Frame 1
function addNewCard(pil1, pil2, pil3, pil4, pil5, ene1, ene2, ene3, ene4, ene5, opil1, opil2, opil3, opil4, opil5, oene1, oene2, oene3, oene4, oene5, catk, cdef, chp, crec, matk, mdef, mhp, mrec, ocatk, ocdef, ochp, ocrec, omatk, omdef, omhp, omrec, draw, inflict, freeze, special, specialpow, atk, def, hp, upgraded, type, quanta, req, cost, name, desc, author) {
var cardInfo = new Object();
_root.cardid = _root.cardid + 1;
cardInfo.author = author;
cardInfo.id = _root.cardid;
cardInfo.upgraded = upgraded;
cardInfo.type = type;
cardInfo.quanta = quanta;
cardInfo.req = req;
cardInfo.name = name;
cardInfo.desc = desc;
cardInfo.atk = atk;
cardInfo.def = def;
cardInfo.hp = hp;
cardInfo.catk = catk;
cardInfo.cdef = cdef;
cardInfo.chp = chp;
cardInfo.crec = crec;
cardInfo.matk = matk;
cardInfo.mdef = mdef;
cardInfo.mhp = mhp;
cardInfo.mrec = mrec;
cardInfo.ocatk = ocatk;
cardInfo.ocdef = ocdef;
cardInfo.ochp = ochp;
cardInfo.ocrec = ocrec;
cardInfo.omatk = omatk;
cardInfo.omdef = omdef;
cardInfo.omhp = omhp;
cardInfo.omrec = omrec;
cardInfo.draw = draw;
cardInfo.inflict = inflict;
cardInfo.special = special;
cardInfo.specialpow = specialpow;
cardInfo.cost = cost * (upgraded + 1);
i = 1;
while (i <= 5) {
cardInfo["pil" + i] = eval ("pil" + i);
cardInfo["opil" + i] = eval ("opil" + i);
cardInfo["ene" + i] = eval ("ene" + i);
cardInfo["oene" + i] = eval ("oene" + i);
i++;
}
cardInfo.freeze = freeze;
cardList.push(cardInfo);
}
function addNewDeck(deckname, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, c12, c13, c14, c15, c16, c17, c18, c19, c20, c21, c22, c23, c24, c25, c26, c27, c28, c29, c30, c31, c32, c33, c34, c35, c36, c37, c38, c39, c40, c41, c42, c43, c44, c45, c46, c47, c48, c49, c50, c51, c52, c53, c54, c55, c56, c57, c58, c59, c60, c61, c62, c63, c64, c65, c66, c67, c68, c69, c70, c71, c72, c73, c74, c75, c76, c77, c78, c79, c80, c81, c82, c83, c84, c85, c86, c87, c88, c89, c90, c91, c92, c93, c94, c95, c96, c97, c98, c99, c100, c101, c102, c103, c104, c105, c106, c107, c108, c109, c110, c111, c112, c113, c114, c115, c116, c117, c118, c119, c120, c121, c122, c123, c124, c125, c126, c127, c128, c129, c130, c131, c132, c133, c134, c135, c136, c137, c138, c139, c140, c141, c142, c143, c144, c145, c146, c147, c148, c149, c150, c151, c152, c153, c154, c155, c156, c157, c158, c159, c160, c161, c162, c163, c164, c165, c166, c167, c168, c169, c170, c171, c172, c173, c174, c175, c176, c177, c178, c179, c180, c181, c182, c183, c184, c185, c186, c187, c188, c189, c190, c191, c192, c193, c194, c195, c196, c197, c198, c199, c200, c201, c202, c203, c204, c205, c206, c207, c208, c209, c210, c211, c212, c213, c214, c215, c216, c217, c218, c219, c220, c221, c222, c223, c224, c225, c226, c227, c228, c229, c230, c231, c232, c233, c234, c235, c236, c237, c238, c239, c240, c241, c242, c243, c244, c245, c246, c247, c248, c249, c250, c251, c252, c253, c254, c255, c256, c257, c258, c259, c260, c261, c262, c263, c264, c265, c266, c267, c268, c269, c270, c271, c272, c273, c274, c275, c276, c277, c278, c279, c280, c281, c282, c283, c284, c285, c286, c287, c288, c289, c290, c291, c292, c293, c294, c295, c296, c297, c298, c299, c300, c301, c302, c303, c304, c305, c306, c307, c308, c309, c310, c311, c312, c313, c314, c315, c316, c317, c318, c319, c320, c321, c322, c323, c324, c325, c326, c327, c328, c329, c330, c331, c332, c333, c334, c335, c336, c337, c338, c339, c340, c341, c342, c343, c344, c345, c346, c347, c348, c349, c350, c351, c352, c353, c354, c355, c356, c357, c358, c359, c360, c361, c362, c363, c364, c365, c366, c367, c368, c369, c370, c371, c372, c373, c374, c375, c376, c377, c378, c379, c380, c381, c382, c383, c384, c385, c386, c387, c388, c389, c390, c391, c392, c393, c394, c395, c396, c397, c398, c399, c400) {
var deckInfo = new Object();
_root.deckid = _root.deckid + 1;
deckInfo.deckname = deckname;
i = 1;
while (i <= 400) {
deckInfo["c" + i] = eval ("c" + i);
i++;
}
deckList.push(deckInfo);
}
function addNewFCGDeck(deckname, deckArray) {
var _local3 = new Object();
_root.deckid = _root.deckid + 1;
_local3.deckname = deckname;
i = 1;
while (i <= deckArray.length) {
k = i - 1;
_local3["c" + i] = deckArray[k];
i++;
}
deckList.push(_local3);
}
_root.autoBanned = 0;
var globalSetting = SharedObject.getLocal("ATG_Global", "/");
var my_so = SharedObject.getLocal("tukkunFCGX", "/");
if (_root.saveid == 0) {
var my_so = SharedObject.getLocal("antiidleX", "/");
}
if (_root.saveid == 1) {
var my_so = SharedObject.getLocal("antiidleX1", "/");
}
if (_root.saveid == 2) {
var my_so = SharedObject.getLocal("antiidleX2", "/");
}
if (_root.saveid == 3) {
var my_so = SharedObject.getLocal("antiidleX3", "/");
}
var save = _root.my_so.data;
var saveGlobal = _root.globalSetting.data;
if (_root.saveGlobal.graphicQuality == undefined) {
_root.saveGlobal.graphicQuality = "HIGH";
_root.saveGlobal.keyboardLayout = "qwerty";
}
if (_root.save.testacc == 1) {
if ((((_root.kongregate_username != "Tukkun") && (_root.kongregate_username != "Test Account (Normal)")) && (_root.kongregate_username != "Test Account (10x)")) && (_root.kongregate_username != "Test Account (100x)")) {
_root.my_so.clear();
_root.gotoAndStop(1);
}
}
if (_root.save.compatible != true) {
}
_root.save.pleaseRead = "If you seriously want to hack, please be a nice hacker by changing the 'thisgamepwns' value to either 0 or 2. That will ensure that you will not be banned. Thank you.";
if (isNaN(_root.save.thisgamepwns)) {
_root.save.thisgamepwns = 1;
}
if (isNaN(_root.save.packages) || (_root.save.packages > 100)) {
_root.save.packages = 0;
}
if (isNaN(_root.save.preloads)) {
_root.save.preloads = 0;
}
if (isNaN(_root.save.bestsession)) {
_root.save.bestsession = 0;
_root.save.known = 0;
_root.save.totaltime = 0;
}
if (isNaN(_root.save.firstplayed)) {
_root.save.firstplayed = _root.systemtimenow;
_root.save.lastplayed = _root.systemtimenow;
_root.save.maxtimeoff = 0;
}
if (_root.save.doubleexp == undefined) {
_root.save.doubleexp = false;
_root.save.doublecoin = false;
}
if (isNaN(_root.save.doubleexptime)) {
_root.save.doubleexptime = 0;
_root.save.doublecointime = 0;
}
if (isNaN(_root.save.doubleevent)) {
_root.save.doubleevent = 0;
}
if (_root.save.doubleevent < 3) {
_root.save.doubleexptime = _root.save.doubleexptime + 10800;
_root.save.doublecointime = _root.save.doublecointime + 10800;
_root.save.doubleevent = 3;
}
if (isNaN(_root.save.todocomplete)) {
_root.save.todocomplete = 0;
}
if (isNaN(_root.save.exp)) {
_root.save.exp = 0;
_root.save.exptotal = 0;
_root.save.level = 1;
}
if (isNaN(_root.save.coin)) {
_root.save.coin = 10000;
_root.save.coinmax = 10000;
}
if (isNaN(_root.save.mastery)) {
_root.save.mastery = 0;
}
if (isNaN(_root.save.nidlemult)) {
_root.save.idlemult = 0.3;
_root.save.nidlemult = 1;
}
if (isNaN(_root.save.claim)) {
_root.save.claim = 0;
_root.save.claimauto = 0;
_root.save.claimnoauto = 0;
}
if ((isNaN(_root.save.progmult) || (isNaN(_root.save.expmult))) || (isNaN(_root.save.coinmult))) {
_root.save.progmult = 1;
_root.save.expmult = 1;
_root.save.coinmult = 1;
}
if (isNaN(_root.save.boostpurchased)) {
_root.save.boostpurchased = 0;
}
if (isNaN(_root.save.maxboost)) {
_root.save.maxboost = 5;
}
if (isNaN(_root.save.minboost)) {
_root.save.minboost = 1;
}
if (isNaN(_root.save.zebra)) {
_root.save.zebra = 0;
_root.save.pbonus = 0;
_root.save.pbonusnoauto = 0;
_root.save.pbonusauto = 0;
}
if (isNaN(_root.save.aiset)) {
_root.save.aiset = 0;
}
if (isNaN(_root.save.progstore) || (_root.save.progstore < 100)) {
_root.save.progstore = 100;
}
if (_root.save.title == undefined) {
_root.save.title = "Welcome to Anti-Idle!";
}
if (isNaN(_root.save.maxaward)) {
_root.save.maxaward = 0;
}
if (isNaN(_root.save.achview)) {
_root.save.achview = 0;
_root.save.statview = 0;
_root.save.lagview = 0;
_root.save.manualsave = 0;
}
if (isNaN(_root.save.petfull)) {
_root.save.petfull = 0;
}
if (_root.save.petHappiness == undefined) {
_root.save.petHappiness = new Array();
_root.save.petFeedCount = new Array();
i = 1;
while (i <= 50) {
_root.save.petHappiness[i] = 0;
_root.save.petFeedCount[i] = 0;
i++;
}
if (isNaN(_root.save.bestthrowchar)) {
_root.save.bestthrowchar = 0;
_root.save.bestthrowpet = 0;
_root.save.bestthrowobject = 0;
}
}
if (isNaN(_root.save.hatnum)) {
_root.save.hatnum = 1;
_root.save.skinnum = 1;
_root.save.bordernum = 1;
_root.save.lefteyenum = 1;
_root.save.righteyenum = 1;
_root.save.glassesnum = 1;
_root.save.mouthnum = 1;
_root.save.shirtnum = 1;
_root.save.lefthandnum = 1;
_root.save.righthandnum = 1;
_root.save.pantsnum = 1;
_root.save.leftfootnum = 1;
_root.save.rightfootnum = 1;
_root.save.floornum = 1;
_root.save.wallnum = 1;
_root.save.objectnum = 1;
_root.save.medalnum = 1;
_root.save.petnum = 1;
_root.save.covernum = 1;
_root.save.filternum = 1;
_root.save.cursornum = 1;
}
if (isNaN(_root.save.specialnum)) {
_root.save.specialnum = 1;
}
if (isNaN(_root.save.backgroundnum)) {
_root.save.backgroundnum = 1;
}
if (isNaN(_root.save.x1)) {
_root.save.x1 = 70;
_root.save.y1 = 60;
_root.save.x2 = 180;
_root.save.y2 = 280;
_root.save.x3 = 230;
_root.save.y3 = 250;
}
if (isNaN(_root.save.x4)) {
_root.save.x4 = 345;
_root.save.y4 = 230;
}
if (isNaN(_root.save.s1hat)) {
setnum = 1;
while (setnum <= 6) {
_root.save[("s" + setnum) + "hat"] = 1;
_root.save[("s" + setnum) + "lefteye"] = 1;
_root.save[("s" + setnum) + "righteye"] = 1;
_root.save[("s" + setnum) + "glasses"] = 1;
_root.save[("s" + setnum) + "mouth"] = 1;
_root.save[("s" + setnum) + "shirt"] = 1;
_root.save[("s" + setnum) + "lefthand"] = 1;
_root.save[("s" + setnum) + "righthand"] = 1;
_root.save[("s" + setnum) + "pants"] = 1;
_root.save[("s" + setnum) + "leftfoot"] = 1;
_root.save[("s" + setnum) + "rightfoot"] = 1;
_root.save[("s" + setnum) + "floor"] = 1;
_root.save[("s" + setnum) + "wall"] = 1;
_root.save[("s" + setnum) + "object"] = 1;
_root.save[("s" + setnum) + "pet"] = 1;
_root.save[("s" + setnum) + "cover"] = 1;
_root.save[("s" + setnum) + "filter"] = 1;
_root.save[("s" + setnum) + "cursor"] = 1;
_root.save[("s" + setnum) + "border"] = 1;
_root.save[("s" + setnum) + "skin"] = 1;
_root.save[("s" + setnum) + "medal"] = 1;
_root.save[("slot" + setnum) + "name"] = "Blank";
setnum++;
}
}
if (isNaN(_root.save.s1special)) {
_root.save[("s" + setnum) + "special"] = 1;
}
if (_root.save.hat1owned == undefined) {
_root.save.hat1owned = true;
_root.save.skin1owned = true;
_root.save.border1owned = true;
_root.save.lefteye1owned = true;
_root.save.righteye1owned = true;
_root.save.glasses1owned = true;
_root.save.mouth1owned = true;
_root.save.shirt1owned = true;
_root.save.lefthand1owned = true;
_root.save.righthand1owned = true;
_root.save.pants1owned = true;
_root.save.leftfoot1owned = true;
_root.save.rightfoot1owned = true;
_root.save.floor1owned = true;
_root.save.wall1owned = true;
_root.save.object1owned = true;
_root.save.medal1owned = true;
_root.save.pet1owned = true;
_root.save.cover1owned = true;
_root.save.filter1owned = true;
_root.save.cursor1owned = true;
}
if (_root.save.special1owned == undefined) {
_root.save.special1owned = true;
}
if (_root.save.background1owned == undefined) {
_root.save.background1owned = true;
}
if (_root.save.antspray == undefined) {
_root.save.antspray = false;
_root.save.automodeunlock = false;
_root.save.automode = false;
_root.save.emodeunlock = false;
_root.save.buttonbroke = false;
_root.save.buttonmachine = false;
_root.save.garden = false;
_root.save.arena = false;
_root.save.moneyprinter = false;
_root.save.boostgen = false;
_root.save.arcade = false;
}
if (_root.save.mysteryshop == undefined) {
_root.save.unlucky = false;
_root.save.mysteryshop = false;
}
if (_root.save.awesomeadventures == undefined) {
_root.save.awesomeadventures = false;
}
if (_root.save.dailyquest == undefined) {
_root.save.dailyquest = false;
}
if (_root.save.stadium == undefined) {
_root.save.stadium = false;
}
if (_root.save.epiclicense == undefined) {
_root.save.epiclicense = false;
}
if (_root.save.viptravel == undefined) {
_root.save.viptravel = false;
}
if (_root.save.bestiary == undefined) {
_root.save.bestiary = false;
}
if (_root.save.superbattery == undefined) {
_root.save.superbattery = false;
}
if (_root.save.arcadepack == undefined) {
_root.save.arcadepack = false;
}
if (_root.save.achtrack == undefined) {
_root.save.achtrack = true;
}
if (_root.save.quickaccess == undefined) {
_root.save.quickaccess = true;
}
if (_root.save.antspray2 == undefined) {
_root.save.antspray2 = false;
}
if (_root.save.minipet == undefined) {
_root.save.minipet = false;
}
if (_root.save.stockmarket == undefined) {
_root.save.stockmarket = false;
}
if (isNaN(_root.save.harvest)) {
_root.save.harvest = 0;
}
if (_root.save.gardenHarvestValue == undefined) {
_root.save.gardenTrees = new Array();
_root.save.gardenHarvestTime = new Array();
_root.save.gardenRecentTime = new Array();
_root.save.gardenExpiryTime = new Array();
_root.save.gardenPurchaseTime = new Array();
_root.save.gardenHarvestValue = new Array();
}
if (isNaN(_root.save.harvestcoin)) {
_root.save.harvestcoin = _root.save.harvest * 5000;
}
if (isNaN(_root.save.gardenCapacity)) {
_root.save.gardenCapacity = 2;
}
if (isNaN(_root.save.mash)) {
_root.save.mash = 0;
_root.save.broken = 0;
}
if (isNaN(_root.save.mashtoday)) {
_root.save.mashtoday = 0;
}
if (isNaN(_root.save.mashdate)) {
_root.save.mashdate = 0;
}
if (isNaN(_root.save.highpong)) {
_root.save.highpong = 0;
_root.save.highavoid = 0;
}
if (isNaN(_root.save.highmath)) {
_root.save.highmath = 0;
}
if (isNaN(_root.save.highwhack)) {
_root.save.highwhack = 0;
}
if (isNaN(_root.save.highpang)) {
_root.save.highpang = 0;
}
if (isNaN(_root.save.hightreasure)) {
_root.save.hightreasure = 0;
}
if (isNaN(_root.save.totalpong)) {
_root.save.totalpong = 0;
_root.save.totalavoid = 0;
}
if (isNaN(_root.save.totalmath)) {
_root.save.totalmath = 0;
}
if (isNaN(_root.save.totalwhack)) {
_root.save.totalwhack = 0;
}
if (isNaN(_root.save.totalpang)) {
_root.save.totalpang = 0;
}
if (isNaN(_root.save.totaltreasure)) {
_root.save.totaltreasure = 0;
}
if (isNaN(_root.save.mystery)) {
_root.save.mystery = 0;
_root.save.maxmystery = 0;
}
if (isNaN(_root.save.mysteryrate)) {
_root.save.mysteryrate = 50;
}
if (isNaN(_root.save.mysterystock1)) {
i = 1;
while (i <= 10) {
_root.save["mysterystock" + i] = 3000;
i++;
}
i = 11;
while (i <= 30) {
_root.save["mysterystock" + i] = 0;
i++;
}
}
if (isNaN(_root.save.moneyprinterlv)) {
_root.save.moneyprinterlv = 0;
}
if (isNaN(_root.save.petfed)) {
_root.save.petfeederbadge = 0;
_root.save.petfed = 0;
}
if (isNaN(_root.save.quest)) {
_root.save.quest_date = 0;
_root.save.questid = 0;
_root.save.bestquestid = 0;
_root.save.quest = 0;
}
if (_root.save.questGroupViewing == undefined) {
_root.save.questGroupViewing = "All";
_root.save.questQuestViewing = 0;
_root.save.questAchPage = 1;
}
if (isNaN(_root.save.dailyQuests)) {
_root.save.questToReset = new Array();
_root.save.totalQuests = _root.save.quest;
_root.save.mainQuests = 0;
_root.save.dailyQuests = _root.save.quest;
_root.save.eventQuests = 0;
}
if (isNaN(_root.save.highestdiff)) {
_root.save.highestdiff = 1;
}
if (isNaN(_root.save.ap)) {
_root.save.ap = 3;
_root.save.besttime = 999;
_root.save.speedinc = 0;
_root.save.speeddec = 0;
_root.save.speedmax = 0;
_root.save.speedbeg = 0;
_root.save.stadiumwin = 0;
_root.save.stadiumplay = 0;
_root.save.stadiumtoken = 0;
}
if (isNaN(_root.save.correctbet)) {
_root.save.correctbet = 0;
_root.save.betwinning = 0;
}
if (isNaN(_root.save.arena_support)) {
_root.save.arena_support = 0;
_root.save.next_help = 0;
}
if (isNaN(_root.save.arena_maxdamage)) {
_root.save.arena_maxdamage = 0;
}
if (isNaN(_root.save.arena_shirt)) {
_root.save.arena_weapon_equip = 1;
_root.save.arena_hat_equip = 2;
_root.save.arena_shirt_equip = 3;
_root.save.arena_gloves_equip = 4;
_root.save.arena_pants_equip = 5;
_root.save.arena_shoes_equip = 6;
_root.save.arena_weapon = 1;
_root.save.arena_hat = 1;
_root.save.arena_shirt = 1;
_root.save.arena_gloves = 1;
_root.save.arena_pants = 1;
_root.save.arena_shoes = 1;
_root.save.arena_weapon_range = "melee";
_root.save.arena_weapon_missile = 0;
_root.save.arena_weapon_subtype = "Melee";
_root.save.arena_weapon_power = 25;
_root.save.arena_weapon_speed = 8;
_root.save.arena_hat_defense = 4;
_root.save.arena_shirt_defense = 4;
_root.save.arena_gloves_defense = 3;
_root.save.arena_pants_defense = 4;
_root.save.arena_shoes_defense = 3;
_root.save.arena_weapon_bonus = "";
_root.save.arena_hat_bonus = "";
_root.save.arena_shirt_bonus = "";
_root.save.arena_gloves_bonus = "";
_root.save.arena_pants_bonus = "";
_root.save.arena_shoes_bonus = "";
_root.save.arena_weapon_ability = "";
_root.save.arena_hat_ability = "";
_root.save.arena_shirt_ability = "";
_root.save.arena_gloves_ability = "";
_root.save.arena_pants_ability = "";
_root.save.arena_shoes_ability = "";
}
if (isNaN(_root.save.arena_health)) {
_root.save.arena_health = 50 + (_root.save.level * 10);
}
if (isNaN(_root.save.arena_maxhealth)) {
_root.save.arena_maxhealth = 50 + (_root.save.level * 10);
}
if (isNaN(_root.save.arena_mana)) {
_root.save.arena_mana = 5 + (_root.save.level * 5);
}
if (isNaN(_root.save.arena_maxmana)) {
_root.save.arena_maxmana = 5 + (_root.save.level * 5);
}
if (isNaN(_root.save.arena_attack)) {
_root.save.arena_attack = 10 + _root.save.level;
_root.save.arena_defense = 8 + _root.save.level;
}
if (isNaN(_root.save.arena_shoes)) {
_root.save.arena_weapon = 1;
_root.save.arena_hat = 1;
_root.save.arena_shirt = 1;
_root.save.arena_gloves = 1;
_root.save.arena_pants = 1;
_root.save.arena_shoes = 1;
_root.save.arena_ring = 1;
}
if (isNaN(_root.save.arena_redkill)) {
_root.save.arena_kill = 0;
_root.save.arena_whitekill = 0;
_root.save.arena_redkill = 0;
}
if (isNaN(_root.save.arena_pixel)) {
_root.save.arena_death = 0;
_root.save.arena_zone = 0;
_root.save.arena_bank = 0;
_root.save.arena_pixel = 0;
}
if (isNaN(_root.save.arena_limitbreak)) {
_root.save.arena_limitbreak = 0;
}
if (isNaN(_root.save.timemachine)) {
_root.save.timemachine = 5;
_root.save.piece1 = 0;
_root.save.piece2 = 0;
_root.save.piece3 = 0;
}
if (isNaN(_root.save.maxcombo) || (isNaN(_root.save.arena_combobreaker))) {
_root.save.arena_combobreaker = 0;
_root.save.maxcombo = 0;
_root.save.maxpixel = 0;
_root.save.arena_pixel = 0;
en = 1;
while (en <= 500) {
_root.save[("enemy" + en) + "killed"] = 0;
en++;
}
}
if (_root.save.enemy500killed == undefined) {
en = 401;
while (en <= 500) {
_root.save[("enemy" + en) + "killed"] = 0;
en++;
}
}
if (_root.save.enemy501killed != undefined) {
en = 501;
while (en <= 999) {
delete _root.save[("enemy" + en) + "killed"];
en++;
}
}
if (isNaN(_root.save.enemy2killed)) {
en = 1;
while (en < 999) {
_root.save[("enemy" + en) + "killed"] = 0;
en++;
}
}
if (isNaN(_root.save.zone2killed)) {
en = 1;
while (en <= 19) {
_root.save[("zone" + en) + "killed"] = 0;
en++;
}
}
if (isNaN(_root.save.zone20killed)) {
en = 20;
while (en <= 29) {
_root.save[("zone" + en) + "killed"] = 0;
en++;
}
}
if (isNaN(_root.save.zone30killed)) {
en = 30;
while (en <= 49) {
_root.save[("zone" + en) + "killed"] = 0;
en++;
}
}
if (isNaN(_root.save.arena_oxygen)) {
_root.save.arena_oxygen = 600;
_root.save.arena_maxoxygen = 600;
}
if (isNaN(_root.save.energy)) {
_root.save.energy = 5;
_root.save.maxenergy = 5;
_root.save.energyrech = 300;
_root.save.reputation = 0;
}
if (isNaN(_root.save.adventurelv)) {
_root.save.adventurelv = 1;
}
if (isNaN(_root.save.maxreputation)) {
_root.save.maxreputation = 0;
}
if (isNaN(_root.save.recentreputation)) {
_root.save.recentreputation = _root.save.reputation;
}
if (isNaN(_root.save.maxupnumbers) || (isNaN(_root.save.maxupnumber))) {
_root.save.maxupnumber = _root.upnumber;
_root.save.maxupnumbers = _root.upnumber;
}
if (isNaN(_root.save.arena_buffspeed)) {
_root.save.arena_buffspeed = 0;
}
if (isNaN(_root.save.arena_buffpower)) {
_root.save.arena_buffpower = 0;
_root.save.arena_buffknock = 0;
_root.save.arena_buffcritical = 0;
_root.save.arena_buffrecovery = 0;
}
if (isNaN(_root.save.arena_buffaccuracy)) {
_root.save.arena_buffaccuracy = 0;
_root.save.arena_buffevasion = 0;
_root.save.arena_buffdefense = 0;
_root.save.arena_buffencounter = 0;
_root.save.arena_buffexp = 0;
_root.save.arena_buffcoin = 0;
_root.save.arena_buffpixel = 0;
_root.save.arena_buffmission = 0;
}
if (isNaN(_root.save.maxawardc)) {
_root.save.maxawardc = 0;
}
if (isNaN(_root.save.arena_difficulty)) {
_root.save.arena_difficulty = 2;
}
if (isNaN(_root.save.arena_stamina)) {
_root.save.arena_stamina = 10000;
_root.save.arena_maxstamina = 10000;
}
if (isNaN(_root.save.printercharge)) {
_root.save.printercharge = 80;
}
if (isNaN(_root.save.progmode)) {
_root.save.progmode = 1;
_root.save.helpview = 0;
_root.save.breaktype = 1;
_root.save.titlered = 200;
_root.save.titlegreen = 200;
_root.save.titleblue = 200;
}
if (isNaN(_root.save.batterycharge)) {
_root.save.printermoney = (_root.save.moneyprinterlv * 1000) * _root.save.level;
_root.save.batterycharge = 0;
}
if (isNaN(_root.save.petkill)) {
_root.save.petkill = 0;
}
if (isNaN(_root.save.ants)) {
_root.save.ants = 5;
}
if (isNaN(_root.save.nextbonusreward)) {
_root.save.nextbonusreward = 0;
}
if (isNaN(_root.save.bestspeedrun)) {
_root.save.bestspeedrun = 999;
}
if (isNaN(_root.save.maxmastery)) {
_root.save.maxmastery = _root.save.mastery;
}
if (isNaN(_root.save.mission)) {
_root.save.mission = 0;
_root.save.missionpoint = 0;
_root.save.questreceived = false;
}
if (isNaN(_root.save.missionpoint2)) {
_root.save.missionpoint2 = 0;
}
if (isNaN(_root.save.missionenemy)) {
_root.save.missionenemy = 3;
}
if (isNaN(_root.save.missionneed)) {
_root.save.missionneed = 0;
}
if (isNaN(_root.save.missioncount)) {
_root.save.missioncount = 0;
}
if (isNaN(_root.save.loot)) {
_root.save.loot = 0;
}
if (isNaN(_root.save.ghostcount)) {
_root.save.ghostcount = 0;
}
if (isNaN(_root.save.hubertcount)) {
_root.save.hubertcount = 0;
}
if (isNaN(_root.save.kredspent)) {
_root.save.kred = 20;
_root.save.kredmax = 20;
_root.save.kredspent = 0;
}
if (isNaN(_root.save.arena_skill50learn)) {
t = 1;
while (t <= 50) {
_root.save[("arena_skill" + t) + "learn"] = 0;
_root.save[("arena_skill" + t) + "level"] = 0;
_root.save[("arena_skill" + t) + "maxlevel"] = 0;
t++;
}
t = 1;
while (t <= 10) {
_root.save[("arena_skill" + t) + "learn"] = 1;
_root.save[("arena_skill" + t) + "level"] = 0;
_root.save[("arena_skill" + t) + "maxlevel"] = 20;
t++;
}
t = 33;
while (t <= 37) {
_root.save[("arena_skill" + t) + "learn"] = 1;
_root.save[("arena_skill" + t) + "level"] = 0;
_root.save[("arena_skill" + t) + "maxlevel"] = 10;
t++;
}
}
if (isNaN(_root.save.arena_slot1skill)) {
t = 1;
while (t <= 10) {
_root.save[("arena_slot" + t) + "skill"] = t;
t++;
}
}
if (isNaN(_root.save.ddelay)) {
_root.save.ddelay = 0;
}
if (isNaN(_root.save.log)) {
_root.save.log = 0;
_root.save.logunread = 0;
_root.save.recentlog = 0;
}
if (isNaN(_root.save.announce)) {
_root.save.announce = 0;
}
if (isNaN(_root.save.revenger)) {
_root.save.revenger = 0;
}
if (isNaN(_root.save.epicskill0)) {
_root.save.epicskill0 = 0;
_root.save.epicskill1 = 0;
_root.save.epicskill2 = 0;
_root.save.epicskill3 = 0;
_root.save.epicskill4 = 0;
_root.save.epicskill5 = 0;
_root.save.epicskill6 = 0;
}
if (isNaN(_root.save.maxcargo)) {
_root.save.maxcargo = 10;
}
if (isNaN(_root.save.stock1)) {
_root.save.stock1 = 0;
_root.save.stock2 = 0;
_root.save.stock3 = 0;
_root.save.stock4 = 0;
_root.save.stock5 = 0;
_root.save.stock6 = 0;
_root.save.stock1p = 1500;
_root.save.stock2p = 3000;
_root.save.stock3p = 4500;
_root.save.stock4p = 6000;
_root.save.stock5p = 7500;
_root.save.stock6p = 9000;
_root.save.stockscore = 0;
_root.save.stockmax = 0;
}
if (isNaN(_root.save.stock1r)) {
_root.save.stock1d = 2;
_root.save.stock2d = 3;
_root.save.stock3d = 4;
_root.save.stock4d = 5;
_root.save.stock5d = 6;
_root.save.stock6d = 7;
_root.save.stock1r = 0;
_root.save.stock2r = 0;
_root.save.stock3r = 0;
_root.save.stock4r = 0;
_root.save.stock5r = 0;
_root.save.stock6r = 0;
}
if (_root.save.moneyprinterlv > 13) {
_root.save.moneyprinterlv = 13;
}
if (_root.save.maxcombo > 9999) {
_root.save.maxcombo = 9999;
}
if (_root.save.preloads < 26) {
_root.save.littlelate = true;
}
if ((isNaN(_root.save.fcg1owned) || (isNaN(_root.save.electrum))) || (_root.save.ver < 20054)) {
i = 1;
while (i <= 400) {
_root.save[("fcg" + i) + "owned"] = 0;
_root.save[("fcg" + i) + "used"] = 0;
i++;
}
_root.save.fcg3owned = 5;
_root.save.fcg3used = 5;
_root.save.fcg5owned = 5;
_root.save.fcg5used = 5;
_root.save.fcg7owned = 5;
_root.save.fcg7used = 5;
_root.save.fcg9owned = 5;
_root.save.fcg9used = 5;
_root.save.fcg11owned = 5;
_root.save.fcg11used = 5;
_root.save.fcg13owned = 1;
_root.save.fcg13used = 1;
_root.save.fcg29owned = 2;
_root.save.fcg29used = 2;
_root.save.fcg33owned = 1;
_root.save.fcg33used = 1;
_root.save.fcg35owned = 1;
_root.save.fcg35used = 1;
_root.save.fcg49owned = 2;
_root.save.fcg49used = 2;
_root.save.fcg51owned = 1;
_root.save.fcg51used = 1;
_root.save.fcg53owned = 1;
_root.save.fcg53used = 1;
_root.save.fcg55owned = 1;
_root.save.fcg55used = 1;
_root.save.fcg67owned = 2;
_root.save.fcg67used = 2;
_root.save.fcg69owned = 1;
_root.save.fcg69used = 1;
_root.save.fcg71owned = 1;
_root.save.fcg71used = 1;
_root.save.fcg73owned = 1;
_root.save.fcg73used = 1;
_root.save.fcg87owned = 2;
_root.save.fcg87used = 2;
_root.save.fcg89owned = 1;
_root.save.fcg89used = 1;
_root.save.fcg91owned = 1;
_root.save.fcg91used = 1;
_root.save.fcg93owned = 1;
_root.save.fcg93used = 1;
_root.save.fcg105owned = 1;
_root.save.fcg105used = 1;
_root.save.fcg109owned = 1;
_root.save.fcg109used = 1;
_root.save.fcg125owned = 1;
_root.save.fcg125used = 1;
_root.save.fcg129owned = 1;
_root.save.fcg129used = 1;
_root.save.fcg147owned = 1;
_root.save.fcg147used = 1;
_root.save.fcg149owned = 1;
_root.save.fcg149used = 1;
_root.save.fcg167owned = 1;
_root.save.fcg167used = 1;
_root.save.fcg175owned = 1;
_root.save.fcg175used = 1;
_root.save.totalcards = 53;
_root.save.electrum = 1250000 /* 0x1312D0 */;
_root.save.ver = 20054;
}
if (isNaN(_root.save.fcgplay)) {
_root.save.fcgplay = 0;
_root.save.fcgwin = 0;
_root.save.fcglose = 0;
_root.save.fcglv0 = 0;
_root.save.fcglv1 = 0;
_root.save.fcglv2 = 0;
_root.save.fcglv3 = 0;
_root.save.fcglv4 = 0;
_root.save.fcglv5 = 0;
_root.save.fcglv6 = 0;
_root.save.fcglv7 = 0;
_root.save.fcglv8 = 0;
_root.save.fcgkong = 0;
}
if (isNaN(_root.save.fcgrank)) {
_root.save.fcgrank = 1;
_root.save.fcgexp = 0;
_root.save.fcgexptotal = 0;
}
if (isNaN(_root.save.pyramidhigh)) {
_root.save.pyramidhigh = 0;
}
if (isNaN(_root.save.arena_accuracy)) {
_root.save.arena_accuracy = _root.save.level;
_root.save.arena_evasion = _root.save.level;
}
if (isNaN(_root.save.fcgstreak)) {
_root.save.fcgstreak = 0;
_root.save.fcgmaxstreak = 0;
}
if (isNaN(_root.save.maxelectrum)) {
_root.save.maxelectrum = 0;
}
if (_root.save.randomdeck == undefined) {
_root.save.randomdeck = false;
}
i = 1;
while (i <= 500) {
if ((_root.save[("enemy" + i) + "killed"] == undefined) || (isNaN(_root.save[("enemy" + i) + "killed"]))) {
_root.save[("enemy" + i) + "killed"] = 0;
}
i++;
}
if ((_root.save.ver < 14) || (_root.save.ver == undefined)) {
_root.save.ver = 14;
}
if (_root.save.ver < 40003) {
if (_root.save.maxboost > 10) {
_root.save.maxboost = 5 + (_root.save.zebra / 100);
if (_root.save.level > 100) {
_root.save.maxboost = _root.save.maxboost + 1;
}
if (_root.save.level > 300) {
_root.save.maxboost = _root.save.maxboost + 1;
}
if (_root.save.level > 500) {
_root.save.maxboost = _root.save.maxboost + 1;
}
if (_root.save.level > 800) {
_root.save.maxboost = _root.save.maxboost + 1;
}
if (_root.save.level > 1200) {
_root.save.maxboost = _root.save.maxboost + 1;
}
if (_root.save.level > 1800) {
_root.save.maxboost = _root.save.maxboost + 1;
}
_root.save.aiset = 0;
}
_root.save.ver = 40003;
}
if (_root.save.ver < 50001) {
i = 1;
while (i <= 36) {
if (_root.save[("arena_inventory" + i) + "_name"] == "Golden Trophy") {
if (_root.save[("arena_inventory" + i) + "_speed"] == 25) {
if (_root.save.arena_weapon_equip == i) {
_root.save.arena_weapon_speed = 6;
}
_root.save[("arena_inventory" + i) + "_speed"] = 6;
}
}
i++;
}
_root.save.ver = 50001;
}
if (_root.save.ver < 133702) {
i = 240;
while (i <= 500) {
_root["tempArenaKill" + i] = _root.save[("enemy" + i) + "killed"];
i++;
}
i = 16;
while (i <= 34) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone3killed / 20);
i++;
}
i = 35;
while (i <= 54) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone4killed / 20);
i++;
}
i = 55;
while (i <= 64) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone5killed / 10);
i++;
}
i = 65;
while (i <= 82) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone8killed / 10);
i++;
}
i = 83;
while (i <= 99) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone9killed / 10);
i++;
}
i = 100;
while (i <= 124) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone10killed / 10);
i++;
}
i = 125;
while (i <= 136) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone11killed / 10);
i++;
}
i = 137;
while (i <= 159) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone12killed / 10);
i++;
}
i = 160;
while (i <= 177) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone13killed / 10);
i++;
}
i = 178;
while (i <= 182) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone20killed / 5);
i++;
}
i = 183;
while (i <= 195) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone21killed / 10);
i++;
}
i = 196;
while (i <= 221) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone23killed / 25);
i++;
}
i = 222;
while (i <= 229) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone24killed / 8);
i++;
}
i = 230;
while (i <= 239) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone25killed / 10);
i++;
}
i = 240;
while (i <= 243) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone28killed / 4);
i++;
}
i = 244;
while (i <= 248) {
_root.save[("enemy" + i) + "killed"] = Math.ceil(_root.save.zone28killed / 20);
i++;
}
i = 249;
while (i <= 272) {
_root.save[("enemy" + i) + "killed"] = 0;
i++;
}
_root.save.enemy273killed = 0;
_root.save.enemy274killed = _root.tempArenaKill247;
_root.save.enemy275killed = _root.tempArenaKill274;
i = 276;
while (i <= 293) {
_root.save[("enemy" + i) + "killed"] = _root["tempArenaKill" + (i + 92)];
i++;
}
_root.save.enemy294killed = _root.tempArenaKill385;
_root.save.enemy295killed = _root.tempArenaKill385;
i = 296;
while (i <= 500) {
_root.save[("enemy" + i) + "killed"] = 0;
i++;
}
i = 240;
while (i <= 500) {
delete _root["tempArenaKill" + i];
i++;
}
_root.save.ver = 133702 /* 0x020A46 */;
}
if (_root.save.ver < 133703) {
_root.save.questreceived = false;
_root.save.ver = 133703 /* 0x020A47 */;
}
if (_root.save.ver < 133704) {
_root.save.kredspent = 0;
_root.save.arena_weapon44owned = false;
_root.save.vipantspray = false;
_root.save.titleeditor = false;
_root.save.ver = 133704 /* 0x020A48 */;
}
if (_root.save.ver < 133705) {
if (!isNaN(_root.save.exp)) {
_root.save.boostpurchased = _root.save.boostpurchased + (Math.floor(Math.sqrt(Math.sqrt(_root.save.exp))) * 75);
_root.save.cursornum = 1;
}
_root.save.ver = 133705 /* 0x020A49 */;
}
if (_root.save.ver < 133706) {
i = 1;
while (i <= 10) {
_root.save["mysterystock" + i] = 3000;
i++;
}
i = 11;
while (i <= 30) {
_root.save["mysterystock" + i] = 0;
i++;
}
_root.save.ver = 133706 /* 0x020A4A */;
}
if (_root.save.ver < 133708) {
_root.save.arena_mana = Math.ceil(_root.save.arena_mana * 0.2);
_root.save.arena_maxmana = Math.ceil(_root.save.arena_maxmana * 0.2);
_root.save.arena_mana = _root.save.arena_mana + (4 + (_root.save.level * 4));
_root.save.arena_maxmana = _root.save.arena_maxmana + (4 + (_root.save.level * 4));
_root.save.ver = 133708 /* 0x020A4C */;
}
if (_root.save.ver < 133710) {
k = 1;
while (k <= 36) {
if (_root.save[("arena_inventory" + k) + "_exist"] == 1) {
_root.save[("arena_inventory" + k) + "_obtainTime"] = _root.systemtimenow;
_root.save[("arena_inventory" + k) + "_expiry"] = Infinity;
}
k++;
}
_root.save.ver = 133710 /* 0x020A4E */;
}
if (_root.save.ver < 133711) {
if ((_root.save.maxtimeoff > 720) && (_root.save.maxtimeoff < 900)) {
_root.save.maxtimeoff = 0;
}
_root.save.ver = 133711 /* 0x020A4F */;
}
if (_root.save.ver < 133715) {
k = 1;
while (k <= 36) {
if (_root.save[("arena_inventory" + k) + "_exist"] == 1) {
_root.save[("arena_inventory" + k) + "_obtainTime"] = _root.systemtimenow;
_root.save[("arena_inventory" + k) + "_expiry"] = Infinity;
}
if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Hat") && (_root.save[("arena_inventory" + k) + "_defense"] >= 81)) && (_root.save[("arena_inventory" + k) + "_enhance"] > 65)) || (((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Hat") && (_root.save[("arena_inventory" + k) + "_defense"] >= 81)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 7))) {
_root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000;
}
if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Shirt") && (_root.save[("arena_inventory" + k) + "_sell"] < 66666)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 4)) && (_root.save[("arena_inventory" + k) + "_defense"] >= 90)) {
_root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000;
}
if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Gloves") && (_root.save[("arena_inventory" + k) + "_sell"] < 66666)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 4)) && (_root.save[("arena_inventory" + k) + "_defense"] >= 62)) {
_root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000;
}
if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Pants") && (_root.save[("arena_inventory" + k) + "_sell"] < 66666)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 4)) && (_root.save[("arena_inventory" + k) + "_defense"] >= 81)) {
_root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000;
}
if ((((_root.save[("arena_inventory" + k) + "_name"] == "Halloween Shoes") && (_root.save[("arena_inventory" + k) + "_sell"] < 66666)) && (_root.save[("arena_inventory" + k) + "_enhance"] < 4)) && (_root.save[("arena_inventory" + k) + "_defense"] >= 71)) {
_root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000;
}
if (_root.save[("arena_inventory" + k) + "_name"] == "Adventurer's Trophy") {
_root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000;
}
if ((_root.save[("arena_inventory" + k) + "_name"] == "Ghostslayer") && (_root.save[("arena_inventory" + k) + "_power"] >= 475)) {
_root.save[("arena_inventory" + k) + "_expiry"] = _root.systemtimenow + 604800000;
}
k++;
}
_root.save.ver = 133715 /* 0x020A53 */;
}
if (_root.save.ver < 133716) {
k = 1;
while (k <= 36) {
if ((_root.save[("arena_inventory" + k) + "_exist"] == 1) && (_root.save[("arena_inventory" + k) + "_name"] == "")) {
_root.save[("arena_inventory" + k) + "_expiry"] = 0;
}
k++;
}
_root.save.ver = 133716 /* 0x020A54 */;
}
if (_root.save.ver < 200002) {
_root.save.ver = 200002 /* 0x030D42 */;
}
if (_root.save.ver < 200003) {
_root.save.todocomplete = 0;
i = 1;
while (i <= 10) {
_root.save[("quest_N" + i) + "_complete"] = 0;
i++;
}
_root.save.ver = 200003 /* 0x030D43 */;
}
if (_root.save.ver < 200004) {
if (_root.save.dailyquest == true) {
_root.save.coinlag = _root.save.coinlag + 1500000;
}
_root.save.ver = 200004 /* 0x030D44 */;
}
if (_root.save.expiry_time > 2592000000) {
_root.save.expiry_time = 2592000000;
}
if (_root.save.zebra > 300) {
_root.save.maxboost = _root.save.maxboost - (_root.save.zebra / 100);
_root.save.zebra = 0;
}
if ((_root.save.arena_weapon42owned == true) && (_root.save.arena_roperefund == undefined)) {
_root.save.arena_pixel = _root.save.arena_pixel + 199999;
_root.save.arena_roperefund = true;
}
if ((_root.save.thisgamepwns == 1) && (_root.save.niceHacker == "asdcm902348mcr90wdma8c90aw")) {
_root.autoBanned = 1;
}
if (_root.save.level < 1) {
_root.save.level = 1;
_root.save.exp = 0;
_root.save.exptotal = 0;
}
if (_root.save.coin < 0) {
_root.save.coin = 0;
}
if (_root.save.level > 9001) {
_root.autoBanned = 1;
}
if ((((_root.save.speedinc > 120) || (_root.save.speeddec > 120)) || (_root.save.speedmax > 120)) || (_root.save.speedbeg > 120)) {
_root.autoBanned = 1;
}
if (_root.save.maxaward > 500) {
_root.save.maxaward = 0;
}
if ((_root.save.coin > 999999999999) || (_root.save.coinmax > 999999999999)) {
_root.save.coin = 0;
_root.save.coinmax = 0;
}
if (isNaN(_root.save.coin)) {
_root.save.coin = 0;
}
if (isNaN(_root.save.level)) {
_root.save.level = 1;
}
if (isNaN(_root.save.exp)) {
_root.save.exp = 0;
}
if (isNaN(_root.save.exptoday)) {
_root.save.exptoday = 0;
_root.save.expyesterday = 0;
}
if (_root.save.newbieSetX2 != true) {
_root.addArenaWeapon("Newbie's Stick", "Stick", 1, "melee", 0, 25, 8, "", "", 0, 100, Infinity);
_root.addArenaArmor("Newbie's Hat", "hat", 1, 4, "", "", 0, 100, Infinity);
_root.addArenaArmor("Newbie's Shirt", "shirt", 1, 4, "", "", 0, 100, Infinity);
_root.addArenaArmor("Newbie's Gloves", "gloves", 1, 3, "", "", 0, 100, Infinity);
_root.addArenaArmor("Newbie's Pants", "pants", 1, 4, "", "", 0, 100, Infinity);
_root.addArenaArmor("Newbie's Shoes", "shoes", 1, 3, "", "", 0, 100, Infinity);
_root.addArenaWeapon("Newbie's Bow", "Bow", 28, "range", 1, 20, 6, "", "Accuracy", 0, 200, Infinity);
_root.addArenaWeapon("Newbie's Crossbow", "Crossbow", 31, "range", 3, 30, 4, "", "Accuracy", 0, 200, Infinity);
_root.addArenaWeapon("Newbie's Gun", "Gun", 33, "range", 5, 15, 10, "", "", 0, 200, Infinity);
_root.addArenaWeapon("Newbie's Wand", "Wand", 38, "range", 9, 15, 8, "", "Mana Leech", 0, 200, Infinity);
_root.addArenaWeapon("Newbie's Claw", "Claw", 40, "range", 11, 12, 10, "", "Absorb", 0, 200, Infinity);
_root.save.arena_zone = 0;
_root.save.newbieSetX2 = true;
}
if ((!isNaN(_root.save.log)) && (_root.save.log > 0)) {
t = 1;
while (t <= _root.save.log) {
delete _root.save[("log" + t) + "name"];
delete _root.save[("log" + t) + "desc"];
delete _root.save[("log" + t) + "time"];
t++;
}
delete _root.save.log;
}
if (isNaN(_root.save.pongmaster)) {
_root.save.pongmaster = 0;
}
if (isNaN(_root.save.cheat)) {
_root.save.cheat = 0;
}
if (isNaN(_root.save.tipview)) {
_root.save.tipview = 0;
}
if (isNaN(_root.save.recentlose)) {
_root.save.recentlose = 0;
}
if (isNaN(_root.save.mbma)) {
_root.save.mbma = 0;
}
if (isNaN(_root.save.mada)) {
_root.save.mada = 0;
}
if (isNaN(_root.save.support)) {
_root.save.support = 0;
}
if (isNaN(_root.save.walkthru)) {
_root.save.walkthru = 0;
}
if (isNaN(_root.save.losethegame)) {
_root.save.losethegame = 0;
}
if (isNaN(_root.save.escaped)) {
_root.save.escaped = 0;
_root.save.pwned = 0;
}
if (isNaN(_root.save.rage)) {
_root.save.rage = 0;
}
if (isNaN(_root.save.fakenews)) {
_root.save.fakenews = 0;
}
if (isNaN(_root.save.token_firstday) || (_root.save.token_firstplay > 250)) {
_root.save.token_firstday = 0;
}
if (isNaN(_root.save.token_haiti) || (_root.save.token_haiti > 250)) {
_root.save.token_haiti = 0;
}
if (isNaN(_root.save.token_newarena) || (_root.save.token_newarena > 250)) {
_root.save.token_newarena = 0;
}
if (isNaN(_root.save.token_halloween) || (_root.save.token_halloween > 100)) {
_root.save.token_halloween = 0;
}
if (_root.save.firstplayed < 1261700000000) {
_root.save.event_firstday = true;
}
if ((_root.save.littlelate != true) || (_root.save.firstplay < 1263000000000)) {
_root.save.event_haiti = true;
}
if (_root.save.arena_support > 0) {
_root.save.event_newarena = true;
}
if ((_root.save.maxupnumbers >= 1332) && (_root.save.maxupnumbers <= 1336)) {
_root.save.event_twishbmitfp = true;
}
if (_root.save.event_firstday != true) {
_root.save.token_firstday = 0;
}
if (_root.save.event_haiti != true) {
_root.save.token_haiti = 0;
}
if (_root.save.event_newarena != true) {
_root.save.token_newarena = 0;
}
if (_root.save.event_halloween != true) {
_root.save.token_halloween = 0;
}
if (_root.save.event_twishbmitfp != true) {
_root.save.token_twishbmitfp = 0;
}
if (_root.save.event_firstday == true) {
_root.save.token_firstday = 250;
}
if (_root.save.event_haiti == true) {
_root.save.token_haiti = 250;
}
if (_root.save.event_newarena == true) {
_root.save.token_newarena = 250;
}
if (_root.save.event_twishbmitfp == true) {
_root.save.token_twishbmitfp = 250;
}
if (_root.fcg_separate == true) {
var my_so = SharedObject.getLocal("tukkunFCG_beta01", "/");
save = _root.my_so.data;
}
if (_root.save.randomdeck == undefined) {
_root.save.randomdeck = false;
}
if ((isNaN(_root.save.fcg1owned) || (isNaN(_root.save.electrum))) || (_root.save.ver < 20055)) {
i = 1;
while (i <= 400) {
_root.save[("fcg" + i) + "owned"] = 0;
_root.save[("fcg" + i) + "used"] = 0;
i++;
}
_root.save.fcg3owned = 2;
_root.save.fcg3used = 2;
_root.save.fcg5owned = 5;
_root.save.fcg5used = 5;
_root.save.fcg7owned = 5;
_root.save.fcg7used = 5;
_root.save.fcg9owned = 5;
_root.save.fcg9used = 5;
_root.save.fcg11owned = 5;
_root.save.fcg11used = 5;
_root.save.fcg13owned = 1;
_root.save.fcg13used = 1;
_root.save.fcg29owned = 2;
_root.save.fcg29used = 2;
_root.save.fcg33owned = 1;
_root.save.fcg33used = 1;
_root.save.fcg35owned = 1;
_root.save.fcg35used = 1;
_root.save.fcg49owned = 2;
_root.save.fcg49used = 2;
_root.save.fcg51owned = 1;
_root.save.fcg51used = 1;
_root.save.fcg53owned = 1;
_root.save.fcg53used = 1;
_root.save.fcg55owned = 1;
_root.save.fcg55used = 1;
_root.save.fcg67owned = 2;
_root.save.fcg67used = 2;
_root.save.fcg69owned = 1;
_root.save.fcg69used = 1;
_root.save.fcg71owned = 1;
_root.save.fcg71used = 1;
_root.save.fcg73owned = 1;
_root.save.fcg73used = 1;
_root.save.fcg87owned = 2;
_root.save.fcg87used = 2;
_root.save.fcg89owned = 1;
_root.save.fcg89used = 1;
_root.save.fcg91owned = 1;
_root.save.fcg91used = 1;
_root.save.fcg93owned = 1;
_root.save.fcg93used = 1;
_root.save.fcg105owned = 1;
_root.save.fcg105used = 1;
_root.save.fcg109owned = 1;
_root.save.fcg109used = 1;
_root.save.fcg125owned = 1;
_root.save.fcg125used = 1;
_root.save.fcg129owned = 1;
_root.save.fcg129used = 1;
_root.save.fcg147owned = 1;
_root.save.fcg147used = 1;
_root.save.fcg149owned = 1;
_root.save.fcg149used = 1;
_root.save.fcg167owned = 1;
_root.save.fcg167used = 1;
_root.save.fcg175owned = 1;
_root.save.fcg175used = 1;
_root.save.totalcards = 50;
_root.save.electrum = 1250;
_root.save.ver = 20055;
}
if (isNaN(_root.save.fcgplay)) {
_root.save.fcgplay = 0;
_root.save.fcgwin = 0;
_root.save.fcglose = 0;
_root.save.fcglv0 = 0;
_root.save.fcglv1 = 0;
_root.save.fcglv2 = 0;
_root.save.fcglv3 = 0;
_root.save.fcglv4 = 0;
_root.save.fcglv5 = 0;
_root.save.fcglv6 = 0;
_root.save.fcglv7 = 0;
_root.save.fcglv8 = 0;
_root.save.fcgkong = 0;
}
if (isNaN(_root.save.fcgrank)) {
_root.save.fcgrank = 1;
_root.save.fcgexp = 0;
_root.save.fcgexptotal = 0;
}
if (isNaN(_root.save.fcgstreak)) {
_root.save.fcgstreak = 0;
_root.save.fcgmaxstreak = 0;
}
if (isNaN(_root.save.maxelectrum)) {
_root.save.maxelectrum = 0;
}
var cardList = [zeroItem];
_root.cardid = 0;
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 0, "Monster", 1, 1, 38, "", "No, not a bug.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 1, 1, "Monster", 1, 1, 125, "", "No, not a bug.", "\u00A9 Tukkun");
addNewCard(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 1, 1, 7, "White Generator", "Get 1 white energy per turn.", "\u00A9 Tukkun");
addNewCard(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 1, 0, 115, "White Generator", "Get 1 white energy per turn.", "\u00A9 Tukkun");
addNewCard(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 2, 1, 7, "Red Generator", "Get 1 red energy per turn.", "\u00A9 Tukkun");
addNewCard(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 2, 0, 115, "Red Generator", "Get 1 red energy per turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 3, 1, 7, "Yellow Generator", "Get 1 yellow energy per turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 3, 0, 115, "Yellow Generator", "Get 1 yellow energy per turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 4, 1, 7, "Green Generator", "Get 1 green energy per turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 4, 0, 115, "Green Generator", "Get 1 green energy per turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 5, 1, 7, "Blue Generator", "Get 1 blue energy per turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 5, 0, 115, "Blue Generator", "Get 1 blue energy per turn.", "\u00A9 Tukkun");
addNewCard(1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 0, "", 1, 8, 7, "Rainbow Generator", "Gain 5 energy per turn, 1 for each color.", "\u00A9 Tukkun");
addNewCard(1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 1, 1, 1, "", 1, 7, 115, "Rainbow Generator", "Gain 5 energy per turn, 1 for each color.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 1, 0, 7, "Instant White", "Get 4 white energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 1, 0, 117, "Instant White", "Get 5 white energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 2, 0, 7, "Instant Red", "Get 4 red energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 2, 0, 117, "Instant Red", "Get 5 red energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 3, 0, 7, "Instant Yellow", "Get 4 yellow energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 3, 0, 117, "Instant Yellow", "Get 5 yellow energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 0, 7, "Instant Green", "Get 4 green energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 0, 117, "Instant Green", "Get 5 green energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 5, 0, 7, "Instant Blue", "Get 4 blue energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 5, 0, 117, "Instant Blue", "Get 5 blue energy instantly.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 1, 0, 7, "Energy Charge", "Gain 5 energy, 1 for each color.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 1, 0, 117, "Energy Supercharge", "Gain 5 energy, 1 for each color. Get 1 extra white energy.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 2, "Monster", 2, 0, 203, "Fire Sparkle", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 1, 3, "Monster", 2, 0, 633, "Fire Sparkle", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 1, 0, "Monster", 2, 1, 41, "Ant", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 1, 1, "Monster", 2, 1, 130, "Elite Ant", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 5, 0, 2, 0, "Monster", 2, 3, 44, "Red Snail", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 1, 5, 0, 1, 1, "Monster", 2, 3, 159, "Fire Snail", "Get 1 red energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MonKill", 0, 4, 0, 1, 0, "Monster", 2, 6, 68, "Flying Eyeball", "This monster can attack enemy monster.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MonKill", 0, 5, 0, 1, 1, "Monster", 2, 7, 154, "Dark Eyeball", "This monster can attack enemy monster.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 7, 0, 5, 0, "Monster", 2, 6, 48, "Red Crawler", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 8, 0, 4, 1, "Monster", 2, 6, 148, "Red Crawler", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 6, 0, 1, 0, "Monster", 2, 6, 45, "Crimson Cockatrice", "You gain 1 attack.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 7, 0, 1, 1, "Monster", 2, 6, 142, "Crimson Cockatrice", "You gain 1 attack.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 2, 0, 1, 0, "Monster", 2, 8, 64, "Flame Mosquito", "Deals 1 poison damage per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 3, 0, 1, 1, "Monster", 2, 8, 143, "Flame Mosquito", "Deals 1 poison damage per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthA", 2, 0, 0, 1, 0, "Monster", 2, 6, 62, "Imp", "This monster gains 2 attack per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthA", 2, 1, 0, 1, 1, "Monster", 2, 6, 136, "Elite Imp", "This monster gains 2 attack per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 13, 0, 2, 0, "Monster", 2, 12, 54, "Fire Dragon", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 15, 0, 1, 1, "Monster", 2, 12, 169, "Flame Dragon", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 8, 0, 3, 2, "Monster", 2, 4, 266, "Fire Elemental", "Consumes 1 red energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 5, 0, 2, 3, "Monster", 2, 0, 705, "Fire Elemental", "Consumes 1 red energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 1, 1, 2, "Monster", 3, 0, 200, "Light Sparkle", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 2, 1, 3, "Monster", 3, 0, 633, "Light Sparkle", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 2, 2, 0, "Monster", 3, 1, 42, "Yellow Ant", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 3, 2, 1, "Monster", 3, 1, 133, "Elite Yellow Ant", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 4, 2, 0, "Monster", 3, 3, 45, "Yellow Snail", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 1, 4, 3, 2, 1, "Monster", 3, 3, 134, "Golden Snail", "Get 1 yellow energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Lure", 0, 2, 2, 24, 0, "Monster", 3, 6, 75, "Big Daddy", "This monster takes physical damage dealt to you.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Lure", 0, 3, 3, 24, 1, "Monster", 3, 7, 178, "Big Daddy", "This monster takes physical damage dealt to you.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 6, 5, 7, 0, "Monster", 3, 6, 50, "Yellow Crawler", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 7, 5, 6, 1, "Monster", 3, 6, 155, "Yellow Crawler", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 59, 0, 0, 1, 0, "Monster", 3, 7, 62, "Cog", "Turns into Clockwork Machine after 1 turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 60, 0, 0, 1, 1, "Monster", 3, 7, 132, "Cog", "Turns into Clockwork Machine after 1 turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rebirth", 57, 6, 3, 1, 0, "Monster", 3, 9, 75, "Clockwork Machine", "Turns into Cog when it dies.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rebirth", 58, 7, 3, 1, 1, "Monster", 3, 9, 176, "Clockwork Machine", "Turns into Cog when it dies.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 10, 5, 5, 0, "Monster", 3, 12, 57, "Golden Dragon", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 11, 5, 3, 1, "Monster", 3, 12, 176, "Light Dragon", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 6, 6, 4, 2, "Monster", 3, 4, 279, "Light Elemental", "Consumes 1 yellow energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 4, 4, 4, 3, "Monster", 3, 0, 733, "Light Elemental", "Consumes 1 yellow energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 3, 2, "Monster", 4, 0, 200, "Nature Sparkle", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 4, 3, "Monster", 4, 0, 628, "Nature Sparkle", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 5, 0, "Monster", 4, 1, 41, "Green Ant", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 6, 1, "Monster", 4, 1, 131, "Elite Green Ant", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 8, 0, "Monster", 4, 3, 45, "Green Snail", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 1, 4, 0, 7, 1, "Monster", 4, 3, 135, "Life Snail", "Get 1 green energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 0, 0, 2, 0, "Monster", 4, 6, 62, "Mosquito", "Deals 1 poison damage per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 0, 0, 5, 1, "Monster", 4, 7, 136, "Mosquito", "Deals 1 poison damage per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 5, 0, 9, 0, "Monster", 4, 6, 47, "Green Crawler", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 6, 0, 8, 1, "Monster", 4, 6, 145, "Green Crawler", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 3, 0, "Monster", 4, 5, 46, "Cockatrice", "You gain 1 attack.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 3, 1, "Monster", 4, 5, 143, "Elite Cockatrice", "You gain 1 attack.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "", 0, 5, 3, 6, 0, "Monster", 4, 9, 56, "Cockatrice King", "You gain 1 attack. Draw a card.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "", 0, 6, 3, 5, 1, "Monster", 4, 9, 173, "Cockatrice King", "You gain 1 attack. Draw a card.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Growth", 1, 1, 1, 1, 0, "Monster", 4, 6, 64, "Razor Mantis", "This monster gains 1 attack and 1 defense per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Growth", 1, 2, 1, 1, 1, "Monster", 4, 6, 143, "Razor Mantis", "This monster gains 1 attack and 1 defense per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 10, 0, 9, 0, "Monster", 4, 12, 52, "Baby Dragon", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 12, 0, 7, 1, "Monster", 4, 12, 162, "Forest Dragon", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 7, 1, 9, 2, "Monster", 4, 4, 268, "Grass Elemental", "Consumes 1 green energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 4, 1, 7, 3, "Monster", 4, 0, 711, "Grass Elemental", "Consumes 1 green energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 2, 2, "Monster", 5, 0, 198, "Air Sparkle", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 3, 3, "Monster", 5, 0, 622, "Air Sparkle", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 1, 0, "Monster", 5, 1, 41, "Blue Ant", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 3, 1, "Monster", 5, 1, 127, "Elite Blue Ant", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 1, 5, 0, "Monster", 5, 3, 44, "Blue Snail", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 1, 4, 1, 4, 1, "Monster", 5, 3, 132, "Sea Snail", "Get 1 blue energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 12, 1, 0, "Monster", 5, 6, 51, "Crab", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 11, 1, 1, "Monster", 5, 7, 159, "Elite Crab", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 7, 3, 4, 0, "Monster", 5, 6, 48, "Blue Crawler", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 8, 3, 3, 1, "Monster", 5, 6, 150, "Blue Crawler", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, "", 0, 8, 0, 2, 0, "Monster", 5, 9, 52, "Arctic Crawler", "Freezes enemy monster for 2 turns.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, "", 0, 9, 0, 2, 1, "Monster", 5, 9, 161, "Arctic Crawler", "Freezes enemy monster for 2 turns.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 13, 0, 3, 0, "Monster", 5, 7, 51, "Mini Magi", "This monster enters the game poisoned.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 13, 0, 4, 1, "Monster", 5, 8, 158, "Mini Magi", "This monster enters the game poisoned.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 10, 2, 8, 0, "Monster", 5, 12, 56, "Blue Dragon", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 12, 2, 6, 1, "Monster", 5, 12, 170, "Alien Dragon", "", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 8, 1, 1, 2, "Monster", 5, 4, 264, "Water Elemental", "Consumes 1 blue energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -1, 5, 1, 1, 3, "Monster", 5, 0, 711, "Water Elemental", "Consumes 1 blue energy per turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, 0, 0, 0, 0, 0, "Destroy", 0, 4, 0, 1, 0, "", 2, 8, 91, "Explosion", "Kill enemy monster. Opponent loses 4 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, 0, 0, 0, 0, 0, "Destroy", 0, 4, 0, 1, 1, "", 2, 8, 166, "Huge Explosion", "Kill enemy monster. Opponent loses 6 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 2, 3, 38, "Fire Ball", "Opponent loses 6 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 2, 3, 118, "Fire Bolt", "Opponent loses 8 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 2, 2, 38, "Fire Arrow", "Enemy monster is poisoned for 1 damage.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 2, 1, 116, "Fire Arrow", "Enemy monster is poisoned for 1 damage.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Sacrifice", 0, 1, 1, 1, 0, "", 2, 9, 63, "Perma-Monster", "Destroy your monster. Gain stats equal to monster stats.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Sacrifice", 0, 1, 1, 1, 1, "", 2, 8, 136, "Perma-Monster", "Destroy your monster. Gain stats equal to monster stats.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, -4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 0, "", 2, 3, 41, "Rage", "Your monster gains 5 attack and loses 4 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, -4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 1, "", 2, 3, 130, "Berserk", "Your monster gains 6 attack and loses 4 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MonKill", 0, 2, 0, 1, 0, "", 2, 5, 62, "Target Change", "Your monster can attack enemy monster.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MonKill", 0, 2, 0, 1, 1, "", 2, 4, 135, "Target Change", "Your monster can attack enemy monster.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, -11, 0, 0, 0, -1, 0, 0, 0, 0, "", 0, 2, 0, 2, 0, "", 2, 5, 62, "Meteor Rain", "Everything takes 1 damage. Your opponent loses 10 extra HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, -16, 0, 0, 0, -1, 0, 0, 0, 0, "", 0, 2, 0, 2, 1, "", 2, 6, 119, "Meteor Rain", "Everything takes 1 damage. Your opponent loses 15 extra HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthA", 3, 1, 0, 3, 0, "", 2, 6, 60, "Final Strikes", "Your monster gains 3 attack per turn but is poisoned for 2 damage.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthA", 4, 1, 0, 3, 1, "", 2, 7, 127, "Final Strikes", "Your monster gains 4 attack per turn but is poisoned for 2 damage.", "\u00A9 CoCollect");
addNewCard(2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 10, 33, "Energy Upclash", "Gain 2 Generators of each color except red.", "\u00A9 CoCollect");
addNewCard(2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 9, 102, "Energy Upclash", "Gain 2 Generators of each color except red.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, "", 0, 5, 0, 1, 2, "", 2, 21, 179, "Inferno", "Deal 25 additional physical damage this turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0, "", 0, 6, 0, 1, 3, "", 2, 24, 566, "Elite Inferno", "Deal 35 additional physical damage this turn.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "Destroy", 0, 3, 2, 1, 0, "", 3, 8, 95, "Overkill", "Kill enemy monster. Draw a card.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "Destroy", 0, 3, 2, 1, 1, "", 3, 7, 177, "Overkill", "Kill enemy monster. Draw a card.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, -2, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 3, 3, 39, "Lightning", "Opponent loses 4 HP. Enemy monster loses 2 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, -2, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 3, 3, 121, "Lightning", "Opponent loses 6 HP. Enemy monster loses 2 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, -1, 0, 0, 0, 0, "", 0, 2, 0, 1, 0, "", 3, 2, 38, "Thunderbolt", "Both players lose 8 HP. Enemy monster loses 1 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, 0, 0, 0, 0, -8, 0, 0, 0, -1, 0, 0, 0, 0, "", 0, 2, 0, 1, 1, "", 3, 1, 117, "Thunderbolt", "Both players lose 8 HP. Enemy monster loses 1 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, "", 0, 0, 1, 1, 0, "", 3, 4, 47, "Time Warp", "Draw 2 cards.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, "", 0, 0, 1, 1, 1, "", 3, 3, 153, "Time Warp", "Draw 2 cards.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 3, 1, 33, "Hide", "Your monster gains 5 defense and loses 5 attack.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 3, 1, 104, "Hide", "Your monster gains 5 defense and loses 4 attack.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Lure", 0, 0, 0, 9, 0, "", 3, 4, 63, "Lure", "Your monster takes physical damage dealt to you.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Lure", 0, 0, 0, 9, 1, "", 3, 3, 136, "Lure", "Your monster takes physical damage dealt to you.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 0, 1, 0, 1, 0, "", 3, 1, 64, "Transform", "Your monster turns into something else after 1 turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 0, 1, 0, 1, 1, "", 3, 0, 140, "Transform", "Your monster turns into something else after 1 turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -5, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 3, 3, 43, "Weaken", "Enemy monster loses 5 attack.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 3, 3, 134, "Weaken", "Enemy monster loses 6 attack.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, "", 0, 0, 1, 1, 0, "", 3, 1, 40, "Time Freeze", "Freeze enemy monster for 1 turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, "", 0, 0, 1, 1, 1, "", 3, 0, 122, "Time Freeze", "Freeze enemy monster for 1 turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, "", 0, 2, 3, 1, 2, "", 3, 13, 329, "Dream Book", "Draw cards until your hand is full. Gain 1 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, "", 0, 3, 3, 1, 3, "", 3, 11, 1004, "Dream Book", "Draw cards until your hand is full. Gain 1 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Absorb", 0, 2, 0, 3, 0, "", 4, 8, 100, "Twister", "Kill enemy monster and absorb HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Absorb", 0, 2, 0, 3, 1, "", 4, 7, 171, "Twister", "Kill enemy monster and absorb HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 3, 39, "Magic Ball", "Opponent loses 4 HP. You gain 4 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, -5, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 3, 121, "Magic Bolt", "Opponent loses 5 HP. You gain 5 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 4, 40, "Poison Arrow", "Deal 2 poison damage to your opponent.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -3, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 6, 123, "Poison Arrow", "Deal 3 poison damage to your opponent.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 5, 41, "Heal", "Gain 15 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 6, 130, "Greater Heal", "Gain 20 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 5, 41, "Regeneration", "You gain 2 HP per turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 7, 127, "Regeneration", "You gain 3 HP per turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 4, 4, 41, "Blessing", "Your monster gains 2 attack and 2 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 4, 5, 130, "Improved Blessing", "Your monster gains 3 attack and 3 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rebirth", 0, 0, 0, 1, 0, "", 4, 2, 63, "Rebirth", "Your monster turns into something else when it dies.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rebirth", 0, 0, 0, 1, 1, "", 4, 1, 136, "Rebirth", "Your monster turns into something else when it dies.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, 0, 0, "", 0, 0, 2, 1, 0, "", 4, 1, 50, "Shield Break", "Your opponent and enemy monster lose 10 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -14, 0, 0, 0, -14, 0, 0, 0, 0, 0, "", 0, 0, 2, 1, 1, "", 4, 1, 167, "Shield Break", "Your opponent and enemy monster lose 14 defense.", "\u00A9 CoCollect");
addNewCard(-5, -5, -5, 0, -5, 0, 0, 0, 0, 0, -5, -5, -5, 0, -5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 0, "", 4, 15, 34, "Green World", "Both players lose 5 Generators of each color except green.", "\u00A9 CoCollect");
addNewCard(-5, -5, -5, 0, -5, 0, 0, 0, 0, 0, -5, -5, -5, 0, -5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 2, 0, 1, 1, "", 4, 12, 105, "Green World", "Both players lose 5 Generators of each color except green.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, -15, -15, -15, -15, -15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 4, 2, "", 4, 35, 310, "Energy Heal", "Lose up to 15 energy of each color. Gain 60 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, -15, -15, -15, -15, -15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 4, 3, "", 4, 30, 948, "Energy Heal", "Lose up to 15 energy of each color. Gain 60 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Absorb", 0, 3, 1, 1, 0, "", 5, 9, 101, "Flood", "Kill enemy monster and absorb HP. Gain 4 additional HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Absorb", 0, 3, 1, 1, 1, "", 5, 9, 175, "Flood", "Kill enemy monster and absorb HP. Gain 7 additional HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 1, "", 0, 1, 0, 1, 0, "", 5, 3, 41, "Ice Ball", "Enemy monster loses 2 HP and is frozen for 1 turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -3, 0, 0, 0, 1, "", 0, 1, 0, 1, 1, "", 5, 3, 125, "Ice Bolt", "Enemy monster loses 3 HP and is frozen for 1 turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, "", 0, 1, 0, 1, 0, "", 5, 3, 45, "Freeze", "Freeze enemy monster for 3 turns.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, "", 0, 1, 0, 1, 1, "", 5, 3, 145, "Freeze", "Freeze enemy monster for 4 turns.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "NoSkill", 0, 1, 0, 1, 0, "", 5, 1, 37, "Forget", "Enemy monster loses its special ability.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "NoSkill", 0, 1, 0, 1, 1, "", 5, 0, 112, "Forget", "Enemy monster loses its special ability.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Growth", 1, 1, 0, 1, 0, "", 5, 4, 63, "Growth Power", "Your monster gains 1 attack and 1 defense per turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Growth", 1, 1, 0, 1, 1, "", 5, 3, 136, "Growth Power", "Your monster gains 1 attack and 1 defense per turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Mutate", 0, 1, 0, 1, 0, "", 5, 1, 27, "Mutate", "Turn your monster into something else.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Mutate", 0, 1, 0, 1, 1, "", 5, 0, 29, "Mutate", "Turn your monster into something else.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 2, 1, 0, 1, 0, "", 5, 4, 63, "Energy Monster", "Your monster turns into a Generator that gives 2 energy of monster color per turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", 2, 1, 0, 1, 1, "", 5, 3, 136, "Energy Monster", "Your monster turns into a Generator that gives 2 energy of monster color per turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, -6, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 5, 4, 47, "Monster Break", "Enemy monster loses 6 attack and 6 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -8, -8, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 5, 5, 154, "Monster Break", "Enemy monster loses 8 attack and 8 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -30, -30, 0, 0, 0, 0, 0, 0, -30, -30, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 0, "", 5, 6, 31, "Stat Wipeout", "Both players lose 30 attack and defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -30, -30, 0, 0, 0, 0, 0, 0, -30, -30, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 1, "", 5, 5, 96, "Stat Wipeout", "Both players lose 30 attack and defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 2, "", 5, 15, 241, "Holy Symbol", "Gain 20 HP, 2 attack and 2 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 1, 0, 1, 3, "", 5, 12, 757, "Holy Symbol", "Gain 20 HP, 2 attack and 2 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 5, 44, "Powerup", "You and your monster gain 3 attack.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 7, 141, "Powerup", "You and your monster gain 4 attack.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 2, 38, "Flaming Arrow", "Deal 1 poison damage to your opponent.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 1, 116, "Flaming Arrow", "Deal 1 poison damage to your opponent.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 3, 5, 35, "Epicbolt", "Everything takes 10 damage.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, -10, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 3, 4, 107, "Epicbolt", "Everything takes 10 damage.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -50, 0, 0, 0, 0, 0, 0, 0, -50, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 3, 3, 35, "Defense Removal", "Both players lose 50 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -50, 0, 0, 0, 0, 0, 0, 0, -50, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 3, 2, 108, "Defense Removal", "Both players lose 50 defense.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 4, 3, 38, "Monster Heal", "Your monster gains 3 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 4, 4, 115, "Monster Heal", "Your monster gains 4 HP.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 4, 1, 37, "Match Delay", "Both you and your opponent gain 2 HP per turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 4, 0, 113, "Match Delay", "Both you and your opponent gain 2 HP per turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -4, 0, 0, 0, -2, 0, 0, 0, 0, "NoSkill", 0, 0, 0, 1, 0, "", 5, 5, 65, "Blue Lightning", "Your opponent loses 4 HP. Enemy monster loses 2 HP and its special ability.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -6, 0, 0, 0, -2, 0, 0, 0, 0, "NoSkill", 0, 0, 0, 1, 1, "", 5, 5, 143, "Blue Lightning", "Your opponent loses 6 HP. Enemy monster loses 2 HP and its special ability.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, "", 0, 0, 0, 1, 0, "", 5, 6, 125, "Permafreeze", "Freeze enemy monster for 20 turns.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, "", 0, 0, 0, 1, 1, "", 5, 5, 376, "Permafreeze", "Freeze enemy monster for 20 turns.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 9, 1, 0, "Monster", 1, 6, 48, "Invisible Zebra", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 5, 9, 1, 1, "Monster", 1, 6, 149, "Invisible Zebra", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 9, 1, 6, 0, "Monster", 1, 9, 50, "Invisible Giraffe", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 10, 1, 6, 1, "Monster", 1, 9, 155, "Invisible Giraffe", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 12, 9, 3, 0, "Monster", 1, 13, 60, "Invisible Dragon", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 14, 9, 3, 1, "Monster", 1, 13, 191, "Invisible Dragon", "", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 1, 4, 39, "Dagger", "You gain 2 attack.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 1, 5, 116, "Blade", "You gain 3 attack.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, "", 0, 0, 0, 1, 0, "", 1, 7, 41, "Silver Sword", "You gain 3 attack. Deal 3 more damage the turn you play this.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, "", 0, 0, 0, 1, 1, "", 1, 8, 127, "Golden Sword", "You gain 4 attack. Deal 3 more damage the turn you play this.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 2, "", 1, 11, 213, "Epic Sword", "You gain 6 attack.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 3, "", 1, 10, 645, "Epic Sword", "You gain 6 attack.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 1, 6, 41, "Attack UP", "Your monster gains 4 attack.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 1, 7, 129, "Attack UP", "Your monster gains 5 attack.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 1, 4, 38, "Defense UP", "Your monster gains 4 defense.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 1, 5, 118, "Defense UP", "Your monster gains 5 defense.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 7, 41, "Flaming Sword", "You gain 3 attack. Deal 1 poison damage.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 8, 127, "Flaming Sword", "You gain 4 attack. Deal 1 poison damage.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "", 0, 0, 0, 1, 0, "", 3, 6, 45, "Dagger of Time", "You gain 2 attack. Draw a card.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, "", 0, 0, 0, 1, 1, "", 3, 7, 140, "Blade of Time", "You gain 3 attack. Draw a card.", "\u00A9 lobstershow");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 4, 6, 44, "Magic Wand", "You gain 1 attack. Gain 1 HP per turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 4, 7, 135, "Magic Wand", "You gain 2 attack. Gain 1 HP per turn.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, "", 0, 0, 0, 1, 0, "", 5, 6, 45, "Frozen Sword", "You gain 3 attack. Freeze enemy monster for 2 turns.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, "", 0, 0, 0, 1, 1, "", 5, 7, 141, "Frozen Sword", "You gain 4 attack. Freeze enemy monster for 2 turns.", "\u00A9 Tukkun");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 7, 0, 2, 0, "Monster", 2, 5, 75, "Red Hydra", "This monster enters the game poisoned. Deals 1 poison damage per turn.", "\u00A9 Pika2346");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Poison", 1, 8, 0, 2, 1, "Monster", 2, 5, 177, "Red Hydra", "This monster enters the game poisoned. Deals 1 poison damage per turn.", "\u00A9 Pika2346");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 0, 4, 0, 1, 0, "Monster", 3, 5, 68, "Yellow Hydra", "This monster turns into something else after 1 turn.", "\u00A9 Pika2346");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Transform", 0, 6, 0, 1, 1, "Monster", 3, 5, 161, "Yellow Hydra", "This monster turns into something else after 1 turn.", "\u00A9 Pika2346");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 3, 0, 1, 0, "Monster", 4, 5, 44, "Green Hydra", "This monster gains 1 HP per turn.", "\u00A9 Pika2346");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 4, 0, 1, 1, "Monster", 4, 5, 139, "Green Hydra", "This monster gains 1 HP per turn.", "\u00A9 Pika2346");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthD", 1, 5, 0, 1, 0, "Monster", 5, 5, 70, "Blue Hydra", "This monster gains 1 defense per turn.", "\u00A9 Pika2346");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "GrowthD", 1, 6, 0, 1, 1, "Monster", 5, 5, 161, "Blue Hydra", "This monster gains 1 defense per turn.", "\u00A9 Pika2346");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -4, 17, 0, 1, 2, "Monster", 1, 2, Infinity, "Awesome Face", "Consumes 4 white energy per turn. Poisoned.", "Special Edition");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Generator", -4, 16, 0, 1, 3, "Monster", 1, 1, Infinity, "Awesome Face", "Consumes 4 white energy per turn. Poisoned.", "Special Edition");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Unfreeze", 0, 0, 0, 1, 2, "", 2, 1, 213, "Anti-Freeze", "Your monster is no longer frozen.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Unfreeze", 0, 0, 0, 1, 3, "", 2, 0, 593, "Anti-Freeze", "Your monster is no longer frozen.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Antidote", 0, 0, 0, 1, 2, "", 4, 2, 212, "Cure", "Removes poison/regen status from yourself.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Antidote", 0, 0, 0, 1, 3, "", 4, 1, 587, "Cure", "Removes poison/regen status from yourself.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Zombify", 0, 0, 0, 1, 2, "", 5, 3, 212, "Zombify", "Both players' regen is removed. Both players are poisoned based on old regen stat.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Zombify", 0, 0, 0, 1, 3, "", 5, 2, 587, "Zombify", "Both players' regen is removed. Both players are poisoned based on old regen stat.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, "", 0, 0, 0, 1, 2, "", 3, 2, 201, "Golden Arrow", "Deal 9 additional physical damage this turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, "", 0, 0, 0, 1, 3, "", 3, 1, 611, "Golden Arrow", "Deal 9 additional physical damage this turn.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, -10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 2, "", 4, 2, 216, "Poison Heal", "Recovers 30 HP. Deals 10 poison damage to yourself.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, -10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 3, "", 4, 1, 656, "Poison Heal", "Recovers 30 HP. Deals 10 poison damage to yourself.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -15, 0, 0, 0, 0, 0, 0, 0, -15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 0, "", 2, 4, 36, "Attack Removal", "Both players lose 15 attack.", "\u00A9 CoCollect");
addNewCard(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -20, 0, 0, 0, 0, 0, 0, 0, -20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", 0, 0, 0, 1, 1, "", 2, 5, 107, "Attack Removal", "Both players lose 20 attack.", "\u00A9 CoCollect");
var deckList = [zeroItem];
_root.deckid = 0;
addNewFCGDeck("Newbie", [0, 0, 2, 0, 5, 0, 5, 0, 5, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 3 AI", [0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 0, 2, 0, 5, 0, 3, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 3 AI", [0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 1, 0, 2, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 3 AI", [0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 1, 0, 3, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 3 AI", [0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0, 1, 0, 5, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 3 AI", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 1, 0, 1, 0, 2, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0, 2, 0, 1, 0, 2, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 3 AI", [0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 4 AI", [0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 0, 2, 5, 0, 3, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 4 AI", [0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 1, 0, 2, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 4 AI", [0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 1, 0, 3, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 4 AI", [0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0, 1, 0, 5, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 4 AI", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 1, 0, 1, 0, 2, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0, 2, 0, 1, 0, 2, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Level 4 AI", [0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Pyro", [0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Rapid", [0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Fate", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Immortal", [0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Clockwork", [0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Dream", [0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Infinity", [0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Morto", [0, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Pyria", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Zeal", [0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 1, 0, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Final Snail", [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Frosty", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Armoria", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Negative", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 1, 0, 5, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 0, 5, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("Tukkun", [0, 0, 0, 0, 0, 4, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 2, 0, 5, 0, 5, 0, 5, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 3, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 5, 2, 0, 0, 0, 0, 9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 1, 1, 0, 3, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 3, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 3, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 8, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 3, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 2, 0, 0, 0, 5, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 4, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 2, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 5, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
addNewFCGDeck("???", [0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
Instance of Symbol 468 MovieClip "cursor" in Frame 1
onClipEvent (enterFrame) {
_width = 0.1;
_height = 0.1;
if ((_x != _root._xmouse) || (_y != _root._ymouse)) {
_x = _root._xmouse;
_y = _root._ymouse;
}
if (_x < 0) {
_x = 0;
}
if (_x > 650) {
_x = 650;
}
if (_y < 0) {
_y = 0;
}
if (_y > 650) {
_y = 650;
}
}
Symbol 4 MovieClip Frame 1
onEnterFrame = function () {
_rotation = (_rotation + 5);
};
Symbol 14 MovieClip Frame 1
stop();
if (isNaN(pow)) {
pow = 0;
targetPow = 0;
}
onEnterFrame = function () {
pow = pow + ((targetPow - pow) / 5);
glow1 = new flash.filters.GlowFilter(16777215, 100, 10, 10, pow, 1, false, false);
if (_root._quality == "BEST") {
filters = [glow1];
}
};
onRollOver = function () {
gotoAndStop (2);
targetPow = 1;
};
onRollOut = function () {
gotoAndStop (1);
targetPow = 0;
};
onRelease = function () {
gotoAndStop (2);
targetPow = 1;
};
onReleaseOutside = function () {
gotoAndStop (1);
targetPow = 0;
};
onPress = function () {
gotoAndStop (1);
targetPow = 2;
};
Symbol 259 MovieClip Frame 1
_parent.nameBox.textColor = 0;
Symbol 259 MovieClip Frame 2
_parent.nameBox.textColor = 16777215 /* 0xFFFFFF */;
Symbol 259 MovieClip Frame 3
_parent.nameBox.textColor = 3355392 /* 0x333300 */;
Symbol 259 MovieClip Frame 4
_parent.nameBox.textColor = 16776960 /* 0xFFFF00 */;
Symbol 271 MovieClip Frame 1
stop();
Instance of Symbol 246 MovieClip "image" in Symbol 272 MovieClip Frame 1
onClipEvent (load) {
this.setMask(_parent.mask);
}
Instance of Symbol 269 MovieClip "hit" in Symbol 272 MovieClip Frame 1
onClipEvent (load) {
delay = 0;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
_height = 10;
if (_root["exist_card" + (_parent._parent.cardloc + 1)] == 0) {
_height = (_height + 10);
if (_root["exist_card" + (_parent._parent.cardloc + 2)] == 0) {
_height = (_height + 10);
}
if (_root["exist_card" + (_parent._parent.cardloc + 3)] == 0) {
_height = (_height + 10);
}
}
}
}
Instance of Symbol 272 MovieClip in Symbol 273 MovieClip Frame 1
onClipEvent (load) {
cardloc = _parent.cardloc;
depth = _parent.getDepth();
delay = 5;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 4) {
delay = 0;
gotoAndStop(2 - _root["exist_card" + cardloc]);
bg.gotoAndStop(_root["quanta_card" + cardloc]);
image.gotoAndStop(_root["id_card" + cardloc]);
rareupgraded.gotoAndStop(_root["upgraded_card" + cardloc] + 1);
triangle.gotoAndStop(_root["quanta_card" + cardloc]);
reqBox.text = _root["req_card" + cardloc];
if (((_parent.cardloc != undefined) && (_parent.cardloc <= 6)) && (_root["req_card" + cardloc] > _root["fcg_player_ene" + _root["quanta_card" + cardloc]])) {
playable.gotoAndStop(2);
} else {
playable.gotoAndStop(1);
}
nameBox.text = _root["name_card" + cardloc];
typeBox.text = _root["type_card" + cardloc];
copyRight.text = _root["author_card" + cardloc];
if (_root["type_card" + cardloc] == "Monster") {
hpBox.text = "HP: " + _root["hp_card" + cardloc];
typeBox.text = (_root["atk_card" + cardloc] + " / ") + _root["def_card" + cardloc];
} else {
hpBox.text = "";
}
descBox.text = _root["desc_card" + cardloc];
if (hit.hitTest(_root.cursor)) {
_parent.swapDepths(1000);
} else {
_parent.swapDepths(depth);
}
if (_root.fcg_dep == 2) {
this.removeMovieClip();
this.unloadMovie();
}
}
}
on (release) {
if ((cardloc <= 6) && (cardloc > 0)) {
if (Key.isDown(16)) {
_parent._parent._parent.discardCard(cardloc);
} else {
_parent._parent._parent.summonCard(cardloc);
}
}
}
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
cardloc = 1;
}
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
cardloc = 2;
}
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
cardloc = 3;
}
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
cardloc = 4;
}
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
cardloc = 5;
}
Instance of Symbol 273 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
cardloc = 6;
}
Instance of Symbol 280 MovieClip "insideBar" in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
delay = 0;
xscale = 0;
_xscale = 0;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 1) {
delay = 0;
_xscale = (_xscale + ((xscale - _xscale) / 5));
if (_xscale > 100) {
_xscale = 100;
}
if (_xscale < 0) {
_xscale = 0;
}
_parent.textBox.text = _parent.numberdisp;
fts = Math.ceil(_xscale);
if (fts < 1) {
fts = 1;
}
if (fts > 100) {
fts = 100;
}
gotoAndStop(fts);
}
}
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) {
cardloc = 7;
}
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) {
cardloc = 8;
}
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) {
cardloc = 9;
}
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) {
cardloc = 10;
}
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) {
cardloc = 11;
}
Instance of Symbol 273 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) {
cardloc = 12;
}
Instance of Symbol 351 MovieClip in Symbol 361 MovieClip Frame 12
onClipEvent (enterFrame) {
_rotation = (_rotation + 1);
}
Instance of Symbol 336 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
_alpha = 0;
_root.maindesc = "";
x = _x;
y = _y;
}
onClipEvent (enterFrame) {
if ((_root.maindesc != "") && (_alpha < 100)) {
_alpha = 100;
} else if ((_root.maindesc == "") && (_alpha > 0)) {
_alpha = 0;
}
if (_parent._x > 500) {
x = -160;
} else {
x = 10;
}
if (_parent._y > 625) {
y = -35;
} else {
y = 10;
}
_x = (_x + ((x - _x) / 2));
_y = (_y + ((y - _y) / 2));
if (textBox.text != _root.maindesc) {
textBox.text = _root.maindesc;
}
}
Instance of Symbol 339 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
_alpha = 0;
_root.actiondescription = "";
x = _x;
y = _y;
}
onClipEvent (enterFrame) {
if ((_root.actiondescription != "") && (_alpha < 100)) {
_alpha = 100;
} else if ((_root.actiondescription == "") && (_alpha > 0)) {
_alpha = 0;
}
if (_parent._x > 450) {
x = -160;
} else {
x = 10;
}
if (_parent._y > 160) {
y = -150;
} else {
y = 10;
}
_x = (_x + ((x - _x) / 2));
_y = (_y + ((y - _y) / 2));
if (textBox.htmlText != _root.actiondescription) {
textBox.htmlText = _root.actiondescription;
}
}
Instance of Symbol 361 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
gotoAndStop (1);
}
Symbol 365 MovieClip Frame 1
stop();
onRollOver = function () {
gotoAndStop (2);
};
onRollOut = function () {
gotoAndStop (1);
};
onRelease = function () {
gotoAndStop (2);
};
onPress = function () {
gotoAndStop (1);
};
Symbol 375 MovieClip Frame 1
if (_parent._currentframe == 4) {
cardtowin = _parent.enemyDeckArray[random(_root.opponent_totalcards) + 1];
if ((_root.fcg_epic > 0) && (Math.random() < 0.9)) {
cardtowin = 1;
}
_root.save[("fcg" + cardtowin) + "owned"] = _root.save[("fcg" + cardtowin) + "owned"] + 1;
gotoAndStop (2);
} else {
gotoAndStop (3);
}
Instance of Symbol 272 MovieClip in Symbol 375 MovieClip Frame 2
onClipEvent (load) {
delay = 0;
gotoAndStop (1);
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 1) {
delay = 0;
bg.gotoAndStop(_root.cardList[_parent.cardtowin].quanta);
image.gotoAndStop(_root.cardList[_parent.cardtowin].id);
rareupgraded.gotoAndStop(_root.cardList[_parent.cardtowin].upgraded + 1);
triangle.gotoAndStop(_root.cardList[_parent.cardtowin].quanta);
reqBox.text = _root.cardList[_parent.cardtowin].req;
nameBox.text = _root.cardList[_parent.cardtowin].name;
if (_root.cardList[_parent.cardtowin].name != undefined) {
gotoAndStop (1);
} else {
gotoAndStop (2);
}
ownBox.text = "";
typeBox.text = _root.cardList[_parent.cardtowin].type;
copyRight.text = "Cost: " + _root.cardList[_parent.cardtowin].cost;
if (_root.cardList[_parent.cardtowin].type == "Monster") {
hpBox.text = "HP: " + _root.cardList[_parent.cardtowin].hp;
typeBox.text = (_root.cardList[_parent.cardtowin].atk + " / ") + _root.cardList[_parent.cardtowin].def;
} else {
hpBox.text = "";
}
descBox.text = _root.cardList[_parent.cardtowin].desc;
}
}
Symbol 396 MovieClip Frame 1
box1r = 0;
box2r = 0;
box3r = 0;
box4r = 0;
delay = 0;
onEnterFrame = function () {
delay = delay + 1;
if (delay > 1) {
box1target = _root[("fcg_reward" + line) + "a"];
box2target = _root[("fcg_reward" + line) + "b"];
box3target = _root[("fcg_reward" + line) + "c"];
box4target = _root[("fcg_reward" + line) + "d"];
box1r = box1r + ((box1target - box1r) / 5);
box2r = box2r + ((box2target - box2r) / 5);
box3r = box3r + ((box3target - box3r) / 5);
box4r = box4r + ((box4target - box4r) / 5);
box1 = Math.round(box1r);
if (box2r > 0) {
box2 = "+" + Math.round(box2r);
} else {
box2 = Math.round(box2r);
}
if (box3r > 0) {
box3 = "+" + Math.round(box3r);
} else {
box3 = Math.round(box3r);
}
if (box4r > 0) {
box4 = "+" + Math.round(box4r);
} else {
box4 = Math.round(box4r);
}
delay = 0;
}
};
Symbol 401 MovieClip Frame 1
if (_parent._parent._currentframe == 4) {
gotoAndStop (1);
} else if (_root.atie == true) {
gotoAndStop (4);
} else if (_root.forfeit == true) {
gotoAndStop (3);
} else {
gotoAndStop (2);
}
Symbol 405 MovieClip Frame 1
box1r = 0;
box2r = 0;
box3r = 0;
onEnterFrame = function () {
box1target = _root.fcg_rewardt1;
box2target = _root.fcg_rewardt2;
box3target = _root.fcg_rewardt3;
box1r = box1r + Math.ceil((box1target - box1r) / 10);
box2r = box2r + Math.ceil((box2target - box2r) / 30);
box3r = box3r + Math.ceil((box3target - box3r) / 30);
box1 = "+" + box1r;
box2 = "+" + box2r;
box3 = "+" + box3r;
};
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 396 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) {
line = Math.round((_y - 50) / 15);
}
Instance of Symbol 365 MovieClip in Symbol 407 MovieClip Frame 1
on (release) {
_parent.targetx = 1000;
}
Symbol 419 MovieClip Frame 1
stop();
Instance of Symbol 246 MovieClip "image" in Symbol 424 MovieClip Frame 1
onClipEvent (load) {
this.setMask(_parent.mask);
}
Instance of Symbol 269 MovieClip "hit" in Symbol 424 MovieClip Frame 1
onClipEvent (load) {
delay = 0;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
_height = 10;
if (_root["exist_card" + (_parent._parent.cardloc + 1)] == 0) {
_height = (_height + 10);
if (_root["exist_card" + (_parent._parent.cardloc + 2)] == 0) {
_height = (_height + 10);
}
if (_root["exist_card" + (_parent._parent.cardloc + 3)] == 0) {
_height = (_height + 10);
}
}
}
}
Instance of Symbol 419 MovieClip "filter" in Symbol 424 MovieClip Frame 1
on (release) {
card = _parent.card;
if ((_root.fcg_bmode == "Removing") || (Key.isDown(16))) {
if (_root.save[("fcg" + card) + "used"] > 0) {
_root.save[("fcg" + card) + "used"] = _root.save[("fcg" + card) + "used"] - 1;
_root.save.totalcards = _root.save.totalcards - 1;
}
} else if (((_root.fcg_bmode == "Buying") || (Key.isDown(17))) || (Key.isDown(66))) {
if ((_root.save[("fcg" + card) + "owned"] < 7) || (card <= 26)) {
if ((_root.save.electrum >= _root.cardList[card].cost) && (!isNaN(_root.cardList[card].cost))) {
_root.save.electrum = _root.save.electrum - _root.cardList[card].cost;
_root.save[("fcg" + card) + "owned"] = _root.save[("fcg" + card) + "owned"] + 1;
}
}
} else if ((_root.fcg_bmode == "Selling") || (Key.isDown(83))) {
if ((_root.save[("fcg" + card) + "owned"] > _root.save[("fcg" + card) + "used"]) && (_root.save.totalcards >= 25)) {
if (!isNaN(_parent.sellprice)) {
_root.save.electrum = _root.save.electrum + _parent.sellprice;
_root.save[("fcg" + card) + "owned"] = _root.save[("fcg" + card) + "owned"] - 1;
}
}
} else if (((_root.fcg_bmode == "None") || (_root.cardList[card].upgraded == 1)) || (_root.cardList[card].upgraded == 3)) {
if (((_root.save[("fcg" + card) + "used"] + _root.save[("fcg" + (card - 1)) + "used"]) < 7) || (card <= 26)) {
if ((_root.save[("fcg" + card) + "used"] < _root.save[("fcg" + card) + "owned"]) && (_root.save.totalcards < 100)) {
_root.save[("fcg" + card) + "used"] = _root.save[("fcg" + card) + "used"] + 1;
_root.save.totalcards = _root.save.totalcards + 1;
}
}
} else if ((_root.cardList[card].upgraded == 0) || (_root.cardList[card].upgraded == 2)) {
if (((_root.save[("fcg" + card) + "used"] + _root.save[("fcg" + (card + 1)) + "used"]) < 7) || (card <= 26)) {
if ((_root.save[("fcg" + card) + "used"] < _root.save[("fcg" + card) + "owned"]) && (_root.save.totalcards < 100)) {
_root.save[("fcg" + card) + "used"] = _root.save[("fcg" + card) + "used"] + 1;
_root.save.totalcards = _root.save.totalcards + 1;
}
}
}
}
Instance of Symbol 14 MovieClip in Symbol 424 MovieClip Frame 1
on (release) {
if ((_root.cardList[_parent.card].upgraded == 1) || (_root.cardList[_parent.card].upgraded == 3)) {
if (((_root.save[("fcg" + _parent.card) + "used"] + _root.save[("fcg" + (_parent.card - 1)) + "used"]) < 7) || (_parent.card <= 26)) {
if ((_root.save[("fcg" + _parent.card) + "used"] < _root.save[("fcg" + _parent.card) + "owned"]) && (_root.save.totalcards < 100)) {
_root.save[("fcg" + _parent.card) + "used"] = _root.save[("fcg" + _parent.card) + "used"] + 1;
_root.save.totalcards = _root.save.totalcards + 1;
}
}
} else if ((_root.cardList[_parent.card].upgraded == 0) || (_root.cardList[_parent.card].upgraded == 2)) {
if (((_root.save[("fcg" + _parent.card) + "used"] + _root.save[("fcg" + (_parent.card + 1)) + "used"]) < 7) || (_parent.card <= 26)) {
if ((_root.save[("fcg" + _parent.card) + "used"] < _root.save[("fcg" + _parent.card) + "owned"]) && (_root.save.totalcards < 100)) {
_root.save[("fcg" + _parent.card) + "used"] = _root.save[("fcg" + _parent.card) + "used"] + 1;
_root.save.totalcards = _root.save.totalcards + 1;
}
}
}
}
Instance of Symbol 14 MovieClip in Symbol 424 MovieClip Frame 1
on (release) {
if (_root.save[("fcg" + _parent.card) + "used"] > 0) {
_root.save[("fcg" + _parent.card) + "used"] = _root.save[("fcg" + _parent.card) + "used"] - 1;
_root.save.totalcards = _root.save.totalcards - 1;
}
}
Instance of Symbol 14 MovieClip in Symbol 424 MovieClip Frame 1
on (release) {
if ((_root.save[("fcg" + _parent.card) + "owned"] < 7) || (_parent.card <= 26)) {
if ((_root.save.electrum >= _root.cardList[_parent.card].cost) && (!isNaN(_root.cardList[_parent.card].cost))) {
_root.save.electrum = _root.save.electrum - _root.cardList[_parent.card].cost;
_root.save[("fcg" + _parent.card) + "owned"] = _root.save[("fcg" + _parent.card) + "owned"] + 1;
}
}
}
Instance of Symbol 14 MovieClip in Symbol 424 MovieClip Frame 1
on (release) {
if ((_root.save[("fcg" + _parent.card) + "owned"] > _root.save[("fcg" + _parent.card) + "used"]) && (_root.save.totalcards >= 25)) {
if (!isNaN(_parent.sellprice)) {
_root.save.electrum = _root.save.electrum + _parent.sellprice;
_root.save[("fcg" + _parent.card) + "owned"] = _root.save[("fcg" + _parent.card) + "owned"] - 1;
}
}
}
Instance of Symbol 424 MovieClip in Symbol 425 MovieClip Frame 1
onClipEvent (load) {
depth = _parent.getDepth();
delay = 2;
gotoAndStop (1);
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 1) {
cardx = (Math.round(_parent._y / 10) + 1) + ((_root.bazaarpage - 1) * 16);
card = _root["cardx_" + cardx];
delay = 0;
bg.gotoAndStop(_root.cardList[card].quanta);
image.gotoAndStop(_root.cardList[card].id);
rareupgraded.gotoAndStop(_root.cardList[card].upgraded + 1);
triangle.gotoAndStop(_root.cardList[card].quanta);
reqBox.text = _root.cardList[card].req;
nameBox.text = _root.cardList[card].name;
if (_root.cardList[card].name != undefined) {
gotoAndStop (1);
} else {
gotoAndStop (2);
}
ownBox.text = ((("[" + _root.save[("fcg" + card) + "used"]) + " / ") + _root.save[("fcg" + card) + "owned"]) + "]";
if (_root.save[("fcg" + card) + "owned"] < 1) {
ownBox.textColor = 6684672 /* 0x660000 */;
filter.gotoAndStop(2);
} else if (_root.save[("fcg" + card) + "used"] < 1) {
ownBox.textColor = 13369344 /* 0xCC0000 */;
filter.gotoAndStop(3);
} else {
ownBox.textColor = 16776960 /* 0xFFFF00 */;
filter.gotoAndStop(1);
}
typeBox.text = _root.cardList[card].type;
copyRight.text = "Cost: " + _root.cardList[card].cost;
sellprice = Math.ceil(_root.cardList[card].cost / 1.337);
if (sellprice > 1337) {
sellprice = 1337;
}
if (((_root.fcg_bmode == "Selling") || (Key.isDown(83))) || (hit.hitTest(_root.cursor) && (_xmouse >= 125))) {
copyRight.text = "Sell For: " + sellprice;
}
if (_root.cardList[card].type == "Monster") {
hpBox.text = "HP: " + _root.cardList[card].hp;
typeBox.text = (_root.cardList[card].atk + " / ") + _root.cardList[card].def;
} else {
hpBox.text = "";
}
descBox.text = _root.cardList[card].desc;
if (hit.hitTest(_root.cursor)) {
_parent.swapDepths(2000);
} else {
_parent.swapDepths(depth);
}
}
}
Symbol 431 Button
on (release, keyPress "<Left>") {
if (_root.bazaarpage > 1) {
_root.bazaarpage = _root.bazaarpage - 1;
}
}
Symbol 432 Button
on (release, keyPress "<Right>") {
if (_root.bazaarpage < 16) {
_root.bazaarpage = _root.bazaarpage + 1;
}
}
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 2
deckCodeInput = "";
Instance of Symbol 365 MovieClip in Symbol 458 MovieClip Frame 2
on (release) {
myDeckArray = _parent.deckCodeInput.split(",");
_parent.errorText.text = "";
validSoFar = 1;
totalCards = 0;
if (myDeckArray.length == 400) {
i = 1;
while (i <= 400) {
z = i - 1;
myDeckArray[z] = parseInt(myDeckArray[z]);
totalCards = totalCards + myDeckArray[z];
if (_root.cardList[i].upgraded == 0) {
cardName = _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 1) {
cardName = "(Upgraded) " + _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 2) {
cardName = "(Rare) " + _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 3) {
cardName = "(Rare/Upgraded) " + _root.cardList[i].name;
}
if (isNaN(myDeckArray[z])) {
_parent.errorText.text = _parent.errorText.text + (("\nAmount of card #" + i) + " isn't defined.");
validSoFar = 0;
}
if (myDeckArray[z] < 0) {
_parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + ".");
validSoFar = 0;
}
if ((Math.ceil(i / 2) != (i / 2)) && (i > 26)) {
sameCards = 0;
sameCards = sameCards + (myDeckArray[z] * 1);
sameCards = sameCards + (myDeckArray[i] * 1);
if (sameCards > 7) {
_parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + ".");
validSoFar = 0;
}
}
if (myDeckArray[z] > _root.save[("fcg" + i) + "owned"]) {
_parent.errorText.text = _parent.errorText.text + (((("\nYou need " + (myDeckArray[z] - _root.save[("fcg" + i) + "owned"])) + " more ") + cardName) + " to load this deck.");
validSoFar = 0;
}
if ((myDeckArray[z] > 0) && (i > maxcard)) {
_parent.errorText.text = _parent.errorText.text + "\nThis deck contains a non-existant card.";
validSoFar = 0;
}
i++;
}
} else {
_parent.errorText.text = _parent.errorText.text + "\nInvalid deck. Please (don't) try again.";
validSoFar = 0;
}
if ((totalCards < 25) || (totalCards > 100)) {
_parent.errorText.text = _parent.errorText.text + "\nThis deck doesn't have the correct amount of total cards (25~100).";
validSoFar = 0;
}
if (validSoFar == 1) {
i = 1;
while (i <= 400) {
z = i - 1;
_root.save[("fcg" + i) + "used"] = myDeckArray[z];
i++;
}
_root.save.totalcards = totalCards;
_parent.gotoAndStop(1);
}
}
Instance of Symbol 365 MovieClip in Symbol 458 MovieClip Frame 2
on (release) {
_parent.gotoAndStop(1);
}
Symbol 467 MovieClip Frame 1
count = 0;
stop();
onEnterFrame = function () {
count = count + 1;
if (count >= 200) {
gotoAndStop (2);
}
};
Instance of Symbol 2 MovieClip in Symbol 467 MovieClip Frame 1
on (release) {
}
Symbol 467 MovieClip Frame 2
maxcard = 244;
onEnterFrame = function () {
if (_root.save.totalcards <= 25) {
_root.save.randomdeck = true;
}
};
_root.maindesc = "";
stop();
_root.fcg_dep = 2;
_root.fcg_epic = 0;
if (_root.save.fcgstreak > _root.save.fcgmaxstreak) {
_root.save.fcgmaxstreak = _root.save.fcgstreak;
}
if (_root.save.electrum > _root.save.maxelectrum) {
_root.save.maxelectrum = _root.save.electrum;
}
_root.enemy_randomdeck = true;
_root.fcg_opponentlevel = 0;
enemy_deck = 1;
_root.maindesc = "";
if ((_root.save.fcgwin + _root.save.fcglose) < _root.save.fcgplay) {
_root.save.fcglose = _root.save.fcgplay - _root.save.fcgwin;
_root.save.fcgstreak = 0;
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 0;
_root.enemy_randomdeck = false;
_parent.enemy_deck = 1;
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 1;
_root.enemy_randomdeck = true;
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 2;
_root.enemy_randomdeck = true;
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 3;
_root.enemy_randomdeck = false;
_parent.enemy_deck = 2 + random(6);
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 4;
_root.enemy_randomdeck = false;
_parent.enemy_deck = 8 + random(6);
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 5;
_root.fcg_challenged = false;
_root.enemy_randomdeck = false;
_parent.enemy_deck = 29 + random(16);
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 6;
_root.enemy_randomdeck = false;
_parent.enemy_deck = 14 + random(14);
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 7;
_root.enemy_randomdeck = false;
_parent.enemy_deck = 14 + random(14);
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_root.fcg_opponentlevel = 8;
_root.enemy_randomdeck = false;
_parent.enemy_deck = 28;
_parent.gotoAndStop(3);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_parent.gotoAndStop(7);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_parent.gotoAndStop(6);
}
Instance of Symbol 14 MovieClip in Symbol 467 MovieClip Frame 2
on (release) {
_parent.gotoAndStop(8);
}
Instance of Symbol 43 MovieClip in Symbol 467 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.save.randomdeck == true) {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
}
on (release) {
if (_root.save.randomdeck == false) {
_root.save.randomdeck = true;
} else {
_root.save.randomdeck = false;
}
}
Symbol 467 MovieClip Frame 3
function addLog(something) {
fcgLog.logText.text = fcgLog.logText.text + (newline + something);
}
function resetLog() {
fcgLog.logText.text = "";
}
function checkPriority() {
priority = [zeroItem];
ignore = [zeroItem];
playerCurVal = ((_root.fcg_player_mhp + (_root.fcg_player_matk * 2)) + _root.fcg_player_mdef) + _root.fcg_player_mreq;
enemyCurVal = ((_root.fcg_opponent_mhp + (_root.fcg_opponent_matk * 2)) + _root.fcg_opponent_mdef) + _root.fcg_opponent_mreq;
c = 7;
while (c <= 12) {
priority[c] = 0;
cardloc = c;
if ((_root["fcg_opponent_ene" + _root["quanta_card" + cardloc]] < _root["req_card" + cardloc]) || (_root["exist_card" + cardloc] != 1)) {
ignore[c] = 1;
}
xname = _root["name_card" + cardloc];
xspec = _root["special_card" + cardloc];
if (xspec == "Destroy") {
if ((_root.fcg_player_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 25;
} else {
priority[c] = priority[c] + (15 + playerCurVal);
}
}
if (xspec == "Absorb") {
if ((_root.fcg_player_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 25;
} else {
priority[c] = priority[c] + ((12 + _root.fcg_player_mhp) + playerCurVal);
}
}
if (xspec == "Forget") {
if ((_root.fcg_player_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 4;
} else if (_root.fcg_player_mspecialpow < 0) {
priority[c] = priority[c] - 20;
} else if (_root.fcg_player_mspecialpow == 0) {
priority[c] = priority[c] - 2;
} else {
priority[c] = priority[c] + 5;
}
}
if (xspec == "Sacrifice") {
if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial != "Transform")) {
priority[c] = priority[c] + (enemyCurVal - 10);
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (xspec == "Growth") {
if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) {
priority[c] = priority[c] + (7 + (_root["specialpow_card" + cardloc] * 2));
} else if (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial != "Growth")) || (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial == "Growth")) && (_root.fcg_opponent_mspecialpow < _root["specialpow_card" + cardloc]))) {
priority[c] = priority[c] + (3 + (_root["specialpow_card" + cardloc] * 2));
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 4;
}
}
if (xspec == "GrowthA") {
if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) {
priority[c] = priority[c] + (6 + (_root["specialpow_card" + cardloc] * 2));
} else if ((((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial != "Growth")) && (_root.fcg_opponent_mspecial != "GrowthA")) || (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial == "GrowthA")) && (_root.fcg_opponent_mspecialpow < _root["specialpow_card" + cardloc]))) {
priority[c] = priority[c] + (2 + (_root["specialpow_card" + cardloc] * 2));
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 4;
}
}
if (xspec == "GrowthD") {
if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) {
priority[c] = priority[c] + (5 + (_root["specialpow_card" + cardloc] * 2));
} else if ((((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial != "Growth")) && (_root.fcg_opponent_mspecial != "GrowthD")) || (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecial == "GrowthD")) && (_root.fcg_opponent_mspecialpow < _root["specialpow_card" + cardloc]))) {
priority[c] = priority[c] + (1 + (_root["specialpow_card" + cardloc] * 2));
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 4;
}
}
if (xspec == "Transform") {
if (_root.fcg_opponent_mhp > 0) {
priority[c] = priority[c] + (20 - enemyCurVal);
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 3;
}
}
if (xspec == "Mutate") {
if (_root.fcg_opponent_mhp > 0) {
priority[c] = priority[c] + (21 - enemyCurVal);
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 3;
}
}
if (xspec == "Rebirth") {
if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) {
priority[c] = priority[c] + 7;
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 3;
}
}
if (xspec == "Lure") {
if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) {
priority[c] = priority[c] + (((_root.fcg_opponent_mdef * 3) + _root.fcg_opponent_mhp) - 10);
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 5;
}
}
if (xspec == "MonKill") {
if (((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) && (_root.fcg_player_mhp > 0)) {
priority[c] = priority[c] + (_root.fcg_opponent_matk - _root.fcg_player_mdef);
} else if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) {
priority[c] = priority[c] + (_root.fcg_opponent_matk - 3);
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 5;
}
}
if (xspec == "Unfreeze") {
if (_root.fcg_opponent_mfreeze > 0) {
priority[c] = priority[c] + (_root.fcg_opponent_mfreeze * 5);
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (xspec == "Antidote") {
if (_root.fcg_opponent_crec < 0) {
priority[c] = priority[c] - (3 + _root.fcg_opponent_crec);
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
if (_root.fcg_opponent_crec < (_root.fcg_opponent_hp * -0.2)) {
priority[c] = priority[c] + 20;
}
}
if (xspec == "NoRegen") {
if (_root.fcg_player_crec > 0) {
priority[c] = priority[c] + (3 + _root.fcg_player_crec);
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (xspec == "Zombify") {
if ((_root.fcg_player_crec > _root.fcg_opponent_crec) && (_root.fcg_player_crec > 0)) {
priority[c] = priority[c] + ((_root.fcg_player_crec - _root.fcg_opponent_crec) - 3);
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (xspec == "Generator") {
if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) {
priority[c] = priority[c] + (3 + (_root["specialpow_card" + cardloc] * 2));
} else if ((_root.fcg_opponent_mhp < 1) && (_root["type_card" + cardloc] != "Monster")) {
priority[c] = priority[c] - 5;
}
}
if (_root["omhp_card" + cardloc] < 0) {
if (_root.fcg_player_mhp > 0) {
priority[c] = priority[c] + (_root["omhp_card" + cardloc] + playerCurVal);
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
if ((_root["omhp_card" + cardloc] > (_root.fcg_player_mhp * -1)) && (_root.fcg_player_mhp > 0)) {
priority[c] = priority[c] + 15;
}
}
if (_root["omatk_card" + cardloc] < 0) {
if (_root.fcg_player_matk > 0) {
priority[c] = priority[c] + 10;
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (_root["omdef_card" + cardloc] < 0) {
if (_root.fcg_player_mdef > 0) {
priority[c] = priority[c] + 10;
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (_root["omrec_card" + cardloc] < 0) {
if (_root.fcg_player_mhp > (_root.fcg_player_mrec * -1)) {
priority[c] = priority[c] + (5 + playerCurVal);
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (_root["freeze_card" + cardloc] > 0) {
if (_root.fcg_player_mfreeze <= 0) {
priority[c] = priority[c] + (_root["freeze_card" + cardloc] * 2);
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (_root["draw_card" + cardloc] > 0) {
if ((efullhand == 0) && (_root.opponent_cardsLeft > 8)) {
priority[c] = priority[c] + 10;
} else if (_root["type_card" + cardloc] != "Monster") {
priority[c] = priority[c] - 5;
}
}
if (_root["inflict_card" + cardloc] > 0) {
priority[c] = priority[c] + _root["inflict_card" + cardloc];
}
if ((((_root["mhp_card" + cardloc] > 0) || (_root["matk_card" + cardloc] > 0)) || (_root["mdef_card" + cardloc] > 0)) || (_root["mrec_card" + cardloc] > 0)) {
if (_root.fcg_opponent_mhp > 0) {
priority[c] = priority[c] + 10;
} else if ((_root.fcg_opponent_mhp > 0) && (_root.fcg_opponent_mspecialpow <= 0)) {
priority[c] = priority[c] - 5;
}
}
k = 1;
while (k <= 5) {
if (_root[(("pil" + k) + "_card") + cardloc] > 0) {
if (_root["fcg_opponent_pil" + k] < 10) {
priority[c] = priority[c] + (10 * _root[(("pil" + k) + "_card") + cardloc]);
} else {
priority[c] = priority[c] + 1;
}
}
if (_root[(("ene" + k) + "_card") + cardloc] > 0) {
priority[c] = priority[c] + (5 * _root[(("ene" + k) + "_card") + cardloc]);
}
k++;
}
if (_root["chp_card" + cardloc] > 0) {
if (_root.fcg_opponent_chp < (200 - _root["chp_card" + cardloc])) {
priority[c] = priority[c] + _root["chp_card" + cardloc];
}
}
if (((_root["catk_card" + cardloc] > 0) || (_root["cdef_card" + cardloc] > 0)) || (_root["crec_card" + cardloc] > 0)) {
priority[c] = priority[c] + 10;
}
if (_root["ochp_card" + cardloc] > 0) {
if (_root.fcg_opponent_chp < (200 - _root["chp_card" + cardloc])) {
priority[c] = priority[c] + _root["chp_card" + cardloc];
}
}
if (_root["ochp_card" + cardloc] < 0) {
priority[c] = priority[c] - (_root["ochp_card" + cardloc] * 2);
}
if (_root["ocatk_card" + cardloc] < 0) {
if (_root.fcg_player_catk > 0) {
priority[c] = priority[c] + 10;
}
}
if (_root["ocdef_card" + cardloc] < 0) {
if (_root.fcg_player_cdef > 0) {
priority[c] = priority[c] + 10;
}
}
if (_root["ocrec_card" + cardloc] < 0) {
priority[c] = priority[c] + 10;
}
if (_root["type_card" + cardloc] == "Monster") {
if (_root.fcg_opponent_mhp > 0) {
priority[c] = priority[c] + (((((_root["hp_card" + cardloc] + (_root["atk_card" + cardloc] * 2)) + (_root["def_card" + cardloc] * 2)) + _root["req_card" + cardloc]) - enemyCurVal) - 3);
if (_root.fcg_opponent_mfreeze > 0) {
priority[c] = priority[c] + (_root.fcg_opponent_mfreeze * 5);
}
} else {
priority[c] = priority[c] + ((((_root["hp_card" + cardloc] + (_root["atk_card" + cardloc] * 2)) + (_root["def_card" + cardloc] * 2)) + _root["req_card" + cardloc]) + 17);
}
}
if (_root["chp_card" + cardloc] <= (_root.fcg_opponent_chp * -1)) {
priority[c] = priority[c] - 50000;
}
if (efullhand == 1) {
priority[c] = priority[c] + (10 - _root["req_card" + cardloc]);
}
if ((xname == "Rage") || (xname == "Berserk")) {
if (_root.fcg_opponent_mhp > 4) {
priority[c] = 5;
} else {
priority[c] = -5;
}
}
if (xname == "Meteor Rain") {
if (_root.fcg_opponent_mhp != 1) {
priority[c] = 5;
} else {
priority[c] = -5;
}
}
if (xname == "Final Strikes") {
if ((_root.fcg_opponent_mhp > 2) && (_root.fcg_opponent_mrec >= 0)) {
priority[c] = 5;
} else {
priority[c] = -5;
}
}
if (xname == "Hide") {
if (_root.fcg_opponent_mhp > 0) {
if (((_root.fcg_opponent_matk < 2) || (_root.fcg_opponent_matk > 5)) || (_root.fcg_opponent_mspecial == "Lure")) {
priority[c] = 5;
}
} else {
priority[c] = -5;
}
}
if (xname == "Epicbolt") {
if ((enemyCurVal < 15) || (_root.fcg_opponent_mhp > 10)) {
priority[c] = 5;
} else {
priority[c] = -5;
}
}
if (xname == "Match Delay") {
if ((_root.fcg_opponent_chp < _root.fcg_player_chp) || (_root.opponent_cardsLeft > _root.player_cardsLeft)) {
priority[c] = 5;
} else {
priority[c] = -5;
}
}
if (xname == "Poison Heal") {
if ((_root.fcg_opponent_chp < 50) && (_root.fcg_opponent_crec < 5)) {
priority[c] = 5;
} else {
priority[c] = -5;
}
}
if (xname == "Attack Removal") {
priority[c] = (_root.fcg_player_catk - _root.fcg_opponent_catk) - 3;
}
if (xname == "Defense Removal") {
priority[c] = (_root.fcg_player_cdef - _root.fcg_opponent_cdef) - 3;
}
if (xname == "Stat Wipeout") {
priority[c] = (((_root.fcg_player_catk - _root.fcg_opponent_catk) + _root.fcg_player_cdef) - _root.fcg_opponent_cdef) - 3;
}
if (xname == "Green World") {
priority[c] = (((_root.fcg_player_pil1 + _root.fcg_player_pil2) + _root.fcg_player_pil3) + _root.fcg_player_pil5) - 7;
}
c++;
}
}
function drawCard() {
cardloc = 1;
i = 1;
while (i <= 6) {
if (_root["exist_card" + cardloc] == 1) {
cardloc = cardloc + 1;
}
i++;
}
if (cardloc <= 6) {
_root.player_cardsDrawn = _root.player_cardsDrawn + 1;
_root.player_cardsLeft = _root.player_cardsLeft - 1;
if (_root.player_cardsLeft >= 0) {
if (_root.save.randomdeck == false) {
card = playerDeckArray[_root.player_cardsDrawn];
} else {
card = random(maxcard) + 1;
if (Math.random() < 0.2) {
card = random(24) + 3;
}
}
_root["id_card" + cardloc] = _root.cardList[card].id;
_root["upgraded_card" + cardloc] = _root.cardList[card].upgraded;
_root["name_card" + cardloc] = _root.cardList[card].name;
_root["quanta_card" + cardloc] = _root.cardList[card].quanta;
_root["req_card" + cardloc] = _root.cardList[card].req;
_root["type_card" + cardloc] = _root.cardList[card].type;
_root["desc_card" + cardloc] = _root.cardList[card].desc;
_root["atk_card" + cardloc] = _root.cardList[card].atk;
_root["def_card" + cardloc] = _root.cardList[card].def;
_root["hp_card" + cardloc] = _root.cardList[card].hp;
_root["catk_card" + cardloc] = _root.cardList[card].catk;
_root["cdef_card" + cardloc] = _root.cardList[card].cdef;
_root["chp_card" + cardloc] = _root.cardList[card].chp;
_root["matk_card" + cardloc] = _root.cardList[card].matk;
_root["mdef_card" + cardloc] = _root.cardList[card].mdef;
_root["mhp_card" + cardloc] = _root.cardList[card].mhp;
_root["crec_card" + cardloc] = _root.cardList[card].crec;
_root["mrec_card" + cardloc] = _root.cardList[card].mrec;
_root["draw_card" + cardloc] = _root.cardList[card].draw;
_root["inflict_card" + cardloc] = _root.cardList[card].inflict;
_root["freeze_card" + cardloc] = _root.cardList[card].freeze;
_root["special_card" + cardloc] = _root.cardList[card].special;
_root["specialpow_card" + cardloc] = _root.cardList[card].specialpow;
_root["pil1_card" + cardloc] = _root.cardList[card].pil1;
_root["pil2_card" + cardloc] = _root.cardList[card].pil2;
_root["pil3_card" + cardloc] = _root.cardList[card].pil3;
_root["pil4_card" + cardloc] = _root.cardList[card].pil4;
_root["pil5_card" + cardloc] = _root.cardList[card].pil5;
_root["ene1_card" + cardloc] = _root.cardList[card].ene1;
_root["ene2_card" + cardloc] = _root.cardList[card].ene2;
_root["ene3_card" + cardloc] = _root.cardList[card].ene3;
_root["ene4_card" + cardloc] = _root.cardList[card].ene4;
_root["ene5_card" + cardloc] = _root.cardList[card].ene5;
_root["opil1_card" + cardloc] = _root.cardList[card].opil1;
_root["opil2_card" + cardloc] = _root.cardList[card].opil2;
_root["opil3_card" + cardloc] = _root.cardList[card].opil3;
_root["opil4_card" + cardloc] = _root.cardList[card].opil4;
_root["opil5_card" + cardloc] = _root.cardList[card].opil5;
_root["oene1_card" + cardloc] = _root.cardList[card].oene1;
_root["oene2_card" + cardloc] = _root.cardList[card].oene2;
_root["oene3_card" + cardloc] = _root.cardList[card].oene3;
_root["oene4_card" + cardloc] = _root.cardList[card].oene4;
_root["oene5_card" + cardloc] = _root.cardList[card].oene5;
_root["ocatk_card" + cardloc] = _root.cardList[card].ocatk;
_root["ocdef_card" + cardloc] = _root.cardList[card].ocdef;
_root["ochp_card" + cardloc] = _root.cardList[card].ochp;
_root["omatk_card" + cardloc] = _root.cardList[card].omatk;
_root["omdef_card" + cardloc] = _root.cardList[card].omdef;
_root["omhp_card" + cardloc] = _root.cardList[card].omhp;
_root["ocrec_card" + cardloc] = _root.cardList[card].ocrec;
_root["omrec_card" + cardloc] = _root.cardList[card].omrec;
_root["exist_card" + cardloc] = 1;
_root["author_card" + cardloc] = _root.cardList[card].author;
} else {
_root.fcg_player_chp = 0;
}
}
}
function drawCard_opponent() {
cardloc = 7;
i = 1;
while (i <= 6) {
if (_root["exist_card" + cardloc] == 1) {
cardloc = cardloc + 1;
}
i++;
}
if (cardloc <= 12) {
_root.opponent_cardsDrawn = _root.opponent_cardsDrawn + 1;
_root.opponent_cardsLeft = _root.opponent_cardsLeft - 1;
if (_root.opponent_cardsLeft >= 0) {
if (_root.enemy_randomdeck == false) {
card = enemyDeckArray[_root.opponent_cardsDrawn];
} else {
card = random(maxcard) + 1;
if (Math.random() < 0.2) {
card = random(24) + 3;
}
if (_root.fcg_opponentlevel < 2) {
if (Math.ceil(card / 2) == (card / 2)) {
card = card - 1;
}
}
}
_root["id_card" + cardloc] = _root.cardList[card].id;
_root["upgraded_card" + cardloc] = _root.cardList[card].upgraded;
_root["name_card" + cardloc] = _root.cardList[card].name;
_root["quanta_card" + cardloc] = _root.cardList[card].quanta;
_root["req_card" + cardloc] = _root.cardList[card].req;
_root["type_card" + cardloc] = _root.cardList[card].type;
_root["desc_card" + cardloc] = _root.cardList[card].desc;
_root["atk_card" + cardloc] = _root.cardList[card].atk;
_root["def_card" + cardloc] = _root.cardList[card].def;
_root["hp_card" + cardloc] = _root.cardList[card].hp;
_root["catk_card" + cardloc] = _root.cardList[card].catk;
_root["cdef_card" + cardloc] = _root.cardList[card].cdef;
_root["chp_card" + cardloc] = _root.cardList[card].chp;
_root["matk_card" + cardloc] = _root.cardList[card].matk;
_root["mdef_card" + cardloc] = _root.cardList[card].mdef;
_root["mhp_card" + cardloc] = _root.cardList[card].mhp;
_root["crec_card" + cardloc] = _root.cardList[card].crec;
_root["mrec_card" + cardloc] = _root.cardList[card].mrec;
_root["draw_card" + cardloc] = _root.cardList[card].draw;
_root["inflict_card" + cardloc] = _root.cardList[card].inflict;
_root["freeze_card" + cardloc] = _root.cardList[card].freeze;
_root["special_card" + cardloc] = _root.cardList[card].special;
_root["specialpow_card" + cardloc] = _root.cardList[card].specialpow;
_root["pil1_card" + cardloc] = _root.cardList[card].pil1;
_root["pil2_card" + cardloc] = _root.cardList[card].pil2;
_root["pil3_card" + cardloc] = _root.cardList[card].pil3;
_root["pil4_card" + cardloc] = _root.cardList[card].pil4;
_root["pil5_card" + cardloc] = _root.cardList[card].pil5;
_root["ene1_card" + cardloc] = _root.cardList[card].ene1;
_root["ene2_card" + cardloc] = _root.cardList[card].ene2;
_root["ene3_card" + cardloc] = _root.cardList[card].ene3;
_root["ene4_card" + cardloc] = _root.cardList[card].ene4;
_root["ene5_card" + cardloc] = _root.cardList[card].ene5;
_root["opil1_card" + cardloc] = _root.cardList[card].opil1;
_root["opil2_card" + cardloc] = _root.cardList[card].opil2;
_root["opil3_card" + cardloc] = _root.cardList[card].opil3;
_root["opil4_card" + cardloc] = _root.cardList[card].opil4;
_root["opil5_card" + cardloc] = _root.cardList[card].opil5;
_root["oene1_card" + cardloc] = _root.cardList[card].oene1;
_root["oene2_card" + cardloc] = _root.cardList[card].oene2;
_root["oene3_card" + cardloc] = _root.cardList[card].oene3;
_root["oene4_card" + cardloc] = _root.cardList[card].oene4;
_root["oene5_card" + cardloc] = _root.cardList[card].oene5;
_root["ocatk_card" + cardloc] = _root.cardList[card].ocatk;
_root["ocdef_card" + cardloc] = _root.cardList[card].ocdef;
_root["ochp_card" + cardloc] = _root.cardList[card].ochp;
_root["omatk_card" + cardloc] = _root.cardList[card].omatk;
_root["omdef_card" + cardloc] = _root.cardList[card].omdef;
_root["omhp_card" + cardloc] = _root.cardList[card].omhp;
_root["ocrec_card" + cardloc] = _root.cardList[card].ocrec;
_root["omrec_card" + cardloc] = _root.cardList[card].omrec;
_root["exist_card" + cardloc] = 1;
_root["author_card" + cardloc] = _root.cardList[card].author;
} else {
_root.fcg_opponent_chp = 0;
}
}
}
function summonCard(cardloc) {
if (cardloc <= 6) {
if ((_root["fcg_player_ene" + _root["quanta_card" + cardloc]] >= _root["req_card" + cardloc]) && (_root["exist_card" + cardloc] == 1)) {
ignore = 0;
if (_root["type_card" + cardloc] == "Monster") {
if (_root.fcg_player_mhp <= 0) {
_root.fcg_player_mid = _root["id_card" + cardloc];
_root.fcg_player_mquanta = _root["quanta_card" + cardloc];
_root.fcg_player_mreq = _root["req_card" + cardloc];
_root.fcg_player_mname = _root["name_card" + cardloc];
_root.fcg_player_mdesc = _root["desc_card" + cardloc];
_root.fcg_player_mupgraded = _root["upgraded_card" + cardloc];
_root.fcg_player_mauthor = _root["author_card" + cardloc];
_root.fcg_player_mspecial = _root["special_card" + cardloc];
_root.fcg_player_mspecialpow = _root["specialpow_card" + cardloc];
_root.fcg_player_mhp = _root["hp_card" + cardloc];
_root.fcg_player_matk = _root["atk_card" + cardloc];
_root.fcg_player_mdef = _root["def_card" + cardloc];
} else {
ignore = 1;
}
}
if (ignore != 1) {
_root.fcg_player_id = _root["id_card" + cardloc];
_root.fcg_player_quanta = _root["quanta_card" + cardloc];
_root.fcg_player_req = _root["req_card" + cardloc];
_root.fcg_player_name = _root["name_card" + cardloc];
_root.fcg_player_desc = _root["desc_card" + cardloc];
_root.fcg_player_author = _root["author_card" + cardloc];
_root.fcg_player_upgraded = _root["upgraded_card" + cardloc];
_root.fcg_player_special = _root["special_card" + cardloc];
_root.fcg_player_specialpow = _root["specialpow_card" + cardloc];
_root.fcg_player_type = _root["type_card" + cardloc];
_root.fcg_player_catk = _root.fcg_player_catk + _root["catk_card" + cardloc];
_root.fcg_player_cdef = _root.fcg_player_cdef + _root["cdef_card" + cardloc];
_root.fcg_player_chp = _root.fcg_player_chp + _root["chp_card" + cardloc];
_root.fcg_player_matk = _root.fcg_player_matk + _root["matk_card" + cardloc];
_root.fcg_player_mdef = _root.fcg_player_mdef + _root["mdef_card" + cardloc];
_root.fcg_player_mhp = _root.fcg_player_mhp + _root["mhp_card" + cardloc];
_root.fcg_player_crec = _root.fcg_player_crec + _root["crec_card" + cardloc];
_root.fcg_player_mrec = _root.fcg_player_mrec + _root["mrec_card" + cardloc];
_root.fcg_opponent_catk = _root.fcg_opponent_catk + _root["ocatk_card" + cardloc];
_root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root["ocdef_card" + cardloc];
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root["ochp_card" + cardloc];
_root.fcgDamageDealt = _root.fcgDamageDealt + _root["ochp_card" + cardloc];
_root.fcg_opponent_matk = _root.fcg_opponent_matk + _root["omatk_card" + cardloc];
_root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root["omdef_card" + cardloc];
_root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root["omhp_card" + cardloc];
_root.fcg_opponent_crec = _root.fcg_opponent_crec + _root["ocrec_card" + cardloc];
_root.fcg_opponent_mrec = _root.fcg_opponent_mrec + _root["omrec_card" + cardloc];
_root.player_damagedealtc = _root.player_damagedealtc + _root["inflict_card" + cardloc];
_root.fcg_opponent_mfreeze = _root.fcg_opponent_mfreeze + _root["freeze_card" + cardloc];
d = 1;
while (d <= _root["draw_card" + cardloc]) {
drawCard();
d++;
}
_root["fcg_player_ene" + _root["quanta_card" + cardloc]] = _root["fcg_player_ene" + _root["quanta_card" + cardloc]] - _root["req_card" + cardloc];
_root.fcg_player_pil1 = _root.fcg_player_pil1 + _root["pil1_card" + cardloc];
_root.fcg_player_pil2 = _root.fcg_player_pil2 + _root["pil2_card" + cardloc];
_root.fcg_player_pil3 = _root.fcg_player_pil3 + _root["pil3_card" + cardloc];
_root.fcg_player_pil4 = _root.fcg_player_pil4 + _root["pil4_card" + cardloc];
_root.fcg_player_pil5 = _root.fcg_player_pil5 + _root["pil5_card" + cardloc];
_root.fcg_player_ene1 = _root.fcg_player_ene1 + _root["ene1_card" + cardloc];
_root.fcg_player_ene2 = _root.fcg_player_ene2 + _root["ene2_card" + cardloc];
_root.fcg_player_ene3 = _root.fcg_player_ene3 + _root["ene3_card" + cardloc];
_root.fcg_player_ene4 = _root.fcg_player_ene4 + _root["ene4_card" + cardloc];
_root.fcg_player_ene5 = _root.fcg_player_ene5 + _root["ene5_card" + cardloc];
_root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root["opil1_card" + cardloc];
_root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root["opil2_card" + cardloc];
_root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root["opil3_card" + cardloc];
_root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root["opil4_card" + cardloc];
_root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root["opil5_card" + cardloc];
_root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root["oene1_card" + cardloc];
_root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root["oene2_card" + cardloc];
_root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root["oene3_card" + cardloc];
_root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root["oene4_card" + cardloc];
_root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root["oene5_card" + cardloc];
fcg_player_recentsummon.delay = 3;
fcg_player_recentsummon._alpha = 150;
_root["exist_card" + cardloc] = 0;
addLog(("You played [" + _root["name_card" + cardloc]) + "]!");
}
}
} else if (cardloc == 1337) {
if ((((((_root.exist_card7 == true) && (_root.exist_card8 == true)) && (_root.exist_card9 == true)) && (_root.exist_card10 == true)) && (_root.exist_card11 == true)) && (_root.exist_card12 == true)) {
efullhand = 1;
} else {
efullhand = 0;
}
checkPriority();
cardToPlay = 0;
maxPriority = 1;
e = 7;
while (e <= 12) {
if ((priority[e] >= maxPriority) && (ignore[e] != 1)) {
maxPriority = priority[e];
cardToPlay = e;
}
if ((ignore[e] != 1) && (priority[e] >= 1)) {
addLog((("<Test Version Info> Enemy's card [" + _root["name_card" + e]) + "] \u2013 Priority: ") + priority[e]);
}
e++;
}
cardloc = cardToPlay;
if ((_root["type_card" + cardloc] == "Monster") && (cardloc != 0)) {
if (_root.fcg_opponent_mhp <= 0) {
_root.fcg_opponent_mid = _root["id_card" + cardloc];
_root.fcg_opponent_mquanta = _root["quanta_card" + cardloc];
_root.fcg_opponent_mreq = _root["req_card" + cardloc];
_root.fcg_opponent_mname = _root["name_card" + cardloc];
_root.fcg_opponent_mdesc = _root["desc_card" + cardloc];
_root.fcg_opponent_mupgraded = _root["upgraded_card" + cardloc];
_root.fcg_opponent_mauthor = _root["author_card" + cardloc];
_root.fcg_opponent_mspecial = _root["special_card" + cardloc];
_root.fcg_opponent_mspecialpow = _root["specialpow_card" + cardloc];
_root.fcg_opponent_mhp = _root["hp_card" + cardloc];
_root.fcg_opponent_matk = _root["atk_card" + cardloc];
_root.fcg_opponent_mdef = _root["def_card" + cardloc];
} else {
addLog(("Your opponent destroyed its own [" + _root.fcg_opponent_mname) + "]!");
_root.fcg_opponent_mhp = 0;
cardloc = -1;
}
}
if ((cardloc != 0) && (cardloc != -1)) {
_root.fcg_opponent_id = _root["id_card" + cardloc];
_root.fcg_opponent_quanta = _root["quanta_card" + cardloc];
_root.fcg_opponent_req = _root["req_card" + cardloc];
_root.fcg_opponent_name = _root["name_card" + cardloc];
_root.fcg_opponent_desc = _root["desc_card" + cardloc];
_root.fcg_opponent_author = _root["author_card" + cardloc];
_root.fcg_opponent_upgraded = _root["upgraded_card" + cardloc];
_root.fcg_opponent_special = _root["special_card" + cardloc];
_root.fcg_opponent_specialpow = _root["specialpow_card" + cardloc];
_root.fcg_opponent_type = _root["type_card" + cardloc];
_root.fcg_opponent_catk = _root.fcg_opponent_catk + _root["catk_card" + cardloc];
_root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root["cdef_card" + cardloc];
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root["chp_card" + cardloc];
_root.fcg_opponent_matk = _root.fcg_opponent_matk + _root["matk_card" + cardloc];
_root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root["mdef_card" + cardloc];
_root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root["mhp_card" + cardloc];
_root.fcg_opponent_crec = _root.fcg_opponent_crec + _root["crec_card" + cardloc];
_root.fcg_opponent_mrec = _root.fcg_opponent_mrec + _root["mrec_card" + cardloc];
_root.fcg_player_catk = _root.fcg_player_catk + _root["ocatk_card" + cardloc];
_root.fcg_player_cdef = _root.fcg_player_cdef + _root["ocdef_card" + cardloc];
_root.fcg_player_chp = _root.fcg_player_chp + _root["ochp_card" + cardloc];
_root.fcg_player_matk = _root.fcg_player_matk + _root["omatk_card" + cardloc];
_root.fcg_player_mdef = _root.fcg_player_mdef + _root["omdef_card" + cardloc];
_root.fcg_player_mhp = _root.fcg_player_mhp + _root["omhp_card" + cardloc];
_root.fcg_player_crec = _root.fcg_player_crec + _root["ocrec_card" + cardloc];
_root.fcg_player_mrec = _root.fcg_player_mrec + _root["omrec_card" + cardloc];
_root.opponent_damagedealtc = _root.opponent_damagedealtc + _root["inflict_card" + cardloc];
_root.fcg_player_mfreeze = _root.fcg_player_mfreeze + _root["freeze_card" + cardloc];
d = 1;
while (d <= _root["draw_card" + cardloc]) {
drawCard_opponent();
d++;
}
_root["fcg_opponent_ene" + _root["quanta_card" + cardloc]] = _root["fcg_opponent_ene" + _root["quanta_card" + cardloc]] - _root["req_card" + cardloc];
_root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root["pil1_card" + cardloc];
_root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root["pil2_card" + cardloc];
_root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root["pil3_card" + cardloc];
_root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root["pil4_card" + cardloc];
_root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root["pil5_card" + cardloc];
_root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root["ene1_card" + cardloc];
_root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root["ene2_card" + cardloc];
_root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root["ene3_card" + cardloc];
_root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root["ene4_card" + cardloc];
_root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root["ene5_card" + cardloc];
_root.fcg_player_pil1 = _root.fcg_player_pil1 + _root["opil1_card" + cardloc];
_root.fcg_player_pil2 = _root.fcg_player_pil2 + _root["opil2_card" + cardloc];
_root.fcg_player_pil3 = _root.fcg_player_pil3 + _root["opil3_card" + cardloc];
_root.fcg_player_pil4 = _root.fcg_player_pil4 + _root["opil4_card" + cardloc];
_root.fcg_player_pil5 = _root.fcg_player_pil5 + _root["opil5_card" + cardloc];
_root.fcg_player_ene1 = _root.fcg_player_ene1 + _root["oene1_card" + cardloc];
_root.fcg_player_ene2 = _root.fcg_player_ene2 + _root["oene2_card" + cardloc];
_root.fcg_player_ene3 = _root.fcg_player_ene3 + _root["oene3_card" + cardloc];
_root.fcg_player_ene4 = _root.fcg_player_ene4 + _root["oene4_card" + cardloc];
_root.fcg_player_ene5 = _root.fcg_player_ene5 + _root["oene5_card" + cardloc];
fcg_opponent_recentsummon.delay = 3;
fcg_opponent_recentsummon._alpha = 150;
_root["exist_card" + cardloc] = 0;
addLog(("Your opponent played [" + _root["name_card" + cardloc]) + "]!");
} else if (cardloc == 0) {
if (efullhand == 1) {
cardloc = 7 + random(6);
discardCard(cardloc);
}
}
}
}
function discardCard(cardloc) {
if (cardloc <= 6) {
if (_root["exist_card" + cardloc] == 1) {
addLog(("You discarded [" + _root["name_card" + cardloc]) + "]!");
_root["exist_card" + cardloc] = 0;
_root.discards = _root.discards + 1;
_root.fcg_player_crec = _root.fcg_player_crec - 1;
}
}
if (cardloc > 6) {
if (_root["exist_card" + cardloc] == 1) {
addLog(("Your opponent discarded [" + _root["name_card" + cardloc]) + "]!");
_root["exist_card" + cardloc] = 0;
_root.fcg_opponent_crec = _root.fcg_opponent_crec - 1;
}
}
}
function nextTurn() {
damagedealtdisp.box1.text = "";
damagedealtdisp.box2.text = "";
damagedealtdisp.box3.text = "";
damagedealtdisp.box4.text = "";
_root.fcg_turn = _root.fcg_turn + 1;
if (_root.fcg_turn < 10) {
_root.fcg_time = 10;
} else if (_root.fcg_turn < 20) {
_root.fcg_time = 8;
} else if (_root.fcg_turn < 30) {
_root.fcg_time = 7;
} else {
_root.fcg_time = 6;
}
resetLog();
addLog(("Turn " + _root.fcg_turn) + " started!");
_root.fcg_player_curchp = _root.fcg_player_chp;
_root.fcg_player_curmhp = _root.fcg_player_mhp;
_root.fcg_opponent_curchp = _root.fcg_opponent_chp;
_root.fcg_opponent_curmhp = _root.fcg_opponent_mhp;
if (_root.fcg_player_crec != 0) {
_root.fcg_player_chp = _root.fcg_player_chp + _root.fcg_player_crec;
addLog((("You recovered " + _root.fcg_player_crec) + " HP! Your HP is now ") + _root.fcg_player_chp);
}
if (_root.fcg_player_mrec != 0) {
_root.fcg_player_mhp = _root.fcg_player_mhp + _root.fcg_player_mrec;
addLog((("Your monster recovered " + _root.fcg_player_mrec) + " HP! Your monster's HP is now ") + _root.fcg_player_mhp);
}
if (_root.fcg_opponent_crec != 0) {
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.fcg_opponent_crec;
addLog((("Your opponent recovered " + _root.fcg_opponent_crec) + " HP! Your opponent's HP is now ") + _root.fcg_opponent_chp);
}
if (_root.fcg_opponent_mrec != 0) {
_root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root.fcg_opponent_mrec;
addLog((("Your opponent's monster recovered " + _root.fcg_opponent_mrec) + " HP! Your opponent's monster's HP is now ") + _root.fcg_opponent_mhp);
}
_root.player_damagedealtc = _root.player_damagedealtc + _root.fcg_player_catk;
if (_root.fcg_player_mfreeze <= 0) {
_root.player_damagedealtm = _root.player_damagedealtm + _root.fcg_player_matk;
if (_root.fcg_player_mspecial == "Poison") {
_root.fcg_opponent_crec = _root.fcg_opponent_crec - _root.fcg_player_mspecialpow;
addLog(("Your monster dealt " + _root.fcg_player_mspecialpow) + " Poison damage to your opponent!");
}
}
_root.opponent_damagedealtc = _root.opponent_damagedealtc + _root.fcg_opponent_catk;
if (_root.fcg_opponent_mfreeze <= 0) {
_root.opponent_damagedealtm = _root.opponent_damagedealtm + _root.fcg_opponent_matk;
if (_root.fcg_opponent_mspecial == "Poison") {
_root.fcg_player_crec = _root.fcg_player_crec - _root.fcg_opponent_mspecialpow;
addLog(("Your opponent's monster dealt " + _root.fcg_opponent_mspecialpow) + " Poison damage to you!");
}
}
_root.fcg_player_mfreeze = _root.fcg_player_mfreeze - 1;
_root.fcg_opponent_mfreeze = _root.fcg_opponent_mfreeze - 1;
if (_root.fcg_opponent_mspecial == "Lure") {
_root.player_damagedealtc = _root.player_damagedealtc - _root.fcg_opponent_mdef;
if (_root.player_damagedealtc > _root.fcg_opponent_mhp) {
_root.player_damagedealtc = _root.player_damagedealtc - _root.fcg_opponent_mhp;
addLog(("Your opponent's monster took " + _root.fcg_opponent_mhp) + " damage (from you) for your opponent and died.");
_root.fcg_opponent_mhp = 0;
} else if (_root.player_damagedealtc > 0) {
_root.fcg_opponent_mhp = _root.fcg_opponent_mhp - _root.player_damagedealtc;
addLog(("Your opponent's monster took " + _root.player_damagedealtc) + " damage (from you) for your opponent.");
_root.player_damagedealtc = 0;
}
}
if ((_root.fcg_opponent_mspecial == "Lure") || (_root.fcg_player_mspecial == "MonKill")) {
_root.player_damagedealtm = _root.player_damagedealtm - _root.fcg_opponent_mdef;
if (_root.player_damagedealtm > _root.fcg_opponent_mhp) {
_root.player_damagedealtm = _root.player_damagedealtm - _root.fcg_opponent_mhp;
addLog(("Your opponent's monster took " + _root.fcg_opponent_mhp) + " damage (from your monster) for your opponent and died.");
_root.fcg_opponent_mhp = 0;
} else if (_root.player_damagedealtm > 0) {
_root.fcg_opponent_mhp = _root.fcg_opponent_mhp - _root.player_damagedealtm;
addLog(("Your opponent's monster took " + _root.player_damagedealtc) + " damage (from your monster) for your opponent.");
_root.player_damagedealtm = 0;
}
}
_root.player_damagedealtc = _root.player_damagedealtc - _root.fcg_opponent_cdef;
if (_root.player_damagedealtc > 0) {
_root.fcg_opponent_chp = _root.fcg_opponent_chp - _root.player_damagedealtc;
addLog(("Your opponent took " + _root.player_damagedealtc) + " damage (from you)!");
}
_root.player_damagedealtm = _root.player_damagedealtm - _root.fcg_opponent_cdef;
if (_root.player_damagedealtm > 0) {
_root.fcg_opponent_chp = _root.fcg_opponent_chp - _root.player_damagedealtm;
addLog(("Your opponent took " + _root.player_damagedealtm) + " damage (from your monster)!");
}
if (_root.fcg_player_mspecial == "Lure") {
_root.opponent_damagedealtc = _root.opponent_damagedealtc - _root.fcg_player_mdef;
if (_root.opponent_damagedealtc > _root.fcg_player_mhp) {
_root.opponent_damagedealtc = _root.opponent_damagedealtc - _root.fcg_player_mhp;
addLog(("Your monster took " + _root.fcg_player_mhp) + " damage (from your opponent) for you and died.");
_root.fcg_player_mhp = 0;
} else if (_root.opponent_damagedealtc > 0) {
_root.fcg_player_mhp = _root.fcg_player_mhp - _root.opponent_damagedealtc;
addLog(("Your monster took " + _root.opponent_damagedealtm) + " damage (from your opponent) for you.");
_root.opponent_damagedealtc = 0;
}
}
if ((_root.fcg_player_mspecial == "Lure") || (_root.fcg_opponent_mspecial == "MonKill")) {
_root.opponent_damagedealtm = _root.opponent_damagedealtm - _root.fcg_player_mdef;
if (_root.opponent_damagedealtm > _root.fcg_player_mhp) {
_root.opponent_damagedealtm = _root.opponent_damagedealtm - _root.fcg_player_mhp;
addLog(("Your monster took " + _root.fcg_player_mhp) + " damage (from your opponent's monster) for you and died.");
_root.fcg_player_mhp = 0;
} else if (_root.opponent_damagedealtm > 0) {
_root.fcg_player_mhp = _root.fcg_player_mhp - _root.opponent_damagedealtm;
addLog(("Your monster took " + _root.opponent_damagedealtm) + " damage (from your opponent's monster) for you.");
_root.opponent_damagedealtm = 0;
}
}
_root.opponent_damagedealtc = _root.opponent_damagedealtc - _root.fcg_player_cdef;
if (_root.opponent_damagedealtc > 0) {
_root.fcg_player_chp = _root.fcg_player_chp - _root.opponent_damagedealtc;
addLog(("You took " + _root.opponent_damagedealtc) + " damage (from your opponent)!");
}
_root.opponent_damagedealtm = _root.opponent_damagedealtm - _root.fcg_player_cdef;
if (_root.opponent_damagedealtm > 0) {
_root.fcg_player_chp = _root.fcg_player_chp - _root.opponent_damagedealtm;
addLog(("You took " + _root.opponent_damagedealtm) + " damage (from your opponent's monster)!");
}
_root.fcgDamageDealt = _root.fcgDamageDealt - (_root.fcg_opponent_chp - _root.fcg_opponent_curchp);
if (_root.fcgDamageDealt < 0) {
_root.fcgDamageDealt = 0;
}
damagedealtdisp.box1.text = _root.fcg_player_chp - _root.fcg_player_curchp;
damagedealtdisp.box2.text = _root.fcg_player_mhp - _root.fcg_player_curmhp;
damagedealtdisp.box3.text = _root.fcg_opponent_chp - _root.fcg_opponent_curchp;
damagedealtdisp.box4.text = _root.fcg_opponent_mhp - _root.fcg_opponent_curmhp;
i = 1;
while (i <= 4) {
if (damagedealtdisp["box" + i].text == 0) {
damagedealtdisp["box" + i].text = "";
}
if (damagedealtdisp["box" + i].text > 0) {
damagedealtdisp["box" + i].text = "+" + damagedealtdisp["box" + i].text;
}
i++;
}
if (_root.fcg_player_mspecial == "Generator") {
_root["fcg_player_ene" + _root.fcg_player_mquanta] = _root["fcg_player_ene" + _root.fcg_player_mquanta] + _root.fcg_player_mspecialpow;
}
if (_root.fcg_opponent_mspecial == "Generator") {
_root["fcg_opponent_ene" + _root.fcg_opponent_mquanta] = _root["fcg_opponent_ene" + _root.fcg_opponent_mquanta] + _root.fcg_opponent_mspecialpow;
}
if (_root.fcg_player_mspecial == "Growth") {
_root.fcg_player_matk = _root.fcg_player_matk + _root.fcg_player_mspecialpow;
_root.fcg_player_mdef = _root.fcg_player_mdef + _root.fcg_player_mspecialpow;
}
if (_root.fcg_opponent_mspecial == "Growth") {
_root.fcg_opponent_matk = _root.fcg_opponent_matk + _root.fcg_opponent_mspecialpow;
_root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root.fcg_opponent_mspecialpow;
}
if (_root.fcg_player_mspecial == "GrowthA") {
_root.fcg_player_matk = _root.fcg_player_matk + _root.fcg_player_mspecialpow;
}
if (_root.fcg_opponent_mspecial == "GrowthA") {
_root.fcg_opponent_matk = _root.fcg_opponent_matk + _root.fcg_opponent_mspecialpow;
}
if (_root.fcg_player_mspecial == "GrowthD") {
_root.fcg_player_mdef = _root.fcg_player_mdef + _root.fcg_player_mspecialpow;
}
if (_root.fcg_opponent_mspecial == "GrowthD") {
_root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root.fcg_opponent_mspecialpow;
}
if (_root.fcg_player_mspecial == "Transform") {
card = _root.fcg_player_mspecialpow;
if (card == 0) {
card = random(maxcard) + 1;
}
i = 1;
while (i <= 6) {
if (_root.cardList[card].type != "Monster") {
card = random(maxcard) + 1;
}
i++;
}
if (_root.cardList[card].type != "Monster") {
card = 1 + random(2);
}
_root.fcg_player_mid = _root.cardList[card].id;
_root.fcg_player_mquanta = _root.cardList[card].quanta;
_root.fcg_player_mreq = _root.cardList[card].req;
_root.fcg_player_mname = _root.cardList[card].name;
_root.fcg_player_mdesc = _root.cardList[card].desc;
_root.fcg_player_mupgraded = _root.cardList[card].upgraded;
_root.fcg_player_mauthor = _root.cardList[card].author;
_root.fcg_player_mspecial = _root.cardList[card].special;
_root.fcg_player_mspecialpow = _root.cardList[card].specialpow;
_root.fcg_player_special = _root.cardList[card].special;
_root.fcg_player_specialpow = _root.cardList[card].specialpow;
_root.fcg_player_mhp = _root.cardList[card].hp;
_root.fcg_player_matk = _root.cardList[card].atk;
_root.fcg_player_mdef = _root.cardList[card].def;
_root.fcg_player_catk = _root.fcg_player_catk + _root.cardList[card].catk;
_root.fcg_player_cdef = _root.fcg_player_cdef + _root.cardList[card].cdef;
_root.fcg_player_chp = _root.fcg_player_chp + _root.cardList[card].chp;
_root.fcg_player_crec = _root.fcg_player_crec + _root.cardList[card].crec;
_root.fcg_player_mrec = _root.cardList[card].mrec;
_root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root.cardList[card].omhp;
_root.fcg_opponent_matk = _root.fcg_opponent_matk + _root.cardList[card].omatk;
_root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root.cardList[card].omdef;
_root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.cardList[card].ocatk;
_root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.cardList[card].ocdef;
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.cardList[card].ochp;
_root.fcg_opponent_crec = _root.fcg_opponent_crec + _root.cardList[card].ocrec;
_root.fcg_opponent_mrec = _root.fcg_opponent_mrec + _root.cardList[card].omrec;
_root.player_damagedealtc = _root.player_damagedealtc + _root.cardList[card].inflict;
_root.fcg_opponent_mfreeze = _root.fcg_opponent_mfreeze + _root.cardList[card].freeze;
d = 1;
while (d <= _root.cardList[card].draw) {
drawCard();
d++;
}
_root.fcg_player_pil1 = _root.fcg_player_pil1 + _root.cardList[card].pil1;
_root.fcg_player_pil2 = _root.fcg_player_pil2 + _root.cardList[card].pil2;
_root.fcg_player_pil3 = _root.fcg_player_pil3 + _root.cardList[card].pil3;
_root.fcg_player_pil4 = _root.fcg_player_pil4 + _root.cardList[card].pil4;
_root.fcg_player_pil5 = _root.fcg_player_pil5 + _root.cardList[card].pil5;
_root.fcg_player_ene1 = _root.fcg_player_ene1 + _root.cardList[card].ene1;
_root.fcg_player_ene2 = _root.fcg_player_ene2 + _root.cardList[card].ene2;
_root.fcg_player_ene3 = _root.fcg_player_ene3 + _root.cardList[card].ene3;
_root.fcg_player_ene4 = _root.fcg_player_ene4 + _root.cardList[card].ene4;
_root.fcg_player_ene5 = _root.fcg_player_ene5 + _root.cardList[card].ene5;
_root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root.cardList[card].opil1;
_root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root.cardList[card].opil2;
_root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root.cardList[card].opil3;
_root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root.cardList[card].opil4;
_root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root.cardList[card].opil5;
_root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root.cardList[card].oene1;
_root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root.cardList[card].oene2;
_root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root.cardList[card].oene3;
_root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root.cardList[card].oene4;
_root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root.cardList[card].oene5;
}
if (_root.fcg_opponent_mspecial == "Transform") {
card = _root.fcg_opponent_mspecialpow;
if (card == 0) {
card = random(maxcard) + 1;
}
if (card == 0) {
card = random(maxcard) + 1;
}
i = 1;
while (i <= 6) {
if (_root.cardList[card].type != "Monster") {
card = random(maxcard) + 1;
}
i++;
}
if (_root.cardList[card].type != "Monster") {
card = 1 + random(2);
}
_root.fcg_opponent_mid = _root.cardList[card].id;
_root.fcg_opponent_mquanta = _root.cardList[card].quanta;
_root.fcg_opponent_mreq = _root.cardList[card].req;
_root.fcg_opponent_mname = _root.cardList[card].name;
_root.fcg_opponent_mdesc = _root.cardList[card].desc;
_root.fcg_opponent_mupgraded = _root.cardList[card].upgraded;
_root.fcg_opponent_mauthor = _root.cardList[card].author;
_root.fcg_opponent_mspecial = _root.cardList[card].special;
_root.fcg_opponent_mspecialpow = _root.cardList[card].specialpow;
_root.fcg_opponent_special = _root.cardList[card].special;
_root.fcg_opponent_specialpow = _root.cardList[card].specialpow;
_root.fcg_opponent_mhp = _root.cardList[card].hp;
_root.fcg_opponent_matk = _root.cardList[card].atk;
_root.fcg_opponent_mdef = _root.cardList[card].def;
_root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.cardList[card].catk;
_root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.cardList[card].cdef;
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.cardList[card].chp;
_root.fcg_opponent_crec = _root.fcg_opponent_crec + _root.cardList[card].crec;
_root.fcg_opponent_mrec = _root.cardList[card].mrec;
_root.fcg_player_mhp = _root.fcg_player_mhp + _root.cardList[card].omhp;
_root.fcg_player_matk = _root.fcg_player_matk + _root.cardList[card].omatk;
_root.fcg_player_mdef = _root.fcg_player_mdef + _root.cardList[card].omdef;
_root.fcg_player_catk = _root.fcg_player_catk + _root.cardList[card].ocatk;
_root.fcg_player_cdef = _root.fcg_player_cdef + _root.cardList[card].ocdef;
_root.fcg_player_chp = _root.fcg_player_chp + _root.cardList[card].ochp;
_root.fcg_player_crec = _root.fcg_player_crec + _root.cardList[card].ocrec;
_root.fcg_player_mrec = _root.fcg_player_mrec + _root.cardList[card].omrec;
_root.opponent_damagedealtc = _root.opponent_damagedealtc + _root.cardList[card].inflict;
_root.fcg_player_mfreeze = _root.fcg_player_mfreeze + _root.cardList[card].freeze;
d = 1;
while (d <= _root.cardList[card].draw) {
drawCard();
d++;
}
_root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root.cardList[card].pil1;
_root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root.cardList[card].pil2;
_root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root.cardList[card].pil3;
_root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root.cardList[card].pil4;
_root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root.cardList[card].pil5;
_root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root.cardList[card].ene1;
_root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root.cardList[card].ene2;
_root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root.cardList[card].ene3;
_root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root.cardList[card].ene4;
_root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root.cardList[card].ene5;
_root.fcg_player_pil1 = _root.fcg_player_pil1 + _root.cardList[card].opil1;
_root.fcg_player_pil2 = _root.fcg_player_pil2 + _root.cardList[card].opil2;
_root.fcg_player_pil3 = _root.fcg_player_pil3 + _root.cardList[card].opil3;
_root.fcg_player_pil4 = _root.fcg_player_pil4 + _root.cardList[card].opil4;
_root.fcg_player_pil5 = _root.fcg_player_pil5 + _root.cardList[card].opil5;
_root.fcg_player_ene1 = _root.fcg_player_ene1 + _root.cardList[card].oene1;
_root.fcg_player_ene2 = _root.fcg_player_ene2 + _root.cardList[card].oene2;
_root.fcg_player_ene3 = _root.fcg_player_ene3 + _root.cardList[card].oene3;
_root.fcg_player_ene4 = _root.fcg_player_ene4 + _root.cardList[card].oene4;
_root.fcg_player_ene5 = _root.fcg_player_ene5 + _root.cardList[card].oene5;
}
damagedealtdisp._alpha = 100;
_root.fcg_opponent_killdelay = _root.fcg_opponent_killdelay + 2;
_root.player_damagedealtc = 0;
_root.opponent_damagedealtc = 0;
_root.player_damagedealtm = 0;
_root.opponent_damagedealtm = 0;
drawCard();
drawCard_opponent();
i = 1;
while (i <= 5) {
_root["fcg_player_ene" + i] = _root["fcg_player_ene" + i] + _root["fcg_player_pil" + i];
_root["fcg_opponent_ene" + i] = _root["fcg_opponent_ene" + i] + _root["fcg_opponent_pil" + i];
i++;
}
}
_root.save.fcgplay = _root.save.fcgplay + 1;
userName1.text = _root.kongregate_username;
userName2.text = "Guest";
_root.fcg_dep = 1;
_root.fcg_player_mexist = 0;
_root.fcg_opponent_mexist = 0;
_root.fcg_opponent_killdelay = 0;
_root.discards = 0;
_root.forfeit = false;
_root.atie = false;
_root.fcgDamageDealt = 0;
i = 1;
while (i <= 12) {
_root["exist_card" + i] = 0;
i++;
}
_root.fcg_player_catk = 0;
_root.fcg_player_cdef = 0;
_root.fcg_player_chp = 80;
_root.fcg_player_crec = 0;
_root.fcg_player_matk = 0;
_root.fcg_player_mdef = 0;
_root.fcg_player_mhp = 0;
_root.fcg_player_mrec = 0;
_root.fcg_player_mfreeze = 0;
_root.fcg_player_mspecial = "";
_root.fcg_opponent_catk = 0;
_root.fcg_opponent_cdef = 0;
_root.fcg_opponent_crec = 0;
_root.fcg_opponent_chp = 80;
if (_root.fcg_opponentlevel == 0) {
_root.fcg_opponent_chp = 50;
}
if ((_root.fcg_opponentlevel >= 7) || (_root.fcg_epic >= 3)) {
_root.fcg_opponent_chp = 200;
}
chppenalty = _root.save.fcgstreak;
if ((_root.fcg_opponentlevel == 5) && (_root.fcg_challenged == false)) {
chppenalty = 45;
} else if (_root.fcg_opponentlevel == 5) {
_root.fcg_opponentlevel = 3;
_root.fcg_player_chp = _root.fcg_player_chp + 45;
}
if (chppenalty > 50) {
chppenalty = 50;
}
_root.fcg_opponent_chp = _root.fcg_opponent_chp + chppenalty;
_root.fcg_opponent_matk = 0;
_root.fcg_opponent_mdef = 0;
_root.fcg_opponent_mhp = 0;
_root.fcg_opponent_mrec = 0;
_root.fcg_opponent_mfreeze = 0;
_root.fcg_opponent_mspecial = "";
_root.player_damagedealtc = 0;
_root.opponent_damagedealtc = 0;
_root.player_damagedealtm = 0;
_root.opponent_damagedealtm = 0;
i = 1;
while (i <= 5) {
_root["fcg_player_pil" + i] = 1;
_root["fcg_player_ene" + i] = 1;
_root["fcg_opponent_pil" + i] = 1;
_root["fcg_opponent_ene" + i] = 1;
if ((_root.fcg_opponentlevel >= 6) || (_root.fcg_epic >= 2)) {
_root["fcg_opponent_pil" + i] = 2;
_root["fcg_opponent_ene" + i] = 2;
}
if ((_root.fcg_opponentlevel >= 7) || (_root.fcg_epic >= 3)) {
_root["fcg_opponent_pil" + i] = 3;
_root["fcg_opponent_ene" + i] = 3;
}
i++;
}
_root.fcg_turn = 1;
_root.fcg_time = 15;
_root.player_totalcards = 0;
_root.opponent_totalcards = 0;
if ((_root.enemy_randomdeck == true) || (isNaN(enemy_deck))) {
enemy_deck = 1;
}
if (_root.enemy_randomdeck == false) {
userName2.text = _root.deckList[enemy_deck].deckname;
} else {
userName2.text = "???";
}
if (_root.fcg_epic >= 1) {
userName2.text = "Kongregate User";
}
playerDeckArray = [zeroItem];
enemyDeckArray = [zeroItem];
i = 1;
while (i <= maxcard) {
ac = _root.save[("fcg" + i) + "used"];
if ((ac == undefined) || (ac < 0)) {
ac = 0;
}
if (ac >= 1) {
_root.player_totalcards = _root.player_totalcards + ac;
k = 1;
while (k <= ac) {
playerDeckArray.push(i);
k++;
}
}
ac = _root.deckList[enemy_deck]["c" + i];
if (_root.fcg_epic >= 1) {
ac = _root["fcg_epic" + i];
}
if ((_root.fcg_opponentlevel >= 6) || (_root.fcg_epic >= 2)) {
ac = ac * 5;
}
if ((ac == undefined) || (ac < 0)) {
ac = 0;
}
if (ac >= 1) {
_root.opponent_totalcards = _root.opponent_totalcards + ac;
k = 1;
while (k <= ac) {
enemyDeckArray.push(i);
k++;
}
}
i++;
}
i = 1;
while (i <= _root.player_totalcards) {
j = random(_root.player_totalcards) + 1;
playerDeckArray[0] = playerDeckArray[i];
playerDeckArray[i] = playerDeckArray[j];
playerDeckArray[j] = playerDeckArray[0];
i++;
}
i = 1;
while (i <= _root.opponent_totalcards) {
j = random(_root.opponent_totalcards) + 1;
enemyDeckArray[0] = enemyDeckArray[i];
enemyDeckArray[i] = enemyDeckArray[j];
enemyDeckArray[j] = enemyDeckArray[0];
i++;
}
if (_root.save.randomdeck == true) {
_root.player_totalcards = random(20) + 40;
}
if (_root.enemy_randomdeck == true) {
_root.opponent_totalcards = random(20) + 40;
}
_root.player_cardsDrawn = 0;
_root.player_cardsLeft = _root.player_totalcards;
_root.opponent_cardsDrawn = 0;
_root.opponent_cardsLeft = _root.opponent_totalcards;
delay = 0;
if (isNaN(_root.fps)) {
_root.fps = 40;
}
z = 1;
while (z <= 3) {
drawCard();
drawCard_opponent();
z++;
}
onEnterFrame = function () {
_root.fcg_time = _root.fcg_time - (1 / _root.fps);
if (_root.fcg_time <= 0) {
nextTurn();
}
playerDeckText.text = ("Deck: " + _root.player_cardsLeft) + " cards left";
enemyDeckText.text = ("Deck: " + _root.opponent_cardsLeft) + " cards left";
turnText.text = "Turn #" + _root.fcg_turn;
timeText.text = Math.ceil(_root.fcg_time);
delay = delay + 1;
if (delay > 2) {
delay = 0;
if (Math.random() < (3 / _root.fps)) {
summonCard(1337);
}
if (_root.fcg_player_chp > 200) {
_root.fcg_player_chp = 200;
}
if ((_root.fcg_opponent_chp > 200) && (_root.fcg_opponentlevel < 7)) {
_root.fcg_opponent_chp = 200;
}
i = 1;
while (i <= 5) {
if (_root["fcg_player_pil" + i] > 99) {
_root["fcg_player_pil" + i] = 99;
}
if (_root["fcg_player_ene" + i] > 99) {
_root["fcg_player_ene" + i] = 99;
}
if (_root["fcg_opponent_pil" + i] > 99) {
_root["fcg_opponent_pil" + i] = 99;
}
if (_root["fcg_opponent_ene" + i] > 99) {
_root["fcg_opponent_ene" + i] = 99;
}
i++;
}
if (_root.fcg_opponent_special == "Generator") {
_root.fcg_opponent_mspecial = "Generator";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Generator") {
_root.fcg_player_mspecial = "Generator";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Poison") {
_root.fcg_opponent_mspecial = "Poison";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Poison") {
_root.fcg_player_mspecial = "Poison";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Growth") {
_root.fcg_opponent_mspecial = "Growth";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Growth") {
_root.fcg_player_mspecial = "Growth";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "GrowthA") {
_root.fcg_opponent_mspecial = "GrowthA";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "GrowthA") {
_root.fcg_player_mspecial = "GrowthA";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "GrowthD") {
_root.fcg_opponent_mspecial = "GrowthD";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "GrowthD") {
_root.fcg_player_mspecial = "GrowthD";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Transform") {
_root.fcg_opponent_mspecial = "Transform";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Transform") {
_root.fcg_player_mspecial = "Transform";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Mutate") {
if (_root.fcg_opponent_mhp > 0) {
_root.fcg_opponent_mhp = 0;
_root.fcg_opponent_mspecial = "Rebirth";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
}
if (_root.fcg_player_special == "Mutate") {
if (_root.fcg_player_mhp > 0) {
_root.fcg_player_mhp = 0;
_root.fcg_player_mspecial = "Rebirth";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
}
if (_root.fcg_opponent_special == "Rebirth") {
if (_root.fcg_opponent_mhp > 0) {
_root.fcg_opponent_mspecial = "Rebirth";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
}
if (_root.fcg_player_special == "Rebirth") {
if (_root.fcg_player_mhp > 0) {
_root.fcg_player_mspecial = "Rebirth";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
}
if (_root.fcg_opponent_special == "Lure") {
_root.fcg_opponent_mspecial = "Lure";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Lure") {
_root.fcg_player_mspecial = "Lure";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "MonKill") {
_root.fcg_opponent_mspecial = "MonKill";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "MonKill") {
_root.fcg_player_mspecial = "MonKill";
_root.fcg_player_mspecialpow = _root.fcg_player_specialpow;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "MonKill") {
_root.fcg_opponent_mspecial = "MonKill";
_root.fcg_opponent_mspecialpow = _root.fcg_opponent_specialpow;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "NoSkill") {
_root.fcg_opponent_mspecial = "";
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "NoSkill") {
_root.fcg_player_mspecial = "";
_root.fcg_opponent_special = "";
_root.fcg_player_specialpow = 0;
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_opponent_special == "Sacrifice") {
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.fcg_opponent_mhp;
_root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.fcg_opponent_matk;
_root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.fcg_opponent_mdef;
_root.fcg_opponent_mhp = 0;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Sacrifice") {
_root.fcg_player_chp = _root.fcg_player_chp + _root.fcg_player_mhp;
_root.fcg_player_catk = _root.fcg_player_catk + _root.fcg_player_matk;
_root.fcg_player_cdef = _root.fcg_player_cdef + _root.fcg_player_mdef;
_root.fcg_player_mhp = 0;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Destroy") {
_root.fcg_player_mhp = 0;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Destroy") {
_root.fcg_opponent_mhp = 0;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Absorb") {
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.fcg_player_mhp;
_root.fcg_player_mhp = 0;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Absorb") {
_root.fcg_player_chp = _root.fcg_player_chp + _root.fcg_opponent_mhp;
_root.fcg_opponent_mhp = 0;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Unfreeze") {
_root.fcg_opponent_mfreeze = 0;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Unfreeze") {
_root.fcg_player_mfreeze = 0;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Antidote") {
_root.fcg_opponent_crec = 0;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Antidote") {
_root.fcg_player_crec = 0;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "Zombify") {
if (_root.fcg_opponent_crec > 0) {
_root.fcg_opponent_crec = Math.round(Math.sqrt(_root.fcg_opponent_crec) * -1) - 1;
}
if (_root.fcg_player_crec > 0) {
_root.fcg_player_crec = Math.round(Math.sqrt(_root.fcg_player_crec) * -1) - 1;
}
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "Zombify") {
if (_root.fcg_opponent_crec > 0) {
_root.fcg_opponent_crec = Math.round(Math.sqrt(_root.fcg_opponent_crec) * -1) - 1;
}
if (_root.fcg_player_crec > 0) {
_root.fcg_player_crec = Math.round(Math.sqrt(_root.fcg_player_crec) * -1) - 1;
}
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_opponent_special == "NoRegen") {
_root.fcg_player_crec = 0;
_root.fcg_opponent_special = "";
_root.fcg_opponent_specialpow = 0;
}
if (_root.fcg_player_special == "NoRegen") {
_root.fcg_opponent_crec = 0;
_root.fcg_player_special = "";
_root.fcg_player_specialpow = 0;
}
if (_root.fcg_player_mhp <= 0) {
if (_root.fcg_player_mspecial == "Rebirth") {
card = _root.fcg_player_mspecialpow;
if (card == 0) {
card = random(maxcard) + 1;
}
i = 1;
while (i <= 6) {
if (_root.cardList[card].type != "Monster") {
card = random(maxcard) + 1;
}
i++;
}
if (_root.cardList[card].type != "Monster") {
card = 1 + random(2);
}
_root.fcg_player_mid = _root.cardList[card].id;
_root.fcg_player_mquanta = _root.cardList[card].quanta;
_root.fcg_player_mreq = _root.cardList[card].req;
_root.fcg_player_mname = _root.cardList[card].name;
_root.fcg_player_mdesc = _root.cardList[card].desc;
_root.fcg_player_mupgraded = _root.cardList[card].upgraded;
_root.fcg_player_mauthor = _root.cardList[card].author;
_root.fcg_player_mspecial = _root.cardList[card].special;
_root.fcg_player_mspecialpow = _root.cardList[card].specialpow;
_root.fcg_player_special = _root.cardList[card].special;
_root.fcg_player_specialpow = _root.cardList[card].specialpow;
_root.fcg_player_mhp = _root.cardList[card].hp;
_root.fcg_player_matk = _root.cardList[card].atk;
_root.fcg_player_mdef = _root.cardList[card].def;
_root.fcg_player_catk = _root.fcg_player_catk + _root.cardList[card].catk;
_root.fcg_player_cdef = _root.fcg_player_cdef + _root.cardList[card].cdef;
_root.fcg_player_chp = _root.fcg_player_chp + _root.cardList[card].chp;
_root.fcg_player_crec = _root.fcg_player_crec + _root.cardList[card].crec;
_root.fcg_player_mrec = _root.cardList[card].mrec;
_root.fcg_opponent_mhp = _root.fcg_opponent_mhp + _root.cardList[card].omhp;
_root.fcg_opponent_matk = _root.fcg_opponent_matk + _root.cardList[card].omatk;
_root.fcg_opponent_mdef = _root.fcg_opponent_mdef + _root.cardList[card].omdef;
_root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.cardList[card].ocatk;
_root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.cardList[card].ocdef;
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.cardList[card].ochp;
_root.fcg_opponent_crec = _root.fcg_opponent_crec + _root.cardList[card].ocrec;
_root.fcg_opponent_mrec = _root.fcg_opponent_mrec + _root.cardList[card].omrec;
_root.player_damagedealtc = _root.player_damagedealtc + _root.cardList[card].inflict;
_root.fcg_opponent_mfreeze = _root.fcg_opponent_mfreeze + _root.cardList[card].freeze;
d = 1;
while (d <= _root.cardList[card].draw) {
drawCard();
d++;
}
_root.fcg_player_pil1 = _root.fcg_player_pil1 + _root.cardList[card].pil1;
_root.fcg_player_pil2 = _root.fcg_player_pil2 + _root.cardList[card].pil2;
_root.fcg_player_pil3 = _root.fcg_player_pil3 + _root.cardList[card].pil3;
_root.fcg_player_pil4 = _root.fcg_player_pil4 + _root.cardList[card].pil4;
_root.fcg_player_pil5 = _root.fcg_player_pil5 + _root.cardList[card].pil5;
_root.fcg_player_ene1 = _root.fcg_player_ene1 + _root.cardList[card].ene1;
_root.fcg_player_ene2 = _root.fcg_player_ene2 + _root.cardList[card].ene2;
_root.fcg_player_ene3 = _root.fcg_player_ene3 + _root.cardList[card].ene3;
_root.fcg_player_ene4 = _root.fcg_player_ene4 + _root.cardList[card].ene4;
_root.fcg_player_ene5 = _root.fcg_player_ene5 + _root.cardList[card].ene5;
_root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root.cardList[card].opil1;
_root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root.cardList[card].opil2;
_root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root.cardList[card].opil3;
_root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root.cardList[card].opil4;
_root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root.cardList[card].opil5;
_root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root.cardList[card].oene1;
_root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root.cardList[card].oene2;
_root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root.cardList[card].oene3;
_root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root.cardList[card].oene4;
_root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root.cardList[card].oene5;
} else {
_root.fcg_player_mexist = 0;
_root.fcg_player_mname = "Not Existing";
_root.fcg_player_mhp = 0;
_root.fcg_player_matk = 0;
_root.fcg_player_mdef = 0;
_root.fcg_player_mrec = 0;
_root.fcg_player_mfreeze = 0;
_root.fcg_player_mspecial = "";
_root.fcg_player_mspecialpow = 0;
}
}
if (_root.fcg_opponent_mhp <= 0) {
if (_root.fcg_opponent_mspecial == "Rebirth") {
card = _root.fcg_opponent_mspecialpow;
if (card == 0) {
card = random(maxcard) + 1;
}
i = 1;
while (i <= 6) {
if (_root.cardList[card].type != "Monster") {
card = random(maxcard) + 1;
}
i++;
}
if (_root.cardList[card].type != "Monster") {
card = 1 + random(2);
}
_root.fcg_opponent_mid = _root.cardList[card].id;
_root.fcg_opponent_mquanta = _root.cardList[card].quanta;
_root.fcg_opponent_mreq = _root.cardList[card].req;
_root.fcg_opponent_mname = _root.cardList[card].name;
_root.fcg_opponent_mdesc = _root.cardList[card].desc;
_root.fcg_opponent_mupgraded = _root.cardList[card].upgraded;
_root.fcg_opponent_mauthor = _root.cardList[card].author;
_root.fcg_opponent_mspecial = _root.cardList[card].special;
_root.fcg_opponent_mspecialpow = _root.cardList[card].specialpow;
_root.fcg_opponent_special = _root.cardList[card].special;
_root.fcg_opponent_specialpow = _root.cardList[card].specialpow;
_root.fcg_opponent_mhp = _root.cardList[card].hp;
_root.fcg_opponent_matk = _root.cardList[card].atk;
_root.fcg_opponent_mdef = _root.cardList[card].def;
_root.fcg_opponent_catk = _root.fcg_opponent_catk + _root.cardList[card].catk;
_root.fcg_opponent_cdef = _root.fcg_opponent_cdef + _root.cardList[card].cdef;
_root.fcg_opponent_chp = _root.fcg_opponent_chp + _root.cardList[card].chp;
_root.fcg_opponent_crec = _root.fcg_opponent_crec + _root.cardList[card].crec;
_root.fcg_opponent_mrec = _root.cardList[card].mrec;
_root.fcg_player_mhp = _root.fcg_player_mhp + _root.cardList[card].omhp;
_root.fcg_player_matk = _root.fcg_player_matk + _root.cardList[card].omatk;
_root.fcg_player_mdef = _root.fcg_player_mdef + _root.cardList[card].omdef;
_root.fcg_player_catk = _root.fcg_player_catk + _root.cardList[card].ocatk;
_root.fcg_player_cdef = _root.fcg_player_cdef + _root.cardList[card].ocdef;
_root.fcg_player_chp = _root.fcg_player_chp + _root.cardList[card].ochp;
_root.fcg_player_crec = _root.fcg_player_crec + _root.cardList[card].ocrec;
_root.fcg_player_mrec = _root.fcg_player_mrec + _root.cardList[card].omrec;
_root.opponent_damagedealtc = _root.opponent_damagedealtc + _root.cardList[card].inflict;
_root.fcg_player_mfreeze = _root.fcg_player_mfreeze + _root.cardList[card].freeze;
d = 1;
while (d <= _root.cardList[card].draw) {
drawCard();
d++;
}
_root.fcg_opponent_pil1 = _root.fcg_opponent_pil1 + _root.cardList[card].pil1;
_root.fcg_opponent_pil2 = _root.fcg_opponent_pil2 + _root.cardList[card].pil2;
_root.fcg_opponent_pil3 = _root.fcg_opponent_pil3 + _root.cardList[card].pil3;
_root.fcg_opponent_pil4 = _root.fcg_opponent_pil4 + _root.cardList[card].pil4;
_root.fcg_opponent_pil5 = _root.fcg_opponent_pil5 + _root.cardList[card].pil5;
_root.fcg_opponent_ene1 = _root.fcg_opponent_ene1 + _root.cardList[card].ene1;
_root.fcg_opponent_ene2 = _root.fcg_opponent_ene2 + _root.cardList[card].ene2;
_root.fcg_opponent_ene3 = _root.fcg_opponent_ene3 + _root.cardList[card].ene3;
_root.fcg_opponent_ene4 = _root.fcg_opponent_ene4 + _root.cardList[card].ene4;
_root.fcg_opponent_ene5 = _root.fcg_opponent_ene5 + _root.cardList[card].ene5;
_root.fcg_player_pil1 = _root.fcg_player_pil1 + _root.cardList[card].opil1;
_root.fcg_player_pil2 = _root.fcg_player_pil2 + _root.cardList[card].opil2;
_root.fcg_player_pil3 = _root.fcg_player_pil3 + _root.cardList[card].opil3;
_root.fcg_player_pil4 = _root.fcg_player_pil4 + _root.cardList[card].opil4;
_root.fcg_player_pil5 = _root.fcg_player_pil5 + _root.cardList[card].opil5;
_root.fcg_player_ene1 = _root.fcg_player_ene1 + _root.cardList[card].oene1;
_root.fcg_player_ene2 = _root.fcg_player_ene2 + _root.cardList[card].oene2;
_root.fcg_player_ene3 = _root.fcg_player_ene3 + _root.cardList[card].oene3;
_root.fcg_player_ene4 = _root.fcg_player_ene4 + _root.cardList[card].oene4;
_root.fcg_player_ene5 = _root.fcg_player_ene5 + _root.cardList[card].oene5;
} else {
_root.fcg_opponent_mexist = 0;
_root.fcg_opponent_mname = "Not Existing";
_root.fcg_opponent_mhp = 0;
_root.fcg_opponent_matk = 0;
_root.fcg_opponent_mdef = 0;
_root.fcg_opponent_mrec = 0;
_root.fcg_opponent_mfreeze = 0;
_root.fcg_opponent_mspecial = "";
_root.fcg_opponent_mspecialpow = 0;
}
}
i = 1;
while (i <= 5) {
if (_root["fcg_player_pil" + i] < 1) {
_root["fcg_player_pil" + i] = 1;
}
if (_root["fcg_opponent_pil" + i] < 1) {
_root["fcg_opponent_pil" + i] = 1;
}
if (_root["fcg_player_ene" + i] < 0) {
_root["fcg_player_ene" + i] = 0;
}
if (_root["fcg_opponent_ene" + i] < 0) {
_root["fcg_opponent_ene" + i] = 0;
}
i++;
}
if (_root.fcg_opponent_mdef <= 0) {
_root.fcg_opponent_mdef = 0;
}
if (_root.fcg_opponent_matk <= 0) {
_root.fcg_opponent_matk = 0;
}
if (_root.fcg_opponent_mfreeze <= 0) {
_root.fcg_opponent_mfreeze = 0;
}
if (_root.fcg_opponent_cdef <= 0) {
_root.fcg_opponent_cdef = 0;
}
if (_root.fcg_opponent_catk <= 0) {
_root.fcg_opponent_catk = 0;
}
if ((_root.fcg_opponentlevel == 5) && (Math.random() < (0.001 / _root.fcg_opponent_chp))) {
_root.fcg_opponent_chp = 0;
gotoAndStop (4);
}
if ((_root.fcg_opponent_chp <= 0) && (_root.fcg_player_chp > 0)) {
_root.fcg_opponent_chp = 0;
gotoAndStop (4);
} else if ((_root.fcg_opponent_chp > 0) && (_root.fcg_player_chp <= 0)) {
_root.fcg_player_chp = 0;
gotoAndStop (5);
} else if ((_root.fcg_opponent_chp <= 0) && (_root.fcg_player_chp <= 0)) {
_root.fcg_opponent_chp = 0;
_root.fcg_player_chp = 0;
_root.atie = true;
gotoAndStop (5);
}
if (_root.fcg_player_mdef <= 0) {
_root.fcg_player_mdef = 0;
}
if (_root.fcg_player_matk <= 0) {
_root.fcg_player_matk = 0;
}
if (_root.fcg_player_mfreeze <= 0) {
_root.fcg_player_mfreeze = 0;
}
if (_root.fcg_player_cdef <= 0) {
_root.fcg_player_cdef = 0;
}
if (_root.fcg_player_catk <= 0) {
_root.fcg_player_catk = 0;
}
statBox1.text = _root.fcg_opponent_chp;
statBox2.text = _root.fcg_opponent_catk;
statBox3.text = _root.fcg_opponent_cdef;
statBox4.text = (_root.player_damagedealt + _root.fcg_player_catk) + _root.fcg_player_matk;
statBox5.text = (_root.opponent_damagedealt + _root.fcg_opponent_catk) + _root.fcg_opponent_matk;
statBox7.text = _root.fcg_player_chp;
statBox8.text = _root.fcg_player_catk;
statBox9.text = _root.fcg_player_cdef;
statBox10.text = ((_root.fcg_player_catk + _root.fcg_player_matk) + " + ") + _root.player_damagedealt;
statBox11.text = ((_root.fcg_opponent_catk + _root.fcg_opponent_matk) + " + ") + _root.opponent_damagedealt;
statBox13.text = ((_root.fcg_opponent_ene1 + " (") + _root.fcg_opponent_pil1) + ")";
statBox14.text = ((_root.fcg_opponent_ene2 + " (") + _root.fcg_opponent_pil2) + ")";
statBox15.text = ((_root.fcg_opponent_ene3 + " (") + _root.fcg_opponent_pil3) + ")";
statBox16.text = ((_root.fcg_opponent_ene4 + " (") + _root.fcg_opponent_pil4) + ")";
statBox17.text = ((_root.fcg_opponent_ene5 + " (") + _root.fcg_opponent_pil5) + ")";
statBox18.text = ((_root.fcg_player_ene1 + " (") + _root.fcg_player_pil1) + ")";
statBox19.text = ((_root.fcg_player_ene2 + " (") + _root.fcg_player_pil2) + ")";
statBox20.text = ((_root.fcg_player_ene3 + " (") + _root.fcg_player_pil3) + ")";
statBox21.text = ((_root.fcg_player_ene4 + " (") + _root.fcg_player_pil4) + ")";
statBox22.text = ((_root.fcg_player_ene5 + " (") + _root.fcg_player_pil5) + ")";
if (Key.isDown(71)) {
_root.forfeit = true;
_root.fcg_player_chp = 0;
}
}
if (_root.fcg_player_mname == "Not Existing") {
_root.fcg_player_mhp = 0;
}
if (_root.fcg_opponent_mname == "Not Existing") {
_root.fcg_opponent_mhp = 0;
}
if (_root.fcg_opponent_killdelay > 2) {
_root.fcg_opponent_killdelay = 2;
}
};
Instance of Symbol 284 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
textBox.textColor = 16777215 /* 0xFFFFFF */;
glow1 = new flash.filters.GlowFilter(0, 70, 5, 5, 3, 1, false, false);
textBox.filters = [glow1];
}
onClipEvent (enterFrame) {
hp = _root.fcg_opponent_chp;
attack = _root.fcg_opponent_catk;
defense = _root.fcg_opponent_cdef;
numberdisp = (((("HP: " + hp) + " | ") + attack) + " / ") + defense;
insideBar.xscale = hp;
}
Instance of Symbol 284 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
textBox.textColor = 16777215 /* 0xFFFFFF */;
glow1 = new flash.filters.GlowFilter(0, 70, 5, 5, 3, 1, false, false);
textBox.filters = [glow1];
}
onClipEvent (enterFrame) {
hp = _root.fcg_player_chp;
attack = _root.fcg_player_catk;
defense = _root.fcg_player_cdef;
numberdisp = (((("HP: " + hp) + " | ") + attack) + " / ") + defense;
insideBar.xscale = hp;
insideBar._x = (100 - insideBar._xscale) * 2;
}
Instance of Symbol 285 MovieClip in Symbol 467 MovieClip Frame 3
on (release) {
}
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 3;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
val = _root.fcg_player_crec;
if (val > 0) {
healDisp.text = val;
gotoAndStop (1);
} else if (val < 0) {
healDisp.text = -val;
gotoAndStop (2);
} else {
gotoAndStop (3);
}
}
}
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 3;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
val = _root.fcg_opponent_crec;
if (val > 0) {
healDisp.text = val;
gotoAndStop (1);
} else if (val < 0) {
healDisp.text = -val;
gotoAndStop (2);
} else {
gotoAndStop (3);
}
}
}
Instance of Symbol 272 MovieClip "fcg_player_recentsummon" in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 0;
_alpha = 0;
stop();
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
if (_alpha > 0) {
_alpha = (_alpha - 2);
}
delay = 0;
bg.gotoAndStop(_root.fcg_player_quanta);
image.gotoAndStop(_root.fcg_player_id);
rareupgraded.gotoAndStop(_root.fcg_player_upgraded + 1);
triangle.gotoAndStop(_root.fcg_player_quanta);
reqBox.text = _root.fcg_player_req;
nameBox.text = _root.fcg_player_name;
typeBox.text = _root.fcg_player_type;
copyRight.text = _root.fcg_player_author;
if (_root.fcg_player_type == "Monster") {
hpBox.text = "HP: " + _root.fcg_player_mhp;
typeBox.text = (_root.fcg_player_matk + " / ") + _root.fcg_player_mdef;
} else {
hpBox.text = "";
}
descBox.text = _root.fcg_player_desc;
}
}
Instance of Symbol 272 MovieClip "fcg_opponent_recentsummon" in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 0;
_alpha = 0;
stop();
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
if (_alpha > 0) {
_alpha = (_alpha - 2);
}
delay = 0;
bg.gotoAndStop(_root.fcg_opponent_quanta);
image.gotoAndStop(_root.fcg_opponent_id);
rareupgraded.gotoAndStop(_root.fcg_opponent_upgraded + 1);
triangle.gotoAndStop(_root.fcg_opponent_quanta);
reqBox.text = _root.fcg_opponent_req;
nameBox.text = _root.fcg_opponent_name;
typeBox.text = _root.fcg_opponent_type;
copyRight.text = _root.fcg_opponent_author;
if (_root.fcg_opponent_type == "Monster") {
hpBox.text = "HP: " + _root.fcg_opponent_mhp;
typeBox.text = (_root.fcg_opponent_matk + " / ") + _root.fcg_opponent_mdef;
} else {
hpBox.text = "";
}
descBox.text = _root.fcg_opponent_desc;
}
}
Instance of Symbol 272 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 3;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
if (_root.fcg_player_mhp > 0) {
gotoAndStop (1);
} else {
gotoAndStop (2);
}
bg.gotoAndStop(_root.fcg_player_mquanta);
image.gotoAndStop(_root.fcg_player_mid);
rareupgraded.gotoAndStop(_root.fcg_player_mupgraded + 1);
triangle.gotoAndStop(_root.fcg_player_mquanta);
reqBox.text = _root.fcg_player_mreq;
nameBox.text = _root.fcg_player_mname;
hpBox.text = "HP: " + _root.fcg_player_mhp;
typeBox.text = (_root.fcg_player_matk + " / ") + _root.fcg_player_mdef;
descBox.text = _root.fcg_player_mdesc;
copyRight.text = _root.fcg_player_mauthor;
}
}
on (rollOver, dragOver) {
_root.maindesc = "Destroy Monster?";
}
on (rollOut, dragOut) {
_root.maindesc = "";
}
on (release) {
_root.fcg_player_mhp = 0;
}
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 3;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
val = _root.fcg_player_mrec;
if (val > 0) {
healDisp.text = val;
gotoAndStop (1);
} else if (val < 0) {
healDisp.text = -val;
gotoAndStop (2);
} else {
gotoAndStop (3);
}
}
}
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 3;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
val = _root.fcg_player_mfreeze;
if (val > 0) {
gotoAndStop (4);
healDisp.text = val;
} else {
gotoAndStop (3);
}
}
}
Instance of Symbol 272 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 3;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
if (_root.fcg_opponent_mhp > 0) {
gotoAndStop (1);
} else {
gotoAndStop (2);
}
bg.gotoAndStop(_root.fcg_opponent_mquanta);
image.gotoAndStop(_root.fcg_opponent_mid);
rareupgraded.gotoAndStop(_root.fcg_opponent_mupgraded + 1);
triangle.gotoAndStop(_root.fcg_opponent_mquanta);
reqBox.text = _root.fcg_opponent_mreq;
nameBox.text = _root.fcg_opponent_mname;
hpBox.text = "HP: " + _root.fcg_opponent_mhp;
typeBox.text = (_root.fcg_opponent_matk + " / ") + _root.fcg_opponent_mdef;
descBox.text = _root.fcg_opponent_mdesc;
copyRight.text = _root.fcg_opponent_mauthor;
}
}
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 3;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
val = _root.fcg_opponent_mrec;
if (val > 0) {
healDisp.text = val;
gotoAndStop (1);
} else if (val < 0) {
healDisp.text = -val;
gotoAndStop (2);
} else {
gotoAndStop (3);
}
}
}
Instance of Symbol 291 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 3;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (delay > 2) {
delay = 0;
val = _root.fcg_opponent_mfreeze;
if (val > 0) {
gotoAndStop (4);
healDisp.text = val;
} else {
gotoAndStop (3);
}
}
}
Instance of Symbol 317 MovieClip "damagedealtdisp" in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
delay = 0;
_alpha = 0;
}
onClipEvent (enterFrame) {
delay = delay + 1;
if (_alpha == 100) {
_y = 0;
}
if (delay > 1) {
delay = 0;
if (_alpha > 0) {
_y = (_y - 0.2);
_alpha = (_alpha - 1);
}
}
}
Instance of Symbol 322 MovieClip "fcgLog" in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
targetX = 0;
logText.text = "";
}
onClipEvent (enterFrame) {
_x = (_x + ((targetX - _x) / 2));
if ((_root._xmouse <= 10) || (Key.isDown(17))) {
targetX = 390;
} else {
targetX = 0;
}
}
Instance of Symbol 332 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (enterFrame) {
type = 1;
txt = "";
val = _root.fcg_player_mspecial;
valx = _root.fcg_player_mspecialpow;
if (val == "Growth") {
type = 2;
txt = "Growth: " + valx;
}
if (val == "GrowthA") {
type = 3;
txt = "ATK Growth: " + valx;
}
if (val == "GrowthD") {
type = 4;
txt = "DEF Growth: " + valx;
}
if (val == "Generator") {
type = 5;
txt = "Generator: " + valx;
}
if (val == "Transform") {
type = 6;
txt = "Transform";
}
if (val == "Rebirth") {
type = 7;
txt = "Rebirth";
}
if (val == "Lure") {
type = 8;
txt = "Lure";
}
if (val == "MonKill") {
type = 9;
txt = "Kill Monsters";
}
if (val == "Poison") {
type = 10;
txt = "Venom: " + valx;
}
gotoAndStop(type);
}
on (rollOver, dragOver) {
_root.maindesc = txt;
}
on (rollOut, dragOut) {
_root.maindesc = "";
}
Instance of Symbol 332 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (enterFrame) {
type = 1;
txt = "";
val = _root.fcg_opponent_mspecial;
valx = _root.fcg_opponent_mspecialpow;
if (val == "Growth") {
type = 2;
txt = "Growth: " + valx;
}
if (val == "GrowthA") {
type = 3;
txt = "ATK Growth: " + valx;
}
if (val == "GrowthD") {
type = 4;
txt = "DEF Growth: " + valx;
}
if (val == "Generator") {
type = 5;
txt = "Generator: " + valx;
}
if (val == "Transform") {
type = 6;
txt = "Transform";
}
if (val == "Rebirth") {
type = 7;
txt = "Rebirth";
}
if (val == "Lure") {
type = 8;
txt = "Lure";
}
if (val == "MonKill") {
type = 9;
txt = "Kill Monsters";
}
if (val == "Poison") {
type = 10;
txt = "Venom: " + valx;
}
gotoAndStop(type);
}
on (rollOver, dragOver) {
_root.maindesc = txt;
}
on (rollOut, dragOut) {
_root.maindesc = "";
}
Instance of Symbol 362 MovieClip in Symbol 467 MovieClip Frame 3
onClipEvent (load) {
_root.cursoridle = 0;
}
onClipEvent (enterFrame) {
_root.cursoridle = _root.cursoridle + (1 / _root.fps);
if ((_root.cursoridle > 30) && (_alpha > 0)) {
_alpha = (_alpha - 1);
} else if (_root.cursoridle < 30) {
_alpha = 100;
}
if ((_x != _root._xmouse) || (_y != _root._ymouse)) {
if ((((_root._xmouse > 0) && (_root._xmouse < 650)) && (_root._ymouse > 0)) && (_root._ymouse < 650)) {
_root.cursoridle = 0;
_x = _root._xmouse;
_y = _root._ymouse;
}
}
}
Symbol 467 MovieClip Frame 4
_root.maindesc = "";
onEnterFrame = null;
_root.fcg_dep = 2;
_root.fcg_targety = 0;
_root.save.fcgstreak = _root.save.fcgstreak + 1;
_root.save.fcgwin = _root.save.fcgwin + 1;
_root.save["fcglv" + _root.fcg_opponentlevel] = _root.save["fcglv" + _root.fcg_opponentlevel] + 1;
target = 1;
_root.fcg_reward1a = target;
_root.fcg_reward1b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 200) * target;
_root.fcg_reward1c = Math.ceil(target * 10);
_root.fcg_reward1d = Math.ceil(target * 5);
target = _root.save.fcgstreak;
if (target > 50) {
target = 50;
}
_root.fcg_reward2a = target;
_root.fcg_reward2b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 7) * target;
_root.fcg_reward2c = Math.ceil(target * 0.5);
_root.fcg_reward2d = Math.ceil(target * 0.2);
target = _root.fcg_opponentlevel;
_root.fcg_reward3a = target;
_root.fcg_reward3b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 150) * target;
_root.fcg_reward3c = Math.ceil(target * 10);
_root.fcg_reward3d = Math.ceil(target * 5);
target = 30 - _root.fcg_turn;
if (target < 0) {
target = 0;
}
_root.fcg_reward4a = target;
_root.fcg_reward4b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 7) * target;
_root.fcg_reward4c = Math.ceil(target * 0.5);
_root.fcg_reward4d = Math.ceil(target * 0.1);
target = _root.fcg_player_chp;
_root.fcg_reward5a = target;
_root.fcg_reward5b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 3) * target;
_root.fcg_reward5c = Math.ceil(target * 0.1);
_root.fcg_reward5d = Math.ceil(target * 0.05);
target = _root.fcgDamageDealt;
_root.fcg_reward6a = target;
_root.fcg_reward6b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 3) * target;
_root.fcg_reward6c = Math.ceil(target * 0.1);
_root.fcg_reward6d = Math.floor(target * 0.05);
target = _root.save.fcgrank;
if (target > 50) {
target = 50;
}
_root.fcg_reward7a = target;
_root.fcg_reward7b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 15) * target;
_root.fcg_reward7c = Math.ceil(target * 1);
_root.fcg_reward7d = Math.ceil(target * 0.4);
target = 0;
k == _root.kongregate_username;
if (((((((k == "Tukkun") || (k == "skykingcst")) || (k == "lobstershow")) || (k == "CoCollect")) || (k == "cho1121")) || (k == "Ketchupyoshi")) || (k == "videogamers0")) {
target = 1;
}
_root.fcg_reward8a = target;
_root.fcg_reward8b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 75) * target;
_root.fcg_reward8c = Math.ceil(target * 5);
_root.fcg_reward8d = Math.ceil(target * 2);
target = 0;
_root.fcg_reward9a = target;
_root.fcg_reward9b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 75) * target;
_root.fcg_reward9c = Math.ceil(target * 5);
_root.fcg_reward9d = Math.ceil(target * 2);
target = _root.discards;
_root.fcg_reward10a = target;
_root.fcg_reward10b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * -15) * target;
_root.fcg_reward10c = Math.ceil(target * 1) * -1;
_root.fcg_reward10d = Math.ceil(target * 0.4) * -1;
_root.fcg_rewardt1 = 0;
_root.fcg_rewardt2 = 0;
_root.fcg_rewardt3 = 0;
i = 1;
while (i <= 10) {
_root.fcg_rewardt1 = _root.fcg_rewardt1 + _root[("fcg_reward" + i) + "b"];
_root.fcg_rewardt2 = _root.fcg_rewardt2 + _root[("fcg_reward" + i) + "c"];
_root.fcg_rewardt3 = _root.fcg_rewardt3 + _root[("fcg_reward" + i) + "d"];
i++;
}
if (_root.fcg_rewardt1 < 0) {
_root.fcg_rewardt1 = 0;
}
if (_root.fcg_rewardt2 < 0) {
_root.fcg_rewardt2 = 0;
}
if (_root.fcg_rewardt3 < 0) {
_root.fcg_rewardt3 = 0;
}
_root.gainEXP(_root.fcg_rewardt1);
_root.save.fcgexp = _root.save.fcgexp + _root.fcg_rewardt2;
_root.save.electrum = _root.save.electrum + _root.fcg_rewardt3;
_root.breakNews("[Time]", ("Epic win! (+" + _root.fcg_rewardt1) + " EXP)", 7864319, 16);
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 4
on (release) {
_root.fcg_targety = -50;
_parent.gotoAndStop(2);
}
Instance of Symbol 407 MovieClip in Symbol 467 MovieClip Frame 4
onClipEvent (load) {
targetx = 38.5;
}
onClipEvent (enterFrame) {
diff = targetx - _x;
_x = (_x + (diff / 20));
}
Symbol 467 MovieClip Frame 5
_root.maindesc = "";
onEnterFrame = null;
_root.fcg_dep = 2;
_root.save.fcgstreak = 0;
_root.fcg_targety = 0;
_root.save.fcglose = _root.save.fcglose + 1;
target = 1;
_root.fcg_reward1a = target;
_root.fcg_reward1b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 20) * target;
_root.fcg_reward1c = Math.floor(target * 5);
_root.fcg_reward1d = Math.floor(target * 0);
if (_root.forfeit == true) {
_root.fcg_reward1b = 0;
_root.fcg_reward1c = 0;
_root.fcg_reward1d = 0;
}
if (_root.atie == true) {
_root.fcg_reward1b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 50) * target;
_root.fcg_reward1c = Math.floor(target * 15);
_root.fcg_reward1d = Math.floor(target * 1);
}
target = _root.save.fcgstreak;
_root.fcg_reward2a = target;
_root.fcg_reward2b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target;
_root.fcg_reward2c = Math.floor(target * 0);
_root.fcg_reward2d = Math.floor(target * 0);
target = 0;
if (_root.atie == true) {
target = _root.fcg_opponentlevel;
}
_root.fcg_reward3a = target;
_root.fcg_reward3b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 15) * target;
_root.fcg_reward3c = Math.floor(target * 1);
_root.fcg_reward3d = Math.floor(target * 0);
target = 0;
_root.fcg_reward4a = target;
_root.fcg_reward4b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target;
_root.fcg_reward4c = Math.floor(target * 0);
_root.fcg_reward4d = Math.floor(target * 0);
target = 0;
_root.fcg_reward5a = target;
_root.fcg_reward5b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target;
_root.fcg_reward5c = Math.floor(target * 0);
_root.fcg_reward5d = Math.floor(target * 0);
target = _root.fcgDamageDealt;
_root.fcg_reward6a = target;
_root.fcg_reward6b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 3) * target;
_root.fcg_reward6c = Math.ceil(target * 0.1);
_root.fcg_reward6d = Math.floor(target * 0.05);
target = 0;
_root.fcg_reward7a = target;
_root.fcg_reward7b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target;
_root.fcg_reward7c = Math.floor(target * 0);
_root.fcg_reward7d = Math.floor(target * 0);
target = 0;
_root.fcg_reward8a = target;
_root.fcg_reward8b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target;
_root.fcg_reward8c = Math.floor(target * 0);
_root.fcg_reward8d = Math.floor(target * 0);
target = 0;
_root.fcg_reward9a = target;
_root.fcg_reward9b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * 0) * target;
_root.fcg_reward9c = Math.floor(target * 0);
_root.fcg_reward9d = Math.floor(target * 0);
target = _root.discards;
if (_root.forfeit == true) {
target = target + 10;
}
_root.fcg_reward10a = target;
_root.fcg_reward10b = (Math.ceil(Math.sqrt(_root.save.level) * _root.save.expmult) * -10) * target;
_root.fcg_reward10c = Math.ceil(target * 1) * -1;
_root.fcg_reward10d = Math.ceil(target * 0.4) * -1;
_root.fcg_rewardt1 = 0;
_root.fcg_rewardt2 = 0;
_root.fcg_rewardt3 = 0;
if (_root.fcg_separate == true) {
i = 1;
while (i <= 10) {
_root[("fcg_reward" + i) + "b"] = 0;
i++;
}
}
i = 1;
while (i <= 10) {
_root.fcg_rewardt1 = _root.fcg_rewardt1 + _root[("fcg_reward" + i) + "b"];
_root.fcg_rewardt2 = _root.fcg_rewardt2 + _root[("fcg_reward" + i) + "c"];
_root.fcg_rewardt3 = _root.fcg_rewardt3 + _root[("fcg_reward" + i) + "d"];
i++;
}
if (_root.fcg_rewardt1 < 0) {
_root.fcg_rewardt1 = 0;
}
if (_root.fcg_rewardt2 < 0) {
_root.fcg_rewardt2 = 0;
}
if (_root.fcg_rewardt3 < 0) {
_root.fcg_rewardt3 = 0;
}
_root.gainEXP(_root.fcg_rewardt1);
_root.save.fcgexp = _root.save.fcgexp + _root.fcg_rewardt2;
_root.save.electrum = _root.save.electrum + _root.fcg_rewardt3;
_root.breakNews("[Time]", ("Epic lose! (+" + _root.fcg_rewardt1) + " EXP)", 7864319, 16);
Symbol 467 MovieClip Frame 6
_root.bazaarpage = 1;
_root.fcg_dep = 1;
delay = 40;
_root.sorttype = 5;
onEnterFrame = function () {
delay = delay + 1;
if (delay > 40) {
delay = 0;
_root.deckcodetukkun = "";
cardcount = 0;
i = 1;
while (i <= 400) {
_root["cardx_" + i] = 0;
i++;
}
if (_root.sorttype == 1) {
k = 1;
while (k <= 5) {
i = 1;
while (i <= 400) {
if (_root.cardList[i].quanta == k) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
k++;
}
}
if (_root.sorttype == 2) {
k = 1;
while (k <= 5) {
i = 1;
while (i <= 400) {
if ((_root.cardList[i].quanta == k) && (_root.cardList[i].type == "Monster")) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
i = 1;
while (i <= 400) {
if ((_root.cardList[i].quanta == k) && (_root.cardList[i].type != "Monster")) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
k++;
}
}
if (_root.sorttype == 3) {
k = 1;
while (k <= 5) {
i = 1;
while (i <= 400) {
if ((_root.cardList[i].quanta == k) && (_root.cardList[i].type != "Monster")) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
i = 1;
while (i <= 400) {
if ((_root.cardList[i].quanta == k) && (_root.cardList[i].type == "Monster")) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
k++;
}
}
if (_root.sorttype == 4) {
i = 400;
while (i >= 1) {
if (_root.cardList[i].name != undefined) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i = i - 1;
}
}
if (_root.sorttype == 5) {
i = 1;
while (i <= 400) {
if (_root.cardList[i].name != undefined) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
}
if (_root.sorttype == 6) {
i = 1;
while (i <= 400) {
if (_root.save[("fcg" + i) + "used"] > 0) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
i = 1;
while (i <= 400) {
if (_root.save[("fcg" + i) + "used"] <= 0) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
}
if (_root.sorttype == 7) {
i = 1;
while (i <= 400) {
if (_root.save[("fcg" + i) + "owned"] > 0) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
i = 1;
while (i <= 400) {
if (_root.save[("fcg" + i) + "owned"] <= 0) {
cardcount = cardcount + 1;
_root["cardx_" + cardcount] = i;
}
i++;
}
}
myDeckString = _root.save.fcg1used;
i = 2;
while (i <= 400) {
myDeckString = myDeckString + (", " + _root.save[("fcg" + i) + "used"]);
i++;
}
myDeckArray = myDeckString.split(", ");
_root.deckcodetukkun = _root.deckcodetukkun + ("PvP / Deck Load Code: \n" + myDeckArray);
_root.deckcodetukkun = _root.deckcodetukkun + (((("\n\nGame Script: \naddNewFCGDeck ('" + _root.kongregate_username) + "', [") + myDeckArray) + "])\n\nDeck List:");
i = 1;
while (i <= 400) {
if (_root.save[("fcg" + i) + "used"] > 0) {
if (_root.cardList[i].upgraded == 0) {
_root.deckcodetukkun = _root.deckcodetukkun + (((newline + _root.save[("fcg" + i) + "used"]) + " ") + _root.cardList[i].name);
}
if (_root.cardList[i].upgraded == 1) {
_root.deckcodetukkun = _root.deckcodetukkun + (((newline + _root.save[("fcg" + i) + "used"]) + " (Upgraded) ") + _root.cardList[i].name);
}
if (_root.cardList[i].upgraded == 2) {
_root.deckcodetukkun = _root.deckcodetukkun + (((newline + _root.save[("fcg" + i) + "used"]) + " (Rare) ") + _root.cardList[i].name);
}
if (_root.cardList[i].upgraded == 3) {
_root.deckcodetukkun = _root.deckcodetukkun + (((newline + _root.save[("fcg" + i) + "used"]) + " (Rare/Upgraded) ") + _root.cardList[i].name);
}
}
i++;
}
}
cid.text = _root.save.totalcards;
fcgpt.text = _root.save.electrum;
};
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
on (release) {
_parent.gotoAndStop(2);
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) {
type = 1;
}
onClipEvent (enterFrame) {
if (_root.sorttype == type) {
_alpha = 100;
} else {
_alpha = 30;
}
}
on (release) {
_root.sorttype = type;
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) {
type = 2;
}
onClipEvent (enterFrame) {
if (_root.sorttype == type) {
_alpha = 100;
} else {
_alpha = 30;
}
}
on (release) {
_root.sorttype = type;
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) {
type = 3;
}
onClipEvent (enterFrame) {
if (_root.sorttype == type) {
_alpha = 100;
} else {
_alpha = 30;
}
}
on (release) {
_root.sorttype = type;
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) {
type = 4;
}
onClipEvent (enterFrame) {
if (_root.sorttype == type) {
_alpha = 100;
} else {
_alpha = 30;
}
}
on (release) {
_root.sorttype = type;
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) {
type = 5;
}
onClipEvent (enterFrame) {
if (_root.sorttype == type) {
_alpha = 100;
} else {
_alpha = 30;
}
}
on (release) {
_root.sorttype = type;
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) {
type = 6;
}
onClipEvent (enterFrame) {
if (_root.sorttype == type) {
_alpha = 100;
} else {
_alpha = 30;
}
}
on (release) {
_root.sorttype = type;
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
onClipEvent (load) {
type = 7;
}
onClipEvent (enterFrame) {
if (_root.sorttype == type) {
_alpha = 100;
} else {
_alpha = 30;
}
}
on (release) {
_root.sorttype = type;
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
on (release) {
System.setClipboard(("<pre>" + _root.deckcodetukkun) + "</pre>");
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 6
on (release) {
_parent.deckLoader.gotoAndStop(2);
}
Symbol 467 MovieClip Frame 7
onEnterFrame = null;
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 7
on (release) {
myDeckArray = _parent.deckCodeInput.split(",");
_parent.errorText.text = "";
validSoFar = 1;
totalCards = 0;
if (myDeckArray.length == 400) {
i = 1;
while (i <= 400) {
z = i - 1;
myDeckArray[z] = parseInt(myDeckArray[z]);
totalCards = totalCards + myDeckArray[z];
if (_root.cardList[i].upgraded == 0) {
cardName = _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 1) {
cardName = "(Upgraded) " + _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 2) {
cardName = "(Rare) " + _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 3) {
cardName = "(Rare/Upgraded) " + _root.cardList[i].name;
}
if (isNaN(myDeckArray[z])) {
_parent.errorText.text = _parent.errorText.text + (("\nAmount of card #" + i) + " isn't defined.");
validSoFar = 0;
}
if (myDeckArray[z] < 0) {
_parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + ".");
validSoFar = 0;
}
if ((Math.ceil(i / 2) != (i / 2)) && (i > 26)) {
sameCards = 0;
sameCards = sameCards + (myDeckArray[z] * 1);
sameCards = sameCards + (myDeckArray[i] * 1);
if (sameCards > 7) {
_parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + ".");
validSoFar = 0;
}
}
if ((myDeckArray[z] > 0) && (i > maxcard)) {
_parent.errorText.text = _parent.errorText.text + "\nThis deck contains a non-existant card.";
validSoFar = 0;
}
i++;
}
} else {
_parent.errorText.text = _parent.errorText.text + "\nInvalid deck. Please (don't) try again.";
validSoFar = 0;
}
if ((totalCards < 25) || (totalCards > 100)) {
_parent.errorText.text = _parent.errorText.text + "\nThis deck doesn't have the correct amount of total cards (25~100).";
validSoFar = 0;
}
if (validSoFar == 1) {
i = 1;
while (i <= 400) {
z = i - 1;
_root["fcg_epic" + i] = myDeckArray[z];
i++;
}
_root.enemy_randomdeck = false;
_root.fcg_opponentlevel = 1;
_root.fcg_epic = 3;
_parent.gotoAndStop(3);
}
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 7
on (release) {
_parent.gotoAndStop(2);
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 7
on (release) {
myDeckArray = _parent.deckCodeInput.split(",");
_parent.errorText.text = "";
validSoFar = 1;
totalCards = 0;
if (myDeckArray.length == 400) {
i = 1;
while (i <= 400) {
z = i - 1;
myDeckArray[z] = parseInt(myDeckArray[z]);
totalCards = totalCards + myDeckArray[z];
if (_root.cardList[i].upgraded == 0) {
cardName = _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 1) {
cardName = "(Upgraded) " + _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 2) {
cardName = "(Rare) " + _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 3) {
cardName = "(Rare/Upgraded) " + _root.cardList[i].name;
}
if (isNaN(myDeckArray[z])) {
_parent.errorText.text = _parent.errorText.text + (("\nAmount of card #" + i) + " isn't defined.");
validSoFar = 0;
}
if (myDeckArray[z] < 0) {
_parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + ".");
validSoFar = 0;
}
if ((Math.ceil(i / 2) != (i / 2)) && (i > 26)) {
sameCards = 0;
sameCards = sameCards + (myDeckArray[z] * 1);
sameCards = sameCards + (myDeckArray[i] * 1);
if (sameCards > 7) {
_parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + ".");
validSoFar = 0;
}
}
if ((myDeckArray[z] > 0) && (i > maxcard)) {
_parent.errorText.text = _parent.errorText.text + "\nThis deck contains a non-existant card.";
validSoFar = 0;
}
i++;
}
} else {
_parent.errorText.text = _parent.errorText.text + "\nInvalid deck. Please (don't) try again.";
validSoFar = 0;
}
if ((totalCards < 25) || (totalCards > 100)) {
_parent.errorText.text = _parent.errorText.text + "\nThis deck doesn't have the correct amount of total cards (25~100).";
validSoFar = 0;
}
if (validSoFar == 1) {
i = 1;
while (i <= 400) {
z = i - 1;
_root["fcg_epic" + i] = myDeckArray[z];
i++;
}
_root.enemy_randomdeck = false;
_root.fcg_opponentlevel = 1;
_root.fcg_epic = 2;
_parent.gotoAndStop(3);
}
}
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 7
on (release) {
myDeckArray = _parent.deckCodeInput.split(",");
_parent.errorText.text = "";
validSoFar = 1;
totalCards = 0;
if (myDeckArray.length == 400) {
i = 1;
while (i <= 400) {
z = i - 1;
myDeckArray[z] = parseInt(myDeckArray[z]);
totalCards = totalCards + myDeckArray[z];
if (_root.cardList[i].upgraded == 0) {
cardName = _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 1) {
cardName = "(Upgraded) " + _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 2) {
cardName = "(Rare) " + _root.cardList[i].name;
}
if (_root.cardList[i].upgraded == 3) {
cardName = "(Rare/Upgraded) " + _root.cardList[i].name;
}
if (isNaN(myDeckArray[z])) {
_parent.errorText.text = _parent.errorText.text + (("\nAmount of card #" + i) + " isn't defined.");
validSoFar = 0;
}
if (myDeckArray[z] < 0) {
_parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + ".");
validSoFar = 0;
}
if ((Math.ceil(i / 2) != (i / 2)) && (i > 26)) {
sameCards = 0;
sameCards = sameCards + (myDeckArray[z] * 1);
sameCards = sameCards + (myDeckArray[i] * 1);
if (sameCards > 7) {
_parent.errorText.text = _parent.errorText.text + (((("\nThis deck contains " + sameCards) + " ") + cardName) + ".");
validSoFar = 0;
}
}
if ((myDeckArray[z] > 0) && (i > maxcard)) {
_parent.errorText.text = _parent.errorText.text + "\nThis deck contains a non-existant card.";
validSoFar = 0;
}
i++;
}
} else {
_parent.errorText.text = _parent.errorText.text + "\nInvalid deck. Please (don't) try again.";
validSoFar = 0;
}
if ((totalCards < 25) || (totalCards > 100)) {
_parent.errorText.text = _parent.errorText.text + "\nThis deck doesn't have the correct amount of total cards (25~100).";
validSoFar = 0;
}
if (validSoFar == 1) {
i = 1;
while (i <= 400) {
z = i - 1;
_root["fcg_epic" + i] = myDeckArray[z];
i++;
}
_root.enemy_randomdeck = false;
_root.fcg_opponentlevel = 1;
_root.fcg_epic = 1;
_parent.gotoAndStop(3);
}
}
Symbol 467 MovieClip Frame 8
onEnterFrame = null;
Instance of Symbol 365 MovieClip in Symbol 467 MovieClip Frame 8
on (release) {
_parent.gotoAndStop(2);
}