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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81792537?noj=FRM81792537-5DC" width="1" height="1"></div>

Cell Warfare - an amazing content packed space shooter.swf

This is the info page for
Flash #93569

(Click the ID number above for more basic data on this flash file.)


Text
THANK YOU

for visiting our sponsors!

GAME PAUSED

GAME PAUSED

(click to return to your game)

The Red Cells Have Developed A New Defence!

You Have Developed A New Ability

Hold The Mouse Button To Shoot

New Enemy Cell Detected!

Finished

Upgrades

Upgrade:

Cost:

Description:

Buy:

Multishot

500

Purchase

Quickshot

300

Increases Shots

Increases Shot Speed

ExtraLife

100

Increases Lives by one

PowerShot

Increases Strength

Aimer

Red Lazer that shows

Shot Path

Bought!

Quit The Game

Press "P" or "Space" to Unpause.

<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

+

Health

Double Shot

Triple Shot

Faster Shot

Shield

Arena Wipeout

New Power Up:

Arena Wipeout

New Powerup:

New Ability:

Health Regeneration

Game Complete!

Return To Badges

More Games

More Games

Insane Legion

Loading.

Loading..

Loading...

CONTINUE

CONTINUE

Kill the Green Cells.

Ad opens in a new window

This game brought to you by FreeGamesOnline.com

Cell Warfare

<p align="left"><font face="BankGothic Md BT" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">aaaaaaaaaaaaaaaaaaa</font></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

<p align="left"><font face="BankGothic Md BT" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">00000000000000000</font></p>

Survival

Survival

Badges

New Badge

Badges

Credits

Credits

Instructions

Instructions

Highscores

Highscores

Small Legion

Medium Legion

Large Legion

Standard Legion

Standard Legion

Your logo/Text Here

Sponsored By:

Free Games Online

Created By: Christopher Gregorio

If you're experiencing Lag, please right
click go to settings, and switch storage
to unlimitted.

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00/00</b></font></p>

Achievements:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0000</font></p>

Score:

Lives:

<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

EP:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>

Enemies Left:

Health:

Level:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

Level Up!

Next Level:

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>

Award Unlocked:

<p align="left"><font face="CopprplGoth Bd BT" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">AAAAAAAAAAAAAAAAAAAAAA</font></p>

Movement

W

S

D

A

or

Aim

Fire

Destroy All Enemies

Collect Power-Ups

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>

Quality

Submit Score

GAME OVER

GAME COMPLETE

Back To Menu

Try Again

Score:

<p align="left"><font face="BankGothic Md BT" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

More Games

Personal Best:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

Congratulations!

New Personal Best!

CONTROLS:

POWERUPS:

Movement

Aim

Fire

The Objective of the game is to destroy all
the enemies in a legion.

There are three power-Ups you can collect,
they are randomly dropped by enemies.

Health

Quick Shot

Triple Shot

Double Shot

Instructions

Badges

Slayer

Killer

Fighter

Battler

Elite

Veteran

Intern

Beginner

Extinction

Afterlife

Fatality

Casualty

Endurance

Fortitude

Tolerance

Effort

Accolade

Award

Badge

Achievement

Void

Time Waste

Pointless

Random

Marksman

Hunter

Chaser

Finder

Time Elapsed:

Hours:

Minutes:

Seconds:

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<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

Skill Achievements

Untouchable

High Veteran

Low Veteran

High Intermediate

Intermediate

Low Intermediate

High Beginner

Newbie

Information:

<p align="left"></p>

Bestiary Achievements

All Cells Killed

Ghost Cell Killed

Swinger Killed

Charger Killed

N.C.+ Killed

Giga Cell Killed

DeathRupture Killed

Repliclone Killed

N.C. Killed

P.C. Killed

First Kill

<p align="left"></p>

miscellaneous Achievements

Close One

Gimme a Break

Maniac

Going Stale

Speed Devil

Beyond

Coward

Triple Shot

Faster Shot

Extra Life

Start the Game

Double Shot

The Devil

So Close

<p align="left"></p>

Total Achievements

All Awards Unlocked

Unlock 70 Awards

Unlock 60 Awards

Unlock 50 Awards

Unlock 40 Awards

Unlock 30 Awards

Unlock 20 Awards

Unlock 10 Awards

<p align="left"></p>

Time Achievements

Last 10 minute in survival

Last 5 minute in survival

Last 3 minute in survival

Last 2 minute in survival

Last 1 minute in survival

Play for 120 minutes

Play for 60 minutes

Play for 30 minutes

Play for 15 minutes

Play for 5 minutes

<p align="left"></p>

Death Achievements

Die From A N.C.+

Gimme a Giga Cell

Die From A DeathRupture

Die From A Repliclone

Die From A N.C.

Die From A P.C.

100 Deaths

25 Deaths

10 Deaths

5 Deaths

Died

Die From A Ghost Cell

Die From A Swinger

Die From A Charger

Die From Black OOZE

<p align="left"></p>

Kill Achievements

Completed Insane Legion

Completed Large Legion

Completed Medium Legion

Completed Small Legion

10000 Kills

2000 Kills

500 Kills

100 Kills

10 Kills

<p align="left"></p>

Credits

Sponsored By:

Created By:

Music By:

Hope you've enjoyed this game, if you did please
feel free to check out others at the sponsors site.

FreeGamesOnline

Elite Ferrex

Xdragonx10

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function onEnterFrame() { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if (domain != "flashgamelicense.com") { } } function itemHandler1(obj, item) { getURL ("http://freegamesonline.com"); } function itemHandler2(obj, item) { getURL ("http://portalstrike.com"); } stop(); __com_mochibot__("f6748f42", this, 10301, true); on_frame = 1; mochi.MochiServices.connect("89db28dbf8b4a93c"); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); item1 = new ContextMenuItem("Play More Games", itemHandler1); item2 = new ContextMenuItem("Developers Site", itemHandler2); myMenu.customItems.push(item1); myMenu.customItems.push(item2); _root.menu = myMenu;
Instance of Symbol 313 MovieClip "main" in Frame 1
//component parameters onClipEvent (construct) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Instance of Symbol 265 MovieClip [portalstrike] in Frame 1
on (release) { getURL ("http://www.portalstrike.com/", "_blank"); }
Frame 2
stop();
Frame 3
function countBadges() { i = 0; while (i < awardsRecieved.length) { if (awardsRecieved[i] == 1) { counter = counter + 1; } i++; } awardsTotal = counter; } function onEnterFrame() { var _local2 = _xmouse - aim._x; var _local1 = _ymouse - aim._y; aim._x = aim._x + (_local2 / 2); aim._y = aim._y + (_local1 / 2); } function createHover(movie, a) { movie.onRollOver = function () { movie.bb._alpha = 20; bName = bnames[a]; bInfo = descriptions[a]; }; movie.onRollOut = function () { movie.bb._alpha = 10; }; movie.onReleaseOutside = function () { movie.bb._alpha = 10; }; } function badgeCounter(array1) { var _local4 = array1.length; var _local2 = 0; var _local3 = 0; b = array1.length; while (b >= 0) { if (awardsRecieved[array1[b]] == 1) { _local2 = _local2 + 1; } b--; } _local3 = (_local2 / _local4) * 100; if (_local3 >= 25) { badges = badges + 1; } if (_local3 >= 50) { badges = badges + 1; } if (_local3 >= 75) { badges = badges + 1; } if (_local3 >= 100) { badges = badges + 1; } } stop(); on_frame = 2; Mouse.hide(); sObject = SharedObject.getLocal("objectName"); if (sObject.data.insanemode > 0) { insaneMode = sObject.data.insanemode; } else { insaneMode = false; } bnames = new Array("Standard Legion", "Survival Mode", "Badges", "Credits", "More Games", "Instructions", "HighScores"); descriptions = new Array("In Standard Legion you have the option to choose between a small, medium, and large legion of enemies to battle. This is the main mode of the game.", "In Survival Mode the goal of the game is simply to kill as many enemies as possible without dying yourself. This mode is needed to unlock some of the time achievements.", "This is the page where you can see which badges you've unlocked, and which achievements you need to obtain for each badge.", "Here you will find everyone that contributed to this game, and their websites.", "Do you like this game? Find more great games at freegamesonline.com!", "Learn how to play the game.", "Think you're an expert at this game? Think again! Compete with millions of others and try to achieve the number 1 Highscore"); bName = bnames[0]; bInfo = descriptions[0]; seconds = 0; minutes = 0; hours = 0; if (sObject.data.second > 0) { seconds = sObject.data.second; } if (sObject.data.minute > 0) { minutes = sObject.data.minute; } if (sObject.data.hour > 0) { hours = sObject.data.hour; } personalHighScore = 0; if (sObject.data.phs > 0) { personalHighScore = sObject.data.phs; } awardsRecieved = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); awards = new Array("Start the game", "First Kill", "P.C. Killed", "N.C. Killed", "Repliclone Killed", "DeathRupture Killed", "Giga Cell Killed", "N.C.+ Killed", "Charger Killed", "Swinger Killed", "Ghost Cell Killed", "All Cells Killed", "10 Kills", "100 Kills", "500 Kills", "2000 Kills", "10000 Kills", "Completed Small Legion", "Completed Medium Legion", "Completed Large Legion", "Completed Insane Legion", "Play for 5 minutes", "Play for 15 minutes", "Play for 30 minutes", "Play for 60 minutes", "Play for 120 minutes", "Last 1 minute in survival", "Last 2 minutes in survival", "Last 3 minutes in survival", "Last 5 minutes in survival", "10 Minute Survival Run", "Die", "5 Deaths", "10 Deaths", "25 Deaths", "100 Deaths", "ExtraLife", "FasterShot", "TripleShot", "Die from P.C.", "Die from N.C.", "Die from Repliclone", "Die from DeathRupture", "Die from Giga Cell", "Die from N.C.+", "Die from Charger", "Die from Swinger", "Die from Ghost Cell", "Die from Black OOZE", "Untouchable", "Coward", "Beyond", "Speed Devil", "Going Stale", "Maniac", "Gimme a Break", "Close One", "So Close", "The Devil", "Double Shot", "Newbie", "Beginner", "High Beginner", "Low Intermediate", "Intermediate", "High Intermediate", "Low Veteran", "Veteran", "High Veteran", "Elite", "Unlock 10 Awards", "Unlock 20 Awards", "Unlock 30 Awards", "Unlock 40 Awards", "Unlock 50 Awards", "Unlock 60 Awards", "Unlock 70 Awards", "All Awards Unlocked!"); i = 0; while (i <= 100) { if (sObject.data.completed_levels[i] == 1) { awardsRecieved[i] = 1; } i++; } attachMovie("aim", "aim", 100000); counter = 0; awardsTotal = 0; countBadges(); if (firster == undefined) { firster = 0; oldBadges = awardsTotal; } if (oldBadges == undefined) { oldBadges = 0; } mg.onPress = function () { getURL ("http://www.freegamesonline.com/", "_blank"); }; mg3.onPress = function () { getURL ("http://www.freegamesonline.com/", "_blank"); }; sl.onPress = function () { if (options._alpha <= 0) { options._alpha = 100; t1._x = t1._x - 25; t2._x = t2._x + 25; if (!insaneMode) { options.il1._alpha = 0; } } else { t1._x = t1._x + 25; t2._x = t2._x - 25; options._alpha = 0; } }; options.sl1.onRelease = function () { if (options._alpha > 10) { gotoAndStop (4); enemiesLeft = 500; lSize = 1; } }; hs.onRelease = function () { Mouse.show(); mochi.MochiScores.showLeaderboard({boardID:"89db28dbf8b4a93c", onClose:function () { gotoAndStop (3); Mouse.hide(); }}); }; options.ml1.onRelease = function () { if (options._alpha > 10) { gotoAndStop (4); enemiesLeft = 750; lSize = 2; } }; options.ll1.onRelease = function () { if (options._alpha > 10) { gotoAndStop (4); enemiesLeft = 1000; lSize = 3; } }; options.il1.onRelease = function () { if (options.il1._alpha > 10) { gotoAndStop (4); enemiesLeft = 1500; lSize = 4; } }; sur.onRelease = function () { gotoAndStop (4); lSize = 0; enemiesLeft = 100000 /* 0x0186A0 */; }; ins.onRelease = function () { gotoAndStop (6); }; awa.onRelease = function () { countBadges(); gotoAndStop (7); }; bes2.onRelease = function () { }; if (insaneMode) { options.ll1._x = options.ll1._x - 118; } bes2.onPress = function () { gotoAndStop (15); }; a = 0; createHover(sl, 0); createHover(options.il1, 0); createHover(sur, 1); createHover(awa, 2); createHover(bes2, 3); createHover(mg, 4); createHover(ins, 5); createHover(hs, 6); createHover(options.sl1, 0); createHover(options.ml1, 0); createHover(options.ll1, 0); groupArray1 = new Array(49, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69); groupArray2 = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11); groupArray3 = new Array(0, 36, 37, 38, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59); groupArray4 = new Array(70, 71, 72, 73, 74, 75, 76, 77); groupArray5 = new Array(21, 22, 23, 24, 25, 26, 27, 28, 29, 30); groupArray6 = new Array(31, 32, 33, 34, 35, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48); groupArray7 = new Array(12, 13, 14, 15, 16, 17, 18, 19, 20); badges = 0; badgeCounter(groupArray1); badgeCounter(groupArray2); badgeCounter(groupArray3); badgeCounter(groupArray4); badgeCounter(groupArray5); badgeCounter(groupArray6); badgeCounter(groupArray7); if (badges > oldBadges) { awa.newBadge._alpha = 100; } else { awa.newBadge._alpha = 0; } badges = 0;
Frame 4
function upTime() { seconds = seconds + 1; secondsThisGame = secondsThisGame + 1; mDownSeconds = mDownSeconds + 1; if (mouseIsDown == 1) { mDownSeconds = 0; } if (mDownSeconds == 20) { giveAward(50); } if (stale == 0) { staleSeconds = staleSeconds + 1; if (staleSeconds == 10) { giveAward(53); } } else { staleSeconds == 0; } if (seconds == 60) { seconds = 0; minutes = minutes + 1; if (minutes == 5) { giveAward(21); } if (minutes == 15) { giveAward(22); } if (minutes == 30) { giveAward(23); } if (minutes == 60) { giveAward(24); minutes = 0; hours = hours + 1; if (hours == 2) { giveAward(25); } } } sObject.data.second = seconds; sObject.flush(); sObject.data.minute = minutes; sObject.flush(); sObject.data.hour = hours; sObject.flush(); } function upTime2() { if ((!gamepause) && (lSize == 0)) { seconds2 = seconds2 + 1; if (seconds2 == 60) { seconds2 = 0; minutes2 = minutes2 + 1; if (minutes2 == 1) { giveAward(26); } if (minutes2 == 2) { giveAward(27); } if (minutes2 == 3) { giveAward(28); } if (minutes2 == 5) { giveAward(29); } if (minutes2 == 10) { giveAward(30); } } } } function giveAward(awardnum) { if (award._currentframe == 1) { if (awardsRecieved[awardnum] != 1) { awardsTotal = awardsTotal + 1; award.aname.awardName = awards[awardnum]; awardsRecieved[awardnum] = 1; award.gotoAndPlay(2); sObject.data.completed_levels = awardsRecieved; sObject.flush(); if (awardsTotal >= 10) { giveAward(70); } if (awardsTotal >= 20) { giveAward(71); if (awardsTotal == 20) { np = attachMovie("np1", "np1" + depth, depth); depth++; np._x = Stage.width / 2; np._y = 75; } } if (awardsTotal >= 30) { giveAward(72); } if (awardsTotal >= 40) { giveAward(73); if (awardsTotal == 40) { np = attachMovie("np2", "np1" + depth, depth); depth++; np._x = Stage.width / 2; np._y = 75; } } if (awardsTotal >= 50) { giveAward(74); } if (awardsTotal >= 60) { giveAward(75); if (awardsTotal == 60) { np = attachMovie("np3", "np1" + depth, depth); depth++; np._x = Stage.width / 2; np._y = 75; } } if (awardsTotal >= 70) { giveAward(76); } if (awardsTotal >= 77) { giveAward(77); np = attachMovie("np4", "np1" + depth, depth); depth++; np._x = Stage.width / 2; np._y = 75; } } } else { awardqueue.push(awardnum); } } function awardWait() { if (award._currentframe == 1) { if (awardqueue.length != 0) { giveAward(awardqueue[0]); awardqueue.splice(0, 1); } } } function enemyFunc() { doit = false; var _local2 = randRange(1, enemyAmount); if (_local2 >= 3) { _local2 = _local2 + 1; } if (_local2 == 1) { createEnemy1(); } if (_local2 == 2) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy2(); } else { _local2 = 1; createEnemy1(); } } if (_local2 == 4) { var _local5 = randRange(1, 3); if (_local5 == 1) { createEnemy4(); } else { _local2 = 1; createEnemy1(); } } if (_local2 == 5) { createEnemy5(); _local2 = 8; } else if (_local2 == 6) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy6(); } else { _local2 = 1; createEnemy1(); } } else if (_local2 == 7) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy7(); } else { _local2 = 1; createEnemy1(); } } else if (_local2 == 8) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy8(); _local2 = 9; doit = true; } else { _local2 = 1; createEnemy1(); } } else if (_local2 == 9) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy10(); _local2 = 11; } else { _local2 = 1; createEnemy1(); } } enemyType.push(_local2); var _local6 = randRange(1, 2); if (_local6 == 1) { var _local4 = randRange(1, 2); en._y = randRange(0, Stage.height); } else { var _local3 = randRange(1, 2); en._x = randRange(0, Stage.width); } if (_local4 == 1) { en._x = (-en._width) / 2; if (((_local2 == 1) || (_local2 == 2)) || (_local2 == 8)) { enemyX.push(randRange(2, 4)); } else { enemyX.push(0); } enemyY.push(0); } if (_local4 == 2) { en._x = Stage.width + (en._width / 2); if (((_local2 == 1) || (_local2 == 2)) || (_local2 == 8)) { enemyX.push(randRange(-2, -4)); } else { enemyX.push(0); } enemyY.push(0); } if (_local3 == 1) { en._y = (-en._height) / 2; if (((_local2 == 1) || (_local2 == 2)) || (_local2 == 8)) { enemyY.push(randRange(2, 4)); } else { enemyY.push(0); } enemyX.push(0); } if (_local3 == 2) { en._y = Stage.height + (en._height / 2); if (((_local2 == 1) || (_local2 == 2)) || (_local2 == 8)) { enemyY.push(randRange(-2, -4)); } else { enemyY.push(0); } enemyX.push(0); } enemies.push(en); if (doit == true) { createEnemy9(enemies.length - 2); } var oldyX = 1; var oldyY = 1; var told = 0; en.onEnterFrame = function () { if (!gamepause) { if ((((oldyX - this._x) == 0) && ((oldyY - this._y) == 0)) && (told <= 5)) { told = told + 1; if (told == 6) { this.inside.gotoAndPlay(2); } } oldyX = this._x; oldyY = this._y; } }; } function MouseDownCounter() { mouseDownTime = mouseDownTime - 1; if ((mouseDownTime <= 0) && (mouseIsDown == 1)) { if (shotCount == 1) { shotHow(0); } if (shotCount == 2) { shotHow(5); shotHow(-5); } if (shotCount == 3) { shotHow(10); shotHow(1); shotHow(-10); } } } function shotHow(angle) { mouseDownTime = delayTime; if (angle == 0) { if (awardsTotal == 78) { sp = attachMovie("spike2", "spike" + depth, depth); sp.gotoAndStop(2); } else { sp = attachMovie("spike2", "spike" + depth, depth); } } if ((angle == 5) || (angle == -5)) { sp = attachMovie("spike3", "spike" + depth, depth); } if (((angle == 10) || (angle == -10)) || (angle == 1)) { sp = attachMovie("spike", "spike" + depth, depth); if (angle == 1) { angle = 0; } } depth++; sp._x = ball1._x; sp._y = ball2._y; sp._rotation = topRotation; sp._rotation = sp._rotation + angle; var _local3 = Math.cos((sp._rotation * Math.PI) / 180) * 20; var _local2 = Math.sin((sp._rotation * Math.PI) / 180) * 20; bullets.push(sp); bulletX.push(_local3); bulletY.push(_local2); } function bulletMovement() { shaker(); i = bullets.length - 1; while (i >= 0) { bullets[i]._x = bullets[i]._x + bulletX[i]; bullets[i]._y = bullets[i]._y + bulletY[i]; if ((((bullets[i]._x > 640) || (bullets[i]._x < 0)) || (bullets[i]._y > 480)) || (bullets[i]._y < 0)) { removeBullet(); } b = enemies.length - 1; while (b >= 0) { if (bullets[i].hitTest(enemies[b]) && (enemyType[b] != 5)) { if ((enemyType[b] == 11) && (enemies[b]._alpha >= 75)) { enemyHealth[b] = enemyHealth[b] - 1; if (awardsTotal == 78) { enemyHealth[b] = enemyHealth[b] - 1; } removeBullet(); } if (enemyType[b] != 11) { enemyHealth[b] = enemyHealth[b] - 1; if (awardsTotal == 78) { enemyHealth[b] = enemyHealth[b] - 1; } removeBullet(); } if (enemyHealth[b] <= 0) { if (shake == 0) { shake = 1; } kills = kills + 1; tKiller = tKiller + 1; if (tKiller == 250) { bg.play(); } if (tKiller == 500) { bg.play(); } if (tKiller == 750) { bg.play(); } enemiesLeft = enemiesLeft - 1; textHolder.enemiestxt = enemiesLeft; sObject.data.kill = kills; sObject.flush(); if (kills == 10000) { giveAward(16); } else if (kills == 2000) { giveAward(15); } else if (kills == 500) { giveAward(14); } else if (kills == 100) { giveAward(13); } else if (kills == 10) { giveAward(12); } else if (kills == 1) { giveAward(1); } grow(); removeEnemy(b); textHolder.scoretxt = score; if (score >= 10000) { giveAward(69); } else if (score >= 7500) { giveAward(68); } else if (score >= 6250) { giveAward(67); } else if (score >= 5000) { giveAward(66); } else if (score >= 4000) { giveAward(65); } else if (score >= 3000) { giveAward(64); } else if (score >= 2000) { giveAward(63); } else if (score >= 1000) { giveAward(62); } else if (score >= 500) { giveAward(61); } else if (score >= 100) { giveAward(60); } } } b--; } i--; } } function removeBullet() { bullets[i].removeMovieClip(); bulletX.splice(i, 1); bulletY.splice(i, 1); bullets.splice(i, 1); } function enemyMovement() { i = enemies.length - 1; while (i >= 0) { if ((enemyType[i] == 1) || (enemyType[i] == 8)) { if (enemies[i].hitTest(ball1) && (timer2 <= 0)) { if (shieldOn == 1) { shieldOn = 0; shield.removeMovieClip(); removeEnemy(i); } else if (shieldOn == 0) { lives = lives - 1; timer2 = 60; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } untouched = false; if (lives <= 0) { giveAward(31); if (enemyType[i] == 1) { if (enemies[i]._currentframe == 1) { giveAward(40); } if (enemies[i]._currentframe == 2) { giveAward(39); } } else if (enemyType[i] == 8) { giveAward(44); } if (enemiesLeft <= 5) { giveAward(57); } gameover = 1; gamepause = 1; deaths = deaths + 1; sObject.data.death = deaths; sObject.flush(); if (deaths == 5) { giveAward(32); } if (deaths == 10) { giveAward(33); } if (deaths == 25) { giveAward(34); } if (deaths == 100) { giveAward(35); } } textHolder.livestxt = lives; quickRemove(); attachMovie("redFlash", "redFlash", 100824); b = enemies.length - 1; while (b >= 0) { if (enemyType[b] == 1) { if (enemies[b]._xscale < ball1._xscale) { enemies[b].gotoAndStop(2); } else if (enemies[b]._xscale == ball1._xscale) { enemies[b].gotoAndStop(3); } } b--; } } } } else if (((enemyType[i] != 1) && (enemyType[i] != 5)) && (enemyType[i] != 8)) { if (enemies[i].hitTest(ball1) && (timer2 <= 0)) { if (shieldOn == 1) { shieldOn = 0; shield.removeMovieClip(); quickRemove(); } else { attachMovie("redFlash", "redFlash", 100824); lives = lives - 1; timer2 = 60; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } untouched = false; if (lives <= 0) { giveAward(31); if ((enemyType[i] == 2) || (enemyType[i] == 3)) { giveAward(41); } if (enemyType[i] == 4) { giveAward(42); } if (enemyType[i] == 5) { giveAward(48); } if (enemyType[i] == 8) { giveAward(44); } if (enemyType[i] == 6) { giveAward(43); } if (enemyType[i] == 7) { giveAward(45); } if ((enemyType[i] == 9) || (enemyType[i] == 10)) { giveAward(46); } if (enemyType[i] == 11) { giveAward(47); } if (enemiesLeft <= 5) { giveAward(57); } gameover = 1; gamepause = 1; deaths = deaths + 1; sObject.data.death = deaths; sObject.flush(); if (deaths == 5) { giveAward(32); } if (deaths == 10) { giveAward(33); } if (deaths == 25) { giveAward(34); } if (deaths == 100) { giveAward(35); } } textHolder.livestxt = lives; quickRemove(); } } } if (enemyType[i] == 4) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 2; enemyY[i] = Math.sin(_local1) * 2; } else if (enemyType[i] == 5) { b = enemies.length - 1; while (b >= 0) { if (enemies[b].hitTest(enemies[i].inanother) && (enemyType[b] != 5)) { removeEnemy(b); } b--; } if (ball1.hitTest(enemies[i].inanother) && (timer2 <= 0)) { if (shieldOn == 1) { shieldOn = 0; shield.removeMovieClip(); quickRemove(); } else { trace("3"); lives = lives - 1; attachMovie("redFlash", "redFlash", 100824); timer2 = 60; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } untouched = false; if (lives <= 0) { giveAward(31); giveAward(48); if (enemiesLeft <= 5) { giveAward(57); } gameover = 1; gamepause = 1; deaths = deaths + 1; sObject.data.death = deaths; sObject.flush(); if (deaths == 5) { giveAward(32); } if (deaths == 10) { giveAward(33); } if (deaths == 25) { giveAward(34); } if (deaths == 100) { giveAward(35); } } textHolder.livestxt = lives; quickRemove(); } } if (spikes[i] >= 1000) { spikes[i] = 100; } spikes[i] = spikes[i] - 1; if (spikes[i] <= 0) { enemies[i]._alpha = enemies[i]._alpha - 2; if (enemies[i]._alpha <= 0) { removeEnemy(i); } } if (enemies[i]._xscale <= 75) { removeEnemy(i); } } else if (enemyType[i] == 6) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 2; enemyY[i] = Math.sin(_local1) * 2; } else if (enemyType[i] == 7) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 7; enemyY[i] = Math.sin(_local1) * 7; } else if (enemyType[i] == 9) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 3; enemyY[i] = Math.sin(_local1) * 3; } else if (enemyType[i] == 10) { enemies[i]._x = enemies[i - 1]._x; enemies[i]._y = enemies[i - 1]._y; enemies[i]._rotation = enemies[i]._rotation + 3; } else if (enemyType[i] == 11) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 3; enemyY[i] = Math.sin(_local1) * 3; if (enemies[i]._alpha < 75) { var _local4 = randRange(1, 60); } else { var _local4 = randRange(1, 45); } if (_local4 == 1) { if (enemies[i]._alpha > 75) { enemies[i]._alpha = 50; } else if (enemies[i]._alpha < 75) { enemies[i]._alpha = 100; } } } enemies[i]._x = enemies[i]._x - initialX; enemies[i]._y = enemies[i]._y - initialY; enemies[i]._x = enemies[i]._x + enemyX[i]; enemies[i]._y = enemies[i]._y + enemyY[i]; if ((enemies[i]._x > (bg._x + bg._width)) && (enemyX[i] > 0)) { if (enemyType[i] == 2) { enemyType[i] = 3; } enemies[i]._x = enemies[i]._x - 100; quickRemove(); } if ((enemies[i]._x < (bg._x - bg._width)) && (enemyX[i] < 0)) { if (enemyType[i] == 2) { enemyType[i] = 3; } enemies[i]._x = enemies[i]._x + 100; quickRemove(); } if ((enemies[i]._y > (bg._y + bg._height)) && (enemyY[i] > 0)) { if (enemyType[i] == 2) { enemyType[i] = 3; } enemies[i]._y = enemies[i]._y - 100; quickRemove(); } shield.removeMovieClip(); if ((enemies[i]._y < (bg._y - (bg._height / 2))) && (enemyY[i] < 0)) { if (enemyType[i] == 2) { enemyType[i] = 3; } enemies[i]._y = enemies[i]._y + 100; quickRemove(); } i--; } } function grow() { ball1._xscale = ball1._xscale + 1; ball1._yscale = ball1._xscale; ball2._xscale = ball2._xscale + 1; ball2._yscale = ball2._xscale; ball3._xscale = ball3._xscale + 1; ball3._yscale = ball3._xscale; ball4._xscale = ball4._xscale + 1; ball4._yscale = ball4._xscale; ball5._xscale = ball5._xscale + 1; ball5._yscale = ball5._xscale; } function createEnemy1() { en = attachMovie("enemy", "enemy" + depth, depth); depth++; en._xscale = (en._yscale = randRange(100, 150)); enemyHealth.push(1); if (level >= 3) { var _local1 = randRange(1, 2); if (_local1 == 1) { spikes.push(10000); } } else { spikes.push(10000); } if (en._xscale < ball1._xscale) { en.gotoAndStop(2); } if (en._xscale == ball1._xscale) { en.gotoAndStop(3); } } function createEnemy2() { enemyHealth.push(1); spikes.push(10000); en = attachMovie("enemy2", "enemy" + depth, depth); en._xscale = (en._yscale = 150); depth++; } function createEnemy3(vari, xed, yed) { en = attachMovie("enemy2", "enemy" + depth, depth); depth++; enemies.push(en); enemyHealth.push(1); enemyX.push(xed); enemyY.push(yed); spikes.push(10000); en._x = enemies[vari]._x; en._y = enemies[vari]._y; enemyType.push(3); } function createEnemy4() { enemyHealth.push(3); spikes.push(10000); en = attachMovie("enemy3", "enemy" + depth, depth); en._xscale = (en._yscale = 150); depth++; } function createEnemy5() { en = attachMovie("enemy7", "enemy" + depth, depth); depth++; en._xscale = (en._yscale = randRange(50, 150)); enemyHealth.push(3); spikes.push(10000); if (en._xscale < ball1._xscale) { en.gotoAndStop(2); } if (en._xscale == ball1._xscale) { en.gotoAndStop(3); } } function createEnemy6() { enemyHealth.push(5); spikes.push(10000); en = attachMovie("enemy5", "enemy" + depth, depth); en._xscale = (en._yscale = 100); depth++; } function createEnemy7() { enemyHealth.push(1); spikes.push(10000); en = attachMovie("enemy8", "enemy" + depth, depth); en._xscale = (en._yscale = 100); depth++; } function createEnemy8() { enemyHealth.push(3); spikes.push(10000); en = attachMovie("enemy9", "enemy" + depth, depth); depth++; } function createEnemy9(vari) { en2 = attachMovie("enemy10", "enemy" + depth, depth); depth++; enemies.push(en2); enemyHealth.push(2); enemyX.push(0); enemyY.push(0); spikes.push(10000); en2._x = enemies[vari]._x; en2._y = enemies[vari]._y; enemyType.push(10); var oldyX = 0; var oldyY = 0; var told = 0; en2.onEnterFrame = function () { if (!gamepause) { if ((((oldyX - this._x) == 0) && ((oldyY - this._y) == 0)) && (told <= 5)) { told = told + 1; if (told == 6) { this.inside.gotoAndPlay(2); } } oldyX = this._x; oldyY = this._y; } }; } function createEnemy10() { enemyHealth.push(3); spikes.push(10000); en = attachMovie("enemy11", "enemy" + depth, depth); en._xscale = (en._yscale = 100); depth++; } function powerDoes() { dtn = dtn - 1; stn = stn - 1; if ((t1 == "Double Shot:") || (t1 == "Triple Shot:")) { v1._xscale = stn / 3; } if (t1 == "Faster Shot:") { v1._xscale = dtn / 3; } if ((t2 == "Double Shot:") || (t2 == "Triple Shot:")) { v2._xscale = stn / 3; } if (t2 == "Faster Shot:") { v2._xscale = dtn / 3; } if (dtn <= 0) { delayTime = 5; if (t1 == "Faster Shot:") { tt1._alpha = tt1._alpha - 10; o1._alpha = o1._alpha - 10; v1._alpha = v1._alpha - 10; if (tt1._alpha <= 0) { tt1._alpha = 0; o1._alpha = 0; v1._alpha = 0; if (tt2._alpha >= 5) { tt2._alpha = 0; v2._alpha = 0; o2._alpha = 0; tt1._alpha = 100; v1._alpha = 100; o1._alpha = 100; t1 = t2; } } } if (t2 == "Faster Shot:") { tt2._alpha = tt2._alpha - 10; o2._alpha = o2._alpha - 10; v2._alpha = v2._alpha - 10; if (tt2._alpha <= 0) { tt2._alpha = 0; o2._alpha = 0; v2._alpha = 0; } } } if (stn <= 0) { shotCount = 1; if ((t1 == "Double Shot:") || (t1 == "Triple Shot:")) { tt1._alpha = tt1._alpha - 10; o1._alpha = o1._alpha - 10; v1._alpha = v1._alpha - 10; if (tt1._alpha <= 0) { tt1._alpha = 0; o1._alpha = 0; v1._alpha = 0; if (tt2._alpha >= 5) { tt2._alpha = 0; v2._alpha = 0; o2._alpha = 0; tt1._alpha = 100; v1._alpha = 100; o1._alpha = 100; t1 = t2; } } } if ((t2 == "Double Shot:") || (t2 == "Triple Shot:")) { tt2._alpha = tt2._alpha - 10; o2._alpha = o2._alpha - 10; v2._alpha = v2._alpha - 10; if (tt2._alpha <= 0) { tt2._alpha = 0; o2._alpha = 0; v2._alpha = 0; } } } i = pus.length; while (i >= 0) { ttv[i] = ttv[i] - 1; if (ttv[i] <= 0) { pus[i]._alpha = pus[i]._alpha - 1; if (pus[i]._alpha <= 0) { pus[i].removeMovieClip(); powernum.splice(i, 1); pus.splice(i, 1); ttv.splice(i, 1); } } if (pus[i].hitTest(ball1)) { pus[i].removeMovieClip(); particleEffect2(i); if (powernum[i] == 1) { giveAward(36); lives = lives + 1; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } textHolder.livestxt = lives; upText = attachMovie("up1", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); } if (powernum[i] == 2) { giveAward(37); delayTime = 3; dtn = 300; if ((o1._alpha <= 5) || (t1 == "Faster Shot:")) { o1._alpha = 100; v1._alpha = 100; tt1._alpha = 100; t1 = "Faster Shot:"; } else { o2._alpha = 100; v2._alpha = 100; tt2._alpha = 100; t2 = "Faster Shot:"; } upText = attachMovie("up4", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); } if (powernum[i] == 3) { giveAward(38); shotCount = 3; stn = 300; if (((o1._alpha <= 5) || (t1 == "Double Shot:")) || (t1 == "Triple Shot:")) { o1._alpha = 100; v1._alpha = 100; tt1._alpha = 100; t1 = "Triple Shot:"; } else { o2._alpha = 100; v2._alpha = 100; tt2._alpha = 100; t2 = "Triple Shot:"; } upText = attachMovie("up3", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); } if (powernum[i] == 4) { giveAward(59); if (shotCount != 3) { shotCount = 2; } if (((o1._alpha <= 5) || (t1 == "Double Shot:")) || (t1 == "Triple Shot:")) { o1._alpha = 100; v1._alpha = 100; tt1._alpha = 100; if ((t1 != "Triple Shot:") || (stn <= 0)) { t1 = "Double Shot:"; } } else { o2._alpha = 100; v2._alpha = 100; tt2._alpha = 100; t2 = "Double Shot:"; } stn = 300; upText = attachMovie("up2", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); } if (powernum[i] == 5) { if (shieldOn == 0) { shieldOn = 1; upText = attachMovie("up5", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); attachMovie("shield", "shield", depth); depth++; } } if (powernum[i] == 6) { upText = attachMovie("up6", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); s = enemies.length; while (s >= 0) { remove = 0; removeEnemy(s); s--; } } powernum.splice(i, 1); pus.splice(i, 1); ttv.splice(i, 1); } pus[i]._x = pus[i]._x - initialX; pus[i]._y = pus[i]._y - initialY; i--; } } function quickRemove() { enemies[i].removeMovieClip(); enemies.splice(i, 1); enemyHealth.splice(i, 1); enemyX.splice(i, 1); enemyType.splice(i, 1); enemyY.splice(i, 1); spikes.splice(i, 1); } function removeEnemy(vari) { if (gamepause) { remove = 0; } if (remove == 0) { if ((enemyType[vari] != 5) && (_quality == "HIGH")) { particleEffect(vari); } var _local5 = randRange(1, 100); if ((lives + pus.length) >= 5) { _local5 = 2; } var _local8 = randRange(1, 100); var _local11 = randRange(1, 200); var _local9 = randRange(1, 50); var _local3 = randRange(1, 250); var _local4 = randRange(1, 500); if (awardsTotal < 20) { _local4 = 2; } if (awardsTotal < 40) { trace("yes"); _local3 = 2; } if (shieldOn == 1) { trace("yes"); _local3 = 2; } if (_local5 == 1) { pu1 = attachMovie("powerup", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(1); } else if (_local8 == 1) { pu1 = attachMovie("powerup2", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(2); } else if (_local11 == 1) { pu1 = attachMovie("powerup3", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(3); } else if (_local9 == 1) { pu1 = attachMovie("powerup4", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(4); } else if (_local3 == 1) { pu1 = attachMovie("powerup5", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(5); } else if (_local4 == 1) { pu1 = attachMovie("powerup6", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(6); } if (enemyType[vari] == 1) { banger.start(); score = score + 5; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "5"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 1; textHolder.eptxt = ep; if (enemies[vari]._currentframe == 1) { giveAward(3); } else { giveAward(2); } enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 8) { banger.start(); score = score + 10; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "10"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 1; textHolder.eptxt = ep; if (enemies[vari]._currentframe == 1) { giveAward(7); } else { giveAward(2); } enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 2) { banger.start(); score = score + 7; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "7"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; if (gamepause == 0) { createEnemy3(vari, 0, 3); createEnemy3(vari, 0, -3); createEnemy3(vari, -3, 0); createEnemy3(vari, 3, 0); ep = ep + 3; textHolder.eptxt = ep; } giveAward(4); enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 3) { banger.start(); score = score + 3; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "3"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 2; textHolder.eptxt = ep; enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 4) { banger.start(); score = score + 12; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "12"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 5; giveAward(5); textHolder.eptxt = ep; enemies[vari].inside.gotoAndPlay(2); deser = attachMovie("orangedes", "orangedes" + depth, depth); var _local7 = ball1._x - enemies[vari]._x; var _local6 = ball1._y - enemies[vari]._y; var _local10 = Math.atan2(_local6, _local7); deser._rotation = ((_local10 * 180) / Math.PI) + 180; depth++; deser._x = enemies[vari]._x; deser._y = enemies[vari]._y; enemies.push(deser); enemyHealth.push(1); enemyX.push(0); enemyY.push(0); enemyType.push(5); spikes.push(60); deser.onEnterFrame = function () { if (gameover) { this.removeMovieClip(); } }; } else if (enemyType[vari] == 5) { enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 6) { banger.start(); score = score + 15; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "15"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; giveAward(6); enemies[vari].inside.gotoAndPlay(2); } else if (enemyType[vari] == 7) { banger.start(); score = score + 18; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "18"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; giveAward(8); enemies[vari].inside.gotoAndPlay(2); } else if (enemyType[vari] == 9) { banger.start(); score = score + 21; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "21"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; giveAward(9); enemies[vari].inside.gotoAndPlay(2); if (enemyType[vari - 1] == 10) { enemies[vari - 1].inside.gotoAndPlay(2); enemies.splice(vari - 1, 1); enemyHealth.splice(vari - 1, 1); enemyX.splice(vari - 1, 1); enemyType.splice(vari - 1, 1); enemyY.splice(vari - 1, 1); spikes.splice(vari - 1, 1); } } else if (enemyType[vari] == 10) { banger.start(); score = score + 10; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "10"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; enemies[vari].inside.gotoAndPlay(2); } else if (enemyType[vari] == 11) { banger.start(); score = score + 30; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "30"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; enemies[vari].inside.gotoAndPlay(2); giveAward(10); if (((awardsRecieved[9] == 1) && (awardsRecieved[8] == 1)) && (awardsRecieved[7] == 1)) { giveAward(11); } } textHolder.scoretxt = score; enemies.splice(vari, 1); enemyHealth.splice(vari, 1); enemyX.splice(vari, 1); enemyType.splice(vari, 1); enemyY.splice(vari, 1); spikes.splice(vari, 1); sm.selectable = false; } remove = 1; } function onEnterFrame() { if ((Math.abs(initialX) + Math.abs(initialY)) >= 17) { trace(Math.abs(initialX) + Math.abs(initialY)); giveAward(52); } if (enemiesLeft >= 90000) { enemiesLeft = 100000 /* 0x0186A0 */; textHolder.el._alpha = 0; textHolder.el2._alpha = 0; } awardWait(); var _local4 = _xmouse - aim._x; var _local3 = _ymouse - aim._y; aim._x = aim._x + (_local4 / 2); aim._y = aim._y + (_local3 / 2); if (enemiesLeft <= 0) { gameover = 1; gamepause = 1; } if (gameover) { i = enemies.length; while (i >= 0) { enemies[i]._alpha = enemies[i]._alpha - 2.2; if (enemies[i]._alpha <= 0) { enemies[i].removeMovieClip(); enemies.splice(vari, 1); enemyHealth.splice(vari, 1); enemyX.splice(vari, 1); enemyType.splice(vari, 1); enemyY.splice(vari, 1); spikes.splice(vari, 1); } i--; } i = bullets.length; while (i >= 0) { bullets[i]._alpha = bullets[i]._alpha - 2.2; if (bullets[i]._alpha <= 0) { bullets[i].removeMovieClip(); bulletX.splice(i, 1); bulletY.splice(i, 1); bullets.splice(i, 1); } i--; } ball1._alpha = ball1._alpha - 1; ball2._alpha = ball2._alpha - 1; ball3._alpha = ball3._alpha - 1; ball4._alpha = ball4._alpha - 1; ball5._alpha = ball5._alpha - 1; i = explosions.length; while (i >= 0) { explosions[i].removeMovieClip(); explosions.splice(i, 1); exX.splice(i, 1); exY.splice(i, 1); i--; } i = explosions2.length; while (i >= 0) { explosions2[i].removeMovieClip(); explosions2.splice(i, 1); exX2.splice(i, 1); exY2.splice(i, 1); howFast.splice(i, 1); i--; } i = pus.length; while (i >= 0) { pus[i].removeMovieClip(); powernum.splice(i, 1); pus.splice(i, 1); ttv.splice(i, 1); i--; } if (ball1._alpha <= 0) { ball1.removeMovieClip(); ball2.removeMovieClip(); ball3.removeMovieClip(); ball4.removeMovieClip(); ball5.removeMovieClip(); gotoAndStop (5); } } if (menu._x == (Stage.width / 2)) { if (menu._alpha < 100) { menu._alpha = menu._alpha + 2; } } if (!gamepause) { particleMovement(); particleMovement2(); stale = 0; if (Key.isDown(39) || (Key.isDown(68))) { velocityX = velocityX + acceleration; stale = 1; } if (Key.isDown(37) || (Key.isDown(65))) { velocityX = velocityX - acceleration; stale = 1; } if (Key.isDown(40) || (Key.isDown(83))) { velocityY = velocityY + acceleration; stale = 1; } if (Key.isDown(38) || (Key.isDown(87))) { velocityY = velocityY - acceleration; stale = 1; } velocityX = velocityX * friction; velocityY = velocityY * friction; ball1._x = ball1._x + velocityX; ball1._y = ball1._y + velocityY; if ((ball1._x + (ball1._width / 2)) > Stage.width) { ball1._x = Stage.width - (ball1._width / 2); velocityX = 0; giveAward(51); } if ((ball1._x - (ball1._width / 2)) < 0) { ball1._x = ball1._width / 2; velocityX = 0; giveAward(51); } if ((ball1._y + (ball1._height / 2)) > Stage.height) { ball1._y = Stage.height - (ball1._height / 2); velocityY = 0; giveAward(51); } if ((ball1._y - (ball1._height / 2)) < 0) { ball1._y = ball1._height / 2; velocityY = 0; giveAward(51); } aimer._x = ball1._x; aimer._y = ball1._y; aimer._rotation = topRotation; remove = 0; toNextLevel._xscale = 100 - (2 * (150 - ball1._xscale)); if (toNextLevel._xscale < 0) { toNextLevel._xscale = 0; } if (ball1._xscale > 150) { startShrink = 1; level = level + 1; textHolder.leveltxt = level; chance = chance * 0.97; if (level == 2) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 2; } else if (level == 3) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 3; } else if (level == 4) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 4; } else if (level == 6) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 5; } else if (level == 9) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 6; } else if (level == 11) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 7; } else if (level == 14) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 8; } else { levelUp.gotoAndPlay(1); } } if (startShrink == 1) { ball1._xscale = ball1._xscale * 0.95; ball1._yscale = ball1._xscale; ball2._xscale = ball2._xscale * 0.95; ball2._yscale = ball1._xscale; ball3._xscale = ball3._xscale * 0.95; ball3._yscale = ball1._xscale; ball4._xscale = ball4._xscale * 0.95; ball4._yscale = ball1._xscale; ball5._xscale = ball5._xscale * 0.95; ball5._yscale = ball1._xscale; if (ball1._xscale <= 100) { startShrink = 0; } } var _local2 = _xmouse - ball1._x; var _local1 = _ymouse - ball1._y; if ((_local2 != 0) || (_local1 != 0)) { var _local6 = Math.atan2(_local1, _local2); topRotation = (_local6 * 180) / Math.PI; } initialX = bg._x; initialY = bg._y; bg._x = -ball1._x; bg._y = -ball1._y; initialX = initialX - bg._x; initialY = initialY - bg._y; ball2._x = ball2._x + ((ball1._x - ball2._x) / 3); ball2._y = ball2._y + ((ball1._y - ball2._y) / 3); ball3._x = ball3._x + ((ball2._x - ball3._x) / 3); ball3._y = ball3._y + ((ball2._y - ball3._y) / 3); ball4._x = ball4._x + ((ball3._x - ball4._x) / 3); ball4._y = ball4._y + ((ball3._y - ball4._y) / 3); ball5._x = ball5._x + ((ball4._x - ball5._x) / 3); ball5._y = ball5._y + ((ball4._y - ball5._y) / 3); var _local5 = randRange(1, chance); if (_local5 == 1) { enemyFunc(); } if (timer2 > 0) { timer2 = timer2 - 1; ball1._alpha = 30; ball2._alpha = 30; ball3._alpha = 30; ball4._alpha = 30; ball5._alpha = 30; } else { ball1._alpha = 100; ball2._alpha = 100; ball3._alpha = 100; ball4._alpha = 100; ball5._alpha = 100; } MouseDownCounter(); bulletMovement(); enemyMovement(); powerDoes(); tAchs = (awardsTotal + "/") + "78"; if (shield != undefined) { shield._x = ball1._x; shield._y = ball1._y; shield._xscale = (shield._yscale = ball1._xscale); } } if (awardsTotal >= 60) { lives = lives + 0.001; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } } } function randRange(smallNum, bigNum) { return(Math.floor(Math.random() * ((bigNum - smallNum) + 1)) + smallNum); } function menuCreate() { attachMovie("menu", "menu", 100342); gamepause = true; menu._alpha = 0; menu._x = Stage.width / 2; menu._y = Stage.height / 2; menu.finished.onPress = function () { menu.removeMovieClip(); gamepause = false; }; menu.p1._alpha = 10; menu.p1.onRollOver = function () { menu.p1._alpha = 25; }; menu.p1.onRollOut = function () { menu.p1._alpha = 10; }; menu.p1.onPress = function () { if ((ep >= 500) && (shotCount <= 2)) { ep = ep - 500; textHolder.eptxt = ep; shotCount = shotCount + 1; menu.buy.gotoAndPlay(2); } }; menu.p2._alpha = 10; menu.p2.onRollOver = function () { menu.p2._alpha = 25; }; menu.p2.onRollOut = function () { menu.p2._alpha = 10; }; menu.p2.onPress = function () { if ((ep >= 300) && (delayTime > 4)) { ep = ep - 300; delayTime = delayTime - 1; textHolder.eptxt = ep; menu.buy.gotoAndPlay(2); } }; menu.p3._alpha = 10; menu.p3.onRollOver = function () { menu.p3._alpha = 25; }; menu.p3.onRollOut = function () { menu.p3._alpha = 10; }; menu.p3.onPress = function () { if (ep >= 100) { ep = ep - 100; lives = lives + 1; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } textHolder.eptxt = ep; textHolder.livestxt = lives; menu.buy.gotoAndPlay(2); } }; menu.p4._alpha = 10; menu.p4.onRollOver = function () { menu.p4._alpha = 25; }; menu.p4.onRollOut = function () { menu.p4._alpha = 10; }; menu.p4.onPress = function () { if (ep >= 300) { ep = ep - 300; damage = damage + 1; textHolder.eptxt = ep; menu.buy.gotoAndPlay(2); } }; menu.p5._alpha = 10; menu.p5.onRollOver = function () { menu.p5._alpha = 25; }; menu.p5.onRollOut = function () { menu.p5._alpha = 10; }; menu.p5.onPress = function () { if ((ep >= 100) && (aimer._alpha == 0)) { ep = ep - 100; aimer._alpha = 100; textHolder.eptxt = ep; menu.buy.gotoAndPlay(2); } }; } function particleEffect2(vari) { q = 25; while (q > 0) { exp = attachMovie("explosion", "explosion" + depth, depth); exp._xscale = (exp._yscale = randRange(10, 100)); exp._x = ball1._x + ((Math.random() * 600) - 300); exp._y = ball1._y + ((Math.random() * 600) - 300); depth++; var _local4 = exp._x - ball1._x; var _local3 = exp._y - ball1._y; var _local5 = Math.atan2(_local3, _local4); var _local2 = (_local5 * 180) / Math.PI; exp._alpha = 0; xDir = Math.cos(_local2); yDir = Math.sin(_local2); explosions2.push(exp); exX2.push(xDir); exY2.push(yDir); howFast.push(1); blah = new Color(exp); if (powernum[vari] == 1) { blah.setRGB(255); } if (powernum[vari] == 2) { blah.setRGB(65280); } if (powernum[vari] == 3) { blah.setRGB(16711680); } if (powernum[vari] == 4) { blah.setRGB(12085813); } if (powernum[vari] == 5) { blah.setRGB(10027161); } if (powernum[vari] == 6) { blah.setRGB(16776960); } q--; } } function particleMovement2() { i = explosions2.length; while (i >= 0) { var _local3 = explosions2[i]._x - ball1._x; var _local2 = explosions2[i]._y - ball1._y; var _local1 = Math.atan2(_local2, _local3); exX2[i] = Math.cos(_local1) * 5; exY2[i] = Math.sin(_local1) * 5; howFast[i] = howFast[i] + 0.05; exX2[i] = exX2[i] * howFast[i]; exY2[i] = exY2[i] * howFast[i]; explosions2[i]._x = explosions2[i]._x - exX2[i]; explosions2[i]._y = explosions2[i]._y - exY2[i]; explosions2[i]._alpha = explosions2[i]._alpha + 2; if ((explosions2[i]._alpha <= 0) || (explosions2[i].hitTest(ball1))) { explosions2[i].removeMovieClip(); explosions2.splice(i, 1); exX2.splice(i, 1); exY2.splice(i, 1); howFast.splice(i, 1); } i--; } } function particleEffect(vari) { q = 7; while (q > 0) { exp = this.createEmptyMovieClip("exp" + depth, depth); drawCircle(exp, 100, 10092288, 100); exp._xscale = (exp._yscale = randRange(1, 10)); exp._x = enemies[vari]._x; exp._y = enemies[vari]._y; depth++; xDir = (Math.random() * 20) - 10; yDir = (Math.random() * 20) - 10; explosions.push(exp); exX.push(xDir); exY.push(yDir); blah = new Color(exp); if (enemyType[vari] == 1) { if (enemies[vari]._currentframe == 2) { blah.setRGB(65280); } if (enemies[vari]._currentframe == 3) { blah.setRGB(255); } if (enemies[vari]._currentframe == 1) { blah.setRGB(16711680); } } else if ((enemyType[vari] == 2) || (enemyType[vari] == 3)) { blah.setRGB(10027161); } else if ((enemyType[vari] == 4) || (enemyType[vari] == 5)) { blah.setRGB(0); } else if (enemyType[vari] == 6) { blah.setRGB(12085813); } else if (enemyType[vari] == 7) { blah.setRGB(13484544); } else if (enemyType[vari] == 8) { if (enemies[vari]._currentframe == 2) { blah.setRGB(65280); } if (enemies[vari]._currentframe == 3) { blah.setRGB(255); } if (enemies[vari]._currentframe == 1) { blah.setRGB(10027008); } } else if ((enemyType[vari] == 9) || (enemyType[vari] == 10)) { blah.setRGB(16776960); } else if (enemyType[vari] == 11) { blah.setRGB(0); } q--; } } function particleMovement() { i = explosions.length; while (i >= 0) { explosions[i]._x = explosions[i]._x + exX[i]; explosions[i]._y = explosions[i]._y + exY[i]; exX[i] = exX[i] * 0.95; exY[i] = exY[i] * 0.95; explosions[i]._alpha = explosions[i]._alpha - 5; if (explosions[i]._alpha <= 0) { explosions[i].removeMovieClip(); explosions.splice(i, 1); exX.splice(i, 1); exY.splice(i, 1); } i--; } } function shaker() { if (shake == 0) { _root._x = 0; _root._y = 0; } else if (shake == 1) { shake = shake + 1; _root._x = _root._x + 3; _root._y = _root._y + 3; } else if (shake == 2) { shake = shake + 1; _root._y = _root._y - 5; _root._x = _root._x - 5; } else if (shake == 3) { shake = 0; _root._x = _root._x + 2; _root._y = _root._y + 2; } } function drawCircle(target_mc, radius, fillColor, fillAlpha) { var x = radius; var y = radius; with (target_mc) { beginFill(fillColor, fillAlpha); moveTo(x + radius, y); curveTo(radius + x, (0.414213562373095 * radius) + y, (0.707106781186547 * radius) + x, (0.707106781186547 * radius) + y); curveTo((0.414213562373095 * radius) + x, radius + y, x, radius + y); curveTo((-0.414213562373095 * radius) + x, radius + y, (-0.707106781186547 * radius) + x, (0.707106781186547 * radius) + y); curveTo((-radius) + x, (0.414213562373095 * radius) + y, (-radius) + x, y); curveTo((-radius) + x, (-0.414213562373095 * radius) + y, (-0.707106781186547 * radius) + x, (-0.707106781186547 * radius) + y); curveTo((-0.414213562373095 * radius) + x, (-radius) + y, x, (-radius) + y); curveTo((0.414213562373095 * radius) + x, (-radius) + y, (0.707106781186547 * radius) + x, (-0.707106781186547 * radius) + y); curveTo(radius + x, (-0.414213562373095 * radius) + y, radius + x, y); endFill(); } } var my_sound = new Sound(); my_sound.attachSound("song.mp3"); my_sound.start(0, 100); var banger = new Sound(); banger.attachSound("bang"); tt1._alpha = 0; o1._alpha = 0; v1._alpha = 0; tt2._alpha = 0; o2._alpha = 0; v2._alpha = 0; tt1.selectable = false; tt2.selectable = false; stale = 0; shake = 0; var dx = 0; var dy = 0; var dist = 0; depth = 5; initialX = 0; initialY = 0; level = 1; lives = 5; score = 0; ep = 1; enemyEvolution = 0; levelUp.gotoAndStop(50); spike = new Array(); sdir = new Array(); topRotation = 0; remove = 0; shotCount = 1; chance = 15; Mouse.hide(); ball1.swapDepths(100020); ball2.swapDepths(100015); ball3.swapDepths(100014); ball4.swapDepths(100013); ball5.swapDepths(100012); headbar.swapDepths(100021); textHolder.swapDepths(100022); Mouse.hide(); enemies = new Array(); enemyX = new Array(); enemyY = new Array(); enemyType = new Array(); spikes = new Array(); enemyHealth = new Array(); bullets = new Array(); bulletX = new Array(); bulletY = new Array(); enemyAmount = 1; kills = 0; deaths = 0; gamepause = false; gameover = false; timer = setInterval(upTime, 1000); mDownSeconds = 0; staleSeconds = 0; secondsThisGame = 0; seconds2 = 0; minutes2 = 0; hours2 = 0; timer2 = setInterval(upTime2, 1000); if (sObject.data.kill > 0) { kills = sObject.data.kill; } if (sObject.data.death > 0) { deaths = sObject.data.death; } award.aname.awardName = awards[0]; award.gotoAndStop(1); awardqueue = new Array(); untouched = true; if (awardsTotal >= 10) { giveAward(70); } if (awardsTotal >= 20) { giveAward(71); } if (awardsTotal >= 30) { giveAward(72); } if (awardsTotal >= 40) { giveAward(73); } if (awardsTotal >= 50) { giveAward(74); } if (awardsTotal >= 60) { giveAward(75); } if (awardsTotal >= 70) { giveAward(76); } if (awardsTotal >= 77) { giveAward(77); } if (kills >= 10000) { giveAward(16); } if (kills >= 2000) { giveAward(15); } if (kills >= 500) { giveAward(14); } if (kills >= 100) { giveAward(13); } if (kills >= 10) { giveAward(12); } if (kills >= 1) { giveAward(1); } qbtn.onPress = function () { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "LOW") { _quality = "HIGH"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } }; giveAward(0); keyListener = new Object(); music_frame = 1; keyListener.onKeyDown = function () { num = Key.getAscii(); if (((num == 112) && (!gamepause)) && (!gameover)) { giveAward(55); gamepause = true; attachMovie("paused2", "paused2", 100122); createHover(paused2.btm); paused2.btm.onPress = function () { gameover = true; paused2.removeMovieClip(); }; paused2._x = Stage.width / 2; paused2._y = (Stage.height / 2) - 20; } else if (((num == 112) && (gamepause)) && (!gameover)) { gamepause = false; paused2.removeMovieClip(); } if (((num == 32) && (!gamepause)) && (!gameover)) { giveAward(55); gamepause = true; attachMovie("paused2", "paused2", 100122); paused2.btm.onPress = function () { gameover = true; paused2.removeMovieClip(); }; createHover(paused2.btm); paused2._x = Stage.width / 2; paused2._y = (Stage.height / 2) - 20; } else if (((num == 32) && (gamepause)) && (!gameover)) { gamepause = false; paused2.removeMovieClip(); } if (num == 109) { if (music_frame == 1) { music.gotoAndStop(2); music_frame = 2; my_sound.stop(); } else if (music_frame == 2) { music.gotoAndStop(1); music_frame = 1; my_sound.start(0, 9999); } } }; music.onPress = function () { if (music_frame == 1) { music.gotoAndStop(2); music_frame = 2; } else if (music_frame == 2) { music.gotoAndStop(1); music_frame = 1; } if (music_frame == 1) { my_sound.start(0, 9999); } if (music_frame == 2) { my_sound.stop(); } }; Key.addListener(keyListener); damage = 1; doit = false; mouseDownTime = 0; mouseIsDown = 0; onMouseDown = function () { Mouse.hide(); mouseIsDown = 1; }; onMouseUp = function () { mouseIsDown = 0; }; delayTime = 5; tKiller = 0; pus = new Array(); ttv = new Array(); powernum = new Array(); dtn = 0; stn = 0; shieldOn = 0; startShrink = 0; textHolder.enemiestxt = enemiesLeft; textHolder.scoretxt = score; textHolder.livestxt = lives; textHolder.eptxt = ep; textHolder.leveltxt = level; attachMovie("aimer", "aimer", 99949); aimer._alpha = 0; velocityX = 0; velocityY = 0; acceleration = 0.5; friction = 0.95; explosions = new Array(); exX = new Array(); exY = new Array(); explosions2 = new Array(); exX2 = new Array(); exY2 = new Array(); howFast = new Array();
Frame 5
function onEnterFrame() { var _local2 = _xmouse - aim._x; var _local1 = _ymouse - aim._y; aim._x = aim._x + (_local2 / 2); aim._y = aim._y + (_local1 / 2); awardWait(); } scoreMovie.scoretext = score; headbar.removeMovieClip(); textHolder.removeMovieClip(); award.gotoAndStop(1); clearInterval(timer); clearInterval(timer2); scoreMovie._x = Stage.width / 2; my_sound.stop(); createHover(btm); createHover(ss); createHover(ta); createHover(mg2); if (score > personalHighScore) { personalHighScore = score; sObject.data.phs = personalHighScore; sObject.flush(); } else { npb._alpha = 0; } ss.onRelease = function () { Mouse.show(); mochi.MochiScores.showLeaderboard({boardID:"89db28dbf8b4a93c", score:personalHighScore, onClose:function () { gotoAndStop (3); Mouse.hide(); }}); }; pbtxt = personalHighScore; btm.onRelease = function () { gotoAndStop (3); }; ta.onRelease = function () { gotoAndStop (3); }; mg2.onRelease = function () { getURL ("http://www.freegamesonline.com/", "_blank"); }; Key.removeListener(keyListener); gameover = false; gamepause = false; if (secondsThisGame <= 10) { giveAward(54); } if (score == 666) { giveAward(58); } if (enemiesLeft > 0) { gc.gotoAndStop(1); } else { insaneMode = true; sObject.data.insanemode = true; sObject.flush(); gc.gotoAndStop(2); if (lives == 1) { giveAward(56); } if (untouched) { giveAward(49); } if (lSize == 1) { giveAward(17); } if (lSize == 2) { giveAward(18); } if (lSize == 3) { giveAward(19); } if (lSize == 4) { giveAward(20); } } _root.gamename = "Cell Warfare"; scoretxt = personalHighScore;
Frame 6
createHover(btm); btm.onRelease = function () { gotoAndStop (3); };
Frame 7
function badgeAlphas(array1, array2) { var _local5 = array1.length; var _local2 = 0; var _local4 = 0; b = array1.length; while (b >= 0) { if (awardsRecieved[array1[b]] == 1) { _local2 = _local2 + 1; } b--; } _local4 = (_local2 / _local5) * 100; if (_local4 >= 25) { array2[0]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[0]); blah.setRGB(0); } if (_local4 >= 50) { array2[1]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[1]); blah.setRGB(0); } if (_local4 >= 75) { array2[2]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[2]); blah.setRGB(0); } if (_local4 >= 100) { array2[3]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[3]); blah.setRGB(0); } } function bMake(item, frame) { item.onRollOver = function () { item._alpha = 30; }; item.onRollOut = function () { item._alpha = 10; }; item.onReleaseOutside = function () { item._alpha = 10; }; item.onRelease = function () { gotoAndStop(frame); }; } createHover(btm); btm.onRelease = function () { gotoAndStop (3); }; oldBadges = 0; bMake(g1, 8); bMake(g2, 9); bMake(g3, 10); bMake(g4, 11); bMake(g5, 12); bMake(g6, 13); bMake(g7, 14); hText = hours; mText = minutes; sText = seconds; badgeArray1 = new Array(a1g1, a1g2, a1g3, a1g4); badgeArray2 = new Array(a2g1, a2g2, a2g3, a2g4); badgeArray3 = new Array(a3g1, a3g2, a3g3, a3g4); badgeArray4 = new Array(a4g1, a4g2, a4g3, a4g4); badgeArray5 = new Array(a5g1, a5g2, a5g3, a5g4); badgeArray6 = new Array(a6g1, a6g2, a6g3, a6g4); badgeArray7 = new Array(a7g1, a7g2, a7g3, a7g4); badgeAlphas(groupArray1, badgeArray1); badgeAlphas(groupArray2, badgeArray2); badgeAlphas(groupArray3, badgeArray3); badgeAlphas(groupArray4, badgeArray4); badgeAlphas(groupArray5, badgeArray5); badgeAlphas(groupArray6, badgeArray6); badgeAlphas(groupArray7, badgeArray7);
Frame 8
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray1 = new Array(a11, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); bArray1 = new Array(b11, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10); blurbs1 = new Array("Complete a legion without ever losing a life.", "Achieve a score of 100 during a single game", "Achieve a score of 500 during a single game", "Achieve a score of 1000 during a single game", "Achieve a score of 2000 during a single game", "Achieve a score of 3000 during a single game", "Achieve a score of 4000 during a single game", "Achieve a score of 5000 during a single game", "Achieve a score of 6250 during a single game", "Achieve a score of 7500 during a single game", "Achieve a score of 10000 during a single game"); checkAlphas(groupArray1, aArray1); allRollOvers(bArray1, blurbs1); badgeAlphas(groupArray1, badgeArray1);
Frame 9
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray2 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); bArray2 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11); blurbs2 = new Array("Kill a cell.", "Kill a P.C. cell.", "Kill an N.C. cell.", "Kill a Repliclone cell.", "Kill a DeathRupture cell.", "Kill a Giga Cell.", "Kill a N.C.+ cell.", "Kill a Charger cell.", "Kill a Swinger cell.", "Kill a Ghost Cell", "Kill every type of cell."); checkAlphas(groupArray2, aArray2); allRollOvers(bArray2, blurbs2); badgeAlphas(groupArray2, badgeArray2);
Frame 10
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray3 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14); bArray3 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14); blurbs3 = new Array("Click on any size legion or survival mode, if you're having trouble with this one don't bother playing.", "Collect the blue upgrade that gives you an extra life.", "Collect the green upgrade that makes you shoot faster.", "Collect the red upgrade that makes you shoot three bullets a shot.", "Don't shoot for 20 seconds.", "Touch the outside of the screen.", "Move Really fast.", "Don't move for 10 seconds.", "Kill yourself within 10 seconds of the game.", "Pause the game.", "Kill a nest with 20% health left.", "Die right before you complete a nest (within 5 kills).", "Get a score of 666", "Collect the orange upgrade that gives you two bullets a shot."); checkAlphas(groupArray3, aArray3); allRollOvers(bArray3, blurbs3); badgeAlphas(groupArray3, badgeArray3);
Frame 11
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray4 = new Array(a1, a2, a3, a4, a5, a6, a7, a8); bArray4 = new Array(b1, b2, b3, b4, b5, b6, b7, b8); blurbs4 = new Array("Unlock 10 achievements.", "Unlock 20 achievements. This unlocks a new powerup that kills all enemies on the field.", "Unlock 30 achievements.", "Unlock 40 achievements. This unlocks a new powerup that gives you a shield.", "Unlock 50 achievements.", "Unlock 60 achievements. This unlocks an ability that gradually regenerates your health.", "Unlock 70 achievements.", "Complete all 77 achievements in the game, if you have obtained this award you have truely beaten this game. (Gold Bullets)"); checkAlphas(groupArray4, aArray4); allRollOvers(bArray4, blurbs4); badgeAlphas(groupArray4, badgeArray4);
Frame 12
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray5 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); bArray5 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10); blurbs5 = new Array("Play this game for 5 minutes.", "Play this game for 15 minutes.", "Play this game for 30 minutes.", "Play this game for 60 minutes.", "Play this game for 120 minutes.", "In survival mode, play at least 1 minute without dying.", "In survival mode, play at least 2 minute without dying.", "In survival mode, play at least 3 minute without dying.", "In survival mode, play at least 5 minute without dying.", "In survival mode, play at least 10 minute without dying."); checkAlphas(groupArray5, aArray5); allRollOvers(bArray5, blurbs5); badgeAlphas(groupArray5, badgeArray5);
Frame 13
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray6 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15); bArray6 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15); blurbs6 = new Array("Die.", "Die 5 times.", "Die 10 times.", "Die 25 times.", "Die 100 times.", "Get Killed by a P.C.", "Get Killed by a N.C.", "Get Killed by a Repliclone.", "Get Killed by a DeathRupture.", "Get Killed by a Giga Cell.", "Get Killed by a N.C.+", "Get Killed by a Charger.", "Get Killed by a Swinger.", "Get Killed by a Ghost Cell.", "Get Killed by Black OOZE."); checkAlphas(groupArray6, aArray6); allRollOvers(bArray6, blurbs6); badgeAlphas(groupArray6, badgeArray6);
Frame 14
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray7 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9); bArray7 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9); blurbs7 = new Array("Kill 10 enemy cells.", "Kill 100 enemy cells.", "Kill 500 enemy cells.", "Kill 2000 enemy cells.", "Kill 10000 enemy cells.", "Kill all the enemies in the mode \"Small Legion\".", "Kill all the enemies in the mode \"Medium Legion\".", "Kill all the enemies in the mode \"Large Legion\".", "Kill all the enemies in the mode \"Insane Legion\"."); checkAlphas(groupArray7, aArray7); allRollOvers(bArray7, blurbs7); badgeAlphas(groupArray7, badgeArray7);
Frame 15
createHover(btm); btm.onRelease = function () { gotoAndStop (3); }; mg.onPress = function () { getURL ("http://www.freegamesonline.com/", "_blank"); }; ef.onPress = function () { getURL ("http://eliteferrex.newgrounds.com/audio/", "_blank"); }; xd.onPress = function () { getURL ("http://portalstrike.com/", "_blank"); };
Symbol 18 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 2
stop();
Symbol 22 MovieClip [pauseMC] Frame 1
btn_powered.onRelease = function () { getURL ("http://www.ad4game.com", "_blank", "POST"); };
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 33 MovieClip [aim] Frame 1
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 50 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 51 MovieClip [enemy7] Frame 1
stop();
Symbol 60 MovieClip [newEnemies] Frame 100
stop();
Symbol 65 MovieClip [spike2] Frame 1
stop();
Symbol 72 MovieClip [newEnemies2] Frame 200
stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 80 MovieClip [newEnemies3] Frame 100
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 2
_parent.removeMovieClip();
Symbol 118 MovieClip Frame 1
stop();
Symbol 136 MovieClip [redFlash] Frame 10
this.removeMovieClip();
Symbol 140 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 143 MovieClip [orangedes] Frame 4
stop();
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 161 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 168 MovieClip [up1] Frame 100
stop();
Symbol 171 MovieClip [up2] Frame 100
stop();
Symbol 174 MovieClip [up3] Frame 100
stop();
Symbol 177 MovieClip [up4] Frame 100
stop();
Symbol 192 MovieClip [up5] Frame 100
stop();
Symbol 198 MovieClip [up6] Frame 100
stop();
Symbol 202 MovieClip [np1] Frame 100
stop();
Symbol 205 MovieClip [np2] Frame 100
stop();
Symbol 209 MovieClip [np3] Frame 100
stop();
Symbol 212 MovieClip [np4] Frame 100
stop();
Symbol 235 MovieClip [music] Frame 1
stop();
Symbol 247 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 250 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 251 MovieClip [enemy] Frame 1
stop();
Symbol 258 MovieClip [moreGames] Frame 35
stop();
Symbol 285 MovieClip Frame 100
stop(); btn_continue.onPress = function () { trace("this._parent._parent = " + this._parent._parent._parent); this._parent._parent._parent.play(); };
Symbol 288 MovieClip Frame 1
isDemo = false; iDemoCount = 0;
Symbol 288 MovieClip Frame 2
if (isDemo == false) { iFileLoaded = _root.getBytesLoaded(); iFileSize = _root.getBytesTotal(); } if (isDemo == false) { iPercentLoaded = Math.round((iFileLoaded / iFileSize) * 100); } else { iPercentLoaded = iDemoCount; iDemoCount++; } this._parent.anim.gotoAndStop(iPercentLoaded); this._parent.perc.per.text = iPercentLoaded + " %";
Symbol 288 MovieClip Frame 3
if (iPercentLoaded == 100) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 288 MovieClip Frame 4
stop();
Symbol 292 MovieClip Frame 1
btn_sponsor.onRelease = function () { getURL ("http://www.ad4game.com", "_blank", "POST"); };
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 55
stop();
Symbol 313 MovieClip Frame 1
function runBorder() { borderAnim.gotoAndPlay(2); clearInterval(runInterval); } function checkParamsLoaded() { if (content_mc.txt.text == "") { trace("not yet."); for (i in content_mc) { if (i == "btn") { } else if (i == "txt") { } else if (i == "holder") { } else if (i == "bg") { } else if (i == "mcLoader1") { } else if (i != "") { content_mc.txt.text = content_mc[i]; } } } else { for (i in content_mc) { str = str + content_mc[i]; } clearInterval(param_interval); display(str); } } function display(s) { trace("s = " + s); var _local5; _local5 = s.indexOf(".swf", 0); trace("flag = " + _local5); flag1 = s.indexOf(".gif", 0); if ((_local5 == -1) && (flag1 != -1)) { trace("111"); var _local4; _local4 = s.indexOf("http", 0); var _local7; _local7 = s.indexOf("target", 0); var str1; str1 = substring(s, _local4 + 1, _local7 - 3); var _local3; _local3 = s.indexOf("http", _local7); var _local6; _local6 = s.indexOf("gif", _local7); var str2; str2 = substring(s, _local3 + 1, (_local6 - _local3) + 3); content_mc.holder.loadMovie(str2); this.onEnterFrame = function () { trace("this._width = " + content_mc.holder._width); if (content_mc.holder._width <= 0) { } else { flagtoolTip = true; content_mc.mcLoader1._visible = false; loadFlag = 1; runInterval = setInterval(runBorder, 3000); delete this.onEnterFrame; } }; content_mc.btn.onRelease = function () { pauseMC_Display(); getURL (str1, "_blank", "POST"); }; content_mc.btn.onRollOver = function () { trace("roll"); if (flagtoolTip == true) { adToolTip._visible = true; } }; content_mc.btn.onRollOut = function () { adToolTip._visible = false; content_mc.btn.onEnterFrame = null; }; } else if ((_local5 == -1) && (flag1 == -1)) { trace("222"); var _local4 = s.indexOf("http", 0); var _local7 = s.indexOf("target", 0); var str1; str1 = substring(s, _local4 + 1, _local7 - 3); var _local3 = s.indexOf("http", _local7); var _local6 = s.indexOf("jpg", _local7); var str2; str2 = substring(s, _local3 + 1, (_local6 - _local3) + 3); content_mc.holder.loadMovie(str2); this.onEnterFrame = function () { trace("this._width = " + content_mc.holder._width); if (content_mc.holder._width <= 0) { } else { flagtoolTip = true; loadFlag = 1; content_mc.mcLoader1._visible = false; runInterval = setInterval(runBorder, 3000); delete this.onEnterFrame; } }; content_mc.btn.onRelease = function () { pauseMC_Display(); getURL (str1, "_blank", "POST"); }; content_mc.btn.onRollOver = function () { trace("roll"); if (flagtoolTip == true) { adToolTip._visible = true; } }; content_mc.btn.onRollOut = function () { adToolTip._visible = false; content_mc.btn.onEnterFrame = null; }; } else { trace("333"); var _local4 = s.indexOf("FILE1", 0); trace("c1 = " + _local4); var _local7 = s.indexOf(".swf", _local4); trace("c2 = " + _local7); var str1; str1 = substring(s, _local4 + 7, (_local7 - _local4) - 2); trace("str1 = " + str1); var _local3 = s.indexOf("clickTAG", 0); trace("c3 = " + _local3); var _local6 = s.indexOf("\"", _local3); trace("c4 = " + _local6); var str2; str2 = substring(s, _local3, (_local6 - _local3) - 1); trace("str2 = " + str2); content_mc.holder.loadMovie(str1); this.onEnterFrame = function () { trace("this._width = " + content_mc.holder._width); if (content_mc.holder._width <= 0) { } else { loadFlag = 1; flagtoolTip = true; content_mc.mcLoader1._visible = false; runInterval = setInterval(runBorder, 3000); delete this.onEnterFrame; } }; content_mc.btn.onRelease = function () { pauseMC_Display(); getURL (str2, "_blank", "POST"); }; content_mc.btn.onRollOver = function () { trace("roll"); if (flagtoolTip == true) { adToolTip._visible = true; } }; content_mc.btn.onRollOut = function () { adToolTip._visible = false; content_mc.btn.onEnterFrame = null; }; } } function pauseMC_Display() { content_mc._visible = false; sponsorBy._visible = false; btn_powered._visible = false; borderAnim._visible = false; var cover = this.createEmptyMovieClip("cover", 2); var coverBG = this.createEmptyMovieClip("coverBG", 1); coverBG.onRelease = function () { this.removeMovieClip(); cover.removeMovieClip(); }; coverBG._x = -300; coverBG._y = -420; cover.attachMovie("pauseMC", "pauseMC", 3); cover.pauseMC._x = -38; cover.pauseMC._y = -240; trace("cover._x = " + cover._x); trace("cover._y = " + cover._y); cover.pauseMC.playPause.onRollOver = function () { if (loadFlag == 1) { cover.pauseMC.playPause.gotoAndStop(2); } trace("rollOver"); }; cover.pauseMC.playPause.onRollOut = function () { if (loadFlag == 1) { cover.pauseMC.playPause.gotoAndStop(1); } trace("rollOut"); }; cover.pauseMC.playPause.onRelease = function () { if (loadFlag == 1) { pt._parent.play(); } }; cover.pauseMC.btn.onRelease = function () { this._parent.removeMovieClip(); coverBG.removeMovieClip(); }; } stop(); var str; str = ""; var pt; pt = this; var loadFlag; loadFlag = 0; System.security.allowDomain("http://ads.ad4game.com/"); loadVariables ("http://ads.ad4game.com/servlet/ajrotator/561851/0/vh?z=ad4game&dim=389637", content_mc); var runInterval; var param_interval = setInterval(checkParamsLoaded, 100); content_mc.txt._visible = false; content_mc.mcLoader1._visible = true; adToolTip._visible = false; var flagtoolTip; flagtoolTip = false; btn_powered.onRelease = function () { getURL ("http://www.ad4game.com", "_blank", "POST"); };
Symbol 760 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.32"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 761 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 330 Button
on (release) { getURL ("http://www.freegamesonline.com", "_blank"); }
Symbol 341 MovieClip Frame 150
stop(); _root.gotoAndStop(3);
Symbol 342 Button
on (release) { getURL ("http://www.freegamesonline.com", "_blank"); }
Symbol 346 MovieClip Frame 60
stop();
Symbol 353 MovieClip Frame 20
stop();
Symbol 359 MovieClip Frame 25
stop();
Symbol 362 MovieClip Frame 30
stop();
Symbol 366 MovieClip Frame 40
stop();
Symbol 370 MovieClip Frame 45
stop();
Symbol 383 MovieClip Frame 60
stop();
Symbol 386 MovieClip Frame 60
stop();
Symbol 410 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 10
stop();
Symbol 430 MovieClip Frame 20
stop();
Symbol 430 MovieClip Frame 30
stop();
Symbol 463 MovieClip Frame 50
stop();
Symbol 478 MovieClip Frame 100
gotoAndStop (1);
Symbol 498 MovieClip Frame 350
stop();

Library Items

Symbol 1 Sound [bang]
Symbol 2 GraphicUsed by:22
Symbol 3 FontUsed by:4 5
Symbol 4 TextUses:3Used by:22
Symbol 5 TextUses:3Used by:22
Symbol 6 GraphicUsed by:10 283
Symbol 7 FontUsed by:8 9 281 282
Symbol 8 TextUses:7Used by:10
Symbol 9 TextUses:7Used by:10
Symbol 10 MovieClipUses:6 8 9Used by:22
Symbol 11 FontUsed by:12
Symbol 12 TextUses:11Used by:22
Symbol 13 GraphicUsed by:14 122 271 307 342
Symbol 14 MovieClipUses:13Used by:22
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:15 16 17Used by:22
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:22 313
Symbol 22 MovieClip [pauseMC]Uses:2 4 5 10 12 14 18 21
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:28 36 37 41 42 45 46 49 50 75 76 83 84 145 146 150 151 155 156 246 247 249 433 435 437 439 441
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28 36 37 41 42 45 46 49 50 75 76 83 84 145 146 150 151 155 156 246 247 249 433 435 437 439 441
Symbol 28 MovieClipUses:23 25 27Used by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClip [enemy9]Uses:29
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [aim]Uses:31 32
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35 25 27Used by:37
Symbol 37 MovieClipUses:34 25 27 36Used by:38
Symbol 38 MovieClip [enemy8]Uses:37
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40 25 27Used by:42
Symbol 42 MovieClipUses:39 25 27 41Used by:51
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44 25 27Used by:46
Symbol 46 MovieClipUses:43 25 27 45Used by:51 251
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48 25 27Used by:50
Symbol 50 MovieClipUses:47 25 27 49Used by:51
Symbol 51 MovieClip [enemy7]Uses:42 46 50
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:55 62 64 164
Symbol 55 MovieClipUses:52 54Used by:56
Symbol 56 MovieClip [spike]Uses:55
Symbol 57 FontUsed by:58 66 70 78 95 96 97 98 99 100 101 102 103 104 107 108 110 112 128 130 158 159 213 252 257 259 303 344 348 350 351 352 354 358 360 361 363 365 367 369 371 374 377 380 382 407 415 442 444 447 448 450 459 461 468 469 481 488 490 491 495 496 499 507 508 510 512 514 515 517 519 520 528 529 532 533 534 535 536 537 538 539 540 541 546 547 548 549 550 559 560 561 562 575 576 577 578 588 589 590 591 602 603 604 605 632 633 634 635 636 637 638 639 644 645 646 648 652 654 655 656 657 658 659 660 661 662 664 665 666 667 668 669 670 671 672 673 674 675 676 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 695 696 697 698 699 700 701 702 703 704 706 707 708 709 710 711 712 713 714 715 716 717 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 737 738 739 740 741 742 743 744 745 746 747 749 750 751 752 753 754 756 758
Symbol 58 TextUses:57Used by:59
Symbol 59 MovieClip [newAlert1]Uses:58Used by:60
Symbol 60 MovieClip [newEnemies]Uses:59
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61 54Used by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63 54Used by:65
Symbol 65 MovieClip [spike2]Uses:62 64
Symbol 66 TextUses:57Used by:67
Symbol 67 MovieClipUses:66Used by:72
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:71 494  Timeline
Symbol 70 TextUses:57Used by:71
Symbol 71 MovieClipUses:69 70Used by:72
Symbol 72 MovieClip [newEnemies2]Uses:67 71
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74 25 27Used by:76
Symbol 76 MovieClipUses:73 25 27 75Used by:77
Symbol 77 MovieClip [enemy2]Uses:76
Symbol 78 TextUses:57Used by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClip [newEnemies3]Uses:79
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82 25 27Used by:84
Symbol 84 MovieClipUses:81 25 27 83Used by:85
Symbol 85 MovieClip [enemy3]Uses:84
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:91 93
Symbol 89 FontUsed by:90 105 106 109 111 113 114 116 158 166 169 172 175 190 196 199 200 203 206 207 210 262 263 264 286 348 350 356 411 417 442 443 444 445 446 447 448 449 450 451 453 458 459 469 472 499 500 504 515 520 522 523 640 641 642 643 644 645 646
Symbol 90 TextUses:89Used by:91
Symbol 91 MovieClip [finishedbtn]Uses:86 88 90Used by:121
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92 88Used by:121
Symbol 94 GraphicUsed by:115
Symbol 95 TextUses:57Used by:115
Symbol 96 TextUses:57Used by:115
Symbol 97 TextUses:57Used by:115
Symbol 98 TextUses:57Used by:115
Symbol 99 TextUses:57Used by:115
Symbol 100 TextUses:57Used by:115
Symbol 101 TextUses:57Used by:115
Symbol 102 TextUses:57Used by:115
Symbol 103 TextUses:57Used by:115
Symbol 104 TextUses:57Used by:115
Symbol 105 TextUses:89Used by:115
Symbol 106 TextUses:89Used by:115
Symbol 107 TextUses:57Used by:115
Symbol 108 TextUses:57Used by:115
Symbol 109 TextUses:89Used by:115
Symbol 110 TextUses:57Used by:115
Symbol 111 TextUses:89Used by:115
Symbol 112 TextUses:57Used by:115
Symbol 113 TextUses:89Used by:115
Symbol 114 TextUses:89Used by:115
Symbol 115 MovieClipUses:94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114Used by:121
Symbol 116 TextUses:89Used by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClipUses:117Used by:121
Symbol 119 GraphicUsed by:120 127 214 239 256 260 288 355 364 368 372 375 381 649 653
Symbol 120 MovieClipUses:119Used by:121
Symbol 121 MovieClip [menu]Uses:91 93 115 118 120
Symbol 122 MovieClipUses:13Used by:131
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:123 125Used by:131
Symbol 127 MovieClipUses:119Used by:129 353 505 511 513 518
Symbol 128 TextUses:57Used by:129
Symbol 129 MovieClipUses:127 128Used by:131
Symbol 130 TextUses:57Used by:131
Symbol 131 MovieClip [paused2]Uses:122 126 129 130
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [aimer]Uses:132
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClip [redFlash]Uses:135
Symbol 137 GraphicUsed by:138 139
Symbol 138 MovieClipUses:137Used by:140
Symbol 139 MovieClipUses:137Used by:140
Symbol 140 MovieClipUses:138 139Used by:143
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip [orangedes]Uses:140 142
Symbol 144 GraphicUsed by:145 146
Symbol 145 MovieClipUses:144 25 27Used by:146
Symbol 146 MovieClipUses:144 25 27 145Used by:147
Symbol 147 MovieClip [enemy5]Uses:146
Symbol 148 GraphicUsed by:151
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149 25 27Used by:151
Symbol 151 MovieClipUses:148 25 27 150Used by:152
Symbol 152 MovieClip [enemy10]Uses:151
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154 25 27Used by:156
Symbol 156 MovieClipUses:153 25 27 155Used by:157
Symbol 157 MovieClip [enemy11]Uses:156
Symbol 158 EditableTextUses:57 89Used by:160
Symbol 159 TextUses:57Used by:160
Symbol 160 MovieClipUses:158 159Used by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClip [scoreMovie]Uses:161
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163 54Used by:165
Symbol 165 MovieClip [spike3]Uses:164
Symbol 166 TextUses:89Used by:167
Symbol 167 MovieClipUses:166Used by:168
Symbol 168 MovieClip [up1]Uses:167
Symbol 169 TextUses:89Used by:170
Symbol 170 MovieClipUses:169Used by:171
Symbol 171 MovieClip [up2]Uses:170
Symbol 172 TextUses:89Used by:173
Symbol 173 MovieClipUses:172Used by:174
Symbol 174 MovieClip [up3]Uses:173
Symbol 175 TextUses:89Used by:176
Symbol 176 MovieClipUses:175Used by:177
Symbol 177 MovieClip [up4]Uses:176
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 MovieClipUses:178 180Used by:182
Symbol 182 MovieClip [shield]Uses:181
Symbol 183 GraphicUsed by:188
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:188 194 217 220 223 227
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188 194 217 220 223 228
Symbol 188 MovieClipUses:183 185 187Used by:189
Symbol 189 MovieClip [powerup5]Uses:188
Symbol 190 TextUses:89Used by:191 204
Symbol 191 MovieClipUses:190Used by:192
Symbol 192 MovieClip [up5]Uses:191
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193 185 187Used by:195
Symbol 195 MovieClip [powerup6]Uses:194
Symbol 196 TextUses:89Used by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClip [up6]Uses:197
Symbol 199 TextUses:89Used by:201
Symbol 200 TextUses:89Used by:201
Symbol 201 MovieClipUses:199 200Used by:202
Symbol 202 MovieClip [np1]Uses:201
Symbol 203 TextUses:89Used by:204
Symbol 204 MovieClipUses:203 190Used by:205
Symbol 205 MovieClip [np2]Uses:204
Symbol 206 TextUses:89Used by:208
Symbol 207 TextUses:89Used by:208
Symbol 208 MovieClipUses:206 207Used by:209
Symbol 209 MovieClip [np3]Uses:208
Symbol 210 TextUses:89Used by:211
Symbol 211 MovieClipUses:210Used by:212
Symbol 212 MovieClip [np4]Uses:211
Symbol 213 TextUses:57Used by:215
Symbol 214 MovieClipUses:119Used by:215
Symbol 215 MovieClip [rtb]Uses:213 214Used by:Timeline
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216 185 187Used by:218
Symbol 218 MovieClip [powerup4]Uses:217Used by:Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219 185 187Used by:221
Symbol 221 MovieClip [powerup3]Uses:220Used by:Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222 185 187Used by:224
Symbol 224 MovieClip [powerup2]Uses:223Used by:Timeline
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226 185Used by:228
Symbol 228 MovieClipUses:225 227 187Used by:229
Symbol 229 MovieClipUses:228Used by:230
Symbol 230 MovieClip [powerup]Uses:229Used by:Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClip [alpha_sound]Uses:231Used by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClip [music]Uses:233 234 232Used by:Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClip [countdownoutline]Uses:236Used by:Timeline
Symbol 238 GraphicUsed by:240
Symbol 239 MovieClipUses:119Used by:240 455 465
Symbol 240 MovieClip [countdown]Uses:238 239Used by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip [explosion]Uses:241Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClip [headbar]Uses:243Used by:Timeline
Symbol 245 GraphicUsed by:246 247
Symbol 246 MovieClipUses:245 25 27Used by:247
Symbol 247 MovieClipUses:245 25 27 246Used by:251
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248 25 27Used by:250
Symbol 250 MovieClipUses:249Used by:251
Symbol 251 MovieClip [enemy]Uses:247 46 250Used by:Timeline
Symbol 252 TextUses:57Used by:258
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:258 261 353 359 362 366 370 373 376 378 383
Symbol 256 MovieClipUses:119Used by:258 362
Symbol 257 TextUses:57Used by:258
Symbol 258 MovieClip [moreGames]Uses:252 255 256 257Used by:Timeline
Symbol 259 TextUses:57Used by:261
Symbol 260 MovieClipUses:119Used by:261 378
Symbol 261 MovieClip [il1]Uses:259 255 260Used by:379
Symbol 262 TextUses:89Used by:265
Symbol 263 TextUses:89Used by:265
Symbol 264 TextUses:89Used by:265
Symbol 265 MovieClip [portalstrike]Uses:262 263 264Used by:Timeline
Symbol 266 GraphicUsed by:272
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:272
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:272
Symbol 271 MovieClipUses:13Used by:272
Symbol 272 MovieClipUses:266 268 270 271Used by:323  Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:285
Symbol 275 GraphicUsed by:285
Symbol 276 ShapeTweeningUsed by:285
Symbol 277 GraphicUsed by:285
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:285
Symbol 280 GraphicUsed by:285
Symbol 281 TextUses:7Used by:283
Symbol 282 TextUses:7Used by:283
Symbol 283 MovieClipUses:6 281 282Used by:284
Symbol 284 MovieClipUses:283Used by:285
Symbol 285 MovieClipUses:274 275 276 277 279 280 284Used by:313
Symbol 286 EditableTextUses:89Used by:287
Symbol 287 MovieClipUses:286Used by:313
Symbol 288 MovieClipUses:119Used by:313
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:291
Symbol 291 MovieClipUses:290Used by:292
Symbol 292 MovieClipUses:291Used by:313
Symbol 293 GraphicUsed by:302
Symbol 294 MovieClipUsed by:302
Symbol 295 GraphicUsed by:297
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:295 296Used by:302
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:302
Symbol 300 FontUsed by:301 483 484 485 486
Symbol 301 EditableTextUses:300Used by:302
Symbol 302 MovieClipUses:293 294 297 299 301Used by:313
Symbol 303 TextUses:57Used by:304
Symbol 304 MovieClipUses:303Used by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:304 305Used by:313
Symbol 307 MovieClipUses:13Used by:312
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:312
Symbol 310 FontUsed by:311
Symbol 311 TextUses:310Used by:312
Symbol 312 MovieClipUses:307 309 311Used by:313
Symbol 313 MovieClipUses:285 287 288 21 292 302 306 312Used by:Timeline
Symbol 314 GraphicUsed by:317
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:317
Symbol 317 MovieClipUses:314 316Used by:Timeline
Symbol 318 GraphicUsed by:321
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:321
Symbol 321 MovieClipUses:318 320Used by:Timeline
Symbol 760 MovieClip [__Packages.mochi.MochiServices]
Symbol 761 MovieClip [__Packages.mochi.MochiScores]
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322 272Used by:Timeline
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:341
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:341
Symbol 328 FontUsed by:329
Symbol 329 TextUses:328Used by:330
Symbol 330 ButtonUses:329Used by:341
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:341
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:341
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:341
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:337Used by:341
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:341
Symbol 341 MovieClipUses:325 327 330 332 334 336 338 340 SS1Used by:Timeline
Symbol 342 ButtonUses:13Used by:Timeline
Symbol 343 GraphicUsed by:Timeline
Symbol 344 TextUses:57Used by:345
Symbol 345 MovieClipUses:344Used by:346
Symbol 346 MovieClipUses:345Used by:Timeline
Symbol 347 GraphicUsed by:Timeline
Symbol 348 EditableTextUses:57 89Used by:Timeline
Symbol 349 GraphicUsed by:Timeline
Symbol 350 EditableTextUses:57 89Used by:Timeline
Symbol 351 TextUses:57Used by:353
Symbol 352 TextUses:57Used by:353
Symbol 353 MovieClipUses:351 255 127 352Used by:Timeline
Symbol 354 TextUses:57Used by:359
Symbol 355 MovieClipUses:119Used by:359
Symbol 356 TextUses:89Used by:357
Symbol 357 MovieClipUses:356Used by:359
Symbol 358 TextUses:57Used by:359
Symbol 359 MovieClipUses:354 255 355 357 358Used by:Timeline
Symbol 360 TextUses:57Used by:362
Symbol 361 TextUses:57Used by:362
Symbol 362 MovieClipUses:360 255 256 361Used by:Timeline
Symbol 363 TextUses:57Used by:366
Symbol 364 MovieClipUses:119Used by:366
Symbol 365 TextUses:57Used by:366
Symbol 366 MovieClipUses:363 255 364 365Used by:Timeline
Symbol 367 TextUses:57Used by:370
Symbol 368 MovieClipUses:119Used by:370
Symbol 369 TextUses:57Used by:370
Symbol 370 MovieClipUses:367 255 368 369Used by:Timeline
Symbol 371 TextUses:57Used by:373
Symbol 372 MovieClipUses:119Used by:373
Symbol 373 MovieClipUses:371 255 372Used by:379
Symbol 374 TextUses:57Used by:376
Symbol 375 MovieClipUses:119Used by:376
Symbol 376 MovieClipUses:374 255 375Used by:379
Symbol 377 TextUses:57Used by:378
Symbol 378 MovieClipUses:377 255 260Used by:379
Symbol 379 MovieClipUses:261 373 376 378Used by:Timeline
Symbol 380 TextUses:57Used by:383
Symbol 381 MovieClipUses:119Used by:383
Symbol 382 TextUses:57Used by:383
Symbol 383 MovieClipUses:380 255 381 382Used by:Timeline
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:384Used by:386
Symbol 386 MovieClipUses:385Used by:Timeline
Symbol 387 GraphicUsed by:406
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:388Used by:406  Timeline
Symbol 390 GraphicUsed by:405
Symbol 391 GraphicUsed by:394
Symbol 392 GraphicUsed by:393 580
Symbol 393 MovieClipUses:392Used by:394
Symbol 394 MovieClipUses:391 393Used by:405
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:405
Symbol 397 GraphicUsed by:400
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:400 402
Symbol 400 MovieClipUses:397 399Used by:405
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401 399Used by:405
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:403Used by:405
Symbol 405 MovieClipUses:390 394 396 400 402 404Used by:406
Symbol 406 MovieClipUses:387 389 405Used by:Timeline
Symbol 407 TextUses:57Used by:Timeline
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:410
Symbol 410 MovieClipUses:409Used by:Timeline
Symbol 411 TextUses:89Used by:414
Symbol 412 FontUsed by:413
Symbol 413 TextUses:412Used by:414
Symbol 414 MovieClipUses:411 413Used by:Timeline
Symbol 415 TextUses:57Used by:416
Symbol 416 MovieClipUses:415Used by:Timeline
Symbol 417 TextUses:89Used by:Timeline
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:420
Symbol 420 MovieClipUses:419Used by:430
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:423
Symbol 423 MovieClipUses:422Used by:430
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClipUses:425Used by:430
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:429
Symbol 429 MovieClipUses:428Used by:430
Symbol 430 MovieClipUses:420 423 426 429Used by:Timeline
Symbol 431 GraphicUsed by:Timeline
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432 25 27Used by:Timeline
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:434 25 27Used by:Timeline
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436 25 27Used by:Timeline
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438 25 27Used by:Timeline
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClipUses:440 25 27Used by:Timeline
Symbol 442 EditableTextUses:57 89Used by:Timeline
Symbol 443 TextUses:89Used by:Timeline
Symbol 444 EditableTextUses:57 89Used by:460
Symbol 445 TextUses:89Used by:460
Symbol 446 TextUses:89Used by:460
Symbol 447 EditableTextUses:57 89Used by:460
Symbol 448 EditableTextUses:57 89Used by:460
Symbol 449 TextUses:89Used by:460
Symbol 450 EditableTextUses:57 89Used by:460
Symbol 451 TextUses:89Used by:452
Symbol 452 MovieClipUses:451Used by:460
Symbol 453 TextUses:89Used by:460
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454 239Used by:460
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:460
Symbol 458 TextUses:89Used by:460
Symbol 459 EditableTextUses:57 89Used by:460
Symbol 460 MovieClipUses:444 445 446 447 448 449 450 452 453 455 457 458 459Used by:Timeline
Symbol 461 TextUses:57Used by:462
Symbol 462 MovieClipUses:461Used by:463
Symbol 463 MovieClipUses:462Used by:Timeline
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464 239Used by:Timeline
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClipUses:466Used by:Timeline
Symbol 468 TextUses:57Used by:Timeline
Symbol 469 EditableTextUses:57 89Used by:Timeline
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:470Used by:473
Symbol 472 TextUses:89Used by:473
Symbol 473 MovieClipUses:471 472Used by:478
Symbol 474 GraphicUsed by:477
Symbol 475 FontUsed by:476
Symbol 476 EditableTextUses:475Used by:477
Symbol 477 MovieClipUses:474 476Used by:478
Symbol 478 MovieClipUses:473 477Used by:Timeline
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:479Used by:489  Timeline
Symbol 481 TextUses:57Used by:489
Symbol 482 GraphicUsed by:487
Symbol 483 TextUses:300Used by:487
Symbol 484 TextUses:300Used by:487
Symbol 485 TextUses:300Used by:487
Symbol 486 TextUses:300Used by:487
Symbol 487 MovieClipUses:482 483 484 485 486Used by:489
Symbol 488 TextUses:57Used by:489
Symbol 489 MovieClipUses:480 481 487 488Used by:498
Symbol 490 TextUses:57Used by:494
Symbol 491 TextUses:57Used by:494
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:494  Timeline
Symbol 494 MovieClipUses:69 490 491 493Used by:498
Symbol 495 TextUses:57Used by:497
Symbol 496 TextUses:57Used by:497
Symbol 497 MovieClipUses:495 496Used by:498
Symbol 498 MovieClipUses:489 494 497Used by:Timeline
Symbol 499 EditableTextUses:57 89Used by:Timeline
Symbol 500 TextUses:89Used by:501
Symbol 501 MovieClipUses:500Used by:Timeline
Symbol 502 Sound [song.mp3]Used by:Timeline
Symbol 503 GraphicUsed by:Timeline
Symbol 504 TextUses:89Used by:505
Symbol 505 MovieClipUses:127 504Used by:Timeline
Symbol 506 GraphicUsed by:Timeline
Symbol 507 TextUses:57Used by:509
Symbol 508 TextUses:57Used by:509
Symbol 509 MovieClipUses:507 508Used by:Timeline
Symbol 510 TextUses:57Used by:511
Symbol 511 MovieClipUses:127 510Used by:Timeline
Symbol 512 TextUses:57Used by:513
Symbol 513 MovieClipUses:127 512Used by:Timeline
Symbol 514 TextUses:57Used by:516
Symbol 515 EditableTextUses:57 89Used by:516
Symbol 516 MovieClipUses:514 515Used by:Timeline
Symbol 517 TextUses:57Used by:518
Symbol 518 MovieClipUses:127 517Used by:Timeline
Symbol 519 TextUses:57Used by:Timeline
Symbol 520 EditableTextUses:57 89Used by:Timeline
Symbol 521 GraphicUsed by:526
Symbol 522 TextUses:89Used by:526
Symbol 523 TextUses:89Used by:526
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:524Used by:526
Symbol 526 MovieClipUses:521 522 523 525Used by:Timeline
Symbol 527 GraphicUsed by:Timeline
Symbol 528 TextUses:57Used by:Timeline
Symbol 529 TextUses:57Used by:Timeline
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:530Used by:Timeline
Symbol 532 TextUses:57Used by:Timeline
Symbol 533 TextUses:57Used by:Timeline
Symbol 534 TextUses:57Used by:Timeline
Symbol 535 TextUses:57Used by:Timeline
Symbol 536 TextUses:57Used by:Timeline
Symbol 537 TextUses:57Used by:Timeline
Symbol 538 TextUses:57Used by:Timeline
Symbol 539 TextUses:57Used by:Timeline
Symbol 540 TextUses:57Used by:Timeline
Symbol 541 TextUses:57Used by:Timeline
Symbol 542 GraphicUsed by:Timeline
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:Timeline
Symbol 545 GraphicUsed by:Timeline
Symbol 546 TextUses:57Used by:Timeline
Symbol 547 TextUses:57Used by:Timeline
Symbol 548 TextUses:57Used by:Timeline
Symbol 549 TextUses:57Used by:Timeline
Symbol 550 TextUses:57Used by:Timeline
Symbol 551 GraphicUsed by:554
Symbol 552 GraphicUsed by:553
Symbol 553 MovieClipUses:552Used by:554 556 558 574
Symbol 554 MovieClipUses:551 553Used by:Timeline
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:555 553Used by:Timeline
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClipUses:557 553Used by:Timeline
Symbol 559 TextUses:57Used by:Timeline
Symbol 560 TextUses:57Used by:Timeline
Symbol 561 TextUses:57Used by:Timeline
Symbol 562 TextUses:57Used by:Timeline
Symbol 563 GraphicUsed by:566
Symbol 564 GraphicUsed by:565
Symbol 565 MovieClipUses:564Used by:566 568 570 572 625 627 629 631
Symbol 566 MovieClipUses:563 565Used by:Timeline
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClipUses:567 565Used by:Timeline
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:569 565Used by:Timeline
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:571 565Used by:Timeline
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClipUses:573 553Used by:Timeline
Symbol 575 TextUses:57Used by:Timeline
Symbol 576 TextUses:57Used by:Timeline
Symbol 577 TextUses:57Used by:Timeline
Symbol 578 TextUses:57Used by:Timeline
Symbol 579 GraphicUsed by:581
Symbol 580 MovieClipUses:392Used by:581 583 585 587 607 609 611 613
Symbol 581 MovieClipUses:579 580Used by:Timeline
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClipUses:582 580Used by:Timeline
Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:584 580Used by:Timeline
Symbol 586 GraphicUsed by:587
Symbol 587 MovieClipUses:586 580Used by:Timeline
Symbol 588 TextUses:57Used by:Timeline
Symbol 589 TextUses:57Used by:Timeline
Symbol 590 TextUses:57Used by:Timeline
Symbol 591 TextUses:57Used by:Timeline
Symbol 592 GraphicUsed by:595
Symbol 593 GraphicUsed by:594
Symbol 594 MovieClipUses:593Used by:595 597 599 601
Symbol 595 MovieClipUses:592 594Used by:Timeline
Symbol 596 GraphicUsed by:597
Symbol 597 MovieClipUses:596 594Used by:Timeline
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClipUses:598 594Used by:Timeline
Symbol 600 GraphicUsed by:601
Symbol 601 MovieClipUses:600 594Used by:Timeline
Symbol 602 TextUses:57Used by:Timeline
Symbol 603 TextUses:57Used by:Timeline
Symbol 604 TextUses:57Used by:Timeline
Symbol 605 TextUses:57Used by:Timeline
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClipUses:606 580Used by:Timeline
Symbol 608 GraphicUsed by:609
Symbol 609 MovieClipUses:608 580Used by:Timeline
Symbol 610 GraphicUsed by:611
Symbol 611 MovieClipUses:610 580Used by:Timeline
Symbol 612 GraphicUsed by:613
Symbol 613 MovieClipUses:612 580Used by:Timeline
Symbol 614 GraphicUsed by:617
Symbol 615 GraphicUsed by:616
Symbol 616 MovieClipUses:615Used by:617 619 621 623
Symbol 617 MovieClipUses:614 616Used by:Timeline
Symbol 618 GraphicUsed by:619
Symbol 619 MovieClipUses:618 616Used by:Timeline
Symbol 620 GraphicUsed by:621
Symbol 621 MovieClipUses:620 616Used by:Timeline
Symbol 622 GraphicUsed by:623
Symbol 623 MovieClipUses:622 616Used by:Timeline
Symbol 624 GraphicUsed by:625
Symbol 625 MovieClipUses:624 565Used by:Timeline
Symbol 626 GraphicUsed by:627
Symbol 627 MovieClipUses:626 565Used by:Timeline
Symbol 628 GraphicUsed by:629
Symbol 629 MovieClipUses:628 565Used by:Timeline
Symbol 630 GraphicUsed by:631
Symbol 631 MovieClipUses:630 565Used by:Timeline
Symbol 632 TextUses:57Used by:Timeline
Symbol 633 TextUses:57Used by:Timeline
Symbol 634 TextUses:57Used by:Timeline
Symbol 635 TextUses:57Used by:Timeline
Symbol 636 TextUses:57Used by:Timeline
Symbol 637 TextUses:57Used by:Timeline
Symbol 638 TextUses:57Used by:Timeline
Symbol 639 TextUses:57Used by:Timeline
Symbol 640 TextUses:89Used by:Timeline
Symbol 641 TextUses:89Used by:Timeline
Symbol 642 TextUses:89Used by:Timeline
Symbol 643 TextUses:89Used by:Timeline
Symbol 644 EditableTextUses:57 89Used by:Timeline
Symbol 645 EditableTextUses:57 89Used by:Timeline
Symbol 646 EditableTextUses:57 89Used by:Timeline
Symbol 647 GraphicUsed by:Timeline
Symbol 648 TextUses:57Used by:Timeline
Symbol 649 MovieClipUses:119Used by:Timeline
Symbol 650 GraphicUsed by:651
Symbol 651 MovieClipUses:650Used by:Timeline
Symbol 652 TextUses:57Used by:Timeline
Symbol 653 MovieClipUses:119Used by:Timeline
Symbol 654 TextUses:57Used by:Timeline
Symbol 655 TextUses:57Used by:Timeline
Symbol 656 TextUses:57Used by:Timeline
Symbol 657 TextUses:57Used by:Timeline
Symbol 658 TextUses:57Used by:Timeline
Symbol 659 TextUses:57Used by:Timeline
Symbol 660 TextUses:57Used by:Timeline
Symbol 661 TextUses:57Used by:Timeline
Symbol 662 EditableTextUses:57Used by:Timeline
Symbol 663 GraphicUsed by:Timeline
Symbol 664 TextUses:57Used by:Timeline
Symbol 665 TextUses:57Used by:Timeline
Symbol 666 TextUses:57Used by:Timeline
Symbol 667 TextUses:57Used by:Timeline
Symbol 668 TextUses:57Used by:Timeline
Symbol 669 TextUses:57Used by:Timeline
Symbol 670 TextUses:57Used by:Timeline
Symbol 671 TextUses:57Used by:Timeline
Symbol 672 TextUses:57Used by:Timeline
Symbol 673 TextUses:57Used by:Timeline
Symbol 674 TextUses:57Used by:Timeline
Symbol 675 TextUses:57Used by:Timeline
Symbol 676 EditableTextUses:57Used by:Timeline
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Symbol 678 TextUses:57Used by:Timeline
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Symbol 680 TextUses:57Used by:Timeline
Symbol 681 TextUses:57Used by:Timeline
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Symbol 691 TextUses:57Used by:Timeline
Symbol 692 TextUses:57Used by:Timeline
Symbol 693 EditableTextUses:57Used by:Timeline
Symbol 694 GraphicUsed by:Timeline
Symbol 695 TextUses:57Used by:Timeline
Symbol 696 TextUses:57Used by:Timeline
Symbol 697 TextUses:57Used by:Timeline
Symbol 698 TextUses:57Used by:Timeline
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Symbol 700 TextUses:57Used by:Timeline
Symbol 701 TextUses:57Used by:Timeline
Symbol 702 TextUses:57Used by:Timeline
Symbol 703 TextUses:57Used by:Timeline
Symbol 704 EditableTextUses:57Used by:Timeline
Symbol 705 GraphicUsed by:Timeline
Symbol 706 TextUses:57Used by:Timeline
Symbol 707 TextUses:57Used by:Timeline
Symbol 708 TextUses:57Used by:Timeline
Symbol 709 TextUses:57Used by:Timeline
Symbol 710 TextUses:57Used by:Timeline
Symbol 711 TextUses:57Used by:Timeline
Symbol 712 TextUses:57Used by:Timeline
Symbol 713 TextUses:57Used by:Timeline
Symbol 714 TextUses:57Used by:Timeline
Symbol 715 TextUses:57Used by:Timeline
Symbol 716 TextUses:57Used by:Timeline
Symbol 717 EditableTextUses:57Used by:Timeline
Symbol 718 GraphicUsed by:Timeline
Symbol 719 TextUses:57Used by:Timeline
Symbol 720 TextUses:57Used by:Timeline
Symbol 721 TextUses:57Used by:Timeline
Symbol 722 TextUses:57Used by:Timeline
Symbol 723 TextUses:57Used by:Timeline
Symbol 724 TextUses:57Used by:Timeline
Symbol 725 TextUses:57Used by:Timeline
Symbol 726 TextUses:57Used by:Timeline
Symbol 727 TextUses:57Used by:Timeline
Symbol 728 TextUses:57Used by:Timeline
Symbol 729 TextUses:57Used by:Timeline
Symbol 730 TextUses:57Used by:Timeline
Symbol 731 TextUses:57Used by:Timeline
Symbol 732 TextUses:57Used by:Timeline
Symbol 733 TextUses:57Used by:Timeline
Symbol 734 TextUses:57Used by:Timeline
Symbol 735 EditableTextUses:57Used by:Timeline
Symbol 736 GraphicUsed by:Timeline
Symbol 737 TextUses:57Used by:Timeline
Symbol 738 TextUses:57Used by:Timeline
Symbol 739 TextUses:57Used by:Timeline
Symbol 740 TextUses:57Used by:Timeline
Symbol 741 TextUses:57Used by:Timeline
Symbol 742 TextUses:57Used by:Timeline
Symbol 743 TextUses:57Used by:Timeline
Symbol 744 TextUses:57Used by:Timeline
Symbol 745 TextUses:57Used by:Timeline
Symbol 746 TextUses:57Used by:Timeline
Symbol 747 EditableTextUses:57Used by:Timeline
Symbol 748 GraphicUsed by:Timeline
Symbol 749 TextUses:57Used by:Timeline
Symbol 750 TextUses:57Used by:Timeline
Symbol 751 TextUses:57Used by:Timeline
Symbol 752 TextUses:57Used by:Timeline
Symbol 753 TextUses:57Used by:Timeline
Symbol 754 TextUses:57Used by:755
Symbol 755 MovieClipUses:754Used by:Timeline
Symbol 756 TextUses:57Used by:757
Symbol 757 MovieClipUses:756Used by:Timeline
Symbol 758 TextUses:57Used by:759
Symbol 759 MovieClipUses:758Used by:Timeline
Streaming Sound 1Used by:Symbol 341 MovieClip

Instance Names

"bg"Frame 1Symbol 272 MovieClip
"main"Frame 1Symbol 313 MovieClip
"inder"Frame 1Symbol 317 MovieClip
"bg"Frame 3Symbol 272 MovieClip
"sur"Frame 3Symbol 353 MovieClip
"awa"Frame 3Symbol 359 MovieClip
"bes2"Frame 3Symbol 362 MovieClip
"ins"Frame 3Symbol 366 MovieClip
"hs"Frame 3Symbol 370 MovieClip
"options"Frame 3Symbol 379 MovieClip
"sl"Frame 3Symbol 383 MovieClip
"t2"Frame 3Symbol 386 MovieClip
"t1"Frame 3Symbol 386 MovieClip
"mg"Frame 3Symbol 258 MovieClip [moreGames]
"mg3"Frame 3Symbol 414 MovieClip
"bg"Frame 4Symbol 430 MovieClip
"ball1"Frame 4Symbol 433 MovieClip
"ball2"Frame 4Symbol 435 MovieClip
"ball3"Frame 4Symbol 437 MovieClip
"ball4"Frame 4Symbol 439 MovieClip
"ball5"Frame 4Symbol 441 MovieClip
"headbar"Frame 4Symbol 244 MovieClip [headbar]
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1192 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
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ExportAssets (56)Timeline Frame 1Symbol 22 as "pauseMC"
ExportAssets (56)Timeline Frame 1Symbol 30 as "enemy9"
ExportAssets (56)Timeline Frame 1Symbol 33 as "aim"
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ExportAssets (56)Timeline Frame 1Symbol 56 as "spike"
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ExportAssets (56)Timeline Frame 1Symbol 91 as "finishedbtn"
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ExportAssets (56)Timeline Frame 1Symbol 165 as "spike3"
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ExportAssets (56)Timeline Frame 1Symbol 171 as "up2"
ExportAssets (56)Timeline Frame 1Symbol 174 as "up3"
ExportAssets (56)Timeline Frame 1Symbol 177 as "up4"
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ExportAssets (56)Timeline Frame 1Symbol 202 as "np1"
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ExportAssets (56)Timeline Frame 1Symbol 235 as "music"
ExportAssets (56)Timeline Frame 1Symbol 237 as "countdownoutline"
ExportAssets (56)Timeline Frame 1Symbol 240 as "countdown"
ExportAssets (56)Timeline Frame 1Symbol 242 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 244 as "headbar"
ExportAssets (56)Timeline Frame 1Symbol 251 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 258 as "moreGames"
ExportAssets (56)Timeline Frame 1Symbol 261 as "il1"
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ExportAssets (56)Timeline Frame 1Symbol 760 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 761 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 4Symbol 502 as "song.mp3"

Dynamic Text Variables

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http://swfchan.com/19/93569/info.shtml
Created: 26/3 -2019 16:43:11 Last modified: 26/3 -2019 16:43:11 Server time: 05/05 -2024 01:29:09