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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/73055467?noj=FRM73055467-10DC" width="1" height="1"></div>

Hit the Road - guide pedestrians over the road safely.swf

This is the info page for
Flash #93232

(Click the ID number above for more basic data on this flash file.)


Text
Congratulations!

you passed this level

People passed:

35

Time left:

4:58:43

next level

next level

next level

Tips:
Click on a car to make it go slowly. Click it
again to return its speed.

Tips:
Click on a pedestrian if you want to stop him
after he started to go.

Tips:
Chose the fastest person to cross the road
quickly.

play more games

play more games

play more games

Congratulations!

You made it!

play again

play again

play again

People died:

35

People passed:

134

Cars passed:

134

Difficulty:

normal

Try to play this game on normal or hard difficulty

You killed a pedestrian

Try to move all of the people. Do not
get hit by a car.

You made a crash

Switch the traffic lights so that cars
couldn’t crash.

You ran out of time

You need to move all of the
pedestrians in time.

You made cars wait for too long

Do not make cars wait for too long
on traffic light.

100%

Quality

WELCOME

PLAY

PLAY

Easy

Normal

Hard

Low

High

Select Level

Select Level

More
Games

More
Games

Game by Torkvemada

clear saved data

clear saved data

clear saved data

Select a Level

sound

music

35

44

4:58:43

Level 1

passed

need to pass

time

35

44

4:58:43

Level 2

35

44

4:58:43

Level 3

35

44

4:58:43

Level 4

35

44

4:58:43

Level 5

35

44

4:58:43

Level 6

35

44

4:58:43

Level 7

35

44

4:58:43

Level 8

35

44

4:58:43

Level 9

35

44

4:58:43

Level 10

35

44

4:58:43

Level 11

35

44

4:58:43

Level 12

35

44

4:58:43

Level 13

35

44

4:58:43

Level 14

35

44

4:58:43

Level 15

35

44

4:58:43

Level 16

35

44

4:58:43

Level 17

35

44

4:58:43

Level 18

35

44

4:58:43

Level 19

35

1

4:58:43

Level 20

ActionScript [AS1/AS2]

Frame 1
var loaded = getBytesLoaded(); var total = getBytesTotal(); var loadedPerc = ((loaded / total) * 100); var loadedText = (Math.floor(loadedPerc) + "%"); car._x = loadedPerc * 6; if (loaded == total) { gotoAndStop ("armor"); } var CPMStarContentSpotID = "0"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=679QA09F1950");
Frame 2
gotoAndPlay ("loader");
Frame 4
function attachCarLeft() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_x:-50, _y:positionsLeft[random(positionsLeft.length)], carDirection:"right"}); carAmount++; iCar++; } function attachCarRight() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_x:650, _y:positionsRight[random(positionsRight.length)], carDirection:"left", _rotation:180}); carAmount++; iCar++; } function attachCarUp() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_y:-50, _x:positionsUp[random(positionsUp.length)], carDirection:"down", _rotation:90}); carAmount++; iCar++; } function attachCarDown() { attachMovie("vehicle", "car" + iCar, this.getNextHighestDepth() + 100, {_y:650, _x:positionsDown[random(positionsDown.length)], carDirection:"up", _rotation:270}); carAmount++; iCar++; } function attachManLeft() { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_x:-20, _y:manPosLeft[random(manPosLeft.length)] + (random(5) * 10), go:true, manDirection:"right", _rotation:90}); manAmount++; iMan++; } function attachManRight() { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_x:620, _y:manPosRight[random(manPosRight.length)] + (random(5) * 10), go:true, manDirection:"left", _rotation:270}); manAmount++; iMan++; } function attachManUp() { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_y:-20, _x:manPosUp[random(manPosUp.length)] + (random(5) * 10), go:true, manDirection:"down", _rotation:180}); manAmount++; iMan++; } function attachManDown() { attachMovie("man", "man" + iMan, this.getNextHighestDepth(), {_y:395, _x:manPosDown[random(manPosDown.length)] + (random(5) * 10), go:true, manDirection:"up"}); manAmount++; iMan++; } for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } stop(); saving = SharedObject.getLocal("myvars"); var peopleGotKilled = 0; var peopleHavePassed = 0; var carsGotCrashed = 0; var carsHavePassed = 0; var park = new Sound(); park.attachSound("Park"); var city = new Sound(); city.attachSound("City Skyline"); var crash = new Sound(); crash.attachSound("Crash"); var stear = new Sound(); stear.attachSound("Stearing Breaks"); var win = new Sound(); win.attachSound("Win Sound"); var lights = new Sound(); lights.attachSound("lights"); city.start(0, 100);
Instance of Symbol 184 MovieClip in Frame 4
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); _root.gotoAndPlay("level1"); }
Instance of Symbol 186 MovieClip "mode1" in Frame 4
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "easy"; gotoAndStop ("pressed"); if (_root.mode2.pressed == true) { _root.mode2.gotoAndPlay("out"); delete _root.mode2.pressed; } if (_root.mode3.pressed == true) { _root.mode3.gotoAndPlay("out"); delete _root.mode3.pressed; } }
Instance of Symbol 188 MovieClip "mode2" in Frame 4
onClipEvent (load) { gotoAndStop ("pressed"); var pressed = true; _root.gameMode = "normal"; } on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "normal"; gotoAndStop ("pressed"); if (_root.mode1.pressed == true) { _root.mode1.gotoAndPlay("out"); delete _root.mode1.pressed; } if (_root.mode3.pressed == true) { _root.mode3.gotoAndPlay("out"); delete _root.mode3.pressed; } }
Instance of Symbol 190 MovieClip "mode3" in Frame 4
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { var pressed = true; _root.gameMode = "hard"; gotoAndStop ("pressed"); if (_root.mode1.pressed == true) { _root.mode1.gotoAndPlay("out"); delete _root.mode1.pressed; } if (_root.mode2.pressed == true) { _root.mode2.gotoAndPlay("out"); delete _root.mode2.pressed; } }
Instance of Symbol 192 MovieClip "quality1" in Frame 4
on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { toggleHighQuality(); var pressed = true; gotoAndStop ("pressed"); if (_root.quality2.pressed == true) { _root.quality2.gotoAndPlay("out"); delete _root.quality2.pressed; } }
Instance of Symbol 194 MovieClip "quality2" in Frame 4
onClipEvent (load) { gotoAndStop ("pressed"); var pressed = true; } on (rollOver) { if (pressed != true) { gotoAndPlay ("over"); } } on (rollOut) { if (pressed != true) { gotoAndPlay ("out"); } } on (press) { toggleHighQuality(); var pressed = true; gotoAndStop ("pressed"); if (_root.quality1.pressed == true) { _root.quality1.gotoAndPlay("out"); delete _root.quality1.pressed; } }
Instance of Symbol 197 MovieClip in Frame 4
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); _root.gotoAndStop("levelSelect"); }
Instance of Symbol 200 MovieClip in Frame 4
on (rollOver) { gotoAndPlay ("over"); } on (rollOut) { gotoAndPlay ("out"); } on (press) { gotoAndStop ("pressed"); getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 206 MovieClip in Frame 4
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Frame 5
stop();
Instance of Symbol 243 MovieClip in Frame 5
on (rollOver) { gotoAndPlay ("start"); } on (rollOut) { gotoAndPlay ("end"); } on (release) { _root.gotoAndPlay("level1"); }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level2 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level2 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level2 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level2 == true) { _root.gotoAndPlay("level2"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level3 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level3 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level3 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level3 == true) { _root.gotoAndPlay("level3"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level4 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level4 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level4 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level4 == true) { _root.gotoAndPlay("level4"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level5 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level5 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level5 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level5 == true) { _root.gotoAndPlay("level5"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level6 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level6 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level6 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level6 == true) { _root.gotoAndPlay("level6"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level7 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level7 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level7 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level7 == true) { _root.gotoAndPlay("level7"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level8 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level8 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level8 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level8 == true) { _root.gotoAndPlay("level8"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level9 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level9 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level9 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level9 == true) { _root.gotoAndPlay("level9"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level10 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level10 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level10 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level10 == true) { _root.gotoAndPlay("level10"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level12 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level12 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level12 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level12 == true) { _root.gotoAndPlay("level12"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level13 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level13 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level13 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level13 == true) { _root.gotoAndPlay("level13"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level14 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level14 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level14 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level14 == true) { _root.gotoAndPlay("level14"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level15 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level15 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level15 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level15 == true) { _root.gotoAndPlay("level15"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.saving.data.level11 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level11 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level11 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level11 == true) { _root.gotoAndPlay("level11"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level16 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level16 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level16 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level16 == true) { _root.gotoAndPlay("level16"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level17 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level17 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level17 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level17 == true) { _root.gotoAndPlay("level17"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level18 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level18 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level18 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level18 == true) { _root.gotoAndPlay("level18"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level19 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level19 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level19 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level19 == true) { _root.gotoAndPlay("level19"); } }
Instance of Symbol 243 MovieClip in Frame 5
onClipEvent (load) { if (_root.saving.data.level20 != true) { gotoAndStop ("locked"); } } on (rollOver) { if (_root.saving.data.level20 == true) { gotoAndPlay ("start"); } } on (rollOut) { if (_root.saving.data.level20 == true) { gotoAndPlay ("end"); } } on (release) { if (_root.saving.data.level20 == true) { _root.gotoAndPlay("level20"); } }
Frame 6
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [205]; var positionsRight = [160]; var manPosUp = [280]; var manPosDown = [280]; var manDownStops = [250]; var manUpStops = [110]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 2; var timeMinutes = 2; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Instance of Symbol 256 MovieClip "sliderSound" in Frame 6
on (press) { startDrag (this, false, 460, 358, 510, 358); } on (release, releaseOutside) { stopDrag(); } onClipEvent (enterFrame) { _root.park.setVolume((_x - 460) * 2); }
Instance of Symbol 256 MovieClip "sliderMusic" in Frame 6
on (press) { startDrag (this, false, 530, 358, 580, 358); } on (release, releaseOutside) { stopDrag(); } onClipEvent (enterFrame) { _root.music.setVolume((_x - 530) * 2); }
Frame 7
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((140 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 2) { timerVertCar = 0; attachCarRight(); } } if ((timerCar > ((100 * appearence) + random(100))) && (stoped != true)) { if (horJam < 2) { timerCar = 0; attachCarLeft(); } } if ((timerMan > (300 + random(40))) && (stoped != true)) { timerMan = 0; attachManDown(); } if ((timerMan2 > (200 + random(140))) && (stoped != true)) { timerMan2 = 0; attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel1"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel1"); } if (manKilled == true) { gotoAndStop ("endOfLevel1"); }
Frame 8
gotoAndPlay ("loop");
Frame 9
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level2"}); saving.data.level2 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level1"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level1"}); } music.stop();
Frame 10
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [130, 295]; var positionsRight = [80, 245]; var manDownStops = [350, 180]; var manPosDown = [265]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 5; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 11
timerCar++; timerMan++; if ((timerCar > ((140 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerMan > (100 + random(40))) && (stoped != true)) { timerMan = 0; attachManDown(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel2"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel2"); } if (manKilled == true) { gotoAndStop ("endOfLevel2"); }
Frame 12
gotoAndPlay ("loop2");
Frame 13
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level3"}); saving.data.level3 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level2"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level2"}); } music.stop();
Frame 14
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsUp = [160, 210]; var positionsDown = [385, 430]; var manPosLeft = [150]; var manPosRight = [150]; var manLeftStops = [120, 340]; var manRightStops = [470, 250]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 18; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 15
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((50 * appearence) + random(30))) && (stoped != true)) { if (vertJam < 200) { timerCar = 0; attachCarUp(); } } if ((timerVertCar > ((50 * appearence) + random(160))) && (stoped != true)) { if (vertJam < 200) { timerVertCar = 0; attachCarDown(); } } if ((timerMan > (100 + random(40))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel3"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel3"); } if (manKilled == true) { gotoAndStop ("endOfLevel3"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel3"); } if (timerJam > 15) { gotoAndStop ("endOfLevel3"); }
Instance of Symbol 287 MovieClip "Lights1" in Frame 15
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 287 MovieClip "Lights2" in Frame 15
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 16
gotoAndPlay ("loop3");
Frame 17
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level4"}); saving.data.level4 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level3"}); } music.stop();
Frame 18
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [235]; var positionsRight = [190]; var manDownStops = [275]; var manPosDown = [225, 275, 325]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 15; var timeMinutes = 0; var timeSeconds = 50; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 19
timerCar++; timerMan++; if ((timerCar > ((140 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerMan > (90 + random(60))) && (stoped != true)) { timerMan = 0; attachManDown(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel4"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel4"); } if (manKilled == true) { gotoAndStop ("endOfLevel4"); }
Frame 20
gotoAndPlay ("loop4");
Frame 21
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level5"}); saving.data.level5 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level4"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level4"}); } music.stop();
Frame 22
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [185]; var positionsRight = [100, 270]; var manPosUp = [270]; var manPosDown = [270]; var manDownStops = [310, 230, 145]; var manUpStops = [60, 145, 230]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 9; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 23
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((140 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 2) { timerVertCar = 0; attachCarRight(); } } if ((timerCar > ((100 * appearence) + random(100))) && (stoped != true)) { if (horJam < 2) { timerCar = 0; attachCarLeft(); } } if ((timerMan > (300 + random(40))) && (stoped != true)) { timerMan = 0; attachManDown(); } if ((timerMan2 > (200 + random(140))) && (stoped != true)) { timerMan2 = 0; attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel5"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel5"); } if (manKilled == true) { gotoAndStop ("endOfLevel5"); }
Frame 24
gotoAndPlay ("loop5");
Frame 25
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level6"}); saving.data.level6 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level5"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level5"}); } music.stop();
Frame 26
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var singleLight = true; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsDown = [145, 455]; var manPosLeft = [60]; var manLeftStops = [700]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 15; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 27
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((50 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 50) { timerCar = 0; attachCarDown(); } } if ((timerMan > (100 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel6"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel6"); } if (manKilled == true) { gotoAndStop ("endOfLevel6"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel6"); } if (timerJam > 15) { gotoAndStop ("endOfLevel6"); }
Instance of Symbol 287 MovieClip "Lights1" in Frame 27
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 287 MovieClip "Lights2" in Frame 27
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 28
gotoAndPlay ("loop6");
Frame 29
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level7"}); saving.data.level7 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level6"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 30
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = true; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [135]; var positionsDown = [215]; var positionsUp = [170]; var manPosDown = [450]; var manDownStops = [185]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 9; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 31
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((70 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 30) { timerCar = 0; attachCarDown(); attachCarUp(); } } if ((timerVertCar > ((80 * appearence) + random(70))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerMan > (100 + random(100))) && (stoped != true)) { timerMan = 0; attachManDown(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel7"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel7"); } if (manKilled == true) { gotoAndStop ("endOfLevel7"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel7"); } if (timerJam > 15) { gotoAndStop ("endOfLevel7"); }
Instance of Symbol 287 MovieClip "Lights1" in Frame 31
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 287 MovieClip "Lights2" in Frame 31
onClipEvent (load) { gotoAndPlay (2); } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } }
Frame 32
gotoAndPlay ("loop7");
Frame 33
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level8"}); saving.data.level8 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level7"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 34
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [205]; var positionsRight = [160]; var positionsUp = [270]; var positionsDown = [315]; var manPosLeft = [70, 250]; var manPosRight = [70, 250]; var manPosUp = [185, 360]; var manPosDown = [185, 360]; var manDownStops = [240]; var manUpStops = [130]; var manLeftStops = [235]; var manRightStops = [345]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 25; var timeMinutes = 1; var timeSeconds = 20; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 35
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((90 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 4) { timerVertCar = 0; attachCarUp(); attachCarDown(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 4) { timerCar = 0; attachCarRight(); attachCarLeft(); } } if ((timerMan > (130 + random(40))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); } if ((timerMan2 > (80 + random(80))) && (stoped != true)) { timerMan2 = 0; attachManDown(); attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel8"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel8"); } if (manKilled == true) { gotoAndStop ("endOfLevel8"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel8"); } if (timerJam > 15) { gotoAndStop ("endOfLevel8"); }
Instance of Symbol 287 MovieClip "Lights4" in Frame 35
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 287 MovieClip "Lights1" in Frame 35
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } }
Instance of Symbol 287 MovieClip "Lights3" in Frame 35
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } }
Instance of Symbol 287 MovieClip "Lights2" in Frame 35
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 36
gotoAndPlay ("loop8");
Frame 37
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level9"}); saving.data.level9 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level8"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 38
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [165, 295]; var positionsRight = [115]; var manUpStops = [75]; var manPosUp = [485]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 6; var timeMinutes = 0; var timeSeconds = 35; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 39
timerCar++; timerVertCar++; timerMan++; if ((timerCar > ((140 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerVertCar > ((100 * appearence) + random(130))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerMan > (100 + random(40))) && (stoped != true)) { timerMan = 0; attachManUp(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel9"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel9"); } if (manKilled == true) { gotoAndStop ("endOfLevel9"); }
Frame 40
gotoAndPlay ("loop9");
Frame 41
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level10"}); saving.data.level10 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level9"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level9"}); } music.stop();
Frame 42
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [195]; var positionsUp = [445]; var positionsDown = [495]; var manPosUp = [295]; var manPosDown = [295]; var manDownStops = [240]; var manUpStops = [110]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 23; var timeMinutes = 0; var timeSeconds = 55; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 43
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((90 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 2) { timerVertCar = 0; attachCarUp(); attachCarDown(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 120) { timerCar = 0; attachCarLeft(); } } if ((timerMan > (130 + random(40))) && (stoped != true)) { timerMan = 0; attachManDown(); } if ((timerMan2 > (80 + random(80))) && (stoped != true)) { timerMan2 = 0; attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel10"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel10"); } if (manKilled == true) { gotoAndStop ("endOfLevel10"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel10"); } if (timerJam > 15) { gotoAndStop ("endOfLevel10"); }
Instance of Symbol 287 MovieClip "Lights2" in Frame 43
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 44
gotoAndPlay ("loop10");
Frame 45
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level11"}); saving.data.level11 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level10"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 46
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [255, 165]; var positionsRight = [210, 115]; var manUpStops = [400]; var manDownStops = [-50]; var manPosUp = [290]; var manPosDown = [290]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 13; var timeMinutes = 0; var timeSeconds = 45; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 47
timerCar++; timerVertCar++; timerMan++; if ((timerCar > ((100 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerVertCar > ((100 * appearence) + random(130))) && (stoped != true)) { timerVertCar = 0; attachManDown(); iMan++; } if ((timerMan > (100 + random(140))) && (stoped != true)) { timerMan = 0; attachManUp(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel11"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel11"); } if (manKilled == true) { gotoAndStop ("endOfLevel11"); } if (timerJam > 15) { gotoAndStop ("endOfLevel11"); }
Instance of Symbol 287 MovieClip "Lights4" in Frame 47
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights2.pressed = true; _root.Lights2.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights2.pressed = false; _root.Lights2.gotoAndStop(1); } }
Instance of Symbol 287 MovieClip "Lights2" in Frame 47
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights4.pressed = true; _root.Lights4.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights4.pressed = false; _root.Lights4.gotoAndStop(1); } }
Instance of Symbol 287 MovieClip "Lights1" in Frame 47
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights3.pressed = true; _root.Lights3.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights3.pressed = false; _root.Lights3.gotoAndStop(1); } }
Instance of Symbol 287 MovieClip "Lights3" in Frame 47
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights1.pressed = true; _root.Lights1.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights1.pressed = false; _root.Lights1.gotoAndStop(1); } }
Frame 48
gotoAndPlay ("loop11");
Frame 49
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level12"}); saving.data.level12 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level11"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 50
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [80]; var positionsDown = [160, 205, 390, 435]; var manPosLeft = [175]; var manPosRight = [175]; var manLeftStops = [120, 345]; var manRightStops = [475, 250]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 19; var timeMinutes = 0; var timeSeconds = 50; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 51
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((60 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 120) { timerVertCar = 0; attachCarDown(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 120) { timerCar = 0; attachCarLeft(); } } if ((timerMan > (130 + random(40))) && (stoped != true)) { timerMan = 0; attachManLeft(); } if ((timerMan2 > (80 + random(80))) && (stoped != true)) { timerMan2 = 0; attachManRight(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel12"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel12"); } if (manKilled == true) { gotoAndStop ("endOfLevel12"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel12"); } if (timerJam > 15) { gotoAndStop ("endOfLevel12"); }
Instance of Symbol 287 MovieClip "Lights1" in Frame 51
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 287 MovieClip "Lights2" in Frame 51
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 52
gotoAndPlay ("loop12");
Frame 53
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level13"}); saving.data.level13 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level12"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 54
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [190]; var positionsRight = [145]; var manUpStops = [400]; var manDownStops = [-50]; var manPosUp = [145, 415]; var manPosDown = [145, 415]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 4; var timeMinutes = 0; var timeSeconds = 35; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 55
timerCar++; timerVertCar++; timerMan++; if ((timerCar > ((140 * appearence) + random(130))) && (stoped != true)) { timerCar = 0; attachCarRight(); } if ((timerVertCar > ((100 * appearence) + random(130))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerMan > (100 + random(40))) && (stoped != true)) { timerMan = 0; attachManUp(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel13"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel13"); } if (manKilled == true) { gotoAndStop ("endOfLevel13"); }
Frame 56
gotoAndPlay ("loop13");
Frame 57
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level14"}); saving.data.level14 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level13"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level13"}); } music.stop();
Frame 58
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsUp = [200, 245, 295]; var positionsDown = [355, 405, 450]; var manPosLeft = [155]; var manPosRight = [155]; var manLeftStops = [160]; var manRightStops = [490]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 2; var timeMinutes = 0; var timeSeconds = 40; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 59
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((50 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 50) { timerCar = 0; attachCarDown(); attachCarUp(); } } if ((timerMan > (250 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel14"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel14"); } if (manKilled == true) { gotoAndStop ("endOfLevel14"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel14"); }
Frame 60
gotoAndPlay ("loop14");
Frame 61
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level15"}); saving.data.level15 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level14"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level14"}); } music.stop();
Frame 62
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerMan = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [205]; var positionsRight = [155]; var manDownStops = [250]; var manUpStops = [120]; var manPosDown = [275]; var manPosUp = [275]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 3; var timeMinutes = 0; var timeSeconds = 23; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 63
timerCar++; timerMan++; if ((timerCar > ((25 * appearence) + random(100))) && (stoped != true)) { timerCar = 0; attachCarLeft(); attachCarRight(); } if ((timerMan > (160 + random(160))) && (stoped != true)) { timerMan = 0; attachManDown(); attachManUp(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel15"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel15"); } if (manKilled == true) { gotoAndStop ("endOfLevel15"); }
Frame 64
gotoAndPlay ("loop15");
Frame 65
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level16"}); saving.data.level16 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level15"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level15"}); } music.stop();
Frame 66
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [250]; var positionsRight = [75]; var positionsDown = [270]; var positionsUp = [225]; var manPosUp = [485]; var manPosDown = [485]; var manUpStops = [40, 215]; var manDownStops = [295, 120]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 23; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 67
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((160 * appearence) + random(260))) && (stoped != true)) { if (vertJam < 120) { timerVertCar = 0; attachCarDown(); attachCarUp(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 2) { timerCar = 0; attachCarLeft(); attachCarRight(); } } if ((timerMan > (130 + random(40))) && (stoped != true)) { timerMan = 0; attachManUp(); } if ((timerMan2 > (80 + random(80))) && (stoped != true)) { timerMan2 = 0; attachManDown(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel16"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel16"); } if (manKilled == true) { gotoAndStop ("endOfLevel16"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel16"); } if (timerJam > 15) { gotoAndStop ("endOfLevel16"); }
Instance of Symbol 287 MovieClip "Lights1" in Frame 67
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 287 MovieClip "Lights4" in Frame 67
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 68
gotoAndPlay ("loop16");
Frame 69
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level17"}); saving.data.level17 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level16"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level16"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level16"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level16"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 70
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = true; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsLeft = [115]; var positionsDown = [235, 280, 330, 375]; var manPosLeft = [20]; var manPosRight = [20]; var manLeftStops = [190]; var manRightStops = [415]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 19; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 71
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((70 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 230) { timerCar = 0; attachCarDown(); } } if ((timerVertCar > ((120 * appearence) + random(70))) && (stoped != true)) { timerVertCar = 0; attachCarLeft(); } if ((timerMan > (100 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel17"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel17"); } if (manKilled == true) { gotoAndStop ("endOfLevel17"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel17"); } if (timerJam > 15) { gotoAndStop ("endOfLevel17"); }
Instance of Symbol 287 MovieClip "Lights2" in Frame 71
onClipEvent (load) { var timeForLights = 0.005; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights3.pressed = true; _root.Lights3.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights3.pressed = false; _root.Lights3.gotoAndStop(1); } }
Instance of Symbol 287 MovieClip "Lights1" in Frame 71
onClipEvent (load) { var timeForLights = 0.005; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); _root.Lights3.pressed = true; _root.Lights3.gotoAndStop(2); } else { pressed = false; gotoAndStop (1); _root.Lights3.pressed = false; _root.Lights3.gotoAndStop(1); } }
Instance of Symbol 287 MovieClip "Lights3" in Frame 71
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 72
gotoAndPlay ("loop17");
Frame 73
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level18"}); saving.data.level18 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level17"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level17"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level17"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level17"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 74
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = true; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsUp = [185, 230, 275]; var positionsDown = [320, 370, 415]; var manPosLeft = [160]; var manPosRight = [160]; var manLeftStops = [145]; var manRightStops = [455]; var lastCar = 0; var manAmount = 0; var stoped = false; var downLight = [100]; var upLight = [255]; var horJam = 0; var vertJam = 0; var peopleLeft = 4; var timeMinutes = 0; var timeSeconds = 59; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 75
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((65 * appearence) + random(50))) && (stoped != true)) { timerCar = 0; attachCarDown(); } if ((timerVertCar > ((65 * appearence) + random(70))) && (stoped != true)) { timerVertCar = 0; attachCarUp(); } if ((timerMan > (200 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel18"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel18"); } if (manKilled == true) { gotoAndStop ("endOfLevel18"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel18"); } if (timerJam > 15) { gotoAndStop ("endOfLevel18"); }
Instance of Symbol 287 MovieClip "Lights2" in Frame 75
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 287 MovieClip "Lights1" in Frame 75
on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Frame 76
gotoAndPlay ("loop18");
Frame 77
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level19"}); saving.data.level19 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level18"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level18"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level18"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Frame 78
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsUp = [170, 310]; var positionsDown = [355, 495]; var manPosLeft = [155]; var manPosRight = [155]; var manLeftStops = [130, 270, 455]; var manRightStops = [535, 395, 210]; var lastCar = 0; var manAmount = 0; var stoped = false; var horJam = 0; var vertJam = 0; var peopleLeft = 9; var timeMinutes = 1; var timeSeconds = 30; var timeMiliseconds = 60; stopAllSounds(); park.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 79
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerCar > ((70 * appearence) + random(50))) && (stoped != true)) { if (vertJam < 50) { timerCar = 0; attachCarDown(); attachCarUp(); } } if ((timerMan > (150 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); iMan++; } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel19"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel19"); } if (manKilled == true) { gotoAndStop ("endOfLevel19"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel19"); }
Frame 80
gotoAndPlay ("loop19");
Frame 81
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"level20"}); saving.data.level20 = true; } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level19"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level19"}); } music.stop();
Frame 82
for (i in _root) { if (typeof(_root[i]) == "movieclip") { removeMovieClip(_root[i]); } } var trailsDepth = 800; var carsDepth = 10000; var singleLight = false; var timerJam = 0; var carsCrashed = false; var gameStatus = "start"; var iCar = 0; var iMan = 0; var timerCar = 0; var timerVertCar = 0; var timerMan = 0; var timerMan2 = 0; var manKilled = false; var manPassed = 0; var positionsRight = [115]; var positionsDown = [195]; var manPosLeft = [170]; var manPosRight = [170]; var manPosUp = [250]; var manPosDown = [250]; var manDownStops = [155]; var manUpStops = [75]; var manLeftStops = [160]; var manRightStops = [240]; var lastCar = 0; var manAmount = 0; var stoped = false; var rightLight = [135]; var leftLight = [445]; var downLight = [35]; var upLight = [335]; var horJam = 0; var vertJam = 0; var peopleLeft = 100; var timeMinutes = 1; var timeSeconds = 10; var timeMiliseconds = 60; stopAllSounds(); city.start(0, 100); var music = new Sound(this.createEmptyMovieClip("backgroundMusic", this.getNextHighestDepth())); music.attachSound("Music"); music.start(0, 1000);
Frame 83
timerCar++; timerVertCar++; timerMan++; timerMan2++; if ((timerVertCar > ((90 * appearence) + random(60))) && (stoped != true)) { if (vertJam < 4) { timerVertCar = 0; attachCarDown(); } } if ((timerCar > ((50 * appearence) + random(100))) && (stoped != true)) { if (horJam < 4) { timerCar = 0; attachCarRight(); } } if ((timerMan > (80 + random(100))) && (stoped != true)) { timerMan = 0; attachManLeft(); attachManRight(); } if ((timerMan2 > (80 + random(100))) && (stoped != true)) { timerMan2 = 0; attachManDown(); attachManUp(); } if (stoped != true) { timeMiliseconds = timeMiliseconds - 0.025; if (timeSeconds <= 0) { timeSeconds = 60; timeMinutes = timeMinutes - 1; } if (timeMiliseconds <= 0) { timeMiliseconds = 60; timeSeconds = timeSeconds - 1; } else { timeMiliseconds = timeMiliseconds - 1.5; } miliseconds = Math.round(timeMiliseconds); if (miliseconds < 10) { miliseconds = "0" + miliseconds; } if (timeSeconds < 10) { seconds = "0" + timeSeconds; } else { seconds = timeSeconds; } levelTimer = (((timeMinutes + ":") + seconds) + ":") + miliseconds; } if (timeMinutes < 0) { gameStatus = "outOfTime"; gotoAndStop ("endOfLevel20"); levelTimer = "00:00:00"; } if (peopleLeft <= 0) { stoped = true; gameStatus = "winLevel"; gotoAndStop ("endOfLevel20"); } if (manKilled == true) { gotoAndStop ("endOfLevel20"); } if (carsCrashed == true) { gotoAndStop ("endOfLevel20"); } if (timerJam > 15) { gotoAndStop ("endOfLevel20"); }
Instance of Symbol 287 MovieClip "Lights1" in Frame 83
onClipEvent (load) { var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (2); } else { pressed = false; gotoAndStop (1); } }
Instance of Symbol 287 MovieClip "Lights2" in Frame 83
onClipEvent (load) { gotoAndPlay (2); var timeForLights = 0.01; } on (press) { _root.lights.start(); if (pressed != true) { pressed = true; gotoAndStop (1); } else { pressed = false; gotoAndStop (2); } }
Frame 84
gotoAndPlay ("loop20");
Frame 85
stop(); if ((gameStatus == "winLevel") && (manKilled != true)) { attachMovie("Win", "Win", this.getNextHighestDepth(), {_x:17, _y:17, nextLevel:"winGame"}); } if ((manKilled == true) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level20"}); } if (((gameStatus == "outOfTime") && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level20"}); } if (((carsCrashed == true) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level20"}); } if (((timerJam > 15) && (manKilled != true)) && (gameStatus != "winLevel")) { attachMovie("Death", "Death", this.getNextHighestDepth(), {_x:0, _y:0, currentLevel:"level20"}); } if (carsCrashed == true) { crash.start(); stear.start(); } music.stop();
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 2
stop();
Symbol 43 MovieClip Frame 3
stop();
Symbol 43 MovieClip Frame 4
stop();
Symbol 43 MovieClip Frame 5
stop();
Symbol 43 MovieClip Frame 6
stop();
Symbol 43 MovieClip Frame 7
stop();
Symbol 43 MovieClip Frame 8
stop();
Symbol 43 MovieClip Frame 9
stop();
Symbol 43 MovieClip Frame 10
stop();
Symbol 43 MovieClip Frame 11
stop();
Symbol 43 MovieClip Frame 12
stop();
Symbol 43 MovieClip Frame 13
stop();
Symbol 43 MovieClip Frame 14
stop();
Symbol 43 MovieClip Frame 15
stop();
Symbol 43 MovieClip Frame 16
stop();
Symbol 43 MovieClip Frame 17
stop();
Symbol 43 MovieClip Frame 18
stop();
Symbol 43 MovieClip Frame 19
stop();
Symbol 43 MovieClip Frame 20
stop();
Symbol 43 MovieClip Frame 21
stop();
Symbol 43 MovieClip Frame 22
stop();
Symbol 43 MovieClip Frame 23
stop();
Symbol 43 MovieClip Frame 24
stop();
Symbol 43 MovieClip Frame 25
stop();
Symbol 43 MovieClip Frame 26
stop();
Symbol 45 MovieClip [vehicle] Frame 1
function moving() { if (carDirection == "right") { this._x = this._x + speed; } if (carDirection == "left") { this._x = this._x - speed; } if (carDirection == "up") { this._y = this._y - speed; } if (carDirection == "down") { this._y = this._y + speed; } } function speedLow() { if ((speedStatic > 0) && (speed > 0)) { speedStatic = speedStatic - 0.4; speed = speed - 0.4; } else { speedStatic = 0; speed = 0; } } var iMan = _root.iMan; var rotation = this._rotation; var standing = false; var nameCar = this._name; var onLight = false; var ik = 0; var tires = false; if (_root.gameMode == "easy") { var speed = (random(2) + 5); } else if (_root.gameMode == "normal") { var speed = (random(4) + 5); } else if (_root.gameMode == "hard") { var speed = (random(5) + 5); } var speed2 = 0.4; var speedStatic = 6; carSkin.gotoAndStop(random(26) + 1); var soundsArray = ["Pass Right to Left 2", "Pass Left to Right", "Pass Left to Right 2"]; var pass = new Sound(); pass.attachSound(soundsArray[random(2)]); pass.start();
Instance of Symbol 43 MovieClip "carSkin" in Symbol 45 MovieClip [vehicle] Frame 1
on (press) { if (pressed != true) { _parent.speed = _parent.speed / 2; _parent.speedStatic = _parent.speedStatic / 2; pressed = true; } else { _parent.speed = _parent.speed * 2; _parent.speedStatic = _parent.speedStatic * 2; pressed = false; } }
Symbol 45 MovieClip [vehicle] Frame 2
moving(); var i = 0; while (i < _root.iMan) { if (this.carSkin.hitTest(["_root.man" + i]) && (_root["man" + i].hited != true)) { _root["man" + i].hited = true; eval ("_root.man" + i).manSkin.man.gotoAndPlay("die"); if (carDirection == "right") { _root["man" + i]._x = _root["man" + i]._x + 5; } else if (carDirection == "left") { _root["man" + i]._x = _root["man" + i]._x - 5; _root["man" + i]._xscale = -100; } var speedLower = true; _root.stoped = true; _root.manAmount--; _root.manKilled = true; _root.peopleGotKilled++; } i++; } if (carDirection == "right") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "up") && (_root["car" + i].carDirection != "down"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "up") || (_root["car" + i].carDirection == "down"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_y > _root["car" + i]._y) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_y < _root["car" + i]._y) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "up") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x + speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "down") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x + speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { speed = 0; _root.horJam = _root.horJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { if (stending == true) { goAfterRed = true; } _root.horJam = 0; } if (this._x > 700) { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; this.removeMovieClip(); } } if (carDirection == "left") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "up") && (_root["car" + i].carDirection != "down"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "up") || (_root["car" + i].carDirection == "down"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_y < _root["car" + i]._y) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_y > _root["car" + i]._y) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "up") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x - speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "down") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._x = _root["car" + i]._x - speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { speed = 0; _root.horJam = _root.horJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { if (stending == true) { goAfterRed = true; } _root.horJam = 0; } if (this._x < -100) { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; this.removeMovieClip(); } } if (carDirection == "down") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "left") && (_root["car" + i].carDirection != "right"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "left") || (_root["car" + i].carDirection == "right"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_x < _root["car" + i]._x) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_x > _root["car" + i]._x) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "right") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y + speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "left") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y + speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { speed = 0; _root.vertJam = _root.vertJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { if (stending == true) { goAfterRed = true; } _root.vertJam = 0; } if (this._y > 475) { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; this.removeMovieClip(); } } if (carDirection == "up") { var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection != "left") && (_root["car" + i].carDirection != "right"))) { if (Number(this._name.substr(3)) > Number(_root["car" + i]._name.substr(3))) { speedStatic = (speed = _root["car" + i].speed); if (_root["car" + i].stending == true) { this.speed = 0; onLight = true; stending = true; } if (this.remo.hitTest(_root["car" + i])) { this.removeMovieClip(); } if ((_root["car" + i].gone == true) && (_root["car" + i].goAfterRed == true)) { this.goAfterRed = true; } else if (_root["car" + i].goAfterRed == false) { this.goAfterRed = false; } } } i++; } var i = (_root.lastCar - 20); while (i < _root.iCar) { if ((this.hood.hitTest(["_root.car" + i]) && (String(this._name) != String(["car" + i]))) && ((_root["car" + i].carDirection == "left") || (_root["car" + i].carDirection == "right"))) { _root["car" + i].tires = true; var speedLower = true; _root["car" + i].speedLower = true; if (_x > _root["car" + i]._x) { if (_root["car" + i]._rotation > (_root["car" + i].rotation - 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation - 3; } } else if (_x < _root["car" + i]._x) { if (_root["car" + i]._rotation < (_root["car" + i].rotation + 20)) { _root["car" + i]._rotation = _root["car" + i]._rotation + 3; } } _root.stoped = true; _root.carsCrashed = true; stending = true; if (_root["car" + i].carDirection == "right") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y - speed; } else { speed = 0; } } else if (_root["car" + i].carDirection == "left") { speed = speed / 1.2; if (speed > 0) { _root["car" + i]._y = _root["car" + i]._y - speed; } else { speed = 0; } } _root.carsGotCrashed++; } i++; } if (((this.ligSpot.hitTest(_root.Lights1.stopRed) || (this.ligSpot.hitTest(_root.Lights2.stopRed))) || (this.ligSpot.hitTest(_root.Lights3.stopRed))) || (this.ligSpot.hitTest(_root.Lights4.stopRed))) { speed = 0; _root.vertJam = _root.vertJam + 1; stending = true; goAfterRed = false; gone = false; } else if (((this.hitTest(_root.Lights1.goGreen) || (this.hitTest(_root.Lights2.goGreen))) || (this.hitTest(_root.Lights3.goGreen))) || (this.hitTest(_root.Lights4.goGreen))) { if (stending == true) { goAfterRed = true; } _root.vertJam = 0; } if (this._y < -100) { _root.lastCar = this._name.substr(3); _root.carsHavePassed++; this.removeMovieClip(); } } if (speedLower == true) { speedLow(); } if (goAfterRed == true) { if (onLight == true) { ik++; speed = 0; if (ik > 10) { onLight = false; } } else { if (((speed < 6) && (_root.carsCrashed != true)) && (_root.manKilled != true)) { speed = speed + speed2; } var gone = true; stending = false; } } else { ik = 0; gone = false; } if (tires == true) { _root.attachMovie("trails", "trails", _root.trailsDepth, {_x:_x, _y:_y, _rotation:_rotation, _alpha:70}); } if (this.hitTest(_root.trails)) { this.swapDepths(_root.carsDepth); }
Symbol 45 MovieClip [vehicle] Frame 3
gotoAndPlay ("loop");
Symbol 52 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 2
stop();
Symbol 52 MovieClip Frame 3
stop();
Symbol 52 MovieClip Frame 4
stop();
Symbol 52 MovieClip Frame 5
stop();
Symbol 52 MovieClip Frame 6
stop();
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 2
stop();
Symbol 59 MovieClip Frame 3
stop();
Symbol 59 MovieClip Frame 4
stop();
Symbol 59 MovieClip Frame 5
stop();
Symbol 59 MovieClip Frame 6
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 2
stop();
Symbol 66 MovieClip Frame 3
stop();
Symbol 66 MovieClip Frame 4
stop();
Symbol 66 MovieClip Frame 5
stop();
Symbol 66 MovieClip Frame 6
stop();
Symbol 74 MovieClip Frame 30
gotoAndPlay (1);
Symbol 74 MovieClip Frame 31
_parent._parent.go = false; _parent._parent.dead = true;
Symbol 74 MovieClip Frame 35
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
stop();
Symbol 76 MovieClip [man] Frame 1
function moving() { if (manDirection == "right") { this._x = this._x + speed; } if (manDirection == "left") { this._x = this._x - speed; } if (manDirection == "up") { this._y = this._y - speed; } if (manDirection == "down") { this._y = this._y + speed; } } function stopGoing() { go = false; } if (_root.gameMode == "easy") { var speed = (3 + random(4)); } else if (_root.gameMode == "normal") { var speed = (2 + random(4)); } else if (_root.gameMode == "hard") { var speed = (1 + random(4)); } manSkin.gotoAndStop(random(1) + 1); var skinHead = (random(5) + 1); var skinBody = (random(5) + 1); var skinLegs = (random(5) + 1); var timer = 0;
Instance of Symbol 75 MovieClip "manSkin" in Symbol 76 MovieClip [man] Frame 1
on (press) { if ((_parent.dead != true) && (_root.stoped != true)) { if (_parent.go == true) { _parent.go = false; this.man.gotoAndStop("stand"); } else if (_parent.go == false) { _parent.go = true; this.man.play(); } } }
Symbol 76 MovieClip [man] Frame 2
if (this.go == true) { moving(); } if (manDirection == "left") { var i = 0; while (i < _root.manRightStops.length) { if ((this._x > (_root.manRightStops[i] - 10)) && (this._x < (_root.manRightStops[i] + 10))) { stopGoing(); this._x = this._x - random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._x < 0) { var gone = new Sound(); gone.attachSound("passed"); gone.start(); _root.manAmount--; _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "right") { var i = 0; while (i < _root.manLeftStops.length) { if ((this._x > (_root.manLeftStops[i] - 10)) && (this._x < (_root.manLeftStops[i] + 10))) { stopGoing(); this._x = this._x + random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._x > 600) { var gone = new Sound(); gone.attachSound("passed"); gone.start(); _root.manAmount--; _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "up") { var i = 0; while (i < _root.manDownStops.length) { if ((this._y > (_root.manDownStops[i] - 10)) && (this._y < (_root.manDownStops[i] + 10))) { stopGoing(); this._y = this._y - random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._y < 0) { var gone = new Sound(); gone.attachSound("passed"); gone.start(); _root.manAmount--; _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; this.removeMovieClip(); } } if (manDirection == "down") { var i = 0; while (i < _root.manUpStops.length) { if ((this._y > (_root.manUpStops[i] - 10)) && (this._y < (_root.manUpStops[i] + 10))) { stopGoing(); this._y = this._y + random(5); manSkin.man.gotoAndStop("stand"); } i++; } if (this._y > 375) { var gone = new Sound(); gone.attachSound("passed"); gone.start(); _root.manAmount--; _root.manPassed++; _root.peopleLeft--; _root.peopleHavePassed++; this.removeMovieClip(); } } manSkin.man.head.gotoAndStop(skinHead); manSkin.man.body.gotoAndStop(skinBody); manSkin.man.leg - l.gotoAndStop(skinLegs); manSkin.man.leg - r.gotoAndStop(skinLegs);
Symbol 76 MovieClip [man] Frame 3
gotoAndPlay ("loop");
Symbol 92 Button
on (press) { _root.gotoAndPlay(_parent.nextLevel); }
Symbol 104 MovieClip Frame 1
gotoAndStop(random(3) + 3);
Symbol 104 MovieClip Frame 2
gotoAndPlay (1);
Symbol 104 MovieClip Frame 3
stop();
Symbol 104 MovieClip Frame 4
stop();
Symbol 104 MovieClip Frame 5
stop();
Symbol 108 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 111 MovieClip Frame 1
var CPMStarContentSpotID = "0"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=680Q22FF7631");
Symbol 120 Button
on (press) { _root.gotoAndStop("main"); }
Symbol 130 MovieClip Frame 1
if (_root.gameMode == "easy") { var endText = "Try to play this game on normal or hard difficulty"; } else if (_root.gameMode == "normal") { var endText = "Try to play this game on hard difficulty"; } else if (_root.gameMode == "hard") { var endText = "You made it on the hardest difficulty! Well done!"; }
Symbol 132 MovieClip [Win] Frame 1
if (nextLevel == "winGame") { gotoAndPlay ("winGame"); } else { _root.win.start(); }
Symbol 132 MovieClip [Win] Frame 50
stop();
Symbol 132 MovieClip [Win] Frame 51
var winMusic = new Sound(); winMusic.attachSound("winGame"); winMusic.start();
Symbol 132 MovieClip [Win] Frame 100
stop();
Symbol 141 Button
on (press) { _root.gotoAndPlay(currentLevel); }
Symbol 154 MovieClip [Death] Frame 1
if (_root.carsCrashed == true) { gotoAndPlay ("crashed"); } else if (_root.gameStatus == "outOfTime") { gotoAndPlay ("time"); } else if (_root.timerJam > 15) { gotoAndPlay ("jam"); } this.swapDepths(100000);
Symbol 154 MovieClip [Death] Frame 125
stop();
Symbol 154 MovieClip [Death] Frame 250
stop();
Symbol 154 MovieClip [Death] Frame 375
stop();
Symbol 154 MovieClip [Death] Frame 500
stop();
Symbol 174 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 177 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 177 MovieClip Frame 218
_root.nextFrame();
Symbol 184 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 10
stop();
Symbol 184 MovieClip Frame 20
gotoAndStop (1);
Symbol 184 MovieClip Frame 21
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 10
stop();
Symbol 186 MovieClip Frame 20
gotoAndStop (1);
Symbol 186 MovieClip Frame 21
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 10
stop();
Symbol 188 MovieClip Frame 20
gotoAndStop (1);
Symbol 188 MovieClip Frame 21
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 10
stop();
Symbol 190 MovieClip Frame 20
gotoAndStop (1);
Symbol 190 MovieClip Frame 21
stop();
Symbol 192 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 10
stop();
Symbol 192 MovieClip Frame 20
gotoAndStop (1);
Symbol 192 MovieClip Frame 21
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 10
stop();
Symbol 194 MovieClip Frame 20
gotoAndStop (1);
Symbol 194 MovieClip Frame 21
stop();
Symbol 197 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 10
stop();
Symbol 197 MovieClip Frame 20
gotoAndStop (1);
Symbol 197 MovieClip Frame 21
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 10
stop();
Symbol 200 MovieClip Frame 20
gotoAndStop (1);
Symbol 200 MovieClip Frame 21
stop();
Instance of Symbol 204 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) { if (_x > -293) { _x = (_x-1); } else { _x = 0; } }
Symbol 205 MovieClip Frame 2
gotoAndPlay (1);
Symbol 209 Button
on (release) { getURL ("mailto:nebster.torkvemada@gmail.com", "_blank"); }
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 15
stop();
Symbol 243 MovieClip Frame 30
gotoAndStop (1);
Symbol 243 MovieClip Frame 31
stop();
Symbol 247 Button
on (press) { delete _root.saving.data.level1; delete _root.saving.data.level2; delete _root.saving.data.level3; delete _root.saving.data.level4; delete _root.saving.data.level5; delete _root.saving.data.level6; delete _root.saving.data.level7; delete _root.saving.data.level8; delete _root.saving.data.level9; delete _root.saving.data.level10; delete _root.saving.data.level11; delete _root.saving.data.level12; delete _root.saving.data.level13; delete _root.saving.data.level14; delete _root.saving.data.level15; delete _root.saving.data.level16; delete _root.saving.data.level17; delete _root.saving.data.level18; delete _root.saving.data.level19; delete _root.saving.data.level20; _root.gotoAndStop("levelSelect"); }
Symbol 251 MovieClip Frame 1
_root.trailsDepth++; _root.carsDepth++; if (_root.gameMode == "easy") { _root.appearence = 1.3; } else if (_root.gameMode == "normal") { _root.appearence = 1; } else if (_root.gameMode == "hard") { _root.appearence = 1; }
Symbol 251 MovieClip Frame 2
gotoAndPlay (1);
Symbol 287 MovieClip Frame 1
_root.timerJam = 0; stop(); if (_root.gameMode == "easy") { var lower = 0.005; } else if (_root.gameMode == "normal") { var lower = 0; } else if (_root.gameMode == "hard") { var lower = -0.005; }
Symbol 287 MovieClip Frame 2
if (timeForLights > 0) { _root.timerJam = _root.timerJam + (timeForLights - lower); } else { _root.timerJam = _root.timerJam + (0.015 - lower); } play();
Symbol 287 MovieClip Frame 3
gotoAndPlay (2);
Symbol 298 Button
on (keyPress "4") { _root.gotoAndPlay("level4"); } on (keyPress "3") { _root.gotoAndPlay("level3"); } on (keyPress "2") { _root.gotoAndPlay("level2"); }

Library Items

Symbol 1 Sound [winGame]
Symbol 2 Sound [Win Sound]
Symbol 3 Sound [Stearing Crash]
Symbol 4 Sound [Stearing Breaks]
Symbol 5 Sound [Running Engine]
Symbol 6 Sound [passed]
Symbol 7 Sound [Pass Right to Left]
Symbol 8 Sound [Pass Right to Left 2]
Symbol 9 Sound [Pass Left to Right]
Symbol 10 Sound [Pass Left to Right 2]
Symbol 11 Sound [Park]
Symbol 12 Sound [Music]
Symbol 13 Sound [lights]
Symbol 14 Sound [Crash]
Symbol 15 Sound [City Skyline]
Symbol 16 GraphicUsed by:44 45 184 186 188 190 192 194 197 200 206 243 280
Symbol 17 GraphicUsed by:43
Symbol 18 GraphicUsed by:43
Symbol 19 GraphicUsed by:43
Symbol 20 GraphicUsed by:43
Symbol 21 GraphicUsed by:43
Symbol 22 GraphicUsed by:43
Symbol 23 GraphicUsed by:43
Symbol 24 GraphicUsed by:43
Symbol 25 GraphicUsed by:43
Symbol 26 GraphicUsed by:43
Symbol 27 GraphicUsed by:43
Symbol 28 GraphicUsed by:43
Symbol 29 GraphicUsed by:43
Symbol 30 GraphicUsed by:43
Symbol 31 GraphicUsed by:43
Symbol 32 GraphicUsed by:43
Symbol 33 GraphicUsed by:43
Symbol 34 GraphicUsed by:43
Symbol 35 GraphicUsed by:43
Symbol 36 GraphicUsed by:43
Symbol 37 GraphicUsed by:43
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42Used by:45
Symbol 44 MovieClipUses:16Used by:45
Symbol 45 MovieClip [vehicle]Uses:16 43 44
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:46 47 48 49 50 51Used by:74
Symbol 53 GraphicUsed by:59
Symbol 54 GraphicUsed by:59
Symbol 55 GraphicUsed by:59
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:53 54 55 56 57 58Used by:74
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:60 61 62 63 64 65Used by:74
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:74
Symbol 69 SoundUsed by:74
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:74
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClipUses:52 59 66 68 69 71 73Used by:75
Symbol 75 MovieClipUses:74Used by:76
Symbol 76 MovieClip [man]Uses:75
Symbol 77 ShapeTweeningUsed by:132
Symbol 78 FontUsed by:79 80 81 82 83 84 86 88 89 105 106 107 115 116 117 118 119 121 122 123 124 125 126 127 128 129 139 144 148 152 159 180 181 182 183 185 187 189 191 193 195 196 198 199 207 244 245 246 248 252 253 262 263 264 265 266 267 268 270 271 272 273 275 276 277 278 289 290 291 292 294 295 296 297 300 301 302 303 305 306 307 308 310 311 312 313 315 316 317 318 320 321 322 323 325 326 327 328 330 331 332 333 335 336 337 338 340 341 342 343 345 346 347 348 350 351 352 353 355 356 357 358 360 361 362 363 365 366 367 368 370 371 372 373
Symbol 79 TextUses:78Used by:111
Symbol 80 TextUses:78Used by:111
Symbol 81 TextUses:78Used by:111
Symbol 82 EditableTextUses:78Used by:111
Symbol 83 TextUses:78Used by:111
Symbol 84 EditableTextUses:78Used by:111
Symbol 85 GraphicUsed by:92 108 120 141 247
Symbol 86 TextUses:78Used by:92
Symbol 87 GraphicUsed by:92 108 120 141 247
Symbol 88 TextUses:78Used by:92
Symbol 89 TextUses:78Used by:92
Symbol 90 SoundUsed by:92 108 120 141 184 186 188 190 192 194 197 200 243 247
Symbol 91 SoundUsed by:92 108 120 141 184 186 188 190 192 194 197 200 247
Symbol 92 ButtonUses:85 86 87 88 89 90 91Used by:111
Symbol 93 FontUsed by:95 98 101
Symbol 94 FontUsed by:95 98 101 140 145 149 153
Symbol 95 TextUses:93 94Used by:104
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:104
Symbol 98 TextUses:93 94Used by:104
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:104
Symbol 101 TextUses:93 94Used by:104
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:95 97 98 100 101 103Used by:111
Symbol 105 TextUses:78Used by:108
Symbol 106 TextUses:78Used by:108
Symbol 107 TextUses:78Used by:108
Symbol 108 ButtonUses:85 105 87 106 107 90 91Used by:111
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111  Timeline
Symbol 111 MovieClipUses:79 80 81 82 83 84 92 104 108 110Used by:132
Symbol 112 ShapeTweeningUsed by:132
Symbol 113 GraphicUsed by:132
Symbol 114 ShapeTweeningUsed by:132
Symbol 115 TextUses:78Used by:130
Symbol 116 TextUses:78Used by:130
Symbol 117 TextUses:78Used by:120 141
Symbol 118 TextUses:78Used by:120 141
Symbol 119 TextUses:78Used by:120 141
Symbol 120 ButtonUses:85 117 87 118 119 90 91Used by:130
Symbol 121 TextUses:78Used by:130
Symbol 122 EditableTextUses:78Used by:130
Symbol 123 TextUses:78Used by:130
Symbol 124 EditableTextUses:78Used by:130
Symbol 125 TextUses:78Used by:130
Symbol 126 EditableTextUses:78Used by:130
Symbol 127 TextUses:78Used by:130
Symbol 128 EditableTextUses:78Used by:130
Symbol 129 EditableTextUses:78Used by:130
Symbol 130 MovieClipUses:115 116 120 121 122 123 124 125 126 127 128 129Used by:132
Symbol 131 ShapeTweeningUsed by:132
Symbol 132 MovieClip [Win]Uses:77 111 112 113 114 130 131
Symbol 133 ShapeTweeningUsed by:154
Symbol 134 SoundUsed by:154
Symbol 135 GraphicUsed by:154
Symbol 136 ShapeTweeningUsed by:154
Symbol 137 GraphicUsed by:154
Symbol 138 GraphicUsed by:154
Symbol 139 TextUses:78Used by:154
Symbol 140 TextUses:94Used by:154
Symbol 141 ButtonUses:85 117 87 118 119 90 91Used by:154
Symbol 142 ShapeTweeningUsed by:154
Symbol 143 ShapeTweeningUsed by:154
Symbol 144 TextUses:78Used by:154
Symbol 145 TextUses:94Used by:154
Symbol 146 ShapeTweeningUsed by:154
Symbol 147 ShapeTweeningUsed by:154
Symbol 148 TextUses:78Used by:154
Symbol 149 TextUses:94Used by:154
Symbol 150 ShapeTweeningUsed by:154
Symbol 151 ShapeTweeningUsed by:154
Symbol 152 TextUses:78Used by:154
Symbol 153 TextUses:94Used by:154
Symbol 154 MovieClip [Death]Uses:133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClip [trails]Uses:155
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:Timeline
Symbol 159 EditableTextUses:78Used by:Timeline
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:Timeline
Symbol 162 GraphicUsed by:177 206
Symbol 163 GraphicUsed by:177 206
Symbol 164 GraphicUsed by:177 206
Symbol 165 SoundUsed by:177
Symbol 166 SoundUsed by:177
Symbol 167 GraphicUsed by:177
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:177
Symbol 170 SoundUsed by:177
Symbol 171 SoundUsed by:177
Symbol 172 SoundUsed by:177
Symbol 173 GraphicUsed by:174
Symbol 174 ButtonUses:173Used by:177
Symbol 175 SoundUsed by:177
Symbol 176 SoundUsed by:177
Symbol 177 MovieClipUses:162 163 164 165 166 167 169 170 171 172 174 175 176Used by:Timeline
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:Timeline
Symbol 180 TextUses:78Used by:Timeline
Symbol 181 TextUses:78Used by:Timeline
Symbol 182 TextUses:78Used by:184
Symbol 183 TextUses:78Used by:184
Symbol 184 MovieClipUses:16 182 90 183 91Used by:Timeline
Symbol 185 TextUses:78Used by:186
Symbol 186 MovieClipUses:16 185 90 91Used by:Timeline
Symbol 187 TextUses:78Used by:188
Symbol 188 MovieClipUses:16 187 90 91Used by:Timeline
Symbol 189 TextUses:78Used by:190
Symbol 190 MovieClipUses:16 189 90 91Used by:Timeline
Symbol 191 TextUses:78Used by:192
Symbol 192 MovieClipUses:16 191 90 91Used by:Timeline
Symbol 193 TextUses:78Used by:194
Symbol 194 MovieClipUses:16 193 90 91Used by:Timeline
Symbol 195 TextUses:78Used by:197
Symbol 196 TextUses:78Used by:197
Symbol 197 MovieClipUses:16 195 90 196 91Used by:Timeline
Symbol 198 TextUses:78Used by:200
Symbol 199 TextUses:78Used by:200
Symbol 200 MovieClipUses:16 198 90 199 91Used by:Timeline
Symbol 201 GraphicUsed by:205
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClipUses:203Used by:205
Symbol 205 MovieClipUses:201 204Used by:Timeline
Symbol 206 MovieClipUses:16 162 163 164Used by:Timeline
Symbol 207 TextUses:78Used by:Timeline
Symbol 208 GraphicUsed by:209 298
Symbol 209 ButtonUses:208Used by:Timeline
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:Timeline
Symbol 214 GraphicUsed by:236
Symbol 215 BitmapUsed by:235 369
Symbol 216 BitmapUsed by:235 364
Symbol 217 BitmapUsed by:235 359
Symbol 218 BitmapUsed by:235 354
Symbol 219 BitmapUsed by:235 349
Symbol 220 BitmapUsed by:235 344
Symbol 221 BitmapUsed by:235 339
Symbol 222 BitmapUsed by:235 334
Symbol 223 BitmapUsed by:235 329
Symbol 224 BitmapUsed by:235 324
Symbol 225 BitmapUsed by:235 319
Symbol 226 BitmapUsed by:235 314
Symbol 227 BitmapUsed by:235 309
Symbol 228 BitmapUsed by:235 304
Symbol 229 BitmapUsed by:235 299
Symbol 230 BitmapUsed by:235 293
Symbol 231 BitmapUsed by:235 288
Symbol 232 BitmapUsed by:235 274
Symbol 233 BitmapUsed by:235 269
Symbol 234 BitmapUsed by:235 249
Symbol 235 GraphicUses:215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234Used by:236
Symbol 236 MovieClipUses:214 235Used by:Timeline
Symbol 237 ShapeTweeningUsed by:243
Symbol 238 GraphicUsed by:243
Symbol 239 ShapeTweeningUsed by:243
Symbol 240 GraphicUsed by:243
Symbol 241 GraphicUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:16 237 90 238 239 240 241 242Used by:Timeline
Symbol 244 TextUses:78Used by:247
Symbol 245 TextUses:78Used by:247
Symbol 246 TextUses:78Used by:247
Symbol 247 ButtonUses:85 244 87 245 246 90 91Used by:Timeline
Symbol 248 TextUses:78Used by:Timeline
Symbol 249 GraphicUses:234Used by:Timeline
Symbol 250 GraphicUsed by:Timeline
Symbol 251 MovieClipUsed by:Timeline
Symbol 252 TextUses:78Used by:Timeline
Symbol 253 TextUses:78Used by:Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:Timeline
Symbol 257 GraphicUsed by:261
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:257 258 259 260Used by:Timeline
Symbol 262 EditableTextUses:78Used by:Timeline
Symbol 263 EditableTextUses:78Used by:Timeline
Symbol 264 EditableTextUses:78Used by:Timeline
Symbol 265 TextUses:78Used by:Timeline
Symbol 266 TextUses:78Used by:Timeline
Symbol 267 TextUses:78Used by:Timeline
Symbol 268 TextUses:78Used by:Timeline
Symbol 269 GraphicUses:233Used by:Timeline
Symbol 270 EditableTextUses:78Used by:Timeline
Symbol 271 EditableTextUses:78Used by:Timeline
Symbol 272 EditableTextUses:78Used by:Timeline
Symbol 273 TextUses:78Used by:Timeline
Symbol 274 GraphicUses:232Used by:Timeline
Symbol 275 EditableTextUses:78Used by:Timeline
Symbol 276 EditableTextUses:78Used by:Timeline
Symbol 277 EditableTextUses:78Used by:Timeline
Symbol 278 TextUses:78Used by:Timeline
Symbol 279 GraphicUsed by:287
Symbol 280 MovieClipUses:16Used by:287
Symbol 281 GraphicUsed by:287
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:287
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:279 280 281 283 285 286Used by:Timeline
Symbol 288 GraphicUses:231Used by:Timeline
Symbol 289 EditableTextUses:78Used by:Timeline
Symbol 290 EditableTextUses:78Used by:Timeline
Symbol 291 EditableTextUses:78Used by:Timeline
Symbol 292 TextUses:78Used by:Timeline
Symbol 293 GraphicUses:230Used by:Timeline
Symbol 294 EditableTextUses:78Used by:Timeline
Symbol 295 EditableTextUses:78Used by:Timeline
Symbol 296 EditableTextUses:78Used by:Timeline
Symbol 297 TextUses:78Used by:Timeline
Symbol 298 ButtonUses:208Used by:Timeline
Symbol 299 GraphicUses:229Used by:Timeline
Symbol 300 EditableTextUses:78Used by:Timeline
Symbol 301 EditableTextUses:78Used by:Timeline
Symbol 302 EditableTextUses:78Used by:Timeline
Symbol 303 TextUses:78Used by:Timeline
Symbol 304 GraphicUses:228Used by:Timeline
Symbol 305 EditableTextUses:78Used by:Timeline
Symbol 306 EditableTextUses:78Used by:Timeline
Symbol 307 EditableTextUses:78Used by:Timeline
Symbol 308 TextUses:78Used by:Timeline
Symbol 309 GraphicUses:227Used by:Timeline
Symbol 310 EditableTextUses:78Used by:Timeline
Symbol 311 EditableTextUses:78Used by:Timeline
Symbol 312 EditableTextUses:78Used by:Timeline
Symbol 313 TextUses:78Used by:Timeline
Symbol 314 GraphicUses:226Used by:Timeline
Symbol 315 EditableTextUses:78Used by:Timeline
Symbol 316 EditableTextUses:78Used by:Timeline
Symbol 317 EditableTextUses:78Used by:Timeline
Symbol 318 TextUses:78Used by:Timeline
Symbol 319 GraphicUses:225Used by:Timeline
Symbol 320 EditableTextUses:78Used by:Timeline
Symbol 321 EditableTextUses:78Used by:Timeline
Symbol 322 EditableTextUses:78Used by:Timeline
Symbol 323 TextUses:78Used by:Timeline
Symbol 324 GraphicUses:224Used by:Timeline
Symbol 325 EditableTextUses:78Used by:Timeline
Symbol 326 EditableTextUses:78Used by:Timeline
Symbol 327 EditableTextUses:78Used by:Timeline
Symbol 328 TextUses:78Used by:Timeline
Symbol 329 GraphicUses:223Used by:Timeline
Symbol 330 EditableTextUses:78Used by:Timeline
Symbol 331 EditableTextUses:78Used by:Timeline
Symbol 332 EditableTextUses:78Used by:Timeline
Symbol 333 TextUses:78Used by:Timeline
Symbol 334 GraphicUses:222Used by:Timeline
Symbol 335 EditableTextUses:78Used by:Timeline
Symbol 336 EditableTextUses:78Used by:Timeline
Symbol 337 EditableTextUses:78Used by:Timeline
Symbol 338 TextUses:78Used by:Timeline
Symbol 339 GraphicUses:221Used by:Timeline
Symbol 340 EditableTextUses:78Used by:Timeline
Symbol 341 EditableTextUses:78Used by:Timeline
Symbol 342 EditableTextUses:78Used by:Timeline
Symbol 343 TextUses:78Used by:Timeline
Symbol 344 GraphicUses:220Used by:Timeline
Symbol 345 EditableTextUses:78Used by:Timeline
Symbol 346 EditableTextUses:78Used by:Timeline
Symbol 347 EditableTextUses:78Used by:Timeline
Symbol 348 TextUses:78Used by:Timeline
Symbol 349 GraphicUses:219Used by:Timeline
Symbol 350 EditableTextUses:78Used by:Timeline
Symbol 351 EditableTextUses:78Used by:Timeline
Symbol 352 EditableTextUses:78Used by:Timeline
Symbol 353 TextUses:78Used by:Timeline
Symbol 354 GraphicUses:218Used by:Timeline
Symbol 355 EditableTextUses:78Used by:Timeline
Symbol 356 EditableTextUses:78Used by:Timeline
Symbol 357 EditableTextUses:78Used by:Timeline
Symbol 358 TextUses:78Used by:Timeline
Symbol 359 GraphicUses:217Used by:Timeline
Symbol 360 EditableTextUses:78Used by:Timeline
Symbol 361 EditableTextUses:78Used by:Timeline
Symbol 362 EditableTextUses:78Used by:Timeline
Symbol 363 TextUses:78Used by:Timeline
Symbol 364 GraphicUses:216Used by:Timeline
Symbol 365 EditableTextUses:78Used by:Timeline
Symbol 366 EditableTextUses:78Used by:Timeline
Symbol 367 EditableTextUses:78Used by:Timeline
Symbol 368 TextUses:78Used by:Timeline
Symbol 369 GraphicUses:215Used by:Timeline
Symbol 370 EditableTextUses:78Used by:Timeline
Symbol 371 EditableTextUses:78Used by:Timeline
Symbol 372 EditableTextUses:78Used by:Timeline
Symbol 373 TextUses:78Used by:Timeline

Instance Names

"car"Frame 1Symbol 161 MovieClip
"adBox"Frame 1Symbol 110 MovieClip
"mode1"Frame 4Symbol 186 MovieClip
"mode2"Frame 4Symbol 188 MovieClip
"mode3"Frame 4Symbol 190 MovieClip
"quality1"Frame 4Symbol 192 MovieClip
"quality2"Frame 4Symbol 194 MovieClip
"sliderSound"Frame 6Symbol 256 MovieClip
"sliderMusic"Frame 6Symbol 256 MovieClip
"Lights1"Frame 15Symbol 287 MovieClip
"Lights2"Frame 15Symbol 287 MovieClip
"Lights1"Frame 27Symbol 287 MovieClip
"Lights2"Frame 27Symbol 287 MovieClip
"Lights1"Frame 31Symbol 287 MovieClip
"Lights2"Frame 31Symbol 287 MovieClip
"Lights4"Frame 35Symbol 287 MovieClip
"Lights1"Frame 35Symbol 287 MovieClip
"Lights3"Frame 35Symbol 287 MovieClip
"Lights2"Frame 35Symbol 287 MovieClip
"Lights2"Frame 43Symbol 287 MovieClip
"Lights4"Frame 47Symbol 287 MovieClip
"Lights2"Frame 47Symbol 287 MovieClip
"Lights1"Frame 47Symbol 287 MovieClip
"Lights3"Frame 47Symbol 287 MovieClip
"Lights1"Frame 51Symbol 287 MovieClip
"Lights2"Frame 51Symbol 287 MovieClip
"Lights1"Frame 67Symbol 287 MovieClip
"Lights4"Frame 67Symbol 287 MovieClip
"Lights2"Frame 71Symbol 287 MovieClip
"Lights1"Frame 71Symbol 287 MovieClip
"Lights3"Frame 71Symbol 287 MovieClip
"Lights2"Frame 75Symbol 287 MovieClip
"Lights1"Frame 75Symbol 287 MovieClip
"Lights1"Frame 83Symbol 287 MovieClip
"Lights2"Frame 83Symbol 287 MovieClip
"carSkin"Symbol 45 MovieClip [vehicle] Frame 1Symbol 43 MovieClip
"ligSpot"Symbol 45 MovieClip [vehicle] Frame 1Symbol 44 MovieClip
"hood"Symbol 45 MovieClip [vehicle] Frame 1Symbol 44 MovieClip
"remo"Symbol 45 MovieClip [vehicle] Frame 1Symbol 44 MovieClip
"leg-r"Symbol 74 MovieClip Frame 1Symbol 52 MovieClip
"leg-l"Symbol 74 MovieClip Frame 1Symbol 52 MovieClip
"body"Symbol 74 MovieClip Frame 1Symbol 59 MovieClip
"head"Symbol 74 MovieClip Frame 1Symbol 66 MovieClip
"man"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"manSkin"Symbol 76 MovieClip [man] Frame 1Symbol 75 MovieClip
"adBox"Symbol 111 MovieClip Frame 1Symbol 110 MovieClip
"goGreen"Symbol 287 MovieClip Frame 1Symbol 280 MovieClip
"stopRed"Symbol 287 MovieClip Frame 2Symbol 280 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "winGame"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Win Sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Stearing Crash"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Stearing Breaks"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Running Engine"
ExportAssets (56)Timeline Frame 1Symbol 6 as "passed"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Pass Right to Left"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Pass Right to Left 2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Pass Left to Right"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Pass Left to Right 2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Park"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Music"
ExportAssets (56)Timeline Frame 1Symbol 13 as "lights"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Crash"
ExportAssets (56)Timeline Frame 1Symbol 15 as "City Skyline"
ExportAssets (56)Timeline Frame 1Symbol 45 as "vehicle"
ExportAssets (56)Timeline Frame 1Symbol 76 as "man"
ExportAssets (56)Timeline Frame 1Symbol 132 as "Win"
ExportAssets (56)Timeline Frame 1Symbol 154 as "Death"
ExportAssets (56)Timeline Frame 1Symbol 156 as "trails"

Labels

"loader"Frame 1
"armor"Frame 3
"main"Frame 4
"levelSelect"Frame 5
"level1"Frame 6
"loop"Frame 7
"endOfLevel1"Frame 9
"level2"Frame 10
"loop2"Frame 11
"endOfLevel2"Frame 13
"level3"Frame 14
"loop3"Frame 15
"endOfLevel3"Frame 17
"level4"Frame 18
"loop4"Frame 19
"endOfLevel4"Frame 21
"level5"Frame 22
"loop5"Frame 23
"endOfLevel5"Frame 25
"level6"Frame 26
"loop6"Frame 27
"endOfLevel6"Frame 29
"level7"Frame 30
"loop7"Frame 31
"endOfLevel7"Frame 33
"level8"Frame 34
"loop8"Frame 35
"endOfLevel8"Frame 37
"level9"Frame 38
"loop9"Frame 39
"endOfLevel9"Frame 41
"level10"Frame 42
"loop10"Frame 43
"endOfLevel10"Frame 45
"level11"Frame 46
"loop11"Frame 47
"endOfLevel11"Frame 49
"level12"Frame 50
"loop12"Frame 51
"endOfLevel12"Frame 53
"level13"Frame 54
"loop13"Frame 55
"endOfLevel13"Frame 57
"level14"Frame 58
"loop14"Frame 59
"endOfLevel14"Frame 61
"level15"Frame 62
"loop15"Frame 63
"endOfLevel15"Frame 65
"level16"Frame 66
"loop16"Frame 67
"endOfLevel16"Frame 69
"level17"Frame 70
"loop17"Frame 71
"endOfLevel17"Frame 73
"level18"Frame 74
"loop18"Frame 75
"endOfLevel18"Frame 77
"level19"Frame 78
"loop19"Frame 79
"endOfLevel19"Frame 81
"level20"Frame 82
"loop20"Frame 83
"endOfLevel20"Frame 85
"loop"Symbol 45 MovieClip [vehicle] Frame 2
"stand"Symbol 74 MovieClip Frame 11
"die"Symbol 74 MovieClip Frame 31
"loop"Symbol 76 MovieClip [man] Frame 2
"winGame"Symbol 132 MovieClip [Win] Frame 51
"killed"Symbol 154 MovieClip [Death] Frame 1
"crashed"Symbol 154 MovieClip [Death] Frame 126
"time"Symbol 154 MovieClip [Death] Frame 251
"jam"Symbol 154 MovieClip [Death] Frame 376
"over"Symbol 184 MovieClip Frame 2
"out"Symbol 184 MovieClip Frame 11
"pressed"Symbol 184 MovieClip Frame 21
"over"Symbol 186 MovieClip Frame 2
"out"Symbol 186 MovieClip Frame 11
"pressed"Symbol 186 MovieClip Frame 21
"over"Symbol 188 MovieClip Frame 2
"out"Symbol 188 MovieClip Frame 11
"pressed"Symbol 188 MovieClip Frame 21
"over"Symbol 190 MovieClip Frame 2
"out"Symbol 190 MovieClip Frame 11
"pressed"Symbol 190 MovieClip Frame 21
"over"Symbol 192 MovieClip Frame 2
"out"Symbol 192 MovieClip Frame 11
"pressed"Symbol 192 MovieClip Frame 21
"over"Symbol 194 MovieClip Frame 2
"out"Symbol 194 MovieClip Frame 11
"pressed"Symbol 194 MovieClip Frame 21
"over"Symbol 197 MovieClip Frame 2
"out"Symbol 197 MovieClip Frame 11
"pressed"Symbol 197 MovieClip Frame 21
"over"Symbol 200 MovieClip Frame 2
"out"Symbol 200 MovieClip Frame 11
"pressed"Symbol 200 MovieClip Frame 21
"start"Symbol 243 MovieClip Frame 2
"end"Symbol 243 MovieClip Frame 16
"locked"Symbol 243 MovieClip Frame 31

Dynamic Text Variables

_root.manPassedSymbol 82 EditableText"35"
_root.levelTimerSymbol 84 EditableText"4:58:43"
_root.peopleGotKilledSymbol 122 EditableText"35"
_root.peopleHavePassedSymbol 124 EditableText"134"
_root.carsHavePassedSymbol 126 EditableText"134"
_root.gameModeSymbol 128 EditableText"normal"
endTextSymbol 129 EditableText"Try to play this game on normal or hard difficulty"
loadedTextSymbol 159 EditableText"100%"
manPassedSymbol 262 EditableText"35"
peopleLeftSymbol 263 EditableText"44"
levelTimerSymbol 264 EditableText"4:58:43"
manPassedSymbol 270 EditableText"35"
peopleLeftSymbol 271 EditableText"44"
levelTimerSymbol 272 EditableText"4:58:43"
manPassedSymbol 275 EditableText"35"
peopleLeftSymbol 276 EditableText"44"
levelTimerSymbol 277 EditableText"4:58:43"
manPassedSymbol 289 EditableText"35"
peopleLeftSymbol 290 EditableText"44"
levelTimerSymbol 291 EditableText"4:58:43"
manPassedSymbol 294 EditableText"35"
peopleLeftSymbol 295 EditableText"44"
levelTimerSymbol 296 EditableText"4:58:43"
manPassedSymbol 300 EditableText"35"
peopleLeftSymbol 301 EditableText"44"
levelTimerSymbol 302 EditableText"4:58:43"
manPassedSymbol 305 EditableText"35"
peopleLeftSymbol 306 EditableText"44"
levelTimerSymbol 307 EditableText"4:58:43"
manPassedSymbol 310 EditableText"35"
peopleLeftSymbol 311 EditableText"44"
levelTimerSymbol 312 EditableText"4:58:43"
manPassedSymbol 315 EditableText"35"
peopleLeftSymbol 316 EditableText"44"
levelTimerSymbol 317 EditableText"4:58:43"
manPassedSymbol 320 EditableText"35"
peopleLeftSymbol 321 EditableText"44"
levelTimerSymbol 322 EditableText"4:58:43"
manPassedSymbol 325 EditableText"35"
peopleLeftSymbol 326 EditableText"44"
levelTimerSymbol 327 EditableText"4:58:43"
manPassedSymbol 330 EditableText"35"
peopleLeftSymbol 331 EditableText"44"
levelTimerSymbol 332 EditableText"4:58:43"
manPassedSymbol 335 EditableText"35"
peopleLeftSymbol 336 EditableText"44"
levelTimerSymbol 337 EditableText"4:58:43"
manPassedSymbol 340 EditableText"35"
peopleLeftSymbol 341 EditableText"44"
levelTimerSymbol 342 EditableText"4:58:43"
manPassedSymbol 345 EditableText"35"
peopleLeftSymbol 346 EditableText"44"
levelTimerSymbol 347 EditableText"4:58:43"
manPassedSymbol 350 EditableText"35"
peopleLeftSymbol 351 EditableText"44"
levelTimerSymbol 352 EditableText"4:58:43"
manPassedSymbol 355 EditableText"35"
peopleLeftSymbol 356 EditableText"44"
levelTimerSymbol 357 EditableText"4:58:43"
manPassedSymbol 360 EditableText"35"
peopleLeftSymbol 361 EditableText"44"
levelTimerSymbol 362 EditableText"4:58:43"
manPassedSymbol 365 EditableText"35"
peopleLeftSymbol 366 EditableText"44"
levelTimerSymbol 367 EditableText"4:58:43"
manPassedSymbol 370 EditableText"35"
peopleLeftSymbol 371 EditableText"1"
levelTimerSymbol 372 EditableText"4:58:43"




http://swfchan.com/19/93232/info.shtml
Created: 27/3 -2019 01:12:30 Last modified: 27/3 -2019 01:12:30 Server time: 10/05 -2024 00:19:09