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Digitz.swf

This is the info page for
Flash #97922

(Click the ID number above for more basic data on this flash file.)


Text
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ActionScript [AS3]

Section 1
//OAdBanner (ENGINE.AD.OAdBanner) package ENGINE.AD { import flash.events.*; import flash.display.*; import flash.net.*; public class OAdBanner { private var iManager:DisplayObject; private var iID:String; private var iBanner:DisplayObject; private var iPrefix:String; private var iLoader:Loader; private static const strURL:String = "http://wellgames.com/ad/"; public function OAdBanner(_arg1:String, _arg2:String){ this.iPrefix = _arg1; this.iID = _arg2; this.iLoader = new Loader(); this.iLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, OnIOError); this.iLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, OnComplete); this.iLoader.load(new URLRequest(this.prURL)); } private function OnIOError(_arg1:IOErrorEvent):void{ } public function DeleteBanner():void{ this.iBanner = null; } private function get prURL():String{ return ((((((OAdBanner.strURL + this.iPrefix) + "AdBanner.swf?r=") + this.iPrefix) + this.iID) + "&i=-1")); } public function get prBanner():DisplayObject{ return (this.iBanner); } public function CreateBanner():void{ if (this.iManager){ this.iBanner = this.iManager["prBanner"]; }; } private function OnComplete(_arg1:Event):void{ this.iManager = this.iLoader.content; } } }//package ENGINE.AD
Section 2
//OAdBanners (ENGINE.AD.OAdBanners) package ENGINE.AD { import flash.display.*; import ENGINE.CORE.*; public class OAdBanners { public static var iBBanner:OAdBanner; public static var iTBanner:OAdBanner; public static function InitTBanner(_arg1:String, _arg2:String):void{ _slot1.iTBanner = new OAdBanner(_arg1, _arg2); } public static function RemoveBBanner(_arg1:DisplayObjectContainer):void{ var _local2:Sprite; _local2 = (_slot1.iBBanner.prBanner as Sprite); if (((_local2) && (_arg1.contains(_local2)))){ _arg1.removeChild(_local2); }; _slot1.iBBanner.DeleteBanner(); } public static function AddBBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{ var _local6:Sprite; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _slot1.iBBanner.CreateBanner(); _local6 = (_slot1.iBBanner.prBanner as Sprite); if (!_local6){ return; }; _local7 = OGlobal.ToGlobal(_arg2); _local8 = OGlobal.ToGlobal(_arg3); _local9 = OGlobal.ToGlobal(_arg4); _local10 = OGlobal.ToGlobal(_arg5); _local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2))); _local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2))); _arg1.addChild(_local6); } public static function RemoveTBanner(_arg1:DisplayObjectContainer):void{ var _local2:Sprite; _local2 = (_slot1.iTBanner.prBanner as Sprite); if (((_local2) && (_arg1.contains(_local2)))){ _arg1.removeChild(_local2); }; _slot1.iTBanner.DeleteBanner(); } public static function InitBBanner(_arg1:String, _arg2:String):void{ _slot1.iBBanner = new OAdBanner(_arg1, _arg2); } public static function AddTBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{ var _local6:Sprite; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _slot1.iTBanner.CreateBanner(); _local6 = (_slot1.iTBanner.prBanner as Sprite); if (!_local6){ return; }; _local7 = OGlobal.ToGlobal(_arg2); _local8 = OGlobal.ToGlobal(_arg3); _local9 = OGlobal.ToGlobal(_arg4); _local10 = OGlobal.ToGlobal(_arg5); _local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2))); _local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2))); _arg1.addChild(_local6); } } }//package ENGINE.AD
Section 3
//OCache (ENGINE.CORE.OCache) package ENGINE.CORE { import flash.utils.*; public dynamic class OCache { public function Pack():ByteArray{ var _local1:ByteArray; _local1 = new ByteArray(); _local1.writeObject(this); _local1.compress(); return (_local1); } public function AddCategoryArr(_arg1:String, _arg2:String):Array{ var _local3:OCache; _local3 = ((this[_arg1])==undefined) ? AddCategory(_arg1) : this[_arg1]; return (_local3.AddArr(_arg2)); } public function GetArrItem(_arg1:String, _arg2:int){ if ((((this[_arg1] == undefined)) || ((this[_arg1][_arg2] == undefined)))){ return (null); }; return (this[_arg1][_arg2]); } public function DeleteArrItem(_arg1:String, _arg2:int):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].splice(_arg2, 1); } public function IsCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):Boolean{ if (this[_arg1] == undefined){ return (false); }; return (this[_arg1].IsArrItem(_arg2, _arg3)); } public function GetCategoryItem(_arg1:String, _arg2:String){ if (this[_arg1] == undefined){ return (null); }; return (this[_arg1].GetItem(_arg2)); } public function SetCategoryItem(_arg1:String, _arg2:String, _arg3):void{ if (this[_arg1] == undefined){ this[_arg1] = new OCache(); }; this[_arg1].SetItem(_arg2, _arg3); } public function SetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int, _arg4):void{ if (this[_arg1] == undefined){ this[_arg1] = new OCache(); }; this[_arg1].SetArrItem(_arg2, _arg3, _arg4); } public function IsCategoryItem(_arg1:String, _arg2:String):Boolean{ if (this[_arg1] == undefined){ return (false); }; return (this[_arg1].IsItem(_arg2)); } public function DeleteCategoryItem(_arg1:String, _arg2:String):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].DeleteItem(_arg2); } public function AddCategory(_arg1:String):OCache{ this[_arg1] = new OCache(); return (this[_arg1]); } public function GetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int){ if (this[_arg1] == undefined){ return (null); }; return (GetArrItem(_arg2, _arg3)); } public function GetCategoryNames(_arg1:String):Array{ var _local2:Array; var _local3:String; if (this[_arg1] == undefined){ return (null); }; _local2 = new Array(); for (_local3 in this[_arg1]) { _local2.push(_local3); }; return ((_local2.length) ? _local2.sort() : null); } public function AddArr(_arg1:String):Array{ this[_arg1] = new Array(); return (this[_arg1]); } public function GetItem(_arg1:String){ if (this[_arg1] == undefined){ return (null); }; return (this[_arg1]); } public function IsArrItem(_arg1:String, _arg2:int):Boolean{ return (((!((this[_arg1] == undefined))) && (!((this[_arg1][_arg2] == undefined))))); } public function DeleteCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):void{ if (this[_arg1] == undefined){ return; }; this[_arg1].DeleteArrItem(_arg2, _arg3); } public function Clear():void{ var _local1:String; for (_local1 in this) { delete this[_local1]; }; } public function SetArrItem(_arg1:String, _arg2:int, _arg3):void{ if (this[_arg1] == undefined){ this[_arg1] = new Array(); }; this[_arg1][_arg2] = _arg3; } public function SetItem(_arg1:String, _arg2):void{ this[_arg1] = _arg2; } public function GetNames():Array{ var _local1:Array; var _local2:String; _local1 = new Array(); for (_local2 in this) { _local1.push(_local2); }; return ((_local1.length) ? _local1.sort() : null); } public function IsItem(_arg1:String):Boolean{ return (!((this[_arg1] == undefined))); } public function DeleteItem(_arg1:String):void{ if (this[_arg1] == undefined){ return; }; delete this[_arg1]; } } }//package ENGINE.CORE
Section 4
//OGlobal (ENGINE.CORE.OGlobal) package ENGINE.CORE { import flash.display.*; import flash.geom.*; import flash.net.*; public class OGlobal { private static var iFPS:int = 60; private static var iDomain:String; private static var iSRect:Rectangle = new Rectangle(); private static var iVRect:Rectangle = new Rectangle(0, 0, 800, 600); private static var iStage:Stage; private static var iScale:Number = 1; private static var iAppName:String; private static var iOldScale:Number = 1; public static function get FPS():int{ return (OGlobal.iFPS); } public static function CheckDomain(_arg1:String):Boolean{ var _local2:int; _local2 = OGlobal.iDomain.indexOf(_arg1); return ((((_local2 >= 0)) && ((_local2 <= 4)))); } public static function ToLocal(_arg1:Number):Number{ return ((_arg1 / OGlobal.iScale)); } public static function set FPS(_arg1:int):void{ OGlobal.iFPS = _arg1; if (OGlobal.iStage){ OGlobal.iStage.frameRate = _arg1; }; } public static function Rescale(_arg1:Sprite, _arg2:Boolean=true):void{ var _local3:Number; _local3 = (((OGlobal.iStage.stageWidth / OGlobal.iStage.stageHeight))<=(800 / 600)) ? (OGlobal.iStage.stageWidth / 800) : (OGlobal.iStage.stageHeight / 600); OGlobal.iSRect.x = 0; OGlobal.iSRect.y = 0; OGlobal.iSRect.width = OGlobal.iStage.stageWidth; OGlobal.iSRect.height = OGlobal.iStage.stageHeight; OGlobal.iVRect.width = Math.round((800 * _local3)); OGlobal.iVRect.height = Math.round((600 * _local3)); OGlobal.iVRect.x = Math.floor(((OGlobal.iStage.stageWidth - OGlobal.iVRect.width) / 2)); OGlobal.iVRect.y = Math.floor(((OGlobal.iStage.stageHeight - OGlobal.iVRect.height) / 2)); if (_arg2){ _arg1.x = OGlobal.iVRect.x; _arg1.y = OGlobal.iVRect.y; }; OGlobal.iScale = _local3; } public static function get prStage():Stage{ return (OGlobal.iStage); } public static function ClearScale():void{ OGlobal.iOldScale = OGlobal.iScale; OGlobal.iScale = 1; OGlobal.iVRect = OGlobal.iSRect.clone(); } public static function ToGlobal(_arg1:Number):Number{ return ((_arg1 * OGlobal.iScale)); } public static function set AppName(_arg1:String):void{ OGlobal.iAppName = ("WellGames_" + _arg1); } public static function get Domain():String{ return (OGlobal.iDomain); } public static function SetDomain():void{ var _local1:LocalConnection; _local1 = new LocalConnection(); OGlobal.iDomain = _local1.domain; } public static function get StageRect():Rectangle{ return (OGlobal.iSRect); } public static function ScaleFloor(_arg1:Number):Number{ return ((Math.floor((_arg1 * OGlobal.iScale)) / OGlobal.iScale)); } public static function get Scale():Number{ return (OGlobal.iScale); } public static function get ViewporRect():Rectangle{ return (OGlobal.iVRect); } public static function get AppName():String{ return (OGlobal.iAppName); } public static function set prStage(_arg1:Stage):void{ OGlobal.iStage = _arg1; } public static function RestoreScale():void{ OGlobal.iScale = OGlobal.iOldScale; } public static function ScaleMod(_arg1:Number):Number{ var _local2:Number; _local2 = (_arg1 * OGlobal.iScale); return (((_local2 - Math.floor(_local2)) / OGlobal.iScale)); } } }//package ENGINE.CORE
Section 5
//ORandomInt (ENGINE.CORE.ORandomInt) package ENGINE.CORE { import flash.utils.*; public class ORandomInt { private var iNextRandom:int; public function ORandomInt(){ iNextRandom = getTimer(); } public function RandNumber():Number{ var _local1:Number; _local1 = Rand(); return ((_local1 / 32767)); } public function Rand():int{ iNextRandom = ((iNextRandom * 1103515245) + 12345); return (((iNextRandom >> 16) & 32767)); } public function get NextRandom():int{ return (this.iNextRandom); } public function RandOnInterval(_arg1:Number=0, _arg2:Number=1):int{ return ((_arg1 + (Rand() % ((1 + _arg2) - _arg1)))); } public function RandVal(_arg1:int):int{ var _local2:Number; _local2 = Rand(); return ((_local2 % _arg1)); } public function SeedRand(_arg1:int=0):void{ if (_arg1 == 0){ iNextRandom = getTimer(); } else { iNextRandom = _arg1; }; } } }//package ENGINE.CORE
Section 6
//OSound (ENGINE.CORE.OSound) package ENGINE.CORE { import flash.events.*; import flash.utils.*; import flash.net.*; import flash.media.*; public class OSound { private static var iMusicInd:int = 0; private static var iSoundsObjects:Array; private static var iSounds:Dictionary = new Dictionary(true); private static var iMusicPlayList:Array = new Array(); private static var iSoundVolume:Number = 1; private static var iMusicChannel:SoundChannel; private static var iMusicVolume:Number = 1; private static var iMusic:Sound; public static function PlaySoundInd(_arg1:int, _arg2:Number=0):Boolean{ if (OSound.iSoundVolume == 0){ return (false); }; _arg1 = Math.max(_arg1, 0); _arg1 = Math.min(_arg1, (OSound.iSoundsObjects.length - 1)); return (OSound.PlaySound(OSound.iSoundsObjects[_arg1], _arg2)); } public static function set MusicVolume(_arg1:Number):void{ var _local2:SoundTransform; OSound.iMusicVolume = _arg1; if (OSound.iMusicChannel){ if (_arg1 == 0){ OSound.StopMusic(); } else { _local2 = OSound.iMusicChannel.soundTransform; _local2.volume = _arg1; OSound.iMusicChannel.soundTransform = _local2; }; } else { if (OSound.iMusicVolume > 0){ OSound.PlayMusic(); }; }; } private static function OnMusicLoadComplete(_arg1:Event):void{ if (OSound.iMusicVolume == 0){ return; }; OSound.iMusicChannel = iMusic.play(0, 0, new SoundTransform(OSound.iMusicVolume, 0)); OSound.RemoveMusic(); OSound.iMusicChannel.addEventListener(Event.SOUND_COMPLETE, OnMusicComplete); } public static function set SoundVolume(_arg1:Number):void{ OSound.iSoundVolume = _arg1; } private static function OnMusicLoadIOError(_arg1:Event):void{ OSound.RemoveMusic(); OSound.iMusicPlayList.splice(OSound.iMusicInd, 1); OSound.iMusicInd = ((OSound.iMusicInd > (OSound.iMusicPlayList.length - 1))) ? (OSound.iMusicPlayList.length - 1) : OSound.iMusicInd; OSound.PlayMusic(); } private static function OnMusicComplete(_arg1:Event):void{ PlayMusic(); } public static function PlaySound(_arg1:Class, _arg2:Number=0):Boolean{ var _local3:Sound; if (OSound.iSoundVolume == 0){ return (false); }; _local3 = OSound.iSounds[_arg1]; if (_local3 != null){ _local3.play(0, 0, new SoundTransform(OSound.iSoundVolume, _arg2)); }; return (!((_local3 == null))); } private static function RemoveMusic():void{ if (OSound.iMusic){ OSound.iMusic.removeEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete); OSound.iMusic.removeEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError); OSound.iMusic = null; }; } public static function StopMusic():void{ if (OSound.iMusicChannel){ OSound.iMusicChannel.removeEventListener(Event.SOUND_COMPLETE, OnMusicComplete); OSound.iMusicChannel.stop(); OSound.iMusicChannel = null; }; } public static function get SoundVolume():Number{ return (OSound.iSoundVolume); } public static function PlayListClear():void{ OSound.iMusicPlayList = new Array(); } public static function PlayListAdd(_arg1:String):void{ OSound.iMusicPlayList.push(_arg1); OSound.iMusicInd = (OSound.iMusicPlayList.length - 1); } public static function PlayMusic():void{ var request:URLRequest; if ((((OSound.iMusicVolume == 0)) || (!(OSound.iMusicPlayList.length)))){ return; }; OSound.StopMusic(); OSound.iMusicInd = ((OSound.iMusicInd + 1) % OSound.iMusicPlayList.length); request = new URLRequest(OSound.iMusicPlayList[OSound.iMusicInd]); OSound.iMusic = new Sound(); OSound.iMusic.addEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete); OSound.iMusic.addEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError); try { OSound.iMusic.load(request); } catch(e:Error) { }; } public static function RegisterEmbedSounds(_arg1:Array):Boolean{ var _local2:int; var _local3:Sound; OSound.iSoundsObjects = _arg1; _local2 = 0; while (_local2 < _arg1.length) { _local3 = (new (_arg1[_local2]) as Sound); OSound.iSounds[_arg1[_local2]] = _local3; _local2++; }; return (true); } public static function PlaySoundRandom(_arg1:Number=0, _arg2:int=0, _arg3:int=-1):Boolean{ var _local4:int; if (OSound.iSoundVolume == 0){ return (false); }; _arg2 = Math.max(_arg2, 0); _arg2 = Math.min(_arg2, (OSound.iSoundsObjects.length - 1)); if (_arg3 < 0){ _arg3 = (OSound.iSoundsObjects.length - 1); }; _arg3 = Math.max(_arg3, 0); _arg3 = Math.min(_arg3, (OSound.iSoundsObjects.length - 1)); _local4 = OUtils.Random(_arg2, _arg3); return (OSound.PlaySound(OSound.iSoundsObjects[_local4], _arg1)); } public static function get MusicVolume():Number{ return (OSound.iMusicVolume); } } }//package ENGINE.CORE
Section 7
//OSystem (ENGINE.CORE.OSystem) package ENGINE.CORE { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.system.*; public class OSystem extends Sprite { private var iLastTime:int; private var iCount:int; private var iText:TextField; private var iSTimer:String; public static var iUserText1:String = ""; public static var iUserText:String = ""; public static var iUserText2:String = ""; public function OSystem(){ this.iText = new TextField(); this.iText.autoSize = TextFieldAutoSize.LEFT; this.iText.mouseEnabled = false; this.addChild(this.iText); this.addEventListener(Event.ENTER_FRAME, OnEnterFrame); this.iLastTime = getTimer(); this.iSTimer = ""; } public function OnEnterFrame(_arg1:Event):void{ var _local2:uint; var _local3:int; _local2 = System.totalMemory; _local3 = (getTimer() - this.iLastTime); this.iCount++; if (_local3 >= 1000){ this.iSTimer = String((Math.round(((_local3 / this.iCount) * 100)) / 100)); this.iLastTime = getTimer(); this.iCount = 0; }; iText.text = ((((((((((_local2.toString() + " ") + this.iSTimer) + " ") + OGlobal.prStage.frameRate) + " | ") + OSystem.iUserText) + " ") + OSystem.iUserText1) + " ") + OSystem.iUserText2); } } }//package ENGINE.CORE
Section 8
//OUtils (ENGINE.CORE.OUtils) package ENGINE.CORE { import ENGINE.DISPLAY.*; import flash.geom.*; public class OUtils { public static function AddZero(_arg1:String, _arg2:int):String{ var _local3:String; var _local4:int; _local3 = ""; _local4 = _arg1.length; while (_local4 < _arg2) { _local3 = (_local3 + "0"); _local4++; }; _local3 = (_local3 + _arg1); return (_local3); } public static function Random(_arg1:Number, _arg2:Number):Number{ return ((_arg1 + ((_arg2 - _arg1) * Math.random()))); } public static function StringToTarget(_arg1:Class, _arg2:int, _arg3:String, _arg4:String, _arg5:int):String{ var _local6:Number; var _local7:Rectangle; var _local8:String; var _local9:String; var _local10:int; _local6 = Math.round((1 + (_arg2 / 70))); _local8 = ((_arg4)==null) ? "" : ((" (" + _arg4) + ")"); _local9 = (_arg3 + _local8); _local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9); if (_local7.width <= _arg5){ return (_local9); }; _local8 = ("..." + _local8); _local10 = (_arg3.length - 1); while (_local10 > 0) { _local9 = (_arg3.substr(0, _local10) + _local8); _local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9); if (_local7.width <= _arg5){ return (_local9); }; _local10--; }; return ((_arg3.substr(0, 1) + _local8)); } public static function ClearString(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:int; _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 "; _local3 = ""; _local4 = 0; while (_local4 < _arg1.length) { if (_local2.indexOf(_arg1.charAt(_local4)) > -1){ _local3 = (_local3 + _arg1.charAt(_local4)); }; _local4++; }; return (_local3); } } }//package ENGINE.CORE
Section 9
//OEffect (ENGINE.DISPLAY.EFFECTS.OEffect) package ENGINE.DISPLAY.EFFECTS { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; import flash.filters.*; public class OEffect { protected var iColors:OCache; protected var iFilters:OCache; public function OEffect(){ this.iColors = new OCache(); this.iFilters = new OCache(); } public function RegisterColor(_arg1:String, _arg2):void{ this.iColors.SetItem(_arg1, _arg2); } public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{ } public function RegisterFilter(_arg1:String, _arg2):void{ this.iFilters.SetItem(_arg1, _arg2); } public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{ return (null); } public static function MakeBevelFilter(_arg1:Array):BevelFilter{ return (new BevelFilter(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[11], _arg1[12])); } } }//package ENGINE.DISPLAY.EFFECTS
Section 10
//OEffects (ENGINE.DISPLAY.EFFECTS.OEffects) package ENGINE.DISPLAY.EFFECTS { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; public class OEffects { private static var iEffects:OCache = new OCache(); public static function RegisterColor(_arg1:String, _arg2:String, _arg3):void{ var _local4:OEffect; _local4 = iEffects.GetItem(_arg1); if (_local4 == null){ return; }; _local4.RegisterColor(_arg2, _arg3); } public static function RegisterEffect(_arg1:String, _arg2:OEffect):void{ iEffects.SetItem(_arg1, _arg2); } public static function Make(_arg1:Array):OBM{ var _local2:OEffect; _local2 = iEffects.GetItem(_arg1[3]); if (_local2 == null){ return (null); }; _local2.Init(_arg1[4], _arg1[5], _arg1[6]); return (_local2.Apply(_arg1[1], _arg1[2], _arg1[7], _arg1[8])); } public static function GetEffect(_arg1:String):OEffect{ return (iEffects.GetItem(_arg1)); } public static function RegisterFilter(_arg1:String, _arg2:String, _arg3):void{ var _local4:OEffect; _local4 = iEffects.GetItem(_arg1); if (_local4 == null){ return; }; _local4.RegisterFilter(_arg2, _arg3); } public static function Apply(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBM{ var _local9:OEffect; _local9 = iEffects.GetItem(_arg3); if (_local9 == null){ return (null); }; _local9.Init(_arg4, _arg5, _arg6); return (_local9.Apply([ODisplay.SpriteLib, _arg1], _arg2, _arg7, _arg8)); } } }//package ENGINE.DISPLAY.EFFECTS
Section 11
//IDisplayObject (ENGINE.DISPLAY.IDisplayObject) package ENGINE.DISPLAY { public interface IDisplayObject { function set prVisible(_arg1:Boolean):void; function get prWidth():Number; function get prHeight():Number; function set prX(_arg1:Number):void; function set prY(_arg1:Number):void; function get prVisible():Boolean; function Move(_arg1:Number, _arg2:Number):void; function Pos(_arg1:Number, _arg2:Number):void; function get prX():Number; function get prY():Number; } }//package ENGINE.DISPLAY
Section 12
//OBitmap (ENGINE.DISPLAY.OBitmap) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.text.*; public class OBitmap extends Bitmap implements IDisplayObject { protected var iY:Number;// = 0 protected var iX:Number;// = 0 protected var iOBM:OBM;// = null public function OBitmap(_arg1:OBM=null, _arg2:Number=0, _arg3:Number=0){ iX = 0; iY = 0; iOBM = null; super(); this.iX = _arg2; this.iY = _arg3; Init(_arg1); } public function get prVisible():Boolean{ return (this.visible); } public function set prX(_arg1:Number):void{ this.iX = _arg1; Pos(this.iX, this.iY); } public function Clear():void{ this.Init(null); } public function set prOBM(_arg1:OBM):void{ this.Init(_arg1); } public function Pos(_arg1:Number, _arg2:Number):void{ this.iX = _arg1; this.iY = _arg2; if (this.iOBM){ this.x = ((this.iX * OGlobal.Scale) + this.iOBM.iX); this.y = ((this.iY * OGlobal.Scale) + this.iOBM.iY); } else { this.x = (this.iX * OGlobal.Scale); this.y = (this.iY * OGlobal.Scale); }; } public function set prY(_arg1:Number):void{ this.iY = _arg1; Pos(this.iX, this.iY); } public function Init(_arg1:OBM):void{ this.iOBM = _arg1; this.bitmapData = (_arg1) ? _arg1.iBM : null; this.Pos(this.iX, this.iY); } public function set prVisible(_arg1:Boolean):void{ this.visible = _arg1; } public function Clone():OBitmap{ return (new OBitmap(this.iOBM.Clone(), this.iX, this.iY)); } public function get prX():Number{ return (this.iX); } public function get prY():Number{ return (this.iY); } public function get prOBM():OBM{ return (this.iOBM); } public function get prHeight():Number{ return ((this.iOBM) ? (this.iOBM.iHeight / OGlobal.Scale) : 0); } public function get prWidth():Number{ return ((this.iOBM) ? (this.iOBM.iWidth / OGlobal.Scale) : 0); } public function CopyFrom(_arg1:OBitmap):void{ this.iX = _arg1.iX; this.iY = _arg1.iY; this.Init(_arg1.iOBM); } public function Move(_arg1:Number, _arg2:Number):void{ Pos((this.iX + _arg1), (this.iY + _arg2)); } public static function MakeEffectFromListP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:Sprite; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); _local3 = (_local2.getChildAt(_arg1[2]) as Sprite); return (OBitmap.MakeEffect(_local3, _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _local3.x, _local3.y)); } public static function MakeEffectP(_arg1:Array):OBitmap{ return (OBitmap.MakeEffect(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8])); } public static function MakeEffectTextInRectP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:Rectangle; var _local4:Number; var _local5:Number; var _local6:TextField; var _local7:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local6 = (_local2.getChildAt(0) as TextField); _local6.autoSize = TextFieldAutoSize.LEFT; _local6.text = _arg1[4]; _local7 = _local6.defaultTextFormat; _local7.size = _arg1[2]; _local7.letterSpacing = _arg1[3]; _local6.setTextFormat(_local7); } else { return (null); }; _local3 = _local2.getBounds(_local2); _local4 = ((_arg1[9] - _local3.width) / 2); _local5 = ((_arg1[10] - _local3.height) / 2); return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], (_arg1[11] + _local4), (_arg1[12] + _local5))); } public static function MakeEffectTextP(_arg1:Array):OBitmap{ var _local2:Sprite; var _local3:TextField; var _local4:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local3 = (_local2.getChildAt(0) as TextField); _local3.autoSize = TextFieldAutoSize.LEFT; _local3.text = _arg1[4]; _local4 = _local3.defaultTextFormat; _local4.size = _arg1[2]; _local4.letterSpacing = _arg1[3]; _local3.setTextFormat(_local4); } else { return (null); }; return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function MakeRoundRectBorderEffectP(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); _local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4])); return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function MakeEffectInRectP(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Sprite; var _local4:Rectangle; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = Math.min(_arg1[7], _arg1[8]); _local3 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); _local4 = _local3.getBounds(_local3); _local5 = Math.max(_local4.width, _local4.height); _local6 = ((_local2 / _local5) * _arg1[2]); _local7 = ((_arg1[7] - (_local4.width * _local6)) / 2); _local8 = ((_arg1[8] - (_local4.height * _local6)) / 2); return (OBitmap.MakeEffect(_local3, _local6, _arg1[3], _arg1[4], _arg1[5], _arg1[6], (_arg1[9] + _local7), (_arg1[10] + _local8))); } public static function MakeTmp(_arg1, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):OBitmap{ var _local6:OBM; _local6 = OBM.Make([null, [ODisplay.SpriteLib, _arg1], _arg2, _arg3, _arg4, _arg5]); return (new OBitmap(_local6, _arg3, _arg4)); } public static function MakeP(_arg1:Array):OBitmap{ return (OBitmap.MakeTmp(_arg1[1], _arg1[2], _arg1[3], _arg1[4])); } public static function MakeRoundRectEffectP(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); return (OBitmap.MakeEffect(_local2, 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9])); } public static function Make(_arg1:Array):OBitmap{ return (new OBitmap(_arg1[1][0](_arg1[1]), _arg1[2], _arg1[3])); } public static function MakeEffect(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBitmap{ var _local9:OBM; _local9 = OEffects.Apply(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); return (new OBitmap(_local9, _arg7, _arg8)); } } }//package ENGINE.DISPLAY
Section 13
//OBM (ENGINE.DISPLAY.OBM) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OBM { public var iX:Number; public var iHeight:Number; public var iBM:BitmapData; public var iY:Number; public var iWidth:Number; public function OBM(_arg1:BitmapData=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ this.iBM = _arg1; this.iX = _arg2; this.iY = _arg3; this.iWidth = _arg4; this.iHeight = _arg5; } public function Clone():OBM{ var _local1:BitmapData; _local1 = this.iBM.clone(); return (new OBM(_local1, this.iX, this.iY, this.iWidth, this.iHeight)); } public static function MakeFill(_arg1:Array):OBM{ var _local2:Sprite; var _local3:Sprite; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Rectangle; var _local8:Sprite; var _local9:int; var _local10:int; var _local11:Number; var _local12:Number; var _local13:BitmapData; var _local14:Matrix; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local4 = (OGlobal.Scale * _arg1[2]); _local5 = OGlobal.ToGlobal(_arg1[4]); _local6 = OGlobal.ToGlobal(_arg1[5]); _local3.scaleX = _local4; _local3.scaleY = _local4; _local3.x = (_local3.x * OGlobal.Scale); _local3.y = (_local3.y * OGlobal.Scale); _local3.x = (_local3.x + _local5); _local3.y = (_local3.y + _local6); _local2.addChild(_local3); _local7 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local8 = new Sprite(); _local8.graphics.beginBitmapFill(_arg1[3]); _local8.graphics.drawRect((_local7.x - 1), (_local7.y - 1), (_local7.width + 2), (_local7.height + 2)); _local8.graphics.endFill(); _local8.mask = _local3; _local2.addChild(_local8); _local9 = ((_local7.width + 4) + (_arg1[6] * 2)); _local10 = ((_local7.height + 4) + (_arg1[6] * 2)); _local11 = Math.floor(_local7.x); _local12 = Math.floor(_local7.y); _local13 = new BitmapData(_local9, _local10, true, 0); _local14 = new Matrix(1, 0, 0, 1, ((-(_local11) + 1) + _arg1[6]), ((-(_local12) + 1) + _arg1[6])); _local13.draw(_local2, _local14); return (new OBM(_local13, (((_local11 - _local5) - 1) - _arg1[6]), (((_local12 - _local6) - 1) - _arg1[6]), _local7.width, _local7.height)); } public static function Make(_arg1:Array):OBM{ var _local2:Sprite; var _local3:Sprite; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Rectangle; var _local8:int; var _local9:int; var _local10:Number; var _local11:Number; var _local12:BitmapData; var _local13:Matrix; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local4 = (OGlobal.Scale * _arg1[2]); _local5 = OGlobal.ToGlobal(_arg1[3]); _local6 = OGlobal.ToGlobal(_arg1[4]); _local3.scaleX = _local4; _local3.scaleY = _local4; _local3.x = (_local3.x * OGlobal.Scale); _local3.y = (_local3.y * OGlobal.Scale); _local3.x = (_local3.x + _local5); _local3.y = (_local3.y + _local6); _local2.addChild(_local3); _local7 = _local3.getBounds(_local2); _local8 = ((_local7.width + 4) + (_arg1[5] * 2)); _local9 = ((_local7.height + 4) + (_arg1[5] * 2)); _local10 = Math.floor(_local7.x); _local11 = Math.floor(_local7.y); _local12 = new BitmapData(_local8, _local9, true, 0); _local13 = new Matrix(1, 0, 0, 1, ((-(_local10) + 1) + _arg1[5]), ((-(_local11) + 1) + _arg1[5])); _local12.draw(_local2, _local13); return (new OBM(_local12, (((_local10 - _local5) - 1) - _arg1[5]), (((_local11 - _local6) - 1) - _arg1[5]), _local7.width, _local7.height)); } } }//package ENGINE.DISPLAY
Section 14
//ODisplay (ENGINE.DISPLAY.ODisplay) package ENGINE.DISPLAY { import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.text.*; public class ODisplay { public static function SpriteErase(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Sprite; var _local5:Sprite; _local2 = new Sprite(); _local3 = new Sprite(); _local3.blendMode = BlendMode.LAYER; _local4 = _arg1[1][0](_arg1[1]); _local5 = _arg1[2][0](_arg1[2]); _local5.blendMode = BlendMode.ERASE; _local3.addChild(_local4); _local3.addChild(_local5); _local2.addChild(_local3); return (_local2); } public static function HSBToRGB(_arg1:Number, _arg2:Number, _arg3:Number):uint{ var _local4:int; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:int; _arg1 = (_arg1 % 360); if (_arg2 > 1){ _arg2 = 1; }; if (_arg3 > 1){ _arg3 = 1; }; if (_arg2 == 0){ _local4 = (_arg3 * 0xFF); return ((((_local4 << 16) | (_local4 << 8)) | _local4)); }; if (_arg1 == 360){ _arg1 = 0; } else { _arg1 = (_arg1 / 60); }; _local5 = Math.floor(_arg1); _local6 = (_arg1 - _local5); _local7 = (_arg3 * (1 - _arg2)); _local8 = (_arg3 * (1 - (_arg2 * _local6))); _local9 = (_arg3 * (1 - (_arg2 * (1 - _local6)))); switch (_local5){ case 0: _local10 = (_arg3 * 0xFF); _local11 = (_local9 * 0xFF); _local12 = (_local7 * 0xFF); break; case 1: _local10 = (_local8 * 0xFF); _local11 = (_arg3 * 0xFF); _local12 = (_local7 * 0xFF); break; case 2: _local10 = (_local7 * 0xFF); _local11 = (_arg3 * 0xFF); _local12 = (_local9 * 0xFF); break; case 3: _local10 = (_local7 * 0xFF); _local11 = (_local8 * 0xFF); _local12 = (_arg3 * 0xFF); break; case 4: _local10 = (_local9 * 0xFF); _local11 = (_local7 * 0xFF); _local12 = (_arg3 * 0xFF); break; case 5: _local10 = (_arg3 * 0xFF); _local11 = (_local7 * 0xFF); _local12 = (_local8 * 0xFF); break; }; return ((((_local10 << 16) | (_local11 << 8)) | _local12)); } public static function OBitmapXBorderSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[15], _arg1[16]], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[9]], _arg1[10], _arg1[1], _arg1[2]], _arg1[9], _arg1[11], _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[16]]]])); } public static function OBitmapAngleFrameSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]])); } public static function OBitmapXBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapAngleFrameText(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); } public static function OBitmapRoundFrameText(_arg1:Array):OBitmap{ if (_arg1[4]){ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); }; return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]])); } public static function SpriteFillRect(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; var _local5:Number; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local5 = (Math.max(_arg1[2], _arg1[3]) / Math.max(_local4.width, _local4.height)); _local3.scaleX = _local5; _local3.scaleY = _local5; _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local3.x = (_local3.x + ((_arg1[2] - _local4.width) / 2)); _local3.y = (_local3.y + ((_arg1[3] - _local4.height) / 2)); return (_local3); } public static function TextRect(_arg1, _arg2:Number, _arg3:Number, _arg4:String):Rectangle{ var _local5:Sprite; var _local6:TextField; var _local7:TextFormat; _local5 = ((_arg1 is Sprite)) ? (_arg1 as Sprite) : new ((_arg1 as Class)); if ((_local5.getChildAt(0) is TextField)){ _local6 = (_local5.getChildAt(0) as TextField); _local6.autoSize = TextFieldAutoSize.LEFT; _local6.text = _arg4; _local7 = _local6.defaultTextFormat; _local7.size = _arg2; _local7.letterSpacing = _arg3; _local6.setTextFormat(_local7); } else { return (null); }; return (_local5.getBounds(_local5)); } public static function OBitmapXBorderText(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[17], _arg1[18]], [null, [ODisplay.SpriteTextInRect, _arg1[9], _arg1[10], _arg1[11], _arg1[12], _arg1[1], _arg1[2]], 1, _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18]]]])); } public static function OBitmapRoundRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function OBitmapAngleFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]])); } public static function HSBAToRGBA(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):uint{ var _local5:uint; var _local6:uint; _local5 = HSBToRGB(_arg1, _arg2, _arg3); _local6 = (0xFF * _arg4); _local6 = (_local6 << 24); return ((_local5 + _local6)); } public static function OBitmapTextAlign(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteTextAlign, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[11], _arg1[12]], 1, _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[13], _arg1[14]])); } public static function OBitmapList(_arg1:Array):OBitmap{ var _local2:OBM; var _local3:Number; var _local4:Number; var _local5:int; var _local6:OBM; var _local7:Matrix; _local2 = OEffects.Make(_arg1[1][0]); _local3 = (_local2.iX + (_arg1[1][0][7] * OGlobal.Scale)); _local4 = (_local2.iY + (_arg1[1][0][8] * OGlobal.Scale)); _local5 = 1; while (_local5 < _arg1[1].length) { _local6 = OEffects.Make(_arg1[1][_local5]); _local7 = new Matrix(1, 0, 0, 1, (((_arg1[1][_local5][7] * OGlobal.Scale) + _local6.iX) - _local3), (((_arg1[1][_local5][8] * OGlobal.Scale) + _local6.iY) - _local4)); _local2.iBM.draw(_local6.iBM, _local7); _local5++; }; return (new OBitmap(_local2, _arg1[1][0][7], _arg1[1][0][8])); } public static function SpriteLibList(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if (_arg1[2] >= _local2.numChildren){ return (null); }; return ((_local2.getChildAt(_arg1[2]) as Sprite)); } public static function SpriteXBorder(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.lineStyle(_arg1[4]); _local2.graphics.moveTo(0, _arg1[3]); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.moveTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.moveTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); return (_local2); } public static function SpriteLib(_arg1:Array):Sprite{ return (((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class))); } public static function OBitmapAngleBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapRoundBorder(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function SpriteScale(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = _arg1[1][0](_arg1[1]); _local2.scaleX = _arg1[2]; _local2.scaleY = _arg1[2]; return (_local2); } public static function IDisplayObjectMake(_arg1:Array){ var _local2:IDisplayObject; _local2 = _arg1[1][0](_arg1[1]); _local2.Pos(_arg1[2], _arg1[3]); return (_local2); } public static function SpriteAlign(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local3.scaleX = _arg1[2]; _local3.scaleY = _arg1[2]; _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); switch (_arg1[3]){ case 1: _local3.x = (_local3.x + ((_arg1[5] - _local4.width) / 2)); break; case 2: _local3.x = (_local3.x + (_arg1[5] - _local4.width)); break; }; switch (_arg1[4]){ case 1: _local3.y = (_local3.y + ((_arg1[6] - _local4.height) / 2)); break; case 2: _local3.y = (_local3.y + (_arg1[6] - _local4.height)); break; }; return (_local3); } public static function OBitmapAngleRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [SpriteAngleRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function SpriteRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRect(0, 0, _arg1[1], _arg1[2]); return (_local2); } public static function OBitmapSpriteFillRect(_arg1:Array):OBitmap{ var _local2:Sprite; _local2 = ODisplay.SpriteFillRect([null, _arg1[3], _arg1[1], _arg1[2]]); return (OBitmapMake([null, [ODisplay.SpriteFillRect, _arg1[3], _arg1[1], _arg1[2]], _local2.scaleX, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]])); } public static function OBitmapText(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]])); } public static function OBitmapMake(_arg1:Array):OBitmap{ return (new OBitmap(OEffects.Make(_arg1), _arg1[7], _arg1[8])); } public static function SpriteRoundRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); return (_local2); } public static function SpriteInRect(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Sprite; var _local4:Rectangle; _local2 = new Sprite(); _local3 = _arg1[1][0](_arg1[1]); _local3.scaleX = _arg1[2]; _local3.scaleY = _arg1[2]; _local2.addChild(_local3); _local4 = _local3.getBounds(_local2); _local2.removeChild(_local3); _local3.x = (_local3.x + ((_arg1[3] - _local4.width) / 2)); _local3.y = (_local3.y + ((_arg1[4] - _local4.height) / 2)); return (_local3); } public static function SpriteScaleRotate(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Number; var _local4:Number; var _local5:Matrix; var _local6:Matrix; var _local7:Sprite; _local2 = _arg1[1][0](_arg1[1]); _local3 = (_arg1[4] * _arg1[2]); _local4 = (_arg1[5] * _arg1[2]); _local5 = new Matrix(); _local5.scale(_arg1[2], _arg1[2]); _local5.translate(-(_local3), -(_local4)); _local5.rotate(((Math.PI / 180) * _arg1[3])); _local6 = new Matrix(); _local6.translate(_local3, _local4); _local5.concat(_local6); _local7 = new Sprite(); _local7.addChild(_local2); _local2.transform.matrix = _local5; return (_local7); } public static function OBitmapRoundFrameSprite(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]])); } public static function SpriteText(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:TextField; var _local4:TextFormat; _local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)); if ((_local2.getChildAt(0) is TextField)){ _local3 = (_local2.getChildAt(0) as TextField); _local3.autoSize = TextFieldAutoSize.LEFT; _local3.text = _arg1[4]; _local4 = _local3.defaultTextFormat; _local4.size = _arg1[2]; _local4.letterSpacing = _arg1[3]; _local3.setTextFormat(_local4); } else { return (null); }; return (_local2); } public static function SpriteTextAlign(_arg1:Array):Sprite{ return (ODisplay.SpriteAlign([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8]])); } public static function OBitmapTextInRect(_arg1:Array):OBitmap{ return (OBitmapMake([null, [ODisplay.SpriteTextInRect, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[9], _arg1[10]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[11], _arg1[12]])); } public static function SpriteRoundBorder(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]); _local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4])); return (_local2); } public static function SpriteAngleRect(_arg1:Array):Sprite{ var _local2:Sprite; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.lineTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(0, _arg1[3]); _local2.graphics.endFill(); return (_local2); } public static function SpriteAngleBorder(_arg1:Array):Sprite{ var _local2:Sprite; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = new Sprite(); _local2.graphics.beginFill(0); _local2.graphics.moveTo(_arg1[3], 0); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0); _local2.graphics.lineTo(_arg1[1], _arg1[3]); _local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3])); _local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]); _local2.graphics.lineTo(_arg1[3], _arg1[2]); _local2.graphics.lineTo(0, (_arg1[2] - _arg1[3])); _local2.graphics.lineTo(0, _arg1[3]); _local3 = (_arg1[1] - (_arg1[4] * 2)); _local4 = (_arg1[2] - (_arg1[4] * 2)); _local5 = ((_arg1[3] * _local3) / _arg1[1]); _local2.graphics.moveTo((_arg1[4] + _local5), (_arg1[4] + 0)); _local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + 0)); _local2.graphics.lineTo((_arg1[4] + _local3), (_arg1[4] + _local5)); _local2.graphics.lineTo((_arg1[4] + _local3), ((_arg1[4] + _local4) - _local5)); _local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + _local4)); _local2.graphics.lineTo((_arg1[4] + _local5), (_arg1[4] + _local4)); _local2.graphics.lineTo((_arg1[4] + 0), ((_arg1[4] + _local4) - _local5)); _local2.graphics.lineTo((_arg1[4] + 0), (_arg1[4] + _local5)); return (_local2); } public static function SpriteTextInRect(_arg1:Array):Sprite{ return (ODisplay.SpriteInRect([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6]])); } public static function OBitmapRoundFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]])); } } }//package ENGINE.DISPLAY
Section 15
//OSprite (ENGINE.DISPLAY.OSprite) package ENGINE.DISPLAY { import flash.display.*; import ENGINE.CORE.*; public class OSprite extends Sprite implements IDisplayObject { private var iY:Number;// = 0 private var iX:Number;// = 0 public function OSprite(){ iX = 0; iY = 0; super(); } public function get prVisible():Boolean{ return (this.visible); } public function set prX(_arg1:Number):void{ this.iX = _arg1; this.x = (_arg1 * OGlobal.Scale); } public function set prY(_arg1:Number):void{ this.iY = _arg1; this.y = (_arg1 * OGlobal.Scale); } public function Pos(_arg1:Number, _arg2:Number):void{ this.iX = _arg1; this.iY = _arg2; this.x = (this.iX * OGlobal.Scale); this.y = (this.iY * OGlobal.Scale); } public function set prVisible(_arg1:Boolean):void{ this.visible = _arg1; } public function lineStyle(_arg1:Number, _arg2:uint=0, _arg3:Number=1, _arg4:Boolean=false, _arg5:String="normal", _arg6:String=null, _arg7:String=null, _arg8:Number=3):void{ this.graphics.lineStyle((_arg1 * OGlobal.Scale), _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, (_arg8 * OGlobal.Scale)); } public function drawCircle(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.graphics.drawCircle((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale), (_arg3 * OGlobal.Scale)); } public function moveTo(_arg1:Number, _arg2:Number):void{ this.graphics.moveTo((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale)); } public function get prX():Number{ return (this.iX); } public function get prY():Number{ return (this.iY); } public function Free():void{ var _local1:DisplayObject; while (this.numChildren) { _local1 = this.getChildAt(0); if ((_local1 is OSprite)){ (_local1 as OSprite).Free(); }; this.removeChildAt(0); }; } public function lineTo(_arg1:Number, _arg2:Number):void{ this.graphics.lineTo((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale)); } public function get prHeight():Number{ return ((this.height / OGlobal.Scale)); } public function get prWidth():Number{ return ((this.width / OGlobal.Scale)); } public function Move(_arg1:Number, _arg2:Number):void{ Pos((this.iX + _arg1), (this.iY + _arg2)); } public static function Make(_arg1:Array):OSprite{ var _local2:OSprite; var _local3:int; var _local4:int; _local2 = new (OSprite); _local3 = _arg1[1].length; _local4 = 0; while (_local4 < _local3) { _local2.addChild(_arg1[1][_local4][0](_arg1[1][_local4])); _local4++; }; _local2.Pos(_arg1[2], _arg1[3]); return (_local2); } } }//package ENGINE.DISPLAY
Section 16
//OGame (ENGINE.GAME.OGame) package ENGINE.GAME { import ENGINE.CORE.*; import flash.utils.*; import flash.net.*; public class OGame { protected var iSTableSize:int; protected var iCache:OCache; protected var iPlayer:OPlayer; protected var iRNDFactor:int; protected var iModes:int; protected var iScores:OScoresTable; public static const catGlobal:String = "Global"; public static const catTmp:String = "Tmp"; protected static const strgMusicVolume:String = "Music Volume"; protected static const strgResX:String = "ResX"; protected static const strgResY:String = "ResY"; protected static const strgСurPlayer:String = "Current Player"; protected static const strgFullScreen:String = "Full Screen"; protected static const strgSoundVolume:String = "Sound Volume"; protected static const strgLocalScores:String = "Local Scores"; public static const catPlayers:String = "Players"; public function OGame(_arg1:int=1, _arg2:int=10, _arg3:int=10){ var _local4:String; super(); this.iModes = _arg1; this.iSTableSize = _arg2; registerClassAlias("OCacheClass", OCache); registerClassAlias("OGameParamsClass", OGameParams); registerClassAlias("OScoreParamsClass", OScoreParams); registerClassAlias("OScoresTableClass", OScoresTable); registerClassAlias("OPlayerClass", OPlayer); this.LoadCache(); _local4 = this.iCache.GetCategoryItem(catGlobal, strgСurPlayer); if (_local4){ this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local4); this.iScores = this.iCache.GetCategoryItem(catGlobal, strgLocalScores); this.InitAfterLoadCache(); } else { this.iScores = new OScoresTable(_arg1, this.iSTableSize); this.DefaultInitLocalScores(); this.iCache.SetCategoryItem(catGlobal, strgLocalScores, this.iScores); this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, 1); this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, 1); this.iCache.SetCategoryItem(catGlobal, strgResX, OGlobal.StageRect.width); this.iCache.SetCategoryItem(catGlobal, strgResY, OGlobal.StageRect.height); this.iCache.SetCategoryItem(catGlobal, strgFullScreen, false); }; OSound.SoundVolume = this.prSoundVolume; OSound.MusicVolume = this.prMusicVolume; } public function set prFullScreen(_arg1:Boolean):void{ this.iCache.SetCategoryItem(catGlobal, strgFullScreen, _arg1); } public function set prMode(_arg1:int):void{ this.iPlayer.iMode = _arg1; } public function get prGamesStartCount():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart); } public function get prLevelScore():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore); } public function set prPassword(_arg1:String):void{ this.iPlayer.iPassword = _arg1; } public function DeletePlayer(_arg1:String):String{ var _local2:String; var _local3:Array; _local2 = (this.iPlayer) ? this.iPlayer.iName : ""; this.iCache.DeleteCategoryItem(catPlayers, _arg1); if (_arg1 == _local2){ _local3 = this.iCache.GetCategoryNames(catPlayers); if (!_local3){ this.iPlayer = null; return (null); }; this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local3[0]); this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _local3[0]); }; return ((this.iPlayer) ? this.iPlayer.iName : null); } public function get prPlayerNames():Array{ return (this.iCache.GetCategoryNames(catPlayers)); } public function ClearPersonalScores(_arg1:int):void{ this.iPlayer.iScoreTable.Clear(_arg1); } public function GetPersonalRecord(_arg1:int):int{ return (this.iPlayer.iScoreTable.GetRecord(_arg1)); } public function InitAfterLoadCache():void{ } public function AddScore(_arg1:int):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iScore = (this.iPlayer.iGParams[this.iPlayer.iMode].iScore + _arg1); } public function get prPlayersData(){ var _local1:OCache; var _local2:ByteArray; _local1 = this.iCache.GetItem(catPlayers); _local2 = _local1.Pack(); _local2.uncompress(); _local1 = _local2.readObject(); return (_local1); } public function IsPersonalRecord(_arg1:int, _arg2:int):Boolean{ return (this.iPlayer.iScoreTable.IsRecord(_arg1, _arg2)); } public function LoadCache():void{ var so:SharedObject; var a:ByteArray; so = SharedObject.getLocal(OGlobal.AppName); if (so.data.iData == undefined){ this.iCache = new OCache(); } else { try { a = so.data.iData; a.uncompress(); this.iCache = a.readObject(); } catch(error:Error) { this.iCache = new OCache(); }; }; so.close(); } public function NewGame():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevel = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iScore = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = 0; this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = null; this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++; } public function get prLevel():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevel); } public function get prSoundVolume():Number{ return (this.iCache.GetCategoryItem(catGlobal, strgSoundVolume)); } public function get prPlayerName():String{ return ((this.iPlayer) ? this.iPlayer.iName : ""); } public function get prScore():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iScore); } public function NextLevel():Boolean{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevel++; return (true); } public function set prPlayersData(_arg1):void{ this.iCache.SetItem(catPlayers, _arg1); } public function Read(_arg1:String, _arg2:String){ return (this.iCache.GetCategoryItem(_arg1, _arg2)); } public function get prSavedGame():String{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame); } public function set prResX(_arg1:int):void{ this.iCache.SetCategoryItem(catGlobal, strgResX, _arg1); } public function get prRNDFactor():int{ return (this.iPlayer.iRNDFactor); } public function get prMusicVolume():Number{ return (this.iCache.GetCategoryItem(catGlobal, strgMusicVolume)); } public function Write(_arg1:String, _arg2:String, _arg3):void{ this.iCache.SetCategoryItem(_arg1, _arg2, _arg3); } public function Start():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++; } public function get prPassword():String{ return ((this.iPlayer.iPassword) ? this.iPlayer.iPassword : ""); } public function get prMode():int{ return (this.iPlayer.iMode); } public function End():void{ this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd++; } public function set prSoundVolume(_arg1:Number):void{ OSound.SoundVolume = _arg1; this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, _arg1); } public function SetLevelScore(_arg1:int):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = _arg1; } public function GetLocalScores(_arg1:int, _arg2:int):OScoreParams{ return (this.iScores.GetScore(_arg1, _arg2)); } public function GetPersonalScores(_arg1:int, _arg2:int):OScoreParams{ return (this.iPlayer.iScoreTable.GetScore(_arg1, _arg2)); } public function AddScoreInTable(_arg1:int):Boolean{ var _local2:Boolean; _local2 = false; if (this.iScores.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel)){ this.iCache.SetCategoryItem(OGame.catGlobal, OGame.strgLocalScores, this.iScores); _local2 = true; }; if (this.iPlayer.iScoreTable.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel, true)){ this.iCache.SetCategoryItem(OGame.catPlayers, this.prPlayerName, this.iPlayer); _local2 = true; }; return (_local2); } public function get prResX():int{ return (this.iCache.GetCategoryItem(catGlobal, strgResX)); } public function get prResY():int{ return (this.iCache.GetCategoryItem(catGlobal, strgResY)); } public function set prPlayerName(_arg1:String):void{ var _local2:OPlayer; _local2 = this.iCache.GetCategoryItem(catPlayers, _arg1); if (!_local2){ _local2 = new OPlayer(_arg1, "", this.iModes, this.iSTableSize); this.iCache.SetCategoryItem(catPlayers, _arg1, _local2); }; this.iPlayer = _local2; this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _arg1); } public function DefaultInitLocalScores():void{ this.iScores.Clear(0); this.iScores.AddScore("Emily", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Michael", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Jacob", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Isabella", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Madison", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3))); this.iScores.SortOn(0); } public function SaveCache():Boolean{ var _local1:SharedObject; var _local2:String; _local1 = SharedObject.getLocal(OGlobal.AppName); _local1.data.iData = this.iCache.Pack(); _local2 = _local1.flush(); _local1.close(); return ((_local2 == SharedObjectFlushStatus.FLUSHED)); } public function set prResY(_arg1:int):void{ this.iCache.SetCategoryItem(catGlobal, strgResY, _arg1); } public function SetSaveGame(_arg1:String):void{ this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = _arg1; } public function get prGamesEndCount():int{ return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd); } public function set prMusicVolume(_arg1:Number):void{ OSound.MusicVolume = _arg1; this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, _arg1); } public function get prFullScreen():Boolean{ return (this.iCache.GetCategoryItem(catGlobal, strgFullScreen)); } public function ClearLocalScores(_arg1:int):void{ this.iScores.Clear(_arg1); } } }//package ENGINE.GAME
Section 17
//OGameParams (ENGINE.GAME.OGameParams) package ENGINE.GAME { public class OGameParams { public var iLevel:int; public var iScore:int; public var iSavedGame:String; public var iCGamesEnd:int; public var iLevelScore:int; public var iCGamesStart:int; } }//package ENGINE.GAME
Section 18
//OPlayer (ENGINE.GAME.OPlayer) package ENGINE.GAME { public class OPlayer { public var iPassword:String; public var iScoreTable:OScoresTable; public var iGParams:Array; public var iMode:int; public var iRNDFactor:int; public var iName:String; public function OPlayer(_arg1:String=null, _arg2:String=null, _arg3:int=1, _arg4:int=10, _arg5:int=10){ var _local6:int; super(); this.iName = _arg1; this.iPassword = _arg2; this.iGParams = new Array(_arg3); this.iRNDFactor = Math.round((Math.random() * (_arg5 - 1))); _local6 = 0; while (_local6 < _arg3) { this.iGParams[_local6] = new OGameParams(); _local6++; }; this.iScoreTable = new OScoresTable(_arg3, _arg4); } } }//package ENGINE.GAME
Section 19
//OScoreParams (ENGINE.GAME.OScoreParams) package ENGINE.GAME { public class OScoreParams { public var iScore:int; public var iName:String; public var iLevel:int; public var iTime:Number; public function OScoreParams(_arg1:String=null, _arg2:int=0, _arg3:int=0){ var _local4:Date; super(); this.iName = _arg1; this.iScore = _arg2; _local4 = new Date(); this.iTime = _local4.time; } } }//package ENGINE.GAME
Section 20
//OScoresTable (ENGINE.GAME.OScoresTable) package ENGINE.GAME { public class OScoresTable { public var iTable:Array; public var iMaxElements:int; public function OScoresTable(_arg1:int=1, _arg2:int=10){ var _local3:int; super(); this.iMaxElements = _arg2; this.iTable = new Array(); _local3 = 0; while (_local3 < _arg1) { this.iTable[_local3] = new Array(); _local3++; }; } public function FindByName(_arg1:int, _arg2:String):int{ var _local3:int; _local3 = 0; while (_local3 < this.iTable[_arg1].length) { if (this.iTable[_arg1][_local3].iName == _arg2){ return (_local3); }; _local3++; }; return (-1); } public function Clear(_arg1:int):void{ this.iTable[_arg1] = new Array(); } public function GetRecord(_arg1:int):int{ if (!this.iTable[_arg1].length){ return (0); }; return (this.iTable[_arg1][0].iScore); } public function AddScore(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean=false):Boolean{ var _local6:Array; var _local7:int; _local6 = this.iTable[_arg3]; if ((((_local6.length < this.iMaxElements)) || ((_local6[(_local6.length - 1)].iScore < _arg2)))){ _local7 = (_arg5) ? -1 : this.FindByName(_arg3, _arg1); if (_local7 >= 0){ if (_arg2 < _local6[_local7].iScore){ return (false); }; _local6[_local7] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; if (_local6.length < this.iMaxElements){ _local6[_local6.length] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; if (_local6[(_local6.length - 1)].iScore > _arg2){ return (false); }; _local6[(_local6.length - 1)] = new OScoreParams(_arg1, _arg2, _arg4); this.SortOn(_arg3); return (true); }; return (false); } public function IsRecord(_arg1:int, _arg2:int):Boolean{ if (!this.iTable[_arg1].length){ return (true); }; return ((_arg2 >= this.iTable[_arg1][0].iScore)); } public function GetScore(_arg1:int, _arg2:int):OScoreParams{ return (this.iTable[_arg1][_arg2]); } public function SortOn(_arg1:int):void{ this.iTable[_arg1] = this.iTable[_arg1].sortOn("iScore", (Array.DESCENDING | Array.NUMERIC)); } } }//package ENGINE.GAME
Section 21
//OA_Alpha (ENGINE.INTERFACE.ANIMATORS.OA_Alpha) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OA_Alpha extends OAnimator { public var iEAlpha:Number; private var iDAlpha:Number; public var iSAlpha:Number; private var iEndAlpha:Number; public var iPIter:int; public function OA_Alpha(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:Number; _local1 = ((this.iSAlpha)>=0) ? this.iSAlpha : this.iTarget.alpha; this.iEndAlpha = ((this.iEAlpha)>=0) ? this.iEAlpha : this.iTarget.alpha; this.iDAlpha = ((this.iEndAlpha - _local1) / iPIter); this.iTarget.visible = true; this.iTarget.alpha = _local1; return (((Math.abs(this.iDAlpha) > 0.001)) ? stPlay : stEnd); } override public function Play():void{ var _local1:Number; _local1 = (this.iTarget.alpha + this.iDAlpha); if ((((((this.iDAlpha > 0)) && ((_local1 >= this.iEndAlpha)))) || ((((this.iDAlpha <= 0)) && ((_local1 <= this.iEndAlpha)))))){ this.iTarget.alpha = this.iEndAlpha; if (this.iTarget.alpha == 0){ this.iTarget.visible = false; }; this.State = OAnimator.stEnd; } else { this.iTarget.alpha = _local1; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Alpha{ return (new OA_Alpha(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 22
//OA_AlphaFade (ENGINE.INTERFACE.ANIMATORS.OA_AlphaFade) package ENGINE.INTERFACE.ANIMATORS { import flash.display.*; import ENGINE.INTERFACE.*; public class OA_AlphaFade extends OAnimator { public var iEAlpha:Number; public var iEInd:Array; private var iEndAlpha:Array; private var iCurAlpha:Number; private var iDAlpha:Array; private var iStartAlpha:Array; public var iSInd:Array; public var iSAlpha:Number; public var iPIter:int; public function OA_AlphaFade(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:int; var _local2:int; var _local3:DisplayObject; var _local4:DisplayObject; if ((((this.iSInd == null)) && ((this.iEInd == null)))){ return (OAnimator.stEnd); }; if (this.iSInd.length != this.iEInd.length){ return (OAnimator.stEnd); }; _local1 = this.iSInd.length; this.iStartAlpha = new Array(_local1); this.iEndAlpha = new Array(_local1); this.iDAlpha = new Array(_local1); _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iSInd[_local2]); _local4 = this.iTarget.getChildAt(this.iEInd[_local2]); this.iStartAlpha[_local2] = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha; this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local4.alpha; this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - this.iStartAlpha[_local2]) / iPIter); _local3.alpha = this.iStartAlpha[_local2]; _local3.visible = true; _local4.alpha = this.iEndAlpha[_local2]; _local4.visible = true; _local2++; }; this.iCurAlpha = this.iStartAlpha[0]; return (OAnimator.stPlay); } override public function Play():void{ var _local1:DisplayObject; var _local2:DisplayObject; var _local3:int; var _local4:int; this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]); _local3 = this.iSInd.length; if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){ _local4 = 0; while (_local4 < _local3) { _local1 = this.iTarget.getChildAt(this.iSInd[_local4]); _local2 = this.iTarget.getChildAt(this.iEInd[_local4]); _local1.alpha = this.iEndAlpha[_local4]; if (_local1.alpha == 0){ _local1.visible = false; }; _local2.alpha = this.iStartAlpha[_local4]; if (_local2.alpha == 0){ _local2.visible = false; }; _local4++; }; this.State = OAnimator.stEnd; } else { _local4 = 0; while (_local4 < _local3) { _local1 = this.iTarget.getChildAt(this.iSInd[_local4]); _local2 = this.iTarget.getChildAt(this.iEInd[_local4]); _local1.alpha = (_local1.alpha + this.iDAlpha[_local4]); _local2.alpha = (_local2.alpha - this.iDAlpha[_local4]); _local4++; }; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaFade{ return (new OA_AlphaFade(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 23
//OA_AlphaInd (ENGINE.INTERFACE.ANIMATORS.OA_AlphaInd) package ENGINE.INTERFACE.ANIMATORS { import flash.display.*; import ENGINE.INTERFACE.*; public class OA_AlphaInd extends OAnimator { public var iEAlpha:Number; private var iCurAlpha:Number; private var iEndAlpha:Array; private var iDAlpha:Array; public var iInd:Array; public var iSAlpha:Number; public var iPIter:int; public function OA_AlphaInd(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:int; var _local2:int; var _local3:DisplayObject; var _local4:Number; if (((!(this.iInd)) || ((this.iInd.length == 0)))){ return (stEnd); }; _local1 = this.iInd.length; this.iEndAlpha = new Array(_local1); this.iDAlpha = new Array(_local1); _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local4 = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha; this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local3.alpha; this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - _local4) / iPIter); _local3.visible = true; _local3.alpha = _local4; _local2++; }; this.iCurAlpha = this.iTarget.getChildAt(this.iInd[0]).alpha; return (((Math.abs(this.iDAlpha[0]) > 0.001)) ? stPlay : stEnd); } override public function Play():void{ var _local1:int; var _local2:int; var _local3:DisplayObject; this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]); _local1 = this.iInd.length; if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){ _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local3.alpha = this.iEndAlpha[_local2]; _local3.visible = (_local3.alpha > 0); _local2++; }; this.State = stEnd; } else { _local2 = 0; while (_local2 < _local1) { _local3 = this.iTarget.getChildAt(this.iInd[_local2]); _local3.alpha = (_local3.alpha + this.iDAlpha[_local2]); _local2++; }; }; } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaInd{ return (new OA_AlphaInd(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 24
//OA_Scale (ENGINE.INTERFACE.ANIMATORS.OA_Scale) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OA_Scale extends OAnimator { public var iSScale:Number; private var iEndScale:Number; public var iEScale:Number; private var iDScale:Number; public var iPIter:int; public function OA_Scale(_arg1:Object, _arg2:OIObject=null){ super(_arg1, _arg2); } override protected function Start():int{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = ((this.iSScale)>=0) ? this.iSScale : this.iTarget.scaleX; this.iEndScale = ((this.iEScale)>=0) ? this.iEScale : this.iTarget.scaleX; this.iDScale = ((this.iEndScale - _local1) / iPIter); _local2 = this.iTarget.prWidth; _local3 = this.iTarget.prHeight; this.iTarget.scaleX = _local1; this.iTarget.scaleY = _local1; this.iTarget.Move(((_local2 - this.iTarget.prWidth) / 2), ((_local3 - this.iTarget.prHeight) / 2)); return (((Math.abs(this.iDScale) > 1E-5)) ? stPlay : stEnd); } override public function Play():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = this.iTarget.prWidth; _local2 = this.iTarget.prHeight; _local3 = (this.iTarget.scaleX + this.iDScale); if ((((((this.iDScale > 0)) && ((_local3 >= this.iEndScale)))) || ((((this.iDScale <= 0)) && ((_local3 <= this.iEndScale)))))){ this.iTarget.scaleX = this.iEndScale; this.iTarget.scaleY = this.iEndScale; this.State = OAnimator.stEnd; } else { this.iTarget.scaleX = (this.iTarget.scaleX + this.iDScale); this.iTarget.scaleY = (this.iTarget.scaleY + this.iDScale); }; this.iTarget.Move(((_local1 - this.iTarget.prWidth) / 2), ((_local2 - this.iTarget.prHeight) / 2)); } public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Scale{ return (new OA_Scale(_arg1, _arg2)); } } }//package ENGINE.INTERFACE.ANIMATORS
Section 25
//OAnimator (ENGINE.INTERFACE.ANIMATORS.OAnimator) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OAnimator { private var iState:int; protected var iTarget:OIObject; public static const stStart:int = 1; public static const stEnd:int = 3; public static const stPause:int = 0; public static const stReturn:int = 4; public static const stPlay:int = 2; public function OAnimator(_arg1:Object, _arg2:OIObject=null){ var _local3:String; super(); for (_local3 in _arg1) { if (this.hasOwnProperty(_local3)){ this[_local3] = _arg1[_local3]; }; }; this.iTarget = _arg2; this.State = stPause; } public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stStart: this.State = this.Start(); break; case stReturn: this.State = Return(); break; }; } public function Play():void{ this.State = stEnd; } public function set prTarget(_arg1:OIObject):void{ this.iTarget = _arg1; } protected function Start():int{ return (stPlay); } public function get State():int{ return (this.iState); } public function Return():int{ return (stPlay); } public function OnEnterFrame():void{ if (this.iState == stPlay){ Play(); }; } } }//package ENGINE.INTERFACE.ANIMATORS
Section 26
//OAnimatorManager (ENGINE.INTERFACE.ANIMATORS.OAnimatorManager) package ENGINE.INTERFACE.ANIMATORS { import ENGINE.INTERFACE.*; public class OAnimatorManager { private var iPlaying:Array; private var iTarget:OIObject; public static const anActivate:int = 2; public static const anDeactivate:int = 3; public static const anShow:int = 0; public static const iAnimatorsCount:int = 10; public static const anHide:int = 1; public static const anPress:int = 8; public static const anRoolOver:int = 6; public static const anUnpress:int = 9; public static const anFocusOut:int = 5; public static const anRoolOut:int = 7; public static const anUncheck:int = 10; public static const anCheck:int = 9; public static const anFocusIn:int = 4; public static const iNullAnimators:Array = [null, null, null, null, null, null, null, null, null, null]; public function OAnimatorManager(_arg1:OIObject){ this.iTarget = _arg1; this.iPlaying = new Array(); } public function get prAnimation():Boolean{ return ((iPlaying.length > 0)); } public function AddAnimator(_arg1:Object):void{ var _local2:*; if (_arg1 == null){ return; }; if (this.iPlaying.length > 0){ this.iPlaying[0].Return(); }; _local2 = _arg1.F(_arg1); _local2.prTarget = this.iTarget; this.iPlaying.push(_local2); } public function OnEnterFrame():void{ if (this.iPlaying.length == 0){ return; }; switch (this.iPlaying[0].State){ case OAnimator.stEnd: this.iPlaying[0] = null; this.iPlaying.splice(0, 1); break; case OAnimator.stPause: this.iPlaying[0].State = OAnimator.stStart; break; case OAnimator.stPlay: this.iPlaying[0].Play(); break; }; } public function Free():void{ this.iTarget = null; this.iPlaying = null; } } }//package ENGINE.INTERFACE.ANIMATORS
Section 27
//OHtmlTextField (ENGINE.INTERFACE.ELEMENTS.OHtmlTextField) package ENGINE.INTERFACE.ELEMENTS { import ENGINE.DISPLAY.*; import flash.display.*; import ENGINE.CORE.*; import flash.text.*; public class OHtmlTextField extends TextField { private var iTextFormat:TextFormat; public function OHtmlTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:Number, _arg10:Number, _arg11:Boolean=true){ var _local12:Number; var _local13:Sprite; super(); _local12 = (_arg11) ? OGlobal.Scale : 1; this.type = TextFieldType.DYNAMIC; this.autoSize = TextFieldAutoSize.NONE; this.multiline = true; this.wordWrap = true; this.selectable = false; if (_arg3){ _local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class)); if ((_local13.getChildAt(0) is TextField)){ this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat(); } else { this.iTextFormat = this.defaultTextFormat; }; } else { this.iTextFormat = this.defaultTextFormat; }; this.iTextFormat.size = (_arg4 * _local12); this.iTextFormat.letterSpacing = (_arg5 * _local12); this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]); this.iTextFormat.align = TextFormatAlign.LEFT; this.defaultTextFormat = this.iTextFormat; this.prText = _arg8; this.width = (_arg1 * _local12); this.height = (_arg2 * _local12); this.x = (_arg9 * _local12); this.y = (_arg10 * _local12); this.border = _arg6; } public function set prText(_arg1:String):void{ this.htmlText = _arg1; } public function set prFormat(_arg1:TextFormat):void{ this.iTextFormat = _arg1; this.defaultTextFormat = _arg1; this.setTextFormat(this.iTextFormat); } public function get prText():String{ return (this.htmlText); } public function get prFormat():TextFormat{ return (this.iTextFormat); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 28
//OInputTextField (ENGINE.INTERFACE.ELEMENTS.OInputTextField) package ENGINE.INTERFACE.ELEMENTS { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import ENGINE.CORE.*; import flash.text.*; public class OInputTextField extends TextField { private var iTextFormat:TextFormat; public function OInputTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:int, _arg10:Number, _arg11:Number){ var _local12:Number; var _local13:Sprite; super(); _local12 = OGlobal.Scale; this.type = TextFieldType.INPUT; this.autoSize = TextFieldAutoSize.NONE; this.embedFonts = true; _local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class)); if ((_local13.getChildAt(0) is TextField)){ this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat(); } else { this.iTextFormat = this.defaultTextFormat; }; this.iTextFormat.size = (_arg4 * _local12); this.iTextFormat.letterSpacing = (_arg5 * _local12); this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]); this.defaultTextFormat = this.iTextFormat; this.prText = _arg8; this.width = (_arg1 * _local12); this.height = (_arg2 * _local12); this.x = (_arg10 * _local12); this.y = (_arg11 * _local12); this.border = _arg6; this.maxChars = _arg9; this.restrict = "A-Za-z0-9 @._\\-"; this.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, OnFocusIn); } public function set prText(_arg1:String):void{ this.text = (((!(_arg1)) || ((_arg1 == "")))) ? " " : _arg1; } protected function OnFocusIn(_arg1:FocusEvent):void{ this.setTextFormat(this.iTextFormat); } public function set prFormat(_arg1:TextFormat):void{ this.iTextFormat = _arg1; this.defaultTextFormat = _arg1; this.setTextFormat(this.iTextFormat); } public function get prText():String{ var _local1:String; _local1 = this.text; while (_local1.charAt() == " ") { _local1 = _local1.substr(1); }; while (_local1.charAt((_local1.length - 1)) == " ") { _local1 = _local1.substr(0, (_local1.length - 1)); }; return (_local1); } public function get prFormat():TextFormat{ return (this.iTextFormat); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 29
//OListBoxElement (ENGINE.INTERFACE.ELEMENTS.OListBoxElement) package ENGINE.INTERFACE.ELEMENTS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OListBoxElement extends OButton { public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:3}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:0, iEAlpha:1, iInd:[0], iPIter:9}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0, iInd:[0], iPIter:9}]; public function OListBoxElement(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = (_arg2) ? _arg2 : iDefAnimators; super(_arg1, _local3); } override public function OnMouseUp(_arg1:MouseEvent):void{ } override public function OnRollOut(_arg1:MouseEvent):void{ this.prRool = false; } override public function OnMouseDown(_arg1:MouseEvent):void{ if (((this.prPress) && ((this.parent is OIObject)))){ (this.parent as OIObject).OnPress(_arg1, this); return; }; super.OnMouseDown(_arg1); } } }//package ENGINE.INTERFACE.ELEMENTS
Section 30
//OAlert (ENGINE.INTERFACE.OAlert) package ENGINE.INTERFACE { import flash.events.*; public class OAlert extends ODialog { protected var iMessages:Array; public var iButtons:Array; public function OAlert(_arg1:Array, _arg2:Array, _arg3:Array=null){ var _local4:Array; this.iMessages = _arg2; _local4 = (_arg3) ? _arg3 : ODialog.iDefAnimators; super(_arg1, _local4); } override public function Init():void{ this.iButtons = new Array(); super.Init(); } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:int; var _local4:int; if (((!(this.iMessages)) || (!(this.iButtons)))){ this.prVisible = false; return; }; _local3 = 0; _local4 = 0; while (_local4 < this.iButtons.length) { if ((((_arg2 == this.iButtons[_local4])) && ((_local4 < this.iMessages.length)))){ if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(null, iMessages[_local4]); }; this.prVisible = false; return; }; _local4++; }; } override public function Free():void{ this.iButtons = null; super.Free(); } } }//package ENGINE.INTERFACE
Section 31
//OApplication (ENGINE.INTERFACE.OApplication) package ENGINE.INTERFACE { import flash.events.*; import flash.display.*; import ENGINE.CORE.*; import flash.external.*; public class OApplication extends OWindow { private var iStaged:Boolean;// = false protected var iBackground:OBackground; protected var iMenuItem:Array; public function OApplication(_arg1:String){ iStaged = false; OGlobal.AppName = _arg1; if (this.stage){ OGlobal.SetDomain(); this.InitStage(); }; super(null); if (!this.iStaged){ this.addEventListener(Event.ENTER_FRAME, NotStagedEnterFrame); }; } private function NotStagedEnterFrame(_arg1:Event):void{ if (!iStaged){ if (!this.stage){ return; }; OGlobal.SetDomain(); this.InitStage(); this.Init(); this.removeEventListener(Event.ENTER_FRAME, NotStagedEnterFrame); this.iStaged = true; }; } override public function Init():void{ if (!this.stage){ return; }; super.Init(); this.iMenuItem = new Array(); this.iStaged = true; this.visible = true; } protected function OnMenuItem():void{ } public function get prMenuItem():int{ return ((this.iMenuItem.length) ? this.iMenuItem.pop() : -1); } public function set prMenuItem(_arg1:int):void{ this.iMenuItem.push(_arg1); } public function OnResize(_arg1:Event):void{ this.Free(); this.InitStage(); this.Init(); } override public function Free():void{ OGlobal.prStage.removeEventListener(Event.DEACTIVATE, OnDeactivate); OGlobal.prStage.removeEventListener(Event.RESIZE, OnResize); this.iMenuItem = null; super.Free(); } public function InitBackground(_arg1:Array, _arg2:int=0):void{ this.iBackground = new OBackground(_arg1, _arg2); this.addChildAt(this.iBackground, 0); } protected function OnDeactivate(_arg1:Event):void{ } public function InitStage(_arg1:Stage=null):void{ var s:String; var b:int; var aStage = _arg1; if (((aStage) || (this.stage))){ OGlobal.prStage = (aStage) ? aStage : this.stage; }; if (!OGlobal.prStage){ return; }; OGlobal.prStage.scaleMode = StageScaleMode.NO_SCALE; OGlobal.prStage.align = StageAlign.TOP_LEFT; OGlobal.prStage.quality = StageQuality.BEST; OGlobal.prStage.stageFocusRect = false; OGlobal.Rescale(this); OGlobal.FPS = 60; if (ExternalInterface.available){ s = ("function getInternetExplorerVersion() { var rv = -1; if (navigator.appName == \"Microsoft Internet Explorer\") { var ua = navigator.userAgent;" + "var re = new RegExp(\"MSIE ([0-9]{1,}[.0-9]{0,})\"); if (re.exec(ua) != null) rv = parseFloat( RegExp.$1 ); } return rv; }"); b = 0; try { b = ExternalInterface.call(s); } catch(e:Error) { OGlobal.prStage.frameRate = OGlobal.FPS; }; if (b > 0){ OGlobal.FPS = (OGlobal.FPS * 2); }; }; OGlobal.prStage.frameRate = OGlobal.FPS; OGlobal.prStage.addEventListener(Event.RESIZE, OnResize); OGlobal.prStage.addEventListener(Event.DEACTIVATE, OnDeactivate); } } }//package ENGINE.INTERFACE
Section 32
//OBackground (ENGINE.INTERFACE.OBackground) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.CORE.*; public class OBackground extends OSprite { protected var iImages:Array; protected var iIInd:int;// = 0 public function OBackground(_arg1:Array, _arg2:int=0){ iIInd = 0; super(); this.iImages = _arg1; this.prIInd = _arg2; } public function Make():void{ var _local1:Sprite; var _local2:BitmapData; var _local3:OBM; var _local4:Rectangle; var _local5:Rectangle; var _local6:int; var _local7:int; var _local8:Number; var _local9:int; var _local10:Bitmap; var _local11:int; var _local12:OBitmap; if (this.iImages == null){ return; }; this.Free(); if ((this.iImages[this.iIInd] is Class)){ _local1 = new (this.iImages[this.iIInd]); _local2 = new BitmapData(_local1.width, _local1.height, false, 4294967295); _local2.draw(_local1); }; if ((this.iImages[this.iIInd] is BitmapData)){ _local2 = this.iImages[this.iIInd]; _local1 = new Sprite(); _local10 = new Bitmap(_local2); _local1.addChild(_local10); }; _local3 = new OBM(_local2, 0, 0, _local1.width, _local1.height); _local4 = OGlobal.ViewporRect; _local5 = OGlobal.StageRect; this.x = -(_local4.x); this.y = -(_local4.y); _local6 = Math.floor((_local5.width / _local1.width)); if (_local6 == 0){ return; }; _local7 = Math.floor((_local5.height / _local1.height)); if (_local7 == 0){ return; }; if ((_local5.width - (_local6 * _local1.width)) > 0){ _local6++; }; if ((_local5.height - (_local7 * _local1.height)) > 0){ _local7++; }; _local8 = OGlobal.Scale; _local9 = 0; while (_local9 < _local7) { _local11 = 0; while (_local11 < _local6) { _local12 = new OBitmap(_local3, ((_local11 * _local1.width) / _local8), ((_local9 * _local1.height) / _local8)); this.addChild(_local12); _local11++; }; _local9++; }; } override public function Free():void{ super.Free(); } public function set prIInd(_arg1:int):void{ this.iIInd = _arg1; if (this.iImages == null){ this.iIInd = -1; return; }; if (this.iIInd >= (this.iImages.length - 1)){ this.iIInd = (this.iImages.length - 1); }; Make(); } public function get prIInd():int{ return (this.iIInd); } } }//package ENGINE.INTERFACE
Section 33
//OButton (ENGINE.INTERFACE.OButton) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OButton extends OIObject { public var iHit:OSprite; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:6}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:6}]; public function OButton(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = ((_arg2)==null) ? OButton.iDefAnimators : _arg2; super(_arg1, _local3); } override public function OnRollOver(_arg1:MouseEvent):void{ this.prRool = true; } override public function Init():void{ this.useHandCursor = true; this.buttonMode = true; super.Init(); if (this.iHit){ this.iHit.visible = false; this.hitArea = this.iHit; }; } override public function OnMouseUp(_arg1:MouseEvent):void{ this.prPress = false; } override public function OnRollOut(_arg1:MouseEvent):void{ if (this.prPress){ this.prPress = false; }; this.prRool = false; } override public function Free():void{ this.iHit = null; super.Free(); } override public function OnMouseDown(_arg1:MouseEvent):void{ this.prPress = true; if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(_arg1, this); }; } } }//package ENGINE.INTERFACE
Section 34
//OCounter (ENGINE.INTERFACE.OCounter) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; public class OCounter extends OIObject { public var iSeparator:OIObject; public var iDigits0:Array; public var iDigits:Array; protected var iValue:int; protected var iValue0:int; protected var iWidth:Number; protected var iHeight:Number; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null]; public function OCounter(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Array=null){ var _local5:Array; this.iWidth = _arg2; this.iHeight = _arg3; _local5 = (_arg4) ? _arg4 : iDefAnimators; super(_arg1, _local5); } public function set prValue0(_arg1:int):void{ this.iValue0 = Math.max(_arg1, 0); if (!this.iDigits0){ return; }; this.iValue0 = Math.min(this.iValue0, (Math.pow(10, this.iDigits0.length) - 1)); Draw(); } public function set prValue(_arg1:int):void{ this.iValue = Math.max(_arg1, 0); if (!this.iDigits){ return; }; this.iValue = Math.min(this.iValue, (Math.pow(10, this.iDigits.length) - 1)); Draw(); } override public function Init():void{ this.iDigits = new Array(); this.iDigits0 = new Array(); super.Init(); } private function Draw():void{ var _local1:Number; var _local2:String; var _local3:String; var _local4:int; var _local5:Number; var _local6:int; _local1 = 0; _local2 = this.iValue0.toString(); _local3 = this.iValue.toString(); _local4 = 0; while (_local4 < this.iDigits0.length) { this.iDigits0[_local4].prAnimationEnabled = this.iAEnabled; _local4++; }; _local4 = 0; while (_local4 < this.iDigits.length) { this.iDigits[_local4].prAnimationEnabled = this.iAEnabled; _local4++; }; if (this.iDigits0.length){ _local4 = (_local2.length - 1); while (_local4 >= 0) { this.iDigits0[_local4].prValue = (_local2.charCodeAt(_local4) - 47); _local4--; }; _local6 = (this.iDigits0.length - _local2.length); _local4 = 0; while (_local4 < _local6) { if (this.iDigits0[_local4].prValue){ this.iDigits0[_local4].prValue = 0; }; _local4++; }; }; if (this.iDigits.length){ _local4 = 0; while (_local4 < _local3.length) { this.iDigits[_local4].prValue = (_local3.charCodeAt(_local4) - 47); _local4++; }; _local6 = this.iDigits.length; _local4 = _local3.length; while (_local4 < _local6) { if (this.iDigits[_local4].prValue){ this.iDigits[_local4].prValue = 0; }; _local4++; }; }; if (this.iDigits0.length){ _local4 = (_local2.length - 1); while (_local4 >= 0) { _local1 = (_local1 + this.iDigits0[_local4].prWidth); _local4--; }; }; if (this.iSeparator){ _local1 = (_local1 + this.iSeparator.prWidth); }; if (this.iDigits.length){ _local4 = 0; while (_local4 < _local3.length) { _local1 = (_local1 + this.iDigits[_local4].prWidth); _local4++; }; }; _local5 = ((this.iWidth - _local1) / 2); if (this.iDigits0.length){ _local4 = 0; while (_local4 < this.iDigits0.length) { if (this.iDigits0[_local4].prValue){ this.iDigits0[_local4].PosValue(_local5, ((this.iWidth - this.iDigits0[_local4].prHeight) / 2)); _local5 = (_local5 + this.iDigits0[_local4].prWidth); }; _local4++; }; }; if (this.iSeparator){ this.iSeparator.Pos(_local5, ((this.iHeight - this.iSeparator.prHeight) / 2)); _local5 = (_local5 + this.iSeparator.prWidth); }; if (this.iDigits.length){ _local4 = 0; while (_local4 < this.iDigits.length) { if (this.iDigits[_local4].prValue){ this.iDigits[_local4].PosValue(_local5, ((this.iHeight - this.iDigits[_local4].prHeight) / 2)); _local5 = (_local5 + this.iDigits[_local4].prWidth); }; _local4++; }; }; } public function get prValue0():int{ return (this.iValue0); } override public function Free():void{ this.iDigits = null; this.iDigits0 = null; this.iSeparator = null; super.Free(); } public function get prValue():int{ return (this.iValue); } } }//package ENGINE.INTERFACE
Section 35
//ODialog (ENGINE.INTERFACE.ODialog) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; public class ODialog extends OWindow { public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null]; public function ODialog(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = (_arg2) ? _arg2 : ODialog.iDefAnimators; super(_arg1, _local3); } override public function Init():void{ super.Init(); this.SetVisible(false); this.PosCenter(); this.prVisible = true; } } }//package ENGINE.INTERFACE
Section 36
//OInput (ENGINE.INTERFACE.OInput) package ENGINE.INTERFACE { import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; public class OInput extends OIObject { public var iText:OInputTextField; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.5, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, null, null]; public function OInput(_arg1:Array, _arg2:Array=null){ var _local3:Array; _local3 = ((_arg2)==null) ? OInput.iDefAnimators : _arg2; super(_arg1, _local3); } public function set prText(_arg1:String):void{ this.iText.prText = _arg1; } override public function Init():void{ super.Init(); this.addEventListener(KeyboardEvent.KEY_UP, OnKeyUp); } public function get prText():String{ return (this.iText.prText); } protected function OnKeyUp(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 13)) && ((this.parent is OWindow)))){ (this.parent as OWindow).OnPress(null, this); }; } } }//package ENGINE.INTERFACE
Section 37
//OInterface (ENGINE.INTERFACE.OInterface) package ENGINE.INTERFACE { import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; public class OInterface { public static const iDefLBButtonAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:4}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:4}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:4}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:4}]; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null]; public static const iDefSlowAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:30}, null, null, null, null, null, null]; public static function OHtmlTextFieldMake(_arg1:Array):OHtmlTextField{ return (new OHtmlTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10])); } public static function OIObjectMake(_arg1:Array):OIObject{ var _local2:OIObject; _local2 = new OIObject(_arg1[1], _arg1[2]); _local2.Pos(_arg1[3], _arg1[4]); return (_local2); } public static function OProgressMake(_arg1:Array):OProgress{ return (new OProgress(_arg1[1], _arg1[2])); } public static function OInputTextFieldMake(_arg1:Array):OInputTextField{ return (new OInputTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[11])); } public static function OTabMake(_arg1:Array):OTab{ return (new OTab(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5])); } public static function OCounterMake(_arg1:Array):OCounter{ return (new OCounter(_arg1[1], _arg1[2], _arg1[3], _arg1[4])); } } }//package ENGINE.INTERFACE
Section 38
//OIObject (ENGINE.INTERFACE.OIObject) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.CORE.*; public class OIObject extends OSprite { protected var iTrigger:uint; protected var iAEnabled:Boolean;// = true protected var iAManager:OAnimatorManager; protected var iState:int; protected var iAParams:Array; protected var iParam:Array; public static var trActive:uint = 2; public static var trPress:uint = 16; public static var trRool:uint = 8; public static var trFocus:uint = 3; public static var trVisible:uint = 1; public function OIObject(_arg1:Array, _arg2:Array=null){ iTrigger = (trVisible | trActive); iAEnabled = true; super(); this.iParam = _arg1; this.iAParams = _arg2; this.Init(); } public function get prMouseEnabled():Boolean{ return (((this.prVisible) && (this.prActive))); } public function get prRool():Boolean{ return (((this.iTrigger & trRool) > 0)); } public function set prFocus(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trFocus); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anFocusIn]); }; } else { this.iTrigger = (this.iTrigger & ~(trFocus)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anFocusOut]); }; }; } override public function get prVisible():Boolean{ return (((this.iTrigger & trVisible) > 0)); } public function set prRool(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trRool); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOver]); }; } else { this.iTrigger = (this.iTrigger & ~(trRool)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOut]); }; }; } override public function set prVisible(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trVisible); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anShow], false); }; } else { this.iTrigger = (this.iTrigger & ~(trVisible)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anHide], false); }; }; if (((!(this.iAManager)) || (!(this.iAEnabled)))){ this.visible = _arg1; }; this.mouseEnabled = this.prMouseEnabled; this.mouseChildren = this.mouseEnabled; } public function OnRollOver(_arg1:MouseEvent):void{ this.prRool = true; } public function Init():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:DisplayObject; var _local5:String; if (this.iParam){ _local1 = this.iParam.length; _local2 = 0; while (_local2 < _local1) { _local3 = this.iParam[_local2].length; _local4 = this.iParam[_local2][0](this.iParam[_local2]); _local5 = this.iParam[_local2][(_local3 - 3)]; if (_local5){ if ((this[_local5] is Array)){ this[_local5][this.iParam[_local2][(_local3 - 2)]] = _local4; } else { this[_local5] = _local4; }; }; if ((_local4 is OIObject)){ (_local4 as OIObject).SetVisible(this.iParam[_local2][(_local3 - 1)]); } else { if ((_local4 is IDisplayObject)){ (_local4 as IDisplayObject).prVisible = this.iParam[_local2][(_local3 - 1)]; } else { _local4.visible = this.iParam[_local2][(_local3 - 1)]; }; }; this.addChild(_local4); _local2++; }; }; this.iAManager = (this.iAParams) ? new OAnimatorManager(this) : null; this.tabEnabled = false; this.addEventListener(Event.ENTER_FRAME, OnEnterFrame); this.addEventListener(MouseEvent.ROLL_OVER, OnRollOver); this.addEventListener(MouseEvent.ROLL_OUT, OnRollOut); this.addEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); this.addEventListener(MouseEvent.MOUSE_UP, OnMouseUp); } public function get prAnimationEnabled():Boolean{ return (this.iAEnabled); } public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trActive); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anActivate]); }; } else { this.iTrigger = (this.iTrigger & ~(trActive)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anDeactivate]); }; }; this.mouseEnabled = this.prMouseEnabled; this.mouseChildren = this.mouseEnabled; } public function OnMouseUp(_arg1:MouseEvent):void{ this.prPress = false; } public function get prPress():Boolean{ return (((this.iTrigger & trPress) > 0)); } public function get State():int{ return (this.iState); } public function OnPress(_arg1:Event, _arg2):void{ } public function OnRollOut(_arg1:MouseEvent):void{ this.prRool = false; } override public function Free():void{ this.removeEventListener(MouseEvent.MOUSE_UP, OnMouseUp); this.removeEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); this.removeEventListener(MouseEvent.ROLL_OUT, OnRollOut); this.removeEventListener(MouseEvent.ROLL_OVER, OnRollOver); this.removeEventListener(Event.ENTER_FRAME, OnEnterFrame); super.Free(); if (this.iAManager){ this.iAManager.Free(); }; this.iAManager = null; } public function get prAnimation():Boolean{ var _local1:int; if (((this.iAManager) && (this.iAManager.prAnimation))){ return (true); }; _local1 = 0; while (_local1 < this.numChildren) { if (!(this.getChildAt(_local1) is OIObject)){ } else { if ((this.getChildAt(_local1) as OIObject).prAnimation){ return (true); }; }; _local1++; }; return (false); } public function get prActive():Boolean{ return (((this.iTrigger & trActive) > 0)); } public function PosCenter(_arg1:Number=800, _arg2:Number=600):void{ var _local3:Rectangle; _local3 = this.getBounds(this); this.Pos(OGlobal.ScaleFloor((((_arg1 - this.prWidth) - (OGlobal.ToLocal(_local3.x) * 2)) / 2)), OGlobal.ScaleFloor((((_arg2 - this.prHeight) - (OGlobal.ToLocal(_local3.y) * 2)) / 2))); } public function AddAnimator(_arg1:Object, _arg2:Boolean=true):void{ var _local3:Boolean; _local3 = (_arg2) ? ((((this.iAManager) && (this.prVisible))) && (this.iAEnabled)) : ((this.iAManager) && (this.iAEnabled)); if (_local3){ this.iAManager.AddAnimator(_arg1); }; } public function set prAnimationEnabled(_arg1:Boolean):void{ this.iAEnabled = _arg1; } public function set prPress(_arg1:Boolean):void{ if (_arg1){ this.iTrigger = (this.iTrigger | trPress); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anPress]); }; } else { this.iTrigger = (this.iTrigger & ~(trPress)); if (this.iAManager){ this.AddAnimator(this.iAParams[OAnimatorManager.anUnpress]); }; }; } public function OnMouseDown(_arg1:MouseEvent):void{ this.prPress = true; } public function OnEnterFrame(_arg1:Event):void{ if (this.iAManager){ this.iAManager.OnEnterFrame(); }; } public function SetVisible(_arg1:Boolean):void{ this.prAnimationEnabled = false; this.prVisible = _arg1; this.prAnimationEnabled = true; } public function set prAnimatorParams(_arg1:Array):void{ this.iAParams = _arg1; if (!this.iAManager){ this.iAManager = new OAnimatorManager(this); }; } public function set State(_arg1:int):void{ this.iState = _arg1; } public function get prAnimatorParams():Array{ return (this.iAParams); } public function get prFocus():Boolean{ return (((this.iTrigger & trFocus) > 0)); } } }//package ENGINE.INTERFACE
Section 39
//OListBox (ENGINE.INTERFACE.OListBox) package ENGINE.INTERFACE { import flash.events.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.CORE.*; public class OListBox extends OIObject { private var iLBParams:Array; private var iEGenP:Function; private var iElements:Array; public var iDown:OButton; private var iEGen:Array; public var iUp:OButton; private var iEShowInd:int; private var iSelection:Boolean;// = true private var iECoord:Array; private var iECount:int; private var iCycling:Boolean; private var iECurInd:int; private var iPageScrool:Boolean; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[0], iPIter:6}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[0], iPIter:6}, null, null]; public function OListBox(_arg1:Array, _arg2:Array, _arg3:Function, _arg4:Array, _arg5:Array, _arg6:Array=null){ var _local7:Array; iSelection = true; _local7 = (_arg6) ? _arg6 : iDefAnimators; this.iEGen = _arg2; this.iEGenP = _arg3; this.iECoord = _arg4; this.iLBParams = _arg5; this.iECount = this.iECoord.length; super(_arg1, _local7); } public function SetCurrentElement(_arg1, _arg2:Array=null):void{ var _local3:int; if (((!(_arg1)) && (!(_arg2)))){ this.FreeElements(); this.iLBParams = null; this.iECurInd = 0; this.iEShowInd = 0; return; }; if (_arg2){ this.iLBParams = _arg2; }; if (!this.iLBParams){ return; }; this.iECurInd = 0; _local3 = 0; while (_local3 < this.iLBParams.length) { if (_arg1 == this.iLBParams[_local3]){ this.iECurInd = _local3; break; }; _local3++; }; this.iEShowInd = this.iECurInd; if ((this.iEShowInd + this.iECount) >= this.iLBParams.length){ this.iEShowInd = (this.iLBParams.length - this.iECount); }; if (this.iEShowInd < 0){ this.iEShowInd = 0; }; InitElements(); } protected function UnpressElements(_arg1:OListBoxElement):void{ var _local2:int; _local2 = 0; while (_local2 < this.iElements.length) { if (!this.iElements[_local2]){ } else { if (this.iElements[_local2] == _arg1){ this.iECurInd = (this.iEShowInd + _local2); } else { if (this.iElements[_local2].prPress){ this.iElements[_local2].prPress = false; }; }; }; _local2++; }; } public function get prPageScrool():Boolean{ return (this.iPageScrool); } protected function InitElements():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Boolean; this.FreeElements(); if (this.iLBParams == null){ return; }; _local1 = 0; _local2 = (((this.iEShowInd + this.iECount) <= this.iLBParams.length)) ? (this.iEShowInd + this.iECount) : this.iLBParams.length; _local3 = this.iEShowInd; while (_local3 < _local2) { this.iEGenP(this.iEGen, this.iLBParams[_local3]); this.iElements[_local1] = this.iEGen[0](this.iEGen); this.iElements[_local1].Pos(OGlobal.ScaleFloor(this.iECoord[_local1][0]), OGlobal.ScaleFloor(this.iECoord[_local1][1])); this.iElements[_local1].mouseEnabled = this.iSelection; this.addChild(this.iElements[_local1]); if ((((this.iECurInd == _local3)) && (this.iSelection))){ this.iElements[_local1].prPress = true; }; _local1++; _local3++; }; if (((this.iUp) && (this.iDown))){ if (this.iCycling){ _local4 = (this.iLBParams) ? (this.iLBParams.length > this.iECount) : false; if (this.iUp.prVisible != _local4){ this.iUp.prVisible = _local4; }; if (this.iDown.prVisible != _local4){ this.iDown.prVisible = _local4; }; } else { if ((((this.iEShowInd == 0)) && (this.iUp.prVisible))){ if (this.iUp.prPress){ this.iUp.prPress = false; }; this.iUp.prVisible = false; }; if ((((this.iEShowInd > 0)) && (!(this.iUp.prVisible)))){ this.iUp.prVisible = true; }; if (((((this.iEShowInd + this.iECount) >= this.iLBParams.length)) && (this.iDown.prVisible))){ if (this.iDown.prPress){ this.iDown.prPress = false; }; this.iDown.prVisible = false; }; if (((((this.iEShowInd + this.iECount) < this.iLBParams.length)) && (!(this.iDown.prVisible)))){ this.iDown.prVisible = true; }; }; }; } public function set prPageScrool(_arg1:Boolean):void{ this.iPageScrool = _arg1; } override public function Free():void{ this.iUp = null; this.iDown = null; this.iElements = null; super.Free(); } public function set prCurrentInd(_arg1:int):void{ if (!this.iLBParams){ return; }; this.SetCurrentElement(this.iLBParams[_arg1]); } override public function Init():void{ super.Init(); this.iElements = new Array(); this.InitElements(); } public function set prLBParams(_arg1:Array):void{ this.iLBParams = _arg1; this.iECurInd = 0; this.iEShowInd = 0; this.InitElements(); } public function get prCurrentInd():int{ return (this.iECurInd); } public function set prSelection(_arg1:Boolean):void{ this.iSelection = _arg1; InitElements(); } public function set prCycling(_arg1:Boolean):void{ this.iCycling = _arg1; InitElements(); } override public function OnPress(_arg1:Event, _arg2):void{ if ((_arg2 is OListBoxElement)){ this.UnpressElements((_arg2 as OListBoxElement)); }; if ((((_arg2 == this.iUp)) && (this.SkipElements((this.iPageScrool) ? -(this.iECount) : -1)))){ this.InitElements(); }; if ((((_arg2 == this.iDown)) && (this.SkipElements((this.iPageScrool) ? this.iECount : 1)))){ this.InitElements(); }; if ((this.parent is OIObject)){ (this.parent as OIObject).OnPress(_arg1, this); }; } public function get prSelection():Boolean{ return (this.iSelection); } protected function FreeElements():void{ var _local1:int; _local1 = 0; while (_local1 < this.iElements.length) { if (!this.iElements[_local1]){ } else { this.removeChild(this.iElements[_local1]); this.iElements[_local1].Free(); this.iElements[_local1] = null; }; _local1++; }; } protected function SkipElements(_arg1:int):Boolean{ var _local2:int; if (!this.iLBParams){ return (false); }; _local2 = (this.iEShowInd + _arg1); if ((_local2 + this.iECount) >= this.iLBParams.length){ _local2 = (this.iCycling) ? (_local2 - this.iLBParams.length) : (this.iLBParams.length - this.iECount); }; if (_local2 < 0){ _local2 = (this.iCycling) ? (this.iLBParams.length + _local2) : 0; }; if (this.iEShowInd == _local2){ return (false); }; this.iEShowInd = _local2; if (!this.iSelection){ this.iECurInd = this.iEShowInd; }; return (true); } public function get prCurrentLBParam(){ return ((this.iLBParams) ? this.iLBParams[this.iECurInd] : null); } public function get prCycling():Boolean{ return (this.iCycling); } } }//package ENGINE.INTERFACE
Section 40
//OProgress (ENGINE.INTERFACE.OProgress) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import flash.geom.*; public class OProgress extends OIObject { public var iProgressBG:OBitmap; private var iPBG:OBitmap; public var iProgress:OBitmap; private var iValue:Number; public function OProgress(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } public function set prValue(_arg1:Number):void{ var _local2:int; var _local3:Rectangle; var _local4:Rectangle; if (_arg1 < 0){ _arg1 = 0; } else { if (_arg1 > 100){ _arg1 = 100; }; }; if (this.iValue != _arg1){ _local2 = Math.round(((iProgressBG.prOBM.iBM.width * _arg1) / 100)); _local3 = new Rectangle(0, 0, _local2, this.iProgressBG.prOBM.iBM.height); _local4 = new Rectangle(_local2, 0, (iProgressBG.prOBM.iBM.width - _local2), this.iProgressBG.prOBM.iBM.height); this.iProgressBG.prOBM.iBM.fillRect(this.iPBG.prOBM.iBM.rect, 0); this.iProgressBG.prOBM.iBM.copyPixels(this.iProgress.prOBM.iBM, _local3, new Point(0, 0)); this.iProgressBG.prOBM.iBM.copyPixels(this.iPBG.prOBM.iBM, _local4, new Point(_local2, 0)); }; this.iValue = _arg1; } override public function Init():void{ super.Init(); if (this.iProgressBG){ this.iPBG = this.iProgressBG.Clone(); }; } override public function Free():void{ this.iProgressBG = null; this.iProgress = null; super.Free(); } public function get prValue():Number{ return (this.iValue); } } }//package ENGINE.INTERFACE
Section 41
//OTab (ENGINE.INTERFACE.OTab) package ENGINE.INTERFACE { import ENGINE.DISPLAY.*; import ENGINE.INTERFACE.ANIMATORS.*; public class OTab extends OIObject { private var iVAnimator:Object; private var iCurInd:int; protected var iWidth:Number; protected var iHeight:Number; public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null]; public static const iDefVAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:3}; public function OTab(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Object=null, _arg5:Array=null){ var _local6:Array; this.iWidth = _arg2; this.iHeight = _arg3; this.iVAnimator = (_arg4) ? _arg4 : iDefVAnimator; _local6 = (_arg5) ? _arg5 : iDefAnimators; super(_arg1, _local6); } override public function get prWidth():Number{ return (this.iWidth); } public function get prElements():int{ return (this.numChildren); } public function set prValue(_arg1:int):void{ if (_arg1 < 0){ _arg1 = 0; } else { if (_arg1 >= this.numChildren){ _arg1 = (this.numChildren - 1); }; }; if (((this.iAEnabled) && (this.iVAnimator))){ if (this.iCurInd == _arg1){ return; }; this.iVAnimator.iSInd = [this.iCurInd]; this.iVAnimator.iEInd = [_arg1]; this.AddAnimator(this.iVAnimator, false); } else { if ((this.getChildAt(this.iCurInd) is IDisplayObject)){ (this.getChildAt(this.iCurInd) as IDisplayObject).prVisible = false; }; if ((this.getChildAt(_arg1) is IDisplayObject)){ (this.getChildAt(_arg1) as IDisplayObject).prVisible = true; }; }; this.iCurInd = _arg1; } override public function Init():void{ super.Init(); (this.getChildAt(0) as IDisplayObject).prVisible = true; } public function get prValue():int{ return (this.iCurInd); } override public function get prHeight():Number{ return (this.iHeight); } public function PosValue(_arg1:Number, _arg2:Number):void{ (this.getChildAt(this.iCurInd) as IDisplayObject).Pos((_arg1 - this.prX), (_arg2 - this.prY)); } } }//package ENGINE.INTERFACE
Section 42
//OWindow (ENGINE.INTERFACE.OWindow) package ENGINE.INTERFACE { public class OWindow extends OIObject { public function OWindow(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } } }//package ENGINE.INTERFACE
Section 43
//OEffectGel (ENGINE.SKIN.OEffectGel) package ENGINE.SKIN { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.filters.*; public class OEffectGel extends OEffect { private var iColor:uint;// = 0 private var iF2B:BlurFilter; private var iF2GG1:GradientGlowFilter; private var iF2GG2:GradientGlowFilter; private var iF0S:DropShadowFilter; private var iF1G:GlowFilter; private var iBorder:Number;// = 0 private var iF1S:DropShadowFilter; public function OEffectGel(){ iColor = 0; iBorder = 0; super(); } override public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{ var _local5:OBM; var _local6:Number; var _local7:Number; var _local8:Sprite; var _local9:Sprite; var _local10:ColorTransform; var _local11:Bitmap; var _local12:Bitmap; var _local13:Bitmap; var _local14:Sprite; var _local15:Bitmap; var _local16:Bitmap; var _local17:BitmapData; var _local18:Bitmap; _local5 = OBM.Make([null, _arg1, _arg2, _arg3, _arg4, 0]); _local6 = OGlobal.Scale; _local7 = 0.85; _local8 = new Sprite(); _local9 = new Sprite(); _local9.x = iBorder; _local9.y = iBorder; _local9.alpha = _local7; _local8.addChild(_local9); _local10 = new ColorTransform(0, 0, 0); _local10.color = this.iColor; _local11 = new Bitmap(_local5.iBM); _local11.transform.colorTransform = _local10; _local9.addChild(_local11); if (this.iF0S.distance > 0){ _local18 = new Bitmap(_local5.iBM); _local18.blendMode = "multiply"; _local18.filters = [this.iF0S]; _local9.addChild(_local18); }; _local12 = new Bitmap(_local5.iBM); _local12.blendMode = "multiply"; _local12.filters = [this.iF1S]; _local9.addChild(_local12); _local13 = new Bitmap(_local5.iBM); _local13.blendMode = "multiply"; _local13.filters = [this.iF1G]; _local9.addChild(_local13); _local14 = new Sprite(); _local14.blendMode = "layer"; _local14.filters = [this.iF2B]; _local9.addChild(_local14); _local15 = new Bitmap(_local5.iBM); _local15.blendMode = "screen"; _local15.filters = [this.iF2GG1]; _local14.addChild(_local15); _local16 = new Bitmap(_local5.iBM); _local16.blendMode = "erase"; _local16.filters = [this.iF2GG2]; _local14.addChild(_local16); _local17 = new BitmapData((_local8.width + (this.iBorder * 2)), (_local8.height + (this.iBorder * 2)), true, 0); _local17.draw(_local8); return (new OBM(_local17, (-(this.iBorder) + _local5.iX), (-(this.iBorder) + _local5.iY), _local5.iWidth, _local5.iHeight)); } override public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{ var _local4:Object; var _local5:Object; var _local6:Number; var _local7:uint; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:Array; var _local13:Array; _local4 = this.iColors.GetItem(_arg1); _local5 = this.iFilters.GetItem(_arg2); if (_local5 == null){ return; }; _local6 = (OGlobal.Scale * _arg3); if (_local4 == null){ _local4 = new Object(); if (_arg1.search(/,/) < 0){ _local4.iCH = Number(_arg1); if (_local4.iCH == undefined){ return; }; _local4.iCH = (_local4.iCH % 360); _local10 = Math.floor((_local4.iCH / 30)); _local11 = ((_local10 + 1) % 12); _local12 = [50, 50, 60, 60, 50, 50, 40, 40, 30, 30, 40, 40]; _local4.iCS = ((_local12[_local10] + ((_local12[_local11] - _local12[_local10]) * ((_local4.iCH / 30) - _local10))) * 0.01); _local4.iCB = 1; _local4.iSH = (((_local10 % 2))==0) ? (_local4.iCH - 15) : (_local4.iCH + 15); if (_local4.iSH < 0){ _local4.iSH = (_local4.iSH + 360); }; _local4.iSS = 0.9; _local4.iSB = 0.6; } else { _local13 = _arg1.split(/,/); _local4.iCH = _local13[0]; _local4.iCS = _local13[1]; _local4.iCB = _local13[2]; _local4.iSH = _local13[3]; _local4.iSS = _local13[4]; _local4.iSB = _local13[5]; }; }; _local7 = ODisplay.HSBToRGB(_local4.iSH, _local4.iSS, _local4.iSB); this.iF0S = new DropShadowFilter((_local5.iF0SD * _local6), _local5.iAngle, ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, (_local4.iCB * 0.5)), 0.75, (_local5.iF0SB * _local6), (_local5.iF0SB * _local6), 1, 2, false, true, true); this.iF1S = new DropShadowFilter((_local5.iF1SD * _local6), _local5.iAngle, _local7, 0.85, (_local5.iF1SB * _local6), (_local5.iF1SB * _local6), 1.5, 3, true, true, true); this.iF1G = new GlowFilter(_local7, _local5.iF1GA, (_local5.iF1GB * _local6), (_local5.iF1GB * _local6), 2, 3, true, true); _local8 = ((_local6)<1) ? (_local5.iF2GGC1 * _local6) : _local5.iF2GGC1; this.iF2GG1 = new GradientGlowFilter((_local5.iF2GGD1 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local8, 0xFF], (_local5.iF2GGB1 * _local6), (_local5.iF2GGB1 * _local6), 1, 1, "inner", true); _local9 = ((_local6)<1) ? (_local5.iF2GGC2 * _local6) : _local5.iF2GGC2; this.iF2GG2 = new GradientGlowFilter((_local5.iF2GGD2 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local9, 0xFF], (_local5.iF2GGB2 * _local6), (_local5.iF2GGB2 * _local6), 1, 1, "inner", true); this.iF2B = new BlurFilter((_local5.iF2B * _local6), (_local5.iF2B * _local6)); this.iColor = ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, _local4.iCB); this.iBorder = Math.ceil((_local5.iBorder * _local6)); } } }//package ENGINE.SKIN
Section 44
//OMultiplayer (ENGINE.SMARTFOX.OMultiplayer) package ENGINE.SMARTFOX { import it.gotoandplay.smartfoxserver.handlers.*; import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; import ENGINE.CORE.*; import flash.utils.*; public class OMultiplayer extends SmartFoxClient { private var iCmd:String; private var iError:String; private var iConnection:Boolean;// = false private var iUsersCount:int; private var iErrorsCount:int; private var iPassword:String; private var iAdress:String; private var iXTName:String; private var iTimer:int; private var iGameParams:Array; private var iCMessages:Array; private var iOpponentID:int; private var iOpponentName:String; private var iName:String; private var iTurn:Array; private var iState:int; private var iGRoomParams:Array; private var iZoneName:String; public static const stInGame:int = 13; public static const stLogin:int = 3; public static const cmdJoinGameRoom:String = "jgr"; public static const cmdZoneUsersCount:String = "zuc"; public static const stNone:int = 0; public static const stMainRoomError:int = 6; public static const stGameError:int = 12; public static const cmdJoinGame:String = "jgm"; public static const cmdJoinMainRoom:String = "jmr"; public static const stConnection:int = 1; public static const stLoginError:int = 4; public static const cmdMakeTurn:String = "m"; public static const cmdCmd:String = "cmd"; public static const stConnectionError:int = 2; public static const stInZone:int = 7; public static const stInGameRoom:int = 10; public static const cmdChatMessage:String = "c"; public static const stJoinGameRoom:int = 8; public static const stGameRoomError:int = 9; public static const stJoinGame:int = 11; public static const stJoinMainRoom:int = 5; public function OMultiplayer(_arg1:Boolean=false){ iConnection = false; super(_arg1); this.State = stNone; } private function OnConnectionLost(_arg1:SFSEvent):void{ this.iConnection = false; this.State = stNone; } public function get prActiveRoomID():int{ return (this.activeRoomId); } public function get prErrorsCount():int{ return (this.iErrorsCount); } public function get prError():String{ return (this.iError); } public function get prChatMessage():String{ return (((this.iCMessages.length)==0) ? null : this.iCMessages.shift()); } public function ClearChatMessage(_arg1:Boolean=false):void{ if (_arg1){ this.iCMessages = new Array(); } else { if (this.iCMessages[0]){ this.iCMessages.shift(); }; }; } public function Init(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:String, _arg6:String=""):void{ if (((!(OGlobal.CheckDomain(_arg1))) || (!((this.iState == stNone))))){ return; }; this.iAdress = _arg2; this.iZoneName = _arg3; this.iXTName = _arg4; this.iName = _arg5; this.iPassword = _arg6; this.iTurn = new Array(); this.iCMessages = new Array(); addEventListener(SFSEvent.onConnection, OnConnection); addEventListener(SFSEvent.onConnectionLost, OnConnectionLost); addEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse); this.State = stConnection; } private function OnConnection(_arg1:SFSEvent):void{ if (!_arg1.params.success){ this.iError = _arg1.params.error; this.iErrorsCount++; this.iConnection = false; }; this.State = (_arg1.params.success) ? stLogin : stConnectionError; } public function set prGRoomParams(_arg1:Array):void{ this.iGRoomParams = _arg1; } public function ClearOpponentTurn(_arg1:Boolean=false):void{ if (_arg1){ this.iTurn = new Array(); } else { if (this.iTurn[0]){ this.iTurn.shift(); }; }; } private function OnExtensionResponse(_arg1:SFSEvent):void{ var _local2:Array; if (_arg1.params.type != "str"){ return; }; _local2 = _arg1.params.dataObj; if (_local2 == null){ return; }; switch (_local2[0]){ case "logOK": this.myUserId = int(_local2[2]); this.myUserName = _local2[3]; this.amIModerator = (Number(_local2[4]) > 0); this.State = stJoinMainRoom; break; case "logKO": this.iError = _local2[2]; this.State = stLoginError; this.iErrorsCount++; break; case cmdJoinMainRoom: if (_local2[2]){ this.activeRoomId = _local2[3]; this.State = stInZone; } else { this.State = stMainRoomError; }; break; case cmdZoneUsersCount: this.iUsersCount = _local2[2]; break; case cmdJoinGameRoom: if (_local2[2] < 0){ this.activeRoomId = -1; this.State = OMultiplayer.stGameRoomError; } else { this.activeRoomId = _local2[2]; this.State = stInGameRoom; }; break; case cmdJoinGame: if (_local2[2] < 0){ this.activeRoomId = -1; this.playerId = -1; this.iOpponentID = -1; this.iOpponentName = null; this.State = OMultiplayer.stGameError; } else { this.activeRoomId = _local2[2]; this.playerId = _local2[3]; this.iOpponentID = _local2[4]; this.iOpponentName = _local2[5]; this.State = OMultiplayer.stInGame; }; break; case cmdMakeTurn: this.iTurn.push(_local2[2]); break; case cmdChatMessage: this.iCMessages.push(_local2[2]); break; case cmdCmd: this.iCmd = _local2[2]; break; }; } public function ChatMessage(_arg1:Array=null):void{ this.sendXtMessage(this.iXTName, OMultiplayer.cmdChatMessage, (_arg1) ? [_arg1.toString()] : ["0"], "str"); } public function get State():int{ return (this.iState); } public function set prGameParams(_arg1:Array):void{ this.iGameParams = _arg1; } public function get prUsersCount():int{ return (this.iUsersCount); } public function Free():void{ if (this.iConnection){ this.disconnect(); }; this.iConnection = false; this.iCMessages = null; removeEventListener(SFSEvent.onConnection, OnConnection); removeEventListener(SFSEvent.onConnectionLost, OnConnectionLost); removeEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse); } public function Turn(_arg1:Array=null):void{ if (this.iState > stLoginError){ this.sendXtMessage(this.iXTName, OMultiplayer.cmdMakeTurn, (_arg1) ? [_arg1.toString(), this.iOpponentID] : ["0", this.iOpponentID], "str"); }; } public function get prOpponentTurn():String{ return (((this.iTurn.length)>0) ? this.iTurn[0] : null); } public function get prGRoomParams():Array{ return (this.iGRoomParams); } public function get prOpponentName():String{ return ((this.iOpponentName) ? this.iOpponentName.slice(0, (this.iOpponentName.length - 3)) : "..."); } public function get prGameParams():Array{ return (this.iGameParams); } public function ClearCmd():void{ this.iCmd = null; } public function OnEnterFrame():void{ if (((!(this.isConnected)) && ((this.iState > stConnection)))){ this.iState = stNone; }; switch (this.iState){ case stInZone: if ((getTimer() - this.iTimer) > 180000){ this.cmdSend(cmdZoneUsersCount); this.iTimer = getTimer(); }; break; }; } public function get prCmd():String{ return (this.iCmd); } public function get prFullOpponentName():String{ return ((this.iOpponentName) ? this.iOpponentName : "..."); } public function get prPlayerID():int{ return (this.playerId); } public function set State(_arg1:int):void{ var aState = _arg1; if ((((aState > stConnectionError)) && (!(this.isConnected)))){ return; }; this.iState = aState; switch (aState){ case stNone: this.iError = null; this.iUsersCount = 0; this.myUserId = -1; this.myUserName = null; this.amIModerator = false; this.playerId = -1; this.activeRoomId = -1; this.Free(); break; case stConnection: try { this.connect(this.iAdress, 9339); this.iConnection = true; } catch(error:Error) { OSystem.iUserText2 = "connect error"; this.State = stConnectionError; }; break; case stLogin: this.login(this.iZoneName, this.iName, this.iPassword); break; case stJoinMainRoom: this.cmdSend(cmdJoinMainRoom); break; case stInZone: this.playerId = -1; this.iOpponentID = -1; this.iOpponentName = null; this.iTimer = getTimer(); this.cmdSend(cmdZoneUsersCount); break; case stJoinGameRoom: this.cmdSend(cmdJoinGameRoom, this.iGRoomParams); break; case stJoinGame: this.cmdSend(cmdJoinGame, this.iGameParams); break; }; } public function cmdSend(_arg1:String, _arg2:Array=null):void{ if (this.iState > stLoginError){ this.sendXtMessage(this.iXTName, _arg1, (_arg2) ? _arg2 : [], "str"); }; } } }//package ENGINE.SMARTFOX
Section 45
//Room (it.gotoandplay.smartfoxserver.data.Room) package it.gotoandplay.smartfoxserver.data { public class Room { private var maxUsers:int; private var userList:Array; private var name:String; private var userCount:int; private var specCount:int; private var id:int; private var myPlayerIndex:int; private var priv:Boolean; private var temp:Boolean; private var limbo:Boolean; private var maxSpectators:int; private var game:Boolean; private var variables:Array; public function Room(_arg1:int, _arg2:String, _arg3:int, _arg4:int, _arg5:Boolean, _arg6:Boolean, _arg7:Boolean, _arg8:Boolean, _arg9:int=0, _arg10:int=0){ this.id = _arg1; this.name = _arg2; this.maxSpectators = _arg4; this.maxUsers = _arg3; this.temp = _arg5; this.game = _arg6; this.priv = _arg7; this.limbo = _arg8; this.userCount = _arg9; this.specCount = _arg10; this.userList = []; this.variables = []; } public function getVariable(_arg1:String):Object{ return (variables[_arg1]); } public function addUser(_arg1:User, _arg2:int):void{ userList[_arg2] = _arg1; userCount++; } public function getName():String{ return (this.name); } public function getId():int{ return (this.id); } public function setIsLimbo(_arg1:Boolean):void{ this.limbo = _arg1; } public function clearVariables():void{ this.variables = []; } public function isTemp():Boolean{ return (this.temp); } public function getMaxSpectators():int{ return (this.maxSpectators); } public function setVariables(_arg1:Array):void{ this.variables = _arg1; } public function isGame():Boolean{ return (this.game); } public function getUser(_arg1):User{ var _local2:User; var _local3:String; var _local4:User; _local2 = null; if (typeof(_arg1) == "number"){ _local2 = userList[_arg1]; } else { if (typeof(_arg1) == "string"){ for (_local3 in userList) { _local4 = this.userList[_local3]; if (_local4.getName() == _arg1){ _local2 = _local4; break; }; }; }; }; return (_local2); } public function setUserCount(_arg1:int):void{ this.userCount = _arg1; } public function getVariables():Array{ return (variables); } public function getUserCount():int{ return (this.userCount); } public function isLimbo():Boolean{ return (this.limbo); } public function getSpectatorCount():int{ return (this.specCount); } public function setSpectatorCount(_arg1:int):void{ this.specCount = _arg1; } public function setMyPlayerIndex(_arg1:int):void{ this.myPlayerIndex = _arg1; } public function removeUser(_arg1:int):void{ delete userList[_arg1]; userCount--; } public function getMyPlayerIndex():int{ return (this.myPlayerIndex); } public function isPrivate():Boolean{ return (this.priv); } public function getMaxUsers():int{ return (this.maxUsers); } public function getUserList():Array{ return (this.userList); } } }//package it.gotoandplay.smartfoxserver.data
Section 46
//User (it.gotoandplay.smartfoxserver.data.User) package it.gotoandplay.smartfoxserver.data { public class User { private var isSpec:Boolean; private var name:String; private var id:int; private var pId:int; private var variables:Array; private var isMod:Boolean; public function User(_arg1:int, _arg2:String){ this.id = _arg1; this.name = _arg2; this.variables = []; this.isSpec = false; this.isMod = false; } public function setModerator(_arg1:Boolean):void{ this.isMod = _arg1; } public function getName():String{ return (this.name); } public function getVariables():Array{ return (this.variables); } public function getId():int{ return (this.id); } public function getPlayerId():int{ return (this.pId); } public function setPlayerId(_arg1:int):void{ this.pId = _arg1; } public function setIsSpectator(_arg1:Boolean):void{ this.isSpec = _arg1; } public function isSpectator():Boolean{ return (this.isSpec); } public function clearVariables():void{ this.variables = []; } public function getVariable(_arg1:String):Object{ return (this.variables[_arg1]); } public function setVariables(_arg1:Array):void{ this.variables = _arg1; } public function isModerator():Boolean{ return (this.isMod); } } }//package it.gotoandplay.smartfoxserver.data
Section 47
//ExtHandler (it.gotoandplay.smartfoxserver.handlers.ExtHandler) package it.gotoandplay.smartfoxserver.handlers { import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; public class ExtHandler implements IMessageHandler { private var sfs:SmartFoxClient; public function ExtHandler(_arg1:SmartFoxClient){ this.sfs = _arg1; } public function handleMessage(_arg1:Object, _arg2:String):void{ var _local3:Object; var _local4:SFSEvent; var _local5:XML; var _local6:String; var _local7:int; var _local8:String; var _local9:Object; if (_arg2 == SmartFoxClient.XTMSG_TYPE_XML){ _local5 = (_arg1 as XML); _local6 = _local5.body.@action; _local7 = int(_local5.body.@id); if (_local6 == "xtRes"){ _local8 = _local5.body.toString(); _local9 = ObjectSerializer.getInstance().deserialize(_local8); _local3 = {}; _local3.dataObj = _local9; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); }; } else { if (_arg2 == SmartFoxClient.XTMSG_TYPE_JSON){ _local3 = {}; _local3.dataObj = _arg1.o; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); } else { if (_arg2 == SmartFoxClient.XTMSG_TYPE_STR){ _local3 = {}; _local3.dataObj = _arg1; _local3.type = _arg2; _local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3); sfs.dispatchEvent(_local4); }; }; }; } } }//package it.gotoandplay.smartfoxserver.handlers
Section 48
//IMessageHandler (it.gotoandplay.smartfoxserver.handlers.IMessageHandler) package it.gotoandplay.smartfoxserver.handlers { public interface IMessageHandler { function handleMessage(_arg1:Object, _arg2:String):void; } }//package it.gotoandplay.smartfoxserver.handlers
Section 49
//SysHandler (it.gotoandplay.smartfoxserver.handlers.SysHandler) package it.gotoandplay.smartfoxserver.handlers { import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.*; import it.gotoandplay.smartfoxserver.util.*; import flash.utils.*; public class SysHandler implements IMessageHandler { private var sfs:SmartFoxClient; private var handlersTable:Array; public function SysHandler(_arg1:SmartFoxClient){ this.sfs = _arg1; handlersTable = []; handlersTable["apiOK"] = this.handleApiOK; handlersTable["apiKO"] = this.handleApiKO; handlersTable["logOK"] = this.handleLoginOk; handlersTable["logKO"] = this.handleLoginKo; handlersTable["rmList"] = this.handleRoomList; handlersTable["uCount"] = this.handleUserCountChange; handlersTable["joinOK"] = this.handleJoinOk; handlersTable["joinKO"] = this.handleJoinKo; handlersTable["uER"] = this.handleUserEnterRoom; handlersTable["userGone"] = this.handleUserLeaverRoom; handlersTable["pubMsg"] = this.handlePublicMessage; handlersTable["prvMsg"] = this.handlePrivateMessage; handlersTable["dmnMsg"] = this.handleAdminMessage; handlersTable["modMsg"] = this.handleModMessage; handlersTable["dataObj"] = this.handleASObject; handlersTable["rVarsUpdate"] = this.handleRoomVarsUpdate; handlersTable["roomAdd"] = this.handleRoomAdded; handlersTable["roomDel"] = this.handleRoomDeleted; handlersTable["rndK"] = this.handleRandomKey; handlersTable["roundTripRes"] = this.handleRoundTripBench; handlersTable["uVarsUpdate"] = this.handleUserVarsUpdate; handlersTable["createRmKO"] = this.handleCreateRoomError; handlersTable["bList"] = this.handleBuddyList; handlersTable["bUpd"] = this.handleBuddyListUpdate; handlersTable["bAdd"] = this.handleBuddyAdded; handlersTable["roomB"] = this.handleBuddyRoom; handlersTable["leaveRoom"] = this.handleLeaveRoom; handlersTable["swSpec"] = this.handleSpectatorSwitched; } private function handleRoomDeleted(_arg1:Object):void{ var _local2:int; var _local3:Array; var _local4:Object; var _local5:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = sfs.getAllRooms(); _local4 = {}; _local4.room = _local3[_local2]; delete _local3[_local2]; _local5 = new SFSEvent(SFSEvent.onRoomDeleted, _local4); sfs.dispatchEvent(_local5); } public function handleMessage(_arg1:Object, _arg2:String):void{ var _local3:XML; var _local4:String; var _local5:Function; _local3 = (_arg1 as XML); _local4 = _local3.body.@action; _local5 = handlersTable[_local4]; if (_local5 != null){ _local5.apply(this, [_arg1]); } else { trace(("Unknown sys command: " + _local4)); }; } public function handleUserEnterRoom(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Boolean; var _local6:Boolean; var _local7:int; var _local8:XMLList; var _local9:Room; var _local10:User; var _local11:Object; var _local12:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.u.@i); _local4 = _arg1.body.u.n; _local5 = (_arg1.body.u.@m == "1"); _local6 = (_arg1.body.u.@s == "1"); _local7 = ((_arg1.body.u.@p)!=null) ? int(_arg1.body.u.@p) : -1; _local8 = _arg1.body.u.vars["var"]; _local9 = sfs.getRoom(_local2); _local10 = new User(_local3, _local4); _local10.setModerator(_local5); _local10.setIsSpectator(_local6); _local10.setPlayerId(_local7); _local9.addUser(_local10, _local3); if (_arg1.body.u.vars.toString().length > 0){ populateVariables(_local10.getVariables(), _arg1.body.u); }; _local11 = {}; _local11.roomId = _local2; _local11.user = _local10; _local12 = new SFSEvent(SFSEvent.onUserEnterRoom, _local11); sfs.dispatchEvent(_local12); } public function handleUserVarsUpdate(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:User; var _local5:Array; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = sfs.getRoom(_local2).getUser(_local3); _local5 = []; if (_arg1.body.vars.toString().length > 0){ populateVariables(_local4.getVariables(), _arg1.body, _local5); }; _local6 = {}; _local6.user = _local4; _local6.changedVars = _local5; _local7 = new SFSEvent(SFSEvent.onUserVariablesUpdate, _local6); sfs.dispatchEvent(_local7); } public function handleUserLeaverRoom(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:String; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.user.@id); _local3 = int(_arg1.body.@r); _local4 = sfs.getRoom(_local3); _local5 = _local4.getUser(_local2).getName(); _local4.removeUser(_local2); _local6 = {}; _local6.roomId = _local3; _local6.userId = _local2; _local6.userName = _local5; _local7 = new SFSEvent(SFSEvent.onUserLeaveRoom, _local6); sfs.dispatchEvent(_local7); } public function handlePrivateMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local6.roomId = _local2; _local6.userId = _local3; _local7 = new SFSEvent(SFSEvent.onPrivateMessage, _local6); sfs.dispatchEvent(_local7); } private function handleCreateRoomError(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:SFSEvent; _local2 = _arg1.body.room.@e; _local3 = {}; _local3.error = _local2; _local4 = new SFSEvent(SFSEvent.onCreateRoomError, _local3); sfs.dispatchEvent(_local4); } private function handleBuddyRoom(_arg1:Object):void{ var _local2:String; var _local3:Array; var _local4:int; var _local5:Object; var _local6:SFSEvent; _local2 = _arg1.body.br.@r; _local3 = _local2.split(","); _local4 = 0; while (_local4 < _local3.length) { _local3[_local4] = int(_local3[_local4]); _local4++; }; _local5 = {}; _local5.idList = _local3; _local6 = new SFSEvent(SFSEvent.onBuddyRoom, _local5); sfs.dispatchEvent(_local6); } private function handleBuddyListUpdate(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; var _local4:Object; var _local5:XMLList; var _local6:Object; var _local7:Boolean; var _local8:String; var _local9:XML; _local2 = {}; _local3 = null; if (_arg1.body.b != null){ _local4 = {}; _local4.isOnline = ((_arg1.body.b.@s == "1")) ? true : false; _local4.name = _arg1.body.b.n.toString(); _local4.id = _arg1.body.b.@i; _local4.variables = {}; _local5 = _arg1.body.b.vs; if (_local5.toString().length > 0){ for each (_local9 in _local5.v) { _local4.variables[_local9.@n.toString()] = _local9.v.toString(); }; }; _local6 = null; _local7 = false; for (_local8 in sfs.buddyList) { _local6 = sfs.buddyList[_local8]; if (_local6.name == _local4.name){ sfs.buddyList[_local8] = _local4; _local7 = true; break; }; }; _local2.buddy = _local4; _local3 = new SFSEvent(SFSEvent.onBuddyListUpdate, _local2); sfs.dispatchEvent(_local3); } else { _local2.error = _arg1.body.err.toString(); _local3 = new SFSEvent(SFSEvent.onBuddyListError, _local2); sfs.dispatchEvent(_local3); }; } public function handleUserCountChange(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Room; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@u); _local3 = int(_arg1.body.@s); _local4 = int(_arg1.body.@r); _local5 = sfs.getAllRooms()[_local4]; if (_local5 != null){ _local5.setUserCount(_local2); _local5.setSpectatorCount(_local3); _local6 = {}; _local6.room = _local5; _local7 = new SFSEvent(SFSEvent.onUserCountChange, _local6); sfs.dispatchEvent(_local7); }; } private function handleRandomKey(_arg1:Object):void{ var _local2:String; var _local3:Object; var _local4:SFSEvent; _local2 = _arg1.body.k.toString(); _local3 = {}; _local3.key = _local2; _local4 = new SFSEvent(SFSEvent.onRandomKey, _local3); sfs.dispatchEvent(_local4); } public function handlePublicMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local6.roomId = _local2; _local7 = new SFSEvent(SFSEvent.onPublicMessage, _local6); sfs.dispatchEvent(_local7); } public function handleAdminMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Object; var _local6:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = {}; _local5.message = Entities.decodeEntities(_local4); _local6 = new SFSEvent(SFSEvent.onAdminMessage, _local5); sfs.dispatchEvent(_local6); } public function dispatchDisconnection():void{ var _local1:SFSEvent; _local1 = new SFSEvent(SFSEvent.onConnectionLost, null); sfs.dispatchEvent(_local1); } private function handleSpectatorSwitched(_arg1:Object):void{ var _local2:int; var _local3:Object; var _local4:SFSEvent; _local2 = int(_arg1.body.rm.@id); sfs.playerId = int(_arg1.body.pid.@id); _local3 = {}; _local3.success = (sfs.playerId > 0); _local3.newId = sfs.playerId; _local3.room = sfs.getRoom(_local2); _local4 = new SFSEvent(SFSEvent.onSpectatorSwitched, _local3); sfs.dispatchEvent(_local4); } public function handleLoginOk(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:Object; var _local6:SFSEvent; _local2 = int(_arg1.body.login.@id); _local3 = int(_arg1.body.login.@mod); _local4 = _arg1.body.login.@n; sfs.amIModerator = (_local3 == 1); sfs.myUserId = _local2; sfs.myUserName = _local4; sfs.playerId = -1; _local5 = {}; _local5.success = true; _local5.name = _local4; _local5.error = ""; _local6 = new SFSEvent(SFSEvent.onLogin, _local5); sfs.dispatchEvent(_local6); sfs.getRoomList(); } public function handleRoomVarsUpdate(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Room; var _local5:Array; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = sfs.getRoom(_local2); _local5 = []; if (_arg1.body.vars.toString().length > 0){ populateVariables(_local4.getVariables(), _arg1.body, _local5); }; _local6 = {}; _local6.room = _local4; _local6.changedVars = _local5; _local7 = new SFSEvent(SFSEvent.onRoomVariablesUpdate, _local6); sfs.dispatchEvent(_local7); } public function handleRoomList(_arg1:Object):void{ var _local2:Array; var _local3:XML; var _local4:Object; var _local5:SFSEvent; var _local6:int; var _local7:Room; _local2 = sfs.getAllRooms(); for each (_local3 in _arg1.body.rmList.rm) { _local6 = int(_local3.@id); _local7 = new Room(_local6, _local3.n, int(_local3.@maxu), int(_local3.@maxs), (_local3.@temp == "1"), (_local3.@game == "1"), (_local3.@priv == "1"), (_local3.@lmb == "1"), int(_local3.@ucnt), int(_local3.@scnt)); if (_local3.vars.toString().length > 0){ populateVariables(_local7.getVariables(), _local3); }; _local2[_local6] = _local7; }; _local4 = {}; _local4.roomList = _local2; _local5 = new SFSEvent(SFSEvent.onRoomListUpdate, _local4); sfs.dispatchEvent(_local5); } private function handleBuddyAdded(_arg1:Object):void{ var _local2:Object; var _local3:XMLList; var _local4:Object; var _local5:SFSEvent; var _local6:XML; _local2 = {}; _local2.isOnline = ((_arg1.body.b.@s == "1")) ? true : false; _local2.name = _arg1.body.b.n.toString(); _local2.id = _arg1.body.b.@i; _local2.variables = {}; _local3 = _arg1.body.b.vs; if (_local3.toString().length > 0){ for each (_local6 in _local3.v) { _local2.variables[_local6.@n.toString()] = _local6.v.toString(); }; }; sfs.buddyList.push(_local2); _local4 = {}; _local4.list = sfs.buddyList; _local5 = new SFSEvent(SFSEvent.onBuddyList, _local4); sfs.dispatchEvent(_local5); } private function handleRoomAdded(_arg1:Object):void{ var _local2:int; var _local3:String; var _local4:int; var _local5:int; var _local6:Boolean; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; var _local10:Room; var _local11:Array; var _local12:Object; var _local13:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = _arg1.body.rm.name; _local4 = int(_arg1.body.rm.@max); _local5 = int(_arg1.body.rm.@spec); _local6 = ((_arg1.body.rm.@temp == "1")) ? true : false; _local7 = ((_arg1.body.rm.@game == "1")) ? true : false; _local8 = ((_arg1.body.rm.@priv == "1")) ? true : false; _local9 = ((_arg1.body.rm.@limbo == "1")) ? true : false; _local10 = new Room(_local2, _local3, _local4, _local5, _local6, _local7, _local8, _local9); _local11 = sfs.getAllRooms(); _local11[_local2] = _local10; if (_arg1.body.rm.vars.toString().length > 0){ populateVariables(_local10.getVariables(), _arg1.body.rm); }; _local12 = {}; _local12.room = _local10; _local13 = new SFSEvent(SFSEvent.onRoomAdded, _local12); sfs.dispatchEvent(_local13); } private function populateVariables(_arg1:Array, _arg2:Object, _arg3:Array=null):void{ var _local4:XML; var _local5:String; var _local6:String; var _local7:String; for each (_local4 in _arg2.vars["var"]) { _local5 = _local4.@n; _local6 = _local4.@t; _local7 = _local4; if (_arg3 != null){ _arg3.push(_local5); _arg3[_local5] = true; }; if (_local6 == "b"){ _arg1[_local5] = Boolean(_local7); } else { if (_local6 == "n"){ _arg1[_local5] = Number(_local7); } else { if (_local6 == "s"){ _arg1[_local5] = _local7; } else { if (_local6 == "x"){ delete _arg1[_local5]; }; }; }; }; }; } private function handleLeaveRoom(_arg1:Object):void{ var _local2:int; var _local3:Object; var _local4:SFSEvent; _local2 = int(_arg1.body.rm.@id); _local3 = {}; _local3.roomId = _local2; _local4 = new SFSEvent(SFSEvent.onRoomLeft, _local3); sfs.dispatchEvent(_local4); } public function handleLoginKo(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; _local2 = {}; _local2.success = false; _local2.error = _arg1.body.login.@e; _local3 = new SFSEvent(SFSEvent.onLogin, _local2); sfs.dispatchEvent(_local3); } public function handleModMessage(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.txt; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = {}; _local6.message = Entities.decodeEntities(_local4); _local6.sender = _local5; _local7 = new SFSEvent(SFSEvent.onModeratorMessage, _local6); sfs.dispatchEvent(_local7); } public function handleApiOK(_arg1:Object):void{ var _local2:SFSEvent; sfs.isConnected = true; _local2 = new SFSEvent(SFSEvent.onConnection, {success:true}); sfs.dispatchEvent(_local2); } private function handleRoundTripBench(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:Object; var _local5:SFSEvent; _local2 = getTimer(); _local3 = (_local2 - sfs.getBenchStartTime()); _local4 = {}; _local4.elapsed = _local3; _local5 = new SFSEvent(SFSEvent.onRoundTripResponse, _local4); sfs.dispatchEvent(_local5); } public function handleJoinOk(_arg1:Object):void{ var _local2:int; var _local3:XMLList; var _local4:XMLList; var _local5:int; var _local6:Room; var _local7:XML; var _local8:Object; var _local9:SFSEvent; var _local10:String; var _local11:int; var _local12:Boolean; var _local13:Boolean; var _local14:int; var _local15:User; _local2 = int(_arg1.body.@r); _local3 = _arg1.body; _local4 = _arg1.body.uLs.u; _local5 = int(_arg1.body.pid.@id); sfs.activeRoomId = _local2; _local6 = sfs.getRoom(_local2); sfs.playerId = _local5; _local6.setMyPlayerIndex(_local5); if (_local3.vars.toString().length > 0){ _local6.clearVariables(); populateVariables(_local6.getVariables(), _local3); }; for each (_local7 in _local4) { _local10 = _local7.n; _local11 = int(_local7.@i); _local12 = ((_local7.@m == "1")) ? true : false; _local13 = ((_local7.@s == "1")) ? true : false; _local14 = ((_local7.p == undefined)) ? -1 : int(_local7.p); _local15 = new User(_local11, _local10); _local15.setModerator(_local12); _local15.setIsSpectator(_local13); _local15.setPlayerId(_local14); if (_local7.vars.toString().length > 0){ populateVariables(_local15.getVariables(), _local7); }; _local6.addUser(_local15, _local11); }; sfs.changingRoom = false; _local8 = {}; _local8.room = _local6; _local9 = new SFSEvent(SFSEvent.onJoinRoom, _local8); sfs.dispatchEvent(_local9); } public function handleJoinKo(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; sfs.changingRoom = false; _local2 = {}; _local2.error = _arg1.body.error.@msg; _local3 = new SFSEvent(SFSEvent.onJoinRoomError, _local2); sfs.dispatchEvent(_local3); } public function handleASObject(_arg1:Object):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:User; var _local6:Object; var _local7:Object; var _local8:SFSEvent; _local2 = int(_arg1.body.@r); _local3 = int(_arg1.body.user.@id); _local4 = _arg1.body.dataObj; _local5 = sfs.getRoom(_local2).getUser(_local3); _local6 = ObjectSerializer.getInstance().deserialize(new XML(_local4)); _local7 = {}; _local7.obj = _local6; _local7.sender = _local5; _local8 = new SFSEvent(SFSEvent.onObjectReceived, _local7); sfs.dispatchEvent(_local8); } private function handleBuddyList(_arg1:Object):void{ var _local2:XMLList; var _local3:Object; var _local4:Object; var _local5:SFSEvent; var _local6:XML; var _local7:XMLList; var _local8:XML; _local2 = _arg1.body.bList; _local4 = {}; _local5 = null; if (((!((_local2 == null))) && (!((_local2.b.length == null))))){ if (_local2.toString().length > 0){ for each (_local6 in _local2.b) { _local3 = {}; _local3.isOnline = ((_local6.@s == "1")) ? true : false; _local3.name = _local6.n.toString(); _local3.id = _local6.@i; _local3.variables = {}; _local7 = _local6.vs; if (_local7.toString().length > 0){ for each (_local8 in _local7.v) { _local3.variables[_local8.@n.toString()] = _local8.v.toString(); }; }; sfs.buddyList.push(_local3); }; }; _local4.list = sfs.buddyList; _local5 = new SFSEvent(SFSEvent.onBuddyList, _local4); sfs.dispatchEvent(_local5); } else { _local4.error = _arg1.body.err.toString(); _local5 = new SFSEvent(SFSEvent.onBuddyListError, _local4); sfs.dispatchEvent(_local5); }; } public function handleApiKO(_arg1:Object):void{ var _local2:Object; var _local3:SFSEvent; _local2 = {}; _local2.success = false; _local2.error = "API are obsolete, please upgrade"; _local3 = new SFSEvent(SFSEvent.onConnection, _local2); sfs.dispatchEvent(_local3); } } }//package it.gotoandplay.smartfoxserver.handlers
Section 50
//JSON (it.gotoandplay.smartfoxserver.json.JSON) package it.gotoandplay.smartfoxserver.json { public class JSON { public static function decode(_arg1:String):Object{ var _local2:JSONDecoder; _local2 = new JSONDecoder(_arg1); return (_local2.getObject()); } public static function encode(_arg1:Object):String{ var _local2:JSONEncoder; _local2 = new JSONEncoder(_arg1); return (_local2.getString()); } } }//package it.gotoandplay.smartfoxserver.json
Section 51
//JSONDecoder (it.gotoandplay.smartfoxserver.json.JSONDecoder) package it.gotoandplay.smartfoxserver.json { public class JSONDecoder { private var tokenizer:JSONTokenizer; private var token:JSONToken; private var obj:Object; public function JSONDecoder(_arg1:String){ tokenizer = new JSONTokenizer(_arg1); nextToken(); obj = parseValue(); } private function parseValue():Object{ switch (token.type){ case JSONTokenType.LEFT_BRACE: return (parseObject()); case JSONTokenType.LEFT_BRACKET: return (parseArray()); case JSONTokenType.STRING: case JSONTokenType.NUMBER: case JSONTokenType.TRUE: case JSONTokenType.FALSE: case JSONTokenType.NULL: return (token.value); default: tokenizer.parseError(("Unexpected " + token.value)); }; return (null); } private function nextToken():JSONToken{ return ((token = tokenizer.getNextToken())); } private function parseObject():Object{ var _local1:Object; var _local2:String; _local1 = new Object(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACE){ return (_local1); }; while (true) { if (token.type == JSONTokenType.STRING){ _local2 = String(token.value); nextToken(); if (token.type == JSONTokenType.COLON){ nextToken(); _local1[_local2] = parseValue(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACE){ return (_local1); }; if (token.type == JSONTokenType.COMMA){ nextToken(); } else { tokenizer.parseError(("Expecting } or , but found " + token.value)); }; } else { tokenizer.parseError(("Expecting : but found " + token.value)); }; } else { tokenizer.parseError(("Expecting string but found " + token.value)); }; }; return (null); } private function parseArray():Array{ var _local1:Array; _local1 = new Array(); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACKET){ return (_local1); }; while (true) { _local1.push(parseValue()); nextToken(); if (token.type == JSONTokenType.RIGHT_BRACKET){ return (_local1); }; if (token.type == JSONTokenType.COMMA){ nextToken(); } else { tokenizer.parseError(("Expecting ] or , but found " + token.value)); }; }; return (null); } public function getObject():Object{ return (obj); } } }//package it.gotoandplay.smartfoxserver.json
Section 52
//JSONEncoder (it.gotoandplay.smartfoxserver.json.JSONEncoder) package it.gotoandplay.smartfoxserver.json { public class JSONEncoder { private var jsonString:String; public function JSONEncoder(_arg1:Object){ jsonString = convertToString(_arg1); } private function arrayToString(_arg1:Array):String{ var _local2:String; var _local3:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { if (_local2.length > 0){ _local2 = (_local2 + ","); }; _local2 = (_local2 + convertToString(_arg1[_local3])); _local3++; }; return ((("[" + _local2) + "]")); } private function convertToString(_arg1:Object):String{ if ((_arg1 is String)){ return (escapeString((_arg1 as String))); }; if ((_arg1 is Number)){ return ((isFinite((_arg1 as Number))) ? _arg1.toString() : "null"); } else { if ((_arg1 is Boolean)){ return ((_arg1) ? "true" : "false"); } else { if ((_arg1 is Array)){ return (arrayToString((_arg1 as Array))); }; if ((((_arg1 is Object)) && (!((_arg1 == null))))){ return (objectToString(_arg1)); }; }; }; return ("null"); } private function escapeString(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:Number; var _local5:int; var _local6:String; var _local7:String; _local2 = ""; _local4 = _arg1.length; _local5 = 0; while (_local5 < _local4) { _local3 = _arg1.charAt(_local5); switch (_local3){ case "\"": _local2 = (_local2 + "\\\""); break; case "\\": _local2 = (_local2 + "\\\\"); break; case "\b": _local2 = (_local2 + "\\b"); break; case "\f": _local2 = (_local2 + "\\f"); break; case "\n": _local2 = (_local2 + "\\n"); break; case "\r": _local2 = (_local2 + "\\r"); break; case "\t": _local2 = (_local2 + "\\t"); break; default: if (_local3 < " "){ _local6 = _local3.charCodeAt(0).toString(16); _local7 = ((_local6.length == 2)) ? "00" : "000"; _local2 = (_local2 + (("\\u" + _local7) + _local6)); } else { _local2 = (_local2 + _local3); }; }; _local5++; }; return ((("\"" + _local2) + "\"")); } private function objectToString(_arg1:Object):String{ var _local2:String; var _local3:Object; var _local4:String; _local2 = ""; for (_local4 in _arg1) { _local3 = _arg1[_local4]; if ((_local3 is Function)){ } else { if (_local2.length > 0){ _local2 = (_local2 + ","); }; _local2 = (_local2 + ((escapeString(_local4) + ":") + convertToString(_local3))); }; }; return ((("{" + _local2) + "}")); } public function getString():String{ return (jsonString); } } }//package it.gotoandplay.smartfoxserver.json
Section 53
//JSONParseError (it.gotoandplay.smartfoxserver.json.JSONParseError) package it.gotoandplay.smartfoxserver.json { public class JSONParseError extends Error { private var _text:String; private var _location:int; public function JSONParseError(_arg1:String="", _arg2:int=0, _arg3:String=""){ super(_arg1); _location = _arg2; _text = _arg3; } public function get text():String{ return (_text); } public function get location():int{ return (_location); } } }//package it.gotoandplay.smartfoxserver.json
Section 54
//JSONToken (it.gotoandplay.smartfoxserver.json.JSONToken) package it.gotoandplay.smartfoxserver.json { public class JSONToken { private var _value:Object; private var _type:int; public function JSONToken(_arg1:int=-1, _arg2:Object=null){ _type = _arg1; _value = _arg2; } public function set value(_arg1:Object):void{ _value = _arg1; } public function get value():Object{ return (_value); } public function set type(_arg1:int):void{ _type = _arg1; } public function get type():int{ return (_type); } } }//package it.gotoandplay.smartfoxserver.json
Section 55
//JSONTokenizer (it.gotoandplay.smartfoxserver.json.JSONTokenizer) package it.gotoandplay.smartfoxserver.json { public class JSONTokenizer { private var loc:int; private var ch:String; private var obj:Object; private var jsonString:String; public function JSONTokenizer(_arg1:String){ jsonString = _arg1; loc = 0; nextChar(); } private function skipComments():void{ if (ch == "/"){ nextChar(); switch (ch){ case "/": do { nextChar(); } while (((!((ch == "\n"))) && (!((ch == ""))))); nextChar(); break; case "*": nextChar(); while (true) { if (ch == "*"){ nextChar(); if (ch == "/"){ nextChar(); break; }; } else { nextChar(); }; if (ch == ""){ parseError("Multi-line comment not closed"); }; }; break; default: parseError((("Unexpected " + ch) + " encountered (expecting '/' or '*' )")); }; }; } private function isDigit(_arg1:String):Boolean{ return ((((_arg1 >= "0")) && ((_arg1 <= "9")))); } private function readNumber():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:Number; _local1 = new JSONToken(); _local1.type = JSONTokenType.NUMBER; _local2 = ""; if (ch == "-"){ _local2 = (_local2 + "-"); nextChar(); }; while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; if (ch == "."){ _local2 = (_local2 + "."); nextChar(); while (isDigit(ch)) { _local2 = (_local2 + ch); nextChar(); }; }; _local3 = Number(_local2); if (isFinite(_local3)){ _local1.value = _local3; return (_local1); }; parseError((("Number " + _local3) + " is not valid!")); return (null); } private function nextChar():String{ return ((ch = jsonString.charAt(loc++))); } private function isHexDigit(_arg1:String):Boolean{ var _local2:String; _local2 = _arg1.toUpperCase(); return (((isDigit(_arg1)) || ((((_local2 >= "A")) && ((_local2 <= "F")))))); } public function getNextToken():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:String; var _local4:String; _local1 = new JSONToken(); skipIgnored(); switch (ch){ case "{": _local1.type = JSONTokenType.LEFT_BRACE; _local1.value = "{"; nextChar(); break; case "}": _local1.type = JSONTokenType.RIGHT_BRACE; _local1.value = "}"; nextChar(); break; case "[": _local1.type = JSONTokenType.LEFT_BRACKET; _local1.value = "["; nextChar(); break; case "]": _local1.type = JSONTokenType.RIGHT_BRACKET; _local1.value = "]"; nextChar(); break; case ",": _local1.type = JSONTokenType.COMMA; _local1.value = ","; nextChar(); break; case ":": _local1.type = JSONTokenType.COLON; _local1.value = ":"; nextChar(); break; case "t": _local2 = ((("t" + nextChar()) + nextChar()) + nextChar()); if (_local2 == "true"){ _local1.type = JSONTokenType.TRUE; _local1.value = true; nextChar(); } else { parseError(("Expecting 'true' but found " + _local2)); }; break; case "f": _local3 = (((("f" + nextChar()) + nextChar()) + nextChar()) + nextChar()); if (_local3 == "false"){ _local1.type = JSONTokenType.FALSE; _local1.value = false; nextChar(); } else { parseError(("Expecting 'false' but found " + _local3)); }; break; case "n": _local4 = ((("n" + nextChar()) + nextChar()) + nextChar()); if (_local4 == "null"){ _local1.type = JSONTokenType.NULL; _local1.value = null; nextChar(); } else { parseError(("Expecting 'null' but found " + _local4)); }; break; case "\"": _local1 = readString(); break; default: if (((isDigit(ch)) || ((ch == "-")))){ _local1 = readNumber(); } else { if (ch == ""){ return (null); }; parseError((("Unexpected " + ch) + " encountered")); }; }; return (_local1); } private function skipWhite():void{ while (isSpace(ch)) { nextChar(); }; } public function parseError(_arg1:String):void{ throw (new JSONParseError(_arg1, loc, jsonString)); } private function skipIgnored():void{ skipWhite(); skipComments(); skipWhite(); } private function isSpace(_arg1:String):Boolean{ return ((((_arg1 == " ")) || ((_arg1 == "\t")))); } private function readString():JSONToken{ var _local1:JSONToken; var _local2:String; var _local3:String; var _local4:int; _local1 = new JSONToken(); _local1.type = JSONTokenType.STRING; _local2 = ""; nextChar(); while (((!((ch == "\""))) && (!((ch == ""))))) { if (ch == "\\"){ nextChar(); switch (ch){ case "\"": _local2 = (_local2 + "\""); break; case "/": _local2 = (_local2 + "/"); break; case "\\": _local2 = (_local2 + "\\"); break; case "b": _local2 = (_local2 + "\b"); break; case "f": _local2 = (_local2 + "\f"); break; case "n": _local2 = (_local2 + "\n"); break; case "r": _local2 = (_local2 + "\r"); break; case "t": _local2 = (_local2 + "\t"); break; case "u": _local3 = ""; _local4 = 0; while (_local4 < 4) { if (!isHexDigit(nextChar())){ parseError((" Excepted a hex digit, but found: " + ch)); }; _local3 = (_local3 + ch); _local4++; }; _local2 = (_local2 + String.fromCharCode(parseInt(_local3, 16))); break; default: _local2 = (_local2 + ("\\" + ch)); }; } else { _local2 = (_local2 + ch); }; nextChar(); }; if (ch == ""){ parseError("Unterminated string literal"); }; nextChar(); _local1.value = _local2; return (_local1); } } }//package it.gotoandplay.smartfoxserver.json
Section 56
//JSONTokenType (it.gotoandplay.smartfoxserver.json.JSONTokenType) package it.gotoandplay.smartfoxserver.json { public class JSONTokenType { public static const NUMBER:int = 11; public static const FALSE:int = 8; public static const RIGHT_BRACKET:int = 4; public static const NULL:int = 9; public static const TRUE:int = 7; public static const RIGHT_BRACE:int = 2; public static const UNKNOWN:int = -1; public static const COMMA:int = 0; public static const LEFT_BRACKET:int = 3; public static const STRING:int = 10; public static const LEFT_BRACE:int = 1; public static const COLON:int = 6; } }//package it.gotoandplay.smartfoxserver.json
Section 57
//Entities (it.gotoandplay.smartfoxserver.util.Entities) package it.gotoandplay.smartfoxserver.util { public class Entities { private static var hexTable:Array = new Array(); private static var ascTab:Array = []; private static var ascTabRev:Array = []; public static function decodeEntities(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:String; var _local5:String; var _local6:String; var _local7:int; _local7 = 0; _local2 = ""; while (_local7 < _arg1.length) { _local3 = _arg1.charAt(_local7); if (_local3 == "&"){ _local4 = _local3; do { _local7++; _local5 = _arg1.charAt(_local7); _local4 = (_local4 + _local5); } while (_local5 != ";"); _local6 = ascTabRev[_local4]; if (_local6 != null){ _local2 = (_local2 + _local6); } else { _local2 = (_local2 + String.fromCharCode(getCharCode(_local4))); }; } else { _local2 = (_local2 + _local3); }; _local7++; }; trace(((("DECODE: " + _arg1) + ", ") + _local2)); return (_local2); } public static function encodeEntities(_arg1:String):String{ var _local2:String; var _local3:int; var _local4:String; var _local5:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { _local4 = _arg1.charAt(_local3); _local5 = _arg1.charCodeAt(_local3); if ((((((_local5 == 9)) || ((_local5 == 10)))) || ((_local5 == 13)))){ _local2 = (_local2 + _local4); } else { if ((((_local5 >= 32)) && ((_local5 <= 126)))){ if (ascTab[_local4] != null){ _local2 = (_local2 + ascTab[_local4]); } else { _local2 = (_local2 + _local4); }; } else { _local2 = (_local2 + _local4); }; }; _local3++; }; return (_local2); } public static function getCharCode(_arg1:String):Number{ var _local2:String; _local2 = _arg1.substr(3, _arg1.length); _local2 = _local2.substr(0, (_local2.length - 1)); return (Number(("0x" + _local2))); } ascTab[">"] = "&gt;"; ascTab["<"] = "&lt;"; ascTab["&"] = "&amp;"; ascTab["'"] = "&apos;"; ascTab["\""] = "&quot;"; ascTabRev["&gt;"] = ">"; ascTabRev["&lt;"] = "<"; ascTabRev["&amp;"] = "&"; ascTabRev["&apos;"] = "'"; ascTabRev["&quot;"] = "\""; hexTable["0"] = 0; hexTable["1"] = 1; hexTable["2"] = 2; hexTable["3"] = 3; hexTable["4"] = 4; hexTable["5"] = 5; hexTable["6"] = 6; hexTable["7"] = 7; hexTable["8"] = 8; hexTable["9"] = 9; hexTable["A"] = 10; hexTable["B"] = 11; hexTable["C"] = 12; hexTable["D"] = 13; hexTable["E"] = 14; hexTable["F"] = 15; } }//package it.gotoandplay.smartfoxserver.util
Section 58
//ObjectSerializer (it.gotoandplay.smartfoxserver.util.ObjectSerializer) package it.gotoandplay.smartfoxserver.util { public class ObjectSerializer { private var eof:String; private var debug:Boolean; private var tabs:String; private static var instance:ObjectSerializer; public function ObjectSerializer(_arg1:Boolean=false){ this.tabs = "\t\t\t\t\t\t\t\t\t\t\t\t\t"; setDebug(_arg1); } public function serialize(_arg1:Object):String{ var _local2:Object; _local2 = {}; obj2xml(_arg1, _local2); return (_local2.xmlStr); } private function obj2xml(_arg1:Object, _arg2:Object, _arg3:int=0, _arg4:String=""):void{ var _local5:String; var _local6:String; var _local7:String; var _local8:*; if (_arg3 == 0){ _arg2.xmlStr = ("<dataObj>" + this.eof); } else { if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, _arg3)); }; _local6 = ((_arg1 is Array)) ? "a" : "o"; _arg2.xmlStr = (_arg2.xmlStr + ((((("<obj t='" + _local6) + "' o='") + _arg4) + "'>") + this.eof)); }; for (_local5 in _arg1) { _local7 = typeof(_arg1[_local5]); _local8 = _arg1[_local5]; if ((((((((_local7 == "boolean")) || ((_local7 == "number")))) || ((_local7 == "string")))) || ((_local7 == "null")))){ if (_local7 == "boolean"){ _local8 = Number(_local8); } else { if (_local7 == "null"){ _local7 = "x"; _local8 = ""; } else { if (_local7 == "string"){ _local8 = Entities.encodeEntities(_local8); }; }; }; if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1))); }; _arg2.xmlStr = (_arg2.xmlStr + ((((((("<var n='" + _local5) + "' t='") + _local7.substr(0, 1)) + "'>") + _local8) + "</var>") + this.eof)); } else { if (_local7 == "object"){ obj2xml(_local8, _arg2, (_arg3 + 1), _local5); if (this.debug){ _arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1))); }; _arg2.xmlStr = (_arg2.xmlStr + ("</obj>" + this.eof)); }; }; }; if (_arg3 == 0){ _arg2.xmlStr = (_arg2.xmlStr + ("</dataObj>" + this.eof)); }; } private function setDebug(_arg1:Boolean):void{ this.debug = _arg1; if (this.debug){ this.eof = "\n"; } else { this.eof = ""; }; } private function xml2obj(_arg1:XML, _arg2:Object):void{ var _local3:int; var _local4:XMLList; var _local5:String; var _local6:XML; var _local7:String; var _local8:String; var _local9:String; var _local10:String; var _local11:String; _local3 = 0; _local4 = _arg1.children(); for each (_local6 in _local4) { _local5 = _local6.name().toString(); if (_local5 == "obj"){ _local7 = _local6.@o; _local8 = _local6.@t; if (_local8 == "a"){ _arg2[_local7] = []; } else { if (_local8 == "o"){ _arg2[_local7] = {}; }; }; xml2obj(_local6, _arg2[_local7]); } else { if (_local5 == "var"){ _local9 = _local6.@n; _local10 = _local6.@t; _local11 = _local6.toString(); if (_local10 == "b"){ _arg2[_local9] = ((_local11 == "0")) ? false : true; } else { if (_local10 == "n"){ _arg2[_local9] = Number(_local11); } else { if (_local10 == "s"){ _arg2[_local9] = _local11; } else { if (_local10 == "x"){ _arg2[_local9] = null; }; }; }; }; }; }; }; } private function encodeEntities(_arg1:String):String{ return (_arg1); } public function deserialize(_arg1:String):Object{ var _local2:XML; var _local3:Object; _local2 = new XML(_arg1); _local3 = {}; xml2obj(_local2, _local3); return (_local3); } public static function getInstance(_arg1:Boolean=false):ObjectSerializer{ if (instance == null){ instance = new ObjectSerializer(_arg1); }; return (instance); } } }//package it.gotoandplay.smartfoxserver.util
Section 59
//SFSEvent (it.gotoandplay.smartfoxserver.SFSEvent) package it.gotoandplay.smartfoxserver { import flash.events.*; public class SFSEvent extends Event { public var params:Object; public static const onRoomLeft:String = "onRoomLeft"; public static const onBuddyListUpdate:String = "onBuddyListUpdate"; public static const onUserLeaveRoom:String = "onUserLeaveRoom"; public static const onRoomListUpdate:String = "onRoomListUpdate"; public static const onRoundTripResponse:String = "onRoundTripResponse"; public static const onExtensionResponse:String = "onExtensionResponse"; public static const onConnection:String = "onConnection"; public static const onBuddyListError:String = "onBuddyListError"; public static const onJoinRoom:String = "onJoinRoom"; public static const onUserEnterRoom:String = "onUserEnterRoom"; public static const onBuddyRoom:String = "onBuddyRoom"; public static const onAdminMessage:String = "onAdminMessage"; public static const onPublicMessage:String = "onPublicMessage"; public static const onModeratorMessage:String = "onModMessage"; public static const onPrivateMessage:String = "onPrivateMessage"; public static const onJoinRoomError:String = "onJoinRoomError"; public static const onRoomAdded:String = "onRoomAdded"; public static const onLogin:String = "onLogin"; public static const onSpectatorSwitched:String = "onSpectatorSwitched"; public static const onRoomDeleted:String = "onRoomDeleted"; public static const onConnectionLost:String = "onConnectionLost"; public static const onBuddyList:String = "onBuddyList"; public static const onRoomVariablesUpdate:String = "onRoomVariablesUpdate"; public static const onCreateRoomError:String = "onCreateRoomError"; public static const onUserCountChange:String = "onUserCountChange"; public static const onUserVariablesUpdate:String = "onUserVariablesUpdate"; public static const onRandomKey:String = "onRandomKey"; public static const onObjectReceived:String = "onObjectReceived"; public function SFSEvent(_arg1:String, _arg2:Object){ super(_arg1); this.params = _arg2; } override public function toString():String{ return (formatToString("SFSEvent", "type", "bubbles", "cancelable", "eventPhase", "params")); } override public function clone():Event{ return (new SFSEvent(this.type, this.params)); } } }//package it.gotoandplay.smartfoxserver
Section 60
//SmartFoxClient (it.gotoandplay.smartfoxserver.SmartFoxClient) package it.gotoandplay.smartfoxserver { import flash.events.*; import it.gotoandplay.smartfoxserver.handlers.*; import it.gotoandplay.smartfoxserver.data.*; import it.gotoandplay.smartfoxserver.util.*; import flash.utils.*; import it.gotoandplay.smartfoxserver.json.*; import flash.net.*; public class SmartFoxClient extends EventDispatcher { private var connected:Boolean; private var benchStartTime:int; public var myUserId:int; private var roomList:Array; private var minVersion:Number; public var buddyVars:Array; public var debug:Boolean; private var byteBuffer:ByteArray; private var subVersion:Number; public var buddyList:Array; private var messageHandlers:Array; private var majVersion:Number; private var socketConnection:Socket; private var sysHandler:SysHandler; public var myUserName:String; public var playerId:int; public var amIModerator:Boolean; public var changingRoom:Boolean; private var extHandler:ExtHandler; public var activeRoomId:int; private static const EOM:int = 0; private static const MSG_JSON:String = "{"; public static const XTMSG_TYPE_STR:String = "str"; public static const MODMSG_TO_USER:String = "u"; public static const MODMSG_TO_ZONE:String = "z"; private static const MSG_STR:String = "%"; private static const MSG_XML:String = "<"; public static const XTMSG_TYPE_JSON:String = "json"; public static const XTMSG_TYPE_XML:String = "xml"; public static const MODMSG_TO_ROOM:String = "r"; public function SmartFoxClient(_arg1:Boolean=false){ this.majVersion = 1; this.minVersion = 3; this.subVersion = 4; this.activeRoomId = -1; this.debug = _arg1; this.messageHandlers = []; setupMessageHandlers(); socketConnection = new Socket(); socketConnection.addEventListener(Event.CONNECT, handleSocketConnection); socketConnection.addEventListener(Event.CLOSE, handleSocketDisconnection); socketConnection.addEventListener(ErrorEvent.ERROR, handleSocketError); socketConnection.addEventListener(IOErrorEvent.IO_ERROR, handleIOError); socketConnection.addEventListener(ProgressEvent.SOCKET_DATA, handleSocketData); socketConnection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError); byteBuffer = new ByteArray(); } private function getXmlUserVariable(_arg1:Object):String{ var _local2:String; var _local3:*; var _local4:String; var _local5:String; var _local6:String; _local2 = "<vars>"; for (_local6 in _arg1) { _local3 = _arg1[_local6]; _local5 = typeof(_local3); if (_local5 == "boolean"){ _local4 = "b"; _local3 = (_local3) ? "1" : "0"; } else { if (_local5 == "number"){ _local4 = "n"; } else { if (_local5 == "string"){ _local4 = "s"; } else { if (_local5 == "null"){ _local4 = "x"; }; }; }; }; if (_local4 != null){ _local2 = (_local2 + (((((("<var n='" + _local6) + "' t='") + _local4) + "'><![CDATA[") + _local3) + "]]></var>")); }; }; _local2 = (_local2 + "</vars>"); return (_local2); } private function checkBuddyDuplicates(_arg1:String):Boolean{ var _local2:Boolean; var _local3:Object; _local2 = false; for each (_local3 in buddyList) { if (_local3.name == _arg1){ _local2 = true; break; }; }; return (_local2); } public function getBuddyRoom(_arg1:Object):void{ if (_arg1.id != -1){ send({t:"sys", bid:_arg1.id}, "roomB", -1, (("<b id='" + _arg1.id) + "' />")); }; } private function handleSocketData(_arg1:Event):void{ var _local2:int; var _local3:int; _local2 = socketConnection.bytesAvailable; while (--_local2 >= 0) { _local3 = socketConnection.readByte(); if (_local3 != 0){ byteBuffer.writeByte(_local3); } else { handleMessage(byteBuffer.toString()); byteBuffer = new ByteArray(); }; }; } private function handleSocketError(_arg1:Event):void{ trace("SOCKET ERROR!!!"); } private function getXmlRoomVariable(_arg1:Object):String{ var _local2:String; var _local3:*; var _local4:String; var _local5:String; var _local6:String; _local2 = _arg1.name.toString(); _local3 = _arg1.val.toString(); _local4 = (_arg1.priv) ? "1" : "0"; _local5 = (_arg1.persistent) ? "1" : "0"; _local6 = null; if (typeof(_local3) == "boolean"){ _local6 = "b"; _local3 = (_local3) ? "1" : "0"; } else { if (typeof(_local3) == "number"){ _local6 = "n"; } else { if (typeof(_local3) == "string"){ _local6 = "s"; } else { if (typeof(_local3) == "null"){ _local6 = "x"; }; }; }; }; if (_local6 != null){ return ((((((((((("<var n='" + _local2) + "' t='") + _local6) + "' pr='") + _local4) + "' pe='") + _local5) + "'><![CDATA[") + _local3) + "]]></var>")); }; return (""); } private function handleSocketDisconnection(_arg1:Event):void{ var _local2:SFSEvent; initialize(); _local2 = new SFSEvent(SFSEvent.onConnectionLost, {}); dispatchEvent(_local2); } private function xmlReceived(_arg1:String):void{ var _local2:XML; var _local3:String; var _local4:String; var _local5:int; var _local6:IMessageHandler; _local2 = new XML(_arg1); _local3 = _local2.@t; _local4 = _local2.body.@action; _local5 = _local2.body.@r; _local6 = messageHandlers[_local3]; if (_local6 != null){ _local6.handleMessage(_local2, XTMSG_TYPE_XML); }; } public function switchSpectator(_arg1:int=-1):void{ if (_arg1 == -1){ _arg1 = activeRoomId; }; send({t:"sys"}, "swSpec", _arg1, ""); } public function roundTripBench():void{ this.benchStartTime = getTimer(); send({t:"sys"}, "roundTrip", activeRoomId, ""); } public function joinRoom(_arg1, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false, _arg5:int=-1):void{ var _local6:int; var _local7:int; var _local8:Room; var _local9:Object; var _local10:String; var _local11:int; var _local12:String; _local6 = -1; _local7 = (_arg3) ? 1 : 0; if (!this.changingRoom){ if (typeof(_arg1) == "number"){ _local6 = int(_arg1); } else { if (typeof(_arg1) == "string"){ for each (_local8 in roomList) { if (_local8.getName() == _arg1){ _local6 = _local8.getId(); break; }; }; }; }; if (_local6 != -1){ _local9 = {t:"sys"}; _local10 = (_arg4) ? "0" : "1"; _local11 = ((_arg5 > -1)) ? _arg5 : activeRoomId; if (activeRoomId == -1){ _local10 = "0"; _local11 = -1; }; _local12 = (((((((((("<room id='" + _local6) + "' pwd='") + _arg2) + "' spec='") + _local7) + "' leave='") + _local10) + "' old='") + _local11) + "' />"); send(_local9, "joinRoom", activeRoomId, _local12); changingRoom = true; } else { trace("SmartFoxError: requested room to join does not exist!"); }; }; } public function getActiveRoom():Room{ return (roomList[activeRoomId]); } private function makeXmlHeader(_arg1:Object):String{ var _local2:String; var _local3:String; _local2 = "<msg"; for (_local3 in _arg1) { _local2 = (_local2 + ((((" " + _local3) + "='") + _arg1[_local3]) + "'")); }; _local2 = (_local2 + ">"); return (_local2); } private function strReceived(_arg1:String):void{ var _local2:Array; var _local3:String; var _local4:IMessageHandler; _local2 = _arg1.substr(1, (_arg1.length - 2)).split(MSG_STR); _local3 = _local2[0]; _local4 = messageHandlers[_local3]; if (_local4 != null){ _local4.handleMessage(_local2.splice(1, (_local2.length - 1)), XTMSG_TYPE_STR); }; } public function getRoomByName(_arg1:String):Room{ var _local2:Room; var _local3:Room; _local2 = null; for each (_local3 in roomList) { if (_local3.getName() == _arg1){ _local2 = _local3; break; }; }; return (_local2); } public function loadBuddyList():void{ send({t:"sys"}, "loadB", -1, ""); } public function leaveRoom(_arg1:int):void{ var _local2:Object; var _local3:String; _local2 = {t:"sys"}; _local3 = (("<rm id='" + _arg1) + "' />"); send(_local2, "leaveRoom", _arg1, _local3); } private function addMessageHandler(_arg1:String, _arg2:IMessageHandler):void{ if (this.messageHandlers[_arg1] == null){ this.messageHandlers[_arg1] = _arg2; } else { trace((("Warning, message handler called: " + _arg1) + " already exist!")); }; } public function getAllRooms():Array{ return (roomList); } public function setBuddyVariables(_arg1:Array):void{ var _local2:Object; var _local3:String; var _local4:String; var _local5:String; _local2 = {t:"sys"}; _local3 = "<vars>"; for (_local4 in _arg1) { _local5 = _arg1[_local4]; if (buddyVars[_local4] != _local5){ buddyVars[_local4] = _local5; _local3 = (_local3 + (((("<var n='" + _local4) + "'><![CDATA[") + _local5) + "]]></var>")); }; }; _local3 = (_local3 + "</vars>"); this.send(_local2, "setBvars", -1, _local3); } public function getRoom(_arg1:int):Room{ return (roomList[_arg1]); } private function handleSecurityError(_arg1:Event):void{ trace("SECURITY ERROR!!!"); } private function handleIOError(_arg1:Event):void{ var _local2:SFSEvent; var _local3:Object; if (!connected){ _local3 = {}; _local3.success = false; _local3.error = "I/O Error"; _local2 = new SFSEvent(SFSEvent.onConnection, _local3); dispatchEvent(_local2); } else { trace("I/O Error during connected session"); }; } private function setupMessageHandlers():void{ sysHandler = new SysHandler(this); extHandler = new ExtHandler(this); addMessageHandler("sys", sysHandler); addMessageHandler("xt", extHandler); } public function login(_arg1:String, _arg2:String, _arg3:String):void{ var _local4:Object; var _local5:String; _local4 = {t:"sys"}; _local5 = (((((("<login z='" + _arg1) + "'><nick><![CDATA[") + _arg2) + "]]></nick><pword><![CDATA[") + _arg3) + "]]></pword></login>"); send(_local4, "login", 0, _local5); } public function autoJoin():void{ var _local1:Object; _local1 = {t:"sys"}; this.send(_local1, "autoJoin", (this.activeRoomId) ? this.activeRoomId : -1, ""); } private function send(_arg1:Object, _arg2:String, _arg3:Number, _arg4:String):void{ var _local5:String; _local5 = makeXmlHeader(_arg1); _local5 = (_local5 + ((((((("<body action='" + _arg2) + "' r='") + _arg3) + "'>") + _arg4) + "</body>") + closeHeader())); if (this.debug){ trace((("[Sending]: " + _local5) + "\n")); }; writeToSocket(_local5); } public function getRoomList():void{ var _local1:Object; _local1 = {t:"sys"}; send(_local1, "getRmList", activeRoomId, ""); } private function initialize():void{ this.changingRoom = false; this.amIModerator = false; this.playerId = -1; this.connected = false; this.roomList = []; this.buddyList = []; this.buddyVars = []; } public function setRoomVariables(_arg1:Array, _arg2:int=-1, _arg3:Boolean=true):void{ var _local4:Object; var _local5:String; var _local6:Object; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local4 = {t:"sys"}; if (_arg3){ _local5 = "<vars>"; } else { _local5 = "<vars so='0'>"; }; for each (_local6 in _arg1) { _local5 = (_local5 + getXmlRoomVariable(_local6)); }; _local5 = (_local5 + "</vars>"); send(_local4, "setRvars", _arg2, _local5); } public function disconnect():void{ socketConnection.close(); connected = false; sysHandler.dispatchDisconnection(); } public function sendJson(_arg1:String):void{ if (this.debug){ trace((("[Sending - JSON]: " + _arg1) + "\n")); }; writeToSocket(_arg1); } private function closeHeader():String{ return ("</msg>"); } public function getVersion():String{ return (((((this.majVersion + ".") + this.minVersion) + ".") + this.subVersion)); } public function setUserVariables(_arg1:Object, _arg2:int=-1):void{ var _local3:Object; var _local4:Room; var _local5:User; var _local6:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = getActiveRoom(); _local5 = _local4.getUser(myUserId); _local6 = getXmlUserVariable(_arg1); send(_local3, "setUvars", _arg2, _local6); } public function addBuddy(_arg1:String):void{ var _local2:String; if (((!((_arg1 == myUserName))) && (!(checkBuddyDuplicates(_arg1))))){ _local2 = (("<n>" + _arg1) + "</n>"); send({t:"sys"}, "addB", -1, _local2); }; } public function sendPrivateMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{ var _local4:Object; var _local5:String; if (_arg3 == -1){ _arg3 = activeRoomId; }; _local4 = {t:"sys"}; _local5 = (((("<txt rcp='" + _arg2) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local4, "prvMsg", _arg3, _local5); } public function sendPublicMessage(_arg1:String, _arg2:int=-1):void{ var _local3:Object; var _local4:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = (("<txt><![CDATA[" + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local3, "pubMsg", _arg2, _local4); } public function clearBuddyList():void{ var _local1:Object; var _local2:SFSEvent; buddyList = []; send({t:"sys"}, "clearB", -1, ""); _local1 = {}; _local1.list = buddyList; _local2 = new SFSEvent(SFSEvent.onBuddyList, _local1); dispatchEvent(_local2); } public function sendString(_arg1:String):void{ if (this.debug){ trace((("[Sending - STR]: " + _arg1) + "\n")); }; writeToSocket(_arg1); } public function removeBuddy(_arg1:String):void{ var _local2:Boolean; var _local3:Object; var _local4:String; var _local5:Object; var _local6:String; var _local7:Object; var _local8:SFSEvent; _local2 = false; for (_local4 in buddyList) { _local3 = buddyList[_local4]; if (_local3.name == _arg1){ delete buddyList[_local4]; _local2 = true; break; }; }; if (_local2){ _local5 = {t:"sys"}; _local6 = (("<n>" + _arg1) + "</n>"); send(_local5, "remB", -1, _local6); _local7 = {}; _local7.list = buddyList; _local8 = new SFSEvent(SFSEvent.onBuddyList, _local7); dispatchEvent(_local8); }; } private function handleMessage(_arg1:String):void{ var _local2:String; if (this.debug){ trace((((("[ RECEIVED ]: " + _arg1) + ", (len: ") + _arg1.length) + ")")); }; _local2 = _arg1.charAt(0); if (_local2 == MSG_XML){ if ((((_arg1.substr(0, 4) == "<msg")) && (!((_arg1.substr(-6) == "</msg>"))))){ _arg1 = (_arg1 + "</body></msg>"); }; xmlReceived(_arg1); } else { if (_local2 == MSG_STR){ strReceived(_arg1); } else { if (_local2 == MSG_JSON){ jsonReceived(_arg1); }; }; }; } public function sendXtMessage(_arg1:String, _arg2:String, _arg3, _arg4:String="xml", _arg5:int=-1):void{ var _local6:Object; var _local7:Object; var _local8:String; var _local9:String; var _local10:Number; var _local11:Object; var _local12:Object; var _local13:String; if (_arg5 == -1){ _arg5 = activeRoomId; }; if (_arg4 == XTMSG_TYPE_XML){ _local6 = {t:"xt"}; _local7 = {name:_arg1, cmd:_arg2, param:_arg3}; _local8 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_local7)) + "]]>"); send(_local6, "xtReq", _arg5, _local8); } else { if (_arg4 == XTMSG_TYPE_STR){ _local9 = (((((("%xt%" + _arg1) + "%") + _arg2) + "%") + _arg5) + "%"); _local10 = 0; while (_local10 < _arg3.length) { _local9 = (_local9 + (_arg3[_local10].toString() + "%")); _local10++; }; sendString(_local9); } else { if (_arg4 == XTMSG_TYPE_JSON){ _local11 = {}; _local11.x = _arg1; _local11.c = _arg2; _local11.r = _arg5; _local11.p = _arg3; _local12 = {}; _local12.t = "xt"; _local12.b = _local11; _local13 = JSON.encode(_local12); sendJson(_local13); }; }; }; } private function writeToSocket(_arg1:String):void{ var _local2:ByteArray; _local2 = new ByteArray(); _local2.writeMultiByte(_arg1, "utf-8"); _local2.writeByte(0); socketConnection.writeBytes(_local2); socketConnection.flush(); } public function sendObjectToGroup(_arg1:Object, _arg2:Array, _arg3:int):void{ var _local4:String; var _local5:String; var _local6:Object; var _local7:String; if (_arg3 == -1){ _arg3 = activeRoomId; }; _local4 = ""; for (_local5 in _arg2) { if (!isNaN(_arg2[_local5])){ _local4 = (_local4 + (_arg2[_local5] + ",")); }; }; _local4 = _local4.substr(0, (_local4.length - 1)); _arg1._$$_ = _local4; _local6 = {t:"sys"}; _local7 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>"); send(_local6, "asObjG", _arg3, _local7); } public function getRandomKey():void{ send({t:"sys"}, "rndK", -1, ""); } public function sendObject(_arg1:Object, _arg2:int=-1):void{ var _local3:String; var _local4:Object; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>"); _local4 = {t:"sys"}; send(_local4, "asObj", _arg2, _local3); } private function jsonReceived(_arg1:String):void{ var _local2:Object; var _local3:String; var _local4:IMessageHandler; _local2 = JSON.decode(_arg1); _local3 = _local2["t"]; _local4 = messageHandlers[_local3]; if (_local4 != null){ _local4.handleMessage(_local2["b"], XTMSG_TYPE_JSON); }; } public function connect(_arg1:String, _arg2:int):void{ if (!connected){ initialize(); socketConnection.connect(_arg1, _arg2); } else { trace("*** ALREADY CONNECTED ***"); }; } public function sendModeratorMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{ var _local4:Object; var _local5:String; _local4 = {t:"sys"}; _local5 = (((((("<txt t='" + _arg2) + "' id='") + _arg3) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>"); send(_local4, "modMsg", activeRoomId, _local5); } public function getBenchStartTime():int{ return (this.benchStartTime); } public function createRoom(_arg1:Object, _arg2:int=-1):void{ var _local3:Object; var _local4:String; var _local5:String; var _local6:String; var _local7:String; var _local8:String; var _local9:String; if (_arg2 == -1){ _arg2 = activeRoomId; }; _local3 = {t:"sys"}; _local4 = (_arg1.isGame) ? "1" : "0"; _local5 = "1"; _local6 = ((_arg1.maxUsers == null)) ? "0" : String(_arg1.maxUsers); _local7 = ((_arg1.maxSpectators == null)) ? "0" : String(_arg1.maxSpectators); if (((_arg1.isGame) && (!((_arg1.exitCurrent == null))))){ _local5 = (_arg1.exitCurrent) ? "1" : "0"; }; _local8 = (((((("<room tmp='1' gam='" + _local4) + "' spec='") + _local7) + "' exit='") + _local5) + "'>"); _local8 = (_local8 + (("<name><![CDATA[" + ((_arg1.name == null)) ? "" : _arg1.name) + "]]></name>")); _local8 = (_local8 + (("<pwd><![CDATA[" + ((_arg1.password == null)) ? "" : _arg1.password) + "]]></pwd>")); _local8 = (_local8 + (("<max>" + _local6) + "</max>")); if (_arg1.uCount != null){ _local8 = (_local8 + (("<uCnt>" + (_arg1.uCount) ? "1" : "0") + "</uCnt>")); }; if (_arg1.extension != null){ _local8 = (_local8 + ("<xt n='" + _arg1.extension.name)); _local8 = (_local8 + (("' s='" + _arg1.extension.script) + "' />")); }; if (_arg1.vars == null){ _local8 = (_local8 + "<vars></vars>"); } else { _local8 = (_local8 + "<vars>"); for (_local9 in _arg1.vars) { _local8 = (_local8 + getXmlRoomVariable(_arg1.vars[_local9])); }; _local8 = (_local8 + "</vars>"); }; _local8 = (_local8 + "</room>"); send(_local3, "createRoom", _arg2, _local8); } private function handleSocketConnection(_arg1:Event):void{ var _local2:Object; var _local3:String; _local2 = {t:"sys"}; _local3 = (((("<ver v='" + this.majVersion.toString()) + this.minVersion.toString()) + this.subVersion.toString()) + "' />"); send(_local2, "verChk", 0, _local3); } public function set isConnected(_arg1:Boolean):void{ this.connected = _arg1; } public function get isConnected():Boolean{ return (this.connected); } } }//package it.gotoandplay.smartfoxserver
Section 61
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "2.0.1.0"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 62
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 63
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function set height(_arg1:Number):void; function get scaleY():Number; function move(_arg1:Number, _arg2:Number):void; function get scaleX():Number; function set mask(_arg1:DisplayObject):void; function set scaleX(_arg1:Number):void; function set name(_arg1:String):void; function set scaleY(_arg1:Number):void; function get visible():Boolean; function get measuredWidth():Number; function set visible(_arg1:Boolean):void; function get alpha():Number; function get height():Number; function get width():Number; function get parent():DisplayObjectContainer; function get mask():DisplayObject; function set x(_arg1:Number):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set y(_arg1:Number):void; function get x():Number; function get y():Number; function set alpha(_arg1:Number):void; } }//package mx.core
Section 64
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function get repeaters():Array; function get instanceIndices():Array; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 65
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 66
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "2.0.1.0"; } }//package mx.core
Section 67
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject { private var _measuredWidth:Number; private var _measuredHeight:Number; mx_internal static const VERSION:String = "2.0.1.0"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 68
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import flash.utils.*; import mx.core.*; public class NameUtil { mx_internal static const VERSION:String = "2.0.1.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local3:DisplayObject; var _local4:String; var _local5:Array; _local3 = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ var _local2:String; var _local3:int; var _local4:int; if (!_arg1){ return (null); }; _local2 = getQualifiedClassName(_arg1); _local3 = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; _local4 = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 69
//OBDigit (RES.OBJECTS.OBACKGROUND.OBDigit) package RES.OBJECTS.OBACKGROUND { import ENGINE.DISPLAY.*; import flash.geom.*; import ENGINE.INTERFACE.*; import flash.utils.*; public class OBDigit extends OIObject { private var iBitmap:OBitmap; private var iSpeed:Point; private var iLifeTime:int; public function OBDigit(_arg1:OBitmap){ iBitmap = new OBitmap(); iBitmap.CopyFrom(_arg1); super([]); } public function get LifeTime():int{ return ((getTimer() - iLifeTime)); } override public function Init():void{ super.Init(); this.addChild(iBitmap); iLifeTime = getTimer(); iSpeed = new Point(((Math.random() * 4) - 2), ((Math.random() * 4) - 2)); } public function OnTimer():void{ MoveDig(); } public function MoveDig():void{ if ((((((this.prX < -30)) && ((iSpeed.x < 0)))) || ((((this.prX > 770)) && ((iSpeed.x > 0)))))){ iSpeed.x = (iSpeed.x * -1); }; if ((((((this.prY < -30)) && ((iSpeed.y < 0)))) || ((((this.prY > 570)) && ((iSpeed.y > 0)))))){ iSpeed.y = (iSpeed.y * -1); }; this.prX = (this.prX + iSpeed.x); this.prY = (this.prY + iSpeed.y); } } }//package RES.OBJECTS.OBACKGROUND
Section 70
//OGBitmapFactory (RES.OBJECTS.OGRAPHIC.OGBitmapFactory) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import ENGINE.CORE.*; public class OGBitmapFactory { public static function ListBitmapCreate(_arg1:Array, _arg2:Function, _arg3:Function):Array{ var _local4:Array; var _local5:int; var _local6:Array; var _local7:int; _local4 = new Array(); _local5 = 0; while (_local5 < _arg1[2].length) { _local6 = new Array(); _local7 = 0; while (_local7 < 10) { _local6.push(_arg3([null, _arg1[1], _arg1[2][_local5], _local7])); _local7++; }; _local6.push(_arg2([null, _arg1[1], _arg1[2][_local5]])); _local4.push(_local6); _local5++; }; return (_local4); } public static function DigitCreate(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Number; _local2 = ((_arg1[1])<50) ? (_arg1[1] / 75) : 1; _local3 = ((_arg1[1])<25) ? 2 : 0; return (DigitzS.TextAlignMy([DigitzS.TextAlign, _arg1[1], _arg1[1], (_arg1[1] * 0.7), _arg1[2], _arg1[3].toString(), 1, 1, _local2, 0, _local3, DigitzL.OFont])); } public static function SquareRoundCreate(_arg1:Array):OBitmap{ var _local2:Number; var _local3:Number; _local2 = ((_arg1[1])<50) ? (_arg1[1] / 75) : 1; _local3 = ((_arg1[1])>50) ? (50 / _arg1[1]) : 1; return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[1], ((_arg1[1] * 0.2) * _local3), ((_arg1[1] * 0.1) * _local3), "GEL", _arg1[2], "border", _local2, _arg1[2], "spanel ns", _local2, OGlobal.ScaleFloor(0), OGlobal.ScaleFloor(0)])); } } }//package RES.OBJECTS.OGRAPHIC
Section 71
//OGCell (RES.OBJECTS.OGRAPHIC.OGCell) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import flash.events.*; import flash.geom.*; import ENGINE.INTERFACE.*; public class OGCell extends OIObject { private var iDAlpha:Number;// = 0.025 private var iDVal:int; private var iDigit:OBitmap; private var iBackGround:OBitmap; private var iBitmapLibrary:Array; private var iBGVal:int; private var iPosOnGrid:Point; private var iRib:int; public static const CellColors:Array = ["white", "aqua1", "yellow", "yellow1", "red", "magenta"]; public static const stSelected:int = 1; public static const stFree:int = 0; public static const stDeSelect:int = 3; public static const stSplash:int = 2; public function OGCell(_arg1:Array, _arg2:Array){ iDAlpha = 0.025; iBitmapLibrary = _arg1; iPosOnGrid = new Point(_arg2[0], _arg2[1]); super([], null); } public function set BackGround(_arg1:int):void{ iBGVal = ((((_arg1 >= 0)) && ((_arg1 < CellColors.length)))) ? _arg1 : 0; if (!iBackGround){ iBackGround = new OBitmap(); this.addChildAt(iBackGround, 0); }; iBackGround.Clear(); iBackGround.CopyFrom(iBitmapLibrary[iBGVal][10]); } public function get PosOnGrid():Point{ return (iPosOnGrid); } public function set Digit(_arg1:int):void{ iDVal = ((((_arg1 >= 0)) && ((_arg1 < 10)))) ? _arg1 : 0; if ((((iDVal == 0)) && (iDigit))){ this.removeChild(iDigit); iDigit = null; this.buttonMode = false; return; }; if (!iDigit){ iDigit = new OBitmap(); this.addChildAt(iDigit, this.numChildren); this.buttonMode = true; }; iDigit.Clear(); iDigit.CopyFrom(iBitmapLibrary[iBGVal][iDVal]); } override public function Init():void{ super.Init(); this.State = stFree; } public function get Value():int{ return (iDVal); } private function SplashCell():Boolean{ var _local1:Boolean; _local1 = false; if (this.prAnimation){ return (false); }; this.alpha = (this.alpha + this.iDAlpha); if ((((this.iDAlpha > 0)) && ((this.alpha >= 1)))){ this.alpha = 1; this.iDAlpha = (this.iDAlpha * -1); _local1 = true; }; if ((((this.iDAlpha < 0)) && ((this.alpha <= 0.5)))){ this.alpha = 0.5; this.iDAlpha = (this.iDAlpha * -1); }; return (_local1); } override public function Free():void{ super.Free(); if (iDigit){ iDigit = null; }; if (iBackGround){ iBackGround = null; }; } override public function OnEnterFrame(_arg1:Event):void{ switch (this.iState){ case stFree: break; case stSplash: SplashCell(); break; case stDeSelect: if (SplashCell()){ this.State = stFree; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stFree: break; case stSelected: this.alpha = 0.6; break; case stSplash: this.buttonMode = false; break; case stDeSelect: if (this.iDVal > 0){ this.buttonMode = true; }; break; }; } } }//package RES.OBJECTS.OGRAPHIC
Section 72
//OGField (RES.OBJECTS.OGRAPHIC.OGField) package RES.OBJECTS.OGRAPHIC { import ENGINE.DISPLAY.*; import flash.events.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import flash.utils.*; import RES.OBJECTS.Particle.*; import RES.OBJECTS.OLOGIC.*; public class OGField extends OIObject { private var iCountStep:int;// = 5 private var iField:Array; public var iRecord:String;// = "" private var iDigit:OBitmap; private var iMoveCell:Array; private var iTimer:int; private var iSelCellF:Point; private var iSelCellS:Point; private var iSizeCell:int; private var iDelay:int;// = 0 private var iBitmapLibrary:Array; private var iGenerateCount:int;// = 10 private var iCountColumns:int; private var iGenerateTimer:int;// = 0 private var iReplyFlag:Boolean;// = false private var iP:Array; private var iNumber:int;// = 15 private var iGreedPoints:Array; private var iPause:Boolean;// = false private var gScorePart:OGScorePart; private var iCountRows:int; private var gParticleContainer:CParticleContainer; private var iAutoGenOnClick:Boolean;// = false private var iRecordTimer:int;// = 0 private var iDelCell:Array; private var iMinCountDigit:int; private var iDigitColor:int; private var iGenerateCell:Array; private var iDigitValue:int; private var iScore:Number;// = 0 private var iLField:OLField; private var iAutoGenOnTime:Boolean;// = false public static const stNotMove:int = 3; public static const stComplite:int = 6; public static const stNotComplite:int = 7; public static const stMove:int = 2; public static const stDelete:int = 4; public static const stGenerate:int = 5; public static const stWait:int = 0; public static const stSelectedCell:int = 1; public function OGField(_arg1:Array){ iSelCellF = new Point(-1, -1); iSelCellS = new Point(-1, -1); iGenerateCount = 10; iNumber = 15; iScore = 0; iDelay = 0; iRecord = ""; iRecordTimer = 0; iGenerateTimer = 0; iReplyFlag = false; iAutoGenOnClick = false; iAutoGenOnTime = false; iCountStep = 5; iPause = false; iP = _arg1; super(DigitzL.OGField, OInterface.iDefSlowAnimators); gParticleContainer = new CParticleContainer(); this.addChild(gParticleContainer); } public function PastValue(_arg1:Array):void{ var _local2:int; _local2 = 0; while (_local2 < _arg1.length) { iLField.SetValue(new Point(_arg1[_local2][0], _arg1[_local2][1]), _arg1[_local2][2]); iField[_arg1[_local2][1]][_arg1[_local2][0]].Digit = _arg1[_local2][2]; _local2++; }; } public function KoefState():Number{ return (iLField.SumState()); } public function get Score():Number{ return (iScore); } override public function Free():void{ var _local1:int; var _local2:int; super.Free(); if (iField){ _local1 = 0; while (_local1 < iCountRows) { _local2 = 0; while (_local2 < iCountColumns) { if (iField[_local1][_local2]){ iField[_local1][_local2].Free(); iField[_local1][_local2] = null; }; _local2++; }; iField[_local1] = null; _local1++; }; iField = null; }; if (iLField){ iLField.Free(); iLField = null; }; } public function get SpeedMove():int{ return (iCountStep); } public function OnClickToCell(_arg1:MouseEvent):void{ var _local2:Point; if (!iReplyFlag){ _local2 = OGCell(_arg1.target).PosOnGrid.clone(); ClickCell(_local2); }; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; super.OnEnterFrame(_arg1); switch (this.State){ case stWait: case stSelectedCell: if (((!(iReplyFlag)) && (iAutoGenOnTime))){ GenerateOnTimer(); }; break; case stMove: if (MoveCell()){ this.removeChild(iDigit); iField[iSelCellS.y][iSelCellS.x].Digit = iLField.Value(iSelCellS); if (!Find()){ if (iAutoGenOnClick){ _local2 = ((iLField.FreeCellCount() / iLField.CellCount) * iGenerateCount); _local2 = ((_local2)==0) ? 1 : _local2; Generate(_local2); } else { this.State = stWait; }; if (!iReplyFlag){ OSound.PlaySound(DigitzL.OSBubbleBang03); }; } else { _local3 = 0; while (_local3 < iDelCell.length) { if (iDelCell[_local3].length == 2){ iScore++; } else { iScore = (iScore + (2.5 * (iDelCell[_local3].length - 2))); }; _local3++; }; this.State = stDelete; if (!iReplyFlag){ OSound.PlaySound(DigitzL.OSBubbleBang04); }; }; }; break; case stNotMove: if (MoveCell()){ this.State = stSelectedCell; }; break; case stDelete: if ((getTimer() - iTimer) > 1000){ _local3 = 0; while (_local3 < iDelCell[0].length) { _local4 = (iReplyFlag) ? 10 : 30; _local5 = 0; while (_local5 < _local4) { gParticleContainer.addSimpleParticle(iDelCell[0][_local3][3], (iField[iDelCell[0][_local3][1]][iDelCell[0][_local3][0]].prX + (iSizeCell / 2)), (iField[iDelCell[0][_local3][1]][iDelCell[0][_local3][0]].prY + (iSizeCell / 2))); _local5++; }; iField[iDelCell[0][_local3][1]][iDelCell[0][_local3][0]].State = OGCell.stDeSelect; iField[iDelCell[0][_local3][1]][iDelCell[0][_local3][0]].BackGround = iDelCell[0][_local3][3]; iField[iDelCell[0][_local3][1]][iDelCell[0][_local3][0]].Digit = iDelCell[0][_local3][2]; _local3++; }; iDelCell.shift(); if (iDelCell.length > 0){ this.State = stDelete; } else { if (iLField.FreeStateCount() > 0){ _local6 = iLField.BusyCellCount(); if (_local6 > 3){ iGenerateTimer = getTimer(); this.State = stWait; } else { Generate((iMinCountDigit - _local6), true); }; } else { this.State = stComplite; }; }; }; break; case stGenerate: if ((getTimer() - iTimer) > 100){ iField[iGenerateCell[0][1]][iGenerateCell[0][0]].Digit = iGenerateCell[0][2]; iGenerateCell.shift(); if (iGenerateCell.length > 0){ this.State = stGenerate; } else { if (Find()){ this.State = stDelete; } else { if (iLField.FreeCellCount() > 0){ this.State = stWait; } else { this.State = stNotComplite; }; }; }; }; break; }; } override public function set State(_arg1:int):void{ var _local2:int; this.iState = _arg1; switch (this.iState){ case stWait: iTimer = getTimer(); if (!iReplyFlag){ SetHand(false); }; break; case stSelectedCell: if (!iReplyFlag){ OSound.PlaySound(DigitzL.OSBubbleBang02); SetHand(true); }; iTimer = getTimer(); break; case stMove: iDigit = OGBitmapFactory.DigitCreate([null, iSizeCell, OGCell.CellColors[iDigitColor], iDigitValue]); iDigit.Pos(iField[iSelCellF.y][iSelCellF.x].prX, iField[iSelCellF.y][iSelCellF.x].prY); iField[iSelCellF.y][iSelCellF.x].Digit = 0; iMoveCell.shift(); this.addChild(iDigit); iTimer = 1; break; case stNotMove: iDigit = new OBitmap(); iDigit.Pos(iField[iSelCellF.y][iSelCellF.x].prX, iField[iSelCellF.y][iSelCellF.x].prY); iMoveCell.shift(); iTimer = 1; break; case stDelete: iTimer = getTimer(); _local2 = 0; while (_local2 < iDelCell[0].length) { iField[iDelCell[0][_local2][1]][iDelCell[0][_local2][0]].State = OGCell.stSplash; _local2++; }; break; case stGenerate: iTimer = getTimer(); break; }; } public function ClickCell(_arg1:Point):void{ var _local2:Array; if (iPause){ return; }; switch (this.State){ case stWait: Recording(1, _arg1); if (iLField.Value(_arg1) > 0){ iSelCellF = _arg1.clone(); iField[_arg1.y][_arg1.x].State = OGCell.stSelected; this.State = stSelectedCell; }; break; case stSelectedCell: Recording(1, _arg1); if ((((iSelCellF.x == _arg1.x)) && ((iSelCellF.y == _arg1.y)))){ iField[_arg1.y][_arg1.x].State = OGCell.stDeSelect; this.State = stWait; } else { if (iLField.Value(_arg1) == 0){ iSelCellS = _arg1.clone(); iDigitValue = iLField.Value(iSelCellF); iDigitColor = iLField.State(iSelCellS); _local2 = iLField.Move(iSelCellF, iSelCellS); iMoveCell = _local2[1]; if (_local2[0]){ this.State = stMove; iField[iSelCellF.y][iSelCellF.x].State = OGCell.stDeSelect; } else { this.State = stNotMove; }; } else { iField[iSelCellF.y][iSelCellF.x].State = OGCell.stDeSelect; iSelCellF = _arg1.clone(); iField[_arg1.y][_arg1.x].State = OGCell.stSelected; this.State = stSelectedCell; }; }; break; }; } public function MoveCell():Boolean{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; if (iMoveCell.length == 0){ return (true); }; if ((iTimer % iCountStep) == 0){ iDigit.Pos(iGreedPoints[iMoveCell[0][1]][iMoveCell[0][0]].x, iGreedPoints[iMoveCell[0][1]][iMoveCell[0][0]].y); iMoveCell.shift(); } else { _local1 = 0; if ((iGreedPoints[iMoveCell[0][1]][iMoveCell[0][0]].x - iDigit.prX) > 0){ _local1 = 1; } else { if ((iGreedPoints[iMoveCell[0][1]][iMoveCell[0][0]].x - iDigit.prX) < 0){ _local1 = -1; }; }; _local2 = 0; if ((iGreedPoints[iMoveCell[0][1]][iMoveCell[0][0]].y - iDigit.prY) > 0){ _local2 = 1; } else { if ((iGreedPoints[iMoveCell[0][1]][iMoveCell[0][0]].y - iDigit.prY) < 0){ _local2 = -1; }; }; iDigit.prX = (iDigit.prX + ((iSizeCell / iCountStep) * _local1)); iDigit.prY = (iDigit.prY + ((iSizeCell / iCountStep) * _local2)); _local3 = (iReplyFlag) ? 1 : 3; _local4 = 0; while (_local4 < _local3) { gParticleContainer.addSimpleParticle(iDigitColor, (iDigit.prX + (iSizeCell / 2)), (iDigit.prY + (iSizeCell / 2))); _local4++; }; }; iTimer++; return (false); } override public function Init():void{ var _local1:Array; var _local2:Array; var _local3:Array; var _local4:int; var _local5:Array; var _local6:int; var _local7:OGCell; super.Init(); this.visible = false; iCountColumns = iP[1][0][0].length; iCountRows = iP[1][0].length; iNumber = iP[1][1]; iDelay = iP[1][3]; iMinCountDigit = iP[1][4]; iGenerateCount = iP[1][2]; _local1 = OGUtils.GridParametrs(iP[2][0], iP[2][1], iCountColumns, iCountRows); iSizeCell = _local1[0]; _local2 = _local1[2]; iGreedPoints = _local1[2]; _local3 = iP[1][0]; iBitmapLibrary = OGBitmapFactory.ListBitmapCreate([0, _local1[0], OGCell.CellColors], OGBitmapFactory.SquareRoundCreate, OGBitmapFactory.DigitCreate); iField = new Array(); _local4 = 0; while (_local4 < iCountRows) { _local5 = new Array(); _local6 = 0; while (_local6 < iCountColumns) { if (_local3[_local4][_local6] > 0){ _local7 = new OGCell(iBitmapLibrary, [_local6, _local4]); _local7.BackGround = (_local3[_local4][_local6] - 1); _local7.Pos(_local2[_local4][_local6].x, _local2[_local4][_local6].y); _local7.addEventListener(MouseEvent.CLICK, OnClickToCell); this.addChild(_local7); _local5.push(_local7); } else { _local5.push(null); }; _local6++; }; iField.push(_local5); _local4++; }; iLField = new OLField(iP[1][0], iNumber, iP[3]); iReplyFlag = iP[4]; switch (iP[0]){ case DigitzL.STRATEGY: iAutoGenOnClick = true; break; case DigitzL.ARCADE: iAutoGenOnTime = true; break; case DigitzL.DEMO: iGenerateCount = 0; break; }; this.State = stWait; Generate(iMinCountDigit, false); iGenerateTimer = getTimer(); iRecordTimer = getTimer(); } public function set SpeedMove(_arg1:int):void{ iCountStep = _arg1; } public function GenerateOnTimer():void{ if (((((getTimer() - iGenerateTimer) > iDelay)) || (iReplyFlag))){ switch (this.State){ case stWait: Generate(); break; case stSelectedCell: iField[iSelCellF.y][iSelCellF.x].State = OGCell.stDeSelect; Generate(); break; }; if (!iReplyFlag){ Recording(2); }; iGenerateTimer = getTimer(); }; } public function set Pause(_arg1:Boolean):void{ iPause = _arg1; } public function Generate(_arg1:int=0, _arg2:Boolean=true):void{ var _local3:int; if (iGenerateCount > 0){ _local3 = ((_arg1)<=0) ? iGenerateCount : _arg1; iGenerateCell = iLField.Generate(_local3, _arg2); if (iGenerateCell.length > 0){ this.State = stGenerate; } else { if (Find()){ this.State = stDelete; } else { this.State = stNotComplite; }; }; } else { this.State = stWait; }; } public function Recording(_arg1:int, _arg2:Point=null):void{ var _local3:int; _local3 = 0; if ((getTimer() - iRecordTimer) < 100){ _local3 = 1; } else { if ((getTimer() - iRecordTimer) > 30000){ _local3 = 300; } else { _local3 = ((getTimer() - iRecordTimer) / 100); }; }; iRecordTimer = getTimer(); switch (_arg1){ case 1: iRecord = (iRecord + ((("A" + AIConvertChar.ToChar(_arg2.x)) + AIConvertChar.ToChar(_arg2.y)) + AIConvertChar.ToDoubleChar(_local3))); break; case 2: iRecord = (iRecord + ("B" + AIConvertChar.ToDoubleChar(_local3))); break; }; } public function get Pause():Boolean{ return (iPause); } public function Find():Boolean{ iDelCell = iLField.FindAndClear(); return ((iDelCell.length > 0)); } private function SetHand(_arg1:Boolean):void{ var _local2:int; var _local3:int; _local2 = 0; while (_local2 < iCountRows) { _local3 = 0; while (_local3 < iCountColumns) { if (((iField[_local2][_local3]) && ((iField[_local2][_local3].Value == 0)))){ iField[_local2][_local3].buttonMode = _arg1; }; _local3++; }; _local2++; }; } } }//package RES.OBJECTS.OGRAPHIC
Section 73
//OGScorePart (RES.OBJECTS.OGRAPHIC.OGScorePart) package RES.OBJECTS.OGRAPHIC { import flash.events.*; import ENGINE.INTERFACE.*; import flash.utils.*; public class OGScorePart extends OIObject { private const iDeltaA:Number = 0.99; private const iDeltaScale:Number = 1.05; private const iTime:int = 1000; private var iTimer:int;// = 0 public static const stPlay:int = 1; public static const stNone:int = 0; public static const stEnd:int = 2; public function OGScorePart(_arg1:Array, _arg2:Array=null){ iTimer = 0; super(_arg1, _arg2); } override public function OnEnterFrame(_arg1:Event):void{ switch (State){ case stNone: break; case stPlay: if ((getTimer() - iTimer) > iTime){ this.State = stEnd; } else { this.scaleX = (this.scaleX * iDeltaScale); this.scaleY = (this.scaleY * iDeltaScale); this.alpha = (this.alpha * iDeltaA); }; break; case stEnd: break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: break; case stPlay: iTimer = getTimer(); break; case stEnd: break; }; } } }//package RES.OBJECTS.OGRAPHIC
Section 74
//OGUtils (RES.OBJECTS.OGRAPHIC.OGUtils) package RES.OBJECTS.OGRAPHIC { import flash.geom.*; public class OGUtils { public static function GridParametrs(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Array{ var _local5:Array; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:Array; var _local14:int; var _local15:Array; var _local16:int; _local5 = new Array(); _local6 = _arg1; _local7 = _arg2; _local8 = _arg3; _local9 = _arg4; _local10 = (((_local6 / _local8))>(_local7 / _local9)) ? (_local7 / _local9) : (_local6 / _local8); _local11 = ((_local6 - (_local10 * _local8)) / 2); _local12 = ((_local7 - (_local10 * _local9)) / 2); _local5.push(_local10); _local5.push([_local11, _local12]); _local13 = new Array(); _local14 = 0; while (_local14 < _local9) { _local15 = new Array(); _local16 = 0; while (_local16 < _local8) { _local15.push(new Point(((_local16 * _local10) + _local11), ((_local14 * _local10) + _local12))); _local16++; }; _local13.push(_local15); _local14++; }; _local5.push(_local13); return (_local5); } } }//package RES.OBJECTS.OGRAPHIC
Section 75
//OLLevels (RES.OBJECTS.OLEVELS.OLLevels) package RES.OBJECTS.OLEVELS { public class OLLevels { private static const iLevelList:Array = [[OLMapsList.Level1, 10, 5, 10000, 10], [OLMapsList.Level2, 10, 5, 10000, 10], [OLMapsList.Level3, 10, 5, 10000, 10], [OLMapsList.Level4, 10, 5, 10000, 10], [OLMapsList.Level5, 10, 5, 10000, 10], [OLMapsList.Level6, 11, 8, 10000, 14], [OLMapsList.Level7, 11, 8, 10000, 14], [OLMapsList.Level8, 11, 8, 10000, 14], [OLMapsList.Level9, 11, 8, 10000, 14], [OLMapsList.Level10, 11, 8, 10000, 14], [OLMapsList.Level11, 12, 12, 10000, 20], [OLMapsList.Level12, 12, 12, 10000, 20], [OLMapsList.Level13, 12, 12, 10000, 20], [OLMapsList.Level14, 12, 12, 10000, 20], [OLMapsList.Level15, 12, 12, 10000, 20], [OLMapsList.Level16, 14, 18, 10000, 26], [OLMapsList.Level17, 14, 18, 10000, 26], [OLMapsList.Level18, 14, 18, 10000, 26], [OLMapsList.Level19, 14, 18, 10000, 26], [OLMapsList.Level20, 14, 18, 10000, 26], [OLMapsList.Level21, 15, 24, 10000, 27], [OLMapsList.Level22, 15, 24, 10000, 27], [OLMapsList.Level23, 15, 24, 10000, 27], [OLMapsList.Level24, 15, 24, 10000, 27], [OLMapsList.Level25, 15, 24, 10000, 27], [OLMapsList.Level26, 16, 33, 10000, 40], [OLMapsList.Level27, 16, 33, 10000, 40], [OLMapsList.Level28, 16, 33, 10000, 40], [OLMapsList.Level29, 16, 33, 10000, 40], [OLMapsList.Level30, 16, 33, 10000, 40], [OLMapsList.Level31, 17, 42, 10000, 48], [OLMapsList.Level32, 17, 42, 10000, 48], [OLMapsList.Level33, 17, 42, 10000, 48], [OLMapsList.Level34, 17, 42, 10000, 48], [OLMapsList.Level35, 17, 42, 10000, 48], [OLMapsList.Level36, 18, 54, 10000, 58], [OLMapsList.Level37, 18, 54, 10000, 58], [OLMapsList.Level38, 18, 54, 10000, 58], [OLMapsList.Level39, 18, 54, 10000, 58], [OLMapsList.Level40, 18, 54, 10000, 58]]; public static function LevelList(_arg1:int):Array{ return (iLevelList[(_arg1 % iLevelList.length)]); } } }//package RES.OBJECTS.OLEVELS
Section 76
//OLMapsList (RES.OBJECTS.OLEVELS.OLMapsList) package RES.OBJECTS.OLEVELS { public class OLMapsList { public static const Level10:Array = [[3, 3, 3, 3, 3, 3], [3, 4, 4, 4, 4, 3], [3, 4, 5, 5, 4, 3], [3, 4, 5, 5, 4, 3], [3, 4, 4, 4, 4, 3], [3, 3, 3, 3, 3, 3]]; public static const Level11:Array = [[2, 2, 2, 0, 2, 2, 2], [2, 3, 2, 2, 2, 3, 2], [2, 2, 3, 3, 3, 2, 2], [0, 2, 3, 4, 3, 2, 0], [2, 2, 3, 3, 3, 2, 2], [2, 3, 2, 2, 2, 3, 2], [2, 2, 2, 0, 2, 2, 2]]; public static const Level12:Array = [[0, 2, 2, 3, 2, 2, 0], [2, 4, 2, 3, 2, 4, 2], [2, 2, 3, 3, 3, 2, 2], [3, 3, 3, 0, 3, 3, 3], [2, 2, 3, 3, 3, 2, 2], [2, 4, 2, 3, 2, 4, 2], [0, 2, 2, 3, 2, 2, 0]]; public static const Level14:Array = [[2, 2, 2, 2, 2, 2, 2], [2, 4, 3, 3, 3, 4, 2], [2, 3, 2, 0, 2, 3, 2], [2, 3, 0, 0, 0, 3, 2], [2, 3, 2, 0, 2, 3, 2], [2, 4, 3, 3, 3, 4, 2], [2, 2, 2, 2, 2, 2, 2]]; public static const Level16:Array = [[2, 2, 2, 2, 2, 2, 2, 2], [2, 3, 3, 3, 3, 3, 3, 2], [2, 3, 0, 4, 4, 0, 3, 2], [2, 3, 4, 5, 5, 4, 3, 2], [2, 3, 4, 5, 5, 4, 3, 2], [2, 3, 0, 4, 4, 0, 3, 2], [2, 3, 3, 3, 3, 3, 3, 2], [2, 2, 2, 2, 2, 2, 2, 2]]; public static const Level18:Array = [[0, 2, 2, 2, 2, 2, 2, 0], [2, 0, 4, 4, 4, 4, 0, 2], [2, 4, 4, 5, 5, 4, 4, 2], [2, 4, 5, 5, 5, 5, 4, 2], [2, 4, 5, 5, 5, 5, 4, 2], [2, 4, 4, 5, 5, 4, 4, 2], [2, 0, 4, 4, 4, 4, 0, 2], [0, 2, 2, 2, 2, 2, 2, 0]]; public static const Level13:Array = [[2, 2, 2, 2, 2, 2, 2], [2, 0, 3, 3, 3, 0, 2], [2, 3, 4, 4, 4, 3, 2], [2, 3, 4, 0, 4, 3, 2], [2, 3, 4, 4, 4, 3, 2], [2, 0, 3, 3, 3, 0, 2], [2, 2, 2, 2, 2, 2, 2]]; public static const Level15:Array = [[2, 3, 3, 3, 3, 3, 2], [3, 3, 4, 4, 4, 3, 3], [3, 4, 4, 5, 4, 4, 3], [3, 4, 5, 5, 5, 4, 3], [3, 4, 4, 5, 4, 4, 3], [3, 3, 4, 4, 4, 3, 3], [2, 3, 3, 3, 3, 3, 2]]; public static const Level17:Array = [[0, 2, 2, 2, 2, 2, 2, 0], [2, 5, 4, 4, 4, 4, 5, 2], [2, 4, 5, 3, 3, 5, 4, 2], [2, 4, 3, 0, 0, 3, 4, 2], [2, 4, 3, 0, 0, 3, 4, 2], [2, 4, 5, 3, 3, 5, 4, 2], [2, 5, 4, 4, 4, 4, 5, 2], [0, 2, 2, 2, 2, 2, 2, 0]]; public static const Level19:Array = [[2, 2, 2, 0, 0, 2, 2, 2], [2, 5, 5, 5, 5, 5, 5, 2], [2, 5, 4, 4, 4, 4, 5, 2], [0, 5, 4, 0, 0, 4, 5, 0], [0, 5, 4, 0, 0, 4, 5, 0], [2, 5, 4, 4, 4, 4, 5, 2], [2, 5, 5, 5, 5, 5, 5, 2], [2, 2, 2, 0, 0, 2, 2, 2]]; public static const Level21:Array = [[0, 0, 0, 2, 3, 2, 0, 0, 0], [0, 0, 2, 3, 4, 3, 2, 0, 0], [0, 2, 3, 4, 5, 4, 3, 2, 0], [2, 3, 4, 5, 5, 5, 4, 3, 2], [3, 4, 5, 5, 6, 5, 5, 4, 3], [2, 3, 4, 5, 5, 5, 4, 3, 2], [0, 2, 3, 4, 5, 4, 3, 2, 0], [0, 0, 2, 3, 4, 3, 2, 0, 0], [0, 0, 0, 2, 3, 2, 0, 0, 0]]; public static const Level23:Array = [[3, 2, 2, 2, 4, 2, 2, 2, 3], [2, 0, 0, 4, 5, 4, 0, 0, 2], [2, 0, 4, 5, 5, 2, 4, 0, 2], [2, 4, 5, 6, 5, 6, 5, 4, 2], [4, 5, 5, 5, 0, 2, 5, 5, 4], [2, 4, 5, 6, 5, 6, 5, 4, 2], [2, 0, 4, 5, 5, 5, 4, 0, 2], [2, 0, 0, 4, 5, 4, 0, 0, 2], [3, 2, 2, 2, 4, 2, 2, 2, 3]]; public static const Level25:Array = [[0, 3, 0, 3, 0, 3, 0, 3, 0], [3, 2, 4, 4, 4, 4, 4, 2, 3], [0, 4, 2, 5, 5, 5, 2, 4, 0], [3, 4, 5, 0, 6, 0, 5, 4, 3], [0, 4, 5, 6, 2, 6, 5, 4, 0], [3, 4, 5, 0, 6, 0, 5, 4, 3], [0, 4, 2, 5, 5, 5, 2, 4, 0], [3, 2, 4, 4, 4, 4, 4, 2, 3], [0, 3, 0, 3, 0, 3, 0, 3, 0]]; public static const Level22:Array = [[3, 3, 4, 4, 4, 4, 4, 3, 3], [3, 3, 4, 5, 5, 5, 4, 3, 3], [4, 4, 4, 5, 0, 5, 4, 4, 4], [4, 5, 5, 5, 0, 5, 5, 5, 4], [4, 5, 0, 0, 0, 0, 0, 5, 4], [4, 5, 5, 5, 0, 5, 5, 5, 4], [4, 4, 4, 5, 0, 5, 4, 4, 4], [3, 3, 4, 5, 5, 5, 4, 3, 3], [3, 3, 4, 4, 4, 4, 4, 3, 3]]; public static const Level24:Array = [[0, 2, 3, 2, 2, 2, 3, 2, 0], [2, 6, 5, 3, 0, 3, 5, 6, 2], [3, 5, 0, 5, 4, 5, 0, 5, 3], [2, 3, 5, 6, 4, 6, 5, 3, 2], [2, 0, 4, 4, 0, 4, 4, 0, 2], [2, 3, 5, 6, 4, 6, 5, 3, 2], [3, 5, 0, 5, 4, 5, 0, 5, 3], [2, 6, 5, 3, 0, 2, 5, 6, 2], [0, 2, 3, 2, 2, 2, 2, 2, 0]]; public static const Level26:Array = [[3, 3, 5, 4, 4, 4, 4, 5, 3, 3], [3, 5, 0, 5, 4, 4, 5, 0, 5, 3], [5, 0, 0, 0, 4, 4, 0, 0, 0, 5], [4, 5, 0, 0, 6, 6, 0, 0, 5, 4], [4, 4, 4, 6, 6, 6, 6, 4, 4, 4], [4, 4, 4, 6, 6, 6, 6, 4, 4, 4], [4, 5, 0, 0, 6, 6, 0, 0, 5, 4], [5, 0, 0, 0, 4, 4, 0, 0, 0, 5], [3, 5, 0, 5, 4, 4, 5, 0, 5, 3], [3, 3, 5, 4, 4, 4, 4, 5, 3, 3]]; public static const Level27:Array = [[3, 3, 3, 3, 0, 0, 3, 3, 3, 3], [3, 5, 5, 5, 0, 0, 5, 5, 5, 3], [3, 5, 4, 4, 4, 4, 4, 4, 5, 3], [3, 5, 4, 6, 6, 6, 6, 4, 5, 3], [0, 0, 4, 6, 0, 0, 6, 4, 0, 0], [0, 0, 4, 6, 0, 0, 6, 4, 0, 0], [3, 5, 4, 6, 6, 6, 6, 4, 5, 3], [3, 5, 4, 4, 4, 4, 4, 4, 5, 3], [3, 5, 5, 5, 0, 0, 5, 5, 5, 3], [3, 3, 3, 3, 0, 0, 3, 3, 3, 3]]; public static const Level20:Array = [[3, 3, 3, 3, 3, 3, 3, 3], [3, 4, 4, 4, 4, 4, 4, 3], [3, 4, 5, 5, 5, 5, 4, 3], [3, 4, 5, 6, 6, 5, 4, 3], [3, 4, 5, 6, 6, 5, 4, 3], [3, 4, 5, 5, 5, 5, 4, 3], [3, 4, 4, 4, 4, 4, 4, 3], [3, 3, 3, 3, 3, 3, 3, 3]]; public static const Level29:Array = [[0, 2, 2, 2, 2, 2, 2, 2, 2, 0], [2, 3, 3, 3, 3, 3, 3, 3, 3, 2], [2, 3, 0, 4, 4, 4, 4, 0, 3, 2], [2, 3, 4, 0, 5, 5, 0, 2, 3, 2], [2, 3, 4, 5, 0, 0, 5, 4, 3, 2], [2, 3, 4, 5, 0, 0, 5, 4, 3, 2], [2, 3, 4, 0, 5, 5, 0, 4, 3, 2], [2, 3, 0, 4, 4, 4, 4, 0, 3, 2], [2, 3, 3, 3, 3, 3, 3, 3, 3, 2], [0, 2, 2, 2, 2, 2, 2, 2, 2, 0]]; public static const Level28:Array = [[0, 2, 3, 2, 3, 3, 2, 3, 2, 0], [2, 0, 4, 4, 4, 4, 4, 4, 0, 2], [3, 4, 0, 6, 6, 6, 6, 0, 4, 3], [2, 4, 6, 0, 3, 3, 0, 6, 4, 2], [3, 4, 6, 3, 3, 3, 3, 6, 4, 3], [3, 4, 6, 3, 3, 3, 3, 6, 4, 3], [2, 4, 6, 0, 3, 3, 0, 6, 4, 2], [3, 4, 0, 6, 6, 6, 6, 0, 4, 3], [2, 0, 4, 4, 4, 4, 4, 4, 0, 2], [0, 2, 3, 2, 3, 3, 2, 3, 2, 0]]; public static const Level30:Array = [[2, 2, 2, 2, 0, 0, 5, 5, 5, 5], [2, 2, 2, 2, 0, 0, 5, 5, 5, 5], [2, 2, 2, 2, 0, 0, 5, 5, 5, 5], [2, 2, 2, 6, 6, 6, 6, 5, 5, 5], [0, 0, 0, 6, 6, 6, 6, 0, 0, 0], [0, 0, 0, 6, 6, 6, 6, 0, 0, 0], [3, 3, 3, 6, 6, 6, 6, 4, 4, 4], [3, 3, 3, 3, 0, 0, 4, 4, 4, 4], [3, 3, 3, 3, 0, 0, 4, 4, 4, 4], [3, 3, 3, 3, 0, 0, 4, 4, 4, 4]]; public static const Level31:Array = [[3, 3, 2, 2, 2, 2, 2, 2, 2, 3, 3], [3, 3, 0, 4, 4, 4, 4, 4, 0, 3, 3], [2, 0, 0, 0, 5, 5, 5, 0, 0, 0, 2], [2, 4, 0, 5, 6, 6, 6, 5, 0, 4, 2], [2, 4, 5, 6, 6, 0, 6, 6, 5, 4, 2], [2, 4, 5, 6, 0, 0, 0, 6, 5, 4, 2], [2, 4, 5, 6, 6, 0, 6, 6, 5, 4, 2], [2, 4, 0, 5, 6, 6, 6, 5, 0, 4, 2], [2, 0, 0, 0, 5, 5, 5, 0, 0, 0, 2], [3, 3, 0, 4, 4, 4, 4, 4, 0, 3, 3], [3, 3, 2, 2, 2, 2, 2, 2, 2, 3, 3]]; public static const Level32:Array = [[0, 0, 2, 2, 3, 4, 3, 2, 2, 0, 0], [0, 2, 2, 3, 4, 5, 4, 3, 2, 2, 0], [2, 2, 3, 4, 5, 6, 5, 4, 3, 2, 2], [2, 3, 4, 5, 6, 0, 6, 5, 4, 3, 2], [3, 4, 5, 6, 0, 0, 0, 6, 5, 4, 3], [4, 5, 6, 0, 0, 0, 0, 0, 6, 5, 4], [3, 4, 5, 6, 0, 0, 0, 6, 5, 4, 3], [2, 3, 4, 5, 6, 0, 6, 5, 4, 3, 2], [2, 2, 3, 4, 5, 6, 5, 4, 3, 2, 2], [0, 2, 2, 3, 4, 5, 4, 3, 2, 2, 0], [0, 0, 2, 2, 3, 4, 3, 2, 2, 0, 0]]; public static const Level34:Array = [[2, 2, 6, 3, 3, 6, 4, 4, 6, 5, 5], [2, 2, 6, 3, 3, 6, 4, 4, 6, 5, 5], [6, 6, 0, 6, 6, 0, 6, 6, 0, 6, 6], [5, 5, 6, 2, 2, 6, 3, 3, 6, 2, 2], [5, 5, 6, 2, 2, 6, 3, 3, 6, 2, 2], [6, 6, 0, 6, 6, 0, 6, 6, 0, 6, 6], [4, 4, 6, 5, 5, 6, 4, 4, 6, 3, 3], [4, 4, 6, 5, 5, 6, 4, 4, 6, 3, 3], [6, 6, 0, 6, 6, 0, 6, 6, 0, 6, 6], [3, 3, 6, 2, 2, 6, 5, 5, 6, 4, 4], [3, 3, 6, 2, 2, 6, 5, 5, 6, 4, 4]]; public static const Level36:Array = [[2, 2, 2, 0, 3, 3, 3, 3, 0, 2, 2, 2], [2, 2, 2, 5, 3, 3, 3, 3, 5, 2, 2, 2], [2, 2, 5, 5, 4, 4, 4, 4, 5, 5, 2, 2], [0, 5, 5, 0, 4, 6, 6, 4, 0, 5, 5, 0], [3, 3, 4, 4, 6, 6, 6, 6, 4, 4, 3, 3], [3, 3, 4, 6, 6, 0, 0, 6, 6, 4, 3, 3], [3, 3, 4, 6, 6, 0, 0, 6, 6, 4, 3, 3], [3, 3, 4, 4, 6, 6, 6, 6, 4, 4, 3, 3], [0, 5, 5, 0, 4, 6, 6, 4, 0, 5, 5, 0], [2, 2, 5, 5, 4, 4, 4, 4, 5, 5, 2, 2], [2, 2, 2, 5, 3, 3, 3, 3, 5, 2, 2, 2], [2, 2, 2, 0, 3, 3, 3, 3, 0, 2, 2, 2]]; public static const Level38:Array = [[0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0], [0, 0, 6, 6, 0, 6, 6, 0, 6, 6, 0, 0], [2, 6, 5, 5, 0, 5, 5, 0, 5, 5, 6, 2], [2, 6, 5, 4, 4, 4, 4, 4, 4, 5, 6, 2], [2, 0, 0, 4, 3, 3, 3, 3, 4, 0, 0, 2], [2, 6, 5, 4, 3, 2, 2, 3, 4, 5, 6, 2], [2, 6, 5, 4, 3, 2, 2, 3, 4, 5, 6, 2], [2, 0, 0, 4, 3, 3, 3, 3, 4, 0, 0, 2], [2, 6, 5, 4, 4, 4, 4, 4, 4, 5, 6, 2], [2, 6, 5, 5, 0, 5, 5, 0, 5, 5, 6, 2], [0, 0, 6, 6, 0, 6, 6, 0, 6, 6, 0, 0], [0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0]]; public static const Level33:Array = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 0, 3, 2, 0, 2, 3, 0, 2, 2], [2, 0, 0, 4, 0, 4, 0, 4, 0, 0, 2], [2, 3, 4, 4, 5, 5, 5, 4, 4, 3, 2], [2, 2, 0, 5, 5, 6, 5, 5, 0, 2, 2], [2, 0, 4, 5, 6, 6, 6, 5, 4, 0, 2], [2, 2, 0, 5, 5, 6, 5, 5, 0, 2, 2], [2, 3, 4, 4, 5, 5, 5, 4, 4, 3, 2], [2, 0, 0, 4, 0, 4, 0, 4, 0, 0, 2], [2, 2, 0, 3, 2, 0, 2, 3, 0, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; public static const Level1:Array = [[1, 2, 2, 2, 1], [2, 2, 2, 2, 2], [2, 2, 1, 2, 2], [2, 2, 2, 2, 2], [1, 2, 2, 2, 1]]; public static const Level2:Array = [[2, 2, 1, 2, 2], [2, 2, 2, 2, 2], [1, 2, 0, 2, 1], [2, 2, 2, 2, 2], [2, 2, 1, 2, 2]]; public static const Level3:Array = [[0, 2, 2, 2, 0], [2, 2, 2, 2, 2], [2, 2, 3, 2, 2], [2, 2, 2, 2, 2], [0, 2, 2, 2, 0]]; public static const Level4:Array = [[2, 2, 2, 2, 2], [2, 2, 3, 2, 2], [2, 3, 4, 3, 2], [2, 2, 3, 2, 2], [2, 2, 2, 2, 2]]; public static const Level5:Array = [[1, 2, 2, 2, 1], [2, 4, 2, 4, 2], [2, 2, 5, 2, 2], [2, 4, 2, 4, 2], [1, 2, 2, 2, 1]]; public static const Level6:Array = [[0, 2, 2, 2, 2, 0], [2, 3, 2, 2, 3, 2], [2, 2, 3, 3, 2, 2], [2, 2, 3, 3, 2, 2], [2, 3, 2, 2, 3, 2], [0, 2, 2, 2, 2, 0]]; public static const Level7:Array = [[2, 2, 2, 2, 2, 2], [2, 2, 3, 3, 2, 2], [2, 3, 4, 4, 3, 2], [2, 3, 4, 4, 3, 2], [2, 2, 3, 3, 2, 2], [2, 2, 2, 2, 2, 2]]; public static const Level8:Array = [[2, 2, 0, 0, 2, 2], [2, 2, 2, 2, 2, 2], [0, 2, 3, 3, 2, 0], [0, 2, 3, 3, 2, 0], [2, 2, 2, 2, 2, 2], [2, 2, 0, 0, 2, 2]]; public static const Level9:Array = [[2, 2, 2, 2, 2, 2], [2, 0, 3, 3, 0, 2], [2, 3, 3, 3, 3, 2], [2, 3, 3, 3, 3, 2], [2, 0, 3, 3, 0, 2], [2, 2, 2, 2, 2, 2]]; public static const Level35:Array = [[4, 4, 4, 4, 4, 6, 2, 2, 2, 2, 2], [4, 0, 4, 4, 4, 0, 2, 2, 2, 0, 2], [4, 4, 4, 0, 4, 6, 2, 0, 2, 2, 2], [4, 4, 0, 0, 4, 6, 2, 0, 0, 2, 2], [4, 4, 4, 4, 4, 6, 2, 2, 2, 2, 2], [6, 0, 6, 6, 6, 0, 6, 6, 6, 0, 6], [5, 5, 5, 5, 5, 6, 3, 3, 3, 3, 3], [5, 5, 0, 0, 5, 6, 3, 0, 0, 3, 3], [5, 5, 5, 0, 5, 6, 3, 0, 3, 3, 3], [5, 0, 5, 5, 5, 0, 3, 3, 3, 0, 3], [5, 5, 5, 5, 5, 6, 3, 3, 3, 3, 3]]; public static const Level37:Array = [[3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4], [3, 3, 3, 3, 3, 0, 0, 4, 4, 4, 4, 4], [3, 3, 3, 3, 3, 0, 0, 4, 4, 4, 4, 4], [3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4], [3, 3, 3, 3, 3, 0, 0, 4, 4, 4, 4, 4], [3, 0, 0, 3, 0, 0, 0, 0, 4, 0, 0, 4], [6, 0, 0, 6, 0, 0, 0, 0, 5, 0, 0, 5], [6, 6, 6, 6, 6, 0, 0, 5, 5, 5, 5, 5], [6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5], [6, 6, 6, 6, 6, 0, 0, 5, 5, 5, 5, 5], [6, 6, 6, 6, 6, 0, 0, 5, 5, 5, 5, 5], [6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5]]; public static const Level39:Array = [[0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0], [2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2], [2, 3, 0, 0, 4, 4, 4, 4, 0, 0, 3, 2], [2, 3, 0, 0, 5, 5, 5, 5, 0, 0, 3, 2], [2, 3, 4, 5, 6, 6, 6, 6, 5, 4, 3, 2], [2, 3, 4, 5, 6, 0, 0, 6, 5, 4, 3, 2], [2, 3, 4, 5, 6, 0, 0, 6, 5, 4, 3, 2], [2, 3, 4, 5, 6, 6, 6, 6, 5, 4, 3, 2], [2, 3, 0, 0, 5, 5, 5, 5, 0, 0, 3, 2], [2, 3, 0, 0, 4, 4, 4, 4, 0, 0, 3, 2], [2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2], [0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0]]; public static const Level40:Array = [[2, 2, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1], [2, 2, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1], [2, 2, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1], [2, 2, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1], [2, 2, 1, 2, 1, 2, 2, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 1], [2, 2, 2, 1, 2, 2, 3, 3, 1, 1, 3, 3], [2, 2, 1, 1, 1, 2, 3, 3, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 3, 3, 1, 3, 3, 3], [1, 1, 1, 1, 1, 1, 3, 3, 1, 1, 3, 3], [1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 1]]; } }//package RES.OBJECTS.OLEVELS
Section 77
//AIConvertChar (RES.OBJECTS.OLOGIC.AIConvertChar) package RES.OBJECTS.OLOGIC { public class AIConvertChar { public static const ABC:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; public static function ToChar(_arg1:int):String{ var _local2:int; var _local3:String; _local2 = _arg1; _local3 = ""; do { _local3 = ABC.charAt((_local2 % ABC.length)); _local2 = (_local2 / ABC.length); } while (_local2 != 0); return (_local3); } public static function FromChar(_arg1:String):int{ var _local2:String; var _local3:int; _local2 = _arg1; _local3 = 0; while (_local2 != "") { _local3 = (_local3 * ABC.length); _local3 = (_local3 + ABC.indexOf(_local2.substr((_local2.length - 1), 1))); _local2 = _local2.substr(0, (_local2.length - 1)); }; return (_local3); } public static function ToDoubleChar(_arg1:int):String{ var _local2:int; var _local3:String; _local2 = _arg1; _local3 = ""; do { _local3 = (_local3 + ABC.charAt((_local2 % ABC.length))); _local2 = (_local2 / ABC.length); } while (_local2 != 0); while (_local3.length < 2) { _local3 = (_local3 + "A"); }; return (_local3); } } }//package RES.OBJECTS.OLOGIC
Section 78
//OLCell (RES.OBJECTS.OLOGIC.OLCell) package RES.OBJECTS.OLOGIC { public class OLCell { private var iValue:int; private var iState:int; public function OLCell(_arg1:int=0){ iState = _arg1; iValue = 0; } public function set Value(_arg1:int):void{ iValue = _arg1; } public function set State(_arg1:int):void{ iState = _arg1; } public function get State():int{ return (iState); } public function get Value():int{ return (iValue); } } }//package RES.OBJECTS.OLOGIC
Section 79
//OLField (RES.OBJECTS.OLOGIC.OLField) package RES.OBJECTS.OLOGIC { import flash.geom.*; import ENGINE.CORE.*; public class OLField { private var iMaxDigitFind:int;// = 10 private var iFill:Array; private var iSummCell:int; private var itRandom:Array; private var iNumber:int; private var iRandom:ORandomInt; private var iCol:int; private var iRandom1:ORandomInt; private var iCountCell:int; private var iRow:int; private var iMaxDigit:int;// = 10 public function OLField(_arg1:Array, _arg2:int, _arg3:int){ var _local4:Array; var _local5:int; var _local6:Array; var _local7:int; iMaxDigit = 10; iMaxDigitFind = 10; super(); iCol = _arg1[0].length; iRow = _arg1.length; _local4 = _arg1; iFill = new Array(); _local5 = 0; while (_local5 < iRow) { _local6 = new Array(); _local7 = 0; while (_local7 < iCol) { _local6.push(new OLCell((_local4[_local5][_local7] - 1))); _local7++; }; iFill.push(_local6); _local5++; }; iNumber = _arg2; iRandom = new ORandomInt(); iRandom1 = new ORandomInt(); iRandom.SeedRand(_arg3); iRandom1.SeedRand(_arg3); iSummCell = Summa(); iCountCell = CellCountF(); itRandom = new Array(); } public function State(_arg1:Point):int{ return (iFill[_arg1.y][_arg1.x].State); } private function FindNumber(_arg1:Array, _arg2:int):Boolean{ var _local3:int; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1[_local3] < _arg2){ if (FindNumber(_arg1.slice((_local3 + 1), _arg1.length), (_arg2 - _arg1[_local3]))){ return (true); }; if (_arg1[_local3] == _arg2){ return (true); }; }; _local3++; }; return (false); } public function Free():void{ iFill = null; iRandom = null; } public function Value(_arg1:Point):int{ return (iFill[_arg1.y][_arg1.x].Value); } public function Generate(_arg1:int, _arg2:Boolean=true):Array{ var _local3:int; var _local4:Array; var _local5:Array; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:Point; var _local13:int; _local3 = 100000; _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < iRow) { _local9 = 0; while (_local9 < iCol) { if ((((iFill[_local6][_local9].Value == 0)) && ((iFill[_local6][_local9].State > -1)))){ _local5.push(new Point(_local9, _local6)); }; _local9++; }; _local6++; }; _local7 = 0; while (_local7 < 3) { _local10 = 0; while (_local10 < _local5.length) { _local11 = iRandom.RandVal(_local5.length); _local12 = _local5[_local10]; _local5[_local10] = _local5[_local11]; _local5[_local11] = _local12; _local10++; }; _local7++; }; _local8 = 0; while ((((_local8 <= _arg1)) && ((_local8 < _local5.length)))) { _local13 = RandomDigit; _local7 = 0; while (_local7 < _local5.length) { if (iFill[_local5[_local7].y][_local5[_local7].x].Value == 0){ iFill[_local5[_local7].y][_local5[_local7].x].Value = _local13; if (Find(_local5[_local7])){ iFill[_local5[_local7].y][_local5[_local7].x].Value = 0; } else { _local8++; _local4.push([_local5[_local7].x, _local5[_local7].y, iFill[_local5[_local7].y][_local5[_local7].x].Value]); break; }; }; _local7++; }; if (_local7 == _local5.length){ _local7 = 0; while (_local7 < _local5.length) { if (iFill[_local5[_local7].y][_local5[_local7].x].Value == 0){ iFill[_local5[_local7].y][_local5[_local7].x].Value = _local13; _local8++; _local4.push([_local5[_local7].x, _local5[_local7].y, iFill[_local5[_local7].y][_local5[_local7].x].Value]); }; _local7++; }; }; }; return (_local4); } private function get RandomDigit():int{ var _local1:Array; var _local2:int; var _local3:int; var _local4:int; var _local5:int; if (itRandom.length == 0){ _local1 = [1, 2, 3, 4, 5, 6, 7, 8, 9, 1, 2, 3, 4, 5, 6, 7, 8, 9, 1, 2, 3, 4, 5, 6, 7, 8, 9]; _local2 = 0; while (_local2 < 10) { _local3 = 0; while (_local3 < _local1.length) { _local4 = iRandom.RandVal(9); _local5 = _local1[_local3]; _local1[_local3] = _local1[_local4]; _local1[_local4] = _local5; _local3++; }; _local3 = 0; while (_local3 < _local1.length) { itRandom.push(_local1[_local3]); _local3++; }; _local2++; }; trace(itRandom); }; return (itRandom.shift()); } public function TraceValue():void{ var _local1:int; var _local2:Array; var _local3:int; trace("---------Значения--------"); _local1 = 0; while (_local1 < iRow) { _local2 = new Array(); _local3 = 0; while (_local3 < iCol) { _local2.push(iFill[_local1][_local3].Value); _local3++; }; trace(_local2); _local1++; }; trace("-----------------------"); } public function SetValue(_arg1:Point, _arg2:int):void{ iFill[_arg1.y][_arg1.x].Value = _arg2; } public function Find(_arg1:Point):Boolean{ var _local2:Array; var _local3:Boolean; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; _local2 = [[0, 1], [1, 0]]; _local3 = false; _local4 = 0; while (_local4 < iRow) { _local6 = 0; _local7 = _arg1.x; _local8 = _local4; while ((((((((((((((_local6 < iNumber)) && ((_local7 >= 0)))) && ((_local8 >= 0)))) && ((_local7 < iCol)))) && ((_local8 < iRow)))) && ((iFill[_local8][_local7].Value > 0)))) && ((iFill[_local8][_local7].State > -1)))) { _local6 = (_local6 + iFill[_local8][_local7].Value); _local7 = (_local7 + _local2[0][0]); _local8 = (_local8 + _local2[0][1]); }; if (_local6 == iNumber){ return (true); }; _local4++; }; _local5 = 0; while (_local5 < iCol) { _local6 = 0; _local7 = _local5; _local8 = _arg1.y; while ((((((((((((((_local6 < iNumber)) && ((_local7 >= 0)))) && ((_local8 >= 0)))) && ((_local7 < iCol)))) && ((_local8 < iRow)))) && ((iFill[_local8][_local7].Value > 0)))) && ((iFill[_local8][_local7].State > -1)))) { _local6 = (_local6 + iFill[_local8][_local7].Value); _local7 = (_local7 + _local2[1][0]); _local8 = (_local8 + _local2[1][1]); }; if (_local6 == iNumber){ return (true); }; _local5++; }; return (_local3); } public function FreeCellCount(_arg1:Boolean=true):int{ var _local2:int; var _local3:int; var _local4:int; _local2 = 0; _local3 = 0; while (_local3 < iRow) { _local4 = 0; while (_local4 < iCol) { if ((((((iFill[_local3][_local4].Value == 0)) && ((iFill[_local3][_local4].State > -1)))) && (((_arg1) || (((((((_local4 % 2) == 0)) && (((_local3 % 2) == 0)))) || (((((_local4 % 2) == 1)) && (((_local3 % 2) == 1)))))))))){ _local2++; }; _local4++; }; _local3++; }; return (_local2); } public function WaveAlgor(_arg1:Point, _arg2:Point):Array{ var _local3:Point; var _local4:Point; var _local5:Array; var _local6:Array; var _local7:Boolean; var _local8:int; var _local9:Boolean; var _local10:Array; var _local11:Array; var _local12:Array; var _local13:int; var _local14:int; var _local15:int; var _local16:int; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Point; var _local21:int; _local3 = _arg1; _local4 = _arg2; _local5 = new Array(); _local6 = new Array(); _local7 = true; _local8 = 0; while (_local8 < iRow) { _local12 = new Array(); _local13 = 0; while (_local13 < iCol) { _local12.push(((((iFill[_local8][_local13].Value == 0)) && ((iFill[_local8][_local13].State >= 0)))) ? 0 : -1); _local13++; }; _local6.push(_local12); _local8++; }; _local6[_local4.y][_local4.x] = 1; _local9 = true; _local10 = [[-1, 0], [0, -1], [1, 0], [0, 1]]; while (_local9) { _local9 = false; _local8 = 0; while (_local8 < iRow) { _local13 = 0; while (_local13 < iCol) { if (_local6[_local8][_local13] == 0){ _local14 = 10000; _local15 = 0; while (_local15 < _local10.length) { _local16 = (_local13 + _local10[_local15][0]); _local17 = (_local8 + _local10[_local15][1]); if ((((((((((((_local16 >= 0)) && ((_local17 >= 0)))) && ((_local16 < iCol)))) && ((_local17 < iRow)))) && ((_local6[_local17][_local16] > 0)))) && ((_local6[_local17][_local16] < _local14)))){ _local14 = _local6[_local17][_local16]; _local6[_local8][_local13] = (_local14 + 1); _local9 = true; }; _local15++; }; }; _local13++; }; _local8++; }; }; if (_local6[_local3.y][_local3.x] <= 0){ _local7 = false; _local18 = 10000; _local19 = 0; _local20 = _local3.clone(); _local21 = 10000; _local8 = 0; while (_local8 < iRow) { _local13 = 0; while (_local13 < iCol) { _local19 = Math.sqrt((((_local20.x - _local13) * (_local20.x - _local13)) + ((_local20.y - _local8) * (_local20.y - _local8)))); if ((((_local19 <= _local18)) && ((_local6[_local8][_local13] > 0)))){ if (_local19 < _local18){ _local18 = _local19; _local3.x = _local13; _local3.y = _local8; } else { if (_local21 > _local6[_local8][_local13]){ _local18 = _local19; _local3.x = _local13; _local3.y = _local8; }; }; _local21 = _local6[_local8][_local13]; }; _local13++; }; _local8++; }; }; if (_local6[_local3.y][_local3.x] > 0){ _local13 = _local3.x; _local8 = _local3.y; _local14 = _local6[_local3.y][_local3.x]; while (_local14 != 1) { _local5.push([0, 0]); _local15 = 0; while (_local15 < _local10.length) { _local16 = (_local13 + _local10[_local15][0]); _local17 = (_local8 + _local10[_local15][1]); if ((((((((((((_local16 >= 0)) && ((_local17 >= 0)))) && ((_local16 < iCol)))) && ((_local17 < iRow)))) && ((_local6[_local17][_local16] > 0)))) && ((_local6[_local17][_local16] < _local14)))){ _local14 = _local6[_local17][_local16]; _local5[(_local5.length - 1)][0] = _local16; _local5[(_local5.length - 1)][1] = _local17; _local13 = _local16; _local8 = _local17; break; }; _local15++; }; }; }; _local11 = new Array(); _local15 = 0; while (_local15 < _local5.length) { _local11.push(_local5[((_local5.length - _local15) - 1)]); _local15++; }; _local11.push([_local3.x, _local3.y]); return ([_local7, _local11]); } public function FreeStateCount():int{ var _local1:int; var _local2:int; var _local3:int; _local1 = 0; _local2 = 0; while (_local2 < iRow) { _local3 = 0; while (_local3 < iCol) { if (iFill[_local2][_local3].State > 0){ _local1++; }; _local3++; }; _local2++; }; return (_local1); } public function get CellCount():int{ return (iCountCell); } public function FindAndClear():Array{ var _local1:Array; var _local2:Array; var _local3:Array; var _local4:Array; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; _local1 = [[0, 1], [1, 0]]; _local2 = new Array(); _local3 = new Array(); _local5 = 0; while (_local5 < iRow) { _local4 = new Array(); _local6 = 0; while (_local6 < iCol) { _local4.push(0); _local6++; }; _local3.push(_local4); _local5++; }; _local5 = 0; while (_local5 < iRow) { _local6 = 0; while (_local6 < iCol) { if ((((iFill[_local5][_local6].Value > 0)) && ((iFill[_local5][_local6].State > -1)))){ _local7 = 0; while (_local7 < _local1.length) { _local8 = 0; _local9 = _local6; _local10 = _local5; _local4 = new Array(); while ((((((((((((((_local8 < iNumber)) && ((_local9 >= 0)))) && ((_local10 >= 0)))) && ((_local9 < iCol)))) && ((_local10 < iRow)))) && ((iFill[_local10][_local9].Value > 0)))) && ((iFill[_local10][_local9].State > -1)))) { _local4.push([_local9, _local10, iFill[_local10][_local9].Value, iFill[_local10][_local9].State, true]); _local8 = (_local8 + iFill[_local10][_local9].Value); _local9 = (_local9 + _local1[_local7][0]); _local10 = (_local10 + _local1[_local7][1]); }; if ((((_local8 == iNumber)) && ((_local4.length <= iMaxDigit)))){ _local11 = 0; while (_local11 < _local4.length) { var _local12 = _local3[_local4[_local11][1]]; var _local13 = _local4[_local11][0]; var _local14 = (_local12[_local13] + 1); _local12[_local13] = _local14; _local11++; }; _local2.push(_local4); }; _local7++; }; }; _local6++; }; _local5++; }; _local7 = 0; while (_local7 < _local2.length) { _local11 = 0; while (_local11 < _local2[_local7].length) { iFill[_local2[_local7][_local11][1]][_local2[_local7][_local11][0]].Value = 0; if (iFill[_local2[_local7][_local11][1]][_local2[_local7][_local11][0]].State > 0){ iFill[_local2[_local7][_local11][1]][_local2[_local7][_local11][0]].State--; }; _local2[_local7][_local11][3] = iFill[_local2[_local7][_local11][1]][_local2[_local7][_local11][0]].State; if (_local3[_local2[_local7][_local11][1]][_local2[_local7][_local11][0]] > 1){ _local12 = _local3[_local2[_local7][_local11][1]]; _local13 = _local2[_local7][_local11][0]; _local14 = (_local12[_local13] - 1); _local12[_local13] = _local14; } else { _local2[_local7][_local11][2] = 0; }; _local11++; }; _local7++; }; return (_local2); } public function BusyCellCount():int{ var _local1:int; var _local2:int; var _local3:int; _local1 = 0; _local2 = 0; while (_local2 < iRow) { _local3 = 0; while (_local3 < iCol) { if ((((iFill[_local2][_local3].Value > 0)) && ((iFill[_local2][_local3].State > -1)))){ _local1++; }; _local3++; }; _local2++; }; return (_local1); } public function SumState():Number{ return ((Summa() / iSummCell)); } public function Move(_arg1:Point, _arg2:Point):Array{ var _local3:Point; var _local4:Point; var _local5:Array; _local3 = _arg1; _local4 = _arg2; _local5 = new Array(); if ((((iFill[_local3.y][_local3.x].Value > 0)) && ((iFill[_local4.y][_local4.x].Value == 0)))){ _local5 = WaveAlgor(_local4, _local3); if (_local5[0]){ iFill[_local4.y][_local4.x].Value = iFill[_local3.y][_local3.x].Value; iFill[_local3.y][_local3.x].Value = 0; }; }; return (_local5); } private function CellCountF():int{ var _local1:int; var _local2:int; var _local3:int; _local1 = 0; _local2 = 0; while (_local2 < iRow) { _local3 = 0; while (_local3 < iCol) { if (iFill[_local2][_local3].State > -1){ _local1++; }; _local3++; }; _local2++; }; return (_local1); } public function IsNumber():Boolean{ var _local1:Array; var _local2:int; var _local3:int; _local1 = new Array(); _local2 = 0; while (_local2 < iRow) { _local3 = 0; while (_local3 < iCol) { if ((((iFill[_local2][_local3].Value > 0)) && ((iFill[_local2][_local3].State > -1)))){ _local1.push(iFill[_local2][_local3].Value); }; _local3++; }; _local2++; }; if (_local1.length > iMaxDigitFind){ return (true); }; return (FindNumber(_local1, iNumber)); } private function Summa():int{ var _local1:int; var _local2:int; var _local3:int; _local1 = 0; _local2 = 0; while (_local2 < iRow) { _local3 = 0; while (_local3 < iCol) { if (iFill[_local2][_local3].State > 0){ _local1 = (_local1 + iFill[_local2][_local3].State); }; _local3++; }; _local2++; }; return (_local1); } } }//package RES.OBJECTS.OLOGIC
Section 80
//OLOpponentPlay (RES.OBJECTS.OLOGIC.OLOpponentPlay) package RES.OBJECTS.OLOGIC { import flash.events.*; import flash.geom.*; import RES.OBJECTS.OGRAPHIC.*; import flash.utils.*; public class OLOpponentPlay { private var iTCount:int; private var iState:int; private var iPos:Point; private var iField:OGField; private var iRecord:String; private var iTimer:Timer; private var iTDelay:int; public static const stWaitClick:int = 2; public static const stEnd:int = 4; public static const stPlay:int = 1; public static const stWaitGen:int = 3; public static const stNone:int = 0; public function OLOpponentPlay(_arg1:OGField, _arg2:String){ iField = _arg1; iRecord = _arg2; iTimer = new Timer(20); iTimer.addEventListener(TimerEvent.TIMER, OnTimer); iPos = new Point(); this.State = stNone; } private function get State():int{ return (iState); } private function ParseCommand():void{ if (iRecord.length == 0){ this.State = stEnd; return; }; iTCount = getTimer(); if (iRecord.slice(0, 1) == "A"){ iRecord = iRecord.substr(1); iPos.x = AIConvertChar.FromChar(iRecord.slice(0, 1)); iRecord = iRecord.substr(1); iPos.y = AIConvertChar.FromChar(iRecord.slice(0, 1)); iRecord = iRecord.substr(1); iTDelay = (100 * AIConvertChar.FromChar(iRecord.slice(0, 2))); iRecord = iRecord.substr(2); this.State = stWaitClick; trace("получено Click"); } else { iRecord = iRecord.substr(1); iTDelay = (100 * AIConvertChar.FromChar(iRecord.slice(0, 2))); iRecord = iRecord.substr(2); this.State = stWaitGen; trace("получено Gen"); }; } private function OnTimer(_arg1:TimerEvent):void{ switch (iState){ case stNone: break; case stPlay: break; case stWaitClick: if (((((getTimer() - iTCount) > iTDelay)) && ((((iField.State == OGField.stWait)) || ((iField.State == OGField.stSelectedCell)))))){ iField.ClickCell(iPos); ParseCommand(); }; break; case stWaitGen: if (((((getTimer() - iTCount) > iTDelay)) && ((((iField.State == OGField.stWait)) || ((iField.State == OGField.stSelectedCell)))))){ iField.GenerateOnTimer(); ParseCommand(); }; break; case stEnd: ParseCommand(); break; }; } private function set State(_arg1:int):void{ iState = _arg1; switch (iState){ case stNone: if (((iField) && (iRecord))){ this.State = stPlay; }; break; case stPlay: iTimer.start(); ParseCommand(); break; case stWaitClick: break; case stWaitGen: break; case stEnd: break; }; } public function AddCommand(_arg1:String):void{ this.iRecord = (this.iRecord + _arg1); } public function Free():void{ iTimer.removeEventListener(TimerEvent.TIMER, OnTimer); this.iTimer = null; } } }//package RES.OBJECTS.OLOGIC
Section 81
//OLUtils (RES.OBJECTS.OLOGIC.OLUtils) package RES.OBJECTS.OLOGIC { public class OLUtils { public static function CloneArray(_arg1:Array):Array{ var _local2:Array; var _local3:int; _local2 = new Array(); _local3 = 0; while (_local3 < _arg1.length) { if ((_arg1[_local3] is Array)){ _local2.push(CloneArray(_arg1[_local3])); } else { _local2.push(_arg1[_local3]); }; _local3++; }; return (_local2); } } }//package RES.OBJECTS.OLOGIC
Section 82
//CExplodeParticle (RES.OBJECTS.Particle.CExplodeParticle) package RES.OBJECTS.Particle { public class CExplodeParticle extends CSimpleFallParticle { public static const MOVE_DOWN:int = 1; public static const MOVE_LEFT:int = 2; public static const MOVE_UP:int = 0; public static const MOVE_RIGHT:int = 3; public function CExplodeParticle(_arg1:int, _arg2:CParticleContainer, _arg3:int){ super(_arg1, _arg2); super.dAlpha = ((Math.random() * 0.2) + 0.02); switch (_arg3){ case CExplodeParticle.MOVE_UP: super.dx = ((Math.random() * 2) - 1); super.dy = ((-(Math.random()) * 4) - 1); break; case CExplodeParticle.MOVE_DOWN: super.dx = ((Math.random() * 2) - 1); super.dy = ((Math.random() * 4) + 1); break; case CExplodeParticle.MOVE_LEFT: super.dx = ((-(Math.random()) * 4) - 1); super.dy = ((Math.random() * 2) - 1); break; case CExplodeParticle.MOVE_RIGHT: super.dx = ((Math.random() * 4) + 1); super.dy = ((Math.random() * 2) - 1); break; }; } } }//package RES.OBJECTS.Particle
Section 83
//CParticle (RES.OBJECTS.Particle.CParticle) package RES.OBJECTS.Particle { public interface CParticle { function onTimer():void; } }//package RES.OBJECTS.Particle
Section 84
//CParticleContainer (RES.OBJECTS.Particle.CParticleContainer) package RES.OBJECTS.Particle { import ENGINE.DISPLAY.*; import flash.events.*; public class CParticleContainer extends OSprite { private var aParticlesList:Array; public function CParticleContainer(){ aParticlesList = new Array(); super(); addEventListener(Event.ENTER_FRAME, onTimer); } public function _createExplodeParticles(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ var _local6:CParticle; var _local7:int; var _local8:int; _local7 = _arg2; while (_local7 < _arg4) { _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_UP); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _local7; (_local6 as CExplodeParticle).prY = _arg3; this.addChild((_local6 as OSprite)); _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_DOWN); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _local7; (_local6 as CExplodeParticle).prY = _arg5; this.addChild((_local6 as OSprite)); _local7 = (_local7 + 4); }; _local7 = _arg3; while (_local7 < _arg5) { _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_LEFT); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _arg2; (_local6 as CExplodeParticle).prY = _local7; this.addChild((_local6 as OSprite)); _local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_RIGHT); aParticlesList.push(_local6); (_local6 as CExplodeParticle).prX = _arg4; (_local6 as CExplodeParticle).prY = _local7; this.addChild((_local6 as OSprite)); _local7 = (_local7 + 4); }; } public function removeParticle(_arg1:CParticle):void{ var _local2:int; _local2 = 0; while (_local2 < aParticlesList.length) { if (aParticlesList[_local2] == _arg1){ this.removeChild((_arg1 as OSprite)); aParticlesList.splice(_local2, 1); return; }; _local2++; }; } public function addSimpleParticle(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:CParticle; _local4 = new CSimpleFallParticle(_arg1, this); aParticlesList.push(_local4); (_local4 as CSimpleFallParticle).prX = _arg2; (_local4 as CSimpleFallParticle).prY = _arg3; this.addChild((_local4 as OSprite)); } override public function Free():void{ this.removeEventListener(Event.ENTER_FRAME, onTimer); super.Free(); } public function onTimer(_arg1:Event):void{ var _local2:int; _local2 = 0; while (_local2 < aParticlesList.length) { (aParticlesList[_local2] as CParticle).onTimer(); _local2++; }; } } }//package RES.OBJECTS.Particle
Section 85
//CSimpleFallParticle (RES.OBJECTS.Particle.CSimpleFallParticle) package RES.OBJECTS.Particle { import ENGINE.DISPLAY.*; import RES.OBJECTS.*; public class CSimpleFallParticle extends OSprite implements CParticle { protected var dAlpha:Number; private var gBitmap:OBitmap; private var cParticleContainer:CParticleContainer; protected var dy:Number; protected var dr:Number; protected var dx:Number; protected var dVelY:Number; protected var dVelX:Number; public function CSimpleFallParticle(_arg1:int, _arg2:CParticleContainer){ this.cParticleContainer = _arg2; super(); gBitmap = new OBitmap(); gBitmap.CopyFrom(CPrototypeFactory.aParticles[_arg1]); this.addChild(gBitmap); this.dx = ((Math.random() * 3) - 1.5); this.dy = ((Math.random() * 3) - 1.5); this.dr = ((Math.random() * 10) + 1); dVelX = (dx / 50); dVelY = (dy / 50); this.dAlpha = 0.01; this.alpha = ((Math.random() * 0.8) + 0.1); } public function onTimer():void{ this.alpha = (this.alpha - this.dAlpha); if (this.alpha <= 0.2){ cParticleContainer.removeParticle(this); }; this.Move(dx, dy); dx = (dx - dVelX); dy = (dy - dVelY); } } }//package RES.OBJECTS.Particle
Section 86
//CPrototypeFactory (RES.OBJECTS.CPrototypeFactory) package RES.OBJECTS { import ENGINE.DISPLAY.*; import RES.OBJECTS.OGRAPHIC.*; public class CPrototypeFactory { public static var aStars:Array; private static var iCellsIndex:int; public static var aLetters:Array; public static var aCells:Array; public static var aParticles:Array; private static var aAlphabet:Array; public static var aSimpleCells:Array; public static function createSimpleCellsBitmaps(_arg1:int):void{ CPrototypeFactory.createStar(_arg1); } public static function createParticleBitmaps(_arg1:int):void{ var _local2:Array; var _local3:Array; var _local4:int; CPrototypeFactory.aParticles = new Array(); _local2 = [ODisplay.SpriteLib, DigitzL.FallParticle]; _local3 = [ODisplay.SpriteScale, _local2, 1, 0, 0, 0]; _local4 = 0; while (_local4 < _arg1) { CPrototypeFactory.aParticles.push(ODisplay.OBitmapMake([null, _local3, 1, "GEL", OGCell.CellColors[_local4], "text 30", 1, 0, 0])); _local4++; }; } private static function createStar(_arg1:int):void{ } public static function createBitmaps(_arg1:int):void{ CPrototypeFactory.createParticleBitmaps(_arg1); } } }//package RES.OBJECTS
Section 87
//OInfoObject (RES.OBJECTS.OInfoObject) package RES.OBJECTS { import flash.events.*; import ENGINE.INTERFACE.*; public class OInfoObject extends OIObject { public function OInfoObject(_arg1:Array, _arg2:Array=null){ super(_arg1, _arg2); } override public function OnPress(_arg1:Event, _arg2):void{ (this.parent as OIObject).OnPress(_arg1, _arg2); } } }//package RES.OBJECTS
Section 88
//OWBackGround (RES.WINDOWS.OWBackGround) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import RES.OBJECTS.OGRAPHIC.*; import flash.utils.*; import RES.OBJECTS.OBACKGROUND.*; public class OWBackGround extends OIObject { private const iCountChild:int = 15; private var iTimer:Timer; private var iAlpha:Number;// = 0.5 public function OWBackGround(){ iAlpha = 0.5; super([], OInterface.iDefAnimators); } override public function Init():void{ super.Init(); AddDig(7); this.iTimer = new Timer(30); iTimer.addEventListener(TimerEvent.TIMER, OnTimer); iTimer.start(); } public function AddDig(_arg1:int=1):void{ var _local2:int; var _local3:OIObject; _local2 = 0; while (_local2 < _arg1) { _local3 = new OBDigit(OGBitmapFactory.DigitCreate([null, (50 + (Math.random() * 30)), int((Math.random() * 360)), int(((Math.random() * 9) + 1))])); _local3.Pos((Math.random() * 800), (Math.random() * 600)); _local3.alpha = iAlpha; this.addChild(_local3); _local2++; }; } public function OnTimer(_arg1:TimerEvent):void{ var _local2:int; var _local3:OBDigit; _local2 = 0; while (_local2 < this.numChildren) { _local3 = OBDigit(this.getChildAt(_local2)); if (this.prVisible){ _local3.OnTimer(); }; if ((((_local3.LifeTime > 15000)) && ((Math.random() > 0.99)))){ this.removeChild(_local3); _local3.Free(); }; _local2++; }; if ((((this.numChildren < iCountChild)) && ((Math.random() > 0.95)))){ AddDig(); }; } } }//package RES.WINDOWS
Section 89
//OWChoosePlayer (RES.WINDOWS.OWChoosePlayer) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; public class OWChoosePlayer extends ODialog { public var iDelete:OButton; public var iNew:OButton; public var iCancel:OButton; private var iData; public var iListBox:OListBox; public var iAccept:OButton; private var iCurPlayer:String; public function OWChoosePlayer(){ super(DigitzL.OWChoosePlayer); } override public function Init():void{ super.Init(); this.iData = DigitzL.iGAME.prPlayersData; this.iCurPlayer = DigitzL.iGAME.prPlayerName; this.iListBox.SetCurrentElement(DigitzL.iGAME.prPlayerName, DigitzL.iGAME.prPlayerNames); } override public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.iListBox.SetCurrentElement(DigitzL.iGAME.prPlayerName, DigitzL.iGAME.prPlayerNames); }; super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (!this.prMouseEnabled){ return; }; if (_arg2 == this.iNew){ (this.parent as OWindow).OnPress(null, DigitzL.miEnterNewName); this.prActive = false; return; }; if (_arg2 == this.iDelete){ (this.parent as OWindow).OnPress(null, DigitzL.miDeletePlayerConfirm); this.prActive = false; return; }; if (_arg2 == this.iCancel){ DigitzL.iGAME.prPlayersData = this.iData; DigitzL.iGAME.prPlayerName = this.iCurPlayer; (this.parent as OWindow).OnPress(null, DigitzL.miMenu); this.prVisible = false; return; }; if (_arg2 == this.iAccept){ if (DigitzL.iMP.isConnected){ DigitzL.iMP.disconnect(); }; (this.parent as OWindow).OnPress(null, DigitzL.miMenu); this.prVisible = false; return; }; if ((((_arg2 == this.iListBox)) && (!((DigitzL.iGAME.prPlayerName == this.iListBox.prCurrentLBParam))))){ DigitzL.iGAME.prPlayerName = this.iListBox.prCurrentLBParam; return; }; } override public function Free():void{ this.iListBox = null; this.iNew = null; this.iDelete = null; this.iAccept = null; this.iCancel = null; super.Free(); } } }//package RES.WINDOWS
Section 90
//OWDemo (RES.WINDOWS.OWDemo) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import flash.geom.*; import ENGINE.INTERFACE.*; import RES.OBJECTS.OGRAPHIC.*; import flash.utils.*; import RES.OBJECTS.OLOGIC.*; public class OWDemo extends OIObject { private const iSpeed:int = 5; private var iFillCell:Array; private var iCellSize:int;// = 60 private var iCursor:OBitmap; private var iField:OGField; private var iTimer:int; private var iDPP:Point; private var iSpeedMove:int;// = 10 private var iSpeedCursor:Point; private var iSPC:Point; private var iCPP:Point; public static const stMoveToDigit:int = 2; public static const stStart:int = 1; public static const stEndAnimation:int = 6; public static const stClickToDigit:int = 3; public static const stClickToFreeCell:int = 5; public static const stNone:int = 0; public static const stEnd:int = 7; public static const stMoveToFreeCell:int = 4; private static const Map:Array = [[1, 1, 1, 1, 1], [1, 1, 1, 1, 1], [1, 1, 1, 1, 1], [1, 1, 1, 1, 1], [1, 1, 1, 1, 1]]; public static var aLevel:Array = [Map, 10, 0, 0]; public function OWDemo(){ iCellSize = 60; iSPC = new Point(150, 150); iSpeedMove = 10; super([]); } override public function Init():void{ super.Init(); iCursor = ODisplay.OBitmapSpriteFillRect([ODisplay.OBitmapSpriteFillRect, 30, 30, [ODisplay.SpriteLib, DigitzL.OCursor], "GEL", "white", "border", 1, 0, 0, null, 0, true]); iSpeedCursor = new Point(); } private function NewField():void{ var _local1:Array; var _local2:int; if (iField){ iField.Free(); iField = null; }; _local1 = OLUtils.CloneArray(Map); _local2 = 0; while (_local2 < (iFillCell.length - 1)) { _local1[iFillCell[_local2][1]][iFillCell[_local2][0]] = 2; _local2++; }; _local1[iCPP.y][iCPP.x] = 2; aLevel[0] = _local1; iField = new OGField([DigitzL.DEMO, aLevel, [300, 300], 0, true]); iField.SpeedMove = iSpeedMove; iField.prVisible = true; this.addChild(iField); } public function Play(_arg1:Array):void{ iFillCell = _arg1[0]; iDPP = new Point(_arg1[1][0], _arg1[1][1]); iCPP = new Point(_arg1[2][0], _arg1[2][1]); this.State = stStart; } override public function Free():void{ super.Free(); if (iField){ iField.Free(); iField = null; }; } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); switch (this.State){ case stNone: break; case stStart: this.State = stMoveToDigit; break; case stMoveToDigit: if (MoveCursor(iDPP)){ this.State = stClickToDigit; }; break; case stClickToDigit: if ((getTimer() - iTimer) > 2000){ this.State = stMoveToFreeCell; }; break; case stMoveToFreeCell: if (MoveCursor(iCPP)){ this.State = stClickToFreeCell; }; break; case stClickToFreeCell: if (iField.State == OGField.stComplite){ this.State = stEndAnimation; }; break; case stEndAnimation: if ((getTimer() - iTimer) > 1500){ this.State = stEnd; }; break; case stEnd: break; }; } public function MoveCursor(_arg1:Point):Boolean{ var _local2:Point; var _local3:Point; _local2 = new Point((_arg1.x * iCellSize), (_arg1.y * iCellSize)); _local3 = new Point((_local2.x - iCursor.prX), (_local2.y - iCursor.prY)); iSpeedCursor.x = (_local3.x * Math.abs((iSpeed / _local3.length))); iSpeedCursor.y = (_local3.y * Math.abs((iSpeed / _local3.length))); iCursor.prX = (iCursor.prX + iSpeedCursor.x); iCursor.prY = (iCursor.prY + iSpeedCursor.y); return ((((Math.abs((iCursor.prX - _local2.x)) < 4)) && ((Math.abs((iCursor.prY - _local2.y)) < 4)))); } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: break; case stStart: NewField(); iCursor.Pos(iSPC.x, iSPC.y); iField.PastValue(iFillCell); this.addChild(iCursor); break; case stMoveToDigit: break; case stClickToDigit: iField.ClickCell(iDPP); iTimer = getTimer(); break; case stMoveToFreeCell: break; case stClickToFreeCell: iField.ClickCell(iCPP); break; case stEndAnimation: iTimer = getTimer(); break; case stEnd: break; }; } } }//package RES.WINDOWS
Section 91
//OWEnterName (RES.WINDOWS.OWEnterName) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; public class OWEnterName extends ODialog { private var iHasCancel:Boolean; public var iCancel:OButton; public var iName:OInput; public var iAccept:OButton; public function OWEnterName(_arg1:Boolean=true){ this.iHasCancel = _arg1; super(DigitzL.OWEnterName); } private function SetNameFocus():void{ if (!this.stage){ return; }; if (this.stage.focus == this.iName.iText){ return; }; this.iName.iText.setSelection(this.iName.iText.length, this.iName.iText.length); this.stage.focus = this.iName.iText; } override public function Init():void{ super.Init(); this.iName.prText = (DigitzL.iGAME.prPlayerName) ? DigitzL.iGAME.prPlayerName : ""; if (!this.iHasCancel){ this.iCancel.visible = false; this.iAccept.prX = 155; }; this.iName.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler); } public function set prName(_arg1:String):void{ this.iName.prText = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:String; var _local4:String; if (!this.prMouseEnabled){ return; }; if (_arg2 == this.iCancel){ if (!this.iCancel.visible){ return; }; this.prVisible = false; return; }; if (_arg2 == this.iAccept){ _local3 = OUtils.ClearString(this.iName.prText.toUpperCase()); _local4 = removeSpaces(_local3); if (_local4.length > 0){ DigitzL.iGAME.prPlayerName = _local4; this.prVisible = false; } else { this.iName.prText = ""; }; }; } override public function Free():void{ super.Free(); this.iName.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler); this.iName = null; this.iAccept = null; this.iCancel = null; } public function get prName():String{ return (this.iName.prText); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); SetNameFocus(); } private function removeSpaces(_arg1:String):String{ var _local2:String; var _local3:int; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) != " "){ _local2 = (_local2 + _arg1.charAt(_local3)); }; _local3++; }; return (_local2); } private function keyHandler(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case 13: OnPress(_arg1, this.iAccept); break; case 27: OnPress(_arg1, this.iCancel); break; }; trace(((((((_arg1.target + "(") + _arg1.currentTarget) + "): ") + _arg1.keyCode) + "/") + _arg1.charCode)); } } }//package RES.WINDOWS
Section 92
//OWGame (RES.WINDOWS.OWGame) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.GAME.*; import RES.OBJECTS.OGRAPHIC.*; import ENGINE.CORE.*; import flash.utils.*; import flash.net.*; import ENGINE.SMARTFOX.*; import ENGINE.AD.*; import RES.OBJECTS.OLOGIC.*; import RES.OBJECTS.*; import RES.OBJECTS.OLEVELS.*; public class OWGame extends OWindow { private var iGame:OGField; public var iScoreCounter:OCounter; public var iAllSpr:OSprite; private var iITimer:int; private var iNameO:String; private var iInfoP:OWInfoPanel; public var iTempCollect:OIObject; public var iLevel:OIObject; public var iScoreCounterO:OCounter; private var iPlayer:OLOpponentPlay; private var iInfo:OIObject; public var iCNCounter:OCounter; public var iLevelCounter:OCounter; private var iOppEndGame:Boolean; private var iDAlpha:Number;// = 0.025 public var iGameName:OIObject; public var iCollectNumber:OIObject; private var iMultiPlayer:Boolean; public var iSite:OIObject; public var iMenu:OButton; private var iRecordO:String; private var iRNDIndex:int; public var iScore:OIObject; private var iSaveKoef:Number;// = 0.5 private var iGameO:OGField; public var iScoreO:OIObject; public static const stStart:int = 4; public static const stLevelComplete:int = 7; public static const stShow:int = 0; public static const stLevelNotComplete:int = 8; public static const stPause:int = 10; public static const stShowResults:int = 9; public static const stCollectNumber:int = 5; public static const stPlay:int = 6; public static const stGameFieldHide:int = 11; public static const stGoToPlay:int = 1; public static const stLoadLevel:int = 3; public static const stConnection:int = 2; public function OWGame(){ iDAlpha = 0.025; iSaveKoef = 0.5; super(DigitzL.OWGame, ODialog.iDefAnimators); } private function get prGameIndex():int{ return (((DigitzL.GameType * 10) + iRNDIndex)); } private function AddAllSpr():void{ this.iAllSpr = new OSprite(); this.iAllSpr.height = 600; this.iAllSpr.width = 800; this.iAllSpr.hitArea = this.iAllSpr; this.addChild(this.iAllSpr); this.addEventListener(MouseEvent.CLICK, OnClick); } private function SplashInfoMessage():Boolean{ var _local1:Boolean; _local1 = false; if (!iInfo){ return (false); }; if (this.iInfo.prAnimation){ return (false); }; this.iInfo.alpha = (this.iInfo.alpha + this.iDAlpha); if ((((this.iDAlpha > 0)) && ((this.iInfo.alpha >= 1)))){ this.iInfo.alpha = 1; this.iDAlpha = (this.iDAlpha * -1); }; if ((((this.iDAlpha < 0)) && ((this.iInfo.alpha <= 0)))){ this.iInfo.alpha = 0; this.iDAlpha = (this.iDAlpha * -1); _local1 = true; }; return (_local1); } override public function Free():void{ super.Free(); if (iPlayer){ iPlayer.Free(); iPlayer = null; }; } private function OnKeyDown(_arg1:KeyboardEvent):void{ switch (this.State){ case stLevelComplete: case stLevelNotComplete: this.State = stGameFieldHide; break; }; } private function OnClick(_arg1:MouseEvent):void{ switch (this.State){ case stLevelComplete: case stLevelNotComplete: this.State = stGameFieldHide; break; }; this.removeChild(this.iAllSpr); this.removeEventListener(MouseEvent.CLICK, OnClick); } private function AddInfo(_arg1:OIObject, _arg2:Boolean=true):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (_arg1){ this.iInfo = _arg1; this.iInfo.Pos(0, 0); this.iInfo.Pos(0, (300 - (this.iInfo.prHeight / 2))); if (_arg2){ this.iInfo.SetVisible(false); this.iInfo.prVisible = true; }; this.addChild(this.iInfo); }; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:Boolean; var _local4:Array; switch (this.iState){ case stShow: if (!this.prAnimation){ if (DigitzL.iGAME.prLevel > 0){ this.State = stConnection; } else { this.State = stGoToPlay; }; }; break; case stGoToPlay: if (!this.iInfo.prVisible){ this.AddInfo(null); this.State = stConnection; }; break; case stConnection: _local2 = getTimer(); _local3 = this.SplashInfoMessage(); if (((((_local2 - this.iITimer) > 7000)) && (_local3))){ this.State = stStart; }; if (((((_local2 - this.iITimer) > 2000)) && ((DigitzL.iMP.State == OMultiplayer.stInZone)))){ this.State = stLoadLevel; }; break; case stLoadLevel: _local3 = this.SplashInfoMessage(); _local2 = (getTimer() - this.iITimer); if ((((((_local2 > 5000)) && (_local3))) && (DigitzL.iMP.prOpponentTurn))){ _local4 = DigitzL.iMP.prOpponentTurn.split(","); if (_local4.length > 2){ this.State = stStart; break; }; iMultiPlayer = !((((_local4[0] == "none")) && ((_local4[1] == "none")))); this.iRecordO = ((((_local4[0] == "none")) && ((_local4[1] == "none")))) ? null : _local4[1]; this.iNameO = (this.iRecordO) ? _local4[0] : null; this.State = stStart; } else { if ((getTimer() - iITimer) > 10000){ iMultiPlayer = false; this.iRecordO = null; this.iNameO = null; this.State = stStart; }; }; break; case stStart: if ((getTimer() - iITimer) > 2000){ this.State = stCollectNumber; }; break; case stCollectNumber: if (((this.SplashInfoMessage()) && (((getTimer() - iITimer) > 3000)))){ this.State = stPlay; }; break; case stPlay: if ((getTimer() - iITimer) < 5000){ if (((SplashCollectNumb()) && (((getTimer() - iITimer) > 4000)))){ iITimer = 6000; }; }; iScoreCounter.prValue = (iGame.Score * (100 + (DigitzL.iGAME.prLevel * 10))); if ((((iGame.State == OGField.stComplite)) || ((iGame.State == OGField.stNotComplite)))){ if (iGame.State == OGField.stComplite){ DigitzL.iGAME.Write(OGame.catTmp, "NewLevel", true); this.State = stLevelComplete; } else { DigitzL.iGAME.Write(OGame.catTmp, "NewLevel", false); this.State = stLevelNotComplete; }; AddAllSpr(); }; if (((((iMultiPlayer) && (!(iOppEndGame)))) && (!((State == stLevelComplete))))){ if (((!((iGameO.State == OGField.stComplite))) && (!((iGameO.State == OGField.stNotComplite))))){ iScoreCounterO.prValue = (iGameO.Score * (100 + (DigitzL.iGAME.prLevel * 10))); }; if (((((iPlayer) && ((iGameO.State == OGField.stComplite)))) || ((iGameO.State == OGField.stNotComplite)))){ iInfoP.prScore = iScoreCounterO.prValue; if (iGameO.State == OGField.stComplite){ iInfoP.State = OWInfoPanel.stCompleteLevel; } else { iInfoP.State = OWInfoPanel.stFailedLevel; }; iGameO.prVisible = false; iScoreCounterO.prVisible = false; iScoreO.prVisible = false; iOppEndGame = true; }; }; break; case stGameFieldHide: if (!iGame.prAnimation){ this.State = stShowResults; }; break; case stShowResults: if (((!(this.iInfo.prVisible)) && (!(this.iInfo.prAnimation)))){ this.State = stConnection; }; break; }; super.OnEnterFrame(_arg1); } private function SplashCollectNumb():Boolean{ var _local1:Boolean; _local1 = false; if (this.iCNCounter.prAnimation){ return (false); }; this.iCNCounter.alpha = (this.iCNCounter.alpha + this.iDAlpha); this.iCollectNumber.alpha = (this.iCollectNumber.alpha + this.iDAlpha); if ((((this.iDAlpha > 0)) && ((this.iCNCounter.alpha >= 1)))){ this.iCNCounter.alpha = 1; this.iDAlpha = (this.iDAlpha * -1); _local1 = true; }; if ((((this.iDAlpha < 0)) && ((this.iCNCounter.alpha <= 0)))){ this.iCNCounter.alpha = 0; this.iDAlpha = (this.iDAlpha * -1); }; return (_local1); } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stShow: break; case stGoToPlay: this.AddInfo(new OWInstruction()); break; case stConnection: DigitzL.iMP.ClearOpponentTurn(true); this.AddBanner(true, 800, 260); this.iITimer = getTimer(); this.AddInfo(DigitzS.ColorHeader(DigitzL.OWGameConnection), true); if (DigitzL.iMP.State == OMultiplayer.stInZone){ this.State = stLoadLevel; } else { if (DigitzL.iMP.State != OMultiplayer.stConnection){ DigitzL.iMP.State = OMultiplayer.stNone; DigitzL.iMP.Init(DigitzL.sDomain, DigitzL.sServer, DigitzL.sZone, DigitzL.sXTName, DigitzL.iGAME.prPlayerName); }; }; break; case stLoadLevel: this.iITimer = getTimer(); DigitzL.iMP.ClearOpponentTurn(true); DigitzL.iMP.Turn(["rdl", DigitzL.iGAME.prLevel, prGameIndex, DigitzL.iGAME.prPlayerName]); iITimer = getTimer(); break; case stStart: iLevelCounter.prValue = (DigitzL.iGAME.prLevel + 1); iCNCounter.prValue = OLLevels.LevelList(DigitzL.iGAME.prLevel)[1]; if (!this.iNameO){ DigitzL.OWGameNewLevelWithHoutOpponent[4] = ((DigitzL.strLevel + " # ") + (DigitzL.iGAME.prLevel + 1).toString()); this.AddInfo(DigitzS.ColorHeader(DigitzL.OWGameNewLevelWithHoutOpponent), true); if (DigitzL.iMP.State == OMultiplayer.stInZone){ iInfoP.State = OWInfoPanel.stUserNotFound; } else { iInfoP.State = OWInfoPanel.stConnect; }; } else { DigitzL.OWGameNewLevel[0][4] = ((DigitzL.strLevel + " # ") + (DigitzL.iGAME.prLevel + 1).toString()); DigitzL.OWGameNewLevel[2][4] = this.iNameO; this.AddInfo(OInterface.OIObjectMake(DigitzL.OWGameNewLevelWithOpponent), true); iInfoP.prOpponent = this.iNameO; iInfoP.State = OWInfoPanel.stOpponent; }; iITimer = getTimer(); break; case stCollectNumber: this.AddBanner(false); NewGame(); SetVisibleGame(true); if (iMultiPlayer){ NewGameOpponent(); SetVisibleGameOpponent(true); }; iITimer = getTimer(); DigitzL.OWGameCollectNumber[1][1][4] = OLLevels.LevelList(DigitzL.iGAME.prLevel)[1].toString(); this.AddInfo(OInterface.OIObjectMake(DigitzL.OWGameCollectNumber)); break; case stPlay: iGame.Pause = false; this.AddInfo(null); OSound.PlaySound(DigitzL.OSBubbleBang01); this.iITimer = getTimer(); this.iCNCounter.prVisible = true; this.iCollectNumber.prVisible = true; iPlayer = new OLOpponentPlay(iGameO, iRecordO); break; case stLevelComplete: DigitzL.iGAME.Write(OGame.catTmp, "Score", iScoreCounter.prValue); DigitzL.iGAME.Write(OGame.catTmp, "Bonus", (((iMultiPlayer) && (!((iGameO.State == OGField.stComplite))))) ? iScoreCounterO.prValue : 0); DigitzL.iGAME.Write(OGame.catTmp, "Result", (iScoreCounter.prValue + (((iMultiPlayer) && (!((iGameO.State == OGField.stComplite))))) ? iScoreCounterO.prValue : 0)); DigitzL.iMP.Turn(["wrl", DigitzL.iGAME.prLevel, prGameIndex, DigitzL.iGAME.prPlayerName, this.iGame.iRecord]); iITimer = getTimer(); this.AddInfo(OInterface.OIObjectMake(DigitzL.OWGameCL), true); DigitzL.iGAME.NextLevel(); break; case stLevelNotComplete: DigitzL.iGAME.Write(OGame.catTmp, "Score", 0); DigitzL.iGAME.Write(OGame.catTmp, "Bonus", 0); DigitzL.iGAME.Write(OGame.catTmp, "Result", 0); if (iGame.KoefState() < iSaveKoef){ DigitzL.iMP.Turn(["wrl", DigitzL.iGAME.prLevel, prGameIndex, DigitzL.iGAME.prPlayerName, this.iGame.iRecord]); }; iITimer = getTimer(); this.AddInfo(OInterface.OIObjectMake(DigitzL.OWGameNCL), true); break; case stGameFieldHide: SetVisibleGame(false); this.iCNCounter.prVisible = false; this.iCollectNumber.prVisible = false; if (iMultiPlayer){ SetVisibleGameOpponent(false); }; this.iInfo.prVisible = false; break; case stShowResults: this.AddInfo(new OWResults()); break; }; } private function AddBanner(_arg1:Boolean, _arg2:int=0, _arg3:int=0):void{ if (_arg1){ OAdBanners.AddTBanner(this, 0, 0, _arg2, _arg3); OAdBanners.AddBBanner(this, 0, (600 - _arg3), _arg2, _arg3); } else { OAdBanners.RemoveTBanner(this); OAdBanners.RemoveBBanner(this); }; } override public function Init():void{ super.Init(); this.iInfoP = new OWInfoPanel(); this.iInfoP.Pos(530, 0); this.iInfoP.prVisible = false; this.addChild(this.iInfoP); this.State = stShow; this.iRNDIndex = (Math.random() * 10); CPrototypeFactory.createParticleBitmaps(6); this.iSite.addEventListener(MouseEvent.CLICK, OnClickSite); this.iSite.buttonMode = true; } private function NewGameOpponent():void{ if (iGameO){ iPlayer.Free(); iPlayer = null; this.removeChild(iGameO); iGameO.Free(); iGameO = null; }; iScoreCounterO.prValue = 0; iGameO = new OGField([DigitzL.GameType, OLLevels.LevelList(DigitzL.iGAME.prLevel), [250, 300], prSeed, true]); this.addChild(iGameO); iGameO.Pos(533, 70); iOppEndGame = false; } override public function set prActive(_arg1:Boolean):void{ if (_arg1){ this.State = stShow; }; super.prActive = _arg1; } private function SetVisibleGameOpponent(_arg1:Boolean):void{ if (iGameO){ iGameO.prVisible = _arg1; }; if (iScoreO){ iScoreO.prVisible = _arg1; }; if (iScoreCounterO){ iScoreCounterO.prVisible = _arg1; }; } private function get prLevelIndex():int{ return ((((DigitzL.iGAME.prLevel + 1) * 10) + iRNDIndex)); } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iMenu){ if (this.iState > stPlay){ return; }; if (DigitzL.iMP.State == OMultiplayer.stInGame){ DigitzL.iMP.State = OMultiplayer.stJoinMainRoom; }; this.iState = stPause; (this.parent as OWindow).OnPress(null, DigitzL.miMenu); this.prVisible = false; return; }; } private function NewGame():void{ if (iGame){ this.removeChild(iGame); iGame.Free(); iGame = null; }; iScoreCounter.prValue = 0; iScoreCounterO.prValue = 0; iGame = new OGField([DigitzL.GameType, OLLevels.LevelList(DigitzL.iGAME.prLevel), [500, 600], prSeed, false]); iGame.Pos(16, 0); iGame.Pause = true; this.addChild(iGame); } private function get prSeed():int{ return ((29989 + (7 * (((DigitzL.iGAME.prLevel + 1) * 10) + iRNDIndex)))); } private function OnClickSite(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(DigitzL.strConnect2URL)); } private function SetVisibleGame(_arg1:Boolean):void{ if (iGame){ iGame.prVisible = _arg1; }; if (iGameName){ iGameName.prVisible = _arg1; }; if (iSite){ iSite.prVisible = _arg1; }; if (iMenu){ iMenu.prVisible = _arg1; }; if (iLevel){ iLevel.prVisible = _arg1; }; if (iLevelCounter){ iLevelCounter.prVisible = _arg1; }; if (iScore){ iScore.prVisible = _arg1; }; if (iScoreCounter){ iScoreCounter.prVisible = _arg1; }; if (iInfoP){ iInfoP.prVisible = _arg1; }; } } }//package RES.WINDOWS
Section 93
//OWHighScores (RES.WINDOWS.OWHighScores) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.GAME.*; public class OWHighScores extends ODialog { public var iClose:OButton; public var iPublish:OButton; public var iClear:OButton; public var iGlobal:OButton; public var iType:OListBox; public var iTable:OTab; public function OWHighScores(){ var _local1:OScoreParams; var _local2:int; _local2 = 0; while (_local2 < 5) { _local1 = DigitzL.iGAME.GetLocalScores(0, _local2); DigitzL.OWHighScoreLocal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; DigitzL.OWHighScoreLocal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local1 = DigitzL.iGAME.GetPersonalScores(0, _local2); DigitzL.OWHighScorePersonal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : ""; DigitzL.OWHighScorePersonal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : ""; _local2++; }; super(DigitzL.OWHighScores); } override public function set prActive(_arg1:Boolean):void{ var _local2:OScoreParams; if (_arg1){ _local2 = DigitzL.iGAME.GetLocalScores(0, 0); if (!_local2){ (iTable.getChildAt(0) as OSprite).Free(); }; _local2 = DigitzL.iGAME.GetPersonalScores(0, 0); if (!_local2){ (iTable.getChildAt(1) as OSprite).Free(); }; }; super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iClose){ this.prVisible = false; return; }; if (_arg2 == this.iType){ this.iTable.prValue = this.iType.prCurrentInd; return; }; if (_arg2 == this.iClear){ (this.parent as OWindow).OnPress(null, DigitzL.miDeleteScoresConfirm); this.prActive = false; return; }; (this.parent as OWindow).OnPress(null, DigitzL.miCommingSoon); this.prActive = false; } override public function Free():void{ this.iType = null; this.iTable = null; this.iGlobal = null; this.iPublish = null; this.iClear = null; this.iClose = null; super.Free(); } } }//package RES.WINDOWS
Section 94
//OWInfoPanel (RES.WINDOWS.OWInfoPanel) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import flash.utils.*; import flash.net.*; import RES.OBJECTS.*; public class OWInfoPanel extends OIObject { private var iTimer:int; private var iMode:int; private var iInfo:OInfoObject; private var iScore:int; private var iOpponent:String; public static const stFailedLevel:int = 7; public static const stConnect:int = 1; public static const stEndLevel:int = 5; public static const stCompleteLevel:int = 6; public static const stInGame:int = 3; public static const stNone:int = 0; public static const stUserNotFound:int = 2; public static const stOpponent:int = 4; public function OWInfoPanel(){ super(null, OInterface.iDefAnimators); } public function set prOpponent(_arg1:String):void{ this.iOpponent = _arg1; } private function ShowConnect():void{ var _local1:String; _local1 = DigitzL.OWColors[((this.iMode + 2) % DigitzL.OWColors.length)]; DigitzL.OWInfoPConnect[0][3] = _local1; DigitzL.OWInfoPConnect[1][3] = _local1; DigitzL.OWInfoPConnect[1][4] = _local1; switch ((this.iMode % 3)){ case 0: DigitzL.OWInfoPConnect[0][4] = DigitzL.strConnect1; DigitzL.OWInfoPConnect[1][6] = DigitzL.strPlayOnline1; break; case 1: DigitzL.OWInfoPConnect[0][4] = DigitzL.strConnect2; DigitzL.OWInfoPConnect[1][6] = DigitzL.strMoreGames1; break; case 2: DigitzL.OWInfoPConnect[0][4] = DigitzL.strConnect3; DigitzL.OWInfoPConnect[1][6] = DigitzL.strSendMail; break; }; this.InitObject(DigitzL.OWInfoPConnect); } private function ShowUserNotFound():void{ var _local1:String; var _local2:String; var _local3:Array; var _local4:Array; _local1 = DigitzL.iMP.prOpponentTurn; DigitzL.iMP.ClearOpponentTurn(true); DigitzL.iMP.Turn(["rdr"]); if (_local1){ _local3 = _local1.split(/,/); if (_local3.length == 2){ return; }; }; _local2 = DigitzL.OWColors[Math.round((Math.random() * (DigitzL.OWColors.length - 1)))]; DigitzL.OWInfoPUserNotFound[0][3] = _local2; DigitzL.OWInfoPUserNotFound[1][3] = _local2; switch ((this.iMode % 5)){ case 0: DigitzL.OWInfoPUserNotFound[0][4] = DigitzL.iMP.prUsersCount; DigitzL.OWInfoPUserNotFound[0][6] = 200; DigitzL.OWInfoPUserNotFound[1][6] = (DigitzL.OWInfoPUserNotFound[0][6] + 70); DigitzL.OWInfoPUserNotFound[1][4] = DigitzL.strPlayersOnline1; break; default: if (!_local1){ return; }; _local4 = _local1.split(/,/); DigitzL.OWInfoPUserNotFound[0][4] = ((int(_local4[0]) + 1).toString() + DigitzL.strPlace); DigitzL.OWInfoPUserNotFound[0][6] = 180; DigitzL.OWInfoPUserNotFound[1][6] = (DigitzL.OWInfoPUserNotFound[0][6] + 90); DigitzL.OWInfoPUserNotFound[1][4] = ((_local4[1] + DigitzL.strHasReiting) + _local4[2]); break; }; this.InitObject(DigitzL.OWInfoPUserNotFound); } override public function Init():void{ super.Init(); } public function set prScore(_arg1:int):void{ this.iScore = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ var _local3:String; var _local4:URLRequest; switch ((this.iMode % 3)){ case 0: _local3 = DigitzL.strConnect1URL; break; case 1: _local3 = DigitzL.strConnect2URL; break; case 2: _local3 = DigitzL.strConnect3URL; break; }; _local4 = new URLRequest(_local3); navigateToURL(_local4); } override public function Free():void{ this.iInfo = null; super.Free(); } private function InitObject(_arg1:Array):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (!_arg1){ return; }; this.iInfo = new OInfoObject(_arg1, OInterface.iDefSlowAnimators); this.addChild(this.iInfo); this.iInfo.SetVisible(false); this.iInfo.prVisible = true; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; super.OnEnterFrame(_arg1); switch (this.iState){ case stConnect: _local2 = getTimer(); if ((_local2 - this.iTimer) >= 30000){ this.iMode++; this.ShowConnect(); this.iTimer = _local2; }; break; case stUserNotFound: _local2 = getTimer(); if ((_local2 - this.iTimer) >= 30000){ this.iMode++; this.ShowUserNotFound(); this.iTimer = _local2; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: this.InitObject(null); break; case stConnect: this.iMode = 0; this.ShowConnect(); this.iTimer = getTimer(); break; case stUserNotFound: this.iMode = 0; this.ShowUserNotFound(); this.iTimer = getTimer(); break; case stInGame: DigitzL.OWInfoP[0][2] = 30; DigitzL.OWInfoP[0][3] = "yellow"; DigitzL.OWInfoP[0][6] = 265; DigitzL.OWInfoP[0][4] = ((((DigitzL.strOpponent1 + "\n") + this.iOpponent) + "\n") + DigitzL.strOpponent2); this.InitObject(DigitzL.OWInfoP); this.iTimer = getTimer(); break; case stOpponent: DigitzL.OWInfoPPlayer[1][4] = this.iOpponent; this.InitObject(DigitzL.OWInfoPPlayer); break; case stEndLevel: DigitzL.OWInfoP[0][2] = 30; DigitzL.OWInfoP[0][3] = "magenta"; DigitzL.OWInfoP[0][6] = 240; DigitzL.OWInfoP[0][4] = ((this.iOpponent + DigitzL.strLevelScore) + this.iScore); this.InitObject(DigitzL.OWInfoP); this.iTimer = getTimer(); break; case stCompleteLevel: DigitzL.OWInfoP[0][2] = 30; DigitzL.OWInfoP[0][3] = "yellow1"; DigitzL.OWInfoP[0][6] = 240; DigitzL.OWInfoP[0][4] = ((this.iOpponent + DigitzL.strCompleteLevel) + this.iScore); this.InitObject(DigitzL.OWInfoP); this.iTimer = getTimer(); break; case stFailedLevel: DigitzL.OWInfoP[0][2] = 30; DigitzL.OWInfoP[0][3] = "red"; DigitzL.OWInfoP[0][6] = 240; DigitzL.OWInfoP[0][4] = ((this.iOpponent + DigitzL.strFailedLevel) + this.iScore); this.InitObject(DigitzL.OWInfoP); this.iTimer = getTimer(); break; }; } } }//package RES.WINDOWS
Section 95
//OWInstruction (RES.WINDOWS.OWInstruction) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import flash.utils.*; import RES.OBJECTS.*; public class OWInstruction extends OWindow { private var iDemo:OWDemo; private var iClose:OButton; private var iTimer:int; private var iPlayList:Array; public var iCollect:Array; public var iInfoText:OIObject; public var iSpecThanks:OBitmap; private var iPlayIndex:int;// = 0 private static const stSpecThanks:int = 2; private static const Play2:Array = [[[2, 2, 6], [0, 4, 4]], [0, 4], [3, 2]]; private static const stPlay:int = 1; private static const stNone:int = 0; private static const Play1:Array = [[[2, 2, 7], [2, 3, 1], [4, 0, 2]], [4, 0], [2, 1]]; private static const Play3:Array = [[[2, 2, 3], [2, 3, 1], [2, 4, 4], [0, 0, 2]], [0, 0], [2, 1]]; public function OWInstruction(){ iPlayList = [Play1, Play2, Play3]; iPlayIndex = 0; super(DigitzL.OWInstructions); } override public function Init():void{ CPrototypeFactory.createParticleBitmaps(6); iCollect = new Array(); super.Init(); iDemo = new OWDemo(); iDemo.Pos(250, 97); this.addChild(iDemo); this.State = stPlay; } override public function OnPress(_arg1:Event, _arg2):void{ (this.parent as OWindow).OnPress(null, DigitzL.miLastWindow); this.prVisible = false; } override public function Free():void{ super.Free(); if (iDemo){ iDemo.Free(); iDemo = null; }; } override public function OnEnterFrame(_arg1:Event):void{ switch (this.State){ case stPlay: if (iDemo.State == OWDemo.stEnd){ if (iPlayIndex == 0){ this.State = stSpecThanks; } else { this.State = stPlay; }; }; break; case stSpecThanks: if ((getTimer() - iTimer) > 5000){ this.State = stPlay; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stNone: break; case stPlay: if (!OBitmap(iCollect[0]).prVisible){ OBitmap(iCollect[0]).prVisible = true; }; if (!OBitmap(iCollect[1]).prVisible){ OBitmap(iCollect[1]).prVisible = true; }; if (!iDemo.prVisible){ iDemo.prVisible = true; }; if (!iInfoText.prVisible){ iInfoText.prVisible = true; }; if (iSpecThanks){ iSpecThanks.prVisible = false; }; iDemo.Play(iPlayList[iPlayIndex]); DigitzL.OWInstructions[2][1] = DigitzL.OWInstructionsInfo[iPlayIndex]; if (iInfoText){ this.removeChild(iInfoText); iInfoText = DigitzL.OWInstructions[2][0](DigitzL.OWInstructions[2]); this.addChild(iInfoText); }; iPlayIndex++; if (iPlayIndex > (iPlayList.length - 1)){ iPlayIndex = 0; }; break; case stSpecThanks: OBitmap(iCollect[0]).prVisible = false; OBitmap(iCollect[1]).prVisible = false; iDemo.prVisible = false; iInfoText.prVisible = false; iSpecThanks.prVisible = true; this.iTimer = getTimer(); break; }; } } }//package RES.WINDOWS
Section 96
//OWIntro (RES.WINDOWS.OWIntro) package RES.WINDOWS { import ENGINE.DISPLAY.*; import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; public class OWIntro extends OWindow { public var iHeader:OBitmap; private var iTimer:Number; public var iHit:OSprite; public var iFooter:OBitmap; public var iAlpha:Array; public var iName:Array; public static var stShowFooter:int = 2; public static var stHide:int = 5; public static var stNormal:int = 4; public static var stShowName:int = 3; public static var stShowHeader:int = 1; public static var stInvisible:int = 6; public static var stBeforeShow:int = 0; public function OWIntro(){ DigitzL.OWIntroParam[0][1] = [[ODisplay.SpriteRect, (800 * OGlobal.Scale), (600 * OGlobal.Scale)]]; super(DigitzL.OWIntroParam); } override public function Init():void{ var _local1:int; var _local2:Number; var _local3:int; this.iName = new Array(); super.Init(); this.iHeader.alpha = 0; this.iFooter.alpha = 0; _local1 = this.iName.length; this.iAlpha = new Array(_local1); _local2 = (300 - (this.iName[0].prHeight / 2)); _local3 = 0; while (_local3 < (_local1 / 2)) { this.iName[_local3].prY = _local2; this.iName[((_local1 - _local3) - 1)].prY = _local2; this.iAlpha[_local3] = (-(((_local1 / 2) - _local3)) * 0.3); this.iAlpha[((_local1 - _local3) - 1)] = (-(((_local1 / 2) - _local3)) * 0.3); this.iName[_local3].alpha = 0; this.iName[((_local1 - _local3) - 1)].alpha = 0; _local3++; }; this.hitArea = this.iHit; this.State = stBeforeShow; } override public function Free():void{ super.Free(); this.iHeader = null; this.iFooter = null; this.iName = null; } override public function OnMouseDown(_arg1:MouseEvent):void{ if (this.iState < OWIntro.stShowFooter){ return; }; this.prVisible = false; super.OnMouseDown(_arg1); } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; switch (this.iState){ case stBeforeShow: if (this.iTimer-- <= 0){ this.State = stShowHeader; }; break; case stShowHeader: if (this.iHeader.alpha >= 1){ this.iHeader.alpha = 1; this.State = stShowFooter; } else { this.iHeader.alpha = (this.iHeader.alpha + 0.025); }; break; case stShowFooter: if (this.iFooter.alpha >= 1){ this.iFooter.alpha = 1; this.State = stShowName; } else { this.iFooter.alpha = (this.iFooter.alpha + 0.025); }; break; case stShowName: if (this.iName[0].alpha >= 1){ this.State = stNormal; } else { _local2 = 0; while (_local2 < this.iName.length) { this.iAlpha[_local2] = (this.iAlpha[_local2] + 0.025); if (this.iAlpha[_local2] > 1){ this.iAlpha[_local2] = 1; }; if (this.iAlpha[_local2] >= 0){ this.iName[_local2].alpha = this.iAlpha[_local2]; }; _local2++; }; }; break; case stNormal: if (this.iTimer-- <= 0){ this.State = stHide; }; break; case stHide: if (this.iFooter.alpha <= 0){ this.State = stInvisible; } else { this.iHeader.alpha = (this.iHeader.alpha - 0.05); this.iFooter.alpha = (this.iFooter.alpha - 0.05); _local2 = 0; while (_local2 < this.iName.length) { this.iName[_local2].alpha = (this.iName[_local2].alpha - 0.05); _local2++; }; }; break; }; } override public function set State(_arg1:int):void{ this.iState = _arg1; switch (this.iState){ case stBeforeShow: this.iTimer = 20; break; case stNormal: this.iTimer = 180; break; case stInvisible: this.prVisible = false; break; }; } } }//package RES.WINDOWS
Section 97
//OWMenu (RES.WINDOWS.OWMenu) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import flash.utils.*; import flash.net.*; import ENGINE.SMARTFOX.*; public class OWMenu extends ODialog { public var iPlayers:OIObject; public var iMoreGames:OButton; public var iOptions:OButton; public var iGameName:OIObject; public var iBName:OButton; public var iCPlayers:OCounter; public var iTimer:int; public var iPlayOnlineStrategy:OButton; public var iHighScores:OButton; public var iInstructions:OButton; public var iInfo:OIObject; public function OWMenu(){ super(DigitzL.OWMenu); } override public function set prVisible(_arg1:Boolean):void{ super.prVisible = _arg1; } override public function Init():void{ DigitzL.OWMenu[0][4] = ((DigitzL.strWelcome + " ") + DigitzL.iGAME.prPlayerName); super.Init(); if (DigitzL.iMP.prUsersCount == 0){ this.iPlayers.prAnimationEnabled = false; this.iPlayers.prVisible = false; this.iPlayers.prAnimationEnabled = true; this.iCPlayers.prAnimationEnabled = false; this.iCPlayers.prVisible = false; this.iPlayers.prAnimationEnabled = true; }; this.iCPlayers.prAnimationEnabled = false; this.iCPlayers.prValue = DigitzL.iMP.prUsersCount; this.iPlayers.prAnimationEnabled = true; this.iCPlayers.Pos((this.iPlayOnlineStrategy.prX + 20), this.iCPlayers.prY); this.iPlayers.Pos((this.iCPlayers.prX + 90), this.iPlayers.prY); this.ShowUserReiting(true); } override public function set prActive(_arg1:Boolean):void{ super.prActive = _arg1; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iBName){ (this.parent as OWindow).OnPress(null, DigitzL.miChoosePlayer); this.prVisible = false; return; }; if (_arg2 == this.iPlayOnlineStrategy){ (this.parent as OWindow).OnPress(null, DigitzL.miGameMP); DigitzL.GameType = DigitzL.STRATEGY; this.prVisible = false; return; }; if (_arg2 == this.iOptions){ (this.parent as OWindow).OnPress(null, DigitzL.miOptions); this.prActive = false; return; }; if (_arg2 == this.iInstructions){ (this.parent as OWindow).OnPress(null, DigitzL.miInstructions); this.prActive = false; return; }; if (_arg2 == this.iHighScores){ (this.parent as OWindow).OnPress(null, DigitzL.miHighScores); this.prActive = false; return; }; if (_arg2 == this.iMoreGames){ navigateToURL(new URLRequest(DigitzL.sURLSite)); return; }; (this.parent as OWindow).OnPress(null, DigitzL.miCommingSoon); this.prActive = false; } override public function Free():void{ this.iBName = null; this.iGameName = null; this.iCPlayers = null; this.iPlayers = null; this.iPlayOnlineStrategy = null; this.iOptions = null; this.iInstructions = null; this.iHighScores = null; this.iMoreGames = null; super.Free(); } private function InitObject(_arg1:Array):void{ if (this.iInfo){ this.removeChild(this.iInfo); this.iInfo.Free(); this.iInfo = null; }; if (!_arg1){ return; }; this.iInfo = new OIObject(_arg1, OInterface.iDefSlowAnimators); this.addChild(this.iInfo); this.iInfo.SetVisible(false); this.iInfo.prVisible = true; } override public function OnEnterFrame(_arg1:Event):void{ var _local2:int; if (this.iCPlayers.prValue != DigitzL.iMP.prUsersCount){ if (DigitzL.iMP.prUsersCount > 0){ if (!this.iPlayers.prVisible){ this.iCPlayers.prVisible = true; this.iPlayers.prVisible = true; }; } else { if (this.iPlayers.prVisible){ this.iCPlayers.prVisible = false; this.iPlayers.prVisible = false; }; }; this.iCPlayers.prValue = DigitzL.iMP.prUsersCount; }; _local2 = getTimer(); if ((_local2 - this.iTimer) > 30000){ ShowUserReiting(false); }; super.OnEnterFrame(_arg1); } private function ShowUserReiting(_arg1:Boolean):void{ var _local2:String; var _local3:String; var _local4:Array; _local2 = DigitzL.OWColors[Math.round((Math.random() * (DigitzL.OWColors.length - 1)))]; DigitzL.OWMenuReiting[0][3] = _local2; if (_arg1){ DigitzL.iMP.ClearOpponentTurn(true); DigitzL.OWMenuReiting[0][4] = ((DigitzL.iGAME.prPlayerName + DigitzL.strReiting2) + DigitzL.iGAME.prScore.toString()); this.InitObject(DigitzL.OWMenuReiting); }; this.iTimer = getTimer(); if (DigitzL.iMP.State != OMultiplayer.stInZone){ return; }; _local3 = DigitzL.iMP.prOpponentTurn; DigitzL.iMP.ClearOpponentTurn(true); DigitzL.iMP.Turn(["rdr"]); if (!_local3){ return; }; _local4 = _local3.split(/,/); DigitzL.OWMenuReiting[0][4] = (((((int(_local4[0]) + 1).toString() + DigitzL.strReiting1) + _local4[1]) + DigitzL.strReiting2) + _local4[2]); this.InitObject(DigitzL.OWMenuReiting); } } }//package RES.WINDOWS
Section 98
//OWOptions (RES.WINDOWS.OWOptions) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import flash.system.*; public class OWOptions extends ODialog { public var iResolution:OListBox; public var iSound:OListBox; public var iFullScreen:OListBox; private var iSResList:Array; private var iSRes:Array; public var iMusic:OListBox; public var iCancel:OButton; public var iAccept:OButton; public function OWOptions(){ super(DigitzL.OWOptions); } private function AddResolution(_arg1:int, _arg2:int):void{ if ((((_arg1 <= Capabilities.screenResolutionX)) && ((_arg2 <= Capabilities.screenResolutionY)))){ this.iSRes.push([_arg1, _arg2]); this.iSResList.push(((_arg1.toString() + " X ") + _arg2.toString())); }; } override public function Init():void{ var _local1:int; var _local2:int; var _local3:Number; var _local4:int; var _local5:int; var _local6:Number; DigitzL.OWOptions[0][2] = 340; DigitzL.OWOptions[5][11] = 190; DigitzL.OWOptions[6][8] = 260; DigitzL.OWOptions[7][8] = 260; super.Init(); this.iResolution.prVisible = false; this.iSound.prCurrentInd = int((DigitzL.iGAME.prSoundVolume * 10)); this.iMusic.prCurrentInd = int((DigitzL.iGAME.prMusicVolume * 10)); this.InitResolutions(); this.iResolution.prLBParams = this.iSResList; _local1 = OGlobal.prStage.stageWidth; _local2 = OGlobal.prStage.stageHeight; _local3 = 10000; _local4 = 0; _local5 = 0; while (_local5 < this.iSRes.length) { _local6 = (Math.abs((this.iSRes[_local5][0] - _local1)) + Math.abs((this.iSRes[_local5][1] - _local2))); if (_local6 < _local3){ _local4 = _local5; _local3 = _local6; }; _local5++; }; this.iResolution.prCurrentInd = _local4; this.iFullScreen.prCurrentInd = ((((OGlobal.prStage.stageWidth == Capabilities.screenResolutionX)) && ((OGlobal.prStage.stageHeight == Capabilities.screenResolutionY)))) ? 1 : 0; } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg2 == this.iCancel){ this.prVisible = false; return; }; if (_arg2 == this.iAccept){ this.prVisible = false; DigitzL.iGAME.prSoundVolume = (this.iSound.prCurrentInd / 10); DigitzL.iGAME.prMusicVolume = (this.iMusic.prCurrentInd / 10); DigitzL.iGAME.prResX = this.iSRes[this.iResolution.prCurrentInd][0]; DigitzL.iGAME.prResY = this.iSRes[this.iResolution.prCurrentInd][1]; DigitzL.iGAME.prFullScreen = (this.iFullScreen.prCurrentInd) ? true : false; fscommand("fullscreen", DigitzL.iGAME.prFullScreen.toString()); return; }; } override public function Free():void{ this.iSound = null; this.iMusic = null; this.iResolution = null; this.iFullScreen = null; this.iAccept = null; this.iCancel = null; this.iSRes = null; this.iSResList = null; super.Free(); } private function InitResolutions():void{ this.iSRes = new Array(); this.iSResList = new Array(); AddResolution(640, 480); AddResolution(800, 600); AddResolution(0x0400, 600); AddResolution(0x0400, 0x0300); AddResolution(0x0500, 0x0300); AddResolution(0x0500, 0x0400); AddResolution(Capabilities.screenResolutionX, Capabilities.screenResolutionY); } } }//package RES.WINDOWS
Section 99
//OWResults (RES.WINDOWS.OWResults) package RES.WINDOWS { import flash.events.*; import ENGINE.INTERFACE.*; import ENGINE.GAME.*; import ENGINE.CORE.*; import flash.utils.*; public class OWResults extends OAlert { private var iWInd:int;// = 0 private var iTimer:Timer; private var iDelta:Number;// = 0.025 public static const stScore:int = 3; public static const stHits:int = 1; public static const stStart:int = 0; public static const stMisses:int = 2; public function OWResults(){ var _local1:int; var _local2:int; var _local3:int; iWInd = 0; iDelta = 0.025; _local1 = DigitzL.iGAME.Read(OGame.catTmp, "Score"); DigitzL.OWResultsLevelScore[1][5] = _local1.toString(); _local1 = DigitzL.iGAME.Read(OGame.catTmp, "Bonus"); DigitzL.OWResultsBonusScore[1][5] = _local1.toString(); _local1 = DigitzL.iGAME.Read(OGame.catTmp, "Result"); DigitzL.OWResultsTotalScore[1][5] = _local1.toString(); DigitzL.iGAME.AddScore(_local1); DigitzL.iGAME.AddScoreInTable(_local1); _local2 = DigitzL.iGAME.prMode; DigitzL.iGAME.prMode = 0; DigitzL.iGAME.AddScore(_local1); DigitzL.iGAME.AddScoreInTable(_local1); DigitzL.iGAME.prMode = _local2; _local3 = DigitzL.iGAME.prScore; DigitzL.OWResultsRaiting[1][4] = _local3.toString(); DigitzL.iMP.Turn(["wrr", DigitzL.iGAME.prPlayerName, _local3]); super(DigitzL.OWResults, null); } override public function Init():void{ super.Init(); this.Pos(0, 0); this.iTimer = new Timer(500, 8); this.iTimer.addEventListener(TimerEvent.TIMER, OnTimer); this.iTimer.start(); } override public function Free():void{ this.iTimer.stop(); this.iTimer.removeEventListener(TimerEvent.TIMER, OnTimer); this.iTimer = null; super.Free(); } private function OnTimer(_arg1:TimerEvent):void{ switch (this.iTimer.currentCount){ case 1: (this.getChildAt(0) as OIObject).prVisible = true; break; case 2: (this.getChildAt(1) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 3: (this.getChildAt(2) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 4: (this.getChildAt(3) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; case 5: (this.getChildAt(4) as OIObject).prVisible = true; (this.getChildAt(5) as OIObject).prVisible = true; OSound.PlaySoundInd(1); break; }; } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); } } }//package RES.WINDOWS
Section 100
//Digitz (Digitz) package { import ENGINE.DISPLAY.*; import flash.events.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.CORE.*; import RES.WINDOWS.*; import ENGINE.SMARTFOX.*; import ENGINE.AD.*; public class Digitz extends OApplication { private var iSystem:OSystem; public var iField:OSprite; private var iWindow:OWindow; public function Digitz(){ super("Digitz"); DigitzL.iGAME; OSound.PlayListAdd("music.mp3"); OSound.PlayMusic(); OAdBanners.InitTBanner(DigitzL.sTBannerPrefix, DigitzL.sBannerID); OAdBanners.InitBBanner(DigitzL.sBBannerPrefix, DigitzL.sBannerID); } override protected function OnMenuItem():void{ var _local1:int; var _local2:DisplayObject; var _local3:OWHighScores; _local1 = this.prMenuItem; switch (_local1){ case DigitzL.miNullWindow: return; case DigitzL.miLastWindow: _local2 = this.getChildAt((this.numChildren - 1)); this.iWindow = ((_local2 is OWindow)) ? (_local2 as OWindow) : null; if (this.iWindow){ this.iWindow.prActive = true; return; }; this.iWindow = new OWMenu(); this.prMenuItem = DigitzL.miNullWindow; break; case DigitzL.miIntro: this.iWindow = new OWIntro(); if (DigitzL.iGAME.prPlayerName == ""){ this.prMenuItem = DigitzL.miEnterNameFirst; } else { this.prMenuItem = DigitzL.miMenu; }; break; case DigitzL.miEnterNameFirst: this.iWindow = new OWEnterName(false); this.prMenuItem = DigitzL.miMenu; break; case DigitzL.miEnterNewName: this.iWindow = new OWEnterName(true); (this.iWindow as OWEnterName).prName = ""; this.prMenuItem = DigitzL.miLastWindow; break; case DigitzL.miMenu: iField.prVisible = true; switch (DigitzL.iMP.State){ case OMultiplayer.stNone: DigitzL.iMP.Init(DigitzL.sDomain, DigitzL.sServer, DigitzL.sZone, DigitzL.sXTName, DigitzL.iGAME.prPlayerName); break; case OMultiplayer.stConnectionError: if (DigitzL.iMP.prErrorsCount < 5){ DigitzL.iMP.State = OMultiplayer.stNone; DigitzL.iMP.Init(DigitzL.sDomain, DigitzL.sServer, DigitzL.sZone, DigitzL.sXTName, DigitzL.iGAME.prPlayerName); }; break; }; this.iWindow = new OWMenu(); this.prMenuItem = DigitzL.miNullWindow; break; case DigitzL.miCommingSoon: this.iWindow = new OAlert(DigitzL.OWCommingSoon, null); this.prMenuItem = DigitzL.miLastWindow; break; case DigitzL.miChoosePlayer: this.iWindow = new OWChoosePlayer(); this.prMenuItem = DigitzL.miMenu; break; case DigitzL.miDeletePlayerConfirm: this.iWindow = new OAlert(DigitzL.OWDeletePlayerConfirm, [DigitzL.miDeletePlayer, DigitzL.miLastWindow]); this.prMenuItem = DigitzL.miLastWindow; break; case DigitzL.miDeletePlayer: DigitzL.iGAME.DeletePlayer(DigitzL.iGAME.prPlayerName); if (DigitzL.iGAME.prPlayerName != ""){ this.OnMenuItem(); return; }; this.iWindow = new OWEnterName(false); this.prMenuItem = DigitzL.miLastWindow; break; case DigitzL.miOptions: this.iWindow = new OWOptions(); this.prMenuItem = DigitzL.miLastWindow; break; case DigitzL.miHighScores: this.iWindow = new OWHighScores(); this.prMenuItem = DigitzL.miLastWindow; break; case DigitzL.miDeleteScoresConfirm: this.iWindow = new OAlert(DigitzL.OWDeleteScoresConfirm, [DigitzL.miDeleteScores, DigitzL.miLastWindow]); this.prMenuItem = DigitzL.miLastWindow; break; case DigitzL.miDeleteScores: _local3 = (this.getChildAt((this.numChildren - 1)) as OWHighScores); if (_local3.iTable.prValue == 0){ DigitzL.iGAME.ClearLocalScores(0); } else { DigitzL.iGAME.ClearPersonalScores(0); }; this.OnMenuItem(); return; case DigitzL.miGameMP: iField.prVisible = false; this.iWindow = new OWGame(); this.prMenuItem = DigitzL.miMenu; break; case DigitzL.miResultsMP: this.iWindow = new OWResults(); this.prMenuItem = DigitzL.miLastWindow; break; case DigitzL.miInstructions: this.iWindow = new OWInstruction(); this.prMenuItem = DigitzL.miLastWindow; break; }; this.addChild(this.iWindow); } override public function Init():void{ if (((((!(this.stage)) || ((this.stage.stageHeight == 0)))) || ((this.stage.stageWidth == 0)))){ return; }; this.InitBackground([this.MakeBackgroundImage()], 0); if (DigitzL.sDebug){ this.iSystem = new OSystem(); this.addChild(this.iSystem); }; this.iField = new OWBackGround(); this.addChild(iField); super.Init(); this.prMenuItem = DigitzL.miIntro; OnMenuItem(); } override public function OnPress(_arg1:Event, _arg2):void{ if (_arg1 == null){ this.prMenuItem = _arg2; }; } override protected function OnDeactivate(_arg1:Event):void{ DigitzL.iGAME.SaveCache(); } override public function OnEnterFrame(_arg1:Event):void{ super.OnEnterFrame(_arg1); DigitzL.iMP.OnEnterFrame(); if (DigitzL.sDebug){ OSystem.iUserText1 = (((((((" : " + DigitzL.iMP.State.toString()) + " : ") + DigitzL.iMP.prActiveRoomID.toString()) + " ") + DigitzL.iMP.prPlayerID.toString()) + " : ") + DigitzL.iMP.prError); }; if (this.iWindow){ if (this.iWindow.prAnimation){ return; }; if (!this.iWindow.prVisible){ this.removeChild(this.iWindow); this.iWindow.Free(); this.iWindow = null; this.OnMenuItem(); } else { if (!this.iWindow.prActive){ this.OnMenuItem(); }; }; }; } private function MakeBackgroundImage():BitmapData{ var _local1:Sprite; var _local2:Matrix; var _local3:int; var _local4:BitmapData; _local1 = new Sprite(); _local2 = new Matrix(); _local3 = OGlobal.StageRect.height; _local2.createGradientBox(50, _local3, (Math.PI / 2)); _local1.graphics.beginGradientFill(GradientType.LINEAR, [ODisplay.HSBToRGB(211, 0.22, 0.89), ODisplay.HSBToRGB(211, 0.31, 0.86)], [1, 1], [0, 0xFF], _local2); _local1.graphics.drawRect(0, 0, 50, _local3); _local4 = new BitmapData(50, _local3, false, 0); _local4.draw(_local1); return (_local4); } } }//package
Section 101
//DigitzL (DigitzL) package { import ENGINE.DISPLAY.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.GAME.*; import ENGINE.CORE.*; import ENGINE.SMARTFOX.*; public class DigitzL { public static const strCancel:String = "Cancel"; public static const sURLGame:String = "http://www.wellgames.com/free_online/digitz/?g=digitz"; public static const miEnterNewName:int = 4; public static const OSSmileSInd:int = 12; public static const OSOops:int = 15; public static const miDeletePlayer:int = 9; public static const DEMO:int = 3; public static const miIntro:int = 2; public static const miDeleteScoresConfirm:int = 18; private static const OWSelectGameGameModeColor:Array = ["60", "30", "180", "70", "190", "220", "280", "100", "40", "150", "170", "250", "50", "260", "140", "330", "300", "350", "80", "120"]; public static const strDefPlayerName:String = "WELL"; private static const OWHighScoresType:Array = [DigitzL.strLocal, DigitzL.strPersonal]; public static const strClose:String = "Close"; public static const strResults1:String = "Results:"; public static const strEnterName:String = "please enter your name:"; public static const strFailedLevel:String = " Has Failed The Level With Score "; public static const strPrToCont:String = "press to continue"; public static const strMoreGames1:String = "More Games"; public static const strLevelConfirm1:String = "score"; public static const strLevelConfirm2:String = "to get to the next level you must beat your opponent"; public static const strPresents:String = "presents"; public static const strMusic:String = "Music Volume"; public static const strPlayArcade:String = "Play Arcade!"; public static const strInstructions:String = "Instruction"; public static const strConnect1URL:String = "http://www.wellgames.com/free_online/digitz/?g=digitz"; public static const miCommingSoon:int = 6; public static const strLevelScore:String = "'s Level Score Is "; public static const strResults:String = "Results"; public static const strComplete:String = "complete!"; public static const strVerticaly:String = "verticaly"; public static const miResultsSP:int = 15; public static const strAccept:String = "Accept"; public static const strClear:String = "Clear"; public static const miSSaver:int = 25; public static const OSBubbleBangSInd:int = 0; public static const strGoToPlay:String = "Go To Play"; public static const strChoosePlayer:String = "Choose a Player"; public static const sBBannerPrefix:String = "bottom/"; public static const strOpponent:String = "Opponent"; public static const strSendMail:String = "Send Mail"; public static const strConnectionToServer:String = "Connecting To Server..."; public static const strPlayersOnline1:String = "Players Online"; public static const strLevel1:String = "Level:"; public static const sZone:String = "Digitz"; public static const strCommingSoon:String = "Coming Soon..."; public static const strDeletePlayerConfirm:String = "Are you sure you want to delete this profile?"; public static const strBonusScore:String = "bonus score :"; public static const strTotalScore:String = "Level Score"; public static const strConnect2URL:String = "http://www.wellgames.com/?g=digitz"; public static const strInstructionsText:String = "Complete the number simply by swapping the digits and change cells color to white"; public static const OSSmileEInd:int = 14; public static const sBannerID:String = "digitz"; public static const miLastWindow:int = 1; public static const strFullScreen:String = "Full Screen"; public static const strGameName:String = "Digitz!"; public static const strScore:String = "Score:"; public static const strYes:String = "Yes"; private static const iWOptionsVolume:Array = [DigitzL.strOff, "10%", "20%", "30%", "40%", "50%", "60%", "70%", "80%", "90%", "100%"]; public static const miNullWindow:int = 0; public static const sDomain:String = "wellgames.com"; public static const strSite:String = "WELLGAMES.COM"; public static const strCompleteLevel:String = " Has Completed The Level With Score "; public static const miMenu:int = 5; public static const miHighScores:int = 17; public static const strNextLevel:String = "Next Level"; public static const strOptions:String = "Options"; public static const strMenu:String = "Menu"; public static const strConnect3URL:String = "http://absolutist.com/cgi-bin/tell_a_friend.pl?url=http://wellgames.com/free_online/digitz/?g=digitz"; public static const strMoreGames:String = "More Games"; public static const strDelete:String = "Delete"; public static const OSBubbleBangEInd:int = 10; public static const strOpponent1:String = "Opponent"; public static const strOpponent2:String = "In Game"; public static const ARCADE:int = 2; public static const strHorizontal:String = "horizontal"; private static const iWOptionsOnOff:Array = [DigitzL.strOff, DigitzL.strOn]; public static const strPlace:String = " Place"; public static const strPlayAgain:String = "Play Again"; public static const strSound:String = "Sound Volume"; public static const miOptions:int = 10; public static const sURLSite:String = "http://www.wellgames.com/?g=digitz"; public static const strYourRaiting:String = "Your Rating:"; public static const miDeleteScores:int = 19; public static const strLevelConfirm:String = "To get to the next level you need more than"; public static const strNewPlayer:String = "NEW PLAYER!"; public static const STRATEGY:int = 1; public static const strSpecThanks:String = "Special thanks to Kotok Oleg (NiCketT) for a given idea of this game"; public static const miDeletePlayerConfirm:int = 8; public static const strPlayOnline1:String = "Play Online!"; public static const strHighScores:String = "High Scores"; public static const strReiting2:String = "'s Rating Is "; public static const strWindow:String = "Window"; public static const strChangePlayer:String = "click to change player"; public static const strDeleteScoresConfirm:String = "Are you sure you want to delete score table?"; public static const strCommingSoonI:String = "This option is not available at the moment"; public static const strReiting1:String = " Place: "; public static const miInstructions:int = 24; public static const strPersonal:String = "Personal"; public static const miChoosePlayer:int = 7; public static const sServer:String = "www.wellgames.com"; public static const strCollect1:String = "Collect"; public static const strCollect2:String = "The number can be collected"; public static const strHasReiting:String = "'s Rating Is "; public static const strPlayStrategy:String = "Play Strategy!"; public static const sDebug:Boolean = false; public static const miEnterNameFirst:int = 3; public static const strNew:String = "New"; public static const strLevelScoreR:String = "Level Score: "; public static const strOff:String = "Off"; public static const strPlayOnline:String = "Play Online!"; public static const strCollect:String = "Collect number :"; public static const strLocal:String = "Local"; private static const OSoundParams:Array = [DigitzL.OSBubbleBang01, DigitzL.OSBubbleBang02, DigitzL.OSBubbleBang03, DigitzL.OSBubbleBang04]; public static const sTBannerPrefix:String = "top/"; public static const strFailed:String = "Failed"; public static const miGameMP:int = 21; public static const strNo:String = "No"; public static const strLevel:String = "Level"; public static const strConnect2:String = "Try Other Multiplayer Games!"; public static const strConnect3:String = "Tell A Friend About Digitz!"; public static const miResultsMP:int = 22; public static const strConnect1:String = "Play With Other Gamers In Multiplayer Mode!"; public static const sXTName:String = "dg"; public static const strGainedScore:String = "gained score :"; public static const strOn:String = "On"; public static const strWelcome:String = "Welcome"; public static const strPlayersOnline:String = "Players Online"; public static const OWInstructionsInfo:Array = [[[DigitzS.Header, 550, 25, "yellow1", DigitzL.strInstructionsText, 0, 0, null, 0, true]], [[DigitzS.Header, 550, 25, "yellow1", DigitzL.strCollect2, 0, -15, null, 0, true], [DigitzS.Header, 550, 25, "blue", DigitzL.strHorizontal, 0, 25, null, 0, true]], [[DigitzS.Header, 550, 25, "yellow1", DigitzL.strCollect2, 0, -15, null, 0, true], [DigitzS.Header, 550, 25, "blue", DigitzL.strVerticaly, 0, 25, null, 0, true]]]; public static var OWColors3:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWSSaver:Array = [[DigitzS.MakeNFTextButton, 75, 25, "yellow", "yellow", 25, DigitzL.strMenu, 0, 0, "iMenu", 0, true], [DigitzS.MakeNFTextButton, 225, 25, "aqua1", "aqua1", 25, DigitzL.strSite, 0, 0, "iSite", 0, true]]; public static var OGField:Array = []; public static var OIUp:Class = DigitzL_OIUp; public static var OSBubbleBang02:Class = DigitzL_OSBubbleBang02; public static var OSBubbleBang03:Class = DigitzL_OSBubbleBang03; public static var OWResultsRaitingS:Array = [[DigitzS.Header, 800, 80, "aqua1", "9", 0, 0, null, 0, true]]; public static var OWInfoP:Array = [[DigitzS.Header, 250, 30, "yellow", DigitzL.strConnect1, 5, 265, null, 0, true]]; public static var OIRight:Class = DigitzL_OIRight; private static var OWGameSite:Array = [[DigitzS.Header, 250, 25, "blue", strSite, 0, 0, null, 0, true]]; public static var OWHighScores:Array = [[DigitzS.BigFrame, 600, 440, "yellow", "white", 0, 0, null, 0, true], [DigitzS.Header, 600, 50, "yellow", DigitzL.strHighScores, 0, 20, null, 0, true], [DigitzS.ListBoxTextHSlider, 280, 50, "aqua1", false, 190, 40, "aqua1", "", DigitzL.OWHighScoresType, 160, 75, "iType", 0, true], [DigitzS.SmallBorder, 540, 200, "yellow", 30, 130, null, 0, true], [ODisplay.IDisplayObjectMake, DigitzL.OWHighScoreTabF, 45, 145, "iTable", 0, true], [DigitzS.MakeTextButton, 150, 60, "red", "red", 30, DigitzL.strClear, 110, 350, "iClear", 0, true], [DigitzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, DigitzL.strClose, 340, 350, "iClose", 0, true]]; public static var OWDeleteScoresConfirm:Array = [[DigitzS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [DigitzS.Header, 420, 30, "aqua1", DigitzL.strDeleteScoresConfirm, 0, 85, null, 0, true], [DigitzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, DigitzL.strYes, 50, 190, "iButtons", 0, true], [DigitzS.MakeTextButton, 150, 60, "red", "red", 30, DigitzL.strNo, 220, 190, "iButtons", 1, true]]; private static var OWHighScoreTabF:Array = [OInterface.OTabMake, [[OInterface.OIObjectMake, DigitzL.OWHighScoreLocal, null, 0, 0, null, 0, false], [OInterface.OIObjectMake, DigitzL.OWHighScorePersonal, null, 0, 0, null, 0, false]], 410, 270, DigitzL.OTimerAnimator, null]; public static var OWEnterName:Array = [[DigitzS.BigFrame, 460, 290, "aqua1", "white", 0, 0, null, 0, true], [DigitzS.Header, 460, 50, "aqua1", DigitzL.strNewPlayer, 0, 20, null, 0, true], [DigitzS.Header, 460, 30, "yellow", DigitzL.strEnterName, 0, 90, null, 0, true], [DigitzS.InputText, 400, 60, "yellow", "well", [45, 0.9, 0.6], 11, 30, 130, "iName", 0, true], [DigitzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, DigitzL.strAccept, 70, 210, "iAccept", 0, true], [DigitzS.MakeTextButton, 150, 60, "red", "red", 30, DigitzL.strCancel, 240, 210, "iCancel", 0, true]]; public static var OCursor:Class = DigitzL_OCursor; public static var OWResultsScoreT:Array = [[DigitzS.Header, 800, 60, "yellow1", ((strLevel + " ") + strScore), 0, 0, null, 0, true]]; public static var OWRecordColor:Array = ["0", "60", "90", "150", "180", "240", "300"]; private static var OWGameCompletedLevel:Array = [[DigitzS.Header, 500, 60, "yellow", strLevel, 17, 0, null, 0, true], [DigitzS.Header, 500, 60, "yellow", strComplete, 17, 60, null, 0, true], [DigitzS.Header, 500, 35, "yellow", strPrToCont, 17, 130, null, 0, true]]; private static var OWPlayersCounterF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 67, 0, "iDigits", 4, true]], 85, 30]; public static var OWGameConnection:Array = [DigitzS.ColorHeader, 800, 50, DigitzL.OWColors, DigitzL.strConnectionToServer, OInterface.iDefSlowAnimators]; private static var OWGameScoreF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 22, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 44, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 66, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 88, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 110, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 132, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 154, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 176, 0, "iDigits", 8, true]], 200, 35]; private static var OWPlayersCounterElement:Array = [OInterface.OTabMake, [[DigitzS.Header, 17, 30, "0", " ", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "0", "0", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "30", "1", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "60", "2", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "90", "3", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "120", "4", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "150", "5", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "180", "6", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "210", "7", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "240", "8", 0, 0, null, 0, false], [DigitzS.Header, 17, 30, "270", "9", 0, 0, null, 0, false]], 17, 30, DigitzL.OTimerAnimator, null]; public static var OWCommingSoon:Array = [[DigitzS.BigFrame, 530, 290, "yellow1", "yellow", 0, 0, null, 0, true], [DigitzS.Header, 530, 50, "red", DigitzL.strCommingSoon, 0, 20, null, 0, true], [DigitzS.Header, 530, 30, "magenta", DigitzL.strCommingSoonI, 0, 125, null, 0, true], [DigitzS.MakeTextButton, 150, 60, "aqua1", "aqua1", 30, DigitzL.strClose, 190, 210, null, 0, true]]; public static var OWGameNameColor:Array = ["aqua1", "yellow", "green", "red", "magenta", "aqua", "white"]; public static var OWInfoPUserNotFound:Array = [[DigitzS.Header, 250, 30, "yellow", DigitzL.strConnect1, 5, 200, null, 0, true], [DigitzS.Header, 250, 30, "yellow", DigitzL.strConnect1, 5, 265, null, 0, true]]; public static var OWPlayersColor:Array = ["180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150"]; private static var OWGameNotCompletedLevel:Array = [[DigitzS.Header, 500, 60, "red", strLevel, 17, 0, null, 0, true], [DigitzS.Header, 500, 60, "red", strFailed, 17, 60, null, 0, true], [DigitzS.Header, 500, 35, "red", strPrToCont, 17, 130, null, 0, true]]; public static var OILeft:Class = DigitzL_OILeft; public static var OWResultsLevelScore:Array = [[DigitzS.TextAlign, 695, 50, 50, "yellow", strGainedScore, 0, 1, 0, 0, null, 0, true], [DigitzS.TextAlign, 695, 50, 50, "yellow", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWResults:Array = [[DigitzS.ColorHeader, 800, 90, OWRecordColor, strResults, OInterface.iDefSlowAnimators, 0, 0, null, 0, false], [OInterface.OIObjectMake, OWResultsLevelScore, OInterface.iDefSlowAnimators, 50, 130, null, 0, false], [OInterface.OIObjectMake, OWResultsBonusScore, OInterface.iDefSlowAnimators, 50, 195, null, 0, false], [OInterface.OIObjectMake, OWResultsTotalScore, OInterface.iDefSlowAnimators, 50, 270, null, 0, false], [OInterface.OIObjectMake, OWResultsRaiting, OInterface.iDefSlowAnimators, 0, 330, null, 0, false], [DigitzS.MakeTextButton, 320, 60, "yellow", "yellow", 30, DigitzL.strNextLevel, 240, 480, "iButtons", 0, false]]; public static var OWResultsColor:Array = ["yellow", "yellow", "yellow", "yellow", "yellow", "yellow", "yellow"]; public static var OWMenuReiting:Array = [[DigitzS.Header, 800, 30, "yellow", "W", 0, 375, null, 0, true]]; public static var OWGameNCL:Array = [OInterface.OIObjectMake, OWGameNotCompletedLevel, OInterface.iDefAnimators, 660, 50, null, 0, true]; public static var OWResultsRaiting:Array = [[DigitzS.ColorText, 60, OWPlayersColor, strYourRaiting, OInterface.iDefSlowAnimators, 180, 0, null, 0, true], [DigitzS.Header, 800, 60, "aqua1", "9", 0, 70, null, 0, true]]; private static var OTimerAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:15}; public static var OFont:Class = DigitzL_OFont; public static var FallParticle:Class = DigitzL_FallParticle; public static var OWGameScoreElement:Array = [OInterface.OTabMake, [[DigitzS.Header, 22, 35, "yellow1", " ", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "0", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "1", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "2", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "3", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "4", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "5", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "6", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "7", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "8", 0, 0, null, 0, false], [DigitzS.Header, 22, 35, "yellow1", "9", 0, 0, null, 0, false]], 20, 35, DigitzL.OWGameCounterAnimator, null]; public static var OWResultsBonusScore:Array = [[DigitzS.TextAlign, 695, 50, 50, "red", strBonusScore, 0, 1, 0, 0, null, 0, true], [DigitzS.TextAlign, 695, 50, 50, "red", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWHighScoreLocal:Array = [[DigitzS.TextAlign, 510, 30, 30, "red", "W", 0, 1, 0, 0, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "red", "9", 2, 1, 0, 0, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "red1", "W", 0, 1, 0, 35, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "red1", "9", 2, 1, 0, 35, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "yellow", "W", 0, 1, 0, 70, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "yellow", "9", 2, 1, 0, 70, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "yellow1", "W", 0, 1, 0, 105, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "yellow1", "9", 2, 1, 0, 105, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "green", "W", 0, 1, 0, 140, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "green", "9", 2, 1, 0, 140, null, 0, true]]; public static var OWGameNewLevelWithHoutOpponent:Array = [DigitzS.ColorHeader, 800, 60, OWSelectGameGameModeColor, strSite, OInterface.iDefSlowAnimators, 0, 0, null, 0, true]; public static var OWGameCollectNumber:Array = [OInterface.OIObjectMake, [[DigitzS.ColorHeader, 500, 80, OWColors3, strCollect1, OInterface.iDefAnimators, 17, 0, null, 0, true], [DigitzS.ColorHeader, 500, 80, OWColors3, "", OInterface.iDefAnimators, 17, 100, null, 0, true]], OInterface.iDefAnimators, 0, 0, null, 0, true]; private static var iSoundRegistered:Boolean = OSound.RegisterEmbedSounds(OSoundParams); public static var OWInfoPConnect:Array = [[DigitzS.Header, 250, 28, "yellow", DigitzL.strConnect1, 5, 200, null, 0, true], [DigitzS.MakeTextButton, 230, 50, "yellow", "yellow", 25, DigitzL.strPlayOnline, 15, 310, null, 0, true]]; public static var OWMenu:Array = [[DigitzS.Header, 800, 40, "magenta1", DigitzL.strWelcome, 0, 10, null, 0, true], [DigitzS.Header, 800, 30, "white", DigitzL.strChangePlayer, 0, 55, null, 0, true], [DigitzS.ColorHeader, 800, 90, DigitzL.OWGameNameColor, DigitzL.strGameName, null, 0, 80, "iGameName", 0, true], [DigitzS.InvisibleButton, 400, 75, 200, 10, "iBName", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterF, 20, 196, "iCPlayers", 0, true], [DigitzS.ColorText, 30, DigitzL.OWPlayersColor, DigitzL.strPlayersOnline, null, 20, 190, "iPlayers", 0, true], [DigitzS.MakeTextButton, 400, 100, "yellow", "yellow1", 40, DigitzL.strPlayOnline, 200, 250, "iPlayOnlineStrategy", 0, true], [DigitzS.MakeTextButton, 300, 60, "yellow", "yellow", 30, DigitzL.strOptions, 70, 440, "iOptions", 0, true], [DigitzS.MakeTextButton, 300, 60, "red1", "red1", 30, DigitzL.strInstructions, 430, 440, "iInstructions", 0, true], [DigitzS.MakeTextButton, 300, 60, "aqua", "aqua", 30, DigitzL.strHighScores, 30, 520, "iHighScores", 0, true], [DigitzS.MakeTextButton, 300, 60, "magenta", "magenta", 30, DigitzL.strMoreGames, 470, 520, "iMoreGames", 0, true]]; public static var OWResultsTotalScore:Array = [[DigitzS.TextAlign, 695, 50, 50, "yellow1", strTotalScore, 0, 1, 0, 0, null, 0, true], [DigitzS.TextAlign, 695, 50, 50, "yellow1", "9", 2, 1, 0, 0, null, 0, true]]; public static var OWGameNewLevelWithOpponent:Array = [OInterface.OIObjectMake, OWGameNewLevel, OInterface.iDefAnimators, 0, 0, null, 0, false]; public static var OWHighScorePersonal:Array = [[DigitzS.TextAlign, 510, 30, 30, "aqua1", "W", 0, 1, 0, 0, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "aqua1", "9", 2, 1, 0, 0, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "blue", "W", 0, 1, 0, 35, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "blue", "9", 2, 1, 0, 35, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "blue1", "W", 0, 1, 0, 70, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "blue1", "9", 2, 1, 0, 70, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "magenta", "W", 0, 1, 0, 105, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "magenta", "9", 2, 1, 0, 105, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "magenta1", "W", 0, 1, 0, 140, null, 0, true], [DigitzS.TextAlign, 510, 30, 30, "magenta1", "9", 2, 1, 0, 140, null, 0, true]]; public static var OWIntroParam:Array = [[OSprite.Make, [[ODisplay.SpriteRect, (800 * OGlobal.Scale), (600 * OGlobal.Scale)]], 0, 0, "iHit", 0, false], [DigitzS.Header, 800, 50, "aqua1", DigitzL.strSite, 0, 160, "iHeader", 0, true], [DigitzS.Header, 800, 40, "aqua1", DigitzL.strPresents, 0, 400, "iFooter", 0, true], [DigitzS.Text, 90, "aqua1", "D", 190, 0, "iName", 0, true], [DigitzS.Text, 90, "yellow", "I", 270, 0, "iName", 1, true], [DigitzS.Text, 90, "green", "G", 320, 0, "iName", 2, true], [DigitzS.Text, 90, "red", "I", 390, 0, "iName", 3, true], [DigitzS.Text, 90, "magenta", "T", 440, 0, "iName", 4, true], [DigitzS.Text, 90, "aqua", "Z", 510, 0, "iName", 5, true], [DigitzS.Text, 90, "white", "!", 573, 0, "iName", 6, true]]; public static var OWColors:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWOptions:Array = [[DigitzS.BigFrame, 540, 390, "aqua1", "white", 0, 0, null, 0, true], [DigitzS.Header, 540, 50, "aqua1", DigitzL.strOptions, 0, 20, null, 0, true], [DigitzS.ListBoxTextHSlider, 520, 50, "magenta", false, 90, 40, "magenta", DigitzL.strSound, DigitzL.iWOptionsVolume, 10, 90, "iSound", 0, true], [DigitzS.ListBoxTextHSlider, 520, 50, "yellow", false, 90, 40, "yellow", DigitzL.strMusic, DigitzL.iWOptionsVolume, 10, 140, "iMusic", 0, true], [DigitzS.ListBoxTextHSlider, 520, 50, "green1", false, 200, 40, "green1", DigitzL.strWindow, null, 10, 190, "iResolution", 0, true], [DigitzS.ListBoxTextHSlider, 520, 50, "red1", false, 90, 40, "red1", DigitzL.strFullScreen, DigitzL.iWOptionsOnOff, 10, 240, "iFullScreen", 0, true], [DigitzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, DigitzL.strAccept, 110, 310, "iAccept", 0, true], [DigitzS.MakeTextButton, 150, 60, "red", "red", 30, DigitzL.strCancel, 280, 310, "iCancel", 0, true]]; public static var OIDown:Class = DigitzL_OIDown; public static var OWInstructions:Array = [[DigitzS.BigFrame, 700, 580, "yellow", "white", 50, 10, null, 0, true], [DigitzS.Header, 600, 60, "yellow", DigitzL.strInstructions, 100, 30, null, 0, true], [OInterface.OIObjectMake, [], null, 125, 440, "iInfoText", 0, true], [DigitzS.MakeTextButton, 190, 60, "yellow", "aqua1", 30, DigitzL.strClose, 305, 510, null, 0, true], [DigitzS.Header, 120, 30, "yellow", (DigitzL.strCollect1 + "\n10"), 90, 260, "iCollect", 0, true], [DigitzS.Header, 120, 30, "yellow", (DigitzL.strCollect1 + "\n10"), 580, 260, "iCollect", 1, true], [DigitzS.Header, 600, 35, "yellow", DigitzL.strSpecThanks, 100, 260, "iSpecThanks", 0, false]]; private static var OWGameScoreFO:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElementO, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 68, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 85, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 102, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 119, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 136, 0, "iDigits", 8, true]], 153, 25]; public static var OWColors1:Array = ["30", "0", "90", "60", "150", "120", "210", "180", "270", "240", "330", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"]; public static var OWColors2:Array = ["330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0", "330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0", "330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0"]; private static var OWGameCounterAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:4}; public static var iMP:OMultiplayer = new OMultiplayer(sDebug); public static var OWGameScoreElementO:Array = [OInterface.OTabMake, [[DigitzS.Header, 17, 25, "yellow1", " ", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "0", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "1", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "2", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "3", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "4", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "5", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "6", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "7", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "8", 0, 0, null, 0, false], [DigitzS.Header, 17, 25, "yellow1", "9", 0, 0, null, 0, false]], 17, 25, DigitzL.OWGameCounterAnimator, null]; public static var OBG02:Class = DigitzL_OBG02; public static var OWInfoPPlayer:Array = [[DigitzS.ColorHeader, 270, 30, DigitzL.OWColors, DigitzL.strOpponent1, null, 5, 400, null, 0, true], [DigitzS.ColorHeader, 270, 30, DigitzL.OWPlayersColor, DigitzL.strLevel, null, 5, 435, null, 0, true]]; public static var OWGameNewLevel:Array = [[DigitzS.ColorHeader, 800, 60, OWSelectGameGameModeColor, strSite, OInterface.iDefAnimators, 0, 0, null, 0, true], [DigitzS.ColorHeader, 800, 60, DigitzL.OWColors, strOpponent, OInterface.iDefAnimators, 0, 60, null, 0, true], [DigitzS.ColorHeader, 800, 60, DigitzL.OWColors2, strSite, OInterface.iDefAnimators, 0, 120, null, 0, true]]; public static var OWChoosePlayer:Array = [[DigitzS.BigFrame, 500, 500, "aqua1", "white", 0, 0, null, 0, true], [DigitzS.Header, 500, 50, "aqua1", DigitzL.strChoosePlayer, 0, 20, null, 0, true], [DigitzS.ListBoxText, 360, 40, "yellow", "yellow", 5, null, 30, 90, "iListBox", 0, true], [DigitzS.MakeTextButton, 150, 60, "yellow", "yellow", 30, DigitzL.strNew, 30, 340, "iNew", 0, true], [DigitzS.MakeTextButton, 150, 60, "magenta", "magenta", 30, DigitzL.strDelete, 320, 340, "iDelete", 0, true], [DigitzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, DigitzL.strAccept, 90, 420, "iAccept", 0, true], [DigitzS.MakeTextButton, 150, 60, "red", "red", 30, DigitzL.strCancel, 260, 420, "iCancel", 0, true]]; public static var OSBubbleBang01:Class = DigitzL_OSBubbleBang01; public static var OWGameCL:Array = [OInterface.OIObjectMake, OWGameCompletedLevel, OInterface.iDefAnimators, 660, 50, null, 0, true]; private static var iGameType:int = 0; public static var OWDeletePlayerConfirm:Array = [[DigitzS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [DigitzS.Header, 420, 30, "aqua1", DigitzL.strDeletePlayerConfirm, 0, 85, null, 0, true], [DigitzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, DigitzL.strYes, 50, 190, "iButtons", 0, true], [DigitzS.MakeTextButton, 150, 60, "red", "red", 30, DigitzL.strNo, 220, 190, "iButtons", 1, true]]; public static var OSBubbleBang04:Class = DigitzL_OSBubbleBang04; public static var OWGameLevelElement:Array = [OInterface.OTabMake, [[DigitzS.Header, 17, 35, "yellow", " ", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "0", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "1", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "2", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "3", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "4", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "5", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "6", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "7", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "8", 0, 0, null, 0, false], [DigitzS.Header, 17, 35, "yellow", "9", 0, 0, null, 0, false]], 17, 35, DigitzL.OWGameCounterAnimator, null]; public static var OWGame:Array = [[DigitzS.ColorHeader, 250, 60, OWGameNameColor, strGameName, OInterface.iDefAnimators, 540, 0, "iGameName", 0, false], [DigitzS.MakeTextButton, 200, 50, "white", "white", 25, DigitzL.strMenu, 560, 490, "iMenu", 0, false], [OInterface.OIObjectMake, OWGameSite, OInterface.iDefAnimators, 533, 560, "iSite", 0, false], [DigitzS.ColorHeader, 80, 35, OWColors3, strLevel1, OInterface.iDefAnimators, 50, 550, "iLevel", 0, false], [ODisplay.IDisplayObjectMake, OWGameLevelF, 160, 557, "iLevelCounter", 0, false], [DigitzS.ColorHeader, 150, 35, OWColors3, strScore, OInterface.iDefAnimators, 250, 550, "iScore", 0, false], [ODisplay.IDisplayObjectMake, OWGameScoreF, 360, 556, "iScoreCounter", 0, false], [DigitzS.ColorHeader, 300, 35, OWColors3, strCollect, OInterface.iDefAnimators, 95, 6, "iCollectNumber", 0, false], [ODisplay.IDisplayObjectMake, OWGameLevelF, 410, 12, "iCNCounter", 0, false], [DigitzS.ColorHeader, 150, 25, OWColors3, strScore, OInterface.iDefAnimators, 550, 350, "iScoreO", 0, false], [ODisplay.IDisplayObjectMake, OWGameScoreFO, 650, 356, "iScoreCounterO", 0, false]]; public static var iGAME:OGame = new OCGame(); private static var OWGameLevelF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameLevelElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameLevelElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameLevelElement, 34, 0, "iDigits", 2, true]], 51, 35]; public static function get GameType():int{ return (iGameType); } public static function set GameType(_arg1:int):void{ iGameType = _arg1; iGAME.prMode = iGameType; } } }//package
Section 102
//DigitzL_FallParticle (DigitzL_FallParticle) package { import mx.core.*; public class DigitzL_FallParticle extends SpriteAsset { } }//package
Section 103
//DigitzL_OBG02 (DigitzL_OBG02) package { import mx.core.*; public class DigitzL_OBG02 extends SpriteAsset { } }//package
Section 104
//DigitzL_OCursor (DigitzL_OCursor) package { import mx.core.*; public class DigitzL_OCursor extends SpriteAsset { } }//package
Section 105
//DigitzL_OFont (DigitzL_OFont) package { import mx.core.*; public class DigitzL_OFont extends SpriteAsset { } }//package
Section 106
//DigitzL_OIDown (DigitzL_OIDown) package { import mx.core.*; public class DigitzL_OIDown extends SpriteAsset { } }//package
Section 107
//DigitzL_OILeft (DigitzL_OILeft) package { import mx.core.*; public class DigitzL_OILeft extends SpriteAsset { } }//package
Section 108
//DigitzL_OIRight (DigitzL_OIRight) package { import mx.core.*; public class DigitzL_OIRight extends SpriteAsset { } }//package
Section 109
//DigitzL_OIUp (DigitzL_OIUp) package { import mx.core.*; public class DigitzL_OIUp extends SpriteAsset { } }//package
Section 110
//DigitzL_OSBubbleBang01 (DigitzL_OSBubbleBang01) package { import mx.core.*; public class DigitzL_OSBubbleBang01 extends SoundAsset { } }//package
Section 111
//DigitzL_OSBubbleBang02 (DigitzL_OSBubbleBang02) package { import mx.core.*; public class DigitzL_OSBubbleBang02 extends SoundAsset { } }//package
Section 112
//DigitzL_OSBubbleBang03 (DigitzL_OSBubbleBang03) package { import mx.core.*; public class DigitzL_OSBubbleBang03 extends SoundAsset { } }//package
Section 113
//DigitzL_OSBubbleBang04 (DigitzL_OSBubbleBang04) package { import mx.core.*; public class DigitzL_OSBubbleBang04 extends SoundAsset { } }//package
Section 114
//DigitzS (DigitzS) package { import ENGINE.DISPLAY.*; import flash.display.*; import flash.geom.*; import ENGINE.INTERFACE.*; import ENGINE.INTERFACE.ANIMATORS.*; import ENGINE.INTERFACE.ELEMENTS.*; import ENGINE.DISPLAY.EFFECTS.*; import ENGINE.CORE.*; import flash.text.*; import ENGINE.SKIN.*; public class DigitzS { public static var iRegistered:Boolean = DigitzS.Register(); private static function Register():Boolean{ OEffects.RegisterEffect("GEL", new OEffectGel()); OEffects.RegisterColor("GEL", "red", {iCH:0, iCS:0.5, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "red1", {iCH:30, iCS:0.5, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "yellow", {iCH:60, iCS:0.6, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "yellow1", {iCH:90, iCS:0.6, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "green", {iCH:120, iCS:0.5, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "green1", {iCH:150, iCS:0.5, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "aqua", {iCH:180, iCS:0.4, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "aqua1", {iCH:210, iCS:0.4, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "blue", {iCH:240, iCS:0.3, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "blue1", {iCH:270, iCS:0.3, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "magenta", {iCH:300, iCS:0.4, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "magenta1", {iCH:330, iCS:0.4, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6}); OEffects.RegisterColor("GEL", "white", {iCH:0, iCS:0, iCB:0.97, iSH:0, iSS:0, iSB:0.7}); OEffects.RegisterFilter("GEL", "bpanel", {iBorder:24, iAngle:90, iF0SD:16, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "text 30", {iBorder:8, iAngle:90, iF0SD:3, iF0SB:6, iF1SD:5, iF1SB:6, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 40", {iBorder:8, iAngle:90, iF0SD:4, iF0SB:8, iF1SD:6, iF1SB:7, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:5, iF2GGC1:230, iF2GGD2:3, iF2GGB2:6, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "text 50", {iBorder:12, iAngle:90, iF0SD:5, iF0SB:10, iF1SD:7, iF1SB:8, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:6, iF2GGC1:240, iF2GGD2:4, iF2GGB2:6, iF2GGC2:130, iF2B:2}); OEffects.RegisterFilter("GEL", "text 60", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:8, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:8, iF2GGC1:230, iF2GGD2:4, iF2GGB2:8, iF2GGC2:150, iF2B:2}); OEffects.RegisterFilter("GEL", "text 70", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:9, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:10, iF2GGC1:230, iF2GGD2:4, iF2GGB2:10, iF2GGC2:155, iF2B:2}); OEffects.RegisterFilter("GEL", "text 80", {iBorder:15, iAngle:90, iF0SD:7, iF0SB:13, iF1SD:11, iF1SB:11, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:12, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:160, iF2B:2}); OEffects.RegisterFilter("GEL", "text 90", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "spanel", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "border", {iBorder:8, iAngle:60, iF0SD:3, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2}); OEffects.RegisterFilter("GEL", "bpanel ns", {iBorder:8, iAngle:90, iF0SD:0, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2}); OEffects.RegisterFilter("GEL", "spanel ns", {iBorder:16, iAngle:90, iF0SD:0, iF0SB:16, iF1SD:12, iF1SB:16, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:180, iF2B:2}); OEffects.RegisterFilter("GEL", "border ns", {iBorder:8, iAngle:60, iF0SD:0, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2}); return (true); } public static function TextAlignMy(_arg1:Array):OBitmap{ var _local2:Number; var _local3:int; var _local4:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)); _local4 = ("text " + String(_local3)); return (ODisplay.OBitmapTextAlign([null, DigitzL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local4, _arg1[8], _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[9]), OGlobal.ScaleFloor(_arg1[10])])); } public static function MakeSpriteButton(_arg1:Array):OButton{ var _local2:Array; var _local3:OButton; _local2 = [[ODisplay.OBitmapSpriteFillRect, _arg1[1], _arg1[2], [ODisplay.SpriteLib, _arg1[5]], "GEL", _arg1[3], _arg1[6], _arg1[7], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local3 = new OButton(_local2); _local3.Pos(OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])); return (_local3); } public static function SmallFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 24, 5, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextElement(_arg1:Array):OListBoxElement{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Array; var _local6:OListBoxElement; _local2 = (_arg1[2] - 10); if (_local2 < 30){ _local2 = 30; }; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = [[ODisplay.OBitmapMake, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], 12, 6], 1, "GEL", _arg1[3], "border", 1, 0, 0, null, 0, false], [ODisplay.OBitmapMake, [ODisplay.SpriteTextInRect, DigitzL.OFont, _local2, _local3, _arg1[4], _arg1[1], _arg1[2]], 1, "GEL", _arg1[5], _local4, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (12 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local6 = new OListBoxElement(_local5); _local6.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7])); return (_local6); } public static function MakeNFTextButton(_arg1:Array):OButton{ var _local2:Number; var _local3:String; var _local4:Array; var _local5:OButton; _local2 = Math.round((1 + (_arg1[5] / 70))); _local3 = ("text " + String(Math.max((Math.round((_arg1[5] / 10)) * 10), 30))); _local4 = [[ODisplay.OBitmapTextInRect, DigitzL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local5 = new OButton(_local4); _local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local5); } public static function Text(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[1] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); return (ODisplay.OBitmapText([null, DigitzL.OFont, _arg1[1], _local2, _arg1[3], "GEL", _arg1[2], _local3, 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])])); } public static function ListBoxTextElementP(_arg1:Array, _arg2:String):void{ _arg1[4] = _arg2; } public static function BigFrame(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 64, 8, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ColorText(_arg1:Array):OIObject{ var _local2:Number; var _local3:String; var _local4:Sprite; var _local5:TextField; var _local6:TextFormat; var _local7:Array; var _local8:int; var _local9:int; var _local10:OIObject; var _local11:String; var _local12:Rectangle; _local2 = Math.round((1 + (_arg1[1] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90))); _local4 = ((DigitzL.OFont is Sprite)) ? (DigitzL.OFont as Sprite) : new ((DigitzL.OFont as Class)); if (!(_local4.getChildAt(0) is TextField)){ return (null); }; _local5 = (_local4.getChildAt(0) as TextField); _local5.autoSize = TextFieldAutoSize.LEFT; _local5.text = _arg1[3]; _local6 = _local5.defaultTextFormat; _local6.size = _arg1[1]; _local6.letterSpacing = _local2; _local5.setTextFormat(_local6); _local7 = new Array(); _local8 = 0; _local9 = 0; while (_local9 < _local5.length) { _local11 = _arg1[3].substr(_local9, 1); if (_local11 == " "){ } else { if (_local11 == "\n"){ } else { _local12 = _local5.getCharBoundaries(_local9); var _temp1 = _local8; _local8 = (_local8 + 1); _local7.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, DigitzL.OFont, _arg1[1], _local2, _local11], 1, "GEL", _arg1[2][_temp1], _local3, 1, _local12.x, _local12.y, null, 0, true]); }; }; _local9++; }; _local10 = new OIObject(_local7, _arg1[4]); _local10.Pos(OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])); return (_local10); } public static function SmallBorder(_arg1:Array):OBitmap{ return (ODisplay.OBitmapRoundBorder([null, _arg1[1], _arg1[2], 24, 6, "GEL", _arg1[3], "border", 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])])); } public static function MakeTextButton(_arg1:Array):OButton{ var _local2:Number; var _local3:String; var _local4:Array; var _local5:OButton; _local2 = Math.round((1 + (_arg1[5] / 70))); _local3 = ("text " + String((Math.round((_arg1[5] / 10)) * 10))); _local4 = [[ODisplay.OBitmapRoundFrameText, _arg1[1], _arg1[2], 24, 5, "GEL", _arg1[3], "border", 1, _arg1[3], "spanel ns", 1, DigitzL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local5 = new OButton(_local4); _local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local5); } public static function ListBoxTextHSlider(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Rectangle; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:OListBox; _local2 = _arg1[6]; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = ODisplay.TextRect(DigitzL.OFont, _local2, _local3, _arg1[8]); _local6 = (_arg1[6] - 10); _local7 = (_arg1[4]) ? [[DigitzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array(); _local8 = [[ODisplay.OBitmapText, DigitzL.OFont, _local2, _local3, _arg1[8], "GEL", _arg1[3], _local4, 1, 15, ((_arg1[2] - _local5.height) * 0.5), null, 0, true], [DigitzS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], DigitzL.OILeft, "text 60", 1, ((_arg1[1] - _arg1[5]) - 75), ((_arg1[2] - _local6) * 0.5), "iUp", 0, false], [DigitzS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], DigitzL.OIRight, "text 60", 1, (_arg1[1] - 45), ((_arg1[2] - _local6) * 0.5), "iDown", 0, false]]; _local7 = _local7.concat(_local8); _local9 = [DigitzS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[7], "w", _arg1[7], 0, 0]; _local10 = [[((_arg1[1] - 45) - _arg1[5]), ((_arg1[2] - _arg1[6]) * 0.5)]]; _local11 = new OListBox(_local7, _local9, DigitzS.ListBoxTextElementP, _local10, null); _local11.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local11.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local11.prSelection = false; _local11.prCycling = true; _local11.prLBParams = _arg1[9]; _local11.Pos(OGlobal.ScaleFloor(_arg1[10]), OGlobal.ScaleFloor(_arg1[11])); return (_local11); } public static function ColorHeader(_arg1:Array):OIObject{ var _local2:Number; var _local3:String; var _local4:Sprite; var _local5:TextField; var _local6:TextFormat; var _local7:Rectangle; var _local8:Number; var _local9:Array; var _local10:int; var _local11:int; var _local12:OIObject; var _local13:String; var _local14:Rectangle; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)))); _local4 = ((DigitzL.OFont is Sprite)) ? (DigitzL.OFont as Sprite) : new ((DigitzL.OFont as Class)); if (!(_local4.getChildAt(0) is TextField)){ return (null); }; _local5 = (_local4.getChildAt(0) as TextField); _local5.autoSize = TextFieldAutoSize.LEFT; _local5.text = _arg1[4]; _local6 = _local5.defaultTextFormat; _local6.size = _arg1[2]; _local6.letterSpacing = _local2; _local5.setTextFormat(_local6); _local7 = _local5.getBounds(_local4); _local8 = ((_arg1[1] - _local7.width) / 2); _local9 = new Array(); _local10 = 0; _local11 = 0; while (_local11 < _local5.length) { _local13 = _arg1[4].substr(_local11, 1); if (_local13 == " "){ } else { if (_local13 == "\n"){ } else { _local14 = _local5.getCharBoundaries(_local11); var _temp1 = _local10; _local10 = (_local10 + 1); _local9.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, DigitzL.OFont, _arg1[2], _local2, _local13], 1, "GEL", _arg1[3][_temp1], _local3, 1, (_local14.x + _local8), _local14.y, null, 0, true]); }; }; _local11++; }; _local12 = new OIObject(_local9, _arg1[5]); _local12.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7])); return (_local12); } public static function TextAlign(_arg1:Array):OBitmap{ var _local2:Number; var _local3:int; var _local4:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90)); _local4 = ("text " + String(_local3)); return (ODisplay.OBitmapTextAlign([null, DigitzL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local4, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])])); } public static function ListBoxText(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:Array; var _local5:Array; var _local6:Array; var _local7:int; var _local8:OListBox; _local2 = (_arg1[1] + 80); _local3 = ((_arg1[2] * _arg1[5]) + 30); _local4 = [[DigitzS.SmallBorder, _local2, _local3, _arg1[3], 0, 0, null, 0, true], [DigitzS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], DigitzL.OIUp, "text 60", 1, (_local2 - 50), 20, "iUp", 0, false], [DigitzS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], DigitzL.OIDown, "text 60", 1, (_local2 - 50), (_local3 - 50), "iDown", 0, false]]; _local5 = [DigitzS.ListBoxTextElement, _arg1[1], _arg1[2], _arg1[3], "w", _arg1[4], 0, 0]; _local6 = new Array(_arg1[5]); _local7 = 0; while (_local7 < _arg1[5]) { _local6[_local7] = [15, ((_local7 * _arg1[2]) + 15)]; _local7++; }; _local8 = new OListBox(_local4, _local5, DigitzS.ListBoxTextElementP, _local6, null); _local8.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local8.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local8.prLBParams = _arg1[6]; _local8.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local8); } public static function Header(_arg1:Array):OBitmap{ var _local2:Number; var _local3:String; _local2 = Math.round((1 + (_arg1[2] / 70))); _local3 = ("text " + String(Math.min((Math.round((_arg1[2] / 10)) * 10), 90))); return (ODisplay.OBitmapTextInRect([null, DigitzL.OFont, _arg1[2], _local2, _arg1[4], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])])); } public static function ListBoxTextVSlider(_arg1:Array):OListBox{ var _local2:Number; var _local3:Number; var _local4:String; var _local5:Rectangle; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Array; var _local10:Array; var _local11:Array; var _local12:OListBox; _local2 = _arg1[6]; _local3 = Math.round((1 + (_local2 / 70))); _local4 = ("text " + String((Math.round((_local2 / 10)) * 10))); _local5 = ODisplay.TextRect(DigitzL.OFont, _local2, _local3, _arg1[9]); _local6 = [[((_arg1[1] - _arg1[5]) * 0.5), _arg1[7]]]; _local7 = (_arg1[6] - 10); _local8 = (_local6[0][1] + ((_arg1[6] - _local7) * 0.5)); _local9 = (_arg1[4]) ? [[DigitzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array(); _local10 = [[ODisplay.OBitmapText, DigitzL.OFont, _local2, _local3, _arg1[9], "GEL", _arg1[3], _local4, 1, ((_arg1[1] - _local5.width) * 0.5), _arg1[10], null, 0, true], [DigitzS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], DigitzL.OILeft, "text 60", 1, (_local6[0][0] - _local7), _local8, "iUp", 0, false], [DigitzS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], DigitzL.OIRight, "text 60", 1, (_local6[0][0] + _arg1[5]), _local8, "iDown", 0, false]]; _local9 = _local9.concat(_local10); _local11 = [DigitzS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[8], "w", _arg1[8], 0, 0]; _local12 = new OListBox(_local9, _local11, DigitzS.ListBoxTextElementP, _local6, null); _local12.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local12.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators; _local12.prSelection = false; _local12.prCycling = true; _local12.prLBParams = _arg1[11]; _local12.Pos(OGlobal.ScaleFloor(_arg1[12]), OGlobal.ScaleFloor(_arg1[13])); return (_local12); } public static function InputText(_arg1:Array):OInput{ var _local2:Array; var _local3:OInput; _local2 = [[DigitzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true], [OInterface.OInputTextFieldMake, (_arg1[1] - 10), (_arg1[2] - 10), DigitzL.OFont, (_arg1[2] - 30), 1, false, _arg1[5], _arg1[4], _arg1[6], 5, 8, "iText", 0, true]]; _local3 = new OInput(_local2); _local3.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])); return (_local3); } public static function InvisibleButton(_arg1:Array):OButton{ var _local2:Array; var _local3:OButton; _local2 = [[OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]]; _local3 = new OButton(_local2, OAnimatorManager.iNullAnimators); _local3.Pos(OGlobal.ScaleFloor(_arg1[3]), OGlobal.ScaleFloor(_arg1[4])); _local3.prVisible = true; _local3.prActive = true; return (_local3); } } }//package
Section 115
//OCGame (OCGame) package { import ENGINE.GAME.*; public class OCGame extends OGame { public function OCGame(){ super(3, 5); } override public function DefaultInitLocalScores():void{ this.iScores.Clear(0); this.iScores.AddScore("Emily", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Michael", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Jacob", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Isabella", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.AddScore("Madison", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3))); this.iScores.SortOn(0); } } }//package

Library Items

Symbol 1 Sound {DigitzL_OSBubbleBang02} [DigitzL_OSBubbleBang02]
Symbol 2 FontUsed by:3
Symbol 3 EditableTextUses:2Used by:4
Symbol 4 MovieClip {DigitzL_OFont} [OFont]Uses:3
Symbol 5 Sound {DigitzL_OSBubbleBang03} [DigitzL_OSBubbleBang03]
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip {DigitzL_OIRight} [OIRight]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip {DigitzL_OCursor} [OCursor]Uses:8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip {DigitzL_OIUp} [OIUp]Uses:10
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip {DigitzL_FallParticle} [FallParticle]Uses:12
Symbol 14 Sound {DigitzL_OSBubbleBang04} [DigitzL_OSBubbleBang04]
Symbol 15 Sound {DigitzL_OSBubbleBang01} [DigitzL_OSBubbleBang01]
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip {DigitzL_OBG02} [OBG01]Uses:16
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip {DigitzL_OILeft} [OILeft]Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip {DigitzL_OIDown} [OIDown]Uses:20

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "DigitzL_OSBubbleBang02"
ExportAssets (56)Timeline Frame 1Symbol 4 as "OFont"
ExportAssets (56)Timeline Frame 1Symbol 5 as "DigitzL_OSBubbleBang03"
ExportAssets (56)Timeline Frame 1Symbol 7 as "OIRight"
ExportAssets (56)Timeline Frame 1Symbol 9 as "OCursor"
ExportAssets (56)Timeline Frame 1Symbol 11 as "OIUp"
ExportAssets (56)Timeline Frame 1Symbol 13 as "FallParticle"
ExportAssets (56)Timeline Frame 1Symbol 14 as "DigitzL_OSBubbleBang04"
ExportAssets (56)Timeline Frame 1Symbol 15 as "DigitzL_OSBubbleBang01"
ExportAssets (56)Timeline Frame 1Symbol 17 as "OBG01"
ExportAssets (56)Timeline Frame 1Symbol 19 as "OILeft"
ExportAssets (56)Timeline Frame 1Symbol 21 as "OIDown"
SerialNumber (41)Timeline Frame 1

Labels

"Digitz"Frame 1




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Created: 22/3 -2019 21:08:35 Last modified: 22/3 -2019 21:08:35 Server time: 27/04 -2024 07:11:54