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The Infection - investigate what happend in the science lab.swf

This is the info page for
Flash #93561

(Click the ID number above for more basic data on this flash file.)


Text
00000000

<p align="left"><font face="Leelawadee" size="38" color="#407b04" letterSpacing="0.000000" kerning="1"><b>Now processing...</b></font></p>

Made by Eggy and Drew. Sponsored by Amorgames.

You fell in combat..

Back to Menu

>Back to Menu<

Continue from Checkpoint

>Continue from Checkpoint<

Survival Mode

>Survival Mode<

More Games

>More Games<

Follow us on
Twitter

<

Dodge Mode

>Dodge Mode<

Continue

>Continue<

Offices

Main dept

Warehouse

Lab

Controls:

Shoot

S

Crouch

W

Jump

D

Right

A

Left

Use/Pick up

E

switch weapons

Q

Jump

SPACE

Case #523 : Unknown Disturbance.
Location : Denco Research Centre

Survival

Shoot

Croutch

Jump

Right

Left

Use/Pick up

switch weapons

Jump

Survive for as long as you
can against the endless
enemies.
Adjust your quality settings
in the pause menu if it gets
laggy.
Grab your weapons quickly
and hide/duck in the middle
being quick.
Swapping a gun that's
empty will drop a new
weapon to be used straight
away.

Dodge Mode

Survive for as long as you can
dodging the evil infected
headcrabs. As they try to
surround you and take you down
for the last time.
You are near death. One
headcrab will kill you.
You only have one bullet and
cannot use melee. Use it wisely.
Praying to the headcrab gods is
recommended.

Croutch

Jump

Right

Left

Jump

You survived for :

0000

Seconds

Replay

>Replay<

Your best time is :

0000

0000

x

000

000

000

000

000

000

000

000

M for Menu

Health

Volume

Max

Min

Press "M" again to unpause

Menu

Quality

<

>

Low

Medium

High

000

0000

Level 1/32

Destroy Glass

Level 2/32

Level 3/32

Level 4/32

Level 5/32

xsdenkfe....
hoh2oh20u....
sjdij227777.......

Checkpoint

<p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>xsdenkfe....</b></font></p><p align="left"></p>

<p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>xsdenkfe....</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>39y9349...</b></font></p><p align="left"></p>

<p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>xsdenkfe....</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>39y9349...</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>dfjodhfohhpef....</b></font></p><p align="left"></p>

<p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>xsdenkfe....</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>39y9349...</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>dfjodhfohhpef....</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>46565u-6456....</b></font></p><p align="left"></p>

<p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>xsdenkfe....</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>39y9349...</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>dfjodhfohhpef....</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>46565u-6456....</b></font></p><p align="left"><font face="_serif" size="12" color="#00ff00" letterSpacing="0.000000" kerning="0"><b>548607450...</b></font></p><p align="left"></p>

Level 6/32

Level 7/32

Level 8/32

Level 9/32

Level 10/32

Biohazard

Level 11/32

Level 12/32

Level 13/32

Level 14/32

Level 15/32

elevator hittests

Spawner

Level 16/32

Level 17/32

Level 18/32

infront of char

Level 19/32

ground

Level 20/32

Level 21/32

Level 22/32

Level 23/32

Level 24/32

Level 25/32

Level 26/32

Level 27/32

Level 28/32

Level 29/32

Level 30/32

Level 31/32

Level 32/32

100

100

100

You unlocked lightsabre
in survival mode.

Denco Research Lab was shutdown shortly
after you managed to escape and tell them what
had happened. You're just glad you got
another job done, and decided it's time for
a well deserved holiday. Perhaps to Finland.

ActionScript [AS1/AS2]

Frame 1
function doSomething() { getURL ("http://www.eggysgames.com/", "_blank"); } function doSomething2() { getURL ("http://www.armorgames.com/", "blank"); } _root.gamecomplete = false; _root.dodgetimerhold = 0; _root.survivaltimerhold = 0; _root.checkpoint = 11; this.onEnterFrame = function () { var _local4 = this.getBytesLoaded(); var _local5 = this.getBytesTotal(); var _local3 = (_local4 / _local5) * 100; _root.thingo.bloodriver._y = (-_local3) * 1.63; lol = _local3; if (_local4 >= _local5) { _root.mainmenu.playerer.gotoAndStop(2); _root.mainmenu.gotoAndStop(2); delete this.onEnterFrame; } if (_local3 >= 100) { _root.play(); } }; stop(); MENU.customItems.push(Functioned2); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Made by Eggy and Drew", doSomething); Functioned2 = new ContextMenuItem("Sponsored by Armorgames", doSomething2); MENU.customItems.push(Functioned); MENU.customItems.push(Functioned2); MENU.customItems.push(Functioned3); MENU.builtInItems.quality = true; _root.menu = MENU;
Frame 2
someSound = new Sound(); someSound.attachSound("intromusic", this); someSound.start(0, 99999); stop();
Frame 3
stop(); _root.fade.gotoAndPlay(1); Mouse.show();
Instance of Symbol 132 MovieClip "fade" in Frame 3
onClipEvent (load) { bob = 10000; this.swapDepths(bob); }
Frame 4
function deleteall() { for (i in _root) { _root[i].swapDepths(99999); removeMovieClip(_root[i]); } } function deleteallbacktomenu() { for (i in _root) { _root[i].swapDepths(99999); removeMovieClip(_root[i]); } _root.gotoAndPlay(4); } function deleteallanddie() { for (i in _root) { _root[i].swapDepths(99999); removeMovieClip(_root[i]); } _root.gotoAndPlay(3); } function deleteallsurvival() { for (i in _root) { _root[i].swapDepths(99999); removeMovieClip(_root[i]); } _root.prevFrame(); } function deleteallsurvival2() { for (i in _root) { _root[i].swapDepths(99999); removeMovieClip(_root[i]); } _root.gotoAndStop(8); } function deleteall2() { for (i in _root) { if ((((((((((((_root[i]._name != "melee") and (_root[i]._name != "range")) and (_root[i]._name != "ebullet")) and (_root[i]._name != "bullet")) and (_root[i]._name != "cursor")) and (_root[i]._name != "selectweapon")) and (_root[i]._name != "menuitems")) and (_root[i]._name != "menubg")) and (_root[i]._name != "menutext")) and (_root[i]._name != "fade")) and (_root[i]._name != "mainhealth")) and (_root[i]._name != "mainhpbar")) { _root[i].swapDepths(999999); removeMovieClip(_root[i]); } } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } _root.sound = true; _root.beencheckpoint = false; _root.controlled = false; _root.reloadsoundonce = false; _root.soundtimer = 0; _root.beencheckpoint = false; Mouse.show(); if (_root.checkpoint == 11) { _root.cbutton._alpha = 30; } else { _root.cbutton._alpha = 100; } startlevel = function () { if (_root.beencheckpoint == true) { _root.range.gotoAndStop(_root.checkpointrange); _root.melee.gotoAndStop(_root.checkpointmelee); _root.range.pistolammo = _root.checkpointammo; _root.range.uziammo = _root.checkpointammo; _root.range.shotgunammo = _root.checkpointammo; _root.range.stargategunammo = _root.checkpointammo; _root.range.rocketammo = _root.checkpointammo; _root.range.energyammo = _root.checkpointammo; _root.range.sniperammo = _root.checkpointammo; _root.range.grenadeammo = _root.checkpointammo; _root.beencheckpoint = falsess; } stop(); _root.totalammo = 0; _root.fade.gotoAndPlay(1); _root.overlaydepthcounter = 5000; _root.enemydepthcounter = 1000; _root.objectdepthcounter = 300; _root.i = 500; _root.e = 550; _root.shotguncounter = 0; _root.enemyshotguncounter = 0; _root.changeweaponfunction(); }; startlevel(); onMouseDown = function () { shooting = true; }; onMouseUp = function () { shooting = false; }; onEnterFrame = function () { if (_root.enemydepthcounter > 1999) { _root.enemydepthcounter = 1000; } if (_root.objectdepthcounter > 400) { _root.objectdepthcounter = 300; } _root.failsafe(); if ((_root._currentframe == 10) and (_root.menubg._visible == false)) { _root.spawnenemies++; if (_root.survivaltimer < 10) { if (_root.spawnenemies >= 40) { _root.spawnenemies = 0; _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } } if ((_root.survivaltimer >= 10) and (_root.survivaltimer < 20)) { if (_root.spawnenemies > 100) { _root.spawnenemies = 0; } if (_root.spawnenemies == 20) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 70) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } } if ((_root.survivaltimer >= 20) and (_root.survivaltimer <= 40)) { if (_root.spawnenemies > 300) { _root.spawnenemies = 0; } if (_root.spawnenemies == 10) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 250) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 70) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 150) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } } if ((_root.survivaltimer >= 41) and (_root.survivaltimer <= 80)) { if (_root.spawnenemies > 300) { _root.spawnenemies = 0; } if (_root.spawnenemies == 90) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 190) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 230) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 30) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } } if ((_root.survivaltimer >= 81) and (_root.survivaltimer <= 120)) { if (_root.spawnenemies > 200) { _root.spawnenemies = 0; } if (_root.spawnenemies == 10) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 150) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 80) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 30) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 190) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 30) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } } if ((_root.survivaltimer >= 121) and (_root.survivaltimer <= 170)) { if (_root.spawnenemies > 170) { _root.spawnenemies = 0; } if (_root.spawnenemies == 30) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 90) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 150) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 145) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 30) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 140) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 110) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } } if (_root.survivaltimer >= 172) { if (_root.spawnenemies > 150) { _root.spawnenemies = 0; } if (_root.spawnenemies == 10) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 90) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 145) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 145) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 25) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 30) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 120) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 140) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (_root.spawnenemies == 110) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } } } if (Key.isDown(2)) { Mouse.show(); } if (_root.menubg._visible == false) { if (Key.isDown(1)) { Mouse.hide(); } } if (_root.reloadsoundonce == true) { soundtimer++; if (soundtimer > 10) { soundtimer = 0; _root.reloadsoundonce = false; } } if ((((shooting == true) and (_root.char.gun.anim._currentframe == 1)) and (_root.menubg._visible == false)) and (_root.fade._currentframe == 20)) { i = i + 1; if (i > 519) { i = 500; } if (_root.char.gun._currentframe == 1) { _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("swordsound", this); someSound.start(0, 1); } } if ((_root.char.gun._currentframe == 2) and (_root.range.pistolammo > 0)) { duplicateMovieClip ("bullet", "newbullet" + i, i); _root.range.pistolammo = _root.range.pistolammo - 1; _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { pistol = new Sound(); pistol.attachSound("pistolsound", this); pistol.start(0, 1); } } if ((_root.char.gun._currentframe == 3) and (_root.range.uziammo > 0)) { duplicateMovieClip ("bullet", "newbullet" + i, i); _root.range.uziammo = _root.range.uziammo - 1; _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("uzisound", this); someSound.start(0, 1); } } if ((_root.char.gun._currentframe == 4) and (_root.range.shotgunammo > 0)) { duplicateMovieClip ("bullet", "newbullet" + i, i); i = i + 1; duplicateMovieClip ("bullet", "newbullet" + i, i); i = i + 1; duplicateMovieClip ("bullet", "newbullet" + i, i); i = i + 1; _root.range.shotgunammo = _root.range.shotgunammo - 1; _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("shotgunsound", this); someSound.start(0, 1); } } if (_root.char.gun._currentframe == 5) { _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("lightsabresound", this); someSound.start(0, 1); } } if (_root.char.gun._currentframe == 6) { _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("broadswordsound", this); someSound.start(0, 1); } } if ((_root.char.gun._currentframe == 7) and (_root.range.stargategunammo > 0)) { duplicateMovieClip ("bullet", "newbullet" + i, i); _root.range.stargategunammo = _root.range.stargategunammo - 1; _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("stargategunsound", this); someSound.start(0, 1); } } if ((_root.char.gun._currentframe == 8) and (_root.range.rocketammo > 0)) { duplicateMovieClip ("bullet", "newbullet" + i, i); _root.range.rocketammo = _root.range.rocketammo - 1; _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rocketsound", this); someSound.start(0, 1); } } if ((_root.char.gun._currentframe == 9) and (_root.range.energyammo > 0)) { duplicateMovieClip ("bullet", "newbullet" + i, i); _root.range.energyammo = _root.range.energyammo - 1; _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("energysound", this); someSound.start(0, 1); } } if ((_root.char.gun._currentframe == 10) and (_root.range.sniperammo > 0)) { duplicateMovieClip ("bullet", "newbullet" + i, i); _root.range.sniperammo = _root.range.sniperammo - 1; _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("snipersound", this); someSound.start(0, 1); } } if ((_root.char.gun._currentframe == 11) and (_root.range.grenadeammo > 0)) { duplicateMovieClip ("bullet", "newbullet" + i, i); _root.range.grenadeammo = _root.range.grenadeammo - 1; _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("grenadesound", this); someSound.start(0, 1); } } if (_root.char.gun._currentframe == 12) { _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("tasersound", this); someSound.start(0, 1); } } if (_root.char.gun._currentframe == 13) { _root.char.gun.anim.gotoAndPlay(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("chainsawsound", this); someSound.start(0, 1); } } if (_root.char.gun._currentframe == 14) { _root.char.gun.anim.gotoAndPlay(2); } if (((_root.sound == true) and (_root.reloadsoundonce == false)) and (_root.selectweapon._currentframe == 1)) { if (((((((((_root.range._currentframe == 1) and (_root.range.pistolammo == 0)) or ((_root.range._currentframe == 2) and (_root.range.uziammo == 0))) or ((_root.range._currentframe == 3) and (_root.range.shotgunammo == 0))) or ((_root.range._currentframe == 4) and (_root.range.stargategunammo == 0))) or ((_root.range._currentframe == 5) and (_root.range.rocketammo == 0))) or ((_root.range._currentframe == 6) and (_root.range.energyammo == 0))) or ((_root.range._currentframe == 7) and (_root.range.sniperammo == 0))) or ((_root.range._currentframe == 8) and (_root.range.grenadeammo == 0))) { someSound = new Sound(); someSound.attachSound("outofammo", this); someSound.start(0, 1); _root.reloadsoundonce = true; } } } if ((((controlled == true) and (_root.turret._currentframe == 1)) and (shooting == true)) and (_root.menubg._visible == false)) { _root.turret.gotoAndPlay(2); i = i + 1; duplicateMovieClip ("bullet", "newbullet" + i, i); if (i > 519) { i = 500; } if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("turretsound", this); someSound.start(0, 1); } } }; endlevel = function () { for (i in _root) { if ((((((((((((_root[i]._name != "melee") and (_root[i]._name != "range")) and (_root[i]._name != "ebullet")) and (_root[i]._name != "bullet")) and (_root[i]._name != "cursor")) and (_root[i]._name != "selectweapon")) and (_root[i]._name != "menuitems")) and (_root[i]._name != "menubg")) and (_root[i]._name != "menutext")) and (_root[i]._name != "fade")) and (_root[i]._name != "mainhealth")) and (_root[i]._name != "mainhpbar")) { _root[i].swapDepths(999999); removeMovieClip(_root[i]); } } _root.nextFrame(); }; endgame = function () { for (i in _root) { _root[i].swapDepths(999999); removeMovieClip(_root[i]); } _root.nextFrame(); }; _root.safernextscreen = 0; failsafe = function () { _root.safernextscreen = 0; for (lol in _root) { temp = _root[lol].getDepth(); actualtemp = _root[lol]; if (((temp >= 999) and (temp < 2001)) and (actualtemp._currentframe != 4)) { _root.safernextscreen = _root.safernextscreen + 1; } } }; enemyhitbyweapons = function (mc) { if (_root.menubg._visible == false) { mc.i = 500; while (mc.i < 520) { if (_root["newbullet" + mc.i].inside.bang.hit.hitTest(mc.hit) and (_root["newbullet" + mc.i].inside._currentframe == 2)) { tempname = _root["newbullet" + mc.i]; if (tempname._currentframe == 5) { mc.health = mc.health - 10; } } if (_root["newbullet" + mc.i].inside.bang.hit.hitTest(mc.hit) and (_root["newbullet" + mc.i].inside._currentframe == 2)) { tempname = _root["newbullet" + mc.i]; if (tempname._currentframe == 8) { if (tempname._x > mc._x) { mc.dontchange = true; mc._xscale = mc.scale; mc.health = mc.health - 10; } if (tempname._x < mc._x) { mc.dontchange = true; mc._xscale = -mc.scale; mc.health = mc.health - 10; } } } if (_root["newbullet" + mc.i].hitTest(mc.hit) and (_root["newbullet" + mc.i].inside._currentframe == 1)) { tempname = _root["newbullet" + mc.i]; if (tempname._currentframe == 3) { mc.health = mc.health - 2; } if (tempname._currentframe == 5) { mc.health = mc.health - 10; } if (tempname._currentframe == 8) { mc.health = mc.health - 10; } if (tempname._currentframe == 6) { mc.health = mc.health - 3; } if (tempname._currentframe == 7) { mc.health = mc.health - 10; } if (tempname._currentframe == 20) { mc.health = mc.health - 20; } else { mc.health = mc.health - 1; } if ((tempname._currentframe != 6) and (mc._currentframe != 4)) { tempname.inside.gotoAndStop(3); break; } } mc.i++; } if ((_root.char.gun.hitTest(mc.hit) and (_root.char.gun._currentframe == 1)) and (_root.char.gun.anim._currentframe != 1)) { mc.health = mc.health - 1; } if ((_root.char.gun.hitTest(mc.hit) and (_root.char.gun._currentframe == 5)) and (_root.char.gun.anim._currentframe != 1)) { mc.health = mc.health - 30; } if ((_root.char.gun.hitTest(mc.hit) and (_root.char.gun._currentframe == 6)) and (_root.char.gun.anim._currentframe != 1)) { mc.health = mc.health - 2; } if ((_root.char.gun.hitTest(mc.hit) and (_root.char.gun._currentframe == 12)) and (_root.char.gun.anim._currentframe != 1)) { mc.health = mc.health - 4; } if ((_root.char.gun.hitTest(mc.hit) and (_root.char.gun._currentframe == 13)) and (_root.char.gun.anim._currentframe != 1)) { mc.health = mc.health - 1; } if ((_root.char.gun.hitTest(mc.hit) and (_root.char.gun._currentframe == 14)) and (_root.char.gun.anim._currentframe != 1)) { if ((_root.char.gun.anim._currentframe < 6) or (_root.char.gun.anim._currentframe > 16)) { mc.health = mc.health - 2; } } } }; changeweaponfunction = function () { if (_root.selectweapon._currentframe == 1) { if (_root.range._currentframe == 1) { _root.char.gun.gotoAndStop("pistolframe"); } if (_root.range._currentframe == 2) { _root.char.gun.gotoAndStop("uziframe"); } if (_root.range._currentframe == 3) { _root.char.gun.gotoAndStop("shotgunframe"); } if (_root.range._currentframe == 4) { _root.char.gun.gotoAndStop("stargategunframe"); } if (_root.range._currentframe == 5) { _root.char.gun.gotoAndStop("rocketframe"); } if (_root.range._currentframe == 6) { _root.char.gun.gotoAndStop("energyframe"); } if (_root.range._currentframe == 7) { _root.char.gun.gotoAndStop("sniperframe"); } if (_root.range._currentframe == 8) { _root.char.gun.gotoAndStop("grenadeframe"); } } if (_root.selectweapon._currentframe == 2) { if (_root.melee._currentframe == 1) { _root.char.gun.gotoAndStop("swordframe"); } if (_root.melee._currentframe == 2) { _root.char.gun.gotoAndStop("lightsabreframe"); } if (_root.melee._currentframe == 3) { _root.char.gun.gotoAndStop("broadswordframe"); } if (_root.melee._currentframe == 4) { _root.char.gun.gotoAndStop("taserframe"); } if (_root.melee._currentframe == 5) { _root.char.gun.gotoAndStop("chainsawframe"); } if (_root.melee._currentframe == 6) { _root.char.gun.gotoAndStop("hammerframe"); } } }; enemyshootingweapons = function (mc2) { if (((_root.char._x - _x) > -250) or (mc2.health != 5)) { if (mc2.gun.anim._currentframe == 1) { mc2.gun.anim.gotoAndPlay(2); if (_root.e >= 569) { _root.e = 550; } _root.e = _root.e + 1; duplicateMovieClip (_root.ebullet, "newebullet" + _root.e, _root.e); tempname = _root["newebullet" + _root.e]; if (mc2.scale == mc2._xscale) { tempname._x = mc2._x - mc2.gun._x; } else if (mc2.scale != mc2._xscale) { tempname._x = mc2._x + mc2.gun._x; } tempname._y = mc2._y + mc2.gun._y; tempname.gotoAndStop(3); if (mc2.gun._currentframe == 1) { tempname.gotoAndStop(1); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pistolsound", this); someSound.start(0, 1); } } if (mc2.gun._currentframe == 2) { tempname.gotoAndStop(2); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("uzisound", this); someSound.start(0, 1); } } if (mc2.gun._currentframe == 3) { _root.e = _root.e + 1; duplicateMovieClip (_root.ebullet, "newebullet" + _root.e, _root.e); tempname = _root["newebullet" + _root.e]; if (mc2.scale == mc2._xscale) { tempname._x = mc2._x - mc2.gun._x; } else if (mc2.scale != mc2._xscale) { tempname._x = mc2._x + mc2.gun._x; } tempname._y = mc2._y + mc2.gun._y; tempname.gotoAndStop(3); _root.e = _root.e + 1; duplicateMovieClip (_root.ebullet, "newebullet" + _root.e, _root.e); tempname = _root["newebullet" + _root.e]; if (mc2.scale == mc2._xscale) { tempname._x = mc2._x - mc2.gun._x; } else if (mc2.scale != mc2._xscale) { tempname._x = mc2._x + mc2.gun._x; } tempname._y = mc2._y + mc2.gun._y; tempname.gotoAndStop(3); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("shotgunsound", this); someSound.start(0, 1); } } if (mc2.gun._currentframe == 4) { tempname.gotoAndStop(4); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("stargategunsound", this); someSound.start(0, 1); } } if (mc2.gun._currentframe == 5) { tempname.gotoAndStop(5); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rocketsound", this); someSound.start(0, 1); } } if (mc2.gun._currentframe == 6) { tempname.gotoAndStop(6); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("energysound", this); someSound.start(0, 1); } } if (mc2.gun._currentframe == 7) { tempname.gotoAndStop(7); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("snipersound", this); someSound.start(0, 1); } } if (mc2.gun._currentframe == 8) { tempname.gotoAndStop(8); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("grenadesound", this); someSound.start(0, 1); } } } } }; charhitbyweapons = function (mc3) { q = 550; while (q < 569) { if (_root["newebullet" + q].hitTest(mc3.hit) and (_root["newebullet" + q].inside._currentframe == 1)) { if (mc3._name == "char") { if (tempname._currentframe == 5) { _root.mainhpbar.health = _root.mainhpbar.health + 10; } else { _root.mainhpbar.health = _root.mainhpbar.health + 1; } } else { mc3.health = mc3.health - 1; } _root["newebullet" + q].inside.gotoAndStop(3); } q++; } }; __com_mochibot__("9efad896", this, 10301, true);
Instance of Symbol 132 MovieClip "fade" in Frame 4
onClipEvent (load) { dontdissapear = 2355; bob = 10001; this.swapDepths(bob); }
Frame 5
stop(); _root.fade.gotoAndPlay(1);
Frame 6
stop(); _root.fade.gotoAndPlay(1);
Frame 7
stop(); _root.fade.gotoAndPlay(1);
Frame 8
stop(); Mouse.show(); _root.fade.gotoAndPlay(1);
Instance of Symbol 322 MovieClip in Frame 8
onClipEvent (load) { if ((_root.survivaltimer > _root.survivaltimerhold) and (_root.playsurvival == true)) { _root.survivaltimerhold = _root.survivaltimer; } if ((_root.survivaltimer > _root.dodgetimerhold) and (_root.playsurvival == false)) { _root.dodgetimerhold = _root.survivaltimer; } if (_root.playsurvival == true) { _root.highscoretimer = _root.survivaltimerhold; } else if (_root.playsurvival == false) { _root.highscoretimer = _root.dodgetimerhold; } }
Frame 9
stop(); startlevel(); _root.playsurvival = false; _root.range.pistolammo = 1; _root.spawnenemies = 0; _root.survivaltimer = 0; Mouse.hide(); stopAllSounds(); someSound = new Sound(); someSound.attachSound("bossmusic", this); someSound.start(0, 999999999);
Instance of Symbol 336 MovieClip "ground" in Frame 9
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 695 MovieClip "char" in Frame 9
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 28; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if (_x > 540) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 791 MovieClip "headcrab" in Frame 9
onClipEvent (load) { if (_name != "headcrab") { roll = random(2); if (roll == 0) { _x = 565; _y = 345; } else if (roll == 1) { _x = -15; _y = 345; } bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 1; attacked = false; timerchange = 0; dietimer = 0; deathtimer = 0; } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_currentframe == 4) { dietimer++; if (dietimer > 60) { removeMovieClip(this); } } if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 2 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 2 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 2 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < -15) { _x = -15; moving = true; } if (_x > 565) { _x = 565; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; if (_currentframe != 4) { _root.enemyhitbyweapons(this); } if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 793 MovieClip in Frame 9
onClipEvent (load) { timer = 0; amount = 0; } onClipEvent (enterFrame) { timer++; if ((timer > 40) and (amount < 4)) { _root.enemydepthcounter++; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); timer = 0; amount = amount + 1; } if (_root.mainhpbar.health == 100) { _root.char.gotoAndStop(7); } if (_root.menubg._visible == true) { stop(); } else { play(); } }
Instance of Symbol 822 MovieClip "range" in Frame 9
onClipEvent (load) { bob = _root.overlaydepthcounter; this.swapDepths(bob); _root.overlaydepthcounter = _root.overlaydepthcounter + 1; }
Instance of Symbol 824 MovieClip "cursor" in Frame 9
onClipEvent (load) { keepup = 0; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; bob = 12000; this.swapDepths(bob); }
Instance of Symbol 82 MovieClip [bullet] "ebullet" in Frame 9
onClipEvent (load) { if (_name != "ebullet") { speed = 15; gravity = 0; _visible = false; X = _root.char._x - _x; if (_currentframe == 8) { Y = (_root.char._y - _y) - 500; } if (_currentframe != 8) { Y = (_root.char._y - _y) - 30; } angle = Math.atan2(Y, X); _rotation = (((angle * 180) / Math.PI) - 180); timer = 0; ((_currentframe == 1) ? ((speed = 15)) : null); ((_currentframe == 2) ? ((speed = 15)) : null); ((_currentframe == 3) ? ((speed = 15)) : null); ((_currentframe == 4) ? ((speed = 15)) : null); ((_currentframe == 5) ? ((speed = 15)) : null); ((_currentframe == 6) ? ((speed = 10)) : null); ((_currentframe == 7) ? ((speed = 25)) : null); ((_currentframe == 8) ? ((speed = 15)) : null); if (_currentframe == 3) { if (_root.enemyshotguncounter == 0) { _rotation = (_rotation + 7); _root.enemyshotguncounter = _root.enemyshotguncounter + 1; } else if (_root.enemyshotguncounter == 1) { _root.enemyshotguncounter = _root.enemyshotguncounter + 1; } else if (_root.enemyshotguncounter == 2) { _rotation = (_rotation - 7); _root.enemyshotguncounter = 0; } } } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "ebullet") { if (_root.ground.hitTest(_x, _y, true) and (inside._currentframe == 1)) { bob = random(2) + 1; if (bob == 1) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("ric1", this); someSound.start(0, 1); } } if (bob == 2) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("ric2", this); someSound.start(0, 1); } } inside.gotoAndStop(2); bob = 9; } if ((((_x > 570) or (_x < -20)) or (_y > 420)) or (_y < -20)) { removeMovieClip(this); } timer++; if (timer >= 2) { _visible = true; } if (inside._currentframe == 1) { if (_currentframe == 5) { speed = speed + 0.5; } _x = (_x - (Math.cos((_rotation * Math.PI) / 180) * speed)); _y = (_y - (Math.sin((_rotation * Math.PI) / 180) * speed)); } if ((_currentframe == 8) and (inside._currentframe == 1)) { gravity = gravity + 0.8; _y = (_y + gravity); } } } }
Instance of Symbol 826 MovieClip "menutext" in Frame 9
onClipEvent (load) { key = false; bob = _root.overlaydepthcounter; this.swapDepths(bob); _root.overlaydepthcounter = _root.overlaydepthcounter + 1; } onClipEvent (enterFrame) { if (Key.isDown(77) and (key == false)) { if (_root.menubg._visible == false) { _root.turret.stop(); for (i in _root) { if (_root[i]._currentframe != 4) { _root[i].walk.stop(); _root[i].stand.stop(); _root[i].death.stop(); _root[i].walk2.stop(); } _root[i].gun.anim.stop(); } _root.menubg._visible = true; _root.menuitems._visible = true; Mouse.show(); _root.cursor._visible = false; } else if (_root.menubg._visible == true) { _root.turret.play(); for (i in _root) { if (_root[i]._currentframe != 4) { _root[i].walk.play()(); _root[i].stand.play(); _root[i].death.play(); _root[i].walk2.play(); } if (_root[i].gun.anim._currentframe != 1) { _root[i].gun.anim.play(); } } _root.menubg._visible = false; _root.menuitems._visible = false; Mouse.hide(); _root.cursor._visible = true; } key = true; } if (!Key.isDown(77)) { key = false; } }
Instance of Symbol 837 MovieClip "melee" in Frame 9
onClipEvent (load) { if (_root._currentframe == 9) { _visible = false; } bob = _root.overlaydepthcounter; this.swapDepths(bob); _root.overlaydepthcounter = _root.overlaydepthcounter + 1; }
Instance of Symbol 840 MovieClip "selectweapon" in Frame 9
onClipEvent (load) { bob = _root.overlaydepthcounter; this.swapDepths(bob); _root.overlaydepthcounter = _root.overlaydepthcounter + 1; } onClipEvent (enterFrame) { if (_root._currentframe != 9) { if (Key.isDown(81) and (key == false)) { if (_currentframe == 1) { gotoAndStop (2); } else if (_currentframe == 2) { gotoAndStop (1); } if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("changeweaponsound", this); someSound.start(0, 1); } _root.changeweaponfunction(); key = true; } if (!Key.isDown(81)) { key = false; } } }
Instance of Symbol 82 MovieClip [bullet] "bullet" in Frame 9
onClipEvent (load) { if (_name != "bullet") { if (_root.controlled == false) { gravity = 0; rottimer = 0; if (_root.char.scale == _root.char._xscale) { _x = (_root.char._x + _root.char.gun._x); } else if (_root.char.scale != _root.char._xscale) { _x = (_root.char._x - _root.char.gun._x); } _y = (_root.char._y + _root.char.gun._y); HC = _root.range._currentframe; gotoAndStop(HC); X = _root._xmouse - _x; Y = _root._ymouse - _y; angle = Math.atan2(Y, X); _rotation = (((angle * 180) / Math.PI) - 180); ((_currentframe == 1) ? ((speed = 15)) : null); ((_currentframe == 2) ? ((speed = 15)) : null); ((_currentframe == 3) ? ((speed = 15)) : null); ((_currentframe == 4) ? ((speed = 15)) : null); ((_currentframe == 5) ? ((speed = 15)) : null); ((_currentframe == 6) ? ((speed = 10)) : null); ((_currentframe == 7) ? ((speed = 25)) : null); ((_currentframe == 8) ? ((speed = 15)) : null); if (_currentframe == 3) { if (_root.shotguncounter == 0) { _rotation = (_rotation + 7); _root.shotguncounter = _root.shotguncounter + 1; } else if (_root.shotguncounter == 1) { _root.shotguncounter = _root.shotguncounter + 1; } else if (_root.shotguncounter == 2) { _rotation = (_rotation - 7); _root.shotguncounter = 0; } } } else { _x = _root.turret._x; _y = _root.turret._y; gotoAndStop ("turretbullet"); X = _root._xmouse - _x; Y = _root._ymouse - _y; angle = Math.atan2(Y, X); changer = int(((angle * 360) / (Math.PI*2)) + 180); if (changer < 0) { changer = changer + 180; } if (changer > 360) { changer = changer - 360; } if (changer < 120) { changer = 120; } if (changer > 210) { changer = 210; } _rotation = changer; speed = 25; } _visible = false; timer = 0; } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "bullet") { if (_root.ground.hitTest(_x, _y, true) and (inside._currentframe == 1)) { bob = random(2) + 1; if ((_currentframe == 5) or (_currentframe == 8)) { } if ((_currentframe != 5) or (_currentframe != 8)) { if (bob == 1) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("ric1", this); someSound.start(0, 1); } } if (bob == 2) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("ric2", this); someSound.start(0, 1); } } } inside.gotoAndStop(2); bob = 9; } if ((((_x > 560) or (_x < -10)) or (_y > 410)) or (_y < -10)) { removeMovieClip(this); } timer++; if (timer >= 2) { _visible = true; } if (inside._currentframe == 1) { if (_currentframe == 5) { speed = speed + 0.5; } spinholder = Math.cos((_rotation * Math.PI) / 180) * speed; _x = (_x - (Math.cos((_rotation * Math.PI) / 180) * speed)); _y = (_y - (Math.sin((_rotation * Math.PI) / 180) * speed)); if (_currentframe == 8) { gravity = gravity + 0.8; _y = (_y + gravity); } } } } }
Instance of Symbol 842 MovieClip "mainhealth" in Frame 9
onClipEvent (load) { bob = _root.overlaydepthcounter; this.swapDepths(bob); _root.overlaydepthcounter = _root.overlaydepthcounter + 1; }
Instance of Symbol 845 MovieClip "mainhpbar" in Frame 9
onClipEvent (load) { bob = _root.overlaydepthcounter; this.swapDepths(bob); _root.overlaydepthcounter = _root.overlaydepthcounter + 1; percent = 0; maxhealth = 0; health = maxhealth; if (_root._currentframe == 9) { _root.mainhpbar.health = 98; } } onClipEvent (enterFrame) { if (health > 100) { health = 100; } if (health < 1) { health = 1; } if ((health == 100) and (_root.char._currentframe != 7)) { _root.char.gotoAndStop(7); } gotoAndStop(health); }
Instance of Symbol 846 MovieClip "menubg" in Frame 9
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; _visible = false; bob = 11000; this.swapDepths(bob); }
Instance of Symbol 874 MovieClip "menuitems" in Frame 9
onClipEvent (load) { _visible = false; bob = 13001; this.swapDepths(bob); }
Frame 10
stop(); startlevel(); _root.playsurvival = true; _root.range.pistolammo = 8; _root.spawnenemies = 0; _root.survivaltimer = 0; _root.melee.gotoAndStop(6); Mouse.hide(); stopAllSounds(); someSound = new Sound(); someSound.attachSound("bossmusic", this); someSound.start(0, 99999999999);
Instance of Symbol 878 MovieClip "ground" in Frame 10
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 879 MovieClip "headcrab" in Frame 10
onClipEvent (load) { if (_name != "headcrab") { roll = random(2); if (roll == 0) { _x = 565; _y = 345; } else if (roll == 1) { _x = -15; _y = 345; } bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; dietimer = 0; deathtimer = 0; } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_currentframe == 4) { dietimer++; if (dietimer > 60) { removeMovieClip(this); } } if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < -15) { _x = -15; moving = true; } if (_x > 565) { _x = 565; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; if (_currentframe != 4) { _root.enemyhitbyweapons(this); } if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 893 MovieClip in Frame 10
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; gravity = 0; type = 5; ammo = 5; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y + 20, true)) { _y = (_y-1); gravity = 0; } if (holdingammo == 0) { newwep = random(8) + 1; gotoAndStop(newwep); if (newwep == 1) { holdingammo = 10; } if (newwep == 2) { holdingammo = 30; } if (newwep == 3) { holdingammo = 12; } if (newwep == 4) { holdingammo = 50; } if (newwep == 5) { holdingammo = 5; } if (newwep == 6) { holdingammo = 18; } if (newwep == 7) { holdingammo = 22; } if (newwep == 8) { holdingammo = 10; } _y = -10; } if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } newwep = random(8) + 1; gotoAndStop(newwep); if (newwep == 1) { holdingammo = 10; } if (newwep == 2) { holdingammo = 30; } if (newwep == 3) { holdingammo = 12; } if (newwep == 4) { holdingammo = 50; } if (newwep == 5) { holdingammo = 5; } if (newwep == 6) { holdingammo = 18; } if (newwep == 7) { holdingammo = 22; } if (newwep == 8) { holdingammo = 10; } _y = -10; } if (_currentframe == type) { if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 793 MovieClip in Frame 10
onClipEvent (enterFrame) { if (_root.mainhpbar.health == 100) { _root.char.gotoAndStop(7); } if (_root.menubg._visible == true) { stop(); } else { play(); } }
Instance of Symbol 904 MovieClip "bat" in Frame 10
onClipEvent (load) { if (_name != "bat") { _y = -20; _x = random(550); dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; } } onClipEvent (enterFrame) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.batboss.batcurrent = _root.batboss.batcurrent - 1; removeMovieClip(this); } } }
Instance of Symbol 893 MovieClip in Frame 10
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; gravity = 0; type = 4; ammo = 50; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y + 20, true)) { _y = (_y-1); gravity = 0; } if (holdingammo == 0) { newwep = random(8) + 1; gotoAndStop(newwep); if (newwep == 1) { holdingammo = 10; } if (newwep == 2) { holdingammo = 30; } if (newwep == 3) { holdingammo = 12; } if (newwep == 4) { holdingammo = 50; } if (newwep == 5) { holdingammo = 5; } if (newwep == 6) { holdingammo = 18; } if (newwep == 7) { holdingammo = 22; } if (newwep == 8) { holdingammo = 10; } _y = -10; } if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } newwep = random(8) + 1; gotoAndStop(newwep); if (newwep == 1) { holdingammo = 10; } if (newwep == 2) { holdingammo = 30; } if (newwep == 3) { holdingammo = 12; } if (newwep == 4) { holdingammo = 50; } if (newwep == 5) { holdingammo = 5; } if (newwep == 6) { holdingammo = 18; } if (newwep == 7) { holdingammo = 22; } if (newwep == 8) { holdingammo = 10; } _y = -10; } if (_currentframe == type) { if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1168 MovieClip "zombieguy" in Frame 10
onClipEvent (load) { if (_name != "zombieguy") { roll = random(2); if (roll == 0) { _x = 565; _y = 345; } else if (roll == 1) { _x = -15; _y = 345; } dontdissapear = 9; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; chooseweapon = random(100); if ((chooseweapon >= 0) and (chooseweapon <= 40)) { type = 1; } if ((chooseweapon >= 41) and (chooseweapon <= 50)) { type = 2; } if ((chooseweapon >= 51) and (chooseweapon <= 60)) { type = 3; } if ((chooseweapon >= 61) and (chooseweapon <= 65)) { type = 4; } if ((chooseweapon >= 66) and (chooseweapon <= 67)) { type = 5; } if ((chooseweapon >= 68) and (chooseweapon <= 75)) { type = 6; } if ((chooseweapon >= 76) and (chooseweapon <= 80)) { type = 7; } if ((chooseweapon >= 81) and (chooseweapon <= 83)) { type = 8; } if ((chooseweapon >= 84) and (chooseweapon <= 100)) { type = 1; } gun.gotoAndStop(type); speed = random(2) + 1; range = 50 + random(150); if (type == 3) { range = 100; } fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; dontchange = false; gotoAndStop (1); gravity = 0; moving = true; } } onClipEvent (enterFrame) { if (_name != "zombieguy") { if (_root.menubg._visible == false) { if ((health <= 0) and (_currentframe != 4)) { gotoAndStop (4); } if (_currentframe != 4) { _root.enemyhitbyweapons(this); gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { gotoAndStop (2); attacked = false; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if ((health <= 0) and (_currentframe != 4)) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1181 MovieClip in Frame 10
onClipEvent (load) { if (_root.gamecomplete == false) { _visible = false; } else { _visible = true; } bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; type = 2; down = false; gotoAndStop(type); } onClipEvent (enterFrame) { if ((((down == false) and _root.char.hit.hitTest(this)) and Key.isDown(69)) and (_visible == true)) { changeover = _root.melee._currentframe; type = _currentframe; _root.melee.gotoAndStop(type); _root.changeweaponfunction(); gotoAndStop(changeover); down = true; firstswap = true; } if (!Key.isDown(69)) { down = false; } }
Instance of Symbol 1243 MovieClip "char" in Frame 10
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 28; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if (_x > 540) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Frame 11
startlevel(); _root.range.pistolammo = 10; stopAllSounds(); if (_root.sound == true) { Mainmusic = new Sound(); Mainmusic.attachSound("eeriemix", this); Mainmusic.start(0, 99999); }
Instance of Symbol 1249 MovieClip "ground" in Frame 11
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1311 MovieClip "char" in Frame 11
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_x < 60) { _x = 60; } if (_x > 555) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 893 MovieClip in Frame 11
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 4; ammo = 50; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1181 MovieClip in Frame 11
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; type = 5; down = false; gotoAndStop(type); } onClipEvent (enterFrame) { if (((down == false) and _root.char.hit.hitTest(this)) and Key.isDown(69)) { changeover = _root.melee._currentframe; type = _currentframe; _root.melee.gotoAndStop(type); _root.changeweaponfunction(); gotoAndStop(changeover); down = true; firstswap = true; } if (!Key.isDown(69)) { down = false; } }
Instance of Symbol 1317 MovieClip in Frame 11
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 12
stop(); startlevel();
Instance of Symbol 1323 MovieClip "ground" in Frame 12
onClipEvent (load) { bob = 399; this.swapDepths(bob); }
Instance of Symbol 1335 MovieClip in Frame 12
onClipEvent (load) { health = 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { _root.ground.dieroof.swapDepths(2100); removeMovieClip(_root.ground.dieroof); gotoAndPlay (2); } } }
Instance of Symbol 1311 MovieClip "char" in Frame 12
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } this.swapDepths(200); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_x < 10) { _x = 10; } if (_x > 520) { _x = 520; } if (_y > 355) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); } Xd = _root.char._xmouse - this.gun._x; Yd = _root.char._ymouse - this.gun._y; radAngle = Math.atan2(Yd, Xd); this.gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } }
Instance of Symbol 1340 MovieClip in Frame 12
onClipEvent (load) { bob = 2999; this.swapDepths(bob); }
Instance of Symbol 1342 MovieClip in Frame 12
onClipEvent (load) { bob = 400; this.swapDepths(bob); }
Frame 13
stop(); startlevel();
Instance of Symbol 1356 MovieClip "ground" in Frame 13
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 13
onClipEvent (enterFrame) { if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 13
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 3; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 893 MovieClip in Frame 13
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 2; ammo = 30; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1362 MovieClip in Frame 13
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 13
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 13
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 13
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 13
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; deathtimer = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1367 MovieClip in Frame 13
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 14
stop(); startlevel(); _root.screenflicker = 5;
Instance of Symbol 1371 MovieClip "backgroundhangman" in Frame 14
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1373 MovieClip "ground" in Frame 14
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 879 MovieClip "headcrab" in Frame 14
onClipEvent (load) { if (_name == "headcrab") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "headcrab") { mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; _x = (_root.hang._x - random(10)); _y = ((_root.hang._y + 150) - random(10)); } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 1311 MovieClip "char" in Frame 14
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 2; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.backgroundhangman._currentframe == 1)) { _x = 540; } if ((_x > 555) and (_root.backgroundhangman._currentframe == 2)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1449 MovieClip "hang" in Frame 14
onClipEvent (load) { dontdissapear = 2345456656; this.swapDepths(865); sprung = false; } onClipEvent (enterFrame) { if ((_root.char._x > (this._x - 100)) && (!sprung)) { this.play(); sprung = true; } if ((this.hangmanroomone._currentframe > 90) && (this.hangmanroomone._currentframe < 104)) { _root.backgroundhangman.play(); } if (this.hangmanroomone._currentframe > 105) { _root.backgroundhangman.gotoAndStop(2); } if (this.hangmanroomone._currentframe > 140) { _root.backgroundhangman.exitdoorone.gotoAndStop(2); } }
Instance of Symbol 1451 MovieClip in Frame 14
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 15
stop(); startlevel();
Instance of Symbol 1454 MovieClip "ground" in Frame 15
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 15
onClipEvent (enterFrame) { if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 15
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 3; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1362 MovieClip in Frame 15
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1168 MovieClip in Frame 15
onClipEvent (load) { bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; range = 250; percent = 0; maxhealth = health; type = 1; gun.gotoAndStop(type); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; dontchange = false; speed = random(3) + 2; range = 150 + random(100); gotoAndStop (2); gravity = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } if (_currentframe == 1) { gun._x = -2.8; gun._y = -33; } if (_currentframe == 2) { gun._rotation = -90; gun._x = -5.8; gun._y = -28; } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } _root.enemyhitbyweapons(this); if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); } if (_root.char._x > _x) { _xscale = scale; } if (health <= 0) { gotoAndStop (4); } } if (((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (health != 5)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 29; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } }
Instance of Symbol 1456 MovieClip in Frame 15
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("heartbeatsound", this); someSound.start(0, 1); } _root.mainhpbar.health = _root.mainhpbar.health - 20; this.swapDepths(9999); removeMovieClip(this); } }
Instance of Symbol 1362 MovieClip in Frame 15
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 15
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1460 MovieClip in Frame 15
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 16
stop(); startlevel();
Instance of Symbol 1469 MovieClip "ground" in Frame 16
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 16
onClipEvent (enterFrame) { dontdissapear = 2353; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 16
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 5; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1506 MovieClip in Frame 16
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 250; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 3) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (3); } timer++; if ((timer > 30) and (_currentframe == 1)) { gotoAndStop (2); timer = 0; } } } }
Instance of Symbol 1506 MovieClip in Frame 16
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 250; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 3) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (3); } timer++; if ((timer > 30) and (_currentframe == 1)) { gotoAndStop (2); timer = 0; } } } }
Instance of Symbol 1168 MovieClip in Frame 16
onClipEvent (load) { dontdissapear = 1; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; range = 250; percent = 0; maxhealth = health; type = 1; fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; speed = random(3) + 2; range = 250 + random(100); gotoAndStop (2); gravity = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } if (_currentframe == 1) { gun._x = -2.8; gun._y = -33; } if (_currentframe == 2) { gun._rotation = -90; gun._x = -5.8; gun._y = -28; } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } _root.enemyhitbyweapons(this); if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); } if (_root.char._x > _x) { _xscale = scale; } if (health <= 0) { gotoAndStop (4); } } if (((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (health != 5)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 29; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } }
Instance of Symbol 1506 MovieClip in Frame 16
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 250; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 3) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (3); } timer++; if ((timer > 30) and (_currentframe == 1)) { gotoAndStop (2); timer = 0; } } } }
Instance of Symbol 1513 MovieClip "turret" in Frame 16
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; _root.controlled = false; key = false; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.controlled == true) { _root.char._x = _x - 20; _root.char._y = _y + 37; Xd = _root._xmouse - _x; Yd = _root._ymouse - _y; angle = Math.atan2(Yd, Xd); changer = int(((angle * 360) / (Math.PI*2)) + 180); if (changer < 0) { changer = changer + 180; } if (changer > 360) { changer = changer - 360; } if (changer < 150) { changer = 150; } if (changer > 210) { changer = 210; } _rotation = changer; } if ((Key.isDown(69) and (key == false)) and (_root.controlled == false)) { key = true; if (_root.controlled == false) { if (_root.char.hitTest(this)) { _root.controlled = true; _root.char._xscale = _root.char.scale; if (_root.eee._visible == true) { _root.eee._visible = false; someSound = new Sound(); someSound.attachSound("YES", this); someSound.start(0, 1); } _root.char.gotoAndStop(6); } } } if ((Key.isDown(69) and (key == false)) and (_root.controlled == true)) { key = true; _root.controlled = false; _root.char.gotoAndStop(3); _root.char._x = _x - 25; _root.shooting = false; _root.changeweaponfunction(); } if (!Key.isDown(69)) { key = false; } } }
Instance of Symbol 1515 MovieClip "headcrab" in Frame 16
onClipEvent (load) { dontdissapear = 235; if (_name == "headcrab") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "headcrab") { mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; deathtimer = 0; _x = (_root.hang._x - random(10)); _y = ((_root.hang._y + 150) - random(10)); } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 1532 MovieClip in Frame 16
onClipEvent (load) { if (_root.checkpoint == _root._currentframe) { gotoAndStop (12); } } onClipEvent (enterFrame) { if ((_root.char.hitTest(this) and (_currentframe != 12)) and (_currentframe == 1)) { _root.checkpointrange = _root.range._currentframe; _root.checkpointmelee = _root.melee._currentframe; _root.checkpoint = _root._currentframe; if (_root.range._currentframe == 1) { _root.checkpointammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { _root.checkpointammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { _root.checkpointammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { _root.checkpointammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { _root.checkpointammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { _root.checkpointammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { _root.checkpointammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { _root.checkpointammo = _root.range.grenadeammo; } gotoAndPlay (2); } }
Instance of Symbol 1535 MovieClip in Frame 16
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 17
stop(); startlevel(); _root.controlled = false;
Instance of Symbol 1537 MovieClip "ground" in Frame 17
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 17
onClipEvent (enterFrame) { dontdissapear = 2234; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 17
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 3; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1168 MovieClip in Frame 17
onClipEvent (load) { dontdissapear = 9334; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 3; fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(3); dontchange = false; speed = random(5) + 1; range = 40; gotoAndStop (2); gravity = 0; moving = true; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } _root.enemyhitbyweapons(this); if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if (((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (health != 5)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 29; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } }
Instance of Symbol 893 MovieClip in Frame 17
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 4; ammo = 50; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1168 MovieClip in Frame 17
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 3; fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(3); dontchange = false; speed = random(2) + 2; range = 150; gotoAndStop (2); gravity = 0; moving = true; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } _root.enemyhitbyweapons(this); if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if (((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (health != 5)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 29; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } }
Instance of Symbol 1547 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1556 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1565 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1572 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1578 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1556 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1556 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1547 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1556 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1565 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1572 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1578 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1556 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1556 MovieClip in Frame 17
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1581 MovieClip in Frame 17
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 18
stop(); startlevel();
Instance of Symbol 1594 MovieClip "ground" in Frame 18
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 18
onClipEvent (enterFrame) { dontdissapear = 222353 /* 0x036491 */; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 18
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 9; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { if (_root.char.hit.hitTest(this)) { if (_root.mainhpbar.health <= 79) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 320; _x = 50; } else { _root.mainhpbar.health = _root.mainhpbar.health + 20; _root.char.gotoAndStop(7); } } } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 893 MovieClip in Frame 18
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 2; ammo = 60; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1168 MovieClip in Frame 18
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 7; speed = 1; range = 950 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 400; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 18
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 7; speed = 1; range = 950 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 400; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1597 MovieClip in Frame 18
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 19
stop(); startlevel();
Instance of Symbol 1609 MovieClip "ground" in Frame 19
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 19
onClipEvent (enterFrame) { dontdissapear = 12; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 19
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 12; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 320; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 893 MovieClip in Frame 19
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 3; ammo = 10; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1168 MovieClip in Frame 19
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 150 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1456 MovieClip in Frame 19
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("heartbeatsound", this); someSound.start(0, 1); } _root.mainhpbar.health = _root.mainhpbar.health - 20; this.swapDepths(9999); removeMovieClip(this); } }
Instance of Symbol 1362 MovieClip in Frame 19
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (1); attacked = 10; speed = 2; attacked = false; timerchange = 0; okfight = false; vision = _x - 200; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { if (health <= 0) { gotoAndStop (4); } } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } _root.enemyhitbyweapons(this); gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { gravity = 5; _y = (_y + 10); drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } } }
Instance of Symbol 1168 MovieClip in Frame 19
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 4; speed = 1; range = 150 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 100; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if (_currentframe != 4) { if (health <= 0) { gotoAndStop (4); } _root.enemyhitbyweapons(this); } if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if ((okfight == true) and (_currentframe != 4)) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } if ((_currentframe == 1) or (_currentframe == 2)) { if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1634 MovieClip in Frame 19
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 19
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 19
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1362 MovieClip in Frame 19
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (1); attacked = 10; speed = 2; attacked = false; timerchange = 0; okfight = false; vision = _x - 200; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { if (health <= 0) { gotoAndStop (4); } } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } _root.enemyhitbyweapons(this); gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { gravity = 5; _y = (_y + 10); drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } } }
Instance of Symbol 1362 MovieClip in Frame 19
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (1); attacked = 10; speed = 2; attacked = false; timerchange = 0; okfight = false; vision = _x - 200; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { if (health <= 0) { gotoAndStop (4); } } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } _root.enemyhitbyweapons(this); gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { gravity = 5; _y = (_y + 10); drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } } }
Instance of Symbol 1362 MovieClip in Frame 19
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (1); attacked = 10; speed = 2; attacked = false; timerchange = 0; okfight = false; vision = _x - 200; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { if (health <= 0) { gotoAndStop (4); } } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } _root.enemyhitbyweapons(this); gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { gravity = 5; _y = (_y + 10); drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } } }
Instance of Symbol 1362 MovieClip in Frame 19
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (1); attacked = 10; speed = 2; attacked = false; timerchange = 0; okfight = false; vision = _x - 200; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { if (health <= 0) { gotoAndStop (4); } } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } _root.enemyhitbyweapons(this); gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { gravity = 5; _y = (_y + 10); drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } } }
Instance of Symbol 1515 MovieClip "headcrab" in Frame 19
onClipEvent (load) { dontdissapear = 235; if (_name == "headcrab") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "headcrab") { mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; deathtimer = 0; _x = (_root.hang._x - random(10)); _y = ((_root.hang._y + 150) - random(10)); } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 1532 MovieClip in Frame 19
onClipEvent (load) { if (_root.checkpoint == _root._currentframe) { gotoAndStop (12); } } onClipEvent (enterFrame) { if ((_root.char.hitTest(this) and (_currentframe != 12)) and (_currentframe == 1)) { _root.checkpointrange = _root.range._currentframe; _root.checkpointmelee = _root.melee._currentframe; _root.checkpoint = _root._currentframe; if (_root.range._currentframe == 1) { _root.checkpointammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { _root.checkpointammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { _root.checkpointammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { _root.checkpointammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { _root.checkpointammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { _root.checkpointammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { _root.checkpointammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { _root.checkpointammo = _root.range.grenadeammo; } gotoAndPlay (2); } }
Instance of Symbol 1637 MovieClip in Frame 19
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 20
stop(); startlevel();
Instance of Symbol 1651 MovieClip "ground" in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 20
onClipEvent (enterFrame) { dontdissapear = 43224; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 20
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 19; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { if (_root.char.hit.hitTest(this)) { if (_root.mainhpbar.health <= 79) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } else { _root.mainhpbar.health = _root.mainhpbar.health + 20; _root.char.gotoAndStop(7); } } } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1168 MovieClip in Frame 20
onClipEvent (load) { dontdissapear = 20; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(3); dontchange = false; speed = random(3) + 2; range = 500; gotoAndStop (2); gravity = 0; moving = true; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } _root.enemyhitbyweapons(this); if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if (((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (health != 5)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = _root.char._y - (_y + gun._y); radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } }
Instance of Symbol 1168 MovieClip in Frame 20
onClipEvent (load) { dontdissapear = 20; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(3); dontchange = false; speed = random(3) + 2; range = 500; gotoAndStop (2); gravity = 0; moving = true; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } _root.enemyhitbyweapons(this); if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if (((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (health != 5)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = _root.char._y - (_y + gun._y); radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } }
Instance of Symbol 893 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 7; ammo = 10; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1168 MovieClip in Frame 20
onClipEvent (load) { dontdissapear = 20; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(3); dontchange = false; speed = random(3) + 2; range = 500; gotoAndStop (2); gravity = 0; moving = true; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } _root.enemyhitbyweapons(this); if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if (((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (health != 5)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = _root.char._y - (_y + gun._y); radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } }
Instance of Symbol 1515 MovieClip "headcrab" in Frame 20
onClipEvent (load) { dontdissapear = 2374; if (_name == "headcrab") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "headcrab") { mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; deathtimer = 0; _x = (_root.hang._x - random(10)); _y = ((_root.hang._y + 150) - random(10)); } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } if (_y > 550) { removeMovieClip(this); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1634 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; timer = 0; health = 1; } onClipEvent (enterFrame) { if (_currentframe != 2) { _root.enemyhitbyweapons(this); _root.charhitbyweapons(this); if (_root.char.hit.hitTest(this)) { health = health - 1; } if (health <= 0) { gotoAndStop (2); } } }
Instance of Symbol 1654 MovieClip in Frame 20
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 21
stop(); startlevel();
Instance of Symbol 1659 MovieClip "ground" in Frame 21
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 21
onClipEvent (enterFrame) { dontdissapear = 32345; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 21
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 24; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1168 MovieClip in Frame 21
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 350 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 21
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 350 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 21
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 350 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1672 MovieClip in Frame 21
onClipEvent (load) { speed = 2 + random(3); timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { stop(); } else if (_currentframe != 1) { play(); } if (_root.menubg._visible == false) { if (_x < 174) { _x = 174; } if (_root.char.hit.hitTest(hit2)) { _root.mainhpbar.health = _root.mainhpbar.health + 1; } if (_currentframe == 1) { timerchange++; if (_root.char.hit.hitTest(hit)) { gotoAndPlay (2); } if ((_root.char._x < _x) and (timerchange > 10)) { moving = true; timerchange = 0; } if ((_root.char._x > _x) and (timerchange > 10)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); } if (moving == true) { _x = (_x - speed); } } } }
Instance of Symbol 1515 MovieClip "headcrab" in Frame 21
onClipEvent (load) { dontdissapear = 235; if (_name == "headcrab") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "headcrab") { mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; deathtimer = 0; _x = (_root.hang._x - random(10)); _y = ((_root.hang._y + 150) - random(10)); } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { trace(s); removeMovieClip(this); } } } } }
Instance of Symbol 1181 MovieClip in Frame 21
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; type = 3; down = false; gotoAndStop(type); } onClipEvent (enterFrame) { if (((down == false) and _root.char.hit.hitTest(this)) and Key.isDown(69)) { changeover = _root.melee._currentframe; type = _currentframe; _root.melee.gotoAndStop(type); _root.changeweaponfunction(); gotoAndStop(changeover); down = true; firstswap = true; } if (!Key.isDown(69)) { down = false; } }
Instance of Symbol 1678 MovieClip in Frame 21
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 22
stop(); startlevel();
Instance of Symbol 1680 MovieClip "spawner" in Frame 22
onClipEvent (load) { bat = false; battimer = 0; batrandomnum = 0; batcurrent = 0; maxbats = 5; } onClipEvent (enterFrame) { if ((maxbats > 0) and (_root.hang._visible == true)) { battimer = battimer + 0.3; if ((battimer > 20) && (!bat)) { batrandomnum = Math.random() * 1; batrandomnum = Math.round(batrandomnum); bat = true; } if (((batrandomnum == 0) && (bat)) && (batcurrent < 10)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newbat" + _root.enemydepthcounter]; tempname._x = 596; tempname._y = 55; batcurrent = batcurrent + 1; battimer = 0; bat = false; maxbats = maxbats - 1; } if (((batrandomnum == 1) && (bat)) && (batcurrent < 10)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newbat" + _root.enemydepthcounter]; tempname._x = -48; tempname._y = 55; batcurrent = batcurrent + 1; maxbats = maxbats - 1; battimer = 0; bat = false; } } }
Instance of Symbol 904 MovieClip "bat" in Frame 22
onClipEvent (load) { dontdissapear = 225; if (_name == "bat") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "bat") { dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; } } onClipEvent (enterFrame) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hit.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.batboss.batcurrent = _root.batboss.batcurrent - 1; removeMovieClip(this); } } }
Instance of Symbol 1741 MovieClip "backgroundhangman" in Frame 22
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 1758 MovieClip "hang" in Frame 22
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; sprung = false; _visible = false; } onClipEvent (enterFrame) { if ((_root.char._x > (this._x - 100)) && (!sprung)) { this.play(); sprung = true; } if (this.hangmanroomone._currentframe > 88) { _visible = true; } if ((this.hangmanroomone._currentframe > 90) && (this.hangmanroomone._currentframe < 104)) { _root.backgroundhangman.play(); } if (this.hangmanroomone._currentframe > 105) { _root.backgroundhangman.gotoAndStop(2); } if (this.hangmanroomone._currentframe > 140) { _root.backgroundhangman.exitdoorone.gotoAndStop(2); } }
Instance of Symbol 1311 MovieClip "char" in Frame 22
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 2233; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1761 MovieClip "door" in Frame 22
onClipEvent (enterFrame) { dontdissapear = 2142; if (((_root.hang.hangmanroomone._currentframe == 142) and (_root.safernextscreen == 0)) and (_root.spawner.maxbats == 0)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1532 MovieClip in Frame 22
onClipEvent (load) { if (_root.checkpoint == _root._currentframe) { gotoAndStop (12); } } onClipEvent (enterFrame) { if (_root.char.hitTest(this) and (_currentframe != 12)) { _root.checkpointrange = _root.range._currentframe; _root.checkpointmelee = _root.melee._currentframe; _root.checkpoint = _root._currentframe; if (_root.range._currentframe == 1) { _root.checkpointammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { _root.checkpointammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { _root.checkpointammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { _root.checkpointammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { _root.checkpointammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { _root.checkpointammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { _root.checkpointammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { _root.checkpointammo = _root.range.grenadeammo; } gotoAndPlay (2); } }
Instance of Symbol 1763 MovieClip in Frame 22
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 23
stop(); startlevel();
Instance of Symbol 1765 MovieClip "ground" in Frame 23
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 1359 MovieClip "door" in Frame 23
onClipEvent (enterFrame) { dontdissapear = 8233; if (_root.batboss._currentframe == 4) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 23
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 67; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1821 MovieClip "batboss" in Frame 23
onClipEvent (load) { teleporting = false; jumping = false; grav = 0; batmax = 30; batcurrent = 0; teleporttimer = 0; positiondice = -1; teleported = false; shootingtimer = 0; pos = 1; different = false; health = 100; maxhealth = 100; hpbar._xscale = percent; } onClipEvent (enterFrame) { if (_currentframe != 4) { if (_root.menubg._visible == true) { standing.stop(); shooting.stop(); teleport.stop(); death.stop(); } else { standing.play(); shooting.play(); teleport.play(); death.play(); } if (_root.menubg._visible == false) { if (_currentframe != 4) { percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } } if ((this._currentframe == 1) && (batcurrent < batmax)) { shootingtimer = shootingtimer + 0.3; } if (shootingtimer > 20) { this.gotoAndStop(2); shootingtimer = 0; } if (this.shooting._currentframe > 11) { this.gotoAndStop(1); } if (this._currentframe == 1) { teleporttimer = teleporttimer + 0.3; } if ((teleporttimer > 20) && (this._currentframe == 1)) { this.gotoAndStop(3); teleporttimer = 0; } if (((this.teleport._currentframe > 10) && (!teleported)) && (positiondice < 0)) { positiondice = Math.random() * 1; positiondice = Math.round(positiondice); teleported = true; } if (this.teleport._currentframe > 22) { this.gotoAndStop(1); teleported = false; } if (_root.teleportone.hitTest(this) && (positiondice == 1)) { this._x = _root.teleporttwo._x; this._y = _root.teleporttwo._y; positiondice = -1; } if (_root.teleportone.hitTest(this) && (positiondice == 0)) { this._x = _root.teleportthree._x; this._y = _root.teleportthree._y; positiondice = -1; this._xscale = this._xscale - (this._xscale * 2); } if (_root.teleporttwo.hitTest(this) && (positiondice == 0)) { this._x = _root.teleportthree._x; this._y = _root.teleportthree._y; positiondice = -1; this._xscale = this._xscale - (this._xscale * 2); } if (_root.teleporttwo.hitTest(this) && (positiondice == 1)) { this._x = _root.teleportone._x; this._y = _root.teleportone._y; positiondice = -1; } if (_root.teleportthree.hitTest(this) && (positiondice == 0)) { this._x = _root.teleporttwo._x; this._y = _root.teleporttwo._y; positiondice = -1; this._xscale = this._xscale - (this._xscale * 2); } if (_root.teleportthree.hitTest(this) && (positiondice == 1)) { this._x = _root.teleportone._x; this._y = _root.teleportone._y; positiondice = -1; this._xscale = this._xscale - (this._xscale * 2); } } } }
Instance of Symbol 893 MovieClip in Frame 23
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 4; ammo = 100; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1823 MovieClip "ammo" in Frame 23
onClipEvent (load) { collect = false; grav = 0; _root.totalammo = _root.totalammo + 1; } onClipEvent (enterFrame) { if (_name != "ammo") { if (_root.ground.hitTest(this._x, this._y + 2, true)) { this._y = this._y - 1; grav = 0; } if (!_root.ground.hitTest(this._x, this._y + 2, true)) { grav++; this._y = this._y + grav; } if (_root.char.hit.hitTest(this)) { _root.range.pistolammo = _root.range.pistolammo + 8; _root.range.uziammo = _root.range.uziammo + 6; _root.range.shotgunammo = _root.range.shotgunammo + 3; _root.range.stargategunammo = _root.range.stargategunammo + 10; _root.range.rocketammo = _root.range.rocketammo + 1; _root.range.energyammo = _root.range.energyammo + 2; _root.range.sniperammo = _root.range.sniperammo + 2; _root.range.grenadeammo = _root.range.grenadeammo + 1; _root.totalammo = _root.totalammo - 1; removeMovieClip(this); } } }
Instance of Symbol 1825 MovieClip "bat" in Frame 23
onClipEvent (load) { dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hit.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.batboss.batcurrent = _root.batboss.batcurrent - 1; removeMovieClip(this); } } } }
Instance of Symbol 1830 MovieClip in Frame 23
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 24
stop(); startlevel(); _root.range.pistolammo = 10;
Instance of Symbol 1362 MovieClip in Frame 24
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1506 MovieClip in Frame 24
onClipEvent (load) { timer = 0; health = 10; } onClipEvent (enterFrame) { if (_currentframe != 3) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (3); } timer++; if ((timer > 30) and (_currentframe == 1)) { gotoAndStop (2); timer = 0; } } }
Instance of Symbol 1311 MovieClip "char" in Frame 24
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 19; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 24
onClipEvent (enterFrame) { dontdissapear = 23623; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 893 MovieClip in Frame 24
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 1; ammo = 8; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1836 MovieClip "headcrab" in Frame 24
onClipEvent (load) { dontdissapear = 235; if (_name == "headcrab") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "headcrab") { mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; deathtimer = 0; _x = (_root.hang._x - random(10)); _y = ((_root.hang._y + 150) - random(10)); } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 1823 MovieClip "ammo" in Frame 24
onClipEvent (load) { dontdissapear = 23312; collect = false; grav = 0; _root.totalammo = _root.totalammo + 1; } onClipEvent (enterFrame) { if (_name != "ammo") { if (_root.ground.hitTest(this._x, this._y + 2, true)) { this._y = this._y - 1; grav = 0; } if (!_root.ground.hitTest(this._x, this._y + 2, true)) { grav++; this._y = this._y + grav; } if (_root.char.hit.hitTest(this)) { _root.range.pistolammo = _root.range.pistolammo + 5; _root.range.uziammo = _root.range.uziammo + 5; _root.range.shotgunammo = _root.range.shotgunammo + 3; _root.range.stargategunammo = _root.range.stargategunammo + 5; _root.range.rocketammo = _root.range.rocketammo + 3; _root.range.energyammo = _root.range.energyammo + 3; _root.range.sniperammo = _root.range.sniperammo + 3; _root.range.grenadeammo = _root.range.grenadeammo + 3; _root.totalammo = _root.totalammo - 1; removeMovieClip(this); } } }
Instance of Symbol 1532 MovieClip in Frame 24
onClipEvent (load) { if (_root.checkpoint == _root._currentframe) { gotoAndStop (12); } } onClipEvent (enterFrame) { if ((_root.char.hitTest(this) and (_currentframe != 12)) and (_currentframe == 1)) { _root.checkpointrange = _root.range._currentframe; _root.checkpointmelee = _root.melee._currentframe; _root.checkpoint = _root._currentframe; if (_root.range._currentframe == 1) { _root.checkpointammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { _root.checkpointammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { _root.checkpointammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { _root.checkpointammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { _root.checkpointammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { _root.checkpointammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { _root.checkpointammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { _root.checkpointammo = _root.range.grenadeammo; } gotoAndPlay (2); } }
Instance of Symbol 1839 MovieClip in Frame 24
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 25
stop(); startlevel();
Instance of Symbol 1680 MovieClip "spawner" in Frame 25
onClipEvent (load) { bat = false; battimer = 0; batrandomnum = 0; batcurrent = 0; maxbats = 5; } onClipEvent (enterFrame) { if (maxbats > 0) { battimer = battimer + 0.3; if ((battimer > 20) && (!bat)) { batrandomnum = Math.random() * 1; batrandomnum = Math.round(batrandomnum); bat = true; } if (((batrandomnum == 0) && (bat)) && (batcurrent < 10)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newbat" + _root.enemydepthcounter]; tempname._x = 596; tempname._y = 55; batcurrent = batcurrent + 1; battimer = 0; bat = false; maxbats = maxbats - 1; } if (((batrandomnum == 1) && (bat)) && (batcurrent < 10)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newbat" + _root.enemydepthcounter]; tempname._x = -48; tempname._y = 55; batcurrent = batcurrent + 1; maxbats = maxbats - 1; battimer = 0; bat = false; } } }
Instance of Symbol 1311 MovieClip "char" in Frame 25
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 1923; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 25
onClipEvent (enterFrame) { dontdissapear = 235436 /* 0x0397AC */; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1168 MovieClip in Frame 25
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 5; speed = 1; range = 650 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 25
onClipEvent (load) { dontdissapear = 999; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 150 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 904 MovieClip "bat" in Frame 25
onClipEvent (load) { dontdissapear = 225; if (_name == "bat") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "bat") { dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; } } onClipEvent (enterFrame) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hit.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.batboss.batcurrent = _root.batboss.batcurrent - 1; removeMovieClip(this); } } }
Instance of Symbol 893 MovieClip in Frame 25
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 8; ammo = 6; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1547 MovieClip in Frame 25
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1556 MovieClip in Frame 25
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1565 MovieClip in Frame 25
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1572 MovieClip in Frame 25
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1578 MovieClip in Frame 25
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1547 MovieClip in Frame 25
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1572 MovieClip in Frame 25
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1578 MovieClip in Frame 25
onClipEvent (load) { health = 1; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (health > 0) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndPlay (2); } } }
Instance of Symbol 1848 MovieClip in Frame 25
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 26
stop(); startlevel();
Instance of Symbol 1680 MovieClip "spawner" in Frame 26
onClipEvent (load) { ready = false; bat = false; crab = false; battimer = 0; crabtimer = 0; batrandomnum = 0; crabrandomnum = 0; batcurrent = 0; crabcurrent = 0; maxbats = 0; } onClipEvent (enterFrame) { if (maxbats < 25) { if (ready) { battimer = battimer + 1; crabtimer = crabtimer + 1; } if ((battimer > 20) && (!bat)) { batrandomnum = Math.random() * 1; batrandomnum = Math.round(batrandomnum); bat = true; } if (((batrandomnum == 0) && (bat)) && (batcurrent < 10)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newbat" + _root.enemydepthcounter]; tempname._x = 75; tempname._y = 55; batcurrent = batcurrent + 1; battimer = 0; bat = false; maxbats = maxbats + 1; } if (((batrandomnum == 1) && (bat)) && (batcurrent < 10)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newbat" + _root.enemydepthcounter]; tempname._x = 480; tempname._y = 55; batcurrent = batcurrent + 1; battimer = 0; bat = false; maxbats = maxbats + 1; } if ((crabtimer > 20) && (!crab)) { crabrandomnum = Math.random() * 1; crabrandomnum = Math.round(crabrandomnum); crab = true; } if (((crabrandomnum == 0) && (crab)) && (crabcurrent < 10)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newheadcrab" + _root.enemydepthcounter]; tempname._x = 45; tempname._y = 296; crabcurrent = crabcurrent + 1; crabtimer = 0; crab = false; } if (((crabrandomnum == 1) && (crab)) && (crabcurrent < 10)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newheadcrab" + _root.enemydepthcounter]; tempname._x = 45; tempname._y = 345; crabcurrent = crabcurrent + 1; crabtimer = 0; crab = false; } } }
Instance of Symbol 1858 MovieClip "switchone" in Frame 26
onClipEvent (load) { pressed = false; up = false; down = true; speed = 0.2; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (((_root.char.hitTest(this) && (Key.isDown(69))) && (!pressed)) or ((_root.char.hitTest(_root.ground.elevator.switchone) && (Key.isDown(69))) && (!pressed))) { _root.spawner.ready = true; _root.ground.elevator.gotoAndStop(2); _root.ground.elevator.switchone.gotoAndStop(2); this.gotoAndStop(2); someSound = new Sound(); someSound.attachSound("buttonpresssound", this); someSound.start(0, 1); pressed = true; } if ((_root.ground.elevator._currentframe > 1) && (down)) { _root.ground.elevator._y = _root.ground.elevator._y + speed; } if ((_root.ground.elevator._currentframe > 1) && (up)) { _root.ground.elevator._y = _root.ground.elevator._y - speed; } if (_root.ground.elevator.hitTest(_root.bottemhit) && (down)) { down = false; up = true; _root.ground.elevator.gotoAndStop(1); _root.ground.elevator.switchone.gotoAndStop(1); this.gotoAndStop(1); pressed = false; speed = 1; } if (_root.ground.elevator.hitTest(_root.tophit) && (up)) { down = true; up = false; _root.ground.elevator.gotoAndStop(1); _root.ground.elevator.switchone.gotoAndStop(1); this.gotoAndStop(1); pressed = false; } } }
Instance of Symbol 1823 MovieClip "ammo" in Frame 26
onClipEvent (load) { collect = false; grav = 0; } onClipEvent (enterFrame) { if (_name != "ammo") { if (_root.ground.hitTest(this._x, this._y + 2, true)) { this._y = this._y - 1; grav = 0; } if (!_root.ground.hitTest(this._x, this._y + 2, true)) { grav++; this._y = this._y + grav; } if (_root.char.hit.hitTest(this)) { _root.range.pistolammo = _root.range.pistolammo + 5; _root.range.uziammo = _root.range.uziammo + 5; _root.range.shotgunammo = _root.range.shotgunammo + 3; _root.range.stargategunammo = _root.range.stargategunammo + 5; _root.range.rocketammo = _root.range.rocketammo + 3; _root.range.energyammo = _root.range.energyammo + 3; _root.range.sniperammo = _root.range.sniperammo + 3; _root.range.grenadeammo = _root.range.grenadeammo + 3; removeMovieClip(this); } } }
Instance of Symbol 1311 MovieClip "char" in Frame 26
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 192; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 26
onClipEvent (enterFrame) { dontdissapear = 3456753 /* 0x34BEF1 */; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1168 MovieClip in Frame 26
onClipEvent (load) { dontdissapear = 934; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 150 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 893 MovieClip in Frame 26
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 6; ammo = 10; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 1168 MovieClip in Frame 26
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 150 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1456 MovieClip in Frame 26
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("heartbeatsound", this); someSound.start(0, 1); } _root.mainhpbar.health = _root.mainhpbar.health - 20; this.swapDepths(9999); removeMovieClip(this); } }
Instance of Symbol 1515 MovieClip "headcrab" in Frame 26
onClipEvent (load) { if (_name == "headcrab") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "headcrab") { _root.nextscreen = _root.nextscreen + 1; mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; deathtimer = 0; _x = (_root.hang._x - random(10)); _y = ((_root.hang._y + 150) - random(10)); } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 904 MovieClip "bat" in Frame 26
onClipEvent (load) { dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hit.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.spawner.batcurrent = _root.spawner.batcurrent - 1; removeMovieClip(this); } } } }
Instance of Symbol 1873 MovieClip in Frame 26
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 27
stop(); startlevel();
Instance of Symbol 1903 MovieClip "meat" in Frame 27
onClipEvent (load) { hammer = false; cut = false; speed = 0; firsthit = false; } onClipEvent (enterFrame) { if (this._name != meat) { while (_root.ground.conveyone.hitTest(this._x, this._y + 2, true) && (!firsthit)) { this._x = this._x + 1; this._y = this._y - 2; speed = 0; firsthit = true; } if (_root.ground.conveyone.hitTest(this._x, this._y, true)) { this._x = this._x + 1; this._y = this._y - speed; speed = 0; } if (_root.ground.conveytwo.hitTest(this._x, this._y, true)) { this._x = this._x - 1; this._y = this._y - speed; speed = 0; } if ((!_root.ground.conveytwo.hitTest(this._x, this._y, true)) or (!_root.ground.conveyone.hitTest(this._x, this._y + 5, true))) { speed = speed + 0.1; this._y = this._y + speed; } if (_root.ground.hammerone.hitTest(this._x + 5, this._y - 2, true) && (!hammer)) { this._x = this._x - 1; } if (_root.ground.hammerone.hitTest(this._x, this._y - 2, true) && (!hammer)) { this.nextFrame(); hammer = true; } if ((!_root.ground.hammerone.hitTest(this._x, this._y - 2, true)) && (hammer)) { hammer = false; } if (_root.ground.blade.hitTest(this._x, this._y - 4, true) && (!cut)) { cut = false; this.gotoAndStop(5); } if (this.hitTest(_root.ground.bucket)) { removeMovieClip(this); } } }
Instance of Symbol 1905 MovieClip in Frame 27
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer++; if ((timer > 10) && (_root.switchtwo._currentframe == 2)) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.meat, "newmeat" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newmeat" + _root.objectdepthcounter]; tempname._x = 110; tempname._y = 70; timer = 0; } }
Instance of Symbol 1858 MovieClip "switchtwo" in Frame 27
onClipEvent (load) { pressed = false; if (!pressed) { _root.ground.conveyone.stop(); _root.ground.conveytwo.stop(); _root.ground.blade.stop(); _root.ground.hammerone.stop(); _root.ground.blade.spinner.stop(); } } onClipEvent (enterFrame) { if ((_root.char.hitTest(this) && (Key.isDown(69))) && (!pressed)) { someSound = new Sound(); someSound.attachSound("buttonpresssound", this); someSound.start(0, 1); pressed = true; this.gotoAndStop(2); _root.ground.conveyone.gotoAndStop(2); _root.ground.conveytwo.gotoAndStop(2); _root.ground.blade.play(); _root.ground.hammerone.play(); _root.ground.blade.spinner.play(); } }
Instance of Symbol 1311 MovieClip "char" in Frame 27
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 46; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { if (_currentframe != 7) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if (_y < -15) { _root.char._y = 92; _root.char._x = 10; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 27
onClipEvent (enterFrame) { dontdissapear = 2234253235435; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1908 MovieClip in Frame 27
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 28
stop(); startlevel();
Instance of Symbol 1311 MovieClip "char" in Frame 28
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 99; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 28
onClipEvent (enterFrame) { dontdissapear = 2121834 /* 0x20606A */; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1362 MovieClip in Frame 28
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1168 MovieClip in Frame 28
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 8; speed = 1; range = 950 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 900; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1362 MovieClip in Frame 28
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 28
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 28
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 28
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 28
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 28
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 28
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 10) { _x = 10; moving = true; } if (_y > 550) { removeMovieClip(this); } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1916 MovieClip in Frame 28
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 29
stop(); startlevel();
Instance of Symbol 1311 MovieClip "char" in Frame 29
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 245; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 29
onClipEvent (enterFrame) { dontdissapear = 562; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1362 MovieClip in Frame 29
onClipEvent (load) { dontdissapear = 3453; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 29
onClipEvent (load) { dontdissapear = 3453; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 29
onClipEvent (load) { dontdissapear = 3453; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 29
onClipEvent (load) { dontdissapear = 3453; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 29
onClipEvent (load) { dontdissapear = 3453; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 29
onClipEvent (load) { dontdissapear = 3453; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 29
onClipEvent (load) { dontdissapear = 3453; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 29
onClipEvent (load) { dontdissapear = 3453; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1927 MovieClip in Frame 29
onClipEvent (load) { bob = 3000; this.swapDepths(bob); }
Instance of Symbol 1929 MovieClip in Frame 29
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 30
stop(); startlevel();
Instance of Symbol 1311 MovieClip "char" in Frame 30
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 632; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.endlevel(); } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1168 MovieClip in Frame 30
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 2; speed = 1; range = 950 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 200; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 30
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 3; speed = 1; range = 250 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 30
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 2; speed = 1; range = 950 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 200; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 30
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 3; speed = 1; range = 250 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 30
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 3; speed = 1; range = 250 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1941 MovieClip in Frame 30
onClipEvent (load) { bob = 3000; this.swapDepths(bob); }
Instance of Symbol 1943 MovieClip in Frame 30
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 31
stop(); startlevel();
Instance of Symbol 1946 MovieClip "ground" in Frame 31
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 2035 MovieClip in Frame 31
onClipEvent (load) { dontlol = 3245; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; popuptimer = 0; sinktimer = 0; up = false; down = true; left = true; right = false; speed = Math.random() * 2; speed = speed + 1; changespeed = Math.random() * 2; changespeed = changespeed + 1; offset = 0; health = 20; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { popup.stop(); walk.stop(); attack.stop(); sink.stop(); } else { popup.play(); walk.play(); attack.play(); sink.play(); } if (_root.menubg._visible == false) { if (_currentframe != 4) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if ((_currentframe == 1) && (down)) { popuptimer = popuptimer + changespeed; } if ((popuptimer > 100) && (down)) { popuptimer = 0; down = false; up = true; popup.gotoAndPlay(2); } if ((_currentframe > 1) && (up)) { sinktimer = sinktimer + changespeed; } if ((sinktimer > 100) && (up)) { sinktimer = 0; down = true; up = false; gotoAndStop (5); } if (sink._currentframe == 12) { _x = (Math.random() * 400); gotoAndStop (1); } if (popup._currentframe == 40) { gotoAndStop (2); } if (((_currentframe < 4) && (_x < _root.char._x)) && (left)) { offset = offset + 1; _x = (_x - speed); } if (((_currentframe < 4) && (_x > _root.char._x)) && (right)) { offset = offset + 1; _x = (_x + speed); } if ((offset > 10) && (left)) { right = true; left = false; offset = 0; } if ((offset > 10) && (right)) { right = false; left = true; offset = 0; } if (((_currentframe < 3) && (_x < _root.char._x)) && (right)) { _xscale = -100; _x = (_x + speed); } if (((_currentframe < 3) && (_x > _root.char._x)) && (left)) { _xscale = 100; _x = (_x - speed); } if (((_x > (_root.char._x - 70)) && (_x < (_root.char._x + 70))) && (_currentframe == 2)) { gotoAndStop (3); } if (attack._currentframe == 22) { gotoAndStop (2); } } } }
Instance of Symbol 2035 MovieClip in Frame 31
onClipEvent (load) { dontlol = 3245576 /* 0x318608 */; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; popuptimer = 0; sinktimer = 0; up = false; down = true; left = true; right = false; speed = Math.random() * 2; speed = speed + 1; changespeed = Math.random() * 2; changespeed = changespeed + 1; offset = 0; health = 20; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { popup.stop(); walk.stop(); attack.stop(); sink.stop(); } else { popup.play(); walk.play(); attack.play(); sink.play(); } if (_root.menubg._visible == false) { if (_currentframe != 4) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if ((_currentframe == 1) && (down)) { popuptimer = popuptimer + changespeed; } if ((popuptimer > 100) && (down)) { popuptimer = 0; down = false; up = true; popup.gotoAndPlay(2); } if ((_currentframe > 1) && (up)) { sinktimer = sinktimer + changespeed; } if ((sinktimer > 100) && (up)) { sinktimer = 0; down = true; up = false; gotoAndStop (5); } if (sink._currentframe == 12) { _x = (Math.random() * 400); gotoAndStop (1); } if (popup._currentframe == 40) { gotoAndStop (2); } if (((_currentframe < 4) && (_x < _root.char._x)) && (left)) { offset = offset + 1; _x = (_x - speed); } if (((_currentframe < 4) && (_x > _root.char._x)) && (right)) { offset = offset + 1; _x = (_x + speed); } if ((offset > 10) && (left)) { right = true; left = false; offset = 0; } if ((offset > 10) && (right)) { right = false; left = true; offset = 0; } if (((_currentframe < 3) && (_x < _root.char._x)) && (right)) { _xscale = -100; _x = (_x + speed); } if (((_currentframe < 3) && (_x > _root.char._x)) && (left)) { _xscale = 100; _x = (_x - speed); } if (((_x > (_root.char._x - 70)) && (_x < (_root.char._x + 70))) && (_currentframe == 2)) { gotoAndStop (3); } if (attack._currentframe == 22) { gotoAndStop (2); } } } }
Instance of Symbol 1311 MovieClip "char" in Frame 31
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 1245; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 2038 MovieClip "door" in Frame 31
onClipEvent (enterFrame) { dontdissapear = 122435 /* 0x01DE43 */; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1181 MovieClip in Frame 31
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; type = 5; down = false; gotoAndStop(type); } onClipEvent (enterFrame) { if (((down == false) and _root.char.hit.hitTest(this)) and Key.isDown(69)) { changeover = _root.melee._currentframe; type = _currentframe; _root.melee.gotoAndStop(type); _root.changeweaponfunction(); gotoAndStop(changeover); down = true; firstswap = true; } if (!Key.isDown(69)) { down = false; } }
Instance of Symbol 2046 MovieClip "bloodspraystep" in Frame 31
onClipEvent (enterFrame) { if (this._name != bloodspraystep) { if (this._currentframe == 8) { removeMovieClip(this); } } }
Instance of Symbol 1680 MovieClip "spawner" in Frame 31
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer = timer + 1; if (((timer > 2) && (_root.char._currentframe == 5)) && (_root.ground.hitTest(_root.char._x, _root.char._y + 10, true))) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.bloodspraystep, "newbloodspraystep" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newbloodspraystep" + _root.objectdepthcounter]; tempname._x = _root.char._x; tempname._y = _root.char._y - 15; timer = 0; } }
Instance of Symbol 1532 MovieClip in Frame 31
onClipEvent (load) { if (_root.checkpoint == _root._currentframe) { gotoAndStop (12); } } onClipEvent (enterFrame) { if (_root.char.hitTest(this) and (_currentframe != 12)) { _root.checkpointrange = _root.range._currentframe; _root.checkpointmelee = _root.melee._currentframe; _root.checkpoint = _root._currentframe; if (_root.range._currentframe == 1) { _root.checkpointammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { _root.checkpointammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { _root.checkpointammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { _root.checkpointammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { _root.checkpointammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { _root.checkpointammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { _root.checkpointammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { _root.checkpointammo = _root.range.grenadeammo; } gotoAndPlay (2); } }
Instance of Symbol 2051 MovieClip "watertop" in Frame 31
onClipEvent (load) { this.swapDepths(801); }
Instance of Symbol 2054 MovieClip in Frame 31
onClipEvent (load) { this.swapDepths(802); }
Instance of Symbol 2056 MovieClip in Frame 31
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 32
stop(); startlevel();
Instance of Symbol 2058 MovieClip "ground" in Frame 32
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Instance of Symbol 2046 MovieClip "bloodspraystep" in Frame 32
onClipEvent (enterFrame) { if (this._name != bloodspraystep) { if (this._currentframe == 8) { removeMovieClip(this); } } }
Instance of Symbol 1311 MovieClip "char" in Frame 32
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 2455; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 2038 MovieClip "door" in Frame 32
onClipEvent (enterFrame) { dontdissapear = 1241234 /* 0x12F092 */; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 2035 MovieClip in Frame 32
onClipEvent (load) { dontdissapaera = 36436; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; popuptimer = 0; sinktimer = 0; up = false; down = true; left = true; right = false; speed = Math.random() * 2; speed = speed + 1; changespeed = Math.random() * 2; changespeed = changespeed + 1; offset = 0; health = 20; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { popup.stop(); walk.stop(); attack.stop(); sink.stop(); } else { popup.play(); walk.play(); attack.play(); sink.play(); } if (_root.menubg._visible == false) { if (_currentframe != 4) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if ((_currentframe == 1) && (down)) { popuptimer = popuptimer + changespeed; } if ((popuptimer > 100) && (down)) { popuptimer = 0; down = false; up = true; popup.gotoAndPlay(2); } if ((_currentframe > 1) && (up)) { sinktimer = sinktimer + changespeed; } if ((sinktimer > 100) && (up)) { sinktimer = 0; down = true; up = false; gotoAndStop (5); } if (sink._currentframe == 12) { _x = (Math.random() * 400); gotoAndStop (1); } if (popup._currentframe == 40) { gotoAndStop (2); } if (((_currentframe < 4) && (_x < _root.char._x)) && (left)) { offset = offset + 1; _x = (_x - speed); } if (((_currentframe < 4) && (_x > _root.char._x)) && (right)) { offset = offset + 1; _x = (_x + speed); } if ((offset > 10) && (left)) { right = true; left = false; offset = 0; } if ((offset > 10) && (right)) { right = false; left = true; offset = 0; } if (((_currentframe < 3) && (_x < _root.char._x)) && (right)) { _xscale = -100; _x = (_x + speed); } if (((_currentframe < 3) && (_x > _root.char._x)) && (left)) { _xscale = 100; _x = (_x - speed); } if (((_x > (_root.char._x - 70)) && (_x < (_root.char._x + 70))) && (_currentframe == 2)) { gotoAndStop (3); } if (attack._currentframe == 22) { gotoAndStop (2); } } } }
Instance of Symbol 2035 MovieClip in Frame 32
onClipEvent (load) { dontdissapaera = 234234 /* 0x0392FA */; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; popuptimer = 0; sinktimer = 0; up = false; down = true; left = true; right = false; speed = Math.random() * 2; speed = speed + 1; changespeed = Math.random() * 2; changespeed = changespeed + 1; offset = 0; health = 20; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { popup.stop(); walk.stop(); attack.stop(); sink.stop(); } else { popup.play(); walk.play(); attack.play(); sink.play(); } if (_root.menubg._visible == false) { if (_currentframe != 4) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if ((_currentframe == 1) && (down)) { popuptimer = popuptimer + changespeed; } if ((popuptimer > 100) && (down)) { popuptimer = 0; down = false; up = true; popup.gotoAndPlay(2); } if ((_currentframe > 1) && (up)) { sinktimer = sinktimer + changespeed; } if ((sinktimer > 100) && (up)) { sinktimer = 0; down = true; up = false; gotoAndStop (5); } if (sink._currentframe == 12) { _x = (Math.random() * 400); gotoAndStop (1); } if (popup._currentframe == 40) { gotoAndStop (2); } if (((_currentframe < 4) && (_x < _root.char._x)) && (left)) { offset = offset + 1; _x = (_x - speed); } if (((_currentframe < 4) && (_x > _root.char._x)) && (right)) { offset = offset + 1; _x = (_x + speed); } if ((offset > 10) && (left)) { right = true; left = false; offset = 0; } if ((offset > 10) && (right)) { right = false; left = true; offset = 0; } if (((_currentframe < 3) && (_x < _root.char._x)) && (right)) { _xscale = -100; _x = (_x + speed); } if (((_currentframe < 3) && (_x > _root.char._x)) && (left)) { _xscale = 100; _x = (_x - speed); } if (((_x > (_root.char._x - 70)) && (_x < (_root.char._x + 70))) && (_currentframe == 2)) { gotoAndStop (3); } if (attack._currentframe == 22) { gotoAndStop (2); } } } }
Instance of Symbol 2035 MovieClip in Frame 32
onClipEvent (load) { dontdissapaera = 3633; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; popuptimer = 0; sinktimer = 0; up = false; down = true; left = true; right = false; speed = Math.random() * 2; speed = speed + 1; changespeed = Math.random() * 2; changespeed = changespeed + 1; offset = 0; health = 20; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { popup.stop(); walk.stop(); attack.stop(); sink.stop(); } else { popup.play(); walk.play(); attack.play(); sink.play(); } if (_root.menubg._visible == false) { if (_currentframe != 4) { _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if ((_currentframe == 1) && (down)) { popuptimer = popuptimer + changespeed; } if ((popuptimer > 100) && (down)) { popuptimer = 0; down = false; up = true; popup.gotoAndPlay(2); } if ((_currentframe > 1) && (up)) { sinktimer = sinktimer + changespeed; } if ((sinktimer > 100) && (up)) { sinktimer = 0; down = true; up = false; gotoAndStop (5); } if (sink._currentframe == 12) { _x = (Math.random() * 400); gotoAndStop (1); } if (popup._currentframe == 40) { gotoAndStop (2); } if (((_currentframe < 4) && (_x < _root.char._x)) && (left)) { offset = offset + 1; _x = (_x - speed); } if (((_currentframe < 4) && (_x > _root.char._x)) && (right)) { offset = offset + 1; _x = (_x + speed); } if ((offset > 10) && (left)) { right = true; left = false; offset = 0; } if ((offset > 10) && (right)) { right = false; left = true; offset = 0; } if (((_currentframe < 3) && (_x < _root.char._x)) && (right)) { _xscale = -100; _x = (_x + speed); } if (((_currentframe < 3) && (_x > _root.char._x)) && (left)) { _xscale = 100; _x = (_x - speed); } if (((_x > (_root.char._x - 70)) && (_x < (_root.char._x + 70))) && (_currentframe == 2)) { gotoAndStop (3); } if (attack._currentframe == 22) { gotoAndStop (2); } } } }
Instance of Symbol 1456 MovieClip in Frame 32
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("heartbeatsound", this); someSound.start(0, 1); } _root.mainhpbar.health = _root.mainhpbar.health - 100; this.swapDepths(9999); removeMovieClip(this); } }
Instance of Symbol 2051 MovieClip "watertop" in Frame 32
onClipEvent (load) { this.swapDepths(809); }
Instance of Symbol 2066 MovieClip in Frame 32
onClipEvent (load) { this.swapDepths(803); }
Instance of Symbol 2068 MovieClip in Frame 32
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 33
stop(); stopAllSounds(); someSound = new Sound(); someSound.attachSound("bossmusic", this); someSound.start(0, 999999999999); _root.bossdeadyaknow = false; startlevel();
Instance of Symbol 1359 MovieClip "door" in Frame 33
onClipEvent (enterFrame) { dontdissapear = 562; if ((_root.bossdeadyaknow == true) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1680 MovieClip "spawner" in Frame 33
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (_root.char._y > 300) { timer = timer + 1; if (((timer > 2) && (_root.char._currentframe == 5)) && (_root.ground.hitTest(_root.char._x, _root.char._y + 10, true))) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.bloodspraystep, "newbloodspraystep" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newbloodspraystep" + _root.objectdepthcounter]; tempname._x = _root.char._x; tempname._y = _root.char._y - 15; timer = 0; } } }
Instance of Symbol 893 MovieClip in Frame 33
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 3; ammo = 30; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 893 MovieClip in Frame 33
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 7; ammo = 8; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 2075 MovieClip "zombieguy" in Frame 33
onClipEvent (load) { if (_name != "zombieguy") { _x = (200 + random(100)); _y = -60; dontdissapear = 9; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; chooseweapon = random(100); if ((chooseweapon >= 0) and (chooseweapon <= 40)) { type = 1; } if ((chooseweapon >= 41) and (chooseweapon <= 50)) { type = 2; } if ((chooseweapon >= 51) and (chooseweapon <= 60)) { type = 3; } if ((chooseweapon >= 61) and (chooseweapon <= 65)) { type = 4; } if ((chooseweapon >= 66) and (chooseweapon <= 67)) { type = 5; } if ((chooseweapon >= 68) and (chooseweapon <= 75)) { type = 6; } if ((chooseweapon >= 76) and (chooseweapon <= 80)) { type = 7; } if ((chooseweapon >= 81) and (chooseweapon <= 83)) { type = 8; } if ((chooseweapon >= 84) and (chooseweapon <= 100)) { type = 1; } gun.gotoAndStop(type); speed = random(2) + 1; range = 50 + random(150); if (type == 3) { range = 100; } fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; dontchange = false; gotoAndStop (1); gravity = 0; moving = true; } } onClipEvent (enterFrame) { if (_name != "zombieguy") { if (_root.menubg._visible == false) { if ((health <= 0) and (_currentframe != 4)) { gotoAndStop (4); } if (_currentframe != 4) { _root.enemyhitbyweapons(this); gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { gotoAndStop (2); attacked = false; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if ((health <= 0) and (_currentframe != 4)) { gotoAndStop (4); } } if (((_currentframe == 1) and (health >= 0)) and (_y > 100)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1456 MovieClip in Frame 33
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("heartbeatsound", this); someSound.start(0, 1); } _root.mainhpbar.health = _root.mainhpbar.health - 100; this.swapDepths(9999); removeMovieClip(this); } }
Instance of Symbol 1823 MovieClip "ammo" in Frame 33
onClipEvent (load) { collect = false; grav = 0; } onClipEvent (enterFrame) { if (_name != "ammo") { if (_root.ground.hitTest(this._x, this._y + 2, true)) { this._y = this._y - 1; grav = 0; } if (!_root.ground.hitTest(this._x, this._y + 2, true)) { grav++; this._y = this._y + grav; } if (_root.char.hit.hitTest(this)) { _root.range.pistolammo = _root.range.pistolammo + 5; _root.range.uziammo = _root.range.uziammo + 5; _root.range.shotgunammo = _root.range.shotgunammo + 3; _root.range.stargategunammo = _root.range.stargategunammo + 5; _root.range.rocketammo = _root.range.rocketammo + 3; _root.range.energyammo = _root.range.energyammo + 3; _root.range.sniperammo = _root.range.sniperammo + 3; _root.range.grenadeammo = _root.range.grenadeammo + 3; removeMovieClip(this); } } }
Instance of Symbol 2135 MovieClip "seaboss" in Frame 33
onClipEvent (load) { dontdissapear = 9; timer = 0; startthisshit = false; _root.openeyes = true; notdead = true; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { stand.stop(); stand.head.stop(); hello.stop(); attackone.stop(); attacktwo.stop(); head.stop(); stand.head.eyeone.stop(); stand.head.eyetwo.stop(); } else if (startthisshit == true) { stand.play(); stand.head.play(); hello.play(); attackone.play(); attacktwo.play(); head.play(); if (_root.openeyes == false) { stand.head.eyeone.play(); stand.head.eyetwo.play(); } } if (_root.menubg._visible == false) { if (notdead == true) { if ((_root.char._x > 240) and (startthisshit == false)) { startthisshit = true; hello.gotoAndPlay(2); torso.gotoAndPlay(2); } if (((_currentframe == 2) and (stand.head.eyeone._currentframe == 1)) and (_root.openeyes == true)) { stand.head.eyeone.gotoAndPlay(2); stand.head.eyetwo.gotoAndPlay(2); } } else { gotoAndStop (5); _rotation = (_rotation-1); _y = (_y + 5); _root.torso = _root.torso + 5; } } }
Instance of Symbol 1311 MovieClip "char" in Frame 33
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 12; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 2141 MovieClip "watertop" in Frame 33
onClipEvent (load) { this.swapDepths(801); }
Instance of Symbol 2142 MovieClip in Frame 33
onClipEvent (load) { this.swapDepths(804); }
Instance of Symbol 2143 MovieClip "bighealth" in Frame 33
onClipEvent (load) { this.swapDepths(806); health = 250; maxhealth = 250; _xscale = percent; } onClipEvent (enterFrame) { percent = (health / maxhealth) * 100; _xscale = percent; if (health <= 0) { health = 0; _root.bossdeadyaknow = true; _root.seaboss.notdead = false; } }
Instance of Symbol 2145 MovieClip in Frame 33
onClipEvent (load) { this.swapDepths(807); }
Instance of Symbol 2147 MovieClip in Frame 33
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 34
stop(); startlevel(); stopAllSounds(); someSound = new Sound(); someSound.attachSound("eeriepiano", this); someSound.start(0, 999999999);
Instance of Symbol 2150 MovieClip "ground" in Frame 34
onClipEvent (load) { this.swapDepths(810); }
Instance of Symbol 1311 MovieClip "char" in Frame 34
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 1334535 /* 0x145D07 */; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 560) and (_root.door._currentframe == 1)) { _x = 560; } if (((_x > 360) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 34
onClipEvent (enterFrame) { dontdissapear = 5622345 /* 0x55CA49 */; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 2156 MovieClip "watertop" in Frame 34
onClipEvent (load) { this.swapDepths(809); }
Instance of Symbol 2046 MovieClip "bloodspraystep" in Frame 34
onClipEvent (enterFrame) { if (this._name != bloodspraystep) { if (this._currentframe == 8) { removeMovieClip(this); } } }
Instance of Symbol 1680 MovieClip "spawner" in Frame 34
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer = timer + 1; if (((timer > 2) && (_root.char._currentframe == 5)) && (_root.ground.hitTest(_root.char._x, _root.char._y + 10, true))) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.bloodspraystep, "newbloodspraystep" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newbloodspraystep" + _root.objectdepthcounter]; tempname._x = _root.char._x; tempname._y = _root.char._y - 15; timer = 0; } }
Instance of Symbol 2158 MovieClip in Frame 34
onClipEvent (load) { this.swapDepths(811); }
Frame 35
stop(); startlevel();
Instance of Symbol 1311 MovieClip "char" in Frame 35
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 1214; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 35
onClipEvent (enterFrame) { dontdissapear = 562; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 35
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1532 MovieClip in Frame 35
onClipEvent (load) { if (_root.checkpoint == _root._currentframe) { gotoAndStop (12); } } onClipEvent (enterFrame) { if ((_root.char.hitTest(this) and (_currentframe != 12)) and (_currentframe == 1)) { _root.checkpointrange = _root.range._currentframe; _root.checkpointmelee = _root.melee._currentframe; _root.checkpoint = _root._currentframe; if (_root.range._currentframe == 1) { _root.checkpointammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { _root.checkpointammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { _root.checkpointammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { _root.checkpointammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { _root.checkpointammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { _root.checkpointammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { _root.checkpointammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { _root.checkpointammo = _root.range.grenadeammo; } gotoAndPlay (2); } }
Instance of Symbol 2168 MovieClip in Frame 35
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 36
stop(); startlevel();
Instance of Symbol 1311 MovieClip "char" in Frame 36
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 356235 /* 0x056F8B */; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 36
onClipEvent (enterFrame) { dontdissapear = 56234; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1168 MovieClip in Frame 36
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 7; speed = 1; range = 2950 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 350; } onClipEvent (enterFrame) { if (_currentframe != 4) { if ((_y > 600) or (_y < -100)) { gotoAndStop (4); } } if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 2175 MovieClip in Frame 36
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 37
stop(); startlevel();
Instance of Symbol 1311 MovieClip "char" in Frame 37
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 2563; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 37
onClipEvent (enterFrame) { dontdissapear = 12314; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1168 MovieClip in Frame 37
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 50 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 37
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 4; speed = 1; range = 250 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 37
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 3; speed = 1; range = 250 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1362 MovieClip in Frame 37
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 37
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 37
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 37
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 37
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 37
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1181 MovieClip in Frame 37
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; type = 6; down = false; gotoAndStop(type); } onClipEvent (enterFrame) { if (((down == false) and _root.char.hit.hitTest(this)) and Key.isDown(69)) { changeover = _root.melee._currentframe; type = _currentframe; _root.melee.gotoAndStop(type); _root.changeweaponfunction(); gotoAndStop(changeover); down = true; firstswap = true; } if (!Key.isDown(69)) { down = false; } }
Instance of Symbol 2181 MovieClip in Frame 37
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 38
stop(); startlevel(); _root.range.pistolammo = 5; _root.startthecarnage = false;
Instance of Symbol 2201 MovieClip "ground" in Frame 38
onClipEvent (enterFrame) { if ((((_root.onslaughtover <= 0) and (_root.fade._currentframe == 20)) and (_currentframe == 1)) and (_root.safernextscreen == 0)) { gotoAndPlay (2); } }
Instance of Symbol 2225 MovieClip in Frame 38
onClipEvent (load) { bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; speed = 1; health = 5; scale = _xscale; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe == 1) { _root.enemyhitbyweapons(this); if (_root.char.hit.hitTest(this) or (health <= 0)) { gotoAndStop (2); } if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } X = _root.char._x - _x; Y = _root.char._y - _y; angle = Math.atan2(Y, X); _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } }
Instance of Symbol 1311 MovieClip "char" in Frame 38
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 435676 /* 0x06A5DC */; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.endlevel(); } if (_x < 5) { _x = 5; } if (_x > 540) { _x = 540; } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 2226 MovieClip in Frame 38
onClipEvent (load) { timer = 0; _root.onslaughtover = 50; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.startthecarnage == true) { timer++; if ((timer > 25) and (_root.onslaughtover > 0)) { roll = random(2) + 1; if (roll == 1) { _root.onslaughtover = _root.onslaughtover - 1; _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } if (roll == 2) { _root.onslaughtover = _root.onslaughtover - 1; _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); } timer = 0; } } } }
Instance of Symbol 893 MovieClip in Frame 38
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 8; ammo = 20; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 2227 MovieClip "headcrab" in Frame 38
onClipEvent (load) { dontdissapear = 235; if (_name == "headcrab") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "headcrab") { mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; deathtimer = 0; roll = random(4) + 1; if (roll == 1) { _x = 92; _y = 59; } if (roll == 2) { _x = 411; _y = 81; } if (roll == 3) { _x = 479; _y = 176; } if (roll == 4) { _x = 465; _y = 289; } } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < 5) { _x = 5; moving = true; } if (_x > 550) { _x = 550; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 1823 MovieClip "ammo" in Frame 38
onClipEvent (load) { dontdissapear = 23312; collect = false; grav = 0; _root.totalammo = _root.totalammo + 1; } onClipEvent (enterFrame) { if (_name != "ammo") { if (_root.ground.hitTest(this._x, this._y + 2, true)) { this._y = this._y - 1; grav = 0; } if (!_root.ground.hitTest(this._x, this._y + 2, true)) { grav++; this._y = this._y + grav; } if (_root.char.hit.hitTest(this)) { _root.range.pistolammo = _root.range.pistolammo + 5; _root.range.uziammo = _root.range.uziammo + 5; _root.range.shotgunammo = _root.range.shotgunammo + 3; _root.range.stargategunammo = _root.range.stargategunammo + 5; _root.range.rocketammo = _root.range.rocketammo + 3; _root.range.energyammo = _root.range.energyammo + 3; _root.range.sniperammo = _root.range.sniperammo + 3; _root.range.grenadeammo = _root.range.grenadeammo + 3; _root.totalammo = _root.totalammo - 1; removeMovieClip(this); } } }
Instance of Symbol 904 MovieClip "bat" in Frame 38
onClipEvent (load) { dontdissapear = 225; if (_name == "bat") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "bat") { dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hit.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.batboss.batcurrent = _root.batboss.batcurrent - 1; removeMovieClip(this); } } } }
Instance of Symbol 1456 MovieClip in Frame 38
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("heartbeatsound", this); someSound.start(0, 1); } _root.mainhpbar.health = _root.mainhpbar.health - 20; this.swapDepths(9999); removeMovieClip(this); } }
Instance of Symbol 2229 MovieClip in Frame 38
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 39
stop(); startlevel();
Instance of Symbol 904 MovieClip in Frame 39
onClipEvent (load) { dontdissapear = 273; if (_name == "bat") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "bat") { dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; } } onClipEvent (enterFrame) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.batboss.batcurrent = _root.batboss.batcurrent - 1; removeMovieClip(this); } } }
Instance of Symbol 1513 MovieClip "turret" in Frame 39
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; _root.controlled = false; key = false; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.controlled == true) { _root.char._x = _x - 20; _root.char._y = _y + 37; Xd = _root._xmouse - _x; Yd = _root._ymouse - _y; angle = Math.atan2(Yd, Xd); changer = int(((angle * 360) / (Math.PI*2)) + 180); if (changer < 0) { changer = changer + 180; } if (changer > 360) { changer = changer - 360; } if (changer < 120) { changer = 120; } if (changer > 210) { changer = 210; } _rotation = changer; } if ((Key.isDown(69) and (key == false)) and (_root.controlled == false)) { key = true; if (_root.controlled == false) { if (_root.char.hitTest(this)) { _root.controlled = true; _root.char._xscale = _root.char.scale; if (_root.eee._visible == true) { _root.eee._visible = false; someSound = new Sound(); someSound.attachSound("YES", this); someSound.start(0, 1); } _root.char.gotoAndStop(6); } } } if ((Key.isDown(69) and (key == false)) and (_root.controlled == true)) { key = true; _root.controlled = false; _root.char.gotoAndStop(3); _root.char._x = _x - 25; _root.shooting = false; _root.changeweaponfunction(); } if (!Key.isDown(69)) { key = false; } } }
Instance of Symbol 1359 MovieClip "door" in Frame 39
onClipEvent (enterFrame) { dontdissapear = 56234; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 39
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 42343576 /* 0x2861C98 */; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 904 MovieClip "bat" in Frame 39
onClipEvent (load) { dontdissapear = 225; if (_name == "bat") { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; } if (_name != "bat") { dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; _x = 600; _y = (random(400) - 100); } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hit.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.batboss.batcurrent = _root.batboss.batcurrent - 1; removeMovieClip(this); } } } }
Instance of Symbol 2226 MovieClip in Frame 39
onClipEvent (load) { timer = 0; maxbats = 100; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { timer++; if ((timer > 4) and (maxbats > 0)) { maxbats = maxbats - 1; _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); timer = 0; } } }
Instance of Symbol 2240 MovieClip in Frame 39
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 40
stop(); startlevel();
Instance of Symbol 1362 MovieClip in Frame 40
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 40
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 40
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 40
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 40
onClipEvent (load) { mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1359 MovieClip "door" in Frame 40
onClipEvent (enterFrame) { dontdissapear = 2432352112124; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 40
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 1123; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1672 MovieClip in Frame 40
onClipEvent (load) { speed = 2 + random(3); timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { stop(); } else if (_currentframe != 1) { play(); } if (_root.menubg._visible == false) { if (_x < 5) { _x = 5; } if (_x > 545) { _x = 545; } if (_root.char.hit.hitTest(hit2)) { _root.mainhpbar.health = _root.mainhpbar.health + 1; } if (_currentframe == 1) { timerchange++; if (_root.char.hit.hitTest(hit)) { gotoAndPlay (2); } if ((_root.char._x < _x) and (timerchange > 10)) { moving = true; timerchange = 0; } if ((_root.char._x > _x) and (timerchange > 10)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); } if (moving == true) { _x = (_x - speed); } } } }
Instance of Symbol 1168 MovieClip in Frame 40
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 1; speed = 1; range = 650 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 40
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 2; speed = 1; range = 550 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1168 MovieClip in Frame 40
onClipEvent (load) { dontdissapear = 9; bob = _root.enemydepthcounter; swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; type = 6; speed = 1; range = 650 + random(50); fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; gun.gotoAndStop(type); dontchange = false; gotoAndStop (1); gravity = 0; moving = true; okfight = false; vision = _x - 300; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (health != 5) { okfight = true; } _root.enemyhitbyweapons(this); if ((_root.char._x > vision) and (okfight == false)) { okfight = true; gotoAndPlay (2); } if (okfight == true) { if (_currentframe != 4) { gun.gotoAndStop(type); walking.gun2.gotoAndStop(type); gun3.gotoAndStop(type); _root.enemyhitbyweapons(this); } if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); speed = random(3) + 2; gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if (health <= 0) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1672 MovieClip in Frame 40
onClipEvent (load) { speed = 2 + random(3); timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { stop(); } else if (_currentframe != 1) { play(); } if (_root.menubg._visible == false) { if (_x < 5) { _x = 5; } if (_x > 545) { _x = 545; } if (_root.char.hit.hitTest(hit2)) { _root.mainhpbar.health = _root.mainhpbar.health + 1; } if (_currentframe == 1) { timerchange++; if (_root.char.hit.hitTest(hit)) { gotoAndPlay (2); } if ((_root.char._x < _x) and (timerchange > 10)) { moving = true; timerchange = 0; } if ((_root.char._x > _x) and (timerchange > 10)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); } if (moving == true) { _x = (_x - speed); } } } }
Instance of Symbol 1672 MovieClip in Frame 40
onClipEvent (load) { speed = 2 + random(3); timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == true) { stop(); } else if (_currentframe != 1) { play(); } if (_root.menubg._visible == false) { if (_x < 5) { _x = 5; } if (_x > 545) { _x = 545; } if (_root.char.hit.hitTest(hit2)) { _root.mainhpbar.health = _root.mainhpbar.health + 1; } if (_currentframe == 1) { timerchange++; if (_root.char.hit.hitTest(hit)) { gotoAndPlay (2); } if ((_root.char._x < _x) and (timerchange > 10)) { moving = true; timerchange = 0; } if ((_root.char._x > _x) and (timerchange > 10)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); } if (moving == true) { _x = (_x - speed); } } } }
Instance of Symbol 2253 MovieClip in Frame 40
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 41
stop(); startlevel();
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1359 MovieClip "door" in Frame 41
onClipEvent (enterFrame) { dontdissapear = 56234; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1311 MovieClip "char" in Frame 41
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 4124526 /* 0x3EEF6E */; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1362 MovieClip in Frame 41
onClipEvent (load) { dontdissapear = 234; mything = false; bob = _root.enemydepthcounter; this.swapDepths(bob); _root.enemydepthcounter = _root.enemydepthcounter + 1; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); deathtimer = 0; gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; drewsdice = drewsdice + (Math.random() * 3); } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; _root.enemyhitbyweapons(this); if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } if (_x < 0) { _x = 0; moving = true; } if (_x > 550) { _x = 550; moving = false; } } }
Instance of Symbol 1532 MovieClip in Frame 41
onClipEvent (load) { if (_root.checkpoint == _root._currentframe) { gotoAndStop (12); } } onClipEvent (enterFrame) { if ((_root.char.hitTest(this) and (_currentframe != 12)) and (_currentframe == 1)) { _root.checkpointrange = _root.range._currentframe; _root.checkpointmelee = _root.melee._currentframe; _root.checkpoint = _root._currentframe; if (_root.range._currentframe == 1) { _root.checkpointammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { _root.checkpointammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { _root.checkpointammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { _root.checkpointammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { _root.checkpointammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { _root.checkpointammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { _root.checkpointammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { _root.checkpointammo = _root.range.grenadeammo; } gotoAndPlay (2); } }
Instance of Symbol 2258 MovieClip in Frame 41
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 42
stop(); startlevel(); stopAllSounds(); someSound = new Sound(); someSound.attachSound("bossmusic", this); someSound.start(0, 99999999);
Instance of Symbol 2416 MovieClip "finalboss" in Frame 42
onClipEvent (load) { lasorcount = 0; shootable = false; shoottimer = 0; } onClipEvent (enterFrame) { if (_currentframe != 4) { if (_root.menubg._visible == true) { stand.insidea.stop(); stand.insideb.stop(); mouthopen.insidea.stop(); mouthopen.insideb.stop(); eyeshoot.insideb.stop(); stand.stop(); mouthopen.stop(); eyeshoot.stop(); death.stop(); } else { eyeshoot.insideb.play(); stand.insidea.play(); stand.insideb.play(); mouthopen.insidea.play(); mouthopen.insideb.play(); stand.play(); mouthopen.play(); eyeshoot.play(); death.play(); } if (_root.menubg._visible == false) { if (_currentframe != 4) { if (_currentframe == 3) { shoottimer++; } if (((eyeshoot._currentframe > 1) && (eyeshoot._currentframe < 80)) && (shoottimer > 7)) { _root.enemydepthcounter++; _root.lasor.duplicateMovieClip("lasor" + _root.enemydepthcounter, _root.enemydepthcounter, {_x:(eyeshoot.topeye._x + _x) + 18, _y:(eyeshoot.topeye._y + _y) + 14}); shoottimer = 0; } } } } }
Instance of Symbol 1311 MovieClip "char" in Frame 42
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 41245262344; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 2422 MovieClip "lasor" in Frame 42
onClipEvent (load) { if (_name != "lasor") { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("lasershot", this); someSound.start(0, 1); } adjside = _root.char._x - this._x; oppside = -1 * (_root.char._y - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._rotation = -1 * angle; alive = true; speed = 12; rot = this._rotation - 90; timer = 0; } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "lasor") { timer++; if (_root.char.hit.hitTest(_x, _y, true)) { _root.mainhpbar.health = _root.mainhpbar.health + 5; removeMovieClip(this); } if (_root.ground.hitTest(_x, _y, true) and (timer > 20)) { removeMovieClip(this); } this._y = this._y + (speed * Math.cos((Math.PI/180) * rot)); this._x = this._x - (speed * Math.sin((Math.PI/180) * rot)); } } }
Instance of Symbol 2423 MovieClip "headcrab" in Frame 42
onClipEvent (load) { if (_name != "headcrab") { _x = 378; _y = 240; bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; mything = false; i = 0; health = 1; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; gravity = 0; timer = random(35); gotoAndStop (2); attacked = 10; speed = 2; attacked = false; timerchange = 0; dietimer = 0; deathtimer = 0; } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "headcrab") { if (_currentframe == 4) { dietimer++; if (dietimer > 60) { removeMovieClip(this); } } if (_root.ground.hitTest(_x - 10, _y, true) && (moving)) { this._x = this._x + speed; } if (_root.ground.hitTest(_x + 10, _y, true) && (!moving)) { this._x = this._x - speed; } if ((_root.ground.hitTest(_x + 12, _y, true) && (this._currentframe < 3)) && (!moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 12, _y, true) && (this._currentframe < 3)) && (moving)) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { this._y = this._y + 30; } if ((_root.char.hit.hitTest(this) and (_currentframe == 3)) and (_currentframe != 4)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; gotoAndStop (4); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { speed = 2; gotoAndStop (2); attacked = false; } if ((((((_root.char._x - _x) > -40) and ((_root.char._x - _x) < 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked)) or (((((_root.char._x - _x) < 40) and ((_root.char._x - _x) > 0)) and _root.ground.hitTest(_x, _y + 3, true)) && (!attacked))) { if (_currentframe != 4) { _y = (_y - 4); speed = 4 + random(2); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } } if ((_currentframe != 4) and (_root.menubg._visible == false)) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } timerchange++; if (((_root.char._x < _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = true; timerchange = 0; } if (((_root.char._x > _x) and (timerchange > 10)) and _root.ground.hitTest(_x, _y + 3, true)) { moving = false; timerchange = 0; } if (moving == false) { _x = (_x + speed); _xscale = scale; } if (moving == true) { _x = (_x - speed); _xscale = (-scale); } if (_x < -15) { _x = -15; moving = true; } if (_x > 565) { _x = 565; moving = false; } } percent = (health / maxhealth) * 100; hpbar._xscale = percent; if (_currentframe != 4) { _root.enemyhitbyweapons(this); } if (health <= 0) { gotoAndStop (4); } if (_currentframe == 4) { deathtimer++; if (deathtimer > 60) { removeMovieClip(this); } } } } }
Instance of Symbol 2424 MovieClip "bat" in Frame 42
onClipEvent (load) { if (_name != "bat") { _x = 378; _y = 240; dead = false; speeder = Math.random() * 3; speed = 2 + speeder; changer = Math.random() * 30; timer = 0; teleporttimer = 0; health = 1; } } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_name != "bat") { if (!dead) { _root.charhitbyweapons(this); _root.enemyhitbyweapons(this); if (health <= 0) { dead = true; gotoAndStop (4); } adjside = _root.char._x - this._x; oppside = -1 * ((_root.char._y - 20) - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this.aimer._rotation = (-1 * angle) + changer; } if (!dead) { this._y = this._y + (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); this._x = this._x - (speed * Math.sin(((Math.PI/180) * this.aimer._rotation) - 90)); } if (_root.char.hit.hitTest(_x, _y, true) and (_currentframe != 4)) { this.gotoAndStop(4); _root.mainhpbar.health = _root.mainhpbar.health + 1; dead = true; } if (_root.batblocker.hitTest(this._x, this._y + 20, true)) { this._y = this._y - (speed * Math.cos(((Math.PI/180) * this.aimer._rotation) - 90)); } if (dead) { timer++; } if (timer > 20) { _root.batboss.batcurrent = _root.batboss.batcurrent - 1; removeMovieClip(this); } } } }
Instance of Symbol 2425 MovieClip "zombieguy" in Frame 42
onClipEvent (load) { if (_name != "zombieguy") { _x = 378; _y = 240; dontdissapear = 9; bob = _root.objectdepthcounter; swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; i = 0; health = 5; timer = 0; scale = -_xscale; percent = 0; maxhealth = health; chooseweapon = random(100); if ((chooseweapon >= 0) and (chooseweapon <= 40)) { type = 1; } if ((chooseweapon >= 41) and (chooseweapon <= 50)) { type = 2; } if ((chooseweapon >= 51) and (chooseweapon <= 60)) { type = 3; } if ((chooseweapon >= 61) and (chooseweapon <= 65)) { type = 4; } if ((chooseweapon >= 66) and (chooseweapon <= 67)) { type = 5; } if ((chooseweapon >= 68) and (chooseweapon <= 75)) { type = 6; } if ((chooseweapon >= 76) and (chooseweapon <= 80)) { type = 7; } if ((chooseweapon >= 81) and (chooseweapon <= 83)) { type = 8; } if ((chooseweapon >= 84) and (chooseweapon <= 100)) { type = 1; } gun.gotoAndStop(type); speed = random(2) + 1; range = 50 + random(150); if (type == 3) { range = 100; } fall = false; xknock = Math.random() * 10; yknock = Math.random() * 20; fallinggrav = 0; dontchange = false; gotoAndStop (1); gravity = 0; moving = true; } } onClipEvent (enterFrame) { if (_name != "zombieguy") { if (_root.menubg._visible == false) { if ((health <= 0) and (_currentframe != 4)) { gotoAndStop (4); } if (_currentframe != 4) { _root.enemyhitbyweapons(this); gun.gotoAndStop(type); walk.gun2.gotoAndStop(type); gun3.gotoAndStop(type); if ((moving == false) and (_currentframe != 1)) { _x = (_x + speed); } if ((moving == true) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x - 20, _y, true) && (moving)) and (_currentframe != 1)) { _x = (_x + speed); } if ((_root.ground.hitTest(_x + 20, _y, true) && (!moving)) and (_currentframe != 1)) { _x = (_x - speed); } if ((_root.ground.hitTest(_x + 22, _y, true) && (_currentframe < 3)) && (!moving)) { _y = (_y - 4); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if ((_root.ground.hitTest(_x - 25, _y, true) && (_currentframe < 3)) && (moving)) { _y = (_y - 4); gotoAndStop (3); gravity = gravity - (8 + random(6)); attacked = true; } if (_root.ground.hitTest(_x, _y - 15, true)) { _y = (_y + 30); } if (((attacked == true) and _root.ground.hitTest(_x, _y + 3, true)) and (_currentframe != 4)) { gotoAndStop (2); attacked = false; } } if (_currentframe != 4) { gravity++; _y = (_y + gravity); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); gravity = 0; } } while ((_currentframe == 4) && (_root.ground.hitTest(_x, _y, true))) { _y = (_y-1); fallinggrav = 0; } if ((_currentframe == 4) && (!_root.ground.hitTest(_x, _y, true))) { fallinggrav = fallinggrav + 0.5; _y = (_y + fallinggrav); } if ((_currentframe == 4) && (_root.ground.hitTest(_x + 13, _y - 5, true))) { _x = (_x - (xknock + 1)); } if ((_currentframe == 4) && (_root.ground.hitTest(_x - 13, _y - 5, true))) { _x = (_x + (xknock + 1)); } if (((_currentframe == 4) && (xknock > 0)) && (_xscale > 1)) { _x = (_x + xknock); xknock = xknock - 0.5; } if (((_currentframe == 4) && (xknock > 0)) && (_xscale < 1)) { _x = (_x - xknock); xknock = xknock - 0.5; } if ((((_currentframe == 4) && (xknock < 2)) && (!fall)) && (_root.ground.hitTest(_x, _y, true))) { death.gotoAndPlay(8); fall = true; } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale > 1)) { _x = (_x + 1); } if ((((_currentframe == 4) && (fall)) && (death._currentframe < 24)) && (_xscale < 1)) { _x = (_x - 1); } if ((_currentframe == 1) or (_currentframe == 2)) { if (health <= 0) { gotoAndStop (4); } if (dontchange == false) { if (_root.char._x < _x) { _xscale = (-scale); moving = true; } if (_root.char._x > _x) { _xscale = scale; moving = false; } if ((health <= 0) and (_currentframe != 4)) { gotoAndStop (4); } } if ((_currentframe == 1) and (health >= 0)) { _root.enemyshootingweapons(this); } if ((((_root.char._x - _x) > (-range)) and ((_root.char._x - _x) < 0)) or (((_root.char._x - _x) < range) and ((_root.char._x - _x) > 0))) { if (_currentframe != 4) { gotoAndStop (1); } if (gun._currentframe != 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 30; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } if (gun._currentframe == 8) { Xd = _root.char._x - (_x + gun._x); if (_xscale < 0) { Xd = -Xd; } Yd = (_root.char._y - (_y + gun._y)) - 430; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); } } else if (_currentframe != 4) { gun.anim.gotoAndStop(1); gotoAndStop (2); if (_root.char._x > _x) { _x = (_x + speed); } if (_root.char._x < _x) { _x = (_x - speed); } } } } } }
Instance of Symbol 1823 MovieClip "ammo" in Frame 42
onClipEvent (load) { dontdissapear = 23312; collect = false; grav = 0; _root.totalammo = _root.totalammo + 1; } onClipEvent (enterFrame) { if (_name != "ammo") { if (_root.ground.hitTest(this._x, this._y + 2, true)) { this._y = this._y - 1; grav = 0; } if (!_root.ground.hitTest(this._x, this._y + 2, true)) { grav++; this._y = this._y + grav; } if (_root.char.hit.hitTest(this)) { _root.range.pistolammo = _root.range.pistolammo + 5; _root.range.uziammo = _root.range.uziammo + 5; _root.range.shotgunammo = _root.range.shotgunammo + 3; _root.range.stargategunammo = _root.range.stargategunammo + 25; _root.range.rocketammo = _root.range.rocketammo + 3; _root.range.energyammo = _root.range.energyammo + 3; _root.range.sniperammo = _root.range.sniperammo + 3; _root.range.grenadeammo = _root.range.grenadeammo + 3; _root.totalammo = _root.totalammo - 1; removeMovieClip(this); } } }
Instance of Symbol 893 MovieClip in Frame 42
onClipEvent (load) { dontdissapear = 233434 /* 0x038FDA */; bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 4; ammo = 250; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 893 MovieClip in Frame 42
onClipEvent (load) { dontdissapear = 233499 /* 0x03901B */; bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; firstswap = false; type = 8; ammo = 5; holdingammo = ammo; down = false; gotoAndStop(type); gunsorting = function () { if (_currentframe == 1) { _root.range.pistolammo = holdingammo; } if (_currentframe == 2) { _root.range.uziammo = holdingammo; } if (_currentframe == 3) { _root.range.shotgunammo = holdingammo; } if (_currentframe == 4) { _root.range.stargategunammo = holdingammo; } if (_currentframe == 5) { _root.range.rocketammo = holdingammo; } if (_currentframe == 6) { _root.range.energyammo = holdingammo; } if (_currentframe == 7) { _root.range.sniperammo = holdingammo; } if (_currentframe == 8) { _root.range.grenadeammo = holdingammo; } }; } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha+1); } ss = holdingammo; if (((_root.char.hit.hitTest(this) and Key.isDown(69)) and (down == false)) and (_alpha == 50)) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("pickupsound", this); someSound.start(0, 1); } type = _currentframe; if (type == _root.range._currentframe) { if (type == 1) { if (firstswap == false) { _root.range.pistolammo = _root.range.pistolammo + ammo; } else { _root.range.pistolammo = _root.range.pistolammo + holdingammo; } } if (type == 2) { if (firstswap == false) { _root.range.uziammo = _root.range.uziammo + ammo; } else { _root.range.uziammo = _root.range.uziammo + holdingammo; } } if (type == 3) { if (firstswap == false) { _root.range.shotgunammo = _root.range.shotgunammo + ammo; } else { _root.range.shotgunammo = _root.range.shotgunammo + holdingammo; } } if (type == 4) { if (firstswap == false) { _root.range.stargategunammo = _root.range.stargategunammo + ammo; } else { _root.range.stargategunammo = _root.range.stargategunammo + holdingammo; } } if (type == 5) { if (firstswap == false) { _root.range.rocketammo = _root.range.rocketammo + ammo; } else { _root.range.rocketammo = _root.range.rocketammo + holdingammo; } } if (type == 6) { if (firstswap == false) { _root.range.energyammo = _root.range.energyammo + ammo; } else { _root.range.energyammo = _root.range.energyammo + holdingammo; } } if (type == 7) { if (firstswap == false) { _root.range.sniperammo = _root.range.sniperammo + ammo; } else { _root.range.sniperammo = _root.range.sniperammo + holdingammo; } } if (type == 8) { if (firstswap == false) { _root.range.grenadeammo = _root.range.grenadeammo + ammo; } else { _root.range.grenadeammo = _root.range.grenadeammo + holdingammo; } } removeMovieClip(this); } if (_root.range._currentframe == 1) { gunsorting(); holdingammo = _root.range.pistolammo; } if (_root.range._currentframe == 2) { gunsorting(); holdingammo = _root.range.uziammo; } if (_root.range._currentframe == 3) { gunsorting(); holdingammo = _root.range.shotgunammo; } if (_root.range._currentframe == 4) { gunsorting(); holdingammo = _root.range.stargategunammo; } if (_root.range._currentframe == 5) { gunsorting(); holdingammo = _root.range.rocketammo; } if (_root.range._currentframe == 6) { gunsorting(); holdingammo = _root.range.energyammo; } if (_root.range._currentframe == 7) { gunsorting(); holdingammo = _root.range.sniperammo; } if (_root.range._currentframe == 8) { gunsorting(); holdingammo = _root.range.grenadeammo; } changeover = _root.range._currentframe; type = _currentframe; _root.range.gotoAndStop(type); _root.changeweaponfunction(); _alpha = 0; gotoAndStop(changeover); down = true; firstswap = true; } else if (!Key.isDown(32)) { down = false; } }
Instance of Symbol 2426 MovieClip "finalhealth" in Frame 42
onClipEvent (load) { health = 450; maxhealth = 450; _xscale = percent; } onClipEvent (enterFrame) { percent = (health / maxhealth) * 100; _xscale = percent; if (health <= 0) { health = 0; if (_root.finalboss._currentframe != 4) { _root.finalboss.gotoAndStop(4); } } }
Instance of Symbol 2428 MovieClip in Frame 42
onClipEvent (load) { bob = _root.objectdepthcounter; this.swapDepths(bob); _root.objectdepthcounter = _root.objectdepthcounter + 1; }
Frame 43
stop(); startlevel();
Instance of Symbol 1311 MovieClip "char" in Frame 43
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 195533355 /* 0xBA79A2B */; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 1359 MovieClip "door" in Frame 43
onClipEvent (enterFrame) { dontdissapear = 56234; if ((_root.safernextscreen == 0) and (_root.fade._currentframe == 20)) { gotoAndStop (2); } else { gotoAndStop (1); } }
Frame 44
stop(); startlevel();
Instance of Symbol 1311 MovieClip "char" in Frame 44
onClipEvent (load) { function checkrightwall() { if ((_root.ground.hitTest(_x + (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x + (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x + (hit2._width / 2), _y - hit2._height, true)) { _x = (_x - speed); } } function checkleftwall() { if ((_root.ground.hitTest(_x - (hit2._width / 2), _y - (hit2._height / 2), true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - 30, true)) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) { _x = (_x + speed); } } dontdissapear = 195555 /* 0x02FBE3 */; this.swapDepths(800); grav = 0; speed = 5; jumpHeight = 12; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; changexscale = false; } onClipEvent (enterFrame) { if ((_root.menubg._visible == false) and (_currentframe != 6)) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x + (hit2._width / 2), _y, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y, true)) { _y = (_y-1); grav = 0; if (_currentframe != 7) { if (((_currentframe == 5) or (((_currentframe == 2) and (!Key.isDown(65))) and (!Key.isDown(68)))) or (((_currentframe == 1) and (!Key.isDown(65))) and (!Key.isDown(68)))) { gotoAndStop (3); } } } if (_currentframe != 7) { if (_root.cursor._x < _x) { _xscale = (-scale); } if (_root.cursor._x > _x) { _xscale = scale; } if (Key.isDown(68)) { _x = (_x + speed); checkrightwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (Key.isDown(65)) { _x = (_x - speed); checkleftwall(); if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); } } else if (((_root.ground.hitTest(_x, _y + 3, true) and (!Key.isDown(38))) or (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) or (_root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true) and (!Key.isDown(38)))) { this.gotoAndStop(3); } if (Key.isDown(87) or Key.isDown(32)) { if (_root.ground.hitTest(_x + (hit2._width / 2), _y + 1, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y + 1, true)) { grav = -jumpHeight; _y = (_y - 4); this.gotoAndStop(5); } } if ((_root.ground.hitTest(_x + (hit2._width / 2), (_y - hit2._height) - 20, true) or _root.ground.hitTest(_x - (hit2._width / 2), _y - hit2._height, true)) or _root.ground.hitTest(_x, (_y - hit2._height) - 20, true)) { grav = 6; _y = (_y + 5); } if (_y > 500) { _root.mainhpbar.health = _root.mainhpbar.health + 20; grav = 0; _y = 92; _x = 50; } if (_x < 5) { _x = 5; } if ((_x > 540) and (_root.door._currentframe == 1)) { _x = 540; } if (((_x > 555) and (_root.door._currentframe == 2)) and _root.door.hitTest(this)) { _root.endlevel(); } if ((Key.isDown(83) and (!Key.isDown(65))) and (!Key.isDown(68))) { gotoAndStop (4); } _root.charhitbyweapons(this); Xd = _root.char._xmouse - gun._x; Yd = _root.char._ymouse - gun._y; radAngle = Math.atan2(Yd, Xd); gun._rotation = int(((radAngle * 360) / (Math.PI*2)) + 90); if (_currentframe == 4) { gun._y = -25; } else { gun._y = -32.3; } } } }
Instance of Symbol 2441 MovieClip "elev" in Frame 44
onClipEvent (load) { this.elevatornumbers = 100; timer = 0; } onClipEvent (enterFrame) { if (this._currentframe > 1) { timer++; } if (timer > 3) { this.elevatornumbers = this.elevatornumbers - 1; timer = 0; } if ((_currentframe > 50) and (_root.fade2._currentframe == 1)) { trace(_root.fade2._currentframe); _root.fade2.gotoAndPlay(2); } }
Instance of Symbol 2449 MovieClip in Frame 44
onClipEvent (load) { hit = false; } onClipEvent (enterFrame) { if (_root.char.hitTest(this) && (!hit)) { _root.ground.gotoAndPlay(2); _root.elev.gotoAndPlay(2); hit = true; } }
Instance of Symbol 2450 MovieClip "fade2" in Frame 44
onClipEvent (load) { bob = 10000; this.swapDepths(bob); }
Frame 45
stop(); _root.gamecomplete = true; Mouse.show();
Symbol 53 MovieClip Frame 4
stop(); removeMovieClip(_parent);
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 2
stop();
Symbol 54 MovieClip Frame 3
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("explode1", this); someSound.start(0, 1); }
Symbol 67 MovieClip Frame 40
stop();
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 2
stop();
Symbol 70 MovieClip Frame 8
stop();
Symbol 71 MovieClip Frame 4
stop(); removeMovieClip(_parent);
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 2
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
stop();
Symbol 75 MovieClip Frame 3
stop();
Symbol 78 MovieClip Frame 1
stop();
Instance of Symbol 77 MovieClip in Symbol 78 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.spinholder < 0) { _rotation = (_rotation + 10); } else { _rotation = (_rotation - 10); } }
Symbol 78 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 3
stop();
Symbol 82 MovieClip [bullet] Frame 1
stop();
Symbol 82 MovieClip [bullet] Frame 2
stop();
Symbol 82 MovieClip [bullet] Frame 3
stop();
Symbol 82 MovieClip [bullet] Frame 4
stop();
Symbol 82 MovieClip [bullet] Frame 5
stop();
Symbol 82 MovieClip [bullet] Frame 6
stop();
Symbol 82 MovieClip [bullet] Frame 7
stop();
Symbol 82 MovieClip [bullet] Frame 8
stop();
Symbol 82 MovieClip [bullet] Frame 20
stop(); _root.turretframelabel = _currentframe;
Symbol 93 MovieClip Frame 1
stop();
Symbol 102 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 109 MovieClip Frame 105
_root.gotoAndStop(4);
Symbol 119 Button
on (press) { if (_root.handfade._currentframe == 66) { stopAllSounds(); _root.nextFrame(); } } on (rollOver) { if (_root.handfade._currentframe == 66) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } } }
Symbol 122 Button
on (press) { if (_root.handfade._currentframe == 66) { _root.beencheckpoint = true; _root.gotoAndStop(_root.checkpoint); } } on (rollOver) { if (_root.handfade._currentframe == 66) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } } }
Symbol 131 MovieClip Frame 66
stop();
Symbol 132 MovieClip Frame 20
stop();
Symbol 137 MovieClip Frame 1
if (_root.sound == true) { buzz = new Sound(this); buzz.attachSound("buzzsound", this); buzz.start(0, 1); }
Symbol 137 MovieClip Frame 5
if (_root.sound == true) { buzz.stop(); }
Symbol 137 MovieClip Frame 93
if (_root.sound == true) { buzz = new Sound(this); buzz.attachSound("buzzsound", this); buzz.start(0, 1); }
Symbol 137 MovieClip Frame 95
if (_root.sound == true) { buzz.stop(); }
Symbol 137 MovieClip Frame 172
if (_root.sound == true) { buzz = new Sound(this); buzz.attachSound("buzzsound", this); buzz.start(0, 1); }
Symbol 137 MovieClip Frame 180
if (_root.sound == true) { buzz.stop(); }
Symbol 144 Button
on (press) { _root.nextFrame(); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 147 Button
on (press) { _root.gotoAndStop(6); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 152 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 155 Button
on (release) { getURL ("http://twitter.com/armorgames", "blank"); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 160 Button
on (press) { getURL ("http://www.eggysgames.com", "blank"); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 163 Button
on (press) { _root.gotoAndStop(7); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 167 Button
on (press) { getURL ("http://www.facebook.com/facebook?ref=pf#/apps/application.php?id=59461593144", "blank"); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 170 Button
on (press) { if (_root.checkpoint != 11) { _root.beencheckpoint = true; _root.gotoAndStop(_root.checkpoint); } } on (rollOver) { if (_root.checkpoint != 11) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } } }
Symbol 174 Button
on (press) { stopAllSounds(); _root.gotoAndStop(11); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 175 Button
on (press) { _root.deleteallbacktomenu(); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 268 Button
on (press) { stopAllSounds(); _root.gotoAndStop(10); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 303 Button
on (press) { stopAllSounds(); _root.gotoAndStop(9); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 315 Button
on (press) { stopAllSounds(); someSound = new Sound(); someSound.attachSound("intromusic", this); someSound.start(0, 1); _root.deleteallbacktomenu(); } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 318 Button
on (press) { stopAllSounds(); if (_root.playsurvival == true) { _root.gotoAndStop(10); } else if (_root.playsurvival == false) { _root.gotoAndStop(9); } } on (rollOver) { if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("rolloversound", this); someSound.start(0, 1); } }
Symbol 364 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 2
play();
Symbol 374 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 2
play();
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 2
play();
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 2
play();
Symbol 427 MovieClip Frame 1
stop();
Instance of Symbol 405 MovieClip in Symbol 427 MovieClip Frame 1
onClipEvent (load) { bob = random(4) + 1; gotoAndStop(bob); }
Symbol 427 MovieClip Frame 2
play();
Symbol 450 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 2
play();
Symbol 459 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 2
play();
Symbol 474 MovieClip Frame 20
stop();
Symbol 485 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 2
play();
Symbol 498 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 2
play();
Symbol 503 MovieClip Frame 1
stop();
Symbol 503 MovieClip Frame 2
play();
Symbol 517 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 2
play();
Symbol 524 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 2
play();
Symbol 540 MovieClip Frame 1
stop();
Symbol 540 MovieClip Frame 2
play();
Symbol 578 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 2
play();
Symbol 578 MovieClip Frame 14
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("hammersound", this); someSound.start(0, 1); }
Symbol 579 MovieClip Frame 1
stop();
Symbol 579 MovieClip Frame 2
stop();
Symbol 579 MovieClip Frame 3
stop();
Symbol 579 MovieClip Frame 4
stop();
Symbol 579 MovieClip Frame 5
stop();
Symbol 579 MovieClip Frame 6
stop();
Symbol 579 MovieClip Frame 7
stop();
Symbol 579 MovieClip Frame 8
stop();
Symbol 579 MovieClip Frame 9
stop();
Symbol 579 MovieClip Frame 10
stop();
Symbol 579 MovieClip Frame 11
stop();
Symbol 579 MovieClip Frame 12
stop();
Symbol 579 MovieClip Frame 13
stop();
Symbol 579 MovieClip Frame 14
stop();
Symbol 631 MovieClip Frame 9
stop();
Symbol 694 MovieClip Frame 40
_root.deleteallsurvival();
Symbol 695 MovieClip Frame 1
stop();
Symbol 695 MovieClip Frame 2
stop();
Symbol 695 MovieClip Frame 3
stop();
Symbol 695 MovieClip Frame 4
stop();
Symbol 695 MovieClip Frame 5
stop();
Symbol 695 MovieClip Frame 6
stop();
Symbol 695 MovieClip Frame 7
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("deathsound", this); someSound.start(0, 1); }
Symbol 728 MovieClip Frame 9
stop();
Symbol 734 MovieClip Frame 1
stop();
Symbol 781 MovieClip Frame 9
stop(); _parent.removeMovieClip(this);
Symbol 782 MovieClip Frame 1
stop();
Symbol 782 MovieClip Frame 4
stop();
Symbol 782 MovieClip Frame 5
stop();
Symbol 784 MovieClip Frame 1
stop();
Symbol 784 MovieClip Frame 4
stop();
Symbol 784 MovieClip Frame 5
stop();
Symbol 788 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 4
stop();
Symbol 788 MovieClip Frame 5
stop();
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 4
stop();
Symbol 790 MovieClip Frame 5
stop();
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 2
stop();
Symbol 791 MovieClip Frame 3
stop();
Symbol 791 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("squish", this); someSound.start(0, 1); } _root.screenflicker = _root.screenflicker - 1; _root.amount = _root.amount - 1;
Instance of Symbol 782 MovieClip "one" in Symbol 791 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 784 MovieClip "two" in Symbol 791 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 788 MovieClip "three" in Symbol 791 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "four" in Symbol 791 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "five" in Symbol 791 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "six" in Symbol 791 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 793 MovieClip Frame 30
_root.survivaltimer = _root.survivaltimer + 1;
Symbol 812 MovieClip Frame 1
stop();
Symbol 812 MovieClip Frame 2
play();
Symbol 822 MovieClip Frame 1
stop();
Symbol 822 MovieClip Frame 2
stop();
Symbol 822 MovieClip Frame 3
stop();
Symbol 822 MovieClip Frame 4
stop();
Symbol 822 MovieClip Frame 5
stop();
Symbol 822 MovieClip Frame 6
stop();
Symbol 822 MovieClip Frame 7
stop();
Symbol 822 MovieClip Frame 8
stop();
Symbol 837 MovieClip Frame 1
stop();
Symbol 837 MovieClip Frame 2
stop();
Symbol 837 MovieClip Frame 3
stop();
Symbol 837 MovieClip Frame 4
stop();
Symbol 837 MovieClip Frame 5
stop();
Symbol 837 MovieClip Frame 6
stop();
Symbol 839 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 2
stop();
Symbol 845 MovieClip Frame 1
stop();
Symbol 845 MovieClip Frame 100
stop();
Instance of Symbol 851 MovieClip "slidericon" in Symbol 852 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 853 MovieClip Frame 1
this.ratio = 0; _root.volume = 100; dragger.onPress = function () { this.startDrag(true, 0, 0, line._width, 0); this.onEnterFrame = function () { ratio = Math.round((this._x * 100) / line._width); _root.volume = ratio; }; }; dragger.onRelease = (dragger.onReleaseOutside = stopDrag);
Instance of Symbol 852 MovieClip "dragger" in Symbol 853 MovieClip Frame 1
on (rollOver) { slidericon._visible = true; } on (rollOut) { slidericon._visible = false; }
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 2
stop();
Symbol 861 MovieClip Frame 3
stop();
Symbol 865 Button
on (press) { qualitychanger.gotoAndStop(1); _quality = "low"; }
Symbol 869 Button
on (press) { qualitychanger.gotoAndStop(2); _quality = "medium"; }
Symbol 873 Button
on (press) { qualitychanger.gotoAndStop(3); _quality = "High"; }
Instance of Symbol 853 MovieClip "mySlider" in Symbol 874 MovieClip Frame 1
onClipEvent (load) { _root.mySound = new Sound(); } onClipEvent (enterFrame) { _root.mySound.setVolume(_root.volume); }
Instance of Symbol 861 MovieClip "qualitychanger" in Symbol 874 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (3); }
Symbol 879 MovieClip Frame 1
stop();
Symbol 879 MovieClip Frame 2
stop();
Symbol 879 MovieClip Frame 3
stop();
Symbol 879 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("squish", this); someSound.start(0, 1); } _root.screenflicker = _root.screenflicker - 1;
Instance of Symbol 782 MovieClip "one" in Symbol 879 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 784 MovieClip "two" in Symbol 879 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 788 MovieClip "three" in Symbol 879 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "four" in Symbol 879 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "five" in Symbol 879 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "six" in Symbol 879 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 893 MovieClip Frame 1
stop();
Symbol 893 MovieClip Frame 2
stop();
Symbol 893 MovieClip Frame 3
stop();
Symbol 893 MovieClip Frame 4
stop();
Symbol 893 MovieClip Frame 5
stop();
Symbol 893 MovieClip Frame 6
stop();
Symbol 893 MovieClip Frame 7
stop();
Symbol 893 MovieClip Frame 8
stop();
Symbol 903 MovieClip Frame 1
stop();
Symbol 903 MovieClip Frame 5
stop();
Symbol 904 MovieClip Frame 1
stop();
Symbol 904 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("batsound", this); someSound.start(0, 1); } _root.nextscreen = _root.nextscreen - 1; if ((((((((_root.range.pistolammo < 8) or (_root.range.uziammo < 30)) or (_root.range.shotgunammo < 8)) or (_root.range.stargategunammo < 40)) or (_root.range.rocketammo < 2)) or (_root.range.energyammo < 10)) or (_root.range.grenadeammo < 5)) or (_root.range.sniperammo < 10)) { if (_root.totalammo < 3) { rollammo = random(3) + 1; if (rollammo == 2) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.ammo, "newammo" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newammo" + _root.objectdepthcounter]; tempname._x = _x; tempname._y = _y - 20; } } }
Instance of Symbol 903 MovieClip in Symbol 904 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 2; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; yes = true; } onClipEvent (enterFrame) { if (yes) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 932 MovieClip Frame 1
stop();
Symbol 938 MovieClip Frame 1
stop();
Symbol 938 MovieClip Frame 2
play();
Symbol 946 MovieClip Frame 1
stop();
Symbol 946 MovieClip Frame 2
play();
Symbol 946 MovieClip Frame 7
Symbol 951 MovieClip Frame 1
stop();
Symbol 951 MovieClip Frame 2
play();
Symbol 962 MovieClip Frame 1
stop();
Symbol 962 MovieClip Frame 2
play();
Symbol 974 MovieClip Frame 1
stop();
Symbol 974 MovieClip Frame 2
play();
Symbol 979 MovieClip Frame 1
stop();
Symbol 979 MovieClip Frame 2
play();
Symbol 986 MovieClip Frame 1
stop();
Symbol 986 MovieClip Frame 2
play();
Symbol 986 MovieClip Frame 37
letsroll = random(2); if (letsroll == 1) { gotoAndStop (1); }
Symbol 986 MovieClip Frame 39
letsroll = random(2); if (letsroll == 1) { gotoAndStop (1); }
Symbol 987 MovieClip Frame 1
stop();
Symbol 987 MovieClip Frame 2
stop();
Symbol 987 MovieClip Frame 3
stop();
Symbol 987 MovieClip Frame 4
stop();
Symbol 987 MovieClip Frame 5
stop();
Symbol 987 MovieClip Frame 6
stop();
Symbol 987 MovieClip Frame 7
stop();
Symbol 987 MovieClip Frame 8
stop();
Symbol 1091 MovieClip Frame 11
stop();
Symbol 1167 MovieClip Frame 7
stop();
Symbol 1167 MovieClip Frame 31
stop(); stop();
Symbol 1168 MovieClip Frame 1
stop();
Symbol 1168 MovieClip Frame 2
stop();
Symbol 1168 MovieClip Frame 3
stop();
Symbol 1168 MovieClip Frame 4
stop(); _root.nextscreen = _root.nextscreen - 1; if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("zombiedeathsound", this); someSound.start(0, 1); }
Symbol 1176 MovieClip Frame 1
stop();
Symbol 1181 MovieClip Frame 1
stop();
Symbol 1181 MovieClip Frame 2
stop();
Symbol 1181 MovieClip Frame 3
stop();
Symbol 1181 MovieClip Frame 4
stop();
Symbol 1181 MovieClip Frame 5
stop();
Symbol 1181 MovieClip Frame 6
stop();
Symbol 1242 MovieClip Frame 45
_root.deleteallsurvival2();
Symbol 1243 MovieClip Frame 1
stop();
Symbol 1243 MovieClip Frame 2
stop();
Symbol 1243 MovieClip Frame 3
stop();
Symbol 1243 MovieClip Frame 4
stop();
Symbol 1243 MovieClip Frame 5
stop();
Symbol 1243 MovieClip Frame 6
stop();
Symbol 1243 MovieClip Frame 7
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("deathsound", this); someSound.start(0, 1); }
Symbol 1310 MovieClip Frame 55
stop(); _root.deleteallanddie();
Symbol 1311 MovieClip Frame 1
stop();
Symbol 1311 MovieClip Frame 2
stop();
Symbol 1311 MovieClip Frame 3
stop();
Symbol 1311 MovieClip Frame 4
stop();
Symbol 1311 MovieClip Frame 5
stop();
Symbol 1311 MovieClip Frame 6
stop();
Symbol 1311 MovieClip Frame 7
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("deathsound", this); someSound.start(0, 1); }
Symbol 1335 MovieClip Frame 1
stop();
Symbol 1335 MovieClip Frame 2
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("glasssound", this); someSound.start(0, 1); }
Symbol 1335 MovieClip Frame 8
stop();
Symbol 1359 MovieClip Frame 1
stop();
Symbol 1359 MovieClip Frame 2
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("doorsound", this); someSound.start(0, 1); }
Symbol 1362 MovieClip Frame 1
stop();
Symbol 1362 MovieClip Frame 2
stop();
Symbol 1362 MovieClip Frame 3
stop();
Symbol 1362 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("squish", this); someSound.start(0, 1); } _root.nextscreen = _root.nextscreen - 1;
Instance of Symbol 782 MovieClip "one" in Symbol 1362 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 784 MovieClip "two" in Symbol 1362 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 788 MovieClip "three" in Symbol 1362 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "four" in Symbol 1362 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "five" in Symbol 1362 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "six" in Symbol 1362 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 1370 MovieClip Frame 1
stop();
Symbol 1370 MovieClip Frame 2
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("doorsound", this); someSound.start(0, 1); }
Symbol 1371 MovieClip Frame 1
stop();
Symbol 1371 MovieClip Frame 2
stop();
Symbol 1428 MovieClip Frame 15
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("throwupsound", this); someSound.start(0, 1); }
Symbol 1428 MovieClip Frame 16
duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter = _root.enemydepthcounter + 1;
Symbol 1428 MovieClip Frame 19
duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter = _root.enemydepthcounter + 1;
Symbol 1428 MovieClip Frame 22
duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter = _root.enemydepthcounter + 1;
Symbol 1428 MovieClip Frame 28
duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter = _root.enemydepthcounter + 1;
Symbol 1428 MovieClip Frame 31
duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter = _root.enemydepthcounter + 1;
Symbol 1428 MovieClip Frame 37
stop();
Symbol 1448 MovieClip Frame 1
stop();
Symbol 1448 MovieClip Frame 87
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("staticsound", this); someSound.start(0, 1); }
Symbol 1448 MovieClip Frame 92
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("staticsound", this); someSound.start(0, 1); }
Symbol 1448 MovieClip Frame 142
stop();
Symbol 1449 MovieClip Frame 1
stop();
Symbol 1449 MovieClip Frame 2
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("hangingsound", this); someSound.start(0, 1); }
Symbol 1449 MovieClip Frame 30
stop();
Instance of Symbol 1448 MovieClip "hangmanroomone" in Symbol 1449 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.screenflicker == 0) and (_currentframe == 1)) { gotoAndPlay (2); } }
Symbol 1493 MovieClip Frame 7
if (_root.safernextscreen < 11) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newheadcrab" + _root.enemydepthcounter]; tempname._x = _parent._x - 6; tempname._y = _parent._y + 1; }
Symbol 1493 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 1505 MovieClip Frame 14
stop();
Symbol 1506 MovieClip Frame 1
stop();
Symbol 1506 MovieClip Frame 2
stop();
Symbol 1506 MovieClip Frame 3
stop(); _root.nextscreen = _root.nextscreen - 1;
Symbol 1513 MovieClip Frame 1
stop();
Symbol 1515 MovieClip Frame 1
stop();
Symbol 1515 MovieClip Frame 2
stop();
Symbol 1515 MovieClip Frame 3
stop();
Symbol 1515 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("squish", this); someSound.start(0, 1); } _root.nextscreen = _root.nextscreen - 1;
Instance of Symbol 782 MovieClip "one" in Symbol 1515 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 784 MovieClip "two" in Symbol 1515 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 788 MovieClip "three" in Symbol 1515 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "four" in Symbol 1515 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "five" in Symbol 1515 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "six" in Symbol 1515 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 1532 MovieClip Frame 1
stop();
Symbol 1532 MovieClip Frame 12
stop();
Symbol 1547 MovieClip Frame 1
stop();
Symbol 1547 MovieClip Frame 7
stop();
Symbol 1556 MovieClip Frame 1
stop();
Symbol 1556 MovieClip Frame 7
stop();
Symbol 1565 MovieClip Frame 1
stop();
Symbol 1565 MovieClip Frame 7
stop();
Symbol 1572 MovieClip Frame 1
stop();
Symbol 1572 MovieClip Frame 7
stop();
Symbol 1578 MovieClip Frame 1
stop();
Symbol 1578 MovieClip Frame 6
stop();
Symbol 1633 MovieClip Frame 10
_root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newheadcrab" + _root.enemydepthcounter]; tempname._x = _parent._x - 6; tempname._y = _parent._y + 1;
Symbol 1633 MovieClip Frame 14
stop();
Symbol 1634 MovieClip Frame 1
stop();
Symbol 1634 MovieClip Frame 2
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("eggsacksound", this); someSound.start(0, 1); }
Symbol 1672 MovieClip Frame 1
stop();
Symbol 1672 MovieClip Frame 2
play();
Symbol 1741 MovieClip Frame 1
stop();
Symbol 1741 MovieClip Frame 2
stop();
Symbol 1757 MovieClip Frame 87
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("staticsound", this); someSound.start(0, 1); }
Symbol 1757 MovieClip Frame 90
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("staticsound", this); someSound.start(0, 1); }
Symbol 1757 MovieClip Frame 142
stop();
Symbol 1758 MovieClip Frame 1
stop();
Symbol 1758 MovieClip Frame 30
stop();
Symbol 1761 MovieClip Frame 1
stop();
Symbol 1761 MovieClip Frame 2
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("doorsound", this); someSound.start(0, 1); }
Instance of Symbol 1785 MovieClip in Symbol 1793 MovieClip Frame 5
onClipEvent (enterFrame) { if ((_root.batboss.batcurrent < _root.batboss.batmax) && (_root.batboss._xscale > 0)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newbat" + _root.enemydepthcounter]; tempname._x = _parent._parent._x - 40; tempname._y = _parent._parent._y - 50; _root.batboss.batcurrent = _root.batboss.batcurrent + 1; _root.batboss.teleporttimer = _root.batboss.teleporttimer + 1; } if ((_root.batboss.batcurrent < _root.batboss.batmax) && (_root.batboss._xscale < 0)) { _root.enemydepthcounter = _root.enemydepthcounter + 1; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); tempname = _root["newbat" + _root.enemydepthcounter]; tempname._x = _parent._parent._x + 40; tempname._y = _parent._parent._y - 50; _root.batboss.batcurrent = _root.batboss.batcurrent + 1; _root.batboss.teleporttimer = _root.batboss.teleporttimer + 1; } }
Symbol 1820 MovieClip Frame 33
stop();
Symbol 1821 MovieClip Frame 1
stop();
Symbol 1821 MovieClip Frame 2
stop();
Symbol 1821 MovieClip Frame 3
stop();
Symbol 1821 MovieClip Frame 4
stop();
Symbol 1824 MovieClip Frame 1
stop();
Symbol 1824 MovieClip Frame 5
stop();
Symbol 1825 MovieClip Frame 1
stop();
Symbol 1825 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("batsound", this); someSound.start(0, 1); } _root.nextscreen = _root.nextscreen - 1; if ((((((((_root.range.pistolammo < 8) or (_root.range.uziammo < 30)) or (_root.range.shotgunammo < 8)) or (_root.range.stargategunammo < 60)) or (_root.range.rocketammo < 2)) or (_root.range.energyammo < 10)) or (_root.range.grenadeammo < 5)) or (_root.range.sniperammo < 10)) { if (_root.totalammo < 4) { rollammo = random(2) + 1; if (rollammo == 2) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.ammo, "newammo" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newammo" + _root.objectdepthcounter]; tempname._x = _x; tempname._y = _y - 20; } } }
Instance of Symbol 1824 MovieClip "death" in Symbol 1825 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 2; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; yes = true; } onClipEvent (enterFrame) { if (yes) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 1836 MovieClip Frame 1
stop();
Symbol 1836 MovieClip Frame 2
stop();
Symbol 1836 MovieClip Frame 3
stop();
Symbol 1836 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("squish", this); someSound.start(0, 1); } _root.nextscreen = _root.nextscreen - 1; if ((((((((_root.range.pistolammo < 8) or (_root.range.uziammo < 30)) or (_root.range.shotgunammo < 8)) or (_root.range.stargategunammo < 40)) or (_root.range.rocketammo < 2)) or (_root.range.energyammo < 10)) or (_root.range.grenadeammo < 5)) or (_root.range.sniperammo < 10)) { if (_root.totalammo < 4) { rollammo = random(2) + 1; if (rollammo == 2) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.ammo, "newammo" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newammo" + _root.objectdepthcounter]; tempname._x = _x; tempname._y = _y - 20; } } }
Instance of Symbol 782 MovieClip "one" in Symbol 1836 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 784 MovieClip "two" in Symbol 1836 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 788 MovieClip "three" in Symbol 1836 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "four" in Symbol 1836 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "five" in Symbol 1836 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "six" in Symbol 1836 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 1858 MovieClip Frame 1
stop();
Symbol 1858 MovieClip Frame 2
stop();
Symbol 1866 MovieClip Frame 1
stop();
Symbol 1866 MovieClip Frame 2
stop();
Instance of Symbol 1866 MovieClip "elevator" in Symbol 1867 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 1877 MovieClip in Symbol 1878 MovieClip Frame 23
onClipEvent (enterFrame) { if (_root.char.hit.hitTest(this)) { if (_root.mainhpbar.health <= 79) { _root.mainhpbar.health = _root.mainhpbar.health + 20; _root.char._y = 92; _root.char._x = 10; } else { _root.mainhpbar.health = _root.mainhpbar.health + 20; _root.char.gotoAndStop(7); } } }
Instance of Symbol 1877 MovieClip in Symbol 1878 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.char.hit.hitTest(this)) { if (_root.mainhpbar.health <= 79) { _root.mainhpbar.health = _root.mainhpbar.health + 20; _root.char._y = 92; _root.char._x = 10; } else { _root.mainhpbar.health = _root.mainhpbar.health + 20; _root.char.gotoAndStop(7); } } }
Symbol 1885 MovieClip Frame 1
stop();
Symbol 1885 MovieClip Frame 2
stop();
Instance of Symbol 1877 MovieClip in Symbol 1889 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.char.hit.hitTest(this)) { if (_root.mainhpbar.health <= 79) { _root.mainhpbar.health = _root.mainhpbar.health + 20; _root.char._y = 92; _root.char._x = 10; } else { _root.mainhpbar.health = _root.mainhpbar.health + 20; _root.char.gotoAndStop(7); } } }
Instance of Symbol 1885 MovieClip "conveyone" in Symbol 1900 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.char._x, _root.char._y + 2, true) && (!_root.ground.hammerone.hitTest(_root.char._x, _root.char._y + 2, true))) && (this._currentframe == 2)) { _root.char._x = _root.char._x + 1; } }
Instance of Symbol 1885 MovieClip "conveytwo" in Symbol 1900 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.char._x, _root.char._y + 10, true) && (this._currentframe == 2)) { _root.char._x = _root.char._x - 1; } }
Symbol 1903 MovieClip Frame 1
stop();
Symbol 1994 MovieClip Frame 1
stop();
Symbol 1994 MovieClip Frame 41
stop();
Instance of Symbol 2014 MovieClip in Symbol 2025 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _root.mainhpbar.health = _root.mainhpbar.health + 2; } }
Symbol 2025 MovieClip Frame 22
stop();
Symbol 2031 MovieClip Frame 12
stop();
Symbol 2035 MovieClip Frame 1
stop();
Symbol 2035 MovieClip Frame 2
stop();
Symbol 2035 MovieClip Frame 3
stop();
Symbol 2035 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("deadslime", this); someSound.start(0, 1); }
Symbol 2035 MovieClip Frame 5
stop();
Symbol 2038 MovieClip Frame 1
stop();
Symbol 2038 MovieClip Frame 2
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("doorsound", this); someSound.start(0, 1); }
Symbol 2072 MovieClip Frame 1
stop();
Symbol 2072 MovieClip Frame 59
stop();
Symbol 2075 MovieClip Frame 1
stop();
Symbol 2075 MovieClip Frame 2
stop();
Symbol 2075 MovieClip Frame 3
stop();
Symbol 2075 MovieClip Frame 4
stop(); _root.nextscreen = _root.nextscreen - 1; if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("zombiedeathsound", this); someSound.start(0, 1); } if (_root.totalammo < 3) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.ammo, "newammo" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newammo" + _root.objectdepthcounter]; tempname._x = _x; tempname._y = _y - 20; }
Symbol 2096 MovieClip Frame 1
stop();
Symbol 2096 MovieClip Frame 2
play();
Symbol 2096 MovieClip Frame 3
play();
Symbol 2096 MovieClip Frame 56
stop();
Instance of Symbol 2096 MovieClip "eyeone" in Symbol 2099 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_currentframe != 1) and (_currentframe != 56)) { if (_root.menubg._visible == false) { i = 500; while (i < 520) { if (_root["newbullet" + i].inside.bang.hit.hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 2)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 5) { _root.bighealth.health = _root.bighealth.health - 10; } } if (_root["newbullet" + i].inside.bang.hit.hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 2)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 8) { if (tempname._x > _x) { dontchange = true; _xscale = scale; _root.bighealth.health = _root.bighealth.health - 10; } if (tempname._x < _x) { dontchange = true; _xscale = (-scale); _root.bighealth.health = _root.bighealth.health - 10; } } } if (_root["newbullet" + i].hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 1)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 3) { _root.bighealth.health = _root.bighealth.health - 2; } if (tempname._currentframe == 5) { _root.bighealth.health = _root.bighealth.health - 10; } if (tempname._currentframe == 8) { _root.bighealth.health = _root.bighealth.health - 10; } if (tempname._currentframe == 6) { _root.bighealth.health = _root.bighealth.health - 3; } if (tempname._currentframe == 7) { _root.bighealth.health = _root.bighealth.health - 10; } if (tempname._currentframe == 20) { _root.bighealth.health = _root.bighealth.health - 20; } else { _root.bighealth.health = _root.bighealth.health - 1; } if ((tempname._currentframe != 6) and (_currentframe != 4)) { tempname.inside.gotoAndStop(3); break; } } i++; } } } }
Instance of Symbol 2096 MovieClip "eyetwo" in Symbol 2099 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_currentframe != 1) and (_currentframe != 56)) { if (_root.menubg._visible == false) { i = 500; while (i < 520) { if (_root["newbullet" + i].inside.bang.hit.hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 2)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 5) { _root.bighealth.health = _root.bighealth.health - 10; } } if (_root["newbullet" + i].inside.bang.hit.hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 2)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 8) { if (tempname._x > _x) { dontchange = true; _xscale = scale; _root.bighealth.health = _root.bighealth.health - 10; } if (tempname._x < _x) { dontchange = true; _xscale = (-scale); _root.bighealth.health = _root.bighealth.health - 10; } } } if (_root["newbullet" + i].hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 1)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 3) { _root.bighealth.health = _root.bighealth.health - 2; } if (tempname._currentframe == 5) { _root.bighealth.health = _root.bighealth.health - 10; } if (tempname._currentframe == 8) { _root.bighealth.health = _root.bighealth.health - 10; } if (tempname._currentframe == 6) { _root.bighealth.health = _root.bighealth.health - 3; } if (tempname._currentframe == 7) { _root.bighealth.health = _root.bighealth.health - 10; } if (tempname._currentframe == 20) { _root.bighealth.health = _root.bighealth.health - 20; } else { _root.bighealth.health = _root.bighealth.health - 1; } if ((tempname._currentframe != 6) and (_currentframe != 4)) { tempname.inside.gotoAndStop(3); break; } } i++; } } } }
Symbol 2111 MovieClip Frame 1
stop();
Symbol 2111 MovieClip Frame 61
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("growl1", this); someSound.start(0, 1); }
Symbol 2111 MovieClip Frame 121
stop(); _root.seaboss.gotoAndStop(2);
Symbol 2119 MovieClip Frame 1
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("growl1", this); someSound.start(0, 1); }
Symbol 2119 MovieClip Frame 101
roll = random(2) + 1; if (roll == 1) { _root.seaboss.gotoAndStop(3); } if (roll == 2) { _root.seaboss.gotoAndStop(4); }
Symbol 2128 MovieClip Frame 20
if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("slam", this); someSound.start(0, 1); }
Instance of Symbol 2125 MovieClip in Symbol 2128 MovieClip Frame 20
onClipEvent (enterFrame) { if (_root.char.hit.hitTest(this)) { _root.mainhpbar.health = _root.mainhpbar.health + 5; } }
Symbol 2128 MovieClip Frame 44
_root.openeyes = true; _root.seaboss.gotoAndStop(2);
Symbol 2133 MovieClip Frame 54
_root.enemydepthcounter++; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter++; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter);
Symbol 2133 MovieClip Frame 100
_root.openeyes = true; _root.seaboss.gotoAndStop(2);
Symbol 2135 MovieClip Frame 1
stop(); oncetext = true;
Symbol 2135 MovieClip Frame 2
stop(); if (oncetext == true) { oncetext = false; texter.gotoAndPlay(2); }
Symbol 2135 MovieClip Frame 3
stop();
Symbol 2135 MovieClip Frame 4
stop();
Symbol 2135 MovieClip Frame 5
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("growl2", this); someSound.start(0, 1); }
Symbol 2201 MovieClip Frame 1
stop();
Instance of Symbol 2183 MovieClip "throb" in Symbol 2201 MovieClip Frame 1
onClipEvent (enterFrame) { }
Symbol 2201 MovieClip Frame 15
stop();
Instance of Symbol 2210 MovieClip in Symbol 2211 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.menubg._visible == false) { play(); } else { stop(); } }
Symbol 2224 MovieClip Frame 22
stop(); _root.startthecarnage = true; removeMovieClip(_parent);
Symbol 2225 MovieClip Frame 1
stop();
Instance of Symbol 2211 MovieClip "walk" in Symbol 2225 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.menubg._visible == false) { play(); } else { stop(); } }
Symbol 2225 MovieClip Frame 2
stop();
Symbol 2227 MovieClip Frame 1
stop();
Symbol 2227 MovieClip Frame 2
stop();
Symbol 2227 MovieClip Frame 3
stop();
Symbol 2227 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("squish", this); someSound.start(0, 1); } _root.nextscreen = _root.nextscreen - 1; if ((((((((_root.range.pistolammo < 8) or (_root.range.uziammo < 30)) or (_root.range.shotgunammo < 8)) or (_root.range.stargategunammo < 40)) or (_root.range.rocketammo < 2)) or (_root.range.energyammo < 10)) or (_root.range.grenadeammo < 5)) or (_root.range.sniperammo < 10)) { if (_root.totalammo < 4) { rollammo = random(2) + 1; if (rollammo == 2) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.ammo, "newammo" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newammo" + _root.objectdepthcounter]; tempname._x = _x; tempname._y = _y - 20; } } }
Instance of Symbol 782 MovieClip "one" in Symbol 2227 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 784 MovieClip "two" in Symbol 2227 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 788 MovieClip "three" in Symbol 2227 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "four" in Symbol 2227 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "five" in Symbol 2227 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "six" in Symbol 2227 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 2286 MovieClip Frame 1
stop();
Symbol 2286 MovieClip Frame 2
stop();
Symbol 2325 MovieClip Frame 91
roll = random(2) + 1; if (roll == 1) { _root.finalboss.gotoAndStop(2); } if (roll == 2) { _root.finalboss.gotoAndStop(3); }
Symbol 2344 MovieClip Frame 18
_root.enemydepthcounter++; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter++; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter++; duplicateMovieClip (_root.zombieguy, "newzombieguy" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter++; duplicateMovieClip (_root.bat, "newbat" + _root.enemydepthcounter, _root.enemydepthcounter); _root.enemydepthcounter++; duplicateMovieClip (_root.headcrab, "newheadcrab" + _root.enemydepthcounter, _root.enemydepthcounter);
Symbol 2344 MovieClip Frame 70
_root.finalboss.gotoAndStop(1);
Instance of Symbol 2286 MovieClip "topeye" in Symbol 2357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); }
Symbol 2357 MovieClip Frame 65
_root.finalboss.gotoAndStop(1);
Symbol 2415 MovieClip Frame 44
stop();
Instance of Symbol 2410 MovieClip in Symbol 2415 MovieClip Frame 44
onClipEvent (enterFrame) { if (_root.char.hit.hitTest(this)) { _root.endlevel(); } }
Symbol 2416 MovieClip Frame 1
stop();
Instance of Symbol 2328 MovieClip in Symbol 2416 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.menubg._visible == false) { i = 500; while (i < 520) { if (_root["newbullet" + i].inside.bang.hit.hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 2)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 5) { _root.finalhealth.health = _root.finalhealth.health - 10; } } if (_root["newbullet" + i].inside.bang.hit.hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 2)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 8) { if (tempname._x > _x) { dontchange = true; _xscale = scale; _root.finalhealth.health = _root.finalhealth.health - 10; } if (tempname._x < _x) { dontchange = true; _xscale = (-scale); _root.finalhealth.health = _root.finalhealth.health - 10; } } } if (_root["newbullet" + i].hitTest(hit) and (_root["newbullet" + i].inside._currentframe == 1)) { tempname = _root["newbullet" + i]; if (tempname._currentframe == 3) { _root.finalhealth.health = _root.finalhealth.health - 2; } if (tempname._currentframe == 5) { _root.finalhealth.health = _root.finalhealth.health - 10; } if (tempname._currentframe == 8) { _root.finalhealth.health = _root.finalhealth.health - 10; } if (tempname._currentframe == 6) { _root.finalhealth.health = _root.finalhealth.health - 3; } if (tempname._currentframe == 7) { _root.finalhealth.health = _root.finalhealth.health - 10; } if (tempname._currentframe == 20) { _root.finalhealth.health = _root.finalhealth.health - 20; } else { _root.finalhealth.health = _root.finalhealth.health - 1; } if ((tempname._currentframe != 6) and (_currentframe != 4)) { tempname.inside.gotoAndStop(3); break; } } i++; } } }
Symbol 2416 MovieClip Frame 2
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("throwupsound", this); someSound.start(0, 1); }
Symbol 2416 MovieClip Frame 3
stop();
Symbol 2416 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("biggrowl", this); someSound.start(0, 1); }
Symbol 2421 MovieClip Frame 57
stop();
Symbol 2423 MovieClip Frame 1
stop();
Symbol 2423 MovieClip Frame 2
stop();
Symbol 2423 MovieClip Frame 3
stop();
Symbol 2423 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("squish", this); someSound.start(0, 1); }
Instance of Symbol 782 MovieClip "one" in Symbol 2423 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 784 MovieClip "two" in Symbol 2423 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 788 MovieClip "three" in Symbol 2423 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "four" in Symbol 2423 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "five" in Symbol 2423 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Instance of Symbol 790 MovieClip "six" in Symbol 2423 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 4; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; } onClipEvent (enterFrame) { if (_root.menubg._visible == false) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 2424 MovieClip Frame 1
stop();
Symbol 2424 MovieClip Frame 4
stop(); if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("batsound", this); someSound.start(0, 1); }
Instance of Symbol 903 MovieClip in Symbol 2424 MovieClip Frame 4
onClipEvent (load) { xpos = 0; ypos = 0; dying = false; count = 2; xnumincreaser = Math.random() * 14; ynumincreaser = Math.random() * 14; xspeed = (Math.random() * -14) + xnumincreaser; yspeed = (Math.random() * -14) + ynumincreaser; rotater = (Math.random() * 10) + xspeed; yes = true; } onClipEvent (enterFrame) { if (yes) { if (_currentframe != 5) { xpos = this._parent._x + this._x; ypos = this._parent._y + this._y; if ((count < 2) && (!dying)) { this.gotoAndPlay(2); dying = true; } this._rotation = this._rotation + rotater; if (count > 0) { this._x = this._x + xspeed; this._y = this._y + yspeed; } yspeed = yspeed + 0.5; if (_root.ground.hitTest(xpos + 12, ypos, true)) { xspeed = -xspeed; this._x = this._x - 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos - 12, ypos, true)) { xspeed = -xspeed; this._x = this._x + 18; xspeed = xspeed - (xspeed / 3); this.splat.play(); } if (_root.ground.hitTest(xpos, ypos + 12, true)) { if ((yspeed > 10) and (yspeed < 16)) { _y = (_y + 6); dying = true; gotoAndStop (5); } else if (yspeed > 16) { _y = (_y + 2); dying = true; gotoAndStop (5); } yspeed = -yspeed; this._y = this._y - 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } if (_root.ground.hitTest(xpos, ypos - 8, true)) { yspeed = -yspeed; this._y = this._y + 18; yspeed = yspeed - (yspeed / 3); count = count - 1; this.splat.play(); } } } }
Symbol 2425 MovieClip Frame 1
stop();
Symbol 2425 MovieClip Frame 2
stop();
Symbol 2425 MovieClip Frame 3
stop();
Symbol 2425 MovieClip Frame 4
stop(); _root.nextscreen = _root.nextscreen - 1; if (_root.sound == true) { someSound = new Sound(); someSound.attachSound("zombiedeathsound", this); someSound.start(0, 1); } if (_root.totalammo < 3) { _root.objectdepthcounter = _root.objectdepthcounter + 1; duplicateMovieClip (_root.ammo, "newammo" + _root.objectdepthcounter, _root.objectdepthcounter); tempname = _root["newammo" + _root.objectdepthcounter]; tempname._x = _x; tempname._y = _y - 20; }
Symbol 2441 MovieClip Frame 1
stop();
Symbol 2441 MovieClip Frame 75
stop();
Symbol 2447 MovieClip Frame 1
stop();
Symbol 2447 MovieClip Frame 72
stop();
Symbol 2450 MovieClip Frame 1
stop();
Symbol 2450 MovieClip Frame 21
stop(); _root.endgame();

Library Items

Symbol 1 Sound [zombiedeathsound]
Symbol 2 Sound [YES]
Symbol 3 Sound [uzisound]
Symbol 4 Sound [turretsound]
Symbol 5 Sound [throwupsound]
Symbol 6 Sound [rolloversound]
Symbol 7 Sound [swordsound]
Symbol 8 Sound [staticsound]
Symbol 9 Sound [energysound]
Symbol 10 Sound [snipersound]
Symbol 11 Sound [slam]
Symbol 12 Sound [shotgunsound]
Symbol 13 Sound [rocketsound]
Symbol 14 Sound [ric2]
Symbol 15 Sound [ric1]
Symbol 16 Sound [stargategunsound]
Symbol 17 Sound [biggrowl]
Symbol 18 Sound [heartbeatsound]
Symbol 19 Sound [lightsabresound]
Symbol 20 Sound [lasershot]
Symbol 21 Sound [lasersound]
Symbol 22 Sound [deadslime]
Symbol 23 Sound [intromusic]
Symbol 24 Sound [squish]
Symbol 25 Sound [hammersound]
Symbol 26 Sound [growl2]
Symbol 27 Sound [growl1]
Symbol 28 Sound [grenadesound]
Symbol 29 Sound [pistolsound]
Symbol 30 Sound [glasssound]
Symbol 31 Sound [pickupsound]
Symbol 32 Sound [explode2]
Symbol 33 Sound [eggsacksound]
Symbol 34 Sound [eeriepiano]
Symbol 35 Sound [eeriemix]
Symbol 36 Sound [doorsound]
Symbol 37 Sound [deathsound]
Symbol 38 Sound [outofammo]
Symbol 39 Sound [changeweaponsound]
Symbol 40 Sound [chainsawsound]
Symbol 41 Sound [explode1]
Symbol 42 Sound [buzzsound]
Symbol 43 Sound [buttonpresssound]
Symbol 44 Sound [broadswordsound]
Symbol 45 Sound [bossmusic]
Symbol 46 Sound [batsound]
Symbol 47 Sound [hangingsound]
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:54
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:50 51 52Used by:54 75 81
Symbol 54 MovieClipUses:49 53Used by:82
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:68
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:67
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:67
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:67
Symbol 63 GraphicUsed by:64 109 132 134 266 580 843 846 2001 2450
Symbol 64 MovieClipUses:63Used by:67
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClipUses:58 60 62 64 66Used by:68 78
Symbol 68 MovieClipUses:56 67Used by:82
Symbol 69 GraphicUsed by:70 71
Symbol 70 MovieClipUses:69Used by:72
Symbol 71 MovieClipUses:69Used by:72
Symbol 72 MovieClipUses:70 71Used by:82
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:75
Symbol 75 MovieClipUses:74 53Used by:82
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:77 67Used by:82
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:79Used by:81
Symbol 81 MovieClipUses:80 53Used by:82
Symbol 82 MovieClip [bullet]Uses:54 68 72 75 78 81Used by:Timeline
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:Timeline
Symbol 85 GraphicUsed by:93
Symbol 86 GraphicUsed by:92 2051 2141  Timeline
Symbol 87 ShapeTweeningUsed by:92
Symbol 88 ShapeTweeningUsed by:92
Symbol 89 ShapeTweeningUsed by:92
Symbol 90 ShapeTweeningUsed by:92
Symbol 91 GraphicUsed by:92 2051 2064 2141 2156
Symbol 92 MovieClipUses:86 87 88 89 90 91Used by:93
Symbol 93 MovieClipUses:85 92Used by:Timeline
Symbol 94 FontUsed by:95
Symbol 95 EditableTextUses:94Used by:Timeline
Symbol 96 FontUsed by:97 98 1674
Symbol 97 EditableTextUses:96Used by:Timeline
Symbol 98 TextUses:96Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:109
Symbol 101 GraphicUsed by:102 852
Symbol 102 ButtonUses:101Used by:109
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:109
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:109
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:109
Symbol 109 MovieClipUses:63 100 102 104 106 108Used by:Timeline
Symbol 110 GraphicUsed by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 FontUsed by:114 115 118 120 121 145 146 148 151 153 154 161 162 168 169 267 301 312 313 314 316 317 319 320 797 825 847 854 855 858 859 860 862 866 870 1245 2436 2438 2440
Symbol 114 TextUses:113Used by:Timeline
Symbol 115 TextUses:113Used by:119 175 315
Symbol 116 GraphicUsed by:117 119 122 147 163 170 175 315 318
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Symbol 2447 MovieClipUses:2443 2444 2445 2446Used by:Timeline
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Symbol 2449 MovieClipUses:2448Used by:Timeline
Symbol 2450 MovieClipUses:63Used by:Timeline
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Instance Names

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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "zombiedeathsound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "YES"
ExportAssets (56)Timeline Frame 1Symbol 3 as "uzisound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "turretsound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "throwupsound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "rolloversound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "swordsound"
ExportAssets (56)Timeline Frame 1Symbol 8 as "staticsound"
ExportAssets (56)Timeline Frame 1Symbol 9 as "energysound"
ExportAssets (56)Timeline Frame 1Symbol 10 as "snipersound"
ExportAssets (56)Timeline Frame 1Symbol 11 as "slam"
ExportAssets (56)Timeline Frame 1Symbol 12 as "shotgunsound"
ExportAssets (56)Timeline Frame 1Symbol 13 as "rocketsound"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ric2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "ric1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "stargategunsound"
ExportAssets (56)Timeline Frame 1Symbol 17 as "biggrowl"
ExportAssets (56)Timeline Frame 1Symbol 18 as "heartbeatsound"
ExportAssets (56)Timeline Frame 1Symbol 19 as "lightsabresound"
ExportAssets (56)Timeline Frame 1Symbol 20 as "lasershot"
ExportAssets (56)Timeline Frame 1Symbol 21 as "lasersound"
ExportAssets (56)Timeline Frame 1Symbol 22 as "deadslime"
ExportAssets (56)Timeline Frame 1Symbol 23 as "intromusic"
ExportAssets (56)Timeline Frame 1Symbol 24 as "squish"
ExportAssets (56)Timeline Frame 1Symbol 25 as "hammersound"
ExportAssets (56)Timeline Frame 1Symbol 26 as "growl2"
ExportAssets (56)Timeline Frame 1Symbol 27 as "growl1"
ExportAssets (56)Timeline Frame 1Symbol 28 as "grenadesound"
ExportAssets (56)Timeline Frame 1Symbol 29 as "pistolsound"
ExportAssets (56)Timeline Frame 1Symbol 30 as "glasssound"
ExportAssets (56)Timeline Frame 1Symbol 31 as "pickupsound"
ExportAssets (56)Timeline Frame 1Symbol 32 as "explode2"
ExportAssets (56)Timeline Frame 1Symbol 33 as "eggsacksound"
ExportAssets (56)Timeline Frame 1Symbol 34 as "eeriepiano"
ExportAssets (56)Timeline Frame 1Symbol 35 as "eeriemix"
ExportAssets (56)Timeline Frame 1Symbol 36 as "doorsound"
ExportAssets (56)Timeline Frame 1Symbol 37 as "deathsound"
ExportAssets (56)Timeline Frame 1Symbol 38 as "outofammo"
ExportAssets (56)Timeline Frame 1Symbol 39 as "changeweaponsound"
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ExportAssets (56)Timeline Frame 1Symbol 41 as "explode1"
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ExportAssets (56)Timeline Frame 1Symbol 43 as "buttonpresssound"
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ExportAssets (56)Timeline Frame 1Symbol 45 as "bossmusic"
ExportAssets (56)Timeline Frame 1Symbol 46 as "batsound"
ExportAssets (56)Timeline Frame 1Symbol 47 as "hangingsound"
ExportAssets (56)Timeline Frame 1Symbol 82 as "bullet"

Labels

"turretbullet"Symbol 82 MovieClip [bullet] Frame 20
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Dynamic Text Variables

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pistolammoSymbol 803 EditableText"000"
uziammoSymbol 804 EditableText"000"
shotgunammoSymbol 806 EditableText"000"
stargategunammoSymbol 808 EditableText"000"
rocketammoSymbol 813 EditableText"000"
energyammoSymbol 816 EditableText"000"
sniperammoSymbol 818 EditableText"000"
grenadeammoSymbol 820 EditableText"000"
ssSymbol 882 EditableText"000"
survivaltimerSymbol 1245 EditableText"0000"
elevatornumbersSymbol 2436 EditableText"100"
elevatornumbersSymbol 2438 EditableText"100"
elevator numbersSymbol 2440 EditableText"100"




http://swfchan.com/19/93561/info.shtml
Created: 26/3 -2019 17:05:54 Last modified: 26/3 -2019 17:05:54 Server time: 05/05 -2024 03:03:57