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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old today! (5may2024)

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Cubic Disturbance - a very cool twist on physics based games.swf

This is the info page for
Flash #93542

(Click the ID number above for more basic data on this flash file.)


Text
B

start

start

stop

stop

resume

resume

restart

restart

Please wait,
loading

play

+

+

+

-

-

-

1:00

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exclusive extra
levels on
Playedonline.com

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next level

replay

submit score

music on/off

click here
to read the
full walkthrough
for the game!

locked

level select

1

start

Click somewhere
on the screen
to place a bomb

Step #3
Click on the
'start' button
to set stuff
into motion

Your goal is to make
the golden block
touch the ground

Step #1

Step #2

static
block

You can move
the bomb around
by clicking on it
and dragging

You can use
more than one
bomb on the level

Move the cursor
over the bomb
icon to change
the time before
it goes off

Hit this for
bonus points

This block will not
be directly
affected by the bomb

This block
is your key
to beating
this level

You can also
use the following keys
ESC to deselect the bomb
DEL to remove currently active bomb
-,+ to change the timer
< > to select a different bomb

An error has occured.
Please reload the game.

ゲーム中でエーラが
発生しました。
ゲームを再起動
してください。

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_radius:Number; public var m_localPosition:b2Vec2; public function b2CircleShape(_arg1:b2ShapeDef){ var _local2:b2CircleDef; m_localPosition = new b2Vec2(); super(_arg1); _local2 = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local6 = _arg1.R; _local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); _local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); _local9 = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); _local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; _local12 = (_arg4.p2.x - _arg4.p1.x); _local13 = (_arg4.p2.y - _arg4.p1.y); _local14 = ((_local9 * _local12) + (_local10 * _local13)); _local15 = ((_local12 * _local12) + (_local13 * _local13)); _local16 = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; _local17 = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = _arg2.R; _local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); _local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; _local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); _local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((Math.min(_local5, _local7) - m_radius), (Math.min(_local6, _local8) - m_radius)); _arg1.upperBound.Set((Math.max(_local5, _local7) + m_radius), (Math.max(_local6, _local8) + m_radius)); } public function GetRadius():Number{ return (m_radius); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number; var _local3:Number; _local2 = (m_localPosition.x - _arg1.x); _local3 = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; _local3 = _arg2.R; _local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); _local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; _local3 = _arg1.R; _local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); _local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ mass = 0; center = new b2Vec2(0, 0); I = 0; super(); } } }//package Box2D.Collision.Shapes
Section 4
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertexCount:int; public var vertices:Array; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ var _local1:int; vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; _local1 = 0; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_coreVertices:Array; public var m_centroid:b2Vec2; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local2:b2PolygonDef; var _local3:int; var _local4:int; var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; _local2 = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; _local4 = _local3; _local5 = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:Number; var _local21:Number; _local6 = 0; _local7 = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; _local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; _local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local16 = (_local14 - _local12); _local17 = (_local15 - _local13); _local18 = -1; _local19 = 0; while (_local19 < m_vertexCount) { _local8 = (m_vertices[_local19].x - _local12); _local9 = (m_vertices[_local19].y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 > (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _local2 = 0; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = (1 / 3); _local9 = 0; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[(_local9 + 1)] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:int; var _local8:Number; var _local9:int; var _local10:b2Vec2; var _local11:Number; _local4 = _arg1.R; _local5 = ((_arg2 * _local4.col1.x) + (_arg3 * _local4.col1.y)); _local6 = ((_arg2 * _local4.col2.x) + (_arg3 * _local4.col2.y)); _local7 = 0; _local8 = ((m_coreVertices[0].x * _local5) + (m_coreVertices[0].y * _local6)); _local9 = 1; while (_local9 < m_vertexCount) { _local11 = ((m_coreVertices[_local9].x * _local5) + (m_coreVertices[_local9].y * _local6)); if (_local11 > _local8){ _local7 = _local9; _local8 = _local11; }; _local9++; }; _local4 = _arg1.R; _local10 = m_coreVertices[_local7]; s_supportVec.x = (_arg1.position.x + ((_local4.col1.x * _local10.x) + (_local4.col2.x * _local10.y))); s_supportVec.y = (_arg1.position.y + ((_local4.col1.y * _local10.x) + (_local4.col2.y * _local10.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB; var _local5:b2AABB; _local4 = s_sweptAABB1; _local5 = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(Math.min(_local4.lowerBound.x, _local5.lowerBound.x), Math.min(_local4.lowerBound.y, _local5.lowerBound.y)); _arg1.upperBound.Set(Math.max(_local4.upperBound.x, _local5.upperBound.x), Math.max(_local4.upperBound.y, _local5.upperBound.y)); } public function GetVertices():Array{ return (m_vertices); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:int; var _local3:Number; var _local4:Number; m_sweepRadius = 0; _local2 = 0; while (_local2 < m_vertexCount) { _local3 = (m_coreVertices[_local2].x - _arg1.x); _local4 = (m_coreVertices[_local2].y - _arg1.y); _local3 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); m_sweepRadius = Math.max(m_sweepRadius, _local3); _local2++; }; } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local5 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); _local6 = _local5; _local4 = m_obb.extents; _local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); _local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; _local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); _local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:Number; _local3 = _arg1.R; _local4 = (_arg2.x - _arg1.position.x); _local5 = (_arg2.y - _arg1.position.y); _local6 = ((_local4 * _local3.col1.x) + (_local5 * _local3.col1.y)); _local7 = ((_local4 * _local3.col2.x) + (_local5 * _local3.col2.y)); _local8 = 0; while (_local8 < m_vertexCount) { _local4 = (_local6 - m_vertices[_local8].x); _local5 = (_local7 - m_vertices[_local8].y); _local9 = ((m_normals[_local8].x * _local4) + (m_normals[_local8].y * _local5)); if (_local9 > 0){ return (false); }; _local8++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); _local4 = 0; _local5 = 0; _local6 = 0; _local7 = (1 / 3); _local8 = 0; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[(_local8 + 1)] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local5:Array; var _local6:Number; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; _local5 = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; _local6 = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[(_local4 - 1)]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); _local13 = Math.min(_local13, _local21); _local14 = Math.min(_local14, _local22); _local15 = Math.max(_local15, _local21); _local16 = Math.max(_local16, _local22); _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 6
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_userData; public var m_density:Number; public var m_proxyId:uint; public var m_friction:Number; public var m_isSensor:Boolean; public var m_groupIndex:int; public var m_categoryBits:uint; public var m_restitution:Number; public var m_body:b2Body; public var m_maskBits:uint; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_categoryBits = _arg1.categoryBits; m_maskBits = _arg1.maskBits; m_groupIndex = _arg1.groupIndex; m_isSensor = _arg1.isSensor; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function IsSensor():Boolean{ return (m_isSensor); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ var _local4:b2AABB; if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; _local4 = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB; var _local4:Boolean; _local3 = s_proxyAABB; ComputeAABB(_local3, _arg2); _local4 = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public function ResetProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB; var _local4:Boolean; if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); }; _local3 = s_resetAABB; ComputeAABB(_local3, _arg2); _local4 = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 7
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var groupIndex:int; public var categoryBits:int; public var density:Number; public var type:int; public var restitution:Number; public var maskBits:int; public var userData;// = null public var friction:Number; public var isSensor:Boolean; public function b2ShapeDef(){ userData = null; super(); type = b2Shape.e_unknownShape; userData = null; friction = 0.2; restitution = 0; density = 0; categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; isSensor = false; } } }//package Box2D.Collision.Shapes
Section 8
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number; var _local2:Number; var _local3:Boolean; _local1 = (upperBound.x - lowerBound.x); _local2 = (upperBound.y - lowerBound.y); _local3 = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 9
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var proxyId:uint; public var stabbingCount:uint; public var value:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint; var _local3:uint; var _local4:uint; _local2 = value; _local3 = proxyId; _local4 = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 10
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 11
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_bounds:Array; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local4:Number; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; _local4 = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[(b2Settings.b2_maxProxies - 1)] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local4:Array; var _local5:Array; var _local6:uint; var _local7:uint; var _local8:Array; var _local9:Array; var _local10:int; var _local11:int; var _local12:b2Proxy; _local4 = new Array(); _local5 = new Array(); ComputeBounds(_local4, _local5, _arg1); _local8 = [_local6]; _local9 = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); _local10 = 0; _local11 = 0; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ if ((((_arg1 == b2Pair.b2_nullProxy)) || ((m_proxyPool[_arg1].IsValid() == false)))){ return (null); }; return (m_proxyPool[_arg1]); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { m_proxyPool[_local1].timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local8:uint; var _local9:uint; var _local10:uint; var _local11:int; var _local12:int; var _local13:b2Proxy; _local8 = BinarySearch(_arg5, _arg6, _arg3); _local9 = BinarySearch(_arg5, _arg6, _arg4); _local10 = _local8; while (_local10 < _local9) { if (_arg5[_local10].IsLower()){ IncrementOverlapCount(_arg5[_local10].proxyId); }; _local10++; }; if (_local8 > 0){ _local11 = (_local8 - 1); _local12 = _arg5[_local11].stabbingCount; while (_local12) { if (_arg5[_local11].IsLower()){ _local13 = m_proxyPool[_arg5[_local11].proxyId]; if (_local8 <= _local13.upperBounds[_arg7]){ IncrementOverlapCount(_arg5[_local11].proxyId); _local12--; }; }; _local11--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_local4[_arg1.lowerBounds[_local3]].value > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_local4[_arg1.upperBounds[_local3]].value < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local4 = _arg3.lowerBound.x; _local5 = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); _local6 = _arg3.upperBound.x; _local7 = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local5:uint; var _local6:uint; var _local7:Array; var _local8:Array; var _local9:int; var _local10:int; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:int; var _local22:b2Proxy; _local5 = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; _local6 = (2 * m_proxyCount); _local7 = new Array(); _local8 = new Array(); ComputeBounds(_local7, _local8, _arg1); _local9 = 0; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local13 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local12 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local11[_local12].value = _local7[_local9]; _local11[_local12].proxyId = _local5; _local11[_local13].value = _local8[_local9]; _local11[_local13].proxyId = _local5; _local11[_local12].stabbingCount = ((_local12 == 0)) ? 0 : _local11[(_local12 - 1)].stabbingCount; _local11[_local13].stabbingCount = _local11[(_local13 - 1)].stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local11[_local3].stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local22 = m_proxyPool[_local11[_local3].proxyId]; if (_local11[_local3].IsLower()){ _local22.lowerBounds[_local9] = _local3; } else { _local22.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; _local10 = 0; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Proxy; var _local3:int; var _local4:int; var _local5:int; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:Array; var _local12:int; var _local13:int; var _local14:b2Bound; var _local15:b2Bound; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; _local2 = m_proxyPool[_arg1]; _local3 = (2 * m_proxyCount); _local4 = 0; while (_local4 < 2) { _local6 = m_bounds[_local4]; _local7 = _local2.lowerBounds[_local4]; _local8 = _local2.upperBounds[_local4]; _local9 = _local6[_local7].value; _local10 = _local6[_local8].value; _local11 = new Array(); _local13 = ((_local8 - _local7) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local7 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = _local7; _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local11 = new Array(); _local13 = ((_local3 - _local8) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local8 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = (_local8 - 1); _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = (_local3 - 2); _local17 = _local7; while (_local17 < _local13) { _local19 = m_proxyPool[_local6[_local17].proxyId]; if (_local6[_local17].IsLower()){ _local19.lowerBounds[_local4] = _local17; } else { _local19.upperBounds[_local4] = _local17; }; _local17++; }; _local13 = (_local8 - 1); _local18 = _local7; while (_local18 < _local13) { _local6[_local18].stabbingCount--; _local18++; }; Query([0], [0], _local9, _local10, _local6, (_local3 - 2), _local4); _local4++; }; _local5 = 0; while (_local5 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local5]); _local5++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local2.userData = null; _local2.overlapCount = b2_invalid; _local2.lowerBounds[0] = b2_invalid; _local2.lowerBounds[1] = b2_invalid; _local2.upperBounds[0] = b2_invalid; _local2.upperBounds[1] = b2_invalid; _local2.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_arg1.lowerValues[_local3] > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_arg1.upperValues[_local3] < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local5:int; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; _local5 = 0; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy; _local2 = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:uint; var _local4:uint; var _local5:b2Bound; var _local6:b2Bound; var _local7:b2Bound; var _local8:uint; var _local9:b2Proxy; var _local10:uint; var _local11:b2Proxy; var _local12:b2BoundValues; var _local13:b2BoundValues; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:int; var _local20:int; var _local21:uint; var _local22:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; _local10 = (2 * m_proxyCount); _local11 = m_proxyPool[_arg1]; _local12 = new b2BoundValues(); ComputeBounds(_local12.lowerValues, _local12.upperValues, _arg2); _local13 = new b2BoundValues(); _local3 = 0; while (_local3 < 2) { _local13.lowerValues[_local3] = m_bounds[_local3][_local11.lowerBounds[_local3]].value; _local13.upperValues[_local3] = m_bounds[_local3][_local11.upperBounds[_local3]].value; _local3++; }; _local3 = 0; while (_local3 < 2) { _local14 = m_bounds[_local3]; _local15 = _local11.lowerBounds[_local3]; _local16 = _local11.upperBounds[_local3]; _local17 = _local12.lowerValues[_local3]; _local18 = _local12.upperValues[_local3]; _local19 = (_local17 - _local14[_local15].value); _local20 = (_local18 - _local14[_local16].value); _local14[_local15].value = _local17; _local14[_local16].value = _local18; if (_local19 < 0){ _local4 = _local15; while ((((_local4 > 0)) && ((_local17 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local6.proxyId]; _local6.stabbingCount++; if (_local6.IsUpper() == true){ if (TestOverlap(_local12, _local22)){ m_pairManager.AddBufferedPair(_arg1, _local21); }; var _local23 = _local22.upperBounds; var _local24 = _local3; var _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; if (_local20 > 0){ _local4 = _local16; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local18)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount++; if (_local7.IsLower() == true){ if (TestOverlap(_local12, _local9)){ m_pairManager.AddBufferedPair(_arg1, _local8); }; _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local19 > 0){ _local4 = _local15; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local17)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount--; if (_local7.IsUpper()){ if (TestOverlap(_local13, _local9)){ m_pairManager.RemoveBufferedPair(_arg1, _local8); }; _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local20 < 0){ _local4 = _local16; while ((((_local4 > 0)) && ((_local18 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local21]; _local6.stabbingCount--; if (_local6.IsLower() == true){ if (TestOverlap(_local13, _local22)){ m_pairManager.RemoveBufferedPair(_arg1, _local21); }; _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local22.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; _local3++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local4:int; var _local5:int; var _local6:int; _local4 = 0; _local5 = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); if (_arg1[_local6].value > _arg3){ _local5 = (_local6 - 1); } else { if (_arg1[_local6].value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 12
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 13
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; public static const b2_oldPoint:uint = 4; public static const b2_newPoint:uint = 2; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:int; var _local13:Number; var _local14:int; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local6 = _arg2.R; _local7 = _arg1.m_normals[_arg3]; _local8 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)); _local9 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)); _local6 = _arg5.R; _local10 = ((_local6.col1.x * _local8) + (_local6.col1.y * _local9)); _local11 = ((_local6.col2.x * _local8) + (_local6.col2.y * _local9)); _local12 = 0; _local13 = Number.MAX_VALUE; _local14 = 0; while (_local14 < _arg4.m_vertexCount) { _local7 = _arg4.m_vertices[_local14]; _local20 = ((_local7.x * _local10) + (_local7.y * _local11)); if (_local20 < _local13){ _local13 = _local20; _local12 = _local14; }; _local14++; }; _local7 = _arg1.m_vertices[_arg3]; _local6 = _arg2.R; _local15 = (_arg2.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local16 = (_arg2.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local7 = _arg4.m_vertices[_local12]; _local6 = _arg5.R; _local17 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local18 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local17 = (_local17 - _local15); _local18 = (_local18 - _local16); _local19 = ((_local17 * _local8) + (_local18 * _local9)); return (_local19); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = _arg2.lowerBound; _local4 = _arg1.upperBound; _local5 = (_local3.x - _local4.x); _local6 = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; _local7 = (_local3.x - _local4.x); _local8 = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:int; var _local13:Number; var _local14:int; var _local15:ClipVertex; var _local16:int; var _local17:int; var _local18:Number; _local7 = _arg3.R; _local8 = _arg2.m_normals[_arg4]; _local9 = ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)); _local10 = ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)); _local7 = _arg6.R; _local11 = ((_local7.col1.x * _local9) + (_local7.col1.y * _local10)); _local10 = ((_local7.col2.x * _local9) + (_local7.col2.y * _local10)); _local9 = _local11; _local12 = 0; _local13 = Number.MAX_VALUE; _local14 = 0; while (_local14 < _arg5.m_vertexCount) { _local8 = _arg5.m_normals[_local14]; _local18 = ((_local9 * _local8.x) + (_local10 * _local8.y)); if (_local18 < _local13){ _local13 = _local18; _local12 = _local14; }; _local14++; }; _local16 = _local12; _local17 = (((_local16 + 1) < _arg5.m_vertexCount)) ? (_local16 + 1) : 0; _local15 = _arg1[0]; _local8 = _arg5.m_vertices[_local16]; _local7 = _arg6.R; _local15.v.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local15.v.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local15.id.features.referenceFace = _arg4; _local15.id.features.incidentEdge = _local16; _local15.id.features.incidentVertex = 0; _local15 = _arg1[1]; _local8 = _arg5.m_vertices[_local17]; _local7 = _arg6.R; _local15.v.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local15.v.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local15.id.features.referenceFace = _arg4; _local15.id.features.incidentEdge = _local17; _local15.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:int; var _local7:Array; var _local8:Number; var _local9:int; var _local10:Array; var _local11:Number; var _local12:b2PolygonShape; var _local13:b2PolygonShape; var _local14:b2XForm; var _local15:b2XForm; var _local16:int; var _local17:uint; var _local18:Number; var _local19:Number; var _local20:Array; var _local21:int; var _local22:Array; var _local23:b2Vec2; var _local24:b2Vec2; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:b2Vec2; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Array; var _local32:Array; var _local33:int; var _local34:int; var _local35:int; var _local36:Number; var _local37:b2ManifoldPoint; _arg1.pointCount = 0; _local6 = 0; _local7 = [_local6]; _local8 = FindMaxSeparation(_local7, _arg2, _arg3, _arg4, _arg5); _local6 = _local7[0]; if (_local8 > 0){ return; }; _local9 = 0; _local10 = [_local9]; _local11 = FindMaxSeparation(_local10, _arg4, _arg5, _arg2, _arg3); _local9 = _local10[0]; if (_local11 > 0){ return; }; _local14 = new b2XForm(); _local15 = new b2XForm(); _local18 = 0.98; _local19 = 0.001; if (_local11 > ((_local18 * _local8) + _local19)){ _local12 = _arg4; _local13 = _arg2; _local14.Set(_arg5); _local15.Set(_arg3); _local16 = _local9; _local17 = 1; } else { _local12 = _arg2; _local13 = _arg4; _local14.Set(_arg3); _local15.Set(_arg5); _local16 = _local6; _local17 = 0; }; _local20 = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local20, _local12, _local14, _local16, _local13, _local15); _local21 = _local12.m_vertexCount; _local22 = _local12.m_vertices; _local23 = _local22[_local16].Copy(); _local24 = (((_local16 + 1) < _local21)) ? _local22[(_local16 + 1)].Copy() : _local22[0].Copy(); _local25 = b2Math.SubtractVV(_local24, _local23); _local26 = b2Math.b2MulMV(_local14.R, b2Math.SubtractVV(_local24, _local23)); _local26.Normalize(); _local27 = b2Math.b2CrossVF(_local26, 1); _local23 = b2Math.b2MulX(_local14, _local23); _local24 = b2Math.b2MulX(_local14, _local24); _local28 = b2Math.b2Dot(_local27, _local23); _local29 = -(b2Math.b2Dot(_local26, _local23)); _local30 = b2Math.b2Dot(_local26, _local24); _local31 = [new ClipVertex(), new ClipVertex()]; _local32 = [new ClipVertex(), new ClipVertex()]; _local33 = ClipSegmentToLine(_local31, _local20, _local26.Negative(), _local29); if (_local33 < 2){ return; }; _local33 = ClipSegmentToLine(_local32, _local31, _local26, _local30); if (_local33 < 2){ return; }; _arg1.normal = (_local17) ? _local27.Negative() : _local27.Copy(); _local34 = 0; _local35 = 0; while (_local35 < b2Settings.b2_maxManifoldPoints) { _local36 = (b2Math.b2Dot(_local27, _local32[_local35].v) - _local28); if (_local36 <= 0){ _local37 = _arg1.points[_local34]; _local37.separation = _local36; _local37.localPoint1 = b2Math.b2MulXT(_arg3, _local32[_local35].v); _local37.localPoint2 = b2Math.b2MulXT(_arg5, _local32[_local35].v); _local37.id.key = _local32[_local35].id.key; _local37.id.features.flip = _local17; _local34++; }; _local35++; }; _arg1.pointCount = _local34; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:int; var _local14:Number; var _local15:int; var _local16:Number; var _local17:int; var _local18:Number; var _local19:int; var _local20:Number; var _local21:int; var _local22:Number; var _local23:int; var _local24:Number; _local6 = _arg2.m_vertexCount; _local8 = _arg5.R; _local7 = _arg4.m_centroid; _local9 = (_arg5.position.x + ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y))); _local10 = (_arg5.position.y + ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y))); _local8 = _arg3.R; _local7 = _arg2.m_centroid; _local9 = (_local9 - (_arg3.position.x + ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y)))); _local10 = (_local10 - (_arg3.position.y + ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y)))); _local11 = ((_local9 * _arg3.R.col1.x) + (_local10 * _arg3.R.col1.y)); _local12 = ((_local9 * _arg3.R.col2.x) + (_local10 * _arg3.R.col2.y)); _local13 = 0; _local14 = -(Number.MAX_VALUE); _local15 = 0; while (_local15 < _local6) { _local24 = ((_arg2.m_normals[_local15].x * _local11) + (_arg2.m_normals[_local15].y * _local12)); if (_local24 > _local14){ _local14 = _local24; _local13 = _local15; }; _local15++; }; _local16 = EdgeSeparation(_arg2, _arg3, _local13, _arg4, _arg5); if (_local16 > 0){ return (_local16); }; _local17 = (((_local13 - 1) >= 0)) ? (_local13 - 1) : (_local6 - 1); _local18 = EdgeSeparation(_arg2, _arg3, _local17, _arg4, _arg5); if (_local18 > 0){ return (_local18); }; _local19 = (((_local13 + 1) < _local6)) ? (_local13 + 1) : 0; _local20 = EdgeSeparation(_arg2, _arg3, _local19, _arg4, _arg5); if (_local20 > 0){ return (_local20); }; if ((((_local18 > _local16)) && ((_local18 > _local20)))){ _local23 = -1; _local21 = _local17; _local22 = _local18; } else { if (_local20 > _local16){ _local23 = 1; _local21 = _local19; _local22 = _local20; } else { _arg1[0] = _local13; return (_local16); }; }; while (true) { if (_local23 == -1){ _local13 = (((_local21 - 1) >= 0)) ? (_local21 - 1) : (_local6 - 1); } else { _local13 = (((_local21 + 1) < _local6)) ? (_local21 + 1) : 0; }; _local16 = EdgeSeparation(_arg2, _arg3, _local13, _arg4, _arg5); if (_local16 > 0){ return (_local16); }; if (_local16 > _local22){ _local21 = _local13; _local22 = _local16; } else { break; }; }; _arg1[0] = _local21; return (_local22); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:int; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; _local5 = 0; _local6 = _arg2[0].v; _local7 = _arg2[1].v; _local8 = (b2Math.b2Dot(_arg3, _local6) - _arg4); _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); if (_local8 <= 0){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local12 = _temp1; _arg1[_local12] = _arg2[0]; }; if (_local9 <= 0){ var _temp2 = _local5; _local5 = (_local5 + 1); _local12 = _temp2; _arg1[_local12] = _arg2[1]; }; if ((_local8 * _local9) < 0){ _local10 = (_local8 / (_local8 - _local9)); _local11 = _arg1[_local5].v; _local11.x = (_local6.x + (_local10 * (_local7.x - _local6.x))); _local11.y = (_local6.y + (_local10 * (_local7.y - _local6.y))); if (_local8 > 0){ _arg1[_local5].id = _arg2[0].id; } else { _arg1[_local5].id = _arg2[1].id; }; _local5++; }; return (_local5); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2ManifoldPoint; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; _local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; _local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local12 = (_local10 - _local8); _local13 = (_local11 - _local9); _local14 = ((_local12 * _local12) + (_local13 * _local13)); _local15 = (_arg2.m_radius + _arg4.m_radius); if (_local14 > (_local15 * _local15)){ return; }; if (_local14 < Number.MIN_VALUE){ _local16 = -(_local15); _arg1.normal.Set(0, 1); } else { _local22 = Math.sqrt(_local14); _local16 = (_local22 - _local15); _local23 = (1 / _local22); _arg1.normal.x = (_local23 * _local12); _arg1.normal.y = (_local23 * _local13); }; _arg1.pointCount = 1; _local17 = _arg1.points[0]; _local17.id.key = 0; _local17.separation = _local16; _local8 = (_local8 + (_arg2.m_radius * _arg1.normal.x)); _local9 = (_local9 + (_arg2.m_radius * _arg1.normal.y)); _local10 = (_local10 - (_arg4.m_radius * _arg1.normal.x)); _local11 = (_local11 - (_arg4.m_radius * _arg1.normal.y)); _local18 = (0.5 * (_local8 + _local10)); _local19 = (0.5 * (_local9 + _local11)); _local20 = (_local18 - _arg3.position.x); _local21 = (_local19 - _arg3.position.y); _local17.localPoint1.x = ((_local20 * _arg3.R.col1.x) + (_local21 * _arg3.R.col1.y)); _local17.localPoint1.y = ((_local20 * _arg3.R.col2.x) + (_local21 * _arg3.R.col2.y)); _local20 = (_local18 - _arg5.position.x); _local21 = (_local19 - _arg5.position.y); _local17.localPoint2.x = ((_local20 * _arg5.R.col1.x) + (_local21 * _arg5.R.col1.y)); _local17.localPoint2.y = ((_local20 * _arg5.R.col2.x) + (_local21 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:Number; var _local20:Number; var _local21:int; var _local22:int; var _local23:int; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; _local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); _local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; _local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local18 = 0; _local19 = -(Number.MAX_VALUE); _local20 = _arg4.m_radius; _local21 = 0; while (_local21 < _arg2.m_vertexCount) { _local7 = (_local15 - _arg2.m_vertices[_local21].x); _local8 = (_local16 - _arg2.m_vertices[_local21].y); _local30 = ((_arg2.m_normals[_local21].x * _local7) + (_arg2.m_normals[_local21].y * _local8)); if (_local30 > _local20){ return; }; if (_local30 > _local19){ _local19 = _local30; _local18 = _local21; }; _local21++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _arg2.m_normals[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceFace = b2_nullFeature; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; _local22 = _local18; _local23 = (((_local22 + 1) < _arg2.m_vertexCount)) ? (_local22 + 1) : 0; _local24 = (_arg2.m_vertices[_local23].x - _arg2.m_vertices[_local22].x); _local25 = (_arg2.m_vertices[_local23].y - _arg2.m_vertices[_local22].y); _local26 = Math.sqrt(((_local24 * _local24) + (_local25 * _local25))); _local24 = (_local24 / _local26); _local25 = (_local25 / _local26); if (_local26 < Number.MIN_VALUE){ _local7 = (_local15 - _arg2.m_vertices[_local22].x); _local8 = (_local16 - _arg2.m_vertices[_local22].y); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local22; _local6.id.features.referenceFace = b2_nullFeature; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); return; }; _local7 = (_local15 - _arg2.m_vertices[_local22].x); _local8 = (_local16 - _arg2.m_vertices[_local22].y); _local27 = ((_local7 * _local24) + (_local8 * _local25)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceFace = b2_nullFeature; _local6.id.features.flip = 0; if (_local27 <= 0){ _local28 = _arg2.m_vertices[_local22].x; _local29 = _arg2.m_vertices[_local22].y; _local6.id.features.incidentVertex = _local22; } else { if (_local27 >= _local26){ _local28 = _arg2.m_vertices[_local23].x; _local29 = _arg2.m_vertices[_local23].y; _local6.id.features.incidentVertex = _local23; } else { _local28 = ((_local24 * _local27) + _arg2.m_vertices[_local22].x); _local29 = ((_local25 * _local27) + _arg2.m_vertices[_local22].y); _local6.id.features.incidentEdge = _local22; }; }; _local7 = (_local15 - _local28); _local8 = (_local16 - _local29); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); } } }//package Box2D.Collision
Section 14
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID; _local1 = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceFace = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 15
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactPoint { public var normalForce:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var tangentForce:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 16
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local4:Number; var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local4 = (100 * Number.MIN_VALUE); _local5 = 0; while (_local5 < _arg3) { _local6 = Math.abs((_arg1.x - _arg2[_local5].x)); _local7 = Math.abs((_arg1.y - _arg2[_local5].y)); _local8 = Math.max(Math.abs(_arg1.x), Math.abs(_arg2[_local5].x)); _local9 = Math.max(Math.abs(_arg1.y), Math.abs(_arg2[_local5].y)); if ((((_local6 < (_local4 * (_local8 + 1)))) && ((_local7 < (_local4 * (_local9 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:Array; var _local8:Array; var _local9:Array; var _local10:int; var _local11:Number; var _local12:int; var _local13:int; var _local14:Number; var _local15:Number; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; _local7 = s_p1s; _local8 = s_p2s; _local9 = s_points; _local10 = 0; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); _local11 = 0; _local12 = 20; _local13 = 0; while (_local13 < _local12) { _local14 = (_arg2.x - _arg1.x); _local15 = (_arg2.y - _arg1.y); _local16 = _arg3.Support(_arg4, _local14, _local15); _local17 = _arg5.Support(_arg6, -(_local14), -(_local15)); _local11 = ((_local14 * _local14) + (_local15 * _local15)); _local18 = (_local17.x - _local16.x); _local19 = (_local17.y - _local16.y); _local20 = ((_local14 * _local18) + (_local15 * _local19)); if ((_local11 - ((_local14 * _local18) + (_local15 * _local19))) <= (0.01 * _local11)){ if (_local10 == 0){ _arg1.SetV(_local16); _arg2.SetV(_local17); }; g_GJK_Iterations = _local13; return (Math.sqrt(_local11)); }; switch (_local10){ case 0: _local7[0].SetV(_local16); _local8[0].SetV(_local17); _local9[0].Set(_local18, _local19); _arg1.SetV(_local7[0]); _arg2.SetV(_local8[0]); _local10++; break; case 1: _local7[1].SetV(_local16); _local8[1].SetV(_local17); _local9[1].x = _local18; _local9[1].y = _local19; _local10 = ProcessTwo(_arg1, _arg2, _local7, _local8, _local9); break; case 2: _local7[2].SetV(_local16); _local8[2].SetV(_local17); _local9[2].x = _local18; _local9[2].y = _local19; _local10 = ProcessThree(_arg1, _arg2, _local7, _local8, _local9); break; }; if (_local10 == 3){ g_GJK_Iterations = _local13; return (0); }; _local21 = -(Number.MAX_VALUE); _local22 = 0; while (_local22 < _local10) { _local21 = b2Math.b2Max(_local21, ((_local9[_local22].x * _local9[_local22].x) + (_local9[_local22].y * _local9[_local22].y))); _local22++; }; if ((((_local10 == 3)) || ((_local11 <= ((100 * Number.MIN_VALUE) * _local21))))){ g_GJK_Iterations = _local13; _local14 = (_arg2.x - _arg1.x); _local15 = (_arg2.y - _arg1.y); _local11 = ((_local14 * _local14) + (_local15 * _local15)); return (Math.sqrt(_local11)); }; _local13++; }; g_GJK_Iterations = _local12; return (Math.sqrt(_local11)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; _local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; _local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = ((_local13 * _local13) + (_local14 * _local14)); _local16 = (_arg3.m_radius - b2Settings.b2_toiSlop); _local17 = (_arg5.m_radius - b2Settings.b2_toiSlop); _local18 = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; _local6 = _arg5[0].x; _local7 = _arg5[0].y; _local8 = _arg5[1].x; _local9 = _arg5[1].y; _local10 = _arg5[2].x; _local11 = _arg5[2].y; _local12 = (_local8 - _local6); _local13 = (_local9 - _local7); _local14 = (_local10 - _local6); _local15 = (_local11 - _local7); _local16 = (_local10 - _local8); _local17 = (_local11 - _local9); _local18 = -(((_local6 * _local12) + (_local7 * _local13))); _local19 = ((_local8 * _local12) + (_local9 * _local13)); _local20 = -(((_local6 * _local14) + (_local7 * _local15))); _local21 = ((_local10 * _local14) + (_local11 * _local15)); _local22 = -(((_local8 * _local16) + (_local9 * _local17))); _local23 = ((_local10 * _local16) + (_local11 * _local17)); if ((((_local21 <= 0)) && ((_local23 <= 0)))){ _arg1.SetV(_arg3[2]); _arg2.SetV(_arg4[2]); _arg3[0].SetV(_arg3[2]); _arg4[0].SetV(_arg4[2]); _arg5[0].SetV(_arg5[2]); return (1); }; _local24 = ((_local12 * _local15) - (_local13 * _local14)); _local25 = (_local24 * ((_local6 * _local9) - (_local7 * _local8))); _local27 = (_local24 * ((_local8 * _local11) - (_local9 * _local10))); if ((((((_local27 <= 0)) && ((_local22 >= 0)))) && ((_local23 >= 0)))){ _local26 = (_local22 / (_local22 + _local23)); _arg1.x = (_arg3[1].x + (_local26 * (_arg3[2].x - _arg3[1].x))); _arg1.y = (_arg3[1].y + (_local26 * (_arg3[2].y - _arg3[1].y))); _arg2.x = (_arg4[1].x + (_local26 * (_arg4[2].x - _arg4[1].x))); _arg2.y = (_arg4[1].y + (_local26 * (_arg4[2].y - _arg4[1].y))); _arg3[0].SetV(_arg3[2]); _arg4[0].SetV(_arg4[2]); _arg5[0].SetV(_arg5[2]); return (2); }; _local28 = (_local24 * ((_local10 * _local7) - (_local11 * _local6))); if ((((((_local28 <= 0)) && ((_local20 >= 0)))) && ((_local21 >= 0)))){ _local26 = (_local20 / (_local20 + _local21)); _arg1.x = (_arg3[0].x + (_local26 * (_arg3[2].x - _arg3[0].x))); _arg1.y = (_arg3[0].y + (_local26 * (_arg3[2].y - _arg3[0].y))); _arg2.x = (_arg4[0].x + (_local26 * (_arg4[2].x - _arg4[0].x))); _arg2.y = (_arg4[0].y + (_local26 * (_arg4[2].y - _arg4[0].y))); _arg3[1].SetV(_arg3[2]); _arg4[1].SetV(_arg4[2]); _arg5[1].SetV(_arg5[2]); return (2); }; _local29 = ((_local27 + _local28) + _local25); _local29 = (1 / _local29); _local30 = (_local27 * _local29); _local31 = (_local28 * _local29); _local32 = ((1 - _local30) - _local31); _arg1.x = (((_local30 * _arg3[0].x) + (_local31 * _arg3[1].x)) + (_local32 * _arg3[2].x)); _arg1.y = (((_local30 * _arg3[0].y) + (_local31 * _arg3[1].y)) + (_local32 * _arg3[2].y)); _arg2.x = (((_local30 * _arg4[0].x) + (_local31 * _arg4[1].x)) + (_local32 * _arg4[2].x)); _arg2.y = (((_local30 * _arg4[0].y) + (_local31 * _arg4[1].y)) + (_local32 * _arg4[2].y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:b2Point; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local9 = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); _local11 = (_arg5.GetRadius() - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int; var _local8:int; _local7 = _arg3.GetType(); _local8 = _arg5.GetType(); if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local6 = -(_arg5[1].x); _local7 = -(_arg5[1].y); _local8 = (_arg5[0].x - _arg5[1].x); _local9 = (_arg5[0].y - _arg5[1].y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = ((_local6 * _local8) + (_local7 * _local9)); if ((((_local11 <= 0)) || ((_local10 < Number.MIN_VALUE)))){ _arg1.SetV(_arg3[1]); _arg2.SetV(_arg4[1]); _arg3[0].SetV(_arg3[1]); _arg4[0].SetV(_arg4[1]); _arg5[0].SetV(_arg5[1]); return (1); }; _local11 = (_local11 / _local10); _arg1.x = (_arg3[1].x + (_local11 * (_arg3[0].x - _arg3[1].x))); _arg1.y = (_arg3[1].y + (_local11 * (_arg3[0].y - _arg3[1].y))); _arg2.x = (_arg4[1].x + (_local11 * (_arg4[0].x - _arg4[1].x))); _arg2.y = (_arg4[1].y + (_local11 * (_arg4[0].y - _arg4[1].y))); return (2); } } }//package Box2D.Collision
Section 17
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var pointCount:int;// = 0 public var normal:b2Vec2; public function b2Manifold(){ var _local1:int; pointCount = 0; super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ var _local2:int; pointCount = _arg1.pointCount; _local2 = 0; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 18
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var normalForce:Number; public var separation:Number; public var id:b2ContactID; public var localPoint2:b2Vec2; public var localPoint1:b2Vec2; public var tangentForce:Number; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalForce = _arg1.normalForce; tangentForce = _arg1.tangentForce; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalForce = 0; tangentForce = 0; id.key = 0; } } }//package Box2D.Collision
Section 19
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 20
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var userData;// = null public var proxyId1:uint; public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function b2Pair(){ userData = null; super(); } public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 21
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 22
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_hashTable:Array; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[(b2Settings.b2_maxPairs - 1)].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:uint; _local4 = m_hashTable[_arg3]; while (((!((_local4 == b2Pair.b2_nullPair))) && ((Equals(m_pairs[_local4], _arg1, _arg2) == false)))) { _local4 = m_pairs[_local4].next; }; if (_local4 == b2Pair.b2_nullPair){ return (null); }; return (m_pairs[_local4]); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:int; var _local2:int; var _local3:Array; var _local4:b2Pair; var _local5:b2Proxy; var _local6:b2Proxy; _local2 = 0; _local3 = m_broadPhase.m_proxyPool; _local1 = 0; while (_local1 < m_pairBufferCount) { _local4 = Find(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local4.ClearBuffered(); _local5 = _local3[_local4.proxyId1]; _local6 = _local3[_local4.proxyId2]; if (_local4.IsRemoved()){ if (_local4.IsFinal() == true){ m_callback.PairRemoved(_local5.userData, _local6.userData, _local4.userData); }; m_pairBuffer[_local2].proxyId1 = _local4.proxyId1; m_pairBuffer[_local2].proxyId2 = _local4.proxyId2; _local2++; } else { if (_local4.IsFinal() == false){ _local4.userData = m_callback.PairAdded(_local5.userData, _local6.userData); _local4.SetFinal(); }; }; _local1++; }; _local1 = 0; while (_local1 < _local2) { RemovePair(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local1++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair; _local3 = Find(_arg1, _arg2); if (_local3 == null){ return; }; if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:uint; var _local4:uint; var _local5:b2Pair; var _local6:uint; var _local7:uint; var _local8:b2Pair; var _local9:*; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = m_hashTable[_local3]; _local5 = null; while (_local4 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local4], _arg1, _arg2)){ _local7 = _local4; if (_local5){ _local5.next = m_pairs[_local4].next; } else { m_hashTable[_local3] = m_pairs[_local4].next; }; _local8 = m_pairs[_local7]; _local9 = _local8.userData; _local8.next = m_freePair; _local8.proxyId1 = b2Pair.b2_nullProxy; _local8.proxyId2 = b2Pair.b2_nullProxy; _local8.userData = null; _local8.status = 0; m_freePair = _local7; m_pairCount--; return (_local9); } else { _local5 = m_pairs[_local4]; _local4 = _local5.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair; _local3 = AddPair(_arg1, _arg2); if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:b2Pair; var _local5:uint; var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; _local5 = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint; _local3 = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 23
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 24
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var lowerBounds:Array; public var upperBounds:Array; public var userData;// = null public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; userData = null; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 25
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local5 = _arg3.p1; _local6 = (_arg3.p2.x - _local5.x); _local7 = (_arg3.p2.y - _local5.y); _local8 = (p2.x - p1.x); _local9 = (p2.y - p1.y); _local10 = _local9; _local11 = -(_local8); _local12 = (100 * Number.MIN_VALUE); _local13 = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 26
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:int; var _local18:int; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:b2XForm; var _local25:b2XForm; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; _local5 = _arg1.GetSweepRadius(); _local6 = _arg3.GetSweepRadius(); _local7 = _arg2.t0; _local8 = (_arg2.c.x - _arg2.c0.x); _local9 = (_arg2.c.y - _arg2.c0.y); _local10 = (_arg4.c.x - _arg4.c0.x); _local11 = (_arg4.c.y - _arg4.c0.y); _local12 = (_arg2.a - _arg2.a0); _local13 = (_arg4.a - _arg4.a0); _local14 = 0; _local15 = s_p1; _local16 = s_p2; _local17 = 20; _local18 = 0; _local19 = 0; _local20 = 0; _local21 = 0; _local22 = 0; while (true) { _local23 = (((1 - _local14) * _local7) + _local14); _local24 = s_xf1; _local25 = s_xf2; _arg2.GetXForm(_local24, _local23); _arg4.GetXForm(_local25, _local23); _local21 = b2Distance.Distance(_local15, _local16, _arg1, _local24, _arg3, _local25); if (_local18 == 0){ if (_local21 > (2 * b2Settings.b2_toiSlop)){ _local22 = (1.5 * b2Settings.b2_toiSlop); } else { _local22 = Math.max((0.05 * b2Settings.b2_toiSlop), (_local21 - (0.5 * b2Settings.b2_toiSlop))); }; }; if (((((_local21 - _local22) < (0.05 * b2Settings.b2_toiSlop))) || ((_local18 == _local17)))){ break; }; _local19 = (_local16.x - _local15.x); _local20 = (_local16.y - _local15.y); _local26 = Math.sqrt(((_local19 * _local19) + (_local20 * _local20))); _local19 = (_local19 / _local26); _local20 = (_local20 / _local26); _local27 = ((((_local19 * (_local8 - _local10)) + (_local20 * (_local9 - _local11))) + (Math.abs(_local12) * _local5)) + (Math.abs(_local13) * _local6)); if (Math.abs(_local27) < Number.MIN_VALUE){ _local14 = 1; break; }; _local28 = ((_local21 - _local22) / _local27); _local29 = (_local14 + _local28); if ((((_local29 < 0)) || ((1 < _local29)))){ _local14 = 1; break; }; if (_local29 < ((1 + (100 * Number.MIN_VALUE)) * _local14)){ break; }; _local14 = _local29; _local18++; }; return (_local14); } } }//package Box2D.Collision
Section 27
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 28
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceFace:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceFace():int{ return (_referenceFace); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceFace(_arg1:int):void{ _referenceFace = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceFace & 0xFF)); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 29
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function Set(_arg1:Number):void{ var _local2:Number; var _local3:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = col1.x; _local3 = col2.x; _local4 = col1.y; _local5 = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = col1.x; _local5 = col2.x; _local6 = col1.y; _local7 = col2.y; _local8 = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 30
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:*; _local3 = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22; _local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Mat22; _local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); _local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); _local5 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean; _local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 31
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var c:b2Vec2; public var a:Number; public var c0:b2Vec2; public var a0:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; _local3 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 32
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function SetZero():void{ x = 0; y = 0; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossVF(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function Abs():void{ x = Math.abs(x); y = Math.abs(y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MulM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function Normalize():Number{ var _local1:Number; var _local2:Number; _local1 = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function CrossFV(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 33
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var R:b2Mat22; public var position:b2Vec2; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 34
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _g:uint;// = 0 private var _b:uint;// = 0 private var _r:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = 0; _g = 0; _b = 0; super(); _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 35
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 36
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static var s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; m_manifold.points[0].normalForce = 0; m_manifold.points[0].tangentForce = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactPoint; var _local5:b2Mat22; var _local6:b2Vec2; _local2 = m_shape1.m_body; _local3 = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local2.m_xf, (m_shape2 as b2CircleShape), _local3.m_xf); if (m_manifold.pointCount > 0){ m_manifoldCount = 1; if (m0.pointCount == 0){ m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip | b2Collision.b2_newPoint); } else { m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip & ~(b2Collision.b2_newPoint)); }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = s_evalCP; _local4.shape1 = m_shape1; _local4.shape2 = m_shape2; _local4.normal.SetV(m0.normal); _local5 = _local2.m_xf.R; _local6 = m0.points[0].localPoint1; _local4.position.x = (_local2.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local4.position.y = (_local2.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local4.separation = m0.points[0].separation; _local4.normalForce = m0.points[0].normalForce; _local4.tangentForce = m0.points[0].tangentForce; _local4.id.key = m0.points[0].id.key; _arg1.Remove(_local4); }; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 37
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetShape1():b2Shape{ return (m_shape1); } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetNext():b2Contact{ return (m_next); } public function GetManifolds():Array{ return (null); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function Update(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; Evaluate(_arg1); _local2 = m_shape1.GetBody(); _local3 = m_shape2.GetBody(); if (((((((_local2.IsStatic()) || (_local2.IsBullet()))) || (_local3.IsStatic()))) || (_local3.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local1:int; var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); _local1 = 0; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ var _local3:int; var _local4:int; var _local5:*; if (_arg1.GetManifoldCount() > 0){ _arg1.GetShape1().GetBody().WakeUp(); _arg1.GetShape2().GetBody().WakeUp(); }; _local3 = _arg1.GetShape1().GetType(); _local4 = _arg1.GetShape2().GetType(); _local5 = s_registers[_local3][_local4].destroyFcn; _local5(_arg1, _arg2); } public static function AddType(_arg1, _arg2, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local4:int; var _local5:int; var _local6:*; var _local7:b2Contact; var _local8:int; var _local9:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; _local4 = _arg1.m_type; _local5 = _arg2.m_type; _local6 = s_registers[_local4][_local5].createFcn; if (_local6){ if (s_registers[_local4][_local5].primary){ return (_local6(_arg1, _arg2, _arg3)); }; _local7 = _local6(_arg2, _arg1, _arg3); _local8 = 0; while (_local8 < _local7.GetManifoldCount()) { _local9 = _local7.GetManifolds()[_local8]; _local7.GetManifolds()[_local8].normal = _local9.normal.Negative(); _local8++; }; return (_local7); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var normal:b2Vec2; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ var _local1:int; normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var tangentForce:Number; public var normalForce:Number; public var positionImpulse:Number; public var separation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var tangentMass:Number; public var normalMass:Number; public var velocityBias:Number; public var equalizedMass:Number; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var next:b2ContactEdge; public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn; public var destroyFcn; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:int; var _local6:b2Vec2; var _local7:b2Mat22; var _local8:int; var _local9:b2Contact; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local5 = 0; while (_local5 < _arg3) { m_constraintCount = (m_constraintCount + _arg2[_local5].GetManifoldCount()); _local5++; }; _local5 = 0; while (_local5 < m_constraintCount) { m_constraints[_local5] = new b2ContactConstraint(); _local5++; }; _local8 = 0; _local5 = 0; while (_local5 < _arg3) { _local9 = _arg2[_local5]; _local10 = _local9.m_shape1.m_body; _local11 = _local9.m_shape2.m_body; _local12 = _local9.GetManifoldCount(); _local13 = _local9.GetManifolds(); _local14 = _local9.m_friction; _local15 = _local9.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local8]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalForce = _local28.normalForce; _local29.tangentForce = _local28.tangentForce; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local7 = _local10.m_xf.R; _local32 = (_local29.localAnchor1.x - _local10.GetLocalCenter().x); _local33 = (_local29.localAnchor1.y - _local10.GetLocalCenter().y); _local30 = ((_local7.col1.x * _local32) + (_local7.col2.x * _local33)); _local33 = ((_local7.col1.y * _local32) + (_local7.col2.y * _local33)); _local32 = _local30; _local7 = _local11.m_xf.R; _local34 = (_local29.localAnchor2.x - _local11.GetLocalCenter().x); _local35 = (_local29.localAnchor2.y - _local11.GetLocalCenter().y); _local30 = ((_local7.col1.x * _local34) + (_local7.col2.x * _local35)); _local35 = ((_local7.col1.y * _local34) + (_local7.col2.y * _local35)); _local34 = _local30; _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local8++; _local22++; }; _local5++; }; } public function InitVelocityConstraints():void{ var _local1:b2Vec2; var _local2:b2Vec2; var _local3:b2Mat22; var _local4:int; var _local5:b2ContactConstraint; var _local6:b2Body; var _local7:b2Body; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:int; var _local19:b2ContactConstraintPoint; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraintPoint; _local4 = 0; while (_local4 < m_constraintCount) { _local5 = m_constraints[_local4]; _local6 = _local5.body1; _local7 = _local5.body2; _local8 = _local6.m_invMass; _local9 = _local6.m_invI; _local10 = _local7.m_invMass; _local11 = _local7.m_invI; _local12 = _local5.normal.x; _local13 = _local5.normal.y; _local14 = _local13; _local15 = -(_local12); if (b2World.s_enableWarmStarting){ _local18 = _local5.pointCount; _local17 = 0; while (_local17 < _local18) { _local19 = _local5.points[_local17]; _local20 = (m_step.dt * ((_local19.normalForce * _local12) + (_local19.tangentForce * _local14))); _local21 = (m_step.dt * ((_local19.normalForce * _local13) + (_local19.tangentForce * _local15))); _local3 = _local6.m_xf.R; _local1 = _local6.GetLocalCenter(); _local22 = (_local19.localAnchor1.x - _local1.x); _local23 = (_local19.localAnchor1.y - _local1.y); _local16 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local16; _local3 = _local7.m_xf.R; _local1 = _local7.GetLocalCenter(); _local24 = (_local19.localAnchor2.x - _local1.x); _local25 = (_local19.localAnchor2.y - _local1.y); _local16 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local16; _local6.m_angularVelocity = (_local6.m_angularVelocity - (_local9 * ((_local22 * _local21) - (_local23 * _local20)))); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x - (_local8 * _local20)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y - (_local8 * _local21)); _local7.m_angularVelocity = (_local7.m_angularVelocity + (_local11 * ((_local24 * _local21) - (_local25 * _local20)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x + (_local10 * _local20)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y + (_local10 * _local21)); _local17++; }; } else { _local18 = _local5.pointCount; _local17 = 0; while (_local17 < _local18) { _local26 = _local5.points[_local17]; _local26.normalForce = 0; _local26.tangentForce = 0; _local17++; }; }; _local4++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:int; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; _local2 = 0; _local5 = 0; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.GetLocalCenter(); _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.GetLocalCenter(); _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:b2Mat22; var _local14:b2Vec2; var _local15:int; var _local16:b2ContactConstraint; var _local17:b2Body; var _local18:b2Body; var _local19:Number; var _local20:b2Vec2; var _local21:Number; var _local22:b2Vec2; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:int; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; _local15 = 0; while (_local15 < m_constraintCount) { _local16 = m_constraints[_local15]; _local17 = _local16.body1; _local18 = _local16.body2; _local19 = _local17.m_angularVelocity; _local20 = _local17.m_linearVelocity; _local21 = _local18.m_angularVelocity; _local22 = _local18.m_linearVelocity; _local23 = _local17.m_invMass; _local24 = _local17.m_invI; _local25 = _local18.m_invMass; _local26 = _local18.m_invI; _local27 = _local16.normal.x; _local28 = _local16.normal.y; _local29 = _local28; _local30 = -(_local27); _local32 = _local16.pointCount; _local1 = 0; while (_local1 < _local32) { _local2 = _local16.points[_local1]; _local13 = _local17.m_xf.R; _local14 = _local17.GetLocalCenter(); _local3 = (_local2.localAnchor1.x - _local14.x); _local4 = (_local2.localAnchor1.y - _local14.y); _local31 = ((_local13.col1.x * _local3) + (_local13.col2.x * _local4)); _local4 = ((_local13.col1.y * _local3) + (_local13.col2.y * _local4)); _local3 = _local31; _local13 = _local18.m_xf.R; _local14 = _local18.GetLocalCenter(); _local5 = (_local2.localAnchor2.x - _local14.x); _local6 = (_local2.localAnchor2.y - _local14.y); _local31 = ((_local13.col1.x * _local5) + (_local13.col2.x * _local6)); _local6 = ((_local13.col1.y * _local5) + (_local13.col2.y * _local6)); _local5 = _local31; _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local33 = ((_local7 * _local27) + (_local8 * _local28)); _local9 = ((-(m_step.inv_dt) * _local2.normalMass) * (_local33 - _local2.velocityBias)); _local34 = b2Math.b2Max((_local2.normalForce + _local9), 0); _local9 = (_local34 - _local2.normalForce); _local11 = ((m_step.dt * _local9) * _local27); _local12 = ((m_step.dt * _local9) * _local28); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.normalForce = _local34; _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local35 = ((_local7 * _local29) + (_local8 * _local30)); _local9 = ((m_step.inv_dt * _local2.tangentMass) * -(_local35)); _local36 = (_local16.friction * _local2.normalForce); _local34 = b2Math.b2Clamp((_local2.tangentForce + _local9), -(_local36), _local36); _local9 = (_local34 - _local2.tangentForce); _local11 = ((m_step.dt * _local9) * _local29); _local12 = ((m_step.dt * _local9) * _local30); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.tangentForce = _local34; _local1++; }; _local17.m_angularVelocity = _local19; _local18.m_angularVelocity = _local21; _local15++; }; } public function FinalizeVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; _local1 = 0; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local3.points[_local4].normalForce = _local2.points[_local4].normalForce; _local3.points[_local4].tangentForce = _local2.points[_local4].tangentForce; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 43
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function GetManifolds():Array{ return (null); } override public function Evaluate(_arg1:b2ContactListener):void{ } } }//package Box2D.Dynamics.Contacts
Section 44
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static var s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; m_manifold.points[0].normalForce = 0; m_manifold.points[0].tangentForce = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactPoint; var _local5:b2Mat22; var _local6:b2Vec2; _local2 = m_shape1.GetBody(); _local3 = m_shape2.GetBody(); m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local2.m_xf, (m_shape2 as b2CircleShape), _local3.m_xf); if (m_manifold.pointCount > 0){ m_manifoldCount = 1; if (m0.pointCount == 0){ m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip | b2Collision.b2_newPoint); } else { m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip & ~(b2Collision.b2_newPoint)); }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = s_evalCP; _local4.shape1 = m_shape1; _local4.shape2 = m_shape2; _local4.normal.SetV(m0.normal); _local5 = _local2.m_xf.R; _local6 = m0.points[0].localPoint1; _local4.position.x = (_local2.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local4.position.y = (_local2.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local4.separation = m0.points[0].separation; _local4.normalForce = m0.points[0].normalForce; _local4.tangentForce = m0.points[0].tangentForce; _local4.id = m0.points[0].id; _arg1.Remove(_local4); }; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static var s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactPoint; var _local5:int; var _local6:Array; var _local7:b2ManifoldPoint; var _local8:Boolean; var _local9:uint; var _local10:int; var _local11:b2ManifoldPoint; var _local12:b2ContactID; var _local13:b2ManifoldPoint; var _local14:b2Mat22; var _local15:b2Vec2; _local2 = m_shape1.GetBody(); _local3 = m_shape2.GetBody(); m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local2.m_xf, (m_shape2 as b2PolygonShape), _local3.m_xf); _local6 = [false, false]; if (m_manifold.pointCount > 0){ _local5 = 0; while (_local5 < m_manifold.pointCount) { _local7 = m_manifold.points[_local5]; _local7.normalForce = 0; _local7.tangentForce = 0; _local8 = false; _local9 = _local7.id.key; _local10 = 0; while (_local10 < m0.pointCount) { if (_local6[_local10] == true){ } else { _local11 = m0.points[_local10]; _local12 = _local11.id; _local12.features.flip = (_local12.features.flip & ~(b2Collision.b2_newPoint)); if (_local12.key == _local9){ _local6[_local10] = true; _local7.normalForce = _local11.normalForce; _local7.tangentForce = _local11.tangentForce; _local8 = true; break; }; }; _local10++; }; if (_local8 == false){ _local7.id.features.flip = (_local7.id.features.flip | b2Collision.b2_newPoint); }; _local5++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (((_arg1) && ((m0.pointCount > 0)))){ _local4 = s_evalCP; _local4.shape1 = m_shape1; _local4.shape2 = m_shape2; _local4.normal.SetV(m0.normal); _local5 = 0; while (_local5 < m0.pointCount) { if (_local6[_local5]){ } else { _local13 = m0.points[_local5]; _local14 = _local2.m_xf.R; _local15 = _local13.localPoint1; _local4.position.x = (_local2.m_xf.position.x + ((_local14.col1.x * _local15.x) + (_local14.col2.x * _local15.y))); _local4.position.y = (_local2.m_xf.position.y + ((_local14.col1.y * _local15.x) + (_local14.col2.y * _local15.y))); _local4.separation = _local13.separation; _local4.normalForce = _local13.normalForce; _local4.tangentForce = _local13.tangentForce; _local4.id.key = _local13.id.key; _arg1.Remove(_local4); }; _local5++; }; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor2:b2Vec2; public var m_force:Number; public var m_localAnchor1:b2Vec2; public var m_u:b2Vec2; public var m_length:Number; public var m_mass:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_force = 0; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local3 = m_body1; _local4 = m_body2; _local2 = _local3.m_xf.R; _local5 = (m_localAnchor1.x - _local3.GetLocalCenter().x); _local6 = (m_localAnchor1.y - _local3.GetLocalCenter().y); _local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; _local8 = (m_localAnchor2.x - _local4.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local4.GetLocalCenter().y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; _local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); _local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); _local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); _local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); _local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); _local15 = ((-(_arg1.inv_dt) * m_mass) * _local14); m_force = (m_force + _local15); _local16 = ((_arg1.dt * _local15) * m_u.x); _local17 = ((_arg1.dt * _local15) * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.GetLocalCenter().x); _local7 = (m_localAnchor1.y - _local4.GetLocalCenter().y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local5.GetLocalCenter().y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = ((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x); m_u.y = ((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y); _local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; _local11 = ((_local6 * m_u.y) - (_local7 * m_u.x)); _local12 = ((_local8 * m_u.y) - (_local9 * m_u.x)); m_mass = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / m_mass); if (b2World.s_enableWarmStarting){ _local13 = ((_arg1.dt * m_force) * m_u.x); _local14 = ((_arg1.dt * m_force) * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local13)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local14)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local14) - (_local7 * _local13)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local13)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local14)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local14) - (_local9 * _local13)))); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local2 = m_body1; _local3 = m_body2; _local1 = _local2.m_xf.R; _local4 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local5 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; _local7 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local8 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; _local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); _local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); _local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); _local12 = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local13 = (-(m_mass) * _local12); m_u.Set(_local9, _local10); _local14 = (_local13 * m_u.x); _local15 = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 47
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var length:Number; public var localAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ var _local5:Number; var _local6:Number; body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); _local5 = (_arg4.x - _arg3.x); _local6 = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); } } }//package Box2D.Dynamics.Joints
Section 48
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_force:Number; public var m_mass:Number; public var m_prismatic1:b2PrismaticJoint; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_ground2:b2Body; public var m_constant:Number; public var m_revolute1:b2RevoluteJoint; public var m_revolute2:b2RevoluteJoint; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local2:Number; var _local3:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_arg1.joint1.m_type == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local2 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local2 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_arg1.joint2.m_type == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local3 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local3 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local2 + (m_ratio * _local3)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = 0; _local2 = m_body1; _local3 = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; _local6 = (m_constant - (_local4 + (m_ratio * _local5))); _local7 = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local2 = m_ground1; _local3 = m_ground2; _local4 = m_body1; _local5 = m_body2; _local14 = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.GetLocalCenter().x); _local9 = (m_localAnchor1.y - _local4.GetLocalCenter().y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local5.GetLocalCenter().y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (b2World.s_enableWarmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = m_body2.m_xf.R; _local2 = (m_localAnchor1.x - m_body2.GetLocalCenter().x); _local3 = (m_localAnchor1.y - m_body2.GetLocalCenter().y); _local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = m_body1; _local3 = m_body2; _local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local5 = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); _local6 = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 49
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint2:b2Joint; public var joint1:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 50
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular2:Number; public var angular1:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 51
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetType():int{ return (m_type); } public function GetBody2():b2Body{ return (m_body2); } public function GetNext():b2Joint{ return (m_next); } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; _local3 = null; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 52
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var collideConnected:Boolean; public var body1:b2Body; public var body2:b2Body; public var userData; public var type:int; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 53
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var joint:b2Joint; public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; } }//package Box2D.Dynamics.Joints
Section 54
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { public var m_beta:Number; public var m_mass:b2Mat22; public var m_force:b2Vec2; public var m_target:b2Vec2; public var m_localAnchor:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K:b2Mat22; public var m_gamma:Number; public var m_C:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local2:Number; var _local3:Number; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_force = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); _local2 = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); _local4 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_force.SetZero(); _local5 = m_body2.m_mass; _local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); _local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6); _local8 = ((_local5 * _local6) * _local6); m_gamma = (1 / (_local7 + (_arg1.timeStep * _local8))); m_beta = ((_arg1.timeStep * _local8) / (_local7 + (_arg1.timeStep * _local8))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function GetReactionForce():b2Vec2{ return (m_force); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.GetLocalCenter().x); _local5 = (m_localAnchor.y - _local2.GetLocalCenter().y); _local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); _local9 = (_arg1.dt * m_force.x); _local10 = (_arg1.dt * m_force.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetReactionTorque():Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local6 = (m_localAnchor.x - _local2.GetLocalCenter().x); _local7 = (m_localAnchor.y - _local2.GetLocalCenter().y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; _local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); _local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_force.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_force.y)); _local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); _local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); _local12 = m_force.x; _local13 = m_force.y; m_force.x = (m_force.x + _local10); m_force.y = (m_force.y + _local11); _local14 = m_force.Length(); if (_local14 > m_maxForce){ m_force.Multiply((m_maxForce / _local14)); }; _local10 = (m_force.x - _local12); _local11 = (m_force.y - _local13); _local15 = (_arg1.dt * _local10); _local16 = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 55
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var frequencyHz:Number; public var dampingRatio:Number; public var maxForce:Number; public var target:b2Vec2; public var timeStep:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 56
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_refAngle:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_torque:Number; public var m_enableLimit:Boolean; public var m_motorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_maxMotorForce:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_angularMass:Number; public var m_limitState:int; public var m_linearMass:Number; public var m_upperTranslation:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function GetJointTranslation():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:b2Vec2; var _local9:Number; _local1 = m_body1; _local2 = m_body2; _local4 = _local1.GetWorldPoint(m_localAnchor1); _local5 = _local2.GetWorldPoint(m_localAnchor2); _local6 = (_local5.x - _local4.x); _local7 = (_local5.y - _local4.y); _local8 = _local1.GetWorldVector(m_localXAxis1); _local9 = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.m_xf.R; _local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); _local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); _local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); _local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; _local3 = m_body1; _local4 = m_body2; _local5 = _local3.m_invMass; _local6 = _local4.m_invMass; _local7 = _local3.m_invI; _local8 = _local4.m_invI; _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.GetLocalCenter().x); _local12 = (m_localAnchor1.y - _local3.GetLocalCenter().y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.GetLocalCenter().x); _local14 = (m_localAnchor2.y - _local4.GetLocalCenter().y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); _local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); _local23 = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local24 = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); _local25 = b2Math.b2Abs(_local23); _local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local27 = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); _local28 = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.GetLocalCenter().x); _local12 = (m_localAnchor1.y - _local3.GetLocalCenter().y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.GetLocalCenter().x); _local14 = (m_localAnchor2.y - _local4.GetLocalCenter().y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:Number; var _local19:Number; var _local20:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_xf.R; _local4 = (m_localAnchor1.x - _local1.GetLocalCenter().x); _local5 = (m_localAnchor1.y - _local1.GetLocalCenter().y); _local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; _local7 = (m_localAnchor2.x - _local2.GetLocalCenter().x); _local8 = (m_localAnchor2.y - _local2.GetLocalCenter().y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; _local9 = (_local1.m_sweep.c.x + _local4); _local10 = (_local1.m_sweep.c.y + _local5); _local11 = (_local2.m_sweep.c.x + _local7); _local12 = (_local2.m_sweep.c.y + _local8); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = _local1.GetWorldVector(m_localXAxis1); _local16 = _local1.m_linearVelocity; _local17 = _local2.m_linearVelocity; _local18 = _local1.m_angularVelocity; _local19 = _local2.m_angularVelocity; _local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local10 = _local2.m_invMass; _local11 = _local3.m_invMass; _local12 = _local2.m_invI; _local13 = _local3.m_invI; _local4 = _local2.m_xf.R; _local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); _local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); _local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); _local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (b2World.s_enableWarmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_invMass; _local5 = _local3.m_invMass; _local6 = _local2.m_invI; _local7 = _local3.m_invI; _local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); _local11 = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); _local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); _local14 = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } } }//package Box2D.Dynamics.Joints
Section 57
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var localAxis1:b2Vec2; public var referenceAngle:Number; public var maxMotorForce:Number; public var motorSpeed:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_ground:b2Body; public var m_maxLength2:Number; public var m_limitForce1:Number; public var m_maxLength1:Number; public var m_limitState1:int; public var m_limitState2:int; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_limitPositionImpulse1:Number; public var m_constant:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_positionImpulse:Number; public var m_limitMass2:Number; public var m_limitMass1:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_u2:b2Vec2; public var m_limitForce2:Number; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2; _local1 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local1 = m_body1; _local2 = m_body2; _local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y); _local23 = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.GetLocalCenter().x); _local9 = (m_localAnchor1.y - _local1.GetLocalCenter().y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.GetLocalCenter().x); _local11 = (m_localAnchor2.y - _local2.GetLocalCenter().y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.GetLocalCenter().x); _local9 = (m_localAnchor1.y - _local1.GetLocalCenter().y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.GetLocalCenter().x); _local11 = (m_localAnchor2.y - _local2.GetLocalCenter().y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local5 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local6 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; _local10 = (_local2.m_sweep.c.x + _local5); _local11 = (_local2.m_sweep.c.y + _local6); _local12 = (_local3.m_sweep.c.x + _local8); _local13 = (_local3.m_sweep.c.y + _local9); _local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); _local18 = m_u1.Length(); _local19 = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; _local20 = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; _local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); _local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (b2World.s_enableWarmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } public function GetLength2():Number{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body2.GetWorldPoint(m_localAnchor2); _local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y); _local4 = (_local1.x - _local2); _local5 = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local5 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local6 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.GetWorldPoint(m_localAnchor1); _local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local4 = (_local1.x - _local2); _local5 = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2; _local1 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 59
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength2:Number; public var length1:Number; public var length2:Number; public var maxLength1:Number; public var ratio:Number; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); _local8 = (_arg5.x - _arg3.x); _local9 = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local10 = (_arg6.x - _arg4.x); _local11 = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; _local12 = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 60
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_motorForce:Number; public var m_pivotMass:b2Mat22; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_motorSpeed:Number; public var m_limitPositionImpulse:Number; public var m_maxMotorTorque:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local3 = m_body1; _local4 = m_body2; _local5 = 0; _local6 = _local3.m_xf.R; _local7 = (m_localAnchor1.x - _local3.GetLocalCenter().x); _local8 = (m_localAnchor1.y - _local3.GetLocalCenter().y); _local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; _local10 = (m_localAnchor2.x - _local4.GetLocalCenter().x); _local11 = (m_localAnchor2.y - _local4.GetLocalCenter().y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; _local12 = (_local3.m_sweep.c.x + _local7); _local13 = (_local3.m_sweep.c.y + _local8); _local14 = (_local4.m_sweep.c.x + _local10); _local15 = (_local4.m_sweep.c.y + _local11); _local16 = (_local14 - _local12); _local17 = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); _local18 = _local3.m_invMass; _local19 = _local4.m_invMass; _local20 = _local3.m_invI; _local21 = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); _local22 = tImpulse.x; _local23 = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); _local24 = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local10 = _local2.m_invMass; _local11 = _local3.m_invMass; _local12 = _local2.m_invI; _local13 = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (b2World.s_enableWarmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorTorque():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); _local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); _local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); _local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); _local15 = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } } }//package Box2D.Dynamics.Joints
Section 61
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var referenceAngle:Number; public var upperAngle:Number; public var lowerAngle:Number; public var motorSpeed:Number; public var maxMotorTorque:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 62
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_xf:b2XForm; public var m_next:b2Body; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_sweep:b2Sweep; public var m_mass:Number; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_linearVelocity:b2Vec2; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:uint; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:uint, _arg3:b2World){ var _local4:b2Mat22; var _local5:b2Vec2; m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_type = _arg2; m_world = _arg3; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); _local4 = m_xf.R; _local5 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; if (m_type == e_dynamicType){ m_mass = _arg1.massData.mass; }; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if (((((m_flags & b2Body.e_fixedRotationFlag) == 0)) && ((m_type == e_dynamicType)))){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function SynchronizeTransform():void{ var _local1:b2Mat22; var _local2:b2Vec2; m_xf.R.Set(m_sweep.a); _local1 = m_xf.R; _local2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; var _local2:Number; var _local3:Number; var _local4:b2MassData; var _local5:b2Mat22; var _local6:b2Vec2; if (m_world.m_lock == true){ return; }; if (m_type == e_staticType){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; _local2 = 0; _local3 = 0; _local4 = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); } else { m_invMass = 0; m_invI = 0; }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); _local5 = m_xf.R; _local6 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local4:b2Mat22; var _local5:b2Vec2; var _local6:Boolean; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); _local4 = m_xf.R; _local5 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); _local6 = false; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local1:b2XForm; var _local2:b2Mat22; var _local3:b2Vec2; var _local4:b2Shape; var _local5:Boolean; _local1 = s_xf1; _local1.R.Set(m_sweep.a0); _local2 = _local1.R; _local3 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); _local5 = true; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetContactList():b2ContactEdge{ return (m_contactList); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local4:b2Shape; if (m_world.m_lock == true){ return; }; if (m_type == e_staticType){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); _local2 = m_xf.R; _local3 = m_sweep.localCenter; m_sweep.c.x = ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)); m_sweep.c.y = ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local4 = m_shapeList; while (_local4) { _local4.UpdateSweepRadius(m_sweep.localCenter); _local4 = _local4.m_next; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge; _local2 = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ var _local2:b2Shape; var _local3:Boolean; if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); _local2 = m_shapeList; _local3 = false; while (_local2 != null) { if (_local2 == _arg1){ _local2 = _arg1.m_next; _local3 = true; break; }; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulX(m_xf, _arg1)); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 63
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2BodyDef { public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var angularDamping:Number; public var fixedRotation:Boolean; public var angle:Number; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 64
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 65
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:Boolean; if ((((_arg1.m_groupIndex == _arg2.m_groupIndex)) && (!((_arg1.m_groupIndex == 0))))){ return ((_arg1.m_groupIndex > 0)); }; _local3 = ((!(((_arg1.m_maskBits & _arg2.m_categoryBits) == 0))) && (!(((_arg1.m_categoryBits & _arg2.m_maskBits) == 0)))); return (_local3); } } }//package Box2D.Dynamics
Section 66
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2Contact; _local3 = (_arg1 as b2Shape); _local4 = (_arg2 as b2Shape); _local5 = _local3.GetBody(); _local6 = _local4.GetBody(); if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; _local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.GetShape1(); _local4 = _local7.GetShape2(); _local5 = _local3.GetBody(); _local6 = _local4.GetBody(); _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } override public function PairRemoved(_arg1, _arg2, _arg3):void{ var _local4:b2Contact; if (_arg3 == null){ return; }; _local4 = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local2:b2Shape; var _local3:b2Shape; var _local4:int; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactPoint; var _local8:b2Body; var _local9:Array; var _local10:int; var _local11:b2Manifold; var _local12:int; var _local13:b2ManifoldPoint; var _local14:b2Mat22; var _local15:b2Vec2; var _local16:b2Vec2; _local2 = _arg1.GetShape1(); _local3 = _arg1.GetShape2(); _local4 = _arg1.GetManifoldCount(); if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = new b2ContactPoint(); _local7.shape1 = _arg1.GetShape1(); _local7.shape2 = _arg1.GetShape2(); _local8 = _local7.shape1.GetBody(); _local9 = _arg1.GetManifolds(); _local10 = 0; while (_local10 < _local4) { _local11 = _local9[_local10]; _local7.normal.SetV(_local11.normal); _local12 = 0; while (_local12 < _local11.pointCount) { _local13 = _local11.points[_local12]; _local14 = _local8.GetXForm().R; _local15 = _local8.GetXForm().position; _local16 = _local13.localPoint1; _local7.position.x = (_local15.x + ((_local14.col1.x * _local16.x) + (_local14.col2.x * _local16.y))); _local7.position.y = (_local15.y + ((_local14.col1.y * _local16.x) + (_local14.col2.y * _local16.y))); _local7.separation = _local13.separation; _local7.normalForce = _local13.normalForce; _local7.tangentForce = _local13.tangentForce; _local7.id = _local13.id; m_world.m_contactListener.Remove(_local7); _local12++; }; _local10++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; _local5 = _local2.GetBody(); _local6 = _local3.GetBody(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } public function Collide():void{ var _local1:b2Contact; var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactPoint; var _local5:b2Body; var _local6:int; var _local7:Array; var _local8:int; var _local9:b2Manifold; var _local10:int; var _local11:b2ManifoldPoint; var _local12:b2Mat22; var _local13:b2Vec2; var _local14:b2Vec2; _local1 = m_world.m_contactList; while (_local1) { _local2 = _local1.GetShape1().GetBody(); _local3 = _local1.GetShape2().GetBody(); if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); if ((((_local1.IsSolid() == false)) && (m_world.m_contactListener))){ _local4 = new b2ContactPoint(); _local4.shape1 = _local1.GetShape1(); _local4.shape2 = _local1.GetShape2(); _local4.normalForce = 0; _local4.tangentForce = 0; _local5 = _local4.shape1.GetBody(); _local6 = _local1.GetManifoldCount(); _local7 = _local1.GetManifolds(); _local8 = 0; while (_local8 < _local6) { _local9 = _local7[_local8]; _local4.normal.SetV(_local9.normal); _local10 = 0; while (_local10 < _local9.pointCount) { _local11 = _local9.points[_local10]; _local12 = _local5.GetXForm().R; _local13 = _local5.GetXForm().position; _local14 = _local11.localPoint1; _local4.position.x = (_local13.x + ((_local12.col1.x * _local14.x) + (_local12.col2.x * _local14.y))); _local4.position.y = (_local13.y + ((_local12.col1.y * _local14.x) + (_local12.col2.y * _local14.y))); _local4.separation = _local11.separation; if ((_local11.id.features.flip & b2Collision.b2_newPoint)){ _local11.id.features.flip = (_local11.id.features.flip & ~(b2Collision.b2_newPoint)); _local4.id = _local11.id; m_world.m_contactListener.Add(_local4); } else { _local4.id = _local11.id; m_world.m_contactListener.Persist(_local4); }; _local10++; }; _local8++; }; }; }; _local1 = _local1.GetNext(); }; } } }//package Box2D.Dynamics
Section 68
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import flash.display.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_lineThickness:Number;// = 1 public var m_drawFlags:uint; public var m_sprite:Sprite; public var m_drawScale:Number;// = 1 public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawScale = 1; m_lineThickness = 1; m_alpha = 1; m_fillAlpha = 1; m_xformScale = 1; super(); m_drawFlags = 0; } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ var _local4:int; m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ var _local4:int; m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } } }//package Box2D.Dynamics
Section 69
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; public class b2DestructionListener { public function SayGoodbyeJoint(_arg1:b2Joint):void{ } public function SayGoodbyeShape(_arg1:b2Shape):void{ } } }//package Box2D.Dynamics
Section 70
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_joints:Array; public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCP:b2ContactPoint = new b2ContactPoint(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local4:int; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactPoint; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; _local4 = 0; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCP; _local7.shape1 = _local5.GetShape1(); _local7.shape2 = _local5.GetShape2(); _local8 = _local7.shape1.GetBody(); _local9 = _local5.GetManifoldCount(); _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local2 = _local8.GetXForm().R; _local3 = _local14.localPoint1; _local7.position.x = (_local8.GetXForm().position.x + ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local7.position.y = (_local8.GetXForm().position.y + ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); _local7.separation = _local14.separation; _local7.normalForce = _local15.normalForce; _local7.tangentForce = _local15.tangentForce; if ((_local14.id.features.flip & b2Collision.b2_newPoint)){ _local14.id.features.flip = (_local14.id.features.flip & ~(b2Collision.b2_newPoint)); _local7.id.key = _local14.id.key; m_listener.Add(_local7); } else { _local7.id.key = _local14.id.key; m_listener.Persist(_local7); }; _local13++; }; _local11++; }; _local4++; }; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2ContactSolver; var _local8:int; var _local9:Boolean; var _local10:Boolean; var _local11:Boolean; var _local12:Number; var _local13:Number; var _local14:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; _local7 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local7.InitVelocityConstraints(); _local5 = 0; while (_local5 < m_jointCount) { m_joints[_local5].InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local7.SolveVelocityConstraints(); _local8 = 0; while (_local8 < m_jointCount) { m_joints[_local8].SolveVelocityConstraints(_arg1); _local8++; }; _local5++; }; _local7.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { m_joints[_local5].InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local9 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local10 = true; _local5 = 0; while (_local5 < m_jointCount) { _local11 = m_joints[_local5].SolvePositionConstraints(); _local10 = ((_local10) && (_local11)); _local5++; }; if (((_local9) && (_local10))){ break; }; m_positionIterationCount++; }; }; Report(_local7.m_constraints); if (_arg4){ _local12 = Number.MAX_VALUE; _local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local12 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){ _local6.m_sleepTime = 0; _local12 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local12 = b2Math.b2Min(_local12, _local6.m_sleepTime); }; }; _local5++; }; if (_local12 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local3:b2ContactSolver; var _local4:Number; var _local5:b2Body; var _local6:Boolean; _local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; _local4 = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 71
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var dt:Number; public var maxIterations:int; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 72
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_contactList:b2Contact; public var m_blockAllocator; public var m_boundaryListener:b2BoundaryListener; public var m_allowSleep:Boolean; public var m_contactListener:b2ContactListener; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var s_enablePositionCorrection:int = 1; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); private static var s_xf:b2XForm = new b2XForm(); public static var s_enableWarmStarting:int = 1; public static var s_enableTOI:int = 1; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ var _local4:b2BodyDef; m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); _local4 = new b2BodyDef(); m_groundBody = CreateStaticBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2XForm; var _local5:b2XForm; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Color; var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; _local2 = _arg1.GetBody1(); _local3 = _arg1.GetBody2(); _local4 = _local2.GetXForm(); _local5 = _local3.GetXForm(); _local6 = _local4.position; _local7 = _local5.position; _local8 = _arg1.GetAnchor1(); _local9 = _arg1.GetAnchor2(); _local10 = s_jointColor; switch (_arg1.GetType()){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function DrawDebugData():void{ var _local1:uint; var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Color; var _local11:b2XForm; var _local12:b2AABB; var _local13:b2AABB; var _local14:Array; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); _local1 = m_debugDraw.GetFlags(); _local7 = new b2Vec2(); _local8 = new b2Vec2(); _local9 = new b2Vec2(); _local10 = new b2Color(0, 0, 0); _local12 = new b2AABB(); _local13 = new b2AABB(); _local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.GetXForm(); _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.GetNext(); }; _local3 = _local3.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.GetXForm(); _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.GetType() != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.GetNext(); }; _local3 = _local3.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.GetXForm().R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.GetNext(); }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local2:b2JointEdge; var _local3:b2Shape; var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; _local2 = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; _local3 = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local5:b2Color; var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; _local5 = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.GetLocalPosition()); _local8 = _local6.GetRadius(); _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Island; var _local4:b2Contact; var _local5:b2Joint; var _local6:int; var _local7:Array; var _local8:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; _local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; _local4 = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; _local5 = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; _local6 = m_bodyCount; _local7 = new Array(_local6); _local8 = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.GetManifoldCount() == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, (s_enablePositionCorrection > 0), m_allowSleep); m_positionIterationCount = Math.max(m_positionIterationCount, _local3.m_positionIterationCount); _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.GetNext(); }; m_broadPhase.Commit(); } public function GetGroundBody():b2Body{ return (m_groundBody); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array; var _local5:int; var _local6:int; _local4 = new Array(_arg3); _local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); _local6 = 0; while (_local6 < _local5) { _arg2[_local6] = (_local4[_local6] as b2Shape); _local6++; }; return (_local5); } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local8:b2Island; var _local9:int; var _local10:Array; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; _local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); _local9 = m_bodyCount; _local10 = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.GetShape1(); _local4 = _local11.GetShape2(); _local5 = _local3.GetBody(); _local6 = _local4.GetBody(); if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = Math.min((((1 - _local18) * _local19) + _local18), 1); }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.GetShape1(); _local4 = _local12.GetShape2(); _local5 = _local3.GetBody(); _local6 = _local4.GetBody(); _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.GetManifoldCount() == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.GetManifoldCount() == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function CreateDynamicBody(_arg1:b2BodyDef):b2Body{ var _local2:b2Body; if (m_lock == true){ return (null); }; _local2 = new b2Body(_arg1, b2Body.e_dynamicType, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local2:b2Joint; var _local3:b2Body; var _local4:b2Shape; _local2 = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.ResetProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local2:Boolean; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:b2Shape; _local2 = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; _local3 = _arg1.m_body1; _local4 = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.ResetProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function CreateStaticBody(_arg1:b2BodyDef):b2Body{ var _local2:b2Body; if (m_lock == true){ return (null); }; _local2 = new b2Body(_arg1, b2Body.e_staticType, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function Step(_arg1:Number, _arg2:int):void{ var _local3:b2TimeStep; m_lock = true; _local3 = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((s_enableTOI) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_lock = false; } } }//package Box2D.Dynamics
Section 73
//Bounce (fl.motion.easing.Bounce) package fl.motion.easing { public class Bounce { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOut((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeIn((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOut(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } } }//package fl.motion.easing
Section 74
//Linear (fl.motion.easing.Linear) package fl.motion.easing { public class Linear { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.motion.easing
Section 75
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 76
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 77
//ingameMenu_14 (main_fla.ingameMenu_14) package main_fla { import flash.display.*; public dynamic class ingameMenu_14 extends MovieClip { public var quitButton:SimpleButton; } }//package main_fla
Section 78
//msBtt_26 (main_fla.msBtt_26) package main_fla { import flash.display.*; public dynamic class msBtt_26 extends MovieClip { public function msBtt_26(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package main_fla
Section 79
//Results_22 (main_fla.Results_22) package main_fla { import flash.display.*; import flash.text.*; public dynamic class Results_22 extends MovieClip { public var totalField:TextField; public var bonusPointsText:TextField; public var bomsUsedText:TextField; public var nextLevel:SimpleButton; public var submitScore:SimpleButton; public var moreLvl:SimpleButton; public var replay:SimpleButton; } }//package main_fla
Section 80
//sprite54_63 (main_fla.sprite54_63) package main_fla { import flash.display.*; public dynamic class sprite54_63 extends MovieClip { public function sprite54_63(){ addFrameScript(102, frame103); } function frame103(){ stop(); } } }//package main_fla
Section 81
//sprite63_65 (main_fla.sprite63_65) package main_fla { import flash.display.*; public dynamic class sprite63_65 extends MovieClip { public function sprite63_65(){ addFrameScript(123, frame124); } function frame124(){ stop(); } } }//package main_fla
Section 82
//sprite66_64 (main_fla.sprite66_64) package main_fla { import flash.display.*; public dynamic class sprite66_64 extends MovieClip { public var head_mc:MovieClip; public function sprite66_64(){ addFrameScript(121, frame122); } function frame122(){ stop(); } } }//package main_fla
Section 83
//sprite7_62 (main_fla.sprite7_62) package main_fla { import flash.display.*; public dynamic class sprite7_62 extends MovieClip { public function sprite7_62(){ addFrameScript(40, frame41); } function frame41(){ stop(); } } }//package main_fla
Section 84
//timePanel_8 (main_fla.timePanel_8) package main_fla { import flash.display.*; import flash.text.*; public dynamic class timePanel_8 extends MovieClip { public var detonateTime:TextField; public var plusButton:SimpleButton; public var updatedSlider:MovieClip; public var dummy:MovieClip; public var minusButton:SimpleButton; public function timePanel_8(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ detonateTime.selectable = false; } function frame2(){ detonateTime.selectable = false; } } }//package main_fla
Section 85
//Action (org.flintparticles.actions.Action) package org.flintparticles.actions { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; public class Action { public function addedToEmitter(_arg1:Emitter):void{ } public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ } public function getDefaultPriority():Number{ return (0); } } }//package org.flintparticles.actions
Section 86
//Age (org.flintparticles.actions.Age) package org.flintparticles.actions { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; import org.flintparticles.energyEasing.*; public class Age extends Action { private var _easing:Function; public function Age(_arg1:Function=null){ if (_arg1 == null){ _easing = Linear.easeNone; } else { _easing = _arg1; }; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ _arg2.age = (_arg2.age + _arg3); if (_arg2.age >= _arg2.lifetime){ _arg2.energy = 0; _arg2.isDead = true; } else { _arg2.energy = _easing(_arg2.age, _arg2.lifetime); }; } } }//package org.flintparticles.actions
Section 87
//ColorChange (org.flintparticles.actions.ColorChange) package org.flintparticles.actions { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; import org.flintparticles.utils.*; public class ColorChange extends Action { private var _startColor:uint; private var _endColor:uint; public function ColorChange(_arg1:uint, _arg2:uint){ _startColor = _arg1; _endColor = _arg2; } public function set startColor(_arg1:uint):void{ _startColor = _arg1; } public function get startColor():uint{ return (_startColor); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ _arg2.color = interpolateColors(_startColor, _endColor, _arg2.energy); } public function set endColor(_arg1:uint):void{ _endColor = _arg1; } public function get endColor():uint{ return (_endColor); } } }//package org.flintparticles.actions
Section 88
//DeathOffStage (org.flintparticles.actions.DeathOffStage) package org.flintparticles.actions { import flash.display.*; import flash.geom.*; import org.flintparticles.particles.*; import org.flintparticles.emitters.*; public class DeathOffStage extends Action { private var _top:Number;// = NAN private var _left:Number;// = NAN private var _bottom:Number;// = NAN private var _padding:Number; private var _right:Number;// = NAN public function DeathOffStage(_arg1:Number=10){ _left = NaN; _right = NaN; _top = NaN; _bottom = NaN; super(); _padding = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:DisplayObject; var _local5:Point; var _local6:Point; if (isNaN(_top)){ if (!(_arg1.renderer is DisplayObject)){ return; }; _local4 = DisplayObject(_arg1.renderer); if (((!(_local4.stage)) || (!(_local4.stage.stageWidth)))){ return; }; _local5 = _local4.globalToLocal(new Point(0, 0)); _local6 = _local4.globalToLocal(new Point(_local4.stage.stageWidth, _local4.stage.stageHeight)); _left = (_local5.x - _padding); _right = (_local6.x + _padding); _top = (_local5.y - _padding); _bottom = (_local6.y + _padding); }; if ((((((((_arg2.x < _left)) || ((_arg2.x > _right)))) || ((_arg2.y < _top)))) || ((_arg2.y > _bottom)))){ _arg2.isDead = true; }; } override public function getDefaultPriority():Number{ return (-20); } } }//package org.flintparticles.actions
Section 89
//DeathZone (org.flintparticles.actions.DeathZone) package org.flintparticles.actions { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; import org.flintparticles.zones.*; public class DeathZone extends Action { private var _invertZone:Boolean; private var _zone:Zone; public function DeathZone(_arg1:Zone, _arg2:Boolean=false){ _zone = _arg1; _invertZone = _arg2; } public function get zoneIsSafe():Boolean{ return (_invertZone); } public function set zoneIsSafe(_arg1:Boolean):void{ _invertZone = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Boolean; _local4 = _zone.contains(_arg2.x, _arg2.y); if (_invertZone){ _local4 = !(_local4); }; if (_local4){ _arg2.isDead = true; }; } public function get zone():Zone{ return (_zone); } public function set zone(_arg1:Zone):void{ _zone = _arg1; } override public function getDefaultPriority():Number{ return (-20); } } }//package org.flintparticles.actions
Section 90
//Explosion (org.flintparticles.actions.Explosion) package org.flintparticles.actions { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; import org.flintparticles.activities.*; public class Explosion extends Action implements FrameUpdatable { private var _expansionRate:Number;// = 500 private var _depth:Number; private var _power:Number; private var _radiusChange:Number;// = 0 private var _oldRadius:Number;// = 0 private var _epsilonSq:Number; private var _invDepth:Number; private var _radius:Number;// = 0 private var _x:Number; private var _y:Number; public function Explosion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=300, _arg5:Number=10, _arg6:Number=1){ _oldRadius = 0; _radius = 0; _radiusChange = 0; _expansionRate = 500; super(); _power = _arg1; _x = _arg2; _y = _arg3; _expansionRate = _arg4; _depth = (_arg5 * 0.5); _invDepth = (1 / _depth); _epsilonSq = (_arg6 * _arg6); } public function get power():Number{ return (_power); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local4 = (_arg2.x - _x); _local5 = (_arg2.y - _y); _local6 = ((_local4 * _local4) + (_local5 * _local5)); if (_local6 == 0){ return; }; _local7 = Math.sqrt(_local6); if (_local7 < (_oldRadius - _depth)){ return; }; if (_local7 > (_radius + _depth)){ return; }; _local8 = ((_local7 < _radius)) ? ((_depth - _radius) + _local7) : ((_depth - _local7) + _radius); _local9 = ((_local7 < _oldRadius)) ? ((_depth - _oldRadius) + _local7) : ((_depth - _local7) + _oldRadius); _local8 = (_local8 * _invDepth); _local9 = (_local9 * _invDepth); if (_local8 < 0){ _arg3 = ((_arg3 * (_radiusChange + _local8)) / _radiusChange); _local8 = 0; }; if (_local9 < 0){ _arg3 = ((_arg3 * (_radiusChange + _local9)) / _radiusChange); _local9 = 0; }; if ((((_local7 < _oldRadius)) || ((_local7 > _radius)))){ _local10 = (((_arg3 * power) * (_local8 + _local9)) / ((_radius * 2) * _local7)); } else { _local11 = ((1 - _local9) / _radiusChange); _local12 = ((((_local11 * _arg3) * power) * (_local9 + 1)) / ((_radius * 2) * _local7)); _local13 = (((((1 - _local11) * _arg3) * power) * (_local8 + 1)) / ((_radius * 2) * _local7)); _local10 = (_local12 + _local13); }; _arg2.velX = (_arg2.velX + (_local4 * _local10)); _arg2.velY = (_arg2.velY + (_local5 * _local10)); } public function set power(_arg1:Number):void{ _power = _arg1; } public function get y():Number{ return (_y); } override public function addedToEmitter(_arg1:Emitter):void{ _arg1.addActivity(new UpdateOnFrame(this)); } public function set y(_arg1:Number):void{ _y = _arg1; } public function set epsilon(_arg1:Number):void{ _epsilonSq = (_arg1 * _arg1); } public function frameUpdate(_arg1:Emitter, _arg2:Number):void{ _oldRadius = _radius; _radiusChange = (_expansionRate * _arg2); _radius = (_radius + _radiusChange); } public function get epsilon():Number{ return (Math.sqrt(_epsilonSq)); } public function set x(_arg1:Number):void{ _x = _arg1; } public function get x():Number{ return (_x); } } }//package org.flintparticles.actions
Section 91
//Fade (org.flintparticles.actions.Fade) package org.flintparticles.actions { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; public class Fade extends Action { private var _endAlpha:Number; private var _diffAlpha:Number; public function Fade(_arg1:Number=1, _arg2:Number=0){ _diffAlpha = (_arg1 - _arg2); _endAlpha = _arg2; } public function get endAlpha():Number{ return (_endAlpha); } public function set endAlpha(_arg1:Number):void{ _diffAlpha = ((_endAlpha + _diffAlpha) - _arg1); _endAlpha = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Number; _local4 = (_endAlpha + (_diffAlpha * _arg2.energy)); _arg2.color = ((_arg2.color & 0xFFFFFF) | (Math.round((_local4 * 0xFF)) << 24)); } override public function getDefaultPriority():Number{ return (-5); } public function set startAlpha(_arg1:Number):void{ _diffAlpha = (_arg1 - _endAlpha); } public function get startAlpha():Number{ return ((_endAlpha + _diffAlpha)); } } }//package org.flintparticles.actions
Section 92
//LinearDrag (org.flintparticles.actions.LinearDrag) package org.flintparticles.actions { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; public class LinearDrag extends Action { private var _drag:Number; public function LinearDrag(_arg1:Number){ _drag = _arg1; } public function get drag():Number{ return (_drag); } public function set drag(_arg1:Number):void{ _drag = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Number; _local4 = (1 - (_drag * _arg3)); if (_local4 < 0){ _arg2.velX = 0; _arg2.velY = 0; } else { _arg2.velX = (_arg2.velX * _local4); _arg2.velY = (_arg2.velY * _local4); }; } } }//package org.flintparticles.actions
Section 93
//Move (org.flintparticles.actions.Move) package org.flintparticles.actions { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; public class Move extends Action { override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ _arg2.x = (_arg2.x + (_arg2.velX * _arg3)); _arg2.y = (_arg2.y + (_arg2.velY * _arg3)); } override public function getDefaultPriority():Number{ return (-10); } } }//package org.flintparticles.actions
Section 94
//Activity (org.flintparticles.activities.Activity) package org.flintparticles.activities { import org.flintparticles.emitters.*; public class Activity { public function initialize(_arg1:Emitter):void{ } public function addedToEmitter(_arg1:Emitter):void{ } public function update(_arg1:Emitter, _arg2:Number):void{ } public function getDefaultPriority():Number{ return (0); } } }//package org.flintparticles.activities
Section 95
//FollowMouse (org.flintparticles.activities.FollowMouse) package org.flintparticles.activities { import flash.display.*; import org.flintparticles.emitters.*; public class FollowMouse extends Activity { override public function update(_arg1:Emitter, _arg2:Number):void{ var _local3:DisplayObject; if ((_arg1.renderer is DisplayObject)){ _local3 = DisplayObject(_arg1.renderer); _arg1.x = _local3.mouseX; _arg1.y = _local3.mouseY; }; } } }//package org.flintparticles.activities
Section 96
//FrameUpdatable (org.flintparticles.activities.FrameUpdatable) package org.flintparticles.activities { import org.flintparticles.emitters.*; public interface FrameUpdatable { function frameUpdate(_arg1:Emitter, _arg2:Number):void; } }//package org.flintparticles.activities
Section 97
//UpdateOnFrame (org.flintparticles.activities.UpdateOnFrame) package org.flintparticles.activities { import org.flintparticles.emitters.*; public class UpdateOnFrame extends Activity { private var action:FrameUpdatable; public function UpdateOnFrame(_arg1:FrameUpdatable){ action = _arg1; } override public function update(_arg1:Emitter, _arg2:Number):void{ action.frameUpdate(_arg1, _arg2); } } }//package org.flintparticles.activities
Section 98
//Blast (org.flintparticles.counters.Blast) package org.flintparticles.counters { import org.flintparticles.emitters.*; public class Blast implements Counter { private var _startMax:uint; private var _startMin:uint; public function Blast(_arg1:Number, _arg2:Number=NaN){ _startMin = _arg1; _startMax = (isNaN(_arg2)) ? _arg1 : _arg2; } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ return (0); } public function startEmitter(_arg1:Emitter):uint{ return (Math.round((_startMin + (Math.random() * (_startMax - _startMin))))); } } }//package org.flintparticles.counters
Section 99
//Counter (org.flintparticles.counters.Counter) package org.flintparticles.counters { import org.flintparticles.emitters.*; public interface Counter { function updateEmitter(_arg1:Emitter, _arg2:Number):uint; function startEmitter(_arg1:Emitter):uint; } }//package org.flintparticles.counters
Section 100
//Steady (org.flintparticles.counters.Steady) package org.flintparticles.counters { import org.flintparticles.emitters.*; public class Steady implements Counter { private var _rateMax:Number; private var _stop:Boolean; private var _rateMin:Number; private var _timeToNext:Number; public function Steady(_arg1:Number, _arg2:Number=NaN){ _stop = false; _rateMin = _arg1; _rateMax = (isNaN(_arg2)) ? _arg1 : _arg2; } public function get rate():Number{ return (((_rateMin == _rateMax)) ? _rateMin : ((_rateMax + _rateMin) * 0.5)); } public function set rateMin(_arg1:Number):void{ _rateMin = _arg1; } public function stop():void{ _stop = true; } public function startEmitter(_arg1:Emitter):uint{ _timeToNext = newTimeToNext(); return (0); } public function resume():void{ _stop = false; } public function get rateMin():Number{ return (_rateMin); } public function set rateMax(_arg1:Number):void{ _rateMax = _arg1; } public function set rate(_arg1:Number):void{ _rateMax = (_rateMin = _arg1); } public function get rateMax():Number{ return (_rateMax); } private function newTimeToNext():Number{ var _local1:Number; _local1 = ((_rateMin)==_rateMax) ? _rateMin : (_rateMin + (Math.random() * (_rateMax - _rateMin))); return ((1 / _local1)); } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ var _local3:uint; if (_stop){ return (0); }; _local3 = 0; _timeToNext = (_timeToNext - _arg2); while (_timeToNext <= 0) { _local3++; _timeToNext = (_timeToNext + newTimeToNext()); }; return (_local3); } } }//package org.flintparticles.counters
Section 101
//ZeroCounter (org.flintparticles.counters.ZeroCounter) package org.flintparticles.counters { import org.flintparticles.emitters.*; public class ZeroCounter implements Counter { public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ return (0); } public function startEmitter(_arg1:Emitter):uint{ return (0); } } }//package org.flintparticles.counters
Section 102
//Dot (org.flintparticles.displayObjects.Dot) package org.flintparticles.displayObjects { import flash.display.*; public class Dot extends Shape { public function Dot(_arg1:Number, _arg2:uint=0xFFFFFF, _arg3:String="normal"){ graphics.beginFill(_arg2); graphics.drawCircle(0, 0, _arg1); graphics.endFill(); blendMode = _arg3; } } }//package org.flintparticles.displayObjects
Section 103
//Rect (org.flintparticles.displayObjects.Rect) package org.flintparticles.displayObjects { import flash.display.*; public class Rect extends Shape { public function Rect(_arg1:Number, _arg2:Number, _arg3:uint=0xFFFFFF, _arg4:String="normal"){ graphics.beginFill(_arg3); graphics.drawRect((-(_arg1) * 0.5), (-(_arg2) * 0.5), _arg1, _arg2); graphics.endFill(); blendMode = _arg4; } } }//package org.flintparticles.displayObjects
Section 104
//Emitter (org.flintparticles.emitters.Emitter) package org.flintparticles.emitters { import flash.display.*; import flash.events.*; import flash.geom.*; import org.flintparticles.particles.*; import flash.utils.*; import org.flintparticles.activities.*; import org.flintparticles.initializers.*; import org.flintparticles.actions.*; import org.flintparticles.counters.*; import org.flintparticles.renderers.*; import org.flintparticles.events.*; import org.flintparticles.utils.*; public class Emitter extends EventDispatcher { protected var _x:Number;// = 0 protected var _actionsPriority:Array; protected var _activities:Array; protected var _renderer:Renderer; private var _ticker:Shape; private var _time:uint; protected var _particles:Array; protected var _initializers:Array; protected var _counter:Counter; protected var _actions:Array; public var spaceSort:Boolean;// = false protected var _activitiesPriority:Array; public var spaceSortedX:Array; protected var _rotation:Number;// = 0 protected var _particleFactory:ParticleFactory; protected var _initializersPriority:Array; protected var _particlesPriority:Array; protected var _y:Number;// = 0 protected static var _creator:ParticleCreator = new ParticleCreator(); public function Emitter(){ _x = 0; _y = 0; _rotation = 0; spaceSort = false; super(); _particleFactory = _creator; _particles = new Array(); _actions = new Array(); _initializers = new Array(); _activities = new Array(); _particlesPriority = new Array(); _actionsPriority = new Array(); _initializersPriority = new Array(); _activitiesPriority = new Array(); _counter = new ZeroCounter(); _ticker = new Shape(); } public function set y(_arg1:Number):void{ _y = _arg1; } public function set rotation(_arg1:Number):void{ _rotation = Maths.asRadians(_arg1); } public function addInitializer(_arg1:Initializer, _arg2:Number=NaN):void{ var _local3:uint; if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _local3 = 0; while (_local3 < _initializersPriority.length) { if (_initializersPriority[_local3] < _arg2){ break; }; _local3++; }; _initializers.splice(_local3, 0, _arg1); _initializersPriority.splice(_local3, 0, _arg2); _arg1.addedToEmitter(this); } public function get y():Number{ return (_y); } public function get counter():Counter{ return (_counter); } public function set renderer(_arg1:Renderer):void{ _renderer = _arg1; } public function rendererGlobalToLocal(_arg1:Point):Point{ var _local2:Point; _local2 = _arg1.clone(); if ((_renderer is DisplayObject)){ _local2 = DisplayObject(_renderer).globalToLocal(_local2); }; return (_local2); } public function get rotRadians():Number{ return (_rotation); } protected function frameUpdate(_arg1:Number):void{ var _local2:uint; var _local3:Particle; var _local4:uint; var _local5:Action; var _local6:uint; var _local7:uint; _local4 = _counter.updateEmitter(this, _arg1); _local2 = 0; while (_local2 < _local4) { createParticle(); _local2++; }; if (spaceSort){ spaceSortedX = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY)); _local4 = _particles.length; _local2 = 0; while (_local2 < _local4) { _particles[spaceSortedX[_local2]].spaceSortX = _local2; _local2++; }; }; _local4 = _activities.length; _local2 = 0; while (_local2 < _local4) { _activities[_local2].update(this, _arg1); _local2++; }; if (_particles.length > 0){ _local4 = _actions.length; _local6 = _particles.length; _local7 = 0; while (_local7 < _local4) { _local5 = _actions[_local7]; _local2 = 0; while (_local2 < _local6) { _local3 = _particles[_local2]; _local5.update(this, _local3, _arg1); _local2++; }; _local7++; }; _local2 = _local6; while (_local2--) { _local3 = _particles[_local2]; if (_local3.isDead){ dispatchEvent(new FlintEvent(FlintEvent.PARTICLE_DEAD, _local3)); _renderer.removeParticle(_local3); _particleFactory.disposeParticle(_local3); _particles.splice(_local2, 1); }; }; } else { dispatchEvent(new FlintEvent(FlintEvent.EMITTER_EMPTY)); }; _renderer.renderParticles(_particles); } public function rendererLocalToGlobal(_arg1:Point):Point{ var _local2:Point; _local2 = _arg1.clone(); if ((_renderer is DisplayObject)){ _local2 = DisplayObject(_renderer).localToGlobal(_local2); }; return (_local2); } public function dispose():void{ var _local1:uint; var _local2:uint; _ticker.removeEventListener(Event.ENTER_FRAME, frameLoop); _local1 = _particles.length; _local2 = 0; while (_local2 < _local1) { _particleFactory.disposeParticle(_particles[_local2]); _local2++; }; _particles.length = 0; } public function get particleFactory():ParticleFactory{ return (_particleFactory); } public function get particles():Array{ return (_particles); } private function createParticle():Particle{ var _local1:Particle; var _local2:uint; var _local3:uint; _local1 = _particleFactory.createParticle(); _local2 = _initializers.length; _local1.x = _x; _local1.y = _y; _local1.rotation = _rotation; _local3 = 0; while (_local3 < _local2) { _initializers[_local3].initialize(this, _local1); _local3++; }; _particles.unshift(_local1); _renderer.addParticle(_local1); dispatchEvent(new FlintEvent(FlintEvent.PARTICLE_CREATED, _local1)); return (_local1); } public function resume():void{ _ticker.removeEventListener(Event.ENTER_FRAME, frameLoop); _ticker.addEventListener(Event.ENTER_FRAME, frameLoop); _time = getTimer(); } public function set rotRadians(_arg1:Number):void{ _rotation = _arg1; } public function addAction(_arg1:Action, _arg2:Number=NaN):void{ var _local3:uint; if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _local3 = 0; while (_local3 < _actionsPriority.length) { if (_actionsPriority[_local3] < _arg2){ break; }; _local3++; }; _actions.splice(_local3, 0, _arg1); _actionsPriority.splice(_local3, 0, _arg2); _arg1.addedToEmitter(this); } private function frameLoop(_arg1:Event):void{ var _local2:uint; var _local3:Number; _local2 = _time; _time = getTimer(); _local3 = ((_time - _local2) * 0.001); frameUpdate(_local3); } private function addDisplayObject(_arg1:DisplayObject):void{ var _local2:Particle; var _local3:uint; var _local4:uint; var _local5:Point; var _local6:Number; var _local7:DisplayObject; _local2 = _particleFactory.createParticle(); _local3 = _initializers.length; _local4 = 0; while (_local4 < _local3) { _initializers[_local4].initialize(this, _local2); _local4++; }; _local5 = new Point(0, 0); _local6 = 0; _local7 = DisplayObject(_renderer); _local5 = _local7.globalToLocal(_arg1.localToGlobal(_local5)); _local6 = DisplayObjectUtils.globalToLocalRotation(_local7, DisplayObjectUtils.localToGlobalRotation(_arg1, 0)); _arg1.parent.removeChild(_arg1); _local2.x = _local5.x; _local2.y = _local5.y; _local2.image = _arg1; _local2.rotation = Maths.asRadians(_local6); _particles.unshift(_local2); _renderer.addParticle(_local2); } public function removeActivity(_arg1:Activity):void{ var _local2:uint; _local2 = 0; while (_local2 < _activities.length) { if (_activities[_local2] == _arg1){ _activities.splice(_local2, 1); _activitiesPriority.splice(_local2, 1); return; }; _local2++; }; } public function get renderer():Renderer{ return (_renderer); } public function removeInitializer(_arg1:Initializer):void{ var _local2:uint; _local2 = 0; while (_local2 < _initializers.length) { if (_initializers[_local2] == _arg1){ _initializers.splice(_local2, 1); _initializersPriority.splice(_local2, 1); return; }; _local2++; }; } public function set particleFactory(_arg1:ParticleFactory):void{ _particleFactory = _arg1; } public function addActivity(_arg1:Activity, _arg2:Number=NaN):void{ var _local3:uint; if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _local3 = 0; while (_local3 < _activitiesPriority.length) { if (_activitiesPriority[_local3] < _arg2){ break; }; _local3++; }; _activities.splice(_local3, 0, _arg1); _activitiesPriority.splice(_local3, 0, _arg2); _arg1.addedToEmitter(this); } public function removeAction(_arg1:Action):void{ var _local2:uint; _local2 = 0; while (_local2 < _actions.length) { if (_actions[_local2] == _arg1){ _actions.splice(_local2, 1); _actionsPriority.splice(_local2, 1); return; }; _local2++; }; } public function start():void{ var _local1:uint; var _local2:uint; _ticker.removeEventListener(Event.ENTER_FRAME, frameLoop); _ticker.addEventListener(Event.ENTER_FRAME, frameLoop); _time = getTimer(); _local1 = _activities.length; _local2 = 0; while (_local2 < _local1) { _activities[_local2].initialize(this); _local2++; }; _local1 = _counter.startEmitter(this); _local2 = 0; while (_local2 < _local1) { createParticle(); _local2++; }; } public function set x(_arg1:Number):void{ _x = _arg1; } public function addDisplayObjects(... _args):void{ var _local2:Number; var _local3:Number; if (((!((_renderer is DisplayObject))) || (!(DisplayObject(_renderer).stage)))){ throw (new Error("Attempt to add DisplayObjects to an emitter when the emitter has no renderer or the emitter's renderer is not on the stage.")); }; _local2 = 0; while (_local2 < _args.length) { if ((_args[_local2] is Array)){ _local3 = 0; while (_local3 < _args[_local2].length) { if ((_args[_local2][_local3] is DisplayObject)){ addDisplayObject(_args[_local2][_local3]); }; _local3++; }; } else { if ((_args[_local2] is DisplayObject)){ addDisplayObject(_args[_local2]); }; }; _local2++; }; } public function pause():void{ _ticker.removeEventListener(Event.ENTER_FRAME, frameLoop); } public function get x():Number{ return (_x); } public function runAhead(_arg1:Number, _arg2:Number=10):void{ var _local3:Number; pause(); _local3 = (1 / _arg2); while (_arg1 > 0) { _arg1 = (_arg1 - _local3); frameUpdate(_local3); }; resume(); } public function get rotation():Number{ return (Maths.asDegrees(_rotation)); } public function set counter(_arg1:Counter):void{ _counter = _arg1; } } }//package org.flintparticles.emitters
Section 105
//Linear (org.flintparticles.energyEasing.Linear) package org.flintparticles.energyEasing { public class Linear { public static function easeOut(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeIn(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeInOut(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeNone(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } } }//package org.flintparticles.energyEasing
Section 106
//Quadratic (org.flintparticles.energyEasing.Quadratic) package org.flintparticles.energyEasing { public class Quadratic { public static function easeOut(_arg1:Number, _arg2:Number):Number{ _arg1 = (1 - (_arg1 / _arg2)); return ((_arg1 * _arg1)); } public static function easeIn(_arg1:Number, _arg2:Number):Number{ _arg1 = (_arg1 / _arg2); return ((1 - (_arg1 * _arg1))); } public static function easeInOut(_arg1:Number, _arg2:Number):Number{ _arg1 = (_arg1 / (_arg2 * 0.5)); if (_arg1 < 1){ return ((1 - ((_arg1 * _arg1) * 0.5))); }; _arg1 = (_arg1 - 2); return (((_arg1 * _arg1) * 0.5)); } } }//package org.flintparticles.energyEasing
Section 107
//FlintEvent (org.flintparticles.events.FlintEvent) package org.flintparticles.events { import flash.events.*; import org.flintparticles.particles.*; public class FlintEvent extends Event { public var particle:Particle; public static var EMITTER_EMPTY:String = "emitterEmpty"; public static var PARTICLE_DEAD:String = "particleDead"; public static var PARTICLE_CREATED:String = "particleCreated"; public function FlintEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); particle = _arg2; } } }//package org.flintparticles.events
Section 108
//ColorInit (org.flintparticles.initializers.ColorInit) package org.flintparticles.initializers { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; import org.flintparticles.utils.*; public class ColorInit extends Initializer { private var _min:uint; private var _max:uint; public function ColorInit(_arg1:uint, _arg2:uint){ _min = _arg1; _max = _arg2; } public function get color():uint{ return (((_min == _max)) ? _min : interpolateColors(_max, _min, 0.5)); } public function set minColor(_arg1:uint):void{ _min = _arg1; } public function set color(_arg1:uint):void{ _max = (_min = _arg1); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ if (_max == _min){ _arg2.color = _min; } else { _arg2.color = interpolateColors(_min, _max, Math.random()); }; } public function get minColor():uint{ return (_min); } public function set maxColor(_arg1:uint):void{ _max = _arg1; } public function get maxColor():uint{ return (_max); } } }//package org.flintparticles.initializers
Section 109
//ImageClass (org.flintparticles.initializers.ImageClass) package org.flintparticles.initializers { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; import org.flintparticles.utils.*; public class ImageClass extends Initializer { private var _parameters:Array; private var _imageClass:Class; public function ImageClass(_arg1:Class, ... _args){ _imageClass = _arg1; _parameters = _args; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ _arg2.image = construct(_imageClass, _parameters); } } }//package org.flintparticles.initializers
Section 110
//Initializer (org.flintparticles.initializers.Initializer) package org.flintparticles.initializers { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; public class Initializer { public function initialize(_arg1:Emitter, _arg2:Particle):void{ } public function addedToEmitter(_arg1:Emitter):void{ } public function getDefaultPriority():Number{ return (0); } } }//package org.flintparticles.initializers
Section 111
//Lifetime (org.flintparticles.initializers.Lifetime) package org.flintparticles.initializers { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; public class Lifetime extends Initializer { private var _max:Number; private var _min:Number; public function Lifetime(_arg1:Number, _arg2:Number=NaN){ _max = _arg2; _min = _arg1; } public function set maxLifetime(_arg1:Number):void{ _max = _arg1; } public function get maxLifetime():Number{ return (_max); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ if (isNaN(_max)){ _arg2.lifetime = _min; } else { _arg2.lifetime = (_min + (Math.random() * (_max - _min))); }; } public function set lifetime(_arg1:Number):void{ _max = (_min = _arg1); } public function get lifetime():Number{ return (((_min == _max)) ? _min : ((_max + _min) * 0.5)); } public function get minLifetime():Number{ return (_min); } public function set minLifetime(_arg1:Number):void{ _min = _arg1; } } }//package org.flintparticles.initializers
Section 112
//Position (org.flintparticles.initializers.Position) package org.flintparticles.initializers { import flash.geom.*; import org.flintparticles.particles.*; import org.flintparticles.emitters.*; import org.flintparticles.zones.*; public class Position extends Initializer { private var _zone:Zone; public function Position(_arg1:Zone){ _zone = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ var _local3:Point; var _local4:Number; var _local5:Number; if (_arg1.rotRadians == 0){ _local3 = _zone.getLocation(); _arg2.x = _local3.x; _arg2.y = _local3.y; } else { _local4 = Math.sin(_arg1.rotRadians); _local5 = Math.cos(_arg1.rotRadians); _local3 = _zone.getLocation(); _arg2.x = ((_local5 * _local3.x) - (_local4 * _local3.y)); _arg2.y = ((_local5 * _local3.y) + (_local4 * _local3.x)); }; _arg2.x = (_arg2.x + _arg1.x); _arg2.y = (_arg2.y + _arg1.y); } public function set zone(_arg1:Zone):void{ _zone = _arg1; } public function get zone():Zone{ return (_zone); } } }//package org.flintparticles.initializers
Section 113
//ScaleInit (org.flintparticles.initializers.ScaleInit) package org.flintparticles.initializers { import org.flintparticles.particles.*; import org.flintparticles.emitters.*; public class ScaleInit extends Initializer { private var _min:Number; private var _max:Number; public function ScaleInit(_arg1:Number, _arg2:Number=NaN){ _min = _arg1; if (isNaN(_arg2)){ _max = _min; } else { _max = _arg2; }; } public function set maxScale(_arg1:Number):void{ _max = _arg1; } public function get maxScale():Number{ return (_max); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ if (_max == _min){ _arg2.scale = _min; } else { _arg2.scale = (_min + (Math.random() * (_max - _min))); }; } public function get scale():Number{ return (((_min == _max)) ? _min : ((_max + _min) / 2)); } public function set scale(_arg1:Number):void{ _max = (_min = _arg1); } public function set minScale(_arg1:Number):void{ _min = _arg1; } public function get minScale():Number{ return (_min); } } }//package org.flintparticles.initializers
Section 114
//Velocity (org.flintparticles.initializers.Velocity) package org.flintparticles.initializers { import flash.geom.*; import org.flintparticles.particles.*; import org.flintparticles.emitters.*; import org.flintparticles.zones.*; public class Velocity extends Initializer { private var _zone:Zone; public function Velocity(_arg1:Zone){ _zone = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ var _local3:Point; var _local4:Number; var _local5:Number; if (_arg1.rotRadians == 0){ _local3 = _zone.getLocation(); _arg2.velX = _local3.x; _arg2.velY = _local3.y; } else { _local4 = Math.sin(_arg1.rotRadians); _local5 = Math.cos(_arg1.rotRadians); _local3 = _zone.getLocation(); _arg2.velX = ((_local5 * _local3.x) - (_local4 * _local3.y)); _arg2.velY = ((_local5 * _local3.y) + (_local4 * _local3.x)); }; } public function set zone(_arg1:Zone):void{ _zone = _arg1; } public function get zone():Zone{ return (_zone); } } }//package org.flintparticles.initializers
Section 115
//Particle (org.flintparticles.particles.Particle) package org.flintparticles.particles { import flash.display.*; import flash.geom.*; import flash.utils.*; public class Particle { private var _dictionary:Dictionary;// = null public var rotation:Number;// = 0 public var energy:Number;// = 1 public var lifetime:Number;// = 0 public var scale:Number;// = 1 public var angVelocity:Number;// = 0 public var image:DisplayObject;// = null public var velY:Number;// = 0 public var velX:Number;// = 0 public var color:uint;// = 4294967295 public var spaceSortX:uint; public var isDead:Boolean;// = false public var x:Number;// = 0 public var y:Number;// = 0 public var age:Number;// = 0 public function Particle(){ x = 0; y = 0; velX = 0; velY = 0; rotation = 0; angVelocity = 0; color = 4294967295; scale = 1; image = null; lifetime = 0; age = 0; energy = 1; isDead = false; _dictionary = null; super(); } public function get dictionary():Dictionary{ if (_dictionary == null){ _dictionary = new Dictionary(); }; return (_dictionary); } public function get colorTransform():ColorTransform{ return (new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0)); } public function initialize():void{ x = 0; y = 0; velX = 0; velY = 0; rotation = 0; angVelocity = 0; color = 4294967295; scale = 1; lifetime = 0; age = 0; energy = 1; isDead = false; image = null; spaceSortX = 0; _dictionary = null; } public function get matrixTransform():Matrix{ var _local1:Number; var _local2:Number; _local1 = (scale * Math.cos(rotation)); _local2 = (scale * Math.sin(rotation)); return (new Matrix(_local1, _local2, -(_local2), _local1, x, y)); } } }//package org.flintparticles.particles
Section 116
//ParticleCreator (org.flintparticles.particles.ParticleCreator) package org.flintparticles.particles { public class ParticleCreator implements ParticleFactory { private var _particles:Array; public function ParticleCreator(){ _particles = new Array(); } public function clearAllParticles():void{ _particles = new Array(); } public function createParticle():Particle{ if (_particles.length){ return (_particles.pop()); }; return (new Particle()); } public function disposeParticle(_arg1:Particle):void{ _arg1.initialize(); _particles.push(_arg1); } } }//package org.flintparticles.particles
Section 117
//ParticleFactory (org.flintparticles.particles.ParticleFactory) package org.flintparticles.particles { public interface ParticleFactory { function createParticle():Particle; function disposeParticle(_arg1:Particle):void; } }//package org.flintparticles.particles
Section 118
//BitmapRenderer (org.flintparticles.renderers.BitmapRenderer) package org.flintparticles.renderers { import flash.display.*; import flash.geom.*; import org.flintparticles.particles.*; import flash.filters.*; public class BitmapRenderer extends Sprite implements Renderer { protected var _smoothing:Boolean; protected var _bitmap:Bitmap; private var _preFilters:Array; private var _postFilters:Array; protected var _canvas:Rectangle; public function BitmapRenderer(_arg1:Rectangle, _arg2:Boolean=false){ mouseEnabled = false; mouseChildren = false; _smoothing = _arg2; _preFilters = new Array(); _postFilters = new Array(); _canvas = _arg1; createBitmap(); } public function removeFilter(_arg1:BitmapFilter):void{ var _local2:uint; _local2 = 0; while (_local2 < _preFilters.length) { if (_preFilters[_local2] == _arg1){ _preFilters.splice(_local2, 1); return; }; _local2++; }; _local2 = 0; while (_local2 < _postFilters.length) { if (_postFilters[_local2] == _arg1){ _postFilters.splice(_local2, 1); return; }; _local2++; }; } public function dispose():void{ if (((_bitmap) && (_bitmap.bitmapData))){ _bitmap.bitmapData.dispose(); }; } public function removeParticle(_arg1:Particle):void{ } private function createBitmap():void{ if (!canvas){ return; }; if (((_bitmap) && (_bitmap.bitmapData))){ _bitmap.bitmapData.dispose(); }; if (_bitmap){ removeChild(_bitmap); }; _bitmap = new Bitmap(null, "auto", _smoothing); _bitmap.bitmapData = new BitmapData(_canvas.width, _canvas.height, true, 0); addChild(_bitmap); _bitmap.x = _canvas.x; _bitmap.y = _canvas.y; } public function get canvas():Rectangle{ return (_canvas); } public function addParticle(_arg1:Particle):void{ } public function addFilter(_arg1:BitmapFilter, _arg2:Boolean=false):void{ if (_arg2){ _postFilters.push(_arg1); } else { _preFilters.push(_arg1); }; } public function set canvas(_arg1:Rectangle):void{ _canvas = _arg1; createBitmap(); } public function renderParticles(_arg1:Array):void{ var _local2:uint; var _local3:uint; if (!_bitmap){ return; }; _bitmap.bitmapData.lock(); _local3 = _preFilters.length; _local2 = 0; while (_local2 < _local3) { _bitmap.bitmapData.applyFilter(_bitmap.bitmapData, _bitmap.bitmapData.rect, new Point(0, 0), _preFilters[_local2]); _local2++; }; if ((((_local3 == 0)) && ((_postFilters.length == 0)))){ _bitmap.bitmapData.fillRect(_bitmap.bitmapData.rect, 0); }; _local3 = _arg1.length; if (_local3){ _local2 = 0; while (_local2 < _local3) { drawParticle(_arg1[_local2]); _local2++; }; }; _local3 = _postFilters.length; _local2 = 0; while (_local2 < _local3) { _bitmap.bitmapData.applyFilter(_bitmap.bitmapData, _bitmap.bitmapData.rect, new Point(0, 0), _postFilters[_local2]); _local2++; }; _bitmap.bitmapData.unlock(); } protected function drawParticle(_arg1:Particle):void{ var _local2:Matrix; _local2 = _arg1.matrixTransform; _local2.translate(-(_canvas.x), -(_canvas.y)); _bitmap.bitmapData.draw(_arg1.image, _local2, _arg1.colorTransform, _arg1.image.blendMode, null, _smoothing); } } }//package org.flintparticles.renderers
Section 119
//DisplayObjectRenderer (org.flintparticles.renderers.DisplayObjectRenderer) package org.flintparticles.renderers { import flash.display.*; import org.flintparticles.particles.*; public class DisplayObjectRenderer extends Sprite implements Renderer { public function DisplayObjectRenderer(){ mouseEnabled = false; mouseChildren = false; } public function removeParticle(_arg1:Particle):void{ removeChild(_arg1.image); } public function addParticle(_arg1:Particle):void{ addChildAt(_arg1.image, 0); } public function renderParticles(_arg1:Array):void{ var _local2:Particle; var _local3:uint; var _local4:uint; _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; _local2.image.transform.colorTransform = _local2.colorTransform; _local2.image.transform.matrix = _local2.matrixTransform; _local4++; }; } } }//package org.flintparticles.renderers
Section 120
//PixelRenderer (org.flintparticles.renderers.PixelRenderer) package org.flintparticles.renderers { import flash.geom.*; import org.flintparticles.particles.*; public class PixelRenderer extends BitmapRenderer { public function PixelRenderer(_arg1:Rectangle){ super(_arg1); } override protected function drawParticle(_arg1:Particle):void{ _bitmap.bitmapData.setPixel32(Math.round((_arg1.x - _canvas.x)), Math.round((_arg1.y - _canvas.y)), _arg1.color); } } }//package org.flintparticles.renderers
Section 121
//Renderer (org.flintparticles.renderers.Renderer) package org.flintparticles.renderers { import org.flintparticles.particles.*; public interface Renderer { function renderParticles(_arg1:Array):void; function removeParticle(_arg1:Particle):void; function addParticle(_arg1:Particle):void; } }//package org.flintparticles.renderers
Section 122
//construct (org.flintparticles.utils.construct) package org.flintparticles.utils { public function construct(_arg1:Class, _arg2:Array){ switch (_arg2.length){ case 0: return (new (_arg1)); case 1: return (new _arg1(_arg2[0])); case 2: return (new _arg1(_arg2[0], _arg2[1])); case 3: return (new _arg1(_arg2[0], _arg2[1], _arg2[2])); case 4: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3])); case 5: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4])); case 6: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5])); case 7: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6])); case 8: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7])); case 9: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8])); case 10: return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8], _arg2[9])); default: return (null); }; } }//package org.flintparticles.utils
Section 123
//DisplayObjectUtils (org.flintparticles.utils.DisplayObjectUtils) package org.flintparticles.utils { import flash.display.*; public class DisplayObjectUtils { public static function globalToLocalRotation(_arg1:DisplayObject, _arg2:Number):Number{ var _local3:Number; var _local4:DisplayObject; _local3 = (_arg2 - _arg1.rotation); _local4 = _arg1.parent; while (((_local4) && (!((_local4 == _arg1.stage))))) { _local3 = (_local3 - _local4.rotation); _local4 = _local4.parent; }; return (_local3); } public static function localToGlobalRotation(_arg1:DisplayObject, _arg2:Number):Number{ var _local3:Number; var _local4:DisplayObject; _local3 = (_arg2 + _arg1.rotation); _local4 = _arg1.parent; while (((_local4) && (!((_local4 == _arg1.stage))))) { _local3 = (_local3 + _local4.rotation); _local4 = _local4.parent; }; return (_local3); } } }//package org.flintparticles.utils
Section 124
//interpolateColors (org.flintparticles.utils.interpolateColors) package org.flintparticles.utils { public function interpolateColors(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; _local4 = (1 - _arg3); _local5 = Math.round(((((_arg1 >>> 16) & 0xFF) * _arg3) + (((_arg2 >>> 16) & 0xFF) * _local4))); _local6 = Math.round(((((_arg1 >>> 8) & 0xFF) * _arg3) + (((_arg2 >>> 8) & 0xFF) * _local4))); _local7 = Math.round((((_arg1 & 0xFF) * _arg3) + ((_arg2 & 0xFF) * _local4))); _local8 = Math.round(((((_arg1 >>> 24) & 0xFF) * _arg3) + (((_arg2 >>> 24) & 0xFF) * _local4))); return (((((_local8 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local7)); } }//package org.flintparticles.utils
Section 125
//Maths (org.flintparticles.utils.Maths) package org.flintparticles.utils { public class Maths { private static const DEGTORAD:Number = 0.0174532925199433; private static const RADTODEG:Number = 57.2957795130823; public static function asRadians(_arg1:Number):Number{ return ((_arg1 * DEGTORAD)); } public static function asDegrees(_arg1:Number):Number{ return ((_arg1 * RADTODEG)); } } }//package org.flintparticles.utils
Section 126
//DiscSectorZone (org.flintparticles.zones.DiscSectorZone) package org.flintparticles.zones { import flash.geom.*; public class DiscSectorZone implements Zone { private var _minAngle:Number; private var _innerRadius:Number; private var _minAllowed:Number; private var _innerSq:Number; private var _outerRadius:Number; private var _center:Point; private var _maxAngle:Number; private var _outerSq:Number; private static var TWOPI:Number = 6.28318530717959; public function DiscSectorZone(_arg1:Point, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){ _center = _arg1; _innerRadius = _arg3; _outerRadius = _arg2; _innerSq = (_innerRadius * _innerRadius); _outerSq = (_outerRadius * _outerRadius); _minAngle = _arg4; _maxAngle = _arg5; while (_maxAngle > TWOPI) { _maxAngle = (_maxAngle - TWOPI); }; while (_maxAngle < 0) { _maxAngle = (_maxAngle + TWOPI); }; _minAllowed = (_maxAngle - TWOPI); if (_arg4 == _arg5){ _minAngle = _maxAngle; } else { _minAngle = clamp(_minAngle); }; } public function getArea():Number{ return (((Math.PI * _outerSq) - (Math.PI * _innerSq))); } public function contains(_arg1:Number, _arg2:Number):Boolean{ var _local3:Number; var _local4:Number; _arg1 = (_arg1 - _center.x); _arg2 = (_arg2 - _center.y); _local3 = ((_arg1 * _arg1) + (_arg2 * _arg2)); if ((((_local3 > _outerSq)) || ((_local3 < _innerSq)))){ return (false); }; _local4 = Math.atan2(_arg2, _arg1); _local4 = clamp(_local4); return ((_local4 >= _minAngle)); } public function getLocation():Point{ var _local1:Number; var _local2:Point; _local1 = Math.random(); _local2 = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (_minAngle + (Math.random() * (_maxAngle - _minAngle)))); _local2.x = (_local2.x + _center.x); _local2.y = (_local2.y + _center.y); return (_local2); } private function clamp(_arg1:Number):Number{ while (_arg1 > _maxAngle) { _arg1 = (_arg1 - TWOPI); }; while (_arg1 < _minAllowed) { _arg1 = (_arg1 + TWOPI); }; return (_arg1); } } }//package org.flintparticles.zones
Section 127
//DiscZone (org.flintparticles.zones.DiscZone) package org.flintparticles.zones { import flash.geom.*; public class DiscZone implements Zone { private var _innerRadius:Number; private var _outerRadius:Number; private var _center:Point; private var _innerSq:Number; private var _outerSq:Number; private static var TWOPI:Number = 6.28318530717959; public function DiscZone(_arg1:Point, _arg2:Number, _arg3:Number=0){ _center = _arg1; _innerRadius = _arg3; _outerRadius = _arg2; _innerSq = (_innerRadius * _innerRadius); _outerSq = (_outerRadius * _outerRadius); } public function getArea():Number{ return (((Math.PI * _outerSq) - (Math.PI * _innerSq))); } public function getLocation():Point{ var _local1:Number; var _local2:Point; _local1 = Math.random(); _local2 = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (Math.random() * TWOPI)); _local2.x = (_local2.x + _center.x); _local2.y = (_local2.y + _center.y); return (_local2); } public function contains(_arg1:Number, _arg2:Number):Boolean{ var _local3:Number; _arg1 = (_arg1 - _center.x); _arg2 = (_arg2 - _center.y); _local3 = ((_arg1 * _arg1) + (_arg2 * _arg2)); return ((((_local3 <= _outerSq)) && ((_local3 >= _innerSq)))); } } }//package org.flintparticles.zones
Section 128
//PointZone (org.flintparticles.zones.PointZone) package org.flintparticles.zones { import flash.geom.*; public class PointZone implements Zone { private var _point:Point; public function PointZone(_arg1:Point){ _point = _arg1; } public function getArea():Number{ return (1); } public function contains(_arg1:Number, _arg2:Number):Boolean{ return ((((_point.x == _arg1)) && ((_point.y == _arg2)))); } public function getLocation():Point{ return (_point.clone()); } } }//package org.flintparticles.zones
Section 129
//RectangleZone (org.flintparticles.zones.RectangleZone) package org.flintparticles.zones { import flash.geom.*; public class RectangleZone implements Zone { private var _left:Number; private var _bottom:Number; private var _height:Number; private var _width:Number; private var _top:Number; private var _right:Number; public function RectangleZone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ _left = _arg1; _top = _arg2; _right = _arg3; _bottom = _arg4; _width = (_arg3 - _arg1); _height = (_arg4 - _arg2); } public function getArea():Number{ return ((_width * _height)); } public function getLocation():Point{ return (new Point((_left + (Math.random() * _width)), (_top + (Math.random() * _height)))); } public function contains(_arg1:Number, _arg2:Number):Boolean{ return ((((((((_arg1 >= _left)) && ((_arg1 <= _right)))) && ((_arg2 >= _top)))) && ((_arg2 <= _bottom)))); } } }//package org.flintparticles.zones
Section 130
//Zone (org.flintparticles.zones.Zone) package org.flintparticles.zones { import flash.geom.*; public interface Zone { function getArea():Number; function getLocation():Point; function contains(_arg1:Number, _arg2:Number):Boolean; } }//package org.flintparticles.zones
Section 131
//BlockDef130 (BlockDef130) package { public class BlockDef130 extends DefaultBlock { public function BlockDef130(){ physWidth = 130; physHeight = 30; init(); } override public function update(_arg1:Number){ } } }//package
Section 132
//BlockDef180 (BlockDef180) package { public class BlockDef180 extends DefaultBlock { public function BlockDef180(){ physWidth = 180; physHeight = 18; init(); } override public function update(_arg1:Number){ } } }//package
Section 133
//BlockDef28 (BlockDef28) package { public class BlockDef28 extends DefaultBlock { public function BlockDef28(){ physWidth = 28; physHeight = 28; init(); } override public function update(_arg1:Number){ } } }//package
Section 134
//BlockDef44 (BlockDef44) package { public class BlockDef44 extends DefaultBlock { public function BlockDef44(){ physWidth = 44; physHeight = 44; init(); } override public function update(_arg1:Number){ } } }//package
Section 135
//BlockDef62 (BlockDef62) package { public class BlockDef62 extends DefaultBlock { public function BlockDef62(){ physWidth = 62; physHeight = 8; init(); } override public function update(_arg1:Number){ } } }//package
Section 136
//BlockDef68 (BlockDef68) package { public class BlockDef68 extends DefaultBlock { public function BlockDef68(){ physWidth = 68; physHeight = 68; init(); } override public function update(_arg1:Number){ } } }//package
Section 137
//BlockGoal24 (BlockGoal24) package { public class BlockGoal24 extends DefaultBlock { public function BlockGoal24(){ physWidth = 24; physHeight = 24; goalBlock = true; init(); } override public function update(_arg1:Number){ } } }//package
Section 138
//BlockGoal44 (BlockGoal44) package { public class BlockGoal44 extends DefaultBlock { public function BlockGoal44(){ addFrameScript(0, frame1); physWidth = 44; physHeight = 44; goalBlock = true; init(); } function frame1(){ stop(); } override public function update(_arg1:Number){ } } }//package
Section 139
//BlockGoalSpecial130 (BlockGoalSpecial130) package { public class BlockGoalSpecial130 extends DefaultBlock { public function BlockGoalSpecial130(){ physWidth = 130; physHeight = 30; goalBlock = true; affectable = false; init(); } override public function update(_arg1:Number){ } } }//package
Section 140
//BlockGoalSpecial24 (BlockGoalSpecial24) package { public class BlockGoalSpecial24 extends DefaultBlock { public function BlockGoalSpecial24(){ physWidth = 24; physHeight = 24; goalBlock = true; affectable = false; init(); } override public function update(_arg1:Number){ } } }//package
Section 141
//BlockSpecial130 (BlockSpecial130) package { public class BlockSpecial130 extends DefaultBlock { public function BlockSpecial130(){ physWidth = 130; physHeight = 30; affectable = false; init(); } override public function update(_arg1:Number){ } } }//package
Section 142
//BlockSpecial180 (BlockSpecial180) package { public class BlockSpecial180 extends DefaultBlock { public function BlockSpecial180(){ physWidth = 180; physHeight = 18; affectable = false; init(); } override public function update(_arg1:Number){ } } }//package
Section 143
//BlockSpecial44 (BlockSpecial44) package { public class BlockSpecial44 extends DefaultBlock { public function BlockSpecial44(){ physWidth = 44; physHeight = 44; affectable = false; init(); } override public function update(_arg1:Number){ } } }//package
Section 144
//BlockSpecial68 (BlockSpecial68) package { public class BlockSpecial68 extends DefaultBlock { public function BlockSpecial68(){ physWidth = 68; physHeight = 68; affectable = false; init(); } override public function update(_arg1:Number){ } } }//package
Section 145
//BlockStaticBig (BlockStaticBig) package { public class BlockStaticBig extends DefaultBlock { public function BlockStaticBig(){ physWidth = 246; physHeight = 119; staticBlock = true; init(); } override public function update(_arg1:Number){ } } }//package
Section 146
//BlockStaticMed (BlockStaticMed) package { public class BlockStaticMed extends DefaultBlock { public function BlockStaticMed(){ physWidth = 156; physHeight = 82; staticBlock = true; init(); } override public function update(_arg1:Number){ } } }//package
Section 147
//BlockStaticMedWide (BlockStaticMedWide) package { public class BlockStaticMedWide extends DefaultBlock { public function BlockStaticMedWide(){ physWidth = 182; physHeight = 20; staticBlock = true; init(); } override public function update(_arg1:Number){ } } }//package
Section 148
//BlockStaticTiny (BlockStaticTiny) package { public class BlockStaticTiny extends DefaultBlock { public function BlockStaticTiny(){ physWidth = 40; physHeight = 40; staticBlock = true; init(); } override public function update(_arg1:Number){ } } }//package
Section 149
//Bomb (Bomb) package { import flash.display.*; import flash.events.*; import flash.text.*; public class Bomb extends DefaultObject { var detonateTime:int;// = 10 var elapsedTime:Number;// = 0 public function Bomb(){ elapsedTime = 0; detonateTime = 10; super(); addFrameScript(41, frame42); gameClass.pushObject(this); } function frame42(){ gotoAndPlay(1); } override public function update(_arg1:Number){ elapsedTime = (elapsedTime + _arg1); graphics.clear(); graphics.moveTo(-20, -25); graphics.beginFill(0x555555); graphics.lineTo(20, -25); graphics.lineTo(20, -22); graphics.lineTo(-20, -22); graphics.endFill(); graphics.moveTo(-20, -26); graphics.beginFill(8121090); graphics.lineTo((20 - (40 * ((elapsedTime / detonateTime) * 10))), -26); graphics.lineTo((20 - (40 * ((elapsedTime / detonateTime) * 10))), -22); graphics.lineTo(-20, -22); graphics.endFill(); if (elapsedTime > (detonateTime / 10)){ elapsedTime = -1000; MovieClip(parent).generateExplosion(x, y); gameClass.removeObject(this); }; } } }//package
Section 150
//BonusMark (BonusMark) package { public class BonusMark extends DefaultBlock { var k;// = 80 public function BonusMark(){ k = 80; super(); addFrameScript(0, frame1); bonusMarkStatus = true; physWidth = 15; physHeight = 15; physWidth = (physWidth * scaleX); physHeight = (physHeight * scaleY); init(); } function frame1(){ stop(); } public function hitDetected():void{ if (currentFrame == 1){ gameClass.addPipe2(k); }; gotoAndStop(2); } override public function reset(){ if (currentFrame == 2){ gameClass.addPipe2(-(k)); }; gotoAndStop(1); } override public function update(_arg1:Number){ } } }//package
Section 151
//Cross180 (Cross180) package { public class Cross180 extends DefaultBlock { public function Cross180(){ physWidth = 180; physHeight = 18; crossState = true; init(); } override public function update(_arg1:Number){ } } }//package
Section 152
//CustomFader (CustomFader) package { import flash.display.*; import flash.events.*; import fl.motion.easing.*; import fl.transitions.*; public class CustomFader extends MovieClip { private var lineCoords:Array; private var whichFrame:int; private var mcp:MovieClip; private var tweenArray:Array; public var x1; public var x2; public var x3; public var x5; public var x6; public var x9:Number; public var x4; public var x7; public var x8; public var x0; private static var _instance:CustomFader = null; public function CustomFader(){ var _local1:int; super(); lineCoords = new Array(); tweenArray = new Array(); while (_local1 < 10) { lineCoords.push(0); _local1++; }; x0 = 0; x1 = 0; x2 = 0; x3 = 0; x4 = 0; x5 = 0; x6 = 0; x7 = 0; x8 = 0; x9 = 0; } public function LineFaderOut():void{ var _local1:Tween; _local1 = new Tween(this, "x0", Linear.easeOut, 300, 0, 0.3, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x1", Linear.easeOut, 300, 0, 0.4, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x2", Linear.easeOut, 300, 0, 0.5, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x3", Linear.easeOut, 300, 0, 0.6, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x4", Linear.easeOut, 300, 0, 0.7, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x5", Linear.easeOut, 300, 0, 0.75, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x6", Linear.easeOut, 300, 0, 0.8, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x7", Linear.easeOut, 300, 0, 0.85, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x8", Linear.easeOut, 300, 0, 0.9, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local1); _local1 = new Tween(this, "x9", Linear.easeOut, 300, 0, 0.95, true); _local1.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); _local1.addEventListener(TweenEvent.MOTION_FINISH, stopFade); tweenArray.push(_local1); } public function clearScreen():void{ x8 = 0; this.graphics.clear(); } public function switchFrame(_arg1:Event=null):void{ MovieClip(parent).gotoAndStop(whichFrame); LineFaderOut(); } public function fadeInHalf():void{ var _local1:Tween; this.graphics.moveTo(0, 0); this.graphics.beginFill(0, 0.1); this.graphics.lineTo(600, 0); this.graphics.lineTo(600, 300); this.graphics.lineTo(0, 300); this.graphics.endFill(); } public function stopFade(_arg1:Event=null):void{ this.graphics.clear(); removeEventListener(Event.ENTER_FRAME, update); } public function LineFader(_arg1:int):void{ var _local2:Tween; whichFrame = _arg1; _local2 = new Tween(this, "x0", Linear.easeOut, 0, 300, 1, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x1", Linear.easeOut, 0, 300, 1.1, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x2", Linear.easeOut, 0, 300, 1.2, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x3", Linear.easeOut, 0, 300, 1.3, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x4", Linear.easeOut, 0, 300, 1.4, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x5", Linear.easeOut, 0, 300, 1.5, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x6", Linear.easeOut, 0, 300, 1.6, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x7", Linear.easeOut, 0, 300, 1.7, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x8", Linear.easeOut, 0, 300, 0.8, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.push(_local2); _local2 = new Tween(this, "x9", Linear.easeOut, 0, 300, 1, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, disposeTween); _local2.addEventListener(TweenEvent.MOTION_FINISH, switchFrame); tweenArray.push(_local2); addEventListener(Event.ENTER_FRAME, update); } public function disposeTween(_arg1:Event):void{ var _local2:Tween; var _local3:int; _local2 = (_arg1.target as Tween); _local3 = tweenArray.indexOf(_local2); if (_local3 > -1){ _local2.removeEventListener(TweenEvent.MOTION_FINISH, disposeTween); tweenArray.splice(_local3, 1); }; } public function update(_arg1:Event):void{ this.graphics.clear(); this.graphics.moveTo(0, 0); this.graphics.beginFill(0, (x8 / 300)); this.graphics.lineTo(600, 0); this.graphics.lineTo(600, 300); this.graphics.lineTo(0, 300); this.graphics.endFill(); } public static function getInstance(_arg1:MovieClip):CustomFader{ if (_instance == null){ _instance = new (CustomFader); _arg1.addChild(_instance); _instance.mcp = _arg1; }; return (_instance); } } }//package
Section 153
//CustomListener (CustomListener) package { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import flash.display.*; import flash.events.*; import fl.motion.easing.*; import fl.transitions.*; import flash.text.*; public class CustomListener extends b2ContactListener { override public function Add(_arg1:b2ContactPoint):void{ var _local2:*; var _local3:b2Body; _local2 = _arg1.shape1.GetBody(); _local3 = _arg1.shape2.GetBody(); if ((((_local2.m_userData is DefaultBlock)) && ((_local3.m_userData is GroundBlock)))){ if (_local2.m_userData.goalBlock){ if (!_local2.m_userData.goalReached){ _local2.m_userData.goalReached = true; _local2.m_userData.gotoAndStop(2); gameClass.setPipe(); }; }; }; if ((((_local3.m_userData is DefaultBlock)) && ((_local2.m_userData is GroundBlock)))){ if (_local3.m_userData.goalBlock){ if (!_local3.m_userData.goalReached){ _local3.m_userData.goalReached = true; _local3.m_userData.gotoAndStop(2); gameClass.setPipe(); }; }; }; if ((((_local2.m_userData is DefaultBlock)) && ((_local3.m_userData is BonusMark)))){ _local3.m_userData.hitDetected(); }; if ((((_local3.m_userData is DefaultBlock)) && ((_local2.m_userData is BonusMark)))){ _local2.m_userData.hitDetected(); }; } override public function Remove(_arg1:b2ContactPoint):void{ } } }//package
Section 154
//DefaultBlock (DefaultBlock) package { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import flash.utils.*; public class DefaultBlock extends MovieClip { var pulleyCoordsX; var anchCoords:Array; var initTimer:Timer; var bonusMarkStatus:Boolean;// = false var pulleyPartnerCoordsX; var pulleyPartnerCoordsY:Number; var crossState;// = false var pulleyCoordsY:Number; var pulleyCoords:Array; var pulleyAmount:int;// = 0 var physicBody:b2Body; var anchX; var isPulley:Boolean;// = false var goalBlock:Boolean;// = false var anchY:Number; var goalReached:Boolean;// = false var pulleyPartner:Object;// = null var physWidth; var staticBlock:Boolean;// = false var physHeight:Number; var pulleyX:Number; var density:Number;// = 0.5 var affectable:Boolean;// = true public function DefaultBlock(){ goalBlock = false; goalReached = false; staticBlock = false; crossState = false; affectable = true; pulleyPartner = null; isPulley = false; density = 0.5; pulleyAmount = 0; bonusMarkStatus = false; super(); } public function init(){ physWidth = (physWidth * scaleX); physHeight = (physHeight * scaleY); initTimer = new Timer(200, 1); initTimer.addEventListener(TimerEvent.TIMER, realInit); initTimer.start(); gotoAndStop(1); } public function updateJoints(_arg1:Number){ } public function reset(){ if (goalBlock){ gotoAndStop(1); goalReached = false; }; } public function setPulley():void{ isPulley = true; } public function addPulley(_arg1, _arg2, _arg3:Number):void{ pulleyAmount++; if (anchCoords == null){ anchCoords = new Array(); pulleyCoords = new Array(); }; anchCoords.push(new b2Vec2(_arg2, _arg3)); pulleyCoords.push(_arg1); mouseEnabled = false; } public function update(_arg1:Number){ } private function realInit(_arg1:Event=null):void{ if (bonusMarkStatus){ physicBody = PhysicsEngine.getInstance().addBonusMark(x, y, physWidth, this); return; }; if (crossState){ physicBody = PhysicsEngine.getInstance().addBlockCross(x, y, physWidth, physHeight, density, this.rotation, staticBlock, this); return; }; physicBody = PhysicsEngine.getInstance().addBlock(x, y, physWidth, physHeight, density, this.rotation, staticBlock, this); } } }//package
Section 155
//DefaultInitHandler (DefaultInitHandler) package { import flash.display.*; public class DefaultInitHandler extends MovieClip { public static function init():void{ var _local1:MovieClip; _local1 = new startSimulationButton(); gameClass.__staticThis.getChildByName("simBut").visible = true; gameClass.clearAllJoints(); gameClass.objectsCoordsLocked = false; gameClass.levelInit(); PhysicsEngine.getInstance().cleanupObjects(); PhysicsEngine.getInstance().initLevelWalls(); } } }//package
Section 156
//DefaultObject (DefaultObject) package { import flash.display.*; public class DefaultObject extends MovieClip { public function init(){ } public function update(_arg1:Number){ } } }//package
Section 157
//ExplosionChain (ExplosionChain) package { import flash.display.*; public dynamic class ExplosionChain extends MovieClip { public function ExplosionChain(){ addFrameScript(79, frame80); } function frame80(){ stop(); } } }//package
Section 158
//fallingAsleepTrack (fallingAsleepTrack) package { import flash.media.*; public dynamic class fallingAsleepTrack extends Sound { } }//package
Section 159
//FixMark (FixMark) package { import Box2D.Dynamics.Joints.*; import flash.display.*; import flash.events.*; import flash.utils.*; public class FixMark extends MovieClip { var initTimer:Timer; var jnt:b2Joint; public function FixMark():void{ init(); } public function init(){ initTimer = new Timer(401, 1); initTimer.addEventListener(TimerEvent.TIMER, realInit); initTimer.start(); } private function realInit(_arg1:Event=null):void{ jnt = PhysicsEngine.getInstance().initFix(this); } } }//package
Section 160
//gameClass (gameClass) package { import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import flash.display.*; import flash.events.*; import flash.utils.*; import org.flintparticles.zones.*; import org.flintparticles.initializers.*; import org.flintparticles.actions.*; import org.flintparticles.counters.*; import org.flintparticles.renderers.*; import flash.filters.*; import fl.motion.easing.*; import fl.transitions.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.net.*; public dynamic class gameClass extends MovieClip { public var walkthroughBut:SimpleButton; public var block10_goal:BlockGoalSpecial24; var doubleBufferBitmap:Bitmap; public var removeBombButton:SimpleButton; public var cross19_1:Cross180; public var cross19_2:Cross180; public var cross19_3:Cross180; public var cross19_4:Cross180; public var block10_1:BlockDef28; public var block10_2:BlockDef28; public var blockdef19_1:BlockDef28; public var prism24_1:PrismFixMark; public var blockdef19_3:BlockDef28; public var prismblock17_1:BlockSpecial130; public var mark18_1:ObjectFixMark; public var mark18_2:ObjectFixMark; public var mark18_3:ObjectFixMark; public var mark18_4:ObjectFixMark; public var mark18_5:ObjectFixMark; public var mark18_6:ObjectFixMark; public var mark18_8:ObjectFixMark; public var defFader:CustomFader; public var mark18_7:ObjectFixMark; public var playButtonStart:SimpleButton; public var block20_1:BlockDef28; public var block20_2:BlockDef28; public var ingameMenu:MovieClip; public var cross17_1:Cross180; public var cross17_2:Cross180; public var mark17_2:ObjectFixMark; public var mark17_3:ObjectFixMark; public var mark17_1:ObjectFixMark; var warpArray:Array; public var prism22_1:PrismFixMark; public var revolute19_1:VisualFixMark; public var revolute19_2:VisualFixMark; public var revolute19_3:VisualFixMark; public var revolute19_4:VisualFixMark; public var pulley7_trap2:PulleyMark; public var waitMessage:TextField; public var pulley7_trap1:PulleyMark; var glowArray:Array; public var mark4_1:PulleyMark; public var mark4_2:PulleyMark; public var moreLevels:SimpleButton; public var revolute17_2:VisualFixMark; public var revolute17_1:VisualFixMark; public var loadBar:MovieClip; public var highscoresButton:SimpleButton; public var goal_b_4_1:BlockGoal44; public var goalb2_1:BlockGoal24; public var mark25_1:ObjectFixMark; public var mark25_2:ObjectFixMark; public var mark25_3:ObjectFixMark; public var pulley8_1:PulleyMark; public var pulley8_2:PulleyMark; public var tramp10_1:BlockDef180; public var tramp10_2:BlockDef180; public var tramp10_3:BlockDef180; public var tramp10_4:BlockDef180; public var goal_b_3_1:BlockGoal24; var trialNavigation:ContextMenu; public var pulley16_1:PulleyMark; public var pulley7_2:PulleyMark; public var pulley16_4:PulleyMark; public var block22_small:BlockDef28; public var pulley7_1:PulleyMark; public var pulley16_2:PulleyMark; public var pulley16_3:PulleyMark; public var gear19_1:GearMark; public var gear19_2:GearMark; public var gear19_3:GearMark; public var gear19_4:GearMark; public var goal17_1:BlockGoalSpecial24; public var mark23_1:ObjectFixMark; public var mark23_2:ObjectFixMark; public var b11:BlockGoal44; public var mark23_4:ObjectFixMark; public var mark23_3:ObjectFixMark; public var b12:BlockStaticMed; public var pulley15_1:PulleyMark; public var pulley15_2:PulleyMark; public var startLevelButton:SimpleButton; public var b21:BlockGoal44; public var lockedLabel:TextField; public var block18_1:BlockDef62; public var block18_2:BlockDef62; public var block18_3:BlockDef62; public var block18_4:BlockDef62; public var block18_5:BlockDef28; public var block18_6:BlockDef62; public var block18_7:BlockDef62; public var block18_8:BlockDef62; public var simBut:startSimulationButton; public var startButton:SimpleButton; public var block18_9:BlockDef62; public var goal7_1:BlockGoal24; public var block25_s_2:BlockDef28; var cListener:CustomListener; public var block8_1:BlockDef44; public var block25_s_1:BlockDef28; public var pulley5_2:PulleyMark; public var pulley5_3:PulleyMark; public var pulley5_1:PulleyMark; public var block17_1:BlockDef62; public var block17_2:BlockDef62; public var gear17_1:GearMark; public var block17_4:BlockDef62; public var pulley5_4:PulleyMark; public var block17_s1:BlockDef28; public var block17_3:BlockDef62; public var goal6_1:BlockGoalSpecial24; public var pull4_1:BlockDef68; public var pull4_2:BlockSpecial130; public var prism19_1:PrismFixMark; public var prism19_2:PrismFixMark; public var prism19_3:PrismFixMark; public var prism19_4:PrismFixMark; public var prism19_5:PrismFixMark; public var block16_2:BlockDef28; public var pulley24_1:PulleyMark; public var pulley24_2:PulleyMark; public var moreGamesButton:SimpleButton; public var block18_10:BlockSpecial44; public var musButton:MovieClip; public var resultScreen:MovieClip; public var pulley23_2:PulleyMark; var worldAABB:b2AABB; public var goal4_1:BlockGoal44; public var pulley23_1:PulleyMark; var lastUpdate:int; public var pulley11_1:PulleyMark; public var pulley11_2:PulleyMark; public var prism17_1:PrismFixMark; public var TimePanel:MovieClip; public var levelHandler:MovieClip; public var pulley22_1:PulleyMark; public var block5_g:BlockGoal44; public var pulley22_2:PulleyMark; public var block25_1:BlockDef62; public var block25_2:BlockDef62; public var block25_3:BlockDef62; var glowFilter:GlowFilter; var doubleBuffer:BitmapData; public var block24_1:BlockSpecial68; public var block25_t:BlockSpecial180; public var block25_s:BlockDef28; public var block_b_3_2:BlockDef28; public var block_b_3_1:BlockDef28; public var block2_1:BlockDef68; public var block23_2:BlockDef62; public var block23_4:BlockDef62; public var prismblock19_1:BlockSpecial130; public var prismblock19_2:BlockSpecial130; public var prismblock19_4:BlockSpecial130; public var block23_5:BlockDef44; public var prismblock19_3:BlockSpecial130; public var block23_3:BlockDef62; public var block23_1:BlockDef62; public var block11_2:BlockSpecial44; public var block11_3:BlockStaticMedWide; public var block11_4:BlockStaticBig; public var block11_5:BlockStaticMedWide; public var block11_6:BlockDef180; public var block11_7:BlockDef180; public var block11_1:BlockSpecial68; public var levelNumber:TextField; static var maxPower:Number = 450; static var bgMusicChannel:SoundChannel; static var __staticThis:gameClass; static var r1; static var r2; static var thisRef:gameClass; static var adLevelsTween:Tween; static var simulationSwitch:Boolean; static var pulleyArray:Array; static var splashScreenMovieClip:MovieClip; static var handlerInitialized:Boolean = false; static var goalBoxCount:int; static var physicsDeltaTween:Tween; static var physicsTimer:Timer; static var screenReference = "0x0040F381"; static var l1; static var l2; static var m_world:b2World; static var aditionalRender:MovieClip; static var ingameResTween:Tween; static var adLevels:Object = null; static var maxDistance:Number = 130; static var accumulator:Number = 0; static var maxLevel = 25; static var physicsDeltaMod:Number = 0; static var act = 1; static var bombAmount:int; static var extraLevels:Boolean = false; static var objectsArray:Array; static var splashLogoTimer:Timer; static var maxAv = 25; static var currentBomb:Bomb; static var bombArray:Array; static var blurFilterArray:Array; static var saveArray:Array; static var bgMusic:Sound; static var physicsUpdaterTimer:Timer; static var scrResTween:Tween; static var objectsCoordsLocked:Boolean = false; public function gameClass(){ var _local1:MovieClip; var _local2:b2Vec2; var _local3:Boolean; var _local4:b2Body; var _local5:b2BodyDef; var _local6:b2PolygonDef; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, frame31, 31, frame32, 32, frame33, 33, frame34, 34, frame35, 35, frame36, 36, frame37, 37, frame38, 38, frame39, 48, frame49, 50, frame51); __staticThis = this; lastUpdate = getTimer(); worldAABB = new b2AABB(); worldAABB.lowerBound.Set(-66, -66); worldAABB.upperBound.Set(65, 65); _local2 = new b2Vec2(0, 40); _local3 = true; m_world = new b2World(worldAABB, _local2, _local3); PhysicsEngine.m_world = m_world; _local5 = new b2BodyDef(); _local5.position.Set(-3, 15); _local6 = new b2PolygonDef(); _local6.SetAsBox(3, 15); _local6.friction = 0.3; _local4 = m_world.CreateStaticBody(_local5); _local4.CreateShape(_local6); _local4.SetMassFromShapes(); _local5 = new b2BodyDef(); _local5.position.Set(63, 15); _local6 = new b2PolygonDef(); _local6.SetAsBox(3, 15); _local6.friction = 0.3; _local5.userData = new PowerElement(); _local5.userData.width = ((10 * 2) * 3); _local5.userData.height = ((10 * 2) * 15); addChild(_local5.userData); _local4 = m_world.CreateStaticBody(_local5); _local4.CreateShape(_local6); _local4.SetMassFromShapes(); _local5 = new b2BodyDef(); _local5.position.Set(30, -3); _local6 = new b2PolygonDef(); _local6.SetAsBox(30, 3); _local6.friction = 0.3; _local5.userData = new PowerElement(); _local5.userData.width = ((10 * 2) * 30); _local5.userData.height = ((10 * 2) * 3); addChild(_local5.userData); _local4 = m_world.CreateStaticBody(_local5); _local4.CreateShape(_local6); _local4.SetMassFromShapes(); _local5 = new b2BodyDef(); _local5.position.Set(30, 31); _local6 = new b2PolygonDef(); _local6.SetAsBox(30, 1); _local6.friction = 0.8; _local6.restitution = 0.1; _local4 = m_world.CreateStaticBody(_local5); _local4.CreateShape(_local6); _local4.SetMassFromShapes(); addEventListener(Event.ENTER_FRAME, Update, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownFoo); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveFoo); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); cListener = new CustomListener(); m_world.SetListener(cListener); ParticleEngine.parentMC = this; bombArray = new Array(); saveArray = new Array(); physicsTimer = new Timer(10, 100); physicsTimer.addEventListener(TimerEvent.TIMER, updatePhysicsDelta); pulleyArray = new Array(); aditionalRender = new MovieClip(); addChild(aditionalRender); r1 = 0; r2 = 0; l1 = 0; l2 = 0; trialNavigation = new ContextMenu(); trialNavigation.hideBuiltInItems(); trialNavigation.builtInItems.quality = true; this.contextMenu = trialNavigation; } public function gotoPlayedOnline(_arg1:MouseEvent):void{ var _local2:URLRequest; MochiBot.track(this, "ea6f9407"); _local2 = new URLRequest("http://www.playedonline.com/"); navigateToURL(_local2); } public function testUpdate(_arg1:Event):void{ } private function checkPlayedOnline():Boolean{ var _local1:String; _local1 = this.loaderInfo.url; if ((((_local1.indexOf("flashgamelicense.com") < 0)) && ((_local1.indexOf("playedonline.com") < 0)))){ return (false); }; return (true); } private function showProgress(_arg1:ProgressEvent):void{ } private function nextBomb(_arg1:KeyboardEvent=null):void{ var _local2:MouseEvent; var _local3:int; if (currentBomb == null){ return; }; currentBomb.gotoAndStop(1); _local3 = bombArray.indexOf(currentBomb); if (_local3 > -1){ if (_local3 == (bombArray.length - 1)){ _local3 = 0; } else { _local3++; }; bombMouseOver(null, bombArray[_local3]); }; } function frame15(){ DefaultInitHandler.init(); pulley11_2.pulleyPartner = pulley11_1; block11_1.density = 0.25; } function frame14(){ DefaultInitHandler.init(); tramp10_1.affectable = false; tramp10_2.affectable = false; tramp10_3.affectable = false; tramp10_4.affectable = false; block10_goal.density = 2; block10_1.density = 2; block10_2.density = 2; } function frame16(){ DefaultInitHandler.init(); } public function mouseDownFoo(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; var _local4:MovieClip; if (((!((_arg1.target == stage))) && (!((_arg1.target is DefaultBlock))))){ return; }; if (simulationSwitch){ return; }; if (currentFrame < 5){ return; }; if (currentFrame > 35){ return; }; _local4 = new Bomb(); _local4.x = _arg1.stageX; _local4.y = _arg1.stageY; _local4.stop(); addChild(_local4); bombArray.push(_local4); _local4.buttonMode = true; _local4.addEventListener(MouseEvent.ROLL_OVER, bombMouseOver); _local4.addEventListener(MouseEvent.MOUSE_DOWN, bombDrag); _local4.addEventListener(MouseEvent.MOUSE_UP, bombStopDrag); } private function showLeaderBoards(_arg1:Event=null):void{ var o:Object; var boardid:String; var evt = _arg1; __staticThis.defFader.fadeInHalf(); o = {n:[3, 2, 9, 3, 4, 14, 8, 13, 2, 4, 11, 7, 12, 5, 7, 12], f:function (_arg1:Number, _arg2:String):String{ if (_arg2.length == 16){ return (_arg2); }; return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16)))); }}; boardid = o.f(0, "32934e8d24b7c57c"); MochiScores.showLeaderboard({boardID:boardid, onClose:doNothing}); } function frame2(){ levelHandler.buttonMode = true; } private function keyDownHandler(_arg1:KeyboardEvent=null):void{ if (_arg1.keyCode == 188){ previousBomb(); }; if (_arg1.keyCode == 190){ nextBomb(); }; if ((((_arg1.keyCode == 187)) || ((_arg1.keyCode == 107)))){ if (currentBomb != null){ increaseDetonationTime(null); }; }; if ((((_arg1.keyCode == 189)) || ((_arg1.keyCode == 109)))){ if (currentBomb != null){ decreaseDetonationTime(null); }; }; if (_arg1.keyCode == 27){ if (currentBomb != null){ bombMouseOut(null); }; }; if (_arg1.keyCode == 46){ if (currentBomb != null){ removeCurrentBomb(); }; }; } function frame22(){ DefaultInitHandler.init(); mark18_1.obj1 = block18_1; mark18_1.obj2 = block18_2; mark18_2.obj1 = block18_2; mark18_2.obj2 = block18_3; mark18_3.obj1 = block18_3; mark18_3.obj2 = block18_4; mark18_4.obj1 = block18_4; mark18_4.obj2 = block18_5; mark18_5.obj1 = block18_6; mark18_5.obj2 = block18_7; mark18_6.obj1 = block18_7; mark18_6.obj2 = block18_8; mark18_7.obj1 = block18_8; mark18_7.obj2 = block18_9; mark18_8.obj1 = block18_9; mark18_8.obj2 = block18_10; } function frame4(){ TimePanel.visible = false; removeBombButton.visible = false; simBut.visible = false; ingameMenu.visible = false; levelNumber.selectable = false; levelNumber.mouseEnabled = false; levelHandler.buttonMode = true; initLevelHandler(); } function frame25(){ DefaultInitHandler.init(); } function frame5(){ DefaultInitHandler.init(); gameClass.setButton(); } function frame8(){ DefaultInitHandler.init(); mark4_1.pulleyPartner = mark4_2; pull4_2.density = 0.7; pull4_1.density = 0.5; goal4_1.density = 1; } function frame9(){ DefaultInitHandler.init(); pulley5_2.pulleyPartner = pulley5_1; pulley5_3.pulleyPartner = pulley5_4; block5_g.density = 0.3; } function frame1(){ stop(); MochiAd.showPreGameAd({id:"bd884cf993ab2cbe", res:"600x300", clip:root, ad_finished:playSplashScreen}); MochiServices.connect("bd884cf993ab2cbe", root); preloadInit(); MochiBot.track(this, "f77a30af"); } function frame12(){ DefaultInitHandler.init(); pulley8_2.pulleyPartner = pulley8_1; block8_1.density = 2; } function frame27(){ DefaultInitHandler.init(); mark23_1.obj1 = block23_1; mark23_1.obj2 = block23_2; mark23_2.obj1 = block23_2; mark23_2.obj2 = block23_3; mark23_3.obj1 = block23_3; mark23_3.obj2 = block23_4; mark23_4.obj1 = block23_4; mark23_4.obj2 = block23_5; pulley23_2.pulleyPartner = pulley23_1; } function frame6(){ DefaultInitHandler.init(); block2_1.density = 0.3; } function frame7(){ DefaultInitHandler.init(); } function frame19(){ DefaultInitHandler.init(); pulley15_1.pulleyPartner = pulley15_2; } function frame35(){ DefaultInitHandler.init(); } function frame23(){ DefaultInitHandler.init(); gear19_1.obj1 = prismblock19_1; gear19_1.obj2 = cross19_1; gear19_1.pJnt = prism19_1; gear19_1.rJnt = revolute19_1; gear19_2.obj1 = prismblock19_2; gear19_2.obj2 = cross19_2; gear19_2.pJnt = prism19_2; gear19_2.rJnt = revolute19_2; gear19_3.obj1 = prismblock19_3; gear19_3.obj2 = cross19_3; gear19_3.pJnt = prism19_3; gear19_3.rJnt = revolute19_3; gear19_4.obj1 = prismblock19_4; gear19_4.obj2 = cross19_4; gear19_4.pJnt = prism19_4; gear19_4.rJnt = revolute19_4; prism19_5.vert = false; blockdef19_1.density = 1.5; blockdef19_3.density = 1.5; } function frame24(){ DefaultInitHandler.init(); block20_1.density = 2; block20_2.density = 2; } function frame10(){ DefaultInitHandler.init(); goal6_1.density = 1.6; } function frame3(){ TimePanel.visible = false; removeBombButton.visible = false; simBut.visible = false; ingameMenu.visible = false; __staticThis.startButton.addEventListener(MouseEvent.CLICK, switchToLevelSelectFrame); moreGamesButton.addEventListener(MouseEvent.CLICK, gotoPlayedOnline); setButton(); } function frame33(){ DefaultInitHandler.init(); block_b_3_1.density = 1.2; block_b_3_2.density = 1.2; goal_b_3_1.density = 1.5; } function frame13(){ DefaultInitHandler.init(); } function frame36(){ DefaultInitHandler.init(); } function frame18(){ DefaultInitHandler.init(); } function frame32(){ DefaultInitHandler.init(); goalb2_1.density = 1; } function frame34(){ DefaultInitHandler.init(); goal_b_4_1.density = 0.25; } function frame11(){ DefaultInitHandler.init(); pulley7_1.pulleyPartner = pulley7_trap1; pulley7_2.pulleyPartner = pulley7_trap2; goal7_1.density = 2; } function frame20(){ DefaultInitHandler.init(); pulley16_1.pulleyPartner = pulley16_2; pulley16_3.pulleyPartner = pulley16_4; block16_2.density = 0.8; } function frame39(){ DefaultInitHandler.init(); } function frame29(){ DefaultInitHandler.init(); mark25_1.obj1 = block25_1; mark25_1.obj2 = block25_2; mark25_2.obj1 = block25_2; mark25_2.obj2 = block25_3; mark25_3.obj1 = block25_1; mark25_3.obj2 = block25_s; block25_s_1.density = 2; block25_s_2.density = 2; block25_t.density = 5; } function frame26(){ DefaultInitHandler.init(); pulley22_1.pulleyPartner = pulley22_2; prism22_1.vert = false; block22_small.density = 1; } function frame31(){ DefaultInitHandler.init(); } function frame28(){ DefaultInitHandler.init(); pulley24_2.pulleyPartner = pulley24_1; prism24_1.vert = false; block24_1.density = 0.35; } function frame37(){ DefaultInitHandler.init(); } function frame38(){ DefaultInitHandler.init(); } function frame17(){ DefaultInitHandler.init(); } private function doNothing():void{ __staticThis.defFader.clearScreen(); } function frame21(){ DefaultInitHandler.init(); mark17_1.obj1 = block17_1; mark17_1.obj2 = block17_2; mark17_2.obj1 = block17_2; mark17_2.obj2 = block17_3; mark17_3.obj1 = block17_3; mark17_3.obj2 = block17_4; block17_s1.density = 3; gear17_1.obj1 = prismblock17_1; gear17_1.obj2 = cross17_1; gear17_1.pJnt = prism17_1; gear17_1.rJnt = revolute17_1; goal17_1.density = 0.2; } function frame30(){ DefaultInitHandler.init(); } function frame49(){ gotoAndStop(50); } function frame51(){ gotoAndStop(50); } public function Update(_arg1:Event){ var _local2:Number; var _local3:Boolean; var _local4:MovieClip; var _local5:*; var _local6:Number; var _local7:*; var _local8:Number; var _local9:Number; var _local10:b2Body; var _local11:int; if (currentFrame > 35){ return; }; _local2 = 0.02; _local3 = false; _local9 = 0; if (physicsDeltaMod > 0){ _local9 = ((physicsDeltaMod * (getTimer() - lastUpdate)) / 1000); }; accumulator = (accumulator + _local9); if (accumulator >= _local2){ accumulator = (accumulator - _local2); _local3 = true; }; if (_local3){ m_world.Step(_local2, 20); }; if (objectsArray != null){ while (_local11 < objectsArray.length) { if (simulationSwitch){ if (_local3){ DefaultObject(objectsArray[_local11]).update(_local2); }; }; _local11++; }; }; _local10 = m_world.m_bodyList; while (_local10) { if ((_local10.m_userData is MovieClip)){ _local10.m_userData.x = (_local10.GetPosition().x * 10); _local10.m_userData.y = (_local10.GetPosition().y * 10); _local10.m_userData.rotation = (_local10.GetAngle() * (180 / Math.PI)); _local5 = _local10.GetPosition().x; _local6 = _local10.GetPosition().y; if ((_local10.m_userData is DefaultBlock)){ if (_local3){ _local10.m_userData.updateJoints(_local2); }; }; }; _local10 = _local10.m_next; }; lastUpdate = getTimer(); renderAllPulley(); if (TimePanel.visible){ if (currentBomb){ if (currentBomb.detonateTime > 100){ currentBomb.detonateTime = 100; }; __staticThis.TimePanel.detonateTime.text = (((int((currentBomb.detonateTime / 10)) + ".") + (currentBomb.detonateTime % 10)) + "0"); }; }; } public function bombStopDrag(_arg1:MouseEvent):void{ currentBomb.gotoAndStop("defaultBomb"); _arg1.target.stopDrag(); } private function setExtraProgress(_arg1:int):void{ var _local2:SharedObject; _local2 = SharedObject.getLocal("prr"); _local2.data.extra = _arg1; _local2.close(); } public function UpdatePhysics(_arg1:Event=null):void{ } public function generateExplosion(_arg1:Number, _arg2:Number):void{ var _local3:Number; var _local4:Number; var _local5:b2Body; ParticleEngine.getInstance().addPixelBlastSystem(_arg1, _arg2); _local5 = m_world.m_bodyList; while (_local5) { if ((_local5.m_userData is MovieClip)){ if ((_local5.m_userData is DefaultBlock)){ if (_local5.m_userData.affectable){ _local4 = Math.atan2(((_local5.GetPosition().y * 10) - _arg2), ((_local5.GetPosition().x * 10) - _arg1)); if (Math.sqrt((Math.pow(((_local5.GetPosition().y * 10) - _arg2), 2) + Math.pow(((_local5.GetPosition().x * 10) - _arg1), 2))) > maxDistance){ _local3 = 0; } else { _local3 = (maxPower * (1 - (Math.sqrt((Math.pow(((_local5.GetPosition().y * 10) - _arg2), 2) + Math.pow(((_local5.GetPosition().x * 10) - _arg1), 2))) / maxDistance))); }; _local5.ApplyImpulse(new b2Vec2((_local3 * Math.cos(_local4)), (_local3 * Math.sin(_local4))), _local5.GetWorldCenter()); }; }; }; _local5 = _local5.m_next; }; } private function getNormalProgress():int{ var _local1:int; var _local2:SharedObject; _local2 = SharedObject.getLocal("prr"); if (_local2.data.nrm == undefined){ _local2.data.nrm = 1; }; _local1 = _local2.data.nrm; _local2.close(); return (_local1); } public function bombMouseOut(_arg1:MouseEvent):void{ TimePanel.visible = false; removeBombButton.visible = false; if (currentBomb == null){ return; }; currentBomb.gotoAndStop("defaultBomb"); currentBomb = null; } private function setNormalProgress(_arg1:int):void{ var _local2:SharedObject; _local2 = SharedObject.getLocal("prr"); _local2.data.nrm = _arg1; _local2.close(); } public function confirmDestruction(_arg1:Number, _arg2:Number):void{ } private function newSliderMove(_arg1:MouseEvent=null):void{ if (!_arg1.buttonDown){ return; }; if (currentBomb == null){ return; }; currentBomb.detonateTime = ((((_arg1.localX - TimePanel.updatedSlider.x) + 58) / 113) * 100); if (currentBomb.detonateTime > 99){ currentBomb.detonateTime = 99; }; TimePanel.detonateTime.text = (((int((currentBomb.detonateTime / 10)) + ".") + (currentBomb.detonateTime % 10)) + "0"); TimePanel.dummy.graphics.clear(); TimePanel.dummy.graphics.moveTo(0, 0); TimePanel.dummy.graphics.beginFill(8121090); TimePanel.dummy.graphics.lineTo((113 * (currentBomb.detonateTime / 100)), 0); TimePanel.dummy.graphics.lineTo((113 * (currentBomb.detonateTime / 100)), 16); TimePanel.dummy.graphics.lineTo(0, 16); TimePanel.dummy.graphics.endFill(); } private function closeIOCCT(_arg1:Event=null):void{ var sc:*; var o:Object; var boardid:String; var evt = _arg1; if (__staticThis.currentFrame < (25 + 4)){ if (maxAv < (__staticThis.currentFrame - 3)){ maxAv = (__staticThis.currentFrame - 3); }; __staticThis.setNormalProgress(maxAv); }; if (((extraLevels) && ((__staticThis.currentFrame < 35)))){ if (maxAv < (__staticThis.currentFrame - 29)){ maxAv = (__staticThis.currentFrame - 29); }; __staticThis.setExtraProgress(maxAv); }; resultScreen.visible = false; sc = initPipe(); o = {n:[3, 2, 9, 3, 4, 14, 8, 13, 2, 4, 11, 7, 12, 5, 7, 12], f:function (_arg1:Number, _arg2:String):String{ if (_arg2.length == 16){ return (_arg2); }; return (this.f((_arg1 + 1), (_arg2 + this.n[_arg1].toString(16)))); }}; boardid = o.f(0, "32934e8d24b7c57c"); MochiScores.showLeaderboard({boardID:boardid, score:sc, onClose:backToMenu}); } public function killBody(_arg1:MovieClip):void{ var _local2:*; var _local3:Number; var _local4:*; var _local5:Number; var _local6:b2Body; _local6 = m_world.m_bodyList; while (_local6) { if ((_local6.m_userData is MovieClip)){ if (_local6.m_userData == _arg1){ m_world.DestroyBody(_local6); }; }; _local6 = _local6.m_next; }; } private function extraLevelsSet(_arg1:Event=null):void{ extraLevels = true; maxLevel = 5; maxAv = getExtraProgress(); act = 1; __staticThis.defFader.LineFader(4); } private function previousBomb(_arg1:KeyboardEvent=null):void{ var _local2:MouseEvent; var _local3:int; if (currentBomb == null){ return; }; currentBomb.gotoAndStop(1); _local3 = bombArray.indexOf(currentBomb); if (_local3 > -1){ if (_local3 == 0){ _local3 = (bombArray.length - 1); } else { _local3--; }; bombMouseOver(null, bombArray[_local3]); }; } public function bombMouseOver(_arg1:MouseEvent, _arg2:Object=null):void{ if (simulationSwitch){ return; }; if (_arg2 == null){ _arg2 = _arg1.target; }; removeBombButton.visible = false; if (currentBomb != null){ currentBomb.gotoAndStop(1); }; TimePanel.dummy.graphics.clear(); TimePanel.dummy.graphics.moveTo(0, 0); TimePanel.dummy.graphics.beginFill(8121090); TimePanel.dummy.graphics.lineTo((113 * (_arg2.detonateTime / 100)), 0); TimePanel.dummy.graphics.lineTo((113 * (_arg2.detonateTime / 100)), 16); TimePanel.dummy.graphics.lineTo(0, 16); TimePanel.dummy.graphics.endFill(); TimePanel.visible = true; TimePanel.x = int(_arg2.x); if (_arg2.x < 60){ TimePanel.x = 60; }; if (_arg2.x > 540){ TimePanel.x = 540; }; TimePanel.detonateTime.text = (((int((_arg2.detonateTime / 10)) + ".") + (_arg2.detonateTime % 10)) + "0"); if (_arg2.y >= 70){ TimePanel.y = (int(_arg2.y) - 50); TimePanel.gotoAndStop(1); } else { TimePanel.y = (int(_arg2.y) + 80); TimePanel.gotoAndStop(2); }; currentBomb = Bomb(_arg2); currentBomb.gotoAndStop("highlight"); if (_arg2.x < 520){ removeBombButton.x = (int(_arg2.x) + 60); } else { removeBombButton.x = (int(_arg2.x) - 60); }; removeBombButton.y = int(_arg2.y); removeBombButton.visible = true; } public function switchFrame(_arg1:int):void{ gotoAndStop(_arg1); CustomFader.getInstance(this).LineFaderOut(); } private function getExtraProgress():int{ var _local1:int; var _local2:SharedObject; _local2 = SharedObject.getLocal("prr"); if (_local2.data.extra == undefined){ _local2.data.extra = 1; }; _local1 = _local2.data.extra; _local2.close(); return (0); } public function preloadInit():void{ } public function timerSliderDragOver(_arg1:MouseEvent):void{ } public function mouseMoveFoo(_arg1:MouseEvent):void{ if (currentBomb != null){ if (Math.abs((_arg1.stageY - currentBomb.y)) < 20){ return; }; if ((((_arg1.stageY < (TimePanel.y - 60))) || ((_arg1.stageY > (TimePanel.y + 60))))){ bombMouseOut(null); }; if ((((_arg1.stageX < (TimePanel.X - (TimePanel.width / 2)))) || ((_arg1.stageX > (TimePanel.X + (TimePanel.width / 2)))))){ bombMouseOut(null); }; }; } private function switchToMenu(_arg1:Event=null):void{ stage.frameRate = 120; if (splashScreenMovieClip != null){ removeChild(splashScreenMovieClip); splashScreenMovieClip = null; }; defFader.LineFader(3); } public function timerSliderDrag(_arg1:MouseEvent):void{ } public function bombDrag(_arg1:MouseEvent):void{ if (simulationSwitch){ return; }; _arg1.target.startDrag(); TimePanel.visible = false; removeBombButton.visible = false; } private function playSplashScreen(_arg1:Event=null):void{ stage.frameRate = 24; gotoAndStop("splash"); splashScreenMovieClip = new splashScreen(); splashScreenMovieClip.x = -55; splashScreenMovieClip.y = 50; splashScreenMovieClip.buttonMode = true; splashScreenMovieClip.addEventListener(MouseEvent.CLICK, gotoPlayedOnline); addChild(splashScreenMovieClip); splashScreenMovieClip.play(); splashLogoTimer = new Timer(5000, 1); splashLogoTimer.addEventListener(TimerEvent.TIMER, switchToMenu); splashLogoTimer.start(); } private function loadFinished(_arg1:Event):void{ } public function gotoWalkthrough(_arg1:MouseEvent=null):void{ var _local2:URLRequest; _local2 = new URLRequest("http://packed.com/games/cubic-disturbance/walkthrough/10"); navigateToURL(_local2); } public static function simulation(_arg1:Boolean):void{ simulationSwitch = _arg1; if (_arg1 == true){ physicsDeltaMod = 1; saveSimulationState(); } else { physicsDeltaMod = 0; restoreSimulationState(); }; } public static function initPipe2():int{ var _local1:*; var _local2:int; _local1 = scrResTween; _local2 = 0; while (_local2 < 10) { _local1 = 0; _local2++; }; _local1 = 1000; return (((r2 % 1000) + ((l2 % 1000) * _local1))); } private static function updatePhysicsDelta(_arg1:Event=null):void{ physicsDeltaMod = (1 - (physicsTimer.currentCount / physicsTimer.repeatCount)); } public static function decreaseGoalBoxNumber(){ goalBoxCount--; } public static function simulationButton(_arg1:MouseEvent):void{ var _local2:MovieClip; _local2 = MovieClip(__staticThis.getChildByName("simBut")); if (_arg1.target.name == "startButton"){ _local2.gotoAndStop(3); simulation(true); }; if (_arg1.target.name == "stopButton"){ _local2.gotoAndStop(3); physicsDeltaMod = 0; }; if (_arg1.target.name == "restartButton"){ _local2.gotoAndStop(1); physicsDeltaMod = 1; simulation(false); }; if (_arg1.target.name == "resumeButton"){ _local2.gotoAndStop(2); physicsDeltaMod = 1; }; } public static function setPipe():void{ __staticThis.defFader.fadeInHalf(); __staticThis.resultScreen.visible = true; scrResTween = new Tween(__staticThis.resultScreen, "y", Bounce.easeOut, -100, 140, 1, true); scrResTween.addEventListener(TweenEvent.MOTION_FINISH, endLine); if (__staticThis.currentFrame == 29){ __staticThis.resultScreen.gotoAndStop(2); } else { __staticThis.resultScreen.gotoAndStop(1); }; __staticThis.resultScreen.bomsUsedText.text = ""; __staticThis.resultScreen.bonusPointsText.text = ""; __staticThis.resultScreen.totalField.text = ""; __staticThis.resultScreen.nextLevel.visible = false; if (__staticThis.currentFrame < (25 + 4)){ __staticThis.resultScreen.nextLevel.visible = true; }; if (((extraLevels) && ((__staticThis.currentFrame < 35)))){ __staticThis.resultScreen.nextLevel.visible = true; }; } public static function resetPipe2(_arg1:int){ var _local2:*; var _local3:int; _local2 = scrResTween; _local3 = 0; while (_local3 < 10) { _local2 = 0; _local3++; }; _local2 = 1000; r2 = ((_arg1 % 1000) + ((int(((Math.random() * 10) + 1)) % 10) * 10000)); l2 = (int((_arg1 / 1000)) + ((int(((Math.random() * 10) + 1)) % 10) * 10000)); } public static function setButton():void{ var _local1:MovieClip; _local1 = MovieClip(__staticThis.getChildByName("simBut")); _local1.x = 38; _local1.y = 16; _local1.startButton.addEventListener(MouseEvent.CLICK, simulationButton); _local1.stopButton.addEventListener(MouseEvent.CLICK, simulationButton); _local1.resumeButton.addEventListener(MouseEvent.CLICK, simulationButton); _local1.restartButton.addEventListener(MouseEvent.CLICK, simulationButton); __staticThis.TimePanel.dummy.mouseEnabled = false; __staticThis.TimePanel.updatedSlider.buttonMode = true; __staticThis.TimePanel.updatedSlider.addEventListener(MouseEvent.MOUSE_MOVE, __staticThis.newSliderMove); __staticThis.TimePanel.updatedSlider.addEventListener(MouseEvent.CLICK, __staticThis.newSliderMove); __staticThis.TimePanel.visible = false; __staticThis.TimePanel.plusButton.addEventListener(MouseEvent.CLICK, increaseDetonationTime); __staticThis.TimePanel.minusButton.addEventListener(MouseEvent.CLICK, decreaseDetonationTime); __staticThis.addEventListener(MouseEvent.MOUSE_UP, __staticThis.timerSliderDragOver); __staticThis.removeBombButton.visible = false; __staticThis.removeBombButton.addEventListener(MouseEvent.CLICK, removeCurrentBomb); __staticThis.resultScreen.bomsUsedText.selectable = false; __staticThis.resultScreen.bonusPointsText.selectable = false; __staticThis.resultScreen.totalField.selectable = false; __staticThis.resultScreen.replay.addEventListener(MouseEvent.CLICK, restartLevel); __staticThis.resultScreen.nextLevel.addEventListener(MouseEvent.CLICK, nextLevel); __staticThis.resultScreen.submitScore.addEventListener(MouseEvent.CLICK, __staticThis.closeIOCCT); __staticThis.resultScreen.moreLvl.addEventListener(MouseEvent.CLICK, __staticThis.gotoPlayedOnline); if (__staticThis.musButton != null){ __staticThis.musButton.buttonMode = true; __staticThis.musButton.addEventListener(MouseEvent.CLICK, musicSwitch); }; if (__staticThis.highscoresButton != null){ __staticThis.highscoresButton.addEventListener(MouseEvent.CLICK, __staticThis.showLeaderBoards); }; if (bgMusic == null){ bgMusic = new fallingAsleepTrack(); bgMusicChannel = bgMusic.play(0, 500); } else { bgMusic = bgMusic; }; if (__staticThis.moreLevels != null){ __staticThis.moreLevels.addEventListener(MouseEvent.CLICK, __staticThis.gotoPlayedOnline); }; if (__staticThis.walkthroughBut != null){ __staticThis.walkthroughBut.addEventListener(MouseEvent.CLICK, __staticThis.gotoWalkthrough); }; __staticThis.ingameMenu.addEventListener(MouseEvent.ROLL_OVER, ingameRollOver); __staticThis.ingameMenu.addEventListener(MouseEvent.ROLL_OUT, ingameRollOut); __staticThis.ingameMenu.quitButton.addEventListener(MouseEvent.CLICK, backToMenu); if (__staticThis.getNormalProgress() < 25){ __staticThis.moreLevels.visible = false; }; } private static function backToMenu(_arg1:Event=null):void{ removeAllObjects(); __staticThis.defFader.clearScreen(); __staticThis.resultScreen.visible = false; __staticThis.simBut.gotoAndStop(1); physicsDeltaMod = 0; simulationSwitch = false; clearAllJoints(); __staticThis.defFader.LineFader(3); screenReference = "0x0040F381"; } private static function startLevel(_arg1:MouseEvent=null):void{ if (extraLevels){ }; if (!extraLevels){ __staticThis.defFader.LineFader((4 + act)); } else { __staticThis.defFader.LineFader((30 + act)); }; r1 = 0; r2 = 0; l1 = 0; l2 = 0; } public static function addPipe2(_arg1:int):void{ resetPipe2((initPipe2() + _arg1)); } public static function nextLevel(_arg1:Event=null):void{ var _local2:MovieClip; _local2 = MovieClip(__staticThis.getChildByName("simBut")); if (!checkLevel()){ return; }; if (__staticThis.currentFrame < (25 + 4)){ removeAllObjects(); __staticThis.defFader.clearScreen(); scrResTween = new Tween(__staticThis.resultScreen, "y", Bounce.easeOut, 140, -300, 1, true); __staticThis.defFader.LineFader((1 + __staticThis.currentFrame)); if (maxAv < (__staticThis.currentFrame - 3)){ maxAv = (__staticThis.currentFrame - 3); }; __staticThis.setNormalProgress(maxAv); _local2.gotoAndStop(1); physicsDeltaMod = 0; simulationSwitch = false; clearAllJoints(); }; if (((extraLevels) && ((__staticThis.currentFrame < 35)))){ removeAllObjects(); __staticThis.defFader.clearScreen(); scrResTween = new Tween(__staticThis.resultScreen, "y", Bounce.easeOut, 140, -300, 1, true); __staticThis.defFader.LineFader((1 + __staticThis.currentFrame)); if (maxAv < (__staticThis.currentFrame - 29)){ maxAv = (__staticThis.currentFrame - 29); }; __staticThis.setExtraProgress(maxAv); _local2.gotoAndStop(1); physicsDeltaMod = 0; simulationSwitch = false; clearAllJoints(); }; } public static function increaseDetonationTime(_arg1:MouseEvent):void{ currentBomb.detonateTime = (currentBomb.detonateTime + 1); if (currentBomb.detonateTime > 99){ currentBomb.detonateTime = 99; }; __staticThis.TimePanel.detonateTime.text = (((int((currentBomb.detonateTime / 10)) + ".") + (currentBomb.detonateTime % 10)) + "0"); __staticThis.TimePanel.dummy.graphics.clear(); __staticThis.TimePanel.dummy.graphics.moveTo(0, 0); __staticThis.TimePanel.dummy.graphics.beginFill(8121090); __staticThis.TimePanel.dummy.graphics.lineTo((113 * (currentBomb.detonateTime / 100)), 0); __staticThis.TimePanel.dummy.graphics.lineTo((113 * (currentBomb.detonateTime / 100)), 16); __staticThis.TimePanel.dummy.graphics.lineTo(0, 16); __staticThis.TimePanel.dummy.graphics.endFill(); } public static function initLevelHandler():void{ __staticThis.levelHandler.addEventListener(MouseEvent.MOUSE_MOVE, setLevelHandler); __staticThis.levelHandler.addEventListener(MouseEvent.MOUSE_DOWN, setLevelHandler); handlerInitialized = true; __staticThis.startLevelButton.addEventListener(MouseEvent.CLICK, startLevel); } private static function restoreSimulationState():void{ var _local1:b2Body; var _local2:int; var _local3:MovieClip; if (objectsArray != null){ while (_local2 < objectsArray.length) { if ((objectsArray[_local2] is Bomb)){ objectsArray[_local2].parent.removeChild(objectsArray[_local2]); objectsArray.splice(_local2, 1); _local2--; }; _local2++; }; }; _local2 = 0; while (_local2 < bombAmount) { _local3 = new Bomb(); _local3.x = saveArray[_local2].x; _local3.y = saveArray[_local2].y; _local3.detonateTime = saveArray[_local2].detonateTime; _local3.stop(); __staticThis.addChild(_local3); bombArray.push(_local3); _local3.buttonMode = true; _local3.addEventListener(MouseEvent.ROLL_OVER, __staticThis.bombMouseOver); _local3.addEventListener(MouseEvent.MOUSE_DOWN, __staticThis.bombDrag); _local3.addEventListener(MouseEvent.MOUSE_UP, __staticThis.bombStopDrag); _local2++; }; _local1 = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is DefaultBlock)){ _local1.m_userData.reset(); }; _local1.SetXForm(new b2Vec2(saveArray[_local2].x, saveArray[_local2].y), saveArray[_local2].angle); _local1.SetLinearVelocity(new b2Vec2(saveArray[_local2].xSpeed, saveArray[_local2].ySpeed)); _local1.SetAngularVelocity(saveArray[_local2].rot); _local2++; _local1 = _local1.m_next; }; } public static function clearAllJoints():void{ pulleyArray.splice(0, pulleyArray.length); } private static function checkLevel():Boolean{ if (screenReference != "0x0040F381"){ return (false); }; return (true); } private static function endLine(_arg1:Event=null):void{ var _local2:int; _local2 = 500; scrResTween.removeEventListener(TweenEvent.MOTION_FINISH, endLine); __staticThis.resultScreen.bomsUsedText.text = ("- 100 x " + bombAmount.toString()); __staticThis.resultScreen.bonusPointsText.text = ("+ " + initPipe2().toString()); if (((500 - (bombAmount * 100)) + initPipe2()) < 0){ _local2 = 0; } else { _local2 = ((500 - (bombAmount * 100)) + initPipe2()); }; __staticThis.resultScreen.totalField.text = ((initPipe().toString() + " + ") + _local2.toString()); addPipe(_local2); screenReference = "0x0040F381"; } public static function setMaxPower(_arg1:Number):void{ maxPower = _arg1; } private static function saveSimulationState():void{ var _local1:SaveInfo; var _local2:int; var _local3:b2Body; saveArray.splice(0, saveArray.length); while (_local2 < bombArray.length) { _local1 = new SaveInfo(); _local1.x = bombArray[_local2].x; _local1.y = bombArray[_local2].y; _local1.detonateTime = bombArray[_local2].detonateTime; saveArray.push(_local1); _local2++; }; _local3 = m_world.m_bodyList; while (_local3) { _local1 = new SaveInfo(); _local1.x = _local3.GetPosition().x; _local1.y = _local3.GetPosition().y; _local1.angle = _local3.GetAngle(); _local1.xSpeed = _local3.GetLinearVelocity().x; _local1.ySpeed = _local3.GetLinearVelocity().y; _local1.rot = _local3.GetAngularVelocity(); saveArray.push(_local1); _local3 = _local3.m_next; }; _local2 = 0; while (_local2 < bombArray.length) { MovieClip(bombArray[_local2]).gotoAndPlay(1); _local2++; }; bombAmount = bombArray.length; bombArray.splice(0, bombArray.length); } public static function removeCurrentBomb(_arg1:Event=null):void{ var _local2:int; if (currentBomb != null){ __staticThis.TimePanel.visible = false; __staticThis.removeBombButton.visible = false; removeObject(currentBomb); _local2 = bombArray.indexOf(currentBomb); if (_local2 > -1){ bombArray.splice(_local2, 1); }; }; } public static function switchToLevelSelectFrame(_arg1:MouseEvent=null):void{ extraLevels = false; maxLevel = 25; maxAv = __staticThis.getNormalProgress(); act = 1; __staticThis.defFader.LineFader(4); } public static function resetPipe(_arg1:int){ var _local2:*; var _local3:int; _local2 = scrResTween; _local3 = 0; while (_local3 < 10) { _local2 = 0; _local3++; }; _local2 = 1000; r1 = (_arg1 % 1000); ((int(((Math.random() * 10) + 1)) % 10) * 10000); l1 = (int((_arg1 / 1000)) + ((int(((Math.random() * 10) + 1)) % 10) * 10000)); } private static function ingameRollOver(_arg1:Event=null):void{ ingameResTween = new Tween(__staticThis.ingameMenu, "y", Linear.easeOut, __staticThis.ingameMenu.y, -11, 0.5, true); } private static function setLevelHandler(_arg1:MouseEvent):void{ var _local2:Number; var _local3:*; var _local4:Number; var _local5:int; var _local6:int; var _local7:int; if (!_arg1.buttonDown){ return; }; _local5 = 32; _local2 = Math.atan2((_arg1.localY - 74), (_arg1.localX - 74)); _local2 = (_local2 + (Math.PI / 2)); if (_local2 < 0){ _local2 = ((Math.PI * 2) + _local2); }; _local6 = (1 + int((((maxLevel * _local2) / Math.PI) / 2))); __staticThis.levelHandler.graphics.clear(); _local7 = 0; while (_local7 < _local5) { _local3 = (_local2 * (_local7 / _local5)); _local4 = (_local2 * ((_local7 + 1) / _local5)); __staticThis.levelHandler.graphics.moveTo(74, 74); if (_local6 <= maxAv){ __staticThis.levelHandler.graphics.beginFill(8566056); } else { __staticThis.levelHandler.graphics.beginFill(0xFF6600); }; __staticThis.levelHandler.graphics.lineTo((74 + (74 * Math.sin(_local3))), (74 - (74 * Math.cos(_local3)))); __staticThis.levelHandler.graphics.lineTo((74 + (74 * Math.sin(_local4))), (74 - (74 * Math.cos(_local4)))); __staticThis.levelHandler.graphics.endFill(); _local7++; }; __staticThis.levelNumber.text = (1 + int((((maxLevel * _local2) / Math.PI) / 2))).toString(); act = _local6; if (_local6 <= maxAv){ __staticThis.lockedLabel.visible = false; __staticThis.startLevelButton.enabled = true; __staticThis.startLevelButton.visible = true; } else { __staticThis.lockedLabel.x = 216.6; __staticThis.lockedLabel.y = 230; __staticThis.lockedLabel.visible = true; __staticThis.startLevelButton.enabled = false; __staticThis.startLevelButton.visible = false; }; } public static function decreaseDetonationTime(_arg1:MouseEvent):void{ currentBomb.detonateTime = (currentBomb.detonateTime - 1); if (currentBomb.detonateTime < 1){ currentBomb.detonateTime = 1; }; __staticThis.TimePanel.detonateTime.text = (((int((currentBomb.detonateTime / 10)) + ".") + (currentBomb.detonateTime % 10)) + "0"); __staticThis.TimePanel.dummy.graphics.clear(); __staticThis.TimePanel.dummy.graphics.moveTo(0, 0); __staticThis.TimePanel.dummy.graphics.beginFill(8121090); __staticThis.TimePanel.dummy.graphics.lineTo((113 * (currentBomb.detonateTime / 100)), 0); __staticThis.TimePanel.dummy.graphics.lineTo((113 * (currentBomb.detonateTime / 100)), 16); __staticThis.TimePanel.dummy.graphics.lineTo(0, 16); __staticThis.TimePanel.dummy.graphics.endFill(); } public static function setMaxDistance(_arg1:Number):void{ maxDistance = _arg1; } public static function restartLevel(_arg1:Event=null):void{ var _local2:int; var _local3:MovieClip; _local2 = 500; if (((500 - (bombAmount * 100)) + initPipe2()) < 0){ _local2 = 0; } else { _local2 = ((500 - (bombAmount * 100)) + initPipe2()); }; addPipe(-(_local2)); _local3 = MovieClip(__staticThis.getChildByName("simBut")); __staticThis.defFader.clearScreen(); scrResTween = new Tween(__staticThis.resultScreen, "y", Bounce.easeOut, 140, -300, 1, true); _local3.gotoAndStop(1); physicsDeltaMod = 1; simulation(false); screenReference = ""; } private static function musicSwitch(_arg1:Event=null):void{ if (bgMusicChannel != null){ bgMusicChannel.stop(); bgMusicChannel = null; __staticThis.musButton.gotoAndStop(2); } else { bgMusicChannel = bgMusic.play(0, 500); __staticThis.musButton.gotoAndStop(1); }; } public static function levelInit():void{ if (!checkLevel()){ __staticThis.gotoAndStop(50); }; screenReference = ""; __staticThis.defFader.clearScreen(); resetPipe2(0); __staticThis.ingameMenu.visible = true; __staticThis.ingameMenu.y = -58; } public static function renderAllPulley():void{ var _local1:b2PulleyJoint; var _local2:b2Vec2; var _local3:int; aditionalRender.graphics.clear(); aditionalRender.graphics.lineStyle(2, 0xDDDDDD); if (__staticThis.resultScreen != null){ if (__staticThis.resultScreen.y > 0){ return; }; }; while (_local3 < pulleyArray.length) { _local1 = pulleyArray[_local3]; _local2 = _local1.m_body1.GetWorldPoint(new b2Vec2(_local1.m_localAnchor1.x, _local1.m_localAnchor1.y)); aditionalRender.graphics.moveTo((_local2.x * 10), (_local2.y * 10)); aditionalRender.graphics.lineTo((_local1.m_groundAnchor1.x * 10), 0); _local2 = _local1.m_body2.GetWorldPoint(new b2Vec2(_local1.m_localAnchor2.x, _local1.m_localAnchor2.y)); aditionalRender.graphics.moveTo((_local2.x * 10), (_local2.y * 10)); aditionalRender.graphics.lineTo((_local1.m_groundAnchor2.x * 10), 0); _local3++; }; } private static function removeAllObjects():void{ var _local1:int; if (bombArray != null){ _local1 = 0; while (_local1 < bombArray.length) { bombArray[_local1].root.removeChild(bombArray[_local1]); _local1++; }; }; if (objectsArray != null){ _local1 = 0; while (_local1 < objectsArray.length) { if ((objectsArray[_local1] is Bomb)){ if (objectsArray[_local1].root != null){ objectsArray[_local1].root.removeChild(objectsArray[_local1]); }; }; _local1++; }; }; bombAmount = 0; if (bombArray != null){ bombArray.splice(0, bombArray.length); }; if (objectsArray != null){ objectsArray.splice(0, objectsArray.length); }; } public static function initPipe():int{ var _local1:*; var _local2:int; _local1 = scrResTween; _local2 = 0; while (_local2 < 10) { _local1 = 0; _local2++; }; _local1 = 1000; return (((r1 % 1000) + ((l1 % 1000) * _local1))); } public static function removeObject(_arg1:MovieClip){ var _local2:int; _local2 = objectsArray.indexOf(_arg1); if (_local2 > -1){ __staticThis.removeChild(objectsArray[_local2]); objectsArray.splice(_local2, 1); }; } private static function removeAllObjectsFromScene():void{ } public static function addPipe(_arg1:int):void{ resetPipe((initPipe() + _arg1)); } public static function addPulleyJoint(_arg1:b2PulleyJoint):void{ pulleyArray.push(_arg1); } private static function detonateEverything():void{ var _local1:int; _local1 = 0; while (_local1 < bombArray.length) { bombArray[_local1].elapsedTime = (bombArray[_local1].elapsedTime.detonateTime / 10); _local1++; }; } public static function pushObject(_arg1:MovieClip){ if (objectsArray == null){ objectsArray = new Array(); }; objectsArray.push(_arg1); } private static function ingameRollOut(_arg1:Event=null):void{ ingameResTween = new Tween(__staticThis.ingameMenu, "y", Linear.easeOut, __staticThis.ingameMenu.y, -58, 0.5, true); } public static function increaseGoalBoxNumber(){ goalBoxCount++; } } }//package
Section 161
//GearMark (GearMark) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class GearMark extends MovieClip { var obj1; var obj2; var initTimer:Timer; var pJnt; var rJnt:Object; public function GearMark():void{ init(); } public function init(){ initTimer = new Timer(541, 1); initTimer.addEventListener(TimerEvent.TIMER, realInit); initTimer.start(); } private function realInit(_arg1:Event=null):void{ PhysicsEngine.getInstance().initGear(obj1, obj2, pJnt, rJnt); } } }//package
Section 162
//GroundBlock (GroundBlock) package { public class GroundBlock { } }//package
Section 163
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("3.0 as3"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; //unresolved jump }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ }); loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 164
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 165
//MochiDigits (MochiDigits) package { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function reencode():void{ var _local1:uint; _local1 = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function toString():String{ var _local1:String; _local1 = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } public function get value():Number{ return (Number(this.toString())); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String; _local3 = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } } }//package
Section 166
//MochiScores (MochiScores) package { import flash.display.*; import flash.text.*; import mochi.as3.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var n:Number; var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; } else { if ((options.score is MochiDigits)){ options.score = options.score.value; }; }; n = Number(options.score); if (isNaN(n)){ } else { if ((((n == Number.NEGATIVE_INFINITY)) || ((n == Number.POSITIVE_INFINITY)))){ } else { if (Math.floor(n) != n){ }; options.score = n; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); //unresolved jump }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); //unresolved jump }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); //unresolved jump }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ _arg1 = Number(_arg1); if (isNaN(_arg1)){ } else { if ((((_arg1 == Number.NEGATIVE_INFINITY)) || ((_arg1 == Number.POSITIVE_INFINITY)))){ } else { if (Math.floor(_arg1) != _arg1){ }; _arg1 = Number(_arg1); }; }; MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package
Section 167
//MochiServices (MochiServices) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__ms_"; private static var _servicesURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; public static var netup:Boolean = true; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:MovieClip; var _local8:LocalConnection; var _local9:String; var _local10:ByteArray; var _local11:ByteArray; var _local12:uint; var _local13:uint; var _local14:Loader; _local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; _local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; _local6 = [0, 64, 0, 0, 0]; _local7 = new MovieClip(); _local8 = new LocalConnection(); _local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().getTime())); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); _local10 = new ByteArray(); _local11 = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); _local12 = ((_local3.length + _local11.length) + 4); _local13 = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var vars:Object; var avm1Click:DisplayObject; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ var _local2:Rectangle; if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); _local2 = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function getVersion():String{ return ("3.0"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } public static function get id():String{ return (_id); } private static function urlOptions(_arg1:Object):Object{ var _local2:Object; var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; _local2 = {}; _local3 = _arg1.loaderInfo.parameters.mochiad_options; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _listenChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; //unresolved jump }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; _connecting = false; _connected = true; while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var vars:URLVariables; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(clip).servicesURL != undefined){ _servicesURL = urlOptions(clip).servicesURL; }; MochiServices.allowDomains(_servicesURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; MochiServices.disconnect(); MochiServices.onError("IOError"); }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor((Math.random() * 99999)))); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_servicesURL); vars = new URLVariables(); vars.listenLC = _listenChannelName; vars.mochiad_options = clip.loaderInfo.parameters.mochiad_options; if (widget){ vars.widget = true; }; req.data = vars; listen(); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _clip._nextcallbackID = 0; _clip._callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function get clip():Object{ return (_container); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ _connecting = true; init(id, clip); }; //unresolved jump }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; MochiServices.disconnect(); MochiServices.onError("IOError"); }; } } }//package
Section 168
//ObjectFixMark (ObjectFixMark) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class ObjectFixMark extends MovieClip { var obj1; var obj2:Object; var initTimer:Timer; public function ObjectFixMark():void{ init(); } public function init(){ initTimer = new Timer(401, 1); initTimer.addEventListener(TimerEvent.TIMER, realInit); initTimer.start(); } private function realInit(_arg1:Event=null):void{ PhysicsEngine.getInstance().initObjectFix(this, obj1, obj2); } } }//package
Section 169
//ParticleEngine (ParticleEngine) package { import flash.display.*; import flash.events.*; import flash.geom.*; import org.flintparticles.emitters.*; import flash.utils.*; import org.flintparticles.zones.*; import org.flintparticles.activities.*; import org.flintparticles.initializers.*; import org.flintparticles.actions.*; import org.flintparticles.counters.*; import org.flintparticles.renderers.*; import org.flintparticles.events.*; import org.flintparticles.energyEasing.*; import org.flintparticles.displayObjects.*; import flash.text.*; public class ParticleEngine extends MovieClip { public var timeAlive:Number; private var emitters:Array; public var lastUpdate; public static var parentMC:MovieClip; private static var _instance:ParticleEngine = null; private static var updateTimer:Timer; public function ParticleEngine():void{ mouseEnabled = false; mouseChildren = false; emitters = new Array(); } public function clearParticleSystem(_arg1:FlintEvent):void{ var _local2:int; _local2 = emitters.indexOf(Emitter(_arg1.target)); if (_local2 > -1){ emitters.splice(_local2, 1); }; Emitter(_arg1.target).dispose(); } public function addWhiteSquareFire(_arg1:Number=0, _arg2:Number=0):Emitter{ var _local3:int; var _local4:DisplayObjectRenderer; var _local5:DiscZone; _local3 = emitters.length; emitters.push(new Emitter()); _local4 = new DisplayObjectRenderer(); emitters[_local3].renderer = _local4; _local4.mouseChildren = false; addChildAt(_local4, 0); emitters[_local3].counter = new Steady(5, 5); emitters[_local3].addInitializer(new ImageClass(Rect, 6, 6)); emitters[_local3].addInitializer(new Velocity(new PointZone(new Point(5, 0)))); _local5 = new DiscZone(new Point(0, 0), 2); emitters[_local3].addInitializer(new Position(_local5)); emitters[_local3].addInitializer(new ScaleInit(1, 0.6)); emitters[_local3].addInitializer(new ColorInit(4288784072, 4288784072)); emitters[_local3].addInitializer(new Lifetime(1)); emitters[_local3].addAction(new Age(Linear.easeIn)); emitters[_local3].addAction(new Fade(1, 0)); emitters[_local3].addAction(new Move()); emitters[_local3].addAction(new DeathOffStage()); emitters[_local3].start(); return (emitters[_local3]); } public function addSquareBlastSystem(_arg1:Number, _arg2:Number):void{ var _local3:int; var _local4:DisplayObjectRenderer; var _local5:DiscZone; _local3 = emitters.length; emitters.push(new Emitter()); _local4 = new DisplayObjectRenderer(); emitters[_local3].renderer = _local4; _local4.mouseChildren = false; addChildAt(_local4, 0); emitters[_local3].counter = new Blast(5); emitters[_local3].addInitializer(new ImageClass(Dot, 5)); _local5 = new DiscZone(new Point(_arg1, _arg2), 10); emitters[_local3].addInitializer(new Position(_local5)); emitters[_local3].addInitializer(new ScaleInit(1, 0.6)); emitters[_local3].addInitializer(new ColorInit(4288784072, 4288784072)); emitters[_local3].addInitializer(new Lifetime(1.5)); emitters[_local3].addAction(new Fade(1, 0)); emitters[_local3].addAction(new LinearDrag(0.5)); emitters[_local3].addAction(new Age(Quadratic.easeIn)); emitters[_local3].addAction(new Explosion(20000, _arg1, _arg2)); emitters[_local3].addAction(new Move()); emitters[_local3].addAction(new DeathOffStage()); emitters[_local3].addAction(new DeathZone(new RectangleZone(437, 0, 450, 30))); emitters[_local3].addEventListener(FlintEvent.EMITTER_EMPTY, clearParticleSystem); emitters[_local3].start(); } public function addParticleSystem(_arg1:String):void{ var _local2:int; _local2 = 0; while (_local2 < emitters.length) { _local2++; }; } public function addSquareFire(_arg1:Number=0, _arg2:Number=0):Emitter{ var _local3:int; var _local4:DisplayObjectRenderer; var _local5:DiscZone; _local3 = emitters.length; emitters.push(new Emitter()); _local4 = new DisplayObjectRenderer(); emitters[_local3].renderer = _local4; _local4.mouseChildren = false; addChildAt(_local4, 0); emitters[_local3].counter = new Steady(5, 5); emitters[_local3].addInitializer(new ImageClass(Rect, 6, 6)); emitters[_local3].addInitializer(new Velocity(new PointZone(new Point(5, 0)))); _local5 = new DiscZone(new Point(0, 0), 2); emitters[_local3].addInitializer(new Position(_local5)); emitters[_local3].addInitializer(new ScaleInit(1, 0.6)); emitters[_local3].addAction(new ColorChange(4294303023, 4294276639)); emitters[_local3].addInitializer(new Lifetime(1)); emitters[_local3].addAction(new Age(Linear.easeIn)); emitters[_local3].addAction(new Fade(1, 0)); emitters[_local3].addAction(new Move()); emitters[_local3].addAction(new DeathOffStage()); emitters[_local3].start(); return (emitters[_local3]); } public function addSimpleFire(_arg1:Number=0, _arg2:Number=0):Emitter{ var _local3:int; var _local4:DisplayObjectRenderer; var _local5:DiscZone; _local3 = emitters.length; emitters.push(new Emitter()); _local4 = new DisplayObjectRenderer(); emitters[_local3].renderer = _local4; _local4.mouseChildren = false; addChildAt(_local4, 0); emitters[_local3].counter = new Steady(10, 15); emitters[_local3].addInitializer(new ImageClass(Dot, 2)); emitters[_local3].addInitializer(new Velocity(new PointZone(new Point(5, 0)))); _local5 = new DiscZone(new Point(0, 0), 2); emitters[_local3].addInitializer(new Position(_local5)); emitters[_local3].addInitializer(new ScaleInit(1, 0.6)); emitters[_local3].addInitializer(new ColorInit(4288784072, 4288784072)); emitters[_local3].addAction(new ColorChange(4294303023, 4294276639)); emitters[_local3].addInitializer(new Lifetime(1)); emitters[_local3].addAction(new Age(Linear.easeIn)); emitters[_local3].addAction(new Move()); emitters[_local3].addAction(new DeathOffStage()); emitters[_local3].start(); return (emitters[_local3]); } public function addPixelBlastSystem(_arg1:Number, _arg2:Number):void{ var _local3:int; var _local4:PixelRenderer; var _local5:DiscZone; _local3 = emitters.length; emitters.push(new Emitter()); _local4 = new PixelRenderer(new Rectangle((_arg1 - 10), (_arg2 - 10), (_arg1 + 10), (_arg2 + 10))); emitters[_local3].renderer = _local4; _local4.mouseChildren = false; addChildAt(_local4, 0); emitters[_local3].counter = new Blast(30); _local5 = new DiscZone(new Point(_arg1, _arg2), 10); emitters[_local3].addInitializer(new Position(_local5)); emitters[_local3].addInitializer(new Lifetime(1.5)); emitters[_local3].addAction(new Age(Quadratic.easeIn)); emitters[_local3].addAction(new Explosion(30000, _arg1, (_arg2 - 7))); emitters[_local3].addAction(new Move()); emitters[_local3].addAction(new DeathOffStage()); emitters[_local3].addAction(new DeathZone(new RectangleZone(437, 0, 450, 30))); emitters[_local3].addEventListener(FlintEvent.EMITTER_EMPTY, clearParticleSystem); emitters[_local3].start(); } public function update(_arg1:TimerEvent):void{ } public function removeSystem(_arg1:Emitter):void{ var _local2:int; _local2 = emitters.indexOf(_arg1); if (_local2 > -1){ removeChild(emitters[_local2].renderer); emitters.splice(_local2, 1); }; _arg1.dispose(); } public function addBlastSystem(_arg1:Number, _arg2:Number):void{ var _local3:int; var _local4:DisplayObjectRenderer; var _local5:DiscZone; } public function addDefFlame(_arg1:Number=0, _arg2:Number=0):Emitter{ var _local3:int; var _local4:DisplayObjectRenderer; var _local5:DiscZone; _local3 = emitters.length; emitters.push(new Emitter()); _local4 = new DisplayObjectRenderer(); emitters[_local3].renderer = _local4; addChildAt(_local4, 0); _local4.mouseChildren = false; emitters[_local3].counter = new Steady(20, 20); emitters[_local3].addInitializer(new ImageClass(Dot, 16)); emitters[_local3].addInitializer(new Velocity(new DiscSectorZone(new Point(0, 0), 20, 20, 0, (Math.PI * 2)))); _local5 = new DiscZone(new Point(0, 0), 2); emitters[_local3].addInitializer(new Position(_local5)); emitters[_local3].addInitializer(new ScaleInit(1, 0.6)); emitters[_local3].addAction(new Fade()); emitters[_local3].addInitializer(new ColorInit(4288784072, 4288784072)); emitters[_local3].addAction(new ColorChange(4294303023, 4294276639)); emitters[_local3].addInitializer(new Lifetime(1)); emitters[_local3].addAction(new Age(Linear.easeIn)); emitters[_local3].addAction(new Move()); emitters[_local3].addAction(new DeathOffStage()); emitters[_local3].addActivity(new FollowMouse()); emitters[_local3].start(); return (emitters[_local3]); } public static function getInstance():ParticleEngine{ if (_instance == null){ _instance = new (ParticleEngine); parentMC.addChild(_instance); }; return (_instance); } } }//package
Section 170
//PhysicsEngine (PhysicsEngine) package { import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import flash.display.*; import flash.events.*; import flash.text.*; public class PhysicsEngine { private var mousePVec:b2Vec2; private static var distantBody:b2Body; private static var _instance:PhysicsEngine = null; public static var m_world:b2World; private static var groundBody:b2Body; public function PhysicsEngine(){ mousePVec = new b2Vec2(); super(); } public function addBonusMark(_arg1, _arg2, _arg3:Number, _arg4:Object):b2Body{ var _local5:b2Body; var _local6:b2BodyDef; var _local7:b2CircleDef; _local6 = new b2BodyDef(); _local6.position.x = (_arg1 / 10); _local6.position.y = (_arg2 / 10); _local7 = new b2CircleDef(); _local7.radius = (_arg3 / 10); _local7.isSensor = true; _local6.userData = _arg4; _local5 = m_world.CreateDynamicBody(_local6); _local5.CreateShape(_local7); _local5.SetMassFromShapes(); return (_local5); } public function initPrismFix(_arg1:Object, _arg2:Boolean=true):b2Joint{ var _local3:b2PrismaticJointDef; var _local4:b2Body; var _local5:b2Vec2; _local3 = new b2PrismaticJointDef(); if (_arg2){ _local5 = new b2Vec2(1, 0); } else { _local5 = new b2Vec2(0, 1); }; _local4 = GetBodyAtMouse((_arg1.x / 10), (_arg1.y / 10)); _local3.Initialize(distantBody, _local4, _local4.GetPosition(), _local5); return (m_world.CreateJoint(_local3)); } public function initFix(_arg1:Object):b2Joint{ var _local2:b2RevoluteJointDef; var _local3:b2Body; _local2 = new b2RevoluteJointDef(); _local3 = GetBodyAtMouse((_arg1.x / 10), (_arg1.y / 10)); _local2.Initialize(distantBody, _local3, _local3.GetPosition()); return (m_world.CreateJoint(_local2)); } public function initObjectFix(_arg1, _arg2, _arg3:Object):void{ var _local4:b2RevoluteJointDef; var _local5:b2Body; var _local6:*; var _local7:*; _local4 = new b2RevoluteJointDef(); _local6 = GetBodyAtMouse((_arg2.x / 10), (_arg2.y / 10)); _local7 = GetBodyAtMouse((_arg3.x / 10), (_arg3.y / 10)); _local4.Initialize(_local6, _local7, new b2Vec2((_arg1.x / 10), (_arg1.y / 10))); m_world.CreateJoint(_local4); } public function initPulley(_arg1, _arg2:Object):void{ var _local3:b2PulleyJointDef; var _local4:*; var _local5:*; var _local6:*; var _local7:Number; var _local8:*; var _local9:*; var _local10:*; var _local11:Number; var _local12:*; var _local13:b2Body; var _local14:b2PulleyJoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:b2Vec2; _local3 = new b2PulleyJointDef(); _local4 = (_arg1.x / 10); _local5 = (_arg1.y / 10); _local6 = (_arg2.x / 10); _local7 = (_arg2.y / 10); _local8 = _local4; _local9 = 0; _local10 = _local6; _local11 = 0; _local12 = GetBodyAtMouse(_local4, _local5); _local13 = GetBodyAtMouse(_local6, _local7); _local15 = new b2Vec2(_local4, _local5); _local16 = new b2Vec2(_local6, _local7); _local17 = new b2Vec2(_local8, _local9); _local18 = new b2Vec2(_local10, _local11); _local3.Initialize(_local12, _local13, _local17, _local18, _local15, _local16, 1); _local14 = (m_world.CreateJoint(_local3) as b2PulleyJoint); _local12.m_userData.setPulley(); _local12.m_userData.addPulley((_local8 * 10), (_local12.GetLocalPoint(_local15).x * 10), (_local12.GetLocalPoint(_local15).y * 10)); _local13.m_userData.addPulley((_local10 * 10), (_local13.GetLocalPoint(_local16).x * 10), (_local13.GetLocalPoint(_local16).y * 10)); _local13.m_userData.setPulley(); gameClass.addPulleyJoint(_local14); } public function update(_arg1:Number){ } public function addBlock(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6:Number, _arg7:Boolean, _arg8:MovieClip=null):b2Body{ var _local9:b2Body; var _local10:b2BodyDef; var _local11:b2PolygonDef; _local10 = new b2BodyDef(); _local10.position.x = (_arg1 / 10); _local10.position.y = (_arg2 / 10); _local10.angle = ((_arg6 / 180) * 3.1415926535); _local11 = new b2PolygonDef(); _local11.SetAsBox((_arg3 / 20), (_arg4 / 20)); _local11.density = _arg5; _local11.friction = 0.1; _local11.restitution = 0.2; _local10.userData = _arg8; if (!_arg7){ _local9 = m_world.CreateDynamicBody(_local10); } else { _local9 = m_world.CreateStaticBody(_local10); }; _local9.CreateShape(_local11); _local9.SetMassFromShapes(); return (_local9); } public function initTranslatedFix(_arg1:Object):b2Joint{ var _local2:b2RevoluteJointDef; var _local3:b2Body; _local2 = new b2RevoluteJointDef(); _local3 = GetBodyAtMouse((_arg1.x / 10), (_arg1.y / 10)); _local2.Initialize(distantBody, _local3, new b2Vec2((_arg1.x / 10), (_arg1.y / 10))); return (m_world.CreateJoint(_local2)); } public function cleanupObjects():void{ var _local1:Array; var _local2:b2Body; var _local3:int; _local1 = new Array(); _local2 = m_world.m_bodyList; while (_local2) { if ((_local2.m_userData is MovieClip)){ }; _local1.push(_local2); _local2 = _local2.m_next; }; m_world.m_bodyList = null; while (_local3 < _local1.length) { m_world.DestroyBody(_local1[_local3]); _local3++; }; } public function addBlockCross(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6:Number, _arg7:Boolean, _arg8:MovieClip=null):b2Body{ var _local9:b2Body; var _local10:b2BodyDef; var _local11:b2PolygonDef; _local10 = new b2BodyDef(); _local10.position.x = (_arg1 / 10); _local10.position.y = (_arg2 / 10); _local10.angle = ((_arg6 / 180) * 3.1415926535); _local11 = new b2PolygonDef(); _local11.SetAsBox((_arg3 / 20), (_arg4 / 20)); _local11.density = _arg5; _local11.friction = 0.1; _local11.restitution = 0.2; _local10.userData = _arg8; if (!_arg7){ _local9 = m_world.CreateDynamicBody(_local10); } else { _local9 = m_world.CreateStaticBody(_local10); }; _local9.CreateShape(_local11); _local11.SetAsBox((_arg4 / 20), (_arg3 / 20)); _local9.CreateShape(_local11); _local9.SetMassFromShapes(); return (_local9); } public function initLevelWalls():void{ var _local1:b2Body; var _local2:b2BodyDef; var _local3:b2PolygonDef; _local2 = new b2BodyDef(); _local2.position.Set(30, 41); _local3 = new b2PolygonDef(); _local3.SetAsBox(30, 1); _local3.friction = 0.8; _local3.restitution = 0.1; _local2.userData = new GroundBlock(); _local1 = m_world.CreateStaticBody(_local2); _local1.CreateShape(_local3); _local1.SetMassFromShapes(); distantBody = _local1; _local2 = new b2BodyDef(); _local2.position.Set(30, 31); _local3 = new b2PolygonDef(); _local3.SetAsBox(30, 1); _local3.friction = 0.8; _local3.restitution = 0.1; _local2.userData = new GroundBlock(); _local1 = m_world.CreateStaticBody(_local2); _local1.CreateShape(_local3); _local1.SetMassFromShapes(); groundBody = _local1; _local2 = new b2BodyDef(); _local2.position.Set(63, 15); _local3 = new b2PolygonDef(); _local3.SetAsBox(3, 15); _local3.friction = 0.3; _local1 = m_world.CreateStaticBody(_local2); _local1.CreateShape(_local3); _local1.SetMassFromShapes(); _local2 = new b2BodyDef(); _local2.position.Set(-3, 15); _local3 = new b2PolygonDef(); _local3.SetAsBox(3, 15); _local3.friction = 0.3; _local1 = m_world.CreateStaticBody(_local2); _local1.CreateShape(_local3); _local1.SetMassFromShapes(); _local2 = new b2BodyDef(); _local2.position.Set(30, -3); _local3 = new b2PolygonDef(); _local3.SetAsBox(30, 3); _local3.friction = 0; _local3.restitution = 0; _local1 = m_world.CreateStaticBody(_local2); _local1.CreateShape(_local3); _local1.SetMassFromShapes(); } public function GetBodyAtMouse(_arg1, _arg2:Number):b2Body{ var _local3:b2AABB; var _local4:int; var _local5:Array; var _local6:int; var _local7:b2Body; var _local8:int; var _local9:b2Shape; var _local10:Boolean; mousePVec.Set(_arg1, _arg2); _local3 = new b2AABB(); _local3.lowerBound.Set((_arg1 - 10.001), (_arg2 - 10.001)); _local3.upperBound.Set((_arg1 + 10.001), (_arg2 + 10.001)); _local4 = 40; _local5 = new Array(); _local6 = m_world.Query(_local3, _local5, _local4); _local7 = null; _local8 = 0; while (_local8 < _local6) { _local9 = (_local5[_local8] as b2Shape); _local10 = (_local5[_local8] as b2Shape).TestPoint(_local9.m_body.GetXForm(), mousePVec); if (_local10){ _local7 = _local9.m_body; break; }; _local8++; }; return (_local7); } public function initGear(_arg1, _arg2, _arg3, _arg4:Object):void{ var _local5:b2GearJointDef; var _local6:*; var _local7:b2Body; _local5 = new b2GearJointDef(); _local6 = GetBodyAtMouse((_arg1.x / 10), (_arg1.y / 10)); _local7 = GetBodyAtMouse((_arg2.x / 10), (_arg2.y / 10)); _local5.body1 = _local6; _local5.body2 = _local7; _local5.joint1 = _arg4.jnt; _local5.joint2 = _arg3.jnt; _local5.ratio = ((2 * 3.1415926535) / 10); m_world.CreateJoint(_local5); } public static function getInstance():PhysicsEngine{ if (_instance == null){ _instance = new (PhysicsEngine); }; return (_instance); } } }//package
Section 171
//PowerElement (PowerElement) package { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import flash.display.*; import flash.events.*; import flash.utils.*; import fl.motion.easing.*; import fl.transitions.*; import flash.text.*; public class PowerElement extends MovieClip { var onDie:Boolean;// = false var dieTimer:Timer; public var ex:ExplosionChain; public function PowerElement():void{ onDie = false; super(); addFrameScript(0, frame1); } function frame1(){ stop(); } public function dieOn(_arg1:Number):Boolean{ var _local2:MovieClip; if (dieTimer != null){ return (false); }; onDie = true; dieTimer = new Timer(_arg1, 1); dieTimer.addEventListener(TimerEvent.TIMER, explode); dieTimer.start(); return (true); } private function explode(_arg1:TimerEvent=null):void{ dieTimer.removeEventListener(TimerEvent.TIMER, explode); MovieClip(parent).killBody(this); MovieClip(parent).removeChild(this); } } }//package
Section 172
//PrismFixMark (PrismFixMark) package { import Box2D.Dynamics.Joints.*; import flash.display.*; import flash.events.*; import flash.utils.*; public class PrismFixMark extends MovieClip { var initTimer:Timer; var vert:Boolean;// = true var jnt:b2Joint; public function PrismFixMark():void{ vert = true; super(); init(); } public function init(){ initTimer = new Timer(401, 1); initTimer.addEventListener(TimerEvent.TIMER, realInit); initTimer.start(); } private function realInit(_arg1:Event=null):void{ jnt = PhysicsEngine.getInstance().initPrismFix(this, vert); } } }//package
Section 173
//PulleyMark (PulleyMark) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class PulleyMark extends MovieClip { var initTimer:Timer; var pulleyPartner:Object; public function PulleyMark():void{ init(); } public function init(){ initTimer = new Timer(301, 1); initTimer.addEventListener(TimerEvent.TIMER, realInit); initTimer.start(); } private function realInit(_arg1:Event=null):void{ if (pulleyPartner == null){ return; }; PhysicsEngine.getInstance().initPulley(this, pulleyPartner); } } }//package
Section 174
//SaveInfo (SaveInfo) package { public class SaveInfo { var detonateTime:Number; var ySpeed; var xSpeed; var angle:Number; var rot:Number; var x; var y:Number; } }//package
Section 175
//splashScreen (splashScreen) package { import flash.display.*; public dynamic class splashScreen extends MovieClip { } }//package
Section 176
//startSimulationButton (startSimulationButton) package { import flash.display.*; public dynamic class startSimulationButton extends MovieClip { public var restartButton:SimpleButton; public var startButton:SimpleButton; public var resumeButton:SimpleButton; public var stopButton:SimpleButton; public function startSimulationButton(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 177
//WarpPoint (WarpPoint) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class WarpPoint extends MovieClip { public var exScale:Number; private var ySpeed:Number; private var xSpeed; private var lastDelta:Number; private var lastUpdate; public function WarpPoint():void{ addFrameScript(0, frame1); x = ((Math.random() * 300) + 150); y = ((Math.random() * 150) + 75); gotoAndStop((int((Math.random() * 5)) + 1)); xSpeed = ((Math.random() * 50) - 10); ySpeed = ((Math.random() * 50) - 10); lastUpdate = getTimer(); lastDelta = 0; } function frame1(){ stop(); } public function update(_arg1:Event=null):void{ var _local2:Number; var _local3:Number; _local2 = (getTimer() - lastUpdate); _local3 = ((lastDelta * 0.9) + ((_local2 - lastDelta) * 0.1)); lastUpdate = getTimer(); lastDelta = _local2; x = (x + ((xSpeed * _local3) / 1000)); y = (y + ((ySpeed * _local3) / 1000)); } } }//package
Section 178
//VisualFixMark (VisualFixMark) package { import Box2D.Dynamics.Joints.*; import flash.display.*; import flash.events.*; import flash.utils.*; public class VisualFixMark extends MovieClip { var initTimer:Timer; var jnt:b2Joint; public function VisualFixMark():void{ init(); } public function init(){ initTimer = new Timer(401, 1); initTimer.addEventListener(TimerEvent.TIMER, realInit); initTimer.start(); } private function realInit(_arg1:Event=null):void{ jnt = PhysicsEngine.getInstance().initTranslatedFix(this); } } }//package

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Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClip {BlockDef68}Uses:101Used by:Timeline
Symbol 103 MovieClip {DefaultInitHandler}Used by:Timeline
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:108
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClip {BlockGoal44}Uses:105 107Used by:Timeline
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:113 116 119 122
Symbol 111 TextUses:90Used by:113
Symbol 112 TextUses:90Used by:113
Symbol 113 ButtonUses:110 111 112Used by:123
Symbol 114 TextUses:90Used by:116
Symbol 115 TextUses:90Used by:116
Symbol 116 ButtonUses:110 114 115Used by:123
Symbol 117 TextUses:90Used by:119
Symbol 118 TextUses:90Used by:119
Symbol 119 ButtonUses:110 117 118Used by:123
Symbol 120 TextUses:90Used by:122
Symbol 121 TextUses:90Used by:122
Symbol 122 ButtonUses:110 120 121Used by:123
Symbol 123 MovieClip {startSimulationButton}Uses:113 116 119 122Used by:Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 EditableTextUses:90Used by:Timeline
Symbol 126 MovieClipUses:1Used by:Timeline
Symbol 127 TextUses:90Used by:128
Symbol 128 ButtonUses:127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:144
Symbol 131 TextUses:90Used by:134
Symbol 132 TextUses:90Used by:134
Symbol 133 TextUses:90Used by:134
Symbol 134 ButtonUses:131 132 133Used by:144
Symbol 135 TextUses:90Used by:138
Symbol 136 TextUses:90Used by:138
Symbol 137 TextUses:90Used by:138
Symbol 138 ButtonUses:135 136 137Used by:144
Symbol 139 EditableTextUses:90Used by:144
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClipUses:141Used by:144
Symbol 143 MovieClipUsed by:144
Symbol 144 MovieClip {main_fla.timePanel_8}Uses:130 134 138 139 142 143Used by:Timeline
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:149
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 ButtonUses:146 148Used by:Timeline
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:154
Symbol 152 TextUses:90Used by:153
Symbol 153 ButtonUses:152Used by:154
Symbol 154 MovieClip {main_fla.ingameMenu_14}Uses:151 153Used by:Timeline
Symbol 155 MovieClip {CustomFader}Used by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 GraphicUsed by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:162
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 ButtonUses:159 161Used by:Timeline
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:167
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 ButtonUses:164 166Used by:Timeline
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:174
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:174
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 ButtonUses:169 171 173Used by:Timeline
Symbol 175 TextUses:90Used by:176
Symbol 176 ButtonUses:175Used by:195  Timeline
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:Timeline
Symbol 179 EditableTextUses:90Used by:Timeline
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:195
Symbol 182 EditableTextUses:90Used by:195
Symbol 183 EditableTextUses:90Used by:195
Symbol 184 EditableTextUses:90Used by:195
Symbol 185 TextUses:90Used by:186
Symbol 186 ButtonUses:185Used by:195
Symbol 187 TextUses:90Used by:188
Symbol 188 ButtonUses:187Used by:195
Symbol 189 TextUses:90Used by:190
Symbol 190 ButtonUses:189Used by:195
Symbol 191 GraphicUsed by:195
Symbol 192 EditableTextUses:90Used by:195
Symbol 193 EditableTextUses:90Used by:195
Symbol 194 EditableTextUses:90Used by:195
Symbol 195 MovieClip {main_fla.Results_22}Uses:181 182 183 184 186 188 190 176 191 192 193 194Used by:Timeline
Symbol 196 Sound {fallingAsleepTrack}Used by:Timeline
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:Timeline
Symbol 199 GraphicUsed by:Timeline
Symbol 200 FontUsed by:201 296
Symbol 201 TextUses:90 200Used by:Timeline
Symbol 202 FontUsed by:203 205 219 223
Symbol 203 TextUses:202Used by:206
Symbol 204 GraphicUsed by:206
Symbol 205 TextUses:202Used by:206
Symbol 206 MovieClip {main_fla.msBtt_26}Uses:203 204 205Used by:Timeline
Symbol 207 TextUses:90Used by:208
Symbol 208 ButtonUses:207Used by:Timeline
Symbol 209 EditableTextUses:90Used by:Timeline
Symbol 210 TextUses:90Used by:Timeline
Symbol 211 EditableTextUses:90Used by:Timeline
Symbol 212 TextUses:90Used by:213
Symbol 213 ButtonUses:212Used by:Timeline
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:Timeline
Symbol 216 FontUsed by:217 218 220 221 222 228 229 230 231 240 242 246
Symbol 217 TextUses:216Used by:Timeline
Symbol 218 TextUses:216Used by:Timeline
Symbol 219 TextUses:202Used by:Timeline
Symbol 220 TextUses:216Used by:Timeline
Symbol 221 TextUses:216Used by:Timeline
Symbol 222 TextUses:216Used by:Timeline
Symbol 223 TextUses:202Used by:Timeline
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClip {BlockStaticMed}Uses:225Used by:Timeline
Symbol 227 TextUses:90Used by:Timeline
Symbol 228 TextUses:216Used by:Timeline
Symbol 229 TextUses:216Used by:Timeline
Symbol 230 TextUses:216Used by:Timeline
Symbol 231 TextUses:216Used by:Timeline
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:236
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:236
Symbol 236 MovieClip {BonusMark}Uses:233 235Used by:Timeline
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:239
Symbol 239 MovieClip {BlockStaticBig}Uses:238Used by:Timeline
Symbol 240 TextUses:216Used by:Timeline
Symbol 241 FontUsed by:242
Symbol 242 TextUses:241 216Used by:Timeline
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:245
Symbol 245 MovieClip {BlockStaticTiny}Uses:244Used by:Timeline
Symbol 246 TextUses:216Used by:Timeline
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClip {BlockStaticMedWide}Uses:248Used by:Timeline
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:254
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClip {BlockGoalSpecial24}Uses:251 253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:259
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:259
Symbol 259 MovieClip {BlockGoal24}Uses:256 258Used by:Timeline
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:262
Symbol 262 MovieClip {VisualFixMark}Uses:261Used by:Timeline
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:265
Symbol 265 MovieClip {BlockSpecial68}Uses:264Used by:Timeline
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:268
Symbol 268 MovieClip {BlockDef130}Uses:267Used by:Timeline
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:271
Symbol 271 MovieClip {BlockDef44}Uses:270Used by:Timeline
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:274
Symbol 274 MovieClip {BlockDef180}Uses:273Used by:Timeline
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:277
Symbol 277 MovieClip {BlockSpecial44}Uses:276Used by:Timeline
Symbol 278 BitmapUsed by:279 281
Symbol 279 GraphicUses:278Used by:280
Symbol 280 MovieClip {BlockSpecial180}Uses:279Used by:Timeline
Symbol 281 GraphicUses:278Used by:282
Symbol 282 MovieClip {Cross180}Uses:281Used by:Timeline
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClip {BlockDef62}Uses:284Used by:Timeline
Symbol 286 MovieClip {ObjectFixMark}Used by:Timeline
Symbol 287 MovieClip {PrismFixMark}Used by:Timeline
Symbol 288 MovieClip {GearMark}Used by:Timeline
Symbol 289 MovieClip {FixMark}Used by:Timeline
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:294
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:294
Symbol 294 MovieClip {BlockGoalSpecial130}Uses:291 293Used by:Timeline
Symbol 295 TextUses:90Used by:Timeline
Symbol 296 TextUses:200Used by:Timeline

Instance Names

"waitMessage"Frame 1Symbol 125 EditableText
"loadBar"Frame 1Symbol 126 MovieClip
"playButtonStart"Frame 1Symbol 128 Button
"simBut"Frame 1Symbol 123 MovieClip {startSimulationButton}
"TimePanel"Frame 1Symbol 144 MovieClip {main_fla.timePanel_8}
"removeBombButton"Frame 1Symbol 149 Button
"ingameMenu"Frame 1Symbol 154 MovieClip {main_fla.ingameMenu_14}
"defFader"Frame 1Symbol 155 MovieClip {CustomFader}
"startButton"Frame 2Symbol 162 Button
"highscoresButton"Frame 2Symbol 167 Button
"moreGamesButton"Frame 2Symbol 174 Button
"moreLevels"Frame 2Symbol 176 Button
"levelHandler"Frame 2Symbol 178 MovieClip
"lockedLabel"Frame 2Symbol 179 EditableText
"resultScreen"Frame 2Symbol 195 MovieClip {main_fla.Results_22}
"musButton"Frame 3Symbol 206 MovieClip {main_fla.msBtt_26}
"walkthroughBut"Frame 3Symbol 208 Button
"levelHandler"Frame 4Symbol 178 MovieClip
"lockedLabel"Frame 4Symbol 209 EditableText
"levelNumber"Frame 4Symbol 211 EditableText
"startLevelButton"Frame 4Symbol 213 Button
"b11"Frame 5Symbol 108 MovieClip {BlockGoal44}
"b12"Frame 5Symbol 226 MovieClip {BlockStaticMed}
"b21"Frame 6Symbol 108 MovieClip {BlockGoal44}
"block2_1"Frame 6Symbol 102 MovieClip {BlockDef68}
"goal4_1"Frame 8Symbol 108 MovieClip {BlockGoal44}
"pull4_2"Frame 8Symbol 99 MovieClip {BlockSpecial130}
"pull4_1"Frame 8Symbol 102 MovieClip {BlockDef68}
"mark4_2"Frame 8Symbol 96 MovieClip {PulleyMark}
"mark4_1"Frame 8Symbol 96 MovieClip {PulleyMark}
"block5_g"Frame 9Symbol 108 MovieClip {BlockGoal44}
"pulley5_1"Frame 9Symbol 96 MovieClip {PulleyMark}
"pulley5_2"Frame 9Symbol 96 MovieClip {PulleyMark}
"pulley5_3"Frame 9Symbol 96 MovieClip {PulleyMark}
"pulley5_4"Frame 9Symbol 96 MovieClip {PulleyMark}
"goal6_1"Frame 10Symbol 254 MovieClip {BlockGoalSpecial24}
"goal7_1"Frame 11Symbol 259 MovieClip {BlockGoal24}
"pulley7_trap1"Frame 11Symbol 96 MovieClip {PulleyMark}
"pulley7_1"Frame 11Symbol 96 MovieClip {PulleyMark}
"pulley7_2"Frame 11Symbol 96 MovieClip {PulleyMark}
"pulley7_trap2"Frame 11Symbol 96 MovieClip {PulleyMark}
"block8_1"Frame 12Symbol 271 MovieClip {BlockDef44}
"pulley8_1"Frame 12Symbol 96 MovieClip {PulleyMark}
"pulley8_2"Frame 12Symbol 96 MovieClip {PulleyMark}
"block10_2"Frame 14Symbol 95 MovieClip {BlockDef28}
"block10_1"Frame 14Symbol 95 MovieClip {BlockDef28}
"tramp10_1"Frame 14Symbol 274 MovieClip {BlockDef180}
"block10_goal"Frame 14Symbol 254 MovieClip {BlockGoalSpecial24}
"tramp10_3"Frame 14Symbol 274 MovieClip {BlockDef180}
"tramp10_4"Frame 14Symbol 274 MovieClip {BlockDef180}
"tramp10_2"Frame 14Symbol 274 MovieClip {BlockDef180}
"block11_2"Frame 15Symbol 277 MovieClip {BlockSpecial44}
"block11_6"Frame 15Symbol 274 MovieClip {BlockDef180}
"block11_7"Frame 15Symbol 274 MovieClip {BlockDef180}
"block11_5"Frame 15Symbol 249 MovieClip {BlockStaticMedWide}
"pulley11_1"Frame 15Symbol 96 MovieClip {PulleyMark}
"block11_1"Frame 15Symbol 265 MovieClip {BlockSpecial68}
"block11_3"Frame 15Symbol 249 MovieClip {BlockStaticMedWide}
"block11_4"Frame 15Symbol 239 MovieClip {BlockStaticBig}
"pulley11_2"Frame 15Symbol 96 MovieClip {PulleyMark}
"pulley15_2"Frame 19Symbol 96 MovieClip {PulleyMark}
"pulley15_1"Frame 19Symbol 96 MovieClip {PulleyMark}
"pulley16_2"Frame 20Symbol 96 MovieClip {PulleyMark}
"pulley16_1"Frame 20Symbol 96 MovieClip {PulleyMark}
"pulley16_3"Frame 20Symbol 96 MovieClip {PulleyMark}
"pulley16_4"Frame 20Symbol 96 MovieClip {PulleyMark}
"block16_2"Frame 20Symbol 95 MovieClip {BlockDef28}
"prismblock17_1"Frame 21Symbol 99 MovieClip {BlockSpecial130}
"cross17_2"Frame 21Symbol 282 MovieClip {Cross180}
"revolute17_2"Frame 21Symbol 262 MovieClip {VisualFixMark}
"block17_1"Frame 21Symbol 285 MovieClip {BlockDef62}
"block17_2"Frame 21Symbol 285 MovieClip {BlockDef62}
"mark17_1"Frame 21Symbol 286 MovieClip {ObjectFixMark}
"block17_3"Frame 21Symbol 285 MovieClip {BlockDef62}
"block17_4"Frame 21Symbol 285 MovieClip {BlockDef62}
"mark17_3"Frame 21Symbol 286 MovieClip {ObjectFixMark}
"mark17_2"Frame 21Symbol 286 MovieClip {ObjectFixMark}
"block17_s1"Frame 21Symbol 95 MovieClip {BlockDef28}
"goal17_1"Frame 21Symbol 254 MovieClip {BlockGoalSpecial24}
"cross17_1"Frame 21Symbol 282 MovieClip {Cross180}
"revolute17_1"Frame 21Symbol 262 MovieClip {VisualFixMark}
"prism17_1"Frame 21Symbol 287 MovieClip {PrismFixMark}
"gear17_1"Frame 21Symbol 288 MovieClip {GearMark}
"block18_3"Frame 22Symbol 285 MovieClip {BlockDef62}
"block18_2"Frame 22Symbol 285 MovieClip {BlockDef62}
"block18_4"Frame 22Symbol 285 MovieClip {BlockDef62}
"block18_1"Frame 22Symbol 285 MovieClip {BlockDef62}
"mark18_1"Frame 22Symbol 286 MovieClip {ObjectFixMark}
"mark18_3"Frame 22Symbol 286 MovieClip {ObjectFixMark}
"mark18_2"Frame 22Symbol 286 MovieClip {ObjectFixMark}
"block18_5"Frame 22Symbol 95 MovieClip {BlockDef28}
"mark18_4"Frame 22Symbol 286 MovieClip {ObjectFixMark}
"block18_9"Frame 22Symbol 285 MovieClip {BlockDef62}
"block18_6"Frame 22Symbol 285 MovieClip {BlockDef62}
"block18_7"Frame 22Symbol 285 MovieClip {BlockDef62}
"mark18_5"Frame 22Symbol 286 MovieClip {ObjectFixMark}
"block18_8"Frame 22Symbol 285 MovieClip {BlockDef62}
"mark18_7"Frame 22Symbol 286 MovieClip {ObjectFixMark}
"mark18_6"Frame 22Symbol 286 MovieClip {ObjectFixMark}
"block18_10"Frame 22Symbol 277 MovieClip {BlockSpecial44}
"mark18_8"Frame 22Symbol 286 MovieClip {ObjectFixMark}
"cross19_1"Frame 23Symbol 282 MovieClip {Cross180}
"revolute19_1"Frame 23Symbol 262 MovieClip {VisualFixMark}
"cross19_2"Frame 23Symbol 282 MovieClip {Cross180}
"revolute19_2"Frame 23Symbol 262 MovieClip {VisualFixMark}
"cross19_3"Frame 23Symbol 282 MovieClip {Cross180}
"revolute19_3"Frame 23Symbol 262 MovieClip {VisualFixMark}
"cross19_4"Frame 23Symbol 282 MovieClip {Cross180}
"revolute19_4"Frame 23Symbol 262 MovieClip {VisualFixMark}
"prismblock19_3"Frame 23Symbol 99 MovieClip {BlockSpecial130}
"prismblock19_4"Frame 23Symbol 99 MovieClip {BlockSpecial130}
"prismblock19_2"Frame 23Symbol 99 MovieClip {BlockSpecial130}
"prismblock19_1"Frame 23Symbol 99 MovieClip {BlockSpecial130}
"prism19_1"Frame 23Symbol 287 MovieClip {PrismFixMark}
"prism19_2"Frame 23Symbol 287 MovieClip {PrismFixMark}
"prism19_3"Frame 23Symbol 287 MovieClip {PrismFixMark}
"prism19_4"Frame 23Symbol 287 MovieClip {PrismFixMark}
"gear19_1"Frame 23Symbol 288 MovieClip {GearMark}
"gear19_2"Frame 23Symbol 288 MovieClip {GearMark}
"gear19_3"Frame 23Symbol 288 MovieClip {GearMark}
"gear19_4"Frame 23Symbol 288 MovieClip {GearMark}
"prism19_5"Frame 23Symbol 287 MovieClip {PrismFixMark}
"blockdef19_3"Frame 23Symbol 95 MovieClip {BlockDef28}
"blockdef19_1"Frame 23Symbol 95 MovieClip {BlockDef28}
"block20_1"Frame 24Symbol 95 MovieClip {BlockDef28}
"block20_2"Frame 24Symbol 95 MovieClip {BlockDef28}
"pulley22_1"Frame 26Symbol 96 MovieClip {PulleyMark}
"pulley22_2"Frame 26Symbol 96 MovieClip {PulleyMark}
"prism22_1"Frame 26Symbol 287 MovieClip {PrismFixMark}
"block22_small"Frame 26Symbol 95 MovieClip {BlockDef28}
"block23_3"Frame 27Symbol 285 MovieClip {BlockDef62}
"block23_2"Frame 27Symbol 285 MovieClip {BlockDef62}
"block23_4"Frame 27Symbol 285 MovieClip {BlockDef62}
"block23_1"Frame 27Symbol 285 MovieClip {BlockDef62}
"mark23_1"Frame 27Symbol 286 MovieClip {ObjectFixMark}
"mark23_3"Frame 27Symbol 286 MovieClip {ObjectFixMark}
"mark23_2"Frame 27Symbol 286 MovieClip {ObjectFixMark}
"pulley23_1"Frame 27Symbol 96 MovieClip {PulleyMark}
"pulley23_2"Frame 27Symbol 96 MovieClip {PulleyMark}
"block23_5"Frame 27Symbol 271 MovieClip {BlockDef44}
"mark23_4"Frame 27Symbol 286 MovieClip {ObjectFixMark}
"block24_1"Frame 28Symbol 265 MovieClip {BlockSpecial68}
"prism24_1"Frame 28Symbol 287 MovieClip {PrismFixMark}
"pulley24_1"Frame 28Symbol 96 MovieClip {PulleyMark}
"pulley24_2"Frame 28Symbol 96 MovieClip {PulleyMark}
"block25_3"Frame 29Symbol 285 MovieClip {BlockDef62}
"block25_2"Frame 29Symbol 285 MovieClip {BlockDef62}
"block25_1"Frame 29Symbol 285 MovieClip {BlockDef62}
"mark25_1"Frame 29Symbol 286 MovieClip {ObjectFixMark}
"mark25_2"Frame 29Symbol 286 MovieClip {ObjectFixMark}
"block25_s"Frame 29Symbol 95 MovieClip {BlockDef28}
"mark25_3"Frame 29Symbol 286 MovieClip {ObjectFixMark}
"block25_t"Frame 29Symbol 280 MovieClip {BlockSpecial180}
"block25_s_1"Frame 29Symbol 95 MovieClip {BlockDef28}
"block25_s_2"Frame 29Symbol 95 MovieClip {BlockDef28}
"goalb2_1"Frame 32Symbol 259 MovieClip {BlockGoal24}
"goal_b_3_1"Frame 33Symbol 259 MovieClip {BlockGoal24}
"block_b_3_2"Frame 33Symbol 95 MovieClip {BlockDef28}
"block_b_3_1"Frame 33Symbol 95 MovieClip {BlockDef28}
"goal_b_4_1"Frame 34Symbol 108 MovieClip {BlockGoal44}
"head_mc"Symbol 64 MovieClip {main_fla.sprite66_64} Frame 1Symbol 61 MovieClip {main_fla.sprite63_65}
"ex"Symbol 76 MovieClip {PowerElement} Frame 3Symbol 73 MovieClip {ExplosionChain}
"startButton"Symbol 123 MovieClip {startSimulationButton} Frame 1Symbol 113 Button
"stopButton"Symbol 123 MovieClip {startSimulationButton} Frame 1Symbol 116 Button
"resumeButton"Symbol 123 MovieClip {startSimulationButton} Frame 1Symbol 119 Button
"restartButton"Symbol 123 MovieClip {startSimulationButton} Frame 1Symbol 122 Button
"plusButton"Symbol 144 MovieClip {main_fla.timePanel_8} Frame 1Symbol 134 Button
"minusButton"Symbol 144 MovieClip {main_fla.timePanel_8} Frame 1Symbol 138 Button
"detonateTime"Symbol 144 MovieClip {main_fla.timePanel_8} Frame 1Symbol 139 EditableText
"updatedSlider"Symbol 144 MovieClip {main_fla.timePanel_8} Frame 1Symbol 142 MovieClip
"dummy"Symbol 144 MovieClip {main_fla.timePanel_8} Frame 1Symbol 143 MovieClip
"quitButton"Symbol 154 MovieClip {main_fla.ingameMenu_14} Frame 1Symbol 153 Button
"bomsUsedText"Symbol 195 MovieClip {main_fla.Results_22} Frame 1Symbol 182 EditableText
"bonusPointsText"Symbol 195 MovieClip {main_fla.Results_22} Frame 1Symbol 183 EditableText
"totalField"Symbol 195 MovieClip {main_fla.Results_22} Frame 1Symbol 184 EditableText
"nextLevel"Symbol 195 MovieClip {main_fla.Results_22} Frame 1Symbol 186 Button
"replay"Symbol 195 MovieClip {main_fla.Results_22} Frame 1Symbol 188 Button
"submitScore"Symbol 195 MovieClip {main_fla.Results_22} Frame 1Symbol 190 Button
"moreLvl"Symbol 195 MovieClip {main_fla.Results_22} Frame 1Symbol 176 Button
"bomsUsedText"Symbol 195 MovieClip {main_fla.Results_22} Frame 2Symbol 192 EditableText
"bonusPointsText"Symbol 195 MovieClip {main_fla.Results_22} Frame 2Symbol 193 EditableText
"totalField"Symbol 195 MovieClip {main_fla.Results_22} Frame 2Symbol 194 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""

Labels

"1"Frame 4
"levelSelect"Frame 4
"goal6_1"Frame 10
"splash"Frame 47
"defaultBomb"Symbol 94 MovieClip {Bomb} Frame 1
"highlight"Symbol 94 MovieClip {Bomb} Frame 43
"start"Symbol 123 MovieClip {startSimulationButton} Frame 1




http://swfchan.com/19/93542/info.shtml
Created: 26/3 -2019 17:31:50 Last modified: 26/3 -2019 17:31:50 Server time: 06/05 -2024 00:04:08