STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228074
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/73748286?noj=FRM73748286-30DC" width="1" height="1"></div>

crimsonwarfare.swf

This is the info page for
Flash #9314

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

Crimson Warefare

Crimson Warefare

C R I M S O N    W A R F A R E

Play more games @ MoFunZone.com

Play more games @ MoFunZone.com

Producer: Mr Mo

Developers: Krin, Galiant, Joan, Sekky, Kai

BETA Testers: Axl, Ell, Mic, Psyon, Jason

BETA Testers: Axel, Ell, Mic, Psyon, Jason

Start

C R I M S O N     W A R F A R E

play campaign

play custom game

tutorial

options

credits / contact

Main Menu

Restart

Load Game

New Game

Main Menu

Campaign

Options

High Quality

Sound

Medium Quality

Low Quality

ON

OFF

T U T O R I A L S

Building

When the game begins, first highlight / select
any of the building sites and choose which
building to construct. Certain buildings need
to be built to make other buildings availible.

Units / Upgrades / Weapons

Each building has different properties, deploying
troops, researching upgrades, etc. Click on
the building you want to use to see its availible
options. You gain money every few seconds,
the more income, the more money gained.

Objective

The main aim of the game is to send your
troops to attack the enemy. If a unit reaches
the enemy base, it will damage him. Once the
enemy's health reachs 0, you win the game.

Building Sites

Base

Hotkeys: a, s, d, f, space

w

s

d

SPACE

Repairs are located in the bottom  right corner of the screen. You have three chances to repair your base. When activated your sheild will go up gradually. If the enemy attacks you, the repair process will stop.

Unit upgrades, researches, or anything of that sort will remain if the building that made them gets demolished.

Select buildings with the mouse, or hotkeys listed. Try It.

a

C R E D I T S / C O N T A C T

Development Manager- Artist- 3d / Programmer / "Noise"

Krin < krin@ntnd.net >

Artist - Units / Storyline

Galiant < galiant@ntnd.net >

Producer

Mr. Mo < mo@mofunzone.com >

Artist - Icons / Characters

Joan < joan_cg@hotmail.com >

Programmer

Sekky < sekky96@hotmail.com >

BETA Testers- Special Thanks

Axl

Mic_Short

Ell

Psyon

Jason

NTND.net

Victory / Defeat Screens

Kai < www.ukitakumuki.deviantart.com>

MoFunZone.com

Presents...

An NTND Production...

The World has fallen into darkness

Nation after nation fell to the power of the confederacy

Borders no longer existed between countries

The Earth had become one big graveyard

Those who remain, united in a desparate attempt to restore the

shattered world...

...and stand against the common evil

Skip

C R I M S O N   W A R F A R E

TIP: Next time, you can press "k" to skip the intro.

Proceed

Africa

Press to Confirm Location

Mission Notes:

-Destroy Enemy
Airbase


Blah Blah Blah

Speaker

Enemy Sheild:

H.Q. Shield:

100000

100

Money

Base Status

Money Income:

Unit Damage (in enemy base)

Soldiers:

1

Snipers:

1

Tanks:

1

Fighters:

1

x

Heroes

Build Structure

1

2

3

4

5

6

War industry

Air Base

Bombs Stock:

loaded

loaded

business center

Economy Boost (Passive)
Income Increased by +5

Improve Income

$

$

$

$

+

research facility

Lvl:

1

1

1

1

1

1

1

1

UNIT UPGRADES

WEAPON RESEARCH

x

y

20

Defence network

Level:

Passive
Anti Hack Defence

weapons terminal

Missiles:

constructing

Building Structure...

100

100

100

BOMBEr              troop                  tank                      elite              plane

West Building

North Building

South Building

East Building

Cancel

Sell
Building

Repair Base

tower

READY

BUILDING

MoFunZone.com

100000

100

1

1

100

100

100

V i c t o r y

Continue

Save Game

Exit

Game Saved

D e f e a t

Retry

C U S T O M    G A M E   S E T U P

Select Mode

Create New Team

Load Saved Team

ppl                    tanks

Team Setup

Enter New Team Name:
(One or more characters)

Select Team Colour:

Select Starting Hero:

Infantry Captain ( Troop Attack +1)

Tank Captain ( Tank Attack +1)

Sniper Captain ( Sniper Attack +1)

Business man ( Income +5)

Custom Team

Done

C U S T O M    G A M E

Base Options

Fix Base - 500

Upgrade Base (+5 life) - 2000

100

100

Save Team

Credits:

1000000000

Current Heros:

Purchase Hero:

8000

9000

3000

4000

Click to remove heros (Cannot be undone).

Custom Team

Custom Team

Done

Select Location

-Easy

-Normal

-Hard

-Very Hard

Back

Grass

Dirt

Snow

City

Day

Night

100000

100

100

100

100

Exit to Main Menu

Credits Gained:

1000

Exit to Main Menu

As the next day dawns...

The army of the Confederacy shatters...

And the darkness that covers the world slowly fades

The war was finally over...

...Or so it seemed...

To be concluded...

Developer // See our upcoming games or visit the forums!

Host // Play more Quality games here!

ONLINE MULTIPLAYER WARFARE
COMING SOON TO MOFUNZONE.COM!
GO TO EITHER SITE LISTED BELOW FOR MORE
INFORMATION!

Thankyou For Playing!

ActionScript [AS1/AS2]

Frame 1
function aienemytank() { if (_root.aimoney >= 50) { _root.aimoney = _root.aimoney - 50; duplicateMovieClip (_root.enemytank, "enemytank" + _root.enemytanknum, (_root.enemytank.getDepth() + _root.enemytanknum) + 1200); _root["enemytank" + _root.enemytanknum]._x = _root.enemybase._x - 40; _root["enemytank" + _root.enemytanknum]._y = (110 - random(20)) + _root.spacer; _root.enemytanknum++; if (_root.spacer == 40) { _root.spacer = 0; } else if (_root.spacer == 0) { _root.spacer = 20; } else { _root.spacer = 40; } } } function aienemytroop() { if (_root.aimoney >= 20) { _root.aimoney = _root.aimoney - 20; duplicateMovieClip (_root.enemy, "enemy" + _root.enemynum, (_root.enemy.getDepth() + _root.enemynum) + 1100); _root["enemy" + _root.enemynum]._x = _root.enemybase._x - 40; _root["enemy" + _root.enemynum]._y = 150 - random(50); _root.enemynum++; } } function aienemyair() { if ((_root.aimoney >= 80) && (_root.roundtime > 800)) { _root.aimoney = _root.aimoney - 80; duplicateMovieClip (_root.enemyair, "enemyair" + _root.enemyairnum, (_root.enemyair.getDepth() + _root.enemyairnum) + 1300); _root["enemyair" + _root.enemyairnum]._x = _root.enemybase._x - 40; _root["enemyair" + _root.enemyairnum]._y = 15 + random(30); _root.enemyairnum++; } } function aienemysniper() { if (_root.aimoney >= 50) { _root.aimoney = _root.aimoney - 40; duplicateMovieClip (_root.enemyspecial, "enemy" + _root.enemynum, (_root.enemy.getDepth() + _root.enemynum) + 1100); _root["enemy" + _root.enemynum]._x = _root.enemybase._x - 40; _root["enemy" + _root.enemynum]._y = 150 - random(50); _root.enemynum++; } }
Instance of Symbol 7 MovieClip "Bar" in Frame 1
onClipEvent (enterFrame) { setProperty(_this, _width , 112.2 * (_root.getBytesLoaded() / _root.getBytesTotal())); }
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { play(); } else { gotoAndPlay (1); }
Frame 3
stop(); stage.scaleMode = "exactFit"; heronumber = 0; heroselected = ""; forcehero = [0, 0, 0, 0, 0]; enemyhero = [0, 0, 0, 0, 0]; fscommand ("showmenu", "false"); user = SharedObject.getLocal("user_profile"); function AI5() { if (_root.roundtime >= 300) { if (_root.roundtime >= _root.timerneed) { _root.aimoney = _root.aimoney + random(30); _root.timerneed = _root.timerneed + (random(70) + 60); _root.AIrandom = random(6); if (_root.AIrandom <= 1) { _root.aienemytank(); _root.aienemyair(); _root.aienemysniper(); } else if (_root.AIrandom == 2) { _root.aienemytroop(); _root.aienemytank(); _root.aienemytroop(); } else if (_root.AIrandom == 3) { _root.aienemytank(); _root.aienemysniper(); _root.aienemysniper(); } else if ((_root.AIrandom = 4)) { _root.aienemyair(); _root.aienemytank(); _root.aienemyair(); } else if ((_root.AIrandom = 5)) { _root.aienemytroop(); _root.aienemytroop(); _root.aienemysniper(); } else if (_root.AIrandom > 5) { duplicateMovieClip (_root.enemymissleup, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemybase._x; _root["bombshell" + _root.bombnum]._y = _root.enemybase._y - 20; _root.bombnum++; } } } if ((_root.roundtime > 780) && (_root.roundtime < 2301)) { if (_root.roundtime == 2300) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime <= 2) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 1600) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 800) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { _root.aiincome = _root.aiincome + 5; tellTarget (_root.enemybuilding1) { gotoAndStop ("business"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("airbase"); }; } if (_root.roundtime == 600) { _root.enemybuildingname[3] = "defence"; tellTarget (_root.enemybuilding3) { gotoAndStop ("defence"); }; } } } function AI4() { if (_root.roundtime >= 300) { if (_root.roundtime >= _root.timerneed) { _root.aimoney = _root.aimoney + random(30); _root.timerneed = _root.timerneed + (random(70) + 65); _root.AIrandom = random(7); if (_root.AIrandom <= 1) { _root.aienemytank(); _root.aienemyair(); _root.aienemysniper(); } else if (_root.AIrandom == 2) { _root.aienemytroop(); _root.aienemytank(); } else if (_root.AIrandom == 3) { _root.aienemytank(); _root.aienemysniper(); } else if ((_root.AIrandom = 4)) { _root.aienemyair(); _root.aienemytank(); } else if (_root.AIrandom > 5) { _root.aienemytroop(); _root.aienemytroop(); _root.aienemysniper(); } } } if ((_root.roundtime > 780) && (_root.roundtime < 2301)) { if (_root.roundtime == 2300) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime <= 2) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 1600) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 800) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { _root.aiincome = _root.aiincome + 5; tellTarget (_root.enemybuilding1) { gotoAndStop ("business"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("airbase"); }; } if (_root.roundtime == 600) { _root.enemybuildingname[3] = "defence"; tellTarget (_root.enemybuilding3) { gotoAndStop ("defence"); }; } } } function AI3() { if (_root.roundtime >= 290) { if (_root.roundtime >= _root.timerneed) { _root.timerneed = _root.timerneed + (random(80) + 75); _root.AIrandom = random(4); if (_root.AIrandom <= 1) { _root.aienemytroop(); _root.aienemytroop(); } else if (_root.AIrandom == 2) { _root.aienemytroop(); _root.aienemytank(); } else if (_root.AIrandom >= 3) { _root.aienemytank(); _root.aienemytank(); } } } if ((_root.roundtime > 780) && (_root.roundtime < 1601)) { if (_root.roundtime == 1600) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } if (_root.roundtime == 800) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { _root.aiincome = _root.aiincome + 5; tellTarget (_root.enemybuilding1) { gotoAndStop ("business"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 600) { _root.enemybuildingname[3] = "defence"; tellTarget (_root.enemybuilding3) { gotoAndStop ("defence"); }; } } } function AI2() { if (_root.roundtime >= 300) { if (_root.roundtime >= _root.timerneed) { _root.timerneed = _root.timerneed + (random(80) + 100); _root.AIrandom = random(3); if (_root.AIrandom <= 1) { _root.aienemyair(); _root.aienemytroop(); } else if (_root.AIrandom == 2) { _root.aienemytroop(); _root.aienemytank(); } else if (_root.AIrandom >= 3) { _root.aienemytroop(); _root.aienemysniper(); } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { tellTarget (_root.enemybuilding1) { gotoAndStop ("airbase"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("airbase"); }; } if (_root.roundtime == 600) { tellTarget (_root.enemybuilding3) { gotoAndStop ("airbase"); }; } } } function AI1() { if (_root.roundtime >= 270) { if (_root.roundtime >= _root.timerneed) { _root.timerneed = _root.timerneed + (random(80) + 120); _root.AIrandom = random(3); if (_root.AIrandom <= 1) { _root.aienemytroop(); _root.aienemysniper(); } else if (_root.AIrandom == 2) { _root.aienemytank(); } else if (_root.AIrandom >= 3) { _root.aienemytroop(); _root.aienemytroop(); } } } if ((_root.roundtime > 780) && (_root.roundtime < 1601)) { if (_root.roundtime == 1600) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } } } if (_root.roundtime < 601) { if (_root.roundtime == 250) { _root.aiincome = _root.aiincome + 5; tellTarget (_root.enemybuilding1) { gotoAndStop ("business"); }; tellTarget (_root.enemybuilding0) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 350) { tellTarget (_root.enemybuilding2) { gotoAndStop ("barracks"); }; } if (_root.roundtime == 600) { _root.enemybuildingname[3] = "defence"; tellTarget (_root.enemybuilding3) { gotoAndStop ("defence"); }; } } } function herothing(number) { if (_root.forcehero[number] == "thing") { } else if (_root.forcehero[number] == "business") { _root.income = _root.income + 5; } else if (_root.forcehero[number] == "troopcaptain") { _root.forcedmg[0]++; } else if (_root.forcehero[number] == "snipercaptain") { _root.forcedmg[1]++; } else if (_root.forcehero[number] == "tankcaptain") { _root.forcedmg[2]++; } else if (_root.forcehero[number] == "cannonhero") { _root.forcecannonrate = _root.forcecannonrate - 5; } } function playSound(name) { if (soundOn == true) { soundfx.gotoAndPlay(name); } } function dieSound(name) { if (soundOn == true) { tellTarget (name) { play(); }; } } Stage.showMenu = false; soundOn = true; stop();
Frame 120
function AddDialogue(Char, Numbertag, Text) { Mission.Characters[Mission.Characters.length] = Char; Mission.Characters2[Mission.Characters2.length] = Numbertag; Mission.Speech[Mission.Speech.length] = Text; } Mouse.show(); if (_root.soundOn == true) { menumuse = new Sound(); menumuse.attachSound("menuloop"); menumuse.start(); menumuse.onSoundComplete = function () { _root.menumuse.start(); }; } DialogueNum = 0; Mission = new Object(); Mission.Characters = new Array(); Mission.Characters2 = new Array(); Mission.Speech = new Array(); AddDialogue("General Kostyuk", "p2", "Hello?... Hello, is anybody recieving? Respond... .... .... Hello?!"); AddDialogue("Colonel Russell", "p1", "General! This is Colonel Russell, transmitting from the Pacific Front. We have lost contact for the past three days."); AddDialogue("General Kostyuk", "p2", "Colonel, what is the situation there?"); AddDialogue("Colonel Russell", "p1", "We were defeated, the Confedrates passed through our defensive grounds, very few survivors, our presence is unknown to the enemy, requesting immediate help and medical support."); AddDialogue("Sergeant", "p3", "Sir! Nearby enemy camps detected our signals, small groups of soldiers and tanks are headed this way."); AddDialogue("Colonel Russell", "p1", "God Damnit! Lousy, cheap-shit transmitters! Arm the men who can still fight, take the rest down south to the port."); AddDialogue("General Kostyuk", "p2", "Colonel, the enemy has advanced further into our defences. As you know, my men are currently executing a heavy assault against the enemy front"); AddDialogue("General Kostyuk", "p2", "The confederates' allies have begun to construct an airbase on the outskirts of our country. If this base is ever completed, our lands will fall. My men won't have a home to return to."); AddDialogue("Colonel Russell", "p1", "Don't worry General, their planes will never leave the ground, I'll make sure of it."); AddDialogue("Tank Captain", "p3", "Colonel, the Confedracy has been our enemy since the start of the war, my tanks are at your command! We must move out immediately!"); AddDialogue("Sniper Elite", "p2", "Colonel, our forces have discovered a massive weapon storage facility located up north. We must eradicate this threat before they unleash destruction upon us. ts defences are too great for my forces alone, we request your aid in this operation."); AddDialogue("Colonel Russell", "p1", "Affirmative Captain, we're on our way."); AddDialogue("Sniper Elite", "p2", "Very well sir, I shall join your ranks and increase the strength and preformance of your snipers. We must take action immediately."); AddDialogue("Business Man", "p3", "The Confedracy has held the financial world back under its grasp, with high taxes and other shit. I will provide you with supporting funds."); AddDialogue("Sniper Elite", "p2", "Our work here is done, we are ready for the next strike against the enemy, sir. Any word from the General?"); AddDialogue("Colonel Russell", "p1", "No. I haven't heard from him for quite awhile, his absence is concerning, almost disturbing... We may be out of communication range..."); AddDialogue("Wounded Soldier", "p3", "We are under heavy fire! They have us surrounded! Does anybody read me!? Please help us!"); AddDialogue("Lost Signal", "p3", ""); AddDialogue("General Kostyuk", "p3", "Colonel... Captain... "); AddDialogue("Colonel Russell", "p1", "We were informed of your situation sir! We will go in to help you immediately!"); AddDialogue("General Kostyuk", "p3", "No. "); AddDialogue("General Kostyuk", "p3", "The enemy is attacking us with the bulk of its army. They would've expected you and the captain to come here, and smite you as they are doing us now."); AddDialogue("General Kostyuk", "p3", "The heart of the Confedracy is left vulnerable, this is our chance to bring down the darkness that has consumed this world."); AddDialogue("Colonel Russell", "p1", "General, we can intervene the assault and get you out of there!"); AddDialogue("General Kostyuk", "p3", "No."); AddDialogue("Sniper Elite", "p2", "Don't worry, we can get you out of there!"); AddDialogue("General Kostyuk", "p3", "NO! Listen to me! You must gather what forces you have and wipe out our enemy while their powers are concentrated on us! That is my last order. Do not try to help me, or my people. Our fate is inevitable. But the rest of the world can be freed from this menace. "); AddDialogue("General Kostyuk", "p3", "The enemy main base is located on an artificial island. Destroy it. Don't let us die for nothing."); AddDialogue("Lost Signal", "p3", ""); AddDialogue("Colonel Russell", "p1", "...Well...let's move.");
Frame 134
stop();
Instance of Symbol 155 MovieClip "soundthing" in Frame 136
onClipEvent (enterFrame) { if (_root.SoundOn == true) { with (this) { gotoAndStop(1); } } else { with (this) { gotoAndStop(2); stopAllSounds(); } } }
Frame 137
colorforce = 26265;
Frame 139
if (user.data.a == undefinned) { } stop();
Frame 546
stop();
Frame 547
stop(); buttonshit._x = _root.setx; buttonshit._y = _root.sety; Mouse.hide();
Instance of Symbol 354 MovieClip in Frame 547
onClipEvent (load) { this._x = _root.setx; this._y = _root.sety; }
Instance of Symbol 363 MovieClip in Frame 547
onClipEvent (enterFrame) { this._y = _root._ymouse; }
Instance of Symbol 363 MovieClip in Frame 547
onClipEvent (enterFrame) { this._x = _root._xmouse; }
Frame 548
menumuse.onSoundComplete = function () { _root.menumuse.start(); }; stop(); Speaker = Mission.Characters[DialogueNum]; Speaker2 = Mission.Characters2[DialogueNum]; Bulk = Mission.Speech[DialogueNum]; attachMovie("Selectable", "Selectable", 100000); _root.Selectable._x = _root[Speaker2]._x; _root.Selectable._y = _root[Speaker2]._y;
Instance of Symbol 402 MovieClip "p1" in Frame 548
onClipEvent (load) { with (this) { gotoAndPlay(_root.briefpic[0]); } }
Instance of Symbol 402 MovieClip "p2" in Frame 548
onClipEvent (load) { with (this) { gotoAndPlay(_root.briefpic[1]); } }
Instance of Symbol 402 MovieClip "p3" in Frame 548
onClipEvent (load) { with (this) { gotoAndPlay(_root.briefpic[2]); } }
Instance of Symbol 402 MovieClip "p4" in Frame 548
onClipEvent (load) { with (this) { gotoAndPlay(_root.briefpic[3]); } }
Frame 549
_root.endgame = false; _root.endtime = false; _root.enemyendtime = false; enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0; enemytanknum = 0; enemytankcount = 0; forcetanknum = 0; forcetankcount = 0; enemyaircount = 0; forceaircount = 0; forceairnum = 0; enemyairnum = 0; forcehold = 0; enemyhold = 0; speed = 0.8; airspeed = speed * 3; forcedmg = [0, 0, 0, 0]; forceup = [0, 0, 0, 0]; enemydmg = [0, 0, 0, 0]; bombnum = 1; bombstock = "none"; research = [false, false]; forcecannonbuilt2 = false; forcecannonbuilt = false; enemycannonbuilt = false; misslestock = 0; forcecannonlevel = 0; forcecannonrate = 135; enemycannonrate = forcecannonrate; tobuild = [[0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0]]; buildingcurrent = 0; enemybuildingname = []; buildingname = []; buildingarray = ["barracks", "airbase", "business", "science", "defence", "weapons"]; aido = false; aimoney = 1000; spacer = 40; money = 1000; income = 25; forcelifemax = 100; enemylifemax = 100; forcelife = forcelifemax; enemylife = enemylifemax; shocktime = 0; timerneed = 0; timermoneyneed = 50; roundtime = 0; _root.herothing(0); _root.herothing(1); _root.herothing(2); _root.herothing(3); _root.herothing(4); duplicateMovieClip (this["forcetank" + forcecolorvar], "forcetank", 1000); duplicateMovieClip (this["forcespecial" + forcecolorvar], "forcespecial", 1001); duplicateMovieClip (this["forceair" + forcecolorvar], "forceair", 1002); duplicateMovieClip (this["forcebomber" + forcecolorvar], "forcebomber", 1003); duplicateMovieClip (forcez, "force", 1004); duplicateMovieClip (this["forcedrill" + forcecolorvar], "forcebomber", 1015); duplicateMovieClip (this["enemyair" + enemycolorvar], "enemyair", 1007); duplicateMovieClip (this["enemytank" + enemycolorvar], "enemytank", 1010); duplicateMovieClip (this["enemyspecial" + enemycolorvar], "enemyspecial", 1011); duplicateMovieClip (this["enemybomber" + enemycolorvar], "enemybomber", 1012); duplicateMovieClip (this["enemydrill" + forcecolorvar], "enemydrill", 1014); duplicateMovieClip (enemyz, "enemy", 1013);
Instance of Symbol 426 MovieClip in Frame 549
onClipEvent (load) { with (this) { gotoAndStop(_root.skybg); } }
Instance of Symbol 434 MovieClip in Frame 549
onClipEvent (load) { with (this) { gotoAndStop(_root.stagebg); } }
Instance of Symbol 197 MovieClip "forcebase" in Frame 549
onClipEvent (load) { this.swapDepth(-999999); }
Instance of Symbol 436 MovieClip in Frame 549
onClipEvent (enterFrame) { if (_root.forcelife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 436 MovieClip in Frame 549
onClipEvent (enterFrame) { if (_root.forcelife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip "basehitter2" in Frame 549
onClipEvent (load) { gotoAndStop(Math.random(1) + 1 +548); }
Instance of Symbol 444 MovieClip "enemybase" in Frame 549
onClipEvent (load) { this.swapDepth(-999998); }
Instance of Symbol 436 MovieClip in Frame 549
onClipEvent (enterFrame) { if (_root.enemylife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 436 MovieClip in Frame 549
onClipEvent (enterFrame) { if (_root.enemylife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 567 MovieClip "menu" in Frame 549
onClipEvent (load) { businessprice = 0; }
Instance of Symbol 58 MovieClip "enemybar" in Frame 549
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 58 MovieClip "bar" in Frame 549
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 602 MovieClip "buildingpic" in Frame 549
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Instance of Symbol 216 MovieClip "roundthing" in Frame 549
onClipEvent (load) { this._x = _root.forcebase._x; this._y = _root.forcebase._y - 20; }
Instance of Symbol 637 MovieClip "delayer1" in Frame 549
onClipEvent (load) { numberthing = 1; }
Instance of Symbol 637 MovieClip "delayer2" in Frame 549
onClipEvent (load) { numberthing = 2; }
Instance of Symbol 637 MovieClip "delayer3" in Frame 549
onClipEvent (load) { numberthing = 3; }
Instance of Symbol 637 MovieClip "delayer0" in Frame 549
onClipEvent (load) { numberthing = 0; }
Instance of Symbol 660 MovieClip "forcez" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcex) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemytankx - _root.forcedmg[0], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[0], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (2 + _root.forcedmg[0]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 670 MovieClip "enemyz" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._x == _root.enemyx)) && (this._y < 145)) { this._y = this._y + 1; } else if (((((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._y > 100)) && (this._x == _root.enemyx)) { this._y = this._y - 1; } if (this.hitTest(_root.forcetankx + _root.enemydmg[0], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[0], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (2 + _root.enemydmg[0]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 678 MovieClip "forcetankblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 685 MovieClip "enemytankblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 704 MovieClip "forcespecialblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 716 MovieClip "enemyspecialblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 718 MovieClip "forceairblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 337 MovieClip "enemyairblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 722 MovieClip "forcebomber" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - (_root.speed * 2); } this._x = this._x + (_root.speed * 3); } if (this.hitTest(_root.enemytankx, this._y) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } } }
Instance of Symbol 722 MovieClip "forcebomberblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 724 MovieClip "enemybomberblue" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 730 MovieClip "forcetankyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 736 MovieClip "enemytankyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 752 MovieClip "forcespecialyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 764 MovieClip "enemyspecialyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 767 MovieClip "forceairyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 768 MovieClip "enemyairyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 770 MovieClip "forcebomberyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 771 MovieClip "enemybomberyellow" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 777 MovieClip "forcetankteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 783 MovieClip "enemytankteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 799 MovieClip "forcespecialteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 811 MovieClip "enemyspecialteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 814 MovieClip "forceairteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 815 MovieClip "enemyairteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 817 MovieClip "forcebomberteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 818 MovieClip "enemybomberteal" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 824 MovieClip "forcetankred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 830 MovieClip "enemytankred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 846 MovieClip "forcespecialred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 858 MovieClip "enemyspecialred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 861 MovieClip "forceairred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 863 MovieClip "enemyairred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 865 MovieClip "forcebomberred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 866 MovieClip "enemybomberred" in Frame 549
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 868 MovieClip in Frame 549
onClipEvent (load) { if (_root.skybg == "day") { this._visible = false; } }
Frame 550
forcetankx = this["forcetank" + forcetankcount]._x; enemytankx = this["enemytank" + enemytankcount]._x; forcetanky = this["forcetank" + forcetankcount]._y; enemytanky = this["enemytank" + enemytankcount]._y; enemyairy = this["enemyair" + enemyaircount]._y; forceairy = this["forceair" + forceaircount]._y; enemyairx = this["enemyair" + enemyaircount]._x; forceairx = this["forceair" + forceaircount]._x; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; enemyy = this["enemy" + enemycount]._y; forcey = this["force" + forcecount]._y; if (_root.shooting == true) { _root.dieSound("troopdie"); tellTarget (this["enemy" + enemycount]) { gotoAndPlay ("dead"); _root.shooting = false; }; } if (_root.tankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["enemytank" + enemytankcount]) { gotoAndPlay ("dead"); _root.tankshooting = false; }; } if (_root.enemyshooting == true) { _root.dieSound("troopdie"); tellTarget (this["force" + forcecount]) { gotoAndPlay ("dead"); _root.enemyshooting = false; }; } if (_root.enemytankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["forcetank" + forcetankcount]) { gotoAndPlay ("dead"); _root.enemytankshooting = false; }; } if (_root.airshooting == true) { _root.dieSound("airdie"); tellTarget (this["enemyair" + enemyaircount]) { gotoAndPlay ("dead"); _root.airshooting = false; }; } if (_root.enemyairshooting == true) { _root.dieSound("airdie"); tellTarget (this["forceair" + forceaircount]) { gotoAndPlay ("dead"); _root.enemyairshooting = false; }; } if (_root.roundtime >= _root.timermoneyneed) { timermoneyneed = timermoneyneed + 50; _root.money = _root.money + _root.income; _root.aimoney = _root.aimoney + (_root.income + 20); } if (_root.DialogueNum == 9) { _root.AI2(); } else if (_root.DialogueNum == 13) { _root.AI3(); } else { _root.AI4(); }
Instance of Symbol 872 MovieClip "boom" in Frame 550
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (load) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombshell" in Frame 550
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y + 5; if (this._y > 120) { duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } if (this.hitTest(_root.enemybase)) { _root.enemylife = _root.enemylife - (5 + _root.forcedmg[3]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.forcebase)) { _root.forcelife = _root.forcelife - (5 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } } if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombershell" in Frame 550
onClipEvent (enterFrame) { if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 7; if (this._y > 120) { _root.playSound("boom1"); duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } } }
Instance of Symbol 878 MovieClip "cannonshell" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyx) { this._x = this._x + 3; } else if (this._x > _root.enemyx) { this._x = this._x - 3; } if (this._y < _root.enemyy) { this._y = this._y + 1; } else if (this._y > _root.enemyy) { this._y = this._y - 1; } if (this.hitTest(_root.enemyx, _root.enemyy)) { _root.shooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshellair" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyairx) { this._x = this._x + 3; } else if (this._x > _root.enemyairx) { this._x = this._x - 3; } if (this._y < _root.enemyairy) { this._y = this._y + 2; } else if (this._y > _root.enemyairy) { this._y = this._y - 2; } if (this.hittest(_root.enemyairx, _root.enemyairy)) { _root.airshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshell" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcex == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcex) { this._x = this._x + 3; } else if (this._x > _root.forcex) { this._x = this._x - 3; } if (this._y < _root.forcey) { this._y = this._y + 1; } else if (this._y > _root.forcey) { this._y = this._y - 1; } if (this.hittest(_root.forcex, _root.forcey)) { _root.enemyshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshellair" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forceairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forceairx) { this._x = this._x + 3; } else if (this._x > _root.forceairx) { this._x = this._x - 3; } if (this._y < _root.forceairy) { this._y = this._y + 2; } else if (this._y > _root.forceairy) { this._y = this._y - 2; } if (this.hittest(_root.forceairx, _root.forceairy)) { _root.enemyairshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshelltank" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemytankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemytankx) { this._x = this._x + 3; } else if (this._x > _root.enemytankx) { this._x = this._x - 3; } if (this._y < _root.enemytanky) { this._y = this._y + 1; } else if (this._y > _root.enemytanky) { this._y = this._y - 1; } if (this.hittest(_root.enemytankx, _root.enemytanky)) { _root.tankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshelltank" in Frame 550
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcetankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcetankx) { this._x = this._x + 3; } else if (this._x > _root.forcetankx) { this._x = this._x - 3; } if (this._y < _root.forcetanky) { this._y = this._y + 1; } else if (this._y > _root.forcetanky) { this._y = this._y - 1; } if (this.hittest(_root.forcetankx, _root.forcetanky)) { _root.enemytankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 341 MovieClip "missledown" in Frame 550
onClipEvent (enterFrame) { if (_root.endgame == true) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 10; if (this._y > 120) { duplicateMovieClip (_root.boom2, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); _root.playSound("boom1"); } } }
Instance of Symbol 341 MovieClip "missleup" in Frame 550
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.enemyx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemyx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.enemytankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemytankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Instance of Symbol 872 MovieClip "boom2" in Frame 550
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; } } }
Instance of Symbol 880 MovieClip "emp" in Frame 550
onClipEvent (load) { if (this._y > 400) { stopAllSounds(); with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyairx, this._y)) { _root.airshooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forceairx, this._y)) { _root.enemyairshooting = true; } } }
Instance of Symbol 883 MovieClip "shock" in Frame 550
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } }
Instance of Symbol 341 MovieClip "enemymissleup" in Frame 550
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.forcex != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcex; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.forcetankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcetankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Frame 551
roundtime++; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; _root.timermoney++; if (endtime == true) { gotoAndPlay (578); _root.endgame = true; } else if (enemyendtime == true) { _root.endgame = true; gotoAndPlay (556); } else { gotoAndPlay (550); }
Frame 553
_root.endgame = false; _root.endtime = false; _root.enemyendtime = false; enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0; enemytanknum = 0; enemytankcount = 0; forcetanknum = 0; forcetankcount = 0; enemyaircount = 0; forceaircount = 0; forceairnum = 0; enemyairnum = 0; forcehold = 0; enemyhold = 0; speed = 0.8; airspeed = speed * 3; forcedmg = [0, 0, 0, 0]; forceup = [0, 0, 0, 0]; enemydmg = [0, 0, 0, 0]; bombnum = 1; bombstock = "none"; research = [false, false]; forcecannonbuilt2 = false; forcecannonbuilt = false; enemycannonbuilt = false; misslestock = 0; forcecannonlevel = 0; forcecannonrate = 135; enemycannonrate = 160; tobuild = [[0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0]]; buildingcurrent = 0; enemybuildingname = []; buildingname = []; buildingarray = ["barracks", "airbase", "business", "science", "defence", "weapons"]; aido = false; aimoney = 1000; spacer = 40; money = 1000; income = 25; forcelifemax = 50; enemylifemax = 30; forcelife = forcelifemax; enemylife = enemylifemax; shocktime = 0; timerneed = 300; timermoneyneed = 50; roundtime = 0; _root.herothing(0); _root.herothing(1); _root.herothing(2); _root.herothing(3); _root.herothing(4); duplicateMovieClip (this["forcetank" + forcecolorvar], "forcetank", 1000); duplicateMovieClip (this["forcespecial" + forcecolorvar], "forcespecial", 1001); duplicateMovieClip (this["forceair" + forcecolorvar], "forceair", 1002); duplicateMovieClip (this["forcebomber" + forcecolorvar], "forcebomber", 1003); duplicateMovieClip (forcez, "force", 1004); duplicateMovieClip (this["forcedrill" + forcecolorvar], "forcebomber", 1015); duplicateMovieClip (this["enemyair" + enemycolorvar], "enemyair", 1007); duplicateMovieClip (this["enemytank" + enemycolorvar], "enemytank", 1010); duplicateMovieClip (this["enemyspecial" + enemycolorvar], "enemyspecial", 1011); duplicateMovieClip (this["enemybomber" + enemycolorvar], "enemybomber", 1012); duplicateMovieClip (this["enemydrill" + forcecolorvar], "enemydrill", 1014); duplicateMovieClip (enemyz, "enemy", 1013);
Instance of Symbol 925 MovieClip "menu" in Frame 553
onClipEvent (load) { businessprice = 0; }
Instance of Symbol 58 MovieClip "enemybar" in Frame 553
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 58 MovieClip "bar" in Frame 553
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 602 MovieClip "buildingpic" in Frame 553
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Instance of Symbol 216 MovieClip "roundthing" in Frame 553
onClipEvent (load) { this._x = _root.forcebase._x; this._y = _root.forcebase._y - 20; }
Instance of Symbol 637 MovieClip "delayer1" in Frame 553
onClipEvent (load) { numberthing = 1; }
Instance of Symbol 637 MovieClip "delayer0" in Frame 553
onClipEvent (load) { numberthing = 0; }
Instance of Symbol 660 MovieClip "forcez" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcex) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemytankx - _root.forcedmg[0], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[0], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (2 + _root.forcedmg[0]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 670 MovieClip "enemyz" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._x == _root.enemyx)) && (this._y < 145)) { this._y = this._y + 1; } else if (((((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._y > 100)) && (this._x == _root.enemyx)) { this._y = this._y - 1; } if (this.hitTest(_root.forcetankx + _root.enemydmg[0], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[0], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (2 + _root.enemydmg[0]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 678 MovieClip "forcetankblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 685 MovieClip "enemytankblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 704 MovieClip "forcespecialblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 716 MovieClip "enemyspecialblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 718 MovieClip "forceairblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 337 MovieClip "enemyairblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 722 MovieClip "forcebomber" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - (_root.speed * 2); } this._x = this._x + (_root.speed * 3); } if (this.hitTest(_root.enemytankx, this._y) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } } }
Instance of Symbol 722 MovieClip "forcebomberblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 724 MovieClip "enemybomberblue" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 730 MovieClip "forcetankyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 736 MovieClip "enemytankyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 752 MovieClip "forcespecialyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 764 MovieClip "enemyspecialyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 767 MovieClip "forceairyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 768 MovieClip "enemyairyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 770 MovieClip "forcebomberyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 771 MovieClip "enemybomberyellow" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 777 MovieClip "forcetankteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 783 MovieClip "enemytankteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 799 MovieClip "forcespecialteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 811 MovieClip "enemyspecialteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 814 MovieClip "forceairteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 815 MovieClip "enemyairteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 817 MovieClip "forcebomberteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 818 MovieClip "enemybomberteal" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 824 MovieClip "forcetankred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 830 MovieClip "enemytankred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 846 MovieClip "forcespecialred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 858 MovieClip "enemyspecialred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[2]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 861 MovieClip "forceairred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 863 MovieClip "enemyairred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 865 MovieClip "forcebomberred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 866 MovieClip "enemybomberred" in Frame 553
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Frame 554
forcetankx = this["forcetank" + forcetankcount]._x; enemytankx = this["enemytank" + enemytankcount]._x; forcetanky = this["forcetank" + forcetankcount]._y; enemytanky = this["enemytank" + enemytankcount]._y; enemyairy = this["enemyair" + enemyaircount]._y; forceairy = this["forceair" + forceaircount]._y; enemyairx = this["enemyair" + enemyaircount]._x; forceairx = this["forceair" + forceaircount]._x; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; enemyy = this["enemy" + enemycount]._y; forcey = this["force" + forcecount]._y; if (_root.shooting == true) { _root.dieSound("troopdie"); tellTarget (this["enemy" + enemycount]) { gotoAndPlay ("dead"); _root.shooting = false; }; } if (_root.tankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["enemytank" + enemytankcount]) { gotoAndPlay ("dead"); _root.tankshooting = false; }; } if (_root.enemyshooting == true) { _root.dieSound("troopdie"); tellTarget (this["force" + forcecount]) { gotoAndPlay ("dead"); _root.enemyshooting = false; }; } if (_root.enemytankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["forcetank" + forcetankcount]) { gotoAndPlay ("dead"); _root.enemytankshooting = false; }; } if (_root.airshooting == true) { _root.dieSound("airdie"); tellTarget (this["enemyair" + enemyaircount]) { gotoAndPlay ("dead"); _root.airshooting = false; }; } if (_root.enemyairshooting == true) { _root.dieSound("airdie"); tellTarget (this["forceair" + forceaircount]) { gotoAndPlay ("dead"); _root.enemyairshooting = false; }; } if (_root.roundtime >= _root.timermoneyneed) { timermoneyneed = timermoneyneed + 50; _root.money = _root.money + _root.income; _root.aimoney = _root.aimoney + (_root.income + 20); } _root.AI1();
Instance of Symbol 872 MovieClip "boom" in Frame 554
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (load) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombshell" in Frame 554
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y + 5; if (this._y > 120) { duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } if (this.hitTest(_root.enemybase)) { _root.enemylife = _root.enemylife - (5 + _root.forcedmg[3]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.forcebase)) { _root.forcelife = _root.forcelife - (5 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } } if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombershell" in Frame 554
onClipEvent (enterFrame) { if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 7; if (this._y > 120) { _root.playSound("boom1"); duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } } }
Instance of Symbol 878 MovieClip "cannonshell" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyx) { this._x = this._x + 3; } else if (this._x > _root.enemyx) { this._x = this._x - 3; } if (this._y < _root.enemyy) { this._y = this._y + 1; } else if (this._y > _root.enemyy) { this._y = this._y - 1; } if (this.hitTest(_root.enemyx, _root.enemyy)) { _root.shooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshellair" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyairx) { this._x = this._x + 3; } else if (this._x > _root.enemyairx) { this._x = this._x - 3; } if (this._y < _root.enemyairy) { this._y = this._y + 2; } else if (this._y > _root.enemyairy) { this._y = this._y - 2; } if (this.hittest(_root.enemyairx, _root.enemyairy)) { _root.airshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshell" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcex == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcex) { this._x = this._x + 3; } else if (this._x > _root.forcex) { this._x = this._x - 3; } if (this._y < _root.forcey) { this._y = this._y + 1; } else if (this._y > _root.forcey) { this._y = this._y - 1; } if (this.hittest(_root.forcex, _root.forcey)) { _root.enemyshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshellair" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forceairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forceairx) { this._x = this._x + 3; } else if (this._x > _root.forceairx) { this._x = this._x - 3; } if (this._y < _root.forceairy) { this._y = this._y + 2; } else if (this._y > _root.forceairy) { this._y = this._y - 2; } if (this.hittest(_root.forceairx, _root.forceairy)) { _root.enemyairshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshelltank" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemytankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemytankx) { this._x = this._x + 3; } else if (this._x > _root.enemytankx) { this._x = this._x - 3; } if (this._y < _root.enemytanky) { this._y = this._y + 1; } else if (this._y > _root.enemytanky) { this._y = this._y - 1; } if (this.hittest(_root.enemytankx, _root.enemytanky)) { _root.tankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshelltank" in Frame 554
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcetankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcetankx) { this._x = this._x + 3; } else if (this._x > _root.forcetankx) { this._x = this._x - 3; } if (this._y < _root.forcetanky) { this._y = this._y + 1; } else if (this._y > _root.forcetanky) { this._y = this._y - 1; } if (this.hittest(_root.forcetankx, _root.forcetanky)) { _root.enemytankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 341 MovieClip "missledown" in Frame 554
onClipEvent (enterFrame) { if (_root.endgame == true) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 10; if (this._y > 120) { duplicateMovieClip (_root.boom2, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); _root.playSound("boom1"); } } }
Instance of Symbol 341 MovieClip "missleup" in Frame 554
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.enemyx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemyx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.enemytankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemytankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Instance of Symbol 872 MovieClip "boom2" in Frame 554
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; } } }
Instance of Symbol 880 MovieClip "emp" in Frame 554
onClipEvent (load) { if (this._y > 400) { stopAllSounds(); with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyairx, this._y)) { _root.airshooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forceairx, this._y)) { _root.enemyairshooting = true; } } }
Instance of Symbol 883 MovieClip "shock" in Frame 554
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } }
Instance of Symbol 341 MovieClip "enemymissleup" in Frame 554
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.forcex != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcex; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.forcetankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcetankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Frame 555
roundtime++; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; _root.timermoney++; if (endtime == true) { _root.endgame = true; gotoAndPlay (578); } else if (enemyendtime == true) { _root.endgame = true; gotoAndPlay (556); } else { gotoAndPlay (554); }
Frame 556
if (_root.DialogueNum == 29) { stopAllSounds(); gotoAndPlay (652); }
Frame 577
stopAllSounds(); stop();
Frame 599
stopAllSounds(); stop();
Frame 600
stop(); forcehero = [0, 0, 0, 0, 0];
Frame 601
_root.heronumber = 0; _root.credits = 0; forcecolorvar = "blue"; colorforce = 26265; _root.forcelifemax = 100; _root.forcelife = _root.forcelifemax; _root.skybg = "day";
Instance of Symbol 177 MovieClip in Frame 601
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); } onClipEvent (enterFrame) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 478 MovieClip in Frame 601
onClipEvent (load) { with (this) { gotoAndStop("troopcaptain"); } }
Instance of Symbol 478 MovieClip in Frame 601
onClipEvent (load) { with (this) { gotoAndStop("tankcaptain"); } }
Instance of Symbol 478 MovieClip in Frame 601
onClipEvent (load) { with (this) { gotoAndStop("snipercaptain"); } }
Instance of Symbol 478 MovieClip in Frame 601
onClipEvent (load) { with (this) { gotoAndStop("business"); } }
Frame 602
_root.bar._width = (_root.forcelife / _root.forcelifemax) * 140;
Instance of Symbol 177 MovieClip in Frame 602
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); colorchoosenforce = new Color(_root.teamtag); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 58 MovieClip "bar" in Frame 602
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 478 MovieClip "hero1" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[0]); } }
Instance of Symbol 478 MovieClip "hero2" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[1]); } }
Instance of Symbol 478 MovieClip "hero3" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[2]); } }
Instance of Symbol 478 MovieClip "hero4" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[3]); } }
Instance of Symbol 478 MovieClip "hero5" in Frame 602
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[4]); } }
Instance of Symbol 478 MovieClip in Frame 602
onClipEvent (load) { with (this) { gotoAndStop("troopcaptain"); } }
Instance of Symbol 478 MovieClip in Frame 602
onClipEvent (load) { with (this) { gotoAndStop("tankcaptain"); } }
Instance of Symbol 478 MovieClip in Frame 602
onClipEvent (load) { with (this) { gotoAndStop("snipercaptain"); } }
Instance of Symbol 478 MovieClip in Frame 602
onClipEvent (load) { with (this) { gotoAndStop("business"); } }
Frame 603
stop(); Mouse.hide();
Instance of Symbol 363 MovieClip in Frame 603
onClipEvent (enterFrame) { this._y = _root._ymouse; }
Instance of Symbol 363 MovieClip in Frame 603
onClipEvent (enterFrame) { this._x = _root._xmouse; }
Frame 604
gotoAndPlay (605); if ((_root.skybg = "night")) { _root.skybg = "day"; } else { _root.skybg = "night"; }
Frame 605
_root.forcelifemax2 = _root.forcelifemax; _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; _root.endgame = false; _root.endtime = false; _root.enemyendtime = false; enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0; enemytanknum = 0; enemytankcount = 0; forcetanknum = 0; forcetankcount = 0; enemyaircount = 0; forceaircount = 0; forceairnum = 0; enemyairnum = 0; forcehold = 0; enemyhold = 0; speed = 0.8; airspeed = speed * 3; forcedmg = [0, 0, 0, 0]; forceup = [0, 0, 0, 0]; enemydmg = [0, 0, 0, 0]; bombnum = 1; bombstock = "none"; research = [false, false]; forcecannonbuilt2 = false; forcecannonbuilt = false; enemycannonbuilt = false; misslestock = 0; forcecannonlevel = 0; forcecannonrate = 135; enemycannonrate = forcecannonrate; tobuild = [[0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0]]; buildingcurrent = 0; enemybuildingname = []; buildingname = []; buildingarray = ["barracks", "airbase", "business", "science", "defence", "weapons"]; aido = false; aimoney = 1000; spacer = 40; money = 1000; income = 25; enemylife = enemylifemax; shocktime = 0; timerneed = 0; timermoneyneed = 50; roundtime = 0; _root.herothing(0); _root.herothing(1); _root.herothing(2); _root.herothing(3); _root.herothing(4); duplicateMovieClip (this["forcetank" + forcecolorvar], "forcetank", 1000); duplicateMovieClip (this["forcespecial" + forcecolorvar], "forcespecial", 1001); duplicateMovieClip (this["forceair" + forcecolorvar], "forceair", 1002); duplicateMovieClip (this["forcebomber" + forcecolorvar], "forcebomber", 1003); duplicateMovieClip (forcez, "force", 1004); duplicateMovieClip (this["forcedrill" + forcecolorvar], "forcebomber", 1015); duplicateMovieClip (this["enemyair" + enemycolorvar], "enemyair", 1007); duplicateMovieClip (this["enemytank" + enemycolorvar], "enemytank", 1010); duplicateMovieClip (this["enemyspecial" + enemycolorvar], "enemyspecial", 1011); duplicateMovieClip (this["enemybomber" + enemycolorvar], "enemybomber", 1012); duplicateMovieClip (this["enemydrill" + forcecolorvar], "enemydrill", 1014); duplicateMovieClip (enemyz, "enemy", 1013);
Instance of Symbol 426 MovieClip in Frame 605
onClipEvent (load) { with (this) { gotoAndStop(_root.skybg); } }
Instance of Symbol 434 MovieClip in Frame 605
onClipEvent (load) { with (this) { gotoAndStop(_root.stagebg); } }
Instance of Symbol 197 MovieClip "forcebase" in Frame 605
onClipEvent (load) { this.swapDepth(-999999); }
Instance of Symbol 436 MovieClip in Frame 605
onClipEvent (enterFrame) { if (_root.forcelife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 436 MovieClip in Frame 605
onClipEvent (enterFrame) { if (_root.forcelife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip "basehitter2" in Frame 605
onClipEvent (load) { gotoAndStop(Math.random(1) + 1 +604); }
Instance of Symbol 444 MovieClip "enemybase" in Frame 605
onClipEvent (load) { this.swapDepth(-999998); }
Instance of Symbol 436 MovieClip in Frame 605
onClipEvent (enterFrame) { if (_root.enemylife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 436 MovieClip in Frame 605
onClipEvent (enterFrame) { if (_root.enemylife > 25) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 567 MovieClip "menu" in Frame 605
onClipEvent (load) { businessprice = 0; }
Instance of Symbol 58 MovieClip "enemybar" in Frame 605
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 58 MovieClip "bar" in Frame 605
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 602 MovieClip "buildingpic" in Frame 605
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Instance of Symbol 216 MovieClip "roundthing" in Frame 605
onClipEvent (load) { this._x = _root.forcebase._x; this._y = _root.forcebase._y - 20; }
Instance of Symbol 637 MovieClip "delayer1" in Frame 605
onClipEvent (load) { numberthing = 1; }
Instance of Symbol 637 MovieClip "delayer2" in Frame 605
onClipEvent (load) { numberthing = 2; }
Instance of Symbol 637 MovieClip "delayer3" in Frame 605
onClipEvent (load) { numberthing = 3; }
Instance of Symbol 637 MovieClip "delayer0" in Frame 605
onClipEvent (load) { numberthing = 0; }
Instance of Symbol 660 MovieClip "forcez" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcex) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemytankx - _root.forcedmg[0], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[0], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (2 + _root.forcedmg[0]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 670 MovieClip "enemyz" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._x == _root.enemyx)) && (this._y < 145)) { this._y = this._y + 1; } else if (((((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._y > 0)) && (this._y > 100)) && (this._x == _root.enemyx)) { this._y = this._y - 1; } if (this.hitTest(_root.forcetankx + _root.enemydmg[0], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[0], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (2 + _root.enemydmg[0]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 678 MovieClip "forcetankblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 685 MovieClip "enemytankblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[2]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 704 MovieClip "forcespecialblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 716 MovieClip "enemyspecialblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[1]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 718 MovieClip "forceairblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 337 MovieClip "enemyairblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 722 MovieClip "forcebomber" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - (_root.speed * 2); } this._x = this._x + (_root.speed * 3); } if (this.hitTest(_root.enemytankx, this._y) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { _root.bombnum++; duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; } } }
Instance of Symbol 722 MovieClip "forcebomberblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 724 MovieClip "enemybomberblue" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 730 MovieClip "forcetankyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 736 MovieClip "enemytankyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[2]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 752 MovieClip "forcespecialyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 764 MovieClip "enemyspecialyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[1]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 767 MovieClip "forceairyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 768 MovieClip "enemyairyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 770 MovieClip "forcebomberyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 771 MovieClip "enemybomberyellow" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 777 MovieClip "forcetankteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 783 MovieClip "enemytankteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[2]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 799 MovieClip "forcespecialteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 811 MovieClip "enemyspecialteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[1]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 814 MovieClip "forceairteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 815 MovieClip "enemyairteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 817 MovieClip "forcebomberteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 818 MovieClip "enemybomberteal" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 824 MovieClip "forcetankred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this._x == _root.forcetankx) { if ((this._y < _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y + 1; } else if ((this._y > _root.enemyy) && (_root.enemyy != undefinned)) { this._y = this._y - 1; } } if (this.hitTest(_root.enemyx - _root.forcedmg[2], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (10 + _root.forcedmg[2]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x >= 700)) { removeMovieClip(this); } else { this._x = this._x + (_root.speed / 2); } if (this.hitTest(_root.enemytankx - _root.forcedmg[2], this._y)) { _root.tankshooting = true; with (this) { play(); } } } }
Instance of Symbol 830 MovieClip "enemytankred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[2], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[2], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (10 + _root.enemydmg[2]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - (_root.speed / 2); } if ((((this._y > _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) && (this._y < 140)) { this._y = this._y - 1; } else if (((this._y < _root.forcey) && (_root.forcey != undefinned)) && (this._x == _root.enemytankx)) { this._y = this._y + 1; } } }
Instance of Symbol 846 MovieClip "forcespecialred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx - _root.forcedmg[1], this._y)) { _root.tankshooting = true; with (this) { play(); } } if (this.hitTest(_root.enemyx - _root.forcedmg[1], this._y)) { _root.shooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter) && (_root.endgame != true)) || (_root.endgame == true)) { _root.enemylife = _root.enemylife - (1 + _root.forcedmg[1]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x > 700)) { removeMovieClip(this); } else { this._x = this._x + _root.speed; } } }
Instance of Symbol 858 MovieClip "enemyspecialred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forcetankx + _root.enemydmg[1], this._y)) { _root.enemytankshooting = true; with (this) { play(); } } if (this.hitTest(_root.forcex + _root.enemydmg[1], this._y)) { _root.enemyshooting = true; with (this) { play(); } } else if ((this.hitTest(_root.basehitter2) && (_root.endgame != true)) || (_root.endgame == true)) { if (this.hitTest(_root.basehitter2)) { _root.forcelife = _root.forcelife - (1 + _root.enemydmg[1]); } _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { this._x = this._x - _root.speed; } } }
Instance of Symbol 861 MovieClip "forceairred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemyairx - _root.forcedmg[3], this._y) && (this._y < 400)) { _root.airshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank4)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 515) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } } }
Instance of Symbol 863 MovieClip "enemyairred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.forceairx + _root.enemydmg[3], this._y) && (_root.forceairx != undefinned)) { _root.enemyairshooting = true; with (this) { play(); } } else if (this.hitTest(_root.blank2)) { duplicateMovieClip (_root.bombshell, "bombshell" + _root.bombnum, _root.bombnum + 560000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (_root.endgame == true) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x <= 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } } }
Instance of Symbol 865 MovieClip "forcebomberred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank4) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || ((this._x >= 850) && (this._y < 400))) { removeMovieClip(this); } else { if (this._x > 525) { this._y = this._y - 1.6; } this._x = this._x + _root.airspeed; } if ((this.hitTest(_root.enemyx, this._y) || (this.hitTest(_root.enemytankx, this._y))) && (this._y < 400)) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 866 MovieClip "enemybomberred" in Frame 605
onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.blank2) || (_root.endgame == true)) { this._x = -80; this._y = -80; with (this) { gotoAndPlay("dead"); play(); } } else if (this.hitTest(_root.blank) || (this._x < 0)) { removeMovieClip(this); } else { if (this._x < 175) { this._y = this._y - 1.6; } this._x = this._x - _root.airspeed; } if (this.hitTest(_root.forcex, this._y) || (this.hitTest(_root.forcetankx, this._y))) { duplicateMovieClip (_root.bombershell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y + 5; _root.bombnum++; } } }
Instance of Symbol 868 MovieClip in Frame 605
onClipEvent (load) { if (_root.skybg == "day") { this._visible = false; } }
Frame 606
forcetankx = this["forcetank" + forcetankcount]._x; enemytankx = this["enemytank" + enemytankcount]._x; forcetanky = this["forcetank" + forcetankcount]._y; enemytanky = this["enemytank" + enemytankcount]._y; enemyairy = this["enemyair" + enemyaircount]._y; forceairy = this["forceair" + forceaircount]._y; enemyairx = this["enemyair" + enemyaircount]._x; forceairx = this["forceair" + forceaircount]._x; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; enemyy = this["enemy" + enemycount]._y; forcey = this["force" + forcecount]._y; if (_root.shooting == true) { _root.dieSound("troopdie"); tellTarget (this["enemy" + enemycount]) { gotoAndPlay ("dead"); _root.shooting = false; }; } if (_root.tankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["enemytank" + enemytankcount]) { gotoAndPlay ("dead"); _root.tankshooting = false; }; } if (_root.enemyshooting == true) { _root.dieSound("troopdie"); tellTarget (this["force" + forcecount]) { gotoAndPlay ("dead"); _root.enemyshooting = false; }; } if (_root.enemytankshooting == true) { _root.dieSound("tankdie"); tellTarget (this["forcetank" + forcetankcount]) { gotoAndPlay ("dead"); _root.enemytankshooting = false; }; } if (_root.airshooting == true) { _root.dieSound("airdie"); tellTarget (this["enemyair" + enemyaircount]) { gotoAndPlay ("dead"); _root.airshooting = false; }; } if (_root.enemyairshooting == true) { _root.dieSound("airdie"); tellTarget (this["forceair" + forceaircount]) { gotoAndPlay ("dead"); _root.enemyairshooting = false; }; } if (_root.roundtime >= _root.timermoneyneed) { timermoneyneed = timermoneyneed + 50; _root.money = _root.money + _root.income; _root.aimoney = _root.aimoney + (_root.income + 20); } if (_root.customai == 0) { _root.AI1(); } else if (_root.customai == 1) { _root.AI2(); } else if (_root.customai == 2) { _root.AI4(); } else if (_root.customai == 3) { _root.AI5(); }
Instance of Symbol 872 MovieClip "boom" in Frame 606
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (load) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; removeMovieClip(this); } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombshell" in Frame 606
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y + 5; if (this._y > 120) { duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } if (this.hitTest(_root.enemybase)) { _root.enemylife = _root.enemylife - (5 + _root.forcedmg[3]); _root.enemybar._width = (_root.enemylife / _root.enemylifemax) * 140; tellTarget (_root.enemybase) { gotoAndPlay ("hit"); }; } else if (this.hitTest(_root.forcebase)) { _root.forcelife = _root.forcelife - (5 + _root.enemydmg[3]); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; tellTarget (_root.forcebase) { gotoAndPlay ("hit"); }; } } if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } }
Instance of Symbol 874 MovieClip "bombershell" in Frame 606
onClipEvent (enterFrame) { if (((_root.endgame == true) || (this.hitTest(_root.forcebase))) || (this.hitTest(_root.enemybase))) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 7; if (this._y > 120) { _root.playSound("boom1"); duplicateMovieClip (_root.boom, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); this._y = 400; } } }
Instance of Symbol 878 MovieClip "cannonshell" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyx) { this._x = this._x + 3; } else if (this._x > _root.enemyx) { this._x = this._x - 3; } if (this._y < _root.enemyy) { this._y = this._y + 1; } else if (this._y > _root.enemyy) { this._y = this._y - 1; } if (this.hitTest(_root.enemyx, _root.enemyy)) { _root.shooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshellair" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemyairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemyairx) { this._x = this._x + 3; } else if (this._x > _root.enemyairx) { this._x = this._x - 3; } if (this._y < _root.enemyairy) { this._y = this._y + 2; } else if (this._y > _root.enemyairy) { this._y = this._y - 2; } if (this.hittest(_root.enemyairx, _root.enemyairy)) { _root.airshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshell" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcex == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcex) { this._x = this._x + 3; } else if (this._x > _root.forcex) { this._x = this._x - 3; } if (this._y < _root.forcey) { this._y = this._y + 1; } else if (this._y > _root.forcey) { this._y = this._y - 1; } if (this.hittest(_root.forcex, _root.forcey)) { _root.enemyshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshellair" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forceairx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forceairx) { this._x = this._x + 3; } else if (this._x > _root.forceairx) { this._x = this._x - 3; } if (this._y < _root.forceairy) { this._y = this._y + 2; } else if (this._y > _root.forceairy) { this._y = this._y - 2; } if (this.hittest(_root.forceairx, _root.forceairy)) { _root.enemyairshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "cannonshelltank" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.enemytankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.enemytankx) { this._x = this._x + 3; } else if (this._x > _root.enemytankx) { this._x = this._x - 3; } if (this._y < _root.enemytanky) { this._y = this._y + 1; } else if (this._y > _root.enemytanky) { this._y = this._y - 1; } if (this.hittest(_root.enemytankx, _root.enemytanky)) { _root.tankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 878 MovieClip "enemycannonshelltank" in Frame 606
onClipEvent (enterFrame) { if ((_root.endgame == true) || (_root.forcetankx == undefinned)) { removeMovieClip(this); } if (this._y < 400) { if (this._x < _root.forcetankx) { this._x = this._x + 3; } else if (this._x > _root.forcetankx) { this._x = this._x - 3; } if (this._y < _root.forcetanky) { this._y = this._y + 1; } else if (this._y > _root.forcetanky) { this._y = this._y - 1; } if (this.hittest(_root.forcetankx, _root.forcetanky)) { _root.enemytankshooting = true; removeMovieClip(this); } } }
Instance of Symbol 341 MovieClip "missledown" in Frame 606
onClipEvent (enterFrame) { if (_root.endgame == true) { removeMovieClip(this); } if (this._y < 400) { this._y = this._y + 10; if (this._y > 120) { duplicateMovieClip (_root.boom2, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = this._x; _root["bombshell" + _root.bombnum]._y = this._y; _root.bombnum++; removeMovieClip(this); _root.playSound("boom1"); } } }
Instance of Symbol 341 MovieClip "missleup" in Frame 606
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.enemyx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemyx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.enemytankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemytankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Instance of Symbol 872 MovieClip "boom2" in Frame 606
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyx, this._y)) { _root.shooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forcex, this._y)) { _root.enemyshooting = true; } } }
Instance of Symbol 880 MovieClip "emp" in Frame 606
onClipEvent (load) { if (this._y > 400) { stopAllSounds(); with (this) { stop(); } } } onClipEvent (enterFrame) { if (this._y < 400) { if (this.hitTest(_root.enemytankx, this._y)) { _root.tankshooting = true; } if (this.hitTest(_root.enemyairx, this._y)) { _root.airshooting = true; } if (this.hitTest(_root.forcetankx, this._y)) { _root.enemytankshooting = true; } if (this.hitTest(_root.forceairx, this._y)) { _root.enemyairshooting = true; } } }
Instance of Symbol 883 MovieClip "shock" in Frame 606
onClipEvent (load) { if (this._y > 400) { with (this) { stop(); } } }
Instance of Symbol 341 MovieClip "enemymissleup" in Frame 606
onClipEvent (enterFrame) { if (this._y < 400) { this._y = this._y - 10; if (this._y < -100) { if (_root.forcex != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcex; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else if (_root.forcetankx != undefinned) { duplicateMovieClip (_root.missledown, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcetankx; _root["bombshell" + _root.bombnum]._y = 0; _root.bombnum++; removeMovieClip(this); this._y = 400; } else { removeMovieClip(this); } } } if (_root.endgame == true) { removeMovieClip(this); } }
Frame 607
roundtime++; enemyx = this["enemy" + enemycount]._x; forcex = this["force" + forcecount]._x; _root.timermoney++; if (endtime == true) { gotoAndPlay (630); _root.endgame = true; } else if (enemyendtime == true) { _root.endgame = true; gotoAndPlay (608); } else { gotoAndPlay (606); }
Frame 608
enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0;
Frame 629
stopAllSounds(); _root.credits = _root.credits + _root.creditup; stop();
Frame 630
enemycount = 0; forcecount = 0; forcenum = 0; enemynum = 0;
Frame 651
stopAllSounds(); stop();
Frame 652
if (_root.soundOn == false) { gotoAndPlay (652); }
Frame 683
_root.playSound("tankfire2");
Frame 688
_root.playSound("tankfire2");
Frame 691
_root.playSound("endboom");
Frame 720
_root.playSound("sniperkfire2");
Frame 728
_root.playSound("endboom");
Frame 766
_root.playSound("tankfire2");
Frame 788
_root.playSound("endboom");
Frame 797
_root.playSound("sniperkfire2");
Frame 830
_root.playSound("sniperkfire2");
Frame 848
_root.playSound("tankfire2");
Frame 1510
stop();
Symbol 17 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Symbol 27 Button
on (release) { gotoAndPlay (5); }
Symbol 56 MovieClip Frame 26
stop();
Symbol 73 MovieClip Frame 51
stop();
Symbol 113 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { gotoAndStop (137); }
Symbol 114 Button
on (release) { gotoAndStop (135); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 115 Button
on (release) { gotoAndStop (600); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 116 Button
on (release) { gotoAndStop (136); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 118 Button
on (release) { gotoAndStop (138); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 124 Button
on (release, keyPress "<Enter>") { _root.endgame = true; removeMovieClip("Selectable"); stopAllSounds(); gotoAndPlay (120); }
Symbol 125 MovieClip Frame 4
_root.endgame = false; _root.endtime = false; _root.enemyendtime = false; stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 139 MovieClip Frame 4
gotoAndStop (1);
Symbol 139 MovieClip Frame 6
gotoAndStop (1);
Symbol 139 MovieClip Frame 8
gotoAndStop (1);
Symbol 139 MovieClip Frame 10
gotoAndStop (1);
Symbol 139 MovieClip Frame 13
gotoAndStop (1);
Symbol 139 MovieClip Frame 15
gotoAndStop (1);
Symbol 139 MovieClip Frame 17
gotoAndStop (1);
Symbol 139 MovieClip Frame 19
gotoAndStop (1);
Symbol 139 MovieClip Frame 21
gotoAndStop (1);
Symbol 139 MovieClip Frame 23
gotoAndStop (1);
Symbol 139 MovieClip Frame 25
gotoAndStop (1);
Symbol 139 MovieClip Frame 27
gotoAndStop (1);
Symbol 139 MovieClip Frame 29
gotoAndStop (1);
Symbol 139 MovieClip Frame 31
gotoAndStop (1);
Symbol 139 MovieClip Frame 33
gotoAndStop (1);
Symbol 143 Button
on (release) { _root.forcehero = [0, 0, 0, 0, 0]; _root.briefpic = [3, 2, 1, 1]; _root.textthing = "Coastal Evac"; _root.setx = 216; _root.sety = 145; _root.DialogueNum = 0; _root.objective = "-Destroy Enemy Encampment"; gotoAndPlay (139); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 144 Button
on (release) { if (user.data.a == undefinned) { _root.playSound("no"); } else { _root.briefpic = [0, 0, 0, 0]; _root.forcehero = [0, 0, 0, 0, 0]; _root.textthing = user.data.a; _root.setx = user.data.b; _root.sety = user.data.c; _root.DialogueNum = user.data.d; _root.DialogueNum++; _root.briefpic[0] = user.data.e1; _root.briefpic[1] = user.data.e2; _root.briefpic[2] = user.data.e3; _root.briefpic[3] = user.data.e4; _root.objective = user.data.f; _root.forcehero[0] = user.data.g1; _root.forcehero[1] = user.data.g2; _root.forcehero[2] = user.data.g3; _root.playSound("yes"); gotoAndStop (547); } } on (rollOver) { _root.playSound("select"); }
Symbol 145 Button
on (release) { gotoAndStop (134); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 151 Button
on (release) { _root.playSound("musicmenu"); _root.soundOn = (_root.soundOn ? false : true); if (_root.soundOn == true) { menumuse = new Sound(); menumuse.attachSound("menuloop"); menumuse.start(); menumuse.onSoundComplete = function () { _root.menumuse.start(); }; } } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 158 Button
on (release) { _quality = "HIGH"; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 159 Button
on (release) { _quality = "MEDIUM"; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 160 Button
on (release) { _quality = "LOW"; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 194 MovieClip Frame 1
stop();
Instance of Symbol 174 MovieClip in Symbol 194 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 177 MovieClip in Symbol 194 MovieClip Frame 4
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 180 MovieClip in Symbol 194 MovieClip Frame 5
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 183 MovieClip in Symbol 194 MovieClip Frame 6
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 186 MovieClip in Symbol 194 MovieClip Frame 7
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 189 MovieClip in Symbol 194 MovieClip Frame 8
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 192 MovieClip in Symbol 194 MovieClip Frame 9
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Symbol 197 MovieClip Frame 1
stop();
Instance of Symbol 194 MovieClip in Symbol 197 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 197 MovieClip Frame 2
if (_root.forcecannonbuilt == true) { tellTarget (_root.forcecannon) { gotoAndPlay ("dead"); }; } _root.playSound("boom1");
Symbol 197 MovieClip Frame 5
if (_root.forcelife <= 0) { play(); } else { gotoAndStop (1); }
Symbol 197 MovieClip Frame 6
_root.playSound("endboom"); _root.forcelife = 0;
Symbol 197 MovieClip Frame 14
_root.endtime = true; _root.endgame = true; stop();
Symbol 197 MovieClip Frame 16
_root.forcecannonbuilt2 = false;
Instance of Symbol 194 MovieClip in Symbol 197 MovieClip Frame 16
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 197 MovieClip Frame 23
if (_root.forcelife < _root.forcelifemax) { _root.forcelife++; gotoAndPlay (16); _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; } else { gotoAndStop (1); }
Symbol 212 Button
on (release) { gotoAndStop (134); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 218 Button
on (release, keyPress "<Space>") { _root.playSound("select"); roundthing._x = this.b5._x; roundthing._y = this.b5._y; }
Symbol 219 Button
on (release, keyPress "e") { _root.playSound("select"); roundthing._x = this.b1._x; roundthing._y = this.b1._y; }
Symbol 220 Button
on (release, keyPress "s") { _root.playSound("select"); roundthing._x = this.b2._x; roundthing._y = this.b2._y; }
Symbol 221 Button
on (release, keyPress "f") { _root.playSound("select"); roundthing._x = this.b4._x; roundthing._y = this.b4._y; }
Symbol 222 Button
on (release, keyPress "d") { _root.playSound("select"); roundthing._x = this.b3._x; roundthing._y = this.b3._y; }
Symbol 243 Button
on (release) { getURL ("http://www.ntnd.net", "_blank"); }
Symbol 284 MovieClip Frame 508
_root.play();
Symbol 286 Button
on (release, keyPress "k") { gotoAndStop (547); }
Symbol 323 MovieClip Frame 43
gotoAndPlay (36);
Symbol 336 MovieClip Frame 5
stop();
Symbol 337 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 2
_root.playSound("planefire");
Symbol 337 MovieClip Frame 4
gotoAndPlay (1);
Symbol 337 MovieClip Frame 6
_root.enemyaircount++;
Symbol 337 MovieClip Frame 12
stop();
Symbol 351 Button
on (release) { gotoAndStop (547); }
Symbol 359 MovieClip Frame 11
stop(); text2 = _root.textthing;
Symbol 360 Button
on (release) { Mouse.show(); play(); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 364 Button
on (release, keyPress "<Enter>") { _root.endgame = true; removeMovieClip("Selectable"); stopAllSounds(); gotoAndPlay (120); Mouse.show(); }
Symbol 402 MovieClip Frame 1
stop();
Symbol 412 Button
on (press) { tellTarget (_root.lines) { gotoAndPlay ("big"); }; removeMovieClip("Selectable"); if (_root.DialogueNum == 27) { tellTarget (_root.p3) { gotoAndStop (1); }; } if (_root.DialogueNum == 17) { tellTarget (_root.p3) { gotoAndStop (2); }; } if (_root.DialogueNum == 16) { tellTarget (_root.p3) { gotoAndStop (1); }; } if (_root.DialogueNum == 15) { tellTarget (_root.p3) { gotoAndStop (7); }; } if (_root.DialogueNum == 8) { tellTarget (_root.p3) { gotoAndStop (6); }; } if (_root.DialogueNum == 3) { tellTarget (_root.p3) { gotoAndStop (4); }; } if (_root.DialogueNum == 5) { _root.objective = "-Destroy enemy airbase"; _root.briefpic = [3, 2, 1, 1]; _root.textthing = "Threat Dawns"; _root.setx = 494; _root.sety = 125; _root.stagebg = "grass"; _root.skybg = "day"; forcecolorvar = "blue"; colorforce = 26265; enemycolorvar = "red"; colorenemy = 13369344 /* 0xCC0000 */; stopAllSounds(); gotoAndPlay (553); } else if (_root.DialogueNum == 9) { _root.forcehero[0] = "tankcaptain"; _root.objective = "-Destroy enemy defences (Sniper preformance increased, Money income increased)"; _root.briefpic = [3, 5, 8, 1]; _root.textthing = "Hidden Storm"; _root.setx = 281; _root.sety = 70; _root.stagebg = "city"; _root.skybg = "day"; forcecolorvar = "blue"; colorforce = 26265; enemycolorvar = "teal"; colorenemy = 52377; stopAllSounds(); gotoAndPlay (549); } else if (_root.DialogueNum == 13) { _root.forcehero[1] = "snipercaptain"; _root.forcehero[2] = "business"; _root.objective = "-Destroy enemy base"; _root.briefpic = [3, 5, 1, 1]; _root.textthing = "Darkness Falls"; _root.setx = 272; _root.sety = 181; _root.stagebg = "snow"; _root.skybg = "night"; forcecolorvar = "blue"; colorforce = 26265; enemycolorvar = "red"; colorenemy = 13369344 /* 0xCC0000 */; stopAllSounds(); gotoAndPlay (549); } else if (_root.DialogueNum == 29) { _root.stagebg = "dirt"; _root.skybg = "night"; forcecolorvar = "blue"; colorforce = 26265; enemycolorvar = "red"; colorenemy = 13369344 /* 0xCC0000 */; stopAllSounds(); gotoAndPlay (549); } else { _root.DialogueNum++; _root.Speaker = _root.Mission.Characters[DialogueNum]; _root.Speaker2 = _root.Mission.Characters2[DialogueNum]; _root.Bulk = _root.Mission.Speech[DialogueNum]; removeMovieClip("Selectable"); attachMovie("Selectable", "Selectable", 1000); _root.Selectable._x = _root[Speaker2]._x; _root.Selectable._y = _root[Speaker2]._y; } }
Symbol 419 MovieClip Frame 26
gotoAndPlay (1);
Symbol 443 MovieClip Frame 1
stop();
Instance of Symbol 174 MovieClip in Symbol 443 MovieClip Frame 2
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 177 MovieClip in Symbol 443 MovieClip Frame 3
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 180 MovieClip in Symbol 443 MovieClip Frame 4
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 183 MovieClip in Symbol 443 MovieClip Frame 5
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 186 MovieClip in Symbol 443 MovieClip Frame 6
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 189 MovieClip in Symbol 443 MovieClip Frame 7
onClipEvent (load) { colorchoosenenemy = new Color(this); colorchoosenenemy.setRGB(_root.colorenemy); }
Instance of Symbol 192 MovieClip in Symbol 443 MovieClip Frame 8
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Symbol 444 MovieClip Frame 1
stop();
Instance of Symbol 443 MovieClip in Symbol 444 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 444 MovieClip Frame 2
if (_root.enemycannonbuilt == true) { tellTarget (_root.enemycannon) { gotoAndPlay ("dead"); }; } _root.playSound("boom1");
Symbol 444 MovieClip Frame 5
if (_root.enemylife <= 0) { play(); } else { gotoAndPlay (1); }
Symbol 444 MovieClip Frame 6
_root.playSound("endboom"); _root.enemylife = 0;
Instance of Symbol 194 MovieClip in Symbol 444 MovieClip Frame 6
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 444 MovieClip Frame 22
_root.enemyendtime = true; _root.endgame = true; stop();
Instance of Symbol 194 MovieClip in Symbol 444 MovieClip Frame 24
onClipEvent (load) { with (this) { gotoAndStop("base"); } }
Symbol 444 MovieClip Frame 31
if (_root.enemylife < _root.enemylifemax) { _root.enemylife++; gotoAndPlay (24); _root.bar._width = (_root.enemylife / _root.enemylifemax) * 140; } else { gotoAndStop (1); }
Symbol 478 MovieClip Frame 1
stop();
Symbol 483 Button
on (rollOver) { text = "War Industry"; price = "$100"; explain = "Builds soldiers and tanks"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root.money >= 100) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root.money = _root.money - 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 180; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebarracks"); }; } } }
Symbol 484 Button
on (rollOver) { text = "Airbase"; price = "$150"; if ((((_root.buildingname[0] == "barracks") || (_root.buildingname[1] == "barracks")) || (_root.buildingname[2] == "barracks")) || (_root.buildingname[3] == "barracks")) { explain = "Builds Fighters and Bombers"; } else { requires = "Requires War Industry"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "3") { if (_root.money >= 150) { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((((_root.buildingname[0] == "barracks") || (_root.buildingname[1] == "barracks")) || (_root.buildingname[2] == "barracks")) || (_root.buildingname[3] == "barracks")) { _root.playSound("yes"); _root.money = _root.money - 150; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeairbase"); }; } } } }
Symbol 485 Button
on (release) { _root.playSound("yes"); } on (rollOver) { text = "Business Center"; price = "$120"; explain = "Earn more money / Improve income"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (_root.money >= 120) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root.money = _root.money - 120; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 300; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebusiness"); }; } } }
Symbol 486 Button
on (rollOver) { text = "Defence Network"; price = "$200"; if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { explain = "Builds defences against attacks"; } else { requires = "Requires Business Center"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "4") { if (_root.money >= 200) { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { _root.playSound("yes"); _root.money = _root.money - 200; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 400; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makedefence"); }; } } } }
Symbol 487 Button
on (rollOver) { text = "Research Facility"; price = "$200"; if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { explain = "Researches weapons and upgrades"; } else { requires = "Requires Business Center"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "5") { if (_root.money >= 200) { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { _root.playSound("yes"); _root.money = _root.money - 200; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 400; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makescience"); }; } } } }
Symbol 488 Button
on (rollOver) { text = "Weapon Terminal"; price = "$200"; if ((((_root.buildingname[0] == "science") || (_root.buildingname[1] == "science")) || (_root.buildingname[2] == "science")) || (_root.buildingname[3] == "science")) { explain = "Launch Deadly Weapons"; } else { requires = "Requires Research Center"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "6") { if (_root.money >= 200) { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((((_root.buildingname[0] == "science") || (_root.buildingname[1] == "science")) || (_root.buildingname[2] == "science")) || (_root.buildingname[3] == "science")) { _root.playSound("yes"); _root.money = _root.money - 200; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 500; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeweapons"); }; } } } }
Symbol 497 Button
on (rollOver) { text = "Infantry"; price = "$25"; explain = "Light assult unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 25) { _root.playSound("yes"); _root.money = _root.money - 25; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 30; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 150 - random(50); _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeman"); }; } } }
Symbol 498 Button
on (rollOver) { text = "Tank"; price = "$50"; explain = "Heavy Assult Unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (_root.money >= 50) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 55; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = (110 - random(20)) + _root.spacer; _root["nodelay" + _root.buildingcurrent] = false; _root.money = _root.money - 50; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("maketank"); }; if (_root.spacer == 40) { _root.spacer = 0; } else if (_root.spacer == 0) { _root.spacer = 20; } else { _root.spacer = 40; } } } }
Symbol 499 Button
on (rollOver) { text = "Elite Sniper"; price = "$50"; explain = "Long Range Support Unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 50) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 150 - random(50); _root.money = _root.money - 50; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makesniper"); }; } } }
Symbol 505 MovieClip Frame 1
bombstock2 = _root.bombstock;
Symbol 506 Button
on (rollOver) { text = "Fighter"; price = "$80"; explain = "Air assult and bombardment unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 80) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 60; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 15 + random(30); _root["nodelay" + _root.buildingcurrent] = false; _root.money = _root.money - 80; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makefighter"); }; } } }
Symbol 507 Button
on (rollOver) { text = "Bomber"; price = "$50"; if (_root.bombstock == "loaded") { explain = "Heavy Bombardment Unit"; } else { requires = "Requires bombs"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "2") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money >= 50)) && (_root.bombstock == "loaded")) { _root.playSound("yes"); _root.money = _root.money - 50; _root.bombstock = "none"; _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 15 + random(30); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebomber"); }; } }
Symbol 508 Button
on (rollOver) { text = "Manufacture Bombs"; price = "$100"; explain = "Creates bomb shells"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.bombstock == "none")) { if (_root.money >= 100) { _root.playSound("yes"); _root.money = _root.money - 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 180; _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebomb"); }; } } }
Symbol 518 Button
on (rollOver) { text = "Improve Income"; price = "$" + (businessprice + 100); explain = "Permenantly Increase income by +5"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money >= (businessprice + 100))) { _root.playSound("yes"); _root.money = _root.money - (businessprice + 100); businessprice = businessprice + 50; price = businessprice + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeincome"); }; } }
Symbol 521 Button
on (rollOver) { text = "Soldier Upgrade"; price = "$" + (100 + _root.forceup[0]); if (_root.forceup[0] < 300) { explain = "Increase soldier damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "1") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[0]))) && (_root.forceup[0] < 300)) { _root.playSound("yes"); _root.money = _root.money - (100 + _root.forceup[0]); _root.forceup[0] = _root.forceup[0] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemanup"); }; } }
Symbol 522 Button
on (rollOver) { text = "Sniper Upgrade"; price = "$" + (100 + _root.forceup[1]); if (_root.forceup[1] <= 300) { explain = "Increase sniper damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[1]))) && (_root.forceup[1] <= 300)) { _root.playSound("yes"); _root.money = _root.money - (100 + _root.forceup[1]); _root.forceup[1] = _root.forceup[1] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makesniperup"); }; } }
Symbol 523 Button
on (rollOver) { text = "Tank Upgrade"; price = "$" + (100 + _root.forceup[2]); if (_root.forceup[2] <= 300) { explain = "Increase tank damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[2]))) && (_root.forceup[2] <= 300)) { _root.playSound("yes"); _root.money = _root.money - (100 + _root.forceup[2]); _root.forceup[2] = _root.forceup[2] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("maketankup"); }; } }
Symbol 524 Button
on (rollOver) { text = "Fighter upgrade"; price = "$" + (100 + _root.forceup[3]); if (_root.forceup[3] <= 300) { explain = "Increase fighter damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "4") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[3]))) && (_root.forceup[3] <= 300)) { _root.playSound("yes"); _root.money = _root.money - (100 + _root.forceup[3]); _root.forceup[3] = _root.forceup[3] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makefighterup"); }; } }
Symbol 534 MovieClip Frame 1
lvl0 = _root.forcedmg[0]; lvl1 = _root.forcedmg[1]; lvl2 = _root.forcedmg[2]; lvl3 = _root.forcedmg[3];
Symbol 541 Button
on (rollOver) { text = "Research Hack"; price = "$200"; } on (rollOut, dragOut) { text = ""; price = ""; } on (release, keyPress "6") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.playSound("yes"); _root.research[1] = "thing"; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 700; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; this.hack._visible = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makehackre"); }; } } }
Symbol 543 Button
on (rollOver) { text = "Research E.M.P."; price = "$200"; } on (rollOut, dragOut) { text = ""; price = ""; } on (release, keyPress "5") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.playSound("yes"); _root.research[0] = "thing"; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 700; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; this.elec._visible = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeempre"); }; } } }
Symbol 547 Button
on (rollOver) { text = "Defence Cannon"; price = "$120"; if (_root.forcecannonbuilt2 == false) { explain = "Fires at enemy units"; } else { requires = "Only one cannon allowed at a time"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "1") { if (_root.forcecannonbuilt2 == false) { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 120) { _root.playSound("yes"); _root.forcecannonbuilt2 = true; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 200; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 120; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makecannon"); }; } } } }
Symbol 548 Button
on (rollOver) { text = "Upgrade Cannon"; price = "$100"; if (_root.forcecannonlevel < 2) { explain = "Upgrade cannon fire speed"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "2") { if (_root.forcecannonlevel < 2) { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 100) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.forcecannonlevel++; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 100; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makecannonrate"); }; } } } }
Symbol 552 MovieClip Frame 1
forcecannonthing = _root.forcecannonlevel;
Symbol 553 Button
on (rollOver) { text = "Shockwave"; price = "$250"; explain = "Slows ground units"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 250) { _root.playSound("yes"); shocktime = 580; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 190; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 250; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeshock"); }; } } }
Symbol 557 Button
on (rollOver) { text = "Fire missile"; price = "$50"; if (_root.misslestock > 0) { explain = "Fires a missile at enemy units"; } else { requires = "Requires one or more missiles"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "2") { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((_root.money >= 50) && (_root.misslestock > 0)) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 50; _root.misslestock--; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemissle"); }; } } }
Symbol 558 Button
on (rollOver) { text = "Make missile"; price = "$125"; explain = "Prepares a missile"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 125) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 160; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 125; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemisslestock"); }; } } }
Symbol 562 MovieClip Frame 1
misslething = _root.misslestock;
Symbol 563 Button
on (rollOver) { text = "E.M.P."; price = "$120"; if (_root.research[0] == true) { explain = "Destroys mechanical units"; } else { requires = "Research at research center"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "3") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.research[0] == true)) { if (_root.money >= 120) { _root.playSound("yes"); shocktime = 480; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 80; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 120; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeemp"); }; } } }
Symbol 564 Button
on (rollOver) { text = "Hack"; price = "$250"; if (_root.research[1] == true) { explain = "Enemy owes dept of -$100"; } else { requires = "Research at research center"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "4") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.research[1] == true)) { if (_root.money >= 250) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 250; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makehack"); }; } } }
Instance of Symbol 478 MovieClip "hero1" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[0]); } }
Instance of Symbol 478 MovieClip "hero2" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[1]); } }
Instance of Symbol 478 MovieClip "hero3" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[2]); } }
Instance of Symbol 478 MovieClip "hero4" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[3]); } }
Instance of Symbol 478 MovieClip "hero5" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.forcehero[4]); } }
Symbol 567 MovieClip Frame 2
text = ""; explain = ""; requires = ""; price = ""; passive = ""; stop(); income2 = _root.income; dmg0 = _root.forcedmg[0] + 2; dmg1 = _root.forcedmg[1] + 1; dmg2 = _root.forcedmg[2] + 10; dmg3 = _root.forcedmg[3] + 5;
Symbol 567 MovieClip Frame 3
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 174 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 180 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 186 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 189 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 183 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 192 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { if ((((_root.buildingname[0] == "barracks") || (_root.buildingname[1] == "barracks")) || (_root.buildingname[2] == "barracks")) || (_root.buildingname[3] == "barracks")) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if ((((_root.buildingname[0] == "barracks") || (_root.buildingname[1] == "barracks")) || (_root.buildingname[2] == "barracks")) || (_root.buildingname[3] == "barracks")) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if ((((_root.buildingname[0] == "business") || (_root.buildingname[1] == "business")) || (_root.buildingname[2] == "business")) || (_root.buildingname[3] == "business")) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 3
onClipEvent (load) { if ((((_root.buildingname[0] == "science") || (_root.buildingname[1] == "science")) || (_root.buildingname[2] == "science")) || (_root.buildingname[3] == "science")) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if ((((_root.buildingname[0] == "science") || (_root.buildingname[1] == "science")) || (_root.buildingname[2] == "science")) || (_root.buildingname[3] == "science")) { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 4
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 567 MovieClip Frame 5
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 5
onClipEvent (load) { if (_root.bombstock == "loaded") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.bombstock == "loaded") { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 6
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 567 MovieClip Frame 7
text = ""; explain = ""; requires = ""; price = ""; passive = ""; if ((_root.research[0] == "thing") || (_root.research[0] == true)) { elec._visible = false; } if ((_root.research[1] == true) || (_root.research[1] == "thing")) { hack._visible = false; }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[0] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[0] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[1] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[1] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[2] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[2] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[3] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[3] < 300) { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 8
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 8
onClipEvent (load) { if (_root.forcecannonbuilt2 == false) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forcecannonbuilt2 == false) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 8
onClipEvent (load) { if (_root.forcecannonlevel < 2) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forcecannonlevel < 2) { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 9
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 9
onClipEvent (load) { if (_root.misslestock > 0) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.misslestock > 0) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 9
onClipEvent (load) { if (_root.research[0] == true) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.research[0] == true) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 567 MovieClip Frame 9
onClipEvent (load) { if (_root.research[1] == true) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.research[1] == true) { this._visible = false; } else { this._visible = true; } }
Symbol 567 MovieClip Frame 10
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 574 Button
on (release) { duplicateMovieClip (_root.enemybomber, "enemyair" + _root.enemyairnum, (_root.enemybomber.getDepth() + _root.enemyairnum) + 530000); _root["enemyair" + _root.enemyairnum]._x = _root.enemybase._x - 40; _root["enemyair" + _root.enemyairnum]._y = 15 + random(30); _root.enemyairnum++; }
Symbol 576 Button
on (release) { duplicateMovieClip (_root.enemy, "enemy" + _root.enemynum, (_root.enemy.getDepth() + _root.enemynum) + 110000); _root["enemy" + _root.enemynum]._x = _root.enemybase._x - 40; _root["enemy" + _root.enemynum]._y = 150 - random(50); _root.enemynum++; }
Symbol 577 Button
on (release) { duplicateMovieClip (_root.enemytank, "enemytank" + _root.enemytanknum, (_root.enemytank.getDepth() + _root.enemytanknum) + 80000); _root["enemytank" + _root.enemytanknum]._x = _root.enemybase._x - 40; _root["enemytank" + _root.enemytanknum]._y = 150 - random(50); _root.enemytanknum++; }
Symbol 578 Button
on (release) { duplicateMovieClip (_root.enemyspecial, "enemy" + _root.enemynum, (_root.enemy.getDepth() + _root.enemynum) + 110000); _root["enemy" + _root.enemynum]._x = _root.enemybase._x - 40; _root["enemy" + _root.enemynum]._y = 150 - random(50); _root.enemynum++; }
Symbol 579 Button
on (release) { duplicateMovieClip (_root.enemyair, "enemyair" + _root.enemyairnum, (_root.enemyair.getDepth() + _root.enemyairnum) + 530000); _root["enemyair" + _root.enemyairnum]._x = _root.enemybase._x - 40; _root["enemyair" + _root.enemyairnum]._y = 15 + random(30); _root.enemyairnum++; }
Symbol 586 Button
on (release, keyPress "w") { _root.playSound("select"); if (_root.buildingname[3] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[3]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[3]); }; } _root.highlighter._x = _root.delayer3._x; _root.highlighter._y = _root.delayer3._y; roundthing._x = _root.building3._x; roundthing._y = _root.building3._y - 20; _root.buildingcurrent = 3; }
Symbol 587 Button
on (release, keyPress "a") { _root.playSound("select"); if (_root.buildingname[2] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[2]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[2]); }; } roundthing._x = _root.building2._x; roundthing._y = _root.building2._y - 20; _root.highlighter._x = _root.delayer2._x; _root.highlighter._y = _root.delayer2._y; _root.buildingcurrent = 2; }
Symbol 588 Button
on (release, keyPress "<Space>") { _root.playSound("select"); _root.buildingcurrent = undefinned; tellTarget (_root.buildingpic) { gotoAndStop ("base"); }; tellTarget (_root.menu) { gotoAndStop ("basestats"); }; _root.highlighter._x = -100; _root.highlighter._y - 100; roundthing._x = _root.forcebase._x; roundthing._y = _root.forcebase._y - 20; }
Symbol 592 Button
on (release) { _root.money = _root.money + 50; tellTarget (_root.buildingpic) { gotoAndPlay ("new"); }; _root.buildingname[_root.buildingcurrent] = undefinned; tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("build"); }; } on (release) { _root["nodelay" + _root.buildingcurrent] = true; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndStop (1); }; }
Symbol 596 Button
on (release) { _root.income = _root.income - 5; _root.money = _root.money + 50; tellTarget (_root.buildingpic) { gotoAndPlay ("new"); }; _root.buildingname[_root.buildingcurrent] = undefinned; tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("build"); }; } on (release) { _root["nodelay" + _root.buildingcurrent] = true; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndStop (1); }; }
Symbol 602 MovieClip Frame 1
stop();
Instance of Symbol 58 MovieClip in Symbol 602 MovieClip Frame 1
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 177 MovieClip in Symbol 602 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 174 MovieClip in Symbol 602 MovieClip Frame 4
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 180 MovieClip in Symbol 602 MovieClip Frame 5
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 183 MovieClip in Symbol 602 MovieClip Frame 6
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 186 MovieClip in Symbol 602 MovieClip Frame 7
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 189 MovieClip in Symbol 602 MovieClip Frame 8
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 192 MovieClip in Symbol 602 MovieClip Frame 9
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Symbol 603 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix1._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 604 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix2._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 605 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix3._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 609 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 2
bar._width = ((_root.roundtime - _root.tobuild[4][1]) / (_root.tobuild[4][0] - _root.tobuild[4][1])) * 100;
Symbol 609 MovieClip Frame 3
if (_root.roundtime == _root.tobuild[4][0]) { bar._width = ((_root.roundtime - _root.tobuild[4][1]) / (_root.tobuild[4][0] - _root.tobuild[4][1])) * 100; tellTarget (_root.forcebase) { gotoAndPlay ("fix"); }; gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 612 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 3
if (_root.roundtime == _root.cannontime) { _root.cannontime = _root.cannontime + _root.forcecannonrate; if ((_root.enemynum - _root.enemycount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.cannonshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcecannon._x; _root["bombshell" + _root.bombnum]._y = _root.forcecannon._y; _root.bombnum++; } else if ((_root.enemytanknum - _root.enemytankcount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.cannonshelltank, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcecannon._x; _root["bombshell" + _root.bombnum]._y = _root.forcecannon._y; _root.bombnum++; } if ((_root.enemyairnum - _root.enemyaircount) > 0) { duplicateMovieClip (_root.cannonshellair, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.forcecannon._x; _root["bombshell" + _root.bombnum]._y = _root.forcecannon._y; _root.bombnum++; _root.playSound("towerfire"); } } gotoAndPlay (2);
Symbol 612 MovieClip Frame 4
_root.forcecannonbuilt = false; _root.forcecannonbuilt2 = false;
Symbol 614 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 3
if (_root.roundtime == _root.enemycannontime) { _root.enemycannontime = _root.enemycannontime + _root.enemycannonrate; if ((_root.forcenum - _root.forcecount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.enemycannonshell, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemycannon._x; _root["bombshell" + _root.bombnum]._y = _root.enemycannon._y; _root.bombnum++; } else if ((_root.forcetanknum - _root.forcetankcount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.enemycannonshelltank, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemycannon._x; _root["bombshell" + _root.bombnum]._y = _root.enemycannon._y; _root.bombnum++; } if ((_root.forceairnum - _root.forceaircount) > 0) { _root.playSound("towerfire"); duplicateMovieClip (_root.enemycannonshellair, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemycannon._x; _root["bombshell" + _root.bombnum]._y = _root.enemycannon._y; _root.bombnum++; } } gotoAndPlay (2);
Symbol 614 MovieClip Frame 4
_root.enemycannonbuilt = false;
Symbol 615 Button
on (release) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } }
Symbol 626 MovieClip Frame 1
stop();
Symbol 626 MovieClip Frame 8
tellTarget (_root.enemybase) { gotoAndPlay ("hit"); };
Symbol 626 MovieClip Frame 16
gotoAndStop (1);
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 8
tellTarget (_root.forcebase) { gotoAndPlay ("hit"); };
Symbol 627 MovieClip Frame 16
gotoAndStop (1);
Symbol 631 MovieClip Frame 1
stop();
Symbol 631 MovieClip Frame 8
stop();
Symbol 631 MovieClip Frame 15
stop();
Symbol 631 MovieClip Frame 22
stop();
Symbol 632 Button
on (release, keyPress "d") { _root.playSound("select"); if (_root.buildingname[0] == undefinned) { tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[0]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[0]); }; } roundthing._x = _root.building0._x; roundthing._y = _root.building0._y - 20; _root.highlighter._x = _root.delayer0._x; _root.highlighter._y = _root.delayer0._y; _root.buildingcurrent = 0; }
Symbol 633 Button
on (release, keyPress "s") { _root.playSound("select"); if (_root.buildingname[1] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[1]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[1]); }; } _root.highlighter._x = _root.delayer1._x; _root.highlighter._y = _root.delayer1._y; roundthing._x = _root.building1._x; roundthing._y = _root.building1._y - 20; _root.buildingcurrent = 1; }
Symbol 637 MovieClip Frame 1
if (numberthing == _root.buildingcurrent) { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[this.numberthing]); }; } _root["nodelay" + numberthing] = true; stop();
Symbol 637 MovieClip Frame 3
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; duplicateMovieClip (_root.force, "force" + _root.forcenum, (_root.force.getDepth() + _root.forcenum) + 100); _root["force" + _root.forcenum]._x = _root.tobuild[numberthing][1]; _root["force" + _root.forcenum]._y = _root.tobuild[numberthing][2]; _root.forcenum++; gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 637 MovieClip Frame 5
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[0]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("barracks"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("barracks"); }; gotoAndStop (1); } else { gotoAndPlay (4); }
Symbol 637 MovieClip Frame 7
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[1]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("airbase"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("airbase"); }; gotoAndStop (1); } else { gotoAndPlay (6); }
Symbol 637 MovieClip Frame 9
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.income = _root.income + 5; _root.buildingname[numberthing] = _root.buildingarray[2]; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("business"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("business"); }; gotoAndStop (1); } else { gotoAndPlay (8); }
Symbol 637 MovieClip Frame 11
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.forcetank, "forcetank" + _root.forcetanknum, (_root.forcetank.getDepth() + _root.forcetanknum) + 200); _root["forcetank" + _root.forcetanknum]._x = _root.tobuild[numberthing][1]; _root["forcetank" + _root.forcetanknum]._y = _root.tobuild[numberthing][2]; _root.forcetanknum++; gotoAndStop (1); } else { gotoAndPlay (10); }
Symbol 637 MovieClip Frame 13
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.forcespecial, "force" + _root.forcenum, (_root.force.getDepth() + _root.forcenum) + 100); _root["force" + _root.forcenum]._x = _root.tobuild[numberthing][1]; _root["force" + _root.forcenum]._y = _root.tobuild[numberthing][2]; _root.forcenum++; gotoAndStop (1); } else { gotoAndPlay (12); }
Symbol 637 MovieClip Frame 15
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.forceair, "forceair" + _root.forceairnum, (_root.forceair.getDepth() + _root.forceairnum) + 300); _root["forceair" + _root.forceairnum]._x = _root.tobuild[numberthing][1]; _root["forceair" + _root.forceairnum]._y = _root.tobuild[numberthing][2]; _root.forceairnum++; gotoAndStop (1); } else { gotoAndPlay (14); }
Symbol 637 MovieClip Frame 17
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.bombstock = "loaded"; gotoAndStop (1); } else { gotoAndPlay (16); }
Symbol 637 MovieClip Frame 19
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.forcebomber, "forceair" + _root.forceairnum, (_root.forceair.getDepth() + _root.forceairnum) + 300); _root["forceair" + _root.forceairnum]._x = _root.tobuild[numberthing][1]; _root["forceair" + _root.forceairnum]._y = _root.tobuild[numberthing][2]; _root.forceairnum++; gotoAndStop (1); } else { gotoAndPlay (18); }
Symbol 637 MovieClip Frame 21
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.income = _root.income + 5; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (20); }
Symbol 637 MovieClip Frame 23
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[4]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("defence"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("defence"); }; gotoAndStop (1); } else { gotoAndPlay (22); }
Symbol 637 MovieClip Frame 25
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[3]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("science"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("science"); }; gotoAndStop (1); } else { gotoAndPlay (24); }
Symbol 637 MovieClip Frame 27
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.cannontime = _root.roundtime + 10; tellTarget (_root.forcecannon) { gotoAndPlay ("cannonready"); _root.forcecannonbuilt = true; }; gotoAndStop (1); } else { gotoAndPlay (26); }
Symbol 637 MovieClip Frame 29
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcedmg[0]++; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (28); }
Symbol 637 MovieClip Frame 31
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcedmg[1]++; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (30); }
Symbol 637 MovieClip Frame 33
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcedmg[2]++; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (32); }
Symbol 637 MovieClip Frame 35
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcedmg[3]++; if (_root.buildingcurrent == undefinned) { tellTarget (_root.menu) { gotoAndPlay (1); }; } gotoAndStop (1); } else { gotoAndPlay (34); }
Symbol 637 MovieClip Frame 37
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.buildingname[numberthing] = _root.buildingarray[5]; if (_root.buildingcurrent == numberthing) { tellTarget (_root.menu) { gotoAndStop ("weapons"); }; } tellTarget (_root["building" + numberthing]) { gotoAndStop ("weapons"); }; gotoAndStop (1); } else { gotoAndPlay (36); }
Symbol 637 MovieClip Frame 39
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.forcecannonrate = _root.forcecannonrate - 15; gotoAndStop (1); } else { gotoAndPlay (38); }
Symbol 637 MovieClip Frame 41
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.misslestock++; gotoAndStop (1); } else { gotoAndPlay (40); }
Symbol 637 MovieClip Frame 43
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { duplicateMovieClip (_root.missleup, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root["building" + numberthing]._x; _root["bombshell" + _root.bombnum]._y = _root["building" + numberthing]._y - 20; _root.bombnum++; gotoAndStop (1); } else { gotoAndPlay (42); }
Symbol 637 MovieClip Frame 45
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.speed = 0.3; _root.shocktime = 100; duplicateMovieClip (_root.shock, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = 350; _root["bombshell" + _root.bombnum]._y = 125; _root.bombnum++; gotoAndStop (1); } else { gotoAndPlay (44); }
Symbol 637 MovieClip Frame 47
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.playSound("emp"); duplicateMovieClip (_root.emp, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = 350; _root["bombshell" + _root.bombnum]._y = 125; _root.bombnum++; gotoAndStop (1); } else { gotoAndPlay (46); }
Symbol 637 MovieClip Frame 49
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { if ((((_root.enemybuildingname[0] == "defence") || (_root.enemybuildingname[1] == "defence")) || (_root.enemybuildingname[2] == "defence")) || (_root.enemybuildingname[3] == "defence")) { tellTarget (_root.enemyhackpic) { gotoAndPlay ("anti"); }; } else { _root.aimoney = -100; tellTarget (_root.enemyhackpic) { play(); }; } gotoAndStop (1); } else { gotoAndPlay (48); }
Symbol 637 MovieClip Frame 51
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.research[0] = true; gotoAndStop (1); } else { gotoAndPlay (50); }
Symbol 637 MovieClip Frame 53
bar._width = ((_root.roundtime - _root.tobuild[numberthing][3]) / (_root.tobuild[numberthing][0] - _root.tobuild[numberthing][3])) * 100; if (_root.roundtime == _root.tobuild[numberthing][0]) { _root.research[1] = true; gotoAndStop (1); } else { gotoAndPlay (52); }
Symbol 638 Button
on (release) { if ((((_root.buildingname[0] == "defence") || (_root.buildingname[1] == "defence")) || (_root.buildingname[2] == "defence")) || (_root.buildingname[3] == "defence")) { tellTarget (_root.forcehackpic) { gotoAndPlay ("anti"); }; } else { _root.money = -100; tellTarget (_root.forcehackpic) { play(); }; } }
Symbol 639 Button
on (release) { duplicateMovieClip (_root.enemymissleup, "bombshell" + _root.bombnum, _root.bombnum + 5000); _root["bombshell" + _root.bombnum]._x = _root.enemybase._x; _root["bombshell" + _root.bombnum]._y = _root.enemybase._y - 20; _root.bombnum++; }
Symbol 641 MovieClip Frame 15
if (_root.soundOn == true) { play(); } else { gotoAndStop (1); }
Symbol 641 MovieClip Frame 17
stop();
Symbol 642 Button
on (keyPress "=") { _root.enemyendtime = true; }
Symbol 660 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 2
_root.playSound("troopfire");
Symbol 660 MovieClip Frame 4
gotoAndPlay (1);
Symbol 660 MovieClip Frame 6
_root.forcecount++;
Symbol 660 MovieClip Frame 17
stop();
Symbol 670 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 2
_root.playSound("troopfire");
Symbol 670 MovieClip Frame 4
gotoAndPlay (1);
Symbol 670 MovieClip Frame 6
_root.enemycount++;
Symbol 670 MovieClip Frame 17
stop();
Symbol 673 MovieClip Frame 11
gotoAndPlay (7);
Symbol 678 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 678 MovieClip Frame 4
gotoAndPlay (1);
Symbol 678 MovieClip Frame 6
_root.forcetankcount++;
Symbol 678 MovieClip Frame 12
stop();
Symbol 685 MovieClip Frame 1
stop();
Symbol 685 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 685 MovieClip Frame 4
gotoAndPlay (1);
Symbol 685 MovieClip Frame 6
_root.enemytankcount++;
Symbol 685 MovieClip Frame 12
stop();
Symbol 690 MovieClip Frame 42
gotoAndPlay (40);
Symbol 704 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 704 MovieClip Frame 6
gotoAndPlay (1);
Symbol 704 MovieClip Frame 8
_root.forcecount++;
Symbol 704 MovieClip Frame 19
stop();
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 716 MovieClip Frame 6
gotoAndPlay (1);
Symbol 716 MovieClip Frame 8
_root.enemycount++;
Symbol 716 MovieClip Frame 19
stop();
Symbol 718 MovieClip Frame 1
stop();
Symbol 718 MovieClip Frame 2
_root.playSound("planefire");
Symbol 718 MovieClip Frame 4
gotoAndPlay (1);
Symbol 718 MovieClip Frame 6
_root.forceaircount++;
Symbol 718 MovieClip Frame 12
stop();
Symbol 722 MovieClip Frame 1
stop();
Symbol 722 MovieClip Frame 2
_root.forceaircount++;
Symbol 722 MovieClip Frame 8
stop();
Symbol 724 MovieClip Frame 1
stop();
Symbol 724 MovieClip Frame 2
_root.enemyaircount++;
Symbol 724 MovieClip Frame 8
stop();
Symbol 730 MovieClip Frame 1
stop();
Symbol 730 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 730 MovieClip Frame 4
gotoAndPlay (1);
Symbol 730 MovieClip Frame 6
_root.forcetankcount++;
Symbol 730 MovieClip Frame 12
stop();
Symbol 736 MovieClip Frame 1
stop();
Symbol 736 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 736 MovieClip Frame 4
gotoAndPlay (1);
Symbol 736 MovieClip Frame 6
_root.enemytankcount++;
Symbol 736 MovieClip Frame 12
stop();
Symbol 752 MovieClip Frame 1
stop();
Symbol 752 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 752 MovieClip Frame 6
gotoAndPlay (1);
Symbol 752 MovieClip Frame 8
_root.forcecount++;
Symbol 752 MovieClip Frame 19
stop();
Symbol 764 MovieClip Frame 1
stop();
Symbol 764 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 764 MovieClip Frame 6
gotoAndPlay (1);
Symbol 764 MovieClip Frame 8
_root.enemycount++;
Symbol 764 MovieClip Frame 19
stop();
Symbol 767 MovieClip Frame 1
stop();
Symbol 767 MovieClip Frame 2
_root.playSound("planefire");
Symbol 767 MovieClip Frame 4
gotoAndPlay (1);
Symbol 767 MovieClip Frame 6
_root.forceaircount++;
Symbol 767 MovieClip Frame 12
stop();
Symbol 768 MovieClip Frame 1
stop();
Symbol 768 MovieClip Frame 2
_root.playSound("planefire");
Symbol 768 MovieClip Frame 4
gotoAndPlay (1);
Symbol 768 MovieClip Frame 6
_root.enemyaircount++;
Symbol 768 MovieClip Frame 12
stop();
Symbol 770 MovieClip Frame 1
stop();
Symbol 770 MovieClip Frame 2
_root.forceaircount++;
Symbol 770 MovieClip Frame 8
stop();
Symbol 771 MovieClip Frame 1
stop();
Symbol 771 MovieClip Frame 2
_root.enemyaircount++;
Symbol 771 MovieClip Frame 8
stop();
Symbol 777 MovieClip Frame 1
stop();
Symbol 777 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 777 MovieClip Frame 4
gotoAndPlay (1);
Symbol 777 MovieClip Frame 6
_root.forcetankcount++;
Symbol 777 MovieClip Frame 12
stop();
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 783 MovieClip Frame 4
gotoAndPlay (1);
Symbol 783 MovieClip Frame 6
_root.enemytankcount++;
Symbol 783 MovieClip Frame 12
stop();
Symbol 799 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 799 MovieClip Frame 6
gotoAndPlay (1);
Symbol 799 MovieClip Frame 8
_root.forcecount++;
Symbol 799 MovieClip Frame 19
stop();
Symbol 811 MovieClip Frame 1
stop();
Symbol 811 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 811 MovieClip Frame 6
gotoAndPlay (1);
Symbol 811 MovieClip Frame 8
_root.enemycount++;
Symbol 811 MovieClip Frame 19
stop();
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 2
_root.playSound("planefire");
Symbol 814 MovieClip Frame 4
gotoAndPlay (1);
Symbol 814 MovieClip Frame 6
_root.forceaircount++;
Symbol 814 MovieClip Frame 12
stop();
Symbol 815 MovieClip Frame 1
stop();
Symbol 815 MovieClip Frame 2
_root.playSound("planefire");
Symbol 815 MovieClip Frame 4
gotoAndPlay (1);
Symbol 815 MovieClip Frame 6
_root.enemyaircount++;
Symbol 815 MovieClip Frame 12
stop();
Symbol 817 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 2
_root.forceaircount++;
Symbol 817 MovieClip Frame 8
stop();
Symbol 818 MovieClip Frame 1
stop();
Symbol 818 MovieClip Frame 2
_root.enemyaircount++;
Symbol 818 MovieClip Frame 8
stop();
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 824 MovieClip Frame 4
gotoAndPlay (1);
Symbol 824 MovieClip Frame 6
_root.forcetankcount++;
Symbol 824 MovieClip Frame 12
stop();
Symbol 830 MovieClip Frame 1
stop();
Symbol 830 MovieClip Frame 2
_root.playSound("tankfire");
Symbol 830 MovieClip Frame 4
gotoAndPlay (1);
Symbol 830 MovieClip Frame 6
_root.enemytankcount++;
Symbol 830 MovieClip Frame 12
stop();
Symbol 846 MovieClip Frame 1
stop();
Symbol 846 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 846 MovieClip Frame 6
gotoAndPlay (1);
Symbol 846 MovieClip Frame 8
_root.forcecount++;
Symbol 846 MovieClip Frame 19
stop();
Symbol 858 MovieClip Frame 1
stop();
Symbol 858 MovieClip Frame 2
_root.playSound("sniperfire");
Symbol 858 MovieClip Frame 6
gotoAndPlay (1);
Symbol 858 MovieClip Frame 8
_root.enemycount++;
Symbol 858 MovieClip Frame 19
stop();
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 2
_root.playSound("planefire");
Symbol 861 MovieClip Frame 4
gotoAndPlay (1);
Symbol 861 MovieClip Frame 6
_root.forceaircount++;
Symbol 861 MovieClip Frame 12
stop();
Symbol 863 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 2
_root.playSound("planefire");
Symbol 863 MovieClip Frame 4
gotoAndPlay (1);
Symbol 863 MovieClip Frame 6
_root.enemyaircount++;
Symbol 863 MovieClip Frame 12
stop();
Symbol 865 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 2
_root.forceaircount++;
Symbol 865 MovieClip Frame 8
stop();
Symbol 866 MovieClip Frame 1
stop();
Symbol 866 MovieClip Frame 2
_root.enemyaircount++;
Symbol 866 MovieClip Frame 8
stop();
Symbol 871 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 872 MovieClip Frame 13
stop(); _parent.removeMovieClip(); removeMovieClip(this); removeMovieClip(_parent);
Symbol 880 MovieClip Frame 52
_parent.removeMovieClip(); removeMovieClip(this); removeMovieClip(_parent);
Symbol 883 MovieClip Frame 2
if (_root.shocktime <= 0) { _root.speed = 0.8; _parent.removeMovieClip(); removeMovieClip(this); removeMovieClip(_parent); } else { _root.shocktime--; }
Symbol 884 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 1
stop();
Symbol 899 Button
on (rollOver) { text = "War Industry"; price = "$100"; explain = "Builds soldiers and tanks"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root.money >= 100) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root.money = _root.money - 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 180; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebarracks"); }; } } }
Symbol 900 Button
on (rollOver) { text = "Business Center"; price = "$120"; explain = "Earn more money / Improve income"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (_root.money >= 120) { if (_root["nodelay" + _root.buildingcurrent] == true) { _root.playSound("yes"); _root.money = _root.money - 120; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 300; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; _root.buildingname[_root.buildingcurrent] = "building"; tellTarget (_root.buildingpic) { gotoAndStop ("building"); }; tellTarget (_root["building" + _root.buildingcurrent]) { gotoAndStop ("building"); }; gotoAndStop (10); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebusiness"); }; } } }
Symbol 902 Button
on (rollOver) { text = "Infantry"; price = "$25"; explain = "Light assult unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 25) { _root.playSound("yes"); _root.money = _root.money - 25; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 30; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 150 - random(50); _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeman"); }; } } }
Symbol 903 Button
on (rollOver) { text = "Elite Sniper"; price = "$50"; explain = "Long Range Support Unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 50) { _root.playSound("yes"); _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 150 - random(50); _root.money = _root.money - 50; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makesniper"); }; } } }
Symbol 905 Button
on (rollOver) { text = "Fighter"; price = "$80"; explain = "Air assult and bombardment unit"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 80) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 60; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 15 + random(30); _root["nodelay" + _root.buildingcurrent] = false; _root.money = _root.money - 80; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makefighter"); }; } } }
Symbol 906 Button
on (rollOver) { text = "Bomber"; price = "$50"; if (_root.bombstock == "loaded") { explain = "Heavy Bombardment Unit"; } else { requires = "Requires bombs"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "2") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money >= 50)) && (_root.bombstock == "loaded")) { _root.money = _root.money - 50; _root.bombstock = "none"; _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.tobuild[_root.buildingcurrent][1] = _root.forcebase._x + 40; _root.tobuild[_root.buildingcurrent][2] = 15 + random(30); tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebomber"); }; } }
Symbol 907 Button
on (rollOver) { text = "Manufacture Bombs"; price = "$100"; explain = "Creates bomb shells"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.bombstock == "none")) { if (_root.money >= 100) { _root.money = _root.money - 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 180; _root["nodelay" + _root.buildingcurrent] = false; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makebomb"); }; } } }
Symbol 908 Button
on (rollOver) { text = "Improve Income"; price = "$" + (businessprice + 100); explain = "Permenantly Increase income by +5"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (businessprice + 100))) { _root.money = _root.money - (businessprice + 100); businessprice = businessprice + 50; price = businessprice + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeincome"); }; } }
Symbol 910 Button
on (rollOver) { text = "Soldier Upgrade"; price = "$" + (100 + _root.forceup[0]); if (_root.forceup[0] < 300) { explain = "Increase soldier damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; explain = ""; requires = ""; price = ""; } on (release, keyPress "1") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[0]))) && (_root.forceup[0] < 300)) { _root.money = _root.money - (100 + _root.forceup[0]); _root.forceup[0] = _root.forceup[0] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemanup"); }; } }
Symbol 911 Button
on (rollOver) { text = "Sniper Upgrade"; price = "$" + (100 + _root.forceup[1]); if (_root.forceup[1] <= 300) { explain = "Increase sniper damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "2") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[1]))) && (_root.forceup[1] <= 300)) { _root.money = _root.money - (100 + _root.forceup[1]); _root.forceup[1] = _root.forceup[1] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makesniperup"); }; } }
Symbol 912 Button
on (rollOver) { text = "Tank Upgrade"; price = "$" + (100 + _root.forceup[2]); if (_root.forceup[2] <= 300) { explain = "Increase tank damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "3") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[2]))) && (_root.forceup[2] <= 300)) { _root.money = _root.money - (100 + _root.forceup[2]); _root.forceup[2] = _root.forceup[2] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("maketankup"); }; } }
Symbol 913 Button
on (rollOver) { text = "Fighter upgrade"; price = "$" + (100 + _root.forceup[3]); if (_root.forceup[3] <= 300) { explain = "Increase fighter damage by 1"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; requires = ""; explain = ""; price = ""; } on (release, keyPress "4") { if (((_root["nodelay" + _root.buildingcurrent] == true) && (_root.money > (100 + _root.forceup[3]))) && (_root.forceup[3] <= 300)) { _root.money = _root.money - (100 + _root.forceup[3]); _root.forceup[3] = _root.forceup[3] + 100; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 800; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makefighterup"); }; } }
Symbol 914 Button
on (rollOver) { text = "Research Hack"; price = "$200"; } on (rollOut, dragOut) { text = ""; price = ""; } on (release, keyPress "6") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.research[1] = "thing"; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 700; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; this.hack._visible = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makehackre"); }; } } }
Symbol 915 Button
on (rollOver) { text = "Research E.M.P."; price = "$200"; } on (rollOut, dragOut) { text = ""; price = ""; } on (release, keyPress "5") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 200) { _root.research[0] = "thing"; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 700; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 200; _root["nodelay" + _root.buildingcurrent] = false; this.elec._visible = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeempre"); }; } } }
Symbol 917 Button
on (rollOver) { text = "Defence Cannon"; price = "$120"; if (_root.forcecannonbuilt2 == false) { explain = "Fires at enemy units"; } else { requires = "Only one cannon allowed at a time"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "1") { if (_root.forcecannonbuilt2 == false) { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 120) { _root.forcecannonbuilt2 = true; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 200; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 120; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makecannon"); }; } } } }
Symbol 918 Button
on (rollOver) { text = "Upgrade Cannon"; price = "$100"; if (_root.forcecannonlevel < 2) { explain = "Upgrade cannon fire speed"; } else { requires = "Upgrade Maxed"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "2") { if (_root.forcecannonlevel < 2) { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 100) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.forcecannonlevel++; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 100; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makecannonrate"); }; } } } }
Symbol 919 Button
on (rollOver) { text = "Shockwave"; price = "$250"; explain = "Slows ground units"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "3") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 250) { shocktime = 580; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 190; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 250; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeshock"); }; } } }
Symbol 921 Button
on (rollOver) { text = "Fire missle"; price = "$50"; if (_root.misslestock > 0) { explain = "Fires missle at enemy units"; } else { requires = "Requires one or more missles"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "2") { if (_root["nodelay" + _root.buildingcurrent] == true) { if ((_root.money >= 50) && (_root.misslestock > 0)) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 50; _root.forcecannonlevel++; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 50; _root.misslestock--; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemissle"); }; } } }
Symbol 922 Button
on (rollOver) { text = "Make missle"; price = "$125"; explain = "Prepares a missle"; } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; } on (release, keyPress "1") { if (_root["nodelay" + _root.buildingcurrent] == true) { if (_root.money >= 125) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 160; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 125; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makemisslestock"); }; } } }
Symbol 923 Button
on (rollOver) { text = "E.M.P."; price = "$120"; if (_root.research[0] == true) { explain = "Destroys mechanical units"; } else { requires = "Research at research center"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "3") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.research[0] == true)) { if (_root.money >= 120) { shocktime = 480; _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 80; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 120; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makeemp"); }; } } }
Symbol 924 Button
on (rollOver) { text = "Hack"; price = "$250"; if (_root.research[1] == true) { explain = "Enemy owes dept of -$100"; } else { requires = "Research at research center"; } } on (rollOut, dragOut) { text = ""; explain = ""; price = ""; requires = ""; } on (release, keyPress "4") { if ((_root["nodelay" + _root.buildingcurrent] == true) && (_root.research[1] == true)) { if (_root.money >= 250) { _root.tobuild[_root.buildingcurrent][0] = _root.roundtime + 240; _root.tobuild[_root.buildingcurrent][3] = _root.roundtime; _root.money = _root.money - 250; _root["nodelay" + _root.buildingcurrent] = false; tellTarget (_root["delayer" + _root.buildingcurrent]) { gotoAndPlay ("makehack"); }; } } }
Symbol 925 MovieClip Frame 2
text = ""; explain = ""; requires = ""; price = ""; passive = ""; stop(); income2 = _root.income; dmg0 = _root.forcedmg[0] + 2; dmg1 = _root.forcedmg[1] + 1; dmg2 = _root.forcedmg[2] + 10; dmg3 = _root.forcedmg[3] + 5;
Symbol 925 MovieClip Frame 3
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 174 MovieClip in Symbol 925 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Instance of Symbol 186 MovieClip in Symbol 925 MovieClip Frame 3
onClipEvent (load) { colorchoosenforce = new Color(this); colorchoosenforce.setRGB(_root.colorforce); }
Symbol 925 MovieClip Frame 4
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 925 MovieClip Frame 5
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 5
onClipEvent (load) { if (_root.bombstock == "loaded") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.bombstock == "loaded") { this._visible = false; } else { this._visible = true; } }
Symbol 925 MovieClip Frame 6
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 925 MovieClip Frame 7
text = ""; explain = ""; requires = ""; price = ""; passive = ""; if ((_root.research[0] == "thing") || (_root.research[0] == true)) { elec._visible = false; } if ((_root.research[1] == true) || (_root.research[1] == "thing")) { hack._visible = false; }
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[0] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[0] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[1] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[1] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[2] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[2] < 300) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 7
onClipEvent (load) { if (_root.forceup[3] < 300) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forceup[3] < 300) { this._visible = false; } else { this._visible = true; } }
Symbol 925 MovieClip Frame 8
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 8
onClipEvent (load) { if (_root.forcecannonbuilt2 == false) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forcecannonbuilt2 == false) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 8
onClipEvent (load) { if (_root.forcecannonlevel < 2) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.forcecannonlevel < 2) { this._visible = false; } else { this._visible = true; } }
Symbol 925 MovieClip Frame 9
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 9
onClipEvent (load) { if (_root.misslestock >= 0) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.misslestock >= 0) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 9
onClipEvent (load) { if (_root.research[0] == true) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.research[0] == true) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 58 MovieClip in Symbol 925 MovieClip Frame 9
onClipEvent (load) { if (_root.research[1] == true) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.research[1] == true) { this._visible = false; } else { this._visible = true; } }
Symbol 925 MovieClip Frame 10
text = ""; explain = ""; requires = ""; price = ""; passive = "";
Symbol 929 Button
on (release, keyPress "<Space>") { _root.playSound("yes"); _root.buildingcurrent = undefinned; tellTarget (_root.buildingpic) { gotoAndStop ("base"); }; tellTarget (_root.menu) { gotoAndStop ("basestats"); }; _root.highlighter._x = -100; _root.highlighter._y - 100; roundthing._x = _root.forcebase._x; roundthing._y = _root.forcebase._y - 20; }
Symbol 930 Button
on (release, keyPress "d") { _root.playSound("yes"); if (_root.buildingname[0] == undefinned) { tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[0]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[0]); }; } roundthing._x = _root.building0._x; roundthing._y = _root.building0._y - 20; _root.highlighter._x = _root.delayer0._x; _root.highlighter._y = _root.delayer0._y; _root.buildingcurrent = 0; }
Symbol 931 Button
on (release, keyPress "s") { _root.playSound("yes"); if (_root.buildingname[1] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[1]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[1]); }; } _root.highlighter._x = _root.delayer1._x; _root.highlighter._y = _root.delayer1._y; roundthing._x = _root.building1._x; roundthing._y = _root.building1._y - 20; _root.buildingcurrent = 1; }
Symbol 940 Button
on (release) { _root.DialogueNum++; if (_root.soundOn == true) { menumuse = new Sound(); menumuse.attachSound("menuloop"); menumuse.start(); menumuse.onSoundComplete = function () { _root.menumuse.start(); }; } gotoAndStop (547); }
Symbol 941 Button
on (release) { _root.playSound("select"); } on (release) { user.data.a = textthing; user.data.b = setx; user.data.c = sety; user.data.d = dialoguenum; user.data.e1 = briefpic[0]; user.data.e2 = briefpic[1]; user.data.e3 = briefpic[2]; user.data.e4 = briefpic[3]; user.data.f = objective; user.data.g1 = _root.forcehero[0]; user.data.g2 = _root.forcehero[1]; user.data.g3 = _root.forcehero[2]; user.flush(); tellTarget ("indicator") { play(); }; }
Symbol 942 Button
on (release) { gotoAndPlay (120); }
Symbol 946 MovieClip Frame 1
stop();
Symbol 953 Button
on (release) { if (_root.DialogueNum < 9) { gotoAndPlay (553); } else { gotoAndPlay (549); } }
Symbol 959 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { gotoAndStop (601); }
Symbol 960 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { if (user.data.z == undefinned) { _root.playSound("no"); } else { _root.forcelifemax = user.data.aa; _root.forcelife = user.data.ab; _root.credits = user.data.ac; _root.forcecolorvar = user.data.z; _root.colorforce = user.data.x; _root.forcehero[0] = user.data.v1; _root.forcehero[1] = user.data.v2; _root.forcehero[2] = user.data.v3; _root.forcehero[3] = user.data.v4; _root.forcehero[4] = user.data.v5; _root.skybg = user.data.q; _root.teamname = user.data.w; gotoAndStop (602); } }
Symbol 974 Button
on (release) { forcecolorvar = "blue"; colorforce = 26265; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 978 Button
on (release) { forcecolorvar = "yellow"; colorforce = 16763904 /* 0xFFCC00 */; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 982 Button
on (release) { forcecolorvar = "teal"; colorforce = 52377; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 986 Button
on (release) { forcecolorvar = "red"; colorforce = 13369344 /* 0xCC0000 */; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 988 Button
on (rollOver) { _root.heroselected = "troopcaptain"; } on (release) { _root.forcehero[0] = _root.heroselected; roundthing._x = this.b1._x; roundthing._y = this.b1._y; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 989 Button
on (rollOver) { _root.heroselected = "tankcaptain"; } on (release) { _root.forcehero[0] = _root.heroselected; roundthing._x = this.b2._x; roundthing._y = this.b2._y; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 990 Button
on (rollOver) { _root.heroselected = "snipercaptain"; } on (release) { _root.forcehero[0] = _root.heroselected; roundthing._x = this.b3._x; roundthing._y = this.b3._y; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 991 Button
on (rollOver) { _root.heroselected = "business"; } on (release) { _root.forcehero[0] = _root.heroselected; roundthing._x = this.b4._x; roundthing._y = this.b4._y; } on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); }
Symbol 999 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { _root.teamname = _root.subteamname; gotoAndStop (602); }
Symbol 1007 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { if (_root.credits >= 500) { _root.credits = _root.credits - 500; _root.forcelife = _root.forcelifemax; _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; } }
Symbol 1008 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { if (_root.credits >= 2000) { _root.credits = _root.credits - 2000; _root.forcelife = _root.forcelife + 5; _root.forcelifemax = _root.forcelifemax + 5; _root.bar._width = (_root.forcelife / _root.forcelifemax) * 140; } }
Symbol 1010 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { user.data.ac = _root.credits; user.data.z = _root.forcecolorvar; user.data.x = _root.colorforce; user.data.v1 = _root.forcehero[0]; user.data.v2 = _root.forcehero[1]; user.data.v3 = _root.forcehero[2]; user.data.v4 = _root.forcehero[3]; user.data.v5 = _root.forcehero[4]; user.data.q = _root.skybg; user.data.w = _root.teamname; user.data.aa = _root.forcelifemax; user.data.ab = _root.forcelife; user.flush(); tellTarget ("indicator") { play(); }; }
Symbol 1016 Button
on (rollOver) { _root.heroselected = "troopcaptain"; } on (release) { if (_root.credits >= 8000) { _root.credits = _root.credits - 8000; inumber = 0; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 1; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 2; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 3; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 4; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { _root.playSound("no"); _root.credits = _root.credits + 8000; } } } } } } else { _root.playSound("no"); } }
Symbol 1017 Button
on (rollOver) { _root.heroselected = "tankcaptain"; } on (release) { if (_root.credits >= 3000) { _root.credits = _root.credits - 3000; inumber = 0; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 1; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 2; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 3; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 4; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { _root.playSound("no"); _root.credits = _root.credits + 3000; } } } } } } else { _root.playSound("no"); } }
Symbol 1018 Button
on (rollOver) { _root.heroselected = "snipercaptain"; } on (release) { if (_root.credits >= 9000) { _root.credits = _root.credits - 9000; inumber = 0; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 1; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 2; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 3; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 4; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { _root.playSound("no"); _root.credits = _root.credits + 9000; } } } } } } else { _root.playSound("no"); } }
Symbol 1019 Button
on (rollOver) { _root.heroselected = "business"; } on (release) { if (_root.credits >= 4000) { _root.credits = _root.credits - 4000; inumber = 0; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 1; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 2; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 3; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { inumber = 4; if (_root.forcehero[inumber] == 0) { _root.forcehero[inumber] = _root.heroselected; tellTarget (_root["hero" + (inumber + 1)]) { gotoAndStop(_root.heroselected); }; } else { _root.playSound("no"); _root.credits = _root.credits + 4000; } } } } } } else { _root.playSound("no"); } }
Symbol 1020 Button
on (release) { _root.forcehero[0] = 0; tellTarget (_root.hero1) { gotoAndStop ("0"); }; }
Symbol 1021 Button
on (release) { _root.forcehero[1] = 0; tellTarget (_root.hero2) { gotoAndStop ("0"); }; }
Symbol 1022 Button
on (release) { _root.forcehero[2] = 0; tellTarget (_root.hero3) { gotoAndStop ("0"); }; }
Symbol 1023 Button
on (release) { _root.forcehero[3] = 0; tellTarget (_root.hero4) { gotoAndStop ("0"); }; }
Symbol 1024 Button
on (release) { _root.forcehero[4] = 0; tellTarget (_root.hero5) { gotoAndStop ("0"); }; }
Symbol 1036 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { gotoAndStop (603); }
Symbol 1039 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 100; _root.customai = 1; _root.creditup = 1400; _root.textthing = "New Zealand"; }
Symbol 1045 Button
on (rollOver) { _root.playSound("select"); } on (release) { _root.playSound("yes"); } on (release) { Mouse.show(); gotoAndStop (602); }
Symbol 1050 Button
on (release) { _root.stagebg = "dirt"; }
Symbol 1051 Button
on (release) { _root.stagebg = "snow"; }
Symbol 1052 Button
on (release) { _root.stagebg = "grass"; }
Symbol 1053 Button
on (release) { _root.stagebg = "city"; }
Symbol 1054 Button
on (release) { _root.skybg = "night"; }
Symbol 1055 Button
on (release) { _root.skybg = "day"; }
Symbol 1058 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "snow"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 140; _root.customai = 1; _root.creditup = 3000; _root.textthing = "Sweden"; }
Symbol 1059 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "city"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 200; _root.customai = 2; _root.creditup = 6000; _root.textthing = "Asia"; }
Symbol 1060 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "city"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 400; _root.customai = 2; _root.creditup = 7000; _root.textthing = "United States"; }
Symbol 1061 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "teal"; colorenemy = 52377; enemylifemax = 60; _root.customai = 0; _root.creditup = 900; _root.textthing = "Africa"; }
Symbol 1062 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "city"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 100; _root.customai = 1; _root.creditup = 2000; _root.textthing = "Russia"; }
Symbol 1063 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "snow"; enemycolorvar = "teal"; colorenemy = 52377; enemylifemax = 40; _root.customai = 0; _root.creditup = 600; _root.textthing = "Arctic Base"; }
Symbol 1064 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "city"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 250; _root.customai = 2; _root.creditup = 6500; _root.textthing = "Japan"; }
Symbol 1065 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "dirt"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 100; _root.customai = 1; _root.creditup = 3000; _root.textthing = "South America"; }
Symbol 1066 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "dirt"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 100; _root.customai = 1; _root.creditup = 1500; _root.textthing = "Australia"; }
Symbol 1067 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "dirt"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 120; _root.CustomAI = 1; _root.creditup = 2000; _root.textthing = "Egypt"; }
Symbol 1068 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 400; _root.customai = 2; _root.creditup = 6000; _root.textthing = "United Kingdom"; }
Symbol 1069 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "yellow"; colorenemy = 16763904 /* 0xFFCC00 */; enemylifemax = 130; _root.CustomAI = 1; _root.creditup = 3500; _root.textthing = "Germany"; }
Symbol 1070 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "dirt"; enemycolorvar = "blue"; colorenemy = 26265; enemylifemax = 500; _root.customai = 3; _root.creditup = 13000; _root.textthing = "Confederate Base"; }
Symbol 1071 Button
on (release) { Mouse.show(); play(); _root.playSound("yes"); } on (rollOver) { _root.playSound("select"); } on (rollOver) { _root.stagebg = "grass"; enemycolorvar = "red"; colorenemy = 10027008 /* 0x990000 */; enemylifemax = 300; _root.customai = 2; _root.creditup = 7000; _root.textthing = "Canada"; }
Symbol 1078 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix1._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 1079 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix2._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 1080 Button
on (release) { _root.tobuild[4][0] = _root.roundtime + 50; _root.tobuild[4][1] = _root.roundtime; _root.fix3._visible = false; tellTarget (_root.delaybase) { gotoAndPlay ("fix"); }; }
Symbol 1081 Button
on (release) { if (_root.enemycannonbuilt == false) { _root.enemycannontime = _root.roundtime + 10; _root.enemycannonbuilt = true; tellTarget (_root.enemycannon) { gotoAndPlay ("ready"); }; } }
Symbol 1082 Button
on (release) { if ((((_root.buildingname[0] == "defence") || (_root.buildingname[1] == "defence")) || (_root.buildingname[2] == "defence")) || (_root.buildingname[3] == "defence")) { tellTarget (_root.forcehackpic) { gotoAndPlay ("anti"); }; } else { _root.money = -100; tellTarget (_root.forcehackpic) { play(); }; } }
Symbol 1083 Button
on (release, keyPress "w") { _root.playSound("select"); if (_root.buildingname[3] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[3]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[3]); }; } _root.highlighter._x = _root.delayer3._x; _root.highlighter._y = _root.delayer3._y; roundthing._x = _root.building3._x; roundthing._y = _root.building3._y - 20; _root.buildingcurrent = 3; }
Symbol 1084 Button
on (release, keyPress "a") { _root.playSound("select"); if (_root.buildingname[2] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[2]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[2]); }; } roundthing._x = _root.building2._x; roundthing._y = _root.building2._y - 20; _root.highlighter._x = _root.delayer2._x; _root.highlighter._y = _root.delayer2._y; _root.buildingcurrent = 2; }
Symbol 1085 Button
on (release, keyPress "<Space>") { _root.playSound("select"); _root.buildingcurrent = undefinned; tellTarget (_root.buildingpic) { gotoAndStop ("base"); }; tellTarget (_root.menu) { gotoAndStop ("basestats"); }; _root.highlighter._x = -100; _root.highlighter._y - 100; roundthing._x = _root.forcebase._x; roundthing._y = _root.forcebase._y - 20; }
Symbol 1086 Button
on (release, keyPress "d") { _root.playSound("select"); if (_root.buildingname[0] == undefinned) { tellTarget (_root.menu) { gotoAndStop ("build"); }; tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[0]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[0]); }; } roundthing._x = _root.building0._x; roundthing._y = _root.building0._y - 20; _root.highlighter._x = _root.delayer0._x; _root.highlighter._y = _root.delayer0._y; _root.buildingcurrent = 0; }
Symbol 1087 Button
on (release, keyPress "s") { _root.playSound("select"); if (_root.buildingname[1] == undefinned) { tellTarget (_root.buildingpic) { gotoAndStop ("build"); }; tellTarget (_root.menu) { gotoAndStop ("build"); }; } else { tellTarget (_root.buildingpic) { gotoAndStop(_root.buildingname[1]); }; tellTarget (_root.menu) { gotoAndStop(_root.buildingname[1]); }; } _root.highlighter._x = _root.delayer1._x; _root.highlighter._y = _root.delayer1._y; roundthing._x = _root.building1._x; roundthing._y = _root.building1._y - 20; _root.buildingcurrent = 1; }
Symbol 1094 Button
on (release) { if (_root.soundOn == true) { menumuse = new Sound(); menumuse.attachSound("menuloop"); menumuse.start(); menumuse.onSoundComplete = function () { _root.menumuse.start(); }; } gotoAndStop (602); }
Symbol 1098 Button
on (release) { _root.forcelifemax = _root.forcelifemax2; gotoAndPlay (605); }
Symbol 1115 MovieClip Frame 7
stop();
Symbol 1126 MovieClip Frame 18
_root.dieSound("troopdie");
Symbol 1126 MovieClip Frame 27
_root.dieSound("troopdie");
Symbol 1126 MovieClip Frame 35
_root.dieSound("troopdie");
Symbol 1126 MovieClip Frame 42
stop();
Symbol 1129 MovieClip Frame 13
stop();
Symbol 1130 MovieClip Frame 105
_root.playSound("sniperfire");
Symbol 1130 MovieClip Frame 114
_root.playSound("tankfire");
Symbol 1130 MovieClip Frame 124
_root.playSound("sniperfire");
Symbol 1130 MovieClip Frame 128
_root.playSound("sniperfire");
Symbol 1130 MovieClip Frame 133
_root.playSound("sniperfire");
Instance of Symbol 1126 MovieClip "die" in Symbol 1130 MovieClip Frame 196
onClipEvent (load) { with (this) { play(); } }
Symbol 1134 MovieClip Frame 18
stop();
Symbol 1139 MovieClip Frame 20
_root.playSound("boom1");
Symbol 1139 MovieClip Frame 58
_root.playSound("boom1");
Symbol 1139 MovieClip Frame 89
_root.playSound("boom1");
Symbol 1139 MovieClip Frame 115
_root.playSound("boom1");
Symbol 1161 Button
on (release) { getURL ("http://www.mofunzone.com", _blank); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [Selectable]Uses:1
Symbol 3 GraphicUsed by:Timeline
Symbol 4 FontUsed by:5 25
Symbol 5 TextUses:4Used by:Timeline
Symbol 6 GraphicUsed by:7 111
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 FontUsed by:9 10
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 TextUses:8Used by:Timeline
Symbol 11 FontUsed by:12 361 566 1038 1040 1041 1042 1043
Symbol 12 TextUses:11Used by:Timeline
Symbol 13 FontUsed by:14 15
Symbol 14 TextUses:13Used by:17
Symbol 15 TextUses:13Used by:17
Symbol 16 GraphicUsed by:17
Symbol 17 ButtonUses:14 15 16Used by:Timeline
Symbol 18 FontUsed by:20 21 22 24 156 157 165 167 169 198 199 201 202 203 204 217 227 229 231 233 235 245 349 405 407 420 447 448 449 450 451 457 462 473 489 490 491 492 493 494 503 504 526 527 528 529 530 531 532 533 539 540 550 551 560 561 568 569 570 575 580 581 582 583 591 593 606 616 870 887 888 893 895 896 897 926 927 928 992 993 994 995 1003 1004 1005 1006 1009 1013 1025 1026 1027 1028 1029 1046 1047 1048 1049 1056 1057 1073 1074 1075 1076 1077 1096 1160
Symbol 19 FontUsed by:20 21 22 24 75 103 104 105 106 107 117 120 140 141 142 146 148 149 150 152 153 162 165 167 169 200 224 226 228 230 232 234 236 237 238 239 240 241 242 244 246 249 260 276 277 278 279 280 281 282 285 347 350 358 403 404 406 453 454 455 456 461 463 464 465 466 467 468 469 470 471 479 502 511 512 513 514 515 516 517 525 535 536 538 549 554 559 889 890 891 892 934 937 938 939 943 949 952 955 957 958 961 962 963 964 965 968 969 987 996 1000 1002 1003 1004 1012 1014 1015 1029 1088 1089 1090 1091 1093 1095 1097 1146 1147 1148 1149 1150 1151 1156 1159 1160
Symbol 20 TextUses:18 19Used by:Timeline
Symbol 21 TextUses:18 19Used by:Timeline
Symbol 22 TextUses:18 19Used by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 TextUses:18 19Used by:Timeline
Symbol 25 TextUses:4Used by:Timeline
Symbol 26 GraphicUsed by:27 113 114 115 116 118 143 144 145 151 158 159 160 212 218 219 220 221 222 243 351 586 587 588 592 596 632 633 642 871 929 930 931 940 941 942 953 959 960 999 1007 1008 1010 1036 1045 1083 1084 1085 1086 1087 1094 1098 1161  Timeline
Symbol 27 ButtonUses:26Used by:Timeline
Symbol 28 Sound [menuloop]Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:56
Symbol 31 GraphicUsed by:56
Symbol 32 GraphicUsed by:56
Symbol 33 GraphicUsed by:56
Symbol 34 GraphicUsed by:56
Symbol 35 GraphicUsed by:56
Symbol 36 GraphicUsed by:56
Symbol 37 GraphicUsed by:56
Symbol 38 GraphicUsed by:56
Symbol 39 GraphicUsed by:56
Symbol 40 GraphicUsed by:56
Symbol 41 GraphicUsed by:56
Symbol 42 GraphicUsed by:56
Symbol 43 GraphicUsed by:56
Symbol 44 GraphicUsed by:56
Symbol 45 GraphicUsed by:56
Symbol 46 GraphicUsed by:56
Symbol 47 GraphicUsed by:56
Symbol 48 GraphicUsed by:56
Symbol 49 GraphicUsed by:56
Symbol 50 GraphicUsed by:56
Symbol 51 GraphicUsed by:56
Symbol 52 GraphicUsed by:56
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55Used by:Timeline
Symbol 57 GraphicUsed by:58 381 402  Timeline
Symbol 58 MovieClipUses:57Used by:567 602 609 637 925  Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:98  Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 GraphicUsed by:73
Symbol 64 GraphicUsed by:73
Symbol 65 GraphicUsed by:73
Symbol 66 GraphicUsed by:73
Symbol 67 GraphicUsed by:73
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:63 64 65 66 67 68 69 70 71 72Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 TextUses:19Used by:Timeline
Symbol 76 GraphicUsed by:95
Symbol 77 GraphicUsed by:95
Symbol 78 GraphicUsed by:95
Symbol 79 GraphicUsed by:95
Symbol 80 GraphicUsed by:95
Symbol 81 GraphicUsed by:95
Symbol 82 GraphicUsed by:95
Symbol 83 GraphicUsed by:95
Symbol 84 GraphicUsed by:95
Symbol 85 GraphicUsed by:95
Symbol 86 GraphicUsed by:95
Symbol 87 GraphicUsed by:95
Symbol 88 GraphicUsed by:95
Symbol 89 GraphicUsed by:95
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94Used by:Timeline
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:Timeline
Symbol 98 MovieClipUses:61Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:Timeline
Symbol 103 TextUses:19Used by:Timeline
Symbol 104 TextUses:19Used by:Timeline
Symbol 105 TextUses:19Used by:Timeline
Symbol 106 TextUses:19Used by:Timeline
Symbol 107 TextUses:19Used by:Timeline
Symbol 108 GraphicUsed by:113 114 115 116 118 143 144 145 151 158 159 160 212 351 940 941 942 953 959 960 999 1007 1008 1010 1036 1045 1094 1098
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:109 110 6Used by:113 114 115 116 118 143 144 145 151 158 159 160 212 351 363 940 941 942 953 959 960 999 1007 1008 1010 1036 1045 1094 1098
Symbol 112 GraphicUsed by:113 114 115 116 118 143 144 145 151 158 159 160 212 351 940 941 942 953 959 960 999 1007 1008 1010 1036 1045 1094 1098
Symbol 113 ButtonUses:108 111 112 26Used by:Timeline
Symbol 114 ButtonUses:108 111 112 26Used by:Timeline
Symbol 115 ButtonUses:108 111 112 26Used by:Timeline
Symbol 116 ButtonUses:108 111 112 26Used by:Timeline
Symbol 117 TextUses:19Used by:Timeline
Symbol 118 ButtonUses:108 111 112 26Used by:Timeline
Symbol 119 GraphicUsed by:124 286 364
Symbol 120 TextUses:19Used by:124 364
Symbol 121 GraphicUsed by:124 286 364
Symbol 122 GraphicUsed by:124 286 364
Symbol 123 GraphicUsed by:124 286 364
Symbol 124 ButtonUses:119 120 121 122 123Used by:Timeline
Symbol 125 MovieClipUsed by:Timeline
Symbol 126 SoundUsed by:139
Symbol 127 SoundUsed by:139
Symbol 128 SoundUsed by:139
Symbol 129 SoundUsed by:139
Symbol 130 SoundUsed by:139
Symbol 131 SoundUsed by:139 884
Symbol 132 SoundUsed by:139 885
Symbol 133 SoundUsed by:139
Symbol 134 SoundUsed by:139
Symbol 135 SoundUsed by:139
Symbol 136 SoundUsed by:139
Symbol 137 SoundUsed by:139
Symbol 138 SoundUsed by:139
Symbol 139 MovieClipUses:126 127 128 129 130 131 132 133 134 135 136 137 138Used by:Timeline
Symbol 140 TextUses:19Used by:Timeline
Symbol 141 TextUses:19Used by:Timeline
Symbol 142 TextUses:19Used by:Timeline
Symbol 143 ButtonUses:108 111 112 26Used by:Timeline
Symbol 144 ButtonUses:108 111 112 26Used by:Timeline
Symbol 145 ButtonUses:108 111 112 26Used by:Timeline
Symbol 146 TextUses:19Used by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 TextUses:19Used by:Timeline
Symbol 149 TextUses:19Used by:Timeline
Symbol 150 TextUses:19Used by:Timeline
Symbol 151 ButtonUses:108 111 112 26Used by:Timeline
Symbol 152 TextUses:19Used by:Timeline
Symbol 153 TextUses:19Used by:Timeline
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:Timeline
Symbol 156 TextUses:18Used by:Timeline
Symbol 157 TextUses:18Used by:Timeline
Symbol 158 ButtonUses:108 111 112 26Used by:Timeline
Symbol 159 ButtonUses:108 111 112 26Used by:Timeline
Symbol 160 ButtonUses:108 111 112 26Used by:Timeline
Symbol 161 GraphicUsed by:Timeline
Symbol 162 TextUses:19Used by:Timeline
Symbol 163 FontUsed by:164 166 168 169 956 967
Symbol 164 TextUses:163Used by:Timeline
Symbol 165 TextUses:19 18Used by:Timeline
Symbol 166 TextUses:163Used by:Timeline
Symbol 167 TextUses:19 18Used by:Timeline
Symbol 168 TextUses:163Used by:Timeline
Symbol 169 TextUses:19 163 18Used by:Timeline
Symbol 170 GraphicUsed by:194 323 443 612 614  Timeline
Symbol 171 GraphicUsed by:194
Symbol 172 GraphicUsed by:194 602
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:194 443 567 602 925
Symbol 175 GraphicUsed by:194
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:194 443 602  Timeline
Symbol 178 GraphicUsed by:194 443 602  Timeline
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:194 443 567 602
Symbol 181 GraphicUsed by:194 443 602
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:194 443 567 602
Symbol 184 GraphicUsed by:194
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:194 443 567 602 925
Symbol 187 GraphicUsed by:194
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:194 443 567 602
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:194 443 567 602
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:170 171 172 174 175 177 178 180 181 183 184 186 187 189 190 192 193Used by:197 444  Timeline
Symbol 195 GraphicUsed by:196 209 603 604 605 1078 1079 1080
Symbol 196 MovieClipUses:195Used by:197 444
Symbol 197 MovieClipUses:194 196Used by:Timeline
Symbol 198 TextUses:18Used by:Timeline
Symbol 199 TextUses:18Used by:Timeline
Symbol 200 TextUses:19Used by:Timeline
Symbol 201 TextUses:18Used by:Timeline
Symbol 202 TextUses:18Used by:Timeline
Symbol 203 TextUses:18Used by:Timeline
Symbol 204 EditableTextUses:18Used by:Timeline
Symbol 205 FontUsed by:206 211 214 998 1035 1044
Symbol 206 EditableTextUses:205Used by:Timeline
Symbol 207 GraphicUsed by:209 603 604 605 1078 1079 1080
Symbol 208 GraphicUsed by:209 603 604 605 1078 1079 1080
Symbol 209 ButtonUses:195 207 208Used by:Timeline
Symbol 210 Font
Symbol 211 EditableTextUses:205Used by:Timeline
Symbol 212 ButtonUses:108 111 112 26Used by:Timeline
Symbol 213 Font
Symbol 214 EditableTextUses:205Used by:Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:Timeline
Symbol 217 TextUses:18Used by:Timeline
Symbol 218 ButtonUses:26Used by:Timeline
Symbol 219 ButtonUses:26Used by:Timeline
Symbol 220 ButtonUses:26Used by:Timeline
Symbol 221 ButtonUses:26Used by:Timeline
Symbol 222 ButtonUses:26Used by:Timeline
Symbol 223 GraphicUsed by:Timeline
Symbol 224 TextUses:19Used by:Timeline
Symbol 225 GraphicUsed by:Timeline
Symbol 226 TextUses:19Used by:Timeline
Symbol 227 TextUses:18Used by:Timeline
Symbol 228 TextUses:19Used by:Timeline
Symbol 229 TextUses:18Used by:Timeline
Symbol 230 TextUses:19Used by:Timeline
Symbol 231 TextUses:18Used by:Timeline
Symbol 232 TextUses:19Used by:Timeline
Symbol 233 TextUses:18Used by:Timeline
Symbol 234 TextUses:19Used by:Timeline
Symbol 235 TextUses:18Used by:Timeline
Symbol 236 TextUses:19Used by:Timeline
Symbol 237 TextUses:19Used by:Timeline
Symbol 238 TextUses:19Used by:Timeline
Symbol 239 TextUses:19Used by:Timeline
Symbol 240 TextUses:19Used by:Timeline
Symbol 241 TextUses:19Used by:Timeline
Symbol 242 TextUses:19Used by:Timeline
Symbol 243 ButtonUses:26Used by:Timeline
Symbol 244 TextUses:19Used by:Timeline
Symbol 245 TextUses:18Used by:Timeline
Symbol 246 TextUses:19Used by:284
Symbol 247 ShapeTweeningUsed by:284
Symbol 248 ShapeTweeningUsed by:284
Symbol 249 TextUses:19Used by:284
Symbol 250 ShapeTweeningUsed by:284
Symbol 251 ShapeTweeningUsed by:284
Symbol 252 ShapeTweeningUsed by:284
Symbol 253 ShapeTweeningUsed by:284
Symbol 254 GraphicUsed by:284
Symbol 255 ShapeTweeningUsed by:284
Symbol 256 ShapeTweeningUsed by:284
Symbol 257 ShapeTweeningUsed by:284
Symbol 258 ShapeTweeningUsed by:284
Symbol 259 GraphicUsed by:284
Symbol 260 TextUses:19Used by:284
Symbol 261 ShapeTweeningUsed by:284
Symbol 262 ShapeTweeningUsed by:284
Symbol 263 ShapeTweeningUsed by:284
Symbol 264 ShapeTweeningUsed by:284
Symbol 265 ShapeTweeningUsed by:284
Symbol 266 ShapeTweeningUsed by:284
Symbol 267 GraphicUsed by:284
Symbol 268 GraphicUsed by:284
Symbol 269 ShapeTweeningUsed by:284
Symbol 270 ShapeTweeningUsed by:284
Symbol 271 ShapeTweeningUsed by:284
Symbol 272 ShapeTweeningUsed by:284
Symbol 273 ShapeTweeningUsed by:284
Symbol 274 ShapeTweeningUsed by:284
Symbol 275 GraphicUsed by:284
Symbol 276 TextUses:19Used by:283
Symbol 277 TextUses:19Used by:283
Symbol 278 TextUses:19Used by:283
Symbol 279 TextUses:19Used by:283
Symbol 280 TextUses:19Used by:283
Symbol 281 TextUses:19Used by:283
Symbol 282 TextUses:19Used by:283
Symbol 283 MovieClipUses:276 277 278 279 280 281 282Used by:284
Symbol 284 MovieClipUses:246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 283Used by:Timeline
Symbol 285 TextUses:19Used by:286
Symbol 286 ButtonUses:119 285 121 122 123Used by:Timeline
Symbol 287 GraphicUsed by:Timeline
Symbol 288 GraphicUsed by:Timeline
Symbol 289 GraphicUsed by:Timeline
Symbol 290 GraphicUsed by:292 344
Symbol 291 GraphicUsed by:292 344
Symbol 292 MovieClipUses:290 291Used by:Timeline
Symbol 293 GraphicUsed by:Timeline
Symbol 294 GraphicUsed by:323  Timeline
Symbol 295 ShapeTweeningUsed by:Timeline
Symbol 296 ShapeTweeningUsed by:Timeline
Symbol 297 GraphicUsed by:323  Timeline
Symbol 298 GraphicUsed by:Timeline
Symbol 299 ShapeTweeningUsed by:323
Symbol 300 ShapeTweeningUsed by:323
Symbol 301 GraphicUsed by:323
Symbol 302 GraphicUsed by:323
Symbol 303 GraphicUsed by:323
Symbol 304 ShapeTweeningUsed by:323
Symbol 305 GraphicUsed by:323
Symbol 306 GraphicUsed by:323
Symbol 307 GraphicUsed by:323
Symbol 308 ShapeTweeningUsed by:323
Symbol 309 GraphicUsed by:323
Symbol 310 GraphicUsed by:323
Symbol 311 ShapeTweeningUsed by:323
Symbol 312 GraphicUsed by:323
Symbol 313 ShapeTweeningUsed by:323
Symbol 314 GraphicUsed by:323
Symbol 315 ShapeTweeningUsed by:323
Symbol 316 GraphicUsed by:323
Symbol 317 ShapeTweeningUsed by:323
Symbol 318 ShapeTweeningUsed by:323
Symbol 319 ShapeTweeningUsed by:323
Symbol 320 GraphicUsed by:323
Symbol 321 ShapeTweeningUsed by:323
Symbol 322 ShapeTweeningUsed by:323
Symbol 323 MovieClipUses:170 294 299 300 301 302 303 304 305 306 307 308 309 310 297 311 312 313 314 315 316 317 318 319 320 321 322Used by:Timeline
Symbol 324 GraphicUsed by:Timeline
Symbol 325 GraphicUsed by:Timeline
Symbol 326 GraphicUsed by:337
Symbol 327 GraphicUsed by:328 648 673 690
Symbol 328 MovieClipUses:327Used by:337 718 767 768 814 815 861 863
Symbol 329 GraphicUsed by:337 718
Symbol 330 GraphicUsed by:337 718 767 768 814 815 861 863
Symbol 331 GraphicUsed by:337 718 767 768 814 815 861 863
Symbol 332 GraphicUsed by:336
Symbol 333 GraphicUsed by:336
Symbol 334 GraphicUsed by:336
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:332 333 334 335Used by:337 612 614 678 685 718 722 724 730 736 767 768 770 771 777 783 814 815 817 818 824 830 861 863 865 866
Symbol 337 MovieClipUses:326 328 329 330 331 336Used by:Timeline
Symbol 338 GraphicUsed by:341
Symbol 339 GraphicUsed by:341
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:338 339 340Used by:Timeline
Symbol 342 GraphicUsed by:Timeline
Symbol 343 GraphicUsed by:Timeline
Symbol 344 MovieClipUses:290 291Used by:Timeline
Symbol 345 GraphicUsed by:Timeline
Symbol 346 GraphicUsed by:Timeline
Symbol 347 TextUses:19Used by:Timeline
Symbol 348 GraphicUsed by:Timeline
Symbol 349 TextUses:18Used by:Timeline
Symbol 350 TextUses:19Used by:Timeline
Symbol 351 ButtonUses:108 111 112 26Used by:Timeline
Symbol 352 GraphicUsed by:Timeline
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:Timeline
Symbol 355 GraphicUsed by:359
Symbol 356 ShapeTweeningUsed by:359
Symbol 357 GraphicUsed by:359 360 541 543 567 914 915 925 1039 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071
Symbol 358 EditableTextUses:19Used by:359
Symbol 359 MovieClipUses:355 356 357 358Used by:360 1039 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071
Symbol 360 ButtonUses:359 357Used by:Timeline
Symbol 361 TextUses:11Used by:Timeline
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362 111Used by:Timeline
Symbol 364 ButtonUses:119 120 121 122 123Used by:Timeline
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:Timeline
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:Timeline
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:369Used by:Timeline
Symbol 371 GraphicUsed by:381
Symbol 372 GraphicUsed by:381
Symbol 373 GraphicUsed by:381
Symbol 374 GraphicUsed by:381
Symbol 375 GraphicUsed by:381
Symbol 376 GraphicUsed by:381
Symbol 377 GraphicUsed by:381
Symbol 378 GraphicUsed by:381
Symbol 379 GraphicUsed by:381
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:57 371 372 373 374 375 376 377 378 379 380Used by:402
Symbol 382 GraphicUsed by:402
Symbol 383 GraphicUsed by:402
Symbol 384 GraphicUsed by:402
Symbol 385 GraphicUsed by:402
Symbol 386 GraphicUsed by:402
Symbol 387 GraphicUsed by:402
Symbol 388 GraphicUsed by:402
Symbol 389 GraphicUsed by:402 478
Symbol 390 GraphicUsed by:402 478
Symbol 391 GraphicUsed by:402
Symbol 392 GraphicUsed by:402 478
Symbol 393 GraphicUsed by:402 478
Symbol 394 GraphicUsed by:402
Symbol 395 GraphicUsed by:402
Symbol 396 GraphicUsed by:402
Symbol 397 GraphicUsed by:402
Symbol 398 GraphicUsed by:402 478
Symbol 399 GraphicUsed by:402 478
Symbol 400 GraphicUsed by:402 478
Symbol 401 GraphicUsed by:402 478
Symbol 402 MovieClipUses:381 57 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401Used by:Timeline
Symbol 403 EditableTextUses:19Used by:Timeline
Symbol 404 TextUses:19Used by:Timeline
Symbol 405 EditableTextUses:18Used by:Timeline
Symbol 406 EditableTextUses:19Used by:Timeline
Symbol 407 EditableTextUses:18Used by:Timeline
Symbol 408 GraphicUsed by:412
Symbol 409 GraphicUsed by:412
Symbol 410 GraphicUsed by:412
Symbol 411 GraphicUsed by:412
Symbol 412 ButtonUses:408 409 410 411Used by:Timeline
Symbol 413 GraphicUsed by:419
Symbol 414 ShapeTweeningUsed by:419
Symbol 415 ShapeTweeningUsed by:419
Symbol 416 ShapeTweeningUsed by:419
Symbol 417 GraphicUsed by:419
Symbol 418 ShapeTweeningUsed by:419
Symbol 419 MovieClipUses:413 414 415 416 417 418Used by:Timeline
Symbol 420 EditableTextUses:18Used by:Timeline
Symbol 421 GraphicUsed by:Timeline
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:426
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClipUses:423 425Used by:Timeline
Symbol 427 GraphicUsed by:434
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:434
Symbol 430 GraphicUsed by:434
Symbol 431 GraphicUsed by:434
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:427 429 430 431 432 433Used by:Timeline
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:435Used by:Timeline
Symbol 437 GraphicUsed by:443
Symbol 438 GraphicUsed by:443
Symbol 439 GraphicUsed by:443
Symbol 440 GraphicUsed by:443
Symbol 441 GraphicUsed by:443
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:170 437 174 438 177 178 180 181 183 439 186 440 189 441 192 442Used by:444  Timeline
Symbol 444 MovieClipUses:443 194 196Used by:Timeline
Symbol 445 GraphicUsed by:Timeline
Symbol 446 GraphicUsed by:Timeline
Symbol 447 TextUses:18Used by:Timeline
Symbol 448 TextUses:18Used by:Timeline
Symbol 449 EditableTextUses:18Used by:Timeline
Symbol 450 EditableTextUses:18Used by:Timeline
Symbol 451 TextUses:18Used by:Timeline
Symbol 452 GraphicUsed by:567 925
Symbol 453 EditableTextUses:19Used by:567
Symbol 454 EditableTextUses:19Used by:567
Symbol 455 EditableTextUses:19Used by:567
Symbol 456 EditableTextUses:19Used by:567
Symbol 457 EditableTextUses:18Used by:567
Symbol 458 GraphicUsed by:567
Symbol 459 FontUsed by:460 481 496 501 510 520 545 556 565
Symbol 460 TextUses:459Used by:567 925
Symbol 461 TextUses:19Used by:567 925
Symbol 462 EditableTextUses:18Used by:567
Symbol 463 TextUses:19Used by:567 925
Symbol 464 TextUses:19Used by:567 925
Symbol 465 EditableTextUses:19Used by:567
Symbol 466 TextUses:19Used by:567 925
Symbol 467 EditableTextUses:19Used by:567
Symbol 468 TextUses:19Used by:567
Symbol 469 EditableTextUses:19Used by:567
Symbol 470 TextUses:19Used by:567
Symbol 471 EditableTextUses:19Used by:567
Symbol 472 GraphicUsed by:478
Symbol 473 TextUses:18Used by:478
Symbol 474 GraphicUsed by:478
Symbol 475 GraphicUsed by:478
Symbol 476 GraphicUsed by:478
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClipUses:472 473 474 398 399 400 401 475 392 393 476 477 389 390Used by:567  Timeline
Symbol 479 TextUses:19Used by:567
Symbol 480 GraphicUsed by:567
Symbol 481 TextUses:459Used by:567 925
Symbol 482 GraphicUsed by:483 484 485 486 487 488 497 498 499 506 507 508 518 521 522 523 524 547 548 553 557 558 563 564 899 900 902 903 905 906 907 908 910 911 912 913 917 918 919 921 922 923 924 988 989 990 991 1016 1017 1018 1019 1020 1021 1022 1023 1024
Symbol 483 ButtonUses:482Used by:567
Symbol 484 ButtonUses:482Used by:567
Symbol 485 ButtonUses:482Used by:567
Symbol 486 ButtonUses:482Used by:567
Symbol 487 ButtonUses:482Used by:567
Symbol 488 ButtonUses:482Used by:567
Symbol 489 TextUses:18Used by:567 925
Symbol 490 TextUses:18Used by:567 925
Symbol 491 TextUses:18Used by:567 925
Symbol 492 TextUses:18Used by:567 925
Symbol 493 TextUses:18Used by:543 567 915
Symbol 494 TextUses:18Used by:541 567 914
Symbol 495 GraphicUsed by:567
Symbol 496 TextUses:459Used by:567 925
Symbol 497 ButtonUses:482Used by:567
Symbol 498 ButtonUses:482Used by:567
Symbol 499 ButtonUses:482Used by:567
Symbol 500 GraphicUsed by:567
Symbol 501 TextUses:459Used by:567 925
Symbol 502 TextUses:19Used by:505
Symbol 503 EditableTextUses:18Used by:505
Symbol 504 EditableTextUses:18Used by:505
Symbol 505 MovieClipUses:502 503 504Used by:567 925
Symbol 506 ButtonUses:482Used by:567
Symbol 507 ButtonUses:482Used by:567
Symbol 508 ButtonUses:482Used by:567
Symbol 509 GraphicUsed by:567 925
Symbol 510 TextUses:459Used by:567 925
Symbol 511 TextUses:19Used by:567 925
Symbol 512 TextUses:19Used by:567 925
Symbol 513 TextUses:19Used by:567 925
Symbol 514 TextUses:19Used by:567 925
Symbol 515 TextUses:19Used by:567 925
Symbol 516 TextUses:19Used by:567 925
Symbol 517 TextUses:19Used by:567 925
Symbol 518 ButtonUses:482Used by:567
Symbol 519 GraphicUsed by:567
Symbol 520 TextUses:459Used by:567 925
Symbol 521 ButtonUses:482Used by:567
Symbol 522 ButtonUses:482Used by:567
Symbol 523 ButtonUses:482Used by:567
Symbol 524 ButtonUses:482Used by:567
Symbol 525 TextUses:19Used by:534
Symbol 526 EditableTextUses:18Used by:534
Symbol 527 EditableTextUses:18Used by:534
Symbol 528 EditableTextUses:18Used by:534
Symbol 529 EditableTextUses:18Used by:534
Symbol 530 EditableTextUses:18Used by:534
Symbol 531 EditableTextUses:18Used by:534
Symbol 532 EditableTextUses:18Used by:534
Symbol 533 EditableTextUses:18Used by:534
Symbol 534 MovieClipUses:525 526 527 528 529 530 531 532 533Used by:567 925
Symbol 535 TextUses:19Used by:567 925
Symbol 536 TextUses:19Used by:567 925
Symbol 537 GraphicUsed by:541 914
Symbol 538 TextUses:19Used by:541 567 914 925
Symbol 539 TextUses:18Used by:541 567 914 925
Symbol 540 TextUses:18Used by:541 567 914 925
Symbol 541 ButtonUses:537 538 539 540 357 494Used by:567
Symbol 542 GraphicUsed by:543 915
Symbol 543 ButtonUses:542 357 493Used by:567
Symbol 544 GraphicUsed by:567
Symbol 545 TextUses:459Used by:567 925
Symbol 546 GraphicUsed by:567 925
Symbol 547 ButtonUses:482Used by:567
Symbol 548 ButtonUses:482Used by:567
Symbol 549 TextUses:19Used by:552
Symbol 550 EditableTextUses:18Used by:552
Symbol 551 EditableTextUses:18Used by:552
Symbol 552 MovieClipUses:549 550 551Used by:567 925
Symbol 553 ButtonUses:482Used by:567
Symbol 554 TextUses:19Used by:567 925
Symbol 555 GraphicUsed by:567
Symbol 556 TextUses:459Used by:567 925
Symbol 557 ButtonUses:482Used by:567
Symbol 558 ButtonUses:482Used by:567
Symbol 559 TextUses:19Used by:562
Symbol 560 EditableTextUses:18Used by:562
Symbol 561 EditableTextUses:18Used by:562
Symbol 562 MovieClipUses:559 560 561Used by:567 925
Symbol 563 ButtonUses:482Used by:567
Symbol 564 ButtonUses:482Used by:567
Symbol 565 TextUses:459Used by:567 925
Symbol 566 TextUses:11Used by:567 925
Symbol 567 MovieClipUses:452 453 454 455 456 457 458 460 461 462 463 464 465 466 467 468 469 470 471 478 479 174 180 186 189 183 192 480 481 483 484 485 58 486 487 488 357 489 490 491 492 493 494 495 496 497 498 499 500 501 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 534 535 536 541 543 544 545 546 547 548 552 553 538 539 540 554 555 556 557 558 562 563 564 565 566Used by:Timeline
Symbol 568 EditableTextUses:18Used by:Timeline
Symbol 569 EditableTextUses:18Used by:Timeline
Symbol 570 EditableTextUses:18Used by:Timeline
Symbol 571 GraphicUsed by:574 576 577 578 579 615 638 639 1050 1051 1052 1053 1054 1055 1081 1082
Symbol 572 GraphicUsed by:574 576 577 578 579 615 638 639 1050 1051 1052 1053 1054 1055 1081 1082
Symbol 573 GraphicUsed by:574 576 577 578 579 615 638 639 1050 1051 1052 1053 1054 1055 1081 1082
Symbol 574 ButtonUses:571 572 573Used by:Timeline
Symbol 575 TextUses:18Used by:Timeline
Symbol 576 ButtonUses:571 572 573Used by:Timeline
Symbol 577 ButtonUses:571 572 573Used by:Timeline
Symbol 578 ButtonUses:571 572 573Used by:Timeline
Symbol 579 ButtonUses:571 572 573Used by:Timeline
Symbol 580 TextUses:18Used by:Timeline
Symbol 581 TextUses:18Used by:Timeline
Symbol 582 TextUses:18Used by:Timeline
Symbol 583 TextUses:18Used by:Timeline
Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:584Used by:Timeline
Symbol 586 ButtonUses:26Used by:Timeline
Symbol 587 ButtonUses:26Used by:Timeline
Symbol 588 ButtonUses:26Used by:Timeline
Symbol 589 GraphicUsed by:602
Symbol 590 GraphicUsed by:602
Symbol 591 TextUses:18Used by:602
Symbol 592 ButtonUses:26Used by:602
Symbol 593 TextUses:18Used by:602
Symbol 594 GraphicUsed by:602
Symbol 595 GraphicUsed by:602
Symbol 596 ButtonUses:26Used by:602
Symbol 597 GraphicUsed by:602
Symbol 598 GraphicUsed by:602
Symbol 599 GraphicUsed by:602
Symbol 600 GraphicUsed by:602
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:58 589 590 591 592 172 177 178 593 174 594 180 181 183 595 596 186 597 189 598 192 599 600 601Used by:Timeline
Symbol 603 ButtonUses:195 207 208Used by:Timeline
Symbol 604 ButtonUses:195 207 208Used by:Timeline
Symbol 605 ButtonUses:195 207 208Used by:Timeline
Symbol 606 TextUses:18Used by:Timeline
Symbol 607 GraphicUsed by:609 637
Symbol 608 GraphicUsed by:609 637
Symbol 609 MovieClipUses:58 607 608Used by:Timeline
Symbol 610 GraphicUsed by:612
Symbol 611 GraphicUsed by:612 614 872
Symbol 612 MovieClipUses:170 610 611 336Used by:Timeline
Symbol 613 GraphicUsed by:614
Symbol 614 MovieClipUses:170 613 611 336Used by:Timeline
Symbol 615 ButtonUses:571 572 573Used by:Timeline
Symbol 616 TextUses:18Used by:Timeline
Symbol 617 GraphicUsed by:626 627
Symbol 618 GraphicUsed by:626 627
Symbol 619 GraphicUsed by:626 627
Symbol 620 GraphicUsed by:626 627
Symbol 621 GraphicUsed by:626 627
Symbol 622 GraphicUsed by:626 627
Symbol 623 GraphicUsed by:626 627
Symbol 624 GraphicUsed by:626 627
Symbol 625 GraphicUsed by:626 627
Symbol 626 MovieClipUses:617 618 619 620 621 622 623 624 625Used by:Timeline
Symbol 627 MovieClipUses:617 618 619 620 621 622 623 624 625Used by:Timeline
Symbol 628 SoundUsed by:631
Symbol 629 SoundUsed by:631
Symbol 630 SoundUsed by:631
Symbol 631 MovieClipUses:628 629 630Used by:Timeline
Symbol 632 ButtonUses:26Used by:Timeline
Symbol 633 ButtonUses:26Used by:Timeline
Symbol 634 FontUsed by:635 636
Symbol 635 TextUses:634Used by:637
Symbol 636 TextUses:634Used by:637
Symbol 637 MovieClipUses:58 607 635 608 636Used by:Timeline
Symbol 638 ButtonUses:571 572 573Used by:Timeline
Symbol 639 ButtonUses:571 572 573Used by:Timeline
Symbol 640 SoundUsed by:641
Symbol 641 MovieClipUses:640Used by:Timeline
Symbol 642 ButtonUses:26Used by:Timeline
Symbol 643 GraphicUsed by:660 670 704 716 752 764 799 811 846 858
Symbol 644 GraphicUsed by:647
Symbol 645 GraphicUsed by:647
Symbol 646 GraphicUsed by:647
Symbol 647 MovieClipUses:644 645 646Used by:660 670 1126 1130
Symbol 648 MovieClipUses:327Used by:660 670
Symbol 649 GraphicUsed by:660
Symbol 650 GraphicUsed by:660
Symbol 651 GraphicUsed by:660 670
Symbol 652 GraphicUsed by:660 670
Symbol 653 GraphicUsed by:660
Symbol 654 GraphicUsed by:660
Symbol 655 GraphicUsed by:660
Symbol 656 GraphicUsed by:660
Symbol 657 GraphicUsed by:660
Symbol 658 GraphicUsed by:660
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClipUses:643 647 648 649 650 651 652 653 654 655 656 657 658 659Used by:Timeline
Symbol 661 GraphicUsed by:670
Symbol 662 GraphicUsed by:670
Symbol 663 GraphicUsed by:670
Symbol 664 GraphicUsed by:670
Symbol 665 GraphicUsed by:670
Symbol 666 GraphicUsed by:670
Symbol 667 GraphicUsed by:670
Symbol 668 GraphicUsed by:670
Symbol 669 GraphicUsed by:670
Symbol 670 MovieClipUses:643 647 648 661 662 651 652 663 664 665 666 667 668 669Used by:Timeline
Symbol 671 GraphicUsed by:678
Symbol 672 GraphicUsed by:678
Symbol 673 MovieClipUses:327Used by:678 685 730 736 777 783 824 830
Symbol 674 GraphicUsed by:678
Symbol 675 GraphicUsed by:678
Symbol 676 GraphicUsed by:678
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClipUses:671 672 673 674 675 676 677 336Used by:Timeline
Symbol 679 GraphicUsed by:685 730 736 777 783 824 830
Symbol 680 GraphicUsed by:685
Symbol 681 GraphicUsed by:685
Symbol 682 GraphicUsed by:685
Symbol 683 GraphicUsed by:685
Symbol 684 GraphicUsed by:685
Symbol 685 MovieClipUses:679 680 673 681 682 683 684 336Used by:Timeline
Symbol 686 GraphicUsed by:689
Symbol 687 GraphicUsed by:689
Symbol 688 GraphicUsed by:689
Symbol 689 MovieClipUses:686 687 688Used by:704 716
Symbol 690 MovieClipUses:327Used by:704 716 752 764 799 811 846 858
Symbol 691 GraphicUsed by:704
Symbol 692 GraphicUsed by:704
Symbol 693 GraphicUsed by:704
Symbol 694 GraphicUsed by:704
Symbol 695 GraphicUsed by:704 716 752 764 799 811 846 858
Symbol 696 GraphicUsed by:704 716 752 764 799 811 846 858
Symbol 697 GraphicUsed by:704
Symbol 698 GraphicUsed by:704
Symbol 699 GraphicUsed by:704
Symbol 700 GraphicUsed by:704
Symbol 701 GraphicUsed by:704
Symbol 702 GraphicUsed by:704
Symbol 703 GraphicUsed by:704
Symbol 704 MovieClipUses:643 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703Used by:1130  Timeline
Symbol 705 GraphicUsed by:716
Symbol 706 GraphicUsed by:716
Symbol 707 GraphicUsed by:716
Symbol 708 GraphicUsed by:716
Symbol 709 GraphicUsed by:716
Symbol 710 GraphicUsed by:716
Symbol 711 GraphicUsed by:716
Symbol 712 GraphicUsed by:716
Symbol 713 GraphicUsed by:716
Symbol 714 GraphicUsed by:716
Symbol 715 GraphicUsed by:716
Symbol 716 MovieClipUses:643 689 690 705 706 707 708 695 696 709 710 711 712 713 714 715Used by:Timeline
Symbol 717 GraphicUsed by:718
Symbol 718 MovieClipUses:717 328 329 330 331 336Used by:Timeline
Symbol 719 GraphicUsed by:722
Symbol 720 GraphicUsed by:722 724 770 771 817 818 865 866
Symbol 721 GraphicUsed by:722 724 770 771 817 818 865 866
Symbol 722 MovieClipUses:719 720 721 336Used by:Timeline
Symbol 723 GraphicUsed by:724
Symbol 724 MovieClipUses:723 720 721 336Used by:Timeline
Symbol 725 GraphicUsed by:730
Symbol 726 GraphicUsed by:730
Symbol 727 GraphicUsed by:730
Symbol 728 GraphicUsed by:730
Symbol 729 GraphicUsed by:730
Symbol 730 MovieClipUses:679 725 673 726 727 728 729 336Used by:Timeline
Symbol 731 GraphicUsed by:736
Symbol 732 GraphicUsed by:736
Symbol 733 GraphicUsed by:736
Symbol 734 GraphicUsed by:736
Symbol 735 GraphicUsed by:736
Symbol 736 MovieClipUses:679 731 673 732 733 734 735 336Used by:Timeline
Symbol 737 GraphicUsed by:740
Symbol 738 GraphicUsed by:740
Symbol 739 GraphicUsed by:740
Symbol 740 MovieClipUses:737 738 739Used by:752 764
Symbol 741 GraphicUsed by:752
Symbol 742 GraphicUsed by:752
Symbol 743 GraphicUsed by:752
Symbol 744 GraphicUsed by:752
Symbol 745 GraphicUsed by:752
Symbol 746 GraphicUsed by:752
Symbol 747 GraphicUsed by:752
Symbol 748 GraphicUsed by:752
Symbol 749 GraphicUsed by:752
Symbol 750 GraphicUsed by:752
Symbol 751 GraphicUsed by:752
Symbol 752 MovieClipUses:643 740 690 741 742 743 744 695 696 745 746 747 748 749 750 751Used by:Timeline
Symbol 753 GraphicUsed by:764
Symbol 754 GraphicUsed by:764
Symbol 755 GraphicUsed by:764
Symbol 756 GraphicUsed by:764
Symbol 757 GraphicUsed by:764
Symbol 758 GraphicUsed by:764
Symbol 759 GraphicUsed by:764
Symbol 760 GraphicUsed by:764
Symbol 761 GraphicUsed by:764
Symbol 762 GraphicUsed by:764
Symbol 763 GraphicUsed by:764
Symbol 764 MovieClipUses:643 740 690 753 754 755 756 695 696 757 758 759 760 761 762 763Used by:Timeline
Symbol 765 GraphicUsed by:767 768
Symbol 766 GraphicUsed by:767 768
Symbol 767 MovieClipUses:765 328 766 330 331 336Used by:Timeline
Symbol 768 MovieClipUses:765 328 766 330 331 336Used by:Timeline
Symbol 769 GraphicUsed by:770 771
Symbol 770 MovieClipUses:769 720 721 336Used by:Timeline
Symbol 771 MovieClipUses:769 720 721 336Used by:Timeline
Symbol 772 GraphicUsed by:777
Symbol 773 GraphicUsed by:777
Symbol 774 GraphicUsed by:777
Symbol 775 GraphicUsed by:777
Symbol 776 GraphicUsed by:777
Symbol 777 MovieClipUses:679 772 673 773 774 775 776 336Used by:Timeline
Symbol 778 GraphicUsed by:783
Symbol 779 GraphicUsed by:783
Symbol 780 GraphicUsed by:783
Symbol 781 GraphicUsed by:783
Symbol 782 GraphicUsed by:783
Symbol 783 MovieClipUses:679 778 673 779 780 781 782 336Used by:Timeline
Symbol 784 GraphicUsed by:787
Symbol 785 GraphicUsed by:787
Symbol 786 GraphicUsed by:787
Symbol 787 MovieClipUses:784 785 786Used by:799 811
Symbol 788 GraphicUsed by:799
Symbol 789 GraphicUsed by:799
Symbol 790 GraphicUsed by:799
Symbol 791 GraphicUsed by:799
Symbol 792 GraphicUsed by:799
Symbol 793 GraphicUsed by:799
Symbol 794 GraphicUsed by:799
Symbol 795 GraphicUsed by:799
Symbol 796 GraphicUsed by:799
Symbol 797 GraphicUsed by:799
Symbol 798 GraphicUsed by:799
Symbol 799 MovieClipUses:643 787 690 788 789 790 791 695 696 792 793 794 795 796 797 798Used by:Timeline
Symbol 800 GraphicUsed by:811
Symbol 801 GraphicUsed by:811
Symbol 802 GraphicUsed by:811
Symbol 803 GraphicUsed by:811
Symbol 804 GraphicUsed by:811
Symbol 805 GraphicUsed by:811
Symbol 806 GraphicUsed by:811
Symbol 807 GraphicUsed by:811
Symbol 808 GraphicUsed by:811
Symbol 809 GraphicUsed by:811
Symbol 810 GraphicUsed by:811
Symbol 811 MovieClipUses:643 787 690 800 801 802 803 695 696 804 805 806 807 808 809 810Used by:Timeline
Symbol 812 GraphicUsed by:814 815
Symbol 813 GraphicUsed by:814 815
Symbol 814 MovieClipUses:812 328 813 330 331 336Used by:Timeline
Symbol 815 MovieClipUses:812 328 813 330 331 336Used by:Timeline
Symbol 816 GraphicUsed by:817 818
Symbol 817 MovieClipUses:816 720 721 336Used by:Timeline
Symbol 818 MovieClipUses:816 720 721 336Used by:Timeline
Symbol 819 GraphicUsed by:824
Symbol 820 GraphicUsed by:824
Symbol 821 GraphicUsed by:824
Symbol 822 GraphicUsed by:824
Symbol 823 GraphicUsed by:824
Symbol 824 MovieClipUses:679 819 673 820 821 822 823 336Used by:Timeline
Symbol 825 GraphicUsed by:830
Symbol 826 GraphicUsed by:830
Symbol 827 GraphicUsed by:830
Symbol 828 GraphicUsed by:830
Symbol 829 GraphicUsed by:830
Symbol 830 MovieClipUses:679 825 673 826 827 828 829 336Used by:Timeline
Symbol 831 GraphicUsed by:834
Symbol 832 GraphicUsed by:834
Symbol 833 GraphicUsed by:834
Symbol 834 MovieClipUses:831 832 833Used by:846 858
Symbol 835 GraphicUsed by:846
Symbol 836 GraphicUsed by:846
Symbol 837 GraphicUsed by:846
Symbol 838 GraphicUsed by:846
Symbol 839 GraphicUsed by:846
Symbol 840 GraphicUsed by:846
Symbol 841 GraphicUsed by:846
Symbol 842 GraphicUsed by:846
Symbol 843 GraphicUsed by:846
Symbol 844 GraphicUsed by:846
Symbol 845 GraphicUsed by:846
Symbol 846 MovieClipUses:643 834 690 835 836 837 838 695 696 839 840 841 842 843 844 845Used by:Timeline
Symbol 847 GraphicUsed by:858
Symbol 848 GraphicUsed by:858
Symbol 849 GraphicUsed by:858
Symbol 850 GraphicUsed by:858
Symbol 851 GraphicUsed by:858
Symbol 852 GraphicUsed by:858
Symbol 853 GraphicUsed by:858
Symbol 854 GraphicUsed by:858
Symbol 855 GraphicUsed by:858
Symbol 856 GraphicUsed by:858
Symbol 857 GraphicUsed by:858
Symbol 858 MovieClipUses:643 834 690 847 848 849 850 695 696 851 852 853 854 855 856 857Used by:Timeline
Symbol 859 GraphicUsed by:861 863
Symbol 860 GraphicUsed by:861
Symbol 861 MovieClipUses:859 328 860 330 331 336Used by:Timeline
Symbol 862 GraphicUsed by:863
Symbol 863 MovieClipUses:859 328 862 330 331 336Used by:Timeline
Symbol 864 GraphicUsed by:865 866
Symbol 865 MovieClipUses:864 720 721 336Used by:Timeline
Symbol 866 MovieClipUses:864 720 721 336Used by:Timeline
Symbol 867 GraphicUsed by:868
Symbol 868 MovieClipUses:867Used by:Timeline
Symbol 869 GraphicUsed by:Timeline
Symbol 870 TextUses:18Used by:Timeline
Symbol 871 ButtonUses:26Used by:Timeline
Symbol 872 MovieClipUses:611Used by:Timeline
Symbol 873 GraphicUsed by:874
Symbol 874 MovieClipUses:873Used by:Timeline
Symbol 875 GraphicUsed by:878
Symbol 876 GraphicUsed by:878
Symbol 877 GraphicUsed by:878
Symbol 878 MovieClipUses:875 876 877Used by:Timeline
Symbol 879 GraphicUsed by:880
Symbol 880 MovieClipUses:879Used by:Timeline
Symbol 881 GraphicUsed by:882
Symbol 882 MovieClipUses:881Used by:883
Symbol 883 MovieClipUses:882Used by:Timeline
Symbol 884 MovieClipUses:131Used by:Timeline
Symbol 885 MovieClipUses:132Used by:Timeline
Symbol 886 GraphicUsed by:Timeline
Symbol 887 EditableTextUses:18Used by:Timeline
Symbol 888 EditableTextUses:18Used by:Timeline
Symbol 889 EditableTextUses:19Used by:925
Symbol 890 EditableTextUses:19Used by:925
Symbol 891 EditableTextUses:19Used by:925
Symbol 892 EditableTextUses:19Used by:925
Symbol 893 EditableTextUses:18Used by:925
Symbol 894 GraphicUsed by:925
Symbol 895 EditableTextUses:18Used by:925
Symbol 896 EditableTextUses:18Used by:925
Symbol 897 EditableTextUses:18Used by:925
Symbol 898 GraphicUsed by:925
Symbol 899 ButtonUses:482Used by:925
Symbol 900 ButtonUses:482Used by:925
Symbol 901 GraphicUsed by:925
Symbol 902 ButtonUses:482Used by:925
Symbol 903 ButtonUses:482Used by:925
Symbol 904 GraphicUsed by:925
Symbol 905 ButtonUses:482Used by:925
Symbol 906 ButtonUses:482Used by:925
Symbol 907 ButtonUses:482Used by:925
Symbol 908 ButtonUses:482Used by:925
Symbol 909 GraphicUsed by:925
Symbol 910 ButtonUses:482Used by:925
Symbol 911 ButtonUses:482Used by:925
Symbol 912 ButtonUses:482Used by:925
Symbol 913 ButtonUses:482Used by:925
Symbol 914 ButtonUses:537 538 539 540 357 494Used by:925
Symbol 915 ButtonUses:542 357 493Used by:925
Symbol 916 GraphicUsed by:925
Symbol 917 ButtonUses:482Used by:925
Symbol 918 ButtonUses:482Used by:925
Symbol 919 ButtonUses:482Used by:925
Symbol 920 GraphicUsed by:925
Symbol 921 ButtonUses:482Used by:925
Symbol 922 ButtonUses:482Used by:925
Symbol 923 ButtonUses:482Used by:925
Symbol 924 ButtonUses:482Used by:925
Symbol 925 MovieClipUses:452 889 890 891 892 893 894 460 461 895 463 464 896 466 897 174 186 898 481 899 900 357 489 490 901 496 902 903 491 904 501 505 905 906 907 58 509 510 511 512 513 514 515 516 517 908 909 520 910 911 912 913 534 535 536 914 915 492 916 545 546 917 918 552 919 538 539 540 554 920 556 921 922 562 923 924 565 566Used by:Timeline
Symbol 926 EditableTextUses:18Used by:Timeline
Symbol 927 EditableTextUses:18Used by:Timeline
Symbol 928 EditableTextUses:18Used by:Timeline
Symbol 929 ButtonUses:26Used by:Timeline
Symbol 930 ButtonUses:26Used by:Timeline
Symbol 931 ButtonUses:26Used by:Timeline
Symbol 932 BitmapUsed by:933
Symbol 933 GraphicUses:932Used by:935
Symbol 934 TextUses:19Used by:935
Symbol 935 MovieClipUses:933 934Used by:Timeline
Symbol 936 GraphicUsed by:Timeline
Symbol 937 TextUses:19Used by:Timeline
Symbol 938 TextUses:19Used by:Timeline
Symbol 939 TextUses:19Used by:Timeline
Symbol 940 ButtonUses:108 111 112 26Used by:Timeline
Symbol 941 ButtonUses:108 111 112 26Used by:Timeline
Symbol 942 ButtonUses:108 111 112 26Used by:Timeline
Symbol 943 TextUses:19Used by:944
Symbol 944 MovieClipUses:943Used by:945
Symbol 945 MovieClipUses:944Used by:946
Symbol 946 MovieClipUses:945Used by:Timeline
Symbol 947 BitmapUsed by:948
Symbol 948 GraphicUses:947Used by:950
Symbol 949 TextUses:19Used by:950
Symbol 950 MovieClipUses:948 949Used by:Timeline
Symbol 951 GraphicUsed by:Timeline
Symbol 952 TextUses:19Used by:Timeline
Symbol 953 ButtonUses:108 111 112 26Used by:Timeline
Symbol 954 GraphicUsed by:Timeline
Symbol 955 TextUses:19Used by:Timeline
Symbol 956 TextUses:163Used by:Timeline
Symbol 957 TextUses:19Used by:Timeline
Symbol 958 TextUses:19Used by:Timeline
Symbol 959 ButtonUses:108 111 112 26Used by:Timeline
Symbol 960 ButtonUses:108 111 112 26Used by:Timeline
Symbol 961 EditableTextUses:19Used by:Timeline
Symbol 962 EditableTextUses:19Used by:Timeline
Symbol 963 EditableTextUses:19Used by:Timeline
Symbol 964 EditableTextUses:19Used by:Timeline
Symbol 965 TextUses:19Used by:Timeline
Symbol 966 GraphicUsed by:Timeline
Symbol 967 TextUses:163Used by:Timeline
Symbol 968 TextUses:19Used by:Timeline
Symbol 969 TextUses:19Used by:Timeline
Symbol 970 GraphicUsed by:974
Symbol 971 GraphicUsed by:974 978 982 986
Symbol 972 GraphicUsed by:974
Symbol 973 GraphicUsed by:974
Symbol 974 ButtonUses:970 971 972 973Used by:Timeline
Symbol 975 GraphicUsed by:978
Symbol 976 GraphicUsed by:978
Symbol 977 GraphicUsed by:978
Symbol 978 ButtonUses:975 971 976 977Used by:Timeline
Symbol 979 GraphicUsed by:982
Symbol 980 GraphicUsed by:982
Symbol 981 GraphicUsed by:982
Symbol 982 ButtonUses:979 971 980 981Used by:Timeline
Symbol 983 GraphicUsed by:986
Symbol 984 GraphicUsed by:986
Symbol 985 GraphicUsed by:986
Symbol 986 ButtonUses:983 971 984 985Used by:Timeline
Symbol 987 TextUses:19Used by:Timeline
Symbol 988 ButtonUses:482Used by:Timeline
Symbol 989 ButtonUses:482Used by:Timeline
Symbol 990 ButtonUses:482Used by:Timeline
Symbol 991 ButtonUses:482Used by:Timeline
Symbol 992 TextUses:18Used by:Timeline
Symbol 993 TextUses:18Used by:Timeline
Symbol 994 TextUses:18Used by:Timeline
Symbol 995 TextUses:18Used by:Timeline
Symbol 996 EditableTextUses:19Used by:Timeline
Symbol 997 GraphicUsed by:Timeline
Symbol 998 TextUses:205Used by:Timeline
Symbol 999 ButtonUses:108 111 112 26Used by:Timeline
Symbol 1000 TextUses:19Used by:Timeline
Symbol 1001 GraphicUsed by:Timeline
Symbol 1002 TextUses:19Used by:Timeline
Symbol 1003 TextUses:19 18Used by:Timeline
Symbol 1004 TextUses:19 18Used by:Timeline
Symbol 1005 EditableTextUses:18Used by:Timeline
Symbol 1006 EditableTextUses:18Used by:Timeline
Symbol 1007 ButtonUses:108 111 112 26Used by:Timeline
Symbol 1008 ButtonUses:108 111 112 26Used by:Timeline
Symbol 1009 TextUses:18Used by:Timeline
Symbol 1010 ButtonUses:108 111 112 26Used by:Timeline
Symbol 1011 GraphicUsed by:Timeline
Symbol 1012 TextUses:19Used by:Timeline
Symbol 1013 EditableTextUses:18Used by:Timeline
Symbol 1014 TextUses:19Used by:Timeline
Symbol 1015 TextUses:19Used by:Timeline
Symbol 1016 ButtonUses:482Used by:Timeline
Symbol 1017 ButtonUses:482Used by:Timeline
Symbol 1018 ButtonUses:482Used by:Timeline
Symbol 1019 ButtonUses:482Used by:Timeline
Symbol 1020 ButtonUses:482Used by:Timeline
Symbol 1021 ButtonUses:482Used by:Timeline
Symbol 1022 ButtonUses:482Used by:Timeline
Symbol 1023 ButtonUses:482Used by:Timeline
Symbol 1024 ButtonUses:482Used by:Timeline
Symbol 1025 TextUses:18Used by:Timeline
Symbol 1026 TextUses:18Used by:Timeline
Symbol 1027 TextUses:18Used by:Timeline
Symbol 1028 TextUses:18Used by:Timeline
Symbol 1029 TextUses:19 18Used by:Timeline
Symbol 1030 FontUsed by:1031
Symbol 1031 EditableTextUses:1030Used by:1032
Symbol 1032 MovieClipUses:1031Used by:Timeline
Symbol 1033 FontUsed by:1034
Symbol 1034 EditableTextUses:1033Used by:Timeline
Symbol 1035 TextUses:205Used by:Timeline
Symbol 1036 ButtonUses:108 111 112 26Used by:Timeline
Symbol 1037 GraphicUsed by:Timeline
Symbol 1038 TextUses:11Used by:Timeline
Symbol 1039 ButtonUses:359 357Used by:Timeline
Symbol 1040 TextUses:11Used by:Timeline
Symbol 1041 TextUses:11Used by:Timeline
Symbol 1042 TextUses:11Used by:Timeline
Symbol 1043 TextUses:11Used by:Timeline
Symbol 1044 TextUses:205Used by:Timeline
Symbol 1045 ButtonUses:108 111 112 26Used by:Timeline
Symbol 1046 TextUses:18Used by:Timeline
Symbol 1047 TextUses:18Used by:Timeline
Symbol 1048 TextUses:18Used by:Timeline
Symbol 1049 TextUses:18Used by:Timeline
Symbol 1050 ButtonUses:571 572 573Used by:Timeline
Symbol 1051 ButtonUses:571 572 573Used by:Timeline
Symbol 1052 ButtonUses:571 572 573Used by:Timeline
Symbol 1053 ButtonUses:571 572 573Used by:Timeline
Symbol 1054 ButtonUses:571 572 573Used by:Timeline
Symbol 1055 ButtonUses:571 572 573Used by:Timeline
Symbol 1056 TextUses:18Used by:Timeline
Symbol 1057 TextUses:18Used by:Timeline
Symbol 1058 ButtonUses:359 357Used by:Timeline
Symbol 1059 ButtonUses:359 357Used by:Timeline
Symbol 1060 ButtonUses:359 357Used by:Timeline
Symbol 1061 ButtonUses:359 357Used by:Timeline
Symbol 1062 ButtonUses:359 357Used by:Timeline
Symbol 1063 ButtonUses:359 357Used by:Timeline
Symbol 1064 ButtonUses:359 357Used by:Timeline
Symbol 1065 ButtonUses:359 357Used by:Timeline
Symbol 1066 ButtonUses:359 357Used by:Timeline
Symbol 1067 ButtonUses:359 357Used by:Timeline
Symbol 1068 ButtonUses:359 357Used by:Timeline
Symbol 1069 ButtonUses:359 357Used by:Timeline
Symbol 1070 ButtonUses:359 357Used by:Timeline
Symbol 1071 ButtonUses:359 357Used by:Timeline
Symbol 1072 GraphicUsed by:Timeline
Symbol 1073 EditableTextUses:18Used by:Timeline
Symbol 1074 EditableTextUses:18Used by:Timeline
Symbol 1075 EditableTextUses:18Used by:Timeline
Symbol 1076 EditableTextUses:18Used by:Timeline
Symbol 1077 EditableTextUses:18Used by:Timeline
Symbol 1078 ButtonUses:195 207 208Used by:Timeline
Symbol 1079 ButtonUses:195 207 208Used by:Timeline
Symbol 1080 ButtonUses:195 207 208Used by:Timeline
Symbol 1081 ButtonUses:571 572 573Used by:Timeline
Symbol 1082 ButtonUses:571 572 573Used by:Timeline
Symbol 1083 ButtonUses:26Used by:Timeline
Symbol 1084 ButtonUses:26Used by:Timeline
Symbol 1085 ButtonUses:26Used by:Timeline
Symbol 1086 ButtonUses:26Used by:Timeline
Symbol 1087 ButtonUses:26Used by:Timeline
Symbol 1088 EditableTextUses:19Used by:Timeline
Symbol 1089 EditableTextUses:19Used by:Timeline
Symbol 1090 EditableTextUses:19Used by:Timeline
Symbol 1091 EditableTextUses:19Used by:Timeline
Symbol 1092 GraphicUsed by:Timeline
Symbol 1093 TextUses:19Used by:Timeline
Symbol 1094 ButtonUses:108 111 112 26Used by:Timeline
Symbol 1095 EditableTextUses:19Used by:Timeline
Symbol 1096 EditableTextUses:18Used by:Timeline
Symbol 1097 TextUses:19Used by:Timeline
Symbol 1098 ButtonUses:108 111 112 26Used by:Timeline
Symbol 1099 GraphicUsed by:1130
Symbol 1100 GraphicUsed by:1101 1102 1109
Symbol 1101 MovieClipUses:1100Used by:1130
Symbol 1102 MovieClipUses:1100Used by:1130
Symbol 1103 GraphicUsed by:1107
Symbol 1104 GraphicUsed by:1107
Symbol 1105 GraphicUsed by:1107
Symbol 1106 GraphicUsed by:1107
Symbol 1107 MovieClipUses:1103 1104 1105 1106Used by:1130
Symbol 1108 GraphicUsed by:1130
Symbol 1109 MovieClipUses:1100Used by:1130
Symbol 1110 GraphicUsed by:1126
Symbol 1111 GraphicUsed by:1115
Symbol 1112 GraphicUsed by:1115
Symbol 1113 GraphicUsed by:1115
Symbol 1114 GraphicUsed by:1115
Symbol 1115 MovieClipUses:1111 1112 1113 1114Used by:1126
Symbol 1116 GraphicUsed by:1126
Symbol 1117 GraphicUsed by:1126
Symbol 1118 GraphicUsed by:1126
Symbol 1119 GraphicUsed by:1126
Symbol 1120 GraphicUsed by:1126
Symbol 1121 GraphicUsed by:1126
Symbol 1122 GraphicUsed by:1126
Symbol 1123 GraphicUsed by:1126
Symbol 1124 GraphicUsed by:1126
Symbol 1125 GraphicUsed by:1126
Symbol 1126 MovieClipUses:647 1110 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125Used by:1130
Symbol 1127 GraphicUsed by:1129
Symbol 1128 GraphicUsed by:1129
Symbol 1129 MovieClipUses:1127 1128Used by:1130
Symbol 1130 MovieClipUses:1099 1101 1102 1107 647 704 1108 1109 1126 1129Used by:Timeline
Symbol 1131 SoundUsed by:Timeline
Symbol 1132 GraphicUsed by:1134
Symbol 1133 GraphicUsed by:1134
Symbol 1134 MovieClipUses:1132 1133Used by:1139
Symbol 1135 GraphicUsed by:1139
Symbol 1136 GraphicUsed by:1139
Symbol 1137 GraphicUsed by:1139
Symbol 1138 GraphicUsed by:1139
Symbol 1139 MovieClipUses:1134 1135 1136 1137 1138Used by:Timeline
Symbol 1140 GraphicUsed by:1154  Timeline
Symbol 1141 ShapeTweeningUsed by:Timeline
Symbol 1142 GraphicUsed by:Timeline
Symbol 1143 GraphicUsed by:Timeline
Symbol 1144 GraphicUsed by:1145
Symbol 1145 MovieClipUses:1144Used by:Timeline
Symbol 1146 TextUses:19Used by:Timeline
Symbol 1147 TextUses:19Used by:Timeline
Symbol 1148 TextUses:19Used by:Timeline
Symbol 1149 TextUses:19Used by:Timeline
Symbol 1150 TextUses:19Used by:Timeline
Symbol 1151 TextUses:19Used by:Timeline
Symbol 1152 GraphicUsed by:Timeline
Symbol 1153 GraphicUsed by:Timeline
Symbol 1154 MovieClipUses:1140Used by:Timeline
Symbol 1155 GraphicUsed by:Timeline
Symbol 1156 TextUses:19Used by:Timeline
Symbol 1157 BitmapUsed by:1158
Symbol 1158 GraphicUses:1157Used by:Timeline
Symbol 1159 TextUses:19Used by:Timeline
Symbol 1160 TextUses:18 19Used by:Timeline
Symbol 1161 ButtonUses:26Used by:Timeline
Symbol 1162 FontUsed by:1163
Symbol 1163 TextUses:1162Used by:Timeline

Instance Names

"Bar"Frame 1Symbol 7 MovieClip
"blank"Frame 120Symbol 58 MovieClip
"soundfx"Frame 121Symbol 139 MovieClip
"soundthing"Frame 136Symbol 155 MovieClip
"forcebase"Frame 137Symbol 197 MovieClip
"building3"Frame 137Symbol 194 MovieClip
"building0"Frame 137Symbol 194 MovieClip
"building1"Frame 137Symbol 194 MovieClip
"soundfx"Frame 137Symbol 139 MovieClip
"roundthing"Frame 137Symbol 216 MovieClip
"building0"Frame 137Symbol 194 MovieClip
"b5"Frame 137Symbol 218 Button
"b1"Frame 137Symbol 219 Button
"b2"Frame 137Symbol 220 Button
"b4"Frame 137Symbol 221 Button
"b3"Frame 137Symbol 222 Button
"soundfx"Frame 138Symbol 139 MovieClip
"skip"Frame 139Symbol 286 Button
"enemyairblue"Frame 314Symbol 337 MovieClip
"enemyairblue"Frame 315Symbol 337 MovieClip
"missledown"Frame 348Symbol 341 MovieClip
"missledown"Frame 408Symbol 341 MovieClip
"missledown"Frame 413Symbol 341 MovieClip
"missledown"Frame 420Symbol 341 MovieClip
"missledown"Frame 430Symbol 341 MovieClip
"buttonshit"Frame 547Symbol 360 Button
"soundfx"Frame 547Symbol 139 MovieClip
"p1"Frame 548Symbol 402 MovieClip
"p2"Frame 548Symbol 402 MovieClip
"p3"Frame 548Symbol 402 MovieClip
"p4"Frame 548Symbol 402 MovieClip
"lines"Frame 548Symbol 419 MovieClip
"forcebase"Frame 549Symbol 197 MovieClip
"basehitter2"Frame 549Symbol 58 MovieClip
"enemybase"Frame 549Symbol 444 MovieClip
"basehitter"Frame 549Symbol 58 MovieClip
"menu"Frame 549Symbol 567 MovieClip
"enemybar"Frame 549Symbol 58 MovieClip
"bar"Frame 549Symbol 58 MovieClip
"blank2"Frame 549Symbol 58 MovieClip
"blank4"Frame 549Symbol 58 MovieClip
"building3"Frame 549Symbol 194 MovieClip
"building2"Frame 549Symbol 194 MovieClip
"enemybuilding2"Frame 549Symbol 443 MovieClip
"enemybuilding0"Frame 549Symbol 443 MovieClip
"highlighter"Frame 549Symbol 585 MovieClip
"buildingpic"Frame 549Symbol 602 MovieClip
"fix1"Frame 549Symbol 603 Button
"fix2"Frame 549Symbol 604 Button
"fix3"Frame 549Symbol 605 Button
"delaybase"Frame 549Symbol 609 MovieClip
"forcecannon"Frame 549Symbol 612 MovieClip
"enemycannon"Frame 549Symbol 614 MovieClip
"enemyhackpic"Frame 549Symbol 626 MovieClip
"forcehackpic"Frame 549Symbol 627 MovieClip
"troopdie"Frame 549Symbol 631 MovieClip
"soundfx"Frame 549Symbol 139 MovieClip
"building0"Frame 549Symbol 194 MovieClip
"building1"Frame 549Symbol 194 MovieClip
"enemybuilding3"Frame 549Symbol 443 MovieClip
"enemybuilding1"Frame 549Symbol 443 MovieClip
"roundthing"Frame 549Symbol 216 MovieClip
"delayer1"Frame 549Symbol 637 MovieClip
"delayer2"Frame 549Symbol 637 MovieClip
"delayer3"Frame 549Symbol 637 MovieClip
"delayer0"Frame 549Symbol 637 MovieClip
"music"Frame 549Symbol 641 MovieClip
"forcez"Frame 549Symbol 660 MovieClip
"enemyz"Frame 549Symbol 670 MovieClip
"forcetankblue"Frame 549Symbol 678 MovieClip
"enemytankblue"Frame 549Symbol 685 MovieClip
"forcespecialblue"Frame 549Symbol 704 MovieClip
"enemyspecialblue"Frame 549Symbol 716 MovieClip
"forceairblue"Frame 549Symbol 718 MovieClip
"enemyairblue"Frame 549Symbol 337 MovieClip
"forcebomber"Frame 549Symbol 722 MovieClip
"forcebomberblue"Frame 549Symbol 722 MovieClip
"enemybomberblue"Frame 549Symbol 724 MovieClip
"forcetankyellow"Frame 549Symbol 730 MovieClip
"enemytankyellow"Frame 549Symbol 736 MovieClip
"forcespecialyellow"Frame 549Symbol 752 MovieClip
"enemyspecialyellow"Frame 549Symbol 764 MovieClip
"forceairyellow"Frame 549Symbol 767 MovieClip
"enemyairyellow"Frame 549Symbol 768 MovieClip
"forcebomberyellow"Frame 549Symbol 770 MovieClip
"enemybomberyellow"Frame 549Symbol 771 MovieClip
"forcetankteal"Frame 549Symbol 777 MovieClip
"enemytankteal"Frame 549Symbol 783 MovieClip
"forcespecialteal"Frame 549Symbol 799 MovieClip
"enemyspecialteal"Frame 549Symbol 811 MovieClip
"forceairteal"Frame 549Symbol 814 MovieClip
"enemyairteal"Frame 549Symbol 815 MovieClip
"forcebomberteal"Frame 549Symbol 817 MovieClip
"enemybomberteal"Frame 549Symbol 818 MovieClip
"forcetankred"Frame 549Symbol 824 MovieClip
"enemytankred"Frame 549Symbol 830 MovieClip
"forcespecialred"Frame 549Symbol 846 MovieClip
"enemyspecialred"Frame 549Symbol 858 MovieClip
"forceairred"Frame 549Symbol 861 MovieClip
"enemyairred"Frame 549Symbol 863 MovieClip
"forcebomberred"Frame 549Symbol 865 MovieClip
"enemybomberred"Frame 549Symbol 866 MovieClip
"blank"Frame 550Symbol 58 MovieClip
"boom"Frame 550Symbol 872 MovieClip
"bombshell"Frame 550Symbol 874 MovieClip
"bombershell"Frame 550Symbol 874 MovieClip
"cannonshell"Frame 550Symbol 878 MovieClip
"cannonshellair"Frame 550Symbol 878 MovieClip
"enemycannonshell"Frame 550Symbol 878 MovieClip
"enemycannonshellair"Frame 550Symbol 878 MovieClip
"cannonshelltank"Frame 550Symbol 878 MovieClip
"enemycannonshelltank"Frame 550Symbol 878 MovieClip
"missledown"Frame 550Symbol 341 MovieClip
"missleup"Frame 550Symbol 341 MovieClip
"boom2"Frame 550Symbol 872 MovieClip
"emp"Frame 550Symbol 880 MovieClip
"shock"Frame 550Symbol 883 MovieClip
"tankdie"Frame 550Symbol 884 MovieClip
"airdie"Frame 550Symbol 885 MovieClip
"enemymissleup"Frame 550Symbol 341 MovieClip
"menu"Frame 553Symbol 925 MovieClip
"enemybar"Frame 553Symbol 58 MovieClip
"bar"Frame 553Symbol 58 MovieClip
"blank2"Frame 553Symbol 58 MovieClip
"blank4"Frame 553Symbol 58 MovieClip
"enemybuilding2"Frame 553Symbol 443 MovieClip
"enemybuilding0"Frame 553Symbol 443 MovieClip
"highlighter"Frame 553Symbol 585 MovieClip
"buildingpic"Frame 553Symbol 602 MovieClip
"fix1"Frame 553Symbol 603 Button
"fix2"Frame 553Symbol 604 Button
"fix3"Frame 553Symbol 605 Button
"delaybase"Frame 553Symbol 609 MovieClip
"forcecannon"Frame 553Symbol 612 MovieClip
"enemycannon"Frame 553Symbol 614 MovieClip
"enemyhackpic"Frame 553Symbol 626 MovieClip
"forcehackpic"Frame 553Symbol 627 MovieClip
"troopdie"Frame 553Symbol 631 MovieClip
"soundfx"Frame 553Symbol 139 MovieClip
"building0"Frame 553Symbol 194 MovieClip
"building1"Frame 553Symbol 194 MovieClip
"enemybuilding3"Frame 553Symbol 443 MovieClip
"enemybuilding1"Frame 553Symbol 443 MovieClip
"roundthing"Frame 553Symbol 216 MovieClip
"delayer1"Frame 553Symbol 637 MovieClip
"delayer0"Frame 553Symbol 637 MovieClip
"music"Frame 553Symbol 641 MovieClip
"forcez"Frame 553Symbol 660 MovieClip
"enemyz"Frame 553Symbol 670 MovieClip
"forcetankblue"Frame 553Symbol 678 MovieClip
"enemytankblue"Frame 553Symbol 685 MovieClip
"forcespecialblue"Frame 553Symbol 704 MovieClip
"enemyspecialblue"Frame 553Symbol 716 MovieClip
"forceairblue"Frame 553Symbol 718 MovieClip
"enemyairblue"Frame 553Symbol 337 MovieClip
"forcebomber"Frame 553Symbol 722 MovieClip
"forcebomberblue"Frame 553Symbol 722 MovieClip
"enemybomberblue"Frame 553Symbol 724 MovieClip
"forcetankyellow"Frame 553Symbol 730 MovieClip
"enemytankyellow"Frame 553Symbol 736 MovieClip
"forcespecialyellow"Frame 553Symbol 752 MovieClip
"enemyspecialyellow"Frame 553Symbol 764 MovieClip
"forceairyellow"Frame 553Symbol 767 MovieClip
"enemyairyellow"Frame 553Symbol 768 MovieClip
"forcebomberyellow"Frame 553Symbol 770 MovieClip
"enemybomberyellow"Frame 553Symbol 771 MovieClip
"forcetankteal"Frame 553Symbol 777 MovieClip
"enemytankteal"Frame 553Symbol 783 MovieClip
"forcespecialteal"Frame 553Symbol 799 MovieClip
"enemyspecialteal"Frame 553Symbol 811 MovieClip
"forceairteal"Frame 553Symbol 814 MovieClip
"enemyairteal"Frame 553Symbol 815 MovieClip
"forcebomberteal"Frame 553Symbol 817 MovieClip
"enemybomberteal"Frame 553Symbol 818 MovieClip
"forcetankred"Frame 553Symbol 824 MovieClip
"enemytankred"Frame 553Symbol 830 MovieClip
"forcespecialred"Frame 553Symbol 846 MovieClip
"enemyspecialred"Frame 553Symbol 858 MovieClip
"forceairred"Frame 553Symbol 861 MovieClip
"enemyairred"Frame 553Symbol 863 MovieClip
"forcebomberred"Frame 553Symbol 865 MovieClip
"enemybomberred"Frame 553Symbol 866 MovieClip
"blank"Frame 554Symbol 58 MovieClip
"boom"Frame 554Symbol 872 MovieClip
"bombshell"Frame 554Symbol 874 MovieClip
"bombershell"Frame 554Symbol 874 MovieClip
"cannonshell"Frame 554Symbol 878 MovieClip
"cannonshellair"Frame 554Symbol 878 MovieClip
"enemycannonshell"Frame 554Symbol 878 MovieClip
"enemycannonshellair"Frame 554Symbol 878 MovieClip
"cannonshelltank"Frame 554Symbol 878 MovieClip
"enemycannonshelltank"Frame 554Symbol 878 MovieClip
"missledown"Frame 554Symbol 341 MovieClip
"missleup"Frame 554Symbol 341 MovieClip
"boom2"Frame 554Symbol 872 MovieClip
"emp"Frame 554Symbol 880 MovieClip
"shock"Frame 554Symbol 883 MovieClip
"tankdie"Frame 554Symbol 884 MovieClip
"airdie"Frame 554Symbol 885 MovieClip
"enemymissleup"Frame 554Symbol 341 MovieClip
"indicator"Frame 577Symbol 946 MovieClip
"sound"Frame 600Symbol 139 MovieClip
"b1"Frame 601Symbol 988 Button
"b2"Frame 601Symbol 989 Button
"b3"Frame 601Symbol 990 Button
"b4"Frame 601Symbol 991 Button
"roundthing"Frame 601Symbol 98 MovieClip
"bar"Frame 602Symbol 58 MovieClip
"hero1"Frame 602Symbol 478 MovieClip
"hero2"Frame 602Symbol 478 MovieClip
"hero3"Frame 602Symbol 478 MovieClip
"hero4"Frame 602Symbol 478 MovieClip
"hero5"Frame 602Symbol 478 MovieClip
"indicator"Frame 602Symbol 946 MovieClip
"teamtag"Frame 602Symbol 1034 EditableText
"forcebase"Frame 605Symbol 197 MovieClip
"basehitter2"Frame 605Symbol 58 MovieClip
"enemybase"Frame 605Symbol 444 MovieClip
"basehitter"Frame 605Symbol 58 MovieClip
"menu"Frame 605Symbol 567 MovieClip
"enemybar"Frame 605Symbol 58 MovieClip
"bar"Frame 605Symbol 58 MovieClip
"blank2"Frame 605Symbol 58 MovieClip
"blank4"Frame 605Symbol 58 MovieClip
"building3"Frame 605Symbol 194 MovieClip
"building2"Frame 605Symbol 194 MovieClip
"enemybuilding2"Frame 605Symbol 443 MovieClip
"enemybuilding0"Frame 605Symbol 443 MovieClip
"highlighter"Frame 605Symbol 585 MovieClip
"buildingpic"Frame 605Symbol 602 MovieClip
"fix1"Frame 605Symbol 1078 Button
"fix2"Frame 605Symbol 1079 Button
"fix3"Frame 605Symbol 1080 Button
"delaybase"Frame 605Symbol 609 MovieClip
"forcecannon"Frame 605Symbol 612 MovieClip
"enemycannon"Frame 605Symbol 614 MovieClip
"enemyhackpic"Frame 605Symbol 626 MovieClip
"forcehackpic"Frame 605Symbol 627 MovieClip
"troopdie"Frame 605Symbol 631 MovieClip
"soundfx"Frame 605Symbol 139 MovieClip
"building0"Frame 605Symbol 194 MovieClip
"building1"Frame 605Symbol 194 MovieClip
"enemybuilding3"Frame 605Symbol 443 MovieClip
"enemybuilding1"Frame 605Symbol 443 MovieClip
"roundthing"Frame 605Symbol 216 MovieClip
"delayer1"Frame 605Symbol 637 MovieClip
"delayer2"Frame 605Symbol 637 MovieClip
"delayer3"Frame 605Symbol 637 MovieClip
"delayer0"Frame 605Symbol 637 MovieClip
"music"Frame 605Symbol 641 MovieClip
"forcez"Frame 605Symbol 660 MovieClip
"enemyz"Frame 605Symbol 670 MovieClip
"forcetankblue"Frame 605Symbol 678 MovieClip
"enemytankblue"Frame 605Symbol 685 MovieClip
"forcespecialblue"Frame 605Symbol 704 MovieClip
"enemyspecialblue"Frame 605Symbol 716 MovieClip
"forceairblue"Frame 605Symbol 718 MovieClip
"enemyairblue"Frame 605Symbol 337 MovieClip
"forcebomber"Frame 605Symbol 722 MovieClip
"forcebomberblue"Frame 605Symbol 722 MovieClip
"enemybomberblue"Frame 605Symbol 724 MovieClip
"forcetankyellow"Frame 605Symbol 730 MovieClip
"enemytankyellow"Frame 605Symbol 736 MovieClip
"forcespecialyellow"Frame 605Symbol 752 MovieClip
"enemyspecialyellow"Frame 605Symbol 764 MovieClip
"forceairyellow"Frame 605Symbol 767 MovieClip
"enemyairyellow"Frame 605Symbol 768 MovieClip
"forcebomberyellow"Frame 605Symbol 770 MovieClip
"enemybomberyellow"Frame 605Symbol 771 MovieClip
"forcetankteal"Frame 605Symbol 777 MovieClip
"enemytankteal"Frame 605Symbol 783 MovieClip
"forcespecialteal"Frame 605Symbol 799 MovieClip
"enemyspecialteal"Frame 605Symbol 811 MovieClip
"forceairteal"Frame 605Symbol 814 MovieClip
"enemyairteal"Frame 605Symbol 815 MovieClip
"forcebomberteal"Frame 605Symbol 817 MovieClip
"enemybomberteal"Frame 605Symbol 818 MovieClip
"forcetankred"Frame 605Symbol 824 MovieClip
"enemytankred"Frame 605Symbol 830 MovieClip
"forcespecialred"Frame 605Symbol 846 MovieClip
"enemyspecialred"Frame 605Symbol 858 MovieClip
"forceairred"Frame 605Symbol 861 MovieClip
"enemyairred"Frame 605Symbol 863 MovieClip
"forcebomberred"Frame 605Symbol 865 MovieClip
"enemybomberred"Frame 605Symbol 866 MovieClip
"blank"Frame 606Symbol 58 MovieClip
"boom"Frame 606Symbol 872 MovieClip
"bombshell"Frame 606Symbol 874 MovieClip
"bombershell"Frame 606Symbol 874 MovieClip
"cannonshell"Frame 606Symbol 878 MovieClip
"cannonshellair"Frame 606Symbol 878 MovieClip
"enemycannonshell"Frame 606Symbol 878 MovieClip
"enemycannonshellair"Frame 606Symbol 878 MovieClip
"cannonshelltank"Frame 606Symbol 878 MovieClip
"enemycannonshelltank"Frame 606Symbol 878 MovieClip
"missledown"Frame 606Symbol 341 MovieClip
"missleup"Frame 606Symbol 341 MovieClip
"boom2"Frame 606Symbol 872 MovieClip
"emp"Frame 606Symbol 880 MovieClip
"shock"Frame 606Symbol 883 MovieClip
"tankdie"Frame 606Symbol 884 MovieClip
"airdie"Frame 606Symbol 885 MovieClip
"enemymissleup"Frame 606Symbol 341 MovieClip
"indicator"Frame 629Symbol 946 MovieClip
"troopdie"Frame 652Symbol 631 MovieClip
"soundfx"Frame 652Symbol 139 MovieClip
"soundfx"Frame 1510Symbol 139 MovieClip
"hero1"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hero2"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hero3"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hero4"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hero5"Symbol 567 MovieClip Frame 1Symbol 478 MovieClip
"hack"Symbol 567 MovieClip Frame 7Symbol 541 Button
"elec"Symbol 567 MovieClip Frame 7Symbol 543 Button
"bar"Symbol 609 MovieClip Frame 2Symbol 58 MovieClip
"bar"Symbol 637 MovieClip Frame 2Symbol 58 MovieClip
"hack"Symbol 925 MovieClip Frame 7Symbol 914 Button
"elec"Symbol 925 MovieClip Frame 7Symbol 915 Button
"die"Symbol 1130 MovieClip Frame 196Symbol 1126 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$5s$0jtsVs5ENCtf8CmH0wWd/.."
ExportAssets (56)Timeline Frame 1Symbol 2 as "Selectable"
ExportAssets (56)Timeline Frame 4Symbol 28 as "menuloop"

Labels

"main"Frame 134
"campaign"Frame 135
"options"Frame 136
"map"Frame 547
"brief"Frame 548
"fight"Frame 550
"easyone"Frame 553
"fight2"Frame 554
"victory"Frame 556
"gameover"Frame 578
"customstart"Frame 600
"customteam"Frame 601
"customoption"Frame 602
"custommap"Frame 603
"fightcustom"Frame 606
"victory2"Frame 608
"gameover2"Frame 630
"nomuse"Frame 652
"troopfire"Symbol 139 MovieClip Frame 3
"sniperfire"Symbol 139 MovieClip Frame 5
"tankfire"Symbol 139 MovieClip Frame 7
"planefire"Symbol 139 MovieClip Frame 9
"boom1"Symbol 139 MovieClip Frame 11
"boom2"Symbol 139 MovieClip Frame 14
"boom3"Symbol 139 MovieClip Frame 16
"endboom"Symbol 139 MovieClip Frame 18
"emp"Symbol 139 MovieClip Frame 20
"towerfire"Symbol 139 MovieClip Frame 22
"yes"Symbol 139 MovieClip Frame 24
"select"Symbol 139 MovieClip Frame 26
"no"Symbol 139 MovieClip Frame 28
"sniperkfire2"Symbol 139 MovieClip Frame 30
"tankfire2"Symbol 139 MovieClip Frame 32
"build"Symbol 194 MovieClip Frame 1
"building"Symbol 194 MovieClip Frame 2
"barracks"Symbol 194 MovieClip Frame 3
"base"Symbol 194 MovieClip Frame 4
"airbase"Symbol 194 MovieClip Frame 5
"science"Symbol 194 MovieClip Frame 6
"business"Symbol 194 MovieClip Frame 7
"defence"Symbol 194 MovieClip Frame 8
"weapons"Symbol 194 MovieClip Frame 9
"hit"Symbol 197 MovieClip Frame 2
"fix"Symbol 197 MovieClip Frame 16
"loop"Symbol 323 MovieClip Frame 36
"dead"Symbol 337 MovieClip Frame 6
"big"Symbol 419 MovieClip Frame 27
"day"Symbol 426 MovieClip Frame 1
"night"Symbol 426 MovieClip Frame 2
"grass"Symbol 434 MovieClip Frame 1
"dirt"Symbol 434 MovieClip Frame 2
"snow"Symbol 434 MovieClip Frame 3
"city"Symbol 434 MovieClip Frame 4
"barracks"Symbol 443 MovieClip Frame 2
"base"Symbol 443 MovieClip Frame 3
"airbase"Symbol 443 MovieClip Frame 4
"science"Symbol 443 MovieClip Frame 5
"business"Symbol 443 MovieClip Frame 6
"defence"Symbol 443 MovieClip Frame 7
"weapons"Symbol 443 MovieClip Frame 8
"hit"Symbol 444 MovieClip Frame 2
"fix"Symbol 444 MovieClip Frame 24
"0"Symbol 478 MovieClip Frame 1
"business"Symbol 478 MovieClip Frame 2
"snipercaptain"Symbol 478 MovieClip Frame 3
"tankcaptain"Symbol 478 MovieClip Frame 4
"troopcaptain"Symbol 478 MovieClip Frame 5
"cannonhero"Symbol 478 MovieClip Frame 6
"basestats"Symbol 567 MovieClip Frame 2
"build"Symbol 567 MovieClip Frame 3
"barracks"Symbol 567 MovieClip Frame 4
"airbase"Symbol 567 MovieClip Frame 5
"business"Symbol 567 MovieClip Frame 6
"science"Symbol 567 MovieClip Frame 7
"defence"Symbol 567 MovieClip Frame 8
"weapons"Symbol 567 MovieClip Frame 9
"building"Symbol 567 MovieClip Frame 10
"build"Symbol 602 MovieClip Frame 1
"building"Symbol 602 MovieClip Frame 2
"base"Symbol 602 MovieClip Frame 3
"barracks"Symbol 602 MovieClip Frame 4
"airbase"Symbol 602 MovieClip Frame 5
"science"Symbol 602 MovieClip Frame 6
"business"Symbol 602 MovieClip Frame 7
"defence"Symbol 602 MovieClip Frame 8
"weapons"Symbol 602 MovieClip Frame 9
"new"Symbol 602 MovieClip Frame 10
"fix"Symbol 609 MovieClip Frame 2
"cannonready"Symbol 612 MovieClip Frame 2
"dead"Symbol 612 MovieClip Frame 4
"cannonready"Symbol 614 MovieClip Frame 2
"dead"Symbol 614 MovieClip Frame 4
"anti"Symbol 626 MovieClip Frame 17
"anti"Symbol 627 MovieClip Frame 17
"makeman"Symbol 637 MovieClip Frame 2
"makebarracks"Symbol 637 MovieClip Frame 4
"makeairbase"Symbol 637 MovieClip Frame 6
"makebusiness"Symbol 637 MovieClip Frame 8
"maketank"Symbol 637 MovieClip Frame 10
"makesniper"Symbol 637 MovieClip Frame 12
"makefighter"Symbol 637 MovieClip Frame 14
"makebomb"Symbol 637 MovieClip Frame 16
"makebomber"Symbol 637 MovieClip Frame 18
"makeincome"Symbol 637 MovieClip Frame 20
"makedefence"Symbol 637 MovieClip Frame 22
"makescience"Symbol 637 MovieClip Frame 24
"makecannon"Symbol 637 MovieClip Frame 26
"makemanup"Symbol 637 MovieClip Frame 28
"makesniperup"Symbol 637 MovieClip Frame 30
"maketankup"Symbol 637 MovieClip Frame 32
"makefighterup"Symbol 637 MovieClip Frame 34
"makeweapons"Symbol 637 MovieClip Frame 36
"makecannonrate"Symbol 637 MovieClip Frame 38
"makemisslestock"Symbol 637 MovieClip Frame 40
"makemissle"Symbol 637 MovieClip Frame 42
"makeshock"Symbol 637 MovieClip Frame 44
"makeemp"Symbol 637 MovieClip Frame 46
"makehack"Symbol 637 MovieClip Frame 48
"makeempre"Symbol 637 MovieClip Frame 50
"makehackre"Symbol 637 MovieClip Frame 52
"dead"Symbol 660 MovieClip Frame 6
"dead"Symbol 670 MovieClip Frame 6
"dead"Symbol 678 MovieClip Frame 6
"dead"Symbol 685 MovieClip Frame 6
"dead"Symbol 704 MovieClip Frame 8
"dead"Symbol 716 MovieClip Frame 8
"dead"Symbol 718 MovieClip Frame 6
"dead"Symbol 722 MovieClip Frame 2
"dead"Symbol 724 MovieClip Frame 2
"dead"Symbol 730 MovieClip Frame 6
"dead"Symbol 736 MovieClip Frame 6
"dead"Symbol 752 MovieClip Frame 8
"dead"Symbol 764 MovieClip Frame 8
"dead"Symbol 767 MovieClip Frame 6
"dead"Symbol 768 MovieClip Frame 6
"dead"Symbol 770 MovieClip Frame 2
"dead"Symbol 771 MovieClip Frame 2
"dead"Symbol 777 MovieClip Frame 6
"dead"Symbol 783 MovieClip Frame 6
"dead"Symbol 799 MovieClip Frame 8
"dead"Symbol 811 MovieClip Frame 8
"dead"Symbol 814 MovieClip Frame 6
"dead"Symbol 815 MovieClip Frame 6
"dead"Symbol 817 MovieClip Frame 2
"dead"Symbol 818 MovieClip Frame 2
"dead"Symbol 824 MovieClip Frame 6
"dead"Symbol 830 MovieClip Frame 6
"dead"Symbol 846 MovieClip Frame 8
"dead"Symbol 858 MovieClip Frame 8
"dead"Symbol 861 MovieClip Frame 6
"dead"Symbol 863 MovieClip Frame 6
"dead"Symbol 865 MovieClip Frame 2
"dead"Symbol 866 MovieClip Frame 2
"basestats"Symbol 925 MovieClip Frame 2
"build"Symbol 925 MovieClip Frame 3
"barracks"Symbol 925 MovieClip Frame 4
"airbase"Symbol 925 MovieClip Frame 5
"business"Symbol 925 MovieClip Frame 6
"science"Symbol 925 MovieClip Frame 7
"defence"Symbol 925 MovieClip Frame 8
"weapons"Symbol 925 MovieClip Frame 9
"building"Symbol 925 MovieClip Frame 10

Dynamic Text Variables

text2Symbol 358 EditableText"Africa "
textthingSymbol 403 EditableText""
objectiveSymbol 405 EditableText"-Destroy Enemy   Airbase                    "
_root.BulkSymbol 406 EditableText"Blah Blah Blah"
_root.SpeakerSymbol 407 EditableText"Speaker"
DialogueNumSymbol 420 EditableText""
moneySymbol 449 EditableText"100000"
forcelifeSymbol 450 EditableText"100"
textSymbol 453 EditableText""
priceSymbol 454 EditableText""
passiveSymbol 455 EditableText""
explainSymbol 456 EditableText""
requiresSymbol 457 EditableText""
income2Symbol 462 EditableText""
dmg0Symbol 465 EditableText"1"
dmg1Symbol 467 EditableText"1"
dmg2Symbol 469 EditableText"1"
dmg3Symbol 471 EditableText"1"
bombstock2Symbol 503 EditableText"loaded"
bombstock2Symbol 504 EditableText"loaded"
lvl0Symbol 526 EditableText"1"
lvl1Symbol 527 EditableText"1"
lvl2Symbol 528 EditableText"1"
lvl3Symbol 529 EditableText"1"
lvl0Symbol 530 EditableText"1"
lvl1Symbol 531 EditableText"1"
lvl2Symbol 532 EditableText"1"
lvl3Symbol 533 EditableText"1"
forcecannonthingSymbol 550 EditableText""
forcecannonthingSymbol 551 EditableText""
misslethingSymbol 560 EditableText""
misslethingSymbol 561 EditableText""
forcelifemaxSymbol 568 EditableText"100"
enemylifeSymbol 569 EditableText"100"
enemylifemaxSymbol 570 EditableText"100"
moneySymbol 887 EditableText"100000"
forcelifeSymbol 888 EditableText"100"
textSymbol 889 EditableText""
priceSymbol 890 EditableText""
passiveSymbol 891 EditableText""
explainSymbol 892 EditableText""
requiresSymbol 893 EditableText""
income2Symbol 895 EditableText""
dmg0Symbol 896 EditableText"1"
dmg1Symbol 897 EditableText"1"
forcelifemaxSymbol 926 EditableText"100"
enemylifeSymbol 927 EditableText"100"
enemylifemaxSymbol 928 EditableText"100"
_root.enemynumSymbol 961 EditableText""
_root.enemycountSymbol 962 EditableText""
_root.enemytanknumSymbol 963 EditableText""
_root.enemytankcountSymbol 964 EditableText""
subteamnameSymbol 996 EditableText"Custom Team"
_root.forcelifeSymbol 1005 EditableText"100"
_root.forcelifemaxSymbol 1006 EditableText"100"
creditsSymbol 1013 EditableText"1000000000"
_root.teamnameSymbol 1031 EditableText"Custom Team"
teamnameSymbol 1034 EditableText"Custom Team"
moneySymbol 1073 EditableText"100000"
forcelifeSymbol 1074 EditableText"100"
forcelifemaxSymbol 1075 EditableText"100"
enemylifeSymbol 1076 EditableText"100"
enemylifemaxSymbol 1077 EditableText"100"
_root.enemynumSymbol 1088 EditableText""
_root.enemycountSymbol 1089 EditableText""
_root.enemytanknumSymbol 1090 EditableText""
_root.enemytankcountSymbol 1091 EditableText""
creditupSymbol 1096 EditableText"1000"




http://swfchan.com/2/9314/info.shtml
Created: 10/6 -2019 00:21:27 Last modified: 10/6 -2019 00:21:27 Server time: 30/04 -2024 07:10:21