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Uber Battle.swf

This is the info page for
Flash #9361

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net" target = "_blank"><B>An &nbsp;Multi Player RPG battle engine by eviludy.net</B></A></FONT></P>

Loading Game

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net/forums/profile.php?mode=register&sid=ecee536541e0ece679db9366a789b6e2" target = "_blank"><B>Register on www.eviludy.net to play and hear news on the Online Multiplayer version!</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net" target = "_blank"><B>An RPG battle engine by eviludy.net</B></A></FONT></P>

:: New Game

:: Load Game

:: Instructions

:: Credits

:: More games @ EviLudy.Net

:: View Highscores

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net/forums/profile.php?mode=register&sid=ecee536541e0ece679db9366a789b6e2" target = "_blank"><B>Register on www.eviludy.net to play and hear news on the Online Multiplayer version!</B></A></FONT></P>

:: Special Trailer

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net" target = "_blank"><B>An RPG battle engine by eviludy.net</B></A></FONT></P>

:: View Highscores

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net/forums/profile.php?mode=register&sid=ecee536541e0ece679db9366a789b6e2" target = "_blank"><B>Register on www.eviludy.net to play and hear news on the Online Multiplayer version!</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net" target = "_blank"><B>An RPG battle engine by eviludy.net</B></A></FONT></P>

:: Back to Main menu

Battle! Is a turnbased RPG fighting engine.
All you need is the mouse to click the buttons. Or Q to toggle Quality. All you have to do is to
command your player what to do, you have the following choices:
Attack - Attack the enemy using the equipped weapon
Defend - Get ready to make sure the next damage is as low as possible
Special Attacks - use an powerful, elemental attack that you have bought.
Use Item - Use a healing potion that you have bought.
Concentrate - Concentrate your energy to double the next attack of yours.
Equip - Arm yourself with one of the weapons you have bought.
Escape - Flee from battle because you are losing.
After your first battle you can save your game, or buy new items. Note that A weapon that you
equip yourself can ONLY be used in one battle. After that, it's discarted.

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net" target = "_blank"><B>An RPG battle engine by eviludy.net</B></A></FONT></P>

:: Game designed By ::
www.eviLudy.net
:: Remasterred Graphics ::
Yoow of EviLudy.Net
Pieter Peereboom
:: Concept and Idea by ::
Yoow of EviLudy.Net
Pieter Peereboom
:: Art and Animation By ::
Zero of EviLudy.Net
Ludy Graffelman
:: Debugged Engine ::
Zero of EviLudy.Net
Ludy Graffelman
:: Engine Programming ::
Zero of EviLudy.Net
Ludy Graffelman
:: Elemental Graphic Effects ::
Anton A. Volkov
Matthias Kannengiesser
Eric Singhartinger
Falcoleh
:: Backdrops ::
Zero of EviLudy.Net
Ludy Graffelman
Yoow of EviLudy.Net
Pieter Peereboom
Don Miguel
RTP / Rm2K
:: Sound Effects By ::
Don Miguel
RTP / Rm2K
:: Music By ::
Hoobastank - The Reason
Nightwish - Sleeping Sun
System of A Down - Chop Suey!
:: Special Thanks ::
RedballClock
Falcoleh
Norwegian_Blue
Dan Fleming
BurstFilms.Com
:: Multiplayer Engine ::
Zero of EviLudy.Net
Ludy Graffelman

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Name:

HP:

1.

2.

-Evil Enemy-

/

:: Equip Items ::

Sword Level 1.

Sword Level 2.

Sword Level 3.

Sword Level 4.

Sword Level 5.

Sword Level 6.

Sword Level 7.

Sword Level 8.

Next Page.

:: Special Attacks ::

Freeze

Bolt

Inferno

Blizzard

HellFire

Scourge

Thunder Storm

Ice of Shiva

Million Volt

Demon Pit

:: Use Item ::

Potion

Hi-Potion

X-Potion

Regen Potion

Hero Potion

:: Equip Items ::

Sword Level 9.

Sword Level 10.

Sword Level 11.

Sword Level 12.

Sword Level 13.

Sword Level 14.

Previous Page.

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net/forums/profile.php?mode=register&sid=ecee536541e0ece679db9366a789b6e2" target = "_blank"><B>Register on www.eviludy.net to play and hear news on the Online Multiplayer version!</B></A></FONT></P>

Old Status:

new status:

Battle Experience:

Battle Level:

Credits:

Click here to proceed...

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net/forums/profile.php?mode=register&sid=ecee536541e0ece679db9366a789b6e2" target = "_blank"><B>Register on www.eviludy.net to play and hear news on the Online Multiplayer version!</B></A></FONT></P>

Wow... You have lost

You couldn't beat the enemy level you chose to fight eh?
You have a few options. Select below.

Visit www.eviludy.net

Back to before you fought.

Back to the main menu

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net/forums/profile.php?mode=register&sid=ecee536541e0ece679db9366a789b6e2" target = "_blank"><B>Register on www.eviludy.net to play and hear news on the Online Multiplayer version!</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net" target = "_blank"><B>An RPG battle engine by eviludy.net</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net/forums/profile.php?mode=register&sid=ecee536541e0ece679db9366a789b6e2" target = "_blank"><B>Register on www.eviludy.net to play and hear news on the Online Multiplayer version!</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net" target = "_blank"><B>An RPG battle engine by eviludy.net</B></A></FONT></P>

:: Save Game

:: Write to High Score

:: Buy Weapons

:: Buy Healing Potions

:: Buy magic Scrolls

:: Go Fight!

:: Secondary Menu ::

This is where you can:
- Save your game
- Buy Stuff
- Write to High Score
Use the buttons on the left to navigate.

GAME SAVED

Be sure that you accept "unlimeted" data if you save.
Use Right click to set this.

:: Buy 1x: Sword level #1

:: Buy 1x: Sword level #2

:: Buy 1x: Sword level #3

:: Buy 1x: Sword level #4

:: Buy 1x: Sword level #5

Available Credits:

:: Next Page

Cost: 250

Cost: 500

Cost: 1000

Cost: 2500

Cost: 5000

:: Buy 1x: Potion

:: Buy 1x: Hi-potion

:: Buy 1x: X-potion

:: Buy 1x: Regen potion

:: Buy 1x: Hero Potion

Cost: 50

Cost: 100

Cost: 150

:: Buy 1x: Freeze

:: Buy 1x: Bolt

:: Buy 1x: Inferno

:: Buy 1x: Blizzard

:: Buy 1x: Hell Fire

Cost: 7500

Cost: 15000

Cost: 25000

Select Enemy level:

Insert an Value from 1 to 99999999.
If you input somthing else,enemy level will be set to 999 000
000 000 000 as punishment. AND escaping will be disabled.

:: Go Fight

Name:

WARNING: Writing to the Highscore will delete your save
game and take you back to the main menu.

:: Write your Highscore!

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="11" COLOR="#FF0000"><B>WARNING</B><FONT COLOR="#FFFFFF">: You can only write to the Highscore while <SBR/>playing from <FONT COLOR="#FFFF00"><A HREF="www.eviludy.net" target = "_blank">www.eviludy.net</A></FONT>. Newgrounds won&apos;t work.</FONT></FONT></P>

:: Buy 1x: Sword level #6

:: Buy 1x: Sword level #7

:: Buy 1x: Sword level #8

:: Buy 1x: Sword level #9

:: Previous Page

Cost: 10000

:: Buy 1x: Sword level #10

:: Buy 1x: Sword level #11

:: Buy 1x: Sword level #12

:: Buy 1x: Sword level #13

:: Buy 1x: Sword level #14

Cost: 50000

Cost: 75000

Cost: 100000

Cost: 150000

Cost: 250000

:: Buy 1x: Scourge

:: Buy 1x: ThunderStorm

:: Buy 1x: Ice of Shiva

:: Buy 1x: Million Volt

:: Buy 1x: Demon Pit

Cost: 100000

Cost: 150000

Cost: 250000

<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="14" COLOR="#FFFFFF"><A HREF="http://www.eviludy.net/forums/profile.php?mode=register&sid=ecee536541e0ece679db9366a789b6e2" target = "_blank"><B>Register on www.eviludy.net to play and hear news on the Online Multiplayer version!</B></A></FONT></P>

No more training

Face your superior... The Best

The Final Chapter is Coming

To www.EviLudy.Net

December 2004...

ÜBER

BATTLE

MULTIPLAYER

ONLINE

ActionScript [AS1/AS2]

Frame 1
function nextSceneFun() { gotoAndStop (2); } stop(); stage.showMenu = false; i = 1; max = 60; x = getProperty("fire", _x);
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.b_loaded = _root.getBytesLoaded(); _root.b_total = _root.getBytesTotal(); _root.percent = Math.round((_root.b_loaded / _root.b_total) * 100); this._width = _root.percent * 5; if (_root.percent == 100) { _root.nextSceneFun(); } }
Instance of Symbol 35 MovieClip "cursor" in Frame 1
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 2
nextFrame();
Instance of Symbol 35 MovieClip "cursor" in Frame 2
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 3
mySharedObject = SharedObject.getLocal("savedObject"); _root.SavedGameExist = mySharedObject.data.SaveGame; if ((!_root.SavedGameExist) == 1) { LoadingButton.enabled = false; } else if (_root.SavedGameExist == 1) { LoadingButton.enabled = true; }
Frame 6
function esc() { stopAllSounds(); gotoAndPlay (9); } function dealDamage() { if (_root.miss == 3) { _root.damage2._visible = true; _root.damage2.play(); _root.subtractDMG = "miss..."; } else { _root.adding = (Math.random() * 50) + 1; _root.adding = Math.round(_root.adding); _root.weapona = _root.weapon + 1; _root.adding = _root.adding * _root.weapona; _root.damage2._visible = true; _root.damage2.play(); _root.subtractDMG = 0; _root.subtractDMG = _root.subtractDMG + _root.level; _root.subtractDMG = _root.subtractDMG + _root.damageAdd; _root.subtractDMG = _root.subtractDMG * _root.weapon; _root.subtractDMG = _root.subtractDMG + _root.level; _root.subtractDMG = _root.subtractDMG + _root.adding; _root.subtractDMG = _root.subtractDMG * _root.concentrations; if (_root.magicka > 0) { _root.boomer = _root.magicka * 10; _root.subtractDMG = _root.subtractDMG * _root.boomer; } _root.enemyhp = _root.enemyhp - _root.subtractDMG; } } function enemyDeal() { function omgdie() { _root.gotoAndStop(3); tellTarget ("_root") { gotoAndStop ("lost"); }; gotoAndStop (8); } if (_root.miss == 3) { _root.damage1._visible = true; _root.damage1.play(); _root.subtractDMG = "miss..."; } else { _root.enemyConCen = _root.enemyConCen + 1; _root.adding = (Math.random() * 50) + 1; _root.adding = _root.adding * _root.enemylevel; _root.adding = (_root.adding = _root.adding / 2); _root.adding = Math.round(_root.adding); _root.damage1._visible = true; _root.damage1.play(); _root.subtractDMG = 0; _root.subtractDMG = _root.subtractDMG + _root.enemylevel; _root.subtractDMG = _root.subtractDMG + _root.adding; _root.subtractDMG = _root.subtractDMG / _root.level; _root.subtractDMG = Math.ceil(_root.subtractDMG); _root.subtractDMG = _root.subtractDMG * _root.enemyConCen; if (_root.protection == 1) { swordx = new Sound(); swordx.attachSound("swordx"); swordx.start(); _root.subtractDMG = _root.subtractDMG / 50; _root.protection = 0; _root.subtractDMG = Math.ceil(_root.subtractDMG); } } } stop(); _root.oldlevel = _root.level; _root.protection = 0; _root.enemyTurn = 0; _root.castmagi = 0; _root.enemyConCen = 0; _root.magicka = 0; _root.concentrations = 1; _root.enemyhp = _root.enemylevel * 100; _root.enemyhp = _root.enemyhp * _root.enemylevel; _root.enemyhp = (_root.enemyhp * _root.enemylevel) / 2; _root.enemyhp = (_root.enemyhp * _root.level) / 2; _root.enemyhp = (_root.enemyhp = _root.enemyhp + 249); _root.enemyhp = Math.round(_root.enemyhp);
Instance of Symbol 90 MovieClip in Frame 6
onClipEvent (load) { _root.select = (Math.random() * 6) + 1; _root.select = Math.round(_root.select); if (_root.select == 1) { this.gotoAndStop(1); } else if (_root.select == 2) { this.gotoAndStop(2); } else if (_root.select == 3) { this.gotoAndStop(3); } else if (_root.select == 4) { this.gotoAndStop(4); } else if (_root.select == 5) { this.gotoAndStop(5); } else if (_root.select == 6) { this.gotoAndStop(6); } }
Instance of Symbol 139 MovieClip "redball" in Frame 6
onClipEvent (enterFrame) { if (_root.hp1 > _root.maxhp1) { _root.hp1 = _root.maxhp1; } if (_root.hp1 < 1) { tellTarget ("_root") { gotoAndStop ("lost"); }; gotoAndStop (8); _root.omgdie(); } }
Instance of Symbol 174 MovieClip "blueball" in Frame 6
onClipEvent (enterFrame) { if (_root.enemyTurn == 1) { _root.enemyaction = (Math.random() * 10) + 1; _root.enemyaction = Math.round(_root.enemyaction); if (_root.enemyaction == 1) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 2) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 3) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 4) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 5) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 6) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 7) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 8) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 9) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 10) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 11) { _root.enemyTurn = 0; this.gotoAndStop(5); } } if (_root.enemyhp < 1) { _root.gainExp = _root.enemylevel * 1000; _root.gainCred = _root.enemylevel * 1000; _root.gainCred = _root.gainCred + 150; _root.nextFrame(); } } onClipEvent (load) { _root.eselect = (Math.random() * 10) + 1; _root.eselect = Math.round(_root.select); }
Instance of Symbol 213 MovieClip "magicclip" in Frame 6
onClipEvent (load) { _root.magicclip._visible = false; } onClipEvent (enterFrame) { if ((_root.magicka == 1) && (_root.castmagi == 1)) { this.gotoAndStop(1); _root.magicclip.inner.play(); } else if ((_root.magicka == 2) && (_root.castmagi == 1)) { this.gotoAndStop(2); _root.magicclip.inner.play(); } else if ((_root.magicka == 3) && (_root.castmagi == 1)) { this.gotoAndStop(3); _root.magicclip.inner.play(); } else if ((_root.magicka == 4) && (_root.castmagi == 1)) { this.gotoAndStop(4); _root.magicclip.inner.play(); } else if ((_root.magicka == 5) && (_root.castmagi == 1)) { this.gotoAndStop(5); _root.magicclip.inner.play(); } else if ((_root.magicka == 6) && (_root.castmagi == 1)) { this.gotoAndStop(6); _root.magicclip.inner.play(); } else if ((_root.magicka == 7) && (_root.castmagi == 1)) { this.gotoAndStop(7); _root.magicclip.inner.play(); } else if ((_root.magicka == 8) && (_root.castmagi == 1)) { this.gotoAndStop(8); _root.magicclip.inner.play(); } else if ((_root.magicka == 9) && (_root.castmagi == 1)) { this.gotoAndStop(9); _root.magicclip.inner.play(); } else if ((_root.magicka == 10) && (_root.castmagi == 1)) { this.gotoAndStop(10); _root.magicclip.inner.play(); } }
Instance of Symbol 216 MovieClip "damage2" in Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 35 MovieClip "cursor" in Frame 6
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 216 MovieClip "damage1" in Frame 6
onClipEvent (load) { _visible = false; }
Frame 7
_root.credits = _root.credits + _root.gaincred; _root.exp = _root.exp + _root.gainExp; _root.oldexp = _root.exp - _root.gainExp; _root.oldcreds = _root.credits - _root.gaincred; _root.nextLevel = _root.level * 750; _root.nextLevel = _root.nextLevel + (_root.level * 2); _root.nextLevel = _root.nextLevel * 1.15; _root.nextLevel = Math.ceil(_root.nextLevel); if (_root.exp >= _root.nextLevel) { _root.level = _root.level + 1; }
Instance of Symbol 35 MovieClip "cursor" in Frame 7
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 9
nextFrame();
Instance of Symbol 35 MovieClip "cursor" in Frame 9
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 10
function startUpNewFight() { stopAllSounds(); _root.maxhp1 = 500 * _root.level; _root.hp1 = _root.maxhp1; gotoAndStop (6); tellTarget ("_root") { gotoAndStop ("smack"); }; } function saveFunction() { mySharedObject = SharedObject.getLocal("savedObject"); mySharedObject.data.SaveGame = 1; mySharedObject.data.name1 = _root.name1; mySharedObject.data.name2 = _root.name2; mySharedObject.data.name3 = _root.name3; mySharedObject.data.enemylevel = _root.enemylevel; mySharedObject.data.maxhp1 = _root.maxhp1; mySharedObject.data.maxhp2 = _root.maxhp2; mySharedObject.data.maxhp3 = _root.maxhp3; mySharedObject.data.level = _root.level; mySharedObject.data.weapon = _root.weapon; mySharedObject.data.swords1 = _root.swords1; mySharedObject.data.swords2 = _root.swords2; mySharedObject.data.swords3 = _root.swords3; mySharedObject.data.swords4 = _root.swords4; mySharedObject.data.swords5 = _root.swords5; mySharedObject.data.swords6 = _root.swords6; mySharedObject.data.swords7 = _root.swords7; mySharedObject.data.swords8 = _root.swords8; mySharedObject.data.swords9 = _root.swords9; mySharedObject.data.charges1 = _root.charges1; mySharedObject.data.charges2 = _root.charges2; mySharedObject.data.charges3 = _root.charges3; mySharedObject.data.charges4 = _root.charges4; mySharedObject.data.charges5 = _root.charges5; mySharedObject.data.items1 = _root.items1; mySharedObject.data.items2 = _root.items2; mySharedObject.data.items3 = _root.items3; mySharedObject.data.items4 = _root.items4; mySharedObject.data.items5 = _root.items5; mySharedObject.data.exp = _root.exp; mySharedObject.data.credits = _root.credits; mySharedObject.flush(); } function resetFunction() { name = _root.hs_name; score = _root.level; loadVariablesNum ("http://www.eviludy.net/highscores/submituber.php", 0, "POST"); mySharedObject = SharedObject.getLocal("savedObject"); mySharedObject.data.SaveGame = 0; mySharedObject.data.name1 = 0; mySharedObject.data.name2 = 0; mySharedObject.data.name3 = 0; mySharedObject.data.enemylevel = 0; mySharedObject.data.maxhp1 = 0; mySharedObject.data.maxhp2 = 0; mySharedObject.data.maxhp3 = 0; mySharedObject.data.level = 0; mySharedObject.data.weapon = 0; mySharedObject.data.swords1 = 0; mySharedObject.data.swords2 = 0; mySharedObject.data.swords3 = 0; mySharedObject.data.swords4 = 0; mySharedObject.data.swords5 = 0; mySharedObject.data.charges1 = 0; mySharedObject.data.charges2 = 0; mySharedObject.data.charges3 = 0; mySharedObject.data.charges4 = 0; mySharedObject.data.charges5 = 0; mySharedObject.data.items1 = 0; mySharedObject.data.items2 = 0; mySharedObject.data.items3 = 0; mySharedObject.data.items4 = 0; mySharedObject.data.items5 = 0; mySharedObject.data.exp = 0; mySharedObject.data.credits = 0; mySharedObject.flush(); gotoAndStop (3); tellTarget ("_root") { gotoAndStop ("mainmenu"); }; }
Symbol 5 MovieClip Frame 1
scale = Number(random(50)) + 30; setProperty(_target, _x , (Number(../:x) + Number(random(12))) - 6); setProperty(_target, _yscale , scale);
Symbol 6 MovieClip Frame 1
i = 1; max = 55; x = getProperty("fire", _x);
Symbol 6 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 6 MovieClip Frame 5
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 35 MovieClip Frame 1
stop();
Symbol 40 Button
on (keyPress "q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "LOW"; } }
Symbol 60 Button
on (release) { _root.name1 = "Red ball #1"; _root.name2 = "None"; _root.name3 = "None"; _root.enemylevel = 1; _root.maxhp1 = 500; _root.maxhp2 = 0; _root.maxhp3 = 0; _root.hp1 = 500; _root.hp2 = 0; _root.hp3 = 0; _root.level = 1; _root.weapon = 0; _root.swords1 = 1; _root.swords2 = 0; _root.swords3 = 0; _root.swords4 = 0; _root.swords5 = 0; _root.swords6 = 0; _root.swords7 = 0; _root.swords8 = 0; _root.swords9 = 0; _root.swords10 = 0; _root.swords11 = 0; _root.swords12 = 0; _root.swords13 = 0; _root.swords14 = 0; _root.charges1 = 1; _root.charges2 = 1; _root.charges3 = 1; _root.charges4 = 1; _root.charges5 = 1; _root.charges6 = 1; _root.charges7 = 1; _root.charges8 = 1; _root.charges9 = 1; _root.charges10 = 1; _root.items1 = 1; _root.items2 = 0; _root.items3 = 0; _root.items4 = 0; _root.items5 = 0; _root.exp = 0; _root.credits = 0; stopAllSounds(); gotoAndPlay (6); }
Symbol 61 Button
on (release) { _root.name1 = mySharedObject.data.name1; _root.name2 = mySharedObject.data.name2; _root.name3 = mySharedObject.data.name3; _root.enemylevel = mySharedObject.data.enemylevel; _root.maxhp1 = mySharedObject.data.maxhp1; _root.maxhp2 = mySharedObject.data.maxhp2; _root.maxhp3 = mySharedObject.data.maxhp3; _root.level = mySharedObject.data.level; _root.weapon = mySharedObject.data.weapon; _root.swords1 = mySharedObject.data.swords1; _root.swords2 = mySharedObject.data.swords2; _root.swords3 = mySharedObject.data.swords3; _root.swords4 = mySharedObject.data.swords4; _root.swords5 = mySharedObject.data.swords5; _root.charges1 = mySharedObject.data.charges1; _root.charges2 = mySharedObject.data.charges2; _root.charges3 = mySharedObject.data.charges3; _root.charges4 = mySharedObject.data.charges4; _root.charges5 = mySharedObject.data.charges5; _root.items1 = mySharedObject.data.items1; _root.items2 = mySharedObject.data.items2; _root.items3 = mySharedObject.data.items3; _root.items4 = mySharedObject.data.items4; _root.items5 = mySharedObject.data.items5; _root.exp = mySharedObject.data.exp; _root.credits = mySharedObject.data.credits; stopAllSounds(); gotoAndStop (9); }
Symbol 62 Button
on (release) { nextFrame(); }
Symbol 63 Button
on (release) { stopAllSounds(); gotoAndStop (5); }
Symbol 64 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 65 Button
on (release) { getURL ("http://www.eviludy.net/highscores/UberbattleHiScore.php", "_blank"); }
Symbol 68 Button
on (release) { stopAllSounds(); gotoAndPlay (11); }
Symbol 70 Button
on (release) { prevFrame(); }
Symbol 74 Button
on (release) { stopAllSounds(); gotoAndStop (2); }
Symbol 90 MovieClip Frame 1
stop();
Instance of Symbol 114 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Instance of Symbol 114 MovieClip in Symbol 120 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Symbol 120 MovieClip Frame 15
_root.miss = (Math.random() * 11) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Instance of Symbol 114 MovieClip in Symbol 120 MovieClip Frame 28
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Symbol 120 MovieClip Frame 45
_root.enemyTurn = 1; _root.concentrations = 1; _root.redball.gotoAndStop(1);
Instance of Symbol 114 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Symbol 125 MovieClip Frame 70
_root.enemyTurn = 1; _root.concentrations = _root.concentrations + 1; _root.redball.gotoAndStop(1);
Instance of Symbol 114 MovieClip in Symbol 129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Symbol 129 MovieClip Frame 60
_root.enemyTurn = 1; _root.concentrations = _root.concentrations * 2; _root.redball.gotoAndStop(1);
Instance of Symbol 114 MovieClip in Symbol 131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Symbol 131 MovieClip Frame 60
_root.enemyTurn = 1; _root.concentrations = _root.concentrations * 5; _root.redball.gotoAndStop(1);
Instance of Symbol 114 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Symbol 132 MovieClip Frame 5
_root.hp1 = _root.hp1 - _root.subtractDMG;
Symbol 132 MovieClip Frame 10
_root.redball.gotoAndStop(1);
Instance of Symbol 114 MovieClip in Symbol 137 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Symbol 137 MovieClip Frame 25
_root.hp1 = _root.hp1 + _root.healing; _root.enemyTurn = 1; _root.redball.gotoAndStop(1);
Instance of Symbol 114 MovieClip in Symbol 138 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } else if (_root.weapon == 10) { this._visible = true; this.gotoAndStop(10); _root.damageAdd = 6000; } else if (_root.weapon == 11) { this._visible = true; this.gotoAndStop(11); _root.damageAdd = 7500; } else if (_root.weapon == 12) { this._visible = true; this.gotoAndStop(12); _root.damageAdd = 8000; } else if (_root.weapon == 13) { this._visible = true; this.gotoAndStop(13); _root.damageAdd = 10000; } else if (_root.weapon == 14) { this._visible = true; this.gotoAndStop(14); _root.damageAdd = 15000; } }
Symbol 138 MovieClip Frame 40
_root.castmagi = 1; _root.magicclip._visible = true; _root.magicclip.inner.play(); _root.redball.gotoAndStop(1);
Symbol 139 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Instance of Symbol 162 MovieClip in Symbol 164 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Instance of Symbol 162 MovieClip in Symbol 165 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Symbol 165 MovieClip Frame 20
_root.blueball.gotoAndStop(1);
Instance of Symbol 162 MovieClip in Symbol 168 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Symbol 168 MovieClip Frame 17
_root.miss = (Math.random() * 9) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.enemyDeal(); _root.redball.gotoAndStop(1); } else { _root.enemyDeal(); _root.redball.gotoAndStop("gethit"); }
Symbol 168 MovieClip Frame 28
_root.buttons._visible = true; _root.enemyConCen = 0; _root.blueball.gotoAndStop(1);
Instance of Symbol 162 MovieClip in Symbol 172 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Symbol 172 MovieClip Frame 30
_root.enemyhp = _root.enemyhp * 1.1; _root.enemyhp = Math.ceil(_root.enemyhp);
Symbol 172 MovieClip Frame 60
_root.buttons._visible = true; _root.blueball.gotoAndStop(1);
Instance of Symbol 162 MovieClip in Symbol 173 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Symbol 173 MovieClip Frame 10
_root.enemyConCen = _root.enemyConCen + 1;
Symbol 173 MovieClip Frame 20
_root.enemyConCen = _root.enemyConCen + 1;
Symbol 173 MovieClip Frame 40
_root.buttons._visible = true; _root.blueball.gotoAndStop(1);
Symbol 174 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 44
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 182 MovieClip Frame 79
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 4
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 189 MovieClip Frame 19
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 190 MovieClip Frame 1
i = 1; max = 25; x = getProperty("fire", _x);
Symbol 190 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 190 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 22
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 195 MovieClip Frame 80
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 199 MovieClip Frame 1
i = 1; max = 25; x = getProperty("fire", _x);
Symbol 199 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 199 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 203 MovieClip Frame 25
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 203 MovieClip Frame 80
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 90
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 207 MovieClip Frame 110
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 22
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 208 MovieClip Frame 80
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 209 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 220
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 209 MovieClip Frame 240
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.redball.gotoAndStop(1);
Symbol 210 MovieClip Frame 52
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 210 MovieClip Frame 80
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1); _root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 8
stop();
Symbol 211 MovieClip Frame 220
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 211 MovieClip Frame 244
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.redball.gotoAndStop(1);
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 90
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 212 MovieClip Frame 110
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 213 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 30
_root.damage1._visible = false; _root.damage2._visible = false;
Symbol 222 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 236 Button
on (rollOver) { _root.overtext = "Special Attack"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (3); }
Symbol 238 Button
on (rollOver) { _root.overtext = "Defend"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); _root.protection = 1; _root.enemyTurn = 1; _root.buttons._visible = false; }
Symbol 239 Button
on (rollOver) { _root.overtext = "Concentration"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); if ((_root.concentrations > 9) && (_root.concentrations < 120)) { _root.buttons._visible = false; _root.redball.gotoAndStop("uberconcentrate"); } else if (_root.concentrations > 119) { _root.buttons._visible = false; _root.redball.gotoAndStop("uberuberconc"); } else { _root.buttons._visible = false; _root.redball.gotoAndStop("concentrate"); } }
Symbol 241 Button
on (rollOver) { _root.overtext = "Use Item"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (4); }
Symbol 242 Button
on (rollOver) { _root.overtext = "Attack!"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); _root.buttons._visible = false; _root.redball.gotoAndStop("attack"); }
Symbol 244 Button
on (rollOver) { _root.overtext = "Equip"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (2); }
Symbol 246 Button
on (rollOver) { _root.overtext = "Escape!"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.esc(); }
Symbol 249 Button
on (release) { if (_root.swords1 > 0) { _root.swords1 = _root.swords1 - 1; _root.weapon = 1; _root.buttons.gotoAndStop(1); } }
Symbol 250 Button
on (release) { if (_root.swords2 > 0) { _root.swords2 = _root.swords2 - 1; _root.weapon = 2; _root.buttons.gotoAndStop(1); } }
Symbol 251 Button
on (release) { if (_root.swords3 > 0) { _root.swords3 = _root.swords3 - 1; _root.weapon = 3; _root.buttons.gotoAndStop(1); } }
Symbol 252 Button
on (release) { if (_root.swords4 > 0) { _root.swords4 = _root.swords4 - 1; _root.weapon = 4; _root.buttons.gotoAndStop(1); } }
Symbol 253 Button
on (release) { if (_root.swords5 > 0) { _root.swords5 = _root.swords5 - 1; _root.weapon = 5; _root.buttons.gotoAndStop(1); } }
Symbol 254 Button
on (release) { if (_root.swords6 > 0) { _root.swords6 = _root.swords6 - 1; _root.weapon = 6; _root.buttons.gotoAndStop(1); } }
Symbol 255 Button
on (release) { if (_root.swords7 > 0) { _root.swords7 = _root.swords7 - 1; _root.weapon = 7; _root.buttons.gotoAndStop(1); } }
Symbol 256 Button
on (release) { if (_root.swords8 > 0) { _root.swords8 = _root.swords8 - 1; _root.weapon = 8; _root.buttons.gotoAndStop(1); } }
Symbol 257 Button
on (rollOver) { _root.overtext = "Go Back"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { gotoAndStop (1); }
Symbol 274 Button
on (release) { gotoAndStop (5); }
Symbol 278 Button
on (release) { if (_root.charges1 > 0) { _root.charges1 = _root.charges1 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 1; } }
Symbol 279 Button
on (release) { if (_root.charges2 > 0) { _root.charges2 = _root.charges2 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 2; } }
Symbol 280 Button
on (release) { if (_root.charges3 > 0) { _root.charges3 = _root.charges3 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 3; } }
Symbol 281 Button
on (release) { if (_root.charges4 > 0) { _root.charges4 = _root.charges4 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 4; } }
Symbol 282 Button
on (release) { if (_root.charges5 > 0) { _root.charges5 = _root.charges5 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 5; } }
Symbol 283 Button
on (release) { if (_root.charges6 > 0) { _root.charges6 = _root.charges6 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 6; } }
Symbol 284 Button
on (release) { if (_root.charges7 > 0) { _root.charges7 = _root.charges7 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 7; } }
Symbol 285 Button
on (release) { if (_root.charges8 > 0) { _root.charges8 = _root.charges8 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 8; } }
Symbol 286 Button
on (release) { if (_root.charges9 > 0) { _root.charges9 = _root.charges9 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 9; } }
Symbol 287 Button
on (release) { if (_root.charges10 > 0) { _root.charges10 = _root.charges10 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 10; } }
Symbol 310 Button
on (release) { _root.healing = 100; } on (release) { if (_root.items1 > 0) { _root.items1 = _root.items1 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 311 Button
on (release) { _root.healing = 500; } on (release) { if (_root.items2 > 0) { _root.items2 = _root.items2 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 312 Button
on (release) { _root.healing = 1000; } on (release) { if (_root.items3 > 0) { _root.items3 = _root.items3 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 313 Button
on (release) { _root.healing = 5000; } on (release) { if (_root.items4 > 0) { _root.items4 = _root.items4 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 314 Button
on (release) { _root.healing = 15000; } on (release) { if (_root.items5 > 0) { _root.items5 = _root.items5 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 326 Button
on (release) { if (_root.swords9 > 0) { _root.swords9 = _root.swords9 - 1; _root.weapon = 9; _root.buttons.gotoAndStop(1); } }
Symbol 327 Button
on (release) { if (_root.swords10 > 0) { _root.swords10 = _root.swords10 - 1; _root.weapon = 10; _root.buttons.gotoAndStop(1); } }
Symbol 328 Button
on (release) { if (_root.swords11 > 0) { _root.swords11 = _root.swords11 - 1; _root.weapon = 11; _root.buttons.gotoAndStop(1); } }
Symbol 329 Button
on (release) { if (_root.swords12 > 0) { _root.swords12 = _root.swords12 - 1; _root.weapon = 12; _root.buttons.gotoAndStop(1); } }
Symbol 330 Button
on (release) { if (_root.swords13 > 0) { _root.swords13 = _root.swords13 - 1; _root.weapon = 13; _root.buttons.gotoAndStop(1); } }
Symbol 331 Button
on (release) { if (_root.swords14 > 0) { _root.swords14 = _root.swords14 - 1; _root.weapon = 14; _root.buttons.gotoAndStop(1); } }
Symbol 332 Button
on (release) { gotoAndStop (2); }
Symbol 346 MovieClip Frame 1
stop();
Symbol 361 Button
on (release) { stopAllSounds(); gotoAndPlay (9); }
Symbol 369 Button
on (release) { stopAllSounds(); gotoAndStop (2); }
Symbol 376 Button
on (release) { _root.saveFunction(); _root.box.gotoAndStop(2); }
Symbol 378 Button
on (release) { _root.box.gotoAndStop(7); }
Symbol 380 Button
on (release) { _root.box.gotoAndStop(3); }
Symbol 382 Button
on (release) { _root.box.gotoAndStop(4); }
Symbol 384 Button
on (release) { _root.box.gotoAndStop(5); }
Symbol 386 Button
on (release) { _root.box.gotoAndStop(6); }
Symbol 394 Button
on (release) { if (_root.credits >= 250) { _root.credits = _root.credits - 250; _root.swords1 = _root.swords1 + 1; } }
Symbol 396 Button
on (release) { if (_root.credits >= 500) { _root.credits = _root.credits - 500; _root.swords2 = _root.swords2 + 1; } }
Symbol 398 Button
on (release) { if (_root.credits >= 1000) { _root.credits = _root.credits - 1000; _root.swords3 = _root.swords3 + 1; } }
Symbol 400 Button
on (release) { if (_root.credits >= 2500) { _root.credits = _root.credits - 2500; _root.swords4 = _root.swords4 + 1; } }
Symbol 402 Button
on (release) { if (_root.credits >= 5000) { _root.credits = _root.credits - 5000; _root.swords5 = _root.swords5 + 1; } }
Symbol 406 Button
on (release) { gotoAndStop (8); }
Symbol 413 Button
on (release) { if (_root.credits >= 50) { _root.credits = _root.credits - 50; _root.items1 = _root.items1 + 1; } }
Symbol 415 Button
on (release) { if (_root.credits >= 100) { _root.credits = _root.credits - 100; _root.items2 = _root.items2 + 1; } }
Symbol 417 Button
on (release) { if (_root.credits >= 150) { _root.credits = _root.credits - 150; _root.items3 = _root.items3 + 1; } }
Symbol 419 Button
on (release) { if (_root.credits >= 250) { _root.credits = _root.credits - 250; _root.items4 = _root.items4 + 1; } }
Symbol 421 Button
on (release) { if (_root.credits >= 500) { _root.credits = _root.credits - 500; _root.items5 = _root.items5 + 1; } }
Symbol 427 Button
on (release) { if (_root.credits >= 1000) { _root.credits = _root.credits - 1000; _root.charges1 = _root.charges1 + 1; } }
Symbol 429 Button
on (release) { if (_root.credits >= 2500) { _root.credits = _root.credits - 2500; _root.charges2 = _root.charges2 + 1; } }
Symbol 431 Button
on (release) { if (_root.credits >= 7500) { _root.credits = _root.credits - 7500; _root.charges3 = _root.charges3 + 1; } }
Symbol 433 Button
on (release) { if (_root.credits >= 15000) { _root.credits = _root.credits - 15000; _root.charges4 = _root.charges4 + 1; } }
Symbol 435 Button
on (release) { if (_root.credits >= 25000) { _root.credits = _root.credits - 25000; _root.charges5 = _root.charges5 + 1; } }
Symbol 438 Button
on (release) { gotoAndStop (10); }
Symbol 446 Button
on (release) { _root.newlevel = Number(_root.newenemylevel); if ((_root.newlevel > 0) && (_root.newlevel < 99999999)) { _root.enemylevel = _root.newenemylevel; _root.startUpNewFight(); } else if ((!_root.newlevel) > 0) { _root.newenemylevel = 999000000000; _root.enemylevel = _root.newenemylevel; _root.startUpNewFight(); } }
Symbol 453 Button
on (release) { _root.resetFunction(); }
Symbol 456 Button
on (release) { if (_root.credits >= 7500) { _root.credits = _root.credits - 7500; _root.swords6 = _root.swords6 + 1; } }
Symbol 458 Button
on (release) { if (_root.credits >= 10000) { _root.credits = _root.credits - 10000; _root.swords7 = _root.swords7 + 1; } }
Symbol 460 Button
on (release) { if (_root.credits >= 15000) { _root.credits = _root.credits - 15000; _root.swords8 = _root.swords8 + 1; } }
Symbol 462 Button
on (release) { if (_root.credits >= 25000) { _root.credits = _root.credits - 25000; _root.swords9 = _root.swords9 + 1; } }
Symbol 465 Button
on (release) { gotoAndStop (3); }
Symbol 468 Button
on (release) { if (_root.credits >= 50000) { _root.credits = _root.credits - 50000; _root.swords10 = _root.swords10 + 1; } }
Symbol 470 Button
on (release) { if (_root.credits >= 75000) { _root.credits = _root.credits - 75000; _root.swords11 = _root.swords11 + 1; } }
Symbol 472 Button
on (release) { if (_root.credits >= 100000) { _root.credits = _root.credits - 100000; _root.swords12 = _root.swords12 + 1; } }
Symbol 474 Button
on (release) { if (_root.credits >= 150000) { _root.credits = _root.credits - 150000; _root.swords13 = _root.swords13 + 1; } }
Symbol 477 Button
on (release) { if (_root.credits >= 250000) { _root.credits = _root.credits - 250000; _root.swords14 = _root.swords14 + 1; } }
Symbol 485 Button
on (release) { if (_root.credits >= 50000) { _root.credits = _root.credits - 50000; _root.charges6 = _root.charges6 + 1; } }
Symbol 487 Button
on (release) { if (_root.credits >= 75000) { _root.credits = _root.credits - 75000; _root.charges7 = _root.charges7 + 1; } }
Symbol 489 Button
on (release) { if (_root.credits >= 100000) { _root.credits = _root.credits - 100000; _root.charges8 = _root.charges8 + 1; } }
Symbol 491 Button
on (release) { if (_root.credits >= 150000) { _root.credits = _root.credits - 150000; _root.charges9 = _root.charges9 + 1; } }
Symbol 493 Button
on (release) { if (_root.credits >= 250000) { _root.credits = _root.credits - 250000; _root.charges10 = _root.charges10 + 1; } }
Symbol 499 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [swordx]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:6 190 199
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 FontUsed by:8 16 42 49 50 51 52 53 57 59 66 69 71 73 373 375 377 379 381 383 385 387 389 395 397 399 401 403 404 405 407 408 409 410 411 412 414 416 418 420 422 423 424 425 426 428 430 432 434 436 437 439 440 441 443 444 447 448 450 451 454 457 459 461 463 464 466 467 469 471 473 475 476 478 479 480 481 482 483 486 488 490 492 494 495 496 497 498
Symbol 8 EditableTextUses:7 54Used by:Timeline
Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:9 10 11Used by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:Timeline
Symbol 16 TextUses:7Used by:Timeline
Symbol 17 GraphicUsed by:35
Symbol 18 ShapeTweeningUsed by:30
Symbol 19 ShapeTweeningUsed by:30
Symbol 20 GraphicUsed by:30
Symbol 21 ShapeTweeningUsed by:30
Symbol 22 ShapeTweeningUsed by:30
Symbol 23 GraphicUsed by:30
Symbol 24 ShapeTweeningUsed by:30
Symbol 25 ShapeTweeningUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 ShapeTweeningUsed by:30
Symbol 28 ShapeTweeningUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:18 19 20 21 22 23 24 25 26 27 28 29Used by:35
Symbol 31 GraphicUsed by:35
Symbol 32 FontUsed by:33 37 56 67 72 224 225 226 227 228 229 230 231 232 233 347 363 371 374 445 452 455 500
Symbol 33 EditableTextUses:32Used by:35
Symbol 34 SoundUsed by:35 48 60 61 62 63 64 65 68 70 74 249 250 251 252 253 254 255 256 274 278 279 280 281 282 283 284 285 286 287 310 311 312 313 314 326 327 328 329 330 331 332 361 369 376 378 380 382 384 386 394 396 398 400 402 406 413 415 417 419 421 427 429 431 433 435 438 446 453 456 458 460 462 465 468 470 472 474 477 485 487 489 491 493
Symbol 35 MovieClipUses:17 30 31 33 34Used by:Timeline
Symbol 36 FontUsed by:37 56 67 72 76 214 215 218 219 220 248 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 275 277 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 309 315 316 317 318 319 320 321 322 323 324 325 333 334 335 336 337 338 339 340 341 342 343 344 345 347 350 351 352 353 354 355 356 357 358 359 360 362 363 365 366 367 368 370 371 374 390 391 452 455 500
Symbol 37 EditableTextUses:32 36Used by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:40
Symbol 40 ButtonUses:39Used by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 EditableTextUses:7 54Used by:Timeline
Symbol 43 GraphicUsed by:48 60 61 62 63 64 65 68 70 74 249 250 251 252 253 254 255 256 274 278 279 280 281 282 283 284 285 286 287 310 311 312 313 314 326 327 328 329 330 331 332 361 369 376 378 380 382 384 386 394 396 398 400 402 406 413 415 417 419 421 427 429 431 433 435 438 446 453 456 458 460 462 465 468 470 472 474 477 485 487 489 491 493
Symbol 44 GraphicUsed by:48 60 61 62 63 64 65 68 70 74 249 250 251 252 253 254 255 256 274 278 279 280 281 282 283 284 285 286 287 310 311 312 313 314 326 327 328 329 330 331 332 361 369 376 378 380 382 384 386 394 396 398 400 402 406 413 415 417 419 421 427 429 431 433 435 438 446 453 456 458 460 462 465 468 470 472 474 477 485 487 489 491 493
Symbol 45 GraphicUsed by:48 60 61 62 63 64 65 68 70 74 249 250 251 252 253 254 255 256 274 278 279 280 281 282 283 284 285 286 287 310 311 312 313 314 326 327 328 329 330 331 332 361 369 376 378 380 382 384 386 394 396 398 400 402 406 413 415 417 419 421 427 429 431 433 435 438 446 453 456 458 460 462 465 468 470 472 474 477 485 487 489 491 493
Symbol 46 GraphicUsed by:48 60 61 62 63 64 65 68 70 74 249 250 251 252 253 254 255 256 274 278 279 280 281 282 283 284 285 286 287 310 311 312 313 314 326 327 328 329 330 331 332 361 369 376 378 380 382 384 386 394 396 398 400 402 406 413 415 417 419 421 427 429 431 433 435 438 446 453 456 458 460 462 465 468 470 472 474 477 485 487 489 491 493
Symbol 47 SoundUsed by:48 60 61 62 63 64 65 68 70 74 236 238 239 241 242 244 246 249 250 251 252 253 254 255 256 257 274 278 279 280 281 282 283 284 285 286 287 310 311 312 313 314 326 327 328 329 330 331 332 361 369 376 378 380 382 384 386 394 396 398 400 402 406 413 415 417 419 421 427 429 431 433 435 438 446 453 456 458 460 462 465 468 470 472 474 477 485 487 489 491 493
Symbol 48 ButtonUses:43 44 45 46 34 47Used by:Timeline
Symbol 49 TextUses:7Used by:Timeline
Symbol 50 TextUses:7Used by:Timeline
Symbol 51 TextUses:7Used by:Timeline
Symbol 52 TextUses:7Used by:Timeline
Symbol 53 TextUses:7Used by:Timeline
Symbol 54 FontUsed by:8 42 55 59 69 73 373 375
Symbol 55 TextUses:54Used by:Timeline
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Instance Names

"cursor"Frame 1Symbol 35 MovieClip
"cursor"Frame 2Symbol 35 MovieClip
"LoadingButton"Frame 3Symbol 61 Button
"redball"Frame 6Symbol 139 MovieClip
"blueball"Frame 6Symbol 174 MovieClip
"magicclip"Frame 6Symbol 213 MovieClip
"damage2"Frame 6Symbol 216 MovieClip
"buttons"Frame 6Symbol 346 MovieClip
"cursor"Frame 6Symbol 35 MovieClip
"damage1"Frame 6Symbol 216 MovieClip
"cursor"Frame 7Symbol 35 MovieClip
"cursor"Frame 9Symbol 35 MovieClip
"box"Frame 10Symbol 499 MovieClip
"fire"Symbol 6 MovieClip Frame 1Symbol 5 MovieClip
"cube"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"icecube"Symbol 182 MovieClip Frame 1Symbol 178 MovieClip
"icecube"Symbol 182 MovieClip Frame 1Symbol 178 MovieClip
"icecube"Symbol 182 MovieClip Frame 1Symbol 178 MovieClip
"icecube"Symbol 182 MovieClip Frame 4Symbol 178 MovieClip
"icecube"Symbol 182 MovieClip Frame 7Symbol 178 MovieClip
"icecube"Symbol 182 MovieClip Frame 10Symbol 178 MovieClip
"fire"Symbol 190 MovieClip Frame 1Symbol 5 MovieClip
"fire"Symbol 199 MovieClip Frame 1Symbol 5 MovieClip
"inner"Symbol 213 MovieClip Frame 1Symbol 182 MovieClip
"inner"Symbol 213 MovieClip Frame 2Symbol 189 MovieClip
"inner"Symbol 213 MovieClip Frame 3Symbol 195 MovieClip
"inner"Symbol 213 MovieClip Frame 4Symbol 203 MovieClip
"inner"Symbol 213 MovieClip Frame 5Symbol 207 MovieClip
"inner"Symbol 213 MovieClip Frame 6Symbol 208 MovieClip
"inner"Symbol 213 MovieClip Frame 7Symbol 209 MovieClip
"inner"Symbol 213 MovieClip Frame 8Symbol 210 MovieClip
"inner"Symbol 213 MovieClip Frame 9Symbol 211 MovieClip
"inner"Symbol 213 MovieClip Frame 10Symbol 212 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "swordx"

Labels

"mainmenu"Frame 3
"smack"Frame 6
"lost"Frame 8
"attack"Symbol 139 MovieClip Frame 2
"concentrate"Symbol 139 MovieClip Frame 3
"uberconcentrate"Symbol 139 MovieClip Frame 4
"uberuberconc"Symbol 139 MovieClip Frame 5
"gethit"Symbol 139 MovieClip Frame 6
"potionuse"Symbol 139 MovieClip Frame 7
"usemagic"Symbol 139 MovieClip Frame 8

Dynamic Text Variables

_root.overtextSymbol 33 EditableText""
_root.subtractDMGSymbol 214 EditableText""
_root.subtractDMGSymbol 215 EditableText""
_root.name1Symbol 228 EditableText""
_root.hp1Symbol 230 EditableText""
_root.enemyhpSymbol 231 EditableText""
_root.maxhp1Symbol 232 EditableText""
_root.swords1Symbol 266 EditableText""
_root.swords2Symbol 267 EditableText""
_root.swords3Symbol 268 EditableText""
_root.swords4Symbol 269 EditableText""
_root.swords5Symbol 270 EditableText""
_root.swords6Symbol 271 EditableText""
_root.swords7Symbol 272 EditableText""
_root.swords8Symbol 273 EditableText""
_root.charges1Symbol 298 EditableText""
_root.charges2Symbol 299 EditableText""
_root.charges3Symbol 300 EditableText""
_root.charges4Symbol 301 EditableText""
_root.charges5Symbol 302 EditableText""
_root.charges6Symbol 303 EditableText""
_root.charges7Symbol 304 EditableText""
_root.charges8Symbol 305 EditableText""
_root.charges9Symbol 306 EditableText""
_root.charges10Symbol 307 EditableText""
_root.items1Symbol 320 EditableText""
_root.items2Symbol 321 EditableText""
_root.items3Symbol 322 EditableText""
_root.items4Symbol 323 EditableText""
_root.items5Symbol 324 EditableText""
_root.swords9Symbol 340 EditableText""
_root.swords10Symbol 341 EditableText""
_root.swords11Symbol 342 EditableText""
_root.swords12Symbol 343 EditableText""
_root.swords13Symbol 344 EditableText""
_root.swords14Symbol 345 EditableText""
_root.oldexpSymbol 355 EditableText""
_root.oldcredsSymbol 356 EditableText""
_root.oldlevelSymbol 357 EditableText""
_root.expSymbol 358 EditableText""
_root.creditsSymbol 359 EditableText""
_root.levelSymbol 360 EditableText""
_root.creditsSymbol 405 EditableText""
_root.creditsSymbol 423 EditableText""
_root.creditsSymbol 437 EditableText""
_root.newenemylevelSymbol 444 EditableText""
_root.newlevelSymbol 448 EditableText""
_root.hs_nameSymbol 451 EditableText""
_root.creditsSymbol 464 EditableText""
_root.creditsSymbol 476 EditableText""
_root.creditsSymbol 495 EditableText""




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Created: 9/6 -2019 22:29:36 Last modified: 9/6 -2019 22:29:36 Server time: 20/04 -2024 10:09:19