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dragon_bride_taiken101231.swf

This is the info page for
Flash #93991

(Click the ID number above for more basic data on this flash file.)


Text
[Dragon's Bride]
体験版

作成:ぱびっしゅ!
(http://pubis.x.fc2.com/)

BGM:フリー音素材「ASOBEAT」 様
(http://www.yonao.com/asobeat/)

効果音:ザ・マッチメイカァズ 様
(http://osabisi.sakura.ne.jp/m2/)

○本作品には成年男性向けの表現が含まれております。
 18歳未満の方の本作品の使用・閲覧はご遠慮ください。
○本作品の使用・閲覧によって発生した損害・トラブル等に関しましては、
 「ぱびっしゅ!」は一切の責を負わないものとします。
 あらかじめご了承ください。
○本作品に出てくる人物・団体・建造物等はすべて架空のものであり、
 実在するものとは一切関係ありません。
○本作品に収録されているデータは「ぱびっしゅ!」に著作権があります。
 ご使用は個人の範囲にとどめ、無断での改造・複製・転載・再配布等を
 行わないようにしてください。

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New Record

ActionScript [AS1/AS2]

Frame 1
L0_F_MOVIE_PLAY_OK = 1; L0_LOAD_SWF = ""; L0_QUALITY = "medium"; L0_LOAD_EXE_SWF = ""; L0_F_BGM_ONOFF = 0; L0_F_SE_ONOFF = 0; L0_F_BGM_STATE = false; L0_PLAY_BGM = ""; L0_C_BGM_VOLUME = 25; L0_C_SE_VOLUME = 25; L0_SAVE_DATA = SharedObject.getLocal("db_data_taiken", "/"); if (L0_SAVE_DATA.data.first_time == undefined) { L0_SAVE_DATA.data.first_time = 1; L0_SAVE_DATA.data.flag_taiken = true; L0_SAVE_DATA.data.f_underhair_onoff = false; L0_SAVE_DATA.data.control_mode = 0; L0_SAVE_DATA.data.game_level = 0; L0_SAVE_DATA.data.progress_parent = 0; L0_SAVE_DATA.data.progress_child = 0; L0_SAVE_DATA.data.hp_lv = 0; L0_SAVE_DATA.data.mp_lv = 0; L0_SAVE_DATA.data.magical_lv = 0; L0_SAVE_DATA.data.futanari_lv = 0; L0_SAVE_DATA.data.futanari_exp = 0; L0_SAVE_DATA.data.desire_keep = 0; L0_SAVE_DATA.data.speed_lv = 0; L0_SAVE_DATA.data.dragon_bust_size = 0; L0_SAVE_DATA.data.stack_semen = 0; L0_SAVE_DATA.data.lv_mera = 0; L0_SAVE_DATA.data.lv_hyado = 0; L0_SAVE_DATA.data.lv_gira = 0; L0_SAVE_DATA.data.lv_io = 0; L0_SAVE_DATA.data.princess_love = 0; L0_SAVE_DATA.data.princess_lewdness = 0; L0_SAVE_DATA.data.princess_enhance_f = 0; L0_SAVE_DATA.data.princess_enhance_b = 0; L0_SAVE_DATA.data.princess_bust_size = 0; L0_SAVE_DATA.data.g_mage_state = 0; L0_SAVE_DATA.data.gold = 0; L0_SAVE_DATA.data.keep_item01 = 0; L0_SAVE_DATA.data.keep_item02 = 0; L0_SAVE_DATA.data.princess_keep_cloth = 0; L0_SAVE_DATA.data.princess_eq_cloth = 0; L0_SAVE_DATA.data.keep_wepon = 0; L0_SAVE_DATA.data.keep_armor = 1; L0_SAVE_DATA.data.eq_wepon = 0; L0_SAVE_DATA.data.eq_armor = 1; L0_SAVE_DATA.data.gallary01 = 0; L0_SAVE_DATA.data.gallary02 = 0; L0_SAVE_DATA.data.gallary03 = 0; L0_SAVE_DATA.data.score_stage00 = 0; L0_SAVE_DATA.data.score_stage01 = 0; L0_SAVE_DATA.data.score_stage02 = 0; L0_SAVE_DATA.data.score_stage03 = 0; L0_SAVE_DATA.data.score_stage04 = 0; L0_SAVE_DATA.data.score_stage05 = 0; L0_SAVE_DATA.data.score_stage06 = 0; L0_SAVE_DATA.data.score_stage07 = 0; L0_SAVE_DATA.data.score_stage08 = 0; L0_SAVE_DATA.flush(); } L0_F_UNDERHAIR_ONOFF = L0_SAVE_DATA.data.f_underhair_onoff; L0_CONTROL_MODE = L0_SAVE_DATA.data.control_mode; L0_GAME_LEVEL = L0_SAVE_DATA.data.game_level; L0_PROGRESS_PARENT = L0_SAVE_DATA.data.progress_parent; L0_PROGRESS_CHILD = L0_SAVE_DATA.data.progress_child; L0_HP_LV = L0_SAVE_DATA.data.hp_lv; L0_MP_LV = L0_SAVE_DATA.data.mp_lv; L0_MAGICAL_LV = L0_SAVE_DATA.data.magical_lv; L0_FUTANARI_LV = L0_SAVE_DATA.data.futanari_lv; L0_FUTANARI_EXP = L0_SAVE_DATA.data.futanari_exp; L0_DESIRE_KEEP = L0_SAVE_DATA.data.desire_keep; L0_SPEED_LV = L0_SAVE_DATA.data.speed_lv; L0_DRAGON_BUST_SIZE = L0_SAVE_DATA.data.dragon_bust_size; L0_STACK_SEMEN = L0_SAVE_DATA.data.stack_semen; L0_LV_MERA = L0_SAVE_DATA.data.lv_mera; L0_LV_HYADO = L0_SAVE_DATA.data.lv_hyado; L0_LV_GIRA = L0_SAVE_DATA.data.lv_gira; L0_LV_IO = L0_SAVE_DATA.data.lv_io; L0_PRINCESS_LOVE = L0_SAVE_DATA.data.princess_love; L0_PRINCESS_LEWDNESS = L0_SAVE_DATA.data.princess_lewdness; L0_PRINCESS_ENHANCE_F = L0_SAVE_DATA.data.princess_enhance_f; L0_PRINCESS_ENHANCE_B = L0_SAVE_DATA.data.princess_enhance_b; L0_PRINCESS_BUST_SIZE = L0_SAVE_DATA.data.princess_bust_size; L0_G_MAGE_STATE = L0_SAVE_DATA.data.g_mage_state; L0_GOLD = L0_SAVE_DATA.data.gold; L0_KEEP_ITEM01 = L0_SAVE_DATA.data.keep_item01; L0_KEEP_ITEM02 = L0_SAVE_DATA.data.keep_item02; L0_PRINCESS_KEEP_CLOTH = L0_SAVE_DATA.data.princess_keep_cloth; L0_PRINCESS_EQ_CLOTH = L0_SAVE_DATA.data.princess_eq_cloth; L0_KEEP_WEPON = L0_SAVE_DATA.data.keep_wepon; L0_KEEP_ARMOR = L0_SAVE_DATA.data.keep_armor; L0_EQ_WEPON = L0_SAVE_DATA.data.eq_wepon; L0_EQ_ARMOR = L0_SAVE_DATA.data.eq_armor; L0_GALLARY01 = L0_SAVE_DATA.data.gallary01; L0_GALLARY02 = L0_SAVE_DATA.data.gallary02; L0_GALLARY03 = L0_SAVE_DATA.data.gallary03; L0_SCORE_STAGE00 = L0_SAVE_DATA.data.score_stage00; L0_SCORE_STAGE01 = L0_SAVE_DATA.data.score_stage01; L0_SCORE_STAGE02 = L0_SAVE_DATA.data.score_stage02; L0_SCORE_STAGE03 = L0_SAVE_DATA.data.score_stage03; L0_SCORE_STAGE04 = L0_SAVE_DATA.data.score_stage04; L0_SCORE_STAGE05 = L0_SAVE_DATA.data.score_stage05; L0_SCORE_STAGE06 = L0_SAVE_DATA.data.score_stage06; L0_SCORE_STAGE07 = L0_SAVE_DATA.data.score_stage07; L0_SCORE_STAGE08 = L0_SAVE_DATA.data.score_stage08; L0_F_MODE_SET = 0; L0_F_MENU_SET = false; L0_C_MENU_TARGET = 0; L0_F_BED_SET = false; L0_F_SHOP_SET = false; L0_F_MAP_SET = false; L0_F_OPTION_SET = false; L0_T_TARGET_STAGE = ""; L0_DRAGON_HP_MAX = (L0_HP_LV + 1) * 100; L0_DRAGON_HP = L0_DRAGON_HP_MAX; L0_DRAGON_MP_MAX = (L0_MP_LV * 45) + 90; L0_DRAGON_MP = L0_DRAGON_MP_MAX; L0_SCORE_BASE = 0; L0_C_SCORE = 0; L0_C_SCORE_TOP = 0; L0_F_BATTLE_END = false; L0_H_CUT_MODE = 0; L0_F_H_CUT_SKIP = false; L0_F_H_CUT_END = 0; L0_C_H_CUT_TIME = 0; L0_C_PARTS_SEL_NUM = 0; L0_F_END = 0; L0_F_EXTRA_END = 0; L0_C_EX_CHAR = 0; Data_Stage_None = ""; Data_Stage00 = "stage00_01"; Data_Stage01 = "stage01_01"; Data_Stage02 = "stage02_01"; Data_Stage03 = "stage03_01"; Data_Stage04 = "stage04_01"; Data_Stage05 = "stage05_01"; Data_Stage06 = "stage06_01"; Data_Stage07 = "stage07_01"; Data_Stage08 = "stage08_01"; Data_Desire_Max = 1000; Data_Progress_P_Open = 0; Data_Progress_C_Open01 = 0; Data_Progress_C_Open02 = 1; Data_Progress_P_Phase01 = 10; Data_Progress_C_Phase01_01 = 0; Data_Progress_C_Phase01_02 = 1; Data_Progress_P_Phase02 = 20; Data_Progress_C_Phase02_01 = 0; Data_Progress_C_Phase02_02 = 1; Data_Progress_C_Phase02_03 = 2; Data_Progress_C_Phase02_04 = 3; Data_Progress_C_Phase02_10 = 16; Data_Progress_P_Phase03 = 30; Data_Progress_C_Phase03_01 = 0; Data_Progress_C_Phase03_02 = 1; Data_Progress_P_Phase04 = 40; Data_Progress_C_Phase04_01 = 0; Data_Progress_C_Phase04_02 = 1; Data_Progress_C_Phase04_03 = 2; Data_Progress_C_Phase04_04 = 3; Data_Progress_P_Phase05 = 50; Data_Progress_C_Phase05_01 = 0; Data_Progress_C_Phase05_02 = 1; Data_Progress_P_Phase06 = 60; Data_Progress_C_Phase06_01 = 0; Data_Progress_C_Phase06_02 = 1; Data_Progress_C_None = 0; L0_Data_Menu_None = 0; L0_Data_Menu_Map = 1; L0_Data_Menu_Bed = 2; L0_Data_Menu_Shop = 3; L0_Data_Menu_Option = 4; L0_Data_Wepon_DragonTail = 128; L0_Data_Wepon_ThornWhip = 64; L0_Data_Wepon_LeatherWhip = 32; L0_Data_Wepon_Esukari = 16; L0_Data_Wepon_NailBat = 8; L0_Data_Wepon_Club = 4; L0_Data_Wepon_DragonStaff = 2; L0_Data_Wepon_ForceStaff = 1; L0_Data_Wepon_MageStaff = 0; L0_Data_Armor_King = 128; L0_Data_Armor_Under = 64; L0_Data_Armor_Danger = 32; L0_Data_Armor_Swim = 16; L0_Data_Armor_Queen = 8; L0_Data_Armor_Dragon = 4; L0_Data_Armor_Flee = 2; L0_Data_Armor_Cloth = 1; L0_Data_Item_keep_Mantle = 4096; L0_Data_Item_keep_Shoes = 8192; L0_Data_Item_keep_Glass = 256; L0_Data_Item_eq_Mantle = 16384; L0_Data_Item_eq_Shoes = 32768; L0_Data_Item_eq_Glass = 512; L0_Data_Garally_Soldier01 = 2; L0_Data_Garally_Soldier02 = 4; L0_Data_Garally_Soldier03 = 8; L0_Data_Garally_Archer01 = 512; L0_Data_Garally_Archer02 = 1024; L0_Data_Garally_Archer03 = 2048; L0_Data_Garally_TownGirl = 512; L0_Data_Garally_Fighter01 = 4096; _quality = "medium"; this.tabEnabled = fales; this.stop();
Symbol 87 Button
on (press) { getURL ("http://www.rengoku-teien.com/kiyaku_flame.html", "_blank"); }
Symbol 89 Button
on (press) { getURL ("http://www.yonao.com/asobeat/", "_blank"); }
Instance of Symbol 80 MovieClip "m_button_logo_back" in Symbol 93 MovieClip Frame 1
on (press) { this._parent._parent.gotoAndStop(2); }
Instance of Symbol 85 MovieClip "m_button_pubis" in Symbol 93 MovieClip Frame 31
on (press) { getURL ("http://pubis.x.fc2.com/", "_blank"); }
Instance of Symbol 91 MovieClip "m_button_make" in Symbol 93 MovieClip Frame 31
on (press) { getURL ("http://osabisi.sakura.ne.jp/m2/", "_blank"); }
Symbol 93 MovieClip Frame 120
this._parent.gotoAndStop(2);
Symbol 110 MovieClip Frame 1
this.stop();
Symbol 111 MovieClip Frame 1
Symbol 119 Button
on (press) { this.gotoAndPlay("result_end"); }
Symbol 123 MovieClip Frame 30
this.gotoAndPlay("active");
Symbol 125 MovieClip Frame 1
this.stop();
Instance of Symbol 111 MovieClip "m_topscore" in Symbol 125 MovieClip Frame 61
onClipEvent (load) { var TEMP_NUMBER; var TEMP_CAL; switch (_level0.L0_T_TARGET_STAGE) { case _level0.Data_Stage00 : TEMP_NUMBER = _level0.L0_SCORE_STAGE00; break; case _level0.Data_Stage01 : TEMP_NUMBER = _level0.L0_SCORE_STAGE01; break; case _level0.Data_Stage02 : TEMP_NUMBER = _level0.L0_SCORE_STAGE02; break; case _level0.Data_Stage03 : TEMP_NUMBER = _level0.L0_SCORE_STAGE03; break; case _level0.Data_Stage04 : TEMP_NUMBER = _level0.L0_SCORE_STAGE04; break; case _level0.Data_Stage05 : TEMP_NUMBER = _level0.L0_SCORE_STAGE05; break; case _level0.Data_Stage06 : TEMP_NUMBER = _level0.L0_SCORE_STAGE06; break; case _level0.Data_Stage07 : TEMP_NUMBER = _level0.L0_SCORE_STAGE07; break; case _level0.Data_Stage08 : TEMP_NUMBER = _level0.L0_SCORE_STAGE08; } TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); }
Instance of Symbol 111 MovieClip "m_score_count" in Symbol 125 MovieClip Frame 76
onClipEvent (load) { TEMP_NUMBER = 0; TEMP_CAL = 0; TEMP_CAL_000001 = 0; TEMP_CAL_000010 = 0; TEMP_CAL_000100 = 0; TEMP_CAL_001000 = 0; TEMP_CAL_010000 = 0; TEMP_CAL_100000 = 0; TEMP_NUMBER = _level0.L0_C_SCORE; this.onEnterFrame = function () { TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL != TEMP_CAL_000001) { TEMP_CAL_000001 = TEMP_CAL_000001 + 1; this.m_number_000001.gotoAndStop(TEMP_CAL_000001 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL != TEMP_CAL_000010) { TEMP_CAL_000010 = TEMP_CAL_000010 + 1; this.m_number_000010.gotoAndStop(TEMP_CAL_000010 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL != TEMP_CAL_000100) { TEMP_CAL_000100 = TEMP_CAL_000100 + 1; this.m_number_000100.gotoAndStop(TEMP_CAL_000100 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL != TEMP_CAL_001000) { TEMP_CAL_001000 = TEMP_CAL_001000 + 1; this.m_number_001000.gotoAndStop(TEMP_CAL_001000 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL != TEMP_CAL_010000) { TEMP_CAL_010000 = TEMP_CAL_010000 + 1; this.m_number_010000.gotoAndStop(TEMP_CAL_010000 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL != TEMP_CAL_100000) { TEMP_CAL_100000 = TEMP_CAL_100000 + 1; this.m_number_100000.gotoAndStop(TEMP_CAL_100000 + 1); } } } } } } }; }
Instance of Symbol 111 MovieClip "m_score" in Symbol 125 MovieClip Frame 136
onClipEvent (load) { var TEMP_NUMBER; var TEMP_CAL; TEMP_NUMBER = _level0.L0_C_SCORE; TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); }
Instance of Symbol 111 MovieClip "m_bonus_count" in Symbol 125 MovieClip Frame 136
onClipEvent (load) { TEMP_NUMBER = 0; TEMP_CAL = 0; TEMP_CAL_000001 = 0; TEMP_CAL_000010 = 0; TEMP_CAL_000100 = 0; TEMP_CAL_001000 = 0; TEMP_CAL_010000 = 0; TEMP_CAL_100000 = 0; TEMP_NUMBER = Math.floor(_level0.L0_C_SCORE / 50); this.onEnterFrame = function () { TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL != TEMP_CAL_000001) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000001 = TEMP_CAL_000001 + 1; this.m_number_000001.gotoAndStop(TEMP_CAL_000001 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL != TEMP_CAL_000010) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000010 = TEMP_CAL_000010 + 1; this.m_number_000010.gotoAndStop(TEMP_CAL_000010 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL != TEMP_CAL_000100) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000100 = TEMP_CAL_000100 + 1; this.m_number_000100.gotoAndStop(TEMP_CAL_000100 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL != TEMP_CAL_001000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_001000 = TEMP_CAL_001000 + 1; this.m_number_001000.gotoAndStop(TEMP_CAL_001000 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL != TEMP_CAL_010000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_010000 = TEMP_CAL_010000 + 1; this.m_number_010000.gotoAndStop(TEMP_CAL_010000 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL != TEMP_CAL_100000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_100000 = TEMP_CAL_100000 + 1; this.m_number_100000.gotoAndStop(TEMP_CAL_100000 + 1); } } } } } } }; }
Instance of Symbol 111 MovieClip "m_bonus" in Symbol 125 MovieClip Frame 196
onClipEvent (load) { var TEMP_NUMBER; var TEMP_CAL; TEMP_NUMBER = Math.floor(_level0.L0_C_SCORE / 50); TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); }
Instance of Symbol 111 MovieClip "m_gold_count" in Symbol 125 MovieClip Frame 196
onClipEvent (load) { TEMP_NUMBER = 0; TEMP_CAL = 0; TEMP_CAL_000001 = 0; TEMP_CAL_000010 = 0; TEMP_CAL_000100 = 0; TEMP_CAL_001000 = 0; TEMP_CAL_010000 = 0; TEMP_CAL_100000 = 0; TEMP_NUMBER = _level0.L0_GOLD; this.onEnterFrame = function () { TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL != TEMP_CAL_000001) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000001 = TEMP_CAL_000001 + 1; this.m_number_000001.gotoAndStop(TEMP_CAL_000001 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL != TEMP_CAL_000010) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000010 = TEMP_CAL_000010 + 1; this.m_number_000010.gotoAndStop(TEMP_CAL_000010 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL != TEMP_CAL_000100) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000100 = TEMP_CAL_000100 + 1; this.m_number_000100.gotoAndStop(TEMP_CAL_000100 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL != TEMP_CAL_001000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_001000 = TEMP_CAL_001000 + 1; this.m_number_001000.gotoAndStop(TEMP_CAL_001000 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL != TEMP_CAL_010000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_010000 = TEMP_CAL_010000 + 1; this.m_number_010000.gotoAndStop(TEMP_CAL_010000 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL != TEMP_CAL_100000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_100000 = TEMP_CAL_100000 + 1; this.m_number_100000.gotoAndStop(TEMP_CAL_100000 + 1); } } } } } } }; }
Instance of Symbol 111 MovieClip "m_gold" in Symbol 125 MovieClip Frame 256
onClipEvent (load) { var TEMP_NUMBER; var TEMP_CAL; TEMP_NUMBER = _level0.L0_GOLD; TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); }
Instance of Symbol 111 MovieClip "m_bonus_count" in Symbol 125 MovieClip Frame 281
onClipEvent (load) { TEMP_NUMBER = 0; TEMP_CAL = 0; TEMP_NUMBER = Math.floor(_level0.L0_C_SCORE / 50); TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL_000001 = 0; TEMP_CAL_000010 = 0; TEMP_CAL_000100 = 0; TEMP_CAL_001000 = 0; TEMP_CAL_010000 = 0; TEMP_CAL_100000 = 0; TEMP_NUMBER = Math.floor(_level0.L0_C_SCORE / 50); TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL_000001 = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL_000010 = Math.floor(TEMP_CAL / 10); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL_000100 = Math.floor(TEMP_CAL / 100); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL_001000 = Math.floor(TEMP_CAL / 1000); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL_010000 = Math.floor(TEMP_CAL / 10000); TEMP_CAL_100000 = Math.floor(TEMP_NUMBER / 100000); this.onEnterFrame = function () { if (TEMP_CAL_000001 != 0) { TEMP_CAL_000001 = TEMP_CAL_000001 - 1; this.m_number_000001.gotoAndStop(TEMP_CAL_000001 + 1); } else if (TEMP_CAL_000010 != 0) { TEMP_CAL_000010 = TEMP_CAL_000010 - 1; this.m_number_000010.gotoAndStop(TEMP_CAL_000010 + 1); } else if (TEMP_CAL_000100 != 0) { TEMP_CAL_000100 = TEMP_CAL_000100 - 1; this.m_number_000100.gotoAndStop(TEMP_CAL_000100 + 1); } else if (TEMP_CAL_001000 != 0) { TEMP_CAL_001000 = TEMP_CAL_001000 - 1; this.m_number_001000.gotoAndStop(TEMP_CAL_001000 + 1); } else if (TEMP_CAL_010000 != 0) { TEMP_CAL_010000 = TEMP_CAL_010000 - 1; this.m_number_010000.gotoAndStop(TEMP_CAL_010000 + 1); } else if (TEMP_CAL_100000 != 0) { TEMP_CAL_100000 = TEMP_CAL_100000 - 1; this.m_number_100000.gotoAndStop(TEMP_CAL_100000 + 1); } }; }
Instance of Symbol 111 MovieClip "m_gold_count" in Symbol 125 MovieClip Frame 281
onClipEvent (load) { TEMP_NUMBER = _level0.L0_GOLD; TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL_000001 = 0; TEMP_CAL_000010 = 0; TEMP_CAL_000100 = 0; TEMP_CAL_001000 = 0; TEMP_CAL_010000 = 0; TEMP_CAL_100000 = 0; _level0.L0_GOLD = _level0.L0_GOLD + Math.floor(_level0.L0_C_SCORE / 50); if (_level0._level0.L0_GOLD >= 999999) { _level0._level0.L0_GOLD = 999999 /* 0x0F423F */; } TEMP_NUMBER = _level0.L0_GOLD; this.onEnterFrame = function () { TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL != TEMP_CAL_000001) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000001 = TEMP_CAL_000001 + 1; this.m_number_000001.gotoAndStop(TEMP_CAL_000001 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL != TEMP_CAL_000010) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000010 = TEMP_CAL_000010 + 1; this.m_number_000010.gotoAndStop(TEMP_CAL_000010 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL != TEMP_CAL_000100) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_000100 = TEMP_CAL_000100 + 1; this.m_number_000100.gotoAndStop(TEMP_CAL_000100 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL != TEMP_CAL_001000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_001000 = TEMP_CAL_001000 + 1; this.m_number_001000.gotoAndStop(TEMP_CAL_001000 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL != TEMP_CAL_010000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_010000 = TEMP_CAL_010000 + 1; this.m_number_010000.gotoAndStop(TEMP_CAL_010000 + 1); } else { TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL != TEMP_CAL_100000) { _level0.m_all.m_sound_se.mySartSE_Gold(); TEMP_CAL_100000 = TEMP_CAL_100000 + 1; this.m_number_100000.gotoAndStop(TEMP_CAL_100000 + 1); } } } } } } }; }
Symbol 125 MovieClip Frame 340
switch (_level0.L0_T_TARGET_STAGE) { case _level0.Data_Stage00 : if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Open) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Open02; } break; case _level0.Data_Stage01 : if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase01) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase01_02; } break; case _level0.Data_Stage02 : if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase02) { _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase02_02; _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase02_10; } break; case _level0.Data_Stage03 : if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase02) { _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase02_03; _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase02_10; } break; case _level0.Data_Stage04 : if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase03) { _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase03_02; } break; case _level0.Data_Stage05 : if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase04) { _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase04_02; } break; case _level0.Data_Stage06 : if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase04) { _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase04_03; } break; case _level0.Data_Stage07 : if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase05) { _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase05_02; } break; case _level0.Data_Stage08 : if (_level0.L0_PROGRESS_PARENT != _level0.Data_Progress_P_Phase06) { break; } _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD | _level0.Data_Progress_C_Phase06_02; } this.stop();
Instance of Symbol 111 MovieClip "m_bonus" in Symbol 125 MovieClip Frame 340
onClipEvent (load) { this.m_number_000001.gotoAndStop(1); this.m_number_000010.gotoAndStop(1); this.m_number_000100.gotoAndStop(1); this.m_number_001000.gotoAndStop(1); this.m_number_010000.gotoAndStop(1); this.m_number_100000.gotoAndStop(1); }
Instance of Symbol 111 MovieClip "m_topscore" in Symbol 125 MovieClip Frame 340
onClipEvent (load) { var TEMP_NUMBER; var TEMP_CAL; switch (_level0.L0_T_TARGET_STAGE) { case _level0.Data_Stage00 : TEMP_NUMBER = _level0.L0_SCORE_STAGE00; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE00 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } break; case _level0.Data_Stage01 : TEMP_NUMBER = _level0.L0_SCORE_STAGE01; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE01 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } break; case _level0.Data_Stage02 : TEMP_NUMBER = _level0.L0_SCORE_STAGE02; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE02 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } break; case _level0.Data_Stage03 : TEMP_NUMBER = _level0.L0_SCORE_STAGE03; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE03 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } break; case _level0.Data_Stage04 : TEMP_NUMBER = _level0.L0_SCORE_STAGE04; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE04 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } break; case _level0.Data_Stage05 : TEMP_NUMBER = _level0.L0_SCORE_STAGE05; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE05 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } break; case _level0.Data_Stage06 : TEMP_NUMBER = _level0.L0_SCORE_STAGE06; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE06 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } break; case _level0.Data_Stage07 : TEMP_NUMBER = _level0.L0_SCORE_STAGE07; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE07 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } break; case _level0.Data_Stage08 : TEMP_NUMBER = _level0.L0_SCORE_STAGE08; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE08 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay("active"); } else { this._parent.m_record.gotoAndStop("passive"); } } TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); }
Instance of Symbol 111 MovieClip "m_gold" in Symbol 125 MovieClip Frame 340
onClipEvent (load) { _level0.L0_GOLD = _level0.L0_GOLD; TEMP_NUMBER = _level0.L0_GOLD; TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL = TEMP_CAL * 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL = TEMP_CAL * 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL = TEMP_CAL * 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL = TEMP_CAL * 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL = TEMP_CAL * 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); }
Symbol 125 MovieClip Frame 370
this._parent.gotoAndStop("talk"); this.stop();
Symbol 125 MovieClip Frame 490
this._parent.gotoAndStop("talk"); this.stop();
Symbol 126 MovieClip Frame 1
this.stop();
Instance of Symbol 94 MovieClip "m_sound_se" in Symbol 126 MovieClip Frame 1
onClipEvent (load) { function myChangeVolSE() { SE_cursor_sel_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_cursor_push_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_message_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_buy_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_gold_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_enchant_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_magic_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_swing_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hit01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hit02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hit03_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_mera_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_merami_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_merazoma_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_mera_hit_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_merami_hit_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_merazoma_hit_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_gira_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_gira_hit_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hyado01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hyado02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_io01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_io02_io_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_io02_iora_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_io02_ionazun_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_magic_ng_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_guard_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_flee_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_flee_ok_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_dash_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_knockback_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_dead_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_arrow01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_arrow02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_arrow03_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_bow_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_danger_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_charge_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_bagi01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_bagi02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_swing02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_nude_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_jump_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_down_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H03_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H04_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H05_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H06_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H07_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H08_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H09_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H10_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire03_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire04_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire05_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire06_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire07_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire08_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire09_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire10_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire11_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_warp_sound.setVolume(_level0.L0_C_SE_VOLUME); } function mySartSE_CursorSel() { if (_level0.L0_F_SE_ONOFF == 0) { SE_cursor_sel_sound.start(); } } function mySartSE_CursorPush() { if (_level0.L0_F_SE_ONOFF == 0) { SE_cursor_push_sound.start(); } } function mySartSE_Message() { if (_level0.L0_F_SE_ONOFF == 0) { SE_message_sound.start(); } } function mySartSE_Buy() { if (_level0.L0_F_SE_ONOFF == 0) { SE_buy_sound.start(); } } function mySartSE_Gold() { if (_level0.L0_F_SE_ONOFF == 0) { SE_gold_sound.start(); } } function mySartSE_Enchant() { if (_level0.L0_F_SE_ONOFF == 0) { SE_enchant_sound.start(); } } function mySartSE_Magic() { if (_level0.L0_F_SE_ONOFF == 0) { SE_magic_sound.start(); } } function mySartSE_Swing() { if (_level0.L0_F_SE_ONOFF == 0) { SE_swing_sound.start(); } } function mySartSE_Swing() { if (_level0.L0_F_SE_ONOFF == 0) { SE_swing_sound.start(); } } function mySartSE_Hit01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hit01_sound.start(); } } function mySartSE_Hit02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hit02_sound.start(); } } function mySartSE_Hit03() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hit03_sound.start(); } } function mySartSE_Mera() { if (_level0.L0_F_SE_ONOFF == 0) { SE_mera_sound.start(); } } function mySartSE_Merami() { if (_level0.L0_F_SE_ONOFF == 0) { SE_merami_sound.start(); } } function mySartSE_Merazoma() { if (_level0.L0_F_SE_ONOFF == 0) { SE_merazoma_sound.start(); } } function mySartSE_Mera_Hit() { if (_level0.L0_F_SE_ONOFF == 0) { SE_mera_hit_sound.start(); } } function mySartSE_Merami_Hit() { if (_level0.L0_F_SE_ONOFF == 0) { SE_merami_hit_sound.start(); } } function mySartSE_Merazoma_Hit() { if (_level0.L0_F_SE_ONOFF == 0) { SE_merazoma_hit_sound.start(); } } function mySartSE_Gira() { if (_level0.L0_F_SE_ONOFF == 0) { SE_gira_sound.start(); } } function mySartSE_Gira_Hit() { if (_level0.L0_F_SE_ONOFF == 0) { SE_gira_hit_sound.start(); } } function mySartSE_Hyado01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hyado01_sound.start(); } } function mySartSE_Hyado02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hyado02_sound.start(); } } function mySartSE_Io01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_io01_sound.start(); } } function mySartSE_Io02_Io() { if (_level0.L0_F_SE_ONOFF == 0) { SE_io02_io_sound.start(); } } function mySartSE_Io02_Iora() { if (_level0.L0_F_SE_ONOFF == 0) { SE_io02_iora_sound.start(); } } function mySartSE_Io02_Ionazun() { if (_level0.L0_F_SE_ONOFF == 0) { SE_io02_ionazun_sound.start(); } } function mySartSE_Magic_Ng() { if (_level0.L0_F_SE_ONOFF == 0) { SE_magic_ng_sound.start(); } } function mySartSE_Guard() { if (_level0.L0_F_SE_ONOFF == 0) { SE_guard_sound.start(); } } function mySartSE_Flee() { if (_level0.L0_F_SE_ONOFF == 0) { SE_flee_sound.start(); } } function mySartSE_Flee_Ok() { if (_level0.L0_F_SE_ONOFF == 0) { SE_flee_ok_sound.start(); } } function mySartSE_Dash() { if (_level0.L0_F_SE_ONOFF == 0) { SE_dash_sound.start(); } } function mySartSE_Knockback() { if (_level0.L0_F_SE_ONOFF == 0) { SE_knockback_sound.start(); } } function mySartSE_Dead() { if (_level0.L0_F_SE_ONOFF == 0) { SE_dead_sound.start(); } } function mySartSE_Arrow01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_arrow01_sound.start(); } } function mySartSE_Arrow02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_arrow02_sound.start(); } } function mySartSE_Arrow03() { if (_level0.L0_F_SE_ONOFF == 0) { SE_arrow03_sound.start(); } } function mySartSE_Bow() { if (_level0.L0_F_SE_ONOFF == 0) { SE_bow_sound.start(); } } function mySartSE_Danger() { if (_level0.L0_F_SE_ONOFF == 0) { SE_danger_sound.start(); } } function mySartSE_Charge() { if (_level0.L0_F_SE_ONOFF == 0) { SE_charge_sound.start(); } } function mySartSE_Bagi01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_bagi01_sound.start(); } } function mySartSE_Bagi02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_bagi02_sound.start(); } } function mySartSE_Swing02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_swing02_sound.start(); } } function mySartSE_Nude() { if (_level0.L0_F_SE_ONOFF == 0) { SE_nude_sound.start(); } } function mySartSE_Jump() { if (_level0.L0_F_SE_ONOFF == 0) { SE_jump_sound.start(); } } function mySartSE_Down() { if (_level0.L0_F_SE_ONOFF == 0) { SE_down_sound.start(); } } function mySartSE_H01() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_H01 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_H01 == 0) { SE_H01_sound.start(); } else if (TEMP_RANDOM_H01 == 1) { SE_H02_sound.start(); } else if (TEMP_RANDOM_H01 == 2) { SE_H03_sound.start(); } else { SE_H04_sound.start(); } } } function mySartSE_H02() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_H02 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_H02 == 0) { SE_H03_sound.start(); } else if (TEMP_RANDOM_H02 == 1) { SE_H04_sound.start(); } else if (TEMP_RANDOM_H02 == 2) { SE_H05_sound.start(); } else { SE_H06_sound.start(); } } } function mySartSE_H03() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_H03 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_H03 == 0) { SE_H05_sound.start(); } else if (TEMP_RANDOM_H03 == 1) { SE_H06_sound.start(); } else if (TEMP_RANDOM_H03 == 2) { SE_H07_sound.start(); } else { SE_H08_sound.start(); } } } function mySartSE_H04() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_H04 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_H04 == 0) { SE_H07_sound.start(); } else if (TEMP_RANDOM_H04 == 1) { SE_H08_sound.start(); } else if (TEMP_RANDOM_H04 == 2) { SE_H09_sound.start(); } else { SE_H10_sound.start(); } } } function mySartSE_Fire01() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_FIRE01 = Math.floor(Math.random() * 3); if (TEMP_RANDOM_FIRE01 == 0) { SE_Fire01_sound.start(); } else if (TEMP_RANDOM_FIRE01 == 1) { SE_Fire02_sound.start(); } else { SE_Fire03_sound.start(); } } } function mySartSE_Fire02() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_FIRE02 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_FIRE02 == 0) { SE_Fire04_sound.start(); } else if (TEMP_RANDOM_FIRE02 == 1) { SE_Fire05_sound.start(); } else if (TEMP_RANDOM_FIRE02 == 2) { SE_Fire06_sound.start(); } else { SE_Fire07_sound.start(); } } } function mySartSE_Fire03() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_FIRE03 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_FIRE03 == 0) { SE_Fire08_sound.start(); } else if (TEMP_RANDOM_FIRE03 == 1) { SE_Fire09_sound.start(); } else if (TEMP_RANDOM_FIRE03 == 2) { SE_Fire10_sound.start(); } else { SE_Fire11_sound.start(); } } } function mySartSE_Warp() { if (_level0.L0_F_SE_ONOFF == 0) { SE_warp_sound.start(); } } SE_cursor_sel_sound = new Sound(this); SE_cursor_sel_sound.attachSound("cursor31.wav"); SE_cursor_push_sound = new Sound(this); SE_cursor_push_sound.attachSound("cursor32.wav"); SE_message_sound = new Sound(this); SE_message_sound.attachSound("pi73.wav"); SE_buy_sound = new Sound(this); SE_buy_sound.attachSound("coin05.wav"); SE_gold_sound = new Sound(this); SE_gold_sound.attachSound("coin03.wav"); SE_enchant_sound = new Sound(this); SE_enchant_sound.attachSound("mecha20.wav"); SE_magic_sound = new Sound(this); SE_magic_sound.attachSound("eco03.wav"); SE_swing_sound = new Sound(this); SE_swing_sound.attachSound("swing25_a.wav"); SE_hit01_sound = new Sound(this); SE_hit01_sound.attachSound("hit70.wav"); SE_hit02_sound = new Sound(this); SE_hit02_sound.attachSound("hit09.wav"); SE_hit03_sound = new Sound(this); SE_hit03_sound.attachSound("hit_p13_b.wav"); SE_mera_sound = new Sound(this); SE_mera_sound.attachSound("don20.wav"); SE_merami_sound = new Sound(this); SE_merami_sound.attachSound("don21.wav"); SE_merazoma_sound = new Sound(this); SE_merazoma_sound.attachSound("don22.wav"); SE_mera_hit_sound = new Sound(this); SE_mera_hit_sound.attachSound("gun01.wav"); SE_merami_hit_sound = new Sound(this); SE_merami_hit_sound.attachSound("gun01.wav"); SE_merazoma_hit_sound = new Sound(this); SE_merazoma_hit_sound.attachSound("gun01.wav"); SE_gira_sound = new Sound(this); SE_gira_sound.attachSound("fire02.wav"); SE_gira_hit_sound = new Sound(this); SE_gira_hit_sound.attachSound("fire01.wav"); SE_hyado01_sound = new Sound(this); SE_hyado01_sound.attachSound("freeze01.wav"); SE_hyado02_sound = new Sound(this); SE_hyado02_sound.attachSound("freeze10.wav"); SE_io01_sound = new Sound(this); SE_io01_sound.attachSound("eco00_r.wav"); SE_io02_io_sound = new Sound(this); SE_io02_io_sound.attachSound("bom20_a.wav"); SE_io02_iora_sound = new Sound(this); SE_io02_iora_sound.attachSound("bom20_b.wav"); SE_io02_ionazun_sound = new Sound(this); SE_io02_ionazun_sound.attachSound("bom20_c.wav"); SE_magic_ng_sound = new Sound(this); SE_magic_ng_sound.attachSound("smoke03.wav"); SE_guard_sound = new Sound(this); SE_guard_sound.attachSound("bosu32.wav"); SE_flee_sound = new Sound(this); SE_flee_sound.attachSound("swing06_h.wav"); SE_flee_ok_sound = new Sound(this); SE_flee_ok_sound.attachSound("fm015_a.wav"); SE_dash_sound = new Sound(this); SE_dash_sound.attachSound("warp02.wav"); SE_knockback_sound = new Sound(this); SE_knockback_sound.attachSound("fm000.wav"); SE_dead_sound = new Sound(this); SE_dead_sound.attachSound("fm003.wav"); SE_arrow01_sound = new Sound(this); SE_arrow01_sound.attachSound("arrow01.wav"); SE_arrow02_sound = new Sound(this); SE_arrow02_sound.attachSound("arrow02.wav"); SE_arrow03_sound = new Sound(this); SE_arrow03_sound.attachSound("swing39.wav"); SE_bow_sound = new Sound(this); SE_bow_sound.attachSound("noise07_02.wav"); SE_danger_sound = new Sound(this); SE_danger_sound.attachSound("mecha02.wav"); SE_charge_sound = new Sound(this); SE_charge_sound.attachSound("power36.wav"); SE_bagi01_sound = new Sound(this); SE_bagi01_sound.attachSound("eco01.wav"); SE_bagi02_sound = new Sound(this); SE_bagi02_sound.attachSound("byoro01_b.wav"); SE_swing02_sound = new Sound(this); SE_swing02_sound.attachSound("swing37_a.wav"); SE_warp_sound = new Sound(this); SE_warp_sound.attachSound("warp01.wav"); SE_nude_sound = new Sound(this); SE_nude_sound.attachSound("power37.wav"); SE_jump_sound = new Sound(this); SE_jump_sound.attachSound("jump00.wav"); SE_down_sound = new Sound(this); SE_down_sound.attachSound("hit76_a.wav"); SE_H01_sound = new Sound(this); SE_H01_sound.attachSound("se_04_08_2.wav"); SE_H02_sound = new Sound(this); SE_H02_sound.attachSound("se_04_09_2.wav"); SE_H03_sound = new Sound(this); SE_H03_sound.attachSound("se_04_08.wav"); SE_H04_sound = new Sound(this); SE_H04_sound.attachSound("se_04_09.wav"); SE_H05_sound = new Sound(this); SE_H05_sound.attachSound("se_04_15_2.wav"); SE_H06_sound = new Sound(this); SE_H06_sound.attachSound("se_04_15_3.wav"); SE_H07_sound = new Sound(this); SE_H07_sound.attachSound("se_04_14.wav"); SE_H08_sound = new Sound(this); SE_H08_sound.attachSound("se_04_15.wav"); SE_H09_sound = new Sound(this); SE_H09_sound.attachSound("se_04_16.wav"); SE_H10_sound = new Sound(this); SE_H10_sound.attachSound("se_04_17.wav"); SE_Fire01_sound = new Sound(this); SE_Fire01_sound.attachSound("se_03_01.wav"); SE_Fire02_sound = new Sound(this); SE_Fire02_sound.attachSound("se_03_01_02.wav"); SE_Fire03_sound = new Sound(this); SE_Fire03_sound.attachSound("se_03_02.wav"); SE_Fire04_sound = new Sound(this); SE_Fire04_sound.attachSound("se_03_03.wav"); SE_Fire05_sound = new Sound(this); SE_Fire05_sound.attachSound("se_03_06.wav"); SE_Fire06_sound = new Sound(this); SE_Fire06_sound.attachSound("se_03_09.wav"); SE_Fire07_sound = new Sound(this); SE_Fire07_sound.attachSound("se_03_10.wav"); SE_Fire08_sound = new Sound(this); SE_Fire08_sound.attachSound("se_03_04.wav"); SE_Fire09_sound = new Sound(this); SE_Fire09_sound.attachSound("se_03_05.wav"); SE_Fire10_sound = new Sound(this); SE_Fire10_sound.attachSound("se_03_11.wav"); SE_Fire11_sound = new Sound(this); SE_Fire11_sound.attachSound("se_03_12.wav"); myChangeVolSE(); }
Instance of Symbol 95 MovieClip "m_sound_bgm" in Symbol 126 MovieClip Frame 1
onClipEvent (load) { function myChangeVolBGM() { BGM_title_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_opening_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_main_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_bed_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_shop_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_battle01_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_battle02_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_battle03_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_boss_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_win_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_lose_sound.setVolume(_level0.L0_C_BGM_VOLUME); } function mySetBGM(INPUT_TARGET) { myStopBGM(); _level0.L0_PLAY_BGM = INPUT_TARGET; myStartBGM(); } function myStartBGM() { if ((_level0.L0_F_BGM_ONOFF == 0) && (_level0.L0_F_BGM_STATE == false)) { _level0.L0_F_BGM_STATE = true; _level0.L0_PLAY_BGM.start(); } } function myStopBGM() { _level0.L0_F_BGM_STATE = false; _level0.L0_PLAY_BGM.stop(); } BGM_title_sound = new Sound(this); BGM_title_sound.attachSound("bgm_title.mp3"); BGM_title_sound.onSoundComplete = function () { BGM_title_sound.start(); }; BGM_opening_sound = new Sound(this); BGM_opening_sound.attachSound("bgm_opening.mp3"); BGM_opening_sound.onSoundComplete = function () { BGM_opening_sound.start(); }; BGM_main_sound = new Sound(this); BGM_main_sound.attachSound("bgm_main.mp3"); BGM_main_sound.onSoundComplete = function () { BGM_main_sound.start(); }; BGM_bed_sound = new Sound(this); BGM_bed_sound.attachSound("bgm_bed.mp3"); BGM_bed_sound.onSoundComplete = function () { BGM_bed_sound.start(); }; BGM_shop_sound = new Sound(this); BGM_shop_sound.attachSound("bgm_shop.mp3"); BGM_shop_sound.onSoundComplete = function () { BGM_shop_sound.start(); }; BGM_battle01_sound = new Sound(this); BGM_battle01_sound.attachSound("bgm_battle01.mp3"); BGM_battle01_sound.onSoundComplete = function () { BGM_battle01_sound.start(); }; BGM_battle02_sound = new Sound(this); BGM_battle02_sound.attachSound("bgm_battle02.mp3"); BGM_battle02_sound.onSoundComplete = function () { BGM_battle02_sound.start(); }; BGM_battle03_sound = new Sound(this); BGM_battle03_sound.attachSound("bgm_battle03.mp3"); BGM_battle03_sound.onSoundComplete = function () { BGM_battle03_sound.start(); }; BGM_boss_sound = new Sound(this); BGM_boss_sound.attachSound("bgm_boss.mp3"); BGM_boss_sound.onSoundComplete = function () { BGM_boss_sound.start(); }; BGM_win_sound = new Sound(this); BGM_win_sound.attachSound("bgm_win.mp3"); BGM_lose_sound = new Sound(this); BGM_lose_sound.attachSound("bgm_lose.mp3"); myChangeVolBGM(); }
Symbol 126 MovieClip Frame 2
function myModeSetJudg() { if (_level0.L0_F_MODE_SET == 1) { _level0.L0_F_MODE_SET = 0; this.onEnterFrame = undefined; this.gotoAndStop("talk"); } } unloadMovieNum (1); loadMovieNum (_level0.L0_LOAD_EXE_SWF + "title_taiken.swf", 1); this.onEnterFrame = function () { myModeSetJudg(); }; this.stop();
Symbol 126 MovieClip Frame 3
function myModeSetJudg() { if (_level0.L0_F_MODE_SET == 1) { unloadMovieNum (1); _level0.L0_F_MODE_SET = 0; switch (_level0.L0_PROGRESS_PARENT) { case _level0.Data_Progress_P_Open : if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Open01) { _level0.L0_T_TARGET_STAGE = _level0.Data_Stage00; this.onEnterFrame = undefined; this.gotoAndStop("battle"); } else if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Open02) { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase01; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase01_01; loadMovieNum (_level0.L0_LOAD_EXE_SWF + "talk_part_taiken.swf", 1); } return; case _level0.Data_Progress_P_Phase01 : if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Phase01_01) { this.onEnterFrame = undefined; this.gotoAndStop("main"); } else { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase02; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase02_01; loadMovieNum (_level0.L0_LOAD_EXE_SWF + "talk_part.swf", 1); } return; case _level0.Data_Progress_P_Phase02 : if ((_level0.L0_PROGRESS_CHILD & _level0.Data_Progress_C_Phase02_10) == _level0.Data_Progress_C_Phase02_10) { _level0.L0_PROGRESS_CHILD = _level0.L0_PROGRESS_CHILD ^ _level0.Data_Progress_C_Phase02_10; if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Phase02_03) { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase03; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase03_01; loadMovieNum (_level0.L0_LOAD_EXE_SWF + "talk_part.swf", 1); } else { this.onEnterFrame = undefined; this.gotoAndStop("main"); } } else { this.onEnterFrame = undefined; this.gotoAndStop("main"); } return; default : this.onEnterFrame = undefined; this.gotoAndStop("main"); } } } unloadMovieNum (1); loadMovieNum (_level0.L0_LOAD_EXE_SWF + "talk_part_taiken.swf", 1); this.onEnterFrame = function () { myModeSetJudg(); }; this.stop();
Symbol 126 MovieClip Frame 4
function myMenuSetJudg() { if (_level0.L0_F_MENU_SET == true) { unloadMovieNum (1); _level0.L0_F_MENU_SET = false; this.onEnterFrame = undefined; switch (_level0.L0_C_MENU_TARGET) { case _level0.L0_Data_Menu_Map : _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Open; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Open01; _level0.L0_T_TARGET_STAGE = _level0.Data_Stage00; this.gotoAndStop("battle"); return; case _level0.L0_Data_Menu_Bed : _level0.L0_C_MENU_TARGET = _level0.L0_Data_Menu_None; this.gotoAndStop("bed_room"); return; case _level0.L0_Data_Menu_Shop : _level0.L0_C_MENU_TARGET = _level0.L0_Data_Menu_None; this.gotoAndStop("shop"); return; case _level0.L0_Data_Menu_Option : _level0.L0_C_MENU_TARGET = _level0.L0_Data_Menu_None; this.gotoAndStop("option"); } } } if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_main_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_main_sound); } unloadMovieNum (1); loadMovieNum (_level0.L0_LOAD_EXE_SWF + "menu_taiken.swf", 1); this.onEnterFrame = function () { myMenuSetJudg(); }; this.stop();
Symbol 126 MovieClip Frame 5
function myShopSetJudg() { if (_level0.L0_F_SHOP_SET == true) { unloadMovieNum (1); _level0.L0_F_SHOP_SET = false; this.onEnterFrame = undefined; this.gotoAndStop("main"); } } if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_shop_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_shop_sound); } unloadMovieNum (1); loadMovieNum (_level0.L0_LOAD_EXE_SWF + "shop.swf", 1); this.onEnterFrame = function () { myShopSetJudg(); }; this.stop();
Symbol 126 MovieClip Frame 6
function myBedSetJudg() { if (_level0.L0_F_BED_SET == true) { unloadMovieNum (1); _level0.L0_F_BED_SET = false; this.onEnterFrame = undefined; this.gotoAndStop("main"); } } if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_bed_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_bed_sound); } unloadMovieNum (1); loadMovieNum (_level0.L0_LOAD_EXE_SWF + "bed_taiken.swf", 1); this.onEnterFrame = function () { myBedSetJudg(); }; this.stop();
Symbol 126 MovieClip Frame 7
function myGameOptionSetJudg() { if (_level0.L0_F_OPTION_SET == true) { unloadMovieNum (1); _level0.L0_F_OPTION_SET = false; this.onEnterFrame = undefined; this.gotoAndStop("main"); } } unloadMovieNum (1); loadMovieNum (_level0.L0_LOAD_EXE_SWF + "option_game.swf", 1); this.onEnterFrame = function () { myGameOptionSetJudg(); }; this.stop();
Symbol 126 MovieClip Frame 8
function myMapSetJudg() { if (_level0.L0_F_MAP_SET == true) { unloadMovieNum (1); _level0.L0_F_MAP_SET = false; this.onEnterFrame = undefined; if (_level0.L0_T_TARGET_STAGE == _level0.Data_Stage_None) { this.gotoAndStop("main"); } else { this.gotoAndStop("battle"); } } } unloadMovieNum (1); loadMovieNum (_level0.L0_LOAD_EXE_SWF + "map.swf", 1); this.onEnterFrame = function () { myMapSetJudg(); }; this.stop();
Symbol 126 MovieClip Frame 9
function myBattleEndJudg() { if (_level0.L0_F_BATTLE_END == true) { unloadMovieNum (1); _level0.L0_F_BATTLE_END = false; this.onEnterFrame = undefined; if (_level0.L0_DRAGON_HP != 0) { if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_win_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_win_sound); } this.m_battle_result.play(); } else { if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_lose_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_lose_sound); } this.m_battle_result.gotoAndPlay("retry"); } } } _level0.L0_DRAGON_HP = _level0.L0_DRAGON_HP_MAX; _level0.L0_DRAGON_MP = _level0.L0_DRAGON_MP_MAX; _level0.L0_C_SCORE = 0; _level0.L0_F_BATTLE_END = false; unloadMovieNum (1); loadMovieNum (_level0.L0_LOAD_EXE_SWF + "battle_taiken.swf", 1); this.onEnterFrame = function () { myBattleEndJudg(); }; this.stop();

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Instance Names

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"m_sound_se"Symbol 126 MovieClip Frame 1Symbol 94 MovieClip
"m_sound_bgm"Symbol 126 MovieClip Frame 1Symbol 95 MovieClip
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Labels

"passive"Symbol 123 MovieClip Frame 1
"active"Symbol 123 MovieClip Frame 2
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"window_open"Symbol 125 MovieClip Frame 16
"result_start"Symbol 125 MovieClip Frame 31
"hi_score"Symbol 125 MovieClip Frame 61
"score_count"Symbol 125 MovieClip Frame 76
"bonus_count"Symbol 125 MovieClip Frame 136
"gold_count01"Symbol 125 MovieClip Frame 196
"gold_wait"Symbol 125 MovieClip Frame 256
"gold_count02"Symbol 125 MovieClip Frame 281
"result_check"Symbol 125 MovieClip Frame 340
"result_end"Symbol 125 MovieClip Frame 341
"retry"Symbol 125 MovieClip Frame 371
"initial"Symbol 126 MovieClip Frame 1
"title"Symbol 126 MovieClip Frame 2
"talk"Symbol 126 MovieClip Frame 3
"main"Symbol 126 MovieClip Frame 4
"shop"Symbol 126 MovieClip Frame 5
"bed_room"Symbol 126 MovieClip Frame 6
"option"Symbol 126 MovieClip Frame 7
"battle_ready"Symbol 126 MovieClip Frame 8
"battle"Symbol 126 MovieClip Frame 9




http://swfchan.com/19/93991/info.shtml
Created: 26/3 -2019 10:13:05 Last modified: 26/3 -2019 10:13:05 Server time: 02/05 -2024 12:11:43