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swfchan turned sixteen years old today! (5may2024)

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original_bb.swf

This is the info page for
Flash #9256

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

MOUSEBREAKER PRODUCT

C 2002 ALL RIGHTS RESERVED

HOW TO PLAY

POSITION THE ANGLE OF THE CUE BY PLACING YOUR MOUSE NEXT TO THE BALL YOU'RE
AIMING FOR. HOLD DOWN YOUR  LEFT MOUSE BUTTON WHILE WATCHING THE POWER BAR.
RELEASE THE BUTTON TO SHOOT! BE CAREFUL - SINK THE CUE BALL, OR HIT THE DYNAMITE
AND THE GAME IS OVER! CLEAR THE TABLE EACH TIME TO REACH THE NEXT LEVEL. THERE
ARE A TOTAL OF 10 LEVELS!

PLAY

PLAY

v2.0

VIEW SCORES

VIEW SCORES

CDG

MORE GAMES

MORE GAMES

Terms and conditions of use of this game

Terms and conditions of use of this game

POWER BAR

SCORE:

YOUR TOTAL SCORE:

CONTINUE

SCORE:

YOUR FINAL SCORE IS

Best Score

333

Played

333

Date of Best

333

Best Score

Played

Date of Best

333

333

333

CDG

Terms and conditions of use of this game

Terms and conditions of use of this game

CDG

Terms and conditions of use of this game

Terms and conditions of use of this game

Play all the levels of this game plus other
Blast Billiards games at www.blastbilliards.com

Play more FREE games at www.mousebreaker.com

PLAY AGAIN

or

ActionScript [AS1/AS2]

Frame 3
stop();
Frame 4
shotstarted = false; score = 0; radius = 24; timer = 100; level = 1; ballstop = 0.5; ball = 1; while (ball <= balls) { thisball = eval ("ball" + ball); ball++; }
Instance of Symbol 84 MovieClip "ball1" in Frame 4
onClipEvent (mouseDown) { if (!_level0.shotstarted) { powstart = getTimer(); moused = true; } } onClipEvent (mouseUp) { if ((!_level0.shotstarted) and moused) { moused = false; powstop = getTimer(); _level0.pwr = powstop - powstart; _level0.cuex = _xmouse; _level0.cuey = _ymouse; _level0.shotstarted = true; } } onClipEvent (enterFrame) { cuex = _xmouse; cuey = _ymouse; ncuey = (10 * (-cuey)) / (math.abs(cuex) + math.abs(cuey)); ncuex = (10 * cuex) / (math.abs(cuex) + math.abs(cuey)); rot = (Math.atan2(ncuex, ncuey) * 180) / 3.142; temppwr = getTimer() - powstart; if (!_level0.shotstarted) { if (moused) { pb = int(temppwr / 50); _level0.powerbar.gotoandstop(pb); } _level0.cue._x = _level0.ball1._x; _level0.cue._y = _level0.ball1._y; _level0.cue._rotation = ROT; } }
Instance of Symbol 86 MovieClip "t2" in Frame 4
onClipEvent (load) { rtime = _level0.timer; running = true; lasttime = -99; } onClipEvent (enterFrame) { if (running) { rtime = rtime - 0.05; if (rtime < 0) { rtime = 0; _level0.gameover = true; _root.gotoandplay("explode"); running = false; } } raw = int(rtime); if (raw != lasttime) { time = raw; } else { lasttime = raw; } }
Instance of Symbol 86 MovieClip "t5" in Frame 4
onClipEvent (load) { rtime = _level0.timer; running = true; lasttime = -99; } onClipEvent (enterFrame) { if (running) { rtime = rtime - 0.05; if (rtime < 0) { rtime = 0; _level0.gameover = true; _root.gotoandplay("explode"); running = false; } } raw = int(rtime); if (raw != lasttime) { time = raw; } else { lasttime = raw; } }
Instance of Symbol 86 MovieClip "t4" in Frame 4
onClipEvent (load) { rtime = _level0.timer; running = true; lasttime = -99; } onClipEvent (enterFrame) { if (running) { rtime = rtime - 0.05; if (rtime < 0) { rtime = 0; _level0.gameover = true; _root.gotoandplay("explode"); running = false; } } raw = int(rtime); if (raw != lasttime) { time = raw; } else { lasttime = raw; } }
Instance of Symbol 86 MovieClip "t7" in Frame 4
onClipEvent (load) { rtime = _level0.timer; running = true; lasttime = -99; } onClipEvent (enterFrame) { if (running) { rtime = rtime - 0.05; if (rtime < 0) { rtime = 0; _level0.gameover = true; _root.gotoandplay("explode"); running = false; } } raw = int(rtime); if (raw != lasttime) { time = raw; } else { lasttime = raw; } }
Instance of Symbol 86 MovieClip "t6" in Frame 4
onClipEvent (load) { rtime = _level0.timer; running = true; lasttime = -99; } onClipEvent (enterFrame) { if (running) { rtime = rtime - 0.05; if (rtime < 0) { rtime = 0; _level0.gameover = true; _root.gotoandplay("explode"); running = false; } } raw = int(rtime); if (raw != lasttime) { time = raw; } else { lasttime = raw; } }
Instance of Symbol 86 MovieClip "t3" in Frame 4
onClipEvent (load) { rtime = _level0.timer; running = true; lasttime = -99; } onClipEvent (enterFrame) { if (running) { rtime = rtime - 0.05; if (rtime < 0) { rtime = 0; _level0.gameover = true; _root.gotoandplay("explode"); running = false; } } raw = int(rtime); if (raw != lasttime) { time = raw; } else { lasttime = raw; } }
Frame 5
function init_balls() { leveltext = level_text[level]; if (level_dynamite[level]) { dynamite._x = 400; dynamite._y = 300; } else { dynamite._x = -300; dynamite._y = -300; } if (level_balls[level] == 1) { startballx[1] = 200 + random(30); startbally[1] = 120 + random(220); startballx[2] = 160; startbally[2] = 300; startballx[3] = 160; startbally[3] = 160; startballx[4] = 160; startbally[4] = 230; startballx[5] = 330; startbally[5] = 230; startballx[6] = 430; startbally[6] = 230; startballx[7] = 530; startbally[7] = 230; } else if (level_balls[level] == 2) { startballx[1] = (77.7 + random(20)) - random(20); startbally[1] = (230 + random(20)) - random(20); startballx[2] = 393.05; startbally[2] = 265.6; startballx[3] = 466.55; startbally[3] = 168.5; startballx[4] = 390.05; startbally[4] = 212.6; startballx[5] = 466.55; startbally[5] = 302.3; startballx[6] = 537; startbally[6] = 212.6; startballx[7] = 541; startbally[7] = 265.6; } else { dynamite._x = random(500) + 75; dynamite._y = random(160) + 150; item = 1; while (item <= 7) { safe = false; while (!safe) { placex = random(500) + 75; placey = random(200) + 130; safe = true; if (item == 1) { dbx = dynamite._x - placex; dby = dynamite._y - placey; delta = Math.sqrt((dby * dby) + (dbx * dbx)); if (delta < 70) { safe = false; } } else { checki = 1; while (checki <= (item - 1)) { dbx = startballx[checki] - placex; dby = startbally[checki] - placey; delta = Math.sqrt((dby * dby) + (dbx * dbx)); if (delta < (radius * 2)) { safe = false; } dbx = dynamite._x - placex; dby = dynamite._y - placey; delta = Math.sqrt((dby * dby) + (dbx * dbx)); if (delta < 70) { safe = false; } checki++; } } } startballx[item] = placex; startbally[item] = placey; item++; } } ball = 1; while (ball <= balls) { thisball = eval ("ball" + ball); thisball._x = startballx[ball]; thisball._y = startbally[ball]; realx[ball] = thisball._x; realy[ball] = _level0.starty - thisball._y; eval ("t" + ball)._x = thisball._x; eval ("t" + ball)._y = thisball._y; eval ("t" + ball).rtime = Level_timer[level]; eval ("t" + ball).running = true; potted[ball] = false; ball++; } } hit = 0; bonus = 0; gameover = false; u = 30; t = 0; a = -1; startx = white._x; balls = 7; ballspotted = 0; starty = 400; friction = 0.1; explode._x = -999; explode._y = -999; explode.gotoandstop(1); vx = new array(0, 0, 0); vy = new array(0, 0, 0); realx = new array(0, 200, 200); realy = new array(0, 300, 300); potted = new array(); startballx = new array(); startbally = new array(); max_level = 4; level_text = new Array(); level_balls = new Array(); level_dynamite = new Array(); level_timer = new Array(); level_text[1] = "LEVEL ONE: CLEAR THE BOMBS IN 100 SECONDS !"; level_text[2] = "LEVEL TWO: CLEAR THE CIRCLE OF BOMBS !"; level_text[3] = "LEVEL THREE: DON'T DISTURB THE DYNAMITE !"; level_text[4] = "LEVEL FOUR: DON'T DISTURB THE DYNAMITE !"; level_text[5] = "LEVEL FIVE: DON'T DISTURB THE DYNAMITE !"; Level_balls[1] = 1; Level_balls[2] = 2; Level_balls[3] = 3; Level_balls[4] = 3; Level_balls[5] = 3; level_dynamite[1] = false; level_dynamite[2] = false; level_dynamite[3] = true; level_dynamite[4] = true; level_dynamite[5] = true; Level_timer[1] = 100; Level_timer[2] = 95; Level_timer[3] = 90; Level_timer[4] = 80; Level_timer[5] = 75; ball = 1; while (ball <= balls) { thisball = eval ("ball" + ball); ball++; } init_balls();
Frame 6
shotstarted = false;
Frame 7
cue.gotoandstop(1); powerbar.gotoandstop(1);
Frame 8
if (gameover) { gotoAndPlay (31); }
Frame 9
var version = doc.firstChild.childNodes[1].firstChild.nodeValue; if (!shotstarted) { gotoAndPlay (8); }
Frame 10
power = pwr / 50; if (power > 15) { power = 15; } ncuey = (power * (-cuey)) / (math.abs(cuex) + math.abs(cuey)); ncuex = (power * cuex) / (math.abs(cuex) + math.abs(cuey)); vx[1] = ncuex; vy[1] = ncuey; shotstarted = true; cue.gotoandplay(2);
Frame 19
allstillc = 0; ii = 1; while (ii <= balls) { if ((vx[ii] == 0) and (vy[ii] == 0)) { allstillc++; } jj = ii + 1; while (jj <= balls) { white = eval ("_level0.ball" + ii); red = eval ("_level0.ball" + jj); why = starty - white._y; rey = starty - red._y; dby = (-why) + rey; dbx = (-white._x) + red._x; delta = Math.sqrt((dby * dby) + (dbx * dbx)); if (delta < radius) { white._x = white._x - vx[ii]; white._y = white._y + vy[ii]; realx[ii] = realx[ii] - vx[ii]; realy[ii] = realy[ii] - vy[ii]; red._x = red._x - vx[jj]; red._y = red._y + vy[jj]; realx[jj] = realx[jj] - vx[jj]; realy[jj] = realy[jj] - vy[jj]; x1 = white._x; y1 = starty - white._y; x2 = red._x; y2 = starty - red._y; angle = Math.atan2(y2 - y1, x2 - x1); x1 = vx[ii]; y1 = vy[ii]; x2 = vx[jj]; y2 = vy[jj]; if ((((Math.abs(x1) + Math.abs(x2)) + Math.abs(y1)) + Math.abs(y2)) > 3) { shotsound.gotoandplay(2); } cma = Math.cos(-angle); sma = Math.sin(-angle); sa = Math.sin(angle); ca = Math.cos(angle); nx1 = (x1 * cma) - (y1 * sma); ny1 = (x1 * sma) + (y1 * cma); nx2 = (x2 * cma) - (y2 * sma); ny2 = (x2 * sma) + (y2 * cma); nx1 = nx2; x1 = (nx1 * ca) - (ny1 * sa); y1 = (nx1 * sa) + (ny1 * ca); next1x = x1; next1y = y1; x2 = white._x; y2 = starty - white._y; x1 = red._x; y1 = starty - red._y; angle = Math.atan2(y2 - y1, x2 - x1); x2 = vx[ii]; y2 = vy[ii]; x1 = vx[jj]; y1 = vy[jj]; nx1 = (x1 * Math.cos(-angle)) - (y1 * Math.sin(-angle)); ny1 = (x1 * Math.sin(-angle)) + (y1 * Math.cos(-angle)); nx2 = (x2 * Math.cos(-angle)) - (y2 * Math.sin(-angle)); ny2 = (x2 * Math.sin(-angle)) + (y2 * Math.cos(-angle)); nx1 = nx2; x1 = (nx1 * Math.cos(angle)) - (ny1 * Math.sin(angle)); y1 = (nx1 * Math.sin(angle)) + (ny1 * Math.cos(angle)); next2x = x1; next2y = y1; vx[ii] = next1x; vy[ii] = next1y; vx[jj] = next2x; vy[jj] = next2y; } jj++; } ii++; }
Frame 20
function update_balls() { ball = 1; while (ball <= balls) { bamc = eval ("ball" + ball); if (dynamite.hit.hittest(bamc._x, bamc._y, true)) { _level0.gameover = true; _root.gotoandplay("explode"); } if (!middle.hitTest(bamc._x, bamc._y, false)) { check_pockets(); } if (!potted[ball]) { if (_level0.shotstarted) { absvx = Math.ABS(vx[ball]); absvy = Math.ABS(vy[ball]); if ((absvx + absvy) == 0) { lessy = 0; lessx = 0; } else { lessy = absvy / (absvx + absvy); lessx = absvx / (absvx + absvy); } if (Vx[ball] > 0) { vx[ball] = vx[ball] - (_level0.friction * lessx); } else { vx[ball] = vx[ball] + (_level0.friction * lessx); } if (Vy[ball] > 0) { vy[ball] = vy[ball] - (_level0.friction * lessy); } else { vy[ball] = vy[ball] + (_level0.friction * lessy); } if ((absvx < ballstop) and (absvy < ballstop)) { vy[ball] = 0; vx[ball] = 0; } realx[ball] = realx[ball] + vx[ball]; realy[ball] = realy[ball] + vy[ball]; thisball = eval ("ball" + ball); thisball._x = realx[ball]; thisball._y = _level0.starty - realy[ball]; eval ("t" + ball)._x = thisball._x; eval ("t" + ball)._y = thisball._y; if (!middle.hitTest(bamc._x, bamc._y, false)) { check_wall(ball); } } } ball++; } } function check_pockets() { bamc = eval ("ball" + ball); p = 1; while (p <= 6) { pomc = eval ("pocket" + p); if (pomc.hittest(bamc._x, bamc._y, true)) { down.gotoandplay(2); score = score + eval ("t" + ball).time; bamc._visible = false; vx[ball] = 0; vy[ball] = 0; bamc._x = 100; bamc._y = 0; realx[ball] = 130 + (ballspotted * 30); realy[ball] = 350; bamc._y = _level0.starty - realy[ball]; bamc._x = realx[ball]; bamc._visible = true; potted[ball] = true; if (ball > 1) { ballspotted++; pomc.gotoandplay("red"); } else { pomc.gotoandplay("white"); _level0.gameover = true; _root.gotoandplay("explode"); } eval ("t" + ball).running = false; eval ("t" + ball)._y = bamc._y; eval ("t" + ball)._x = bamc._x; } p++; } } function check_wall(index) { if (realx[index] < 50) { realx[index] = 50; vx[index] = -vx[index]; } if (realy[index] > 280) { realy[index] = 280; vy[index] = -vy[index]; } if (realy[index] < 50) { realy[index] = 50; vy[index] = -vy[index]; } if (realx[index] > 610) { realx[index] = 610; vx[index] = -vx[index]; } } update_balls(); if ((allstillc < balls) and (!gameover)) { gotoAndPlay (19); }
Frame 21
if (gameover) { gotoAndPlay (31); }
Frame 22
if (ballspotted == (balls - 1)) { var teams_left = doc.firstChild.childNodes[0].firstChild.nodeValue; gotoAndPlay (59); }
Frame 28
if ((score > 500) and (_root.drz.magic < 10)) { _level0.vel0 = true; } gotoAndPlay (6);
Frame 31
explode._x = 300; explode._y = 200; explode.gotoandplay(2);
Frame 43
ibpro_hackers_stop_now = 10; gotoAndPlay (139);
Frame 58
stop();
Frame 59
level++;
Frame 138
if (level > max_level) { gotoAndPlay (139); } else { gotoAndPlay (5); }
Frame 139
explode.gotoandstop(1); explode._x = -999; stats_check = false;
Instance of Symbol 137 MovieClip "game_cooky" in Frame 139
onClipEvent (load) { function write_game_cookie(game_id, f1, f2, f3, f4, f5, f6) { name = "game" + game_id; so = SharedObject.getLocal(name, "/"); so.data.game_id = game_id; so.data.f1 = f1; so.data.f2 = f2; so.data.f3 = f3; so.data.f4 = f4; so.data.f5 = f5; so.data.f6 = f6; so.flush(); } function read_game_cookie(game_id) { name = "game" + game_id; so = SharedObject.getLocal(name, "/"); if (so.data.game_id == null) { result = false; } else { result = true; _level0.checker = so.data.game_id; _level0.f1 = so.data.f1; _level0.f2 = so.data.f2; _level0.f3 = so.data.f3; _level0.f4 = so.data.f4; _level0.f5 = so.data.f5; _level0.f6 = so.data.f6; } return(result); } _visible = true; }
Frame 140
game_id = "cdg_obbstats1"; if (stats_check == false) { exists = game_cooky.read_game_cookie(game_id); if (exists == false) { game_cooky.write_game_cookie(game_id, 0, 0, 0, 0, 0, 0); f1 = 0; f2 = 0; f3 = 0; f4 = 0; f5 = 0; f6 = 0; } cookie_played = f1; cookie_best = f2; cookie_best_date = f3; cookie_dummy1 = f4; cookie_dummy2 = f5; cookie_dummy3 = f6; stats_check = true; } if (score > cookie_best) { cookie_best = score; myDate = new Date(); todaydate = (((myDate.getDate() + "/") + (1 + myDate.getUTCMonth())) + "/") + myDate.getFullYear(); todaydate = todaydate + ((" " + myDate.getHours()) + ":"); mins = myDate.getMinutes(); if (mins < 10) { todaydate = todaydate + ("0" + mins); } else { todaydate = todaydate + mins; } cookie_best_date = todaydate; } cookie_played++; f1 = cookie_played; f2 = cookie_best; f3 = cookie_best_date; f4 = cookie_dummy1; f5 = cookie_dummy2; f6 = cookie_dummy3; game_cooky.write_game_cookie(game_id, f1, f2, f3, f4, f5, f6); stop();
Frame 149
stop();
Symbol 8 MovieClip Frame 7
gotoAndPlay (1);
Symbol 11 MovieClip Frame 32
gotoAndPlay (1);
Symbol 16 MovieClip Frame 1
doneLoading = 0; stop();
Instance of Symbol 13 MovieClip "bkgd" in Symbol 16 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.doneLoading == 0) { total = _parent._parent.getBytesTotal(); isloaded = _parent._parent.getBytesLoaded(); p = 100 * (isLoaded / total); _parent.bytes = ((int(isloaded / 1000) add " KB of ") add int(total / 1000)) add " KB"; _parent.percent = int(p) add "% LOADED"; _parent.bar._xscale = p; if (Number(p) > Number(95)) { _parent._parent.gotoAndPlay(Number(2)); _parent.gotoAndStop("off"); _parent.doneLoading = 1; } else { _parent._parent.gotoAndPlay(Number(1)); } } }
Instance of Symbol 13 MovieClip "bar" in Symbol 16 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.doneLoading == 0) { total = _parent._parent.getBytesTotal(); isloaded = _parent._parent.getBytesLoaded(); p = 100 * (isLoaded / total); _parent.bytes = ((int(isloaded / 1000) add " KB of ") add int(total / 1000)) add " KB"; _parent.percent = int(p) add "% LOADED"; _parent.bar._xscale = p; if (Number(p) > Number(95)) { _parent._parent.gotoAndPlay(Number(2)); _parent.gotoAndStop("off"); _parent.doneLoading = 1; } else { _parent._parent.gotoAndPlay(Number(1)); } } }
Symbol 27 Button
on (release) { play(); }
Symbol 32 Button
on (keyPress "~") { command = "init"; this.loadVariables("highscores_bb.php?" + int(Math.random() * 100000), "POST"); gotoAndStop (3); }
Symbol 36 Button
on (release) { getURL ("http://www.mousebreaker.com/index.php?cdgtid=obb", "_blank"); }
Symbol 39 Button
on (release) { getURL ("http://www.mousebreaker.com/index.php?cdgtid=obb", "_blank"); }
Symbol 42 Button
on (release) { getURL ("http://www.mousebreaker.com/index.php?page=downloadagreement"); }
Symbol 74 MovieClip Frame 4
gotoAndPlay (1);
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 12
gotoAndStop (1);
Symbol 77 MovieClip Frame 30
gotoAndStop (1);
Symbol 88 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 45
stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 20
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
stop();
Symbol 110 Button
on (release) { init_balls(); score = 0; level = 1; gotoAndPlay (4); }
Symbol 118 Button
on (release) { gotoAndPlay (5); }
Symbol 124 Button
on (release) { if (level > max_level) { gotoAndPlay (149); } else { gotoAndPlay (4); } }
Symbol 148 Button
on (release) { gotoAndPlay (4); }
Symbol 149 Button
on (release) { getURL ("http://www.mousebreaker.com/index.php?cdgtid=obb_bb", "_blank"); }

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Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:90 91Used by:Timeline
Symbol 93 TextUses:2Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:97 102  Timeline
Symbol 96 SoundUsed by:97
Symbol 97 MovieClipUses:95 96Used by:Timeline
Symbol 98 GraphicUsed by:102
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:102
Symbol 101 SoundUsed by:102
Symbol 102 MovieClipUses:98 100 95 101Used by:Timeline
Symbol 103 EditableTextUses:2Used by:Timeline
Symbol 104 TextUses:2Used by:Timeline
Symbol 105 SoundUsed by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 SoundUsed by:108
Symbol 108 MovieClipUses:107Used by:Timeline
Symbol 109 GraphicUsed by:Timeline
Symbol 110 ButtonUses:22 30 26Used by:Timeline
Symbol 111 EditableTextUses:2Used by:Timeline
Symbol 112 TextUses:2Used by:Timeline
Symbol 113 GraphicUsed by:Timeline
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 TextUses:23Used by:118
Symbol 118 ButtonUses:22 117 26Used by:Timeline
Symbol 119 EditableTextUses:2Used by:Timeline
Symbol 120 TextUses:2Used by:Timeline
Symbol 121 SoundUsed by:Timeline
Symbol 122 TextUses:2Used by:Timeline
Symbol 123 EditableTextUses:2Used by:Timeline
Symbol 124 ButtonUses:22 24 25 26Used by:Timeline
Symbol 125 EditableTextUses:2Used by:137
Symbol 126 EditableTextUses:2Used by:137
Symbol 127 EditableTextUses:2Used by:137
Symbol 128 EditableTextUses:2Used by:137
Symbol 129 EditableTextUses:2Used by:137
Symbol 130 EditableTextUses:2Used by:137
Symbol 131 EditableTextUses:2Used by:137
Symbol 132 EditableTextUses:2Used by:137
Symbol 133 EditableTextUses:2Used by:137
Symbol 134 EditableTextUses:2Used by:137
Symbol 135 EditableTextUses:2Used by:137
Symbol 136 EditableTextUses:2Used by:137
Symbol 137 MovieClipUses:125 126 127 128 129 130 131 132 133 134 135 136Used by:Timeline
Symbol 138 EditableTextUses:33Used by:Timeline
Symbol 139 EditableTextUses:2Used by:Timeline
Symbol 140 EditableTextUses:2Used by:Timeline
Symbol 141 EditableTextUses:33Used by:Timeline
Symbol 142 EditableTextUses:2Used by:Timeline
Symbol 143 EditableTextUses:2Used by:Timeline
Symbol 144 TextUses:23Used by:Timeline
Symbol 145 TextUses:23Used by:Timeline
Symbol 146 GraphicUsed by:148
Symbol 147 TextUses:23Used by:148
Symbol 148 ButtonUses:146 147 22 26Used by:Timeline
Symbol 149 ButtonUses:35Used by:Timeline
Symbol 150 TextUses:23Used by:Timeline

Instance Names

"middle"Frame 4Symbol 44 MovieClip
"pocket3"Frame 4Symbol 77 MovieClip
"pocket1"Frame 4Symbol 77 MovieClip
"pocket2"Frame 4Symbol 77 MovieClip
"pocket4"Frame 4Symbol 77 MovieClip
"pocket5"Frame 4Symbol 77 MovieClip
"pocket6"Frame 4Symbol 77 MovieClip
"dynamite"Frame 4Symbol 81 MovieClip
"ball1"Frame 4Symbol 84 MovieClip
"ball3"Frame 4Symbol 74 MovieClip
"ball2"Frame 4Symbol 74 MovieClip
"ball4"Frame 4Symbol 74 MovieClip
"ball5"Frame 4Symbol 74 MovieClip
"ball6"Frame 4Symbol 74 MovieClip
"ball7"Frame 4Symbol 74 MovieClip
"t2"Frame 4Symbol 86 MovieClip
"t5"Frame 4Symbol 86 MovieClip
"t4"Frame 4Symbol 86 MovieClip
"t7"Frame 4Symbol 86 MovieClip
"t6"Frame 4Symbol 86 MovieClip
"t3"Frame 4Symbol 86 MovieClip
"shotsound"Frame 4Symbol 88 MovieClip
"powerbar"Frame 4Symbol 92 MovieClip
"cue"Frame 4Symbol 97 MovieClip
"explode"Frame 4Symbol 102 MovieClip
"tick"Frame 4Symbol 106 MovieClip
"down"Frame 4Symbol 108 MovieClip
"game_cooky"Frame 139Symbol 137 MovieClip
"bkgd"Symbol 16 MovieClip Frame 1Symbol 13 MovieClip
"bar"Symbol 16 MovieClip Frame 1Symbol 13 MovieClip
"hit"Symbol 81 MovieClip Frame 1Symbol 79 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"loopo"Frame 19
"explode"Frame 31
"explode1"Frame 32
"end"Frame 43
"finished"Frame 49
"on"Symbol 16 MovieClip Frame 1
"off"Symbol 16 MovieClip Frame 2
"red"Symbol 77 MovieClip Frame 2
"white"Symbol 77 MovieClip Frame 20

Dynamic Text Variables

percentSymbol 14 EditableText""
bytesSymbol 15 EditableText""
leveltextSymbol 82 EditableText""
timeSymbol 85 EditableText""
scoreSymbol 103 EditableText""
scoreSymbol 111 EditableText""
scoreSymbol 119 EditableText""
scoreSymbol 123 EditableText""
_level0.cookie_bestSymbol 126 EditableText"333"
_level0.cookie_playedSymbol 128 EditableText"333"
_level0.cookie_best_dateSymbol 130 EditableText"333"
_level0.cookie_bestSymbol 134 EditableText"333"
_level0.cookie_playedSymbol 135 EditableText"333"
_level0.cookie_best_dateSymbol 136 EditableText"333"




http://swfchan.com/2/9256/info.shtml
Created: 10/6 -2019 03:01:53 Last modified: 10/6 -2019 03:01:53 Server time: 05/05 -2024 22:48:02