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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/44471889?noj=FRM44471889-5DC" width="1" height="1"></div>

Turnz - a fun and challenging puzzle game.swf

This is the info page for
Flash #93593

(Click the ID number above for more basic data on this flash file.)


Text
Skip

Done

Submit

Quit

Continue

Create

Select

Congratulations
you have beaten the level!

Press select to select another level

Press continue or the space button to go to the next level

Congratulations
you have made a great level!

Press submit to save your level and get a link so you can send it to your friends.

Right Click >- Select All - copy

Congratulations
you have beaten the level!

Rate this level:

Welcome to Turnz.

<p align="center"><font face="Block Berthold" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">If you don&apos;t want to see the tutorial:</font></p><p align="center"><font face="Block Berthold" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">Press the skip button!</font></p>

In this short tutorial we will show
you how to play.

First off we'll look at the playing
screen.

Here it is, take a good look.

Level:

0

0

This is the playing field,
Here you can find all
the blocks.

Here you can see the level you are on.

These are the rotating
buttons. Use these
(or the arrow buttons)
to rotate the screen
90 degrees.

Now you have seen the basic
screen It is time to learn about
the first blocks you'll encounter.

This is a Blob.
You as their only saviour have
to do everything to get them
to the Finish!

And this is the Finish!
Probably the most important
block in the whole game.

Get the blobs to the Finish
to win the level.

Be careful though,
there is danger everywhere!

Who has gotten the Blobs in
this ridiculous situation, you ask?

That was me,
The creator!

I will be around on
your journey to guide
you.
Now go ahead and
play the first level.
Good luck!

PS: If you get bored of
playing levels,
why not try to make one
and share it with your
friends!

Congratulations on finishing level 1.
You are truly ready for this game!

In this level a new block
will be introduced.

Its a Rock!

The Rock will not move
when the screen is rotated.

Go on and save the
Blobs!
Good luck,
The Creator!

Instead of just one Blob to save,
there could be more.
In order to win the level
you have to save all of them!

The breakable Rock!

This Rock can only be hit twice
before breaking!

Go on and save the
Blobs!
Good luck,
The Creator!

The Death block.

This block will kill the Blobs.
Touch it and the level will be reset.

The Blub.

Blubs are like Blobs,
but just not as cool!
They move with the screen,
but do not need to be saved.

Watch out, the Blubs also get
hurt by Death blocks.
They may not have to be saved
but we don't want them dead!

Don't let them touch
or the level will restart.

In this level a new block
will be introduced
(2 actually).

The Lock and the Key.

Touch the Key to make the
Locks vanish.

There are three kinds of Locks and Keys.

If one kind of Lock is open then the
others are closed.

The Teleporter

The Teleporter teleports any block it
touches to the corrosponding
Teleporter (Doh).

In this level a new block will
be introduced
(again 2 actually).

The Doors.

This is the first difference between the
Blobs and Blubs.
Blobs can pass through this Door:
Blubs can pass through this Door:

CONGRATULATIONS!!!!!

Good job,
you may now call yourself
a TURNZ master!

if you want more levels
go and
make your own !
Good luck,
The creator!

Retry

5

Help

User
Levels

Play

logo

music

On

OFF

input level code here:

a game by Styxtwo and robotJAM

LEVEL SELECT SCREEN

locks with their keys. if the blue key is
hit the blue lock becomes passable, if
after that the yellow key is hit, the
blue block and key become visible again
and the yellow one becomes invisible.

a Blob,
moves around when the screen is
turned. get it to the finish!

a Rock, doesn't move and has no other
effect than just sitting there.

a breakable rock gets destroyed
after one hit.

a Blub (same as the blob) but doesn't
have to get to the finish.

the finish, get all the blobs to finish
the level

TELEPORT BLOCK, place 2 or more of
these on the screen. if you place
more then 2 on the screen they will
each teleport to the next one
(example 3: 1 teleports to 2, 3 to 3
and 3 to 1)

BOMB BLOCK, explodes after a set
time (can be set by the person
who makes the level)

doors, only stops the BloBs or the
Blubs. the pink one  passes the Blobs
and the green one the Blubs.

DEATH BLOCK, resets the game
when a player block hits it.

USER LEVELS

Latest 5

Top 5 Levels

Level:

0

explosion time:

clear
ALL

clear

00000000000000000000
00000000000000000000
00000000000000000000
11111100000133333000
00135553000001352530
00001355530000013333
3,0,undefined

Please set a proper Explosion time.
(The bombs will dissapear when the time is up)

You need a Finish and a Blob to make a
working level!

You can only make 10 Blubs, Blobs and
finishes per level.

ActionScript [AS1/AS2]

Frame 1
var randomAd = Math.random(); if (randomAd > 0.5) { mochi.as2.MochiAd.showPreGameAd({id:"1b34dd898f91d919", res:"550x400", background:16777161, color:16629526, outline:14667193, no_bg:true}); } else { mochi.as2.MochiAd.showPreGameAd({id:"75a849a948fdb1d5", res:"550x400", background:16777161, color:16629526, outline:14667193, no_bg:true}); } currentDomain = _root._url.split("/"); currentDomain = currentDomain[2]; function doSomething() { } MENU = new ContextMenu(); MENU.hideBuiltInItems(); MENU.customItems.push(Functioned); _root.menu = MENU;
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); completedlevels = 0; completedlevels_save = SharedObject.getLocal("completedlevels_save"); if (completedlevels_save.data.counter == undefined) { completedlevels_save.data.counter = completedlevels; } else { completedlevels = completedlevels_save.data.counter; } var soundMute = true; muteSound = new Sound(); muteBut.onRelease = function () { if (soundMute == false) { soundMute = true; muteBut.gotoAndStop("on"); muteSound.setVolume(30); } else { soundMute = false; muteBut.gotoAndStop("off"); muteSound.setVolume(0); } }; myLevel = new LoadVars(); myLevel.onLoad = function (success) { if (success) { prevframe = 4; levelcode_input2 = myLevel.level; whatlevel = "P " + levelid; gotoAndStop (10); } else { trace("failed"); } }; this.createEmptyMovieClip("soundholder1", this.getNextHighestDepth()); this.createEmptyMovieClip("soundholder2", this.getNextHighestDepth()); this.createEmptyMovieClip("soundholder3", this.getNextHighestDepth()); this.createEmptyMovieClip("soundholder4", this.getNextHighestDepth()); this.createEmptyMovieClip("soundholder5", this.getNextHighestDepth()); this.createEmptyMovieClip("soundholder6", this.getNextHighestDepth()); loop1 = new Sound(soundholder1); loop1.attachSound("loop1"); loop1.setVolume(0); loop2 = new Sound(soundholder2); loop2.attachSound("loop2"); loop2.setVolume(0); loop3 = new Sound(soundholder3); loop3.attachSound("loop3"); loop3.setVolume(0); loop1.start(0, 2); this.createEmptyMovieClip("keyHolder", this.getNextHighestDepth()); keyBlock = new Sound(keyHolder); keyBlock.attachSound("keyBlock"); keyBlock.setVolume(70); this.createEmptyMovieClip("deathHolder", this.getNextHighestDepth()); deathBlock = new Sound(deathHolder); deathBlock.attachSound("deathBlock"); deathBlock.setVolume(80); this.createEmptyMovieClip("finishHolder", this.getNextHighestDepth()); finishBlock = new Sound(finishHolder); finishBlock.attachSound("finishBlock"); finishBlock.setVolume(20); this.createEmptyMovieClip("normalHolder", this.getNextHighestDepth()); normalBlock = new Sound(normalHolder); normalBlock.attachSound("normalBlock"); normalBlock.setVolume(50); this.createEmptyMovieClip("rockHolder", this.getNextHighestDepth()); rockBlock = new Sound(rockHolder); rockBlock.attachSound("rockBlock"); rockBlock.setVolume(150); this.createEmptyMovieClip("teleportHolder", this.getNextHighestDepth()); teleportBlock = new Sound(teleportHolder); teleportBlock.attachSound("teleportBlock"); teleportBlock.setVolume(50); this.createEmptyMovieClip("bombHolder", this.getNextHighestDepth()); bombBlock = new Sound(bombHolder); bombBlock.attachSound("bombBlock"); bombBlock.setVolume(50); loop1.onSoundComplete = function () { loop2.start(0, 2); }; loop2.onSoundComplete = function () { loop3.start(0, 2); }; loop3.onSoundComplete = function () { loop1.start(0, 2); }; if ((levelid != "") && (levelid != undefined)) { myLevel.load("http://www.robotjam.com/games/turnz/getLevel.php?id=" + levelid); } else { play(); } __com_mochibot__("8d667196", this, 10301, true);
Frame 4
stop(); music_save = SharedObject.getLocal("music_save"); music_save.data.counter = undefined; if (music_save.data.counter == undefined) { music_save.data.counter = 1; muteSound.setVolume(50); muteBut.gotoAndStop("on"); loop1.setVolume(50); loop2.setVolume(50); loop3.setVolume(50); loop4.setVolume(50); loop5.setVolume(50); loop6.setVolume(50); } else { music = music_save.data.counter; gotoAndStop (5); muteSound.setVolume(0); muteBut.gotoAndStop("off"); loop1.setVolume(0); loop2.setVolume(0); loop3.setVolume(0); loop4.setVolume(0); loop5.setVolume(0); loop6.setVolume(0); } muteSound.setVolume(0);
Frame 5
stop(); state2 = new Array(); output = ""; levelcode_input = ""; play_button.onPress = function () { removeMovieClip(play_button); removeMovieClip(create_button); removeMovieClip(input_button); removeMovieClip(instruction_button); timer = 15; levelcode_input2 = levelcode_input; output = levelcode_input2; gotoAndStop (6); }; create_button.onPress = function () { whatlevel = "-"; removeMovieClip(play_button); removeMovieClip(create_button); removeMovieClip(input_button); removeMovieClip(instruction_button); gotoAndStop (15); levelcode_input2 = "0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,undefined,undefined"; output = levelcode_input2; explotime = 0; }; input_button.onPress = function () { removeMovieClip(play_button); removeMovieClip(create_button); removeMovieClip(input_button); removeMovieClip(instruction_button); gotoAndStop (8); }; instruction_button.onPress = function () { removeMovieClip(play_button); removeMovieClip(create_button); removeMovieClip(input_button); removeMovieClip(instruction_button); gotoAndStop (7); };
Frame 6
function startGame(level) { whatlevel = level; levelcode_input2 = levelcodes[level]; output = levelcode_input; playinglevel = level; i = 1; while (i <= i_level) { removeMovieClip(_root["level_button" + i]); i++; } removeMovieClip(back_button); prevframe = 6; gotoAndStop (10); } help = new Array(); width = 4; height = 11; levelbutton_width = 30; levelbutton_height = 30; y_diff = 20; x_diff = 80; distance = 1.6; levels = width * height; i_level = 1; levelcodes = new Array(); levelcodes[1] = "0000000000200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000003,99,0"; levelcodes[2] = "0000000000000000000000000000000000000000000000011000000000210000030001100000000000000000000000000000000000000000000000000,5,0"; levelcodes[3] = "2000000000100000000000000100000000000100000000000000000001000000000000000001003000000000000000000000001000000000000000001,99,0"; levelcodes[4] = "1120000011110020000011000020000010000000000000000000000000000000000000000000000000003000100000000011100000001111100000111,9,0"; levelcodes[5] = "2100000100002100000100002100000100002100000100000000000000000000011000000001001000000100001000010000001000000030000000000,20,0"; levelcodes[6] = "1110000001110000003001100000000111000000001010000000010100000000100000000001000000100011000000100011002001000111111111111,7,5"; levelcodes[7] = "0000000000000000000000000300000000000000000000000000000200400000000000000000000000000000000000000000000000000000001000000,4,0"; levelcodes[8] = "0000000000000000000000111100300000000100000020004440000100010000001111000000010000000000000000010000000000000000000010000,11,0"; levelcodes[9] = "00000000000000030000000000000000003000000000i02000000011000000000i1020000000000000100000000001000000iiiiiiii010000000000i,99,0"; levelcodes[10] = "0000000000i0110000000i0000040030i0000000000i0000000000i2040000000i0000000000i0000000000i0000000000i0000000000i0004000000i,0,0"; levelcodes[11] = "0000010i100000000003100000000i000000100000000000000i000001000000000000001i001100000000010000000i100i02000000000000000i010,0,0"; levelcodes[12] = "i000000000i00400000400042000000400400100100000100000040040000001000400000004000001000000012000000100014000440000i3i00000i,0,0"; levelcodes[13] = "0000000001100000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000003000520000000,0,0"; levelcodes[14] = "0000000000000000000000000000000000000000000000000011111002501000310025010000100000000000000000000000000000010000000000100,0,0"; levelcodes[15] = "5000000000000000000000000000000000000000000000000000013111111110110000000001000000000000000000000000000000000020000000000,0,0"; levelcodes[16] = "0000000100000000001000000000010000000000100010005001111000000044430000200111100000001000000000010000000000100000000001000,0,0"; levelcodes[17] = "00000000000000000000030000000001100000000iii00000000555000000000020000000000000000000000000000000000100000000000000000000,0,0"; levelcodes[18] = "1111001111000010010013510100100105101111001021000000000111111111110000000000000000000000000000000000000000000000000000000,0,0"; levelcodes[19] = "51001000010000010000101110100001000001000010000010000100001100001100000000001000010000111110100001020001000010111i1000310,0,0"; levelcodes[20] = "00000000000005000010100050000101000500001010020000010100000000131000000001010000000010101000000101010000001i1000000000000,0,0"; levelcodes[21] = "000000000000000000000000030000000044b40000000420400000004444000000000000000000000000000000000000000000000000000010000000c,6,0"; levelcodes[22] = "1111111111000000b0000115300000001100000000b1111111110012000000b00111111111001100000000011c000000b010000000000111111111110,0,0"; levelcodes[23] = "00b0000000000b0000000000b0010051000c0000000000b0100010000b0001000000b0000000000b0000001000b0000000011b0000000003b01000210,0,0"; levelcodes[24] = "1111111110012999999100100111171001c0100161001111001610000000016111000000166c31111001911bb002101611bb111116611bbbbbba0bbbb,9,0"; levelcodes[25] = "0000000000b000000000b200000000b063000000b00c000000b000600000b000000000b000000000b000000000b000000000b000000000b0700000005,4,0"; levelcodes[26] = "200004444440000044444400000400000000000a100000000111111000000000000000000000000000000000000000000000000000009900000000093,0,0"; levelcodes[27] = "52000000666666670000000009999999000000000cbbbbbbbbbbb000000000000000000000000003000000000000000000000000000000iiiiiiiiii0,9,0"; levelcodes[28] = "071000001000000000010i0000000010b000000009020000000011100a000006070000000060000000000603000000006000050c0006000000000060c,0,0"; levelcodes[29] = "0000000000001111611110012100000100101000001001010000010010000100100111100e0100100000001001e700000100111111111000000000003,0,0"; levelcodes[30] = "000000000000005000000000000000000000000000000000000000000000000000000000000000000000111100000001000000000010e0300000e1002,10,4"; levelcodes[31] = "3h000h000h761g1g1g1g1g5h0h0h0h0h02h0h0h0h0h00h0h0h0h0h00h0h0h0h0h00h0h0h0h0h00h0h0h0h0h00h0h0h0h0h00h0h0h0h0h0000h000h000,0,0"; levelcodes[32] = "01500000hg0000000100g0000010101g0001000001g000000100h1020000008h4300001000h10101010500g0000000010g0010005005g0000500010g8,0,1"; levelcodes[33] = "500000000002000000000050000000000200000000005000000000020000000000500000000012000000000000000000000hhhhhhhhhhh30000000000,0,0"; levelcodes[34] = "0000000000100000000001000000000010000070000101111b10000c139a5b000021111610000000000000000000000000000000000000111100c0000,0,0"; levelcodes[35] = "20007000001110000000000000000000001111000000000010000001110100000000001000000011110111100000101i60011101011001c000b011003,0,0"; levelcodes[36] = "00111000222000000000000003i00000000000000000000000000000000000000000000000000003004100000000143000000100400010000044004i0,0,0"; levelcodes[37] = "3100000000001001010101010000000000001001010101000000000000001001010101000000000000001001010101000000000000001001010110002,0,undefined"; levelcodes[38] = "00000100000000001000000000010000000000100000500c0107000000001002000000e10e0000000010000000000100000660001b0000360001bb000,0,0"; levelcodes[39] = "0000010000000000100000000001000000010000000000100100000101111011110000010000000000100000000301000000000010000500052100052,0,0"; levelcodes[40] = "111111000000001000000000e001111000001100010241111010100010004001001101101100000440e041010101101001e0001340001000011000110,0,0"; levelcodes[41] = "00000g0000g00000g0000g00000g6666g00000g00bbg0000ig999bg2c0e3eba9bg00008gb09bg00000gbbb0g00000g6666g00000g0999g05100g90007,0,20"; levelcodes[42] = "100010000000c0000100100010000010000000701001010011100001002131a100010110100100000600000100000000100010009000000010000000b,99,0"; levelcodes[43] = "i100014404i100001a4011004004440be00000000011000040000400000004040000104000004400000000000i1ii0ii1i00441197e14001c00046312,11,0"; levelcodes[44] = "2332"; attachMovie("back_button", "back_button", getNextHighestDepth(), {_x:550, _y:350}); back_button._xscale = 75; back_button._yscale = 75; back_button._x = 480; back_button._y = 320; back_button.onPress = function () { i = 1; while (i <= i_level) { removeMovieClip(_root["level_button" + i]); i++; } gotoAndStop (5); removeMovieClip(back_button); }; y = 0; while (y < width) { x = 0; while (x < height) { attachMovie("level_button", "level_button" + i_level, getNextHighestDepth()); _root["level_button" + i_level]._x = ((x * levelbutton_height) * distance) + y_diff; _root["level_button" + i_level]._y = ((y * levelbutton_width) * distance) + x_diff; if (i_level == 44) { _root["level_button" + i_level]._x = 1000; } _root["level_button" + i_level].level = i_level; if ((((((((((((i_level == 1) || (i_level == 2)) || (i_level == 4)) || (i_level == 7)) || (i_level == 9)) || (i_level == 13)) || (i_level == 17)) || (i_level == 21)) || (i_level == 24)) || (i_level == 29)) || (i_level == 31)) || (i_level == 44)) { help[i_level] = true; } if (i_level > (completedlevels + 1)) { _root["level_button" + i_level]._alpha = 10; _root["level_button" + i_level].locked = true; } i_level++; x++; } y++; } i = 1; while (i <= i_level) { _root["level_button" + i].i = i; _root["level_button" + i].back.stop(); _root["level_button" + i].onRelease = function () { startGame(this.i); }; _root["level_button" + i].onRollOver = function () { this.back.gotoAndStop(2); }; _root["level_button" + i].onRollOut = function () { this.back.gotoAndStop(1); }; if (_root["level_button" + i].locked) { _root["level_button" + i].enabled = false; } i++; }
Frame 7
back_button.onPress = function () { gotoAndStop (5); };
Frame 8
function startGame(level) { _root.levelcode_input2 = _root.userLevels["playerLevel" + level]; _root.prevframe = 3; _root.whatlevel = userLevels["playerLevelId" + level]; _root.userLevelId = userLevels["playerLevelId" + level]; _root.gotoAndStop(10); i2 = 1; while (i2 <= 10) { removeMovieClip(_root["level_button" + i2]); i2++; } } userLevels = new LoadVars(); userLevels.onLoad = function (success) { if (success) { i = 1; while (i < 11) { percentage = Math.round((userLevels["playerRating" + i] / 5) * 100); _root["playerRating" + i].gotoAndStop(percentage + 1); i++; } } else { trace("failed to load user levels"); } }; userLevels.load("http://www.robotjam.com/games/turnz/getTopTen.php"); i = 1; while (i < 11) { if (i <= 5) { attachMovie("level_button", "level_button" + i, getNextHighestDepth(), {_y:(i * 45) + 45, _x:100}); } else { attachMovie("level_button", "level_button" + i, getNextHighestDepth(), {_y:((i * 45) - 225) + 45, _x:285}); } this["level_button" + i].level = i; if (i > 5) { this["level_button" + i].level = i - 5; } i++; } i = 1; while (i <= 10) { _root["level_button" + i].back.stop(); _root["level_button" + i].i = i; _root["level_button" + i].onRelease = function () { startGame(this.i); }; _root["level_button" + i].onRollOver = function () { this.back.gotoAndStop(2); }; _root["level_button" + i].onRollOut = function () { this.back.gotoAndStop(1); }; i++; } back_button.onPress = function () { i2 = 1; while (i2 <= 10) { removeMovieClip(_root["level_button" + i2]); i2++; } gotoAndStop (5); };
Frame 10
function playermovement() { var _local1 = turning["n_2_" + i]; if (turn == 1) { _local1._x = _local1._x - speed; _local1.hashit = true; } if (turn == 2) { _local1._y = _local1._y + speed; _local1.hashit = true; } if (turn == 3) { _local1._x = _local1._x + speed; _local1.hashit = true; } if (turn == 4) { _local1._y = _local1._y - speed; _local1.hashit = true; } } function movingbrickmovement() { var _local1 = turning["n_5_" + i]; if (turn == 1) { _local1._x = _local1._x - speed; _local1.hashit = true; } if (turn == 2) { _local1._y = _local1._y + speed; _local1.hashit = true; } if (turn == 3) { _local1._x = _local1._x + speed; _local1.hashit = true; } if (turn == 4) { _local1._y = _local1._y - speed; _local1.hashit = true; } } function standardmovement() { var _local1 = turning["n_5_" + i]; var _local2 = turning["n_2_" + i]; if (turn == 1) { _local1._x = _local1._x + speed; _local2._x = _local2._x + speed; } if (turn == 2) { _local1._y = _local1._y - speed; _local2._y = _local2._y - speed; } if (turn == 3) { _local1._x = _local1._x - speed; _local2._x = _local2._x - speed; } if (turn == 4) { _local1._y = _local1._y + speed; _local2._y = _local2._y + speed; } } function onEnterFrame() { if (finish == false) { if (amount_clicks >= 0) { if (draai_right == false) { if (draai_left == false) { i = 0; while (i < i_1) { var _local20 = turning["n_2_" + i]; var _local19 = turning["n_5_" + i]; p = 0; while (p < speedfalling) { standardmovement(); c = 0; while (c < i_2) { var _local13 = turning["n_1_" + c]; if (_local13.hitTest(_local20["dot" + turn])) { playermovement(); } if (_local13.hitTest(_local19["dot" + turn])) { movingbrickmovement(); } c++; } c = 0; while (c < i_1) { var _local8 = turning["n_2_" + c]; if (c == i) { } else if (_local8.hitTest(_local20["dot" + turn])) { playermovement(); } if (_local8.hitTest(_local19["dot" + turn])) { movingbrickmovement(); } c++; } c = 0; while (c < i_3) { var _local18 = turning["n_3_" + c]; if (_local18.hitTest(_local20)) { removeMovieClip(_local20); beginplayers--; beginplayer2--; if (_root.soundMute) { finishBlock.start(0, 1); finishBlock.setVolume(20); } } c++; } c = 0; while (c < i_4) { var _local2 = turning["n_4_" + c]; if (_local2.hitTest(_local20["dot" + turn])) { if (_local2.minus == false) { _local2.destruction--; _local2.nextFrame(); } _local2.minus = true; playermovement(); if (_local2.destruction <= 0) { _local20.hashit = false; if (_root.soundMute) { rockBlock.start(0, 1); rockBlock.setVolume(100); } removeMovieClip(_local2); } } if (_local2.hitTest(_local19["dot" + turn])) { if (_local2.minus == false) { _local2.destruction--; _local2.nextFrame(); } _local2.minus = true; movingbrickmovement(); if (_local2.destruction <= 0) { _local19.hashit = false; if (_root.soundMute) { rockBlock.start(0, 1); rockBlock.setVolume(100); } removeMovieClip(_local2); } } c++; } c = 0; while (c < i_5) { var _local14 = turning["n_5_" + c]; if (c == i) { } else if (_local14.hitTest(_local19["dot" + turn])) { movingbrickmovement(); } if (_local14.hitTest(_local20["dot" + turn])) { playermovement(); } c++; } c = 0; while (c < i_6) { var _local11 = turning["n_6_" + c]; if (_local11.hitTest(_local20["dot" + turn])) { playermovement(); } if (_local11.hitTest(_local19["dot" + turn])) { movingbrickmovement(); } c++; } c = 0; while (c < i_7) { var _local3 = turning["n_7_" + c]; if (_local3.hitTest(_local20) || (_local3.hitTest(_local19))) { _local3.gotoAndStop(2); i2 = 0; while (i2 < i_6) { turning["n_6_" + i2].gotoAndStop(2); lock1 = true; lock2 = false; lock3 = false; i2++; } if (_root.soundMute) { keyBlock.start(0, 1); keyBlock.setVolume(70); } } if (lock1 == false) { _local3.gotoAndStop(1); i2 = 0; while (i2 < i_6) { turning["n_6_" + i2].gotoAndStop(1); i2++; } } c++; } c = 0; while (c < i_8) { var _local7 = turning["n_8_" + c]; if (_local7.hitTest(_local20["dot" + turn])) { playermovement(); } if (_local7.hitTest(_local19["dot" + turn])) { movingbrickmovement(); } if (explosiontime < 1) { if (soundMute) { bombBlock.start(0, 1); bombBlock.setVolume(50); } removeMovieClip(_local7); } c++; } if (explosiontime < 1) { explosiontime = 9999; } c = 0; while (c < i_9) { var _local9 = turning["n_9_" + c]; if (_local9.hitTest(_local20["dot" + turn])) { playermovement(); } if (_local9.hitTest(_local19["dot" + turn])) { movingbrickmovement(); } c++; } c = 0; while (c < i_10) { var _local5 = turning["n_10_" + c]; if (_local5.hitTest(_local20) || (_local5.hitTest(_local19))) { _local5.gotoAndStop(2); i2 = 0; while (i2 < i_9) { turning["n_9_" + i2].gotoAndStop(2); lock1 = false; lock2 = true; lock3 = false; i2++; } if (_root.soundMute) { keyBlock.start(0, 1); keyBlock.setVolume(70); } } if (lock2 == false) { _local5.gotoAndStop(1); i2 = 0; while (i2 < i_9) { turning["n_9_" + i2].gotoAndStop(1); i2++; } } c++; } c = 0; while (c < i_11) { var _local12 = turning["n_11_" + c]; if (_local12.hitTest(_local20["dot" + turn])) { playermovement(); } if (_local12.hitTest(_local19["dot" + turn])) { movingbrickmovement(); } c++; } c = 0; while (c < i_12) { var _local4 = turning["n_12_" + c]; if (_local4.hitTest(_local20) || (_local4.hitTest(_local19))) { _local4.gotoAndStop(2); i2 = 0; while (i2 < i_11) { turning["n_11_" + i2].gotoAndStop(2); lock1 = false; lock2 = false; lock3 = true; i2++; } if (_root.soundMute) { keyBlock.start(0, 1); keyBlock.setVolume(50); } } if (lock3 == false) { _local4.gotoAndStop(1); i2 = 0; while (i2 < i_11) { turning["n_11_" + i2].gotoAndStop(1); i2++; } } c++; } c = 0; while (c < i_13) { c++; } c = 0; while (c < i_14) { c_tel = c + 1; if (c == (i_14 - 1)) { c_tel = 0; } var _local6 = turning["n_14_" + c_tel]; var _local10 = turning["n_14_" + c]; if (teleport == false) { if (_local10.hitTest(_local20)) { _local20._x = _local6._x; _local20._y = _local6._y; teleport = true; counter_tel = 0; if (_root.soundMute) { teleportBlock.start(0, 1); teleportBlock.setVolume(100); } } if (_local10.hitTest(_local19)) { _local19._x = _local6._x; _local19._y = _local6._y; teleport = true; counter_tel = 0; if (_root.soundMute) { teleportBlock.start(0, 1); teleportBlock.setVolume(100); } } } if (teleport == true) { counter_tel++; if (counter_tel > (5 * i_14)) { counter_tel = 0; teleport = false; } } c++; } c = 0; while (c < i_15) { c++; } c = 0; while (c < i_16) { var _local17 = turning["n_16_" + c]; if (_local17.hitTest(_local20["dot" + turn])) { playermovement(); } c++; } c = 0; while (c < i_17) { var _local16 = turning["n_17_" + c]; if (_local16.hitTest(_local19["dot" + turn])) { movingbrickmovement(); } c++; } c = 0; while (c < i_18) { var _local15 = turning["n_18_" + c]; if (_local15.hitTest(_local19["dot" + turn])) { if (_root.soundMute) { deathBlock.start(0, 1); deathBlock.setVolume(100); } gotoAndStop (20); } if (_local15.hitTest(_local20["dot" + turn])) { if (_root.soundMute) { deathBlock.start(0, 1); deathBlock.setVolume(100); } gotoAndStop (20); } c++; } c = 0; while (c < i_19) { c++; } c = 0; while (c < i_20) { c++; } c = 0; while (c < i_21) { c++; } c = 0; while (c < i_22) { c++; } c = 0; while (c < i_23) { c++; } p++; } i++; } } } i = 0; while (i < i_1) { var _local20 = turning["n_2_" + i]; var _local19 = turning["n_5_" + i]; if (_local20.double == false) { if (_local20.hashit == true) { amountofplayers++; _local20.double = true; } } if (_local19.double == false) { if (_local19.hashit == true) { amountofplayers++; _local19.double = true; } } i++; } if (amountofplayers == beginplayers) { allesisgeland = true; } c = 0; while (c <= speedrotation) { x = 0; while (x < 2) { if (draai_right == true) { turning._rotation++; if ((((((((turning._rotation == 90) || (turning._rotation == -180)) || (turning._rotation == -90)) || (turning._rotation == 0)) || (turning._rotation == 180)) || (turning._rotation == 360)) || (turning._rotation == 240)) || (turning._rotation == -240)) { draai_right = false; } } if (draai_left == true) { turning._rotation--; if ((((((((turning._rotation == 90) || (turning._rotation == -180)) || (turning._rotation == -90)) || (turning._rotation == 0)) || (turning._rotation == 180)) || (turning._rotation == 360)) || (turning._rotation == 240)) || (turning._rotation == -240)) { draai_left = false; } } x++; } c++; } if (beginplayer2 <= 0) { finish = true; completedlevels_save.data.counter = completedlevels + 1; nextlevel._x = 0; if (whatlevel > -1000) { nextlevel.gotoAndStop(1); } else { nextlevel.gotoAndStop(2); } } if (Key.isDown(37) || (Key.isDown(65))) { if (allesisgeland == true) { amount_clicks--; explosiontime--; c = 0; while (c < i_4) { turning["n_4_" + c].minus = false; c++; } amountofplayers = 0; allesisgeland = false; turning._rotation--; draai_left = true; turn--; if (turn < 1) { turn = 4; } i = 0; while (i < i_1) { turning["n_2_" + i].double = false; turning["n_2_" + i].hashit = false; turning["n_5_" + i].double = false; turning["n_5_" + i].hashit = false; i++; } } } if (Key.isDown(39) || (Key.isDown(68))) { if (allesisgeland == true) { amount_clicks--; explosiontime--; c = 0; while (c < i_4) { turning["n_4_" + c].minus = false; c++; } amountofplayers = 0; allesisgeland = false; turning._rotation++; draai_right = true; turn++; if (turn > 4) { turn = 1; } i = 0; while (i < i_1) { turning["n_2_" + i].double = false; turning["n_2_" + i].hashit = false; turning["n_5_" + i].double = false; turning["n_5_" + i].hashit = false; i++; } } } test = turning._rotation; } } if (tutorial_tot._x < 550) { if (Key.isDown(32)) { has_been_down2 = true; } else if (has_been_down2 == true) { i9 = 0; while (i9 < 60) { _root.tutorial_tot["movie_" + i9].nextFrame(); i9++; } has_been_down2 = false; } } key_code = 82; if (finish == false) { if (Key.isDown(key_code)) { has_been_down = true; } else if (has_been_down == true) { gotoAndStop (20); has_been_down = false; } } key_code3 = 81; if (finish == false) { if (Key.isDown(key_code3)) { has_been_down3 = true; } else if (has_been_down3 == true) { if (prevframe == 3) { gotoAndStop (8); } else { gotoAndStop (5); } nextlevel._x = 550; has_been_down3 = false; } } if (nextlevel._x > -10) { if (Key.isDown(32)) { if (prevframe == 6) { trace(prevframe + "prevframe"); gotoAndStop (20); nextlevel._x = 550; playinglevel++; whatlevel++; levelcode_input2 = levelcodes[playinglevel]; completedlevels++; } } } } function saveLevel() { rn = Math.round(Math.random() * 3000); myVars.load("http://www.robotjam.com/games/turnz/latestLevel.php?" + rn); } function saveLevelData() { createEmptyMovieClip("levelSender", this.getNextHighestDepth()); levelSender.level = levelcode_input2; trace("level=" + levelcode_input2); levelSender.loadVariables("http://www.robotjam.com/games/turnz/saveLevel.php", "POST"); } function hideTutorial() { tutorial_tot._x = 650; retry_button._x = retry_button._x - 100; create_button._x = create_button._x - 100; back_button._x = back_button._x - 100; } finish = false; if (prevframe == 3) { nextlevel.lyrics.gotoAndStop(4); nextlevel.create_button._visible = false; nextlevel.submit_button._visible = false; nextlevel.continue_button._visible = false; nextlevel.select_button._visible = false; nextlevel.quit_button2._visible = true; nextlevel.quit_button._visible = false; back_button._visible = true; retry_button._visible = true; create_button._visible = false; } if (prevframe == 4) { nextlevel.lyrics.gotoAndStop(4); nextlevel.create_button._visible = false; nextlevel.submit_button._visible = false; nextlevel.continue_button._visible = false; nextlevel.select_button._visible = false; nextlevel.quit_button2._visible = true; nextlevel.quit_button._visible = false; back_button._visible = true; retry_button._visible = true; create_button._visible = false; } if (prevframe == 5) { nextlevel.lyrics.gotoAndStop(1); nextlevel.create_button._visible = false; nextlevel.submit_button._visible = false; nextlevel.continue_button._visible = false; nextlevel.select_button._visible = true; nextlevel.quit_button2._visible = false; nextlevel.quit_button._visible = true; back_button._visible = true; retry_button._visible = true; create_button._visible = false; } if (prevframe == 6) { nextlevel.lyrics.gotoAndStop(2); nextlevel.create_button._visible = false; nextlevel.submit_button._visible = false; nextlevel.continue_button._visible = true; nextlevel.select_button._visible = false; nextlevel.quit_button2._visible = false; nextlevel.quit_button._visible = true; back_button._visible = true; retry_button._visible = true; create_button._visible = false; } if (prevframe == 15) { nextlevel.lyrics.gotoAndStop(3); nextlevel.create_button._visible = true; nextlevel.submit_button._visible = true; nextlevel.continue_button._visible = false; nextlevel.select_button._visible = false; nextlevel.quit_button2._visible = false; nextlevel.quit_button._visible = true; back_button._visible = true; retry_button._visible = true; create_button._visible = true; } if (help[whatlevel] == true) { tutorial_tot._x = 0; tutorial_tot.gotoAndStop(whatlevel); retry_button._x = retry_button._x + 100; create_button._x = create_button._x + 100; back_button._x = back_button._x + 100; } var amountofplayers = 0; var allesisgeland = false; var draai_left = false; var draai_right = false; var beginplayers = 0; var level = new Array(); var speed = 4; var speedrotation = 10; var speedfalling = 2; turning._rotation = 90; var c; var i; var p; var s = levelcode_input2; var a = s.split(""); var p = s.split(","); var explosiontime = p[2]; level[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level[1] = new Array(1, a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], 1); level[2] = new Array(1, a[11], a[12], a[13], a[14], a[15], a[16], a[17], a[18], a[19], a[20], a[21], 1); level[3] = new Array(1, a[22], a[23], a[24], a[25], a[26], a[27], a[28], a[29], a[30], a[31], a[32], 1); level[4] = new Array(1, a[33], a[34], a[35], a[36], a[37], a[38], a[39], a[40], a[41], a[42], a[43], 1); level[5] = new Array(1, a[44], a[45], a[46], a[47], a[48], a[49], a[50], a[51], a[52], a[53], a[54], 1); level[6] = new Array(1, a[55], a[56], a[57], a[58], a[59], a[60], a[61], a[62], a[63], a[64], a[65], 1); level[7] = new Array(1, a[66], a[67], a[68], a[69], a[70], a[71], a[72], a[73], a[74], a[75], a[76], 1); level[8] = new Array(1, a[77], a[78], a[79], a[80], a[81], a[82], a[83], a[84], a[85], a[86], a[87], 1); level[9] = new Array(1, a[88], a[89], a[90], a[91], a[92], a[93], a[94], a[95], a[96], a[97], a[98], 1); level[10] = new Array(1, a[99], a[100], a[101], a[102], a[103], a[104], a[105], a[106], a[107], a[108], a[109], 1); level[11] = new Array(1, a[110], a[111], a[112], a[113], a[114], a[115], a[116], a[117], a[118], a[119], a[120], 1); level[12] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); var i_1 = 0; var i_2 = 0; var i_3 = 0; var i_4 = 0; var i_5 = 0; var i_6 = 0; var i_7 = 0; var i_8 = 0; var i_9 = 0; var i_10 = 0; var i_11 = 0; var i_12 = 0; var i_13 = 0; var i_14 = 0; var i_15 = 0; var i_16 = 0; var i_17 = 0; var i_18 = 0; var i_19 = 0; var i_20 = 0; var i_21 = 0; var i_22 = 0; var i_23 = 0; var turn = 1; var beginplayer2 = 0; lock1 = true; lock2 = false; lock3 = false; teleport = false; var b_1 = true; var b_2 = true; var b_3 = true; var b_4 = true; var b_5 = true; var b_6 = true; var b_7 = true; var b_8 = true; var b_9 = true; var b_10 = true; var b_11 = true; var b_12 = true; var b_13 = true; var b_14 = true; var b_15 = true; var b_16 = true; var b_17 = true; var b_18 = true; var b_19 = true; var b_20 = true; var b_21 = true; var b_22 = true; var b_23 = true; y = 0; while (y <= 12) { x = 0; while (x <= 12) { if (level[y][x] == 0) { } if (level[y][x] == 1) { turning.attachMovie("1_brick", "n_1_" + i_2, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); if ((((x == 0) || (x == 12)) || (y == 0)) || (y == 12)) { turning["n_1_" + i_2]._visible = false; } turning["n_1_" + i_2].cacheAsBitmap = true; i_2++; } if (level[y][x] == 2) { beginplayers++; beginplayer2++; turning.attachMovie("2_player", "n_2_" + i_1, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_2_" + i_1].attachMovie("dot", "dot1", turning["n_2_" + i_1].getNextHighestDepth(), {_x:6.5}); turning["n_2_" + i_1].attachMovie("dot", "dot2", turning["n_2_" + i_1].getNextHighestDepth(), {_y:-6.5}); turning["n_2_" + i_1].attachMovie("dot", "dot3", turning["n_2_" + i_1].getNextHighestDepth(), {_x:-6.5}); turning["n_2_" + i_1].attachMovie("dot", "dot4", turning["n_2_" + i_1].getNextHighestDepth(), {_y:6.5}); turning["n_2_" + i_1].double = false; turning["n_2_" + i_1].cacheAsBitmap = true; i_1++; } if (level[y][x] == 3) { turning.attachMovie("3_finish", "n_3_" + i_3, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_3_" + i_3].cacheAsBitmap = true; i_3++; } if (level[y][x] == 4) { turning.attachMovie("4_breakable", "n_4_" + i_4, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_4_" + i_4].gotoAndStop(1); turning["n_4_" + i_4].destruction = 2; turning["n_4_" + i_4].minus = false; turning["n_4_" + i_4].cacheAsBitmap = true; i_4++; } if (level[y][x] == 5) { beginplayers++; turning.attachMovie("5_movable", "n_5_" + i_5, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_5_" + i_5].attachMovie("dot", "dot1", turning["n_5_" + i_5].getNextHighestDepth(), {_x:6.5}); turning["n_5_" + i_5].attachMovie("dot", "dot2", turning["n_5_" + i_5].getNextHighestDepth(), {_y:-6.5}); turning["n_5_" + i_5].attachMovie("dot", "dot3", turning["n_5_" + i_5].getNextHighestDepth(), {_x:-6.5}); turning["n_5_" + i_5].attachMovie("dot", "dot4", turning["n_5_" + i_5].getNextHighestDepth(), {_y:6.5}); turning["n_5_" + i_5].double = false; turning["n_5_" + i_5].cacheAsBitmap = true; i_5++; } if (level[y][x] == 6) { turning.attachMovie("6_locked1", "n_6_" + i_6, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_6_" + i_6].cacheAsBitmap = true; i_6++; } if (level[y][x] == 7) { turning.attachMovie("7_lock1", "n_7_" + i_7, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_7_" + i_7].cacheAsBitmap = true; i_7++; } if (level[y][x] == 8) { turning.attachMovie("8_explosion", "n_8_" + i_8, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_8_" + i_8].cacheAsBitmap = true; i_8++; } if (level[y][x] == 9) { turning.attachMovie("9_locked", "n_9_" + i_9, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_9_" + i_9].cacheAsBitmap = true; i_9++; } if (level[y][x] == "a") { turning.attachMovie("10_lock", "n_10_" + i_10, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_10_" + i_10].cacheAsBitmap = true; i_10++; } if (level[y][x] == "b") { turning.attachMovie("11_locked", "n_11_" + i_11, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_11_" + i_11].cacheAsBitmap = true; i_11++; } if (level[y][x] == "c") { turning.attachMovie("12_lock", "n_12_" + i_12, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_12_" + i_12].cacheAsBitmap = true; i_12++; } if (level[y][x] == "d") { turning.attachMovie("13_magnet", "n_13_" + i_13, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_13_" + i_13].cacheAsBitmap = true; i_13++; } if (level[y][x] == "e") { turning.attachMovie("14_teleport", "n_14_" + i_14, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_14_" + i_14].cacheAsBitmap = true; i_14++; } if (level[y][x] == "f") { turning.attachMovie("15_1sidepass", "n_15_" + i_15, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_15_" + i_15].cacheAsBitmap = true; i_15++; } if (level[y][x] == "g") { turning.attachMovie("16_moving_pass", "n_16_" + i_16, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10, _alpha:10}); turning["n_16_" + i_16].cacheAsBitmap = true; turning["n_16_" + i_16]._alpha = 50; i_16++; } if (level[y][x] == "h") { turning.attachMovie("17_player_pass", "n_17_" + i_17, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_17_" + i_17].cacheAsBitmap = true; turning["n_17_" + i_17]._alpha = 50; i_17++; } if (level[y][x] == "i") { turning.attachMovie("18_rotate_links", "n_18_" + i_18, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_18_" + i_18].cacheAsBitmap = true; i_18++; } if (level[y][x] == "j") { turning.attachMovie("19_rotate_rechts", "n_19_" + i_19, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_19_" + i_19].cacheAsBitmap = true; i_19++; } if (level[y][x] == "k") { turning.attachMovie("20_collectable", "n_20_" + i_20, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_20_" + i_20].cacheAsBitmap = true; i_20++; } if (level[y][x] == "l") { turning.attachMovie("21_moving_remover", "n_21_" + i_21, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_21_" + i_21].cacheAsBitmap = true; i_21++; } if (level[y][x] == "m") { turning.attachMovie("22_deathfinish1", "n_22_" + i_22, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_22_" + i_22].cacheAsBitmap = true; i_22++; } if (level[y][x] == "n") { turning.attachMovie("23_deathfinish2", "n_23_" + i_23, turning.getNextHighestDepth(), {_x:((x * 20) - 110) - 10, _y:(((-1 * y) * 20) + 110) + 10}); turning["n_23_" + i_23].cacheAsBitmap = true; i_23++; } x++; } y++; } if (i_1 < i_5) { i_1 = i_5; } var fps = 45; var timeinit = new Date(); var lasttime = timeinit.getMilliseconds(); leftarrow.onPress = function () { if (finish == false) { if (amount_clicks >= 0) { if (allesisgeland == true) { amount_clicks--; explosiontime--; c = 0; while (c < i_4) { turning["n_4_" + c].minus = false; c++; } amountofplayers = 0; allesisgeland = false; turning._rotation--; draai_left = true; turn--; if (turn < 1) { turn = 4; } i = 0; while (i < i_1) { turning["n_2_" + i].double = false; turning["n_2_" + i].hashit = false; turning["n_5_" + i].double = false; turning["n_5_" + i].hashit = false; i++; } } } } }; rightarrow.onPress = function () { if (finish == false) { if (amount_clicks >= 0) { if (allesisgeland == true) { amount_clicks--; explosiontime--; c = 0; while (c < i_4) { turning["n_4_" + c].minus = false; c++; } amountofplayers = 0; allesisgeland = false; turning._rotation++; draai_right = true; turn++; if (turn > 4) { turn = 1; } i = 0; while (i < i_1) { turning["n_2_" + i].double = false; turning["n_2_" + i].hashit = false; turning["n_5_" + i].double = false; turning["n_5_" + i].hashit = false; i++; } } } } }; retry_button.onPress = function () { retryfulff = true; gotoAndStop (20); }; create_button.onPress = function () { gotoAndStop (15); }; back_button.onPress = function () { if (prevframe == 3) { gotoAndStop (8); } else { gotoAndStop (5); } }; nextlevel.select_button.onPress = function () { if (prevframe == 6) { } }; nextlevel.quit_button.onPress = function () { gotoAndStop (5); nextlevel._x = 550; if (prevframe == 6) { playinglevel++; whatlevel++; levelcode_input2 = levelcodes[playinglevel]; completedlevels++; } }; nextlevel.quit_button2.onPress = function () { nextlevel._x = 550; if (prevframe == 3) { gotoAndStop (8); } if (prevframe == 4) { gotoAndStop (5); } if (prevframe == 6) { gotoAndStop (5); playinglevel++; whatlevel++; levelcode_input2 = levelcodes[playinglevel]; completedlevels++; } }; nextlevel.continue_button.onPress = function () { if (prevframe == 6) { gotoAndStop (20); nextlevel._x = 550; playinglevel++; whatlevel++; levelcode_input2 = levelcodes[playinglevel]; completedlevels++; } }; myVars = new LoadVars(); myVars.onLoad = function (success) { if (success) { tempId = Number(myVars.levelId) + 1; idText = "http://www.bubblebox.com/clickreg.php?type=gamestats&id=1370&subid=createdLevel&action=turnz_userlevel&levelid=" + tempId; urlText = ("http://www.bubblebox.com/play/puzzle/pass_1370_" + tempId) + ".htm"; nextlevel.level_id.text = urlText; nextlevel.urlBtn._visible = true; saveLevelData(); nextlevel.urlBtn.onRelease = function () { getURL (idText, "_blank"); }; } else { trace("failed"); } }; nextlevel.submit_button.onPress = function () { this._visible = false; if (prevframe == 15) { output = ""; trace(levelcode_input2); _root.saveLevel(); } }; nextlevel.urlBtn._visible = false; nextlevel.create_button.onPress = function () { if (prevframe == 15) { nextlevel._x = 1000; gotoAndStop (15); } }; tutorial_tot.continue_button.onPress = function () { tutorial_tot._x = 650; retry_button._x = retry_button._x - 100; create_button._x = create_button._x - 100; back_button._x = back_button._x - 100; };
Frame 15
function onEnterFrame() { output = ""; i = 0; while (i < 121) { if (Key.isDown(1)) { if (_root["test" + i].hitTest(_xmouse, _ymouse, true)) { max_count = 0; maximumplayer = false; if (((set_to == 2) || (set_to == 5)) || (set_to == 3)) { i2 = 0; while (i2 < 121) { if (((state2[i2] == 2) || (state2[i2] == 5)) || (state2[i2] == 3)) { max_count++; } if (max_count > 10) { maximumplayer = true; wrong3._x = 0; } i2++; } } if (maximumplayer != true) { if (set_to == 1) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("1_brick", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 1; } if (set_to == 2) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("2_player", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 2; } if (set_to == 3) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("3_finish", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 3; } if (set_to == 4) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("4_breakable", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 4; } if (set_to == 5) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("5_movable", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 5; } if (set_to == 6) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("6_locked1", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 6; } if (set_to == 7) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("7_lock1", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 7; } if (set_to == 8) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("8_explosion", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 8; } if (set_to == 9) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("9_locked", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = 9; } if (set_to == 10) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("10_lock", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = "a"; } if (set_to == 11) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("11_locked", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = "b"; } if (set_to == 12) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("12_lock", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = "c"; } if (set_to == 14) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("14_teleport", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = "e"; } if (set_to == 16) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("16_moving_pass", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = "g"; } if (set_to == 17) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("17_player_pass", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = "h"; } if (set_to == 18) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("18_rotate_links", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); state2[i] = "i"; } if (set_to == 0) { test_x = _root["test" + i]._x; test_y = _root["test" + i]._y; removeMovieClip(_root["test" + i]); attachMovie("1_brick", "test" + i, getNextHighestDepth(), {_x:test_x, _y:test_y}); _root["test" + i]._width = _root["test" + i]._width * 1.5; _root["test" + i]._height = _root["test" + i]._height * 1.5; _root["test" + i]._alpha = 30; state2[i] = "0"; } } } } output = output + state2[i]; i++; } output = (((output + ",") + 0) + ",") + explotime; } i = 0; x = 0; while (x < 11) { y = 0; while (y < 11) { attachMovie("1_brick", "test" + i, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); _root["test" + i]._width = _root["test" + i]._width * 1.5; _root["test" + i]._height = _root["test" + i]._height * 1.5; _root["test" + i]._alpha = 30; i++; y++; } x++; } i = 0; while (i < 121) { state2[i] = 0; i++; } if (output == "") { i = 0; while (i < 121) { state2[i] = 0; output = output + state2[i]; i++; } } else { i2 = 0; var s = output; a = new Array(); a = s.split(""); x = 0; while (x < 11) { y = 0; while (y < 11) { if (a[i2] == 1) { removeMovieClip(_root["test" + i2]); attachMovie("1_brick", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 1; } if (a[i2] == 2) { removeMovieClip(_root["test" + i2]); attachMovie("2_player", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 2; } if (a[i2] == 3) { removeMovieClip(_root["test" + i2]); attachMovie("3_finish", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 3; } if (a[i2] == 4) { removeMovieClip(_root["test" + i2]); attachMovie("4_breakable", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 4; } if (a[i2] == 5) { removeMovieClip(_root["test" + i2]); attachMovie("5_movable", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 5; } if (a[i2] == 6) { removeMovieClip(_root["test" + i2]); attachMovie("6_locked1", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 6; } if (a[i2] == 7) { removeMovieClip(_root["test" + i2]); attachMovie("7_lock1", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 7; } if (a[i2] == 8) { removeMovieClip(_root["test" + i2]); attachMovie("8_explosion", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 8; } if (a[i2] == 9) { removeMovieClip(_root["test" + i2]); attachMovie("9_locked", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = 9; } if (a[i2] == "a") { removeMovieClip(_root["test" + i2]); attachMovie("10_lock", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = "a"; } if (a[i2] == "b") { removeMovieClip(_root["test" + i2]); attachMovie("11_locked", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = "b"; } if (a[i2] == "c") { removeMovieClip(_root["test" + i2]); attachMovie("12_lock", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = "c"; } if (a[i2] == "e") { removeMovieClip(_root["test" + i2]); attachMovie("14_teleport", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = "e"; } if (a[i2] == "g") { removeMovieClip(_root["test" + i2]); attachMovie("16_moving_pass", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = "g"; } if (a[i2] == "h") { removeMovieClip(_root["test" + i2]); attachMovie("17_player_pass", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = "h"; } if (a[i2] == "i") { removeMovieClip(_root["test" + i2]); attachMovie("18_rotate_links", "test" + i2, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); state2[i2] = "i"; } i2++; y++; } x++; } var p = s.split(","); clicks = p[1]; explotime = p[2]; } b1.onPress = function () { set_to = 1; }; b2.onPress = function () { set_to = 2; }; b3.onPress = function () { set_to = 3; }; b4.onPress = function () { set_to = 4; }; b5.onPress = function () { set_to = 5; }; b6.onPress = function () { set_to = 6; }; b7.onPress = function () { set_to = 7; }; b8.onPress = function () { set_to = 8; }; b9.onPress = function () { set_to = 9; }; b10.onPress = function () { set_to = 10; }; b11.onPress = function () { set_to = 11; }; b12.onPress = function () { set_to = 12; }; b14.onPress = function () { set_to = 14; }; b16.onPress = function () { set_to = 16; }; b17.onPress = function () { set_to = 17; }; b18.onPress = function () { set_to = 18; }; del.onPress = function () { set_to = 0; }; clear.onPress = function () { i = 0; while (i < 121) { removeMovieClip(_root["test" + i]); i++; } i = 0; x = 0; while (x < 11) { y = 0; while (y < 11) { attachMovie("1_brick", "test" + i, getNextHighestDepth(), {_x:(x * 25) + 100, _y:(y * 25) + 30}); _root["test" + i]._width = _root["test" + i]._width * 1.5; _root["test" + i]._height = _root["test" + i]._height * 1.5; _root["test" + i]._alpha = 30; i++; y++; } x++; } i = 0; while (i < 121) { state2[i] = 0; i++; } }; play_button.onPress = function () { player_check = false; finish_check = false; bomb_check = true; i = 0; while (i < 121) { if (state2[i] == "2") { player_check = true; } if (state2[i] == "3") { finish_check = true; } if (state2[i] == "8") { bomb_check = false; } i++; } if (explotime > 0) { bomb_check = true; } if (((player_check == true) && (finish_check == true)) && (bomb_check == true)) { i = 0; while (i < 141) { removeMovieClip(_root["test" + i]); i++; } levelcode_input2 = output; prevframe = 15; gotoAndStop (10); } else if ((player_check == false) || (finish_check == false)) { wrong._x = 0; } else { wrong2._x = 0; } }; wrong.continue_button.onPress = function () { wrong._x = 1000; }; wrong2.continue_button.onPress = function () { wrong2._x = 1000; }; wrong3.continue_button.onPress = function () { wrong3._x = 1000; }; back_button.onPress = function () { i = 0; while (i < 121) { removeMovieClip(_root["test" + i]); i++; } levelcode_input2 = "0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,undefined,undefined"; gotoAndStop (5); };
Frame 20
gotoAndStop (10);
Symbol 38 MovieClip [dot] Frame 1
this._visible = false;
Symbol 86 MovieClip Frame 1
function sendRating(rating) { createEmptyMovieClip("ratingSender", this.getNextHighestDepth()); ratingSender.rating = rating; ratingSender.id = _root.userLevelId; trace((("hello i am sending ratings, ruben you rock. your rating is a " + ratingSender.rating) + "id") + ratingSender.id); ratingSender.loadVariables("http://www.robotjam.com/games/turnz/saveRating.php", "POST"); } ratings.stop(); var i = 1; while (i <= 5) { ratings["rate" + i].i = i; ratings["rate" + i].onRollOver = function () { ratings.gotoAndStop(this.i + 1); }; ratings["rate" + i].onRollOut = function () { ratings.gotoAndStop(1); }; ratings["rate" + i].onRelease = function () { sendRating(this.i); ratings.gotoAndStop(this.i + 7); }; i++; }
Symbol 95 Button
on (press) { nextFrame(); }
Symbol 158 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 17
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 159 Button
on (press) { nextFrame(); }
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 6
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 3
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 174 MovieClip [4_breakable] Frame 1
stop();
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 5
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 5
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 185 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 5
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 4
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 192 MovieClip [6_locked1] Frame 1
stop();
Symbol 194 MovieClip [7_lock1] Frame 1
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 5
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 199 MovieClip [9_locked] Frame 1
stop();
Symbol 201 MovieClip [10_lock] Frame 1
stop();
Symbol 203 MovieClip [11_locked] Frame 1
stop();
Symbol 205 MovieClip [12_lock] Frame 1
stop();
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 4
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 213 MovieClip Frame 1
stop();
Instance of Symbol 208 MovieClip in Symbol 213 MovieClip Frame 1
on (press) { nextFrame(); }
Symbol 213 MovieClip Frame 5
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 5
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100;
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 4
_parent._parent.tutorial_tot._x = 550; _parent._parent.retry_button._x = _parent._parent.retry_button._x - 100; _parent._parent.create_button._x = _parent._parent.create_button._x - 100; _parent._parent.back_button._x = _parent._parent.back_button._x - 100; _root.gotoAndStop(5); _root.gamefinished = true;
Instance of Symbol 225 MovieClip in Symbol 226 MovieClip Frame 4
on (release) { gotoAndStop (5); }
Symbol 227 MovieClip [tutorial_tot] Frame 1
stop(); blocker.useHandCursor = false;
Symbol 365 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return("3.0 as2"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; if (_local7._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 5
stop();
Symbol 280 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 10
stop();
Symbol 282 MovieClip Frame 1
this._parent.stop(); this.link.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1370&subid=splash", "_blank"); };
Symbol 282 MovieClip Frame 151
this._parent.stop(); this.link.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=XXXX&subid=splash", "_blank"); };
Symbol 282 MovieClip Frame 161
stop(); this._parent.play();
Symbol 303 MovieClip Frame 1
this._visible = false; _parent.stop(); stxy.onRelease = function () { getURL ("http://www.styxtwo.com", "_blank"); };
Symbol 303 MovieClip Frame 2
this._visible = true;
Symbol 303 MovieClip Frame 150
_parent.play();
Symbol 311 Button
on (release) { _root.music = true; muteSound.setVolume(50); _root.music_save.data.counter = _root.music; _root.gotoAndStop(5); }
Symbol 313 Button
on (release) { _root.music = false; muteSound.setVolume(0); _root.music_save.data.counter = _root.music; _root.muteBut.gotoAndStop(7); _root.soundMute = false; _root.gotoAndStop(5); }
Symbol 321 MovieClip Frame 1
robotBtn.onRelease = function () { getURL ("http://www.robotjam.com", "_blank"); }; stxyBtn.onRelease = function () { getURL ("http://www.styxtwo.com", "_blank"); };
Instance of Symbol 358 MovieClip in Symbol 360 MovieClip Frame 1
on (press) { }
Instance of Symbol 358 MovieClip in Symbol 362 MovieClip Frame 1
on (press) { }
Instance of Symbol 358 MovieClip in Symbol 364 MovieClip Frame 1
on (press) { }

Library Items

Symbol 1 Sound [teleportBlock]
Symbol 2 Sound [rockBlock]
Symbol 3 Sound [keyBlock]
Symbol 4 Sound [finishBlock]
Symbol 5 Sound [bombBlock]
Symbol 6 Sound [deathBlock]
Symbol 7 GraphicUsed by:8 11 40 41 49 54 56 58 60 95 159 229 234 239 241 243 311 313 343
Symbol 8 MovieClipUses:7Used by:11 40 49 54 56 58 60 90 94 95 131 158 159 208 225 229 234 239 241 243 311 313 343
Symbol 9 FontUsed by:10 39 42 48 53 55 57 59 63 64 67 68 85 118 119 120 121 127 132 135 137 138 139 140 141 142 143 144 156 157 160 161 162 165 167 169 171 175 176 180 181 183 184 186 187 189 190 195 197 206 209 212 214 215 220 222 223 224 228 238 240 242 300 309 310 312 315 316 318 322 334 335 336 345
Symbol 10 TextUses:9Used by:11 94
Symbol 11 Button [skip_button]Uses:8 10 7
Symbol 12 GraphicUsed by:21 26
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [3_finish]Uses:13Used by:21 26 158  Timeline
Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:19 24
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:17 18Used by:20
Symbol 20 MovieClip [5_movable]Uses:15 19Used by:21 28 185 188  Timeline
Symbol 21 MovieClip [23_deathfinish2]Uses:12 14 20
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:17 23Used by:25
Symbol 25 MovieClip [2_player]Uses:22 24Used by:26 158  Timeline
Symbol 26 MovieClip [22_deathfinish1]Uses:12 14 25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [21_moving_remover]Uses:27 20
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [20_collectable]Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [19_rotate_rechts]Uses:31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip [15_1sidepass]Uses:33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [13_magnet]Uses:35
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [dot]Uses:37
Symbol 39 TextUses:9Used by:40
Symbol 40 Button [done_button]Uses:8 39 7
Symbol 41 MovieClipUses:7Used by:43
Symbol 42 EditableTextUses:9Used by:43
Symbol 43 MovieClip [level_button]Uses:41 42
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [nextlevel_ins]Uses:44
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [delete]Uses:46Used by:Timeline
Symbol 48 TextUses:9Used by:49
Symbol 49 Button [submit_button]Uses:8 48 7Used by:93
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 MovieClip [totorial_ins]Uses:51Used by:93 227
Symbol 53 TextUses:9Used by:54 225 234
Symbol 54 ButtonUses:8 53 7Used by:93
Symbol 55 TextUses:9Used by:56 95 159 208
Symbol 56 ButtonUses:8 55 7Used by:93 360 362 364
Symbol 57 TextUses:9Used by:58
Symbol 58 Button [create_button]Uses:8 57 7Used by:93  Timeline
Symbol 59 TextUses:9Used by:60
Symbol 60 ButtonUses:8 59 7Used by:93
Symbol 61 FontUsed by:62 66 69 119 122 128 130 344 359 361 363
Symbol 62 TextUses:61Used by:87
Symbol 63 TextUses:9Used by:87
Symbol 64 TextUses:9Used by:87
Symbol 65 GraphicUsed by:87
Symbol 66 TextUses:61Used by:87
Symbol 67 TextUses:9Used by:87
Symbol 68 TextUses:9Used by:87
Symbol 69 TextUses:61Used by:87
Symbol 70 GraphicUsed by:86
Symbol 71 GraphicUsed by:84
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:84
Symbol 74 GraphicUsed by:84
Symbol 75 GraphicUsed by:84
Symbol 76 GraphicUsed by:84
Symbol 77 GraphicUsed by:84
Symbol 78 GraphicUsed by:84
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:71 73 74 75 76 77 78 79 80 81 82 83Used by:86
Symbol 85 TextUses:9Used by:86
Symbol 86 MovieClipUses:70 84 85Used by:87
Symbol 87 MovieClipUses:62 63 64 65 66 67 68 69 86Used by:93
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 ButtonUses:8 88 89Used by:93
Symbol 91 FontUsed by:92
Symbol 92 EditableTextUses:91Used by:93
Symbol 93 MovieClip [nextlevel]Uses:52 54 56 49 58 60 87 90 92Used by:Timeline
Symbol 94 MovieClipUses:8 10Used by:227
Symbol 95 ButtonUses:8 55 7Used by:158
Symbol 96 GraphicUsed by:117
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:116
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:116
Symbol 101 GraphicUsed by:116
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:103Used by:116
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:116
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:108 109Used by:116
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:116
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:98 100 101 104 106 110 113 115Used by:117  Timeline
Symbol 117 MovieClipUses:96 116Used by:158 168 170 177 182 185 188 196 207 213 221 226
Symbol 118 TextUses:9Used by:158
Symbol 119 EditableTextUses:9 61Used by:158
Symbol 120 TextUses:9Used by:158
Symbol 121 TextUses:9Used by:158
Symbol 122 TextUses:61Used by:158
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:131 158  Timeline
Symbol 125 GraphicUsed by:126 343
Symbol 126 MovieClipUses:125Used by:131 158 343
Symbol 127 TextUses:9Used by:131 158
Symbol 128 EditableTextUses:61Used by:158
Symbol 129 GraphicUsed by:158
Symbol 130 EditableTextUses:61Used by:131
Symbol 131 MovieClipUses:124 8 126 127 130Used by:158
Symbol 132 TextUses:9Used by:158
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:158
Symbol 135 TextUses:9Used by:158
Symbol 136 GraphicUsed by:158
Symbol 137 TextUses:9Used by:158
Symbol 138 TextUses:9Used by:158
Symbol 139 TextUses:9Used by:158
Symbol 140 TextUses:9Used by:158
Symbol 141 TextUses:9Used by:158
Symbol 142 TextUses:9Used by:158
Symbol 143 TextUses:9Used by:158
Symbol 144 TextUses:9Used by:158
Symbol 145 GraphicUsed by:155
Symbol 146 GraphicUsed by:155
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClipUses:148Used by:155
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:150 151 152 153Used by:155
Symbol 155 MovieClipUses:145 146 149 154Used by:158 168 170 177 182 185 188 196 207 213 221 226
Symbol 156 TextUses:9Used by:158
Symbol 157 TextUses:9Used by:158
Symbol 158 MovieClipUses:95 117 118 119 120 121 122 124 8 126 127 128 129 131 132 134 135 136 137 138 139 25 140 14 141 142 143 144 155 156 157Used by:227
Symbol 159 ButtonUses:8 55 7Used by:168 170 177 182 185 188 196 207 221 226
Symbol 160 TextUses:9Used by:168
Symbol 161 TextUses:9Used by:168 177 182 185 213
Symbol 162 TextUses:9Used by:168
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClip [1_brick]Uses:163Used by:168  Timeline
Symbol 165 TextUses:9Used by:168
Symbol 166 FontUsed by:236
Symbol 167 TextUses:9Used by:168 170 182 185 188 196 207 213 221
Symbol 168 MovieClipUses:117 159 160 161 162 164 165 167 155Used by:227
Symbol 169 TextUses:9Used by:170
Symbol 170 MovieClipUses:159 117 169 167 155Used by:227
Symbol 171 TextUses:9Used by:177
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClip [4_breakable]Uses:172 173Used by:177  Timeline
Symbol 175 TextUses:9Used by:177
Symbol 176 TextUses:9Used by:177
Symbol 177 MovieClipUses:159 117 161 171 174 175 176 155Used by:227
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClip [18_rotate_links]Uses:178Used by:182 188  Timeline
Symbol 180 TextUses:9Used by:182
Symbol 181 TextUses:9Used by:182
Symbol 182 MovieClipUses:159 117 161 179 180 181 155 167Used by:227
Symbol 183 TextUses:9Used by:185
Symbol 184 TextUses:9Used by:185
Symbol 185 MovieClipUses:159 117 161 183 20 184 155 167Used by:227
Symbol 186 TextUses:9Used by:188
Symbol 187 TextUses:9Used by:188
Symbol 188 MovieClipUses:159 117 186 20 179 187 155 167Used by:227
Symbol 189 TextUses:9Used by:196
Symbol 190 TextUses:9Used by:196
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClip [6_locked1]Uses:191Used by:196 207  Timeline
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClip [7_lock1]Uses:193Used by:196 207  Timeline
Symbol 195 TextUses:9Used by:196
Symbol 196 MovieClipUses:159 117 189 190 192 194 195 155 167Used by:227
Symbol 197 TextUses:9Used by:207
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [9_locked]Uses:198Used by:207  Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClip [10_lock]Uses:200Used by:207  Timeline
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [11_locked]Uses:202Used by:207  Timeline
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [12_lock]Uses:204Used by:207  Timeline
Symbol 206 TextUses:9Used by:207
Symbol 207 MovieClipUses:159 117 197 192 194 199 201 203 205 206 155 167Used by:227
Symbol 208 MovieClipUses:8 55Used by:213
Symbol 209 TextUses:9Used by:213
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [14_teleport]Uses:210Used by:213  Timeline
Symbol 212 TextUses:9Used by:213
Symbol 213 MovieClipUses:208 117 161 209 211 212 155 167Used by:227
Symbol 214 TextUses:9Used by:221
Symbol 215 TextUses:9Used by:221
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClip [16_moving_pass]Uses:216Used by:221  Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClip [17_player_pass]Uses:218Used by:221  Timeline
Symbol 220 TextUses:9Used by:221
Symbol 221 MovieClipUses:159 117 214 215 217 219 220 155 167Used by:227
Symbol 222 TextUses:9Used by:226
Symbol 223 TextUses:9Used by:226
Symbol 224 TextUses:9Used by:226
Symbol 225 MovieClipUses:8 53Used by:226
Symbol 226 MovieClipUses:159 117 222 223 224 155 225Used by:227
Symbol 227 MovieClip [tutorial_tot]Uses:52 94 158 168 170 177 182 185 188 196 207 213 221 226Used by:Timeline
Symbol 228 TextUses:9Used by:229
Symbol 229 Button [retry_button]Uses:8 228 7Used by:Timeline
Symbol 230 GraphicUsed by:233
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:233
Symbol 233 MovieClip [clouds2]Uses:230 232Used by:Timeline
Symbol 234 Button [back_button]Uses:8 53 7Used by:Timeline
Symbol 235 GraphicUsed by:237
Symbol 236 EditableTextUses:166Used by:237
Symbol 237 MovieClip [8_explosion]Uses:235 236Used by:Timeline
Symbol 238 TextUses:9Used by:239
Symbol 239 Button [instruction_button]Uses:8 238 7Used by:Timeline
Symbol 240 TextUses:9Used by:241
Symbol 241 Button [input_button]Uses:8 240 7Used by:Timeline
Symbol 242 TextUses:9Used by:243
Symbol 243 Button [play_button]Uses:8 242 7Used by:Timeline
Symbol 365 MovieClip [__Packages.mochi.as2.MochiAd]
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:244 245Used by:Timeline
Symbol 247 GraphicUsed by:282
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:282
Symbol 250 GraphicUsed by:281 282
Symbol 251 BitmapUsed by:252 265
Symbol 252 GraphicUses:251Used by:281 282
Symbol 253 GraphicUsed by:281 282
Symbol 254 GraphicUsed by:281 282
Symbol 255 GraphicUsed by:281 282
Symbol 256 GraphicUsed by:281 282
Symbol 257 GraphicUsed by:281 282
Symbol 258 GraphicUsed by:281 282
Symbol 259 GraphicUsed by:281 282
Symbol 260 GraphicUsed by:281 282
Symbol 261 GraphicUsed by:281 282
Symbol 262 GraphicUsed by:281 282
Symbol 263 GraphicUsed by:281 282
Symbol 264 GraphicUsed by:282
Symbol 265 GraphicUses:251Used by:281 282
Symbol 266 GraphicUsed by:279
Symbol 267 GraphicUsed by:279
Symbol 268 GraphicUsed by:279
Symbol 269 GraphicUsed by:279
Symbol 270 GraphicUsed by:279
Symbol 271 GraphicUsed by:279
Symbol 272 GraphicUsed by:279
Symbol 273 GraphicUsed by:279
Symbol 274 GraphicUsed by:279
Symbol 275 GraphicUsed by:279
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:266 267 268 269 270 271 272 273 274 275 276 277 278Used by:280
Symbol 280 MovieClipUses:279Used by:281 282
Symbol 281 MovieClipUses:265 280 263 262 261 260 259 258 253 257 256 255 254 252 250Used by:282
Symbol 282 MovieClipUses:247 249 250 252 253 254 255 256 257 258 259 260 261 262 263 264 265 280 281Used by:Timeline
Symbol 283 Sound [loop3]Used by:Timeline
Symbol 284 Sound [loop2]Used by:Timeline
Symbol 285 Sound [loop1]Used by:Timeline
Symbol 286 GraphicUsed by:287
Symbol 287 ButtonUses:286Used by:303
Symbol 288 GraphicUsed by:298
Symbol 289 GraphicUsed by:290 303
Symbol 290 ButtonUses:289Used by:298
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:298
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClipUses:294Used by:298
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:298
Symbol 298 MovieClipUses:288 290 292 295 297Used by:303
Symbol 299 GraphicUsed by:303
Symbol 300 TextUses:9Used by:303
Symbol 301 GraphicUsed by:302
Symbol 302 ButtonUses:301Used by:303
Symbol 303 MovieClipUses:287 298 289 299 300 302Used by:Timeline
Symbol 304 BitmapUsed by:305 306 307
Symbol 305 GraphicUses:304Used by:308
Symbol 306 GraphicUses:304Used by:308
Symbol 307 GraphicUses:304Used by:308
Symbol 308 ButtonUses:305 306 307Used by:Timeline
Symbol 309 TextUses:9Used by:Timeline
Symbol 310 TextUses:9Used by:311
Symbol 311 ButtonUses:8 310 7Used by:Timeline
Symbol 312 TextUses:9Used by:313
Symbol 313 ButtonUses:8 312 7Used by:Timeline
Symbol 314 GraphicUsed by:Timeline
Symbol 315 EditableTextUses:9Used by:Timeline
Symbol 316 TextUses:9Used by:Timeline
Symbol 317 GraphicUsed by:321
Symbol 318 TextUses:9Used by:321
Symbol 319 GraphicUsed by:320
Symbol 320 ButtonUses:319Used by:321
Symbol 321 MovieClipUses:317 318 320Used by:Timeline
Symbol 322 TextUses:9Used by:Timeline
Symbol 323 FontUsed by:324 325 326 327 328 329 330 331 332 333 347 348 353 354
Symbol 324 TextUses:323Used by:Timeline
Symbol 325 TextUses:323Used by:Timeline
Symbol 326 TextUses:323Used by:Timeline
Symbol 327 TextUses:323Used by:Timeline
Symbol 328 TextUses:323Used by:Timeline
Symbol 329 TextUses:323Used by:Timeline
Symbol 330 TextUses:323Used by:Timeline
Symbol 331 TextUses:323Used by:Timeline
Symbol 332 TextUses:323Used by:Timeline
Symbol 333 TextUses:323Used by:Timeline
Symbol 334 TextUses:9Used by:Timeline
Symbol 335 TextUses:9Used by:Timeline
Symbol 336 TextUses:9Used by:Timeline
Symbol 337 GraphicUsed by:342
Symbol 338 GraphicUsed by:342
Symbol 339 ShapeTweeningUsed by:342
Symbol 340 GraphicUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:337 338 339 340 341Used by:Timeline
Symbol 343 ButtonUses:8 126 7 125Used by:Timeline
Symbol 344 TextUses:61Used by:Timeline
Symbol 345 EditableTextUses:9Used by:Timeline
Symbol 346 GraphicUsed by:Timeline
Symbol 347 EditableTextUses:323Used by:Timeline
Symbol 348 TextUses:323Used by:Timeline
Symbol 349 FontUsed by:350
Symbol 350 EditableTextUses:349Used by:Timeline
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:351Used by:Timeline
Symbol 353 TextUses:323Used by:Timeline
Symbol 354 TextUses:323Used by:Timeline
Symbol 355 FontUsed by:356
Symbol 356 EditableTextUses:355Used by:Timeline
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:360 362 364
Symbol 359 TextUses:61Used by:360
Symbol 360 MovieClipUses:358 56 359Used by:Timeline
Symbol 361 TextUses:61Used by:362
Symbol 362 MovieClipUses:358 56 361Used by:Timeline
Symbol 363 TextUses:61Used by:364
Symbol 364 MovieClipUses:358 56 363Used by:Timeline

Instance Names

"muteBut"Frame 2Symbol 246 MovieClip
"moreGamesBtn"Frame 4Symbol 308 Button
"play_button"Frame 5Symbol 243 Button [play_button]
"input_button"Frame 5Symbol 241 Button [input_button]
"instruction_button"Frame 5Symbol 239 Button [instruction_button]
"create_button"Frame 5Symbol 58 Button [create_button]
"b1"Frame 7Symbol 164 MovieClip [1_brick]
"b2"Frame 7Symbol 25 MovieClip [2_player]
"b3"Frame 7Symbol 14 MovieClip [3_finish]
"b4"Frame 7Symbol 174 MovieClip [4_breakable]
"b5"Frame 7Symbol 20 MovieClip [5_movable]
"b6"Frame 7Symbol 192 MovieClip [6_locked1]
"b7"Frame 7Symbol 194 MovieClip [7_lock1]
"b8"Frame 7Symbol 237 MovieClip [8_explosion]
"b9"Frame 7Symbol 199 MovieClip [9_locked]
"b10"Frame 7Symbol 201 MovieClip [10_lock]
"b11"Frame 7Symbol 203 MovieClip [11_locked]
"b12"Frame 7Symbol 205 MovieClip [12_lock]
"b14"Frame 7Symbol 211 MovieClip [14_teleport]
"b16"Frame 7Symbol 217 MovieClip [16_moving_pass]
"b17"Frame 7Symbol 219 MovieClip [17_player_pass]
"back_button"Frame 7Symbol 234 Button [back_button]
"playerRating1"Frame 8Symbol 342 MovieClip
"playerRating2"Frame 8Symbol 342 MovieClip
"playerRating3"Frame 8Symbol 342 MovieClip
"playerRating4"Frame 8Symbol 342 MovieClip
"playerRating5"Frame 8Symbol 342 MovieClip
"playerRating6"Frame 8Symbol 342 MovieClip
"playerRating7"Frame 8Symbol 342 MovieClip
"playerRating8"Frame 8Symbol 342 MovieClip
"playerRating9"Frame 8Symbol 342 MovieClip
"playerRating10"Frame 8Symbol 342 MovieClip
"turning"Frame 10Symbol 124 MovieClip
"rightarrow"Frame 10Symbol 343 Button
"leftarrow"Frame 10Symbol 343 Button
"retry_button"Frame 10Symbol 229 Button [retry_button]
"create_button"Frame 10Symbol 58 Button [create_button]
"back_button"Frame 10Symbol 234 Button [back_button]
"tutorial_tot"Frame 10Symbol 227 MovieClip [tutorial_tot]
"nextlevel"Frame 10Symbol 93 MovieClip [nextlevel]
"b1"Frame 15Symbol 164 MovieClip [1_brick]
"b2"Frame 15Symbol 25 MovieClip [2_player]
"b3"Frame 15Symbol 14 MovieClip [3_finish]
"b4"Frame 15Symbol 174 MovieClip [4_breakable]
"b5"Frame 15Symbol 20 MovieClip [5_movable]
"b6"Frame 15Symbol 192 MovieClip [6_locked1]
"b7"Frame 15Symbol 194 MovieClip [7_lock1]
"b8"Frame 15Symbol 237 MovieClip [8_explosion]
"b9"Frame 15Symbol 199 MovieClip [9_locked]
"b10"Frame 15Symbol 201 MovieClip [10_lock]
"b11"Frame 15Symbol 203 MovieClip [11_locked]
"b12"Frame 15Symbol 205 MovieClip [12_lock]
"b14"Frame 15Symbol 211 MovieClip [14_teleport]
"b16"Frame 15Symbol 217 MovieClip [16_moving_pass]
"b17"Frame 15Symbol 219 MovieClip [17_player_pass]
"del"Frame 15Symbol 47 MovieClip [delete]
"play_button"Frame 15Symbol 243 Button [play_button]
"clear"Frame 15Symbol 352 MovieClip
"b18"Frame 15Symbol 179 MovieClip [18_rotate_links]
"back_button"Frame 15Symbol 234 Button [back_button]
"wrong2"Frame 15Symbol 360 MovieClip
"wrong"Frame 15Symbol 362 MovieClip
"wrong3"Frame 15Symbol 364 MovieClip
"back"Symbol 43 MovieClip [level_button] Frame 1Symbol 41 MovieClip
"rate1"Symbol 84 MovieClip Frame 1Symbol 73 MovieClip
"rate2"Symbol 84 MovieClip Frame 1Symbol 73 MovieClip
"rate3"Symbol 84 MovieClip Frame 1Symbol 73 MovieClip
"rate4"Symbol 84 MovieClip Frame 1Symbol 73 MovieClip
"rate5"Symbol 84 MovieClip Frame 1Symbol 73 MovieClip
"ratings"Symbol 86 MovieClip Frame 1Symbol 84 MovieClip
"fadeIn"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 52 MovieClip [totorial_ins]
"quit_button"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 54 Button
"continue_button"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 56 Button
"submit_button"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 49 Button [submit_button]
"create_button"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 58 Button [create_button]
"select_button"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 60 Button
"lyrics"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 87 MovieClip
"quit_button2"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 54 Button
"urlBtn"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 90 Button
"level_id"Symbol 93 MovieClip [nextlevel] Frame 1Symbol 92 EditableText
"sky"Symbol 116 MovieClip Frame 1Symbol 98 MovieClip
"turning"Symbol 131 MovieClip Frame 1Symbol 124 MovieClip
"turning"Symbol 158 MovieClip Frame 4Symbol 124 MovieClip
"blocker"Symbol 227 MovieClip [tutorial_tot] Frame 1Symbol 52 MovieClip [totorial_ins]
"continue_button"Symbol 227 MovieClip [tutorial_tot] Frame 1Symbol 94 MovieClip
"movie_1"Symbol 227 MovieClip [tutorial_tot] Frame 1Symbol 158 MovieClip
"movie_2"Symbol 227 MovieClip [tutorial_tot] Frame 2Symbol 168 MovieClip
"movie_5"Symbol 227 MovieClip [tutorial_tot] Frame 4Symbol 170 MovieClip
"movie_7"Symbol 227 MovieClip [tutorial_tot] Frame 7Symbol 177 MovieClip
"movie_9"Symbol 227 MovieClip [tutorial_tot] Frame 9Symbol 182 MovieClip
"movie_13"Symbol 227 MovieClip [tutorial_tot] Frame 13Symbol 185 MovieClip
"movie_17"Symbol 227 MovieClip [tutorial_tot] Frame 17Symbol 188 MovieClip
"movie_21"Symbol 227 MovieClip [tutorial_tot] Frame 21Symbol 196 MovieClip
"movie_24"Symbol 227 MovieClip [tutorial_tot] Frame 24Symbol 207 MovieClip
"movie_29"Symbol 227 MovieClip [tutorial_tot] Frame 29Symbol 213 MovieClip
"movie_31"Symbol 227 MovieClip [tutorial_tot] Frame 31Symbol 221 MovieClip
"movie_51"Symbol 227 MovieClip [tutorial_tot] Frame 44Symbol 226 MovieClip
"play_latest_text"Symbol 281 MovieClip Frame 1Symbol 280 MovieClip
"link"Symbol 282 MovieClip Frame 1Symbol 249 MovieClip
"play_latest_text"Symbol 282 MovieClip Frame 79Symbol 280 MovieClip
"play_latest_text"Symbol 282 MovieClip Frame 117Symbol 280 MovieClip
"stxy"Symbol 303 MovieClip Frame 1Symbol 287 Button
"stxyBtn"Symbol 321 MovieClip Frame 1Symbol 320 Button
"robotBtn"Symbol 321 MovieClip Frame 1Symbol 320 Button
"continue_button"Symbol 360 MovieClip Frame 1Symbol 56 Button
"continue_button"Symbol 362 MovieClip Frame 1Symbol 56 Button
"continue_button"Symbol 364 MovieClip Frame 1Symbol 56 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "teleportBlock"
ExportAssets (56)Timeline Frame 1Symbol 2 as "rockBlock"
ExportAssets (56)Timeline Frame 1Symbol 3 as "keyBlock"
ExportAssets (56)Timeline Frame 1Symbol 4 as "finishBlock"
ExportAssets (56)Timeline Frame 1Symbol 5 as "bombBlock"
ExportAssets (56)Timeline Frame 1Symbol 6 as "deathBlock"
ExportAssets (56)Timeline Frame 1Symbol 11 as "skip_button"
ExportAssets (56)Timeline Frame 1Symbol 14 as "3_finish"
ExportAssets (56)Timeline Frame 1Symbol 20 as "5_movable"
ExportAssets (56)Timeline Frame 1Symbol 21 as "23_deathfinish2"
ExportAssets (56)Timeline Frame 1Symbol 25 as "2_player"
ExportAssets (56)Timeline Frame 1Symbol 26 as "22_deathfinish1"
ExportAssets (56)Timeline Frame 1Symbol 28 as "21_moving_remover"
ExportAssets (56)Timeline Frame 1Symbol 30 as "20_collectable"
ExportAssets (56)Timeline Frame 1Symbol 32 as "19_rotate_rechts"
ExportAssets (56)Timeline Frame 1Symbol 34 as "15_1sidepass"
ExportAssets (56)Timeline Frame 1Symbol 36 as "13_magnet"
ExportAssets (56)Timeline Frame 1Symbol 38 as "dot"
ExportAssets (56)Timeline Frame 1Symbol 40 as "done_button"
ExportAssets (56)Timeline Frame 1Symbol 43 as "level_button"
ExportAssets (56)Timeline Frame 1Symbol 45 as "nextlevel_ins"
ExportAssets (56)Timeline Frame 1Symbol 47 as "delete"
ExportAssets (56)Timeline Frame 1Symbol 49 as "submit_button"
ExportAssets (56)Timeline Frame 1Symbol 52 as "totorial_ins"
ExportAssets (56)Timeline Frame 1Symbol 58 as "create_button"
ExportAssets (56)Timeline Frame 1Symbol 93 as "nextlevel"
ExportAssets (56)Timeline Frame 1Symbol 164 as "1_brick"
ExportAssets (56)Timeline Frame 1Symbol 174 as "4_breakable"
ExportAssets (56)Timeline Frame 1Symbol 179 as "18_rotate_links"
ExportAssets (56)Timeline Frame 1Symbol 192 as "6_locked1"
ExportAssets (56)Timeline Frame 1Symbol 194 as "7_lock1"
ExportAssets (56)Timeline Frame 1Symbol 199 as "9_locked"
ExportAssets (56)Timeline Frame 1Symbol 201 as "10_lock"
ExportAssets (56)Timeline Frame 1Symbol 203 as "11_locked"
ExportAssets (56)Timeline Frame 1Symbol 205 as "12_lock"
ExportAssets (56)Timeline Frame 1Symbol 211 as "14_teleport"
ExportAssets (56)Timeline Frame 1Symbol 217 as "16_moving_pass"
ExportAssets (56)Timeline Frame 1Symbol 219 as "17_player_pass"
ExportAssets (56)Timeline Frame 1Symbol 227 as "tutorial_tot"
ExportAssets (56)Timeline Frame 1Symbol 229 as "retry_button"
ExportAssets (56)Timeline Frame 1Symbol 233 as "clouds2"
ExportAssets (56)Timeline Frame 1Symbol 234 as "back_button"
ExportAssets (56)Timeline Frame 1Symbol 237 as "8_explosion"
ExportAssets (56)Timeline Frame 1Symbol 239 as "instruction_button"
ExportAssets (56)Timeline Frame 1Symbol 241 as "input_button"
ExportAssets (56)Timeline Frame 1Symbol 243 as "play_button"
ExportAssets (56)Timeline Frame 1Symbol 365 as "__Packages.mochi.as2.MochiAd"
ExportAssets (56)Timeline Frame 2Symbol 283 as "loop3"
ExportAssets (56)Timeline Frame 2Symbol 284 as "loop2"
ExportAssets (56)Timeline Frame 2Symbol 285 as "loop1"

Labels

"on"Symbol 246 MovieClip Frame 1
"off"Symbol 246 MovieClip Frame 5

Dynamic Text Variables

levelSymbol 42 EditableText""
whatlevelSymbol 128 EditableText"0"
whatlevelSymbol 130 EditableText"0"
_root.explosiontimeSymbol 236 EditableText"5"
levelcode_inputSymbol 315 EditableText""
whatlevelSymbol 345 EditableText"0"
outputSymbol 347 EditableText""
explotimeSymbol 350 EditableText""




http://swfchan.com/19/93593/info.shtml
Created: 26/3 -2019 15:44:41 Last modified: 26/3 -2019 15:44:41 Server time: 05/05 -2024 05:29:05