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indestruc2tank.swf

This is the info page for
Flash #9785

(Click the ID number above for more basic data on this flash file.)


Text
<p align="right"><font face="Impact" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>

<p align="left"><font face="Impact" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">COMBO</font></p>

F

MEDAL AWARDED

MEDAL AWARDED

DEVELOPED BY

<p align="center"></p>

<p align="center"><font face="Impact" size="22" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>STORY</b></font></p>

<p align="left"></p>

'Copyright Armor Games Inc. 2007'

SELECT GAME TYPE

A remake of the original IndestructoTank,
with improved graphics and physics.

The original IndestructoTank with added
features suggested by NG users.

The story mode, follow the latest mission of
IndestructoTank pilot Douglas "Dirk" Danger.

SELECT DIFFICULTY

A walk in the park. You'd have to try hard to
NOT beat this mode. Fuel depletes slowly.

A moderate challenge, recommeded for
first time players. Fuel depletes normally.

Harcore only need apply. This mode
requires major skill. Fuel depletes quickly.

"Reporting in"

"Oh no."

"At ease..."

Level 1

SELMA

MISSION 1

"Ride with me"

"A Hacker?"

"Riiight"

Level 2

WHIZKID

MISSION 2

"What the?"

BETTON

"Sunset"

Level 3

"The Truth"

MISSION 3

END

ADVENTURE MODE

STORY

BOSS

LEVEL

Select your level

20

40

60

250

1000

2000

Easy

Medium

Hard

Mission 1

Mission 2

Mission 3

Visit  Armor
Homepage
(Play More Games)

View Credits
(Don't skip credits)

View Tutorial
(Learn to play!)

Max
Combo

Total
Kills

Enhanced
Mode

Classic
Mode

Adventure
Mode

Courtesy
Medals

MEDALS

Com Unit Crazy

Seems that everyones head
has gone floppy...

ON

OFF

Com Unit Heads

Adjust the size of the
heads in the com unit.

Sml

Big

Norm

Alternate Tanks

1

2

3

4

Normal

Classic

Ducky

Newgrounds

Change the appearance of the IndestructoTank.

IndestructoTank

View

SECRET

Timeline

Message

Play

Stop

SECRETS

10 MEDALS NEEDED

>

Timeline of the IndestructoTank Universe.
2027    New Element Discovered by scientist James
Fermier - and is christened "Indestructium".
The same day two orphans are delievered to the
World War 3 memorial orphanage in London,
England. One has a name attached to her, Selma
Domle, the other labelled only "DDD" is named
Douglas "Dirk" Danger, due to the cruel humour of
one of the orphan staff.

<

2032    Experiments into military use of
Indestructium abandoned -
without a constant flow of power it becomes
highly volatile and prone to explode.
2046    The vast army of Dictator General
Christopher Betton invade the free world,
crushing UN and American resistance.

2049    When all seems lost, military scientist
Douglas "Dirk" Danger goes against his superiors
orders and launches a one man assault on Betton
in his prototype Indestructium based vehicle -
the "Indestructotank".
The events of "IndestructoTank" unfold.
It is an unparalleled success in the field. The UN's
first victory against Betton.

2050    Danger is given a dishonourable discharge
after a media frenzy surrounding the deaths of
several scientists when the prototype
Indestructotank exploded without warning during
maintenance.
2051    New Earth president Richard Tyrer declares
that Danger's invention is not essential in the war
against Betton, and increases taxes for the war.

2052   Bettons army retakes Europe, obliterates
all resistance and kidnaps President Tyrer*.
Danger is called in to rescue him with his new
Mark 2 Indestructotank.
The events of "Indestruc2Tank" unfold.

2055   The word Tyrer becomes international
slang for someone who is arrogant but ultimately
dim witted. The 2058 edition of the Neo-Oxford
Dictionary officiates the slang by defining the
noun "Tyrer" as one who makes a fool of oneself.
The example given is "Robbie made a right Tyrer
of himself trying to do all of the DIY himself."

Reset Data

OK

Graphics Quality

Low

High

Med

SETTINGS

YES

NO

Warning: You will not be able to recover your save data!

Delete all data?

Move the IndestructoTank with the Left and Right
Arrow Keys, or with the A and D Keys.
You can also control it in the air!

When an enemy appears, get underneath it and it'll
launch its missiles.
Oh no!

Don't worry, they can't hurt you, but they do launch
you into the air.
Sweet!

When you're airbourne, try to hit as many enemies
as you can before you hit the ground!
C-C-C-COMBO!

The more you hit, the more experience you earn, and
the more experience you earn, the more enemies
you can buy to attack you!
Wait, what!?

Don't worry, you're Indestructable, baby! More
enemies only means bigger combos for you!
Wait, there's gotta be a catch, right?

'Fraid so, son. Your fuel gauge is constantly falling.
If it runs out before you reach the next experience
checkpoint - you'll explode, and it's game over!

In adventure mode, your objective is to reach the
end of the level before your fuel runs out. Fuel can be
partially replenished by, you guessed it - Combos!

Those are the basics, and you'll surely pick the rest
up as you play. Hope you have fun, and remember,
we're trained professionals, please do not construct
invincible tanks and take on an entire army by
yourself, you could be seriously injured.

WARNING: LOW FUEL!

Boom Bar full - Press UP to Jump!

Boom Bar

FUEL

Distance

SCORE:

Max Combo:

<p align="left"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Max Combo:</font></p>

<p align="left"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Max Combo:</font></p>

Press SPACE for MENU

EXP

LEVEL

<p align="right"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

FUEL

EXP

LEVEL

<p align="right"><font face="Narkisim" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="Narkisim" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="Narkisim" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

Boom Bar

BOSS HEALTH

Click the INFO buttons to read a brief description of each ship.

None Selected

None Selected

Enemy:

Weapon:

LEVEL UP!

Use your earned experience points to
increase the frequency of the enemy.

EXP COST

00

INFO

BUY

BOMBER

LEVEL

BOUNCER

GUNNER

SEEKER

MINER

DONE

EXP:

CONGRATULATIONS

You have maxed out all Enemy Types

You have been awarded unlimited fuel. Try to get the highest
combo possible and make it onto the High Score Boards!

WooT

GAME PAUSED

Press SPACE again to unpause

QUIT

Music

Graphics Quality

Game Paused due to inactivity. You can't cheat for medals :p

QUIT CURRENT GAME

ARE YOU SURE YOU WANT TO QUIT?

FAILED

RETURN TO MENU SCREEN

LEVEL COMPLETE!

SIGNAL

W.A.S.D. / Z.X.

MIC IN

TUNER

OUTGOING TRANSMISSION

INCOMING TRANSMISSION

<p align="center"></p>

SKIP

So many good soldiers dead...

...and for what? For what!?

I did it because I'm a soldier.

All I can do is follow orders.

I did it so some rich bureaucrat

can make a living from foreign wars.

I used to tell you it was all for the Combos

I could get over a hundred

-remember that?

Combos were my job...

...And they were all that mattered in the world to me.

But...

This whole experience...

Now I...

I'm not sure I know what it is

to be an IndestructoTank pilot.

Developed and Published by 'Armor Games Inc'
Cast of characters.
Douglas "Dirk" Danger.......................................Joel Atkinson
The Chief...................................................................Keeley Collington
General Christopher Betton...........................Joel Atkinson
Selma Domle..........................................................Charmaine Coates
James "WhizKid" Hardman.............................Antony Lavelle
Production
Design/Programming/Writing....................Antony Lavelle
Lead Art.....................................................................Chris Ignatov
Art................................................................................JunkyCow
Menu Art...................................................................Damon Poole
Character Artist...................................................Charmaine Coates
Music
"Indestructable Love"......................................Joel Atkinson
"The Crimson Combo"......................................Joel Atkinson
"Alien Ignition"................................................... Anthony Kakanskas
"Technical Break"..............................................Extractor
"Title Loop".............................................................Zenon
Special Thanks
Lucy Kelleher..........................................................Testing
Dan McNeely...........................................................Armor Games
Tom Fulp....................................................................Newgrounds
Visit ArmorGames.com for more great games!
Thanks for playing!
'Copyright Armor Games Inc. 2007'

Ah, crap. I left the engine on...

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded); Stage.scaleMode = "noScale"; Stage.showMenu = false; _quality = "high";
Frame 2
if (_root.percentLoaded == 100) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
stop();
Instance of Symbol 248 MovieClip in Frame 3
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 4
_root.gotoAndPlay("titleLoader");
Frame 6
function newMedal(medalID, xPos, yPos, data1) { if (this["Medal" + medalID] == false) { var _local2 = MEDALPROMPT.attachMovie("MEDAL_AWARD", "MA" + MACount, MACount++); _local2._x = xPos; _local2._y = yPos; _local2.medalImage.gotoAndStop(medalID); _local2.data1 = data1; this["Medal" + medalID] = true; saveAllData(); } } function resetAllData() { if (savefileActive == undefined) { savefileActive = true; i = 1; while (i < 20) { this["Medal" + i] = false; i++; } i = 1; while (i < 16) { this["Level" + i] = false; i++; } highestCombo = 0; enemiesDestroyed = 0; timeSpent = 12; graphicsOptions = 0; } saveAllData(); } function setupData() { savefileActive = savefile.data.savefileActive; i = 1; while (i < 20) { this["Medal" + i] = savefile.data["Medal" + i]; i++; } i = 1; while (i < 16) { this["Level" + i] = savefile.data["Level" + i]; i++; } highestCombo = savefile.data.highestCombo; enemiesDestroyed = savefile.data.enemiesDestroyed; timeSpent = savefile.data.timeSpent; graphicsOptions = savefile.data.graphicsOptions; } function saveAllData() { savefile.data.savefileActive = savefileActive; i = 1; while (i < 20) { savefile.data["Medal" + i] = this["Medal" + i]; i++; } i = 1; while (i < 16) { savefile.data["Level" + i] = this["Level" + i]; i++; } savefile.data.highestCombo = highestCombo; savefile.data.enemiesDestroyed = enemiesDestroyed; savefile.data.timeSpent = timeSpent; savefile.data.graphicsOptions = graphicsOptions; savefile.flush(); } _root.drunk = false; _root.codecHeadSize = 100; _root.tankSkin = 1; _root.titlePlay = true; savefile = SharedObject.getLocal("I2TANK"); setupData(); resetAllData(); saveAllData(); MACount = 0;
Frame 7
stop(); if (_root.tutTrue == true) { _root.newMedal(16, 60, 10, "You earned the Tutorial medal!"); }
Instance of Symbol 303 MovieClip "cursorAc" in Frame 7
onClipEvent (load) { Mouse.hide(); speed = 10; cursorSpeed = 2; this._x = _parent._xmouse; this._y = _parent._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(38)) { this._y = this._y - speed; } if (Key.isDown(40)) { this._y = this._y + speed; } if (Key.isDown(39)) { this._x = this._x + speed; } if (Key.isDown(37)) { this._x = this._x - speed; } _parent.cursorFollow._x = _parent.cursorFollow._x - ((_parent.cursorFollow._x - _x) / cursorSpeed); _parent.cursorFollow._y = _parent.cursorFollow._y - ((_parent.cursorFollow._y - _y) / cursorSpeed); } onClipEvent (mouseMove) { this._x = _parent._xmouse; this._y = _parent._ymouse; }
Frame 8
stop();
Instance of Symbol 255 MovieClip in Frame 8
onClipEvent (load) { gotoAndStop (45); }
Instance of Symbol 281 MovieClip in Frame 8
onClipEvent (load) { desc = "BACK"; targ = "title"; timer = 30; }
Instance of Symbol 281 MovieClip in Frame 8
onClipEvent (load) { desc = "Adventure"; targ = "Adventure"; timer = 20; }
Instance of Symbol 281 MovieClip in Frame 8
onClipEvent (load) { desc = "Enhanced"; targ = "diff"; timer = 10; gameType = "Enhanced"; }
Instance of Symbol 281 MovieClip in Frame 8
onClipEvent (load) { desc = "Classic"; targ = "diff"; gameType = "Classic"; timer = 0; }
Instance of Symbol 269 MovieClip in Frame 8
onClipEvent (load) { if (_root.titlePlay == true) { anim.stop(); xPos = _x; yPos = _y; _alpha = 0; _xscale = 200; _yscale = 200; timer = 30; active = true; } } onClipEvent (enterFrame) { if (_root.titlePlay == true) { if (timer > 5) { timer--; } else if (_xscale > 100) { _xscale = (_xscale - 10); _yscale = (_yscale - 10); _alpha = (_alpha + 10); } else if (timer > 0) { _rotation = (random(20) - 10); timer--; } else if (active == true) { _rotation = 0; active = false; anim.play(); } } }
Frame 9
stop();
Instance of Symbol 281 MovieClip in Frame 9
onClipEvent (load) { desc = "HARD"; targ = "loader"; timer = 30; fuelMax = 1300; }
Instance of Symbol 281 MovieClip in Frame 9
onClipEvent (load) { desc = "MEDIUM"; targ = "loader"; timer = 20; fuelMax = 1700; }
Instance of Symbol 281 MovieClip in Frame 9
onClipEvent (load) { desc = "EASY"; targ = "loader"; fuelMax = 2100; timer = 10; }
Instance of Symbol 281 MovieClip in Frame 9
onClipEvent (load) { desc = "BACK"; targ = "gameSelect"; timer = 40; }
Frame 10
function setupLevels() { if (_root.Level5 == true) { _root.newMedal(13, 80, 200, "You beat Mission 1!"); } if (_root.Level10 == true) { _root.newMedal(14, 80, 200, "You beat Mission 2!"); } if (_root.Level14 == true) { _root.newMedal(15, 80, 200, "You beat Mission 3!"); } if (_root.levelID != undefined) { _root["Level" + (levelID + 1)] = true; saveAllData(); } i = 1; while (i < 16) { if (_root["Level" + i] == false) { this["Level_" + i]._alpha = 20; } else { this["Level_" + i]._alpha = 100; } i++; } } stop(); _root.Level1 = true; saveAllData(); if (Key.isDown(85) and Key.isDown(84)) { i = 0; while (i < 16) { _root["Level" + i] = true; i++; } saveAllData(); } setupLevels();
Instance of Symbol 281 MovieClip in Frame 10
onClipEvent (load) { desc = "BACK"; targ = "gameSelect"; timer = 10; }
Instance of Symbol 344 MovieClip in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "CHIEF_MISSION1_INTRO"; }
Instance of Symbol 348 MovieClip "Level_1" in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "CHIEF_MISSION1_INTRO"; levelID = 1; }
Instance of Symbol 351 MovieClip "Level_4" in Frame 10
onClipEvent (load) { targ = "loader"; bossSel = 3; gameType = "Boss"; timer = 0; TLO = 0; levelID = 4; levelGraphicsPreset = 1; }
Instance of Symbol 354 MovieClip "Level_2" in Frame 10
onClipEvent (load) { targ = "loader"; gameType = "Adventure"; timer = 0; fuelMax = 650; TLO = 0; levelID = 2; levelGraphicsPreset = 1; holeTimer = 5; holeTimerVar = 5; holeTimerCounter = -20; holeMinSize = 4; holeSizeVar = 2; holeCounter = 0; holesVar = false; }
Instance of Symbol 348 MovieClip "Level_3" in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "SELMA_INTRO"; levelID = 3; }
Instance of Symbol 348 MovieClip "Level_5" in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "SELMA_OUTRO"; levelID = 5; }
Instance of Symbol 348 MovieClip "Level_6" in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "CHIEF_MISSION2_INTRO"; levelID = 6; }
Instance of Symbol 348 MovieClip "Level_8" in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "WHIZZKID_INTRO"; levelID = 8; }
Instance of Symbol 348 MovieClip "Level_10" in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "WHIZZKID_OUTRO"; levelID = 10; }
Instance of Symbol 348 MovieClip "Level_11" in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "BETTON_INTRO"; levelID = 11; }
Instance of Symbol 348 MovieClip "Level_14" in Frame 10
onClipEvent (load) { dest = "CODEC"; level = "BETTON_OUTRO"; levelID = 14; }
Instance of Symbol 348 MovieClip "Level_15" in Frame 10
on (release) { if (_alpha == 100) { stopAllSounds(); _root.gotoAndStop("endMovie"); } }
Instance of Symbol 354 MovieClip "Level_7" in Frame 10
onClipEvent (load) { targ = "loader"; gameType = "Adventure"; timer = 0; fuelMax = 650; TLO = -200; levelID = 7; levelGraphicsPreset = 2; holeTimer = 10; holeTimerVar = 30; holeTimerCounter = -40; holeMinSize = 2; holeSizeVar = 4; holeCounter = 0; holesVar = true; }
Instance of Symbol 354 MovieClip "Level_12" in Frame 10
onClipEvent (load) { targ = "loader"; gameType = "Adventure"; timer = 0; fuelMax = 800; TLO = -200; levelID = 12; levelGraphicsPreset = 4; holeTimer = 5; holeTimerVar = 5; holeTimerCounter = -20; holeMinSize = 4; holeSizeVar = 4; holeCounter = 0; holesVar = true; }
Instance of Symbol 351 MovieClip "Level_9" in Frame 10
onClipEvent (load) { targ = "loader"; bossSel = 2; gameType = "Boss"; timer = 0; TLO = 0; levelID = 9; levelGraphicsPreset = 2; }
Instance of Symbol 351 MovieClip "Level_13" in Frame 10
onClipEvent (load) { targ = "loader"; bossSel = 1; gameType = "Boss"; timer = 0; TLO = 140; levelID = 13; levelGraphicsPreset = 4; }
Frame 11
stop();
Instance of Symbol 281 MovieClip in Frame 11
onClipEvent (load) { desc = "BACK"; targ = "title"; timer = 10; }
Instance of Symbol 281 MovieClip in Frame 11
onClipEvent (load) { desc = "SECRETS"; targ = "secrets"; timer = 20; }
Frame 12
if (Key.isDown(85) and Key.isDown(84)) { medalCount = 18; } stop(); if (_root.drunk == true) { drunkSquare._x = drunkBut._x; } if (_root.codecHeadSize == 140) { DKSquare._x = bigBut._x; } else if (_root.codecHeadSize == 60) { DKSquare._x = smallBut._x; }
Instance of Symbol 391 MovieClip "drunkBut" in Frame 12
on (release) { _root.drunk = true; _parent.drunkSquare._x = this._x; }
Instance of Symbol 391 MovieClip in Frame 12
on (release) { _root.drunk = false; _parent.drunkSquare._x = this._x; }
Instance of Symbol 391 MovieClip "smallBut" in Frame 12
on (release) { _root.codecHeadSize = 60; _parent.DKSquare._x = this._x; }
Instance of Symbol 391 MovieClip "bigBut" in Frame 12
on (release) { _root.codecHeadSize = 140; _parent.DKSquare._x = this._x; }
Instance of Symbol 391 MovieClip in Frame 12
on (release) { _root.codecHeadSize = 100; _parent.DKSquare._x = this._x; }
Instance of Symbol 391 MovieClip "tankBut1" in Frame 12
on (release) { _root.tankSkin = 1; _parent.tankSquare._x = this._x; }
Instance of Symbol 391 MovieClip "tankBut2" in Frame 12
on (release) { _root.tankSkin = 2; _parent.tankSquare._x = this._x; }
Instance of Symbol 391 MovieClip "tankBut3" in Frame 12
on (release) { _root.tankSkin = 3; _parent.tankSquare._x = this._x; }
Instance of Symbol 391 MovieClip "tankBut4" in Frame 12
on (release) { _root.tankSkin = 4; _parent.tankSquare._x = this._x; }
Instance of Symbol 391 MovieClip "drunkBut" in Frame 12
on (release) { _root.gotoAndStop("timeline"); }
Instance of Symbol 418 MovieClip "voiceBut" in Frame 12
on (release) { stopAllSounds(); this.gotoAndPlay(2); }
Instance of Symbol 391 MovieClip "drunkBut" in Frame 12
on (release) { stopAllSounds(); _parent.voiceBut.stop(); _root.MUSICBOX.gotoAndPlay(2); }
Instance of Symbol 281 MovieClip in Frame 12
onClipEvent (load) { desc = "BACK"; targ = "medals"; timer = 10; }
Instance of Symbol 424 MovieClip in Frame 12
onClipEvent (load) { medalNum = 12; info = medalNum + " MEDALS NEEDED"; if (_root.medalCount >= medalNum) { this._x = -1000; } }
Instance of Symbol 424 MovieClip in Frame 12
onClipEvent (load) { medalNum = 10; info = medalNum + " MEDALS NEEDED"; if (_root.medalCount >= medalNum) { this._x = -1000; } }
Instance of Symbol 424 MovieClip in Frame 12
onClipEvent (load) { medalNum = 6; info = medalNum + " MEDALS NEEDED"; if (_root.medalCount >= medalNum) { this._x = -1000; } }
Instance of Symbol 424 MovieClip in Frame 12
onClipEvent (load) { medalNum = 18; info = medalNum + " MEDALS NEEDED"; if (_root.medalCount >= medalNum) { this._x = -1000; } }
Instance of Symbol 424 MovieClip in Frame 12
onClipEvent (load) { medalNum = 2; info = medalNum + " MEDALS NEEDED"; if (_root.medalCount >= medalNum) { this._x = -1000; } }
Instance of Symbol 424 MovieClip in Frame 12
onClipEvent (load) { medalNum = 8; info = medalNum + " MEDALS NEEDED"; if (_root.medalCount >= medalNum) { this._x = -1000; } }
Instance of Symbol 424 MovieClip in Frame 12
onClipEvent (load) { medalNum = 8; info = medalNum + " MEDALS NEEDED"; if (_root.medalCount >= medalNum) { this._x = -1000; } }
Frame 13
stop();
Instance of Symbol 255 MovieClip in Frame 13
onClipEvent (load) { gotoAndStop (45); }
Instance of Symbol 281 MovieClip in Frame 13
onClipEvent (load) { desc = "BACK"; targ = "secrets"; timer = 10; }
Frame 14
getURL ("http://www.armorgames.com", "_blank"); _root.newMedal(18, 100, 10, "You earned the AG medal!"); _root.gotoAndStop("title");
Frame 15
getURL ("http://digg.com/playable_web_games/Indestruc_2_Tank_Featuring_Bosses_a_Story_Line_and_Medals_to_earn", "_blank"); _root.gotoAndStop("title");
Frame 16
stop();
Instance of Symbol 255 MovieClip in Frame 16
onClipEvent (load) { gotoAndStop (45); }
Instance of Symbol 281 MovieClip in Frame 16
onClipEvent (load) { desc = "BACK"; targ = "title"; timer = 40; }
Instance of Symbol 269 MovieClip in Frame 16
onClipEvent (load) { if (_root.titlePlay == true) { anim.stop(); xPos = _x; yPos = _y; _alpha = 0; _xscale = 200; _yscale = 200; timer = 30; active = true; } } onClipEvent (enterFrame) { if (_root.titlePlay == true) { if (timer > 5) { timer--; } else if (_xscale > 100) { _xscale = (_xscale - 10); _yscale = (_yscale - 10); _alpha = (_alpha + 10); } else if (timer > 0) { _rotation = (random(20) - 10); timer--; } else if (active == true) { _rotation = 0; active = false; anim.play(); } } }
Instance of Symbol 391 MovieClip in Frame 16
on (release) { _parent.delConfirm._x = _parent.delConfirm.xPos; }
Instance of Symbol 391 MovieClip in Frame 16
on (release) { _root._quality = "low"; }
Instance of Symbol 391 MovieClip in Frame 16
on (release) { _root._quality = "high"; }
Instance of Symbol 391 MovieClip in Frame 16
on (release) { _root._quality = "medium"; }
Frame 17
stop();
Instance of Symbol 269 MovieClip in Frame 17
onClipEvent (load) { if (_root.titlePlay == true) { anim.stop(); xPos = _x; yPos = _y; _alpha = 0; _xscale = 200; _yscale = 200; timer = 30; active = true; } } onClipEvent (enterFrame) { if (_root.titlePlay == true) { if (timer > 5) { timer--; } else if (_xscale > 100) { _xscale = (_xscale - 10); _yscale = (_yscale - 10); _alpha = (_alpha + 10); } else if (timer > 0) { _rotation = (random(20) - 10); timer--; } else if (active == true) { _rotation = 0; active = false; anim.play(); } } }
Instance of Symbol 281 MovieClip in Frame 17
onClipEvent (load) { desc = "BACK"; targ = "title"; timer = 30; }
Frame 18
stopAllSounds();
Frame 19
stop(); musicState = "OFF"; Mouse.show(); if (_root.tankSkin == undefined) { _root.tankSkin = 1; } if (_root.gameMode == "Classic") { _root.levelGraphics = 2; _root.bomberVar = 0; _root.groundVar = 0; _root.groundPos = 300; _root.holesVar = false; _root.HUD.gotoAndStop("Classic"); _root.freeCamera = false; _root.game.boss.swapDepths(200); _root.game.boss.removeMovieClip(); _root.terrainLoadOffset = 0; } else if (_root.gameMode == "Enhanced") { _root.bomberVar = 80; _root.groundVar = 80; _root.groundPos = 250; _root.holesVar = false; _root.HUD.gotoAndStop("Enhanced"); _root.levelGraphics = 1; _root.freeCamera = true; _root.game.boss.swapDepths(200); _root.game.boss.removeMovieClip(); _root.terrainLoadOffset = 0; } else if (_root.gameMode == "Adventure") { _root.bomberVar = 80; _root.groundVar = 80; _root.groundPos = 250; _root.HUD.gotoAndStop("Adventure"); _root.freeCamera = true; _root.game.boss.swapDepths(200); _root.game.boss.removeMovieClip(); _root.terrainLoadOffset = 0; } else if (_root.gameMode == "Boss") { stopAllSounds(); _root.groundPos = 300; _root.holesVar = false; _root.HUD.gotoAndStop("Boss"); _root.fuelMax = 10000; _root.freeCamera = true; }
Instance of Symbol 519 MovieClip "GAME" in Frame 19
onClipEvent (load) { cameraSwitch = false; } onClipEvent (enterFrame) { if ((((-barry._y) + 300) > 200) and (_root.freeCamera == true)) { this._y = (-barry._y) + 100; } else { this._y = 0; } }
Instance of Symbol 522 MovieClip in Frame 19
onClipEvent (enterFrame) { if ((_root.freeCamera == false) and (_root.GAME.barry.dead == false)) { _visible = true; if (((_root.GAME.barry._y > 0) or (_root.gamePaused == true)) or (_root.gameFroze == true)) { this._x = -500; } else { this._x = _root.GAME.barry._x - 30; this._xscale = 500 + _root.GAME.barry._y; if (this._xscale < 0) { this._xscale = 0; } this._yscale = _xscale; } } else { this._visible = false; } }
Frame 20
stop(); _root.guestStatic = 0; _root.codecText = ""; Mouse.show();
Frame 21
stop(); Mouse.show();
Symbol 2 MovieClip [Weapon_Pusher] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if (this.hitTest(_root.bulletHit)) { this.removeMovieClip(); } _rotation = Math.round((Math.atan2(_root.GAME.barry._y - this._y, _root.GAME.barry._x - this._x) / Math.PI) * 180); ySpeed = bulletSpeed * Math.sin(_rotation * (Math.PI/180)); xSpeed = bulletSpeed * Math.cos(_rotation * (Math.PI/180)); _y = (_y + ySpeed); _x = (_x + xSpeed); if ((this._x < 0) or (this._x > 600)) { this.removeMovieClip(); } if (this.hitTest(_root.GAME.barry.hitBullet)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 200); _parent._parent.effects.explosion("boom1", this._x, this._y - 130, 0, 100, 200); _root.GAME.barry.physics(_root.GAME.barry._x + 5, 7); _root.GAME.barry.xSpeed = -15; _root.sound.gotoAndStop("hitbang"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } else if (_root.GAME.terrain.hitTest(_x, _y + _parent._parent._y, true) and (_visible == true)) { _visible = false; _parent._parent.effects.explosion("boom2", this._x - 40, this._y, 0, 100, 200); _root.sound.gotoAndStop("bang"); _root.sound.gotoAndStop(1); } } } bulletSpeed = 10;
Symbol 5 MovieClip [Weapon_Seeker] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if (this.hitTest(_root.bulletHit)) { this.removeMovieClip(); } _rotation = Math.round((Math.atan2(_root.GAME.barry._y - this._y, _root.GAME.barry._x - this._x) / Math.PI) * 180); ySpeed = bulletSpeed * Math.sin(_rotation * (Math.PI/180)); xSpeed = bulletSpeed * Math.cos(_rotation * (Math.PI/180)); _y = (_y + ySpeed); _x = (_x + xSpeed); if ((this._x < 0) or (this._x > 600)) { this.removeMovieClip(); } if (this.hitTest(_root.GAME.barry.hitBullet)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 200); _parent._parent.effects.explosion("boom1", this._x, this._y - 130, 0, 100, 200); _root.GAME.barry.physics(this._x, 5); _root.sound.gotoAndStop("hitbang"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } else if (_root.GAME.terrain.hitTest(_x, _y + _parent._parent._y, true) and (_visible == true)) { _visible = false; _parent._parent.effects.explosion("boom2", this._x - 40, this._y, 0, 100, 200); _root.sound.gotoAndStop("bang"); _root.sound.gotoAndStop(1); } } } bulletSpeed = 10;
Symbol 8 MovieClip [Weapon_Homer] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { barryPos = Math.round((Math.atan2(_root.GAME.barry._y - this._y, _root.GAME.barry._x - this._x) / Math.PI) * 180); if (barryPos < 0) { barryPos = barryPos * -1; } if (_rotation < barryPos) { _rotation = (_rotation + 12); } else { _rotation = (_rotation - 12); } ySpeed = bulletSpeed * Math.sin(_rotation * (Math.PI/180)); xSpeed = bulletSpeed * Math.cos(_rotation * (Math.PI/180)); timer--; _y = (_y + ySpeed); _x = (_x + xSpeed); if (((this._y < 0) or (this._x < 0)) or (this._x > 600)) { this.removeMovieClip(); } if (this.hitTest(_root.GAME.barry.hitBullet)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 200); _parent._parent.effects.explosion("boom1", this._x, this._y - 130, 0, 100, 200); _root.GAME.barry.physics(this._x, 10); _root.sound.gotoAndStop("hitbang"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } else if (_root.GAME.terrain.hitTest(_x, _y + _parent._parent._y, true) and (_visible == true)) { _visible = false; _parent._parent.effects.explosion("boom2", this._x - 40, this._y, 0, 100, 200); _root.sound.gotoAndStop("bang"); _root.sound.gotoAndStop(1); } } } bulletSpeed = 10;
Symbol 10 MovieClip [Weapon_Bullet] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if (this.hitTest(_root.bulletHit)) { this.removeMovieClip(); } _y = (_y + ySpeed); _x = (_x + xSpeed); if (((this._y < 0) or (this._x < 0)) or (this._x > 600)) { this.removeMovieClip(); } if (this.hitTest(_root.barry.hitBullet)) { _root.effects.spark(this._x, this._y, 5, 4, 250, "Effect_fragment_barry"); _root.effects.spark(this._x, this._y, 10, 10, 150, "Effect_spark"); _root.effects.spark(this._x, this._y, 50, 10, 100, "Effect_smoke"); _root.barry.physics(this._x, 10); this.removeMovieClip(); } else if (this._y > (_root.barry.groundLevel + 20)) { _root.effects.spark(this._x, this._y, 10, 10, 150, "Effect_spark"); _root.effects.spark(this._x, this._y, 10, 10, 200, "Effect_smoke"); this.removeMovieClip(); } } } _rotation = Math.round((Math.atan2(_root.barry._y - this._y, _root.barry._x - this._x) / Math.PI) * 180); ySpeed = bulletSpeed * Math.sin(_rotation * (Math.PI/180)); xSpeed = bulletSpeed * Math.cos(_rotation * (Math.PI/180));
Symbol 12 MovieClip [Weapon_Bouncer] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if (bounce == false) { this._rotation = this._rotation + spin; } if (this.hitTest(_root.bulletHit)) { this.removeMovieClip(); } if (_rotation < 180) { _rotation = (_rotation + (xSpeed * 0.8)); } _y = (_y + drop); drop = drop + 0.6; _x = (_x + xSpeed); xSpeed = xSpeed / 1.1; if (this.hitTest(_root.GAME.barry.hitBullet)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 200); _parent._parent.effects.explosion("boom1", this._x, this._y - 130, 0, 100, 200); _root.GAME.barry.physics(this._x, 10); _root.sound.gotoAndStop("hitbang"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } else if (_root.GAME.terrain.hitTest(_x, _y + _parent._parent._y, true) and (_visible == true)) { if (bounce == true) { drop = -10; _rotation = random(360); while (_root.GAME.terrain.hitTest(_x, _y + _parent._parent._y, true) and (_visible == true)) { _y = (_y-1); } bounce = false; } else { _visible = false; _parent._parent.effects.explosion("boom2", this._x - 40, this._y, 0, 100, 200); _root.sound.gotoAndStop("bang"); _root.sound.gotoAndStop(1); } } } } drop = 0; bounce = true; spin = random(20) - 10; if (dir > 0) { xSpeed = 10; } else { xSpeed = -10; _xscale = (-_xscale); }
Symbol 19 MovieClip [boomblood] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { _alpha = (_alpha - 5); if (_alpha < 0) { this.removeMovieClip(); } this._x = this._x - (_root.levelSpeed / 3); } }
Symbol 19 MovieClip [boomblood] Frame 10
this.removeMovieClip();
Symbol 28 MovieClip [boom1] Frame 1
function onEnterFrame() { this._x = this._x - (_root.levelSpeed / 3); }
Symbol 28 MovieClip [boom1] Frame 9
this.removeMovieClip();
Symbol 39 MovieClip [boom2] Frame 1
function onEnterFrame() { this._x = this._x - (_root.levelSpeed / 3); }
Symbol 39 MovieClip [boom2] Frame 11
this.removeMovieClip();
Symbol 47 MovieClip [boom4] Frame 1
function onEnterFrame() { this._x = this._x - (_root.levelSpeed / 3); }
Symbol 47 MovieClip [boom4] Frame 8
this.removeMovieClip();
Symbol 59 MovieClip [boom3] Frame 1
function onEnterFrame() { this._x = this._x - (_root.levelSpeed / 3); }
Symbol 59 MovieClip [boom3] Frame 12
this.removeMovieClip();
Symbol 63 MovieClip [Effect_exp] Frame 1
function onEnterFrame() { if (_alpha > 0) { _alpha = (_alpha - (alphaSpeed * 4)); if (_alpha < 100) { _y = (_y - 2); } } else { this.removeMovieClip(); } } _alpha = (_alpha + 100);
Symbol 65 MovieClip [Weapon_Bomb] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if (this._y > 500) { this.removeMovieClip(); } if (this.hitTest(_root.bulletHit)) { this.removeMovieClip(); } if (_rotation < 180) { _rotation = (_rotation + (xSpeed * 0.8)); } _y = (_y + drop); _x = (_x + xSpeed); xSpeed = xSpeed / 1.1; if (this.hitTest(_root.GAME.barry.hitBullet) and (_visible == true)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 200); _parent._parent.effects.explosion("boom1", this._x, this._y - 130, 0, 100, 200); _root.GAME.barry.physics(this._x, 10); _root.sound.gotoAndStop("hitbang"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } else if (_root.GAME.terrain.hitTest(_x, _y + _parent._parent._y, true) and (_visible == true)) { _visible = false; _parent._parent.effects.explosion("boom2", this._x - 40, this._y, 0, 100, 200); _root.sound.gotoAndStop("bang"); _root.sound.gotoAndStop(1); } else if ((splashTimer > 0) and (_visible == false)) { splashTimer--; this._y = this._y - drop; _width = 100; _height = 100; if (this.hitTest(_root.GAME.barry.hitBullet)) { _root.GAME.barry.physics(this._x, 10); } } else if (_visible == false) { this.removeMovieClip(); } drop = drop + 0.3; } } drop = 0; if (dir > 0) { xSpeed = 10; } else { xSpeed = -10; _xscale = (-_xscale); } splashTimer = 5;
Symbol 72 MovieClip [Tunnel] Frame 1
gotoAndStop(_root.levelGraphics); i = 1; while (i < 5) { this["leaf" + i]._x = this["leaf" + i]._x + (random(6) - 3); this["leaf" + i]._rotation = random(360); this["leaf" + i]._y = this["leaf" + i]._y + (random(6) - 3); this["leaf" + i].gotoAndStop(random(5) + 1); i++; }
Symbol 100 MovieClip [Effect_fuelfragment] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if (stateSwitch == false) { _y = (_y + (ySpeed * 3)); _x = (_x + (xSpeed * 3)); ySpeed = ySpeed / 1.1; xSpeed = xSpeed / 1.1; if ((((xSpeed < 0.5) and (xSpeed > -0.5)) and (ySpeed < 0.5)) and (ySpeed > -0.5)) { stateSwitch = true; } } else { _rotation = Math.round((Math.atan2(_parent._parent.barry._y - this._y, (_parent._parent.barry._x - this._x) + _parent.xMove) / Math.PI) * 180); ySpeed = Speed * Math.sin(_rotation * (Math.PI/180)); xSpeed = Speed * Math.cos(_rotation * (Math.PI/180)); Speed = Speed + 0.5; _y = (_y + (ySpeed * 3)); _x = (_x + (xSpeed * 3)); if (this.hitTest(_parent._parent.barry.hit)) { _parent._parent.barry.fuel = _parent._parent.barry.fuel + 10; if (_parent._parent.barry.fuel > _parent._parent.barry.maxFuel) { _parent._parent.barry.fuel = _parent._parent.barry.maxFuel; } this.removeMovieClip(); } } } } Speed = 2; _rotation = random(360); ySpeed = Speed * Math.sin(_rotation * (Math.PI/180)); xSpeed = Speed * Math.cos(_rotation * (Math.PI/180)); Speed = 0; drop = 0; _yscale = (random(20) + 40); _xscale = _yscale; stateSwitch = false;
Symbol 102 MovieClip [Effect_fragment] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { sprite._rotation = sprite._rotation + spin; if (stateSwitch == false) { _y = (_y + (ySpeed * 3)); _x = (_x + (xSpeed * 3)); ySpeed = ySpeed / 1.1; xSpeed = xSpeed / 1.1; if ((((xSpeed < 0.5) and (xSpeed > -0.5)) and (ySpeed < 0.5)) and (ySpeed > -0.5)) { stateSwitch = true; } } else { _rotation = Math.round((Math.atan2(_parent._parent.barry._y - this._y, (_parent._parent.barry._x - this._x) + _parent.xMove) / Math.PI) * 180); ySpeed = Speed * Math.sin(_rotation * (Math.PI/180)); xSpeed = Speed * Math.cos(_rotation * (Math.PI/180)); Speed = Speed + 0.2; _y = (_y + (ySpeed * 3)); _x = (_x + (xSpeed * 3)); if (this.hitTest(_parent._parent.barry.hit)) { if ((_root.gameMode == "Adventure") and (_parent._parent.barry.dead == false)) { _parent._parent.barry.fuel = _parent._parent.barry.fuel + 5; } if (_parent._parent.barry.boomBar < _parent._parent.barry.boomMax) { _parent._parent.barry.boomBar = _parent._parent.barry.boomBar + 1; } else { _parent._parent.barry.boomBar = _parent._parent.barry.boomMax; } this.removeMovieClip(); } } } } spin = 0; stop(); if (_root.gameMode == "Classic") { this.removeMovieClip(); } else if (_root.gameMode == "Adventure") { gotoAndStop (2); spin = random(60) - 30; } ySpeed = Speed * Math.sin(_rotation * (Math.PI/180)); xSpeed = Speed * Math.cos(_rotation * (Math.PI/180)); _yscale = (random(20) + 40); _xscale = _yscale; stateSwitch = false;
Symbol 103 MovieClip [Effect_smoke] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if ((_x > 0) and (_alpha > 0)) { _alpha = (_alpha - 10); _y = (_y + ySpeed); ySpeed--; this._x = this._x + xSpeed; xSpeed--; } else { this.removeMovieClip(); } } } this._xscale = random(50) + 50; this._yscale = _xscale; _rotation = (45 - random(90)); ySpeed = Speed * Math.sin(_rotation * (Math.PI/180)); xSpeed = random(10) - 5; this._x = this._x + random(5); float = 0;
Symbol 106 MovieClip [Effect_spark] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if ((_x > 0) and (_alpha > 0)) { _alpha = (_alpha - 5); _y = (_y + ySpeed); ySpeed--; this._x = this._x + (xSpeed * (_root.levelSpeed / 20)); xSpeed--; } else { this.removeMovieClip(); } } } this._xscale = random(50) + 50; this._yscale = _xscale; _rotation = (45 - random(90)); ySpeed = Speed * Math.sin(_rotation * (Math.PI/180)); if (ySpeed > 5) { ySpeed = ySpeed / 2; } xSpeed = random(10) - 5; this._x = this._x + random(5); float = 0;
Symbol 124 MovieClip [Enemy_Bouncer] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { engine1.play(); engine2.play(); if (this._y < (varPos - varMaxSpeed)) { if (varSpeed < varMaxSpeed) { varSpeed = varSpeed + varAccel; } } else if (this._y > (varPos + varMaxSpeed)) { if (varSpeed > (-varMaxSpeed)) { varSpeed = varSpeed - varAccel; } } else { varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); } this._y = this._y + varSpeed; if ((this._x > (700 + (this._width * 2))) or (this._x < ((-this._width) * 5))) { this.removeMovieClip(); } else { this._x = this._x + speed; } if ((_root.twoPlayer == true) and (playerNum == 2)) { if (this.hitTest(_parent._parent.barry2.hit)) { _parent._parent.barry.physics(this._x, 3); _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); health--; } } else if (this.hitTest(_parent._parent.barry.hit)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); _parent._parent.barry.physics(this._x, 3); health--; } if ((((this._x < (_parent._parent.barry._x + 80)) and (this._x > (_parent._parent.barry._x - 80))) and (ammo > 0)) and (random(5) == 0)) { _parent._parent.enemy.newBomb(this._x, this._y, this._xscale, "Weapon_Bouncer"); ammo--; } if (health <= 0) { _parent._parent.barry.physics(this._x, 6); _parent._parent.effects.spark(this._x, this._y, 5, 4, 250, "Effect_fragment"); _parent._parent.effects.spark(this._x, this._y, 2, 4, 250, "Effect_pilot"); _parent._parent.effects.explosion("boom3", this._x, this._y - 210, 0, 100, 150); _parent._parent.effects.explosion("boom5", this._x, this._y, random(360), 100, random(100) + 100); _parent._parent.barry.combo++; _parent._parent.barry.expStore = _parent._parent.barry.expStore + 10; _parent._parent.effects.exp(this._x, this._y, _root.GAME.barry.combo, "COMBO", 150); _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } if (_root.GAME.terrain.hitTest(_x, (_y + 30) + _parent._parent._y, true)) { this._y = this._y - 2; } else if (this._y < 0) { this._y = 0; } } else { engine1.stop(); engine2.stop(); } } varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); varSpeed = 0; varAccel = 0.1; varMaxSpeed = (random(10) + 10) / 10; if (random(2) == 0) { speed = 5; _x = ((-this._width) * 2); } else { _x = (600 + (this._width * 2)); speed = -5; _xscale = (-_xscale); } health = 1; ammo = 1;
Symbol 128 MovieClip [Enemy_Miner] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { if ((this._x > 800) or (this._x < -150)) { this.removeMovieClip(); } wheel1._rotation = wheel1._rotation + 10; wheel2._rotation = wheel2._rotation + 10; if (this._y < (varPos - varMaxSpeed)) { if (varSpeed < varMaxSpeed) { varSpeed = varSpeed + varAccel; } } else if (this._y > (varPos + varMaxSpeed)) { if (varSpeed > (-varMaxSpeed)) { varSpeed = varSpeed - varAccel; } } else { varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); } this._y = this._y + varSpeed; this._x = this._x + speed; if (this.hitTest(_parent._parent.barry.hit)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); _parent._parent.barry.physics(this._x, 3); health--; } if (health <= 0) { _parent._parent.barry.physics(this._x, 10); _parent._parent.effects.spark(this._x, this._y, 5, 4, 250, "Effect_fragment"); _parent._parent.effects.spark(this._x, this._y, 2, 4, 250, "Effect_pilot"); _parent._parent.effects.explosion("boom3", this._x, this._y - 210, 0, 100, 150); _parent._parent.effects.explosion("boom5", this._x, this._y, random(360), 100, random(100) + 100); _parent._parent.barry.combo++; _parent._parent.barry.expStore = _parent._parent.barry.expStore + 10; _parent._parent.effects.exp(this._x, this._y, _root.GAME.barry.combo, "COMBO", 150); _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } this._y = this._y + 5; while (_root.GAME.terrain.hitTest(_x, _y + _root.GAME._y, true)) { this._y--; } } } this._y = 300; varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); varSpeed = 0; varAccel = 0; varMaxSpeed = 0; if (dir == 1) { speed = 5; _x = ((-this._width) * 2); } else { _x = (600 + (this._width * 2)); _xscale = (-_xscale); speed = -5; } health = 1;
Symbol 135 MovieClip [Enemy_Homer] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { engine1.play(); engine2.play(); if (this._y < (varPos - varMaxSpeed)) { if (varSpeed < varMaxSpeed) { varSpeed = varSpeed + varAccel; } } else if (this._y > (varPos + varMaxSpeed)) { if (varSpeed > (-varMaxSpeed)) { varSpeed = varSpeed - varAccel; } } else { varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); } this._y = this._y + varSpeed; if ((this._x > (700 + (this._width * 4))) or (this._x < ((-this._width) * 4))) { this.removeMovieClip(); } else { this._x = this._x + speed; } if ((_root.twoPlayer == true) and (playerNum == 2)) { if (this.hitTest(_parent._parent.barry2.hit)) { _parent._parent.barry.physics(this._x, 3); _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); health--; } } else if (this.hitTest(_parent._parent.barry.hit)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); _parent._parent.barry.physics(this._x, 3); health--; } if ((((this._x < (_parent._parent.barry._x + 80)) and (this._x > (_parent._parent.barry._x - 80))) and (ammo > 0)) and (random(5) == 0)) { _parent._parent.enemy.newBomb(this._x, this._y, this._xscale, "Weapon_Seeker"); ammo--; } if (health <= 0) { _parent._parent.barry.physics(this._x, 6); _parent._parent.effects.spark(this._x, this._y, 5, 4, 250, "Effect_fragment"); _parent._parent.effects.spark(this._x, this._y, 10, 4, 250, "Effect_pilot"); _parent._parent.effects.explosion("boom3", this._x, this._y - 210, 0, 100, 150); _parent._parent.effects.explosion("boom5", this._x, this._y, random(360), 100, random(100) + 100); _parent._parent.barry.combo++; _parent._parent.barry.expStore = _parent._parent.barry.expStore + 10; _parent._parent.effects.exp(this._x, this._y, _root.GAME.barry.combo, "COMBO", 150); _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } if (_root.GAME.terrain.hitTest(_x, (_y + 30) + _parent._parent._y, true)) { this._y = this._y - 2; } else if (this._y < 0) { this._y = 0; } } else { engine1.stop(); engine2.stop(); } } varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); varSpeed = 0; varAccel = 0.1; varMaxSpeed = (random(10) + 10) / 10; if (dir == 1) { speed = 5; _x = ((-this._width) * 2); } else { _x = (600 + (this._width * 2)); speed = -5; _xscale = (-_xscale); } health = 1; ammo = 1; if (_root.twoPlayer == false) { this.gotoAndStop(3); } else { this.gotoAndStop(PlayerNum); }
Symbol 144 MovieClip [Enemy_Gunner] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { engine.play(); if (this._y < (varPos - varMaxSpeed)) { if (varSpeed < varMaxSpeed) { varSpeed = varSpeed + varAccel; } } else if (this._y > (varPos + varMaxSpeed)) { if (varSpeed > (-varMaxSpeed)) { varSpeed = varSpeed - varAccel; } } else { varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); } this._y = this._y + varSpeed; if ((this._x > (700 + (this._width * 4))) or (this._x < ((-this._width) * 4))) { this.removeMovieClip(); } else { this._x = this._x + speed; } if ((_root.twoPlayer == true) and (playerNum == 2)) { if (this.hitTest(_parent._parent.barry2.hit)) { _parent._parent.barry.physics(this._x, 3); _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); health--; } } else if (this.hitTest(_parent._parent.barry.hit)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); _parent._parent.barry.physics(this._x, 3); health--; } if ((((this._x < (_parent._parent.barry._x + 80)) and (this._x > (_parent._parent.barry._x - 80))) and (ammo > 0)) and (random(5) == 0)) { _parent._parent.enemy.newBomb(this._x, this._y, this._xscale, "Weapon_Homer"); ammo--; } if (health <= 0) { _parent._parent.barry.physics(this._x, 6); _parent._parent.effects.spark(this._x, this._y, 5, 4, 250, "Effect_fragment"); _parent._parent.effects.spark(this._x, this._y, 2, 4, 250, "Effect_pilot"); _parent._parent.effects.explosion("boom3", this._x, this._y - 210, 0, 100, 150); _parent._parent.effects.explosion("boom5", this._x, this._y, random(360), 100, random(100) + 100); _parent._parent.barry.combo++; _parent._parent.barry.expStore = _parent._parent.barry.expStore + 10; _parent._parent.effects.exp(this._x, this._y, _root.GAME.barry.combo, "COMBO", 150); _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } if (_root.GAME.terrain.hitTest(_x, (_y + 30) + _parent._parent._y, true)) { this._y = this._y - 2; } else if (this._y < 0) { this._y = 0; } } else { engine.stop(); } } varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); varSpeed = 0; varAccel = 0.1; varMaxSpeed = (random(10) + 10) / 10; if (dir == 1) { speed = 5; _x = ((-this._width) * 2); } else { _x = (600 + (this._width * 2)); speed = -5; _xscale = (-_xscale); } health = 1; ammo = 1; if (_root.twoPlayer == false) { this.gotoAndStop(3); } else { this.gotoAndStop(PlayerNum); }
Symbol 146 MovieClip [Enemy_Bomber] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { engine.play(); if (this._y < (varPos - varMaxSpeed)) { if (varSpeed < varMaxSpeed) { varSpeed = varSpeed + varAccel; } } else if (this._y > (varPos + varMaxSpeed)) { if (varSpeed > (-varMaxSpeed)) { varSpeed = varSpeed - varAccel; } } else { varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); } this._y = this._y + varSpeed; if ((this._x > (700 + (this._width * 2))) or (this._x < ((-this._width) * 2))) { this.removeMovieClip(); } else { this._x = this._x + speed; } if ((_root.twoPlayer == true) and (playerNum == 2)) { if (this.hitTest(_parent._parent.barry2.hit)) { _parent._parent.barry.physics(this._x, 3); _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); health--; } } else if (this.hitTest(_parent._parent.barry.hit)) { _parent._parent.effects.explosion("boom4", this._x, this._y, 0, 100, 150); _parent._parent.barry.physics(this._x, 3); health--; } if ((((this._x < (_parent._parent.barry._x + 80)) and (this._x > (_parent._parent.barry._x - 80))) and (ammo > 0)) and (random(5) == 0)) { _parent._parent.enemy.newBomb(this._x, this._y, this._xscale, "Weapon_Bomb"); ammo--; } if (health <= 0) { _parent._parent.barry.physics(this._x, 6); _parent._parent.effects.spark(this._x, this._y, 5, 4, 250, "Effect_fragment"); _parent._parent.effects.spark(this._x, this._y, 2, 4, 250, "Effect_pilot"); _parent._parent.effects.explosion("boom3", this._x, this._y - 210, 0, 100, 150); _parent._parent.effects.explosion("boom5", this._x, this._y, random(360), 100, random(100) + 100); _parent._parent.barry.combo++; _parent._parent.barry.expStore = _parent._parent.barry.expStore + 10; _parent._parent.effects.exp(this._x, this._y, _root.GAME.barry.combo, "COMBO", 150); _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } if (this._y > 300) { this._y = 300; } } else { engine.stop(); } } varPos = (this._y + random(_root.bomberVar)) - (_root.bomberVar / 2); varSpeed = 0; varAccel = 0.15; varMaxSpeed = (random(12) + 12) / 10; if (dir == 1) { speed = 7; _x = ((-this._width) * 2); } else { _x = (600 + (this._width * 2)); speed = -7; _xscale = (-_xscale); } health = 1; ammo = 1; if (_root.twoPlayer == false) { this.gotoAndStop(3); } else { this.gotoAndStop(PlayerNum); }
Symbol 148 MovieClip [Laser_Arwing] Frame 1
function onEnterFrame() { if (timer > 0) { timer--; } else { this.removeMovieClip(); } if (_root.terrainLayer.hitTest(_x, _y, true)) { _root.effectsLayer.newBlast(this._x, this._y, 100, 1); this.removeMovieClip(); } _y = (_y + ySpeed); _x = (_x + xSpeed); } ySpeed = 25 * Math.sin(_rotation * (Math.PI/180)); xSpeed = 25 * Math.cos(_rotation * (Math.PI/180)); timer = 50;
Symbol 150 MovieClip [Effect_trail] Frame 1
function onEnterFrame() { this._x = this._x - _root.levelSpeed; }
Symbol 154 MovieClip [Enemy Fuel] Frame 1
function onEnterFrame() { this._x = this._x - (_root.levelSpeed / 3); if (this._x < -20) { this.removeMovieClip(); } if (this.hitTest(_parent._parent.barry.hit)) { _parent._parent.effects.spark(this._x, this._y, 10, 4, 250, "Effect_fuelfragment"); _parent._parent.effects.spark(this._x, this._y, 10, 10, 150, "Effect_spark"); _parent._parent.effects.spark(this._x, this._y, 20, 10, 200, "Effect_smoke"); _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); this.removeMovieClip(); } } this._y = random(400); this._x = 700;
Symbol 156 MovieClip Frame 1
function onEnterFrame() { if ((_rotation > (rotPos + rotMax)) or (_rotation < (rotPos - rotMax))) { spin = -spin; _rotation = lastRot; } lastRot = _rotation; _rotation = (_rotation + spin); } rotPos = this._rotation; rotMax = 45; spin = random(5) + 5;
Symbol 159 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
function onEnterFrame() { if ((_rotation > (rotPos + rotMax)) or (_rotation < (rotPos - rotMax))) { spin = -spin; _rotation = lastRot; } lastRot = _rotation; _rotation = (_rotation + spin); } rotPos = this._rotation; rotMax = 45; spin = random(5) + 5;
Symbol 164 MovieClip [Effect_pilot] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { this._y = this._y + drop; drop = drop + 1.5; this._x = this._x + xSpeed; this._x = this._x - (_root.levelSpeed / 3); xSpeed = xSpeed / 1.05; _rotation = (_rotation + spin); spin = spin / 1.1; if ((random(10) == 0) and (paraTimer < 0)) { paraActive = true; } paraTimer--; if (this.hitTest(_root.GAME.barry.hitBullet)) { if (paraActive == true) { paraActive = false; paraTimer = 200; parachute.gotoAndStop(2); } } if (_root.GAME.terrain.hitTest(_x, _y + _parent._parent._y, true) and (groundSwitch != true)) { if (drop > 3) { _parent.explosion("boomblood", this._x, this._y - 60, 0, 150, 100); this.removeMovieClip(); } else { groundSwitch = true; } } if (groundSwitch == true) { while (_root.GAME.terrain.hitTest(_x - _parent.xMove, _y + _parent._parent._y, true)) { this._y = this._y - 2; } this._y = this._y + 2; paraTimer = -10; xSpeed = -3; if (parachute._xscale > 0) { parachute._xscale = parachute._xscale - 20; parachute._yscale = parachute._yscale - 20; } } else if (paraActive == true) { _rotation = (_rotation / 1.3); if (drop > 2) { drop = drop - 2; } if (parachute._xscale < 100) { parachute._xscale = parachute._xscale + 10; parachute._yscale = parachute._yscale + 10; } } if (_y > 500) { this.removeMovieClip(); } } } drop = (random(12) + 7) * -1; xSpeed = random(18) - 8; _xscale = 100; _yscale = 100; spin = random(40) - 20; parachute._xscale = 0; parachute._yscale = 0; paraTimer = 10; if (random(2) == 0) { _xscale = -100; } if (_root.gameMode == "Classic") { this.removeMovieClip(); }
Symbol 207 MovieClip Frame 1
_visible = false;
Symbol 207 MovieClip Frame 5
stopAllSounds();
Symbol 207 MovieClip Frame 122
stopAllSounds(); _root.MUSICBOX.gotoAndPlay(2); stop();
Symbol 208 MovieClip [MEDAL_AWARD] Frame 1
function onEnterFrame() { if ((_alpha < 100) and (alphaSwitch == false)) { _alpha = (_alpha + 10); } else if (timer < 100) { alphaSwitch = true; _alpha = 100; timer++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { this.removeMovieClip(); } } _alpha = 0; alphaSwitch = false; timer = 0;
Symbol 221 MovieClip [boom5] Frame 1
function onEnterFrame() { this._x = this._x - (_root.levelSpeed / 3); _rotation = (_rotation + 5); }
Symbol 221 MovieClip [boom5] Frame 13
this.removeMovieClip(); stop();
Symbol 223 MovieClip [System_Square] Frame 1
_visible = false;
Symbol 248 MovieClip Frame 126
_root.nextFrame();
Symbol 268 MovieClip Frame 1
if (_root.titlePlay == false) { gotoAndStop ("end"); }
Symbol 268 MovieClip Frame 24
stop();
Symbol 276 MovieClip Frame 9
stop();
Symbol 281 MovieClip Frame 1
function onEnterFrame() { if (timer > 0) { timer = timer - 3; } else { this._x = this._x - speed; if (speed > 0) { speed--; _xscale = (_xscale - 5); _yscale = (_yscale - 5); _alpha = (_alpha + 10); } else { this.gotoAndStop("txt"); } } if (this.hitTest(_root.cursorFollow.hit)) { butt.gotoAndStop("over"); } else { butt.gotoAndStop(1); } } function onMouseUp() { if (this.hitTest(_root.cursorFollow.hit)) { _root.fuelMax = fuelMax; if (gameType != undefined) { _root.gameMode = gameType; } _root.gotoAndPlay(targ); } } function onRollOver() { _parent.screen.screenLoad++; _parent.screen.infoBox = info; } function onDragOver() { _parent.screen.screenLoad++; _parent.screen.infoBox = info; } function onRollOut() { _parent.screen.screenLoad--; } function onDragOut() { _parent.screen.screenLoad--; } xPos = this._x; _xscale = 150; _yscale = 150; _alpha = 0; speed = 10; stop();
Symbol 281 MovieClip Frame 2
stop();
Instance of Symbol 294 MovieClip "tvScreen" in Symbol 297 MovieClip Frame 1
onClipEvent (load) { vidLoad = random(3) + 1; vidArray = new Array("vid1", "vid2", "vid3"); this.gotoAndPlay(vidArray[vidLoad]); }
Symbol 298 MovieClip Frame 1
if (_root.titlePlay == false) { this.gotoAndPlay("buttons"); }
Instance of Symbol 255 MovieClip in Symbol 298 MovieClip Frame 1
onClipEvent (load) { if (_root.titlePlay == true) { _xscale = 0; _yscale = 0; xPos = _x; yPos = _y; timer = 10; } } onClipEvent (enterFrame) { if (_root.titlePlay == true) { if (_xscale < 100) { _xscale = (_xscale + 20); _yscale = (_yscale + 20); } else if (timer > 0) { timer--; _rotation = (random(10) - 10); } else { _rotation = 0; } } }
Instance of Symbol 269 MovieClip in Symbol 298 MovieClip Frame 1
onClipEvent (load) { if (_root.titlePlay == true) { anim.stop(); xPos = _x; yPos = _y; _alpha = 0; _xscale = 200; _yscale = 200; timer = 30; active = true; } } onClipEvent (enterFrame) { if (_root.titlePlay == true) { if (timer > 5) { timer--; } else if (_xscale > 100) { _xscale = (_xscale - 10); _yscale = (_yscale - 10); _alpha = (_alpha + 10); } else if (timer > 0) { _rotation = (random(20) - 10); timer--; } else if (active == true) { _rotation = 0; active = false; anim.play(); } } }
Symbol 298 MovieClip Frame 50
stop(); _root.titlePlay = false;
Instance of Symbol 281 MovieClip in Symbol 298 MovieClip Frame 50
onClipEvent (load) { desc = "Medals"; targ = "medals"; timer = 10; info = "View the medals you have earned and access secrets unlocked by collecting as many as you can for various tasks!"; }
Instance of Symbol 281 MovieClip in Symbol 298 MovieClip Frame 50
onClipEvent (load) { desc = "How To Play"; targ = "inst"; timer = 20; info = "If you have never played 'IndestructoTank!', or are just feeling a little rusty, click here to learn just how to rack up those combos!"; } on (release) { }
Instance of Symbol 281 MovieClip in Symbol 298 MovieClip Frame 50
onClipEvent (load) { desc = "More Games"; targ = "AG"; timer = 40; info = "Visit the Armor Games homepage to find more great flash games free to play!"; }
Instance of Symbol 281 MovieClip in Symbol 298 MovieClip Frame 50
onClipEvent (load) { desc = "Settings"; targ = "options"; timer = 30; info = "Change graphics and sound settings and clear saved data."; }
Instance of Symbol 281 MovieClip in Symbol 298 MovieClip Frame 50
onClipEvent (load) { desc = "Start Game"; targ = "gameSelect"; timer = 0; info = "Select a gametype and start a game of Indestruc2Tank!"; }
Instance of Symbol 297 MovieClip "screen" in Symbol 298 MovieClip Frame 50
onClipEvent (load) { screenLoad = 0; xPos = this._x; _xscale = 150; _yscale = 150; _alpha = 0; speed = 25; timer = 30; tvChange = false; channelArray = new Array("CLASSIC", "ENHANCED", "ADVENTURE", "CODEC", "BOSS"); } onClipEvent (enterFrame) { if (screenLoad == 0) { this.gotoAndStop("TV"); if (tvChange == true) { tvScreen.gotoAndStop(channelArray[random(5)]); tvChange = false; } } else { tvChange = true; this.gotoAndStop("INFO"); } if (timer > 0) { timer--; } else { this._x = this._x - speed; if (speed > 0) { speed = speed - 2; if (_xscale > 100) { _xscale = (_xscale - 5); _yscale = (_yscale - 5); } _alpha = (_alpha + 10); } else { speed = 0; } } }
Symbol 306 MovieClip Frame 2
if (_root.titlePlay == false) { gotoAndStop ("event"); }
Symbol 306 MovieClip Frame 93
stop();
Symbol 342 MovieClip Frame 1
function onEnterFrame() { if (timer < 15) { timer++; } else { spin = -spin; timer = 0; } _rotation = (_rotation + spin); _rotation = (_rotation / 1.2); } timer = 0; spin = 2;
Symbol 344 MovieClip Frame 1
function onRelease() { _root.codecArray = level; _root.gotoAndStop(dest); }
Symbol 348 MovieClip Frame 1
function onRelease() { if (_alpha == 100) { _root.levelID = levelID; _root.codecArray = level; stopAllSounds(); _root.gotoAndStop(dest); } }
Symbol 351 MovieClip Frame 1
function onMouseDown() { if (_alpha == 100) { if (this.hitTest(_root.cursorFollow.hit)) { _root.fuelMax = fuelMax; _root.bossSel = bossSel; if (gameType != undefined) { _root.gameMode = gameType; } _root.levelID = levelID; _root.terrainLoadOffset = TLO; _root.levelGraphics = levelGraphicsPreset; _root.gotoAndPlay(targ); } } }
Symbol 354 MovieClip Frame 1
function onMouseDown() { if (_alpha == 100) { if (this.hitTest(_root.cursorFollow.hit)) { _root.fuelMax = fuelMax; _root.bossSel = bossSel; if (gameType != undefined) { _root.gameMode = gameType; } _root.holeTimer = holeTimer; _root.holeTimerVar = holeTimerVar; _root.holeTimerCOunter = holeTimerCounter; _root.holeMinSize = holeMinSize; _root.holeSizeVar = holeSizeVar; _root.holesVar = holesVar; _root.levelID = levelID; _root.terrainLoadOffset = TLO; _root.levelGraphics = levelGraphicsPreset; _root.gotoAndPlay(targ); } } }
Symbol 385 MovieClip Frame 1
function onEnterFrame() { if (Key.isDown(38) and (yPos != yPosStore)) { yPos = yPosStore; } else if (Key.isDown(40) and (yPos != (yPosStore + 500))) { yPos = yPosStore - 500; } this._y = this._y - ((_y - yPos) / 5); } function setupMedals() { i = 1; while (i < 19) { if (_root["Medal" + i] == false) { this["Medal_" + i]._visible = false; } else { _root.medalCount++; } i++; } } yPosStore = this._y; yPos = this._y; _root.medalCount = 0; setupMedals();
Symbol 418 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 368
stopAllSounds(); _root.MUSICBOX.gotoAndPlay(2);
Symbol 424 MovieClip Frame 1
function onPress() { _rotation = (_rotation + 10); _rotation = (_rotation - 10); }
Symbol 434 MovieClip Frame 1
stop();
Instance of Symbol 391 MovieClip "tankBut1" in Symbol 434 MovieClip Frame 1
on (release) { _parent.nextFrame(); }
Instance of Symbol 391 MovieClip "tankBut1" in Symbol 434 MovieClip Frame 2
on (release) { _parent.prevFrame(); }
Instance of Symbol 391 MovieClip "tankBut1" in Symbol 434 MovieClip Frame 6
on (release) { _parent.prevFrame(); }
Symbol 448 MovieClip Frame 1
xPos = this._x; this._x = 1000;
Instance of Symbol 391 MovieClip in Symbol 448 MovieClip Frame 1
on (release) { _root.savefileActive = undefined; _root.resetAllData(); stopAllSounds(); _root.gotoAndPlay("titleloader"); }
Instance of Symbol 391 MovieClip in Symbol 448 MovieClip Frame 1
on (release) { _parent._x = 1000; }
Symbol 458 MovieClip Frame 1
stop();
Instance of Symbol 391 MovieClip "tankBut1" in Symbol 458 MovieClip Frame 1
on (release) { _parent.nextFrame(); }
Instance of Symbol 391 MovieClip "tankBut1" in Symbol 458 MovieClip Frame 2
on (release) { _parent.prevFrame(); }
Symbol 458 MovieClip Frame 9
_root.tutTrue = true;
Instance of Symbol 391 MovieClip "tankBut1" in Symbol 458 MovieClip Frame 9
on (release) { _parent.prevFrame(); }
Symbol 463 MovieClip Frame 1
gotoAndStop(_root.levelGraphics);
Symbol 466 MovieClip Frame 1
gotoAndStop(_root.levelGraphics);
Symbol 471 MovieClip Frame 1
gotoAndStop(_root.levelGraphics);
Symbol 477 MovieClip Frame 1
gotoAndStop(_root.levelGraphics);
Symbol 482 MovieClip Frame 1
function newBullet(xPos, yPos, rotation, MC, frame) { b = attachMovie(MC, "clone" + cloneCount, cloneCount++); b._x = xPos; b._y = yPos; b._rotation = rotation; b.gotoAndStop(frame); } cloneCount = 0; var b;
Symbol 483 MovieClip Frame 1
function newEnemy(xPos, yPos, type, PlayerNum) { b = attachMovie(type, "enemy" + enemyCount, enemyCount++); b.dir = random(2); b._y = yPos; b.PlayerNum = PlayerNum; } function newEnemyBullet(xPos, yPos, speed, type) { b = attachMovie(type, "enemy" + enemyCount, enemyCount++); b._x = xPos; b._y = yPos; b.bulletSpeed = speed; b.timer = 30; } function newBomb(xPos, yPos, dir, type) { b = attachMovie(type, "enemy" + enemyCount, enemyCount++); b._x = xPos; b._y = yPos; b.dir = dir; } enemyCount = 0; var b;
Symbol 486 MovieClip Frame 1
function onEnterFrame() { _rotation = Math.round((Math.atan2((_parent._parent.barry._y - this._y) - _parent._y, (_parent._parent.barry._x - this._x) - _parent._x) / 3.141593) * 180); }
Symbol 501 MovieClip Frame 1
function onEnterFrame() { _rotation = Math.round((Math.atan2((_parent._parent.barry._y - this._y) - _parent._y, (_parent._parent.barry._x - this._x) - _parent._x) / 3.141593) * 180); }
Symbol 504 MovieClip Frame 1
function onEnterFrame() { if ((_root.gameFroze == false) and (_root.gamePaused == false)) { if (health > 0) { invTimer--; if (invTimer > 0) { glass._alpha = -glass._alpha; } else { glass._alpha = 100; } if (hit3.hitTest(_parent.barry.hit)) { _parent.barry.physics(_parent.barry._x + 10, 10); _parent.barry.xSpeed = -40; _parent.barry.drop = -20; } else if (hit2.hitTest(_parent.barry.hit)) { _parent.barry.physics(_parent.barry._x + 10, 10); _parent.barry.xSpeed = -40; if (invTimer < 0) { health--; _parent.effects.explosion("boom5", _parent.barry._x, _parent.barry._y, 0, 100, 150); invTimer = 50; _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); } } else { while (hit.hitTest(_parent.barry)) { _parent.barry._x = _parent.barry._x - 2; _parent.barry.xSpeed = 0; } } if (attackMode == 1) { _parent.enemy.clear(); if (timer < attackTimer) { timer = timer + 2; } else { timer = 0; attackMode = random(2) + 2; } } else if (attackMode == 2) { if (timer < attackTimer) { timer++; if (random(10) == 0) { _parent.enemy.newBomb(this._x + dishX, this._y + dishY, this._xscale, "Weapon_Pusher"); } } else { timer = 0; attackMode = 1; } } else if (attackMode == 3) { if (timer < attackTimer) { timer++; _parent.enemy.clear(); _parent.enemy.lineStyle(random(10) + 5, 16711680); _parent.enemy.moveTo(this._x + dishX, this._y + dishY); _parent.enemy.lineTo(_parent.barry._x, _parent.barry._y); _root.sound.gotoAndStop("laser"); _root.sound.gotoAndStop(1); _parent.barry.xSpeed = _parent.barry.xSpeed - (random(2) + 1); } else { timer = 0; attackMode = 1; } } } else { _parent.enemy.clear(); _alpha = (_alpha / 1.2); if (invTimer > 0) { invTimer--; } else { _root.GAME.barry.levelEnded = true; } if (random(3) == 0) { _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); _parent.effects.explosion("boom5", (_x + random(100)) - 50, (_y + random(100)) - 50, 0, 100, 150); } } } } if (_root.gameMode != "Boss") { this.swapDepths(200); this.removeMovieClip(); } gotoAndStop(_root.bossSel); attackMode = 1; attackTimer = 40; timer = -100; dishX = dish._x; dishY = dish._y; health = 5; invTimer = 0;
Symbol 504 MovieClip Frame 2
function onEnterFrame() { if ((_root.gameFroze == false) and (_root.gamePaused == false)) { if (health > 0) { invTimer--; if (invTimer > 0) { glass._alpha = -glass._alpha; } else { glass._alpha = 100; } if (health < 3) { speedStore = 1.5; } this._x = this._x - (speed * speedStore); if (this._x < -300) { this._x = -300; speed = -speed; _xscale = (-_xscale); } else if (this._x > 900) { this._x = 900; speed = -speed; _xscale = (-_xscale); } if (random(10) == 0) { _parent.enemy.newBomb(this._x, this._y, -this._xscale, "Weapon_Bomb"); } if (hit.hitTest(_parent.barry.hit)) { if (invTimer < 0) { _parent.barry.physics(_parent.barry._x + 10, 10); health--; _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); _parent.effects.explosion("boom5", _parent.barry._x, _parent.barry._y, 0, 100, 150); invTimer = 50; } } } else { if (invTimer > 0) { invTimer--; } else { _root.GAME.barry.levelEnded = true; } if (_alpha > 0) { _alpha = (_alpha - 10); } if (random(3) == 0) { _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); _parent.effects.explosion("boom5", (_x + random(100)) - 50, (_y + random(100)) - 50, 0, 100, 150); } } } } speedStore = 1; speed = 4; health = 5; invTimer = 0; _x = (_x + 400);
Symbol 504 MovieClip Frame 3
function onEnterFrame() { if ((_root.gameFroze == false) and (_root.gamePaused == false)) { if (health > 0) { if (glass.hitTest(_parent.barry.hit)) { if (invTimer < 0) { _parent.barry.physics(_parent.barry._x + 10, 13); health--; _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); _parent.effects.explosion("boom5", _parent.barry._x, _parent.barry._y, 0, 100, 150); invTimer = 50; } } invTimer--; if (invTimer > 0) { glass._alpha = -glass._alpha; } else { glass._alpha = 100; } this._x = this._x + ((xPos - _x) / 10); if (startTimer > 0) { startTimer--; } else if (random(100) == 0) { startTimer = 40; if (xPos == xPosStore) { xPos = xPosStore - 300; } else { xPos = xPosStore; } } if (hit3.hitTest(_root.GAME.barry)) { _parent.barry.physics(_parent.barry._x + 10, 5); } if (random(60) == 0) { _parent.enemy.newBomb(cannon._x + this._x, cannon._y + this._y, this._xscale, "Weapon_Pusher"); } if (boom.hit.hitTest(_root.GAME.barry)) { _parent.barry.physics(_parent.barry._x + 10, 5); if (xPos == xPosStore) { _parent.barry.xSpeed = -60; } else { _parent.barry.xSpeed = 60; } } if (xPos == xPosStore) { boom._rotation = boom._rotation - 20; } else { boom._rotation = boom._rotation + 20; } } else { if (invTimer > 0) { invTimer--; } else { _root.GAME.barry.levelEnded = true; } if (_alpha > 0) { _alpha = (_alpha - 10); } if (random(3) == 0) { _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); _parent.effects.explosion("boom5", (_x + random(100)) - 100, (_y + random(100)) - 50, 0, 100, 150); } } } } spinCount = 360; speed = 0; xPosStore = _x; xPos = xPosStore; _x = (_x + 500); startTimer = 100; invTimer = 0; health = 5; this.swapDepths(_root.GAME.enemy);
Symbol 512 MovieClip Frame 1
gotoAndStop(_root.tankSkin);
Symbol 516 MovieClip Frame 1
gotoAndStop(_root.tankSkin);
Instance of Symbol 505 MovieClip "hitBullet" in Symbol 517 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 505 MovieClip "hit" in Symbol 517 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 518 MovieClip Frame 1
function newBlast(xPos, yPos, size, frame) { b = attachMovie("Effect_blast", "clone" + cloneCount, cloneCount++); b._x = xPos; b._y = yPos; b.gotoAndStop(frame); } function spark(xPos, yPos, ammount, Speed, scale, type) { var _local1 = 0; while (_local1 < (ammount / 2)) { b = attachMovie(type, "effect" + cloneCount, cloneCount++); b._x = xPos + xMove; b._y = yPos; b._xscale = random(scale) + 10; b._yscale = b._xscale; b.Speed = random(Speed) + 1; b._rotation = random(360); _local1++; } } function explosion(boomNo, xPos, yPos, rotate, trans, size) { b = attachMovie(boomNo, "clone" + cloneCount, cloneCount++); b._x = xPos + xMove; b._y = yPos; b._alpha = trans; b._rotation = rotate; b._xscale = size; b._yscale = size; } function exp(xPos, yPos, num, str, size, dataString) { b = attachMovie("Effect_exp", "effect" + cloneCount, cloneCount++); b._x = xPos + xMove; b._y = yPos; b.exp = num; b.str = str; b.floatSpeed = 0.3; b._xscale = size; b._yscale = size; b.alphaSpeed = 3; if (dataString == true) { b._x = 50 + xMove; b._y = _root.barry.groundLevel - 20; b.floatSpeed = 0.04; b.alphaSpeed = 1; } } function onEnterFrame() { } cloneCount = 0; trailCount = 0; trailStart = 0; var b; xMove = 0; xPlus = 0;
Instance of Symbol 472 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (load) { function cloneBuilding(pos, offset) { if (random(1) == 0) { b = attachMovie(["Terrain_city_b" + (random(5) + 1)], "building" + cloneCount, cloneCount++); b.gotoAndStop(_root.levelGraphics); b._x = pos + offset; b._x = b._x + random(20); b._y = b._y + random(40); if (random(2) == 0) { b._xscale = b._xscale * -1; } destroy = cloneCount - 15; this["building" + destroy].removeMovieClip(); } } _root.goodPC = true; stageWidth = 700; xPos = 0; cloneOffset = 1; cloneCount = 0; var b = 0; yHeight = this._y; randomHeight = random(_root.levelSpeed); cloneSpace = random(20) + 50; loadOffset = 0; while (loadOffset < stageWidth) { cloneBuilding(0, loadOffset); loadOffset = loadOffset + (random(20) + 50); } } onClipEvent (enterFrame) { if (((_root.goodPC == true) and (_root.gamePaused == false)) and (_root.gameFroze == false)) { this._x = this._x - (_root.levelSpeed / 10); xPos = -this._x; if (xPos > (60 * cloneOffset)) { cloneBuilding(stageWidth, xPos); cloneOffset++; } } }
Instance of Symbol 481 MovieClip "terrain" in Symbol 519 MovieClip Frame 1
onClipEvent (load) { function cloneBuilding(pos, offset) { if (holeTimerCounter > 0) { holeTimerCounter--; } else if (holesActive == true) { holeSwitch = true; } if (holeSwitch == false) { b = attachMovie("Tunnel", "building" + cloneCount, cloneCount++); b._x = pos + offset; b._y = (tunnelMaker._y + tunnelMaker._height) - 300; b._rotation = 180; } else { cloneCount++; if (holeCounter < holeSize) { holeCounter++; } else { holeCounter = 0; holeSwitch = false; holeTimerCounter = holeTimer + random(holeTimerVar); holeSize = holeMinSize + random(holeSizeVar); } } destroy = cloneCount - 20; this["building" + destroy].removeMovieClip(); } stageWidth = 650; xPos = 0; cloneOffset = 1; cloneCount = 0; var b = 0; yHeight = this._y; cloneSpace = random(20) + 50; loadOffset = _root.terrainLoadOffset; tunnelY = 0; tunnelAccel = 1; tunnelPos = 300; tunnelMoveSpeed = 1; holeTimer = _root.holeTimer; holeTimerVar = _root.holeTimerVar; holeTimerCounter = _root.holeTimerCounter; holeMinSize = _root.holeMinSize; holeSizeVar = _root.holeSizeVar; holeSize = holeMinSize; holeCounter = 0; holesActive = _root.holesVar; holeSwitch = false; terrainVar = _root.groundVar; terrainPos = _root.groundPos; tunnelMaker._y = terrainPos; if ((_root.gameMode == "Boss") and (_root.bossSel == 2)) { while (loadOffset < (stageWidth - 540)) { cloneBuilding(0, loadOffset); loadOffset = loadOffset + 40; } loadOffset = loadOffset + 190; while (loadOffset < (stageWidth - 300)) { cloneBuilding(0, loadOffset); loadOffset = loadOffset + 40; } loadOffset = loadOffset + 190; while (loadOffset < (stageWidth - 40)) { cloneBuilding(0, loadOffset); loadOffset = loadOffset + 40; } } else if ((_root.gameMode == "Boss") and (_root.bossSel == 1)) { while (loadOffset < (stageWidth - 240)) { cloneBuilding(0, loadOffset); loadOffset = loadOffset + 40; } loadOffset = loadOffset + 80; while (loadOffset < (stageWidth - 40)) { cloneBuilding(0, loadOffset); loadOffset = loadOffset + 40; } } else { while (loadOffset < (stageWidth - 0)) { cloneBuilding(0, loadOffset); loadOffset = loadOffset + 40; } } } onClipEvent (enterFrame) { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { this._x = this._x - Math.round(_root.levelSpeed / 3); xPos = (-this._x) + 40; if (xPos > (40 * cloneOffset)) { cloneBuilding(stageWidth, xPos - 5); cloneOffset++; } tunnelMoveSpeed = _root.levelSpeed / 10; if (tunnelMaker._y < (tunnelPos - tunnelMoveSpeed)) { tunnelY = tunnelY + tunnelAccel; } else if (tunnelMaker._y > (tunnelPos + tunnelMoveSpeed)) { tunnelY = tunnelY - tunnelAccel; } else { tunnelPos = random(terrainVar) + terrainPos; } if (tunnelY > tunnelMoveSpeed) { tunnelY = tunnelMoveSpeed; } else if (tunnelY < (-tunnelMoveSpeed)) { tunnelY = -tunnelMoveSpeed; } tunnelMaker._y = tunnelMaker._y + tunnelY; } }
Instance of Symbol 517 MovieClip "barry" in Symbol 519 MovieClip Frame 1
onClipEvent (load) { function physics(xPos, power) { xSpeed = (_x - xPos) / (20 / power); spin = xSpeed; drop = (random(power) + (power * 3)) * -1; if (combo >= 59) { _root.newMedal(3, 75, 400, "60 COMBO!"); } else if (combo >= 39) { _root.newMedal(2, 75, 400, "40 COMBO"); } else if (combo >= 19) { _root.newMedal(1, 75, 400, "20 COMBO"); } } function cloneEnemy() { if ((level == 1) or (level == 2)) { if (Math.round(random(300) / EBomber) == 0) { _parent.enemy.newEnemy(random(2), random(300) + 100, "Enemy_Bomber", PlayerNum); forceCloneTime = 0; } } forceCloneTime++; if ((Math.round(random(400) / EBomber) == 0) or (forceCloneTime == forceCloneTimeMax)) { _parent.enemy.newEnemy(random(2), random(150) + 100, "Enemy_Bomber", PlayerNum); forceCloneTime = 0; } if (Math.round(random(450) / EGunner) == 0) { _parent.enemy.newEnemy(random(550), random(150) + 100, "Enemy_Gunner", PlayerNum); forceCloneTime = 0; } if (Math.round(random(450) / EBouncer) == 0) { _parent.enemy.newEnemy(random(550), random(150) + 100, "Enemy_Bouncer", PlayerNum); forceCloneTime = 0; } if (Math.round(random(500) / EHomer) == 0) { _parent.enemy.newEnemy(random(550), random(150) + 100, "Enemy_Homer", PlayerNum); forceCloneTime = 0; } if (Math.round(random(450) / EMiner) == 0) { _parent.enemy.newEnemy(random(550), random(150) + 100, "Enemy_Miner", PlayerNum); forceCloneTime = 0; } } _root.twoPlayer = true; PlayerNum = 1; upKey = 38; leftKey = 37; rightKey = 39; downKey = 40; upKey2 = 87; leftKey2 = 65; rightKey2 = 68; downKey2 = 83; iTimer = 0; _root.score = 0; if (_root.gameMode == "Boss") { _root.levelSpeed = 0; } else { _root.levelSpeed = 15; } levelLength = 30000; _root.levelMove = 0; gameComplete = false; dead = false; moveSwitch = false; airTime = 0; maxAirTime = 0; combo = 0; maxCombo = 0; leftSide = 50; rightSide = 550; _root.gamePaused = false; _root.gameFroze = false; xSpeed = 0; xSpeedMax = 15; accel = 2; bodyHeight = body._y; wheelHeight = wheelF._y; maxFuel = _root.fuelMax; fuel = maxFuel; experience = 0; expStore = 0; expPot = 0; maxExpStore = 0; nextLevel = 100; level = 1; boomMax = 20; boomBar = 0; drop = 0; groundLevel = this._y; maxHeight = groundLevel; maxHeightStore = 0; if (_root.gameMode == "Boss") { if (_root.bossSel == 1) { fuel = 1500; maxFuel = 1500; } else if (_root.bossSel == 2) { fuel = 1200; maxFuel = 1200; } else if (_root.bossSel == 3) { fuel = 1300; maxFuel = 1300; } totalEXP = 0; EBomber = 0; EGunner = 0; EBouncer = 0; EHomer = 0; EMiner = 0; nextLevel = 100000 /* 0x0186A0 */; } else if ((_root.gameMode == "Classic") or (_root.gameMode == "Enhanced")) { totalEXP = 0; EBomber = 5; EGunner = 0; EBouncer = 0; EHomer = 0; EMiner = 0; this._y = this._y - 200; } else if (_root.gameMode == "Adventure") { totalEXP = 0; EBomber = 5; EGunner = 5; EBouncer = 5; EHomer = 5; EMiner = 0; nextLevel = 100000 /* 0x0186A0 */; this._y = this._y - 200; } if (_root.gameMode == "Boss") { forceCloneTimeMax = 9000000 /* 0x895440 */; } else { forceCloneTimeMax = 100; } forceCloneTime = 0; levelEnded = false; levelWon = false; pauseSwitch = false; } onClipEvent (enterFrame) { if ((levelEnded == true) and (_root.gameMode == "Adventure")) { _rotation = (_rotation + 40); _x = (_x + 10); } if ((_root.gameFroze == false) and (dead == false)) { if ((Key.isDown(32) and (pauseSwitch == false)) or (iTimer > 400)) { if (iTimer > 400) { iTimer = 400; } if (_root.gamePaused == false) { _root.gamePaused = true; } else { iTimer = 0; _root.gamePaused = false; } pauseSwitch = true; } else if (Key.isDown(32) == false) { pauseSwitch = false; } } if ((levelEnded == true) and (dead == false)) { } else if (dead == true) { if ((random(3) == 0) and (_visible == false)) { if (_xscale > 0) { _xscale = (_xscale - 4); _parent.effects.explosion("boom3", (deadX + random(10)) - 5, (deadY + random(10)) - 130, 0, 100, random(100) + 50); _parent.effects.explosion("boom5", (deadX + random(10)) - 5, (deadY + random(10)) - 5, 0, 100, random(100) + 50); _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); deadX = deadX - (_root.levelSpeed / 3); } } if (_visible == true) { if (_visible == true) { deadX = this._x; deadY = this._y; _parent.effects.explosion("boom5", (deadX + random(10)) - 5, (deadY + random(10)) - 5, 0, 100, 300); } _visible = false; _root.GAME.hud.swapDepths(0); _root.GAME.hud.removeMovieClip(); } } if (((_root.gamePaused == false) and (_root.gameFroze == false)) and (dead == false)) { iTimer++; if (boomBar > boomMax) { boomBar = boomMax; } if (levelEnded == false) { if ((_root.gameMode == "Enhanced") or (_root.gameMode == "Adventure")) { _root.levelSpeed = (_parent.barry._x / 20) + 1; } cloneEnemy(); } if (gameComplete == false) { if (fuel > 0) { fuel = fuel - 0.8; } else { dead = true; } fuelDisplay = Math.round(fuel); } if (expPot > 0) { experience = experience + Math.round(nextLevel / 60); expPot = expPot - Math.round(nextLevel / 60); } if (gameComplete == false) { if (experience >= nextLevel) { experience = 0; nextLevel = nextLevel * 1.3; nextLevel = Math.round(nextLevel); _parent.effects.exp(100, 300, "", "LEVEL UP", 350); level++; _root.sound.gotoAndStop("level"); _root.sound.gotoAndStop(1); _root.gameFroze = true; } } else { nextLevel = ""; } airTime++; this._y = this._y + drop; tankHeight = this._y - groundLevel; if (tankHeight < maxHeight) { maxHeight = tankHeight; } drop = drop + 2; if (_parent.terrain.hitTest(_x, _y, true)) { if (drop < 10) { if (_parent.terrain.hitTest(_x, _y + 10, true)) { this._y = this._y - 4; } if ((_rotation < 30) and (_rotation > -30)) { if (_parent.terrain.hitTest(_x + 30, _y, true)) { this._rotation = this._rotation - 10; } if (_parent.terrain.hitTest(_x - 30, _y, true)) { this._rotation = this._rotation + 10; } } } else { while (_parent.terrain.hitTest(_x, _y + 10, true)) { this._y = this._y - 4; } } if (airTime > maxAirTime) { maxAirTime = airTime; } airTime = 0; if (combo > maxCombo) { maxCombo = combo; } if (combo > 0) { maxHeight = maxHeight * -1; maxHeight = maxHeight / 4; if (Math.round(maxHeight) > maxHeightStore) { maxHeightStore = Math.round(maxHeight); } if (combo > 1) { expStore = expStore * ((combo / 10) + 1); expStore = Math.round(expStore); if (expStore > maxExpStore) { maxExpStore = expStore; } } dataString = [((((Math.round(maxHeight) + " FT ") + combo) + " COMBO ") + expStore) + " POINTS"]; _root.score = _root.score + expStore; _parent.effects.exp(this._x, this._y, "", dataString, 150, true); } _rotation = (_rotation + spin); maxHeight = groundLevel; expPot = expPot + expStore; totalEXP = totalEXP + expStore; expStore = 0; _root.enemiesDestroyed = _root.enemiesDestroyed + combo; if (_root.enemiesDestroyed >= 2000) { _root.newMedal(6, 75, 400, "2000 KILLS!"); } else if (_root.enemiesDestroyed >= 1000) { _root.newMedal(5, 75, 400, "1000 KILLS!"); } else if (_root.enemiesDestroyed >= 250) { _root.newMedal(4, 75, 400, "250 KILLS"); } combo = 0; drop = (-drop) / 1.8; spin = spin / 1.5; _rotation = (_rotation / 1.4); if ((drop > -10) and (drop < 10)) { resetRotation = true; drop = 0; } else { _parent.effects.explosion("boom3", this._x + 110, this._y + 10, 90, 30, 50); _parent.effects.explosion("boom3", this._x - 70, this._y + 30, -90, 30, 50); _root.sound.gotoAndStop("land"); _root.sound.gotoAndStop(1); } } else { _rotation = (_rotation + spin); resetRotation = false; } if (resetRotation == true) { _rotation = (_rotation / 1.5); } body._y = bodyHeight + random(5); wheelF._y = wheelHeight + random(5); wheelB._y = wheelHeight + random(5); wheelF._rotation = wheelF._rotation + ((_root.levelSpeed * 4) + (xSpeed * 2)); wheelB._rotation = wheelB._rotation + ((_root.levelSpeed * 4) + (xSpeed * 2)); if (Key.isDown(rightKey) or Key.isDown(rightKey2)) { iTimer = 0; if (body._rotation < 20) { body._rotation = body._rotation + 2; } if (xSpeed < xSpeedMax) { xSpeed = xSpeed + accel; } else { xSpeed = xSpeedMax; } } else if (Key.isDown(leftKey) or Key.isDown(leftKey2)) { iTimer = 0; if (body._rotation > -20) { body._rotation = body._rotation - 2; } if (xSpeed > (-xSpeedMax)) { xSpeed = xSpeed - accel; } else { xSpeed = -xSpeedMax; } } body._rotation = body._rotation / 1.1; xSpeed = xSpeed / 1.1; this._x = this._x + xSpeed; while (_parent.terrain.hitTest(_x + 30, _y - 30, true)) { this._x = this._x - 2; } while (_parent.terrain.hitTest(_x - 40, _y - 30, true)) { this._x = this._x + 2; } if (levelEnded == false) { if (this._x > rightSide) { xSpeed = 0; this._x = rightSide - 5; } else if (this._x < leftSide) { xSpeed = 0; this._x = leftSide + 5; } } if (_y > 500) { _parent.effects.spark(this._x, 510, 40, 40, 250, "Effect_spark"); _parent.effects.spark(this._x, 510, 40, 40, 250, "Effect_smoke"); dead = true; } } point = {x:this._x, y:this._y}; localToGlobal(point); if (fuel > maxFuel) { fuel = maxFuel; } if ((Key.isDown(upKey) or Key.isDown(upKey2)) and (_root.gameMode != "Classic")) { if (boomBar > (boomMax - 4)) { _parent.effects.explosion("boom2", this._x - 20, this._y); _root.sound.gotoAndStop("enemyDestroy"); _root.sound.gotoAndStop(1); spin = 20 + random(10); drop = -28; boomBar = 0; } } }
Instance of Symbol 517 MovieClip "barry" in Symbol 522 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = _root.GAME.barry._rotation; }
Symbol 529 MovieClip Frame 1
stop();
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = 150; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_root.GAME.barry.boomBar / _root.GAME.barry.boomMax) * 150; if (this._width > 148) { _parent.boomFull._visible = true; } else { _parent.boomFull._visible = false; this._alpha = 100; } }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = 500; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_root.GAME.barry.fuel / _root.GAME.barry.maxFuel) * 500; if (this._width < 100) { _parent.lowFuel._visible = true; _alpha = (-_alpha); } else { _parent.lowFuel._visible = false; _alpha = 100; signSwitch = false; } }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = 150; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (load) { distanceStore = 0; _root.GAME.barry.levelEnded = false; } onClipEvent (enterFrame) { if ((_root.gamePaused == false) and (_root.gameFroze == false)) { distanceStore = distanceStore + _root.levelSpeed; if (this._width > 150) { _root.GAME.barry.levelEnded = true; } this._width = (distanceStore / _root.GAME.barry.levelLength) * 150; _parent.tankGraph._x = this._x + this._width; } }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 2
onClipEvent (load) { this._width = 300; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 2
onClipEvent (enterFrame) { this._width = (_root.GAME.barry.experience / _root.GAME.barry.nextLevel) * 300; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 2
onClipEvent (load) { this._width = 500; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 2
onClipEvent (enterFrame) { this._width = (_root.GAME.barry.fuel / _root.GAME.barry.maxFuel) * 500; if (this._width < 100) { if ((random(20) == 0) and (this._width > 1)) { _parent.lowFuel._visible = true; } _alpha = (-_alpha); } else { _parent.lowFuel._visible = false; _alpha = 100; signSwitch = false; } }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 3
onClipEvent (load) { this._width = 250; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 3
onClipEvent (enterFrame) { this._width = (_root.GAME.barry.fuel / _root.GAME.barry.maxFuel) * 250; if (this._width < 100) { _parent.lowFuel._visible = true; _alpha = (-_alpha); } else { _parent.lowFuel._visible = false; _alpha = 100; signSwitch = false; } }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 3
onClipEvent (enterFrame) { this._width = 150; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 3
onClipEvent (enterFrame) { this._width = (_root.GAME.barry.boomBar / _root.GAME.barry.boomMax) * 150; if (this._width > 148) { _parent.boomFull._visible = true; } else { _parent.boomFull._visible = false; this._alpha = 100; } }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 10
onClipEvent (enterFrame) { this._width = (_root.GAME.barry.boomBar / _root.GAME.barry.boomMax) * 150; if (this._width > 148) { _parent.boomFull._visible = true; } else { _parent.boomFull._visible = false; this._alpha = 100; } }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 11
onClipEvent (load) { this._width = 250; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 11
onClipEvent (enterFrame) { this._width = (_root.GAME.barry.fuel / _root.GAME.barry.maxFuel) * 250; if (this._width < 100) { _parent.lowFuel._visible = true; _alpha = (-_alpha); } else { _parent.lowFuel._visible = false; _alpha = 100; signSwitch = false; } }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 11
onClipEvent (load) { this._width = 250; }
Instance of Symbol 505 MovieClip in Symbol 563 MovieClip Frame 11
onClipEvent (enterFrame) { this._width = (_root.GAME.BOSS.health / 5) * 250; }
Symbol 582 Button
on (release) { if (((_root.GAME.barry.totalEXP - cost) >= -1) and (_root.GAME.barry.EBomber < 10)) { _root.GAME.barry.totalEXP = _root.GAME.barry.totalEXP - cost; _root.GAME.barry.EBomber++; _parent.enemyCounter++; _parent.newMessage("BOMBER FREQUENCY INCREASED"); } else if (_root.GAME.barry.EBomber >= 10) { _parent.newMessage("BOMBER FREQUENCY MAXED OUT"); } else if ((_root.GAME.barry.totalEXP - cost) < -1) { _parent.newMessage("NOT ENOUGH EXP"); } }
Symbol 583 Button
on (release) { _parent.nameBox = "Bomber"; _parent.weaponBox = "Bomb"; _parent.infoBox = "Standard enemy drops bombs as it passes over the IndestructoTank"; }
Symbol 589 Button
on (release) { _parent.nameBox = "Bouncer"; _parent.weaponBox = "Bouncing Bomb"; _parent.infoBox = "The bomb dropped by this enemy bounces once, giving greater opportunity to link combos."; }
Symbol 590 Button
on (release) { if (((_root.GAME.barry.totalEXP - cost) >= -1) and (_root.GAME.barry.EBouncer < 10)) { _root.GAME.barry.totalEXP = _root.GAME.barry.totalEXP - cost; _root.GAME.barry.EBouncer++; _parent.enemyCounter++; _parent.newMessage("BOUNCER FREQUENCY INCREASED"); } else if (_root.GAME.barry.EBouncer >= 10) { _parent.newMessage("BOUNCER FREQUENCY MAXED OUT"); } else if ((_root.GAME.barry.totalEXP - cost) < -1) { _parent.newMessage("NOT ENOUGH EXP"); } }
Symbol 593 Button
on (release) { _parent.nameBox = "GUNNER"; _parent.weaponBox = "Strutch Bomb"; _parent.infoBox = "Bomb launched will target the IndestructoTank for a short time, creating a much greater chance of being hit."; }
Symbol 594 Button
on (release) { if (((_root.GAME.barry.totalEXP - cost) >= -1) and (_root.GAME.barry.EGunner < 10)) { _root.GAME.barry.totalEXP = _root.GAME.barry.totalEXP - cost; _root.GAME.barry.EGunner++; _parent.enemyCounter++; _parent.newMessage("GUNNER FREQUENCY INCREASED"); } else if (_root.GAME.barry.EGunner >= 10) { _parent.newMessage("GUNNER FREQUENCY MAXED OUT"); } else if ((_root.GAME.barry.totalEXP - cost) < -1) { _parent.newMessage("NOT ENOUGH EXP"); } }
Symbol 597 Button
on (release) { _parent.nameBox = "Homer"; _parent.weaponBox = "Seeker Bomb"; _parent.infoBox = "Bomb launched will always hit the IndestructoTank, providing a minimal boost. Is this a blessing or a curse?"; }
Symbol 598 Button
on (release) { if (((_root.GAME.barry.totalEXP - cost) >= -1) and (_root.GAME.barry.EHomer < 10)) { _root.GAME.barry.totalEXP = _root.GAME.barry.totalEXP - cost; _root.GAME.barry.EHomer++; _parent.enemyCounter++; _parent.newMessage("SEEKER FREQUENCY INCREASED"); } else if (_root.GAME.barry.EHomer >= 10) { _parent.newMessage("SEEKER FREQUENCY MAXED OUT"); } else if ((_root.GAME.barry.totalEXP - cost) < -1) { _parent.newMessage("NOT ENOUGH EXP"); } }
Symbol 601 Button
on (release) { _parent.nameBox = "Miner"; _parent.weaponBox = "None"; _parent.infoBox = "This explosive truck travels along the ground, providing a great way to extend combos"; }
Symbol 602 Button
on (release) { if (((_root.GAME.barry.totalEXP - cost) >= -1) and (_root.GAME.barry.EMiner < 10)) { _root.GAME.barry.totalEXP = _root.GAME.barry.totalEXP - cost; _root.GAME.barry.EMiner++; _parent.enemyCounter++; _parent.newMessage("MINER FREQUENCY INCREASED"); } else if (_root.GAME.barry.EMiner >= 10) { _parent.newMessage("MINER FREQUENCY MAXED OUT"); } else if ((_root.GAME.barry.totalEXP - cost) < -1) { _parent.newMessage("NOT ENOUGH EXP"); } }
Symbol 605 MovieClip Frame 1
cost = 100; stop();
Symbol 607 Button
on (release) { _root.gameFroze = false; }
Symbol 613 Button
on (release) { _root.gameFroze = false; }
Symbol 624 MovieClip Frame 1
function onEnterFrame() { if (_root.GAME.barry.iTimer == 400) { _visible = true; } else { _visible = false; } }
Symbol 632 MovieClip Frame 1
function onEnterFrame() { if ((_root.gameFroze == true) and (_root.gamePaused == true)) { _root.gamePaused = false; } if ((((_root.gameFroze == true) or (_root.gamePaused == true)) or (_root.GAME.barry.dead == true)) or (_root.GAME.barry.levelEnded == true)) { if (_root.GAME.barry.levelEnded == true) { _root.gameFroze = true; this.gotoAndStop("complete"); } else if (_root.GAME.barry.dead == true) { this.gotoAndStop("dead"); } else { if (_root.gamePaused == true) { this.gotoAndStop(pauseScreen); } else if (endGame != true) { this.gotoAndStop("shop"); } if (_root.gameFroze == true) { if (enemyCounter == 50) { this.gotoAndStop("won"); } if (messageBox._alpha > 0) { if (messageBox._xscale > 100) { messageBox._xscale = messageBox._xscale - 1; messageBox._yscale = messageBox._yscale - 1; } messageBox._alpha = messageBox._alpha - 5; } totalEXP = _root.GAME.barry.totalEXP + 1; _root.GAME.barry.fuel = _root.GAME.barry.maxFuel; bombBox.cost = 10 * _root.GAME.barry.EBomber; bombBox.level = _root.GAME.barry.EBomber; bouncerBox.cost = 20 * (_root.GAME.barry.EBouncer + 1); bouncerBox.level = _root.GAME.barry.EBouncer; gunnerBox.cost = 30 * (_root.GAME.barry.EGunner + 1); gunnerBox.level = _root.GAME.barry.EGunner; homerBox.cost = 40 * (_root.GAME.barry.EHomer + 1); homerBox.level = _root.GAME.barry.EHomer; minerBox.cost = 50 * (_root.GAME.barry.EMiner + 1); minerBox.level = _root.GAME.barry.EMiner; } } this._x = xStore; if (((_root.GAME.barry.dead == true) or (_root.GAME.barry.levelEnded == true)) and (deadTimer > 0)) { deadTimer--; } else if (this._alpha < 100) { if ((_root.GAME.barry.levelEnded == true) or (_root.GAME.barry.dead == true)) { _root.gameFroze = true; } this._alpha = this._alpha + 10; } } else if (this._alpha > 0) { this._alpha = this._alpha - 10; pauseScreen = "pause"; } else { this._x = -1000; } if (endGame == true) { _root.GAME.barry.fuel = 1000; _root.GAME.barry.nextLevel = 999999 /* 0x0F423F */; _root.HUD.gotoAndStop("Unlimited"); } } function newMessage(data1) { messageBox.data1 = data1; messageBox._alpha = 300; messageBox._xscale = 110; messageBox._yscale = 110; } xStore = this._x; stop(); this._x = this._x - 1000; bombBox.gotoAndStop(1); bouncerBox.gotoAndStop(2); gunnerBox.gotoAndStop(3); homerBox.gotoAndStop(4); minerBox.gotoAndStop(5); if (enemyCounter == undefined) { enemyCounter = 5; } deadTimer = 30;
Symbol 632 MovieClip Frame 2
if (_root.gameMode == "Classic") { if (_root.fuelMax == 2100) { _root.newMedal(7, 75, 400, "CLASSIC MODE EASY"); } else if (_root.fuelMax == 1700) { _root.newMedal(8, 75, 400, "CLASSIC MODE MEDIUM"); } else if (_root.fuelMax == 1300) { _root.newMedal(9, 75, 400, "CLASSIC MODE HARD"); } } if (_root.gameMode == "Enhanced") { if (_root.fuelMax == 2100) { _root.newMedal(10, 75, 400, "ENHANCED MODE EASY"); } else if (_root.fuelMax == 1700) { _root.newMedal(11, 75, 400, "ENHANCED MODE MEDIUM"); } else if (_root.fuelMax == 1300) { _root.newMedal(12, 75, 400, "ENHANCED MODE HARD"); } } endGame = true;
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 3
on (release) { _parent.pauseScreen = "quit"; }
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 3
on (release) { if (_root.musicState == "ON") { _root.MUSICBOX.gotoAndPlay(2); _root.musicState = "OFF"; } else { stopAllSounds(); _root.musicState = "ON"; } }
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 3
on (release) { _root._quality = "low"; }
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 3
on (release) { if (_root.musicState == "ON") { _root.MUSICBOX.gotoAndStop(2); _root.musicState = "OFF"; } else { stopAllSounds(); _root.musicState = "ON"; } }
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 3
on (release) { _root._quality = "high"; }
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 3
on (release) { _root._quality = "medium"; }
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 4
on (release) { stopAllSounds(); _root.levelID = null; _root.saveAllData(); if ((_root.gameMode == "Boss") or (_root.gameMode == "Adventure")) { _root.gotoAndStop("adventure"); } else { _root.gotoAndPlay("titleLoader"); } }
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 4
on (release) { _parent.pauseScreen = "pause"; }
Symbol 632 MovieClip Frame 5
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 5
on (release) { stopAllSounds(); _root.levelID = null; _root.saveAllData(); if ((_root.gameMode == "Boss") or (_root.gameMode == "Adventure")) { _root.gotoAndPlay("Adventure"); } else { _root.gotoAndPlay("titleLoader"); } }
Instance of Symbol 391 MovieClip in Symbol 632 MovieClip Frame 6
on (release) { stopAllSounds(); _root.saveAllData(); if ((_root.gameMode == "Boss") or (_root.gameMode == "Adventure")) { _root.gotoAndPlay("Adventure"); } else { _root.gotoAndPlay("titleLoader"); } }
Symbol 636 MovieClip Frame 2
if (_root.gameMode == "Boss") { this.gotoAndPlay(9); }
Symbol 636 MovieClip Frame 5
gotoAndStop (1);
Symbol 636 MovieClip Frame 10
stop();
Symbol 637 MovieClip Frame 1
_alpha = 0;
Symbol 698 MovieClip Frame 1
function onEnterFrame() { gotoAndStop(random(3) + 1); _rotation = (_rotation + (random(4) - 1.5)); if (this._y < 70) { this._y = this._y + 5; } else { this._y = -70; _rotation = 0; } }
Symbol 701 MovieClip Frame 1
function onEnterFrame() { _yscale = (_yscale + (random(20) - 10)); if (_yscale < 0) { _yscale = 0; } else if (_yscale > 100) { _yscale = 100; } }
Symbol 720 MovieClip Frame 1
function onEnterFrame() { if (pressActive == true) { this._x = _parent._xmouse; } if (this._x > (origPos + 40)) { this._x = origPos + 40; } else if (this._x < (origPos - 20)) { this._x = origPos - 20; } signalDistortion = _x - origPos; if (signalDistortion < 0) { signalDistortion = signalDistortion * -1; } _parent.guestScreen.signalStatic._alpha = _root.guestStatic + (signalDistortion * 4); if (_parent.guestScreen.signalStatic._alpha < 20) { _parent.guestScreen.signalStatic._alpha = 20; } _parent.signalBar.gotoAndStop(Math.round(21 - signalDistortion)); } function onPress() { pressActive = true; } function onMouseUp() { pressActive = false; } origPos = this._x; _parent.guestScreen.signalStatic._alpha = 20; _parent.dirkScreen.signalStatic._alpha = 20;
Symbol 725 MovieClip Frame 1
function onEnterFrame() { if (Key.isDown(90)) { if (lens._xscale < 100) { lens._xscale = lens._xscale + 5; lens._yscale = lens._yscale + 5; lens._rotation = lens._rotation + 20; _parent.dirkScreen.charWindow._xscale = _parent.dirkScreen.charWindow._xscale + 2; _parent.dirkScreen.charWindow._yscale = _parent.dirkScreen.charWindow._yscale + 2; } } else if (Key.isDown(88)) { if (lens._xscale > 60) { lens._xscale = lens._xscale - 5; lens._yscale = lens._yscale - 5; lens._rotation = lens._rotation - 20; _parent.dirkScreen.charWindow._xscale = _parent.dirkScreen.charWindow._xscale - 2; _parent.dirkScreen.charWindow._yscale = _parent.dirkScreen.charWindow._yscale - 2; } } if (Key.isDown(65)) { if (lens._x > (lensXPos - 8)) { lens._x = lens._x - 1; _parent.dirkScreen.charWindow._x = _parent.dirkScreen.charWindow._x + 4; } } else if (Key.isDown(68)) { if (lens._x < (lensXPos + 8)) { lens._x = lens._x + 1; _parent.dirkScreen.charWindow._x = _parent.dirkScreen.charWindow._x - 4; } } if (Key.isDown(87)) { if (lens._y > (lensYPos - 8)) { lens._y = lens._y - 1; _parent.dirkScreen.charWindow._y = _parent.dirkScreen.charWindow._y + 4; } } else if (Key.isDown(83)) { if (lens._y < (lensYPos + 8)) { lens._y = lens._y + 1; _parent.dirkScreen.charWindow._y = _parent.dirkScreen.charWindow._y - 4; } } } lensXPos = lens._x; lensYPos = lens._y;
Symbol 729 MovieClip Frame 2
_root.codecText = "";
Symbol 729 MovieClip Frame 42
_root.codecText = "Well, look what the IndestructoTank dragged in...";
Symbol 729 MovieClip Frame 109
_root.codecText = "Oh no...";
Symbol 729 MovieClip Frame 148
_root.codecText = "Hello again, Selma.";
Symbol 729 MovieClip Frame 187
_root.codecText = "Why, Dirk, you don't sound happy to see me...";
Symbol 729 MovieClip Frame 257
_root.codecText = "Well the last time we met you did try to strangle me...";
Symbol 729 MovieClip Frame 328
_root.codecText = "I didn't hear you complaining at the time...";
Symbol 729 MovieClip Frame 382
_root.codecText = "That's enough, Selma! Where's the President!?";
Symbol 729 MovieClip Frame 442
_root.codecText = "You want him? Come get him, Dirk my sweet.";
Symbol 729 MovieClip Frame 535
_parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 100;
Symbol 729 MovieClip Frame 570
stop();
Symbol 729 MovieClip Frame 576
_root.codecText = "*cough* *cough*";
Symbol 729 MovieClip Frame 643
_root.codecText = "Looks like this may be the last time we meet, Dirk... *groan*";
Symbol 729 MovieClip Frame 765
_root.codecText = "Shame it had to be in such poor circumstances...";
Symbol 729 MovieClip Frame 868
_root.codecText = "You know...";
Symbol 729 MovieClip Frame 892
_root.codecText = "Soldiers like us...";
Symbol 729 MovieClip Frame 944
_root.codecText = "Our alliances are with those with the *cough* biggest wallet...";
Symbol 729 MovieClip Frame 1078
_root.codecText = "It's the world we live in.";
Symbol 729 MovieClip Frame 1163
_root.codecText = "You will always mean more to me...";
Symbol 729 MovieClip Frame 1203
_root.codecText = "*cough* *groan*";
Symbol 729 MovieClip Frame 1228
_root.codecText = "Than money or power ever could...";
Symbol 729 MovieClip Frame 1310
_root.codecText = "*sigh*";
Symbol 729 MovieClip Frame 1359
_root.codecText = "Thankyou...";
Symbol 729 MovieClip Frame 1390
_root.codecText = "For giving me a...";
Symbol 729 MovieClip Frame 1436
_root.codecText = "...Warrior's death... ";
Symbol 729 MovieClip Frame 1464
function onEnterFrame() { if (_root.guestStatic < 100) { _root.guestStatic = _root.guestStatic + 5; } }
Symbol 729 MovieClip Frame 1561
_root.codecText = "At ease...";
Symbol 729 MovieClip Frame 1596
_root.codecText = "Soldier...";
Symbol 729 MovieClip Frame 1630
_root.codecText = "";
Symbol 729 MovieClip Frame 1719
_parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 100;
Symbol 729 MovieClip Frame 2066
stop();
Symbol 729 MovieClip Frame 2087
_root.codecText = "Hmph. You think you have won!?";
Symbol 729 MovieClip Frame 2150
_root.codecText = "Did you ever believe I wouldn't win?";
Symbol 729 MovieClip Frame 2216
_root.codecText = "Win?";
Symbol 729 MovieClip Frame 2235
_root.codecText = "All you have won is a lifetime of following orders.";
Symbol 729 MovieClip Frame 2332
_root.codecText = "Now tell me Mr Danger...";
Symbol 729 MovieClip Frame 2385
_root.codecText = "Do your medals silence the cries of the men you have killed?";
Symbol 729 MovieClip Frame 2482
_root.codecText = "If it's good enough for my late Father, it's good enough for me.";
Symbol 729 MovieClip Frame 2569
_root.codecText = "He was happy to serve his government.";
Symbol 729 MovieClip Frame 2625
_root.codecText = "You have...never met your father...";
Symbol 729 MovieClip Frame 2687
_root.codecText = "...have you, Dirk?";
Symbol 729 MovieClip Frame 2717
_root.codecText = "...";
Symbol 729 MovieClip Frame 2744
_root.codecText = "He was a good man before you killed him!";
Symbol 729 MovieClip Frame 2800
_root.codecText = "Killed your father, Mr. Danger?";
Symbol 729 MovieClip Frame 2877
_root.codecText = "Impossible!";
Symbol 729 MovieClip Frame 2915
_root.codecText = "For...";
Symbol 729 MovieClip Frame 2928
_root.codecText = "I am he!";
Symbol 729 MovieClip Frame 2965
_root.codecText = "What are you talking about!?";
Symbol 729 MovieClip Frame 3001
_root.codecText = "And now I must flee!";
Symbol 729 MovieClip Frame 3043
_root.codecText = "Until next time, Mr. Danger...";
Symbol 729 MovieClip Frame 3095
_root.codecText = "Good luck in following the orders of liars and thieves";
Symbol 729 MovieClip Frame 3174
_root.codecText = "in expensive suits...";
Symbol 729 MovieClip Frame 3201
function onEnterFrame() { if (_root.guestStatic < 100) { _root.guestStatic = _root.guestStatic + 5; } }
Symbol 729 MovieClip Frame 3234
_root.codecText = "Darn it!";
Symbol 729 MovieClip Frame 3263
_root.codecText = "Was...what he said true?";
Symbol 729 MovieClip Frame 3314
_parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 100;
Symbol 729 MovieClip Frame 3355
_root.codecText = ""; stop();
Symbol 729 MovieClip Frame 3376
_root.codecText = "This is Dirk Danger, reporting in, Ma'am.";
Symbol 729 MovieClip Frame 3457
_root.codecText = "Welcome to the team, Dirk, we have a top priority mission for you.";
Symbol 729 MovieClip Frame 3526
_root.codecText = "I'm ready for anything...";
Symbol 729 MovieClip Frame 3567
_root.codecText = "The enemy's Rock Crusher has kidnapped the President!";
Symbol 729 MovieClip Frame 3625
_root.codecText = "We need you to bring him back in one piece...";
Symbol 729 MovieClip Frame 3678
_root.codecText = "I'm on it, Chief.";
Symbol 729 MovieClip Frame 3727
_parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 80;
Symbol 729 MovieClip Frame 3754
stop();
Symbol 729 MovieClip Frame 3777
_root.codecText = "Brilliant work again, Dirk!";
Symbol 729 MovieClip Frame 3810
_root.codecText = "I must say, I'd love to meet you outside of work som";
Symbol 729 MovieClip Frame 3859
_root.codecText = "[S I G N A L L O S T]";
Symbol 729 MovieClip Frame 3861
_root.guestStatic = 50;
Symbol 729 MovieClip Frame 3862
_root.guestStatic = 0;
Symbol 729 MovieClip Frame 3864
_root.guestStatic = 25;
Symbol 729 MovieClip Frame 3866
_root.guestStatic = 100;
Symbol 729 MovieClip Frame 3868
_root.guestStatic = 50;
Symbol 729 MovieClip Frame 3870
_root.guestStatic = 100;
Symbol 729 MovieClip Frame 3907
_root.codecText = "Chief? Chief! What the heck happened!?";
Symbol 729 MovieClip Frame 3979
function onEnterFrame() { if (_root.guestStatic > 0) { _root.guestStatic = _root.guestStatic - 10; } } _parent.guestScreen.charWindow.gotoAndStop("BETTON"); _root.codecText = "Ha ha ha ha ha ha";
Symbol 729 MovieClip Frame 4039
_root.codecText = "Who the FUZZ are you!?";
Symbol 729 MovieClip Frame 4080
_root.codecText = "General Christopher Betton.";
Symbol 729 MovieClip Frame 4133
_root.codecText = "Pleased to meet you, Mr. Danger.";
Symbol 729 MovieClip Frame 4190
_root.codecText = "What the!? Where's The Chief!?";
Symbol 729 MovieClip Frame 4248
_root.codecText = "You have done a fine job, Mr. Danger...";
Symbol 729 MovieClip Frame 4314
_root.codecText = "Leading that marvellous invention of yours";
Symbol 729 MovieClip Frame 4378
_root.codecText = "straight into our hands!";
Symbol 729 MovieClip Frame 4429
_root.codecText = "Now hand it over...";
Symbol 729 MovieClip Frame 4464
_root.codecText = "Or the girl dies!";
Symbol 729 MovieClip Frame 4509
_root.codecText = "Is it really worth killing all these people - just for my tank?";
Symbol 729 MovieClip Frame 4599
_root.codecText = "What is your Tank, Mr. Danger?";
Symbol 729 MovieClip Frame 4659
_root.codecText = "A miserable little pile of Indestructibility!";
Symbol 729 MovieClip Frame 4734
_root.codecText = "But enough talk!";
Symbol 729 MovieClip Frame 4762
_root.codecText = "Have at you!";
Symbol 729 MovieClip Frame 4776
function onEnterFrame() { if (_root.guestStatic < 100) { _root.guestStatic = _root.guestStatic + 20; } } _parent.guestScreen.charWindow.gotoAndStop("BETTON");
Symbol 729 MovieClip Frame 4794
_root.codecText = "Chief...be ok...";
Symbol 729 MovieClip Frame 4859
_parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 100; stop();
Symbol 729 MovieClip Frame 4864
_root.codecText = "";
Symbol 729 MovieClip Frame 4886
_root.codecText = "Impressive, Dirk!";
Symbol 729 MovieClip Frame 4908
_root.codecText = "Watching you is quite a thrill!";
Symbol 729 MovieClip Frame 4951
_root.codecText = "Maybe you should come for a ride, sometime...";
Symbol 729 MovieClip Frame 5002
_root.codecText = "I think I'll leave all that bouncing to you...";
Symbol 729 MovieClip Frame 5049
_root.codecText = "Well if you change your mind,";
Symbol 729 MovieClip Frame 5084
_root.codecText = "I'm ready to bounce anytime...";
Symbol 729 MovieClip Frame 5134
_root.codecText = "Keep your mind on the mission, Dirk";
Symbol 729 MovieClip Frame 5171
_root.codecText = "You have to infiltrate those enemy mountains...";
Symbol 729 MovieClip Frame 5227
_root.codecText = "You forget - I'm Indestructible, Baby!";
Symbol 729 MovieClip Frame 5288
_root.codecText = "You're not if you're stuck down a hole, Dirk.";
Symbol 729 MovieClip Frame 5336
_root.codecText = "Time your jumps well!";
Symbol 729 MovieClip Frame 5368
_root.codecText = "Will do, Chief. Glad to know you care.";
Symbol 729 MovieClip Frame 5462
_parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 60; _root.codecText = ""; stop();
Symbol 729 MovieClip Frame 5500
_root.codecText = "Well well well...";
Symbol 729 MovieClip Frame 5528
_root.codecText = "If it isn't DORK DANGER!!11!";
Symbol 729 MovieClip Frame 5586
_root.codecText = "...";
Symbol 729 MovieClip Frame 5610
_root.codecText = "...Another one of you freaks...";
Symbol 729 MovieClip Frame 5654
_root.codecText = "Oh, D1rk, ur surely just j3alous";
Symbol 729 MovieClip Frame 5702
_root.codecText = "0f my AW3S0M3 Intell3ct.";
Symbol 729 MovieClip Frame 5747
_root.codecText = "My name is WH1ZK1D!!!111";
Symbol 729 MovieClip Frame 5779
_root.codecText = "And I'm 1337!!!!!1111WTFBBQ!!";
Symbol 729 MovieClip Frame 5825
_root.codecText = "Yeah...sure...";
Symbol 729 MovieClip Frame 5862
_root.codecText = "Hey, how come my signals been jammed!?";
Symbol 729 MovieClip Frame 5916
_root.codecText = "Heh...";
Symbol 729 MovieClip Frame 5929
_root.codecText = "I acc3ssed the Fr3qu3ncy B.A.L.M.O.R.I.F.I.C.A.T.I.O.N.";
Symbol 729 MovieClip Frame 5977
_root.codecText = "Amplifi3r and pev3nted you fr0m r3porting back 2 base!";
Symbol 729 MovieClip Frame 6054
_root.codecText = "Simpl3 really for a PRO l1ke M3!!!1";
Symbol 729 MovieClip Frame 6124
_root.codecText = "WhizKid...";
Symbol 729 MovieClip Frame 6151
_root.codecText = "...are you a Hacker?";
Symbol 729 MovieClip Frame 6188
_root.codecText = "U haven't h3ard of ME!??!";
Symbol 729 MovieClip Frame 6223
_root.codecText = "HA!!!!111";
Symbol 729 MovieClip Frame 6237
_root.codecText = "Ur t4lking to none 0ther than";
Symbol 729 MovieClip Frame 6262
_root.codecText = "the leader of the 1337 H4xxing squad OTAKU MAG...";
Symbol 729 MovieClip Frame 6325
_root.codecText = "*KNOCK KNOCK KNOCK*";
Symbol 729 MovieClip Frame 6338
_root.codecText = "James!?";
Symbol 729 MovieClip Frame 6354
_root.codecText = "James Hardman!";
Symbol 729 MovieClip Frame 6382
_root.codecText = "You get down here and clean up your mess this instant!";
Symbol 729 MovieClip Frame 6448
_root.codecText = "MOM!!!";
Symbol 729 MovieClip Frame 6470
_root.codecText = "Can't you hear I'm busy?";
Symbol 729 MovieClip Frame 6511
_root.codecText = "Agh!";
Symbol 729 MovieClip Frame 6528
_root.codecText = "W3ll anyway, DORK!";
Symbol 729 MovieClip Frame 6558
_root.codecText = "Get r3ady to meet my ULT1M4T3 Weapon!!!!111";
Symbol 729 MovieClip Frame 6632
_root.codecText = "Right...";
Symbol 729 MovieClip Frame 6720
_parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 60; _root.codecText = ""; stop();
Symbol 729 MovieClip Frame 6747
_root.codecText = "OMG";
Symbol 729 MovieClip Frame 6769
_root.codecText = "Ur such a L4mer";
Symbol 729 MovieClip Frame 6798
_root.codecText = "Thinkin ur 50 Hardc0r3";
Symbol 729 MovieClip Frame 6828
_root.codecText = "Well I gotta tell joo D0RK";
Symbol 729 MovieClip Frame 6863
_root.codecText = "Ur nuthin but a";
Symbol 729 MovieClip Frame 6887
_root.codecText = "Indestructo NOOB";
Symbol 729 MovieClip Frame 6911
_root.codecText = "HA!";
Symbol 729 MovieClip Frame 6924
_root.codecText = "Just wait till my buddies on NU-GROUNDS";
Symbol 729 MovieClip Frame 6959
_root.codecText = "H34r about this!";
Symbol 729 MovieClip Frame 6981
_root.codecText = "U'll B the next NUMA NUMA for sure!";
Symbol 729 MovieClip Frame 7049
_root.codecText = "...Right...";
Symbol 729 MovieClip Frame 7077
_root.codecText = "..I'm gonna go now...";
Symbol 729 MovieClip Frame 7141
_parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 50; _root.codecText = ""; stop();
Symbol 733 MovieClip Frame 1
function onEnterFrame() { if (timer > 0) { timer--; this._y = this._y + ((yPos - _y) / 4); } else { this._y = this._y + ((yDest - _y) / 4); } } timer = 10; yPos = this._y;
Symbol 737 MovieClip Frame 1
function onEnterFrame() { if (continueTimer > 0) { continueTimer--; if (continueTimer == 1) { _root.gotoAndStop("adventure"); } } dirkScreen.charWindow.character.head.mouth.gotoAndStop(Math.round(speechArrayDirk[speechCounter] * codecArray[5])); guestScreen.charWindow.character.head.mouth.gotoAndStop(Math.round(speechArrayGuest[speechCounter] * codecArray[5])); guestScreen.soundBar._yscale = speechArrayGuest[speechCounter] / 2; dirkScreen.soundBar._yscale = speechArrayDirk[speechCounter] / 2; if (textArrayTimer == textArrayPosistion[textArrayCounter]) { textArrayCounter++; } textBox = _root.codecText; textArrayTimer++; speechCounter++; dirkScreen.charWindow.character.head._rotation = dirkScreen.charWindow.character.head._rotation + (dirkHeadRotate / 5); guestScreen.charWindow.character.head._rotation = guestScreen.charWindow.character.head._rotation + ((-dirkHeadRotate) / 3.5); if (dirkHeadRotate > _root.headTilt) { dirkHeadRotateSpeed = -0.01 * (random(3) + 1); } else if (dirkHeadRotate < (-_root.headTilt)) { dirkHeadRotateSpeed = 0.01 * (random(3) + 1); } dirkHeadRotate = dirkHeadRotate + dirkHeadRotateSpeed; } SELMA_INTRO_DIRK = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 63, 63, 51, 40, 34, 24, 23, 12, 13, 11, 6, 5, 4, 3, 3, 7, 13, 21, 28, 25, 27, 20, 23, 18, 8, 8, 8, 7, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 28, 71, 100, 113, 113, 80, 66, 7, 113, 114, 73, 33, 34, 12, 8, 13, 25, 22, 24, 42, 27, 30, 26, 10, 29, 29, 30, 35, 25, 3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 26, 34, 68, 84, 68, 43, 20, 28, 52, 38, 26, 18, 10, 22, 44, 14, 14, 16, 10, 8, 36, 40, 24, 4, 32, 36, 26, 16, 23, 26, 20, 8, 26, 37, 44, 38, 14, 44, 75, 54, 28, 6, 18, 40, 58, 56, 50, 17, 26, 14, 16, 8, 18, 22, 24, 12, 10, 8, 2, 2, 2, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 60, 92, 54, 37, 39, 32, 113, 95, 85, 25, 28, 28, 32, 58, 103, 88, 43, 26, 31, 42, 24, 2, 3, 5, 3, 4, 33, 114, 114, 53, 14, 50, 69, 3, 1, 24, 64, 91, 74, 30, 27, 20, 16, 14, 3, 9, 8, 3, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); SELMA_INTRO_SELMA = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 20, 45, 71, 70, 74, 64, 48, 22, 8, 5, 2, 11, 5, 3, 28, 81, 81, 7, 64, 82, 6, 46, 48, 41, 45, 40, 16, 46, 30, 47, 57, 44, 5, 30, 30, 21, 41, 10, 22, 25, 17, 5, 47, 18, 32, 33, 31, 15, 2, 21, 18, 24, 13, 9, 9, 5, 3, 3, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 6, 42, 76, 112, 90, 70, 51, 11, 36, 26, 48, 40, 38, 25, 20, 9, 1, 23, 13, 2, 1, 2, 3, 22, 41, 71, 75, 90, 110, 64, 30, 8, 26, 20, 38, 50, 41, 34, 11, 15, 33, 42, 38, 27, 22, 12, 22, 12, 10, 11, 9, 11, 17, 12, 12, 14, 21, 19, 14, 11, 10, 9, 6, 1, 1, 1, 1, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 2, 2, 3, 3, 2, 2, 90, 101, 93, 63, 42, 36, 30, 15, 9, 10, 14, 26, 26, 25, 15, 19, 17, 7, 17, 14, 4, 4, 6, 20, 20, 11, 14, 12, 6, 10, 12, 9, 15, 14, 12, 12, 18, 18, 13, 10, 7, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 6, 8, 19, 32, 62, 86, 113, 109, 65, 27, 20, 8, 2, 2, 1, 1, 2, 1, 1, 9, 7, 12, 78, 83, 62, 21, 12, 56, 89, 58, 39, 20, 12, 2, 2, 2, 1, 1, 1, 1, 1, 1, 30, 58, 25, 13, 6, 2, 12, 5, 3, 5, 21, 20, 14, 9, 8, 19, 22, 27, 14, 3, 2, 3, 3, 3, 3, 3, 3, 1, 7, 18, 9, 3, 1, 1, 1, 1, 1, 1); SELMA_OUTRO_DIRK = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 67, 140, 150, 121, 109, 87, 65, 150, 150, 150, 54, 71, 12, 65, 67, 83, 48, 37, 61, 83, 68, 53, 41, 3, 62, 138, 149, 59, 43, 69, 76, 79, 62, 25, 80, 15, 29, 64, 34, 66, 98, 75, 24, 42, 43, 24, 26, 36, 28, 21, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 41, 32, 19, 26, 80, 112, 39, 84, 132, 150, 127, 104, 112, 44, 24, 23, 31, 36, 61, 150, 150, 150, 33, 32, 32, 42, 28, 21, 24, 7, 13, 21, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 150, 150, 150, 95, 94, 84, 62, 55, 100, 73, 53, 31, 34, 27, 27, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 25, 58, 71, 89, 55, 57, 20, 41, 50, 44, 24, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); SELMA_OUTRO_SELMA = new Array(1, 0, 0, 37, 75, 101, 57, 9, 7, 10, 87, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 150, 150, 90, 33, 16, 19, 19, 10, 5, 5, 3, 2, 6, 4, 3, 3, 3, 5, 1, 1, 2, 5, 5, 3, 2, 1, 2, 3, 2, 2, 2, 1, 1, 2, 5, 4, 4, 4, 4, 4, 2, 1, 1, 5, 2, 0, 0, 0, 0, 1, 7, 31, 59, 78, 68, 44, 40, 21, 11, 81, 112, 107, 88, 43, 3, 4, 35, 28, 23, 24, 16, 47, 58, 77, 61, 24, 52, 76, 100, 53, 72, 94, 84, 76, 49, 29, 53, 2, 45, 78, 75, 95, 91, 57, 24, 25, 15, 15, 19, 28, 50, 54, 35, 6, 1, 1, 36, 49, 9, 49, 58, 37, 31, 10, 1, 1, 113, 2, 1, 1, 1, 1, 1, 1, 150, 36, 20, 20, 19, 11, 11, 11, 5, 21, 31, 24, 20, 13, 16, 19, 13, 11, 11, 4, 1, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 6, 7, 19, 18, 14, 10, 14, 5, 5, 4, 4, 4, 4, 3, 2, 1, 3, 11, 16, 16, 15, 5, 3, 2, 1, 0, 0, 10, 0, 0, 0, 10, 47, 44, 71, 77, 55, 40, 29, 12, 6, 4, 2, 0, 0, 0, 0, 0, 0, 3, 4, 20, 60, 74, 62, 50, 42, 20, 27, 17, 34, 30, 21, 57, 46, 44, 34, 26, 16, 20, 16, 13, 10, 5, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 29, 27, 11, 89, 136, 86, 86, 59, 50, 35, 21, 15, 19, 54, 43, 33, 26, 18, 3, 20, 24, 21, 23, 20, 26, 15, 0, 0, 4, 4, 7, 8, 7, 7, 6, 6, 7, 7, 5, 3, 1, 1, 25, 59, 52, 43, 28, 28, 2, 1, 48, 72, 78, 65, 47, 40, 30, 18, 8, 26, 2, 28, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 95, 95, 92, 71, 95, 95, 4, 69, 39, 13, 6, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 67, 98, 125, 53, 49, 33, 29, 23, 4, 5, 15, 8, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 7, 11, 11, 11, 10, 11, 7, 6, 3, 5, 4, 3, 1, 5, 10, 10, 9, 6, 6, 6, 4, 2, 0, 0, 0, 0, 14, 28, 81, 80, 79, 62, 52, 55, 34, 44, 32, 18, 23, 4, 23, 32, 27, 7, 9, 23, 14, 11, 29, 1, 1, 39, 98, 7, 12, 17, 17, 10, 15, 35, 9, 1, 0, 0, 0, 4, 0, 1, 39, 1, 0, 50, 150, 150, 150, 72, 33, 37, 32, 21, 18, 19, 15, 13, 4, 0, 1, 0, 2, 0, 40, 76, 60, 109, 150, 150, 114, 29, 24, 1, 0, 0, 0, 1, 3, 9, 24, 82, 83, 55, 45, 48, 45, 38, 35, 17, 1, 1, 59, 51, 77, 57, 75, 70, 33, 23, 1, 0, 0, 0, 0, 43, 105, 66, 51, 17, 16, 27, 15, 2, 14, 53, 19, 10, 23, 21, 11, 2, 30, 2, 12, 18, 17, 16, 20, 20, 26, 22, 19, 20, 13, 8, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 24, 63, 68, 53, 31, 24, 30, 29, 14, 19, 12, 8, 6, 6, 6, 6, 6, 5, 6, 3, 1, 1, 0, 1, 5, 13, 23, 17, 15, 13, 14, 18, 20, 13, 11, 10, 8, 7, 4, 0, 1, 0, 0, 0, 0, 8, 53, 47, 13, 62, 29, 19, 11, 18, 11, 18, 12, 5, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 23, 12, 86, 80, 62, 8, 8, 6, 7, 8, 20, 23, 29, 23, 33, 31, 29, 29, 16, 7, 5, 3, 3, 2, 1, 1, 1, 4, 4, 6, 6, 8, 6, 5, 4, 2, 1, 1, 0, 0, 0, 0, 0, 11, 30, 43, 43, 76, 89, 73, 31, 32, 19, 14, 9, 9, 19, 15, 7, 6, 4, 4, 4, 2, 1, 56, 7, 8, 9, 6, 6, 4, 4, 4, 5, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 3, 4, 4, 4, 3, 3, 2, 1, 1, 2, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 6, 10, 11, 14, 14, 16, 13, 12, 7, 4, 3, 5, 3, 2, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); BETTON_OUTRO_DIRK = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 29, 23, 19, 48, 22, 7, 20, 27, 21, 11, 19, 8, 13, 21, 12, 10, 15, 21, 18, 8, 10, 32, 23, 14, 17, 8, 5, 7, 18, 11, 5, 6, 7, 4, 7, 21, 19, 19, 15, 6, 6, 7, 6, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 18, 20, 19, 11, 12, 12, 38, 3, 19, 26, 10, 11, 14, 21, 6, 7, 17, 17, 13, 24, 16, 8, 22, 24, 7, 3, 3, 3, 10, 40, 34, 38, 31, 4, 18, 20, 10, 11, 11, 7, 1, 2, 3, 3, 3, 3, 4, 12, 10, 24, 29, 4, 18, 24, 6, 6, 10, 7, 4, 6, 6, 6, 4, 10, 19, 17, 21, 26, 15, 5, 10, 9, 7, 6, 3, 1, 1, 2, 2, 2, 2, 2, 40, 45, 8, 11, 32, 30, 27, 31, 48, 37, 28, 15, 29, 11, 17, 24, 23, 20, 15, 12, 7, 8, 9, 14, 24, 2, 10, 22, 19, 6, 9, 13, 5, 13, 3, 2, 12, 15, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 12, 12, 9, 9, 9, 14, 13, 13, 14, 15, 11, 13, 12, 10, 8, 9, 6, 7, 3, 7, 12, 5, 5, 3, 3, 2, 6, 15, 14, 9, 20, 36, 27, 11, 3, 48, 18, 24, 11, 8, 20, 30, 29, 28, 23, 12, 7, 8, 13, 5, 12, 13, 14, 7, 4, 3, 1, 43, 33, 20, 20, 16, 9, 16, 10, 7, 8, 9, 14, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 48, 21, 12, 12, 10, 6, 2, 25, 40, 29, 35, 26, 13, 27, 10, 6, 15, 11, 10, 21, 14, 12, 7, 7, 9, 7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 42, 49, 33, 31, 12, 11, 17, 6, 1, 24, 24, 4, 2, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 12, 15, 12, 10, 11, 15, 10, 6, 2, 1, 4, 14, 12, 12, 11, 14, 21, 19, 19, 10, 13, 11, 7, 2, 1, 1, 14, 18, 17, 10, 5, 8, 11, 9, 10, 6, 6, 3, 1); BETTON_OUTRO_BETTON = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 9, 30, 38, 13, 2, 1, 1, 1, 4, 4, 2, 2, 2, 1, 16, 16, 26, 18, 11, 10, 3, 4, 7, 41, 27, 21, 2, 5, 25, 33, 21, 21, 16, 22, 34, 21, 5, 10, 13, 12, 20, 44, 49, 23, 15, 15, 15, 11, 8, 7, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 7, 9, 23, 42, 41, 14, 13, 13, 12, 4, 2, 1, 0, 1, 1, 2, 1, 1, 4, 1, 1, 1, 43, 48, 22, 18, 7, 12, 23, 46, 28, 25, 36, 37, 5, 7, 8, 10, 26, 39, 44, 30, 6, 10, 11, 9, 18, 25, 21, 9, 14, 15, 29, 34, 37, 19, 3, 19, 1, 28, 32, 32, 29, 19, 10, 35, 33, 14, 6, 7, 4, 4, 3, 29, 29, 31, 9, 20, 17, 13, 16, 19, 7, 6, 7, 1, 1, 22, 24, 32, 25, 17, 22, 22, 19, 22, 19, 10, 5, 9, 11, 10, 9, 11, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 10, 28, 28, 29, 24, 4, 1, 9, 15, 9, 20, 37, 29, 22, 16, 16, 20, 11, 11, 12, 23, 14, 20, 11, 1, 26, 28, 6, 2, 1, 1, 1, 33, 48, 28, 17, 8, 5, 32, 30, 20, 13, 5, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 10, 10, 11, 13, 20, 20, 21, 21, 17, 6, 14, 14, 33, 36, 29, 22, 9, 19, 23, 11, 9, 7, 8, 9, 11, 10, 10, 11, 10, 13, 27, 25, 21, 25, 14, 25, 25, 14, 14, 11, 7, 20, 23, 5, 1, 24, 25, 17, 12, 14, 32, 29, 24, 28, 26, 22, 19, 11, 26, 27, 6, 27, 31, 16, 13, 14, 17, 31, 34, 20, 16, 17, 21, 22, 32, 44, 47, 8, 7, 1, 15, 15, 14, 45, 48, 23, 14, 12, 7, 3, 9, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 9, 18, 37, 46, 46, 25, 28, 42, 46, 46, 38, 36, 32, 30, 20, 14, 11, 7, 7, 8, 10, 17, 16, 42, 46, 10, 21, 33, 32, 16, 44, 41, 8, 24, 37, 28, 28, 16, 8, 5, 5, 45, 46, 42, 27, 23, 6, 19, 19, 11, 3, 1, 1, 3, 2, 2, 2, 3, 2, 1, 1, 2, 4, 7, 40, 48, 29, 8, 12, 19, 18, 16, 7, 22, 27, 25, 25, 16, 2, 1, 19, 15, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 15, 48, 48, 27, 27, 13, 8, 15, 20, 24, 24, 22, 10, 3, 4, 2, 2, 15, 29, 23, 26, 20, 20, 11, 20, 29, 21, 7, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 25, 21, 13, 4, 6, 22, 11, 3, 2, 2, 35, 33, 21, 17, 10, 11, 10, 16, 22, 20, 10, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 36, 43, 25, 17, 11, 1, 1, 13, 11, 17, 19, 17, 12, 13, 16, 6, 6, 9, 12, 11, 4, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 17, 17, 19, 21, 19, 12, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 4, 17, 23, 26, 30, 27, 16, 10, 8, 4, 1, 1, 1, 1, 30, 29, 13, 12, 11, 7, 5, 6, 12, 15, 15, 9, 8, 5, 3, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 21, 23, 16, 16, 7, 6, 15, 14, 20, 22, 20, 23, 25, 23, 14, 18, 19, 15, 14, 8, 13, 4, 11, 12, 20, 25, 35, 41, 27, 22, 15, 8, 1, 2, 2, 3, 4, 2, 15, 31, 28, 16, 5, 14, 21, 18, 16, 12, 27, 40, 41, 10, 25, 11, 4, 33, 37, 33, 29, 21, 10, 9, 11, 9, 11, 1, 16, 16, 3, 2, 0, 1, 18, 29, 22, 21, 8, 7, 24, 23, 18, 19, 15, 3, 2, 2, 2, 2, 2, 1, 15, 48, 30, 12, 12, 20, 17, 33, 31, 10, 19, 23, 13, 7, 4, 5, 2, 3, 29, 45, 42, 15, 22, 19, 19, 14, 6, 18, 20, 4, 1, 12, 15, 20, 21, 26, 25, 10, 16, 13, 12, 20, 16, 15, 6, 6, 8, 14, 19, 37, 43, 42, 43, 44, 34, 27, 20, 14, 12, 11, 17, 22, 15, 7, 3, 6, 3, 2, 12, 14, 14, 16, 14, 15, 15, 7, 6, 11, 15, 14, 11, 19, 18, 3, 16, 15, 18, 19, 9, 1, 0, 1, 0, 1, 38, 23, 6, 6, 3, 8, 16, 16, 19, 10, 4, 4, 4, 7, 8, 12, 13, 15, 15, 18, 22, 13, 6, 7, 1, 1, 4, 5, 11, 13, 10, 9, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); BETTON_INTRO_BETTON = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 48, 29, 41, 59, 40, 21, 46, 75, 68, 17, 28, 33, 5, 73, 66, 50, 37, 32, 29, 33, 32, 22, 8, 5, 27, 7, 5, 3, 4, 5, 6, 4, 3, 20, 27, 26, 47, 43, 12, 17, 9, 47, 61, 46, 28, 7, 6, 3, 4, 4, 2, 14, 45, 15, 26, 62, 106, 55, 23, 38, 37, 38, 56, 39, 31, 46, 53, 51, 36, 5, 15, 50, 49, 13, 14, 7, 12, 45, 70, 79, 61, 64, 15, 69, 60, 67, 61, 8, 67, 61, 66, 81, 56, 65, 65, 65, 59, 59, 56, 58, 57, 56, 52, 49, 40, 32, 24, 39, 29, 26, 23, 29, 35, 16, 16, 10, 11, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 2, 8, 13, 11, 106, 81, 11, 3, 61, 89, 16, 24, 105, 93, 11, 11, 48, 54, 4, 26, 57, 60, 11, 3, 48, 64, 19, 4, 62, 52, 6, 3, 65, 66, 6, 17, 46, 37, 3, 20, 27, 30, 2, 11, 20, 17, 2, 2, 22, 14, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 6, 16, 15, 37, 94, 75, 47, 55, 60, 53, 52, 62, 55, 11, 9, 1, 61, 30, 48, 51, 18, 17, 21, 2, 19, 61, 15, 28, 69, 54, 40, 14, 4, 2, 78, 85, 33, 13, 2, 1, 18, 31, 14, 6, 2, 2, 4, 3, 4, 4, 4, 4, 3, 2, 2, 2, 29, 27, 65, 65, 41, 22, 22, 7, 29, 67, 49, 27, 27, 64, 69, 56, 6, 22, 50, 50, 39, 31, 20, 12, 21, 25, 22, 19, 2, 20, 58, 36, 10, 3, 1, 1, 1, 37, 100, 106, 36, 13, 5, 7, 15, 31, 27, 39, 42, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 14, 31, 29, 18, 19, 50, 47, 8, 5, 3, 46, 47, 22, 23, 27, 21, 11, 11, 9, 6, 20, 18, 31, 23, 21, 17, 3, 10, 34, 23, 34, 23, 31, 40, 23, 4, 16, 16, 14, 17, 8, 3, 34, 18, 12, 8, 1, 1, 24, 26, 15, 9, 5, 4, 12, 16, 22, 19, 5, 2, 3, 2, 3, 2, 4, 3, 7, 6, 19, 45, 39, 35, 25, 29, 16, 18, 18, 33, 42, 21, 5, 32, 33, 58, 40, 37, 27, 9, 27, 23, 21, 17, 12, 15, 21, 21, 9, 5, 4, 4, 4, 29, 43, 39, 21, 14, 43, 39, 42, 19, 25, 25, 5, 12, 16, 21, 24, 19, 16, 14, 8, 5, 2, 6, 6, 8, 7, 9, 1, 16, 17, 29, 35, 18, 9, 2, 1, 9, 11, 5, 4, 4, 14, 16, 21, 19, 33, 21, 7, 15, 14, 13, 25, 63, 58, 36, 39, 36, 17, 5, 5, 7, 7, 3, 4, 13, 12, 13, 3, 9, 3, 3, 3, 3, 4, 2, 3, 1, 1, 1, 3, 3, 24, 33, 75, 49, 46, 26, 26, 21, 34, 32, 31, 17, 24, 22, 5, 13, 19, 23, 28, 12, 20, 18, 12, 9, 3, 1, 1, 1, 1, 1, 1, 1, 20, 23, 12, 31, 29, 2, 1, 1, 54, 30, 32, 21, 21, 12, 8, 2, 1, 1, 1, 1, 1, 1, 23, 31, 32, 11, 6, 6, 3, 2, 3, 2, 3, 3, 4, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 12, 21, 15, 2, 18, 21, 19, 12, 20, 48, 37, 13, 12, 2, 1, 17, 45, 46, 32, 20, 10, 3, 16, 5, 1, 3, 17, 15, 9, 2, 21, 23, 15, 4, 22, 33, 28, 16, 9, 21, 21, 16, 6, 3, 1, 1, 1, 1, 1, 1, 1, 3, 5, 4, 1, 2, 4, 2, 2, 2, 48, 52, 35, 15, 27, 37, 54, 57, 22, 41, 48, 41, 48, 14, 20, 50, 49, 17, 22, 18, 23, 48, 38, 16, 2, 1, 1, 39, 62, 70, 72, 63, 40, 28, 42, 44, 15, 34, 33, 17, 25, 41, 25, 36, 22, 17, 27, 89, 94, 16, 3, 50, 55, 18, 71, 79, 37, 56, 17, 15, 25, 27, 8, 4, 2, 2, 3, 3, 3, 2, 3, 2, 2, 2, 2, 2, 1, 26, 97, 57, 37, 76, 39, 61, 48, 15, 14, 3, 43, 47, 72, 21, 9, 2, 25, 17, 3, 2, 2, 2, 2, 5, 20, 104, 84, 27, 106, 92, 106, 19, 7, 49, 79, 45, 57, 59, 26, 11, 8, 6, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); BETTON_INTRO_DIRK = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 49, 31, 29, 14, 6, 5, 6, 2, 0, 0, 0, 0, 0, 0, 8, 25, 33, 41, 72, 20, 22, 11, 2, 0, 0, 0, 0, 0, 0, 0, 0, 34, 73, 5, 30, 61, 106, 36, 61, 106, 75, 15, 37, 89, 69, 71, 45, 51, 33, 37, 15, 6, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 39, 61, 72, 87, 69, 63, 9, 7, 5, 81, 106, 63, 42, 49, 25, 33, 33, 18, 61, 92, 65, 64, 40, 34, 27, 23, 13, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 17, 23, 19, 1, 7, 17, 16, 12, 9, 7, 3, 1, 1, 1, 1, 1, 2, 1, 1, 18, 53, 53, 53, 53, 39, 16, 5, 26, 43, 28, 3, 20, 30, 38, 41, 27, 52, 53, 12, 7, 4, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 25, 41, 36, 24, 7, 11, 17, 37, 24, 19, 17, 13, 21, 29, 18, 14, 6, 5, 1, 53, 42, 44, 20, 24, 14, 16, 31, 21, 13, 23, 16, 15, 1, 23, 14, 3, 16, 22, 17, 11, 6, 1, 2, 2, 2, 3, 2, 2, 2, 1, 4, 10, 45, 42, 45, 23, 11, 17, 21, 10, 18, 19, 18, 4, 5, 24, 23, 42, 45, 39, 34, 25, 17, 7, 13, 11, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 28, 32, 18, 20, 22, 12, 9, 5, 5, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 24, 31, 32, 27, 17, 2, 23, 22, 33, 22, 18, 14, 9, 5, 1); CHIEF_MISSION1_INTRO_DIRK = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 44, 20, 29, 29, 22, 14, 0, 38, 48, 31, 10, 25, 37, 0, 37, 33, 27, 16, 13, 9, 28, 22, 11, 11, 16, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 24, 6, 10, 43, 30, 28, 33, 27, 17, 9, 33, 72, 47, 33, 4, 5, 4, 11, 36, 36, 25, 28, 31, 28, 28, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 38, 38, 35, 12, 35, 38, 37, 32, 7, 6, 21, 25, 22, 31, 21, 29, 30, 7, 11, 23, 14, 14, 15, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 38, 38, 17, 34, 22, 28, 35, 12, 11, 1, 0, 21, 28, 16, 16, 12, 17, 16, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); CHIEF_MISSION1_INTRO_CHIEF = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 52, 95, 54, 45, 51, 46, 29, 19, 20, 26, 42, 39, 52, 52, 42, 36, 38, 57, 46, 43, 32, 5, 28, 9, 4, 5, 3, 4, 3, 46, 33, 91, 50, 98, 13, 43, 64, 101, 82, 5, 14, 94, 96, 118, 108, 76, 83, 16, 21, 59, 60, 57, 49, 31, 29, 21, 18, 7, 24, 30, 27, 17, 11, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 28, 33, 47, 62, 71, 68, 59, 33, 43, 34, 37, 33, 46, 47, 3, 2, 48, 53, 49, 31, 32, 42, 10, 39, 48, 16, 2, 39, 55, 55, 3, 31, 56, 48, 19, 3, 2, 42, 6, 9, 62, 66, 61, 7, 18, 10, 20, 14, 6, 24, 15, 11, 3, 2, 2, 3, 3, 3, 2, 2, 2, 2, 29, 56, 51, 71, 78, 51, 7, 51, 39, 35, 42, 35, 3, 29, 22, 8, 3, 62, 74, 51, 45, 36, 35, 27, 101, 111, 59, 33, 16, 23, 44, 40, 25, 38, 69, 62, 39, 36, 8, 19, 47, 38, 20, 8, 17, 19, 17, 12, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); CHIEF_MISSION2_INTRO_DIRK = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 30, 41, 31, 10, 30, 34, 18, 12, 25, 29, 15, 8, 24, 16, 22, 21, 5, 7, 14, 30, 33, 16, 25, 34, 29, 25, 26, 3, 21, 27, 29, 5, 3, 13, 15, 22, 18, 12, 14, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 31, 34, 34, 6, 9, 7, 7, 28, 20, 18, 18, 12, 15, 13, 15, 7, 9, 34, 34, 34, 34, 34, 30, 18, 20, 9, 1, 1, 1, 1, 1, 1, 0, 34, 33, 29, 9, 17, 33, 23, 21, 18, 12, 3, 13, 21, 19, 9, 6, 3, 9, 9, 1, 0, 11, 14, 14, 20, 15, 17, 18, 15, 21, 19, 12, 15, 14, 11, 3, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 13, 14, 9, 15, 21, 7, 16, 30, 34, 27, 8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 34, 34, 34, 34, 17, 12, 7, 13, 5, 9, 4, 12, 11, 6, 12, 15, 4, 1, 29, 27, 14, 15, 16, 2, 7, 15, 16, 17, 6, 7, 9, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 11, 27, 23, 11, 7, 15, 17, 11, 6, 8, 33, 14, 13, 11, 7, 2, 2, 1, 0, 0, 0, 0, 0, 15, 15, 23, 34, 34, 34, 26, 2, 20, 11, 10, 3, 4, 14, 16, 17, 16, 14, 9, 12, 13, 15, 7, 21, 17, 23, 26, 17, 17, 12, 11, 12, 13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); CHIEF_MISSION2_INTRO_CHIEF = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 13, 14, 12, 6, 36, 34, 15, 17, 15, 17, 3, 12, 20, 22, 4, 5, 12, 8, 2, 1, 2, 1, 2, 27, 23, 11, 18, 23, 17, 22, 25, 20, 14, 13, 7, 4, 13, 5, 38, 36, 37, 29, 9, 22, 10, 5, 13, 16, 8, 10, 9, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 21, 12, 11, 15, 20, 18, 19, 21, 3, 22, 22, 20, 28, 21, 2, 1, 37, 36, 23, 18, 13, 11, 15, 10, 8, 8, 9, 2, 7, 11, 9, 14, 19, 19, 11, 6, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 9, 21, 8, 6, 26, 19, 18, 25, 29, 28, 19, 15, 24, 23, 17, 22, 17, 22, 27, 16, 10, 11, 8, 7, 6, 15, 18, 21, 13, 2, 6, 3, 1, 1, 1, 1, 1, 7, 12, 9, 34, 28, 4, 9, 22, 2, 20, 14, 5, 5, 20, 15, 10, 8, 25, 15, 1, 13, 14, 13, 5, 30, 27, 23, 19, 22, 18, 30, 37, 38, 25, 17, 11, 10, 7, 5, 4, 2, 3, 3, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 11, 15, 16, 20, 30, 28, 17, 10, 14, 5, 6, 11, 5, 5, 25, 28, 9, 1, 33, 38, 25, 22, 20, 5, 19, 37, 22, 9, 10, 7, 10, 14, 14, 15, 7, 2, 8, 11, 3, 1, 1, 1, 1, 1, 1, 2, 10, 26, 27, 25, 14, 20, 25, 6, 32, 31, 10, 4, 4, 5, 4, 19, 20, 13, 8, 8, 6, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); WHIZZKID_INTRO_DIRK = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5, 11, 14, 14, 22, 20, 22, 17, 19, 31, 29, 38, 38, 39, 24, 22, 25, 22, 21, 17, 15, 17, 15, 14, 39, 18, 36, 17, 29, 29, 26, 20, 19, 23, 17, 9, 8, 5, 5, 11, 51, 122, 89, 28, 17, 8, 3, 18, 26, 18, 15, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 16, 22, 12, 18, 29, 40, 41, 22, 28, 20, 14, 13, 8, 14, 26, 31, 25, 17, 15, 10, 8, 17, 25, 20, 22, 16, 10, 11, 6, 2, 3, 2, 4, 2, 2, 2, 2, 1, 23, 62, 66, 22, 19, 13, 67, 122, 119, 29, 83, 111, 37, 66, 29, 19, 28, 52, 55, 33, 38, 37, 25, 9, 31, 10, 44, 66, 47, 37, 31, 27, 21, 33, 18, 12, 24, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 11, 12, 25, 37, 39, 40, 65, 48, 6, 45, 22, 22, 12, 12, 14, 10, 15, 16, 3, 3, 2, 2, 3, 4, 3, 6, 72, 78, 30, 19, 53, 53, 46, 67, 78, 56, 42, 44, 122, 113, 53, 33, 41, 83, 84, 73, 28, 19, 3, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 54, 66, 106, 84, 122, 82, 44, 26, 16, 15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); WHIZZKID_INTRO_WHIZZKID = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 6, 50, 103, 32, 69, 51, 16, 56, 98, 97, 26, 18, 10, 9, 90, 142, 69, 46, 7, 1, 2, 2, 1, 1, 1, 1, 1, 2, 29, 24, 4, 17, 47, 56, 6, 14, 9, 6, 1, 0, 0, 0, 0, 35, 48, 36, 39, 14, 4, 1, 7, 0, 0, 0, 69, 113, 70, 31, 30, 7, 8, 43, 43, 35, 7, 5, 6, 5, 4, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 49, 114, 64, 45, 16, 5, 1, 0, 0, 0, 23, 65, 61, 62, 26, 3, 1, 7, 11, 0, 1, 1, 1, 1, 0, 4, 38, 26, 15, 19, 37, 58, 47, 12, 29, 9, 24, 13, 13, 1, 0, 4, 11, 50, 77, 49, 38, 20, 14, 14, 12, 10, 19, 39, 6, 6, 1, 3, 0, 0, 44, 70, 93, 83, 47, 13, 11, 9, 16, 9, 6, 13, 1, 12, 87, 27, 7, 6, 12, 28, 51, 11, 10, 13, 9, 0, 7, 5, 4, 1, 1, 2, 3, 1, 4, 5, 20, 42, 7, 20, 84, 35, 9, 8, 12, 12, 3, 2, 7, 63, 48, 10, 17, 1, 13, 11, 9, 8, 4, 3, 3, 4, 4, 2, 2, 57, 15, 29, 15, 8, 28, 33, 26, 6, 15, 7, 11, 10, 18, 25, 26, 73, 74, 54, 33, 6, 3, 4, 0, 0, 10, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 7, 150, 100, 37, 47, 10, 6, 0, 1, 2, 2, 1, 2, 0, 0, 64, 82, 101, 47, 83, 66, 22, 8, 6, 25, 14, 8, 5, 24, 2, 1, 1, 6, 27, 28, 16, 8, 7, 23, 14, 13, 16, 7, 1, 13, 33, 22, 15, 7, 7, 12, 19, 25, 3, 24, 33, 1, 18, 12, 23, 38, 9, 18, 23, 23, 11, 16, 11, 21, 3, 8, 9, 1, 1, 22, 8, 12, 6, 11, 31, 4, 4, 5, 5, 7, 62, 12, 4, 21, 14, 5, 63, 34, 5, 7, 16, 2, 6, 21, 13, 1, 17, 26, 8, 17, 17, 3, 0, 8, 68, 84, 62, 42, 37, 11, 4, 0, 70, 37, 34, 1, 5, 16, 14, 2, 0, 0, 83, 38, 50, 21, 4, 13, 13, 13, 9, 4, 1, 2, 1, 3, 14, 14, 21, 53, 45, 8, 1, 41, 37, 21, 12, 60, 106, 113, 20, 13, 6, 6, 3, 13, 29, 15, 5, 1, 9, 7, 23, 32, 37, 27, 11, 21, 31, 25, 22, 1, 5, 5, 57, 95, 60, 8, 7, 14, 5, 2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 22, 23, 31, 13, 33, 115, 26, 11, 7, 5, 15, 16, 12, 41, 62, 33, 17, 24, 14, 6, 7, 56, 55, 36, 29, 15, 1, 1, 1, 1, 0, 6, 12, 150, 150, 150, 70, 46, 17, 11, 1, 1, 3, 2, 2, 4, 3, 9, 43, 34, 14, 26, 21, 72, 55, 30, 27, 5, 13, 8, 8, 10, 75, 75, 45, 52, 51, 46, 15, 14, 13, 11, 23, 21, 8, 20, 20, 5, 39, 42, 27, 9, 6, 5, 15, 16, 15, 20, 10, 6, 5, 26, 31, 13, 16, 17, 21, 44, 42, 15, 21, 36, 7, 19, 17, 27, 2, 12, 10, 33, 55, 56, 12, 4, 7, 7, 14, 2, 97, 75, 17, 3, 1, 0, 46, 10, 48, 43, 50, 9, 28, 36, 45, 27, 13, 14, 150, 143, 66, 68, 13, 21, 11, 19, 8, 8, 5, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 4, 5, 7, 9, 11, 13, 15, 21, 33, 51, 45, 73, 94, 80, 80, 14, 8, 4, 2, 1, 0, 0, 0, 0, 0, 0, 13, 12, 40, 70, 45, 12, 9, 8, 13, 25, 21, 24, 17, 43, 31, 17, 10, 3, 0, 0, 91, 46, 57, 40, 9, 13, 19, 21, 29, 26, 18, 9, 1, 0, 0, 1, 1, 0, 0, 0, 4, 1, 24, 106, 47, 41, 38, 28, 20, 10, 6, 3, 0, 2, 1, 1, 1, 1, 0, 1, 45, 42, 90, 90, 84, 29, 50, 39, 11, 2, 1, 3, 1, 0, 0, 51, 32, 51, 40, 59, 54, 2, 22, 18, 7, 1, 2, 1, 1, 22, 85, 90, 5, 69, 106, 38, 27, 27, 31, 9, 41, 32, 4, 19, 87, 92, 52, 11, 9, 0, 1, 0, 28, 106, 106, 87, 42, 6, 2, 53, 95, 72, 11, 31, 40, 3, 13, 14, 43, 106, 106, 58, 2, 42, 31, 43, 19, 6, 6, 11, 13, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); WHIZZKID_OUTRO_WHIZZKID = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 59, 45, 25, 34, 39, 48, 32, 6, 2, 0, 9, 24, 37, 23, 27, 18, 6, 3, 11, 25, 16, 24, 7, 22, 25, 22, 35, 33, 10, 8, 7, 8, 11, 31, 27, 19, 8, 17, 43, 5, 1, 33, 16, 11, 21, 9, 8, 16, 26, 17, 25, 12, 30, 33, 29, 11, 12, 39, 54, 32, 6, 18, 2, 33, 12, 34, 45, 41, 34, 48, 48, 50, 18, 2, 3, 4, 4, 3, 1, 22, 70, 75, 75, 13, 62, 36, 15, 1, 23, 15, 29, 36, 10, 9, 10, 5, 0, 0, 0, 0, 44, 46, 34, 37, 44, 35, 3, 17, 9, 3, 4, 4, 2, 1, 12, 50, 64, 15, 41, 20, 20, 15, 9, 16, 25, 30, 21, 5, 30, 24, 9, 15, 19, 31, 13, 42, 43, 3, 6, 0, 63, 56, 21, 12, 10, 11, 13, 15, 62, 51, 28, 20, 23, 14, 9, 7, 6, 1, 1, 1, 0, 4, 3, 43, 75, 75, 42, 11, 8, 0, 1, 2, 2, 1, 1, 1, 21, 54, 26, 9, 73, 48, 2, 32, 28, 44, 49, 20, 1, 0, 68, 75, 65, 29, 11, 17, 42, 57, 9, 9, 9, 10, 37, 31, 19, 46, 75, 75, 63, 9, 18, 30, 39, 55, 61, 22, 60, 75, 73, 4, 1, 3, 60, 75, 37, 39, 17, 17, 13, 2, 3, 3, 1, 5, 40, 75, 8, 33, 19, 40, 46, 75, 75, 15, 26, 9, 11, 10, 32, 25, 17, 55, 47, 10, 9, 36, 26, 15, 75, 75, 7, 12, 30, 39, 40, 42, 40, 35, 54, 46, 75, 75, 59, 64, 60, 22, 18, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); WHIZZKID_OUTRO_DIRK = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10, 46, 86, 66, 62, 44, 41, 37, 29, 19, 22, 16, 10, 9, 6, 1, 13, 11, 4, 3, 1, 2, 3, 3, 2, 3, 2, 2, 1, 1, 50, 32, 68, 64, 30, 21, 37, 42, 18, 48, 15, 8, 64, 59, 42, 14, 11, 18, 18, 15, 15, 12, 17, 18, 11, 15, 13, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); SELMA_INTRO = new Array("SELMA_INTRO", SELMA_INTRO_DIRK, SELMA_INTRO_SELMA, "DIRK", "SELMA", 2); SELMA_OUTRO = new Array("SELMA_OUTRO", SELMA_OUTRO_DIRK, SELMA_OUTRO_SELMA, "DIRK", "SELMA_HURT", 1); BETTON_OUTRO = new Array("BETTON_OUTRO", BETTON_OUTRO_DIRK, BETTON_OUTRO_BETTON, "DIRK", "BETTON_HURT", 5); BETTON_INTRO = new Array("BETTON_INTRO", BETTON_INTRO_DIRK, BETTON_INTRO_BETTON, "DIRK", "CHIEF", 2); WHIZZKID_INTRO = new Array("WHIZZKID_INTRO", WHIZZKID_INTRO_DIRK, WHIZZKID_INTRO_WHIZZKID, "DIRK", "WHIZZKID", 3); WHIZZKID_OUTRO = new Array("WHIZZKID_OUTRO", WHIZZKID_OUTRO_DIRK, WHIZZKID_OUTRO_WHIZZKID, "DIRK", "WHIZZKID_HURT", 3); CHIEF_MISSION1_INTRO = new Array("CHIEF_MISSION1_INTRO", CHIEF_MISSION1_INTRO_DIRK, CHIEF_MISSION1_INTRO_CHIEF, "DIRK", "CHIEF", 3); CHIEF_MISSION2_INTRO = new Array("CHIEF_MISSION2_INTRO", CHIEF_MISSION2_INTRO_DIRK, CHIEF_MISSION2_INTRO_CHIEF, "DIRK", "CHIEF", 3); codecArray = this[_root.codecArray]; stop(); VOICE.gotoAndPlay(codecArray[0]); speechArrayDirk = codecArray[1]; speechArrayGuest = codecArray[2]; textArrayTimer = 0; textArrayCounter = 0; dirkScreen.charWindow.gotoAndStop(codecArray[3]); guestScreen.charWindow.gotoAndStop(codecArray[4]); speechCounter = 0; dirkScreen.charWindow.character.head.mouth.stop(); guestScreen.charWindow.character.head.mouth.stop(); guestScreen.soundBar._yscale = 0; dirkScreen.soundBar._yscale = 0; dirkHeadRotate = 0; if (_root.drunk == true) { _root.headTilt = 4; dirkHeadRotateSpeed = 2; } else { _root.headTilt = 0.4; dirkHeadRotateSpeed = 0.05; } if (_root.codecHeadSize == undefined) { _root.codecHeadSize = 100; } dirkScreen.charWindow.character.head._xscale = _root.codecHeadSize; dirkScreen.charWindow.character.head._yscale = _root.codecHeadSize; guestScreen.charWindow.character.head._xscale = _root.codecHeadSize; guestScreen.charWindow.character.head._yscale = _root.codecHeadSize; dirkScreen.charWindow.character.head._rotation = -3; guestScreen.charWindow.character.head._rotation = -3; timerStore = "";
Instance of Symbol 733 MovieClip "door2" in Symbol 737 MovieClip Frame 1
onClipEvent (load) { yDest = this._y + 175; }
Instance of Symbol 733 MovieClip "door1" in Symbol 737 MovieClip Frame 1
onClipEvent (load) { yDest = this._y - 140; }
Instance of Symbol 736 MovieClip in Symbol 737 MovieClip Frame 1
on (release) { if (_alpha > 50) { _parent.door1.timer = 1000; _parent.door2.timer = 1000; _parent.continueTimer = 40; _alpha = 10; } }
Symbol 748 MovieClip Frame 1
stop();
Instance of Symbol 505 MovieClip in Symbol 775 MovieClip Frame 1
onClipEvent (load) { counter = 1500; } onClipEvent (enterFrame) { counter--; this._width = (counter / 1500) * 450; if (this._width < 50) { _alpha = (-_alpha); } }
Instance of Symbol 736 MovieClip in Symbol 775 MovieClip Frame 1
on (release) { stopAllSounds(); _root.gotoAndStop("adventure"); }
Symbol 775 MovieClip Frame 1688
_root.newMedal(17, 80, 200, "You earned the CREDITS medal!"); _root.gotoAndStop("adventure");

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [Weapon_Pusher]Uses:1
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [Weapon_Seeker]Uses:3 4
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [Weapon_Homer]Uses:6 7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [Weapon_Bullet]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [Weapon_Bouncer]Uses:11
Symbol 13 GraphicUsed by:19
Symbol 14 GraphicUsed by:19
Symbol 15 GraphicUsed by:19
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [boomblood]Uses:13 14 15 16 17 18
Symbol 20 GraphicUsed by:28
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [boom1]Uses:20 21 22 23 24 25 26 27
Symbol 29 GraphicUsed by:39
Symbol 30 GraphicUsed by:39
Symbol 31 GraphicUsed by:39
Symbol 32 GraphicUsed by:39
Symbol 33 GraphicUsed by:39
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [boom2]Uses:29 30 31 32 33 34 35 36 37 38
Symbol 40 GraphicUsed by:47
Symbol 41 GraphicUsed by:47
Symbol 42 GraphicUsed by:47
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [boom4]Uses:40 41 42 43 44 45 46
Symbol 48 GraphicUsed by:59
Symbol 49 GraphicUsed by:59
Symbol 50 GraphicUsed by:59
Symbol 51 GraphicUsed by:59
Symbol 52 GraphicUsed by:59
Symbol 53 GraphicUsed by:59
Symbol 54 GraphicUsed by:59
Symbol 55 GraphicUsed by:59
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [boom3]Uses:48 49 50 51 52 53 54 55 56 57 58
Symbol 60 FontUsed by:61 62 203 204 249 280 299 309 310 311 312 313 314 315 316 318 319 320 321 322 324 326 327 328 329 330 332 333 334 335 336 337 339 340 345 347 350 353 355 386 388 389 392 393 395 396 397 398 399 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 419 420 421 423 427 429 430 431 432 433 436 437 438 439 440 441 442 444 445 446 447 449 450 451 452 453 454 455 456 457 532 536 539 540 541 543 544 545 546 547 549 550 551 552 553 562 566 569 570 571 572 573 574 575 577 578 579 584 585 587 588 592 596 600 604 606 608 609 610 611 612 614 616 617 618 619 620 621 623 626 627 629 630 631 706 717 721 726 727 731 735 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 773
Symbol 61 EditableTextUses:60Used by:63
Symbol 62 EditableTextUses:60 279 425Used by:63
Symbol 63 MovieClip [Effect_exp]Uses:61 62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [Weapon_Bomb]Uses:64
Symbol 66 GraphicUsed by:72
Symbol 67 ShapeTweeningUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:67 68Used by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [Tunnel]Uses:66 69 70 71
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [Terrain_city_b5]Uses:73 74 75 76
Symbol 78 GraphicUsed by:82
Symbol 79 GraphicUsed by:82
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip [Terrain_city_b4]Uses:78 79 80 81
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [Terrain_city_b3]Uses:83 84 85 86
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [Terrain_city_b2]Uses:88 89 90 91
Symbol 93 GraphicUsed by:97
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClip [Terrain_city_b1]Uses:93 94 95 96
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [Effect_blast]Uses:98Used by:100 101 102 103
Symbol 100 MovieClip [Effect_fuelfragment]Uses:99
Symbol 101 MovieClipUses:99Used by:102
Symbol 102 MovieClip [Effect_fragment]Uses:99 101
Symbol 103 MovieClip [Effect_smoke]Uses:99
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 MovieClip [Effect_spark]Uses:105
Symbol 107 GraphicUsed by:124
Symbol 108 GraphicUsed by:114
Symbol 109 GraphicUsed by:114
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:108 109 110 111 112 113Used by:124 135
Symbol 115 GraphicUsed by:123
Symbol 116 GraphicUsed by:123
Symbol 117 GraphicUsed by:123
Symbol 118 GraphicUsed by:123
Symbol 119 GraphicUsed by:123
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:115 116 117 118 119 120 121 122Used by:124 146
Symbol 124 MovieClip [Enemy_Bouncer]Uses:107 114 123
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClip [Enemy_Miner]Uses:125 127
Symbol 129 GraphicUsed by:135
Symbol 130 GraphicUsed by:134
Symbol 131 GraphicUsed by:134
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:130 131 132 133Used by:135
Symbol 135 MovieClip [Enemy_Homer]Uses:129 114 134
Symbol 136 GraphicUsed by:144
Symbol 137 GraphicUsed by:143
Symbol 138 GraphicUsed by:143
Symbol 139 GraphicUsed by:143
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:137 138 139 140 141 142Used by:144
Symbol 144 MovieClip [Enemy_Gunner]Uses:136 143
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClip [Enemy_Bomber]Uses:145 123
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClip [Laser_Arwing]Uses:147
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClip [Effect_trail]Uses:149
Symbol 151 GraphicUsed by:154
Symbol 152 FontUsed by:153 554 555 556 557 558 559 560
Symbol 153 TextUses:152Used by:154
Symbol 154 MovieClip [Enemy Fuel]Uses:151 153
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:164
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:157 158Used by:164
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:164
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:164
Symbol 164 MovieClip [Effect_pilot]Uses:156 159 161 163
Symbol 165 GraphicUsed by:208
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:202 385
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:202 385
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:202 385
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:202 385
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:202 385
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:202 385
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:202 385
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:202 385
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:202 385
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:202 385
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:202 385
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:202 385
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:202 385
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:202 385
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:202 385
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:202 385
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:202 385
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:202 385
Symbol 202 MovieClipUses:167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201Used by:208
Symbol 203 TextUses:60Used by:208
Symbol 204 EditableTextUses:60Used by:208
Symbol 205 GraphicUsed by:207
Symbol 206 SoundUsed by:207
Symbol 207 MovieClipUses:205 206Used by:208
Symbol 208 MovieClip [MEDAL_AWARD]Uses:165 202 203 204 207
Symbol 209 GraphicUsed by:221
Symbol 210 GraphicUsed by:221
Symbol 211 GraphicUsed by:221
Symbol 212 GraphicUsed by:221
Symbol 213 GraphicUsed by:221
Symbol 214 GraphicUsed by:221
Symbol 215 GraphicUsed by:221
Symbol 216 GraphicUsed by:221
Symbol 217 GraphicUsed by:221
Symbol 218 GraphicUsed by:221
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [boom5]Uses:209 210 211 212 213 214 215 216 217 218 219 220Used by:775
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [System_Square]Uses:222Used by:503 504
Symbol 224 GraphicUsed by:297 637 703 775  Timeline
Symbol 225 GraphicUsed by:240
Symbol 226 GraphicUsed by:230
Symbol 227 GraphicUsed by:228
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Streaming Sound 1Used by:Symbol 248 MovieClip
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Instance Names

"bar"Frame 1Symbol 240 MovieClip
"MEDALPROMPT"Frame 6Symbol 252 MovieClip
"screen"Frame 7Symbol 298 MovieClip
"cursorFollow"Frame 7Symbol 303 MovieClip
"cursorAc"Frame 7Symbol 303 MovieClip
"MUSICBOX"Frame 7Symbol 306 MovieClip
"Level_1"Frame 10Symbol 348 MovieClip
"Level_4"Frame 10Symbol 351 MovieClip
"Level_2"Frame 10Symbol 354 MovieClip
"Level_3"Frame 10Symbol 348 MovieClip
"Level_5"Frame 10Symbol 348 MovieClip
"Level_6"Frame 10Symbol 348 MovieClip
"Level_8"Frame 10Symbol 348 MovieClip
"Level_10"Frame 10Symbol 348 MovieClip
"Level_11"Frame 10Symbol 348 MovieClip
"Level_14"Frame 10Symbol 348 MovieClip
"Level_15"Frame 10Symbol 348 MovieClip
"Level_7"Frame 10Symbol 354 MovieClip
"Level_12"Frame 10Symbol 354 MovieClip
"Level_9"Frame 10Symbol 351 MovieClip
"Level_13"Frame 10Symbol 351 MovieClip
"drunkBut"Frame 12Symbol 391 MovieClip
"smallBut"Frame 12Symbol 391 MovieClip
"bigBut"Frame 12Symbol 391 MovieClip
"drunkSquare"Frame 12Symbol 401 MovieClip
"DKSquare"Frame 12Symbol 401 MovieClip
"tankBut1"Frame 12Symbol 391 MovieClip
"tankSquare"Frame 12Symbol 401 MovieClip
"tankBut2"Frame 12Symbol 391 MovieClip
"tankBut3"Frame 12Symbol 391 MovieClip
"tankBut4"Frame 12Symbol 391 MovieClip
"drunkBut"Frame 12Symbol 391 MovieClip
"voiceBut"Frame 12Symbol 418 MovieClip
"drunkBut"Frame 12Symbol 391 MovieClip
"delConfirm"Frame 16Symbol 448 MovieClip
"GAME"Frame 19Symbol 519 MovieClip
"sound"Frame 19Symbol 529 MovieClip
"HUD"Frame 19Symbol 563 MovieClip
"menu"Frame 19Symbol 632 MovieClip
"MUSICBOX"Frame 19Symbol 636 MovieClip
"fader"Frame 19Symbol 637 MovieClip
"leaf1"Symbol 72 MovieClip [Tunnel] Frame 1Symbol 69 MovieClip
"leaf2"Symbol 72 MovieClip [Tunnel] Frame 1Symbol 69 MovieClip
"leaf3"Symbol 72 MovieClip [Tunnel] Frame 1Symbol 69 MovieClip
"leaf4"Symbol 72 MovieClip [Tunnel] Frame 1Symbol 69 MovieClip
"sprite"Symbol 102 MovieClip [Effect_fragment] Frame 2Symbol 101 MovieClip
"engine1"Symbol 124 MovieClip [Enemy_Bouncer] Frame 1Symbol 114 MovieClip
"engine2"Symbol 124 MovieClip [Enemy_Bouncer] Frame 1Symbol 114 MovieClip
"wheel1"Symbol 128 MovieClip [Enemy_Miner] Frame 1Symbol 127 MovieClip
"wheel2"Symbol 128 MovieClip [Enemy_Miner] Frame 1Symbol 127 MovieClip
"engine2"Symbol 135 MovieClip [Enemy_Homer] Frame 1Symbol 114 MovieClip
"engine1"Symbol 135 MovieClip [Enemy_Homer] Frame 1Symbol 134 MovieClip
"engine"Symbol 144 MovieClip [Enemy_Gunner] Frame 1Symbol 143 MovieClip
"engine"Symbol 146 MovieClip [Enemy_Bomber] Frame 1Symbol 123 MovieClip
"parachute"Symbol 164 MovieClip [Effect_pilot] Frame 1Symbol 159 MovieClip
"medalImage"Symbol 208 MovieClip [MEDAL_AWARD] Frame 1Symbol 202 MovieClip
"anim"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"butt"Symbol 281 MovieClip Frame 1Symbol 278 MovieClip
"vid2"Symbol 294 MovieClip Frame 238Symbol 290 MovieClip
"tvScreen"Symbol 297 MovieClip Frame 1Symbol 294 MovieClip
"screen"Symbol 298 MovieClip Frame 50Symbol 297 MovieClip
"hit"Symbol 303 MovieClip Frame 1Symbol 302 MovieClip
"Medal_1"Symbol 385 MovieClip Frame 1Symbol 167 MovieClip
"Medal_2"Symbol 385 MovieClip Frame 1Symbol 169 MovieClip
"Medal_3"Symbol 385 MovieClip Frame 1Symbol 171 MovieClip
"Medal_4"Symbol 385 MovieClip Frame 1Symbol 173 MovieClip
"Medal_5"Symbol 385 MovieClip Frame 1Symbol 175 MovieClip
"Medal_6"Symbol 385 MovieClip Frame 1Symbol 177 MovieClip
"Medal_7"Symbol 385 MovieClip Frame 1Symbol 179 MovieClip
"Medal_8"Symbol 385 MovieClip Frame 1Symbol 181 MovieClip
"Medal_9"Symbol 385 MovieClip Frame 1Symbol 183 MovieClip
"Medal_10"Symbol 385 MovieClip Frame 1Symbol 185 MovieClip
"Medal_11"Symbol 385 MovieClip Frame 1Symbol 187 MovieClip
"Medal_12"Symbol 385 MovieClip Frame 1Symbol 189 MovieClip
"Medal_13"Symbol 385 MovieClip Frame 1Symbol 191 MovieClip
"Medal_14"Symbol 385 MovieClip Frame 1Symbol 193 MovieClip
"Medal_15"Symbol 385 MovieClip Frame 1Symbol 195 MovieClip
"Medal_16"Symbol 385 MovieClip Frame 1Symbol 197 MovieClip
"Medal_17"Symbol 385 MovieClip Frame 1Symbol 199 MovieClip
"Medal_18"Symbol 385 MovieClip Frame 1Symbol 201 MovieClip
"tankBut1"Symbol 434 MovieClip Frame 1Symbol 391 MovieClip
"tankBut1"Symbol 434 MovieClip Frame 2Symbol 391 MovieClip
"tankBut1"Symbol 434 MovieClip Frame 6Symbol 391 MovieClip
"tankBut1"Symbol 458 MovieClip Frame 1Symbol 391 MovieClip
"tankBut1"Symbol 458 MovieClip Frame 2Symbol 391 MovieClip
"tankBut1"Symbol 458 MovieClip Frame 9Symbol 391 MovieClip
"tunnelMaker"Symbol 481 MovieClip Frame 1Symbol 480 MovieClip
"hit"Symbol 503 MovieClip Frame 1Symbol 223 MovieClip [System_Square]
"dish"Symbol 504 MovieClip Frame 1Symbol 486 MovieClip
"glass"Symbol 504 MovieClip Frame 1Symbol 488 MovieClip
"hit"Symbol 504 MovieClip Frame 1Symbol 223 MovieClip [System_Square]
"hit2"Symbol 504 MovieClip Frame 1Symbol 223 MovieClip [System_Square]
"hit3"Symbol 504 MovieClip Frame 1Symbol 223 MovieClip [System_Square]
"hit"Symbol 504 MovieClip Frame 2Symbol 223 MovieClip [System_Square]
"glass"Symbol 504 MovieClip Frame 2Symbol 496 MovieClip
"glass"Symbol 504 MovieClip Frame 3Symbol 499 MovieClip
"cannon"Symbol 504 MovieClip Frame 3Symbol 501 MovieClip
"boom"Symbol 504 MovieClip Frame 3Symbol 503 MovieClip
"hit3"Symbol 504 MovieClip Frame 3Symbol 223 MovieClip [System_Square]
"hitBullet"Symbol 517 MovieClip Frame 1Symbol 505 MovieClip
"body"Symbol 517 MovieClip Frame 1Symbol 512 MovieClip
"wheelB"Symbol 517 MovieClip Frame 1Symbol 516 MovieClip
"wheelF"Symbol 517 MovieClip Frame 1Symbol 516 MovieClip
"hit"Symbol 517 MovieClip Frame 1Symbol 505 MovieClip
"terrain"Symbol 519 MovieClip Frame 1Symbol 481 MovieClip
"bulletLayer"Symbol 519 MovieClip Frame 1Symbol 482 MovieClip
"enemy"Symbol 519 MovieClip Frame 1Symbol 483 MovieClip
"BOSS"Symbol 519 MovieClip Frame 1Symbol 504 MovieClip
"barry"Symbol 519 MovieClip Frame 1Symbol 517 MovieClip
"effects"Symbol 519 MovieClip Frame 1Symbol 518 MovieClip
"barry"Symbol 522 MovieClip Frame 1Symbol 517 MovieClip
"lowFuel"Symbol 563 MovieClip Frame 1Symbol 534 MovieClip
"boomFull"Symbol 563 MovieClip Frame 1Symbol 538 MovieClip
"tankGraph"Symbol 563 MovieClip Frame 1Symbol 517 MovieClip
"boomFull"Symbol 563 MovieClip Frame 3Symbol 538 MovieClip
"messageBox"Symbol 632 MovieClip Frame 1Symbol 567 MovieClip
"bombBox"Symbol 632 MovieClip Frame 1Symbol 605 MovieClip
"bouncerBox"Symbol 632 MovieClip Frame 1Symbol 605 MovieClip
"gunnerBox"Symbol 632 MovieClip Frame 1Symbol 605 MovieClip
"homerBox"Symbol 632 MovieClip Frame 1Symbol 605 MovieClip
"minerBox"Symbol 632 MovieClip Frame 1Symbol 605 MovieClip
"iBar"Symbol 632 MovieClip Frame 3Symbol 624 MovieClip
"mouth"Symbol 653 MovieClip Frame 1Symbol 652 MovieClip
"head"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"mouth"Symbol 662 MovieClip Frame 1Symbol 660 MovieClip
"head"Symbol 663 MovieClip Frame 1Symbol 662 MovieClip
"mouth"Symbol 667 MovieClip Frame 1Symbol 660 MovieClip
"head"Symbol 669 MovieClip Frame 1Symbol 667 MovieClip
"mouth"Symbol 672 MovieClip Frame 1Symbol 652 MovieClip
"head"Symbol 673 MovieClip Frame 1Symbol 672 MovieClip
"mouth"Symbol 677 MovieClip Frame 1Symbol 652 MovieClip
"head"Symbol 679 MovieClip Frame 1Symbol 677 MovieClip
"mouth"Symbol 682 MovieClip Frame 1Symbol 660 MovieClip
"head"Symbol 683 MovieClip Frame 1Symbol 682 MovieClip
"mouth"Symbol 686 MovieClip Frame 1Symbol 652 MovieClip
"head"Symbol 687 MovieClip Frame 1Symbol 686 MovieClip
"mouth"Symbol 691 MovieClip Frame 1Symbol 652 MovieClip
"head"Symbol 692 MovieClip Frame 1Symbol 691 MovieClip
"character"Symbol 693 MovieClip Frame 1Symbol 654 MovieClip
"character"Symbol 693 MovieClip Frame 2Symbol 663 MovieClip
"character"Symbol 693 MovieClip Frame 3Symbol 669 MovieClip
"character"Symbol 693 MovieClip Frame 4Symbol 673 MovieClip
"character"Symbol 693 MovieClip Frame 5Symbol 679 MovieClip
"character"Symbol 693 MovieClip Frame 6Symbol 683 MovieClip
"character"Symbol 693 MovieClip Frame 7Symbol 687 MovieClip
"character"Symbol 693 MovieClip Frame 8Symbol 692 MovieClip
"charWindow"Symbol 703 MovieClip Frame 1Symbol 693 MovieClip
"signalStatic"Symbol 703 MovieClip Frame 1Symbol 699 MovieClip
"soundBar"Symbol 703 MovieClip Frame 1Symbol 701 MovieClip
"lens"Symbol 725 MovieClip Frame 1Symbol 723 MovieClip
"guestScreen"Symbol 737 MovieClip Frame 1Symbol 703 MovieClip
"dirkScreen"Symbol 737 MovieClip Frame 1Symbol 703 MovieClip
"signalBar"Symbol 737 MovieClip Frame 1Symbol 713 MovieClip
"VOICE"Symbol 737 MovieClip Frame 1Symbol 729 MovieClip
"door2"Symbol 737 MovieClip Frame 1Symbol 733 MovieClip
"door1"Symbol 737 MovieClip Frame 1Symbol 733 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$zm$TWhhCE1pGushzAoMbvERW/."
ExportAssets (56)Timeline Frame 1Symbol 2 as "Weapon_Pusher"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Weapon_Seeker"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Weapon_Homer"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Weapon_Bullet"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Weapon_Bouncer"
ExportAssets (56)Timeline Frame 1Symbol 19 as "boomblood"
ExportAssets (56)Timeline Frame 1Symbol 28 as "boom1"
ExportAssets (56)Timeline Frame 1Symbol 39 as "boom2"
ExportAssets (56)Timeline Frame 1Symbol 47 as "boom4"
ExportAssets (56)Timeline Frame 1Symbol 59 as "boom3"
ExportAssets (56)Timeline Frame 1Symbol 63 as "Effect_exp"
ExportAssets (56)Timeline Frame 1Symbol 65 as "Weapon_Bomb"
ExportAssets (56)Timeline Frame 1Symbol 72 as "Tunnel"
ExportAssets (56)Timeline Frame 1Symbol 77 as "Terrain_city_b5"
ExportAssets (56)Timeline Frame 1Symbol 82 as "Terrain_city_b4"
ExportAssets (56)Timeline Frame 1Symbol 87 as "Terrain_city_b3"
ExportAssets (56)Timeline Frame 1Symbol 92 as "Terrain_city_b2"
ExportAssets (56)Timeline Frame 1Symbol 97 as "Terrain_city_b1"
ExportAssets (56)Timeline Frame 1Symbol 99 as "Effect_blast"
ExportAssets (56)Timeline Frame 1Symbol 100 as "Effect_fuelfragment"
ExportAssets (56)Timeline Frame 1Symbol 102 as "Effect_fragment"
ExportAssets (56)Timeline Frame 1Symbol 103 as "Effect_smoke"
ExportAssets (56)Timeline Frame 1Symbol 106 as "Effect_spark"
ExportAssets (56)Timeline Frame 1Symbol 124 as "Enemy_Bouncer"
ExportAssets (56)Timeline Frame 1Symbol 128 as "Enemy_Miner"
ExportAssets (56)Timeline Frame 1Symbol 135 as "Enemy_Homer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "Enemy_Gunner"
ExportAssets (56)Timeline Frame 1Symbol 146 as "Enemy_Bomber"
ExportAssets (56)Timeline Frame 1Symbol 148 as "Laser_Arwing"
ExportAssets (56)Timeline Frame 1Symbol 150 as "Effect_trail"
ExportAssets (56)Timeline Frame 1Symbol 154 as "Enemy Fuel"
ExportAssets (56)Timeline Frame 1Symbol 164 as "Effect_pilot"
ExportAssets (56)Timeline Frame 1Symbol 208 as "MEDAL_AWARD"
ExportAssets (56)Timeline Frame 1Symbol 221 as "boom5"
ExportAssets (56)Timeline Frame 1Symbol 223 as "System_Square"

Labels

"titleLoader"Frame 6
"title"Frame 7
"gameSelect"Frame 8
"diff"Frame 9
"Adventure"Frame 10
"medals"Frame 11
"secrets"Frame 12
"timeline"Frame 13
"AG"Frame 14
"DG"Frame 15
"options"Frame 16
"inst"Frame 17
"loader"Frame 18
"game"Frame 19
"codec"Frame 20
"endMovie"Frame 21
"end"Symbol 268 MovieClip Frame 24
"over"Symbol 278 MovieClip Frame 2
"txt"Symbol 281 MovieClip Frame 2
"vid1"Symbol 294 MovieClip Frame 1
"static"Symbol 294 MovieClip Frame 1
"vid2"Symbol 294 MovieClip Frame 238
"vid3"Symbol 294 MovieClip Frame 480
"TV"Symbol 297 MovieClip Frame 1
"INFO"Symbol 297 MovieClip Frame 2
"buttons"Symbol 298 MovieClip Frame 50
"event"Symbol 306 MovieClip Frame 93
"bang"Symbol 529 MovieClip Frame 2
"land"Symbol 529 MovieClip Frame 3
"level"Symbol 529 MovieClip Frame 4
"hitBang"Symbol 529 MovieClip Frame 5
"enemyDestroy"Symbol 529 MovieClip Frame 6
"laser"Symbol 529 MovieClip Frame 7
"Adventure"Symbol 563 MovieClip Frame 1
"Classic"Symbol 563 MovieClip Frame 2
"Enhanced"Symbol 563 MovieClip Frame 3
"Unlimited"Symbol 563 MovieClip Frame 10
"Boss"Symbol 563 MovieClip Frame 11
"shop"Symbol 632 MovieClip Frame 1
"won"Symbol 632 MovieClip Frame 2
"pause"Symbol 632 MovieClip Frame 3
"quit"Symbol 632 MovieClip Frame 4
"dead"Symbol 632 MovieClip Frame 5
"complete"Symbol 632 MovieClip Frame 6
"DIRK"Symbol 693 MovieClip Frame 1
"SELMA"Symbol 693 MovieClip Frame 2
"SELMA_HURT"Symbol 693 MovieClip Frame 3
"BETTON"Symbol 693 MovieClip Frame 4
"BETTON_HURT"Symbol 693 MovieClip Frame 5
"CHIEF"Symbol 693 MovieClip Frame 6
"WHIZZKID"Symbol 693 MovieClip Frame 7
"WHIZZKID_HURT"Symbol 693 MovieClip Frame 8
"SELMA_INTRO"Symbol 729 MovieClip Frame 2
"SELMA_OUTRO"Symbol 729 MovieClip Frame 575
"BETTON_OUTRO"Symbol 729 MovieClip Frame 2070
"CHIEF_MISSION1_INTRO"Symbol 729 MovieClip Frame 3363
"BETTON_INTRO"Symbol 729 MovieClip Frame 3756
"CHIEF_MISSION2_INTRO"Symbol 729 MovieClip Frame 4864
"WHIZZKID_INTRO"Symbol 729 MovieClip Frame 5473
"WHIZZKID_OUTRO"Symbol 729 MovieClip Frame 6724

Dynamic Text Variables

expSymbol 61 EditableText"<p align="right"><font face="Impact" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">5</font></p>"
strSymbol 62 EditableText"<p align="left"><font face="Impact" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">COMBO</font></p>"
data1Symbol 204 EditableText"MEDAL AWARDED"
dnSymbol 251 EditableText"<p align="center"></p>"
descSymbol 280 EditableText"<p align="center"><font face="Impact" size="22" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>STORY</b></font></p>"
infoBoxSymbol 296 EditableText"<p align="left"></p>"
infoSymbol 423 EditableText"10 MEDALS NEEDED"
_root.GAME.barry.maxComboSymbol 545 EditableText"<p align="left"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Max Combo:</font></p>"
_root.scoreSymbol 546 EditableText"<p align="left"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Max Combo:</font></p>"
_root.GAME.barry.experienceSymbol 551 EditableText"<p align="right"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>"
_root.GAME.barry.nextLevelSymbol 552 EditableText"<p align="left"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>"
_root.GAME.barry.levelSymbol 553 EditableText"<p align="left"><font face="Impact" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>"
_root.GAME.barry.experienceSymbol 557 EditableText"<p align="right"><font face="Narkisim" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>"
_root.GAME.barry.nextLevelSymbol 558 EditableText"<p align="left"><font face="Narkisim" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>"
_root.GAME.barry.levelSymbol 559 EditableText"<p align="left"><font face="Narkisim" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>"
data1Symbol 566 EditableText""
infoBoxSymbol 569 EditableText"Click the INFO buttons to read a brief description of each ship."
nameBoxSymbol 570 EditableText"None Selected"
weaponBoxSymbol 571 EditableText"None Selected"
costSymbol 578 EditableText""
levelSymbol 579 EditableText"00"
totalEXPSymbol 606 EditableText""
_root.musicStateSymbol 620 EditableText""
textBoxSymbol 731 EditableText"<p align="center"></p>"




http://swfchan.com/2/9785/info.shtml
Created: 9/6 -2019 08:13:22 Last modified: 9/6 -2019 08:13:22 Server time: 03/05 -2024 08:21:46