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metalurgy_v0.2.swf

This is the info page for
Flash #95974

(Click the ID number above for more basic data on this flash file.)


Text
Iron ore

Tin ore

Copper ore

Gold ore

Silver ore

Cobalt ore

Bismuth ore

Lead ore

Zinc ore

Nickle ore

Coralstone

Dolomite

Granite

Limestone

Marble

Onyx

Mica

Serpentine

Quartz

Flourite

Water

Sand

Ember

Permeant

Salt

Acid

Sink

Flux

Coal

Clay

Dragon blood

Diamond dust

Firegem

Frostgem

Lightning gel

Meteor dust

Pearl

Skygem

Void shard

Arcane oil

EARTH

Fire

Water

Air

Æther

0

50

100

Update

Update

Alchemist's
Notes

Click to flip pages

Quick tips for the beginner alchemist

- There are some unseen properties
beyond the elemental content of each
ingredient.
- Metals are a keys part of mostly
every alloy. Make sure to use ore
- Water, sand, embers and
permeant are effective at controlling
basic elements, but they will beccme
unstable at an exponential rate when
added repeatedly.
- Some outcomes have key
ingrediants. Keep track of what
you've added

- Simply click an ingrediant to
add it to your mix. It's elemental
content will be added to the gauges
at the top of the sceen
- When the EARTH elemental has
reached 100, your mix will stablize
and your alchemy is compete
- If FIRE, WATER, AIR or
AETHER reach 100 before EARTH,
your mix will be too unstable and
your alchemy has failed.

Metals and metaloids
-Key in most alloys
-Elemental earth proportionate to
chemical weight
-stable, low elemental content
-please note which bind and unbind
other minerals
Iron; high fire water and aether air
Cobalt: low fire, medium water, high air
bismoth Bismuth: low fire, medium
water, high air
Gold: low water and air, high fire
silver: low fire and air, high water

copper: medium air and water, low fire
Tin: high water, medium fire less air

copper: medium air and water, low fire
Tin: high water, medium fire less air
nickle: medium fire air low water
ZInc: low fire water air more air
lead: heavy elemental content

NOte: metals all have similar contents

Magenetic propeties - Iron, nickle
Magic properties - - cobalt (nickle
silver?) also see quartz

colbalt low air aether

Minerals are les stable then metals
and metaloids
Granite, marble quartz onyx: found
to have similar properties, but vastly
different elemental content

Fail

Succes

reset

ActionScript [AS1/AS2]

Symbol 54 Button
on (release) { _root.earth1 = _root.earth1 + (random(3) + 9); _root.fire1 = _root.fire1 + (random(5) + 1); _root.water1 = _root.water1 + (random(5) + 1); _root.air1 = _root.air1 + (random(5) + 1); _root.ironic = 1; _root.metalic = 1; if (_root.magnetic == 0) { _root.magnetic = 1; } else { _root.magnetic = 0; } }
Symbol 57 Button
on (release) { _root.earth1 = _root.earth1 + (random(3) + 12); _root.fire1 = _root.fire1 + (random(3) + 1); _root.water1 = _root.water1 + (random(5) + 1); _root.air1 = _root.air1 + (random(4) + 1); _root.metalic = 1; }
Symbol 60 Button
on (release) { _root.earth1 = _root.earth1 + (random(2) + 11); _root.fire1 = _root.fire1 + (random(2) + 1); _root.water1 = _root.water1 + (random(4) + 1); _root.air1 = _root.air1 + (random(4) + 1); _root.metalic = 1; _root.copperic = 1; }
Symbol 63 Button
on (release) { _root.earth1 = _root.earth1 + (random(2) + 13); _root.fire1 = _root.fire1 + (random(5) + 1); _root.water1 = _root.water1 + (random(2) + 1); _root.air1 = _root.air1 + (random(2) + 1); _root.goldic = 1; _root.metalic = 1; }
Symbol 66 Button
on (release) { _root.earth1 = _root.earth1 + (random(2) + 12); _root.fire1 = _root.fire1 + (random(2) + 1); _root.water1 = _root.water1 + (random(5) + 1); _root.air1 = _root.air1 + (random(2) + 1); _root.silveric = 1; _root.metalic = 1; }
Symbol 69 Button
on (release) { _root.earth1 = _root.earth1 + (random(2) + 10); _root.fire1 = _root.fire1 + (random(5) + 1); _root.water1 = _root.water1 + (random(5) + 1); _root.air1 = _root.air1 + (random(2) + 1); _root.aether1 = _root.aether1 + (random(2) + 1); _root.metalic = 1; _root.magic = 1; }
Symbol 72 Button
on (release) { _root.earth1 = _root.earth1 + (random(16) + 14); _root.fire1 = _root.fire1 + (random(2) + 1); _root.water1 = _root.water1 + (random(4) + 1); _root.air1 = _root.air1 + (random(5) + 1); _root.aether1 = _root.aether1 + (random(2) + 1); _root.metalic = 1; }
Symbol 75 Button
on (release) { _root.earth1 = _root.earth1 + (random(3) + 13); _root.fire1 = _root.fire1 + (random(4) + 2); _root.water1 = _root.water1 + (random(4) + 2); _root.air1 = _root.air1 + (random(4) + 2); _root.metalic = 1; }
Symbol 78 Button
on (release) { _root.earth1 = _root.earth1 + (random(3) + 11); _root.fire1 = _root.fire1 + (random(2) + 1); _root.water1 = _root.water1 + (random(2) + 1); _root.air1 = _root.air1 + (random(3) + 1); _root.metalic = 1; }
Symbol 81 Button
on (release) { _root.earth1 = _root.earth1 + (random(3) + 10); _root.fire1 = _root.fire1 + (random(4) + 1); _root.water1 = _root.water1 + (random(2) + 1); _root.air1 = _root.air1 + (random(4) + 1); _root.metalic = 1; _root.meteoric = 1; if (_root.magnetic == 0) { _root.magnetic = 1; } else { _root.magnetic = 0; } }
Symbol 84 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 10); _root.fire1 = _root.fire1 + (random(5) + 3); _root.water1 = _root.water1 + (random(2) + 8); _root.air1 = _root.air1 + (random(5) + 3); _root.magic = 1; }
Symbol 87 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 15); _root.air1 = _root.air1 + (random(2) + 1); _root.aether1 = _root.aether1 + (random(2) + 1); _root.carbonic = 1; }
Symbol 90 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 11); _root.fire1 = _root.fire1 + (random(2) + 3); _root.water1 = _root.water1 + (random(2) + 1); _root.air1 = _root.air1 + (random(2) + 2); _root.aether1 = _root.aether1 + (random(2) + 1); _root.quartzic = 1; }
Symbol 93 Button
on (release) { _root.earth1 = _root.earth1 + (random(9) + 8); _root.fire1 = _root.fire1 + (random(2) + 1); _root.air1 = _root.air1 + (random(2) + 6); _root.aether1 = _root.aether1 + (random(5) + 1); _root.carbonic = 1; }
Symbol 96 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 10); _root.fire1 = _root.fire1 + (random(2) + 1); _root.water1 = _root.water1 + (random(3) + 4); _root.air1 = _root.air1 + (random(3) + 4); _root.carbonic = 1; _root.quartzic = 1; }
Symbol 99 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 12); _root.fire1 = _root.fire1 + (random(2) + 1); _root.water1 = _root.water1 + (random(2) + 1); _root.air1 = _root.air1 + (random(4) + 4); _root.aether1 = _root.aether1 + (random(2) + 1); _root.meteoric = 0; _root.quartzic = 1; }
Symbol 102 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 10); _root.fire1 = _root.fire1 + (random(3) + 7); _root.air1 = _root.air1 + (random(2) + 6); _root.aether1 = _root.aether1 + (random(2) + 1); _root.meteoric = 0; }
Symbol 105 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 10); _root.fire1 = _root.fire1 + (random(2) + 2); _root.water1 = _root.water1 + (random(5) + 3); _root.air1 = _root.air1 + (random(3) + 7); _root.ironic = 1; if (_root.magnetic == 0) { _root.magnetic = 1; } else { _root.magnetic = 0; } }
Symbol 108 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 9); _root.water1 = _root.water1 + (random(3) + 5); _root.air1 = _root.air1 + (random(3) + 4); _root.aether1 = _root.aether1 + (random(2) + 1); _root.magic = 1; _root.quartzic = 1; }
Symbol 111 Button
on (release) { _root.earth1 = _root.earth1 + (random(8) + 10); _root.fire1 = _root.fire1 + (random(3) + 4); _root.water1 = _root.water1 + (random(3) + 4); _root.air1 = _root.air1 - (random(3) + 4); }
Symbol 114 Button
on (release) { _root.water1 = _root.water1 + math.pow(random(7) + 1, _root.wateruse); _root.aether1 = _root.aether1 - 10; _root.wateruse = _root.wateruse + 1; }
Symbol 117 Button
on (release) { _root.earth1 = _root.earth1 + math.pow(random(7) + 1, _root.sanduse); _root.aether1 = _root.aether1 - 10; _root.sanduse = _root.sanduse + 1; }
Symbol 120 Button
on (release) { _root.fire1 = _root.fire1 + math.pow(random(7) + 1, _root.emberuse); _root.aether1 = _root.aether1 - 10; _root.emberuse = _root.emberuse + 1; _root.carbonic = 1; }
Symbol 123 Button
on (release) { _root.air1 = _root.air1 + math.pow(random(7) + 1, _root.permeantuse); _root.aether1 = _root.aether1 - 10; _root.permeantuse = _root.permeantuse + 1; }
Symbol 126 Button
on (release) { if (_root.water1 >= 10) { _root.water1 = _root.water1 - (random(5) + 5); _root.aether1 = _root.aether1 + (random(5) + 1); _root.magic = 0; _root.ironic = 0; } }
Symbol 129 Button
on (release) { if (_root.earth1 >= 10) { _root.earth1 = _root.earth1 - (random(5) + 5); _root.aether1 = _root.aether1 + (random(5) + 1); _root.goldic = 0; _root.metalic = 0; } }
Symbol 132 Button
on (release) { if (_root.fire1 >= 10) { _root.fire1 = _root.fire1 - (random(5) + 5); _root.aether1 = _root.aether1 + (random(5) + 1); _root.silveric = 0; _root.quartzic = 0; } }
Symbol 135 Button
on (release) { if (_root.air1 >= 10) { _root.air1 = _root.air1 - (random(5) + 5); _root.aether1 = _root.aether1 + (random(5) + 1); _root.carbonic = 0; _root.copperic = 0; } }
Symbol 138 Button
on (release) { _root.earth1 = _root.earth1 + (random(10) + 13); _root.fire1 = _root.fire1 + (random(5) + 15); _root.water1 = _root.water1 + (random(5) + 5); _root.aether1 = _root.aether1 + 1; _root.carbonic = 1; }
Symbol 141 Button
on (release) { _root.earth1 = _root.earth1 + (random(10) + 23); _root.fire1 = _root.fire1 - 5; _root.water1 = _root.water1 + (random(10) + 10); _root.air1 = _root.air1 + (random(5) + 1); _root.meteoric = 0; }
Symbol 144 Button
on (release) { _root.earth1 = _root.earth1 + 13; _root.fire1 = _root.fire1 * 5; _root.water1 = _root.water1 + (random(5) + 35); _root.air1 = _root.air1 + (random(5) + 15); _root.ironic = 1; _root.magic = 1; }
Symbol 147 Button
on (release) { _root.earth1 = _root.earth1 + (random(2) + 18); _root.water1 = _root.water1 + (random(5) + 15); _root.air1 = _root.air1 + (random(5) + 15); _root.carbonic = 1; _root.magic = 1; }
Symbol 150 Button
on (release) { _root.earth1 = _root.earth1 + 8; _root.fire1 = _root.fire1 + (random(2) + 19); _root.aether1 = _root.aether1 + 1; _root.magic = 1; }
Symbol 153 Button
on (release) { _root.earth1 = _root.earth1 + 8; _root.water1 = _root.water1 + (random(2) + 19); _root.aether1 = _root.aether1 + 1; _root.magic = 1; }
Symbol 156 Button
on (release) { _root.air1 = _root.air1 + (random(20) + 30); _root.aether1 = _root.aether1 + (random(20) + 30); _root.magical = 1; }
Symbol 159 Button
on (release) { _root.earth1 = _root.earth1 + (random(3) + 15); _root.fire1 = _root.fire1 + (random(5) + 1); _root.aether1 = _root.aether1 + (random(5) + 15); _root.meteoric = 1; _root.metalic = 1; if (_root.magnetic == 0) { _root.magnetic = 1; } else { _root.magnetic = 0; } }
Symbol 162 Button
on (release) { _root.earth1 = _root.earth1 + 8; _root.water1 = _root.water1 + 5; _root.air1 = _root.air1 + 5; _root.silveric = 1; }
Symbol 165 Button
on (release) { _root.earth1 = _root.earth1 + 8; _root.air1 = _root.air1 + (random(2) + 19); _root.aether1 = _root.aether1 + 1; _root.magic = 1; }
Symbol 168 Button
on (release) { _root.earth1 = _root.earth1 + 8; _root.fire1 = _root.fire1 + 1; _root.water1 = _root.water1 + 1; _root.air1 = _root.air1 + 1; _root.aether1 = _root.aether1 + (random(2) + 19); _root.meteoric = 0; _root.magic = 0; }
Symbol 171 Button
on (release) { _root.fire1 = _root.fire1 + (random(20) - 10); _root.water1 = _root.water1 + (random(20) - 10); _root.air1 = _root.air1 + (random(20) - 10); _root.aether1 = _root.aether1 + (random(10) + 10); if (_root.magic == 0) { _root.magic = 1; } else { _root.magic = 0; } _root.meteoric = 0; }
Symbol 188 MovieClip Frame 1
stop();
Symbol 191 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 2
if (_root.fire1 >= 100) { if (_root.earth1 >= 100) { _root.finish.gotoandstop(3); } else { _root.finish.gotoandstop(2); } } if (_root.water1 >= 100) { if (_root.earth1 >= 100) { _root.finish.gotoandstop(3); } else { _root.finish.gotoandstop(2); } } if (_root.air1 >= 100) { if (_root.earth1 >= 100) { _root.finish.gotoandstop(3); } else { _root.finish.gotoandstop(2); } } if (_root.earth1 >= 100) { _root.finish.gotoandstop(3); } if (_root.aether1 >= 100) { if (_root.earth1 >= 100) { _root.finish.gotoandstop(3); } else { _root.finish.gotoandstop(2); } } if (_root.earth1 < 0) { _root.earth1 = 0; } if (_root.fire1 < 0) { _root.fire1 = 0; } if (_root.water1 < 0) { _root.water1 = 0; } if (_root.air1 < 0) { _root.air1 = 0; } if (_root.aether1 < 0) { _root.aether1 = 0; } if (_root.earth1 > 100) { _root.earth1 = 100; } if (_root.fire1 > 100) { _root.fire1 = 100; } if (_root.water1 > 100) { _root.water1 = 100; } if (_root.air1 > 100) { _root.air1 = 100; } if (_root.aether1 > 100) { _root.aether1 = 100; } _parent.level2.level1earth.gotoAndStop(1 + Number(_root.earth1)); _parent.level2.level1fire.gotoAndStop(1 + Number(_root.fire1)); _parent.level2.level1water.gotoAndStop(1 + Number(_root.water1)); _parent.level2.level1air.gotoAndStop(1 + Number(_root.air1)); _parent.level2.level1aether.gotoAndStop(1 + Number(_root.aether1));
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 9
removeMovieClip(this);
Symbol 219 Button
on (release) { nextFrame(); }
Symbol 228 Button
on (release) { nextFrame(); }
Symbol 237 Button
on (release) { prevFrame(); }
Symbol 251 MovieClip Frame 1
stop();
Symbol 252 Button
on (release) { prevFrame(); }
Symbol 253 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 2
stop();
Symbol 257 MovieClip Frame 3
stop(); if (((((((_root.aether1 > 75) && (_root.magic == 1)) && (_root.magnetic == 0)) && (_root.metalic == 1)) && (_root.fire1 > 50)) && (_root.water1 > 40)) && (_root.air1 > 30)) { _root.outcome = "Absurbium"; } else if ((((((((_root.aether1 > 50) && (_root.goldic == 1)) && (_root.silveric == 1)) && (_root.metalic == 1)) && (_root.magic == 1)) && (_root.carbonic == 1)) && (_root.air1 > 50)) && (_root.water1 > _root.fire1)) { _root.outcome = "Alchemic platinum"; } else if ((((((_root.aether1 > 40) && (_root.ironic == 1)) && (_root.metalic == 1)) && (_root.fire1 > _root.aether1)) && (_root.air1 > 20)) && (_root.water1 > 0)) { _root.outcome = "Fever iron"; } else if (((((_root.aether1 > 30) && (_root.metalic == 1)) && (_root.fire1 > 0)) && (_root.air1 > 35)) && (_root.water1 > 5)) { _root.outcome = "Aurorun"; } else if (((((((_root.aether1 > 27) && (_root.metalic == 1)) && (_root.ironic == 1)) && (_root.goldic == 1)) && (_root.fire1 > 15)) && (_root.air1 > 0)) && (_root.water1 > 0)) { _root.outcome = "Alchemic gold"; } else if ((((((_root.aether1 > 25) && (_root.carbonic == 1)) && (_root.metalic == 1)) && (_root.fire1 > 0)) && (_root.air1 > _root.fire1)) && (_root.water1 > 35)) { _root.outcome = "Meteorine"; } else if (((((_root.aether1 > 19) && (_root.metalic == 1)) && (_root.fire1 > 10)) && (_root.air1 > 20)) && (_root.water1 < 10)) { _root.outcome = "Starmetal"; } else if (((((_root.aether1 > 17) && (_root.quartzic == 1)) && (_root.fire1 > _root.air1)) && (_root.air1 < 20)) && (_root.water1 > 20)) { _root.outcome = "Frystalline"; } else if (((((((_root.aether1 > 15) && (_root.carbonic == 1)) && (_root.ironic == 1)) && (_root.quartzic == 1)) && (_root.fire1 > 0)) && (_root.air1 < 30)) && (_root.water1 > 0)) { _root.outcome = "Blended quartz"; } else if ((((((_root.aether1 > 14) && (_root.carbonic == 1)) && (_root.metalic == 1)) && (_root.fire1 < _root.air1)) && (_root.fire1 > _root.water1)) && (_root.water1 > 5)) { _root.outcome = "Adamantium"; } else if (((((_root.aether1 > 13) && (_root.metalic == 1)) && (_root.fire1 < 10)) && (_root.air1 > 10)) && (_root.water1 > 10)) { _root.outcome = "Calomel"; } else if ((((((_root.aether1 > 12) && (_root.carbonic == 1)) && (_root.metalic == 1)) && (_root.ironic == 1)) && (_root.fire1 > 15)) && (_root.air1 > 15)) { _root.outcome = "Firesteel"; } else if (((((((_root.aether1 > 11) && (_root.carbonic == 1)) && (_root.metalic == 1)) && (_root.ironic == 1)) && (_root.fire1 > 5)) && (_root.air1 > 5)) && (_root.water1 > 16)) { _root.outcome = "Pearlsteel"; } else if (((((((_root.aether1 > 10) && (_root.metalic == 1)) && (_root.ironic == 1)) && (_root.silveric == 1)) && (_root.fire1 < 30)) && (_root.air1 > 15)) && (_root.water1 < 30)) { _root.outcome = "Alchemic silver"; } else if (((((((_root.aether1 > 9) && (_root.metalic == 1)) && (_root.ironic == 1)) && (_root.copperic == 1)) && (_root.fire1 > 10)) && (_root.air1 < 30)) && (_root.water1 > 20)) { _root.outcome = "Alchemic copper"; } else if ((((((_root.aether1 > 8) && (_root.metalic == 1)) && (_root.silveric == 1)) && (_root.fire1 > 5)) && (_root.air1 > 20)) && (_root.water1 > 5)) { _root.outcome = "Mithril"; } else if ((((_root.fire1 < 25) && (_root.carbonic == 1)) && (_root.metalic == 1)) && (_root.ironic == 1)) { _root.outcome = "Pig iron"; } else if ((((_root.fire1 < 30) && (_root.metalic == 1)) && (_root.ironic == 1)) && (_root.water1 > 0)) { _root.outcome = "iron"; } else if ((((_root.fire1 < 35) && (_root.carbonic == 1)) && (_root.metalic == 1)) && (_root.ironic == 1)) { _root.outcome = "steel"; } else if ((((_root.fire1 < 40) && (_root.water1 > _root.fire1)) && (_root.metalic == 1)) && (_root.ironic == 1)) { _root.outcome = "cold iron"; } else if (((_root.aether1 > 15) && (_root.aether1 < 40)) && (_root.ironic == 1)) { _root.outcome = "Alchemic fools gold"; } else if (((_root.aether1 > 10) && (_root.aether1 < 45)) && (_root.silveric == 1)) { _root.outcome = "Lycanthopic alloy"; } else if (((_root.aether1 > 5) && (_root.aether1 < 35)) && (_root.copperic == 1)) { _root.outcome = "Snarble bronze"; } else if (((_root.aether1 > 20) && (_root.aether1 < 50)) && (_root.magnetic == 1)) { _root.outcome = "Alnico"; } else { _root.outcome = "Slag"; }
Symbol 275 Button
on (release) { finish.gotoandstop(1); outcome = ""; earth1 = 0; fire1 = 0; water1 = 0; air1 = 0; aether1 = 0; magic = 0; magnetic = 0; ironic = 0; copperic = 0; goldic = 0; silveric = 0; meteoric = 0; quartzic = 0; metalic = 0; carbonic = 0; wateruse = 0; sanduse = 0; emberuse = 0; permeantuse = 0; }

Library Items

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Symbol 62 TextUses:2Used by:63
Symbol 63 ButtonUses:61 62 53Used by:254
Symbol 64 GraphicUsed by:66
Symbol 65 TextUses:2Used by:66
Symbol 66 ButtonUses:64 65 53Used by:254
Symbol 67 GraphicUsed by:69
Symbol 68 TextUses:2Used by:69
Symbol 69 ButtonUses:67 68 53Used by:254
Symbol 70 GraphicUsed by:72
Symbol 71 TextUses:2Used by:72
Symbol 72 ButtonUses:70 71 53Used by:254
Symbol 73 GraphicUsed by:75
Symbol 74 TextUses:2Used by:75
Symbol 75 ButtonUses:73 74 53Used by:254
Symbol 76 GraphicUsed by:78
Symbol 77 TextUses:2Used by:78
Symbol 78 ButtonUses:76 77 53Used by:254
Symbol 79 GraphicUsed by:81
Symbol 80 TextUses:2Used by:81
Symbol 81 ButtonUses:79 80 53Used by:254
Symbol 82 GraphicUsed by:84
Symbol 83 TextUses:2Used by:84
Symbol 84 ButtonUses:82 83 53Used by:254
Symbol 85 GraphicUsed by:87
Symbol 86 TextUses:2Used by:87
Symbol 87 ButtonUses:85 86 53Used by:254
Symbol 88 GraphicUsed by:90
Symbol 89 TextUses:2Used by:90
Symbol 90 ButtonUses:88 89 53Used by:254
Symbol 91 GraphicUsed by:93
Symbol 92 TextUses:2Used by:93
Symbol 93 ButtonUses:91 92 53Used by:254
Symbol 94 GraphicUsed by:96
Symbol 95 TextUses:2Used by:96
Symbol 96 ButtonUses:94 95 53Used by:254
Symbol 97 GraphicUsed by:99
Symbol 98 TextUses:2Used by:99
Symbol 99 ButtonUses:97 98 53Used by:254
Symbol 100 GraphicUsed by:102
Symbol 101 TextUses:2Used by:102
Symbol 102 ButtonUses:100 101 53Used by:254
Symbol 103 GraphicUsed by:105
Symbol 104 TextUses:2Used by:105
Symbol 105 ButtonUses:103 104 53Used by:254
Symbol 106 GraphicUsed by:108
Symbol 107 TextUses:2Used by:108
Symbol 108 ButtonUses:106 107 53Used by:254
Symbol 109 GraphicUsed by:111
Symbol 110 TextUses:2Used by:111
Symbol 111 ButtonUses:109 110 53Used by:254
Symbol 112 GraphicUsed by:114
Symbol 113 TextUses:2Used by:114
Symbol 114 ButtonUses:112 113 53Used by:254
Symbol 115 GraphicUsed by:117
Symbol 116 TextUses:2Used by:117
Symbol 117 ButtonUses:115 116 53Used by:254
Symbol 118 GraphicUsed by:120
Symbol 119 TextUses:2Used by:120
Symbol 120 ButtonUses:118 119 53Used by:254
Symbol 121 GraphicUsed by:123
Symbol 122 TextUses:2Used by:123
Symbol 123 ButtonUses:121 122 53Used by:254
Symbol 124 GraphicUsed by:126
Symbol 125 TextUses:2Used by:126
Symbol 126 ButtonUses:124 125 53Used by:254
Symbol 127 GraphicUsed by:129
Symbol 128 TextUses:2Used by:129
Symbol 129 ButtonUses:127 128 53Used by:254
Symbol 130 GraphicUsed by:132
Symbol 131 TextUses:2Used by:132
Symbol 132 ButtonUses:130 131 53Used by:254
Symbol 133 GraphicUsed by:135
Symbol 134 TextUses:2Used by:135
Symbol 135 ButtonUses:133 134 53Used by:254
Symbol 136 GraphicUsed by:138
Symbol 137 TextUses:2Used by:138
Symbol 138 ButtonUses:136 137 53Used by:254
Symbol 139 GraphicUsed by:141
Symbol 140 TextUses:2Used by:141
Symbol 141 ButtonUses:139 140 53Used by:254
Symbol 142 GraphicUsed by:144
Symbol 143 TextUses:2Used by:144
Symbol 144 ButtonUses:142 143 53Used by:254
Symbol 145 GraphicUsed by:147
Symbol 146 TextUses:2Used by:147
Symbol 147 ButtonUses:145 146 53Used by:254
Symbol 148 GraphicUsed by:150
Symbol 149 TextUses:2Used by:150
Symbol 150 ButtonUses:148 149 53Used by:254
Symbol 151 GraphicUsed by:153
Symbol 152 TextUses:2Used by:153
Symbol 153 ButtonUses:151 152 53Used by:254
Symbol 154 GraphicUsed by:156
Symbol 155 TextUses:2Used by:156
Symbol 156 ButtonUses:154 155 53Used by:254
Symbol 157 GraphicUsed by:159
Symbol 158 TextUses:2Used by:159
Symbol 159 ButtonUses:157 158 53Used by:254
Symbol 160 GraphicUsed by:162
Symbol 161 TextUses:2Used by:162
Symbol 162 ButtonUses:160 161 53Used by:254
Symbol 163 GraphicUsed by:165
Symbol 164 TextUses:2Used by:165
Symbol 165 ButtonUses:163 164 53Used by:254
Symbol 166 GraphicUsed by:168
Symbol 167 TextUses:2Used by:168
Symbol 168 ButtonUses:166 167 53Used by:254
Symbol 169 GraphicUsed by:171
Symbol 170 TextUses:2Used by:171
Symbol 171 ButtonUses:169 170 53Used by:254
Symbol 172 GraphicUsed by:254
Symbol 173 GraphicUsed by:201
Symbol 174 TextUses:2Used by:201
Symbol 175 TextUses:2Used by:201
Symbol 176 TextUses:2Used by:201
Symbol 177 TextUses:2Used by:201
Symbol 178 TextUses:2Used by:201
Symbol 179 GraphicUsed by:201
Symbol 180 GraphicUsed by:188 191 194 197 200
Symbol 181 TextUses:2Used by:188 191 194 197 200
Symbol 182 TextUses:2Used by:188 191 194 197 200
Symbol 183 TextUses:2Used by:188 191 194 197 200
Symbol 184 GraphicUsed by:188 191 194 197 200
Symbol 185 GraphicUsed by:188 191 194 197 200
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188
Symbol 188 MovieClipUses:180 181 182 183 184 185 187Used by:201
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClipUses:180 181 182 183 184 185 190Used by:201
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClipUses:180 181 182 183 184 185 193Used by:201
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:197
Symbol 197 MovieClipUses:180 181 182 183 184 185 196Used by:201
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:200
Symbol 200 MovieClipUses:180 181 182 183 184 185 199Used by:201
Symbol 201 MovieClipUses:173 174 175 176 177 178 179 188 191 194 197 200Used by:254
Symbol 202 TextUses:2Used by:204
Symbol 203 TextUses:2Used by:204
Symbol 204 MovieClipUses:202 203Used by:254
Symbol 205 GraphicUsed by:213
Symbol 206 GraphicUsed by:213
Symbol 207 GraphicUsed by:213
Symbol 208 GraphicUsed by:213
Symbol 209 GraphicUsed by:213
Symbol 210 GraphicUsed by:213
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:205 206 207 208 209 210 211 212Used by:254
Symbol 214 GraphicUsed by:219 252
Symbol 215 BitmapUsed by:216 224
Symbol 216 GraphicUses:215Used by:219 252
Symbol 217 GraphicUsed by:219 252
Symbol 218 GraphicUsed by:219 252
Symbol 219 ButtonUses:214 216 217 218Used by:253
Symbol 220 GraphicUsed by:253
Symbol 221 GraphicUsed by:251
Symbol 222 BitmapUsed by:223 236
Symbol 223 GraphicUses:222Used by:251
Symbol 224 GraphicUses:215Used by:251
Symbol 225 GraphicUsed by:228 237
Symbol 226 GraphicUsed by:228 237
Symbol 227 GraphicUsed by:228 237
Symbol 228 ButtonUses:225 226 227Used by:251
Symbol 229 FontUsed by:230 238 239 240 241 242 243 244 245 247 248
Symbol 230 TextUses:229Used by:251
Symbol 231 TextUses:2Used by:251
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:251
Symbol 234 GraphicUsed by:251
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:222 235Used by:251
Symbol 237 ButtonUses:225 226 227Used by:251
Symbol 238 TextUses:229Used by:251
Symbol 239 TextUses:229Used by:251
Symbol 240 TextUses:229Used by:251
Symbol 241 TextUses:229Used by:251
Symbol 242 TextUses:229Used by:251
Symbol 243 TextUses:229Used by:251
Symbol 244 TextUses:229Used by:251
Symbol 245 TextUses:229Used by:251
Symbol 246 GraphicUsed by:251
Symbol 247 TextUses:229Used by:251
Symbol 248 TextUses:229Used by:251
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:251
Symbol 251 MovieClipUses:221 223 224 228 230 231 233 234 236 237 238 239 240 241 242 243 244 245 246 247 248 250Used by:253
Symbol 252 ButtonUses:214 216 217 218Used by:253
Symbol 253 MovieClipUses:219 220 251 252Used by:254
Symbol 254 MovieClipUses:9 50 54 57 60 63 66 69 72 75 78 81 84 87 90 93 96 99 102 105 108 111 114 117 120 123 126 129 132 135 138 141 144 147 150 153 156 159 162 165 168 171 172 201 204 213 253Used by:Timeline
Symbol 255 TextUses:2Used by:257
Symbol 256 TextUses:2Used by:257
Symbol 257 MovieClipUses:255 256Used by:Timeline
Symbol 258 EditableTextUses:2Used by:Timeline
Symbol 259 EditableTextUses:2Used by:Timeline
Symbol 260 EditableTextUses:2Used by:Timeline
Symbol 261 EditableTextUses:2Used by:Timeline
Symbol 262 EditableTextUses:2Used by:Timeline
Symbol 263 EditableTextUses:2Used by:Timeline
Symbol 264 EditableTextUses:2Used by:Timeline
Symbol 265 EditableTextUses:2Used by:Timeline
Symbol 266 EditableTextUses:2Used by:Timeline
Symbol 267 EditableTextUses:2Used by:Timeline
Symbol 268 EditableTextUses:2Used by:Timeline
Symbol 269 EditableTextUses:2Used by:Timeline
Symbol 270 EditableTextUses:2Used by:Timeline
Symbol 271 EditableTextUses:2Used by:Timeline
Symbol 272 EditableTextUses:2Used by:Timeline
Symbol 273 GraphicUsed by:Timeline
Symbol 274 GraphicUsed by:275
Symbol 275 ButtonUses:274Used by:Timeline
Symbol 276 TextUses:2Used by:Timeline

Instance Names

"earth1text"Frame 1Symbol 3 EditableText
"fire1text"Frame 1Symbol 4 EditableText
"water1text"Frame 1Symbol 5 EditableText
"air1text"Frame 1Symbol 6 EditableText
"aether1text"Frame 1Symbol 7 EditableText
"body"Frame 1Symbol 254 MovieClip
"finish"Frame 1Symbol 257 MovieClip
"magical"Frame 1Symbol 258 EditableText
"magnet"Frame 1Symbol 259 EditableText
"golden"Frame 1Symbol 260 EditableText
"silver"Frame 1Symbol 261 EditableText
"carbon"Frame 1Symbol 262 EditableText
"metal"Frame 1Symbol 263 EditableText
"water"Frame 1Symbol 264 EditableText
"fire"Frame 1Symbol 265 EditableText
"afe"Frame 1Symbol 266 EditableText
"meteor"Frame 1Symbol 268 EditableText
"df"Frame 1Symbol 269 EditableText
"fgsfg"Frame 1Symbol 270 EditableText
"outcome1"Frame 1Symbol 271 EditableText
"iron"Frame 1Symbol 272 EditableText
"level1earth"Symbol 201 MovieClip Frame 1Symbol 188 MovieClip
"level1fire"Symbol 201 MovieClip Frame 1Symbol 191 MovieClip
"level1water"Symbol 201 MovieClip Frame 1Symbol 194 MovieClip
"level1air"Symbol 201 MovieClip Frame 1Symbol 197 MovieClip
"level1aether"Symbol 201 MovieClip Frame 1Symbol 200 MovieClip
"circle1"Symbol 254 MovieClip Frame 1Symbol 9 MovieClip
"level2"Symbol 254 MovieClip Frame 1Symbol 201 MovieClip

Dynamic Text Variables

earth1Symbol 3 EditableText""
fire1Symbol 4 EditableText""
water1Symbol 5 EditableText""
air1Symbol 6 EditableText""
aether1Symbol 7 EditableText""
magicSymbol 258 EditableText""
magneticSymbol 259 EditableText""
goldicSymbol 260 EditableText""
silvericSymbol 261 EditableText""
carbonicSymbol 262 EditableText""
metalicSymbol 263 EditableText""
wateruseSymbol 264 EditableText""
sanduseSymbol 265 EditableText""
emberuseSymbol 266 EditableText""
permeantuseSymbol 267 EditableText""
meteoricSymbol 268 EditableText""
coppericSymbol 269 EditableText""
quartzicSymbol 270 EditableText""
outcomeSymbol 271 EditableText""
ironicSymbol 272 EditableText""




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Created: 24/3 -2019 03:34:57 Last modified: 24/3 -2019 03:34:57 Server time: 29/04 -2024 11:44:39