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Connecto - play this simple puzzle game for free.swf

This is the info page for
Flash #93433

(Click the ID number above for more basic data on this flash file.)


Text
Paused

Destroy the blocks before
they reach the top!
GET READY!

Level 1

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Level 1

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GAME COMPLETE!

YOUR SCORE IS

GAME OVER!

GAME COMPLETE!

000000

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Asset Holder
ppl size = 30

Connecto

copyright 2009 Phil Maxey

FLASHGAMEMAKER.

com

Play Game

Instructions

Controls

High Scores

MUSIC
ON

MUSIC
OFF

Connecto is a simple game where you have to destroy a different number
of blocks to complete each level.
You destroy blocks by creating a complete link between the wires in the
blocks and 2 power nodes at the edge of the player area.
Destroy more blocks to get more points!
If the blocks reach the top of the screen it's game over!

Instructions

Player cursor

Block to rotate

Power node to
connect to

Back

You also have energy, which if reaches zero
your mission would have failed!
There are 5 types of droid, and 3 possible
upgrades available, use each wisely!
Each planet faces new challenges, so be careful!
As each level progresses the Drogs move faster
towards your base! Good luck commander!

Instructions

Connecto is keyboard controlled.
Use the arrow keys to move the cursor up/down/left and right.
Use either the space bar or the "a" and "d" keys to rotate the blocks
(a/d rotate the block left/right, space bar just right).
Press and hold the space bar (or a/d) to grab a block and then the
arrow keys to move the block left or right.
Press P to pause the game.

Controls

Once you have built a droid, you can select the
droid the droid and make it "attack" or "defend".
Selecting "attack" makes a droid attack the
nearest enemy, always moving towards the
enemy base.
Selecting "defend" makes a droid stop moving,
but it will still attack the closest enemy.

Controls

Use the mouse and click on the
buttons in the bottom panel to rotate the space
gun up or down. Then click on
to fire. Each time you fire it costs you money.

TOTAL SCORE:

0000

QUIT

SOUND FX
ON

SOUND FX
OFF

Level

Score

00

000000

Blocks Left

000

00

00

00

Click for
info

Planet: xxf1844
Terrain: Smooth hills
Enemy: Basic drogs
outpost

(x)

Planet: xfvf454
Terrain: Cliffs and valley
Enemy: Intel says basic
drogs plus some drog
mobile gunners.

Planet: xxf7872
Terrain: Smooth hills
Enemy: Intel reports an
aerial threat at this
location.

Planet: xxf4242
Terrain: Smooth hills
Enemy: Rumours of Drog
guards at this location,
be on highest alert.

Planet: xxf3646
Terrain: Smooth hills
Enemy: Intel says Drog
base is located
underground.

Planet: xxf1333
Terrain: Smooth hills
Enemy: Intel says build
up of Drog forces.

Planet: xxf8432
Terrain: Smooth hills
Enemy: Basic drogs
outpost

Planet: xxf1414
Terrain: Hill
Enemy: Intel says heavy
armour spotted on this
planet.

Planet: Planet: xxf9474
Terrain: Unknown
Enemy: Intel says large
build up of enemy Drogs.

Planet: Drog home
world
Terrain: Unknown
Enemy: Unknown

G

Ga

Gal

Gala

Galac

Galact

Galacti

Galactic

Galactic

Galactic M

Galactic Ma

Galactic Map

You are
here

Play Game

POP

ActionScript [AS3]

Section 1
//GameCloud1 (classesAS3.GameCloud1) package classesAS3 { import flash.display.*; public class GameCloud1 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameCloud1(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x > rt.movieWidth){ trace((xPos + this.width)); xPos = (0 - (xOrigin + this.width)); }; updatePosition(); } } }//package classesAS3
Section 2
//GameCloud2 (classesAS3.GameCloud2) package classesAS3 { import flash.display.*; public class GameCloud2 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameCloud2(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x > rt.movieWidth){ trace((xPos + this.width)); xPos = (0 - (xOrigin + this.width)); }; updatePosition(); } } }//package classesAS3
Section 3
//GameCollisionDetection (classesAS3.GameCollisionDetection) package classesAS3 { import flash.display.*; import classesAS3.*; import flash.geom.*; class GameCollisionDetection { var rect_1a:Rectangle; var rect_1b:Rectangle; var rect_1c:Rectangle; var left:Number; var intersectingArea:Rectangle; var yd:Number; var hoz:Number; var yOverlap:Number;// = 0 var side:Number; var right:Number; var xOverlap2:Number;// = 0 var yOverlap2:Number;// = 0 var clipBounds:Object; var Overlap:Number; var rect_2a:Rectangle; var rect_2c:Rectangle; var clipBounds2:Object; var xOverlap:Number;// = 0 var rect_2b:Rectangle; function GameCollisionDetection(){ xOverlap = 0; yOverlap = 0; xOverlap2 = 0; yOverlap2 = 0; super(); rect_1a = new Rectangle(); rect_1b = new Rectangle(); rect_1c = new Rectangle(); rect_2a = new Rectangle(); rect_2b = new Rectangle(); rect_2c = new Rectangle(); intersectingArea = new Rectangle(); Overlap = 0; xOverlap = 0; yOverlap = 0; xOverlap2 = 0; yOverlap2 = 0; side = 0; hoz = 0; left = 0; right = 0; yd = 0; } function CheckMoving(_arg1:MovieClip, _arg2, _arg3, _arg4, _arg5:MovieClip, _arg6):Object{ var _local7:Object; _local7 = new Object(); _local7.vx = _arg3; _local7.vy = _arg4; CheckBounds(_arg5, _arg1, _arg2, _arg3, _arg4, 0, 0); xOverlap2 = xOverlap; yOverlap2 = yOverlap; if (Overlap == 2){ if (_arg6 == "wall"){ AdjustSprite(_local7, _arg2); trace("MOVING COLLISION hit!!!!"); }; _local7.hit = true; return (_local7); } else { _local7.hit = false; }; return (!NULL!); } function AdjustSprite(_arg1, _arg2){ var _local3:String; var _local4:Number; var _local5:Number; var _local6:*; var _local7:*; _local3 = whichSegment(); trace("WHICH SEGMENT"); trace(_local3); if ((((_local3 == "top")) || ((_local3 == "bottom")))){ if (rect_1a.y > rect_2a.y){ _local4 = rect_1c.top; _local4 = (rect_2c.bottom - _local4); _arg1.vy = (int((_arg1.vy + _local4)) + 1); _arg1.hitEdge = "bottom"; } else { _local5 = (rect_1c.top + rect_1c.height); _local5 = (_local5 - rect_2c.top); _arg1.vy = (int((_arg1.vy - _local5)) - 1); if (_arg1.vy < 0){ trace("error"); }; _arg1.hitEdge = "top"; }; } else { if ((((_local3 == "left")) || ((_local3 == "right")))){ _local6 = (rect_1a.x + (rect_1a.width / 2)); _local7 = (rect_2a.x + (rect_2a.width / 2)); if ((_local6 - 5) > rect_2a.x){ _local4 = rect_1c.top; _local4 = (rect_2c.bottom - _local4); _arg1.vy = (int((_arg1.vy + _local4)) + 1); _arg1.hitEdge = "bottom"; } else { if (_local6 > _local7){ _local4 = (rect_2c.left + rect_2c.width); trace(_local4); _local4 = (_local4 - rect_1c.left); trace(_local4); _arg1.vx = (int((_arg1.vx + _local4)) + 1); if (_arg2.xVel != null){ }; _arg1.hitEdge = "right"; } else { _arg1.vx = (int((_arg1.vx - intersectingArea.width)) - 1); if (_arg2.xVel != null){ }; _arg1.hitEdge = "left"; }; }; } else { _arg1.vx = (int((_arg1.vx - intersectingArea.width)) + 1); _arg1.vy = (int((_arg1.vy - intersectingArea.height)) + 1); _arg1.hitEdge = "corner"; }; }; } function CheckBounds(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7){ Overlap = 0; clipBounds = _arg2.getBounds(_arg1); rect_1a.x = clipBounds.left; rect_1a.y = clipBounds.top; rect_1a.width = 24; rect_1a.height = 24; rect_1b.x = clipBounds.left; rect_1b.y = clipBounds.top; rect_1b.width = 24; rect_1b.height = 24; trace("GET BOUNDS"); trace(rect_1a.toString()); rect_1b.offset(_arg4, _arg5); trace(rect_1b.toString()); rect_1c = rect_1a.union(rect_1b); trace(rect_1c.toString()); clipBounds2 = _arg3.getBounds(_arg1); rect_2a.x = clipBounds2.left; rect_2a.y = clipBounds2.top; rect_2a.width = clipBounds2.width; rect_2a.height = clipBounds2.height; rect_2b.x = clipBounds2.left; rect_2b.y = clipBounds2.top; rect_2b.width = clipBounds2.width; rect_2b.height = clipBounds2.height; trace(rect_2a.toString()); rect_2b.offset(_arg6, _arg7); trace(rect_2b.toString()); rect_2c = rect_2a.union(rect_2b); trace(rect_2c.toString()); intersectingArea = rect_1c.intersection(rect_2c); if (((!((intersectingArea.width == 0))) || (!((intersectingArea.height == 0))))){ Overlap = 2; }; } function whichSegment(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local1 = (rect_1a.x + (rect_1a.width / 2)); _local2 = (rect_1a.y + (rect_1a.height / 2)); _local3 = rect_2a.width; _local4 = rect_2a.height; _local5 = (rect_2a.x + (rect_2a.width / 2)); _local6 = (rect_2a.y + (rect_2a.height / 2)); _local1 = (_local1 - _local5); _local2 = (_local2 - _local6); _local7 = (rect_2a.width / rect_2a.height); _local8 = (_local1 / _local7); if (_local8 > _local2){ _local9 = ((_local3 - _local1) / _local7); if (_local9 > _local2){ return ("top"); }; return ("right"); } else { _local10 = (_local4 - _local2); if (_local8 > _local10){ return ("bottom"); }; }; return (!NULL!); } } }//package classesAS3
Section 4
//GameDoor (classesAS3.GameDoor) package classesAS3 { import flash.display.*; import flash.text.*; public class GameDoor extends MovieClip { public var doorMc:MovieClip; public var txt:TextField; public var rt:Object; public function GameDoor(){ rt = 0; } } }//package classesAS3
Section 5
//GameEnergyBar (classesAS3.GameEnergyBar) package classesAS3 { import flash.display.*; public class GameEnergyBar extends MovieClip { public var bar:energyBar; var enemy:Object; public function GameEnergyBar(_arg1){ addFrameScript(22, frame23); enemy = _arg1; } function frame23(){ this.enemy.energyBarOn = 0; MovieClip(this.parent).removeChild(this); stop(); } } }//package classesAS3
Section 6
//GameExplosion (classesAS3.GameExplosion) package classesAS3 { import classesAS3.*; class GameExplosion { var rt:Object; var xPos:Number;// = 0 var xVel:Number;// = 0 var artillary:Number; var explodeFrame:Number; var Count:Number; var numberOfParticles:Number; var mType:Number; var Useful:GameUseful; var yPos:Number;// = 0 var gravity:Number; var speed:Number; var explodeDistance:Number; var yVel:Number;// = 0 var fullRange:Boolean; var numberOfLoops:Number; var mC:Object; var arrayIndex:Number; var xOrigin:Number;// = 0 var yOrigin:Number;// = 0 function GameExplosion(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); rt = _arg1; Useful = _arg5; fullRange = _arg11; numberOfParticles = _arg6; numberOfLoops = _arg7; explodeDistance = _arg8; gravity = _arg9; artillary = _arg10; speed = _arg12; xOrigin = _arg2; yOrigin = _arg3; xPos = 0; yPos = 0; Count = 0; mType = _arg4; } function remove(){ var _local1:Number; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < rt.explosionsArray.length) { if (this == rt.explosionsArray[_local2]){ _local1 = _local2; }; _local2++; }; rt.explosionsArray.splice(_local1, 1); delete ??getglobalscope [this]; } function mainLoop(){ var _local1:int; var _local2:Number; var _local3:Object; var _local4:GameParticle; _local1 = 0; while (_local1 < numberOfParticles) { if (fullRange == false){ _local2 = Useful.RandomNumber(1, 180); _local2 = (_local2 + 180); if (_local2 > 359){ _local2 = (_local2 - 359); }; } else { _local2 = Useful.RandomNumber(1, 360); }; _local3 = Useful.getVectorFromAngle(_local2); _local4 = new GameParticle(rt, Useful, xOrigin, yOrigin, mType, _local3.vx, _local3.vy, ((_local3.vx * explodeDistance) + xOrigin), ((_local3.vy * explodeDistance) + yOrigin), artillary, gravity, explodeDistance, speed); rt.inGameExplosionsMc.addChild(_local4); rt.particlesArray.push(_local4); _local4.rotation = _local2; _local1++; }; Count++; if (Count > numberOfLoops){ remove(); }; } } }//package classesAS3
Section 7
//GameGame (classesAS3.GameGame) package classesAS3 { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.utils.*; public class GameGame extends MovieClip { var left:Number; var cloudsArray:Array; var StartTimer:Number; var startTileX:Number; var badGuysArray:Array; var selectionArray:Array; var bf:BlurFilter; var sec:Number; var playerMc:MovieClip; var inGameColourMc:Sprite; var levelScreensHeight:Array; var newTile:Number; var movieWidth:Number; var movieHeight:Number; var inGamePickupsMc:Sprite; var shift:Matrix; var inGameEnemyMc:Sprite; var ballNames:Array; var spritesMc:Sprite; var getReadyMsgAnim:GameReadyAnim; var moneyMax:Number; var filterAlienDelay:Number; var inGameMissilesMc:Sprite; var levelWidth:Number; var clickloc:Point; var moneyDelay:Number; var money:Number; var levelWidthBlocks:Number; var gameOverMsgMc:GameOverMsgAnim; var pauseSwitch:Boolean; var backMc:MovieClip; var minutes:Number; var filterDelay:Number; var lives:Number; var inGameScoreMc:Sprite; var groundArray:Array; var explosionsArray:Array; var energyAlien:Number; var itemsToBuyMc:Sprite; var cmf:ColorMatrixFilter; var upgradeCost1:Number; var upgradeCost2:Number; var upgradeCost3:Number; var levelData:Array; var timeBonus:Number; var top:Number; var oldMouseY:Number; var currentPickup:String; var oldMouseX:Number; var Sounds:GameSounds; var levelCompleteMsg:GameLevelComplete; var inGameGoodGuysMc:Sprite; var maxScrollSpeed:Number; var bmd:BitmapData; var upgrade1:Boolean; var upgrade2:Boolean; var gameExplosions:GameMultipleExplosion; var soundsSwitch:Boolean;// = true var scrollScreen:String; var upgrade3:Boolean; var upgradeMc1:GameUpgrade; var upgradeMc3:GameUpgrade3; var musicSwitch:Boolean;// = true var marchingAntsMc:Sprite; var tilesArray:Array; var releaseloc:Point; var levelHeight:Number; var fulltime:Number; var panelItemsData:Array; var alienBaseMc:alienBase; var backSkyMc:backgroundSkyMc; var badGuysLevels:Array; var waveDelay:Number; var spring:Number; var minDisplay:String; var tempGroupArray:Array; var right:Number; var bottom:Number; var pauseMc:MovieClip; var clockDelay:Number; var blockSize:Number; var inGameActionMc:Sprite; public var rt:Object; var missilesArray:Array; public var scrollvx:Number; var presentationMc:Sprite; var gravity:Number; var goodGuysArray:Array; var itemsArray:Array; var delayToDropN:Number; var energy:Number; public var statsMc:Weapons; public var score:Number; var inGameExplosionsMc:Sprite; var antsbmp:antsMc; var inGameMc:Sprite; var Useful:GameUseful; var blocksLeft:Number; var marquee_mc:MovieClip; var backMcWidth:Number; var wave; var Player:GamePlayer; var currentMoneyDelay:Number; var friction:Number; var bestScore:Number; var topLevelY:Number; var pickupsArray:Array; var backgroundLevelMc:Sprite; var levelHeightBlocks:Number; var secDisplay:String; public var levelStart:Number; var levelMax:Number; var springLength:Number; var glowFilter:GlowFilter; var scrollyPos:Number; var delayToDrop:Number; var delayToWave; var waveDelayD:Number; var inGameGraphicsMc:Sprite; var numberOfStartItems:Number; var particlesArray:Array; var itemsCost:Array; var enemyArray:Array; var inGameBackgroundMc:Sprite; var doorExit1:Object; var doorExit2:Object; var currentTimeBonus:Number; var pickupType:String; var inGameStatsMc:Sprite; var inGameMsgsMc:Sprite; var pickupAdded:Boolean; var blockSizeY:Number; public var levelNumber:Number; public var maxLevels:Number; public static const SOLDIER_STATE_DEFEND:int = 1; public static const SOLDIER_STATE_ATTACK:int = 0; public static const SOLDIER_STATE_CRYSTAL:int = 2; public static const SOLDIER_STATE_RETREAT:int = 3; public function GameGame(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ var _local10:Bitmap; var _local11:Array; var _local12:Array; var _local13:Array; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:Array; var _local21:Array; soundsSwitch = true; musicSwitch = true; super(); rt = _arg1; Useful = _arg8; upgrade1 = false; upgrade2 = false; upgrade3 = false; movieWidth = _arg2; movieHeight = _arg3; backMcWidth = 1700; maxLevels = _arg9; blockSize = _arg6; Sounds = new GameSounds(this); levelWidthBlocks = (_arg4 / blockSize); levelHeightBlocks = (_arg5 / blockSize); levelWidth = (levelWidthBlocks * blockSize); levelHeight = (levelHeightBlocks * blockSize); inGameMc = new Sprite(); addChild(inGameMc); presentationMc = new Sprite(); addChild(presentationMc); inGameActionMc = new Sprite(); inGameMc.addChild(inGameActionMc); inGameStatsMc = new Sprite(); inGameMc.addChild(inGameStatsMc); marchingAntsMc = new Sprite(); inGameMc.addChild(marchingAntsMc); inGameGraphicsMc = new Sprite(); inGameActionMc.addChild(inGameGraphicsMc); inGameMsgsMc = new Sprite(); inGameActionMc.addChild(inGameMsgsMc); inGameBackgroundMc = new Sprite(); inGameGraphicsMc.addChild(inGameBackgroundMc); spritesMc = new Sprite(); inGameGraphicsMc.addChild(spritesMc); backgroundLevelMc = new Sprite(); spritesMc.addChild(backgroundLevelMc); playerMc = new MovieClip(); inGameGraphicsMc.addChild(playerMc); inGameEnemyMc = new Sprite(); spritesMc.addChild(inGameEnemyMc); inGameGoodGuysMc = new Sprite(); spritesMc.addChild(inGameGoodGuysMc); inGameColourMc = new Sprite(); spritesMc.addChild(inGameColourMc); inGamePickupsMc = new Sprite(); inGameColourMc.addChild(inGamePickupsMc); inGameMissilesMc = new Sprite(); inGameColourMc.addChild(inGameMissilesMc); inGameExplosionsMc = new Sprite(); inGameColourMc.addChild(inGameExplosionsMc); inGameScoreMc = new Sprite(); inGameColourMc.addChild(inGameScoreMc); bmd = new BitmapData(700, 550, true, 0); _local10 = new Bitmap(bmd); spritesMc.addChild(_local10); bf = new BlurFilter(4, 4, BitmapFilterQuality.LOW); cmf = new ColorMatrixFilter([1.3, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 14, 20, 0, 0, 0, 0, 1, 0]); missilesArray = new Array(); enemyArray = new Array(); goodGuysArray = new Array(); missilesArray = new Array(); badGuysArray = new Array(); tilesArray = new Array(); explosionsArray = new Array(); particlesArray = new Array(); pickupsArray = new Array(); groundArray = new Array(); itemsArray = new Array(); selectionArray = new Array(); _local11 = ["manStone"]; upgradeCost1 = 100; upgradeCost2 = 150; upgradeCost3 = 200; newTile = 0; ballNames = new Array("ballPink", "ballBlue", "ballRed"); panelItemsData = new Array("basicMan", 10, "Basic droid with laser gun, $10", "Grenader", 30, "Throws grenades, not very accurate, $30", "sniper", 100, "Sniper, can fire over long distance, $100", "rocketLauncher", 80, "Rocket launcher, good against aerial threats, $80", "heavyGunner", 225, "Battle droid, good armour and firepower, $225"); itemsCost = new Array(10, 10, 10, 10, 10); levelScreensHeight = new Array(1, 1, 1, 4, 4); _local12 = new Array("manStone", 1, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "badGuyFlying", 3, 200, (backMcWidth - 1), 100, 30, 5, "enemyBomb", 25, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0); _local13 = new Array("badGuyRoundTank", 1, 200, (backMcWidth - 1), 100, 8, 9, "enemyBullet", 15, "manStone", 1, 210, (backMcWidth - 1), 100, 5, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 5, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 5, 10, "rock", 5, "manStone", 1, 210, (backMcWidth - 1), 100, 5, 10, "rock", 5, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0); _local14 = new Array("badGuySword", 2, 25, (backMcWidth - 1), 100, 12, 7, "", 10, "manStone", 3, 200, (backMcWidth - 1), 100, 6, 5, "rock", 5); _local15 = new Array("badGuyRoundTank", 4, 200, (backMcWidth - 1), 100, 10, 9, "enemyBullet", 15, "badGuyFlying", 3, 200, (backMcWidth - 1), 100, 40, 5, "enemyBomb", 25, "manStone", 2, 210, (backMcWidth - 1), 100, 7, 10, "rock", 5); _local16 = new Array("badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 5, 20, "enemyShell", 30, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "badGuySword", 2, 25, (backMcWidth - 1), 100, 12, 7, "", 10); _local17 = new Array("manStone", 1, 200, (backMcWidth - 1), 100, 6, 7, "rock", 5); _local18 = new Array("manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "badGuyFlying", 1, 200, (backMcWidth - 1), 100, 40, 5, "enemyBomb", 25, "manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "manStone", 4, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5); _local19 = new Array("badGuyRollingBomb", 7, 100, (backMcWidth - 1), 100, 15, 20, "", 5, "badGuyRoundTank", 1, 200, (backMcWidth - 1), 100, 10, 9, "enemyBullet", 15); _local20 = new Array("badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 20, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30, "manStone", 6, 210, (backMcWidth - 1), 100, 6, 10, "rock", 5, "badGuyRoundTank", 2, 200, (backMcWidth - 1), 100, 8, 9, "enemyBullet", 15, "badGuyFlying", 1, 200, (backMcWidth - 1), 100, 40, 5, "enemyBomb", 25); _local21 = new Array("badGuyWalker", 1, 200, (backMcWidth - 1), 100, 6, 4, "enemyPhoton", 25, "badGuySword", 2, 25, (backMcWidth - 1), 100, 12, 7, "", 10, "noBadGuy", 0, 0, 0, 0, 0, 0, "", 0, "badGuyWalker", 1, 200, (backMcWidth - 1), 100, 6, 4, "enemyPhoton", 25, "badGuyFlying", 4, 200, (backMcWidth - 1), 100, 40, 5, "enemyBomb", 25, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30, "badGuyHoverTank", 1, 200, (backMcWidth - 1), 100, 7, 20, "enemyShell", 30); badGuysLevels = new Array(_local17, _local13, _local12, _local14, _local19, _local15, _local18, _local16, _local20, _local21); scrollvx = 0; glowFilter = new GlowFilter(0xFFFFFF, 1, 8, 8, 3, 1); score = 0; bestScore = 0; lives = _arg7; energy = 100; money = 0; energyAlien = 100; currentMoneyDelay = 40; moneyDelay = currentMoneyDelay; moneyMax = 100; spring = 0.01; friction = 0.8; gravity = 0.3; springLength = 10; left = -20; right = (movieWidth - 20); top = 0; bottom = movieHeight; levelStart = 1; levelNumber = levelStart; levelMax = 10; wave = 0; delayToWave = 100; maxScrollSpeed = 24; scrollyPos = 0; topLevelY = -4500; secDisplay = "00"; minDisplay = "00"; StartTimer = 6; clockDelay = 10; minutes = StartTimer; sec = 0; fulltime = 0; numberOfStartItems = 5; pauseSwitch = false; antsbmp = new antsMc(0, 0); shift = new Matrix(); clickloc = new Point(-10, -10); releaseloc = new Point(-10, -10); filterDelay = 1; filterAlienDelay = 1; scrollScreen = ""; } function endLevelStuff(){ rt.gameState = 6; killAllGoodGuys(); levelNumber++; inGameMsgsMc.removeChild(levelCompleteMsg); levelCompleteMsg = null; backMc.stop(); backMc = null; spritesMc.y = 0; rt.setupGameStuff(); } public function setupGame(){ stage.focus = rt.stage; waveDelayD = 1; delayToDrop = 1; delayToDropN = 30; blocksLeft = int((((levelNumber - 1) * 20) + 40)); if (blocksLeft > 400){ blocksLeft = 400; }; startTileX = -20; energy = 100; wave = 0; waveDelay = 200; money = 0; moneyDelay = currentMoneyDelay; moneyMax = (100 + ((levelNumber - 1) * 50)); setupArraySquares(); newArrays(); setupPanel(); if (levelNumber == 1){ setupPlayer(); } else { Player.mC.visible = true; Player.xOrigin = ((blockSize * Useful.RandomNumber(2, 2)) - 20); Player.yOrigin = (blockSize + 20); Player.xPos = 0; Player.yPos = 0; Player.xVel = 0; Player.yVel = 0; }; setupBackground(); soundFxBtn2(); musicBtn2(); setLevel(); setScore(); setBlocksLeft(); } function scrollBackDown(){ scrollyPos = (scrollyPos + scrollvx); spritesMc.y = (spritesMc.y - scrollvx); } function runDrop(){ delayToDrop--; if (delayToDrop == 0){ setupNewTile(); delayToDrop = delayToDropN; }; } function setLevel(){ statsMc.levelTxt.text = String(levelNumber); } function soundFxBtn(){ if (statsMc.soundFxMc.currentFrame == 1){ statsMc.soundFxMc.gotoAndStop("off"); soundsSwitch = false; } else { statsMc.soundFxMc.gotoAndStop("on"); soundsSwitch = true; }; } function checkForGroup(_arg1, _arg2){ var _local3:Number; var _local4:Number; if (tilesArray[_arg2][_arg1] == 0){ return (false); }; if (_arg1 < levelWidthBlocks){ if (_arg2 < levelHeightBlocks){ _local3 = ((levelWidthBlocks * _arg2) + _arg1); tempGroupArray = new Array(); _local4 = tilesArray[_arg2][_arg1].mC.tile.currentFrame; SeedFill_1((_arg1 - 1), _arg2, _local4, "left"); SeedFill_1((_arg1 + 1), _arg2, _local4, "right"); SeedFill_1(_arg1, (_arg2 - 1), _local4, "up"); SeedFill_1(_arg1, (_arg2 + 1), _local4, "down"); return (true); }; return (false); //unresolved jump }; return (false); } function decreaseScore(_arg1){ score = int((score - _arg1)); if (score >= 0){ setScore(); } else { score = 0; setScore(); }; } function setBlocksLeft(){ statsMc.blocksLeft.text = String(blocksLeft); } function turnMusicOff(){ var _local1:MovieClip; _local1 = inGameStatsMc["ingamestatsmc"]; _local1 = _local1["wg"]; _local1 = _local1["stats"]; _local1["music"].gotoAndStop(2); } function decreaseEnergy(_arg1:Number){ var _local2:*; energy = (energy - _arg1); if (energy < 0){ energy = 0; }; _local2 = new GameRisingScore(rt, inGameScoreMc, _arg1); inGameScoreMc.addChild(_local2); _local2.x = Player.mC.x; _local2.y = Player.mC.y; if (filterDelay == 1){ Player.mC.filters = [glowFilter]; filterDelay = 10; }; setEnergy(); } function doScore(_arg1){ var _local2:Number; var _local3:*; _local2 = ((_arg1 * _arg1) * 3); increaseScore(_local2); _local3 = new GameRisingScoreBig(this, inGameScoreMc, _local2); inGameScoreMc.addChild(_local3); _local3.x = ((movieWidth / 2) - 80); _local3.y = (movieHeight / 2); Sounds.playSoundFx("levelCompleteFx"); } function decreaseAlienEnergy(_arg1:Number){ var _local2:*; energyAlien = (energyAlien - _arg1); if (energyAlien < 0){ energyAlien = 0; }; _local2 = new GameRisingScore(rt, inGameScoreMc, _arg1); inGameScoreMc.addChild(_local2); _local2.x = alienBaseMc.x; _local2.y = alienBaseMc.y; if (filterAlienDelay == 1){ alienBaseMc.filters = [glowFilter]; filterAlienDelay = 10; }; setAlienEnergy(); } function musicBtn2(){ if (musicSwitch == false){ statsMc.musicMc.gotoAndStop("off"); } else { statsMc.musicMc.gotoAndStop("on"); }; } function checkLink(_arg1, _arg2, _arg3, _arg4){ var _local5:*; if (_arg1 < (levelWidthBlocks - 1)){ if (_arg2 < levelHeightBlocks){ if (_arg1 > 0){ if (_arg2 > 0){ if (tilesArray[_arg2][_arg1] != 0){ if (tilesArray[_arg2][_arg1].destroy == false){ if (tilesArray[_arg2][_arg1].mC != null){ _local5 = tilesArray[_arg2][_arg1].mC.tile.currentFrame; if (_arg4 == "left"){ if (_arg3 < 3){ if (_arg3 == 1){ return (false); }; if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 < 7){ if (_arg3 == 3){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 4){ return (false); }; if (_arg3 == 5){ return (false); }; if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; }; } else { if (_arg3 < 11){ if (_arg3 == 7){ return (false); }; if (_arg3 == 8){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 9){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (true); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (false); }; return (true); } else { return (true); }; }; }; }; }; }; } else { if (_arg4 == "right"){ if (_arg3 < 3){ if (_arg3 == 1){ return (false); }; if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 < 7){ if (_arg3 == 3){ return (false); }; if (_arg3 == 4){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 5){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { return (false); }; }; } else { if (_arg3 < 11){ if (_arg3 == 7){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 8){ if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 9){ return (false); }; if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (false); }; return (true); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (false); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (false); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; }; }; }; } else { if (_arg4 == "up"){ if (_arg3 < 3){ if (_arg3 == 1){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { return (false); }; } else { if (_arg3 < 7){ if (_arg3 == 3){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { if (_arg3 == 4){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { if (_arg3 == 5){ return (false); }; return (false); }; }; } else { if (_arg3 < 11){ if (_arg3 == 7){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { if (_arg3 == 8){ return (false); }; if (_arg3 == 9){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (false); }; if (_local5 == 4){ return (false); }; if (_local5 == 5){ return (true); }; return (true); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (true); }; if (_local5 == 9){ return (true); }; return (false); } else { return (true); }; }; }; }; }; }; } else { if (_arg3 < 3){ if (_arg3 == 1){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { return (false); }; } else { if (_arg3 < 7){ if (_arg3 == 3){ return (false); }; if (_arg3 == 4){ return (false); }; if (_arg3 == 5){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; }; } else { if (_arg3 < 11){ if (_arg3 == 7){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 8){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { if (_arg3 == 9){ if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; } else { return (false); }; }; }; } else { if (_local5 < 3){ if (_local5 == 1){ return (true); }; return (false); } else { if (_local5 < 7){ if (_local5 == 3){ return (true); }; if (_local5 == 4){ return (true); }; if (_local5 == 5){ return (false); }; return (false); } else { if (_local5 < 11){ if (_local5 == 7){ return (true); }; if (_local5 == 8){ return (false); }; if (_local5 == 9){ return (true); }; return (true); } else { return (true); }; }; }; }; }; }; }; }; }; } else { return (false); }; } else { return (false); }; } else { return (false); }; } else { return (false); }; } else { return (false); }; } else { return (false); }; //unresolved jump }; return (false); } function setBest(){ var _local1:MovieClip; _local1 = inGameStatsMc["ingamestatsmc"]; _local1 = _local1["wg"]; _local1 = _local1["stats"]; if (bestScore < 10){ _local1.bestScore.text = ("0000" + bestScore); } else { if (bestScore < 100){ _local1.bestScore.text = ("000" + bestScore); } else { if (bestScore < 1000){ _local1.bestScore.text = ("00" + bestScore); } else { if (bestScore < 10000){ _local1.bestScore.text = ("0" + bestScore); } else { _local1.bestScore.text = bestScore; }; }; }; }; } function killAllGoodGuys(){ var _local1:*; _local1 = (goodGuysArray.length - 1); while (_local1 >= 0) { goodGuysArray[_local1].remove(); _local1--; }; } function increaseScore(_arg1){ score = int((score + _arg1)); if (score > 0){ setScore(); }; } function setupArraySquares(){ var _local1:*; var _local2:*; tilesArray = new Array(); _local1 = 0; while (_local1 < int(levelHeightBlocks)) { tilesArray[_local1] = new Array(); _local2 = 0; while (_local2 < int(levelWidthBlocks)) { tilesArray[_local1][_local2] = 0; _local2++; }; _local1++; }; } function setMoney(){ statsMc.money.text = ((String(money) + "/") + moneyMax); } function setEnergy(){ statsMc.energy.text = String(energy); if (filterDelay > 1){ filterDelay--; if (filterDelay == 1){ Player.mC.filters = []; }; }; } public function setupPanel():void{ if (statsMc != null){ inGameStatsMc.removeChild(statsMc); }; statsMc = new Weapons(); inGameStatsMc.addChild(statsMc); statsMc.y = (movieHeight - 77); } function checkForGameOver(){ if (blocksLeft == 0){ gameOver("level_complete"); }; } function setLives(){ var _local1:MovieClip; _local1 = inGameStatsMc["ingamestatsmc"]; _local1 = _local1["wg"]; _local1 = _local1["stats"]; _local1.lives.text = lives; } function leftClick(){ if (statsMc.quitBtn.hitTestPoint(stage.mouseX, stage.mouseY, true)){ quitGame(); } else { if (statsMc.musicBtn.hitTestPoint(stage.mouseX, stage.mouseY, true)){ musicBtn(); } else { if (statsMc.soundFxBtn.hitTestPoint(stage.mouseX, stage.mouseY, true)){ soundFxBtn(); }; }; }; } function killAllExplosions(){ var _local1:*; _local1 = (explosionsArray.length - 1); while (_local1 >= 0) { explosionsArray[_local1].remove(); _local1--; }; _local1 = (particlesArray.length - 1); while (_local1 >= 0) { particlesArray[_local1].remove(); _local1--; }; } function decreaseBlocksLeft(_arg1:Number){ blocksLeft = (blocksLeft - _arg1); if (blocksLeft < 0){ blocksLeft = 0; }; setBlocksLeft(); } function musicBtn(){ if (statsMc.musicMc.currentFrame == 1){ statsMc.musicMc.gotoAndStop("off"); rt.titleMusicChannel.stop(); } else { statsMc.musicMc.gotoAndStop("on"); rt.titleMusicChannel = rt.titleMusic.play(0, 10000); }; } public function setupGoodGuy(_arg1, _arg2, _arg3):void{ goodGuysArray.push(new GameGoodGuy(this, _arg1, _arg2, Useful)); } public function checkForLink(){ var _local1:*; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:Number; _local1 = 0; while (_local1 < goodGuysArray.length) { if (goodGuysArray[_local1].destroy == false){ if (goodGuysArray[_local1].mC != null){ if (goodGuysArray[_local1].mC.tile.p != null){ goodGuysArray[_local1].mC.tile.p.gotoAndStop(1); if (goodGuysArray[_local1].mC.tile.p2 != null){ goodGuysArray[_local1].mC.tile.p2.gotoAndStop(1); }; }; }; }; _local1++; }; _local1 = 0; while (_local1 < goodGuysArray.length) { if (goodGuysArray[_local1].destroy != true){ if (goodGuysArray[_local1].mC != null){ _local2 = (goodGuysArray[_local1].xOrigin + goodGuysArray[_local1].xPos); _local3 = (goodGuysArray[_local1].yOrigin + goodGuysArray[_local1].yPos); _local2 = (_local2 - 20); _local3 = (_local3 - 60); _local4 = int((_local2 / blockSize)); _local5 = int((_local3 / blockSize)); _local6 = false; if (_local4 == 1){ _local6 = true; } else { if (_local4 == (levelWidthBlocks - 2)){ _local6 = true; }; }; if (_local6 == true){ _local6 = false; _local7 = goodGuysArray[_local1].mC.tile.currentFrame; if (_local4 == 1){ if (_local7 < 3){ if (_local7 == 2){ _local6 = true; }; } else { if (_local7 < 7){ if (_local7 == 3){ _local6 = true; } else { if (_local7 == 6){ _local6 = true; }; }; } else { if (_local7 < 11){ if (_local7 != 7){ _local6 = true; }; } else { _local6 = true; }; }; }; } else { if (_local7 < 3){ if (_local7 == 2){ _local6 = true; }; } else { if (_local7 < 7){ if (_local7 == 4){ _local6 = true; } else { if (_local7 == 5){ _local6 = true; }; }; } else { if (_local7 < 11){ if (_local7 != 9){ _local6 = true; }; } else { _local6 = true; }; }; }; }; if (_local6 == true){ if (goodGuysArray[_local1].mC.tile.p != null){ goodGuysArray[_local1].mC.tile.p.gotoAndStop(2); if (goodGuysArray[_local1].mC.tile.p2 != null){ goodGuysArray[_local1].mC.tile.p2.gotoAndStop(2); }; }; if (checkForGroup(_local4, _local5)){ _local8 = false; _local9 = 0; while (_local9 < tempGroupArray.length) { if (goodGuysArray[_local1] != tempGroupArray[_local9]){ if (tempGroupArray[_local9].destroy != true){ if (tempGroupArray[_local9].mC != null){ if (tempGroupArray[_local9].mC.tile.p != null){ tempGroupArray[_local9].mC.tile.p.gotoAndStop(2); if (tempGroupArray[_local9].mC.tile.p2 != null){ tempGroupArray[_local9].mC.tile.p2.gotoAndStop(2); }; }; _local2 = (tempGroupArray[_local9].xOrigin + tempGroupArray[_local9].xPos); _local2 = (_local2 - 20); _local10 = int((_local2 / blockSize)); _local6 = false; if (_local10 == 1){ _local7 = tempGroupArray[_local9].mC.tile.currentFrame; if (_local7 < 3){ if (_local7 == 2){ _local6 = true; }; } else { if (_local7 < 7){ if (_local7 == 3){ _local6 = true; } else { if (_local7 == 6){ _local6 = true; }; }; } else { if (_local7 < 11){ if (_local7 != 7){ _local6 = true; }; } else { _local6 = true; }; }; }; } else { if (_local10 == (levelWidthBlocks - 2)){ _local7 = tempGroupArray[_local9].mC.tile.currentFrame; if (_local7 < 3){ if (_local7 == 2){ _local6 = true; }; } else { if (_local7 < 7){ if (_local7 == 4){ _local6 = true; } else { if (_local7 == 5){ _local6 = true; }; }; } else { if (_local7 < 11){ if (_local7 != 9){ _local6 = true; }; } else { _local6 = true; }; }; }; }; }; if (_local6 == true){ _local8 = true; }; }; }; }; _local9++; }; if (_local8 == true){ _local9 = 0; while (_local9 < tempGroupArray.length) { tempGroupArray[_local9].destroy = true; if (Player.grabbedTile == tempGroupArray[_local9]){ Player.grabbedTile = null; }; _local9++; }; doScore(tempGroupArray.length); }; }; }; }; }; }; _local1++; }; } function doClock(){ clockDelay--; if (clockDelay == 0){ clockDelay = 10; countDown(); }; } function countDown(){ sec--; if (sec < 0){ minutes--; sec = 59; if (minutes < 0){ minutes = 0; sec = 0; gameOver("out_of_time"); }; }; } function SeedFill_1(_arg1, _arg2, _arg3, _arg4){ var _local5:Array; var _local6:Boolean; var _local7:*; _local5 = tilesArray; if (checkLink(_arg1, _arg2, _arg3, _arg4)){ _local6 = false; _local7 = 0; while (_local7 < tempGroupArray.length) { if (tempGroupArray[_local7] == _local5[_arg2][_arg1]){ _local6 = true; }; _local7++; }; if (_local6 == false){ tempGroupArray.push(_local5[_arg2][_arg1]); SeedFill_1((_arg1 - 1), _arg2, _local5[_arg2][_arg1].mC.tile.currentFrame, "left"); SeedFill_1((_arg1 + 1), _arg2, _local5[_arg2][_arg1].mC.tile.currentFrame, "right"); SeedFill_1(_arg1, (_arg2 - 1), _local5[_arg2][_arg1].mC.tile.currentFrame, "up"); SeedFill_1(_arg1, (_arg2 + 1), _local5[_arg2][_arg1].mC.tile.currentFrame, "down"); }; }; } function setAlienEnergy(){ statsMc.energyAlien.text = String(energyAlien); if (filterAlienDelay > 1){ filterAlienDelay--; if (filterAlienDelay == 1){ alienBaseMc.filters = []; }; }; } function pauseOn(){ pauseSwitch = true; } function setWave(){ } function killAllMissiles(){ var _local1:*; _local1 = (missilesArray.length - 1); while (_local1 >= 0) { missilesArray[_local1].remove(); _local1--; }; } function newLevelStuff(){ energyAlien = (100 + ((levelNumber - 1) * 50)); if (energyAlien > 500){ energyAlien = 500; }; wave = 0; } function displayTime(){ if (sec < 10){ secDisplay = ("0" + sec); } else { secDisplay = String(sec); }; if (minutes < 10){ minDisplay = ("0" + minutes); } else { minDisplay = String(minutes); }; statsMc.levelTime.text = (((minDisplay + ":") + secDisplay) + "s"); } function decreaseMoney(_arg1:Number){ money = (money - _arg1); if (money < 0){ money = 0; }; setMoney(); } public function quitGame(){ Sounds.playSoundFx("gameOverFx"); killAllGoodGuys(); rt.gameState = 1; killAllExplosions(); levelNumber = 1; if (gameOverMsgMc != null){ inGameMsgsMc.removeChild(gameOverMsgMc); }; gameOverMsgMc = null; backgroundLevelMc.removeChild(backMc); backMc.stop(); backMc = null; playerMc.removeChildAt(0); Player = null; energy = 100; (energyAlien == 100); money = 0; score = 0; currentMoneyDelay = 40; moneyDelay = currentMoneyDelay; moneyMax = 100; spritesMc.x = 0; rt.setupTitleScreen(); } function newArrays(){ missilesArray = new Array(); enemyArray = new Array(); goodGuysArray = new Array(); missilesArray = new Array(); badGuysArray = new Array(); setupArraySquares(); explosionsArray = new Array(); particlesArray = new Array(); pickupsArray = new Array(); groundArray = new Array(); itemsArray = new Array(); selectionArray = new Array(); cloudsArray = new Array(); } function scrollBackUp(){ scrollyPos = (scrollyPos - scrollvx); spritesMc.y = (spritesMc.y + scrollvx); } function setupNewTile(){ newTile++; setupGoodGuy((startTileX + (blockSize * 2)), (blockSize + 20), Useful.RandomNumber(1, 11)); startTileX = (startTileX + blockSize); trace((levelWidth - blockSize)); if ((startTileX + 20) == (levelWidth - (blockSize * 2))){ startTileX = -20; }; } function soundFxBtn2(){ if (soundsSwitch == false){ statsMc.soundFxMc.gotoAndStop("off"); } else { statsMc.soundFxMc.gotoAndStop("on"); }; } function setScore(){ score = int(score); if (score > 999999){ score = 999999; }; if (score < 10){ statsMc.score.text = ("00000" + String(score)); } else { if (score < 100){ statsMc.score.text = ("0000" + String(score)); } else { if (score < 1000){ statsMc.score.text = ("000" + String(score)); } else { if (score < 10000){ statsMc.score.text = ("00" + String(score)); } else { if (score < 100000){ statsMc.score.text = ("0" + String(score)); } else { statsMc.score.text = String(score); }; }; }; }; }; } function killAllBadGuys(){ var _local1:*; _local1 = (badGuysArray.length - 1); while (_local1 >= 0) { badGuysArray[_local1].remove(); _local1--; }; } function setEnemies(){ statsMc.enemies.text = String(badGuysArray.length); } function increaseEnergy(_arg1:Number){ energy = (energy + _arg1); if (energy > 10000){ energy = 10000; }; setEnergy(); } function setupBackground(){ var _local1:String; var _local2:Class; var _local3:*; var _local4:*; _local1 = "level1_1"; _local2 = Class(getDefinitionByName(_local1)); backMc = new (_local2); backgroundLevelMc.addChild(backMc); scrollyPos = 0; scrollvx = 0; _local3 = 0; while (_local3 < levelHeightBlocks) { _local4 = new edgeTile(); _local4.x = blockSize; _local4.x = (_local4.x - 20); _local4.y = ((_local3 * blockSize) + blockSize); _local4.y = (_local4.y + 20); inGameGoodGuysMc.addChild(_local4); _local3++; }; _local3 = 0; while (_local3 < levelHeightBlocks) { _local4 = new edgeTileRight(); _local4.x = (blockSize * 12); _local4.x = (_local4.x - 20); _local4.y = ((_local3 * blockSize) + blockSize); _local4.y = (_local4.y + 20); inGameGoodGuysMc.addChild(_local4); _local3++; }; } function pauseOff(){ pauseSwitch = false; rt.gameState = "play"; } function turnMusicOn(){ var _local1:MovieClip; _local1 = inGameStatsMc["ingamestatsmc"]; _local1 = _local1["wg"]; _local1 = _local1["stats"]; _local1["music"].gotoAndStop(1); } function doCleanUp(){ var _local1:*; var _local2:*; var _local3:Boolean; var _local4:*; _local1 = 0; while (_local1 < int(levelHeightBlocks)) { _local2 = 0; while (_local2 < int(levelWidthBlocks)) { if (tilesArray[_local1][_local2] != 0){ _local3 = false; _local4 = 0; while (_local4 < goodGuysArray.length) { if (goodGuysArray[_local4] == tilesArray[_local1][_local2]){ _local3 = true; if (goodGuysArray[_local4].mC == null){ tilesArray[_local1][_local2] = 0; goodGuysArray.splice(_local4, 1); }; }; _local4++; }; if (_local3 == false){ tilesArray[_local1][_local2] = 0; }; }; _local2++; }; _local1++; }; } function doBlurEffect(){ bmd.draw(playerMc); bmd.applyFilter(bmd, bmd.rect, new Point(0, 0), bf); bmd.applyFilter(bmd, bmd.rect, new Point(0, 0), cmf); bmd.scroll(0, -(scrollvx)); } function setupPlayer(){ var _local1:MovieClip; _local1 = new playerSprite(); playerMc.addChild(_local1); Player = new GamePlayer(_local1, this, ((blockSize * Useful.RandomNumber(2, 2)) - 20), (blockSize + 20), Useful); } function setSelectedAmount(){ if (statsMc.currentFrame == 2){ if (statsMc.selectedTxt != null){ statsMc.selectedTxt.text = String(selectionArray.length); }; }; } public function gameOver(_arg1){ if (_arg1 == "game_over"){ rt.gameState = 5; Sounds.playSoundFx("gameOverFx"); increaseScore(money); gameOverMsgMc = new GameOverMsgAnim(this); inGameMsgsMc.addChild(gameOverMsgMc); gameOverMsgMc.play(); gameOverMsgMc.x = (movieWidth / 2); gameOverMsgMc.y = (movieHeight / 2); gameExplosions = new GameMultipleExplosion(this, Useful, 8, Player.mC.x, (Player.mC.y - 60), 80, 1, 2); } else { Player.mC.visible = false; Sounds.playSoundFx("levelFx"); rt.gameState = 5; levelCompleteMsg = new GameLevelComplete(this); inGameMsgsMc.addChild(levelCompleteMsg); levelCompleteMsg.x = (movieWidth / 2); levelCompleteMsg.y = ((movieHeight / 2) - 60); }; } public function mainLoop(){ var _local1:*; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; trace("mouse"); trace(stage.mouseX); trace(root.mouseX); runDrop(); _local1 = 0; while (_local1 < goodGuysArray.length) { goodGuysArray[_local1].mainLoop(); _local1++; }; _local1 = 0; while (_local1 < explosionsArray.length) { explosionsArray[_local1].mainLoop(); _local1++; }; _local2 = 0; while (_local2 < particlesArray.length) { particlesArray[_local2].mainLoop(); _local2++; }; if (Player != null){ Player.mainLoop(); setScore(); setBlocksLeft(); }; checkForGameOver(); _local3 = rt.mouseX; _local4 = rt.mouseY; _local3 = (_local3 - 20); _local4 = (_local4 - 60); _local5 = int((_local3 / blockSize)); _local6 = int((_local4 / blockSize)); } } }//package classesAS3
Section 8
//GameGoodGuy (classesAS3.GameGoodGuy) package classesAS3 { import flash.display.*; import flash.filters.*; public class GameGoodGuy { var xVel:Number;// = 0 var dead:Boolean; var energy:Number;// = 0 var xxRight:Number; var hitVel; var destroy:Boolean; var yyMiddle2:Number; var yPos:Number;// = 0 var xxMiddle2:Number; var inToGround:Number; var energyBarOn:Number; var numberOfMissiles;// = 0 var soldierState:int; var xxMiddle:Number; var Useful:GameUseful; var energyStart:Number;// = 0 var myDamage:Number; var xPos:Number;// = 0 var range:Number; var xxLeft:Number; var rt:Object; var energyMc:MovieClip; var myScore:Number; var speed:Number;// = 0 var xOrigin:Number;// = 0 var gravity:Number; var missileName:String; var delayToFireMissile:Number;// = 1 var myName:String; var myRotation:Number; var yyMiddle:Number; var projectileMc:Object; var speedOld:Number; var energyBarMc:GameEnergyBar; var yyRight:Number; var yVel:Number;// = 0 var glowFilter:GlowFilter; var yyLeft:Number; var distanceArray:Array; var myRange:Number; var filterDelay:Number; var xDir:Number; var myParent:Object; var mC:Object; var yOrigin:Number;// = 0 public static const SOLDIER_STATE_DEFEND:int = 1; public static const SOLDIER_STATE_ATTACK:int = 0; public static const SOLDIER_STATE_CRYSTAL:int = 2; public static const SOLDIER_STATE_RETREAT:int = 3; public function GameGoodGuy(_arg1, _arg2, _arg3, _arg4){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; speed = 0; energyStart = 0; energy = 0; delayToFireMissile = 1; numberOfMissiles = 0; super(); rt = _arg1; Useful = _arg4; mC = new tiles(); rt.inGameGoodGuysMc.addChild(mC); mC.tile.gotoAndStop(Useful.RandomNumber(1, 11)); destroy = false; dead = false; inToGround = 0; xOrigin = _arg2; yOrigin = _arg3; xPos = 0; yPos = 0; xVel = 0; yVel = 0; hitVel = 0; energyBarOn = 0; gravity = 1.5; xDir = 1; distanceArray = new Array(); glowFilter = new GlowFilter(0xFFFFFF, 1, 3, 3, 3, 1); numberOfMissiles = 0; energyStart = 100; energy = energyStart; updatePosition(); } function applyGravity(){ yVel = (yVel + gravity); } function remove(){ var _local1:Number; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = -1; _local2 = 0; while (_local2 < rt.goodGuysArray.length) { if (this == rt.goodGuysArray[_local2]){ _local1 = _local2; }; _local2++; }; _local3 = xPos; _local4 = (xOrigin + _local3); _local5 = yPos; _local6 = (yOrigin + _local5); _local4 = (_local4 - 20); _local6 = (_local6 - 60); _local7 = int((_local4 / rt.blockSize)); _local8 = int((_local6 / rt.blockSize)); rt.tilesArray[_local8][_local7] = 0; if (mC != null){ rt.inGameGoodGuysMc.removeChild(mC); }; mC = null; } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); mC.x = (xOrigin + xPos); mC.y = (yOrigin + yPos); } function mainLoop(){ if (mC != null){ if (destroy == true){ if (mC.currentFrame == 6){ rt.decreaseBlocksLeft(1); remove(); } else { if (mC.currentFrame == 1){ if (mC.tile.p.currentFrame == 2){ mC.tile.p.gotoAndPlay("liveWire"); if (mC.tile.p2 != null){ mC.tile.p2.gotoAndPlay("liveWire"); }; }; }; }; } else { applyGravity(); checkForCollision(); updatePosition(); }; }; } function checkForCollision(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); if (_local5 < 1){ xVel = 0; } else { if (_local5 >= (rt.levelWidthBlocks - 2)){ xVel = 0; }; }; if (_local6 < 0){ yVel = 0; } else { if (_local6 >= (rt.levelHeightBlocks - 1)){ yVel = 0; yPos = int((_local6 * rt.blockSize)); if (rt.tilesArray[_local6][_local5] != this){ rt.tilesArray[_local6][_local5] = this; rt.Sounds.playSoundFx("landFx"); rt.checkForLink(); }; return (true); }; }; if ((_local6 + 1) < rt.levelHeightBlocks){ if (rt.tilesArray[(_local6 + 1)][_local5] != 0){ if (_local6 == 0){ rt.gameOver("game_over"); } else { yVel = 0; yPos = int((_local6 * rt.blockSize)); if (rt.tilesArray[_local6][_local5] != this){ rt.tilesArray[_local6][_local5] = this; rt.Sounds.playSoundFx("landFx"); rt.checkForLink(); }; }; } else { rt.tilesArray[_local6][_local5] = 0; }; }; _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); _local7 = (_local6 * rt.blockSize); if (_local7 != _local4){ trace("weird"); if (rt.Player.grabbedTile == this){ rt.Player.grabbedTile = null; }; }; } } }//package classesAS3
Section 9
//GameGroundPlatform1 (classesAS3.GameGroundPlatform1) package classesAS3 { import flash.display.*; public class GameGroundPlatform1 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameGroundPlatform1(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ } } }//package classesAS3
Section 10
//GameGroundPlatform2 (classesAS3.GameGroundPlatform2) package classesAS3 { import flash.display.*; public class GameGroundPlatform2 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameGroundPlatform2(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ } } }//package classesAS3
Section 11
//GameLevelComplete (classesAS3.GameLevelComplete) package classesAS3 { import flash.display.*; public class GameLevelComplete extends MovieClip { public var rt:Object; public var msg:MovieClip; public var howWellDone:Number; public function GameLevelComplete(_arg1){ addFrameScript(0, frame1, 14, frame15, 30, frame31, 98, frame99); rt = _arg1; howWellDone = 1; this.play(); } function frame15(){ msg.totalScore.text = String(this.rt.score); } function frame1(){ play(); } function frame31(){ } function frame99(){ trace(this.rt.levelNumber); this.rt.endLevelStuff(); stop(); } } }//package classesAS3
Section 12
//GameLoop (classesAS3.GameLoop) package classesAS3 { import flash.display.*; import flash.events.*; import mochi.as3.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.ui.*; public dynamic class GameLoop extends MovieClip { public var pauseScreen:pauseMc; public var pressUp:Boolean;// = false public var mapScreen2:GameMapScreen; public var mochiId:String;// = "df8dd06e2406808c" public var titleMusic:SoundMusic1; public var percentLoaded:int; public var Useful:GameUseful; public var domain:String; var FPS:TextField; public var titleScreen:GameTitleScreen; public var GameMain:GameGame; public var loaderStarted:Boolean;// = false public var loadingBox:LoadingBox; public var mindJolt:Boolean;// = false public var titleStarted:Boolean;// = false public var mochiScoreId:String;// = "54995e9e0b278177" var Memory:TextField; public var mochiOn:Boolean;// = false public var mainBtnsSetup; public var CollisionDetection:GameCollisionDetection; public var titleMusicChannel:SoundChannel; public var allowed_site:String;// = "mindjolt.com" var Instructions:TextField; public var gameState:int;// = 2 var currentTime:int;// = 0 public static const STATE_SYSTEM_MOCHI:int = 2; public static const STATE_SYSTEM_NEW_LEVEL:int = 7; public static const STATE_SYSTEM_GAME_COMPLETE:int = 6; public static const STATE_SYSTEM_SETUP_GAME:int = 8; public static const STATE_SYSTEM_PAUSE:int = 4; public static const STATE_SYSTEM_LOADER:int = 0; public static const STATE_SYSTEM_TITLE:int = 1; public static const STATE_SYSTEM_GET_READY:int = 9; public static const STATE_SYSTEM_PLAY:int = 3; public static const STATE_SYSTEM_GAME_OVER:int = 5; public function GameLoop():void{ gameState = STATE_SYSTEM_MOCHI; loaderStarted = false; titleStarted = false; mochiOn = false; mochiId = "df8dd06e2406808c"; mochiScoreId = "54995e9e0b278177"; pressUp = false; currentTime = 0; FPS = new TextField(); Instructions = new TextField(); Memory = new TextField(); allowed_site = "mindjolt.com"; mindJolt = false; super(); addFrameScript(0, frame1, 2, frame3); MochiBot.track(this, "fe6f2f71"); mainBtnsSetup = false; checkDomain(); MochiServices.connect(mochiId, this); Useful = new GameUseful(root); CollisionDetection = new GameCollisionDetection(); GameMain = new GameGame(root, 600, 576, 480, 480, 40, 3, Useful, 10); addChild(GameMain); addEventListener(Event.ENTER_FRAME, runGame); stage.addEventListener(KeyboardEvent.KEY_UP, keyListener); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyListenerDown); } public function doTitleScreenStuff(){ if (titleMusicChannel == null){ titleMusicChannel = titleMusic.play(0, 10000); }; titleScreen.playBtn.addEventListener(MouseEvent.MOUSE_UP, doSetup); mainBtnsSetup = true; titleScreen.instructionsBtn.addEventListener(MouseEvent.MOUSE_UP, doInstScreen); titleScreen.controlsBtn.addEventListener(MouseEvent.MOUSE_UP, doControlsScreen); titleScreen.musicBtn.addEventListener(MouseEvent.MOUSE_UP, doSoundBtn); } public function showLeaderBoard(_arg1){ var o:Object; var boardID:String; var msgMc = _arg1; o = {n:[5, 4, 9, 9, 5, 14, 9, 14, 0, 11, 2, 7, 8, 1, 7, 7], f:function (_arg1:Number, _arg2:String):String{ if (_arg2.length == 16){ return (_arg2); }; return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16)))); }}; boardID = o.f(0, mochiScoreId); MochiScores.showLeaderboard({boardID:boardID, score:GameMain.score, onClose:msgMc.play}); } public function showLeaderBoard2(_arg1){ var o:Object; var boardID:String; var msgMc = _arg1; o = {n:[5, 4, 9, 9, 5, 14, 9, 14, 0, 11, 2, 7, 8, 1, 7, 7], f:function (_arg1:Number, _arg2:String):String{ if (_arg2.length == 16){ return (_arg2); }; return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16)))); }}; boardID = o.f(0, mochiScoreId); MochiScores.showLeaderboard({boardID:boardID, onClose:msgMc.gotoAndStop("mainScreen")}); } public function setupTitleScreen(){ titleScreen = new GameTitleScreen(this); titleScreen.x = 0; addChild(titleScreen); if (GameMain.musicSwitch == false){ GameMain.musicSwitch = true; titleMusic = new SoundMusic1(); titleMusicChannel = null; } else { if (titleMusic == null){ titleMusic = new SoundMusic1(); titleMusicChannel = null; }; }; titleScreen.highScoresBtn2.addEventListener(MouseEvent.MOUSE_UP, showHighScores); } public function doControlsScreen(_arg1:MouseEvent):void{ titleScreen.gotoAndStop("controls"); } public function doInstrBtns(){ GameMain.Sounds.playSoundFx("clickBtnFx"); titleScreen.backBtn.addEventListener(MouseEvent.MOUSE_UP, doLastInstScreen); } public function mouseMoveHandler(_arg1:Event):void{ } public function doPlay():void{ GameMain.mainLoop(); } public function keyListener(_arg1:KeyboardEvent):void{ GameMain.Player.xVel = 0; GameMain.Player.yVel = 0; GameMain.Player.grabTile = false; GameMain.Player.firstKeyDown = -1; GameMain.Player.rotateBack = false; if (_arg1.keyCode == Keyboard.SPACE){ GameMain.Player.grabbedTile = null; }; if (_arg1.keyCode == 80){ if (gameState != STATE_SYSTEM_PAUSE){ if (gameState == STATE_SYSTEM_PLAY){ gameState = STATE_SYSTEM_PAUSE; pauseScreen = new pauseMc(); addChild(pauseScreen); }; } else { gameState = STATE_SYSTEM_PLAY; removeChild(this.pauseScreen); }; }; if (_arg1.keyCode == Keyboard.UP){ }; if (_arg1.keyCode == Keyboard.DOWN){ }; if (_arg1.keyCode == Keyboard.RIGHT){ GameMain.Player.moveXArray = new Array(); } else { if (_arg1.keyCode == Keyboard.LEFT){ GameMain.Player.moveXArray = new Array(); }; }; if (_arg1.keyCode == Keyboard.DOWN){ GameMain.Player.moveYArray = new Array(); } else { if (_arg1.keyCode == Keyboard.UP){ GameMain.Player.moveYArray = new Array(); }; }; if (_arg1.keyCode == 65){ GameMain.Player.grabbedTile = null; } else { if (_arg1.keyCode == 68){ GameMain.Player.grabbedTile = null; }; }; } function frame3(){ stop(); } function frame1(){ stop(); } public function doMainScreen(_arg1:MouseEvent):void{ if (mapScreen2.planets.infoMc.currentFrame == 1){ titleScreen.gotoAndStop("mainScreen"); }; } public function doSoundBtn(_arg1:MouseEvent):void{ if (titleScreen.musicMc.currentFrame == 1){ titleScreen.musicMc.gotoAndStop("off"); GameMain.musicSwitch = false; titleMusicChannel.stop(); } else { titleScreen.musicMc.gotoAndStop("on"); GameMain.musicSwitch = true; titleMusicChannel = titleMusic.play(0, 10000); }; } public function loadingComplete(_arg1:Event){ trace("loadingComplete"); removeChild(loadingBox); loadingBox = null; this.loaderInfo.removeEventListener(Event.INIT, loadingComplete); this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loadingProgress); finishPreload(); } public function doMapScreen(_arg1:MouseEvent):void{ removeChild(titleScreen); setupMapScreen(); } public function mouseLeftClick(_arg1:Event):void{ if (gameState == STATE_SYSTEM_PLAY){ GameMain.leftClick(); }; } public function mapLeftUpClick(_arg1:MouseEvent):void{ if (mapScreen2.planets.infoMc.currentFrame == 1){ if (mapScreen2.planets.pBtn1.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(2); } else { if (mapScreen2.planets.pBtn2.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(3); } else { if (mapScreen2.planets.pBtn3.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(4); } else { if (mapScreen2.planets.pBtn4.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(5); } else { if (mapScreen2.planets.pBtn5.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(6); } else { if (mapScreen2.planets.pBtn6.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(7); } else { if (mapScreen2.planets.pBtn7.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(8); } else { if (mapScreen2.planets.pBtn8.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(9); } else { if (mapScreen2.planets.pBtn9.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(10); } else { if (mapScreen2.planets.pBtn10.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(11); }; }; }; }; }; }; }; }; }; }; } else { if (mapScreen2.planets.infoMc.closeBtn.hitTestPoint(stage.mouseX, stage.mouseY, true)){ mapScreen2.planets.infoMc.gotoAndStop(1); }; }; } public function showHUD():void{ FPS.text = "FPS"; Memory.text = "mem"; Memory.x = 200; stage.addChild(FPS); stage.addChild(Memory); } public function doSetup(_arg1:MouseEvent):void{ removeChild(titleScreen); setupGameStuff(); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftClick); stage.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpClick); } function doLastContScreen(_arg1:MouseEvent):void{ titleScreen.gotoAndStop("mainScreen"); } public function doContrBtns(){ titleScreen.backBtn.addEventListener(MouseEvent.MOUSE_UP, doLastContScreen); } function setupMapScreen(){ mapScreen2 = new GameMapScreen(this); mapScreen2.x = 0; addChild(mapScreen2); mapScreen2.planets.infoMc.gotoAndStop(1); mapScreen2.addEventListener(MouseEvent.MOUSE_UP, mapLeftUpClick); } function doLastInstScreen(_arg1:MouseEvent):void{ titleScreen.gotoAndStop("mainScreen"); } function doNextContScreen(_arg1:MouseEvent):void{ if (titleScreen.currentFrame < 122){ titleScreen.nextFrame(); } else { titleScreen.gotoAndStop("mainScreen"); }; } function doNextInstScreen(_arg1:MouseEvent):void{ if (titleScreen.currentFrame < 119){ titleScreen.nextFrame(); }; } public function setupGameStuff(){ GameMain.setupGame(); gameState = STATE_SYSTEM_GET_READY; GameMain.getReadyMsgAnim = new GameReadyAnim(GameMain); GameMain.inGameMsgsMc.addChild(GameMain.getReadyMsgAnim); GameMain.getReadyMsgAnim.play(); GameMain.getReadyMsgAnim.x = (GameMain.movieWidth / 2); GameMain.getReadyMsgAnim.y = (GameMain.movieHeight / 2); } public function runGame(_arg1:Event):void{ switch (gameState){ case STATE_SYSTEM_MOCHI: doMochi(); break; case STATE_SYSTEM_LOADER: doLoadScreen(); break; case STATE_SYSTEM_TITLE: doTitleScreen(); break; case STATE_SYSTEM_PLAY: doPlay(); break; case STATE_SYSTEM_GAME_OVER: break; case STATE_SYSTEM_GAME_COMPLETE: break; case STATE_SYSTEM_NEW_LEVEL: GameMain.gameOver("level_complete"); break; case STATE_SYSTEM_GET_READY: break; case STATE_SYSTEM_PAUSE: break; }; } public function doInstScreen(_arg1:MouseEvent):void{ titleScreen.gotoAndStop("instructions"); } public function showHighScores(_arg1:Event){ titleScreen.gotoAndStop("highscores"); } public function doMapScreenStuff(){ mapScreen2.playBtn.addEventListener(MouseEvent.MOUSE_UP, doSetup); if (GameMain.levelNumber > 1){ mapScreen2.youarehereMc.gotoAndPlay(((GameMain.levelNumber - 1) * 5)); } else { mapScreen2.youarehereMc.gotoAndStop(1); mapScreen2.backBtn.addEventListener(MouseEvent.MOUSE_UP, doMainScreen2); }; } public function updateHUD():void{ var _local1:Number; _local1 = (1 / ((getTimer() - currentTime) / 1000)); currentTime = getTimer(); FPS.text = ("FPS: " + Math.round(_local1).toString()); Memory.text = (("Mem :" + (Math.round(((System.totalMemory / 0x100000) * 10)) / 10).toString()) + " MB"); } public function doTitleScreen():void{ if (((!(titleStarted)) && ((currentFrame == 3)))){ setupTitleScreen(); titleStarted = true; }; } public function keyListenerDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.RIGHT){ GameMain.Player.moveXArray.push("right"); GameMain.Player.firstKeyDown = 0; } else { if (_arg1.keyCode == Keyboard.LEFT){ GameMain.Player.moveXArray.push("left"); GameMain.Player.firstKeyDown = 0; }; }; if (_arg1.keyCode == Keyboard.DOWN){ GameMain.Player.moveYArray.push("down"); GameMain.Player.firstKeyDown = 0; }; if (_arg1.keyCode == Keyboard.UP){ GameMain.Player.moveYArray.push("up"); GameMain.Player.firstKeyDown = 0; }; if (_arg1.keyCode == Keyboard.SPACE){ GameMain.Player.grabTile = true; }; if (_arg1.keyCode == 68){ GameMain.Player.grabTile = true; GameMain.Player.rotateBack = false; }; if (_arg1.keyCode == 65){ GameMain.Player.grabTile = true; GameMain.Player.rotateBack = true; }; } public function loadingProgress(_arg1:Event):void{ percentLoaded = ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100); trace(percentLoaded); loadingBox.update(percentLoaded); } public function adFinished(){ mochiOn = false; gameState = STATE_SYSTEM_LOADER; } public function mouseLeftUpClick(_arg1:Event):void{ } public function doMainScreen2(_arg1:MouseEvent):void{ if (mapScreen2.planets.infoMc.currentFrame == 1){ removeChild(mapScreen2); addChild(titleScreen); titleScreen.gotoAndStop("mainScreen"); titleScreen.playBtn.addEventListener(MouseEvent.MOUSE_UP, doMapScreen); }; } public function doLoadScreen():void{ trace(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); if (!loaderStarted){ if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ finishPreload(); } else { loadingBox = new LoadingBox(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadingProgress); this.loaderInfo.addEventListener(Event.COMPLETE, loadingComplete); loaderStarted = true; loadingBox.x = 200; loadingBox.y = 200; addChild(loadingBox); }; }; } public function checkDomain(){ domain = this.root.loaderInfo.url.split("/")[2]; if (domain.indexOf(allowed_site) == (domain.length - allowed_site.length)){ mindJolt = true; } else { mindJolt = false; }; } public function doMochi():void{ if (!mochiOn){ MochiAd.showPreGameAd({clip:root, id:mochiId, res:"600x576", ad_finished:this.adFinished}); mochiOn = true; }; } public function finishPreload():void{ this.play(); gameState = STATE_SYSTEM_TITLE; } } }//package classesAS3
Section 13
//GameManGrenader (classesAS3.GameManGrenader) package classesAS3 { import flash.display.*; public class GameManGrenader extends MovieClip { public var myParent:Object; public var selectionMc:manSelectionSquare; public var manThrow:badGuyThrow; public function GameManGrenader(_arg1){ myParent = _arg1; } } }//package classesAS3
Section 14
//GameMapScreen (classesAS3.GameMapScreen) package classesAS3 { import flash.display.*; import flash.events.*; public class GameMapScreen extends MovieClip { public var backBtn:SimpleButton; var rt:Object; public var playBtn:SimpleButton; public var youarehereMc:MovieClip; public var planets:MovieClip; public function GameMapScreen(_arg1){ addFrameScript(20, frame21); rt = _arg1; } function frame21(){ rt.doMapScreenStuff(); stop(); } } }//package classesAS3
Section 15
//GameMissile (classesAS3.GameMissile) package classesAS3 { import classesAS3.*; class GameMissile { var rt:Object; var xPos:Number;// = 0 var xVel:Number;// = 0 var myDamage:Number; var mType:String; var yPos:Number;// = 0 var trailDelay:Number; var speed:Number; var Useful:GameUseful; var yVel:Number;// = 0 var dead:Boolean; var myParent:Object; var mC:Object; var arrayIndex:Number; var velocities:Object; var xOrigin:Number;// = 0 var yOrigin:Number;// = 0 function GameMissile(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); rt = _arg2; Useful = _arg6; myParent = _arg9; myDamage = _arg10; xOrigin = _arg3; yOrigin = _arg4; xPos = 0; yPos = 0; xVel = 0; yVel = 0; speed = _arg8; dead = false; mC = _arg1; mType = _arg5; trailDelay = 2; updatePosition(); velocities = new Object(); velocities.gravity = _arg7.gravity; if (_arg5 == "playerMissile"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "bullet"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "Photon"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "enemyShell"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "enemyPhoton"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "enemyBullet"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "rocket"){ xVel = (_arg7.vx * speed); yVel = (_arg7.vy * speed); } else { if (_arg5 == "grenade"){ velocities.gravity = _arg7.gravity; velocities.steps = _arg7.steps; velocities.xStep = _arg7.xStep; velocities.yStep = _arg7.yStep; xVel = velocities.xStep; yVel = velocities.yStep; } else { velocities.gravity = _arg7.gravity; velocities.steps = _arg7.steps; velocities.xStep = _arg7.xStep; velocities.yStep = _arg7.yStep; xVel = velocities.xStep; yVel = velocities.yStep; }; }; }; }; }; }; }; }; } function applyGravity(){ yVel = (yVel + velocities.gravity); } function mainLoop(){ if (dead == true){ remove(); } else { if (mType == "playerMissile"){ applyGravity(); checkForOffStage(); collisionDetection(); } else { if (mType == "enemyPhoton"){ checkForOffStage(); collisionDetection(); } else { if (mType == "enemyShell"){ checkForOffStage(); collisionDetection(); } else { if (mType == "enemyBullet"){ checkForOffStage(); collisionDetection(); } else { if (mType == "bullet"){ checkForOffStage(); collisionDetection(); } else { if (mType == "Photon"){ checkForOffStage(); collisionDetection(); } else { if (mType == "rocket"){ doTrail(); checkForOffStage(); collisionDetection(); } else { applyGravity(); collisionDetection(); }; }; }; }; }; }; }; updatePosition(); }; } function checkForOffStage(){ if (mC.x < 0){ remove(); }; if (mC.y < -1000){ remove(); }; if (mC.x > 1700){ remove(); }; } function updatePosition(){ var _local1:*; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; xPos = (xPos + xVel); yPos = (yPos + yVel); _local1 = mC.x; _local2 = mC.y; mC.x = (xOrigin + xPos); mC.y = (yOrigin + yPos); _local3 = (mC.x - _local1); _local4 = (mC.y - _local2); _local5 = Math.atan2(_local4, _local3); mC.rotation = ((_local5 * 180) / Math.PI); trace("missile y"); trace(mC._y); } function remove(){ var _local1:Number; var _local2:*; if (dead == false){ _local1 = -1; _local2 = 0; while (_local2 < rt.missilesArray.length) { if (this == rt.missilesArray[_local2]){ _local1 = _local2; }; _local2++; }; if (_local1 >= 0){ if (mC != null){ if (mC.parent != null){ rt.inGameMissilesMc.removeChild(mC); }; }; }; dead = true; }; } function mCDeath(){ } function collisionDetection(){ var _local1:*; var _local2:Number; var _local3:Number; var _local4:Number; if (mType == "bullet"){ _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ rt.badGuysArray[_local1].decreaseEnergy(this, false, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; } else { if (mType == "Photon"){ _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ rt.badGuysArray[_local1].decreaseEnergy(this, false, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 3, 1, 8, true, false, false, 8)); }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 3, 1, 8, true, false, false, 8)); }; }; } else { if (mType == "rocket"){ _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ rt.badGuysArray[_local1].decreaseEnergy(this, false, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; } else { if (mType == "grenade"){ _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ rt.badGuysArray[_local1].decreaseEnergy(this, true, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; } else { if (mType == "enemyBomb"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; _local1++; }; }; } else { if (mType == "enemyPhoton"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 3, 1, 16, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 3, 1, 16, true, false, false, 8)); }; }; _local1++; }; }; } else { if (mType == "enemyShell"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; _local1++; }; }; } else { if (mType == "enemyBullet"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; }; _local1++; }; }; } else { if (mType == "rock"){ if (mC.hitTestObject(rt.Player.mC)){ rt.decreaseEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; if (dead == false){ _local1 = 0; while (_local1 < rt.goodGuysArray.length) { if (rt.goodGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.goodGuysArray[_local1].mC)){ rt.goodGuysArray[_local1].decreaseEnergy(mC.x, myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 7, 1, 10, true, false, false, 8)); }; }; _local1++; }; }; } else { _local1 = 0; while (_local1 < rt.badGuysArray.length) { if (rt.badGuysArray[_local1].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local1].mC)){ if (rt.upgrade3 == true){ rt.badGuysArray[_local1].decreaseEnergy(this, true, (myDamage * 2)); rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 2, Useful, 5, 6, 60, true, false, false, 8)); } else { rt.badGuysArray[_local1].decreaseEnergy(this, true, myDamage); rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; remove(); dead = true; }; }; _local1++; }; if (dead == false){ if (mC.hitTestObject(rt.alienBaseMc)){ if (rt.upgrade3 == true){ rt.decreaseAlienEnergy((myDamage * 2)); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 2, Useful, 5, 6, 60, true, false, false, 8)); } else { rt.decreaseAlienEnergy(myDamage); remove(); dead = true; rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 10, 3, 16, true, false, false, 8)); }; }; }; }; }; }; }; }; }; }; }; }; if (dead == false){ _local2 = int(mC.x); _local3 = (mC.y + rt.spritesMc.y); _local3 = (_local3 + yVel); _local4 = rt.groundArray[_local2]; if (_local3 > _local4){ rt.Sounds.playSoundFx("mainGunMissileHitFx"); _local3 = (_local3 - _local4); yVel = (yVel - _local3); updatePosition(); rt.explosionsArray.push(new GameExplosion(rt, mC.x, mC.y, 1, Useful, 5, 1, 50, true, false, false, 8)); remove(); }; }; } function doTrail(){ var _local1:*; trailDelay--; if (trailDelay == 0){ trailDelay = 2; _local1 = new GameRocketSmoke(rt.inGameExplosionsMc); rt.inGameExplosionsMc.addChild(_local1); _local1.x = mC.x; _local1.y = mC.y; }; } } }//package classesAS3
Section 16
//GameMovingPlatform2 (classesAS3.GameMovingPlatform2) package classesAS3 { import flash.display.*; public class GameMovingPlatform2 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameMovingPlatform2(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x > rt.movieWidth){ trace((xPos + this.width)); xPos = (0 - (xOrigin + this.width)); }; updatePosition(); } } }//package classesAS3
Section 17
//GameMovingPlatform23 (classesAS3.GameMovingPlatform23) package classesAS3 { import flash.display.*; public class GameMovingPlatform23 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GameMovingPlatform23(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos - xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x < -(this.width)){ trace((xPos + this.width)); xPos = (rt.movieWidth - xOrigin); }; updatePosition(); } } }//package classesAS3
Section 18
//GameMultipleExplosion (classesAS3.GameMultipleExplosion) package classesAS3 { import flash.display.*; public class GameMultipleExplosion extends MovieClip { public var yPos:Number; public var numberOfExplosions:Number; public var areaWidth:Number; var delayToExplosion:Number; var mType:Number; public var rt:Object; var Useful:GameUseful; public var xPos:Number; public function GameMultipleExplosion(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ rt = _arg1; mType = _arg8; numberOfExplosions = _arg3; xPos = _arg4; yPos = _arg5; areaWidth = _arg6; Useful = _arg2; delayToExplosion = _arg7; } function mainLoop(){ var _local1:Number; var _local2:Number; delayToExplosion--; if (delayToExplosion == 0){ delayToExplosion = Useful.RandomNumber(1, 8); _local1 = (xPos + Useful.RandomNumber(1, areaWidth)); _local2 = (rt.alienBaseMc.y + Useful.RandomNumber(1, areaWidth)); rt.explosionsArray.push(new GameExplosion(rt, _local1, _local2, mType, Useful, 8, 5, 76, false, false, true, 8)); }; } } }//package classesAS3
Section 19
//GameOverMsgAnim (classesAS3.GameOverMsgAnim) package classesAS3 { import flash.display.*; public class GameOverMsgAnim extends MovieClip { public var m:MovieClip; public var rt:Object; public function GameOverMsgAnim(_arg1){ addFrameScript(9, frame10, 22, frame23); rt = _arg1; this.play(); } function frame10(){ stop(); } function frame23(){ this.rt.quitGame(); stop(); } } }//package classesAS3
Section 20
//GamePanelBuyMc (classesAS3.GamePanelBuyMc) package classesAS3 { import flash.display.*; public class GamePanelBuyMc extends MovieClip { var buildFinished:Boolean; public var itemsMc:panelItems; public var rt:Object; public var back:panelManBack; public function GamePanelBuyMc(_arg1){ addFrameScript(0, frame1); rt = _arg1; buildFinished = false; } function frame1(){ stop(); } } }//package classesAS3
Section 21
//GameParticle (classesAS3.GameParticle) package classesAS3 { import flash.display.*; public class GameParticle extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var gravity:Boolean; var mType:Number; var speed:Number; var yVel:Number;// = 0 var mC:Object; var rt:Object; var artillary:Boolean; var Useful:GameUseful; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var gravityValue:Number; var endX:Number; var endY:Number; var arrayIndex:Number; var explodeDistance:Number; var yOrigin:Number;// = 0 public function GameParticle(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12, _arg13){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); rt = _arg1; Useful = _arg2; artillary = _arg10; gravity = _arg11; explodeDistance = _arg12; xOrigin = _arg3; yOrigin = _arg4; gravityValue = 0; endX = _arg8; endY = _arg9; xPos = 0; yPos = 0; xVel = (_arg6 * _arg13); yVel = (_arg7 * _arg13); mC = this; mType = _arg5; mC.gotoAndStop(mType); updatePosition(); } function updatePosition(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; xPos = (xPos + xVel); yPos = (yPos + yVel); _local1 = x; _local2 = y; x = (xOrigin + xPos); y = (yOrigin + yPos); _local3 = (x - _local1); _local4 = (y - _local2); _local5 = Math.atan2(_local4, _local3); rotation = ((_local5 * 180) / Math.PI); } function mainLoop(){ var _local1:Number; _local1 = Useful.getDistance(x, y, endX, endY); if (artillary == true){ if (_local1 > (explodeDistance / 2)){ scaleX = (scaleX + 40); scaleY = scaleX; } else { scaleX = (scaleX - 35); scaleY = scaleX; }; }; if (gravity == true){ gravityValue = (gravityValue + 0.2); yVel = (yVel + gravityValue); }; if (_local1 > (explodeDistance + 10)){ if (this.parent != null){ remove(); }; }; updatePosition(); } function checkForOffStage(){ if (mC.x < 0){ remove(); }; if (mC.y < 0){ remove(); }; if (mC.x > 1700){ remove(); }; } function collisionDetection(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:*; _local1 = yVel; _local2 = yVel; if (_local2 < 0){ _local2 = ((_local2 - _local2) - _local2); }; _local3 = (mC.x + rt.spritesMc.x); _local4 = (mC.y + rt.spritesMc.y); _local4 = (_local4 - 6); _local5 = 0; while (_local5 < int(_local2)) { if (rt.backMc.hitTestPoint(_local3, (_local4 + _local5), true)){ remove(); break; }; _local5++; }; _local5 = 0; while (_local5 < rt.badGuysArray.length) { if (rt.badGuysArray[_local5].dead == false){ if (mC.hitTestObject(rt.badGuysArray[_local5].mC)){ rt.badGuysArray[_local5].decreaseEnergy(mC.x); remove(); }; }; _local5++; }; } function mCDeath(){ } function remove(){ var _local1:Number; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < rt.particlesArray.length) { if (this == rt.particlesArray[_local2]){ _local1 = _local2; }; _local2++; }; this.parent.removeChild(this); rt.particlesArray.splice(_local1, 1); delete ??getglobalscope [this]; } } }//package classesAS3
Section 22
//GamePickups (classesAS3.GamePickups) package classesAS3 { import flash.display.*; public class GamePickups extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var myParent:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GamePickups(_arg1){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); myParent = _arg1; } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ if (x > rt.movieWidth){ trace((xPos + this.width)); xPos = (0 - (xOrigin + this.width)); }; updatePosition(); } } }//package classesAS3
Section 23
//GamePlatform1 (classesAS3.GamePlatform1) package classesAS3 { import flash.display.*; public class GamePlatform1 extends MovieClip { var yPos:Number;// = 0 var xVel:Number;// = 0 var yVel:Number;// = 0 var mC:Object; public var rt:Object; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var yOrigin:Number;// = 0 public function GamePlatform1(){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; xVel = 0; yVel = 0; super(); } function updatePosition(){ xPos = (xPos + xVel); yPos = (yPos + yVel); x = (xOrigin + xPos); y = (yOrigin + yPos); } function mainLoop(){ } } }//package classesAS3
Section 24
//GamePlayer (classesAS3.GamePlayer) package classesAS3 { import flash.display.*; public class GamePlayer { var playerdown:Number;// = 0 var xVel:Number;// = 0 var moveplayerup:Number;// = 0 var multidirectional:Number;// = 0 var grabbedTile:GameGoodGuy; var yPos:Number;// = 0 var xxMiddle2:Number; var santaspeed:Number;// = 2 var yVelOld:Number;// = 0 var rotateGunDown:Boolean; var jumpTime:Number; var numberOfMissiles:Number; var jump:Number;// = 0 var grabTile:Boolean; var mouseButton:Number; var moveRArray:Array; var playerup:Number;// = 0 var energyMc:gunEnergyLevel; var xxLeft:Number; var myinstance:Object; var rt:Object; var Oldplayerup:Number;// = 0 var keypress:Number; var speed:Number; var Oldplayerdown:Number;// = 0 var gravity:Number;// = 0 var myRotation:Number; var maxSpeed:Number; var yyLeft:Number; var shotStrength:Number; var rotateGunUp:Boolean; var yVel:Number;// = 0 var playerleft:Number;// = 0 var levelDir:Number; var bottomXX:Number; var n:Number; var s:Number;// = 0 var Oldplayerright:Number;// = 0 var mC:MovieClip; var scrollSpeed:Number; var shotsLimit:Number; var bottomYY:Number; var vectorData:Object; var moveYArray:Array; var dy:Number;// = 0 var dx:Number;// = 0 var missileDistFromGun:Number; var Oldplayerleft:Number;// = 0 var shotsFired:Number; var Useful:GameUseful; var xOrigin:Number;// = 0 var xPos:Number;// = 0 var mygraphic:Object; var xxMiddle:Number; var firstKeyDown; var angle:Number;// = 0 var dropDelay:Number; var gravityDelay:Number; var playerright:Number;// = 0 var gunRotation:Number; var xVelOld:Number;// = 0 var energyLevel:Boolean; var rotateBack:Boolean; var yyRight:Number; var yyMiddle:Number; var turret:turretMc; var moveXArray:Array; var xxRight:Number; var yyMiddle2:Number; var yOrigin:Number;// = 0 public function GamePlayer(_arg1, _arg2, _arg3, _arg4, _arg5){ xOrigin = 0; yOrigin = 0; xPos = 0; yPos = 0; s = 0; playerleft = 0; playerright = 0; jump = 0; moveplayerup = 0; playerdown = 0; playerup = 0; Oldplayerup = 0; Oldplayerdown = 0; Oldplayerright = 0; Oldplayerleft = 0; xVel = 0; yVel = 0; xVelOld = 0; yVelOld = 0; santaspeed = 2; multidirectional = 0; dx = 0; dy = 0; angle = 0; gravity = 0; super(); rt = _arg2; Useful = _arg5; firstKeyDown = -1; missileDistFromGun = 40; xOrigin = _arg3; yOrigin = _arg4; dx = 0; dy = 0; angle = 0; gravity = 0.5; shotsFired = 0; shotsLimit = 2; xPos = 0; yPos = 0; xVel = 0; yVel = 0; xVelOld = 0; moveXArray = []; moveYArray = []; moveRArray = []; rotateBack = false; numberOfMissiles = 0; yVelOld = 0; scrollSpeed = 10; keypress = 0; jump = 0; jumpTime = 10; mouseButton = 0; mC = _arg1; shotStrength = 6; gunRotation = 180; rotateGunUp = false; rotateGunDown = false; vectorData = new Object(); energyLevel = false; levelDir = 1; speed = 12; maxSpeed = 10; myRotation = 0; dropDelay = (50 - (rt.levelNumber * 5)); gravityDelay = dropDelay; grabbedTile = null; updatePosition(); } function applyGravity(){ gravityDelay--; if (gravityDelay == 0){ yVel = (rt.blockSize / 2); dropDelay = (50 - (rt.levelNumber * 5)); if (dropDelay < 10){ dropDelay = 10; }; gravityDelay = dropDelay; } else { yVel = 0; }; } function mainLoop(){ var _local1:*; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Boolean; _local1 = xPos; _local2 = yPos; if (grabTile == true){ grabTile = false; checkForGrab(); }; if (moveXArray[0] == "right"){ if (firstKeyDown <= 0){ moveRight(); } else { xVel = 0; firstKeyDown--; }; if (firstKeyDown != -1){ firstKeyDown = 10; }; } else { if (moveXArray[0] == "left"){ if (firstKeyDown <= 0){ moveLeft(); } else { xVel = 0; firstKeyDown--; }; if (firstKeyDown != -1){ firstKeyDown = 10; }; } else { xVel = 0; }; }; moveRArray.pop(); if (grabbedTile == null){ if (moveYArray[0] == "down"){ if (firstKeyDown <= 0){ moveDown(); } else { yVel = 0; firstKeyDown--; }; if (firstKeyDown != -1){ firstKeyDown = 10; }; } else { if (moveYArray[0] == "up"){ if (firstKeyDown <= 0){ moveUp(); } else { yVel = 0; firstKeyDown--; }; if (firstKeyDown != -1){ firstKeyDown = 10; }; }; }; }; checkForObstruction(); if (grabbedTile != null){ _local3 = (xPos + xVel); _local4 = (xOrigin + _local3); _local5 = (yPos + yVel); _local6 = (yOrigin + _local5); _local4 = (_local4 - 20); _local6 = (_local6 - 60); _local7 = int((_local4 / rt.blockSize)); _local8 = int((_local6 / rt.blockSize)); if (rt.tilesArray[_local8][_local7] == 0){ _local9 = false; if (mC.x != grabbedTile.mC.x){ _local9 = true; } else { if (mC.x != grabbedTile.mC.x){ _local9 = true; }; }; if (_local9 == true){ _local3 = (grabbedTile.xPos + grabbedTile.xVel); _local4 = (grabbedTile.xOrigin + _local3); _local5 = (grabbedTile.yPos + grabbedTile.yVel); _local6 = (grabbedTile.yOrigin + _local5); _local4 = (_local4 - 20); _local6 = (_local6 - 60); _local7 = int((_local4 / rt.blockSize)); _local8 = int((_local6 / rt.blockSize)); rt.tilesArray[_local8][_local7] = 0; }; grabbedTile.xOrigin = xOrigin; grabbedTile.yOrigin = yOrigin; grabbedTile.xPos = xPos; grabbedTile.yPos = yPos; } else { xVel = 0; yVel = 0; }; }; updatePosition(); } function fireMissile(){ var _local1:*; var _local2:String; var _local3:*; var _local4:Object; var _local5:Number; rt.Sounds.playSoundFx("mainGunSound"); energyLevel = false; _local1 = mC.getChildAt(0); mC.turret.play(); _local2 = "playerMissile"; _local3 = new mainGunBullet(); rt.inGameMissilesMc.addChild(_local3); _local4 = new Object(); _local4.vx = -(vectorData.vx); _local4.vy = -(vectorData.vy); _local4.gravity = 1; _local5 = (((100 - rt.statsMc.gunEnergy.energyLevelMc.y) / 10) * 4); if (_local5 < 8){ _local5 = 8; }; rt.missilesArray.push(new GameMissile(_local3, rt, (mC.x + (_local4.vx * 105)), (mC.y + (_local4.vy * 105)), _local2, Useful, _local4, _local5, this, 10)); } public function moveDown(){ yVel = rt.blockSize; } function updatePosition(){ var _local1:*; var _local2:*; _local1 = mC.x; _local2 = mC.y; yPos = (yPos + yVel); mC.y = (yOrigin + yPos); xPos = (xPos + xVel); mC.x = (xOrigin + xPos); if (mC.x > rt.movieWidth){ xPos = (xPos - rt.movieWidth); mC.x = (xOrigin + xPos); } else { if (mC.x < 0){ xPos = (xPos + rt.movieWidth); mC.x = (xOrigin + xPos); }; }; } function rotateTileBack(_arg1){ rt.Sounds.playSoundFx("rotateBlockFx"); if (_arg1.mC.tile.currentFrame < 3){ if (_arg1.mC.tile.currentFrame == 1){ _arg1.mC.tile.gotoAndStop(2); } else { _arg1.mC.tile.gotoAndStop(1); }; } else { if (_arg1.mC.tile.currentFrame < 7){ if (_arg1.mC.tile.currentFrame > 3){ _arg1.mC.tile.gotoAndStop((_arg1.mC.tile.currentFrame - 1)); } else { _arg1.mC.tile.gotoAndStop(6); }; } else { if (_arg1.mC.tile.currentFrame < 11){ if (_arg1.mC.tile.currentFrame > 7){ _arg1.mC.tile.gotoAndStop((_arg1.mC.tile.currentFrame - 1)); } else { _arg1.mC.tile.gotoAndStop(10); }; }; }; }; } public function moveUp(){ yVel = -(rt.blockSize); } function checkForObstruction(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); if (_local5 < 1){ xVel = 0; } else { if (_local5 >= (rt.levelWidthBlocks - 1)){ xVel = 0; }; }; if (_local6 < 0){ yVel = 0; } else { if (_local6 >= rt.levelHeightBlocks){ yVel = 0; }; }; } public function moveLeft(){ xVel = -(rt.blockSize); } function checkForGrab(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local1 = (xPos + xVel); _local2 = (xOrigin + _local1); _local3 = (yPos + yVel); _local4 = (yOrigin + _local3); _local2 = (_local2 - 20); _local4 = (_local4 - 60); _local5 = int((_local2 / rt.blockSize)); _local6 = int((_local4 / rt.blockSize)); _local7 = (_local5 * rt.blockSize); _local8 = (_local6 * rt.blockSize); if (rt.tilesArray[_local6][_local5] != 0){ _local1 = (rt.tilesArray[_local6][_local5].xPos + rt.tilesArray[_local6][_local5].xVel); _local9 = (rt.tilesArray[_local6][_local5].xOrigin + _local1); _local3 = (rt.tilesArray[_local6][_local5].yPos + rt.tilesArray[_local6][_local5].yVel); _local10 = (rt.tilesArray[_local6][_local5].yOrigin + _local3); _local9 = (_local9 - 20); _local10 = (_local10 - 60); _local11 = int((_local9 / rt.blockSize)); _local12 = int((_local10 / rt.blockSize)); _local13 = (_local11 * rt.blockSize); _local14 = (_local12 * rt.blockSize); if (_local9 == _local13){ if (_local10 == _local14){ grabbedTile = rt.tilesArray[_local6][_local5]; if (rotateBack == true){ rotateTileBack(rt.tilesArray[_local6][_local5]); } else { rotateTile(rt.tilesArray[_local6][_local5]); }; rt.checkForLink(); }; }; }; } function rotateTile(_arg1){ rt.Sounds.playSoundFx("rotateBlockFx"); if (_arg1.mC.tile.currentFrame < 3){ if (_arg1.mC.tile.currentFrame == 1){ _arg1.mC.tile.gotoAndStop(2); } else { _arg1.mC.tile.gotoAndStop(1); }; } else { if (_arg1.mC.tile.currentFrame < 7){ if (_arg1.mC.tile.currentFrame < 6){ _arg1.mC.tile.gotoAndStop((_arg1.mC.tile.currentFrame + 1)); } else { _arg1.mC.tile.gotoAndStop(3); }; } else { if (_arg1.mC.tile.currentFrame < 11){ if (_arg1.mC.tile.currentFrame < 10){ _arg1.mC.tile.gotoAndStop((_arg1.mC.tile.currentFrame + 1)); } else { _arg1.mC.tile.gotoAndStop(7); }; }; }; }; } public function moveRight(){ xVel = rt.blockSize; } } }//package classesAS3
Section 25
//GameReadyAnim (classesAS3.GameReadyAnim) package classesAS3 { import flash.display.*; public class GameReadyAnim extends MovieClip { public var rt:Object; public var msg2:MovieClip; public function GameReadyAnim(_arg1){ addFrameScript(10, frame11, 101, frame102); rt = _arg1; this.play(); } function frame102(){ this.rt.rt.gameState = 3; this.parent.removeChild(this); stop(); } function frame11(){ msg2.levelText2.text = ("Level " + this.rt.levelNumber); } } }//package classesAS3
Section 26
//GameRisingMoney (classesAS3.GameRisingMoney) package classesAS3 { import flash.display.*; public class GameRisingMoney extends MovieClip { public var inGameScoreMc:Sprite; public var txt:risingMoneyTxt; public var scoreNumber:Number; public var rt:Object; public function GameRisingMoney(_arg1, _arg2, _arg3){ addFrameScript(22, frame23); rt = _arg1; inGameScoreMc = _arg2; scoreNumber = _arg3; txt.moneyTxt.text = String(scoreNumber); } function frame23(){ this.inGameScoreMc.removeChild(this); stop(); } } }//package classesAS3
Section 27
//GameRisingScore (classesAS3.GameRisingScore) package classesAS3 { import flash.display.*; public class GameRisingScore extends MovieClip { public var inGameScoreMc:Sprite; public var txt:MovieClip; public var scoreNumber:Number; public var rt:Object; public function GameRisingScore(_arg1, _arg2, _arg3){ addFrameScript(15, frame16); rt = _arg1; inGameScoreMc = _arg2; scoreNumber = _arg3; txt.scoreTxt.text = ("-" + String(scoreNumber)); } function frame16(){ this.inGameScoreMc.removeChild(this); stop(); } } }//package classesAS3
Section 28
//GameRisingScoreBig (classesAS3.GameRisingScoreBig) package classesAS3 { import flash.display.*; public class GameRisingScoreBig extends MovieClip { public var inGameScoreMc:Sprite; public var txt:MovieClip; public var scoreNumber:Number; public var rt:Object; public function GameRisingScoreBig(_arg1, _arg2, _arg3){ addFrameScript(34, frame35); rt = _arg1; inGameScoreMc = _arg2; scoreNumber = _arg3; txt.scoreTxt.text = String(scoreNumber); } function frame35(){ this.inGameScoreMc.removeChild(this); stop(); } } }//package classesAS3
Section 29
//GameRocketSmoke (classesAS3.GameRocketSmoke) package classesAS3 { import flash.display.*; public class GameRocketSmoke extends MovieClip { public var rt:Sprite; public function GameRocketSmoke(_arg1){ addFrameScript(7, frame8); rt = _arg1; } function removeMe(){ rt.removeChild(this); this.stop(); } function frame8(){ this.removeMe(); stop(); } } }//package classesAS3
Section 30
//GameSounds (classesAS3.GameSounds) package classesAS3 { import flash.media.*; import flash.utils.*; public class GameSounds { var rt:Object; public function GameSounds(_arg1){ rt = _arg1; } public function playSoundFx(_arg1:String){ var _local2:Class; var _local3:*; var _local4:SoundChannel; if (rt.soundsSwitch == true){ _local2 = Class(getDefinitionByName(_arg1)); _local3 = new (_local2); _local4 = _local3.play(); }; } } }//package classesAS3
Section 31
//GameStarAnim (classesAS3.GameStarAnim) package classesAS3 { import flash.display.*; import flash.events.*; public class GameStarAnim extends MovieClip { public var i:Number; public var scale:Number; public var rt:Object; public var heart:M_stars1; public function GameStarAnim(_arg1){ addFrameScript(23, frame24); scale = _arg1.Useful.RandomNumber(20, 80); scale = (scale / 100); rt = _arg1; this.play(); i = 1; addEventListener(Event.ENTER_FRAME, runAnim); } public function runAnim(_arg1:Event):void{ var _local2:*; if (currentFrame < 13){ _local2 = new M_stars1(); this.addChild(_local2); _local2.rotation = (Math.random() * 360); _local2.scaleX = scale; _local2.scaleY = scale; scale = rt.Useful.RandomNumber(20, 80); scale = (scale / 100); }; } function frame24(){ MovieClip(parent).removeChild(this); stop(); } } }//package classesAS3
Section 32
//GameTitleScreen (classesAS3.GameTitleScreen) package classesAS3 { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class GameTitleScreen extends MovieClip { public var backBtn:SimpleButton; public var musicBtn:SimpleButton; public var highScoresBtn2:SimpleButton; public var instructionsBtn:SimpleButton; var rt:Object; public var playBtn:PlayGameBtn; public var musicMc:MovieClip; public var controlsBtn:SimpleButton; public var gunEnergy:gunEnergyLevel; public var fgmBtn:MovieClip; public function GameTitleScreen(_arg1){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 5, frame6); rt = _arg1; } function frame3(){ rt.showLeaderBoard2(this); } public function gotoFGM(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.flashgamemaker.com"), "_blank"); } function frame1(){ fgmBtn.addEventListener(MouseEvent.MOUSE_DOWN, gotoFGM, false); rt.doTitleScreenStuff(); stop(); } function frame6(){ rt.doContrBtns(); } function frame2(){ rt.doInstrBtns(); } } }//package classesAS3
Section 33
//GameUpgrade (classesAS3.GameUpgrade) package classesAS3 { import flash.display.*; public class GameUpgrade extends MovieClip { var buildFinished:Boolean; public var rt:Object; public var upgradeBtn:SimpleButton; public var back:MovieClip; public function GameUpgrade(_arg1){ addFrameScript(0, frame1); this.stop(); rt = _arg1; buildFinished = false; } function frame1(){ back.gotoAndStop(1); stop(); } public function setupUpgrade(){ rt.setupUpgrade1(); } } }//package classesAS3
Section 34
//GameUpgrade2 (classesAS3.GameUpgrade2) package classesAS3 { import flash.display.*; public dynamic class GameUpgrade2 extends MovieClip { public var upgradeBtn:SimpleButton; public var back:MovieClip; public function GameUpgrade2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package classesAS3
Section 35
//GameUpgrade3 (classesAS3.GameUpgrade3) package classesAS3 { import flash.display.*; public class GameUpgrade3 extends MovieClip { var buildFinished:Boolean; public var rt:Object; public var upgradeBtn:SimpleButton; public var back:MovieClip; public function GameUpgrade3(_arg1){ this.stop(); rt = _arg1; buildFinished = false; } public function setupUpgrade(){ rt.setupUpgrade3(); } } }//package classesAS3
Section 36
//GameUseful (classesAS3.GameUseful) package classesAS3 { import flash.display.*; public class GameUseful { public var rt:Object; public function GameUseful(_arg1){ rt = _arg1; } function addThrust(_arg1, _arg2){ var _local3:Object; _local3 = new Object(); _local3.xVel = (Math.cos(radian(_arg1)) * _arg2); _local3.yVel = (Math.sin(radian(_arg1)) * _arg2); return (_local3); } public function getDistanceQ(_arg1, _arg2, _arg3, _arg4){ var _local5:Number; _local5 = (_arg3 - _arg1); _local5 = Math.abs(_local5); return (_local5); } function radian(_arg1){ return (((_arg1 * Math.PI) / 180)); } function localToGlobalXY(_arg1:MovieClip):Object{ var _local2:Object; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = new Object(); _local2.newX = 0; _local2.newY = 0; _local3 = _arg1; while (_local3 != rt.parent) { _local4 = (_local2.newX * (_local3.scaleX / 1)); _local5 = (_local2.newY * (_local3.scaleY / 1)); _local6 = (_local3.rotation * (Math.PI / 180)); _local2.newX = ((_local4 * Math.cos(_local6)) - (_local5 * Math.sin(_local6))); _local2.newY = ((_local4 * Math.sin(_local6)) + (_local5 * Math.cos(_local6))); _local2.newX = (_local2.newX + _local3.x); _local2.newY = (_local2.newY + _local3.y); _local3 = _local3.parent; }; return (_local2); } public function getDistance(_arg1, _arg2, _arg3, _arg4){ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local5 = _arg1; _local6 = _arg2; _local7 = _arg3; _local8 = _arg4; _local7 = (_local5 - _local7); _local8 = (_local6 - _local8); return (Math.sqrt(((_local7 * _local7) + (_local8 * _local8)))); } public function RandomNumber(_arg1, _arg2):Number{ return ((Math.floor((Math.random() * ((1 + _arg2) - _arg1))) + _arg1)); } function countMcs(_arg1):Array{ var _local2:Array; var _local3:*; _local2 = new Array(); _local3 = 0; for (_local3 in _arg1) { if (typeof(_arg1[_local3]) == "movieclip"){ _local2.push(_arg1[_local3]); }; }; return (_local2); } function checkForLOS(_arg1, _arg2, _arg3, _arg4, _arg5){ var _local6:Number; var _local7:Object; var _local8:Number; var _local9:*; _local6 = int(getDistance(_arg1, _arg2, _arg3, _arg4)); _local7 = pointTowards(_arg1, _arg2, _arg3, _arg4); _local9 = 0; while (_local9 < _local6) { _local8 = rt.GameMain.groundArray[int(_arg1)]; if (int(_arg2) > _local8){ return (true); }; _arg1 = (_arg1 - _local7.vx); _arg2 = (_arg2 - _local7.vy); _local9++; }; return (false); } function getVectorFromAngle(_arg1):Object{ var _local2:Object; var _local3:Number; _local2 = new Object(); _local3 = ((_arg1 * Math.PI) / 180); _local2.vx = Math.cos(_local3); _local2.vy = Math.sin(_local3); return (_local2); } function capVectorSpeed(_arg1, _arg2, _arg3):Object{ var _local4:Object; var _local5:*; _local4 = new Object(); _local5 = Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2))); if (_local5 > _arg3){ _arg1 = (_arg1 * (_arg3 / _local5)); _arg2 = (_arg2 * (_arg3 / _local5)); }; _local4.vx = _arg1; _local4.vy = _arg2; return (_local4); } function argbtohex(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ return (((((_arg1 << 24) | (_arg2 << 16)) | (_arg3 << 8)) | _arg4)); } public function getArcVelocity(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Object{ var _local7:Object; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local7 = new Object(); _local8 = (_arg5 - _arg3); _local9 = (_arg6 - _arg4); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local11 = Math.ceil((_local10 / _arg2)); _local7.gravity = _arg1; _local7.steps = _local11; _local7.xStep = (_local8 / _local11); _local7.yStep = (_local9 / _local11); if (_arg1 > 0){ _local7.yStep = (_local7.yStep - ((_local11 * _arg1) / 2)); }; return (_local7); } function pointTowards(_arg1, _arg2, _arg3, _arg4):Object{ var _local5:Object; var _local6:*; var _local7:*; _local5 = new Object(); _local6 = (_arg1 - _arg3); _local7 = (_arg2 - _arg4); _local5.spriteAngle = Math.atan2(_local7, _local6); _local5.spriteRotation = ((_local5.spriteAngle * 180) / Math.PI); _local5.vx = Math.cos(_local5.spriteAngle); _local5.vy = Math.sin(_local5.spriteAngle); return (_local5); } function rotateXY(_arg1, _arg2, _arg3, _arg4){ var _local5:Number; var _local6:Object; _local5 = ((Math.PI * _arg4) / 180); _local6 = new Object(); _local6.xPos = (_arg1 + (Math.cos(_local5) * _arg3)); _local6.yPos = (_arg2 + (Math.sin(_local5) * _arg3)); return (_local6); } } }//package classesAS3
Section 37
//allTiles_21 (Connecto_v10Mochi_fla.allTiles_21) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class allTiles_21 extends MovieClip { public var p:MovieClip; public var p2:MovieClip; public function allTiles_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 38
//assetHolder_1 (Connecto_v10Mochi_fla.assetHolder_1) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class assetHolder_1 extends MovieClip { public function assetHolder_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 39
//background_ground_51 (Connecto_v10Mochi_fla.background_ground_51) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class background_ground_51 extends MovieClip { public var levelMc:level1_1; public function background_ground_51(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 40
//badGuySwordAttack_96 (Connecto_v10Mochi_fla.badGuySwordAttack_96) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class badGuySwordAttack_96 extends MovieClip { public function badGuySwordAttack_96(){ addFrameScript(4, frame5); } function frame5(){ MovieClip(this.parent).gotoAndStop("stand"); } } }//package Connecto_v10Mochi_fla
Section 41
//ballPopAnim_184 (Connecto_v10Mochi_fla.ballPopAnim_184) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class ballPopAnim_184 extends MovieClip { public function ballPopAnim_184(){ addFrameScript(7, frame8); } function frame8(){ } } }//package Connecto_v10Mochi_fla
Section 42
//baseExplodeBitAnim_132 (Connecto_v10Mochi_fla.baseExplodeBitAnim_132) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class baseExplodeBitAnim_132 extends MovieClip { public function baseExplodeBitAnim_132(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 43
//clockAnim_141 (Connecto_v10Mochi_fla.clockAnim_141) package Connecto_v10Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class clockAnim_141 extends MovieClip { public function clockAnim_141(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(this.parent.parent).rt.setupGoodGuy(this); if (MovieClip(this.parent).numberOrdered.text != 0){ gotoAndPlay(1); } else { MovieClip(this.parent).gotoAndStop(1); }; } } }//package Connecto_v10Mochi_fla
Section 44
//clockAnim2_143 (Connecto_v10Mochi_fla.clockAnim2_143) package Connecto_v10Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class clockAnim2_143 extends MovieClip { public function clockAnim2_143(){ addFrameScript(17, frame18); } function frame18(){ trace(Object(this.parent.parent.parent)); MovieClip(this.parent.parent).rt.setupGoodGuy(this); if (MovieClip(this.parent).numberOrdered.text != 0){ gotoAndPlay(1); } else { MovieClip(this.parent).gotoAndStop(1); }; } } }//package Connecto_v10Mochi_fla
Section 45
//doorAnim_209 (Connecto_v10Mochi_fla.doorAnim_209) package Connecto_v10Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class doorAnim_209 extends MovieClip { public function doorAnim_209(){ addFrameScript(0, frame1, 18, frame19, 21, frame22, 37, frame38); } function frame1(){ stop(); } function frame19(){ MovieClip(parent).rt.setupGame3(); } function frame22(){ gotoAndStop(1); } function frame38(){ gotoAndStop(1); } } }//package Connecto_v10Mochi_fla
Section 46
//Endtitle_38 (Connecto_v10Mochi_fla.Endtitle_38) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class Endtitle_38 extends MovieClip { public function Endtitle_38(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 47
//gameoverFilter_37 (Connecto_v10Mochi_fla.gameoverFilter_37) package Connecto_v10Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class gameoverFilter_37 extends MovieClip { public var submitBtn:SimpleButton; public var endTitle:MovieClip; public var moreGamesBtn:SimpleButton; public var score:TextField; public var viewhighscores:SimpleButton; public var quitBtn:SimpleButton; public var nameTxt:TextField; public function gameoverFilter_37(){ addFrameScript(0, frame1, 3, frame4); } public function doViewScores(_arg1:MouseEvent):void{ } public function doMoreGames(_arg1:MouseEvent):void{ } function frame1(){ MovieClip(this.parent.parent).rt.rt.showLeaderBoard(MovieClip(this.parent.parent)); stop(); } function frame4(){ score.text = MovieClip(this.parent.parent).rt.score; quitBtn.addEventListener(MouseEvent.MOUSE_UP, doQuit); stop(); } public function doSubmit(_arg1:MouseEvent):void{ if (nameTxt.text != ""){ gotoAndStop(2); }; } public function doQuit(_arg1:MouseEvent):void{ MovieClip(this.parent.parent).rt.quitGame(); } } }//package Connecto_v10Mochi_fla
Section 48
//gameOverMsg_36 (Connecto_v10Mochi_fla.gameOverMsg_36) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class gameOverMsg_36 extends MovieClip { public var msg:MovieClip; public function gameOverMsg_36(){ addFrameScript(0, frame1); } function frame1(){ } } }//package Connecto_v10Mochi_fla
Section 49
//getReadyMsg_253 (Connecto_v10Mochi_fla.getReadyMsg_253) package Connecto_v10Mochi_fla { import flash.display.*; import flash.text.*; public dynamic class getReadyMsg_253 extends MovieClip { public var levelText2:TextField; } }//package Connecto_v10Mochi_fla
Section 50
//infoMc_175 (Connecto_v10Mochi_fla.infoMc_175) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class infoMc_175 extends MovieClip { public var closeBtn:SimpleButton; public function infoMc_175(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 51
//levelCompleteMsg_44 (Connecto_v10Mochi_fla.levelCompleteMsg_44) package Connecto_v10Mochi_fla { import flash.display.*; import flash.text.*; public dynamic class levelCompleteMsg_44 extends MovieClip { public var titleMc:levelCompleteMsgs; public var totalScore:TextField; } }//package Connecto_v10Mochi_fla
Section 52
//manStoneHitBack_76 (Connecto_v10Mochi_fla.manStoneHitBack_76) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class manStoneHitBack_76 extends MovieClip { public function manStoneHitBack_76(){ addFrameScript(9, frame10); } function frame10(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package Connecto_v10Mochi_fla
Section 53
//mapScreenScene_160 (Connecto_v10Mochi_fla.mapScreenScene_160) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class mapScreenScene_160 extends MovieClip { public var pBtn8:SimpleButton; public var infoMc:MovieClip; public var pBtn10:SimpleButton; public var pBtn7:SimpleButton; public var pBtn1:SimpleButton; public var pBtn2:SimpleButton; public var pBtn4:SimpleButton; public var pBtn5:SimpleButton; public var pBtn9:SimpleButton; public var pBtn3:SimpleButton; public var pBtn6:SimpleButton; } }//package Connecto_v10Mochi_fla
Section 54
//musicBtnMc_16 (Connecto_v10Mochi_fla.musicBtnMc_16) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class musicBtnMc_16 extends MovieClip { public function musicBtnMc_16(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 55
//pipe1_24 (Connecto_v10Mochi_fla.pipe1_24) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class pipe1_24 extends MovieClip { public function pipe1_24(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ MovieClip(parent.parent).play(); stop(); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 56
//pipe3Way_27 (Connecto_v10Mochi_fla.pipe3Way_27) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class pipe3Way_27 extends MovieClip { public var p:MovieClip; public function pipe3Way_27(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ MovieClip(parent.parent).play(); stop(); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 57
//pipeCorner_26 (Connecto_v10Mochi_fla.pipeCorner_26) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class pipeCorner_26 extends MovieClip { public function pipeCorner_26(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ MovieClip(parent.parent).play(); stop(); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 58
//risingScore2_194 (Connecto_v10Mochi_fla.risingScore2_194) package Connecto_v10Mochi_fla { import flash.display.*; import flash.text.*; public dynamic class risingScore2_194 extends MovieClip { public var scoreTxt:TextField; } }//package Connecto_v10Mochi_fla
Section 59
//risingScoreTxt_116 (Connecto_v10Mochi_fla.risingScoreTxt_116) package Connecto_v10Mochi_fla { import flash.display.*; import flash.text.*; public dynamic class risingScoreTxt_116 extends MovieClip { public var scoreTxt:TextField; } }//package Connecto_v10Mochi_fla
Section 60
//shields_240 (Connecto_v10Mochi_fla.shields_240) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class shields_240 extends MovieClip { public var w:MovieClip; } }//package Connecto_v10Mochi_fla
Section 61
//soundFxMc_49 (Connecto_v10Mochi_fla.soundFxMc_49) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class soundFxMc_49 extends MovieClip { public function soundFxMc_49(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 62
//upgradeBack_236 (Connecto_v10Mochi_fla.upgradeBack_236) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class upgradeBack_236 extends MovieClip { public function upgradeBack_236(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 63
//upgradeClock_237 (Connecto_v10Mochi_fla.upgradeClock_237) package Connecto_v10Mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class upgradeClock_237 extends MovieClip { public function upgradeClock_237(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(this.parent.parent).setupUpgrade(); MovieClip(this.parent).gotoAndStop(1); } } }//package Connecto_v10Mochi_fla
Section 64
//walkerDeath_103 (Connecto_v10Mochi_fla.walkerDeath_103) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class walkerDeath_103 extends MovieClip { public function walkerDeath_103(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 65
//weapons_59 (Connecto_v10Mochi_fla.weapons_59) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class weapons_59 extends MovieClip { public function weapons_59(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 66
//yuoarehereAnim_178 (Connecto_v10Mochi_fla.yuoarehereAnim_178) package Connecto_v10Mochi_fla { import flash.display.*; public dynamic class yuoarehereAnim_178 extends MovieClip { public var youarehere:youarehereMc; public function yuoarehereAnim_178(){ addFrameScript(0, frame1, 5, frame6, 10, frame11, 15, frame16, 20, frame21, 25, frame26, 30, frame31, 35, frame36, 40, frame41, 45, frame46); } function frame6(){ stop(); } function frame16(){ stop(); } function frame1(){ stop(); } function frame26(){ stop(); } function frame21(){ stop(); } function frame36(){ stop(); } function frame31(){ stop(); } function frame11(){ stop(); } function frame46(){ stop(); } function frame41(){ stop(); } } }//package Connecto_v10Mochi_fla
Section 67
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("3.0 as3"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochi.as3
Section 68
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function reencode():void{ var _local1:uint; _local1 = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function toString():String{ var _local1:String; _local1 = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } public function get value():Number{ return (Number(this.toString())); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String; _local3 = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } } }//package mochi.as3
Section 69
//MochiScores (mochi.as3.MochiScores) package mochi.as3 { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var n:Number; var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; } else { if ((options.score is MochiDigits)){ options.score = options.score.value; }; }; n = Number(options.score); if (isNaN(n)){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'")); } else { if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite")); } else { if (Math.floor(n) != n){ trace((("WARNING: Submitted score '" + options.score) + "' will be truncated")); }; options.score = n; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ _arg1 = Number(_arg1); if (isNaN(_arg1)){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is 'Not a Number'")); } else { if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){ trace((("ERROR: Submitted score '" + String(_arg1)) + "' will be rejected, score is an infinite")); } else { if (Math.floor(_arg1) != _arg1){ trace((("WARNING: Submitted score '" + String(_arg1)) + "' will be truncated")); }; _arg1 = Number(_arg1); }; }; MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi.as3
Section 70
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__ms_"; private static var _servicesURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; public static var netup:Boolean = true; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:MovieClip; var _local8:LocalConnection; var _local9:String; var _local10:ByteArray; var _local11:ByteArray; var _local12:uint; var _local13:uint; var _local14:Loader; _local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; _local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; _local6 = [0, 64, 0, 0, 0]; _local7 = new MovieClip(); _local8 = new LocalConnection(); _local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().getTime())); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); _local10 = new ByteArray(); _local11 = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); _local12 = ((_local3.length + _local11.length) + 4); _local13 = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var vars:Object; var avm1Click:DisplayObject; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ var _local2:Rectangle; if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); _local2 = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function getVersion():String{ return ("3.0"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } public static function get id():String{ return (_id); } private static function urlOptions(_arg1:Object):Object{ var _local2:Object; var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; _local2 = {}; _local3 = _arg1.loaderInfo.parameters.mochiad_options; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _listenChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; trace("connected!"); _connecting = false; _connected = true; while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var vars:URLVariables; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(clip).servicesURL != undefined){ _servicesURL = urlOptions(clip).servicesURL; }; MochiServices.allowDomains(_servicesURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor((Math.random() * 99999)))); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_servicesURL); vars = new URLVariables(); vars.listenLC = _listenChannelName; vars.mochiad_options = clip.loaderInfo.parameters.mochiad_options; if (widget){ vars.widget = true; }; req.data = vars; listen(); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _clip._nextcallbackID = 0; _clip._callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function get clip():Object{ return (_container); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); }; } } }//package mochi.as3
Section 71
//alienBase (alienBase) package { import flash.display.*; public dynamic class alienBase extends MovieClip { } }//package
Section 72
//antsMc (antsMc) package { import flash.display.*; public dynamic class antsMc extends BitmapData { public function antsMc(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 73
//backgroundMc (backgroundMc) package { import flash.display.*; public dynamic class backgroundMc extends MovieClip { public var levels:MovieClip; } }//package
Section 74
//backgroundSkyMc (backgroundSkyMc) package { import flash.display.*; public dynamic class backgroundSkyMc extends MovieClip { public function backgroundSkyMc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 75
//badGuyFlying (badGuyFlying) package { import flash.display.*; public dynamic class badGuyFlying extends MovieClip { } }//package
Section 76
//badGuyFlyingWalk (badGuyFlyingWalk) package { import flash.display.*; public dynamic class badGuyFlyingWalk extends MovieClip { } }//package
Section 77
//badGuyHoverTank (badGuyHoverTank) package { import flash.display.*; public dynamic class badGuyHoverTank extends MovieClip { } }//package
Section 78
//badGuyRollingBomb (badGuyRollingBomb) package { import flash.display.*; public dynamic class badGuyRollingBomb extends MovieClip { } }//package
Section 79
//badGuyRoundTank (badGuyRoundTank) package { import flash.display.*; public dynamic class badGuyRoundTank extends MovieClip { public var tankMc:badGuyRoundTank2; } }//package
Section 80
//badGuyRoundTank2 (badGuyRoundTank2) package { import flash.display.*; public dynamic class badGuyRoundTank2 extends MovieClip { } }//package
Section 81
//BadGuyRun (BadGuyRun) package { import flash.display.*; public dynamic class BadGuyRun extends MovieClip { public var w:MovieClip; } }//package
Section 82
//badGuyRunStone (badGuyRunStone) package { import flash.display.*; public dynamic class badGuyRunStone extends MovieClip { } }//package
Section 83
//badGuyStandRight (badGuyStandRight) package { import flash.display.*; public dynamic class badGuyStandRight extends MovieClip { public var w:MovieClip; } }//package
Section 84
//badGuySword (badGuySword) package { import flash.display.*; public dynamic class badGuySword extends MovieClip { } }//package
Section 85
//badGuySwordWalk (badGuySwordWalk) package { import flash.display.*; public dynamic class badGuySwordWalk extends MovieClip { } }//package
Section 86
//badGuyTankShoot (badGuyTankShoot) package { import flash.display.*; public dynamic class badGuyTankShoot extends MovieClip { public function badGuyTankShoot(){ addFrameScript(3, frame4); } function frame4(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package
Section 87
//badGuyThrow (badGuyThrow) package { import flash.display.*; public dynamic class badGuyThrow extends MovieClip { public function badGuyThrow(){ addFrameScript(8, frame9); } function frame9(){ MovieClip(this.parent).gotoAndStop("stand"); } } }//package
Section 88
//badGuyWalker (badGuyWalker) package { import flash.display.*; public dynamic class badGuyWalker extends MovieClip { } }//package
Section 89
//bagGuyHoverTankWalk (bagGuyHoverTankWalk) package { import flash.display.*; public dynamic class bagGuyHoverTankWalk extends MovieClip { } }//package
Section 90
//ballBlue (ballBlue) package { import flash.display.*; public dynamic class ballBlue extends MovieClip { public function ballBlue(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 91
//ballCharacter (ballCharacter) package { import flash.display.*; public dynamic class ballCharacter extends MovieClip { } }//package
Section 92
//ballPink (ballPink) package { import flash.display.*; public dynamic class ballPink extends MovieClip { public function ballPink(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 93
//ballRed (ballRed) package { import flash.display.*; public dynamic class ballRed extends MovieClip { public function ballRed(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 94
//bullet (bullet) package { import flash.display.*; public dynamic class bullet extends MovieClip { } }//package
Section 95
//bulletFx (bulletFx) package { import flash.media.*; public dynamic class bulletFx extends Sound { } }//package
Section 96
//clickBtnFx (clickBtnFx) package { import flash.media.*; public dynamic class clickBtnFx extends Sound { } }//package
Section 97
//ComputerFx (ComputerFx) package { import flash.media.*; public dynamic class ComputerFx extends Sound { } }//package
Section 98
//death1 (death1) package { import flash.display.*; public dynamic class death1 extends MovieClip { public function death1(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package
Section 99
//droidBuiltFx (droidBuiltFx) package { import flash.media.*; public dynamic class droidBuiltFx extends Sound { } }//package
Section 100
//edgeTile (edgeTile) package { import flash.display.*; public dynamic class edgeTile extends MovieClip { public function edgeTile(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 101
//edgeTileRight (edgeTileRight) package { import flash.display.*; public dynamic class edgeTileRight extends MovieClip { public function edgeTileRight(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 102
//enemyBomb (enemyBomb) package { import flash.display.*; public dynamic class enemyBomb extends MovieClip { } }//package
Section 103
//enemyBullet (enemyBullet) package { import flash.display.*; public dynamic class enemyBullet extends MovieClip { } }//package
Section 104
//enemyPhoton (enemyPhoton) package { import flash.display.*; public dynamic class enemyPhoton extends MovieClip { } }//package
Section 105
//enemyPhotonFx (enemyPhotonFx) package { import flash.media.*; public dynamic class enemyPhotonFx extends Sound { } }//package
Section 106
//enemyShell (enemyShell) package { import flash.display.*; public dynamic class enemyShell extends MovieClip { } }//package
Section 107
//energyBar (energyBar) package { import flash.display.*; public dynamic class energyBar extends MovieClip { public var bar:MovieClip; } }//package
Section 108
//energyCrystals (energyCrystals) package { import flash.display.*; public dynamic class energyCrystals extends MovieClip { } }//package
Section 109
//explosionFx (explosionFx) package { import flash.media.*; public dynamic class explosionFx extends Sound { } }//package
Section 110
//fireMissileFx (fireMissileFx) package { import flash.media.*; public dynamic class fireMissileFx extends Sound { } }//package
Section 111
//gameOverFx (gameOverFx) package { import flash.media.*; public dynamic class gameOverFx extends Sound { } }//package
Section 112
//grenade (grenade) package { import flash.display.*; public dynamic class grenade extends MovieClip { } }//package
Section 113
//grenadeMc (grenadeMc) package { import flash.display.*; public dynamic class grenadeMc extends MovieClip { } }//package
Section 114
//grenaderStand (grenaderStand) package { import flash.display.*; public dynamic class grenaderStand extends MovieClip { } }//package
Section 115
//gunEnergy (gunEnergy) package { import flash.display.*; public dynamic class gunEnergy extends MovieClip { } }//package
Section 116
//gunEnergyLevel (gunEnergyLevel) package { import flash.display.*; public dynamic class gunEnergyLevel extends MovieClip { public var energyLevelMc:gunEnergy; } }//package
Section 117
//heavyGunner (heavyGunner) package { import flash.display.*; public dynamic class heavyGunner extends MovieClip { public var selectionMc:manSelectionSquare; } }//package
Section 118
//heavyGunnerBody (heavyGunnerBody) package { import flash.display.*; public dynamic class heavyGunnerBody extends MovieClip { } }//package
Section 119
//heavyGunnerGun (heavyGunnerGun) package { import flash.display.*; public dynamic class heavyGunnerGun extends MovieClip { } }//package
Section 120
//heavyGunnerStand (heavyGunnerStand) package { import flash.display.*; public dynamic class heavyGunnerStand extends MovieClip { public var w:MovieClip; } }//package
Section 121
//heavyGunnerWalk (heavyGunnerWalk) package { import flash.display.*; public dynamic class heavyGunnerWalk extends MovieClip { } }//package
Section 122
//heavyGunnerWalk2 (heavyGunnerWalk2) package { import flash.display.*; public dynamic class heavyGunnerWalk2 extends MovieClip { public var w:MovieClip; } }//package
Section 123
//hitEnemyFx (hitEnemyFx) package { import flash.media.*; public dynamic class hitEnemyFx extends Sound { } }//package
Section 124
//landFx (landFx) package { import flash.media.*; public dynamic class landFx extends Sound { } }//package
Section 125
//level1_1 (level1_1) package { import flash.display.*; public dynamic class level1_1 extends MovieClip { } }//package
Section 126
//level1_5 (level1_5) package { import flash.display.*; public dynamic class level1_5 extends MovieClip { public var movingPlatforms:movingPlatforms2; } }//package
Section 127
//level1_6 (level1_6) package { import flash.display.*; public dynamic class level1_6 extends MovieClip { public var clouds1:MovieClip; public var clouds2:MovieClip; public var platforms:staticPlatforms; public var movingPlatforms:movingPlatforms2; } }//package
Section 128
//level1_7 (level1_7) package { import flash.display.*; public dynamic class level1_7 extends MovieClip { public var platforms:staticPlatforms; public var movingPlatforms:movingPlatforms2; } }//package
Section 129
//level1_8 (level1_8) package { import flash.display.*; import classesAS3.*; public dynamic class level1_8 extends MovieClip { public var doorExit:GameDoor; public var platforms:staticPlatforms; public var movingPlatforms:movingPlatforms2; } }//package
Section 130
//level2_1 (level2_1) package { import flash.display.*; import classesAS3.*; public dynamic class level2_1 extends MovieClip { public var doorClip:GameDoor; public var ground:MovieClip; public var movingPlatforms:level2_platforms1; } }//package
Section 131
//level2_2 (level2_2) package { import flash.display.*; public dynamic class level2_2 extends MovieClip { public var movingPlatforms:level2Platforms2; } }//package
Section 132
//level2_platforms1 (level2_platforms1) package { import flash.display.*; public dynamic class level2_platforms1 extends MovieClip { } }//package
Section 133
//level2Platforms2 (level2Platforms2) package { import flash.display.*; public dynamic class level2Platforms2 extends MovieClip { } }//package
Section 134
//levelCompleteFx (levelCompleteFx) package { import flash.media.*; public dynamic class levelCompleteFx extends Sound { } }//package
Section 135
//levelCompleteMsgs (levelCompleteMsgs) package { import flash.display.*; public dynamic class levelCompleteMsgs extends MovieClip { public function levelCompleteMsgs(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 136
//levelFx (levelFx) package { import flash.media.*; public dynamic class levelFx extends Sound { } }//package
Section 137
//LoadingBox (LoadingBox) package { import flash.display.*; import flash.text.*; public dynamic class LoadingBox extends MovieClip { public var loading_txt:TextField; public function LoadingBox(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 138
//M_stars1 (M_stars1) package { import flash.display.*; public dynamic class M_stars1 extends MovieClip { public function M_stars1(){ addFrameScript(14, frame15); } function frame15(){ MovieClip(parent).removeChild(this); stop(); } } }//package
Section 139
//mainGunBullet (mainGunBullet) package { import flash.display.*; public dynamic class mainGunBullet extends MovieClip { } }//package
Section 140
//mainGunMissileHitFx (mainGunMissileHitFx) package { import flash.media.*; public dynamic class mainGunMissileHitFx extends Sound { } }//package
Section 141
//mainGunRotSound (mainGunRotSound) package { import flash.media.*; public dynamic class mainGunRotSound extends Sound { } }//package
Section 142
//mainGunSound (mainGunSound) package { import flash.media.*; public dynamic class mainGunSound extends Sound { } }//package
Section 143
//man (man) package { import flash.display.*; public dynamic class man extends MovieClip { public var selectionMc:manSelectionSquare; public var manFrames:BadGuyRun; public var manThrow:badGuyThrow; public var manStand:badGuyStandRight; } }//package
Section 144
//manGrenaderW (manGrenaderW) package { import flash.display.*; public dynamic class manGrenaderW extends MovieClip { } }//package
Section 145
//manGunStand (manGunStand) package { import flash.display.*; public dynamic class manGunStand extends MovieClip { public var w:MovieClip; } }//package
Section 146
//manHit (manHit) package { import flash.display.*; public dynamic class manHit extends MovieClip { public function manHit(){ addFrameScript(9, frame10); } function frame10(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package
Section 147
//manHitBack (manHitBack) package { import flash.display.*; public dynamic class manHitBack extends MovieClip { public function manHitBack(){ addFrameScript(9, frame10); } function frame10(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package
Section 148
//manMachineGun (manMachineGun) package { import flash.display.*; public dynamic class manMachineGun extends MovieClip { public var w:MovieClip; } }//package
Section 149
//manMachineGunAnim (manMachineGunAnim) package { import flash.display.*; public dynamic class manMachineGunAnim extends MovieClip { public function manMachineGunAnim(){ addFrameScript(16, frame17); } function frame17(){ MovieClip(this.parent).gotoAndStop("gunStand"); } } }//package
Section 150
//manSelectionSquare (manSelectionSquare) package { import flash.display.*; public dynamic class manSelectionSquare extends MovieClip { public function manSelectionSquare(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 151
//manStone (manStone) package { import flash.display.*; public dynamic class manStone extends MovieClip { } }//package
Section 152
//manStoneDeath (manStoneDeath) package { import flash.display.*; public dynamic class manStoneDeath extends MovieClip { public function manStoneDeath(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package
Section 153
//manStoneHit (manStoneHit) package { import flash.display.*; public dynamic class manStoneHit extends MovieClip { public function manStoneHit(){ addFrameScript(9, frame10); } function frame10(){ MovieClip(this.parent).gotoAndStop("walk"); } } }//package
Section 154
//manStoneThrow (manStoneThrow) package { import flash.display.*; public dynamic class manStoneThrow extends MovieClip { public function manStoneThrow(){ addFrameScript(6, frame7); } function frame7(){ MovieClip(this.parent).gotoAndStop("stand"); } } }//package
Section 155
//mapShowFx (mapShowFx) package { import flash.media.*; public dynamic class mapShowFx extends Sound { } }//package
Section 156
//marineEngineer (marineEngineer) package { import flash.display.*; public dynamic class marineEngineer extends MovieClip { } }//package
Section 157
//mcTest (mcTest) package { import flash.display.*; public dynamic class mcTest extends MovieClip { } }//package
Section 158
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 159
//movingPlatforms2 (movingPlatforms2) package { import flash.display.*; public dynamic class movingPlatforms2 extends MovieClip { } }//package
Section 160
//panelItems (panelItems) package { import flash.display.*; public dynamic class panelItems extends MovieClip { public function panelItems(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 161
//panelManBack (panelManBack) package { import flash.display.*; import flash.text.*; public dynamic class panelManBack extends MovieClip { public var numberOrdered:TextField; public var clock:MovieClip; public function panelManBack(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 162
//pauseMc (pauseMc) package { import flash.display.*; public dynamic class pauseMc extends MovieClip { } }//package
Section 163
//Photon (Photon) package { import flash.display.*; public dynamic class Photon extends MovieClip { } }//package
Section 164
//playerSprite (playerSprite) package { import flash.display.*; public dynamic class playerSprite extends MovieClip { } }//package
Section 165
//PlayGameBtn (PlayGameBtn) package { import flash.display.*; public dynamic class PlayGameBtn extends SimpleButton { } }//package
Section 166
//playGameTxt (playGameTxt) package { import flash.display.*; public dynamic class playGameTxt extends MovieClip { } }//package
Section 167
//projectiles (projectiles) package { import flash.display.*; public dynamic class projectiles extends MovieClip { } }//package
Section 168
//risingMoneyTxt (risingMoneyTxt) package { import flash.display.*; import flash.text.*; public dynamic class risingMoneyTxt extends MovieClip { public var moneyTxt:TextField; } }//package
Section 169
//rocket (rocket) package { import flash.display.*; public dynamic class rocket extends MovieClip { } }//package
Section 170
//rocketLauncher (rocketLauncher) package { import flash.display.*; public dynamic class rocketLauncher extends MovieClip { public var selectionMc:manSelectionSquare; } }//package
Section 171
//rocketLauncherShoot (rocketLauncherShoot) package { import flash.display.*; public dynamic class rocketLauncherShoot extends MovieClip { public function rocketLauncherShoot(){ addFrameScript(4, frame5); } function frame5(){ MovieClip(this.parent).gotoAndStop("gunStand"); } } }//package
Section 172
//rocketStand (rocketStand) package { import flash.display.*; public dynamic class rocketStand extends MovieClip { } }//package
Section 173
//rockFx (rockFx) package { import flash.media.*; public dynamic class rockFx extends Sound { } }//package
Section 174
//rotateBlockFx (rotateBlockFx) package { import flash.media.*; public dynamic class rotateBlockFx extends Sound { } }//package
Section 175
//sniper (sniper) package { import flash.display.*; public dynamic class sniper extends MovieClip { public var selectionMc:manSelectionSquare; } }//package
Section 176
//sniperHead (sniperHead) package { import flash.display.*; public dynamic class sniperHead extends MovieClip { } }//package
Section 177
//sniperStand (sniperStand) package { import flash.display.*; public dynamic class sniperStand extends MovieClip { } }//package
Section 178
//sniperWalk (sniperWalk) package { import flash.display.*; public dynamic class sniperWalk extends MovieClip { } }//package
Section 179
//SoundMusic1 (SoundMusic1) package { import flash.media.*; public dynamic class SoundMusic1 extends Sound { } }//package
Section 180
//startGameFx (startGameFx) package { import flash.media.*; public dynamic class startGameFx extends Sound { } }//package
Section 181
//staticPlatforms (staticPlatforms) package { import flash.display.*; public dynamic class staticPlatforms extends MovieClip { } }//package
Section 182
//tankRoundBitAnim (tankRoundBitAnim) package { import flash.display.*; public dynamic class tankRoundBitAnim extends MovieClip { public var roundMc:MovieClip; } }//package
Section 183
//throwFx (throwFx) package { import flash.media.*; public dynamic class throwFx extends Sound { } }//package
Section 184
//tiles (tiles) package { import flash.display.*; public dynamic class tiles extends MovieClip { public var tile:MovieClip; public function tiles(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ stop(); } function frame1(){ stop(); } } }//package
Section 185
//tower1 (tower1) package { import flash.display.*; public dynamic class tower1 extends MovieClip { } }//package
Section 186
//triangle1 (triangle1) package { import flash.display.*; public dynamic class triangle1 extends MovieClip { public function triangle1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 187
//turretMc (turretMc) package { import flash.display.*; public dynamic class turretMc extends MovieClip { public function turretMc(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 188
//upgradeFx (upgradeFx) package { import flash.media.*; public dynamic class upgradeFx extends Sound { } }//package
Section 189
//Weapons (Weapons) package { import flash.display.*; import flash.text.*; public dynamic class Weapons extends MovieClip { public var musicBtn:SimpleButton; public var levelTxt:TextField; public var soundFxBtn:SimpleButton; public var score:TextField; public var blocksLeft:TextField; public var quitBtn:SimpleButton; public var musicMc:MovieClip; public var soundFxMc:MovieClip; public function Weapons(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 190
//youarehereMc (youarehereMc) package { import flash.display.*; public dynamic class youarehereMc extends MovieClip { } }//package

Library Items

Symbol 1 Sound {gameOverFx}
Symbol 2 Sound {mainGunSound}
Symbol 3 Sound {mainGunRotSound}
Symbol 4 Sound {droidBuiltFx}
Symbol 5 Sound {levelFx}
Symbol 6 Sound {levelCompleteFx}
Symbol 7 Sound {clickBtnFx}
Symbol 8 Sound {fireMissileFx}
Symbol 9 Sound {hitEnemyFx}
Symbol 10 Sound {throwFx}
Symbol 11 Sound {enemyPhotonFx}
Symbol 12 Sound {upgradeFx}
Symbol 13 Sound {explosionFx}
Symbol 14 Sound {mainGunMissileHitFx}
Symbol 15 Sound {landFx}
Symbol 16 Sound {rockFx}
Symbol 17 Sound {ComputerFx}
Symbol 18 Sound {rotateBlockFx}
Symbol 19 Sound {bulletFx}
Symbol 20 Sound {startGameFx}
Symbol 21 Sound {SoundMusic1}Used by:641
Symbol 22 Sound {mapShowFx}Used by:627
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:26 178 235 252
Symbol 26 MovieClip {triangle1}Uses:25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClip {M_stars1}Uses:29Used by:31
Symbol 31 MovieClip {classesAS3.GameStarAnim}Uses:30
Symbol 32 GraphicUsed by:35 232
Symbol 33 FontUsed by:34 36 37 148 202 203 206 207 208 210 211 212 215 216 217 218 221 222 223 226 227 230 258 271 274 277 280 289 290 298 304 305 317 318 327 328 329 330 331 332
Symbol 34 TextUses:33Used by:35
Symbol 35 MovieClip {pauseMc}Uses:32 34
Symbol 36 TextUses:33Used by:38
Symbol 37 EditableTextUses:33Used by:38
Symbol 38 MovieClip {Connecto_v10Mochi_fla.getReadyMsg_253}Uses:36 37Used by:39
Symbol 39 MovieClip {classesAS3.GameReadyAnim}Uses:38
Symbol 40 FontUsed by:41 42 179 497
Symbol 41 EditableTextUses:40Used by:43
Symbol 42 TextUses:40Used by:43
Symbol 43 MovieClip {LoadingBox}Uses:41 42
Symbol 44 GraphicUsed by:45 396 423 476 503
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClip {turretMc}Uses:45
Symbol 47 MovieClip {mcTest}
Symbol 48 GraphicUsed by:88
Symbol 49 GraphicUsed by:88
Symbol 50 GraphicUsed by:51 102 105 201 363 366 370 374 377 383 385 388 389 390 391 392 393 406 410 415 416 456 459 460 476 491 538 543 553 555 557 636 638 640
Symbol 51 MovieClipUses:50Used by:87 535 536
Symbol 52 GraphicUsed by:87 535
Symbol 53 GraphicUsed by:87 535 536
Symbol 54 GraphicUsed by:87 535
Symbol 55 GraphicUsed by:87 535 536
Symbol 56 GraphicUsed by:87 535
Symbol 57 GraphicUsed by:87 535 536
Symbol 58 GraphicUsed by:87 535
Symbol 59 GraphicUsed by:87 535 536
Symbol 60 GraphicUsed by:87 535
Symbol 61 GraphicUsed by:87 535 536
Symbol 62 GraphicUsed by:87 535
Symbol 63 GraphicUsed by:87 535 536
Symbol 64 GraphicUsed by:87 535
Symbol 65 GraphicUsed by:87 535 536
Symbol 66 GraphicUsed by:87 535
Symbol 67 GraphicUsed by:87 535 536
Symbol 68 GraphicUsed by:87 535
Symbol 69 GraphicUsed by:87 535 536
Symbol 70 GraphicUsed by:87 535
Symbol 71 GraphicUsed by:87 535 536
Symbol 72 GraphicUsed by:87 535
Symbol 73 GraphicUsed by:87 535 536
Symbol 74 GraphicUsed by:87 535
Symbol 75 GraphicUsed by:87 535 536
Symbol 76 GraphicUsed by:87 535
Symbol 77 GraphicUsed by:87 535 536
Symbol 78 GraphicUsed by:87 535
Symbol 79 GraphicUsed by:87 535 536
Symbol 80 GraphicUsed by:87 535
Symbol 81 GraphicUsed by:87 535 536
Symbol 82 GraphicUsed by:87 535
Symbol 83 GraphicUsed by:87 535 536
Symbol 84 GraphicUsed by:87 535
Symbol 85 GraphicUsed by:87 535 536
Symbol 86 GraphicUsed by:87 535
Symbol 87 MovieClip {Connecto_v10Mochi_fla.upgradeClock_237}Uses:51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86Used by:88
Symbol 88 MovieClip {Connecto_v10Mochi_fla.upgradeBack_236}Uses:48 49 87Used by:94 106 109
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 ButtonUses:90 91Used by:94 106 109
Symbol 93 GraphicUsed by:94 106
Symbol 94 MovieClip {classesAS3.GameUpgrade}Uses:88 89 92 93
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:105 201 363 366 370 374 377 383 385 406 410 415 416 438 440 538 553
Symbol 97 GraphicUsed by:105
Symbol 98 GraphicUsed by:105 201 363 366 370 374 377 383 385 388 389 390 391 392 393 406 410 415 416 456 459 460 476 491 538 543 553 555 557
Symbol 99 GraphicUsed by:105 201 363 366 370 374 377 383 385 388 389 390 391 392 393 406 410 415 416 456 459 460 476 491 538 543 553 555 557
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:103
Symbol 102 MovieClipUses:50Used by:103 388 389 390 391 393 641
Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59}Uses:101 102Used by:105 201 363 366 385 438 440
Symbol 104 GraphicUsed by:105 201 363 366 370 374 377 383 385 388 389 390 391 392 393 406 410 415 416 456 459 460 476 491 538 543 553 555 557
Symbol 105 MovieClip {Connecto_v10Mochi_fla.shields_240}Uses:96 97 98 99 103 50 104Used by:106
Symbol 106 MovieClip {classesAS3.GameUpgrade2}Uses:88 105 92 93
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip {classesAS3.GameUpgrade3}Uses:88 107 92 108
Symbol 110 GraphicUsed by:115 127
Symbol 111 GraphicUsed by:112 123
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClip {classesAS3.GameMovingPlatform2}Uses:112Used by:114 641
Symbol 114 MovieClip {movingPlatforms2}Uses:113Used by:115 126 127 150
Symbol 115 MovieClip {level1_5}Uses:110 114
Symbol 116 GraphicUsed by:126 150
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip {classesAS3.GameCloud2}Uses:117Used by:119
Symbol 119 MovieClipUses:118Used by:126
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip {classesAS3.GameCloud1}Uses:120Used by:122
Symbol 122 MovieClipUses:121Used by:126
Symbol 123 MovieClipUses:111Used by:124
Symbol 124 MovieClip {classesAS3.GamePlatform1}Uses:123Used by:125
Symbol 125 MovieClip {staticPlatforms}Uses:124Used by:126 127 150
Symbol 126 MovieClip {level1_6}Uses:116 119 122 114 125
Symbol 127 MovieClip {level1_7}Uses:110 114 125
Symbol 128 GraphicUsed by:146
Symbol 129 GraphicUsed by:146
Symbol 130 GraphicUsed by:146
Symbol 131 GraphicUsed by:146
Symbol 132 GraphicUsed by:146
Symbol 133 GraphicUsed by:146
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:146
Symbol 136 GraphicUsed by:146
Symbol 137 GraphicUsed by:146
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:143
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip {ballCharacter}Uses:139 140 142Used by:146 641
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClip {Connecto_v10Mochi_fla.doorAnim_209}Uses:128 129 130 131 132 133 135 136 137 143 144 145Used by:149
Symbol 147 GraphicUsed by:149
Symbol 148 EditableTextUses:33Used by:149
Symbol 149 MovieClip {classesAS3.GameDoor}Uses:146 147 148Used by:150 168
Symbol 150 MovieClip {level1_8}Uses:116 114 125 149
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClip {classesAS3.GamePickups}Uses:151
Symbol 153 GraphicUsed by:168 174 546
Symbol 154 GraphicUsed by:168
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:168
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:168
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClip {classesAS3.GameGroundPlatform2}Uses:160Used by:162
Symbol 162 MovieClipUses:161Used by:168
Symbol 163 GraphicUsed by:168
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClip {classesAS3.GameMovingPlatform23}Uses:165Used by:167 173
Symbol 167 MovieClip {level2_platforms1}Uses:166Used by:168
Symbol 168 MovieClip {level2_1}Uses:153 154 156 158 162 163 167 149
Symbol 169 GraphicUsed by:174
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:174
Symbol 172 GraphicUsed by:174
Symbol 173 MovieClip {level2Platforms2}Uses:166Used by:174
Symbol 174 MovieClip {level2_2}Uses:153 169 171 172 173
Symbol 175 GraphicUsed by:178 235
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178 235
Symbol 178 MovieClip {edgeTileRight}Uses:25 175 176 177
Symbol 179 EditableTextUses:40Used by:180
Symbol 180 MovieClip {Connecto_v10Mochi_fla.risingScore2_194}Uses:179Used by:181
Symbol 181 MovieClip {classesAS3.GameRisingScoreBig}Uses:180
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip {classesAS3.GameGroundPlatform1}Uses:182Used by:641
Symbol 184 Bitmap {antsMc}Used by:641
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:188 190
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187 186Used by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClip {energyBar}Uses:186 188 189Used by:516
Symbol 191 GraphicUsed by:201 388 553 555
Symbol 192 GraphicUsed by:201 388 553 555
Symbol 193 GraphicUsed by:201 388 553 555
Symbol 194 GraphicUsed by:201 388 553 555
Symbol 195 GraphicUsed by:201 388 553 555
Symbol 196 GraphicUsed by:201 388 553 555
Symbol 197 GraphicUsed by:201 388 553 555
Symbol 198 GraphicUsed by:201 388 553 555
Symbol 199 GraphicUsed by:201 388 553 555
Symbol 200 GraphicUsed by:201 388 553 555
Symbol 201 MovieClip {BadGuyRun}Uses:96 191 98 99 103 50 104 192 193 194 195 196 197 198 199 200Used by:386
Symbol 202 TextUses:33Used by:204
Symbol 203 TextUses:33Used by:204
Symbol 204 MovieClip {levelCompleteMsgs}Uses:202 203Used by:319
Symbol 205 GraphicUsed by:231
Symbol 206 TextUses:33Used by:209
Symbol 207 TextUses:33Used by:209
Symbol 208 TextUses:33Used by:209
Symbol 209 MovieClip {Connecto_v10Mochi_fla.Endtitle_38}Uses:206 207 208Used by:231
Symbol 210 EditableTextUses:33Used by:231
Symbol 211 TextUses:33Used by:214
Symbol 212 TextUses:33Used by:214
Symbol 213 GraphicUsed by:214
Symbol 214 ButtonUses:211 212 213Used by:231
Symbol 215 TextUses:33Used by:231
Symbol 216 EditableTextUses:33Used by:231
Symbol 217 TextUses:33Used by:220
Symbol 218 TextUses:33Used by:220
Symbol 219 GraphicUsed by:220
Symbol 220 ButtonUses:217 218 219Used by:231
Symbol 221 TextUses:33Used by:231
Symbol 222 TextUses:33Used by:225
Symbol 223 TextUses:33Used by:225
Symbol 224 GraphicUsed by:225
Symbol 225 ButtonUses:222 223 224Used by:231
Symbol 226 TextUses:33Used by:229
Symbol 227 TextUses:33Used by:229
Symbol 228 GraphicUsed by:229
Symbol 229 ButtonUses:226 227 228Used by:231
Symbol 230 EditableTextUses:33Used by:231
Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37}Uses:205 209 210 214 215 216 220 221 225 229 230Used by:232
Symbol 232 MovieClip {Connecto_v10Mochi_fla.gameOverMsg_36}Uses:32 231Used by:233
Symbol 233 MovieClip {classesAS3.GameOverMsgAnim}Uses:232Used by:641
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClip {edgeTile}Uses:25 175 234 177Used by:316
Symbol 236 GraphicUsed by:240
Symbol 237 GraphicUsed by:240
Symbol 238 GraphicUsed by:239 323
Symbol 239 MovieClipUses:238Used by:240
Symbol 240 MovieClip {Connecto_v10Mochi_fla.pipe1_24}Uses:236 237 239Used by:251 252
Symbol 241 GraphicUsed by:245
Symbol 242 GraphicUsed by:245
Symbol 243 ShapeTweeningUsed by:245
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClip {Connecto_v10Mochi_fla.pipeCorner_26}Uses:241 242 243 244Used by:252
Symbol 246 GraphicUsed by:251
Symbol 247 GraphicUsed by:251
Symbol 248 ShapeTweeningUsed by:251
Symbol 249 ShapeTweeningUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClip {Connecto_v10Mochi_fla.pipe3Way_27}Uses:240 246 247 248 249 250Used by:252
Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21}Uses:25 240 245 251Used by:253
Symbol 253 MovieClip {tiles}Uses:252Used by:316 641
Symbol 254 GraphicUsed by:641
Symbol 255 FontUsed by:256
Symbol 256 TextUses:255Used by:641
Symbol 257 GraphicUsed by:316
Symbol 258 TextUses:33Used by:259
Symbol 259 MovieClipUses:258Used by:316
Symbol 260 FontUsed by:261
Symbol 261 TextUses:260Used by:316
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:270
Symbol 264 FontUsed by:265 266
Symbol 265 TextUses:264Used by:267
Symbol 266 TextUses:264Used by:267
Symbol 267 MovieClipUses:265 266Used by:270
Symbol 268 GraphicUsed by:269
Symbol 269 ButtonUses:268Used by:270
Symbol 270 MovieClipUses:263 267 269Used by:316
Symbol 271 TextUses:33Used by:272 273
Symbol 272 MovieClipUses:271Used by:273
Symbol 273 Button {PlayGameBtn}Uses:272 271Used by:316
Symbol 274 TextUses:33Used by:275 276
Symbol 275 MovieClipUses:274Used by:276
Symbol 276 ButtonUses:275 274Used by:316
Symbol 277 TextUses:33Used by:278 279
Symbol 278 MovieClipUses:277Used by:279
Symbol 279 ButtonUses:278 277Used by:316
Symbol 280 TextUses:33Used by:281 282
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 ButtonUses:281 280Used by:316
Symbol 283 FontUsed by:284 285 302 303 306 307 308 321 324 325 569 591 592 594 595 596 597 598 599 600 601 602 605 606 607 608 609 610 611 612 613 614 615 616 618 623
Symbol 284 TextUses:283Used by:286
Symbol 285 TextUses:283Used by:286
Symbol 286 MovieClip {Connecto_v10Mochi_fla.musicBtnMc_16}Uses:284 285Used by:316 333
Symbol 287 GraphicUsed by:288
Symbol 288 ButtonUses:287Used by:316 333
Symbol 289 TextUses:33Used by:316
Symbol 290 TextUses:33Used by:316
Symbol 291 FontUsed by:292 293 294
Symbol 292 TextUses:291Used by:316
Symbol 293 TextUses:291Used by:316
Symbol 294 TextUses:291Used by:316
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClip {playerSprite}Uses:296Used by:316 641
Symbol 298 TextUses:33Used by:299
Symbol 299 MovieClipUses:298Used by:301
Symbol 300 GraphicUsed by:301
Symbol 301 ButtonUses:299 300Used by:316 627
Symbol 302 TextUses:283Used by:316
Symbol 303 TextUses:283Used by:316
Symbol 304 TextUses:33Used by:316
Symbol 305 TextUses:33Used by:316
Symbol 306 TextUses:283Used by:316
Symbol 307 TextUses:283Used by:316
Symbol 308 TextUses:283Used by:316
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:316
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:311Used by:315
Symbol 313 GraphicUsed by:314 593
Symbol 314 MovieClip {gunEnergy}Uses:313Used by:315
Symbol 315 MovieClip {gunEnergyLevel}Uses:312 314Used by:316 641
Symbol 316 MovieClip {classesAS3.GameTitleScreen}Uses:257 259 261 270 273 276 279 282 286 288 289 290 292 293 294 297 253 235 301 302 303 304 305 306 307 308 310 315Used by:641
Symbol 317 TextUses:33Used by:319
Symbol 318 EditableTextUses:33Used by:319
Symbol 319 MovieClip {Connecto_v10Mochi_fla.levelCompleteMsg_44}Uses:317 318 204Used by:320
Symbol 320 MovieClip {classesAS3.GameLevelComplete}Uses:319Used by:641
Symbol 321 TextUses:283Used by:322
Symbol 322 MovieClipUses:321Used by:323
Symbol 323 ButtonUses:322 238Used by:333
Symbol 324 TextUses:283Used by:326
Symbol 325 TextUses:283Used by:326
Symbol 326 MovieClip {Connecto_v10Mochi_fla.soundFxMc_49}Uses:324 325Used by:333
Symbol 327 TextUses:33Used by:333
Symbol 328 TextUses:33Used by:333
Symbol 329 EditableTextUses:33Used by:333
Symbol 330 EditableTextUses:33Used by:333
Symbol 331 TextUses:33Used by:333
Symbol 332 EditableTextUses:33Used by:333
Symbol 333 MovieClip {Weapons}Uses:323 286 326 288 327 328 329 330 331 332Used by:641
Symbol 334 GraphicUsed by:338
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:338
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClip {level1_1}Uses:334 336 337Used by:339
Symbol 339 MovieClip {Connecto_v10Mochi_fla.background_ground_51}Uses:338Used by:340
Symbol 340 MovieClip {backgroundMc}Uses:339Used by:641
Symbol 341 GraphicUsed by:359
Symbol 342 GraphicUsed by:359
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:359
Symbol 345 GraphicUsed by:359
Symbol 346 GraphicUsed by:359
Symbol 347 GraphicUsed by:359
Symbol 348 GraphicUsed by:359
Symbol 349 GraphicUsed by:359
Symbol 350 GraphicUsed by:359
Symbol 351 GraphicUsed by:359
Symbol 352 GraphicUsed by:359
Symbol 353 GraphicUsed by:359
Symbol 354 GraphicUsed by:359
Symbol 355 GraphicUsed by:359
Symbol 356 GraphicUsed by:359
Symbol 357 GraphicUsed by:359
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClip {backgroundSkyMc}Uses:341 342 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358Used by:641
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClip {manSelectionSquare}Uses:360Used by:386 417 441 554 558
Symbol 362 GraphicUsed by:363 370 374 377 390 391 392 393 538 543
Symbol 363 MovieClip {badGuyStandRight}Uses:96 362 98 99 103 50 104Used by:386 544
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClip {manMachineGun}Uses:96 364 98 103 50 104 99 365Used by:367
Symbol 367 MovieClip {manMachineGunAnim}Uses:366Used by:386
Symbol 368 GraphicUsed by:370 377 390 392
Symbol 369 GraphicUsed by:370 377 390 392
Symbol 370 MovieClip {manHit}Uses:96 362 98 99 50 104 368 369Used by:386
Symbol 371 GraphicUsed by:374 391
Symbol 372 GraphicUsed by:374 391
Symbol 373 GraphicUsed by:374 391
Symbol 374 MovieClip {manHitBack}Uses:96 98 362 99 50 104 371 372 373Used by:386
Symbol 375 GraphicUsed by:377 392
Symbol 376 GraphicUsed by:377 392
Symbol 377 MovieClip {death1}Uses:96 362 98 99 50 104 368 369 375 376Used by:386 417 554 558
Symbol 378 GraphicUsed by:383 389
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClip {grenade}Uses:379Used by:383 538 549 553
Symbol 381 GraphicUsed by:383 389
Symbol 382 GraphicUsed by:383 389
Symbol 383 MovieClip {badGuyThrow}Uses:96 98 378 99 380 50 104 381 382Used by:386 554
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClip {manGunStand}Uses:384 96 98 103 50 104 99Used by:386
Symbol 386 MovieClip {man}Uses:201 361 363 367 370 374 377 383 385Used by:641
Symbol 387 GraphicUsed by:388 389 390 391 392 393 456 459 460 476 491
Symbol 388 MovieClip {badGuyRunStone}Uses:387 191 98 99 102 50 104 192 193 194 195 196 197 198 199 200Used by:394
Symbol 389 MovieClip {manStoneThrow}Uses:387 98 378 99 102 50 104 381 382Used by:394
Symbol 390 MovieClip {manStoneHit}Uses:387 362 98 99 102 50 104 368 369Used by:394
Symbol 391 MovieClip {Connecto_v10Mochi_fla.manStoneHitBack_76}Uses:387 98 362 99 102 50 104 371 372 373Used by:394
Symbol 392 MovieClip {manStoneDeath}Uses:387 362 98 99 50 104 368 369 375 376Used by:394 461
Symbol 393 MovieClipUses:387 362 98 99 102 50 104Used by:394
Symbol 394 MovieClip {manStone}Uses:388 389 390 391 392 393Used by:641
Symbol 395 GraphicUsed by:406
Symbol 396 MovieClip {heavyGunnerGun}Uses:44Used by:406 410 415 416
Symbol 397 GraphicUsed by:406
Symbol 398 GraphicUsed by:406
Symbol 399 GraphicUsed by:406
Symbol 400 GraphicUsed by:406
Symbol 401 GraphicUsed by:406
Symbol 402 GraphicUsed by:406
Symbol 403 GraphicUsed by:406
Symbol 404 GraphicUsed by:406
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClip {heavyGunnerWalk}Uses:96 395 98 99 396 50 104 397 398 399 400 401 402 403 404 405Used by:417
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClipUses:407Used by:410 415 416
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClip {marineEngineer}Uses:408 96 409 98 99 50 104 396Used by:417 544
Symbol 411 GraphicUsed by:415 416
Symbol 412 GraphicUsed by:415
Symbol 413 ShapeTweeningUsed by:415
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClip {rocketLauncherShoot}Uses:408 96 411 98 99 50 104 396 412 413 414Used by:417
Symbol 416 MovieClip {rocketStand}Uses:408 96 411 98 99 50 104 396Used by:417
Symbol 417 MovieClip {rocketLauncher}Uses:406 361 410 415 416 377Used by:641
Symbol 418 GraphicUsed by:422
Symbol 419 GraphicUsed by:422
Symbol 420 GraphicUsed by:422
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClip {classesAS3.GameRocketSmoke}Uses:418 419 420 421Used by:641
Symbol 423 MovieClip {heavyGunnerBody}Uses:44Used by:438 440
Symbol 424 GraphicUsed by:438
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:425Used by:438 440
Symbol 427 GraphicUsed by:438
Symbol 428 GraphicUsed by:438
Symbol 429 GraphicUsed by:438
Symbol 430 GraphicUsed by:438
Symbol 431 GraphicUsed by:438
Symbol 432 GraphicUsed by:438
Symbol 433 GraphicUsed by:438
Symbol 434 GraphicUsed by:438
Symbol 435 GraphicUsed by:438
Symbol 436 GraphicUsed by:438
Symbol 437 GraphicUsed by:438
Symbol 438 MovieClip {heavyGunnerWalk2}Uses:96 423 424 103 426 427 428 429 430 431 432 433 434 435 436 437Used by:441
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClip {heavyGunnerStand}Uses:96 423 439 103 426Used by:441 544
Symbol 441 MovieClip {heavyGunner}Uses:438 361 440Used by:641
Symbol 442 GraphicUsed by:456
Symbol 443 GraphicUsed by:446
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:444Used by:446
Symbol 446 MovieClipUses:443 445Used by:456 459 460
Symbol 447 GraphicUsed by:456
Symbol 448 GraphicUsed by:456
Symbol 449 GraphicUsed by:456
Symbol 450 GraphicUsed by:456
Symbol 451 GraphicUsed by:456
Symbol 452 GraphicUsed by:456
Symbol 453 GraphicUsed by:456
Symbol 454 GraphicUsed by:456
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClip {badGuySwordWalk}Uses:387 442 98 99 446 50 104 447 448 449 450 451 452 453 454 455Used by:461
Symbol 457 GraphicUsed by:459 460
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClip {Connecto_v10Mochi_fla.badGuySwordAttack_96}Uses:387 457 98 99 446 50 104 458Used by:461
Symbol 460 MovieClipUses:387 457 98 99 446 50 104Used by:461
Symbol 461 MovieClip {badGuySword}Uses:456 459 460 392Used by:641
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClip {badGuyRollingBomb}Uses:462Used by:641
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:466 467
Symbol 466 MovieClipUses:465Used by:470 471
Symbol 467 MovieClipUses:465Used by:470 471
Symbol 468 GraphicUsed by:469 471
Symbol 469 MovieClipUses:468Used by:470
Symbol 470 MovieClip {Connecto_v10Mochi_fla.walkerDeath_103}Uses:469 466 467Used by:471
Symbol 471 MovieClip {badGuyWalker}Uses:466 467 468 470Used by:641
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClipUses:472Used by:474
Symbol 474 MovieClip {tankRoundBitAnim}Uses:473Used by:476
Symbol 475 GraphicUsed by:476 491
Symbol 476 MovieClip {badGuyRoundTank2}Uses:474 44 387 475 98 99 50 104Used by:477
Symbol 477 MovieClip {badGuyRoundTank}Uses:476Used by:641
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClipUses:478Used by:481 485
Symbol 480 GraphicUsed by:481 485
Symbol 481 MovieClip {bagGuyHoverTankWalk}Uses:479 480Used by:486
Symbol 482 GraphicUsed by:485
Symbol 483 GraphicUsed by:485
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClip {badGuyTankShoot}Uses:479 480 482 483 484Used by:486
Symbol 486 MovieClip {badGuyHoverTank}Uses:481 485Used by:641
Symbol 487 GraphicUsed by:491
Symbol 488 GraphicUsed by:491
Symbol 489 GraphicUsed by:491
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClip {badGuyFlyingWalk}Uses:487 488 387 475 98 99 489 50 104 490Used by:492
Symbol 492 MovieClip {badGuyFlying}Uses:491Used by:641
Symbol 493 FontUsed by:494
Symbol 494 EditableTextUses:493Used by:495
Symbol 495 MovieClip {Connecto_v10Mochi_fla.risingScoreTxt_116}Uses:494Used by:496
Symbol 496 MovieClip {classesAS3.GameRisingScore}Uses:495Used by:641
Symbol 497 EditableTextUses:40Used by:498
Symbol 498 MovieClip {risingMoneyTxt}Uses:497Used by:499
Symbol 499 MovieClip {classesAS3.GameRisingMoney}Uses:498Used by:641
Symbol 500 GraphicUsed by:503
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClipUses:501Used by:503
Symbol 503 MovieClip {tower1}Uses:500 502 44Used by:641
Symbol 504 GraphicUsed by:505
Symbol 505 MovieClip {projectiles}Uses:504Used by:641
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClip {bullet}Uses:506Used by:641
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClip {rocket}Uses:508Used by:641
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClip {enemyBullet}Uses:510Used by:641
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClip {enemyBomb}Uses:512Used by:641
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClip {enemyShell}Uses:514Used by:641
Symbol 516 MovieClip {classesAS3.GameEnergyBar}Uses:190Used by:641
Symbol 517 GraphicUsed by:522
Symbol 518 ShapeTweeningUsed by:520
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClip {Connecto_v10Mochi_fla.baseExplodeBitAnim_132}Uses:518 519Used by:522
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClip {classesAS3.GameParticle}Uses:517 520 521Used by:641
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClip {mainGunBullet}Uses:523Used by:641
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClip {enemyPhoton}Uses:525Used by:641
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClip {Photon}Uses:527Used by:641
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClip {alienBase}Uses:529Used by:641
Symbol 531 GraphicUsed by:537
Symbol 532 FontUsed by:533
Symbol 533 EditableTextUses:532Used by:537
Symbol 534 GraphicUsed by:537
Symbol 535 MovieClip {Connecto_v10Mochi_fla.clockAnim_141}Uses:51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86Used by:537
Symbol 536 MovieClip {Connecto_v10Mochi_fla.clockAnim2_143}Uses:51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85Used by:537
Symbol 537 MovieClip {panelManBack}Uses:531 533 534 535 536Used by:548
Symbol 538 MovieClip {grenaderStand}Uses:96 362 98 99 380 50 104Used by:544 554
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClip {sniperHead}Uses:539Used by:543 555 557
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClipUses:541Used by:543 555 557
Symbol 543 MovieClip {sniperStand}Uses:540 362 98 99 542 50 104Used by:544 558
Symbol 544 MovieClip {panelItems}Uses:363 538 543 440 410Used by:548
Symbol 545 GraphicUsed by:546
Symbol 546 ButtonUses:545 153Used by:548
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClip {classesAS3.GamePanelBuyMc}Uses:537 544 546 547Used by:641
Symbol 549 MovieClip {grenadeMc}Uses:380Used by:641
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:550Used by:552
Symbol 552 MovieClip {energyCrystals}Uses:551Used by:641
Symbol 553 MovieClip {manGrenaderW}Uses:96 191 98 99 380 50 104 192 193 194 195 196 197 198 199 200Used by:554
Symbol 554 MovieClip {classesAS3.GameManGrenader}Uses:553 361 538 383 377Used by:641
Symbol 555 MovieClip {sniperWalk}Uses:540 191 98 99 542 50 104 192 193 194 195 196 197 198 199 200Used by:558
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:556 98 99 50 104 542 540Used by:558
Symbol 558 MovieClip {sniper}Uses:555 361 543 557 377Used by:641
Symbol 559 GraphicUsed by:627
Symbol 560 GraphicUsed by:561
Symbol 561 MovieClipUses:560Used by:627
Symbol 562 GraphicUsed by:563
Symbol 563 MovieClipUses:562Used by:564
Symbol 564 MovieClipUses:563Used by:604
Symbol 565 GraphicUsed by:604
Symbol 566 GraphicUsed by:567
Symbol 567 MovieClipUses:566Used by:604
Symbol 568 GraphicUsed by:571
Symbol 569 TextUses:283Used by:570
Symbol 570 MovieClipUses:569Used by:571 573 575 577 579 581 583 585 586 587
Symbol 571 ButtonUses:568 570Used by:604
Symbol 572 GraphicUsed by:573
Symbol 573 ButtonUses:572 570Used by:604
Symbol 574 GraphicUsed by:575
Symbol 575 ButtonUses:574 570Used by:604
Symbol 576 GraphicUsed by:577
Symbol 577 ButtonUses:576 570Used by:604
Symbol 578 GraphicUsed by:579
Symbol 579 ButtonUses:578 570Used by:604
Symbol 580 GraphicUsed by:581 587
Symbol 581 ButtonUses:580 570Used by:604
Symbol 582 GraphicUsed by:583 586
Symbol 583 ButtonUses:582 570Used by:604
Symbol 584 GraphicUsed by:585
Symbol 585 ButtonUses:584 570Used by:604
Symbol 586 ButtonUses:582 570Used by:604
Symbol 587 ButtonUses:580 570Used by:604
Symbol 588 GraphicUsed by:603
Symbol 589 GraphicUsed by:590
Symbol 590 MovieClipUses:589Used by:603 627
Symbol 591 TextUses:283Used by:603
Symbol 592 TextUses:283Used by:593
Symbol 593 ButtonUses:592 313Used by:603
Symbol 594 TextUses:283Used by:603
Symbol 595 TextUses:283Used by:603
Symbol 596 TextUses:283Used by:603
Symbol 597 TextUses:283Used by:603
Symbol 598 TextUses:283Used by:603
Symbol 599 TextUses:283Used by:603
Symbol 600 TextUses:283Used by:603
Symbol 601 TextUses:283Used by:603
Symbol 602 TextUses:283Used by:603
Symbol 603 MovieClip {Connecto_v10Mochi_fla.infoMc_175}Uses:588 590 591 593 594 595 596 597 598 599 600 601 602Used by:604
Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160}Uses:564 565 567 571 573 575 577 579 581 583 585 586 587 603Used by:627
Symbol 605 TextUses:283Used by:627
Symbol 606 TextUses:283Used by:627
Symbol 607 TextUses:283Used by:627
Symbol 608 TextUses:283Used by:627
Symbol 609 TextUses:283Used by:627
Symbol 610 TextUses:283Used by:627
Symbol 611 TextUses:283Used by:627
Symbol 612 TextUses:283Used by:627
Symbol 613 TextUses:283Used by:627
Symbol 614 TextUses:283Used by:627
Symbol 615 TextUses:283Used by:627
Symbol 616 TextUses:283Used by:627
Symbol 617 GraphicUsed by:620
Symbol 618 TextUses:283Used by:619
Symbol 619 MovieClipUses:618Used by:620 622
Symbol 620 MovieClip {youarehereMc}Uses:617 619Used by:622
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClip {Connecto_v10Mochi_fla.yuoarehereAnim_178}Uses:620 621 619Used by:627
Symbol 623 TextUses:283Used by:624 626
Symbol 624 MovieClip {playGameTxt}Uses:623Used by:626
Symbol 625 GraphicUsed by:626
Symbol 626 ButtonUses:624 625 623Used by:627
Symbol 627 MovieClip {classesAS3.GameMapScreen}Uses:559 561 604 605 590 606 607 608 609 610 611 612 613 614 615 616 22 622 626 301Used by:641
Symbol 628 GraphicUsed by:636
Symbol 629 GraphicUsed by:634
Symbol 630 GraphicUsed by:631
Symbol 631 MovieClipUses:630Used by:634
Symbol 632 FontUsed by:633
Symbol 633 EditableTextUses:632Used by:634
Symbol 634 MovieClipUses:629 631 633Used by:635
Symbol 635 MovieClip {Connecto_v10Mochi_fla.ballPopAnim_184}Uses:634Used by:636 638 640
Symbol 636 MovieClip {ballPink}Uses:628 50 635Used by:641
Symbol 637 GraphicUsed by:638
Symbol 638 MovieClip {ballBlue}Uses:637 50 635Used by:641
Symbol 639 GraphicUsed by:640
Symbol 640 MovieClip {ballRed}Uses:639 50 635Used by:641
Symbol 641 MovieClip {Connecto_v10Mochi_fla.assetHolder_1}Uses:254 256 316 233 320 333 340 359 386 394 417 422 441 461 463 102 471 477 486 492 496 499 503 505 507 509 511 513 515 516 522 524 526 528 530 297 184 113 253 315 548 549 552 554 558 627 636 638 640 143 183 21Used by:Timeline

Instance Names

"heart"Symbol 31 MovieClip {classesAS3.GameStarAnim} Frame 1Symbol 30 MovieClip {M_stars1}
"levelText2"Symbol 38 MovieClip {Connecto_v10Mochi_fla.getReadyMsg_253} Frame 1Symbol 37 EditableText
"msg2"Symbol 39 MovieClip {classesAS3.GameReadyAnim} Frame 1Symbol 38 MovieClip {Connecto_v10Mochi_fla.getReadyMsg_253}
"loading_txt"Symbol 43 MovieClip {LoadingBox} Frame 1Symbol 41 EditableText
"back"Symbol 94 MovieClip {classesAS3.GameUpgrade} Frame 1Symbol 88 MovieClip {Connecto_v10Mochi_fla.upgradeBack_236}
"upgradeBtn"Symbol 94 MovieClip {classesAS3.GameUpgrade} Frame 1Symbol 92 Button
"w"Symbol 105 MovieClip {Connecto_v10Mochi_fla.shields_240} Frame 1Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59}
"back"Symbol 106 MovieClip {classesAS3.GameUpgrade2} Frame 1Symbol 88 MovieClip {Connecto_v10Mochi_fla.upgradeBack_236}
"upgradeBtn"Symbol 106 MovieClip {classesAS3.GameUpgrade2} Frame 1Symbol 92 Button
"back"Symbol 109 MovieClip {classesAS3.GameUpgrade3} Frame 1Symbol 88 MovieClip {Connecto_v10Mochi_fla.upgradeBack_236}
"upgradeBtn"Symbol 109 MovieClip {classesAS3.GameUpgrade3} Frame 1Symbol 92 Button
"movingPlatforms"Symbol 115 MovieClip {level1_5} Frame 1Symbol 114 MovieClip {movingPlatforms2}
"clouds1"Symbol 126 MovieClip {level1_6} Frame 1Symbol 119 MovieClip
"clouds2"Symbol 126 MovieClip {level1_6} Frame 1Symbol 122 MovieClip
"movingPlatforms"Symbol 126 MovieClip {level1_6} Frame 1Symbol 114 MovieClip {movingPlatforms2}
"platforms"Symbol 126 MovieClip {level1_6} Frame 1Symbol 125 MovieClip {staticPlatforms}
"movingPlatforms"Symbol 127 MovieClip {level1_7} Frame 1Symbol 114 MovieClip {movingPlatforms2}
"platforms"Symbol 127 MovieClip {level1_7} Frame 1Symbol 125 MovieClip {staticPlatforms}
"doorMc"Symbol 149 MovieClip {classesAS3.GameDoor} Frame 1Symbol 146 MovieClip {Connecto_v10Mochi_fla.doorAnim_209}
"txt"Symbol 149 MovieClip {classesAS3.GameDoor} Frame 1Symbol 148 EditableText
"movingPlatforms"Symbol 150 MovieClip {level1_8} Frame 1Symbol 114 MovieClip {movingPlatforms2}
"platforms"Symbol 150 MovieClip {level1_8} Frame 1Symbol 125 MovieClip {staticPlatforms}
"doorExit"Symbol 150 MovieClip {level1_8} Frame 1Symbol 149 MovieClip {classesAS3.GameDoor}
"ground"Symbol 168 MovieClip {level2_1} Frame 1Symbol 162 MovieClip
"movingPlatforms"Symbol 168 MovieClip {level2_1} Frame 1Symbol 167 MovieClip {level2_platforms1}
"doorClip"Symbol 168 MovieClip {level2_1} Frame 1Symbol 149 MovieClip {classesAS3.GameDoor}
"movingPlatforms"Symbol 174 MovieClip {level2_2} Frame 1Symbol 173 MovieClip {level2Platforms2}
"scoreTxt"Symbol 180 MovieClip {Connecto_v10Mochi_fla.risingScore2_194} Frame 1Symbol 179 EditableText
"txt"Symbol 181 MovieClip {classesAS3.GameRisingScoreBig} Frame 1Symbol 180 MovieClip {Connecto_v10Mochi_fla.risingScore2_194}
"bar"Symbol 190 MovieClip {energyBar} Frame 1Symbol 188 MovieClip
"w"Symbol 201 MovieClip {BadGuyRun} Frame 1Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59}
"endTitle"Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37} Frame 4Symbol 209 MovieClip {Connecto_v10Mochi_fla.Endtitle_38}
"score"Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37} Frame 4Symbol 210 EditableText
"submitBtn"Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37} Frame 4Symbol 214 Button
"nameTxt"Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37} Frame 4Symbol 216 EditableText
"quitBtn"Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37} Frame 4Symbol 220 Button
"moreGamesBtn"Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37} Frame 5Symbol 225 Button
"viewhighscores"Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37} Frame 5Symbol 229 Button
"score"Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37} Frame 6Symbol 230 EditableText
"msg"Symbol 232 MovieClip {Connecto_v10Mochi_fla.gameOverMsg_36} Frame 1Symbol 231 MovieClip {Connecto_v10Mochi_fla.gameoverFilter_37}
"m"Symbol 233 MovieClip {classesAS3.GameOverMsgAnim} Frame 1Symbol 232 MovieClip {Connecto_v10Mochi_fla.gameOverMsg_36}
"p"Symbol 251 MovieClip {Connecto_v10Mochi_fla.pipe3Way_27} Frame 1Symbol 240 MovieClip {Connecto_v10Mochi_fla.pipe1_24}
"p"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 1Symbol 240 MovieClip {Connecto_v10Mochi_fla.pipe1_24}
"p"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 3Symbol 245 MovieClip {Connecto_v10Mochi_fla.pipeCorner_26}
"p"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 7Symbol 251 MovieClip {Connecto_v10Mochi_fla.pipe3Way_27}
"p"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 11Symbol 240 MovieClip {Connecto_v10Mochi_fla.pipe1_24}
"p2"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 11Symbol 240 MovieClip {Connecto_v10Mochi_fla.pipe1_24}
"tile"Symbol 253 MovieClip {tiles} Frame 1Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21}
"energyLevelMc"Symbol 315 MovieClip {gunEnergyLevel} Frame 1Symbol 314 MovieClip {gunEnergy}
"fgmBtn"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 270 MovieClip
"playBtn"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 273 Button {PlayGameBtn}
"instructionsBtn"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 276 Button
"controlsBtn"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 279 Button
"highScoresBtn2"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 282 Button
"musicMc"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 286 MovieClip {Connecto_v10Mochi_fla.musicBtnMc_16}
"musicBtn"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 1Symbol 288 Button
"backBtn"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 2Symbol 301 Button
"backBtn"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 6Symbol 301 Button
"gunEnergy"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 8Symbol 315 MovieClip {gunEnergyLevel}
"totalScore"Symbol 319 MovieClip {Connecto_v10Mochi_fla.levelCompleteMsg_44} Frame 1Symbol 318 EditableText
"titleMc"Symbol 319 MovieClip {Connecto_v10Mochi_fla.levelCompleteMsg_44} Frame 1Symbol 204 MovieClip {levelCompleteMsgs}
"msg"Symbol 320 MovieClip {classesAS3.GameLevelComplete} Frame 15Symbol 319 MovieClip {Connecto_v10Mochi_fla.levelCompleteMsg_44}
"quitBtn"Symbol 333 MovieClip {Weapons} Frame 1Symbol 323 Button
"musicMc"Symbol 333 MovieClip {Weapons} Frame 1Symbol 286 MovieClip {Connecto_v10Mochi_fla.musicBtnMc_16}
"soundFxMc"Symbol 333 MovieClip {Weapons} Frame 1Symbol 326 MovieClip {Connecto_v10Mochi_fla.soundFxMc_49}
"musicBtn"Symbol 333 MovieClip {Weapons} Frame 1Symbol 288 Button
"soundFxBtn"Symbol 333 MovieClip {Weapons} Frame 1Symbol 288 Button
"levelTxt"Symbol 333 MovieClip {Weapons} Frame 1Symbol 329 EditableText
"score"Symbol 333 MovieClip {Weapons} Frame 1Symbol 330 EditableText
"blocksLeft"Symbol 333 MovieClip {Weapons} Frame 1Symbol 332 EditableText
"levelMc"Symbol 339 MovieClip {Connecto_v10Mochi_fla.background_ground_51} Frame 1Symbol 338 MovieClip {level1_1}
"levels"Symbol 340 MovieClip {backgroundMc} Frame 1Symbol 339 MovieClip {Connecto_v10Mochi_fla.background_ground_51}
"w"Symbol 363 MovieClip {badGuyStandRight} Frame 1Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59}
"w"Symbol 366 MovieClip {manMachineGun} Frame 1Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59}
"w"Symbol 385 MovieClip {manGunStand} Frame 1Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59}
"manFrames"Symbol 386 MovieClip {man} Frame 1Symbol 201 MovieClip {BadGuyRun}
"selectionMc"Symbol 386 MovieClip {man} Frame 1Symbol 361 MovieClip {manSelectionSquare}
"manStand"Symbol 386 MovieClip {man} Frame 2Symbol 363 MovieClip {badGuyStandRight}
"manThrow"Symbol 386 MovieClip {man} Frame 7Symbol 383 MovieClip {badGuyThrow}
"selectionMc"Symbol 417 MovieClip {rocketLauncher} Frame 1Symbol 361 MovieClip {manSelectionSquare}
"w"Symbol 438 MovieClip {heavyGunnerWalk2} Frame 1Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59}
"w"Symbol 440 MovieClip {heavyGunnerStand} Frame 1Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59}
"selectionMc"Symbol 441 MovieClip {heavyGunner} Frame 1Symbol 361 MovieClip {manSelectionSquare}
"roundMc"Symbol 474 MovieClip {tankRoundBitAnim} Frame 1Symbol 473 MovieClip
"tankMc"Symbol 477 MovieClip {badGuyRoundTank} Frame 1Symbol 476 MovieClip {badGuyRoundTank2}
"scoreTxt"Symbol 495 MovieClip {Connecto_v10Mochi_fla.risingScoreTxt_116} Frame 1Symbol 494 EditableText
"txt"Symbol 496 MovieClip {classesAS3.GameRisingScore} Frame 1Symbol 495 MovieClip {Connecto_v10Mochi_fla.risingScoreTxt_116}
"moneyTxt"Symbol 498 MovieClip {risingMoneyTxt} Frame 1Symbol 497 EditableText
"txt"Symbol 499 MovieClip {classesAS3.GameRisingMoney} Frame 1Symbol 498 MovieClip {risingMoneyTxt}
"bar"Symbol 516 MovieClip {classesAS3.GameEnergyBar} Frame 1Symbol 190 MovieClip {energyBar}
"numberOrdered"Symbol 537 MovieClip {panelManBack} Frame 1Symbol 533 EditableText
"clock"Symbol 537 MovieClip {panelManBack} Frame 2Symbol 535 MovieClip {Connecto_v10Mochi_fla.clockAnim_141}
"clock"Symbol 537 MovieClip {panelManBack} Frame 3Symbol 536 MovieClip {Connecto_v10Mochi_fla.clockAnim2_143}
"back"Symbol 548 MovieClip {classesAS3.GamePanelBuyMc} Frame 1Symbol 537 MovieClip {panelManBack}
"itemsMc"Symbol 548 MovieClip {classesAS3.GamePanelBuyMc} Frame 1Symbol 544 MovieClip {panelItems}
"selectionMc"Symbol 554 MovieClip {classesAS3.GameManGrenader} Frame 1Symbol 361 MovieClip {manSelectionSquare}
"manThrow"Symbol 554 MovieClip {classesAS3.GameManGrenader} Frame 3Symbol 383 MovieClip {badGuyThrow}
"selectionMc"Symbol 558 MovieClip {sniper} Frame 1Symbol 361 MovieClip {manSelectionSquare}
"closeBtn"Symbol 603 MovieClip {Connecto_v10Mochi_fla.infoMc_175} Frame 2Symbol 593 Button
"pBtn1"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 571 Button
"pBtn2"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 573 Button
"pBtn3"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 575 Button
"pBtn4"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 577 Button
"pBtn5"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 579 Button
"pBtn6"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 581 Button
"pBtn7"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 583 Button
"pBtn8"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 585 Button
"pBtn9"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 586 Button
"pBtn10"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 587 Button
"infoMc"Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160} Frame 1Symbol 603 MovieClip {Connecto_v10Mochi_fla.infoMc_175}
"youarehere"Symbol 622 MovieClip {Connecto_v10Mochi_fla.yuoarehereAnim_178} Frame 1Symbol 620 MovieClip {youarehereMc}
"youarehere"Symbol 622 MovieClip {Connecto_v10Mochi_fla.yuoarehereAnim_178} Frame 46Symbol 620 MovieClip {youarehereMc}
"planets"Symbol 627 MovieClip {classesAS3.GameMapScreen} Frame 1Symbol 604 MovieClip {Connecto_v10Mochi_fla.mapScreenScene_160}
"youarehereMc"Symbol 627 MovieClip {classesAS3.GameMapScreen} Frame 21Symbol 622 MovieClip {Connecto_v10Mochi_fla.yuoarehereAnim_178}
"playBtn"Symbol 627 MovieClip {classesAS3.GameMapScreen} Frame 21Symbol 626 Button
"backBtn"Symbol 627 MovieClip {classesAS3.GameMapScreen} Frame 21Symbol 301 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"vert"Symbol 26 MovieClip {triangle1} Frame 1
"horiz"Symbol 26 MovieClip {triangle1} Frame 2
"corner1"Symbol 26 MovieClip {triangle1} Frame 3
"corner2"Symbol 26 MovieClip {triangle1} Frame 4
"corner3"Symbol 26 MovieClip {triangle1} Frame 5
"corner4"Symbol 26 MovieClip {triangle1} Frame 6
"3way1"Symbol 26 MovieClip {triangle1} Frame 7
"3way2"Symbol 26 MovieClip {triangle1} Frame 8
"3way3"Symbol 26 MovieClip {triangle1} Frame 9
"3way4"Symbol 26 MovieClip {triangle1} Frame 10
"cross"Symbol 26 MovieClip {triangle1} Frame 11
"notAfford"Symbol 94 MovieClip {classesAS3.GameUpgrade} Frame 2
"sword"Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59} Frame 1
"rock"Symbol 103 MovieClip {Connecto_v10Mochi_fla.weapons_59} Frame 2
"notAfford"Symbol 106 MovieClip {classesAS3.GameUpgrade2} Frame 2
"notAfford"Symbol 109 MovieClip {classesAS3.GameUpgrade3} Frame 2
"open"Symbol 146 MovieClip {Connecto_v10Mochi_fla.doorAnim_209} Frame 2
"close"Symbol 146 MovieClip {Connecto_v10Mochi_fla.doorAnim_209} Frame 20
"exit"Symbol 146 MovieClip {Connecto_v10Mochi_fla.doorAnim_209} Frame 23
"liveWire"Symbol 240 MovieClip {Connecto_v10Mochi_fla.pipe1_24} Frame 3
"liveWire"Symbol 245 MovieClip {Connecto_v10Mochi_fla.pipeCorner_26} Frame 3
"liveWire"Symbol 251 MovieClip {Connecto_v10Mochi_fla.pipe3Way_27} Frame 3
"vert"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 1
"horiz"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 2
"corner1"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 3
"corner2"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 4
"corner3"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 5
"corner4"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 6
"3way1"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 7
"3way2"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 8
"3way3"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 9
"3way4"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 10
"cross"Symbol 252 MovieClip {Connecto_v10Mochi_fla.allTiles_21} Frame 11
"on"Symbol 286 MovieClip {Connecto_v10Mochi_fla.musicBtnMc_16} Frame 1
"off"Symbol 286 MovieClip {Connecto_v10Mochi_fla.musicBtnMc_16} Frame 2
"mainScreen"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 1
"instructions"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 2
"highscores"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 3
"controls"Symbol 316 MovieClip {classesAS3.GameTitleScreen} Frame 6
"on"Symbol 326 MovieClip {Connecto_v10Mochi_fla.soundFxMc_49} Frame 1
"off"Symbol 326 MovieClip {Connecto_v10Mochi_fla.soundFxMc_49} Frame 2
"spaceGun"Symbol 333 MovieClip {Weapons} Frame 1
"walk"Symbol 386 MovieClip {man} Frame 1
"stand"Symbol 386 MovieClip {man} Frame 2
"shoot"Symbol 386 MovieClip {man} Frame 3
"hit"Symbol 386 MovieClip {man} Frame 4
"hit2"Symbol 386 MovieClip {man} Frame 5
"deathBack"Symbol 386 MovieClip {man} Frame 6
"throw"Symbol 386 MovieClip {man} Frame 7
"gunStand"Symbol 386 MovieClip {man} Frame 8
"walk"Symbol 394 MovieClip {manStone} Frame 1
"shoot"Symbol 394 MovieClip {manStone} Frame 2
"hit"Symbol 394 MovieClip {manStone} Frame 3
"hit2"Symbol 394 MovieClip {manStone} Frame 4
"deathBack"Symbol 394 MovieClip {manStone} Frame 5
"stand"Symbol 394 MovieClip {manStone} Frame 6
"walk"Symbol 417 MovieClip {rocketLauncher} Frame 1
"stand"Symbol 417 MovieClip {rocketLauncher} Frame 2
"shoot"Symbol 417 MovieClip {rocketLauncher} Frame 3
"gunStand"Symbol 417 MovieClip {rocketLauncher} Frame 4
"deathBack"Symbol 417 MovieClip {rocketLauncher} Frame 5
"walk"Symbol 441 MovieClip {heavyGunner} Frame 1
"stand"Symbol 441 MovieClip {heavyGunner} Frame 2
"shoot"Symbol 441 MovieClip {heavyGunner} Frame 3
"deathBack"Symbol 441 MovieClip {heavyGunner} Frame 4
"walk"Symbol 461 MovieClip {badGuySword} Frame 1
"shoot"Symbol 461 MovieClip {badGuySword} Frame 2
"stand"Symbol 461 MovieClip {badGuySword} Frame 3
"deathBack"Symbol 461 MovieClip {badGuySword} Frame 4
"walk"Symbol 471 MovieClip {badGuyWalker} Frame 1
"stand"Symbol 471 MovieClip {badGuyWalker} Frame 2
"shoot"Symbol 471 MovieClip {badGuyWalker} Frame 3
"deathBack"Symbol 471 MovieClip {badGuyWalker} Frame 4
"walk"Symbol 477 MovieClip {badGuyRoundTank} Frame 1
"shoot"Symbol 477 MovieClip {badGuyRoundTank} Frame 2
"walk"Symbol 486 MovieClip {badGuyHoverTank} Frame 1
"shoot"Symbol 486 MovieClip {badGuyHoverTank} Frame 2
"walk"Symbol 492 MovieClip {badGuyFlying} Frame 1
"basicMan"Symbol 544 MovieClip {panelItems} Frame 1
"Grenader"Symbol 544 MovieClip {panelItems} Frame 2
"sniper"Symbol 544 MovieClip {panelItems} Frame 3
"heavyGunner"Symbol 544 MovieClip {panelItems} Frame 4
"rocketLauncher"Symbol 544 MovieClip {panelItems} Frame 5
"buy"Symbol 548 MovieClip {classesAS3.GamePanelBuyMc} Frame 1
"notBuy"Symbol 548 MovieClip {classesAS3.GamePanelBuyMc} Frame 2
"walk"Symbol 554 MovieClip {classesAS3.GameManGrenader} Frame 1
"stand"Symbol 554 MovieClip {classesAS3.GameManGrenader} Frame 2
"shoot"Symbol 554 MovieClip {classesAS3.GameManGrenader} Frame 3
"deathBack"Symbol 554 MovieClip {classesAS3.GameManGrenader} Frame 4
"walk"Symbol 558 MovieClip {sniper} Frame 1
"stand"Symbol 558 MovieClip {sniper} Frame 2
"shoot"Symbol 558 MovieClip {sniper} Frame 3
"gunStand"Symbol 558 MovieClip {sniper} Frame 4
"deathBack"Symbol 558 MovieClip {sniper} Frame 5
"p1"Symbol 603 MovieClip {Connecto_v10Mochi_fla.infoMc_175} Frame 2




http://swfchan.com/19/93433/info.shtml
Created: 26/3 -2019 20:30:56 Last modified: 26/3 -2019 20:30:56 Server time: 10/05 -2024 18:32:31