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Archived flashes:
228098
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old yesterday! (5may2024)

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Glassez.swf

This is the info page for
Flash #97614

(Click the ID number above for more basic data on this flash file.)


Text
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ActionScript [AS3]

Section 1
//OAdBanner (ENGINE.AD.OAdBanner) package ENGINE.AD { import flash.events.*; import flash.display.*; import flash.net.*; public class OAdBanner { private var iManager:DisplayObject; private var iID:String; private var iBanner:DisplayObject; private var iPrefix:String; private var iLoader:Loader; private static const strURL:String = "http://wellgames.com/ad/"; public function OAdBanner(_arg1:String, _arg2:String){ this.iPrefix = _arg1; this.iID = _arg2; this.iLoader = new Loader(); this.iLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, OnIOError); this.iLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, OnComplete); this.iLoader.load(new URLRequest(this.prURL)); } private function OnIOError(_arg1:IOErrorEvent):void{ } public function DeleteBanner():void{ this.iBanner = null; } private function get prURL():String{ return ((((((OAdBanner.strURL + this.iPrefix) + "AdBanner.swf?r=") + this.iPrefix) + this.iID) + "&i=-1")); } public function get prBanner():DisplayObject{ return (this.iBanner); } public function CreateBanner():void{ if (this.iManager){ this.iBanner = this.iManager["prBanner"]; }; } private function OnComplete(_arg1:Event):void{ this.iManager = this.iLoader.content; } } }//package ENGINE.AD
Section 2
//OAdBanners (ENGINE.AD.OAdBanners) package ENGINE.AD { import flash.display.*; import ENGINE.CORE.*; public class OAdBanners { public static var iBBanner:OAdBanner; public static var iTBanner:OAdBanner; public static function InitTBanner(_arg1:String, _arg2:String):void{ _slot1.iTBanner = new OAdBanner(_arg1, _arg2); } public static function RemoveBBanner(_arg1:DisplayObjectContainer):void{ var _local2:Sprite; _local2 = (_slot1.iBBanner.prBanner as Sprite); if (((_local2) && (_arg1.contains(_local2)))){ _arg1.removeChild(_local2); }; _slot1.iBBanner.DeleteBanner(); } public static function AddBBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{ var _local6:Sprite; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _slot1.iBBanner.CreateBanner(); _local6 = (_slot1.iBBanner.prBanner as Sprite); if (!_local6){ return; }; _local7 = OGlobal.ToGlobal(_arg2); _local8 = OGlobal.ToGlobal(_arg3); _local9 = OGlobal.ToGlobal(_arg4); _local10 = OGlobal.ToGlobal(_arg5); _local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2))); _local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2))); _arg1.addChild(_local6); } public static function RemoveTBanner(_arg1:DisplayObjectContainer):void{ var _local2:Sprite; _local2 = (_slot1.iTBanner.prBanner as Sprite); if (((_local2) && (_arg1.contains(_local2)))){ _arg1.removeChild(_local2); }; _slot1.iTBanner.DeleteBanner(); } public static function InitBBanner(_arg1:String, _arg2:String):void{ _slot1.iBBanner = new OAdBanner(_arg1, _arg2); } public static function AddTBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{ var _local6:Sprite; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _slot1.iTBanner.CreateBanner(); _local6 = (_slot1.iTBanner.prBanner as Sprite); if (!_local6){ return; }; _local7 = OGlobal.ToGlobal(_arg2); _local8 = OGlobal.ToGlobal(_arg3); _local9 = OGlobal.ToGlobal(_arg4); _local10 = OGlobal.ToGlobal(_arg5); _local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2))); _local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2))); _arg1.addChild(_local6); } } }//package ENGINE.AD
Section 3
//OCache (ENGINE.CORE.OCache) package ENGINE.CORE { import flash.utils.*; public dynamic class OCache { public function Pack():ByteArray{ var _local1:ByteArray; _local1 = new ByteArray(); _local1.writeObject(this); _local1.compress(); return (_local1); } public function AddCategoryArr(_arg1:String, _arg2:String):Array{ var _local3:OCache; _local3 = ((this[_arg1])==undefined) ? AddCategory(_arg1) : this[_arg1]; return (_local3.AddArr(_arg2)); } public function GetArrItem(_arg1:String, _arg2:int){ if ((((this[_arg1] == undefined)) || ((this[_arg1][_arg2] == undefined)))){ return (null); }; return (this[_arg1][_arg2]); } public function DeleteArrItem(_arg1:String, _arg2:int):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].splice(_arg2, 1); } public function IsCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):Boolean{ if (this[_arg1] == undefined){ return (false); }; return (this[_arg1].IsArrItem(_arg2, _arg3)); } public function GetCategoryItem(_arg1:String, _arg2:String){ if (this[_arg1] == undefined){ return (null); }; return (this[_arg1].GetItem(_arg2)); } public function SetCategoryItem(_arg1:String, _arg2:String, _arg3):void{ if (this[_arg1] == undefined){ this[_arg1] = new OCache(); }; this[_arg1].SetItem(_arg2, _arg3); } public function SetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int, _arg4):void{ if (this[_arg1] == undefined){ this[_arg1] = new OCache(); }; this[_arg1].SetArrItem(_arg2, _arg3, _arg4); } public function IsCategoryItem(_arg1:String, _arg2:String):Boolean{ if (this[_arg1] == undefined){ return (false); }; return (this[_arg1].IsItem(_arg2)); } public function DeleteCategoryItem(_arg1:String, _arg2:String):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].DeleteItem(_arg2); } public function AddCategory(_arg1:String):OCache{ this[_arg1] = new OCache(); return (this[_arg1]); } public function GetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int){ if (this[_arg1] == undefined){ return (null); }; return (GetArrItem(_arg2, _arg3)); } public function GetCategoryNames(_arg1:String):Array{ var _local2:Array; var _local3:String; if (this[_arg1] == undefined){ return (null); }; _local2 = new Array(); for (_local3 in this[_arg1]) { _local2.push(_local3); }; return ((_local2.length) ? _local2.sort() : null); } public function AddArr(_arg1:String):Array{ this[_arg1] = new Array(); return (this[_arg1]); } public function GetItem(_arg1:String){ if (this[_arg1] == undefined){ return (null); }; return (this[_arg1]); } public function IsArrItem(_arg1:String, _arg2:int):Boolean{ return (((!((this[_arg1] == undefined))) && (!((this[_arg1][_arg2] == undefined))))); } public function DeleteCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].DeleteArrItem(_arg2, _arg3); } public function Clear():void{ var _local1:String; for (_local1 in this) { delete this[_local1]; }; } public function SetArrItem(_arg1:String, _arg2:int, _arg3):void{ if (this[_arg1] == undefined){ this[_arg1] = new Array(); }; this[_arg1][_arg2] = _arg3; } public function SetItem(_arg1:String, _arg2):void{ this[_arg1] = _arg2; } public function GetNames():Array{ var _local1:Array; var _local2:String; _local1 = new Array(); for (_local2 in this) { _local1.push(_local2); }; return ((_local1.length) ? _local1.sort() : null); } public function IsItem(_arg1:String):Boolean{ return (!((this[_arg1] == undefined))); } public function DeleteItem(_arg1:String):void{ if (this[_arg1] == undefined){ return; }; delete this[_arg1]; } } }//package ENGINE.CORE
Section 4
//OGlobal (ENGINE.CORE.OGlobal) package ENGINE.CORE { import flash.display.*; import flash.geom.*; import flash.net.*; public class OGlobal { private static var iFPS:int = 60; private static var iDomain:String; private static var iSRect:Rectangle = new Rectangle(); private static var iVRect:Rectangle = new Rectangle(0, 0, 800, 600); private static var iStage:Stage; private static var iScale:Number = 1; private static var iAppName:String; private static var iOldScale:Number = 1; public static function get FPS():int{ return (OGlobal.iFPS); } public static function CheckDomain(_arg1:String):Boolean{ var _local2:int; _local2 = OGlobal.iDomain.indexOf(_arg1); return ((((_local2 >= 0)) && ((_local2 <= 4)))); } public static function ToLocal(_arg1:Number):Number{ return ((_arg1 / OGlobal.iScale)); } public static function set FPS(_arg1:int):void{ OGlobal.iFPS = _arg1; if (OGlobal.iStage){ OGlobal.iStage.frameRate = _arg1; }; } public static function Rescale(_arg1:Sprite, _arg2:Boolean=true):void{ var _local3:Number; _local3 = (((OGlobal.iStage.stageWidth / OGlobal.iStage.stageHeight))<=(800 / 600)) ? (OGlobal.iStage.stageWidth / 800) : (OGlobal.iStage.stageHeight / 600); OGlobal.iSRect.x = 0; OGlobal.iSRect.y = 0; OGlobal.iSRect.width = OGlobal.iStage.stageWidth; OGlobal.iSRect.height = OGlobal.iStage.stageHeight; OGlobal.iVRect.width = Math.round((800 * _local3)); OGlobal.iVRect.height = Math.round((600 * _local3)); OGlobal.iVRect.x = Math.floor(((OGlobal.iStage.stageWidth - OGlobal.iVRect.width) / 2)); OGlobal.iVRect.y = Math.floor(((OGlobal.iStage.stageHeight - OGlobal.iVRect.height) / 2)); if (_arg2){ _arg1.x = OGlobal.iVRect.x; _arg1.y = OGlobal.iVRect.y; }; OGlobal.iScale = _local3; } public static function get prStage():Stage{ return (OGlobal.iStage); } public static function ClearScale():void{ OGlobal.iOldScale = OGlobal.iScale; OGlobal.iScale = 1; OGlobal.iVRect = OGlobal.iSRect.clone(); } public static function ToGlobal(_arg1:Number):Number{ return ((_arg1 * OGlobal.iScale)); } public static function set AppName(_arg1:String):void{ OGlobal.iAppName = ("WellGames_" + _arg1); } public static function get Domain():String{ return (OGlobal.iDomain); } public static function SetDomain():void{ var _local1:LocalConnection; _local1 = new LocalConnection(); OGlobal.iDomain = _local1.domain; } public static function get StageRect():Rectangle{ return (OGlobal.iSRect); } public static function ScaleFloor(_arg1:Number):Number{ return ((Math.floor((_arg1 * OGlobal.iScale)) / OGlobal.iScale)); } public static function get Scale():Number{ return (OGlobal.iScale); } public static function get ViewporRect():Rectangle{ return (OGlobal.iVRect); } public static function get AppName():String{ return (OGlobal.iAppName); } public static function set prStage(_arg1:Stage):void{ OGlobal.iStage = _arg1; } public static function RestoreScale():void{ OGlobal.iScale = OGlobal.iOldScale; } public static function ScaleMod(_arg1:Number):Number{ var _local2:Number; _local2 = (_arg1 * OGlobal.iScale); return (((_local2 - Math.floor(_local2)) / OGlobal.iScale)); } } }//package ENGINE.CORE
Section 5
//ORandomInt (ENGINE.CORE.ORandomInt) package ENGINE.CORE { import flash.utils.*; public class ORandomInt { private var iNextRandom:int; public function ORandomInt(){ iNextRandom = getTimer(); } public function RandNumber():Number{ var _local1:Number; _local1 = Rand(); return ((_local1 / 32767)); } public function Rand():int{ iNextRandom = ((iNextRandom * 1103515245) + 12345); return (((iNextRandom >> 16) & 32767)); } public function get NextRandom():int{ return (this.iNextRandom); } public function RandOnInterval(_arg1:Number=0, _arg2:Number=1):int{ return ((_arg1 + (Rand() % ((1 + _arg2) - _arg1)))); } public function RandVal(_arg1:int):int{ var _local2:Number; _local2 = Rand(); return ((_local2 % _arg1)); } public function SeedRand(_arg1:int=0):void{ if (_arg1 == 0){ iNextRandom = getTimer(); } else { iNextRandom = _arg1; }; } } }//package ENGINE.CORE
Section 6
//OSound (ENGINE.CORE.OSound) package ENGINE.CORE { import flash.events.*; import flash.utils.*; import flash.net.*; import flash.media.*; public class OSound { private static var iMusicInd:int = 0; private static var iSoundsObjects:Array; private static var iSounds:Dictionary = new Dictionary(true); private static var iMusicPlayList:Array = new Array(); private static var iSoundVolume:Number = 1; private static var iMusicChannel:SoundChannel; private static var iMusicVolume:Number = 1; private static var iMusic:Sound; public static function PlaySoundInd(_arg1:int, _arg2:Number=0):Boolean{ if (OSound.iSoundVolume == 0){ return (false); }; _arg1 = Math.max(_arg1, 0); _arg1 = Math.min(_arg1, (OSound.iSoundsObjects.length - 1)); return (OSound.PlaySound(OSound.iSoundsObjects[_arg1], _arg2)); } public static function set MusicVolume(_arg1:Number):void{ var _local2:SoundTransform; OSound.iMusicVolume = _arg1; if (OSound.iMusicChannel){ if (_arg1 == 0){ OSound.StopMusic(); } else { _local2 = OSound.iMusicChannel.soundTransform; _local2.volume = _arg1; OSound.iMusicChannel.soundTransform = _local2; }; } else { if (OSound.iMusicVolume > 0){ OSound.PlayMusic(); }; }; } private static function OnMusicLoadComplete(_arg1:Event):void{ if (OSound.iMusicVolume == 0){ return; }; OSound.iMusicChannel = iMusic.play(0, 0, new SoundTransform(OSound.iMusicVolume, 0)); OSound.RemoveMusic(); OSound.iMusicChannel.addEventListener(Event.SOUND_COMPLETE, OnMusicComplete); } public static function set SoundVolume(_arg1:Number):void{ OSound.iSoundVolume = _arg1; } private static function OnMusicLoadIOError(_arg1:Event):void{ OSound.RemoveMusic(); OSound.iMusicPlayList.splice(OSound.iMusicInd, 1); OSound.iMusicInd = ((OSound.iMusicInd > (OSound.iMusicPlayList.length - 1))) ? (OSound.iMusicPlayList.length - 1) : OSound.iMusicInd; OSound.PlayMusic(); } private static function OnMusicComplete(_arg1:Event):void{ PlayMusic(); } public static function PlaySound(_arg1:Class, _arg2:Number=0):Boolean{ var _local3:Sound; if (OSound.iSoundVolume == 0){ return (false); }; _local3 = OSound.iSounds[_arg1]; if (_local3 != null){ _local3.play(0, 0, new SoundTransform(OSound.iSoundVolume, _arg2)); }; return (!((_local3 == null))); } private static function RemoveMusic():void{ if (OSound.iMusic){ OSound.iMusic.removeEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete); OSound.iMusic.removeEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError); OSound.iMusic = null; }; } public static function StopMusic():void{ if (OSound.iMusicChannel){ OSound.iMusicChannel.removeEventListener(Event.SOUND_COMPLETE, OnMusicComplete); OSound.iMusicChannel.stop(); OSound.iMusicChannel = null; }; } public static function get SoundVolume():Number{ return (OSound.iSoundVolume); } public static function PlayListClear():void{ OSound.iMusicPlayList = new Array(); } public static function PlayListAdd(_arg1:String):void{ OSound.iMusicPlayList.push(_arg1); OSound.iMusicInd = (OSound.iMusicPlayList.length - 1); } public static function PlayMusic():void{ var _local1:URLRequest; if ((((OSound.iMusicVolume == 0)) || (!(OSound.iMusicPlayList.length)))){ return; }; OSound.StopMusic(); OSound.iMusicInd = ((OSound.iMusicInd + 1) % OSound.iMusicPlayList.length); _local1 = new URLRequest(OSound.iMusicPlayList[OSound.iMusicInd]); OSound.iMusic = new Sound(); OSound.iMusic.addEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete); OSound.iMusic.addEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError); OSound.iMusic.load(_local1); } public static function RegisterEmbedSounds(_arg1:Array):Boolean{ var _local2:int; var _local3:Sound; OSound.iSoundsObjects = _arg1; _local2 = 0; while (_local2 < _arg1.length) { _local3 = (new (_arg1[_local2]) as Sound); OSound.iSounds[_arg1[_local2]] = _local3; _local2++; }; return (true); } public static function PlaySoundRandom(_arg1:Number=0, _arg2:int=0, _arg3:int=-1):Boolean{ var _local4:int; if (OSound.iSoundVolume == 0){ return (false); }; _arg2 = Math.max(_arg2, 0); _arg2 = Math.min(_arg2, (OSound.iSoundsObjects.length - 1)); if (_arg3 < 0){ _arg3 = (OSound.iSoundsObjects.length - 1); }; _arg3 = Math.max(_arg3, 0); _arg3 = Math.min(_arg3, (OSound.iSoundsObjects.length - 1)); _local4 = OUtils.Random(_arg2, _arg3); return (OSound.PlaySound(OSound.iSoundsObjects[_local4], _arg1)); } public static function get MusicVolume():Number{ return (OSound.iMusicVolume); } } }//package ENGINE.CORE
Section 7
//OSystem (ENGINE.CORE.OSystem) package ENGINE.CORE { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.system.*; public class OSystem extends Sprite { private var iLastTime:int; private var iCount:int; private var iText:TextField; private var iSTimer:String; public static var iUserText1:String = ""; public static var iUserText:String = ""; public static var iUserText2:String = ""; public function OSystem(){ this.iText = new TextField(); this.iText.autoSize = TextFieldAutoSize.LEFT; this.iText.mouseEnabled = false; this.addChild(this.iText); this.addEventListener(Event.ENTER_FRAME, OnEnterFrame); this.iLastTime = getTimer(); this.iSTimer = ""; } public function OnEnterFrame(_arg1:Event):void{ var _local2:uint; var _local3:int; _local2 = System.totalMemory; _local3 = (getTimer() - this.iLastTime); this.iCount++; if (_local3 >= 1000){ this.iSTimer = String((Math.round(((_local3 / this.iCount) * 100)) / 100)); this.iLastTime = getTimer(); this.iCount = 0; }; iText.text = ((((((((((_local2.toString() + " ") + this.iSTimer) + " ") + OGlobal.prStage.frameRate) + " | ") + OSystem.iUserText) + " ") + OSystem.iUserText1) + " ") + OSystem.iUserText2); } } }//package ENGINE.CORE
Section 8
//OUtils (ENGINE.CORE.OUtils) package ENGINE.CORE { import ENGINE.DISPLAY.*; import flash.geom.*; public class OUtils { public static function AddZero(_arg1:String, _arg2:int):String{ var _local3:String; var _local4:int; _local3 = ""; _local4 = _arg1.length; while (_local4 < _arg2) { _local3 = (_local3 + "0"); _local4++; }; _local3 = (_local3 + _arg1); return (_local3); } public static function Random(_arg1:Number, _arg2:Number):Number{ return ((_arg1 + ((_arg2 - _arg1) * Math.random()))); } public static function StringToTarget(_arg1:Class, _arg2:int, _arg3:String, _arg4:String, _arg5:int):String{ var _local6:Number; var _local7:Rectangle; var _local8:String; var _local9:String; var _local10:int; _local6 = Math.round((1 + (_arg2 / 70))); _local8 = ((_arg4)==null) ? "" : ((" (" + _arg4) + ")"); _local9 = (_arg3 + _local8); _local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9); if (_local7.width <= _arg5){ return (_local9); }; _local8 = ("..." + _local8); _local10 = (_arg3.length - 1); while (_local10 > 0) { _local9 = (_arg3.substr(0, _local10) + _local8); _local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9); if (_local7.width <= _arg5){ return (_local9); }; _local10--; }; return ((_arg3.substr(0, 1) + _local8)); } public static function ClearString(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:int; _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 "; _local3 = ""; _local4 = 0; while (_local4 < _arg1.length) { if (_local2.indexOf(_arg1.charAt(_local4)) > -1){ _local3 = (_local3 + _arg1.charAt(_local4)); }; _local4++; }; return (_local3); } } }//package ENGINE.CORE
Section 9
//OEffect (ENGINE.DISPLAY.EFFECTS.OEffect) package ENGINE.DISPLAY.EFFECTS { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; public class OEffect { protected var iColors:OCache; protected var iFilters:OCache; public function OEffect(){ this.iColors = new OCache(); this.iFilters = new OCache(); } public function RegisterColor(_arg1:String, _arg2):void{ this.iColors.SetItem(_arg1, _arg2); } public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{ } public function RegisterFilter(_arg1:String, _arg2):void{ this.iFilters.SetItem(_arg1, _arg2); } public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{ return (null); } } }//package ENGINE.DISPLAY.EFFECTS
Section 10
//OEffects (ENGINE.DISPLAY.EFFECTS.OEffects) package ENGINE.DISPLAY.EFFECTS { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; public class OEffects { private static var iEffects:OCache = new OCache(); public static function RegisterColor(_arg1:String, _arg2:String, _arg3):void{ var _local4:OEffect; _local4 = iEffects.GetItem(_arg1); if (_local4 == null){ return; }; _local4.RegisterColor(_arg2, _arg3); } public static function RegisterEffect(_arg1:String, _arg2:OEffect):void{ iEffects.SetItem(_arg1, _arg2); } public static function Make(_arg1:Array):OBM{ var _local2:OEffect; _local2 = iEffects.GetItem(_arg1[3]); if (_local2 == null){ return (null); }; _local2.Init(_arg1[4], _arg1[5], _arg1[6]); return (_local2.Apply(_arg1[1], _arg1[2], _arg1[7], _arg1[8])); } public static function GetEffect(_arg1:String):OEffect{ return (iEffects.GetItem(_arg1)); } public static function RegisterFilter(_arg1:String, _arg2:String, _arg3):void{ var _local4:OEffect; _local4 = iEffects.GetItem(_arg1); if (_local4 == null){ return; }; _local4.RegisterFilter(_arg2, _arg3); } public static function Apply(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBM{ var _local9:OEffect; _local9 = iEffects.GetItem(_arg3); if (_local9 == null){ return (null); }; _local9.Init(_arg4, _arg5, _arg6); return (_local9.Apply([ODisplay.SpriteLib, _arg1], _arg2, _arg7, _arg8)); } } }//package ENGINE.DISPLAY.EFFECTS
Section 11
//IDisplayObject (ENGINE.DISPLAY.IDisplayObject) package ENGINE.DISPLAY { public interface IDisplayObject { function set prVisible(_arg1:Boolean):void; function get prWidth():Number; function get prHeight():Number; function set prX(_arg1:Number):void; function set prY(_arg1:Number):void; function get prVisible():Boolean; function Move(_arg1:Number, _arg2:Number):void; function Pos(_arg1:Number, _arg2:Number):void; function get prX():Number; function get prY():Number; } }//package ENGINE.DISPLAY
Section 12
//OBitmap (ENGINE.DISPLAY.OBitmap) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import flash.text.*; import ENGINE.CORE.*; public class OBitmap extends Bitmap implements IDisplayObject { protected var iY:Number;// = 0 protected var iX:Number;// = 0 protected var iOBM:OBM;// = null public function OBitmap(_arg1:OBM=null, _arg2:Number=0, _arg3:Number=0){ iX = 0; iY = 0; iOBM = null; super(); this.iX = _arg2; this.iY = _arg3; Init(_arg1); } public function get prVisible():Boolean{ return (this.visible); } public function set prX(_arg1:Number):void{ this.iX = _arg1; Pos(this.iX, this.iY); } public function Clear():void{ this.Init(null); } public function set prOBM(_arg1:OBM):void{ this.Init(_arg1); } public function Pos(_arg1:Number, _arg2:Number):void{ this.iX = _arg1; this.iY = _arg2; if (this.iOBM){ this.x = ((this.iX * OGlobal.Scale) + this.iOBM.iX); this.y = ((this.iY * OGlobal.Scale) + this.iOBM.iY); } else { this.x = (this.iX * OGlobal.Scale); this.y = (this.iY * OGlobal.Scale); }; } public function set prY(_arg1:Number):void{ this.iY = _arg1; Pos(this.iX, this.iY); } public function Init(_arg1:OBM):void{ this.iOBM = _arg1; this.bitmapData = (_arg1) ? _arg1.iBM : null; this.Pos(this.iX, this.iY); } public function set prVisible(_arg1:Boolean):void{ this.visible = _arg1; } public function Clone():OBitmap{ return (new OBitmap(this.iOBM.Clone(), this.iX, this.iY)); } public function get prX():Number{ return (this.iX); } public function get prY():Number{ return (this.iY); } public function get prOBM():OBM{ return (this.iOBM); } public function get prHeight():Number{ return ((this.iOBM) ? (this.iOBM.iHeight / OGlobal.Scale) : 0); } public function get prWidth():Number{ return ((this.iOBM) ? (this.iOBM.iWidth / OGlobal.Scale) : 0); } public function CopyFrom(_arg1:OBitmap):void{ this.iX = _arg1.iX; this.iY = _arg1.iY; this.Init(_arg1.iOBM); } public function Move(_arg1:Number, _arg2:Number):void{ Pos((this.iX + _arg1), (this.iY + _arg2)); } public static function MakeEffectFromListP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:Sprite; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); _local3 = (_local2.getChildAt(_arg1[2]) as Sprite); return (OBitmap.MakeEffect(_local3, _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _local3.x, _local3.y)); } public static function MakeEffectP(_arg1:Array):OBitmap{ return (OBitmap.MakeEffect(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8])); } public static function MakeEffectTextInRectP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:Rectangle; var _local4:Number; var _local5:Number; var _local6:TextField; var _local7:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local6 = (_local2.getChildAt(0) as TextField); _local6.autoSize = TextFieldAutoSize.LEFT; _local6.text = _arg1[4]; _local7 = _local6.defaultTextFormat; _local7.size = _arg1[2]; _local7.letterSpacing = _arg1[3]; _local6.setTextFormat(_local7); } else { return (null); }; _local3 = _local2.getBounds(_local2); _local4 = ((_arg1[9] - _local3.width) / 2); _local5 = ((_arg1[10] - _local3.height) / 2); return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], (_arg1[11] + _local4), (_arg1[12] + _local5))); } public static function MakeEffectTextP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:TextField; var _local4:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local3 = (_local2.getChildAt(0) as TextField); _local3.autoSize = TextFieldAutoSize.LEFT; _local3.text = _arg1[4]; _local4 = _local3.defaultTextFormat; _local4.size = _arg1[2]; _local4.letterSpacing = _arg1[3]; _local3.setTextFormat(_local4); } else { return (null); }; return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function MakeRoundRectBorderEffectP(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); _local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4])); return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function MakeEffectInRectP(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Sprite; var _local4:Rectangle; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = Math.min(_arg1[7], _arg1[8]); _local3 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); _local4 = _local3.getBounds(_local3); _local5 = Math.max(_local4.width, _local4.height); _local6 = ((_local2 / _local5) * _arg1[2]); _local7 = ((_arg1[7] - (_local4.width * _local6)) / 2); _local8 = ((_arg1[8] - (_local4.height * _local6)) / 2); return (OBitmap.MakeEffect(_local3, _local6, _arg1[3], _arg1[4], _arg1[5], _arg1[6], (_arg1[9] + _local7), (_arg1[10] + _local8))); } public static function MakeTmp(_arg1, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):OBitmap{ var _local6:OBM; _local6 = OBM.Make([null, [ODisplay.SpriteLib, _arg1], _arg2, _arg3, _arg4, _arg5]); return (new OBitmap(_local6, _arg3, _arg4)); } public static function MakeP(_arg1:Array):OBitmap{ return (OBitmap.MakeTmp(_arg1[1], _arg1[2], _arg1[3], _arg1[4])); } public static function MakeRoundRectEffectP(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); return (OBitmap.MakeEffect(_local2, 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9])); } public static function Make(_arg1:Array):OBitmap{ return (new OBitmap(_arg1[1][0](_arg1[1]), _arg1[2], _arg1[3])); } public static function MakeEffect(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBitmap{ var _local9:OBM; _local9 = OEffects.Apply(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); return (new OBitmap(_local9, _arg7, _arg8)); } } }//package ENGINE.DISPLAY
Section 13
//OBM (ENGINE.DISPLAY.OBM) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OBM { public var iX:Number; public var iHeight:Number; public var iBM:BitmapData; public var iY:Number; public var iWidth:Number; public function OBM(_arg1:BitmapData=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ this.iBM = _arg1; this.iX = _arg2; this.iY = _arg3; this.iWidth = _arg4; this.iHeight = _arg5; } public function Clone():OBM{ var _local1:BitmapData; _local1 = this.iBM.clone(); return (new OBM(_local1, this.iX, this.iY, this.iWidth, this.iHeight)); } public static function Make(_arg1:Array):OBM{ var _local2:Sprite; var _local3:Sprite; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Rectangle; var _local8:int; var _local9:int; var _local10:Number; var _local11:Number; var _local12:BitmapData; var _local13:Matrix; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local4 = (OGlobal.Scale * _arg1[2]); _local5 = OGlobal.ToGlobal(_arg1[3]); _local6 = OGlobal.ToGlobal(_arg1[4]); _local3.scaleX = _local4; _local3.scaleY = _local4; _local3.x = (_local3.x * OGlobal.Scale); _local3.y = (_local3.y * OGlobal.Scale); _local3.x = (_local3.x + _local5); _local3.y = (_local3.y + _local6); _local2.addChild(_local3); _local7 = _local3.getBounds(_local2); _local8 = ((_local7.width + 4) + (_arg1[5] * 2)); _local9 = ((_local7.height + 4) + (_arg1[5] * 2)); _local10 = Math.floor(_local7.x); _local11 = Math.floor(_local7.y); _local12 = new BitmapData(_local8, _local9, true, 0); _local13 = new Matrix(1, 0, 0, 1, ((-(_local10) + 1) + _arg1[5]), ((-(_local11) + 1) + _arg1[5])); _local12.draw(_local2, _local13); return (new OBM(_local12, (((_local10 - _local5) - 1) - _arg1[5]), (((_local11 - _local6) - 1) - _arg1[5]), _local7.width, _local7.height)); } } }//package ENGINE.DISPLAY
Section 14
//ODisplay (ENGINE.DISPLAY.ODisplay) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import flash.text.*; import ENGINE.CORE.*; public class ODisplay { public static function HSBToRGB(_arg1:Number, _arg2:Number, _arg3:Number):uint{ var _local4:int; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:int; _arg1 = (_arg1 % 360); if (_arg2 > 1){ _arg2 = 1; }; if (_arg3 > 1){ _arg3 = 1; }; if (_arg2 == 0){ _local4 = (_arg3 * 0xFF); return ((((_local4 << 16) | (_local4 << 8)) | _local4)); }; if (_arg1 == 360){ _arg1 = 0; } else { _arg1 = (_arg1 / 60); }; _local5 = Math.floor(_arg1); _local6 = (_arg1 - _local5); _local7 = (_arg3 * (1 - _arg2)); _local8 = (_arg3 * (1 - (_arg2 * _local6))); _local9 = (_arg3 * (1 - (_arg2 * (1 - _local6)))); switch (_local5){ case 0: _local10 = (_arg3 * 0xFF); _local11 = (_local9 * 0xFF); _local12 = (_local7 * 0xFF); break; case 1: _local10 = (_local8 * 0xFF); _local11 = (_arg3 * 0xFF); _local12 = (_local7 * 0xFF); break; case 2: _local10 = (_local7 * 0xFF); _local11 = (_arg3 * 0xFF); _local12 = (_local9 * 0xFF); break; case 3: _local10 = (_local7 * 0xFF); _local11 = (_local8 * 0xFF); _local12 = (_arg3 * 0xFF); break; case 4: _local10 = (_local9 * 0xFF); _local11 = (_local7 * 0xFF); _local12 = (_arg3 * 0xFF); break; case 5: _local10 = (_arg3 * 0xFF); _local11 = (_local7 * 0xFF); _local12 = (_local8 * 0xFF); break; }; return ((((_local10 << 16) | (_local11 << 8)) | _local12)); } public static function OBitmapAngleFrameSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]])); } public static function OBitmapXBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapAngleFrameText(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); } public static function OBitmapRoundFrameText(_arg1:Array):OBitmap{ if (_arg1[4]){ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); }; return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); } public static function SpriteFillRect(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; var _local5:Number; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local5 = (Math.max(_arg1[2], _arg1[3]) / Math.max(_local4.width, _local4.height)); _local3.scaleX = _local5; _local3.scaleY = _local5; _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local3.x = (_local3.x + ((_arg1[2] - _local4.width) / 2)); _local3.y = (_local3.y + ((_arg1[3] - _local4.height) / 2)); return (_local3); } public static function TextRect(_arg1, _arg2:Number, _arg3:Number, _arg4:String):Rectangle{ var _local5:Sprite; var _local6:TextField; var _local7:TextFormat; _local5 = ((_arg1 is Sprite)) ? (_arg1 as Sprite) : new ((_arg1 as Class)); if ((_local5.getChildAt(0) is TextField)){ _local6 = (_local5.getChildAt(0) as TextField); _local6.autoSize = TextFieldAutoSize.LEFT; _local6.text = _arg4; _local7 = _local6.defaultTextFormat; _local7.size = _arg2; _local7.letterSpacing = _arg3; _local6.setTextFormat(_local7); } else { return (null); }; return (_local5.getBounds(_local5)); } public static function OBitmapXBorderText(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[17], _arg1[18]], [null, [ODisplay.SpriteTextInRect, _arg1[9], _arg1[10], _arg1[11], _arg1[12], _arg1[1], _arg1[2]], 1, _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18]]]])); } public static function OBitmapRoundRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function OBitmapAngleFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]])); } public static function HSBAToRGBA(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):uint{ var _local5:uint; var _local6:uint; _local5 = HSBToRGB(_arg1, _arg2, _arg3); _local6 = (0xFF * _arg4); _local6 = (_local6 << 24); return ((_local5 + _local6)); } public static function OBitmapTextAlign(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteTextAlign, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[11], _arg1[12]], 1, _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[13], _arg1[14]])); } public static function OBitmapList(_arg1:Array):OBitmap{ var _local2:OBM; var _local3:Number; var _local4:Number; var _local5:int; var _local6:OBM; var _local7:Matrix; _local2 = OEffects.Make(_arg1[1][0]); _local3 = (_local2.iX + (_arg1[1][0][7] * OGlobal.Scale)); _local4 = (_local2.iY + (_arg1[1][0][8] * OGlobal.Scale)); _local5 = 1; while (_local5 < _arg1[1].length) { _local6 = OEffects.Make(_arg1[1][_local5]); _local7 = new Matrix(1, 0, 0, 1, (((_arg1[1][_local5][7] * OGlobal.Scale) + _local6.iX) - _local3), (((_arg1[1][_local5][8] * OGlobal.Scale) + _local6.iY) - _local4)); _local2.iBM.draw(_local6.iBM, _local7); _local5++; }; return (new OBitmap(_local2, _arg1[1][0][7], _arg1[1][0][8])); } public static function SpriteLibList(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if (_arg1[2] >= _local2.numChildren){ return (null); }; return ((_local2.getChildAt(_arg1[2]) as Sprite)); } public static function SpriteXBorder(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.lineStyle(_arg1[4]); _local2.graphics.moveTo(0, _arg1[3]); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.moveTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.moveTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); return (_local2); } public static function SpriteLib(_arg1:Array):Sprite{ return (((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class))); } public static function OBitmapAngleBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapRoundBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function SpriteScale(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = _arg1[1][0](_arg1[1]); _local2.scaleX = _arg1[2]; _local2.scaleY = _arg1[2]; return (_local2); } public static function IDisplayObjectMake(_arg1:Array){ var _local2:IDisplayObject; _local2 = _arg1[1][0](_arg1[1]); _local2.Pos(_arg1[2], _arg1[3]); return (_local2); } public static function SpriteAlign(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local3.scaleX = _arg1[2]; _local3.scaleY = _arg1[2]; _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); switch (_arg1[3]){ case 1: _local3.x = (_local3.x + ((_arg1[5] - _local4.width) / 2)); break; case 2: _local3.x = (_local3.x + (_arg1[5] - _local4.width)); break; }; switch (_arg1[4]){ case 1: _local3.y = (_local3.y + ((_arg1[6] - _local4.height) / 2)); break; case 2: _local3.y = (_local3.y + (_arg1[6] - _local4.height)); break; }; return (_local3); } public static function OBitmapAngleRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteAngleRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function SpriteRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRect(0, 0, _arg1[1], _arg1[2]); return (_local2); } public static function OBitmapSpriteFillRect(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = ODisplay.SpriteFillRect([null, _arg1[3], _arg1[1], _arg1[2]]); return (OBitmapMake([null, [ODisplay.SpriteFillRect, _arg1[3], _arg1[1], _arg1[2]], _local2.scaleX, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function OBitmapText(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapMake(_arg1:Array):OBitmap{ return (new OBitmap(OEffects.Make(_arg1), _arg1[7], _arg1[8])); } public static function SpriteRoundRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); return (_local2); } public static function SpriteInRect(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local3.scaleX = _arg1[2]; _local3.scaleY = _arg1[2]; _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local3.x = (_local3.x + ((_arg1[3] - _local4.width) / 2)); _local3.y = (_local3.y + ((_arg1[4] - _local4.height) / 2)); return (_local3); } public static function SpriteScaleRotate(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Number; var _local4:Number; var _local5:Matrix; var _local6:Matrix; var _local7:Sprite; _local2 = _arg1[1][0](_arg1[1]); _local3 = (_arg1[4] * _arg1[2]); _local4 = (_arg1[5] * _arg1[2]); _local5 = new Matrix(); _local5.scale(_arg1[2], _arg1[2]); _local5.translate(-(_local3), -(_local4)); _local5.rotate(((Math.PI / 180) * _arg1[3])); _local6 = new Matrix(); _local6.translate(_local3, _local4); _local5.concat(_local6); _local7 = new Sprite(); _local7.addChild(_local2); _local2.transform.matrix = _local5; return (_local7); } public static function OBitmapRoundFrameSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]])); } public static function SpriteText(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:TextField; var _local4:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local3 = (_local2.getChildAt(0) as TextField); _local3.autoSize = TextFieldAutoSize.LEFT; _local3.text = _arg1[4]; _local4 = _local3.defaultTextFormat; _local4.size = _arg1[2]; _local4.letterSpacing = _arg1[3]; _local3.setTextFormat(_local4); } else { return (null); }; return (_local2); } public static function SpriteTextAlign(_arg1:Array):Sprite{ return (ODisplay.SpriteAlign([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8]])); } public static function OBitmapTextInRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteTextInRect, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[9], _arg1[10]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[11], _arg1[12]])); } public static function SpriteRoundBorder(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); _local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4])); return (_local2); } public static function SpriteAngleRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.lineTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(0, _arg1[3]); _local2.graphics.endFill(); return (_local2); } public static function SpriteAngleBorder(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.lineTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(0, _arg1[3]); _local3 = (_arg1[1] - (_arg1[4] * 2)); _local4 = (_arg1[2] - (_arg1[4] * 2)); _local5 = ((_arg1[3] * _local3) / _arg1[1]); _local2.graphics.moveTo((_arg1[4] + _local5), (_arg1[4] + 0)); _local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + 0)); _local2.graphics.lineTo((_arg1[4] + _local3), (_arg1[4] + _local5)); _local2.graphics.lineTo((_arg1[4] + _local3), ((_arg1[4] + _local4) - _local5)); _local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + _local4)); _local2.graphics.lineTo((_arg1[4] + _local5), (_arg1[4] + _local4)); _local2.graphics.lineTo((_arg1[4] + 0), ((_arg1[4] + _local4) - _local5)); _local2.graphics.lineTo((_arg1[4] + 0), (_arg1[4] + _local5)); return (_local2); } public static function SpriteTextInRect(_arg1:Array):Sprite{ return (ODisplay.SpriteInRect([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6]])); } public static function OBitmapRoundFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]])); } } }//package ENGINE.DISPLAY
Section 15
//OSprite (ENGINE.DISPLAY.OSprite) package ENGINE.DISPLAY { import flash.display.*; import ENGINE.CORE.*; public class OSprite extends Sprite implements IDisplayObject { private var iY:Number;// = 0 private var iX:Number;// = 0 public function OSprite(){ iX = 0; iY = 0; super(); } public function get prVisible():Boolean{ return (this.visible); } public function set prX(_arg1:Number):void{ this.iX = _arg1; this.x = (_arg1 * OGlobal.Scale); } public function set prY(_arg1:Number):void{ this.iY = _arg1; this.y = (_arg1 * OGlobal.Scale); } public function Pos(_arg1:Number, _arg2:Number):void{ this.iX = _arg1; this.iY = _arg2; this.x = (this.iX * OGlobal.Scale); this.y = (this.iY * OGlobal.Scale); } public function set prVisible(_arg1:Boolean):void{ this.visible = _arg1; } public function moveTo(_arg1:Number, _arg2:Number):void{ this.graphics.moveTo((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale)); } public function get prX():Number{ return (this.iX); } public function get prY():Number{ return (this.iY); } public function Free():void{ var _local1:DisplayObject; while (this.numChildren) { _local1 = this.getChildAt(0); if ((_local1 is OSprite)){ (_local1 as OSprite).Free(); }; this.removeChildAt(0); }; } public function lineTo(_arg1:Number, _arg2:Number):void{ this.graphics.lineTo((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale)); } public function get prHeight():Number{ return ((this.height / OGlobal.Scale)); } public function get prWidth():Number{ return ((this.width / OGlobal.Scale)); } public function Move(_arg1:Number, _arg2:Number):void{ Pos((this.iX + _arg1), (this.iY + _arg2)); } public static function Make(_arg1:Array):OSprite{ var _local2:OSprite; var _local3:int; var _local4:int; _local2 = new (OSprite); _local3 = _arg1[1].length; _local4 = 0; while (_local4 < _local3) { _local2.addChild(_arg1[1][_local4][0](_arg1[1][_local4])); _local4++; }; _local2.Pos(_arg1[2], _arg1[3]); return (_local2); } } }//package ENGINE.DISPLAY
Section 16
//OGame (ENGINE.GAME.OGame) package ENGINE.GAME { import ENGINE.CORE.*; import flash.utils.*; import flash.net.*; public class OGame { protected var iSTableSize:int; protected var iCache:OCache; protected var iPlayer:OPlayer; protected var iRNDFactor:int; protected var iModes:int; protected var iScores:OScoresTable; public static const catGlobal:String = "Global"; public static const catTmp:String = "Tmp"; protected static const strgMusicVolume:String = "Music Volume"; protected static const strgResX:String = "ResX"; protected static const strgResY:String = "ResY"; protected static const strgСurPlayer:String = "Current Player"; protected static const strgFullScreen:String = "Full Screen"; protected static const strgSoundVolume:String = "Sound Volume"; protected static const strgLocalScores:String = "Local Scores"; public static const catPlayers:String = "Players"; public function OGame(_arg1:int=1, _arg2:int=10, _arg3:int=10){ var _local4:String; super(); this.iModes = _arg1; this.iSTableSize = _arg2; registerClassAlias("OCacheClass", OCache); registerClassAlias("OGameParamsClass", OGameParams); registerClassAlias("OScoreParamsClass", OScoreParams); registerClassAlias("OScoresTableClass", OScoresTable); registerClassAlias("OPlayerClass", OPlayer); this.LoadCache(); _local4 = this.iCache.GetCategoryItem(catGlobal, strgСurPlayer); if (_local4){ this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local4); this.iScores = this.iCache.GetCategoryItem(catGlobal, strgLocalScores); this.InitAfterLoadCache(); } else { this.iScores = new OScoresTable(_arg1, this.iSTableSize); this.DefaultInitLocalScores(); this.iCache.SetCategoryItem(catGlobal, strgLocalScores, this.iScores); this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, 1); this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, 1); this.iCache.SetCategoryItem(catGlobal, strgResX, OGlobal.StageRect.width); this.iCache.SetCategoryItem(catGlobal, strgResY, OGlobal.StageRect.height); this.iCache.SetCategoryItem(catGlobal, strgFullScreen, false); }; OSound.SoundVolume = this.prSoundVolume; OSound.MusicVolume = this.prMusicVolume; } public function set prFullScreen(_arg1:Boolean):void{ this.iCache.SetCategoryItem(catGlobal, strgFullScreen, _arg1); } public function set prMode(_arg1:int):void{ this.iPlayer.iMode = _arg1; } public function get prGamesStartCount():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart); } public function get prLevelScore():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore); } public function set prPassword(_arg1:String):void{ this.iPlayer.iPassword = _arg1; } public function DeletePlayer(_arg1:String):String{ var _local2:String; var _local3:Array; _local2 = (this.iPlayer) ? this.iPlayer.iName : ""; this.iCache.DeleteCategoryItem(catPlayers, _arg1); if (_arg1 == _local2){ _local3 = this.iCache.GetCategoryNames(catPlayers); if (!_local3){ this.iPlayer = null; return (null); }; this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local3[0]); this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _local3[0]); }; return ((this.iPlayer) ? this.iPlayer.iName : null); } public function get prPlayerNames():Array{ return (this.iCache.GetCategoryNames(catPlayers)); } public function ClearPersonalScores(_arg1:int):void{ this.iPlayer.iScoreTable.Clear(_arg1); } public function GetPersonalRecord(_arg1:int):int{ return (this.iPlayer.iScoreTable.GetRecord(_arg1)); } public function InitAfterLoadCache():void{ } public function AddScore(_arg1:int):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iScore = (this.iPlayer.iGParams[this.iPlayer.iMode].iScore + _arg1); } public function get prPlayersData(){ var _local1:OCache; var _local2:ByteArray; _local1 = this.iCache.GetItem(catPlayers); _local2 = _local1.Pack(); _local2.uncompress(); _local1 = _local2.readObject(); return (_local1); } public function IsPersonalRecord(_arg1:int, _arg2:int):Boolean{ return (this.iPlayer.iScoreTable.IsRecord(_arg1, _arg2)); } public function LoadCache():void{ var so:SharedObject; var a:ByteArray; so = SharedObject.getLocal(OGlobal.AppName); if (so.data.iData == undefined){ this.iCache = new OCache(); } else { try { a = so.data.iData; a.uncompress(); this.iCache = a.readObject(); } catch(error:Error) { this.iCache = new OCache(); }; }; so.close(); } public function NewGame():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevel = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iScore = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = null; this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++; } public function get prLevel():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevel); } public function get prSoundVolume():Number{ return (this.iCache.GetCategoryItem(catGlobal, strgSoundVolume)); } public function get prPlayerName():String{ return ((this.iPlayer) ? this.iPlayer.iName : ""); } public function get prScore():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iScore); } public function NextLevel():Boolean{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevel++; return (true); } public function set prPlayersData(_arg1):void{ this.iCache.SetItem(catPlayers, _arg1); } public function Read(_arg1:String, _arg2:String){ return (this.iCache.GetCategoryItem(_arg1, _arg2)); } public function get prSavedGame():String{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame); } public function set prResX(_arg1:int):void{ this.iCache.SetCategoryItem(catGlobal, strgResX, _arg1); } public function get prRNDFactor():int{ return (this.iPlayer.iRNDFactor); } public function get prMusicVolume():Number{ return (this.iCache.GetCategoryItem(catGlobal, strgMusicVolume)); } public function Write(_arg1:String, _arg2:String, _arg3):void{ this.iCache.SetCategoryItem(_arg1, _arg2, _arg3); } public function Start():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++; } public function get prPassword():String{ return ((this.iPlayer.iPassword) ? this.iPlayer.iPassword : ""); } public function get prMode():int{ return (this.iPlayer.iMode); } public function End():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd++; } public function set prSoundVolume(_arg1:Number):void{ OSound.SoundVolume = _arg1; this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, _arg1); } public function SetLevelScore(_arg1:int):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = _arg1; } public function GetLocalScores(_arg1:int, _arg2:int):OScoreParams{ return (this.iScores.GetScore(_arg1, _arg2)); } public function GetPersonalScores(_arg1:int, _arg2:int):OScoreParams{ return (this.iPlayer.iScoreTable.GetScore(_arg1, _arg2)); } public function AddScoreInTable(_arg1:int):Boolean{ var _local2:Boolean; _local2 = false; if (this.iScores.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel)){ this.iCache.SetCategoryItem(OGame.catGlobal, OGame.strgLocalScores, this.iScores); _local2 = true; }; if (this.iPlayer.iScoreTable.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel, true)){ this.iCache.SetCategoryItem(OGame.catPlayers, this.prPlayerName, this.iPlayer); _local2 = true; }; return (_local2); } public function get prResX():int{ return (this.iCache.GetCategoryItem(catGlobal, strgResX)); } public function get prResY():int{ return (this.iCache.GetCategoryItem(catGlobal, strgResY)); } public function set prPlayerName(_arg1:String):void{ var _local2:OPlayer; _local2 = this.iCache.GetCategoryItem(catPlayers, _arg1); if (!_local2){ _local2 = new OPlayer(_arg1, "", this.iModes, this.iSTableSize); this.iCache.SetCategoryItem(catPlayers, _arg1, _local2); }; this.iPlayer = _local2; this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _arg1); } public function DefaultInitLocalScores():void{ this.iScores.Clear(0); this.iScores.AddScore("Emily", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Michael", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Jacob", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Isabella", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Madison", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.SortOn(0); } public function SaveCache():Boolean{ var _local1:SharedObject; var _local2:String; _local1 = SharedObject.getLocal(OGlobal.AppName); _local1.data.iData = this.iCache.Pack(); _local2 = _local1.flush(); _local1.close(); return ((_local2 == SharedObjectFlushStatus.FLUSHED)); } public function set prResY(_arg1:int):void{ this.iCache.SetCategoryItem(catGlobal, strgResY, _arg1); } public function SetSaveGame(_arg1:String):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = _arg1; } public function get prGamesEndCount():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd); } public function set prMusicVolume(_arg1:Number):void{ OSound.MusicVolume = _arg1; this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, _arg1); } public function get prFullScreen():Boolean{ return (this.iCache.GetCategoryItem(catGlobal, strgFullScreen)); } public function ClearLocalScores(_arg1:int):void{ this.iScores.Clear(_arg1); } } }//package ENGINE.GAME
Section 17
//OGameParams (ENGINE.GAME.OGameParams) package ENGINE.GAME { public class OGameParams { public var iLevel:int; public var iScore:int; public var iSavedGame:String; public var iCGamesEnd:int; public var iLevelScore:int; public var iCGamesStart:int; } }//package ENGINE.GAME
Section 18
//OPlayer (ENGINE.GAME.OPlayer) package ENGINE.GAME { public class OPlayer { public var iPassword:String; public var iScoreTable:OScoresTable; public var iGParams:Array; public var iMode:int; public var iRNDFactor:int; public var iName:String; public function OPlayer(_arg1:String=null, _arg2:String=null, _arg3:int=1, _arg4:int=10, _arg5:int=10){ var _local6:int; super(); this.iName = _arg1; this.iPassword = _arg2; this.iGParams = new Array(_arg3); this.iRNDFactor = Math.round((Math.random() * (_arg5 - 1))); _local6 = 0; while (_local6 < _arg3) { this.iGParams[_local6] = new OGameParams(); _local6++; }; this.iScoreTable = new OScoresTable(_arg3, _arg4); } } }//package ENGINE.GAME
Section 19
//OScoreParams (ENGINE.GAME.OScoreParams) package ENGINE.GAME { public class OScoreParams { public var iScore:int; public var iName:String; public var iLevel:int; public var iTime:Number; public function OScoreParams(_arg1:String=null, _arg2:int=0, _arg3:int=0){ var _local4:Date; super(); this.iName = _arg1; this.iScore = _arg2; _local4 = new Date(); this.iTime = _local4.time; } } }//package ENGINE.GAME
Section 20
//OScoresTable (ENGINE.GAME.OScoresTable) package ENGINE.GAME { public class OScoresTable { public var iTable:Array; public var iMaxElements:int; public function OScoresTable(_arg1:int=1, _arg2:int=10){ var _local3:int; super(); this.iMaxElements = _arg2; this.iTable = new Array(); _local3 = 0; while (_local3 < _arg1) { this.iTable[_local3] = new Array(); _local3++; }; } public function FindByName(_arg1:int, _arg2:String):int{ var _local3:int; _local3 = 0; while (_local3 < this.iTable[_arg1].length) { if (this.iTable[_arg1][_local3].iName == _arg2){ return (_local3); }; _local3++; }; return (-1); } public function Clear(_arg1:int):void{ this.iTable[_arg1] = new Array(); } public function GetRecord(_arg1:int):int{ if (!this.iTable[_arg1].length){ return (0); }; return (this.iTable[_arg1][0].iScore); } public function AddScore(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean=false):Boolean{ var _local6:Array; var _local7:int; _local6 = this.iTable[_arg3]; if ((((_local6.length < this.iMaxElements)) || ((_local6[(_local6.length - 1)].iScore < _arg2)))){ _local7 = (_arg5) ? -1 : this.FindByName(_arg3, _arg1); if (_local7 >= 0){ if (_arg2 < _local6[_local7].iScore){ return (false); }; _local6[_local7] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; if (_local6.length < this.iMaxElements){ _local6[_local6.length] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; if (_local6[(_local6.length - 1)].iScore > _arg2){ return (false); }; _local6[(_local6.length - 1)] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; return (false); } public function IsRecord(_arg1:int, _arg2:int):Boolean{ if (!this.iTable[_arg1].length){ return (true); }; return ((_arg2 >= this.iTable[_arg1][0].iScore)); } public function GetScore(_arg1:int, _arg2:int):OScoreParams{ return (this.iTable[_arg1][_arg2]); } public function SortOn(_arg1:int):void{ this.iTable[_arg1] = this.iTable[_arg1].sortOn("iScore", (Array.DESCENDING | Array.NUMERIC)); } } }//package ENGINE.GAME
Section 21
//OA_Alpha (ENGINE.INTERFACE.ANIMATORS.OA_Alpha) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OA_Alpha extends OAnimator { public var iEAlpha:Number; private var iDAlpha:Number; public var iSAlpha:Number; private var iEndAlpha:Number; public var iPIter:int; public function OA_Alpha(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:Number; _local1 = ((this.iSAlpha)>=0) ? this.iSAlpha : this.iTarget.alpha; this.iEndAlpha = ((this.iEAlpha)>=0) ? this.iEAlpha : this.iTarget.alpha; this.iDAlpha = ((this.iEndAlpha - _local1) / iPIter); this.iTarget.visible = true; this.iTarget.alpha = _local1; return (((Math.abs(this.iDAlpha) > 0.001)) ? stPlay : stEnd); } override public function Play():void{ var _local1:Number; _local1 = (this.iTarget.alpha + this.iDAlpha); if ((((((this.iDAlpha > 0)) && ((_local1 >= this.iEndAlpha)))) || ((((this.iDAlpha <= 0)) && ((_local1 <= this.iEndAlpha)))))){ this.iTarget.alpha = this.iEndAlpha; if (this.iTarget.alpha == 0){ this.iTarget.visible = false; }; this.State = OAnimator.stEnd; } else { this.iTarget.alpha = _local1; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Alpha{ return (new OA_Alpha(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 22
//OA_AlphaFade (ENGINE.INTERFACE.ANIMATORS.OA_AlphaFade) package ENGINE.INTERFACE.ANIMATORS { import flash.display.*; import ENGINE.INTERFACE.*; public class OA_AlphaFade extends OAnimator { public var iEAlpha:Number; public var iEInd:Array; private var iEndAlpha:Array; private var iCurAlpha:Number; private var iDAlpha:Array; private var iStartAlpha:Array; public var iSInd:Array; public var iSAlpha:Number; public var iPIter:int; public function OA_AlphaFade(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:int; var _local2:int; var _local3:DisplayObject; var _local4:DisplayObject; if ((((this.iSInd == null)) && ((this.iEInd == null)))){ return (OAnimator.stEnd); }; if (this.iSInd.length != this.iEInd.length){ return (OAnimator.stEnd); }; _local1 = this.iSInd.length; this.iStartAlpha = new Array(_local1); this.iEndAlpha = new Array(_local1); this.iDAlpha = new Array(_local1); _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iSInd[_local2]); _local4 = this.iTarget.getChildAt(this.iEInd[_local2]); this.iStartAlpha[_local2] = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha; this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local4.alpha; this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - this.iStartAlpha[_local2]) / iPIter); _local3.alpha = this.iStartAlpha[_local2]; _local3.visible = true; _local4.alpha = this.iEndAlpha[_local2]; _local4.visible = true; _local2++; }; this.iCurAlpha = this.iStartAlpha[0]; return (OAnimator.stPlay); } override public function Play():void{ var _local1:DisplayObject; var _local2:DisplayObject; var _local3:int; var _local4:int; this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]); _local3 = this.iSInd.length; if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){ _local4 = 0; while (_local4 < _local3) { _local1 = this.iTarget.getChildAt(this.iSInd[_local4]); _local2 = this.iTarget.getChildAt(this.iEInd[_local4]); _local1.alpha = this.iEndAlpha[_local4]; if (_local1.alpha == 0){ _local1.visible = false; }; _local2.alpha = this.iStartAlpha[_local4]; if (_local2.alpha == 0){ _local2.visible = false; }; _local4++; }; this.State = OAnimator.stEnd; } else { _local4 = 0; while (_local4 < _local3) { _local1 = this.iTarget.getChildAt(this.iSInd[_local4]); _local2 = this.iTarget.getChildAt(this.iEInd[_local4]); _local1.alpha = (_local1.alpha + this.iDAlpha[_local4]); _local2.alpha = (_local2.alpha - this.iDAlpha[_local4]); _local4++; }; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaFade{ return (new OA_AlphaFade(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 23
//OA_AlphaInd (ENGINE.INTERFACE.ANIMATORS.OA_AlphaInd) package ENGINE.INTERFACE.ANIMATORS { import flash.display.*; import ENGINE.INTERFACE.*; public class OA_AlphaInd extends OAnimator { public var iEAlpha:Number; private var iCurAlpha:Number; private var iEndAlpha:Array; private var iDAlpha:Array; public var iInd:Array; public var iSAlpha:Number; public var iPIter:int; public function OA_AlphaInd(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:int; var _local2:int; var _local3:DisplayObject; var _local4:Number; if (((!(this.iInd)) || ((this.iInd.length == 0)))){ return (stEnd); }; _local1 = this.iInd.length; this.iEndAlpha = new Array(_local1); this.iDAlpha = new Array(_local1); _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local4 = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha; this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local3.alpha; this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - _local4) / iPIter); _local3.visible = true; _local3.alpha = _local4; _local2++; }; this.iCurAlpha = this.iTarget.getChildAt(this.iInd[0]).alpha; return (((Math.abs(this.iDAlpha[0]) > 0.001)) ? stPlay : stEnd); } override public function Play():void{ var _local1:int; var _local2:int; var _local3:DisplayObject; this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]); _local1 = this.iInd.length; if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){ _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local3.alpha = this.iEndAlpha[_local2]; _local3.visible = (_local3.alpha > 0); _local2++; }; this.State = stEnd; } else { _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local3.alpha = (_local3.alpha + this.iDAlpha[_local2]); _local2++; }; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaInd{ return (new OA_AlphaInd(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 24
//OA_Scale (ENGINE.INTERFACE.ANIMATORS.OA_Scale) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OA_Scale extends OAnimator { public var iSScale:Number; private var iEndScale:Number; public var iEScale:Number; private var iDScale:Number; public var iPIter:int; public function OA_Scale(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = ((this.iSScale)>=0) ? this.iSScale : this.iTarget.scaleX; this.iEndScale = ((this.iEScale)>=0) ? this.iEScale : this.iTarget.scaleX; this.iDScale = ((this.iEndScale - _local1) / iPIter); _local2 = this.iTarget.prWidth; _local3 = this.iTarget.prHeight; this.iTarget.scaleX = _local1; this.iTarget.scaleY = _local1; this.iTarget.Move(((_local2 - this.iTarget.prWidth) / 2), ((_local3 - this.iTarget.prHeight) / 2)); return (((Math.abs(this.iDScale) > 1E-5)) ? stPlay : stEnd); } override public function Play():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = this.iTarget.prWidth; _local2 = this.iTarget.prHeight; _local3 = (this.iTarget.scaleX + this.iDScale); if ((((((this.iDScale > 0)) && ((_local3 >= this.iEndScale)))) || ((((this.iDScale <= 0)) && ((_local3 <= this.iEndScale)))))){ this.iTarget.scaleX = this.iEndScale; this.iTarget.scaleY = this.iEndScale; this.State = OAnimator.stEnd; } else { this.iTarget.scaleX = (this.iTarget.scaleX + this.iDScale); this.iTarget.scaleY = (this.iTarget.scaleY + this.iDScale); }; this.iTarget.Move(((_local1 - this.iTarget.prWidth) / 2), ((_local2 - this.iTarget.prHeight) / 2)); } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Scale{ return (new OA_Scale(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 25
//OAnimator (ENGINE.INTERFACE.ANIMATORS.OAnimator) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OAnimator { private var iState:int; protected var iTarget:OIObject; public static const stStart:int = 1; public static const stEnd:int = 3; public static const stPause:int = 0; public static const stReturn:int = 4; public static const stPlay:int = 2; public function OAnimator(_arg1:Object, _arg2:OIObject=null){ var _local3:String; super(); for (_local3 in _arg1) { if (this.hasOwnProperty(_local3)){ this[_local3] = _arg1[_local3]; }; }; this.iTarget = _arg2; this.State = stPause; } public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stStart: this.State = this.Start(); break; case stReturn: this.State = Return(); break; }; } public function Play():void{ this.State = stEnd; } public function set prTarget(_arg1:OIObject):void{ this.iTarget = _arg1; } protected function Start():int{ return (stPlay); } public function get State():int{ return (this.iState); } public function Return():int{ return (stPlay); } public function OnEnterFrame():void{ if (this.iState == stPlay){ Play(); }; } } }//package ENGINE.INTERFACE.ANIMATORS
Section 26
//OAnimatorManager (ENGINE.INTERFACE.ANIMATORS.OAnimatorManager) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OAnimatorManager { private var iPlaying:Array; private var iTarget:OIObject; public static const anActivate:int = 2; public static const anDeactivate:int = 3; public static const anShow:int = 0; public static const iAnimatorsCount:int = 10; public static const anHide:int = 1; public static const anPress:int = 8; public static const anRoolOver:int = 6; public static const anUnpress:int = 9; public static const anFocusOut:int = 5; public static const anRoolOut:int = 7; public static const anUncheck:int = 10; public static const anCheck:int = 9; public static const anFocusIn:int = 4; public static const iNullAnimators:Array = [null, null, null, null, null, null, null, null, null, null]; public function OAnimatorManager(_arg1:OIObject){ this.iTarget = _arg1; this.iPlaying = new Array(); } public function get prAnimation():Boolean{ return ((iPlaying.length > 0)); } public function AddAnimator(_arg1:Object):void{ var _local2:*; if (_arg1 == null){ return; }; if (this.iPlaying.length > 0){ this.iPlaying[0].Return(); }; _local2 = _arg1.F(_arg1); _local2.prTarget = this.iTarget; this.iPlaying.push(_local2); } public function OnEnterFrame():void{ if (this.iPlaying.length == 0){ return; }; switch (this.iPlaying[0].State){ case OAnimator.stEnd: this.iPlaying[0] = null; this.iPlaying.splice(0, 1); break; case OAnimator.stPause: this.iPlaying[0].State = OAnimator.stStart; break; case OAnimator.stPlay: this.iPlaying[0].Play(); break; }; } public function Free():void{ this.iTarget = null; this.iPlaying = null; } } }//package ENGINE.INTERFACE.ANIMATORS
Section 27
//OHtmlTextField (ENGINE.INTERFACE.ELEMENTS.OHtmlTextField) package ENGINE.INTERFACE.ELEMENTS { import ENGINE.DISPLAY.*; import flash.display.*; import flash.text.*; import ENGINE.CORE.*; public class OHtmlTextField extends TextField { private var iTextFormat:TextFormat; public function OHtmlTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:Number, _arg10:Number, _arg11:Boolean=true){ var _local12:Number; var _local13:Sprite; super(); _local12 = (_arg11) ? OGlobal.Scale : 1; this.type = TextFieldType.DYNAMIC; this.autoSize = TextFieldAutoSize.NONE; this.multiline = true; this.wordWrap = true; this.selectable = false; if (_arg3){ _local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class)); if ((_local13.getChildAt(0) is TextField)){ this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat(); } else { this.iTextFormat = this.defaultTextFormat; }; } else { this.iTextFormat = this.defaultTextFormat; }; this.iTextFormat.size = (_arg4 * _local12); this.iTextFormat.letterSpacing = (_arg5 * _local12); this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]); this.iTextFormat.align = TextFormatAlign.LEFT; this.defaultTextFormat = this.iTextFormat; this.prText = _arg8; this.width = (_arg1 * _local12); this.height = (_arg2 * _local12); this.x = (_arg9 * _local12); this.y = (_arg10 * _local12); this.border = _arg6; } public function set prText(_arg1:String):void{ this.htmlText = _arg1; } public function set prFormat(_arg1:TextFormat):void{ this.iTextFormat = _arg1; this.defaultTextFormat = _arg1; this.setTextFormat(this.iTextFormat); } public function get prText():String{ return (this.htmlText); } public function get prFormat():TextFormat{ return (this.iTextFormat); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 28
//OInputTextField (ENGINE.INTERFACE.ELEMENTS.OInputTextField) package ENGINE.INTERFACE.ELEMENTS { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.text.*; import ENGINE.CORE.*; public class OInputTextField extends TextField { private var iTextFormat:TextFormat; public function OInputTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:int, _arg10:Number, _arg11:Number){ var _local12:Number; var _local13:Sprite; super(); _local12 = OGlobal.Scale; this.type = TextFieldType.INPUT; this.autoSize = TextFieldAutoSize.NONE; this.embedFonts = true; _local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class)); if ((_local13.getChildAt(0) is TextField)){ this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat(); } else { this.iTextFormat = this.defaultTextFormat; }; this.iTextFormat.size = (_arg4 * _local12); this.iTextFormat.letterSpacing = (_arg5 * _local12); this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]); this.defaultTextFormat = this.iTextFormat; this.prText = _arg8; this.width = (_arg1 * _local12); this.height = (_arg2 * _local12); this.x = (_arg10 * _local12); this.y = (_arg11 * _local12); this.border = _arg6; this.maxChars = _arg9; this.restrict = "A-Za-z0-9 @._\\-"; this.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, OnFocusIn); } public function set prText(_arg1:String):void{ this.text = (((!(_arg1)) || ((_arg1 == "")))) ? " " : _arg1; } protected function OnFocusIn(_arg1:FocusEvent):void{ this.setTextFormat(this.iTextFormat); } public function set prFormat(_arg1:TextFormat):void{ this.iTextFormat = _arg1; this.defaultTextFormat = _arg1; this.setTextFormat(this.iTextFormat); } public function get prText():String{ var _local1:String; _local1 = this.text; while (_local1.charAt() == " ") { _local1 = _local1.substr(1); }; while (_local1.charAt((_local1.length - 1)) == " ") { _local1 = _local1.substr(0, (_local1.length - 1)); }; return (_local1); } public function get prFormat():TextFormat{ return (this.iTextFormat); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 29
//OListBoxElement (ENGINE.INTERFACE.ELEMENTS.OListBoxElement) package ENGINE.INTERFACE.ELEMENTS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OListBoxElement extends OButton { public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:3}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:0, iEAlpha:1, iInd:[0], iPIter:9}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0, iInd:[0], iPIter:9}]; public function OListBoxElement(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = (_arg2) ? _arg2 : iDefAnimators; super(_arg1, _local3); } override public function OnMouseUp(_arg1:MouseEvent):void{ } override public function OnRollOut(_arg1:MouseEvent):void{ this.prRool = false; } override public function OnMouseDown(_arg1:MouseEvent):void{ if (((this.prPress) && ((this.parent is OIObject)))){ (this.parent as OIObject).OnPress(_arg1, this); return; }; super.OnMouseDown(_arg1); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 30
//OAlert (ENGINE.INTERFACE.OAlert) package ENGINE.INTERFACE { import flash.events.*; public class OAlert extends ODialog { protected var iMessages:Array; public var iButtons:Array; public function OAlert(_arg1:Array, _arg2:Array, _arg3:Array=null){ var _local4:Array; this.iMessages = _arg2; _local4 = (_arg3) ? _arg3 : ODialog.iDefAnimators; super(_arg1, _local4); } override public function Init():void{ this.iButtons = new Array(); super.Init(); } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:int; var _local4:int; if (((!(this.iMessages)) || (!(this.iButtons)))){ this.prVisible = false; return; }; _local3 = 0; _local4 = 0; while (_local4 < this.iButtons.length) { if ((((_arg2 == this.iButtons[_local4])) && ((_local4 < this.iMessages.length)))){ if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(null, iMessages[_local4]); }; this.prVisible = false; return; }; _local4++; }; } override public function Free():void{ this.iButtons = null; super.Free(); } } }//package ENGINE.INTERFACE
Section 31
//OApplication (ENGINE.INTERFACE.OApplication) package ENGINE.INTERFACE { import flash.events.*; import flash.display.*; import ENGINE.CORE.*; import flash.external.*; public class OApplication extends OWindow { private var iStaged:Boolean;// = false protected var iBackground:OBackground; protected var iMenuItem:Array; public function OApplication(_arg1:String){ iStaged = false; OGlobal.AppName = _arg1; if (this.stage){ OGlobal.SetDomain(); this.InitStage(); }; super(null); if (!this.iStaged){ this.addEventListener(Event.ENTER_FRAME, NotStagedEnterFrame); }; } private function NotStagedEnterFrame(_arg1:Event):void{ if (!iStaged){ if (!this.stage){ return; }; OGlobal.SetDomain(); this.InitStage(); this.Init(); this.removeEventListener(Event.ENTER_FRAME, NotStagedEnterFrame); this.iStaged = true; }; } override public function Init():void{ if (!this.stage){ return; }; super.Init(); this.iMenuItem = new Array(); this.iStaged = true; this.visible = true; } protected function OnMenuItem():void{ } public function get prMenuItem():int{ return ((this.iMenuItem.length) ? this.iMenuItem.pop() : -1); } public function set prMenuItem(_arg1:int):void{ this.iMenuItem.push(_arg1); } public function OnResize(_arg1:Event):void{ this.Free(); this.InitStage(); this.Init(); } override public function Free():void{ OGlobal.prStage.removeEventListener(Event.DEACTIVATE, OnDeactivate); OGlobal.prStage.removeEventListener(Event.RESIZE, OnResize); this.iMenuItem = null; super.Free(); } public function InitBackground(_arg1:Array, _arg2:int=0):void{ this.iBackground = new OBackground(_arg1, _arg2); this.addChildAt(this.iBackground, 0); } protected function OnDeactivate(_arg1:Event):void{ } public function InitStage(_arg1:Stage=null):void{ var _local2:String; var _local3:int; if (((_arg1) || (this.stage))){ OGlobal.prStage = (_arg1) ? _arg1 : this.stage; }; if (!OGlobal.prStage){ return; }; OGlobal.prStage.scaleMode = StageScaleMode.NO_SCALE; OGlobal.prStage.align = StageAlign.TOP_LEFT; OGlobal.prStage.quality = StageQuality.BEST; OGlobal.prStage.stageFocusRect = false; OGlobal.Rescale(this); OGlobal.FPS = 60; if (ExternalInterface.available){ _local2 = ("function getInternetExplorerVersion() { var rv = -1; if (navigator.appName == \"Microsoft Internet Explorer\") { var ua = navigator.userAgent;" + "var re = new RegExp(\"MSIE ([0-9]{1,}[.0-9]{0,})\"); if (re.exec(ua) != null) rv = parseFloat( RegExp.$1 ); } return rv; }"); _local3 = ExternalInterface.call(_local2); if (_local3 > 0){ OGlobal.FPS = (OGlobal.FPS * 2); }; }; OGlobal.prStage.frameRate = OGlobal.FPS; OGlobal.prStage.addEventListener(Event.RESIZE, OnResize); OGlobal.prStage.addEventListener(Event.DEACTIVATE, OnDeactivate); } } }//package ENGINE.INTERFACE
Section 32
//OBackground (ENGINE.INTERFACE.OBackground) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OBackground extends OSprite { protected var iImages:Array; protected var iIInd:int;// = 0 public function OBackground(_arg1:Array, _arg2:int=0){ iIInd = 0; super(); this.iImages = _arg1; this.prIInd = _arg2; } public function Make():void{ var _local1:Sprite; var _local2:BitmapData; var _local3:OBM; var _local4:Rectangle; var _local5:Rectangle; var _local6:int; var _local7:int; var _local8:Number; var _local9:int; var _local10:Bitmap; var _local11:int; var _local12:OBitmap; if (this.iImages == null){ return; }; this.Free(); if ((this.iImages[this.iIInd] is Class)){ _local1 = new (this.iImages[this.iIInd]); _local2 = new BitmapData(_local1.width, _local1.height, false, 4294967295); _local2.draw(_local1); }; if ((this.iImages[this.iIInd] is BitmapData)){ _local2 = this.iImages[this.iIInd]; _local1 = new Sprite(); _local10 = new Bitmap(_local2); _local1.addChild(_local10); }; _local3 = new OBM(_local2, 0, 0, _local1.width, _local1.height); _local4 = OGlobal.ViewporRect; _local5 = OGlobal.StageRect; this.x = -(_local4.x); this.y = -(_local4.y); _local6 = Math.floor((_local5.width / _local1.width)); if (_local6 == 0){ return; }; _local7 = Math.floor((_local5.height / _local1.height)); if (_local7 == 0){ return; }; if ((_local5.width - (_local6 * _local1.width)) > 0){ _local6++; }; if ((_local5.height - (_local7 * _local1.height)) > 0){ _local7++; }; _local8 = OGlobal.Scale; _local9 = 0; while (_local9 < _local7) { _local11 = 0; while (_local11 < _local6) { _local12 = new OBitmap(_local3, ((_local11 * _local1.width) / _local8), ((_local9 * _local1.height) / _local8)); this.addChild(_local12); _local11++; }; _local9++; }; } override public function Free():void{ super.Free(); } public function set prIInd(_arg1:int):void{ this.iIInd = _arg1; if (this.iImages == null){ this.iIInd = -1; return; }; if (this.iIInd >= (this.iImages.length - 1)){ this.iIInd = (this.iImages.length - 1); }; Make(); } public function get prIInd():int{ return (this.iIInd); } } }//package ENGINE.INTERFACE
Section 33
//OButton (ENGINE.INTERFACE.OButton) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OButton extends OIObject { public var iHit:OSprite; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:6}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:6}]; public function OButton(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = ((_arg2)==null) ? OButton.iDefAnimators : _arg2; super(_arg1, _local3); } override public function OnMouseUp(_arg1:MouseEvent):void{ this.prPress = false; } override public function OnRollOver(_arg1:MouseEvent):void{ this.prRool = true; } override public function Init():void{ this.useHandCursor = true; this.buttonMode = true; super.Init(); if (this.iHit){ this.iHit.visible = false; this.hitArea = this.iHit; }; } override public function OnRollOut(_arg1:MouseEvent):void{ if (this.prPress){ this.prPress = false; }; this.prRool = false; } override public function Free():void{ this.iHit = null; super.Free(); } override public function OnMouseDown(_arg1:MouseEvent):void{ this.prPress = true; if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(_arg1, this); }; } } }//package ENGINE.INTERFACE
Section 34
//OCounter (ENGINE.INTERFACE.OCounter) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; public class OCounter extends OIObject { public var iSeparator:OIObject; public var iDigits0:Array; public var iDigits:Array; protected var iValue:int; protected var iValue0:int; protected var iWidth:Number; protected var iHeight:Number; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null]; public function OCounter(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Array=null){ var _local5:Array; this.iWidth = _arg2; this.iHeight = _arg3; _local5 = (_arg4) ? _arg4 : iDefAnimators; super(_arg1, _local5); } public function set prValue0(_arg1:int):void{ this.iValue0 = Math.max(_arg1, 0); if (!this.iDigits0){ return; }; this.iValue0 = Math.min(this.iValue0, (Math.pow(10, this.iDigits0.length) - 1)); Draw(); } public function set prValue(_arg1:int):void{ this.iValue = Math.max(_arg1, 0); if (!this.iDigits){ return; }; this.iValue = Math.min(this.iValue, (Math.pow(10, this.iDigits.length) - 1)); Draw(); } override public function Init():void{ this.iDigits = new Array(); this.iDigits0 = new Array(); super.Init(); } private function Draw():void{ var _local1:Number; var _local2:String; var _local3:String; var _local4:int; var _local5:Number; var _local6:int; _local1 = 0; _local2 = this.iValue0.toString(); _local3 = this.iValue.toString(); _local4 = 0; while (_local4 < this.iDigits0.length) { this.iDigits0[_local4].prAnimationEnabled = this.iAEnabled; _local4++; }; _local4 = 0; while (_local4 < this.iDigits.length) { this.iDigits[_local4].prAnimationEnabled = this.iAEnabled; _local4++; }; if (this.iDigits0.length){ _local4 = (_local2.length - 1); while (_local4 >= 0) { this.iDigits0[_local4].prValue = (_local2.charCodeAt(_local4) - 47); _local4--; }; _local6 = (this.iDigits0.length - _local2.length); _local4 = 0; while (_local4 < _local6) { if (this.iDigits0[_local4].prValue){ this.iDigits0[_local4].prValue = 0; }; _local4++; }; }; if (this.iDigits.length){ _local4 = 0; while (_local4 < _local3.length) { this.iDigits[_local4].prValue = (_local3.charCodeAt(_local4) - 47); _local4++; }; _local6 = this.iDigits.length; _local4 = _local3.length; while (_local4 < _local6) { if (this.iDigits[_local4].prValue){ this.iDigits[_local4].prValue = 0; }; _local4++; }; }; if (this.iDigits0.length){ _local4 = (_local2.length - 1); while (_local4 >= 0) { _local1 = (_local1 + this.iDigits0[_local4].prWidth); _local4--; }; }; if (this.iSeparator){ _local1 = (_local1 + this.iSeparator.prWidth); }; if (this.iDigits.length){ _local4 = 0; while (_local4 < _local3.length) { _local1 = (_local1 + this.iDigits[_local4].prWidth); _local4++; }; }; _local5 = ((this.iWidth - _local1) / 2); if (this.iDigits0.length){ _local4 = 0; while (_local4 < this.iDigits0.length) { if (this.iDigits0[_local4].prValue){ this.iDigits0[_local4].PosValue(_local5, ((this.iWidth - this.iDigits0[_local4].prHeight) / 2)); _local5 = (_local5 + this.iDigits0[_local4].prWidth); }; _local4++; }; }; if (this.iSeparator){ this.iSeparator.Pos(_local5, ((this.iHeight - this.iSeparator.prHeight) / 2)); _local5 = (_local5 + this.iSeparator.prWidth); }; if (this.iDigits.length){ _local4 = 0; while (_local4 < this.iDigits.length) { if (this.iDigits[_local4].prValue){ this.iDigits[_local4].PosValue(_local5, ((this.iHeight - this.iDigits[_local4].prHeight) / 2)); _local5 = (_local5 + this.iDigits[_local4].prWidth); }; _local4++; }; }; } public function get prValue0():int{ return (this.iValue0); } override public function Free():void{ this.iDigits = null; this.iDigits0 = null; this.iSeparator = null; super.Free(); } public function get prValue():int{ return (this.iValue); } } }//package ENGINE.INTERFACE
Section 35
//ODialog (ENGINE.INTERFACE.ODialog) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; public class ODialog extends OWindow { public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null]; public function ODialog(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = (_arg2) ? _arg2 : ODialog.iDefAnimators; super(_arg1, _local3); } override public function Init():void{ super.Init(); this.SetVisible(false); this.PosCenter(); this.prVisible = true; } } }//package ENGINE.INTERFACE
Section 36
//OInput (ENGINE.INTERFACE.OInput) package ENGINE.INTERFACE { import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; public class OInput extends OIObject { public var iText:OInputTextField; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.5, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, null, null]; public function OInput(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = ((_arg2)==null) ? OInput.iDefAnimators : _arg2; super(_arg1, _local3); } public function set prText(_arg1:String):void{ this.iText.prText = _arg1; } override public function Init():void{ super.Init(); this.addEventListener(KeyboardEvent.KEY_UP, OnKeyUp); } public function get prText():String{ return (this.iText.prText); } protected function OnKeyUp(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 13)) && ((this.parent is OWindow)))){ (this.parent as OWindow).OnPress(null, this); }; } } }//package ENGINE.INTERFACE
Section 37
//OInterface (ENGINE.INTERFACE.OInterface) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; public class OInterface { public static const iDefLBButtonAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:4}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:4}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:4}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:4}]; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null]; public static const iDefSlowAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:30}, null, null, null, null, null, null]; public static function OHtmlTextFieldMake(_arg1:Array):OHtmlTextField{ return (new OHtmlTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function OIObjectMake(_arg1:Array):OIObject{ var _local2:OIObject; _local2 = new OIObject(_arg1[1], _arg1[2]); _local2.Pos(_arg1[3], _arg1[4]); return (_local2); } public static function OProgressMake(_arg1:Array):OProgress{ return (new OProgress(_arg1[1], _arg1[2])); } public static function OInputTextFieldMake(_arg1:Array):OInputTextField{ return (new OInputTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[11])); } public static function OTabMake(_arg1:Array):OTab{ return (new OTab(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5])); } public static function OCounterMake(_arg1:Array):OCounter{ return (new OCounter(_arg1[1], _arg1[2], _arg1[3], _arg1[4])); } } }//package ENGINE.INTERFACE
Section 38
//OIObject (ENGINE.INTERFACE.OIObject) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.CORE.*; public class OIObject extends OSprite { protected var iTrigger:uint; protected var iAEnabled:Boolean;// = true protected var iAManager:OAnimatorManager; protected var iState:int; protected var iAParams:Array; protected var iParam:Array; public static var trActive:uint = 2; public static var trPress:uint = 16; public static var trRool:uint = 8; public static var trFocus:uint = 3; public static var trVisible:uint = 1; public function OIObject(_arg1:Array, _arg2:Array=null){ iTrigger = (trVisible | trActive); iAEnabled = true; super(); this.iParam = _arg1; this.iAParams = _arg2; this.Init(); } public function get prMouseEnabled():Boolean{ return (((this.prVisible) && (this.prActive))); } public function get prRool():Boolean{ return (((this.iTrigger & trRool) > 0)); } public function set prFocus(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trFocus); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anFocusIn]); }; } else { this.iTrigger = (this.iTrigger & ~(trFocus)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anFocusOut]); }; }; } override public function get prVisible():Boolean{ return (((this.iTrigger & trVisible) > 0)); } public function set prRool(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trRool); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOver]); }; } else { this.iTrigger = (this.iTrigger & ~(trRool)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOut]); }; }; } override public function set prVisible(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trVisible); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anShow], false); }; } else { this.iTrigger = (this.iTrigger & ~(trVisible)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anHide], false); }; }; if (((!(this.iAManager)) || (!(this.iAEnabled)))){ this.visible = _arg1; }; this.mouseEnabled = this.prMouseEnabled; this.mouseChildren = this.mouseEnabled; } public function OnRollOver(_arg1:MouseEvent):void{ this.prRool = true; } public function Init():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:DisplayObject; var _local5:String; if (this.iParam){ _local1 = this.iParam.length; _local2 = 0; while (_local2 < _local1) { _local3 = this.iParam[_local2].length; _local4 = this.iParam[_local2][0](this.iParam[_local2]); _local5 = this.iParam[_local2][(_local3 - 3)]; if (_local5){ if ((this[_local5] is Array)){ this[_local5][this.iParam[_local2][(_local3 - 2)]] = _local4; } else { this[_local5] = _local4; }; }; if ((_local4 is OIObject)){ (_local4 as OIObject).SetVisible(this.iParam[_local2][(_local3 - 1)]); } else { if ((_local4 is IDisplayObject)){ (_local4 as IDisplayObject).prVisible = this.iParam[_local2][(_local3 - 1)]; } else { _local4.visible = this.iParam[_local2][(_local3 - 1)]; }; }; this.addChild(_local4); _local2++; }; }; this.iAManager = (this.iAParams) ? new OAnimatorManager(this) : null; this.tabEnabled = false; this.addEventListener(Event.ENTER_FRAME, OnEnterFrame); this.addEventListener(MouseEvent.ROLL_OVER, OnRollOver); this.addEventListener(MouseEvent.ROLL_OUT, OnRollOut); this.addEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); this.addEventListener(MouseEvent.MOUSE_UP, OnMouseUp); } public function get prAnimationEnabled():Boolean{ return (this.iAEnabled); } public function OnMouseUp(_arg1:MouseEvent):void{ this.prPress = false; } public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trActive); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anActivate]); }; } else { this.iTrigger = (this.iTrigger & ~(trActive)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anDeactivate]); }; }; this.mouseEnabled = this.prMouseEnabled; this.mouseChildren = this.mouseEnabled; } public function get prPress():Boolean{ return (((this.iTrigger & trPress) > 0)); } public function get State():int{ return (this.iState); } public function OnPress(_arg1:Event, _arg2):void{ } public function OnRollOut(_arg1:MouseEvent):void{ this.prRool = false; } override public function Free():void{ this.removeEventListener(MouseEvent.MOUSE_UP, OnMouseUp); this.removeEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); this.removeEventListener(MouseEvent.ROLL_OUT, OnRollOut); this.removeEventListener(MouseEvent.ROLL_OVER, OnRollOver); this.removeEventListener(Event.ENTER_FRAME, OnEnterFrame); super.Free(); if (this.iAManager){ this.iAManager.Free(); }; this.iAManager = null; } public function get prAnimation():Boolean{ var _local1:int; if (((this.iAManager) && (this.iAManager.prAnimation))){ return (true); }; _local1 = 0; while (_local1 < this.numChildren) { if (!(this.getChildAt(_local1) is OIObject)){ } else { if ((this.getChildAt(_local1) as OIObject).prAnimation){ return (true); }; }; _local1++; }; return (false); } public function get prActive():Boolean{ return (((this.iTrigger & trActive) > 0)); } public function PosCenter(_arg1:Number=800, _arg2:Number=600):void{ var _local3:Rectangle; _local3 = this.getBounds(this); this.Pos(OGlobal.ScaleFloor((((_arg1 - this.prWidth) - (OGlobal.ToLocal(_local3.x) * 2)) / 2)), OGlobal.ScaleFloor((((_arg2 - this.prHeight) - (OGlobal.ToLocal(_local3.y) * 2)) / 2))); } public function AddAnimator(_arg1:Object, _arg2:Boolean=true):void{ var _local3:Boolean; _local3 = (_arg2) ? ((((this.iAManager) && (this.prVisible))) && (this.iAEnabled)) : ((this.iAManager) && (this.iAEnabled)); if (_local3){ this.iAManager.AddAnimator(_arg1); }; } public function set prAnimationEnabled(_arg1:Boolean):void{ this.iAEnabled = _arg1; } public function set prPress(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trPress); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anPress]); }; } else { this.iTrigger = (this.iTrigger & ~(trPress)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anUnpress]); }; }; } public function OnMouseDown(_arg1:MouseEvent):void{ this.prPress = true; } public function OnEnterFrame(_arg1:Event):void{ if (this.iAManager){ this.iAManager.OnEnterFrame(); }; } public function SetVisible(_arg1:Boolean):void{ this.prAnimationEnabled = false; this.prVisible = _arg1; this.prAnimationEnabled = true; } public function set prAnimatorParams(_arg1:Array):void{ this.iAParams = _arg1; if (!this.iAManager){ this.iAManager = new OAnimatorManager(this); }; } public function set State(_arg1:int):void{ this.iState = _arg1; } public function get prAnimatorParams():Array{ return (this.iAParams); } public function get prFocus():Boolean{ return (((this.iTrigger & trFocus) > 0)); } } }//package ENGINE.INTERFACE
Section 39
//OListBox (ENGINE.INTERFACE.OListBox) package ENGINE.INTERFACE { import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.CORE.*; public class OListBox extends OIObject { private var iLBParams:Array; private var iEGenP:Function; private var iElements:Array; public var iDown:OButton; private var iEGen:Array; public var iUp:OButton; private var iEShowInd:int; private var iSelection:Boolean;// = true private var iECoord:Array; private var iECount:int; private var iCycling:Boolean; private var iECurInd:int; private var iPageScrool:Boolean; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[0], iPIter:6}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[0], iPIter:6}, null, null]; public function OListBox(_arg1:Array, _arg2:Array, _arg3:Function, _arg4:Array, _arg5:Array, _arg6:Array=null){ var _local7:Array; iSelection = true; _local7 = (_arg6) ? _arg6 : iDefAnimators; this.iEGen = _arg2; this.iEGenP = _arg3; this.iECoord = _arg4; this.iLBParams = _arg5; this.iECount = this.iECoord.length; super(_arg1, _local7); } public function SetCurrentElement(_arg1, _arg2:Array=null):void{ var _local3:int; if (((!(_arg1)) && (!(_arg2)))){ this.FreeElements(); this.iLBParams = null; this.iECurInd = 0; this.iEShowInd = 0; return; }; if (_arg2){ this.iLBParams = _arg2; }; if (!this.iLBParams){ return; }; this.iECurInd = 0; _local3 = 0; while (_local3 < this.iLBParams.length) { if (_arg1 == this.iLBParams[_local3]){ this.iECurInd = _local3; break; }; _local3++; }; this.iEShowInd = this.iECurInd; if ((this.iEShowInd + this.iECount) >= this.iLBParams.length){ this.iEShowInd = (this.iLBParams.length - this.iECount); }; if (this.iEShowInd < 0){ this.iEShowInd = 0; }; InitElements(); } protected function UnpressElements(_arg1:OListBoxElement):void{ var _local2:int; _local2 = 0; while (_local2 < this.iElements.length) { if (!this.iElements[_local2]){ } else { if (this.iElements[_local2] == _arg1){ this.iECurInd = (this.iEShowInd + _local2); } else { if (this.iElements[_local2].prPress){ this.iElements[_local2].prPress = false; }; }; }; _local2++; }; } public function get prPageScrool():Boolean{ return (this.iPageScrool); } protected function InitElements():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Boolean; this.FreeElements(); if (this.iLBParams == null){ return; }; _local1 = 0; _local2 = (((this.iEShowInd + this.iECount) <= this.iLBParams.length)) ? (this.iEShowInd + this.iECount) : this.iLBParams.length; _local3 = this.iEShowInd; while (_local3 < _local2) { this.iEGenP(this.iEGen, this.iLBParams[_local3]); this.iElements[_local1] = this.iEGen[0](this.iEGen); this.iElements[_local1].Pos(OGlobal.ScaleFloor(this.iECoord[_local1][0]), OGlobal.ScaleFloor(this.iECoord[_local1][1])); this.iElements[_local1].mouseEnabled = this.iSelection; this.addChild(this.iElements[_local1]); if ((((this.iECurInd == _local3)) && (this.iSelection))){ this.iElements[_local1].prPress = true; }; _local1++; _local3++; }; if (((this.iUp) && (this.iDown))){ if (this.iCycling){ _local4 = (this.iLBParams) ? (this.iLBParams.length > this.iECount) : false; if (this.iUp.prVisible != _local4){ this.iUp.prVisible = _local4; }; if (this.iDown.prVisible != _local4){ this.iDown.prVisible = _local4; }; } else { if ((((this.iEShowInd == 0)) && (this.iUp.prVisible))){ if (this.iUp.prPress){ this.iUp.prPress = false; }; this.iUp.prVisible = false; }; if ((((this.iEShowInd > 0)) && (!(this.iUp.prVisible)))){ this.iUp.prVisible = true; }; if (((((this.iEShowInd + this.iECount) >= this.iLBParams.length)) && (this.iDown.prVisible))){ if (this.iDown.prPress){ this.iDown.prPress = false; }; this.iDown.prVisible = false; }; if (((((this.iEShowInd + this.iECount) < this.iLBParams.length)) && (!(this.iDown.prVisible)))){ this.iDown.prVisible = true; }; }; }; } public function set prPageScrool(_arg1:Boolean):void{ this.iPageScrool = _arg1; } override public function Free():void{ this.iUp = null; this.iDown = null; this.iElements = null; super.Free(); } public function set prCurrentInd(_arg1:int):void{ if (!this.iLBParams){ return; }; this.SetCurrentElement(this.iLBParams[_arg1]); } override public function Init():void{ super.Init(); this.iElements = new Array(); this.InitElements(); } public function set prLBParams(_arg1:Array):void{ this.iLBParams = _arg1; this.iECurInd = 0; this.iEShowInd = 0; this.InitElements(); } public function get prCurrentInd():int{ return (this.iECurInd); } public function set prSelection(_arg1:Boolean):void{ this.iSelection = _arg1; InitElements(); } public function set prCycling(_arg1:Boolean):void{ this.iCycling = _arg1; InitElements(); } override public function OnPress(_arg1:Event, _arg2):void{ if ((_arg2 is OListBoxElement)){ this.UnpressElements((_arg2 as OListBoxElement)); }; if ((((_arg2 == this.iUp)) && (this.SkipElements((this.iPageScrool) ? -(this.iECount) : -1)))){ this.InitElements(); }; if ((((_arg2 == this.iDown)) && (this.SkipElements((this.iPageScrool) ? this.iECount : 1)))){ this.InitElements(); }; if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(_arg1, this); }; } public function get prSelection():Boolean{ return (this.iSelection); } protected function FreeElements():void{ var _local1:int; _local1 = 0; while (_local1 < this.iElements.length) { if (!this.iElements[_local1]){ } else { this.removeChild(this.iElements[_local1]); this.iElements[_local1].Free(); this.iElements[_local1] = null; }; _local1++; }; } protected function SkipElements(_arg1:int):Boolean{ var _local2:int; if (!this.iLBParams){ return (false); }; _local2 = (this.iEShowInd + _arg1); if ((_local2 + this.iECount) >= this.iLBParams.length){ _local2 = (this.iCycling) ? (_local2 - this.iLBParams.length) : (this.iLBParams.length - this.iECount); }; if (_local2 < 0){ _local2 = (this.iCycling) ? (this.iLBParams.length + _local2) : 0; }; if (this.iEShowInd == _local2){ return (false); }; this.iEShowInd = _local2; if (!this.iSelection){ this.iECurInd = this.iEShowInd; }; return (true); } public function get prCurrentLBParam(){ return ((this.iLBParams) ? this.iLBParams[this.iECurInd] : null); } public function get prCycling():Boolean{ return (this.iCycling); } } }//package ENGINE.INTERFACE
Section 40
//OProgress (ENGINE.INTERFACE.OProgress) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.geom.*; public class OProgress extends OIObject { public var iProgressBG:OBitmap; private var iPBG:OBitmap; public var iProgress:OBitmap; private var iValue:Number; public function OProgress(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } public function set prValue(_arg1:Number):void{ var _local2:int; var _local3:Rectangle; var _local4:Rectangle; if (_arg1 < 0){ _arg1 = 0; } else { if (_arg1 > 100){ _arg1 = 100; }; }; if (this.iValue != _arg1){ _local2 = Math.round(((iProgressBG.prOBM.iBM.width * _arg1) / 100)); _local3 = new Rectangle(0, 0, _local2, this.iProgressBG.prOBM.iBM.height); _local4 = new Rectangle(_local2, 0, (iProgressBG.prOBM.iBM.width - _local2), this.iProgressBG.prOBM.iBM.height); this.iProgressBG.prOBM.iBM.fillRect(this.iPBG.prOBM.iBM.rect, 0); this.iProgressBG.prOBM.iBM.copyPixels(this.iProgress.prOBM.iBM, _local3, new Point(0, 0)); this.iProgressBG.prOBM.iBM.copyPixels(this.iPBG.prOBM.iBM, _local4, new Point(_local2, 0)); }; this.iValue = _arg1; } override public function Init():void{ super.Init(); if (this.iProgressBG){ this.iPBG = this.iProgressBG.Clone(); }; } override public function Free():void{ this.iProgressBG = null; this.iProgress = null; super.Free(); } public function get prValue():Number{ return (this.iValue); } } }//package ENGINE.INTERFACE
Section 41
//OTab (ENGINE.INTERFACE.OTab) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OTab extends OIObject { private var iVAnimator:Object; private var iCurInd:int; protected var iWidth:Number; protected var iHeight:Number; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null]; public static const iDefVAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:3}; public function OTab(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Object=null, _arg5:Array=null){ var _local6:Array; this.iWidth = _arg2; this.iHeight = _arg3; this.iVAnimator = (_arg4) ? _arg4 : iDefVAnimator; _local6 = (_arg5) ? _arg5 : iDefAnimators; super(_arg1, _local6); } override public function get prWidth():Number{ return (this.iWidth); } public function get prElements():int{ return (this.numChildren); } public function set prValue(_arg1:int):void{ if (_arg1 < 0){ _arg1 = 0; } else { if (_arg1 >= this.numChildren){ _arg1 = (this.numChildren - 1); }; }; if (((this.iAEnabled) && (this.iVAnimator))){ if (this.iCurInd == _arg1){ return; }; this.iVAnimator.iSInd = [this.iCurInd]; this.iVAnimator.iEInd = [_arg1]; this.AddAnimator(this.iVAnimator, false); } else { if ((this.getChildAt(this.iCurInd) is IDisplayObject)){ (this.getChildAt(this.iCurInd) as IDisplayObject).prVisible = false; }; if ((this.getChildAt(_arg1) is IDisplayObject)){ (this.getChildAt(_arg1) as IDisplayObject).prVisible = true; }; }; this.iCurInd = _arg1; } override public function Init():void{ super.Init(); (this.getChildAt(0) as IDisplayObject).prVisible = true; } public function get prValue():int{ return (this.iCurInd); } override public function get prHeight():Number{ return (this.iHeight); } public function PosValue(_arg1:Number, _arg2:Number):void{ (this.getChildAt(this.iCurInd) as IDisplayObject).Pos((_arg1 - this.prX), (_arg2 - this.prY)); } } }//package ENGINE.INTERFACE
Section 42
//OWindow (ENGINE.INTERFACE.OWindow) package ENGINE.INTERFACE { public class OWindow extends OIObject { public function OWindow(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } } }//package ENGINE.INTERFACE
Section 43
//OEffectGel (ENGINE.SKIN.OEffectGel) package ENGINE.SKIN { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.filters.*; public class OEffectGel extends OEffect { private var iColor:uint;// = 0 private var iF2B:BlurFilter; private var iF2GG1:GradientGlowFilter; private var iF2GG2:GradientGlowFilter; private var iF0S:DropShadowFilter; private var iF1G:GlowFilter; private var iBorder:Number;// = 0 private var iF1S:DropShadowFilter; public function OEffectGel(){ iColor = 0; iBorder = 0; super(); } override public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{ var _local5:OBM; var _local6:Number; var _local7:Number; var _local8:Sprite; var _local9:Sprite; var _local10:ColorTransform; var _local11:Bitmap; var _local12:Bitmap; var _local13:Bitmap; var _local14:Sprite; var _local15:Bitmap; var _local16:Bitmap; var _local17:BitmapData; var _local18:Bitmap; _local5 = OBM.Make([null, _arg1, _arg2, _arg3, _arg4, 0]); _local6 = OGlobal.Scale; _local7 = 0.85; _local8 = new Sprite(); _local9 = new Sprite(); _local9.x = iBorder; _local9.y = iBorder; _local9.alpha = _local7; _local8.addChild(_local9); _local10 = new ColorTransform(0, 0, 0); _local10.color = this.iColor; _local11 = new Bitmap(_local5.iBM); _local11.transform.colorTransform = _local10; _local9.addChild(_local11); if (this.iF0S.distance > 0){ _local18 = new Bitmap(_local5.iBM); _local18.blendMode = "multiply"; _local18.filters = [this.iF0S]; _local9.addChild(_local18); }; _local12 = new Bitmap(_local5.iBM); _local12.blendMode = "multiply"; _local12.filters = [this.iF1S]; _local9.addChild(_local12); _local13 = new Bitmap(_local5.iBM); _local13.blendMode = "multiply"; _local13.filters = [this.iF1G]; _local9.addChild(_local13); _local14 = new Sprite(); _local14.blendMode = "layer"; _local14.filters = [this.iF2B]; _local9.addChild(_local14); _local15 = new Bitmap(_local5.iBM); _local15.blendMode = "screen"; _local15.filters = [this.iF2GG1]; _local14.addChild(_local15); _local16 = new Bitmap(_local5.iBM); _local16.blendMode = "erase"; _local16.filters = [this.iF2GG2]; _local14.addChild(_local16); _local17 = new BitmapData((_local8.width + (this.iBorder * 2)), (_local8.height + (this.iBorder * 2)), true, 0); _local17.draw(_local8); return (new OBM(_local17, (-(this.iBorder) + _local5.iX), (-(this.iBorder) + _local5.iY), _local5.iWidth, _local5.iHeight)); } override public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{ var _local4:Object; var _local5:Object; var _local6:Number; var _local7:uint; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:Array; var _local13:Array; _local4 = this.iColors.GetItem(_arg1); _local5 = this.iFilters.GetItem(_arg2); if (_local5 == null){ return; }; _local6 = (OGlobal.Scale * _arg3); if (_local4 == null){ _local4 = new Object(); if (_arg1.search(/,/) < 0){ _local4.iCH = Number(_arg1); if (_local4.iCH == undefined){ return; }; _local4.iCH = (_local4.iCH % 360); _local10 = Math.floor((_local4.iCH / 30)); _local11 = ((_local10 + 1) % 12); _local12 = [50, 50, 60, 60, 50, 50, 40, 40, 30, 30, 40, 40]; _local4.iCS = ((_local12[_local10] + ((_local12[_local11] - _local12[_local10]) * ((_local4.iCH / 30) - _local10))) * 0.01); _local4.iCB = 1; _local4.iSH = (((_local10 % 2))==0) ? (_local4.iCH - 15) : (_local4.iCH + 15); if (_local4.iSH < 0){ _local4.iSH = (_local4.iSH + 360); }; _local4.iSS = 0.9; _local4.iSB = 0.6; } else { _local13 = _arg1.split(/,/); _local4.iCH = _local13[0]; _local4.iCS = _local13[1]; _local4.iCB = _local13[2]; _local4.iSH = _local13[3]; _local4.iSS = _local13[4]; _local4.iSB = _local13[5]; }; }; _local7 = ODisplay.HSBToRGB(_local4.iSH, _local4.iSS, _local4.iSB); this.iF0S = new DropShadowFilter((_local5.iF0SD * _local6), _local5.iAngle, ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, (_local4.iCB * 0.5)), 0.75, (_local5.iF0SB * _local6), (_local5.iF0SB * _local6), 1, 2, false, true, true); this.iF1S = new DropShadowFilter((_local5.iF1SD * _local6), _local5.iAngle, _local7, 0.85, (_local5.iF1SB * _local6), (_local5.iF1SB * _local6), 1.5, 3, true, true, true); this.iF1G = new GlowFilter(_local7, _local5.iF1GA, (_local5.iF1GB * _local6), (_local5.iF1GB * _local6), 2, 3, true, true); _local8 = ((_local6)<1) ? (_local5.iF2GGC1 * _local6) : _local5.iF2GGC1; this.iF2GG1 = new GradientGlowFilter((_local5.iF2GGD1 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local8, 0xFF], (_local5.iF2GGB1 * _local6), (_local5.iF2GGB1 * _local6), 1, 1, "inner", true); _local9 = ((_local6)<1) ? (_local5.iF2GGC2 * _local6) : _local5.iF2GGC2; this.iF2GG2 = new GradientGlowFilter((_local5.iF2GGD2 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local9, 0xFF], (_local5.iF2GGB2 * _local6), (_local5.iF2GGB2 * _local6), 1, 1, "inner", true); this.iF2B = new BlurFilter((_local5.iF2B * _local6), (_local5.iF2B * _local6)); this.iColor = ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, _local4.iCB); this.iBorder = Math.ceil((_local5.iBorder * _local6)); } } }//package ENGINE.SKIN
Section 44
//OMultiplayer (ENGINE.SMARTFOX.OMultiplayer) package ENGINE.SMARTFOX { import it.gotoandplay.smartfoxserver.handlers.*; import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; import ENGINE.CORE.*; import flash.utils.*; public class OMultiplayer extends SmartFoxClient { private var iCmd:String; private var iError:String; private var iConnection:Boolean;// = false private var iUsersCount:int; private var iErrorsCount:int; private var iPassword:String; private var iAdress:String; private var iXTName:String; private var iTimer:int; private var iGameParams:Array; private var iCMessages:Array; private var iOpponentID:int; private var iOpponentName:String; private var iName:String; private var iTurn:Array; private var iState:int; private var iGRoomParams:Array; private var iZoneName:String; public static const stInGame:int = 13; public static const stLogin:int = 3; public static const cmdJoinGameRoom:String = "jgr"; public static const cmdZoneUsersCount:String = "zuc"; public static const stNone:int = 0; public static const stMainRoomError:int = 6; public static const stGameError:int = 12; public static const cmdJoinGame:String = "jgm"; public static const cmdJoinMainRoom:String = "jmr"; public static const stConnection:int = 1; public static const stLoginError:int = 4; public static const cmdMakeTurn:String = "m"; public static const cmdCmd:String = "cmd"; public static const stConnectionError:int = 2; public static const stInZone:int = 7; public static const stInGameRoom:int = 10; public static const cmdChatMessage:String = "c"; public static const stJoinGameRoom:int = 8; public static const stGameRoomError:int = 9; public static const stJoinGame:int = 11; public static const stJoinMainRoom:int = 5; public function OMultiplayer(_arg1:Boolean=false){ iConnection = false; super(_arg1); this.State = stNone; } private function OnConnectionLost(_arg1:SFSEvent):void{ this.iConnection = false; this.State = stNone; } public function get prActiveRoomID():int{ return (this.activeRoomId); } public function get prErrorsCount():int{ return (this.iErrorsCount); } public function get prError():String{ return (this.iError); } public function get prChatMessage():String{ return (((this.iCMessages.length)==0) ? null : this.iCMessages.shift()); } public function ClearChatMessage(_arg1:Boolean=false):void{ if (_arg1){ this.iCMessages = new Array(); } else { if (this.iCMessages[0]){ this.iCMessages.shift(); }; }; } public function Init(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:String, _arg6:String=""):void{ if (((!(OGlobal.CheckDomain(_arg1))) || (!((this.iState == stNone))))){ return; }; this.iAdress = _arg2; this.iZoneName = _arg3; this.iXTName = _arg4; this.iName = _arg5; this.iPassword = _arg6; this.iTurn = new Array(); this.iCMessages = new Array(); addEventListener(SFSEvent.onConnection, OnConnection); addEventListener(SFSEvent.onConnectionLost, OnConnectionLost); addEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse); this.State = stConnection; } private function OnConnection(_arg1:SFSEvent):void{ if (!_arg1.params.success){ this.iError = _arg1.params.error; this.iErrorsCount++; this.iConnection = false; }; this.State = (_arg1.params.success) ? stLogin : stConnectionError; } public function set prGRoomParams(_arg1:Array):void{ this.iGRoomParams = _arg1; } public function ClearOpponentTurn(_arg1:Boolean=false):void{ if (_arg1){ this.iTurn = new Array(); } else { if (this.iTurn[0]){ this.iTurn.shift(); }; }; } private function OnExtensionResponse(_arg1:SFSEvent):void{ var _local2:Array; if (_arg1.params.type != "str"){ return; }; _local2 = _arg1.params.dataObj; if (_local2 == null){ return; }; switch (_local2[0]){ case "logOK": this.myUserId = int(_local2[2]); this.myUserName = _local2[3]; this.amIModerator = (Number(_local2[4]) > 0); this.State = stJoinMainRoom; break; case "logKO": this.iError = _local2[2]; this.State = stLoginError; this.iErrorsCount++; break; case cmdJoinMainRoom: if (_local2[2]){ this.activeRoomId = _local2[3]; this.State = stInZone; } else { this.State = stMainRoomError; }; break; case cmdZoneUsersCount: this.iUsersCount = _local2[2]; break; case cmdJoinGameRoom: if (_local2[2] < 0){ this.activeRoomId = -1; this.State = OMultiplayer.stGameRoomError; } else { this.activeRoomId = _local2[2]; this.State = stInGameRoom; }; break; case cmdJoinGame: if (_local2[2] < 0){ this.activeRoomId = -1; this.playerId = -1; this.iOpponentID = -1; this.iOpponentName = null; this.State = OMultiplayer.stGameError; } else { this.activeRoomId = _local2[2]; this.playerId = _local2[3]; this.iOpponentID = _local2[4]; this.iOpponentName = _local2[5]; this.State = OMultiplayer.stInGame; }; break; case cmdMakeTurn: this.iTurn.push(_local2[2]); break; case cmdChatMessage: this.iCMessages.push(_local2[2]); break; case cmdCmd: this.iCmd = _local2[2]; break; }; } public function ChatMessage(_arg1:Array=null):void{ this.sendXtMessage(this.iXTName, OMultiplayer.cmdChatMessage, (_arg1) ? [_arg1.toString()] : ["0"], "str"); } public function get State():int{ return (this.iState); } public function set prGameParams(_arg1:Array):void{ this.iGameParams = _arg1; } public function get prUsersCount():int{ return (this.iUsersCount); } public function Free():void{ if (this.iConnection){ this.disconnect(); }; this.iConnection = false; this.iCMessages = null; removeEventListener(SFSEvent.onConnection, OnConnection); removeEventListener(SFSEvent.onConnectionLost, OnConnectionLost); removeEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse); } public function Turn(_arg1:Array=null):void{ if (this.iState > stLoginError){ this.sendXtMessage(this.iXTName, OMultiplayer.cmdMakeTurn, (_arg1) ? [_arg1.toString(), this.iOpponentID] : ["0", this.iOpponentID], "str"); }; } public function get prOpponentTurn():String{ return (((this.iTurn.length)>0) ? this.iTurn[0] : null); } public function get prGRoomParams():Array{ return (this.iGRoomParams); } public function get prOpponentName():String{ return ((this.iOpponentName) ? this.iOpponentName.slice(0, (this.iOpponentName.length - 3)) : "..."); } public function get prGameParams():Array{ return (this.iGameParams); } public function ClearCmd():void{ this.iCmd = null; } public function OnEnterFrame():void{ if (((!(this.isConnected)) && ((this.iState > stConnection)))){ this.iState = stNone; }; switch (this.iState){ case stInZone: if ((getTimer() - this.iTimer) > 180000){ this.cmdSend(cmdZoneUsersCount); this.iTimer = getTimer(); }; break; }; } public function get prCmd():String{ return (this.iCmd); } public function get prFullOpponentName():String{ return ((this.iOpponentName) ? this.iOpponentName : "..."); } public function get prPlayerID():int{ return (this.playerId); } public function set State(_arg1:int):void{ var aState = _arg1; if ((((aState > stConnectionError)) && (!(this.isConnected)))){ return; }; this.iState = aState; switch (aState){ case stNone: this.iError = null; this.iUsersCount = 0; this.myUserId = -1; this.myUserName = null; this.amIModerator = false; this.playerId = -1; this.activeRoomId = -1; this.Free(); break; case stConnection: try { this.connect(this.iAdress, 9339); this.iConnection = true; } catch(error:Error) { OSystem.iUserText2 = "connect error"; this.State = stConnectionError; }; break; case stLogin: this.login(this.iZoneName, this.iName, this.iPassword); break; case stJoinMainRoom: this.cmdSend(cmdJoinMainRoom); break; case stInZone: this.playerId = -1; this.iOpponentID = -1; this.iOpponentName = null; this.iTimer = getTimer(); this.cmdSend(cmdZoneUsersCount); break; case stJoinGameRoom: this.cmdSend(cmdJoinGameRoom, this.iGRoomParams); break; case stJoinGame: this.cmdSend(cmdJoinGame, this.iGameParams); break; }; } public function cmdSend(_arg1:String, _arg2:Array=null):void{ if (this.iState > stLoginError){ this.sendXtMessage(this.iXTName, _arg1, (_arg2) ? _arg2 : [], "str"); }; } } }//package ENGINE.SMARTFOX
Section 45
//Room (it.gotoandplay.smartfoxserver.data.Room) package it.gotoandplay.smartfoxserver.data { public class Room { private var maxUsers:int; private var userList:Array; private var name:String; private var userCount:int; private var specCount:int; private var id:int; private var myPlayerIndex:int; private var priv:Boolean; private var temp:Boolean; private var limbo:Boolean; private var maxSpectators:int; private var game:Boolean; private var variables:Array; public function Room(_arg1:int, _arg2:String, _arg3:int, _arg4:int, _arg5:Boolean, _arg6:Boolean, _arg7:Boolean, _arg8:Boolean, _arg9:int=0, _arg10:int=0){ this.id = _arg1; this.name = _arg2; this.maxSpectators = _arg4; this.maxUsers = _arg3; this.temp = _arg5; this.game = _arg6; this.priv = _arg7; this.limbo = _arg8; this.userCount = _arg9; this.specCount = _arg10; this.userList = []; this.variables = []; } public function getVariable(_arg1:String):Object{ return (variables[_arg1]); } public function addUser(_arg1:User, _arg2:int):void{ userList[_arg2] = _arg1; userCount++; } public function getName():String{ return (this.name); } public function getId():int{ return (this.id); } public function setIsLimbo(_arg1:Boolean):void{ this.limbo = _arg1; } public function clearVariables():void{ this.variables = []; } public function isTemp():Boolean{ return (this.temp); } public function getMaxSpectators():int{ return (this.maxSpectators); } public function setVariables(_arg1:Array):void{ this.variables = _arg1; } public function isGame():Boolean{ return (this.game); } public function getUser(_arg1):User{ var _local2:User; var _local3:String; var _local4:User; _local2 = null; if (typeof(_arg1) == "number"){ _local2 = userList[_arg1]; } else { if (typeof(_arg1) == "string"){ for (_local3 in userList) { _local4 = this.userList[_local3]; if (_local4.getName() == _arg1){ _local2 = _local4; break; }; }; }; }; return (_local2); } public function setUserCount(_arg1:int):void{ this.userCount = _arg1; } public function getVariables():Array{ return (variables); } public function getUserCount():int{ return (this.userCount); } public function isLimbo():Boolean{ return (this.limbo); } public function getSpectatorCount():int{ return (this.specCount); } public function setSpectatorCount(_arg1:int):void{ this.specCount = _arg1; } public function setMyPlayerIndex(_arg1:int):void{ this.myPlayerIndex = _arg1; } public function removeUser(_arg1:int):void{ delete userList[_arg1]; userCount--; } public function getMyPlayerIndex():int{ return (this.myPlayerIndex); } public function isPrivate():Boolean{ return (this.priv); } public function getMaxUsers():int{ return (this.maxUsers); } public function getUserList():Array{ return (this.userList); } } }//package it.gotoandplay.smartfoxserver.data
Section 46
//User (it.gotoandplay.smartfoxserver.data.User) package it.gotoandplay.smartfoxserver.data { public class User { private var isSpec:Boolean; private var name:String; private var id:int; private var pId:int; private var variables:Array; private var isMod:Boolean; public function User(_arg1:int, _arg2:String){ this.id = _arg1; this.name = _arg2; this.variables = []; this.isSpec = false; this.isMod = false; } public function setModerator(_arg1:Boolean):void{ this.isMod = _arg1; } public function getName():String{ return (this.name); } public function getVariables():Array{ return (this.variables); } public function getId():int{ return (this.id); } public function getPlayerId():int{ return (this.pId); } public function setPlayerId(_arg1:int):void{ this.pId = _arg1; } public function setIsSpectator(_arg1:Boolean):void{ this.isSpec = _arg1; } public function isSpectator():Boolean{ return (this.isSpec); } public function clearVariables():void{ this.variables = []; } public function getVariable(_arg1:String):Object{ return (this.variables[_arg1]); } public function setVariables(_arg1:Array):void{ this.variables = _arg1; } public function isModerator():Boolean{ return (this.isMod); } } }//package it.gotoandplay.smartfoxserver.data
Section 47
//ExtHandler (it.gotoandplay.smartfoxserver.handlers.ExtHandler) package it.gotoandplay.smartfoxserver.handlers { import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; public class ExtHandler implements IMessageHandler { private var sfs:SmartFoxClient; public function ExtHandler(_arg1:SmartFoxClient){ this.sfs = _arg1; } public function handleMessage(_arg1:Object, _arg2:String):void{ var _local3:Object; var _local4:SFSEvent; var _local5:XML; var _local6:String; var _local7:int; var _local8:String; var _local9:Object; if (_arg2 == SmartFoxClient.XTMSG_TYPE_XML){ _local5 = (_arg1 as XML); _local6 = _local5.body.@action; _local7 = int(_local5.body.@id); if (_local6 == "xtRes"){ _local8 = _local5.body.toString(); _local9 = ObjectSerializer.getInstance().deserialize(_local8); _local3 = {}; _local3.dataObj = _local9; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); }; } else { if (_arg2 == SmartFoxClient.XTMSG_TYPE_JSON){ _local3 = {}; _local3.dataObj = _arg1.o; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); } else { if (_arg2 == SmartFoxClient.XTMSG_TYPE_STR){ _local3 = {}; _local3.dataObj = _arg1; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); }; }; }; } } }//package it.gotoandplay.smartfoxserver.handlers
Section 48
//IMessageHandler (it.gotoandplay.smartfoxserver.handlers.IMessageHandler) package it.gotoandplay.smartfoxserver.handlers { public interface IMessageHandler { function handleMessage(_arg1:Object, _arg2:String):void; } }//package it.gotoandplay.smartfoxserver.handlers
Section 49
//SysHandler (it.gotoandplay.smartfoxserver.handlers.SysHandler) package it.gotoandplay.smartfoxserver.handlers { import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; import flash.utils.*; public class SysHandler implements IMessageHandler { private var sfs:SmartFoxClient; private var handlersTable:Array; public function SysHandler(_arg1:SmartFoxClient){ this.sfs = _arg1; handlersTable = []; handlersTable["apiOK"] = this.handleApiOK; handlersTable["apiKO"] = this.handleApiKO; handlersTable["logOK"] = this.handleLoginOk; handlersTable["logKO"] = this.handleLoginKo; handlersTable["rmList"] = this.handleRoomList; handlersTable["uCount"] = this.handleUserCountChange; handlersTable["joinOK"] = this.handleJoinOk; handlersTable["joinKO"] = this.handleJoinKo; handlersTable["uER"] = this.handleUserEnterRoom; handlersTable["userGone"] = this.handleUserLeaverRoom; handlersTable["pubMsg"] = this.handlePublicMessage; handlersTable["prvMsg"] = this.handlePrivateMessage; handlersTable["dmnMsg"] = this.handleAdminMessage; handlersTable["modMsg"] = this.handleModMessage; handlersTable["dataObj"] = this.handleASObject; handlersTable["rVarsUpdate"] = this.handleRoomVarsUpdate; handlersTable["roomAdd"] = this.handleRoomAdded; handlersTable["roomDel"] = this.handleRoomDeleted; handlersTable["rndK"] = this.handleRandomKey; handlersTable["roundTripRes"] = this.handleRoundTripBench; handlersTable["uVarsUpdate"] = this.handleUserVarsUpdate; handlersTable["createRmKO"] = this.handleCreateRoomError; handlersTable["bList"] = this.handleBuddyList; handlersTable["bUpd"] = this.handleBuddyListUpdate; handlersTable["bAdd"] = this.handleBuddyAdded; handlersTable["roomB"] = this.handleBuddyRoom; handlersTable["leaveRoom"] = this.handleLeaveRoom; handlersTable["swSpec"] = this.handleSpectatorSwitched; } private function handleRoomDeleted(_arg1:Object):void{ var _local2:int; var _local3:Array; var _local4:Object; var _local5:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = sfs.getAllRooms(); _local4 = {}; _local4.room = _local3[_local2]; delete _local3[_local2]; _local5 = new SFSEvent(SFSEvent.onRoomDeleted, _local4); sfs.dispatchEvent(_local5); } public function handleMessage(_arg1:Object, _arg2:String):void{ var _local3:XML; var _local4:String; var _local5:Function; _local3 = (_arg1 as XML); _local4 = _local3.body.@action; _local5 = handlersTable[_local4]; if (_local5 != null){ _local5.apply(this, [_arg1]); } else { trace(("Unknown sys command: " + _local4)); }; } public function handleUserEnterRoom(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Boolean; var _local6:Boolean; var _local7:int; var _local8:XMLList; var _local9:Room; var _local10:User; var _local11:Object; var _local12:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.u.@i); _local4 = _arg1.body.u.n; _local5 = (_arg1.body.u.@m == "1"); _local6 = (_arg1.body.u.@s == "1"); _local7 = ((_arg1.body.u.@p)!=null) ? int(_arg1.body.u.@p) : -1; _local8 = _arg1.body.u.vars["var"]; _local9 = sfs.getRoom(_local2); _local10 = new User(_local3, _local4); _local10.setModerator(_local5); _local10.setIsSpectator(_local6); _local10.setPlayerId(_local7); _local9.addUser(_local10, _local3); if (_arg1.body.u.vars.toString().length > 0){ populateVariables(_local10.getVariables(), _arg1.body.u); }; _local11 = {}; _local11.roomId = _local2; _local11.user = _local10; _local12 = new SFSEvent(SFSEvent.onUserEnterRoom, _local11); sfs.dispatchEvent(_local12); } public function handleUserVarsUpdate(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:User; var _local5:Array; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = sfs.getRoom(_local2).getUser(_local3); _local5 = []; if (_arg1.body.vars.toString().length > 0){ populateVariables(_local4.getVariables(), _arg1.body, _local5); }; _local6 = {}; _local6.user = _local4; _local6.changedVars = _local5; _local7 = new SFSEvent(SFSEvent.onUserVariablesUpdate, _local6); sfs.dispatchEvent(_local7); } public function handleUserLeaverRoom(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:String; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.user.@id); _local3 = int(_arg1.body.@r); _local4 = sfs.getRoom(_local3); _local5 = _local4.getUser(_local2).getName(); _local4.removeUser(_local2); _local6 = {}; _local6.roomId = _local3; _local6.userId = _local2; _local6.userName = _local5; _local7 = new SFSEvent(SFSEvent.onUserLeaveRoom, _local6); sfs.dispatchEvent(_local7); } public function handlePrivateMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local6.roomId = _local2; _local6.userId = _local3; _local7 = new SFSEvent(SFSEvent.onPrivateMessage, _local6); sfs.dispatchEvent(_local7); } private function handleCreateRoomError(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:SFSEvent; _local2 = _arg1.body.room.@e; _local3 = {}; _local3.error = _local2; _local4 = new SFSEvent(SFSEvent.onCreateRoomError, _local3); sfs.dispatchEvent(_local4); } private function handleBuddyRoom(_arg1:Object):void{ var _local2:String; var _local3:Array; var _local4:int; var _local5:Object; var _local6:SFSEvent; _local2 = _arg1.body.br.@r; _local3 = _local2.split(","); _local4 = 0; while (_local4 < _local3.length) { _local3[_local4] = int(_local3[_local4]); _local4++; }; _local5 = {}; _local5.idList = _local3; _local6 = new SFSEvent(SFSEvent.onBuddyRoom, _local5); sfs.dispatchEvent(_local6); } private function handleBuddyListUpdate(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; var _local4:Object; var _local5:XMLList; var _local6:Object; var _local7:Boolean; var _local8:String; var _local9:XML; _local2 = {}; _local3 = null; if (_arg1.body.b != null){ _local4 = {}; _local4.isOnline = ((_arg1.body.b.@s == "1")) ? true : false; _local4.name = _arg1.body.b.n.toString(); _local4.id = _arg1.body.b.@i; _local4.variables = {}; _local5 = _arg1.body.b.vs; if (_local5.toString().length > 0){ for each (_local9 in _local5.v) { _local4.variables[_local9.@n.toString()] = _local9.v.toString(); }; }; _local6 = null; _local7 = false; for (_local8 in sfs.buddyList) { _local6 = sfs.buddyList[_local8]; if (_local6.name == _local4.name){ sfs.buddyList[_local8] = _local4; _local7 = true; break; }; }; _local2.buddy = _local4; _local3 = new SFSEvent(SFSEvent.onBuddyListUpdate, _local2); sfs.dispatchEvent(_local3); } else { _local2.error = _arg1.body.err.toString(); _local3 = new SFSEvent(SFSEvent.onBuddyListError, _local2); sfs.dispatchEvent(_local3); }; } public function handleUserCountChange(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Room; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@u); _local3 = int(_arg1.body.@s); _local4 = int(_arg1.body.@r); _local5 = sfs.getAllRooms()[_local4]; if (_local5 != null){ _local5.setUserCount(_local2); _local5.setSpectatorCount(_local3); _local6 = {}; _local6.room = _local5; _local7 = new SFSEvent(SFSEvent.onUserCountChange, _local6); sfs.dispatchEvent(_local7); }; } private function handleRandomKey(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:SFSEvent; _local2 = _arg1.body.k.toString(); _local3 = {}; _local3.key = _local2; _local4 = new SFSEvent(SFSEvent.onRandomKey, _local3); sfs.dispatchEvent(_local4); } public function handlePublicMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local6.roomId = _local2; _local7 = new SFSEvent(SFSEvent.onPublicMessage, _local6); sfs.dispatchEvent(_local7); } public function handleAdminMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Object; var _local6:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = {}; _local5.message = Entities.decodeEntities(_local4); _local6 = new SFSEvent(SFSEvent.onAdminMessage, _local5); sfs.dispatchEvent(_local6); } public function dispatchDisconnection():void{ var _local1:SFSEvent; _local1 = new SFSEvent(SFSEvent.onConnectionLost, null); sfs.dispatchEvent(_local1); } private function handleSpectatorSwitched(_arg1:Object):void{ var _local2:int; var _local3:Object; var _local4:SFSEvent; _local2 = int(_arg1.body.rm.@id); sfs.playerId = int(_arg1.body.pid.@id); _local3 = {}; _local3.success = (sfs.playerId > 0); _local3.newId = sfs.playerId; _local3.room = sfs.getRoom(_local2); _local4 = new SFSEvent(SFSEvent.onSpectatorSwitched, _local3); sfs.dispatchEvent(_local4); } public function handleLoginOk(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Object; var _local6:SFSEvent; _local2 = int(_arg1.body.login.@id); _local3 = int(_arg1.body.login.@mod); _local4 = _arg1.body.login.@n; sfs.amIModerator = (_local3 == 1); sfs.myUserId = _local2; sfs.myUserName = _local4; sfs.playerId = -1; _local5 = {}; _local5.success = true; _local5.name = _local4; _local5.error = ""; _local6 = new SFSEvent(SFSEvent.onLogin, _local5); sfs.dispatchEvent(_local6); sfs.getRoomList(); } public function handleRoomVarsUpdate(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:Array; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = sfs.getRoom(_local2); _local5 = []; if (_arg1.body.vars.toString().length > 0){ populateVariables(_local4.getVariables(), _arg1.body, _local5); }; _local6 = {}; _local6.room = _local4; _local6.changedVars = _local5; _local7 = new SFSEvent(SFSEvent.onRoomVariablesUpdate, _local6); sfs.dispatchEvent(_local7); } public function handleRoomList(_arg1:Object):void{ var _local2:Array; var _local3:XML; var _local4:Object; var _local5:SFSEvent; var _local6:int; var _local7:Room; _local2 = sfs.getAllRooms(); for each (_local3 in _arg1.body.rmList.rm) { _local6 = int(_local3.@id); _local7 = new Room(_local6, _local3.n, int(_local3.@maxu), int(_local3.@maxs), (_local3.@temp == "1"), (_local3.@game == "1"), (_local3.@priv == "1"), (_local3.@lmb == "1"), int(_local3.@ucnt), int(_local3.@scnt)); if (_local3.vars.toString().length > 0){ populateVariables(_local7.getVariables(), _local3); }; _local2[_local6] = _local7; }; _local4 = {}; _local4.roomList = _local2; _local5 = new SFSEvent(SFSEvent.onRoomListUpdate, _local4); sfs.dispatchEvent(_local5); } private function handleBuddyAdded(_arg1:Object):void{ var _local2:Object; var _local3:XMLList; var _local4:Object; var _local5:SFSEvent; var _local6:XML; _local2 = {}; _local2.isOnline = ((_arg1.body.b.@s == "1")) ? true : false; _local2.name = _arg1.body.b.n.toString(); _local2.id = _arg1.body.b.@i; _local2.variables = {}; _local3 = _arg1.body.b.vs; if (_local3.toString().length > 0){ for each (_local6 in _local3.v) { _local2.variables[_local6.@n.toString()] = _local6.v.toString(); }; }; sfs.buddyList.push(_local2); _local4 = {}; _local4.list = sfs.buddyList; _local5 = new SFSEvent(SFSEvent.onBuddyList, _local4); sfs.dispatchEvent(_local5); } private function handleRoomAdded(_arg1:Object):void{ var _local2:int; var _local3:String; var _local4:int; var _local5:int; var _local6:Boolean; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; var _local10:Room; var _local11:Array; var _local12:Object; var _local13:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = _arg1.body.rm.name; _local4 = int(_arg1.body.rm.@max); _local5 = int(_arg1.body.rm.@spec); _local6 = ((_arg1.body.rm.@temp == "1")) ? true : false; _local7 = ((_arg1.body.rm.@game == "1")) ? true : false; _local8 = ((_arg1.body.rm.@priv == "1")) ? true : false; _local9 = ((_arg1.body.rm.@limbo == "1")) ? true : false; _local10 = new Room(_local2, _local3, _local4, _local5, _local6, _local7, _local8, _local9); _local11 = sfs.getAllRooms(); _local11[_local2] = _local10; if (_arg1.body.rm.vars.toString().length > 0){ populateVariables(_local10.getVariables(), _arg1.body.rm); }; _local12 = {}; _local12.room = _local10; _local13 = new SFSEvent(SFSEvent.onRoomAdded, _local12); sfs.dispatchEvent(_local13); } private function populateVariables(_arg1:Array, _arg2:Object, _arg3:Array=null):void{ var _local4:XML; var _local5:String; var _local6:String; var _local7:String; for each (_local4 in _arg2.vars["var"]) { _local5 = _local4.@n; _local6 = _local4.@t; _local7 = _local4; if (_arg3 != null){ _arg3.push(_local5); _arg3[_local5] = true; }; if (_local6 == "b"){ _arg1[_local5] = Boolean(_local7); } else { if (_local6 == "n"){ _arg1[_local5] = Number(_local7); } else { if (_local6 == "s"){ _arg1[_local5] = _local7; } else { if (_local6 == "x"){ delete _arg1[_local5]; }; }; }; }; }; } private function handleLeaveRoom(_arg1:Object):void{ var _local2:int; var _local3:Object; var _local4:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = {}; _local3.roomId = _local2; _local4 = new SFSEvent(SFSEvent.onRoomLeft, _local3); sfs.dispatchEvent(_local4); } public function handleLoginKo(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; _local2 = {}; _local2.success = false; _local2.error = _arg1.body.login.@e; _local3 = new SFSEvent(SFSEvent.onLogin, _local2); sfs.dispatchEvent(_local3); } public function handleModMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local7 = new SFSEvent(SFSEvent.onModeratorMessage, _local6); sfs.dispatchEvent(_local7); } public function handleApiOK(_arg1:Object):void{ var _local2:SFSEvent; sfs.isConnected = true; _local2 = new SFSEvent(SFSEvent.onConnection, {success:true}); sfs.dispatchEvent(_local2); } private function handleRoundTripBench(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Object; var _local5:SFSEvent; _local2 = getTimer(); _local3 = (_local2 - sfs.getBenchStartTime()); _local4 = {}; _local4.elapsed = _local3; _local5 = new SFSEvent(SFSEvent.onRoundTripResponse, _local4); sfs.dispatchEvent(_local5); } public function handleJoinOk(_arg1:Object):void{ var _local2:int; var _local3:XMLList; var _local4:XMLList; var _local5:int; var _local6:Room; var _local7:XML; var _local8:Object; var _local9:SFSEvent; var _local10:String; var _local11:int; var _local12:Boolean; var _local13:Boolean; var _local14:int; var _local15:User; _local2 = int(_arg1.body.@r); _local3 = _arg1.body; _local4 = _arg1.body.uLs.u; _local5 = int(_arg1.body.pid.@id); sfs.activeRoomId = _local2; _local6 = sfs.getRoom(_local2); sfs.playerId = _local5; _local6.setMyPlayerIndex(_local5); if (_local3.vars.toString().length > 0){ _local6.clearVariables(); populateVariables(_local6.getVariables(), _local3); }; for each (_local7 in _local4) { _local10 = _local7.n; _local11 = int(_local7.@i); _local12 = ((_local7.@m == "1")) ? true : false; _local13 = ((_local7.@s == "1")) ? true : false; _local14 = ((_local7.p == undefined)) ? -1 : int(_local7.p); _local15 = new User(_local11, _local10); _local15.setModerator(_local12); _local15.setIsSpectator(_local13); _local15.setPlayerId(_local14); if (_local7.vars.toString().length > 0){ populateVariables(_local15.getVariables(), _local7); }; _local6.addUser(_local15, _local11); }; sfs.changingRoom = false; _local8 = {}; _local8.room = _local6; _local9 = new SFSEvent(SFSEvent.onJoinRoom, _local8); sfs.dispatchEvent(_local9); } public function handleJoinKo(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; sfs.changingRoom = false; _local2 = {}; _local2.error = _arg1.body.error.@msg; _local3 = new SFSEvent(SFSEvent.onJoinRoomError, _local2); sfs.dispatchEvent(_local3); } public function handleASObject(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:Object; var _local8:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.dataObj; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = ObjectSerializer.getInstance().deserialize(new XML(_local4)); _local7 = {}; _local7.obj = _local6; _local7.sender = _local5; _local8 = new SFSEvent(SFSEvent.onObjectReceived, _local7); sfs.dispatchEvent(_local8); } private function handleBuddyList(_arg1:Object):void{ var _local2:XMLList; var _local3:Object; var _local4:Object; var _local5:SFSEvent; var _local6:XML; var _local7:XMLList; var _local8:XML; _local2 = _arg1.body.bList; _local4 = {}; _local5 = null; if (((!((_local2 == null))) && (!((_local2.b.length == null))))){ if (_local2.toString().length > 0){ for each (_local6 in _local2.b) { _local3 = {}; _local3.isOnline = ((_local6.@s == "1")) ? true : false; _local3.name = _local6.n.toString(); _local3.id = _local6.@i; _local3.variables = {}; _local7 = _local6.vs; if (_local7.toString().length > 0){ for each (_local8 in _local7.v) { _local3.variables[_local8.@n.toString()] = _local8.v.toString(); }; }; sfs.buddyList.push(_local3); }; }; _local4.list = sfs.buddyList; _local5 = new SFSEvent(SFSEvent.onBuddyList, _local4); sfs.dispatchEvent(_local5); } else { _local4.error = _arg1.body.err.toString(); _local5 = new SFSEvent(SFSEvent.onBuddyListError, _local4); sfs.dispatchEvent(_local5); }; } public function handleApiKO(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; _local2 = {}; _local2.success = false; _local2.error = "API are obsolete, please upgrade"; _local3 = new SFSEvent(SFSEvent.onConnection, _local2); sfs.dispatchEvent(_local3); } } }//package it.gotoandplay.smartfoxserver.handlers
Section 50
//JSON (it.gotoandplay.smartfoxserver.json.JSON) package it.gotoandplay.smartfoxserver.json { public class JSON { public static function decode(_arg1:String):Object{ var _local2:JSONDecoder; _local2 = new JSONDecoder(_arg1); return (_local2.getObject()); } public static function encode(_arg1:Object):String{ var _local2:JSONEncoder; _local2 = new JSONEncoder(_arg1); return (_local2.getString()); } } }//package it.gotoandplay.smartfoxserver.json
Section 51
//JSONDecoder (it.gotoandplay.smartfoxserver.json.JSONDecoder) package it.gotoandplay.smartfoxserver.json { public class JSONDecoder { private var tokenizer:JSONTokenizer; private var token:JSONToken; private var obj:Object; public function JSONDecoder(_arg1:String){ tokenizer = new JSONTokenizer(_arg1); nextToken(); obj = parseValue(); } private function parseValue():Object{ switch (token.type){ case JSONTokenType.LEFT_BRACE: return (parseObject()); case JSONTokenType.LEFT_BRACKET: return (parseArray()); case JSONTokenType.STRING: case JSONTokenType.NUMBER: case JSONTokenType.TRUE: case JSONTokenType.FALSE: case JSONTokenType.NULL: return (token.value); default: tokenizer.parseError(("Unexpected " + token.value)); }; return (null); } private function nextToken():JSONToken{ return ((token = tokenizer.getNextToken())); } private function parseObject():Object{ var _local1:Object; var _local2:String; _local1 = new Object(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACE){ return (_local1); }; while (true) { if (token.type == JSONTokenType.STRING){ _local2 = String(token.value); nextToken(); if (token.type == JSONTokenType.COLON){ nextToken(); _local1[_local2] = parseValue(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACE){ return (_local1); }; if (token.type == JSONTokenType.COMMA){ nextToken(); } else { tokenizer.parseError(("Expecting } or , but found " + token.value)); }; } else { tokenizer.parseError(("Expecting : but found " + token.value)); }; } else { tokenizer.parseError(("Expecting string but found " + token.value)); }; }; return (null); } private function parseArray():Array{ var _local1:Array; _local1 = new Array(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACKET){ return (_local1); }; while (true) { _local1.push(parseValue()); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACKET){ return (_local1); }; if (token.type == JSONTokenType.COMMA){ nextToken(); } else { tokenizer.parseError(("Expecting ] or , but found " + token.value)); }; }; return (null); } public function getObject():Object{ return (obj); } } }//package it.gotoandplay.smartfoxserver.json
Section 52
//JSONEncoder (it.gotoandplay.smartfoxserver.json.JSONEncoder) package it.gotoandplay.smartfoxserver.json { public class JSONEncoder { private var jsonString:String; public function JSONEncoder(_arg1:Object){ jsonString = convertToString(_arg1); } private function arrayToString(_arg1:Array):String{ var _local2:String; var _local3:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { if (_local2.length > 0){ _local2 = (_local2 + ","); }; _local2 = (_local2 + convertToString(_arg1[_local3])); _local3++; }; return ((("[" + _local2) + "]")); } private function convertToString(_arg1:Object):String{ if ((_arg1 is String)){ return (escapeString((_arg1 as String))); }; if ((_arg1 is Number)){ return ((isFinite((_arg1 as Number))) ? _arg1.toString() : "null"); } else { if ((_arg1 is Boolean)){ return ((_arg1) ? "true" : "false"); } else { if ((_arg1 is Array)){ return (arrayToString((_arg1 as Array))); }; if ((((_arg1 is Object)) && (!((_arg1 == null))))){ return (objectToString(_arg1)); }; }; }; return ("null"); } private function escapeString(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:Number; var _local5:int; var _local6:String; var _local7:String; _local2 = ""; _local4 = _arg1.length; _local5 = 0; while (_local5 < _local4) { _local3 = _arg1.charAt(_local5); switch (_local3){ case "\"": _local2 = (_local2 + "\\\""); break; case "\\": _local2 = (_local2 + "\\\\"); break; case "\b": _local2 = (_local2 + "\\b"); break; case "\f": _local2 = (_local2 + "\\f"); break; case "\n": _local2 = (_local2 + "\\n"); break; case "\r": _local2 = (_local2 + "\\r"); break; case "\t": _local2 = (_local2 + "\\t"); break; default: if (_local3 < " "){ _local6 = _local3.charCodeAt(0).toString(16); _local7 = ((_local6.length == 2)) ? "00" : "000"; _local2 = (_local2 + (("\\u" + _local7) + _local6)); } else { _local2 = (_local2 + _local3); }; }; _local5++; }; return ((("\"" + _local2) + "\"")); } private function objectToString(_arg1:Object):String{ var _local2:String; var _local3:Object; var _local4:String; _local2 = ""; for (_local4 in _arg1) { _local3 = _arg1[_local4]; if ((_local3 is Function)){ } else { if (_local2.length > 0){ _local2 = (_local2 + ","); }; _local2 = (_local2 + ((escapeString(_local4) + ":") + convertToString(_local3))); }; }; return ((("{" + _local2) + "}")); } public function getString():String{ return (jsonString); } } }//package it.gotoandplay.smartfoxserver.json
Section 53
//JSONParseError (it.gotoandplay.smartfoxserver.json.JSONParseError) package it.gotoandplay.smartfoxserver.json { public class JSONParseError extends Error { private var _text:String; private var _location:int; public function JSONParseError(_arg1:String="", _arg2:int=0, _arg3:String=""){ super(_arg1); _location = _arg2; _text = _arg3; } public function get text():String{ return (_text); } public function get location():int{ return (_location); } } }//package it.gotoandplay.smartfoxserver.json
Section 54
//JSONToken (it.gotoandplay.smartfoxserver.json.JSONToken) package it.gotoandplay.smartfoxserver.json { public class JSONToken { private var _value:Object; private var _type:int; public function JSONToken(_arg1:int=-1, _arg2:Object=null){ _type = _arg1; _value = _arg2; } public function set value(_arg1:Object):void{ _value = _arg1; } public function get value():Object{ return (_value); } public function set type(_arg1:int):void{ _type = _arg1; } public function get type():int{ return (_type); } } }//package it.gotoandplay.smartfoxserver.json
Section 55
//JSONTokenizer (it.gotoandplay.smartfoxserver.json.JSONTokenizer) package it.gotoandplay.smartfoxserver.json { public class JSONTokenizer { private var loc:int; private var ch:String; private var obj:Object; private var jsonString:String; public function JSONTokenizer(_arg1:String){ jsonString = _arg1; loc = 0; nextChar(); } private function skipComments():void{ if (ch == "/"){ nextChar(); switch (ch){ case "/": do { nextChar(); } while (((!((ch == "\n"))) && (!((ch == ""))))); nextChar(); break; case "*": nextChar(); while (true) { if (ch == "*"){ nextChar(); if (ch == "/"){ nextChar(); break; }; } else { nextChar(); }; if (ch == ""){ parseError("Multi-line comment not closed"); }; }; break; default: parseError((("Unexpected " + ch) + " encountered (expecting '/' or '*' )")); }; }; } private function isDigit(_arg1:String):Boolean{ return ((((_arg1 >= "0")) && ((_arg1 <= "9")))); } private function readNumber():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:Number; _local1 = new JSONToken(); _local1.type = JSONTokenType.NUMBER; _local2 = ""; if (ch == "-"){ _local2 = (_local2 + "-"); nextChar(); }; while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; if (ch == "."){ _local2 = (_local2 + "."); nextChar(); while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; }; _local3 = Number(_local2); if (isFinite(_local3)){ _local1.value = _local3; return (_local1); }; parseError((("Number " + _local3) + " is not valid!")); return (null); } private function nextChar():String{ return ((ch = jsonString.charAt(loc++))); } private function isHexDigit(_arg1:String):Boolean{ var _local2:String; _local2 = _arg1.toUpperCase(); return (((isDigit(_arg1)) || ((((_local2 >= "A")) && ((_local2 <= "F")))))); } public function getNextToken():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:String; var _local4:String; _local1 = new JSONToken(); skipIgnored(); switch (ch){ case "{": _local1.type = JSONTokenType.LEFT_BRACE; _local1.value = "{"; nextChar(); break; case "}": _local1.type = JSONTokenType.RIGHT_BRACE; _local1.value = "}"; nextChar(); break; case "[": _local1.type = JSONTokenType.LEFT_BRACKET; _local1.value = "["; nextChar(); break; case "]": _local1.type = JSONTokenType.RIGHT_BRACKET; _local1.value = "]"; nextChar(); break; case ",": _local1.type = JSONTokenType.COMMA; _local1.value = ","; nextChar(); break; case ":": _local1.type = JSONTokenType.COLON; _local1.value = ":"; nextChar(); break; case "t": _local2 = ((("t" + nextChar()) + nextChar()) + nextChar()); if (_local2 == "true"){ _local1.type = JSONTokenType.TRUE; _local1.value = true; nextChar(); } else { parseError(("Expecting 'true' but found " + _local2)); }; break; case "f": _local3 = (((("f" + nextChar()) + nextChar()) + nextChar()) + nextChar()); if (_local3 == "false"){ _local1.type = JSONTokenType.FALSE; _local1.value = false; nextChar(); } else { parseError(("Expecting 'false' but found " + _local3)); }; break; case "n": _local4 = ((("n" + nextChar()) + nextChar()) + nextChar()); if (_local4 == "null"){ _local1.type = JSONTokenType.NULL; _local1.value = null; nextChar(); } else { parseError(("Expecting 'null' but found " + _local4)); }; break; case "\"": _local1 = readString(); break; default: if (((isDigit(ch)) || ((ch == "-")))){ _local1 = readNumber(); } else { if (ch == ""){ return (null); }; parseError((("Unexpected " + ch) + " encountered")); }; }; return (_local1); } private function skipWhite():void{ while (isSpace(ch)) { nextChar(); }; } public function parseError(_arg1:String):void{ throw (new JSONParseError(_arg1, loc, jsonString)); } private function skipIgnored():void{ skipWhite(); skipComments(); skipWhite(); } private function isSpace(_arg1:String):Boolean{ return ((((_arg1 == " ")) || ((_arg1 == "\t")))); } private function readString():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:String; var _local4:int; _local1 = new JSONToken(); _local1.type = JSONTokenType.STRING; _local2 = ""; nextChar(); while (((!((ch == "\""))) && (!((ch == ""))))) { if (ch == "\\"){ nextChar(); switch (ch){ case "\"": _local2 = (_local2 + "\""); break; case "/": _local2 = (_local2 + "/"); break; case "\\": _local2 = (_local2 + "\\"); break; case "b": _local2 = (_local2 + "\b"); break; case "f": _local2 = (_local2 + "\f"); break; case "n": _local2 = (_local2 + "\n"); break; case "r": _local2 = (_local2 + "\r"); break; case "t": _local2 = (_local2 + "\t"); break; case "u": _local3 = ""; _local4 = 0; while (_local4 < 4) { if (!isHexDigit(nextChar())){ parseError((" Excepted a hex digit, but found: " + ch)); }; _local3 = (_local3 + ch); _local4++; }; _local2 = (_local2 + String.fromCharCode(parseInt(_local3, 16))); break; default: _local2 = (_local2 + ("\\" + ch)); }; } else { _local2 = (_local2 + ch); }; nextChar(); }; if (ch == ""){ parseError("Unterminated string literal"); }; nextChar(); _local1.value = _local2; return (_local1); } } }//package it.gotoandplay.smartfoxserver.json
Section 56
//JSONTokenType (it.gotoandplay.smartfoxserver.json.JSONTokenType) package it.gotoandplay.smartfoxserver.json { public class JSONTokenType { public static const NUMBER:int = 11; public static const FALSE:int = 8; public static const RIGHT_BRACKET:int = 4; public static const NULL:int = 9; public static const TRUE:int = 7; public static const RIGHT_BRACE:int = 2; public static const UNKNOWN:int = -1; public static const COMMA:int = 0; public static const LEFT_BRACKET:int = 3; public static const STRING:int = 10; public static const LEFT_BRACE:int = 1; public static const COLON:int = 6; } }//package it.gotoandplay.smartfoxserver.json
Section 57
//Entities (it.gotoandplay.smartfoxserver.util.Entities) package it.gotoandplay.smartfoxserver.util { public class Entities { private static var hexTable:Array = new Array(); private static var ascTab:Array = []; private static var ascTabRev:Array = []; public static function decodeEntities(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:String; var _local5:String; var _local6:String; var _local7:int; _local7 = 0; _local2 = ""; while (_local7 < _arg1.length) { _local3 = _arg1.charAt(_local7); if (_local3 == "&"){ _local4 = _local3; do { _local7++; _local5 = _arg1.charAt(_local7); _local4 = (_local4 + _local5); } while (_local5 != ";"); _local6 = ascTabRev[_local4]; if (_local6 != null){ _local2 = (_local2 + _local6); } else { _local2 = (_local2 + String.fromCharCode(getCharCode(_local4))); }; } else { _local2 = (_local2 + _local3); }; _local7++; }; trace(((("DECODE: " + _arg1) + ", ") + _local2)); return (_local2); } public static function encodeEntities(_arg1:String):String{ var _local2:String; var _local3:int; var _local4:String; var _local5:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { _local4 = _arg1.charAt(_local3); _local5 = _arg1.charCodeAt(_local3); if ((((((_local5 == 9)) || ((_local5 == 10)))) || ((_local5 == 13)))){ _local2 = (_local2 + _local4); } else { if ((((_local5 >= 32)) && ((_local5 <= 126)))){ if (ascTab[_local4] != null){ _local2 = (_local2 + ascTab[_local4]); } else { _local2 = (_local2 + _local4); }; } else { _local2 = (_local2 + _local4); }; }; _local3++; }; return (_local2); } public static function getCharCode(_arg1:String):Number{ var _local2:String; _local2 = _arg1.substr(3, _arg1.length); _local2 = _local2.substr(0, (_local2.length - 1)); return (Number(("0x" + _local2))); } ascTab[">"] = "&gt;"; ascTab["<"] = "&lt;"; ascTab["&"] = "&amp;"; ascTab["'"] = "&apos;"; ascTab["\""] = "&quot;"; ascTabRev["&gt;"] = ">"; ascTabRev["&lt;"] = "<"; ascTabRev["&amp;"] = "&"; ascTabRev["&apos;"] = "'"; ascTabRev["&quot;"] = "\""; hexTable["0"] = 0; hexTable["1"] = 1; hexTable["2"] = 2; hexTable["3"] = 3; hexTable["4"] = 4; hexTable["5"] = 5; hexTable["6"] = 6; hexTable["7"] = 7; hexTable["8"] = 8; hexTable["9"] = 9; hexTable["A"] = 10; hexTable["B"] = 11; hexTable["C"] = 12; hexTable["D"] = 13; hexTable["E"] = 14; hexTable["F"] = 15; } }//package it.gotoandplay.smartfoxserver.util
Section 58
//ObjectSerializer (it.gotoandplay.smartfoxserver.util.ObjectSerializer) package it.gotoandplay.smartfoxserver.util { public class ObjectSerializer { private var eof:String; private var debug:Boolean; private var tabs:String; private static var instance:ObjectSerializer; public function ObjectSerializer(_arg1:Boolean=false){ this.tabs = "\t\t\t\t\t\t\t\t\t\t\t\t\t"; setDebug(_arg1); } public function serialize(_arg1:Object):String{ var _local2:Object; _local2 = {}; obj2xml(_arg1, _local2); return (_local2.xmlStr); } private function obj2xml(_arg1:Object, _arg2:Object, _arg3:int=0, _arg4:String=""):void{ var _local5:String; var _local6:String; var _local7:String; var _local8:*; if (_arg3 == 0){ _arg2.xmlStr = ("<dataObj>" + this.eof); } else { if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, _arg3)); }; _local6 = ((_arg1 is Array)) ? "a" : "o"; _arg2.xmlStr = (_arg2.xmlStr + ((((("<obj t='" + _local6) + "' o='") + _arg4) + "'>") + this.eof)); }; for (_local5 in _arg1) { _local7 = typeof(_arg1[_local5]); _local8 = _arg1[_local5]; if ((((((((_local7 == "boolean")) || ((_local7 == "number")))) || ((_local7 == "string")))) || ((_local7 == "null")))){ if (_local7 == "boolean"){ _local8 = Number(_local8); } else { if (_local7 == "null"){ _local7 = "x"; _local8 = ""; } else { if (_local7 == "string"){ _local8 = Entities.encodeEntities(_local8); }; }; }; if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1))); }; _arg2.xmlStr = (_arg2.xmlStr + ((((((("<var n='" + _local5) + "' t='") + _local7.substr(0, 1)) + "'>") + _local8) + "</var>") + this.eof)); } else { if (_local7 == "object"){ obj2xml(_local8, _arg2, (_arg3 + 1), _local5); if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1))); }; _arg2.xmlStr = (_arg2.xmlStr + ("</obj>" + this.eof)); }; }; }; if (_arg3 == 0){ _arg2.xmlStr = (_arg2.xmlStr + ("</dataObj>" + this.eof)); }; } private function setDebug(_arg1:Boolean):void{ this.debug = _arg1; if (this.debug){ this.eof = "\n"; } else { this.eof = ""; }; } private function xml2obj(_arg1:XML, _arg2:Object):void{ var _local3:int; var _local4:XMLList; var _local5:String; var _local6:XML; var _local7:String; var _local8:String; var _local9:String; var _local10:String; var _local11:String; _local3 = 0; _local4 = _arg1.children(); for each (_local6 in _local4) { _local5 = _local6.name().toString(); if (_local5 == "obj"){ _local7 = _local6.@o; _local8 = _local6.@t; if (_local8 == "a"){ _arg2[_local7] = []; } else { if (_local8 == "o"){ _arg2[_local7] = {}; }; }; xml2obj(_local6, _arg2[_local7]); } else { if (_local5 == "var"){ _local9 = _local6.@n; _local10 = _local6.@t; _local11 = _local6.toString(); if (_local10 == "b"){ _arg2[_local9] = ((_local11 == "0")) ? false : true; } else { if (_local10 == "n"){ _arg2[_local9] = Number(_local11); } else { if (_local10 == "s"){ _arg2[_local9] = _local11; } else { if (_local10 == "x"){ _arg2[_local9] = null; }; }; }; }; }; }; }; } private function encodeEntities(_arg1:String):String{ return (_arg1); } public function deserialize(_arg1:String):Object{ var _local2:XML; var _local3:Object; _local2 = new XML(_arg1); _local3 = {}; xml2obj(_local2, _local3); return (_local3); } public static function getInstance(_arg1:Boolean=false):ObjectSerializer{ if (instance == null){ instance = new ObjectSerializer(_arg1); }; return (instance); } } }//package it.gotoandplay.smartfoxserver.util
Section 59
//SFSEvent (it.gotoandplay.smartfoxserver.SFSEvent) package it.gotoandplay.smartfoxserver { import flash.events.*; public class SFSEvent extends Event { public var params:Object; public static const onRoomLeft:String = "onRoomLeft"; public static const onBuddyListUpdate:String = "onBuddyListUpdate"; public static const onUserLeaveRoom:String = "onUserLeaveRoom"; public static const onRoomListUpdate:String = "onRoomListUpdate"; public static const onRoundTripResponse:String = "onRoundTripResponse"; public static const onExtensionResponse:String = "onExtensionResponse"; public static const onConnection:String = "onConnection"; public static const onBuddyListError:String = "onBuddyListError"; public static const onJoinRoom:String = "onJoinRoom"; public static const onUserEnterRoom:String = "onUserEnterRoom"; public static const onBuddyRoom:String = "onBuddyRoom"; public static const onAdminMessage:String = "onAdminMessage"; public static const onPublicMessage:String = "onPublicMessage"; public static const onModeratorMessage:String = "onModMessage"; public static const onPrivateMessage:String = "onPrivateMessage"; public static const onJoinRoomError:String = "onJoinRoomError"; public static const onRoomAdded:String = "onRoomAdded"; public static const onLogin:String = "onLogin"; public static const onSpectatorSwitched:String = "onSpectatorSwitched"; public static const onRoomDeleted:String = "onRoomDeleted"; public static const onConnectionLost:String = "onConnectionLost"; public static const onBuddyList:String = "onBuddyList"; public static const onRoomVariablesUpdate:String = "onRoomVariablesUpdate"; public static const onCreateRoomError:String = "onCreateRoomError"; public static const onUserCountChange:String = "onUserCountChange"; public static const onUserVariablesUpdate:String = "onUserVariablesUpdate"; public static const onRandomKey:String = "onRandomKey"; public static const onObjectReceived:String = "onObjectReceived"; public function SFSEvent(_arg1:String, _arg2:Object){ super(_arg1); this.params = _arg2; } override public function toString():String{ return (formatToString("SFSEvent", "type", "bubbles", "cancelable", "eventPhase", "params")); } override public function clone():Event{ return (new SFSEvent(this.type, this.params)); } } }//package it.gotoandplay.smartfoxserver
Section 60
//SmartFoxClient (it.gotoandplay.smartfoxserver.SmartFoxClient) package it.gotoandplay.smartfoxserver { import flash.events.*; import it.gotoandplay.smartfoxserver.handlers.*; import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.util.*; import it.gotoandplay.smartfoxserver.json.*; import flash.utils.*; import flash.net.*; public class SmartFoxClient extends EventDispatcher { private var connected:Boolean; private var benchStartTime:int; public var myUserId:int; private var roomList:Array; private var minVersion:Number; public var buddyVars:Array; public var debug:Boolean; private var byteBuffer:ByteArray; private var subVersion:Number; public var buddyList:Array; private var messageHandlers:Array; private var majVersion:Number; private var socketConnection:Socket; private var sysHandler:SysHandler; public var myUserName:String; public var playerId:int; public var amIModerator:Boolean; public var changingRoom:Boolean; private var extHandler:ExtHandler; public var activeRoomId:int; private static const EOM:int = 0; private static const MSG_JSON:String = "{"; public static const XTMSG_TYPE_STR:String = "str"; public static const MODMSG_TO_USER:String = "u"; public static const MODMSG_TO_ZONE:String = "z"; private static const MSG_STR:String = "%"; private static const MSG_XML:String = "<"; public static const XTMSG_TYPE_JSON:String = "json"; public static const XTMSG_TYPE_XML:String = "xml"; public static const MODMSG_TO_ROOM:String = "r"; public function SmartFoxClient(_arg1:Boolean=false){ this.majVersion = 1; this.minVersion = 3; this.subVersion = 4; this.activeRoomId = -1; this.debug = _arg1; this.messageHandlers = []; setupMessageHandlers(); socketConnection = new Socket(); socketConnection.addEventListener(Event.CONNECT, handleSocketConnection); socketConnection.addEventListener(Event.CLOSE, handleSocketDisconnection); socketConnection.addEventListener(ErrorEvent.ERROR, handleSocketError); socketConnection.addEventListener(IOErrorEvent.IO_ERROR, handleIOError); socketConnection.addEventListener(ProgressEvent.SOCKET_DATA, handleSocketData); socketConnection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError); byteBuffer = new ByteArray(); } private function getXmlUserVariable(_arg1:Object):String{ var _local2:String; var _local3:*; var _local4:String; var _local5:String; var _local6:String; _local2 = "<vars>"; for (_local6 in _arg1) { _local3 = _arg1[_local6]; _local5 = typeof(_local3); if (_local5 == "boolean"){ _local4 = "b"; _local3 = (_local3) ? "1" : "0"; } else { if (_local5 == "number"){ _local4 = "n"; } else { if (_local5 == "string"){ _local4 = "s"; } else { if (_local5 == "null"){ _local4 = "x"; }; }; }; }; if (_local4 != null){ _local2 = (_local2 + (((((("<var n='" + _local6) + "' t='") + _local4) + "'><![CDATA[") + _local3) + "]]></var>")); }; }; _local2 = (_local2 + "</vars>"); return (_local2); } private function checkBuddyDuplicates(_arg1:String):Boolean{ var _local2:Boolean; var _local3:Object; _local2 = false; for each (_local3 in buddyList) { if (_local3.name == _arg1){ _local2 = true; break; }; }; return (_local2); } public function getBuddyRoom(_arg1:Object):void{ if (_arg1.id != -1){ send({t:"sys", bid:_arg1.id}, "roomB", -1, (("<b id='" + _arg1.id) + "' />")); }; } private function handleSocketData(_arg1:Event):void{ var _local2:int; var _local3:int; _local2 = socketConnection.bytesAvailable; while (--_local2 >= 0) { _local3 = socketConnection.readByte(); if (_local3 != 0){ byteBuffer.writeByte(_local3); } else { handleMessage(byteBuffer.toString()); byteBuffer = new ByteArray(); }; }; } private function handleSocketError(_arg1:Event):void{ trace("SOCKET ERROR!!!"); } private function getXmlRoomVariable(_arg1:Object):String{ var _local2:String; var _local3:*; var _local4:String; var _local5:String; var _local6:String; _local2 = _arg1.name.toString(); _local3 = _arg1.val.toString(); _local4 = (_arg1.priv) ? "1" : "0"; _local5 = (_arg1.persistent) ? "1" : "0"; _local6 = null; if (typeof(_local3) == "boolean"){ _local6 = "b"; _local3 = (_local3) ? "1" : "0"; } else { if (typeof(_local3) == "number"){ _local6 = "n"; } else { if (typeof(_local3) == "string"){ _local6 = "s"; } else { if (typeof(_local3) == "null"){ _local6 = "x"; }; }; }; }; if (_local6 != null){ return ((((((((((("<var n='" + _local2) + "' t='") + _local6) + "' pr='") + _local4) + "' pe='") + _local5) + "'><![CDATA[") + _local3) + "]]></var>")); }; return (""); } private function handleSocketDisconnection(_arg1:Event):void{ var _local2:SFSEvent; initialize(); _local2 = new SFSEvent(SFSEvent.onConnectionLost, {}); dispatchEvent(_local2); } private function xmlReceived(_arg1:String):void{ var _local2:XML; var _local3:String; var _local4:String; var _local5:int; var _local6:IMessageHandler; _local2 = new XML(_arg1); _local3 = _local2.@t; _local4 = _local2.body.@action; _local5 = _local2.body.@r; _local6 = messageHandlers[_local3]; if (_local6 != null){ _local6.handleMessage(_local2, XTMSG_TYPE_XML); }; } public function switchSpectator(_arg1:int=-1):void{ if (_arg1 == -1){ _arg1 = activeRoomId; }; send({t:"sys"}, "swSpec", _arg1, ""); } public function roundTripBench():void{ this.benchStartTime = getTimer(); send({t:"sys"}, "roundTrip", activeRoomId, ""); } public function joinRoom(_arg1, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false, _arg5:int=-1):void{ var _local6:int; var _local7:int; var _local8:Room; var _local9:Object; var _local10:String; var _local11:int; var _local12:String; _local6 = -1; _local7 = (_arg3) ? 1 : 0; if (!this.changingRoom){ if (typeof(_arg1) == "number"){ _local6 = int(_arg1); } else { if (typeof(_arg1) == "string"){ for each (_local8 in roomList) { if (_local8.getName() == _arg1){ _local6 = _local8.getId(); break; }; }; }; }; if (_local6 != -1){ _local9 = {t:"sys"}; _local10 = (_arg4) ? "0" : "1"; _local11 = ((_arg5 > -1)) ? _arg5 : activeRoomId; if (activeRoomId == -1){ _local10 = "0"; _local11 = -1; }; _local12 = (((((((((("<room id='" + _local6) + "' pwd='") + _arg2) + "' spec='") + _local7) + "' leave='") + _local10) + "' old='") + _local11) + "' />"); send(_local9, "joinRoom", activeRoomId, _local12); changingRoom = true; } else { trace("SmartFoxError: requested room to join does not exist!"); }; }; } public function getActiveRoom():Room{ return (roomList[activeRoomId]); } private function makeXmlHeader(_arg1:Object):String{ var _local2:String; var _local3:String; _local2 = "<msg"; for (_local3 in _arg1) { _local2 = (_local2 + ((((" " + _local3) + "='") + _arg1[_local3]) + "'")); }; _local2 = (_local2 + ">"); return (_local2); } private function strReceived(_arg1:String):void{ var _local2:Array; var _local3:String; var _local4:IMessageHandler; _local2 = _arg1.substr(1, (_arg1.length - 2)).split(MSG_STR); _local3 = _local2[0]; _local4 = messageHandlers[_local3]; if (_local4 != null){ _local4.handleMessage(_local2.splice(1, (_local2.length - 1)), XTMSG_TYPE_STR); }; } public function getRoomByName(_arg1:String):Room{ var _local2:Room; var _local3:Room; _local2 = null; for each (_local3 in roomList) { if (_local3.getName() == _arg1){ _local2 = _local3; break; }; }; return (_local2); } public function loadBuddyList():void{ send({t:"sys"}, "loadB", -1, ""); } public function leaveRoom(_arg1:int):void{ var _local2:Object; var _local3:String; _local2 = {t:"sys"}; _local3 = (("<rm id='" + _arg1) + "' />"); send(_local2, "leaveRoom", _arg1, _local3); } private function addMessageHandler(_arg1:String, _arg2:IMessageHandler):void{ if (this.messageHandlers[_arg1] == null){ this.messageHandlers[_arg1] = _arg2; } else { trace((("Warning, message handler called: " + _arg1) + " already exist!")); }; } public function getAllRooms():Array{ return (roomList); } public function setBuddyVariables(_arg1:Array):void{ var _local2:Object; var _local3:String; var _local4:String; var _local5:String; _local2 = {t:"sys"}; _local3 = "<vars>"; for (_local4 in _arg1) { _local5 = _arg1[_local4]; if (buddyVars[_local4] != _local5){ buddyVars[_local4] = _local5; _local3 = (_local3 + (((("<var n='" + _local4) + "'><![CDATA[") + _local5) + "]]></var>")); }; }; _local3 = (_local3 + "</vars>"); this.send(_local2, "setBvars", -1, _local3); } public function getRoom(_arg1:int):Room{ return (roomList[_arg1]); } private function handleSecurityError(_arg1:Event):void{ trace("SECURITY ERROR!!!"); } private function handleIOError(_arg1:Event):void{ var _local2:SFSEvent; var _local3:Object; if (!connected){ _local3 = {}; _local3.success = false; _local3.error = "I/O Error"; _local2 = new SFSEvent(SFSEvent.onConnection, _local3); dispatchEvent(_local2); } else { trace("I/O Error during connected session"); }; } private function setupMessageHandlers():void{ sysHandler = new SysHandler(this); extHandler = new ExtHandler(this); addMessageHandler("sys", sysHandler); addMessageHandler("xt", extHandler); } public function login(_arg1:String, _arg2:String, _arg3:String):void{ var _local4:Object; var _local5:String; _local4 = {t:"sys"}; _local5 = (((((("<login z='" + _arg1) + "'><nick><![CDATA[") + _arg2) + "]]></nick><pword><![CDATA[") + _arg3) + "]]></pword></login>"); send(_local4, "login", 0, _local5); } public function autoJoin():void{ var _local1:Object; _local1 = {t:"sys"}; this.send(_local1, "autoJoin", (this.activeRoomId) ? this.activeRoomId : -1, ""); } private function send(_arg1:Object, _arg2:String, _arg3:Number, _arg4:String):void{ var _local5:String; _local5 = makeXmlHeader(_arg1); _local5 = (_local5 + ((((((("<body action='" + _arg2) + "' r='") + _arg3) + "'>") + _arg4) + "</body>") + closeHeader())); if (this.debug){ trace((("[Sending]: " + _local5) + "\n")); }; writeToSocket(_local5); } public function getRoomList():void{ var _local1:Object; _local1 = {t:"sys"}; send(_local1, "getRmList", activeRoomId, ""); } private function initialize():void{ this.changingRoom = false; this.amIModerator = false; this.playerId = -1; this.connected = false; this.roomList = []; this.buddyList = []; this.buddyVars = []; } public function setRoomVariables(_arg1:Array, _arg2:int=-1, _arg3:Boolean=true):void{ var _local4:Object; var _local5:String; var _local6:Object; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local4 = {t:"sys"}; if (_arg3){ _local5 = "<vars>"; } else { _local5 = "<vars so='0'>"; }; for each (_local6 in _arg1) { _local5 = (_local5 + getXmlRoomVariable(_local6)); }; _local5 = (_local5 + "</vars>"); send(_local4, "setRvars", _arg2, _local5); } public function disconnect():void{ socketConnection.close(); connected = false; sysHandler.dispatchDisconnection(); } public function sendJson(_arg1:String):void{ if (this.debug){ trace((("[Sending - JSON]: " + _arg1) + "\n")); }; writeToSocket(_arg1); } private function closeHeader():String{ return ("</msg>"); } public function getVersion():String{ return (((((this.majVersion + ".") + this.minVersion) + ".") + this.subVersion)); } public function setUserVariables(_arg1:Object, _arg2:int=-1):void{ var _local3:Object; var _local4:Room; var _local5:User; var _local6:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = getActiveRoom(); _local5 = _local4.getUser(myUserId); _local6 = getXmlUserVariable(_arg1); send(_local3, "setUvars", _arg2, _local6); } public function addBuddy(_arg1:String):void{ var _local2:String; if (((!((_arg1 == myUserName))) && (!(checkBuddyDuplicates(_arg1))))){ _local2 = (("<n>" + _arg1) + "</n>"); send({t:"sys"}, "addB", -1, _local2); }; } public function sendPrivateMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{ var _local4:Object; var _local5:String; if (_arg3 == -1){ _arg3 = activeRoomId; }; _local4 = {t:"sys"}; _local5 = (((("<txt rcp='" + _arg2) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local4, "prvMsg", _arg3, _local5); } public function sendPublicMessage(_arg1:String, _arg2:int=-1):void{ var _local3:Object; var _local4:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = (("<txt><![CDATA[" + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local3, "pubMsg", _arg2, _local4); } public function clearBuddyList():void{ var _local1:Object; var _local2:SFSEvent; buddyList = []; send({t:"sys"}, "clearB", -1, ""); _local1 = {}; _local1.list = buddyList; _local2 = new SFSEvent(SFSEvent.onBuddyList, _local1); dispatchEvent(_local2); } public function sendString(_arg1:String):void{ if (this.debug){ trace((("[Sending - STR]: " + _arg1) + "\n")); }; writeToSocket(_arg1); } public function removeBuddy(_arg1:String):void{ var _local2:Boolean; var _local3:Object; var _local4:String; var _local5:Object; var _local6:String; var _local7:Object; var _local8:SFSEvent; _local2 = false; for (_local4 in buddyList) { _local3 = buddyList[_local4]; if (_local3.name == _arg1){ delete buddyList[_local4]; _local2 = true; break; }; }; if (_local2){ _local5 = {t:"sys"}; _local6 = (("<n>" + _arg1) + "</n>"); send(_local5, "remB", -1, _local6); _local7 = {}; _local7.list = buddyList; _local8 = new SFSEvent(SFSEvent.onBuddyList, _local7); dispatchEvent(_local8); }; } private function handleMessage(_arg1:String):void{ var _local2:String; if (this.debug){ trace((((("[ RECEIVED ]: " + _arg1) + ", (len: ") + _arg1.length) + ")")); }; _local2 = _arg1.charAt(0); if (_local2 == MSG_XML){ if ((((_arg1.substr(0, 4) == "<msg")) && (!((_arg1.substr(-6) == "</msg>"))))){ _arg1 = (_arg1 + "</body></msg>"); }; xmlReceived(_arg1); } else { if (_local2 == MSG_STR){ strReceived(_arg1); } else { if (_local2 == MSG_JSON){ jsonReceived(_arg1); }; }; }; } public function sendXtMessage(_arg1:String, _arg2:String, _arg3, _arg4:String="xml", _arg5:int=-1):void{ var _local6:Object; var _local7:Object; var _local8:String; var _local9:String; var _local10:Number; var _local11:Object; var _local12:Object; var _local13:String; if (_arg5 == -1){ _arg5 = activeRoomId; }; if (_arg4 == XTMSG_TYPE_XML){ _local6 = {t:"xt"}; _local7 = {name:_arg1, cmd:_arg2, param:_arg3}; _local8 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_local7)) + "]]>"); send(_local6, "xtReq", _arg5, _local8); } else { if (_arg4 == XTMSG_TYPE_STR){ _local9 = (((((("%xt%" + _arg1) + "%") + _arg2) + "%") + _arg5) + "%"); _local10 = 0; while (_local10 < _arg3.length) { _local9 = (_local9 + (_arg3[_local10].toString() + "%")); _local10++; }; sendString(_local9); } else { if (_arg4 == XTMSG_TYPE_JSON){ _local11 = {}; _local11.x = _arg1; _local11.c = _arg2; _local11.r = _arg5; _local11.p = _arg3; _local12 = {}; _local12.t = "xt"; _local12.b = _local11; _local13 = JSON.encode(_local12); sendJson(_local13); }; }; }; } private function writeToSocket(_arg1:String):void{ var _local2:ByteArray; _local2 = new ByteArray(); _local2.writeMultiByte(_arg1, "utf-8"); _local2.writeByte(0); socketConnection.writeBytes(_local2); socketConnection.flush(); } public function sendObjectToGroup(_arg1:Object, _arg2:Array, _arg3:int):void{ var _local4:String; var _local5:String; var _local6:Object; var _local7:String; if (_arg3 == -1){ _arg3 = activeRoomId; }; _local4 = ""; for (_local5 in _arg2) { if (!isNaN(_arg2[_local5])){ _local4 = (_local4 + (_arg2[_local5] + ",")); }; }; _local4 = _local4.substr(0, (_local4.length - 1)); _arg1._$$_ = _local4; _local6 = {t:"sys"}; _local7 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>"); send(_local6, "asObjG", _arg3, _local7); } public function getRandomKey():void{ send({t:"sys"}, "rndK", -1, ""); } public function sendObject(_arg1:Object, _arg2:int=-1):void{ var _local3:String; var _local4:Object; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>"); _local4 = {t:"sys"}; send(_local4, "asObj", _arg2, _local3); } private function jsonReceived(_arg1:String):void{ var _local2:Object; var _local3:String; var _local4:IMessageHandler; _local2 = JSON.decode(_arg1); _local3 = _local2["t"]; _local4 = messageHandlers[_local3]; if (_local4 != null){ _local4.handleMessage(_local2["b"], XTMSG_TYPE_JSON); }; } public function connect(_arg1:String, _arg2:int):void{ if (!connected){ initialize(); socketConnection.connect(_arg1, _arg2); } else { trace("*** ALREADY CONNECTED ***"); }; } public function sendModeratorMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{ var _local4:Object; var _local5:String; _local4 = {t:"sys"}; _local5 = (((((("<txt t='" + _arg2) + "' id='") + _arg3) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local4, "modMsg", activeRoomId, _local5); } public function getBenchStartTime():int{ return (this.benchStartTime); } public function createRoom(_arg1:Object, _arg2:int=-1):void{ var _local3:Object; var _local4:String; var _local5:String; var _local6:String; var _local7:String; var _local8:String; var _local9:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = (_arg1.isGame) ? "1" : "0"; _local5 = "1"; _local6 = ((_arg1.maxUsers == null)) ? "0" : String(_arg1.maxUsers); _local7 = ((_arg1.maxSpectators == null)) ? "0" : String(_arg1.maxSpectators); if (((_arg1.isGame) && (!((_arg1.exitCurrent == null))))){ _local5 = (_arg1.exitCurrent) ? "1" : "0"; }; _local8 = (((((("<room tmp='1' gam='" + _local4) + "' spec='") + _local7) + "' exit='") + _local5) + "'>"); _local8 = (_local8 + (("<name><![CDATA[" + ((_arg1.name == null)) ? "" : _arg1.name) + "]]></name>")); _local8 = (_local8 + (("<pwd><![CDATA[" + ((_arg1.password == null)) ? "" : _arg1.password) + "]]></pwd>")); _local8 = (_local8 + (("<max>" + _local6) + "</max>")); if (_arg1.uCount != null){ _local8 = (_local8 + (("<uCnt>" + (_arg1.uCount) ? "1" : "0") + "</uCnt>")); }; if (_arg1.extension != null){ _local8 = (_local8 + ("<xt n='" + _arg1.extension.name)); _local8 = (_local8 + (("' s='" + _arg1.extension.script) + "' />")); }; if (_arg1.vars == null){ _local8 = (_local8 + "<vars></vars>"); } else { _local8 = (_local8 + "<vars>"); for (_local9 in _arg1.vars) { _local8 = (_local8 + getXmlRoomVariable(_arg1.vars[_local9])); }; _local8 = (_local8 + "</vars>"); }; _local8 = (_local8 + "</room>"); send(_local3, "createRoom", _arg2, _local8); } private function handleSocketConnection(_arg1:Event):void{ var _local2:Object; var _local3:String; _local2 = {t:"sys"}; _local3 = (((("<ver v='" + this.majVersion.toString()) + this.minVersion.toString()) + this.subVersion.toString()) + "' />"); send(_local2, "verChk", 0, _local3); } public function set isConnected(_arg1:Boolean):void{ this.connected = _arg1; } public function get isConnected():Boolean{ return (this.connected); } } }//package it.gotoandplay.smartfoxserver
Section 61
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "2.0.1.0"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 62
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 63
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function set height(_arg1:Number):void; function get scaleY():Number; function move(_arg1:Number, _arg2:Number):void; function get scaleX():Number; function set mask(_arg1:DisplayObject):void; function set scaleX(_arg1:Number):void; function set name(_arg1:String):void; function set scaleY(_arg1:Number):void; function get visible():Boolean; function get measuredWidth():Number; function set visible(_arg1:Boolean):void; function get alpha():Number; function get height():Number; function get width():Number; function get parent():DisplayObjectContainer; function get mask():DisplayObject; function set x(_arg1:Number):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set y(_arg1:Number):void; function get x():Number; function get y():Number; function set alpha(_arg1:Number):void; } }//package mx.core
Section 64
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function get repeaters():Array; function get instanceIndices():Array; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 65
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 66
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "2.0.1.0"; } }//package mx.core
Section 67
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject { private var _measuredWidth:Number; private var _measuredHeight:Number; mx_internal static const VERSION:String = "2.0.1.0"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 68
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import flash.utils.*; import mx.core.*; public class NameUtil { mx_internal static const VERSION:String = "2.0.1.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local3:DisplayObject; var _local4:String; var _local5:Array; _local3 = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ var _local2:String; var _local3:int; var _local4:int; if (!_arg1){ return (null); }; _local2 = getQualifiedClassName(_arg1); _local3 = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; _local4 = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 69
//SBackground (RES.GAME.SBackground) package RES.GAME { import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import flash.utils.*; import RES.WINDOWS.*; import RES.OBJECTS.*; public class SBackground extends Sprite { private var L:int; private var minY:Number; private var maxX:Number; private var maxY:Number; private var FiguresBack:Array; private var minX:Number; private var flag_visible:Boolean; private var timer1:Timer; private var MosaicCompl:OInfoObject; public static var M:Array; public function SBackground(){ FiguresBack = new Array(); super(); } private function sortHideFigure():void{ var _local1:Array; var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = new Array(); _local2 = new Array(); if (this.FiguresBack.length == 0){ return; }; _local3 = 0; while (_local3 < this.FiguresBack.length) { _local1.push(this.FiguresBack[_local3][1]); _local3++; }; _local3 = 0; while (_local3 < _local1.length) { _local6 = _local1[0]; _local5 = 0; _local4 = 1; while (_local4 < _local1.length) { if (_local1[_local4] > _local6){ _local6 = _local1[_local4]; _local5 = _local4; }; _local4++; }; _local2.push(_local5); _local1[_local5] = -1; _local3++; }; _local3 = 0; while (_local3 < _local2.length) { this.setChildIndex(this.FiguresBack[_local2[((_local2.length - 1) - _local3)]][0], (this.numChildren - 1)); _local3++; }; } public function hideBackground():void{ flag_visible = false; this.timer1.start(); } public function showBackground():void{ flag_visible = true; this.timer1.start(); this.addEventListener(MouseEvent.MOUSE_DOWN, this.onClick); OSound.PlaySoundInd(4); } private function onTimer1(_arg1:TimerEvent):void{ var _local2:Number; _local2 = 0.05; if (flag_visible == true){ if ((this.alpha + _local2) >= 1){ this.alpha = 1; timer1.stop(); return; }; this.alpha = (this.alpha + _local2); } else { if ((this.alpha - _local2) <= 0){ this.alpha = 0; timer1.stop(); Glassez.iWindow.removeChild(this); Glassez.iWindow.State = OWGame.stShowResults; return; }; this.alpha = (this.alpha - _local2); }; } private function clearBackground():void{ var _local1:int; var _local2:int; _local2 = this.numChildren; _local1 = 0; while (_local1 < _local2) { this.removeChildAt(0); _local1++; }; FiguresBack.length = 0; } public function loadBackground(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:int; this.clearBackground(); this.L = SGameField.getL((_arg1 - (20 * SFormMain.Asp)), (_arg2 - (150 * SFormMain.Asp)), SLevels.Levels[_arg3]); this.minX = -1; this.maxX = -1; this.minY = -1; this.maxY = -1; _local4 = 0; while (_local4 < M.length) { addFigure(M[_local4][0], M[_local4][1], M[_local4][2], M[_local4][3], M[_local4][4]); _local4++; }; sortHideFigure(); this.x = (((_arg1 / 2) - this.minX) - ((this.maxX - this.minX) / 2)); this.y = ((((_arg2 / 2) - this.minY) - ((this.maxY - this.minY) / 2)) + (10 * SFormMain.Asp)); this.MosaicCompl = new OInfoObject(GlassezL.OWInfoMosaicComplete, OInterface.iDefSlowAnimators); this.MosaicCompl.x = -(this.x); this.MosaicCompl.y = -(this.y); this.addChild(this.MosaicCompl); M.length = 0; } private function addFigure(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Array; var _local19:Number; var _local20:Rectangle; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:String; var _local28:Sprite; var _local29:Array; var _local30:DisplayObject; _local6 = (Math.PI / 180); _local7 = (this.L * Math.cos((60 * _local6))); _local8 = (this.L * Math.cos((30 * _local6))); _local28 = new Sprite(); _local27 = SPrimitiv.getColor(_arg5); if ((_arg3 - (2 * Math.floor((_arg3 / 2)))) == 0){ _local9 = (((_arg4 * 2) * L) * Math.cos((Math.PI / 6))); } else { _local9 = ((((_arg4 * 2) * L) * Math.cos((Math.PI / 6))) + (L * Math.cos((Math.PI / 6)))); }; _local10 = (_arg3 * ((L * Math.cos((Math.PI / 3))) + L)); _local21 = -1; _local22 = -1; _local23 = -1; _local24 = -1; _local18 = SFigures_Matrix.MFigureAll[_arg1]; _local19 = ((_arg2 - (Math.floor(((_arg2 - 1) / _local18.length)) * _local18.length)) - 1); _local16 = SFigures_Matrix.MFigureAll[_arg1][_local19].length; _local17 = SFigures_Matrix.MFigureAll[_arg1][_local19][0].length; _local13 = 0; while (_local13 < _local16) { _local14 = 0; while (_local14 < _local17) { if ((_local13 - (2 * Math.floor((_local13 / 2)))) == 0){ _local11 = ((_local14 * 2) * _local8); } else { _local11 = (((_local14 * 2) * _local8) + _local8); }; _local12 = (_local13 * (_local7 + L)); _local15 = 0; while (_local15 < 6) { if (SFigures_Matrix.MFigureAll[_arg1][_local19][_local13][_local14][_local15] == SPrimitiv.STATE_DATA){ _local20 = SDraw.DrawPrimitiv(_local28, _local15, _local11, _local12, 0, 0, this.L, false); if (_local21 == -1){ _local21 = _local20.top; }; if (_local22 == -1){ _local22 = _local20.bottom; }; if (_local23 == -1){ _local23 = _local20.left; }; if (_local24 == -1){ _local24 = _local20.right; }; if (_local20.top < _local21){ _local21 = _local20.top; }; if (_local20.bottom > _local22){ _local22 = _local20.bottom; }; if (_local20.left < _local23){ _local23 = _local20.left; }; if (_local20.right > _local24){ _local24 = _local20.right; }; }; _local15++; }; _local14++; }; _local13++; }; _local25 = _local28.height; _local26 = _local28.width; _local29 = new Array(); _local30 = SDraw.drawFormsFigure((_local26 / SFormMain.Asp), (_local25 / SFormMain.Asp), _local27, _local28, GlassezL.BackgroundFieldFiltrScale); SDraw.drawFormsFigure((_local26 / SFormMain.Asp), (_local25 / SFormMain.Asp), _local27, _local28, GlassezL.BackgroundFieldFiltrScale).x = (_local30.x + _local9); _local30.y = (_local30.y + _local10); this.addChild(_local30); _local29.push(_local30); _local29.push((_local10 + _local21)); this.FiguresBack.push(_local29); _local23 = (_local23 + _local9); _local24 = (_local24 + _local9); _local21 = (_local21 + _local10); _local22 = (_local22 + _local10); if (this.minY == -1){ this.minY = _local21; }; if (this.maxY == -1){ this.maxY = _local22; }; if (this.minX == -1){ this.minX = _local23; }; if (this.maxX == -1){ this.maxX = _local24; }; if (_local21 < this.minY){ this.minY = _local21; }; if (_local22 > this.maxY){ this.maxY = _local22; }; if (_local23 < this.minX){ this.minX = _local23; }; if (_local24 > this.maxX){ this.maxX = _local24; }; } private function onClick(_arg1:MouseEvent):void{ this.removeEventListener(MouseEvent.MOUSE_DOWN, this.onClick); this.hideBackground(); } public static function CreateBackground():SBackground{ var _local1:SBackground; _local1 = new (SBackground); M = new Array(); _local1.flag_visible = false; _local1.alpha = 0; _local1.timer1 = new Timer(33); _local1.timer1.addEventListener(TimerEvent.TIMER, _local1.onTimer1); return (_local1); } } }//package RES.GAME
Section 70
//SBonus (RES.GAME.SBonus) package RES.GAME { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.CORE.*; import flash.utils.*; import RES.WINDOWS.*; public class SBonus { public var bitmap1:OBitmap; public var timer1:Timer; public function SBonus(){ timer1 = new Timer(33); super(); } private function onTimer1(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Number; _local2 = 0.05; _local3 = 1; if ((this.bitmap1.alpha - _local2) <= 0){ this.bitmap1.alpha = 0; timer1.stop(); timer1.removeEventListener(TimerEvent.TIMER, onTimer1); if (Glassez.FormMain.parent != null){ Glassez.FormMain.removeChild(this.bitmap1); }; this.bitmap1 = null; this.timer1 = null; return; }; this.bitmap1.alpha = (this.bitmap1.alpha - _local2); this.bitmap1.y = (this.bitmap1.y - _local3); } private static function CreateBonus(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:String):SBonus{ var _local5:SBonus; var _local6:Object; _local5 = new (SBonus); _local6 = {iF:false, iR:40, iC:_arg4, iX:OGlobal.ToLocal((_arg2 - OGlobal.ViewporRect.x)), iY:OGlobal.ToLocal((_arg3 - OGlobal.ViewporRect.y)), iS:_arg1}; _local5.bitmap1 = GlassezS.Header([null, (_local6.iR * 2), 40, _local6.iC, _local6.iS.toString(), (_local6.iX - _local6.iR), (_local6.iY - 20)]); _local5.bitmap1.alpha = 1.5; _local5.timer1.addEventListener(TimerEvent.TIMER, _local5.onTimer1); return (_local5); } public static function AddBonus(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:String):void{ var _local6:SBonus; var _local7:Number; _local6 = new (SBonus); _local7 = SFigures_Matrix.getBonus(_arg1); _local6 = SBonus.CreateBonus((_local7 * _arg2), 0, 0, _arg5); _local6.bitmap1.x = (_arg3 - (_local6.bitmap1.width / 2)); _local6.bitmap1.y = (_arg4 - (_local6.bitmap1.height / 2)); Glassez.FormMain.addChild(_local6.bitmap1); _local6.timer1.start(); if ((Glassez.iWindow is OWGame)){ SFormMain.gamePanel.iScore.prValue = (SFormMain.gamePanel.iScore.prValue + (_local7 * _arg2)); }; } } }//package RES.GAME
Section 71
//SDraw (RES.GAME.SDraw) package RES.GAME { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; public class SDraw { private static var MP:Array = new Array(); private static var Lr:Number = -1; public static function drawFigure2(_arg1:Number, _arg2:Sprite, _arg3:Array, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=true, _arg8:Number=1):Rectangle{ var _local9:Number; var _local10:Rectangle; var _local11:Number; var _local12:Point; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Point; var _local17:Point; _local9 = (Math.PI / 180); _local10 = new Rectangle(); _local12 = new Point(); _local16 = new Point(); _local17 = new Point(); if (_arg1 != Lr){ refreshGeom(_arg1); }; _arg2.graphics.clear(); if (_arg7 == true){ _arg2.graphics.beginFill(65482, _arg8); } else { _arg2.graphics.lineStyle(3, 16737894); }; _local11 = 0; while (_local11 < _arg3.length) { _local12.x = (MP[_arg3[_local11]].x - _arg4); _local12.y = (MP[_arg3[_local11]].y - _arg5); _local13 = Math.atan2(_local12.y, _local12.x); _local14 = (_local13 + (_arg6 * _local9)); _local15 = Math.sqrt(((_local12.x * _local12.x) + (_local12.y * _local12.y))); _local16.x = (_local15 * Math.cos(_local14)); _local16.y = (_local15 * Math.sin(_local14)); _local17.x = (_local16.x + _arg4); _local17.y = (_local16.y + _arg5); if (_local11 == 0){ _arg2.graphics.moveTo(_local17.x, _local17.y); _local10.left = _local17.x; _local10.top = _local17.y; _local10.right = _local17.x; _local10.bottom = _local17.y; } else { _arg2.graphics.lineTo(_local17.x, _local17.y); }; if (_arg7 == false){ _arg2.graphics.moveTo(_local17.x, _local17.y); }; if (_local17.x < _local10.left){ _local10.left = _local17.x; }; if (_local17.y < _local10.top){ _local10.top = _local17.y; }; if (_local17.x > _local10.right){ _local10.right = _local17.x; }; if (_local17.y > _local10.bottom){ _local10.bottom = _local17.y; }; _local11++; }; _arg2.graphics.endFill(); return (_local10); } public static function DrawPrimitiv(_arg1:Sprite, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:uint, _arg6:uint, _arg7:Number, _arg8:Boolean, _arg9:Number=2):Rectangle{ var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Rectangle; var _local14:Point; var _local15:Point; var _local16:Point; var _local17:Point; var _local18:Point; var _local19:Point; var _local20:Point; var _local21:Point; var _local22:Point; var _local23:Point; var _local24:Point; var _local25:Point; var _local26:Point; _local10 = (Math.PI / 180); _local11 = (_arg7 * Math.cos((60 * _local10))); _local12 = (_arg7 * Math.cos((30 * _local10))); _local13 = new Rectangle(); _local14 = new Point(_arg3, (_arg4 + _local11)); _local15 = new Point((_arg3 + (_local12 / 2)), (_arg4 + (_local11 / 2))); _local16 = new Point((_arg3 + _local12), _arg4); _local17 = new Point((_arg3 + (1.5 * _local12)), (_arg4 + (_local11 / 2))); _local18 = new Point((_arg3 + (2 * _local12)), (_arg4 + _local11)); _local19 = new Point((_arg3 + (2 * _local12)), ((_arg4 + _local11) + (_arg7 / 2))); _local20 = new Point((_arg3 + (2 * _local12)), ((_arg4 + _local11) + _arg7)); _local21 = new Point((_arg3 + (1.5 * _local12)), ((_arg4 + (1.5 * _local11)) + _arg7)); _local22 = new Point((_arg3 + _local12), ((_arg4 + (2 * _local11)) + _arg7)); _local23 = new Point((_arg3 + (_local12 / 2)), ((_arg4 + (1.5 * _local11)) + _arg7)); _local24 = new Point(_arg3, ((_arg4 + _local11) + _arg7)); _local25 = new Point(_arg3, ((_arg4 + _local11) + (_arg7 / 2))); _local26 = new Point((_arg3 + _local12), ((_arg4 + _local11) + (_arg7 / 2))); if (_arg8 == true){ _arg1.graphics.lineStyle(_arg9, ((_arg6)!=0xFFFFFF) ? _arg6 : 0); }; _arg1.graphics.beginFill(_arg5); switch (_arg2){ case 0: _arg1.graphics.moveTo(_local14.x, _local14.y); _arg1.graphics.lineTo(_local15.x, _local15.y); _arg1.graphics.lineTo(_local26.x, _local26.y); _arg1.graphics.lineTo(_local25.x, _local25.y); _arg1.graphics.lineTo(_local14.x, _local14.y); _local13 = SetGran([_local14, _local15, _local25, _local26]); break; case 1: _arg1.graphics.moveTo(_local15.x, _local15.y); _arg1.graphics.lineTo(_local16.x, _local16.y); _arg1.graphics.lineTo(_local17.x, _local17.y); _arg1.graphics.lineTo(_local26.x, _local26.y); _arg1.graphics.lineTo(_local15.x, _local15.y); _local13 = SetGran([_local15, _local16, _local17, _local26]); break; case 2: _arg1.graphics.moveTo(_local17.x, _local17.y); _arg1.graphics.lineTo(_local18.x, _local18.y); _arg1.graphics.lineTo(_local19.x, _local19.y); _arg1.graphics.lineTo(_local26.x, _local26.y); _arg1.graphics.lineTo(_local17.x, _local17.y); _local13 = SetGran([_local17, _local18, _local19, _local26]); break; case 3: _arg1.graphics.moveTo(_local19.x, _local19.y); _arg1.graphics.lineTo(_local20.x, _local20.y); _arg1.graphics.lineTo(_local21.x, _local21.y); _arg1.graphics.lineTo(_local26.x, _local26.y); _arg1.graphics.lineTo(_local19.x, _local19.y); _local13 = SetGran([_local19, _local20, _local21, _local26]); break; case 4: _arg1.graphics.moveTo(_local21.x, _local21.y); _arg1.graphics.lineTo(_local22.x, _local22.y); _arg1.graphics.lineTo(_local23.x, _local23.y); _arg1.graphics.lineTo(_local26.x, _local26.y); _arg1.graphics.lineTo(_local21.x, _local21.y); _local13 = SetGran([_local21, _local22, _local23, _local26]); break; case 5: _arg1.graphics.moveTo(_local23.x, _local23.y); _arg1.graphics.lineTo(_local24.x, _local24.y); _arg1.graphics.lineTo(_local25.x, _local25.y); _arg1.graphics.lineTo(_local26.x, _local26.y); _arg1.graphics.lineTo(_local23.x, _local23.y); _local13 = SetGran([_local23, _local24, _local25, _local26]); break; }; _arg1.graphics.endFill(); if ((((_arg8 == true)) && (!((_arg6 == 0xFFFFFF))))){ _arg1.alpha = 0.3; } else { _arg1.alpha = 1; }; return (_local13); } private static function refreshGeom(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Point; _local2 = (Math.PI / 180); _local3 = (_arg1 * Math.cos((60 * _local2))); _local4 = (_arg1 * Math.cos((30 * _local2))); MP.length = 0; _local5 = 0; while (_local5 < 39) { _local6 = new Point(); MP.push(_local6); _local5++; }; MP[0].x = 0; MP[0].y = (_local3 + (_arg1 / 2)); MP[1].x = 0; MP[1].y = _local3; MP[2].x = (_local4 / 2); MP[2].y = (_local3 / 2); MP[3].x = _local4; MP[3].y = 0; MP[4].x = (1.5 * _local4); MP[4].y = (_local3 / 2); MP[5].x = (2 * _local4); MP[5].y = _local3; MP[6].x = (2 * _local4); MP[6].y = (_local3 + (_arg1 / 2)); MP[7].x = (2 * _local4); MP[7].y = (_local3 + _arg1); MP[8].x = (1.5 * _local4); MP[8].y = ((1.5 * _local3) + _arg1); MP[9].x = _local4; MP[9].y = ((2 * _local3) + _arg1); MP[10].x = (_local4 / 2); MP[10].y = ((1.5 * _local3) + _arg1); MP[11].x = 0; MP[11].y = (_local3 + _arg1); MP[12].x = _local4; MP[12].y = (_local3 + (_arg1 / 2)); MP[13].x = (2.5 * _local4); MP[13].y = (_local3 / 2); MP[14].x = (3 * _local4); MP[14].y = 0; MP[15].x = (3.5 * _local4); MP[15].y = (_local3 / 2); MP[16].x = (4 * _local4); MP[16].y = _local3; MP[17].x = (4 * _local4); MP[17].y = (_local3 + (_arg1 / 2)); MP[18].x = (4 * _local4); MP[18].y = (_local3 + _arg1); MP[19].x = (3.5 * _local4); MP[19].y = ((1.5 * _local3) + _arg1); MP[20].x = (3 * _local4); MP[20].y = ((2 * _local3) + _arg1); MP[21].x = (2.5 * _local4); MP[21].y = ((1.5 * _local3) + _arg1); MP[22].x = (3 * _local4); MP[22].y = (_local3 + (_arg1 / 2)); MP[23].x = (3 * _local4); MP[23].y = ((2 * _local3) + (1.5 * _arg1)); MP[24].x = (3 * _local4); MP[24].y = ((2 * _local3) + (2 * _arg1)); MP[25].x = (2.5 * _local4); MP[25].y = ((2.5 * _local3) + (2 * _arg1)); MP[26].x = (2 * _local4); MP[26].y = ((3 * _local3) + (2 * _arg1)); MP[27].x = (1.5 * _local4); MP[27].y = ((2.5 * _local3) + (2 * _arg1)); MP[28].x = _local4; MP[28].y = ((2 * _local3) + (2 * _arg1)); MP[29].x = _local4; MP[29].y = ((2 * _local3) + (1.5 * _arg1)); MP[30].x = (2 * _local4); MP[30].y = ((2 * _local3) + (1.5 * _arg1)); MP[31].x = (4.5 * _local4); MP[31].y = ((1.5 * _local3) + _arg1); MP[32].x = (5 * _local4); MP[32].y = ((2 * _local3) + _arg1); MP[33].x = (5 * _local4); MP[33].y = ((2 * _local3) + (1.5 * _arg1)); MP[34].x = (5 * _local4); MP[34].y = ((2 * _local3) + (2 * _arg1)); MP[35].x = (4.5 * _local4); MP[35].y = ((2.5 * _local3) + (2 * _arg1)); MP[36].x = (4 * _local4); MP[36].y = ((3 * _local3) + (3 * _arg1)); MP[37].x = (3.5 * _local4); MP[37].y = ((2.5 * _local3) + (2 * _arg1)); MP[38].x = (4 * _local4); MP[38].y = ((2 * _local3) + (1.5 * _arg1)); } private static function SetGran(_arg1:Array):Rectangle{ var _local2:Number; var _local3:Rectangle; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local3 = new Rectangle(); _local4 = -1; _local5 = -1; _local6 = -1; _local7 = -1; if (_arg1.length == 0){ return (_local3); }; if (_local5 == -1){ _local5 = _arg1[0].x; }; if (_local7 == -1){ _local7 = _arg1[0].y; }; _local2 = 0; while (_local2 < _arg1.length) { if (_arg1[_local2].x > _local4){ _local4 = _arg1[_local2].x; }; if (_arg1[_local2].x < _local5){ _local5 = _arg1[_local2].x; }; if (_arg1[_local2].y > _local6){ _local6 = _arg1[_local2].y; }; if (_arg1[_local2].y < _local7){ _local7 = _arg1[_local2].y; }; _local2++; }; _local3.left = _local5; _local3.right = _local4; _local3.top = _local7; _local3.bottom = _local6; return (_local3); } public static function drawFormsFigure(_arg1:Number, _arg2:Number, _arg3:String, _arg4:Sprite, _arg5:Number):DisplayObject{ var _local6:Array; var _local7:DisplayObject; _local6 = [ODisplay.OBitmapSpriteFillRect, _arg1, _arg2, [ODisplay.SpriteLib, _arg4], "GEL", _arg3, "text 60", _arg5, 0, 0, null, 0, true]; _local7 = ODisplay.OBitmapSpriteFillRect(_local6); ODisplay.OBitmapSpriteFillRect(_local6).x = (_local7.x - _arg4.x); _local7.y = (_local7.y - _arg4.y); _arg4.x = 0; _arg4.y = 0; return (_local7); } } }//package RES.GAME
Section 72
//SFigure (RES.GAME.SFigure) package RES.GAME { import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; import flash.utils.*; public class SFigure extends Sprite { public var id:Number; public var SprObj:Sprite; public var L:Number; public var cY:Number; public var minY:Number; public var NameFigure:Number; public var maxX:Number; public var maxY:Number; public var cX:Number; public var minX:Number; public var MC:Array; public var MF:Array; public var cur_ugol:Number; public var NameLevel:Number; public var DisObj:DisplayObject; private var timer1:Timer; public var ugol:Number;// = 1 public static const STR_COLOR_FIG:String = "white"; public function SFigure(){ MF = new Array(); MC = new Array(); ugol = 1; timer1 = new Timer(33); SprObj = new Sprite(); super(); } public function rotateFigure():void{ ugol++; if (ugol > 6){ ugol = 1; }; this.MF = SFigures_Matrix.SetMatrFigure(id, ugol); timer1.start(); } private function FigureMouseDown(_arg1:MouseEvent):void{ var _local2:Rectangle; var _local3:Point; var _local4:Sprite; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Date; var _local11:Number; var _local12:String; var _local13:Number; if (SFormMain.flag_visible == false){ return; }; if (SFormMain.StatusGame == SFormMain.STATUS_NONE){ this.L = SFormMain.GameField.L; _local2 = SDraw.drawFigure2(this.L, this, this.MC, this.cX, this.cY, this.cur_ugol, true, 0); this.minX = _local2.left; this.maxX = _local2.right; this.minY = _local2.top; this.maxY = _local2.bottom; _local3 = SFigures_Matrix.SetCentreFigure(this.id, this.L); this.cX = _local3.x; this.cY = _local3.y; this.removeChild(this.DisObj); _local4 = new Sprite(); _local5 = (this.maxX - this.minX); _local6 = (this.maxY - this.minY); SDraw.drawFigure2(this.L, _local4, this.MC, this.cX, this.cY, this.cur_ugol, true, 1); this.DisObj = SDraw.drawFormsFigure(((_local5 * 1) / (1 * SFormMain.Asp)), ((_local6 * 1) / (1 * SFormMain.Asp)), STR_COLOR_FIG, _local4, GlassezL.PlayerFieldFiltrScale); this.addChild(this.DisObj); SFormMain.StatusGame = SFormMain.STATUS_FIGURE_MOVE; SFormMain.FigMove = this; Glassez.FormMain.setChildIndex(SFormMain.FigMove, (Glassez.FormMain.numChildren - 1)); OSound.PlaySoundInd(0); SSelect.deselect(SFormMain.GameField); SLevels_Figures.FigDown(); Glassez.FormMain.FormMainMouseMove(_arg1); return; }; if (SFormMain.flag_trash == true){ _local7 = SFormMain.FigMove.NameFigure; _local8 = SFormMain.FigMove.id; _local9 = SFormMain.CurrentLevel; _local10 = new Date(); _local11 = Math.floor(((_local10.time - SFormMain.DateLast.time) / 200)); SFormMain.DateLast = _local10; if (_local11 > 99){ _local11 = 99; }; if (_local11 < 0){ _local11 = 0; }; _local12 = _local11.toString(); if (_local11 < 10){ _local12 = ("0" + _local11.toString()); }; SFormMain.playerRec = (SFormMain.playerRec + (((((_local12 + SOpponentWindow.getString(_local8)) + SOpponentWindow.getString(0)) + SOpponentWindow.getString(-1)) + SOpponentWindow.getString(-1)) + SOpponentWindow.getString(0))); Glassez.FormMain.removeChild(SFormMain.FigMove); SFormMain.FigMove = null; SSelect.removeFigure(SLevels_Figures.FiguresLevels[_local9], _local7); SFormMain.StatusGame = SFormMain.STATUS_NONE; SFormMain.flag_trash = false; STrash.HideContour(); SBonus.AddBonus(_local8, -1, _arg1.stageX, _arg1.stageY, "red"); OSound.PlaySoundInd(2); return; }; if (SSelect.T.length == 0){ rotateFigure(); Glassez.FormMain.findSelect(); OSound.PlaySoundInd(3); return; }; if (SFormMain.StatusGame == SFormMain.STATUS_FIGURE_MOVE){ _local13 = SFormMain.FigMove.id; if (SSelect.T.length == 0){ return; }; SFormMain.StatusGame = SFormMain.STATUS_NONE; SSelect.SaveState(SFormMain.GameField, _local13, this.parent.mouseX, this.parent.mouseY); OSound.PlaySoundInd(1); }; } private function onTimer1(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Rectangle; var _local4:Sprite; var _local5:Number; var _local6:Number; _local2 = 15; this.cur_ugol = (this.cur_ugol + _local2); if (this.cur_ugol > 359){ this.cur_ugol = 0; }; _local3 = SDraw.drawFigure2(this.L, this, this.MC, this.cX, this.cY, this.cur_ugol, true, 0); this.minX = _local3.left; this.maxX = _local3.right; this.minY = _local3.top; this.maxY = _local3.bottom; this.removeChild(this.DisObj); _local4 = new Sprite(); _local5 = (this.maxX - this.minX); _local6 = (this.maxY - this.minY); SDraw.drawFigure2(this.L, _local4, this.MC, this.cX, this.cY, this.cur_ugol, true, 1); this.DisObj = SDraw.drawFormsFigure(((_local5 * 1) / (1 * SFormMain.Asp)), ((_local6 * 1) / (1 * SFormMain.Asp)), STR_COLOR_FIG, _local4, GlassezL.PlayerFieldFiltrScale); this.addChild(this.DisObj); if (this.cur_ugol == ((this.ugol - 1) * 60)){ timer1.stop(); }; } public static function CreateFigure(_arg1:Number, _arg2:Number, _arg3:Number):SFigure{ var _local4:SFigure; var _local5:Point; var _local6:Rectangle; _local4 = new (SFigure); _local4.L = _arg3; _local4.ugol = _arg2; _local4.cur_ugol = ((_local4.ugol - 1) * 60); _local4.id = _arg1; _local4.MF = SFigures_Matrix.SetMatrFigure(_arg1, _arg2); _local4.MC = SFigures_Matrix.SetContourFigure(_arg1); _local5 = SFigures_Matrix.SetCentreFigure(_arg1, _arg3); _local4.cX = _local5.x; _local4.cY = _local5.y; _local6 = SDraw.drawFigure2(_arg3, _local4, _local4.MC, _local4.cX, _local4.cY, ((_local4.ugol - 1) * 60), true, 0); _local4.minX = _local6.left; _local4.maxX = _local6.right; _local4.minY = _local6.top; _local4.maxY = _local6.bottom; SDraw.drawFigure2(_arg3, _local4.SprObj, _local4.MC, _local4.cX, _local4.cY, ((_local4.ugol - 1) * 60)); _local4.DisObj = SDraw.drawFormsFigure(((_local4.width * 1) / (1 * SFormMain.Asp)), ((_local4.height * 1) / (1 * SFormMain.Asp)), STR_COLOR_FIG, _local4.SprObj, GlassezL.PlayerFieldFiltrScale); _local4.addChild(_local4.DisObj); _local4.buttonMode = true; _local4.focusRect = null; _local4.useHandCursor = true; _local4.addEventListener(MouseEvent.MOUSE_DOWN, _local4.FigureMouseDown); _local4.timer1.addEventListener(TimerEvent.TIMER, _local4.onTimer1); return (_local4); } } }//package RES.GAME
Section 73
//SFigures_Matrix (RES.GAME.SFigures_Matrix) package RES.GAME { import flash.geom.*; public class SFigures_Matrix { private static const M_BABOCHKA:Array = new Array([[[a0, a0, a1, a1, a0, a0], [a1, a0, a0, a0, a0, a1]]], [[[a0, a0, a0, a1, a1, a0]], [[a1, a1, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a1, a1]], [[a0, a1, a1, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]]); public static const col_figure:int = 11; private static const C_TRIANGLE:Array = new Array(22, 38, 30, 22); private static const M_BUMERANG:Array = new Array([[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a1, a1]], [[a0, a0, a1, a1, a0, a0], [a1, a1, a0, a0, a0, a0]]], [[[a0, a0, a0, a1, a1, a0], [a1, a0, a0, a0, a0, a1]], [[a0, a1, a1, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]]); public static const KARONA:int = 7; public static const TRIANGLE:int = 6; private static const C_KARONA:Array = new Array(0, 1, 3, 4, 12, 0); public static const SAMOLET:int = 5; private static const M_PRIMITIV:Array = new Array([[[a1, a0, a0, a0, a0, a0]]], [[[a0, a1, a0, a0, a0, a0]]], [[[a0, a0, a1, a0, a0, a0]]], [[[a0, a0, a0, a1, a0, a0]]], [[[a0, a0, a0, a0, a1, a0]]], [[[a0, a0, a0, a0, a0, a1]]]); public static const URNA:int = 10; private static const M_SAMOLET:Array = new Array([[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a1, a0]], [[a0, a0, a1, a1, a0, a0], [a1, a0, a0, a0, a0, a1]]], [[[a0, a0, a0, a1, a1, a0], [a0, a0, a0, a0, a0, a1]], [[a1, a1, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a1, a1]], [[a0, a1, a1, a0, a0, a0], [a1, a0, a0, a0, a0, a0]]], [[[a0, a0, a1, a1, a0, a0], [a1, a0, a0, a0, a0, a1]], [[a0, a1, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a1, a1, a0]], [[a0, a0, a1, a0, a0, a0], [a1, a1, a0, a0, a0, a0]]], [[[a0, a0, a0, a1, a0, a0], [a0, a0, a0, a0, a1, a1]], [[a0, a1, a1, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]]); private static const C_URNA:Array = new Array(6, 17, 18, 19, 38, 30, 21, 7, 6); public static const KRISHKA:int = 8; private static const C_SAMOLET:Array = new Array(22, 38, 37, 24, 25, 30, 22); public static const DIAMANT:int = 4; private static const M_KARONA:Array = new Array([[[a1, a1, a0, a0, a0, a0]]], [[[a0, a1, a1, a0, a0, a0]]], [[[a0, a0, a1, a1, a0, a0]]], [[[a0, a0, a0, a1, a1, a0]]], [[[a0, a0, a0, a0, a1, a1]]], [[[a1, a0, a0, a0, a0, a1]]]); private static const C_DIAMANT:Array = new Array(1, 3, 5, 7, 9, 11, 1); private static const M_KRISHKA:Array = new Array([[[a0, a0, a0, a1, a1, a1]]], [[[a1, a0, a0, a0, a1, a1]]], [[[a1, a1, a0, a0, a0, a1]]], [[[a1, a1, a1, a0, a0, a0]]], [[[a0, a1, a1, a1, a0, a0]]], [[[a0, a0, a1, a1, a1, a0]]]); public static const PRIMITIV:int = 9; private static const C_KRISHKA:Array = new Array(0, 6, 7, 9, 11, 0); private static const C_BANT:Array = new Array(4, 5, 13, 22, 12, 4); private static const M_URNA:Array = new Array([[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a1, a1, a1]], [[a0, a0, a1, a0, a0, a0], [a1, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a1, a0, a0], [a1, a0, a0, a0, a1, a1]], [[a0, a1, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a1, a0]], [[a0, a0, a1, a0, a0, a0], [a1, a1, a0, a0, a0, a1]]], [[[a0, a0, a0, a1, a0, a0], [a0, a0, a0, a0, a0, a1]], [[a1, a1, a1, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a1, a0]], [[a0, a1, a1, a1, a0, a0], [a1, a0, a0, a0, a0, a0]]], [[[a0, a0, a1, a1, a1, a0], [a0, a0, a0, a0, a0, a1]], [[a0, a1, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]]); private static const C_BABOCHKA:Array = new Array(4, 5, 13, 22, 21, 7, 8, 12, 4); private static const M_DIAMANT:Array = new Array([[[a1, a1, a1, a1, a1, a1]]]); public static const BANT:int = 1; public static const BABOCHKA:int = 2; private static const M_TRIANGLE:Array = new Array([[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a1, a0]], [[a0, a0, a1, a0, a0, a0], [a1, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a1, a0, a0], [a0, a0, a0, a0, a0, a1]], [[a0, a1, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]]); private static const C_BUMERANG:Array = new Array(6, 7, 21, 30, 25, 24, 23, 38, 31, 18, 19, 22, 6); private static const C_PRIMITIV:Array = new Array(0, 1, 2, 12, 0); public static const BUMERANG:int = 0; public static const RAPAN:int = 3; private static const a0:Number = SPrimitiv.STATE_NULL; private static const a1:Number = SPrimitiv.STATE_DATA; private static const C_RAPAN:Array = new Array(0, 1, 3, 5, 7, 8, 12, 0); private static const M_BANT:Array = new Array([[[a0, a0, a1, a0, a0, a0], [a1, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a1, a0, a0]], [[a0, a1, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a1, a0]], [[a0, a0, a1, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a1, a0, a0], [a0, a0, a0, a0, a0, a1]]], [[[a0, a0, a0, a0, a1, a0]], [[a1, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a1]], [[a0, a1, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]]); private static const M_RAPAN:Array = new Array([[[a1, a1, a1, a1, a0, a0]]], [[[a0, a1, a1, a1, a1, a0]]], [[[a0, a0, a1, a1, a1, a1]]], [[[a1, a0, a0, a1, a1, a1]]], [[[a1, a1, a0, a0, a1, a1]]], [[[a1, a1, a1, a0, a0, a1]]]); public static var MFigureAll:Array = new Array(); public static function SetCentreFigure(_arg1:Number, _arg2:Number):Point{ var _local3:Point; var _local4:Number; var _local5:Number; var _local6:Number; _local3 = new Point(); _local4 = (Math.PI / 180); _local5 = (_arg2 * Math.cos((60 * _local4))); _local6 = (_arg2 * Math.cos((30 * _local4))); switch (_arg1){ case BUMERANG: _local3.x = (3 * _local6); _local3.y = ((2 * _local5) + _arg2); break; case BANT: _local3.x = (2 * _local6); _local3.y = (_local5 + (_arg2 / 4)); break; case BABOCHKA: _local3.x = (2 * _local6); _local3.y = (_local5 + (_arg2 / 2)); break; case RAPAN: _local3.x = (_local6 + (_local6 / 4)); _local3.y = (_local5 + (_arg2 / 4)); break; case DIAMANT: _local3.x = _local6; _local3.y = (_local5 + (_arg2 / 2)); break; case SAMOLET: _local3.x = (3 * _local6); _local3.y = (((2 * _local5) + _arg2) + (_arg2 / 4)); break; case TRIANGLE: _local3.x = (3 * _local6); _local3.y = ((2 * _local5) + _arg2); break; case KARONA: _local3.x = ((3 * _local6) / 4); _local3.y = (_local5 + (_arg2 / 4)); break; case KRISHKA: _local3.x = _local6; _local3.y = ((((2 * _local5) + _arg2) * 3) / 4); break; case PRIMITIV: _local3.x = (_local6 / 2); _local3.y = (_local5 + (_arg2 / 4)); break; case URNA: _local3.x = (3 * _local6); _local3.y = ((1.5 * _local5) + _arg2); break; default: _local3.x = 0; _local3.y = 0; }; return (_local3); } public static function SetMatrFigure(_arg1:Number, _arg2:Number):Array{ var _local3:Array; var _local4:Array; switch (_arg1){ case BUMERANG: _local4 = M_BUMERANG; break; case BANT: _local4 = M_BANT; break; case BABOCHKA: _local4 = M_BABOCHKA; break; case RAPAN: _local4 = M_RAPAN; break; case DIAMANT: _local4 = M_DIAMANT; break; case SAMOLET: _local4 = M_SAMOLET; break; case TRIANGLE: _local4 = M_TRIANGLE; break; case KARONA: _local4 = M_KARONA; break; case KRISHKA: _local4 = M_KRISHKA; break; case PRIMITIV: _local4 = M_PRIMITIV; break; case URNA: _local4 = M_URNA; break; default: return (null); }; _arg2 = (_arg2 - (_local4.length * Math.floor(((_arg2 - 1) / _local4.length)))); _local3 = _local4[(_arg2 - 1)]; return (_local3); } public static function initSFigureMatrix():void{ var _local1:int; MFigureAll.length = 0; _local1 = 0; while (_local1 < col_figure) { switch (_local1){ case BABOCHKA: MFigureAll.push(M_BABOCHKA); break; case BANT: MFigureAll.push(M_BANT); break; case BUMERANG: MFigureAll.push(M_BUMERANG); break; case DIAMANT: MFigureAll.push(M_DIAMANT); break; case KARONA: MFigureAll.push(M_KARONA); break; case KRISHKA: MFigureAll.push(M_KRISHKA); break; case PRIMITIV: MFigureAll.push(M_PRIMITIV); break; case RAPAN: MFigureAll.push(M_RAPAN); break; case SAMOLET: MFigureAll.push(M_SAMOLET); break; case TRIANGLE: MFigureAll.push(M_TRIANGLE); break; case URNA: MFigureAll.push(M_URNA); break; }; _local1++; }; } public static function SetContourFigure(_arg1:Number):Array{ var _local2:Array; switch (_arg1){ case BUMERANG: _local2 = C_BUMERANG; break; case BANT: _local2 = C_BANT; break; case BABOCHKA: _local2 = C_BABOCHKA; break; case RAPAN: _local2 = C_RAPAN; break; case DIAMANT: _local2 = C_DIAMANT; break; case SAMOLET: _local2 = C_SAMOLET; break; case TRIANGLE: _local2 = C_TRIANGLE; break; case KARONA: _local2 = C_KARONA; break; case KRISHKA: _local2 = C_KRISHKA; break; case PRIMITIV: _local2 = C_PRIMITIV; break; case URNA: _local2 = C_URNA; break; default: return (null); }; return (_local2); } public static function getBonus(_arg1:int):int{ var _local2:int; _local2 = 0; switch (_arg1){ case BABOCHKA: _local2 = 550; break; case BANT: _local2 = 250; break; case BUMERANG: _local2 = 1000; break; case DIAMANT: _local2 = 850; break; case KARONA: _local2 = 250; break; case KRISHKA: _local2 = 400; break; case PRIMITIV: _local2 = 100; break; case RAPAN: _local2 = 550; break; case SAMOLET: _local2 = 900; break; case TRIANGLE: _local2 = 400; break; case URNA: _local2 = 900; break; }; return (_local2); } } }//package RES.GAME
Section 74
//SFormMain (RES.GAME.SFormMain) package RES.GAME { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import flash.utils.*; import RES.WINDOWS.*; import RES.OBJECTS.*; import flash.net.*; public class SFormMain extends Sprite { private var timer1:Timer; public static const CONST_FORM_MAIN_WIDTH:int = 800; private static const CONST_minDist:Number = 0.7; public static const STATUS_NONE:Number = 0; public static const STATUS_FIGURE_MOVE:Number = 1; private static const AspX:int = 800; private static const AspY:int = 600; private static const CONST_L_MAX:Number = 30; public static const CONST_FORM_MAIN_HEIGHT:int = 600; private static var PANEL_MENU_WIDTH:Number; public static var FIGURES_X:Number; public static var FIGURES_Y:Number; private static var linkGame:OInfoObject; public static var GameField:SGameField; private static var WIN_GAME_HEIGHT:Number; private static var minDist:Number; private static var nameGame:OInfoObject; public static var StatusGame:Number = 0; private static var WIN_OPPONENT_WIDTH:Number; private static var WIN_GAME_X:Number; private static var WIN_GAME_Y:Number; private static var PANEL_OPPONENT_X:Number; private static var PANEL_OPPONENT_Y:Number; private static var PANEL_MENU_HEIGHT:Number; private static var PANEL_MENU_Y:Number; private static var TRASH_HEIGHT:Number; public static var gamePanel:SWPanel; private static var PANEL_MENU_X:Number; public static var flag_result:Boolean; public static var FIGURES_WIDTH:Number; private static var WIN_OPPONENT_X:Number; private static var WIN_OPPONENT_Y:Number; public static var Asp:Number = 1; public static var levComplBackground:SBackground; private static var iMenu:OButton; public static var FORM_MAIN_HEIGHT:Number; public static var FIGURES_HEIGHT:Number; public static var LMax:Number; private static var WIN_GAME_WIDTH:Number; private static var delay:Number; public static var DateLast:Date; public static var Rand0:ORandomInt = new ORandomInt(); public static var GLevels:Array = new Array(); public static var flag_visible:Boolean = false; public static var flag_trash:Boolean = false; public static var CurrentLevel:Number = -1; private static var TRASH_WIDTH:Number; private static var WIN_OPPONENT_HEIGHT:Number; public static var OW:SOpponentWindow; public static var scorePanel_O:SWPanel_O; public static var FigMove:SFigure; public static var playerRec:String; private static var TRASH_X:Number; private static var TRASH_Y:Number; public static var indexGame:int; public static var FORM_MAIN_WIDTH:Number; private static var PANEL_OPPONENT_HEIGHT:Number; private static var PANEL_OPPONENT_WIDTH:Number; public function SFormMain(){ timer1 = new Timer(33); super(); } public function findSelect():void{ var _local1:Number; var _local2:Number; var _local3:Point; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Array; if (StatusGame == STATUS_FIGURE_MOVE){ minDist = (CONST_minDist * GameField.L); _local1 = (this.mouseX - GameField.x); _local2 = (this.mouseY - GameField.y); _local3 = SSelect.ScanKoord(_local1, _local2, GameField); if (_local3.y > -1){ _local5 = (_local3.y - 2); _local6 = (_local3.x - 2); _local7 = (_local3.y + 2); _local8 = (_local3.x + 2); _local12 = this.width; if (_local6 < 0){ _local6 = 0; }; if (_local5 < 0){ _local5 = 0; }; if (_local7 > (GameField.M.length - 1)){ _local7 = (GameField.M.length - 1); }; if (_local8 > (GameField.M[0].length - 1)){ _local8 = (GameField.M[0].length - 1); }; _local13 = _local5; while (_local13 <= _local7) { _local14 = _local6; while (_local14 <= _local8) { _local4 = SSelect.ScanField(_local13, _local14, FigMove.MF, GameField, false); if (_local4 == true){ _local15 = 0; _local16 = 0; _local20 = SSelect.T; _local19 = 0; while (_local19 < _local20.length) { _local15 = (_local15 + GameField.M[_local20[_local19][0]][_local20[_local19][1]][_local20[_local19][2]].cX); _local16 = (_local16 + GameField.M[_local20[_local19][0]][_local20[_local19][1]][_local20[_local19][2]].cY); _local19++; }; _local15 = (_local15 / _local20.length); _local16 = (_local16 / _local20.length); _local17 = GameField.mouseX; _local18 = GameField.mouseY; _local11 = Math.sqrt((Math.pow((_local15 - _local17), 2) + Math.pow((_local16 - _local18), 2))); if (_local11 < _local12){ _local9 = _local13; _local10 = _local14; _local12 = _local11; }; }; _local14++; }; _local13++; }; if (_local12 < minDist){ SSelect.ScanField(_local9, _local10, FigMove.MF, GameField, true); } else { SSelect.deselect(GameField); }; } else { SSelect.deselect(GameField); }; }; } public function NextLevel():void{ FigMove = null; StatusGame = STATUS_NONE; CurrentLevel = GlassezL.iGAME.prLevel; Rand0.SeedRand(((indexGame + 777) + ((CurrentLevel + 1) * 10))); if (CurrentLevel >= GLevels.length){ return; }; if (GameField != null){ this.removeChild(GameField); SLevels_Figures.hideFigures(GameField.NameLevel); GameField = null; }; GameField = GLevels[CurrentLevel]; this.addChild(GameField); if (OWGame.prRecord != null){ if (OW.analisRecord(CurrentLevel, OWGame.prRecord) == false){ OWGame.prRecord = null; OWGame.iInfoP.State = OWInfoPanel.stConnect; }; }; if (OWGame.prRecord != null){ if (scorePanel_O != null){ if (scorePanel_O.parent != null){ this.removeChild(scorePanel_O); }; }; scorePanel_O = new SWPanel_O(OWGame.prOpponent); this.addChild(scorePanel_O); scorePanel_O.iScore.prValue = 0; OW.loadLevel(CurrentLevel); OW.visible = true; OW.playRecord(OWGame.prRecord); scorePanel_O.visible = true; OWGame.iInfoP.visible = false; } else { OWGame.bonus = false; OW.visible = false; scorePanel_O.visible = false; OWGame.iInfoP.visible = true; }; playerRec = ""; DateLast = new Date(); showFormMain(); SLevels_Figures.FigDown(); } public function clearLevel():void{ var _local1:Number; var _local2:Number; var _local3:SGameField; indexGame = (Math.random() * 10); if (indexGame > 9){ indexGame = 9; }; GLevels.length = 0; SLevels_Figures.init(); SLevels_Figures.FiguresLevels.length = 0; _local2 = 0; while (_local2 < SLevels.Levels.length) { _local1 = SGameField.getL((WIN_GAME_WIDTH - (20 * Asp)), (WIN_GAME_HEIGHT - (20 * Asp)), SLevels.Levels[_local2]); _local3 = new SGameField(); _local3 = SGameField.CreateGameField(SLevels.Levels[_local2], _local1); _local3.x = (((WIN_GAME_WIDTH / 2) - ((_local3.maxX - _local3.minX) / 2)) - _local3.minX); _local3.y = (((WIN_GAME_HEIGHT / 2) - ((_local3.maxY - _local3.minY) / 2)) - _local3.minY); _local3.NameLevel = _local2; GLevels.push(_local3); SLevels_Figures.FiguresLevels.push(new Array()); _local2++; }; _local2 = 0; while (_local2 < SLevels.Levels.length) { SLevels_Figures.hideFigures(_local2); _local2++; }; } private function onLinkGameClick(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(GlassezL.sURLSite)); } public function initEvents():void{ this.addEventListener(MouseEvent.MOUSE_MOVE, FormMainMouseMove); timer1.addEventListener(TimerEvent.TIMER, onTimer1); iMenu.addEventListener(MouseEvent.MOUSE_DOWN, onMenuClick); linkGame.addEventListener(MouseEvent.MOUSE_DOWN, onLinkGameClick); nameGame.addEventListener(MouseEvent.MOUSE_DOWN, onLinkGameClick); } private function onTimer1(_arg1:TimerEvent):void{ var _local2:Number; var _local3:int; var _local4:int; var _local5:int; _local2 = 0.1; if (flag_visible == true){ if ((this.alpha + _local2) >= 1){ this.alpha = 1; timer1.stop(); return; }; this.alpha = (this.alpha + _local2); } else { delay--; if (delay > 0){ return; }; if ((this.alpha - _local2) <= 0){ this.alpha = 0; this.visible = false; timer1.stop(); if (flag_result == true){ flag_result = false; Glassez.iWindow.State = OWGame.stShowBackground; }; _local3 = 0; while (_local3 < GameField.M.length) { _local4 = 0; while (_local4 < GameField.M[_local3].length) { _local5 = 0; while (_local5 < 6) { GameField.M[_local3][_local4][_local5].graphics.clear(); _local5++; }; _local4++; }; _local3++; }; SLevels_Figures.hideFigures(CurrentLevel); this.removeChild(OWGame.iInfoP); OWGame.iInfoP.Free(); OWGame.iInfoP = null; return; }; this.alpha = (this.alpha - _local2); }; } private function onMenuClick(_arg1:MouseEvent):void{ Glassez.iWindow.OnPress(null, GlassezL.miMenu); Glassez.iWindow.prVisible = false; SFormMain.OW.stopRecord(); Glassez.FormMain.hideFormMain(); } public function showFormMain():void{ this.visible = true; flag_visible = true; timer1.start(); } public function FormMainMouseMove(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Rectangle; var _local15:Point; var _local16:Sprite; var _local17:Number; var _local18:Number; var _local19:Rectangle; var _local20:Point; var _local21:Sprite; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:SFigure; if (flag_visible == false){ return; }; if (StatusGame == STATUS_FIGURE_MOVE){ FigMove.x = (FigMove.x + (FigMove.mouseX - FigMove.cX)); FigMove.y = (FigMove.y + (FigMove.mouseY - FigMove.cY)); }; if (StatusGame == STATUS_FIGURE_MOVE){ findSelect(); }; _local2 = TRASH_HEIGHT; _local3 = TRASH_WIDTH; _local4 = TRASH_X; _local5 = TRASH_Y; _local6 = this.mouseX; _local7 = this.mouseY; if (StatusGame == STATUS_FIGURE_MOVE){ if ((((((((_local6 > _local4)) && ((_local6 < (_local4 + _local3))))) && ((_local7 > _local5)))) && ((_local7 < (_local5 + _local2))))){ if (flag_trash == false){ FigMove.L = LMax; _local14 = SDraw.drawFigure2(FigMove.L, FigMove, FigMove.MC, FigMove.cX, FigMove.cY, FigMove.cur_ugol, true, 0); FigMove.minX = _local14.left; FigMove.maxX = _local14.right; FigMove.minY = _local14.top; FigMove.maxY = _local14.bottom; _local15 = SFigures_Matrix.SetCentreFigure(FigMove.id, FigMove.L); FigMove.cX = _local15.x; FigMove.cY = _local15.y; FigMove.removeChild(FigMove.DisObj); _local16 = new Sprite(); _local17 = (FigMove.maxX - FigMove.minX); _local18 = (FigMove.maxY - FigMove.minY); SDraw.drawFigure2(FigMove.L, _local16, FigMove.MC, FigMove.cX, FigMove.cY, FigMove.cur_ugol, true, 1); FigMove.DisObj = SDraw.drawFormsFigure((_local17 / Asp), (_local18 / Asp), SFigure.STR_COLOR_FIG, _local16, GlassezL.PlayerFieldFiltrScale); FigMove.addChild(FigMove.DisObj); STrash.DrawContour(LMax); flag_trash = true; FormMainMouseMove(_arg1); }; } else { if (flag_trash == true){ FigMove.L = GameField.L; _local19 = SDraw.drawFigure2(FigMove.L, FigMove, FigMove.MC, FigMove.cX, FigMove.cY, FigMove.cur_ugol, true, 0); FigMove.minX = _local19.left; FigMove.maxX = _local19.right; FigMove.minY = _local19.top; FigMove.maxY = _local19.bottom; _local20 = SFigures_Matrix.SetCentreFigure(FigMove.id, FigMove.L); FigMove.cX = _local20.x; FigMove.cY = _local20.y; FigMove.removeChild(FigMove.DisObj); _local21 = new Sprite(); _local22 = (FigMove.maxX - FigMove.minX); _local23 = (FigMove.maxY - FigMove.minY); SDraw.drawFigure2(FigMove.L, _local21, FigMove.MC, FigMove.cX, FigMove.cY, FigMove.cur_ugol, true, 1); FigMove.DisObj = SDraw.drawFormsFigure((_local22 / Asp), (_local23 / Asp), SFigure.STR_COLOR_FIG, _local21, GlassezL.PlayerFieldFiltrScale); FigMove.addChild(FigMove.DisObj); STrash.HideContour(); flag_trash = false; FormMainMouseMove(_arg1); }; }; }; _local8 = FIGURES_HEIGHT; _local9 = FIGURES_WIDTH; _local10 = FIGURES_X; _local11 = FIGURES_Y; _local12 = this.mouseX; _local13 = this.mouseY; if (StatusGame == STATUS_NONE){ if ((((((((_local12 > _local10)) && ((_local12 < (_local10 + _local9))))) && ((_local13 > _local11)))) && ((_local13 < (_local11 + _local8))))){ _local25 = GlassezL.iGAME.prLevel; _local24 = 0; while (_local24 < SLevels_Figures.FiguresLevels[_local25].length) { _local32 = SLevels_Figures.FiguresLevels[_local25][_local24]; if (_local32.parent != null){ _local26 = _local32.minX; _local27 = _local32.maxX; _local28 = _local32.minY; _local29 = _local32.maxY; _local30 = _local32.mouseX; _local31 = _local32.mouseY; if ((((((((_local30 > _local26)) && ((_local30 < _local27)))) && ((_local31 > _local28)))) && ((_local31 < _local29)))){ setChildIndex(_local32, (numChildren - 1)); break; }; }; _local24++; }; }; }; } public function hideFormMain():void{ flag_visible = false; FigMove = null; StatusGame = STATUS_NONE; if (flag_result == true){ delay = 33; }; timer1.start(); } public static function CreateFormMain(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):SFormMain{ var _local5:SFormMain; var _local6:DisplayObject; _local5 = new (SFormMain); if ((_arg1 / AspX) > (_arg2 / AspY)){ Asp = (_arg2 / AspY); } else { Asp = (_arg1 / AspX); }; FORM_MAIN_WIDTH = (CONST_FORM_MAIN_WIDTH * Asp); FORM_MAIN_HEIGHT = (CONST_FORM_MAIN_HEIGHT * Asp); LMax = (CONST_L_MAX * Asp); PANEL_MENU_X = 0; PANEL_MENU_HEIGHT = ((0.2 * CONST_FORM_MAIN_HEIGHT) * Asp); PANEL_MENU_Y = (FORM_MAIN_HEIGHT - PANEL_MENU_HEIGHT); PANEL_MENU_WIDTH = FORM_MAIN_WIDTH; WIN_GAME_X = 0; WIN_GAME_Y = 0; WIN_GAME_HEIGHT = (FORM_MAIN_HEIGHT - PANEL_MENU_HEIGHT); WIN_GAME_WIDTH = WIN_GAME_HEIGHT; PANEL_OPPONENT_WIDTH = (304 * Asp); PANEL_OPPONENT_X = (484 * Asp); PANEL_OPPONENT_Y = (88 * Asp); PANEL_OPPONENT_HEIGHT = (390 * Asp); WIN_OPPONENT_WIDTH = PANEL_OPPONENT_WIDTH; WIN_OPPONENT_HEIGHT = WIN_OPPONENT_WIDTH; WIN_OPPONENT_X = PANEL_OPPONENT_X; WIN_OPPONENT_Y = PANEL_OPPONENT_Y; TRASH_WIDTH = (105 * Asp); TRASH_HEIGHT = (100 * Asp); TRASH_X = (395 * Asp); TRASH_Y = ((PANEL_MENU_Y + (PANEL_MENU_HEIGHT / 2)) - (TRASH_HEIGHT / 2)); FIGURES_WIDTH = (375 * Asp); FIGURES_HEIGHT = (100 * Asp); FIGURES_X = (10 * Asp); FIGURES_Y = ((PANEL_MENU_Y + (PANEL_MENU_HEIGHT / 2)) - (FIGURES_HEIGHT / 2)); _local5.tabEnabled = false; _local5.focusRect = false; _local5.alpha = 0; GameField = null; flag_result = false; flag_trash = false; flag_visible = false; _local5.visible = false; FigMove = null; StatusGame = STATUS_NONE; GLevels.length = 0; SLevels_Figures.FiguresHide.length = 0; levComplBackground = SBackground.CreateBackground(); _local5.graphics.beginFill(0xFF00FF, 0.0001); _local5.graphics.drawRect(-(_arg3), 0, (_arg1 - (((_arg1 / 2) - (FORM_MAIN_WIDTH / 2)) - _arg3)), FORM_MAIN_HEIGHT); _local5.graphics.endFill(); _local5.graphics.beginFill(0xFFFFFF, 0.0001); _local5.graphics.drawRect(0, 0, FORM_MAIN_WIDTH, FORM_MAIN_HEIGHT); _local5.graphics.endFill(); iMenu = GlassezS.MakeTextButton([GlassezS.MakeTextButton, 148, 40, "white", "white", 25, GlassezL.strMenu, 640, 549]); _local5.addChild(iMenu); gamePanel = new SWPanel(); _local5.addChild(gamePanel); _local6 = ODisplay.OBitmapAngleFrame([null, (FIGURES_WIDTH / Asp), (FIGURES_HEIGHT / Asp), 6, 5, "GEL", "aqua1", "border", 1, "blue", "spanel ns", 1, OGlobal.ScaleFloor(0), OGlobal.ScaleFloor(0)]); ODisplay.OBitmapAngleFrame([null, (FIGURES_WIDTH / Asp), (FIGURES_HEIGHT / Asp), 6, 5, "GEL", "aqua1", "border", 1, "blue", "spanel ns", 1, OGlobal.ScaleFloor(0), OGlobal.ScaleFloor(0)]).x = (_local6.x + FIGURES_X); _local6.y = (_local6.y + FIGURES_Y); _local5.addChild(_local6); STrash.DrawTrash(_local5, TRASH_X, TRASH_Y, TRASH_WIDTH, TRASH_HEIGHT); OW = SOpponentWindow.CreateOpponentWindow(PANEL_OPPONENT_WIDTH, PANEL_OPPONENT_HEIGHT, WIN_OPPONENT_WIDTH, WIN_OPPONENT_HEIGHT); OW.x = (OW.x + WIN_OPPONENT_X); OW.y = (OW.y + WIN_OPPONENT_Y); _local5.addChild(OW); scorePanel_O = new SWPanel_O("Sasha"); _local5.addChild(scorePanel_O); nameGame = new OInfoObject(GlassezL.OWNameGame, OInterface.iDefSlowAnimators); nameGame.buttonMode = true; nameGame.useHandCursor = true; nameGame.focusRect = null; _local5.addChild(nameGame); linkGame = new OInfoObject(GlassezL.OWLinkSiteGame, OInterface.iDefSlowAnimators); linkGame.buttonMode = true; linkGame.useHandCursor = true; linkGame.focusRect = null; _local5.addChild(linkGame); return (_local5); } } }//package RES.GAME
Section 75
//SGameField (RES.GAME.SGameField) package RES.GAME { import flash.display.*; public class SGameField extends Sprite { public var L:Number; public var minY:Number;// = -1 public var M:Array; public var maxX:Number;// = -1 public var maxY:Number;// = -1 public var minX:Number;// = -1 public var NameLevel:Number; public var M_H:Number; public var M_W:Number; private static const deg:Number = 0.0174532925199433; public function SGameField(){ M = new Array(); minX = -1; minY = -1; maxX = -1; maxY = -1; super(); } private function GenM(_arg1:Array, _arg2:Number):Array{ var _local3:Array; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Array; var _local10:Array; var _local11:SPrimitiv; _local3 = new Array(); _local4 = 0; while (_local4 < M_H) { _local9 = new Array(); _local5 = 0; while (_local5 < M_W) { _local10 = new Array(); _local6 = 0; while (_local6 < 6) { _local11 = new SPrimitiv(); _local11 = SPrimitiv.CreatePrimitiv(_local6, _arg1[_local4][_local5][_local6], _arg2); if ((_local4 - (2 * Math.floor((_local4 / 2)))) == 0){ _local7 = (((_local5 * 2) * _arg2) * Math.cos((Math.PI / 6))); } else { _local7 = ((((_local5 * 2) * _arg2) * Math.cos((Math.PI / 6))) + (_arg2 * Math.cos((Math.PI / 6)))); }; _local8 = (_local4 * ((_arg2 * Math.cos((Math.PI / 3))) + _arg2)); _local11.x = _local7; _local11.y = _local8; _local11.cX = (_local11.cX + _local7); _local11.cY = (_local11.cY + _local8); _local11.DrawPrimitiv(); this.addChild(_local11); _local10.push(_local11); _local6++; }; _local9.push(_local10); _local5++; }; _local3.push(_local9); _local4++; }; return (_local3); } public static function CreateGameField(_arg1:Array, _arg2:Number):SGameField{ var _local3:SGameField; var _local4:Number; var _local5:Number; var _local6:Number; _local3 = new (SGameField); _local3.L = _arg2; _local3.tabEnabled = false; _local3.focusRect = false; if (_arg1.length < 1){ return (_local3); }; _local3.M_H = _arg1.length; _local3.M_W = _arg1[0].length; _local3.M = _local3.GenM(_arg1, _arg2); _local4 = 0; while (_local4 < _local3.M.length) { _local5 = 0; while (_local5 < _local3.M[_local4].length) { _local6 = 0; while (_local6 < 6) { if (_local3.M[_local4][_local5][_local6].state != SPrimitiv.STATE_BACK){ if (_local3.minX == -1){ _local3.minX = _local3.M[_local4][_local5][_local6].cX; }; if (_local3.minY == -1){ _local3.minY = _local3.M[_local4][_local5][_local6].cY; }; if (_local3.M[_local4][_local5][_local6].cX < _local3.minX){ _local3.minX = _local3.M[_local4][_local5][_local6].cX; }; if (_local3.M[_local4][_local5][_local6].cY < _local3.minY){ _local3.minY = _local3.M[_local4][_local5][_local6].cY; }; if (_local3.M[_local4][_local5][_local6].cX > _local3.maxX){ _local3.maxX = _local3.M[_local4][_local5][_local6].cX; }; if (_local3.M[_local4][_local5][_local6].cY > _local3.maxY){ _local3.maxY = _local3.M[_local4][_local5][_local6].cY; }; }; _local6++; }; _local5++; }; _local4++; }; return (_local3); } public static function getL(_arg1:int, _arg2:int, _arg3:Array):Number{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:int; var _local8:int; var _local9:int; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:int; var _local17:int; var _local18:int; var _local19:Boolean; var _local20:int; var _local21:int; var _local22:int; _local6 = (Math.PI / 180); _local8 = -1; _local9 = -1; _local19 = false; _local20 = 0; while (_local20 < _arg3.length) { _local21 = 0; while (_local21 < _arg3[_local20].length) { _local22 = 0; while (_local22 < 6) { if (_arg3[_local20][_local21][_local22] != SPrimitiv.STATE_BACK){ _local19 = true; break; }; _local22++; }; if (_local19 == true){ if (_local8 == -1){ _local8 = _local20; }; if (_local9 == -1){ _local9 = _local20; }; _local9 = _local20; _local19 = false; break; }; _local21++; }; _local20++; }; _local7 = ((_local9 - _local8) + 1); _local10 = 0; _local11 = 0; _local14 = 0; _local21 = 0; while (_local21 < _arg3[_local8].length) { if (_arg3[_local8][_local21][1] != SPrimitiv.STATE_BACK){ _local11 = 0.5; _local14 = 1; break; }; _local21++; }; if (_local11 == 0){ _local21 = 0; while (_local21 < _arg3[_local8].length) { if (((!((_arg3[_local8][_local21][0] == SPrimitiv.STATE_BACK))) || (!((_arg3[_local8][_local21][2] == SPrimitiv.STATE_BACK))))){ _local11 = 0.5; _local14 = 0.5; break; }; _local21++; }; }; _local13 = 0; _local12 = 0; _local15 = 0; _local21 = 0; while (_local21 < _arg3[_local9].length) { if (_arg3[_local9][_local21][4] != SPrimitiv.STATE_BACK){ _local12 = 0.5; _local15 = 1; break; }; _local21++; }; if (_local12 == 0){ _local21 = 0; while (_local21 < _arg3[_local9].length) { if (((!((_arg3[_local9][_local21][5] == SPrimitiv.STATE_BACK))) || (!((_arg3[_local9][_local21][3] == SPrimitiv.STATE_BACK))))){ _local12 = 0.5; _local15 = 0.5; break; }; _local21++; }; }; _local10 = (_local11 + _local12); _local13 = (_local14 + _local15); _local4 = (_arg2 / ((((_local7 - 1) * (1 + Math.cos((60 * _local6)))) + _local10) + (_local13 * Math.cos((60 * _local6))))); _local17 = -1; _local18 = -1; _local19 = false; _local21 = 0; while (_local21 < _arg3[0].length) { _local20 = 0; while (_local20 < _arg3.length) { _local22 = 0; while (_local22 < 6) { if (_arg3[_local20][_local21][_local22] != SPrimitiv.STATE_BACK){ _local19 = true; break; }; _local22++; }; if (_local19 == true){ if (_local17 == -1){ _local17 = _local21; }; if (_local18 == -1){ _local18 = _local21; }; _local18 = _local21; _local19 = false; break; }; _local20++; }; _local21++; }; _local16 = ((_local18 - _local17) + 1); _local10 = 0; _local11 = 0; _local20 = 0; while (_local20 < _arg3.length) { if (((!((_arg3[_local20][_local17][0] == SPrimitiv.STATE_BACK))) || (!((_arg3[_local20][_local17][5] == SPrimitiv.STATE_BACK))))){ if ((_local20 - (2 * Math.floor((_local20 / 2)))) != 0){ _local11 = 1; } else { _local11 = 2; }; if (_local11 > _local10){ _local10 = _local11; }; }; if (((!((_arg3[_local20][_local17][1] == SPrimitiv.STATE_BACK))) || (!((_arg3[_local20][_local17][4] == SPrimitiv.STATE_BACK))))){ if ((_local20 - (2 * Math.floor((_local20 / 2)))) != 0){ _local11 = 0.5; } else { _local11 = 1.5; }; if (_local11 > _local10){ _local10 = _local11; }; }; if (((!((_arg3[_local20][_local17][2] == SPrimitiv.STATE_BACK))) || (!((_arg3[_local20][_local17][3] == SPrimitiv.STATE_BACK))))){ if ((_local20 - (2 * Math.floor((_local20 / 2)))) != 0){ _local11 = 0; } else { _local11 = 1; }; if (_local11 > _local10){ _local10 = _local11; }; }; _local20++; }; _local13 = 0; _local14 = 0; _local20 = 0; while (_local20 < _arg3.length) { if (((!((_arg3[_local20][_local18][2] == SPrimitiv.STATE_BACK))) || (!((_arg3[_local20][_local18][3] == SPrimitiv.STATE_BACK))))){ if ((_local20 - (2 * Math.floor((_local20 / 2)))) != 0){ _local14 = 2; } else { _local14 = 1; }; if (_local14 > _local13){ _local13 = _local14; }; }; if (((!((_arg3[_local20][_local18][1] == SPrimitiv.STATE_BACK))) || (!((_arg3[_local20][_local18][4] == SPrimitiv.STATE_BACK))))){ if ((_local20 - (2 * Math.floor((_local20 / 2)))) != 0){ _local14 = 1.5; } else { _local14 = 0.5; }; if (_local14 > _local13){ _local13 = _local14; }; }; if (((!((_arg3[_local20][_local18][0] == SPrimitiv.STATE_BACK))) || (!((_arg3[_local20][_local18][5] == SPrimitiv.STATE_BACK))))){ if ((_local20 - (2 * Math.floor((_local20 / 2)))) != 0){ _local14 = 1; } else { _local14 = 0; }; if (_local14 > _local13){ _local13 = _local14; }; }; _local20++; }; _local5 = (_arg1 / ((((_local16 * 2) - 3) * Math.cos((30 * _local6))) + ((_local10 + _local13) * Math.cos((30 * _local6))))); if (_local4 < _local5){ return (_local4); }; return (_local5); } } }//package RES.GAME
Section 76
//SInstruction (RES.GAME.SInstruction) package RES.GAME { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import RES.OBJECTS.*; public class SInstruction extends ODialog { private const M:Array; private const a0:Number = 7; private const a1:Number = 0; private var fig:Sprite; private var textTrash:OInfoObject; private var iField:SGameField; private var L:Number; private var Asp:Number; private var clickTrash:OBitmap; private var CanvasTrash:Sprite; private var con_2:Sprite; private var fig_2:DisplayObject; private var con_1:Sprite; private var fig_1:DisplayObject; public var iClose:OButton; private var clickBonus:OBitmap; private var tick:int;// = 0 private var click1:OBitmap; public function SInstruction(){ iField = new SGameField(); M = [[[a0, a1, a1, a1, a1, a0]]]; fig = new Sprite(); con_1 = new Sprite(); con_2 = new Sprite(); tick = 0; CanvasTrash = new Sprite(); super(GlassezL.OWInstructionAnim); Asp = OGlobal.Scale; L = SGameField.getL((150 * Asp), (100 * Asp), M); iField = SGameField.CreateGameField(M, L); iField.x = (110 * Asp); iField.y = (220 * Asp); this.addChild(this.iField); SDraw.drawFigure2((30 * Asp), con_2, SFigures_Matrix.SetContourFigure(SFigures_Matrix.KRISHKA), (10 * Asp), (10 * Asp), 60); fig_2 = SDraw.drawFormsFigure((con_2.width / Asp), (con_2.height / Asp), "white", con_2, 1); fig_2.x = (254 * Asp); fig_2.y = (427 * Asp); this.addChild(fig_2); SDraw.drawFigure2((30 * Asp), con_1, SFigures_Matrix.SetContourFigure(SFigures_Matrix.RAPAN), (10 * Asp), (10 * Asp), 0); fig_1 = SDraw.drawFormsFigure((con_1.width / Asp), (con_1.height / Asp), "white", con_1, 1); fig.x = (209 * Asp); fig.y = (442 * Asp); fig.addChild(fig_1); this.addChild(fig); CanvasTrash.x = ((362 + 58) * Asp); CanvasTrash.y = ((457 - 26) * Asp); this.addChild(CanvasTrash); textTrash = new OInfoObject(GlassezL.OWTrashText, OInterface.iDefSlowAnimators); textTrash.x = (textTrash.x - (34 * Asp)); textTrash.y = (textTrash.y - (69 * Asp)); this.addChild(textTrash); click1 = GlassezS.Header([GlassezS.Header, 100, 40, "aqua1", GlassezL.strClick, 0, 0]); clickBonus = GlassezS.Header([GlassezS.Header, 100, 40, "01", "400", 0, 0]); clickTrash = GlassezS.Header([GlassezS.Header, 100, 40, "red", "-300", 0, 0]); this.Pos(0, 0); } override public function Free():void{ this.iClose.Free(); } override public function OnEnterFrame(_arg1:Event):void{ var _local2:Rectangle; var _local3:Rectangle; tick++; if (tick == 33){ fig.removeChild(fig_1); SDraw.drawFigure2(L, con_1, SFigures_Matrix.SetContourFigure(SFigures_Matrix.RAPAN), (88 * Asp), (100 * Asp), 0); fig_1 = SDraw.drawFormsFigure((con_1.width / Asp), (con_1.height / Asp), "white", con_1, 1); fig.x = (185 * Asp); fig.y = (422 * Asp); fig.addChild(fig_1); click1.x = (160 * Asp); click1.y = (435 * Asp); click1.alpha = 1; this.addChild(click1); }; if ((((tick > 33)) && ((tick < 60)))){ click1.alpha = (click1.alpha - 0.02); click1.y--; }; if (tick == 60){ this.removeChild(click1); }; if ((((tick > 40)) && ((tick < 108)))){ fig.x = (fig.x + (0.5 * Asp)); fig.y = (fig.y - (3 * Asp)); }; if (tick == 150){ click1.x = (195 * Asp); click1.y = (237 * Asp); click1.alpha = 1; this.addChild(click1); }; if ((((tick > 150)) && ((tick < 180)))){ click1.alpha = (click1.alpha - 0.02); click1.y--; }; if (tick == 180){ this.removeChild(click1); }; if ((((tick > 180)) && ((tick < 193)))){ _local2 = SDraw.drawFigure2(L, con_1, SFigures_Matrix.SetContourFigure(SFigures_Matrix.RAPAN), (46 * Asp), (51 * Asp), (60 - ((192 - tick) * 5))); fig.removeChild(fig_1); fig_1 = SDraw.drawFormsFigure(((_local2.right - _local2.left) / Asp), ((_local2.bottom - _local2.top) / Asp), "white", con_1, 1); fig.addChild(fig_1); }; if ((((tick > 210)) && ((tick < 232)))){ fig.x = (fig.x - (5 * Asp)); }; if (tick == 232){ fig.x = (fig.x - (7 * Asp)); fig.y = (fig.y + (1 * Asp)); click1.x = (85 * Asp); click1.y = (230 * Asp); click1.alpha = 1; this.addChild(click1); this.iField.M[0][0][1].visible = false; this.iField.M[0][0][2].visible = false; this.iField.M[0][0][3].visible = false; this.iField.M[0][0][4].visible = false; fig.removeChild(fig_1); _local3 = SDraw.drawFigure2(L, con_1, SFigures_Matrix.SetContourFigure(SFigures_Matrix.RAPAN), (46 * Asp), (51 * Asp), 60); fig_1 = SDraw.drawFormsFigure(((_local3.right - _local3.left) / Asp), ((_local3.bottom - _local3.top) / Asp), "0", con_1, 1); fig.addChild(fig_1); }; if ((((tick > 232)) && ((tick < 285)))){ click1.alpha = (click1.alpha - 0.02); click1.x++; }; if (tick == 285){ this.removeChild(click1); }; if (tick == 0xFF){ clickBonus.x = (85 * Asp); clickBonus.y = (230 * Asp); clickBonus.alpha = 1; this.addChild(clickBonus); }; if ((((tick > 0xFF)) && ((tick < 315)))){ clickBonus.alpha = (clickBonus.alpha - 0.02); clickBonus.y--; }; if (tick == 315){ this.removeChild(clickBonus); }; if (tick == 295){ this.removeChild(fig_2); SDraw.drawFigure2(L, con_2, SFigures_Matrix.SetContourFigure(SFigures_Matrix.KRISHKA), (10 * Asp), (10 * Asp), 60); fig_2 = SDraw.drawFormsFigure((con_2.width / Asp), (con_2.height / Asp), "white", con_2, 1); fig_2.x = (250 * Asp); fig_2.y = (407 * Asp); this.addChild(fig_2); click1.x = (220 * Asp); click1.y = (435 * Asp); click1.alpha = 1; this.addChild(click1); }; if ((((tick > 295)) && ((tick < 355)))){ click1.alpha = (click1.alpha - 0.02); click1.y--; }; if (tick == 355){ this.removeChild(click1); }; if ((((tick > 360)) && ((tick < 384)))){ fig_2.x = (fig_2.x + (3 * Asp)); }; if (tick == 384){ CanvasTrash.graphics.clear(); SDraw.drawFigure2((30 * Asp), CanvasTrash, SFigures_Matrix.SetContourFigure(SFigures_Matrix.KRISHKA), (10 * Asp), (10 * Asp), 60, false); this.removeChild(fig_2); SDraw.drawFigure2((30 * Asp), con_2, SFigures_Matrix.SetContourFigure(SFigures_Matrix.KRISHKA), (10 * Asp), (10 * Asp), 60); fig_2 = SDraw.drawFormsFigure((con_2.width / Asp), (con_2.height / Asp), "white", con_2, 1); fig_2.x = (330 * Asp); fig_2.y = (425 * Asp); this.addChild(fig_2); }; if ((((tick > 384)) && ((tick < 401)))){ fig_2.x = (fig_2.x + (3 * Asp)); }; if (tick == 401){ click1.x = (340 * Asp); click1.y = (435 * Asp); click1.alpha = 1; this.addChild(click1); }; if ((((tick > 401)) && ((tick < 460)))){ click1.alpha = (click1.alpha - 0.02); click1.x++; }; if (tick == 460){ this.removeChild(click1); }; if (tick == 405){ this.removeChild(fig_2); CanvasTrash.graphics.clear(); }; if (tick == 425){ this.addChild(clickTrash); clickTrash.alpha = 1; clickTrash.x = (340 * Asp); clickTrash.y = (435 * Asp); }; if ((((tick > 425)) && ((tick < 485)))){ clickTrash.alpha = (clickTrash.alpha - 0.02); clickTrash.y--; }; if (tick == 485){ this.removeChild(clickTrash); }; if (tick == 530){ replay(); tick = 0; }; super.OnEnterFrame(_arg1); } override public function Init():void{ super.Init(); } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iClose){ this.prVisible = false; }; } private function replay():void{ var _local1:int; this.iField.M[0][0][1].visible = true; this.iField.M[0][0][2].visible = true; this.iField.M[0][0][3].visible = true; this.iField.M[0][0][4].visible = true; SDraw.drawFigure2((30 * Asp), con_2, SFigures_Matrix.SetContourFigure(SFigures_Matrix.KRISHKA), 10, 10, 60); fig_2 = SDraw.drawFormsFigure((con_2.width / Asp), (con_2.height / Asp), "white", con_2, 1); fig_2.x = (254 * Asp); fig_2.y = (427 * Asp); this.addChild(fig_2); SDraw.drawFigure2((30 * Asp), con_1, SFigures_Matrix.SetContourFigure(SFigures_Matrix.RAPAN), 10, 10, 0); fig_1 = SDraw.drawFormsFigure((con_1.width / Asp), (con_1.height / Asp), "white", con_1, 1); fig.x = (209 * Asp); fig.y = (442 * Asp); _local1 = 0; while (_local1 < fig.numChildren) { fig.removeChildAt(0); _local1++; }; fig.addChild(fig_1); } } }//package RES.GAME
Section 77
//SLevels (RES.GAME.SLevels) package RES.GAME { public class SLevels { private static const a10:Number = SPrimitiv.STATE_10; private static const a11:Number = SPrimitiv.STATE_11; private static const a12:Number = SPrimitiv.STATE_12; public static const recordOpponent:Array = new Array(); private static const b1:Number = SPrimitiv.STATE_NULL; public static const Levels:Array = [[[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a8, a8, a0], [a8, a8, a8, a8, a8, a8], [a0, a0, a0, a0, a8, a8], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a8, a8, a8, a8, a8, a8], [a8, a8, a8, a3, a3, a8], [a8, a8, a8, a8, a3, a3], [a8, a8, a8, a8, a8, a8], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a8, a8, a0, a0], [a8, a8, a3, a3, a8, a8], [a3, a3, a3, a3, a3, a3], [a3, a8, a8, a8, a8, a3], [a8, a0, a0, a0, a0, a8]], [[a0, a0, a0, a0, a0, a0], [a8, a8, a8, a8, a8, a8], [a8, a3, a3, a8, a8, a8], [a3, a3, a8, a8, a8, a8], [a8, a8, a8, a8, a8, a8], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a8, a8, a0, a0, a0], [a8, a8, a8, a8, a8, a8], [a8, a8, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a11, a5, a0], [a0, a0, a0, a3, a3, a3], [a0, a0, a0, a0, a5, a11], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a5, a5, a3, a0], [a5, a11, a8, a8, a1, a5], [a8, a11, a5, a5, a1, a8], [a5, a0, a0, a0, a3, a5], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a3, a12, a0, a0], [a3, a8, a8, a8, a8, a12], [a3, a3, a3, a3, a3, a3], [a8, a8, a3, a12, a8, a8], [a3, a0, a0, a0, a0, a12]], [[a0, a0, a0, a0, a0, a0], [a0, a12, a5, a5, a0, a0], [a5, a1, a8, a8, a11, a5], [a8, a1, a5, a5, a11, a8], [a5, a12, a0, a0, a0, a5], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a5, a11, a0, a0, a0], [a3, a3, a3, a0, a0, a0], [a11, a5, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a10, a10, a0], [a0, a0, a0, a6, a6, a6], [a0, a0, a0, a6, a6, a6], [a0, a0, a0, a0, a10, a10], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a10, a8, a8, a0], [a10, a10, a10, a8, a8, a8], [a6, a6, a6, a12, a12, a12], [a10, a10, a10, a8, a8, a8], [a10, a0, a0, a0, a8, a8], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a8, a8, a0, a0], [a8, a8, a8, a8, a8, a8], [a12, a12, a12, a12, a12, a12], [a12, a12, a12, a12, a12, a12], [a8, a8, a8, a8, a8, a8], [a8, a0, a0, a0, a0, a8]], [[a0, a0, a0, a0, a0, a0], [a0, a8, a8, a10, a0, a0], [a8, a8, a8, a10, a10, a10], [a12, a12, a12, a6, a6, a6], [a8, a8, a8, a10, a10, a10], [a8, a8, a0, a0, a0, a10], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a10, a10, a0, a0, a0], [a6, a6, a6, a0, a0, a0], [a6, a6, a6, a0, a0, a0], [a10, a10, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a1, a8, a0], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a0, a0, a0, a0, a8, a1], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a11, a11, a8, a8, a3, a11], [a8, a1, a7, a7, a7, a8], [a3, a3, a3, a7, a1, a7], [a7, a1, a8, a8, a7, a7], [a8, a11, a11, a11, a3, a8], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a7, a7, a0, a0], [a12, a12, a10, a10, a12, a12], [a10, a7, a1, a4, a7, a10], [a1, a7, a10, a10, a7, a4], [a10, a12, a12, a12, a12, a10], [a7, a0, a0, a0, a0, a7]], [[a0, a0, a0, a0, a0, a0], [a11, a3, a8, a8, a11, a11], [a8, a7, a7, a7, a1, a8], [a7, a4, a7, a3, a3, a3], [a7, a7, a8, a8, a1, a7], [a8, a3, a11, a11, a11, a8], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a8, a1, a0, a0, a0], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a1, a8, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a6, a6, a0], [a0, a0, a0, a6, a6, a6], [a0, a0, a0, a0, a6, a6], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a6, a6, a6, a0], [a6, a6, a6, a12, a12, a6], [a6, a6, a6, a6, a12, a12], [a6, a0, a0, a0, a6, a6], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a6, a6, a6, a0], [a6, a6, a12, a12, a12, a6], [a12, a12, a12, a12, a3, a12], [a12, a6, a6, a6, a12, a12], [a6, a0, a0, a0, a6, a6], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a6, a6, a6, a0], [a6, a6, a12, a12, a12, a6], [a12, a12, a3, a3, a3, a12], [a3, a12, a12, a12, a3, a3], [a12, a6, a6, a6, a12, a12], [a6, a0, a0, a0, a6, a6], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a6, a6, a0, a0], [a6, a6, a12, a12, a6, a6], [a12, a12, a3, a12, a12, a12], [a3, a3, a3, a12, a12, a12], [a3, a12, a12, a12, a12, a12], [a12, a6, a6, a6, a6, a12], [a6, a0, a0, a0, a0, a6]], [[a0, a0, a0, a0, a0, a0], [a0, a6, a6, a6, a0, a0], [a6, a12, a12, a6, a6, a6], [a12, a12, a12, a6, a6, a6], [a12, a12, a12, a6, a6, a6], [a12, a12, a6, a6, a6, a6], [a6, a6, a0, a0, a0, a6], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a6, a6, a0, a0, a0], [a6, a6, a6, a0, a0, a0], [a6, a6, a6, a0, a0, a0], [a6, a6, a6, a0, a0, a0], [a6, a6, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a11, a2, a0], [a9, a9, a9, a9, a9, a9], [a0, a0, a0, a0, a2, a11], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a2, a1, a1, a0], [a6, a6, a6, a3, a3, a11], [a3, a7, a7, a7, a7, a3], [a2, a0, a0, a0, a1, a1], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a5, a5, a5, a0], [a1, a1, a5, a5, a8, a5], [a5, a3, a3, a11, a11, a5], [a4, a1, a1, a5, a8, a4], [a5, a0, a0, a0, a5, a5], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a1, a1, a2, a0], [a1, a5, a8, a4, a4, a1], [a8, a5, a11, a1, a11, a11], [a11, a11, a8, a5, a11, a1], [a8, a5, a1, a1, a5, a5], [a1, a0, a0, a0, a2, a1], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a2, a11, a0, a0], [a7, a7, a7, a3, a3, a7], [a3, a11, a11, a5, a5, a3], [a11, a1, a11, a11, a8, a5], [a11, a5, a5, a3, a3, a11], [a3, a11, a6, a6, a6, a3], [a2, a0, a0, a0, a0, a11]], [[a0, a0, a0, a0, a0, a0], [a9, a9, a9, a9, a9, a9], [a6, a3, a3, a11, a6, a6], [a5, a5, a8, a5, a1, a1], [a8, a4, a4, a1, a1, a5], [a7, a3, a3, a7, a7, a7], [a9, a9, a9, a9, a9, a9], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a11, a2, a0, a0, a0], [a2, a1, a1, a0, a0, a0], [a5, a5, a5, a0, a0, a0], [a1, a1, a2, a0, a0, a0], [a2, a11, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a3, a0, a0], [a0, a0, a0, a3, a3, a3], [a5, a5, a1, a1, a5, a5], [a1, a1, a1, a1, a1, a1], [a1, a5, a5, a5, a5, a1], [a0, a0, a0, a3, a3, a3], [a0, a0, a0, a0, a0, a3]], [[a0, a0, a0, a0, a0, a0], [a0, a3, a3, a3, a3, a0], [a3, a3, a3, a0, a0, a3], [a3, a1, a1, a1, a10, a0], [a1, a1, a3, a0, a10, a1], [a3, a3, a3, a3, a0, a0], [a3, a3, a0, a0, a3, a3], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a3, a10, a0, a0], [a3, a3, a0, a10, a10, a10], [a0, a0, a10, a10, a10, a10], [a10, a1, a10, a10, a0, a10], [a10, a0, a0, a10, a10, a10], [a0, a3, a3, a10, a10, a10], [a3, a0, a0, a0, a0, a10]], [[a0, a0, a0, a0, a0, a0], [a0, a10, a10, a10, a10, a0], [a10, a10, a10, a10, a10, a10], [a10, a10, a0, a0, a10, a10], [a0, a10, a10, a10, a10, a0], [a10, a10, a10, a10, a10, a10], [a10, a10, a0, a0, a10, a10], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a10, a3, a0, a0], [a10, a10, a10, a0, a3, a3], [a10, a10, a10, a10, a0, a0], [a10, a0, a10, a10, a1, a10], [a10, a10, a10, a0, a0, a10], [a10, a10, a10, a3, a3, a0], [a10, a0, a0, a0, a0, a3]], [[a0, a0, a0, a0, a0, a0], [a0, a3, a3, a3, a3, a0], [a3, a0, a0, a3, a3, a3], [a0, a10, a1, a1, a1, a3], [a1, a10, a0, a3, a1, a1], [a0, a0, a3, a3, a3, a3], [a3, a3, a0, a0, a3, a3], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a3, a0, a0, a0], [a3, a3, a3, a0, a0, a0], [a5, a5, a1, a1, a5, a5], [a1, a1, a1, a1, a1, a1], [a1, a5, a5, a5, a5, a1], [a3, a3, a3, a0, a0, a0], [a3, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a1, a0, a0], [a0, a0, a0, a3, a8, a8], [a11, a11, a11, a1, a1, a11], [a3, a3, a5, a5, a8, a8], [a5, a7, a7, a1, a1, a5], [a0, a0, a0, a1, a8, a8], [a0, a0, a0, a0, a0, a1]], [[a0, a0, a0, a0, a0, a0], [a0, a1, a8, a8, a7, a0], [a8, a8, a1, a0, a0, a3], [a1, a1, a8, a8, a3, a0], [a8, a8, a1, a0, a11, a11], [a1, a1, a8, a8, a0, a0], [a8, a8, a0, a0, a7, a3], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a7, a3, a0, a0], [a7, a3, a0, a2, a2, a2], [a0, a0, a4, a4, a4, a7], 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a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a10, a10, a10, a10, a1, a1], [a8, a8, a8, a8, a8, a8], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a3, a11, a11, a2, a2, a3], [a3, a3, a3, a11, a11, a3], [a1, a1, a5, a5, a3, a1], [a5, a1, a1, a3, a9, a5], [a7, a7, a7, a7, a0, a3], [a2, a2, a2, a2, a2, a2], [a11, a11, a11, a11, a8, a8], [a1, a1, a5, a5, a3, a1], [a5, a7, a7, a7, a7, a5], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a9, a9, a9, a3, a3, a9], [a2, a2, a11, a0, a8, a3], [a11, a11, a9, a9, a9, a0], [a3, a0, a9, a5, a5, a9], [a5, a3, a0, a10, a10, a5], [a0, a5, a5, a5, a3, a10], [a7, a0, a8, a8, a1, a7], [a8, a8, a3, a0, a3, a3], [a3, a5, a9, a9, a11, a0], [a9, a5, a5, a11, a11, a9], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a3, a3, a8, a1, a1, a1], [a8, a0, a1, a1, a3, a3], [a1, a9, a7, a7, a4, a1], [a7, a5, a5, a7, a3, a7], [a10, a10, a3, a1, a1, a1], [a3, a1, a1, a1, a7, a7], [a1, a3, a3, a7, a4, a4], [a7, a0, a11, a11, a7, a7], [a11, a5, a5, a5, a5, a11], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a11, a11, a3, a3, a11, a11], [a3, a3, a4, a12, a12, a0], [a4, a4, a3, a3, a2, a4], [a3, a7, a1, a0, a8, a3], [a1, a7, a7, a8, a5, a0], [a7, a4, a4, a1, a1, a8], [a1, a7, a12, a0, a3, a1], [a12, a3, a3, a3, a7, a7], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a5, a5, a5, a5, a5, a5], [a3, a3, a2, a5, a0, a3], [a2, a8, a8, a8, a5, a5], [a8, a0, a5, a12, a12, a3], [a5, a5, a3, a3, a10, a5], [a3, a1, a1, a9, a0, a3], [a3, a7, a7, a5, a5, a9], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a3, a3, a3, a3, a3, a3], [a8, a8, a0, a1, a8, a8], [a0, a5, a5, a10, a10, a1], [a10, a3, a12, a3, a3, a10], [a12, a12, a10, a7, a7, a7], [a10, a3, a0, a12, a12, a12], [a0, a9, a3, a3, a3, a3], [a5, a5, a1, a1, a1, a1], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a5, a5, a3, a3, a5, a5], [a3, a1, a2, a4, a4, a3], [a2, a10, a10, a1, a8, a0], [a3, a3, a7, a5, a5, a1], [a7, a3, a3, a0, a9, a9], [a7, a7, a7, a7, a7, a7], [a5, a5, a5, a5, a5, a5], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a4, a4, a8, a3, a3, a3], [a1, a1, a1, a0, a11, a11], [a5, a5, a9, a9, a5, a0], [a9, a9, a11, a11, a11, a11], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a8, a11, a11, a8, a8, a8], [a11, a0, a5, a7, a3, a3], [a5, a1, a1, a1, a7, a7], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a7, a3, a3, a11, a11, a7], [a12, a7, a7, a12, a12, a12], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0], [a0, a0, a0, a0, a0, a0]]], [[[a0, a0, a0, a0, a0, a0], [a1, a1, a1, a1, a1, a1], [a1, a1, a1, a1, a0, a1], [a3, a3, a3, a3, a3, a3], [a3, a3, a3, a3, a3, a3], [a8, a8, a8, a0, a8, a8], [a8, a8, a8, a8, a8, a0], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a11, a11, a11, a11, a0, a11], [a11, a11, a11, a11, a11, a11]], [[a0, a0, a0, a0, a0, a0], [a1, a1, a0, a0, a1, a1], [a0, a1, a1, a1, a1, a0], [a0, a0, a0, a0, a0, a0], [a3, a3, a3, a3, a3, a3], [a8, a0, a8, a8, a0, a8], [a5, a5, a5, a5, a5, a5], [a0, a0, a0, a0, a0, a0], [a11, a11, a0, a0, a11, a11], [a0, a11, a11, a11, a11, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a1, a1, a1, a1, a1, a1], [a1, a0, a1, a1, a1, a1], [a3, a3, a3, a3, a3, a3], [a3, a3, a3, a3, a3, a3], [a8, a8, a0, a0, a8, a8], [a0, a8, a8, a8, a8, a0], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a11, a0, a11, a11, a11, a11], [a11, a11, a11, a11, a11, a11]], [[a0, a0, a0, a0, a0, a0], [a1, a1, a1, a1, a0, a1], [a1, a1, a1, a1, a1, a1], [a3, a3, a3, a3, a3, a3], [a3, a3, a3, a3, a3, a3], [a8, a0, a8, a8, a0, a8], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a11, a11, a11, a11, a11, a11], [a11, a11, a11, a11, a0, a11], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a1, a1, a0, a0, a1, a1], [a0, a1, a1, a1, a1, a0], [a3, a3, a3, a3, a3, a3], [a0, a0, a0, a0, a0, a0], [a8, a8, a0, a0, a8, a8], [a0, a8, a8, a8, a8, a0], [a0, a0, a0, a0, a0, a0], [a5, a5, a5, a5, a5, a5], [a11, a11, a0, a0, a11, a11], [a0, a11, a11, a11, a11, a0]], [[a0, a0, a0, a0, a0, a0], [a1, a0, a1, a1, a0, a1], [a1, a1, a1, a1, a1, a1], [a3, a3, a3, a3, a3, a3], [a3, a3, a3, a3, a3, a3], [a8, a0, a8, a8, a0, a8], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a11, a11, a11, a11, a11, a11], [a11, a0, a11, a11, a0, a11], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a1, a1, a0, a0, a1, a1], [a0, a1, a1, a1, a1, a0], [a3, a3, a3, a3, a3, a3], [a0, a0, a0, a0, a0, a0], [a8, a8, a0, a0, a8, a8], [a0, a8, a8, a8, a8, a0], [a0, a0, a0, a0, a0, a0], [a5, a5, a5, a5, a5, a5], [a11, a11, a0, a0, a11, a11], [a0, a11, a11, a11, a11, a0]], [[a0, a0, a0, a0, a0, a0], [a1, a0, a1, a1, a1, a1], [a1, a1, a1, a1, a1, a1], [a3, a3, a3, a3, a3, a3], [a3, a3, a3, a3, a3, a3], [a8, a0, a8, a8, a0, a8], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a11, a11, a11, a11, a11, a11], [a11, a0, a11, a11, a11, a11], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a1, a1, a1, a1, a1, a1], [a1, a1, a1, a1, a0, a1], [a3, a3, a3, a3, a3, a3], [a3, a3, a3, a3, a3, a3], [a8, a8, a0, a0, a8, a8], [a0, a8, a8, a8, a8, a0], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a11, a11, a11, a11, a0, a11], [a11, a11, a11, a11, a11, a11]], [[a0, a0, a0, a0, a0, a0], [a1, a1, a0, a0, a1, a1], [a0, a1, a1, a1, a1, a0], [a0, a0, a0, a0, a0, a0], [a3, a3, a3, a3, a3, a3], [a8, a0, a8, a8, a0, a8], [a5, a5, a5, a5, a5, a5], [a0, a0, a0, a0, a0, a0], [a11, a11, a0, a0, a11, a11], [a0, a11, a11, a11, a11, a0], [a0, a0, a0, a0, a0, a0]], [[a0, a0, a0, a0, a0, a0], [a1, a1, a1, a1, a1, a1], [a1, a0, a1, a1, a1, a1], [a3, a3, a3, a3, a3, a3], [a3, a3, a3, a3, a3, a3], [a8, a8, a0, a8, a8, a8], [a0, a8, a8, a8, a8, a8], [a5, a5, a5, a5, a5, a5], [a5, a5, a5, a5, a5, a5], [a11, a0, a11, a11, a11, a11], [a11, a11, a11, a11, a11, a11]]]]; public static const idFiguresForLevel:Array = new Array(); private static const a0:Number = SPrimitiv.STATE_BACK; private static const a1:Number = SPrimitiv.STATE_01; private static const a2:Number = SPrimitiv.STATE_02; private static const a3:Number = SPrimitiv.STATE_03; private static const a4:Number = SPrimitiv.STATE_04; private static const a5:Number = SPrimitiv.STATE_05; private static const a6:Number = SPrimitiv.STATE_06; private static const a7:Number = SPrimitiv.STATE_07; private static const a8:Number = SPrimitiv.STATE_08; private static const a9:Number = SPrimitiv.STATE_09; } }//package RES.GAME
Section 78
//SLevels_Figures (RES.GAME.SLevels_Figures) package RES.GAME { import flash.events.*; import flash.utils.*; public class SLevels_Figures { private static const CONST_bf:Number = 16; private static const CONST_df:Number = 5; private static var df:Number; private static var bf:Number; private static var Timer3:Timer; public static var FiguresHide:Array = new Array(); public static var FiguresLevels:Array = new Array(); public static function FigDown():void{ Timer3.start(); } public static function hideFigures(_arg1:Number):void{ var _local2:Number; var _local3:Array; if (_arg1 >= FiguresLevels.length){ return; }; _local3 = FiguresLevels[_arg1]; _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2] != null){ if (_local3[_local2].parent != null){ Glassez.FormMain.removeChild(_local3[_local2]); }; }; _local2++; }; if (FiguresHide.length > 0){ _local2 = 0; while (_local2 < FiguresHide.length) { if (FiguresHide[_local2][0] != null){ if (FiguresHide[_local2][0].parent != null){ Glassez.FormMain.removeChild(FiguresHide[_local2][0]); }; }; _local2++; }; FiguresHide.length = 0; }; } private static function onTimer3(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Number; var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Boolean; var _local13:SFigure; var _local14:Number; var _local15:SFigure; var _local16:int; var _local17:Array; var _local18:Number; var _local19:Number; var _local20:SFigure; var _local21:int; var _local22:Array; var _local23:Number; var _local24:Number; _local2 = SFormMain.CurrentLevel; _local3 = bf; _local4 = new Array(); _local7 = -1; _local11 = 2; _local13 = SFormMain.FigMove; if (SFormMain.flag_visible == false){ Timer3.stop(); return; }; if (SFormMain.FigMove != null){ _local5 = 0; while (_local5 < FiguresLevels[_local2].length) { if (SFormMain.FigMove.NameFigure == _local5){ _local7 = _local5; break; }; _local5++; }; }; _local5 = 0; while (_local5 < FiguresLevels[_local2].length) { if (((!((FiguresLevels[_local2][_local5].parent == null))) && (!((FiguresLevels[_local2][_local5].NameFigure == _local7))))){ _local4.push(_local5); }; _local5++; }; _local5 = 0; while (_local5 < _local4.length) { _local8 = _local5; _local6 = (_local5 + 1); while (_local6 < _local4.length) { if ((FiguresLevels[_local2][_local4[_local6]].x + FiguresLevels[_local2][_local4[_local6]].minX) > (FiguresLevels[_local2][_local4[_local8]].x + FiguresLevels[_local2][_local4[_local8]].minX)){ _local8 = _local6; }; _local6++; }; _local14 = _local4[_local8]; _local4[_local8] = _local4[_local5]; _local4[_local5] = _local14; _local5++; }; _local12 = false; _local5 = 0; while (_local5 < _local4.length) { _local9 = ((FiguresLevels[_local2][_local4[_local5]].maxX - FiguresLevels[_local2][_local4[_local5]].minX) + df); _local10 = ((SFormMain.FIGURES_WIDTH - (FiguresLevels[_local2][_local4[_local5]].x - SFormMain.FIGURES_X)) - FiguresLevels[_local2][_local4[_local5]].maxX); if ((_local10 - _local11) > _local3){ FiguresLevels[_local2][_local4[_local5]].x = (FiguresLevels[_local2][_local4[_local5]].x + _local11); _local12 = true; }; _local3 = (_local3 + _local9); _local5++; }; if (_local3 < SFormMain.FIGURES_WIDTH){ if (FiguresLevels[_local2].length == 0){ if (SFormMain.Rand0.RandOnInterval(0, 99) > GlassezL.ver){ _local17 = SSelect.findLastFigure(SFormMain.GameField); if (_local17.length == 0){ return; }; _local18 = SFormMain.Rand0.RandOnInterval(0, (_local17.length - 1)); _local19 = _local17[_local18]; if (_local18 >= _local17.length){ _local18 = (_local17.length - 1); }; } else { _local19 = SFormMain.Rand0.RandOnInterval(0, (SFigures_Matrix.col_figure - 1)); }; _local15 = new SFigure(); _local15 = SFigure.CreateFigure(_local19, SFormMain.Rand0.RandOnInterval(1, 6), SFormMain.LMax); _local15.NameLevel = _local2; FiguresLevels[_local2].push(_local15); _local16 = 0; while (_local16 < SLevels_Figures.FiguresLevels[_local2].length) { SLevels_Figures.FiguresLevels[_local2][_local16].NameFigure = _local16; _local16++; }; }; _local5 = 0; while (_local5 < FiguresLevels[_local2].length) { if (FiguresLevels[_local2][_local5].parent == null){ if (_local4.length > 0){ _local3 = ((SFormMain.FIGURES_WIDTH - (FiguresLevels[_local2][_local4[(_local4.length - 1)]].x - SFormMain.FIGURES_X)) - FiguresLevels[_local2][_local4[(_local4.length - 1)]].minX); } else { _local3 = bf; }; _local9 = ((FiguresLevels[_local2][_local5].maxX - FiguresLevels[_local2][_local5].minX) + df); if ((_local3 + _local9) < (SFormMain.FIGURES_WIDTH - bf)){ _local12 = true; FiguresLevels[_local2][_local5].y = (((SFormMain.FIGURES_Y + (SFormMain.FIGURES_HEIGHT / 2)) - ((FiguresLevels[_local2][_local5].maxY - FiguresLevels[_local2][_local5].minY) / 2)) - FiguresLevels[_local2][_local5].minY); FiguresLevels[_local2][_local5].x = ((SFormMain.FIGURES_X - FiguresLevels[_local2][_local5].minX) + bf); Glassez.FormMain.addChild(FiguresLevels[_local2][_local5]); if (SFormMain.FigMove != null){ Glassez.FormMain.setChildIndex(SFormMain.FigMove, (Glassez.FormMain.numChildren - 1)); }; if (_local5 >= (FiguresLevels[_local2].length - 1)){ if (SFormMain.Rand0.RandOnInterval(0, 99) > GlassezL.ver){ _local22 = SSelect.findLastFigure(SFormMain.GameField); if (_local22.length == 0){ return; }; _local23 = SFormMain.Rand0.RandOnInterval(0, (_local22.length - 1)); _local24 = _local22[_local23]; if (_local23 >= _local22.length){ _local23 = (_local22.length - 1); }; } else { _local24 = SFormMain.Rand0.RandOnInterval(0, (SFigures_Matrix.col_figure - 1)); }; _local20 = new SFigure(); _local20 = SFigure.CreateFigure(_local24, SFormMain.Rand0.RandOnInterval(1, 6), SFormMain.LMax); _local20.NameLevel = _local2; FiguresLevels[_local2].push(_local20); _local21 = 0; while (_local21 < SLevels_Figures.FiguresLevels[_local2].length) { SLevels_Figures.FiguresLevels[_local2][_local21].NameFigure = _local21; _local21++; }; }; }; break; }; _local5++; }; }; if (_local12 == false){ Timer3.stop(); }; } public static function init():void{ if (Timer3 == null){ Timer3 = new Timer(33); Timer3.addEventListener(TimerEvent.TIMER, onTimer3); }; df = (CONST_df * SFormMain.Asp); bf = (CONST_bf * SFormMain.Asp); } } }//package RES.GAME
Section 79
//SOpponentWindow (RES.GAME.SOpponentWindow) package RES.GAME { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import flash.utils.*; import RES.WINDOWS.*; import RES.OBJECTS.*; public class SOpponentWindow extends Sprite { private var str:String; public var iFieldWidth:Number; private var OpponCompl:OInfoObject; private var L:Number; private var GLev:Sprite; private var playStr:String; private var playPos:Number; private var state:int; private var layer_figure:Sprite; private var iFieldHeight:Number; private var timer1:Timer; private var DateLast:Date; private var GlevFiguresHide:Array; private var layer_0:Sprite; private var iWidth:Number; private var iHeight:Number; private static const stNone:int = 0; private static const stShowMessage:int = 1; private static const dA:Number = 0.025; private static var sign:Number = 0; public function SOpponentWindow(){ layer_0 = new Sprite(); GLev = new Sprite(); layer_figure = new Sprite(); GlevFiguresHide = new Array(); timer1 = new Timer(100); super(); } private function sortHideFigure():void{ var _local1:Array; var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = new Array(); _local2 = new Array(); if (this.GlevFiguresHide.length == 0){ return; }; _local3 = 0; while (_local3 < this.GlevFiguresHide.length) { _local1.push(this.GlevFiguresHide[_local3][1]); _local3++; }; _local3 = 0; while (_local3 < _local1.length) { _local6 = _local1[0]; _local5 = 0; _local4 = 1; while (_local4 < _local1.length) { if (_local1[_local4] > _local6){ _local6 = _local1[_local4]; _local5 = _local4; }; _local4++; }; _local2.push(_local5); _local1[_local5] = -1; _local3++; }; _local3 = 0; while (_local3 < _local2.length) { this.layer_figure.setChildIndex(this.GlevFiguresHide[_local2[((_local2.length - 1) - _local3)]][0], (this.layer_figure.numChildren - 1)); _local3++; }; } public function analisRecord(_arg1:int, _arg2:String):Boolean{ var _local3:Array; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:Array; var _local13:Array; var _local14:Array; var _local15:Array; _local3 = new Array(); _local4 = 0; _local9 = 0; while (_local9 < SLevels.Levels[_arg1].length) { _local14 = new Array(); _local10 = 0; while (_local10 < SLevels.Levels[_arg1][_local9].length) { _local15 = new Array(); _local11 = 0; while (_local11 < 6) { _local15.push(SLevels.Levels[_arg1][_local9][_local10][_local11]); _local11++; }; _local14.push(_local15); _local10++; }; _local3.push(_local14); _local9++; }; if ((_arg2.length - (7 * Math.floor((_arg2.length / 7)))) != 0){ return (false); }; _local9 = 0; while (_local9 < _arg2.length) { if (getNumber(_arg2.charAt(_local9)) == -2){ return (false); }; _local9++; }; while (_local4 < _arg2.length) { _local5 = getNumber(_arg2.charAt((_local4 + 2))); _local6 = getNumber(_arg2.charAt((_local4 + 3))); _local7 = getNumber(_arg2.charAt((_local4 + 4))); _local8 = getNumber(_arg2.charAt((_local4 + 5))); _local12 = SFigures_Matrix.SetMatrFigure(_local5, _local6); if (_local7 >= _local3.length){ return (false); }; if (_local8 >= _local3[0].length){ return (false); }; if (_local7 > -1){ _local13 = SSelect.AnalisMatrField(_local7, _local8, _local12, _local3); if (_local13.length == 0){ return (false); }; _local9 = 0; while (_local9 < _local13.length) { _local3[_local13[_local9][0]][_local13[_local9][1]][_local13[_local9][2]] = SPrimitiv.STATE_DATA; _local9++; }; }; _local4 = (_local4 + 7); }; _local9 = 0; while (_local9 < _local3.length) { _local10 = 0; while (_local10 < _local3[_local9].length) { _local11 = 0; while (_local11 < 6) { if (_local3[_local9][_local10][_local11] > -1){ return (false); }; _local11++; }; _local10++; }; _local9++; }; return (true); } public function loadLevel(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Rectangle; var _local14:Number; var _local15:Number; _local2 = (Math.PI / 180); this.clearWindow(); this.L = SGameField.getL((this.iFieldWidth - (2 * 14)), (this.iFieldHeight - (2 * 14)), SLevels.Levels[_arg1]); _local3 = (this.L * Math.cos((60 * _local2))); _local4 = (this.L * Math.cos((30 * _local2))); _local6 = SLevels.Levels[_arg1].length; _local7 = SLevels.Levels[_arg1][0].length; _local14 = -1; _local15 = -1; _local8 = 0; while (_local8 < _local6) { _local9 = 0; while (_local9 < _local7) { if ((_local8 - (2 * Math.floor((_local8 / 2)))) == 0){ _local11 = ((_local9 * 2) * _local4); } else { _local11 = (((_local9 * 2) * _local4) + _local4); }; _local12 = (_local8 * (_local3 + this.L)); _local10 = 0; while (_local10 < 6) { if (SLevels.Levels[_arg1][_local8][_local9][_local10] >= 0){ _local5 = SPrimitiv.getColorRGB(SLevels.Levels[_arg1][_local8][_local9][_local10]); _local13 = SDraw.DrawPrimitiv(this.GLev, _local10, _local11, _local12, _local5, 0, this.L, true, -1); if (_local14 == -1){ _local14 = _local13.left; }; if (_local15 == -1){ _local15 = _local13.top; }; if (_local13.left < _local14){ _local14 = _local13.left; }; if (_local13.top < _local15){ _local15 = _local13.top; }; }; _local10++; }; _local9++; }; _local8++; }; GLev.x = (((this.iFieldWidth / 2) - (GLev.width / 2)) - _local14); GLev.y = (((this.iFieldHeight / 2) - (GLev.height / 2)) - _local15); layer_figure.x = GLev.x; layer_figure.y = GLev.y; } private function clearWindow():void{ var _local1:Number; var _local2:Number; this.GLev.graphics.clear(); _local2 = this.layer_figure.numChildren; _local1 = 0; while (_local1 < _local2) { this.layer_figure.removeChildAt(0); _local1++; }; this.GlevFiguresHide.length = 0; this.str = ""; if (OpponCompl != null){ if (OpponCompl.parent != null){ this.layer_0.removeChild(OpponCompl); OpponCompl = null; }; }; } private function onTimer(_arg1:TimerEvent):void{ var _local2:Date; var _local3:Number; var _local4:String; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local2 = new Date(); _local3 = Math.floor(((_local2.time - DateLast.time) / 200)); if ((playPos + 1) > playStr.length){ OWGame.bonus = false; timer1.stop(); this.state = stShowMessage; return; }; _local4 = (playStr.charAt(playPos) + playStr.charAt((playPos + 1))); _local5 = int(_local4); if (_local3 > _local5){ DateLast = _local2; _local6 = getNumber(playStr.charAt((playPos + 2))); _local7 = getNumber(playStr.charAt((playPos + 3))); _local8 = getNumber(playStr.charAt((playPos + 4))); _local9 = getNumber(playStr.charAt((playPos + 5))); _local10 = getNumber(playStr.charAt((playPos + 6))); if (_local8 > -1){ addFigure(_local6, _local7, _local8, _local9, _local10); SFormMain.scorePanel_O.iScore.prValue = (SFormMain.scorePanel_O.iScore.prValue + SFigures_Matrix.getBonus(_local6)); } else { SFormMain.scorePanel_O.iScore.prValue = (SFormMain.scorePanel_O.iScore.prValue - SFigures_Matrix.getBonus(_local6)); }; playPos = (playPos + 7); }; } private function onEnterFrame(_arg1:Event):void{ switch (this.state){ case stShowMessage: if (sign == 0){ this.GLev.graphics.clear(); sign = -1; }; this.layer_0.alpha = (this.layer_0.alpha + (dA * sign)); if (this.layer_0.alpha <= 0){ this.clearWindow(); GlassezL.OWInfoOpponentCompleted[0][1] = (this.iWidth / SFormMain.Asp); GlassezL.OWInfoOpponentCompleted[1][1] = (this.iWidth / SFormMain.Asp); GlassezL.OWInfoOpponentCompleted[2][1] = (this.iWidth / SFormMain.Asp); OpponCompl = new OInfoObject(GlassezL.OWInfoOpponentCompleted, OInterface.iDefSlowAnimators); OpponCompl.x = (OpponCompl.x + 0); OpponCompl.y = (OpponCompl.y + (((iFieldHeight / 2) - (OpponCompl.height / 2)) + (16 * SFormMain.Asp))); this.layer_0.addChild(OpponCompl); sign = 1; break; }; if (this.layer_0.alpha >= 1){ sign = 0; this.state = stNone; }; break; }; } public function playRecord(_arg1:String):void{ SFormMain.scorePanel_O.iScore.prValue = 0; OWGame.bonus = true; this.playStr = _arg1; this.playPos = 0; this.DateLast = new Date(); this.timer1.start(); } private function addFigure(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Array; var _local19:Number; var _local20:Rectangle; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:String; var _local25:Sprite; var _local26:Sprite; var _local27:Array; var _local28:DisplayObject; _local6 = (Math.PI / 180); _local7 = (this.L * Math.cos((60 * _local6))); _local8 = (this.L * Math.cos((30 * _local6))); _local25 = new Sprite(); _local26 = new Sprite(); _local24 = SPrimitiv.getColor(_arg5); if ((_arg3 - (2 * Math.floor((_arg3 / 2)))) == 0){ _local9 = (((_arg4 * 2) * L) * Math.cos((Math.PI / 6))); } else { _local9 = ((((_arg4 * 2) * L) * Math.cos((Math.PI / 6))) + (L * Math.cos((Math.PI / 6)))); }; _local10 = (_arg3 * ((L * Math.cos((Math.PI / 3))) + L)); _local21 = -1; _local18 = SFigures_Matrix.MFigureAll[_arg1]; _local19 = ((_arg2 - (Math.floor(((_arg2 - 1) / _local18.length)) * _local18.length)) - 1); _local16 = SFigures_Matrix.MFigureAll[_arg1][_local19].length; _local17 = SFigures_Matrix.MFigureAll[_arg1][_local19][0].length; _local13 = 0; while (_local13 < _local16) { _local14 = 0; while (_local14 < _local17) { if ((_local13 - (2 * Math.floor((_local13 / 2)))) == 0){ _local11 = ((_local14 * 2) * _local8); } else { _local11 = (((_local14 * 2) * _local8) + _local8); }; _local12 = (_local13 * (_local7 + L)); _local15 = 0; while (_local15 < 6) { if (SFigures_Matrix.MFigureAll[_arg1][_local19][_local13][_local14][_local15] == SPrimitiv.STATE_DATA){ SDraw.DrawPrimitiv(_local25, _local15, _local11, _local12, 0xFFFFFF, 0, this.L, false); _local20 = SDraw.DrawPrimitiv(_local26, _local15, _local11, _local12, 0, 0, this.L, false); if (_local21 == -1){ _local21 = _local20.top; }; if (_local20.top < _local21){ _local21 = _local20.top; }; }; _local15++; }; _local14++; }; _local13++; }; _local22 = _local26.height; _local23 = _local26.width; _local27 = new Array(); _local28 = SDraw.drawFormsFigure((_local23 / SFormMain.Asp), (_local22 / SFormMain.Asp), _local24, _local26, GlassezL.OpponentFieldFiltrScale); _local25.x = _local9; _local25.y = _local10; this.layer_figure.addChild(_local25); _local28.x = (_local28.x + _local9); _local28.y = (_local28.y + _local10); this.layer_figure.addChild(_local28); _local27.push(_local28); _local27.push((_local10 + _local21)); this.GlevFiguresHide.push(_local27); sortHideFigure(); } public function stopRecord():void{ timer1.stop(); } public static function CreateOpponentWindow(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):SOpponentWindow{ var _local5:SOpponentWindow; var _local6:DisplayObject; _local5 = new (SOpponentWindow); _local5.state = stNone; _local6 = ODisplay.OBitmapAngleFrame([null, (_arg1 / SFormMain.Asp), (_arg2 / SFormMain.Asp), 6, 5, "GEL", "white", "border", 1, "white", "spanel ns", 1, OGlobal.ScaleFloor(0), OGlobal.ScaleFloor(0)]); _local5.addChild(_local6); _local5.iWidth = _arg1; _local5.iHeight = _arg2; _local5.iFieldWidth = _arg3; _local5.iFieldHeight = _arg4; _local5.layer_0.graphics.beginFill(0xFFFFFF, 0.001); _local5.layer_0.graphics.drawRect(0, 0, _arg3, _arg4); _local5.layer_0.graphics.endFill(); _local5.addChild(_local5.layer_0); _local5.layer_0.addChild(_local5.GLev); _local5.layer_0.addChild(_local5.layer_figure); _local5.focusRect = null; _local5.timer1.addEventListener(TimerEvent.TIMER, _local5.onTimer); _local5.addEventListener(Event.ENTER_FRAME, _local5.onEnterFrame); return (_local5); } public static function getString(_arg1:int):String{ var _local2:String; switch (_arg1){ case -1: _local2 = "!"; break; case 0: _local2 = "0"; break; case 1: _local2 = "1"; break; case 2: _local2 = "2"; break; case 3: _local2 = "3"; break; case 4: _local2 = "4"; break; case 5: _local2 = "5"; break; case 6: _local2 = "6"; break; case 7: _local2 = "7"; break; case 8: _local2 = "8"; break; case 9: _local2 = "9"; break; case 10: _local2 = "a"; break; case 11: _local2 = "b"; break; case 12: _local2 = "c"; break; case 13: _local2 = "d"; break; case 14: _local2 = "e"; break; case 15: _local2 = "f"; break; case 16: _local2 = "g"; break; case 17: _local2 = "h"; break; case 18: _local2 = "i"; break; case 19: _local2 = "j"; break; case 20: _local2 = "k"; break; case 21: _local2 = "l"; break; case 22: _local2 = "m"; break; case 23: _local2 = "n"; break; case 24: _local2 = "o"; break; case 25: _local2 = "p"; break; case 26: _local2 = "q"; break; case 27: _local2 = "r"; break; case 28: _local2 = "s"; break; case 29: _local2 = "t"; break; case 30: _local2 = "u"; break; case 31: _local2 = "v"; break; case 32: _local2 = "w"; break; case 33: _local2 = "x"; break; case 34: _local2 = "y"; break; case 35: _local2 = "z"; break; case 36: _local2 = "A"; break; case 37: _local2 = "B"; break; case 38: _local2 = "C"; break; case 39: _local2 = "D"; break; case 40: _local2 = "E"; break; case 41: _local2 = "F"; break; case 42: _local2 = "G"; break; case 43: _local2 = "H"; break; case 44: _local2 = "I"; break; case 45: _local2 = "J"; break; case 46: _local2 = "K"; break; case 47: _local2 = "L"; break; case 48: _local2 = "M"; break; case 49: _local2 = "N"; break; case 50: _local2 = "O"; break; case 51: _local2 = "P"; break; case 52: _local2 = "Q"; break; case 53: _local2 = "R"; break; case 54: _local2 = "S"; break; case 55: _local2 = "T"; break; case 56: _local2 = "U"; break; case 57: _local2 = "V"; break; case 58: _local2 = "W"; break; case 59: _local2 = "X"; break; case 60: _local2 = "Y"; break; case 61: _local2 = "Z"; break; }; return (_local2); } public static function getNumber(_arg1:String):Number{ var _local2:Number; _local2 = -2; switch (_arg1){ case "!": _local2 = -1; break; case "0": _local2 = 0; break; case "1": _local2 = 1; break; case "2": _local2 = 2; break; case "3": _local2 = 3; break; case "4": _local2 = 4; break; case "5": _local2 = 5; break; case "6": _local2 = 6; break; case "7": _local2 = 7; break; case "8": _local2 = 8; break; case "9": _local2 = 9; break; case "a": _local2 = 10; break; case "b": _local2 = 11; break; case "c": _local2 = 12; break; case "d": _local2 = 13; break; case "e": _local2 = 14; break; case "f": _local2 = 15; break; case "g": _local2 = 16; break; case "h": _local2 = 17; break; case "i": _local2 = 18; break; case "j": _local2 = 19; break; case "k": _local2 = 20; break; case "l": _local2 = 21; break; case "m": _local2 = 22; break; case "n": _local2 = 23; break; case "o": _local2 = 24; break; case "p": _local2 = 25; break; case "q": _local2 = 26; break; case "r": _local2 = 27; break; case "s": _local2 = 28; break; case "t": _local2 = 29; break; case "u": _local2 = 30; break; case "v": _local2 = 31; break; case "w": _local2 = 32; break; case "x": _local2 = 33; break; case "y": _local2 = 34; break; case "z": _local2 = 35; break; case "A": _local2 = 36; break; case "B": _local2 = 37; break; case "C": _local2 = 38; break; case "D": _local2 = 39; break; case "E": _local2 = 40; break; case "F": _local2 = 41; break; case "G": _local2 = 42; break; case "H": _local2 = 43; break; case "I": _local2 = 44; break; case "J": _local2 = 45; break; case "K": _local2 = 46; break; case "L": _local2 = 47; break; case "M": _local2 = 48; break; case "N": _local2 = 49; break; case "O": _local2 = 50; break; case "P": _local2 = 51; break; case "Q": _local2 = 52; break; case "R": _local2 = 53; break; case "S": _local2 = 54; break; case "T": _local2 = 55; break; case "U": _local2 = 56; break; case "V": _local2 = 57; break; case "W": _local2 = 58; break; case "X": _local2 = 59; break; case "Y": _local2 = 60; break; case "Z": _local2 = 61; break; }; return (_local2); } } }//package RES.GAME
Section 80
//SPrimitiv (RES.GAME.SPrimitiv) package RES.GAME { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; public class SPrimitiv extends Sprite { public var id:Number; private var L:Number; public var cY:Number; public var cX:Number; public var state:Number; private static const COLOR_05l:Number = ODisplay.HSBToRGB(120, CLS, CLB); private static const CLS:Number = 0; private static const COLOR_LINE_DATA:Number = 0xFFFFFF; private static const COLOR_05z:Number = ODisplay.HSBToRGB(120, CSS, CSB); private static const COLOR_04l:Number = ODisplay.HSBToRGB(90, CLS, CLB); private static const COLOR_FILL_BACK:Number = 0x800001; private static const COLOR_06l:Number = ODisplay.HSBToRGB(150, CLS, CLB); private static const COLOR_06z:Number = ODisplay.HSBToRGB(150, CSS, CSB); private static const COLOR_10l:Number = ODisplay.HSBToRGB(270, CLS, CLB); private static const COLOR_10z:Number = ODisplay.HSBToRGB(270, CSS, CSB); private static const COLOR_07l:Number = ODisplay.HSBToRGB(180, CLS, CLB); private static const COLOR_11l:Number = ODisplay.HSBToRGB(300, CLS, CLB); private static const COLOR_07z:Number = ODisplay.HSBToRGB(180, CSS, CSB); private static const COLOR_LINE_BACK:Number = 0; private static const COLOR_11z:Number = ODisplay.HSBToRGB(300, CSS, CSB); private static const CB:Number = 1; private static const COLOR_08l:Number = ODisplay.HSBToRGB(210, CLS, CLB); private static const COLOR_12l:Number = ODisplay.HSBToRGB(330, CLS, CLB); private static const CS:Number = 1; private static const COLOR_08z:Number = ODisplay.HSBToRGB(210, CSS, CSB); private static const COLOR_12z:Number = ODisplay.HSBToRGB(330, CSS, CSB); private static const COLOR_04:Number = ODisplay.HSBToRGB(90, CS, CB); private static const COLOR_05:Number = ODisplay.HSBToRGB(120, CS, CB); private static const COLOR_06:Number = ODisplay.HSBToRGB(150, CS, CB); private static const COLOR_07:Number = ODisplay.HSBToRGB(180, CS, CB); private static const COLOR_08:Number = ODisplay.HSBToRGB(210, CS, CB); private static const COLOR_09:Number = ODisplay.HSBToRGB(240, CS, CB); private static const COLOR_03:Number = ODisplay.HSBToRGB(60, CS, CB); private static const COLOR_09l:Number = ODisplay.HSBToRGB(240, CLS, CLB); public static const STATE_SELECT:Number = -2; private static const COLOR_01:Number = ODisplay.HSBToRGB(0, CS, CB); private static const COLOR_02:Number = ODisplay.HSBToRGB(30, CS, CB); private static const COLOR_01l:Number = ODisplay.HSBToRGB(0, CLS, CLB); public static const COLOR_SELECT:Array = [[COLOR_01z, COLOR_01l], [COLOR_02z, COLOR_02l], [COLOR_03z, COLOR_03l], [COLOR_04z, COLOR_04l], [COLOR_05z, COLOR_05l], [COLOR_06z, COLOR_06l], [COLOR_07z, COLOR_07l], [COLOR_08z, COLOR_08l], [COLOR_09z, COLOR_09l], [COLOR_10z, COLOR_10l], [COLOR_11z, COLOR_11l], [COLOR_12z, COLOR_12l]]; public static const STATE_03:Number = 2; public static const STATE_05:Number = 4; public static const STATE_06:Number = 5; private static const COLOR_09z:Number = ODisplay.HSBToRGB(240, CSS, CSB); public static const STATE_01:Number = 0; public static const STATE_02:Number = 1; public static const STATE_04:Number = 3; private static const COLOR_10:Number = ODisplay.HSBToRGB(270, CS, CB); private static const COLOR_11:Number = ODisplay.HSBToRGB(300, CS, CB); private static const COLOR_12:Number = ODisplay.HSBToRGB(330, CS, CB); public static const STATE_09:Number = 8; public static const STATE_08:Number = 7; public static const STATE_NULL:Number = -3; public static const STATE_12:Number = 11; public static const COL_COLOR:Number = 12; public static const STATE_10:Number = 9; private static const COLOR_01z:Number = ODisplay.HSBToRGB(0, CSS, CSB); public static const STATE_07:Number = 6; public static const STATE_DATA:Number = -1; private static const COLOR_02z:Number = ODisplay.HSBToRGB(30, CSS, CSB); private static const COLOR_02l:Number = ODisplay.HSBToRGB(30, CLS, CLB); public static const COLOR_FILL_NULL:Number = 0xFFFF; private static const CSB:Number = 1; private static const COLOR_03z:Number = ODisplay.HSBToRGB(60, CSS, CSB); private static const COLOR_03l:Number = ODisplay.HSBToRGB(60, CLS, CLB); private static const COLOR_BLACK:Number = 0; public static const STATE_11:Number = 10; private static const COLOR_FILL_DATA:Number = 0xFFFFFF; public static const STATE_BACK:Number = -4; public static const COLOR_LINE_NULL:Number = 0; private static const CLB:Number = 1; private static const COLOR_04z:Number = ODisplay.HSBToRGB(90, CSS, CSB); private static const CSS:Number = 0; public static var COLOR_FILL_SELECT:Number = 16777109; public static var COLOR_LINE_SELECT:Number = 0; public function DrawPrimitiv():Rectangle{ var _local1:uint; var _local2:uint; var _local3:Rectangle; _local3 = new Rectangle(); switch (state){ case STATE_NULL: _local1 = COLOR_FILL_NULL; _local2 = COLOR_LINE_NULL; break; case STATE_DATA: _local1 = COLOR_FILL_DATA; _local2 = COLOR_LINE_DATA; break; case STATE_BACK: _local1 = COLOR_FILL_BACK; _local2 = COLOR_LINE_BACK; break; case STATE_SELECT: _local1 = COLOR_FILL_SELECT; _local2 = COLOR_LINE_SELECT; break; case STATE_01: _local1 = COLOR_01; _local2 = COLOR_BLACK; break; case STATE_02: _local1 = COLOR_02; _local2 = COLOR_BLACK; break; case STATE_03: _local1 = COLOR_03; _local2 = COLOR_BLACK; break; case STATE_04: _local1 = COLOR_04; _local2 = COLOR_BLACK; break; case STATE_05: _local1 = COLOR_05; _local2 = COLOR_BLACK; break; case STATE_06: _local1 = COLOR_06; _local2 = COLOR_BLACK; break; case STATE_07: _local1 = COLOR_07; _local2 = COLOR_BLACK; break; case STATE_08: _local1 = COLOR_08; _local2 = COLOR_BLACK; break; case STATE_09: _local1 = COLOR_09; _local2 = COLOR_BLACK; break; case STATE_10: _local1 = COLOR_10; _local2 = COLOR_BLACK; break; case STATE_11: _local1 = COLOR_11; _local2 = COLOR_BLACK; break; case STATE_12: _local1 = COLOR_12; _local2 = COLOR_BLACK; break; }; graphics.clear(); if (state != STATE_BACK){ if (state != STATE_DATA){ _local3 = SDraw.DrawPrimitiv(this, id, 0, 0, _local1, _local2, L, true); }; }; if (state == STATE_DATA){ _local3 = SDraw.DrawPrimitiv(this, id, 0, 0, _local1, _local2, L, false); }; return (_local3); } public static function CreatePrimitiv(_arg1:Number, _arg2:Number, _arg3:Number):SPrimitiv{ var _local4:SPrimitiv; var _local5:Rectangle; _local4 = new (SPrimitiv); _local4.id = _arg1; _local4.state = _arg2; _local4.L = _arg3; _local5 = _local4.DrawPrimitiv(); _local4.cX = (_local5.left + ((_local5.right - _local5.left) / 2)); _local4.cY = (_local5.top + ((_local5.bottom - _local5.top) / 2)); return (_local4); } public static function getColor(_arg1:Number):String{ var _local2:String; _local2 = "0"; switch (_arg1){ case STATE_01: _local2 = "0"; break; case STATE_02: _local2 = "30"; break; case STATE_03: _local2 = "60"; break; case STATE_04: _local2 = "90"; break; case STATE_05: _local2 = "120"; break; case STATE_06: _local2 = "150"; break; case STATE_07: _local2 = "180"; break; case STATE_08: _local2 = "210"; break; case STATE_09: _local2 = "240"; break; case STATE_10: _local2 = "270"; break; case STATE_11: _local2 = "300"; break; case STATE_12: _local2 = "330"; break; }; return (_local2); } public static function getColorRGB(_arg1:Number):Number{ var _local2:Number; _local2 = 0; switch (_arg1){ case STATE_01: _local2 = COLOR_01; break; case STATE_02: _local2 = COLOR_02; break; case STATE_03: _local2 = COLOR_03; break; case STATE_04: _local2 = COLOR_04; break; case STATE_05: _local2 = COLOR_05; break; case STATE_06: _local2 = COLOR_06; break; case STATE_07: _local2 = COLOR_07; break; case STATE_08: _local2 = COLOR_08; break; case STATE_09: _local2 = COLOR_09; break; case STATE_10: _local2 = COLOR_10; break; case STATE_11: _local2 = COLOR_11; break; case STATE_12: _local2 = COLOR_12; break; }; return (_local2); } } }//package RES.GAME
Section 81
//SSelect (RES.GAME.SSelect) package RES.GAME { import flash.display.*; import flash.geom.*; public class SSelect { public static var T:Array = new Array(); public static function ScanKoord(_arg1:Number, _arg2:Number, _arg3:SGameField):Point{ var _local4:Point; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Boolean; var _local14:Number; var _local15:Number; var _local16:Number; _local4 = new Point(); _local5 = (Math.PI / 180); _local6 = _arg3.L; _local7 = (_local6 * Math.cos((60 * _local5))); _local8 = (_local6 * Math.cos((30 * _local5))); _local13 = false; if (_arg2 < (_local7 + (_local6 / 2))){ _local9 = 0; _local10 = 0; _local13 = true; }; if ((((_arg2 > (((_local7 + _local6) * (_arg3.M_H - 1)) + (_local7 + (_local6 / 2))))) && ((_local13 == false)))){ _local9 = (_arg3.M_H - 1); _local10 = _local9; _local13 = true; }; if (_local13 == false){ _local9 = Math.floor(((_arg2 - (_local7 + (_local6 / 2))) / (_local7 + _local6))); _local10 = (_local9 + 1); if (_local10 >= _arg3.M_H){ _local10 = _local9; }; if (_arg2 < ((_local7 + _local6) + ((_local7 + _local6) * _local9))){ _local10 = _local9; }; if (_arg2 > (_local7 + ((_local7 + _local6) * _local10))){ _local9 = _local10; }; }; _local13 = false; if (_arg1 < _local8){ _local11 = 0; _local12 = 0; _local13 = true; }; if ((((_arg1 > ((2 * _local8) * _arg3.M_W))) && ((_local13 == false)))){ _local11 = (_arg3.M_W - 1); _local12 = _local11; _local13 = true; }; if (_local13 == false){ _local11 = Math.floor(((_arg1 - _local8) / _local8)); if ((_local11 - (Math.floor((_local11 / 2)) * 2)) == 0){ _local11 = Math.floor(((_local11 + 1) / 2)); _local12 = _local11; } else { _local12 = Math.floor(((_local11 + 1) / 2)); _local11 = (_local12 - 1); }; }; _local4.y = -1; _local4.x = -1; _local14 = _local9; while (_local14 <= _local10) { _local15 = _local11; while (_local15 <= _local12) { if (CentreFigure(_local14, _local15, _arg1, _arg2, _local6) == true){ _local4.y = _local14; _local4.x = _local15; return (_local4); }; _local15++; }; _local14++; }; return (_local4); } private static function sortHideFigure():void{ var _local1:Array; var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = new Array(); _local2 = new Array(); if (SLevels_Figures.FiguresHide.length == 0){ return; }; _local3 = 0; while (_local3 < SLevels_Figures.FiguresHide.length) { _local1.push(SLevels_Figures.FiguresHide[_local3][1]); _local3++; }; _local3 = 0; while (_local3 < _local1.length) { _local6 = _local1[0]; _local5 = 0; _local4 = 1; while (_local4 < _local1.length) { if (_local1[_local4] > _local6){ _local6 = _local1[_local4]; _local5 = _local4; }; _local4++; }; _local2.push(_local5); _local1[_local5] = -1; _local3++; }; _local3 = 0; while (_local3 < _local2.length) { Glassez.FormMain.setChildIndex(SLevels_Figures.FiguresHide[_local2[((_local2.length - 1) - _local3)]][0], (Glassez.FormMain.numChildren - 1)); _local3++; }; } public static function AnalisMatrField(_arg1:Number, _arg2:Number, _arg3:Array, _arg4:Array):Array{ var _local5:Array; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Array; var _local12:Boolean; var _local13:Number; var _local14:int; var _local15:int; var _local16:Array; var _local17:Array; _local5 = new Array(); _local11 = new Array(); _local12 = false; _local13 = 0; _local14 = _arg4.length; _local15 = _arg4[0].length; if ((_arg1 - (2 * Math.floor((_arg1 / 2)))) == 0){ _local6 = 0; while (_local6 < _arg3.length) { _local11.push(_arg3[_local6]); _local6++; }; } else { _local6 = 0; while (_local6 < _arg3.length) { if ((_local6 - (2 * Math.floor((_local6 / 2)))) != 0){ _local16 = new Array([SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL]); _local11.push(_local16); _local7 = 0; while (_local7 < _arg3[_local6].length) { _local11[_local6].push(_arg3[_local6][_local7]); _local7++; }; } else { _local11.push(_arg3[_local6]); }; _local6++; }; }; _local8 = _local11.length; if (((_arg1 + _local8) - 1) >= _local14){ _local8 = (_local14 - _arg1); _local6 = _local8; while (_local6 < _local11.length) { _local7 = 0; while (_local7 < _local11[_local6].length) { _local10 = 0; while (_local10 < 6) { if (_local11[_local6][_local7][_local10] == SPrimitiv.STATE_DATA){ return (_local5); }; _local10++; }; _local7++; }; _local6++; }; }; _local6 = 0; while (_local6 < _local8) { _local9 = _local11[_local6].length; if (((_arg2 + _local9) - 1) >= _local15){ _local9 = (_local15 - _arg2); _local7 = _local9; while (_local7 < _local11[_local6].length) { _local10 = 0; while (_local10 < 6) { if (_local11[_local6][_local7][_local10] == SPrimitiv.STATE_DATA){ _local5.length = 0; return (_local5); }; _local10++; }; _local7++; }; }; _local7 = 0; while (_local7 < _local9) { _local10 = 0; while (_local10 < 6) { if (_local11[_local6][_local7][_local10] == SPrimitiv.STATE_DATA){ if (_local12 == false){ if (_arg4[(_arg1 + _local6)][(_arg2 + _local7)][_local10] >= 0){ _local13 = _arg4[(_arg1 + _local6)][(_arg2 + _local7)][_local10]; _local12 = true; }; }; if (_arg4[(_arg1 + _local6)][(_arg2 + _local7)][_local10] == _local13){ _local17 = new Array((_arg1 + _local6), (_arg2 + _local7), _local10, _local13); _local5.push(_local17); } else { _local5.length = 0; return (_local5); }; }; _local10++; }; _local7++; }; _local6++; }; return (_local5); } public static function deselect(_arg1:SGameField):void{ var _local2:Number; if (T.length == 0){ return; }; _local2 = 0; while (_local2 < T.length) { _arg1.M[T[_local2][0]][T[_local2][1]][T[_local2][2]].state = T[_local2][3]; _arg1.M[T[_local2][0]][T[_local2][1]][T[_local2][2]].DrawPrimitiv(); _local2++; }; T.length = 0; } public static function removeFigure(_arg1:Array, _arg2:Number):void{ var _local3:Number; var _local4:Number; _local4 = SFormMain.CurrentLevel; if (_arg2 >= _arg1.length){ _arg1.pop(); return; }; _local3 = _arg2; while (_local3 < (_arg1.length - 1)) { _arg1[_local3] = _arg1[(_local3 + 1)]; _arg1[_local3].NameFigure = _local3; _local3++; }; _arg1.pop(); } public static function findLastFigure(_arg1:SGameField):Array{ var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Boolean; var _local6:Number; var _local7:Number; _local2 = new Array(); _local6 = 0; while (_local6 < SFigures_Matrix.MFigureAll.length) { _local5 = false; _local7 = 0; while (_local7 < SFigures_Matrix.MFigureAll[_local6].length) { _local3 = 0; while (_local3 < _arg1.M_H) { _local4 = 0; while (_local4 < _arg1.M_W) { if (AnalisField(_local3, _local4, SFigures_Matrix.MFigureAll[_local6][_local7], _arg1) == true){ _local2.push(_local6); _local5 = true; break; }; _local4++; }; if (_local5 == true){ break; }; _local3++; }; if (_local5 == true){ break; }; _local7++; }; _local6++; }; return (_local2); } public static function ScanField(_arg1:Number, _arg2:Number, _arg3:Array, _arg4:SGameField, _arg5:Boolean=true):Boolean{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Array; var _local12:Boolean; var _local13:Number; var _local14:Array; var _local15:Array; _local11 = new Array(); _local12 = false; _local13 = 0; if ((_arg1 - (2 * Math.floor((_arg1 / 2)))) == 0){ _local6 = 0; while (_local6 < _arg3.length) { _local11.push(_arg3[_local6]); _local6++; }; } else { _local6 = 0; while (_local6 < _arg3.length) { if ((_local6 - (2 * Math.floor((_local6 / 2)))) != 0){ _local14 = new Array([SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL]); _local11.push(_local14); _local7 = 0; while (_local7 < _arg3[_local6].length) { _local11[_local6].push(_arg3[_local6][_local7]); _local7++; }; } else { _local11.push(_arg3[_local6]); }; _local6++; }; }; _local6 = 0; while (_local6 < T.length) { _arg4.M[T[_local6][0]][T[_local6][1]][T[_local6][2]].state = T[_local6][3]; _arg4.M[T[_local6][0]][T[_local6][1]][T[_local6][2]].DrawPrimitiv(); _local6++; }; T.length = 0; _local8 = _local11.length; if (((_arg1 + _local8) - 1) >= _arg4.M_H){ _local8 = (_arg4.M_H - _arg1); _local6 = _local8; while (_local6 < _local11.length) { _local7 = 0; while (_local7 < _local11[_local6].length) { _local10 = 0; while (_local10 < 6) { if (_local11[_local6][_local7][_local10] == SPrimitiv.STATE_DATA){ return (false); }; _local10++; }; _local7++; }; _local6++; }; }; _local6 = 0; while (_local6 < _local8) { _local9 = _local11[_local6].length; if (((_arg2 + _local9) - 1) >= _arg4.M_W){ _local9 = (_arg4.M_W - _arg2); _local7 = _local9; while (_local7 < _local11[_local6].length) { _local10 = 0; while (_local10 < 6) { if (_local11[_local6][_local7][_local10] == SPrimitiv.STATE_DATA){ T.length = 0; return (false); }; _local10++; }; _local7++; }; }; _local7 = 0; while (_local7 < _local9) { _local10 = 0; while (_local10 < 6) { if (_local11[_local6][_local7][_local10] == SPrimitiv.STATE_DATA){ if (_local12 == false){ if (_arg4.M[(_arg1 + _local6)][(_arg2 + _local7)][_local10].state >= 0){ _local13 = _arg4.M[(_arg1 + _local6)][(_arg2 + _local7)][_local10].state; _local12 = true; }; }; if (_arg4.M[(_arg1 + _local6)][(_arg2 + _local7)][_local10].state == _local13){ _local15 = new Array((_arg1 + _local6), (_arg2 + _local7), _local10, _local13); T.push(_local15); } else { T.length = 0; return (false); }; }; _local10++; }; _local7++; }; _local6++; }; _local6 = 0; while (_local6 < T.length) { SPrimitiv.COLOR_FILL_SELECT = SPrimitiv.COLOR_SELECT[T[_local6][3]][0]; SPrimitiv.COLOR_LINE_SELECT = SPrimitiv.COLOR_SELECT[T[_local6][3]][1]; _arg4.M[T[_local6][0]][T[_local6][1]][T[_local6][2]].state = SPrimitiv.STATE_SELECT; if (_arg5 == true){ _arg4.M[T[_local6][0]][T[_local6][1]][T[_local6][2]].DrawPrimitiv(); }; _local6++; }; if (T.length > 0){ return (true); }; return (false); } public static function AnalisField(_arg1:Number, _arg2:Number, _arg3:Array, _arg4:SGameField):Boolean{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Array; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Array; _local10 = new Array(); _local12 = false; _local13 = 0; if ((_arg1 - (2 * Math.floor((_arg1 / 2)))) == 0){ _local5 = 0; while (_local5 < _arg3.length) { _local10.push(_arg3[_local5]); _local5++; }; } else { _local5 = 0; while (_local5 < _arg3.length) { if ((_local5 - (2 * Math.floor((_local5 / 2)))) != 0){ _local14 = new Array([SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL, SPrimitiv.STATE_NULL]); _local10.push(_local14); _local6 = 0; while (_local6 < _arg3[_local5].length) { _local10[_local5].push(_arg3[_local5][_local6]); _local6++; }; } else { _local10.push(_arg3[_local5]); }; _local5++; }; }; _local7 = _local10.length; if (((_arg1 + _local7) - 1) >= _arg4.M_H){ _local7 = (_arg4.M_H - _arg1); _local5 = _local7; while (_local5 < _local10.length) { _local6 = 0; while (_local6 < _local10[_local5].length) { _local9 = 0; while (_local9 < 6) { if (_local10[_local5][_local6][_local9] == SPrimitiv.STATE_DATA){ return (false); }; _local9++; }; _local6++; }; _local5++; }; }; _local5 = 0; while (_local5 < _local7) { _local8 = _local10[_local5].length; if (((_arg2 + _local8) - 1) >= _arg4.M_W){ _local8 = (_arg4.M_W - _arg2); _local6 = _local8; while (_local6 < _local10[_local5].length) { _local9 = 0; while (_local9 < 6) { if (_local10[_local5][_local6][_local9] == SPrimitiv.STATE_DATA){ return (false); }; _local9++; }; _local6++; }; }; _local6 = 0; while (_local6 < _local8) { _local9 = 0; while (_local9 < 6) { if (_local10[_local5][_local6][_local9] == SPrimitiv.STATE_DATA){ if (_local12 == false){ _local12 = true; if ((((_arg4.M[(_arg1 + _local5)][(_arg2 + _local6)][_local9].state >= 0)) || ((_arg4.M[(_arg1 + _local5)][(_arg2 + _local6)][_local9].state == SPrimitiv.STATE_SELECT)))){ _local13 = _arg4.M[(_arg1 + _local5)][(_arg2 + _local6)][_local9].state; }; }; if (_arg4.M[(_arg1 + _local5)][(_arg2 + _local6)][_local9].state == _local13){ _local11 = true; } else { return (false); }; }; _local9++; }; _local6++; }; _local5++; }; return (_local11); } public static function SaveState(_arg1:SGameField, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Boolean; var _local12:String; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Sprite; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Rectangle; var _local26:Number; var _local27:SFigure; var _local28:Number; var _local29:Number; var _local30:Array; var _local31:DisplayObject; var _local32:Date; var _local33:Number; var _local34:String; if (T.length == 0){ return; }; _local9 = T[0][0]; _local10 = T[0][1]; _local12 = SPrimitiv.getColor(T[0][3]); _local13 = T[0][3]; _local11 = true; if (SFormMain.FigMove.MF.length > 1){ _local11 = false; _local6 = 0; while (_local6 < SFormMain.FigMove.MF[0].length) { _local5 = 0; while (_local5 < 6) { if (SFormMain.FigMove.MF[0][_local6][_local5] != SPrimitiv.STATE_NULL){ _local11 = true; }; _local5++; }; _local6++; }; if (_local11 == false){ _local9--; }; }; if (_local11 == false){ _local11 = false; _local5 = 0; while (_local5 < 6) { if (SFormMain.FigMove.MF[1][0][_local5] != SPrimitiv.STATE_NULL){ _local11 = true; }; _local5++; }; } else { _local11 = false; _local5 = 0; while (_local5 < 6) { if (SFormMain.FigMove.MF[0][0][_local5] != SPrimitiv.STATE_NULL){ _local11 = true; }; _local5++; }; }; if (_local11 == false){ _local10--; }; _local5 = 0; while (_local5 < T.length) { _arg1.M[T[_local5][0]][T[_local5][1]][T[_local5][2]].state = SPrimitiv.STATE_DATA; _arg1.M[T[_local5][0]][T[_local5][1]][T[_local5][2]].graphics.clear(); _local5++; }; T.length = 0; _local7 = SFormMain.FigMove.NameFigure; _local8 = SFormMain.FigMove.NameLevel; Glassez.FormMain.removeChild(SFormMain.FigMove); if ((_local9 - (2 * Math.floor((_local9 / 2)))) == 0){ _local14 = (((_local10 * 2) * _arg1.L) * Math.cos((Math.PI / 6))); } else { _local14 = ((((_local10 * 2) * _arg1.L) * Math.cos((Math.PI / 6))) + (_arg1.L * Math.cos((Math.PI / 6)))); }; _local15 = (_local9 * ((_arg1.L * Math.cos((Math.PI / 3))) + _arg1.L)); _local16 = new Sprite(); _local17 = (Math.PI / 180); _local18 = (_arg1.L * Math.cos((60 * _local17))); _local19 = (_arg1.L * Math.cos((30 * _local17))); _local26 = -1; _local23 = SFormMain.FigMove.MF.length; _local24 = SFormMain.FigMove.MF[0].length; _local5 = 0; while (_local5 < _local23) { _local6 = 0; while (_local6 < _local24) { if ((_local5 - (2 * Math.floor((_local5 / 2)))) == 0){ _local20 = ((_local6 * 2) * _local19); } else { _local20 = (((_local6 * 2) * _local19) + _local19); }; _local21 = (_local5 * (_local18 + _arg1.L)); _local22 = 0; while (_local22 < 6) { if (SFormMain.FigMove.MF[_local5][_local6][_local22] == SPrimitiv.STATE_DATA){ _local25 = SDraw.DrawPrimitiv(_local16, _local22, _local20, _local21, 0, 0, _arg1.L, false); if (_local26 == -1){ _local26 = _local25.top; }; if (_local25.top < _local26){ _local26 = _local25.top; }; }; _local22++; }; _local6++; }; _local5++; }; _local27 = new SFigure(); _local27 = SFigure.CreateFigure(SFormMain.FigMove.id, SFormMain.FigMove.ugol, _arg1.L); _local28 = (_local27.maxY - _local27.minY); _local29 = (_local27.maxX - _local27.minX); _local30 = new Array(); _local31 = SDraw.drawFormsFigure((_local29 / SFormMain.Asp), (_local28 / SFormMain.Asp), _local12, _local16, GlassezL.PlayerFieldFiltrScale); _local14 = (_local14 + _arg1.x); _local15 = (_local15 + _arg1.y); _local31.x = (_local31.x - _local16.x); _local31.y = (_local31.y - _local16.y); _local31.x = (_local31.x + _local14); _local31.y = (_local31.y + _local15); Glassez.FormMain.addChild(_local31); _local30.push(_local31); _local30.push((_local15 + _local26)); SLevels_Figures.FiguresHide.push(_local30); sortHideFigure(); _local32 = new Date(); _local33 = Math.floor(((_local32.time - SFormMain.DateLast.time) / 200)); SFormMain.DateLast = _local32; if (_local33 > 99){ _local33 = 99; }; if (_local33 < 0){ _local33 = 0; }; _local34 = _local33.toString(); if (_local33 < 10){ _local34 = ("0" + _local33.toString()); }; SFormMain.playerRec = (SFormMain.playerRec + (((((_local34 + SOpponentWindow.getString(SFormMain.FigMove.id)) + SOpponentWindow.getString(SFormMain.FigMove.ugol)) + SOpponentWindow.getString(_local9)) + SOpponentWindow.getString(_local10)) + SOpponentWindow.getString(_local13))); SBackground.M.push([SFormMain.FigMove.id, SFormMain.FigMove.ugol, _local9, _local10, _local13]); SFormMain.FigMove = null; SBonus.AddBonus(_arg2, 1, _arg3, _arg4, _local12); if (levelComplete(_arg1) == true){ return; }; removeFigure(SLevels_Figures.FiguresLevels[_local8], _local7); } private static function levelComplete(_arg1:SGameField):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = 0; while (_local2 < _arg1.M_H) { _local3 = 0; while (_local3 < _arg1.M_W) { _local4 = 0; while (_local4 < 6) { if (_arg1.M[_local2][_local3][_local4].state > -1){ return (false); }; _local4++; }; _local3++; }; _local2++; }; SFormMain.OW.stopRecord(); SFormMain.flag_result = true; Glassez.FormMain.hideFormMain(); return (true); } private static function CentreFigure(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Boolean{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Point; var _local17:Point; var _local18:Point; var _local19:Point; var _local20:Point; var _local21:Point; var _local22:Point; var _local23:Point; var _local24:Point; var _local25:Point; var _local26:Point; var _local27:Point; var _local28:Point; var _local29:Array; var _local30:Number; _local6 = (Math.PI / 180); _local7 = (_arg5 * Math.cos((60 * _local6))); _local8 = (_arg5 * Math.cos((30 * _local6))); if ((_arg1 - (2 * Math.floor((_arg1 / 2)))) == 0){ _local9 = ((_arg2 * 2) * _local8); } else { _local9 = (((_arg2 * 2) * _local8) + _local8); }; _local10 = (_arg1 * (_local7 + _arg5)); _local16 = new Point(_local9, (_local10 + _local7)); _local17 = new Point((_local9 + (_local8 / 2)), (_local10 + (_local7 / 2))); _local18 = new Point((_local9 + _local8), _local10); _local19 = new Point((_local9 + (1.5 * _local8)), (_local10 + (_local7 / 2))); _local20 = new Point((_local9 + (2 * _local8)), (_local10 + _local7)); _local21 = new Point((_local9 + (2 * _local8)), ((_local10 + _local7) + (_arg5 / 2))); _local22 = new Point((_local9 + (2 * _local8)), ((_local10 + _local7) + _arg5)); _local23 = new Point((_local9 + (1.5 * _local8)), ((_local10 + (1.5 * _local7)) + _arg5)); _local24 = new Point((_local9 + _local8), ((_local10 + (2 * _local7)) + _arg5)); _local25 = new Point((_local9 + (_local8 / 2)), ((_local10 + (1.5 * _local7)) + _arg5)); _local26 = new Point(_local9, ((_local10 + _local7) + _arg5)); _local27 = new Point(_local9, ((_local10 + _local7) + (_arg5 / 2))); _local28 = new Point((_local9 + _local8), ((_local10 + _local7) + (_arg5 / 2))); _local29 = new Array(_local16, _local18, _local20, _local22, _local24, _local26); _local30 = 0; if ((((_arg4 == _local18.y)) || ((_arg4 == _local24.y)))){ if (_arg3 != _local18.x){ return (false); }; }; if ((((_local29[5].x > _arg3)) || ((_local29[0].x > _arg3)))){ if ((((((_local29[5].y >= _arg4)) && ((_local29[0].y < _arg4)))) || ((((_local29[5].y <= _arg4)) && ((_local29[0].y > _arg4)))))){ _local12 = (_local29[0].y - _local29[5].y); _local13 = (_local29[0].x - _local29[5].x); _local14 = (_arg4 - _local29[5].y); _local15 = ((_local13 * _local14) / _local12); if ((_local29[5].x + _local15) >= _arg3){ _local30++; }; }; }; _local11 = 0; while (_local11 < 5) { if ((((_local29[_local11].x > _arg3)) || ((_local29[(_local11 + 1)].x > _arg3)))){ if ((((((_local29[_local11].y >= _arg4)) && ((_local29[(_local11 + 1)].y < _arg4)))) || ((((_local29[_local11].y <= _arg4)) && ((_local29[(_local11 + 1)].y > _arg4)))))){ _local12 = (_local29[(_local11 + 1)].y - _local29[_local11].y); _local13 = (_local29[(_local11 + 1)].x - _local29[_local11].x); _local14 = (_arg4 - _local29[_local11].y); _local15 = ((_local13 * _local14) / _local12); if ((_local29[_local11].x + _local15) >= _arg3){ _local30++; }; }; }; _local11++; }; if ((_local30 - (Math.floor((_local30 / 2)) * 2)) == 0){ return (false); }; return (true); } } }//package RES.GAME
Section 82
//STrash (RES.GAME.STrash) package RES.GAME { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import RES.OBJECTS.*; public class STrash { private static var CanvasTrash:Sprite = new Sprite(); private static var textTrash:OInfoObject; private static var iY:Number; private static var iX:Number; private static var iHeight:Number; private static var iWidth:Number; public static function DrawContour(_arg1:int):void{ var _local2:Rectangle; if (SFormMain.FigMove == null){ return; }; CanvasTrash.graphics.clear(); _local2 = SDraw.drawFigure2(_arg1, CanvasTrash, SFormMain.FigMove.MC, SFormMain.FigMove.cX, SFormMain.FigMove.cY, ((SFormMain.FigMove.ugol - 1) * 60), false); CanvasTrash.x = (((iX + (iWidth / 2)) - _local2.left) - ((_local2.right - _local2.left) / 2)); CanvasTrash.y = (((iY + (iHeight / 2)) - _local2.top) - ((_local2.bottom - _local2.top) / 2)); } public static function DrawTrash(_arg1:Sprite, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:DisplayObject; iX = _arg2; iY = _arg3; iWidth = _arg4; iHeight = _arg5; _local6 = ODisplay.OBitmapAngleFrame([null, (iWidth / SFormMain.Asp), (iHeight / SFormMain.Asp), 6, 5, "GEL", "red", "border", 1, "yellow", "spanel ns", 1, OGlobal.ScaleFloor(0), OGlobal.ScaleFloor(0)]); ODisplay.OBitmapAngleFrame([null, (iWidth / SFormMain.Asp), (iHeight / SFormMain.Asp), 6, 5, "GEL", "red", "border", 1, "yellow", "spanel ns", 1, OGlobal.ScaleFloor(0), OGlobal.ScaleFloor(0)]).x = (_local6.x + iX); _local6.y = (_local6.y + iY); _arg1.addChild(_local6); CanvasTrash.x = iX; CanvasTrash.y = iY; _arg1.addChild(CanvasTrash); textTrash = new OInfoObject(GlassezL.OWTrashText, OInterface.iDefSlowAnimators); _arg1.addChild(textTrash); } public static function HideContour():void{ CanvasTrash.graphics.clear(); } } }//package RES.GAME
Section 83
//SWPanel (RES.GAME.SWPanel) package RES.GAME { import flash.events.*; import ENGINE.INTERFACE.*; public class SWPanel extends OWindow { public var iLevelC:OCounter; public var iScore:OCounter; public function SWPanel(){ super(GlassezL.OWScorePanel, ODialog.iDefAnimators); } override public function Init():void{ super.Init(); this.iLevelC.prValue = 0; this.iScore.prValue = 0; } override public function Free():void{ this.iLevelC = null; this.iScore = null; super.Free(); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); } } }//package RES.GAME
Section 84
//SWPanel_O (RES.GAME.SWPanel_O) package RES.GAME { import flash.events.*; import ENGINE.INTERFACE.*; public class SWPanel_O extends OWindow { public var iScore:OCounter; public function SWPanel_O(_arg1:String){ GlassezL.OWScorePanel_O[3][4] = _arg1; super(GlassezL.OWScorePanel_O, ODialog.iDefAnimators); } override public function Init():void{ super.Init(); this.iScore.prValue = 0; } override public function Free():void{ this.iScore = null; super.Free(); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); } } }//package RES.GAME
Section 85
//OInfoObject (RES.OBJECTS.OInfoObject) package RES.OBJECTS { import flash.events.*; import ENGINE.INTERFACE.*; public class OInfoObject extends OIObject { public function OInfoObject(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } override public function OnPress(_arg1:Event, _arg2):void{ (this.parent as OIObject).OnPress(_arg1, _arg2); } } }//package RES.OBJECTS
Section 86
//OWChoosePlayer (RES.WINDOWS.OWChoosePlayer) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; public class OWChoosePlayer extends ODialog { public var iCancel:OButton; public var iDelete:OButton; public var iNew:OButton; private var iData; public var iListBox:OListBox; public var iAccept:OButton; private var iCurPlayer:String; public function OWChoosePlayer(){ super(GlassezL.OWChoosePlayer); } override public function Init():void{ super.Init(); this.iData = GlassezL.iGAME.prPlayersData; this.iCurPlayer = GlassezL.iGAME.prPlayerName; this.iListBox.SetCurrentElement(GlassezL.iGAME.prPlayerName, GlassezL.iGAME.prPlayerNames); } override public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.iListBox.SetCurrentElement(GlassezL.iGAME.prPlayerName, GlassezL.iGAME.prPlayerNames); }; super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (!this.prMouseEnabled){ return; }; if (_arg2 == this.iNew){ (this.parent as OWindow).OnPress(null, GlassezL.miEnterNewName); this.prActive = false; return; }; if (_arg2 == this.iDelete){ (this.parent as OWindow).OnPress(null, GlassezL.miDeletePlayerConfirm); this.prActive = false; return; }; if (_arg2 == this.iCancel){ GlassezL.iGAME.prPlayersData = this.iData; GlassezL.iGAME.prPlayerName = this.iCurPlayer; (this.parent as OWindow).OnPress(null, GlassezL.miMenu); this.prVisible = false; return; }; if (_arg2 == this.iAccept){ if (GlassezL.iMP.isConnected){ GlassezL.iMP.disconnect(); }; (this.parent as OWindow).OnPress(null, GlassezL.miMenu); this.prVisible = false; return; }; if ((((_arg2 == this.iListBox)) && (!((GlassezL.iGAME.prPlayerName == this.iListBox.prCurrentLBParam))))){ GlassezL.iGAME.prPlayerName = this.iListBox.prCurrentLBParam; return; }; } override public function Free():void{ this.iListBox = null; this.iNew = null; this.iDelete = null; this.iAccept = null; this.iCancel = null; super.Free(); } } }//package RES.WINDOWS
Section 87
//OWEnterName (RES.WINDOWS.OWEnterName) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; public class OWEnterName extends ODialog { public var iCancel:OButton; private var iHasCancel:Boolean; public var iName:OInput; public var iAccept:OButton; public function OWEnterName(_arg1:Boolean=true){ this.iHasCancel = _arg1; super(GlassezL.OWEnterName); } override public function Init():void{ super.Init(); this.iName.prText = (GlassezL.iGAME.prPlayerName) ? GlassezL.iGAME.prPlayerName : ""; if (!this.iHasCancel){ this.iCancel.visible = false; this.iAccept.prX = 155; }; } public function set prName(_arg1:String):void{ this.iName.prText = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:String; if (!this.prMouseEnabled){ return; }; if (_arg2 == this.iCancel){ this.prVisible = false; return; }; if (_arg2 == this.iAccept){ _local3 = OUtils.ClearString(this.iName.prText.toUpperCase()); if (_local3.length > 0){ GlassezL.iGAME.prPlayerName = _local3; this.prVisible = false; } else { this.iName.prText = ""; }; }; } override public function Free():void{ super.Free(); this.iName = null; this.iAccept = null; this.iCancel = null; } public function get prName():String{ return (this.iName.prText); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); SetNameFocus(); } private function SetNameFocus():void{ if (!this.stage){ return; }; if (this.stage.focus == this.iName.iText){ return; }; this.iName.iText.setSelection(this.iName.iText.length, this.iName.iText.length); this.stage.focus = this.iName.iText; } } }//package RES.WINDOWS
Section 88
//OWGame (RES.WINDOWS.OWGame) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import RES.GAME.*; import ENGINE.CORE.*; import flash.utils.*; import ENGINE.SMARTFOX.*; import ENGINE.AD.*; public class OWGame extends OWindow { private var iDAlpha:Number;// = 0.025 private var iTimer:int; private var iInfo:OIObject; public static const stShow:int = 0; public static const stShowResults:int = 2; public static const stShowBackground:int = 1; public static const stLevelInfo:int = 5; public static const stLevelInit:int = 6; public static const stLoadLevel:int = 4; public static const stConnection:int = 3; public static var prRecord:String; public static var prOpponent:String; public static var bonus:Boolean; public static var iInfoP:OWInfoPanel; public function OWGame(){ iDAlpha = 0.025; super(null, ODialog.iDefAnimators); } private function AddBanner(_arg1:Boolean, _arg2:int=0, _arg3:int=0):void{ if (_arg1){ OAdBanners.AddTBanner(this, 0, 0, _arg2, _arg3); OAdBanners.AddBBanner(this, 0, (600 - _arg3), _arg2, _arg3); } else { OAdBanners.RemoveTBanner(this); OAdBanners.RemoveBBanner(this); }; } override public function Init():void{ super.Init(); SFormMain.gamePanel.iLevelC.prValue = (GlassezL.iGAME.prLevel + 1); this.State = stShow; } override public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.State = stShow; }; super.prActive = _arg1; } public function SplashInfoMessage():Boolean{ var _local1:Boolean; _local1 = false; if (this.iInfo.prAnimation){ return (false); }; this.iInfo.alpha = (this.iInfo.alpha + this.iDAlpha); if ((((this.iDAlpha > 0)) && ((this.iInfo.alpha >= 1)))){ this.iInfo.alpha = 1; this.iDAlpha = (this.iDAlpha * -1); }; if ((((this.iDAlpha < 0)) && ((this.iInfo.alpha <= 0)))){ this.iInfo.alpha = 0; this.iDAlpha = (this.iDAlpha * -1); _local1 = true; }; return (_local1); } override public function Free():void{ super.Free(); } private function AddInfo(_arg1:OIObject, _arg2:Boolean=true):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (_arg1){ this.iInfo = _arg1; this.iInfo.Pos((10 + ((800 - this.iInfo.prWidth) / 2)), (300 - (this.iInfo.prHeight / 2))); if (_arg2){ this.iInfo.SetVisible(false); this.iInfo.prVisible = true; }; this.addChild(this.iInfo); }; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:Boolean; var _local4:Array; switch (this.iState){ case stShow: if (!this.prAnimation){ this.State = stConnection; }; break; case stConnection: _local2 = getTimer(); _local3 = this.SplashInfoMessage(); if (((((_local2 - this.iTimer) > 5000)) && (_local3))){ this.State = stLevelInfo; }; if (((((_local2 - this.iTimer) > 2000)) && ((GlassezL.iMP.State == OMultiplayer.stInZone)))){ this.State = stLoadLevel; }; break; case stLoadLevel: _local3 = this.SplashInfoMessage(); _local2 = (getTimer() - this.iTimer); if ((((((_local2 > 5000)) && (_local3))) && (GlassezL.iMP.prOpponentTurn))){ _local4 = GlassezL.iMP.prOpponentTurn.split(","); if (_local4.length != 2){ prRecord = null; this.State = stLevelInfo; break; }; prRecord = ((((_local4[0] == "none")) && ((_local4[1] == "none")))) ? null : _local4[1]; prOpponent = _local4[0]; if (prRecord){ iInfoP.prOpponent = _local4[0]; }; this.State = stLevelInfo; }; break; case stLevelInfo: _local2 = getTimer(); if ((_local2 - this.iTimer) > 2000){ if (this.iInfo.prVisible){ this.iInfo.prVisible = false; } else { if (!this.iInfo.prAnimation){ this.AddInfo(null); this.State = stLevelInit; }; }; }; break; }; super.OnEnterFrame(_arg1); } override public function set State(_arg1:int):void{ var _local2:int; var _local3:int; var _local4:int; this.iState = _arg1; switch (this.iState){ case stShow: if (this.contains(SFormMain.levComplBackground) == true){ SFormMain.levComplBackground.hideBackground(); }; SFormMain.gamePanel.iScore.prValue = 0; SFormMain.gamePanel.iLevelC.prValue = (GlassezL.iGAME.prLevel + 1); bonus = true; if (!this.prAnimation){ this.State = stConnection; }; break; case stConnection: this.AddBanner(true, 800, 260); iInfoP = new OWInfoPanel(); iInfoP.Pos(500, 5); Glassez.FormMain.addChild(iInfoP); GlassezL.iMP.ClearOpponentTurn(true); this.iTimer = getTimer(); this.AddInfo(GlassezS.ColorText(GlassezL.OWGameConnection), true); if (GlassezL.iMP.State == OMultiplayer.stInZone){ this.State = stLoadLevel; } else { GlassezL.iMP.State = OMultiplayer.stNone; if (GlassezL.iMP.State != OMultiplayer.stConnection){ GlassezL.iMP.Init(GlassezL.sDomain, GlassezL.sServer, GlassezL.sZone, GlassezL.sXTName, GlassezL.iGAME.prPlayerName); }; }; break; case stLoadLevel: this.iTimer = getTimer(); GlassezL.iMP.ClearOpponentTurn(true); GlassezL.iMP.Turn(["rdl", GlassezL.iGAME.prLevel, SFormMain.indexGame, GlassezL.iGAME.prPlayerName]); break; case stLevelInfo: OSound.PlaySoundInd(4); GlassezL.OWGameNewLevel[3] = (GlassezL.strLevelID + ((GlassezL.iGAME.prLevel + 1) as int).toString()); this.AddInfo(GlassezS.ColorText(GlassezL.OWGameNewLevel), true); this.iTimer = getTimer(); break; case stLevelInit: this.AddBanner(false); if (GlassezL.iMP.State == OMultiplayer.stInZone){ if (prRecord){ iInfoP.State = OWInfoPanel.stOpponent; } else { iInfoP.State = OWInfoPanel.stUserNotFound; }; } else { iInfoP.State = OWInfoPanel.stConnect; }; Glassez.FormMain.NextLevel(); break; case stShowBackground: _local2 = SFormMain.gamePanel.iScore.prValue; _local3 = (OWGame.bonus) ? SFormMain.scorePanel_O.iScore.prValue : 0; _local4 = (_local2 + _local3); if (GlassezL.iMP.isConnected == true){ GlassezL.iMP.Turn(["wrl", GlassezL.iGAME.prLevel, SFormMain.indexGame, GlassezL.iGAME.prPlayerName, SFormMain.playerRec]); }; GlassezL.iGAME.AddScore(_local4); GlassezL.iGAME.AddScoreInTable(GlassezL.iGAME.prScore); if (GlassezL.iMP.isConnected == true){ GlassezL.iMP.Turn(["wrr", GlassezL.iGAME.prPlayerName, GlassezL.iGAME.prScore]); }; GlassezL.iGAME.NextLevel(); SFormMain.levComplBackground.loadBackground(SFormMain.FORM_MAIN_WIDTH, SFormMain.FORM_MAIN_HEIGHT, SFormMain.CurrentLevel); this.addChild(SFormMain.levComplBackground); SFormMain.levComplBackground.showBackground(); break; case stShowResults: (this.parent as OWindow).OnPress(null, GlassezL.miResultsSP); this.prActive = false; break; }; } } }//package RES.WINDOWS
Section 89
//OWHighScores (RES.WINDOWS.OWHighScores) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.GAME.*; public class OWHighScores extends ODialog { public var iType:OListBox; public var iClose:OButton; public var iPublish:OButton; public var iClear:OButton; public var iGlobal:OButton; public var iTable:OTab; public function OWHighScores(){ var _local1:OScoreParams; var _local2:int; _local2 = 0; while (_local2 < 5) { _local1 = GlassezL.iGAME.GetLocalScores(0, _local2); GlassezL.OWHighScoreLocal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; GlassezL.OWHighScoreLocal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local1 = GlassezL.iGAME.GetPersonalScores(0, _local2); GlassezL.OWHighScorePersonal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; GlassezL.OWHighScorePersonal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local1 = GlassezL.iGAME.GetPersonalScores(1, _local2); GlassezL.OWHighRaitingPersonal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; GlassezL.OWHighRaitingPersonal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local2++; }; super(GlassezL.OWHighScores); } override public function set prActive(_arg1:Boolean):void{ var _local2:OScoreParams; if (_arg1){ _local2 = GlassezL.iGAME.GetLocalScores(0, 0); if (!_local2){ (iTable.getChildAt(0) as OSprite).Free(); }; _local2 = GlassezL.iGAME.GetPersonalScores(0, 0); if (!_local2){ (iTable.getChildAt(1) as OSprite).Free(); }; _local2 = GlassezL.iGAME.GetPersonalScores(1, 0); if (!_local2){ (iTable.getChildAt(2) as OSprite).Free(); }; }; super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iClose){ this.prVisible = false; return; }; if (_arg2 == this.iType){ this.iTable.prValue = this.iType.prCurrentInd; return; }; if (_arg2 == this.iClear){ (this.parent as OWindow).OnPress(null, GlassezL.miDeleteScoresConfirm); this.prActive = false; return; }; (this.parent as OWindow).OnPress(null, GlassezL.miCommingSoon); this.prActive = false; } override public function Free():void{ this.iType = null; this.iTable = null; this.iGlobal = null; this.iPublish = null; this.iClear = null; this.iClose = null; super.Free(); } } }//package RES.WINDOWS
Section 90
//OWInfoPanel (RES.WINDOWS.OWInfoPanel) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import flash.utils.*; import RES.OBJECTS.*; import flash.net.*; public class OWInfoPanel extends OIObject { private var iTimer:int; private var iMode:int; private var iInfo:OInfoObject; private var iScore:int; private var iOpponent:String; public static const stFailedLevel:int = 7; public static const stConnect:int = 1; public static const stEndLevel:int = 5; public static const stCompleteLevel:int = 6; public static const stInGame:int = 3; public static const stNone:int = 0; public static const stUserNotFound:int = 2; public static const stOpponent:int = 4; public function OWInfoPanel(){ super(null); } public function set prOpponent(_arg1:String):void{ this.iOpponent = _arg1; } private function ShowConnect():void{ var _local1:String; _local1 = GlassezL.OWColors[((this.iMode + 2) % GlassezL.OWColors.length)]; GlassezL.OWInfoPConnect[0][3] = _local1; GlassezL.OWInfoPConnect[1][3] = _local1; GlassezL.OWInfoPConnect[1][4] = _local1; switch ((this.iMode % 3)){ case 0: GlassezL.OWInfoPConnect[0][4] = GlassezL.strConnect1; GlassezL.OWInfoPConnect[1][6] = GlassezL.strPlayOnline; break; case 1: GlassezL.OWInfoPConnect[0][4] = GlassezL.strConnect2; GlassezL.OWInfoPConnect[1][6] = GlassezL.strMoreGames; break; case 2: GlassezL.OWInfoPConnect[0][4] = GlassezL.strConnect3; GlassezL.OWInfoPConnect[1][6] = GlassezL.strSendMail; break; }; this.InitObject(GlassezL.OWInfoPConnect); } private function ShowUserNotFound():void{ var _local1:String; var _local2:String; var _local3:Array; var _local4:Array; _local1 = GlassezL.iMP.prOpponentTurn; GlassezL.iMP.ClearOpponentTurn(true); GlassezL.iMP.Turn(["rdr"]); if (_local1){ _local3 = _local1.split(/,/); if (_local3.length == 2){ return; }; }; _local2 = GlassezL.OWColors[Math.round((Math.random() * (GlassezL.OWColors.length - 1)))]; GlassezL.OWInfoPUserNotFound[0][3] = _local2; GlassezL.OWInfoPUserNotFound[1][3] = _local2; switch ((this.iMode % 5)){ case 0: GlassezL.OWInfoPUserNotFound[0][4] = GlassezL.iMP.prUsersCount; GlassezL.OWInfoPUserNotFound[0][6] = 200; GlassezL.OWInfoPUserNotFound[1][6] = (GlassezL.OWInfoPUserNotFound[0][6] + 70); GlassezL.OWInfoPUserNotFound[1][4] = GlassezL.strPlayersOnline1; break; default: if (!_local1){ return; }; _local4 = _local1.split(/,/); if (_local4.length < 3){ return; }; GlassezL.OWInfoPUserNotFound[0][4] = ((int(_local4[0]) + 1).toString() + GlassezL.strPlace); GlassezL.OWInfoPUserNotFound[0][6] = 180; GlassezL.OWInfoPUserNotFound[1][6] = (GlassezL.OWInfoPUserNotFound[0][6] + 90); GlassezL.OWInfoPUserNotFound[1][4] = ((_local4[1] + GlassezL.strHasReiting) + _local4[2]); break; }; this.InitObject(GlassezL.OWInfoPUserNotFound); } override public function Init():void{ super.Init(); } public function set prScore(_arg1:int):void{ this.iScore = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:String; var _local4:URLRequest; switch ((this.iMode % 3)){ case 0: _local3 = GlassezL.strConnect1URL; break; case 1: _local3 = GlassezL.strConnect2URL; break; case 2: _local3 = GlassezL.strConnect3URL; break; }; _local4 = new URLRequest(_local3); navigateToURL(_local4); } override public function Free():void{ this.iInfo = null; super.Free(); } private function InitObject(_arg1:Array):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (!_arg1){ return; }; this.iInfo = new OInfoObject(_arg1, OInterface.iDefSlowAnimators); this.addChild(this.iInfo); this.iInfo.SetVisible(false); this.iInfo.prVisible = true; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; super.OnEnterFrame(_arg1); switch (this.iState){ case stConnect: _local2 = getTimer(); if ((_local2 - this.iTimer) >= 30000){ this.iMode++; this.ShowConnect(); this.iTimer = _local2; }; break; case stUserNotFound: _local2 = getTimer(); if ((_local2 - this.iTimer) >= 30000){ this.iMode++; this.ShowUserNotFound(); this.iTimer = _local2; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: this.InitObject(null); break; case stConnect: this.iMode = 0; this.ShowConnect(); this.iTimer = getTimer(); break; case stUserNotFound: this.iMode = 0; this.ShowUserNotFound(); this.iTimer = getTimer(); break; case stInGame: GlassezL.OWInfoP[0][2] = 30; GlassezL.OWInfoP[0][3] = "yellow"; GlassezL.OWInfoP[0][6] = 265; GlassezL.OWInfoP[0][4] = ((((GlassezL.strOpponent1 + "\n") + this.iOpponent) + "\n") + GlassezL.strOpponent2); this.InitObject(GlassezL.OWInfoP); this.iTimer = getTimer(); break; case stOpponent: GlassezL.OWInfoPPlayer[1][4] = this.iOpponent; this.InitObject(GlassezL.OWInfoPPlayer); break; case stEndLevel: GlassezL.OWInfoP[0][2] = 30; GlassezL.OWInfoP[0][3] = "magenta"; GlassezL.OWInfoP[0][6] = 240; GlassezL.OWInfoP[0][4] = ((this.iOpponent + GlassezL.strLevelScore) + this.iScore); this.InitObject(GlassezL.OWInfoP); this.iTimer = getTimer(); break; case stCompleteLevel: GlassezL.OWInfoP[0][2] = 30; GlassezL.OWInfoP[0][3] = "yellow1"; GlassezL.OWInfoP[0][6] = 240; GlassezL.OWInfoP[0][4] = ((this.iOpponent + GlassezL.strCompleteLevel) + this.iScore); this.InitObject(GlassezL.OWInfoP); this.iTimer = getTimer(); break; case stFailedLevel: GlassezL.OWInfoP[0][2] = 30; GlassezL.OWInfoP[0][3] = "red"; GlassezL.OWInfoP[0][6] = 240; GlassezL.OWInfoP[0][4] = ((this.iOpponent + GlassezL.strFailedLevel) + this.iScore); this.InitObject(GlassezL.OWInfoP); this.iTimer = getTimer(); break; }; } } }//package RES.WINDOWS
Section 91
//OWIntro (RES.WINDOWS.OWIntro) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; public class OWIntro extends OWindow { public var iHeader:OBitmap; private var iTimer:Number; public var iHit:OSprite; public var iFooter:OBitmap; public var iAlpha:Array; public var iName:Array; public static var stShowFooter:int = 2; public static var stHide:int = 5; public static var stNormal:int = 4; public static var stShowName:int = 3; public static var stShowHeader:int = 1; public static var stInvisible:int = 6; public static var stBeforeShow:int = 0; public function OWIntro(){ GlassezL.OWIntroParam[0][1] = [[ODisplay.SpriteRect, (800 * OGlobal.Scale), (600 * OGlobal.Scale)]]; super(GlassezL.OWIntroParam); } override public function Init():void{ var _local1:int; var _local2:Number; var _local3:int; this.iName = new Array(); super.Init(); this.iHeader.alpha = 0; this.iFooter.alpha = 0; _local1 = this.iName.length; this.iAlpha = new Array(_local1); _local2 = (300 - (this.iName[0].prHeight / 2)); _local3 = 0; while (_local3 < (_local1 / 2)) { this.iName[_local3].prY = _local2; this.iName[((_local1 - _local3) - 1)].prY = _local2; this.iAlpha[_local3] = (-(((_local1 / 2) - _local3)) * 0.3); this.iAlpha[((_local1 - _local3) - 1)] = (-(((_local1 / 2) - _local3)) * 0.3); this.iName[_local3].alpha = 0; this.iName[((_local1 - _local3) - 1)].alpha = 0; _local3++; }; this.hitArea = this.iHit; this.State = stBeforeShow; } override public function Free():void{ super.Free(); this.iHeader = null; this.iFooter = null; this.iName = null; } override public function OnMouseDown(_arg1:MouseEvent):void{ if (this.iState < OWIntro.stShowFooter){ return; }; this.prVisible = false; super.OnMouseDown(_arg1); } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; switch (this.iState){ case stBeforeShow: if (this.iTimer-- <= 0){ this.State = stShowHeader; }; break; case stShowHeader: if (this.iHeader.alpha >= 1){ this.iHeader.alpha = 1; this.State = stShowFooter; } else { this.iHeader.alpha = (this.iHeader.alpha + 0.025); }; break; case stShowFooter: if (this.iFooter.alpha >= 1){ this.iFooter.alpha = 1; this.State = stShowName; } else { this.iFooter.alpha = (this.iFooter.alpha + 0.025); }; break; case stShowName: if (this.iName[0].alpha >= 1){ this.State = stNormal; } else { _local2 = 0; while (_local2 < this.iName.length) { this.iAlpha[_local2] = (this.iAlpha[_local2] + 0.025); if (this.iAlpha[_local2] > 1){ this.iAlpha[_local2] = 1; }; if (this.iAlpha[_local2] >= 0){ this.iName[_local2].alpha = this.iAlpha[_local2]; }; _local2++; }; }; break; case stNormal: if (this.iTimer-- <= 0){ this.State = stHide; }; break; case stHide: if (this.iFooter.alpha <= 0){ this.State = stInvisible; } else { this.iHeader.alpha = (this.iHeader.alpha - 0.05); this.iFooter.alpha = (this.iFooter.alpha - 0.05); _local2 = 0; while (_local2 < this.iName.length) { this.iName[_local2].alpha = (this.iName[_local2].alpha - 0.05); _local2++; }; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stBeforeShow: this.iTimer = 20; break; case stNormal: this.iTimer = 180; break; case stInvisible: this.prVisible = false; break; }; } } }//package RES.WINDOWS
Section 92
//OWMenu (RES.WINDOWS.OWMenu) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import flash.net.*; import ENGINE.SMARTFOX.*; public class OWMenu extends ODialog { public var iPlayers:OIObject; public var iOptions:OButton; public var iMoreGames:OButton; public var iBName:OButton; public var iGameName:OIObject; public var iEditor:OButton; public var iCPlayers:OCounter; public var iQuickPlay:OButton; public var iHighScores:OButton; public var iInstructions:OButton; public var iInfo:OIObject; public function OWMenu(){ super(GlassezL.OWMenu); } private function ShowUserReiting(_arg1:Boolean):void{ var _local2:String; var _local3:String; var _local4:Array; _local2 = GlassezL.OWColors[Math.round((Math.random() * (GlassezL.OWColors.length - 1)))]; GlassezL.OWMenuReiting[0][3] = _local2; if (_arg1){ GlassezL.iMP.ClearOpponentTurn(true); GlassezL.OWMenuReiting[0][4] = (((GlassezL.iGAME.prPlayerName + GlassezL.strReiting2) + " ") + GlassezL.iGAME.prScore.toString()); this.InitObject(GlassezL.OWMenuReiting); }; if (GlassezL.iMP.State != OMultiplayer.stInZone){ return; }; _local3 = GlassezL.iMP.prOpponentTurn; GlassezL.iMP.ClearOpponentTurn(true); GlassezL.iMP.Turn(["rdr"]); if (!_local3){ return; }; _local4 = _local3.split(/,/); GlassezL.OWMenuReiting[0][4] = (((((int(_local4[0]) + 1).toString() + GlassezL.strReiting1) + _local4[1]) + GlassezL.strReiting2) + _local4[2]); this.InitObject(GlassezL.OWMenuReiting); } override public function set prVisible(_arg1:Boolean):void{ super.prVisible = _arg1; } override public function Init():void{ GlassezL.OWMenu[0][4] = ((GlassezL.strWelcome + " ") + GlassezL.iGAME.prPlayerName); super.Init(); if (GlassezL.iMP.prUsersCount == 0){ this.iPlayers.prAnimationEnabled = false; this.iPlayers.prVisible = false; this.iPlayers.prAnimationEnabled = true; this.iCPlayers.prAnimationEnabled = false; this.iCPlayers.prVisible = false; this.iPlayers.prAnimationEnabled = true; }; this.iCPlayers.prAnimationEnabled = false; this.iCPlayers.prValue = GlassezL.iMP.prUsersCount; this.iPlayers.prAnimationEnabled = true; this.iCPlayers.Pos((this.iQuickPlay.prX + 10), this.iCPlayers.prY); this.iPlayers.Pos((this.iCPlayers.prX + 90), this.iPlayers.prY); this.ShowUserReiting(true); this.Pos(0, 0); } override public function set prActive(_arg1:Boolean):void{ super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iBName){ (this.parent as OWindow).OnPress(null, GlassezL.miChoosePlayer); this.prVisible = false; return; }; if (_arg2 == this.iQuickPlay){ (this.parent as OWindow).OnPress(null, GlassezL.miFirstRun); this.prVisible = false; return; }; if (_arg2 == this.iOptions){ (this.parent as OWindow).OnPress(null, GlassezL.miOptions); this.prActive = false; return; }; if (_arg2 == this.iInstructions){ (this.parent as OWindow).OnPress(null, GlassezL.miInstructions); this.prActive = false; return; }; if (_arg2 == this.iHighScores){ (this.parent as OWindow).OnPress(null, GlassezL.miHighScores); this.prActive = false; return; }; if (_arg2 == this.iMoreGames){ navigateToURL(new URLRequest(GlassezL.sURLSite)); return; }; if (_arg2 == this.iEditor){ navigateToURL(new URLRequest(GlassezL.strConnect4URL)); return; }; (this.parent as OWindow).OnPress(null, GlassezL.miCommingSoon); this.prActive = false; } override public function Free():void{ this.iBName = null; this.iGameName = null; this.iCPlayers = null; this.iPlayers = null; this.iQuickPlay = null; this.iOptions = null; this.iInstructions = null; this.iHighScores = null; this.iMoreGames = null; super.Free(); } private function InitObject(_arg1:Array):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (!_arg1){ return; }; this.iInfo = new OIObject(_arg1, OInterface.iDefSlowAnimators); this.addChild(this.iInfo); this.iInfo.SetVisible(false); this.iInfo.prVisible = true; } override public function OnEnterFrame(_arg1:Event):void{ if (this.iCPlayers.prValue != GlassezL.iMP.prUsersCount){ if (GlassezL.iMP.prUsersCount > 0){ if (!this.iPlayers.prVisible){ this.iCPlayers.prVisible = true; this.iPlayers.prVisible = true; }; } else { if (this.iPlayers.prVisible){ this.iCPlayers.prVisible = false; this.iPlayers.prVisible = false; }; }; this.iCPlayers.prValue = GlassezL.iMP.prUsersCount; }; super.OnEnterFrame(_arg1); } } }//package RES.WINDOWS
Section 93
//OWOptions (RES.WINDOWS.OWOptions) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import flash.system.*; public class OWOptions extends ODialog { public var iResolution:OListBox; public var iFullScreen:OListBox; public var iSound:OListBox; private var iSResList:Array; private var iSRes:Array; public var iCancel:OButton; public var iMusic:OListBox; public var iAccept:OButton; public function OWOptions(){ super(GlassezL.OWOptions); } private function AddResolution(_arg1:int, _arg2:int):void{ if ((((_arg1 <= Capabilities.screenResolutionX)) && ((_arg2 <= Capabilities.screenResolutionY)))){ this.iSRes.push([_arg1, _arg2]); this.iSResList.push(((_arg1.toString() + " X ") + _arg2.toString())); }; } override public function Init():void{ var _local1:int; var _local2:int; var _local3:Number; var _local4:int; var _local5:int; var _local6:Number; GlassezL.OWOptions[0][2] = 340; GlassezL.OWOptions[5][11] = 190; GlassezL.OWOptions[6][8] = 260; GlassezL.OWOptions[7][8] = 260; super.Init(); this.iResolution.prVisible = false; this.iSound.prCurrentInd = int((GlassezL.iGAME.prSoundVolume * 10)); this.iMusic.prCurrentInd = int((GlassezL.iGAME.prMusicVolume * 10)); this.InitResolutions(); this.iResolution.prLBParams = this.iSResList; _local1 = OGlobal.prStage.stageWidth; _local2 = OGlobal.prStage.stageHeight; _local3 = 10000; _local4 = 0; _local5 = 0; while (_local5 < this.iSRes.length) { _local6 = (Math.abs((this.iSRes[_local5][0] - _local1)) + Math.abs((this.iSRes[_local5][1] - _local2))); if (_local6 < _local3){ _local4 = _local5; _local3 = _local6; }; _local5++; }; this.iResolution.prCurrentInd = _local4; this.iFullScreen.prCurrentInd = ((((OGlobal.prStage.stageWidth == Capabilities.screenResolutionX)) && ((OGlobal.prStage.stageHeight == Capabilities.screenResolutionY)))) ? 1 : 0; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iCancel){ this.prVisible = false; return; }; if (_arg2 == this.iAccept){ this.prVisible = false; GlassezL.iGAME.prSoundVolume = (this.iSound.prCurrentInd / 10); GlassezL.iGAME.prMusicVolume = (this.iMusic.prCurrentInd / 10); GlassezL.iGAME.prResX = this.iSRes[this.iResolution.prCurrentInd][0]; GlassezL.iGAME.prResY = this.iSRes[this.iResolution.prCurrentInd][1]; GlassezL.iGAME.prFullScreen = (this.iFullScreen.prCurrentInd) ? true : false; fscommand("fullscreen", GlassezL.iGAME.prFullScreen.toString()); return; }; } override public function Free():void{ this.iSound = null; this.iMusic = null; this.iResolution = null; this.iFullScreen = null; this.iAccept = null; this.iCancel = null; this.iSRes = null; this.iSResList = null; super.Free(); } private function InitResolutions():void{ this.iSRes = new Array(); this.iSResList = new Array(); AddResolution(640, 480); AddResolution(800, 600); AddResolution(0x0400, 600); AddResolution(0x0400, 0x0300); AddResolution(0x0500, 0x0300); AddResolution(0x0500, 0x0400); AddResolution(Capabilities.screenResolutionX, Capabilities.screenResolutionY); } } }//package RES.WINDOWS
Section 94
//OWResults (RES.WINDOWS.OWResults) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import RES.GAME.*; import ENGINE.CORE.*; import flash.utils.*; public class OWResults extends OAlert { private var iTimer:Timer; private var iRecord:Boolean; private var iDelta:Number;// = 0.025 public static const stScore:int = 3; public static const stHits:int = 1; public static const stStart:int = 0; public static const stMisses:int = 2; public function OWResults(){ var _local1:int; var _local2:int; var _local3:int; var _local4:Number; iDelta = 0.025; _local1 = SFormMain.gamePanel.iScore.prValue; _local2 = (OWGame.bonus) ? SFormMain.scorePanel_O.iScore.prValue : 0; _local3 = (_local1 + _local2); OSound.PlaySoundInd(4); GlassezL.OWResultsLevelScore[1][5] = _local1.toString(); GlassezL.OWResultsBonusScore[1][5] = _local2.toString(); GlassezL.OWResultsTotalScore[1][5] = _local3.toString(); GlassezL.OWResultsReiting[1][5] = GlassezL.iGAME.prScore.toString(); GlassezL.OWResults[5][3] = "yellow1"; GlassezL.OWResults[5][4] = "yellow1"; GlassezL.OWResults[5][6] = GlassezL.strNextLevel; OWGame.bonus = true; if (GlassezL.iGAME.prLevel > (SLevels.Levels.length - 1)){ _local4 = GlassezL.iGAME.prScore; GlassezL.iGAME.NewGame(); GlassezL.iGAME.AddScore(_local4); GlassezL.OWResults[5][6] = "New Game"; }; super(GlassezL.OWResults, [GlassezL.miReturnGameSP]); } override public function Init():void{ super.Init(); this.Pos(0, 0); this.iTimer = new Timer(500, 6); this.iTimer.addEventListener(TimerEvent.TIMER, OnTimer); this.iTimer.start(); } override public function Free():void{ this.iTimer.stop(); this.iTimer.removeEventListener(TimerEvent.TIMER, OnTimer); this.iTimer = null; super.Free(); } private function OnTimer(_arg1:TimerEvent):void{ switch (this.iTimer.currentCount){ case 1: (this.getChildAt(0) as OIObject).prVisible = true; OSound.PlaySoundInd(0); break; case 2: (this.getChildAt(1) as OIObject).prVisible = true; OSound.PlaySoundInd(0); break; case 3: (this.getChildAt(2) as OIObject).prVisible = true; OSound.PlaySoundInd(0); break; case 4: (this.getChildAt(3) as OIObject).prVisible = true; OSound.PlaySoundInd(0); break; case 5: (this.getChildAt(4) as OIObject).prVisible = true; OSound.PlaySoundInd(0); break; case 6: this.iButtons[0].prVisible = true; OSound.PlaySoundInd(1); break; }; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:OIObject; super.OnEnterFrame(_arg1); } } }//package RES.WINDOWS
Section 95
//Glassez (Glassez) package { import flash.events.*; import flash.display.*; import ENGINE.INTERFACE.*; import RES.GAME.*; import ENGINE.CORE.*; import RES.WINDOWS.*; import ENGINE.SMARTFOX.*; import ENGINE.AD.*; public class Glassez extends OApplication { private var iSystem:OSystem; public static var iWindow:OWindow; public static var FormMain:SFormMain = new SFormMain(); public function Glassez(){ super("Glassez"); GlassezL.iGAME; OSound.PlayListAdd("music.mp3"); OSound.PlayMusic(); OAdBanners.InitTBanner(GlassezL.sTBannerPrefix, GlassezL.sBannerID); OAdBanners.InitBBanner(GlassezL.sBBannerPrefix, GlassezL.sBannerID); } override protected function OnMenuItem():void{ var _local1:int; var _local2:DisplayObject; var _local3:OWHighScores; var _local4:Number; _local1 = this.prMenuItem; switch (_local1){ case GlassezL.miNullWindow: return; case GlassezL.miLastWindow: _local2 = this.getChildAt((this.numChildren - 1)); iWindow = ((_local2 is OWindow)) ? (_local2 as OWindow) : null; if (iWindow){ iWindow.prActive = true; return; }; iWindow = new OWMenu(); this.prMenuItem = GlassezL.miNullWindow; break; case GlassezL.miIntro: iWindow = new OWIntro(); if (GlassezL.iGAME.prPlayerName == ""){ this.prMenuItem = GlassezL.miEnterNameFirst; } else { this.prMenuItem = GlassezL.miMenu; }; break; case GlassezL.miEnterNameFirst: iWindow = new OWEnterName(false); this.prMenuItem = GlassezL.miMenu; break; case GlassezL.miEnterNewName: iWindow = new OWEnterName(true); (iWindow as OWEnterName).prName = ""; this.prMenuItem = GlassezL.miLastWindow; break; case GlassezL.miMenu: switch (GlassezL.iMP.State){ case OMultiplayer.stNone: GlassezL.iMP.Init(GlassezL.sDomain, GlassezL.sServer, GlassezL.sZone, GlassezL.sXTName, GlassezL.iGAME.prPlayerName); break; case OMultiplayer.stConnectionError: if (GlassezL.iMP.prErrorsCount < 5){ GlassezL.iMP.State = OMultiplayer.stNone; GlassezL.iMP.Init(GlassezL.sDomain, GlassezL.sServer, GlassezL.sZone, GlassezL.sXTName, GlassezL.iGAME.prPlayerName); }; break; }; iWindow = new OWMenu(); this.prMenuItem = GlassezL.miNullWindow; break; case GlassezL.miCommingSoon: iWindow = new OAlert(GlassezL.OWCommingSoon, null); this.prMenuItem = GlassezL.miLastWindow; break; case GlassezL.miChoosePlayer: iWindow = new OWChoosePlayer(); this.prMenuItem = GlassezL.miMenu; break; case GlassezL.miDeletePlayerConfirm: iWindow = new OAlert(GlassezL.OWDeletePlayerConfirm, [GlassezL.miDeletePlayer, GlassezL.miLastWindow]); this.prMenuItem = GlassezL.miLastWindow; break; case GlassezL.miDeletePlayer: GlassezL.iGAME.DeletePlayer(GlassezL.iGAME.prPlayerName); if (GlassezL.iGAME.prPlayerName != ""){ this.OnMenuItem(); return; }; iWindow = new OWEnterName(false); this.prMenuItem = GlassezL.miLastWindow; break; case GlassezL.miOptions: iWindow = new OWOptions(); this.prMenuItem = GlassezL.miLastWindow; break; case GlassezL.miFirstRun: if ((((GlassezL.iGAME.prLevel == 0)) && ((GlassezL.iGAME.prScore == 0)))){ iWindow = new SInstruction(); this.prMenuItem = GlassezL.miGameSP; break; }; _local1 = GlassezL.miGameSP; case GlassezL.miGameSP: if (GlassezL.iGAME.prLevel > (SLevels.Levels.length - 1)){ _local4 = GlassezL.iGAME.prScore; GlassezL.iGAME.NewGame(); GlassezL.iGAME.AddScore(_local4); }; FormMain.clearLevel(); GlassezL.iGAME.prMode = 0; iWindow = new OWGame(); this.prMenuItem = GlassezL.miLastWindow; this.addChild(FormMain); break; case GlassezL.miResultsSP: iWindow = new OWResults(); this.prMenuItem = GlassezL.miLastWindow; break; case GlassezL.miReturnGameSP: if (GlassezL.iGAME.prLevel == 0){ Glassez.FormMain.clearLevel(); }; iWindow = (this.getChildAt((this.numChildren - 1)) as OWGame); iWindow.prActive = true; return; case GlassezL.miHighScores: iWindow = new OWHighScores(); this.prMenuItem = GlassezL.miLastWindow; break; case GlassezL.miDeleteScoresConfirm: iWindow = new OAlert(GlassezL.OWDeleteScoresConfirm, [GlassezL.miDeleteScores, GlassezL.miLastWindow]); this.prMenuItem = GlassezL.miLastWindow; break; case GlassezL.miDeleteScores: _local3 = (this.getChildAt((this.numChildren - 1)) as OWHighScores); if (_local3.iTable.prValue == 0){ GlassezL.iGAME.ClearLocalScores(0); } else { GlassezL.iGAME.ClearPersonalScores(0); }; this.OnMenuItem(); return; case GlassezL.miInstructions: iWindow = new SInstruction(); this.prMenuItem = GlassezL.miLastWindow; break; }; this.addChild(iWindow); } override public function Init():void{ if (((((!(this.stage)) || ((this.stage.stageHeight == 0)))) || ((this.stage.stageWidth == 0)))){ return; }; this.InitBackground([GlassezL.OBG02], 0); if (GlassezL.sDebug){ this.iSystem = new OSystem(); this.addChild(this.iSystem); }; super.Init(); SFigures_Matrix.initSFigureMatrix(); FormMain = SFormMain.CreateFormMain(OGlobal.StageRect.width, OGlobal.StageRect.height, OGlobal.StageRect.x, OGlobal.StageRect.y); FormMain.initEvents(); FormMain.x = 0; FormMain.y = 0; this.prMenuItem = GlassezL.miIntro; OnMenuItem(); } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg1 == null){ this.prMenuItem = _arg2; }; } override protected function OnDeactivate(_arg1:Event):void{ GlassezL.iGAME.SaveCache(); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); GlassezL.iMP.OnEnterFrame(); OSystem.iUserText1 = (((((((" : " + GlassezL.iMP.State.toString()) + " : ") + GlassezL.iMP.prActiveRoomID.toString()) + " ") + GlassezL.iMP.prPlayerID.toString()) + " : ") + GlassezL.iMP.prError); if (iWindow){ if (iWindow.prAnimation){ return; }; if (!iWindow.prVisible){ this.removeChild(iWindow); iWindow.Free(); iWindow = null; this.OnMenuItem(); } else { if (!iWindow.prActive){ this.OnMenuItem(); }; }; }; } } }//package
Section 96
//GlassezL (GlassezL) package { import ENGINE.DISPLAY.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.GAME.*; import ENGINE.CORE.*; import ENGINE.SMARTFOX.*; public class GlassezL { public static const strCancel:String = "Cancel"; public static const miEnterNewName:int = 4; public static const strRemove:String = "Remove"; public static const miDeletePlayer:int = 9; public static const strLevelComplete:String = "Mosaic Complete"; public static const strLevelID:String = "Level # "; public static const miIntro:int = 2; public static const miDeleteScoresConfirm:int = 16; private static const OWHighScoresType:Array = [GlassezL.strLocal, GlassezL.strPersonal]; public static const strClose:String = "Close"; public static const strEnterName:String = "please enter your name:"; public static const strFailedLevel:String = " Has Failed The Level With Score "; public static const strPresents:String = "presents"; public static const strMusic:String = "Music Volume"; public static const miCommingSoon:int = 6; public static const strInstructions:String = "Instructions"; public static const strConnect1URL:String = "http://www.wellgames.com/free_online/glassez/?g=glassez"; public static const strMosaicComplete:String = "Mosaic complete"; public static const strLevelScore:String = "Level Score: "; public static const strResults:String = "Results"; public static const strPublishRaiting:String = "Publish Raiting"; public static const miGameSP:int = 12; public static const miResultsSP:int = 13; public static const strAccept:String = "Accept"; public static const strClear:String = "Clear"; public static const strChoosePlayer:String = "Choose a Player"; public static const sBBannerPrefix:String = "bottom/"; public static const strSendMail:String = "Send Mail"; public static const strConnectionToServer:String = "Connecting To Server..."; public static const strPlayersOnline1:String = "Players Online"; public static const sZone:String = "Glassez"; public static const strCommingSoon:String = "Comming Soon..."; public static const strDeletePlayerConfirm:String = "Are you sure you want to delete this profile?"; public static const strBonusScore:String = "Bonus Score"; public static const strInstructionsText:String = "Make a picture from the pieces of glass! Take the pieces of glass from the blue container and place them on the colored template. Click on the piece to turn it. Put unnecessary pieces into the trash."; public static const strTotalScore:String = "Level Score"; public static const strConnect2URL:String = "http://www.wellgames.com/?g=glassez"; public static const sBannerID:String = "glassez"; public static const miReturnGameSP:int = 14; public static const strScore:String = "Score"; public static const miLastWindow:int = 1; public static const strFullScreen:String = "Full Screen"; public static const strGameName:String = "Glassez!"; private static const iWOptionsVolume:Array = [GlassezL.strOff, "10%", "20%", "30%", "40%", "50%", "60%", "70%", "80%", "90%", "100%"]; public static const strYes:String = "Yes"; public static const strEditor:String = "Create Own Level"; public static const miNullWindow:int = 0; public static const sDomain:String = "wellgames.com"; public static const strSite:String = "WELLGAMES.COM"; public static const strCompleteLevel:String = " Has Completed The Level With Score "; public static const miMenu:int = 5; public static const miHighScores:int = 15; public static const strNextLevel:String = "Next Level"; public static const strOptions:String = "Options"; public static const strMenu:String = "Menu"; public static const strGlobal:String = "Global"; public static const strConnect3URL:String = "http://absolutist.com/cgi-bin/tell_a_friend.pl?url=http://wellgames.com/free_online/glassez/?g=glassez"; public static const strMoreGames:String = "More Games"; public static const strDelete:String = "Delete"; public static const strDeletePlayer:String = "Delete Player?"; public static const strOpponent1:String = "Opponent"; public static const strOpponent2:String = "In Game"; private static const iWOptionsOnOff:Array = [GlassezL.strOff, GlassezL.strOn]; public static const strPlace:String = " Place"; public static const strSound:String = "Sound Volume"; public static const miOptions:int = 10; public static const sURLSite:String = "http://www.wellgames.com/?g=glassez"; public static const strYourRaiting:String = "Your Raiting"; public static const miDeleteScores:int = 17; public static const strNewPlayer:String = "NEW PLAYER!"; public static const miFirstRun:int = 11; public static const miDeletePlayerConfirm:int = 8; public static const strClickToContinue:String = "Click to continue ..."; public static const strHighScores:String = "High Scores"; public static const strReiting2:String = "'s Rating Is "; public static const strWindow:String = "Window"; public static const strChangePlayer:String = "click to change player"; public static const strDeleteScoresConfirm:String = "Are you sure you want to delete scores table?"; public static const strReiting1:String = " Place: "; public static const strTrash:String = "Trash"; public static const strCommingSoonI:String = "This option is not available at the moment"; public static const strOff:String = "Off"; public static const miInstructions:int = 18; public static const strPersonal:String = "Personal"; public static const strConnect4URL:String = "http://www.wellgames.com/free_online/glassezeditor/?g=glassez"; public static const strHasReiting:String = "'s Rating Is "; public static const sServer:String = "www.wellgames.com"; public static const strPublish:String = "Publish"; public static const sDebug:Boolean = false; public static const strPublishScore:String = "Publish Score"; public static const miEnterNameFirst:int = 3; public static const ver:int = 1; private static const OSoundParams:Array = [GlassezL.OSBubbleBang01, GlassezL.OSBubbleBang02, GlassezL.OSBubbleBang03, GlassezL.OSBubbleBang04]; public static const strNew:String = "New"; public static const miChoosePlayer:int = 7; public static const strPlayOnline:String = "Play Online!"; public static const strLocal:String = "Local"; public static const sTBannerPrefix:String = "top/"; public static const strNo:String = "No"; public static const strLevel:String = "Level"; public static const strClick:String = "Click"; public static const strConnect2:String = "Try Other Multiplayer Games!"; public static const strOpponentMessage3:String = "Mosaic"; public static const strConnect1:String = "Play With Other Gamers In Multiplayer Mode!"; public static const strYourReiting:String = "Your Rating"; public static const strConnect3:String = "Tell A Friend About Glassez!"; public static const strGainedScore:String = "Gained Score"; public static const sXTName:String = "gs"; public static const strWelcome:String = "Welcome"; public static const strPlayersOnline:String = "Players Online"; public static const strOn:String = "On"; public static const strContinue:String = "Continue"; public static const strOpponentMessage1:String = "Opponent"; public static const strOpponentMessage2:String = "Completed"; public static var OWGameScoreElement_O:Array = [OInterface.OTabMake, [[GlassezS.Header, 13, 20, "0", " ", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "0", "0", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "30", "1", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "60", "2", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "90", "3", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "120", "4", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "150", "5", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "180", "6", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "210", "7", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "240", "8", 0, 0, null, 0, false], [GlassezS.Header, 13, 20, "270", "9", 0, 0, null, 0, false]], 13, 30, GlassezL.OWGameCounterAnimator, null]; public static var OWLinkSiteGame:Array = [[GlassezS.ColorHeader, 310, 25, ["aqua1"], GlassezL.strSite, null, 480, 50, null, 0, true]]; public static var OIUp:Class = GlassezL_OIUp; public static var OSBubbleBang01:Class = GlassezL_OSBubbleBang01; public static var OWInfoMosaicComplete:Array = [[GlassezS.ColorHeader, 800, 65, GlassezL.OWColors, GlassezL.strMosaicComplete, null, 0, 0, null, 0, true], [GlassezS.ColorHeader, 800, 30, GlassezL.OWColors, GlassezL.strClickToContinue, null, 0, 545, null, 0, true]]; public static var OWInfoP:Array = [[GlassezS.Header, 250, 30, "yellow", GlassezL.strConnect1, 5, 265, null, 0, true]]; public static var OIRight:Class = GlassezL_OIRight; public static var OWHighScores:Array = [[GlassezS.BigFrame, 600, 510, "yellow", "white", 0, 0, null, 0, true], [GlassezS.Header, 600, 50, "yellow", GlassezL.strHighScores, 0, 20, null, 0, true], [GlassezS.ListBoxTextHSlider, 280, 50, "aqua1", false, 190, 40, "aqua1", "", GlassezL.OWHighScoresType, 160, 75, "iType", 0, true], [GlassezS.SmallBorder, 540, 200, "yellow", 30, 130, null, 0, true], [ODisplay.IDisplayObjectMake, GlassezL.OWHighScoreTabF, 45, 145, "iTable", 0, true], [GlassezS.MakeTextButton, 180, 60, "yellow", "yellow", 30, GlassezL.strGlobal, 30, 350, "iGlobal", 0, true], [GlassezS.MakeTextButton, 180, 60, "aqua1", "aqua1", 30, GlassezL.strPublish, 390, 350, "iPublish", 0, true], [GlassezS.MakeTextButton, 150, 60, "red", "red", 30, GlassezL.strClear, 110, 430, "iClear", 0, true], [GlassezS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, GlassezL.strClose, 340, 430, "iClose", 0, true]]; public static var OWDeleteScoresConfirm:Array = [[GlassezS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [GlassezS.Header, 420, 30, "aqua1", GlassezL.strDeleteScoresConfirm, 0, 85, null, 0, true], [GlassezS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, GlassezL.strYes, 50, 190, "iButtons", 0, true], [GlassezS.MakeTextButton, 150, 60, "red", "red", 30, GlassezL.strNo, 220, 190, "iButtons", 1, true]]; private static var OWHighScoreTabF:Array = [OInterface.OTabMake, [[OInterface.OIObjectMake, GlassezL.OWHighScoreLocal, null, 0, 0, null, 0, false], [OInterface.OIObjectMake, GlassezL.OWHighScorePersonal, null, 0, 0, null, 0, false], [OInterface.OIObjectMake, GlassezL.OWHighRaitingPersonal, null, 0, 0, null, 0, false]], 410, 270, GlassezL.OTimerAnimator, null]; public static var OWEnterName:Array = [[GlassezS.BigFrame, 460, 290, "aqua1", "white", 0, 0, null, 0, true], [GlassezS.Header, 460, 50, "aqua1", GlassezL.strNewPlayer, 0, 20, null, 0, true], [GlassezS.Header, 460, 30, "yellow", GlassezL.strEnterName, 0, 90, null, 0, true], [GlassezS.InputText, 400, 60, "yellow", "well", [45, 0.9, 0.6], 11, 30, 130, "iName", 0, true], [GlassezS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, GlassezL.strAccept, 70, 210, "iAccept", 0, true], [GlassezS.MakeTextButton, 150, 60, "red", "red", 30, GlassezL.strCancel, 240, 210, "iCancel", 0, true]]; public static var OWGameScore_O:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 68, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 85, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 102, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 119, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement_O, 136, 0, "iDigits", 8, true]], 153, 20]; public static var OWGameConnection:Array = [GlassezS.ColorText, 50, GlassezL.OWColors, GlassezL.strConnectionToServer, OInterface.iDefSlowAnimators]; private static var OWPlayersCounterF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 67, 0, "iDigits", 4, true]], 85, 30]; public static var OWGameScoreF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 68, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 85, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 102, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 119, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 136, 0, "iDigits", 8, true]], 153, 25]; public static var OWScorePanel:Array = [[GlassezS.SmallFrame, 148, 50, "aqua", "aqua", 640, 489, null, 0, true], [GlassezS.ColorHeader, 80, 25, GlassezL.OWColors, GlassezL.strLevel, null, 652, 497, null, 0, true], [ODisplay.IDisplayObjectMake, GlassezL.OWGameScoreF, 678, 505, "iLevelC", 0, true], [GlassezS.SmallFrame, 120, 100, "yellow1", "yellow1", 510, 489, null, 0, true], [GlassezS.ColorHeader, 195, 25, GlassezL.OWPlayersColor, GlassezL.strScore, null, 475, 511, null, 0, true], [ODisplay.IDisplayObjectMake, GlassezL.OWGameScoreF, 493, 546, "iScore", 0, true]]; public static var OpponentFieldFiltrScale:Number = 0.5; public static var PlayerFieldFiltrScale:Number = 0.9; private static var OWPlayersCounterElement:Array = [OInterface.OTabMake, [[GlassezS.Header, 17, 30, "0", " ", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "0", "0", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "30", "1", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "60", "2", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "90", "3", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "120", "4", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "150", "5", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "180", "6", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "210", "7", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "240", "8", 0, 0, null, 0, false], [GlassezS.Header, 17, 30, "270", "9", 0, 0, null, 0, false]], 17, 30, GlassezL.OTimerAnimator, null]; public static var BackgroundFieldFiltrScale:Number = 0.9; public static var OWCommingSoon:Array = [[GlassezS.BigFrame, 530, 290, "yellow1", "yellow", 0, 0, null, 0, true], [GlassezS.Header, 530, 50, "red", GlassezL.strCommingSoon, 0, 20, null, 0, true], [GlassezS.Header, 530, 30, "magenta", GlassezL.strCommingSoonI, 0, 125, null, 0, true], [GlassezS.MakeTextButton, 150, 60, "aqua1", "aqua1", 30, GlassezL.strClose, 190, 210, null, 0, true]]; public static var OWGameNameColor:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWInstructionAnim:Array = [[GlassezS.BigFrame, 700, 500, "yellow", "white", 50, 50, null, 0, true], [GlassezS.Header, 700, 50, "yellow", GlassezL.strInstructions, 50, 80, null, 0, true], [GlassezS.Header, 450, 25, "yellow1", GlassezL.strInstructionsText, 295, 260, null, 0, true], [GlassezS.MakeTextButton, 190, 60, "aqua1", "aqua1", 30, GlassezL.strClose, 510, 460, "iClose", 0, true], [GlassezS.SmallFrame, 260, 100, "aqua1", "blue", 80, 420, null, 0, true], [GlassezS.SmallFrame, 110, 100, "red", "yellow", 360, 420, null, 0, true]]; public static var OWInfoPUserNotFound:Array = [[GlassezS.Header, 250, 30, "yellow", GlassezL.strConnect1, 5, 200, null, 0, true], [GlassezS.Header, 250, 30, "yellow", GlassezL.strConnect1, 5, 265, null, 0, true]]; public static var OWPlayersColor:Array = ["180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150"]; public static var OILeft:Class = GlassezL_OILeft; public static var OWResultsLevelScore:Array = [[GlassezS.TextAlign, 600, 50, 50, "yellow", GlassezL.strGainedScore, 0, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 600, 50, 50, "yellow", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWResults:Array = [[GlassezS.ColorHeader, 800, 80, OWColors, strResults, OInterface.iDefSlowAnimators, 0, 10, null, 0, false], [OInterface.OIObjectMake, OWResultsLevelScore, OInterface.iDefSlowAnimators, 100, 130, null, 0, false], [OInterface.OIObjectMake, OWResultsBonusScore, OInterface.iDefSlowAnimators, 100, 190, null, 0, false], [OInterface.OIObjectMake, OWResultsTotalScore, OInterface.iDefSlowAnimators, 100, 250, null, 0, false], [OInterface.OIObjectMake, OWResultsReiting, OInterface.iDefSlowAnimators, 0, 330, null, 0, false], [GlassezS.MakeTextButton, 320, 60, "yellow1", "yellow1", 30, GlassezL.strNextLevel, 240, 500, "iButtons", 0, false]]; public static var OWMenuReiting:Array = [[GlassezS.Header, 800, 30, "yellow", "W", 0, 364, null, 0, true]]; public static var OWGameScoreElement:Array = [OInterface.OTabMake, [[GlassezS.Header, 15, 25, "0", " ", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "0", "0", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "30", "1", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "60", "2", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "90", "3", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "120", "4", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "150", "5", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "180", "6", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "210", "7", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "240", "8", 0, 0, null, 0, false], [GlassezS.Header, 15, 25, "270", "9", 0, 0, null, 0, false]], 15, 30, GlassezL.OWGameCounterAnimator, null]; public static var OWNameGame:Array = [[GlassezS.ColorHeader, 310, 50, GlassezL.OWGameNameColor, GlassezL.strGameName, null, 480, -6, null, 0, true]]; public static var OFont:Class = GlassezL_OFont; public static var OWResultsBonusScore:Array = [[GlassezS.TextAlign, 600, 50, 50, "red", GlassezL.strBonusScore, 0, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 600, 50, 50, "red", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWInfoPConnect:Array = [[GlassezS.Header, 250, 30, "yellow", GlassezL.strConnect1, 10, 200, null, 0, true], [GlassezS.MakeTextButton, 230, 50, "yellow", "yellow", 25, GlassezL.strPlayOnline, 21, 310, null, 0, true]]; private static var OTimerAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:15}; public static var OWResultsTotalScore:Array = [[GlassezS.TextAlign, 600, 50, 50, "yellow1", GlassezL.strTotalScore, 0, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 600, 50, 50, "yellow1", "9", 2, 1, 0, 0, null, 0, true]]; private static var iSoundRegistered:Boolean = OSound.RegisterEmbedSounds(OSoundParams); public static var OWInfoOpponentCompleted:Array = [[GlassezS.ColorHeader, 270, 25, GlassezL.OWColors, strOpponentMessage1, null, 0, 0, null, 0, true], [GlassezS.ColorHeader, 270, 25, GlassezL.OWColors1, strOpponentMessage2, null, 0, 30, null, 0, true], [GlassezS.ColorHeader, 270, 25, GlassezL.OWColors2, strOpponentMessage3, null, 0, 60, null, 0, true]]; public static var OWMenu:Array = [[GlassezS.Header, 800, 40, "magenta1", GlassezL.strWelcome, 0, 5, null, 0, true], [GlassezS.Header, 800, 30, "white", GlassezL.strChangePlayer, 0, 50, null, 0, true], [GlassezS.ColorHeader, 800, 120, GlassezL.OWGameNameColor, GlassezL.strGameName, null, 0, 65, "iGameName", 0, true], [GlassezS.InvisibleButton, 400, 75, 200, 5, "iBName", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterF, 20, 214, "iCPlayers", 0, true], [GlassezS.ColorText, 30, GlassezL.OWPlayersColor, GlassezL.strPlayersOnline, null, 20, 208, "iPlayers", 0, true], [GlassezS.MakeTextButton, 360, 80, "aqua1", "aqua1", 40, GlassezL.strPlayOnline, 220, 265, "iQuickPlay", 0, true], [GlassezS.MakeTextButton, 250, 50, "yellow", "yellow", 25, GlassezL.strOptions, 120, 410, "iOptions", 0, true], [GlassezS.MakeTextButton, 250, 50, "red", "red", 25, GlassezL.strInstructions, 430, 410, "iInstructions", 0, true], [GlassezS.MakeTextButton, 250, 50, "yellow1", "yellow1", 25, GlassezL.strHighScores, 60, 475, "iHighScores", 0, true], [GlassezS.MakeTextButton, 250, 50, "magenta1", "magenta1", 25, GlassezL.strMoreGames, 490, 475, "iMoreGames", 0, true], [GlassezS.MakeTextButton, 360, 50, "aqua", "aqua", 25, GlassezL.strEditor, 220, 540, "iEditor", 0, true]]; public static var OWHighScorePersonal:Array = [[GlassezS.TextAlign, 510, 30, 30, "aqua1", "W", 0, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "aqua1", "9", 2, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "blue", "W", 0, 1, 0, 35, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "blue", "9", 2, 1, 0, 35, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "blue1", "W", 0, 1, 0, 70, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "blue1", "9", 2, 1, 0, 70, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "magenta", "W", 0, 1, 0, 105, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "magenta", "9", 2, 1, 0, 105, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "magenta1", "W", 0, 1, 0, 140, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "magenta1", "9", 2, 1, 0, 140, null, 0, true]]; public static var OWHighRaitingPersonal:Array = [[GlassezS.TextAlign, 510, 30, 30, "30", "W", 0, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "30", "9", 2, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "90", "W", 0, 1, 0, 35, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "90", "9", 2, 1, 0, 35, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "150", "W", 0, 1, 0, 70, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "150", "9", 2, 1, 0, 70, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "210", "W", 0, 1, 0, 105, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "210", "9", 2, 1, 0, 105, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "270", "W", 0, 1, 0, 140, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "270", "9", 2, 1, 0, 140, null, 0, true]]; public static var OWTrashText:Array = [[GlassezS.ColorHeader, 100, 25, ["yellow"], GlassezL.strTrash, null, 399, 522, null, 0, true]]; public static var OWColors:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWHighScoreLocal:Array = [[GlassezS.TextAlign, 510, 30, 30, "red", "W", 0, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "red", "9", 2, 1, 0, 0, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "red1", "W", 0, 1, 0, 35, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "red1", "9", 2, 1, 0, 35, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "yellow", "W", 0, 1, 0, 70, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "yellow", "9", 2, 1, 0, 70, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "yellow1", "W", 0, 1, 0, 105, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "yellow1", "9", 2, 1, 0, 105, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "green", "W", 0, 1, 0, 140, null, 0, true], [GlassezS.TextAlign, 510, 30, 30, "green", "9", 2, 1, 0, 140, null, 0, true]]; public static var OWIntroParam:Array = [[OSprite.Make, [[ODisplay.SpriteRect, (800 * OGlobal.Scale), (600 * OGlobal.Scale)]], 0, 0, "iHit", 0, false], [GlassezS.Header, 800, 50, "aqua1", GlassezL.strSite, 0, 160, "iHeader", 0, true], [GlassezS.Header, 800, 40, "aqua1", GlassezL.strPresents, 0, 400, "iFooter", 0, true], [GlassezS.Text, 90, "0", "G", 180, 0, "iName", 0, true], [GlassezS.Text, 90, "30", "L", 245, 0, "iName", 1, true], [GlassezS.Text, 90, "60", "A", 299, 0, "iName", 2, true], [GlassezS.Text, 90, "90", "S", 357, 0, "iName", 3, true], [GlassezS.Text, 90, "120", "S", 407, 0, "iName", 4, true], [GlassezS.Text, 90, "150", "E", 460, 0, "iName", 5, true], [GlassezS.Text, 90, "180", "Z", 518, 0, "iName", 6, true], [GlassezS.Text, 90, "210", "!", 579, 0, "iName", 7, true]]; public static var OIDown:Class = GlassezL_OIDown; public static var OWOptions:Array = [[GlassezS.BigFrame, 540, 390, "aqua1", "white", 0, 0, null, 0, true], [GlassezS.Header, 540, 50, "aqua1", GlassezL.strOptions, 0, 20, null, 0, true], [GlassezS.ListBoxTextHSlider, 520, 50, "magenta", false, 90, 40, "magenta", GlassezL.strSound, GlassezL.iWOptionsVolume, 10, 90, "iSound", 0, true], [GlassezS.ListBoxTextHSlider, 520, 50, "yellow", false, 90, 40, "yellow", GlassezL.strMusic, GlassezL.iWOptionsVolume, 10, 140, "iMusic", 0, true], [GlassezS.ListBoxTextHSlider, 520, 50, "green1", false, 200, 40, "green1", GlassezL.strWindow, null, 10, 190, "iResolution", 0, true], [GlassezS.ListBoxTextHSlider, 520, 50, "red1", false, 90, 40, "red1", GlassezL.strFullScreen, GlassezL.iWOptionsOnOff, 10, 240, "iFullScreen", 0, true], [GlassezS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, GlassezL.strAccept, 110, 310, "iAccept", 0, true], [GlassezS.MakeTextButton, 150, 60, "red", "red", 30, GlassezL.strCancel, 280, 310, "iCancel", 0, true]]; public static var OWColors2:Array = ["180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWColors1:Array = ["90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; private static var OWGameCounterAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:4}; public static var OWResultsReiting:Array = [[GlassezS.ColorHeader, 800, 60, OWPlayersColor, strYourReiting, OInterface.iDefSlowAnimators, 0, 0, null, 0, true], [GlassezS.TextAlign, 800, 60, 60, "aqua1", "9", 1, 1, 0, 80, null, 0, true]]; public static var OBG02:Class = GlassezL_OBG02; public static var OWInfoPPlayer:Array = [[GlassezS.ColorHeader, 270, 25, GlassezL.OWColors, GlassezL.strOpponent1, null, 0, 265, null, 0, true], [GlassezS.ColorHeader, 270, 25, GlassezL.OWPlayersColor, GlassezL.strLevel, null, 0, 295, null, 0, true]]; public static var OWGameNewLevel:Array = [GlassezS.ColorText, 60, GlassezL.OWColors, GlassezL.strLevel, OInterface.iDefSlowAnimators]; public static var iMP:OMultiplayer = new OMultiplayer(sDebug); public static var OWDeletePlayerConfirm:Array = [[GlassezS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [GlassezS.Header, 420, 30, "aqua1", GlassezL.strDeletePlayerConfirm, 0, 85, null, 0, true], [GlassezS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, GlassezL.strYes, 50, 190, "iButtons", 0, true], [GlassezS.MakeTextButton, 150, 60, "red", "red", 30, GlassezL.strNo, 220, 190, "iButtons", 1, true]]; public static var OWScorePanel_O:Array = [[GlassezS.ColorHeader, 104, 20, GlassezL.OWColors, GlassezL.strScore, null, 605, 385, null, 0, true], [ODisplay.IDisplayObjectMake, GlassezL.OWGameScore_O, 657, 395, "iScore", 0, true], [GlassezS.ColorHeader, 304, 25, GlassezL.OWPlayersColor, GlassezL.strOpponent1, null, 484, 409, null, 0, true], [GlassezS.ColorHeader, 304, 25, GlassezL.OWPlayersColor, "", null, 484, 435, null, 0, true]]; public static var OWChoosePlayer:Array = [[GlassezS.BigFrame, 500, 500, "aqua1", "white", 0, 0, null, 0, true], [GlassezS.Header, 500, 50, "aqua1", GlassezL.strChoosePlayer, 0, 20, null, 0, true], [GlassezS.ListBoxText, 360, 40, "yellow", "yellow", 5, null, 30, 90, "iListBox", 0, true], [GlassezS.MakeTextButton, 150, 60, "yellow", "yellow", 30, GlassezL.strNew, 30, 340, "iNew", 0, true], [GlassezS.MakeTextButton, 150, 60, "magenta", "magenta", 30, GlassezL.strDelete, 320, 340, "iDelete", 0, true], [GlassezS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, GlassezL.strAccept, 90, 420, "iAccept", 0, true], [GlassezS.MakeTextButton, 150, 60, "red", "red", 30, GlassezL.strCancel, 260, 420, "iCancel", 0, true]]; public static var OSBubbleBang03:Class = GlassezL_OSBubbleBang03; public static var OSBubbleBang04:Class = GlassezL_OSBubbleBang04; public static var OSBubbleBang02:Class = GlassezL_OSBubbleBang02; public static var iGAME:OGame = new OCGame(); } }//package
Section 97
//GlassezL_OBG02 (GlassezL_OBG02) package { import mx.core.*; public class GlassezL_OBG02 extends SpriteAsset { } }//package
Section 98
//GlassezL_OFont (GlassezL_OFont) package { import mx.core.*; public class GlassezL_OFont extends SpriteAsset { } }//package
Section 99
//GlassezL_OIDown (GlassezL_OIDown) package { import mx.core.*; public class GlassezL_OIDown extends SpriteAsset { } }//package
Section 100
//GlassezL_OILeft (GlassezL_OILeft) package { import mx.core.*; public class GlassezL_OILeft extends SpriteAsset { } }//package
Section 101
//GlassezL_OIRight (GlassezL_OIRight) package { import mx.core.*; public class GlassezL_OIRight extends SpriteAsset { } }//package
Section 102
//GlassezL_OIUp (GlassezL_OIUp) package { import mx.core.*; public class GlassezL_OIUp extends SpriteAsset { } }//package
Section 103
//GlassezL_OSBubbleBang01 (GlassezL_OSBubbleBang01) package { import mx.core.*; public class GlassezL_OSBubbleBang01 extends SoundAsset { } }//package
Section 104
//GlassezL_OSBubbleBang02 (GlassezL_OSBubbleBang02) package { import mx.core.*; public class GlassezL_OSBubbleBang02 extends SoundAsset { } }//package
Section 105
//GlassezL_OSBubbleBang03 (GlassezL_OSBubbleBang03) package { import mx.core.*; public class GlassezL_OSBubbleBang03 extends SoundAsset { } }//package
Section 106
//GlassezL_OSBubbleBang04 (GlassezL_OSBubbleBang04) package { import mx.core.*; public class GlassezL_OSBubbleBang04 extends SoundAsset { } }//package
Section 107
//GlassezS (GlassezS) package { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.DISPLAY.EFFECTS.*; import flash.text.*; import ENGINE.CORE.*; import ENGINE.SKIN.*; public class GlassezS { public static var iRegistered:Boolean = GlassezS.Register(); private static function Register():Boolean{ OEffects.RegisterEffect("GEL", new OEffectGel()); OEffects.RegisterColor("GEL", "red", {iCH:0, iCS:0.5, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "red1", {iCH:30, iCS:0.5, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "yellow", {iCH:60, iCS:0.6, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "yellow1", {iCH:90, iCS:0.6, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "green", {iCH:120, iCS:0.5, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "green1", {iCH:150, iCS:0.5, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "aqua", {iCH:180, iCS:0.4, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "aqua1", {iCH:210, iCS:0.4, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "blue", {iCH:240, iCS:0.3, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "blue1", {iCH:270, iCS:0.3, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "magenta", {iCH:300, iCS:0.4, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "magenta1", {iCH:330, iCS:0.4, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "white", {iCH:0, iCS:0, iCB:0.97, iSH:0, iSS:0, iSB:0.7}); OEffects.RegisterFilter("GEL", "bpanel", {iBorder:24, iAngle:90, iF0SD:16, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "text 30", {iBorder:8, iAngle:90, iF0SD:3, iF0SB:6, iF1SD:5, iF1SB:6, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 40", {iBorder:8, iAngle:90, iF0SD:4, iF0SB:8, iF1SD:6, iF1SB:7, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:5, iF2GGC1:230, iF2GGD2:3, iF2GGB2:6, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "text 50", {iBorder:12, iAngle:90, iF0SD:5, iF0SB:10, iF1SD:7, iF1SB:8, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:6, iF2GGC1:240, iF2GGD2:4, iF2GGB2:6, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 60", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:8, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:8, iF2GGC1:230, iF2GGD2:4, iF2GGB2:8, iF2GGC2:150, iF2B:2}); OEffects.RegisterFilter("GEL", "text 70", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:9, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:10, iF2GGC1:230, iF2GGD2:4, iF2GGB2:10, iF2GGC2:155, iF2B:2}); OEffects.RegisterFilter("GEL", "text 80", {iBorder:15, iAngle:90, iF0SD:7, iF0SB:13, iF1SD:11, iF1SB:11, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:12, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:160, iF2B:2}); OEffects.RegisterFilter("GEL", "text 90", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "spanel", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "border", {iBorder:8, iAngle:60, iF0SD:3, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2}); OEffects.RegisterFilter("GEL", "bpanel ns", {iBorder:8, iAngle:90, iF0SD:0, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "spanel ns", {iBorder:16, iAngle:90, iF0SD:0, iF0SB:16, iF1SD:12, iF1SB:16, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:180, iF2B:2}); OEffects.RegisterFilter("GEL", "border ns", {iBorder:8, iAngle:60, iF0SD:0, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2}); return (true); } public static function MakeSpriteButton(_arg1:Array):OButton{ var _local2:Array; var _local3:OButton; _local2 = [[ODisplay.OBitmapSpriteFillRect, _arg1[1], _arg1[2], [ODisplay.SpriteLib, _arg1[5]], "GEL", _arg1[3], _arg1[6], _arg1[7], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local3 = new OButton(_local2); _local3.Pos(OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])); return (_local3); } public static function SmallFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapAngleFrame([null, _arg1[1], _arg1[2], 6, 5, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextElement(_arg1:Array):OListBoxElement{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Array; var _local6:OListBoxElement; _local2 = (_arg1[2] - 10); if (_local2 < 30){ _local2 = 30; }; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = [[ODisplay.OBitmapMake, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], 12, 6], 1, "GEL", _arg1[3], "border", 1, 0, 0, null, 0, false], [ODisplay.OBitmapMake, [ODisplay.SpriteTextInRect, GlassezL.OFont, _local2, _local3, _arg1[4], _arg1[1], _arg1[2]], 1, "GEL", _arg1[5], _local4, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (12 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local6 = new OListBoxElement(_local5); _local6.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7])); return (_local6); } public static function BigFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapAngleFrame([null, _arg1[1], _arg1[2], 16, 8, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextElementP(_arg1:Array, _arg2:String):void{ _arg1[4] = _arg2; } public static function MakeTextButton(_arg1:Array):OButton{ var _local2:Number; var _local3:String; var _local4:Array; var _local5:OButton; _local2 = Math.round((1 + (_arg1[5] / 70))); _local3 = ("text " + String((Math.round((_arg1[5] / 10)) * 10))); _local4 = [[ODisplay.OBitmapAngleFrameText, _arg1[1], _arg1[2], (_arg1[2] / 8), 5, "GEL", _arg1[3], "border", 1, _arg1[3], "spanel ns", 1, GlassezL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local5 = new OButton(_local4); _local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local5); } public static function ColorHeader(_arg1:Array):OIObject{ var _local2:Number; var _local3:String; var _local4:Sprite; var _local5:TextField; var _local6:TextFormat; var _local7:Rectangle; var _local8:Number; var _local9:Array; var _local10:int; var _local11:int; var _local12:OIObject; var _local13:String; var _local14:Rectangle; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)))); _local4 = ((GlassezL.OFont is Sprite)) ? (GlassezL.OFont as Sprite) : new ((GlassezL.OFont as Class)); if (!(_local4.getChildAt(0) is TextField)){ return (null); }; _local5 = (_local4.getChildAt(0) as TextField); _local5.autoSize = TextFieldAutoSize.LEFT; _local5.text = _arg1[4]; _local6 = _local5.defaultTextFormat; _local6.size = _arg1[2]; _local6.letterSpacing = _local2; _local5.setTextFormat(_local6); _local7 = _local5.getBounds(_local4); _local8 = ((_arg1[1] - _local7.width) / 2); _local9 = new Array(); _local10 = 0; _local11 = 0; while (_local11 < _local5.length) { _local13 = _arg1[4].substr(_local11, 1); if (_local13 == " "){ } else { _local14 = _local5.getCharBoundaries(_local11); var _temp1 = _local10; _local10 = (_local10 + 1); _local9.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, GlassezL.OFont, _arg1[2], _local2, _local13], 1, "GEL", _arg1[3][(_temp1 % _arg1[3].length)], _local3, 1, (_local14.x + _local8), _local14.y, null, 0, true]); }; _local11++; }; _local12 = new OIObject(_local9, _arg1[5]); _local12.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7])); return (_local12); } public static function SmallBorder(_arg1:Array):OBitmap{ return (ODisplay.OBitmapAngleBorder([null, _arg1[1], _arg1[2], 12, 6, "GEL", _arg1[3], "border", 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])])); } public static function Text(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[1] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); return (ODisplay.OBitmapText([null, GlassezL.OFont, _arg1[1], _local2, _arg1[3], "GEL", _arg1[2], _local3, 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])])); } public static function ListBoxTextHSlider(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Rectangle; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:OListBox; _local2 = _arg1[6]; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = ODisplay.TextRect(GlassezL.OFont, _local2, _local3, _arg1[8]); _local6 = (_arg1[6] - 10); _local7 = (_arg1[4]) ? [[GlassezS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array(); _local8 = [[ODisplay.OBitmapText, GlassezL.OFont, _local2, _local3, _arg1[8], "GEL", _arg1[3], _local4, 1, 15, ((_arg1[2] - _local5.height) * 0.5), null, 0, true], [GlassezS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], GlassezL.OILeft, "text 60", 1, ((_arg1[1] - _arg1[5]) - 75), ((_arg1[2] - _local6) * 0.5), "iUp", 0, false], [GlassezS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], GlassezL.OIRight, "text 60", 1, (_arg1[1] - 45), ((_arg1[2] - _local6) * 0.5), "iDown", 0, false]]; _local7 = _local7.concat(_local8); _local9 = [GlassezS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[7], "w", _arg1[7], 0, 0]; _local10 = [[((_arg1[1] - 45) - _arg1[5]), ((_arg1[2] - _arg1[6]) * 0.5)]]; _local11 = new OListBox(_local7, _local9, GlassezS.ListBoxTextElementP, _local10, null); _local11.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local11.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local11.prSelection = false; _local11.prCycling = true; _local11.prLBParams = _arg1[9]; _local11.Pos(OGlobal.ScaleFloor(_arg1[10]), OGlobal.ScaleFloor(_arg1[11])); return (_local11); } public static function ColorText(_arg1:Array):OIObject{ var _local2:Number; var _local3:String; var _local4:Sprite; var _local5:TextField; var _local6:TextFormat; var _local7:Array; var _local8:int; var _local9:int; var _local10:OIObject; var _local11:String; var _local12:Rectangle; _local2 = Math.round((1 + (_arg1[1] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); _local4 = ((GlassezL.OFont is Sprite)) ? (GlassezL.OFont as Sprite) : new ((GlassezL.OFont as Class)); if (!(_local4.getChildAt(0) is TextField)){ return (null); }; _local5 = (_local4.getChildAt(0) as TextField); _local5.autoSize = TextFieldAutoSize.LEFT; _local5.text = _arg1[3]; _local6 = _local5.defaultTextFormat; _local6.size = _arg1[1]; _local6.letterSpacing = _local2; _local5.setTextFormat(_local6); _local7 = new Array(); _local8 = 0; _local9 = 0; while (_local9 < _local5.length) { _local11 = _arg1[3].substr(_local9, 1); if (_local11 == " "){ } else { _local12 = _local5.getCharBoundaries(_local9); var _temp1 = _local8; _local8 = (_local8 + 1); _local7.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, GlassezL.OFont, _arg1[1], _local2, _local11], 1, "GEL", _arg1[2][_temp1], _local3, 1, _local12.x, _local12.y, null, 0, true]); }; _local9++; }; _local10 = new OIObject(_local7, _arg1[4]); _local10.Pos(OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])); return (_local10); } public static function TextAlign(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[2] / 10)) * 10), 90))); return (ODisplay.OBitmapTextAlign([null, GlassezL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local3, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])])); } public static function ListBoxText(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:Array; var _local5:Array; var _local6:Array; var _local7:int; var _local8:OListBox; _local2 = (_arg1[1] + 80); _local3 = ((_arg1[2] * _arg1[5]) + 30); _local4 = [[GlassezS.SmallBorder, _local2, _local3, _arg1[3], 0, 0, null, 0, true], [GlassezS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], GlassezL.OIUp, "text 60", 1, (_local2 - 50), 20, "iUp", 0, false], [GlassezS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], GlassezL.OIDown, "text 60", 1, (_local2 - 50), (_local3 - 50), "iDown", 0, false]]; _local5 = [GlassezS.ListBoxTextElement, _arg1[1], _arg1[2], _arg1[3], "w", _arg1[4], 0, 0]; _local6 = new Array(_arg1[5]); _local7 = 0; while (_local7 < _arg1[5]) { _local6[_local7] = [15, ((_local7 * _arg1[2]) + 15)]; _local7++; }; _local8 = new OListBox(_local4, _local5, GlassezS.ListBoxTextElementP, _local6, null); _local8.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local8.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local8.prLBParams = _arg1[6]; _local8.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local8); } public static function Header(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[2] / 10)) * 10), 90))); return (ODisplay.OBitmapTextInRect([null, GlassezL.OFont, _arg1[2], _local2, _arg1[4], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextVSlider(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Rectangle; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Array; var _local10:Array; var _local11:Array; var _local12:OListBox; _local2 = _arg1[6]; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = ODisplay.TextRect(GlassezL.OFont, _local2, _local3, _arg1[9]); _local6 = [[((_arg1[1] - _arg1[5]) * 0.5), _arg1[7]]]; _local7 = (_arg1[6] - 10); _local8 = (_local6[0][1] + ((_arg1[6] - _local7) * 0.5)); _local9 = (_arg1[4]) ? [[GlassezS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array(); _local10 = [[ODisplay.OBitmapText, GlassezL.OFont, _local2, _local3, _arg1[9], "GEL", _arg1[3], _local4, 1, ((_arg1[1] - _local5.width) * 0.5), _arg1[10], null, 0, true], [GlassezS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], GlassezL.OILeft, "text 60", 1, (_local6[0][0] - _local7), _local8, "iUp", 0, false], [GlassezS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], GlassezL.OIRight, "text 60", 1, (_local6[0][0] + _arg1[5]), _local8, "iDown", 0, false]]; _local9 = _local9.concat(_local10); _local11 = [GlassezS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[8], "w", _arg1[8], 0, 0]; _local12 = new OListBox(_local9, _local11, GlassezS.ListBoxTextElementP, _local6, null); _local12.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local12.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local12.prSelection = false; _local12.prCycling = true; _local12.prLBParams = _arg1[11]; _local12.Pos(OGlobal.ScaleFloor(_arg1[12]), OGlobal.ScaleFloor(_arg1[13])); return (_local12); } public static function InputText(_arg1:Array):OInput{ var _local2:Array; var _local3:OInput; _local2 = [[GlassezS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true], [OInterface.OInputTextFieldMake, (_arg1[1] - 10), (_arg1[2] - 10), GlassezL.OFont, (_arg1[2] - 30), 1, false, _arg1[5], _arg1[4], _arg1[6], 5, 8, "iText", 0, true]]; _local3 = new OInput(_local2); _local3.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local3); } public static function InvisibleButton(_arg1:Array):OButton{ var _local2:Array; var _local3:OButton; _local2 = [[OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local3 = new OButton(_local2, OAnimatorManager.iNullAnimators); _local3.Pos(OGlobal.ScaleFloor(_arg1[3]), OGlobal.ScaleFloor(_arg1[4])); _local3.prVisible = true; _local3.prActive = true; return (_local3); } } }//package
Section 108
//OCGame (OCGame) package { import ENGINE.GAME.*; public class OCGame extends OGame { public function OCGame(){ super(2, 5); } override public function DefaultInitLocalScores():void{ this.iScores.Clear(0); this.iScores.AddScore("Emily", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Michael", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Jacob", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Isabella", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Madison", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.SortOn(0); } } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip {GlassezL_OBG02} [OBG06]Uses:1
Symbol 3 Sound {GlassezL_OSBubbleBang03} [GlassezL_OSBubbleBang03]
Symbol 4 FontUsed by:5
Symbol 5 EditableTextUses:4Used by:6
Symbol 6 MovieClip {GlassezL_OFont} [OFont]Uses:5
Symbol 7 Sound {GlassezL_OSBubbleBang04} [GlassezL_OSBubbleBang04]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip {GlassezL_OILeft} [OILeft]Uses:8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip {GlassezL_OIUp} [OIUp]Uses:10
Symbol 12 Sound {GlassezL_OSBubbleBang01} [GlassezL_OSBubbleBang01]
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip {GlassezL_OIRight} [OIRight]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip {GlassezL_OIDown} [OIDown]Uses:15
Symbol 17 Sound {GlassezL_OSBubbleBang02} [GlassezL_OSBubbleBang02]

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 2 as "OBG06"
ExportAssets (56)Timeline Frame 1Symbol 3 as "GlassezL_OSBubbleBang03"
ExportAssets (56)Timeline Frame 1Symbol 6 as "OFont"
ExportAssets (56)Timeline Frame 1Symbol 7 as "GlassezL_OSBubbleBang04"
ExportAssets (56)Timeline Frame 1Symbol 9 as "OILeft"
ExportAssets (56)Timeline Frame 1Symbol 11 as "OIUp"
ExportAssets (56)Timeline Frame 1Symbol 12 as "GlassezL_OSBubbleBang01"
ExportAssets (56)Timeline Frame 1Symbol 14 as "OIRight"
ExportAssets (56)Timeline Frame 1Symbol 16 as "OIDown"
ExportAssets (56)Timeline Frame 1Symbol 17 as "GlassezL_OSBubbleBang02"
SerialNumber (41)Timeline Frame 1

Labels

"Glassez"Frame 1




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Created: 23/3 -2019 00:56:02 Last modified: 23/3 -2019 00:56:02 Server time: 06/05 -2024 21:55:56