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georgerag.swf

This is the info page for
Flash #7137

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
function Part(p1, p2, mc) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.mc = mc; } function Skin() { this.parts = []; } function Track() { this.balls = []; this.mc = _root.createEmptyMovieClip("balls", 50); } function Muscle(p1, p2, restLength, power) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; _local1.power = power; } function Extractor() { var _local1 = this; _local1.particles = null; _local1.constraints = null; _local1.skin = null; _local1.mc = _root.createEmptyMovieClip("skin", 2); } function Constraint(p1, p2, restLength) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; } function AngledConstraint(p1, p2, restLength, p3, minang, maxang) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; _local1.p3 = p3; _local1.minang = minang; _local1.maxang = maxang; _local1.isAngled = true; } function Joint(p1, p2, p3, dst12, dst23, minang, maxang) { var _local1 = this; var _local2 = p2; _local1.p1 = p1; _local1.p2 = _local2; _local1.p3 = p3; _local1.dst12 = dst12; _local1.dst23 = dst23; _local1.minang = minang; _local1.maxang = maxang; _local1.c1 = new Constraint(p1, _local2, dst12); _local1.c2 = new Constraint(_local2, p3, dst23); } function Particle2D(x, y) { var _local1 = this; _local1.x = x; _local1.y = y; _local1.xf = 0; _local1.yf = 0; _local1.oldx = x; _local1.oldy = y; _local1.rad = 1; _local1.mass = 1; } function MCParticle(x, y, mc) { super(x, y); this.mc = mc; this.defaultSize = 100; } function PEngine2D() { var _local1 = this; _local1.MAXPARTICLES = 256; _local1.oldTime = getTimer(); _local1.speed = 1; _local1.particles = []; _local1.mc = _root; _local1.pdepth = 0; _local1.gravity = 0.0011; _local1.fric = 0.9993; _local1.minx = (-Stage.width) / 2; _local1.miny = (-Stage.height) / 2; _local1.maxx = Stage.width / 2; _local1.maxy = Stage.height / 2; _local1.onHold = null; _local1.constraints = []; _local1.angledConstraints = []; _local1.muscles = []; } quality = "low"; skinDescription = new Object(); skinDescription.items = []; skinDescription.items.push({p1:"arm1", p2:"hand1", mc:"hand"}); skinDescription.items.push({p1:"neck", p2:"arm1", mc:"arm"}); skinDescription.items.push({p1:"pants", p2:"knee2", mc:"thigh"}); skinDescription.items.push({p1:"knee2", p2:"foot2", mc:"leg"}); skinDescription.items.push({p1:"stomach", p2:"neck", mc:"chest"}); skinDescription.items.push({p1:"neck", p2:"head", mc:"head"}); skinDescription.items.push({p1:"stomach", p2:"pants", mc:"stomach"}); skinDescription.items.push({p1:"knee1", p2:"foot1", mc:"leg"}); skinDescription.items.push({p1:"pants", p2:"knee1", mc:"thigh"}); skinDescription.items.push({p1:"neck", p2:"arm2", mc:"arm"}); skinDescription.items.push({p1:"arm2", p2:"hand2", mc:"hand"}); Skin.prototype.draw = function () { for (var _l8 in this.parts) { var _local1 = this.parts[_l8].p1; var _local2 = this.parts[_l8].p2; var _local3 = this.parts[_l8].mc; var _l6 = ((_local1.x + _local2.x) * 0.5); var _l5 = ((_local1.y + _local2.y) * 0.5); var _l7 = Math.atan2(_local1.y - _local2.y, _local1.x - _local2.x); _local3._x = _l6; _local3._y = _l5; _local3._rotation = _l7 * 57.29578; } }; _root._xscale = (_root._yscale = 80); Track.prototype.create = function () { var _local3 = this; var _local2 = 0; while (_local2 < 30) { var _local1 = _local3.mc.attachMovie("ball", "ba" + _local2, _local2 + 1); _local1.x = (_local1._x = random(Stage.width * 4) - (Stage.width / 2)); _local1.y = (_local1._y = random(Stage.height * 4) - (Stage.height / 2)); _local1.rad = random(100) + 30; _local1._width = (_local1._height = _local1.rad * 2); _local3.balls.push(_local1); _local2++; } }; Track.prototype.update = function () { var _local2 = _root; var _local3 = this; var _l4 = (_local2.PEng.particles[0].y - 500); for (var _l5 in _local3.balls) { var _local1 = _local3.balls[_l5]; if (_local1.y < _l4) { _local1._y = (_local1.y = (_local2.PEng.particles[0].y + 500) + random(700)); _local1._x = (_local1.x = (_local2.PEng.particles[0].x + random(1000)) - random(1000)); _local1.rad = random(100) + 30; _local1._width = (_local1._height = _local1.rad * 2); } } }; Function.prototype.extend = function (superClass) { var _local1 = this; _local1.prototype.__proto__ = superClass.prototype; _local1.prototype.__constructor__ = superClass; ASSetPropFlags(_local1.prototype, ["__constructor__"], 1); }; ASSetPropFlags(Function.prototype, ["extend"], 1); Extractor.prototype.extract = function (mc) { var _local1 = this; var _local2 = mc; _local1.particles = _local1.extractParticles(_local2); _local1.constraints = _local1.extractConstraints(_local2, _local1.particles); _local1.skin = _local1.extractSkin(_local2, _root.skinDescription); _local2.removeMovieClip(); }; Extractor.prototype.extractSkin = function (mc, d) { var _l12 = new Skin(); var _l10 = 0; for (var _l13 in d.items) { var _local2 = d.items[_l13]; var _l7 = _local2.p1; var _l6 = _local2.p2; var _l4 = null; var _local3 = null; for (var _l13 in this.particles) { var _local1 = this.particles[_l13]; if (_local1.orgMC._name == _l7) { _l4 = _local1; } if (_local1.orgMC._name == _l6) { _local3 = _local1; } } _l10++; var _l8 = this.mc.attachMovie(_local2.mc, _local2.mc + _l10, ++_l10); var _l9 = new Part(_l4, _local3, _l8); _l12.parts.push(_l9); } return(_l12); }; Extractor.prototype.extractParticles = function (mc) { var _local3 = mc; var _l6 = []; for (var _l7 in _local3) { if (typeof(_local3[_l7]) == "movieclip") { if (_local3[_l7].is == "particle") { var _local1 = _local3[_l7]; var _l5 = _local1._x; var _l4 = _local1._y; var _local2 = new Particle2D(_l5, _l4); if (_local1.mass) { _local2.mass = _local1.mass; } else { _local2.mass = 1; } _local2.orgMC = _local1; _l6.push(_local2); } } } return(_l6); }; Extractor.prototype.extractConstraints = function (mc, parray) { var _local2 = mc; var _l16 = []; for (var _l17 in _local2) { if (typeof(_local2[_l17]) == "movieclip") { if ((_local2[_l17].is == "constraint") || (_local2[_l17].is == "angledConstraint")) { var _local1 = _local2[_l17]; var _l9 = _local1._x; var _l7 = _local1._y; var _l11 = (_local1._rotation / 57.29578); var _l8 = _local1._xscale; var _l13 = (_l9 + (Math.cos(_l11) * _l8)); var _l12 = (_l7 + (Math.sin(_l11) * _l8)); var _local3 = this.findParticle(_l9, _l7, parray); var _l4 = this.findParticle(_l13, _l12, parray); var _l10 = this.getDist(_local3, _l4); if (_local1.is == "angledConstraint") { var _l15 = this.findParticle(_local1.p3._x, _local1.p3._y, parray); var _l6 = new AngledConstraint(_local3, _l4, _l10, _l15, _local1.minang, _local1.maxang); if (_local1.inversed) { _l6.inversed = true; } _l16.push(_l6); } else { _l16.push(new Constraint(_local3, _l4, _l10)); } } } } return(_l16); }; Extractor.prototype.extractMC = function (mc) { var _local1 = this; var _local2 = mc; _local1.particles = _local1.extractParticles(_local2); _local1.constraints = _local1.extractConstraints(_local2, _local1.particles); _local2.removeMovieClip(); }; Extractor.prototype.getDist = function (p1, p2) { var _local2 = p1.x - p2.x; var _local1 = p1.y - p2.y; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); }; Extractor.prototype.findParticle = function (x, y, ar) { var _l5 = 10000000000; var _l7 = null; for (var _l8 in ar) { var _local1 = ar[_l8]; var _l2 = (x - _local1.x); var _local2 = y - _local1.y; var _local3 = (_l2 * _l2) + (_local2 * _local2); if (_local3 < _l5) { _l5 = _local3; _l7 = _local1; } } return(_l7); }; MovieClip.prototype.getMC = function (id) { var _local1 = this; if (_local1.lastDepth) { _local1.lastDepth++; } else { _local1.lastDepth = 1; } var _local3 = (id + "Instance") + _local1.lastDepth; var _local2 = _local1.attachMovie(id, _local3, _local1.lastDepth); if (_local2) { return(_local2); } return(false); }; MCParticle.extend(Particle2D); PEngine2D.prototype.addConstraint = function (c) { this.constraints.push(c); }; PEngine2D.prototype.addAngledConstraint = function (c) { this.angledConstraints.push(c); }; PEngine2D.prototype.addParticle = function (p) { var _local1 = this; if (_local1.particles.length > _local1.MAXPARTICLES) { _local1.removeParticle(0); } _local1.particles.push(p); }; PEngine2D.prototype.removeParticle = function (index) { var _local1 = this.particles[index]; _local1.mc.removeMovieClip(); this.particles.splice(index, 1); }; PEngine2D.prototype.verlet = function () { var _l5 = this.timeFactor; var _l6 = this.particles; var _l7 = Math.pow(this.fric, _l5); for (var _l8 in _l6) { var _local1 = _l6[_l8]; var _local3 = _local1.x; var _local2 = _local1.y; _local1.x = _local1.x + ((_local1.x - _local1.oldx) * _l7); _local1.y = _local1.y + (((_local1.y - _local1.oldy) * _l7) + ((this.gravity * _l5) * _l5)); _local1.oldx = _local3; _local1.oldy = _local2; } }; PEngine2D.prototype.constrain = function () { var _local2 = this; var _local3 = _local2.constraints; var _local1 = _local2.angledConstraints; for (var _l4 in _local1) { _local2.satisfyAngConstraint(_local1[_l4]); } for (var _l4 in _local3) { _local2.satisfyConstraint(_local3[_l4]); } }; PEngine2D.prototype.satisfyConstraint = function (c) { var _local1 = c.p1; var _local2 = c.p2; var _l10 = c.restLength; var _l3 = (_local1.x - _local2.x); var _local3 = _local1.y - _local2.y; var _l4 = Math.sqrt((_l3 * _l3) + (_local3 * _local3)); var _l6 = (_local1.mass + _local2.mass); var _l13 = (_local1.mass / _l6); var _l12 = (_local2.mass / _l6); rl2 = _l4 + ((_l10 - _l4) * 1); var _l7 = (((_l4 - rl2) / _l4) * 0.5); var _l9 = (_l7 * _l13); var _l8 = (_l7 * _l12); _local1.x = _local1.x - (_l3 * _l8); _local1.y = _local1.y - (_local3 * _l8); _local2.x = _local2.x + (_l3 * _l9); _local2.y = _local2.y + (_local3 * _l9); }; PEngine2D.prototype.collision = function () { var _l9 = this.particles; var _l8 = this.track.balls; for (var _l10 in _l9) { var _l5 = _l9[_l10]; for (var _l10 in _l8) { var _local3 = _l8[_l10]; var _local2 = _l5.x - _local3.x; var _local1 = _l5.y - _local3.y; var _l6 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); var _l7 = (_local3.rad + _l5.rad); if (_l6 < _l7) { _local2 = _local2 / _l6; _local1 = _local1 / _l6; _l5.x = _local3.x + (_local2 * _l7); _l5.y = _local3.y + (_local1 * _l7); } } } }; PEngine2D.prototype.update = function () { var _local1 = this; _local1.timeFactor = _local1.getTimeFactor(); _local1.verlet(); _local1.hold(); var _local2 = 0; while (_local2 < 2) { _local1.constrain(); _local1.collision(); _local2++; } }; PEngine2D.prototype.hold = function () { var _local2 = this; var _local3 = _root; if (_local2.onHold != null) { for (var _l4 in _local2.onHold) { var _local1 = _local2.onHold[_l4]; _local1.x = _local1.x + ((_local3._xmouse - _local1.x) * 0.3); _local1.y = _local1.y + ((_local3._ymouse - _local1.y) * 0.3); } } }; PEngine2D.prototype.forces = function () { var _local1 = this.particles; for (var _local2 in _local1) { } }; PEngine2D.prototype.getTimeFactor = function () { var _local3 = this; var _local2 = getTimer(); var _local1 = _local2 - _local3.oldTime; _local3.oldTime = _local2; if (_local1 > 40) { _local1 = 40; } return(_local1 * _local3.speed); }; PEngine2D.prototype.paint = function () { var _local2 = this.particles; for (var _local3 in _local2) { var _local1 = _local2[_local3]; _local1.mc._x = _local1.x; _local1.mc._y = _local1.y; } }; PEngine2D.prototype.paintLines = function () { var _local3 = this.angledConstraints; var _l10 = _root; _l10.clear(); _l10.lineStyle(20, 16711680, 30); for (var _l11 in _local3) { var _local1 = _local3[_l11].p1; var _local2 = _local3[_l11].p2; var _l9 = _local1.x; var _l7 = _local1.y; var _l8 = _local2.x; var _l6 = _local2.y; _l10.moveTo(_l9, _l7); _l10.lineTo(_l8, _l6); } }; PEngine2D.prototype.shake = function () { var _local1 = this; for (var _local2 in _local1.particles) { _local1.particles[_local2].x = _local1.particles[_local2].x + ((Math.random() - Math.random()) * 45); _local1.particles[_local2].y = _local1.particles[_local2].y + (((Math.random() - Math.random()) * 25) - 25); } }; PEngine2D.prototype.satisfyAngConstraint = function (c) { var _local3 = c; var _l5 = _local3.p1; var _l4 = _local3.p2; var _l15 = _local3.p3; var _l12 = Math.atan2(_l4.y - _l5.y, _l4.x - _l5.x); var _l18 = Math.atan2(_l15.y - _l4.y, _l15.x - _l4.x); var _local1 = _l12 - _l18; while (_local1 > 3.141593) { _local1 = _local1 - 6.283185; } while (_local1 < -3.141593) { _local1 = _local1 + 6.283185; } var _l6 = _local3.restLength; var _l13 = (_l5.mass + _l4.mass); var _l14 = (_l5.mass / _l13); var _l7 = (_l4.mass / _l13); var _l16 = 0; var _l17 = ((_local3.maxang + _local3.minang) / 2); if (_local3.inversed) { if ((_local1 > _local3.minang) && (_local1 < _l17)) { _l16 = _local3.minang - _local1; } if ((_local1 < _local3.maxang) && (_local1 > _l17)) { _l16 = _local3.maxang - _local1; } } else { var _l8 = ((_local3.maxang - _local3.minang) / 2); var _l19 = ((_local3.maxang + _local3.minang) / 2); var _local2 = _l19 - _local1; while (_local2 > 3.141593) { _local2 = _local2 - 6.283185; } while (_local2 < -3.141593) { _local2 = _local2 + 6.283185; } if (_local2 > _l8) { _l16 = _local2 - _l8; } else if (_local2 < (-_l8)) { _l16 = _local2 + _l8; } else { _l16 = 0; } } var _l9 = ((_l16 * 0.3) + _l12); var _l11 = (_l5.x + ((_l4.x - _l5.x) * _l7)); var _l10 = (_l5.y + ((_l4.y - _l5.y) * _l7)); _l5.x = _l11 + ((Math.cos(_l9 + 3.141593) * _l6) * _l7); _l5.y = _l10 + ((Math.sin(_l9 + 3.141593) * _l6) * _l7); _l4.x = _l11 + ((Math.cos(_l9) * _l6) * _l14); _l4.y = _l10 + ((Math.sin(_l9) * _l6) * _l14); }; PEngine2D.prototype.useMuscle = function (c) { var _local1 = c.p1; var _local2 = c.p2; var _l11 = (_local2.x - _local1.x); var _l13 = (_local2.y - _local1.y); var _l12 = Math.atan2(_l13, _l11); var _l8 = (_local1.mass + _local2.mass); var _l14 = (_local1.mass / _l8); var _l5 = (_local2.mass / _l8); var _l10 = (_l5 * c.restLength); var _l9 = (_l14 * c.restLength); var _l7 = (_local1.x + ((_local2.x - _local1.x) * _l5)); var _l6 = (_local1.y + ((_local2.y - _local1.y) * _l5)); var _local3 = c.power + _l12; _local1.x = _l7 + (Math.cos(_local3 + 3.141593) * _l10); _local1.y = _l6 + (Math.sin(_local3 + 3.141593) * _l10); _local2.x = _l7 + (Math.cos(_local3) * _l9); _local2.y = _l6 + (Math.sin(_local3) * _l9); }; PEngine2D.prototype.hackContraint = function (c) { var _local3 = c; var _l6 = _local3.p1; var _l5 = _local3.p2; var _l16 = _local3.p3; var _l13 = Math.atan2(_l5.y - _l6.y, _l5.x - _l6.x); var _l19 = Math.atan2(_l16.y - _l5.y, _l16.x - _l5.x); var _local1 = _l13 - _l19; while (_local1 > 3.141593) { _local1 = _local1 - 6.283185; } while (_local1 < -3.141593) { _local1 = _local1 + 6.283185; } var _l7 = _local3.restLength; var _l14 = (_l6.mass + _l5.mass); var _l15 = (_l6.mass / _l14); var _l8 = (_l5.mass / _l14); var _l17 = 0; var _l18 = ((_local3.maxang + _local3.minang) / 2); if (_local3.inversed) { if ((_local1 > _local3.minang) && (_local1 < _l18)) { _l17 = _local3.minang - _local1; } if ((_local1 < _local3.maxang) && (_local1 > _l18)) { _l17 = _local3.maxang - _local1; } } else { var _l9 = ((_local3.maxang - _local3.minang) / 2); var _l20 = ((_local3.maxang + _local3.minang) / 2); var _local2 = _l20 - _local1; while (_local2 > 3.141593) { _local2 = _local2 - 6.283185; } while (_local2 < -3.141593) { _local2 = _local2 + 6.283185; } if (_local2 > _l9) { _l17 = _local2 - _l9; } else if (_local2 < (-_l9)) { _l17 = _local2 + _l9; } else { _l17 = 0; } } var _l10 = ((_l17 * 0.3) + _l13); var _l12 = (_l6.x + ((_l5.x - _l6.x) * _l8)); var _l11 = (_l6.y + ((_l5.y - _l6.y) * _l8)); _l6.x = _l12 + ((Math.cos(_l10 + 3.141593) * _l7) * _l8); _l6.y = _l11 + ((Math.sin(_l10 + 3.141593) * _l7) * _l8); _l6.y = ((_l6.y > this.maxy) ? (this.maxy) : (_l6.y)); _l5.x = _l12 + ((Math.cos(_l10) * _l7) * _l15); _l5.y = _l11 + ((Math.sin(_l10) * _l7) * _l15); _l5.y = ((_l5.y > this.maxy) ? (this.maxy) : (_l5.y)); }; _root.attachMovie("guy", "guy", 1); _root._x = Stage.width * 0.5; _root._y = Stage.height * 0.5;
Frame 2
PEng = new PEngine2D(); E = new Extractor(); E.extract(_root.guy); var ukko = _root.createEmptyMovieClip("ukko", 1); for (var i in E.particles) { var pa = E.particles[i]; var mc = ukko.getMC("ball"); var p = new MCParticle(pa.x, pa.y, mc); pa.matchingParticle = p; p.mass = pa.mass; p.mc._xscale = (p.mc._yscale = p.mass * 100); p.rad = p.mass * 12; PEng.addParticle(p); } for (var i in E.skin.parts) { var pa = E.skin.parts[i]; pa.p1 = pa.p1.matchingParticle; pa.p2 = pa.p2.matchingParticle; } for (var i in E.constraints) { var c = E.constraints[i]; if (c.isAngled) { var nc = new AngledConstraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength, c.p3.matchingParticle, c.minang, c.maxang); if (c.inversed == true) { nc.inversed = true; } PEng.addAngledConstraint(nc); } else { var nc = new Constraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength); PEng.addConstraint(nc); } } var track = new Track(); track.create(); PEng.track = track; xv = (yv = 0); var skin = E.skin; _root.onEnterFrame = function () { var _local1 = _root; PEng.update(); track.update(); skin.draw(); if ((PEng.onHold == null) || (PEng.onHold.length == 0)) { xv = xv + ((((Stage.width * 0.5) - ((PEng.particles[0].x * _local1._xscale) * 0.01)) - _local1._x) * 0.05); yv = yv + (((((Stage.height * 0.5) - ((PEng.particles[0].y * _local1._yscale) * 0.01)) - 100) - _local1._y) * 0.05); xv = xv * 0.8; yv = yv * 0.8; _local1._x = _local1._x + xv; _local1._y = _local1._y + yv; } if (Key.isDown(39)) { PEng.speed = PEng.speed + 0.01; PEng.speed = ((PEng.speed > 3) ? 3 : (PEng.speed)); } if (Key.isDown(37)) { PEng.speed = PEng.speed - 0.01; PEng.speed = PEng.speed * (PEng.speed > 0); } }; stop(); _root.onMouseDown = function () { var _l5 = []; var _l6 = _root._xmouse; var _l7 = _root._ymouse; for (var _l8 in PEng.particles) { var _local1 = PEng.particles[_l8]; var _local3 = _l6 - _local1.x; var _local2 = _l7 - _local1.y; if (((_local3 * _local3) + (_local2 * _local2)) < 1500) { _l5.push(_local1); } } PEng.onHold = _l5; }; _root.onMouseUp = function () { PEng.onHold = null; };
Instance of Symbol 29 MovieClip "knee1" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 29 MovieClip "foot1" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 29 MovieClip "knee2" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 29 MovieClip "foot2" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 29 MovieClip "pants" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1.1; }
Instance of Symbol 29 MovieClip "stomach" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 29 MovieClip "head" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 29 MovieClip "arm2" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 29 MovieClip "hand2" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 29 MovieClip "arm1" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 29 MovieClip "hand1" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 29 MovieClip "neck" in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.5; this.maxang = 1; this.p3 = _parent.head; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1; this.maxang = 0.5; this.p3 = _parent.stomach; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand1; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand2; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.pants; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.neck; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot1; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot2; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee2; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee1; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = 1.570796; this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = 1.570796; this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.570796; this.maxang = 0; this.p3 = _parent.arm2; this.inversed = true; }
Instance of Symbol 31 MovieClip in Symbol 32 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.570796; this.maxang = 0; this.p3 = _parent.arm1; this.inversed = true; }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [thigh]Uses:2
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClip [chest]Uses:5
Symbol 7 BitmapUsed by:9
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:7 8Used by:10
Symbol 10 MovieClip [stomach]Uses:9
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClip [head]Uses:12
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClip [arm]Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip [leg]Uses:18
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClip [hand]Uses:21
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClip [ball]Uses:24
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [line]Uses:26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:32
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClip [guy]Uses:29 31

Instance Names

"knee1"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"foot1"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"knee2"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"foot2"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"pants"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"stomach"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"head"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"arm2"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"hand2"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"arm1"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"hand1"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip
"neck"Symbol 32 MovieClip [guy] Frame 1Symbol 29 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "thigh"
ExportAssets (56)Timeline Frame 1Symbol 6 as "chest"
ExportAssets (56)Timeline Frame 1Symbol 10 as "stomach"
ExportAssets (56)Timeline Frame 1Symbol 13 as "head"
ExportAssets (56)Timeline Frame 1Symbol 16 as "arm"
ExportAssets (56)Timeline Frame 1Symbol 19 as "leg"
ExportAssets (56)Timeline Frame 1Symbol 22 as "hand"
ExportAssets (56)Timeline Frame 1Symbol 25 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 27 as "line"
ExportAssets (56)Timeline Frame 1Symbol 32 as "guy"




http://swfchan.com/2/7137/info.shtml
Created: 13/6 -2019 03:00:24 Last modified: 13/6 -2019 03:00:24 Server time: 28/04 -2024 07:06:53