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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/99027248?noj=FRM99027248-3DC" width="1" height="1"></div>

howie the helicopter.swf

This is the info page for
Flash #94108

(Click the ID number above for more basic data on this flash file.)


Text
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ActionScript [AS3]

Section 1
//Ammunition (cm0427.Ammunition) package cm0427 { import flash.display.*; import flash.events.*; import flash.ui.*; import flash.filters.*; public class Ammunition extends Sprite { private var MINHEIGHT:int; private var velocity:int; public static var ammoList:Array = []; public function Ammunition(_arg1:int, _arg2:int, _arg3:int){ MINHEIGHT = _arg3; x = (_arg1 + (width / 2)); y = (Math.floor((Math.random() * ((_arg2 - MINHEIGHT) - (height / 2)))) + MINHEIGHT); velocity = 10; addEventListener(Event.ENTER_FRAME, frameMove); velocity = 10; addEventListener(Event.ENTER_FRAME, frameMove); } private function frameMove(_arg1:Event){ x = (x - velocity); if (x < (0 - (width / 2))){ x = (stage.stageWidth + width); y = ((Math.random() * (stage.stageHeight - height)) + height); removeEventListener(Event.ENTER_FRAME, frameMove); parent.removeChild(this); }; } public function kill(_arg1:Event){ if (x > (250 - (width / 2))){ removeEventListener(Event.ENTER_FRAME, frameMove); parent.removeChild(this); }; } public static function kill(){ while (Ammunition.ammoList.width > 0) { Ammunition.ammoList[0].kill(true); }; } } }//package cm0427
Section 2
//Background (cm0427.Background) package cm0427 { import flash.display.*; public dynamic class Background extends MovieClip { } }//package cm0427
Section 3
//Brian (cm0427.Brian) package cm0427 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.ui.*; import flash.filters.*; public class Brian extends Sprite { private var explosion:Explosion; private var xVelocity:Number; private var yVelocity:Number; private var MINHEIGHT:int; public var wobbleAmount:int; public var wobbleEdit:int; public var difficultButton; private var shootTimer:Timer; private static const DEAD_BRIAN:String = "deadBrian"; private static const EXPLOSION:String = "explodingBrian"; public static var brianList:Array = []; public function Brian(_arg1:int, _arg2:int, _arg3:int){ MINHEIGHT = _arg3; brianList.push(this); x = (_arg1 + (width / 2)); y = (Math.floor((Math.random() * ((_arg2 - MINHEIGHT) - (height / 2)))) + MINHEIGHT); xVelocity = (Math.floor((Math.random() * 10)) + 10); var _local4:Number = 0.5; wobbleAmount = 0.5; wobbleEdit = 0.5; if (Math.random() < 0.5){ yVelocity = (Math.floor((Math.random() * 2)) + 3); } else { if (Math.random() > 0.5){ yVelocity = (Math.floor((Math.random() * 2)) - 3); } else { yVelocity = 0; }; }; addEventListener(Event.ENTER_FRAME, enterFrame); cacheAsBitmap = true; var _local5:BitmapFilter = new DropShadowFilter(5, 45, 0, 50, 5, 5); var _local6:Array = new Array(); _local6.push(_local5); filters = _local6; } public function enterFrame(_arg1:Event){ x = (x - xVelocity); moveY(); if (x < (0 - (width / 2))){ kill(false); }; } public function moveY(){ if ((((yVelocity > 0)) && ((y > (stage.stageHeight - (width / 2)))))){ yVelocity = (yVelocity * -1); } else { if ((((yVelocity < 0)) && ((y < (MINHEIGHT + (height / 2)))))){ yVelocity = (yVelocity * -1); }; }; y = (y + yVelocity); } public function kill(_arg1:Boolean){ if (_arg1){ explosion = new Explosion(x, y); stage.addChild(explosion); }; removeEventListener(Event.ENTER_FRAME, enterFrame); var _local2:int; while (_local2 < brianList.length) { if (brianList[_local2] == this){ brianList.splice(_local2, 1); }; _local2++; }; parent.removeChild(this); } public static function killAll(){ while (Brian.brianList.length > 0) { Brian.brianList[0].kill(true); }; } } }//package cm0427
Section 4
//Bullet (cm0427.Bullet) package cm0427 { import flash.display.*; import flash.events.*; public class Bullet extends Sprite { private var speed:int; private static const SHIP_KILL:String = "shipKill"; public function Bullet(_arg1, _arg2){ var _local3:* = new Shot2(); _local3.play(); speed = 20; x = _arg1; y = _arg2; addEventListener(Event.ENTER_FRAME, enterFrame); cacheAsBitmap = true; } private function enterFrame(_arg1:Event){ var _local3:*; x = (x + speed); if (x > (stage.stageWidth + (width / 2))){ kill(); return; }; var _local2:int; while (_local2 < Brian.brianList.length) { if (this.hitTestObject(Brian.brianList[_local2])){ _local3 = new Hit(); _local3.play(); dispatchEvent(new Event(Bullet.SHIP_KILL, true)); Brian.brianList[_local2].kill(true); kill(); break; }; _local2++; }; } private function kill(){ parent.removeChild(this); removeEventListener(Event.ENTER_FRAME, enterFrame); } } }//package cm0427
Section 5
//easybutton (cm0427.easybutton) package cm0427 { import flash.display.*; public dynamic class easybutton extends MovieClip { } }//package cm0427
Section 6
//Explosion (cm0427.Explosion) package cm0427 { import flash.display.*; import flash.events.*; public class Explosion extends MovieClip { public function Explosion(_arg1, _arg2){ x = _arg1; y = _arg2; addEventListener(Event.ENTER_FRAME, enterFrame); } public function enterFrame(_arg1:Event){ if (currentFrame == totalFrames){ removeEventListener(Event.ENTER_FRAME, enterFrame); stage.removeChild(this); }; } } }//package cm0427
Section 7
//Explosion2 (cm0427.Explosion2) package cm0427 { import flash.display.*; public dynamic class Explosion2 extends MovieClip { } }//package cm0427
Section 8
//Hyperspace (cm0427.Hyperspace) package cm0427 { import flash.display.*; import flash.events.*; public class Hyperspace extends Sprite { private var velocity:int; private var MINHEIGHT:int; public static var hyperList:Array = []; public function Hyperspace(_arg1:int, _arg2:int, _arg3:int){ MINHEIGHT = _arg3; hyperList.push(this); x = ((Math.random() * (_arg1 - width)) + (width / 2)); y = (_arg2 + (height / 2)); velocity = 6; addEventListener(Event.ENTER_FRAME, frameMove); } private function frameMove(_arg1:Event){ y = (y - velocity); if (y < (0 - (height / 2))){ killAll(); }; } private function killAll(){ removeEventListener(Event.ENTER_FRAME, frameMove); parent.removeChild(this); } } }//package cm0427
Section 9
//Hyperspace2 (cm0427.Hyperspace2) package cm0427 { import flash.display.*; public dynamic class Hyperspace2 extends MovieClip { } }//package cm0427
Section 10
//Key (cm0427.Key) package cm0427 { import flash.display.*; import flash.events.*; public class Key { private static var initialized:Boolean = false; private static var keysDown:Array = new Array(); public static function initialize(_arg1:Stage){ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } public static function isDown(_arg1:uint):Boolean{ return (Boolean((_arg1 in keysDown))); } private static function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } private static function clearKeys(_arg1:Event):void{ keysDown = new Array(); } } }//package cm0427
Section 11
//LAARK (cm0427.LAARK) package cm0427 { import flash.display.*; public class LAARK extends Sprite { private var MINHEIGHT:int; private var _velocity:int; private var _midPointX:int; private var _midPointY:int; public static const DEAD:String = "deadLAARK"; public function LAARK(_arg1:int, _arg2:int, _arg3:int){ _midPointX = (width / 2); _midPointY = (height / 2); super(); velocity = 10; x = _arg1; y = _arg2; MINHEIGHT = _arg3; } public function get velocity():int{ return (_velocity); } public function set velocity(_arg1:int){ _velocity = _arg1; } public function get midPointX():int{ return (_midPointX); } public function get midPointY():int{ return (_midPointY); } public function Kill(){ parent.removeChild(this); } public function Move(_arg1:String){ switch (_arg1){ case "L": if (((x - midPointX) - velocity) >= (0 - midPointX)){ x = (x - velocity); }; break; case "R": if (((x + midPointX) + velocity) <= stage.stageWidth){ x = (x + velocity); }; break; case "U": if (((y - midPointY) - velocity) >= (MINHEIGHT - 20)){ y = (y - velocity); }; break; case "D": if (((y + midPointY) + velocity) <= stage.stageHeight){ y = (y + velocity); }; break; }; } } }//package cm0427
Section 12
//LAARK3 (cm0427.LAARK3) package cm0427 { import flash.display.*; public dynamic class LAARK3 extends MovieClip { } }//package cm0427
Section 13
//Nplogo (cm0427.Nplogo) package cm0427 { import flash.display.*; public dynamic class Nplogo extends MovieClip { } }//package cm0427
Section 14
//RFoG (cm0427.RFoG) package cm0427 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class RFoG extends Sprite { public var superButton:MovieClip; public var normalButton:MovieClip; public var difficultButton:MovieClip; public var ammoText:TextField; public var scoreText:TextField; public var loaderBar:MovieClip; public var Nplogo:Nplogo; public var Title:Title; private var ship:LAARK; private var monitor:TextField; private var hyper:Hyperspace; private var Ammo:Ammunition; private var spaceLocked:Boolean; private var brianTimer:Timer; private var hyperTimer:Timer; private var ammoTimer:Timer; private var scoreTimer:Timer; private var invulnTimer:Timer; private var kills:int; private var misses:int; private var hits:int; private var points:int; private var invulnerable:Boolean; private var shots:int; private var respawnTimer:Timer; private var normTimer:Timer; private var diffTimer:Timer; private var superTimer:Timer; private var ammo:int; private var ammostart:int;// = 25 public static var WIDTH; public static var HEIGHT; public static var SCOREAREA = 50; public static var wobbleEdit:int; public function RFoG(){ WIDTH = stage.stageWidth; HEIGHT = stage.stageHeight; spaceLocked = false; loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loaderInfo.addEventListener(Event.COMPLETE, completeListener); loaderBar.visible = true; var _local1:* = new SoundAlien(); _local1.play(0, 99); addEventListener("ammoHit", ammoHitListener); addEventListener("hyperHit", hyperHitListener); addEventListener("enemyHit", enemyHitListener); addEventListener("shipKill", killListener); addEventListener("deadHyper", killListener); scoreText.visible = false; Key.initialize(stage); monitor = new TextField(); addChild(monitor); } private function enterFrame(_arg1:Event){ var _local3:int; if (Key.isDown(Keyboard.LEFT)){ ship.Move("L"); } else { if (Key.isDown(Keyboard.RIGHT)){ ship.Move("R"); }; }; if (Key.isDown(Keyboard.UP)){ ship.Move("U"); } else { if (Key.isDown(Keyboard.DOWN)){ ship.Move("D"); }; }; if (invulnerable == false){ _local3 = 0; while (_local3 < Brian.brianList.length) { if (ship.hitTestObject(Brian.brianList[_local3])){ GameOver(); break; }; _local3++; }; }; var _local2:int; while (_local2 < Hyperspace.hyperList.length) { if (ship != null){ if (ship.hitTestObject(Hyperspace.hyperList[_local2])){ Invulnerability(); RandomLoc(); ammo = (ammo + 5); (ammoText.text == (ammoText.text + 5)); break; }; }; _local2++; }; } private function RandomLoc(){ ship.x = Math.floor((Math.random() * WIDTH)); ship.y = Math.floor((Math.random() * HEIGHT)); } private function Invulnerability(){ invulnerable = true; invulnTimer = new Timer(5000, 0); invulnTimer.addEventListener("timer", invulnerabilityTimerHandler); invulnTimer.start(); } private function invulnerabilityTimerHandler(_arg1:TimerEvent){ invulnerable = false; } private function GameOver(){ var _local1:* = new Hit(); _local1.play(); ship.Kill(); ship = null; Brian.killAll(); hyper = null; removeEventListener(Event.ENTER_FRAME, enterFrame); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpListener); stage.removeEventListener(MouseEvent.CLICK, mouseClickListener); brianTimer.stop(); removeEventListener("timer", brianTimerHandler); hyperTimer.stop(); removeEventListener("timer", hyperTimerHandler); ammoTimer.stop(); removeEventListener("timer", ammoTimerHandler); scoreTimer.stop(); removeEventListener("timer", scoreTimerHandler); normTimer = new Timer(2000, 0); normTimer.addEventListener("timer", normalTimerHandler); normTimer.start(); diffTimer = new Timer(2000, 0); diffTimer.addEventListener("timer", difficultTimerHandler); diffTimer.start(); superTimer = new Timer(2000, 0); superTimer.addEventListener("timer", superTimerHandler); superTimer.start(); Title.visible = true; Nplogo.visible = true; } private function normalTimerHandler(_arg1:TimerEvent){ normTimer.stop(); removeEventListener("timer", normalTimerHandler); normalButton.visible = true; normalButton.addEventListener(MouseEvent.CLICK, normal); } private function difficultTimerHandler(_arg1:TimerEvent){ diffTimer.stop(); removeEventListener("timer", difficultTimerHandler); difficultButton.visible = true; difficultButton.addEventListener(MouseEvent.CLICK, difficult); } private function superTimerHandler(_arg1:TimerEvent){ superTimer.stop(); removeEventListener("timer", superTimerHandler); superButton.visible = true; superButton.addEventListener(MouseEvent.CLICK, superhuman); } private function keyDownListener(_arg1:KeyboardEvent){ var _local2:Bullet; if (ammo > 0){ if ((((_arg1.keyCode == Keyboard.SPACE)) && (!(spaceLocked)))){ spaceLocked = true; _local2 = new Bullet(((ship.x + ship.midPointX) - 10), (ship.y - 5)); if (ammo > 0){ addChild(_local2); }; ammo--; ammoText.text = ammo.toString(); }; }; } private function mouseClickListener(_arg1:MouseEvent){ var _local2:Bullet = new Bullet(((ship.x + ship.midPointX) - 10), (ship.y - 5)); addChild(_local2); } private function keyUpListener(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.SPACE){ spaceLocked = false; }; } public function brianTimerHandler(_arg1:TimerEvent){ var _local2:Brian = new Brian(WIDTH, HEIGHT, SCOREAREA); addChild(_local2); } public function hyperTimerHandler(_arg1:TimerEvent){ var _local2:Hyperspace = new Hyperspace(WIDTH, HEIGHT, SCOREAREA); addChild(_local2); } public function ammoTimerHandler(_arg1:TimerEvent){ var _local2:Ammunition = new Ammunition(WIDTH, HEIGHT, SCOREAREA); addChild(_local2); } public function scoreTimerHandler(_arg1:TimerEvent){ scoreText.text = String(points); points = (points + 100); } private function progressHandler(_arg1:ProgressEvent){ loaderBar.meter.scaleX = (_arg1.bytesLoaded / _arg1.bytesTotal); } private function completeListener(_arg1:Event):void{ loaderBar.visible = false; normalButton.visible = true; superButton.visible = true; difficultButton.visible = true; Title.visible = true; Nplogo.visible = true; normalButton.addEventListener(MouseEvent.CLICK, normal); difficultButton.addEventListener(MouseEvent.CLICK, difficult); superButton.addEventListener(MouseEvent.CLICK, superhuman); } private function killListener(_arg1:Event){ scoreText.text = String(points); } private function enemyHitListener(_arg1:Event){ GameOver(); } private function hyperHitListener(_arg1:Event){ ship.visible = false; } private function ammoHitListener(_arg1:Event){ ship.visible = false; } private function normal(_arg1:MouseEvent){ _arg1.stopImmediatePropagation(); ammo = ammostart; addEventListener(Event.ENTER_FRAME, enterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpListener); stage.addEventListener(MouseEvent.CLICK, mouseClickListener); normalButton.visible = false; difficultButton.visible = false; superButton.visible = false; Title.visible = false; Nplogo.visible = false; scoreText.text = String(0); scoreText.visible = true; ammoText.text = String(25); ammoText.visible = true; kills = 0; hits = 0; points = 0; misses = 0; shots = 0; ammoText.text = String(ammo); ammoText.visible = true; shots = -1; ship = new LAARK((WIDTH / 2), (HEIGHT / 2), SCOREAREA); addChild(ship); brianTimer = new Timer(1000, 0); brianTimer.addEventListener("timer", brianTimerHandler); brianTimer.start(); hyperTimer = new Timer(9000, 0); hyperTimer.addEventListener("timer", hyperTimerHandler); hyperTimer.start(); ammoTimer = new Timer(6000, 0); ammoTimer.addEventListener("timer", ammoTimerHandler); ammoTimer.start(); scoreTimer = new Timer(200, 0); scoreTimer.addEventListener("timer", scoreTimerHandler); scoreTimer.start(); } private function difficult(_arg1:MouseEvent){ _arg1.stopImmediatePropagation(); ammo = ammostart; addEventListener(Event.ENTER_FRAME, enterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpListener); stage.addEventListener(MouseEvent.CLICK, mouseClickListener); normalButton.visible = false; difficultButton.visible = false; superButton.visible = false; Title.visible = false; Nplogo.visible = false; normalButton.removeEventListener(MouseEvent.CLICK, onPlay); difficultButton.removeEventListener(MouseEvent.CLICK, onPlay); superButton.removeEventListener(MouseEvent.CLICK, onPlay); scoreText.text = String(0); scoreText.visible = true; ammoText.text = String(25); ammoText.visible = true; kills = 0; hits = 0; points = 0; misses = 0; shots = 0; ship = new LAARK((WIDTH / 2), (HEIGHT / 2), SCOREAREA); addChild(ship); brianTimer = new Timer(900, 0); brianTimer.addEventListener("timer", brianTimerHandler); brianTimer.start(); hyperTimer = new Timer(9000, 0); hyperTimer.addEventListener("timer", hyperTimerHandler); hyperTimer.start(); ammoTimer = new Timer(1000, 0); ammoTimer.addEventListener("timer", ammoTimerHandler); ammoTimer.start(); scoreTimer = new Timer(200, 0); scoreTimer.addEventListener("timer", scoreTimerHandler); scoreTimer.start(); } private function superhuman(_arg1:MouseEvent){ _arg1.stopImmediatePropagation(); ammo = ammostart; addEventListener(Event.ENTER_FRAME, enterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpListener); stage.addEventListener(MouseEvent.CLICK, mouseClickListener); normalButton.visible = false; difficultButton.visible = false; superButton.visible = false; Title.visible = false; Nplogo.visible = false; normalButton.removeEventListener(MouseEvent.CLICK, onPlay); difficultButton.removeEventListener(MouseEvent.CLICK, onPlay); superButton.removeEventListener(MouseEvent.CLICK, onPlay); scoreText.text = String(0); scoreText.visible = true; ammoText.text = String(25); ammoText.visible = true; kills = 0; hits = 0; points = 0; misses = 0; shots = 0; ship = new LAARK((WIDTH / 2), (HEIGHT / 2), SCOREAREA); addChild(ship); brianTimer = new Timer(600, 0); brianTimer.addEventListener("timer", brianTimerHandler); brianTimer.start(); hyperTimer = new Timer(9000, 0); hyperTimer.addEventListener("timer", hyperTimerHandler); hyperTimer.start(); ammoTimer = new Timer(60, 0); ammoTimer.addEventListener("timer", ammoTimerHandler); ammoTimer.start(); scoreTimer = new Timer(200, 0); scoreTimer.addEventListener("timer", scoreTimerHandler); scoreTimer.start(); } private function onPlay(_arg1:MouseEvent){ _arg1.stopImmediatePropagation(); ammo = ammostart; addEventListener(Event.ENTER_FRAME, enterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpListener); stage.addEventListener(MouseEvent.CLICK, mouseClickListener); normalButton.visible = false; difficultButton.visible = false; superButton.visible = false; scoreText.text = String(0); scoreText.visible = true; kills = 0; hits = 0; points = 0; misses = 0; shots = 0; ship = new LAARK((WIDTH / 2), (HEIGHT / 2), SCOREAREA); addChild(ship); brianTimer = new Timer(1000, 0); brianTimer.addEventListener("timer", brianTimerHandler); brianTimer.start(); hyperTimer = new Timer(9000, 0); hyperTimer.addEventListener("timer", hyperTimerHandler); hyperTimer.start(); ammoTimer = new Timer(6000, 0); ammoTimer.addEventListener("timer", ammoTimerHandler); ammoTimer.start(); } } }//package cm0427
Section 15
//Title (cm0427.Title) package cm0427 { import flash.display.*; public dynamic class Title extends MovieClip { } }//package cm0427
Section 16
//a (a) package { import flash.media.*; public dynamic class a extends Sound { } }//package
Section 17
//Hit (Hit) package { import flash.media.*; public dynamic class Hit extends Sound { } }//package
Section 18
//Shot2 (Shot2) package { import flash.media.*; public dynamic class Shot2 extends Sound { } }//package
Section 19
//SoundAlien (SoundAlien) package { import flash.media.*; public dynamic class SoundAlien extends Sound { } }//package
Section 20
//SoundAlien1 (SoundAlien1) package { import flash.media.*; public dynamic class SoundAlien1 extends Sound { } }//package
Section 21
//SoundAliena (SoundAliena) package { import flash.media.*; public dynamic class SoundAliena extends Sound { } }//package
Section 22
//SoundEnemyShot (SoundEnemyShot) package { import flash.media.*; public dynamic class SoundEnemyShot extends Sound { } }//package

Library Items

Symbol 1 Sound {Shot2}
Symbol 2 Sound {Hit}
Symbol 3 Sound {a}
Symbol 4 Sound {SoundEnemyShot}
Symbol 5 Sound {SoundAliena}
Symbol 6 Sound {SoundAlien1}
Symbol 7 Sound {SoundAlien}
Symbol 8 MovieClip {cm0427.LAARK3}
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClip {cm0427.LAARK}Uses:10
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClip {cm0427.Hyperspace2}Uses:13
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClip {cm0427.Hyperspace}Uses:16
Symbol 18 GraphicUsed by:29
Symbol 19 GraphicUsed by:29
Symbol 20 GraphicUsed by:29
Symbol 21 GraphicUsed by:29
Symbol 22 GraphicUsed by:29
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip {cm0427.Explosion2}Uses:18 19 20 21 22 23 24 25 26 27 28
Symbol 30 GraphicUsed by:42
Symbol 31 GraphicUsed by:42
Symbol 32 GraphicUsed by:42
Symbol 33 GraphicUsed by:42
Symbol 34 GraphicUsed by:42
Symbol 35 GraphicUsed by:42
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip {cm0427.Explosion}Uses:30 31 32 33 34 35 36 37 38 39 40 41
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45 73
Symbol 45 MovieClip {cm0427.easybutton}Uses:44
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip {cm0427.Bullet}Uses:47
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClip {cm0427.Brian}Uses:50
Symbol 52 MovieClip {cm0427.Background}
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClip {cm0427.Ammunition}Uses:54
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip {cm0427.Nplogo}Uses:57Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip {cm0427.Title}Uses:60Used by:Timeline
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:Timeline
Symbol 64 GraphicUsed by:69
Symbol 65 GraphicUsed by:69
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:64 65 67 68Used by:Timeline
Symbol 70 FontUsed by:71 72
Symbol 71 EditableTextUses:70Used by:Timeline
Symbol 72 EditableTextUses:70Used by:Timeline
Symbol 73 MovieClipUses:44Used by:Timeline
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:Timeline
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:78Used by:Timeline

Instance Names

"Title"Frame 1Symbol 61 MovieClip {cm0427.Title}
"Nplogo"Frame 1Symbol 58 MovieClip {cm0427.Nplogo}
"loaderBar"Frame 1Symbol 69 MovieClip
"scoreText"Frame 1Symbol 71 EditableText
"ammoText"Frame 1Symbol 72 EditableText
"normalButton"Frame 1Symbol 73 MovieClip
"difficultButton"Frame 1Symbol 76 MovieClip
"superButton"Frame 1Symbol 79 MovieClip
"meter"Symbol 69 MovieClip Frame 1Symbol 67 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/19/94108/info.shtml
Created: 26/3 -2019 09:04:24 Last modified: 26/3 -2019 09:04:24 Server time: 03/05 -2024 14:00:36