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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/61438712?noj=FRM61438712-20DC" width="1" height="1"></div>

Mr Mullet - cut your enemies hair and make a golden weave.swf

This is the info page for
Flash #93615

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"></p>

[adultswim]
High Scores
component

ROUND 2!

50 IN A ROW! BONUS!

5 IN A ROW!

<p align="right"><font face="VAG Rounded Black" size="20" color="#ed1c24" letterSpacing="0.000000" kerning="1">????????</font></p>

<p align="right"><font face="VAG Rounded Black" size="20" color="#ed1c24" letterSpacing="0.000000" kerning="1">???</font></p>

PLAY

They killed my wife and kids

Time to get some new hair

CUEBALL

COMBOVER

FLOWING LOCKS

WOLFMAN

GOLDEN WEAVE

?

888

888

888

ActionScript [AS3]

Section 1
//hitArea_63 (Barber_fla.hitArea_63) package Barber_fla { import flash.display.*; public dynamic class hitArea_63 extends MovieClip { public function hitArea_63(){ addFrameScript(0, frame1); } function frame1(){ alpha = 0; } } }//package Barber_fla
Section 2
//hitAreacopy2_75 (Barber_fla.hitAreacopy2_75) package Barber_fla { import flash.display.*; public dynamic class hitAreacopy2_75 extends MovieClip { public function hitAreacopy2_75(){ addFrameScript(0, frame1); } function frame1(){ alpha = 0; } } }//package Barber_fla
Section 3
//mc_barber_howto2_165 (Barber_fla.mc_barber_howto2_165) package Barber_fla { import flash.display.*; public dynamic class mc_barber_howto2_165 extends MovieClip { public function mc_barber_howto2_165(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Barber_fla
Section 4
//mc_bigpapa_cut_top_2_80 (Barber_fla.mc_bigpapa_cut_top_2_80) package Barber_fla { import flash.display.*; public dynamic class mc_bigpapa_cut_top_2_80 extends MovieClip { public function mc_bigpapa_cut_top_2_80(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package Barber_fla
Section 5
//mc_bird_cut_top_2_126 (Barber_fla.mc_bird_cut_top_2_126) package Barber_fla { import flash.display.*; public dynamic class mc_bird_cut_top_2_126 extends MovieClip { public function mc_bird_cut_top_2_126(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Barber_fla
Section 6
//mc_blood_drips_31 (Barber_fla.mc_blood_drips_31) package Barber_fla { import flash.display.*; public dynamic class mc_blood_drips_31 extends MovieClip { public function mc_blood_drips_31(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Barber_fla
Section 7
//mc_blood_drips_77 (Barber_fla.mc_blood_drips_77) package Barber_fla { import flash.display.*; public dynamic class mc_blood_drips_77 extends MovieClip { public function mc_blood_drips_77(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Barber_fla
Section 8
//mc_bloodfx3_32 (Barber_fla.mc_bloodfx3_32) package Barber_fla { import flash.display.*; public dynamic class mc_bloodfx3_32 extends MovieClip { public function mc_bloodfx3_32(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package Barber_fla
Section 9
//MC_BloodTrail_33 (Barber_fla.MC_BloodTrail_33) package Barber_fla { import flash.display.*; public dynamic class MC_BloodTrail_33 extends MovieClip { public function MC_BloodTrail_33(){ addFrameScript(94, frame95); } function frame95(){ stop(); } } }//package Barber_fla
Section 10
//mc_combover_171 (Barber_fla.mc_combover_171) package Barber_fla { import flash.display.*; public dynamic class mc_combover_171 extends MovieClip { public function mc_combover_171(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package Barber_fla
Section 11
//mc_cueball_170 (Barber_fla.mc_cueball_170) package Barber_fla { import flash.display.*; public dynamic class mc_cueball_170 extends MovieClip { public function mc_cueball_170(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package Barber_fla
Section 12
//mc_flower_cut_top_2_84 (Barber_fla.mc_flower_cut_top_2_84) package Barber_fla { import flash.display.*; public dynamic class mc_flower_cut_top_2_84 extends MovieClip { public function mc_flower_cut_top_2_84(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Barber_fla
Section 13
//mc_flowinglocks_172 (Barber_fla.mc_flowinglocks_172) package Barber_fla { import flash.display.*; public dynamic class mc_flowinglocks_172 extends MovieClip { public function mc_flowinglocks_172(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package Barber_fla
Section 14
//mc_generic_cut_top2_111 (Barber_fla.mc_generic_cut_top2_111) package Barber_fla { import flash.display.*; public dynamic class mc_generic_cut_top2_111 extends MovieClip { public function mc_generic_cut_top2_111(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Barber_fla
Section 15
//mc_generic_shaved_159 (Barber_fla.mc_generic_shaved_159) package Barber_fla { import flash.display.*; public dynamic class mc_generic_shaved_159 extends MovieClip { public function mc_generic_shaved_159(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package Barber_fla
Section 16
//mc_goldenweave_174 (Barber_fla.mc_goldenweave_174) package Barber_fla { import flash.display.*; public dynamic class mc_goldenweave_174 extends MovieClip { public function mc_goldenweave_174(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package Barber_fla
Section 17
//mc_logo_10 (Barber_fla.mc_logo_10) package Barber_fla { import flash.display.*; public dynamic class mc_logo_10 extends MovieClip { public function mc_logo_10(){ addFrameScript(11, frame12, 82, frame83); } function frame83(){ gotoAndPlay("stripe1"); } function frame12(){ gotoAndPlay("stripe2"); } } }//package Barber_fla
Section 18
//mc_preloader_4 (Barber_fla.mc_preloader_4) package Barber_fla { import flash.display.*; public dynamic class mc_preloader_4 extends MovieClip { public function mc_preloader_4(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Barber_fla
Section 19
//mc_scissors_169 (Barber_fla.mc_scissors_169) package Barber_fla { import flash.display.*; public dynamic class mc_scissors_169 extends MovieClip { public function mc_scissors_169(){ addFrameScript(10, frame11, 29, frame30, 57, frame58, 94, frame95, 140, frame141); } function frame58(){ stop(); } function frame141(){ stop(); } function frame95(){ stop(); } function frame30(){ stop(); } function frame11(){ stop(); } } }//package Barber_fla
Section 20
//mc_shaving_effect2_161 (Barber_fla.mc_shaving_effect2_161) package Barber_fla { import flash.display.*; public dynamic class mc_shaving_effect2_161 extends MovieClip { public function mc_shaving_effect2_161(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Barber_fla
Section 21
//MC_Stage0to1_72 (Barber_fla.MC_Stage0to1_72) package Barber_fla { import flash.display.*; public dynamic class MC_Stage0to1_72 extends MovieClip { public function MC_Stage0to1_72(){ addFrameScript(35, frame36); } function frame36(){ stop(); } } }//package Barber_fla
Section 22
//MC_Stage1to2b_69 (Barber_fla.MC_Stage1to2b_69) package Barber_fla { import flash.display.*; public dynamic class MC_Stage1to2b_69 extends MovieClip { public function MC_Stage1to2b_69(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package Barber_fla
Section 23
//mc_sun_cut_top_2_120 (Barber_fla.mc_sun_cut_top_2_120) package Barber_fla { import flash.display.*; public dynamic class mc_sun_cut_top_2_120 extends MovieClip { public function mc_sun_cut_top_2_120(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package Barber_fla
Section 24
//MC_TinyHeadFlying_141 (Barber_fla.MC_TinyHeadFlying_141) package Barber_fla { import flash.display.*; public dynamic class MC_TinyHeadFlying_141 extends MovieClip { public function MC_TinyHeadFlying_141(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Barber_fla
Section 25
//mc_wolfman_173 (Barber_fla.mc_wolfman_173) package Barber_fla { import flash.display.*; public dynamic class mc_wolfman_173 extends MovieClip { public function mc_wolfman_173(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package Barber_fla
Section 26
//plo_179 (Barber_fla.plo_179) package Barber_fla { import flash.display.*; public dynamic class plo_179 extends MovieClip { public function plo_179(){ addFrameScript(0, frame1); } function frame1(){ alpha = 0; } } }//package Barber_fla
Section 27
//ColourPack (Bulletproofbaby.utils.ColourPack) package Bulletproofbaby.utils { import flash.events.*; import flash.display.*; import flash.filters.*; import flash.geom.*; public class ColourPack extends Sprite { private var screenObject:Object; private var startCount:Number; private var blinkSpeed:uint;// = 8 private var filterName:String; private var steps:Number; private var parameters:Object; public function ColourPack():void{ addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function applyRed():void{ var _local1:Array = new Array(); _local1 = _local1.concat([1, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 1, 0]); applyFilter(_local1); } private function removeTransform():void{ var _local1:ColorTransform = screenObject.transform.colorTransform; _local1.redOffset = 0; _local1.greenOffset = 0; _local1.blueOffset = 0; screenObject.transform.colorTransform = _local1; _local1 = null; } private function setRed():void{ var _local1:ColorTransform = screenObject.transform.colorTransform; _local1.redOffset = 0xFF; _local1.greenOffset = 0; _local1.blueOffset = 0; screenObject.transform.colorTransform = _local1; _local1 = null; } public function init(_arg1:Object, _arg2:Object):void{ screenObject = _arg1; parameters = _arg2; switch (parameters.type){ case "brightness": setBrightness(parameters.frames); filterName = "applyWhite"; break; }; } private function setBrightness(_arg1:uint):void{ startCount = 0xFF; steps = (0xFF / _arg1); startCount = (startCount + steps); } private function applyFilter(_arg1:Array):void{ var _local2:ColorMatrixFilter = new ColorMatrixFilter(_arg1); var _local3:Array = new Array(); _local3.push(_local2); screenObject.filters = _local3; } private function applyWhite(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; filterName = null; }; var _local2:Array = new Array(); _local2 = _local2.concat([1, 0, 0, 0, _arg1]); _local2 = _local2.concat([0, 1, 0, 0, _arg1]); _local2 = _local2.concat([0, 0, 1, 0, _arg1]); _local2 = _local2.concat([0, 0, 0, 1, 0]); applyFilter(_local2); } public function blink(_arg1:Sprite):void{ this.screenObject = _arg1; filterName = "blink"; steps = 0; } private function applyBlue():void{ var _local1:Array = new Array(); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 1, 0, 0]); _local1 = _local1.concat([0, 0, 0, 1, 0]); applyFilter(_local1); } private function removeFilter():void{ var _local1:Array = new Array(); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); applyFilter(_local1); } public function dealloc():void{ removeTransform(); removeEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ switch (filterName){ case "blink": if (!steps){ setRed(); } else { if (steps == int((blinkSpeed / 2))){ removeTransform(); }; }; steps++; steps = (steps % blinkSpeed); break; }; } private function applyGreen():void{ var _local1:Array = new Array(); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 1, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 0, 0]); _local1 = _local1.concat([0, 0, 0, 1, 0]); applyFilter(_local1); } } }//package Bulletproofbaby.utils
Section 28
//FrameListener (Bulletproofbaby.utils.FrameListener) package Bulletproofbaby.utils { import flash.events.*; import flash.display.*; public class FrameListener extends Sprite { private var onFrameObserver:Array; public function FrameListener():void{ onFrameObserver = new Array(); addEventListener(Event.ENTER_FRAME, enterFrame); } public function destroy():void{ removeEventListener(Event.ENTER_FRAME, enterFrame); } private function enterFrame(_arg1:Event):void{ var _local2:String; for (_local2 in onFrameObserver) { if (!onFrameObserver[_local2].hold){ onFrameObserver[_local2].object.enterFrame(); }; }; } public function pause(_arg1:Array=null):void{ var _local2:String; var _local3:Boolean; var _local4:String; var _local5:String; for (_local2 in onFrameObserver) { _local3 = true; for (_local4 in _arg1) { _local5 = _arg1[_local4]; if (_local5 == onFrameObserver[_local2].object){ _local3 = false; }; }; onFrameObserver[_local2].hold = _local3; }; } public function addObserver(_arg1:Object):void{ onFrameObserver.push({object:_arg1, hold:false}); } public function removeObserver(_arg1:Object):void{ var _local2:String; for (_local2 in onFrameObserver) { if (onFrameObserver[_local2].object == _arg1){ onFrameObserver.splice(_local2, 1); break; }; }; } public function play():void{ var _local1:String; for (_local1 in onFrameObserver) { onFrameObserver[_local1].hold = false; }; } } }//package Bulletproofbaby.utils
Section 29
//KeyListener (Bulletproofbaby.utils.KeyListener) package Bulletproofbaby.utils { import flash.events.*; import flash.display.*; public class KeyListener extends Sprite { private var keyCode:uint; private var focus:Object; private var observers:Array; public function KeyListener(_arg1:Object){ focus = _arg1; observers = new Array(); addEventListener(Event.ENTER_FRAME, onEnterFrame); addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); addEventListener(KeyboardEvent.KEY_UP, onKeyUp); } private function onKeyDown(_arg1:KeyboardEvent):void{ var _local2:*; var _local3:Object; for (_local2 in observers) { _local3 = observers[_local2]; _local3.keyDown = _arg1.keyCode; }; } public function destroy():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); removeEventListener(KeyboardEvent.KEY_UP, onKeyUp); } private function keepFocus():void{ focus.focus = this; } public function onEnterFrame(_arg1:Event):void{ keepFocus(); } public function addObserver(_arg1:Object):void{ observers.push(_arg1); } public function removeObserver(_arg1:Object):void{ var _local2:String; for (_local2 in observers) { if (observers[_local2] == _arg1){ observers.splice(_local2, 1); break; }; }; } private function onKeyUp(_arg1:KeyboardEvent):void{ var _local2:*; var _local3:Object; for (_local2 in observers) { _local3 = observers[_local2]; _local3.keyUp = _arg1.keyCode; }; } } }//package Bulletproofbaby.utils
Section 30
//Library (Bulletproofbaby.utils.Library) package Bulletproofbaby.utils { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class Library extends Sprite { private var loadList:Array; private var callBack:String; private var libraryCount:uint; private var libraries:Array; private var loadInfo:String; private var objectList:Array; public static const LOADED:String = "loaded"; public function Library(_arg1:Array, _arg2:String=null, _arg3:String=null, _arg4:Object=null, _arg5:uint=0):void{ var _local6:String; var _local7:String; var _local8:Loader; var _local9:LoaderContext; loadList = new Array(); objectList = new Array(); super(); _arg4 = null; this.callBack = _arg2; this.libraries = _arg1; this.loadInfo = _arg3; libraryCount = _arg1.length; for each (_local6 in _arg1) { if (_arg4){ _local7 = ((_arg4.LIBRARY_PATH + "") + _local6); Security.allowDomain(_arg4.ALLOW_DOMAIN); Security.loadPolicyFile(_arg4.DOMAIN_POLICY); } else { _local7 = _local6; }; _local8 = new Loader(); _local8.contentLoaderInfo.addEventListener(Event.INIT, loaded); _local9 = new LoaderContext(true); _local8.load(new URLRequest(_local7), _local9); loadList.push(_local8); }; } public function get method():String{ return (callBack); } public function get id():String{ return (loadInfo); } public function dealloc():void{ } private function loaded(_arg1:Event):void{ var _local3:*; var _local4:String; var _local2:Array = _arg1.target.content.assetList; for (_local3 in _local2) { _local4 = _local2[_local3]; objectList.push(_local4); this[_local4] = (_arg1.target.applicationDomain.getDefinition(_local4) as Class); }; dispatchEvent(new Event(LOADED)); } public function get info():Object{ var _local7:Loader; var _local1:int; var _local2:int; var _local3:uint; var _local4:uint; while (_local4 < loadList.length) { _local7 = loadList[_local4]; if (_local7.contentLoaderInfo.bytesTotal){ _local1 = (_local1 + _local7.contentLoaderInfo.bytesTotal); _local2 = (_local2 + _local7.contentLoaderInfo.bytesLoaded); } else { _local3++; }; _local4++; }; var _local5:Number = 0; var _local6:uint = ((100 / loadList.length) * (loadList.length - _local3)); if (_local1){ _local5 = ((_local6 / _local1) * _local2); }; return ({bytesTotal:_local1, bytesLoaded:_local2, percent:_local5, id:loadInfo}); } public function get list():Array{ return (objectList); } } }//package Bulletproofbaby.utils
Section 31
//LibraryLoader (Bulletproofbaby.utils.LibraryLoader) package Bulletproofbaby.utils { import flash.events.*; import flash.display.*; import flash.media.*; import flash.utils.*; public dynamic class LibraryLoader { private var libraries:Array; private var delegate; public function LibraryLoader():void{ libraries = new Array(); super(); } private function getLibraryInfo(_arg1:Library):Object{ return (_arg1.info); } public function load(_arg1:Array, _arg2=null, _arg3:String=null, _arg4:String=null, _arg5:Object=null):void{ var _local6:String; var _local7:Library; this.delegate = _arg2; for each (_local6 in _arg1) { _local7 = new Library([_local6], _arg3, _arg4, _arg5, _arg1.length); if (_arg3){ _local7.addEventListener(Library.LOADED, callBackEvent); }; libraries.push({asset:_local7, loadInfo:_arg4, amount:_arg1.length, loadedNum:0}); }; } public function getMovieClip(_arg1:String):MovieClip{ var _local2:Class = (getDefinitionByName(_arg1) as Class); var _local3:MovieClip = new (_local2); return (_local3); } public function dealloc():void{ } public function getObject(_arg1:String):MovieClip{ return (getMovieClip(_arg1)); } public function getInfoByID(_arg1:String):Object{ var _local6:Object; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:uint; for each (_local6 in libraries) { if (_local6.asset.id == _arg1){ _local5++; _local2 = (_local2 + getLibraryInfo(_local6.asset).bytesTotal); _local3 = (_local3 + getLibraryInfo(_local6.asset).bytesLoaded); _local4 = (_local4 + getLibraryInfo(_local6.asset).percent); _arg1 = _local6.asset.id; }; }; if (_local5){ return ({bytesTotal:_local2, bytesLoaded:_local3, percent:(_local4 / _local5), id:_arg1}); }; trace((("error: [getInfoByID] -no Library linked to (" + _arg1) + ") @ LibraryLoader")); return (null); } public function getSound(_arg1:String):Sound{ var _local2:Class = (getDefinitionByName(_arg1) as Class); var _local3:Sound = new (_local2); return (_local3); } public function getSimpleButton(_arg1:String):SimpleButton{ var _local2:Object; var _local3:String; for each (_local2 in libraries) { for each (_local3 in _local2.asset.list) { if (_local3 == _arg1){ return ((new (_local2.asset[_arg1]) as SimpleButton)); }; }; }; trace((("error: [getSprite] -no Sprite linked to (" + _arg1) + ") @ LibraryLoader")); return (null); } public function getSprite(_arg1:String):Sprite{ var _local2:Object; var _local3:String; for each (_local2 in libraries) { for each (_local3 in _local2.asset.list) { if (_local3 == _arg1){ return ((new (_local2.asset[_arg1]) as Sprite)); }; }; }; trace((("error: [getSprite] -no Sprite linked to (" + _arg1) + ") @ LibraryLoader")); return (null); } private function callBackEvent(_arg1:Event):void{ var _local2:Object; for each (_local2 in libraries) { if (_local2.asset.id == _arg1.target.id){ _local2.loadedNum++; if (_local2.loadedNum == _local2.amount){ var _local5 = delegate; _local5[_arg1.target.method](); break; }; }; }; _arg1.target.removeEventListener(Library.LOADED, callBackEvent); } } }//package Bulletproofbaby.utils
Section 32
//Speedo (Bulletproofbaby.utils.Speedo) package Bulletproofbaby.utils { import flash.events.*; import flash.display.*; import flash.text.*; import flash.filters.*; import flash.utils.*; public class Speedo extends MovieClip { private var elapsedSeconds:Number; private var recentFPSoutput:String; private var numFrames:Number; private var startTime:Number; private var recentNumFrames:Number; private var fontFormat:TextFormat; private var recentStartTime:Number; private var recentSetting:Number; private var displayText:TextField; private var glowFilter:GlowFilter; public function Speedo(){ glowFilter = new GlowFilter(); glowFilter.color = 0xFFFFFF; glowFilter.blurX = 4; glowFilter.blurY = 4; glowFilter.strength = 10; glowFilter.quality = 1; fontFormat = new TextFormat(); fontFormat.font = "Helvetica"; fontFormat.size = 14; fontFormat.bold = true; displayText = new TextField(); displayText.width = 250; displayText.height = 20; displayText.filters = [glowFilter]; addChild(displayText); numFrames = 0; recentSetting = 10; recentNumFrames = 0; startTime = getTimer(); recentStartTime = startTime; y = 0; x = 0; alpha = 0.9; addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ var _local3:*; numFrames++; var _local2:* = getTimer(); elapsedSeconds = ((_local2 - startTime) / 1000); recentNumFrames++; if (recentNumFrames == recentSetting){ _local3 = ((_local2 - recentStartTime) / 1000); recentFPSoutput = (Math.round((recentNumFrames / _local3)) + " FPS, version:b22"); recentStartTime = _local2; recentNumFrames = 0; displayText.text = recentFPSoutput; }; displayText.setTextFormat(fontFormat); } } }//package Bulletproofbaby.utils
Section 33
//Tape (Bulletproofbaby.utils.Tape) package Bulletproofbaby.utils { import flash.events.*; import flash.display.*; import flash.media.*; public class Tape extends Sprite { private var audioTransform:SoundTransform; private var audioChannel:SoundChannel; private var trackName:String; private var clip:Object; private var volume:uint; private var repeat:uint; private var tapePlayer:Object; private var loop:uint; private var position:Number;// = 0 public static const COMPLETE:String = "complete"; public function Tape(_arg1:Object, _arg2:Object, _arg3:Boolean, _arg4:uint, _arg5:uint, _arg6:String):void{ clip = _arg2; tapePlayer = _arg1; volume = _arg4; repeat = _arg5; loop = 0; trackName = _arg6; init(); } public function get track():String{ return (trackName); } public function init():void{ playClip(0); } public function setVolume():void{ if (((!(audioChannel)) || (!(audioTransform)))){ return; }; audioTransform.volume = (((volume / 100) * (tapePlayer.volume / 100)) * int(!(tapePlayer.muted))); audioChannel.soundTransform = audioTransform; } private function soundComplete(_arg1:Event):void{ if (loop++ >= repeat){ dispatchEvent(new Event(COMPLETE)); } else { audioChannel.removeEventListener(Event.SOUND_COMPLETE, soundComplete); playClip(0); }; } private function playClip(_arg1:Number):void{ audioTransform = new SoundTransform(); audioChannel = new SoundChannel(); audioChannel = clip.play(_arg1, 0); audioTransform.volume = (((volume / 100) * (tapePlayer.volume / 100)) * int(!(tapePlayer.muted))); audioChannel.soundTransform = audioTransform; audioChannel.addEventListener(Event.SOUND_COMPLETE, soundComplete); } public function stopClip():void{ audioChannel.removeEventListener(Event.SOUND_COMPLETE, soundComplete); audioChannel.stop(); audioChannel = null; audioTransform = null; } public function play():void{ playClip(position); } public function destroy():void{ stopClip(); clip = null; } public function pause():void{ position = audioChannel.position; stopClip(); } } }//package Bulletproofbaby.utils
Section 34
//TapePlayer (Bulletproofbaby.utils.TapePlayer) package Bulletproofbaby.utils { import flash.events.*; import flash.display.*; public class TapePlayer extends Sprite { private var tapeList:Array; public var muted:Boolean; private var potentialVolume:uint; public var volume:uint; private var library:LibraryLoader; public function TapePlayer(_arg1:LibraryLoader):void{ tapeList = new Array(); super(); library = _arg1; volume = 100; potentialVolume = volume; addEventListener(Event.ENTER_FRAME, enterFrame); } public function stop(_arg1:String):void{ var _local2:String; var _local3:Tape; for (_local2 in tapeList) { _local3 = tapeList[_local2]; if (_local3.track == _arg1){ _local3.destroy(); tapeList.splice(_local2, 1); break; }; }; } public function play(_arg1:String, _arg2:Boolean=false, _arg3:uint=100, _arg4:uint=0):void{ var tape:Tape; var _track = _arg1; var _music = _arg2; var _volume = _arg3; var _loop = _arg4; tape = new Tape(this, library.getSound(_track), _music, _volume, _loop, _track); tape.addEventListener(Tape.COMPLETE, function (_arg1:Event):void{ destroyTape(tape); }); tapeList.push(tape); } public function playTape():void{ var _local1:String; var _local2:Tape; for (_local1 in tapeList) { _local2 = tapeList[_local1]; _local2.play(); }; } public function fade(_arg1:uint):void{ this.potentialVolume = _arg1; } public function stopAllSounds():void{ var _local1:String; var _local2:Tape; for (_local1 in tapeList) { _local2 = tapeList[_local1]; _local2.destroy(); }; tapeList = new Array(); } private function enterFrame(_arg1:Event):void{ var _local2:uint = 5; if (potentialVolume != volume){ volume = (volume + (_local2 * int((potentialVolume > volume)))); volume = (volume - (_local2 * int((potentialVolume < volume)))); if (Math.abs((potentialVolume - volume)) < _local2){ volume = potentialVolume; }; setVolume(volume); }; } public function mute(_arg1:Boolean):void{ this.muted = _arg1; setVolume(volume); } public function setVolume(_arg1:uint):void{ var _local2:String; var _local3:Tape; volume = _arg1; for (_local2 in tapeList) { _local3 = tapeList[_local2]; _local3.setVolume(); }; } private function destroyTape(_arg1:Tape):void{ var _local2:String; for (_local2 in tapeList) { if (_arg1 == tapeList[_local2]){ tapeList.splice(_local2, 1); _arg1.destroy(); break; }; }; } public function pauseTape():void{ var _local1:String; var _local2:Tape; for (_local1 in tapeList) { _local2 = tapeList[_local1]; _local2.pause(); }; } } }//package Bulletproofbaby.utils
Section 35
//XMLLoader (Bulletproofbaby.utils.XMLLoader) package Bulletproofbaby.utils { import flash.events.*; import flash.net.*; public class XMLLoader { private var elementChild:XML; private var string:String; private var xml:Object; private var xmlPathSplit:Array; private var urlRequest:URLRequest; private var callBackMethod:String; private var shell:Object; private var pathRef:Object; private var elementName:String; private var xmlCount:uint; private var internal:Object; private var filePath:String; private var pathName:String; private var loaderList:Array; private var objectRef:Object; private var xmlList:Array; private var urlLoader:URLLoader; private var internalName:String; private var currentLoader:URLLoader; private var xmlLoaded:XML; private var tempEntry:Array; public static const BLANK:String = "blank"; private function loadFile():void{ filePath = xmlList[(xmlList.length - xmlCount)]; xmlCount--; objectRef = objectFromFileName(filePath); urlRequest = new URLRequest(filePath); urlLoader = new URLLoader(); urlLoader.addEventListener(Event.COMPLETE, completeListener); urlLoader.load(urlRequest); loaderList.push(urlLoader); } private function completeListener(_arg1:Event):void{ var _local2:Boolean; var _local3:*; var _local4:uint; var _local5:*; if (_arg1.target == null){ _local2 = true; xmlLoaded = internal[internalName]; } else { xmlLoaded = new XML(_arg1.target.data); }; for (_local3 in xmlLoaded.*) { elementName = xmlLoaded.*[_local3].name(); objectRef[elementName] = new Object(); elementChild = new XML(xmlLoaded.*[_local3]); string = ((string + ".") + elementName); _local4 = 0; for (_local5 in elementChild.*) { objectRef[elementName][elementChild.*[_local5].name()] = findValueType(elementChild.*[_local5]); if (elementName == "script"){ var _temp1 = _local4; _local4 = (_local4 + 1); objectRef[elementName][elementChild.*[_local5].name()].push(_temp1); }; }; }; if (xmlCount > 0){ if (_local2){ loadInternalFile(); } else { loadFile(); }; } else { if (callBackMethod != null){ clearListeners(); var _local6 = shell; _local6[callBackMethod](); }; }; } private function findValueType(_arg1){ var _local2:*; var _local3:String; if (!isNaN(_arg1)){ return (Number(_arg1)); }; if (_arg1.split(",").length > 1){ tempEntry = []; for (_local2 in _arg1.split(",")) { tempEntry.push(findValueType(_arg1.split(",")[_local2])); }; return (tempEntry); } else { _local3 = _arg1.toString(); if (_local3 == "true"){ return (true); }; //unresolved if }; return (!NULL!); return (_local3); } private function findValueTypePrint(_arg1){ var _local2:String; var _local3:String; var _local4:*; var _local5:String; if (!isNaN(_arg1)){ return (Number(_arg1)); }; if (_arg1.split(",").length > 1){ tempEntry = []; for (_local4 in _arg1.split(",")) { _local3 = ""; _local2 = ""; if (_local4 == 0){ _local2 = "["; }; if (_local4 == (_arg1.split(",").length - 1)){ _local3 = "]"; }; if (isNaN(findValueType(_arg1.split(",")[_local4]))){ tempEntry.push(((((_local2 + "\"") + findValueType(_arg1.split(",")[_local4])) + "\"") + _local3)); } else { tempEntry.push(((_local2 + findValueType(_arg1.split(",")[_local4])) + _local3)); }; }; return (tempEntry); //unresolved jump }; _local5 = _arg1.toString(); if (_local5 == "true"){ return (true); }; if (_local5 == "false"){ return (false); }; return ((("\"" + _local5) + "\"")); } public function set callBack(_arg1:String):void{ callBackMethod = _arg1; } public function loadInternalXML(_arg1:Array, _arg2:Object, _arg3:Object, _arg4:Object):void{ internal = _arg4; shell = _arg2; xmlList = _arg1; xml = _arg3; xmlCount = xmlList.length; loaderList = new Array(); loadInternalFile(); } private function loadInternalFile():void{ filePath = xmlList[(xmlList.length - xmlCount)]; xmlCount--; objectRef = objectFromFileName(filePath); var _local1:Event = new Event(BLANK); completeListener(_local1); } public function loadXML(_arg1:Array, _arg2:Object, _arg3:Object):void{ shell = _arg2; xmlList = _arg1; xml = _arg3; xmlCount = xmlList.length; loaderList = new Array(); loadFile(); } private function objectFromFileName(_arg1:String):Object{ var _local2:*; xmlPathSplit = _arg1.split("/"); string = null; for (_local2 in xmlPathSplit) { if (_local2 == (xmlPathSplit.length - 1)){ pathName = xmlPathSplit[_local2].split(".")[0]; } else { pathName = xmlPathSplit[_local2]; }; if (_local2 == 0){ if (xml[pathName] == null){ xml[pathName] = new Object(); }; string = ("xml." + pathName); pathRef = xml[pathName]; } else { if (pathRef[pathName] == null){ pathRef[pathName] = new Object(); string = ((string + ".") + pathName); }; pathRef = pathRef[pathName]; internalName = pathName; }; }; return (pathRef); } private function clearListeners():void{ var _local1:*; for (_local1 in loaderList) { currentLoader = loaderList[_local1]; currentLoader.removeEventListener(Event.COMPLETE, completeListener); }; } } }//package Bulletproofbaby.utils
Section 36
//IntUtil (com.adobe.utils.IntUtil) package com.adobe.utils { public class IntUtil { private static var hexChars:String = "0123456789abcdef"; public static function toHex(_arg1:int, _arg2:Boolean=false):String{ var _local4:int; var _local5:int; var _local3 = ""; if (_arg2){ _local4 = 0; while (_local4 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> (((3 - _local4) * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> ((3 - _local4) * 8)) & 15)))); _local4++; }; } else { _local5 = 0; while (_local5 < 4) { _local3 = (_local3 + (hexChars.charAt(((_arg1 >> ((_local5 * 8) + 4)) & 15)) + hexChars.charAt(((_arg1 >> (_local5 * 8)) & 15)))); _local5++; }; }; return (_local3); } public static function ror(_arg1:int, _arg2:int):uint{ var _local3:int = (32 - _arg2); return (((_arg1 << _local3) | (_arg1 >>> (32 - _local3)))); } public static function rol(_arg1:int, _arg2:int):int{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } } }//package com.adobe.utils
Section 37
//ArcPattern (Enemies.ArcPattern) package Enemies { public class ArcPattern { private var descent:Boolean; private var start:uint; private var delay:uint; private var speed:Number; private var acc:Number; private var yLimit:uint; private var arrived:Boolean; private var startX:uint; private var startY:uint; private var velocity:int;// = 0 public function ArcPattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg2; this.start = _arg4.start; this.delay = _arg3; yLimit = _arg4.stageDimensions.height; descent = _arg4.descent; speed = _arg4.speed; acc = (int(descent) - int(!(descent))); } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ if (((!(arrived)) && (((((((_arg1.py + (_arg1.spriteHeight / 4)) > 0)) && ((_arg1.py < 0)))) || (((((_arg1.py - (_arg1.spriteHeight / 4)) < yLimit)) && ((_arg1.py > yLimit)))))))){ arrived = true; }; _arg1.x = _arg2; _arg1.y = _arg3; if ((_arg1.px - _arg5) > (startX - delay)){ return; }; if ((_arg1.px - _arg5) <= start){ velocity = (velocity + acc); _arg1.py = (_arg1.py + Math.max(Math.min(velocity, speed), -(speed))); }; if (((arrived) && (((((((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20))) || (((_arg1.py - (_arg1.spriteHeight / 4)) > yLimit)))) || (((_arg1.py + (_arg1.spriteHeight / 4)) < 0)))))){ _arg1.remove(); }; } } }//package Enemies
Section 38
//Enemy (Enemies.Enemy) package Enemies { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class Enemy extends Sprite { public var spriteWidth:uint; public var sprite; protected var speed:Number; public var px:Number; public var py:Number; public var spriteHeight:uint; public var holdSpeed:Boolean; public var state:String;// = "Beard" public var safety:Boolean; protected var patternReference; protected var invincible:Boolean; public var layer:String; protected var view:CharacterView; public var fly:Boolean;// = false protected var reversible:Boolean; private var guides:Boolean; public var type:String; private var library:LibraryLoader; public static const BAD_SHAVE:String = "badShave"; public static const REMOVE:String = "remove"; public static const STUBBLED:String = "stubbled"; public static const MISSED:String = "missed"; public static const SHAVE:String = "shave"; public function Enemy(_arg1:LibraryLoader, _arg2:Boolean):void{ this.guides = _arg2; this.library = _arg1; sprite = _arg1.getObject((("mc" + type) + state)); addChild(sprite); spriteWidth = sprite.width; spriteHeight = sprite.height; } public function remove():void{ if (state == "Beard"){ dispatchEvent(new Event(MISSED)); }; dispatchEvent(new Event(REMOVE)); } protected function updateAnimation(_arg1:String):void{ while (numChildren) { removeChildAt(0); }; state = _arg1; sprite = library.getObject((("mc" + type) + state)); addChild(sprite); } public function dealloc():void{ patternReference = null; while (numChildren) { removeChildAt(0); }; sprite = null; } public function get coords():Object{ return ({x:x, y:y, width:spriteHeight}); } public function updatePosition(_arg1:Number, _arg2:Number):void{ px = (px - (_arg1 * int(!(holdSpeed)))); py = (py - _arg2); px = (px - speed); if (patternReference){ patternReference.update(this, px, py, _arg1, view.distance); }; if (sprite){ if (sprite.hitBox){ sprite.hitBox.alpha = guides; }; }; } public function init(_arg1, _arg2:Number, _arg3:uint, _arg4:Object, _arg5:CharacterView):void{ invincible = _arg4.invincible; this.speed = _arg2; this.patternReference = new _arg1(py, px, _arg3, _arg4, this); this.view = _arg5; } public function reverse():void{ if (reversible){ scaleX = -1; }; } public function hitWith(_arg1:String):void{ switch (state){ case "Beard": safety = true; updateAnimation("Shave"); dispatchEvent(new Event(SHAVE)); break; case "Bald": case "Shave": if (((((((safety) || ((_arg1 == "powerup")))) || (invincible))) || (view.invincible))){ return; }; updateAnimation("Kill"); dispatchEvent(new Event(BAD_SHAVE)); break; }; } } }//package Enemies
Section 39
//Enemy1 (Enemies.Enemy1) package Enemies { import Bulletproofbaby.utils.*; public class Enemy1 extends Enemy { public function Enemy1(_arg1:LibraryLoader, _arg2:Boolean):void{ fly = true; type = "Enemy1"; super(_arg1, _arg2); } } }//package Enemies
Section 40
//Enemy2 (Enemies.Enemy2) package Enemies { import Bulletproofbaby.utils.*; public class Enemy2 extends Enemy { public function Enemy2(_arg1:LibraryLoader, _arg2:Boolean):void{ fly = true; type = "Enemy2"; super(_arg1, _arg2); } } }//package Enemies
Section 41
//Enemy3 (Enemies.Enemy3) package Enemies { import flash.events.*; import Bulletproofbaby.utils.*; public class Enemy3 extends Enemy { public function Enemy3(_arg1:LibraryLoader, _arg2:Boolean):void{ fly = true; type = "Enemy3"; super(_arg1, _arg2); } override public function hitWith(_arg1:String):void{ switch (state){ case "Beard": safety = true; updateAnimation("Shave"); dispatchEvent(new Event(SHAVE)); break; case "Shave": if (safety){ return; }; safety = true; updateAnimation("Stubble"); dispatchEvent(new Event(STUBBLED)); break; case "Bald": case "Stubble": if (((((((safety) || ((_arg1 == "powerup")))) || (invincible))) || (view.invincible))){ return; }; updateAnimation("Kill"); dispatchEvent(new Event(BAD_SHAVE)); break; }; } override public function remove():void{ if ((((state == "Beard")) || ((state == "Shave")))){ dispatchEvent(new Event(MISSED)); }; dispatchEvent(new Event(REMOVE)); } } }//package Enemies
Section 42
//Enemy4 (Enemies.Enemy4) package Enemies { import Bulletproofbaby.utils.*; public class Enemy4 extends Enemy { private var yLimit:uint; private var frame:uint; private var fallY:Number;// = 1 public function Enemy4(_arg1:LibraryLoader, _arg2:Boolean):void{ reversible = true; fly = true; type = "Enemy4"; super(_arg1, _arg2); } override public function init(_arg1, _arg2:Number, _arg3:uint, _arg4:Object, _arg5:CharacterView):void{ yLimit = _arg4.stageDimensions.height; super.init(_arg1, _arg2, _arg3, _arg4, _arg5); } override public function updatePosition(_arg1:Number, _arg2:Number):void{ if (state == "Kill"){ updateAnimation("Fall"); patternReference = new FallPattern(py, px, 0, {yLimit:yLimit}, this); }; super.updatePosition(_arg1, _arg2); } } }//package Enemies
Section 43
//Enemy5 (Enemies.Enemy5) package Enemies { import Bulletproofbaby.utils.*; public class Enemy5 extends Enemy { public function Enemy5(_arg1:LibraryLoader, _arg2:Boolean):void{ fly = true; type = "Enemy5"; super(_arg1, _arg2); } } }//package Enemies
Section 44
//Enemy6 (Enemies.Enemy6) package Enemies { import Bulletproofbaby.utils.*; public class Enemy6 extends Enemy { public function Enemy6(_arg1:LibraryLoader, _arg2:Boolean):void{ fly = true; type = "Enemy6"; super(_arg1, _arg2); } } }//package Enemies
Section 45
//Enemy7 (Enemies.Enemy7) package Enemies { import Bulletproofbaby.utils.*; public class Enemy7 extends Enemy { private var yLimit:uint; private var time:uint;// = 0 private var frame:uint; private var startX:uint; private var fallY:Number;// = 1 public function Enemy7(_arg1:LibraryLoader, _arg2:Boolean):void{ reversible = true; fly = true; type = "Enemy7"; super(_arg1, _arg2); } override public function init(_arg1, _arg2:Number, _arg3:uint, _arg4:Object, _arg5:CharacterView):void{ yLimit = _arg4.stageDimensions.height; startX = (_arg4.stageDimensions.width + spriteWidth); super.init(_arg1, _arg2, _arg3, _arg4, _arg5); } override public function updatePosition(_arg1:Number, _arg2:Number):void{ if (state == "Kill"){ updateAnimation("Fall"); patternReference = new FallPattern(py, px, 0, {yLimit:yLimit}, this); }; super.updatePosition(_arg1, _arg2); } } }//package Enemies
Section 46
//FallPattern (Enemies.FallPattern) package Enemies { public class FallPattern { private var yLimit:uint; private var delay:uint; private var startX:uint; private var force:Number;// = 1 private var startY:uint; private var velocity:Number;// = 10 public function FallPattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg2; this.delay = _arg3; yLimit = _arg4.yLimit; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ _arg1.py = (_arg1.py - (velocity - force++)); _arg1.x = _arg2; _arg1.y = _arg3; if ((_arg1.py - (_arg1.spriteHeight / 2)) >= yLimit){ _arg1.remove(); }; } } }//package Enemies
Section 47
//FallWalkPattern (Enemies.FallWalkPattern) package Enemies { public class FallWalkPattern { private var yLimit:uint; private var speed:Number;// = 0 private var bounce:int;// = 3 private var fallAtX:uint; private var step:Number;// = 0 private var time:uint; private var gravity:Number;// = 2.5 private var velocity:Number;// = 0 private var fps:uint; private var restitution:Number;// = 0.2 private var wait:uint; private var startX:uint; private var startY:uint; private var walkSpeed:uint; public function FallWalkPattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg2; _arg5.py = (-((_arg5.spriteHeight / 2)) - 20); _arg5.px = (startX + (_arg3 * (_arg5.spriteWidth + 20))); wait = _arg4.wait; fps = _arg4.fps; walkSpeed = _arg4.walkSpeed; yLimit = _arg4.stageDimensions.height; fallAtX = _arg4.fallAtX; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ if ((((bounce > 0)) && (((_arg1.px - _arg5) <= fallAtX)))){ _arg1.py = (_arg1.py + velocity); if (_arg1.py > startY){ _arg1.py = startY; velocity = (velocity * -(restitution)); bounce--; } else { velocity = (velocity + gravity); }; }; if ((time = (time + int((bounce <= 0)))) >= (wait * fps)){ speed++; _arg1.py = (_arg1.py + Math.min(speed, walkSpeed)); }; _arg1.x = _arg2; _arg1.y = _arg3; if (((((_arg1.py - (_arg1.spriteHeight / 2)) >= yLimit)) || (((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20))))){ _arg1.remove(); }; } } }//package Enemies
Section 48
//FloatAcrossPattern (Enemies.FloatAcrossPattern) package Enemies { public class FloatAcrossPattern { private var delay:uint; private var speed:Number; private var maxSpeed:Number; private var minSpeed:Number; private var startX:uint; private var startY:uint; public function FloatAcrossPattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg2; _arg5.x = startX; _arg5.holdSpeed = true; this.delay = _arg3; maxSpeed = _arg4.speed; minSpeed = _arg4.minSpeed; speed = maxSpeed; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ _arg1.x = (_arg1.x - maxSpeed); _arg1.y = _arg3; _arg1.px = _arg1.x; if ((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20)){ _arg1.remove(); }; } } }//package Enemies
Section 49
//FloatInPattern (Enemies.FloatInPattern) package Enemies { public class FloatInPattern { private var delay:uint; private var minSpeed:Number; private var view; private var speed:Number; private var fps:uint; private var maxSpeed:Number; private var state:String;// = "in" private var time:uint;// = 0 private var startX:uint; private var startY:uint; private var wait:uint; public function FloatInPattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; _arg5.x = _arg2; startX = _arg4.changeAtX; _arg5.holdSpeed = true; this.delay = _arg3; fps = _arg4.fps; wait = _arg4.wait; maxSpeed = _arg4.speed; minSpeed = _arg4.minSpeed; view = _arg4.view; speed = maxSpeed; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ if (((((_arg1.x - _arg5) <= startX)) && ((state == "in")))){ state = "slowDown"; }; if (state == "in"){ _arg1.x = (_arg1.x - speed); } else { if (state == "slowDown"){ speed = (speed * 0.925); _arg1.x = (_arg1.x - speed); _arg1.x = (_arg1.x + view.speed); if (speed < 0.2){ speed = 0; state = "wait"; }; } else { if (state == "wait"){ _arg1.x = (_arg1.x + view.speed); time = (time + ((view.speed - minSpeed) / minSpeed)); if (time++ >= (wait * fps)){ state = "out"; }; } else { if (state == "out"){ _arg1.x = (_arg1.x + view.speed); speed = (speed + 0.25); _arg1.x = (_arg1.x - speed); }; }; }; }; _arg1.y = _arg3; _arg1.px = _arg1.x; if ((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20)){ _arg1.remove(); }; } } }//package Enemies
Section 50
//GrowClusterPattern (Enemies.GrowClusterPattern) package Enemies { public class GrowClusterPattern { private var stopLooking:Boolean; private var delay:uint; private var view:CharacterView; private var grounded:Boolean; private var groundTop:uint; private var groundBottom:uint; private var startX:uint; private var startY:uint; public function GrowClusterPattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg2; this.delay = _arg3; view = _arg4.view; groundBottom = (_arg4.stageDimensions.height - 20); } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ _arg1.x = _arg2; _arg1.y = _arg3; if (((_arg1.px - _arg1.spriteWidth) - _arg5) > (startX - delay)){ return; }; checkPlace(_arg1); if ((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20)){ _arg1.remove(); }; } private function checkPlace(_arg1:Enemy):void{ var _local2:*; var _local3:*; if (!stopLooking){ _local2 = _arg1.px; _local3 = _arg1.py; view.checkOverlap(_arg1); if (_local2 != _arg1.px){ grounded = false; }; if (!grounded){ groundTop = (view.getGroundTop(_arg1) + _arg1.spriteHeight); _arg1.py = (int((Math.random() * (groundBottom - groundTop))) + groundTop); grounded = true; }; if ((((_local2 == _arg1.px)) && ((_local3 == _arg1.py)))){ stopLooking = true; }; }; } } }//package Enemies
Section 51
//GrowOnCurvePattern (Enemies.GrowOnCurvePattern) package Enemies { public class GrowOnCurvePattern { private var delay:uint; private var view:CharacterView; private var startY:uint; private var grounded:Boolean; private var startX:uint; public function GrowOnCurvePattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg4.stageWidth; this.delay = _arg3; view = _arg4.view; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ _arg1.x = _arg2; _arg1.y = _arg3; if (((_arg1.px - _arg5) - _arg1.spriteWidth) > startX){ return; }; if (!grounded){ if (view.setToCurve(_arg1)){ grounded = true; }; }; if ((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20)){ _arg1.remove(); }; } } }//package Enemies
Section 52
//LaneChangePattern (Enemies.LaneChangePattern) package Enemies { public class LaneChangePattern { private var direction:int; private var start:uint; private var delay:uint; private var speed:Number; private var done:Boolean; private var step:Number;// = 0 private var yLimit:uint; private var startX:uint; private var startY:uint; private var descent:Boolean; private var height:uint; public function LaneChangePattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg2; this.start = _arg4.start; height = _arg4.height; speed = _arg4.speed; this.delay = _arg3; descent = _arg4.descent; direction = (int(descent) - int(!(descent))); yLimit = _arg4.stageDimensions.height; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:*; _arg1.x = _arg2; _arg1.y = _arg3; if ((_arg1.px - _arg5) > (startX - delay)){ return; }; if (((((_arg1.px - _arg5) <= start)) && (!(done)))){ _local6 = (Math.sin((step = (step + speed))) * ((height / 2) * speed)); if (_local6 > 0){ _arg1.py = (_arg1.py + (_local6 * direction)); } else { done = true; }; }; if (((((((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20))) || (((_arg1.py - (_arg1.spriteHeight / 4)) > yLimit)))) || (((_arg1.py + (_arg1.spriteHeight / 4)) < 0)))){ _arg1.remove(); }; } } }//package Enemies
Section 53
//OrbitPattern (Enemies.OrbitPattern) package Enemies { public class OrbitPattern { private var delay:uint; private var speed:Number; private var xSpeed:Number; private var radius:uint; private var step:Number;// = 0 private var startX:uint; private var startY:uint; public function OrbitPattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg2; radius = _arg4.radius; speed = _arg4.speed; this.delay = _arg3; var _local6:Number = ((Math.PI * 2) / _arg4.amount); step = (_arg3 * _local6); xSpeed = _arg4.xSpeed; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ _arg1.x = _arg2; _arg1.y = _arg3; step = (step - speed); var _local6:* = (Math.cos(step) * radius); var _local7:* = (Math.sin(step) * radius); _arg1.py = (startY + _local6); _arg1.px = (startX + _local7); startX = (startX - xSpeed); if ((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20)){ _arg1.remove(); }; } } }//package Enemies
Section 54
//SinePattern (Enemies.SinePattern) package Enemies { public class SinePattern { private var delay:uint; private var height:uint; private var step:Number;// = 0 private var startX:uint; private var startY:uint; private var speed:Number; public function SinePattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg2; height = _arg4.height; speed = _arg4.speed; this.delay = _arg3; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ _arg1.x = _arg2; _arg1.y = _arg3; if ((_arg1.px - _arg5) > 728){ return; }; var _local6:* = (Math.sin((step = (step + speed))) * height); _arg1.py = (startY + _local6); if ((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20)){ _arg1.remove(); }; } } }//package Enemies
Section 55
//SunrisePattern (Enemies.SunrisePattern) package Enemies { public class SunrisePattern { private var delay:uint; private var height:uint;// = 10 private var fps:uint; private var time:uint; private var stageBottom:uint; var state:String;// = "up" private var step:Number;// = 5 private var wait:uint; private var startX:uint; private var startY:uint; private var speed:Number;// = 0.1 public function SunrisePattern(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Object, _arg5:Enemy):void{ startY = _arg1; startX = _arg4.sunrise; stageBottom = (_arg4.stageDimensions.height + (_arg5.spriteHeight / 2)); _arg5.py = stageBottom; wait = _arg4.wait; fps = _arg4.fps; this.delay = _arg3; } public function update(_arg1:Enemy, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:int; var _local7:*; _arg1.x = _arg2; _arg1.y = _arg3; if ((_arg1.x - _arg5) > (startX - delay)){ return; }; if (state == "up"){ _local6 = (startY - _arg1.py); _arg1.py = (_arg1.py + Math.max((_local6 * 0.25), -10)); if (!_arg5){ state = "bob"; }; } else { if (state == "bob"){ _local7 = (Math.sin((step = (step + speed))) * height); _arg1.py = ((startY + _local7) + height); if (time++ == (wait * fps)){ state = "down"; }; } else { if (state == "down"){ _local6 = (stageBottom - _arg1.py); _arg1.py = (_arg1.py + Math.min((_local6 * 0.25), 10)); if (Math.abs((_arg1.py - stageBottom)) < 1){ _arg1.remove(); }; }; }; }; if ((_arg1.x - _arg5) < ((-(_arg1.spriteWidth) / 2) + 20)){ _arg1.remove(); }; } } }//package Enemies
Section 56
//ArcFormation (Formations.ArcFormation) package Formations { import Bulletproofbaby.utils.*; public class ArcFormation extends Formation { public function ArcFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); } } }//package Formations
Section 57
//FallWalkFormation (Formations.FallWalkFormation) package Formations { import Bulletproofbaby.utils.*; import Enemies.*; public class FallWalkFormation extends Formation { public function FallWalkFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); } override protected function setEnemies(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:Boolean):void{ var _local13:Enemy; _arg10.fallAtX = _arg6; var _local12:uint; while (_local12 < _arg7) { _local13 = new EnemyReference(_arg3, _arg11); _local13.px = (_arg6 + _arg2.distance); _local13.py = (_arg5 - (_local13.spriteHeight / 2)); _local13.init(PatternReference, _arg4, _local12, _arg10, _arg2); if (_arg10.reverseAsset){ _local13.reverse(); }; _local13.layer = _arg9; _arg2.placeEnemy(_local13); _local13 = null; _local12++; }; } } }//package Formations
Section 58
//FloatAcrossFormation (Formations.FloatAcrossFormation) package Formations { import Bulletproofbaby.utils.*; import Enemies.*; public class FloatAcrossFormation extends Formation { public function FloatAcrossFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, 1, _arg8, _arg9, _arg10, _arg11, _arg12); } override protected function setEnemies(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:Boolean):void{ var _local13:Enemy; _arg10.speed = _arg4; var _local12:uint; while (_local12 < _arg7) { _local13 = new EnemyReference(_arg3, _arg11); _local13.px = (((_arg1.width + (_local13.spriteWidth / 2)) + (_local12 * (_local13.spriteWidth + 20))) + _arg2.distance); _local13.py = (_arg5 - (_local13.spriteHeight / 2)); _local13.init(PatternReference, _arg4, ((_local13.spriteWidth / 2) + (_local12 * (_local13.spriteWidth + 20))), _arg10, _arg2); if (_arg10.reverseAsset){ _local13.reverse(); }; _local13.layer = _arg9; _arg2.placeEnemy(_local13); _local13 = null; _local12++; }; } } }//package Formations
Section 59
//FloatInFormation (Formations.FloatInFormation) package Formations { import Bulletproofbaby.utils.*; import Enemies.*; public class FloatInFormation extends Formation { public function FloatInFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, 1, _arg8, _arg9, _arg10, _arg11, _arg12); } override protected function setEnemies(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:Boolean):void{ var _local13:Enemy; _arg10.speed = _arg4; _arg10.view = _arg2; _arg10.changeAtX = _arg6; var _local12:uint; while (_local12 < _arg7) { _local13 = new EnemyReference(_arg3, _arg11); _local13.px = (((_arg1.width + (_local13.spriteWidth / 2)) + (_local12 * (_local13.spriteWidth + 20))) + _arg2.distance); _local13.py = (_arg5 - (_local13.spriteHeight / 2)); _local13.init(PatternReference, _arg4, ((_local13.spriteWidth / 2) + (_local12 * (_local13.spriteWidth + 20))), _arg10, _arg2); if (_arg10.reverseAsset){ _local13.reverse(); }; _local13.layer = _arg9; _arg2.placeEnemy(_local13); _local13 = null; _local12++; }; } } }//package Formations
Section 60
//Formation (Formations.Formation) package Formations { import Bulletproofbaby.utils.*; import Enemies.*; import flash.utils.*; public class Formation { protected var PatternReference:Class; private var sinePattern:SinePattern; protected var EnemyReference:Class; private var fallWalkPattern:FallWalkPattern; private var growOnCurvePattern:GrowOnCurvePattern; private var floatAcrossPattern:FloatAcrossPattern; private var arcPattern:ArcPattern; private var orbitPattern:OrbitPattern; private var enemy1:Enemy1; private var enemy2:Enemy2; private var enemy3:Enemy3; private var enemy4:Enemy4; private var enemy5:Enemy5; private var enemy6:Enemy6; private var enemy7:Enemy7; private var growClusterPattern:GrowClusterPattern; private var laneChangePattern:LaneChangePattern; private var sunrisePattern:SunrisePattern; private var floatInPattern:FloatInPattern; public function Formation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ EnemyReference = (getDefinitionByName(("Enemies." + _arg10.id)) as Class); PatternReference = (getDefinitionByName((("Enemies." + _arg11) + "Pattern")) as Class); _arg10.stageDimensions = _arg1; setEnemies(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg12); } protected function setEnemies(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:Boolean):void{ var _local13:Enemy; var _local12:uint; while (_local12 < _arg7) { _local13 = new EnemyReference(_arg3, _arg11); _local13.px = (((_arg1.width + (_local13.spriteWidth / 2)) + (_local12 * (_local13.spriteWidth + 20))) + _arg2.distance); _local13.py = (_arg5 - (_local13.spriteHeight / 2)); _local13.init(PatternReference, _arg4, ((_local13.spriteWidth / 2) + (_local12 * (_local13.spriteWidth + 20))), _arg10, _arg2); if (_arg10.reverseAsset){ _local13.reverse(); }; _local13.layer = _arg9; _arg2.placeEnemy(_local13); _local13 = null; _local12++; }; } } }//package Formations
Section 61
//GrowClusterFormation (Formations.GrowClusterFormation) package Formations { import Bulletproofbaby.utils.*; import Enemies.*; public class GrowClusterFormation extends Formation { public function GrowClusterFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ _arg10.view = _arg2; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); } override protected function setEnemies(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:Boolean):void{ var _local13:Enemy; var _local14:uint; var _local12:uint; while (_local12 < _arg7) { _local13 = new EnemyReference(_arg3, _arg11); _local14 = int(((Math.random() * _arg7) * _arg10.density)); _local13.px = (((_arg1.width + (_local13.spriteWidth / 2)) + _local14) + _arg2.distance); _local13.py = (_arg5 - (_local13.spriteHeight / 2)); _local13.init(PatternReference, _arg4, _local14, _arg10, _arg2); if (_arg10.reverseAsset){ _local13.reverse(); }; _local13.layer = _arg9; _arg2.placeEnemy(_local13); _local13 = null; _local12++; }; } } }//package Formations
Section 62
//GrowOnCurveFormation (Formations.GrowOnCurveFormation) package Formations { import Bulletproofbaby.utils.*; import Enemies.*; public class GrowOnCurveFormation extends Formation { public function GrowOnCurveFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ _arg10.view = _arg2; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); } override protected function setEnemies(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:Boolean):void{ var _local13:Enemy; _arg10.stageWidth = _arg1.width; var _local12:uint; while (_local12 < _arg7) { _local13 = new EnemyReference(_arg3, _arg11); _local13.px = (((_arg1.width + (_local13.spriteWidth / 2)) + (_local12 * (_local13.spriteWidth + 20))) + _arg2.distance); _local13.py = (_arg5 - (_local13.spriteHeight / 2)); _local13.init(PatternReference, _arg4, ((_local13.spriteWidth / 2) + (_local12 * (_local13.spriteWidth + 20))), _arg10, _arg2); if (_arg10.reverseAsset){ _local13.reverse(); }; _local13.layer = _arg9; _arg2.placeEnemy(_local13); _local13 = null; _local12++; }; } } }//package Formations
Section 63
//LaneChangeFormation (Formations.LaneChangeFormation) package Formations { import Bulletproofbaby.utils.*; public class LaneChangeFormation extends Formation { public function LaneChangeFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); } } }//package Formations
Section 64
//OrbitFormation (Formations.OrbitFormation) package Formations { import Bulletproofbaby.utils.*; import Enemies.*; public class OrbitFormation extends Formation { public function OrbitFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); } override protected function setEnemies(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:Boolean):void{ var _local13:Enemy; _arg10.amount = _arg7; _arg10.xSpeed = _arg4; var _local12:uint; while (_local12 < _arg7) { _local13 = new EnemyReference(_arg3, _arg11); _local13.px = (((_arg10.radius + _arg1.width) + (_local13.spriteWidth / 2)) + _arg2.distance); _local13.py = (_arg5 - (_local13.spriteHeight / 2)); _local13.init(PatternReference, _arg4, _local12, _arg10, _arg2); if (_arg10.reverseAsset){ _local13.reverse(); }; _local13.layer = _arg9; _arg2.placeEnemy(_local13); _local13 = null; _local12++; }; } } }//package Formations
Section 65
//SineFormation (Formations.SineFormation) package Formations { import Bulletproofbaby.utils.*; public class SineFormation extends Formation { public function SineFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); } } }//package Formations
Section 66
//SunriseFormation (Formations.SunriseFormation) package Formations { import Bulletproofbaby.utils.*; import Enemies.*; public class SunriseFormation extends Formation { public function SunriseFormation(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:String, _arg12:Boolean):void{ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12); } override protected function setEnemies(_arg1:Object, _arg2:CharacterView, _arg3:LibraryLoader, _arg4:Number, _arg5:int, _arg6:int, _arg7:uint, _arg8:Boolean, _arg9:String, _arg10:Object, _arg11:Boolean):void{ var _local13:Enemy; _arg10.sunrise = _arg6; var _local12:uint; while (_local12 < _arg7) { _local13 = new EnemyReference(_arg3, _arg11); _local13.px = ((_arg6 + (_local12 * (_local13.spriteWidth + 20))) + _arg2.distance); _local13.py = (_arg5 - (_local13.spriteHeight / 2)); _local13.init(PatternReference, _arg4, (_local12 * (_local13.spriteWidth + 20)), _arg10, _arg2); if (_arg10.reverseAsset){ _local13.reverse(); }; _local13.layer = _arg9; _arg2.placeEnemy(_local13); _local13 = null; _local12++; }; } } }//package Formations
Section 67
//ClickHandler (Preroll.ClickHandler) package Preroll { import flash.events.*; import flash.display.*; import flash.net.*; public class ClickHandler extends Sprite { private var stream:Object; private var stageHeight:Number; private var playGame:Function; private var oStage:Object; private var strDomain:String; private var gameName:String; private var mcLogo:Object; private var blackBg:Object; private var stageWidth:Number; private var mcPlay:Object; private var oRoot:Object; private var video:Object; public function ClickHandler(){ mcPlay = GlobalVarContainer.vars.mcPlay; mcLogo = GlobalVarContainer.vars.mcLogo; oStage = GlobalVarContainer.vars.stage; oRoot = GlobalVarContainer.vars.root; stageWidth = GlobalVarContainer.vars.stageWidth; stageHeight = GlobalVarContainer.vars.stageHeight; stream = GlobalVarContainer.vars.stream; video = GlobalVarContainer.vars.video; blackBg = GlobalVarContainer.vars.blackBg; gameName = GlobalVarContainer.vars.gameName; strDomain = GlobalVarContainer.vars.strDomain; playGame = GlobalVarContainer.vars.playGame; super(); trace("ClickHandler initiated"); oStage.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler(_arg1:MouseEvent):void{ switch (true){ case mcPlay.hitTestPoint(oStage.mouseX, oStage.mouseY, true): trace("mcPlay", this, this["parent"]); oStage.removeChild(mcPlay); oStage.removeChild(mcLogo); oStage.removeChild(video); oStage.removeChild(blackBg); oStage.removeEventListener(MouseEvent.CLICK, clickHandler); playGame(); break; case mcLogo.hitTestPoint(oStage.mouseX, oStage.mouseY, true): goToURL(true); trace("mcLogo"); break; default: goToURL(GlobalVarContainer.vars.bReady); trace("clickHandler activated"); break; }; GlobalVarContainer.vars.stream.resume(); } private function goToURL(_arg1:Boolean=false):void{ var _local2 = "http://games.adultswim.com"; var _local3 = ""; switch (_arg1){ case true: _local3 = "_end"; break; default: break; }; var _local4:URLVariables = new URLVariables(); _local4.cid = ((((("GAME_Ext_" + gameName) + "_") + strDomain) + "_preroll") + _local3); trace("variables.cid", _local4.cid); var _local5:URLRequest = new URLRequest(_local2); _local5.data = _local4; navigateToURL(_local5, "_blank"); } } }//package Preroll
Section 68
//GetVars (Preroll.GetVars) package Preroll { import flash.display.*; import flash.net.*; public class GetVars extends Sprite { private var oRoot:Object; private var my_lc:LocalConnection; public function GetVars(){ oRoot = GlobalVarContainer.vars.root; my_lc = new LocalConnection(); super(); trace("~~~~", oRoot, GlobalVarContainer.vars.strBase); switch (oRoot.loaderInfo.parameters.strBase){ case undefined: case null: case "": GlobalVarContainer.vars.strBase = (("http://i.cdn.turner.com/adultswim/games/hs/" + GlobalVarContainer.vars.gameName) + "/"); break; default: try { GlobalVarContainer.vars.strBase = oRoot.loaderInfo.parameters.strBase; } catch(e:Error) { }; break; }; switch (oRoot.loaderInfo.parameters.strDomain){ case undefined: case null: case "": GlobalVarContainer.vars.strDomain = my_lc.domain; break; default: try { GlobalVarContainer.vars.strDomain = oRoot.loaderInfo.parameters.strDomain; } catch(e:Error) { }; break; }; } } }//package Preroll
Section 69
//GlobalVarContainer (Preroll.GlobalVarContainer) package Preroll { public class GlobalVarContainer { public static var vars:Object = []; } }//package Preroll
Section 70
//Navigation (Preroll.Navigation) package Preroll { import flash.events.*; import flash.display.*; public class Navigation extends Sprite { private var stream:Object; private var mcLogo:Object; private var stageHeight:Number; private var stageWidth:Number; private var oStage:Object; private var mcPlay:Object; public function Navigation(){ mcPlay = GlobalVarContainer.vars.mcPlay; mcLogo = GlobalVarContainer.vars.mcLogo; oStage = GlobalVarContainer.vars.stage; stageWidth = GlobalVarContainer.vars.stageWidth; stageHeight = GlobalVarContainer.vars.stageHeight; stream = GlobalVarContainer.vars.stream; super(); trace("Navigation initiated"); mcPlay.x = ((stageWidth / 2) - (mcPlay.width / 2)); mcLogo.x = ((stageWidth / 2) - (mcLogo.width / 2)); mcPlay.y = ((stageHeight / 2) - (mcPlay.height / 2)); mcLogo.y = (mcPlay.y - 70); mcPlay.buttonMode = true; mcLogo.buttonMode = true; oStage.addChild(mcPlay); oStage.addChild(mcLogo); mcPlay.addEventListener(MouseEvent.MOUSE_OVER, mouseover); mcPlay.addEventListener(MouseEvent.MOUSE_OUT, mouseout); mcLogo.addEventListener(MouseEvent.MOUSE_OVER, mouseover); mcLogo.addEventListener(MouseEvent.MOUSE_OUT, mouseout); } private function mouseout(_arg1:MouseEvent):void{ _arg1.target.gotoAndPlay(1); } private function mouseover(_arg1:MouseEvent):void{ _arg1.target.gotoAndPlay(2); } } }//package Preroll
Section 71
//NetStreamer (Preroll.NetStreamer) package Preroll { import flash.events.*; import flash.display.*; import flash.media.*; import flash.net.*; public class NetStreamer extends Sprite { public var nav:Navigation; private var stageHeight:Number; private var stream:NetStream; private var stageWidth:Number; private var connection:NetConnection; private var oStage:Object; private var oVideo:Object; private var videoURL:String; private var flvWidth:Number; private var flvHeight:Number; public function NetStreamer(){ flvHeight = GlobalVarContainer.vars.flvHeight; flvWidth = GlobalVarContainer.vars.flvWidth; oStage = GlobalVarContainer.vars.stage; stageHeight = GlobalVarContainer.vars.stageHeight; stageWidth = GlobalVarContainer.vars.stageWidth; videoURL = GlobalVarContainer.vars.flvPath; super(); connection = new NetConnection(); connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); connection.connect(null); } private function securityErrorHandler(_arg1:SecurityErrorEvent):void{ trace(("securityErrorHandler: " + _arg1)); } private function connectStream():void{ stream = new NetStream(connection); stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); stream.client = new CustomClient(); var _local1:Sprite = new Sprite(); _local1.graphics.beginFill(0); _local1.graphics.drawRect(0, 0, stageWidth, stageHeight); oStage.addChild(_local1); GlobalVarContainer.vars.blackBg = _local1; var _local2:Video = new Video(); GlobalVarContainer.vars.video = _local2; trace(((("!!!!!!!! width: " + flvWidth) + " : ") + flvHeight)); _local2.x = ((stageWidth - flvWidth) / 2); _local2.y = ((stageHeight - flvHeight) / 2); _local2.width = flvWidth; _local2.height = flvHeight; _local2.attachNetStream(stream); stream.play(videoURL); GlobalVarContainer.vars.stream = stream; oStage.addChild(_local2); var _local3:MovieClip = new MovieClip(); } private function netStatusHandler(_arg1:NetStatusEvent):void{ switch (_arg1.info.code){ case "NetConnection.Connect.Success": connectStream(); break; case "NetStream.Play.StreamNotFound": trace(("Stream not found: " + videoURL)); break; case "NetStream.Play.Stop": trace("All Stop, Aye"); GlobalVarContainer.vars.bReady = true; nav = new Navigation(); break; default: break; }; } } }//package Preroll class CustomClient { private function CustomClient(){ } public function onCuePoint(_arg1:Object):void{ trace(((((("cuepoint: time=" + _arg1.time) + " name=") + _arg1.name) + " type=") + _arg1.type)); } public function onXMPData(_arg1:Object):void{ } public function onMetaData(_arg1:Object):void{ trace(((((((("metadata: duration=" + _arg1.duration) + " width=") + _arg1.width) + " height=") + _arg1.height) + " framerate=") + _arg1.framerate)); } }
Section 72
//Preroller (Preroll.Preroller) package Preroll { import flash.display.*; import flash.net.*; public class Preroller extends Sprite { private var clickHandler:ClickHandler; private var myVid:NetStreamer; private var oStage:Object; private var oRoot:Object; private var my_lc:LocalConnection; private var getVars:GetVars; public function Preroller(){ my_lc = new LocalConnection(); super(); trace("!@", my_lc.domain); switch (stage){ case null: case undefined: case "": oStage = GlobalVarContainer.vars.stage; trace("@@@@stage is null. Now set to object: ", oStage); break; default: oStage = stage; trace("@@@@stage is available!"); break; }; switch (root){ case null: case undefined: case "": oRoot = GlobalVarContainer.vars.root; trace("####root is null. Now set to object: ", oStage); break; default: oRoot = root; trace("####root is available!"); break; }; trace("$$$$jumbotron", oStage, oRoot, "::", GlobalVarContainer.vars.root); getVars = new GetVars(); myVid = new NetStreamer(); clickHandler = new ClickHandler(); } } }//package Preroll
Section 73
//adultswimLink (adultswimLink) package { import flash.display.*; public dynamic class adultswimLink extends MovieClip { } }//package
Section 74
//BackPanel (BackPanel) package { import flash.events.*; import flash.display.*; public class BackPanel extends Sprite { private var fadeDuration:Number; private var state:String; private var sprite:MovieClip; public static const REMOVE:String = "remove"; public function BackPanel(_arg1, _arg2:Number):void{ this.fadeDuration = _arg2; this.sprite = _arg1; addChild(_arg1); } public function dealloc():void{ removeChild(sprite); sprite = null; } public function effect(_arg1:String):void{ if (_arg1 == "fadeIN"){ alpha = 0; state = "fadeIN"; } else { if (_arg1 == "fadeOUT"){ state = "fadeOUT"; }; }; } public function update():void{ if (state == "fadeIN"){ alpha = (alpha + (1 / fadeDuration)); if (alpha >= 1){ alpha = 1; state = null; }; } else { if (state == "fadeOUT"){ alpha = (alpha - (1 / fadeDuration)); if (alpha <= 0){ alpha = 0; state = null; dispatchEvent(new Event(REMOVE)); }; }; }; } } }//package
Section 75
//BackView (BackView) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class BackView extends Sprite { private var changeState:String; private var landOnScreen:Array; public var speed:Number;// = 0 private var time:uint; private var backName:Array; private var landName:Array; private var xml:Object; private var landNum:uint; private var backNum:uint; private var landLayer:Sprite; private var backLayer:Sprite; private var stageDimensions:Object; private var backOnScreen:Array; private var library:LibraryLoader; public static const NEW_LEVEL:String = "newLevel"; public function BackView(_arg1:LibraryLoader, _arg2:Object, _arg3:Object):void{ landLayer = new Sprite(); backLayer = new Sprite(); super(); this.xml = _arg3; landName = _arg3.config.game.landOrder; backName = _arg3.config.game.backOrder; this.library = _arg1; this.stageDimensions = _arg2; } public function removeBacks():void{ var _local1:String; var _local2:String; while (landLayer.numChildren) { landLayer.removeChildAt(0); }; for (_local1 in landOnScreen) { landOnScreen[_local1].dealloc(); }; landOnScreen = new Array(); while (backLayer.numChildren) { backLayer.removeChildAt(0); }; for (_local2 in backOnScreen) { backOnScreen[_local2].dealloc(); }; backOnScreen = new Array(); } private function removeBack(_arg1:BackPanel):void{ var _local2:String; for (_local2 in backOnScreen) { if (backOnScreen[_local2] == _arg1){ backOnScreen.splice(_local2, 1); break; }; }; _arg1.dealloc(); backLayer.removeChild(_arg1); } public function reset():void{ time = 0; landNum = 0; backNum = 0; changeState = null; removeBacks(); addPanel(); setBack(); } private function addPanel():void{ var _local1:LandPanel = new LandPanel(library.getObject(("mcBack" + landName[landNum]))); landLayer.addChild(_local1); if (!landOnScreen.length){ _local1.x = 0; } else { _local1.x = (landOnScreen[(landOnScreen.length - 1)].x + landOnScreen[(landOnScreen.length - 1)].width); if (changeState == "wait"){ changeState = "on"; }; }; landOnScreen.push(_local1); _local1 = null; } private function setBack():void{ var backPanel:BackPanel; backPanel = new BackPanel(library.getObject(("mcBack" + backName[backNum])), (xml.config.game.crossFadeDuration * xml.config.game.fps)); backLayer.addChild(backPanel); if (backOnScreen.length){ backPanel.effect("fadeIN"); }; backPanel.addEventListener(BackPanel.REMOVE, function (_arg1:Event){ removeBack(backPanel); }); backOnScreen.push(backPanel); if (backOnScreen.length > 1){ backOnScreen[0].effect("fadeOUT"); }; } public function checkGround(_arg1:uint, _arg2:uint):Boolean{ var _local3:String; for (_local3 in landOnScreen) { if (landOnScreen[_local3].pixel(_arg1, _arg2)){ return (true); }; }; return (false); } public function enterFrame():void{ var _local1:String; var _local2:String; time++; time = (time + (Number((speed - xml.config.game.minSpeed)) / xml.config.game.minSpeed)); if (time >= (xml.config.game.changeInterval * xml.config.game.fps)){ landNum++; landNum = (landNum % landName.length); changeState = "wait"; time = 0; }; if (changeState == "on"){ if (landOnScreen[(landOnScreen.length - 1)].x <= stageDimensions.width){ backNum++; backNum = (backNum % backName.length); setBack(); changeState = "done"; dispatchEvent(new Event(NEW_LEVEL)); }; }; for (_local1 in landOnScreen) { landOnScreen[_local1].x = (landOnScreen[_local1].x - speed); }; if (landOnScreen.length){ if (landOnScreen[(landOnScreen.length - 1)].x <= (-((landOnScreen[(landOnScreen.length - 1)].width - stageDimensions.width)) + 50)){ addPanel(); }; if ((landOnScreen[0].x + landOnScreen[0].width) < 0){ landOnScreen[0].dealloc(); landLayer.removeChild(landOnScreen[0]); landOnScreen.shift(); }; }; for (_local2 in backOnScreen) { backOnScreen[_local2].update(); }; } public function getLayers():Array{ return ([landLayer, backLayer]); } } }//package
Section 76
//Barber (Barber) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class Barber extends Sprite { public var sprite; private var minX:uint;// = 0 private var minY:uint;// = 0 private var dotty; private var powerup:Powerup; private var hair; private var view:CharacterView; private var fileName:String;// = "mcBarberHair" private var frame:uint; private var hairPX:int;// = 0 private var maxX:uint; private var maxY:uint; private var guides:Boolean; private var library:LibraryLoader; public function Barber(_arg1:LibraryLoader, _arg2:Object, _arg3:Boolean, _arg4:CharacterView):void{ this.view = _arg4; this.guides = _arg3; this.library = _arg1; maxX = _arg2.width; maxY = _arg2.height; hair = _arg1.getObject("mcHair"); addChild(hair); var _local5:* = _arg1.getObject("mcHairMask"); addChild(_local5); hair.mask = _local5; sprite = _arg1.getObject("mcBarberBald"); addChild(sprite); stopHair(); sprite.clipper.gotoAndStop(1); dotty = _arg1.getObject("mcDotty"); addChild(dotty); dotty.alpha = 0; } private function stopHair():void{ var _local1:uint; while (_local1 < hair.numChildren) { hair.getChildAt(_local1).gotoAndStop(1); _local1++; }; } public function updatePosition(_arg1:uint, _arg2:uint):void{ this.y = (_arg2 - 24); this.x = (_arg1 - 50); hairPX = Math.max(-680, hairPX); if (hair.x > hairPX){ hair.x = (hair.x + ((hairPX - hair.x) * 0.5)); }; if (sprite){ if (sprite.attackBox){ sprite.attackBox.alpha = guides; }; }; if (powerup){ powerup.update(); }; frame = hair.hair1.currentFrame; frame = (frame % hair.hair1.totalFrames); var _local3:uint; while (_local3 < hair.numChildren) { hair.getChildAt(_local3).gotoAndStop((frame + 1)); _local3++; }; frame = sprite.clipper.currentFrame; frame = (frame % sprite.clipper.totalFrames); sprite.clipper.gotoAndStop((frame + 1)); } public function getState():Object{ return ({fileName:fileName, hairX:hair.x}); } public function addHair(_arg1:uint, _arg2:uint):void{ if (_arg1 == 0){ removeChild(sprite); sprite = library.getObject("mcBarberHair"); addChildAt(sprite, (getChildIndex(dotty) - 1)); } else { if (_arg1 == 1){ removeChild(sprite); sprite = library.getObject("mcBarberFullHeadOfHair"); fileName = "mcBarberFullHeadOfHair"; addChildAt(sprite, (getChildIndex(dotty) - 1)); hairPX = (hairPX - (_arg2 * 2)); } else { hairPX = (hairPX - _arg2); }; }; } public function dealloc():void{ while (numChildren) { removeChildAt(0); }; removePowerup(); powerup = null; sprite = null; hair = null; dotty = null; } public function getPowerup():Object{ if (powerup){ return (powerup.getCoords(x, y)); }; return (null); } private function removePowerup():void{ if (powerup){ removeChild(powerup); powerup.dealloc(); powerup.removeEventListener(Powerup.REMOVE, function (_arg1:Event){ removePowerup(); }); powerup = null; }; } public function addPowerup(_arg1:uint, _arg2:uint):void{ var duration = _arg1; var warning = _arg2; if (!powerup){ powerup = new Powerup(library, duration, warning, this); powerup.addEventListener(Powerup.REMOVE, function (_arg1:Event){ removePowerup(); }); addChild(powerup); } else { powerup.resetTime(duration); }; } } }//package
Section 77
//BlackBars (BlackBars) package { import flash.events.*; import flash.display.*; public class BlackBars extends Sprite { var sprite; public static const COMPLETE:String = "complete"; public function BlackBars(_arg1):void{ addEventListener(Event.ENTER_FRAME, enterFrame); this.sprite = _arg1; addChild(_arg1); } public function close():void{ sprite.gotoAndPlay("close"); } public function enterFrame(_arg1:Event):void{ if (sprite.currentFrame == sprite.totalFrames){ dispatchEvent(new Event(COMPLETE)); }; } public function dealloc():void{ removeEventListener(Event.ENTER_FRAME, enterFrame); while (numChildren) { removeChildAt(0); }; sprite = null; } } }//package
Section 78
//BonusDisplay (BonusDisplay) package { import Bulletproofbaby.utils.*; public class BonusDisplay extends OnScreenDisplay { public function BonusDisplay(_arg1:LibraryLoader):void{ sprite = _arg1.getObject("mcInARow"); sprite.inARow.field.text = "BONUS!"; addChild(sprite); } } }//package
Section 79
//CharacterView (CharacterView) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; import Enemies.*; import Formations.*; import flash.utils.*; public class CharacterView extends Sprite { private var orbitFormation:OrbitFormation; private var floatInFormation:FloatInFormation; private var growClusterFormation:GrowClusterFormation; public var barberLayer:Sprite; private var xml:Object; public var barber:Barber; public var invincible:Boolean; private var tapePlayer:TapePlayer; private var sineFormation:SineFormation; public var enemies:Array; public var frontLayer:Sprite; private var waves:Array; private var sunriseFormation:SunriseFormation; private var fallWalkFormation:FallWalkFormation; private var keyListener:KeyListener; private var gameView:GameView; public var backLayer:Sprite; private var library:LibraryLoader; private var stageHeight:uint; public var speed:Number;// = 0 private var time:Number; private var laneChangeFormation:LaneChangeFormation; private var waveNum:uint; private var enemyHold:Boolean; private var stageWidth:uint; private var stageDimensions:Object; private var damage:Boolean; private var growOnCurveFormation:GrowOnCurveFormation; public var distance:Number; private var floatAcrossFormation:FloatAcrossFormation; private var arcFormation:ArcFormation; public static const TOGGLE_INVINCIBLE:String = "toggleInvincible"; public function CharacterView(_arg1:LibraryLoader, _arg2:Object, _arg3:GameView, _arg4:Object, _arg5:KeyListener, _arg6:TapePlayer):void{ var _local7:String; enemies = new Array(); barberLayer = new Sprite(); frontLayer = new Sprite(); backLayer = new Sprite(); waves = new Array(); super(); this.tapePlayer = _arg6; this.xml = _arg4; for (_local7 in _arg4.level.script) { waves.push({index:_arg4.level.script[_local7][(_arg4.level.script[_local7].length - 1)], array:_arg4.level.script[_local7]}); }; waves.sortOn("index", Array.NUMERIC); this.gameView = _arg3; this.stageDimensions = _arg2; this.library = _arg1; _arg5.addObserver(this); } public function removeEnemies():void{ var e:String; for (e in enemies) { enemies[e].dealloc(); switch (enemies[e].layer){ case "front": frontLayer.removeChild(enemies[e]); break; case "back": backLayer.removeChild(enemies[e]); break; }; enemies[e].removeEventListener(Enemy.BAD_SHAVE, function (_arg1:Event){ gameView.enemyChanged("badShave", enemies[e].type, enemies[e].coords); }); enemies[e].removeEventListener(Enemy.SHAVE, function (_arg1:Event){ gameView.enemyChanged("shave", enemies[e].type, enemies[e].coords); }); enemies[e].removeEventListener(Enemy.STUBBLED, function (_arg1:Event){ gameView.enemyChanged("stubbled", enemies[e].type, enemies[e].coords); }); enemies[e].removeEventListener(Enemy.REMOVE, function (_arg1:Event){ removeEnemy(enemies[e]); }); enemies[e].removeEventListener(Enemy.MISSED, function (_arg1:Event){ gameView.enemyChanged("missed", enemies[e].type, enemies[e].coords); }); }; enemies = new Array(); } private function updateTimer():void{ if (enemyHold){ return; }; frontLayer.x = (frontLayer.x - speed); backLayer.x = (backLayer.x - speed); distance = (distance + speed); time++; time = (time + (Number((speed - xml.config.game.minSpeed)) / xml.config.game.minSpeed)); var _local1:* = waves[waveNum].array; while (_local1[1] == 0) { releaseWave(_local1); time = 0; waveNum++; if (waveNum >= waves.length){ waveNum = 1; time = 0; }; _local1 = waves[waveNum].array; }; if (time >= (_local1[1] * xml.config.game.fps)){ releaseWave(_local1); time = 0; waveNum++; }; if (waveNum >= waves.length){ waveNum = 1; time = 0; }; } private function collectedPowerup(_arg1:PowerupPill):void{ barber.addPowerup((xml.config.game.powerupDuration * xml.config.game.fps), (xml.config.game.powerupWarningTime * xml.config.game.fps)); } public function hideBarber():void{ if (!barber.parent){ return; }; barberLayer.removeChild(barber); } public function getGroundTop(_arg1:Enemy):uint{ return (gameView.getGroundTop(_arg1)); } public function set noDamage(_arg1:Boolean):void{ damage = _arg1; } private function updateEnemies():void{ var _local1:String; if (enemies.length){ for (_local1 in enemies) { enemies[_local1].updatePosition(0, 0); }; }; } private function releaseWave(_arg1:Array):void{ var _local12:String; var _local13:String; var _local2:Object = xml[_arg1[0]].config; var _local3:Number = _arg1[2]; var _local4:int = _arg1[3]; var _local5:int = _arg1[4]; var _local6:uint = _arg1[5]; var _local7:Boolean = _arg1[6]; var _local8:String = _arg1[7]; var _local9:String = _local2.id; var _local10:Boolean = _local2.reverseAsset; var _local11:Object = new Object(); for (_local12 in _local2) { _local11[_local12] = _local2[_local12]; }; _local13 = _local2.pattern; _local11.fps = xml.config.game.fps; _local11.invincible = xml.config.game.invincible; _local11.minSpeed = xml.config.game.minSpeed; if (_local2.id == "Enemy7"){ tapePlayer.play("sndHonk", false, 140, 2); }; var _local14:Class = (getDefinitionByName((("Formations." + _local13) + "Formation")) as Class); var _local15:Formation = new _local14(stageDimensions, this, library, _local3, _local4, _local5, _local6, _local7, _local8, _local11, _local13, xml.config.game.guides); } public function get noDamage():Boolean{ return (damage); } private function removePowerup(_arg1:PowerupPill):void{ var e:String; var powerupPill = _arg1; for (e in enemies) { if (enemies[e] == powerupPill){ switch (powerupPill.layer){ case "front": frontLayer.removeChild(powerupPill); break; case "back": backLayer.removeChild(powerupPill); break; }; powerupPill.dealloc(); enemies.splice(e, 1); powerupPill.removeEventListener(PowerupPill.REMOVE, function (_arg1:Event){ removePowerup(powerupPill); }); powerupPill.removeEventListener(PowerupPill.COLLECTED, function (_arg1:Event){ collectedPowerup(powerupPill); }); }; }; } public function removeBarber():Object{ var state:Object = barber.getState(); barberLayer.removeChild(barber); barber.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ gameView.barberPressed(true); }); barber.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ gameView.barberPressed(false); }); barber.dealloc(); barber = null; return (state); } public function checkOverlap(_arg1:Enemy):void{ gameView.checkOverlap(_arg1, enemies); } public function set keyDown(_arg1:uint):void{ } public function set keyUp(_arg1:uint):void{ if (_arg1 == 73){ }; } public function reset():void{ time = 0; distance = 0; waveNum = 1; frontLayer.x = 0; backLayer.x = 0; if (!barber){ barber = new Barber(library, stageDimensions, xml.config.game.guides, this); barber.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ gameView.barberPressed(true); }); barber.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ gameView.barberPressed(false); }); barber.addEventListener(MouseEvent.MOUSE_OUT, function (_arg1:Event){ gameView.barberPressed(false); }); barber.x = (((stageDimensions.width / 2) + 25) + 49); barber.y = (((stageDimensions.height / 2) + 19) + 21); barberLayer.addChild(barber); }; damage = false; } public function placeEnemy(_arg1:Enemy):void{ var enemy = _arg1; enemies.push(enemy); switch (enemy.layer){ case "front": if (enemy.type == "Enemy5"){ frontLayer.addChildAt(enemy, Math.max((frontLayer.numChildren - 1), 0)); } else { frontLayer.addChildAt(enemy, 0); }; break; case "back": backLayer.addChildAt(enemy, 0); break; }; enemy.addEventListener(Enemy.BAD_SHAVE, function (_arg1:Event){ gameView.enemyChanged("badShave", enemy.type, enemy.coords); }); enemy.addEventListener(Enemy.SHAVE, function (_arg1:Event){ gameView.enemyChanged("shave", enemy.type, enemy.coords); }); enemy.addEventListener(Enemy.STUBBLED, function (_arg1:Event){ gameView.enemyChanged("stubbled", enemy.type, enemy.coords); }); enemy.addEventListener(Enemy.REMOVE, function (_arg1:Event){ removeEnemy(enemy); }); enemy.addEventListener(Enemy.MISSED, function (_arg1:Event){ gameView.enemyChanged("missed", enemy.type, enemy.coords); }); } public function set holdEnemies(_arg1:Boolean):void{ enemyHold = _arg1; } private function removeEnemy(_arg1:Enemy):void{ var e:String; var enemy = _arg1; for (e in enemies) { if (enemies[e] == enemy){ enemy.dealloc(); enemies.splice(e, 1); switch (enemy.layer){ case "front": frontLayer.removeChild(enemy); break; case "back": backLayer.removeChild(enemy); break; }; break; }; }; } public function getLayers():Array{ return ([barberLayer, frontLayer, backLayer]); } public function addHair(_arg1:uint, _arg2:uint):void{ barber.addHair(_arg1, _arg2); } public function dropPowerup():void{ var powerupPill:PowerupPill; powerupPill = new PowerupPill(library, xml.config.game.guides); frontLayer.addChild(powerupPill); powerupPill.layer = "front"; var range:uint = ((stageDimensions.height - powerupPill.spriteHeight) - 100); powerupPill.y = ((Math.round((Math.random() * range)) + (powerupPill.spriteHeight / 2)) + 50); powerupPill.x = (stageDimensions.width + (powerupPill.spriteWidth / 2)); enemies.push(powerupPill); powerupPill.addEventListener(PowerupPill.REMOVE, function (_arg1:Event){ removePowerup(powerupPill); }); powerupPill.addEventListener(PowerupPill.COLLECTED, function (_arg1:Event){ collectedPowerup(powerupPill); }); } public function setToCurve(_arg1:Enemy):Boolean{ return (gameView.setToCurve(_arg1)); } public function showBarber():void{ if (barber.parent){ return; }; barberLayer.addChild(barber); } public function enterFrame():void{ barber.updatePosition(Math.max(mouseX, 0), Math.max(mouseY, 0)); updateTimer(); updateEnemies(); } } }//package
Section 80
//CollisionDetection (CollisionDetection) package { import Enemies.*; public class CollisionDetection { private var enemiesOver:Array; private var lastY:uint; public function CollisionDetection():void{ enemiesOver = new Array(); super(); } public function getGroundTop(_arg1:Enemy, _arg2:BackView, _arg3:Number):uint{ var _local4:Boolean; var _local5:* = 0; while (!(_arg2.checkGround((_arg1.px - _arg3), _local5))) { _local5 = (_local5 + 10); _local4 = true; if (_local5 >= 500){ return (lastY); }; }; if (_local4){ while (_arg2.checkGround((_arg1.px - _arg3), _local5)) { _local5--; _local4 = true; }; }; lastY = _local5; return (_local5); } public function setToCurve(_arg1:Enemy, _arg2:BackView, _arg3:Number):Boolean{ var _local4:Boolean; var _local5:uint = _arg1.py; var _local6:uint = 50; while (((!(_arg2.checkGround((_arg1.px - _arg3), ((_local5 + (_arg1.spriteHeight / 2)) - 10)))) && (_local6))) { _local6--; _local5 = (_local5 + 10); _local4 = true; }; if (_local4){ while (_arg2.checkGround((_arg1.px - _arg3), ((_local5 + (_arg1.spriteHeight / 2)) - 10))) { _local5--; _local4 = true; }; }; _arg1.py = _local5; return (_local4); } public function checkCollision(_arg1:Barber, _arg2:Array, _arg3:BackView, _arg4:Number):void{ var _local7:String; var _local8:String; var _local9:*; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:Object; var _local19:uint; var _local20:uint; var _local21:uint; var _local22:uint; var _local23:String; var _local24:Enemy; var _local25:Boolean; var _local26:String; var _local27:Enemy; var _local28:String; var _local5:Array = new Array(); var _local6:Array = new Array(); for (_local7 in enemiesOver) { _local6.push(enemiesOver[_local7]); }; enemiesOver = new Array(); for (_local8 in _arg2) { _local9 = _arg2[_local8]; if (((_local9.sprite.hitBox) && (_arg1.sprite.attackBox))){ _local10 = (_arg1.x + _arg1.sprite.attackBox.x); _local11 = (_arg1.y + _arg1.sprite.attackBox.y); _local12 = ((_local9.x + (_local9.sprite.hitBox.x * _local9.scaleX)) - _arg4); _local13 = (_local9.y + _local9.sprite.hitBox.y); _local14 = Math.abs((_local10 - _local12)); _local15 = Math.abs((_local11 - _local13)); _local16 = ((_local9.sprite.hitBox.width + _arg1.sprite.attackBox.width) / 2); _local17 = ((_local9.sprite.hitBox.height + _arg1.sprite.attackBox.height) / 2); _local18 = _arg1.getPowerup(); if (_local18){ _local19 = Math.abs((_local18.x - _local9.x)); _local20 = Math.abs((_local18.y - _local9.y)); _local21 = ((_local9.sprite.hitBox.width + _local18.width) / 2); _local22 = ((_local9.sprite.hitBox.height + _local18.height) / 2); }; if ((((((_local15 <= _local17)) && ((_local14 <= _local16)))) || (((((_local18) && ((_local19 <= _local21)))) && ((_local20 <= _local22)))))){ if ((((((_local9.layer == "back")) && (clipperInSky(_arg1, _arg3)))) || ((_local9.layer == "front")))){ if (_local9.type != "powerup"){ enemiesOver.push(_local9); }; if (_local18){ _local9.hitWith("powerup"); } else { _local9.hitWith("clipper"); }; }; }; }; }; if (((_local6.length) || (!(enemiesOver.length)))){ for (_local23 in _local6) { _local24 = _local6[_local23]; _local25 = true; for (_local26 in enemiesOver) { _local27 = enemiesOver[_local26]; if (_local27 == _local24){ _local25 = false; }; }; if (_local25){ _local5.push(_local24); }; }; if (_local5.length){ for (_local28 in _local5) { _local5[_local28].safety = false; }; }; }; } public function clipperInSky(_arg1:Barber, _arg2:BackView):Boolean{ return (!(_arg2.checkGround((_arg1.x + _arg1.sprite.attackBox.x), (_arg1.y + _arg1.sprite.attackBox.y)))); } public function checkOverlap(_arg1:Enemy, _arg2:Array):void{ var _local3:String; var _local4:Enemy; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; for (_local3 in _arg2) { _local4 = _arg2[_local3]; if (_local4 != _arg1){ if (_local4.type == _arg1.type){ _local5 = ((_arg1.spriteWidth + _local4.spriteWidth) / 2); _local6 = ((_arg1.spriteHeight + _local4.spriteHeight) / 2); _local7 = Math.abs((_arg1.px - _local4.x)); _local8 = Math.abs((_arg1.py - _local4.y)); if ((((_local7 < _local5)) && ((_local8 < _local6)))){ _arg1.px = (_arg1.px + _local5); checkOverlap(_arg1, _arg2); }; }; }; }; } } }//package
Section 81
//Delegate (Delegate) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; import flash.net.*; import Preroll.*; public class Delegate extends MovieClip { private var level:uint; private var xmlLoader:XMLLoader; private var fromHelp:Boolean; private var speedo:Speedo; private var _play; private var xml:Object; public var cmpSetObj:mcClip; private var gameName:String; private var strLinkLocation:String; private var tapePlayer:TapePlayer; private var menuView:MenuView; private var logo; private var Preroller:Preroller; private var bitmap:Bitmap; private var re:RegExp; private var publicVars:PublicVars; private var gameView:GameView; private var keyListener:KeyListener; private var firstRun:Boolean;// = true private var frameListener:FrameListener; private var library:LibraryLoader; private var messageList:Array; private var oStage:Object; private var help:Help; private var strDomain:String; private var xmlGubbins:XMLGubbins; private var my_lc:LocalConnection; private var oRoot:Object; private var bitmapData:BitmapData; private var link:MovieClip; private var pause:Boolean; public function Delegate():void{ library = new LibraryLoader(); xmlLoader = new XMLLoader(); xml = new Object(); speedo = new Speedo(); frameListener = new FrameListener(); messageList = new Array(); xmlGubbins = new XMLGubbins(); publicVars = new PublicVars(); re = new RegExp("http://i.cdn.turner.com/adultswim/games/game/tools/swf/wsg-(\\d+)x(\\d+).flv", "i"); my_lc = new LocalConnection(); logo = new mc_preroll_logo(); _play = new mc_preroll_play(); super(); tabChildren = false; stage.quality = "HIGH"; gotoAndStop(1); switch (stage){ case null: oStage = GlobalVarContainer.vars.stage; trace("@@@@stage is null. Now set to object: ", oStage); break; default: oStage = stage; GlobalVarContainer.vars.stage = oStage; trace("@@@@stage is available!"); break; }; switch (root){ case null: oRoot = GlobalVarContainer.vars.root; trace("####root is null. Now set to object: ", oRoot); break; default: oRoot = root; GlobalVarContainer.vars.root = oRoot; trace("####root is available!"); break; }; trace("MAIN0"); if (oStage){ init(); } else { addEventListener(Event.ADDED_TO_STAGE, init); }; } public function sortLevel():void{ var _local3:String; var _local4:Boolean; var _local5:String; var _local6:String; var _local1:Title = menuView.getMenu(); _local1.fill(); var _local2:Array = new Array(); for (_local3 in xml.XML.level.script) { if (_local3 != "example"){ _local4 = true; _local5 = (("XML/" + xml.XML.level.script[_local3][0]) + ".xml"); for (_local6 in _local2) { if (_local2[_local6] == _local5){ _local4 = false; }; }; if (_local4){ _local2.push((("XML/" + xml.XML.level.script[_local3][0]) + ".xml")); }; }; }; xmlLoader.callBack = "loaded"; xmlLoader.loadInternalXML(_local2, this, xml, xmlGubbins.xml); _local2 = null; } public function hideInstructions(_arg1:uint):void{ if (!firstRun){ togglePause(); help.show("tween"); menuView.removeMenu(_arg1); tapePlayer.fade(100); } else { firstRun = false; startIntro(_arg1); }; } public function loaded():void{ tapePlayer = new TapePlayer(library); var _local1:Mute = new Mute(library, tapePlayer); addChild(_local1); tapePlayer.play("sndMenuMusic", true, 100, 1000000); var _local2:Title = menuView.getMenu(); _local2.toButton(); track("_startScreen_home"); } private function removeDisplayObject(_arg1):void{ var m:String; var displayObject = _arg1; for (m in messageList) { if (messageList[m] == displayObject.type){ messageList.splice(m, 1); }; }; displayObject.removeEventListener(OnScreenDisplay.COMPLETE, function (_arg1:Event):void{ removeDisplayObject(displayObject); }); displayObject.dealloc(); removeChild(displayObject); displayObject = null; } public function togglePause():void{ if (!pause){ frameListener.pause([help]); pause = true; bitmapData = new BitmapData(stage.stageWidth, stage.stageHeight); bitmapData.draw(gameView); bitmap = new Bitmap(bitmapData); gameView.addChild(bitmap); } else { if (pause){ gameView.removeChild(bitmap); bitmapData.dispose(); bitmapData = null; bitmap = null; frameListener.play(); pause = false; }; }; } private function init(_arg1:Event=null):void{ trace("INIT0"); removeEventListener(Event.ADDED_TO_STAGE, init); strDomain = root.loaderInfo.url; gameName = "mr_mullet"; GlobalVarContainer.vars.flvPath = "http://i.cdn.turner.com/adultswim/games/game/tools/swf/wsg-700x500.flv"; GlobalVarContainer.vars.flvWidth = parseInt(GlobalVarContainer.vars.flvPath.replace(re, "$1")); GlobalVarContainer.vars.flvHeight = parseInt(GlobalVarContainer.vars.flvPath.replace(re, "$2")); GlobalVarContainer.vars.stageWidth = oStage.stageWidth; GlobalVarContainer.vars.stageHeight = oStage.stageHeight; GlobalVarContainer.vars.mcLogo = logo; GlobalVarContainer.vars.mcPlay = _play; GlobalVarContainer.vars.gameName = gameName; GlobalVarContainer.vars.playGame = playGame; GlobalVarContainer.vars.strLinkLocation = strLinkLocation; GlobalVarContainer.vars.strDomain = strDomain; Preroller = new Preroller(); } public function startAgain(_arg1:uint):void{ level = 0; gameView.init(); gameView.initBackView(); frameListener.addObserver(gameView); startGame(_arg1); } public function getLoadInfo(_arg1:String):Object{ return (library.getInfoByID(_arg1)); } public function toIntro(_arg1:int):void{ var menuID = _arg1; link.gotoAndStop(2); stage.frameRate = xml.XML.config.game.fps; var stageDimensions:* = {width:stage.stageWidth, height:stage.stageHeight}; gameView = new GameView(library, stageDimensions, xml.XML, tapePlayer, keyListener); gameView.addEventListener(GameView.HURRY_UP, function (_arg1:Event):void{ hurryUp(); }); gameView.addEventListener(GameView.NEW_LEVEL, function (_arg1:Event):void{ newLevel(); }); gameView.addEventListener(GameView.GAMEOVER, function (_arg1:Event){ gameOver(); }); gameView.addEventListener(GameView.GAMEOVER_COMPLETE, function (_arg1:Event){ gameOverComplete(); }); gameView.addEventListener(GameView.HELPER_KILLED, function (_arg1:Event){ helper("killed"); }); gameView.addEventListener(GameView.HELPER_MISSED, function (_arg1:Event){ helper("missed"); }); addChildAt(gameView, 0); startIntro(menuID); } public function startIntro(_arg1:uint):void{ if (firstRun){ menuView.removeMenu(_arg1); gameView.init(); gameView.initBackView(); gameView.holdForIntro(); setMenu("introInstructions"); fromHelp = true; } else { if (!xml.XML.config.game.skipIntro){ gameView.init(); gameView.initBackView(); gameView.holdForIntro(); menuView.removeMenu(_arg1); if (fromHelp){ menuView.setMenu("introFrom"); } else { menuView.setMenu("intro"); }; frameListener.addObserver(gameView); fromHelp = false; } else { startGame(_arg1); frameListener.addObserver(gameView); }; }; } private function helper(_arg1:String):void{ var helper:Helper; var help = _arg1; if (help == "missed"){ helper = new Helper(library, "SHAVE HAIR!", help); } else { if (help == "killed"){ helper = new Helper(library, "TRY NOT TO KILL!", help); }; }; helper.addEventListener(OnScreenDisplay.COMPLETE, function (_arg1:Event):void{ removeDisplayObject(helper); }); addChildAt(helper, (getChildIndex(menuView) - 1)); if (messageList.length == 1){ helper.y = (helper.y + 45); }; messageList.push(help); } public function loadMain():void{ gotoAndStop(3); menuView.removeMenu(0); menuView.setMenu("title"); loadXML(); } private function newLevel():void{ var m:String; var levelDisplay:LevelDisplay; for (m in messageList) { if (messageList[m] == "level"){ trace("don't make level message"); return; }; }; levelDisplay = new LevelDisplay(library, ++level); levelDisplay.addEventListener(OnScreenDisplay.COMPLETE, function (_arg1:Event):void{ removeDisplayObject(levelDisplay); }); addChildAt(levelDisplay, (getChildIndex(menuView) - 1)); gameView.setLevel(level); if (messageList.length == 1){ levelDisplay.y = (levelDisplay.y + 45); }; messageList.push("level"); } private function hurryUp():void{ var m:String; var hurryUpDisplay:HurryUpDisplay; for (m in messageList) { if (messageList[m] == "hurry"){ trace("don't make hurry message"); return; }; }; hurryUpDisplay = new HurryUpDisplay(library); hurryUpDisplay.addEventListener(OnScreenDisplay.COMPLETE, function (_arg1:Event):void{ removeDisplayObject(hurryUpDisplay); }); addChildAt(hurryUpDisplay, (getChildIndex(menuView) - 1)); if (messageList.length == 1){ hurryUpDisplay.y = (hurryUpDisplay.y + 45); }; messageList.push("hurry"); } public function playSound(_arg1:String):void{ tapePlayer.play(_arg1, false, 100, 0); } public function openURL(_arg1:String, _arg2:String="_blank"):void{ var _local3:URLRequest; var _local5:String; var _local4:URLVariables = new URLVariables(); switch (_arg1){ case "adultswim": _local3 = new URLRequest(PublicVars.ADULTSWIM); track("_adultswim"); break; case "playMoreGames": _local3 = new URLRequest(PublicVars.PLAY_MORE_GAMES); track("_game_more"); break; case "openHighScores": _local3 = new URLRequest(PublicVars.LEADERBOARD); track("_highScores"); break; default: break; }; _local4.cid = ((((("GAME_Ext_" + gameName) + "_") + strDomain) + "_") + strLinkLocation); trace("variables.cid", _local4.cid); _local3.data = _local4; navigateToURL(_local3, _arg2); } private function playGame(){ trace("playGame!!"); menuView = new MenuView(library, this); addChild(menuView); setMenu("load"); keyListener = new KeyListener(stage); addLinkButton(); } public function gameOverComplete():void{ frameListener.removeObserver(gameView); tapePlayer.play("sndMenuMusic", true, 100, 1000000); setMenu("game over"); menuView.pass({score:gameView.getScore(), barberState:gameView.getBarberState(), ranks:xml.XML.config.game.rank, shorn:gameView.getShorn(), level:level, killed:gameView.getKilled()}); removeChild(help); help = null; } public function loadXML():void{ xmlLoader.callBack = "sortLevel"; xmlLoader.loadInternalXML(["XML/config.xml", "XML/level.xml"], this, xml, xmlGubbins.xml); } private function addLinkButton():void{ link = new adultswimLink(); link.gotoAndStop(1); addChild(link); link.x = 298; link.y = (447 + 8); link.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:MouseEvent):void{ openURL("adultswim"); }); } public function submitScore():void{ cmpSetObj.local2 = gameView.getScore(); cmpSetObj.local1 = 1853; cmpSetObj.clearListeners(); } private function track(_arg1:String):void{ trace("TRACK ", publicVars.getTrackingURL(_arg1)); var _local2:URLRequest = new URLRequest(publicVars.getTrackingURL(_arg1)); sendToURL(_local2); } public function showInstructions(_arg1:String="show"):void{ menuView.setMenu("instructions"); if (help){ help.hide("tween"); tapePlayer.fade(10); }; } public function setMenu(_arg1:String):void{ menuView.setMenu(_arg1); } public function gameOver():void{ help.hide("tween"); track("_endScreen_hs"); } public function startGame(_arg1:uint):void{ level = 0; gameView.init(); gameView.start(); menuView.removeMenu(_arg1); tapePlayer.stop("sndMenuMusic"); tapePlayer.play("sndGameStart", false, 100, 0); tapePlayer.play("sndMusic1", true, 100, 1000000); help = new Help(library, this, tapePlayer); frameListener.addObserver(help); addChild(help); help.hide("immediate"); help.show("tween"); newLevel(); track("_startGame"); } } }//package
Section 82
//Fader (Fader) package { import flash.events.*; import flash.display.*; public class Fader extends Sprite { public static const COMPLETE:String = "complete"; public function Fader(_arg1):void{ addChild(_arg1); alpha = 0; addEventListener(Event.ENTER_FRAME, enterFrame); } private function enterFrame(_arg1:Event):void{ alpha = (alpha + 0.05); if (alpha >= 1){ alpha = 1; while (numChildren) { removeChildAt(0); }; dispatchEvent(new Event(COMPLETE)); removeEventListener(Event.ENTER_FRAME, enterFrame); }; } } }//package
Section 83
//GameOverMenu (GameOverMenu) package { import flash.events.*; import Bulletproofbaby.utils.*; public class GameOverMenu extends Menu { private var rankFrame:String; private var library:LibraryLoader; private var blackBars:BlackBars; public function GameOverMenu(_arg1, _arg2:Delegate, _arg3:uint, _arg4:LibraryLoader, _arg5:BlackBars):void{ var sprite = _arg1; var delegate = _arg2; var id = _arg3; var library = _arg4; var blackBars = _arg5; this.library = library; this.blackBars = blackBars; super(sprite, delegate, id); addEventListener(Event.ENTER_FRAME, enterFrame); sprite.startAgainButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ startAgain(id); }); sprite.startAgainButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.startAgainButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.submitButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.submitScore(); }); sprite.submitButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.submitButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.openURL("playMoreGames"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.gotoScoresButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.openURL("openHighScores"); }); sprite.gotoScoresButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.gotoScoresButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); } override public function dealloc():void{ removeEventListener(Event.ENTER_FRAME, enterFrame); sprite.startAgainButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ startAgain(id); }); sprite.startAgainButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.startAgainButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.submitButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.submitScore(); }); sprite.submitButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.submitButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.openURL("playMoreGames"); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.gotoScoresButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.openURL("openHighScores"); }); sprite.gotoScoresButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.gotoScoresButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); super.dealloc(); } private function startAgain(_arg1:uint):void{ blackBars.close(); delegate.startAgain(_arg1); } override public function pass(_arg1:Object):void{ sprite.score.text = _arg1.score; sprite.shorn.text = _arg1.shorn; sprite.level.text = _arg1.level; sprite.killed.text = _arg1.killed; sprite.rank.gotoAndStop(1); var _local2:uint = _arg1.ranks.length; while (_local2 > 0) { if (_arg1.score >= _arg1.ranks[(_local2 - 1)]){ rankFrame = ("rank" + _local2); break; }; _local2--; }; var _local3:* = library.getObject("mcHair"); sprite.barberHolder.addChild(_local3); var _local4:* = library.getObject("mcHairMask"); sprite.barberHolder.addChild(_local4); _local3.mask = _local4; _local3.x = _arg1.barberState.hairX; var _local5:* = library.getObject(_arg1.barberState.fileName); sprite.barberHolder.addChild(_local3); sprite.barberHolder.addChild(_local4); sprite.barberHolder.addChild(_local5); } private function enterFrame(_arg1:Event):void{ if (sprite.currentFrame == 100){ sprite.rank.gotoAndPlay(rankFrame); }; } } }//package
Section 84
//GameView (GameView) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; import Enemies.*; public class GameView extends Sprite { private var killed:uint; private var ambientTime:uint; private var run:Boolean;// = false private var level:uint; private var xml:Object; private var missed:uint; private var tapePlayer:TapePlayer; private var shavedCount:uint; private var ambientWait:uint; private var library:LibraryLoader; private var backView:BackView; private var stageHeight:uint; private var speed:Number; private var holdSpeed:Boolean; private var potentialSpeed:Number; private var updaters:Array; private var powerupTime:uint; private var hairStep:uint; private var barberState:Object; private var speedObservers:Array; private var firstChop:Boolean;// = true private var stageWidth:uint; private var characterView:CharacterView; private var holdPowerups:Boolean; private var collisionDetection:CollisionDetection; private var powerupWait:uint; private var shorn:uint; private var hud:Hud; private var holdAmbientSounds:Boolean; private var inARow:uint; public static const NEW_LEVEL:String = "newLevel"; public static const GAMEOVER:String = "gameOver"; public static const HELPER_MISSED:String = "helperMissed"; public static const HELPER_KILLED:String = "helperKilled"; public static const GAMEOVER_COMPLETE:String = "gameOverComplete"; public static const HURRY_UP:String = "hurryUp"; public function GameView(_arg1:LibraryLoader, _arg2:Object, _arg3:Object, _arg4:TapePlayer, _arg5:KeyListener):void{ var library = _arg1; var stageDimensions = _arg2; var xml = _arg3; var tapePLayer = _arg4; var keyListener = _arg5; updaters = new Array(); speedObservers = new Array(); collisionDetection = new CollisionDetection(); super(); this.library = library; this.tapePlayer = tapePLayer; this.xml = xml; stageWidth = stageDimensions.width; stageHeight = stageDimensions.height; backView = new BackView(library, stageDimensions, xml); backView.addEventListener(BackView.NEW_LEVEL, function (_arg1:Event):void{ newLevel(); }); speedObservers.push(backView); updaters.push(backView); characterView = new CharacterView(library, stageDimensions, this, xml, keyListener, tapePlayer); characterView.addEventListener(CharacterView.TOGGLE_INVINCIBLE, function (_arg1:Event){ toggleInvincible(characterView.invincible); }); speedObservers.push(characterView); updaters.push(characterView); var characterlayers:Array = characterView.getLayers(); var backlayers:Array = backView.getLayers(); addChild(backlayers[1]); addChild(characterlayers[2]); addChild(backlayers[0]); addChild(characterlayers[1]); addChild(characterlayers[0]); characterlayers = null; backlayers = null; hud = new Hud(library, xml); addChild(hud); updaters.push(hud); speedObservers.push(hud); hud.addEventListener(Hud.GAME_OVER, function (_arg1:Event){ gameOver(); }); hud.addEventListener(Hud.TIMER_LOW, function (_arg1:Event){ timerChange("low"); }); hud.addEventListener(Hud.TIMER_OK, function (_arg1:Event){ timerChange("ok"); }); hud.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ barberPressed(false); }); } public function holdForIntro():void{ hud.hide("immediate"); characterView.holdEnemies = true; characterView.hideBarber(); holdAmbientSounds = true; holdPowerups = true; hud.holdMeter = true; holdSpeed = true; } public function stop():void{ run = false; } public function enemyChanged(_arg1:String, _arg2:String, _arg3:Object):void{ var _local4:*; var _local5:int; var _local6:uint; switch (_arg1){ case "shave": case "stubbled": if (_arg1 == "shave"){ shorn++; if (_arg2 == "Enemy7"){ tapePlayer.play("sndTinyBirdShave", false, 100, 0); }; }; if (_arg2 == "Enemy3"){ if (_arg1 == "stubbled"){ inARow++; } else { _local4 = true; }; } else { inARow++; }; hud.addTime(xml.config.enemies[(_arg2 + "ShaveTimeBonus")], "shave"); hud.addScore((xml.config.enemies[(_arg2 + "ShavePoints")] * level)); if (_arg2 == "Enemy3"){ tapePlayer.play("sndPapaShave", false, 125, 0); } else { if (_arg2 == "Enemy7"){ addBonus(_arg3, ((!((inARow % 10))) && (inARow))); } else { tapePlayer.play("sndRazorShave", false, 100, 0); }; }; shavedCount = (shavedCount + xml.config.enemies[(_arg2 + "HairWorth")]); _local5 = hairStep; while (_local5 < xml.config.game.hairSteps.length) { if (shavedCount >= xml.config.game.hairSteps[_local5]){ if (firstChop){ firstChop = false; characterView.addHair(0, 0); hairStep++; } else { characterView.addHair(_local5, xml.config.game.hairGrowth); hairStep++; }; break; }; _local5++; }; if (hairStep > (xml.config.game.hairSteps.length - 1)){ _local6 = (xml.config.game.hairSteps[(xml.config.game.hairSteps.length - 1)] + (xml.config.game.thereafter * ((hairStep - xml.config.game.hairSteps.length) + 1))); if (shavedCount >= _local6){ characterView.addHair(2, xml.config.game.hairGrowth); hairStep++; }; }; break; case "badShave": hud.addTime(xml.config.enemies[(_arg2 + "ChopTimePenalty")][Math.min((level - 1), (xml.config.enemies[(_arg2 + "ChopTimePenalty")].length - 1))], "kill"); tapePlayer.play(("sndEnemyChop" + Math.floor((Math.random() * 6))), false, 100, 0); hud.addScore(xml.config.enemies[(_arg2 + "ChopPoints")]); killed++; if (killed == 1){ dispatchEvent(new Event(HELPER_KILLED)); }; inARow = 0; break; case "missed": missed++; if ((((((missed == 3)) && (!(killed)))) && (!(shorn)))){ dispatchEvent(new Event(HELPER_MISSED)); }; hud.addTime(xml.config.enemies[(_arg2 + "MissTimePenalty")][Math.min((level - 1), (xml.config.enemies[(_arg2 + "MissTimePenalty")].length - 1))], "miss"); tapePlayer.play(("sndMissed" + Math.floor((Math.random() * 6))), false, 100, 0); hud.addScore(xml.config.enemies[(_arg2 + "MissedPoints")]); inARow = 0; addSplat(_arg3, _arg2); break; }; if (((((!((inARow % 10))) && (inARow))) && (!(_local4)))){ addInARow(_arg3, inARow); }; } private function addBonus(_arg1:Object, _arg2:Boolean):void{ var bonusDisplay:BonusDisplay; var coords = _arg1; var adjustX = _arg2; bonusDisplay = new BonusDisplay(library); bonusDisplay.addEventListener(OnScreenDisplay.COMPLETE, function (_arg1:Event):void{ removeDisplayObject(bonusDisplay); }); bonusDisplay.x = Math.min(Math.max((coords.x - characterView.distance), 100), (stageWidth - 100)); bonusDisplay.y = (((coords.y - (coords.width / 2)) - 20) - (25 * int(adjustX))); characterView.barberLayer.addChild(bonusDisplay); } public function barberPressed(_arg1:Boolean):void{ if (_arg1){ potentialSpeed = xml.config.game.maxSpeed; } else { if (!_arg1){ potentialSpeed = xml.config.game.minSpeed; }; }; } public function getKilled():uint{ return (killed); } private function addSplat(_arg1:Object, _arg2:String):void{ var splat:Splat; var coords = _arg1; var id = _arg2; if (coords.y <= 0){ splat = new Splat(library, (("mcSplat" + xml.config.enemies[(id + "SplatScale")]) + "Top")); } else { splat = new Splat(library, ("mcSplat" + xml.config.enemies[(id + "SplatScale")])); }; splat.addEventListener(OnScreenDisplay.COMPLETE, function (_arg1:Event):void{ removeDisplayObject(splat); }); characterView.barberLayer.addChildAt(splat, Math.max((characterView.barberLayer.getChildIndex(characterView.barber) - 1), 0)); splat.x = Math.max((coords.x - characterView.distance), 0); splat.y = Math.max(Math.min(coords.y, stageHeight), 0); if (coords.y >= stageHeight){ splat.rotation = -90; splat.x = (splat.x + (Math.floor((Math.random() * 41)) - 20)); } else { if (coords.y < 0){ splat.x = (splat.x + (Math.floor((Math.random() * 41)) - 20)); } else { splat.y = (splat.y + (Math.floor((Math.random() * 41)) - 20)); }; }; } public function enterFrame():void{ var _local2:String; if (!run){ return; }; ambientSoundTimer(); powerupTimer(); var _local1:uint; while (_local1 < updaters.length) { updaters[_local1].enterFrame(); _local1++; }; speed = (speed + (0.5 * int((potentialSpeed > speed)))); speed = (speed - (0.5 * int((potentialSpeed < speed)))); for (_local2 in speedObservers) { if (!holdSpeed){ speedObservers[_local2].speed = speed; }; }; if (!characterView.noDamage){ collisionDetection.checkCollision(characterView.barber, characterView.enemies, backView, characterView.distance); }; } public function init():void{ characterView.reset(); hud.reset(); run = true; } private function toggleInvincible(_arg1:Boolean):void{ hud.invincible = _arg1; } public function getGroundTop(_arg1:Enemy):uint{ return (collisionDetection.getGroundTop(_arg1, backView, characterView.distance)); } private function ambientSoundTimer():void{ if (holdAmbientSounds){ return; }; ambientTime++; if (ambientTime >= (ambientWait * xml.config.game.fps)){ tapePlayer.stop("sndBirds"); tapePlayer.play("sndBirds", false, 125, 0); ambientWait = makeTime(xml.config.game.ambientSoundIntervalMin, xml.config.game.ambientSoundIntervalMax); ambientTime = 0; }; } public function getBarberState():Object{ return (barberState); } private function gameOverComplete(_arg1:Fader):void{ var fader = _arg1; stop(); hud.hide("immediate"); characterView.removeEnemies(); barberState = characterView.removeBarber(); backView.removeBacks(); removeChild(fader); fader.removeEventListener(Fader.COMPLETE, function (_arg1:Event){ gameOverComplete(fader); }); fader = null; dispatchEvent(new Event(GAMEOVER_COMPLETE)); } public function getShorn():uint{ return (shorn); } public function checkOverlap(_arg1:Enemy, _arg2:Array):void{ collisionDetection.checkOverlap(_arg1, _arg2); } public function setLevel(_arg1:uint):void{ this.level = _arg1; hud.setLevel(_arg1); } private function removeDisplayObject(_arg1):void{ var displayObject = _arg1; displayObject.removeEventListener(OnScreenDisplay.COMPLETE, function (_arg1:Event):void{ removeDisplayObject(displayObject); }); displayObject.dealloc(); characterView.barberLayer.removeChild(displayObject); displayObject = null; } private function newLevel():void{ dispatchEvent(new Event(NEW_LEVEL)); } private function powerupTimer():void{ if (((holdPowerups) || (!(powerupWait)))){ return; }; powerupTime++; if (powerupTime >= (powerupWait * xml.config.game.fps)){ powerupWait = makeTime(xml.config.game.powerupIntervalMin, xml.config.game.powerupIntervalMax); powerupTime = 0; characterView.dropPowerup(); }; } private function gameOver():void{ var fader:Fader; fader = new Fader(library.getObject("mcWhite")); addChild(fader); fader.addEventListener(Fader.COMPLETE, function (_arg1:Event){ gameOverComplete(fader); }); characterView.noDamage = true; tapePlayer.stop("sndTimer"); tapePlayer.stop("sndBirds"); tapePlayer.play("sndGameOver", false, 100, 0); tapePlayer.stop("sndMusic1"); dispatchEvent(new Event(GAMEOVER)); } private function makeTime(_arg1:uint, _arg2:uint):uint{ return (((Math.random() * (_arg2 - _arg1)) + _arg1)); } public function start():void{ powerupTime = 0; shavedCount = 0; ambientTime = 0; hairStep = 0; speed = 0; shorn = 0; killed = 0; inARow = 0; missed = 0; barberPressed(false); firstChop = false; ambientWait = makeTime(xml.config.game.ambientSoundIntervalMin, xml.config.game.ambientSoundIntervalMax); powerupWait = makeTime(xml.config.game.powerupIntervalMin, xml.config.game.powerupIntervalMax); characterView.holdEnemies = false; characterView.showBarber(); holdAmbientSounds = false; holdPowerups = false; hud.holdMeter = false; holdSpeed = false; hud.show("tween"); } public function initBackView():void{ backView.reset(); } public function getScore():uint{ return (hud.getScore()); } private function timerChange(_arg1:String):void{ if (_arg1 == "ok"){ tapePlayer.stop("sndTimer"); } else { if (_arg1 == "low"){ tapePlayer.play("sndTimer", false, 100, 1000000); dispatchEvent(new Event(HURRY_UP)); }; }; } public function setToCurve(_arg1:Enemy):Boolean{ return (collisionDetection.setToCurve(_arg1, backView, characterView.distance)); } private function addInARow(_arg1:Object, _arg2:uint):void{ var inARowDisplay:InARowDisplay; var coords = _arg1; var inARow = _arg2; tapePlayer.play("sndInARow", false, 100, 0); inARowDisplay = new InARowDisplay(library, inARow); inARowDisplay.addEventListener(OnScreenDisplay.COMPLETE, function (_arg1:Event):void{ removeDisplayObject(inARowDisplay); }); inARowDisplay.x = Math.min(Math.max((coords.x - characterView.distance), 100), (stageWidth - 100)); inARowDisplay.y = ((coords.y - (coords.width / 2)) - 20); characterView.barberLayer.addChild(inARowDisplay); if (!int((inARow % 50))){ hud.addScore(((inARow / 50) * xml.config.game.inARowBonus)); }; } } }//package
Section 85
//Help (Help) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class Help extends Sprite { private var tapePlayer:TapePlayer; private var sprite; private var delegate:Delegate; private var helpY:int; public function Help(_arg1:LibraryLoader, _arg2:Delegate, _arg3:TapePlayer):void{ var library = _arg1; var delegate = _arg2; var tapePlayer = _arg3; super(); this.tapePlayer = tapePlayer; this.delegate = delegate; sprite = library.getObject("mcHelp"); addChild(sprite); sprite.helpButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event):void{ delegate.togglePause(); }); sprite.helpButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event):void{ delegate.showInstructions("show"); }); sprite.helpButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ tapePlayer.play("sndRollOver", false, 100, 0); }); sprite.helpButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ tapePlayer.play("sndPress", false, 100, 0); }); } public function hide(_arg1:String):void{ if (_arg1 == "immediate"){ helpY = (y = 100); } else { if (_arg1 == "tween"){ helpY = 100; }; }; } public function dealloc():void{ sprite.helpButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event):void{ delegate.togglePause(); }); sprite.helpButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event):void{ delegate.showInstructions(); }); sprite.helpButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ tapePlayer.play("sndRollOver", false, 100, 0); }); sprite.helpButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ tapePlayer.play("sndPress", false, 100, 0); }); while (numChildren) { removeChildAt(0); }; sprite = null; } public function enterFrame():void{ if (helpY != y){ y = (y + ((helpY - y) * 0.5)); }; } public function show(_arg1:String):void{ if (_arg1 == "tween"){ helpY = 0; }; } } }//package
Section 86
//Helper (Helper) package { import Bulletproofbaby.utils.*; public class Helper extends OnScreenDisplay { public function Helper(_arg1:LibraryLoader, _arg2:String, _arg3:String):void{ sprite = _arg1.getObject("mcLevels"); sprite.level.field.text = _arg2; addChild(sprite); type = _arg3; } } }//package
Section 87
//Hud (Hud) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class Hud extends Sprite { private var hudY:int; private var level:Level; private var warned:Boolean; public var speed:Number;// = 0 private var meter:Meter; private var updaters:Array; private var score:Score; public static const GAME_OVER:String = "gameOver"; public static const TIMER_OK:String = "timerOk"; public static const TIMER_LOW:String = "timerLow"; public function Hud(_arg1:LibraryLoader, _arg2:Object):void{ var library = _arg1; var xml = _arg2; updaters = new Array(); super(); var hudSprite:* = library.getObject("mcHud"); addChild(hudSprite); meter = new Meter(hudSprite.meter, xml); meter.addEventListener(Meter.OUT_OF_TIME, function (_arg1:Event){ dispatchEvent(new Event(GAME_OVER)); }); updaters.push(meter); score = new Score(hudSprite.score); level = new Level(hudSprite.level); } public function addTime(_arg1:Number, _arg2:String):void{ meter.addTime(_arg1, _arg2); } public function enterFrame():void{ if (hudY != y){ y = (y + ((hudY - y) * 0.5)); }; if (((meter.timerPercent()) && (!(warned)))){ warned = true; dispatchEvent(new Event(TIMER_LOW)); } else { if (((!(meter.timerPercent())) && (warned))){ warned = false; dispatchEvent(new Event(TIMER_OK)); }; }; var _local1:uint; while (_local1 < updaters.length) { updaters[_local1].enterFrame(); _local1++; }; meter.speed = speed; } public function hide(_arg1:String):void{ if (_arg1 == "immediate"){ hudY = (y = -100); }; } public function setLevel(_arg1:uint):void{ this.level.setLevel(_arg1); } public function reset():void{ meter.reset(); score.reset(); } public function addScore(_arg1:Number):void{ score.addPoints(_arg1); } public function set holdMeter(_arg1:Boolean):void{ meter.hold = _arg1; } public function getScore():uint{ return (score.getScore()); } public function show(_arg1:String):void{ if (_arg1 == "tween"){ hudY = 0; }; } public function set invincible(_arg1:Boolean):void{ meter.invincible = _arg1; } } }//package
Section 88
//HurryUpDisplay (HurryUpDisplay) package { import Bulletproofbaby.utils.*; public class HurryUpDisplay extends OnScreenDisplay { public function HurryUpDisplay(_arg1:LibraryLoader):void{ sprite = _arg1.getObject("mcLevels"); sprite.level.field.text = "HURRY UP!"; addChild(sprite); type = "hurry"; } } }//package
Section 89
//InARowDisplay (InARowDisplay) package { import Bulletproofbaby.utils.*; public class InARowDisplay extends OnScreenDisplay { public function InARowDisplay(_arg1:LibraryLoader, _arg2:uint):void{ if (!int((_arg2 % 50))){ sprite = _arg1.getObject("mcInARowBig"); sprite.inARow.field.text = (_arg2 + " IN A ROW! BONUS!"); } else { sprite = _arg1.getObject("mcInARow"); sprite.inARow.field.text = (_arg2 + " IN A ROW!"); }; addChild(sprite); } } }//package
Section 90
//Instructions (Instructions) package { import flash.events.*; public class Instructions extends Menu { private var blackBars:BlackBars; public function Instructions(_arg1, _arg2:Delegate, _arg3:uint, _arg4:BlackBars):void{ var sprite = _arg1; var delegate = _arg2; var id = _arg3; var blackBars = _arg4; this.blackBars = blackBars; super(sprite, delegate, id); sprite.playButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ complete(id); }); sprite.playButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.playButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); } private function complete(_arg1:uint):void{ blackBars.close(); delegate.hideInstructions(_arg1); } override public function dealloc():void{ sprite.playButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ complete(id); }); sprite.playButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.playButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); super.dealloc(); } } }//package
Section 91
//Intro (Intro) package { import flash.events.*; public class Intro extends Menu { private var blackBars:BlackBars; public function Intro(_arg1, _arg2:Delegate, _arg3:uint, _arg4:BlackBars=null):void{ var sprite = _arg1; var delegate = _arg2; var id = _arg3; var blackBars = _arg4; this.blackBars = blackBars; super(sprite, delegate, id); addEventListener(Event.ENTER_FRAME, enterFrame); sprite.skipButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ skip(); }); sprite.skipButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.skipButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); } private function skip():void{ sprite.skipButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ skip(); }); sprite.skipButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.skipButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.gotoAndStop(sprite.totalFrames); } override public function dealloc():void{ sprite.skipButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ skip(); }); sprite.skipButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.skipButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); removeEventListener(Event.ENTER_FRAME, enterFrame); super.dealloc(); } private function enterFrame(_arg1:Event):void{ if (sprite.currentFrame == 38){ delegate.playSound("sndGrabRazor"); }; if (sprite.totalFrames == sprite.currentFrame){ removeEventListener(Event.ENTER_FRAME, enterFrame); blackBars.close(); delegate.startGame(id); }; } } }//package
Section 92
//IntroInstructions (IntroInstructions) package { import flash.events.*; public class IntroInstructions extends Menu { private var blackBars:BlackBars; public function IntroInstructions(_arg1, _arg2:Delegate, _arg3:uint, _arg4:BlackBars):void{ var sprite = _arg1; var delegate = _arg2; var id = _arg3; var blackBars = _arg4; this.blackBars = blackBars; super(sprite, delegate, id); sprite.playButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ complete(id); }); sprite.playButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.playButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.openURL("playMoreGames"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); } private function complete(_arg1:uint):void{ delegate.hideInstructions(_arg1); } override public function dealloc():void{ sprite.playButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ complete(id); }); sprite.playButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.playButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.openURL("playMoreGames"); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); super.dealloc(); } } }//package
Section 93
//LandPanel (LandPanel) package { import flash.display.*; public class LandPanel extends Sprite { private var sprite:MovieClip; private var bitmapData:BitmapData; public function LandPanel(_arg1):void{ this.sprite = _arg1; bitmapData = new BitmapData(_arg1.ground.width, _arg1.ground.height); bitmapData.draw(_arg1.ground); _arg1.ground.visible = 0; addChild(_arg1); } public function dealloc():void{ removeChild(sprite); sprite = null; bitmapData.dispose(); bitmapData = null; } public function pixel(_arg1:uint, _arg2:uint):Boolean{ return ((bitmapData.getPixel(((_arg1 - sprite.ground.x) - this.x), ((_arg2 - sprite.ground.y) - this.y)) == 0xFF)); } } }//package
Section 94
//Level (Level) package { import flash.text.*; public class Level { private var sprite:TextField; public function Level(_arg1:TextField):void{ this.sprite = _arg1; } public function setLevel(_arg1:uint):void{ sprite.text = ("x" + _arg1); } } }//package
Section 95
//LevelDisplay (LevelDisplay) package { import Bulletproofbaby.utils.*; public class LevelDisplay extends OnScreenDisplay { public function LevelDisplay(_arg1:LibraryLoader, _arg2:uint):void{ sprite = _arg1.getObject("mcLevels"); sprite.level.field.text = ("LEVEL " + _arg2); addChild(sprite); type = "level"; } } }//package
Section 96
//LoadMenu (LoadMenu) package { import flash.events.*; public class LoadMenu extends Menu { public function LoadMenu(_arg1, _arg2:Delegate, _arg3:uint):void{ super(_arg1, _arg2, _arg3); addEventListener(Event.ENTER_FRAME, enterFrame); } override public function dealloc():void{ super.dealloc(); } private function enterFrame(_arg1:Event):void{ var _local2:Number = ((delegate.loaderInfo.bytesLoaded / delegate.loaderInfo.bytesTotal) * 100); if (_local2 == 0){ sprite.percent.text = ""; } else { sprite.percent.text = int(_local2); if (_local2 == 100){ removeEventListener(Event.ENTER_FRAME, enterFrame); delegate.loadMain(); }; }; } } }//package
Section 97
//mc_preroll_logo (mc_preroll_logo) package { import flash.display.*; public dynamic class mc_preroll_logo extends MovieClip { public function mc_preroll_logo(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 98
//mc_preroll_play (mc_preroll_play) package { import flash.display.*; public dynamic class mc_preroll_play extends MovieClip { public function mc_preroll_play(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 99
//mcBackCloud (mcBackCloud) package { import flash.display.*; public dynamic class mcBackCloud extends MovieClip { public var ground:MovieClip; } }//package
Section 100
//mcBackCurve (mcBackCurve) package { import flash.display.*; public dynamic class mcBackCurve extends MovieClip { public var ground:MovieClip; } }//package
Section 101
//mcBackCurvy (mcBackCurvy) package { import flash.display.*; public dynamic class mcBackCurvy extends MovieClip { public var ground:MovieClip; } }//package
Section 102
//mcBackGreen (mcBackGreen) package { import flash.display.*; public dynamic class mcBackGreen extends MovieClip { } }//package
Section 103
//mcBackGrey (mcBackGrey) package { import flash.display.*; public dynamic class mcBackGrey extends MovieClip { } }//package
Section 104
//mcBackMagenta (mcBackMagenta) package { import flash.display.*; public dynamic class mcBackMagenta extends MovieClip { } }//package
Section 105
//mcBackPlateau (mcBackPlateau) package { import flash.display.*; public dynamic class mcBackPlateau extends MovieClip { public var ground:MovieClip; } }//package
Section 106
//mcBackPointy (mcBackPointy) package { import flash.display.*; public dynamic class mcBackPointy extends MovieClip { public var ground:MovieClip; } }//package
Section 107
//mcBackTeal (mcBackTeal) package { import flash.display.*; public dynamic class mcBackTeal extends MovieClip { } }//package
Section 108
//mcBackWave (mcBackWave) package { import flash.display.*; public dynamic class mcBackWave extends MovieClip { public var ground:MovieClip; } }//package
Section 109
//mcBackYellow (mcBackYellow) package { import flash.display.*; public dynamic class mcBackYellow extends MovieClip { } }//package
Section 110
//mcBarberBald (mcBarberBald) package { import flash.display.*; public dynamic class mcBarberBald extends MovieClip { public var attackBox:MovieClip; public var clipper:MovieClip; } }//package
Section 111
//mcBarberFullHeadOfHair (mcBarberFullHeadOfHair) package { import flash.display.*; public dynamic class mcBarberFullHeadOfHair extends MovieClip { public var attackBox:MovieClip; public var clipper:MovieClip; } }//package
Section 112
//mcBarberHair (mcBarberHair) package { import flash.display.*; public dynamic class mcBarberHair extends MovieClip { public var attackBox:MovieClip; public var clipper:MovieClip; } }//package
Section 113
//mcBlackBars (mcBlackBars) package { import flash.display.*; public dynamic class mcBlackBars extends MovieClip { public function mcBlackBars(){ addFrameScript(10, frame11, 21, frame22); } function frame22(){ stop(); } function frame11(){ stop(); } } }//package
Section 114
//mcClip (mcClip) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.utils.*; import flash.system.*; import flash.geom.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class mcClip extends MovieClip { public function mcClip(){ addFrameScript(0, frame1); } public function clearListeners(){ var strURI:String = ExternalInterface.call("getLittleServer"); var local3:String = this.local1; var local1:Number = this.local2; var var5:Number = ExternalInterface.call("getSrvrTime"); var var1:String = var5.toString(); var strN1:String = var1.substr(-3, 3); var strN2:String = var1.substr(-4, 3); var n1:Number = parseInt(strN1); var n2:Number = parseInt(strN2); var var2:Number = (((n1 * n2) * local1) + local1); var strToPass:String = ((((((local3 + ",") + local1) + ",") + var5) + ",") + var2); var md5:MD5 = new MD5(strToPass); var variables:URLVariables = new URLVariables(); variables.attr1 = ((((((("score=" + local1) + "|gameId=") + local3) + "|timestamp=") + var5) + "|key=") + md5._hash); trace(((((((("score=" + local1) + "|gameId=") + local3) + "|timestamp=") + var5) + "|key=") + md5._hash)); var request:URLRequest = new URLRequest(strURI); request.data = variables; try { navigateToURL(request, "_parent"); } catch(e:Error) { }; } function frame1(){ } } }//package
Section 115
//mcDotty (mcDotty) package { import flash.display.*; public dynamic class mcDotty extends MovieClip { } }//package
Section 116
//mcEnemy1Beard (mcEnemy1Beard) package { import flash.display.*; public dynamic class mcEnemy1Beard extends MovieClip { public var hitBox:MovieClip; } }//package
Section 117
//mcEnemy1Kill (mcEnemy1Kill) package { import flash.display.*; public dynamic class mcEnemy1Kill extends MovieClip { public var hitBox:MovieClip; public function mcEnemy1Kill(){ addFrameScript(36, frame37); } function frame37(){ stop(); } } }//package
Section 118
//mcEnemy1Shave (mcEnemy1Shave) package { import flash.display.*; public dynamic class mcEnemy1Shave extends MovieClip { public var hitBox:MovieClip; public function mcEnemy1Shave(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 119
//mcEnemy2Beard (mcEnemy2Beard) package { import flash.display.*; public dynamic class mcEnemy2Beard extends MovieClip { public var hitBox:MovieClip; } }//package
Section 120
//mcEnemy2Kill (mcEnemy2Kill) package { import flash.display.*; public dynamic class mcEnemy2Kill extends MovieClip { public var hitBox:MovieClip; public function mcEnemy2Kill(){ addFrameScript(33, frame34); } function frame34(){ stop(); } } }//package
Section 121
//mcEnemy2Shave (mcEnemy2Shave) package { import flash.display.*; public dynamic class mcEnemy2Shave extends MovieClip { public var hitBox:MovieClip; public function mcEnemy2Shave(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 122
//mcEnemy3Beard (mcEnemy3Beard) package { import flash.display.*; public dynamic class mcEnemy3Beard extends MovieClip { public var hitBox:MovieClip; } }//package
Section 123
//mcEnemy3Kill (mcEnemy3Kill) package { import flash.display.*; public dynamic class mcEnemy3Kill extends MovieClip { public var hitBox:MovieClip; public function mcEnemy3Kill(){ addFrameScript(36, frame37); } function frame37(){ stop(); } } }//package
Section 124
//mcEnemy3Shave (mcEnemy3Shave) package { import flash.display.*; public dynamic class mcEnemy3Shave extends MovieClip { public var hitBox:MovieClip; public function mcEnemy3Shave(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 125
//mcEnemy3Stubble (mcEnemy3Stubble) package { import flash.display.*; public dynamic class mcEnemy3Stubble extends MovieClip { public var hitBox:MovieClip; public function mcEnemy3Stubble(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 126
//mcEnemy4Beard (mcEnemy4Beard) package { import flash.display.*; public dynamic class mcEnemy4Beard extends MovieClip { public var hitBox:MovieClip; } }//package
Section 127
//mcEnemy4Fall (mcEnemy4Fall) package { import flash.display.*; public dynamic class mcEnemy4Fall extends MovieClip { public var blood:MovieClip; public var spirt:MovieClip; public function mcEnemy4Fall(){ addFrameScript(35, frame36); } function frame36(){ stop(); } } }//package
Section 128
//mcEnemy4Kill (mcEnemy4Kill) package { import flash.display.*; public dynamic class mcEnemy4Kill extends MovieClip { public var bird:MovieClip; public var hitBox:MovieClip; public var birdHead:MovieClip; public var blood:MovieClip; public function mcEnemy4Kill(){ addFrameScript(36, frame37); } function frame37(){ stop(); } } }//package
Section 129
//mcEnemy4Shave (mcEnemy4Shave) package { import flash.display.*; public dynamic class mcEnemy4Shave extends MovieClip { public var hitBox:MovieClip; public var bird:MovieClip; public function mcEnemy4Shave(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 130
//mcEnemy5Beard (mcEnemy5Beard) package { import flash.display.*; public dynamic class mcEnemy5Beard extends MovieClip { public var hitBox:MovieClip; } }//package
Section 131
//mcEnemy5Kill (mcEnemy5Kill) package { import flash.display.*; public dynamic class mcEnemy5Kill extends MovieClip { public var hitBox:MovieClip; public function mcEnemy5Kill(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package
Section 132
//mcEnemy5Shave (mcEnemy5Shave) package { import flash.display.*; public dynamic class mcEnemy5Shave extends MovieClip { public var hitBox:MovieClip; public function mcEnemy5Shave(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 133
//mcEnemy6Beard (mcEnemy6Beard) package { import flash.display.*; public dynamic class mcEnemy6Beard extends MovieClip { public var hitBox:MovieClip; } }//package
Section 134
//mcEnemy6Kill (mcEnemy6Kill) package { import flash.display.*; public dynamic class mcEnemy6Kill extends MovieClip { public var hitBox:MovieClip; public function mcEnemy6Kill(){ addFrameScript(36, frame37); } function frame37(){ stop(); } } }//package
Section 135
//mcEnemy6Shave (mcEnemy6Shave) package { import flash.display.*; public dynamic class mcEnemy6Shave extends MovieClip { public var hitBox:MovieClip; public function mcEnemy6Shave(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 136
//mcEnemy7Beard (mcEnemy7Beard) package { import flash.display.*; public dynamic class mcEnemy7Beard extends MovieClip { public var hitBox:MovieClip; } }//package
Section 137
//mcEnemy7Fall (mcEnemy7Fall) package { import flash.display.*; public dynamic class mcEnemy7Fall extends MovieClip { public function mcEnemy7Fall(){ addFrameScript(35, frame36); } function frame36(){ stop(); } } }//package
Section 138
//mcEnemy7Kill (mcEnemy7Kill) package { import flash.display.*; public dynamic class mcEnemy7Kill extends MovieClip { public var hitBox:MovieClip; public function mcEnemy7Kill(){ addFrameScript(36, frame37); } function frame37(){ stop(); } } }//package
Section 139
//mcEnemy7Shave (mcEnemy7Shave) package { import flash.display.*; public dynamic class mcEnemy7Shave extends MovieClip { public var hitBox:MovieClip; public function mcEnemy7Shave(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package
Section 140
//mcGameOver (mcGameOver) package { import flash.display.*; import flash.text.*; public dynamic class mcGameOver extends MovieClip { public var submitButton:SimpleButton; public var level:TextField; public var barberHolder:MovieClip; public var startAgainButton:SimpleButton; public var score:TextField; public var killed:TextField; public var shorn:TextField; public var rank:MovieClip; public var gotoScoresButton:SimpleButton; public var moreGamesButton:SimpleButton; public function mcGameOver(){ addFrameScript(169, frame170); } function frame170(){ stop(); } } }//package
Section 141
//mcHair (mcHair) package { import flash.display.*; public dynamic class mcHair extends MovieClip { public var hair1:MovieClip; public var hair2:MovieClip; public var hair3:MovieClip; public var hair4:MovieClip; public var hair5:MovieClip; public var hair6:MovieClip; public var hair7:MovieClip; public var hair8:MovieClip; public var hair9:MovieClip; } }//package
Section 142
//mcHairMask (mcHairMask) package { import flash.display.*; public dynamic class mcHairMask extends MovieClip { } }//package
Section 143
//mcHelp (mcHelp) package { import flash.display.*; public dynamic class mcHelp extends MovieClip { public var helpButton:SimpleButton; } }//package
Section 144
//mcHud (mcHud) package { import flash.display.*; import flash.text.*; public dynamic class mcHud extends MovieClip { public var score:TextField; public var level:TextField; public var meter:MovieClip; } }//package
Section 145
//mcInARow (mcInARow) package { import flash.display.*; public dynamic class mcInARow extends MovieClip { public var inARow:MovieClip; } }//package
Section 146
//mcInARowBig (mcInARowBig) package { import flash.display.*; public dynamic class mcInARowBig extends MovieClip { public var inARow:MovieClip; } }//package
Section 147
//mcInstructions (mcInstructions) package { import flash.display.*; public dynamic class mcInstructions extends MovieClip { public var playButton:SimpleButton; public var moreGamesButton:SimpleButton; public function mcInstructions(){ addFrameScript(10, frame11, 21, frame22); } function frame11(){ stop(); } function frame22(){ stop(); } } }//package
Section 148
//mcIntro (mcIntro) package { import flash.display.*; public dynamic class mcIntro extends MovieClip { public var skipButton:SimpleButton; public function mcIntro(){ addFrameScript(74, frame75); } function frame75(){ stop(); } } }//package
Section 149
//mcLevels (mcLevels) package { import flash.display.*; public dynamic class mcLevels extends MovieClip { public var level:MovieClip; } }//package
Section 150
//mcLoad (mcLoad) package { import flash.display.*; import flash.text.*; public dynamic class mcLoad extends MovieClip { public var percent:TextField; } }//package
Section 151
//mcMute (mcMute) package { import flash.display.*; public dynamic class mcMute extends MovieClip { public var onButton:SimpleButton; public var offButton:SimpleButton; } }//package
Section 152
//mcPowerup (mcPowerup) package { import flash.display.*; public dynamic class mcPowerup extends MovieClip { public var attackBox:MovieClip; } }//package
Section 153
//mcPowerupOFF (mcPowerupOFF) package { import flash.display.*; public dynamic class mcPowerupOFF extends MovieClip { } }//package
Section 154
//mcPowerupON (mcPowerupON) package { import flash.display.*; public dynamic class mcPowerupON extends MovieClip { public var hitBox:MovieClip; } }//package
Section 155
//mcSplatLarge (mcSplatLarge) package { import flash.display.*; public dynamic class mcSplatLarge extends MovieClip { } }//package
Section 156
//mcSplatLargeTop (mcSplatLargeTop) package { import flash.display.*; public dynamic class mcSplatLargeTop extends MovieClip { } }//package
Section 157
//mcSplatMedium (mcSplatMedium) package { import flash.display.*; public dynamic class mcSplatMedium extends MovieClip { } }//package
Section 158
//mcSplatMediumTop (mcSplatMediumTop) package { import flash.display.*; public dynamic class mcSplatMediumTop extends MovieClip { } }//package
Section 159
//mcSplatSmall (mcSplatSmall) package { import flash.display.*; public dynamic class mcSplatSmall extends MovieClip { } }//package
Section 160
//mcSplatSmallTop (mcSplatSmallTop) package { import flash.display.*; public dynamic class mcSplatSmallTop extends MovieClip { } }//package
Section 161
//mcStartMenu (mcStartMenu) package { import flash.display.*; public dynamic class mcStartMenu extends MovieClip { public var startButton:SimpleButton; } }//package
Section 162
//mcTitle (mcTitle) package { import flash.display.*; public dynamic class mcTitle extends MovieClip { public var playButton:SimpleButton; public var loadBar:MovieClip; public var moreGamesButton:SimpleButton; public function mcTitle(){ addFrameScript(31, frame32); } function frame32(){ stop(); } } }//package
Section 163
//mcWhite (mcWhite) package { import flash.display.*; public dynamic class mcWhite extends MovieClip { } }//package
Section 164
//MD5 (MD5) package { import com.adobe.utils.*; public class MD5 { public var _hash:String; public function MD5(_arg1:String){ var _local6:int; var _local7:int; var _local8:int; var _local9:int; super(); var _local2 = 1732584193; var _local3 = -271733879; var _local4 = -1732584194; var _local5 = 271733878; var _local10:Array = createBlocks(_arg1); var _local11:int = _local10.length; var _local12:int; while (_local12 < _local11) { _local6 = _local2; _local7 = _local3; _local8 = _local4; _local9 = _local5; _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 7, -680876936); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 1)], 12, -389564586); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 17, 606105819); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 3)], 22, -1044525330); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 7, -176418897); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 5)], 12, 1200080426); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 17, -1473231341); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 7)], 22, -45705983); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 7, 1770035416); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 9)], 12, -1958414417); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 17, -42063); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 11)], 22, -1990404162); _local2 = ff(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 7, 1804603682); _local5 = ff(_local5, _local2, _local3, _local4, _local10[(_local12 + 13)], 12, -40341101); _local4 = ff(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 17, -1502002290); _local3 = ff(_local3, _local4, _local5, _local2, _local10[(_local12 + 15)], 22, 1236535329); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 5, -165796510); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 6)], 9, -1069501632); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 14, 643717713); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 0)], 20, -373897302); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 5, -701558691); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 10)], 9, 38016083); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 14, -660478335); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 4)], 20, -405537848); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 5, 568446438); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 14)], 9, -1019803690); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 14, -187363961); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 8)], 20, 1163531501); _local2 = gg(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 5, -1444681467); _local5 = gg(_local5, _local2, _local3, _local4, _local10[(_local12 + 2)], 9, -51403784); _local4 = gg(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 14, 1735328473); _local3 = gg(_local3, _local4, _local5, _local2, _local10[(_local12 + 12)], 20, -1926607734); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 5)], 4, -378558); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 8)], 11, -2022574463); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 11)], 16, 1839030562); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 14)], 23, -35309556); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 1)], 4, -1530992060); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 4)], 11, 1272893353); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 7)], 16, -155497632); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 10)], 23, -1094730640); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 13)], 4, 681279174); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 0)], 11, -358537222); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 3)], 16, -722521979); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 6)], 23, 76029189); _local2 = hh(_local2, _local3, _local4, _local5, _local10[(_local12 + 9)], 4, -640364487); _local5 = hh(_local5, _local2, _local3, _local4, _local10[(_local12 + 12)], 11, -421815835); _local4 = hh(_local4, _local5, _local2, _local3, _local10[(_local12 + 15)], 16, 530742520); _local3 = hh(_local3, _local4, _local5, _local2, _local10[(_local12 + 2)], 23, -995338651); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 0)], 6, -198630844); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 7)], 10, 1126891415); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 14)], 15, -1416354905); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 5)], 21, -57434055); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 12)], 6, 1700485571); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 3)], 10, -1894986606); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 10)], 15, -1051523); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 1)], 21, -2054922799); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 8)], 6, 1873313359); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 15)], 10, -30611744); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 6)], 15, -1560198380); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 13)], 21, 1309151649); _local2 = ii(_local2, _local3, _local4, _local5, _local10[(_local12 + 4)], 6, -145523070); _local5 = ii(_local5, _local2, _local3, _local4, _local10[(_local12 + 11)], 10, -1120210379); _local4 = ii(_local4, _local5, _local2, _local3, _local10[(_local12 + 2)], 15, 718787259); _local3 = ii(_local3, _local4, _local5, _local2, _local10[(_local12 + 9)], 21, -343485551); _local2 = (_local2 + _local6); _local3 = (_local3 + _local7); _local4 = (_local4 + _local8); _local5 = (_local5 + _local9); _local12 = (_local12 + 16); }; _hash = (((IntUtil.toHex(_local2) + IntUtil.toHex(_local3)) + IntUtil.toHex(_local4)) + IntUtil.toHex(_local5)); trace(("_hash: " + _hash)); } public function init():String{ return (_hash); } private static function ff(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(f, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function createBlocks(_arg1:String):Array{ var _local2:Array = new Array(); var _local3:int = (_arg1.length * 8); var _local4 = 0xFF; var _local5:int; while (_local5 < _local3) { _local2[(_local5 >> 5)] = (_local2[(_local5 >> 5)] | ((_arg1.charCodeAt((_local5 / 8)) & _local4) << (_local5 % 32))); _local5 = (_local5 + 8); }; _local2[(_local3 >> 5)] = (_local2[(_local3 >> 5)] | (128 << (_local3 % 32))); _local2[((((_local3 + 64) >>> 9) << 4) + 14)] = _local3; return (_local2); } private static function ii(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(i, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function f(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg2) | (~(_arg1) & _arg3))); } private static function g(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 & _arg3) | (_arg2 & ~(_arg3)))); } private static function h(_arg1:int, _arg2:int, _arg3:int):int{ return (((_arg1 ^ _arg2) ^ _arg3)); } private static function i(_arg1:int, _arg2:int, _arg3:int):int{ return ((_arg2 ^ (_arg1 | ~(_arg3)))); } private static function transform(_arg1:Function, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int):int{ var _local9:int = (((_arg2 + int(_arg1(_arg3, _arg4, _arg5))) + _arg6) + _arg8); return ((IntUtil.rol(_local9, _arg7) + _arg3)); } private static function hh(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(h, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } private static function gg(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{ return (transform(g, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7)); } } }//package
Section 165
//Menu (Menu) package { import flash.display.*; public class Menu extends Sprite { protected var delegate:Delegate; public var id:uint; protected var sprite; public function Menu(_arg1, _arg2:Delegate, _arg3:uint):void{ this.delegate = _arg2; this.sprite = _arg1; this.id = _arg3; addChild(_arg1); } public function dealloc():void{ while (numChildren) { removeChildAt(0); }; } public function pass(_arg1:Object):void{ } } }//package
Section 166
//MenuView (MenuView) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class MenuView extends Sprite { private var library:LibraryLoader; private var delegate:Delegate; private var gameOverMenu; private var menuID:uint;// = 0 private var menus:Array; private var blackBars:BlackBars; public function MenuView(_arg1:LibraryLoader, _arg2:Delegate):void{ menus = new Array(); super(); this.delegate = _arg2; this.library = _arg1; } public function setMenu(_arg1:String):void{ var _local2:StartMenu; var _local3:Title; var _local4:Intro; var _local5:Intro; var _local6:GameOverMenu; var _local7:LoadMenu; var _local8:Instructions; var _local9:IntroInstructions; switch (_arg1){ case "start": _local2 = new StartMenu(library.getObject("mcStartMenu"), delegate, menuID++); menus.push(addChildAt(_local2, 0)); break; case "title": _local3 = new Title(library.getObject("mcTitle"), delegate, menuID++); menus.push(addChildAt(_local3, 0)); break; case "intro": trace("INTRO"); _local4 = new Intro(library.getObject("mcIntro"), delegate, menuID++, addBlackBars()); menus.push(addChildAt(_local4, (getChildIndex(blackBars) + 1))); break; case "introFrom": _local5 = new Intro(library.getObject("mcIntro"), delegate, menuID++, blackBars); menus.push(addChildAt(_local5, (getChildIndex(blackBars) + 1))); break; case "game over": _local6 = new GameOverMenu(library.getObject("mcGameOver"), delegate, menuID++, library, addBlackBars()); menus.push(addChildAt(_local6, 0)); break; case "load": _local7 = new LoadMenu(new mcLoad(), delegate, menuID++); menus.push(addChildAt(_local7, 0)); break; case "instructions": _local8 = new Instructions(library.getObject("mcInstructions"), delegate, menuID++, addBlackBars()); menus.push(addChildAt(_local8, 0)); break; case "introInstructions": _local9 = new IntroInstructions(library.getObject("mcInstructions"), delegate, menuID++, addBlackBars()); menus.push(addChildAt(_local9, 0)); break; }; } public function removeMenu(_arg1:uint):void{ var _local2:int; while (_local2 < menus.length) { if (menus[_local2].id == _arg1){ menus[_local2].dealloc(); removeChild(menus[_local2]); menus.splice(_local2, 1); break; }; _local2++; }; } public function closeBlackBars():void{ blackBars.close(); } private function addBlackBars():BlackBars{ blackBars = new BlackBars(library.getObject("mcBlackBars")); blackBars.addEventListener(BlackBars.COMPLETE, function (_arg1:Event):void{ removeBlackBars(); }); addChild(blackBars); return (blackBars); } public function getMenu(){ return (menus[0]); } public function waitedForBlackBars(_arg1:String):void{ setMenu(_arg1); } public function pass(_arg1:Object):void{ var _local2:String; for (_local2 in menus) { menus[_local2].pass(_arg1); }; } public function holdFor(_arg1:String):void{ var type = _arg1; blackBars.addEventListener(BlackBars.COMPLETE, function (_arg1:Event):void{ waitedForBlackBars("intro"); }); } private function removeBlackBars():void{ blackBars.removeEventListener(BlackBars.COMPLETE, function (_arg1:Event):void{ removeBlackBars(); }); blackBars.dealloc(); removeChild(blackBars); blackBars = null; } } }//package
Section 167
//Meter (Meter) package { import flash.events.*; import flash.display.*; public class Meter extends Sprite { private var meterAmount:Number; private var imInvincible:Boolean; private var sprite:MovieClip; public var speed:Number;// = 0 private var holdMeter:Boolean; private var frame:uint; private var xml:Object; private var state:String; private var potential:Number; public static const OUT_OF_TIME:String = "outOfTime"; public function Meter(_arg1:MovieClip, _arg2:Object):void{ this.xml = _arg2; this.sprite = _arg1; _arg1.gotoAndStop(1); } public function set invincible(_arg1:Boolean):void{ imInvincible = _arg1; } public function enterFrame():void{ if (((holdMeter) || (imInvincible))){ return; }; var _local1:Number = ((sprite.totalFrames / xml.config.game.meterDuration) / xml.config.game.fps); meterAmount = (meterAmount + _local1); meterAmount = (meterAmount + ((_local1 * (Number((speed - xml.config.game.minSpeed)) / xml.config.game.minSpeed)) * xml.config.game.timerMultiplier)); potential = (potential + ((meterAmount - potential) * 0.2)); sprite.gotoAndStop(Math.floor(potential)); if (potential >= sprite.totalFrames){ dispatchEvent(new Event(OUT_OF_TIME)); holdMeter = true; }; if (state == "kill"){ if ((meterAmount - potential) > 1){ sprite.solid.visible = 0; sprite.stripes.visible = 1; } else { sprite.solid.visible = 1; sprite.stripes.visible = 0; state = null; }; }; frame = sprite.stripes.currentFrame; frame = (frame % sprite.stripes.totalFrames); sprite.stripes.gotoAndStop((frame + 1)); } public function reset():void{ meterAmount = 0; potential = 1; state = null; sprite.solid.visible = 1; sprite.stripes.visible = 0; } public function set hold(_arg1:Boolean):void{ holdMeter = _arg1; } public function timerPercent():Boolean{ return (((100 - ((100 / sprite.totalFrames) * meterAmount)) <= xml.config.game.meterWarningPecentage)); } public function addTime(_arg1:Number, _arg2:String):void{ if (_arg2 == "kill"){ state = _arg2; }; meterAmount = (meterAmount - ((sprite.totalFrames / xml.config.game.meterDuration) * _arg1)); meterAmount = Math.max(Math.min(meterAmount, sprite.totalFrames), 0); } } }//package
Section 168
//Mute (Mute) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class Mute extends Sprite { public static const MUTE:String = "mute"; public static const UNMUTE:String = "unmute"; public function Mute(_arg1:LibraryLoader, _arg2:TapePlayer):void{ var muteSprite:*; var library = _arg1; var tapePlayer = _arg2; super(); muteSprite = library.getObject("mcMute"); addChild(muteSprite); muteSprite.gotoAndStop(1); muteSprite.onButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ mute(true, muteSprite, tapePlayer); }); muteSprite.onButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ tapePlayer.play("sndRollOver", false, 100, 0); }); muteSprite.offButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ mute(false, muteSprite, tapePlayer); }); muteSprite.offButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ tapePlayer.play("sndPress", false, 100, 0); }); } private function mute(_arg1:Boolean, _arg2:MovieClip, _arg3:TapePlayer):void{ if (_arg1){ _arg2.gotoAndStop("off"); _arg3.mute(true); } else { if (!_arg1){ _arg2.gotoAndStop("on"); _arg3.mute(false); }; }; } } }//package
Section 169
//OnScreenDisplay (OnScreenDisplay) package { import flash.events.*; import flash.display.*; public class OnScreenDisplay extends Sprite { protected var sprite; public var type:String; public static const COMPLETE:String = "complete"; public function OnScreenDisplay():void{ addEventListener(Event.ENTER_FRAME, enterFrame); } public function dealloc():void{ removeEventListener(Event.ENTER_FRAME, enterFrame); while (numChildren) { removeChildAt(0); }; sprite = null; } public function enterFrame(_arg1:Event):void{ if (sprite.currentFrame == sprite.totalFrames){ dispatchEvent(new Event(COMPLETE)); }; } } }//package
Section 170
//Powerup (Powerup) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class Powerup extends Sprite { private var barber:Barber; private var sprite; private var step:Number;// = 0 private var duration:uint; private var warning:uint; private var colourPack:ColourPack; public static const REMOVE:String = "remove"; public function Powerup(_arg1:LibraryLoader, _arg2:uint, _arg3:uint, _arg4:Barber):void{ this.duration = _arg2; this.warning = _arg3; this.barber = _arg4; sprite = _arg1.getObject("mcPowerup"); addChild(sprite); } public function update():void{ if (sprite.currentFrame == 1){ step = (Math.PI * 0.5); } else { step = (step - 0.25); }; var _local1:* = (Math.cos(step) * 75); var _local2:* = (Math.sin(step) * 75); sprite.attackBox.y = _local1; sprite.attackBox.x = _local2; if ((((duration <= warning)) && (!(colourPack)))){ colourPack = new ColourPack(); colourPack.blink(sprite); } else { if ((((duration > warning)) && (colourPack))){ colourPack.dealloc(); colourPack = null; }; }; if (duration-- == 0){ dispatchEvent(new Event(REMOVE)); }; } public function resetTime(_arg1:uint):void{ this.duration = _arg1; } public function dealloc():void{ while (numChildren) { removeChildAt(0); }; sprite = null; colourPack.dealloc(); colourPack = null; } public function getCoords(_arg1:uint, _arg2:uint):Object{ return ({x:((_arg1 + this.x) + sprite.attackBox.x), y:((_arg2 + this.y) + sprite.attackBox.y), width:sprite.attackBox.width, height:sprite.attackBox.height}); } } }//package
Section 171
//PowerupPill (PowerupPill) package { import flash.events.*; import flash.display.*; import Bulletproofbaby.utils.*; public class PowerupPill extends Sprite { public var spriteWidth:uint; public var sprite; public var spriteHeight:uint; public var layer:String; private var guides:Boolean; public var type:String;// = "powerup" private var library:LibraryLoader; public static const COLLECTED:String = "collected"; public static const REMOVE:String = "remove"; public function PowerupPill(_arg1:LibraryLoader, _arg2:Boolean):void{ this.library = _arg1; sprite = _arg1.getObject("mcPowerupON"); addChild(sprite); spriteWidth = sprite.width; spriteHeight = sprite.height; } public function dealloc():void{ while (numChildren) { removeChildAt(0); }; sprite = null; } public function updatePosition(_arg1:Number, _arg2:Number):void{ this.x = (this.x - _arg1); this.y = (this.y - _arg2); if (sprite){ if (sprite.hitBox){ sprite.hitBox.alpha = guides; }; }; if ((((this.x < (-(spriteWidth) / 2))) || ((((sprite.currentFrame > 1)) && ((sprite.currentFrame == sprite.totalFrames)))))){ dispatchEvent(new Event(REMOVE)); }; } public function hitWith(_arg1:String):void{ while (numChildren) { removeChildAt(0); }; sprite = library.getObject("mcPowerupOFF"); addChild(sprite); dispatchEvent(new Event(COLLECTED)); } } }//package
Section 172
//PublicVars (PublicVars) package { import flash.net.*; public class PublicVars { private var TRACK_START_GAME:String;// = "http://www.adultswim.com?cid=GAME_Ext_" private var TRACK_STARTSCREEN_HOME:String;// = "http://www.adultswim.com?cid=GAME_Ext_" public var strDomain:String; private var TRACK_ADULTSWIM:String;// = "http://www.adultswim.com?cid=GAME_Ext_" private var TRACK_HIGHSCORES:String; private var TRACK_GAME_MORE:String;// = "http://www.adultswim.com/games/index.html?cid=GAME_Ext_" private var TRACK_ENDSCREEN_HS:String;// = "http://www.adultswim.com?cid=GAME_Ext_" private static const gameID:uint = 999; public static const PLAY_MORE_GAMES:String = "http://www.adultswim.com"; public static const LEADERBOARD:String = "http://www.adultswim.com"; private static const gameName:String = "barber"; public static const ADULTSWIM:String = "http://www.adultswim.com"; public function PublicVars():void{ var _local1:LocalConnection = new LocalConnection(); strDomain = new LocalConnection().domain; TRACK_HIGHSCORES = (("http://highscores.adultswim.com/highscores/index.jsp?game=" + gameID) + "&cid=GAME_Ext_"); } public function getTrackingURL(_arg1:String):String{ switch (_arg1){ case "_adultswim": return (((((TRACK_ADULTSWIM + gameName) + "_") + strDomain) + "_adultswim")); case "_game_more": return (((((TRACK_GAME_MORE + gameName) + "_") + strDomain) + "_game_more")); case "_startGame": return (((((TRACK_START_GAME + gameName) + "_") + strDomain) + "_startGame")); case "_highScores": return (((((TRACK_HIGHSCORES + gameName) + "_") + strDomain) + "_highScores")); case "_endScreen_hs": return (((((TRACK_ENDSCREEN_HS + gameName) + "_") + strDomain) + "_endScreen")); case "_startScreen_home": return (((((TRACK_STARTSCREEN_HOME + gameName) + "_") + strDomain) + "_startScreen_home")); }; return (null); } } }//package
Section 173
//Score (Score) package { import flash.text.*; public class Score { private var score:Number; private var sprite:TextField; public function Score(_arg1:TextField):void{ this.sprite = _arg1; } public function addPoints(_arg1:Number):void{ score = (score + _arg1); score = Math.max(score, 0); sprite.text = score.toString(); } public function getScore():uint{ return (score); } public function reset():void{ score = 0; addPoints(0); } } }//package
Section 174
//sndBirds (sndBirds) package { import flash.media.*; public dynamic class sndBirds extends Sound { } }//package
Section 175
//sndEnemyChop0 (sndEnemyChop0) package { import flash.media.*; public dynamic class sndEnemyChop0 extends Sound { } }//package
Section 176
//sndEnemyChop1 (sndEnemyChop1) package { import flash.media.*; public dynamic class sndEnemyChop1 extends Sound { } }//package
Section 177
//sndEnemyChop2 (sndEnemyChop2) package { import flash.media.*; public dynamic class sndEnemyChop2 extends Sound { } }//package
Section 178
//sndEnemyChop3 (sndEnemyChop3) package { import flash.media.*; public dynamic class sndEnemyChop3 extends Sound { } }//package
Section 179
//sndEnemyChop4 (sndEnemyChop4) package { import flash.media.*; public dynamic class sndEnemyChop4 extends Sound { } }//package
Section 180
//sndEnemyChop5 (sndEnemyChop5) package { import flash.media.*; public dynamic class sndEnemyChop5 extends Sound { } }//package
Section 181
//sndEnemyMiss (sndEnemyMiss) package { import flash.media.*; public dynamic class sndEnemyMiss extends Sound { } }//package
Section 182
//sndGameOver (sndGameOver) package { import flash.media.*; public dynamic class sndGameOver extends Sound { } }//package
Section 183
//sndGameStart (sndGameStart) package { import flash.media.*; public dynamic class sndGameStart extends Sound { } }//package
Section 184
//sndGrabRazor (sndGrabRazor) package { import flash.media.*; public dynamic class sndGrabRazor extends Sound { } }//package
Section 185
//sndHonk (sndHonk) package { import flash.media.*; public dynamic class sndHonk extends Sound { } }//package
Section 186
//sndInARow (sndInARow) package { import flash.media.*; public dynamic class sndInARow extends Sound { } }//package
Section 187
//sndMenuMusic (sndMenuMusic) package { import flash.media.*; public dynamic class sndMenuMusic extends Sound { } }//package
Section 188
//sndMissed0 (sndMissed0) package { import flash.media.*; public dynamic class sndMissed0 extends Sound { } }//package
Section 189
//sndMissed1 (sndMissed1) package { import flash.media.*; public dynamic class sndMissed1 extends Sound { } }//package
Section 190
//sndMissed2 (sndMissed2) package { import flash.media.*; public dynamic class sndMissed2 extends Sound { } }//package
Section 191
//sndMissed3 (sndMissed3) package { import flash.media.*; public dynamic class sndMissed3 extends Sound { } }//package
Section 192
//sndMissed4 (sndMissed4) package { import flash.media.*; public dynamic class sndMissed4 extends Sound { } }//package
Section 193
//sndMissed5 (sndMissed5) package { import flash.media.*; public dynamic class sndMissed5 extends Sound { } }//package
Section 194
//sndMusic1 (sndMusic1) package { import flash.media.*; public dynamic class sndMusic1 extends Sound { } }//package
Section 195
//sndPapaShave (sndPapaShave) package { import flash.media.*; public dynamic class sndPapaShave extends Sound { } }//package
Section 196
//sndPress (sndPress) package { import flash.media.*; public dynamic class sndPress extends Sound { } }//package
Section 197
//sndRazorShave (sndRazorShave) package { import flash.media.*; public dynamic class sndRazorShave extends Sound { } }//package
Section 198
//sndRollOver (sndRollOver) package { import flash.media.*; public dynamic class sndRollOver extends Sound { } }//package
Section 199
//sndTimer (sndTimer) package { import flash.media.*; public dynamic class sndTimer extends Sound { } }//package
Section 200
//sndTinyBirdShave (sndTinyBirdShave) package { import flash.media.*; public dynamic class sndTinyBirdShave extends Sound { } }//package
Section 201
//Splat (Splat) package { import Bulletproofbaby.utils.*; public class Splat extends OnScreenDisplay { public function Splat(_arg1:LibraryLoader, _arg2:String):void{ sprite = _arg1.getObject(_arg2); addChild(sprite); } } }//package
Section 202
//StartMenu (StartMenu) package { import flash.events.*; public class StartMenu extends Menu { public function StartMenu(_arg1, _arg2:Delegate, _arg3:uint):void{ var sprite = _arg1; var delegate = _arg2; var id = _arg3; super(sprite, delegate, id); sprite.startButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.startIntro(id); }); sprite.startButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.startButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); } override public function dealloc():void{ sprite.startButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.startIntro(id); }); sprite.startButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.startButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); super.dealloc(); } } }//package
Section 203
//Title (Title) package { import flash.events.*; public class Title extends Menu { public var state:String;// = "loading" private var blackBars:BlackBars; public function Title(_arg1, _arg2:Delegate, _arg3:uint, _arg4:BlackBars=null):void{ var sprite = _arg1; var delegate = _arg2; var id = _arg3; var blackBars = _arg4; this.blackBars = blackBars; super(sprite, delegate, id); addEventListener(Event.ENTER_FRAME, enterFrame); sprite.playButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ go(); }); sprite.playButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.playButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.openURL("playMoreGames"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.moreGamesButton.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); } override public function dealloc():void{ removeEventListener(Event.ENTER_FRAME, enterFrame); super.dealloc(); } private function enterFrame(_arg1:Event):void{ if (state == "toButton"){ sprite.gotoAndStop(33); }; if (sprite.totalFrames == sprite.currentFrame){ delegate.toIntro(id); }; } private function go():void{ sprite.play(); state = null; removeListeners(); } public function fill():void{ sprite.loadBar.gotoAndStop(11); } private function removeListeners():void{ sprite.playButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.playButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.playButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ go(); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_OVER, function (_arg1:Event){ delegate.playSound("sndRollOver"); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ delegate.playSound("sndPress"); }); sprite.moreGamesButton.removeEventListener(MouseEvent.MOUSE_UP, function (_arg1:Event){ delegate.openURL("playMoreGames"); }); } public function toButton():void{ state = "toButton"; } } }//package
Section 204
//XMLGubbins (XMLGubbins) package { public class XMLGubbins { public var xml:Object; public function XMLGubbins():void{ xml = new Object(); super(); xml.config = <config> <game> <skipIntro>false</skipIntro> <guides>false</guides> <fps>30</fps> <invincible>false</invincible> <maxSpeed>10</maxSpeed> <minSpeed>10</minSpeed> <meterDuration>9</meterDuration> <hairSteps>10,20</hairSteps> <thereafter>20</thereafter> <hairGrowth>24</hairGrowth> <meterWarningPecentage>25</meterWarningPecentage> <ambientSoundIntervalMin>5</ambientSoundIntervalMin> <ambientSoundIntervalMax>10</ambientSoundIntervalMax> <landOrder>Curvy,Curve,Cloud,Wave,Plateau,Pointy</landOrder> <backOrder>Teal,Magenta,Green,Yellow,Grey</backOrder> <crossFadeDuration>2</crossFadeDuration> <changeInterval>29</changeInterval> <rank>0,50000,75000,150000,1000000</rank> <powerupIntervalMin>0</powerupIntervalMin> <powerupIntervalMax>0</powerupIntervalMax> <powerupDuration>5</powerupDuration> <powerupWarningTime>2</powerupWarningTime> <timerMultiplier>0.5</timerMultiplier> <inARowBonus>10000</inARowBonus> </game> <enemies> <Enemy1SplatScale>Medium</Enemy1SplatScale> <Enemy2SplatScale>Small</Enemy2SplatScale> <Enemy3SplatScale>Large</Enemy3SplatScale> <Enemy4SplatScale>Small</Enemy4SplatScale> <Enemy5SplatScale>Medium</Enemy5SplatScale> <Enemy6SplatScale>Large</Enemy6SplatScale> <Enemy7SplatScale>Small</Enemy7SplatScale> <Enemy1ShaveTimeBonus>.75</Enemy1ShaveTimeBonus> <!-- little man --> <Enemy2ShaveTimeBonus>.75</Enemy2ShaveTimeBonus> <!-- flower --> <Enemy3ShaveTimeBonus>.75</Enemy3ShaveTimeBonus> <!-- beard papa --> <Enemy4ShaveTimeBonus>.75</Enemy4ShaveTimeBonus> <!-- bird --> <Enemy5ShaveTimeBonus>1.25</Enemy5ShaveTimeBonus> <!-- cloud --> <Enemy6ShaveTimeBonus>1.25</Enemy6ShaveTimeBonus> <!-- sun --> <Enemy7ShaveTimeBonus>12</Enemy7ShaveTimeBonus> <!-- fastbird --> <Enemy1ChopTimePenalty>-2,-2,-2,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-4</Enemy1ChopTimePenalty> <!-- little man --> <Enemy2ChopTimePenalty>-1,-1,-1.5,-1.5,-1.5,-1.5,-1.5,-1.5,-1.5,-1.5,-1.5,-1.5,-3</Enemy2ChopTimePenalty> <!-- flower --> <Enemy3ChopTimePenalty>-1,-1,-1.5,-2,-2,-2,-2,-2,-2,-2,-2,-2,-4</Enemy3ChopTimePenalty> <!-- beard papa --> <Enemy4ChopTimePenalty>-1,-1.5,-1.5,-2,-2,-2,-2,-2,-2,-2,-2,-2,-4</Enemy4ChopTimePenalty> <!-- bird --> <Enemy5ChopTimePenalty>-2,-2,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-4</Enemy5ChopTimePenalty> <!-- cloud --> <Enemy6ChopTimePenalty>-2,-2,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-2.5,-4</Enemy6ChopTimePenalty> <!-- sun --> <Enemy7ChopTimePenalty>-0,-0,-0,-0</Enemy7ChopTimePenalty> <!-- fastbird --> <Enemy1MissTimePenalty>-1,-1,-2,-2,-3,-3</Enemy1MissTimePenalty> <!-- little man --> <Enemy2MissTimePenalty>-.5,-.5,-1,-1.5,-2,-2.5</Enemy2MissTimePenalty> <!-- flower --> <Enemy3MissTimePenalty>-1,-1,-2,-2</Enemy3MissTimePenalty> <!-- beard papa --> <Enemy4MissTimePenalty>-1,-1,-1,-1.5,-2,-2,-2.5</Enemy4MissTimePenalty> <!-- bird --> <Enemy5MissTimePenalty>-1,-1,-2,-2,-2.5</Enemy5MissTimePenalty> <!-- cloud --> <Enemy6MissTimePenalty>-1,-1,-2,-2,-2.5,-2.5</Enemy6MissTimePenalty> <!-- sun --> <Enemy7MissTimePenalty>-0,-0</Enemy7MissTimePenalty> <!-- fastbird --> <Enemy1HairWorth>1</Enemy1HairWorth> <Enemy2HairWorth>.5</Enemy2HairWorth> <Enemy3HairWorth>1</Enemy3HairWorth> <Enemy4HairWorth>1</Enemy4HairWorth> <Enemy5HairWorth>1</Enemy5HairWorth> <Enemy6HairWorth>1</Enemy6HairWorth> <Enemy7HairWorth>2</Enemy7HairWorth> <Enemy1ShavePoints>100</Enemy1ShavePoints> <Enemy2ShavePoints>100</Enemy2ShavePoints> <Enemy3ShavePoints>100</Enemy3ShavePoints> <Enemy4ShavePoints>100</Enemy4ShavePoints> <Enemy5ShavePoints>100</Enemy5ShavePoints> <Enemy6ShavePoints>100</Enemy6ShavePoints> <Enemy7ShavePoints>10000</Enemy7ShavePoints> <Enemy1ChopPoints>-50</Enemy1ChopPoints> <Enemy2ChopPoints>-50</Enemy2ChopPoints> <Enemy3ChopPoints>-50</Enemy3ChopPoints> <Enemy4ChopPoints>-50</Enemy4ChopPoints> <Enemy5ChopPoints>-50</Enemy5ChopPoints> <Enemy6ChopPoints>-50</Enemy6ChopPoints> <Enemy7ChopPoints>10000</Enemy7ChopPoints> <Enemy1MissedPoints>-50</Enemy1MissedPoints> <Enemy2MissedPoints>-50</Enemy2MissedPoints> <Enemy3MissedPoints>-50</Enemy3MissedPoints> <Enemy4MissedPoints>-50</Enemy4MissedPoints> <Enemy5MissedPoints>-50</Enemy5MissedPoints> <Enemy6MissedPoints>-50</Enemy6MissedPoints> <Enemy7MissedPoints>0</Enemy7MissedPoints> </enemies> </config> ; xml.level = <level> <script> <example>[name (will correspond to xml)], [time (seconds)], [speed (pixels per frame)], [y (pixel) ignored if not relevant], [x (pixel) ignored if not relevant], [amount in formation], [mirrored], [layer (back, or front)] </example> <wave1_000>standStillMini,1,0,300,0,1,false,front</wave1_000> <wave1_001>standStillMini,1,0,450,0,1,false,front</wave1_001> <wave1_001c>standStillMini,.3,0,450,0,1,false,front</wave1_001c> <wave1_013e>growOnCurveMen,1.5,0,0,0,7,false,front</wave1_013e> <wave1_007>standStill,2,0,340,0,1,false,front</wave1_007> 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<standStillMini> <config> <id>Enemy1</id> <pattern>Sine</pattern> <reverseAsset>false</reverseAsset> <height>0</height> <speed>0</speed> </config> </standStillMini> ; xml.standStill = <standStill> <config> <id>Enemy3</id> <pattern>Sine</pattern> <reverseAsset>false</reverseAsset> <height>0</height> <speed>0</speed> </config> </standStill> ; xml.orbitB = <orbitB> <config> <id>Enemy6</id> <pattern>Orbit</pattern> <reverseAsset>false</reverseAsset> <radius>120</radius> <speed>-0.025</speed> </config> </orbitB> ; xml.orbit5 = <orbit5> <config> <id>Enemy6</id> <pattern>Orbit</pattern> <reverseAsset>false</reverseAsset> <radius>60</radius> <speed>-0.15</speed> </config> </orbit5> ; xml.orbit4 = <orbit4> <config> <id>Enemy6</id> <pattern>Orbit</pattern> <reverseAsset>false</reverseAsset> <radius>60</radius> <speed>0.15</speed> </config> </orbit4> ; xml.orbit3 = <orbit3> <config> <id>Enemy6</id> <pattern>Orbit</pattern> <reverseAsset>false</reverseAsset> <radius>220</radius> <speed>-0.05</speed> </config> </orbit3> ; xml.orbit2b = <orbit2b> <config> <id>Enemy6</id> <pattern>Orbit</pattern> <reverseAsset>false</reverseAsset> <radius>180</radius> <speed>-0.05</speed> </config> </orbit2b> ; xml.orbit2 = <orbit2> <config> <id>Enemy6</id> <pattern>Orbit</pattern> <reverseAsset>false</reverseAsset> <radius>180</radius> <speed>0.05</speed> </config> </orbit2> ; xml.orbit = <orbit> <config> <id>Enemy6</id> <pattern>Orbit</pattern> <reverseAsset>false</reverseAsset> <radius>120</radius> <speed>0.05</speed> </config> </orbit> ; xml.manrise = <manrise> <config> <id>Enemy3</id> <pattern>Sunrise</pattern> <reverseAsset>false</reverseAsset> <wait>1</wait> </config> </manrise> ; xml.laneChangeUp2 = <laneChangeUp2> <config> <id>Enemy4</id> <pattern>LaneChange</pattern> <reverseAsset>true</reverseAsset> <descent>false</descent> <start>528</start> <height>250</height> <speed>0.07</speed> </config> </laneChangeUp2> ; xml.laneChangeUp = <laneChangeUp> <config> <id>Enemy4</id> <pattern>LaneChange</pattern> <reverseAsset>true</reverseAsset> <descent>false</descent> <start>628</start> <height>250</height> <speed>0.07</speed> </config> </laneChangeUp> ; xml.laneChangeDown2 = <laneChangeDown2> <config> <id>Enemy4</id> <pattern>LaneChange</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>528</start> <height>250</height> <speed>0.07</speed> </config> </laneChangeDown2> ; xml.laneChangeDown = <laneChangeDown> <config> <id>Enemy4</id> <pattern>LaneChange</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>628</start> <height>250</height> <speed>0.07</speed> </config> </laneChangeDown> ; xml.growSingle = <growSingle> <config> <id>Enemy2</id> <pattern>Sine</pattern> <reverseAsset>false</reverseAsset> <height>0</height> <speed>0</speed> </config> </growSingle> ; xml.growOnCurveMen = <growOnCurveMen> <config> <id>Enemy1</id> <pattern>GrowOnCurve</pattern> <reverseAsset>false</reverseAsset> </config> </growOnCurveMen> ; xml.growOnCurve = <growOnCurve> <config> <id>Enemy2</id> <pattern>GrowOnCurve</pattern> <reverseAsset>false</reverseAsset> </config> </growOnCurve> ; xml.growCluster = <growCluster> <config> <id>Enemy2</id> <pattern>GrowCluster</pattern> <reverseAsset>false</reverseAsset> <density>10</density> </config> </growCluster> ; xml.floatIn = <floatIn> <config> <id>Enemy5</id> <pattern>FloatIn</pattern> <reverseAsset>false</reverseAsset> <wait>2</wait> </config> </floatIn> ; xml.floatAcross = <floatAcross> <config> <id>Enemy5</id> <pattern>FloatAcross</pattern> <reverseAsset>false</reverseAsset> </config> </floatAcross> ; xml.fallWalkBig = <fallWalkBig> <config> <id>Enemy3</id> <pattern>FallWalk</pattern> <reverseAsset>false</reverseAsset> <wait>2</wait> <walkSpeed>8</walkSpeed> </config> </fallWalkBig> ; xml.fallWalk = <fallWalk> <config> <id>Enemy1</id> <pattern>FallWalk</pattern> <reverseAsset>false</reverseAsset> <wait>1</wait> <walkSpeed>8</walkSpeed> </config> </fallWalk> ; xml.fallNoWalkBig = <fallNoWalkBig> <config> <id>Enemy3</id> <pattern>FallWalk</pattern> <reverseAsset>false</reverseAsset> <wait>100</wait> <walkSpeed>8</walkSpeed> </config> </fallNoWalkBig> ; xml.fallNoWalk = <fallNoWalk> <config> <id>Enemy1</id> <pattern>FallWalk</pattern> <reverseAsset>false</reverseAsset> <wait>100</wait> <walkSpeed>8</walkSpeed> </config> </fallNoWalk> ; xml.cloudOrbit = <cloudOrbit> <config> <id>Enemy5</id> <pattern>Orbit</pattern> <reverseAsset>false</reverseAsset> <radius>200</radius> <speed>0.005</speed> </config> </cloudOrbit> ; xml.arcUp4 = <arcUp4> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>false</descent> <start>500</start> <speed>15</speed> </config> </arcUp4> ; xml.arcUp3 = <arcUp3> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>false</descent> <start>730</start> <speed>12</speed> </config> </arcUp3> ; xml.arcUp2 = <arcUp2> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>false</descent> <start>770</start> <speed>15</speed> </config> </arcUp2> ; xml.arcUp = <arcUp> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>false</descent> <start>500</start> <speed>11</speed> </config> </arcUp> ; xml.arcDown7 = <arcDown7> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>768</start> <speed>9</speed> </config> </arcDown7> ; xml.arcDown6 = <arcDown6> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>700</start> <speed>12</speed> </config> </arcDown6> ; xml.arcDown5 = <arcDown5> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>742</start> <speed>13</speed> </config> </arcDown5> ; xml.arcDown4 = <arcDown4> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>640</start> <speed>11</speed> </config> </arcDown4> ; xml.arcDown3 = <arcDown3> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>600</start> <speed>12</speed> </config> </arcDown3> ; xml.arcDown2 = <arcDown2> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>568</start> <speed>9</speed> </config> </arcDown2> ; xml.arcDown = <arcDown> <config> <id>Enemy4</id> <pattern>Arc</pattern> <reverseAsset>true</reverseAsset> <descent>true</descent> <start>528</start> <speed>10</speed> </config> </arcDown> ; } } }//package

Library Items

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Symbol 2 GraphicUses:1Used by:5
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
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Symbol 15 BitmapUsed by:16
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Symbol 33 BitmapUsed by:34
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Symbol 112 BitmapUsed by:113
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Symbol 152 GraphicUsed by:156
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Symbol 447 MovieClip {mcEnemy1Shave}Uses:442 345 402 446Used by:707
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:450
Symbol 450 MovieClipUses:449Used by:460
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:453
Symbol 453 MovieClipUses:452Used by:454
Symbol 454 MovieClipUses:453Used by:455
Symbol 455 MovieClip {Barber_fla.mc_generic_cut_top2_111}Uses:454Used by:460
Symbol 456 ShapeTweeningUsed by:460
Symbol 457 ShapeTweeningUsed by:460
Symbol 458 ShapeTweeningUsed by:460
Symbol 459 ShapeTweeningUsed by:460
Symbol 460 MovieClip {mcEnemy1Kill}Uses:445 345 450 351 357 455 456 362 457 458 374 459 371 376Used by:707
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:463
Symbol 463 MovieClipUses:462Used by:467
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:466
Symbol 466 MovieClipUses:465Used by:467
Symbol 467 MovieClip {mcEnemy5Kill}Uses:434 345 463 351 357 466Used by:707
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:470
Symbol 470 MovieClipUses:469Used by:479
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:473
Symbol 473 MovieClipUses:472Used by:474 479
Symbol 474 MovieClip {Barber_fla.mc_sun_cut_top_2_120}Uses:473Used by:479
Symbol 475 ShapeTweeningUsed by:479
Symbol 476 ShapeTweeningUsed by:479
Symbol 477 ShapeTweeningUsed by:479
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClip {mcEnemy6Kill}Uses:410 345 470 351 357 473 474 475 371 476 368 477 478 376Used by:707
Symbol 480 BitmapUsed by:481
Symbol 481 GraphicUses:480Used by:482
Symbol 482 MovieClipUses:481Used by:486 493
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Symbol 487 BitmapUsed by:488
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Symbol 489 MovieClipUses:488Used by:490 492
Symbol 490 MovieClipUses:489Used by:491
Symbol 491 MovieClip {Barber_fla.mc_bird_cut_top_2_126}Uses:490Used by:492
Symbol 492 MovieClip {mcEnemy4Kill}Uses:417 345 486 351 357 489 491Used by:707
Symbol 493 MovieClip {mcEnemy4Fall}Uses:482 351 357Used by:707
Symbol 494 BitmapUsed by:495
Symbol 495 GraphicUses:494Used by:496
Symbol 496 MovieClipUses:495Used by:497 531
Symbol 497 MovieClip {mcEnemy7Fall}Uses:496 351 357Used by:707
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:502
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:502
Symbol 502 MovieClipUses:499 501Used by:527 528 537
Symbol 503 GraphicUsed by:523
Symbol 504 BitmapUsed by:505
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Symbol 511 GraphicUsed by:515
Symbol 512 GraphicUsed by:515
Symbol 513 GraphicUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:234 505 506 507 508 509 510 511 512 513 514Used by:523
Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:522
Symbol 518 BitmapUsed by:519
Symbol 519 GraphicUses:518Used by:522
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:522
Symbol 522 MovieClipUses:238 517 241 242 243 244 519 247 521 250 251Used by:523
Symbol 523 MovieClipUses:503 515 522Used by:527 528
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:526
Symbol 526 MovieClipUses:525Used by:527 528
Symbol 527 MovieClip {mcEnemy7Beard}Uses:502 523 526 345Used by:707
Symbol 528 MovieClip {mcEnemy7Shave}Uses:502 523 526 345 402Used by:707
Symbol 529 BitmapUsed by:530
Symbol 530 GraphicUses:529Used by:531
Symbol 531 MovieClipUses:496 530Used by:537
Symbol 532 BitmapUsed by:533
Symbol 533 GraphicUses:532Used by:534
Symbol 534 MovieClipUses:533Used by:535 537
Symbol 535 MovieClipUses:534Used by:536
Symbol 536 MovieClip {Barber_fla.MC_TinyHeadFlying_141}Uses:535Used by:537
Symbol 537 MovieClip {mcEnemy7Kill}Uses:502 345 531 351 357 534 536Used by:707
Symbol 538 MovieClip {mcBarberBald}Uses:315 333 311 289Used by:707
Symbol 539 MovieClip {mcWhite}Uses:19Used by:707
Symbol 540 BitmapUsed by:541 543
Symbol 541 GraphicUses:540Used by:546
Symbol 542 TextUses:22Used by:546
Symbol 543 GraphicUses:540Used by:546
Symbol 544 GraphicUsed by:546
Symbol 545 GraphicUsed by:546
Symbol 546 ButtonUses:541 542 543 544 545Used by:547
Symbol 547 MovieClip {mcStartMenu}Uses:19 546Used by:707
Symbol 548 BitmapUsed by:549
Symbol 549 GraphicUses:548Used by:550
Symbol 550 MovieClipUses:549Used by:576
Symbol 551 BitmapUsed by:552
Symbol 552 GraphicUses:551Used by:553
Symbol 553 MovieClipUses:552 310Used by:555 572 603 656
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:553 554Used by:576
Symbol 556 BitmapUsed by:557
Symbol 557 GraphicUses:556Used by:559
Symbol 558 GraphicUsed by:559
Symbol 559 ButtonUses:557 558Used by:576
Symbol 560 GraphicUsed by:576
Symbol 561 FontUsed by:227 228 562 574
Symbol 562 TextUses:561Used by:576
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:576
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClipUses:565Used by:576
Symbol 567 BitmapUsed by:569 571
Symbol 568 BitmapUsed by:569
Symbol 569 GraphicUses:567 568Used by:570
Symbol 570 MovieClipUses:569Used by:572 600
Symbol 571 GraphicUses:567Used by:572 600 656
Symbol 572 MovieClipUses:570 571 553Used by:573
Symbol 573 MovieClipUses:572Used by:576
Symbol 574 TextUses:561Used by:575
Symbol 575 MovieClipUses:574Used by:576
Symbol 576 MovieClip {mcIntro}Uses:550 555 559 560 562 564 566 573 575Used by:707
Symbol 577 GraphicUsed by:616 673
Symbol 578 BitmapUsed by:579
Symbol 579 GraphicUses:578Used by:605
Symbol 580 BitmapUsed by:581
Symbol 581 GraphicUses:580Used by:605
Symbol 582 GraphicUsed by:605
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:585
Symbol 585 MovieClipUses:584Used by:597
Symbol 586 BitmapUsed by:587
Symbol 587 GraphicUses:586Used by:592
Symbol 588 BitmapUsed by:589
Symbol 589 GraphicUses:588Used by:592
Symbol 590 BitmapUsed by:591
Symbol 591 GraphicUses:590Used by:592
Symbol 592 MovieClipUses:587 589 591Used by:593
Symbol 593 MovieClip {Barber_fla.mc_shaving_effect2_161}Uses:592Used by:597
Symbol 594 BitmapUsed by:595
Symbol 595 GraphicUses:594Used by:596
Symbol 596 MovieClipUses:595Used by:597
Symbol 597 MovieClip {Barber_fla.mc_generic_shaved_159}Uses:585 593 596Used by:605
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:605
Symbol 600 MovieClip {Barber_fla.mc_barber_howto2_165}Uses:570 571Used by:603
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:603
Symbol 603 MovieClipUses:553 600 602Used by:605
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:579 581 582 597 599 603 604Used by:616
Symbol 606 BitmapUsed by:607
Symbol 607 GraphicUses:606Used by:610
Symbol 608 BitmapUsed by:609
Symbol 609 GraphicUses:608Used by:610
Symbol 610 ButtonUses:607 609Used by:616
Symbol 611 BitmapUsed by:612
Symbol 612 GraphicUses:611Used by:615
Symbol 613 BitmapUsed by:614
Symbol 614 GraphicUses:613Used by:615
Symbol 615 ButtonUses:612 614Used by:616 673
Symbol 616 MovieClip {mcInstructions}Uses:577 605 610 615Used by:707
Symbol 617 BitmapUsed by:618
Symbol 618 GraphicUses:617Used by:629
Symbol 619 TextUses:22Used by:620
Symbol 620 MovieClip {Barber_fla.mc_cueball_170}Uses:619Used by:629
Symbol 621 TextUses:22Used by:622
Symbol 622 MovieClip {Barber_fla.mc_combover_171}Uses:621Used by:629
Symbol 623 TextUses:22Used by:624
Symbol 624 MovieClip {Barber_fla.mc_flowinglocks_172}Uses:623Used by:629
Symbol 625 TextUses:22Used by:626
Symbol 626 MovieClip {Barber_fla.mc_wolfman_173}Uses:625Used by:629
Symbol 627 TextUses:22Used by:628
Symbol 628 MovieClip {Barber_fla.mc_goldenweave_174}Uses:627Used by:629
Symbol 629 MovieClip {Barber_fla.mc_scissors_169}Uses:618 620 622 624 626 628Used by:673
Symbol 630 EditableTextUses:22Used by:673
Symbol 631 EditableTextUses:22Used by:673
Symbol 632 EditableTextUses:22Used by:673
Symbol 633 EditableTextUses:22Used by:673
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:637
Symbol 636 GraphicUsed by:637
Symbol 637 ButtonUses:635 636Used by:673
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:642
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:642
Symbol 642 ButtonUses:639 641Used by:673
Symbol 643 BitmapUsed by:644
Symbol 644 GraphicUses:643Used by:647
Symbol 645 BitmapUsed by:646
Symbol 646 GraphicUses:645Used by:647
Symbol 647 ButtonUses:644 646Used by:673
Symbol 648 BitmapUsed by:649
Symbol 649 GraphicUses:648Used by:673
Symbol 650 GraphicUsed by:673
Symbol 651 GraphicUsed by:673
Symbol 652 BitmapUsed by:653
Symbol 653 GraphicUses:652Used by:656
Symbol 654 BitmapUsed by:655
Symbol 655 GraphicUses:654Used by:656
Symbol 656 MovieClip {Barber_fla.plo_179}Uses:553 653 655 571Used by:657
Symbol 657 MovieClipUses:656Used by:673
Symbol 658 BitmapUsed by:659
Symbol 659 GraphicUses:658Used by:673
Symbol 660 BitmapUsed by:666
Symbol 661 BitmapUsed by:666
Symbol 662 BitmapUsed by:666
Symbol 663 BitmapUsed by:666
Symbol 664 BitmapUsed by:666
Symbol 665 BitmapUsed by:666
Symbol 666 GraphicUses:660 661 662 663 664 665Used by:673
Symbol 667 BitmapUsed by:668
Symbol 668 GraphicUses:667Used by:673
Symbol 669 GraphicUsed by:672
Symbol 670 BitmapUsed by:671
Symbol 671 GraphicUses:670Used by:672
Symbol 672 MovieClipUses:669 671Used by:673
Symbol 673 MovieClip {mcGameOver}Uses:629 19 630 631 632 633 637 615 642 647 649 650 577 651 657 659 666 668 672Used by:707
Symbol 674 ShapeTweeningUsed by:679
Symbol 675 ShapeTweeningUsed by:679
Symbol 676 ShapeTweeningUsed by:679
Symbol 677 ShapeTweeningUsed by:679
Symbol 678 GraphicUsed by:679
Symbol 679 MovieClip {mcBlackBars}Uses:674 675 676 677 678Used by:707
Symbol 680 Sound {sndTinyBirdShave}Used by:707
Symbol 681 Sound {sndTimer}Used by:707
Symbol 682 Sound {sndRollOver}Used by:707
Symbol 683 Sound {sndRazorShave}Used by:707
Symbol 684 Sound {sndPress}Used by:707
Symbol 685 Sound {sndPapaShave}Used by:707
Symbol 686 Sound {sndMusic1}Used by:707
Symbol 687 Sound {sndMissed5}Used by:707
Symbol 688 Sound {sndMissed4}Used by:707
Symbol 689 Sound {sndMissed3}Used by:707
Symbol 690 Sound {sndMissed2}Used by:707
Symbol 691 Sound {sndMissed1}Used by:707
Symbol 692 Sound {sndMissed0}Used by:707
Symbol 693 Sound {sndMenuMusic}Used by:707
Symbol 694 Sound {sndInARow}Used by:707
Symbol 695 Sound {sndHonk}Used by:707
Symbol 696 Sound {sndGrabRazor}Used by:707
Symbol 697 Sound {sndGameStart}Used by:707
Symbol 698 Sound {sndGameOver}Used by:707
Symbol 699 Sound {sndEnemyMiss}Used by:707
Symbol 700 Sound {sndEnemyChop5}Used by:707
Symbol 701 Sound {sndEnemyChop4}Used by:707
Symbol 702 Sound {sndEnemyChop3}Used by:707
Symbol 703 Sound {sndEnemyChop2}Used by:707
Symbol 704 Sound {sndEnemyChop1}Used by:707
Symbol 705 Sound {sndEnemyChop0}Used by:707
Symbol 706 Sound {sndBirds}Used by:707
Symbol 707 MovieClipUses:101 106 111 116 119 122 125 130 135 138 143 146 170 179 180 189 190 199 205 208 211 214 229 233 253 254 284 290 305 307 331 341 377 392 403 406 411 422 426 430 436 437 438 439 440 443 447 460 467 479 492 493 497 527 528 537 538 539 547 576 616 673 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706Used by:Timeline

Instance Names

"cmpSetObj"Frame 1Symbol 28 MovieClip {mcClip}
"percent"Symbol 24 MovieClip {mcLoad} Frame 1Symbol 23 EditableText
"loadBar"Symbol 101 MovieClip {mcTitle} Frame 1Symbol 38 MovieClip {Barber_fla.mc_preloader_4}
"moreGamesButton"Symbol 101 MovieClip {mcTitle} Frame 1Symbol 43 Button
"playButton"Symbol 101 MovieClip {mcTitle} Frame 1Symbol 48 Button
"ground"Symbol 106 MovieClip {mcBackCloud} Frame 1Symbol 105 MovieClip
"ground"Symbol 111 MovieClip {mcBackCurve} Frame 1Symbol 110 MovieClip
"ground"Symbol 116 MovieClip {mcBackCurvy} Frame 1Symbol 115 MovieClip
"ground"Symbol 130 MovieClip {mcBackPlateau} Frame 1Symbol 129 MovieClip
"ground"Symbol 135 MovieClip {mcBackPointy} Frame 1Symbol 134 MovieClip
"ground"Symbol 143 MovieClip {mcBackWave} Frame 1Symbol 142 MovieClip
"offButton"Symbol 205 MovieClip {mcMute} Frame 1Symbol 203 Button
"onButton"Symbol 205 MovieClip {mcMute} Frame 1Symbol 204 Button
"field"Symbol 207 MovieClip Frame 1Symbol 206 EditableText
"level"Symbol 208 MovieClip {mcLevels} Frame 1Symbol 207 MovieClip
"field"Symbol 210 MovieClip Frame 1Symbol 209 EditableText
"inARow"Symbol 211 MovieClip {mcInARowBig} Frame 1Symbol 210 MovieClip
"field"Symbol 213 MovieClip Frame 1Symbol 212 EditableText
"inARow"Symbol 214 MovieClip {mcInARow} Frame 1Symbol 213 MovieClip
"stripes"Symbol 226 MovieClip Frame 1Symbol 223 MovieClip
"solid"Symbol 226 MovieClip Frame 1Symbol 225 MovieClip
"meter"Symbol 229 MovieClip {mcHud} Frame 1Symbol 226 MovieClip
"score"Symbol 229 MovieClip {mcHud} Frame 1Symbol 227 EditableText
"level"Symbol 229 MovieClip {mcHud} Frame 1Symbol 228 EditableText
"helpButton"Symbol 233 MovieClip {mcHelp} Frame 1Symbol 232 Button
"hair2"Symbol 253 MovieClip {mcHair} Frame 1Symbol 237 MovieClip
"hair1"Symbol 253 MovieClip {mcHair} Frame 1Symbol 252 MovieClip
"hair3"Symbol 253 MovieClip {mcHair} Frame 1Symbol 237 MovieClip
"hair6"Symbol 253 MovieClip {mcHair} Frame 1Symbol 237 MovieClip
"hair4"Symbol 253 MovieClip {mcHair} Frame 1Symbol 237 MovieClip
"hair5"Symbol 253 MovieClip {mcHair} Frame 1Symbol 237 MovieClip
"hair7"Symbol 253 MovieClip {mcHair} Frame 1Symbol 237 MovieClip
"hair8"Symbol 253 MovieClip {mcHair} Frame 1Symbol 237 MovieClip
"hair9"Symbol 253 MovieClip {mcHair} Frame 1Symbol 237 MovieClip
"attackBox"Symbol 284 MovieClip {mcPowerup} Frame 1Symbol 260 MovieClip
"hitBox"Symbol 290 MovieClip {mcPowerupON} Frame 1Symbol 289 MovieClip {Barber_fla.hitArea_63}
"clipper"Symbol 331 MovieClip {mcBarberFullHeadOfHair} Frame 1Symbol 311 MovieClip
"attackBox"Symbol 331 MovieClip {mcBarberFullHeadOfHair} Frame 1Symbol 289 MovieClip {Barber_fla.hitArea_63}
"clipper"Symbol 341 MovieClip {mcBarberHair} Frame 1Symbol 311 MovieClip
"attackBox"Symbol 341 MovieClip {mcBarberHair} Frame 1Symbol 289 MovieClip {Barber_fla.hitArea_63}
"hitBox"Symbol 377 MovieClip {mcEnemy3Kill} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 392 MovieClip {mcEnemy2Kill} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 403 MovieClip {mcEnemy3Stubble} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 406 MovieClip {mcEnemy3Shave} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 411 MovieClip {mcEnemy6Shave} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 422 MovieClip {mcEnemy4Shave} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"bird"Symbol 422 MovieClip {mcEnemy4Shave} Frame 4Symbol 421 MovieClip
"hitBox"Symbol 426 MovieClip {mcEnemy4Beard} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 429 MovieClip Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 430 MovieClip {mcEnemy2Shave} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 435 MovieClip Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 436 MovieClip {mcEnemy5Shave} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 437 MovieClip {mcEnemy3Beard} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 438 MovieClip {mcEnemy6Beard} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 439 MovieClip {mcEnemy5Beard} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 440 MovieClip {mcEnemy2Beard} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 443 MovieClip {mcEnemy1Beard} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 446 MovieClip Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 447 MovieClip {mcEnemy1Shave} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 460 MovieClip {mcEnemy1Kill} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 467 MovieClip {mcEnemy5Kill} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 479 MovieClip {mcEnemy6Kill} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 492 MovieClip {mcEnemy4Kill} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"blood"Symbol 492 MovieClip {mcEnemy4Kill} Frame 2Symbol 351 MovieClip {Barber_fla.mc_blood_drips_77}
"birdHead"Symbol 492 MovieClip {mcEnemy4Kill} Frame 6Symbol 491 MovieClip {Barber_fla.mc_bird_cut_top_2_126}
"blood"Symbol 493 MovieClip {mcEnemy4Fall} Frame 1Symbol 351 MovieClip {Barber_fla.mc_blood_drips_77}
"spirt"Symbol 493 MovieClip {mcEnemy4Fall} Frame 1Symbol 357 MovieClip
"hitBox"Symbol 527 MovieClip {mcEnemy7Beard} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 528 MovieClip {mcEnemy7Shave} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"hitBox"Symbol 537 MovieClip {mcEnemy7Kill} Frame 1Symbol 345 MovieClip {Barber_fla.hitAreacopy2_75}
"clipper"Symbol 538 MovieClip {mcBarberBald} Frame 1Symbol 311 MovieClip
"attackBox"Symbol 538 MovieClip {mcBarberBald} Frame 1Symbol 289 MovieClip {Barber_fla.hitArea_63}
"startButton"Symbol 547 MovieClip {mcStartMenu} Frame 1Symbol 546 Button
"skipButton"Symbol 576 MovieClip {mcIntro} Frame 1Symbol 559 Button
"clipper"Symbol 603 MovieClip Frame 1Symbol 553 MovieClip
"playButton"Symbol 616 MovieClip {mcInstructions} Frame 1Symbol 610 Button
"moreGamesButton"Symbol 616 MovieClip {mcInstructions} Frame 1Symbol 615 Button
"rank"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 629 MovieClip {Barber_fla.mc_scissors_169}
"score"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 630 EditableText
"level"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 631 EditableText
"shorn"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 632 EditableText
"killed"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 633 EditableText
"submitButton"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 637 Button
"moreGamesButton"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 615 Button
"startAgainButton"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 642 Button
"gotoScoresButton"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 647 Button
"barberHolder"Symbol 673 MovieClip {mcGameOver} Frame 1Symbol 657 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."

Labels

"off"Symbol 5 MovieClip {mc_preroll_play} Frame 1
"on"Symbol 5 MovieClip {mc_preroll_play} Frame 2
"off"Symbol 10 MovieClip {mc_preroll_logo} Frame 1
"on"Symbol 10 MovieClip {mc_preroll_logo} Frame 2
"stripe1"Symbol 95 MovieClip {Barber_fla.mc_logo_10} Frame 1
"stripe2"Symbol 95 MovieClip {Barber_fla.mc_logo_10} Frame 68
"open"Symbol 101 MovieClip {mcTitle} Frame 1
"close"Symbol 101 MovieClip {mcTitle} Frame 34
"on"Symbol 205 MovieClip {mcMute} Frame 1
"off"Symbol 205 MovieClip {mcMute} Frame 2
"open"Symbol 616 MovieClip {mcInstructions} Frame 1
"close"Symbol 616 MovieClip {mcInstructions} Frame 12
"rank1"Symbol 629 MovieClip {Barber_fla.mc_scissors_169} Frame 1
"rank2"Symbol 629 MovieClip {Barber_fla.mc_scissors_169} Frame 12
"rank3"Symbol 629 MovieClip {Barber_fla.mc_scissors_169} Frame 31
"rank4"Symbol 629 MovieClip {Barber_fla.mc_scissors_169} Frame 59
"rank5"Symbol 629 MovieClip {Barber_fla.mc_scissors_169} Frame 96
"close"Symbol 679 MovieClip {mcBlackBars} Frame 12




http://swfchan.com/19/93615/info.shtml
Created: 26/3 -2019 15:26:17 Last modified: 26/3 -2019 15:26:17 Server time: 20/05 -2024 00:25:53