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peanut.swf

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Flash #8789

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You play the part of a trollied chap waiting in a bar for your mates.  Just as you were getting really bored, three of the Nut brothers, Goolie, Scratch 'n' Sniff, challenge you to a game of table nutball (a traditional squirrel game originating in the squirrel capital, Nutzville).
The rules are simple, flick as many nuts in the goal as possible.
Extra Points are gained for hitting the defenders and even more for a combo hit (aim for the nads).
Move your hand with the Mouse, Click the Mouse Button to start your Flick Power (not too much or it'll go too high) and release to Fire...

If you find the Squirrels a bit slow hit Q to toggle quality...

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00:02:58

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...updating...

ActionScript [AS1/AS2]

Frame 1
play();
Frame 3
ifFrameLoaded (10) { gotoAndPlay (10); }
Frame 4
gotoAndPlay (2);
Frame 5
gotoAndPlay (1);
Frame 12
ifFrameLoaded (65) { gotoAndPlay (15); }
Frame 13
gotoAndPlay (10);
Frame 19
hq = "1"; stop();
Frame 36
def1down = "0"; goalieX = "290"; swingOK = "1"; score = "0"; tenSecs = "9"; extraLevel = "1"; startDrag ("/trail0", true, "-10", "345", "470", "345"); tellTarget ("/trail0") { gotoAndPlay (2); }; play();
Frame 38
goneTime = "0"; start = "1"; tellTarget ("/puck") { gotoAndPlay (1); }
Frame 39
if (start == "1") { play(); } else { gotoAndPlay (45); }
Frame 40
rate = int(score / "50"); if (((defmove1 == "0") and (def1down == "0")) and (random("60" - rate) == "0")) { defmove1 = "1"; tellTarget ("/defender1") { if (../:def1X < "160") { gotoAndPlay ("right"); } else if ("430" < ../:def1X) { gotoAndPlay ("left"); } else if (random("2") == "0") { gotoAndPlay ("right"); } else { gotoAndPlay ("left"); } }; } if (((defmove2 == "0") and (def2down == "0")) and (random("60" - rate) == "0")) { defmove2 = "1"; tellTarget ("/defender2") { if (../:def2X < "160") { gotoAndPlay ("right"); } else if ("430" < ../:def2X) { gotoAndPlay ("left"); } else if (random("2") == "0") { gotoAndPlay ("right"); } else { gotoAndPlay ("left"); } }; } prevFrame();
Frame 45
start = "0"; if (hq == "0") { toggleHighQuality(); } tellTarget ("/board") { gotoAndPlay ("timeup"); }; stopDrag(); gametable = "Peanut"; scorecheck = score; scoregood = "0"; loadVariables ("highscores.asp?action=check", "", "POST"); play();
Frame 48
play();
Frame 49
if (scoregood == "0") { prevFrame(); } else if (scoregood == "1") { gotoAndStop (55); } else if (scoregood == "2") { gotoAndStop (65); }
Frame 55
stop();
Frame 58
play();
Frame 59
if (update == "0") { prevFrame(); } else { loadVariables ("highscores.asp?action=view", "", "POST"); gotoAndStop (65); }
Frame 65
stop();
Symbol 9 MovieClip Frame 1
play();
Symbol 9 MovieClip Frame 2
gotoAndPlay(random("20"));
Symbol 9 MovieClip Frame 61
gotoAndPlay(random("40"));
Symbol 23 Button
on (release) { gotoAndPlay (36); }
Symbol 29 MovieClip Frame 1
setProperty("bar", _yscale , "1"); stop();
Symbol 29 MovieClip Frame 2
play();
Symbol 29 MovieClip Frame 3
if (../:power < "16") { Set("../:power", ../:power + "2"); } else if (../:power < "26") { Set("../:power", ../:power + "1"); } else if (../:power < "40") { Set("../:power", ../:power + "0.5"); } setProperty("bar", _yscale , ../:power * "2.5"); prevFrame();
Symbol 29 MovieClip Frame 5
play();
Symbol 29 MovieClip Frame 15
gotoAndStop (1);
Symbol 39 MovieClip Frame 1
play();
Symbol 39 MovieClip Frame 9
gotoAndPlay (1);
Symbol 42 MovieClip Frame 1
play();
Symbol 42 MovieClip Frame 12
tellTarget ("../") { gotoAndPlay ("still"); }; stop();
Symbol 44 MovieClip Frame 1
play();
Symbol 44 MovieClip Frame 2
Set("../:goalieX", _x); if (../:goalieX < "250") { speed = "5"; } else if ("350" < ../:goalieX) { speed = -"5"; } _x = (../:goalieX + speed); puckHitX = ../:goalieX - ../:puckX; puckHitY = ("53.75" - ../:puckZ) * "4"; power = ../puck:puckpower; if ((((((-"15") < puckHitX) and (puckHitX < "30")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) and (power < "25")) { Set("../:puckSmash", "1"); gotoAndStop (10); } else { prevFrame(); }
Symbol 46 MovieClip Frame 1
play();
Symbol 46 MovieClip Frame 8
gotoAndPlay (1);
Symbol 48 MovieClip Frame 1
play();
Symbol 48 MovieClip Frame 8
gotoAndPlay (1);
Symbol 60 MovieClip Frame 1
play();
Symbol 60 MovieClip Frame 20
stop();
Symbol 67 MovieClip Frame 1
play();
Symbol 67 MovieClip Frame 20
stop();
Symbol 77 MovieClip Frame 1
play();
Symbol 77 MovieClip Frame 22
tellTarget ("../") { gotoAndStop ("getup"); }; stop();
Symbol 80 MovieClip Frame 1
play();
Symbol 80 MovieClip Frame 7
tellTarget ("../") { gotoAndPlay ("still"); }; stop();
Symbol 81 MovieClip Frame 1
play();
Symbol 81 MovieClip Frame 6
tellTarget ("../") { gotoAndPlay ("still"); }; stop();
Symbol 82 MovieClip Frame 1
Set("../:defmove2", "0"); Set("../:def2down", "0"); Set("../:def2X", _x); count = "0"; if (../:rate < "50") { downRan = "80" - ../:rate; } else { downRan = "30"; } downtime = random(downRan) + downRan; play();
Symbol 82 MovieClip Frame 2
play();
Symbol 82 MovieClip Frame 3
puckHitX = ../:def2X - (../:puckX - "5"); puckHitY = ("60" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((("0" < puckHitX) and (puckHitX < "50")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) { if ("20" >= power) { Set("../:score", ../:score + "40"); gotoAndPlay (20); Set("../:puckSmash", "1"); } else if (("20" < power) and (power < "25")) { Set("../:puckSmash", "1"); gotoAndStop (35); } else if ((power >= "25") and (power < "32")) { Set("../:score", ../:score + "50"); Set("../:puckSmash", "1"); gotoAndPlay (15); } } prevFrame();
Symbol 82 MovieClip Frame 5
speed = random("8") + "5"; distance = random("10") + "10"; count = "0"; play();
Symbol 82 MovieClip Frame 6
play();
Symbol 82 MovieClip Frame 7
if (count < distance) { Set("../:def2X", _x); if ("150" < (../:def2X - speed)) { Set("../:def2X", ../:def2X - speed); _x = ../:def2X; puckHitX = ../:def2X - (../:puckX - "5"); puckHitY = ("60" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((("0" < puckHitX) and (puckHitX < "50")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) { if ("20" >= power) { Set("../:score", ../:score + "40"); Set("../:puckSmash", "1"); gotoAndPlay (20); } else if (("20" < power) and (power < "25")) { Set("../:puckSmash", "1"); gotoAndStop (35); } else if ((power >= "25") and (power < "32")) { Set("../:score", ../:score + "50"); Set("../:puckSmash", "1"); gotoAndPlay (15); } else { count = count + "1"; prevFrame(); } } else { count = count + "1"; prevFrame(); } } else { count = distance; prevFrame(); } } else { gotoAndPlay (1); }
Symbol 82 MovieClip Frame 10
speed = random("8") + "5"; distance = random("10") + "10"; count = "0"; play();
Symbol 82 MovieClip Frame 11
play();
Symbol 82 MovieClip Frame 12
if (count < distance) { Set("../:def2X", _x); if ((../:def2X + speed) < "420") { Set("../:def2X", ../:def2X + speed); _x = ../:def2X; puckHitX = ../:def2X - (../:puckX - "5"); puckHitY = ("60" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((("0" < puckHitX) and (puckHitX < "50")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) { if ("20" >= power) { Set("../:score", ../:score + "40"); Set("../:puckSmash", "1"); gotoAndPlay (20); } else if (("20" < power) and (power < "25")) { Set("../:puckSmash", "1"); gotoAndStop (35); } else if ((power >= "25") and (power < "32")) { Set("../:score", ../:score + "50"); Set("../:puckSmash", "1"); gotoAndPlay (15); } else { count = count + "1"; prevFrame(); } } else { count = count + "1"; prevFrame(); } } else { count = distance; prevFrame(); } } else { gotoAndPlay (1); }
Symbol 82 MovieClip Frame 15
Set("../:def2down", "1"); play();
Symbol 82 MovieClip Frame 16
play();
Symbol 82 MovieClip Frame 17
if (count < downtime) { puckHitX = ../:def2X - (../:puckX - "5"); puckHitY = ("60" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((((((-"10") < puckHitX) and (puckHitX < "60")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) and ("25" >= power)) and (../:puckSmash == "0")) { Set("../:score", ../:score + "80"); Set("../:puckSmash", "1"); gotoAndStop (25); } else { count = count + "1"; prevFrame(); } } else { gotoAndStop (30); }
Symbol 82 MovieClip Frame 20
Set("../:def2down", "1"); play();
Symbol 82 MovieClip Frame 21
play();
Symbol 82 MovieClip Frame 22
if (count < downtime) { puckHitX = ../:def2X - (../:puckX - "5"); puckHitY = ("60" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((((((-"10") < puckHitX) and (puckHitX < "60")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) and ("25" >= power)) and (../:puckSmash == "0")) { Set("../:score", ../:score + "80"); Set("../:puckSmash", "1"); gotoAndStop (25); } else { count = count + "1"; prevFrame(); } } else { gotoAndStop (30); }
Symbol 82 MovieClip Frame 30
stop();
Symbol 82 MovieClip Frame 35
stop();
Symbol 84 MovieClip Frame 1
Set("../:defmove1", "0"); Set("../:def1down", "0"); Set("../:def1X", _x); count = "0"; if (../:rate < "50") { downRan = "80" - ../:rate; } else { downRan = "30"; } downtime = random(downRan) + downRan; play();
Symbol 84 MovieClip Frame 2
play();
Symbol 84 MovieClip Frame 3
puckHitX = ../:def1X - (../:puckX - "5"); puckHitY = ("63.75" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((("0" < puckHitX) and (puckHitX < "50")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) { if ("20" >= power) { Set("../:score", ../:score + "40"); Set("../:puckSmash", "1"); gotoAndPlay (20); } else if (("20" < power) and (power < "25")) { Set("../:puckSmash", "1"); gotoAndStop (35); } else if ((power >= "25") and (power < "32")) { Set("../:score", ../:score + "50"); Set("../:puckSmash", "1"); gotoAndPlay (15); } } prevFrame();
Symbol 84 MovieClip Frame 5
speed = random("8") + "5"; distance = random("10") + "10"; count = "0"; play();
Symbol 84 MovieClip Frame 6
play();
Symbol 84 MovieClip Frame 7
if (count < distance) { Set("../:def1X", _x); if ("150" < (../:def1X - speed)) { Set("../:def1X", ../:def1X - speed); _x = ../:def1X; puckHitX = ../:def1X - (../:puckX - "5"); puckHitY = ("63.75" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((("0" < puckHitX) and (puckHitX < "50")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) { if ("20" >= power) { Set("../:score", ../:score + "40"); gotoAndPlay (20); Set("../:puckSmash", "1"); } else if (("20" < power) and (power < "25")) { Set("../:puckSmash", "1"); gotoAndStop (35); } else if ((power >= "25") and (power < "32")) { Set("../:score", ../:score + "50"); Set("../:puckSmash", "1"); gotoAndPlay (15); } else { count = count + "1"; prevFrame(); } } else { count = count + "1"; prevFrame(); } } else { count = distance; prevFrame(); } } else { gotoAndPlay (1); }
Symbol 84 MovieClip Frame 10
speed = random("8") + "5"; distance = random("10") + "10"; count = "0"; play();
Symbol 84 MovieClip Frame 11
play();
Symbol 84 MovieClip Frame 12
if (count < distance) { Set("../:def1X", _x); if ((../:def1X + speed) < "420") { Set("../:def1X", ../:def1X + speed); _x = ../:def1X; puckHitX = ../:def1X - (../:puckX - "5"); puckHitY = ("63.75" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((("0" < puckHitX) and (puckHitX < "50")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) { if ("20" >= power) { Set("../:score", ../:score + "40"); gotoAndPlay (20); Set("../:puckSmash", "1"); } else if (("20" < power) and (power < "25")) { Set("../:puckSmash", "1"); gotoAndStop (35); } else if ((power >= "25") and (power < "32")) { Set("../:score", ../:score + "50"); Set("../:puckSmash", "1"); gotoAndPlay (15); } else { count = count + "1"; prevFrame(); } } else { count = count + "1"; prevFrame(); } } else { count = distance; prevFrame(); } } else { gotoAndPlay (1); }
Symbol 84 MovieClip Frame 15
Set("../:def1down", "1"); play();
Symbol 84 MovieClip Frame 16
play();
Symbol 84 MovieClip Frame 17
if (count < downtime) { puckHitX = ../:def1X - (../:puckX - "5"); puckHitY = ("63.75" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((((((-"10") < puckHitX) and (puckHitX < "60")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) and ("25" >= power)) and (../:puckSmash == "0")) { Set("../:score", ../:score + "80"); gotoAndStop (25); Set("../:puckSmash", "1"); } else { count = count + "1"; prevFrame(); } } else { gotoAndStop (30); }
Symbol 84 MovieClip Frame 20
Set("../:def1down", "1"); play();
Symbol 84 MovieClip Frame 21
play();
Symbol 84 MovieClip Frame 22
if (count < downtime) { puckHitX = ../:def1X - (../:puckX - "5"); puckHitY = ("63.75" - ../:puckZ) * "4"; power = ../puck:puckpower; if (((((((-"10") < puckHitX) and (puckHitX < "60")) and (((-"1") * power) < puckHitY)) and (puckHitY < power)) and ("25" >= power)) and (../:puckSmash == "0")) { Set("../:score", ../:score + "80"); gotoAndStop (25); Set("../:puckSmash", "1"); } else { count = count + "1"; prevFrame(); } } else { gotoAndStop (30); }
Symbol 84 MovieClip Frame 30
stop();
Symbol 84 MovieClip Frame 35
stop();
Symbol 94 MovieClip Frame 1
count = "0"; Set("../:puckZ", "100"); _y = "360"; _xscale = "100"; _yscale = "100"; puckAltitude = "0"; puckAltY = "0"; setProperty("puck", _y , "0"); speed = random(../:rate / "3") + "10"; if (random("2") == "0") { _x = (-"20"); } else { _x = "570"; speed = speed * (-"1"); } Set("../:puckSmash", "0"); goal = "0"; if (../:start == "1") { gotoAndPlay (5); } else { stop(); }
Symbol 94 MovieClip Frame 4
play();
Symbol 94 MovieClip Frame 5
Set("../:puckX", _x); if ((("0" < speed) and ((../:puckX + speed) < "580")) or ((speed < "0") and ((-"30") < (../:puckX + speed)))) { Set("../:puckX", ../:puckX + speed); _x = ../:puckX; prevFrame(); } else { gotoAndPlay (1); }
Symbol 94 MovieClip Frame 7
if (../:puckSmash == "1") { gotoAndPlay (10); } else { puckGoalY = ("49.75" - ../:puckZ) * "4"; if ((((((((-"1") * puckpower) < puckGoalY) and (puckGoalY < puckpower)) and ("240" < ../:puckX)) and (../:puckX < "315")) and (puckpower < "35")) and (goal == "0")) { tellTarget ("../board") { gotoAndPlay ("goal"); }; Set("../:score", ../:score + "30"); goal = "1"; gotoAndPlay (10); } play(); }
Symbol 94 MovieClip Frame 8
Set("../:puckY", _y); Set("../:puckX", _x); count = count + "2"; if (((-"20") < ../:puckY) and ("1" < puckpower)) { if (puckpower < "15") { puckpower = puckpower / "1.1"; } puckOffset = (("280" - _x) / "500") * puckpower; puckAngle = (../:dx / "5") - puckOffset; Set("../:puckY", ../:puckY - puckpower); Set("../:puckX", (../:puckX + puckOffset) + puckAngle); Set("../:puckZ", "100" - (("360" - ../:puckY) / "4")); if (../:puckZ < "1") { Set("../:puckZ", "1"); } _y = ../:puckY; _x = ../:puckX; _xscale = ../:puckZ; _yscale = ../:puckZ; if ("0" < puckAltitude) { puckAltY = (puckAltitude * count) * (-"1"); } Set("../:puckYfly", ../:puckY + puckAltY); setProperty("puck", _y , puckAltY); if (../:puckSmash == "1") { gotoAndPlay (10); } else { prevFrame(); } } else { Set("../:puckSmash", "1"); gotoAndPlay (10); }
Symbol 94 MovieClip Frame 10
setProperty("puck", _y , puckAltY); play();
Symbol 94 MovieClip Frame 14
gotoAndStop (1);
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 10
gotoAndStop (1);
Symbol 110 MovieClip Frame 1
play();
Symbol 110 MovieClip Frame 6
Set("../../:shootOK", "1"); stop();
Symbol 110 MovieClip Frame 7
Set("../../:shootOK", "0"); Set("../../:dx", ../../:puckX - (../../:playerX + "80")); if (((-"35") < ../../:dx) and (../../:dx < "35")) { tellTarget ("sfx") { gotoAndPlay (2); }; tellTarget ("../../puck") { puckpower = ../:power; if ("20" < puckpower) { puckAltitude = (puckpower - "20") * "2"; } gotoAndPlay ("shoot"); }; } play();
Symbol 110 MovieClip Frame 16
tellTarget ("../") { gotoAndStop ("still"); }; stop();
Symbol 111 MovieClip Frame 1
Set("../:swingOK", "1"); stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 2
play();
Symbol 121 MovieClip Frame 32
gotoAndStop (1);
Symbol 121 MovieClip Frame 33
play();
Symbol 121 MovieClip Frame 64
play();
Symbol 121 MovieClip Frame 96
if (../:start == "0") { nextFrame(); } else { gotoAndStop (1); }
Symbol 121 MovieClip Frame 97
play();
Symbol 121 MovieClip Frame 192
gotoAndStop (1);
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 2
i = "1"; a = "5"; b = "1.5"; k = "0"; while (i >= "0") { Set(("../trail" add i) add ":x_value", getProperty("/trail" add i, _x)); Set(("../trail" add i) add ":vx", "0"); i = i - "1"; } play();
Symbol 122 MovieClip Frame 3
Set("../trail1:vx", (../trail1:vx + ((((../trail0:x_value + k) - ../trail1:x_value) * "1") / a)) / b); Set("../trail1:x_value", ../trail1:x_value + ../trail1:vx); Set("../trail0:x_value", getProperty("../trail0", _x)); Set("../:playerX", ../trail1:x_value); setProperty("../trail1", _x , ../:playerX); play();
Symbol 122 MovieClip Frame 4
prevFrame();
Symbol 123 Button
on (press) { if (swingOK == "1") { swingOK = "0"; power = "1"; tellTarget ("/power") { gotoAndPlay (2); }; tellTarget ("/trail1") { gotoAndStop ("hit"); }; } } on (release, releaseOutside) { if (shootOK == "1") { tellTarget ("/power") { gotoAndPlay (5); }; tellTarget ("/trail1/player") { nextFrame(); }; } else { tellTarget ("/trail1") { gotoAndStop ("still"); }; } } on (keyPress "q") { toggleHighQuality(); if (hq == "0") { hq = "1"; } else { hq = "0"; } } on (keyPress "Q") { toggleHighQuality(); if (hq == "0") { hq = "1"; } else { hq = "0"; } }
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 4
gotoAndStop (1);
Symbol 128 MovieClip Frame 1
play();
Symbol 128 MovieClip Frame 2
if (../:start == "1") { Set("../:goneTime", ../:goneTime + "83"); nowTime = "120000" - ../:goneTime; if ((../:score / ../:extraLevel) >= "500") { tellTarget ("../board") { gotoAndPlay ("extratime"); }; Set("../:extraLevel", ../:extraLevel + "1"); Set("../:goneTime", ../:goneTime - "30000"); Set("../:tenSecs", "9"); } if ("0" >= nowTime) { nowTime = "0"; Set("../:start", "0"); } secs = int(nowTime / "1000"); mins = int(secs / "60"); if ("0" < mins) { secs = secs - (mins * "60"); } timeTemp = ("0" add mins) add ":"; if (secs < "10") { if (("10000" >= nowTime) and (secs == ../:tenSecs)) { tellTarget ("sfx") { gotoAndPlay (2); }; Set("../:tenSecs", ../:tenSecs - "1"); } timeTemp = (timeTemp add "0") add secs; } else { timeTemp = timeTemp add secs; } if (mins < "1") { millis = int((nowTime - (secs * "1000")) / "10"); } else { millis = int((nowTime - ((secs * "1000") + (mins * "60000"))) / "10"); } timeTemp = (timeTemp add ":") add millis; time = timeTemp; } prevFrame();
Symbol 132 Button
on (release) { update = "0"; loadVariables ("highscores.asp?action=insert", "", "POST"); gotoAndPlay (59); }
Symbol 139 Button
on (release) { if (hq == "0") { toggleHighQuality(); } gotoAndPlay (36); }

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Symbol 79 SoundUsed by:82 84
Symbol 80 MovieClipUses:2 3 76 5 75 70 49 4Used by:82 84
Symbol 81 MovieClipUses:2 3 6 5 8 43Used by:82 84
Symbol 82 MovieClipUses:9 46 47 48 60 61 62 67 77 78 79 80 81Used by:Timeline
Symbol 83 SoundUsed by:84
Symbol 84 MovieClipUses:9 46 47 48 60 61 83 67 77 78 79 80 81Used by:Timeline
Symbol 85 MovieClipUses:31Used by:94
Symbol 86 MovieClipUses:13Used by:94
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:87 88 89 90Used by:94
Symbol 92 SoundUsed by:94
Symbol 93 SoundUsed by:94
Symbol 94 MovieClipUses:85 86 91 92 93Used by:Timeline
Symbol 95 GraphicUsed by:98 110
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98 110
Symbol 98 MovieClipUses:95 97Used by:111
Symbol 99 SoundUsed by:100
Symbol 100 MovieClipUses:99Used by:110
Symbol 101 GraphicUsed by:110
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:110
Symbol 104 GraphicUsed by:110
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:110
Symbol 107 GraphicUsed by:110
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClipUses:95 97 100 101 103 104 106 107 109Used by:111
Symbol 111 MovieClipUses:98 110Used by:Timeline
Symbol 112 GraphicUsed by:121
Symbol 113 GraphicUsed by:121
Symbol 114 SoundUsed by:121
Symbol 115 GraphicUsed by:121
Symbol 116 SoundUsed by:121  Timeline
Symbol 117 GraphicUsed by:121
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:112 113 114 115 116 117 118 119 120Used by:Timeline
Symbol 122 MovieClipUsed by:Timeline
Symbol 123 ButtonUses:11Used by:Timeline
Symbol 124 EditableTextUses:14Used by:Timeline
Symbol 125 EditableTextUses:14Used by:128
Symbol 126 SoundUsed by:127
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClipUses:125 127Used by:Timeline
Symbol 129 SoundUsed by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 ButtonUses:131 22Used by:Timeline
Symbol 133 EditableTextUses:14Used by:Timeline
Symbol 134 EditableTextUses:14Used by:Timeline
Symbol 135 GraphicUsed by:Timeline
Symbol 136 TextUses:14Used by:Timeline
Symbol 137 EditableTextUses:14Used by:Timeline
Symbol 138 EditableTextUses:14Used by:Timeline
Symbol 139 ButtonUses:21 22Used by:Timeline

Instance Names

"power"Frame 36Symbol 29 MovieClip
"goalie"Frame 36Symbol 44 MovieClip
"defender2"Frame 36Symbol 82 MovieClip
"defender1"Frame 36Symbol 84 MovieClip
"puck"Frame 36Symbol 94 MovieClip
"trail1"Frame 36Symbol 111 MovieClip
"board"Frame 36Symbol 121 MovieClip
"trail0"Frame 36Symbol 122 MovieClip
"bar"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"puckS"Symbol 94 MovieClip Frame 1Symbol 85 MovieClip
"puck"Symbol 94 MovieClip Frame 1Symbol 86 MovieClip
"puck"Symbol 94 MovieClip Frame 10Symbol 91 MovieClip
"sfx"Symbol 110 MovieClip Frame 1Symbol 100 MovieClip
"player"Symbol 111 MovieClip Frame 1Symbol 98 MovieClip
"player"Symbol 111 MovieClip Frame 5Symbol 110 MovieClip
"sfx"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"Ins"Frame 10
"gameover"Frame 45
"high"Frame 55
"enterdetails"Frame 59
"loaded"Frame 65
"still"Symbol 44 MovieClip Frame 1
"save"Symbol 44 MovieClip Frame 10
"still"Symbol 82 MovieClip Frame 1
"left"Symbol 82 MovieClip Frame 5
"right"Symbol 82 MovieClip Frame 10
"hit1a"Symbol 82 MovieClip Frame 15
"hit1b"Symbol 82 MovieClip Frame 20
"hit2"Symbol 82 MovieClip Frame 25
"getup"Symbol 82 MovieClip Frame 30
"block"Symbol 82 MovieClip Frame 35
"still"Symbol 84 MovieClip Frame 1
"left"Symbol 84 MovieClip Frame 5
"right"Symbol 84 MovieClip Frame 10
"hit1a"Symbol 84 MovieClip Frame 15
"hit1b"Symbol 84 MovieClip Frame 20
"hit2"Symbol 84 MovieClip Frame 25
"getup"Symbol 84 MovieClip Frame 30
"block"Symbol 84 MovieClip Frame 35
"wait"Symbol 94 MovieClip Frame 1
"release"Symbol 94 MovieClip Frame 5
"shoot"Symbol 94 MovieClip Frame 8
"explode"Symbol 94 MovieClip Frame 10
"still"Symbol 111 MovieClip Frame 1
"hit"Symbol 111 MovieClip Frame 5
"goal"Symbol 121 MovieClip Frame 2
"extratime"Symbol 121 MovieClip Frame 33
"timeup"Symbol 121 MovieClip Frame 64

Dynamic Text Variables

loadingSymbol 16 EditableText"Loading.."
loadingSymbol 17 EditableText"Loading..."
InstructionsSymbol 19 EditableText"You play the part of a trollied chap waiting in a bar for your mates.  Just as you were getting really bored, three of the Nut brothers, Goolie, Scratch 'n' Sniff, challenge you to a game of table nutball (a traditional squirrel game originating in the squirrel capital, Nutzville). The rules are simple, flick as many nuts in the goal as possible. Extra Points are gained for hitting the defenders and even more for a combo hit (aim for the nads). Move your hand with the Mouse, Click the Mouse Button to start your Flick Power (not too much or it'll go too high) and release to Fire... "
QSymbol 20 EditableText"If you find the Squirrels a bit slow hit Q to toggle quality..."
scoreSymbol 124 EditableText"0"
timeSymbol 125 EditableText"00:02:58"
nameSymbol 133 EditableText""
emailSymbol 134 EditableText""
highscoresSymbol 137 EditableText" "
highnamesSymbol 138 EditableText" ...updating... "




http://swfchan.com/2/8789/info.shtml
Created: 10/6 -2019 19:21:31 Last modified: 10/6 -2019 19:21:31 Server time: 28/04 -2024 19:01:42