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Williams-contemplates-homework.swf

This is the info page for
Flash #94823

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 24 death { frame 1 { _root.deathanim -= 1; } frame 19 { this.removeMovieClip(); } } movieClip 32 { frame 4 { stop(); } } movieClip 33 Bullet { frame 1 { stop(); } frame 1 { this.onEnterFrame = function () { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root['Enemy' + i])) { _root['Enemy' + i].reset(); _root.score += 1; this.gotoAndPlay(2); } ++i; } this._x += 30; if (this._x > 650) { this.removeMovieClip(); } }; } frame 2 { this.onEnterFrame = function () { _root.dark = false; }; } frame 20 { this.onEnterFrame = function () { _root.dark = true; this.removeMovieClip(); }; } } // unknown tag 88 length 67 movieClip 36 GameOver { } movieClip 38 { } movieClip 39 { } movieClip 40 hurt { frame 16 { this.removeMovieClip(); } } movieClip 48 { } movieClip 49 Enemy { frame 1 { stop(); } } movieClip 62 Symbol 43 { frame 48 { removeMovieClip(''); } } frame 1 { stop(); } // unknown tag 88 length 62 button 72 { on (release) { gotoAndPlay(2); } } button 75 { on (release) { gotoAndPlay(3977); } } movieClip 85 { } movieClip 91 { } movieClip 93 { } movieClip 104 { } frame 471 { gotoAndPlay(472); } movieClip 111 { } movieClip 114 { } movieClip 119 { } movieClip 121 { } movieClip 133 { } movieClip 137 { } movieClip 141 { } frame 880 { gotoAndPlay(881); } movieClip 151 { } movieClip 152 { } movieClip 155 { } movieClip 158 { } movieClip 161 { } movieClip 163 { } movieClip 166 { } movieClip 210 { } movieClip 212 { } movieClip 323 { } movieClip 324 { } frame 2229 { gotoAndPlay(2231); } movieClip 325 { } // unknown tag 88 length 62 frame 2831 { stop(); } movieClip 338 { } button 341 { on (release) { stopAllSounds(); gotoAndPlay(2832); } } movieClip 349 { } movieClip 357 { } movieClip 360 { } movieClip 365 { } movieClip 368 { } movieClip 370 { } movieClip 371 { } frame 3976 { gotoAndStop(3977); } frame 3977 { stop(); } frame 3977 { var i = 0; var dark = true; var nrEnemies = 10; var score = 0; var lives = 9001; var timer = 8; i = 1; while (i < nrEnemies) { _root.Enemy0.duplicateMovieClip('Enemy' + i, _root.getNextHighestDepth()); ++i; } i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root['Enemy' + i])) { } _root['Enemy' + i].reset(); this.removeMovieClip(); ++i; } this.onEnterFrame = function () { ++timer; if (Key.isDown(39)) { if (Ship.hitTest(550, Ship._y, true)) { Ship._x -= 15; } Ship._x += 10; } else { if (Key.isDown(37)) { if (Ship.hitTest(-85, Ship._y, true)) { Ship._x += 15; } Ship._x -= 10; } else { if (Key.isDown(38)) { if (Ship.hitTest(Ship._x - 40, -100, true)) { Ship._y += 10; } Ship._y -= 10; } else { if (Key.isDown(40)) { if (Ship.hitTest(Ship._x - 40, 400, true)) { Ship._y -= 10; } Ship._y += 10; } } } } if (Key.isDown(32)) { ++i; if (timer >= 4.2) { _root.attachMovie('Bullet', 'Bullet' + i, _root.getNextHighestDepth()); _root['Bullet' + i]._x = Ship._x + 3; _root['Bullet' + i]._y = Ship._y; var v2 = new Sound(); v2.attachSound('shoot'); v2.start(); timer = 0; } } }; } movieClip 374 { } movieClip 379 { } movieClip 380 { } instance Ship of movieClip 380 { onClipEvent (load) { function reset() { this._x = 100; this._y = 150; } reset(); } onClipEvent (load) { removeMovieClip(''); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root['Enemy' + i])) { _root.attachMovie('hurt', 'hurt', 100); _root.hurt._x = 0; _root.hurt._y = 0; _root.lives -= 100; if (_root.lives <= 0) { stopAllSounds(); _root.attachMovie('GameOver', 'GameOver', 100); _root.GameOver._x = 275; _root.GameOver._y = 150; this.swapDepths(10); this.removeMovieClip(); } reset(); k = 0; while (k < _root.nrEnemies) { _root['Enemy' + k].reset(); ++k; } } ++i; } } } instance Enemy0 of movieClip 49 Enemy { onClipEvent (load) { function reset() { var v2 = 12; this._y = Math.random() * 300; this._x = 550; mySpeed = Math.ceil(Math.random() * 6) + 1; } reset(); } onClipEvent (enterFrame) { this._x -= mySpeed; if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); timer = '0'; } ++timer; if (dir == 1) { this._y -= 3; } else { if (dir == 2) { this._y += 3; } } if (this._x < -10) { reset(); } } }




http://swfchan.com/19/94823/info.shtml
Created: 25/3 -2019 21:19:35 Last modified: 25/3 -2019 21:19:35 Server time: 03/05 -2024 02:51:19