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pacman.swf

This is the info page for
Flash #8985

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

PLAY GAME

HIGH SCORES

PA  MAN

<p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">www.neave.com/games</font></p>

SCORE

LIVES

GET READY!

PAUSED

QUIT? Y/N

LEVEL

GAME OVER

GO BACK

OK

ENTER YOUR NAME,
HIGH SCORER!

NAME

SCORE

LAST 10

NEXT 10

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; this.onEnterFrame = function () { var _local1 = this; sofar = _local1.getBytesLoaded(); total = _local1.getBytesTotal(); Bar._width = int((sofar / total) * 100); if (sofar == total) { delete _local1.onEnterFrame; nextFrame(); } };
Frame 2
String.prototype.addCommas = function () { var _local3 = this.length; var _local2 = ""; var _local1 = 0; while (_local1 <= _local3) { _local2 = this.charAt(_local3 - _local1) + _local2; if ((((_local1 % 3) == 0) && (_local1 > 0)) && (_local1 < _local3)) { _local2 = "," + _local2; } _local1++; } return(_local2); }; game_so = SharedObject.getLocal("neavePacman"); score = 0;
Frame 4
function initVars() { pacDir = 3; pacPos = 0; pacX = 14; pacY = 23; nextX = pacX - 1; nextY = pacY; nextPacDir = 3; ghKill = 100; ghBlue = 0; numEyes = 0; Pacman.gotoAndStop(1); pacStep = 4; pacPosMax = 2; pauseCount = 0; with (Pacman) { _x = OFFX + (12 * pacX); _y = OFFY + (12 * pacY); _rotation = 0; } tellTarget (Ghost[1]) { ghPos = 1; ghDir = 3; ghX = 13; ghY = 11; ghNX = ghX - 1; _y = (_root.OFFY + 132); cOrig = 14483456 /* 0xDD0000 */; }; tellTarget (Ghost[2]) { ghDir = 0; ghX = 13; cOrig = 16751001 /* 0xFF9999 */; }; tellTarget (Ghost[3]) { ghDir = 2; ghX = 11; cOrig = 6750207 /* 0x66FFFF */; }; tellTarget (Ghost[4]) { ghDir = 2; ghX = 15; cOrig = 16750848 /* 0xFF9900 */; }; g = 1; while (g < 5) { tellTarget (Ghost[g]) { if (this.g > 1) { ghPos = 0; ghY = 14; ghNX = ghX; _y = (_root.OFFY + 174); } _x = ((_root.OFFX + (12 * ghX)) + 6); gotoAndStop (1); Eyes.gotoAndStop(1); gNum = 0; ghNY = ghY; ghStep = 4; ghPosMax = 2; ghFast = true; Shape._visible = true; Shape.Hit._visible = true; c = new Color(Shape); c.setRGB(cOrig); }; g++; } } function setPacMove(d) { var _local1 = d; if (_local1 == 0) { nextX = pacX; nextY = pacY - 1; Pacman._rotation = 90; } else if (_local1 == 1) { nextX = pacX + 1; nextY = pacY; Pacman._rotation = 180; } else if (_local1 == 2) { nextX = pacX; nextY = pacY + 1; Pacman._rotation = -90; } else if (_local1 == 3) { nextX = pacX - 1; nextY = pacY; Pacman._rotation = 0; } } function setGhMove(d, g) { with (Ghost[g]) { if (d == 0) { ghNX = ghX; ghNY = ghY - 1; } else if (d == 1) { ghNX = ghX + 1; ghNY = ghY; } else if (d == 2) { ghNX = ghX; ghNY = ghY + 1; } else if (d == 3) { ghNX = ghX - 1; ghNY = ghY; } } } function startBGSnd() { var _local1 = _root; tellTarget ("BGSnd") { if (_local1.ghBlue > 2) { if (_local1.numEyes) { EyesGh.start(0, 100); BlueGh.stop(); } else { EyesGh.stop(); BlueGh.start(0, 100); } } else { BlueGh.stop(); EyesGh.stop(); _local1["Back" + _local1.bgNum].start(0, 1000); } }; } OFFX = 18; OFFY = 18; score = 0; lastScore = 0; lives = 3; level = 0; fruitNum = 1; notMute = true; newLev = true; newGame = true; newLife = false; quttting = false; quit = false; Snd.ChSnd = true; Pacman.Hit._visible = false; ghPause = 40; ghBVal = 162; ghMove = new Array(4); ghChoice = new Array(4); ghBest = new Array(4); var g = 1; while (g < 5) { Ghost.attachMovie("Ghost", g, g); Ghost.attachMovie("GhKill", "K" + g, g + 4); Ghost["K" + g].kval = ""; g++; } var i = 1; while (i < 5) { _root["Life" + i].gotoAndStop(1); if (i >= lives) { _root["Life" + i]._visible = false; } i++; } m = "#############################............##............##.####.#####.##.#####.####.##O####.#####.##.#####.####O##.####.#####.##.#####.####.##..........................##.####.##.########.##.####.##.####.##.########.##.####.##......##....##....##......#######.##### ## #####.############.##### ## #####.############.## ##.############.## ######## ##.############.## # # # ## ##.######L . # # # ## . R######.## ### #### ##.############.## ######## ##.############.## ##.############.## ######## ##.############.## ######## ##.#######............##............##.####.#####.##.#####.####.##.####.#####.##.#####.####.##O..##....... .......##..O####.##.##.########.##.##.######.##.##.########.##.##.####......##....##....##......##.##########.##.##########.##.##########.##.##########.##..........................#############################"; var i = -1; while (i < 29) { Maze.attachMovie("Empty", i, i + 1); i++; } pos = 0; var j = 0; while (j < 31) { var i = 0; while (i < 28) { Maze[i][j] = m.charAt(pos++); pill = false; if (Maze[i][j] == ".") { pill = true; Maze[i].attachMovie("Pill", "P" + j, pos); } if (Maze[i][j] == "O") { pill = true; Maze[i].attachMovie("Power", "P" + j, pos); } if (pill) { with (Maze[i]["P" + j]) { _x = OFFX + (12 * i); _y = OFFY + (12 * j); } } i++; } j++; }
Instance of Symbol 25 MovieClip [Empty] "Maze" in Frame 4
onClipEvent (keyDown) { with (_root) { if (Key.getCode() == 38) { nextPacDir = 0; } else if (Key.getCode() == 39) { nextPacDir = 1; } else if (Key.getCode() == 40) { nextPacDir = 2; } else if (Key.getCode() == 37) { nextPacDir = 3; } else if (playing && ((Key.getCode() == 80) || (Key.getCode() == 112))) { if (Ready._visible) { Ready._visible = false; Ready.gotoAndStop(1); if (notMute) { startBGSnd(); } if (!stopped) { Pacman.play(); } play(); } else { stop(); Ready.gotoAndStop("Paused"); Ready._visible = true; stopAllSounds(); Pacman.stop(); } } else if (playing && (((Key.getCode() == 81) || (Key.getCode() == 113)) || (Key.getCode() == 27))) { quitting = true; stop(); Ready.gotoAndStop("Quit"); Ready._visible = true; stopAllSounds(); Pacman.stop(); } else if (quitting && ((Key.getCode() == 78) || (Key.getCode() == 110))) { quitting = false; Ready._visible = false; Ready.gotoAndStop(1); if (notMute) { startBGSnd(); } if (!stopped) { Pacman.play(); } play(); } else if (quitting && ((Key.getCode() == 89) || (Key.getCode() == 121))) { quit = true; play(); } else if ((playing && (!Ready._visible)) && ((Key.getCode() == 77) || (Key.getCode() == 109))) { notMute = !notMute; if (notMute) { startBGSnd(); } else { stopAllSounds(); } } else if ((Key.getCode() == 76) || (Key.getCode() == 108)) { toggleHighQuality(); } } }
Frame 5
stop(); stopAllSounds(); playing = false; stopped = true; Fruit.gotoAndStop(1); if (newLev) { newLev = false; bgNum = 1; pillEat = 0; level++; if (ghPause > 4) { ghPause = ghPause - 4; } if (ghBVal > 2) { ghBVal = ghBVal - 10; } if (fruitNum < 14) { fruitNum++; FrLev.gotoAndStop(fruitNum); } initVars(); if (!newGame) { var g = 1; while (g < 5) { Ghost[g]._visible = false; g++; } Pacman._visible = false; BGSnd.gotoAndPlay("NewLev"); } } if (newLife) { newLife = false; Ready._visible = true; lives--; if (lives > 0) { _root["Life" + lives]._visible = false; initVars(); BGSnd.gotoAndPlay("NewLife"); } else { Pacman._visible = false; Ready.gotoAndStop("GameOver"); } } if (newGame) { BGSnd.gotoAndPlay("NewGame"); }
Frame 6
ang = Math.abs(pacDir - nextPacDir) / 2; if (ang == 1) { pacDir = nextPacDir; } else if (pacPos == 0) { tempDir = pacDir; pacDir = nextPacDir; } setPacMove(pacDir); if (pacPos == 0) { P = Maze[pacX]["P" + pacY]; if (P._visible) { pacStep = 4; pacPosMax = 2; if (notMute) { tellTarget ("Snd") { if (ChSnd) { gotoAndPlay ("Chomp1"); } else { gotoAndPlay ("Chomp2"); } ChSnd = !ChSnd; }; } P._visible = false; pillEat++; if (notMute) { if (pillEat == 180) { BGSnd.Back1.stop(); bgNum = 2; BGSnd.Back2.start(0, 1000); } else if (pillEat == 230) { BGSnd.Back2.stop(); bgNum = 3; BGSnd.Back3.start(0, 1000); } } if (pillEat == 244) { newLev = true; gotoAndStop ("Restart"); } score = score + 10; if (Maze[pacX][pacY] == "O") { score = score + 40; if (notMute) { BGSnd["Back" + bgNum].stop(); BGSnd.BlueGh.start(0, 100); } ghBlue = ghBval; ghKill = 100; var g = 1; while (g < 5) { tellTarget (Ghost[g]) { if (Shape._visible) { c.setRGB(13311); gotoAndStop (2); ghFast = false; e = new Color(PPEyes); e.setRGB(16777215); } }; g++; } } } else if ((++pauseCount) % 2) { pacStep = 4; pacPosMax = 2; } else { pacStep = 6; pacPosMax = 1; } if (Maze[pacX + 1][pacY] == "L") { pacX = 28; nextX = 27; Pacman._x = OFFX + 336; } else if (Maze[pacX - 1][pacY] == "R") { pacX = -1; nextX = 0; Pacman._x = OFFX - 12; } if ((Maze[nextX][nextY] == "#") && (ang != 1)) { pacDir = tempDir; setPacMove(pacDir); } } if (!((pacPos == 0) && (Maze[nextX][nextY] == "#"))) { with (Pacman) { if (nextX < pacX) { _x = _x - pacStep; pacPos--; } else if (nextX > pacX) { _x = _x + pacStep; pacPos++; } else if (nextY < pacY) { _y = _y - pacStep; pacPos--; } else if (nextY > pacY) { _y = _y + pacStep; pacPos++; } } if ((pacPos < 0) || (pacPos > pacPosMax)) { if (pacPos > pacPosMax) { pacPos = 0; } else if (pacPos < 0) { pacPos = pacPosMax; } pacX = nextX; pacY = nextY; } if (stopped) { stopped = false; Pacman.play(); } } else if (!stopped) { stopped = true; Pacman.gotoAndStop(1); } tellTarget ("Fruit") { if (_currentframe == 1) { if (!random(600)) { gotoAndStop(_root.fruitNum); } } else if (fCount) { if (hitTest(_root.Pacman.Hit)) { gotoAndStop ("Show"); } else { fCount--; } } else { gotoAndStop (1); } }; if (ghBlue) { ghBlue--; } unBlue = false; var g = 1; while (g < 5) { with (Ghost[g]) { if (ghBlue && (_currentframe == 2)) { if (((((ghBlue == 50) || (ghBlue == 40)) || (ghBlue == 30)) || (ghBlue == 20)) || (ghBlue == 10)) { c.setRGB(16777215); e.setRGB(16711680); } else if (((((ghBlue == 45) || (ghBlue == 35)) || (ghBlue == 25)) || (ghBlue == 15)) || (ghBlue == 5)) { c.setRGB(13311); e.setRGB(16777215); } else if (ghBlue == 1) { gotoAndStop(1); c.setRGB(cOrig); ghFast = true; } } gTest = false; if (ghPos == 0) { if ((Maze[ghX + 1][ghY] == "L") && (ghDir == 3)) { ghX = 29; ghNX = 28; _x = OFFX + 348; } else if ((Maze[ghX - 1][ghY] == "R") && (ghDir == 1)) { ghX = -2; ghNX = -1; _x = OFFX - 24; } else if ((ghX > 0) && (ghX < 27)) { var i = 0; while (i < 4) { ghMove[i] = 1; i++; } oppDir = ((ghDir < 2) ? (ghDir + 2) : (ghDir - 2)); ghMove[oppDir] = 0; if (Maze[ghX][ghY - 1] == "#") { ghMove[0] = 0; } if (Maze[ghX + 1][ghY] == "#") { ghMove[1] = 0; } if (Maze[ghX][ghY + 1] == "#") { ghMove[2] = 0; } if (Maze[ghX - 1][ghY] == "#") { ghMove[3] = 0; } pos = 0; var i = 0; while (i < 4) { ghChoice[i] = -1; if (ghMove[i]) { ghChoice[pos++] = i; } i++; } bestXDir = -1; bestYDir = -1; if (Shape._visible && (_currentframe == 1)) { testX = pacX; testY = pacY; } else { testX = 13; testY = 11; } if (testX < ghX) { bestXDir = 3; } else if (testX > ghX) { bestXDir = 1; } if (testY < ghY) { bestYDir = 0; } else if (testY > ghY) { bestYDir = 2; } best = 0; var i = 0; while (i < pos) { if ((ghChoice[i] == bestXDir) || (ghChoice[i] == bestYDir)) { ghBest[best++] = ghChoice[i]; } i++; } if ((best == 0) || (Shape._visible && (!random(3)))) { ghDir = ghChoice[random(pos)]; } else { ghDir = ghBest[random(best)]; } if (ghFast) { ghStep = 4; ghPosMax = 2; } else { ghStep = 2; ghPosMax = 5; } gNum++; if (ghX == 13) { if ((ghY > 11) && (ghY < 15)) { if (Shape._visible) { gTest = true; ghDir = 0; if (gNum < 4) { _y = _y - 2; } } else if (ghY == 13) { unBlue = true; numEyes--; Shape._visible = true; Shape.Hit._visible = true; } } else if (ghY == 11) { if ((gNum == 1) && (g == 1)) { _x = _x - 2; } if (gNum == 4) { ghPos = 2; if (ghFast) { _x = _x + 2; } else { _x = _x - 2; } } if (!Shape._visible) { gTest = true; ghDir = 2; } } } if ((ghY > 11) && (ghY < 15)) { if ((ghX == 11) && (gNum == (ghPause + 2))) { gTest = true; ghDir = 1; gNum = -1; } if ((ghX == 15) && (gNum == ((2 * ghPause) + 2))) { gTest = true; ghDir = 3; gNum = -1; } } } } setGhMove(ghDir, g); if ((!((ghPos == 0) && (Maze[ghNX][ghNY] == "#"))) || (gTest)) { if (ghNX < ghX) { _x = _x - ghStep; ghPos--; } else if (ghNX > ghX) { _x = _x + ghStep; ghPos++; } else if (ghNY < ghY) { _y = _y - ghStep; ghPos--; } else if (ghNY > ghY) { _y = _y + ghStep; ghPos++; } Eyes.gotoAndStop(ghDir + 1); if ((ghPos < 0) || (ghPos > ghPosMax)) { if (ghPos > ghPosMax) { ghPos = 0; } else if (ghPos < 0) { ghPos = ghPosMax; } ghX = ghNX; ghY = ghNY; } } if ((Shape.Hit._visible && (Pacman.Hit.hitTest(Shape.Hit))) && (!newLev)) { if (_currentframe == 1) { _root.stop(); playing = false; Pacman.gotoAndPlay("Die"); } else { BGSnd.BlueGh.stop(); ghKill = ghKill * 2; score = score + ghKill; ghFast = true; if (ghPos > ghPosMax) { ghPos = 0; } else if (ghPos < 0) { ghPos = ghPosMax; } if (notMute) { Snd.gotoAndPlay("EatGhost"); } gotoAndStop(1); numEyes++; Shape._visible = false; Shape.Hit._visible = false; c.setRGB(cOrig); with (Ghost["K" + g]) { _visible = true; _x = Ghost[g]._x; _y = Ghost[g]._y; kval = ghKill; play(); } } } } g++; } if (ghBlue && (notMute)) { with (BGSnd) { if (ghBlue == 1) { BlueGh.stop(); EyesGh.stop(); eval ("Back" + bgNum).start(0, 1000); } else if (unBlue && (!numEyes)) { EyesGh.stop(); BlueGh.start(0, 100); } } } if (lastScore != score) { s = Math.floor(score / 10000); sTest = (s + 1) / 2; if (((lives < 5) && (sTest == int(sTest))) && (Math.floor(lastScore / 10000) < s)) { eval ("Life" + lives)._visible = true; lives++; if (notMute) { BGSnd.ExLife.start(0, 6); } } } lastScore = score; if (!playing) { stop(); } if (quit) { gotoAndStop (2); }
Frame 7
gotoAndPlay ("Loop");
Frame 9
stop(); name_txt.restrict = "A-Z 0-9.\\-"; name_txt.text = game_so.data.playerName; Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length);
Frame 10
stop(); showScores = function () { var _local2 = 10; while (_local2 > 0) { var _local3 = scoreboard_lv["name" + (page + _local2)]; var s = scoreboard_lv["score" + (page + _local2)]; var _local1 = this[("line" + _local2) + "_mc"]; _local1.rank_txt.text = (page + _local2) + "."; _local1.name_txt.text = (_local3.length ? (_local3.toUpperCase()) : "..."); _local1.score_txt.text = (s.length ? (s.addCommas()) : "..."); _local1.rank_txt.textColor = (_local1.name_txt.textColor = (_local1.score_txt.textColor = ((game_so.data.playerName.length && (_local3.toUpperCase() == game_so.data.playerName.toUpperCase())) ? 16777011 : 16777215))); _local1._visible = true; loading_mc._visible = false; _local2--; } }; page = 0; maxScore = 100; scoreboard_lv = new LoadVars(); if ((score > 0) && (game_so.data.playerName.length > 0)) { scoreboard_lv.score = score; scoreboard_lv.name = game_so.data.playerName.toLowerCase(); } scoreboard_lv.url = _url; scoreboard_lv.game = "pacman"; scoreboard_lv.sendAndLoad("http://www.neave.com/games/games_score.php", scoreboard_lv, "POST"); scoreboard_lv.onLoad = function (success) { if (success) { if (Boolean(scoreboard_lv.success)) { next_btn._visible = true; if (scoreboard_lv.maxScore.length > 0) { maxScore = Number(scoreboard_lv.maxScore); } showScores(); } else { loading_mc.errorMsg = scoreboard_lv.errorMsg.toUpperCase(); loading_mc.gotoAndStop(2); } } else { loading_mc.errorMsg = "COULD NOT ACCESS SCORES."; loading_mc.gotoAndStop(2); } }; score = 0; next_btn._visible = (last_btn._visible = false);
Symbol 16 MovieClip Frame 1
stop();
Symbol 19 MovieClip [Ghost] Frame 1
stop();
Symbol 23 MovieClip [GhKill] Frame 1
stop();
Symbol 23 MovieClip [GhKill] Frame 2
tellTarget ("/") { playing = false; Pacman._visible = false; }; play();
Symbol 23 MovieClip [GhKill] Frame 12
tellTarget ("/") { playing = true; Pacman._visible = true; gotoAndPlay ("Loop"); };
Symbol 23 MovieClip [GhKill] Frame 41
kval = ""; tellTarget ("_parent") { if (fval) { gotoAndStop (1); } };
Symbol 30 Button
on (release) { Key.removeListener(this); play(); }
Symbol 32 Button
on (release) { gotoAndStop (10); }
Symbol 41 MovieClip Frame 8
stop();
Symbol 42 MovieClip Frame 5
gotoAndPlay (1);
Symbol 42 MovieClip Frame 6
_root.BGSnd.stop(); stopAllSounds();
Symbol 42 MovieClip Frame 25
tellTarget ("/") { BGSnd.gotoAndPlay("Killed"); for (var g in Ghost) { Ghost[g]._visible = false; } };
Symbol 42 MovieClip Frame 27
_rotation = 0;
Symbol 42 MovieClip Frame 59
stop(); tellTarget ("/") { newLife = true; gotoAndPlay ("Restart"); };
Symbol 44 MovieClip Frame 17
stop(); CPac.gotoAndStop(1); _root.Demo.play();
Symbol 47 Button
on (release) { getURL ("http://www.neave.com/games/", "_blank"); }
Symbol 49 MovieClip Frame 1
stop(); col = new Array(14483456, 16751001, 6750207, 16750848); i = 0; while (i < 4) { G.attachMovie("Ghost", i, i); tellTarget (G[i]) { _x = -200; Eyes.gotoAndStop(2); }; this["c" + i] = new Color(G[i].Shape); this["c" + i].setRGB(col[i]); i++; } ck = new Color("GK"); GK.kval = 100; count = 0;
Symbol 49 MovieClip Frame 2
count++; if (count < 86) { Pac._x = Pac._x + 4; i = 0; while (i < 4) { if (count > ((6 * i) + 10)) { G[i]._x = G[i]._x + 4; } i++; } } else if (count == 86) { Pill._visible = false; Pac._rotation = 0; i = 0; while (i < 4) { G[i].gotoAndStop(2); this["c" + i].setRGB(50344959); i++; } } else if (count < 172) { Pac._x = Pac._x - 4; i = 0; while (i < 4) { with (G[i]) { _x = _x - 2; if (_visible && (Shape.Hit.hitTest(Pac.Hit))) { _visible = false; GK._x = _x; GK.kval = GK.kval * 2; } } i++; } if (count == 155) { GK.kval = ""; } } else if (count == 172) { i = 0; while (i < 4) { this["c" + i].setRGB(col[i]); tellTarget (G[i]) { gotoAndStop (1); Eyes.gotoAndStop(2); _visible = true; _x = -200; }; i++; } tellTarget ("GK") { _x = -16; _xscale = (_xscale * 2); _yscale = (_yscale * 2); }; } else if (count < 580) { i = 0; while (i < 4) { if (count == (244 + (90 * i))) { ck.setRGB(col[i]); if (i == 0) { GK.kval = "\"BLINKY\""; } if (i == 1) { GK.kval = "\"PINKY\""; } if (i == 2) { GK.kval = "\"INKEY\""; } if (i == 3) { GK.kval = "\"CLYDE\""; } } else if (((count > (180 + (90 * i))) && (count < (244 + (90 * i)))) || ((count > (270 + (90 * i))) && (count < (307 + (90 * i))))) { G[i]._x = G[i]._x + 4; GK.kval = ""; } i++; } } else { tellTarget ("GK") { _x = -200; _xscale = 100; _yscale = 100; kval = 100; }; i = 0; while (i < 4) { G[i]._x = -200; i++; } tellTarget ("Pac") { _x = -196; _rotation = 180; }; ck.setRGB(16777215); Pill._visible = true; count = 0; }
Symbol 49 MovieClip Frame 3
gotoAndPlay (2);
Symbol 70 MovieClip Frame 1
fCount = 200; stop();
Symbol 70 MovieClip Frame 2
fval = 100;
Symbol 70 MovieClip Frame 3
fval = 300;
Symbol 70 MovieClip Frame 4
fval = 500;
Symbol 70 MovieClip Frame 5
fval = 500;
Symbol 70 MovieClip Frame 6
fval = 700;
Symbol 70 MovieClip Frame 7
fval = 700;
Symbol 70 MovieClip Frame 8
fval = 1000;
Symbol 70 MovieClip Frame 9
fval = 1000;
Symbol 70 MovieClip Frame 10
fval = 2000;
Symbol 70 MovieClip Frame 11
fval = 2000;
Symbol 70 MovieClip Frame 12
fval = 3000;
Symbol 70 MovieClip Frame 13
fval = 3000;
Symbol 70 MovieClip Frame 14
fval = 5000;
Symbol 70 MovieClip Frame 15
stop(); tellTarget ("/") { if (notMute) { Snd.gotoAndPlay("EatFruit"); } }; _root.score = _root.score + fval; F.kval = fval; F.gotoAndPlay(2);
Symbol 79 MovieClip Frame 5
if (_root.notMute) { _root.BGSnd.NewLev.start(); }
Symbol 79 MovieClip Frame 33
stop();
Symbol 81 MovieClip Frame 26
stop(); _root.gotoAndPlay("Over");
Symbol 82 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 4
with (_root) { LevMov.lval = ((level < 10) ? ("0" + level) : (level)); }
Symbol 86 MovieClip Frame 1
stop(); Back1 = new Sound(); Back1.attachSound("BG1"); Back2 = new Sound(); Back2.attachSound("BG2"); Back3 = new Sound(); Back3.attachSound("BG3"); BlueGh = new Sound(); BlueGh.attachSound("BGGhost"); EyesGh = new Sound(); EyesGh.attachSound("BGEyes"); ExLife = new Sound(); ExLife.attachSound("ExLife"); NewLev = new Sound(); NewLev.attachSound("NewLev");
Symbol 86 MovieClip Frame 2
if (!_root.notMute) { gotoAndPlay ("NewLev"); }
Symbol 86 MovieClip Frame 31
tellTarget ("/") { if (!newGame) { Ready.gotoAndStop("Level"); Ready._visible = true; var j = 0; while (j < 31) { var i = 0; while (i < 28) { Maze[i]["P" + j]._visible = true; i++; } j++; } } newGame = false; };
Symbol 86 MovieClip Frame 65
tellTarget ("/") { g = 1; while (g < 5) { Ghost[g]._visible = true; g++; } Pacman._visible = true; Ready.gotoAndStop(1); };
Symbol 86 MovieClip Frame 87
tellTarget ("/") { Ready._visible = false; playing = true; nextPacDir = 3; play(); if (notMute) { BGSnd["Back" + bgNum].start(0, 1000); } }; stop();
Symbol 86 MovieClip Frame 88
if (!_root.notMute) { stop(); }
Symbol 86 MovieClip Frame 90
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 3
stop();
Symbol 91 MovieClip Frame 5
stop();
Symbol 91 MovieClip Frame 18
stop(); _root.BGSnd.EyesGh.start(0, 100);
Symbol 91 MovieClip Frame 20
stop();
Symbol 93 Button
on (release) { gotoAndStop (2); }
Symbol 95 Button
on (release, keyPress "<Enter>") { if (name_txt.length > 0) { game_so.data.playerName = name_txt.text; } nextFrame(); }
Symbol 105 MovieClip Frame 1
stop(); errorMsg = "";
Symbol 107 Button
on (press) { page = page - 10; if (page < 0) { page = 0; } if (page < 10) { last_btn._visible = false; } next_btn._visible = true; showScores(); }
Symbol 109 Button
on (press) { page = page + 10; if (page > maxScore) { page = maxScore; } if (page > (maxScore - 20)) { next_btn._visible = false; } last_btn._visible = true; showScores(); }

Library Items

Symbol 1 Sound [NewLev]
Symbol 2 Sound [ExLife]
Symbol 3 Sound [BGEyes]
Symbol 4 Sound [BGGhost]
Symbol 5 Sound [BG3]
Symbol 6 Sound [BG2]
Symbol 7 Sound [BG1]
Symbol 8 GraphicUsed by:9 20 28 30 32 42 47 49 70 82 93 95 107 109  Timeline
Symbol 9 MovieClipUses:8Used by:14 42  Timeline
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:10 11Used by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:9 12 13Used by:19
Symbol 15 GraphicUsed by:16 18 24 42  Timeline
Symbol 16 MovieClipUses:15Used by:19
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:15 17Used by:19
Symbol 19 MovieClip [Ghost]Uses:14 16 18
Symbol 20 MovieClip [Pill]Uses:8
Symbol 21 FontUsed by:22 26 29 31 43 71 72 73 74 76 77 78 80 83 92 94 96 97 98 99 100 101 102 104 106 108
Symbol 22 EditableTextUses:21Used by:23 48
Symbol 23 MovieClip [GhKill]Uses:22Used by:70
Symbol 24 MovieClip [Power]Uses:15Used by:49
Symbol 25 MovieClip [Empty]Used by:49  Timeline
Symbol 26 TextUses:21Used by:105  Timeline
Symbol 27 GraphicUsed by:Timeline
Symbol 28 MovieClipUses:8Used by:Timeline
Symbol 29 TextUses:21Used by:30
Symbol 30 ButtonUses:29 8Used by:Timeline
Symbol 31 TextUses:21Used by:32
Symbol 32 ButtonUses:31 8Used by:Timeline
Symbol 33 GraphicUsed by:42  Timeline
Symbol 34 GraphicUsed by:42
Symbol 35 GraphicUsed by:42
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClipUses:9 33 15 8 34 35 36 37 38 39 41Used by:44 49  Timeline
Symbol 43 TextUses:21Used by:44
Symbol 44 MovieClipUses:42 43Used by:Timeline
Symbol 45 FontUsed by:46
Symbol 46 EditableTextUses:45Used by:47
Symbol 47 ButtonUses:46 8Used by:Timeline
Symbol 48 MovieClipUses:22Used by:49
Symbol 49 MovieClipUses:48 25 42 8 24Used by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 GraphicUsed by:70
Symbol 61 GraphicUsed by:70
Symbol 62 GraphicUsed by:70
Symbol 63 GraphicUsed by:70
Symbol 64 GraphicUsed by:70
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:8 60 61 62 63 64 65 66 67 68 69 23Used by:Timeline
Symbol 71 TextUses:21Used by:Timeline
Symbol 72 TextUses:21Used by:Timeline
Symbol 73 TextUses:21Used by:82
Symbol 74 TextUses:21Used by:75
Symbol 75 MovieClipUses:74Used by:82
Symbol 76 TextUses:21Used by:82
Symbol 77 EditableTextUses:21Used by:79
Symbol 78 TextUses:21Used by:79
Symbol 79 MovieClipUses:77 78Used by:82
Symbol 80 TextUses:21Used by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClipUses:73 8 75 76 79 81Used by:Timeline
Symbol 83 EditableTextUses:21Used by:Timeline
Symbol 84 SoundUsed by:86
Symbol 85 SoundUsed by:86
Symbol 86 MovieClipUses:84 85Used by:Timeline
Symbol 87 SoundUsed by:91
Symbol 88 SoundUsed by:91
Symbol 89 SoundUsed by:91
Symbol 90 SoundUsed by:91
Symbol 91 MovieClipUses:87 88 89 90Used by:Timeline
Symbol 92 TextUses:21Used by:93
Symbol 93 ButtonUses:92 8Used by:Timeline
Symbol 94 TextUses:21Used by:95
Symbol 95 ButtonUses:94 8Used by:Timeline
Symbol 96 EditableTextUses:21Used by:Timeline
Symbol 97 TextUses:21Used by:Timeline
Symbol 98 TextUses:21Used by:Timeline
Symbol 99 TextUses:21Used by:Timeline
Symbol 100 EditableTextUses:21Used by:103
Symbol 101 EditableTextUses:21Used by:103
Symbol 102 EditableTextUses:21Used by:103
Symbol 103 MovieClipUses:100 101 102Used by:Timeline
Symbol 104 EditableTextUses:21Used by:105
Symbol 105 MovieClipUses:26 104Used by:Timeline
Symbol 106 TextUses:21Used by:107
Symbol 107 ButtonUses:106 8Used by:Timeline
Symbol 108 TextUses:21Used by:109
Symbol 109 ButtonUses:108 8Used by:Timeline

Instance Names

"Bar"Frame 1Symbol 28 MovieClip
"PacLogo"Frame 2Symbol 44 MovieClip
"Demo"Frame 2Symbol 49 MovieClip
"Maze"Frame 4Symbol 25 MovieClip [Empty]
"Fruit"Frame 4Symbol 70 MovieClip
"FrLev"Frame 4Symbol 70 MovieClip
"Ghost"Frame 4Symbol 25 MovieClip [Empty]
"Pacman"Frame 4Symbol 42 MovieClip
"Life1"Frame 4Symbol 42 MovieClip
"Life2"Frame 4Symbol 42 MovieClip
"Life3"Frame 4Symbol 42 MovieClip
"Ready"Frame 4Symbol 82 MovieClip
"Life4"Frame 4Symbol 42 MovieClip
"BGSnd"Frame 4Symbol 86 MovieClip
"Snd"Frame 4Symbol 91 MovieClip
"name_txt"Frame 9Symbol 96 EditableText
"Demo"Frame 9Symbol 49 MovieClip
"PacLogo"Frame 9Symbol 44 MovieClip
"line1_mc"Frame 10Symbol 103 MovieClip
"Hit"Frame 10Symbol 9 MovieClip
"line2_mc"Frame 10Symbol 103 MovieClip
"line3_mc"Frame 10Symbol 103 MovieClip
"line4_mc"Frame 10Symbol 103 MovieClip
"line5_mc"Frame 10Symbol 103 MovieClip
"line6_mc"Frame 10Symbol 103 MovieClip
"line7_mc"Frame 10Symbol 103 MovieClip
"line8_mc"Frame 10Symbol 103 MovieClip
"line9_mc"Frame 10Symbol 103 MovieClip
"line10_mc"Frame 10Symbol 103 MovieClip
"loading_mc"Frame 10Symbol 105 MovieClip
"last_btn"Frame 10Symbol 107 Button
"next_btn"Frame 10Symbol 109 Button
"Hit"Symbol 14 MovieClip Frame 1Symbol 9 MovieClip
"Btm"Symbol 14 MovieClip Frame 1Symbol 12 MovieClip
"Shape"Symbol 19 MovieClip [Ghost] Frame 1Symbol 14 MovieClip
"Eyes"Symbol 19 MovieClip [Ghost] Frame 1Symbol 16 MovieClip
"PPEyes"Symbol 19 MovieClip [Ghost] Frame 2Symbol 18 MovieClip
"Hit"Symbol 42 MovieClip Frame 1Symbol 9 MovieClip
"D1"Symbol 42 MovieClip Frame 45Symbol 41 MovieClip
"D2"Symbol 42 MovieClip Frame 50Symbol 41 MovieClip
"CPac"Symbol 44 MovieClip Frame 1Symbol 42 MovieClip
"GK"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"G"Symbol 49 MovieClip Frame 1Symbol 25 MovieClip [Empty]
"Pac"Symbol 49 MovieClip Frame 1Symbol 42 MovieClip
"Pill"Symbol 49 MovieClip Frame 2Symbol 24 MovieClip [Power]
"F"Symbol 70 MovieClip Frame 15Symbol 23 MovieClip [GhKill]
"Psd"Symbol 82 MovieClip Frame 2Symbol 75 MovieClip
"LevMov"Symbol 82 MovieClip Frame 4Symbol 79 MovieClip
"GO"Symbol 82 MovieClip Frame 5Symbol 81 MovieClip
"score_txt"Symbol 103 MovieClip Frame 1Symbol 100 EditableText
"name_txt"Symbol 103 MovieClip Frame 1Symbol 101 EditableText
"rank_txt"Symbol 103 MovieClip Frame 1Symbol 102 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "NewLev"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ExLife"
ExportAssets (56)Timeline Frame 1Symbol 3 as "BGEyes"
ExportAssets (56)Timeline Frame 1Symbol 4 as "BGGhost"
ExportAssets (56)Timeline Frame 1Symbol 5 as "BG3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "BG2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "BG1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Ghost"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Pill"
ExportAssets (56)Timeline Frame 1Symbol 23 as "GhKill"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Power"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 2Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 2Symbol 24 as "Power"
ExportAssets (56)Timeline Frame 2Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 2Symbol 24 as "Power"
ExportAssets (56)Timeline Frame 2Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 4Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 4Symbol 23 as "GhKill"
ExportAssets (56)Timeline Frame 4Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 5Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 5Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 6Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 6Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 7Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 7Symbol 25 as "Empty"
ExportAssets (56)Timeline Frame 8Symbol 25 as "Empty"

Labels

"Restart"Frame 5
"Loop"Frame 6
"Over"Frame 8
"Die"Symbol 42 MovieClip Frame 6
"Show"Symbol 70 MovieClip Frame 15
"Paused"Symbol 82 MovieClip Frame 2
"Quit"Symbol 82 MovieClip Frame 3
"Level"Symbol 82 MovieClip Frame 4
"GameOver"Symbol 82 MovieClip Frame 5
"NewGame"Symbol 86 MovieClip Frame 2
"NewLev"Symbol 86 MovieClip Frame 21
"NewLife"Symbol 86 MovieClip Frame 65
"Killed"Symbol 86 MovieClip Frame 88
"Chomp1"Symbol 91 MovieClip Frame 2
"Chomp2"Symbol 91 MovieClip Frame 4
"EatGhost"Symbol 91 MovieClip Frame 6
"EatFruit"Symbol 91 MovieClip Frame 19

Dynamic Text Variables

kvalSymbol 22 EditableText""
lvalSymbol 77 EditableText""
scoreSymbol 83 EditableText""
errorMsgSymbol 104 EditableText""




http://swfchan.com/2/8985/info.shtml
Created: 10/6 -2019 12:50:08 Last modified: 10/6 -2019 12:50:08 Server time: 29/04 -2024 16:27:29