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374544_Blaze_Ball_Demo.swf

This is the info page for
Flash #5982

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Sydnie" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="center"><font face="Sydnie" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="center"><font face="Spit Shine" size="48" color="#ffcc00" letterSpacing="0.000000" kerning="1">LOADING </font></p>

PRESS SPACE TO START

BLAZE BALL
DEMO

RESTART

GAME OVER

MENU

SUBMIT SCORE

FINAL SCORE

<p align="left"><font face="Sydnie" size="38" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>123456789</b></font></p>

<p align="center"><font face="Sydnie" size="56" color="#ffffff" letterSpacing="0.000000" kerning="1">3</font></p>

RESTART

<p align="left"></p>

COMBO

COMBO

<p align="left"></p>

<p align="left"><font face="Sydnie" size="20" color="#fe7fb2" letterSpacing="0.000000" kerning="1">500+</font></p>

E

Z

A

L

B

OPTIONS

PLAY

INSTRUCTIONS

HIGHSCORES

DEMO MODE

CREDITS

*This build is for
DEMO purpose
only.

INSTRUCTIONS

Move the mouse left and right to move the paddle.

CONTROLS

NEXT

Hit BLAZE BALL with the paddle.
Don't let BLAZE BALL fall down!!

AIM

PREVIOUS

Collect points by hitting the COLORED WALLS with the BLAZE BALL.
POINTS            10                 20                50

SCORING

By hitting color walls according to the sequence
provided in the top right boxes, in LEFT TO RIGHT order,
make COLOR COMBOS for bonus scores.

COMBOS

Collect POWEUPS by moving the Paddle on them
for NEW EXCITING TWISTS and EXTRA score.

200 EX POINTS

SCREEN FLIPPER

FRIENDLY UFO

TRIPLER

-   Get 200 extra points by colecting this item.

-   Screen rotates upside down for a small period of time.

-   UFO helps in saving the blaze ball from falling for
a small period of time.

-   BLAZE BALL multiplies into THREE.

POWERUPS

CREDITS

Programmer
Aditya Sharma

Concept
Amit Sharma

Design
Aditya Sharma
Amit Sharma

Music/SFX
Amit Sharma

Graphics
Aditya Kamtekar

OPTIONS

MUSIC

SOUND EFFECTS

HIGHSCORES

SCORE

<p align="left"><font face="Sydnie" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789</font></p>

ActionScript [AS1/AS2]

Frame 1
stop(); _focusrect = false; invisible_interval_init = 5; invisible_interval = invisible_interval_init; totalbytes = 100; speed = 10; preloader_state = "LOADING"; onEnterFrame = function () { switch (preloader_state) { case "LOADING" : invisible_interval--; if (invisible_interval == 0) { invisible_interval = invisible_interval_init; if (load_txt._visible == true) { load_txt._visible = false; } else { load_txt._visible = true; } } loadedbytes = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); preloader_mc.gotoAndStop(loadedbytes); if (loadedbytes == totalbytes) { load_txt._visible = true; preloader_state = "MOVING"; } break; case "MOVING" : speed = speed - 0.5; load_txt._y = load_txt._y - speed; preloader_mc._y = preloader_mc._y + speed; if (preloader_mc._y >= -20) { break; } _root.gotoAndPlay(2); delete _root.onEnterFrame; } };
Frame 2
Stage.showMenu = false; var menu_loop_sfx = new Sound(_root.bgm_mc); menu_loop_sfx.attachSound("menu_loop.wav"); var game_loop_sfx = new Sound(_root.bgm_mc); game_loop_sfx.attachSound("game_loop.wav"); game_loop_sfx.setVolume(100); var whoosh_sound_sfx = new Sound(sfx_mc); whoosh_sound_sfx.attachSound("whoosh_sound.wav"); var mouse_over_sfx = new Sound(sfx_mc); mouse_over_sfx.attachSound("mouse_over_button.wav"); var mouse_down_sfx = new Sound(sfx_mc); mouse_down_sfx.attachSound("mouse_down_button.wav"); var combo_bonus_sfx = new Sound(sfx_mc); combo_bonus_sfx.attachSound("combo_bonus.wav"); var paddle_hit_sfx = new Sound(sfx_mc); paddle_hit_sfx.attachSound("ball_jump_sfx.wav"); var blip_count_sfx = new Sound(sfx_mc); blip_count_sfx.attachSound("blip_count.wav"); var blip_go_sfx = new Sound(sfx_mc); blip_go_sfx.attachSound("blip_go.wav"); var gameover_sfx = new Sound(sfx_mc); gameover_sfx.attachSound("gameover sound.wav"); var wall_1_hit_sfx = new Sound(sfx_mc); wall_1_hit_sfx.attachSound("wallhit1.wav"); var wall_2_hit_sfx = new Sound(sfx_mc); wall_2_hit_sfx.attachSound("wallhit2.wav"); var powerup_sfx = new Sound(sfx_mc); powerup_sfx.attachSound("powerup.wav"); powerup_sfx.setVolume(100); _root.sfxOn = true; _root.bgmOn = true;
Frame 3
function chooseProgram() { current_program++; if (current_program > total_programs) { current_program = 1; } switch (current_program) { case 1 : flash_interval_Init = 10; flash_interval = flash_interval_Init; current_wall = 1; return; case 2 : flash_interval_Init = 10; flash_interval = flash_interval_Init; current_wall = 6; return; case 3 : flash_interval_Init = 5; flash_interval = flash_interval_Init; current_wall = 1; return; case 4 : flash_interval_Init = 5; flash_interval = flash_interval_Init; current_wall = 3; return; case 5 : flash_interval_Init = 7; flash_interval = flash_interval_Init; current_wall = 1; } } function flashProgram1() { flash_interval--; if (flash_interval == 0) { flash_interval = flash_interval_Init; _root["wall_mc_" + current_wall].gotoAndPlay("SHAKE"); current_wall++; if (current_wall == 7) { current_wall = 1; } } } function flashProgram2() { flash_interval--; if (flash_interval == 0) { flash_interval = flash_interval_Init; _root["wall_mc_" + current_wall].gotoAndPlay("SHAKE"); current_wall--; if (current_wall == 0) { current_wall = 6; } } } function flashProgram3() { flash_interval--; if (flash_interval == 0) { flash_interval = flash_interval_Init; switch (current_wall) { case 1 : _root.wall_mc_1.gotoAndPlay("SHAKE"); _root.wall_mc_2.gotoAndPlay("SHAKE"); break; case 2 : _root.wall_mc_3.gotoAndPlay("SHAKE"); _root.wall_mc_4.gotoAndPlay("SHAKE"); break; case 3 : _root.wall_mc_5.gotoAndPlay("SHAKE"); _root.wall_mc_6.gotoAndPlay("SHAKE"); } current_wall++; if (current_wall == 4) { current_wall = 1; } } } function flashProgram4() { flash_interval--; if (flash_interval == 0) { flash_interval = flash_interval_Init; switch (current_wall) { case 1 : _root.wall_mc_1.gotoAndPlay("SHAKE"); _root.wall_mc_2.gotoAndPlay("SHAKE"); break; case 2 : _root.wall_mc_3.gotoAndPlay("SHAKE"); _root.wall_mc_4.gotoAndPlay("SHAKE"); break; case 3 : _root.wall_mc_5.gotoAndPlay("SHAKE"); _root.wall_mc_6.gotoAndPlay("SHAKE"); } current_wall--; if (current_wall == 0) { current_wall = 3; } } } function flashProgram5() { flash_interval--; if (flash_interval == 0) { flash_interval = flash_interval_Init; switch (current_wall) { case 1 : _root.wall_mc_1.gotoAndPlay("SHAKE"); _root.wall_mc_6.gotoAndPlay("SHAKE"); break; case 2 : _root.wall_mc_3.gotoAndPlay("SHAKE"); _root.wall_mc_4.gotoAndPlay("SHAKE"); break; case 3 : _root.wall_mc_5.gotoAndPlay("SHAKE"); _root.wall_mc_2.gotoAndPlay("SHAKE"); } current_wall++; if (current_wall == 4) { current_wall = 1; } } } function startDemo() { delete onEnterFrame; delete onMouseMove; stopAllSounds(); _root.demoMode = true; _root.gotoAndStop("GAME"); } stop(); stopAllSounds(); demoMode = false; whoosh_sound_sfx.start(); startGlowing = false; yawn_timer_init = 500; yawn_timer = yawn_timer_init; onMouseMove = function () { yawn_timer = yawn_timer_init; }; switchProgramTimerInit = 100; switchProgramTimer = switchProgramTimerInit; total_programs = 5; current_program = random(total_programs); chooseProgram(); onEnterFrame = function () { yawn_timer--; if (yawn_timer == 0) { startDemo(); } if (startGlowing) { _root["flashProgram" + current_program](); switchProgramTimer--; if (switchProgramTimer == 0) { switchProgramTimer = switchProgramTimerInit; chooseProgram(); } } if (menu_loop_sfx.position > 7941) { menu_loop_sfx.stop(); menu_loop_sfx.start(); } };
Frame 6
if (_root.bgmOn == true) { bgm_btn.btnState = "on"; } else { bgm_btn.btnState = "off"; } if (_root.sfxOn == true) { sfx_btn.btnState = "on"; } else { sfx_btn.btnState = "off"; } bgm_btn.gotoAndStop(bgm_btn.btnState); sfx_btn.gotoAndStop(sfx_btn.btnState);
Instance of Symbol 180 MovieClip "bgm_btn" in Frame 6
onClipEvent (load) { this._alpha = 50; } on (release) { if (_root.sfxOn == true) { _root.mouse_down_sfx.start(); } if (this.btnState == "off") { this.btnState = "on"; _root.bgmOn = true; _root.game_loop_sfx.setVolume(100); } else if (this.btnState == "on") { this.btnState = "off"; _root.bgmOn = false; _root.game_loop_sfx.setVolume(0); } this.gotoAndStop(this.btnState); } on (rollOver) { if (_root.sfxOn == true) { _root.mouse_over_sfx.start(); } this._alpha = 100; } on (rollOut) { this._alpha = 50; if (this.btnState == "on") { this.gotoAndStop(1); } else if (this.btnState == "off") { this.gotoAndStop(3); } }
Instance of Symbol 180 MovieClip "sfx_btn" in Frame 6
onClipEvent (load) { this._alpha = 50; } on (release) { if (_root.sfxOn == false) { _root.mouse_down_sfx.start(); } if (this.btnState == "off") { this.btnState = "on"; _root.sfxOn = true; _root.powerup_sfx.setVolume(100); } else if (this.btnState == "on") { this.btnState = "off"; _root.sfxOn = false; _root.powerup_sfx.setVolume(0); } this.gotoAndStop(this.btnState); } on (rollOver) { if (_root.sfxOn == true) { _root.mouse_over_sfx.start(); } this._alpha = 100; } on (rollOut) { this._alpha = 50; if (this.btnState == "on") { this.gotoAndStop(1); } else if (this.btnState == "off") { this.gotoAndStop(3); } }
Frame 8
function attachBalls(numOfBalls, passedX, passedY, passedState) { i = 0; while (i < numOfBalls) { attached_ball_mc = _root.ball_container.attachMovie("ball_mc", "ball_mc_" + _root.ball_container.getNextHighestDepth(), _root.ball_container.getNextHighestDepth()); attached_ball_mc.ball_init = ball_init; attached_ball_mc.ball_init(); attached_ball_mc.ball_fsm = ball_fsm; attached_ball_mc.checkWallCollision = checkWallCollision; ball_array.push(attached_ball_mc); attached_ball_mc._x = passedX; attached_ball_mc._y = passedY; if (passedState != null) { attached_ball_mc.ball_state = passedState; attached_ball_mc.ball_x_vel = (ball_array[0].ball_x_vel + random(3)) - random(4); attached_ball_mc.ball_y_vel = ball_array[0].ball_y_vel; } i++; } } function resetGame() { paddle_mc.removeMovieClip(); ball_trails_container.removeMovieClip(); ball_container.removeMovieClip(); power_container.removeMovieClip(); get_ready_mc.removeMovieClip(); _x = 0; _y = 0; _rotation = 0; this.i = 1; while (this.i < 7) { _root["wall_mc_" + this.i].gotoAndStop("STATIC"); this.i++; } flip_on = false; flip_timer_init = 50; flip_timer = flip_timer_init; flipOnTimerInit = 200; flipOnTimer = flipOnTimerInit; game_state = "READY_COUNTER"; game_score = 0; powerTarget = 100; comboTarget = 100; combo_on = false; combo_array = []; i = 1; while (i < 4) { _root["cmb_tile_" + i].gotoAndStop(1); i++; } _root.extraWall = false; _root.blinkTimerInit = 8; _root.blinkTimer = blinkTimerInit; _root.extraWallTimerInit = 200; _root.extraWallTimer = _root.extraWallTimerInit; _root.createEmptyMovieClip("power_container", _root.getNextHighestDepth()); _root.attachMovie("paddle_mc", "paddle_mc", _root.getNextHighestDepth()); paddle_mc._x = 342.4; paddle_mc._y = 396; _root.createEmptyMovieClip("ball_trails_container", _root.getNextHighestDepth()); _root.createEmptyMovieClip("ball_container", _root.getNextHighestDepth()); if (demoMode == true) { _root.attachMovie("demo_mode_mc", "demo_mode_mc", _root.getNextHighestDepth()); demoTimer = 1000; onMouseDown = function () { if (demoMode == true) { abortDemo(); } }; } ball_array = []; attachBalls(1, 277.9, 110, null); _root.attachMovie("get_ready_mc", "get_ready_mc", _root.getNextHighestDepth()); get_ready_mc.gotoAndStop("READY"); paddle_mc.gotoAndStop("STATIC"); ball_trails_enabled = true; ready_conter = 75; } function ball_init() { this.ball_state = "AIR_DOWN"; this.ball_gravity = 2; this.ball_x_vel = 0; this.ball_y_vel = 0; this.ball_jump_amount = 32; this.trail_interval_init = 1; this.trail_interval = this.trail_interval_init; } function ball_fsm() { switch (this.ball_state) { case "AIR_DOWN" : this.ball_y_vel = this.ball_y_vel + this.ball_gravity; this.checkWallCollision(); if (_root.paddle_mc.hitTest(this)) { this.ball_state = "AIR_UP"; this.ball_y_vel = -(this.ball_jump_amount + random(7)); this.ball_x_vel = Math.floor((-Math.floor(_root.paddle_mc._x - (this._x + (this._width / 2)))) / 2) + (random(4) - random(4)); _root.paddle_mc._rotation = _root.paddle_mc._rotation + this.ball_x_vel; _root.paddle_mc.gotoAndPlay("SHAKE"); paddle_hit_sfx.start(); } else if ((_root.extraWall == true) && (_root.power_container.huge_paddle_mc.hit_area.hitTest(this))) { this.ball_state = "AIR_UP"; this.ball_y_vel = -(this.ball_jump_amount + random(7)); if ((this._y + this._height) < _root.power_container.huge_paddle_mc._y) { this._y = _root.power_container.huge_paddle_mc - this._height; } paddle_hit_sfx.start(); } else { this._y = this._y + this.ball_y_vel; if (this.ball_x_vel > 50) { this.ball_x_vel = 50; } this._x = this._x + this.ball_x_vel; } if (_root.ball_trails_enabled) { this.trail_interval--; if (this.trail_interval == 0) { this.trail_interval = this.trail_interval_init; this.attached_trail = _root.ball_trails_container.attachMovie("ball_trail_mc", "ball_trail_mc" + _root.ball_trails_container.getNextHighestDepth(), _root.ball_trails_container.getNextHighestDepth()); this.attached_trail._x = this._x; this.attached_trail._y = this._y; } } break; case "AIR_UP" : this.ball_y_vel = this.ball_y_vel + this.ball_gravity; this.checkWallCollision(); if (Math.floor(this.ball_y_vel) >= 1) { this.ball_state = "AIR_DOWN"; } this._y = this._y + this.ball_y_vel; if (this.ball_x_vel > 50) { this.ball_x_vel = 50; } this._x = this._x + this.ball_x_vel; if (!_root.ball_trails_enabled) { break; } this.trail_interval--; if (this.trail_interval != 0) { break; } this.trail_interval = this.trail_interval_init; this.attached_trail = _root.ball_trails_container.attachMovie("ball_trail_mc", "ball_trail_mc" + _root.ball_trails_container.getNextHighestDepth(), _root.ball_trails_container.getNextHighestDepth()); this.attached_trail._x = this._x; this.attached_trail._y = this._y; } } function checkWallCollision() { this.i = 1; while (this.i < 7) { if (_root["wall_mc_" + this.i].hitTest(this) && (_root["wall_mc_" + this.i]._currentframe == 1)) { if ((this.ball_x_vel + Math.abs(this.ball_x_vel)) == 0) { this.ball_x_vel = (-1 * this.ball_x_vel) + 3; } else { this.ball_x_vel = (-1 * this.ball_x_vel) - 3; } if (((this.i == 1) or (this.i == 3)) or (this.i == 5)) { if (this._x < (_root["wall_mc_" + this.i]._x + _root["wall_mc_" + this.i]._width)) { this._x = (_root["wall_mc_" + this.i]._x + _root["wall_mc_" + this.i]._width) + 2; } } else if ((this._x + this._width) > _root["wall_mc_" + this.i]._x) { this._x = (_root["wall_mc_" + this.i]._x - this._width) - 2; } _root.attached_bubble = _root.power_container.attachMovie("score_bubble_2", "s_b_" + _root.power_container.getNextHighestDepth(), _root.power_container.getNextHighestDepth()); _root.attached_bubble._x = this._x; _root.attached_bubble._y = this._y; if ((this.i == 1) or (this.i == 2)) { _root.game_score = _root.game_score + 10; _root.attached_bubble.passed_score = 10; if (_root.combo_on == true) { if (_root.combo_array[_root.targetTileNumber - 1] == 1) { _root["cmb_tile_" + _root.targetTileNumber].gotoAndStop("DONE"); _root.targetTileNumber++; if (_root.targetTileNumber == 4) { tempvar1 = 0; this.s = 0; while (this.s < _root.combo_array.length) { tempvar1 = tempvar1 + (_root.combo_array[this.s] * 100); this.s++; } _root.game_score = _root.game_score + tempvar1; combo_bonus_sfx.start(); _root.power_container.attachMovie("score_bubble_mc", "score_bubble_mc", _root.power_container.getNextHighestDepth()); _root.power_container.score_bubble_mc.passed_score = tempvar1; _root.comboTarget = _root.game_score + 200; _root.combo_on = false; } } else { _root.combo_on = false; this.s = 1; while (this.s < 4) { _root["cmb_tile_" + this.s].gotoAndStop(1); this.s++; } _root.comboTarget = _root.game_score + 100; } } } if ((this.i == 3) or (this.i == 4)) { _root.game_score = _root.game_score + 20; _root.attached_bubble.passed_score = 20; if (_root.combo_on == true) { if (_root.combo_array[_root.targetTileNumber - 1] == 2) { _root["cmb_tile_" + _root.targetTileNumber].gotoAndStop("DONE"); _root.targetTileNumber++; if (_root.targetTileNumber == 4) { tempvar1 = 0; this.s = 0; while (this.s < _root.combo_array.length) { tempvar1 = tempvar1 + (_root.combo_array[this.s] * 100); this.s++; } _root.game_score = _root.game_score + tempvar1; combo_bonus_sfx.start(); _root.power_container.attachMovie("score_bubble_mc", "score_bubble_mc", _root.power_container.getNextHighestDepth()); _root.power_container.score_bubble_mc.passed_score = tempvar1; _root.comboTarget = _root.game_score + 200; _root.combo_on = false; } } else { _root.combo_on = false; this.s = 1; while (this.s < 4) { _root["cmb_tile_" + this.s].gotoAndStop(1); this.s++; } _root.comboTarget = _root.game_score + 100; } } } if ((this.i == 5) or (this.i == 6)) { _root.game_score = _root.game_score + 50; _root.attached_bubble.passed_score = 50; if (_root.combo_on == true) { if (_root.combo_array[_root.targetTileNumber - 1] == 3) { _root["cmb_tile_" + _root.targetTileNumber].gotoAndStop("DONE"); _root.targetTileNumber++; if (_root.targetTileNumber == 4) { tempvar1 = 0; this.s = 0; while (this.s < _root.combo_array.length) { tempvar1 = tempvar1 + (_root.combo_array[this.s] * 100); this.s++; } _root.game_score = _root.game_score + tempvar1; combo_bonus_sfx.start(); _root.power_container.attachMovie("score_bubble_mc", "score_bubble_mc", _root.power_container.getNextHighestDepth()); _root.power_container.score_bubble_mc.passed_score = tempvar1; _root.comboTarget = _root.game_score + 200; _root.combo_on = false; } } else { _root.combo_on = false; this.s = 1; while (this.s < 4) { _root["cmb_tile_" + this.s].gotoAndStop(1); this.s++; } _root.comboTarget = _root.game_score + 100; } } } _root[("wall_" + (random(2) + 1)) + "_hit_sfx"].start(); _root["wall_mc_" + this.i].gotoAndPlay("SHAKE"); break; } this.i++; } } function paddleMove() { if (demoMode == false) { tempxvel = _xmouse; if (tempxvel < ((_root.wall_mc_5._x + _root.wall_mc_5._width) + (paddle_mc._width / 2))) { tempxvel = ((_root.wall_mc_5._x + _root.wall_mc_5._width) + (paddle_mc._width / 2)) + 1; } else if (tempxvel > (_root.wall_mc_6._x - (paddle_mc._width / 2))) { tempxvel = (_root.wall_mc_6._x - (paddle_mc._width / 2)) - 1; } paddle_mc._x = paddle_mc._x - ((paddle_mc._x - tempxvel) / 4); } else { tempxvel = (ball_array[0]._x + (ball_array[0]._width / 2)) + ball_array[0].ball_x_vel; if (tempxvel < ((_root.wall_mc_5._x + _root.wall_mc_5._width) + (paddle_mc._width / 2))) { tempxvel = ((_root.wall_mc_5._x + _root.wall_mc_5._width) + (paddle_mc._width / 2)) + 1; } else if (tempxvel > (_root.wall_mc_6._x - (paddle_mc._width / 2))) { tempxvel = (_root.wall_mc_6._x - (paddle_mc._width / 2)) - 1; } paddle_mc._x = paddle_mc._x - ((paddle_mc._x - tempxvel) / 4); if (Key.isDown(32)) { abortDemo(); } demoTimer--; if (demoTimer == 0) { abortDemo(); } } } function abortDemo() { delete onMouseDown; delete onEnterFrame; _x = 0; _y = 0; _rotation = 0; this.s = 1; while (this.s < 4) { _root["cmb_tile_" + this.s].gotoAndStop(1); this.s++; } _root.paddle_mc.removeMovieClip(); _root.ball_trails_container.removeMovieClip(); _root.ball_container.removeMovieClip(); _root.power_container.removeMovieClip(); _root.get_ready_mc.removeMovieClip(); _root.demo_mode_mc.removeMovieClip(); stopAllSounds(); _root.gotoAndStop("MAIN_MENU"); } resetGame(); onEnterFrame = function () { switch (game_state) { case "READY_COUNTER" : tempvar = get_ready_mc.time_remaining_txt.text; paddleMove(); ready_conter--; get_ready_mc.time_remaining_txt.text = Math.floor((ready_conter / 2) / 10); if (!(get_ready_mc.time_remaining_txt.text === tempvar)) { blip_count_sfx.start(); } if (ready_conter == 20) { get_ready_mc.gotoAndPlay("GO_DISPLAY"); ready_conter = 20; blip_go_sfx.start(); game_state = "GO_DISPLAY"; } break; case "GO_DISPLAY" : paddleMove(); ready_conter--; if (ready_conter == 1) { get_ready_mc.removeMovieClip(); if (demoMode == false) { game_loop_sfx.start(); } game_state = "GAME_ON"; } break; case "GAME_ON" : if (game_loop_sfx.position > 7941) { game_loop_sfx.stop(); game_loop_sfx.start(); } paddleMove(); i = 0; while (i < ball_array.length) { ball_array[i].ball_fsm(); if (ball_array[i]._y > 450) { ball_array[i].removeMovieClip(); ball_array.splice(i, 1); } i++; } if (_root.game_score >= _root.powerTarget) { if (_root.flip_on == false) { _root.attached_power = _root.power_container.attachMovie("powerup_mc", "powerup_mc_" + _root.power_container.getNextHighestDepth(), _root.power_container.getNextHighestDepth()); _root.attached_power._x = random(491) + 32; _root.attached_power._y = -34; } _root.powerTarget = _root.powerTarget + (400 + random(200)); } if (_root.game_score >= _root.comboTarget) { if (combo_on == false) { _root.power_container.score_bubble_mc.removeMovieClip(); combo_array = []; i = 1; while (i < 4) { if (game_score < 500) { tempvar = 2; } else if (game_score < 1000) { tempvar = 3; } else if (game_score < 1500) { tempvar = 4; } else if (game_score < 2000) { tempvar = random(2) + 2; } else if (game_score < 3000) { tempvar = random(2) + 3; } else { tempvar = random(3) + 2; } _root["cmb_tile_" + i].gotoAndStop(tempvar); combo_array[i - 1] = tempvar - 1; i++; } targetTileNumber = 1; combo_on = true; } } if (_root.extraWall == true) { _root.power_container.timer_bar.gotoAndStop(extraWallTimer / 2); extraWallTimer--; if ((extraWallTimer / 2) < 40) { blinkTimer--; if (blinkTimer == 0) { blinkTimer = blinkTimerInit; if (_root.power_container.huge_paddle_mc._alpha == 100) { _root.power_container.huge_paddle_mc._alpha = 10; } else { _root.power_container.huge_paddle_mc._alpha = 100; } } } else { _root.power_container.huge_paddle_mc._alpha = 100; } if (extraWallTimer < 1) { _root.power_container.huge_paddle_mc.removeMovieClip(); _root.power_container.timer_bar.removeMovieClip(); _root.extraWall = false; } } if (_root.flip_on == true) { _root.power_container.timer_bar_2.gotoAndStop(flipOnTimer / 2); flipOnTimer--; if (flipOnTimer < 1) { _root.power_container.timer_bar_2.removeMovieClip(); _root.extraWall = false; _root._rotation = 0; _root._x = 0; _root._y = 0; _root.game_score = _root.game_score + 50; _root.game_state = "FLIP_TIMER"; _root.flip_on = false; _root.powerup_sfx.start(); } } if (ball_array.length == 0) { game_state = "GAMEOVER"; _x = 0; _y = 0; _rotation = 0; this.s = 1; while (this.s < 4) { _root["cmb_tile_" + this.s].gotoAndStop(1); this.s++; } this.i = 1; while (this.i < 7) { _root["wall_mc_" + this.i].gotoAndStop("STATIC"); this.i++; } power_container.removeMovieClip(); if (demoMode == false) { game_loop_sfx.stop(); gameover_sfx.start(); _root.attachMovie("gameover_mc", "gameover_mc", _root.getNextHighestDepth()); } else { abortDemo(); } } break; case "FLIP_TIMER" : if (game_loop_sfx.position > 7941) { game_loop_sfx.stop(); game_loop_sfx.start(); } paddleMove(); flip_timer--; if (flip_timer == 1) { game_state = "GAME_ON"; flip_timer = flip_timer_init; } break; case "GAMEOVER" : } };
Symbol 4 MovieClip [score_bubble_2] Frame 10
stop(); timer = 80; onEnterFrame = function () { if (timer < 50) { this._alpha = this._alpha - 5; this._y = this._y - 1; } timer--; if (timer == 1) { this.removeMovieClip(); } };
Symbol 13 MovieClip [ball_trail_mc] Frame 1
_alpha = 40; onEnterFrame = function () { if ((_root.game_state == "GAME_ON") or (_root.game_state == "GAMEOVER")) { _alpha = (_alpha - 5); if (_alpha <= 5) { this.removeMovieClip(); } } };
Symbol 16 MovieClip [demo_mode_mc] Frame 1
this._x = 163.4; this._y = -6.7;
Symbol 18 Button
on (release) { stopAllSounds(); _root.mouse_down_sfx.start(); _root.resetGame(); _root.gameover_mc.removeMovieClip(); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 22 Button
on (release) { stopAllSounds(); _root.mouse_down_sfx.start(); delete _root.onEnterFrame; _root.paddle_mc.removeMovieClip(); _root.ball_trails_container.removeMovieClip(); _root.ball_container.removeMovieClip(); _root.power_container.removeMovieClip(); _root.get_ready_mc.removeMovieClip(); _root.gotoAndStop("MAIN_MENU"); _root.gameover_mc.removeMovieClip(); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 24 Button
on (release) { stopAllSounds(); _root.mouse_down_sfx.start(); delete _root.onEnterFrame; _root.paddle_mc.removeMovieClip(); _root.ball_trails_container.removeMovieClip(); _root.ball_container.removeMovieClip(); _root.power_container.removeMovieClip(); _root.get_ready_mc.removeMovieClip(); _root.gotoAndStop("HIGHSCORES"); _root.gameover_mc.removeMovieClip(); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 29 MovieClip [gameover_mc] Frame 1
this._x = 126; this._y = 153;
Symbol 31 MovieClip [get_ready_mc] Frame 1
_x = 247.9; _y = 200.2;
Symbol 31 MovieClip [get_ready_mc] Frame 2
stop();
Symbol 36 MovieClip [huge_paddle_mc] Frame 1
this._x = 23; this._y = 429; this.hit_area._visible = false;
Symbol 39 MovieClip [paddle_mc] Frame 1
stop(); _rotation = 0;
Symbol 60 MovieClip [powerup_mc] Frame 1
this.gotoAndStop(random(this._totalframes) + 1); onEnterFrame = function () { _y = (_y + 5); if (this.hitTest(_root.paddle_mc)) { switch (this._currentframe) { case 1 : _root.attachBalls(2, _root.ball_array[0]._x, _root.ball_array[0]._y, _root.ball_array[0].ball_state); _root.game_score = _root.game_score + 50; break; case 2 : _root[("wall_" + (random(2) + 1)) + "_hit_sfx"].start(); _root.attached_bubble = _root.power_container.attachMovie("score_bubble_2", "s_b_" + _root.power_container.getNextHighestDepth(), _root.power_container.getNextHighestDepth()); _root.attached_bubble._x = this._x; _root.attached_bubble._y = this._y; _root.attached_bubble.passed_score = 200; _root.game_score = _root.game_score + 160; _root[("wall_" + (random(2) + 1)) + "_hit_sfx"].start(); break; case 3 : if (!(_root.power_container.huge_paddle_mc === undefined)) { _root.power_container.huge_paddle_mc.removeMovieClip(); } else { _root.power_container.attachMovie("timer_bar", "timer_bar", _root.power_container.getNextHighestDepth()); _root.power_container.timer_bar.gotoAndStop(100); } _root.power_container.attachMovie("huge_paddle_mc", "huge_paddle_mc", _root.power_container.getNextHighestDepth()); _root.extraWall = true; _root.extraWallTimer = _root.extraWallTimerInit; _root.game_score = _root.game_score + 200; break; case 4 : if (_root.flip_on == false) { _root._rotation = _root._rotation + 180; _root._x = _root._x + (_root._width - 45); _root._y = _root._y + (_root._height + 10); _root.power_container.attachMovie("timer_bar_2", "timer_bar_2", _root.power_container.getNextHighestDepth()); _root.power_container.timer_bar_2.gotoAndStop(100); _root.flip_on = true; _root.flipOnTimer = _root.flipOnTimerInit; } else { _root._rotation = 0; _root._x = 0; _root._y = 0; _root.power_container.timer_bar_2.removeMovieClip(); _root.flip_on = false; } _root.game_state = "FLIP_TIMER"; _root.game_score = _root.game_score + 50; } _root.powerup_sfx.start(); this.removeMovieClip(); } if (this._y > 450) { this.removeMovieClip(); } };
Symbol 70 MovieClip [score_bubble_mc] Frame 1
this._x = 485; this._y = 52; timer = 100; onEnterFrame = function () { timer--; if (timer == 1) { this.s = 1; while (this.s < 4) { _root["cmb_tile_" + this.s].gotoAndStop(1); this.s++; } this.removeMovieClip(); } };
Symbol 70 MovieClip [score_bubble_mc] Frame 10
this.gotoAndPlay(2);
Symbol 74 MovieClip [timer_bar] Frame 1
this._x = 230; this._y = 4.5;
Symbol 77 MovieClip [timer_bar_2] Frame 1
this._x = 280; this._y = 40;
Symbol 91 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 2
play();
Symbol 103 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 1
stop();
Symbol 108 Button
on (release) { delete _root.onEnterFrame; delete _root.onMouseMove; stopAllSounds(); _root.mouse_down_sfx.start(); _root.gotoAndStop("GAME"); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 109 Button
on (release) { delete _root.onEnterFrame; delete _root.onMouseMove; stopAllSounds(); _root.mouse_down_sfx.start(); _root.gotoAndStop("OPTIONS"); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 110 Button
on (release) { delete _root.onEnterFrame; delete _root.onMouseMove; stopAllSounds(); _root.mouse_down_sfx.start(); _root.gotoAndStop("HIGHSCORES"); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 111 Button
on (release) { stopAllSounds(); _root.mouse_down_sfx.start(); _root.startDemo(); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 112 Button
on (release) { delete _root.onEnterFrame; delete _root.onMouseMove; stopAllSounds(); _root.mouse_down_sfx.start(); _root.gotoAndStop("CREDITS"); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 113 Button
on (release) { delete _root.onEnterFrame; delete _root.onMouseMove; stopAllSounds(); _root.mouse_down_sfx.start(); _root.gotoAndStop("INSTRUCTIONS"); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 123 MovieClip Frame 50
_root.startGlowing = true; _root.menu_loop_sfx.start();
Symbol 123 MovieClip Frame 90
gotoAndPlay (51);
Symbol 136 Button
on (release) { delete _root.onEnterFrame; _root.mouse_down_sfx.start(); _root.gotoAndStop("MAIN_MENU"); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 137 Button
on (release) { _root.mouse_down_sfx.start(); gotoAndStop(_currentframe + 1); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 141 Button
on (release) { _root.mouse_down_sfx.start(); gotoAndStop(_currentframe - 1); } on (rollOver) { _root.mouse_over_sfx.start(); }
Symbol 165 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 1
stop();

Library Items

Symbol 1 FontUsed by:2 3 14 20 26 30 65 68 69 183 184
Symbol 2 EditableTextUses:1 27Used by:4
Symbol 3 EditableTextUses:1 27Used by:4
Symbol 4 MovieClip [score_bubble_2]Uses:2 3
Symbol 5 FontUsed by:6 15 19 23 25 114 115 116 117 118 124 125 126 127 128 129 132 138 142 166 173 174 175 182
Symbol 6 EditableTextUses:5Used by:Timeline
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:7 8Used by:Timeline
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12 13 123 165
Symbol 12 MovieClip [ball_mc]Uses:11Used by:91
Symbol 13 MovieClip [ball_trail_mc]Uses:11Used by:91
Symbol 14 TextUses:1Used by:16
Symbol 15 TextUses:5Used by:16
Symbol 16 MovieClip [demo_mode_mc]Uses:14 15Used by:91
Symbol 17 GraphicUsed by:18 22 24 108 109 110 111 112 113 136 137 141
Symbol 18 ButtonUses:17Used by:29
Symbol 19 TextUses:5Used by:29
Symbol 20 TextUses:1Used by:21
Symbol 21 MovieClipUses:20Used by:29
Symbol 22 ButtonUses:17Used by:29
Symbol 23 TextUses:5Used by:29 165  Timeline
Symbol 24 ButtonUses:17Used by:29
Symbol 25 TextUses:5Used by:29
Symbol 26 TextUses:1Used by:29
Symbol 27 FontUsed by:2 3 28 66 67 69 184
Symbol 28 EditableTextUses:27Used by:29
Symbol 29 MovieClip [gameover_mc]Uses:18 19 21 22 23 24 25 26 28Used by:91
Symbol 30 EditableTextUses:1Used by:31
Symbol 31 MovieClip [get_ready_mc]Uses:30Used by:91
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:36
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClip [huge_paddle_mc]Uses:33 35Used by:91
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39 165
Symbol 39 MovieClip [paddle_mc]Uses:38Used by:91
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:44
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClipUses:41 43Used by:60 165
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:49
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:46 48Used by:60 165
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:54
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:51 53Used by:60 165
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:59
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:56 58Used by:60 165
Symbol 60 MovieClip [powerup_mc]Uses:44 49 54 59Used by:91
Symbol 61 GraphicUsed by:64
Symbol 62 FontUsed by:63
Symbol 63 TextUses:62Used by:64
Symbol 64 MovieClip [reset_button]Uses:61 63Used by:91
Symbol 65 EditableTextUses:1Used by:70
Symbol 66 TextUses:27Used by:70
Symbol 67 TextUses:27Used by:70
Symbol 68 EditableTextUses:1Used by:70
Symbol 69 EditableTextUses:1 27Used by:70
Symbol 70 MovieClip [score_bubble_mc]Uses:65 66 67 68 69Used by:91
Symbol 71 ShapeTweeningUsed by:74
Symbol 72 GraphicUsed by:74 77
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [timer_bar]Uses:71 72 73Used by:91
Symbol 75 ShapeTweeningUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [timer_bar_2]Uses:75 72 76Used by:91
Symbol 78 Sound [game_loop.wav]Used by:91
Symbol 79 Sound [menu_loop.wav]Used by:91
Symbol 80 Sound [whoosh_sound.wav]Used by:91
Symbol 81 Sound [wallhit2.wav]Used by:91
Symbol 82 Sound [wallhit1.wav]Used by:91
Symbol 83 Sound [powerup.wav]Used by:91
Symbol 84 Sound [mouse_over_button.wav]Used by:91
Symbol 85 Sound [mouse_down_button.wav]Used by:91
Symbol 86 Sound [gameover sound.wav]Used by:91
Symbol 87 Sound [combo_bonus.wav]Used by:91
Symbol 88 Sound [blip_go.wav]Used by:91
Symbol 89 Sound [blip_count.wav]Used by:91
Symbol 90 Sound [ball_jump_sfx.wav]Used by:91
Symbol 91 MovieClipUses:12 13 16 29 31 36 39 60 64 70 74 77 78 79 80 81 82 83 84 85 86 87 88 89 90Used by:Timeline
Symbol 92 MovieClipUsed by:Timeline
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:Timeline
Symbol 95 GraphicUsed by:100 103 107 165
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:100 165
Symbol 98 BitmapUsed by:99 106
Symbol 99 GraphicUses:98Used by:100 103
Symbol 100 MovieClipUses:95 97 99Used by:Timeline
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103 165
Symbol 103 MovieClipUses:95 102 99Used by:Timeline
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:107 165
Symbol 106 GraphicUses:98Used by:107
Symbol 107 MovieClipUses:95 105 106Used by:Timeline
Symbol 108 ButtonUses:17Used by:Timeline
Symbol 109 ButtonUses:17Used by:Timeline
Symbol 110 ButtonUses:17Used by:Timeline
Symbol 111 ButtonUses:17Used by:Timeline
Symbol 112 ButtonUses:17Used by:Timeline
Symbol 113 ButtonUses:17Used by:Timeline
Symbol 114 TextUses:5Used by:119
Symbol 115 TextUses:5Used by:119
Symbol 116 TextUses:5Used by:119
Symbol 117 TextUses:5Used by:119
Symbol 118 TextUses:5Used by:119
Symbol 119 MovieClipUses:114 115 116 117 118Used by:Timeline
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122 123
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:121 11 122Used by:Timeline
Symbol 124 TextUses:5Used by:Timeline
Symbol 125 TextUses:5Used by:Timeline
Symbol 126 TextUses:5Used by:Timeline
Symbol 127 TextUses:5Used by:Timeline
Symbol 128 TextUses:5Used by:Timeline
Symbol 129 TextUses:5Used by:Timeline
Symbol 130 FontUsed by:131 133 135 139 140 143 144 153 154 155 156 157 158 159 160 161 162 163 164 168 169 170 171 172
Symbol 131 TextUses:130Used by:Timeline
Symbol 132 TextUses:5Used by:Timeline
Symbol 133 TextUses:130Used by:165
Symbol 134 GraphicUsed by:165
Symbol 135 TextUses:130Used by:165
Symbol 136 ButtonUses:17Used by:165  Timeline
Symbol 137 ButtonUses:17Used by:165
Symbol 138 TextUses:5Used by:165
Symbol 139 TextUses:130Used by:165
Symbol 140 TextUses:130Used by:165
Symbol 141 ButtonUses:17Used by:165
Symbol 142 TextUses:5Used by:165
Symbol 143 TextUses:130Used by:165
Symbol 144 TextUses:130Used by:165
Symbol 145 GraphicUsed by:165 187
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:165 187
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:165 187
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:165 187
Symbol 152 GraphicUsed by:165
Symbol 153 TextUses:130Used by:165
Symbol 154 TextUses:130Used by:165
Symbol 155 TextUses:130Used by:165
Symbol 156 TextUses:130Used by:165
Symbol 157 TextUses:130Used by:165
Symbol 158 TextUses:130Used by:165
Symbol 159 TextUses:130Used by:165
Symbol 160 TextUses:130Used by:165
Symbol 161 TextUses:130Used by:165
Symbol 162 TextUses:130Used by:165
Symbol 163 TextUses:130Used by:165
Symbol 164 TextUses:130Used by:165
Symbol 165 MovieClipUses:133 38 134 135 136 23 137 138 139 11 140 141 142 143 95 97 102 105 144 145 147 149 151 152 153 154 155 49 59 54 44 156 157 158 159 160 161 162 163 164Used by:Timeline
Symbol 166 TextUses:5Used by:Timeline
Symbol 167 FontUsed by:168 169 170
Symbol 168 TextUses:167 130Used by:Timeline
Symbol 169 TextUses:167 130Used by:Timeline
Symbol 170 TextUses:167 130Used by:Timeline
Symbol 171 TextUses:130Used by:Timeline
Symbol 172 TextUses:130Used by:Timeline
Symbol 173 TextUses:5Used by:Timeline
Symbol 174 TextUses:5Used by:Timeline
Symbol 175 TextUses:5Used by:Timeline
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:176 177 178 179Used by:Timeline
Symbol 181 GraphicUsed by:Timeline
Symbol 182 TextUses:5Used by:Timeline
Symbol 183 TextUses:1Used by:Timeline
Symbol 184 EditableTextUses:1 27Used by:Timeline
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 MovieClipUses:145 147 149 151 186Used by:Timeline

Instance Names

"load_txt"Frame 1Symbol 6 EditableText
"preloader_mc"Frame 1Symbol 9 MovieClip
"bgm_mc"Frame 2Symbol 92 MovieClip
"sfx_mc"Frame 2Symbol 92 MovieClip
"wall_mc_1"Frame 3Symbol 100 MovieClip
"wall_mc_3"Frame 3Symbol 103 MovieClip
"wall_mc_5"Frame 3Symbol 107 MovieClip
"wall_mc_2"Frame 3Symbol 100 MovieClip
"wall_mc_4"Frame 3Symbol 103 MovieClip
"wall_mc_6"Frame 3Symbol 107 MovieClip
"bgm_btn"Frame 6Symbol 180 MovieClip
"sfx_btn"Frame 6Symbol 180 MovieClip
"wall_mc_1"Frame 8Symbol 100 MovieClip
"wall_mc_3"Frame 8Symbol 103 MovieClip
"wall_mc_5"Frame 8Symbol 107 MovieClip
"wall_mc_2"Frame 8Symbol 100 MovieClip
"wall_mc_4"Frame 8Symbol 103 MovieClip
"wall_mc_6"Frame 8Symbol 107 MovieClip
"cmb_tile_1"Frame 8Symbol 187 MovieClip
"cmb_tile_2"Frame 8Symbol 187 MovieClip
"cmb_tile_3"Frame 8Symbol 187 MovieClip
"time_remaining_txt"Symbol 31 MovieClip [get_ready_mc] Frame 1Symbol 30 EditableText
"hit_area"Symbol 36 MovieClip [huge_paddle_mc] Frame 1Symbol 33 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 4 as "score_bubble_2"
ExportAssets (56)Timeline Frame 2Symbol 12 as "ball_mc"
ExportAssets (56)Timeline Frame 2Symbol 13 as "ball_trail_mc"
ExportAssets (56)Timeline Frame 2Symbol 16 as "demo_mode_mc"
ExportAssets (56)Timeline Frame 2Symbol 29 as "gameover_mc"
ExportAssets (56)Timeline Frame 2Symbol 31 as "get_ready_mc"
ExportAssets (56)Timeline Frame 2Symbol 36 as "huge_paddle_mc"
ExportAssets (56)Timeline Frame 2Symbol 39 as "paddle_mc"
ExportAssets (56)Timeline Frame 2Symbol 60 as "powerup_mc"
ExportAssets (56)Timeline Frame 2Symbol 64 as "reset_button"
ExportAssets (56)Timeline Frame 2Symbol 70 as "score_bubble_mc"
ExportAssets (56)Timeline Frame 2Symbol 74 as "timer_bar"
ExportAssets (56)Timeline Frame 2Symbol 77 as "timer_bar_2"
ExportAssets (56)Timeline Frame 2Symbol 78 as "game_loop.wav"
ExportAssets (56)Timeline Frame 2Symbol 79 as "menu_loop.wav"
ExportAssets (56)Timeline Frame 2Symbol 80 as "whoosh_sound.wav"
ExportAssets (56)Timeline Frame 2Symbol 81 as "wallhit2.wav"
ExportAssets (56)Timeline Frame 2Symbol 82 as "wallhit1.wav"
ExportAssets (56)Timeline Frame 2Symbol 83 as "powerup.wav"
ExportAssets (56)Timeline Frame 2Symbol 84 as "mouse_over_button.wav"
ExportAssets (56)Timeline Frame 2Symbol 85 as "mouse_down_button.wav"
ExportAssets (56)Timeline Frame 2Symbol 86 as "gameover sound.wav"
ExportAssets (56)Timeline Frame 2Symbol 87 as "combo_bonus.wav"
ExportAssets (56)Timeline Frame 2Symbol 88 as "blip_go.wav"
ExportAssets (56)Timeline Frame 2Symbol 89 as "blip_count.wav"
ExportAssets (56)Timeline Frame 2Symbol 90 as "ball_jump_sfx.wav"

Labels

"INIT"Frame 2
"MAIN_MENU"Frame 3
"INSTRUCTIONS"Frame 4
"CREDITS"Frame 5
"OPTIONS"Frame 6
"HIGHSCORES"Frame 7
"GAME"Frame 8
"READY"Symbol 31 MovieClip [get_ready_mc] Frame 1
"GO_DISPLAY"Symbol 31 MovieClip [get_ready_mc] Frame 2
"STATIC"Symbol 39 MovieClip [paddle_mc] Frame 1
"SHAKE"Symbol 39 MovieClip [paddle_mc] Frame 2
"STATIC"Symbol 100 MovieClip Frame 1
"SHAKE"Symbol 100 MovieClip Frame 2
"STATIC"Symbol 103 MovieClip Frame 1
"SHAKE"Symbol 103 MovieClip Frame 2
"STATIC"Symbol 107 MovieClip Frame 1
"SHAKE"Symbol 107 MovieClip Frame 2
"on"Symbol 180 MovieClip Frame 1
"mouseover"Symbol 180 MovieClip Frame 2
"off"Symbol 180 MovieClip Frame 3
"NONE"Symbol 187 MovieClip Frame 1
"PINK"Symbol 187 MovieClip Frame 2
"ORANGE"Symbol 187 MovieClip Frame 3
"GREEN"Symbol 187 MovieClip Frame 4
"DONE"Symbol 187 MovieClip Frame 5

Dynamic Text Variables

passed_scoreSymbol 2 EditableText"<p align="center"><font face="Sydnie" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">1</font></p>"
passed_scoreSymbol 3 EditableText"<p align="center"><font face="Sydnie" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">1</font></p>"
_root.game_scoreSymbol 28 EditableText"<p align="left"><font face="Sydnie" size="38" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>123456789</b></font></p>"
passed_scoreSymbol 65 EditableText"<p align="left"></p>"
passed_scoreSymbol 68 EditableText"<p align="left"></p>"
game_scoreSymbol 184 EditableText"<p align="left"><font face="Sydnie" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">123456789</font></p>"




http://swfchan.com/2/5982/info.shtml
Created: 14/6 -2019 19:35:59 Last modified: 14/6 -2019 19:35:59 Server time: 04/05 -2024 11:56:00