFFF); addMovieClipText(map, 40, 110, 10, 12, "cos(60)", false, true, 0xFFFFFF); addMovieClipText(map, 130, 40, 10, 12, "tg(0)", false, true, 0xFFFFFF); addMovieClipText(map, 350, 60, 12, 15, "2+2", false, true, 0xFFFFFF); addMovieClipText(map, 370, 90, 16, 20, "3+2", false, true, 0xFFFFFF); addMovieClipText(map, 300, 80, 14, 17.5, "5+5", false, true, 0xFFFFFF); addPhysButton(this, 410, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((8 + totalScores)); }; if (currentLevel == 20){ addPanelObj(mPhysCircle, interfaceDummy, 25, 40, 2); addPanelObj(mPushMagnet, interfaceDummy, 25, 97.5, 10); addPanelObj(mDrawMagnet, interfaceDummy, 25, 155, 15); addMainBall(200, 330, 30, 30); addRecycle(355, 150); addPhysObject(new mLine3(), new mDummy(), 205, 50, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 295, 50, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 205, 350, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 295, 350, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 50, 155, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 50, 245, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 450, 155, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 450, 245, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 105, 80, -30, 120, 4, 120, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 395, 80, 30, 120, 4, 120, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 105, 320, 30, 120, 4, 120, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 395, 320, -30, 120, 4, 120, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 160, 310, 0, 140, 4, 140, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 230, 290, 90, 50, 4, 50, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 230, 265, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 230, 175, 90, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 180, 185, 90, 80, 4, 80, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 135, 145, 0, 100, 4, 100, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 135, 175, 90, 60, 4, 60, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 93, 190, 0, 90, 4, 90, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 93, 230, 90, 80, 4, 80, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 120, 240, 0, 50, 4, 50, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 270, 325, 90, 50, 4, 50, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 320, 270, 90, 80, 4, 80, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 320, 230, 0, 80, 4, 80, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 360, 270, 0, 80, 4, 80, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 280, 175, 0, 105, 4, 105, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 280, 90, 90, 80, 4, 80, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 425, 220, 0, 50, 4, 50, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), 155, 80, 0, 100, 4, 100, 4, 0, true, false); addMovieClipText(map, 250, 20, 12, 15, "the lesson is over", true, true, 0xFFFFFF); addPhysButton(this, 90, 380, 160, 20, 14, 18, true, "MORE GAMES", moreGames); totalScores = (totalScores - scoresArray[currentLevel]); setScores((27 + totalScores)); }; globalPause = true; } public function toMainMenu(_arg1:Event){ while (0 < numChildren) { removeChildAt(0); }; loadTitleMenu(); } public function highScores(_arg1:Event){ MochiScores.showLeaderboard({res:"550x400", boardID:"97ef44054d1baeb6"}); } public function addPhysButton(_arg1:MovieClip, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7:Number, _arg8:Boolean, _arg9:String, _arg10:Function){ var _local11:*; _local11 = new mButton(_arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10); _arg1.addChild(_local11); addPhysObject(new mDummy(), new mDummy(), _arg2, _arg3, 0, _arg4, _arg5, _arg4, _arg5, 0, true, false); } function frame3(){ MochiBot.track(this, "63fdcf6b"); } public function enterKey(_arg1:Event){ var _local2:*; var _local3:*; deleteTitleMenu(); addMovie(this, new mFon4(), 0, 0, 550, 400, 0); _local2 = new mDummy(); _local2.x = 275; _local2.y = 200; addChild(_local2); _local3 = new mButton(-190, 170, 150, 40, 12, 15, true, "TO MAIN MENU", toMainMenu); _local2.addChild(_local3); addMovieClipText(_local2, -2, -180, 28, 35, "ENTER PASSWORD", true, true, 0xFFFFFF); addMovieClipText(_local2, 0, -180, 28, 35, "ENTER PASSWORD", true, true, 0xFFFFFF); addMovieClipText(_local2, 2, -180, 28, 35, "ENTER PASSWORD", true, true, 0xFFFFFF); _local3 = new mButton(70, 0, 70, 20, 12, 15, true, "ENTER", checkKey); _local2.addChild(_local3); passInputField = new mInputField(-40, 0, 130, 20, 12, 15, 8, true, "********"); _local2.addChild(passInputField); } function frame1(){ stop(); } public function disScores():void{ setScores((Number(scoresText.text) - 1)); } public function deleteTitleMenu(){ var _local1:mMagnet; var _local2:mPhysObj; _local1 = magnetList; while (_local1) { _local1.destroy(); _local1 = _local1.nextMagnet; }; _local2 = physList; while (_local2) { _local2.physDestroy(); _local2 = _local2.nextPhys; }; removeChild(map); while (0 < numChildren) { removeChildAt(0); }; titleMenuNow = false; } public function moreGames(_arg1:Event){ navigateToURL(new URLRequest("http://hoodamath.com/games/index.php"), "_BLANK"); } public function freeLevel():void{ var _local1:mMainBall; var _local2:mMagnet; var _local3:mRecycle; var _local4:mPhysObj; _local1 = ballList; while (_local1) { _local1.destroy(); _local1 = _local1.nextBall; }; _local2 = magnetList; while (_local2) { _local2.destroy(); _local2 = _local2.nextMagnet; }; _local3 = recList; while (_local3) { _local3.destroy(); _local3 = _local3.nextRec; }; _local4 = physList; while (_local4) { _local4.physDestroy(); _local4 = _local4.nextPhys; }; globalPause = true; map.removeChild(interfaceDummy); removeChild(map); } public function addPhysObject(_arg1, _arg2:MovieClip, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10:Number, _arg11, _arg12:Boolean):void{ var _local13:*; _local13 = new mPhysObj(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); map.addChild(_local13); } public function menuButtonClick(_arg1:Event){ freeLevel(); loadLevelSelectMenu(); } public function addPhysSector(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7:Number):void{ var _local8:*; var _local9:*; _local8 = 0; while (_local8 < ((_arg5 - _arg4) / _arg6)) { _local9 = (_arg4 + (_local8 * _arg6)); addPhysObject(new mLine3(), new mDummy(), (_arg1 + (_arg3 * Math.cos(((_local9 * Math.PI) / 180)))), (_arg2 + (_arg3 * Math.sin(((_local9 * Math.PI) / 180)))), (_local9 + 90), _arg7, 5, _arg7, 5, 0, true, false); _local8++; }; } public function credits(_arg1:Event){ var _local2:*; var _local3:*; deleteTitleMenu(); addMovie(this, new mFon4(), 0, 0, 550, 400, 0); _local2 = new mDummy(); _local2.x = 275; _local2.y = 200; addChild(_local2); _local3 = new mButton(-190, 170, 150, 40, 12, 15, true, "TO MAIN MENU", toMainMenu); _local2.addChild(_local3); addMovieClipText(_local2, -2, -180, 28, 35, "CREDITS", true, true, 0xFFFFFF); addMovieClipText(_local2, 0, -180, 28, 35, "CREDITS", true, true, 0xFFFFFF); addMovieClipText(_local2, 2, -180, 28, 35, "CREDITS", true, true, 0xFFFFFF); addMovieClipText(_local2, -250, -120, 16, 20, "code : plus", false, true, 0xFFFFFF); addMovieClipText(_local2, -250, -80, 16, 20, "level design : plus, eric", false, true, 0xFFFFFF); addMovieClipText(_local2, -250, -40, 16, 20, "music, sounds : plus", false, true, 0xFFFFFF); addMovieClipText(_local2, -250, 0, 16, 20, "physics engine :", false, true, 0xFFFFFF); _local3 = new mButton(60, 0, 70, 30, 12, 15, true, "box2d", toBox2dOrg); _local2.addChild(_local3); addMovieClipText(_local2, -250, 40, 16, 20, "sponsor : ", false, true, 0xFFFFFF); _local3 = new mButton(0, 40, 165, 30, 12, 15, true, "hoodamath.com", toSponsorSite); _local2.addChild(_local3); addMovieClipText(_local2, -250, 80, 16, 20, "site :", false, true, 0xFFFFFF); _local3 = new mButton(0, 80, 275, 30, 12, 15, true, "http://pegames.ucoz.ru", toOutSite); _local2.addChild(_local3); } public function resetButtonClick(_arg1:Event){ freeLevel(); loadLevel(); } public function addRecycle(_arg1, _arg2:Number){ var _local3:*; _local3 = new mRecycle(_arg1, _arg2); map.addChild(_local3); } public function toOutSite(_arg1:Event):void{ navigateToURL(new URLRequest("http://pegames.ucoz.ru/"), "_BLANK"); } public function saveData(){ var _local1:SharedObject; _local1 = SharedObject.getLocal("magnets"); _local1.data.levelcompleted = levelsCompleted; _local1.data.scores = scoresArray; _local1.flush(); } public function update(_arg1:Event):void{ var _local2:Boolean; var _local3:mPhysObj; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:mRecycle; var _local9:Boolean; var _local10:mMainBall; var _local11:mMagnet; if (m_flash != null){ m_flash.alpha = (m_flash.alpha - 0.1); if (m_flash.alpha < 0.1){ removeChild(m_flash); m_flash = null; }; }; if (DraggingElement != null){ DraggingElement.x = (mouseX + DraggingElementDx); DraggingElement.y = (mouseY + DraggingElementDy); interfaceDummy.panelRecycle.kryshka.rotation = 0; if (interfaceDummy.hitTestPoint(mouseX, mouseY, false)){ interfaceDummy.panelRecycle.kryshka.rotation = -30; }; _local2 = false; _local3 = physList; while (_local3) { if (_local3 != DraggingElement){ if (_local3.form == 0){ _local4 = DraggingElement.x; _local5 = DraggingElement.y; _local6 = Math.sqrt((((_local4 - _local3.x) * (_local4 - _local3.x)) + ((_local5 - _local3.y) * (_local5 - _local3.y)))); if (_local4 > _local3.x){ _local7 = ((Math.asin(((_local3.y - _local5) / _local6)) * 180) / Math.PI); } else { _local7 = (180 - ((Math.asin(((_local3.y - _local5) / _local6)) * 180) / Math.PI)); }; _local7 = (_local7 + _local3.rotation); _local4 = (_local3.x + (Math.cos(((_local7 * Math.PI) / 180)) * _local6)); _local5 = (_local3.y - (Math.sin(((_local7 * Math.PI) / 180)) * _local6)); if ((_local4 - (DraggingElement.obj.width / 2)) < (_local3.x + (_local3.physW / 2))){ if ((_local4 + (DraggingElement.obj.width / 2)) > (_local3.x - (_local3.physW / 2))){ if ((_local5 - (DraggingElement.obj.height / 2)) < (_local3.y + (_local3.physH / 2))){ if ((_local5 + (DraggingElement.obj.height / 2)) > (_local3.y - (_local3.physH / 2))){ _local2 = true; }; }; }; }; }; if (_local3.form == 1){ if (Math.sqrt((((DraggingElement.x - _local3.x) * (DraggingElement.x - _local3.x)) + ((DraggingElement.y - _local3.y) * (DraggingElement.y - _local3.y)))) < ((_local3.physH / 2) + (DraggingElement.obj.height / 2))){ _local2 = true; }; }; }; _local3 = _local3.nextPhys; }; if (_local2){ toColorObj(DraggingElement.obj, 0xFF0000); } else { toDefaultColorObj(DraggingElement.obj); }; }; _local11 = magnetList; while (_local11) { _local11.update(); _local11 = _local11.nextMagnet; }; if (!globalPause){ m_world.Step(m_timeStep, m_iterations); _local8 = recList; while (_local8) { _local8.update(); _local8 = _local8.nextRec; }; _local9 = true; _local10 = ballList; while (_local10) { _local10.update(); if (!_local10.goaled){ _local9 = false; if ((((((((_local10.y > 450)) || ((_local10.y < -450)))) || ((_local10.x > 600)))) || ((_local10.x < -50)))){ globalPause = true; runButton.setState(true); setToDefault(); if (globalSound){ soundChan = sStop.play(); }; }; }; _local10 = _local10.nextBall; }; if (_local9){ levelComplete(); }; }; _local3 = physList; while (_local3) { _local3.physUpdate(); _local3 = _local3.nextPhys; }; if (titleMenuNow){ _local11 = magnetList; while (_local11) { _local11.magnetUpdate(); _local11 = _local11.nextMagnet; }; _local3 = physList; while (_local3) { if ((((((((_local3.y > 450)) || ((_local3.y < -450)))) || ((_local3.x > 600)))) || ((_local3.x < -50)))){ _local3.physDestroy(); }; _local3 = _local3.nextPhys; }; m_world.Step(m_timeStep, m_iterations); titleTth = (titleTth - 1); if (titleTth < 0){ addPhysObject(new mBall(), new mDummy(), Math.round((Math.random() * 550)), -50, 0, 30, 30, 30, 30, 1, false, false); titleTth = 10; }; }; } public function addMovieClipText(_arg1, _arg2, _arg3, _arg4, _arg5:Number, _arg6:String, _arg7, _arg8:Boolean, _arg9:uint):void{ var _local10:*; _local10 = new mMovieClipText(_arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9); _arg1.addChild(_local10); } public function soundOnClick(){ globalSound = !(globalSound); } public function levelComplete():void{ var _local1:*; if (globalSound){ soundChan = sFanfar.play(); }; scoresArray[currentLevel] = (scoresText.text - totalScores); totalScores = 0; _local1 = 0; while (_local1 < 21) { totalScores = (totalScores + scoresArray[_local1]); _local1++; }; freeLevel(); if (currentLevel > levelsCompleted){ levelsCompleted = (levelsCompleted + 1); }; currentLevel = (currentLevel + 1); if (levelsCompleted == 20){ enterName(null); } else { loadLevelSelectMenu(); }; } public function musicOnClick(){ globalMusic = !(globalMusic); } public function setToDefault():void{ var _local1:mPhysObj; _local1 = physList; while (_local1) { _local1.setToDefault(); _local1 = _local1.nextPhys; }; } public function addMovie(_arg1, _arg2:MovieClip, _arg3, _arg4, _arg5, _arg6, _arg7:Number):void{ _arg2.x = _arg3; _arg2.y = _arg4; _arg2.width = _arg5; _arg2.height = _arg6; _arg2.rotation = _arg7; _arg1.addChild(_arg2); if (!game.globalWooble){ _arg2.stop(); }; } public function addMainBall(_arg1, _arg2, _arg3, _arg4:Number){ var _local5:*; _local5 = new mMainBall(_arg1, _arg2, _arg3, _arg4); map.addChild(_local5); } public function setScores(_arg1:Number):void{ var _local2:String; if (_arg1 > 99999){ scoresText.newText("99999", 9, 11, true, true, 0xFFFFFF); } else { _local2 = String(Number((_arg1 / 100000)).toFixed(5)); _local2 = ((((_local2.charAt(2) + _local2.charAt(3)) + _local2.charAt(4)) + _local2.charAt(5)) + _local2.charAt(6)); scoresText.newText(_local2, 9, 11, true, true, 0xFFFFFF); }; if (_arg1 == 0){ scoresText.newText("00000", 9, 11, true, true, 0xFFFFFF); }; } public function continueGame(_arg1:Event){ deleteTitleMenu(); loadLevelSelectMenu(); } public function help(_arg1:Event){ var helpClip:*; var tempMenuButton:*; var levelButton:*; var e = _arg1; deleteTitleMenu(); addMovie(this, new mFon4(), 0, 0, 550, 400, 0); helpClip = new mDummy(); helpClip.x = 275; helpClip.y = 200; addChild(helpClip); tempMenuButton = new mButton(-190, 170, 150, 40, 12, 15, true, "TO MAIN MENU", toMainMenu); helpClip.addChild(tempMenuButton); addMovieClipText(helpClip, -2, -180, 28, 35, "HELP", true, true, 0xFFFFFF); addMovieClipText(helpClip, 0, -180, 28, 35, "HELP", true, true, 0xFFFFFF); addMovieClipText(helpClip, 2, -180, 28, 35, "HELP", true, true, 0xFFFFFF); addMovie(this, new mRecBack(), 50, 100, 60, 60, 0); addMovie(this, new mHereArrow(), 50, 40, 30, 60, 0); addMovie(this, new mBall(), 50, 110, 30, 30, 0); addMovieClipText(this, 90, 90, 14, 17.5, "To complete level put a ball", false, true, 0xFFFFFF); addMovieClipText(this, 90, 115, 14, 17.5, "to the basket.", false, true, 0xFFFFFF); addMovie(this, new mSMagnet(), 50, 160, 30, 30, 0); addMovie(this, new mNMagnet(), 50, 200, 30, 30, 0); addMovieClipText(this, 90, 150, 14, 17.5, "Use magnets to move ball.", false, true, 0xFFFFFF); addMovieClipText(this, 90, 175, 14, 17.5, "red magnet draws a ball.", false, true, 0xFFFFFF); addMovieClipText(this, 90, 200, 14, 17.5, "blue magnet pushes away a ball.", false, true, 0xFFFFFF); tempMenuButton = new mGlyphButton(-225, 40, 45, 20, true, new mToOn(), new mToOff(), function (){ }); helpClip.addChild(tempMenuButton); addMovieClipText(this, 90, 240, 12, 15, "Press to begin simulation", false, true, 0xFFFFFF); levelButton = new mLevelButton(-205, 100, 90, 60, 10, 12, true, "0", function (){ }); helpClip.addChild(levelButton); addMovieClipText(this, 130, 280, 12, 15, "The first line is the password.", false, true, 0xFFFFFF); addMovieClipText(this, 130, 315, 12, 15, "The Last line is the scores.", false, true, 0xFFFFFF); } public function preUpdate(_arg1:Event):void{ if (preloader.loadingComplete){ if (splashIntro == null){ loadSplashIntro(); } else { if (splashIntro.currentFrame == splashIntro.totalFrames){ loadgame(null); }; }; }; } public function mouseIsLeave(_arg1:Event){ var _local2:mPhysObj; var _local3:*; if (DraggingElement != null){ _local2 = physList; while (_local2) { toDefaultColorObj(_local2); _local2 = _local2.nextPhys; }; if (dragFromPanel){ _local3 = 0; while (_local3 < interfaceDummy.numChildren) { if (getQualifiedClassName(interfaceDummy.getChildAt(_local3)) == "main::mPanelObj"){ if (getQualifiedClassName(DraggingElement) == getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local3)).objMovieClip)){ mPanelObj(interfaceDummy.getChildAt(_local3)).inc(); incScores(); }; }; _local3++; }; map.removeChild(DraggingElement); DraggingElement = null; } else { _local2 = physList; while (_local2) { if (_local2 == DraggingElement){ DraggingElement.x = _local2.defaultX; DraggingElement.y = _local2.defaultY; DraggingElement.rotation = _local2.defaultRotation; DraggingElement = null; }; _local2 = _local2.nextPhys; }; }; }; } public function wooble(_arg1:Event){ var _local2:mPhysObj; globalWooble = !(globalWooble); if (globalWooble){ woobleButton.buttonText.newText("do not wobble", 10, 14, true, true, 0xFFFFFF); _local2 = physList; while (_local2) { _local2.obj.play(); _local2 = _local2.nextPhys; }; deleteTitleMenu(); loadTitleMenu(); addFlash(); } else { woobleButton.buttonText.newText("do wobble", 10, 14, true, true, 0xFFFFFF); _local2 = physList; while (_local2) { _local2.obj.stop(); _local2 = _local2.nextPhys; }; deleteTitleMenu(); loadTitleMenu(); addFlash(); }; } public function addMagnet(_arg1:MovieClip, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7:Number, _arg8:Boolean){ var _local9:*; var _local10:mPhysObj; _local9 = new mMagnet(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); map.addChild(_local9); _local10 = physList; while (_local10) { _local10.objUp(); _local10 = _local10.nextPhys; }; } public function loadLevelSelectMenu(){ var i:*; var tempMenuButton:*; var j:*; var levelNum:Number; addMovie(this, new mFon4(), 0, 0, 550, 400, 0); totalScores = 0; i = 0; while (i < 21) { totalScores = (totalScores + scoresArray[i]); i = (i + 1); }; levelSelectMenu = new mGameMenu(275, 200); addChild(levelSelectMenu); addMovieClipText(levelSelectMenu, 0, -180, 28, 35, "SELECT A LEVEL", true, true, 0xFFFFFF); addMovieClipText(levelSelectMenu, 80, 150, 20, 25, ("TOTAL SCORES " + String(totalScores)), true, true, 0xFFFFFF); if (levelsCompleted > 0){ tempMenuButton = new mButton(355, 380, 160, 20, 12, 15, true, "submit scores", function (){ enterName(null); }); addChild(tempMenuButton); }; i = 0; while (i < 5) { j = 0; while (j < 4) { levelNum = ((1 + (j * 5)) + i); levelSelectMenu.addLevelButton((-200 + (i * 100)), (-120 + (j * 70)), 90, 60, Boolean((levelNum <= (levelsCompleted + 1))), levelNum.toString(), loadLevel); j = (j + 1); }; i = (i + 1); }; levelSelectMenu.addButton(-190, 170, 150, 40, 12, 15, true, "TO MAIN MENU", toMainMenu); saveData(); } public function enterName(_arg1:Event){ var sumbitClip:*; var tempMenuButton:*; var e = _arg1; addMovie(this, new mFon4(), 0, 0, 550, 400, 0); sumbitClip = new mDummy(); sumbitClip.x = 275; sumbitClip.y = 200; addChild(sumbitClip); tempMenuButton = new mButton(-190, 170, 150, 40, 12, 15, true, "BACK", function (){ while (0 < numChildren) { removeChildAt(0); }; loadLevelSelectMenu(); }); sumbitClip.addChild(tempMenuButton); addMovieClipText(sumbitClip, -2, -180, 28, 35, "ENTER YOUR NAME", true, true, 0xFFFFFF); addMovieClipText(sumbitClip, 0, -180, 28, 35, "ENTER YOUR NAME", true, true, 0xFFFFFF); addMovieClipText(sumbitClip, 2, -180, 28, 35, "ENTER YOUR NAME", true, true, 0xFFFFFF); addMovieClipText(sumbitClip, 0, -100, 28, 35, ("TOTAL SCORE: " + String(totalScores)), true, true, 0xFFFFFF); tempMenuButton = new mButton(70, 0, 160, 20, 12, 15, true, "submit scores", function (){ publishScores(totalScores, passInputField.inputText.text); }); sumbitClip.addChild(tempMenuButton); passInputField = new mInputField(-85, 0, 130, 20, 12, 15, 20, true, "anonymous"); sumbitClip.addChild(passInputField); } public function loadSplashIntro():void{ splashIntro = new hoodamath_mc(); splashIntro.x = 225; splashIntro.y = 200; splashIntro.addEventListener(MouseEvent.CLICK, toSponsorSite); addChild(splashIntro); } public function loadTitleMenu(){ addMovie(this, new mFon4(), 0, 0, 550, 400, 0); titleMenu = new mGameMenu(275, 0); addChild(titleMenu); map = new mDummy(); addChild(map); addMovieClipText(titleMenu, -220, 390, 12, 15, "(C) PLUS", true, true, 0xFFFFFF); addMovieClipText(titleMenu, -2, 20, 28, 35, "Magnetic Moment", true, true, 0xFFFFFF); addMovieClipText(titleMenu, 0, 20, 28, 35, "Magnetic Moment", true, true, 0xFFFFFF); addMovieClipText(titleMenu, 2, 20, 28, 35, "Magnetic Moment", true, true, 0xFFFFFF); if (levelsCompleted > 0){ addPhysButton(this, 275, 70, 165, 30, 20, 25, true, "CONTINUE", continueGame); } else { titleMenu.addButton(0, 70, 165, 30, 20, 25, false, "CONTINUE", continueGame); }; addPhysButton(this, 275, 120, 165, 30, 20, 25, true, "NEW GAME", newGame); addPhysButton(this, 275, 170, 280, 30, 20, 25, true, "ENTER PASSWORD", enterKey); addPhysButton(this, 275, 220, 205, 30, 20, 25, true, "MORE GAMES", moreGames); addPhysButton(this, 275, 270, 225, 30, 20, 25, true, "HIGH SCORES", highScores); addPhysButton(this, 275, 320, 145, 30, 20, 25, true, "CREDITS", credits); addPhysButton(this, 275, 370, 85, 30, 20, 25, true, "HELP", help); if (globalWooble){ woobleButton = new mButton(460, 370, 140, 30, 10, 14, true, "do not wobble", wooble); } else { woobleButton = new mButton(460, 370, 140, 30, 10, 14, true, "do wobble", wooble); }; addChild(woobleButton); addPhysObject(new mDummy(), new mDummy(), 460, 370, 0, 140, 30, 140, 30, 0, true, false); addMagnet(new mPushMagnet(), 50, 200, 30, 30, 1, 100, false); addMagnet(new mDrawMagnet(), 500, 200, 30, 30, -1, 100, false); titleMenuNow = true; } public function addInterface(){ interfaceDummy = new mPanel(); interfaceDummy.x = 500; interfaceDummy.y = 0; map.addChild(interfaceDummy); runButton = new mGlyphButton(25, 10, 45, 20, true, new mToOn(), new mToOff(), runButtonClick); interfaceDummy.addChild(runButton); menuButton = new mButton(25, 385, 45, 20, 10, 12, true, "menu", menuButtonClick); interfaceDummy.addChild(menuButton); resetButton = new mButton(25, 360, 45, 20, 8, 10, true, "reset", resetButtonClick); interfaceDummy.addChild(resetButton); musicButton = new mGlyphButton(25, 335, 45, 20, true, new mMusicOn(), new mMusicOff(), musicOnClick); interfaceDummy.addChild(musicButton); soundButton = new mGlyphButton(25, 310, 45, 20, true, new mSoundOn(), new mSoundOff(), soundOnClick); interfaceDummy.addChild(soundButton); addMovieClipText(interfaceDummy, 25, 270, 7, 9, "SCORES", true, true, 0xFFFFFF); scoresText = new mMovieClipText(25, 285, 9, 11, "00000", true, true, 0xFFFFFF); interfaceDummy.addChild(scoresText); if (!game.globalWooble){ interfaceDummy.panelLine.stop(); interfaceDummy.panelRecycle.vedro.stop(); interfaceDummy.panelRecycle.kryshka.stop(); }; map.addEventListener(MouseEvent.MOUSE_DOWN, mouseIsDown); map.addEventListener(MouseEvent.MOUSE_UP, mouseIsUp); stage.addEventListener(Event.MOUSE_LEAVE, mouseIsLeave); } public function incScores():void{ setScores((Number(scoresText.text) + 1)); } public function mouseIsUp(_arg1:MouseEvent){ baseMouseUp(); } public function loadData(){ var _local1:SharedObject; var _local2:*; var _local3:*; var _local4:*; _local1 = SharedObject.getLocal("magnets"); if (_local1.data.scores == "undefined"){ scoresArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } else { _local2 = new String(_local1.data.scores); _local3 = 0; while (_local3 < 21) { _local4 = 0; while (((!((_local2.charAt(_local4) == ","))) && ((_local4 < _local2.length)))) { _local4++; }; scoresArray[_local3] = Number(_local2.substr(0, _local4)); _local2 = _local2.substr((_local4 + 1), ((_local2.length - _local4) - 1)); _local3++; }; }; if (_local1.data.levelcompleted == "undefined"){ levelsCompleted = 0; } else { levelsCompleted = Number(_local1.data.levelcompleted); }; } public function newGame(_arg1:Event){ var _local2:*; deleteTitleMenu(); totalScores = 0; levelsCompleted = 0; _local2 = 0; while (_local2 < 21) { scoresArray[_local2] = 0; _local2++; }; loadLevelSelectMenu(); } public function interfaceUp():void{ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < interfaceDummy.parent.numChildren) { if (interfaceDummy.parent.getChildAt(_local1) == interfaceDummy){ _local2 = 0; while ((_local2 + _local1) < (interfaceDummy.parent.numChildren - 1)) { interfaceDummy.parent.swapChildrenAt(((_local1 + _local2) + 1), (_local1 + _local2)); _local2++; }; }; _local1++; }; } public function addPrincipalSheme(_arg1, _arg2:Number):void{ addPhysObject(new mLine3(), new mDummy(), (_arg1 - 27.5), (_arg2 - 40), 90, 30, 5, 30, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), (_arg1 - 27.5), (_arg2 - 15), 90, 30, 5, 30, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), (_arg1 - 15), _arg2, 0, 30, 5, 30, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), _arg1, _arg2, 90, 18, 5, 18, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), (_arg1 + 5), _arg2, 90, 18, 5, 18, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), (_arg1 + 20), _arg2, 0, 30, 5, 30, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), (_arg1 + 32.5), (_arg2 - 15), 90, 30, 5, 30, 5, 0, true, false); addPhysObject(new mLine3(), new mDummy(), (_arg1 + 32.5), (_arg2 - 40), 90, 30, 5, 30, 5, 0, true, false); addPhysObject(new mInduc(), new mDummy(), (_arg1 - 10), (_arg2 - 55), 0, 40, 20, 40, 20, 0, true, false); addPhysObject(new mInduc(), new mDummy(), (_arg1 + 15), (_arg2 - 55), 0, 40, 20, 40, 20, 0, true, false); } public function toBox2dOrg(_arg1:Event):void{ navigateToURL(new URLRequest("http://box2d.org/"), "_BLANK"); } public function addRectangle(_arg1, _arg2, _arg3, _arg4:Number){ addPhysObject(new mLine3(), new mDummy(), _arg1, (_arg2 - (_arg4 / 2)), 0, _arg3, 4, _arg3, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), (_arg1 - (_arg3 / 2)), _arg2, 90, _arg4, 4, _arg4, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), _arg1, (_arg2 + (_arg4 / 2)), 0, _arg3, 4, _arg4, 4, 0, true, false); addPhysObject(new mLine3(), new mDummy(), (_arg1 + (_arg3 / 2)), _arg2, 90, _arg4, 4, _arg4, 4, 0, true, false); } public function addFlash():void{ if (m_flash == null){ m_flash = new mFlashMovie(); m_flash.x = 0; m_flash.y = 0; addChild(m_flash); }; } public function loadgame(_arg1:Event):void{ var _local2:b2AABB; var _local3:b2Vec2; var _local4:Boolean; var _local5:b2DebugDraw; removeChild(preloader); removeEventListener(Event.ENTER_FRAME, preUpdate); splashIntro.removeEventListener(MouseEvent.CLICK, toSponsorSite); gotoAndStop(3); addEventListener(Event.ENTER_FRAME, update, false, 0, true); m_timeStep = (1 / (stage.frameRate * 1.25)); _local2 = new b2AABB(); _local2.lowerBound.Set(-100, -100); _local2.upperBound.Set(100, 100); _local3 = new b2Vec2(0, 10); _local4 = true; m_world = new b2World(_local2, _local3, _local4); m_world.SetContactListener(myContactListener); m_sprite = new Sprite(); addChild(m_sprite); _local5 = new b2DebugDraw(); _local5.m_sprite = m_sprite; _local5.m_drawScale = 30; _local5.m_fillAlpha = 0.3; _local5.m_lineThickness = 1; _local5.m_drawFlags = (b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit); globalPause = true; globalMusic = true; globalSound = true; globalWooble = true; m_flash = null; loadData(); loadTitleMenu(); } public function runButtonClick(){ var _local1:mMagnet; globalPause = !(globalPause); if (globalPause){ setToDefault(); _local1 = magnetList; while (_local1) { _local1.wave.visible = false; _local1 = _local1.nextMagnet; }; } else { _local1 = magnetList; while (_local1) { _local1.wave.visible = true; _local1 = _local1.nextMagnet; }; }; } public function mouseIsDown(_arg1:MouseEvent){ var _local2:*; var _local3:mPhysObj; if (globalPause){ _local2 = 0; while (_local2 < interfaceDummy.numChildren) { if (getQualifiedClassName(interfaceDummy.getChildAt(_local2)) == "main::mPanelObj"){ if (mPanelObj(interfaceDummy.getChildAt(_local2)).objMovieClip.hitTestPoint(mouseX, mouseY, true)){ if (Number(mPanelObj(interfaceDummy.getChildAt(_local2)).countText.text) > 0){ if (getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local2)).objMovieClip) == "mDrawMagnet"){ DraggingElement = new mDrawMagnet(); }; if (getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local2)).objMovieClip) == "mPushMagnet"){ DraggingElement = new mPushMagnet(); }; if (getQualifiedClassName(mPanelObj(interfaceDummy.getChildAt(_local2)).objMovieClip) == "mPhysCircle"){ DraggingElement = new mPhysCircle(); }; DraggingElement.x = (interfaceDummy.getChildAt(_local2).x + interfaceDummy.x); DraggingElement.y = (interfaceDummy.getChildAt(_local2).y + interfaceDummy.y); dragFromPanel = true; mPanelObj(interfaceDummy.getChildAt(_local2)).dis(); disScores(); }; }; }; _local2++; }; _local3 = physList; while (_local3) { if (_local3.obj.hitTestPoint(mouseX, mouseY, true)){ if (_local3.MaybeDrag){ DraggingElement = _local3; dragFromPanel = false; }; }; _local3 = _local3.nextPhys; }; if (DraggingElement != null){ map.addChild(DraggingElement); DraggingElementDx = (DraggingElement.x - mouseX); DraggingElementDy = (DraggingElement.y - mouseY); _local3 = physList; while (_local3) { if (_local3 != DraggingElement){ }; _local3 = _local3.nextPhys; }; }; }; } public function toDefaultColorObj(_arg1:MovieClip):void{ var _local2:ColorTransform; _local2 = new ColorTransform(); _arg1.transform.colorTransform = _local2; } } }//package main
Section 77
//mButton (main.mButton) package main { import flash.display.*; import flash.events.*; import flash.media.*; public class mButton extends MovieClip { public var soundChan:SoundChannel; public var defH:Number; public var upLine; public var buttonBack:mButtonBack; public var buttonText; public var posX; public var rigthLine; public var posY; public var sButton:Sound; public var buttonEnabled:Boolean;// = true public var leftLine; public var downLine; public var onClickProc:Function; public var defW; public function mButton(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6:Number, _arg7:Boolean, _arg8:String, _arg9:Function){ buttonEnabled = true; sButton = new mButtonSoundMP3(); super(); x = _arg1; y = _arg2; posX = _arg1; posY = _arg2; rigthLine = new mLine2(); rigthLine.x = (_arg3 / 2); rigthLine.height = (_arg4 + 5); if (_arg4 < 51){ rigthLine.width = 6; }; addChild(rigthLine); rigthLine.gotoAndPlay(Math.round((Math.random() * 48))); leftLine = new mLine2(); leftLine.x = (-(_arg3) / 2); leftLine.height = (_arg4 + 5); if (_arg4 < 51){ leftLine.width = 6; }; addChild(leftLine); leftLine.gotoAndPlay(Math.round((Math.random() * 48))); upLine = new mLine2(); upLine.y = (-(_arg4) / 2); upLine.height = (_arg3 + 5); if (_arg4 < 51){ upLine.width = 6; }; upLine.rotation = 90; addChild(upLine); upLine.gotoAndPlay(Math.round((Math.random() * 48))); downLine = new mLine2(); downLine.y = (_arg4 / 2); downLine.height = (_arg3 + 5); if (_arg4 < 51){ downLine.width = 6; }; downLine.rotation = 90; addChild(downLine); downLine.gotoAndPlay(Math.round((Math.random() * 48))); if (!game.globalWooble){ rigthLine.stop(); leftLine.stop(); upLine.stop(); downLine.stop(); }; buttonText = new mMovieClipText(0, 0, _arg5, _arg6, _arg8, true, true, 0xFFFFFF); addChild(buttonText); onClickProc = _arg9; buttonEnabled = _arg7; buttonBack.width = (_arg3 + 10); buttonBack.x = ((-(_arg3) / 2) - 5); buttonBack.height = (_arg4 + 10); buttonBack.y = ((-(_arg4) / 2) - 5); buttonBack.alpha = 0.01; addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler); addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); defW = width; defH = height; setEnabling(buttonEnabled); } public function setEnabling(_arg1:Boolean){ buttonEnabled = _arg1; if (buttonEnabled){ rigthLine.gotoAndPlay(Math.round((Math.random() * 48))); leftLine.gotoAndPlay(Math.round((Math.random() * 48))); upLine.gotoAndPlay(Math.round((Math.random() * 48))); downLine.gotoAndPlay(Math.round((Math.random() * 48))); if (!game.globalWooble){ rigthLine.stop(); leftLine.stop(); upLine.stop(); downLine.stop(); }; addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler); buttonText.newText(buttonText.text, buttonText.defW, buttonText.defH, true, true, 0xFFFFFF); } else { rigthLine.gotoAndPlay((51 + Math.round((Math.random() * 30)))); leftLine.gotoAndPlay((51 + Math.round((Math.random() * 30)))); upLine.gotoAndPlay((51 + Math.round((Math.random() * 30)))); downLine.gotoAndPlay((51 + Math.round((Math.random() * 30)))); if (!game.globalWooble){ rigthLine.stop(); leftLine.stop(); upLine.stop(); downLine.stop(); }; removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); removeEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler); buttonText.newText(buttonText.text, buttonText.defW, buttonText.defH, true, false, 0xC3C3C3); }; } public function mouseUpHandler(_arg1:MouseEvent){ x = posX; y = posY; if (game.globalSound){ soundChan = sButton.play(25, 0, null); }; onClickProc(null); } public function mouseDownHandler(_arg1:MouseEvent){ if (buttonEnabled){ x = (x + 5); y = (y + 5); }; } public function mouseOutHandler(_arg1:MouseEvent){ width = defW; height = defH; x = posX; y = posY; } public function mouseOverHandler(_arg1:MouseEvent){ width = (defW + 15); height = (defH + 10); } } }//package main
Section 78
//mCursor (main.mCursor) package main { import flash.display.*; public class mCursor extends MovieClip { public function update(){ x = stage.mouseX; y = stage.mouseY; } } }//package main
Section 79
//mGameMenu (main.mGameMenu) package main { import flash.display.*; public class mGameMenu extends MovieClip { var button; var menu; var levelButton; public function mGameMenu(_arg1, _arg2:Number){ x = _arg1; y = _arg2; } public function addLevelButton(_arg1, _arg2, _arg3, _arg4:Number, _arg5:Boolean, _arg6:String, _arg7:Function){ levelButton = new mLevelButton(_arg1, _arg2, _arg3, _arg4, 10, 12, _arg5, _arg6, _arg7); addChild(levelButton); } public function addButton(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6:Number, _arg7:Boolean, _arg8:String, _arg9:Function){ button = new mButton(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9); addChild(button); } } }//package main
Section 80
//mGlyphButton (main.mGlyphButton) package main { import flash.display.*; import flash.events.*; public class mGlyphButton extends mButton { var glyphOn; var glyphOff; public function mGlyphButton(_arg1, _arg2, _arg3, _arg4:Number, _arg5:Boolean, _arg6, _arg7:MovieClip, _arg8:Function){ var fx = _arg1; var fy = _arg2; var fw = _arg3; var fh = _arg4; var fEnabled = _arg5; var fGlyphOn = _arg6; var fGlyphOff = _arg7; var fProc = _arg8; super(fx, fy, fw, fh, 0, 0, fEnabled, "", function (){ fProc.call(null); }); glyphOn = fGlyphOn; glyphOff = fGlyphOff; glyphOn.width = (fh - 5); glyphOn.height = (fh - 5); glyphOff.width = (fh - 5); glyphOff.height = (fh - 5); addChild(glyphOn); addChild(glyphOff); if (!game.globalWooble){ glyphOn.stop(); glyphOff.stop(); }; setState(fEnabled); } override public function mouseUpHandler(_arg1:MouseEvent){ x = posX; y = posY; onClickProc(null); setState(!(glyphOn.visible)); if (game.globalSound){ soundChan = sButton.play(25, 0, null); }; } public function setState(_arg1:Boolean):void{ glyphOn.visible = _arg1; glyphOff.visible = !(_arg1); } } }//package main
Section 81
//mInputField (main.mInputField) package main { import flash.display.*; import flash.events.*; import flash.text.*; public class mInputField extends MovieClip { public var defH:Number; public var inputEnabled:Boolean;// = true public var inputText; public var upLine; public var buttonBack:mButtonBack; public var posX; public var rigthLine; public var posY; public var leftLine; public var downLine; public var defW; public function mInputField(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7:Number, _arg8:Boolean, _arg9:String){ var _local10:TextFormat; inputEnabled = true; super(); x = _arg1; y = _arg2; posX = _arg1; posY = _arg2; rigthLine = new mLine2(); rigthLine.x = (_arg3 / 2); rigthLine.height = (_arg4 + 5); if (_arg4 < 51){ rigthLine.width = 6; }; addChild(rigthLine); rigthLine.gotoAndPlay(Math.round((Math.random() * 48))); leftLine = new mLine2(); leftLine.x = (-(_arg3) / 2); leftLine.height = (_arg4 + 5); if (_arg4 < 51){ leftLine.width = 6; }; addChild(leftLine); leftLine.gotoAndPlay(Math.round((Math.random() * 48))); upLine = new mLine2(); upLine.y = (-(_arg4) / 2); upLine.height = (_arg3 + 5); if (_arg4 < 51){ upLine.width = 6; }; upLine.rotation = 90; addChild(upLine); upLine.gotoAndPlay(Math.round((Math.random() * 48))); downLine = new mLine2(); downLine.y = (_arg4 / 2); downLine.height = (_arg3 + 5); if (_arg4 < 51){ downLine.width = 6; }; downLine.rotation = 90; addChild(downLine); downLine.gotoAndPlay(Math.round((Math.random() * 48))); if (!game.globalWooble){ rigthLine.stop(); leftLine.stop(); upLine.stop(); downLine.stop(); }; inputText = new TextField(); inputText.width = _arg3; inputText.height = _arg4; inputText.x = (-(_arg3) / 2); inputText.y = (-(_arg4) / 2); inputText.maxChars = _arg7; inputText.text = _arg9; inputText.type = TextFieldType.INPUT; _local10 = new TextFormat(); _local10.font = "Verdana"; _local10.color = 0xFFFFFF; _local10.size = 14; _local10.align = "center"; _local10.bold = true; inputText.setTextFormat(_local10); addChild(inputText); inputEnabled = _arg8; buttonBack.width = (_arg3 + 10); buttonBack.x = ((-(_arg3) / 2) - 5); buttonBack.height = (_arg4 + 10); buttonBack.y = ((-(_arg4) / 2) - 5); buttonBack.alpha = 0.01; addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler); defW = width; defH = height; setEnabling(inputEnabled); } public function setEnabling(_arg1:Boolean){ inputEnabled = _arg1; if (inputEnabled){ rigthLine.gotoAndPlay(Math.round((Math.random() * 48))); leftLine.gotoAndPlay(Math.round((Math.random() * 48))); upLine.gotoAndPlay(Math.round((Math.random() * 48))); downLine.gotoAndPlay(Math.round((Math.random() * 48))); if (!game.globalWooble){ rigthLine.stop(); leftLine.stop(); upLine.stop(); downLine.stop(); }; addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler); } else { rigthLine.gotoAndPlay((51 + Math.round((Math.random() * 30)))); leftLine.gotoAndPlay((51 + Math.round((Math.random() * 30)))); upLine.gotoAndPlay((51 + Math.round((Math.random() * 30)))); downLine.gotoAndPlay((51 + Math.round((Math.random() * 30)))); if (!game.globalWooble){ rigthLine.stop(); leftLine.stop(); upLine.stop(); downLine.stop(); }; removeEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler); }; } public function mouseOutHandler(_arg1:MouseEvent){ width = defW; height = defH; x = posX; y = posY; } public function mouseOverHandler(_arg1:MouseEvent){ width = (defW + 15); height = (defH + 10); } } }//package main
Section 82
//mLevelButton (main.mLevelButton) package main { import flash.display.*; import flash.events.*; public class mLevelButton extends mButton { public var passCodeText; public var levelScoresText; var level:Number; public function mLevelButton(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6:Number, _arg7:Boolean, _arg8:String, _arg9:Function){ var fx = _arg1; var fy = _arg2; var fw = _arg3; var fh = _arg4; var flw = _arg5; var flh = _arg6; var fEnabled = _arg7; var fButtonText = _arg8; var fProc = _arg9; super(fx, fy, fw, fh, flw, flh, fEnabled, ("LEVEL " + fButtonText), function (){ fProc.call(null); }); level = Number(fButtonText); levelScoresText = new mMovieClipText(0, 20, 8, 10, ("scores " + Number(game.scoresArray[level])), true, true, 0xFFFFFF); addChild(levelScoresText); passCodeText = new mMovieClipText(0, -20, 8, 10, game.passCodeArray[level], true, true, 0xFFFFFF); addChild(passCodeText); levelScoresText.visible = buttonEnabled; if (level == (game.levelsCompleted + 1)){ levelScoresText.visible = false; }; if (level > (game.levelsCompleted + 1)){ passCodeText.visible = false; }; } override public function mouseOverHandler(_arg1:MouseEvent){ width = (defW + 15); height = (defH + 10); game.currentLevel = level; } } }//package main
Section 83
//mMagnet (main.mMagnet) package main { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import flash.display.*; import flash.geom.*; public class mMagnet extends mPhysObj { public var wave; public var nextMagnet; public var prevMagnet:mMagnet; public var radius; public var magnetRayMaxCount; public var backwave; public var force_koeff:Number;// = 150 public var magnetRay; public var tth:Number; public var directVect:b2Vec2; public var magnetType; public function mMagnet(_arg1:MovieClip, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ var _local9:ColorTransform; var _local10:*; var _local11:*; force_koeff = 150; magnetRay = new Array(); directVect = new b2Vec2(0, 0); if (_arg6 > 0){ _local11 = new mPushMagnet(); } else { _local11 = new mDrawMagnet(); }; super(_arg1, new mShadow2(), _arg2, _arg3, 0, _arg5, _arg4, _arg5, _arg4, 1, true, _arg8); magnetType = _arg6; radius = _arg7; _local9 = new ColorTransform(); if (_arg6 < 0){ _local9.color = 16761795; } else { _local9.color = 12829695; }; wave = new mMagnetWave(); wave.x = _arg2; wave.y = _arg3; wave.height = ((radius * 2) - 15); wave.width = ((radius * 2) - 15); parent.addChild(wave); wave.transform.colorTransform = _local9; wave.alpha = 0.25; backwave = new mMagnetBackWave(); backwave.x = _arg2; backwave.y = _arg3; backwave.height = ((radius * 2) - 15); backwave.width = ((radius * 2) - 15); parent.addChild(backwave); backwave.transform.colorTransform = _local9; backwave.alpha = 0.1; magnetRayMaxCount = 10; tth = 0; _local10 = 0; while (_local10 < magnetRayMaxCount) { magnetRay[_local10] = new mMagnetRay(); magnetRay[_local10].visible = false; parent.addChild(magnetRay[_local10]); magnetRay[_local10].gotoAndPlay((Math.round((Math.random() * 3)) + 1)); magnetRay[_local10].transform.colorTransform = _local9; _local10++; }; prevMagnet = null; nextMagnet = game.magnetList; if (game.magnetList){ game.magnetList.prevMagnet = this; }; game.magnetList = this; game.magnetCount++; } public function destroy():void{ parent.removeChild(wave); parent.removeChild(backwave); physDestroy(); if (prevMagnet){ prevMagnet.nextMagnet = nextMagnet; }; if (nextMagnet){ nextMagnet.prevMagnet = prevMagnet; }; if (this == game.magnetList){ game.magnetList = nextMagnet; }; game.magnetCount--; if (game.magnetCount == 0){ game.magnetList = null; }; } public function magnetUpdate():void{ var _local1:mPhysObj; var _local2:*; var _local3:*; wave.height = (wave.height + (10 * magnetType)); wave.width = (wave.width + (10 * magnetType)); if (wave.height < 30){ wave.height = (wave.height + (1 * magnetType)); wave.width = (wave.width + (1 * magnetType)); }; if (wave.height < 2){ wave.height = ((radius * 2) - 15); wave.width = ((radius * 2) - 15); }; if (wave.height > ((radius * 2) - 15)){ wave.height = 1; wave.width = 1; }; _local1 = game.physList; while (_local1) { if (!_local1.body.IsStatic()){ directVect.x = (_local1.x - x); directVect.y = (_local1.y - y); if (directVect.Length() < radius){ _local2 = -1; do { _local2++; } while (((magnetRay[_local2].visible) && ((_local2 < (magnetRayMaxCount - 1))))); magnetRay[_local2].visible = true; magnetRay[_local2].x = ((directVect.x / 2) + x); magnetRay[_local2].y = ((directVect.y / 2) + y); magnetRay[_local2].inRay.width = directVect.Length(); if (directVect.y > 0){ magnetRay[_local2].rotation = ((Math.acos((directVect.x / directVect.Length())) * 180) / Math.PI); } else { magnetRay[_local2].rotation = ((-(Math.acos((directVect.x / directVect.Length()))) * 180) / Math.PI); }; _local3 = ((force_koeff * magnetType) / directVect.Length()); directVect.Multiply(_local3); _local1.body.ApplyForce(directVect, _local1.body.GetWorldCenter()); }; }; _local1 = _local1.nextPhys; }; tth = (tth + 0.5); if (tth > (Math.PI * 2)){ tth = 0; }; } public function update():void{ var _local1:*; wave.x = x; wave.y = y; backwave.x = x; backwave.y = y; _local1 = 0; while (_local1 < magnetRayMaxCount) { magnetRay[_local1].visible = false; _local1++; }; if (!game.globalPause){ magnetUpdate(); }; } } }//package main
Section 84
//mMainBall (main.mMainBall) package main { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import flash.display.*; public class mMainBall extends mPhysObj { var goaled:Boolean;// = false var CircleDef:b2CircleDef; var bodyDef:b2BodyDef; var nextBall:mMainBall; var prevBall; public function mMainBall(_arg1, _arg2, _arg3, _arg4:Number):void{ bodyDef = new b2BodyDef(); CircleDef = new b2CircleDef(); goaled = false; super(new mBall(), new mDummy(), _arg1, _arg2, 0, _arg3, _arg4, _arg3, _arg4, 1, false, false); body.SetBullet(true); prevBall = null; nextBall = game.ballList; if (game.ballList){ game.ballList.prevBall = this; }; game.ballList = this; game.ballCount++; } public function destroy():void{ physDestroy(); if (prevBall){ prevBall.nextBall = nextBall; }; if (nextBall){ nextBall.prevBall = prevBall; }; if (this == game.ballList){ game.ballList = nextBall; }; game.ballCount--; if (game.ballCount == 0){ game.ballList = null; }; } public function update():void{ var _local1:mRecycle; if (alpha < 1){ alpha = (alpha + 0.05); }; _local1 = game.recList; while (_local1) { if (_local1.recTest.hitTestPoint(x, y, true)){ alpha = (alpha - 0.055); if (alpha < 0.05){ body.SetXForm(new b2Vec2((275 / game.m_physScale), (800 / game.m_physScale)), 0); body.PutToSleep(); goaled = true; }; }; _local1 = _local1.nextRec; }; } } }//package main
Section 85
//mMovieClipText (main.mMovieClipText) package main { import flash.display.*; import flash.geom.*; public class mMovieClipText extends MovieClip { public var defH:Number; private var defX; private var defY:Number; public var text:String; private var centering:Boolean; private var allWidth; public var defW; public function mMovieClipText(_arg1, _arg2, _arg3, _arg4:Number, _arg5:String, _arg6, _arg7:Boolean, _arg8:uint){ allWidth = 0; text = _arg5; x = _arg1; y = _arg2; defX = x; defY = y; defW = _arg3; defH = _arg4; newText(_arg5, _arg3, _arg4, _arg6, _arg7, _arg8); } public function newText(_arg1, _arg2, _arg3, _arg4, _arg5:Boolean, _arg6:uint){ var _local7:*; var _local8:*; var _local9:*; allWidth = 0; text = _arg1; x = defX; y = defY; defW = _arg2; defH = _arg3; _local7 = new ColorTransform(); _local7.color = _arg6; while (0 < numChildren) { removeChildAt(0); }; _local8 = null; _local9 = 0; while (_local9 < _arg1.length) { if ((((_arg1.charAt(_local9) == "a")) || ((_arg1.charAt(_local9) == "A")))){ _local8 = new mLetterA(); }; if ((((_arg1.charAt(_local9) == "b")) || ((_arg1.charAt(_local9) == "B")))){ _local8 = new mLetterB(); }; if ((((_arg1.charAt(_local9) == "c")) || ((_arg1.charAt(_local9) == "C")))){ _local8 = new mLetterC(); }; if ((((_arg1.charAt(_local9) == "d")) || ((_arg1.charAt(_local9) == "D")))){ _local8 = new mLetterD(); }; if ((((_arg1.charAt(_local9) == "e")) || ((_arg1.charAt(_local9) == "E")))){ _local8 = new mLetterE(); }; if ((((_arg1.charAt(_local9) == "f")) || ((_arg1.charAt(_local9) == "F")))){ _local8 = new mLetterF(); }; if ((((_arg1.charAt(_local9) == "g")) || ((_arg1.charAt(_local9) == "G")))){ _local8 = new mLetterG(); }; if ((((_arg1.charAt(_local9) == "h")) || ((_arg1.charAt(_local9) == "H")))){ _local8 = new mLetterH(); }; if ((((_arg1.charAt(_local9) == "i")) || ((_arg1.charAt(_local9) == "I")))){ _local8 = new mLetterI(); }; if ((((_arg1.charAt(_local9) == "k")) || ((_arg1.charAt(_local9) == "K")))){ _local8 = new mLetterK(); }; if ((((_arg1.charAt(_local9) == "l")) || ((_arg1.charAt(_local9) == "L")))){ _local8 = new mLetterL(); }; if ((((_arg1.charAt(_local9) == "m")) || ((_arg1.charAt(_local9) == "M")))){ _local8 = new mLetterM(); }; if ((((_arg1.charAt(_local9) == "n")) || ((_arg1.charAt(_local9) == "N")))){ _local8 = new mLetterN(); }; if ((((_arg1.charAt(_local9) == "o")) || ((_arg1.charAt(_local9) == "O")))){ _local8 = new mLetterO(); }; if ((((_arg1.charAt(_local9) == "p")) || ((_arg1.charAt(_local9) == "P")))){ _local8 = new mLetterP(); }; if ((((_arg1.charAt(_local9) == "q")) || ((_arg1.charAt(_local9) == "Q")))){ _local8 = new mLetterQ(); }; if ((((_arg1.charAt(_local9) == "r")) || ((_arg1.charAt(_local9) == "R")))){ _local8 = new mLetterR(); }; if ((((_arg1.charAt(_local9) == "s")) || ((_arg1.charAt(_local9) == "S")))){ _local8 = new mLetterS(); }; if ((((_arg1.charAt(_local9) == "t")) || ((_arg1.charAt(_local9) == "T")))){ _local8 = new mLetterT(); }; if ((((_arg1.charAt(_local9) == "u")) || ((_arg1.charAt(_local9) == "U")))){ _local8 = new mLetterU(); }; if ((((_arg1.charAt(_local9) == "v")) || ((_arg1.charAt(_local9) == "V")))){ _local8 = new mLetterV(); }; if ((((_arg1.charAt(_local9) == "w")) || ((_arg1.charAt(_local9) == "W")))){ _local8 = new mLetterW(); }; if ((((_arg1.charAt(_local9) == "x")) || ((_arg1.charAt(_local9) == "X")))){ _local8 = new mLetterX(); }; if ((((_arg1.charAt(_local9) == "y")) || ((_arg1.charAt(_local9) == "Y")))){ _local8 = new mLetterY(); }; if ((((_arg1.charAt(_local9) == "z")) || ((_arg1.charAt(_local9) == "Z")))){ _local8 = new mLetterZ(); }; if (_arg1.charAt(_local9) == "1"){ _local8 = new mLetter1(); }; if (_arg1.charAt(_local9) == "2"){ _local8 = new mLetter2(); }; if (_arg1.charAt(_local9) == "3"){ _local8 = new mLetter3(); }; if (_arg1.charAt(_local9) == "4"){ _local8 = new mLetter4(); }; if (_arg1.charAt(_local9) == "5"){ _local8 = new mLetter5(); }; if (_arg1.charAt(_local9) == "6"){ _local8 = new mLetter6(); }; if (_arg1.charAt(_local9) == "7"){ _local8 = new mLetter7(); }; if (_arg1.charAt(_local9) == "8"){ _local8 = new mLetter8(); }; if (_arg1.charAt(_local9) == "9"){ _local8 = new mLetter9(); }; if (_arg1.charAt(_local9) == "0"){ _local8 = new mLetter0(); }; if (_arg1.charAt(_local9) == " "){ _local8 = new mLetterSpace(); }; if (_arg1.charAt(_local9) == "("){ _local8 = new mLetterLeftSkobka(); }; if (_arg1.charAt(_local9) == ")"){ _local8 = new mLetterRightSkobka(); }; if (_arg1.charAt(_local9) == "/"){ _local8 = new mLetterSlash(); }; if (_arg1.charAt(_local9) == ":"){ _local8 = new mLetterDoubleDot(); }; if (_arg1.charAt(_local9) == "."){ _local8 = new mLetterDot(); }; if (_arg1.charAt(_local9) == ","){ _local8 = new mLetterZap(); }; if (_arg1.charAt(_local9) == "+"){ _local8 = new mLetterPlus(); }; if (_arg1.charAt(_local9) == "="){ _local8 = new mLetterSolve(); }; if (_arg1.charAt(_local9) == "-"){ _local8 = new mLetterMinus(); }; if (_local8 != null){ _local8.width = _arg2; _local8.height = _arg3; _local8.x = allWidth; allWidth = (allWidth + _local8.width); _local8.gotoAndPlay(Math.round((Math.random() * _local8.totalFrames))); if (!game.globalWooble){ _local8.stop(); }; _local8.transform.colorTransform = _local7; addChild(_local8); }; _local9++; }; if (_arg4){ x = (x - (allWidth / 2)); }; } } }//package main
Section 86
//mPanelObj (main.mPanelObj) package main { import flash.display.*; public class mPanelObj extends MovieClip { var countText:mMovieClipText; var objMovieClip; public function mPanelObj(_arg1, _arg2, _arg3, _arg4:Number){ x = _arg2; y = _arg3; objMovieClip = new (_arg1); addChild(objMovieClip); countText = new mMovieClipText(0, 27.5, 16, 20, String(_arg4), true, true, 0xFFFFFF); addChild(countText); } public function dis(){ countText.newText(String((Number(countText.text) - 1)), 20, 25, true, true, 0xFFFFFF); } public function update(){ } public function inc(){ countText.newText(String((Number(countText.text) + 1)), 20, 25, true, true, 0xFFFFFF); } } }//package main
Section 87
//mPhysObj (main.mPhysObj) package main { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import flash.display.*; public class mPhysObj extends MovieClip { public var obj; public var defaultY; public var defaultX; public var shad:MovieClip; public var physH; public var physW; public var body:b2Body; public var nextPhys:mPhysObj; public var MaybeDrag:Boolean;// = true public var form:Number; public var prevPhys; public var defaultRotation:Number; public function mPhysObj(_arg1, _arg2:MovieClip, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10:Number, _arg11, _arg12:Boolean):void{ var _local13:b2BodyDef; var _local14:b2PolygonDef; var _local15:b2CircleDef; var _local16:*; MaybeDrag = true; super(); _local13 = new b2BodyDef(); _local14 = new b2PolygonDef(); _local15 = new b2CircleDef(); _local16 = 0.7; form = _arg10; shad = _arg2; shad.x = 0; shad.y = 0; shad.alpha = 0.1; obj = _arg1; obj.x = 0; obj.y = 0; obj.width = _arg6; obj.height = _arg7; x = _arg3; y = _arg4; rotation = _arg5; defaultX = x; defaultY = y; physW = _arg8; physH = _arg9; defaultRotation = rotation; _local13.position.Set((x / game.m_physScale), (y / game.m_physScale)); _local13.angle = (_arg5 * (3.14 / 180)); if (_arg10 == 1){ _local15.radius = ((_arg8 / 2) / game.m_physScale); _local15.friction = _local16; _local15.restitution = 0.3; if (!_arg11){ _local15.density = 10; }; }; if (_arg10 == 0){ _local14.SetAsBox(((_arg8 / game.m_physScale) / 2), ((_arg9 / game.m_physScale) / 2)); _local14.friction = _local16; _local14.restitution = 0.3; if (!_arg11){ _local14.density = 10; }; }; _local13.userData = this; body = game.m_world.CreateBody(_local13); if (_arg10 == 1){ body.CreateShape(_local15); }; if (_arg10 == 0){ body.CreateShape(_local14); }; body.SetMassFromShapes(); game.map.addChild(this); addChild(shad); addChild(obj); obj.gotoAndPlay(Math.round((Math.random() * obj.totalFrames))); MaybeDrag = _arg12; prevPhys = null; nextPhys = game.physList; if (game.physList){ game.physList.prevPhys = this; }; game.physList = this; game.physCount++; } public function setToDefault():void{ body.SetXForm(new b2Vec2((defaultX / game.m_physScale), (defaultY / game.m_physScale)), (defaultRotation * (3.14 / 180))); body.m_force = new b2Vec2(0, 0); body.m_torque = 0; body.m_linearVelocity = new b2Vec2(0, 0); body.m_angularVelocity = 0; alpha = 1; body.WakeUp(); physUpdate(); } public function physUpdate():void{ var _local1:*; if (game.DraggingElement != this){ x = (body.GetPosition().x * game.m_physScale); y = (body.GetPosition().y * game.m_physScale); }; rotation = (body.GetAngle() * (180 / Math.PI)); _local1 = Math.sqrt((((x + 50) * (x + 50)) + ((y + 50) * (y + 50)))); if ((x + 50) > 0){ shad.rotation = ((Math.asin(((y + 50) / _local1)) * 180) / Math.PI); } else { shad.rotation = ((-(Math.asin(((y + 50) / _local1))) * 180) / Math.PI); }; if (shad.shadowWidth != null){ shad.shadowWidth.width = (30 + (_local1 / 20)); }; if (!game.globalWooble){ obj.stop(); }; } public function physDestroy():void{ game.m_world.DestroyBody(body); game.map.removeChild(this); if (prevPhys){ prevPhys.nextPhys = nextPhys; }; if (nextPhys){ nextPhys.prevPhys = prevPhys; }; if (this == game.physList){ game.physList = nextPhys; }; game.physCount--; if (game.physCount == 0){ game.physList = null; }; } public function objUp():void{ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < parent.numChildren) { if (parent.getChildAt(_local1) == this){ _local2 = 0; while ((_local2 + _local1) < (parent.numChildren - 1)) { parent.swapChildrenAt(((_local1 + _local2) + 1), (_local1 + _local2)); _local2++; }; }; _local1++; }; } } }//package main
Section 88
//mPreloader (main.mPreloader) package main { import flash.display.*; import flash.events.*; import CPMStar.*; public class mPreloader extends MovieClip { public var adCloseButton:mCloseAds; public var loadingComplete:Boolean;// = false public var adBox:MovieClip; public var colorBar:mColorBar; public function mPreloader(_arg1, _arg2:Number, _arg3:Boolean){ var _local4:String; var _local5:DisplayObject; loadingComplete = false; super(); x = _arg1; y = _arg2; colorBar.width = 5; if (_arg3){ _local4 = "1349QB6EBB0A1"; _local5 = new AdLoader(_local4); adBox.addChild(_local5); adCloseButton.addEventListener(MouseEvent.CLICK, closeAd); } else { adBox.visible = false; adCloseButton.visible = false; }; addEventListener(Event.ENTER_FRAME, update, false, 0, true); } public function closeAd(_arg1:MouseEvent):void{ adCloseButton.visible = false; adBox.visible = false; } public function update(_arg1:Event):void{ var _local2:Number; var _local3:Number; _local2 = stage.loaderInfo.bytesLoaded; _local3 = stage.loaderInfo.bytesTotal; if (_local2 == _local3){ if (colorBar.width > 479){ colorBar.width = 500; removeEventListener(Event.ENTER_FRAME, update); loadingComplete = true; } else { colorBar.width = (colorBar.width + 3); }; } else { colorBar.width = ((_local2 / _local3) * 400); }; } } }//package main
Section 89
//mRecycle (main.mRecycle) package main { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import flash.display.*; public class mRecycle extends MovieClip { var prevRec; public var recTest:mRecTest; var nextRec:mRecycle; var haTimer:Number;// = 0 public var body1; public var body2; public var body3; public var body4:b2Body; public var hereArrow:mHereArrow; public function mRecycle(_arg1, _arg2:Number):void{ var _local3:*; var _local4:*; var _local5:*; haTimer = 0; super(); x = _arg1; y = _arg2; _local3 = 25; _local4 = 25; _local5 = new mPhysObj(new mLine3(), new mDummy(), (x + 0), (y + 25), 0, 50, 5, 50, 5, 0, true, false); game.map.addChild(_local5); _local5 = new mPhysObj(new mLine3(), new mDummy(), (x + 25), (y + 0), 90, 50, 5, 50, 5, 0, true, false); game.map.addChild(_local5); _local5 = new mPhysObj(new mLine3(), new mDummy(), (x - 25), (y + 0), 90, 50, 5, 50, 5, 0, true, false); game.map.addChild(_local5); recTest.visible = false; prevRec = null; nextRec = game.recList; if (game.recList){ game.recList.prevRec = this; }; game.recList = this; game.recCount++; if (!game.globalWooble){ hereArrow.stop(); }; } public function destroy():void{ game.map.removeChild(this); if (prevRec){ prevRec.nextRec = nextRec; }; if (nextRec){ nextRec.prevRec = prevRec; }; if (this == game.recList){ game.recList = nextRec; }; game.recCount--; if (game.recCount == 0){ game.recList = null; }; } public function update(){ haTimer = (haTimer + 0.3); if (haTimer > (2 * Math.PI)){ haTimer = 0; }; if (hereArrow != null){ hereArrow.y = (-60 + (Math.sin(haTimer) * 15)); }; } } }//package main
Section 90
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_HIDE:String = "StoreHide"; public static const NO_USER:String = "NoUser"; public static const IO_ERROR:String = "IOError"; public static const ITEM_NEW:String = "ItemNew"; public static const ITEM_OWNED:String = "ItemOwned"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const STORE_SHOW:String = "StoreShow"; public static var _inventory:MochiInventory; public static function triggerEvent(_arg1:String, _arg2:Object):void{ MochiSocial.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ MochiSocial.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ MochiSocial.addEventListener(_arg1, _arg2); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function get inventory():MochiInventory{ return (_inventory); } public static function showStore(_arg1:Object=null):void{ MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:_arg1}, null, null); } public static function showItem(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:_arg1}, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showVideo(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:_arg1}, null, null); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _inventory = new MochiInventory(); }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 91
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function reencode():void{ var _local1:uint; _local1 = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function toString():String{ var _local1:String; _local1 = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } public function get value():Number{ return (Number(this.toString())); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String; _local3 = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } } }//package mochi.as3
Section 92
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ eventTable = {}; } public function triggerEvent(_arg1:String, _arg2:Object):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ return; }; for (_local3 in eventTable[_arg1]) { var _local6 = eventTable[_arg1]; _local6[_local3](_arg2); }; } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ eventTable[_arg1] = []; return; }; for (_local3 in eventTable[_arg1]) { if (eventTable[_arg1][_local3] != _arg2){ } else { eventTable[_arg1].splice(Number(_local3), 1); }; }; } public function addEventListener(_arg1:String, _arg2:Function):void{ removeEventListener(_arg1, _arg2); eventTable[_arg1].push(_arg2); } } }//package mochi.as3
Section 93
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { import flash.display.*; public class MochiEvents { public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const FORMAT_LONG:String = "LongForm"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived"; public static const FORMAT_SHORT:String = "ShortForm"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_CENTER:String = "ALIGN_C"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); private static var gameStart:Number; private static var levelStart:Number; public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function startSession(_arg1:String):void{ MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{ var _local3:Object; var _local4:Object; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; _local3.clip = _arg1; MochiServices.send("events_setNotifications", _local3, null, null); } public static function endGame():void{ var _local1:Number; _local1 = (new Date().time - gameStart); trigger("end_game", {time:_local1}); } public static function startGame():void{ gameStart = new Date().time; trigger("start_game"); } public static function trigger(_arg1:String, _arg2:Object=null):void{ if (_arg2 == null){ _arg2 = {}; } else { if (_arg2["kind"] != undefined){ trace("WARNING: optional arguments package contains key 'id', it will be overwritten"); _arg2["kind"] = _arg1; }; }; MochiServices.send("events_triggerEvent", {eventObject:_arg2}, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startLevel():void{ levelStart = new Date().time; trigger("start_level"); } public static function endLevel():void{ var _local1:Number; _local1 = (new Date().time - levelStart); trigger("end_level", {time:_local1}); } } }//package mochi.as3
Section 94
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.events.*; import flash.utils.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _names:Array; private var _consumableProperties:Object; private var _syncID:Number; private var _storeSync:Object; private var _outstandingID:Number; private var _syncPending:Boolean; public static const READY:String = "InvReady"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; private static const KEY_SALT:String = " syncMaint"; public static const WRITTEN:String = "InvWritten"; public static const NOT_READY:String = "InvNotReady"; public static const VALUE_ERROR:String = "InvValueError"; private static const CONSUMER_KEY:String = "MochiConsumables"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } private function newItems(_arg1:Object):void{ if (!this[(_arg1.id + KEY_SALT)]){ this[(_arg1.id + KEY_SALT)] = 0; }; if (!this[_arg1.id]){ this[_arg1.id] = 0; }; this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count); this[_arg1.id] = (this[_arg1.id] + _arg1.count); if (_arg1.privateProperties.consumable){ if (!this[_arg1.privateProperties.tag]){ this[_arg1.privateProperties.tag] = 0; }; this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count)); }; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[_arg1]){ return (MochiDigits(_consumableProperties[_arg1]).value); }; return (undefined); } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[_arg1] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1)); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(_arg2 is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2}); return; }; if (_consumableProperties[_arg1]){ _local3 = MochiDigits(_consumableProperties[_arg1]); if (_local3.value == _arg2){ return; }; _local3.value = _arg2; } else { _names.push(_arg1); _consumableProperties[_arg1] = new MochiDigits(_arg2); }; _syncID++; } private function sync(_arg1:Event=null):void{ var _local2:Object; var _local3:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; _local2 = {}; for (_local3 in _consumableProperties) { _local2[_local3] = MochiDigits(_consumableProperties[_local3]).value; }; MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return (_names[(_arg1 - 1)]); } private function loggedIn(_arg1:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ if (!_consumableProperties[_arg1]){ return (false); }; _names.splice(_names.indexOf(_arg1), 1); delete _consumableProperties[_arg1]; return (true); } private function itemOwned(_arg1:Object):void{ _storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count}; } private function putConsumableBag(_arg1:MochiUserData):void{ _syncPending = false; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } private function getConsumableBag(_arg1:MochiUserData):void{ var _local2:String; var _local3:Number; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); return; }; _consumableProperties = {}; _names = new Array(); if (_arg1.data){ for (_local2 in _arg1.data) { _names.push(_local2); _consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]); }; }; for (_local2 in _storeSync) { _local3 = _storeSync[_local2].count; if (_consumableProperties[(_local2 + KEY_SALT)]){ _local3 = (_local3 - _consumableProperties[_local2]); }; if (_local3 == 0){ } else { newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties}); }; }; triggerEvent(READY, {}); } private function loggedOut(_arg1:Object=null):void{ _consumableProperties = null; } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 95
//MochiScores (mochi.as3.MochiScores) package mochi.as3 { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var n:Number; var options = _arg1; if (options != null){ delete options.clip; MochiServices.setContainer(); MochiServices.bringToTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; } else { if ((options.score is MochiDigits)){ options.score = options.score.value; }; }; n = Number(options.score); if (isNaN(n)){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'")); } else { if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite")); } else { if (Math.floor(n) != n){ trace((("WARNING: Submitted score '" + options.score) + "' will be truncated")); }; options.score = n; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ _arg1 = Number(_arg1); if (isNaN(_arg1)){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'")); } else { if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite")); } else { if (Math.floor(_arg1) != _arg1){ trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated")); }; _arg1 = Number(_arg1); }; }; MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (((((_arg1) && ((_arg1.error == true)))) && (onErrorHandler))){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiServices.warnID(_arg1, true); MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi.as3
Section 96
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; import flash.geom.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; private static var _preserved:Object; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; public static var servicesSync:MochiSync = new MochiSync(); private static var _clip:MovieClip; private static var _id:String; private static var _services:String = "services.swf"; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _loader:Loader; private static var _connecting:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _listenChannelName:String = "__ms_"; public static var onError:Object; public static var netup:Boolean = true; private static var _mochiLC:String = "MochiLC.swf"; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function onReceive(_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = _clip._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete _clip._callbacks[cb]; } public static function get childClip():Object{ return (_clip); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1)); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:MovieClip; var _local8:LocalConnection; var _local9:String; var _local10:ByteArray; var _local11:ByteArray; var _local12:uint; var _local13:uint; var _local14:Loader; _local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; _local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; _local6 = [0, 64, 0, 0, 0]; _local7 = new MovieClip(); _local8 = new LocalConnection(); _local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); _local10 = new ByteArray(); _local11 = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); _local12 = ((_local3.length + _local11.length) + 4); _local13 = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var vars:Object; var avm1Click:DisplayObject; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ var _local2:Rectangle; if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); _local2 = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function warnID(_arg1:String, _arg2:Boolean):void{ var _local3:Number; _arg1 = _arg1.toLowerCase(); if (_arg1.length != 16){ trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (_arg1 == "1e113c7239048b3f"){ if (_arg2){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (_arg1 == "84993a1de4031cd8"){ if (_arg2){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; _local3 = 0; while (_local3 < _arg1.length) { switch (_arg1.charAt(_local3)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + _arg1)); return; }; _local3++; }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _mochiLocalConnection.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function getVersion():String{ return ("3.7 as3"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (((_clip) && (_clip._queue))){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; } public static function get id():String{ return (_id); } private static function onEvent(_arg1:Object):void{ var _local2:String; var _local3:String; _local2 = _arg1.target; _local3 = _arg1.event; switch (_local2){ case "events": MochiEvents.triggerEvent(_arg1.event, _arg1.args); break; case "coins": MochiCoins.triggerEvent(_arg1.event, _arg1.args); break; case "sync": servicesSync.triggerEvent(_arg1.event, _arg1.args); break; }; } private static function urlOptions(_arg1:Object):Object{ var _local2:Object; var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; _local2 = {}; if (_arg1.stage){ _local3 = _arg1.stage.loaderInfo.parameters.mochiad_options; } else { _local3 = _arg1.loaderInfo.parameters.mochiad_options; }; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function loadError(_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_clip._queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function loadLCBridge(_arg1:Object):void{ var loader:Loader; var mochiLCURL:String; var req:URLRequest; var complete:Function; var clip = _arg1; loader = new Loader(); mochiLCURL = (_servURL + _mochiLC); req = new URLRequest(mochiLCURL); complete = function (_arg1:Object):void{ _mochiLocalConnection = MovieClip(loader.content); listen(); }; loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); loader.load(req); clip.addChild(loader); } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; trace("Waiting for MochiAds services to connect..."); } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var _local3:String; var _local4:String; var _local5:URLRequest; var _local6:URLVariables; _local3 = ("_mochiservices_com_" + _arg1); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(_arg2).servURL){ _servURL = urlOptions(_arg2).servURL; }; _local4 = (_servURL + _services); if (urlOptions(_arg2).servicesURL){ _local4 = urlOptions(_arg2).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(_local4); _clip = createEmptyMovieClip(_arg2, _local3, 10336, false); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); _local5 = new URLRequest(_local4); _local6 = new URLVariables(); _local6.listenLC = _listenChannelName; _local6.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options; _local6.api_version = getVersion(); if (widget){ _local6.widget = true; }; _local5.data = _local6; _loader.load(_local5); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _clip._nextcallbackID = 0; _clip._callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; warnID(id, false); if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function bringToTop(_arg1:Event=null):void{ var e = _arg1; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); }; } } }//package mochi.as3
Section 97
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const NO_USER:String = "NoUser"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; public static const IO_ERROR:String = "IOError"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const USER_INFO:String = "UserInfo"; public static const ERROR:String = "Error"; public static const LOGIN_SHOW:String = "LoginShow"; public static const LOGGED_OUT:String = "LoggedOut"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const LOGIN_SHOWN:String = "LoginShown"; public static const LOGIN_HIDE:String = "LoginHide"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _user_info:Object = null; public static function getVersion():String{ return (MochiServices.getVersion()); } public static function saveUserProperties(_arg1:Object):void{ MochiServices.send("coins_saveUserProperties", _arg1); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function getUserInfo():void{ MochiServices.send("coins_getUserInfo"); } public static function showLoginWidget(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showLoginWidget", {options:_arg1}); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function requestLogin():void{ MochiServices.send("coins_requestLogin"); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function hideLoginWidget():void{ MochiServices.send("coins_hideLoginWidget"); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _user_info = _arg1; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 98
//MochiSync (mochi.as3.MochiSync) package mochi.as3 { import flash.utils.*; public dynamic class MochiSync extends Proxy { private var _syncContainer:Object; public static var SYNC_PROPERTY:String = "UpdateProperty"; public static var SYNC_REQUEST:String = "SyncRequest"; public function MochiSync():void{ _syncContainer = {}; } public function triggerEvent(_arg1:String, _arg2:Object):void{ switch (_arg1){ case SYNC_REQUEST: MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY: _syncContainer[_arg2.name] = _arg2.value; break; }; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ return (_syncContainer[_arg1]); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:String; if (_syncContainer[_arg1] == _arg2){ return; }; _local3 = _arg1.toString(); _syncContainer[_local3] = _arg2; MochiServices.send("sync_propUpdate", {name:_local3, value:_arg2}); } } }//package mochi.as3
Section 99
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.events.*; import flash.utils.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var callback:Function;// = null public var error:Event;// = null public var key:String;// = null public var operation:String;// = null public var data;// = null public var _loader:URLLoader; public function MochiUserData(_arg1:String="", _arg2:Function=null){ key = null; data = null; error = null; operation = null; callback = null; super(); this.key = _arg1; this.callback = _arg2; } public function securityErrorHandler(_arg1:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString()))); } public function putEvent(_arg1):void{ request("put", serialize(_arg1)); } public function request(_arg1:String, _arg2:ByteArray):void{ var api_url:String; var api_token:String; var args:URLVariables; var req:URLRequest; var _operation = _arg1; var _data = _arg2; operation = _operation; api_url = MochiSocial.getAPIURL(); api_token = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); args = new URLVariables(); args.op = _operation; args.key = key; req = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); try { _loader.load(req); } catch(e:SecurityError) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString()))); }; } public function completeHandler(_arg1:Event):void{ var event = _arg1; try { if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; } catch(e:Error) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString()))); return; }; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function performCallback():void{ try { callback(this); } catch(e:Error) { trace(("[MochiUserData] exception during callback: " + e)); }; } public function serialize(_arg1):ByteArray{ var _local2:ByteArray; _local2 = new ByteArray(); _local2.objectEncoding = ObjectEncoding.AMF3; _local2.writeObject(_arg1); _local2.compress(); return (_local2); } public function errorHandler(_arg1:IOErrorEvent):void{ data = null; error = _arg1; if (callback != null){ performCallback(); } else { dispatchEvent(_arg1); }; close(); } public function getEvent():void{ request("get", serialize(null)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public function deserialize(_arg1:ByteArray){ _arg1.objectEncoding = ObjectEncoding.AMF3; _arg1.uncompress(); return (_arg1.readObject()); } public static function get(_arg1:String, _arg2:Function):void{ var _local3:MochiUserData; _local3 = new MochiUserData(_arg1, _arg2); _local3.getEvent(); } public static function put(_arg1:String, _arg2, _arg3:Function):void{ var _local4:MochiUserData; _local4 = new MochiUserData(_arg1, _arg3); _local4.putEvent(_arg2); } } }//package mochi.as3
Section 100
//hoodamath_mc (hoodamath_mc) package { import flash.display.*; public dynamic class hoodamath_mc extends MovieClip { public function hoodamath_mc(){ addFrameScript(89, frame90); } function frame90(){ this.visible = false; stop(); } } }//package
Section 101
//mBall (mBall) package { import flash.display.*; public dynamic class mBall extends MovieClip { } }//package
Section 102
//mButtonBack (mButtonBack) package { import flash.display.*; public dynamic class mButtonBack extends MovieClip { } }//package
Section 103
//mButtonSoundMP3 (mButtonSoundMP3) package { import flash.media.*; public dynamic class mButtonSoundMP3 extends Sound { } }//package
Section 104
//mCircle1 (mCircle1) package { import flash.display.*; public dynamic class mCircle1 extends MovieClip { } }//package
Section 105
//mCloseAds (mCloseAds) package { import flash.display.*; public dynamic class mCloseAds extends SimpleButton { } }//package
Section 106
//mColorBar (mColorBar) package { import flash.display.*; public dynamic class mColorBar extends MovieClip { } }//package
Section 107
//mDownSoundMP3 (mDownSoundMP3) package { import flash.media.*; public dynamic class mDownSoundMP3 extends Sound { } }//package
Section 108
//mDrawMagnet (mDrawMagnet) package { import flash.display.*; public dynamic class mDrawMagnet extends MovieClip { public var obj:mSMagnet; } }//package
Section 109
//mDummy (mDummy) package { import flash.display.*; public dynamic class mDummy extends MovieClip { } }//package
Section 110
//mFanfarSoundMP3 (mFanfarSoundMP3) package { import flash.media.*; public dynamic class mFanfarSoundMP3 extends Sound { } }//package
Section 111
//mFlashMovie (mFlashMovie) package { import flash.display.*; public dynamic class mFlashMovie extends MovieClip { } }//package
Section 112
//mFon1 (mFon1) package { import flash.display.*; public dynamic class mFon1 extends MovieClip { } }//package
Section 113
//mFon4 (mFon4) package { import flash.display.*; public dynamic class mFon4 extends MovieClip { } }//package
Section 114
//mHereArrow (mHereArrow) package { import flash.display.*; public dynamic class mHereArrow extends MovieClip { } }//package
Section 115
//mHitTestObj (mHitTestObj) package { import flash.display.*; public dynamic class mHitTestObj extends MovieClip { } }//package
Section 116
//mInduc (mInduc) package { import flash.display.*; public dynamic class mInduc extends MovieClip { } }//package
Section 117
//mInMagnerRay (mInMagnerRay) package { import flash.display.*; public dynamic class mInMagnerRay extends MovieClip { } }//package
Section 118
//mKnopka (mKnopka) package { import flash.display.*; public dynamic class mKnopka extends MovieClip { } }//package
Section 119
//mLetter0 (mLetter0) package { import flash.display.*; public dynamic class mLetter0 extends MovieClip { } }//package
Section 120
//mLetter1 (mLetter1) package { import flash.display.*; public dynamic class mLetter1 extends MovieClip { } }//package
Section 121
//mLetter2 (mLetter2) package { import flash.display.*; public dynamic class mLetter2 extends MovieClip { } }//package
Section 122
//mLetter3 (mLetter3) package { import flash.display.*; public dynamic class mLetter3 extends MovieClip { } }//package
Section 123
//mLetter4 (mLetter4) package { import flash.display.*; public dynamic class mLetter4 extends MovieClip { } }//package
Section 124
//mLetter5 (mLetter5) package { import flash.display.*; public dynamic class mLetter5 extends MovieClip { } }//package
Section 125
//mLetter6 (mLetter6) package { import flash.display.*; public dynamic class mLetter6 extends MovieClip { } }//package
Section 126
//mLetter7 (mLetter7) package { import flash.display.*; public dynamic class mLetter7 extends MovieClip { } }//package
Section 127
//mLetter8 (mLetter8) package { import flash.display.*; public dynamic class mLetter8 extends MovieClip { } }//package
Section 128
//mLetter9 (mLetter9) package { import flash.display.*; public dynamic class mLetter9 extends MovieClip { } }//package
Section 129
//mLetterA (mLetterA) package { import flash.display.*; public dynamic class mLetterA extends MovieClip { } }//package
Section 130
//mLetterB (mLetterB) package { import flash.display.*; public dynamic class mLetterB extends MovieClip { } }//package
Section 131
//mLetterC (mLetterC) package { import flash.display.*; public dynamic class mLetterC extends MovieClip { } }//package
Section 132
//mLetterD (mLetterD) package { import flash.display.*; public dynamic class mLetterD extends MovieClip { } }//package
Section 133
//mLetterDot (mLetterDot) package { import flash.display.*; public dynamic class mLetterDot extends MovieClip { } }//package
Section 134
//mLetterDoubleDot (mLetterDoubleDot) package { import flash.display.*; public dynamic class mLetterDoubleDot extends MovieClip { } }//package
Section 135
//mLetterE (mLetterE) package { import flash.display.*; public dynamic class mLetterE extends MovieClip { } }//package
Section 136
//mLetterF (mLetterF) package { import flash.display.*; public dynamic class mLetterF extends MovieClip { } }//package
Section 137
//mLetterG (mLetterG) package { import flash.display.*; public dynamic class mLetterG extends MovieClip { } }//package
Section 138
//mLetterH (mLetterH) package { import flash.display.*; public dynamic class mLetterH extends MovieClip { } }//package
Section 139
//mLetterI (mLetterI) package { import flash.display.*; public dynamic class mLetterI extends MovieClip { } }//package
Section 140
//mLetterJ (mLetterJ) package { import flash.display.*; public dynamic class mLetterJ extends MovieClip { } }//package
Section 141
//mLetterK (mLetterK) package { import flash.display.*; public dynamic class mLetterK extends MovieClip { } }//package
Section 142
//mLetterL (mLetterL) package { import flash.display.*; public dynamic class mLetterL extends MovieClip { } }//package
Section 143
//mLetterLeftSkobka (mLetterLeftSkobka) package { import flash.display.*; public dynamic class mLetterLeftSkobka extends MovieClip { } }//package
Section 144
//mLetterM (mLetterM) package { import flash.display.*; public dynamic class mLetterM extends MovieClip { } }//package
Section 145
//mLetterMinus (mLetterMinus) package { import flash.display.*; public dynamic class mLetterMinus extends MovieClip { } }//package
Section 146
//mLetterN (mLetterN) package { import flash.display.*; public dynamic class mLetterN extends MovieClip { } }//package
Section 147
//mLetterO (mLetterO) package { import flash.display.*; public dynamic class mLetterO extends MovieClip { } }//package
Section 148
//mLetterP (mLetterP) package { import flash.display.*; public dynamic class mLetterP extends MovieClip { } }//package
Section 149
//mLetterPlus (mLetterPlus) package { import flash.display.*; public dynamic class mLetterPlus extends MovieClip { } }//package
Section 150
//mLetterQ (mLetterQ) package { import flash.display.*; public dynamic class mLetterQ extends MovieClip { } }//package
Section 151
//mLetterR (mLetterR) package { import flash.display.*; public dynamic class mLetterR extends MovieClip { } }//package
Section 152
//mLetterRightSkobka (mLetterRightSkobka) package { import flash.display.*; public dynamic class mLetterRightSkobka extends MovieClip { } }//package
Section 153
//mLetterS (mLetterS) package { import flash.display.*; public dynamic class mLetterS extends MovieClip { } }//package
Section 154
//mLetterSlash (mLetterSlash) package { import flash.display.*; public dynamic class mLetterSlash extends MovieClip { } }//package
Section 155
//mLetterSolve (mLetterSolve) package { import flash.display.*; public dynamic class mLetterSolve extends MovieClip { } }//package
Section 156
//mLetterSpace (mLetterSpace) package { import flash.display.*; public dynamic class mLetterSpace extends MovieClip { } }//package
Section 157
//mLetterT (mLetterT) package { import flash.display.*; public dynamic class mLetterT extends MovieClip { } }//package
Section 158
//mLetterU (mLetterU) package { import flash.display.*; public dynamic class mLetterU extends MovieClip { } }//package
Section 159
//mLetterV (mLetterV) package { import flash.display.*; public dynamic class mLetterV extends MovieClip { } }//package
Section 160
//mLetterW (mLetterW) package { import flash.display.*; public dynamic class mLetterW extends MovieClip { } }//package
Section 161
//mLetterX (mLetterX) package { import flash.display.*; public dynamic class mLetterX extends MovieClip { } }//package
Section 162
//mLetterY (mLetterY) package { import flash.display.*; public dynamic class mLetterY extends MovieClip { } }//package
Section 163
//mLetterZ (mLetterZ) package { import flash.display.*; public dynamic class mLetterZ extends MovieClip { } }//package
Section 164
//mLetterZap (mLetterZap) package { import flash.display.*; public dynamic class mLetterZap extends MovieClip { } }//package
Section 165
//mLine1 (mLine1) package { import flash.display.*; public dynamic class mLine1 extends MovieClip { } }//package
Section 166
//mLine2 (mLine2) package { import flash.display.*; public dynamic class mLine2 extends MovieClip { public function mLine2(){ addFrameScript(48, frame49, 87, frame88); } function frame88(){ gotoAndPlay(51); } function frame49(){ gotoAndPlay(1); } } }//package
Section 167
//mLine3 (mLine3) package { import flash.display.*; public dynamic class mLine3 extends MovieClip { public function mLine3(){ addFrameScript(49, frame50); } function frame50(){ gotoAndPlay(1); } } }//package
Section 168
//mLogo (mLogo) package { import flash.display.*; public dynamic class mLogo extends MovieClip { } }//package
Section 169
//mMagnetBackWave (mMagnetBackWave) package { import flash.display.*; public dynamic class mMagnetBackWave extends MovieClip { } }//package
Section 170
//mMagnetRay (mMagnetRay) package { import flash.display.*; public dynamic class mMagnetRay extends MovieClip { public var inRay:mInMagnerRay; } }//package
Section 171
//mMagnetWave (mMagnetWave) package { import flash.display.*; public dynamic class mMagnetWave extends MovieClip { } }//package
Section 172
//mMusicOff (mMusicOff) package { import flash.display.*; public dynamic class mMusicOff extends MovieClip { } }//package
Section 173
//mMusicOn (mMusicOn) package { import flash.display.*; public dynamic class mMusicOn extends MovieClip { } }//package
Section 174
//mNMagnet (mNMagnet) package { import flash.display.*; public dynamic class mNMagnet extends MovieClip { } }//package
Section 175
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 176
//mPanel (mPanel) package { import flash.display.*; public dynamic class mPanel extends MovieClip { public var panelLine:mLine1; public var panelRecycle:mPanelRecycle; } }//package
Section 177
//mPanelRecycle (mPanelRecycle) package { import flash.display.*; public dynamic class mPanelRecycle extends MovieClip { public var kryshka:mPanRecKr; public var vedro:mPanRecBack; } }//package
Section 178
//mPanRecBack (mPanRecBack) package { import flash.display.*; public dynamic class mPanRecBack extends MovieClip { } }//package
Section 179
//mPanRecKr (mPanRecKr) package { import flash.display.*; public dynamic class mPanRecKr extends MovieClip { } }//package
Section 180
//mPhysCircle (mPhysCircle) package { import flash.display.*; public dynamic class mPhysCircle extends MovieClip { public var obj:mKnopka; } }//package
Section 181
//mPunktBall (mPunktBall) package { import flash.display.*; public dynamic class mPunktBall extends MovieClip { } }//package
Section 182
//mPushMagnet (mPushMagnet) package { import flash.display.*; public dynamic class mPushMagnet extends MovieClip { public var obj:mNMagnet; } }//package
Section 183
//mRecBack (mRecBack) package { import flash.display.*; public dynamic class mRecBack extends MovieClip { } }//package
Section 184
//mRecTest (mRecTest) package { import flash.display.*; public dynamic class mRecTest extends MovieClip { } }//package
Section 185
//mRunButton (mRunButton) package { import flash.display.*; public dynamic class mRunButton extends MovieClip { public function mRunButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 186
//mRunButtonOFF (mRunButtonOFF) package { import flash.display.*; public dynamic class mRunButtonOFF extends SimpleButton { } }//package
Section 187
//mRunButtonON (mRunButtonON) package { import flash.display.*; public dynamic class mRunButtonON extends SimpleButton { } }//package
Section 188
//mSArrow1 (mSArrow1) package { import flash.display.*; public dynamic class mSArrow1 extends MovieClip { } }//package
Section 189
//mShadow1 (mShadow1) package { import flash.display.*; public dynamic class mShadow1 extends MovieClip { public var shadowWidth:mShadowWidth1; } }//package
Section 190
//mShadow2 (mShadow2) package { import flash.display.*; public dynamic class mShadow2 extends MovieClip { } }//package
Section 191
//mShadowWidth1 (mShadowWidth1) package { import flash.display.*; public dynamic class mShadowWidth1 extends MovieClip { } }//package
Section 192
//mShadowWidth2 (mShadowWidth2) package { import flash.display.*; public dynamic class mShadowWidth2 extends MovieClip { } }//package
Section 193
//mSLine1 (mSLine1) package { import flash.display.*; public dynamic class mSLine1 extends MovieClip { } }//package
Section 194
//mSMagnet (mSMagnet) package { import flash.display.*; public dynamic class mSMagnet extends MovieClip { } }//package
Section 195
//mSoundOff (mSoundOff) package { import flash.display.*; public dynamic class mSoundOff extends MovieClip { } }//package
Section 196
//mSoundOn (mSoundOn) package { import flash.display.*; public dynamic class mSoundOn extends MovieClip { } }//package
Section 197
//mStopSoundMP3 (mStopSoundMP3) package { import flash.media.*; public dynamic class mStopSoundMP3 extends Sound { } }//package
Section 198
//mToOff (mToOff) package { import flash.display.*; public dynamic class mToOff extends MovieClip { } }//package
Section 199
//mToOn (mToOn) package { import flash.display.*; public dynamic class mToOn extends MovieClip { } }//package

Library Items

Symbol 1 Sound {mStopSoundMP3}
Symbol 2 Sound {mFanfarSoundMP3}
Symbol 3 Sound {mDownSoundMP3}
Symbol 4 Sound {mButtonSoundMP3}
Symbol 5 GraphicUsed by:10
Symbol 6 GraphicUsed by:10
Symbol 7 FontUsed by:8
Symbol 8 TextUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClip {hoodamath_mc}Uses:5 6 9
Symbol 11 GraphicUsed by:12 554
Symbol 12 MovieClip {mColorBar}Uses:11Used by:49
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:49
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:21 22
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:21
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip {mLetterX}Uses:16 18 20Used by:22  Timeline
Symbol 22 Button {mCloseAds}Uses:21 16Used by:49
Symbol 23 BitmapUsed by:24 27
Symbol 24 GraphicUses:23Used by:29
Symbol 25 BitmapUsed by:26 28
Symbol 26 GraphicUses:25Used by:29
Symbol 27 GraphicUses:23Used by:29
Symbol 28 GraphicUses:25Used by:29
Symbol 29 MovieClip {mLine1}Uses:24 26 27 28Used by:49 93
Symbol 30 BitmapUsed by:31 38 481 485
Symbol 31 GraphicUses:30Used by:48
Symbol 32 BitmapUsed by:33 39 482 486
Symbol 33 GraphicUses:32Used by:48
Symbol 34 BitmapUsed by:35 40 483 487
Symbol 35 GraphicUses:34Used by:48
Symbol 36 BitmapUsed by:37 41 484 488
Symbol 37 GraphicUses:36Used by:48
Symbol 38 GraphicUses:30Used by:48
Symbol 39 GraphicUses:32Used by:48
Symbol 40 GraphicUses:34Used by:48
Symbol 41 GraphicUses:36Used by:48
Symbol 42 BitmapUsed by:43 44
Symbol 43 GraphicUses:42Used by:48
Symbol 44 GraphicUses:42Used by:48
Symbol 45 BitmapUsed by:46 47
Symbol 46 GraphicUses:45Used by:48
Symbol 47 GraphicUses:45Used by:48
Symbol 48 MovieClip {mLine2}Uses:31 33 35 37 38 39 40 41 43 44 46 47Used by:49  Timeline
Symbol 49 MovieClip {main.mPreloader}Uses:12 14 22 29 48
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClip {mFon4}Uses:51Used by:Timeline
Symbol 53 BitmapUsed by:56
Symbol 54 BitmapUsed by:56
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:53 54 55Used by:Timeline
Symbol 57 BitmapUsed by:58 63
Symbol 58 GraphicUses:57Used by:66
Symbol 59 BitmapUsed by:60 64
Symbol 60 GraphicUses:59Used by:66
Symbol 61 BitmapUsed by:62 65
Symbol 62 GraphicUses:61Used by:66
Symbol 63 GraphicUses:57Used by:66
Symbol 64 GraphicUses:59Used by:66
Symbol 65 GraphicUses:61Used by:66
Symbol 66 MovieClip {mBall}Uses:58 60 62 63 64 65Used by:Timeline
Symbol 67 MovieClip {mDummy}Used by:Timeline
Symbol 68 BitmapUsed by:69 72
Symbol 69 GraphicUses:68Used by:74
Symbol 70 BitmapUsed by:71 73
Symbol 71 GraphicUses:70Used by:74
Symbol 72 GraphicUses:68Used by:74
Symbol 73 GraphicUses:70Used by:74
Symbol 74 MovieClip {mHereArrow}Uses:69 71 72 73Used by:77
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip {mRecTest}Uses:75Used by:77
Symbol 77 MovieClip {main.mRecycle}Uses:74 76Used by:Timeline
Symbol 78 BitmapUsed by:79 82
Symbol 79 GraphicUses:78Used by:84
Symbol 80 BitmapUsed by:81 83
Symbol 81 GraphicUses:80Used by:84
Symbol 82 GraphicUses:78Used by:84
Symbol 83 GraphicUses:80Used by:84
Symbol 84 MovieClip {mPanRecBack}Uses:79 81 82 83Used by:92
Symbol 85 BitmapUsed by:86 89
Symbol 86 GraphicUses:85Used by:91
Symbol 87 BitmapUsed by:88 90
Symbol 88 GraphicUses:87Used by:91
Symbol 89 GraphicUses:85Used by:91
Symbol 90 GraphicUses:87Used by:91
Symbol 91 MovieClip {mPanRecKr}Uses:86 88 89 90Used by:92
Symbol 92 MovieClip {mPanelRecycle}Uses:84 91Used by:93
Symbol 93 MovieClip {mPanel}Uses:92 29Used by:Timeline
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 Button {mRunButtonOFF}Uses:94 95 96Used by:102
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 Button {mRunButtonON}Uses:98 99 100Used by:102
Symbol 102 MovieClip {mRunButton}Uses:97 101Used by:Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip {mFon1}Uses:103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip {mButtonBack}Uses:105Used by:107 480
Symbol 107 MovieClip {main.mButton}Uses:106Used by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip {main.mCursor}Uses:108Used by:Timeline
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:112
Symbol 112 MovieClip {mSMagnet}Uses:111Used by:113
Symbol 113 MovieClip {mDrawMagnet}Uses:112Used by:Timeline
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:116
Symbol 116 MovieClip {mKnopka}Uses:115Used by:117
Symbol 117 MovieClip {mPhysCircle}Uses:116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip {mHitTestObj}Uses:118Used by:Timeline
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClip {mNMagnet}Uses:121Used by:123
Symbol 123 MovieClip {mPushMagnet}Uses:122Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClip {mMagnetWave}Uses:124Used by:Timeline
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip {mMagnetBackWave}Uses:126Used by:Timeline
Symbol 128 GraphicUsed by:132
Symbol 129 GraphicUsed by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClip {mInMagnerRay}Uses:128 129 130 131Used by:133
Symbol 133 MovieClip {mMagnetRay}Uses:132Used by:Timeline
Symbol 134 BitmapUsed by:135 140
Symbol 135 GraphicUses:134Used by:143
Symbol 136 BitmapUsed by:137 141
Symbol 137 GraphicUses:136Used by:143
Symbol 138 BitmapUsed by:139 142
Symbol 139 GraphicUses:138Used by:143
Symbol 140 GraphicUses:134Used by:143
Symbol 141 GraphicUses:136Used by:143
Symbol 142 GraphicUses:138Used by:143
Symbol 143 MovieClip {mToOn}Uses:135 137 139 140 141 142Used by:Timeline
Symbol 144 BitmapUsed by:145 150
Symbol 145 GraphicUses:144Used by:153
Symbol 146 BitmapUsed by:147 151
Symbol 147 GraphicUses:146Used by:153
Symbol 148 BitmapUsed by:149 152
Symbol 149 GraphicUses:148Used by:153
Symbol 150 GraphicUses:144Used by:153
Symbol 151 GraphicUses:146Used by:153
Symbol 152 GraphicUses:148Used by:153
Symbol 153 MovieClip {mToOff}Uses:145 147 149 150 151 152Used by:Timeline
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:160
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:160
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClip {mLetterA}Uses:155 157 159Used by:Timeline
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:167
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:167
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClip {mLetterT}Uses:162 164 166Used by:Timeline
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:174
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:174
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClip {mLetterO}Uses:169 171 173Used by:Timeline
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:181
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:181
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:181
Symbol 181 MovieClip {mLetterS}Uses:176 178 180Used by:Timeline
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClip {mLetterSpace}Uses:183Used by:Timeline
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:191
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:191
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClip {mLetterN}Uses:186 188 190Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:198
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:198
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClip {mLetterI}Uses:193 195 197Used by:Timeline
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:205
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:205
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:205
Symbol 205 MovieClip {mLetterE}Uses:200 202 204Used by:Timeline
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:212
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:212
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:212
Symbol 212 MovieClip {mLetterC}Uses:207 209 211Used by:Timeline
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:219
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:219
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClip {mLetterB}Uses:214 216 218Used by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:226
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:226
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClip {mLetterD}Uses:221 223 225Used by:Timeline
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:233
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:233
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClip {mLetterF}Uses:228 230 232Used by:Timeline
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:240
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:240
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClip {mLetterG}Uses:235 237 239Used by:Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:247
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:247
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:247
Symbol 247 MovieClip {mLetterH}Uses:242 244 246Used by:Timeline
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:254
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:254
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClip {mLetterJ}Uses:249 251 253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:261
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:261
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClip {mLetterK}Uses:256 258 260Used by:Timeline
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:268
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:268
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:268
Symbol 268 MovieClip {mLetterL}Uses:263 265 267Used by:Timeline
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:275
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:275
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClip {mLetterM}Uses:270 272 274Used by:Timeline
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:282
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:282
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClip {mLetterP}Uses:277 279 281Used by:Timeline
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:289
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:289
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:289
Symbol 289 MovieClip {mLetterQ}Uses:284 286 288Used by:Timeline
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:296
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:296
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:296
Symbol 296 MovieClip {mLetterR}Uses:291 293 295Used by:Timeline
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:303
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:303
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:303
Symbol 303 MovieClip {mLetterU}Uses:298 300 302Used by:Timeline
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:310
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:310
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:310
Symbol 310 MovieClip {mLetterV}Uses:305 307 309Used by:Timeline
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:317
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:317
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClip {mLetterW}Uses:312 314 316Used by:Timeline
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:324
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:324
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:324
Symbol 324 MovieClip {mLetterY}Uses:319 321 323Used by:Timeline
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:331
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:331
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:331
Symbol 331 MovieClip {mLetterZ}Uses:326 328 330Used by:Timeline
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:338
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:338
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:338
Symbol 338 MovieClip {mLetter1}Uses:333 335 337Used by:Timeline
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:345
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:345
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:345
Symbol 345 MovieClip {mLetter2}Uses:340 342 344Used by:Timeline
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:352
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:352
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:352
Symbol 352 MovieClip {mLetter3}Uses:347 349 351Used by:Timeline
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:359
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:359
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:359
Symbol 359 MovieClip {mLetter4}Uses:354 356 358Used by:Timeline
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:366
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:366
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:366
Symbol 366 MovieClip {mLetter5}Uses:361 363 365Used by:Timeline
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:373
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:373
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:373
Symbol 373 MovieClip {mLetter6}Uses:368 370 372Used by:Timeline
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:380
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:380
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:380
Symbol 380 MovieClip {mLetter7}Uses:375 377 379Used by:Timeline
Symbol 381 BitmapUsed by:382
Symbol 382 GraphicUses:381Used by:387
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:387
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:387
Symbol 387 MovieClip {mLetter8}Uses:382 384 386Used by:Timeline
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:394
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:394
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClip {mLetter9}Uses:389 391 393Used by:Timeline
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:401
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:401
Symbol 399 BitmapUsed by:400
Symbol 400 GraphicUses:399Used by:401
Symbol 401 MovieClip {mLetter0}Uses:396 398 400Used by:Timeline
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:404
Symbol 404 MovieClip {mLogo}Uses:403Used by:Timeline
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:407
Symbol 407 MovieClip {mShadowWidth1}Uses:406Used by:408
Symbol 408 MovieClip {mShadow1}Uses:407Used by:Timeline
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:411
Symbol 411 MovieClip {mShadowWidth2}Uses:410Used by:412
Symbol 412 MovieClip {mShadow2}Uses:411Used by:Timeline
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:419
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:419
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:419
Symbol 419 MovieClip {mMusicOn}Uses:414 416 418Used by:Timeline
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:426
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:426
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClip {mMusicOff}Uses:421 423 425Used by:Timeline
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:433
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:429Used by:433
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:433
Symbol 433 MovieClip {mSoundOn}Uses:428 430 432Used by:Timeline
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:440
Symbol 436 BitmapUsed by:437
Symbol 437 GraphicUses:436Used by:440
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:440
Symbol 440 MovieClip {mSoundOff}Uses:435 437 439Used by:Timeline
Symbol 441 BitmapUsed by:442 448
Symbol 442 GraphicUses:441Used by:447
Symbol 443 BitmapUsed by:444 446 449 450
Symbol 444 GraphicUses:443Used by:447
Symbol 445 BitmapUsed by:446 450
Symbol 446 GraphicUses:445 443Used by:447
Symbol 447 MovieClip {mLetterLeftSkobka}Uses:442 444 446Used by:Timeline
Symbol 448 GraphicUses:441Used by:451
Symbol 449 GraphicUses:443Used by:451
Symbol 450 GraphicUses:445 443Used by:451
Symbol 451 MovieClip {mLetterRightSkobka}Uses:448 449 450Used by:Timeline
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:458
Symbol 454 BitmapUsed by:455
Symbol 455 GraphicUses:454Used by:458
Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:458
Symbol 458 MovieClip {mLetterDoubleDot}Uses:453 455 457Used by:Timeline
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:465
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:465
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:465
Symbol 465 MovieClip {mLetterSlash}Uses:460 462 464Used by:Timeline
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:472
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:472
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:472
Symbol 472 MovieClip {mLetterZap}Uses:467 469 471Used by:Timeline
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Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:479
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:479
Symbol 479 MovieClip {mLetterDot}Uses:474 476 478Used by:Timeline
Symbol 480 MovieClip {main.mInputField}Uses:106Used by:Timeline
Symbol 481 GraphicUses:30Used by:489
Symbol 482 GraphicUses:32Used by:489
Symbol 483 GraphicUses:34Used by:489
Symbol 484 GraphicUses:36Used by:489
Symbol 485 GraphicUses:30Used by:489
Symbol 486 GraphicUses:32Used by:489
Symbol 487 GraphicUses:34Used by:489
Symbol 488 GraphicUses:36Used by:489
Symbol 489 MovieClip {mLine3}Uses:481 482 483 484 485 486 487 488Used by:Timeline
Symbol 490 BitmapUsed by:491 494
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Symbol 492 BitmapUsed by:493 495
Symbol 493 GraphicUses:492Used by:496
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Symbol 495 GraphicUses:492Used by:496
Symbol 496 MovieClip {mRecBack}Uses:491 493 494 495Used by:Timeline
Symbol 497 BitmapUsed by:498
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Symbol 499 BitmapUsed by:500
Symbol 500 GraphicUses:499Used by:503
Symbol 501 BitmapUsed by:502
Symbol 502 GraphicUses:501Used by:503
Symbol 503 MovieClip {mPunktBall}Uses:498 500 502Used by:Timeline
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:510
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:510
Symbol 508 BitmapUsed by:509
Symbol 509 GraphicUses:508Used by:510
Symbol 510 MovieClip {mSLine1}Uses:505 507 509Used by:Timeline
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:517
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:517
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:517
Symbol 517 MovieClip {mSArrow1}Uses:512 514 516Used by:Timeline
Symbol 518 BitmapUsed by:519 524
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Symbol 522 BitmapUsed by:523
Symbol 523 GraphicUses:522Used by:525
Symbol 524 GraphicUses:518Used by:525
Symbol 525 MovieClip {mCircle1}Uses:519 521 523 524Used by:Timeline
Symbol 526 BitmapUsed by:527
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Symbol 528 BitmapUsed by:529
Symbol 529 GraphicUses:528Used by:532
Symbol 530 BitmapUsed by:531
Symbol 531 GraphicUses:530Used by:532
Symbol 532 MovieClip {mLetterPlus}Uses:527 529 531Used by:Timeline
Symbol 533 BitmapUsed by:534
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Symbol 535 BitmapUsed by:536
Symbol 536 GraphicUses:535Used by:539
Symbol 537 BitmapUsed by:538
Symbol 538 GraphicUses:537Used by:539
Symbol 539 MovieClip {mInduc}Uses:534 536 538Used by:Timeline
Symbol 540 BitmapUsed by:541
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Symbol 542 BitmapUsed by:543
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Symbol 544 BitmapUsed by:545
Symbol 545 GraphicUses:544Used by:546
Symbol 546 MovieClip {mLetterSolve}Uses:541 543 545Used by:Timeline
Symbol 547 BitmapUsed by:548
Symbol 548 GraphicUses:547Used by:553
Symbol 549 BitmapUsed by:550
Symbol 550 GraphicUses:549Used by:553
Symbol 551 BitmapUsed by:552
Symbol 552 GraphicUses:551Used by:553
Symbol 553 MovieClip {mLetterMinus}Uses:548 550 552Used by:Timeline
Symbol 554 MovieClip {mFlashMovie}Uses:11Used by:Timeline

Instance Names

"mc2"Frame 1Symbol 52 MovieClip {mFon4}
"colorBar"Symbol 49 MovieClip {main.mPreloader} Frame 1Symbol 12 MovieClip {mColorBar}
"adBox"Symbol 49 MovieClip {main.mPreloader} Frame 1Symbol 14 MovieClip
"adCloseButton"Symbol 49 MovieClip {main.mPreloader} Frame 1Symbol 22 Button {mCloseAds}
"hereArrow"Symbol 77 MovieClip {main.mRecycle} Frame 1Symbol 74 MovieClip {mHereArrow}
"recTest"Symbol 77 MovieClip {main.mRecycle} Frame 1Symbol 76 MovieClip {mRecTest}
"vedro"Symbol 92 MovieClip {mPanelRecycle} Frame 1Symbol 84 MovieClip {mPanRecBack}
"kryshka"Symbol 92 MovieClip {mPanelRecycle} Frame 1Symbol 91 MovieClip {mPanRecKr}
"panelRecycle"Symbol 93 MovieClip {mPanel} Frame 1Symbol 92 MovieClip {mPanelRecycle}
"panelLine"Symbol 93 MovieClip {mPanel} Frame 1Symbol 29 MovieClip {mLine1}
"buttonBack"Symbol 107 MovieClip {main.mButton} Frame 1Symbol 106 MovieClip {mButtonBack}
"obj"Symbol 113 MovieClip {mDrawMagnet} Frame 1Symbol 112 MovieClip {mSMagnet}
"obj"Symbol 117 MovieClip {mPhysCircle} Frame 1Symbol 116 MovieClip {mKnopka}
"obj"Symbol 123 MovieClip {mPushMagnet} Frame 1Symbol 122 MovieClip {mNMagnet}
"inRay"Symbol 133 MovieClip {mMagnetRay} Frame 1Symbol 132 MovieClip {mInMagnerRay}
"shadowWidth"Symbol 408 MovieClip {mShadow1} Frame 1Symbol 407 MovieClip {mShadowWidth1}
"buttonBack"Symbol 480 MovieClip {main.mInputField} Frame 1Symbol 106 MovieClip {mButtonBack}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.




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Created: 10/8 -2019 21:20:12 Last modified: 10/8 -2019 21:20:12 Server time: 29/04 -2024 10:01:58