STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228073
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/77039335?noj=FRM77039335-29DC" width="1" height="1"></div>

Anthro_Scyther_expansion.swf

This is the info page for
Flash #92906

(Click the ID number above for more basic data on this flash file.)


Text
Expand

continuous

+

Options

ActionScript [AS1/AS2]

Frame 1
function grow() { if (size < scyther.front._totalframes) { size++; scyther.front.gotoAndStop(size); scyther.body.gotoAndStop(size); scyther.breasts.gotoAndStop(size); scyther.frontleg._x = leg1X - ((size * 20) / 400); scyther.backleg._x = leg2X + ((size * 10) / 400); scyther.frontleg._rotation = (size * 10) / 400; } else { growth = 0; } } function revert() { if (size > 1) { size--; scyther.front.gotoAndStop(size); scyther.body.gotoAndStop(size); scyther.breasts.gotoAndStop(size); scyther.frontleg._x = leg1X - ((size * 20) / 400); scyther.backleg._x = leg2X + ((size * 10) / 400); scyther.frontleg._rotation = (size * 10) / 400; } else { growth = 0; } } function timeout_fn() { if (!timer) { condition = ""; setState(curState.state); delete _root.onEnterFrame; } timer--; } function setState(str) { if (condition != "") { return(undefined); } if (state != str) { curState.state = str; state = str; curState.state = state; for (var _local2 in states[str]) { curState[_local2] = states[str][_local2]; } scyther.eye.gotoAndPlay(curState.eye); scyther.mouth.gotoAndPlay(curState.mouth); if (frontarmList[curState.frontarm][scyther.frontarm._currentlabel]) { scyther.frontarm.gotoAndPlay(frontarmList[curState.frontarm][scyther.frontarm._currentlabel]); } if ((curState.backarm == "up") && ((scyther.backarm._currentlabel == "down") || (scyther.backarm._currentlabel == "movedown"))) { scyther.backarm.gotoAndPlay("moveup"); } else if ((curState.backarm == "down") && ((scyther.backarm._currentlabel == "up") || (scyther.backarm._currentlabel == "moveup"))) { scyther.backarm.gotoAndPlay("movedown"); } else { scyther.backarm.gotoAndPlay(curState.backarm); } scyther.eye.pupil._x = curState.pX + pX; scyther.eye.pupil._y = curState.pY + pY; canBlink = curState.canBlink; } } function speak(n) { if (scyther.speech._visible && (speech[n])) { storage.push(n); return(undefined); } if ((scyther.speech._currentframe == 1) && (speech[n])) { scyther.speech.counter = 0; scyther.speech.phrase = n; scyther.speech.wait = 30; scyther.speech._txt.text = ""; scyther.speech.gotoAndPlay(1); scyther.speech._visible = true; scyther.speech.onEnterFrame = function () { if (this._currentframe == 1) { this.play(); } if (this._currentframe == 5) { if (this.counter < speech[this.phrase].length) { this._txt.text = this._txt.text + speech[this.phrase].charAt(this.counter++); this._txt.text = this._txt.text + speech[this.phrase].charAt(this.counter++); } else if (this.wait > 0) { this.wait--; } else { this._txt.text = ""; this.play(); } } if (this._currentframe == this._totalframes) { delete this.onEnterFrame; speech[this.phrase] = ""; this._visible = false; this.gotoAndStop(1); if ((this.phrase = storage.pop())) { speak(this.phrase); } } }; } } _level0.bgColor = 39168; _level0.flashWidth = 800; _level0.flashHeight = 600; var state = ""; var condition = ""; var states = new Array(); var size = 1; var growth = 0; var curState = new Object(); var canBlink = false; var blinking = false; var pX = scyther.eye.pupil._x; var pY = scyther.eye.pupil._y; var leg1X = scyther.frontleg._x; var leg2X = scyther.backleg._x; var speech = ["Ah, a visitor! Don't you think I'm pretty?", "Hee, hee! That's a weird power you have over me, show me what you can do.", "Ooh, look at me! Do you really think I look good this big?", "I'm getting even bigger! Yay! Push that button!", "Uh... maybe this is a bit too big...", "Ee... Enough now-mmmpphh, uwmmmph!!!", "Gmph-ff, unnghh, Help!", "Wow! You're making me so big. Is it safe?", "Hey! I don't need to be smaller.", "This size is comfortable, you can stop it now.", "Mmff! Yes, a bit smaller please!", "Ooh! Hee, hee. You like me?", "Ah, my belly. It's big, isn't it?"]; var obj = new Object(); var storage = new Array(); var frontarmList = new Array(); scyther.front.stop(); scyther.body.stop(); scyther.breasts.stop(); scyther.speech._visible = false; frontarmList.down = new Array(); frontarmList.down.up = (frontarmList.down.moveup = "movedown"); frontarmList.down.onbelly = (frontarmList.down.bellyrub = (frontarmList.down.tobelly = (frontarmList.down.tobellyrub = "frombelly"))); frontarmList.down.frombelly2 = "down"; frontarmList.up = new Array(); frontarmList.up.down = (frontarmList.up.movedown = (frontarmList.up.movedown2 = (frontarmList.up.movedown3 = (frontarmList.up.frombelly = "moveup")))); frontarmList.up.bellyrub = (frontarmList.up.onbelly = (frontarmList.up.tobelly = (frontarmList.up.tobellyrub = "frombelly2"))); frontarmList.onbelly = new Array(); frontarmList.onbelly.down = (frontarmList.onbelly.movedown = (frontarmList.onbelly.movedown3 = (frontarmList.onbelly.frombelly = (frontarmList.onbelly.frombelly2 = "tobelly")))); frontarmList.onbelly.up = (frontarmList.onbelly.moveup = "movedown2"); frontarmList.bellyrub = new Array(); frontarmList.bellyrub.down = (frontarmList.bellyrub.movedown = (frontarmList.bellyrub.movedown3 = (frontarmList.bellyrub.frombelly = (frontarmList.bellyrub.frombelly2 = "tobellyrub")))); frontarmList.bellyrub.up = (frontarmList.bellyrub.moveup = "movedown3"); frontarmList.wave = new Array(); frontarmList.wave.up = (frontarmList.wave.down = "wave"); scyther.frontarm._currentlabel = "down"; states.resting = {eye:"open", mouth:"closed", frontarm:"down", backarm:"down", pX:0, pY:0, canBlink:true}; states.laugh = {eye:"happy", mouth:"laugh", frontarm:"onbelly", backarm:"down", pX:0, pY:0, canBlink:false}; states.bigger = {eye:"open", mouth:"closed", frontarm:"up", backarm:"up", pX:5, pY:5, canBlink:true}; states.relaxed = {eye:"small", mouth:"closed", frontarm:"bellyrub", backarm:"down", pX:0, pY:0, canBlink:true}; states.happy = {eye:"happy", mouth:"happy", frontarm:"up", backarm:"up", pX:0, pY:0, canBlink:false}; states.worried = {eye:"sad", mouth:"open", frontarm:"down", backarm:"down", pX:0, pY:0, canBlink:true}; states.unhappy = {eye:"shut", mouth:"sad", frontarm:"wave", backarm:"wave", pX:0, pY:0, canBlink:false}; states.revert = {eye:"small", mouth:"sad", frontarm:"bellyrub", backarm:"down", pX:0, pY:0, canBlink:true}; states.fine = {eye:"open", mouth:"closed", frontarm:"down", backarm:"up", pX:0, pY:0, canBlink:false}; states.almost = {eye:"small", mouth:"open", frontarm:"down", backarm:"down", pX:0, pY:0, canBlink:false}; states.breastpoke = {eye:"small", mouth:"happy", frontarm:"tobelly", backarm:"up", pX:-5, pY:5, canBlink:false}; states.bellypoke1 = {eye:"medium", mouth:"laugh", frontarm:"bellyrub", backarm:"down", pX:10, pY:5, canBlink:false}; states.bellypoke2 = {eye:"sad", mouth:"closed", frontarm:"bellyrub", backarm:"up", pX:10, pY:5, canBlink:false}; setState("resting"); speak(0); scyther.onEnterFrame = function () { if (canBlink && (Math.random() > 0.98)) { scyther.eye.gotoAndPlay("blink"); if (Math.random() > 0.75) { scyther.eye.gotoAndPlay("doubleblink"); } scyther.eye.pupil._x = curState.pX + pX; scyther.eye.pupil._y = curState.pY + pY; blinking = true; } if (Math.random() > 0.99) { scyther.wing1.play(); scyther.wing2.play(); } if (blinking && (scyther.eye._currentlabel == "endblink")) { scyther.eye.gotoAndPlay(curState.eye); scyther.eye.pupil._x = curState.pX + pX; scyther.eye.pupil._y = curState.pY + pY; blinking = false; } if (growth == 1) { grow(); switch (true) { case size < 20 : break; case size < 100 : setState("laugh"); speak(1); break; case size < 200 : setState("bigger"); speak(7); break; case size == 200 : growth = 0; setState("relaxed"); speak(2); break; case size < 250 : setState("happy"); speak(3); break; case size < 310 : speak(4); setState("worried"); break; case size < 400 : speak(5); setState("unhappy"); break; case size == 400 : growth = 0; setState("unhappy"); speak(6); } } else if (growth == -1) { revert(); switch (true) { case size == 1 : setState("resting"); break; case size < 200 : if (size > 100) { speak(8); } setState("almost"); break; case size < 300 : speak(9); setState("fine"); break; case size < 400 : speak(10); setState("revert"); } } if ((size == 200) && (growth != -1)) { setState("relaxed"); } else if (size == 400) { setState("unhappy"); } }; var reset = false; _panel._plus._txt.text = "+"; _panel._minus._txt.text = "-"; _panel._expand._txt.text = "Expand"; _panel._revert._txt.text = "Revert"; _panel._info.text = "Anthro Scyther expansion. Drawn and programmed by Doom the wolf (http://doom-the-wolf.deviantart.com). Click 'Expand' or 'Revert' to change her size. Selecting 'continuous' will make the size change automatically. Move the camera by dragging the mouse across the screen. Zoom in or out by using the '+' and '-' buttons."; _panel._cont_txt.text = "continuous"; _panel.onEnterFrame = function () { if (_panel.hitTest(_root._xmouse, _root._ymouse)) { if (Math.abs(_panel._y - 500) > 1) { _panel._y = _panel._y + ((500 - _panel._y) * 0.4); } } else if (Math.abs(_panel._y - 600) > 1) { _panel._y = _panel._y + ((600 - _panel._y) * 0.4); } if (growth && (_panel._cont._currentframe == 2)) { _panel._cont_txt.text = "stop"; } else { _panel._cont_txt.text = "continuous"; } if (size < 200) { _panel._expand._txt.text = "Expand"; } else if (size < 400) { _panel._expand._txt.text = "Bigger"; } else { _panel._expand._txt.text = "Reset"; } }; _panel._cont.onRelease = function () { if (growth != 0) { growth = 0; } _panel._cont.gotoAndStop(3 - _panel._cont._currentframe); }; _panel._plus.onPress = function () { _panel._plus.onEnterFrame = function () { scyther._xscale = (scyther._yscale = scyther._xscale + 2); }; }; _panel._minus.onPress = function () { _panel._minus.onEnterFrame = function () { if (scyther._xscale > 2) { scyther._xscale = (scyther._yscale = scyther._xscale - 2); } else { delete _panel._minus.onEnterFrame; } }; }; _panel.onMouseUp = function () { delete _panel._plus.onEnterFrame; delete _panel._minus.onEnterFrame; if (_panel._cont._currentframe == 1) { growth = 0; } }; _panel._expand.onPress = function () { if (size >= scyther.front._totalframes) { growth = 0; reset = true; } else { growth = 1; } }; _panel._expand.onRelease = function () { if (reset) { growth = 0; size = 1; scyther.body.gotoAndStop(1); scyther.front.gotoAndStop(1); scyther.breasts.gotoAndStop(1); scyther.frontleg._x = leg1X; scyther.backleg._x = leg2X; scyther.frontleg._rotation = 0; condition = ""; delete _root.onEnterFrame; setState("resting"); reset = false; } }; _panel._expand.onReleaseOutside = function () { reset = false; }; _panel._revert.onPress = function () { growth = -1; }; scyther.onMouseDown = function () { if (_panel._y > 550) { scyther.startDrag(); } }; scyther.onMouseUp = function () { scyther.stopDrag(); }; scyther.front.onPress = function () { if ((((condition == "") && (speech[12])) && (scyther.speech.phrase <= 10)) && (size > 20)) { scyther.speech._visible = false; scyther.speech._txt.text = ""; scyther.speech.gotoAndStop(1); speech[scyther.speech.phrase] = ""; delete scyther.speech.phrase; var _local3 = state; if (size < 300) { setState("bellypoke1"); condition = "bellypoke1"; speak(12); } else { setState("bellypoke2"); condition = "bellypoke2"; speech[12] = "Ah! Enough now... My big belly is too sensitive."; speak(12); } curState.state = _local3; scyther.front.onEnterFrame = function () { if (!speech[12]) { speech[12] = "Are you playing with me?"; delete this.onEnterFrame; } }; timer = 30; _root.onEnterFrame = timeout_fn; } }; scyther.breasts.onPress = function () { trace(scyther.speech.phrase); if ((condition == "") && (scyther.speech.phrase <= 10)) { trace(scyther.speech.phrase); scyther.speech._visible = false; scyther.speech._txt.text = ""; scyther.speech.gotoAndStop(1); speech[scyther.speech.phrase] = ""; delete scyther.speech.phrase; var _local3 = state; setState("breastpoke"); condition = "breastpoke"; curState.state = _local3; speak(11); if (size > 300) { speech[11] = "Uhh! Hey, could you make me a bit smaller?"; } scyther.breasts.onEnterFrame = function () { if (!speech[11]) { speech[11] = "Mmm... You're persistent too."; delete this.onEnterFrame; } }; timer = 30; _root.onEnterFrame = timeout_fn; } };
Symbol 7 MovieClip [speech] Frame 1
stop();
Symbol 7 MovieClip [speech] Frame 5
stop();
Symbol 14 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 1
_currentlabel = "down";
Symbol 30 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 30 MovieClip Frame 3
_currentlabel = "moveup";
Symbol 30 MovieClip Frame 8
_currentlabel = "up";
Symbol 30 MovieClip Frame 9
gotoAndPlay(_currentlabel);
Symbol 30 MovieClip Frame 10
_currentlabel = "movedown";
Symbol 30 MovieClip Frame 14
gotoAndPlay ("down");
Symbol 30 MovieClip Frame 20
_currentlabel = "wave";
Symbol 30 MovieClip Frame 44
gotoAndPlay ("down");
Symbol 50 MovieClip Frame 1
_currentlabel = "closed";
Symbol 50 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 50 MovieClip Frame 3
_currentlabel = "laugh";
Symbol 50 MovieClip Frame 30
gotoAndPlay(_currentlabel);
Symbol 50 MovieClip Frame 32
_currentlabel = "happy";
Symbol 50 MovieClip Frame 33
gotoAndPlay(_currentlabel);
Symbol 50 MovieClip Frame 34
_currentlabel = "open";
Symbol 50 MovieClip Frame 35
gotoAndPlay(_currentlabel);
Symbol 50 MovieClip Frame 36
_currentlabel = "sad";
Symbol 50 MovieClip Frame 37
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 1
_currentlabel = "open";
Symbol 62 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 3
_currentlabel = "closed";
Symbol 62 MovieClip Frame 4
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 5
_currentlabel = "small";
Symbol 62 MovieClip Frame 6
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 7
_currentlabel = "blink";
Symbol 62 MovieClip Frame 11
_currentlabel = "endblink";
Symbol 62 MovieClip Frame 12
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 15
_currentlabel = "doubleblink";
Symbol 62 MovieClip Frame 25
_currentlabel = "endblink";
Symbol 62 MovieClip Frame 26
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 27
_currentlabel = "happy";
Symbol 62 MovieClip Frame 28
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 29
_currentlabel = "shut";
Symbol 62 MovieClip Frame 30
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 31
_currentlabel = "sad";
Symbol 62 MovieClip Frame 32
gotoAndPlay(_currentlabel);
Symbol 62 MovieClip Frame 33
_currentlabel = "medium";
Symbol 62 MovieClip Frame 34
gotoAndPlay(_currentlabel);
Symbol 140 MovieClip Frame 1
_currentlabel = "down";
Symbol 140 MovieClip Frame 2
gotoAndPlay(_currentlabel);
Symbol 140 MovieClip Frame 3
_currentlabel = "moveup";
Symbol 140 MovieClip Frame 8
_currentlabel = "up";
Symbol 140 MovieClip Frame 9
gotoAndPlay(_currentlabel);
Symbol 140 MovieClip Frame 10
_currentlabel = "movedown";
Symbol 140 MovieClip Frame 14
gotoAndPlay ("down");
Symbol 140 MovieClip Frame 15
_currentlabel = "tobelly";
Symbol 140 MovieClip Frame 21
_currentlabel = "onbelly";
Symbol 140 MovieClip Frame 22
gotoAndPlay(_currentlabel);
Symbol 140 MovieClip Frame 23
_currentlabel = "frombelly";
Symbol 140 MovieClip Frame 28
gotoAndPlay ("down");
Symbol 140 MovieClip Frame 29
_currentlabel = "frombelly2";
Symbol 140 MovieClip Frame 34
gotoAndPlay ("moveup");
Symbol 140 MovieClip Frame 36
_currentlabel = "movedown2";
Symbol 140 MovieClip Frame 40
gotoAndPlay ("tobelly");
Symbol 140 MovieClip Frame 45
_currentlabel = "tobellyrub";
Symbol 140 MovieClip Frame 50
gotoAndPlay ("bellyrub");
Symbol 140 MovieClip Frame 54
_currentlabel = "bellyrub";
Symbol 140 MovieClip Frame 100
gotoAndPlay ("onbelly");
Symbol 140 MovieClip Frame 102
_currentlabel = "wave";
Symbol 140 MovieClip Frame 126
gotoAndPlay ("down");
Symbol 140 MovieClip Frame 128
_currentlabel = "movedown3";
Symbol 140 MovieClip Frame 132
gotoAndPlay ("tobellyrub");
Symbol 149 MovieClip Frame 1
stop();

Library Items

Symbol 1 ShapeTweeningUsed by:7
Symbol 2 GraphicUsed by:7
Symbol 3 FontUsed by:4 145 150 151 152 154
Symbol 4 EditableTextUses:3Used by:7
Symbol 5 GraphicUsed by:7
Symbol 6 ShapeTweeningUsed by:7
Symbol 7 MovieClip [speech]Uses:1 2 4 5 6Used by:142
Symbol 8 GraphicUsed by:142
Symbol 9 GraphicUsed by:14
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:9 10 11 12 13Used by:142
Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:15 16 17 18 19Used by:142
Symbol 21 GraphicUsed by:30
Symbol 22 GraphicUsed by:30
Symbol 23 GraphicUsed by:30
Symbol 24 GraphicUsed by:30
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:21 22 23 24 25 26 27 28 29Used by:142
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:142
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:142
Symbol 35 ShapeTweeningUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:35 36Used by:142
Symbol 38 ShapeTweeningUsed by:41
Symbol 39 ShapeTweeningUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:38 39 40Used by:142
Symbol 42 GraphicUsed by:50
Symbol 43 GraphicUsed by:50
Symbol 44 GraphicUsed by:50
Symbol 45 GraphicUsed by:50
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:42 43 44 45 46 47 48 49Used by:142
Symbol 51 GraphicUsed by:62
Symbol 52 GraphicUsed by:62
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:62
Symbol 55 GraphicUsed by:62
Symbol 56 GraphicUsed by:62
Symbol 57 GraphicUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:51 52 54 55 56 57 58 59 60 61Used by:142
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:142
Symbol 65 ShapeTweeningUsed by:94
Symbol 66 ShapeTweeningUsed by:94
Symbol 67 ShapeTweeningUsed by:94
Symbol 68 ShapeTweeningUsed by:94
Symbol 69 ShapeTweeningUsed by:94
Symbol 70 ShapeTweeningUsed by:94
Symbol 71 ShapeTweeningUsed by:94
Symbol 72 GraphicUsed by:94
Symbol 73 ShapeTweeningUsed by:94
Symbol 74 ShapeTweeningUsed by:94
Symbol 75 ShapeTweeningUsed by:94
Symbol 76 ShapeTweeningUsed by:94
Symbol 77 ShapeTweeningUsed by:94
Symbol 78 ShapeTweeningUsed by:94
Symbol 79 ShapeTweeningUsed by:94
Symbol 80 ShapeTweeningUsed by:94
Symbol 81 ShapeTweeningUsed by:94
Symbol 82 GraphicUsed by:94
Symbol 83 ShapeTweeningUsed by:94
Symbol 84 GraphicUsed by:94
Symbol 85 ShapeTweeningUsed by:94
Symbol 86 ShapeTweeningUsed by:94
Symbol 87 ShapeTweeningUsed by:94
Symbol 88 ShapeTweeningUsed by:94
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93Used by:142
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:142
Symbol 97 GraphicUsed by:140
Symbol 98 GraphicUsed by:140
Symbol 99 GraphicUsed by:140
Symbol 100 ShapeTweeningUsed by:140
Symbol 101 ShapeTweeningUsed by:140
Symbol 102 ShapeTweeningUsed by:140
Symbol 103 GraphicUsed by:140
Symbol 104 ShapeTweeningUsed by:140
Symbol 105 ShapeTweeningUsed by:140
Symbol 106 ShapeTweeningUsed by:140
Symbol 107 GraphicUsed by:140
Symbol 108 ShapeTweeningUsed by:140
Symbol 109 ShapeTweeningUsed by:140
Symbol 110 ShapeTweeningUsed by:140
Symbol 111 GraphicUsed by:140
Symbol 112 ShapeTweeningUsed by:140
Symbol 113 ShapeTweeningUsed by:140
Symbol 114 ShapeTweeningUsed by:140
Symbol 115 GraphicUsed by:140
Symbol 116 ShapeTweeningUsed by:140
Symbol 117 ShapeTweeningUsed by:140
Symbol 118 ShapeTweeningUsed by:140
Symbol 119 ShapeTweeningUsed by:140
Symbol 120 ShapeTweeningUsed by:140
Symbol 121 ShapeTweeningUsed by:140
Symbol 122 GraphicUsed by:140
Symbol 123 ShapeTweeningUsed by:140
Symbol 124 ShapeTweeningUsed by:140
Symbol 125 ShapeTweeningUsed by:140
Symbol 126 ShapeTweeningUsed by:140
Symbol 127 ShapeTweeningUsed by:140
Symbol 128 ShapeTweeningUsed by:140
Symbol 129 ShapeTweeningUsed by:140
Symbol 130 ShapeTweeningUsed by:140
Symbol 131 ShapeTweeningUsed by:140
Symbol 132 ShapeTweeningUsed by:140
Symbol 133 ShapeTweeningUsed by:140
Symbol 134 ShapeTweeningUsed by:140
Symbol 135 GraphicUsed by:140
Symbol 136 GraphicUsed by:140
Symbol 137 GraphicUsed by:140
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139Used by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:8 14 20 30 32 34 37 41 50 62 64 94 96 140 141 7Used by:Timeline
Symbol 143 GraphicUsed by:155
Symbol 144 GraphicUsed by:146
Symbol 145 EditableTextUses:3Used by:146
Symbol 146 MovieClipUses:144 145Used by:155
Symbol 147 GraphicUsed by:149 153
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:147 148Used by:155
Symbol 150 EditableTextUses:3Used by:155
Symbol 151 EditableTextUses:3Used by:155
Symbol 152 EditableTextUses:3Used by:153
Symbol 153 MovieClipUses:147 152Used by:155
Symbol 154 TextUses:3Used by:155
Symbol 155 MovieClipUses:143 146 149 150 151 153 154Used by:Timeline

Instance Names

"scyther"Frame 1Symbol 142 MovieClip
"_panel"Frame 1Symbol 155 MovieClip
"_txt"Symbol 7 MovieClip [speech] Frame 1Symbol 4 EditableText
"pupil"Symbol 62 MovieClip Frame 1Symbol 54 MovieClip
"wing1"Symbol 142 MovieClip Frame 1Symbol 14 MovieClip
"wing2"Symbol 142 MovieClip Frame 1Symbol 20 MovieClip
"backarm"Symbol 142 MovieClip Frame 1Symbol 30 MovieClip
"backleg"Symbol 142 MovieClip Frame 1Symbol 32 MovieClip
"head"Symbol 142 MovieClip Frame 1Symbol 34 MovieClip
"body"Symbol 142 MovieClip Frame 1Symbol 37 MovieClip
"front"Symbol 142 MovieClip Frame 1Symbol 41 MovieClip
"mouth"Symbol 142 MovieClip Frame 1Symbol 50 MovieClip
"eye"Symbol 142 MovieClip Frame 1Symbol 62 MovieClip
"breasts"Symbol 142 MovieClip Frame 1Symbol 94 MovieClip
"frontleg"Symbol 142 MovieClip Frame 1Symbol 96 MovieClip
"frontarm"Symbol 142 MovieClip Frame 1Symbol 140 MovieClip
"speech"Symbol 142 MovieClip Frame 1Symbol 7 MovieClip [speech]
"_txt"Symbol 146 MovieClip Frame 1Symbol 145 EditableText
"_txt"Symbol 153 MovieClip Frame 1Symbol 152 EditableText
"_revert"Symbol 155 MovieClip Frame 1Symbol 146 MovieClip
"_expand"Symbol 155 MovieClip Frame 1Symbol 146 MovieClip
"_cont"Symbol 155 MovieClip Frame 1Symbol 149 MovieClip
"_cont_txt"Symbol 155 MovieClip Frame 1Symbol 150 EditableText
"_info"Symbol 155 MovieClip Frame 1Symbol 151 EditableText
"_minus"Symbol 155 MovieClip Frame 1Symbol 153 MovieClip
"_plus"Symbol 155 MovieClip Frame 1Symbol 153 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 7 as "speech"
ExportAssets (56)Timeline Frame 1Symbol 7 as "speech"

Labels

"down"Symbol 30 MovieClip Frame 1
"moveup"Symbol 30 MovieClip Frame 3
"up"Symbol 30 MovieClip Frame 8
"movedown"Symbol 30 MovieClip Frame 10
"wave"Symbol 30 MovieClip Frame 20
"closed"Symbol 50 MovieClip Frame 1
"laugh"Symbol 50 MovieClip Frame 3
"happy"Symbol 50 MovieClip Frame 32
"open"Symbol 50 MovieClip Frame 34
"sad"Symbol 50 MovieClip Frame 36
"open"Symbol 62 MovieClip Frame 1
"closed"Symbol 62 MovieClip Frame 3
"small"Symbol 62 MovieClip Frame 5
"blink"Symbol 62 MovieClip Frame 7
"endblink"Symbol 62 MovieClip Frame 11
"doubleblink"Symbol 62 MovieClip Frame 15
"happy"Symbol 62 MovieClip Frame 27
"shut"Symbol 62 MovieClip Frame 29
"sad"Symbol 62 MovieClip Frame 31
"medium"Symbol 62 MovieClip Frame 33
"down"Symbol 140 MovieClip Frame 1
"moveup"Symbol 140 MovieClip Frame 3
"up"Symbol 140 MovieClip Frame 8
"movedown"Symbol 140 MovieClip Frame 10
"tobelly"Symbol 140 MovieClip Frame 15
"onbelly"Symbol 140 MovieClip Frame 21
"frombelly"Symbol 140 MovieClip Frame 23
"frombelly2"Symbol 140 MovieClip Frame 29
"movedown2"Symbol 140 MovieClip Frame 36
"tobellyrub"Symbol 140 MovieClip Frame 45
"bellyrub"Symbol 140 MovieClip Frame 54
"wave"Symbol 140 MovieClip Frame 102
"movedown3"Symbol 140 MovieClip Frame 128
"off"Symbol 149 MovieClip Frame 1
"on"Symbol 149 MovieClip Frame 2




http://swfchan.com/19/92906/info.shtml
Created: 10/8 -2019 20:51:07 Last modified: 10/8 -2019 20:51:07 Server time: 29/04 -2024 17:15:58