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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/33181495?noj=FRM33181495-25DC" width="1" height="1"></div>

shuffle.swf

This is the info page for
Flash #8270

(Click the ID number above for more basic data on this flash file.)


Text
127

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click to continue...

C   Copyright 2007 WildSnake
TM
Software. All rights reserved.

C   Copyright 2007 WildSnake
TM
Software. All rights reserved.

- Click on one of the red
balls and hold down
left mouse button
- Drag the mouse to
choose speed and
direction
- Release held mouse
button to shoot
- Get all yellow balls
off the board to win

- Click on one of the red
balls and hold down
left mouse button
- Drag the mouse to
choose speed and
direction
- Release held mouse
button to shoot
- Get all yellow balls
off the board to win

- Click on one of the red
balls and hold down
left mouse button
- Drag the mouse to
choose speed and
direction
- Release held mouse
button to shoot
- Get all yellow balls
off the board to win

- Click on one of the red
balls and hold down
left mouse button
- Drag the mouse to
choose speed and
direction
- Release held mouse
button to shoot
- Get all yellow balls
off the board to win

- Click on one of the red
balls and hold down
left mouse button
- Drag the mouse to
choose speed and
direction
- Release held mouse
button to shoot
- Get all yellow balls
off the board to win

- Click on one of the red
balls and hold down
left mouse button
- Drag the mouse to
choose speed and
direction
- Release held mouse
button to shoot
- Get all yellow balls
off the board to win

red's move...

yellow's move...

?

000

Win 4 rounds before your opponent
to win the current game

You get one ball less in the
initial set of the next game

Your game is over when you lose
4 rounds to the same opponent

Please choose an option below:


loading...

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Instance of Symbol 173 MovieClip in Frame 1
onClipEvent (enterFrame) { text = ((int(_parent.getBytesLoaded() / 1024) add "K OF ") add int(_parent.getBytesTotal() / 1024)) add "K"; if (_parent.getBytesTotal() <= _parent.getBytesLoaded()) { _root.nextFrame(); } }
Frame 2
sIntro = new Sound(); sIntro.attachSound("Intro"); sIntro.start(); stop();
Frame 3
stop();
Frame 4
function playAgain() { _root.HSHubSubmitter._visible = true; Desk.gotoAndStop("help"); } System.security.allowDomain("shockwave.com", "intranet.shockwave.com", "gameblast.shockwave.com", "www.shockwave.com", "dev.shockwave.com", "stage.shockwave.com"); _level0.swHighScoreObject = new Object(); _level0.swHighScoreObject.showTab = "view"; _level0.swHighScoreObject.gameId = "shuffle_hs"; _level0.swHighScoreObject.gameTitle = "Shuffle"; _level0.swHighScoreObject.screenWidth = 625; _level0.swHighScoreObject.screenHeight = 450; _level0.swHighScoreObject.scoreDescriptor = "points"; _level0.swHighScoreObject.numPlayers = 1; _level0.swHighScoreObject.player1Score = 0; _level0.swHighScoreObject.player2Score = 0; _level0.swHighScoreObject.player3Score = 0; _level0.swHighScoreObject.player4Score = 0; _level0.HSHubURL = "http://www.shockwave.com/content/highscores/scorez-2002.swf"; stop();
Symbol 17 MovieClip [Ball] Frame 1
function OnBoard() { return(((((x > MinDesk) && (x < MaxDesk)) && (y > MinDesk)) && (y < MaxDesk)) && (_alpha == 100)); } function HitWith(ap) { var _local1 = ap; var _local3 = this; var dx; var dy; var dxy; var _local2; var cosa; var vn1; var vt1; var vn2; var vt2; var dr2; if (_local1._alpha < 100) { } else { dx = _local1.x - _local3.x; dy = _local1.y - _local3.y; dxy = (dx * dx) + (dy * dy); if (dxy < 1E-5) { } else if (dxy < D2) { dxy = Math.sqrt(dxy); dr2 = ((D - dxy) / 2) + 0.1; _local2 = dy / dxy; cosa = dx / dxy; _local3.x = _local3.x - (dr2 * cosa); _local3.y = _local3.y - (dr2 * _local2); _local1.x = _local1.x + (dr2 * cosa); _local1.y = _local1.y + (dr2 * _local2); vn1 = (_local3.Vx * cosa) + (_local3.Vy * _local2); vn2 = (_local1.Vx * cosa) + (_local1.Vy * _local2); if (vn1 < vn2) { } else { var Volume = (((Math.abs(vn1) + Math.abs(vn2)) / D) * 100); PlayClash(Volume); vt1 = ((-_local3.Vx) * _local2) + (_local3.Vy * cosa); vt2 = ((-_local1.Vx) * _local2) + (_local1.Vy * cosa); _local3.Vx = (vn2 * cosa) - (vt1 * _local2); _local3.Vy = (vn2 * _local2) + (vt1 * cosa); _local1.Vx = (vn1 * cosa) - (vt2 * _local2); _local1.Vy = (vn1 * _local2) + (vt2 * cosa); } } } } function makeShot() { var _local1 = _parent; speedX = f * (x - _local1._xmouse); speedY = f * (y - _local1._ymouse); speedK = Math.sqrt(Math.pow(speedX, 2) + Math.pow(speedY, 2)) / VMax; if (speedK < 1) { speedK = 1; } Vx = speedX / speedK; Vy = speedY / speedK; PlayShoot((speedK / 7) * 100); _local1.WaitingNextStep(); _local1.rol = 0; } _global.D = 35; _global.D2 = D * D; VMax = 20; Vx = 0; Vy = 0; dV = 0.04; f = 0.5; dAlpha = 4; MinDesk = (-DeskSize) / 2; MaxDesk = DeskSize / 2; _global.NextMsgIndex = 0; _global.AddTextMessage = function (Text, BaseDepth, x, y) { var _local1 = this; var _local2 = _global; mc = _level0.attachMovie("Score_Text_mc", "Score_Text_mc_" + _local2.NextMsgIndex, BaseDepth + _local2.NextMsgIndex); mc._x = x; mc._y = y; mc.dx = 0; mc.dy = 0; mc.Alpha = 100; mc.dAlpha = -1; mc.Scale = 20; mc.dScale = 4; mc.Score_Text_var = Text; mc._alpha = mc.Alpha; mc._xscale = mc.Scale; mc._yscale = mc.Scale; mc.onEnterFrame = function () { var _local1 = this; _local1.Alpha = _local1.Alpha + _local1.dAlpha; if (_local1.Alpha <= 65) { _local1._visible = false; _local1.removeMovieClip(); _local1.onEnterFrame = null; } else { _local1.Scale = _local1.Scale + _local1.dScale; _local1._alpha = _local1.Alpha; _local1._xscale = _local1.Scale; _local1._yscale = _local1.Scale; _local1._x = _local1._x + _local1.dx; _local1._y = _local1._y + _local1.dy; } }; _local2.NextMsgIndex++; if (_local2.NextMsgIndex > 30) { _local2.NextMsgIndex = 0; } }; this.onEnterFrame = function () { var _local2 = _parent; if (_alpha <= 0) { } else { if (_alpha < 100) { _alpha = (_alpha - dAlpha); S._alpha = S._alpha - dAlpha; _xscale = (0.98 * _xscale); _yscale = (0.98 * _yscale); if (_alpha <= 0) { Vx = 0; Vy = 0; return; } } else if (!OnBoard()) { PlayOut(); if (_local2.MoveForRed && (!this.IsRed)) { _local2.ShotScore = _local2.ShotScore + (10 * ((_local2.rSum + (_local2.rWin * 4)) + 1)); _local2.RedScore = _local2.RedScore + _local2.ShotScore; var MsgX; var _local3; MsgX = x; _local3 = y; if (MsgX < (MinDesk + 20)) { MsgX = MinDesk + 20; } if (MsgX > (MaxDesk - 20)) { MsgX = MaxDesk - 20; } if (_local3 < (MinDesk + 10)) { _local3 = MinDesk + 10; } if (_local3 > (MaxDesk - 10)) { _local3 = MaxDesk - 10; } MsgX = MsgX + ((DeskSize / 2) + 30); _local3 = _local3 + ((DeskSize / 2) + 30); AddTextMessage(" " + _local2.ShotScore, 100, MsgX, _local3); } else if ((!_local2.MoveForRed) && (this.IsRed)) { _local2.ShotScore = _local2.ShotScore + (10 * ((_local2.wSum + (_local2.wWin * 4)) + 1)); _local2.WhiteScore = _local2.WhiteScore + _local2.ShotScore; } this.enabled = false; _alpha = (_alpha - dAlpha); S._alpha = S._alpha - dAlpha; _local2.CheckResult(); } var V = ((Vx * Vx) + (Vy * Vy)); if (V == 0) { } else { V = Math.sqrt(V); var k = ((V - dV) / V); if (k < 0) { k = 0; } Vx = Vx * k; Vy = Vy * k; x = x + Vx; if (x < (MinDesk - (CellSize / 2))) { x = MinDesk - (CellSize / 2); Vx = 0; } if (x > (MaxDesk + (CellSize / 2))) { x = MaxDesk + (CellSize / 2); Vx = 0; } y = y + Vy; if (y < (MinDesk - (CellSize / 2))) { y = MinDesk - (CellSize / 2); Vy = 0; } if (y > (MaxDesk + (CellSize / 2))) { y = MaxDesk + (CellSize / 2); Vy = 0; } if (_alpha == 100) { var _local1 = 1; while (_local1 <= BallCount) { if (_name != ("b" + _local1)) { if (_local2["b" + _local1].OnBoard()) { HitWith(_local2["b" + _local1]); } } _local1++; } } _x = x; _y = y; S._x = x; S._y = y; } } }; this.onPress = function () { var _local1 = _parent; var _local2 = this; if (_local2.enabled && (_local1.HumanMoveAllowed)) { _local1.arrow._x = _local2._x; _local1.arrow._y = _local2._y; _local1.rol = 1; } }; this.onRelease = function () { if (_parent.HumanMoveAllowed) { MakeShot(); } }; this.onReleaseOutside = function () { if (_parent.HumanMoveAllowed) { MakeShot(); } }; stop();
Symbol 28 MovieClip [TwoBalls] Frame 1
function Step(isRed) { var _local1; var _local2; if (FindPair(!isRed)) { var x1 = balls["b" + p1].x; var y1 = balls["b" + p1].y; var x2 = balls["b" + p2].x; var _local3 = balls["b" + p2].y; _local1 = FindNearestXY(isRed, (x1 + x2) / 2, (y1 + _local3) / 2); if (_local1 > 0) { ShootXY(_local1, ((x1 + x2) + balls["b" + _local1].x) / 3, ((y1 + _local3) + balls["b" + _local1].y) / 3); PlayComp(); return; } } else { _local2 = RandomBall(!isRed); if (_local2 > 0) { _local1 = FindNearest(isRed, _local2); if (_local1 > 0) { Shoot(_local1, _local2); PlayComp(); } } } } function FindPair(isRed) { var MinD = (2.25 * D2); var md = MinD; p1 = 0; var _local2 = 1; while (_local2 < BallCount) { if (ThatBall(_local2, isRed)) { var _local1 = _local2 + 1; while (_local1 <= BallCount) { if (ThatBall(_local1, isRed)) { var _local3 = Distance(_local2, _local1); if (_local3 <= md) { md = _local3; p1 = _local2; p2 = _local1; if (Math.random() < 0.6) { return(true); } } } _local1++; } } _local2++; } return(p1 > 0); } this._visible = false; balls = _parent; var p1; var p2; stop();
Symbol 29 MovieClip [Random] Frame 1
function Step(isRed) { var _local2 = D; var _local3; var _local1; _local3 = RandomBall(isRed); if (_local3 > 0) { _local1 = RandomBall(!isRed); if (_local1 > 0) { ShootXY(_local3, balls["b" + _local1].x + (_local2 * (Math.random() - 0.5)), balls["b" + _local1].y + (_local2 * (Math.random() - 0.5))); PlayComp(); } } } this._visible = false; balls = _parent; stop();
Symbol 31 MovieClip [BrainLib] Frame 1
this._visible = false; balls = _parent; _global.ThatBall = function (i, isRed) { return((balls["b" + i].IsRed == isRed) && (balls["b" + i]._alpha == 100)); }; _global.DistXY = function (i, x, y) { var _local2 = balls["b" + i].x - x; var _local1 = balls["b" + i].y - y; return((_local2 * _local2) + (_local1 * _local1)); }; _global.Distance = function (i, j) { return(DistXY(i, balls["b" + j].x, balls["b" + j].y)); }; _global.RandomBall = function (isRed) { var _local3 = isRed; var _local2 = Math.floor(Math.random() * 20); var _local1 = 1; for(;;){ if (ThatBall(_local1, _local3)) { _local2--; if (_local2 <= 0) { return(_local1); } } _local1++; if (_local1 > BallCount) { _local1 = 1; } }; return(_local3); }; _global.ShootAccuracy = 0.3; _global.ShootXY = function (i, x, y) { if (i > 0) { var _local3 = x - balls["b" + i].x; var _local2 = y - balls["b" + i].y; var _local1 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local1 = (_global.D / 4) / _local1; balls["b" + i].Vx = Math.round(_local1 * _local3); balls["b" + i].Vy = Math.round(_local1 * _local2); } }; _global.Shoot = function (i, j) { var _local1 = j; if ((i > 0) && (_local1 > 0)) { ShootXY(i, balls["b" + _local1].x, balls["b" + _local1].y); } }; _global.FindNearestXY = function (isRed, x, y) { var j = 0; var _local3 = (DeskSize * DeskSize) * 100; var _local1 = 1; while (_local1 <= BallCount) { if (ThatBall(_local1, isRed)) { var _local2 = DistXY(_local1, x, y); if (_local2 < _local3) { _local3 = _local2; j = _local1; } } _local1++; } return(j); }; _global.FindNearest = function (isRed, i) { return(FindNearestXY(isRed, balls["b" + i].x, balls["b" + i].y)); }; stop();
Symbol 32 MovieClip [Computer] Frame 1
function Step(isRed) { var _local2; var _local1; _local1 = RandomBall(!isRed); if (_local1 > 0) { _local2 = FindNearest(isRed, _local1); if (_local2 > 0) { Shoot(_local2, _local1); PlayComp(); } } } this._visible = false; balls = _parent; stop();
Symbol 44 MovieClip [N] Frame 1
function Set(n) { y = (-n) * dy; } dy = 80; y = -8 * dy; this.onEnterFrame = function () { line._y = line._y + ((y - line._y) / 3); }; stop();
Symbol 45 Button [bResult]
on (press) { NewGame(); IsComputerStep(); }
Symbol 48 MovieClip [bWhite] Frame 1
Human = false; CompLevel = 3; this.onPress = function () { play(); }; stop();
Symbol 48 MovieClip [bWhite] Frame 10
Human = false; CompLevel = 2; stop();
Symbol 48 MovieClip [bWhite] Frame 19
Human = false; CompLevel = 1; stop();
Symbol 48 MovieClip [bWhite] Frame 28
Human = true; _parent.ChangeControl(); stop();
Symbol 48 MovieClip [bWhite] Frame 36
Human = false; _parent.ChangeControl();
Symbol 50 MovieClip [bRed] Frame 1
Human = true; this.onPress = function () { play(); }; stop();
Symbol 50 MovieClip [bRed] Frame 10
Human = false; CompLevel = 1; _parent.ChangeControl(); stop();
Symbol 50 MovieClip [bRed] Frame 19
Human = false; CompLevel = 2; stop();
Symbol 50 MovieClip [bRed] Frame 28
Human = false; CompLevel = 3; stop();
Symbol 50 MovieClip [bRed] Frame 36
Human = true; _parent.ChangeControl();
Symbol 52 MovieClip [SoundLib] Frame 1
function InitSound(SoundName) { var _local1 = new Sound(); _local1.attachSound(SoundName); return(_local1); } _global.GlobalVolume = 1; _global.ChangeGlobalVolume = function (Volume) { GlobalVolume = Volume; if (GlobalVolume == 1) { } }; _global.CheckGlobalVolume = function () { return(GlobalVolume); }; _global.PlayClash = function (Volume) { sClash.setVolume(GlobalVolume * Volume); sClash.start(); }; _global.PlayShoot = function (Volume) { sShoot.setVolume(GlobalVolume * Volume); sShoot.start(); }; _global.PlayComp = function (Volume) { sCompB.setVolume(GlobalVolume * Volume); sCompB.start(); }; _global.PlayOut = function () { sBallOut.setVolume(GlobalVolume * 60); sBallOut.start(); }; _global.PlayGameOver = function () { sGameOver.setVolume(GlobalVolume * 100); sGameOver.start(); }; _global.PlayHelp = function () { sHelp.setVolume(GlobalVolume * 100); sHelp.start(0, 100); }; _global.StopHelp = function () { sHelp.stop(); }; _global.PlayRollover = function () { sRollover.setVolume(GlobalVolume * 100); sRollover.start(); }; _global.PlayRoundLost = function () { sRoundLost.setVolume(GlobalVolume * 100); sRoundLost.start(); }; _global.PlayRoundWon = function () { sRoundWon.setVolume(GlobalVolume * 100); sRoundWon.start(); }; _global.PlayButton = function () { sButton.setVolume(GlobalVolume * 100); sButton.start(); }; _global.PlayBlowUp = function () { sBlowUp.setVolume(GlobalVolume * 100); sBlowUp.start(); }; sClash = new Sound(_parent.mySound); sClash.attachSound("Clash"); sShoot = new Sound(_parent.mySound); sShoot.attachSound("Shoot"); sCompB = new Sound(_parent.mySound); sCompB.attachSound("Comp"); sBallOut = new Sound(_parent.mySound); sBallOut.attachSound("Out"); sGameOver = new Sound(_parent.mySound); sGameOver.attachSound("GameOver"); sHelp = new Sound(_parent.mySound); sHelp.attachSound("Help"); sRollover = new Sound(_parent.mySound); sRollover.attachSound("Rollover"); sRoundLost = new Sound(_parent.mySound); sRoundLost.attachSound("RoundLost"); sRoundWon = new Sound(_parent.mySound); sRoundWon.attachSound("RoundWon"); sButton = new Sound(_parent.mySound); sButton.attachSound("Button"); sBlowUp = new Sound(_parent.mySound); sBlowUp.attachSound("BlowUp"); this._visible = false; stop();
Symbol 69 Button
on (press) { PlayButton(); } on (release) { _parent.gotoAndPlay("help"); }
Symbol 89 MovieClip Frame 64
PlayShoot(60);
Symbol 89 MovieClip Frame 82
PlayClash(60);
Symbol 89 MovieClip Frame 104
PlayClash(60);
Symbol 90 Button
on (press) { PlayButton(); } on (release) { StopHelp(); _parent.gotoAndPlay("game"); }
Symbol 96 MovieClip Frame 27
stop();
Symbol 98 MovieClip Frame 27
stop();
Symbol 100 MovieClip Frame 27
stop();
Symbol 102 MovieClip Frame 27
stop();
Symbol 104 MovieClip Frame 27
stop();
Symbol 106 MovieClip Frame 27
stop();
Symbol 108 MovieClip Frame 27
stop();
Symbol 110 MovieClip Frame 27
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 2
stop();
Symbol 111 MovieClip Frame 3
stop();
Symbol 111 MovieClip Frame 4
stop();
Symbol 111 MovieClip Frame 5
stop();
Symbol 111 MovieClip Frame 6
stop();
Symbol 111 MovieClip Frame 7
stop();
Symbol 111 MovieClip Frame 8
stop();
Symbol 111 MovieClip Frame 9
stop();
Symbol 120 Button
on (press) { _root.help._visible = !_root.help._visible; }
Symbol 128 Button
on (rollOver) { PlayRollover(); } on (press) { PlayButton(); } on (release) { CleanBoard(); this.onEnterFrame = null; arrow.removeMovieClip(); gotoAndStop ("help"); }
Symbol 132 Button
on (rollOver) { PlayRollover(); } on (press) { ChangeGlobalVolume(0); gotoAndStop (2); }
Symbol 136 Button
on (release) { ChangeGlobalVolume(1); PlayButton(); gotoAndStop (1); }
Symbol 137 MovieClip Frame 1
if (CheckGlobalVolume() == 0) { gotoAndStop (2); } stop();
Symbol 145 Button
on (press) { PlayButton(); } on (release) { _parent.gotoAndPlay("game"); }
Symbol 146 Button
on (release) { _parent.gotoAndPlay("game"); }
Symbol 147 MovieClip Frame 150
_parent.gotoAndPlay("game");
Symbol 151 Button
on (press) { PlayButton(); } on (release) { gotoAndPlay ("jumpaway"); }
Symbol 152 MovieClip Frame 180
_parent.CleanFaces(); _parent.gotoAndPlay("game");
Symbol 156 MovieClip Frame 150
_parent.gotoAndPlay("game");
Symbol 162 Button
on (rollOver) { PlayRollover(); } on (press) { PlayButton(); } on (release) { _parent.gotoAndStop("help"); }
Symbol 166 Button
on (rollOver) { PlayRollover(); } on (press) { PlayButton(); } on (release) { _level0.swHighScoreObject.player1Score = _parent.RedScore; _root.swHighScoreObject.showTab = "submit"; _visible = false; docount = true; _root.disabler._visible = true; loadMovieNum (_root.HSHubURL, 2); }
Symbol 168 MovieClip Frame 55
if (_parent.RedScore > 0) { gotoAndPlay ("submit"); }
Symbol 168 MovieClip Frame 56
stop();
Symbol 168 MovieClip Frame 75
stop();
Symbol 169 MovieClip [Desk] Frame 2
BestScore = 0; stop();
Symbol 169 MovieClip [Desk] Frame 3
_global.DeskSize = 400; _global.CellSize = 45; _global.CellCount = 8; _global.BallCount = 2 * CellCount; _global.LevelMax = 4; _global.LevelNumber = 1; _global.HumanMoveAllowed = false; _global.ShotScore = 0; RedScore = 0; WhiteScore = 0; var RoundResult = 0; MoveForRed = true; rSum = 0; wSum = 0; rWin = 0; wWin = 0; rbSum = 0; wbSum = 0; nGame = 0; RedCount = CellCount - rSum; WhiteCount = CellCount - wSum; PlayHelp(); stop();
Instance of Symbol 82 MovieClip "arrow" in Symbol 169 MovieClip [Desk] Frame 4
onClipEvent (enterFrame) { if (_parent.rol == 1) { var xm; var ym; var xy; this.swapDepths(100); this._visible = 1; xm = _parent._xmouse - _x; ym = _parent._ymouse - _y; _rotation = (((Math.atan2(ym, xm) * 180) / 3.141593) - 180); xy = Math.sqrt(Math.pow(xm, 2) + Math.pow(ym, 2)); if (xy > (2 * D)) { xy = 2 * D; } _xscale = ((0.55 + (xy / D)) * 100); } else { this._visible = 0; } }
Symbol 169 MovieClip [Desk] Frame 5
function InitAll() { DeskSize = 400; CellSize = 45; CellCount = 8; BallCount = 2 * CellCount; LevelMax = 4; LevelNumber = 1; HumanMoveAllowed = false; ShotScore = 0; RedScore = 0; WhiteScore = 0; MoveForRed = true; rSum = 0; wSum = 0; rWin = 0; wWin = 0; rbSum = 0; wbSum = 0; nGame = 0; RedCount = CellCount - rSum; WhiteCount = CellCount - wSum; } function NewBall(i, isRed) { var _local2 = i; var _local3 = isRed; var maxBallDepth = 100; var _local1 = this.attachMovie("Ball", "b" + _local2, maxBallDepth - _local2); _local1._alpha = 0; _local1.S = this.attachMovie("Shadow", "s" + _local2, _local2); _local1.S._alpha = 0; _local1.x = 0; _local1.y = 0; _local1.red._visible = _local3; _local1.white._visible = !_local3; _local1.IsRed = _local3; } function SetBallPos(i, Px, Py) { with (this["b" + i]) { x = Px; y = Py; Vx = 0; Vy = 0; _x = Px; _y = Py; S._x = Px; S._y = Py; _alpha = 100; S._alpha = 100; _xscale = 100; _yscale = 100; enabled = true; } } function CreateBalls() { var _local1; _local1 = 1; while (_local1 <= CellCount) { NewBall(_local1, true); _local1++; } _local1 = 1 + CellCount; while (_local1 <= BallCount) { NewBall(_local1, false); _local1++; } } function SetInitionalPosition() { var _local1; var _local2; var _local3; _local2 = (-((RedCount / 2) - 0.5)) * CellSize; _local3 = (((CellCount / 2) - 0.5) - rSum) * CellSize; _local1 = 1; while (_local1 <= RedCount) { SetBallPos(_local1, _local2, _local3); _local2 = _local2 + CellSize; _local1++; } _local2 = (-((WhiteCount / 2) - 0.5)) * CellSize; _local3 = (-(((CellCount / 2) - 0.5) - wSum)) * CellSize; _local1 = 1 + CellCount; while (_local1 <= (CellCount + WhiteCount)) { SetBallPos(_local1, _local2, _local3); _local2 = _local2 + CellSize; _local1++; } ResetBallsEnabled(); } function OnBoardCount(isRed) { var _local2 = 0; var i0 = (isRed ? 1 : (1 + CellCount)); var _local3 = (isRed ? (CellCount) : (BallCount)); var _local1 = i0; while (_local1 <= _local3) { if (this["b" + _local1]._alpha == 100) { _local2++; } _local1++; } return(_local2); } function CanMove(forRed) { if (forRed) { return(bRed.Human && (MoveForRed)); } return(bWhite.Human && (!MoveForRed)); } function ResetBallsEnabled() { var _local2 = this; var _local1 = 1; while (_local1 <= BallCount) { if (_local2["b" + _local1]._alpha == 100) { _local2["b" + _local1].enabled = CanMove(_local2["b" + _local1].IsRed); } _local1++; } } function ChangeControl() { ResetBallsEnabled(); IsComputerStep(); } function CheckResult() { var _local1 = OnBoardCount(true); var _local2 = OnBoardCount(false); RedN.Set(_local1); WhiteN.Set(_local2); } function IsGameOver() { var _local3 = 0; var _local1 = OnBoardCount(true); var _local2 = OnBoardCount(false); RedN.Set(_local1); WhiteN.Set(_local2); if ((_local1 <= 0) || (_local2 <= 0)) { if (_local1 >= _local2) { rN.text = "Rounds won total: " + ((++rSum) + (rWin * 4)); rbSum = rbSum + (_local1 - _local2); rbN.text = rbSum; _local3 = 1; } else if (_local1 < _local2) { wN.text = ++wSum; wbSum = wbSum + (_local2 - _local1); wbN.text = wbSum; _local3 = 3; } if (rSum >= 4) { rSum = 0; wSum = 0; rWin++; gN.text = "Games won: " + rWin; _local3 = 2; } if (wSum >= 4) { rSum = 0; wSum = 0; wWin++; _local3 = 4; } } return(_local3); } function SetLabels() { rL._visible = MoveForRed; wL._visible = !MoveForRed; } function CleanFaces() { var _local2 = this; var _local1 = 1; while (_local1 <= 8) { _local2["Face" + _local1].gotoAndStop(1); _local1++; } } function CleanBoard(RoundResult) { var _local2 = this; var _local3 = RoundResult; ShotScore = 0; var _local1 = 1; while (_local1 <= BallCount) { if ((_local3 == 1) || (_local3 == 2)) { if (_local2["b" + _local1]._alpha == 100) { ShotScore = ShotScore + (100 * (rSum + (rWin * 4))); AddTextMessage(" " + ShotScore, 100, (_local2["b" + _local1]._x + (DeskSize / 2)) + 30, (_local2["b" + _local1]._y + (DeskSize / 2)) + 30); RedScore = RedScore + ShotScore; } } _local2["b" + _local1]._alpha = 0; _local2["s" + _local1]._alpha = 0; _local2["b" + _local1]._x = -300; _local2["s" + _local1]._x = -300; _local1++; } } function NewGame() { nGame++; CleanBoard(-1); if (BestScore > 0) { sN.text = "Best score: " + BestScore; } RedCount = (CellCount - rSum) - rWin; if (RedCount < 1) { RedCount = 1; } WhiteCount = ((BallCount - CellCount) - wSum) - wWin; if (WhiteCount < 1) { WhiteCount = 1; } bRed.CompLevel = wWin + 1; if (bRed.CompLevel > 3) { bRed.CompLevel = 3; } bWhite.CompLevel = rWin + 1; if (bWhite.CompLevel > 3) { bWhite.CompLevel = 3; } MoveForRed = true; if ((MoveForRed && (bRed.Human)) || ((!MoveForRed) && (bWhite.Human))) { HumanMoveAllowed = true; } SetLabels(); SetInitionalPosition(); RedN.Set(CellCount); WhiteN.Set(CellCount); } function CompStep(isRed) { var _local1 = isRed; switch ((_local1 ? (bRed.CompLevel) : (bWhite.CompLevel))) { case 2 : Comp2.Step(_local1); return; case 3 : Comp3.Step(_local1); return; default : Comp1.Step(_local1); } } function IsComputerStep() { if ((MoveForRed && (!bRed.Human)) || ((!MoveForRed) && (!bWhite.Human))) { CompStep(MoveForRed); WaitingNextStep(); } } function CheckNextStep() { var _local2 = this; var _local3 = _global; HumanMoveAllowed = false; var _local1 = 1; while (_local1 <= BallCount) { if (_local2["b" + _local1]._alpha == 100) { if (_local2["b" + _local1].Vx != 0) { return; } if (_local2["b" + _local1].Vy != 0) { } else { _local1++; continue; _local2.onEnterFrame = null; ShotScore = 0; RoundResult = IsGameOver(); switch (RoundResult) { case 1 : CleanBoard(RoundResult); PlayRoundWon(); _local2["Face" + rSum].gotoAndPlay(1 + rSum); _local3.JumpDelay = 50; _local2.onEnterFrame = function () { _global.JumpDelay--; if (_global.JumpDelay < 0) { PlayBlowUp(); gotoAndStop ("roundwon"); this.onEnterFrame = null; } }; return; case 2 : CleanBoard(RoundResult); PlayRoundWon(); Face4.gotoAndPlay(5); _local3.JumpDelay = 50; _local2.onEnterFrame = function () { _global.JumpDelay--; if (_global.JumpDelay < 0) { PlayBlowUp(); gotoAndStop ("gamewon"); this.onEnterFrame = null; } }; return; case 3 : CleanBoard(RoundResult); PlayRoundLost(); _local2["Face" + (wSum + 4)].gotoAndPlay(5 + wSum); gotoAndStop ("roundlost"); return; case 4 : CleanBoard(RoundResult); Face8.gotoAndPlay(9); PlayGameOver(); if (RedScore > BestScore) { BestScore = RedScore; } gotoAndStop ("gameover"); return; default : MoveForRed = !MoveForRed; SetLabels(); HumanMoveAllowed = true; ResetBallsEnabled(); IsComputerStep(); } } } _local1++; } _local2.onEnterFrame = null; ShotScore = 0; RoundResult = IsGameOver(); switch (RoundResult) { case 1 : CleanBoard(RoundResult); PlayRoundWon(); _local2["Face" + rSum].gotoAndPlay(1 + rSum); _local3.JumpDelay = 50; _local2.onEnterFrame = function () { _global.JumpDelay--; if (_global.JumpDelay < 0) { PlayBlowUp(); gotoAndStop ("roundwon"); this.onEnterFrame = null; } }; return; case 2 : CleanBoard(RoundResult); PlayRoundWon(); Face4.gotoAndPlay(5); _local3.JumpDelay = 50; _local2.onEnterFrame = function () { _global.JumpDelay--; if (_global.JumpDelay < 0) { PlayBlowUp(); gotoAndStop ("gamewon"); this.onEnterFrame = null; } }; return; case 3 : CleanBoard(RoundResult); PlayRoundLost(); _local2["Face" + (wSum + 4)].gotoAndPlay(5 + wSum); gotoAndStop ("roundlost"); return; case 4 : CleanBoard(RoundResult); Face8.gotoAndPlay(9); PlayGameOver(); if (RedScore > BestScore) { BestScore = RedScore; } gotoAndStop ("gameover"); return; default : MoveForRed = !MoveForRed; SetLabels(); HumanMoveAllowed = true; ResetBallsEnabled(); IsComputerStep(); } } function WaitingNextStep() { this.onEnterFrame = CheckNextStep; } _global.JumpDelay = 0; CreateBalls(); NewGame(); stop();
Symbol 169 MovieClip [Desk] Frame 6
this.onEnterFrame = null; arrow.removeMovieClip(); stop();
Symbol 169 MovieClip [Desk] Frame 7
this.onEnterFrame = null; arrow.removeMovieClip(); stop();
Symbol 169 MovieClip [Desk] Frame 8
this.onEnterFrame = null; arrow.removeMovieClip(); stop();
Symbol 169 MovieClip [Desk] Frame 9
this.onEnterFrame = null; arrow.removeMovieClip(); stop();
Symbol 178 MovieClip Frame 13
Symbol 178 MovieClip Frame 120
_root.nextFrame();
Symbol 187 MovieClip Frame 20
Symbol 187 MovieClip Frame 130
_root.nextFrame();

Library Items

Symbol 1 Sound [Shoot]
Symbol 2 Sound [RoundWon]
Symbol 3 Sound [RoundLost]
Symbol 4 Sound [Rollover]
Symbol 5 Sound [Out]
Symbol 6 Sound [Intro]
Symbol 7 Sound [Help]
Symbol 8 Sound [GameOver]
Symbol 9 Sound [Comp]
Symbol 10 Sound [Clash]
Symbol 11 Sound [Button]
Symbol 12 Sound [BlowUp]
Symbol 13 GraphicUsed by:14 75
Symbol 14 MovieClipUses:13Used by:17
Symbol 15 GraphicUsed by:16 59
Symbol 16 MovieClipUses:15Used by:17
Symbol 17 MovieClip [Ball]Uses:14 16
Symbol 18 FontUsed by:19 56 64 66 79 84 85 86 87 88 92 93 94 112 114 144 150 155 167 172
Symbol 19 EditableTextUses:18Used by:20
Symbol 20 MovieClip [Score_Text_mc]Uses:19
Symbol 21 GraphicUsed by:22 60 75
Symbol 22 MovieClip [Shadow]Uses:21
Symbol 23 GraphicUsed by:26 45
Symbol 24 FontUsed by:25 30 33 34 35 36 37 38 39 40 41 117 119 121 122 123
Symbol 25 TextUses:24Used by:26 45
Symbol 26 Button [bResult]Uses:23 25
Symbol 27 GraphicUsed by:28 29 32
Symbol 28 MovieClip [TwoBalls]Uses:27Used by:169
Symbol 29 MovieClip [Random]Uses:27Used by:169
Symbol 30 TextUses:24Used by:31
Symbol 31 MovieClip [BrainLib]Uses:30Used by:169
Symbol 32 MovieClip [Computer]Uses:27Used by:169
Symbol 33 TextUses:24Used by:42
Symbol 34 TextUses:24Used by:42
Symbol 35 TextUses:24Used by:42
Symbol 36 TextUses:24Used by:42
Symbol 37 TextUses:24Used by:42
Symbol 38 TextUses:24Used by:42
Symbol 39 TextUses:24Used by:42
Symbol 40 TextUses:24Used by:42
Symbol 41 TextUses:24Used by:42
Symbol 42 MovieClip [123]Uses:33 34 35 36 37 38 39 40 41Used by:44
Symbol 43 GraphicUsed by:44 48 50
Symbol 44 MovieClip [N]Uses:43 42Used by:169
Symbol 45 Button [bResult]Uses:23 25Used by:169
Symbol 46 GraphicUsed by:48 50
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [bWhite]Uses:46 43 47Used by:169
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [bRed]Uses:46 43 49Used by:169
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [SoundLib]Uses:51Used by:169
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:169
Symbol 56 TextUses:18Used by:57
Symbol 57 MovieClipUses:56Used by:168 169
Symbol 58 GraphicUsed by:62
Symbol 59 MovieClipUses:15Used by:60
Symbol 60 MovieClipUses:21 59Used by:62 72 89 96 98 100 102 154 158
Symbol 61 GraphicUsed by:62 72
Symbol 62 MovieClipUses:58 60 61Used by:70
Symbol 63 GraphicUsed by:67
Symbol 64 TextUses:18Used by:67
Symbol 65 GraphicUsed by:67
Symbol 66 TextUses:18Used by:67
Symbol 67 MovieClipUses:63 64 65 66Used by:70
Symbol 68 GraphicUsed by:69 90 145 146 151
Symbol 69 ButtonUses:68Used by:70 168
Symbol 70 MovieClipUses:62 67 69Used by:169
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71 60 61Used by:169
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:91
Symbol 75 MovieClipUses:21 13Used by:89 104 106 108 110 143 149
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:89
Symbol 78 GraphicUsed by:89
Symbol 79 TextUses:18Used by:89
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:89 169
Symbol 83 GraphicUsed by:89
Symbol 84 TextUses:18Used by:89
Symbol 85 TextUses:18Used by:89
Symbol 86 TextUses:18Used by:89
Symbol 87 TextUses:18Used by:89
Symbol 88 TextUses:18Used by:89
Symbol 89 MovieClipUses:75 60 77 78 79 82 83 84 85 86 87 88Used by:91
Symbol 90 ButtonUses:68Used by:91
Symbol 91 MovieClipUses:74 89 90Used by:169
Symbol 92 EditableTextUses:18Used by:169
Symbol 93 EditableTextUses:18Used by:169
Symbol 94 EditableTextUses:18Used by:169
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:60 95Used by:111
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:60 97Used by:111
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:60 99Used by:111
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:60 101Used by:111
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:75 103Used by:111
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:75 105Used by:111
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:75 107Used by:111
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:75 109Used by:111
Symbol 111 MovieClipUses:96 98 100 102 104 106 108 110Used by:169
Symbol 112 TextUses:18Used by:113
Symbol 113 MovieClipUses:112Used by:169
Symbol 114 TextUses:18Used by:115
Symbol 115 MovieClipUses:114Used by:169
Symbol 116 GraphicUsed by:132 136 169  Timeline
Symbol 117 EditableTextUses:24Used by:169
Symbol 118 GraphicUsed by:120
Symbol 119 TextUses:24Used by:120
Symbol 120 ButtonUses:118 119Used by:169
Symbol 121 EditableTextUses:24Used by:169
Symbol 122 EditableTextUses:24Used by:169
Symbol 123 EditableTextUses:24Used by:169
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128 162 166
Symbol 128 ButtonUses:124 125 126 127Used by:169
Symbol 129 GraphicUsed by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 ButtonUses:129 130 131 116Used by:137
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 ButtonUses:133 134 135 116Used by:137
Symbol 137 MovieClipUses:132 136Used by:169
Symbol 138 FontUsed by:139
Symbol 139 EditableTextUses:138Used by:169
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:169
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:75 142Used by:147
Symbol 144 TextUses:18Used by:147
Symbol 145 ButtonUses:68Used by:147 156
Symbol 146 ButtonUses:68Used by:147
Symbol 147 MovieClipUses:143 144 145 146Used by:169
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:75 148Used by:152
Symbol 150 TextUses:18Used by:152
Symbol 151 ButtonUses:68Used by:152
Symbol 152 MovieClipUses:149 150 151Used by:169
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:60 153Used by:156
Symbol 155 TextUses:18Used by:156
Symbol 156 MovieClipUses:154 155 145Used by:169
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:60 157Used by:168
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 ButtonUses:159 160 161 127Used by:168
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 ButtonUses:163 164 165 127Used by:168
Symbol 167 TextUses:18Used by:168
Symbol 168 MovieClipUses:158 57 69 162 166 167Used by:169
Symbol 169 MovieClip [Desk]Uses:55 52 57 70 72 91 92 93 94 111 113 115 116 50 48 45 44 117 32 120 121 122 31 29 28 123 128 137 82 139 141 147 152 156 168Used by:Timeline
Symbol 170 FontUsed by:171
Symbol 171 EditableTextUses:170Used by:173
Symbol 172 TextUses:18Used by:173
Symbol 173 MovieClipUses:171 172Used by:Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:178
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:178
Symbol 178 MovieClipUses:175 177Used by:Timeline
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:186
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:186
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:183 184Used by:186
Symbol 186 MovieClipUses:180 182 185Used by:187
Symbol 187 MovieClipUses:186Used by:Timeline

Instance Names

"desk"Frame 4Symbol 169 MovieClip [Desk]
"white"Symbol 17 MovieClip [Ball] Frame 1Symbol 14 MovieClip
"red"Symbol 17 MovieClip [Ball] Frame 1Symbol 16 MovieClip
"Score_Text_inst"Symbol 20 MovieClip [Score_Text_mc] Frame 1Symbol 19 EditableText
"line"Symbol 44 MovieClip [N] Frame 1Symbol 42 MovieClip [123]
"red"Symbol 60 MovieClip Frame 1Symbol 59 MovieClip
"instr"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"rN"Symbol 169 MovieClip [Desk] Frame 4Symbol 92 EditableText
"gN"Symbol 169 MovieClip [Desk] Frame 4Symbol 93 EditableText
"sN"Symbol 169 MovieClip [Desk] Frame 4Symbol 94 EditableText
"Face1"Symbol 169 MovieClip [Desk] Frame 4Symbol 111 MovieClip
"Face2"Symbol 169 MovieClip [Desk] Frame 4Symbol 111 MovieClip
"Face3"Symbol 169 MovieClip [Desk] Frame 4Symbol 111 MovieClip
"Face4"Symbol 169 MovieClip [Desk] Frame 4Symbol 111 MovieClip
"Face5"Symbol 169 MovieClip [Desk] Frame 4Symbol 111 MovieClip
"Face6"Symbol 169 MovieClip [Desk] Frame 4Symbol 111 MovieClip
"Face7"Symbol 169 MovieClip [Desk] Frame 4Symbol 111 MovieClip
"Face8"Symbol 169 MovieClip [Desk] Frame 4Symbol 111 MovieClip
"rL"Symbol 169 MovieClip [Desk] Frame 4Symbol 113 MovieClip
"wL"Symbol 169 MovieClip [Desk] Frame 4Symbol 115 MovieClip
"bRed"Symbol 169 MovieClip [Desk] Frame 4Symbol 50 MovieClip [bRed]
"bWhite"Symbol 169 MovieClip [Desk] Frame 4Symbol 48 MovieClip [bWhite]
"RedN"Symbol 169 MovieClip [Desk] Frame 4Symbol 44 MovieClip [N]
"WhiteN"Symbol 169 MovieClip [Desk] Frame 4Symbol 44 MovieClip [N]
"wN"Symbol 169 MovieClip [Desk] Frame 4Symbol 117 EditableText
"Comp2"Symbol 169 MovieClip [Desk] Frame 4Symbol 32 MovieClip [Computer]
"rbN"Symbol 169 MovieClip [Desk] Frame 4Symbol 121 EditableText
"wbN"Symbol 169 MovieClip [Desk] Frame 4Symbol 122 EditableText
"Comp1"Symbol 169 MovieClip [Desk] Frame 4Symbol 29 MovieClip [Random]
"Comp3"Symbol 169 MovieClip [Desk] Frame 4Symbol 28 MovieClip [TwoBalls]
"whiteScore"Symbol 169 MovieClip [Desk] Frame 4Symbol 123 EditableText
"arrow"Symbol 169 MovieClip [Desk] Frame 4Symbol 82 MovieClip
"redScore"Symbol 169 MovieClip [Desk] Frame 4Symbol 139 EditableText
"ws_logo"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Shoot"
ExportAssets (56)Timeline Frame 1Symbol 2 as "RoundWon"
ExportAssets (56)Timeline Frame 1Symbol 3 as "RoundLost"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Rollover"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Out"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Intro"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Help"
ExportAssets (56)Timeline Frame 1Symbol 8 as "GameOver"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Comp"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Clash"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Button"
ExportAssets (56)Timeline Frame 1Symbol 12 as "BlowUp"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Score_Text_mc"
ExportAssets (56)Timeline Frame 1Symbol 22 as "Shadow"
ExportAssets (56)Timeline Frame 1Symbol 26 as "bResult"
ExportAssets (56)Timeline Frame 1Symbol 28 as "TwoBalls"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Random"
ExportAssets (56)Timeline Frame 1Symbol 31 as "BrainLib"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Computer"
ExportAssets (56)Timeline Frame 1Symbol 42 as "123"
ExportAssets (56)Timeline Frame 1Symbol 42 as "123"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 45 as "bResult"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bWhite"
ExportAssets (56)Timeline Frame 1Symbol 50 as "bRed"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 50 as "bRed"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bWhite"
ExportAssets (56)Timeline Frame 1Symbol 45 as "bResult"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Computer"
ExportAssets (56)Timeline Frame 1Symbol 31 as "BrainLib"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Random"
ExportAssets (56)Timeline Frame 1Symbol 28 as "TwoBalls"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 50 as "bRed"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bWhite"
ExportAssets (56)Timeline Frame 1Symbol 45 as "bResult"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Computer"
ExportAssets (56)Timeline Frame 1Symbol 31 as "BrainLib"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Random"
ExportAssets (56)Timeline Frame 1Symbol 28 as "TwoBalls"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 50 as "bRed"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bWhite"
ExportAssets (56)Timeline Frame 1Symbol 45 as "bResult"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Computer"
ExportAssets (56)Timeline Frame 1Symbol 31 as "BrainLib"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Random"
ExportAssets (56)Timeline Frame 1Symbol 28 as "TwoBalls"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 50 as "bRed"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bWhite"
ExportAssets (56)Timeline Frame 1Symbol 45 as "bResult"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Computer"
ExportAssets (56)Timeline Frame 1Symbol 31 as "BrainLib"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Random"
ExportAssets (56)Timeline Frame 1Symbol 28 as "TwoBalls"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 50 as "bRed"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bWhite"
ExportAssets (56)Timeline Frame 1Symbol 45 as "bResult"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 44 as "N"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Computer"
ExportAssets (56)Timeline Frame 1Symbol 31 as "BrainLib"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Random"
ExportAssets (56)Timeline Frame 1Symbol 28 as "TwoBalls"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 169 as "Desk"
ExportAssets (56)Timeline Frame 4Symbol 169 as "Desk"

Labels

"jumpaway"Symbol 152 MovieClip Frame 180
"submit"Symbol 168 MovieClip Frame 57
"title"Symbol 169 MovieClip [Desk] Frame 1
"help"Symbol 169 MovieClip [Desk] Frame 3
"game"Symbol 169 MovieClip [Desk] Frame 5
"roundwon"Symbol 169 MovieClip [Desk] Frame 6
"gamewon"Symbol 169 MovieClip [Desk] Frame 7
"roundlost"Symbol 169 MovieClip [Desk] Frame 8
"gameover"Symbol 169 MovieClip [Desk] Frame 9

Dynamic Text Variables

Score_Text_varSymbol 19 EditableText"127"
WhiteScoreSymbol 123 EditableText""
RedScoreSymbol 139 EditableText"000"
textSymbol 171 EditableText" "




http://swfchan.com/2/8270/info.shtml
Created: 2/5 -2019 19:03:59 Last modified: 2/5 -2019 19:03:59 Server time: 25/04 -2024 22:41:02