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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52163542?noj=FRM52163542-2DC" width="1" height="1"></div>

TukkunFCG.swf

This is the info page for
Flash #92082

(Click the ID number above for more basic data on this flash file.)


Text
Connecting to Server...

v2.00.04

Level 0

Recommended for beginners.
Opponent starts with 50 HP.

Level 1

Random Deck.

Level 2

Random Deck (Hard).

Level 3

Organized Deck.

Level 4

Organized Deck (Hard).

Kongregate

Play against a random
Kongregate player!

Level 6

Extremely Difficult.
Opponent has a powerful deck.

Level 7

Unfair Match.
Opponent starts at 200 HP.

Level 8

Seriously?

PvP

Deck

Profile

Instructions

Credits

Changelog

Quit

Use random deck

During a match, you can press "G" to give up.
SHIFT + Click to discard a card (You will be penalized + take 1 poison damage)

?

?

Card Type

00

HP: 1337

© Tukkun 2010

Text

Deck: 120 cards left

Deck: 120 cards left

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

Opponent's Name

Kongregate Username

Turn #1

10

-1337

-1337

-1337

-1337

Hold CTRL to keep the log open.

<p align="center"><font face="serious2" size="9" color="#ffffff" letterSpacing="0.000000" kerning="0">Oh hi there!</font></p>

A

Back

You earned a card!

You won!

You earned a card!

You won!

Try harder next time!
And don't forget to build a better deck!

You Lost!

Results

FCG Cash

FCG EXP

A: TG EXP

Win Streak

Difficulty

Quick Win

HP Remaining

Level Bonus

User Bonus

Event Bonus

Penalty

Total

Damage Dealt

0

0

0

0

Win

Lose

Forfeit

Draw

0

0

0

X

Deck

Card Type

00

HP: 1337

© Tukkun 2010

[? / ?]

+

-

Buy

Sell

000







YOUR DECK CODE:

Your deck must have between 25 and 100 cards.
No more than 7 per card, except Generators and
Instant Energy cards.
Click: Add a card | Shift + Click: Remove a card
CTRL + Click: Buy a card | S + Click: Sell a card

Card Sort

Color

Color/Monster

Color/Spell

Newest First

Oldest First

Your Deck

Owned Cards

Copy

Cards:

0

0

FCG

Load

Input the code of the deck you want to load here:

Done!

Input the PvP Deck Code of the user you want to battle with here!

Lv. 7 Type

Lv. 6 Type

Normal

Changelog
v2.00.04:
You now gain a card from your opponent's deck when you win.
v2.00.03:
Hard PvP is now available.
v2.00.02:
Fixed a bug in which turns end instantly after turn 30.
Slightly increased turn duration.
Fixed a few errors in the Artificial Intelligence.

ActionScript [AS1/AS2]

Frame 1
function addNewCard(pil1, pil2, pil3, pil4, pil5, ene1, ene2, ene3, ene4, ene5, opil1, opil2, opil3, opil4, opil5, oene1, oene2, oene3, oene4, oene5, catk, cdef, chp, crec, matk, mdef, mhp, mrec, ocatk, ocdef, ochp, ocrec, omatk, omdef, omhp, omrec, draw, inflict, freeze, special, specialpow, atk, def, hp, upgraded, type, quanta, req, cost, name, desc, author) { var cardInfo = new Object(); _root.cardid = _root.cardid + 1; cardInfo.author = author; cardInfo.id = _root.cardid; cardInfo.upgraded = upgraded; cardInfo.type = type; cardInfo.quanta = quanta; cardInfo.req = req; cardInfo.name = name; cardInfo.desc = desc; cardInfo.atk = atk; cardInfo.def = def; cardInfo.hp = hp; cardInfo.catk = catk; cardInfo.cdef = cdef; cardInfo.chp = chp; cardInfo.crec = crec; cardInfo.matk = matk; cardInfo.mdef = mdef; cardInfo.mhp = mhp; cardInfo.mrec = mrec; cardInfo.ocatk = ocatk; cardInfo.ocdef = ocdef; cardInfo.ochp = ochp; cardInfo.ocrec = ocrec; cardInfo.omatk = omatk; cardInfo.omdef = omdef; cardInfo.omhp = omhp; cardInfo.omrec = omrec; cardInfo.draw = draw; cardInfo.inflict = inflict; cardInfo.special = special; cardInfo.specialpow = specialpow; cardInfo.cost = cost * (upgraded + 1); i = 1; while (i <= 5) { cardInfo["pil" + i] = eval ("pil" + i); cardInfo["opil" + i] = eval ("opil" + i); cardInfo["ene" + i] = eval ("ene" + i); cardInfo["oene" + i] = eval ("oene" + i); i++; } cardInfo.freeze = freeze; cardList.push(cardInfo); } function addNewDeck(deckname, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, c12, c13, c14, c15, c16, c17, c18, c19, c20, c21, c22, c23, c24, c25, c26, c27, c28, c29, c30, c31, c32, c33, c34, c35, c36, c37, c38, c39, c40, c41, c42, c43, c44, c45, c46, c47, c48, c49, c50, c51, c52, c53, c54, c55, c56, c57, c58, c59, c60, c61, c62, c63, c64, c65, c66, c67, c68, c69, c70, c71, c72, c73, c74, c75, c76, c77, c78, c79, c80, c81, c82, c83, c84, c85, c86, c87, c88, c89, c90, c91, c92, c93, c94, c95, c96, c97, c98, c99, c100, c101, c102, c103, c104, c105, c106, c107, c108, c109, c110, c111, c112, c113, c114, c115, c116, c117, c118, c119, c120, c121, c122, c123, c124, c125, c126, c127, c128, c129, c130, c131, c132, c133, c134, c135, c136, c137, c138, c139, c140, c141, c142, c143, c144, c145, c146, c147, c148, c149, c150, c151, c152, c153, c154, c155, c156, c157, c158, c159, c160, c161, c162, c163, c164, c165, c166, c167, c168, c169, c170, c171, c172, c173, c174, c175, c176, c177, c178, c179, c180, c181, c182, c183, c184, c185, c186, c187, c188, c189, c190, c191, c192, c193, c194, c195, c196, c197, c198, c199, c200, c201, c202, c203, c204, c205, c206, c207, c208, c209, c210, c211, c212, c213, c214, c215, c216, c217, c218, c219, c220, c221, c222, c223, c224, c225, c226, c227, c228, c229, c230, c231, c232, c233, c234, c235, c236, c237, c238, c239, c240, c241, c242, c243, c244, c245, c246, c247, c248, c249, c250, c251, c252, c253, c254, c255, c256, c257, c258, c259, c260, c261, c262, c263, c264, c265, c266, c267, c268, c269, c270, c271, c272, c273, c274, c275, c276, c277, c278, c279, c280, c281, c282, c283, c284, c285, c286, c287, c288, c289, c290, c291, c292, c293, c294, c295, c296, c297, c298, c299, c300, c301, c302, c303, c304, c305, c306, c307, c308, c309, c310, c311, c312, c313, c314, c315, c316, c317, c318, c319, c320, c321, c322, c323, c324, c325, c326, c327, c328, c329, c330, c331, c332, c333, c334, c335, c336, c337, c338, c339, c340, c341, c342, c343, c344, c345, c346, c347, c348, c349, c350, c351, c352, c353, c354, c355, c356, c357, c358, c359, c360, c361, c362, c363, c364, c365, c366, c367, c368, c369, c370, c371, c372, c373, c374, c375, c376, c377, c378, c379, c380, c381, c382, c383, c384, c385, c386, c387, c388, c389, c390, c391, c392, c393, c394, c395, c396, c397, c398, c399, c400) { var deckInfo = new Object(); _root.deckid = _root.deckid + 1; deckInfo.deckname = deckname; i = 1; while (i <= 400) { deckInfo["c" + i] = eval ("c" + i); i++; } deckList.push(deckInfo); } function addNewFCGDeck(deckname, deckArray) { var _local3 = new Object(); _root.deckid = _root.deckid + 1; _local3.deckname = deckname; i = 1; while (i <= deckArray.length) { k = i - 1; _local3["c" + i] = deckArray[k]; i++; } deckList.push(_local3); } _root.autoBanned = 0; var globalSetting = SharedObject.getLocal("ATG_Global", "/"); var my_so = SharedObject.getLocal("tukkunFCGX", "/"); if (_root.saveid == 0) { var my_so = SharedObject.getLocal("antiidleX", "/"); } if (_root.saveid == 1) { var my_so = SharedObject.getLocal("antiidleX1", "/"); } if (_root.saveid == 2) { var my_so = SharedObject.getLocal("antiidleX2", "/"); } if (_root.saveid == 3) { var my_so = SharedObject.getLocal("antiidleX3", "/"); } var save = _root.my_so.data; var saveGlobal = _root.globalSetting.data; if (_root.saveGlobal.graphicQuality == undefined) { _root.saveGlobal.graphicQuality = "HIGH"; _root.saveGlobal.keyboardLayout = "qwerty"; } if (_root.save.testacc == 1) { if ((((_root.kongregate_username != "Tukkun") && (_root.kongregate_username != "Test Account (Normal)")) && (_root.kongregate_username != "Test Account (10x)")) && (_root.kongregate_username != "Test Account (100x)")) { _root.my_so.clear(); _root.gotoAndStop(1); } } if (_root.save.compatible != true) { } _root.save.pleaseRead = "If you seriously want to hack, please be a nice hacker by changing the 'thisgamepwns' value to either 0 or 2. That will ensure that you will not be banned. Thank you."; if (isNaN(_root.save.thisgamepwns)) { _root.save.thisgamepwns = 1; } if (isNaN(_root.save.packages) || (_root.save.packages > 100)) { _root.save.packages = 0; } if (isNaN(_root.save.preloads)) { _root.save.preloads = 0; } if (isNaN(_root.save.bestsession)) { _root.save.bestsession = 0; _root.save.known = 0; _root.save.totaltime = 0; } if (isNaN(_root.save.firstplayed)) { _root.save.firstplayed = _root.systemtimenow; _root.save.lastplayed = _root.systemtimenow; _root.save.maxtimeoff = 0; } if (_root.save.doubleexp == undefined) { _root.save.doubleexp = false; _root.save.doublecoin = false; } if (isNaN(_root.save.doubleexptime)) { _root.save.doubleexptime = 0; _root.save.doublecointime = 0; } if (isNaN(_root.save.doubleevent)) { _root.save.doubleevent = 0; } if (_root.save.doubleevent < 3) { _root.save.doubleexptime = _root.save.doubleexptime + 10800; _root.save.doublecointime = _root.save.doublecointime + 10800; _root.save.doubleevent = 3; } if (isNaN(_root.save.todocomplete)) { _root.save.todocomplete = 0; } if (isNaN(_root.save.exp)) { _root.save.exp = 0; _root.save.exptotal = 0; _root.save.level = 1; } if (isNaN(_root.save.coin)) { _root.save.coin = 10000; _root.save.coinmax = 10000; } if (isNaN(_root.save.mastery)) { _root.save.mastery = 0; } if (isNaN(_root.save.nidlemult)) { _root.save.idlemult = 0.3; _root.save.nidlemult = 1; } if (isNaN(_root.save.claim)) { _root.save.claim = 0; _root.save.claimauto = 0; _root.save.claimnoauto = 0; } if ((isNaN(_root.save.progmult) || (isNaN(_root.save.expmult))) || (isNaN(_root.save.coinmult))) { _root.save.progmult = 1; _root.save.expmult = 1; _root.save.coinmult = 1; } if (isNaN(_root.save.boostpurchased)) { _root.save.boostpurchased = 0; } if (isNaN(_root.save.maxboost)) { _root.save.maxboost = 5; } if (isNaN(_root.save.minboost)) { _root.save.minboost = 1; } if (isNaN(_root.save.zebra)) { _root.save.zebra = 0; _root.save.pbonus = 0; _root.save.pbonusnoauto = 0; _root.save.pbonusauto = 0; } if (isNaN(_root.save.aiset)) { _root.save.aiset = 0; } if (isNaN(_root.save.progstore) || (_root.save.progstore < 100)) { _root.save.progstore = 100; } if (_root.save.title == undefined) { _root.save.title = "Welcome to Anti-Idle!"; } if (isNaN(_root.save.maxaward)) { _root.save.maxaward = 0; } if (isNaN(_root.save.achview)) { _root.save.achview = 0; _root.save.statview = 0; _root.save.lagview = 0; _root.save.manualsave = 0; } if (isNaN(_root.save.petfull)) { _root.save.petfull = 0; } if (_root.save.petHappiness == undefined) { _root.save.petHappiness = new Array(); _root.save.petFeedCount = new Array(); i = 1; while (i <= 50) { _root.save.petHappiness[i] = 0; _root.save.petFeedCount[i] = 0; i++; } if (isNaN(_root.save.bestthrowchar)) { _root.save.bestthrowchar = 0; _root.save.bestthrowpet = 0; _root.save.bestthrowobject = 0; } } if (isNaN(_root.save.hatnum)) { _root.save.hatnum = 1; _root.save.skinnum = 1; _root.save.bordernum = 1; _root.save.lefteyenum = 1; _root.save.righteyenum = 1; _root.save.glassesnum = 1; _root.save.mouthnum = 1; _root.save.shirtnum = 1; _root.save.lefthandnum = 1; _root.save.righthandnum = 1; _root.save.pantsnum = 1; _root.save.leftfootnum = 1; _root.save.rightfootnum = 1; _root.save.floornum = 1; _root.save.wallnum = 1; _root.save.objectnum = 1; _root.save.medalnum = 1; _root.save.petnum = 1; _root.save.covernum = 1; _root.save.filternum = 1; _root.save.cursornum = 1; } if (isNaN(_root.save.specialnum)) { _root.save.specialnum = 1; } if (isNaN(_root.save.backgroundnum)) { _root.save.backgroundnum = 1; } if (isNaN(_root.save.x1)) { _root.save.x1 = 70; _root.save.y1 = 60; _root.save.x2 = 180; _root.save.y2 = 280; _root.save.x3 = 230; _root.save.y3 = 250; } if (isNaN(_root.save.x4)) { _root.save.x4 = 345; _root.save.y4 = 230; } if (isNaN(_root.save.s1hat)) { setnum = 1; while (setnum <= 6) { _root.save[("s" + setnum) + "hat"] = 1; _root.save[("s" + setnum) + "lefteye"] = 1; _root.save[("s" + setnum) + "righteye"] = 1; _root.save[("s" + setnum) + "glasses"] = 1; _root.save[("s" + setnum) + "mouth"] = 1; _root.save[("s" + setnum) + "shirt"] = 1; _root.save[("s" + setnum) + "lefthand"] = 1; _root.save[("s" + setnum) + "righthand"] = 1; _root.save[("s" + setnum) + "pants"] = 1; _root.save[("s" + setnum) + "leftfoot"] = 1; _root.save[("s" + setnum) + "rightfoot"] = 1; _root.save[("s" + setnum) + "floor"] = 1; _root.save[("s" + setnum) + "wall"] = 1; _root.save[("s" + setnum) + "object"] = 1; _root.save[("s" + setnum) + "pet"] = 1; _root.save[("s" + setnum) + "cover"] = 1; _root.save[("s" + setnum) + "filter"] = 1; _root.save[("s" + setnum) + "cursor"] = 1; _root.save[("s" + setnum) + "border"] = 1; _root.save[("s" + setnum) + "skin"] = 1; _root.save[("s" + setnum) + "medal"] = 1; _root.save[("slot" + setnum) + "name"] = "Blank"; setnum++; } } if (isNaN(_root.save.s1special)) { _root.save[("s" + setnum) + "special"] = 1; } if (_root.save.hat1owned == undefined) { _root.save.hat1owned = true; _root.save.skin1owned = true; _root.save.border1owned = true; _root.save.lefteye1owned = true; _root.save.righteye1owned = true; _root.save.glasses1owned = true; _root.save.mouth1owned = true; _root.save.shirt1owned = true; _root.save.lefthand1owned = true; _root.save.righthand1owned = true; _root.save.pants1owned = true; _root.save.leftfoot1owned = true; _root.save.rightfoot1owned = true; _root.save.floor1owned = true; _root.save.wall1owned = true; _root.save.object1owned = true; _root.save.medal1owned = true; _root.save.pet1owned = true; _root.save.cover1owned = true; _root.save.filter1owned = true; _root.save.cursor1owned = true; } if (_root.save.special1owned == undefined) { _root.save.special1owned = true; } if (_root.save.background1owned == undefined) { _root.save.background1owned = true; } if (_root.save.antspray == undefined) { _root.save.antspray = false; _root.save.automodeunlock = false; _root.save.automode = false; _root.save.emodeunlock = false; _root.save.buttonbroke = false; _root.save.buttonmachine = false; _root.save.garden = false; _root.save.arena = false; _root.save.moneyprinter = false; _root.save.boostgen = false; _root.save.arcade = false; } if (_root.save.mysteryshop == undefined) { _root.save.unlucky = false; _root.save.mysteryshop = false; } if (_root.save.awesomeadventures == undefined) { _root.save.awesomeadventures = false; } if (_root.save.dailyquest == undefined) { _root.save.dailyquest = false; } if (_root.save.stadium == undefined) { _root.save.stadium = false; } if (_root.save.epiclicense == undefined) { _root.save.epiclicense = false; } if (_root.save.viptravel == undefined) { _root.save.viptravel = false; } if (_root.save.bestiary == undefined) { _root.save.bestiary = false; } if (_root.save.superbattery == undefined) { _root.save.superbattery = false; } if (_root.save.arcadepack == undefined) { _root.save.arcadepack = false; } if (_root.save.achtrack == undefined) { _root.save.achtrack = true; } if (_root.save.quickaccess == undefined) { _root.save.quickaccess = true; } if (_root.save.antspray2 == undefined) { _root.save.antspray2 = false; } if (_root.save.minipet == undefined) { _root.save.minipet = false; } if (_root.save.stockmarket == undefined) { _root.save.stockmarket = false; } if (isNaN(_root.save.harvest)) { _root.save.harvest = 0; } if (_root.save.gardenHarvestValue == undefined) { _root.save.gardenTrees = new Array(); _root.save.gardenHarvestTime = new Array(); _root.save.gardenRecentTime = new Array(); _root.save.gardenExpiryTime = new Array(); _root.save.gardenPurchaseTime = new Array(); _root.save.gardenHarvestValue = new Array(); } if (isNaN(_root.save.harvestcoin)) { _root.save.harvestcoin = _root.save.harvest * 5000; } if (isNaN(_root.save.gardenCapacity)) { _root.save.gardenCapacity = 2; } if (isNaN(_root.save.mash)) { _root.save.mash = 0; _root.save.broken = 0; } if (isNaN(_root.save.mashtoday)) { _root.save.mashtoday = 0; } if (isNaN(_root.save.mashdate)) { _root.save.mashdate = 0; } if (isNaN(_root.save.highpong)) { _root.save.highpong = 0; _root.save.highavoid = 0; } if (isNaN(_root.save.highmath)) { _root.save.highmath = 0; } if (isNaN(_root.save.highwhack)) { _root.save.highwhack = 0; } if (isNaN(_root.save.highpang)) { _root.save.highpang = 0; } if (isNaN(_root.save.hightreasure)) { _root.save.hightreasure = 0; } if (isNaN(_root.save.totalpong)) { _root.save.totalpong = 0; _root.save.totalavoid = 0; } if (isNaN(_root.save.totalmath)) { _root.save.totalmath = 0; } if (isNaN(_root.save.totalwhack)) { _root.save.totalwhack = 0; } if (isNaN(_root.save.totalpang)) { _root.save.totalpang = 0; } if (isNaN(_root.save.totaltreasure)) { _root.save.totaltreasure = 0; } if (isNaN(_root.save.mystery)) { _root.save.mystery = 0; _root.save.maxmystery = 0; } if (isNaN(_root.save.mysteryrate)) { _root.save.mysteryrate = 50; } if (isNaN(_root.save.mysterystock1)) { i = 1; while (i <= 10) { _root.save["mysterystock" + i] = 3000; i++; } i = 11; while (i <= 30) { _root.save["mysterystock" + i] = 0; i++; } } if (isNaN(_root.save.moneyprinterlv)) { _root.save.moneyprinterlv = 0; } if (isNaN(_root.save.petfed)) { _root.save.petfeederbadge = 0; _root.save.petfed = 0; } if (isNaN(_root.save.quest)) { _root.save.quest_date = 0; _root.save.questid = 0; _root.save.bestquestid = 0; _root.save.quest = 0; } if (_root.save.questGroupViewing == undefined) { _root.save.questGroupViewing = "All"; _root.save.questQuestViewing = 0; _root.save.questAchPage = 1; } if (isNaN(_root.save.dailyQuests)) { _root.save.questToReset = new Array(); _root.save.totalQuests = _root.save.quest; _root.save.mainQuests = 0; _root.save.dailyQuests = _root.save.quest; _root.save.eventQuests = 0; } if (isNaN(_root.save.highestdiff)) { _root.save.highestdiff = 1; } if (isNaN(_root.save.ap)) { _root.save.ap = 3; _root.save.besttime = 999; _root.save.speedinc = 0; _root.save.speeddec = 0; _root.save.speedmax = 0; _root.save.speedbeg = 0; _root.save.stadiumwin = 0; _root.save.stadiumplay = 0; _root.save.stadiumtoken = 0; } if (isNaN(_root.save.correctbet)) { _root.save.correctbet = 0; _root.save.betwinning = 0; } if (isNaN(_root.save.arena_support)) { _root.save.arena_support = 0; _root.save.next_help = 0; } if (isNaN(_root.save.arena_maxdamage)) { _root.save.arena_maxdamage = 0; } if (isNaN(_root.save.arena_shirt)) { _root.save.arena_weapon_equip = 1; _root.save.arena_hat_equip = 2; _root.save.arena_shirt_equip = 3; _root.save.arena_gloves_equip = 4; _root.save.arena_pants_equip = 5; _root.save.arena_shoes_equip = 6; _root.save.arena_weapon = 1; _root.save.arena_hat = 1; _root.save.arena_shirt = 1; _root.save.arena_gloves = 1; _root.save.arena_pants = 1; _root.save.arena_shoes = 1; _root.save.arena_weapon_range = "melee"; _root.save.arena_weapon_missile = 0; _root.save.arena_weapon_subtype = "Melee"; _root.save.arena_weapon_power = 25; _root.save.arena_weapon_speed = 8; _root.save.arena_hat_defense = 4; _root.save.arena_shirt_defense = 4; _root.save.arena_gloves_defense = 3; _root.save.arena_pants_defense = 4; _root.save.arena_shoes_defense = 3; _root.save.arena_weapon_bonus = ""; _root.save.arena_hat_bonus = ""; _root.save.arena_shirt_bonus = ""; _root.save.arena_gloves_bonus = ""; _root.save.arena_pants_bonus = ""; _root.save.arena_shoes_bonus = ""; _root.save.arena_weapon_ability = ""; _root.save.arena_hat_ability = ""; _root.save.arena_shirt_ability = ""; _root.save.arena_gloves_ability = ""; _root.save.arena_pants_ability = ""; _root.save.arena_shoes_ability = ""; } if (isNaN(_root.save.arena_health)) { _root.save.arena_health = 50 + (_root.save.level * 10); } if (isNaN(_root.save.arena_maxhealth)) { _root.save.arena_maxhealth = 50 + (_root.save.level * 10); } if (isNaN(_root.save.arena_mana)) { _root.save.arena_mana = 5 + (_root.save.level * 5); } if (isNaN(_root.save.arena_maxmana)) { _root.save.arena_maxmana = 5 + (_root.save.level * 5); } if (isNaN(_root.save.arena_attack)) { _root.save.arena_attack = 10 + _root.save.level; _root.save.arena_defense = 8 + _root.save.level; } if (isNaN(_root.save.arena_shoes)) { _root.save.arena_weapon = 1; _root.save.arena_hat = 1; _root.save.arena_shirt = 1; _root.save.arena_gloves = 1; _root.save.arena_pants = 1; _root.save.arena_shoes = 1; _root.save.arena_ring = 1; } if (isNaN(_root.save.arena_redkill)) { _root.save.arena_kill = 0; _root.save.arena_whitekill = 0; _root.save.arena_redkill = 0; } if (isNaN(_root.save.arena_pixel)) { _root.save.arena_death = 0; _root.save.arena_zone = 0; _root.save.arena_bank = 0; _root.save.arena_pixel = 0; } if (isNaN(_root.save.arena_limitbreak)) { _root.save.arena_limitbreak = 0; } if (isNaN(_root.save.timemachine)) { _root.save.timemachine = 5; _root.save.piece1 = 0; _root.save.piece2 = 0; _root.save.piece3 = 0; } if (isNaN(_root.save.maxcombo) || (isNaN(_root.save.arena_combobreaker))) { _root.save.arena_combobreaker = 0; _root.save.maxcombo = 0; _root.save.maxpixel = 0; _root.save.arena_pixel = 0; en = 1; while (en <= 500) { _root.save[("enemy" + en) + "killed"] = 0; en++; } } if (_root.save.enemy500killed == undefined) { en = 401; while (en <= 500) { _root.save[("enemy" + en) + "killed"] = 0; en++; } } if (_root.save.enemy501killed != undefined) { en = 501; while (en <= 999) { delete _root.save[("enemy" + en) + "killed"]; en++; } } if (isNaN(_root.save.enemy2killed)) { en = 1; while (en < 999) { _root.save[("enemy" + en) + "killed"] = 0; en++; } } if (isNaN(_root.save.zone2killed)) { en = 1; while (en <= 19) { _root.save[("zone" + en) + "killed"] = 0; en++; } } if (isNaN(_root.save.zone20killed)) { en = 20; while (en <= 29) { _root.save[("zone" + en) + "killed"] = 0; en++; } } if (isNaN(_root.save.zone30killed)) { en = 30; while (en <= 49) { _root.save[("zone" + en) + "killed"] = 0; en++; } } if (isNaN(_root.save.arena_oxygen)) { _root.save.arena_oxygen = 600; _root.save.arena_maxoxygen = 600; } if (isNaN(_root.save.energy)) { _root.save.energy = 5; _root.save.maxenergy = 5; _root.save.energyrech = 300; _root.save.reputation = 0; } if (isNaN(_root.save.adventurelv)) { _root.save.adventurelv = 1; } if (isNaN(_root.save.maxreputation)) { _root.save.maxreputation = 0; } if (isNaN(_root.save.recentreputation)) { _root.save.recentreputation = _root.save.reputation; } if (isNaN(_root.save.maxupnumbers) || (isNaN(_root.save.maxupnumber))) { _root.save.maxupnumber = _root.upnumber; _root.save.maxupnumbers = _root.upnumber; } if (isNaN(_root.save.arena_buffspeed)) { _root.save.arena_buffspeed = 0; } if (isNaN(_root.save.arena_buffpower)) { _root.save.arena_buffpower = 0; _root.save.arena_buffknock = 0; _root.save.arena_buffcritical = 0; _root.save.arena_buffrecovery = 0; } if (isNaN(_root.save.arena_buffaccuracy)) { _root.save.arena_buffaccuracy = 0; _root.save.arena_buffevasion = 0; _root.save.arena_buffdefense = 0; _root.save.arena_buffencounter = 0; _root.save.arena_buffexp = 0; _root.save.arena_buffcoin = 0; _root.save.arena_buffpixel = 0; _root.save.arena_buffmission = 0; } if (isNaN(_root.save.maxawardc)) { _root.save.maxawardc = 0; } if (isNaN(_root.save.arena_difficulty)) { _root.save.arena_difficulty = 2; } if (isNaN(_root.save.arena_stamina)) { _root.save.arena_stamina = 10000; _root.save.arena_maxstamina = 10000; } if (isNaN(_root.save.printercharge)) { _root.save.printercharge = 80; } if (isNaN(_root.save.progmode)) { _root.save.progmode = 1; _root.save.helpview = 0; _root.save.breaktype = 1; _root.save.titlered = 200; _root.save.titlegreen = 200; _root.save.titleblue = 200; } if (isNaN(_root.save.batterycharge)) { _root.save.printermoney = (_root.save.moneyprinterlv * 1000) * _root.save.level; _root.save.batterycharge = 0; } if (isNaN(_root.save.petkill)) { _root.save.petkill = 0; } if (isNaN(_root.save.ants)) { _root.save.ants = 5; } if (isNaN(_root.save.nextbonusreward)) { _root.save.nextbonusreward = 0; } if (isNaN(_root.save.bestspeedrun)) { _root.save.bestspeedrun = 999; } if (isNaN(_root.save.maxmastery)) { _root.save.maxmastery = _root.save.mastery; } if (isNaN(_root.save.mission)) { _root.save.mission = 0; _root.save.missionpoint = 0; _root.save.questreceived = false; } if (isNaN(_root.save.missionpoint2)) { _root.save.missionpoint2 = 0; } if (isNaN(_root.save.missionenemy)) { _root.save.missionenemy = 3; } if (isNaN(_root.save.missionneed)) { _root.save.missionneed = 0; } if (isNaN(_root.save.missioncount)) { _root.save.missioncount = 0; } if (isNaN(_root.save.loot)) { _root.save.loot = 0; } if (isNaN(_root.save.ghostcount)) { _root.save.ghostcount = 0; } if (isNaN(_root.save.hubertcount)) { _root.save.hubertcount = 0; } if (isNaN(_root.save.kredspent)) { _root.save.kred = 20; _root.save.kredmax = 20; _root.save.kredspent = 0; } if (isNaN(_root.save.arena_skill50learn)) { t = 1; while (t <= 50) { _root.save[("arena_skill" + t) + "learn"] = 0; _root.save[("arena_skill" + t) + "level"] = 0; _root.save[("arena_skill" + t) + "maxlevel"] = 0; t++; } t = 1; while (t <= 10) { _root.save[("arena_skill" + t) + "learn"] = 1; _root.save[("arena_skill" + t) + "level"] = 0; _root.save[("arena_skill" + t) + "maxlevel"] = 20; t++; } t = 33; while (t <= 37) { _root.save[("arena_skill" + t) + "learn"] = 1; _root.save[("arena_skill" + t) + "level"] = 0; _root.save[("arena_skill" + t) + "maxlevel"] = 10; t++; } } if (isNaN(_root.save.arena_slot1skill)) { t = 1; while (t <= 10) { _root.save[("arena_slot" + t) + "skill"] = t; t++; } } if (isNaN(_root.save.ddelay)) { _root.save.ddelay = 0; } if (isNaN(_root.save.log)) { _root.save.log = 0; _root.save.logunread = 0; _root.save.recentlog = 0; } if (isNaN(_root.save.announce)) { _root.save.announce = 0; } if (isNaN(_root.save.revenger)) { _root.save.revenger = 0; } if (isNaN(_root.save.epicskill0)) { _root.save.epicskill0 = 0; _root.save.epicskill1 = 0; _root.save.epicskill2 = 0; _root.save.epicskill3 = 0; _root.save.epicskill4 = 0; _root.save.epicskill5 = 0; _root.save.epicskill6 = 0; } if (isNaN(_root.save.maxcargo)) { _root.save.maxcargo = 10; } if (isNaN(_root.save.stock1)) { _root.save.stock1 = 0; _root.save.stock2 = 0; _root.save.stock3 = 0; _root.save.stock4 = 0; _root.save.stock5 = 0; _root.save.stock6 = 0; _root.save.stock1p = 1500; _root.save.stock2p = 3000; _root.save.stock3p = 4500; _root.save.stock4p = 6000; _root.save.stock5p = 7500; _root.save.stock6p = 9000; _root.save.stockscore = 0; _root.save.stockmax = 0; } if (isNaN(_root.save.stock1r)) { _root.save.stock1d = 2; _root.save.stock2d = 3; _root.save.stock3d = 4; _root.save.stock4d = 5; _root.save.stock5d = 6; _root.save.stock6d = 7; _root.save.stock1r = 0; _root.save.stock2r = 0; _root.save.stock3r = 0; _root.save.stock4r = 0; _root.save.stock5r = 0; _root.save.stock6r = 0; } if (_root.save.moneyprinterlv > 13) { _root.save.moneyprinterlv = 13; } if (_root.save.maxcombo > 9999) { _root.save.maxcombo = 9999; } if (_root.save.preloads < 26) { _root.save.littlelate = true; } if ((isNaN(_root.save.fcg1owned) || (isNaN(_root.save.electrum))) || (_root.save.ver < 20054)) { i = 1; while (i <= 400) { _root.save[("fcg" + i) + "owned"] = 0; _root.save[("fcg" + i) + "used"] = 0; i++; } _root.save.fcg3owned = 5; _root.save.fcg3used = 5; _root.save.fcg5owned = 5; _root.save.fcg5used = 5; _root.save.fcg7owned = 5; _root.save.fcg7used = 5; _root.save.fcg9owned = 5; _root.save.fcg9used = 5; _root.save.fcg11owned = 5; _root.save.fcg11used = 5; _root.save.fcg13owned = 1; _root.save.fcg13used = 1; _root.save.fcg29owned = 2; _root.save.fcg29used = 2; _root.save.fcg33owned = 1; _root.save.fcg33used = 1; _root.save.fcg35owned = 1; _root.save.fcg35used = 1; _root.save.fcg49owned = 2; _root.save.fcg49used = 2; _root.save.fcg51owned = 1; _root.save.fcg51used = 1; _root.save.fcg53owned = 1; _root.save.fcg53used = 1; _root.save.fcg55owned = 1; _root.save.fcg55used = 1; _root.save.fcg67owned = 2; _root.save.fcg67used = 2; _root.save.fcg69owned = 1; _root.save.fcg69used = 1; _root.save.fcg71owned = 1; _root.save.fcg71used = 1; _root.save.fcg73owned = 1; _root.save.fcg73used = 1; _root.save.fcg87owned = 2; _root.save.fcg87used = 2; _root.save.fcg89owned = 1; _root.save.fcg89used = 1; _root.save.fcg91owned = 1; _root.save.fcg91used = 1; _root.save.fcg93owned = 1; _root.save.fcg93used = 1; _root.save.fcg105owned = 1; _root.save.fcg105used = 1; _root.save.fcg109owned = 1; _root.save.fcg109used = 1; _root.save.fcg125owned = 1; _root.save.fcg125used = 1; _root.save.fcg129owned = 1; _root.save.fcg129used = 1; _root.save.fcg147owned = 1; _root.save.fcg147used = 1; _root.save.fcg149owned = 1; _root.save.fcg149used = 1; _root.save.fcg167owned = 1; _root.save.fcg167used = 1; _root.save.fcg175owned = 1; _root.save.fcg175used = 1; _root.save.totalcards = 53; _root.save.electrum = 1250000 /* 0x1312D0 */; _root.save.ver = 20054; } if (isNaN(_root.save.fcgplay)) { _root.save.fcgplay = 0; _root.save.fcgwin = 0; _root.save.fcglose = 0; _root.save.fcglv0 = 0; _root.save.fcglv1 = 0; _root.save.fcglv2 = 0; _root.save.fcglv3 = 0; _root.save.fcglv4 = 0; _root.save.fcglv5 = 0; _root.save.fcglv6 = 0; _root.save.fcglv7 = 0; _root.save.fcglv8 = 0; _root.save.fcgkong = 0; } if (isNaN(_root.save.fcgrank)) { _root.save.fcgrank = 1; _root.save.fcgexp = 0; _root.save.fcgexptotal = 0; } if (isNaN(_root.save.pyramidhigh)) { _root.save.pyramidhigh = 0; } if (isNaN(_root.save.arena_accuracy)) { _root.save.arena_accuracy = _root.save.level; _root.save.arena_evasion = _root.save.level; } if (isNaN(_root.save.fcgstreak)) { _root.save.fcgstreak = 0; _root.save.fcgmaxstreak = 0; } if (isNaN(_root.save.maxelectrum)) { _root.save.maxelectrum = 0; } if (_root.save.randomdeck == undefined) { _root.save.randomdeck = false; } i = 1; while (i <= 500) { if ((_root.save[("enemy" + i) + "killed"] == undefined) || (isNaN(_root.save[("enemy" + i) + "killed"]))) { _root.save[("enemy" + i) + "killed"] = 0; } i++; } if ((_root.save.ver < 14) || (_root.save.ver == undefined)) { _root.save.ver = 14; } if (_root.save.ver < 40003) { if (_root.save.maxboost > 10) { _root.save.maxboost = 5 + (_root.save.zebra / 100); if (_root.save.level > 100) { _root.save.maxboost = _root.save.maxboost + 1; } if (_root.save.level > 300) { _root.save.maxboost = _root.save.maxboost + 1; } if (_root.save.level > 500) { _root.save.maxboost = _root.save.maxboost + 1; } if (_root.save.level > 800) { _root.save.maxboost = _root.save.maxboost + 1; } if (_root.save.level > 1200) { _root.save.maxboost = _root.save.maxboost + 1; } if (_root.save.level > 1800) { _root.save.maxboost = _root.save.maxboost + 1; } _root.save.aiset = 0; } _root.save.ver = 40003; } if (_root.save.ver < 50001) { i = 1; while (i <= 36) { if (_root.save[("arena_inventory" + i) + "_name"] == "Golden Trophy") { if (_root.save[("arena_inventory" + i) + "_speed"] == 25) { if (_root.save.arena_weapon_equip == i) { _root.save.arena_weapon_speed = 6; } _root.save[("arena_inventory" + i) + "_speed"] = 6; } } i++; } _root.save.ver = 50001; } if (_root.save.ver < 133702) { i = 240; while (i <= 500) { _root["tempArenaKill" + i] = _root.save[("enemy" + i) + "killed"]; i++; } i = 16; while (i <= 34) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone3killed / 20); i++; } i = 35; while (i <= 54) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone4killed / 20); i++; } i = 55; while (i <= 64) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone5killed / 10); i++; } i = 65; while (i <= 82) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone8killed / 10); i++; } i = 83; while (i <= 99) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone9killed / 10); i++; } i = 100; while (i <= 124) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone10killed / 10); i++; } i = 125; while (i <= 136) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone11killed / 10); i++; } i = 137; while (i <= 159) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone12killed / 10); i++; } i = 160; while (i <= 177) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone13killed / 10); i++; } i = 178; while (i <= 182) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone20killed / 5); i++; } i = 183; while (i <= 195) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone21killed / 10); i++; } i = 196; while (i <= 221) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone23killed / 25); i++; } i = 222; while (i <= 229) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone24killed / 8); i++; } i = 230; while (i <= 239) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone25killed / 10); i++; } i = 240; while (i <= 243) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone28killed / 4); i++; } i = 244; while (i <= 248) { _root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone28killed / 20); i++; } i = 249; while (i <= 272) { _root.save[("enemy" + i) + "killed"] = 0; i++; } _root.save.enemy273killed = 0; _root.save.enemy274killed = _root.tempArenaKill247; _root.save.enemy275killed = _root.tempArenaKill274; i = 276; while (i <= 293) { _root.save[("enemy" + i) + "killed"] = _root["tempArenaKill" + (i + 92)]; i++; } _root.save.enemy294killed = _root.tempArenaKill385; _root.save.enemy295killed = _root.tempArenaKill385; i = 296; while (i <= 500) { _root.save[("enemy" + i) + "killed"] = 0; i++; } i = 240; while (i <= 500) { delete _root["tempArenaKill" + i]; i++; } _root.save.ver = 133702 /* 0x020A46 */; } if (_root.save.ver < 133703) { _root.save.questreceived = false; _root.save.ver = 133703 /* 0x020A47 */; } if (_root.save.ver < 133704) { _root.save.kredspent = 0; _root.save.arena_weapon44owned = false; _root.save.vipantspray = false; _root.save.titleeditor = false; _root.save.ver = 133704 /* 0x020A48 */; } if (_root.save.ver < 133705) { if (!isNaN(_root.save.exp)) { _root.save.boostpurchased = _root.save.boostpurchased + (Math.floor(Math.sqrt(Math.sqrt(_root.save.exp))) * 75); _root.save.cursornum = 1; } _root.save.ver = 133705 /* 0x020A49 */; } if (_root.save.ver < 133706) { i = 1; while (i <= 10) { _root.save["mysterystock" + i] = 3000; i++; } i = 11; while (i <= 30) { _root.save["mysterystock" + i] = 0; i++; } _root.save.ver = 133706 /* 0x020A4A */; } if (_root.save.ver < 133708) { _root.save.arena_mana = Math.ceil(_root.save.arena_mana * 0.2); _root.save.arena_maxmana = Math.ceil(_root.save.arena_maxmana * 0.2); _root.save.arena_mana = _root.save.arena_mana + (4 + (_root.save.level * 4)); _root.save.arena_maxmana = _root.save.arena_maxmana + (4 + (_root.save.level * 4)); _root.save.ver = 133708 /* 0x020A4C */; } if (_root.save.ver < 133710) { k = 1; while (k <= 36) { if (_root.save[("arena_inventory" + k) + "_exist"] == 1) { _root.save[("arena_inventory" + k) + "_obtainTime"] = _root.systemtimenow; _root.save[("arena_inventory" + k) + "_expiry"] = Infinity; } k++; } _root.save.ver = 133710 /* 0x020A4E */; } if (_root.save.ver < 133711) { if ((_root.save.maxtimeoff > 720) && (_root.save.maxtimeoff < 900)) { _root.save.maxtimeoff = 0; } _root.save.ver = 133711 /* 0x020A4F */; } if (_root.save.ver < 133715) { k = 1; while (k <= 36) { if (_root.save[("arena_inventory" + k) + "_exist"] == 1) { _root.save[("arena_inventory" + k) + "_obtainTime"] = _root.systemtimenow; _root.save[("arena_inventory" + k) + "_expiry"] = Infinity; } if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Hat") && (_root.save[("arena_inventory" + k) + "_defense"] >= 81)) && (_root.save[("arena_inventory" + k) + "_enhance"] > 65)) || (((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Hat") && (_root.save[("arena_inventory" + k) + "_defense"] >= 81)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 7))) { _root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000; } if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Shirt") && (_root.save[("arena_inventory" + k) + "_sell"] < 66666)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 4)) && (_root.save[("arena_inventory" + k) + "_defense"] >= 90)) { _root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000; } if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Gloves") && (_root.save[("arena_inventory" + k) + "_sell"] < 66666)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 4)) && (_root.save[("arena_inventory" + k) + "_defense"] >= 62)) { _root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000; } if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Pants") && (_root.save[("arena_inventory" + k) + "_sell"] < 66666)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 4)) && (_root.save[("arena_inventory" + k) + "_defense"] >= 81)) { _root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000; } if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Shoes") && (_root.save[("arena_inventory" + k) + "_sell"] < 66666)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 4)) && (_root.save[("arena_inventory" + k) + "_defense"] >= 71)) { _root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000; } if (_root.save[("arena_inventory" + k) + "_name"] == "Adventurer's Trophy") { _root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000; } if ((_root.save[("arena_inventory" + k) + "_name"] == "Ghostslayer") && (_root.save[("arena_inventory" + k) + "_power"] >= 475)) { _root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000; } k++; } _root.save.ver = 133715 /* 0x020A53 */; } if (_root.save.ver < 133716) { k = 1; while (k <= 36) { if ((_root.save[("arena_inventory" + k) + "_exist"] == 1) && (_root.save[("arena_inventory" + k) + "_name"] == "")) { _root.save[("arena_inventory" + k) + "_expiry"] = 0; } k++; } _root.save.ver = 133716 /* 0x020A54 */; } if (_root.save.ver < 200002) { _root.save.ver = 200002 /* 0x030D42 */; } if (_root.save.ver < 200003) { _root.save.todocomplete = 0; i = 1; while (i <= 10) { _root.save[("quest_N" + i) + "_complete"] = 0; i++; } _root.save.ver = 200003 /* 0x030D43 */; } if (_root.save.ver < 200004) { if (_root.save.dailyquest == true) { _root.save.coinlag = _root.save.coinlag + 1500000; } _root.save.ver = 200004 /* 0x030D44 */; } if (_root.save.expiry_time > 2592000000) { _root.save.expiry_time = 2592000000; } if (_root.save.zebra > 300) { _root.save.maxboost = _root.save.maxboost - (_root.save.zebra / 100); _root.save.zebra = 0; } if ((_root.save.arena_weapon42owned == true) && (_root.save.arena_roperefund == undefined)) { _root.save.arena_pixel = _root.save.arena_pixel + 199999; _root.save.arena_roperefund = true; } if ((_root.save.thisgamepwns == 1) && (_root.save.niceHacker == "asdcm902348mcr90wdma8c90aw")) { _root.autoBanned = 1; } if (_root.save.level < 1) { _root.save.level = 1; _root.save.exp = 0; _root.save.exptotal = 0; } if (_root.save.coin < 0) { _root.save.coin = 0; } if (_root.save.level > 9001) { _root.autoBanned = 1; } if ((((_root.save.speedinc > 120) || (_root.save.speeddec > 120)) || (_root.save.speedmax > 120)) || (_root.save.speedbeg > 120)) { _root.autoBanned = 1; } if (_root.save.maxaward > 500) { _root.save.maxaward = 0; } if ((_root.save.coin > 999999999999) || (_root.save.coinmax > 999999999999)) { _root.save.coin = 0; _root.save.coinmax = 0; } if (isNaN(_root.save.coin)) { _root.save.coin = 0; } if (isNaN(_root.save.level)) { _root.save.level = 1; } if (isNaN(_root.save.exp)) { _root.save.exp = 0; } if (isNaN(_root.save.exptoday)) { _root.save.exptoday = 0; _root.save.expyesterday = 0; } if (_root.save.newbieSetX2 != true) { _root.addArenaWeapon("Newbie's Stick", "Stick", 1, "melee", 0, 25, 8, "", "", 0, 100, Infinity); _root.addArenaArmor("Newbie's Hat", "hat", 1, 4, "", "", 0, 100, Infinity); _root.addArenaArmor("Newbie's Shirt", "shirt", 1, 4, "", "", 0, 100, Infinity); _root.addArenaArmor("Newbie's Gloves", "gloves", 1, 3, "", "", 0, 100, Infinity); _root.addArenaArmor("Newbie's Pants", "pants", 1, 4, "", "", 0, 100, Infinity); _root.addArenaArmor("Newbie's Shoes", "shoes", 1, 3, "", "", 0, 100, Infinity); _root.addArenaWeapon("Newbie's Bow", "Bow", 28, "range", 1, 20, 6, "", "Accuracy", 0, 200, Infinity); _root.addArenaWeapon("Newbie's Crossbow", "Crossbow", 31, "range", 3, 30, 4, "", "Accuracy", 0, 200, Infinity); _root.addArenaWeapon("Newbie's Gun", "Gun", 33, "range", 5, 15, 10, "", "", 0, 200, Infinity); _root.addArenaWeapon("Newbie's Wand", "Wand", 38, "range", 9, 15, 8, "", "Mana Leech", 0, 200, Infinity); _root.addArenaWeapon("Newbie's Claw", "Claw", 40, "range", 11, 12, 10, "", "Absorb", 0, 200, Infinity); _root.save.arena_zone = 0; _root.save.newbieSetX2 = true; } if ((!isNaN(_root.save.log)) && (_root.save.log > 0)) { t = 1; while (t <= _root.save.log) { delete _root.save[("log" + t) + "name"]; delete _root.save[("log" + t) + "desc"]; delete _root.save[("log" + t) + "time"]; t++; } delete _root.save.log; } if (isNaN(_root.save.pongmaster)) { _root.save.pongmaster = 0; } if (isNaN(_root.save.cheat)) { _root.save.cheat = 0; } if (isNaN(_root.save.tipview)) { _root.save.tipview = 0; } if (isNaN(_root.save.recentlose)) { _root.save.recentlose = 0; } if (isNaN(_root.save.mbma)) { _root.save.mbma = 0; } if (isNaN(_root.save.mada)) { _root.save.mada = 0; } if (isNaN(_root.save.support)) { _root.save.support = 0; } if (isNaN(_root.save.walkthru)) { _root.save.walkthru = 0; } if (isNaN(_root.save.losethegame)) { _root.save.losethegame = 0; } if (isNaN(_root.save.escaped)) { _root.save.escaped = 0; _root.save.pwned = 0; } if (isNaN(_root.save.rage)) { _root.save.rage = 0; } if (isNaN(_root.save.fakenews)) { _root.save.fakenews = 0; } if (isNaN(_root.save.token_firstday) || (_root.save.token_firstplay > 250)) { _root.save.token_firstday = 0; } if (isNaN(_root.save.token_haiti) || (_root.save.token_haiti > 250)) { _root.save.token_haiti = 0; } if (isNaN(_root.save.token_newarena) || (_root.save.token_newarena > 250)) { _root.save.token_newarena = 0; } if (isNaN(_root.save.token_halloween) || (_root.save.token_halloween > 100)) { _root.save.token_halloween = 0; } if (_root.save.firstplayed < 1261700000000) { _root.save.event_firstday = true; } if ((_root.save.littlelate != true) || (_root.save.firstplay < 1263000000000)) { _root.save.event_haiti = true; } if (_root.save.arena_support > 0) { _root.save.event_newarena = true; } if ((_root.save.maxupnumbers >= 1332) && (_root.save.maxupnumbers <= 1336)) { _root.save.event_twishbmitfp = true; } if (_root.save.event_firstday != true) { _root.save.token_firstday = 0; } if (_root.save.event_haiti != true) { _root.save.token_haiti = 0; } if (_root.save.event_newarena != true) { _root.save.token_newarena = 0; } if (_root.save.event_halloween != true) { _root.save.token_halloween = 0; } if (_root.save.event_twishbmitfp != true) { _root.save.token_twishbmitfp = 0; } if (_root.save.event_firstday == true) { _root.save.token_firstday = 250; } if (_root.save.event_haiti == true) { _root.save.token_haiti = 250; } if (_root.save.event_newarena == true) { _root.save.token_newarena = 250; } if (_root.save.event_twishbmitfp == true) { _root.save.token_twishbmitfp = 250; } if (_root.fcg_separate == true) { var my_so = SharedObject.getLocal("tukkunFCG_beta01", "/"); save = _root.my_so.data; } if (_root.save.randomdeck == undefined) { _root.save.randomdeck = false; } if ((isNaN(_root.save.fcg1owned) || (isNaN(_root.save.electrum))) || (_root.save.ver < 20055)) { i = 1; while (i <= 400) { _root.save[("fcg" + i) + "owned"] = 0; _root.save[("fcg" + i) + "used"] = 0; i++; } _root.save.fcg3owned = 2; _root.save.fcg3used = 2; _root.save.fcg5owned = 5; _root.save.fcg5used = 5; _root.save.fcg7owned = 5; _root.save.fcg7used = 5; _root.save.fcg9owned = 5; _root.save.fcg9used = 5; _root.save.fcg11owned = 5; _root.save.fcg11used = 5; _root.save.fcg13owned = 1; _root.save.fcg13used = 1; _root.save.fcg29owned = 2; _root.save.fcg29used = 2; _root.save.fcg33owned = 1; _root.save.fcg33used = 1; _root.save.fcg35owned = 1; _root.save.fcg35used = 1; _root.save.fcg49owned = 2; _root.save.fcg49used = 2; _root.save.fcg51owned = 1; _root.save.fcg51used = 1; _root.save.fcg53owned = 1; _root.save.fcg53used = 1; _root.save.fcg55owned = 1; _root.save.fcg55used = 1; _root.save.fcg67owned = 2; _root.save.fcg67used = 2; _root.save.fcg69owned = 1; _root.save.fcg69used = 1; _root.save.fcg71owned = 1; _root.save.fcg71used = 1; _root.save.fcg73owned = 1; _root.save.fcg73used = 1; _root.save.fcg87owned = 2; _root.save.fcg87used = 2; _root.save.fcg89owned = 1; _root.save.fcg89used = 1; _root.save.fcg91owned = 1; _root.save.fcg91used = 1; _root.save.fcg93owned = 1; _root.save.fcg93used = 1; _root.save.fcg105owned = 1; _root.save.fcg105used = 1; _root.save.fcg109owned = 1; _root.save.fcg109used = 1; _root.save.fcg125owned = 1; _root.save.fcg125used = 1; _root.save.fcg129owned = 1; _root.save.fcg129used = 1; _root.save.fcg147owned = 1; _root.save.fcg147used = 1; _root.save.fcg149owned = 1; _root.save.fcg149used = 1; _root.save.fcg167owned = 1; _root.save.fcg167used = 1; _root.save.fcg175owned = 1; _root.save.fcg175used = 1; _root.save.totalcards = 50; _root.save.electrum = 1250; _root.save.ver = 20055; } if (isNaN(_root.save.fcgplay)) { _root.save.fcgplay = 0; _root.save.fcgwin = 0; _root.save.fcglose = 0; _root.save.fcglv0 = 0; _root.save.fcglv1 = 0; _root.save.fcglv2 = 0; _root.save.fcglv3 = 0; _root.save.fcglv4 = 0; _root.save.fcglv5 = 0; _root.save.fcglv6 = 0; _root.save.fcglv7 = 0; _root.save.fcglv8 = 0; _root.save.fcgkong = 0; } if (isNaN(_root.save.fcgrank)) { _root.save.fcgrank = 1; _root.save.fcgexp = 0; _root.save.fcgexptotal = 0; } if (isNaN(_root.save.fcgstreak)) { _root.save.fcgstreak = 0; _root.save.fcgmaxstreak = 0; } if (isNaN(_root.save.maxelectrum)) { _root.save.maxelectrum = 0; } var cardList = [zeroItem]; _root.cardid = 0; addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 0, "Monster", 1, 1, 38, "", "No, not a bug.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 1, 1, "Monster", 1, 1, 125, "", "No, not a bug.", "\u00A9 Tukkun"); addNewCard(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 1, 1, 7, "White Generator", "Get 1 white energy per turn.", "\u00A9 Tukkun"); addNewCard(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 1, 0, 115, "White Generator", "Get 1 white energy per turn.", "\u00A9 Tukkun"); addNewCard(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 2, 1, 7, "Red Generator", "Get 1 red energy per turn.", "\u00A9 Tukkun"); addNewCard(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 2, 0, 115, "Red Generator", "Get 1 red energy per turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 3, 1, 7, "Yellow Generator", "Get 1 yellow energy per turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 3, 0, 115, "Yellow Generator", "Get 1 yellow energy per turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 4, 1, 7, "Green Generator", "Get 1 green energy per turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 4, 0, 115, "Green Generator", "Get 1 green energy per turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 5, 1, 7, "Blue Generator", "Get 1 blue energy per turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 5, 0, 115, "Blue Generator", "Get 1 blue energy per turn.", "\u00A9 Tukkun"); addNewCard(1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 1, 8, 7, "Rainbow Generator", "Gain 5 energy per turn, 1 for each color.", "\u00A9 Tukkun"); addNewCard(1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 1, 7, 115, "Rainbow Generator", "Gain 5 energy per turn, 1 for each color.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 1, 0, 7, "Instant White", "Get 4 white energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 1, 0, 117, "Instant White", "Get 5 white energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 2, 0, 7, "Instant Red", "Get 4 red energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 2, 0, 117, "Instant Red", "Get 5 red energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 3, 0, 7, "Instant Yellow", "Get 4 yellow energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 3, 0, 117, "Instant Yellow", "Get 5 yellow energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 0, 7, "Instant Green", "Get 4 green energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 0, 117, "Instant Green", "Get 5 green energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 5, 0, 7, "Instant Blue", "Get 4 blue energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 5, 0, 117, "Instant Blue", "Get 5 blue energy instantly.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 1, 0, 7, "Energy Charge", "Gain 5 energy, 1 for each color.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 1, 0, 117, "Energy Supercharge", "Gain 5 energy, 1 for each color. Get 1 extra white energy.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 2, "Monster", 2, 0, 203, "Fire Sparkle", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 1, 3, "Monster", 2, 0, 633, "Fire Sparkle", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 1, 0, "Monster", 2, 1, 41, "Ant", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 1, 1, "Monster", 2, 1, 130, "Elite Ant", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 5, 0, 2, 0, "Monster", 2, 3, 44, "Red Snail", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 1, 5, 0, 1, 1, "Monster", 2, 3, 159, "Fire Snail", "Get 1 red energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MonKill", 0, 4, 0, 1, 0, "Monster", 2, 6, 68, "Flying Eyeball", "This monster can attack enemy monster.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MonKill", 0, 5, 0, 1, 1, "Monster", 2, 7, 154, "Dark Eyeball", "This monster can attack enemy monster.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 7, 0, 5, 0, "Monster", 2, 6, 48, "Red Crawler", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 8, 0, 4, 1, "Monster", 2, 6, 148, "Red Crawler", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 6, 0, 1, 0, "Monster", 2, 6, 45, "Crimson Cockatrice", "You gain 1 attack.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 7, 0, 1, 1, "Monster", 2, 6, 142, "Crimson Cockatrice", "You gain 1 attack.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 2, 0, 1, 0, "Monster", 2, 8, 64, "Flame Mosquito", "Deals 1 poison damage per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 3, 0, 1, 1, "Monster", 2, 8, 143, "Flame Mosquito", "Deals 1 poison damage per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthA", 2, 0, 0, 1, 0, "Monster", 2, 6, 62, "Imp", "This monster gains 2 attack per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthA", 2, 1, 0, 1, 1, "Monster", 2, 6, 136, "Elite Imp", "This monster gains 2 attack per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 13, 0, 2, 0, "Monster", 2, 12, 54, "Fire Dragon", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 15, 0, 1, 1, "Monster", 2, 12, 169, "Flame Dragon", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 8, 0, 3, 2, "Monster", 2, 4, 266, "Fire Elemental", "Consumes 1 red energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 5, 0, 2, 3, "Monster", 2, 0, 705, "Fire Elemental", "Consumes 1 red energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 1, 1, 2, "Monster", 3, 0, 200, "Light Sparkle", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 2, 1, 3, "Monster", 3, 0, 633, "Light Sparkle", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 2, 2, 0, "Monster", 3, 1, 42, "Yellow Ant", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 3, 2, 1, "Monster", 3, 1, 133, "Elite Yellow Ant", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 4, 2, 0, "Monster", 3, 3, 45, "Yellow Snail", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 1, 4, 3, 2, 1, "Monster", 3, 3, 134, "Golden Snail", "Get 1 yellow energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Lure", 0, 2, 2, 24, 0, "Monster", 3, 6, 75, "Big Daddy", "This monster takes physical damage dealt to you.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Lure", 0, 3, 3, 24, 1, "Monster", 3, 7, 178, "Big Daddy", "This monster takes physical damage dealt to you.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 6, 5, 7, 0, "Monster", 3, 6, 50, "Yellow Crawler", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 7, 5, 6, 1, "Monster", 3, 6, 155, "Yellow Crawler", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 59, 0, 0, 1, 0, "Monster", 3, 7, 62, "Cog", "Turns into Clockwork Machine after 1 turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 60, 0, 0, 1, 1, "Monster", 3, 7, 132, "Cog", "Turns into Clockwork Machine after 1 turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rebirth", 57, 6, 3, 1, 0, "Monster", 3, 9, 75, "Clockwork Machine", "Turns into Cog when it dies.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rebirth", 58, 7, 3, 1, 1, "Monster", 3, 9, 176, "Clockwork Machine", "Turns into Cog when it dies.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 10, 5, 5, 0, "Monster", 3, 12, 57, "Golden Dragon", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 11, 5, 3, 1, "Monster", 3, 12, 176, "Light Dragon", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 6, 6, 4, 2, "Monster", 3, 4, 279, "Light Elemental", "Consumes 1 yellow energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 4, 4, 4, 3, "Monster", 3, 0, 733, "Light Elemental", "Consumes 1 yellow energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 3, 2, "Monster", 4, 0, 200, "Nature Sparkle", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 4, 3, "Monster", 4, 0, 628, "Nature Sparkle", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 5, 0, "Monster", 4, 1, 41, "Green Ant", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 6, 1, "Monster", 4, 1, 131, "Elite Green Ant", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 8, 0, "Monster", 4, 3, 45, "Green Snail", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 1, 4, 0, 7, 1, "Monster", 4, 3, 135, "Life Snail", "Get 1 green energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 0, 0, 2, 0, "Monster", 4, 6, 62, "Mosquito", "Deals 1 poison damage per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 0, 0, 5, 1, "Monster", 4, 7, 136, "Mosquito", "Deals 1 poison damage per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 5, 0, 9, 0, "Monster", 4, 6, 47, "Green Crawler", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 6, 0, 8, 1, "Monster", 4, 6, 145, "Green Crawler", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 3, 0, "Monster", 4, 5, 46, "Cockatrice", "You gain 1 attack.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 3, 1, "Monster", 4, 5, 143, "Elite Cockatrice", "You gain 1 attack.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "", 0, 5, 3, 6, 0, "Monster", 4, 9, 56, "Cockatrice King", "You gain 1 attack. Draw a card.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "", 0, 6, 3, 5, 1, "Monster", 4, 9, 173, "Cockatrice King", "You gain 1 attack. Draw a card.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Growth", 1, 1, 1, 1, 0, "Monster", 4, 6, 64, "Razor Mantis", "This monster gains 1 attack and 1 defense per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Growth", 1, 2, 1, 1, 1, "Monster", 4, 6, 143, "Razor Mantis", "This monster gains 1 attack and 1 defense per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 10, 0, 9, 0, "Monster", 4, 12, 52, "Baby Dragon", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 12, 0, 7, 1, "Monster", 4, 12, 162, "Forest Dragon", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 7, 1, 9, 2, "Monster", 4, 4, 268, "Grass Elemental", "Consumes 1 green energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 4, 1, 7, 3, "Monster", 4, 0, 711, "Grass Elemental", "Consumes 1 green energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 2, 2, "Monster", 5, 0, 198, "Air Sparkle", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 3, 3, "Monster", 5, 0, 622, "Air Sparkle", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 1, 0, "Monster", 5, 1, 41, "Blue Ant", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 3, 1, "Monster", 5, 1, 127, "Elite Blue Ant", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 1, 5, 0, "Monster", 5, 3, 44, "Blue Snail", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 1, 4, 1, 4, 1, "Monster", 5, 3, 132, "Sea Snail", "Get 1 blue energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 12, 1, 0, "Monster", 5, 6, 51, "Crab", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 11, 1, 1, "Monster", 5, 7, 159, "Elite Crab", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 7, 3, 4, 0, "Monster", 5, 6, 48, "Blue Crawler", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 8, 3, 3, 1, "Monster", 5, 6, 150, "Blue Crawler", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, "", 0, 8, 0, 2, 0, "Monster", 5, 9, 52, "Arctic Crawler", "Freezes enemy monster for 2 turns.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, "", 0, 9, 0, 2, 1, "Monster", 5, 9, 161, "Arctic Crawler", "Freezes enemy monster for 2 turns.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 13, 0, 3, 0, "Monster", 5, 7, 51, "Mini Magi", "This monster enters the game poisoned.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 13, 0, 4, 1, "Monster", 5, 8, 158, "Mini Magi", "This monster enters the game poisoned.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 10, 2, 8, 0, "Monster", 5, 12, 56, "Blue Dragon", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 12, 2, 6, 1, "Monster", 5, 12, 170, "Alien Dragon", "", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 8, 1, 1, 2, "Monster", 5, 4, 264, "Water Elemental", "Consumes 1 blue energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 5, 1, 1, 3, "Monster", 5, 0, 711, "Water Elemental", "Consumes 1 blue energy per turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, 0, 0, 0, 0, 0, "Destroy", 0, 4, 0, 1, 0, "", 2, 8, 91, "Explosion", "Kill enemy monster. Opponent loses 4 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, 0, 0, 0, 0, 0, "Destroy", 0, 4, 0, 1, 1, "", 2, 8, 166, "Huge Explosion", "Kill enemy monster. Opponent loses 6 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 2, 3, 38, "Fire Ball", "Opponent loses 6 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 2, 3, 118, "Fire Bolt", "Opponent loses 8 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 2, 2, 38, "Fire Arrow", "Enemy monster is poisoned for 1 damage.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 2, 1, 116, "Fire Arrow", "Enemy monster is poisoned for 1 damage.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Sacrifice", 0, 1, 1, 1, 0, "", 2, 9, 63, "Perma-Monster", "Destroy your monster. Gain stats equal to monster stats.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Sacrifice", 0, 1, 1, 1, 1, "", 2, 8, 136, "Perma-Monster", "Destroy your monster. Gain stats equal to monster stats.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, -4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 0, "", 2, 3, 41, "Rage", "Your monster gains 5 attack and loses 4 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, -4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 1, "", 2, 3, 130, "Berserk", "Your monster gains 6 attack and loses 4 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MonKill", 0, 2, 0, 1, 0, "", 2, 5, 62, "Target Change", "Your monster can attack enemy monster.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MonKill", 0, 2, 0, 1, 1, "", 2, 4, 135, "Target Change", "Your monster can attack enemy monster.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, -11, 0, 0, 0, -1, 0, 0, 0, 0, "", 0, 2, 0, 2, 0, "", 2, 5, 62, "Meteor Rain", "Everything takes 1 damage. Your opponent loses 10 extra HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, -16, 0, 0, 0, -1, 0, 0, 0, 0, "", 0, 2, 0, 2, 1, "", 2, 6, 119, "Meteor Rain", "Everything takes 1 damage. Your opponent loses 15 extra HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthA", 3, 1, 0, 3, 0, "", 2, 6, 60, "Final Strikes", "Your monster gains 3 attack per turn but is poisoned for 2 damage.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthA", 4, 1, 0, 3, 1, "", 2, 7, 127, "Final Strikes", "Your monster gains 4 attack per turn but is poisoned for 2 damage.", "\u00A9 CoCollect"); addNewCard(2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 10, 33, "Energy Upclash", "Gain 2 Generators of each color except red.", "\u00A9 CoCollect"); addNewCard(2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 9, 102, "Energy Upclash", "Gain 2 Generators of each color except red.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, "", 0, 5, 0, 1, 2, "", 2, 21, 179, "Inferno", "Deal 25 additional physical damage this turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0, "", 0, 6, 0, 1, 3, "", 2, 24, 566, "Elite Inferno", "Deal 35 additional physical damage this turn.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "Destroy", 0, 3, 2, 1, 0, "", 3, 8, 95, "Overkill", "Kill enemy monster. Draw a card.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "Destroy", 0, 3, 2, 1, 1, "", 3, 7, 177, "Overkill", "Kill enemy monster. Draw a card.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, -2, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 3, 3, 39, "Lightning", "Opponent loses 4 HP. Enemy monster loses 2 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, -2, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 3, 3, 121, "Lightning", "Opponent loses 6 HP. Enemy monster loses 2 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, -1, 0, 0, 0, 0, "", 0, 2, 0, 1, 0, "", 3, 2, 38, "Thunderbolt", "Both players lose 8 HP. Enemy monster loses 1 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, -1, 0, 0, 0, 0, "", 0, 2, 0, 1, 1, "", 3, 1, 117, "Thunderbolt", "Both players lose 8 HP. Enemy monster loses 1 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, "", 0, 0, 1, 1, 0, "", 3, 4, 47, "Time Warp", "Draw 2 cards.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, "", 0, 0, 1, 1, 1, "", 3, 3, 153, "Time Warp", "Draw 2 cards.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 3, 1, 33, "Hide", "Your monster gains 5 defense and loses 5 attack.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 3, 1, 104, "Hide", "Your monster gains 5 defense and loses 4 attack.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Lure", 0, 0, 0, 9, 0, "", 3, 4, 63, "Lure", "Your monster takes physical damage dealt to you.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Lure", 0, 0, 0, 9, 1, "", 3, 3, 136, "Lure", "Your monster takes physical damage dealt to you.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 0, 1, 0, 1, 0, "", 3, 1, 64, "Transform", "Your monster turns into something else after 1 turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 0, 1, 0, 1, 1, "", 3, 0, 140, "Transform", "Your monster turns into something else after 1 turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -5, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 3, 3, 43, "Weaken", "Enemy monster loses 5 attack.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 3, 3, 134, "Weaken", "Enemy monster loses 6 attack.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, "", 0, 0, 1, 1, 0, "", 3, 1, 40, "Time Freeze", "Freeze enemy monster for 1 turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, "", 0, 0, 1, 1, 1, "", 3, 0, 122, "Time Freeze", "Freeze enemy monster for 1 turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, "", 0, 2, 3, 1, 2, "", 3, 13, 329, "Dream Book", "Draw cards until your hand is full. Gain 1 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, "", 0, 3, 3, 1, 3, "", 3, 11, 1004, "Dream Book", "Draw cards until your hand is full. Gain 1 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Absorb", 0, 2, 0, 3, 0, "", 4, 8, 100, "Twister", "Kill enemy monster and absorb HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Absorb", 0, 2, 0, 3, 1, "", 4, 7, 171, "Twister", "Kill enemy monster and absorb HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 3, 39, "Magic Ball", "Opponent loses 4 HP. You gain 4 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, -5, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 3, 121, "Magic Bolt", "Opponent loses 5 HP. You gain 5 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 4, 40, "Poison Arrow", "Deal 2 poison damage to your opponent.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -3, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 6, 123, "Poison Arrow", "Deal 3 poison damage to your opponent.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 5, 41, "Heal", "Gain 15 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 6, 130, "Greater Heal", "Gain 20 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 5, 41, "Regeneration", "You gain 2 HP per turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 7, 127, "Regeneration", "You gain 3 HP per turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 4, 41, "Blessing", "Your monster gains 2 attack and 2 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 5, 130, "Improved Blessing", "Your monster gains 3 attack and 3 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rebirth", 0, 0, 0, 1, 0, "", 4, 2, 63, "Rebirth", "Your monster turns into something else when it dies.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rebirth", 0, 0, 0, 1, 1, "", 4, 1, 136, "Rebirth", "Your monster turns into something else when it dies.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, 0, 0, "", 0, 0, 2, 1, 0, "", 4, 1, 50, "Shield Break", "Your opponent and enemy monster lose 10 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -14, 0, 0, 0, -14, 0, 0, 0, 0, 0, "", 0, 0, 2, 1, 1, "", 4, 1, 167, "Shield Break", "Your opponent and enemy monster lose 14 defense.", "\u00A9 CoCollect"); addNewCard(-5, -5, -5, 0, -5, 0, 0, 0, 0, 0, -5, -5, -5, 0, -5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 0, "", 4, 15, 34, "Green World", "Both players lose 5 Generators of each color except green.", "\u00A9 CoCollect"); addNewCard(-5, -5, -5, 0, -5, 0, 0, 0, 0, 0, -5, -5, -5, 0, -5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 1, "", 4, 12, 105, "Green World", "Both players lose 5 Generators of each color except green.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, -15, -15, -15, -15, -15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 4, 2, "", 4, 35, 310, "Energy Heal", "Lose up to 15 energy of each color. Gain 60 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, -15, -15, -15, -15, -15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 4, 3, "", 4, 30, 948, "Energy Heal", "Lose up to 15 energy of each color. Gain 60 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Absorb", 0, 3, 1, 1, 0, "", 5, 9, 101, "Flood", "Kill enemy monster and absorb HP. Gain 4 additional HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Absorb", 0, 3, 1, 1, 1, "", 5, 9, 175, "Flood", "Kill enemy monster and absorb HP. Gain 7 additional HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 1, "", 0, 1, 0, 1, 0, "", 5, 3, 41, "Ice Ball", "Enemy monster loses 2 HP and is frozen for 1 turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -3, 0, 0, 0, 1, "", 0, 1, 0, 1, 1, "", 5, 3, 125, "Ice Bolt", "Enemy monster loses 3 HP and is frozen for 1 turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, "", 0, 1, 0, 1, 0, "", 5, 3, 45, "Freeze", "Freeze enemy monster for 3 turns.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, "", 0, 1, 0, 1, 1, "", 5, 3, 145, "Freeze", "Freeze enemy monster for 4 turns.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "NoSkill", 0, 1, 0, 1, 0, "", 5, 1, 37, "Forget", "Enemy monster loses its special ability.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "NoSkill", 0, 1, 0, 1, 1, "", 5, 0, 112, "Forget", "Enemy monster loses its special ability.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Growth", 1, 1, 0, 1, 0, "", 5, 4, 63, "Growth Power", "Your monster gains 1 attack and 1 defense per turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Growth", 1, 1, 0, 1, 1, "", 5, 3, 136, "Growth Power", "Your monster gains 1 attack and 1 defense per turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Mutate", 0, 1, 0, 1, 0, "", 5, 1, 27, "Mutate", "Turn your monster into something else.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Mutate", 0, 1, 0, 1, 1, "", 5, 0, 29, "Mutate", "Turn your monster into something else.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 2, 1, 0, 1, 0, "", 5, 4, 63, "Energy Monster", "Your monster turns into a Generator that gives 2 energy of monster color per turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 2, 1, 0, 1, 1, "", 5, 3, 136, "Energy Monster", "Your monster turns into a Generator that gives 2 energy of monster color per turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, -6, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 5, 4, 47, "Monster Break", "Enemy monster loses 6 attack and 6 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -8, -8, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 5, 5, 154, "Monster Break", "Enemy monster loses 8 attack and 8 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -30, -30, 0, 0, 0, 0, 0, 0, -30, -30, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 5, 6, 31, "Stat Wipeout", "Both players lose 30 attack and defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -30, -30, 0, 0, 0, 0, 0, 0, -30, -30, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 5, 5, 96, "Stat Wipeout", "Both players lose 30 attack and defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 2, "", 5, 15, 241, "Holy Symbol", "Gain 20 HP, 2 attack and 2 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 3, "", 5, 12, 757, "Holy Symbol", "Gain 20 HP, 2 attack and 2 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 5, 44, "Powerup", "You and your monster gain 3 attack.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 7, 141, "Powerup", "You and your monster gain 4 attack.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 2, 38, "Flaming Arrow", "Deal 1 poison damage to your opponent.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 1, 116, "Flaming Arrow", "Deal 1 poison damage to your opponent.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 3, 5, 35, "Epicbolt", "Everything takes 10 damage.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 3, 4, 107, "Epicbolt", "Everything takes 10 damage.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -50, 0, 0, 0, 0, 0, 0, 0, -50, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 3, 3, 35, "Defense Removal", "Both players lose 50 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -50, 0, 0, 0, 0, 0, 0, 0, -50, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 3, 2, 108, "Defense Removal", "Both players lose 50 defense.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 4, 3, 38, "Monster Heal", "Your monster gains 3 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 4, 4, 115, "Monster Heal", "Your monster gains 4 HP.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 4, 1, 37, "Match Delay", "Both you and your opponent gain 2 HP per turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 4, 0, 113, "Match Delay", "Both you and your opponent gain 2 HP per turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, -2, 0, 0, 0, 0, "NoSkill", 0, 0, 0, 1, 0, "", 5, 5, 65, "Blue Lightning", "Your opponent loses 4 HP. Enemy monster loses 2 HP and its special ability.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, -2, 0, 0, 0, 0, "NoSkill", 0, 0, 0, 1, 1, "", 5, 5, 143, "Blue Lightning", "Your opponent loses 6 HP. Enemy monster loses 2 HP and its special ability.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, "", 0, 0, 0, 1, 0, "", 5, 6, 125, "Permafreeze", "Freeze enemy monster for 20 turns.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, "", 0, 0, 0, 1, 1, "", 5, 5, 376, "Permafreeze", "Freeze enemy monster for 20 turns.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 9, 1, 0, "Monster", 1, 6, 48, "Invisible Zebra", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 5, 9, 1, 1, "Monster", 1, 6, 149, "Invisible Zebra", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 9, 1, 6, 0, "Monster", 1, 9, 50, "Invisible Giraffe", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 10, 1, 6, 1, "Monster", 1, 9, 155, "Invisible Giraffe", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 12, 9, 3, 0, "Monster", 1, 13, 60, "Invisible Dragon", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 14, 9, 3, 1, "Monster", 1, 13, 191, "Invisible Dragon", "", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 1, 4, 39, "Dagger", "You gain 2 attack.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 1, 5, 116, "Blade", "You gain 3 attack.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, "", 0, 0, 0, 1, 0, "", 1, 7, 41, "Silver Sword", "You gain 3 attack. Deal 3 more damage the turn you play this.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, "", 0, 0, 0, 1, 1, "", 1, 8, 127, "Golden Sword", "You gain 4 attack. Deal 3 more damage the turn you play this.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 2, "", 1, 11, 213, "Epic Sword", "You gain 6 attack.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 3, "", 1, 10, 645, "Epic Sword", "You gain 6 attack.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 1, 6, 41, "Attack UP", "Your monster gains 4 attack.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 1, 7, 129, "Attack UP", "Your monster gains 5 attack.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 1, 4, 38, "Defense UP", "Your monster gains 4 defense.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 1, 5, 118, "Defense UP", "Your monster gains 5 defense.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 7, 41, "Flaming Sword", "You gain 3 attack. Deal 1 poison damage.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 8, 127, "Flaming Sword", "You gain 4 attack. Deal 1 poison damage.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "", 0, 0, 0, 1, 0, "", 3, 6, 45, "Dagger of Time", "You gain 2 attack. Draw a card.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "", 0, 0, 0, 1, 1, "", 3, 7, 140, "Blade of Time", "You gain 3 attack. Draw a card.", "\u00A9 lobstershow"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 4, 6, 44, "Magic Wand", "You gain 1 attack. Gain 1 HP per turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 4, 7, 135, "Magic Wand", "You gain 2 attack. Gain 1 HP per turn.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, "", 0, 0, 0, 1, 0, "", 5, 6, 45, "Frozen Sword", "You gain 3 attack. Freeze enemy monster for 2 turns.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, "", 0, 0, 0, 1, 1, "", 5, 7, 141, "Frozen Sword", "You gain 4 attack. Freeze enemy monster for 2 turns.", "\u00A9 Tukkun"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 7, 0, 2, 0, "Monster", 2, 5, 75, "Red Hydra", "This monster enters the game poisoned. Deals 1 poison damage per turn.", "\u00A9 Pika2346"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 8, 0, 2, 1, "Monster", 2, 5, 177, "Red Hydra", "This monster enters the game poisoned. Deals 1 poison damage per turn.", "\u00A9 Pika2346"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 0, 4, 0, 1, 0, "Monster", 3, 5, 68, "Yellow Hydra", "This monster turns into something else after 1 turn.", "\u00A9 Pika2346"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 0, 6, 0, 1, 1, "Monster", 3, 5, 161, "Yellow Hydra", "This monster turns into something else after 1 turn.", "\u00A9 Pika2346"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 1, 0, "Monster", 4, 5, 44, "Green Hydra", "This monster gains 1 HP per turn.", "\u00A9 Pika2346"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 1, 1, "Monster", 4, 5, 139, "Green Hydra", "This monster gains 1 HP per turn.", "\u00A9 Pika2346"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthD", 1, 5, 0, 1, 0, "Monster", 5, 5, 70, "Blue Hydra", "This monster gains 1 defense per turn.", "\u00A9 Pika2346"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthD", 1, 6, 0, 1, 1, "Monster", 5, 5, 161, "Blue Hydra", "This monster gains 1 defense per turn.", "\u00A9 Pika2346"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -4, 17, 0, 1, 2, "Monster", 1, 2, Infinity, "Awesome Face", "Consumes 4 white energy per turn. Poisoned.", "Special Edition"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -4, 16, 0, 1, 3, "Monster", 1, 1, Infinity, "Awesome Face", "Consumes 4 white energy per turn. Poisoned.", "Special Edition"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Unfreeze", 0, 0, 0, 1, 2, "", 2, 1, 213, "Anti-Freeze", "Your monster is no longer frozen.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Unfreeze", 0, 0, 0, 1, 3, "", 2, 0, 593, "Anti-Freeze", "Your monster is no longer frozen.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Antidote", 0, 0, 0, 1, 2, "", 4, 2, 212, "Cure", "Removes poison/regen status from yourself.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Antidote", 0, 0, 0, 1, 3, "", 4, 1, 587, "Cure", "Removes poison/regen status from yourself.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Zombify", 0, 0, 0, 1, 2, "", 5, 3, 212, "Zombify", "Both players' regen is removed. Both players are poisoned based on old regen stat.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Zombify", 0, 0, 0, 1, 3, "", 5, 2, 587, "Zombify", "Both players' regen is removed. Both players are poisoned based on old regen stat.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, "", 0, 0, 0, 1, 2, "", 3, 2, 201, "Golden Arrow", "Deal 9 additional physical damage this turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, "", 0, 0, 0, 1, 3, "", 3, 1, 611, "Golden Arrow", "Deal 9 additional physical damage this turn.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, -10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 2, "", 4, 2, 216, "Poison Heal", "Recovers 30 HP. Deals 10 poison damage to yourself.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, -10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 3, "", 4, 1, 656, "Poison Heal", "Recovers 30 HP. Deals 10 poison damage to yourself.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -15, 0, 0, 0, 0, 0, 0, 0, -15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 4, 36, "Attack Removal", "Both players lose 15 attack.", "\u00A9 CoCollect"); addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -20, 0, 0, 0, 0, 0, 0, 0, -20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 5, 107, "Attack Removal", "Both players lose 20 attack.", "\u00A9 CoCollect"); var deckList = [zeroItem]; _root.deckid = 0; addNewFCGDeck("Newbie", [0, 0, 2, 0, 5, 0, 5, 0, 5, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 3 AI", [0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 0, 2, 0, 5, 0, 3, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 3 AI", [0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 1, 0, 2, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 3 AI", [0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 1, 0, 3, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 3 AI", [0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0, 1, 0, 5, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 3 AI", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 1, 0, 1, 0, 2, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0, 2, 0, 1, 0, 2, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 3 AI", [0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 4 AI", [0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 0, 2, 5, 0, 3, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 4 AI", [0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 1, 0, 2, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 4 AI", [0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 1, 0, 3, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 4 AI", [0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0, 1, 0, 5, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 4 AI", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 1, 0, 1, 0, 2, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0, 2, 0, 1, 0, 2, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Level 4 AI", [0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Pyro", [0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Rapid", [0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Fate", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Immortal", [0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Clockwork", [0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Dream", [0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Infinity", [0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Morto", [0, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Pyria", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Zeal", [0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 1, 0, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Final Snail", [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Frosty", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Armoria", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Negative", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 1, 0, 5, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 0, 5, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("Tukkun", [0, 0, 0, 0, 0, 4, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 2, 0, 5, 0, 5, 0, 5, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 3, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 5, 2, 0, 0, 0, 0, 9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 1, 1, 0, 3, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 3, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 3, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 8, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 3, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 2, 0, 0, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 4, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 2, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 5, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
Instance of Symbol 468 MovieClip "cursor" in Frame 1
onClipEvent (enterFrame) { _width = 0.1; _height = 0.1; if ((_x != _root._xmouse) || (_y != _root._ymouse)) { _x = _root._xmouse; _y = _root._ymouse; } if (_x < 0) { _x = 0; } if (_x > 650) { _x = 650; } if (_y < 0) { _y = 0; } if (_y > 650) { _y = 650; } }
Symbol 4 MovieClip Frame 1
onEnterFrame = function () { _rotation = (_rotation + 5); };
Symbol 14 MovieClip Frame 1
stop(); if (isNaN(pow)) { pow = 0; targetPow = 0; } onEnterFrame = function () { pow = pow + ((targetPow - pow) / 5); glow1 = new flash.filters.GlowFilter(16777215, 100, 10, 10, pow, 1, false, false); if (_root._quality == "BEST") { filters = [glow1]; } }; onRollOver = function () { gotoAndStop (2); targetPow = 1; }; onRollOut = function () { gotoAndStop (1); targetPow = 0; }; onRelease = function () { gotoAndStop (2); targetPow = 1; }; onReleaseOutside = function () { gotoAndStop (1); targetPow = 0; }; onPress = function () { gotoAndStop (1); targetPow = 2; };
Symbol 259 MovieClip Frame 1
_parent.nameBox.textColor = 0;
Symbol 259 MovieClip Frame 2
_parent.nameBox.textColor = 16777215 /* 0xFFFFFF */;
Symbol 259 MovieClip Frame 3
_parent.nameBox.textColor = 3355392 /* 0x333300 */;
Symbol 259 MovieClip Frame 4
_parent.nameBox.textColor = 16776960 /* 0xFFFF00 */;
Symbol 271 MovieClip Frame 1
stop();
Instance of Symbol 246 MovieClip "image" in Symbol 272 MovieClip Frame 1
onClipEvent (load) { this.setMask(_parent.mask); }
Instance of Symbol 269 MovieClip "hit" in Symbol 272 MovieClip Frame 1
onClipEvent (load) { delay = 0; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; _height = 10; if (_root["exist_card" + (_parent._parent.cardloc + 1)] == 0) { _height = (_height + 10); if (_root["exist_card" + (_parent._parent.cardloc + 2)] == 0) { _height = (_height + 10); } if (_root["exist_card" + (_parent._parent.cardloc + 3)] == 0) { _height = (_height + 10); } } } }
Instance of Symbol 272 MovieClip in Symbol 273 MovieClip Frame 1
onClipEvent (load) { cardloc = _parent.cardloc; depth = _parent.getDepth(); delay = 5; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 4) { delay = 0; gotoAndStop(2 - _root["exist_card" + cardloc]); bg.gotoAndStop(_root["quanta_card" + cardloc]); image.gotoAndStop(_root["id_card" + cardloc]); rareupgraded.gotoAndStop(_root["upgraded_card" + cardloc] + 1); triangle.gotoAndStop(_root["quanta_card" + cardloc]); reqBox.text = _root["req_card" + cardloc]; if (((_parent.cardloc != undefined) && (_parent.cardloc <= 6)) && (_root["req_card" + cardloc] > _root["fcg_player_ene" + _root["quanta_card" + cardloc]])) { playable.gotoAndStop(2); } else { playable.gotoAndStop(1); } nameBox.text = _root["name_card" + cardloc]; typeBox.text = _root["type_card" + cardloc]; copyRight.text = _root["author_card" + cardloc]; if (_root["type_card" + cardloc] == "Monster") { hpBox.text = "HP: " + _root["hp_card" + cardloc]; typeBox.text = (_root["atk_card" + cardloc] + " / ") + _root["def_card" + cardloc]; } else { hpBox.text = ""; } descBox.text = _root["desc_card" + cardloc]; if (hit.hitTest(_root.cursor)) { _parent.swapDepths(1000); } else { _parent.swapDepths(depth); } if (_root.fcg_dep == 2) { this.removeMovieClip(); this.unloadMovie(); } } } on (release) { if ((cardloc <= 6) && (cardloc > 0)) { if (Key.isDown(16)) { _parent._parent._parent.discardCard(cardloc); } else { _parent._parent._parent.summonCard(cardloc); } } }
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { cardloc = 1; }
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { cardloc = 2; }
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { cardloc = 3; }
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { cardloc = 4; }
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { cardloc = 5; }
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { cardloc = 6; }
Instance of Symbol 280 MovieClip "insideBar" in Symbol 284 MovieClip Frame 1
onClipEvent (load) { delay = 0; xscale = 0; _xscale = 0; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 1) { delay = 0; _xscale = (_xscale + ((xscale - _xscale) / 5)); if (_xscale > 100) { _xscale = 100; } if (_xscale < 0) { _xscale = 0; } _parent.textBox.text = _parent.numberdisp; fts = Math.ceil(_xscale); if (fts < 1) { fts = 1; } if (fts > 100) { fts = 100; } gotoAndStop(fts); } }
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) { cardloc = 7; }
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) { cardloc = 8; }
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) { cardloc = 9; }
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) { cardloc = 10; }
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) { cardloc = 11; }
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) { cardloc = 12; }
Instance of Symbol 351 MovieClip in Symbol 361 MovieClip Frame 12
onClipEvent (enterFrame) { _rotation = (_rotation + 1); }
Instance of Symbol 336 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; _root.maindesc = ""; x = _x; y = _y; } onClipEvent (enterFrame) { if ((_root.maindesc != "") && (_alpha < 100)) { _alpha = 100; } else if ((_root.maindesc == "") && (_alpha > 0)) { _alpha = 0; } if (_parent._x > 500) { x = -160; } else { x = 10; } if (_parent._y > 625) { y = -35; } else { y = 10; } _x = (_x + ((x - _x) / 2)); _y = (_y + ((y - _y) / 2)); if (textBox.text != _root.maindesc) { textBox.text = _root.maindesc; } }
Instance of Symbol 339 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; _root.actiondescription = ""; x = _x; y = _y; } onClipEvent (enterFrame) { if ((_root.actiondescription != "") && (_alpha < 100)) { _alpha = 100; } else if ((_root.actiondescription == "") && (_alpha > 0)) { _alpha = 0; } if (_parent._x > 450) { x = -160; } else { x = 10; } if (_parent._y > 160) { y = -150; } else { y = 10; } _x = (_x + ((x - _x) / 2)); _y = (_y + ((y - _y) / 2)); if (textBox.htmlText != _root.actiondescription) { textBox.htmlText = _root.actiondescription; } }
Instance of Symbol 361 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Symbol 365 MovieClip Frame 1
stop(); onRollOver = function () { gotoAndStop (2); }; onRollOut = function () { gotoAndStop (1); }; onRelease = function () { gotoAndStop (2); }; onPress = function () { gotoAndStop (1); };
Symbol 375 MovieClip Frame 1
if (_parent._currentframe == 4) { cardtowin = _parent.enemyDeckArray[random(_root.opponent_totalcards) + 1]; if ((_root.fcg_epic > 0) && (Math.random() < 0.9)) { cardtowin = 1; } _root.save[("fcg" + cardtowin) + "owned"] = _root.save[("fcg" + cardtowin) + "owned"] + 1; gotoAndStop (2); } else { gotoAndStop (3); }
Instance of Symbol 272 MovieClip in Symbol 375 MovieClip Frame 2
onClipEvent (load) { delay = 0; gotoAndStop (1); } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 1) { delay = 0; bg.gotoAndStop(_root.cardList[_parent.cardtowin].quanta); image.gotoAndStop(_root.cardList[_parent.cardtowin].id); rareupgraded.gotoAndStop(_root.cardList[_parent.cardtowin].upgraded + 1); triangle.gotoAndStop(_root.cardList[_parent.cardtowin].quanta); reqBox.text = _root.cardList[_parent.cardtowin].req; nameBox.text = _root.cardList[_parent.cardtowin].name; if (_root.cardList[_parent.cardtowin].name != undefined) { gotoAndStop (1); } else { gotoAndStop (2); } ownBox.text = ""; typeBox.text = _root.cardList[_parent.cardtowin].type; copyRight.text = "Cost: " + _root.cardList[_parent.cardtowin].cost; if (_root.cardList[_parent.cardtowin].type == "Monster") { hpBox.text = "HP: " + _root.cardList[_parent.cardtowin].hp; typeBox.text = (_root.cardList[_parent.cardtowin].atk + " / ") + _root.cardList[_parent.cardtowin].def; } else { hpBox.text = ""; } descBox.text = _root.cardList[_parent.cardtowin].desc; } }
Symbol 396 MovieClip Frame 1
box1r = 0; box2r = 0; box3r = 0; box4r = 0; delay = 0; onEnterFrame = function () { delay = delay + 1; if (delay > 1) { box1target = _root[("fcg_reward" + line) + "a"]; box2target = _root[("fcg_reward" + line) + "b"]; box3target = _root[("fcg_reward" + line) + "c"]; box4target = _root[("fcg_reward" + line) + "d"]; box1r = box1r + ((box1target - box1r) / 5); box2r = box2r + ((box2target - box2r) / 5); box3r = box3r + ((box3target - box3r) / 5); box4r = box4r + ((box4target - box4r) / 5); box1 = Math.round(box1r); if (box2r > 0) { box2 = "+" + Math.round(box2r); } else { box2 = Math.round(box2r); } if (box3r > 0) { box3 = "+" + Math.round(box3r); } else { box3 = Math.round(box3r); } if (box4r > 0) { box4 = "+" + Math.round(box4r); } else { box4 = Math.round(box4r); } delay = 0; } };
Symbol 401 MovieClip Frame 1
if (_parent._parent._currentframe == 4) { gotoAndStop (1); } else if (_root.atie == true) { gotoAndStop (4); } else if (_root.forfeit == true) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 405 MovieClip Frame 1
box1r = 0; box2r = 0; box3r = 0; onEnterFrame = function () { box1target = _root.fcg_rewardt1; box2target = _root.fcg_rewardt2; box3target = _root.fcg_rewardt3; box1r = box1r + Math.ceil((box1target - box1r) / 10); box2r = box2r + Math.ceil((box2target - box2r) / 30); box3r = box3r + Math.ceil((box3target - box3r) / 30); box1 = "+" + box1r; box2 = "+" + box2r; box3 = "+" + box3r; };
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { line = Math.round((_y - 50) / 15); }
Instance of Symbol 365 MovieClip in Symbol 407 MovieClip Frame 1
on (release) { _parent.targetx = 1000; }
Symbol 419 MovieClip Frame 1
stop();
Instance of Symbol 246 MovieClip "image" in Symbol 424 MovieClip Frame 1
onClipEvent (load) { this.setMask(_parent.mask); }
Instance of Symbol 269 MovieClip "hit" in Symbol 424 MovieClip Frame 1
onClipEvent (load) { delay = 0; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; _height = 10; if (_root["exist_card" + (_parent._parent.cardloc + 1)] == 0) { _height = (_height + 10); if (_root["exist_card" + (_parent._parent.cardloc + 2)] == 0) { _height = (_height + 10); } if (_root["exist_card" + (_parent._parent.cardloc + 3)] == 0) { _height = (_height + 10); } } } }
Instance of Symbol 419 MovieClip "filter" in Symbol 424 MovieClip Frame 1
on (release) { card = _parent.card; if ((_root.fcg_bmode == "Removing") || (Key.isDown(16))) { if (_root.save[("fcg" + card) + "used"] > 0) { _root.save[("fcg" + card) + "used"] = _root.save[("fcg" + card) + "used"] - 1; _root.save.totalcards = _root.save.totalcards - 1; } } else if (((_root.fcg_bmode == "Buying") || (Key.isDown(17))) || (Key.isDown(66))) { if ((_root.save[("fcg" + card) + "owned"] < 7) || (card <= 26)) { if ((_root.save.electrum >= _root.cardList[card].cost) && (!isNaN(_root.cardList[card].cost))) { _root.save.electrum = _root.save.electrum - _root.cardList[card].cost; _root.save[("fcg" + card) + "owned"] = _root.save[("fcg" + card) + "owned"] + 1; } } } else if ((_root.fcg_bmode == "Selling") || (Key.isDown(83))) { if ((_root.save[("fcg" + card) + "owned"] > _root.save[("fcg" + card) + "used"]) && (_root.save.totalcards >= 25)) { if (!isNaN(_parent.sellprice)) { _root.save.electrum = _root.save.electrum + _parent.sellprice; _root.save[("fcg" + card) + "owned"] = _root.save[("fcg" + card) + "owned"] - 1; } } } else if (((_root.fcg_bmode == "None") || (_root.cardList[card].upgraded == 1)) || (_root.cardList[card].upgraded == 3)) { if (((_root.save[("fcg" + card) + "used"] + _root.save[("fcg" + (card - 1)) + "used"]) < 7) || (card <= 26)) { if ((_root.save[("fcg" + card) + "used"] < _root.save[("fcg" + card) + "owned"]) && (_root.save.totalcards < 100)) { _root.save[("fcg" + card) + "used"] = _root.save[("fcg" + card) + "used"] + 1; _root.save.totalcards = _root.save.totalcards + 1; } } } else if ((_root.cardList[card].upgraded == 0) || (_root.cardList[card].upgraded == 2)) { if (((_root.save[("fcg" + card) + "used"] + _root.save[("fcg" + (card + 1)) + "used"]) < 7) || (card <= 26)) { if ((_root.save[("fcg" + card) + "used"] < _root.save[("fcg" + card) + "owned"]) && (_root.save.totalcards < 100)) { _root.save[("fcg" + card) + "used"] = _root.save[("fcg" + card) + "used"] + 1; _root.save.totalcards = _root.save.totalcards + 1; } } } }
Instance of Symbol 14 MovieClip in Symbol 424 MovieClip Frame 1
on (release) { if ((_root.cardList[_parent.card].upgraded == 1) || (_root.cardList[_parent.card].upgraded == 3)) { if (((_root.save[("fcg" + _parent.card) + "used"] + _root.save[("fcg" + (_parent.card - 1)) + "used"]) < 7) || (_parent.card <= 26)) { if ((_root.save[("fcg" + _parent.card) + "used"] < _root.save[("fcg" + _parent.card) + "owned"]) && (_root.save.totalcards < 100)) { _root.save[("fcg" + _parent.card) + "used"] = _root.save[("fcg" + _parent.card) + "used"] + 1; _root.save.totalcards = _root.save.totalcards + 1; } } } else if ((_root.cardList[_parent.card].upgraded == 0) || (_root.cardList[_parent.card].upgraded == 2)) { if (((_root.save[("fcg" + _parent.card) + "used"] + _root.save[("fcg" + (_parent.card + 1)) + "used"]) < 7) || (_parent.card <= 26)) { if ((_root.save[("fcg" + _parent.card) + "used"] < _root.save[("fcg" + _parent.card) + "owned"]) && (_root.save.totalcards < 100)) { _root.save[("fcg" + _parent.card) + "used"] = _root.save[("fcg" + _parent.card) + "used"] + 1; _root.save.totalcards = _root.save.totalcards + 1; } } } }
Instance of Symbol 14 MovieClip in Symbol 424 MovieClip Frame 1
on (release) { if (_root.save[("fcg" + _parent.card) + "used"] > 0) { _root.save[("fcg" + _parent.card) + "used"] = _root.save[("fcg" + _parent.card) + "used"] - 1; _root.save.totalcards = _root.save.totalcards - 1; } }
Instance of Symbol 14 MovieClip in Symbol 424 MovieClip Frame 1
on (release) { if ((_root.save[("fcg" + _parent.card) + "owned"] < 7) || (_parent.card <= 26)) { if ((_root.save.electrum >= _root.cardList[_parent.card].cost) && (!isNaN(_root.cardList[_parent.card].cost))) { _root.save.electrum = _root.save.electrum - _root.cardList[_parent.card].cost; _root.save[("fcg" + _parent.card) + "owned"] = _root.save[("fcg" + _parent.card) + "owned"] + 1; } } }
Instance of Symbol 14 MovieClip in Symbol 424 MovieClip Frame 1
on (release) { if ((_root.save[("fcg" + _parent.card) + "owned"] > _root.save[("fcg" + _parent.card) + "used"]) && (_root.save.totalcards >= 25)) { if (!isNaN(_parent.sellprice)) { _root.save.electrum = _root.save.electrum + _parent.sellprice; _root.save[("fcg" + _parent.card) + "owned"] = _root.save[("fcg" + _parent.card) + "owned"] - 1; } } }
Instance of Symbol 424 MovieClip in Symbol 425 MovieClip Frame 1
onClipEvent (load) { depth = _parent.getDepth(); delay = 2; gotoAndStop (1); } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 1) { cardx = (Math.round(_parent._y / 10) + 1) + ((_root.bazaarpage - 1) * 16); card = _root["cardx_" + cardx]; delay = 0; bg.gotoAndStop(_root.cardList[card].quanta); image.gotoAndStop(_root.cardList[card].id); rareupgraded.gotoAndStop(_root.cardList[card].upgraded + 1); triangle.gotoAndStop(_root.cardList[card].quanta); reqBox.text = _root.cardList[card].req; nameBox.text = _root.cardList[card].name; if (_root.cardList[card].name != undefined) { gotoAndStop (1); } else { gotoAndStop (2); } ownBox.text = ((("[" + _root.save[("fcg" + card) + "used"]) + " / ") + _root.save[("fcg" + card) + "owned"]) + "]"; if (_root.save[("fcg" + card) + "owned"] < 1) { ownBox.textColor = 6684672 /* 0x660000 */; filter.gotoAndStop(2); } else if (_root.save[("fcg" + card) + "used"] < 1) { ownBox.textColor = 13369344 /* 0xCC0000 */; filter.gotoAndStop(3); } else { ownBox.textColor = 16776960 /* 0xFFFF00 */; filter.gotoAndStop(1); } typeBox.text = _root.cardList[card].type; copyRight.text = "Cost: " + _root.cardList[card].cost; sellprice = Math.ceil(_root.cardList[card].cost / 1.337); if (sellprice > 1337) { sellprice = 1337; } if (((_root.fcg_bmode == "Selling") || (Key.isDown(83))) || (hit.hitTest(_root.cursor) && (_xmouse >= 125))) { copyRight.text = "Sell For: " + sellprice; } if (_root.cardList[card].type == "Monster") { hpBox.text = "HP: " + _root.cardList[card].hp; typeBox.text = (_root.cardList[card].atk + " / ") + _root.cardList[card].def; } else { hpBox.text = ""; } descBox.text = _root.cardList[card].desc; if (hit.hitTest(_root.cursor)) { _parent.swapDepths(2000); } else { _parent.swapDepths(depth); } } }
Symbol 431 Button
on (release, keyPress "<Left>") { if (_root.bazaarpage > 1) { _root.bazaarpage = _root.bazaarpage - 1; } }
Symbol 432 Button
on (release, keyPress "<Right>") { if (_root.bazaarpage < 16) { _root.bazaarpage = _root.bazaarpage + 1; } }
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 2
deckCodeInput = "";
Instance of Symbol 365 MovieClip in Symbol 458 MovieClip Frame 2
on (release) { myDeckArray = _parent.deckCodeInput.split(","); _parent.errorText.text = ""; validSoFar = 1; totalCards = 0; if (myDeckArray.length == 400) { i = 1; while (i <= 400) { z = i - 1; myDeckArray[z] = parseInt(myDeckArray[z]); totalCards = totalCards + myDeckArray[z]; if (_root.cardList[i].upgraded == 0) { cardName = _root.cardList[i].name; } if (_root.cardList[i].upgraded == 1) { cardName = "(Upgraded) " + _root.cardList[i].name; } if (_root.cardList[i].upgraded == 2) { cardName = "(Rare) " + _root.cardList[i].name; } if (_root.cardList[i].upgraded == 3) { cardName = "(Rare/Upgraded) " + _root.cardList[i].name; } if (isNaN(myDeckArray[z])) { _parent.errorText.text = _parent.errorText.text + (("\nAmount of card #" + i) + " isn't defined."); validSoFar = 0; } if (myDeckArray[z] < 0) { _parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + "."); validSoFar = 0; } if ((Math.ceil(i / 2) != (i / 2)) && (i > 26)) { sameCards = 0; sameCards = sameCards + (myDeckArray[z] * 1); sameCards = sameCards + (myDeckArray[i] * 1); if (sameCards > 7) { _parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + "."); validSoFar = 0; } } if (myDeckArray[z] > _root.save[("fcg" + i) + "owned"]) { _parent.errorText.text = _parent.errorText.text + (((("\nYou need " + (myDeckArray[z] - _root.save[("fcg" + i) + "owned"])) + " more ") + cardName) + " to load this deck."); validSoFar = 0; } if ((myDeckArray[z] > 0) && (i > maxcard)) { _parent.errorText.text = _parent.errorText.text + "\nThis deck contains a non-existant card."; validSoFar = 0; } i++; } } else { _parent.errorText.text = _parent.errorText.text + "\nInvalid deck. Please (don't) try again."; validSoFar = 0; } if ((totalCards < 25) || (totalCards > 100)) { _parent.errorText.text = _parent.errorText.text + "\nThis deck doesn't have the correct amount of total cards (25~100)."; validSoFar = 0; } if (validSoFar == 1) { i = 1; while (i <= 400) { z = i - 1; _root.save[("fcg" + i) + "used"] = myDeckArray[z]; i++; } _root.save.totalcards = totalCards; _parent.gotoAndStop(1); } }
Instance of Symbol 365 MovieClip in Symbol 458 MovieClip Frame 2
on (release) { _parent.gotoAndStop(1); }
Symbol 467 MovieClip Frame 1
count = 0; stop(); onEnterFrame = function () { count = count + 1; if (count >= 200) { gotoAndStop (2); } };
Instance of Symbol 2 MovieClip in Symbol 467 MovieClip Frame 1
on (release) { }
Symbol 467 MovieClip Frame 2
maxcard = 244; onEnterFrame = function () { if (_root.save.totalcards <= 25) { _root.save.randomdeck = true; } }; _root.maindesc = ""; stop(); _root.fcg_dep = 2; _root.fcg_epic = 0; if (_root.save.fcgstreak > _root.save.fcgmaxstreak) { _root.save.fcgmaxstreak = _root.save.fcgstreak; } if (_root.save.electrum > _root.save.maxelectrum) { _root.save.maxelectrum = _root.save.electrum; } _root.enemy_randomdeck = true; _root.fcg_opponentlevel = 0; enemy_deck = 1; _root.maindesc = ""; if ((_root.save.fcgwin + _root.save.fcglose) < _root.save.fcgplay) { _root.save.fcglose = _root.save.fcgplay - _root.save.fcgwin; _root.save.fcgstreak = 0; }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 0; _root.enemy_randomdeck = false; _parent.enemy_deck = 1; _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 1; _root.enemy_randomdeck = true; _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 2; _root.enemy_randomdeck = true; _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 3; _root.enemy_randomdeck = false; _parent.enemy_deck = 2 + random(6); _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 4; _root.enemy_randomdeck = false; _parent.enemy_deck = 8 + random(6); _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 5; _root.fcg_challenged = false; _root.enemy_randomdeck = false; _parent.enemy_deck = 29 + random(16); _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 6; _root.enemy_randomdeck = false; _parent.enemy_deck = 14 + random(14); _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 7; _root.enemy_randomdeck = false; _parent.enemy_deck = 14 + random(14); _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _root.fcg_opponentlevel = 8; _root.enemy_randomdeck = false; _parent.enemy_deck = 28; _parent.gotoAndStop(3); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _parent.gotoAndStop(7); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _parent.gotoAndStop(6); }
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) { _parent.gotoAndStop(8); }
Instance of Symbol 43 MovieClip in Symbol 467 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.save.randomdeck == true) { gotoAndStop (2); } else { gotoAndStop (1); } } on (release) { if (_root.save.randomdeck == false) { _root.save.randomdeck = true; } else { _root.save.randomdeck = false; } }
Symbol 467 MovieClip Frame 3
function addLog(something) { fcgLog.logText.text = fcgLog.logText.text + (newline + something); } function resetLog() { fcgLog.logText.text = ""; } function checkPriority() { priority = [zeroItem]; ignore = [zeroItem]; playerCurVal = ((_root.fcg_player_mhp + (_root.fcg_player_matk * 2)) + _root.fcg_player_mdef) + _root.fcg_player_mreq; enemyCurVal = ((_root.fcg_opponent_mhp + (_root.fcg_opponent_matk * 2)) + _root.fcg_opponent_mdef) + _root.fcg_opponent_mreq; c = 7; while (c <= 12) { priority[c] = 0; cardloc = c; if ((_root["fcg_opponent_ene" + _root["quanta_card" + cardloc]] < _root["req_card" + cardloc]) || (_root["exist_card" + cardloc] != 1)) { ignore[c] = 1; } xname = _root["name_card" + cardloc]; xspec = _root["special_card" + cardloc]; if (xspec == "Destroy") { if ((_root.fcg_player_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 25; } else { priority[c] = priority[c] + (15 + playerCurVal); } } if (xspec == "Absorb") { if ((_root.fcg_player_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 25; } else { priority[c] = priority[c] + ((12 + _root.fcg_player_mhp) + playerCurVal); } } if (xspec == "Forget") { if ((_root.fcg_player_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 4; } else if (_root.fcg_player_mspecialpow < 0) { priority[c] = priority[c] - 20; } else if (_root.fcg_player_mspecialpow == 0) { priority[c] = priority[c] - 2; } else { priority[c] = priority[c] + 5; } } if (xspec == "Sacrifice") { if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial != "Transform")) { priority[c] = priority[c] + (enemyCurVal - 10); } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (xspec == "Growth") { if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) { priority[c] = priority[c] + (7 + (_root["specialpow_card" + cardloc] * 2)); } else if (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial != "Growth")) || (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial == "Growth")) && (_root.fcg_opponent_mspecialpow < _root["specialpow_card" + cardloc]))) { priority[c] = priority[c] + (3 + (_root["specialpow_card" + cardloc] * 2)); } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 4; } } if (xspec == "GrowthA") { if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) { priority[c] = priority[c] + (6 + (_root["specialpow_card" + cardloc] * 2)); } else if ((((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial != "Growth")) && (_root.fcg_opponent_mspecial != "GrowthA")) || (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial == "GrowthA")) && (_root.fcg_opponent_mspecialpow < _root["specialpow_card" + cardloc]))) { priority[c] = priority[c] + (2 + (_root["specialpow_card" + cardloc] * 2)); } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 4; } } if (xspec == "GrowthD") { if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) { priority[c] = priority[c] + (5 + (_root["specialpow_card" + cardloc] * 2)); } else if ((((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial != "Growth")) && (_root.fcg_opponent_mspecial != "GrowthD")) || (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial == "GrowthD")) && (_root.fcg_opponent_mspecialpow < _root["specialpow_card" + cardloc]))) { priority[c] = priority[c] + (1 + (_root["specialpow_card" + cardloc] * 2)); } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 4; } } if (xspec == "Transform") { if (_root.fcg_opponent_mhp > 0) { priority[c] = priority[c] + (20 - enemyCurVal); } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 3; } } if (xspec == "Mutate") { if (_root.fcg_opponent_mhp > 0) { priority[c] = priority[c] + (21 - enemyCurVal); } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 3; } } if (xspec == "Rebirth") { if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) { priority[c] = priority[c] + 7; } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 3; } } if (xspec == "Lure") { if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) { priority[c] = priority[c] + (((_root.fcg_opponent_mdef * 3) + _root.fcg_opponent_mhp) - 10); } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 5; } } if (xspec == "MonKill") { if (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) && (_root.fcg_player_mhp > 0)) { priority[c] = priority[c] + (_root.fcg_opponent_matk - _root.fcg_player_mdef); } else if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) { priority[c] = priority[c] + (_root.fcg_opponent_matk - 3); } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 5; } } if (xspec == "Unfreeze") { if (_root.fcg_opponent_mfreeze > 0) { priority[c] = priority[c] + (_root.fcg_opponent_mfreeze * 5); } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (xspec == "Antidote") { if (_root.fcg_opponent_crec < 0) { priority[c] = priority[c] - (3 + _root.fcg_opponent_crec); } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } if (_root.fcg_opponent_crec < (_root.fcg_opponent_hp * -0.2)) { priority[c] = priority[c] + 20; } } if (xspec == "NoRegen") { if (_root.fcg_player_crec > 0) { priority[c] = priority[c] + (3 + _root.fcg_player_crec); } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (xspec == "Zombify") { if ((_root.fcg_player_crec > _root.fcg_opponent_crec) && (_root.fcg_player_crec > 0)) { priority[c] = priority[c] + ((_root.fcg_player_crec - _root.fcg_opponent_crec) - 3); } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (xspec == "Generator") { if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) { priority[c] = priority[c] + (3 + (_root["specialpow_card" + cardloc] * 2)); } else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) { priority[c] = priority[c] - 5; } } if (_root["omhp_card" + cardloc] < 0) { if (_root.fcg_player_mhp > 0) { priority[c] = priority[c] + (_root["omhp_card" + cardloc] + playerCurVal); } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } if ((_root["omhp_card" + cardloc] > (_root.fcg_player_mhp * -1)) && (_root.fcg_player_mhp > 0)) { priority[c] = priority[c] + 15; } } if (_root["omatk_card" + cardloc] < 0) { if (_root.fcg_player_matk > 0) { priority[c] = priority[c] + 10; } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (_root["omdef_card" + cardloc] < 0) { if (_root.fcg_player_mdef > 0) { priority[c] = priority[c] + 10; } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (_root["omrec_card" + cardloc] < 0) { if (_root.fcg_player_mhp > (_root.fcg_player_mrec * -1)) { priority[c] = priority[c] + (5 + playerCurVal); } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (_root["freeze_card" + cardloc] > 0) { if (_root.fcg_player_mfreeze <= 0) { priority[c] = priority[c] + (_root["freeze_card" + cardloc] * 2); } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (_root["draw_card" + cardloc] > 0) { if ((efullhand == 0) && (_root.opponent_cardsLeft > 8)) { priority[c] = priority[c] + 10; } else if (_root["type_card" + cardloc] != "Monster") { priority[c] = priority[c] - 5; } } if (_root["inflict_card" + cardloc] > 0) { priority[c] = priority[c] + _root["inflict_card" + cardloc]; } if ((((_root["mhp_card" + cardloc] > 0) || (_root["matk_card" + cardloc] > 0)) || (_root["mdef_card" + cardloc] > 0)) || (_root["mrec_card" + cardloc] > 0)) { if (_root.fcg_opponent_mhp > 0) { priority[c] = priority[c] + 10; } else if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) { priority[c] = priority[c] - 5; } } k = 1; while (k <= 5) { if (_root[(("pil" + k) + "_card") + cardloc] > 0) { if (_root["fcg_opponent_pil" + k] < 10) { priority[c] = priority[c] + (10 * _root[(("pil" + k) + "_card") + cardloc]); } else { priority[c] = priority[c] + 1; } } if (_root[(("ene" + k) + "_card") + cardloc] > 0) { priority[c] = priority[c] + (5 * _root[(("ene" + k) + "_card") + cardloc]); } k++; } if (_root["chp_card" + cardloc] > 0) { if (_root.fcg_opponent_chp < (200 - _root["chp_card" + cardloc])) { priority[c] = priority[c] + _root["chp_card" + cardloc]; } } if (((_root["catk_card" + cardloc] > 0) || (_root["cdef_card" + cardloc] > 0)) || (_root["crec_card" + cardloc] > 0)) { priority[c] = priority[c] + 10; } if (_root["ochp_card" + cardloc] > 0) { if (_root.fcg_opponent_chp < (200 - _root["chp_card" + cardloc])) { priority[c] = priority[c] + _root["chp_card" + cardloc]; } } if (_root["ochp_card" + cardloc] < 0) { priority[c] = priority[c] - (_root["ochp_card" + cardloc] * 2); } if (_root["ocatk_card" + cardloc] < 0) { if (_root.fcg_player_catk > 0) { priority[c] = priority[c] + 10; } } if (_root["ocdef_card" + cardloc] < 0) { if (_root.fcg_player_cdef > 0) { priority[c] = priority[c] + 10; } } if (_root["ocrec_card" + cardloc] < 0) { priority[c] = priority[c] + 10; } if (_root["type_card" + cardloc] == "Monster") { if (_root.fcg_opponent_mhp > 0) { priority[c] = priority[c] + (((((_root["hp_card" + cardloc] + (_root["atk_card" + cardloc] * 2)) + (_root["def_card" + cardloc] * 2)) + _root["req_card" + cardloc]) - enemyCurVal) - 3); if (_root.fcg_opponent_mfreeze > 0) { priority[c] = priority[c] + (_root.fcg_opponent_mfreeze * 5); } } else { priority[c] = priority[c] + ((((_root["hp_card" + cardloc] + (_root["atk_card" + cardloc] * 2)) + (_root["def_card" + cardloc] * 2)) + _root["req_card" + cardloc]) + 17); } } if (_root["chp_card" + cardloc] <= (_root.fcg_opponent_chp * -1)) { priority[c] = priority[c] - 50000; } if (efullhand == 1) { priority[c] = priority[c] + (10 - _root["req_card" + cardloc]); } if ((xname == "Rage") || (xname == "Berserk")) { if (_root.fcg_opponent_mhp > 4) { priority[c] = 5; } else { priority[c] = -5; } } if (xname == "Meteor Rain") { if (_root.fcg_opponent_mhp != 1) { priority[c] = 5; } else { priority[c] = -5; } } if (xname == "Final Strikes") { if ((_root.fcg_opponent_mhp > 2) && (_root.fcg_opponent_mrec >= 0)) { priority[c] = 5; } else { priority[c] = -5; } } if (xname == "Hide") { if (_root.fcg_opponent_mhp > 0) { if (((_root.fcg_opponent_matk < 2) || (_root.fcg_opponent_matk > 5)) || (_root.fcg_opponent_mspecial == "Lure")) { priority[c] = 5; } } else { priority[c] = -5; } } if (xname == "Epicbolt") { if ((enemyCurVal < 15) || (_root.fcg_opponent_mhp > 10)) { priority[c] = 5; } else { priority[c] = -5; } } if (xname == "Match Delay") { if ((_root.fcg_opponent_chp < _root.fcg_player_chp) || (_root.opponent_cardsLeft > _root.player_cardsLeft)) { priority[c] = 5; } else { priority[c] = -5; } } if (xname == "Poison Heal") { if ((_root.fcg_opponent_chp < 50) && (_root.fcg_opponent_crec < 5)) { priority[c] = 5; } else { priority[c] = -5; } } if (xname == "Attack Removal") { priority[c] = (_root.fcg_player_catk - _root.fcg_opponent_catk) - 3; } if (xname == "Defense Removal") { priority[c] = (_root.fcg_player_cdef - _root.fcg_opponent_cdef) - 3; } if (xname == "Stat Wipeout") { priority[c] = (((_root.fcg_player_catk - _root.fcg_opponent_catk) + _root.fcg_player_cdef) - _root.fcg_opponent_cdef) - 3; } if (xname == "Green World") { priority[c] = (((_root.fcg_player_pil1 + _root.fcg_player_pil2) + _root.fcg_player_pil3) + _root.fcg_player_pil5) - 7; } c++; } } function drawCard() { cardloc = 1; i = 1; while (i <= 6) { if (_root["exist_card" + cardloc] == 1) { cardloc = cardloc + 1; } i++; } if (cardloc <= 6) { _root.player_cardsDrawn = _root.player_cardsDrawn + 1; _root.player_cardsLeft = _root.player_cardsLeft - 1; if (_root.player_cardsLeft >= 0) { if (_root.save.randomdeck == false) { card = playerDeckArray[_root.player_cardsDrawn]; } else { card = random(maxcard) + 1; if (Math.random() < 0.2) { card = random(24) + 3; } } _root["id_card" + cardloc] = _root.cardList[card].id; _root["upgraded_card" + cardloc] = _root.cardList[card].upgraded; _root["name_card" + cardloc] = _root.cardList[card].name; _root["quanta_card" + cardloc] = _root.cardList[card].quanta; _root["req_card" + cardloc] = _root.cardList[card].req; _root["type_card" + cardloc] = _root.cardList[card].type; _root["desc_card" + cardloc] = _root.cardList[card].desc; _root["atk_card" + cardloc] = _root.cardList[card].atk; _root["def_card" + cardloc] = _root.cardList[card].def; _root["hp_card" + cardloc] = _root.cardList[card].hp; _root["catk_card" + cardloc] = _root.cardList[card].catk; _root["cdef_card" + cardloc] = _root.cardList[card].cdef; _root["chp_card" + cardloc] = _root.cardList[card].chp; _root["matk_card" + cardloc] = _root.cardList[card].matk; _root["mdef_card" + cardloc] = _root.cardList[card].mdef; _root["mhp_card" + cardloc] = _root.cardList[card].mhp; _root["crec_card" + cardloc] = _root.cardList[card].crec; _root["mrec_card" + cardloc] = _root.cardList[card].mrec; _root["draw_card" + cardloc] = _root.cardList[card].draw; _root["inflict_card" + cardloc] = _root.cardList[card].inflict; _root["freeze_card" + cardloc] = _root.cardList[card].freeze; _root["special_card" + cardloc] = _root.cardList[card].special; _root["specialpow_card" + cardloc] = _root.cardList[card].specialpow; _root["pil1_card" + cardloc] = _root.cardList[card].pil1; _root["pil2_card" + cardloc] = _root.cardList[card].pil2; _root["pil3_card" + cardloc] = _root.cardList[card].pil3; _root["pil4_card" + cardloc] = _root.cardList[card].pil4; _root["pil5_card" + cardloc] = _root.cardList[card].pil5; _root["ene1_card" + cardloc] = _root.cardList[card].ene1; _root["ene2_card" + cardloc] = _root.cardList[card].ene2; _root["ene3_card" + cardloc] = _root.cardList[card].ene3; _root["ene4_card" + cardloc] = _root.cardList[card].ene4; _root["ene5_card" + cardloc] = _root.cardList[card].ene5; _root["opil1_card" + cardloc] = _root.cardList[card].opil1; _root["opil2_card" + cardloc] = _root.cardList[card].opil2; _root["opil3_card" + cardloc] = _root.cardList[card].opil3; _root["opil4_card" + cardloc] = _root.cardList[card].opil4; _root["opil5_card" + cardloc] = _root.cardList[card].opil5; _root["oene1_card" + cardloc] = _root.cardList[card].oene1; _root["oene2_card" + cardloc] = _root.cardList[card].oene2; _root["oene3_card" + cardloc] = _root.cardList[card].oene3; _root["oene4_card" + cardloc] = _root.cardList[card].oene4; _root["oene5_card" + cardloc] = _root.cardList[card].oene5; _root["ocatk_card" + cardloc] = _root.cardList[card].ocatk; _root["ocdef_card" + cardloc] = _root.cardList[card].ocdef; _root["ochp_card" + cardloc] = _root.cardList[card].ochp; _root["omatk_card" + cardloc] = _root.cardList[card].omatk; _root["omdef_card" + cardloc] = _root.cardList[card].omdef; _root["omhp_card" + cardloc] = _root.cardList[card].omhp; _root["ocrec_card" + cardloc] = _root.cardList[card].ocrec; _root["omrec_card" + cardloc] = _root.cardList[card].omrec; _root["exist_card" + cardloc] = 1; _root["author_card" + cardloc] = _root.cardList[card].author; } else { _root.fcg_player_chp = 0; } } } function drawCard_opponent() { cardloc = 7; i = 1; while (i <= 6) { if (_root["exist_card" + cardloc] == 1) { cardloc = cardloc + 1; } i++; } if (cardloc <= 12) { _root.opponent_cardsDrawn = _root.opponent_cardsDrawn + 1; _root.opponent_cardsLeft = _root.opponent_cardsLeft - 1; if (_root.opponent_cardsLeft >= 0) { if (_root.enemy_randomdeck == false) { card = enemyDeckArray[_root.opponent_cardsDrawn]; } else { card = random(maxcard) + 1; if (Math.random() < 0.2) { card = random(24) + 3; } if (_root.fcg_opponentlevel < 2) { if (Math.ceil(card / 2) == (card / 2)) { card = card - 1; } } } _root["id_card" + cardloc] = _root.cardList[card].id; _root["upgraded_card" + cardloc] = _root.cardList[card].upgraded; _root["name_card" + cardloc] = _root.cardList[card].name; _root["quanta_card" + cardloc] = _root.cardList[card].quanta; _root["req_card" + cardloc] = _root.cardList[card].req; _root["type_card" + cardloc] = _root.cardList[card].type; _root["desc_card" + cardloc] = _root.cardList[card].desc; _root["atk_card" + cardloc] = _root.cardList[card].atk; _root["def_card" + cardloc] = _root.cardList[card].def; _root["hp_card" + cardloc] = _root.cardList[card].hp; _root["catk_card" + cardloc] = _root.cardList[card].catk; _root["cdef_card" + cardloc] = _root.cardList[card].cdef; _root["chp_card" + cardloc] = _root.cardList[card].chp; _root["matk_card" + cardloc] = _root.cardList[card].matk; _root["mdef_card" + cardloc] = _root.cardList[card].mdef; _root["mhp_card" + cardloc] = _root.cardList[card].mhp; _root["crec_card" + cardloc] = _root.cardList[card].crec; _root["mrec_card" + cardloc] = _root.cardList[card].mrec; _root["draw_card" + cardloc] = _root.cardList[card].draw; _root["inflict_card" + cardloc] = _root.cardList[card].inflict; _root["freeze_card" + cardloc] = _root.cardList[card].freeze; _root["special_card" + cardloc] = _root.cardList[card].special; _root["specialpow_card" + cardloc] = _root.cardList[card].specialpow; _root["pil1_card" + cardloc] = _root.cardList[card].pil1; _root["pil2_card" + cardloc] = _root.cardList[card].pil2; _root["pil3_card" + cardloc] = _root.cardList[card].pil3; _root["pil4_card" + cardloc] = _root.cardList[card].pil4; _root["pil5_card" + cardloc] = _root.cardList[card].pil5; _root["ene1_card" + cardloc] = _root.cardList[card].ene1; _root["ene2_card" + cardloc] = _root.cardList[card].ene2; _root["ene3_card" + cardloc] = _root.cardList[card].ene3; _root["ene4_card" + cardloc] = _root.cardList[card].ene4; _root["ene5_card" + cardloc] = _root.cardList[card].ene5; _root["opil1_card" + cardloc] = _root.cardList[card].opil1; _root["opil2_card" + cardloc] = _root.cardList[card].opil2; _root["opil3_card" + cardloc] = _root.cardList[card].opil3; _root["opil4_card" + cardloc] = _root.cardList[card].opil4; _root["opil5_card" + cardloc] = _root.cardList[card].opil5; _root["oene1_card" + cardloc] = _root.cardList[card].oene1; _root["oene2_card" + cardloc] = _root.cardList[card].oene2; _root["oene3_card" + cardloc] = _root.cardList[card].oene3; _root["oene4_card" + cardloc] = _root.cardList[card].oene4; _root["oene5_card" + cardloc] = _root.cardList[card].oene5; _root["ocatk_card" + cardloc] = _root.cardList[card].ocatk; _root["ocdef_card" + cardloc] = _root.cardList[card].ocdef; _root["ochp_card" + cardloc] = _root.cardList[card].ochp; _root["omatk_card" + cardloc] = _root.cardList[card].omatk; _root["omdef_card" + cardloc] = _root.cardList[card].omdef; _root["omhp_card" + cardloc] = _root.cardList[card].omhp; _root["ocrec_card" + cardloc] = _root.cardList[card].ocrec; _root["omrec_card" + cardloc] = _root.cardList[card].omrec; _root["exist_card" + cardloc] = 1; _root["author_card" + cardloc] = _root.cardList[card].author; } else { _root.fcg_opponent_chp = 0; } } } function summonCard(cardloc) { if (cardloc <= 6) { if ((_root["fcg_player_ene" + _root["quanta_card" + cardloc]] >= _root["req_card" + cardloc]) && (_root["exist_card" + cardloc] == 1)) { ignore = 0; if (_root["type_card" + cardloc] == "Monster") { if (_root.fcg_player_mhp <= 0) { _root.fcg_player_mid = _root["id_card" + cardloc]; _root.fcg_player_mquanta = _root["quanta_card" + cardloc]; _root.fcg_player_mreq = _root["req_card" + cardloc]; _root.fcg_player_mname = _root["name_card" + cardloc]; _root.fcg_player_mdesc = _root["desc_card" + cardloc]; _root.fcg_player_mupgraded = _root["upgraded_card" + cardloc]; _root.fcg_player_mauthor = _root["author_card" + cardloc]; _root.fcg_player_mspecial = _root["special_card" + cardloc]; _root.fcg_player_mspecialpow = _root["specialpow_card" + cardloc]; _root.fcg_player_mhp = _root["hp_card" + cardloc]; _root.fcg_player_matk = _root["atk_card" + cardloc]; _root.fcg_player_mdef = _root["def_card" + cardloc]; } else { ignore = 1; } } if (ignore != 1) { _root.fcg_player_id = _root["id_card" + cardloc]; _root.fcg_player_quanta = _root["quanta_card" + cardloc]; _root.fcg_player_req = _root["req_card" + cardloc]; _root.fcg_player_name = _root["name_card" + cardloc]; _root.fcg_player_desc = _root["desc_card" + cardloc]; _root.fcg_player_author = _root["author_card" + cardloc]; _root.fcg_player_upgraded = _root["upgraded_card" + cardloc]; _root.fcg_player_special = _root["special_card" + cardloc]; _root.fcg_player_specialpow = _root["specialpow_card" + cardloc]; _root.fcg_player_type = _root["type_card" + cardloc]; _root.fcg_player_catk = _root.fcg_player_catk + _root["catk_card" + cardloc]; _root.fcg_player_cdef = _root.fcg_player_cdef + _root["cdef_card" + cardloc]; _root.fcg_player_chp = _root.fcg_player_chp + _root["chp_card" + cardloc]; _root.fcg_player_matk = _root.fcg_player_matk + _root["matk_card" + cardloc]; _root.fcg_player_mdef = _root.fcg_player_mdef + _root["mdef_card" + cardloc]; _root.fcg_player_mhp = _root.fcg_player_mhp + _root["mhp_card" + cardloc]; _root.fcg_player_crec = _root.fcg_player_crec + _root["crec_card" + cardloc]; _root.fcg_player_mrec = _root.fcg_player_mrec + _root["mrec_card" + cardloc]; _root.fcg_opponent_catk = _root.fcg_opponent_catk + _root["ocatk_card" + cardloc]; _root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root["ocdef_card" + cardloc]; _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root["ochp_card" + cardloc]; _root.fcgDamageDealt = _root.fcgDamageDealt + _root["ochp_card" + cardloc]; _root.fcg_opponent_matk = _root.fcg_opponent_matk + _root["omatk_card" + cardloc]; _root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root["omdef_card" + cardloc]; _root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root["omhp_card" + cardloc]; _root.fcg_opponent_crec = _root.fcg_opponent_crec + _root["ocrec_card" + cardloc]; _root.fcg_opponent_mrec = _root.fcg_opponent_mrec + _root["omrec_card" + cardloc]; _root.player_damagedealtc = _root.player_damagedealtc + _root["inflict_card" + cardloc]; _root.fcg_opponent_mfreeze = _root.fcg_opponent_mfreeze + _root["freeze_card" + cardloc]; d = 1; while (d <= _root["draw_card" + cardloc]) { drawCard(); d++; } _root["fcg_player_ene" + _root["quanta_card" + cardloc]] = _root["fcg_player_ene" + _root["quanta_card" + cardloc]] - _root["req_card" + cardloc]; _root.fcg_player_pil1 = _root.fcg_player_pil1 + _root["pil1_card" + cardloc]; _root.fcg_player_pil2 = _root.fcg_player_pil2 + _root["pil2_card" + cardloc]; _root.fcg_player_pil3 = _root.fcg_player_pil3 + _root["pil3_card" + cardloc]; _root.fcg_player_pil4 = _root.fcg_player_pil4 + _root["pil4_card" + cardloc]; _root.fcg_player_pil5 = _root.fcg_player_pil5 + _root["pil5_card" + cardloc]; _root.fcg_player_ene1 = _root.fcg_player_ene1 + _root["ene1_card" + cardloc]; _root.fcg_player_ene2 = _root.fcg_player_ene2 + _root["ene2_card" + cardloc]; _root.fcg_player_ene3 = _root.fcg_player_ene3 + _root["ene3_card" + cardloc]; _root.fcg_player_ene4 = _root.fcg_player_ene4 + _root["ene4_card" + cardloc]; _root.fcg_player_ene5 = _root.fcg_player_ene5 + _root["ene5_card" + cardloc]; _root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root["opil1_card" + cardloc]; _root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root["opil2_card" + cardloc]; _root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root["opil3_card" + cardloc]; _root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root["opil4_card" + cardloc]; _root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root["opil5_card" + cardloc]; _root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root["oene1_card" + cardloc]; _root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root["oene2_card" + cardloc]; _root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root["oene3_card" + cardloc]; _root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root["oene4_card" + cardloc]; _root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root["oene5_card" + cardloc]; fcg_player_recentsummon.delay = 3; fcg_player_recentsummon._alpha = 150; _root["exist_card" + cardloc] = 0; addLog(("You played [" + _root["name_card" + cardloc]) + "]!"); } } } else if (cardloc == 1337) { if ((((((_root.exist_card7 == true) && (_root.exist_card8 == true)) && (_root.exist_card9 == true)) && (_root.exist_card10 == true)) && (_root.exist_card11 == true)) && (_root.exist_card12 == true)) { efullhand = 1; } else { efullhand = 0; } checkPriority(); cardToPlay = 0; maxPriority = 1; e = 7; while (e <= 12) { if ((priority[e] >= maxPriority) && (ignore[e] != 1)) { maxPriority = priority[e]; cardToPlay = e; } if ((ignore[e] != 1) && (priority[e] >= 1)) { addLog((("<Test Version Info> Enemy's card [" + _root["name_card" + e]) + "] \u2013 Priority: ") + priority[e]); } e++; } cardloc = cardToPlay; if ((_root["type_card" + cardloc] == "Monster") && (cardloc != 0)) { if (_root.fcg_opponent_mhp <= 0) { _root.fcg_opponent_mid = _root["id_card" + cardloc]; _root.fcg_opponent_mquanta = _root["quanta_card" + cardloc]; _root.fcg_opponent_mreq = _root["req_card" + cardloc]; _root.fcg_opponent_mname = _root["name_card" + cardloc]; _root.fcg_opponent_mdesc = _root["desc_card" + cardloc]; _root.fcg_opponent_mupgraded = _root["upgraded_card" + cardloc]; _root.fcg_opponent_mauthor = _root["author_card" + cardloc]; _root.fcg_opponent_mspecial = _root["special_card" + cardloc]; _root.fcg_opponent_mspecialpow = _root["specialpow_card" + cardloc]; _root.fcg_opponent_mhp = _root["hp_card" + cardloc]; _root.fcg_opponent_matk = _root["atk_card" + cardloc]; _root.fcg_opponent_mdef = _root["def_card" + cardloc]; } else { addLog(("Your opponent destroyed its own [" + _root.fcg_opponent_mname) + "]!"); _root.fcg_opponent_mhp = 0; cardloc = -1; } } if ((cardloc != 0) && (cardloc != -1)) { _root.fcg_opponent_id = _root["id_card" + cardloc]; _root.fcg_opponent_quanta = _root["quanta_card" + cardloc]; _root.fcg_opponent_req = _root["req_card" + cardloc]; _root.fcg_opponent_name = _root["name_card" + cardloc]; _root.fcg_opponent_desc = _root["desc_card" + cardloc]; _root.fcg_opponent_author = _root["author_card" + cardloc]; _root.fcg_opponent_upgraded = _root["upgraded_card" + cardloc]; _root.fcg_opponent_special = _root["special_card" + cardloc]; _root.fcg_opponent_specialpow = _root["specialpow_card" + cardloc]; _root.fcg_opponent_type = _root["type_card" + cardloc]; _root.fcg_opponent_catk = _root.fcg_opponent_catk + _root["catk_card" + cardloc]; _root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root["cdef_card" + cardloc]; _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root["chp_card" + cardloc]; _root.fcg_opponent_matk = _root.fcg_opponent_matk + _root["matk_card" + cardloc]; _root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root["mdef_card" + cardloc]; _root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root["mhp_card" + cardloc]; _root.fcg_opponent_crec = _root.fcg_opponent_crec + _root["crec_card" + cardloc]; _root.fcg_opponent_mrec = _root.fcg_opponent_mrec + _root["mrec_card" + cardloc]; _root.fcg_player_catk = _root.fcg_player_catk + _root["ocatk_card" + cardloc]; _root.fcg_player_cdef = _root.fcg_player_cdef + _root["ocdef_card" + cardloc]; _root.fcg_player_chp = _root.fcg_player_chp + _root["ochp_card" + cardloc]; _root.fcg_player_matk = _root.fcg_player_matk + _root["omatk_card" + cardloc]; _root.fcg_player_mdef = _root.fcg_player_mdef + _root["omdef_card" + cardloc]; _root.fcg_player_mhp = _root.fcg_player_mhp + _root["omhp_card" + cardloc]; _root.fcg_player_crec = _root.fcg_player_crec + _root["ocrec_card" + cardloc]; _root.fcg_player_mrec = _root.fcg_player_mrec + _root["omrec_card" + cardloc]; _root.opponent_damagedealtc = _root.opponent_damagedealtc + _root["inflict_card" + cardloc]; _root.fcg_player_mfreeze = _root.fcg_player_mfreeze + _root["freeze_card" + cardloc]; d = 1; while (d <= _root["draw_card" + cardloc]) { drawCard_opponent(); d++; } _root["fcg_opponent_ene" + _root["quanta_card" + cardloc]] = _root["fcg_opponent_ene" + _root["quanta_card" + cardloc]] - _root["req_card" + cardloc]; _root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root["pil1_card" + cardloc]; _root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root["pil2_card" + cardloc]; _root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root["pil3_card" + cardloc]; _root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root["pil4_card" + cardloc]; _root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root["pil5_card" + cardloc]; _root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root["ene1_card" + cardloc]; _root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root["ene2_card" + cardloc]; _root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root["ene3_card" + cardloc]; _root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root["ene4_card" + cardloc]; _root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root["ene5_card" + cardloc]; _root.fcg_player_pil1 = _root.fcg_player_pil1 + _root["opil1_card" + cardloc]; _root.fcg_player_pil2 = _root.fcg_player_pil2 + _root["opil2_card" + cardloc]; _root.fcg_player_pil3 = _root.fcg_player_pil3 + _root["opil3_card" + cardloc]; _root.fcg_player_pil4 = _root.fcg_player_pil4 + _root["opil4_card" + cardloc]; _root.fcg_player_pil5 = _root.fcg_player_pil5 + _root["opil5_card" + cardloc]; _root.fcg_player_ene1 = _root.fcg_player_ene1 + _root["oene1_card" + cardloc]; _root.fcg_player_ene2 = _root.fcg_player_ene2 + _root["oene2_card" + cardloc]; _root.fcg_player_ene3 = _root.fcg_player_ene3 + _root["oene3_card" + cardloc]; _root.fcg_player_ene4 = _root.fcg_player_ene4 + _root["oene4_card" + cardloc]; _root.fcg_player_ene5 = _root.fcg_player_ene5 + _root["oene5_card" + cardloc]; fcg_opponent_recentsummon.delay = 3; fcg_opponent_recentsummon._alpha = 150; _root["exist_card" + cardloc] = 0; addLog(("Your opponent played [" + _root["name_card" + cardloc]) + "]!"); } else if (cardloc == 0) { if (efullhand == 1) { cardloc = 7 + random(6); discardCard(cardloc); } } } } function discardCard(cardloc) { if (cardloc <= 6) { if (_root["exist_card" + cardloc] == 1) { addLog(("You discarded [" + _root["name_card" + cardloc]) + "]!"); _root["exist_card" + cardloc] = 0; _root.discards = _root.discards + 1; _root.fcg_player_crec = _root.fcg_player_crec - 1; } } if (cardloc > 6) { if (_root["exist_card" + cardloc] == 1) { addLog(("Your opponent discarded [" + _root["name_card" + cardloc]) + "]!"); _root["exist_card" + cardloc] = 0; _root.fcg_opponent_crec = _root.fcg_opponent_crec - 1; } } } function nextTurn() { damagedealtdisp.box1.text = ""; damagedealtdisp.box2.text = ""; damagedealtdisp.box3.text = ""; damagedealtdisp.box4.text = ""; _root.fcg_turn = _root.fcg_turn + 1; if (_root.fcg_turn < 10) { _root.fcg_time = 10; } else if (_root.fcg_turn < 20) { _root.fcg_time = 8; } else if (_root.fcg_turn < 30) { _root.fcg_time = 7; } else { _root.fcg_time = 6; } resetLog(); addLog(("Turn " + _root.fcg_turn) + " started!"); _root.fcg_player_curchp = _root.fcg_player_chp; _root.fcg_player_curmhp = _root.fcg_player_mhp; _root.fcg_opponent_curchp = _root.fcg_opponent_chp; _root.fcg_opponent_curmhp = _root.fcg_opponent_mhp; if (_root.fcg_player_crec != 0) { _root.fcg_player_chp = _root.fcg_player_chp + _root.fcg_player_crec; addLog((("You recovered " + _root.fcg_player_crec) + " HP! Your HP is now ") + _root.fcg_player_chp); } if (_root.fcg_player_mrec != 0) { _root.fcg_player_mhp = _root.fcg_player_mhp + _root.fcg_player_mrec; addLog((("Your monster recovered " + _root.fcg_player_mrec) + " HP! Your monster's HP is now ") + _root.fcg_player_mhp); } if (_root.fcg_opponent_crec != 0) { _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.fcg_opponent_crec; addLog((("Your opponent recovered " + _root.fcg_opponent_crec) + " HP! Your opponent's HP is now ") + _root.fcg_opponent_chp); } if (_root.fcg_opponent_mrec != 0) { _root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root.fcg_opponent_mrec; addLog((("Your opponent's monster recovered " + _root.fcg_opponent_mrec) + " HP! Your opponent's monster's HP is now ") + _root.fcg_opponent_mhp); } _root.player_damagedealtc = _root.player_damagedealtc + _root.fcg_player_catk; if (_root.fcg_player_mfreeze <= 0) { _root.player_damagedealtm = _root.player_damagedealtm + _root.fcg_player_matk; if (_root.fcg_player_mspecial == "Poison") { _root.fcg_opponent_crec = _root.fcg_opponent_crec - _root.fcg_player_mspecialpow; addLog(("Your monster dealt " + _root.fcg_player_mspecialpow) + " Poison damage to your opponent!"); } } _root.opponent_damagedealtc = _root.opponent_damagedealtc + _root.fcg_opponent_catk; if (_root.fcg_opponent_mfreeze <= 0) { _root.opponent_damagedealtm = _root.opponent_damagedealtm + _root.fcg_opponent_matk; if (_root.fcg_opponent_mspecial == "Poison") { _root.fcg_player_crec = _root.fcg_player_crec - _root.fcg_opponent_mspecialpow; addLog(("Your opponent's monster dealt " + _root.fcg_opponent_mspecialpow) + " Poison damage to you!"); } } _root.fcg_player_mfreeze = _root.fcg_player_mfreeze - 1; _root.fcg_opponent_mfreeze = _root.fcg_opponent_mfreeze - 1; if (_root.fcg_opponent_mspecial == "Lure") { _root.player_damagedealtc = _root.player_damagedealtc - _root.fcg_opponent_mdef; if (_root.player_damagedealtc > _root.fcg_opponent_mhp) { _root.player_damagedealtc = _root.player_damagedealtc - _root.fcg_opponent_mhp; addLog(("Your opponent's monster took " + _root.fcg_opponent_mhp) + " damage (from you) for your opponent and died."); _root.fcg_opponent_mhp = 0; } else if (_root.player_damagedealtc > 0) { _root.fcg_opponent_mhp = _root.fcg_opponent_mhp - _root.player_damagedealtc; addLog(("Your opponent's monster took " + _root.player_damagedealtc) + " damage (from you) for your opponent."); _root.player_damagedealtc = 0; } } if ((_root.fcg_opponent_mspecial == "Lure") || (_root.fcg_player_mspecial == "MonKill")) { _root.player_damagedealtm = _root.player_damagedealtm - _root.fcg_opponent_mdef; if (_root.player_damagedealtm > _root.fcg_opponent_mhp) { _root.player_damagedealtm = _root.player_damagedealtm - _root.fcg_opponent_mhp; addLog(("Your opponent's monster took " + _root.fcg_opponent_mhp) + " damage (from your monster) for your opponent and died."); _root.fcg_opponent_mhp = 0; } else if (_root.player_damagedealtm > 0) { _root.fcg_opponent_mhp = _root.fcg_opponent_mhp - _root.player_damagedealtm; addLog(("Your opponent's monster took " + _root.player_damagedealtc) + " damage (from your monster) for your opponent."); _root.player_damagedealtm = 0; } } _root.player_damagedealtc = _root.player_damagedealtc - _root.fcg_opponent_cdef; if (_root.player_damagedealtc > 0) { _root.fcg_opponent_chp = _root.fcg_opponent_chp - _root.player_damagedealtc; addLog(("Your opponent took " + _root.player_damagedealtc) + " damage (from you)!"); } _root.player_damagedealtm = _root.player_damagedealtm - _root.fcg_opponent_cdef; if (_root.player_damagedealtm > 0) { _root.fcg_opponent_chp = _root.fcg_opponent_chp - _root.player_damagedealtm; addLog(("Your opponent took " + _root.player_damagedealtm) + " damage (from your monster)!"); } if (_root.fcg_player_mspecial == "Lure") { _root.opponent_damagedealtc = _root.opponent_damagedealtc - _root.fcg_player_mdef; if (_root.opponent_damagedealtc > _root.fcg_player_mhp) { _root.opponent_damagedealtc = _root.opponent_damagedealtc - _root.fcg_player_mhp; addLog(("Your monster took " + _root.fcg_player_mhp) + " damage (from your opponent) for you and died."); _root.fcg_player_mhp = 0; } else if (_root.opponent_damagedealtc > 0) { _root.fcg_player_mhp = _root.fcg_player_mhp - _root.opponent_damagedealtc; addLog(("Your monster took " + _root.opponent_damagedealtm) + " damage (from your opponent) for you."); _root.opponent_damagedealtc = 0; } } if ((_root.fcg_player_mspecial == "Lure") || (_root.fcg_opponent_mspecial == "MonKill")) { _root.opponent_damagedealtm = _root.opponent_damagedealtm - _root.fcg_player_mdef; if (_root.opponent_damagedealtm > _root.fcg_player_mhp) { _root.opponent_damagedealtm = _root.opponent_damagedealtm - _root.fcg_player_mhp; addLog(("Your monster took " + _root.fcg_player_mhp) + " damage (from your opponent's monster) for you and died."); _root.fcg_player_mhp = 0; } else if (_root.opponent_damagedealtm > 0) { _root.fcg_player_mhp = _root.fcg_player_mhp - _root.opponent_damagedealtm; addLog(("Your monster took " + _root.opponent_damagedealtm) + " damage (from your opponent's monster) for you."); _root.opponent_damagedealtm = 0; } } _root.opponent_damagedealtc = _root.opponent_damagedealtc - _root.fcg_player_cdef; if (_root.opponent_damagedealtc > 0) { _root.fcg_player_chp = _root.fcg_player_chp - _root.opponent_damagedealtc; addLog(("You took " + _root.opponent_damagedealtc) + " damage (from your opponent)!"); } _root.opponent_damagedealtm = _root.opponent_damagedealtm - _root.fcg_player_cdef; if (_root.opponent_damagedealtm > 0) { _root.fcg_player_chp = _root.fcg_player_chp - _root.opponent_damagedealtm; addLog(("You took " + _root.opponent_damagedealtm) + " damage (from your opponent's monster)!"); } _root.fcgDamageDealt = _root.fcgDamageDealt - (_root.fcg_opponent_chp - _root.fcg_opponent_curchp); if (_root.fcgDamageDealt < 0) { _root.fcgDamageDealt = 0; } damagedealtdisp.box1.text = _root.fcg_player_chp - _root.fcg_player_curchp; damagedealtdisp.box2.text = _root.fcg_player_mhp - _root.fcg_player_curmhp; damagedealtdisp.box3.text = _root.fcg_opponent_chp - _root.fcg_opponent_curchp; damagedealtdisp.box4.text = _root.fcg_opponent_mhp - _root.fcg_opponent_curmhp; i = 1; while (i <= 4) { if (damagedealtdisp["box" + i].text == 0) { damagedealtdisp["box" + i].text = ""; } if (damagedealtdisp["box" + i].text > 0) { damagedealtdisp["box" + i].text = "+" + damagedealtdisp["box" + i].text; } i++; } if (_root.fcg_player_mspecial == "Generator") { _root["fcg_player_ene" + _root.fcg_player_mquanta] = _root["fcg_player_ene" + _root.fcg_player_mquanta] + _root.fcg_player_mspecialpow; } if (_root.fcg_opponent_mspecial == "Generator") { _root["fcg_opponent_ene" + _root.fcg_opponent_mquanta] = _root["fcg_opponent_ene" + _root.fcg_opponent_mquanta] + _root.fcg_opponent_mspecialpow; } if (_root.fcg_player_mspecial == "Growth") { _root.fcg_player_matk = _root.fcg_player_matk + _root.fcg_player_mspecialpow; _root.fcg_player_mdef = _root.fcg_player_mdef + _root.fcg_player_mspecialpow; } if (_root.fcg_opponent_mspecial == "Growth") { _root.fcg_opponent_matk = _root.fcg_opponent_matk + _root.fcg_opponent_mspecialpow; _root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root.fcg_opponent_mspecialpow; } if (_root.fcg_player_mspecial == "GrowthA") { _root.fcg_player_matk = _root.fcg_player_matk + _root.fcg_player_mspecialpow; } if (_root.fcg_opponent_mspecial == "GrowthA") { _root.fcg_opponent_matk = _root.fcg_opponent_matk + _root.fcg_opponent_mspecialpow; } if (_root.fcg_player_mspecial == "GrowthD") { _root.fcg_player_mdef = _root.fcg_player_mdef + _root.fcg_player_mspecialpow; } if (_root.fcg_opponent_mspecial == "GrowthD") { _root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root.fcg_opponent_mspecialpow; } if (_root.fcg_player_mspecial == "Transform") { card = _root.fcg_player_mspecialpow; if (card == 0) { card = random(maxcard) + 1; } i = 1; while (i <= 6) { if (_root.cardList[card].type != "Monster") { card = random(maxcard) + 1; } i++; } if (_root.cardList[card].type != "Monster") { card = 1 + random(2); } _root.fcg_player_mid = _root.cardList[card].id; _root.fcg_player_mquanta = _root.cardList[card].quanta; _root.fcg_player_mreq = _root.cardList[card].req; _root.fcg_player_mname = _root.cardList[card].name; _root.fcg_player_mdesc = _root.cardList[card].desc; _root.fcg_player_mupgraded = _root.cardList[card].upgraded; _root.fcg_player_mauthor = _root.cardList[card].author; _root.fcg_player_mspecial = _root.cardList[card].special; _root.fcg_player_mspecialpow = _root.cardList[card].specialpow; _root.fcg_player_special = _root.cardList[card].special; _root.fcg_player_specialpow = _root.cardList[card].specialpow; _root.fcg_player_mhp = _root.cardList[card].hp; _root.fcg_player_matk = _root.cardList[card].atk; _root.fcg_player_mdef = _root.cardList[card].def; _root.fcg_player_catk = _root.fcg_player_catk + _root.cardList[card].catk; _root.fcg_player_cdef = _root.fcg_player_cdef + _root.cardList[card].cdef; _root.fcg_player_chp = _root.fcg_player_chp + _root.cardList[card].chp; _root.fcg_player_crec = _root.fcg_player_crec + _root.cardList[card].crec; _root.fcg_player_mrec = _root.cardList[card].mrec; _root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root.cardList[card].omhp; _root.fcg_opponent_matk = _root.fcg_opponent_matk + _root.cardList[card].omatk; _root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root.cardList[card].omdef; _root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.cardList[card].ocatk; _root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.cardList[card].ocdef; _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.cardList[card].ochp; _root.fcg_opponent_crec = _root.fcg_opponent_crec + _root.cardList[card].ocrec; _root.fcg_opponent_mrec = _root.fcg_opponent_mrec + _root.cardList[card].omrec; _root.player_damagedealtc = _root.player_damagedealtc + _root.cardList[card].inflict; _root.fcg_opponent_mfreeze = _root.fcg_opponent_mfreeze + _root.cardList[card].freeze; d = 1; while (d <= _root.cardList[card].draw) { drawCard(); d++; } _root.fcg_player_pil1 = _root.fcg_player_pil1 + _root.cardList[card].pil1; _root.fcg_player_pil2 = _root.fcg_player_pil2 + _root.cardList[card].pil2; _root.fcg_player_pil3 = _root.fcg_player_pil3 + _root.cardList[card].pil3; _root.fcg_player_pil4 = _root.fcg_player_pil4 + _root.cardList[card].pil4; _root.fcg_player_pil5 = _root.fcg_player_pil5 + _root.cardList[card].pil5; _root.fcg_player_ene1 = _root.fcg_player_ene1 + _root.cardList[card].ene1; _root.fcg_player_ene2 = _root.fcg_player_ene2 + _root.cardList[card].ene2; _root.fcg_player_ene3 = _root.fcg_player_ene3 + _root.cardList[card].ene3; _root.fcg_player_ene4 = _root.fcg_player_ene4 + _root.cardList[card].ene4; _root.fcg_player_ene5 = _root.fcg_player_ene5 + _root.cardList[card].ene5; _root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root.cardList[card].opil1; _root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root.cardList[card].opil2; _root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root.cardList[card].opil3; _root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root.cardList[card].opil4; _root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root.cardList[card].opil5; _root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root.cardList[card].oene1; _root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root.cardList[card].oene2; _root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root.cardList[card].oene3; _root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root.cardList[card].oene4; _root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root.cardList[card].oene5; } if (_root.fcg_opponent_mspecial == "Transform") { card = _root.fcg_opponent_mspecialpow; if (card == 0) { card = random(maxcard) + 1; } if (card == 0) { card = random(maxcard) + 1; } i = 1; while (i <= 6) { if (_root.cardList[card].type != "Monster") { card = random(maxcard) + 1; } i++; } if (_root.cardList[card].type != "Monster") { card = 1 + random(2); } _root.fcg_opponent_mid = _root.cardList[card].id; _root.fcg_opponent_mquanta = _root.cardList[card].quanta; _root.fcg_opponent_mreq = _root.cardList[card].req; _root.fcg_opponent_mname = _root.cardList[card].name; _root.fcg_opponent_mdesc = _root.cardList[card].desc; _root.fcg_opponent_mupgraded = _root.cardList[card].upgraded; _root.fcg_opponent_mauthor = _root.cardList[card].author; _root.fcg_opponent_mspecial = _root.cardList[card].special; _root.fcg_opponent_mspecialpow = _root.cardList[card].specialpow; _root.fcg_opponent_special = _root.cardList[card].special; _root.fcg_opponent_specialpow = _root.cardList[card].specialpow; _root.fcg_opponent_mhp = _root.cardList[card].hp; _root.fcg_opponent_matk = _root.cardList[card].atk; _root.fcg_opponent_mdef = _root.cardList[card].def; _root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.cardList[card].catk; _root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.cardList[card].cdef; _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.cardList[card].chp; _root.fcg_opponent_crec = _root.fcg_opponent_crec + _root.cardList[card].crec; _root.fcg_opponent_mrec = _root.cardList[card].mrec; _root.fcg_player_mhp = _root.fcg_player_mhp + _root.cardList[card].omhp; _root.fcg_player_matk = _root.fcg_player_matk + _root.cardList[card].omatk; _root.fcg_player_mdef = _root.fcg_player_mdef + _root.cardList[card].omdef; _root.fcg_player_catk = _root.fcg_player_catk + _root.cardList[card].ocatk; _root.fcg_player_cdef = _root.fcg_player_cdef + _root.cardList[card].ocdef; _root.fcg_player_chp = _root.fcg_player_chp + _root.cardList[card].ochp; _root.fcg_player_crec = _root.fcg_player_crec + _root.cardList[card].ocrec; _root.fcg_player_mrec = _root.fcg_player_mrec + _root.cardList[card].omrec; _root.opponent_damagedealtc = _root.opponent_damagedealtc + _root.cardList[card].inflict; _root.fcg_player_mfreeze = _root.fcg_player_mfreeze + _root.cardList[card].freeze; d = 1; while (d <= _root.cardList[card].draw) { drawCard(); d++; } _root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root.cardList[card].pil1; _root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root.cardList[card].pil2; _root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root.cardList[card].pil3; _root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root.cardList[card].pil4; _root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root.cardList[card].pil5; _root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root.cardList[card].ene1; _root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root.cardList[card].ene2; _root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root.cardList[card].ene3; _root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root.cardList[card].ene4; _root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root.cardList[card].ene5; _root.fcg_player_pil1 = _root.fcg_player_pil1 + _root.cardList[card].opil1; _root.fcg_player_pil2 = _root.fcg_player_pil2 + _root.cardList[card].opil2; _root.fcg_player_pil3 = _root.fcg_player_pil3 + _root.cardList[card].opil3; _root.fcg_player_pil4 = _root.fcg_player_pil4 + _root.cardList[card].opil4; _root.fcg_player_pil5 = _root.fcg_player_pil5 + _root.cardList[card].opil5; _root.fcg_player_ene1 = _root.fcg_player_ene1 + _root.cardList[card].oene1; _root.fcg_player_ene2 = _root.fcg_player_ene2 + _root.cardList[card].oene2; _root.fcg_player_ene3 = _root.fcg_player_ene3 + _root.cardList[card].oene3; _root.fcg_player_ene4 = _root.fcg_player_ene4 + _root.cardList[card].oene4; _root.fcg_player_ene5 = _root.fcg_player_ene5 + _root.cardList[card].oene5; } damagedealtdisp._alpha = 100; _root.fcg_opponent_killdelay = _root.fcg_opponent_killdelay + 2; _root.player_damagedealtc = 0; _root.opponent_damagedealtc = 0; _root.player_damagedealtm = 0; _root.opponent_damagedealtm = 0; drawCard(); drawCard_opponent(); i = 1; while (i <= 5) { _root["fcg_player_ene" + i] = _root["fcg_player_ene" + i] + _root["fcg_player_pil" + i]; _root["fcg_opponent_ene" + i] = _root["fcg_opponent_ene" + i] + _root["fcg_opponent_pil" + i]; i++; } } _root.save.fcgplay = _root.save.fcgplay + 1; userName1.text = _root.kongregate_username; userName2.text = "Guest"; _root.fcg_dep = 1; _root.fcg_player_mexist = 0; _root.fcg_opponent_mexist = 0; _root.fcg_opponent_killdelay = 0; _root.discards = 0; _root.forfeit = false; _root.atie = false; _root.fcgDamageDealt = 0; i = 1; while (i <= 12) { _root["exist_card" + i] = 0; i++; } _root.fcg_player_catk = 0; _root.fcg_player_cdef = 0; _root.fcg_player_chp = 80; _root.fcg_player_crec = 0; _root.fcg_player_matk = 0; _root.fcg_player_mdef = 0; _root.fcg_player_mhp = 0; _root.fcg_player_mrec = 0; _root.fcg_player_mfreeze = 0; _root.fcg_player_mspecial = ""; _root.fcg_opponent_catk = 0; _root.fcg_opponent_cdef = 0; _root.fcg_opponent_crec = 0; _root.fcg_opponent_chp = 80; if (_root.fcg_opponentlevel == 0) { _root.fcg_opponent_chp = 50; } if ((_root.fcg_opponentlevel >= 7) || (_root.fcg_epic >= 3)) { _root.fcg_opponent_chp = 200; } chppenalty = _root.save.fcgstreak; if ((_root.fcg_opponentlevel == 5) && (_root.fcg_challenged == false)) { chppenalty = 45; } else if (_root.fcg_opponentlevel == 5) { _root.fcg_opponentlevel = 3; _root.fcg_player_chp = _root.fcg_player_chp + 45; } if (chppenalty > 50) { chppenalty = 50; } _root.fcg_opponent_chp = _root.fcg_opponent_chp + chppenalty; _root.fcg_opponent_matk = 0; _root.fcg_opponent_mdef = 0; _root.fcg_opponent_mhp = 0; _root.fcg_opponent_mrec = 0; _root.fcg_opponent_mfreeze = 0; _root.fcg_opponent_mspecial = ""; _root.player_damagedealtc = 0; _root.opponent_damagedealtc = 0; _root.player_damagedealtm = 0; _root.opponent_damagedealtm = 0; i = 1; while (i <= 5) { _root["fcg_player_pil" + i] = 1; _root["fcg_player_ene" + i] = 1; _root["fcg_opponent_pil" + i] = 1; _root["fcg_opponent_ene" + i] = 1; if ((_root.fcg_opponentlevel >= 6) || (_root.fcg_epic >= 2)) { _root["fcg_opponent_pil" + i] = 2; _root["fcg_opponent_ene" + i] = 2; } if ((_root.fcg_opponentlevel >= 7) || (_root.fcg_epic >= 3)) { _root["fcg_opponent_pil" + i] = 3; _root["fcg_opponent_ene" + i] = 3; } i++; } _root.fcg_turn = 1; _root.fcg_time = 15; _root.player_totalcards = 0; _root.opponent_totalcards = 0; if ((_root.enemy_randomdeck == true) || (isNaN(enemy_deck))) { enemy_deck = 1; } if (_root.enemy_randomdeck == false) { userName2.text = _root.deckList[enemy_deck].deckname; } else { userName2.text = "???"; } if (_root.fcg_epic >= 1) { userName2.text = "Kongregate User"; } playerDeckArray = [zeroItem]; enemyDeckArray = [zeroItem]; i = 1; while (i <= maxcard) { ac = _root.save[("fcg" + i) + "used"]; if ((ac == undefined) || (ac < 0)) { ac = 0; } if (ac >= 1) { _root.player_totalcards = _root.player_totalcards + ac; k = 1; while (k <= ac) { playerDeckArray.push(i); k++; } } ac = _root.deckList[enemy_deck]["c" + i]; if (_root.fcg_epic >= 1) { ac = _root["fcg_epic" + i]; } if ((_root.fcg_opponentlevel >= 6) || (_root.fcg_epic >= 2)) { ac = ac * 5; } if ((ac == undefined) || (ac < 0)) { ac = 0; } if (ac >= 1) { _root.opponent_totalcards = _root.opponent_totalcards + ac; k = 1; while (k <= ac) { enemyDeckArray.push(i); k++; } } i++; } i = 1; while (i <= _root.player_totalcards) { j = random(_root.player_totalcards) + 1; playerDeckArray[0] = playerDeckArray[i]; playerDeckArray[i] = playerDeckArray[j]; playerDeckArray[j] = playerDeckArray[0]; i++; } i = 1; while (i <= _root.opponent_totalcards) { j = random(_root.opponent_totalcards) + 1; enemyDeckArray[0] = enemyDeckArray[i]; enemyDeckArray[i] = enemyDeckArray[j]; enemyDeckArray[j] = enemyDeckArray[0]; i++; } if (_root.save.randomdeck == true) { _root.player_totalcards = random(20) + 40; } if (_root.enemy_randomdeck == true) { _root.opponent_totalcards = random(20) + 40; } _root.player_cardsDrawn = 0; _root.player_cardsLeft = _root.player_totalcards; _root.opponent_cardsDrawn = 0; _root.opponent_cardsLeft = _root.opponent_totalcards; delay = 0; if (isNaN(_root.fps)) { _root.fps = 40; } z = 1; while (z <= 3) { drawCard(); drawCard_opponent(); z++; } onEnterFrame = function () { _root.fcg_time = _root.fcg_time - (1 / _root.fps); if (_root.fcg_time <= 0) { nextTurn(); } playerDeckText.text = ("Deck: " + _root.player_cardsLeft) + " cards left"; enemyDeckText.text = ("Deck: " + _root.opponent_cardsLeft) + " cards left"; turnText.text = "Turn #" + _root.fcg_turn; timeText.text = Math.ceil(_root.fcg_time); delay = delay + 1; if (delay > 2) { delay = 0; if (Math.random() < (3 / _root.fps)) { summonCard(1337); } if (_root.fcg_player_chp > 200) { _root.fcg_player_chp = 200; } if ((_root.fcg_opponent_chp > 200) && (_root.fcg_opponentlevel < 7)) { _root.fcg_opponent_chp = 200; } i = 1; while (i <= 5) { if (_root["fcg_player_pil" + i] > 99) { _root["fcg_player_pil" + i] = 99; } if (_root["fcg_player_ene" + i] > 99) { _root["fcg_player_ene" + i] = 99; } if (_root["fcg_opponent_pil" + i] > 99) { _root["fcg_opponent_pil" + i] = 99; } if (_root["fcg_opponent_ene" + i] > 99) { _root["fcg_opponent_ene" + i] = 99; } i++; } if (_root.fcg_opponent_special == "Generator") { _root.fcg_opponent_mspecial = "Generator"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Generator") { _root.fcg_player_mspecial = "Generator"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Poison") { _root.fcg_opponent_mspecial = "Poison"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Poison") { _root.fcg_player_mspecial = "Poison"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Growth") { _root.fcg_opponent_mspecial = "Growth"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Growth") { _root.fcg_player_mspecial = "Growth"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "GrowthA") { _root.fcg_opponent_mspecial = "GrowthA"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "GrowthA") { _root.fcg_player_mspecial = "GrowthA"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "GrowthD") { _root.fcg_opponent_mspecial = "GrowthD"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "GrowthD") { _root.fcg_player_mspecial = "GrowthD"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Transform") { _root.fcg_opponent_mspecial = "Transform"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Transform") { _root.fcg_player_mspecial = "Transform"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Mutate") { if (_root.fcg_opponent_mhp > 0) { _root.fcg_opponent_mhp = 0; _root.fcg_opponent_mspecial = "Rebirth"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } } if (_root.fcg_player_special == "Mutate") { if (_root.fcg_player_mhp > 0) { _root.fcg_player_mhp = 0; _root.fcg_player_mspecial = "Rebirth"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } } if (_root.fcg_opponent_special == "Rebirth") { if (_root.fcg_opponent_mhp > 0) { _root.fcg_opponent_mspecial = "Rebirth"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } } if (_root.fcg_player_special == "Rebirth") { if (_root.fcg_player_mhp > 0) { _root.fcg_player_mspecial = "Rebirth"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } } if (_root.fcg_opponent_special == "Lure") { _root.fcg_opponent_mspecial = "Lure"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Lure") { _root.fcg_player_mspecial = "Lure"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "MonKill") { _root.fcg_opponent_mspecial = "MonKill"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "MonKill") { _root.fcg_player_mspecial = "MonKill"; _root.fcg_player_mspecialpow = _root.fcg_player_specialpow; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "MonKill") { _root.fcg_opponent_mspecial = "MonKill"; _root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "NoSkill") { _root.fcg_opponent_mspecial = ""; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "NoSkill") { _root.fcg_player_mspecial = ""; _root.fcg_opponent_special = ""; _root.fcg_player_specialpow = 0; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_opponent_special == "Sacrifice") { _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.fcg_opponent_mhp; _root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.fcg_opponent_matk; _root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.fcg_opponent_mdef; _root.fcg_opponent_mhp = 0; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Sacrifice") { _root.fcg_player_chp = _root.fcg_player_chp + _root.fcg_player_mhp; _root.fcg_player_catk = _root.fcg_player_catk + _root.fcg_player_matk; _root.fcg_player_cdef = _root.fcg_player_cdef + _root.fcg_player_mdef; _root.fcg_player_mhp = 0; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Destroy") { _root.fcg_player_mhp = 0; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Destroy") { _root.fcg_opponent_mhp = 0; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Absorb") { _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.fcg_player_mhp; _root.fcg_player_mhp = 0; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Absorb") { _root.fcg_player_chp = _root.fcg_player_chp + _root.fcg_opponent_mhp; _root.fcg_opponent_mhp = 0; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Unfreeze") { _root.fcg_opponent_mfreeze = 0; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Unfreeze") { _root.fcg_player_mfreeze = 0; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Antidote") { _root.fcg_opponent_crec = 0; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Antidote") { _root.fcg_player_crec = 0; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "Zombify") { if (_root.fcg_opponent_crec > 0) { _root.fcg_opponent_crec = Math.round(Math.sqrt(_root.fcg_opponent_crec) * -1) - 1; } if (_root.fcg_player_crec > 0) { _root.fcg_player_crec = Math.round(Math.sqrt(_root.fcg_player_crec) * -1) - 1; } _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "Zombify") { if (_root.fcg_opponent_crec > 0) { _root.fcg_opponent_crec = Math.round(Math.sqrt(_root.fcg_opponent_crec) * -1) - 1; } if (_root.fcg_player_crec > 0) { _root.fcg_player_crec = Math.round(Math.sqrt(_root.fcg_player_crec) * -1) - 1; } _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_opponent_special == "NoRegen") { _root.fcg_player_crec = 0; _root.fcg_opponent_special = ""; _root.fcg_opponent_specialpow = 0; } if (_root.fcg_player_special == "NoRegen") { _root.fcg_opponent_crec = 0; _root.fcg_player_special = ""; _root.fcg_player_specialpow = 0; } if (_root.fcg_player_mhp <= 0) { if (_root.fcg_player_mspecial == "Rebirth") { card = _root.fcg_player_mspecialpow; if (card == 0) { card = random(maxcard) + 1; } i = 1; while (i <= 6) { if (_root.cardList[card].type != "Monster") { card = random(maxcard) + 1; } i++; } if (_root.cardList[card].type != "Monster") { card = 1 + random(2); } _root.fcg_player_mid = _root.cardList[card].id; _root.fcg_player_mquanta = _root.cardList[card].quanta; _root.fcg_player_mreq = _root.cardList[card].req; _root.fcg_player_mname = _root.cardList[card].name; _root.fcg_player_mdesc = _root.cardList[card].desc; _root.fcg_player_mupgraded = _root.cardList[card].upgraded; _root.fcg_player_mauthor = _root.cardList[card].author; _root.fcg_player_mspecial = _root.cardList[card].special; _root.fcg_player_mspecialpow = _root.cardList[card].specialpow; _root.fcg_player_special = _root.cardList[card].special; _root.fcg_player_specialpow = _root.cardList[card].specialpow; _root.fcg_player_mhp = _root.cardList[card].hp; _root.fcg_player_matk = _root.cardList[card].atk; _root.fcg_player_mdef = _root.cardList[card].def; _root.fcg_player_catk = _root.fcg_player_catk + _root.cardList[card].catk; _root.fcg_player_cdef = _root.fcg_player_cdef + _root.cardList[card].cdef; _root.fcg_player_chp = _root.fcg_player_chp + _root.cardList[card].chp; _root.fcg_player_crec = _root.fcg_player_crec + _root.cardList[card].crec; _root.fcg_player_mrec = _root.cardList[card].mrec; _root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root.cardList[card].omhp; _root.fcg_opponent_matk = _root.fcg_opponent_matk + _root.cardList[card].omatk; _root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root.cardList[card].omdef; _root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.cardList[card].ocatk; _root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.cardList[card].ocdef; _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.cardList[card].ochp; _root.fcg_opponent_crec = _root.fcg_opponent_crec + _root.cardList[card].ocrec; _root.fcg_opponent_mrec = _root.fcg_opponent_mrec + _root.cardList[card].omrec; _root.player_damagedealtc = _root.player_damagedealtc + _root.cardList[card].inflict; _root.fcg_opponent_mfreeze = _root.fcg_opponent_mfreeze + _root.cardList[card].freeze; d = 1; while (d <= _root.cardList[card].draw) { drawCard(); d++; } _root.fcg_player_pil1 = _root.fcg_player_pil1 + _root.cardList[card].pil1; _root.fcg_player_pil2 = _root.fcg_player_pil2 + _root.cardList[card].pil2; _root.fcg_player_pil3 = _root.fcg_player_pil3 + _root.cardList[card].pil3; _root.fcg_player_pil4 = _root.fcg_player_pil4 + _root.cardList[card].pil4; _root.fcg_player_pil5 = _root.fcg_player_pil5 + _root.cardList[card].pil5; _root.fcg_player_ene1 = _root.fcg_player_ene1 + _root.cardList[card].ene1; _root.fcg_player_ene2 = _root.fcg_player_ene2 + _root.cardList[card].ene2; _root.fcg_player_ene3 = _root.fcg_player_ene3 + _root.cardList[card].ene3; _root.fcg_player_ene4 = _root.fcg_player_ene4 + _root.cardList[card].ene4; _root.fcg_player_ene5 = _root.fcg_player_ene5 + _root.cardList[card].ene5; _root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root.cardList[card].opil1; _root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root.cardList[card].opil2; _root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root.cardList[card].opil3; _root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root.cardList[card].opil4; _root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root.cardList[card].opil5; _root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root.cardList[card].oene1; _root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root.cardList[card].oene2; _root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root.cardList[card].oene3; _root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root.cardList[card].oene4; _root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root.cardList[card].oene5; } else { _root.fcg_player_mexist = 0; _root.fcg_player_mname = "Not Existing"; _root.fcg_player_mhp = 0; _root.fcg_player_matk = 0; _root.fcg_player_mdef = 0; _root.fcg_player_mrec = 0; _root.fcg_player_mfreeze = 0; _root.fcg_player_mspecial = ""; _root.fcg_player_mspecialpow = 0; } } if (_root.fcg_opponent_mhp <= 0) { if (_root.fcg_opponent_mspecial == "Rebirth") { card = _root.fcg_opponent_mspecialpow; if (card == 0) { card = random(maxcard) + 1; } i = 1; while (i <= 6) { if (_root.cardList[card].type != "Monster") { card = random(maxcard) + 1; } i++; } if (_root.cardList[card].type != "Monster") { card = 1 + random(2); } _root.fcg_opponent_mid = _root.cardList[card].id; _root.fcg_opponent_mquanta = _root.cardList[card].quanta; _root.fcg_opponent_mreq = _root.cardList[card].req; _root.fcg_opponent_mname = _root.cardList[card].name; _root.fcg_opponent_mdesc = _root.cardList[card].desc; _root.fcg_opponent_mupgraded = _root.cardList[card].upgraded; _root.fcg_opponent_mauthor = _root.cardList[card].author; _root.fcg_opponent_mspecial = _root.cardList[card].special; _root.fcg_opponent_mspecialpow = _root.cardList[card].specialpow; _root.fcg_opponent_special = _root.cardList[card].special; _root.fcg_opponent_specialpow = _root.cardList[card].specialpow; _root.fcg_opponent_mhp = _root.cardList[card].hp; _root.fcg_opponent_matk = _root.cardList[card].atk; _root.fcg_opponent_mdef = _root.cardList[card].def; _root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.cardList[card].catk; _root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.cardList[card].cdef; _root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.cardList[card].chp; _root.fcg_opponent_crec = _root.fcg_opponent_crec + _root.cardList[card].crec; _root.fcg_opponent_mrec = _root.cardList[card].mrec; _root.fcg_player_mhp = _root.fcg_player_mhp + _root.cardList[card].omhp; _root.fcg_player_matk = _root.fcg_player_matk + _root.cardList[card].omatk; _root.fcg_player_mdef = _root.fcg_player_mdef + _root.cardList[card].omdef; _root.fcg_player_catk = _root.fcg_player_catk + _root.cardList[card].ocatk; _root.fcg_player_cdef = _root.fcg_player_cdef + _root.cardList[card].ocdef; _root.fcg_player_chp = _root.fcg_player_chp + _root.cardList[card].ochp; _root.fcg_player_crec = _root.fcg_player_crec + _root.cardList[card].ocrec; _root.fcg_player_mrec = _root.fcg_player_mrec + _root.cardList[card].omrec; _root.opponent_damagedealtc = _root.opponent_damagedealtc + _root.cardList[card].inflict; _root.fcg_player_mfreeze = _root.fcg_player_mfreeze + _root.cardList[card].freeze; d = 1; while (d <= _root.cardList[card].draw) { drawCard(); d++; } _root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root.cardList[card].pil1; _root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root.cardList[card].pil2; _root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root.cardList[card].pil3; _root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root.cardList[card].pil4; _root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root.cardList[card].pil5; _root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root.cardList[card].ene1; _root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root.cardList[card].ene2; _root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root.cardList[card].ene3; _root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root.cardList[card].ene4; _root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root.cardList[card].ene5; _root.fcg_player_pil1 = _root.fcg_player_pil1 + _root.cardList[card].opil1; _root.fcg_player_pil2 = _root.fcg_player_pil2 + _root.cardList[card].opil2; _root.fcg_player_pil3 = _root.fcg_player_pil3 + _root.cardList[card].opil3; _root.fcg_player_pil4 = _root.fcg_player_pil4 + _root.cardList[card].opil4; _root.fcg_player_pil5 = _root.fcg_player_pil5 + _root.cardList[card].opil5; _root.fcg_player_ene1 = _root.fcg_player_ene1 + _root.cardList[card].oene1; _root.fcg_player_ene2 = _root.fcg_player_ene2 + _root.cardList[card].oene2; _root.fcg_player_ene3 = _root.fcg_player_ene3 + _root.cardList[card].oene3; _root.fcg_player_ene4 = _root.fcg_player_ene4 + _root.cardList[card].oene4; _root.fcg_player_ene5 = _root.fcg_player_ene5 + _root.cardList[card].oene5; } else { _root.fcg_opponent_mexist = 0; _root.fcg_opponent_mname = "Not Existing"; _root.fcg_opponent_mhp = 0; _root.fcg_opponent_matk = 0; _root.fcg_opponent_mdef = 0; _root.fcg_opponent_mrec = 0; _root.fcg_opponent_mfreeze = 0; _root.fcg_opponent_mspecial = ""; _root.fcg_opponent_mspecialpow = 0; } } i = 1; while (i <= 5) { if (_root["fcg_player_pil" + i] < 1) { _root["fcg_player_pil" + i] = 1; } if (_root["fcg_opponent_pil" + i] < 1) { _root["fcg_opponent_pil" + i] = 1; } if (_root["fcg_player_ene" + i] < 0) { _root["fcg_player_ene" + i] = 0; } if (_root["fcg_opponent_ene" + i] < 0) { _root["fcg_opponent_ene" + i] = 0; } i++; } if (_root.fcg_opponent_mdef <= 0) { _root.fcg_opponent_mdef = 0; } if (_root.fcg_opponent_matk <= 0) { _root.fcg_opponent_matk = 0; } if (_root.fcg_opponent_mfreeze <= 0) { _root.fcg_opponent_mfreeze = 0; } if (_root.fcg_opponent_cdef <= 0) { _root.fcg_opponent_cdef = 0; } if (_root.fcg_opponent_catk <= 0) { _root.fcg_opponent_catk = 0; } if ((_root.fcg_opponentlevel == 5) && (Math.random() < (0.001 / _root.fcg_opponent_chp))) { _root.fcg_opponent_chp = 0; gotoAndStop (4); } if ((_root.fcg_opponent_chp <= 0) && (_root.fcg_player_chp > 0)) { _root.fcg_opponent_chp = 0; gotoAndStop (4); } else if ((_root.fcg_opponent_chp > 0) && (_root.fcg_player_chp <= 0)) { _root.fcg_player_chp = 0; gotoAndStop (5); } else if ((_root.fcg_opponent_chp <= 0) && (_root.fcg_player_chp <= 0)) { _root.fcg_opponent_chp = 0; _root.fcg_player_chp = 0; _root.atie = true; gotoAndStop (5); } if (_root.fcg_player_mdef <= 0) { _root.fcg_player_mdef = 0; } if (_root.fcg_player_matk <= 0) { _root.fcg_player_matk = 0; } if (_root.fcg_player_mfreeze <= 0) { _root.fcg_player_mfreeze = 0; } if (_root.fcg_player_cdef <= 0) { _root.fcg_player_cdef = 0; } if (_root.fcg_player_catk <= 0) { _root.fcg_player_catk = 0; } statBox1.text = _root.fcg_opponent_chp; statBox2.text = _root.fcg_opponent_catk; statBox3.text = _root.fcg_opponent_cdef; statBox4.text = (_root.player_damagedealt + _root.fcg_player_catk) + _root.fcg_player_matk; statBox5.text = (_root.opponent_damagedealt + _root.fcg_opponent_catk) + _root.fcg_opponent_matk; statBox7.text = _root.fcg_player_chp; statBox8.text = _root.fcg_player_catk; statBox9.text = _root.fcg_player_cdef; statBox10.text = ((_root.fcg_player_catk + _root.fcg_player_matk) + " + ") + _root.player_damagedealt; statBox11.text = ((_root.fcg_opponent_catk + _root.fcg_opponent_matk) + " + ") + _root.opponent_damagedealt; statBox13.text = ((_root.fcg_opponent_ene1 + " (") + _root.fcg_opponent_pil1) + ")"; statBox14.text = ((_root.fcg_opponent_ene2 + " (") + _root.fcg_opponent_pil2) + ")"; statBox15.text = ((_root.fcg_opponent_ene3 + " (") + _root.fcg_opponent_pil3) + ")"; statBox16.text = ((_root.fcg_opponent_ene4 + " (") + _root.fcg_opponent_pil4) + ")"; statBox17.text = ((_root.fcg_opponent_ene5 + " (") + _root.fcg_opponent_pil5) + ")"; statBox18.text = ((_root.fcg_player_ene1 + " (") + _root.fcg_player_pil1) + ")"; statBox19.text = ((_root.fcg_player_ene2 + " (") + _root.fcg_player_pil2) + ")"; statBox20.text = ((_root.fcg_player_ene3 + " (") + _root.fcg_player_pil3) + ")"; statBox21.text = ((_root.fcg_player_ene4 + " (") + _root.fcg_player_pil4) + ")"; statBox22.text = ((_root.fcg_player_ene5 + " (") + _root.fcg_player_pil5) + ")"; if (Key.isDown(71)) { _root.forfeit = true; _root.fcg_player_chp = 0; } } if (_root.fcg_player_mname == "Not Existing") { _root.fcg_player_mhp = 0; } if (_root.fcg_opponent_mname == "Not Existing") { _root.fcg_opponent_mhp = 0; } if (_root.fcg_opponent_killdelay > 2) { _root.fcg_opponent_killdelay = 2; } };
Instance of Symbol 284 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { textBox.textColor = 16777215 /* 0xFFFFFF */; glow1 = new flash.filters.GlowFilter(0, 70, 5, 5, 3, 1, false, false); textBox.filters = [glow1]; } onClipEvent (enterFrame) { hp = _root.fcg_opponent_chp; attack = _root.fcg_opponent_catk; defense = _root.fcg_opponent_cdef; numberdisp = (((("HP: " + hp) + " | ") + attack) + " / ") + defense; insideBar.xscale = hp; }
Instance of Symbol 284 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { textBox.textColor = 16777215 /* 0xFFFFFF */; glow1 = new flash.filters.GlowFilter(0, 70, 5, 5, 3, 1, false, false); textBox.filters = [glow1]; } onClipEvent (enterFrame) { hp = _root.fcg_player_chp; attack = _root.fcg_player_catk; defense = _root.fcg_player_cdef; numberdisp = (((("HP: " + hp) + " | ") + attack) + " / ") + defense; insideBar.xscale = hp; insideBar._x = (100 - insideBar._xscale) * 2; }
Instance of Symbol 285 MovieClip in Symbol 467 MovieClip Frame 3
on (release) { }
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 3; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; val = _root.fcg_player_crec; if (val > 0) { healDisp.text = val; gotoAndStop (1); } else if (val < 0) { healDisp.text = -val; gotoAndStop (2); } else { gotoAndStop (3); } } }
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 3; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; val = _root.fcg_opponent_crec; if (val > 0) { healDisp.text = val; gotoAndStop (1); } else if (val < 0) { healDisp.text = -val; gotoAndStop (2); } else { gotoAndStop (3); } } }
Instance of Symbol 272 MovieClip "fcg_player_recentsummon" in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 0; _alpha = 0; stop(); } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { if (_alpha > 0) { _alpha = (_alpha - 2); } delay = 0; bg.gotoAndStop(_root.fcg_player_quanta); image.gotoAndStop(_root.fcg_player_id); rareupgraded.gotoAndStop(_root.fcg_player_upgraded + 1); triangle.gotoAndStop(_root.fcg_player_quanta); reqBox.text = _root.fcg_player_req; nameBox.text = _root.fcg_player_name; typeBox.text = _root.fcg_player_type; copyRight.text = _root.fcg_player_author; if (_root.fcg_player_type == "Monster") { hpBox.text = "HP: " + _root.fcg_player_mhp; typeBox.text = (_root.fcg_player_matk + " / ") + _root.fcg_player_mdef; } else { hpBox.text = ""; } descBox.text = _root.fcg_player_desc; } }
Instance of Symbol 272 MovieClip "fcg_opponent_recentsummon" in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 0; _alpha = 0; stop(); } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { if (_alpha > 0) { _alpha = (_alpha - 2); } delay = 0; bg.gotoAndStop(_root.fcg_opponent_quanta); image.gotoAndStop(_root.fcg_opponent_id); rareupgraded.gotoAndStop(_root.fcg_opponent_upgraded + 1); triangle.gotoAndStop(_root.fcg_opponent_quanta); reqBox.text = _root.fcg_opponent_req; nameBox.text = _root.fcg_opponent_name; typeBox.text = _root.fcg_opponent_type; copyRight.text = _root.fcg_opponent_author; if (_root.fcg_opponent_type == "Monster") { hpBox.text = "HP: " + _root.fcg_opponent_mhp; typeBox.text = (_root.fcg_opponent_matk + " / ") + _root.fcg_opponent_mdef; } else { hpBox.text = ""; } descBox.text = _root.fcg_opponent_desc; } }
Instance of Symbol 272 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 3; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; if (_root.fcg_player_mhp > 0) { gotoAndStop (1); } else { gotoAndStop (2); } bg.gotoAndStop(_root.fcg_player_mquanta); image.gotoAndStop(_root.fcg_player_mid); rareupgraded.gotoAndStop(_root.fcg_player_mupgraded + 1); triangle.gotoAndStop(_root.fcg_player_mquanta); reqBox.text = _root.fcg_player_mreq; nameBox.text = _root.fcg_player_mname; hpBox.text = "HP: " + _root.fcg_player_mhp; typeBox.text = (_root.fcg_player_matk + " / ") + _root.fcg_player_mdef; descBox.text = _root.fcg_player_mdesc; copyRight.text = _root.fcg_player_mauthor; } } on (rollOver, dragOver) { _root.maindesc = "Destroy Monster?"; } on (rollOut, dragOut) { _root.maindesc = ""; } on (release) { _root.fcg_player_mhp = 0; }
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 3; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; val = _root.fcg_player_mrec; if (val > 0) { healDisp.text = val; gotoAndStop (1); } else if (val < 0) { healDisp.text = -val; gotoAndStop (2); } else { gotoAndStop (3); } } }
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 3; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; val = _root.fcg_player_mfreeze; if (val > 0) { gotoAndStop (4); healDisp.text = val; } else { gotoAndStop (3); } } }
Instance of Symbol 272 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 3; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; if (_root.fcg_opponent_mhp > 0) { gotoAndStop (1); } else { gotoAndStop (2); } bg.gotoAndStop(_root.fcg_opponent_mquanta); image.gotoAndStop(_root.fcg_opponent_mid); rareupgraded.gotoAndStop(_root.fcg_opponent_mupgraded + 1); triangle.gotoAndStop(_root.fcg_opponent_mquanta); reqBox.text = _root.fcg_opponent_mreq; nameBox.text = _root.fcg_opponent_mname; hpBox.text = "HP: " + _root.fcg_opponent_mhp; typeBox.text = (_root.fcg_opponent_matk + " / ") + _root.fcg_opponent_mdef; descBox.text = _root.fcg_opponent_mdesc; copyRight.text = _root.fcg_opponent_mauthor; } }
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 3; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; val = _root.fcg_opponent_mrec; if (val > 0) { healDisp.text = val; gotoAndStop (1); } else if (val < 0) { healDisp.text = -val; gotoAndStop (2); } else { gotoAndStop (3); } } }
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 3; } onClipEvent (enterFrame) { delay = delay + 1; if (delay > 2) { delay = 0; val = _root.fcg_opponent_mfreeze; if (val > 0) { gotoAndStop (4); healDisp.text = val; } else { gotoAndStop (3); } } }
Instance of Symbol 317 MovieClip "damagedealtdisp" in Symbol 467 MovieClip Frame 3
onClipEvent (load) { delay = 0; _alpha = 0; } onClipEvent (enterFrame) { delay = delay + 1; if (_alpha == 100) { _y = 0; } if (delay > 1) { delay = 0; if (_alpha > 0) { _y = (_y - 0.2); _alpha = (_alpha - 1); } } }
Instance of Symbol 322 MovieClip "fcgLog" in Symbol 467 MovieClip Frame 3
onClipEvent (load) { targetX = 0; logText.text = ""; } onClipEvent (enterFrame) { _x = (_x + ((targetX - _x) / 2)); if ((_root._xmouse <= 10) || (Key.isDown(17))) { targetX = 390; } else { targetX = 0; } }
Instance of Symbol 332 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (enterFrame) { type = 1; txt = ""; val = _root.fcg_player_mspecial; valx = _root.fcg_player_mspecialpow; if (val == "Growth") { type = 2; txt = "Growth: " + valx; } if (val == "GrowthA") { type = 3; txt = "ATK Growth: " + valx; } if (val == "GrowthD") { type = 4; txt = "DEF Growth: " + valx; } if (val == "Generator") { type = 5; txt = "Generator: " + valx; } if (val == "Transform") { type = 6; txt = "Transform"; } if (val == "Rebirth") { type = 7; txt = "Rebirth"; } if (val == "Lure") { type = 8; txt = "Lure"; } if (val == "MonKill") { type = 9; txt = "Kill Monsters"; } if (val == "Poison") { type = 10; txt = "Venom: " + valx; } gotoAndStop(type); } on (rollOver, dragOver) { _root.maindesc = txt; } on (rollOut, dragOut) { _root.maindesc = ""; }
Instance of Symbol 332 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (enterFrame) { type = 1; txt = ""; val = _root.fcg_opponent_mspecial; valx = _root.fcg_opponent_mspecialpow; if (val == "Growth") { type = 2; txt = "Growth: " + valx; } if (val == "GrowthA") { type = 3; txt = "ATK Growth: " + valx; } if (val == "GrowthD") { type = 4; txt = "DEF Growth: " + valx; } if (val == "Generator") { type = 5; txt = "Generator: " + valx; } if (val == "Transform") { type = 6; txt = "Transform"; } if (val == "Rebirth") { type = 7; txt = "Rebirth"; } if (val == "Lure") { type = 8; txt = "Lure"; } if (val == "MonKill") { type = 9; txt = "Kill Monsters"; } if (val == "Poison") { type = 10; txt = "Venom: " + valx; } gotoAndStop(type); } on (rollOver, dragOver) { _root.maindesc = txt; } on (rollOut, dragOut) { _root.maindesc = ""; }
Instance of Symbol 362 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) { _root.cursoridle = 0; } onClipEvent (enterFrame) { _root.cursoridle = _root.cursoridle + (1 / _root.fps); if ((_root.cursoridle > 30) && (_alpha > 0)) { _alpha = (_alpha - 1); } else if (_root.cursoridle < 30) { _alpha = 100; } if ((_x != _root._xmouse) || (_y != _root._ymouse)) { if ((((_root._xmouse > 0) && (_root._xmouse < 650)) && (_root._ymouse > 0)) && (_root._ymouse < 650)) { _root.cursoridle = 0; _x = _root._xmouse; _y = _root._ymouse; } } }
Symbol 467 MovieClip Frame 4
_root.maindesc = ""; onEnterFrame = null; _root.fcg_dep = 2; _root.fcg_targety = 0; _root.save.fcgstreak = _root.save.fcgstreak + 1; _root.save.fcgwin = _root.save.fcgwin + 1; _root.save["fcglv" + _root.fcg_opponentlevel] = _root.save["fcglv" + _root.fcg_opponentlevel] + 1; target = 1; _root.fcg_reward1a = target; _root.fcg_reward1b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 200) * target; _root.fcg_reward1c = Math.ceil(target * 10); _root.fcg_reward1d = Math.ceil(target * 5); target = _root.save.fcgstreak; if (target > 50) { target = 50; } _root.fcg_reward2a = target; _root.fcg_reward2b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 7) * target; _root.fcg_reward2c = Math.ceil(target * 0.5); _root.fcg_reward2d = Math.ceil(target * 0.2); target = _root.fcg_opponentlevel; _root.fcg_reward3a = target; _root.fcg_reward3b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 150) * target; _root.fcg_reward3c = Math.ceil(target * 10); _root.fcg_reward3d = Math.ceil(target * 5); target = 30 - _root.fcg_turn; if (target < 0) { target = 0; } _root.fcg_reward4a = target; _root.fcg_reward4b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 7) * target; _root.fcg_reward4c = Math.ceil(target * 0.5); _root.fcg_reward4d = Math.ceil(target * 0.1); target = _root.fcg_player_chp; _root.fcg_reward5a = target; _root.fcg_reward5b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 3) * target; _root.fcg_reward5c = Math.ceil(target * 0.1); _root.fcg_reward5d = Math.ceil(target * 0.05); target = _root.fcgDamageDealt; _root.fcg_reward6a = target; _root.fcg_reward6b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 3) * target; _root.fcg_reward6c = Math.ceil(target * 0.1); _root.fcg_reward6d = Math.floor(target * 0.05); target = _root.save.fcgrank; if (target > 50) { target = 50; } _root.fcg_reward7a = target; _root.fcg_reward7b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 15) * target; _root.fcg_reward7c = Math.ceil(target * 1); _root.fcg_reward7d = Math.ceil(target * 0.4); target = 0; k == _root.kongregate_username; if (((((((k == "Tukkun") || (k == "skykingcst")) || (k == "lobstershow")) || (k == "CoCollect")) || (k == "cho1121")) || (k == "Ketchupyoshi")) || (k == "videogamers0")) { target = 1; } _root.fcg_reward8a = target; _root.fcg_reward8b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 75) * target; _root.fcg_reward8c = Math.ceil(target * 5); _root.fcg_reward8d = Math.ceil(target * 2); target = 0; _root.fcg_reward9a = target; _root.fcg_reward9b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 75) * target; _root.fcg_reward9c = Math.ceil(target * 5); _root.fcg_reward9d = Math.ceil(target * 2); target = _root.discards; _root.fcg_reward10a = target; _root.fcg_reward10b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * -15) * target; _root.fcg_reward10c = Math.ceil(target * 1) * -1; _root.fcg_reward10d = Math.ceil(target * 0.4) * -1; _root.fcg_rewardt1 = 0; _root.fcg_rewardt2 = 0; _root.fcg_rewardt3 = 0; i = 1; while (i <= 10) { _root.fcg_rewardt1 = _root.fcg_rewardt1 + _root[("fcg_reward" + i) + "b"]; _root.fcg_rewardt2 = _root.fcg_rewardt2 + _root[("fcg_reward" + i) + "c"]; _root.fcg_rewardt3 = _root.fcg_rewardt3 + _root[("fcg_reward" + i) + "d"]; i++; } if (_root.fcg_rewardt1 < 0) { _root.fcg_rewardt1 = 0; } if (_root.fcg_rewardt2 < 0) { _root.fcg_rewardt2 = 0; } if (_root.fcg_rewardt3 < 0) { _root.fcg_rewardt3 = 0; } _root.gainEXP(_root.fcg_rewardt1); _root.save.fcgexp = _root.save.fcgexp + _root.fcg_rewardt2; _root.save.electrum = _root.save.electrum + _root.fcg_rewardt3; _root.breakNews("[Time]", ("Epic win! (+" + _root.fcg_rewardt1) + " EXP)", 7864319, 16);
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 4
on (release) { _root.fcg_targety = -50; _parent.gotoAndStop(2); }
Instance of Symbol 407 MovieClip in Symbol 467 MovieClip Frame 4
onClipEvent (load) { targetx = 38.5; } onClipEvent (enterFrame) { diff = targetx - _x; _x = (_x + (diff / 20)); }
Symbol 467 MovieClip Frame 5
_root.maindesc = ""; onEnterFrame = null; _root.fcg_dep = 2; _root.save.fcgstreak = 0; _root.fcg_targety = 0; _root.save.fcglose = _root.save.fcglose + 1; target = 1; _root.fcg_reward1a = target; _root.fcg_reward1b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 20) * target; _root.fcg_reward1c = Math.floor(target * 5); _root.fcg_reward1d = Math.floor(target * 0); if (_root.forfeit == true) { _root.fcg_reward1b = 0; _root.fcg_reward1c = 0; _root.fcg_reward1d = 0; } if (_root.atie == true) { _root.fcg_reward1b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 50) * target; _root.fcg_reward1c = Math.floor(target * 15); _root.fcg_reward1d = Math.floor(target * 1); } target = _root.save.fcgstreak; _root.fcg_reward2a = target; _root.fcg_reward2b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target; _root.fcg_reward2c = Math.floor(target * 0); _root.fcg_reward2d = Math.floor(target * 0); target = 0; if (_root.atie == true) { target = _root.fcg_opponentlevel; } _root.fcg_reward3a = target; _root.fcg_reward3b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 15) * target; _root.fcg_reward3c = Math.floor(target * 1); _root.fcg_reward3d = Math.floor(target * 0); target = 0; _root.fcg_reward4a = target; _root.fcg_reward4b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target; _root.fcg_reward4c = Math.floor(target * 0); _root.fcg_reward4d = Math.floor(target * 0); target = 0; _root.fcg_reward5a = target; _root.fcg_reward5b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target; _root.fcg_reward5c = Math.floor(target * 0); _root.fcg_reward5d = Math.floor(target * 0); target = _root.fcgDamageDealt; _root.fcg_reward6a = target; _root.fcg_reward6b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 3) * target; _root.fcg_reward6c = Math.ceil(target * 0.1); _root.fcg_reward6d = Math.floor(target * 0.05); target = 0; _root.fcg_reward7a = target; _root.fcg_reward7b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target; _root.fcg_reward7c = Math.floor(target * 0); _root.fcg_reward7d = Math.floor(target * 0); target = 0; _root.fcg_reward8a = target; _root.fcg_reward8b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target; _root.fcg_reward8c = Math.floor(target * 0); _root.fcg_reward8d = Math.floor(target * 0); target = 0; _root.fcg_reward9a = target; _root.fcg_reward9b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target; _root.fcg_reward9c = Math.floor(target * 0); _root.fcg_reward9d = Math.floor(target * 0); target = _root.discards; if (_root.forfeit == true) { target = target + 10; } _root.fcg_reward10a = target; _root.fcg_reward10b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * -10) * target; _root.fcg_reward10c = Math.ceil(target * 1) * -1; _root.fcg_reward10d = Math.ceil(target * 0.4) * -1; _root.fcg_rewardt1 = 0; _root.fcg_rewardt2 = 0; _root.fcg_rewardt3 = 0; if (_root.fcg_separate == true) { i = 1; while (i <= 10) { _root[("fcg_reward" + i) + "b"] = 0; i++; } } i = 1; while (i <= 10) { _root.fcg_rewardt1 = _root.fcg_rewardt1 + _root[("fcg_reward" + i) + "b"]; _root.fcg_rewardt2 = _root.fcg_rewardt2 + _root[("fcg_reward" + i) + "c"]; _root.fcg_rewardt3 = _root.fcg_rewardt3 + _root[("fcg_reward" + i) + "d"]; i++; } if (_root.fcg_rewardt1 < 0) { _root.fcg_rewardt1 = 0; } if (_root.fcg_rewardt2 < 0) { _root.fcg_rewardt2 = 0; } if (_root.fcg_rewardt3 < 0) { _root.fcg_rewardt3 = 0; } _root.gainEXP(_root.fcg_rewardt1); _root.save.fcgexp = _root.save.fcgexp + _root.fcg_rewardt2; _root.save.electrum = _root.save.electrum + _root.fcg_rewardt3; _root.breakNews("[Time]", ("Epic lose! (+" + _root.fcg_rewardt1) + " EXP)", 7864319, 16);
Symbol 467 MovieClip Frame 6
_root.bazaarpage = 1; _root.fcg_dep = 1; delay = 40; _root.sorttype = 5; onEnterFrame = function () { delay = delay + 1; if (delay > 40) { delay = 0; _root.deckcodetukkun = ""; cardcount = 0; i = 1; while (i <= 400) { _root["cardx_" + i] = 0; i++; } if (_root.sorttype == 1) { k = 1; while (k <= 5) { i = 1; while (i <= 400) { if (_root.cardList[i].quanta == k) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } k++; } } if (_root.sorttype == 2) { k = 1; while (k <= 5) { i = 1; while (i <= 400) { if ((_root.cardList[i].quanta == k) && (_root.cardList[i].type == "Monster")) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } i = 1; while (i <= 400) { if ((_root.cardList[i].quanta == k) && (_root.cardList[i].type != "Monster")) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } k++; } } if (_root.sorttype == 3) { k = 1; while (k <= 5) { i = 1; while (i <= 400) { if ((_root.cardList[i].quanta == k) && (_root.cardList[i].type != "Monster")) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } i = 1; while (i <= 400) { if ((_root.cardList[i].quanta == k) && (_root.cardList[i].type == "Monster")) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } k++; } } if (_root.sorttype == 4) { i = 400; while (i >= 1) { if (_root.cardList[i].name != undefined) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i = i - 1; } } if (_root.sorttype == 5) { i = 1; while (i <= 400) { if (_root.cardList[i].name != undefined) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } } if (_root.sorttype == 6) { i = 1; while (i <= 400) { if (_root.save[("fcg" + i) + "used"] > 0) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } i = 1; while (i <= 400) { if (_root.save[("fcg" + i) + "used"] <= 0) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } } if (_root.sorttype == 7) { i = 1; while (i <= 400) { if (_root.save[("fcg" + i) + "owned"] > 0) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } i = 1; while (i <= 400) { if (_root.save[("fcg" + i) + "owned"] <= 0) { cardcount = cardcount + 1; _root["cardx_" + cardcount] = i; } i++; } } myDeckString = _root.save.fcg1used; i = 2; while (i <= 400) { myDeckString = myDeckString + (", " + _root.save[("fcg" + i) + "used"]); i++; } myDeckArray = myDeckString.split(", "); _root.deckcodetukkun = _root.deckcodetukkun + ("PvP / Deck Load Code: \n" + myDeckArray); _root.deckcodetukkun = _root.deckcodetukkun + (((("\n\nGame Script: \naddNewFCGDeck ('" + _root.kongregate_username) + "', [") + myDeckArray) + "])\n\nDeck List:"); i = 1; while (i <= 400) { if (_root.save[("fcg" + i) + "used"] > 0) { if (_root.cardList[i].upgraded == 0) { _root.deckcodetukkun = _root.deckcodetukkun + (((newline + _root.save[("fcg" + i) + "used"]) + " ") + _root.cardList[i].name); } if (_root.cardList[i].upgraded == 1) { _root.deckcodetukkun = _root.deckcodetukkun + (((newline + _root.save[("fcg" + i) + "used"]) + " (Upgraded) ") + _root.cardList[i].name); } if (_root.cardList[i].upgraded == 2) { _root.deckcodetukkun = _root.deckcodetukkun + (((newline + _root.save[("fcg" + i) + "used"]) + " (Rare) ") + _root.cardList[i].name); } if (_root.cardList[i].upgraded == 3) { _root.deckcodetukkun = _root.deckcodetukkun + (((newline + _root.save[("fcg" + i) + "used"]) + " (Rare/Upgraded) ") + _root.cardList[i].name); } } i++; } } cid.text = _root.save.totalcards; fcgpt.text = _root.save.electrum; };
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
on (release) { _parent.gotoAndStop(2); }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) { type = 1; } onClipEvent (enterFrame) { if (_root.sorttype == type) { _alpha = 100; } else { _alpha = 30; } } on (release) { _root.sorttype = type; }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) { type = 2; } onClipEvent (enterFrame) { if (_root.sorttype == type) { _alpha = 100; } else { _alpha = 30; } } on (release) { _root.sorttype = type; }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) { type = 3; } onClipEvent (enterFrame) { if (_root.sorttype == type) { _alpha = 100; } else { _alpha = 30; } } on (release) { _root.sorttype = type; }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) { type = 4; } onClipEvent (enterFrame) { if (_root.sorttype == type) { _alpha = 100; } else { _alpha = 30; } } on (release) { _root.sorttype = type; }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) { type = 5; } onClipEvent (enterFrame) { if (_root.sorttype == type) { _alpha = 100; } else { _alpha = 30; } } on (release) { _root.sorttype = type; }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) { type = 6; } onClipEvent (enterFrame) { if (_root.sorttype == type) { _alpha = 100; } else { _alpha = 30; } } on (release) { _root.sorttype = type; }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) { type = 7; } onClipEvent (enterFrame) { if (_root.sorttype == type) { _alpha = 100; } else { _alpha = 30; } } on (release) { _root.sorttype = type; }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
on (release) { System.setClipboard(("<pre>" + _root.deckcodetukkun) + "</pre>"); }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
on (release) { _parent.deckLoader.gotoAndStop(2); }
Symbol 467 MovieClip Frame 7
onEnterFrame = null;
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 7
on (release) { myDeckArray = _parent.deckCodeInput.split(","); _parent.errorText.text = ""; validSoFar = 1; totalCards = 0; if (myDeckArray.length == 400) { i = 1; while (i <= 400) { z = i - 1; myDeckArray[z] = parseInt(myDeckArray[z]); totalCards = totalCards + myDeckArray[z]; if (_root.cardList[i].upgraded == 0) { cardName = _root.cardList[i].name; } if (_root.cardList[i].upgraded == 1) { cardName = "(Upgraded) " + _root.cardList[i].name; } if (_root.cardList[i].upgraded == 2) { cardName = "(Rare) " + _root.cardList[i].name; } if (_root.cardList[i].upgraded == 3) { cardName = "(Rare/Upgraded) " + _root.cardList[i].name; } if (isNaN(myDeckArray[z])) { _parent.errorText.text = _parent.errorText.text + (("\nAmount of card #" + i) + " isn't defined."); validSoFar = 0; } if (myDeckArray[z] < 0) { _parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + "."); validSoFar = 0; } if ((Math.ceil(i / 2) != (i / 2)) && (i > 26)) { sameCards = 0; sameCards = sameCards + (myDeckArray[z] * 1); sameCards = sameCards + (myDeckArray[i] * 1); if (sameCards > 7) { _parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + "."); validSoFar = 0; } } if ((myDeckArray[z] > 0) && (i > maxcard)) { _parent.errorText.text = _parent.errorText.text + "\nThis deck contains a non-existant card."; validSoFar = 0; } i++; } } else { _parent.errorText.text = _parent.errorText.text + "\nInvalid deck. Please (don't) try again."; validSoFar = 0; } if ((totalCards < 25) || (totalCards > 100)) { _parent.errorText.text = _parent.errorText.text + "\nThis deck doesn't have the correct amount of total cards (25~100)."; validSoFar = 0; } if (validSoFar == 1) { i = 1; while (i <= 400) { z = i - 1; _root["fcg_epic" + i] = myDeckArray[z]; i++; } _root.enemy_randomdeck = false; _root.fcg_opponentlevel = 1; _root.fcg_epic = 3; _parent.gotoAndStop(3); } }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 7
on (release) { _parent.gotoAndStop(2); }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 7
on (release) { myDeckArray = _parent.deckCodeInput.split(","); _parent.errorText.text = ""; validSoFar = 1; totalCards = 0; if (myDeckArray.length == 400) { i = 1; while (i <= 400) { z = i - 1; myDeckArray[z] = parseInt(myDeckArray[z]); totalCards = totalCards + myDeckArray[z]; if (_root.cardList[i].upgraded == 0) { cardName = _root.cardList[i].name; } if (_root.cardList[i].upgraded == 1) { cardName = "(Upgraded) " + _root.cardList[i].name; } if (_root.cardList[i].upgraded == 2) { cardName = "(Rare) " + _root.cardList[i].name; } if (_root.cardList[i].upgraded == 3) { cardName = "(Rare/Upgraded) " + _root.cardList[i].name; } if (isNaN(myDeckArray[z])) { _parent.errorText.text = _parent.errorText.text + (("\nAmount of card #" + i) + " isn't defined."); validSoFar = 0; } if (myDeckArray[z] < 0) { _parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + "."); validSoFar = 0; } if ((Math.ceil(i / 2) != (i / 2)) && (i > 26)) { sameCards = 0; sameCards = sameCards + (myDeckArray[z] * 1); sameCards = sameCards + (myDeckArray[i] * 1); if (sameCards > 7) { _parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + "."); validSoFar = 0; } } if ((myDeckArray[z] > 0) && (i > maxcard)) { _parent.errorText.text = _parent.errorText.text + "\nThis deck contains a non-existant card."; validSoFar = 0; } i++; } } else { _parent.errorText.text = _parent.errorText.text + "\nInvalid deck. Please (don't) try again."; validSoFar = 0; } if ((totalCards < 25) || (totalCards > 100)) { _parent.errorText.text = _parent.errorText.text + "\nThis deck doesn't have the correct amount of total cards (25~100)."; validSoFar = 0; } if (validSoFar == 1) { i = 1; while (i <= 400) { z = i - 1; _root["fcg_epic" + i] = myDeckArray[z]; i++; } _root.enemy_randomdeck = false; _root.fcg_opponentlevel = 1; _root.fcg_epic = 2; _parent.gotoAndStop(3); } }
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 7
on (release) { myDeckArray = _parent.deckCodeInput.split(","); _parent.errorText.text = ""; validSoFar = 1; totalCards = 0; if (myDeckArray.length == 400) { i = 1; while (i <= 400) { z = i - 1; myDeckArray[z] = parseInt(myDeckArray[z]); totalCards = totalCards + myDeckArray[z]; if (_root.cardList[i].upgraded == 0) { cardName = _root.cardList[i].name; } if (_root.cardList[i].upgraded == 1) { cardName = "(Upgraded) " + _root.cardList[i].name; } if (_root.cardList[i].upgraded == 2) { cardName = "(Rare) " + _root.cardList[i].name; } if (_root.cardList[i].upgraded == 3) { cardName = "(Rare/Upgraded) " + _root.cardList[i].name; } if (isNaN(myDeckArray[z])) { _parent.errorText.text = _parent.errorText.text + (("\nAmount of card #" + i) + " isn't defined."); validSoFar = 0; } if (myDeckArray[z] < 0) { _parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + "."); validSoFar = 0; } if ((Math.ceil(i / 2) != (i / 2)) && (i > 26)) { sameCards = 0; sameCards = sameCards + (myDeckArray[z] * 1); sameCards = sameCards + (myDeckArray[i] * 1); if (sameCards > 7) { _parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + "."); validSoFar = 0; } } if ((myDeckArray[z] > 0) && (i > maxcard)) { _parent.errorText.text = _parent.errorText.text + "\nThis deck contains a non-existant card."; validSoFar = 0; } i++; } } else { _parent.errorText.text = _parent.errorText.text + "\nInvalid deck. Please (don't) try again."; validSoFar = 0; } if ((totalCards < 25) || (totalCards > 100)) { _parent.errorText.text = _parent.errorText.text + "\nThis deck doesn't have the correct amount of total cards (25~100)."; validSoFar = 0; } if (validSoFar == 1) { i = 1; while (i <= 400) { z = i - 1; _root["fcg_epic" + i] = myDeckArray[z]; i++; } _root.enemy_randomdeck = false; _root.fcg_opponentlevel = 1; _root.fcg_epic = 1; _parent.gotoAndStop(3); } }
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onEnterFrame = null;
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on (release) { _parent.gotoAndStop(2); }

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Symbol 442 TextUses:263Used by:467
Symbol 443 TextUses:263Used by:467
Symbol 444 TextUses:263Used by:467
Symbol 445 TextUses:263Used by:467
Symbol 446 EditableTextUses:263Used by:467
Symbol 447 EditableTextUses:263Used by:467
Symbol 448 GraphicUsed by:450
Symbol 449 TextUses:260Used by:450
Symbol 450 MovieClipUses:448 449Used by:467
Symbol 451 TextUses:263Used by:467
Symbol 452 GraphicUsed by:458
Symbol 453 GraphicUsed by:458 467
Symbol 454 TextUses:263Used by:458
Symbol 455 EditableTextUses:263Used by:458
Symbol 456 EditableTextUses:263Used by:458
Symbol 457 TextUses:15Used by:458
Symbol 458 MovieClipUses:452 453 454 455 365 456 406 457Used by:467
Symbol 459 TextUses:263Used by:467
Symbol 460 EditableTextUses:263Used by:467
Symbol 461 EditableTextUses:263Used by:467
Symbol 462 TextUses:15Used by:467
Symbol 463 TextUses:15Used by:467
Symbol 464 TextUses:15Used by:467
Symbol 465 TextUsed by:467
Symbol 466 TextUses:260 263Used by:467
Symbol 467 MovieClipUses:2 4 6 9 10 11 14 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 43 45 46 47 274 284 285 291 292 293 272 294 295 296 297 298 299 301 302 303 304 305 306 308 309 310 311 312 317 322 332 362 365 366 375 407 408 409 426 428 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 450 451 458 453 459 460 461 406 462 463 464 465 466Used by:Timeline
Symbol 468 MovieClipUses:367Used by:Timeline

Instance Names

"cursor"Frame 1Symbol 468 MovieClip
"mask"Symbol 272 MovieClip Frame 1Symbol 49 MovieClip
"bg"Symbol 272 MovieClip Frame 1Symbol 61 MovieClip
"image"Symbol 272 MovieClip Frame 1Symbol 246 MovieClip
"triangle"Symbol 272 MovieClip Frame 1Symbol 254 MovieClip
"rareupgraded"Symbol 272 MovieClip Frame 1Symbol 259 MovieClip
"descBox"Symbol 272 MovieClip Frame 1Symbol 261 EditableText
"nameBox"Symbol 272 MovieClip Frame 1Symbol 262 EditableText
"typeBox"Symbol 272 MovieClip Frame 1Symbol 264 EditableText
"reqBox"Symbol 272 MovieClip Frame 1Symbol 265 EditableText
"hpBox"Symbol 272 MovieClip Frame 1Symbol 266 EditableText
"copyRight"Symbol 272 MovieClip Frame 1Symbol 267 EditableText
"hit"Symbol 272 MovieClip Frame 1Symbol 269 MovieClip
"playable"Symbol 272 MovieClip Frame 1Symbol 271 MovieClip
"insideBar"Symbol 284 MovieClip Frame 1Symbol 280 MovieClip
"textBox"Symbol 284 MovieClip Frame 1Symbol 282 EditableText
"healDisp"Symbol 291 MovieClip Frame 1Symbol 287 EditableText
"healDisp"Symbol 291 MovieClip Frame 4Symbol 290 EditableText
"box2"Symbol 317 MovieClip Frame 1Symbol 313 EditableText
"box4"Symbol 317 MovieClip Frame 1Symbol 314 EditableText
"box1"Symbol 317 MovieClip Frame 1Symbol 315 EditableText
"box3"Symbol 317 MovieClip Frame 1Symbol 316 EditableText
"logText"Symbol 322 MovieClip Frame 1Symbol 320 EditableText
"textBox"Symbol 336 MovieClip Frame 1Symbol 335 EditableText
"textBox"Symbol 339 MovieClip Frame 1Symbol 338 EditableText
"mask"Symbol 424 MovieClip Frame 1Symbol 49 MovieClip
"bg"Symbol 424 MovieClip Frame 1Symbol 61 MovieClip
"image"Symbol 424 MovieClip Frame 1Symbol 246 MovieClip
"triangle"Symbol 424 MovieClip Frame 1Symbol 254 MovieClip
"rareupgraded"Symbol 424 MovieClip Frame 1Symbol 259 MovieClip
"descBox"Symbol 424 MovieClip Frame 1Symbol 410 EditableText
"nameBox"Symbol 424 MovieClip Frame 1Symbol 411 EditableText
"typeBox"Symbol 424 MovieClip Frame 1Symbol 412 EditableText
"reqBox"Symbol 424 MovieClip Frame 1Symbol 413 EditableText
"hpBox"Symbol 424 MovieClip Frame 1Symbol 414 EditableText
"copyRight"Symbol 424 MovieClip Frame 1Symbol 415 EditableText
"ownBox"Symbol 424 MovieClip Frame 1Symbol 416 EditableText
"hit"Symbol 424 MovieClip Frame 1Symbol 269 MovieClip
"filter"Symbol 424 MovieClip Frame 1Symbol 419 MovieClip
"errorText"Symbol 458 MovieClip Frame 2Symbol 456 EditableText
"enemyDeckText"Symbol 467 MovieClip Frame 3Symbol 292 EditableText
"playerDeckText"Symbol 467 MovieClip Frame 3Symbol 293 EditableText
"fcg_player_recentsummon"Symbol 467 MovieClip Frame 3Symbol 272 MovieClip
"fcg_opponent_recentsummon"Symbol 467 MovieClip Frame 3Symbol 272 MovieClip
"statBox14"Symbol 467 MovieClip Frame 3Symbol 295 EditableText
"statBox16"Symbol 467 MovieClip Frame 3Symbol 296 EditableText
"statBox15"Symbol 467 MovieClip Frame 3Symbol 297 EditableText
"statBox17"Symbol 467 MovieClip Frame 3Symbol 298 EditableText
"statBox13"Symbol 467 MovieClip Frame 3Symbol 299 EditableText
"statBox19"Symbol 467 MovieClip Frame 3Symbol 302 EditableText
"statBox21"Symbol 467 MovieClip Frame 3Symbol 303 EditableText
"statBox20"Symbol 467 MovieClip Frame 3Symbol 304 EditableText
"statBox22"Symbol 467 MovieClip Frame 3Symbol 305 EditableText
"statBox18"Symbol 467 MovieClip Frame 3Symbol 306 EditableText
"userName2"Symbol 467 MovieClip Frame 3Symbol 309 EditableText
"userName1"Symbol 467 MovieClip Frame 3Symbol 310 EditableText
"turnText"Symbol 467 MovieClip Frame 3Symbol 311 EditableText
"timeText"Symbol 467 MovieClip Frame 3Symbol 312 EditableText
"damagedealtdisp"Symbol 467 MovieClip Frame 3Symbol 317 MovieClip
"fcgLog"Symbol 467 MovieClip Frame 3Symbol 322 MovieClip
"cid"Symbol 467 MovieClip Frame 6Symbol 446 EditableText
"fcgpt"Symbol 467 MovieClip Frame 6Symbol 447 EditableText
"deckLoader"Symbol 467 MovieClip Frame 6Symbol 458 MovieClip
"errorText"Symbol 467 MovieClip Frame 7Symbol 461 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Dynamic Text Variables

box4Symbol 392 EditableText"0"
box3Symbol 393 EditableText"0"
box2Symbol 394 EditableText"0"
box1Symbol 395 EditableText"0"
box3Symbol 402 EditableText"0"
box2Symbol 403 EditableText"0"
box1Symbol 404 EditableText"0"
_root.bazaarpageSymbol 428 EditableText"000"
_root.deckcodetukkunSymbol 433 EditableText" "
deckCodeInputSymbol 455 EditableText""
deckCodeInputSymbol 460 EditableText""




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Created: 27/3 -2019 14:39:40 Last modified: 27/3 -2019 14:39:40 Server time: 02/05 -2024 21:55:34