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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23330573?noj=FRM23330573-25DC" width="1" height="1"></div>

CurveBall.swf

This is the info page for
Flash #8354

(Click the ID number above for more basic data on this flash file.)


Text
curveball

start game

high scores

high scores

name

level

score

main menu

00

000000000

00

000000000

---------------none---------------

---------------none---------------

00

000000000

---------------none---------------

00

000000000

---------------none---------------

00

000000000

---------------none---------------

00

000000000

---------------none---------------

00

000000000

---------------none---------------

00

000000000

---------------none---------------

00

000000000

---------------none---------------

00

000000000

---------------none---------------

Level 1

Curve Bonus!

0

bonus:

3000

score:

level:

00

Game Over

enter here

Name:

submit

You Got a High Score!

ActionScript [AS1/AS2]

Frame 5
stop();
Frame 15
loading = "yes"; loadVariables ("highscore.php", _parent);
Frame 17
if (loading == "no") { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Frame 19
stop();
Frame 44
world = new Object(); world.left = bounds._x; world.right = bounds._x + bounds._width; world.top = bounds._y; world.bottom = bounds._y + bounds._height; world.depth = 75; world.speed = 2; world.bounce = 1; world.skillFactor = 17; world.curveAmount = 50; world.curveDecay = 0.01; world.score = 0; score = 0; world.enemyLives = 3; world.playerLives = 5; world.level = 1; level = "Level 1"; levelNumber = world.level; world.bonus = 10; world.bonusDisplay = 3000; world.hitScore = 100; world.curveBonus = 50; world.superCurveBonus = 150; world.accuracyBonus = 100; world.hitDegrade = 10; world.curveDegrade = 5; world.superCurveDegrade = 15; world.accuracyDegrade = 10; bonusWord = "bonus:"; levelSkillFactor = new Array(17, 14, 11, 9, 7, 5, 3.5, 2.75, 2, 1); levelSpeed = new Array(2, 2.33, 2.66, 3, 3.33, 3.66, 4, 4.33, 4.66, 6); levelCurve = new Array(25, 22.5, 20, 17.5, 15, 12.5, 10, 10, 10, 10); wallBounce1 = new Sound(); wallBounce1.attachSound("wallBounce1"); wallBounce2 = new Sound(); wallBounce2.attachSound("wallBounce2"); pPaddleBounce = new Sound(); pPaddleBounce.attachSound("pPaddleBounce"); ePaddleBounce = new Sound(); ePaddleBounce.attachSound("ePaddleBounce"); missSound = new Sound(); missSound.attachSound("missSound"); globalSound = new Sound(); globalSound.attachSound(_root); globalSound.setVolume(80);
Instance of Symbol 59 MovieClip "userPaddle" in Frame 45
onClipEvent (load) { lagFactor = _parent.world.lagFactor; wleft = _parent.world.left; wright = _parent.world.right; wtop = _parent.world.top; wbottom = _parent.world.bottom; wdepth = _parent.world.depth; wl = wleft; wr = wright; wt = wtop; wb = wbottom; wx = ((wright - wleft) / 2) + wleft; wy = ((wbottom - wtop) / 2) + wtop; myPos = new Object(); myPos.x = wx; myPos.y = wy; _root._xmouse = wx; _root._ymouse = wy; myPos.z = 0; oldPos = new Object(); oldPos.x = myPos.x; oldPos.y = myPos.y; mySpeed = new Object(); mySpeed.x = 0; mySpeed.y = 0; m = 100; f = 0.8; swidth = _width; sheight = _height; _x = myPos.x; _y = myPos.y; } onClipEvent (enterFrame) { myTarX = _root._xmouse; myTarY = _root._ymouse; myPos.x = myPos.x - ((myPos.x - myTarX) / 1.5); myPos.y = myPos.y - ((myPos.y - myTarY) / 1.5); if ((myPos.y - (sheight / 2)) < wtop) { myPos.y = wtop + (sheight / 2); } else if (wbottom < (myPos.y + (sheight / 2))) { myPos.y = wbottom - (sheight / 2); } if ((myPos.x - (swidth / 2)) < wleft) { myPos.x = wleft + (swidth / 2); } else if (wright < (myPos.x + (swidth / 2))) { myPos.x = wright - (swidth / 2); } _x = myPos.x; _y = myPos.y; mySpeed.x = myPos.x - oldPos.x; mySpeed.y = myPos.y - oldPos.y; oldPos.x = myPos.x; oldPos.y = myPos.y; _parent.world.paddlePosX = myPos.x; _parent.world.paddlePosY = myPos.y; _parent.world.paddleSpeedX = mySpeed.x; _parent.world.paddleSpeedY = mySpeed.y; }
Frame 90
tellTarget (enemyLives) { gotoAndPlay("L" + _parent.world.enemyLives); }; tellTarget (playerLives) { gotoAndPlay("L" + _parent.world.playerLives); }; world.speed = levelSpeed[world.level - 1]; world.skillFactor = levelSkillFactor[world.level - 1]; world.curveAmount = levelCurve[world.level - 1]; world.hitScore = 100; world.curveBonus = 50; world.superCurveBonus = 150; world.accuracyBonus = 100; world.bonusDisplay = 3000; bonusScore = world.bonusDisplay; world.bonus = 10;
Instance of Symbol 75 MovieClip "enemyPaddle" in Frame 91
onClipEvent (load) { skillFactor = _parent.world.skillFactor; wleft = _parent.world.left; wright = _parent.world.right; wtop = _parent.world.top; wbottom = _parent.world.bottom; wdepth = _parent.world.depth; wl = wleft; wr = wright; wt = wtop; wb = wbottom; wx = ((wright - wleft) / 2) + wleft; wy = ((wbottom - wtop) / 2) + wtop; myPos = new Object(); myPos.x = wx; myPos.y = wy; myPos.z = 75; oldPos = new Object(); oldPos.x = myPos.x; oldPos.y = myPos.y; VisPos = new Object(); VisPos.x = myPos.x; VisPos.y = myPos.y; mySpeed = new Object(); mySpeed.x = 0; mySpeed.y = 0; m = 100; f = 0.8; swidth = _width; sheight = _height; varA = 31.066017; VisPos.x = wx - ((wx - myPos.x) * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); VisPos.y = wy - ((wy - myPos.y) * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _x = VisPos.x; _y = VisPos.y; _width = (swidth * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _height = (sheight * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); growshrink = 0; } onClipEvent (enterFrame) { bPosX = _parent.ballPosX; bPosY = _parent.ballPosY; bDirZ = _parent.ballDirZ; if (0 < bDirZ) { myTarX = bPosX; myTarY = bPosY; myPos.x = myPos.x - ((myPos.x - myTarX) / skillFactor); myPos.y = myPos.y - ((myPos.y - myTarY) / skillFactor); } else { myTarX = wx; myTarY = wy; myPos.x = myPos.x - ((myPos.x - myTarX) / 15); myPos.y = myPos.y - ((myPos.y - myTarY) / 15); } if ((myPos.y - (sheight / 2)) < wtop) { myPos.y = wtop + (sheight / 2); } else if (wbottom < (myPos.y + (sheight / 2))) { myPos.y = wbottom - (sheight / 2); } if ((myPos.x - (swidth / 2)) < wleft) { myPos.x = wleft + (swidth / 2); } else if (wright < (myPos.x + (swidth / 2))) { myPos.x = wright - (swidth / 2); } VisPos.x = wx - ((wx - myPos.x) * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); VisPos.y = wy - ((wy - myPos.y) * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _x = VisPos.x; _y = VisPos.y; _width = (swidth * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _height = (sheight * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); mySpeed.x = myPos.x - oldPos.x; mySpeed.y = myPos.y - oldPos.y; oldPos.x = myPos.x; oldPos.y = myPos.y; _parent.world.enemyPosX = myPos.x; _parent.world.enemyPosY = myPos.y; _parent.world.enemySpeedX = mySpeed.x; _parent.world.enemySpeedY = mySpeed.y; }
Instance of Symbol 77 MovieClip in Frame 92
onClipEvent (load) { wleft = _parent.world.left; wright = _parent.world.right; wtop = _parent.world.top; wbottom = _parent.world.bottom; wdepth = _parent.world.depth; wl = wleft; wr = wright; wt = wtop; wb = wbottom; wx = ((wright - wleft) / 2) + wleft; wy = ((wbottom - wtop) / 2) + wtop; speed = _parent.world.speed; myPos = new Object(); myPos.x = wl; myPos.y = wt; myPos.z = 0; VisPos = new Object(); VisPos.x = myPos.x; VisPos.y = myPos.y; mySpeed = new Object(); mySpeed.x = speed; mySpeed.y = speed; mySpeed.z = speed; m = 100; f = 0.8; swidth = _width; sheight = _height; _x = myPos.x; _y = myPos.y; varA = 31.066017; _width = (swidth * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _height = (sheight * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); growshrink = 0; } onClipEvent (enterFrame) { myPos.z = _parent.ballPosZ; if (myPos.z < 0) { myPos.z = 0; } VisPos.x = wx - ((wx - myPos.x) * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); VisPos.y = wy - ((wy - myPos.y) * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _x = VisPos.x; _y = VisPos.y; _alpha = ((myPos.z - 100) / -1); _width = (swidth * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _height = (sheight * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); }
Instance of Symbol 80 MovieClip in Frame 92
onClipEvent (load) { wleft = _parent.world.left; wright = _parent.world.right; wtop = _parent.world.top; wbottom = _parent.world.bottom; wdepth = _parent.world.depth; wl = wleft; wr = wright; wt = wtop; wb = wbottom; wx = ((wright - wleft) / 2) + wleft; wy = ((wbottom - wtop) / 2) + wtop; speed = _parent.world.speed; curveAmount = _parent.world.curveAmount; curveDecay = 1.004; myPos = new Object(); myPos.x = wx; myPos.y = wy; myPos.z = 0; myCurve = new Object(); myCurve.x = 0; myCurve.y = 0; VisPos = new Object(); VisPos.x = myPos.x; VisPos.y = myPos.y; mySpeed = new Object(); mySpeed.x = 0; mySpeed.y = 0; mySpeed.z = 0; m = 100; f = 0.8; swidth = _width; _x = myPos.x; _y = myPos.y; varA = 31.066017; _width = (swidth * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _height = (swidth * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); growshrink = 0; } onClipEvent (enterFrame) { if (ballStop != 1) { pSpeedX = _parent.world.paddleSpeedX; pSpeedY = _parent.world.paddleSpeedY; pPosX = _parent.world.paddlePosX; pPosY = _parent.world.paddlePosY; eSpeedX = _parent.world.enemySpeedX; eSpeedY = _parent.world.enemySpeedY; ePosX = _parent.world.enemyPosX; ePosY = _parent.world.enemyPosY; mySpeed.x = mySpeed.x + myCurve.x; mySpeed.y = mySpeed.y + myCurve.y; myPos.z = myPos.z + mySpeed.z; myPos.x = myPos.x + mySpeed.x; myPos.y = myPos.y - mySpeed.y; if (myCurve.x != 0) { myCurve.x = myCurve.x / curveDecay; } if (myCurve.y != 0) { myCurve.y = myCurve.y / curveDecay; } radius = swidth / 2; if ((myPos.y - radius) < wtop) { myPos.y = wtop + radius; myCurve.y = myCurve.y / (((curveDecay - 1) * 50) + 1); mySpeed.y = -mySpeed.y; _parent.wallBounce2.start(0, 1); } else if (wbottom < (myPos.y + radius)) { myPos.y = wbottom - radius; myCurve.y = myCurve.y / (((curveDecay - 1) * 50) + 1); mySpeed.y = -mySpeed.y; _parent.wallBounce2.start(0, 1); } if ((myPos.x - radius) < wleft) { myPos.x = wleft + radius; myCurve.x = myCurve.x / (((curveDecay - 1) * 50) + 1); mySpeed.x = -mySpeed.x; _parent.wallBounce1.start(0, 1); } else if (wright < (myPos.x + radius)) { myPos.x = wright - radius; myCurve.x = myCurve.x / (((curveDecay - 1) * 50) + 1); mySpeed.x = -mySpeed.x; _parent.wallBounce1.start(0, 1); } if (wdepth < myPos.z) { if (hitTest(_parent.enemyPaddle)) { if ((ePosX + 7) < myPos.x) { if (myPos.y < ePosY) { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("UR"); }; } else if (myPos.y >= ePosY) { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("BR"); }; } } else if (myPos.x < (ePosX - 7)) { if (myPos.y < ePosY) { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("UL"); }; } else if (myPos.y >= ePosY) { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("BL"); }; } } else if ((ePosX + 7) >= myPos.x) { if ((ePosY + 5) >= myPos.y) { if (myPos.y >= (ePosY - 5)) { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("C"); }; } else if (myPos.x >= ePosX) { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("UR"); }; } else { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("UL"); }; } } else if (myPos.x >= ePosX) { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("BR"); }; } else { tellTarget (_parent.enemyPaddle) { gotoAndPlay ("BL"); }; } } myPos.z = wdepth; myCurve.x = eSpeedX / curveAmount; myCurve.y = (-eSpeedY) / curveAmount; mySpeed.z = -mySpeed.z; _parent.ePaddleBounce.start(0, 1); } else { mySpeed.x = 0; mySpeed.y = 0; mySpeed.z = 0; myCurve.x = 0; myCurve.y = 0; play(); _parent.world.enemyLives = _parent.world.enemyLives - 1; tellTarget (_parent.enemyLives) { gotoAndPlay("L" + _parent.world.enemyLives); }; _parent.missSound.start(0, 1); ballStop = 1; } } else if (myPos.z < 0) { if (hitTest(_parent.userPaddle)) { if ((pPosX + 7) < myPos.x) { if (myPos.y < pPosY) { tellTarget (_parent.userPaddle) { gotoAndPlay ("UR"); }; } else if (myPos.y >= pPosY) { tellTarget (_parent.userPaddle) { gotoAndPlay ("BR"); }; } } else if (myPos.x < (pPosX - 7)) { if (myPos.y < pPosY) { tellTarget (_parent.userPaddle) { gotoAndPlay ("UL"); }; } else if (myPos.y >= pPosY) { tellTarget (_parent.userPaddle) { gotoAndPlay ("BL"); }; } } else if ((pPosX + 7) >= myPos.x) { if ((pPosY + 5) >= myPos.y) { if (myPos.y >= (pPosY - 5)) { tellTarget (_parent.userPaddle) { gotoAndPlay ("C"); }; _parent.world.score = _parent.world.score + _parent.world.accuracyBonus; _parent.world.accuracyBonus = _parent.world.accuracyBonus - _parent.world.accuracyDegrade; if (_parent.world.accuracyBonus < 0) { _parent.world.accuracyBonus = 0; } tellTarget (_parent.bonus) { bonus = "Accuracy Bonus!"; gotoAndPlay ("bonus"); }; } else if (myPos.x >= pPosX) { tellTarget (_parent.userPaddle) { gotoAndPlay ("UR"); }; } else { tellTarget (_parent.userPaddle) { gotoAndPlay ("UL"); }; } } else if (myPos.x >= pPosX) { tellTarget (_parent.userPaddle) { gotoAndPlay ("BR"); }; } else { tellTarget (_parent.userPaddle) { gotoAndPlay ("BL"); }; } } myPos.z = 0; myCurve.x = (-pSpeedX) / curveAmount; myCurve.y = pSpeedY / curveAmount; mySpeed.z = -mySpeed.z; _parent.world.score = _parent.world.score + _parent.world.hitScore; _parent.world.hitScore = _parent.world.hitScore - _parent.world.hitDegrade; if (_parent.world.hitScore < 0) { _parent.world.hitScore = 0; } if (0.1 < Math.abs(myCurve.x)) { if (0.1 < Math.abs(myCurve.y)) { _parent.world.score = _parent.world.score + _parent.world.superCurveBonus; _parent.world.superCurveBonus = _parent.world.superCurveBonus - _parent.world.superCurveDegrade; if (_parent.world.superCurveBonus < 0) { _parent.world.superCurveBonus = 0; } tellTarget (_parent.bonus) { bonus = "Super Curve Bonus!"; gotoAndPlay ("bonus"); }; } else { _parent.world.score = _parent.world.score + _parent.world.curveBonus; _parent.world.curveBonus = _parent.world.curveBonus - _parent.world.curveDegrade; if (_parent.world.curveBonus < 0) { _parent.world.curveBonus = 0; } tellTarget (_parent.bonus) { bonus = "Curve Bonus!"; gotoAndPlay ("bonus"); }; } } else if (0.05 < Math.abs(myCurve.y)) { _parent.world.score = _parent.world.score + _parent.world.curveBonus; _parent.world.curveBonus = _parent.world.curveBonus - _parent.world.curveDegrade; if (_parent.world.curveBonus < 0) { _parent.world.curveBonus = 0; } tellTarget (_parent.bonus) { bonus = "Curve Bonus!"; gotoAndPlay ("bonus"); }; } else if (0.05 < Math.abs(myCurve.x)) { _parent.world.score = _parent.world.score + _parent.world.curveBonus; _parent.world.curveBonus = _parent.world.curveBonus - _parent.world.curveDegrade; if (_parent.world.curveBonus < 0) { _parent.world.curveBonus = 0; } tellTarget (_parent.bonus) { bonus = "Curve Bonus!"; gotoAndPlay ("bonus"); }; } _parent.score = _parent.world.score; _parent.pPaddleBounce.start(0, 1); } else { mySpeed.x = 0; mySpeed.y = 0; mySpeed.z = 0; myCurve.x = 0; myCurve.y = 0; play(); _parent.world.playerLives = _parent.world.playerLives - 1; tellTarget (_parent.playerLives) { gotoAndPlay("L" + _parent.world.playerLives); }; _parent.world.hitScore = 100; _parent.world.curveBonus = 50; _parent.world.superCurveBonus = 150; _parent.world.accuracyBonus = 100; ballStop = 1; _parent.missSound.start(0, 1); } } VisPos.x = wx - ((wx - myPos.x) * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); VisPos.y = wy - ((wy - myPos.y) * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _x = VisPos.x; _y = VisPos.y; _width = (swidth * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _height = (swidth * ((90 - ((Math.atan(myPos.z / varA) * 180) / Math.PI)) / 90)); _parent.ballPosX = myPos.x; _parent.ballPosY = myPos.y; _parent.ballPosZ = myPos.z; _parent.ballDirX = mySpeed.x; _parent.ballDirY = mySpeed.y; _parent.ballDirZ = mySpeed.z; if ((mySpeed.z != 0) && (0 < _parent.world.bonusDisplay)) { _parent.world.bonus = _parent.world.bonus - 1; } if (_parent.world.bonus < 0) { _parent.world.bonus = 10; _parent.world.bonusDisplay = _parent.world.bonusDisplay - 25; _parent.bonusScore = _parent.world.bonusDisplay; } } } onClipEvent (mouseDown) { if (mySpeed.z == 0) { if (hitTest(_parent.userPaddle)) { if ((pPosX + 7) < myPos.x) { if (myPos.y < pPosY) { tellTarget (_parent.userPaddle) { gotoAndPlay ("UR"); }; } else if (myPos.y >= pPosY) { tellTarget (_parent.userPaddle) { gotoAndPlay ("BR"); }; } } else if (myPos.x < (pPosX - 7)) { if (myPos.y < pPosY) { tellTarget (_parent.userPaddle) { gotoAndPlay ("UL"); }; } else if (myPos.y >= pPosY) { tellTarget (_parent.userPaddle) { gotoAndPlay ("BL"); }; } } else if ((pPosX + 7) >= myPos.x) { if ((pPosY + 5) >= myPos.y) { if (myPos.y >= (pPosY - 5)) { tellTarget (_parent.userPaddle) { gotoAndPlay ("C"); }; _parent.world.score = _parent.world.score + _parent.world.accuracyBonus; _parent.world.accuracyBonus = _parent.world.accuracyBonus - _parent.world.accuracyDegrade; if (_parent.world.accuracyBonus < 0) { _parent.world.accuracyBonus = 0; } tellTarget (_parent.bonus) { bonus = "Accuracy Bonus!"; gotoAndPlay ("bonus"); }; } else if (myPos.x >= pPosX) { tellTarget (_parent.userPaddle) { gotoAndPlay ("UR"); }; } else { tellTarget (_parent.userPaddle) { gotoAndPlay ("UL"); }; } } else if (myPos.x >= pPosX) { tellTarget (_parent.userPaddle) { gotoAndPlay ("BR"); }; } else { tellTarget (_parent.userPaddle) { gotoAndPlay ("BL"); }; } } mySpeed.z = speed; myCurve.x = (-pSpeedX) / curveAmount; myCurve.y = pSpeedY / curveAmount; if (Math.abs(myCurve.x) < 0.01) { if (pPosX < wx) { myCurve.x = 0.01; } else { myCurve.x = -0.01; } } if (Math.abs(myCurve.y) < 0.01) { if (wy < pPosY) { myCurve.y = 0.01; } else { myCurve.y = -0.01; } } if (0.1 < Math.abs(myCurve.x)) { if (0.1 < Math.abs(myCurve.y)) { _parent.world.score = _parent.world.score + _parent.world.superCurveBonus; _parent.world.superCurveBonus = _parent.world.superCurveBonus - _parent.world.superCurveDegrade; if (_parent.world.superCurveBonus < 0) { _parent.world.superCurveBonus = 0; } tellTarget (_parent.bonus) { bonus = "Super Curve Bonus!"; gotoAndPlay ("bonus"); }; } else { _parent.world.score = _parent.world.score + _parent.world.curveBonus; _parent.world.curveBonus = _parent.world.curveBonus - _parent.world.curveDegrade; if (_parent.world.curveBonus < 0) { _parent.world.curveBonus = 0; } tellTarget (_parent.bonus) { bonus = "Curve Bonus!"; gotoAndPlay ("bonus"); }; } } else if (0.05 < Math.abs(myCurve.y)) { _parent.world.score = _parent.world.score + _parent.world.curveBonus; _parent.world.curveBonus = _parent.world.curveBonus - _parent.world.curveDegrade; if (_parent.world.curveBonus < 0) { _parent.world.curveBonus = 0; } tellTarget (_parent.bonus) { bonus = "Curve Bonus!"; gotoAndPlay ("bonus"); }; } else if (0.05 < Math.abs(myCurve.x)) { _parent.world.score = _parent.world.score + _parent.world.curveBonus; _parent.world.curveBonus = _parent.world.curveBonus - _parent.world.curveDegrade; if (_parent.world.curveBonus < 0) { _parent.world.curveBonus = 0; } tellTarget (_parent.bonus) { bonus = "Curve Bonus!"; gotoAndPlay ("bonus"); }; } _parent.score = _parent.world.score; _parent.pPaddleBounce.start(0, 1); } } }
Frame 96
stop();
Frame 101
loading = "yes"; loadVariables ((("checkscore.php?Score=" + world.score) + "&Level=") + world.level, _parent);
Frame 103
if (loading == "no") { if (0 < winner) { winner = null; gotoAndPlay (104); } else if (winner == 0) { winner = null; gotoAndPlay (111); } } else { gotoAndPlay(_currentframe - 1); }
Frame 108
stop();
Frame 110
if (loading == "no") { gotoAndPlay (14); } else { gotoAndPlay(_currentframe - 1); }
Frame 115
stop();
Symbol 12 Button
on (release) { tellTarget (_parent) { gotoAndPlay ("StartGame"); }; }
Symbol 14 Button
on (release) { tellTarget (_parent) { gotoAndPlay ("HighScores"); }; }
Symbol 21 Button
on (release) { tellTarget (_parent) { gotoAndPlay ("Start"); }; }
Symbol 59 MovieClip Frame 9
stop();
Symbol 59 MovieClip Frame 19
gotoAndPlay (1);
Symbol 59 MovieClip Frame 29
gotoAndPlay (1);
Symbol 59 MovieClip Frame 39
gotoAndPlay (1);
Symbol 59 MovieClip Frame 49
gotoAndPlay (1);
Symbol 59 MovieClip Frame 59
gotoAndPlay (1);
Symbol 62 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 70
gotoAndPlay (1);
Symbol 66 MovieClip Frame 5
stop();
Symbol 66 MovieClip Frame 10
stop();
Symbol 66 MovieClip Frame 15
stop();
Symbol 66 MovieClip Frame 20
stop();
Symbol 66 MovieClip Frame 25
stop();
Symbol 66 MovieClip Frame 30
stop();
Symbol 68 MovieClip Frame 5
stop();
Symbol 68 MovieClip Frame 10
stop();
Symbol 68 MovieClip Frame 15
stop();
Symbol 68 MovieClip Frame 20
stop();
Symbol 68 MovieClip Frame 25
stop();
Symbol 68 MovieClip Frame 30
stop();
Symbol 75 MovieClip Frame 9
stop();
Symbol 75 MovieClip Frame 19
gotoAndPlay (1);
Symbol 75 MovieClip Frame 29
gotoAndPlay (1);
Symbol 75 MovieClip Frame 39
gotoAndPlay (1);
Symbol 75 MovieClip Frame 49
gotoAndPlay (1);
Symbol 75 MovieClip Frame 59
gotoAndPlay (1);
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 20
if (_parent.world.enemyLives < 1) { tellTarget (_parent) { world.level = world.level + 1; level = "Level " + world.level; levelNumber = world.level; world.enemyLives = 3; world.score = world.score + world.bonusDisplay; score = world.score; gotoAndPlay ("Level"); }; } else if (_parent.world.playerLives < 1) { tellTarget (_parent) { bonusScore = ""; bonusWord = ""; gotoAndPlay ("GameOver"); }; } else { tellTarget (_parent) { gotoAndPlay ("Serve"); }; }
Symbol 87 Button
on (release) { if (Name != "enter here") { _parent.loading = "yes"; alg = ((_parent.world.level + Name) + _parent.world.score) + "a83l9xj"; loadVariables ((((((("enterscore.php?Score=" + _parent.world.score) + "&Level=") + _parent.world.level) + "&Name=") + Name) + "&alg=") + alg, _parent); } tellTarget (_parent) { gotoAndPlay ("Submit"); }; }

Library Items

Symbol 1 Sound [wallBounce2]
Symbol 2 Sound [wallBounce1]
Symbol 3 Sound [pPaddleBounce]
Symbol 4 Sound [missSound]
Symbol 5 Sound [ePaddleBounce]
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 FontUsed by:9 11 13 16 17 18 19 20 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 60 61 63 69 70 71 72 73 81 83 84 86
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 GraphicUsed by:12 14 21
Symbol 11 TextUses:8Used by:12
Symbol 12 ButtonUses:10 11Used by:Timeline
Symbol 13 TextUses:8Used by:14
Symbol 14 ButtonUses:10 13Used by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 TextUses:8Used by:Timeline
Symbol 17 TextUses:8Used by:Timeline
Symbol 18 TextUses:8Used by:Timeline
Symbol 19 TextUses:8Used by:Timeline
Symbol 20 TextUses:8Used by:21
Symbol 21 ButtonUses:10 20Used by:Timeline
Symbol 22 EditableTextUses:8Used by:Timeline
Symbol 23 EditableTextUses:8Used by:Timeline
Symbol 24 EditableTextUses:8Used by:Timeline
Symbol 25 EditableTextUses:8Used by:Timeline
Symbol 26 EditableTextUses:8Used by:Timeline
Symbol 27 EditableTextUses:8Used by:Timeline
Symbol 28 EditableTextUses:8Used by:Timeline
Symbol 29 EditableTextUses:8Used by:Timeline
Symbol 30 EditableTextUses:8Used by:Timeline
Symbol 31 EditableTextUses:8Used by:Timeline
Symbol 32 EditableTextUses:8Used by:Timeline
Symbol 33 EditableTextUses:8Used by:Timeline
Symbol 34 EditableTextUses:8Used by:Timeline
Symbol 35 EditableTextUses:8Used by:Timeline
Symbol 36 EditableTextUses:8Used by:Timeline
Symbol 37 EditableTextUses:8Used by:Timeline
Symbol 38 EditableTextUses:8Used by:Timeline
Symbol 39 EditableTextUses:8Used by:Timeline
Symbol 40 EditableTextUses:8Used by:Timeline
Symbol 41 EditableTextUses:8Used by:Timeline
Symbol 42 EditableTextUses:8Used by:Timeline
Symbol 43 EditableTextUses:8Used by:Timeline
Symbol 44 EditableTextUses:8Used by:Timeline
Symbol 45 EditableTextUses:8Used by:Timeline
Symbol 46 EditableTextUses:8Used by:Timeline
Symbol 47 EditableTextUses:8Used by:Timeline
Symbol 48 EditableTextUses:8Used by:Timeline
Symbol 49 EditableTextUses:8Used by:Timeline
Symbol 50 EditableTextUses:8Used by:Timeline
Symbol 51 EditableTextUses:8Used by:Timeline
Symbol 52 GraphicUsed by:62  Timeline
Symbol 53 GraphicUsed by:59
Symbol 54 GraphicUsed by:59 75
Symbol 55 GraphicUsed by:59 75
Symbol 56 GraphicUsed by:59 75
Symbol 57 GraphicUsed by:59 75
Symbol 58 GraphicUsed by:59 75
Symbol 59 MovieClipUses:53 54 55 56 57 58Used by:Timeline
Symbol 60 EditableTextUses:8Used by:Timeline
Symbol 61 EditableTextUses:8Used by:62
Symbol 62 MovieClipUses:52 61Used by:Timeline
Symbol 63 EditableTextUses:8Used by:Timeline
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:64 65Used by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:Timeline
Symbol 69 EditableTextUses:8Used by:Timeline
Symbol 70 EditableTextUses:8Used by:Timeline
Symbol 71 TextUses:8Used by:Timeline
Symbol 72 TextUses:8Used by:Timeline
Symbol 73 EditableTextUses:8Used by:Timeline
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74 54 55 56 57 58Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:Timeline
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:78 79Used by:Timeline
Symbol 81 TextUses:8Used by:Timeline
Symbol 82 GraphicUsed by:90
Symbol 83 EditableTextUses:8Used by:90
Symbol 84 TextUses:8Used by:90
Symbol 85 GraphicUsed by:87
Symbol 86 TextUses:8Used by:87
Symbol 87 ButtonUses:85 86Used by:90
Symbol 88 FontUsed by:89
Symbol 89 TextUses:88Used by:90
Symbol 90 MovieClipUses:82 83 84 87 89Used by:Timeline

Instance Names

"bounds"Frame 1Symbol 7 MovieClip
"userPaddle"Frame 45Symbol 59 MovieClip
"bonus"Frame 90Symbol 62 MovieClip
"enemyLives"Frame 90Symbol 66 MovieClip
"playerLives"Frame 90Symbol 68 MovieClip
"enemyPaddle"Frame 91Symbol 75 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "wallBounce2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "wallBounce1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "pPaddleBounce"
ExportAssets (56)Timeline Frame 1Symbol 4 as "missSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "ePaddleBounce"

Labels

"Start"Frame 4
"HighScores"Frame 14
"StartGame"Frame 36
"Level"Frame 45
"Serve"Frame 91
"GameOver"Frame 97
"Winner"Frame 104
"Submit"Frame 109
"End"Frame 111
"N"Symbol 59 MovieClip Frame 1
"UR"Symbol 59 MovieClip Frame 10
"UL"Symbol 59 MovieClip Frame 20
"BL"Symbol 59 MovieClip Frame 30
"BR"Symbol 59 MovieClip Frame 40
"C"Symbol 59 MovieClip Frame 50
"bonus"Symbol 62 MovieClip Frame 10
"L5"Symbol 66 MovieClip Frame 1
"L4"Symbol 66 MovieClip Frame 6
"L3"Symbol 66 MovieClip Frame 11
"L2"Symbol 66 MovieClip Frame 16
"L1"Symbol 66 MovieClip Frame 21
"L0"Symbol 66 MovieClip Frame 26
"L5"Symbol 68 MovieClip Frame 1
"L4"Symbol 68 MovieClip Frame 6
"L3"Symbol 68 MovieClip Frame 11
"L2"Symbol 68 MovieClip Frame 16
"L1"Symbol 68 MovieClip Frame 21
"L0"Symbol 68 MovieClip Frame 26
"N"Symbol 75 MovieClip Frame 1
"UR"Symbol 75 MovieClip Frame 10
"UL"Symbol 75 MovieClip Frame 20
"BL"Symbol 75 MovieClip Frame 30
"BR"Symbol 75 MovieClip Frame 40
"C"Symbol 75 MovieClip Frame 50

Dynamic Text Variables

hsLevel1Symbol 22 EditableText"00"
hsScore1Symbol 23 EditableText"000000000"
hsLevel2Symbol 24 EditableText"00"
hsScore2Symbol 25 EditableText"000000000"
hsName2Symbol 26 EditableText"---------------none---------------"
hsName1Symbol 27 EditableText"---------------none---------------"
hsLevel3Symbol 28 EditableText"00"
hsScore3Symbol 29 EditableText"000000000"
hsName3Symbol 30 EditableText"---------------none---------------"
hsLevel4Symbol 31 EditableText"00"
hsScore4Symbol 32 EditableText"000000000"
hsName4Symbol 33 EditableText"---------------none---------------"
hsLevel5Symbol 34 EditableText"00"
hsScore5Symbol 35 EditableText"000000000"
hsName5Symbol 36 EditableText"---------------none---------------"
hsLevel6Symbol 37 EditableText"00"
hsScore6Symbol 38 EditableText"000000000"
hsName6Symbol 39 EditableText"---------------none---------------"
hsLevel7Symbol 40 EditableText"00"
hsScore7Symbol 41 EditableText"000000000"
hsName7Symbol 42 EditableText"---------------none---------------"
hsLevel8Symbol 43 EditableText"00"
hsScore8Symbol 44 EditableText"000000000"
hsName8Symbol 45 EditableText"---------------none---------------"
hsLevel9Symbol 46 EditableText"00"
hsScore9Symbol 47 EditableText"000000000"
hsName9Symbol 48 EditableText"---------------none---------------"
hsLevel0Symbol 49 EditableText"00"
hsScore0Symbol 50 EditableText"000000000"
hsName0Symbol 51 EditableText"---------------none---------------"
levelSymbol 60 EditableText"Level 1"
bonusSymbol 61 EditableText"Curve Bonus!"
scoreSymbol 63 EditableText"0"
bonusWordSymbol 69 EditableText"bonus:"
bonusScoreSymbol 70 EditableText"3000"
levelNumberSymbol 73 EditableText"00"
NameSymbol 83 EditableText"enter here"




http://swfchan.com/2/8354/info.shtml
Created: 10/5 -2019 05:49:05 Last modified: 10/5 -2019 05:49:05 Server time: 25/04 -2024 04:45:46