STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228080 |
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This is the info page for Flash #5185 |
%10 |
TORRIKA T-303 |
<p align="left"><font face="04b_03b" size="12" color="#00ff66" letterSpacing="0.000000" kerning="1">THIS IS THE BATTLE NAME</font></p> |
UNAVAILIBLE |
<p align="left"><font face="04b_03b" size="12" color="#ff9595" letterSpacing="0.000000" kerning="1">THIS IS THE BATTLE NAME</font></p> |
<p align="left"><font face="04b_03b" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1">THIS IS THE BATTLE NAME</font></p> |
MMMMMMMMM |
Presents... |
A game by... |
Luke Haillay |
GAME DESIGN AND CONCEPT BY LUKE HAILLAY, PRODUCED FOR |
<p align="left"></p> |
<p align="left"></p> |
BOTARENA III |
SHOP |
INVENTORY |
BOTS |
ENTER NAME HERE |
ENTER NAME HERE |
NAME |
NAME |
0000000 |
NAME |
NAME |
WELCOME TO OMNINDEX INTERACTIVE |
YOUR RESOURCE FOR INFORMATION |
WEAPONNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
INFO: ANY COMPONENT CAN ONLY BE MOUNTED ON TOP OF PLATING. |
WEAPONNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
INFO: ANY PLATING CAN ONLY BE MOUNTED ON TOP OF BOT CHASSIS. |
WEAPONNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
INFO: CHASSIS AUTOMATICALLY FORM THE BASIS OF YOUR NEW BOTS |
WEAPONNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
INFO: YOU WILL NOT BE ABLE TO PARTICIPATE IN A BATTLE UNTIL ALL 'ENABLED' BOTS HAVE PLATING |
WELCOME TO OMNINDEX INTERACTIVE |
WELCOME TO OMNINDEX INTERACTIVE |
ERROR! |
TEXT |
TEXT |
CASH |
CASH |
TEAM WEIGHT |
TEAM WEIGHT |
0000000 |
W: 5.00, $150 |
TORRIKA T-303 |
W: 5.00, $150 |
TORRIKA T-303 |
99 |
99 |
W: 5.00, $150 |
W: 5.00, $150 |
TEAM COLOR |
TEAM COLOR |
PLAY MORE GAMES AT GAMEGECKO.COM! |
PLAY MORE GAMES AT GAMEGECKO.COM! |
DESTINATION |
TARGET |
CLOSING-IN |
MOVE HERE |
FOLLOW TARGET |
STANDARD AI |
<p align="center"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">TACTILE</font></p> |
<p align="center"><font face="Verdana" size="10" color="#00ccff" letterSpacing="0.000000" kerning="1">TACTILE</font></p> |
<p align="center"><font face="Verdana" size="10" color="#ff0000" letterSpacing="0.000000" kerning="1">TACTILE</font></p> |
OPPONENT |
PLAYER |
DAMAGE STATUS |
MOVING TO... |
FOLLOWING... |
[REGULAR] |
[WANDER] |
< GO BACK |
MUSIC VOLUME |
ORIENTATION: 30 LIGHTWEIGHT: 40 MIDDLEWEIGHT: 60 HEAVYWEIGHT: 80 SUPER-HEAVYWEIGHT: 100 |
0000000 |
0000000 |
SET QUALITY: LOW MID HIGH |
SAVE GAME |
CONGRATULATIONS! YOU ARE THE WINNER OF THE BOT ARENA CUP. YOU HAVE FOUGHT THROUGH THE RANKS AND HAVE MADE YOURSELF THE NUMBER ONE TEAM. ALL ITEMS ARE NOW AVAILABLE TO YOU. GO TAKE A LOOK IN YOUR INVENTORY FOR YOUR NEW PRIZE ITEM... THANK YOU FOR PLAYING! |
[BACK] |
Welcome to the BotArena3 information interface! Designed by Omnindex |
[Previous page] |
[Next page] |
[Exit] |
Part One: BotArena3 overview |
In BotArena, it is your role to design and build a team of Bots, which you can use to win the BotArena Champion Cup. Every time you win a battle in BotArena, you'll win cash which you can use to upgrade your bots for use in larger division battles. |
Winning battles also unlocks new battle opportunities for you, as well as making more items available in the shop where you buy Bot items from. Changes to BotArena regulations have now recently stated that human intervention is now permitted. Because of this, all chassis' availible from the shop are pre-fitted with remote interface devices, allowing bot owners to control bots as they please. |
Part Two: Bot anatomy |
There are three main pieces that make up a fully- operational bot. The Chassis: This is the basis of what makes up the bot. The bot's chassis is what the bot uses the move. It is also where the bot's artificial intelligence is held, which is typically protected by very basic shielding. The Plating: This is what protects your bot from the weapons-fire that it will inevitably receive inside the arena. Without plating, your bot is virtually defenceless. As such, bots without plating are not considered complete enough to enter a battle. A Component: Components are typically weapons which you bot will use to attack other bots. Components can also be tools which can, for example, be used on other bots on your team to repair damage. |
All of these pieces are designed to stack on top of each other. Components are mounted on top of plating, and plating is mounted on top of a chassis. In short; Chassis < Plating < Components |
Part Three: Bot customization interface |
This is your bot customization interface layout. The following will describe each part of the interface, and a basic description of what it does. |
The shop: This is where all of the items you can buy are located. Items are sorted into categories. You can choose which category to view by using the buttons underneath the list. |
To buy an item from the shop, simply click on the item you wish to buy, and then select the purchase item button. |
Remember, all items which you can buy from the shop cost cash. The amount of cash you currently posses are shown here. |
Your inventory: When you buy components or plating for your bots, they are put into your inventory. |
There are two buttons underneath the inventory list. The first button is the 'Mount item' button, which is used to attach a selected item onto a bot. |
To mount an item onto a bot, highlight the item in your inventory by clicking on it, then click on the bot you wish to mount the item onto. Finally, select the mount item button to complete the process. |
The second button is the 'Sell item' button, which will sell the item selected back to the shop for half of the price you bought it for, regardless of whether it was used or not. |
Your bots: This is where you can manage the aspects concerning your bots. It is important to note that when you buy a chassis, it will automatically become a new bot, which you can mount items from your inventory on to. |
There are three buttons underneath your list of bots. The first button is the 'Dismount item' button, which will dismount the item which was last mounted onto your selected bot. If you wish to remove or change your bot's plating, you must first dismount the component which is attached to the plating. |
The second button is the 'Sell bot' button, which you can use to sell your bot. If you sell a bot with items attached to it, they will also be sold for half of the original purchase price. |
The third button is the 'Enable/Disable bot' button, which you can use to deny a selected bot from being able to battle. This is an ideal option for quickly reducing the weight of your team of bots, which we will learn about later. |
Underneath this third button you are also given the ability to change the title of your bots. The title of your bot is what it's name will be when used in battle. |
Whenever click on an item, information about the item will be displayed via the Omnindex interactive interface, shown here. Remember; information is power, and vital to the success of your team. Learning to analyse the details shown in this window is the key to having a sucessful team of bots. |
The final thing to note about the interface is your team’s weight. Every item in the game (including chassis, plating and components) has its own individual weight. |
Every battle in BotArena conforms to a certain weight limit. Examples of which include 'Lightweight', 'Heavyweight', etc. You can not join a battle if your team weighs more than the allocated amount set by the division limit. When you enter a battle, the division weight limits will be displayed, as well as your current team weight. |
All chassis' have a maximum weight load, meaning an item will not be mounted onto a bot if it means the bot will be overloaded by having that item attached to it. |
The colored 'weight display' bar you see here may appear confusing, but it is actually quite simple. The 'weight display' of a new bot (comprised of just a chassis) will display only 2 bars, 'green' and 'clear'. |
The green bar shows you how much your chassis weighs, and the clear bar shows you how much weight the chassis has available for holding plating or components. |
A blue bar indicates how much weight the bot's plating consumes. A red or purple bar indicates how much weight the bot's component uses. |
The number representation on each section of the bar tells you exactly how much weight each item is using. In this example, the chassis has a weight of 5, the plating has a weight of 4, and the component has a weight of 3. |
Once you've finished customizing your team, you can start getting into battles by pressing this button. |
You can also save by pressing this button... |
Or exit by pressing this button. Exiting will bring you back to the main menu. |
Part Four: Bot control |
Controlling your bots is a simple task. To issue an order to a bot in the middle of a match, simply hold your left mouse button down over a bot and; -To make the bot move to a specific location, drag the mouse over the spot where you desire your bot to move, and release the left mouse button. -To make the bot follow another bot (regardless of whether the bot is friendly or hostile) drag your mouse over the target bot and release the left mouse button. -To make the bot resume it's standard AI movement, simply let go of the left mouse button on top of the bot you are giving the order to. |
Whenever your bot completes an order to move to a position, it will automatically resume it's 'Standard AI' procedure. |
Part Five: Helpful hints |
It is normal to repeatedly play a match more than once, even if you have already won it. The reason for this would be to accumulate more cash. When players accumulate cash this way, It is usually either for building up 'emergency cash' to fall back onto when expecting a defeat, or using the money to upgrade your bots enough to compete in a higher-class battle. |
You can see information about each item mounted to a bot by going to the interface screen and selecting a bot. Then look for the item you wish to know more about in the Omnindex display, and click on the blue circle next to a mounted item's name. |
An acceptable strategy used in BotArena is to send in bots equipped with nothing more than plating to be used as distractions. The idea of this strategy is to move your unarmed bot close to an opponents armed bot to make it attack your unarmed bot. While this is happening, you can use one of your armed bots to attack the distracted opponent. Typically, your armed bot will be able to attack without being damaged. |
If a bot is using it's standard AI, it will only attempt to get closer to a potential target if the target is outside of it's maximum range. However, if a bot is given an order to follow a target, it will continue to follow the target until the bot is outside of it's minimum range. Bot's who benifit most from this order are bot's armed with melee weapons, and bot's who are able to attack while being directly next to a target. |
You can change your team color by clicking here. It costs nothing to change your teams color, and all of your bots will conform to this color arrangement. |
Thank you for reading! Press the exit button to return to the game! |
BATTLE SELECT |
<p align="center"><font face="04b_03b" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">PLAY</font></p> |
<p align="left"><font face="04b_03b" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">BATTLE NAME</font></p> |
<p align="left"><font face="04b_03b" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">PRIZE MONEY:</font></p><p align="left"><font face="04b_03b" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">WEIGHT LIMIT:</font></p><p align="left"><font face="04b_03b" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">ENTRY COST:</font></p> |
GET READY! |
BATTLE INFORMATION |
SORRY, YOU DON'T HAVE ENOUGH CASH TO PAY FOR THE ENTRY COST INTO THIS BATTLE. HINT: DISABLE SOME OF YOUR BOTS AND ENTER THE FIRST BATTLE TO MAKE SOME MONEY. |
SORRY, YOU DON'T HAVE ENOUGH CASH TO PAY FOR THE ENTRY COST INTO THIS BATTLE. ADDITIONALLY, YOUR TEAM OF ROBOTS WEIGH TOO MUCH TO ENTER THIS BATTLE. HINT: RETURN TO THE SHOP SCREEN AND DISABLE SOME OF YOUR BOTS. |
SORRY, YOUR TEAM OF ROBOTS WEIGH TOO MUCH TO ENTER THIS BATTLE. HINT: RETURN TO THE SHOP SCREEN AND DISABLE SOME OF YOUR BOTS. |
SORRY, YOU NEED TO WIN MORE EARLIER BATTLES BEFORE ATTEMPTING TO PLAY THIS ONE. |
CHALLENGE SELECT |
THESE CHALLENGES CONTAIN SHOP ITEMS FOUND ONLY LATER IN THE GAME. PLAYING CHALLENGES MAY SPOIL THE GAME ARESNAL FOR YOU. |
CHALLENGES NOT PARTICULARLY ARRANGED BY DIFFICULTY. |
WARNING! |
EXIT TO MENU? |
YOU WILL LOSE ANY UNSAVED CHANGES... |
> DON'T SAVE, JUST QUIT |
PLEASE SELECT AN OPTION. |
<p align="center"><font face="04b_03b" size="12" color="#dfe9ff" letterSpacing="0.000000" kerning="0"><b>GAME DESIGN AND CONCEPT BY LUKE HAILLAY FOR GAMEGECKO.COM. </b></font></p><p align="center"><font face="04b_03b" size="12" color="#89adfe" letterSpacing="0.000000" kerning="0"><b>NEW MUSIC TRACK CREDITS:</b></font></p><p align="center"><font face="04b_03b" size="12" color="#89adfe" letterSpacing="0.000000" kerning="0"><b>A GHOST RIRDER BY JEREMY SOUTHERN</b></font></p><p align="center"><font face="04b_03b" size="12" color="#89adfe" letterSpacing="0.000000" kerning="0"><b>RED MARS BY BERZERK</b></font></p><p align="center"><font face="04b_03b" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.gamegecko.com"><b>PLAY MORE OF MY GAMES AT GAMEGECKO.COM</b></a></font></p><p align="center"><font face="04b_03b" size="12" color="#dfe9ff" letterSpacing="0.000000" kerning="0"><b>SPECIAL THANKS TO ALL OF THE BETA TESTERS AND MOE FOR HIS PATIENCE ;)</b></font></p><p align="center"><font face="04b_03b" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>OPEN DISTRIBUTION LICENCE. FEEL FREE TO PUT THIS GAME ON YOUR SITE</b></font></p><p align="center"><font face="04b_03b" size="12" color="#9ab9fe" letterSpacing="0.000000" kerning="0"><b>YOU ARE NOT PERMITTED TO MODIFY AND OR STEAL THE CONTENTS OF THIS GAME</b></font></p><p align="center"><font face="04b_03b" size="12" color="#9ab9fe" letterSpacing="0.000000" kerning="0"><b>ALL NAMES USED IN THIS GAME ARE INTENDED AS FICTIONAL. ANY SIMILARITY BETWEEN EXISTING <sbr />NAME/CHARACTERS AND NAMES USED IN THIS GAME IS UNINTENTIONAL COINCIDENCE</b></font></p><p align="center"><font face="04b_03b" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>WANT TO SEE YOUR IDEAS COME TO LIFE IN THE NEXT VERSION OF BOTARENA?</b></font></p><p align="center"><font face="04b_03b" size="12" color="#dfe9ff" letterSpacing="0.000000" kerning="0"><b>SEND IDEAS, FEEDBACK, COMMENTS, SUGGESTIONS ETC TO BOTARENA AT GMAIL DOT COM</b></font></p> |
DONE |
SHOP BLURS: ON OFF |
ActionScript [AS1/AS2]
Frame 1_root.gamequal = "HIGH"; testmode = true; skipintro = false; autostart = false; stop(); fscommand ("showmenu", false); fscommand ("allowscale", false); scan_interval = 9; weapondb = new Array(); platingdb = new Array(); chassisdb = new Array(); weaponref = new Array(); platingref = new Array(); chassisref = new Array(); itempedia = new Array(); weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZINTEK \"LP\""; weapondb[weapondb.length - 1][1] = "WEAPON: BASIC GUN"; weapondb[weapondb.length - 1][2] = 2; weapondb[weapondb.length - 1][3] = 250; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 10; itempedia[weapondb[weapondb.length - 1][0]].damage = 10; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 50; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 170; itempedia[weapondb[weapondb.length - 1][0]].minrange = 25; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 3; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun04"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "KEDRON \"SPKL-D4\""; weapondb[weapondb.length - 1][1] = "WEAPON: FIREWORKS"; weapondb[weapondb.length - 1][2] = 3; weapondb[weapondb.length - 1][3] = 450; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 14; itempedia[weapondb[weapondb.length - 1][0]].damage = 9; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 190; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 120; itempedia[weapondb[weapondb.length - 1][0]].minrange = 0; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 35; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 7; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 7; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 7; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "fwork"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 4; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "RAPTOR \"DT-01\""; weapondb[weapondb.length - 1][1] = "WEAPON: BLASTER"; weapondb[weapondb.length - 1][2] = 3; weapondb[weapondb.length - 1][3] = 500; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].damage = 35; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 40; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 150; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 10; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "RAPTOR \"DT-02\""; weapondb[weapondb.length - 1][1] = "WEAPON: BLASTER"; weapondb[weapondb.length - 1][2] = 5; weapondb[weapondb.length - 1][3] = 700; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].damage = 50; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 45; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 12; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 3; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "TORRIKA \"KJ-557\""; weapondb[weapondb.length - 1][1] = "WEAPON: JACKHAMMER"; weapondb[weapondb.length - 1][2] = 7; weapondb[weapondb.length - 1][3] = 900; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 12; itempedia[weapondb[weapondb.length - 1][0]].damage = 39; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 100; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 50; itempedia[weapondb[weapondb.length - 1][0]].minrange = 0; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 0; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 8; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 9; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 8; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "pact"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].playsanim = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 3; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "DARSIJ \"A101-1\""; weapondb[weapondb.length - 1][1] = "WEAPON: MACHINE-GUN"; weapondb[weapondb.length - 1][2] = 8; weapondb[weapondb.length - 1][3] = 1100; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].damage = 40; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 100; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 130; itempedia[weapondb[weapondb.length - 1][0]].minrange = 25; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun04"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 5; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "TORRIKA \"KR-2\""; weapondb[weapondb.length - 1][1] = "WEAPON: NAILGUN"; weapondb[weapondb.length - 1][2] = 10; weapondb[weapondb.length - 1][3] = 1600; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].damage = 45; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 120; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 30; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun03"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 7; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZENI \"PRS\""; weapondb[weapondb.length - 1][1] = "TOOL: DISTRIBUTER"; weapondb[weapondb.length - 1][2] = 10; weapondb[weapondb.length - 1][3] = 2000; weapondb[weapondb.length - 1][4] = "purple"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 7; itempedia[weapondb[weapondb.length - 1][0]].damage = -65; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 60; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 125; itempedia[weapondb[weapondb.length - 1][0]].minrange = 0; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 5; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "heal02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = false; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 9; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "DARSIK \"B301-1\""; weapondb[weapondb.length - 1][1] = "WEAPON: MACHINE-GUN"; weapondb[weapondb.length - 1][2] = 11; weapondb[weapondb.length - 1][3] = 2200; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].damage = 48; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 140; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 30; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun01"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 10; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "PORANTIS \"R33\""; weapondb[weapondb.length - 1][1] = "WEAPON: CANNON"; weapondb[weapondb.length - 1][2] = 13; weapondb[weapondb.length - 1][3] = 2500; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 15; itempedia[weapondb[weapondb.length - 1][0]].damage = 145; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 50; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 160; itempedia[weapondb[weapondb.length - 1][0]].minrange = 40; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 2; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 8; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 10; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 10; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "cshot"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 7; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 7; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 10; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "CIRCES \"XT\""; weapondb[weapondb.length - 1][1] = "WEAPON: PLASMA GUN"; weapondb[weapondb.length - 1][2] = 15; weapondb[weapondb.length - 1][3] = 3300; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].damage = 260; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 30; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 200; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 10; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "laser"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 6; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 6; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 11; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZENI \"PRZ-2\""; weapondb[weapondb.length - 1][1] = "TOOL: DISTRIBUTER"; weapondb[weapondb.length - 1][2] = 18; weapondb[weapondb.length - 1][3] = 4000; weapondb[weapondb.length - 1][4] = "purple"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 8; itempedia[weapondb[weapondb.length - 1][0]].damage = -80; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 80; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 135; itempedia[weapondb[weapondb.length - 1][0]].minrange = 10; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 5; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "heal01"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = false; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 12; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "DEVENGE \"STK\""; weapondb[weapondb.length - 1][1] = "WEAPON: RIFLE"; weapondb[weapondb.length - 1][2] = 20; weapondb[weapondb.length - 1][3] = 5000; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 11; itempedia[weapondb[weapondb.length - 1][0]].damage = 320; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 30; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 200; itempedia[weapondb[weapondb.length - 1][0]].minrange = 70; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 2; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "snipe"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].playsanim = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 13; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "DARSIK \"R200-7\""; weapondb[weapondb.length - 1][1] = "WEAPON: ASSULT RIFLE"; weapondb[weapondb.length - 1][2] = 22; weapondb[weapondb.length - 1][3] = 6100; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 13; itempedia[weapondb[weapondb.length - 1][0]].damage = 65; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 150; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 30; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 5; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 14; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "THEMODIN \"CEREBUS\""; weapondb[weapondb.length - 1][1] = "WEAPON: TESLACOIL"; weapondb[weapondb.length - 1][2] = 25; weapondb[weapondb.length - 1][3] = 7500; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 9; itempedia[weapondb[weapondb.length - 1][0]].damage = 220; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 50; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 220; itempedia[weapondb[weapondb.length - 1][0]].minrange = 5; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 0; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "biglaser"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 7; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 7; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 14; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "SCREAM SHARD"; weapondb[weapondb.length - 1][1] = "WEAPON: LASER"; weapondb[weapondb.length - 1][2] = 30; weapondb[weapondb.length - 1][3] = 10000; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 17; itempedia[weapondb[weapondb.length - 1][0]].damage = 105; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 120; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 200; itempedia[weapondb[weapondb.length - 1][0]].minrange = 5; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 0; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 8; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 8; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 9; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "plas"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 5; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 16; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "NEVERLAX \"SDW\""; weapondb[weapondb.length - 1][1] = "WEAPON: LAZOR"; weapondb[weapondb.length - 1][2] = 15; weapondb[weapondb.length - 1][3] = 2000; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 16; itempedia[weapondb[weapondb.length - 1][0]].damage = 9001; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 10; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 220; itempedia[weapondb[weapondb.length - 1][0]].minrange = 5; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 0; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "biglaser"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 7; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 7; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 18; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "PRIZE DARSIK \"R200-Z\""; weapondb[weapondb.length - 1][1] = "WEAPON: MACHINE-GUN"; weapondb[weapondb.length - 1][2] = 11; weapondb[weapondb.length - 1][3] = 10000; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 18; itempedia[weapondb[weapondb.length - 1][0]].damage = 70; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 160; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 150; itempedia[weapondb[weapondb.length - 1][0]].minrange = 20; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 10; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun01"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 30; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "SANTRIN \"AURO\""; platingdb[platingdb.length - 1][1] = "PLATING: FIBERGLASS"; platingdb[platingdb.length - 1][2] = 3; platingdb[platingdb.length - 1][3] = 300; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 9; itempedia[platingdb[platingdb.length - 1][0]].shielding = 200; itempedia[platingdb[platingdb.length - 1][0]].description = "LIGHTWEIGHT AND PORTABLE, THE 'AURO' DELIVERS BASIC PROTECTION AGAINST WEAPONS AND VERSATILITY AT A VERY AFFORDABLE PRICE."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 1; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "CHROMETEK \"LIGHT\""; platingdb[platingdb.length - 1][1] = "PLATING: DEFLECTOR"; platingdb[platingdb.length - 1][2] = 4; platingdb[platingdb.length - 1][3] = 550; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 1; itempedia[platingdb[platingdb.length - 1][0]].shielding = 300; itempedia[platingdb[platingdb.length - 1][0]].description = "THE CHROMETEK STEEL RECYCLING COMPANY HAVE ONLY RECENTLY REALISED THE PROFITABLE VENTURE OF SELLING LOW-END PLATING FOR BOTARENA PARTICIPANTS."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 1; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"R200\""; platingdb[platingdb.length - 1][1] = "PLATING: DEFLECTOR"; platingdb[platingdb.length - 1][2] = 6; platingdb[platingdb.length - 1][3] = 800; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 2; itempedia[platingdb[platingdb.length - 1][0]].shielding = 500; itempedia[platingdb[platingdb.length - 1][0]].description = "THE OVERWATCH \"R200\" IS A SUITABLE CHOICE FOR THOSE NEW TO STEPPING INTO BOTARENA, BECAUSE OF ITS COST-EFFICIENCY AND PROTECTION RATING."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 2; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "GAIACORP \"LB-MK2\""; platingdb[platingdb.length - 1][1] = "PLATING: DEFLECTOR"; platingdb[platingdb.length - 1][2] = 8; platingdb[platingdb.length - 1][3] = 1200; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 6; itempedia[platingdb[platingdb.length - 1][0]].shielding = 700; itempedia[platingdb[platingdb.length - 1][0]].description = "INSPIRED BY THE EXTINCT LADYBUGS OF NATURE, THIS PLATING IS ACLAIMED AS ONE OF THE MOST RELIABLE IN IT'S CLASS."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 4; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"R760\""; platingdb[platingdb.length - 1][1] = "PLATING: SHIELDING"; platingdb[platingdb.length - 1][2] = 9; platingdb[platingdb.length - 1][3] = 1600; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 3; itempedia[platingdb[platingdb.length - 1][0]].shielding = 900; itempedia[platingdb[platingdb.length - 1][0]].description = "THE OVERWATCH \"R760\" IS A SUPERIOR SHEILDING CHOICE FOR THOSE WITH A MORE EXPENSIVE TASTE. 'PEACE OF MIND FOR THE COMPETITIVE MINDED'."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 6; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "GAIACORP \"SC-RS\""; platingdb[platingdb.length - 1][1] = "PLATING: SHIELDING"; platingdb[platingdb.length - 1][2] = 12; platingdb[platingdb.length - 1][3] = 3000; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 4; itempedia[platingdb[platingdb.length - 1][0]].shielding = 1300; itempedia[platingdb[platingdb.length - 1][0]].description = "THE TRILICON CORPERATION HAS ACCEPTED A BID TO MERGE WITH GAIACORP, WITH A VISION TO CORNER THE 'TRENDY' YOUTH PLATING MARKET."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 8; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "GAIACORP \"EG-PR\""; platingdb[platingdb.length - 1][1] = "PLATING: SENTINEL"; platingdb[platingdb.length - 1][2] = 15; platingdb[platingdb.length - 1][3] = 4500; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 7; itempedia[platingdb[platingdb.length - 1][0]].shielding = 1700; itempedia[platingdb[platingdb.length - 1][0]].description = "STYLISH AND POWERFUL, THE \"EG-PR\" PROVES TO THE USER'S COMPETITION THAT LOOKS DON'T ALWAYS COMPROMISE PERFORMANCE."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 10; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"Z\""; platingdb[platingdb.length - 1][1] = "PLATING: SENTINEL"; platingdb[platingdb.length - 1][2] = 19; platingdb[platingdb.length - 1][3] = 6000; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 5; itempedia[platingdb[platingdb.length - 1][0]].shielding = 2000; itempedia[platingdb[platingdb.length - 1][0]].description = "RECENTLY SURPASSED BY NEWER 'GUARDIAN' CLASS PLATING, THE OVERWATCH \"Z\" STILL MANAGES TO KEEP IT'S COMPETITIVE HOLD ON THE PLATING MARKET."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 12; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "GAIACORP \"EG-SR\""; platingdb[platingdb.length - 1][1] = "PLATING: GUARDIAN"; platingdb[platingdb.length - 1][2] = 22; platingdb[platingdb.length - 1][3] = 7800; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 8; itempedia[platingdb[platingdb.length - 1][0]].shielding = 2450; itempedia[platingdb[platingdb.length - 1][0]].description = "CONCENTRATING ON IMPROVING THE COMPANY'S GROWING REPUTATION, GAIACORP HAVE SPENT MONTHS DEVELOPING THE \"EG-SR\" INTO ONE OF THE STRONGEST PLATING AVAILIBLE."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 13; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "KURON \"SHRED-MK3\""; platingdb[platingdb.length - 1][1] = "PLATING: GUARDIAN"; platingdb[platingdb.length - 1][2] = 25; platingdb[platingdb.length - 1][3] = 9500; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 10; itempedia[platingdb[platingdb.length - 1][0]].shielding = 2950; itempedia[platingdb[platingdb.length - 1][0]].description = "BREATHTAKING IN BOTH LOOKS AND DURABILITY, THE \"SHRED-MK3\" IS HAILED AS THE MOST IMPRESSIVE PLATING CURRENTLY AVAILABLE."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 15; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "PRIZE OVERWATCH \"R760\""; platingdb[platingdb.length - 1][1] = "PLATING: SHIELDING"; platingdb[platingdb.length - 1][2] = 9; platingdb[platingdb.length - 1][3] = 4500; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 11; itempedia[platingdb[platingdb.length - 1][0]].shielding = 2000; itempedia[platingdb[platingdb.length - 1][0]].description = "AS THE WINNER OF BOT ARENA, YOU HAVE WON THIS GOLDEN PLATING, AND OTHER GOLDEN ITEMS. CONGRATS!"; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 30; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "AKAUMIN \"DLZ-100\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: LIGHT"; chassisdb[chassisdb.length - 1][2] = 5; chassisdb[chassisdb.length - 1][3] = 3000; chassisdb[chassisdb.length - 1][4] = 16; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 1; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 50; itempedia[chassisdb[chassisdb.length - 1][0]].description = "THE AKAUMIN CORPERATION ARE WELL KNOWN FOR THEIR RELIABLE CIRCUITBOARDS AND VEHICLES. COMBINING THE TWO FOR USE IN BOTARENA IS A NEW CONCEPT FOR AKAUMIN."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 1; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "AKAUMIN \"DLZ-250\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: MEDIUM"; chassisdb[chassisdb.length - 1][2] = 8; chassisdb[chassisdb.length - 1][3] = 4000; chassisdb[chassisdb.length - 1][4] = 22; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 2; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 100; itempedia[chassisdb[chassisdb.length - 1][0]].description = "PROVIDING ADDITIONAL WEIGHT HANDLING AND STABILITY, THE \"DLZ-250\" IS A VERY IDEAL CHOICE FOR MEDIUM LEVEL BOTAREA CONTESTANTS."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 4; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "KHACOR \"SMARTMOVE\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: HEAVY"; chassisdb[chassisdb.length - 1][2] = 10; chassisdb[chassisdb.length - 1][3] = 5500; chassisdb[chassisdb.length - 1][4] = 30; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 3; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 200; itempedia[chassisdb[chassisdb.length - 1][0]].description = "KHACOR HOLD A REPUTATION AS ONE OF THE LEADERS IN BOTARENA CHASSIS DEVELOPMENT. THE \"SMARTMOVE\" PROVIDES EFFICIENCY AT AN AFFORDABLE PRICE."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 6; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "XEROI \"CLR-Z050\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: ULTRA"; chassisdb[chassisdb.length - 1][2] = 15; chassisdb[chassisdb.length - 1][3] = 7500; chassisdb[chassisdb.length - 1][4] = 50; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 4; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 400; itempedia[chassisdb[chassisdb.length - 1][0]].description = "AN HONORABLE NAME IN CHASSIS DEVELOPMENT, YOU CAN TRUST THAT ANYTHING FROM XEROI WILL BE SUPIRIOR FROM ALL OTHERS, FOR THE RIGHT PRICE OF COURSE..."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 8; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "KHACOR \"ELECTRON\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: ULTRA"; chassisdb[chassisdb.length - 1][2] = 19; chassisdb[chassisdb.length - 1][3] = 8000; chassisdb[chassisdb.length - 1][4] = 64; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 5; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 550; itempedia[chassisdb[chassisdb.length - 1][0]].description = "AN HONORABLE NAME IN CHASSIS DEVELOPMENT, YOU CAN TRUST THAT ANYTHING FROM XEROI WILL BE SUPIRIOR FROM ALL OTHERS, FOR THE RIGHT PRICE OF COURSE..."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 11; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "NTECH \"DURICHAS\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: ULTRA"; chassisdb[chassisdb.length - 1][2] = 26; chassisdb[chassisdb.length - 1][3] = 12000; chassisdb[chassisdb.length - 1][4] = 70; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 6; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 1200; itempedia[chassisdb[chassisdb.length - 1][0]].description = "AN HONORABLE NAME IN CHASSIS DEVELOPMENT, YOU CAN TRUST THAT ANYTHING FROM XEROI WILL BE SUPIRIOR FROM ALL OTHERS, FOR THE RIGHT PRICE OF COURSE..."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 12; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "XEROI \"DELIVERANCE\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: ULTRA"; chassisdb[chassisdb.length - 1][2] = 30; chassisdb[chassisdb.length - 1][3] = 13000; chassisdb[chassisdb.length - 1][4] = 85; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 7; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 1000; itempedia[chassisdb[chassisdb.length - 1][0]].description = "AN HONORABLE NAME IN CHASSIS DEVELOPMENT, YOU CAN TRUST THAT ANYTHING FROM XEROI WILL BE SUPIRIOR FROM ALL OTHERS, FOR THE RIGHT PRICE OF COURSE..."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 15; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "PRIZE XEROI \"DELIVERANCE\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: ULTRA"; chassisdb[chassisdb.length - 1][2] = 30; chassisdb[chassisdb.length - 1][3] = 25000; chassisdb[chassisdb.length - 1][4] = 85; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 8; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 1200; itempedia[chassisdb[chassisdb.length - 1][0]].description = "AS THE WINNER OF BOT ARENA, YOU HAVE WON THIS GOLDEN CHASSIS, AND OTHER GOLDEN ITEMS. CONGRATS!"; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 30; generatereferences = function (target) { rf = 0; while (rf < eval (target + "db").length) { eval (target + "ref")[String(eval (target + "db")[rf][0])] = eval (target + "db")[rf]; rf++; } }; generatereferences("weapon"); generatereferences("plating"); generatereferences("chassis"); this.createEmptyMovieClip("sholder", 3100201); sndmgr = new Sound(sholder); sholder.volpercent = 100; sholder.setvol = function (perc) { this.volpercent = perc; sndmgr.setVolume((perc / 100) * sndset.sndvol); }; sholder.fadeout = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent - this.speed; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); if (this.volpercent <= 0) { this.volpercent = 0; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); delete this.speed; delete this.onEnterFrame; } }; }; sholder.fadein = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent + this.speed; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); if (this.volpercent >= 100) { this.volpercent = 100; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); delete this.speed; delete this.onEnterFrame; } }; }; this.createEmptyMovieClip("mholder", 3100200); musmgr = new Sound(mholder); mholder.volpercent = 100; mholder.setvol = function (perc) { this.volpercent = perc; musmgr.setVolume((perc / 100) * sndset.musvol); }; mholder.fadeout = function (speed) { trace("FADEOUT ISSUED"); this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent - this.speed; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); if (this.volpercent <= 0) { this.volpercent = 0; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); delete this.speed; delete this.onEnterFrame; } }; }; mholder.fadein = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent + this.speed; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); if (this.volpercent >= 100) { this.volpercent = 100; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); delete this.speed; delete this.onEnterFrame; } }; }; mholder.setvol(0); sholder.setvol(0); sndset = new Object(); sndset.true_shot = true; sndset.true_hit = true; sndset.true_miss = true; sndset.false_shot = true; sndset.false_hit = true; sndset.false_miss = true; sndset.misc = true; sndset.music = true; sndset.musvol = 35; sndset.sndvol = 70; playsound = function (sndname, sndtype) { if (sndtype == "music") { musmgr.attachSound(sndname); musmgr.start(0, 999999); } else if (eval ("sndset." + sndtype) == true) { sndmgr.attachSound(sndname); trace(sndname); sndmgr.start(0, 1); } }; sample.swapDepths(800093); fader.swapDepths(200003); lh._alpha = -10; aretheresaves = function () { trace("CHECKING FOR SAVES"); my_so = SharedObject.getLocal("ba2sd"); values = 0; for (var _local1 in my_so.data) { trace((_local1 + ": ") + my_so.data[_local1]); values++; } trace("SAVE VALUES: " + values); if (values == 0) { my_so.flush(); delete my_so; return(false); } my_so.flush(); delete my_so; return(true); }; savegame = function () { my_so = SharedObject.getLocal("ba2sd"); my_so.data.botdb = botdb; my_so.data.inventorydb = inventorydb; my_so.data.playerlevel = playerlevel; my_so.data.cash = cash; my_so.data.wongame = wongame; my_so.data.playercolor = playercolor; my_so.flush(); delete my_so; }; loadgame = function () { my_so = SharedObject.getLocal("ba2sd"); values = 0; for (var _local1 in my_so.data) { trace((_local1 + ": ") + my_so.data[_local1]); values++; } botdb = my_so.data.botdb; inventorydb = my_so.data.inventorydb; playerlevel = my_so.data.playerlevel; cash = my_so.data.cash; wongame = my_so.data.wongame; playercolor = my_so.data.playercolor; my_so.flush(); delete my_so; }; onEnterFrame = function () { if (lh._alpha < 100) { lh._alpha = lh._alpha + 3; } if (loadpercent == 100) { trace("loading complete"); this.onEnterFrame = function () { if (lh._alpha > 0) { lh._alpha = lh._alpha - 3; } else { if (skipintro == true) { gotoAndStop ("menu"); } else { gotoAndStop ("intro"); } delete loadedtext; delete i; delete eachblip; delete loadpercent; delete this.onEnterFrame; } }; } if (lh._alpha <= -5) { if (loadpercent == 100) { delete loadedtext; delete i; delete eachblip; delete loadpercent; delete this.onEnterFrame; if (skipintro == true) { gotoAndStop ("menu"); } else { gotoAndStop ("intro"); } } } loadpercent = (_root.getBytesLoaded() * 100) / _root.getBytesTotal(); loadedtext = "%" + Math.round(loadpercent); }; stop(); i = 1; while (i <= 20) { eachblip = eval ("lh.loadbar.l" + i); eachblip.idnum = i - 1; eachblip._yscale = 10; eachblip.onEnterFrame = function () { this._yscale = ((loadpercent - (this.idnum * 5)) * 18) + 10; if (this._yscale < 10) { this._yscale = 10; } if (this._yscale > 100) { this._yscale = 100; } }; eachblip.onEnterFrame(); i++; } onEnterFrame(); fader.gotoAndStop("clear"); fade_lvlselect_battle = function () { delete fader.onPress; gotoAndStop ("battle"); _root._quality = _root.gamequal; cleanup(); }; fade_lvlselect_shop = function () { delete fader.onPress; gotoAndStop ("shop"); _root._quality = _root.gamequal; cleanup(); }; fade_lvlselect_mainmenu = function () { delete fader.onPress; gotoAndStop ("menu"); _root._quality = _root.gamequal; cleanup(); }; fade_settings_mainmenu = function () { delete fader.onPress; gotoAndStop ("menu"); _root._quality = _root.gamequal; cleanup(); }; fade_shop_exitcheck = function () { delete fader.onPress; gotoAndStop ("exitcheck"); cleanup(); }; fade_exitcheck_shop = function () { delete fader.onPress; gotoAndStop ("shop"); cleanup(); }; fade_exitcheck_mainmenu = function () { delete fader.onPress; gotoAndStop ("menu"); cleanup(); }; noshopblur = false;Frame 2function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } mholder.fadein(2); sholder.fadein(2); playsound("dnb", "music"); playstart = false; __com_mochibot__("5ecea5df", this, 10301, true); createEmptyMovieClip("servalow", 987987); servalow.onEnterFrame = function () { uck = String(zup.text); if ((uck != "") && (uck != undefined)) { nn = 0; resul = 1; while (nn < uck.length) { resul = resul * (uck.charCodeAt(nn) / 80); nn++; } if (String(resul) == "17.2482222406516") { cauth = true; } else { cauth = false; } delete resul; delete uck; delete nn; delete servalow.onEnterFrame; removeMovieClip(servalow); } };Frame 3fader.gotoAndStop("clear"); if (playstart == true) { mholder.fadein(2); sholder.fadein(2); playsound("dnb", "music"); }Frame 4stop(); fader.gotoAndPlay("fadein"); cleanup = function () { delete generatereferences; delete rf; delete setbottitle; delete voidbutton; delete enablebutton; delete populatelist; delete givebotinfo; delete giveiteminfo; delete changeinfoscreen; delete checkmountable; delete generateshop; delete shopmode; delete a; delete givecontents; delete fullcontents; delete i; delete newitem; delete atleastoneenabled; delete dcount; delete tbint; delete d; delete shopcache; delete targetwas; delete inventorycache; delete mounttype; delete blurfilt; delete allfilts; delete fadeoutcompleted; delete fader.useHandCursor; delete setcolor; delete cleanup; }; mholder.fadein(2); sholder.fadein(2); setcolor = function (target) { colorTrans = new flash.geom.Transform(target); colorTrans.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 0); delete colorTrans; }; setbottitle = ""; teamweight = 0; playsound("shop", "music"); botnamebox.displaytext = "TITLE"; bottitlefield.selectable = false; botnamebox._alpha = 50; bottitlefield.restrict = "A-Z 0-9"; bottitlefield.onChanged = function () { if (((setbottitle == "LICENCEPLATESAID") && (wongame == true)) && (cauth == true)) { setbottitle = "F R E S H"; inventorydb[inventorydb.length] = ["NEVERLAX \"SDW\"", "WEAPON: LAZOR", 15, 2000, "red"]; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); playsound("cons", "misc"); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "YO HOLMES, TO BEL AIR!"; } mybots.detailscache[0] = setbottitle; if (infomon.screen._currentframe == 5) { infomon.screen.txt_name = setbottitle; } eval ("mybots.itemhold.listitem" + mybots.selecteditem).itemtitle = setbottitle; }; voidbutton = function (target) { target._alpha = 50; target.useHandCursor = false; target.onPress = function () { }; }; enablebutton = function (target) { target._alpha = 100; target.useHandCursor = true; target.onPress = function () { target.waspressed(); }; }; voidbutton(buyitembutton); voidbutton(sellitembutton); voidbutton(mountitembutton); voidbutton(dismounttopbutton); voidbutton(sellbotbutton); voidbutton(enabledisablebutton); enablebutton(startbattlebutton); enablebutton(savebutton); enablebutton(exitbutton); dismounttopbutton.displaytext = "DISMOUNT ITEM"; sellbotbutton.displaytext = "SELL BOT"; enabledisablebutton.displaytext = "ENABLE/DISABLE BOT"; buyitembutton.displaytext = "PURCHASE ITEM"; mountitembutton.displaytext = "MOUNT ITEM"; sellitembutton.displaytext = "SELL ITEM"; mountviewbutton.displaytext = "COMPONENTS"; startbattlebutton.displaytext = "START"; exitbutton.displaytext = "EXIT"; savebutton.displaytext = "SAVE"; savebutton.gotoAndStop(2); exitbutton.gotoAndStop(1); startbattlebutton.gotoAndStop(3); mountviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); chassisviewbutton.gotoAndStop(1); platingviewbutton.gotoAndStop(1); shopmode = "weapon"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; platingviewbutton.displaytext = "PLATING"; platingviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); chassisviewbutton.gotoAndStop(1); mountviewbutton.gotoAndStop(1); shopmode = "plating"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; chassisviewbutton.displaytext = "CHASSIS"; chassisviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); mountviewbutton.gotoAndStop(1); platingviewbutton.gotoAndStop(1); shopmode = "chassis"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; switchme = function (targ) { if (targ._currentframe == 1) { targ.gotoAndStop(2); } else { targ.gotoAndStop(1); } }; populatelist = function (target, contents, allconts) { target.itemsunselected(); target.selecteditem = undefined; i = 0; while (eval ((target.itemhold + ".listitem") + i)._visible == true) { removeMovieClip(eval ((target.itemhold + ".listitem") + i)); i++; } i = 0; while (i < contents.length) { newitem = target.itemhold.attachMovie("listitem", "listitem" + i, i); newitem.ypos = i * 40; newitem.idnum = i; newitem.itemtitle = contents[i][0]; newitem.itemsubtitle = contents[i][1]; newitem.itemdetails = contents[i][2]; target.scrollpos = 0; target.scroller._y = 15; render.gotoAndStop(3); render.itemtitle = contents[i][0]; render.itemsubtitle = contents[i][1]; render.itemdetails = contents[i][2]; render.tint.gotoAndStop(contents[i][3]); if (target._name == "mybots") { newitem.gotoAndStop(2); render.gotoAndStop(2); weight_weap = weaponref[allconts[i][6]][2]; weight_plat = platingref[allconts[i][5]][2]; weight_chas = chassisref[allconts[i][8]][2]; max_chas = chassisref[allconts[i][8]][4]; cur_chas = 0; render.wg.bar_chas.am._xscale = 0; render.wg.bar_plat.am._xscale = 0; render.wg.bar_weap.am._xscale = 0; render.wg.bar_heal.am._xscale = 0; render.wg.bar_none.am._xscale = 0; render.wg.bar_chas._width = (120 / max_chas) * weight_chas; cur_chas = cur_chas + weight_chas; render.wg.bar_chas.am.amount = weight_chas; switchme(render.wg.bar_chas.am); if (weight_plat != undefined) { cur_chas = cur_chas + weight_plat; render.wg.bar_plat._visible = true; render.wg.bar_plat._width = (120 / max_chas) * weight_plat; render.wg.bar_plat._x = render.wg.bar_chas._width; render.wg.bar_plat.am.amount = weight_plat; switchme(render.wg.bar_plat.am); } else { render.wg.bar_plat._visible = false; } if (weight_weap != undefined) { cur_chas = cur_chas + weight_weap; if (itempedia[allconts[i][6]].damage > 0) { render.wg.bar_weap._visible = true; render.wg.bar_heal._visible = false; render.wg.bar_weap._width = (120 / max_chas) * weight_weap; render.wg.bar_weap._x = render.wg.bar_plat._width + render.wg.bar_chas._width; render.wg.bar_weap.am.amount = weight_weap; switchme(render.wg.bar_weap.am); } else { render.wg.bar_weap._visible = false; render.wg.bar_heal._visible = true; render.wg.bar_heal._width = (120 / max_chas) * weight_weap; render.wg.bar_heal._x = render.wg.bar_plat._width + render.wg.bar_chas._width; render.wg.bar_heal.am.amount = weight_weap; switchme(render.wg.bar_heal.am); } } else { render.wg.bar_heal._visible = false; render.wg.bar_weap._visible = false; } if (cur_chas < max_chas) { render.wg.bar_none._visible = true; render.wg.bar_none._width = (120 / max_chas) * (max_chas - cur_chas); render.wg.bar_none.am.amount = max_chas - cur_chas; switchme(render.wg.bar_none.am); } else { render.wg.bar_none._visible = false; } render.wg.bar_chas.am._xscale = (100 / render.wg.bar_chas._xscale) * 100; render.wg.bar_plat.am._xscale = (100 / render.wg.bar_plat._xscale) * 100; render.wg.bar_weap.am._xscale = (100 / render.wg.bar_weap._xscale) * 100; render.wg.bar_heal.am._xscale = (100 / render.wg.bar_heal._xscale) * 100; render.wg.bar_none.am._xscale = (100 / render.wg.bar_none._xscale) * 100; if (allconts[i][5] != "nil") { trace(i + " This bot has a plating"); render.disp.gotoAndStop("top"); render.disp.item.gotoAndStop(itempedia[allconts[i][5]].platinggraphic); tol = 1; render.disp.item.tcolor.gotoAndStop(playercolor); while (eval ("render.disp.item.teamlight" + tol)._visible == true) { eval (("render.disp.item.teamlight" + tol) + ".tcolor").gotoAndStop(playercolor); tol++; } render.disp.item.spinnr._rotation = 0; if (allconts[i][6] != "nil") { trace(i + " This bot has a gun"); render.disp.item.gun._visible = true; render.disp.item.gun._rotation = 90; render.disp.item.gun.gotoAndStop(itempedia[allconts[i][6]].gungraphic); } else { trace(i + " This bot has no gun"); render.disp.item.gun._visible = false; } } else { trace(i + " This bot has just chassis"); render.disp.gotoAndStop("chassis"); render.disp.item.gotoAndStop(itempedia[allconts[i][8]].chassisgraphic); } } else { newitem.gotoAndStop(1); render.gotoAndStop(1); if (itempedia[render.itemtitle].chassisgraphic != undefined) { render.disp.gotoAndStop("chassis"); render.disp.item.gotoAndStop(itempedia[render.itemtitle].chassisgraphic); render.reqlevel = itempedia[render.itemtitle].levelrequirement; } else if (itempedia[render.itemtitle].gungraphic != undefined) { render.disp.gotoAndStop("weapon"); render.disp.item.gotoAndStop(itempedia[render.itemtitle].gungraphic); render.reqlevel = itempedia[render.itemtitle].levelrequirement; } else { render.disp.gotoAndStop("plating"); render.disp.item.gotoAndStop(itempedia[render.itemtitle].platinggraphic); render.reqlevel = itempedia[render.itemtitle].levelrequirement; render.disp.item.tcolor.gotoAndStop(playercolor); tol = 1; while (eval ("render.disp.item.teamlight" + tol)._visible == true) { eval (("render.disp.item.teamlight" + tol) + ".tcolor").gotoAndStop(playercolor); tol++; } render.disp.item.spinnr._rotation = 0; render.disp.item.gun._visible = false; } } if (render.texts._currentframe == 1) { render.texts.gotoAndStop(2); } else { render.texts.gotoAndStop(1); } newitem.itemsubtitle = contents[i][1]; newitem.itemdetails = contents[i][2]; newitem.onPress = function () { if (this.white._alpha < 40) { d = 0; while (d < contents.length) { eval ("target.itemhold.listitem" + d).white._alpha = 0; d++; } this.white._alpha = 50; target.selecteditem = this.idnum; target.detailscache = allconts[this.idnum]; target.itemwasclicked(allconts[this.idnum]); targetwas = target; target.giveinfo(allconts[this.idnum]); playsound("cons", "misc"); } else if (this.white._alpha > 40) { d = 0; while (d < contents.length) { eval ("target.itemhold.listitem" + d).white._alpha = 0; d++; } this.white._alpha = 20; target.itemsunselected(); target.selecteditem = undefined; } }; newitem.onEnterFrame = function () { this._y = this.ypos + this._parent._parent.scrollpos; if (this.white._alpha < 40) { if (this.hitarea.hitTest(_xmouse, _ymouse, true)) { this.white._alpha = 20; } else { this.white._alpha = 0; } } }; rendercache = new flash.display.BitmapData(180, 40); rendercache.draw(render); newitem.bmphold.attachBitmap(rendercache, 10); newitem.onEnterFrame(); i++; } trace(contents.length * 40); if ((contents.length * 40) > 220) { target.scroller.maxiscroll = (contents.length * 40) - 220; target.scroller._alpha = 100; target.scroller.onPress = function () { this.startDrag(false, 190, 15, 190, 205); this.onEnterFrame = function () { this._parent.scrollpos = this._parent.scrollpos + (((-(((this._y - 15) * this.maxiscroll) / 190)) - this._parent.scrollpos) / 5); }; }; target.scroller.useHandCursor = true; target.scroller.onRelease = function () { this.stopDrag(); }; target.scroller.onReleaseOutside = function () { this.stopDrag(); }; } else { target.scroller._alpha = 50; target.scroller.useHandCursor = false; target.scroller.onPress = function () { }; target.scroller.onReleaseOutside = function () { }; } newitem.onEnterFrame(); }; infomon.screen.flasher.onEnterFrame = function () { if (this._alpha > 0.5) { this._alpha = this._alpha / 1.1; } if (this._alpha > 0) { this._parent._y = ((random(this._alpha) - (this._alpha / 2)) / 10) + 80; if (noshopblur != true) { delete blurfilt; blurfilt = new flash.filters.BlurFilter(0, random(this._alpha / 4) + (this._alpha / 4), 1); delete allfilts; allfilts = new Array(); allfilts[0] = blurfilt; this._parent.filters = allfilts; } } if (this._alpha <= 0.5) { this._alpha = 0; this._parent._y = 80; } }; givebotinfo = function (itemdetails) { trace("TEH ULTIMA DETAILS: " + itemdetails); changeinfoscreen("mybot_show"); infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; infomon.screen.txt_maxweight = "MAX WEIGHT LOAD: " + itemdetails[4]; infomon.screen.txt_chassis = "CHASSIS: " + itemdetails[8]; infomon.screen.info_chassis.onPress = function () { giveiteminfo(chassisref[itemdetails[8]]); playsound("cons", "misc"); }; infomon.screen.txt_shielding = itempedia[itemdetails[8]].shielding; infomon.screen.txt_resale = itemdetails[3] / 2; if (itemdetails[5] == "nil") { trace("NO PLATING"); infomon.screen.info_plating._visible = false; infomon.screen.txt_plating = "PLATING: NONE"; infomon.screen.holder2._visible = false; infomon.screen.holder1.chassisgraphic.gotoAndStop(itempedia[itemdetails[8]].chassisgraphic); } else { trace("GOT PLATING"); infomon.screen.info_plating._visible = true; infomon.screen.info_plating.onPress = function () { giveiteminfo(platingref[itemdetails[5]]); playsound("cons", "misc"); }; infomon.screen.txt_shielding = infomon.screen.txt_shielding + itempedia[itemdetails[5]].shielding; infomon.screen.txt_plating = "PLATING: " + itemdetails[5]; infomon.screen.txt_resale = Number(infomon.screen.txt_resale) + Number(platingref[itemdetails[5]][3] / 2); infomon.screen.holder2.platinggraphic.gotoAndStop(itempedia[itemdetails[5]].platinggraphic); tol = 1; infomon.screen.holder2.platinggraphic.tcolor.gotoAndStop(playercolor); while (eval ("infomon.screen.holder2.platinggraphic.teamlight" + tol)._visible == true) { eval (("infomon.screen.holder2.platinggraphic.teamlight" + tol) + ".tcolor").gotoAndStop(playercolor); tol++; } infomon.screen.holder1._visible = false; } if (itemdetails[9] == true) { infomon.screen.txt_status = "READY STATUS: ENABLED"; } else { infomon.screen.txt_status = "READY STATUS: DISABLED"; } if (itemdetails[6] == "nil") { trace("NO COMPONENT"); infomon.screen.info_weapon._visible = false; infomon.screen.txt_weapon = "WEAPON: NONE"; infomon.screen.txt_dps = "INFLICTS NO DAMAGE"; infomon.screen.holder3._visible = false; } else { trace("GOT COMPONENT"); infomon.screen.info_weapon._visible = true; infomon.screen.txt_weapon = "WEAPON: " + itemdetails[6]; infomon.screen.info_weapon.onPress = function () { giveiteminfo(weaponref[itemdetails[6]]); playsound("cons", "misc"); }; if (itempedia[itemdetails[6]].damage > 0) { infomon.screen.txt_dps = ("INFLICTS " + ((((itempedia[itemdetails[6]].refirerate * 33) / 1000) * 60) * itempedia[itemdetails[6]].damage)) + " DAMAGE PER MINUTE"; } else { infomon.screen.txt_dps = ("REPAIRS " + (((((-itempedia[itemdetails[6]].refirerate) * 33) / 1000) * 60) * itempedia[itemdetails[6]].damage)) + " DAMAGE PER MINUTE"; } infomon.screen.txt_resale = Number(infomon.screen.txt_resale) + Number(weaponref[itemdetails[6]][3] / 2); infomon.screen.holder3.gungraphic.gotoAndStop(itempedia[itemdetails[6]].gungraphic); } infomon.screen.txt_shielding = ("HAS " + infomon.screen.txt_shielding) + " POINTS OF SHIELDING"; infomon.screen.txt_resale = "RESALE VALUE: " + infomon.screen.txt_resale; }; giveiteminfo = function (itemdetails) { if ((itemdetails[1].substr(0, 6) == "WEAPON") || (itemdetails[1].substr(0, 4) == "TOOL")) { changeinfoscreen("weapon_show"); infomon.screen.holder.gungraphic.gotoAndStop(itempedia[itemdetails[0]].gungraphic); infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; infomon.screen.txt_ranges = (("FIRING DISTANCE: " + itempedia[itemdetails[0]].minrange) + "-") + itempedia[itemdetails[0]].maxrange; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } if (itempedia[itemdetails[0]].damage > 0) { infomon.screen.txt_damage = ("CAUSES " + itempedia[itemdetails[0]].damage) + " DAMAGE PER SHOT"; infomon.screen.txt_refirerate = ("FIRES " + (((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60)) + " SHOTS PER MINUTE"; infomon.screen.txt_dps = ("INFLICTS " + ((((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60) * itempedia[itemdetails[0]].damage)) + " DAMAGE PER MINUTE"; } else { infomon.screen.txt_damage = ("REPAIRS " + (-itempedia[itemdetails[0]].damage)) + " DAMAGE PER USE"; infomon.screen.txt_refirerate = ("ACTIVATES " + (((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60)) + " TIMES PER MINUTE"; infomon.screen.txt_dps = ("REPAIRS " + (((((-itempedia[itemdetails[0]].refirerate) * 33) / 1000) * 60) * itempedia[itemdetails[0]].damage)) + " DAMAGE PER MINUTE"; } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } else if (itemdetails[1].substr(0, 7) == "PLATING") { changeinfoscreen("plating_show"); infomon.screen.holder.platinggraphic.gotoAndStop(itempedia[itemdetails[0]].platinggraphic); tol = 1; infomon.screen.holder.platinggraphic.tcolor.gotoAndStop(playercolor); while (eval ("infomon.screen.holder.platinggraphic.teamlight" + tol)._visible == true) { eval (("infomon.screen.holder.platinggraphic.teamlight" + tol) + ".tcolor").gotoAndStop(playercolor); tol++; } infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.txt_shielding = ("PROVIDES " + itempedia[itemdetails[0]].shielding) + " POINTS OF SHIELDING"; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } else if (itemdetails[1].substr(0, 7) == "CHASSIS") { changeinfoscreen("chassis_show"); infomon.screen.holder.chassisgraphic.gotoAndStop(itempedia[itemdetails[0]].chassisgraphic); infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "SELF WEIGHT: " + itemdetails[2]; infomon.screen.txt_maxweight = "MAX WEIGHT LOAD: " + itemdetails[4]; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.txt_shielding = ("PROVIDES " + itempedia[itemdetails[0]].shielding) + " POINTS OF SHIELDING"; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } }; shop.giveinfo = giveiteminfo; inventory.giveinfo = giveiteminfo; mybots.giveinfo = givebotinfo; shop.itemwasclicked = function (itemdetails) { trace("TEH ITEMDETAILS: " + itemdetails); if ((itemdetails[3] > cash) || ((botdb.length >= 5) && (shopmode == "chassis"))) { voidbutton(buyitembutton); } else { enablebutton(buyitembutton); shopcache = itemdetails; } }; changeinfoscreen = function (screen) { infomon.screen.flasher._alpha = 100; infomon.screen.onLeavePage(); infomon.screen.gotoAndStop(1); trace("going to new page now"); infomon.screen.gotoAndStop(screen); }; shop.itemsunselected = function () { voidbutton(buyitembutton); }; inventory.itemsunselected = function () { voidbutton(mountitembutton); voidbutton(sellitembutton); }; mybots.itemsunselected = function () { setbottitle = ""; voidbutton(mountitembutton); voidbutton(sellbotbutton); voidbutton(dismounttopbutton); voidbutton(enabledisablebutton); bottitlefield.selectable = false; botnamebox._alpha = 50; }; checkmountable = function (mountdetails) { if ((mybots.selecteditem != undefined) && (inventory.selecteditem != undefined)) { if (inventory.detailscache[2] <= (mountdetails[4] - mountdetails[2])) { if (inventory.detailscache[1].charAt(0) == "P") { if (mybots.detailscache[5] == "nil") { mounttype = "PLATING"; enablebutton(mountitembutton); } else { voidbutton(mountitembutton); } } else if ((mybots.detailscache[5] != "nil") && (mybots.detailscache[6] == "nil")) { mounttype = "MOUNTI"; enablebutton(mountitembutton); } else { voidbutton(mountitembutton); } } else { voidbutton(mountitembutton); } } else { voidbutton(mountitembutton); } }; inventory.itemwasclicked = function (itemdetails) { checkmountable(mybots.detailscache); inventorycache = itemdetails; enablebutton(sellitembutton); }; mybots.itemwasclicked = function (itemdetails) { bottitlefield.selectable = true; botnamebox._alpha = 100; setbottitle = mybots.detailscache[0]; checkmountable(mybots.detailscache); enablebutton(sellbotbutton); enablebutton(enabledisablebutton); if ((mybots.detailscache[6] != "nil") || (mybots.detailscache[5] != "nil")) { enablebutton(dismounttopbutton); } else { voidbutton(dismounttopbutton); } }; mountitembutton.waspressed = function () { trace(mounttype); if (mounttype == "PLATING") { botdb[mybots.selecteditem][5] = inventory.detailscache[0]; } else { botdb[mybots.selecteditem][6] = inventory.detailscache[0]; } inventorydb.splice(inventory.selecteditem, 1); botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] + inventory.detailscache[2]; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); mybots.itemsunselected(); inventory.itemsunselected(); trace(botdb); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM MOUNTED SUCCESSFULLY!"; playsound("mount", "misc"); }; sellitembutton.waspressed = function () { cash = cash + (inventory.detailscache[3] / 2); inventorydb.splice(inventory.selecteditem, 1); generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM SOLD SUCCESSFULLY!"; playsound("cash", "misc"); }; sellbotbutton.waspressed = function () { cash = cash + (mybots.detailscache[3] / 2); if (mybots.detailscache[6] != "nil") { cash = cash + (weaponref[mybots.detailscache[6]][3] / 2); } if (mybots.detailscache[5] != "nil") { cash = cash + (platingref[mybots.detailscache[5]][3] / 2); } trace("ROBOTS DETAILS = " + mybots.detailscache); botdb.splice(mybots.selecteditem, 1); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "BOT SOLD SUCCESSFULLY!"; playsound("cash", "misc"); }; enabledisablebutton.waspressed = function () { if (botdb[mybots.selecteditem][9] == true) { botdb[mybots.selecteditem][9] = false; botdb[mybots.selecteditem][7] = "grey"; changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ROBOT NOW DISABLED!"; playsound("pdown", "misc"); } else { botdb[mybots.selecteditem][9] = true; botdb[mybots.selecteditem][7] = "orange"; changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ROBOT NOW ENABLED!"; playsound("pup", "misc"); } generateshop("bot"); populatelist(mybots, givecontents, fullcontents); }; canistart = function () { startproblems = ""; atleastoneenabled = false; allplated = true; if (botdb.length <= 0) { startproblems = startproblems + "YOU HAVE NO BOTS.\r"; } a = 0; while (a < botdb.length) { if (botdb[a][9] == true) { atleastoneenabled = true; if (botdb[a][5] == "nil") { allplated = false; } } a++; } if ((atleastoneenabled == false) && (botdb.length > 0)) { startproblems = startproblems + "ALL OF YOUR BOTS ARE DISABLED.\r"; } if (allplated == false) { startproblems = startproblems + "ONE OF YOUR ENABLED BOTS HAS NO PLATING. IT IS USELESS TO SEND AN UN-PROTECTED BOT INTO BATTLE. YOU NEED TO EITHER DISABLE IT, OR ATTACH PLATING TO IT.\r"; } }; buyitembutton.waspressed = function () { if ((shopmode == "weapon") || (shopmode == "plating")) { inventorydb[inventorydb.length] = shopcache; trace("BOUGHT ITEM = " + shopcache); cash = cash - shopcache[3]; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); shop.itemwasclicked(shopcache); } else if (shopmode == "chassis") { botdb[botdb.length] = ["ROBOT NAME", "ROBOT SUBTITLE", shopcache[2], shopcache[3], shopcache[4], "nil", "nil", "orange", shopcache[0], true]; cash = cash - shopcache[3]; generateshop("bot"); populatelist(mybots, givecontents, fullcontents); shop.itemwasclicked(shopcache); } changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM PURCHASE SUCCESSFUL!"; playsound("cash", "misc"); }; startbattlebutton.waspressed = function () { this.blinker.gotoAndPlay(2); if (startproblems == "") { mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; } else { playsound("cons", "misc"); changeinfoscreen("error"); infomon.screen.txt_displaytext = "YOU CANNOT ENGAGE IN BATTLE AT THE MOMENT BECAUSE:\r" + startproblems; } }; fadeoutcompleted = function () { delete fader.onPress; cleanup(); gotoAndStop ("levelselect"); }; savebutton.waspressed = function () { changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "CAREER SAVED!"; playsound("cons", "misc"); savegame(); this.blinker.gotoAndPlay(2); }; exitbutton.waspressed = function () { this.blinker.gotoAndPlay(2); mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; fadeoutcompleted = fade_shop_exitcheck; }; dismounttopbutton.waspressed = function () { if (mybots.detailscache[6] != "nil") { inventorydb[inventorydb.length] = weaponref[mybots.detailscache[6]]; botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] - weaponref[mybots.detailscache[6]][2]; mybots.detailscache[6] = "nil"; } else { inventorydb[inventorydb.length] = platingref[mybots.detailscache[5]]; botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] - platingref[mybots.detailscache[5]][2]; mybots.detailscache[5] = "nil"; } playsound("dismount", "misc"); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM DISMOUNTED SUCCESSFULLY!"; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); mybots.itemsunselected(); inventory.itemsunselected(); }; generateshop = function (type) { a = 0; givecontents = new Array(); fullcontents = new Array(); if ((type == "weapon") || (type == "plating")) { while (a < eval (type + "db").length) { if (itempedia[eval (type + "db")[a][0]].levelrequirement <= playerlevel) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("WEIGHT: " + eval (type + "db")[a][2]) + ", COST: ") + eval (type + "db")[a][3]; givecontents[a][3] = eval (type + "db")[a][4]; } fullcontents[a] = eval (type + "db")[a]; a++; } } else if (type == "inventory") { trace("POP INV"); while (a < eval (type + "db").length) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("WEIGHT: " + eval (type + "db")[a][2]) + ", RESALE: ") + (eval (type + "db")[a][3] / 2); givecontents[a][3] = eval (type + "db")[a][4]; fullcontents[a] = eval (type + "db")[a]; a++; } } else if (type == "bot") { teamweight = 0; while (a < eval (type + "db").length) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("LOAD: " + eval (type + "db")[a][2]) + " MAX: ") + eval (type + "db")[a][4]; if (eval (type + "db")[a][9] == true) { teamweight = teamweight + eval (type + "db")[a][2]; } givecontents[a][3] = eval (type + "db")[a][7]; fullcontents[a] = eval (type + "db")[a]; a++; } canistart(); } else if (type == "chassis") { while (a < eval (type + "db").length) { if (itempedia[eval (type + "db")[a][0]].levelrequirement <= playerlevel) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = "COST: " + eval (type + "db")[a][3]; givecontents[a][3] = eval (type + "db")[a][5]; } fullcontents[a] = eval (type + "db")[a]; a++; } } }; chassisviewbutton.gotoAndStop(2); shopmode = "chassis"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); fader.swapDepths(200003); canistart();Instance of Symbol 528 MovieClip in Frame 4on (press) { getURL ("http://www.gamegecko.com", "_blank"); }Frame 5hhud.bar1.bar.tcolor.gotoAndStop(playercolor); hhud.bar2.bar.tcolor.gotoAndStop(9); cash = cash - battleinfo.entryfee; arenabg.gotoAndStop(battleinfo.arena); cmode = false; if (battleinfo.playerbots != undefined) { botdb = battleinfo.playerbots; cmode = true; } os.swapDepths(150000); os.swapDepths(150001); mo.swapDepths(150002); os.owner = undefined; os.onEnterFrame = function () { if (os.owner != undefined) { ios.fs.am._xscale = eval (os.owner).cooldownint / 10; ios.fs.am._yscale = eval (os.owner).cooldownint / 10; if (eval (os.owner).currentorder[0] == "goto") { os.gotoAndStop(1); os._x = eval (os.owner).currentorder[1]; os._y = eval (os.owner).currentorder[2]; if (os.owner.myinfo[6] != "nil") { ios.gotoAndStop(1); } else { ios.gotoAndStop(4); } ios._x = eval (os.owner)._x; ios._y = eval (os.owner)._y; } if (eval (os.owner).currentorder[0] == "follow") { os.gotoAndStop(2); os._x = eval (eval (os.owner).currentorder[1])._x; os._y = eval (eval (os.owner).currentorder[1])._y; if (os.owner.myinfo[6] != "nil") { ios.gotoAndStop(2); } else { ios.gotoAndStop(5); } ios._x = eval (os.owner)._x; ios._y = eval (os.owner)._y; } if (eval (os.owner).currentorder[0] == "standard") { if (os.owner.myinfo[6] != "nil") { ios.gotoAndStop(3); ios._x = eval (os.owner)._x; ios._y = eval (os.owner)._y; if (eval (os.owner).getcloser == true) { os.gotoAndStop(3); os._x = eval (eval (os.owner).ft)._x; os._y = eval (eval (os.owner).ft)._y; } else { os._x = 5000; os._y = 5000; } } else { ios.gotoAndStop(6); ios._x = eval (os.owner)._x; ios._y = eval (os.owner)._y; } } } else { os._x = 5000; os._y = 5000; ios._x = 5000; ios._y = 5000; } }; cleanup = function () { dn = 1; while (dn <= bots) { removeMovieClip("botholder.robot" + dn); removeMovieClip("top" + dn); removeMovieClip("stats" + dn); delete eval ("colortrans" + dn); dn++; } while (mf >= 0) { removeMovieClip("fire" + mf); mf--; } removeMovieClip(startcountdown); removeMovieClip(bhold); removeMovieClip(os); removeMovieClip(ios); removeMovieClip(mo); delete bots; delete dn; delete shadowfilter; delete opponentbots; delete playerbots; delete checkteamlife; delete cb; delete fussyturn; delete streaknum; delete qfxnum; delete movementenabled; delete botholder; delete manageqfx; delete whogothit; delete textdone; delete fadeoutcompleted; delete drawpath; delete makerico; delete mf; delete makefire; delete newbot; delete newcover; delete newstats; delete lc; delete playersteam; delete te; delete currentcost; delete currenttarget; delete newtarget; delete dx; delete dy; delete dist; delete dcheck; delete truex; delete truey; delete ang; delete shootrotation; delete drwp; delete xcheck; delete ycheck; delete htchek; delete hitresult; delete newqfx; delete endpoints; delete newstreak; delete lifecounted; delete tbin; delete ll; delete newfire; delete tracktrace; delete playerhudbar; delete emenyhudbar; delete playerhudmax; delete emenyhudmax; }; togglenames = function (setting) { tgn = 1; while (tgn <= bots) { eval ("stats" + tgn)._visible = setting; tgn++; } delete tgn; }; shadowfilter = new flash.filters.DropShadowFilter(3, 45, 0, 0.8, 10, 10, 1, 1, false, false, false); echeck = 0; playerbots = new Array(); while (echeck < botdb.length) { if (botdb[echeck][9] == true) { playerbots[playerbots.length] = botdb[echeck]; } echeck++; } opponentbots = battleinfo.opponents; startcountdown.swapDepths(200002); bots = opponentbots.length + playerbots.length; checkteamlife = function (checkteam) { lifecounted = 0; tbint = 1; while (tbint <= bots) { if (eval ("botholder.robot" + tbint).team == checkteam) { lifecounted = lifecounted + eval ("botholder.robot" + tbint).health; } tbint++; } return(lifecounted); }; cb = 1; fussyturn = 45; streaknum = 0; qfxnum = 0; movementenabled = false; botholder = createEmptyMovieClip("bhold", 0); manageqfx = function () { qfxnum++; if (qfxnum > 95) { qfxnum = 0; } removeMovieClip(eval ("qfx" + qfxnum)); }; playsound("ambi", "music"); mholder.fadein(2); sholder.fadein(2); whogothit = function (xhit, yhit) { htchek = 1; hitresult = undefined; while (htchek <= bots) { if (eval ("botholder.robot" + htchek).hitTest(xhit, yhit, true)) { hitresult = eval ("botholder.robot" + htchek); htchek = bots + 10; } htchek++; } }; textdone = function () { fader.gotoAndPlay("fadeout"); mholder.fadeout(3); sholder.fadeout(3); }; fadeoutcompleted = function () { cleanup(); if (cmode == false) { if ((wongame == false) && (playerlevel >= 16)) { _root.gotoAndStop("wingame"); inventorydb[inventorydb.length] = ["PRIZE DARSIK \"R200-Z\"", "WEAPON: MACHINE-GUN", 11, 10000, "red"]; inventorydb[inventorydb.length] = ["PRIZE OVERWATCH \"R760\"", "PLATING: SHIELDING", 9, 4500, "blue"]; wongame = true; } else { _root.gotoAndStop("shop"); } } else { _root.gotoAndStop("challengeselect"); } }; drawpath = function (sensitivity, distance, dir, xpos, ypos, from) { drwp = 0; xcheck = xpos; ycheck = ypos; while (drwp < distance) { xcheck = xcheck + (Math.sin((Math.PI/180) * dir) * sensitivity); ycheck = ycheck - (Math.cos((Math.PI/180) * dir) * sensitivity); if (botholder.hitTest(xcheck, ycheck, true)) { whogothit(xcheck, ycheck); lifeadjust(hitresult, from.gundamage, from.force); makerico(from.gunricotype, dir + 180); playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_hit"); return((((xcheck + "|") + ycheck) + "|") + drwp); } if (obsticles.hitTest(xcheck, ycheck, true)) { makerico(from.gunricotype, dir + 180); playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_miss"); return((((xcheck + "|") + ycheck) + "|") + drwp); } drwp = drwp + sensitivity; } playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_miss"); makerico(from.gunricotype, dir); return((((xcheck + "|") + ycheck) + "|") + drwp); }; makerico = function (type, dir) { newqfx = attachMovie("ricco", "qfx" + qfxnum, qfxnum + 500); newqfx._x = xcheck; newqfx._y = ycheck; newqfx._rotation = dir; newqfx.gotoAndStop(type); manageqfx(); }; mf = 0; makefire = function (xpos, ypos) { if (mf < 90) { fires = random(7) - 2; while (fires > 0) { newfire = attachMovie("fire", "fire" + mf, mf + 700); newfire._x = xpos + (random(25) - 12); newfire._y = ypos + (random(25) - 12); newfire._xscale = 0; newfire._yscale = 0; newfire.grown = 0; newfire.endscale = random(40) + 20; newfire.blendMode = 14; newfire.onEnterFrame = function () { if (this.grown < 1.01) { this.grown = this.grown + ((1 - this.grown) / 75); } this._xscale = (this.endscale * this.grown) + random(this._xscale / 10); this._yscale = (this.endscale * this.grown) + random(this._yscale / 3); this._alpha = random(15) + 75; }; mf++; fires--; } delete fires; } }; tracktrace = "["; trackbot = function (idnum) { if (tracktrace != "[") { tracktrace = tracktrace + ","; } tracktrace = tracktrace + (((((((((((((((((("['" + playerbots[idnum][0]) + "','',") + playerbots[idnum][2]) + ",") + playerbots[idnum][3]) + ",") + playerbots[idnum][4]) + ",'") + playerbots[idnum][5]) + "','") + playerbots[idnum][6]) + "','") + playerbots[idnum][7]) + "','") + playerbots[idnum][8]) + "',") + playerbots[idnum][9]) + "]"); }; playanim = function (targ) { eval ("top" + targ.idnum).gun.anim.gotoAndPlay(2); }; playerhudmax = 0; enemyhudmax = 0; getclosesttarget_gun = function (stance, targ) { te = 1; currentcost = Number.POSITIVE_INFINITY; currentcost2 = Number.POSITIVE_INFINITY; currenttarget = undefined; followtarget = undefined; targ.ft = undefined; targ.lockedon = undefined; if (stance == true) { while (te <= bots) { newtarget = eval ("botholder.robot" + te); if ((newtarget != undefined) && (te != targ.idnum)) { if ((newtarget.force != targ.force) && (newtarget.health > 0)) { dx = targ._x - newtarget._x; dy = targ._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if ((dist <= currentcost) && (dist > targ.minrange)) { currentcost = dist; currenttarget = newtarget; followtarget = newtarget; targ.ft = newtarget; } } } te++; } if (currentcost <= targ.scanrange) { targ.lockedon = currenttarget; } } else { while (te <= bots) { newtarget = eval ("botholder.robot" + te); if ((newtarget != undefined) && (te != targ.idnum)) { if (newtarget.force == targ.force) { dx = targ._x - newtarget._x; dy = targ._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if ((dist < targ.scanrange) && (dist > targ.minrange)) { if ((((newtarget.health / newtarget.healthmax) <= currentcost) && ((newtarget.health / newtarget.healthmax) < 1)) && (newtarget.health > 0)) { currentcost = newtarget.health / newtarget.healthmax; currenttarget = newtarget; followtarget = newtarget; targ.ft = newtarget; targ.lockedon = currenttarget; } } if (((newtarget.health / newtarget.healthmax) <= currentcost2) && (newtarget.health > 0)) { currentcost2 = newtarget.health / newtarget.healthmax; followtarget = newtarget; targ.ft = newtarget; } } } te++; } } targ.getcloser = false; if ((targ.currentorder[0] == "standard") && (followtarget != undefined)) { dx = targ._x - followtarget._x; dy = targ._y - followtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (((stance == true) && (dist > (targ.firerange * 1.2))) || ((stance == false) && (dist > (targ.firerange * 0.5)))) { dx = dx + (((random(300) - 150) - targ.varX) / 5); dy = dy + (((random(300) - 150) - targ.varY) / 5); targ.getcloser = true; eval ("cross" + targ.idnum)._x = targ._x - dx; eval ("cross" + targ.idnum)._y = targ._y - dy; eval ("cross" + targ.idnum)._alpha = 100; eval ("cross" + targ.idnum).displaytext = followtarget.maintitle; eval ("cross" + targ.idnum).fromdisplaytext = targ.maintitle; adjustmove_gun(targ); } } else if (targ.currentorder[0] == "goto") { dx = targ._x - targ.currentorder[1]; dy = targ._y - targ.currentorder[2]; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dist < 35) { targ.currentorder = ["standard"]; } eval ("cross" + targ.idnum)._x = targ._x - dx; eval ("cross" + targ.idnum)._y = targ._y - dy; eval ("cross" + targ.idnum)._alpha = 100; eval ("cross" + targ.idnum).displaytext = "MOVE ORDER"; eval ("cross" + targ.idnum).fromdisplaytext = targ.maintitle; adjustmove_gun(targ); } else if (targ.currentorder[0] == "follow") { if (eval (targ.currentorder[1]).health <= 0) { targ.currentorder = ["standard"]; } trace((("I HAVE ORDERS TO FOLLOW " + dx) + " ") + dy); dx = targ._x - eval (targ.currentorder[1])._x; dy = targ._y - eval (targ.currentorder[1])._y; dist = Math.sqrt((dx * dx) + (dy * dy)); eval ("cross" + targ.idnum)._x = targ._x - dx; eval ("cross" + targ.idnum)._y = targ._y - dy; eval ("cross" + targ.idnum)._alpha = 100; eval ("cross" + targ.idnum).displaytext = "FOLLOW " + eval (targ.currentorder[1]).maintitle; eval ("cross" + targ.idnum).fromdisplaytext = targ.maintitle; if (dist > (targ.minrange * 1.2)) { adjustmove_gun(targ); } } }; posreq = function (targ) { targ.point.x = targ._x; targ.point.y = targ._y; targ._parent.localToGlobal(targ.point); targ.x = targ.point.x; targ.y = targ.point.y; truex = targ.x; truey = targ.y; }; adjustmove_gun = function (targ) { if (dy < 0) { ang = (Math.PI*2) - Math.acos(dx / dist); } else { ang = Math.acos(dx / dist); } targ.sway = (((ang * 180) / Math.PI) - 90) - targ._rotation; if (targ.sway > 180) { targ.sway = targ.sway - 360; } if (targ.sway > 90) { targ.sway = 90; } else if (targ.sway < -90) { targ.sway = -90; } return(currenttarget); }; adjustmove_nogun = function (targ) { trace("NO GUN ADJUST MOVE"); if (dy < 0) { ang = (Math.PI*2) - Math.acos(dx / dist); } else { ang = Math.acos(dx / dist); } targ.sway = (((ang * 180) / Math.PI) - 90) - targ._rotation; if (targ.sway > 180) { targ.sway = targ.sway - 360; } if (targ.sway > 90) { targ.sway = 90; } else if (targ.sway < -90) { targ.sway = -90; } return(currenttarget); }; fire = function (targ) { posreq(eval ("top" + targ.idnum).gun.gunpoint); targ._xscale = 0; targ._yscale = 0; shootrotation = (eval ("top" + targ.idnum).gun._rotation + targ._rotation) + (random(targ.inaccuracy * 2) - targ.inaccuracy); endpoints = drawpath(4, targ.firerange, shootrotation, truex, truey, targ).split("|"); playanim(targ); targ._xscale = 100; targ._yscale = 100; playsound(targ.gunsound, (targ.team == playersteam) + "_shot"); newqfx = attachMovie("spark", "qfx" + qfxnum, qfxnum + 500); newqfx._x = truex; newqfx._y = truey; newqfx._rotation = eval ("top" + targ.idnum).gun._rotation + targ._rotation; newqfx.gotoAndStop(targ.gundischarge); manageqfx(); newstreak = attachMovie("shold", "streak" + streaknum, streaknum + 400); newstreak.gotoAndStop(targ.gunstreak); newstreak.streaktween._height = endpoints[2]; newstreak._rotation = shootrotation; newstreak._x = truex; newstreak._y = truey; streaknum++; if (streaknum > 95) { streaknum = 0; } removeMovieClip(eval ("streak" + streaknum)); }; killme = function (targ) { eval ("colortrans" + targ.idnum).colorTransform = new flash.geom.ColorTransform(0.6, 0.6, 0.6, 1, 0, 0, 0, 0); removeMovieClip(eval ("stats" + targ.idnum)); ll = 1; delete eval ("top" + targ.idnum).gun.spinner.onEnterFrame; delete eval ("top" + targ.idnum).spinnr.onEnterFrame; delete eval ("top" + targ.idnum).gun.cry.shine.onEnterFrame; while (eval ((("top" + targ.idnum) + ".teamlight") + ll)._visible == true) { eval ((("top" + targ.idnum) + ".teamlight") + ll).stopanimating = true; eval ((("top" + targ.idnum) + ".teamlight") + ll).gotoAndStop(2); ll++; } newqfx = attachMovie("boom", "qfx" + qfxnum, qfxnum + 800); newqfx.blendMode = 8; newqfx._x = targ._x; newqfx._y = targ._y; manageqfx(); playsound("splode", "misc"); delete targ.onEnterFrame; makefire(targ._x, targ._y); delete targ.lifeadjust; delete targ.onPress; delete targ.onRelease; delete targ.onReleaseOutside; delete targ.onRollOver; delete targ.onRollOut; if (os.owner == targ) { os.owner = undefined; } }; lifeadjust = function (targ, amount, fromforce) { if (targ.health > 0) { if (amount > 0) { if (fromforce != targ.force) { targ.health = targ.health - amount; if (targ.team == 1) { playerhudbar = playerhudbar - amount; } else { enemyhudbar = enemyhudbar - amount; } if (targ.health <= 0) { if (targ.team == 1) { playerhudbar = playerhudbar - targ.health; } else { enemyhudbar = enemyhudbar - targ.health; } targ.health = 0; if (checkteamlife(targ.team) <= 0) { if (targ.team == 1) { startcountdown.gotoAndPlay("playerlose"); } else { cash = cash + battleinfo.prizemoney; if (playerlevel < battleinfo.winlevel) { playerlevel = battleinfo.winlevel; } startcountdown.gotoAndPlay("complose"); } } killme(targ); } } } else if (fromforce == targ.force) { if (targ.team == 1) { playerhudbar = playerhudbar - amount; } else { enemyhudbar = enemyhudbar - amount; } targ.health = targ.health - amount; if (targ.health > targ.healthmax) { if (targ.team == 1) { playerhudbar = playerhudbar + (targ.healthmax - targ.health); } else { enemyhudbar = enemyhudbar + (targ.healthmax - targ.health); } targ.health = targ.healthmax; } } eval ("stats" + targ.idnum).hp.bar._xscale = (targ.health * 100) / targ.healthmax; fixplayerhud(); fixenemyhud(); } }; getclosesttarget_nogun = function (targ) { if (targ.currentorder[0] == "goto") { dx = targ._x - targ.currentorder[1]; dy = targ._y - targ.currentorder[2]; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dist < 35) { targ.currentorder = ["standard"]; } adjustmove_nogun(targ); } else if (targ.currentorder[0] == "follow") { if (eval (targ.currentorder[1]).health <= 0) { targ.currentorder = ["standard"]; } dx = targ._x - eval (targ.currentorder[1])._x; dy = targ._y - eval (targ.currentorder[1])._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dist > (targ.minrange * 1.2)) { adjustmove_nogun(targ); } } }; posreq2 = function (targ) { targ.point.x = targ._x; targ.point.y = targ._y; targ._parent.localToGlobal(targ.point); targ.x = targ.point.x; targ.y = targ.point.y; truex = targ.x; truey = targ.y; }; while (cb <= bots) { newbot = botholder.attachMovie("bot", "robot" + cb, cb + 100); newcover = attachMovie("top", "top" + cb, cb + 200); newstats = attachMovie("stats", "stats" + cb, cb + 1500); lc = 1; if (cb <= playerbots.length) { trackbot(cb - 1); newbot.force = 1; newbot.team = 1; newbot._x = 60; newbot._y = ((400 / (playerbots.length + 1)) * cb) + 40; newbot._rotation = 90; newbot.myinfo = playerbots[cb - 1]; playerhudmax = playerhudmax + ((newbot.healthmax = itempedia[newbot.myinfo[5]].shielding + (itempedia[newbot.myinfo[8]].shielding * 3))); newbot.gotoAndStop(itempedia[newbot.myinfo[6]].gungraphic); newbot.teamcolor = playercolor; newbot.onPress = function () { ordertarget = this; }; newbot.onRelease = function () { os.owner = undefined; this.currentorder = ["standard"]; lastordered = this; mo.gotoAndPlay(1); mo.onEnterFrame = function () { this._x = lastordered._x; this._y = lastordered._y; this.stat.gotoAndStop(3); }; mo.onEnterFrame(); }; newbot.onReleaseOutside = function () { os.owner = undefined; whogothit(_xmouse, _ymouse); if (hitresult == undefined) { this.currentorder = ["goto", _xmouse, _ymouse]; this.locktime = 0; if (this.currentorder[1] > 500) { this.currentorder[1] = 500; } else if (this.currentorder[1] < 40) { this.currentorder[1] = 40; } if (this.currentorder[2] > 440) { this.currentorder[2] = 440; } else if (this.currentorder[2] < 40) { this.currentorder[2] = 40; } lastordered = this; mo.gotoAndPlay(1); mo.onEnterFrame = function () { this._x = lastordered.currentorder[1]; this._y = lastordered.currentorder[2]; this.stat.gotoAndStop(1); }; mo.onEnterFrame(); } else if (eval (hitresult).health > 0) { this.currentorder = ["follow", hitresult]; this.locktime = 0; lastordered = this; mo.gotoAndPlay(1); mo.onEnterFrame = function () { this._x = eval (lastordered.currentorder[1])._x; this._y = eval (lastordered.currentorder[1])._y; this.stat.gotoAndStop(2); }; mo.onEnterFrame(); } }; newbot.onRollOver = function () { os.owner = this; }; newbot.onRollOut = function () { os.owner = undefined; }; } else { newbot.force = 2; newbot.team = 2; newbot._x = 480; newbot._y = ((400 / (opponentbots.length + 1)) * (cb - playerbots.length)) + 40; newbot._rotation = -90; newbot.myinfo = opponentbots[(cb - 1) - playerbots.length]; enemyhudmax = enemyhudmax + ((newbot.healthmax = itempedia[newbot.myinfo[5]].shielding + (itempedia[newbot.myinfo[8]].shielding * 3))); newbot.teamcolor = 9; } playersteam = 1; newstats.hp.tcolor.gotoAndStop(newbot.teamcolor); newbot.idnum = cb; newbot.maketurn = 0; newbot.sway = 0; newbot.currentorder = ["standard"]; newbot.dontwalk = 0; newbot.varX = random(150) - 75; newbot.varY = random(150) - 75; this["colortrans" + cb] = new flash.geom.Transform(newcover); newbot.maintitle = newbot.myinfo[0]; newstats.botname = newbot.maintitle; newbot.subtitle = newbot.myinfo[1]; newcover.filters = new Array(shadowfilter); newbot._alpha = 0; newbot.healthmax = itempedia[newbot.myinfo[5]].shielding + (itempedia[newbot.myinfo[8]].shielding * 3); newbot.health = newbot.healthmax; newcover.gotoAndStop(itempedia[newbot.myinfo[5]].platinggraphic); while (eval ("newcover.teamlight" + lc)._visible == true) { eval ("newcover.teamlight" + lc).tcolor.gotoAndStop(newbot.teamcolor); lc++; newcover.tcolor.gotoAndStop(newbot.teamcolor); } dcount = 1; while (eval ("newbot.d" + dcount)._visible == true) { eval ("newbot.d" + dcount).point = new Object(); dcount++; } if (newbot.myinfo[6] != "nil") { newbot.gunsound = itempedia[newbot.myinfo[6]].shootsound; newbot.ricomin = itempedia[newbot.myinfo[6]].ricomin; newbot.ricomax = itempedia[newbot.myinfo[6]].ricomax; newbot.shootshostiles = itempedia[newbot.myinfo[6]].targetshostile; newbot.gundamage = itempedia[newbot.myinfo[6]].damage; newbot.gunricotype = itempedia[newbot.myinfo[6]].sparkgraphic; newbot.gunstreak = itempedia[newbot.myinfo[6]].streakgraphic; newbot.gundischarge = itempedia[newbot.myinfo[6]].dischargegraphic; newbot.firerange = itempedia[newbot.myinfo[6]].maxrange; newbot.minrange = itempedia[newbot.myinfo[6]].minrange; newbot.inaccuracy = itempedia[newbot.myinfo[6]].inaccuracy; newbot.scanrange = newbot.firerange; newbot.cooldownint = 0; newbot.cooldowntime = 1000; newbot.locktime = random(scan_interval); newbot.refirespeed = itempedia[newbot.myinfo[6]].refirerate; newcover.gun.gotoAndStop(itempedia[newbot.myinfo[6]].gungraphic); newcover.gun.gunpoint.point = new Object(); } else { newcover.gun._visible = false; newbot.firerange = 100; newbot.minrange = 50; newbot.hasgun = false; } newbot.onEnterFrame = function () { botframe(this); }; cb++; } botframe = function (targ) { if (targ.hasgun != false) { if (targ.cooldownint < targ.cooldowntime) { targ.cooldownint = targ.cooldownint + targ.refirespeed; } else if (targ.cooldownint > targ.cooldowntime) { targ.cooldownint = targ.cooldowntime; } if (targ.lockedon != undefined) { newtarget = targ.lockedon; dx = targ._x - newtarget._x; dy = targ._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { ang = (Math.PI*2) - Math.acos(dx / dist); } else { ang = Math.acos(dx / dist); } eval ("top" + targ.idnum).gun._rotation = (((ang * 180) / Math.PI) - targ._rotation) - 90; if ((dist < targ.firerange) && (dist > targ.minrange)) { if (targ.cooldowntime == targ.cooldownint) { targ.cooldownint = random(5); fire(targ); } } } else { eval ("top" + targ.idnum).gun._rotation = eval ("top" + targ.idnum).gun._rotation / 1.1; } targ.locktime--; if (targ.locktime <= 0) { getclosesttarget_gun(targ.shootshostiles, targ); targ.locktime = scan_interval; } } else { targ.locktime--; if (targ.locktime <= 0) { getclosesttarget_nogun(targ); targ.locktime = scan_interval; } } if (movementenabled == true) { targ.swaydir._rotation = targ.sway; dcheck = 1; while (dcheck <= 3) { posreq2(eval ((targ + ".d") + dcheck)); if (botholder.hitTest(truex, truey, true) || (obsticles.hitTest(truex, truey, true))) { targ.dontwalk = 10; } dcheck++; } if (targ.dontwalk <= 0) { eval ("cross" + targ.idnum).fussy = "NOT"; targ._rotation = targ._rotation + (targ.sway / 10); targ._x = targ._x + (Math.sin((Math.PI/180) * targ._rotation) * 2); targ._y = targ._y - (Math.cos((Math.PI/180) * targ._rotation) * 2); if ((targ.currentorder[0] == "standard") || (targ.currentorder[0] == "follow")) { if (targ.sway != 0) { targ.sway = targ.sway / 1.04; if ((targ.sway < 1) && (targ.sway > -1)) { targ.sway = 0; } } else { targ.sway = targ.sway + (random(21) - 10); } } } else { eval ("cross" + targ.idnum).fussy = "FUSSY"; targ.dontwalk--; targ.sway = 0; if (targ.maketurn == 0) { targ.maketurn = random(fussyturn * 2) - fussyturn; } else if (targ.maketurn > 0) { targ._rotation = targ._rotation + 5; targ.maketurn = targ.maketurn - 1; } else { targ._rotation = targ._rotation - 5; targ.maketurn = targ.maketurn + 1; } } } newcover = eval ("top" + targ.idnum); newcover._x = targ._x; newcover._y = targ._y; newcover._rotation = targ._rotation; newstats = eval ("stats" + targ.idnum); newstats._x = targ._x; newstats._y = targ._y; }; fixplayerhud = function () { hhud.bar1.bar._yscale = (playerhudbar / playerhudmax) * 100; }; fixenemyhud = function () { hhud.bar2.bar._yscale = (enemyhudbar / enemyhudmax) * 100; }; togglenames(true); tracktrace = tracktrace + "]"; trace("TRACKTRACE: " + tracktrace); enemyhudbar = enemyhudmax; playerhudbar = playerhudmax;Frame 6stop(); svol.displaytext = "SOUND VOLUME"; mvol.displaytext = "MUSIC VOLUME"; weightclasses = new Array(); weightclasses.ORIENTATION = [0, 35]; weightclasses.LIGHTWEIGHT = [20, 45]; weightclasses.MIDDLEWEIGHT = [30, 70]; weightclasses.HEAVYWEIGHT = [40, 95]; weightclasses.MEGAWEIGHT = [50, 120]; weightclasses["SUPER MEGAWEIGHT"] = [50, 145]; battles = new Array(); battles.push(new Array()); battles[battles.length - 1].name = "'CHROMETEK' RALLY"; battles[battles.length - 1].weightdivision = "ORIENTATION"; battles[battles.length - 1].prizemoney = 150; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["WRECKER", "", 11, 3000, 16, "SANTRIN \"AURO\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-100\"", true], ["STEELHEART", "", 11, 3000, 16, "CHROMETEK \"LIGHT\"", "ZINTEK \"LP\"", "orange", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ALLOY DESTROY' 2057"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 600; battles[battles.length - 1].entryfee = 100; battles[battles.length - 1].levelrequirement = 2; battles[battles.length - 1].winlevel = 3; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["KAJI", "", 12, 3000, 16, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["XEON", "", 11, 3000, 16, "CHROMETEK \"LIGHT\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'DARSIJ WEAPON PROMO'"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 1500; battles[battles.length - 1].entryfee = 250; battles[battles.length - 1].levelrequirement = 3; battles[battles.length - 1].winlevel = 4; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["BIGBUG", "", 16, 3000, 16, "OVERWATCH \"R200\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["TACTILE", "", 20, 4000, 22, "CHROMETEK \"LIGHT\"", "DARSIJ \"A101-1\"", "green", "AKAUMIN \"DLZ-250\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE SCRAPYARD'"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 2500; battles[battles.length - 1].entryfee = 750; battles[battles.length - 1].levelrequirement = 4; battles[battles.length - 1].winlevel = 5; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["SCRAPPY", "", 11, 3000, 16, "CHROMETEK \"LIGHT\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["FLEX", "", 14, 3000, 16, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["SHIFTER", "", 14, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "BASH'S REALM"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 3500; battles[battles.length - 1].entryfee = 1250; battles[battles.length - 1].levelrequirement = 5; battles[battles.length - 1].winlevel = 6; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["CRASH", "", 22, 4000, 22, "OVERWATCH \"R760\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-250\"", true], ["SMASH", "", 22, 4000, 22, "OVERWATCH \"R760\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-250\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE DROME'"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 5000; battles[battles.length - 1].entryfee = 1800; battles[battles.length - 1].levelrequirement = 6; battles[battles.length - 1].winlevel = 7; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["SLAVE", "", 12, 3000, 16, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true], ["MASTER", "", 30, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KR-2\"", "green", "KHACOR \"SMARTMOVE\"", true], ["SLAVE", "", 12, 3000, 16, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'SCRAPFEST' 2057"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 7000; battles[battles.length - 1].entryfee = 3000; battles[battles.length - 1].levelrequirement = 7; battles[battles.length - 1].winlevel = 8; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["APOC", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true], ["LOKI", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true], ["WREX", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ZENI DISTRIBUTER PROMO'"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 10000; battles[battles.length - 1].entryfee = 5000; battles[battles.length - 1].levelrequirement = 8; battles[battles.length - 1].winlevel = 9; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["CLERIC", "", 29, 5500, 30, "OVERWATCH \"R200\"", "ZENI \"PRS\"", "green", "KHACOR \"SMARTMOVE\"", true], ["PAGE", "", 16, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["KNIGHT", "", 35, 8000, 50, "OVERWATCH \"R760\"", "DARSIK \"B301-1\"", "green", "XEROI \"CLR-Z050\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ZONE 13'"; battles[battles.length - 1].weightdivision = "SUPER HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 25000; battles[battles.length - 1].entryfee = 10000; battles[battles.length - 1].levelrequirement = 9; battles[battles.length - 1].winlevel = 10; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["DESTROY", "", 40, 8000, 50, "TRILICON \"SCORP-R12\"", "CIRCES \"XT\"", "green", "XEROI \"CLR-Z050\"", true], ["DEGRADE", "", 37, 8000, 50, "OVERWATCH \"R760\"", "CIRCES \"XT\"", "green", "XEROI \"CLR-Z050\"", true], ["DISTRACT", "", 21, 5500, 30, "OVERWATCH \"R760\"", "ZINTEK \"LP\"", "green", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE RECKONING'"; battles[battles.length - 1].weightdivision = "SUPER HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 100000 /* 0x0186A0 */; battles[battles.length - 1].entryfee = 40000; battles[battles.length - 1].levelrequirement = 10; battles[battles.length - 1].winlevel = 11; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["MESSIAH", "", 47, 8000, 50, "TRILICON \"SCORP-R12\"", "THE CERBERUS", "green", "XEROI \"CLR-Z050\"", true], ["SAVIOUR", "", 40, 8000, 50, "TRILICON \"SCORP-R12\"", "ZENI \"PRZ-2\"", "green", "XEROI \"CLR-Z050\"", true], ["DECEPTION", "", 17, 4000, 22, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-250\"", true]]; makebattlelist = function () { flipside = false; bcn = 0; while (bcn < battles.length) { newbattle = attachMovie("battleholder", "battle" + bcn, bcn); newbattle.fail._visible = false; if (bcn != 9) { newbattle.battlenum = ("0" + (bcn + 1)) + "."; } else { newbattle.battlenum = ("" + (bcn + 1)) + "."; } newbattle.failreason = ""; newbattle.idnum = bcn; newbattle.d_name = battles[bcn].name; newbattle.d_weightdiv = "DIVISION: " + battles[bcn].weightdivision; if (battles[bcn].levelrequirement > playerlevel) { newbattle.gotoAndStop(1); if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(1); newbattle.fail._visible = true; } newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + "YOU NEED TO WIN IN MORE DIFFICULT BATTLES BEFORE COMPETING IN THIS ONE.\r"; } else { newbattle.gotoAndStop(2); } if (weightclasses[battles[bcn].weightdivision][1] < teamweight) { if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(2); newbattle.fail._visible = true; } newbattle.fail._visible = true; newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + (("TEAM WEIGHT TOO HEAVY TO COMPETE IN THIS DIVISION. (MAX WEIGHT =" + weightclasses[battles[bcn].weightdivision][1]) + ")\r"); } if (battles[bcn].entryfee > cash) { if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(3); newbattle.fail._visible = true; } newbattle.fail._visible = true; newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + "INSUFFICIENT ENTRY FEE.\r"; } newbattle.d_prizemoney = "PRIZE: " + battles[bcn].prizemoney; newbattle.d_entryfee = "ENTRY FEE: " + battles[bcn].entryfee; newbattle.onRollOut = function () { failtext.failreason = ""; if (!((this.fail._visible == true) && (this.fail._currentframe == 1))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } this.swapDepths(this.idnum); }; backbutton.onPress = function () { trace("SOUND HERE WAS: " + sndset.sndvol); mholder.fadeout(3); sholder.fadeout(3); trace("SOUND HERE WAS: " + sndset.sndvol); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fadeoutcompleted = function () { delete fader.onPress; onEnterFrame(); delete onEnterFrame; cleanup(); gotoAndStop ("shop"); }; }; newbattle.onPress = function () { if ((this.fail._visible == false) || (testmode == true)) { mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; battleinfo = battles[this.idnum]; fadeoutcompleted = function () { delete fader.onPress; onEnterFrame(); delete onEnterFrame; cleanup(); gotoAndStop ("battle"); }; } }; newbattle.onRollOver = function () { if (!((this.fail._visible == true) && (this.fail._currentframe == 1))) { this.gotoAndStop(3); } if (this.failreason != "") { failtext.failreason = this.failreason; } else { failtext.failreason = "YOU ARE QUALIFIED TO COMPETE IN THIS BATTLE"; } this.swapDepths(this.idnum + 50); }; newbattle.venuethumb.gotoAndStop(battles[bcn].arena); if (bcn < 5) { newbattle._y = (bcn * 73) + 27; newbattle._x = 50; } else { newbattle._y = ((bcn - 5) * 73) + 27; newbattle._x = 200; } newbattle.cacheAsBitmap = true; bcn++; } }; makebattlelist(); cleanup = function () { sholder.fadein(3); bcn = 0; while (bcn < battles.length) { removeMovieClip(eval ("battle" + bcn)); bcn++; } delete bcn; delete makebattlelist; delete flipside; delete newbattle; delete fadeoutcompleted; delete cleanup; }; fader.swapDepths(200003); svol.slider._y = 180 - (sndset.sndvol * 1.8); mvol.slider._y = 180 - (sndset.musvol * 1.8); onEnterFrame = function () { sndset.musvol = mvol.amount; musmgr.setVolume((mholder.volpercent / 100) * sndset.musvol); sndset.sndvol = svol.amount; sndmgr.setVolume((sholder.volpercent / 100) * sndset.sndvol); }; savebutton.onPress = function () { this.gotoAndPlay(2); savegame(); delete my_so; };Frame 8playsound("rave", "music"); fader.gotoAndPlay("fadein"); mholder.fadein(2); sholder.fadein(2); playerlevel = 18; backbutton.onPress = function () { delete backbutton.onPress; fader.gotoAndPlay("fadeout"); mholder.fadeout(3); sholder.fadeout(3); }; fadeoutcompleted = function () { _root.gotoAndStop("shop"); };Frame 10stop(); fader.gotoAndPlay("fadein"); mholder.fadein(2); sholder.fadein(2); playsound("rave", "music"); weightclasses = new Array(); weightclasses = new Array(); weightclasses.ORIENTATION = [0, 35]; weightclasses.LIGHTWEIGHT = [20, 45]; weightclasses.MIDDLEWEIGHT = [30, 70]; weightclasses.HEAVYWEIGHT = [40, 95]; weightclasses.MEGAWEIGHT = [50, 120]; weightclasses["SUPER MEGAWEIGHT"] = [50, 150]; weighttable = ["ORIENTATION", "LIGHTWEIGHT", "MIDDLEWEIGHT", "HEAVYWEIGHT", "MEGAWEIGHT", "SUPER MEGAWEIGHT"]; battles = new Array(); battles.push(new Array()); battles[battles.length - 1].name = "ROXTAN PARK ARENA"; battles[battles.length - 1].weightdivision = "ORIENTATION"; battles[battles.length - 1].prizemoney = 200; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["WRECKER", "", 11, 3000, 16, "SANTRIN \"AURO\"", "ZINTEK \"LP\"", "orange", "AKAUMIN \"DLZ-100\"", true], ["STEELHEART", "", 11, 3000, 16, "CHROMETEK \"LIGHT\"", "ZINTEK \"LP\"", "orange", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "TORY'S JUNKYARD"; battles[battles.length - 1].weightdivision = "ORIENTATION"; battles[battles.length - 1].prizemoney = 650; battles[battles.length - 1].entryfee = 100; battles[battles.length - 1].levelrequirement = 2; battles[battles.length - 1].winlevel = 3; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["CRASH", "", 11, 3000, 16, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-100\"", true], ["BURN", "", 11, 3000, 16, "CHROMETEK \"LIGHT\"", "KEDRON \"SPKL-D4\"", "orange", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "CHROMETEK RALLY"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 1750; battles[battles.length - 1].entryfee = 300; battles[battles.length - 1].levelrequirement = 3; battles[battles.length - 1].winlevel = 4; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["PYRON", "", 14, 3000, 16, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-02\"", "orange", "AKAUMIN \"DLZ-100\"", true], ["MANIXX", "", 14, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "METALMASH 2059"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 3000; battles[battles.length - 1].entryfee = 750; battles[battles.length - 1].levelrequirement = 4; battles[battles.length - 1].winlevel = 5; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["SABERTOOTH", "", 16, 3000, 16, "OVERWATCH \"R200\"", "DARSIJ \"A101-1\"", "orange", "AKAUMIN \"DLZ-250\"", true], ["MAMMOTH", "", 16, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "SPADE'S BATTLE ROYALE"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 4500; battles[battles.length - 1].entryfee = 1500; battles[battles.length - 1].levelrequirement = 5; battles[battles.length - 1].winlevel = 6; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["JACK", "", 14, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-100\"", true], ["KING", "", 16, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-02\"", "orange", "AKAUMIN \"DLZ-100\"", true], ["QUEEN", "", 14, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "GAIACORP PROMOTION"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 6500; battles[battles.length - 1].entryfee = 2000; battles[battles.length - 1].levelrequirement = 6; battles[battles.length - 1].winlevel = 7; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["SPLENDOUR", "", 21, 4000, 22, "GAIACORP \"LB-MK2\"", "RAPTOR \"DT-02\"", "orange", "AKAUMIN \"DLZ-250\"", true], ["CHAOS", "", 20, 4000, 22, "OVERWATCH \"R760\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-250\"", true], ["BEAUTY", "", 21, 4000, 22, "GAIACORP \"LB-MK2\"", "RAPTOR \"DT-02\"", "orange", "AKAUMIN \"DLZ-250\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "THE WORKSHOP"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 9250; battles[battles.length - 1].entryfee = 3200; battles[battles.length - 1].levelrequirement = 7; battles[battles.length - 1].winlevel = 8; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["SINGULARITY", "", 29, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KR-2\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["PARADIGM", "", 29, 5500, 30, "GAIACORP \"LB-MK2\"", "TORRIKA \"KR-2\"", "orange", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "SCRAPTORIA 2059"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 12000; battles[battles.length - 1].entryfee = 4800; battles[battles.length - 1].levelrequirement = 8; battles[battles.length - 1].winlevel = 9; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["SLAYER", "", 16, 4000, 22, "OVERWATCH \"R200\"", "ZINTEK \"LP\"", "orange", "AKAUMIN \"DLZ-250\"", true], ["REAPER", "", 37, 7500, 50, "GAIACORP \"SC-RS\"", "TORRIKA \"KR-2\"", "orange", "XEROI \"CLR-Z050\"", true], ["SLAYER", "", 16, 4000, 22, "OVERWATCH \"R200\"", "ZINTEK \"LP\"", "orange", "AKAUMIN \"DLZ-250\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "THE COLOSSEUM"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 15000; battles[battles.length - 1].entryfee = 6000; battles[battles.length - 1].levelrequirement = 9; battles[battles.length - 1].winlevel = 10; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["ASKLEPIOS", "", 37, 7500, 50, "GAIACORP \"SC-RS\"", "ZENI \"PRS\"", "orange", "XEROI \"CLR-Z050\"", true], ["NEMESIS", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["HEPHAISTOS", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "SKIRMESH"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 18000; battles[battles.length - 1].entryfee = 8000; battles[battles.length - 1].levelrequirement = 10; battles[battles.length - 1].winlevel = 11; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["SABRE", "", 27, 5500, 30, "GAIACORP \"SC-RS\"", "RAPTOR \"DT-02\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["RAPIER", "", 27, 5500, 30, "GAIACORP \"SC-RS\"", "RAPTOR \"DT-02\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["CUTLASS", "", 30, 5500, 30, "OVERWATCH \"R760\"", "DARSIK \"B301-1\"", "orange", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "VULCANDOME ARENA"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 22000; battles[battles.length - 1].entryfee = 10050; battles[battles.length - 1].levelrequirement = 11; battles[battles.length - 1].winlevel = 12; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["PULSE", "", 45, 7500, 50, "OVERWATCH \"Z\"", "CIRCES \"XT\"", "orange", "XEROI \"CLR-Z050\"", true], ["SURGE", "", 45, 7500, 50, "GAIACORP \"EG-PR\"", "CIRCES \"XT\"", "orange", "XEROI \"CLR-Z050\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "THE FOUNDRY"; battles[battles.length - 1].weightdivision = "MEGAWEIGHT"; battles[battles.length - 1].prizemoney = 26000; battles[battles.length - 1].entryfee = 12000; battles[battles.length - 1].levelrequirement = 12; battles[battles.length - 1].winlevel = 13; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["GUARDIAN", "", 38, 7500, 50, "GAIACORP \"SC-RS\"", "DARSIK \"B301-1\"", "orange", "XEROI \"CLR-Z050\"", true], ["EMPEROR", "", 37, 7500, 50, "GAIACORP \"SC-RS\"", "ZENI \"PRS\"", "orange", "XEROI \"CLR-Z050\"", true], ["GUARDIAN", "", 38, 7500, 50, "GAIACORP \"SC-RS\"", "DARSIK \"B301-1\"", "orange", "XEROI \"CLR-Z050\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "THE KAMIKAZE-DOME"; battles[battles.length - 1].weightdivision = "MEGAWEIGHT"; battles[battles.length - 1].prizemoney = 30000; battles[battles.length - 1].entryfee = 14000; battles[battles.length - 1].levelrequirement = 13; battles[battles.length - 1].winlevel = 14; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["KAMI", "", 59, 12000, 70, "GAIACORP \"EG-SR\"", "DARSIK \"B301-1\"", "orange", "NTECH \"DURICHAS\"", true], ["KAZE", "", 59, 12000, 70, "GAIACORP \"EG-SR\"", "DARSIK \"B301-1\"", "orange", "NTECH \"DURICHAS\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "EXECUTE 2059"; battles[battles.length - 1].weightdivision = "MEGAWEIGHT"; battles[battles.length - 1].prizemoney = 35000; battles[battles.length - 1].entryfee = 16500; battles[battles.length - 1].levelrequirement = 14; battles[battles.length - 1].winlevel = 15; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["THRASH", "", 59, 8000, 64, "GAIACORP \"EG-PR\"", "THEMODIN \"CEREBUS\"", "orange", "KHACOR \"ELECTRON\"", true], ["TREMOR", "", 59, 8000, 64, "KURON \"SHRED-MK3\"", "CIRCES \"XT\"", "orange", "KHACOR \"ELECTRON\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "THE FINAL HOUR"; battles[battles.length - 1].weightdivision = "SUPER MEGAWEIGHT"; battles[battles.length - 1].prizemoney = 50000; battles[battles.length - 1].entryfee = 22000; battles[battles.length - 1].levelrequirement = 15; battles[battles.length - 1].winlevel = 16; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["S C R E A M", "", 85, 13000, 85, "KURON \"SHRED-MK3\"", "SCREAM SHARD", "orange", "XEROI \"DELIVERANCE\"", true], ["D E S P A I R", "", 63, 8000, 64, "OVERWATCH \"Z\"", "THEMODIN \"CEREBUS\"", "orange", "KHACOR \"ELECTRON\"", true]]; bholder._x = 640; gotox = 0; bholder.onEnterFrame = function () { if (((gotox - this._x) > 2) || ((gotox - this._x) < -2)) { this._x = this._x + ((gotox - this._x) / 5); iholder._x = this._x + 640; _root._quality = "LOW"; } else { this._x = gotox; iholder._x = this._x + 640; _root._quality = _root.gamequal; } }; bholder.onEnterFrame(); bnum = 0; alt = false; onEnterFrame = function () { if (this.node.hitarea.hitTest(_xmouse, _ymouse, true)) { this.node.thename._alpha = 100; this.node.glower._alpha = 100; } else if (this.node.thename._alpha > 0) { this.node.thename._alpha = this.node.thename._alpha - 10; this.node.glower._alpha = this.node.glower._alpha - 10; } if (this.wait == 0) { if (this._currentframe == 1) { this.gotoAndPlay(2); this.node.gotoAndPlay("good"); if (playerlevel < this.lrequirement) { this.node.gotoAndPlay("locked"); } else if ((teamweight > weightclasses[this.wrequirement][1]) && (this.crequirement > cash)) { this.node.gotoAndPlay("bad"); } else if (teamweight > weightclasses[this.wrequirement][1]) { this.node.gotoAndPlay("bad"); } else if (this.crequirement > cash) { this.node.gotoAndPlay("poor"); } else { this.node.gotoAndPlay("good"); } } } else { this.wait--; } }; while (bnum < battles.length) { newnode = bholder.attachMovie("lnode", "levelnode" + bnum, bnum); newnode._x = 250; if (alt == true) { newnode._x = newnode._x + 15; } alt = !alt; newnode._y = ((400 / battles.length) * bnum) + 55; newnode.stop(); newnode.wait = 3 * (bnum + 1); newnode.id = bnum; newnode.displayt = battles[bnum].name; newnode.onEnterFrame = onEnterFrame; newnode.lrequirement = battles[bnum].levelrequirement; newnode.crequirement = battles[bnum].entryfee; newnode.wrequirement = battles[bnum].weightdivision; newnode.arena = battles[bnum].arena; bnum++; } clickaction = function (target) { gotox = -640; if (playerlevel < target.lrequirement) { iholder.gotoAndStop("locked"); iholder.playbutton._visible = false; } else { if ((teamweight > weightclasses[target.wrequirement][1]) && (target.crequirement > cash)) { iholder.gotoAndStop("both"); } else if (teamweight > weightclasses[target.wrequirement][1]) { iholder.gotoAndStop("bad"); } else if (target.crequirement > cash) { iholder.gotoAndStop("poor"); } else { iholder.gotoAndStop("good"); } iholder.battlename = battles[target.id].name; iholder.details = ""; iholder.details = iholder.details + (((("WEIGHT LIMIT: " + battles[target.id].weightdivision) + " (") + weightclasses[battles[target.id].weightdivision][1]) + ")"); iholder.details = iholder.details + "\r"; iholder.details = iholder.details + ("YOUR TEAM'S WEIGHT: " + teamweight); iholder.details = iholder.details + "\r\r"; iholder.details = iholder.details + ("ENTRY COST: " + battles[target.id].entryfee); iholder.details = iholder.details + "\r"; iholder.details = iholder.details + ("YOUR CASH: " + cash); iholder.details = iholder.details + "\r\r"; iholder.details = iholder.details + ("PRIZE MONEY: " + battles[target.id].prizemoney); iholder.map.bg.graphic.gotoAndStop(target.arena); iholder.map.ob.graphic.gotoAndStop(target.arena); iholder.playbutton._visible = true; } lastclicktarget = target; }; bholder.backbutton.displaytext = "SHOP"; bholder.backbutton.onPress = function () { gotox = 640; mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; battleinfo = battles[lastclicktarget.id]; fadeoutcompleted = fade_lvlselect_shop; }; iholder.backbutton.displaytext = "BACK"; iholder.backbutton.onPress = function () { gotox = 0; }; iholder.playbutton.displaytext = "PLAY"; iholder.playbutton.onPress = function () { gotox = -1280; mholder.fadeout(6); sholder.fadeout(6); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; battleinfo = battles[lastclicktarget.id]; fadeoutcompleted = fade_lvlselect_battle; }; cleanup = function () { delete gotox; delete alt; delete newnode; delete bnum; delete weightclasses; delete weighttable; delete battles; delete cleanup; };Frame 11stop(); fader.gotoAndPlay("fadein"); mholder.fadein(2); sholder.fadein(2); playsound("rave", "music"); weightclasses = new Array(); weightclasses = new Array(); weightclasses.ORIENTATION = [0, 35]; weightclasses.LIGHTWEIGHT = [20, 45]; weightclasses.MIDDLEWEIGHT = [30, 70]; weightclasses.HEAVYWEIGHT = [40, 95]; weightclasses.MEGAWEIGHT = [50, 120]; weightclasses["SUPER MEGAWEIGHT"] = [50, 150]; weightclasses.ANYWEIGHT = [50, 9001]; weighttable = ["ORIENTATION", "LIGHTWEIGHT", "MIDDLEWEIGHT", "HEAVYWEIGHT", "MEGAWEIGHT", "SUPER MEGAWEIGHT"]; battles = new Array(); battles.push(new Array()); battles[battles.length - 1].name = "TRAINING: INTRODUCTION"; battles[battles.length - 1].weightdivision = "ANYWEIGHT"; battles[battles.length - 1].prizemoney = 0; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 1; battles[battles.length - 1].playerbots = [["BULLYBOY", "", 15, 4000, 22, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-250\"", true], ["SCRUFF", "", 15, 4000, 22, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-250\"", true], ["BUTCH", "", 15, 4000, 22, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-250\"", true]]; battles[battles.length - 1].opponents = [["ROUGHOUSE", "", 15, 4000, 22, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-250\"", true], ["TOUGHGUY", "", 15, 4000, 22, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-250\"", true], ["BRUISER", "", 15, 4000, 22, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-250\"", true]]; battles[battles.length - 1].description = "GIVING EFFECTIVE ORDERS IS ONE OF THE KEY ELEMENTS TO WINNING BOT ARENA. IN THIS EVEN-SIDED SCENARIO, 'GANGING UP' ON A TARGET IS AN IDEAL STRATEGY TO WINNING THIS MATCH. READ THE GAME INSTRUCTIONS FOR INFORMATION ON GIVING ORDERS TO YOUR BOTS."; battles.push(new Array()); battles[battles.length - 1].name = "TRAINING: EVASION"; battles[battles.length - 1].weightdivision = "ANYWEIGHT"; battles[battles.length - 1].prizemoney = 0; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 2; battles[battles.length - 1].playerbots = [["PUPPY", "", 12, 3000, 16, "CHROMETEK \"LIGHT\"", "RAPTOR \"DT-01\"", "orange", "AKAUMIN \"DLZ-100\"", true]]; battles[battles.length - 1].opponents = [["SLAMMER", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["POUNDER", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["THUMPER", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["PUNCHER", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true]]; battles[battles.length - 1].description = "YOU ARE AN INNOCENT LITTLE PUPPY IN A ROOM FULL OF JACKHAMMER WEILDING MANIACS. EVADE YOUR OPPONENTS FOR LONG ENOUGH AND THEY WILL GET TIRED AND CEASE CHASING YOU."; battles.push(new Array()); battles[battles.length - 1].name = "TRAINING: STRATEGY"; battles[battles.length - 1].weightdivision = "ANYWEIGHT"; battles[battles.length - 1].prizemoney = 0; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 2; battles[battles.length - 1].playerbots = [["QUEEN", "", 75, 13000, 85, "OVERWATCH \"R200\"", "DEVENGE \"STK\"", "orange", "KHACOR \"ELECTRON\"", true]]; battles[battles.length - 1].opponents = [["BISHOP", "", 43, 8000, 64, "OVERWATCH \"R200\"", "ZENI \"PRZ-2\"", "orange", "KHACOR \"ELECTRON\"", true], ["KNIGHT", "", 39, 8000, 64, "OVERWATCH \"Z\"", "DARSIJ \"A101-1\"", "orange", "KHACOR \"ELECTRON\"", true], ["PAWN", "", 35, 8000, 64, "OVERWATCH \"Z\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"ELECTRON\"", true]]; battles[battles.length - 1].description = "CHESS IS A VERY STRATEGIC GAME, AND THE LOSER IS TYPICALLY THE ONE WHO IS LESS STRATIGICALLY ABLED. USE STRATEGY TO SOLVE THIS SITUATION."; battles.push(new Array()); battles[battles.length - 1].name = "TRAINING: DISTRACTING"; battles[battles.length - 1].weightdivision = "ANYWEIGHT"; battles[battles.length - 1].prizemoney = 0; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 3; battles[battles.length - 1].playerbots = [["SHIELD", "", 51, 12000, 70, "KURON \"SHRED-MK3\"", "nil", "orange", "NTECH \"DURICHAS\"", true], ["SWORD", "", 38, 7500, 50, "SANTRIN \"AURO\"", "DEVENGE \"STK\"", "orange", "XEROI \"CLR-Z050\"", true]]; battles[battles.length - 1].opponents = [["DRAGON", "", 62, 12000, 70, "OVERWATCH \"Z\"", "DEVENGE \"STK\"", "orange", "NTECH \"DURICHAS\"", true]]; battles[battles.length - 1].description = "THE GREATEST OF WARRIORS HAVE ALWAYS UNDERSTOOD THAT THE SWORD IS EQUALLY IMPORTANT AS THE SHIELD, AND THAT ONE IS USELESS WITHOUT THE OTHER. SLAY THE DRAGON BY MAINTAINING THIS BALANCE."; battles.push(new Array()); battles[battles.length - 1].name = "TRAINING: RANGED"; battles[battles.length - 1].weightdivision = "ANYWEIGHT"; battles[battles.length - 1].prizemoney = 0; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 1; battles[battles.length - 1].playerbots = [["SNIPER", "", 39, 7500, 50, "SANTRIN \"AURO\"", "DEVENGE \"STK\"", "orange", "AKAUMIN \"DLZ-100\"", true]]; battles[battles.length - 1].opponents = [["GUARD", "", 54, 12000, 70, "KURON \"SHRED-MK3\"", "KEDRON \"SPKL-D4\"", "orange", "NTECH \"DURICHAS\"", true], ["GUARD", "", 54, 12000, 70, "KURON \"SHRED-MK3\"", "KEDRON \"SPKL-D4\"", "orange", "NTECH \"DURICHAS\"", true], ["GUARD", "", 54, 12000, 70, "KURON \"SHRED-MK3\"", "KEDRON \"SPKL-D4\"", "orange", "NTECH \"DURICHAS\"", true]]; battles[battles.length - 1].description = "BOTS ARMED WITH LONG RANGE WEAPONS SHOULD STAY AS FAR AWAY FROM THE ENEMY AS POSSIBLE WHILE STILL BEING USEFUL. DEMONSTRATE THIS PRACTISE BY AVOIDING AND INFLICTING DAMAGE."; battles.push(new Array()); battles[battles.length - 1].name = "TRAINING: PROTECTION"; battles[battles.length - 1].weightdivision = "ANYWEIGHT"; battles[battles.length - 1].prizemoney = 0; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 2; battles[battles.length - 1].playerbots = [["MEDIC", "", 36, 7500, 50, "SANTRIN \"AURO\"", "ZENI \"PRZ-2\"", "orange", "XEROI \"CLR-Z050\"", true], ["SOLDIER", "", 43, 8000, 64, "GAIACORP \"LB-MK2\"", "RAPTOR \"DT-02\"", "orange", "KHACOR \"ELECTRON\"", true]]; battles[battles.length - 1].opponents = [["COMMANDER", "", 59, 12000, 70, "GAIACORP \"EG-SR\"", "DARSIK \"B301-1\"", "orange", "NTECH \"DURICHAS\"", true]]; battles[battles.length - 1].description = "BOTS ARMED WITH LONG RANGE WEAPONS SHOULD STAY AS FAR AWAY FROM THE ENEMY AS POSSIBLE WHILE STILL BEING USEFUL. DEMONSTRATE THIS PRACTISE BY AVOIDING AND INFLICTING DAMAGE."; battles.push(new Array()); battles[battles.length - 1].name = "FUN: HAMMERTIME"; battles[battles.length - 1].weightdivision = "ANYWEIGHT"; battles[battles.length - 1].prizemoney = 0; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 3; battles[battles.length - 1].playerbots = [["HAMMERHEAD", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["HAMMERHEAD", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["HAMMERHEAD", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["HAMMERHEAD", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true]]; battles[battles.length - 1].opponents = [["HAMMERHEAD", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["HAMMERHEAD", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["HAMMERHEAD", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true], ["HAMMERHEAD", "", 26, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KJ-557\"", "orange", "KHACOR \"SMARTMOVE\"", true]]; battles[battles.length - 1].description = "STOP. HAMMERTIME!"; bholder._x = 640; gotox = 0; bholder.onEnterFrame = function () { if (((gotox - this._x) > 2) || ((gotox - this._x) < -2)) { this._x = this._x + ((gotox - this._x) / 5); iholder._x = this._x + 640; _root._quality = "LOW"; } else { this._x = gotox; iholder._x = this._x + 640; _root._quality = _root.gamequal; } }; bholder.onEnterFrame(); bnum = 0; alt = false; onEnterFrame = function () { if (this.node.hitarea.hitTest(_xmouse, _ymouse, true)) { this.node.thename._alpha = 100; this.node.glower._alpha = 100; } else if (this.node.thename._alpha > 0) { this.node.thename._alpha = this.node.thename._alpha - 10; this.node.glower._alpha = this.node.glower._alpha - 10; } if (this.wait == 0) { if (this._currentframe == 1) { this.gotoAndPlay(2); this.node.gotoAndPlay("good"); if (playerlevel < this.lrequirement) { this.node.gotoAndPlay("locked"); } else if ((teamweight > weightclasses[this.wrequirement][1]) && (this.crequirement > cash)) { this.node.gotoAndPlay("bad"); } else if (teamweight > weightclasses[this.wrequirement][1]) { this.node.gotoAndPlay("bad"); } else if (this.crequirement > cash) { this.node.gotoAndPlay("poor"); } else { this.node.gotoAndPlay("good"); } } } else { this.wait--; } }; while (bnum < battles.length) { newnode = bholder.attachMovie("lnode", "levelnode" + bnum, bnum); newnode._x = 250; if (alt == true) { newnode._x = newnode._x + 15; } alt = !alt; newnode._y = ((300 / battles.length) * bnum) + 100; newnode.stop(); newnode.wait = 3 * (bnum + 1); newnode.id = bnum; newnode.displayt = battles[bnum].name; newnode.onEnterFrame = onEnterFrame; newnode.lrequirement = battles[bnum].levelrequirement; newnode.crequirement = battles[bnum].entryfee; newnode.wrequirement = battles[bnum].weightdivision; newnode.arena = battles[bnum].arena; bnum++; } clickaction = function (target) { gotox = -640; if (playerlevel < target.lrequirement) { iholder.gotoAndStop("locked"); iholder.playbutton._visible = false; } else { if ((teamweight > weightclasses[target.wrequirement][1]) && (target.crequirement > cash)) { iholder.gotoAndStop("both"); } else if (teamweight > weightclasses[target.wrequirement][1]) { iholder.gotoAndStop("bad"); } else if (target.crequirement > cash) { iholder.gotoAndStop("poor"); } else { iholder.gotoAndStop("good"); } iholder.battlename = battles[target.id].name; iholder.details = ""; iholder.details = iholder.details + battles[target.id].description; iholder.map.bg.graphic.gotoAndStop(target.arena); iholder.map.ob.graphic.gotoAndStop(target.arena); iholder.playbutton._visible = true; } lastclicktarget = target; }; bholder.backbutton.displaytext = "BACK"; bholder.backbutton.onPress = function () { gotox = 640; mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; battleinfo = battles[lastclicktarget.id]; fadeoutcompleted = fade_lvlselect_mainmenu; }; iholder.backbutton.displaytext = "BACK"; iholder.backbutton.onPress = function () { gotox = 0; }; iholder.playbutton.displaytext = "PLAY"; iholder.playbutton.onPress = function () { gotox = -1280; mholder.fadeout(6); sholder.fadeout(6); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; battleinfo = battles[lastclicktarget.id]; fadeoutcompleted = fade_lvlselect_battle; }; cleanup = function () { delete gotox; delete alt; delete newnode; delete bnum; delete weightclasses; delete weighttable; delete battles; delete cleanup; };Frame 12opt1.displaytext = "> DON'T SAVE, JUST EXIT"; opt2.displaytext = "> SAVE AND EXIT"; opt3.displaytext = "> RETURN TO CAREER"; opt1.onPress = function () { fadeoutcompleted = fade_exitcheck_mainmenu; mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; }; opt2.onPress = function () { fadeoutcompleted = fade_exitcheck_mainmenu; savegame(); mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; }; opt3.onPress = function () { fadeoutcompleted = fade_exitcheck_shop; mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; };Frame 13svol.displaytext = "SOUND VOLUME"; mvol.displaytext = "MUSIC VOLUME"; svol.slider._y = 180 - (sndset.sndvol * 1.8); mvol.slider._y = 180 - (sndset.musvol * 1.8); onEnterFrame = function () { sndset.musvol = mvol.amount; musmgr.setVolume((mholder.volpercent / 100) * sndset.musvol); sndset.sndvol = svol.amount; sndmgr.setVolume((sholder.volpercent / 100) * sndset.sndvol); }; donebut.onPress = function () { delete onEnterFrame; cancelstop = true; fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; fadeoutcompleted = fade_settings_mainmenu; };Symbol 11 MovieClip Frame 1onPress = function () { getURL ("http://www.gamegecko.com", "geckowindow"); };Instance of Symbol 11 MovieClip in Symbol 12 MovieClip Frame 1on (press) { getURL ("http://www.gamegecko.com", "_blank"); }Symbol 15 MovieClip Frame 18stop();Symbol 15 MovieClip Frame 35trace("CANCELSTOP: " + _root.cancelstop); if (_root.cancelstop == undefined) { stopAllSounds(); trace("ALL SOUNDS STOPPED!"); } else { delete _root.cancelstop; } _parent.fadeoutcompleted();Symbol 54 MovieClip Frame 6stop();Instance of Symbol 54 MovieClip in Symbol 57 MovieClip [boom] Frame 1onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }Instance of Symbol 54 MovieClip in Symbol 57 MovieClip [boom] Frame 4onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }Instance of Symbol 54 MovieClip in Symbol 57 MovieClip [boom] Frame 5onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }Instance of Symbol 54 MovieClip in Symbol 57 MovieClip [boom] Frame 8onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }Symbol 57 MovieClip [boom] Frame 13removeMovieClip(this);Symbol 59 MovieClip Frame 1stop();Symbol 67 MovieClip [bot] Frame 1stop();Symbol 67 MovieClip [bot] Frame 10stop();Symbol 78 MovieClip Frame 1stop();Symbol 83 MovieClip Frame 1if (this.stopanimating != true) { gotoAndPlay(random(15)); }Symbol 94 MovieClip Frame 1stop(); _rotation = random(360); onEnterFrame = function () { this._rotation = this._rotation + 13; };Symbol 99 MovieClip Frame 1stop();Symbol 105 MovieClip Frame 1stop();Symbol 115 MovieClip Frame 1shine.onEnterFrame = function () { this._x = -(random(34) + 6); trace(this._x); };Symbol 151 MovieClip Frame 1onEnterFrame = function () { this._rotation = this._rotation + 7.5; };Symbol 155 MovieClip [top] Frame 1stop();Symbol 170 MovieClip Frame 1pickone = [2, 6, 8, 11]; gotoAndPlay(pickone[random(4)]); delete pickone;Symbol 170 MovieClip Frame 4removeMovieClip(_parent);Symbol 170 MovieClip Frame 7removeMovieClip(_parent);Symbol 170 MovieClip Frame 10removeMovieClip(_parent);Symbol 170 MovieClip Frame 13removeMovieClip(_parent);Symbol 175 MovieClip Frame 5removeMovieClip(this._parent);Symbol 179 MovieClip Frame 8removeMovieClip(this._parent);Symbol 185 MovieClip Frame 5removeMovieClip(this._parent);Symbol 189 MovieClip Frame 7removeMovieClip(this._parent);Symbol 193 MovieClip Frame 6removeMovieClip(this._parent);Symbol 194 MovieClip Frame 5removeMovieClip(this._parent);Symbol 200 MovieClip Frame 7removeMovieClip(this._parent);Symbol 214 MovieClip Frame 20stop();Symbol 220 MovieClip Frame 1this.onPress = function () { _root.clickaction(this._parent._parent); };Symbol 229 MovieClip Frame 19stop();Symbol 243 MovieClip Frame 1stop();Symbol 243 MovieClip Frame 14stop();Symbol 243 MovieClip Frame 28stop();Symbol 243 MovieClip Frame 41stop();Symbol 243 MovieClip Frame 55stop();Symbol 244 MovieClip [lnode] Frame 5stop();Symbol 269 MovieClip Frame 1pickone = [2, 10, 19]; gotoAndPlay(pickone[random(3)]); delete pickone;Symbol 269 MovieClip Frame 9removeMovieClip(this._parent);Symbol 269 MovieClip Frame 18removeMovieClip(this._parent);Symbol 269 MovieClip Frame 27removeMovieClip(this._parent);Symbol 274 MovieClip Frame 8removeMovieClip(this._parent);Symbol 276 MovieClip Frame 7removeMovieClip(this._parent);Symbol 281 MovieClip Frame 8removeMovieClip(this._parent);Symbol 285 MovieClip Frame 6removeMovieClip(this._parent);Symbol 297 MovieClip Frame 4removeMovieClip(_parent);Symbol 303 MovieClip Frame 6removeMovieClip(_parent);Symbol 305 MovieClip Frame 7removeMovieClip(_parent);Symbol 309 MovieClip Frame 7removeMovieClip(_parent);Symbol 313 MovieClip Frame 4removeMovieClip(_parent);Symbol 317 MovieClip Frame 4removeMovieClip(_parent);Symbol 325 MovieClip Frame 1stop();Symbol 329 MovieClip Frame 1onPress = function () { getURL ("http://www.gamegecko.com", "_blank"); };Symbol 333 MovieClip Frame 215_parent.gotoAndStop("menu");Symbol 339 MovieClip Frame 1this.onEnterFrame = function () { this.gotoAndStop(random(4) + 2); this._alpha = 20; this._alpha = this._alpha + random(30); this._alpha = this._alpha + random(30); this._alpha = this._alpha + random(30); this._xscale = random(40) + 90; this._yscale = this._xscale; this._xscale = this._xscale - random(60); this._yscale = this._yscale + random(60); this._yscale = this._yscale + (Math.pow(random(3), 5) * 3); this._rotation = random(30) - 15; };Instance of Symbol 344 MovieClip in Symbol 346 MovieClip Frame 1on (press) { getURL ("http://www.gamegecko.com", "_blank"); }Symbol 358 MovieClip Frame 1stop(); this.gotoAndStop(2); if (this.ena == true) { this.onRollOver = function () { this.gotoAndStop(3); }; this.onRollOut = function () { this.gotoAndStop(2); }; } this.onPress = function () { if (this.ena == true) { if (this.act == "leave") { if (this.ms == true) { _root.mholder.fadeout(4); _root.sholder.fadeout(4); } else { _root.cancelstop = true; } _parent.b1._visible = false; _parent.b2._visible = false; _parent.b3._visible = false; _parent.b4._visible = false; _parent.b5._visible = false; _parent.b6._visible = false; _parent.b0._visible = false; this._visible = true; delete this.onRollOut; delete this.onRollOver; _parent._parent.gotoAndPlay(61); _parent._parent.butclicked = this._name; } else if (this.act == "stay") { getURL ("http://www.gamegecko.com", "_BLANK"); } } };Symbol 361 MovieClip Frame 1b1.dt = "NEW CAREER"; b2.dt = "LOAD CAREER"; b3.dt = "CHALLENGE MODE"; b4.dt = "INSTRUCTIONS"; b5.dt = "SETTINGS/CREDITS"; b6.dt = "PLAY MORE GAMES"; b1.act = "leave"; b2.act = "leave"; b3.act = "leave"; b4.act = "leave"; b5.act = "leave"; b6.act = "stay"; b1.ms = true; b2.ms = true; b3.ms = true; b4.ms = false; b5.ms = false; b6.ms = false; b1.ena = true; if (_root.aretheresaves() == true) { trace("THERE WAS SAVES"); delete _root.my_so; b2.ena = true; } else { trace("THERE WAS NO SAVES"); delete _root.my_so; b2.ena = false; b2._alpha = 50; } b3.ena = true; b4.ena = true; b5.ena = true; b6.ena = true;Symbol 362 MovieClip Frame 60stop();Symbol 362 MovieClip Frame 90_root.fadeoutcompleted = function () { }; _root.fader.gotoAndPlay("end"); _root.fader.onPress = function () { }; _root.fader.useHandCursor = false; if (butclicked == "b1") { _root.playercolor = 1; _root.playerlevel = 1; _root.cash = 8200; _root.botdb = new Array(); _root.wongame = false; _root.inventorydb = new Array(); _root.playstart = true; _root.gotoAndStop("shop"); } if (butclicked == "b2") { _root.loadgame(); _root.playstart = true; _root.gotoAndStop("shop"); } if (butclicked == "b3") { _root.playercolor = 1; _root.playerlevel = 1; _root.cash = 8200; _root.botdb = new Array(); _root.wongame = false; _root.inventorydb = new Array(); _root.playstart = true; _root.gotoAndStop("challengeselect"); } if (butclicked == "b4") { _root.playstart = false; _root.gotoAndStop("instructions"); } if (butclicked == "b5") { _root.playstart = false; _root.gotoAndStop("settings"); }Symbol 383 MovieClip Frame 1stop();Symbol 422 MovieClip Frame 1gotoAndPlay(random(24));Symbol 427 MovieClip Frame 1gotoAndPlay(random(24));Symbol 434 MovieClip Frame 1gotoAndPlay(random(24));Symbol 441 MovieClip Frame 1gotoAndPlay(random(20) + 2);Symbol 475 MovieClip Frame 1stop();Symbol 475 MovieClip Frame 2trace("arrived at new page"); holder.gungraphic._rotation = 45; holder.gungraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.gungraphic.onEnterFrame; };Symbol 475 MovieClip Frame 3trace("arrived at new page"); holder.platinggraphic._rotation = 45; holder.platinggraphic.gun.swapDepths(10); removeMovieClip(holder.platinggraphic.gun); holder.platinggraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.platinggraphic.onEnterFrame; };Symbol 475 MovieClip Frame 4trace("arrived at new page"); holder.chassisgraphic._rotation = 45; holder.chassisgraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.chassisgraphic.onEnterFrame; };Symbol 475 MovieClip Frame 5holder3.gungraphic._rotation = 45; holder2.platinggraphic._rotation = 45; holder1.chassisgraphic._rotation = 45; holder2.platinggraphic.gun.swapDepths(10); removeMovieClip(holder2.platinggraphic.gun); holder1.chassisgraphic.onEnterFrame = function () { this._rotation++; }; holder2.platinggraphic.onEnterFrame = function () { this._rotation++; }; holder3.gungraphic.onEnterFrame = function () { this._rotation = this._rotation - 1.5; }; onLeavePage = function () { delete holder1.chassisgraphic.onEnterFrame; delete holder2.platinggraphic.onEnterFrame; delete holder3.gungraphic.onEnterFrame; };Symbol 482 MovieClip Frame 1stop();Symbol 524 MovieClip Frame 1teamcolors = 8; mtc = 1; while (mtc <= teamcolors) { newball = attachMovie("tcolorball", "tc" + mtc, mtc); newball._width = 125 / teamcolors; newball._x = (125 / teamcolors) * (mtc - 1); newball.id = mtc; newball.tcolor.gotoAndStop(mtc); if (newball.id == _parent.playercolor) { newball.shower._visible = true; newball.hider._visible = false; } else { newball.shower._visible = false; newball.hider._visible = true; } newball.onRollOver = function () { if (this.id != _parent.playercolor) { this.hider._visible = false; } }; newball.onRollOut = function () { if (this.id != _parent.playercolor) { this.hider._visible = true; } }; newball.onPress = function () { if (this.id != _parent.playercolor) { mtc = 1; while (mtc <= teamcolors) { eval ("tc" + mtc).hider._visible = true; eval ("tc" + mtc).shower._visible = false; mtc++; } this.shower._visible = true; this.hider._visible = false; _parent.playercolor = this.id; _parent.playsound("cons", "misc"); _parent.changeinfoscreen("prompt"); _parent.infomon.screen.txt_displaytext = "TEAM COLOR CHANGED!"; _parent.generateshop("inventory"); _parent.populatelist(_parent.inventory, _parent.givecontents, _parent.fullcontents); _parent.generateshop("bot"); _parent.populatelist(_parent.mybots, _parent.givecontents, _parent.fullcontents); _parent.generateshop(_parent.shopmode); _parent.populatelist(_parent.shop, _parent.givecontents, _parent.fullcontents); _parent.mybots.itemsunselected(); _parent.inventory.itemsunselected(); _parent.shop.itemsunselected(); } }; mtc++; }Symbol 550 MovieClip Frame 140_parent.movementenabled = true;Symbol 550 MovieClip Frame 161stop();Symbol 550 MovieClip Frame 231_parent.textdone(); stop();Symbol 550 MovieClip Frame 301_parent.textdone(); stop();Symbol 552 MovieClip Frame 1onEnterFrame = function () { _rotation = (_rotation+1); };Symbol 557 MovieClip Frame 1onEnterFrame = function () { _rotation = (_rotation+1); };Symbol 560 MovieClip Frame 1onEnterFrame = function () { _rotation = (_rotation+1); };Symbol 568 MovieClip Frame 36stop();Symbol 574 MovieClip Frame 1this.onEnterFrame = function () { this._alpha = this._alpha - 5; };Instance of Symbol 344 MovieClip in Symbol 584 MovieClip Frame 1on (press) { getURL ("http://www.gamegecko.com", "_blank"); }Instance of Symbol 603 MovieClip "slider" in Symbol 605 MovieClip Frame 1on (press) { this.startDrag(true, 0, 0, 0, 180); } on (release) { this.stopDrag(); } on (releaseOutside) { this.stopDrag(); } onClipEvent (enterFrame) { this._parent.amount = Math.round(100 - (this._y / 1.8)); trace(this._parent.amount); }Instance of Symbol 609 MovieClip in Symbol 611 MovieClip Frame 1on (press) { _root._quality = "LOW"; _root.gamequal = "LOW"; }Instance of Symbol 609 MovieClip in Symbol 611 MovieClip Frame 1on (press) { _root._quality = "MEDIUM"; _root.gamequal = "MEDIUM"; }Instance of Symbol 609 MovieClip in Symbol 611 MovieClip Frame 1on (press) { _root._quality = "HIGH"; _root.gamequal = "HIGH"; }Symbol 615 MovieClip Frame 1stop();Symbol 718 MovieClip Frame 1stop();Instance of Symbol 655 MovieClip in Symbol 718 MovieClip Frame 1on (press) { if (this._parent._currentframe > 1) { this._parent.gotoAndStop(this._parent._currentframe - 1); } }Instance of Symbol 657 MovieClip in Symbol 718 MovieClip Frame 1on (press) { if (this._parent._currentframe < 40) { this._parent.gotoAndStop(this._parent._currentframe + 1); } }Instance of Symbol 659 MovieClip in Symbol 718 MovieClip Frame 1on (press) { _root.cancelstop = true; _root.fader.gotoAndPlay("fadeout"); _root.fader.onPress = function () { }; _root.fader.useHandCursor = false; _root.fadeoutcompleted = function () { _root.gotoAndStop("menu"); }; }Symbol 727 MovieClip Frame 1this.onEnterFrame = function () { this._rotation++; };Symbol 728 MovieClip Frame 1this.onEnterFrame = function () { this._rotation++; };Instance of Symbol 344 MovieClip in Symbol 738 MovieClip Frame 1on (press) { getURL ("http://www.gamegecko.com", "_blank"); }Instance of Symbol 344 MovieClip in Symbol 738 MovieClip Frame 1on (press) { getURL ("http://www.gamegecko.com", "_blank"); }Instance of Symbol 609 MovieClip in Symbol 755 MovieClip Frame 1on (press) { _root.noshopblur = false; }Instance of Symbol 609 MovieClip in Symbol 755 MovieClip Frame 1on (press) { _root.noshopblur = true; }
Library Items
Symbol 1 Font | Used by:2 292 652 654 656 658 660 661 662 663 664 665 666 667 670 672 674 676 678 680 681 682 683 685 687 689 691 693 695 696 698 699 700 701 702 704 705 706 707 708 709 710 711 713 714 715 717 | |
Symbol 2 EditableText | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:6 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:6 |
Symbol 6 MovieClip | Uses:3 5 | Used by:12 |
Symbol 7 Font | Used by:8 205 217 237 241 345 372 373 374 389 392 393 397 408 448 457 470 471 501 503 526 527 722 730 731 750 752 | |
Symbol 8 EditableText | Uses:7 | Used by:12 |
Symbol 9 Bitmap | Used by:10 326 | |
Symbol 10 Graphic | Uses:9 | Used by:11 |
Symbol 11 MovieClip | Uses:10 | Used by:12 |
Symbol 12 MovieClip | Uses:6 8 11 | Used by:Timeline |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:13 | Used by:15 |
Symbol 15 MovieClip | Uses:14 | Used by:Timeline |
Symbol 16 Sound [dnb] | Used by:325 | |
Symbol 17 Sound [ambi] | Used by:325 | |
Symbol 18 Sound [rave] | Used by:325 | |
Symbol 19 Sound [shop] | Used by:325 | |
Symbol 20 Sound [rico1] | Used by:325 | |
Symbol 21 Sound [rico2] | Used by:325 | |
Symbol 22 Sound [rico3] | Used by:325 | |
Symbol 23 Sound [rico4] | Used by:325 | |
Symbol 24 Sound [rico5] | Used by:325 | |
Symbol 25 Sound [rico6] | Used by:325 | |
Symbol 26 Sound [rico7] | Used by:325 | |
Symbol 27 Sound [biglaser] | Used by:325 | |
Symbol 28 Sound [gun01] | Used by:325 | |
Symbol 29 Sound [cshot] | Used by:325 | |
Symbol 30 Sound [cash] | Used by:325 | |
Symbol 31 Sound [cons] | Used by:325 | |
Symbol 32 Sound [dismount] | Used by:325 | |
Symbol 33 Sound [dit] | Used by:325 | |
Symbol 34 Sound [mount] | Used by:325 | |
Symbol 35 Sound [splode] | Used by:325 | |
Symbol 36 Sound [fwork] | Used by:325 | |
Symbol 37 Sound [gun02] | Used by:325 | |
Symbol 38 Sound [heal01] | Used by:325 | |
Symbol 39 Sound [heal02] | Used by:325 | |
Symbol 40 Sound [pact] | Used by:325 | |
Symbol 41 Sound [laser] | Used by:325 | |
Symbol 42 Sound [gun03] | Used by:325 | |
Symbol 43 Sound [plas] | Used by:325 | |
Symbol 44 Sound [pdown] | Used by:325 | |
Symbol 45 Sound [pup] | Used by:325 | |
Symbol 46 Sound [gun04] | Used by:325 | |
Symbol 47 Sound [snipe] | Used by:325 | |
Symbol 48 Graphic | Used by:57 | |
Symbol 49 Graphic | Used by:54 | |
Symbol 50 Graphic | Used by:54 | |
Symbol 51 Graphic | Used by:54 | |
Symbol 52 Graphic | Used by:54 | |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:49 50 51 52 53 | Used by:57 |
Symbol 55 Graphic | Used by:57 | |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip [boom] | Uses:48 54 55 56 | Used by:325 |
Symbol 58 Graphic | Used by:67 | |
Symbol 59 MovieClip | Used by:67 118 | |
Symbol 60 Graphic | Used by:67 | |
Symbol 61 Graphic | Used by:67 | |
Symbol 62 Graphic | Used by:67 | |
Symbol 63 Graphic | Used by:67 | |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Graphic | Used by:67 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip [bot] | Uses:58 59 60 61 62 63 64 65 66 | Used by:325 |
Symbol 68 Graphic | Used by:155 | |
Symbol 69 Graphic | Used by:78 | |
Symbol 70 Graphic | Used by:78 | |
Symbol 71 Graphic | Used by:78 | |
Symbol 72 Graphic | Used by:78 | |
Symbol 73 Graphic | Used by:78 | |
Symbol 74 Graphic | Used by:78 | |
Symbol 75 Graphic | Used by:78 | |
Symbol 76 Graphic | Used by:78 | |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:69 70 71 72 73 74 75 76 77 | Used by:83 132 155 291 324 578 |
Symbol 79 Graphic | Used by:155 | |
Symbol 80 Graphic | Used by:83 243 | |
Symbol 81 Graphic | Used by:83 | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:80 78 81 82 | Used by:155 |
Symbol 84 Graphic | Used by:118 | |
Symbol 85 Graphic | Used by:118 | |
Symbol 86 Graphic | Used by:118 | |
Symbol 87 Graphic | Used by:118 | |
Symbol 88 Graphic | Used by:118 | |
Symbol 89 Graphic | Used by:118 | |
Symbol 90 Graphic | Used by:118 | |
Symbol 91 Graphic | Used by:118 | |
Symbol 92 Graphic | Used by:118 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:118 |
Symbol 95 Graphic | Used by:118 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:99 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:97 98 | Used by:118 |
Symbol 100 Graphic | Used by:105 | |
Symbol 101 Graphic | Used by:105 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:105 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:100 101 103 104 | Used by:118 |
Symbol 106 Graphic | Used by:118 | |
Symbol 107 Graphic | Used by:118 | |
Symbol 108 Graphic | Used by:118 | |
Symbol 109 Graphic | Used by:118 | |
Symbol 110 Graphic | Used by:118 | |
Symbol 111 Graphic | Used by:115 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:115 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:111 113 114 | Used by:118 |
Symbol 116 Graphic | Used by:118 | |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:84 59 85 86 87 88 89 90 91 92 94 95 99 105 106 107 108 109 110 115 116 117 | Used by:155 396 505 |
Symbol 119 Graphic | Used by:155 | |
Symbol 120 Graphic | Used by:155 | |
Symbol 121 Graphic | Used by:155 | |
Symbol 122 Graphic | Used by:155 | |
Symbol 123 Graphic | Used by:155 | |
Symbol 124 Graphic | Used by:155 | |
Symbol 125 Graphic | Used by:155 | |
Symbol 126 Graphic | Used by:155 | |
Symbol 127 Graphic | Used by:132 | |
Symbol 128 ShapeTweening | Used by:132 | |
Symbol 129 Graphic | Used by:132 | |
Symbol 130 ShapeTweening | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:127 78 128 129 130 131 | Used by:155 |
Symbol 133 Graphic | Used by:155 | |
Symbol 134 Graphic | Used by:155 | |
Symbol 135 Graphic | Used by:155 | |
Symbol 136 Graphic | Used by:155 | |
Symbol 137 Graphic | Used by:155 | |
Symbol 138 Graphic | Used by:155 | |
Symbol 139 Graphic | Used by:155 | |
Symbol 140 Graphic | Used by:155 | |
Symbol 141 Graphic | Used by:155 | |
Symbol 142 Graphic | Used by:155 | |
Symbol 143 Graphic | Used by:155 | |
Symbol 144 Graphic | Used by:155 | |
Symbol 145 Graphic | Used by:155 | |
Symbol 146 Graphic | Used by:155 | |
Symbol 147 Graphic | Used by:155 | |
Symbol 148 Graphic | Used by:155 | |
Symbol 149 Graphic | Used by:155 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:155 |
Symbol 152 Graphic | Used by:155 | |
Symbol 153 Graphic | Used by:155 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip [top] | Uses:68 78 79 83 118 119 120 121 122 123 124 125 126 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 151 152 153 154 | Used by:325 407 505 519 |
Symbol 156 Graphic | Used by:162 | |
Symbol 157 Graphic | Used by:162 | |
Symbol 158 Graphic | Used by:162 | |
Symbol 159 Graphic | Used by:162 | |
Symbol 160 Graphic | Used by:162 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip [fire] | Uses:156 157 158 159 160 161 | Used by:325 |
Symbol 163 Graphic | Used by:170 | |
Symbol 164 Graphic | Used by:170 | |
Symbol 165 Graphic | Used by:170 | |
Symbol 166 Graphic | Used by:170 | |
Symbol 167 Graphic | Used by:170 | |
Symbol 168 Graphic | Used by:170 | |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:163 164 165 166 167 168 169 | Used by:201 |
Symbol 171 Graphic | Used by:175 | |
Symbol 172 Graphic | Used by:175 276 | |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:171 172 173 174 | Used by:201 286 |
Symbol 176 ShapeTweening | Used by:179 | |
Symbol 177 ShapeTweening | Used by:179 | |
Symbol 178 Graphic | Used by:179 276 | |
Symbol 179 MovieClip | Uses:176 177 178 | Used by:201 |
Symbol 180 ShapeTweening | Used by:185 | |
Symbol 181 Graphic | Used by:185 | |
Symbol 182 ShapeTweening | Used by:185 | |
Symbol 183 Graphic | Used by:185 | |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:180 181 182 183 184 | Used by:201 |
Symbol 186 Graphic | Used by:189 | |
Symbol 187 ShapeTweening | Used by:189 | |
Symbol 188 Graphic | Used by:189 200 | |
Symbol 189 MovieClip | Uses:186 187 188 | Used by:201 |
Symbol 190 Graphic | Used by:193 | |
Symbol 191 ShapeTweening | Used by:193 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:190 191 192 | Used by:201 286 |
Symbol 194 MovieClip | Used by:201 | |
Symbol 195 Graphic | Used by:200 | |
Symbol 196 ShapeTweening | Used by:200 | |
Symbol 197 ShapeTweening | Used by:200 | |
Symbol 198 Graphic | Used by:200 | |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:195 196 197 198 199 188 | Used by:201 |
Symbol 201 MovieClip [spark] | Uses:170 175 179 185 189 193 194 200 | Used by:325 |
Symbol 202 MovieClip | Used by:206 | |
Symbol 203 Graphic | Used by:204 394 | |
Symbol 204 MovieClip | Uses:203 | Used by:206 520 |
Symbol 205 EditableText | Uses:7 | Used by:206 |
Symbol 206 MovieClip [listitem] | Uses:202 204 205 | Used by:325 |
Symbol 207 ShapeTweening | Used by:243 | |
Symbol 208 Graphic | Used by:243 | |
Symbol 209 ShapeTweening | Used by:214 | |
Symbol 210 Graphic | Used by:214 | |
Symbol 211 ShapeTweening | Used by:214 | |
Symbol 212 ShapeTweening | Used by:214 | |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:209 210 211 212 213 | Used by:243 |
Symbol 215 Graphic | Used by:243 | |
Symbol 216 Font | Used by:217 231 237 241 355 357 359 376 377 380 381 384 386 387 398 399 400 401 402 403 404 405 409 410 411 412 413 414 449 450 451 452 453 454 455 458 459 460 461 462 463 464 465 466 469 474 483 484 488 489 490 491 492 500 502 509 510 516 517 522 523 553 558 561 564 565 566 581 582 583 585 590 591 592 596 599 604 606 607 608 610 613 648 649 720 722 730 731 732 733 734 735 736 737 739 740 741 742 744 745 747 749 750 754 | |
Symbol 217 EditableText | Uses:7 216 | Used by:218 |
Symbol 218 MovieClip | Uses:217 | Used by:243 |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:243 |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip | Uses:221 | Used by:243 |
Symbol 223 ShapeTweening | Used by:243 | |
Symbol 224 ShapeTweening | Used by:229 | |
Symbol 225 Graphic | Used by:229 | |
Symbol 226 ShapeTweening | Used by:229 | |
Symbol 227 ShapeTweening | Used by:229 | |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:224 225 226 227 228 | Used by:243 |
Symbol 230 Graphic | Used by:243 | |
Symbol 231 Text | Uses:216 | Used by:232 |
Symbol 232 MovieClip | Uses:231 | Used by:243 |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip | Uses:233 | Used by:243 |
Symbol 235 ShapeTweening | Used by:243 | |
Symbol 236 Graphic | Used by:243 | |
Symbol 237 EditableText | Uses:7 216 | Used by:238 |
Symbol 238 MovieClip | Uses:237 | Used by:243 |
Symbol 239 ShapeTweening | Used by:243 | |
Symbol 240 Graphic | Used by:243 | |
Symbol 241 EditableText | Uses:7 216 | Used by:242 |
Symbol 242 MovieClip | Uses:241 | Used by:243 |
Symbol 243 MovieClip | Uses:207 208 80 214 215 218 220 222 223 229 230 232 234 235 236 238 239 240 242 | Used by:244 |
Symbol 244 MovieClip [lnode] | Uses:243 | Used by:325 |
Symbol 245 Graphic | Used by:269 | |
Symbol 246 Graphic | Used by:269 | |
Symbol 247 Graphic | Used by:269 | |
Symbol 248 Graphic | Used by:269 | |
Symbol 249 Graphic | Used by:269 | |
Symbol 250 Graphic | Used by:269 | |
Symbol 251 Graphic | Used by:269 | |
Symbol 252 Graphic | Used by:269 | |
Symbol 253 Graphic | Used by:269 | |
Symbol 254 Graphic | Used by:269 | |
Symbol 255 Graphic | Used by:269 | |
Symbol 256 Graphic | Used by:269 | |
Symbol 257 Graphic | Used by:269 | |
Symbol 258 Graphic | Used by:269 | |
Symbol 259 Graphic | Used by:269 | |
Symbol 260 Graphic | Used by:269 | |
Symbol 261 Graphic | Used by:269 | |
Symbol 262 Graphic | Used by:269 | |
Symbol 263 Graphic | Used by:269 | |
Symbol 264 Graphic | Used by:269 | |
Symbol 265 Graphic | Used by:269 | |
Symbol 266 Graphic | Used by:269 | |
Symbol 267 Graphic | Used by:269 | |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 | Used by:286 |
Symbol 270 ShapeTweening | Used by:274 | |
Symbol 271 ShapeTweening | Used by:274 | |
Symbol 272 ShapeTweening | Used by:274 | |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:270 271 272 273 | Used by:286 |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:172 275 178 | Used by:286 |
Symbol 277 ShapeTweening | Used by:281 | |
Symbol 278 ShapeTweening | Used by:281 | |
Symbol 279 ShapeTweening | Used by:281 | |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:277 278 279 280 | Used by:286 |
Symbol 282 Graphic | Used by:285 | |
Symbol 283 ShapeTweening | Used by:285 | |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:282 283 284 | Used by:286 |
Symbol 286 MovieClip [ricco] | Uses:269 175 274 276 281 285 193 | Used by:325 |
Symbol 287 Graphic | Used by:291 | |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:291 |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:287 289 78 290 | Used by:293 |
Symbol 292 EditableText | Uses:1 | Used by:293 |
Symbol 293 MovieClip [stats] | Uses:291 292 | Used by:325 |
Symbol 294 Graphic | Used by:297 | |
Symbol 295 Graphic | Used by:297 | |
Symbol 296 Graphic | Used by:297 305 | |
Symbol 297 MovieClip | Uses:294 295 296 | Used by:318 |
Symbol 298 Graphic | Used by:303 | |
Symbol 299 Graphic | Used by:303 | |
Symbol 300 Graphic | Used by:303 | |
Symbol 301 Graphic | Used by:303 | |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 MovieClip | Uses:298 299 300 301 302 | Used by:318 |
Symbol 304 ShapeTweening | Used by:305 | |
Symbol 305 MovieClip | Uses:304 296 | Used by:318 |
Symbol 306 Graphic | Used by:309 | |
Symbol 307 Graphic | Used by:309 | |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip | Uses:306 307 308 | Used by:318 |
Symbol 310 Graphic | Used by:313 | |
Symbol 311 Graphic | Used by:313 | |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:310 311 312 | Used by:318 |
Symbol 314 Graphic | Used by:317 | |
Symbol 315 Graphic | Used by:317 | |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:314 315 316 | Used by:318 |
Symbol 318 MovieClip [shold] | Uses:297 303 305 309 313 317 | Used by:325 |
Symbol 319 Graphic | Used by:324 | |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:320 | Used by:324 |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip | Uses:322 | Used by:324 |
Symbol 324 MovieClip [tcolorball] | Uses:78 319 321 323 | Used by:325 |
Symbol 325 MovieClip | Uses:16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 57 67 155 162 201 206 244 286 293 318 324 | Used by:Timeline |
Symbol 326 Graphic | Uses:9 | Used by:329 |
Symbol 327 Font | Used by:328 330 331 571 572 573 | |
Symbol 328 Text | Uses:327 | Used by:329 |
Symbol 329 MovieClip | Uses:326 328 | Used by:333 |
Symbol 330 Text | Uses:327 | Used by:332 |
Symbol 331 Text | Uses:327 | Used by:332 |
Symbol 332 MovieClip | Uses:330 331 | Used by:333 |
Symbol 333 MovieClip | Uses:329 332 | Used by:Timeline |
Symbol 334 Graphic | Used by:341 | |
Symbol 335 Graphic | Used by:339 | |
Symbol 336 Graphic | Used by:339 | |
Symbol 337 Graphic | Used by:339 | |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:335 336 337 338 | Used by:341 |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip | Uses:334 339 340 | Used by:362 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:344 |
Symbol 344 MovieClip | Uses:343 | Used by:346 584 738 |
Symbol 345 Text | Uses:7 | Used by:346 |
Symbol 346 MovieClip | Uses:344 345 | Used by:362 |
Symbol 347 Graphic | Used by:353 | |
Symbol 348 Graphic | Used by:350 | |
Symbol 349 Graphic | Used by:350 | |
Symbol 350 MovieClip | Uses:348 349 | Used by:353 |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 MovieClip | Uses:351 | Used by:353 |
Symbol 353 MovieClip | Uses:347 350 352 | Used by:362 |
Symbol 354 Graphic | Used by:358 | |
Symbol 355 EditableText | Uses:216 | Used by:358 |
Symbol 356 Graphic | Used by:358 | |
Symbol 357 EditableText | Uses:216 | Used by:358 |
Symbol 358 MovieClip | Uses:354 355 356 357 | Used by:361 |
Symbol 359 Text | Uses:216 | Used by:360 |
Symbol 360 MovieClip | Uses:359 | Used by:361 |
Symbol 361 MovieClip | Uses:358 360 | Used by:362 |
Symbol 362 MovieClip | Uses:341 346 353 361 | Used by:Timeline |
Symbol 363 Graphic | Used by:609 Timeline | |
Symbol 364 Graphic | Used by:Timeline | |
Symbol 365 Graphic | Used by:371 | |
Symbol 366 Graphic | Used by:371 | |
Symbol 367 MovieClip | Used by:371 | |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip | Uses:368 | Used by:371 |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip | Uses:365 366 367 369 370 | Used by:Timeline |
Symbol 372 Text | Uses:7 | Used by:Timeline |
Symbol 373 Text | Uses:7 | Used by:Timeline |
Symbol 374 Text | Uses:7 | Used by:Timeline |
Symbol 375 Graphic | Used by:378 | |
Symbol 376 EditableText | Uses:216 | Used by:378 |
Symbol 377 EditableText | Uses:216 | Used by:378 |
Symbol 378 MovieClip | Uses:375 376 377 | Used by:Timeline |
Symbol 379 Graphic | Used by:383 | |
Symbol 380 EditableText | Uses:216 | Used by:383 |
Symbol 381 EditableText | Uses:216 | Used by:383 |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:379 380 381 382 | Used by:Timeline |
Symbol 384 EditableText | Uses:216 | Used by:Timeline |
Symbol 385 Graphic | Used by:388 | |
Symbol 386 EditableText | Uses:216 | Used by:388 |
Symbol 387 EditableText | Uses:216 | Used by:388 |
Symbol 388 MovieClip | Uses:385 386 387 | Used by:Timeline |
Symbol 389 EditableText | Uses:7 | Used by:Timeline |
Symbol 390 Graphic | Used by:477 | |
Symbol 391 Graphic | Used by:477 | |
Symbol 392 Text | Uses:7 | Used by:475 |
Symbol 393 Text | Uses:7 | Used by:475 |
Symbol 394 MovieClip | Uses:203 | Used by:475 |
Symbol 395 Graphic | Used by:475 | |
Symbol 396 MovieClip | Uses:118 | Used by:475 |
Symbol 397 EditableText | Uses:7 | Used by:475 |
Symbol 398 EditableText | Uses:216 | Used by:475 |
Symbol 399 EditableText | Uses:216 | Used by:475 |
Symbol 400 EditableText | Uses:216 | Used by:475 |
Symbol 401 EditableText | Uses:216 | Used by:475 |
Symbol 402 EditableText | Uses:216 | Used by:475 |
Symbol 403 EditableText | Uses:216 | Used by:475 |
Symbol 404 EditableText | Uses:216 | Used by:475 |
Symbol 405 Text | Uses:216 | Used by:406 |
Symbol 406 MovieClip | Uses:405 | Used by:475 |
Symbol 407 MovieClip | Uses:155 | Used by:475 |
Symbol 408 EditableText | Uses:7 | Used by:475 |
Symbol 409 EditableText | Uses:216 | Used by:475 |
Symbol 410 EditableText | Uses:216 | Used by:475 |
Symbol 411 EditableText | Uses:216 | Used by:475 |
Symbol 412 EditableText | Uses:216 | Used by:475 |
Symbol 413 EditableText | Uses:216 | Used by:475 |
Symbol 414 Text | Uses:216 | Used by:415 |
Symbol 415 MovieClip | Uses:414 | Used by:475 |
Symbol 416 Graphic | Used by:446 | |
Symbol 417 Graphic | Used by:422 | |
Symbol 418 Graphic | Used by:422 434 | |
Symbol 419 Graphic | Used by:422 427 434 | |
Symbol 420 Graphic | Used by:422 427 | |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:417 418 419 420 421 | Used by:446 |
Symbol 423 Graphic | Used by:446 | |
Symbol 424 Graphic | Used by:427 | |
Symbol 425 Graphic | Used by:427 | |
Symbol 426 Graphic | Used by:427 | |
Symbol 427 MovieClip | Uses:424 425 419 420 426 | Used by:446 |
Symbol 428 Graphic | Used by:446 | |
Symbol 429 Graphic | Used by:434 | |
Symbol 430 Graphic | Used by:434 | |
Symbol 431 Graphic | Used by:434 | |
Symbol 432 Graphic | Used by:434 | |
Symbol 433 Graphic | Used by:434 | |
Symbol 434 MovieClip | Uses:429 418 419 430 431 432 433 | Used by:446 |
Symbol 435 Graphic | Used by:446 | |
Symbol 436 ShapeTweening | Used by:441 | |
Symbol 437 Graphic | Used by:441 | |
Symbol 438 Graphic | Used by:441 | |
Symbol 439 ShapeTweening | Used by:441 | |
Symbol 440 Graphic | Used by:441 | |
Symbol 441 MovieClip | Uses:436 437 438 439 440 | Used by:446 |
Symbol 442 Graphic | Used by:446 | |
Symbol 443 Graphic | Used by:446 | |
Symbol 444 Graphic | Used by:446 | |
Symbol 445 Graphic | Used by:446 | |
Symbol 446 MovieClip | Uses:416 422 423 427 428 434 435 441 442 443 444 445 | Used by:447 505 519 |
Symbol 447 MovieClip | Uses:446 | Used by:475 |
Symbol 448 EditableText | Uses:7 | Used by:475 |
Symbol 449 EditableText | Uses:216 | Used by:475 |
Symbol 450 EditableText | Uses:216 | Used by:475 |
Symbol 451 EditableText | Uses:216 | Used by:475 |
Symbol 452 EditableText | Uses:216 | Used by:475 |
Symbol 453 EditableText | Uses:216 | Used by:475 |
Symbol 454 EditableText | Uses:216 | Used by:475 |
Symbol 455 Text | Uses:216 | Used by:456 |
Symbol 456 MovieClip | Uses:455 | Used by:475 |
Symbol 457 EditableText | Uses:7 | Used by:475 |
Symbol 458 EditableText | Uses:216 | Used by:475 |
Symbol 459 EditableText | Uses:216 | Used by:475 |
Symbol 460 EditableText | Uses:216 | Used by:475 |
Symbol 461 EditableText | Uses:216 | Used by:475 |
Symbol 462 EditableText | Uses:216 | Used by:475 |
Symbol 463 EditableText | Uses:216 | Used by:475 |
Symbol 464 EditableText | Uses:216 | Used by:475 |
Symbol 465 EditableText | Uses:216 | Used by:475 |
Symbol 466 EditableText | Uses:216 | Used by:475 |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip | Uses:467 | Used by:475 |
Symbol 469 Text | Uses:216 | Used by:475 |
Symbol 470 EditableText | Uses:7 | Used by:475 |
Symbol 471 EditableText | Uses:7 | Used by:475 |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:472 | Used by:475 738 |
Symbol 474 Text | Uses:216 | Used by:475 |
Symbol 475 MovieClip | Uses:392 393 394 395 396 397 398 399 400 401 402 403 404 406 407 408 409 410 411 412 413 415 447 448 449 450 451 452 453 454 456 457 458 459 460 461 462 463 464 465 466 468 469 470 471 473 474 | Used by:477 |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:390 391 475 476 | Used by:Timeline |
Symbol 478 Graphic | Used by:487 | |
Symbol 479 Graphic | Used by:487 | |
Symbol 480 ShapeTweening | Used by:482 | |
Symbol 481 Graphic | Used by:482 | |
Symbol 482 MovieClip | Uses:480 481 | Used by:487 |
Symbol 483 EditableText | Uses:216 | Used by:487 |
Symbol 484 EditableText | Uses:216 | Used by:487 |
Symbol 485 Graphic | Used by:487 | |
Symbol 486 Graphic | Used by:487 | |
Symbol 487 MovieClip | Uses:478 479 482 483 484 485 486 | Used by:Timeline |
Symbol 488 Text | Uses:216 | Used by:Timeline |
Symbol 489 Text | Uses:216 | Used by:Timeline |
Symbol 490 Text | Uses:216 | Used by:Timeline |
Symbol 491 Text | Uses:216 | Used by:Timeline |
Symbol 492 EditableText | Uses:216 | Used by:Timeline |
Symbol 493 Graphic | Used by:520 | |
Symbol 494 Graphic | Used by:499 | |
Symbol 495 Graphic | Used by:499 | |
Symbol 496 Graphic | Used by:499 | |
Symbol 497 Graphic | Used by:499 | |
Symbol 498 Graphic | Used by:499 | |
Symbol 499 MovieClip | Uses:494 495 496 497 498 | Used by:520 |
Symbol 500 EditableText | Uses:216 | Used by:504 |
Symbol 501 EditableText | Uses:7 | Used by:504 |
Symbol 502 EditableText | Uses:216 | Used by:504 |
Symbol 503 EditableText | Uses:7 | Used by:504 |
Symbol 504 MovieClip | Uses:500 501 502 503 | Used by:520 |
Symbol 505 MovieClip | Uses:118 155 446 | Used by:520 |
Symbol 506 Graphic | Used by:507 | |
Symbol 507 MovieClip | Uses:506 | Used by:515 |
Symbol 508 Graphic | Used by:512 | |
Symbol 509 EditableText | Uses:216 | Used by:511 |
Symbol 510 EditableText | Uses:216 | Used by:511 |
Symbol 511 MovieClip | Uses:509 510 | Used by:512 514 |
Symbol 512 MovieClip | Uses:508 511 | Used by:515 |
Symbol 513 Graphic | Used by:514 650 655 657 659 | |
Symbol 514 MovieClip | Uses:513 511 | Used by:515 |
Symbol 515 MovieClip | Uses:507 512 514 | Used by:520 |
Symbol 516 EditableText | Uses:216 | Used by:518 |
Symbol 517 EditableText | Uses:216 | Used by:518 |
Symbol 518 MovieClip | Uses:516 517 | Used by:520 |
Symbol 519 MovieClip | Uses:446 155 | Used by:520 |
Symbol 520 MovieClip | Uses:493 499 504 505 204 515 518 519 | Used by:Timeline |
Symbol 521 Graphic | Used by:524 | |
Symbol 522 Text | Uses:216 | Used by:524 |
Symbol 523 Text | Uses:216 | Used by:524 |
Symbol 524 MovieClip | Uses:521 522 523 | Used by:Timeline |
Symbol 525 Graphic | Used by:528 | |
Symbol 526 Text | Uses:7 | Used by:528 |
Symbol 527 Text | Uses:7 | Used by:528 |
Symbol 528 MovieClip | Uses:525 526 527 | Used by:Timeline |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:535 |
Symbol 531 Bitmap | Used by:532 | |
Symbol 532 Graphic | Uses:531 | Used by:535 |
Symbol 533 Bitmap | Used by:534 | |
Symbol 534 Graphic | Uses:533 | Used by:535 |
Symbol 535 MovieClip | Uses:530 532 534 | Used by:727 728 Timeline |
Symbol 536 Graphic | Used by:537 728 | |
Symbol 537 MovieClip | Uses:536 | Used by:Timeline |
Symbol 538 Graphic | Used by:539 | |
Symbol 539 MovieClip | Uses:538 | Used by:550 |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 MovieClip | Uses:540 | Used by:550 |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip | Uses:542 | Used by:550 |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 MovieClip | Uses:544 | Used by:550 |
Symbol 546 Graphic | Used by:547 | |
Symbol 547 MovieClip | Uses:546 | Used by:550 |
Symbol 548 Graphic | Used by:549 | |
Symbol 549 MovieClip | Uses:548 | Used by:550 |
Symbol 550 MovieClip | Uses:539 541 543 545 547 549 | Used by:Timeline |
Symbol 551 Graphic | Used by:552 563 | |
Symbol 552 MovieClip | Uses:551 | Used by:562 |
Symbol 553 Text | Uses:216 | Used by:562 |
Symbol 554 ShapeTweening | Used by:557 | |
Symbol 555 ShapeTweening | Used by:557 | |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 MovieClip | Uses:554 555 556 | Used by:562 |
Symbol 558 Text | Uses:216 | Used by:562 |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:559 | Used by:562 593 |
Symbol 561 Text | Uses:216 | Used by:562 |
Symbol 562 MovieClip | Uses:552 553 557 558 560 561 | Used by:Timeline |
Symbol 563 MovieClip | Uses:551 | Used by:568 |
Symbol 564 Text | Uses:216 | Used by:567 |
Symbol 565 Text | Uses:216 | Used by:567 |
Symbol 566 Text | Uses:216 | Used by:567 |
Symbol 567 MovieClip | Uses:564 565 566 | Used by:568 |
Symbol 568 MovieClip | Uses:563 567 | Used by:Timeline |
Symbol 569 Graphic | Used by:574 | |
Symbol 570 Font | Used by:571 572 573 | |
Symbol 571 EditableText | Uses:327 570 | Used by:574 |
Symbol 572 EditableText | Uses:327 570 | Used by:574 |
Symbol 573 EditableText | Uses:327 570 | Used by:574 |
Symbol 574 MovieClip | Uses:569 571 572 573 | Used by:575 |
Symbol 575 MovieClip | Uses:574 | Used by:Timeline |
Symbol 576 Graphic | Used by:580 584 | |
Symbol 577 Graphic | Used by:578 | |
Symbol 578 MovieClip | Uses:78 577 | Used by:580 |
Symbol 579 Graphic | Used by:580 | |
Symbol 580 MovieClip | Uses:576 578 579 | Used by:584 |
Symbol 581 Text | Uses:216 | Used by:584 |
Symbol 582 Text | Uses:216 | Used by:584 |
Symbol 583 Text | Uses:216 | Used by:584 |
Symbol 584 MovieClip | Uses:576 580 581 582 583 344 | Used by:Timeline |
Symbol 585 Text | Uses:216 | Used by:593 |
Symbol 586 Graphic | Used by:587 | |
Symbol 587 MovieClip | Uses:586 | Used by:589 |
Symbol 588 Graphic | Used by:589 | |
Symbol 589 MovieClip | Uses:587 588 | Used by:593 |
Symbol 590 Text | Uses:216 | Used by:593 |
Symbol 591 Text | Uses:216 | Used by:593 |
Symbol 592 Text | Uses:216 | Used by:593 |
Symbol 593 MovieClip | Uses:560 585 589 590 591 592 | Used by:Timeline |
Symbol 594 Graphic | Used by:Timeline | |
Symbol 595 Graphic | Used by:Timeline | |
Symbol 596 EditableText | Uses:216 | Used by:597 |
Symbol 597 MovieClip | Uses:596 | Used by:Timeline |
Symbol 598 Graphic | Used by:600 | |
Symbol 599 Text | Uses:216 | Used by:600 |
Symbol 600 MovieClip | Uses:598 599 | Used by:Timeline |
Symbol 601 Graphic | Used by:605 | |
Symbol 602 Graphic | Used by:603 | |
Symbol 603 MovieClip | Uses:602 | Used by:605 |
Symbol 604 EditableText | Uses:216 | Used by:605 |
Symbol 605 MovieClip | Uses:601 603 604 | Used by:Timeline |
Symbol 606 Text | Uses:216 | Used by:Timeline |
Symbol 607 EditableText | Uses:216 | Used by:Timeline |
Symbol 608 EditableText | Uses:216 | Used by:Timeline |
Symbol 609 MovieClip | Uses:363 | Used by:611 755 |
Symbol 610 Text | Uses:216 | Used by:611 |
Symbol 611 MovieClip | Uses:609 610 | Used by:Timeline |
Symbol 612 Graphic | Used by:615 | |
Symbol 613 Text | Uses:216 | Used by:615 |
Symbol 614 ShapeTweening | Used by:615 | |
Symbol 615 MovieClip | Uses:612 613 614 | Used by:Timeline |
Symbol 616 Bitmap | Used by:617 | |
Symbol 617 Graphic | Uses:616 | Used by:646 |
Symbol 618 Bitmap | Used by:619 | |
Symbol 619 Graphic | Uses:618 | Used by:646 |
Symbol 620 Bitmap | Used by:621 | |
Symbol 621 Graphic | Uses:620 | Used by:646 |
Symbol 622 Bitmap | Used by:623 | |
Symbol 623 Graphic | Uses:622 | Used by:646 |
Symbol 624 Bitmap | Used by:625 | |
Symbol 625 Graphic | Uses:624 | Used by:646 |
Symbol 626 Bitmap | Used by:627 | |
Symbol 627 Graphic | Uses:626 | Used by:646 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:646 |
Symbol 630 Bitmap | Used by:631 | |
Symbol 631 Graphic | Uses:630 | Used by:646 |
Symbol 632 Bitmap | Used by:633 | |
Symbol 633 Graphic | Uses:632 | Used by:646 |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:646 |
Symbol 636 Bitmap | Used by:637 | |
Symbol 637 Graphic | Uses:636 | Used by:646 |
Symbol 638 Bitmap | Used by:639 | |
Symbol 639 Graphic | Uses:638 | Used by:646 |
Symbol 640 Bitmap | Used by:641 | |
Symbol 641 Graphic | Uses:640 | Used by:646 |
Symbol 642 Bitmap | Used by:643 | |
Symbol 643 Graphic | Uses:642 | Used by:646 |
Symbol 644 Bitmap | Used by:645 | |
Symbol 645 Graphic | Uses:644 | Used by:646 |
Symbol 646 MovieClip | Uses:617 619 621 623 625 627 629 631 633 635 637 639 641 643 645 | Used by:647 |
Symbol 647 MovieClip | Uses:646 | Used by:Timeline |
Symbol 648 Text | Uses:216 | Used by:Timeline |
Symbol 649 Text | Uses:216 | Used by:650 |
Symbol 650 MovieClip | Uses:513 649 | Used by:Timeline |
Symbol 651 Graphic | Used by:718 | |
Symbol 652 Text | Uses:1 | Used by:718 |
Symbol 653 Graphic | Used by:718 | |
Symbol 654 Text | Uses:1 | Used by:655 |
Symbol 655 MovieClip | Uses:513 654 | Used by:718 |
Symbol 656 Text | Uses:1 | Used by:657 |
Symbol 657 MovieClip | Uses:513 656 | Used by:718 |
Symbol 658 Text | Uses:1 | Used by:659 |
Symbol 659 MovieClip | Uses:513 658 | Used by:718 |
Symbol 660 Text | Uses:1 | Used by:718 |
Symbol 661 Text | Uses:1 | Used by:718 |
Symbol 662 Text | Uses:1 | Used by:718 |
Symbol 663 Text | Uses:1 | Used by:718 |
Symbol 664 Text | Uses:1 | Used by:718 |
Symbol 665 Text | Uses:1 | Used by:718 |
Symbol 666 Text | Uses:1 | Used by:718 |
Symbol 667 Text | Uses:1 | Used by:718 |
Symbol 668 Bitmap | Used by:669 712 716 | |
Symbol 669 Graphic | Uses:668 | Used by:718 |
Symbol 670 Text | Uses:1 | Used by:718 |
Symbol 671 Graphic | Used by:718 | |
Symbol 672 Text | Uses:1 | Used by:718 |
Symbol 673 Graphic | Used by:718 | |
Symbol 674 Text | Uses:1 | Used by:718 |
Symbol 675 Graphic | Used by:718 | |
Symbol 676 Text | Uses:1 | Used by:718 |
Symbol 677 Graphic | Used by:718 | |
Symbol 678 Text | Uses:1 | Used by:718 |
Symbol 679 Graphic | Used by:718 | |
Symbol 680 Text | Uses:1 | Used by:718 |
Symbol 681 Text | Uses:1 | Used by:718 |
Symbol 682 Text | Uses:1 | Used by:718 |
Symbol 683 Text | Uses:1 | Used by:718 |
Symbol 684 Graphic | Used by:718 | |
Symbol 685 Text | Uses:1 | Used by:718 |
Symbol 686 Graphic | Used by:718 | |
Symbol 687 Text | Uses:1 | Used by:718 |
Symbol 688 Graphic | Used by:718 | |
Symbol 689 Text | Uses:1 | Used by:718 |
Symbol 690 Graphic | Used by:718 | |
Symbol 691 Text | Uses:1 | Used by:718 |
Symbol 692 Graphic | Used by:718 | |
Symbol 693 Text | Uses:1 | Used by:718 |
Symbol 694 Graphic | Used by:718 | |
Symbol 695 Text | Uses:1 | Used by:718 |
Symbol 696 Text | Uses:1 | Used by:718 |
Symbol 697 Graphic | Used by:718 | |
Symbol 698 Text | Uses:1 | Used by:718 |
Symbol 699 Text | Uses:1 | Used by:718 |
Symbol 700 Text | Uses:1 | Used by:718 |
Symbol 701 Text | Uses:1 | Used by:718 |
Symbol 702 Text | Uses:1 | Used by:718 |
Symbol 703 Graphic | Used by:718 | |
Symbol 704 Text | Uses:1 | Used by:718 |
Symbol 705 Text | Uses:1 | Used by:718 |
Symbol 706 Text | Uses:1 | Used by:718 |
Symbol 707 Text | Uses:1 | Used by:718 |
Symbol 708 Text | Uses:1 | Used by:718 |
Symbol 709 Text | Uses:1 | Used by:718 |
Symbol 710 Text | Uses:1 | Used by:718 |
Symbol 711 Text | Uses:1 | Used by:718 |
Symbol 712 Graphic | Uses:668 | Used by:718 |
Symbol 713 Text | Uses:1 | Used by:718 |
Symbol 714 Text | Uses:1 | Used by:718 |
Symbol 715 Text | Uses:1 | Used by:718 |
Symbol 716 Graphic | Uses:668 | Used by:718 |
Symbol 717 Text | Uses:1 | Used by:718 |
Symbol 718 MovieClip | Uses:651 652 653 655 657 659 660 661 662 663 664 665 666 667 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 | Used by:Timeline |
Symbol 719 Graphic | Used by:724 743 | |
Symbol 720 Text | Uses:216 | Used by:724 |
Symbol 721 Graphic | Used by:723 | |
Symbol 722 EditableText | Uses:7 216 | Used by:723 |
Symbol 723 MovieClip | Uses:721 722 | Used by:724 738 743 |
Symbol 724 MovieClip | Uses:719 720 723 | Used by:Timeline |
Symbol 725 Graphic | Used by:738 | |
Symbol 726 Graphic | Used by:729 | |
Symbol 727 MovieClip | Uses:535 | Used by:729 |
Symbol 728 MovieClip | Uses:536 535 | Used by:729 |
Symbol 729 MovieClip | Uses:726 727 728 | Used by:738 |
Symbol 730 EditableText | Uses:7 216 | Used by:738 |
Symbol 731 EditableText | Uses:7 216 | Used by:738 |
Symbol 732 Text | Uses:216 | Used by:738 |
Symbol 733 Text | Uses:216 | Used by:738 |
Symbol 734 Text | Uses:216 | Used by:738 |
Symbol 735 Text | Uses:216 | Used by:738 |
Symbol 736 Text | Uses:216 | Used by:738 |
Symbol 737 Text | Uses:216 | Used by:738 |
Symbol 738 MovieClip | Uses:725 723 344 729 730 731 732 733 473 734 735 736 737 | Used by:Timeline |
Symbol 739 Text | Uses:216 | Used by:743 |
Symbol 740 Text | Uses:216 | Used by:743 |
Symbol 741 Text | Uses:216 | Used by:743 |
Symbol 742 Text | Uses:216 | Used by:743 |
Symbol 743 MovieClip | Uses:719 739 740 741 742 723 | Used by:Timeline |
Symbol 744 Text | Uses:216 | Used by:Timeline |
Symbol 745 Text | Uses:216 | Used by:Timeline |
Symbol 746 Graphic | Used by:748 | |
Symbol 747 EditableText | Uses:216 | Used by:748 |
Symbol 748 MovieClip | Uses:746 747 | Used by:Timeline |
Symbol 749 Text | Uses:216 | Used by:Timeline |
Symbol 750 EditableText | Uses:7 216 | Used by:Timeline |
Symbol 751 Graphic | Used by:753 | |
Symbol 752 Text | Uses:7 | Used by:753 |
Symbol 753 MovieClip | Uses:751 752 | Used by:Timeline |
Symbol 754 Text | Uses:216 | Used by:755 |
Symbol 755 MovieClip | Uses:609 754 | Used by:Timeline |
Instance Names
"zup" | Frame 1 | Symbol 2 EditableText |
"lh" | Frame 1 | Symbol 12 MovieClip |
"fader" | Frame 1 | Symbol 15 MovieClip |
"shop" | Frame 4 | Symbol 371 MovieClip |
"inventory" | Frame 4 | Symbol 371 MovieClip |
"mybots" | Frame 4 | Symbol 371 MovieClip |
"buyitembutton" | Frame 4 | Symbol 378 MovieClip |
"chassisviewbutton" | Frame 4 | Symbol 383 MovieClip |
"platingviewbutton" | Frame 4 | Symbol 383 MovieClip |
"mountviewbutton" | Frame 4 | Symbol 383 MovieClip |
"mountitembutton" | Frame 4 | Symbol 378 MovieClip |
"sellitembutton" | Frame 4 | Symbol 378 MovieClip |
"dismounttopbutton" | Frame 4 | Symbol 378 MovieClip |
"sellbotbutton" | Frame 4 | Symbol 378 MovieClip |
"enabledisablebutton" | Frame 4 | Symbol 378 MovieClip |
"botnamebox" | Frame 4 | Symbol 388 MovieClip |
"bottitlefield" | Frame 4 | Symbol 389 EditableText |
"infomon" | Frame 4 | Symbol 477 MovieClip |
"savebutton" | Frame 4 | Symbol 487 MovieClip |
"render" | Frame 4 | Symbol 520 MovieClip |
"botnamebox" | Frame 4 | Symbol 524 MovieClip |
"startbattlebutton" | Frame 4 | Symbol 487 MovieClip |
"exitbutton" | Frame 4 | Symbol 487 MovieClip |
"arenabg" | Frame 5 | Symbol 535 MovieClip |
"obsticles" | Frame 5 | Symbol 537 MovieClip |
"obsticles" | Frame 5 | Symbol 537 MovieClip |
"startcountdown" | Frame 5 | Symbol 550 MovieClip |
"os" | Frame 5 | Symbol 562 MovieClip |
"mo" | Frame 5 | Symbol 568 MovieClip |
"hhud" | Frame 5 | Symbol 584 MovieClip |
"ios" | Frame 5 | Symbol 593 MovieClip |
"failtext" | Frame 6 | Symbol 597 MovieClip |
"backbutton" | Frame 6 | Symbol 600 MovieClip |
"mvol" | Frame 6 | Symbol 605 MovieClip |
"svol" | Frame 6 | Symbol 605 MovieClip |
"savebutton" | Frame 6 | Symbol 615 MovieClip |
"backbutton" | Frame 8 | Symbol 650 MovieClip |
"bholder" | Frame 10 | Symbol 724 MovieClip |
"iholder" | Frame 10 | Symbol 738 MovieClip |
"bholder" | Frame 11 | Symbol 743 MovieClip |
"opt1" | Frame 12 | Symbol 748 MovieClip |
"opt2" | Frame 12 | Symbol 748 MovieClip |
"opt3" | Frame 12 | Symbol 748 MovieClip |
"mvol" | Frame 13 | Symbol 605 MovieClip |
"svol" | Frame 13 | Symbol 605 MovieClip |
"donebut" | Frame 13 | Symbol 753 MovieClip |
"l1" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l2" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l3" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l4" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l5" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l6" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l7" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l8" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l9" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l10" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l11" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l12" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l13" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l14" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l15" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l16" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l17" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l18" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l19" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"l20" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"loadbar" | Symbol 12 MovieClip Frame 1 | Symbol 6 MovieClip |
"blackfill" | Symbol 15 MovieClip Frame 1 | Symbol 14 MovieClip |
"blackfill" | Symbol 15 MovieClip Frame 19 | Symbol 14 MovieClip |
"d2" | Symbol 67 MovieClip [bot] Frame 1 | Symbol 59 MovieClip |
"d3" | Symbol 67 MovieClip [bot] Frame 1 | Symbol 59 MovieClip |
"d1" | Symbol 67 MovieClip [bot] Frame 1 | Symbol 59 MovieClip |
"tcolor" | Symbol 83 MovieClip Frame 1 | Symbol 78 MovieClip |
"shine" | Symbol 115 MovieClip Frame 1 | Symbol 113 MovieClip |
"gunpoint" | Symbol 118 MovieClip Frame 1 | Symbol 59 MovieClip |
"spinner" | Symbol 118 MovieClip Frame 9 | Symbol 94 MovieClip |
"anim" | Symbol 118 MovieClip Frame 11 | Symbol 99 MovieClip |
"anim" | Symbol 118 MovieClip Frame 12 | Symbol 105 MovieClip |
"cry" | Symbol 118 MovieClip Frame 17 | Symbol 115 MovieClip |
"tcolor" | Symbol 132 MovieClip Frame 1 | Symbol 78 MovieClip |
"tcolor" | Symbol 155 MovieClip [top] Frame 1 | Symbol 78 MovieClip |
"teamlight2" | Symbol 155 MovieClip [top] Frame 1 | Symbol 83 MovieClip |
"teamlight1" | Symbol 155 MovieClip [top] Frame 1 | Symbol 83 MovieClip |
"gun" | Symbol 155 MovieClip [top] Frame 1 | Symbol 118 MovieClip |
"teamlight3" | Symbol 155 MovieClip [top] Frame 4 | Symbol 83 MovieClip |
"tcolor" | Symbol 155 MovieClip [top] Frame 5 | Symbol 78 MovieClip |
"teamlight1" | Symbol 155 MovieClip [top] Frame 5 | Symbol 132 MovieClip |
"teamlight2" | Symbol 155 MovieClip [top] Frame 5 | Symbol 132 MovieClip |
"teamlight3" | Symbol 155 MovieClip [top] Frame 5 | Symbol 132 MovieClip |
"tcolor" | Symbol 155 MovieClip [top] Frame 6 | Symbol 78 MovieClip |
"teamlight2" | Symbol 155 MovieClip [top] Frame 6 | Symbol 83 MovieClip |
"teamlight1" | Symbol 155 MovieClip [top] Frame 6 | Symbol 83 MovieClip |
"teamlight1" | Symbol 155 MovieClip [top] Frame 7 | Symbol 83 MovieClip |
"tcolor" | Symbol 155 MovieClip [top] Frame 7 | Symbol 78 MovieClip |
"teamlight1" | Symbol 155 MovieClip [top] Frame 8 | Symbol 132 MovieClip |
"tcolor" | Symbol 155 MovieClip [top] Frame 8 | Symbol 78 MovieClip |
"tcolor" | Symbol 155 MovieClip [top] Frame 9 | Symbol 78 MovieClip |
"teamlight1" | Symbol 155 MovieClip [top] Frame 9 | Symbol 83 MovieClip |
"tcolor" | Symbol 155 MovieClip [top] Frame 10 | Symbol 78 MovieClip |
"spinnr" | Symbol 155 MovieClip [top] Frame 10 | Symbol 151 MovieClip |
"teamlight1" | Symbol 155 MovieClip [top] Frame 10 | Symbol 83 MovieClip |
"teamlight2" | Symbol 155 MovieClip [top] Frame 10 | Symbol 83 MovieClip |
"tcolor" | Symbol 155 MovieClip [top] Frame 11 | Symbol 78 MovieClip |
"teamlight2" | Symbol 155 MovieClip [top] Frame 11 | Symbol 83 MovieClip |
"bmphold" | Symbol 206 MovieClip [listitem] Frame 1 | Symbol 202 MovieClip |
"white" | Symbol 206 MovieClip [listitem] Frame 1 | Symbol 204 MovieClip |
"hitarea" | Symbol 206 MovieClip [listitem] Frame 1 | Symbol 204 MovieClip |
"hitarea" | Symbol 243 MovieClip Frame 14 | Symbol 220 MovieClip |
"thename" | Symbol 243 MovieClip Frame 14 | Symbol 218 MovieClip |
"glower" | Symbol 243 MovieClip Frame 14 | Symbol 222 MovieClip |
"hitarea" | Symbol 243 MovieClip Frame 28 | Symbol 220 MovieClip |
"thename" | Symbol 243 MovieClip Frame 28 | Symbol 232 MovieClip |
"glower" | Symbol 243 MovieClip Frame 28 | Symbol 234 MovieClip |
"hitarea" | Symbol 243 MovieClip Frame 41 | Symbol 220 MovieClip |
"thename" | Symbol 243 MovieClip Frame 41 | Symbol 238 MovieClip |
"glower" | Symbol 243 MovieClip Frame 41 | Symbol 222 MovieClip |
"hitarea" | Symbol 243 MovieClip Frame 55 | Symbol 220 MovieClip |
"thename" | Symbol 243 MovieClip Frame 55 | Symbol 242 MovieClip |
"glower" | Symbol 243 MovieClip Frame 55 | Symbol 222 MovieClip |
"node" | Symbol 244 MovieClip [lnode] Frame 1 | Symbol 243 MovieClip |
"bar" | Symbol 291 MovieClip Frame 1 | Symbol 289 MovieClip |
"tcolor" | Symbol 291 MovieClip Frame 1 | Symbol 78 MovieClip |
"hp" | Symbol 293 MovieClip [stats] Frame 1 | Symbol 291 MovieClip |
"streaktween" | Symbol 318 MovieClip [shold] Frame 1 | Symbol 297 MovieClip |
"streaktween" | Symbol 318 MovieClip [shold] Frame 4 | Symbol 303 MovieClip |
"streaktween" | Symbol 318 MovieClip [shold] Frame 5 | Symbol 305 MovieClip |
"streaktween" | Symbol 318 MovieClip [shold] Frame 6 | Symbol 309 MovieClip |
"streaktween" | Symbol 318 MovieClip [shold] Frame 7 | Symbol 313 MovieClip |
"streaktween" | Symbol 318 MovieClip [shold] Frame 8 | Symbol 317 MovieClip |
"tcolor" | Symbol 324 MovieClip [tcolorball] Frame 1 | Symbol 78 MovieClip |
"hider" | Symbol 324 MovieClip [tcolorball] Frame 1 | Symbol 321 MovieClip |
"shower" | Symbol 324 MovieClip [tcolorball] Frame 1 | Symbol 323 MovieClip |
"b3" | Symbol 361 MovieClip Frame 1 | Symbol 358 MovieClip |
"b2" | Symbol 361 MovieClip Frame 1 | Symbol 358 MovieClip |
"b1" | Symbol 361 MovieClip Frame 1 | Symbol 358 MovieClip |
"b4" | Symbol 361 MovieClip Frame 1 | Symbol 358 MovieClip |
"b5" | Symbol 361 MovieClip Frame 1 | Symbol 358 MovieClip |
"b6" | Symbol 361 MovieClip Frame 1 | Symbol 358 MovieClip |
"b0" | Symbol 361 MovieClip Frame 1 | Symbol 360 MovieClip |
"itemhold" | Symbol 371 MovieClip Frame 1 | Symbol 367 MovieClip |
"scroller" | Symbol 371 MovieClip Frame 1 | Symbol 369 MovieClip |
"gungraphic" | Symbol 396 MovieClip Frame 1 | Symbol 118 MovieClip |
"platinggraphic" | Symbol 407 MovieClip Frame 1 | Symbol 155 MovieClip [top] |
"chassisgraphic" | Symbol 447 MovieClip Frame 1 | Symbol 446 MovieClip |
"flasher" | Symbol 475 MovieClip Frame 1 | Symbol 394 MovieClip |
"holder" | Symbol 475 MovieClip Frame 2 | Symbol 396 MovieClip |
"infohold" | Symbol 475 MovieClip Frame 2 | Symbol 406 MovieClip |
"holder" | Symbol 475 MovieClip Frame 3 | Symbol 407 MovieClip |
"infohold" | Symbol 475 MovieClip Frame 3 | Symbol 415 MovieClip |
"holder" | Symbol 475 MovieClip Frame 4 | Symbol 447 MovieClip |
"infohold" | Symbol 475 MovieClip Frame 4 | Symbol 456 MovieClip |
"holder1" | Symbol 475 MovieClip Frame 5 | Symbol 447 MovieClip |
"holder2" | Symbol 475 MovieClip Frame 5 | Symbol 407 MovieClip |
"holder3" | Symbol 475 MovieClip Frame 5 | Symbol 396 MovieClip |
"info_chassis" | Symbol 475 MovieClip Frame 5 | Symbol 468 MovieClip |
"info_plating" | Symbol 475 MovieClip Frame 5 | Symbol 468 MovieClip |
"info_weapon" | Symbol 475 MovieClip Frame 5 | Symbol 468 MovieClip |
"screen" | Symbol 477 MovieClip Frame 1 | Symbol 475 MovieClip |
"blinker" | Symbol 487 MovieClip Frame 1 | Symbol 482 MovieClip |
"item" | Symbol 505 MovieClip Frame 1 | Symbol 118 MovieClip |
"item" | Symbol 505 MovieClip Frame 2 | Symbol 155 MovieClip [top] |
"item" | Symbol 505 MovieClip Frame 3 | Symbol 446 MovieClip |
"am" | Symbol 512 MovieClip Frame 1 | Symbol 511 MovieClip |
"am" | Symbol 514 MovieClip Frame 1 | Symbol 511 MovieClip |
"bar_chas" | Symbol 515 MovieClip Frame 1 | Symbol 512 MovieClip |
"bar_plat" | Symbol 515 MovieClip Frame 1 | Symbol 512 MovieClip |
"bar_weap" | Symbol 515 MovieClip Frame 1 | Symbol 512 MovieClip |
"bar_heal" | Symbol 515 MovieClip Frame 1 | Symbol 512 MovieClip |
"bar_none" | Symbol 515 MovieClip Frame 1 | Symbol 514 MovieClip |
"item" | Symbol 519 MovieClip Frame 1 | Symbol 446 MovieClip |
"item" | Symbol 519 MovieClip Frame 2 | Symbol 155 MovieClip [top] |
"tint" | Symbol 520 MovieClip Frame 1 | Symbol 499 MovieClip |
"texts" | Symbol 520 MovieClip Frame 1 | Symbol 504 MovieClip |
"disp" | Symbol 520 MovieClip Frame 1 | Symbol 505 MovieClip |
"white" | Symbol 520 MovieClip Frame 1 | Symbol 204 MovieClip |
"hitarea" | Symbol 520 MovieClip Frame 1 | Symbol 204 MovieClip |
"wg" | Symbol 520 MovieClip Frame 2 | Symbol 515 MovieClip |
"texts" | Symbol 520 MovieClip Frame 2 | Symbol 518 MovieClip |
"disp" | Symbol 520 MovieClip Frame 2 | Symbol 519 MovieClip |
"stat" | Symbol 568 MovieClip Frame 1 | Symbol 567 MovieClip |
"cross1" | Symbol 575 MovieClip Frame 1 | Symbol 574 MovieClip |
"cross2" | Symbol 575 MovieClip Frame 1 | Symbol 574 MovieClip |
"cross3" | Symbol 575 MovieClip Frame 1 | Symbol 574 MovieClip |
"cross4" | Symbol 575 MovieClip Frame 1 | Symbol 574 MovieClip |
"cross5" | Symbol 575 MovieClip Frame 1 | Symbol 574 MovieClip |
"cross6" | Symbol 575 MovieClip Frame 1 | Symbol 574 MovieClip |
"tcolor" | Symbol 578 MovieClip Frame 1 | Symbol 78 MovieClip |
"bar" | Symbol 580 MovieClip Frame 1 | Symbol 578 MovieClip |
"bar1" | Symbol 584 MovieClip Frame 1 | Symbol 580 MovieClip |
"bar2" | Symbol 584 MovieClip Frame 1 | Symbol 580 MovieClip |
"am" | Symbol 589 MovieClip Frame 1 | Symbol 587 MovieClip |
"fs" | Symbol 593 MovieClip Frame 1 | Symbol 589 MovieClip |
"slider" | Symbol 605 MovieClip Frame 1 | Symbol 603 MovieClip |
"backbutton" | Symbol 724 MovieClip Frame 1 | Symbol 723 MovieClip |
"graphic" | Symbol 727 MovieClip Frame 1 | Symbol 535 MovieClip |
"graphic" | Symbol 728 MovieClip Frame 1 | Symbol 535 MovieClip |
"bg" | Symbol 729 MovieClip Frame 1 | Symbol 727 MovieClip |
"ob" | Symbol 729 MovieClip Frame 1 | Symbol 728 MovieClip |
"backbutton" | Symbol 738 MovieClip Frame 1 | Symbol 723 MovieClip |
"playbutton" | Symbol 738 MovieClip Frame 1 | Symbol 723 MovieClip |
"map" | Symbol 738 MovieClip Frame 1 | Symbol 729 MovieClip |
"backbutton" | Symbol 743 MovieClip Frame 1 | Symbol 723 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$zW$MIaqmQfH8X17abv4.lV0A0." |
ExportAssets (56) | Timeline Frame 2 | Symbol 16 as "dnb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 17 as "ambi" |
ExportAssets (56) | Timeline Frame 2 | Symbol 18 as "rave" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "shop" |
ExportAssets (56) | Timeline Frame 2 | Symbol 20 as "rico1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 21 as "rico2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "rico3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 23 as "rico4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "rico5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 25 as "rico6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "rico7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 27 as "biglaser" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "gun01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "cshot" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "cash" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "cons" |
ExportAssets (56) | Timeline Frame 2 | Symbol 32 as "dismount" |
ExportAssets (56) | Timeline Frame 2 | Symbol 33 as "dit" |
ExportAssets (56) | Timeline Frame 2 | Symbol 34 as "mount" |
ExportAssets (56) | Timeline Frame 2 | Symbol 35 as "splode" |
ExportAssets (56) | Timeline Frame 2 | Symbol 36 as "fwork" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "gun02" |
ExportAssets (56) | Timeline Frame 2 | Symbol 38 as "heal01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 39 as "heal02" |
ExportAssets (56) | Timeline Frame 2 | Symbol 40 as "pact" |
ExportAssets (56) | Timeline Frame 2 | Symbol 41 as "laser" |
ExportAssets (56) | Timeline Frame 2 | Symbol 42 as "gun03" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "plas" |
ExportAssets (56) | Timeline Frame 2 | Symbol 44 as "pdown" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "pup" |
ExportAssets (56) | Timeline Frame 2 | Symbol 46 as "gun04" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "snipe" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "boom" |
ExportAssets (56) | Timeline Frame 2 | Symbol 67 as "bot" |
ExportAssets (56) | Timeline Frame 2 | Symbol 155 as "top" |
ExportAssets (56) | Timeline Frame 2 | Symbol 162 as "fire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 201 as "spark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 206 as "listitem" |
ExportAssets (56) | Timeline Frame 2 | Symbol 244 as "lnode" |
ExportAssets (56) | Timeline Frame 2 | Symbol 286 as "ricco" |
ExportAssets (56) | Timeline Frame 2 | Symbol 293 as "stats" |
ExportAssets (56) | Timeline Frame 2 | Symbol 318 as "shold" |
ExportAssets (56) | Timeline Frame 2 | Symbol 324 as "tcolorball" |
Labels
"intro" | Frame 2 |
"menu" | Frame 3 |
"shop" | Frame 4 |
"battle" | Frame 5 |
"blank" | Frame 7 |
"wingame" | Frame 8 |
"instructions" | Frame 9 |
"levelselect" | Frame 10 |
"challengeselect" | Frame 11 |
"exitcheck" | Frame 12 |
"settings" | Frame 13 |
"fadein" | Symbol 15 MovieClip Frame 1 |
"clear" | Symbol 15 MovieClip Frame 18 |
"fadeout" | Symbol 15 MovieClip Frame 19 |
"end" | Symbol 15 MovieClip Frame 35 |
"good" | Symbol 243 MovieClip Frame 2 |
"locked" | Symbol 243 MovieClip Frame 15 |
"bad" | Symbol 243 MovieClip Frame 29 |
"poor" | Symbol 243 MovieClip Frame 42 |
"weapon_show" | Symbol 475 MovieClip Frame 2 |
"plating_show" | Symbol 475 MovieClip Frame 3 |
"chassis_show" | Symbol 475 MovieClip Frame 4 |
"mybot_show" | Symbol 475 MovieClip Frame 5 |
"prompt" | Symbol 475 MovieClip Frame 6 |
"error" | Symbol 475 MovieClip Frame 7 |
"red" | Symbol 499 MovieClip Frame 1 |
"purple" | Symbol 499 MovieClip Frame 2 |
"blue" | Symbol 499 MovieClip Frame 3 |
"green" | Symbol 499 MovieClip Frame 4 |
"orange" | Symbol 499 MovieClip Frame 5 |
"grey" | Symbol 499 MovieClip Frame 6 |
"weapon" | Symbol 505 MovieClip Frame 1 |
"plating" | Symbol 505 MovieClip Frame 2 |
"chassis" | Symbol 505 MovieClip Frame 3 |
"chassis" | Symbol 519 MovieClip Frame 1 |
"top" | Symbol 519 MovieClip Frame 2 |
"playerlose" | Symbol 550 MovieClip Frame 162 |
"complose" | Symbol 550 MovieClip Frame 232 |
"good" | Symbol 738 MovieClip Frame 1 |
"poor" | Symbol 738 MovieClip Frame 2 |
"both" | Symbol 738 MovieClip Frame 3 |
"bad" | Symbol 738 MovieClip Frame 4 |
"locked" | Symbol 738 MovieClip Frame 5 |
Dynamic Text Variables
__mochibot__5ecea5df.__com_mochibot__loadVars.URL | Symbol 2 EditableText | "" |
_parent.loadedtext | Symbol 8 EditableText | "%10" |
itemtitle | Symbol 205 EditableText | "TORRIKA T-303" |
_parent._parent.displayt | Symbol 217 EditableText | "<p align="left"><font face="04b_03b" size="12" color="#00ff66" letterSpacing="0.000000" kerning="1">THIS IS THE BATTLE NAME</font></p>" |
_parent._parent.displayt | Symbol 237 EditableText | "<p align="left"><font face="04b_03b" size="12" color="#ff9595" letterSpacing="0.000000" kerning="1">THIS IS THE BATTLE NAME</font></p>" |
_parent._parent.displayt | Symbol 241 EditableText | "<p align="left"><font face="04b_03b" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1">THIS IS THE BATTLE NAME</font></p>" |
botname | Symbol 292 EditableText | "MMMMMMMMM" |
dt | Symbol 355 EditableText | "<p align="left"></p>" |
dt | Symbol 357 EditableText | "<p align="left"></p>" |
displaytext | Symbol 376 EditableText | "ENTER NAME HERE" |
displaytext | Symbol 377 EditableText | "ENTER NAME HERE" |
displaytext | Symbol 380 EditableText | "NAME" |
displaytext | Symbol 381 EditableText | "NAME" |
cash | Symbol 384 EditableText | "0000000" |
displaytext | Symbol 386 EditableText | "NAME" |
displaytext | Symbol 387 EditableText | "NAME" |
setbottitle | Symbol 389 EditableText | "" |
txt_name | Symbol 397 EditableText | "WEAPONNAME" |
txt_subname | Symbol 398 EditableText | "WEAPONSUBNAME" |
txt_damage | Symbol 399 EditableText | "WEAPONSUBNAME" |
txt_refirerate | Symbol 400 EditableText | "WEAPONSUBNAME" |
txt_dps | Symbol 401 EditableText | "WEAPONSUBNAME" |
txt_weight | Symbol 402 EditableText | "WEAPONSUBNAME" |
txt_cost | Symbol 403 EditableText | "WEAPONSUBNAME" |
txt_ranges | Symbol 404 EditableText | "WEAPONSUBNAME" |
txt_name | Symbol 408 EditableText | "WEAPONNAME" |
txt_subname | Symbol 409 EditableText | "WEAPONSUBNAME" |
txt_shielding | Symbol 410 EditableText | "WEAPONSUBNAME" |
txt_weight | Symbol 411 EditableText | "WEAPONSUBNAME" |
txt_cost | Symbol 412 EditableText | "WEAPONSUBNAME" |
txt_desc | Symbol 413 EditableText | "WEAPONSUBNAME" |
txt_name | Symbol 448 EditableText | "WEAPONNAME" |
txt_subname | Symbol 449 EditableText | "WEAPONSUBNAME" |
txt_shielding | Symbol 450 EditableText | "WEAPONSUBNAME" |
txt_maxweight | Symbol 451 EditableText | "WEAPONSUBNAME" |
txt_cost | Symbol 452 EditableText | "WEAPONSUBNAME" |
txt_desc | Symbol 453 EditableText | "WEAPONSUBNAME" |
txt_weight | Symbol 454 EditableText | "WEAPONSUBNAME" |
txt_name | Symbol 457 EditableText | "WEAPONNAME" |
txt_shielding | Symbol 458 EditableText | "WEAPONSUBNAME" |
txt_maxweight | Symbol 459 EditableText | "WEAPONSUBNAME" |
txt_resale | Symbol 460 EditableText | "WEAPONSUBNAME" |
txt_weight | Symbol 461 EditableText | "WEAPONSUBNAME" |
txt_weapon | Symbol 462 EditableText | "WEAPONSUBNAME" |
txt_plating | Symbol 463 EditableText | "WEAPONSUBNAME" |
txt_dps | Symbol 464 EditableText | "WEAPONSUBNAME" |
txt_chassis | Symbol 465 EditableText | "WEAPONSUBNAME" |
txt_status | Symbol 466 EditableText | "WEAPONSUBNAME" |
txt_displaytext | Symbol 470 EditableText | "WELCOME TO OMNINDEX INTERACTIVE" |
txt_displaytext | Symbol 471 EditableText | "WELCOME TO OMNINDEX INTERACTIVE" |
displaytext | Symbol 483 EditableText | "TEXT" |
displaytext | Symbol 484 EditableText | "TEXT" |
teamweight | Symbol 492 EditableText | "0000000" |
_parent.itemdetails | Symbol 500 EditableText | "W: 5.00, $150" |
_parent.itemtitle | Symbol 501 EditableText | "TORRIKA T-303" |
_parent.itemdetails | Symbol 502 EditableText | "W: 5.00, $150" |
_parent.itemtitle | Symbol 503 EditableText | "TORRIKA T-303" |
amount | Symbol 509 EditableText | "99" |
amount | Symbol 510 EditableText | "99" |
_parent.itemdetails | Symbol 516 EditableText | "W: 5.00, $150" |
_parent.itemdetails | Symbol 517 EditableText | "W: 5.00, $150" |
displaytext | Symbol 571 EditableText | "<p align="center"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">TACTILE</font></p>" |
fromdisplaytext | Symbol 572 EditableText | "<p align="center"><font face="Verdana" size="10" color="#00ccff" letterSpacing="0.000000" kerning="1">TACTILE</font></p>" |
fussy | Symbol 573 EditableText | "<p align="center"><font face="Verdana" size="10" color="#ff0000" letterSpacing="0.000000" kerning="1">TACTILE</font></p>" |
failreason | Symbol 596 EditableText | "" |
displaytext | Symbol 604 EditableText | "MUSIC VOLUME" |
cash | Symbol 607 EditableText | "0000000" |
teamweight | Symbol 608 EditableText | "0000000" |
displaytext | Symbol 722 EditableText | "<p align="center"><font face="04b_03b" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">PLAY</font></p>" |
battlename | Symbol 730 EditableText | "<p align="left"><font face="04b_03b" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">BATTLE NAME</font></p>" |
details | Symbol 731 EditableText | "<p align="left"><font face="04b_03b" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">PRIZE MONEY:</font></p><p align="left"><font face="04b_03b" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">WEIGHT LIMIT:</font></p><p align="left"><font face="04b_03b" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">ENTRY COST:</font></p>" |
displaytext | Symbol 747 EditableText | "> DON'T SAVE, JUST QUIT" |
|