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Bubble Buster.swf

This is the info page for
Flash #99299

(Click the ID number above for more basic data on this flash file.)


Text
GAME OVER

CREDITS:

3

CONTINUE?

YES

NO

HI-SCORE ACHIEVED:

ENTER NAME:

CONTINUE

4603

DEMO COMPLETE

4603

10

ROUND COMPLETE

ROUND TIME:

TIME BONUS:

14:43

1500

ROUND 1

ROUND 1

START!

001

001

#

NAME

SCORE

#

NAME

SCORE

GAMES

PRESENTS

NEW
GAME

LEVEL
SELECT

TOP
SCORES

HOW TO
PLAY

ABOUT
US

UNLOCK MORE LEVELS

MAIN MENU

MAIN MENU

TIME-BASED

TURN-BASED

rANDOM BUBBLES.
eACH LEVEL GETS
PROGRESSIVELY MORE
DIFFICULT WITH
ADDITIONAL BUBBLES
AND INCREASED SPEED.

100 LEVELS WITH
SPECIALLY DESIGNED
PATTERNS OF BUBBLES
TO CHALLENGE
YOU WITH INCREASING
DIFFICULTY.

RANDOM
MODE

ARCADE
MODE

BUBBLES DESCEND AT A
FIXED RATE.

BUBBLES DESCEND AFTER
EACH SHOT.

LOCKED

NEXT

SCORE

CREDITS

0

5

1

3

DANGER

2008

ROUND TIME

BUBBLE COUNT

ROUND

LEVEL

LEVEL 001

MOVE MOUSE
AIM CANNON

MOUSE BUTTON

SHOOT

OBJECTIVE:
CLEAR SCREEN OF ALL BUBBLES BEFORE THEY REACH THE
BOTTOM LINE.

HOW TO PLAY:
MATCH THREE OR MORE BUBBLES OF THE SAME COLOR TO
REMOVE THEM FROM THE BOARD.

TOGGLE FULLSCREEN MODE

TOGGLE SOUND-FX ON/OFF

ARCADE MODE: FREE CREDIT EVERY 5 LEVELS

ARTWORK, PROGRAMMING, ANIMATION:
ANDREW WOLF
MUSIC AND SOUND FX:
N8-MUSIC

www.wolfcom.ca

www.wolfcom.ca

www.wolfcom.ca

www.n8-music.com

www.n8-music.com

www.n8-music.com

ARCADE MODE

RANDOM MODE (LOCKED)

#

NAME

SCORE

#

NAME

SCORE

TIME-BASED

TURN-BASED

FULL VERSION INCLUDES:

THANK YOU FOR PLAYING

FULL VERSION
INSTANT DOWNLOAD
ONLY

WANT 100 LEVELS AND MORE GAME MODES?

Visit our website for more information:

Custom Designed Levels
Unlock Random Game Modes
Music and Sound-FX by N8-Music
Widescreen / HDTV Compatible
Play Windowed or Full Screen
Available for Mac & PC
No Installation Necessary

BUY
NOW

100

ActionScript [AS1/AS2]

Frame 1
var levarray = new Array(0); levarray[1] = 1; levarray[2] = 2; levarray[3] = 3; levarray[4] = 27; levarray[5] = 47; levarray[6] = 59; levarray[7] = 7; levarray[8] = 4; levarray[9] = 41; levarray[10] = 21; levarray[11] = 9; levarray[12] = 22; levarray[13] = 23; levarray[14] = 71; levarray[15] = 74; lev1 = new Object(); lev1.row_1 = new Array(0, 1, 1, 6, 6, 3, 3, 6, 6, 1, 1); lev1.row_2 = new Array(0, 3, 3, 4, 4, 0, 4, 4, 3, 3); lev1.row_3 = new Array(0, 0, 6, 1, 1, 0, 0, 1, 1, 6, 0); lev1.row_4 = new Array(0, 0, 3, 3, 0, 0, 0, 3, 3, 0); lev1.row_5 = new Array(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0); lev1.row_6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev1.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev1.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev1.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev1.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev1.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev1.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev2 = new Object(); lev2.row_1 = new Array(0, 3, 3, 2, 2, 6, 6, 2, 2, 3, 3); lev2.row_2 = new Array(0, 6, 6, 3, 3, 2, 3, 3, 6, 6); lev2.row_3 = new Array(0, 5, 2, 2, 5, 6, 6, 5, 2, 2, 5); lev2.row_4 = new Array(0, 0, 3, 0, 0, 3, 0, 0, 3, 0); lev2.row_5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev2.row_6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev2.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev2.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev2.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev2.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev2.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev2.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev3 = new Object(); lev3.row_1 = new Array(0, 0, 0, 0, 2, 6, 6, 2, 0, 0, 0); lev3.row_2 = new Array(0, 0, 0, 0, 5, 0, 5, 0, 0, 0); lev3.row_3 = new Array(0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0); lev3.row_4 = new Array(0, 0, 0, 0, 0, 6, 0, 0, 0, 0); lev3.row_5 = new Array(0, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0); lev3.row_6 = new Array(0, 0, 0, 0, 4, 0, 4, 0, 0, 0); lev3.row_7 = new Array(0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0); lev3.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev3.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev3.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev3.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev3.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev4 = new Object(); lev4.row_1 = new Array(0, 1, 2, 3, 4, 1, 1, 4, 3, 2, 1); lev4.row_2 = new Array(0, 4, 6, 5, 0, 2, 0, 5, 6, 4); lev4.row_3 = new Array(0, 0, 3, 1, 0, 0, 0, 0, 1, 3, 0); lev4.row_4 = new Array(0, 0, 2, 0, 0, 0, 0, 0, 2, 0); lev4.row_5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev4.row_6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev4.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev4.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev4.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev4.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev4.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev4.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev7 = new Object(); lev7.row_1 = new Array(0, 0, 0, 1, 1, 2, 2, 1, 1, 0, 0); lev7.row_2 = new Array(0, 0, 3, 4, 3, 4, 3, 4, 3, 0); lev7.row_3 = new Array(0, 0, 6, 4, 2, 0, 0, 2, 4, 6, 0); lev7.row_4 = new Array(0, 0, 5, 0, 0, 0, 0, 0, 5, 0); lev7.row_5 = new Array(0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 0); lev7.row_6 = new Array(0, 0, 2, 0, 0, 0, 0, 0, 2, 0); lev7.row_7 = new Array(0, 0, 3, 0, 0, 0, 0, 0, 0, 3, 0); lev7.row_8 = new Array(0, 0, 4, 0, 0, 0, 0, 0, 4, 0); lev7.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev7.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev7.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev7.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev9 = new Object(); lev9.row_1 = new Array(0, 0, 6, 4, 1, 3, 3, 1, 4, 6, 0); lev9.row_2 = new Array(0, 0, 0, 3, 2, 6, 2, 3, 0, 0); lev9.row_3 = new Array(0, 0, 0, 0, 1, 6, 6, 1, 0, 0, 0); lev9.row_4 = new Array(0, 0, 0, 3, 5, 6, 5, 3, 0, 0); lev9.row_5 = new Array(0, 0, 6, 4, 1, 3, 3, 1, 4, 6, 0); lev9.row_6 = new Array(0, 0, 0, 0, 0, 6, 0, 0, 0, 0); lev9.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev9.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev9.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev9.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev9.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev9.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev21 = new Object(); lev21.row_1 = new Array(0, 0, 0, 0, 0, 7, 8, 0, 0, 0, 0); lev21.row_2 = new Array(0, 0, 0, 0, 0, 3, 0, 0, 0, 0); lev21.row_3 = new Array(0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0); lev21.row_4 = new Array(0, 0, 0, 0, 7, 3, 7, 0, 0, 0); lev21.row_5 = new Array(0, 0, 0, 0, 8, 2, 2, 8, 0, 0, 0); lev21.row_6 = new Array(0, 0, 0, 7, 7, 3, 7, 7, 0, 0); lev21.row_7 = new Array(0, 0, 0, 8, 8, 2, 2, 8, 8, 0, 0); lev21.row_8 = new Array(0, 0, 7, 7, 3, 1, 3, 7, 7, 0); lev21.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev21.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev21.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev21.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev22 = new Object(); lev22.row_1 = new Array(0, 2, 2, 3, 0, 0, 0, 0, 3, 2, 2); lev22.row_2 = new Array(0, 0, 6, 7, 0, 0, 0, 7, 6, 0); lev22.row_3 = new Array(0, 0, 6, 0, 7, 0, 0, 7, 0, 6, 0); lev22.row_4 = new Array(0, 1, 3, 4, 5, 8, 5, 4, 3, 1); lev22.row_5 = new Array(0, 0, 7, 0, 6, 0, 0, 6, 0, 7, 0); lev22.row_6 = new Array(0, 0, 7, 6, 0, 0, 0, 6, 7, 0); lev22.row_7 = new Array(0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0); lev22.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev22.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev22.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev22.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev22.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev23 = new Object(); lev23.row_1 = new Array(0, 1, 5, 2, 5, 3, 5, 4, 5, 6, 5); lev23.row_2 = new Array(0, 2, 0, 3, 0, 4, 0, 6, 0, 7); lev23.row_3 = new Array(0, 0, 3, 0, 4, 0, 6, 0, 7, 0, 8); lev23.row_4 = new Array(0, 0, 4, 0, 6, 0, 7, 0, 8, 0); lev23.row_5 = new Array(0, 0, 0, 6, 0, 7, 0, 8, 0, 1, 0); lev23.row_6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev23.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev23.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev23.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev23.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev23.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev23.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev27 = new Object(); lev27.row_1 = new Array(0, 0, 1, 2, 0, 4, 5, 0, 6, 7, 0); lev27.row_2 = new Array(0, 1, 0, 2, 4, 0, 5, 6, 0, 7); lev27.row_3 = new Array(0, 0, 3, 3, 0, 8, 8, 0, 3, 3, 0); lev27.row_4 = new Array(0, 2, 0, 1, 5, 0, 4, 7, 0, 6); lev27.row_5 = new Array(0, 0, 2, 1, 0, 5, 4, 0, 7, 6, 0); lev27.row_6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev27.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev27.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev27.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev27.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev27.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev27.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev41 = new Object(); lev41.row_1 = new Array(0, 3, 0, 0, 4, 3, 3, 4, 0, 0, 3); lev41.row_2 = new Array(0, 3, 1, 4, 6, 1, 6, 4, 1, 3); lev41.row_3 = new Array(0, 5, 2, 2, 5, 1, 1, 5, 2, 2, 5); lev41.row_4 = new Array(0, 1, 3, 6, 4, 1, 4, 6, 3, 1); lev41.row_5 = new Array(0, 1, 0, 0, 6, 3, 3, 6, 0, 0, 1); lev41.row_6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev41.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev41.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev41.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev41.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev41.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev41.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev47 = new Object(); lev47.row_1 = new Array(0, 3, 3, 0, 0, 4, 4, 0, 0, 6, 6); lev47.row_2 = new Array(0, 1, 0, 0, 0, 2, 0, 0, 0, 4); lev47.row_3 = new Array(0, 5, 0, 0, 0, 3, 0, 0, 0, 0, 1); lev47.row_4 = new Array(0, 2, 0, 0, 0, 1, 0, 0, 0, 2); lev47.row_5 = new Array(0, 4, 0, 0, 0, 6, 0, 0, 0, 0, 5); lev47.row_6 = new Array(0, 6, 0, 0, 0, 5, 0, 0, 0, 3); lev47.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev47.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev47.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev47.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev47.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev47.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev59 = new Object(); lev59.row_1 = new Array(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0); lev59.row_2 = new Array(0, 0, 0, 0, 3, 0, 3, 0, 0, 0); lev59.row_3 = new Array(0, 0, 0, 0, 6, 0, 0, 6, 0, 0, 0); lev59.row_4 = new Array(0, 0, 0, 2, 0, 0, 0, 2, 0, 0); lev59.row_5 = new Array(0, 0, 0, 4, 5, 1, 1, 5, 4, 0, 0); lev59.row_6 = new Array(0, 0, 0, 0, 0, 3, 0, 0, 0, 0); lev59.row_7 = new Array(0, 3, 4, 2, 7, 5, 5, 7, 2, 4, 3); lev59.row_8 = new Array(0, 0, 6, 0, 0, 6, 0, 0, 6, 0); lev59.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev59.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev59.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev59.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev71 = new Object(); lev71.row_1 = new Array(0, 1, 2, 0, 0, 3, 3, 0, 0, 2, 1); lev71.row_2 = new Array(0, 0, 4, 0, 7, 0, 7, 0, 4, 0); lev71.row_3 = new Array(0, 0, 0, 3, 0, 6, 6, 0, 3, 0, 0); lev71.row_4 = new Array(0, 0, 0, 5, 4, 0, 4, 5, 0, 0); lev71.row_5 = new Array(0, 0, 2, 7, 1, 0, 0, 1, 7, 2, 0); lev71.row_6 = new Array(0, 0, 0, 6, 3, 5, 3, 6, 0, 0); lev71.row_7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev71.row_8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev71.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev71.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev71.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev71.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev74 = new Object(); lev74.row_1 = new Array(0, 0, 0, 0, 7, 6, 6, 7, 0, 0, 0); lev74.row_2 = new Array(0, 0, 0, 0, 1, 3, 1, 0, 0, 0); lev74.row_3 = new Array(0, 0, 0, 0, 4, 2, 2, 4, 0, 0, 0); lev74.row_4 = new Array(0, 0, 0, 0, 3, 5, 3, 0, 0, 0); lev74.row_5 = new Array(0, 0, 0, 0, 4, 2, 2, 4, 0, 0, 0); lev74.row_6 = new Array(0, 0, 0, 0, 1, 3, 1, 0, 0, 0); lev74.row_7 = new Array(0, 0, 0, 0, 7, 6, 6, 7, 0, 0, 0); lev74.row_8 = new Array(0, 0, 0, 0, 3, 5, 3, 0, 0, 0); lev74.row_9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev74.row_10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev74.row_11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lev74.row_12 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); function MouseLoad() { Mouse.hide(); attachMovie("crosshair", "crosshair", 50560); crosshair.startDrag(1); } levplay = 0; thiscont = 0; gamelevel = 1; var newMenu = new ContextMenu(); newMenu.hideBuiltInItems(); _root.menu = newMenu; if (!soundinit) { loadVariables ("http://www.wolfcom.ca/getcode.php?rannum=" + random(100000), recvar); fscommand ("showmenu", "false"); fscreen = 0; volumeon = 1; allsounds = new Array(); rootsound = new Sound(); soundcount = 0; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[0] = new Sound(soundclip); allsounds[0].attachSound("DungeonPlop"); allsounds[0].setVolume(50); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[1] = new Sound(soundclip); allsounds[1].attachSound("WetKik"); allsounds[1].setVolume(60); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[2] = new Sound(soundclip); allsounds[2].attachSound("Clap"); allsounds[2].setVolume(40); soundcount = soundcount + 1; soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[3] = new Sound(soundclip); allsounds[3].attachSound("PopReverb"); allsounds[3].setVolume(50); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[4] = new Sound(soundclip); allsounds[4].attachSound("WarpBoss"); allsounds[4].setVolume(50); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[5] = new Sound(soundclip); allsounds[5].attachSound("AquaBoss"); allsounds[5].setVolume(50); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[6] = new Sound(soundclip); allsounds[6].attachSound("BowlMarble"); allsounds[6].setVolume(50); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[7] = new Sound(soundclip); allsounds[7].attachSound("dryfire"); allsounds[7].setVolume(50); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[8] = new Sound(soundclip); allsounds[8].attachSound("takesound"); allsounds[8].setVolume(180); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[9] = new Sound(soundclip); allsounds[9].attachSound("tick"); allsounds[9].setVolume(60); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[10] = new Sound(soundclip); allsounds[10].attachSound("itchy"); allsounds[10].setVolume(60); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[11] = new Sound(soundclip); allsounds[11].attachSound("blok"); allsounds[11].setVolume(40); soundcount = soundcount + 1; _root.createEmptyMovieClip("sound" + soundcount, 749233 + soundcount); soundclip = eval ("sound" + soundcount); allsounds[12] = new Sound(soundclip); allsounds[12].attachSound("humidity"); allsounds[12].setVolume(15); soundcount = soundcount + 1; soundinit = 1; } else { mainscreen.gotoAndStop(2); } stop();
Instance of Symbol 119 MovieClip "recvar" in Frame 1
onClipEvent (data) { _parent.newcode = (codein * 34) + 6; }
Frame 2
opt3.gotoAndStop(2); var diff = 10; var difnum = 3; if (!gametype) { var gametype = 2; tg2.gotoAndStop(2); } else if (gametype == 1) { tg1.gotoAndStop(2); } else { tg2.gotoAndStop(2); }
Instance of Symbol 205 MovieClip "tg1" in Frame 2
onClipEvent (load) { gametype = 1; }
Instance of Symbol 205 MovieClip "tg2" in Frame 2
onClipEvent (load) { gametype = 2; }
Frame 3
function NewGame(cont, nextlev) { MouseLoad(); gameoverclip.removeMovieClip(); bu = 0; while (bu < bublength) { bubbles[bu].removeMovieClip(); bu++; } velx = 0; vely = 0; vel = 0; bubs = 0; bdrop = 0; bubcount = 0; bubbles = new Array(); dmcount = 0; blastcount = 0; switchline = 0; ang = 0; ang2 = 0; moveshot = 0; levbubs = 50; pauseg = 0; bjflip = 1; showstats = 0; if (!cont) { if (nextlev) { gamelevel = gamelevel + 1; getgames = SharedObject.getLocal("bubblegames"); if (getgames.data.levcomplete) { if (gamelevel > getgames.data.levcomplete) { getgames.data.levcomplete = gamelevel; getgames.flush(1000); } } else { getgames.data.levcomplete = gamelevel; getgames.flush(1000); } showstats = 1; if ((gamelevel % 5) == 0) { credits = credits + 1; } } else { scoreout = 0; gamelevel = 1; credits = 2; } } else { credits = credits - 1; } linespeed = 3.5; canvel = 0; lastang = 0; gamecount = 0; bubsrem = gamelevel * 25; shottime = getTimer(); gameon = 0; ranking = 0; roundout = gamelevel; bubanim.bubnext.gotoAndStop(nextcol); bubanim._visible = 0; cannon.swapDepths(20000); bubsx = new Array(); bubsy = new Array(); backblock._y = 28; if (gamelevel > 1) { sighton = 0; lineclip.removeMovieClip(); } if (gamemode == 1) { yplace = 28; shotout = 0; } else { yplace = 0; shotout = 0; credits = 0; } creditsout = credits; NewRound(showstats); if (gamelevel > 15) { ClearGame(); GameOver(); } } function SetAngle() { sax = cannon._xmouse; say = cannon._ymouse; ang = Math.atan2(say, sax); ang = (ang * 57) + 90; if ((ang > -85) && (ang < 85)) { cannon.canin._rotation = ang; cannon.wheel._rotation = ang * 15; armpos = cannon.wheel._rotation; if (armpos < 0) { armpos = 360 - (armpos * -1); } armpos = Math.round(armpos / 6); cannon.guyarm.gotoAndStop(armpos); } ang2 = (Math.PI/180) * (cannon.canin._rotation - 90); if (sighton == 1) { DrawSight(ang2); } } function UpdateSub() { fary = 0; bu = 0; while (bu < bublength) { if (bubbles[bu] != bubble) { buy = bubbles[bu]._y; if (buy > fary) { fary = buy; } if (buy > 312) { GameOver(); } else if (gametype == 1) { bubbles[bu]._y = bubbles[bu]._y + 1; } } bu++; } fary = 360 - fary; if (fary < 83) { if (dangerflash.playgo == 0) { dangerflash.playgo = 1; dangerflash.gotoAndPlay(2); } } else { dangerflash.playgo = 0; } if (fary > 50) { danger.lifemask._x = fary; } else { danger.lifemask._x = 50; } if (gametype == 1) { yplace = yplace + 1; if (gamemode == 1) { backblock._y = backblock._y + 1; } else if (yplace == 28) { yplace = yplace - 28; AddLine(); } } } function UpdateTime() { bublength = bubbles.length; if (gameon == 1) { if (gamemode == 1) { nowtime = Math.round((getTimer() - starttime) / 1000); shotout = nowtime; } } if ((gamecount % diff) == 0) { UpdateSub(); } if (((gamecount % 2) == 0) && (dangerflash.playgo == 1)) { Jiggle(); } if (gamemode == 1) { CheckGameOver(); } gamecount = gamecount + 1; } function Jiggle() { fy = 0.6 * bjflip; bj = 0; while (bj < bublength) { if (bubbles[bj] != bubble) { bubbles[bj]._x = bubbles[bj]._x + fy; } bj++; } bjflip = bjflip * -1; } function PauseGame() { if (pauseg == 0) { pauseg = 1; } else { pauseg = 0; } } function IncreaseLevel() { if (shotout >= levbubs) { linespeed = linespeed + 0.2; diff = diff - 1; roundout = roundout + 1; levbubs = levbubs + (gamelevel * 50); } } function GameOver() { allsounds[1].start(); dangerflash.playgo = 0; dangerflash.gotoAndStop(1); gameon = 0; b = 0; while (b < bublength) { if (bubbles[b]._visible) { attachMovie("bubdrop", "bubdrop" + bdrop, 7200 + bdrop); bubdrop = eval ("bubdrop" + bdrop); bubdrop.gotoAndStop(bubbles[b]._currentframe); bubdrop._x = bubbles[b]._x; bubdrop._y = bubbles[b]._y; bubdrop.delay = b * 2; bubbles[b].removeMovieClip(); bdrop = bdrop + 1; } b++; } attachMovie("gameoverclip", "gameoverclip", 45830); gameoverclip._x = 264; gameoverclip._y = 71; hiscore = 0; getgames = SharedObject.getLocal("bubblegames"); if (gamemode == 1) { if (gametype == 1) { if (getgames.data.ascores) { ascores = getgames.data.ascores; ascount = 10; while (ascount > 0) { if ((scoreout > ascores[ascount]) || (!ascores[ascount])) { hiscore = ascount; } ascount--; } } else { hiscore = 1; } } else if (getgames.data.ascores2) { ascores = getgames.data.ascores2; ascount = 10; while (ascount > 0) { if ((scoreout > ascores[ascount]) || (!ascores[ascount])) { hiscore = ascount; } ascount--; } } else { hiscore = 1; } } else if (gametype == 1) { if (getgames.data.rscores) { rscores = getgames.data.rscores; ascount = 10; while (ascount > 0) { if ((scoreout > rscores[ascount]) || (!rscores[ascount])) { hiscore = ascount; } ascount--; } } else { hiscore = 1; } } else if (getgames.data.rscores2) { rscores = getgames.data.rscores2; ascount = 10; while (ascount > 0) { if ((scoreout > rscores[ascount]) || (!rscores[ascount])) { hiscore = ascount; } ascount--; } } else { hiscore = 1; } if ((hiscore > 0) && (scoreout > 0)) { gameoverclip.finalscore = scoreout; ranking = hiscore; } if (credits > 0) { gameoverclip.gotoAndStop(1); } else if ((hiscore > 0) && (scoreout > 0)) { gameoverclip.gotoAndStop(3); } else { gameoverclip.gotoAndStop(2); } if (gamelevel > 15) { if (hiscore > 0) { gameoverclip.gotoAndStop(4); } else { ClearGame(); ClearGameOver(); gotoAndStop (8); } } } function ClearGameOver() { bc = 0; while (bc < 200) { bubdrop = eval ("bubdrop" + bc); bubdrop.removeMovieClip(); bc++; } } function SaveHiScore(scorename) { hiscore = 0; loadVariables ((((((((((("http://www.wolfcom.ca/scorein.php?rannum=" + random(100000)) + "&username=") + scorename) + "&finalscore=") + scoreout) + "&codein=") + newcode) + "&gametype=") + gametype) + "&gamemode=") + gamemode, recvar); } function ClearGame() { gameoverclip.removeMovieClip(); roundclip.removeMovieClip(); smallblock.removeMovieClip(); bu = 0; while (bu < bublength) { bubbles[bu].removeMovieClip(); bu++; } lineclip.removeMovieClip(); cannon.removeMovieClip(); gameon = 0; } function LoadLevel() { rows = 1; while (rows < 13) { row = eval ((("lev" + levarray[gamelevel]) + ".row_") + rows); if ((rows % 2) != 0) { r = 1; while (r < 11) { if (row[r] > 0) { attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubble = eval ("bubble" + bubcount); bubble.bnum = bublength; bubbles.push(bubble); bubble._x = 216 + ((r - 1) * 32); bubble._y = 28 * rows; bubble.gotoAndStop(row[r]); bubcount = bubcount + 1; } r++; } } else { r = 1; while (r < 10) { if (row[r] > 0) { attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubble = eval ("bubble" + bubcount); bubble.bnum = bublength; bubbles.push(bubble); bubble._x = 232 + ((r - 1) * 32); bubble._y = 28 * rows; bubble.gotoAndStop(row[r]); bubcount = bubcount + 1; } r++; } } rows++; } FindNext(); bubanim.bubnext.gotoAndStop(nextcol); } function AddLine() { if (switchline == 1) { r = 3; while (r < 9) { ranbubcol = 1 + random(8); attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubbt = eval ("bubble" + bubcount); bubbles.push(bubbt); bubbt._x = 216 + ((r - 1) * 32); bubbt._y = yplace; bubbt.gotoAndStop(ranbubcol); bubcount = bubcount + 1; r++; } } else { r = 3; while (r < 8) { ranbubcol = 1 + random(8); attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubbt = eval ("bubble" + bubcount); bubbles.push(bubbt); bubbt._x = 232 + ((r - 1) * 32); bubbt._y = yplace; bubbt.gotoAndStop(ranbubcol); bubcount = bubcount + 1; r++; } } bublength = bubbles.length; if (switchline == 1) { switchline = 0; } else { switchline = 1; } } function RanLevel() { ranbubcount = 27; rows = 1; while (rows < 13) { if (bubcount > ranbubcount) { break; } if ((rows % 2) != 0) { r = 3; while (r < 9) { ranbubcol = 1 + random(8); attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubble = eval ("bubble" + bubcount); bubbles.push(bubble); bubble._x = 216 + ((r - 1) * 32); bubble._y = 28 * (rows - 1); bubble.gotoAndStop(ranbubcol); bubcount = bubcount + 1; if (bubcount > ranbubcount) { break; } r++; } } else { r = 3; while (r < 8) { ranbubcol = 1 + random(8); attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubble = eval ("bubble" + bubcount); bubbles.push(bubble); bubble._x = 232 + ((r - 1) * 32); bubble._y = 28 * (rows - 1); bubble.gotoAndStop(ranbubcol); bubcount = bubcount + 1; if (bubcount > ranbubcount) { break; } r++; } } rows++; } FindNext(); bubanim.bubnext.gotoAndStop(nextcol); } function NumberUp(bx, by, scoreup) { attachMovie("damnum", "damnum" + dmcount, 9200 + dmcount); damnum = eval ("damnum" + dmcount); damnum._x = bx; damnum._y = by; if (!scoreup) { damnum.damnumin.num = 10; scoreout = scoreout + 10; } else { damnum.damnumin.num = scoreup; scoreout = scoreout + scoreup; } dmcount = dmcount + 1; } function BubBurst(bx, by, bcol) { allsounds[0].start(); NumberUp(bx, by); BlastEffect(bx, by); var bubran = (6 + random(5)); z = 0; while (z < bubran) { attachMovie("bub", "bub" + bubs, 8200 + bubs); bubtemp = eval ("bub" + bubs); bubtemp.gotoAndStop(bcol); bubtemp._xscale = 10 + random(20); bubtemp._yscale = bubtemp._xscale; bubtemp._x = bx; bubtemp._y = by; bubtemp.x = -8 + random(16); bubtemp.y = 5 + (random(15) * -1); if (bubs > 20) { bubs = 0; } else { bubs = bubs + 1; } z++; } } function FindNext() { var _local1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); b = 0; while (b < bubbles.length) { _local1[bubbles[b]._currentframe] = 1; b++; } var _local3 = 0; at = 0; while (at < 9) { if (_local1[at] == 1) { _local3 = _local3 + 1; } at++; } var _local2 = 0; var _local4 = 0; while (_local2 == 0) { nextcol = 1 + random(8); if (_local3 > 1) { while (nextcol == bubble._currentframe) { nextcol = 1 + random(8); } } if (_local1[nextcol] == 1) { _local2 = 1; } } } function ShotSet() { moveshot = 0; attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubble = eval ("bubble" + bubcount); bubble.bnum = bublength; bubbles.push(bubble); bubble._x = 360; bubble._y = 386; bubble.gotoAndStop(nextcol); FindNext(); bubanim.bubnext.gotoAndStop(nextcol); bubanim.gotoAndStop(1); bubcount = bubcount + 1; } function ShotGo() { if (moveshot == 0) { allsounds[5].start(); velx = Math.cos(ang2); vely = Math.sin(ang2); cannon.canin.canout.gotoAndPlay(2); cannon.guyarm2.gotoAndPlay(2); cannon.lever.gotoAndPlay(2); bubanim.gotoAndPlay(2); moveshot = 1; } } function ShotEvent() { var _local4 = 1; s = 0; while (s < 3) { bubble._x = bubble._x + (velx * 6); bubble._y = bubble._y + (vely * 6); i = 0; while (i < bublength) { if ((bubbles[i] != bubble) && (bubbles[i]._visible)) { var _local2 = bubbles[i]._x - bubble._x; var _local1 = bubbles[i]._y - bubble._y; var _local3 = (_local2 * _local2) + (_local1 * _local1); if (_local3 <= 840) { velx = 0; vely = 0; _local4 = 0; break; } } i++; } if (bubble._x <= 210) { velx = velx * -1; allsounds[3].start(); } else if (bubble._x >= 510) { velx = velx * -1; allsounds[3].start(); } else if (bubble._y <= yplace) { bubble._y = yplace; velx = 0; vely = 0; _local4 = 0; } if (_local4 == 0) { ShotSnap(); FindMatch(); ShotSet(); break; } s++; } } function ShotSnap() { var _local10 = bubble._x; var _local9 = bubble._y; var _local5 = 0; var _local4 = 0; var _local8 = 214; var _local7 = yplace; var _local6 = 10000; var _local3 = 0; var _local2 = 0; var _local1 = 0; h = 1; while (h < 14) { if ((h % 2) != switchline) { g = 1; while (g < 11) { _local5 = 216 + ((g - 1) * 32); _local4 = (yplace - 29) + (28 * h); _local3 = _local10 - _local5; _local2 = _local9 - _local4; _local1 = (_local3 * _local3) + (_local2 * _local2); if (_local1 < _local6) { _local8 = _local5; _local7 = _local4; _local6 = _local1; } g++; } } else { g = 1; while (g < 10) { _local5 = 232 + ((g - 1) * 32); _local4 = (yplace - 29) + (28 * h); _local3 = _local10 - _local5; _local2 = _local9 - _local4; _local1 = (_local3 * _local3) + (_local2 * _local2); if (_local1 < _local6) { _local8 = _local5; _local7 = _local4; _local6 = _local1; } g++; } } h++; } bubble._x = _local8; bubble._y = _local7; bubble.bubglow.gotoAndPlay(2); if (gametype == 2) { if (gamemode == 1) { IncreasePos(); } else { IncreaseRan(); } } } function IncreasePos() { bp = 0; while (bp < bublength) { bubbles[bp]._y = bubbles[bp]._y + 3.2; bp++; } backblock._y = backblock._y + 3.2; yplace = yplace + 3.2; } function IncreaseRan() { yplace = yplace + linespeed; bp = 0; while (bp < bublength) { bubbles[bp]._y = bubbles[bp]._y + linespeed; bp++; } if (yplace >= 28) { yplace = yplace - 28; AddLine(); } } function FindMatch() { checktime = getTimer(); var _local1 = new Array(bubble); var _local7 = 0; var _local2 = bubble; while (_local7 < _local1.length) { b = 0; while (b < bublength) { if (_local2 != bubbles[b]) { if (_local2._currentframe == bubbles[b]._currentframe) { var _local5 = bubbles[b]._x - _local2._x; var _local4 = bubbles[b]._y - _local2._y; var _local6 = (_local5 * _local5) + (_local4 * _local4); if (_local6 < 1225) { var _local3 = 0; q = 0; while (q < _local1.length) { if (_local1[q] == bubbles[b]) { _local3 = 1; } q++; } if (_local3 == 0) { _local1.push(bubbles[b]); } } } } b++; } _local7 = _local7 + 1; _local2 = _local1[_local7]; } if (_local1.length > 2) { e = 0; while (e < _local1.length) { if (gamemode == 2) { shotout = shotout + 1; bubsrem = bubsrem - 1; } BubBurst(_local1[e]._x, _local1[e]._y, _local1[e]._currentframe); _local1[e].removeMovieClip(); e++; } } else { allsounds[2].start(); } if (gamemode == 2) { IncreaseLevel(); } if (_local1.length > 2) { CheckDrop(); } b = 0; while (b < bublength) { if (!bubbles[b]._visible) { bubbles.splice(b, 1); } b++; } } function CheckDrop() { testbubs = new Array(); p = 0; while (p < bublength) { testbubs[p] = bubbles[p]; p++; } var totloops = 0; var chains = new Array(); var chain = new Array(); var rooftouch = new Array(); chains[0] = chain; var ccount = 0; while (testbubs.length > 0) { var bubtest = testbubs[0]; chain.push(bubtest); if (bubtest._y <= (yplace + 5)) { rooftouch[ccount] = 1; } else { rooftouch[ccount] = 0; } var nocons = 0; while (nocons < chain.length) { b = 1; while (b < testbubs.length) { totloops = totloops + 1; var difx = (testbubs[b]._x - bubtest._x); var dify = (testbubs[b]._y - bubtest._y); var dist = ((difx * difx) + (dify * dify)); if (dist < 1225) { chain.push(testbubs[b]); if (testbubs[b]._y <= (yplace + 5)) { rooftouch[ccount] = 1; } testbubs.splice(b, 1); b = b - 1; } b++; } nocons = nocons + 1; bubtest = chain[nocons]; } chains[ccount] = chain; ccount = ccount + 1; chain = new Array(); chains[ccount] = chain; testbubs.splice(0, 1); } u = 0; while (u < chains.length) { if (rooftouch[u] == 0) { chain = chains[u]; p = 0; while (p < chain.length) { if (chain[p]._visible) { if (gamemode == 2) { shotout = shotout + 1; bubsrem = bubsrem - 1; } attachMovie("bubdrop", "bubdrop" + bdrop, 7200 + bdrop); bubdrop = eval ("bubdrop" + bdrop); bubdrop.gotoAndStop(chain[p]._currentframe); bubdrop._x = chain[p]._x; bubdrop._y = chain[p]._y; bubdrop.delay = p * 2; bubdrop.scoreup = 15 + (5 * p); NumberUp(chain[p]._x, chain[p]._y, bubdrop.scoreup); chain[p].removeMovieClip(); bdrop = bdrop + 1; } p++; } } u++; } b = 0; while (b < bublength) { if (!bubbles[b]._visible) { bubbles.splice(b, 1); } b++; } if (gamemode == 2) { IncreaseLevel(); } bubble = 0; } function CheckGameOver() { if (gameon == 1) { bubsleft = 0; w = 0; while (w < bublength) { if (bubbles[w]._visible && (bubbles[w] != bubble)) { bubsleft = 1; } w++; } if (bubsleft == 0) { NewGame(0, 1); } } } function BlastEffect(px, py) { attachMovie("blastlink", "blast" + blastcount, 25 + blastcount); blast = eval ("blast" + blastcount); blast._x = px; blast._y = py; if (blastcount == 15) { blastcount = 0; } else { blastcount = blastcount + 1; } } function DrawSight(ag) { this.createEmptyMovieClip("lineclip", 5); lineclip.lineStyle(2, 16777215, 50); var _local4 = Math.cos(ag); var _local5 = Math.sin(ag); var _local2 = cannon._x + (_local4 * 20); var _local3 = cannon._y + (_local5 * 20); lineclip.moveTo(_local2, _local3); ds = 1; while (ds < 500) { _local2 = _local2 + (_local4 * 2); _local3 = _local3 + (_local5 * 2); if (_local2 <= 210) { _local2 = 210; _local4 = _local4 * -1; } else if (_local2 >= 510) { _local2 = 510; _local4 = _local4 * -1; } else if (_local3 <= (yplace - 10)) { break; } lineclip.lineTo(_local2, _local3); _local2 = _local2 + (_local4 * 4); _local3 = _local3 + (_local5 * 4); lineclip.moveTo(_local2, _local3); ds++; } } function KeyListen() { if (Key.isDown(39)) { cannon.canin._rotation = cannon.canin._rotation + 1; } else if (Key.isDown(37)) { cannon.canin._rotation = cannon.canin._rotation - 1; } } function StartGame() { if (gamemode == 1) { LoadLevel(); } else { RanLevel(); } bubanim._visible = 1; FindNext(); ShotSet(); starttime = getTimer(); gameon = 1; allsounds[8].start(); } function NewRound(showstats) { attachMovie("roundclip", "roundclip", 50000); roundclip._x = 245; roundclip._y = 80; rtime = Math.round((getTimer() - starttime) / 1000); roundclip.roundtime = rtime + " SECONDS"; checkrtime = 120 - rtime; if (checkrtime > 0) { rbonus = Math.round(Math.pow(checkrtime, 2) / 20); } else { rbonus = 0; } roundclip.timebonus = rbonus; roundclip.roundtext = "ROUND " + gamelevel; if (!showstats) { roundclip.gotoAndPlay(60); } else { scoreout = scoreout + rbonus; } } attachMovie("introfade", "introfade", 34000); introfade._x = -2000; var velx = 0; var vely = 0; var vel = 0; var bubs = 0; var bdrop = 0; var bubcount = 0; var bubble; var bubbles = new Array(); var scoreout = 0; var dmcount = 0; var blastcount = 0; var ang = 0; var ang2 = 0; var moveshot = 0; var levbubs = 50; var pauseg = 0; var bjflip = 1; var fary = 0; if (!gamelevel) { var gamelevel = 1; } var canvel = 0; var gamecount = 0; var starttime = getTimer(); var shottime = getTimer(); var gameon = 0; var ranking = 0; var nextcol = 0; var bubsrem = 50; var linespeed = 3.5; var credits = 2; var lastang = 0; var ranbubs = new Array(0, 50); var difs = new Array(0, 5, 5.5, 6, 7.5, 9); var bubsx = new Array(); var bubsy = new Array(); var testbubs = new Array(); var switchline = 0; var sighton = 0; var yplace = 28; backblock._y = 28; roundout = gamelevel; dangerflash.playgo = 0; thiscont = 0; bubanim._visible = 0; cannon.swapDepths(20000); smallblock.swapDepths(20001); if (gamemode == 2) { roundlabel.gotoAndStop(2); gamelabel.gotoAndStop(2); shotout = 0; credits = 0; yplace = 0; } else { roundlabel.gotoAndStop(1); gamelabel.gotoAndStop(1); shotout = 0; smallblock._visible = 0; if (gamelevel == 1) { sighton = 1; } } creditsout = credits; NewRound();
Instance of Symbol 267 MovieClip "cannon" in Frame 3
onClipEvent (mouseDown) { if ((_parent.gameon == 1) && (_parent.pauseg == 0)) { _parent.ShotGo(); } } onClipEvent (enterFrame) { if (_parent.gameon == 1) { if (_parent.moveshot == 1) { _parent.ShotEvent(); } _parent.UpdateTime(); _parent.SetAngle(); } }
Frame 4
function PrevLevel() { bubcount = 0; rows = 1; while (rows < 13) { row = eval ((("lev" + levarray[gamelevel]) + ".row_") + rows); if ((rows % 2) != 0) { r = 1; while (r < 11) { if (row[r] > 0) { attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubble = eval ("bubble" + bubcount); bubble._x = 558.8 + ((r - 1) * 15); bubble._y = 66 + (13 * rows); bubble._width = 15; bubble._height = 15; bubble.gotoAndStop(row[r]); bubcount = bubcount + 1; } r++; } } else { r = 1; while (r < 10) { if (row[r] > 0) { attachMovie("bubble", "bubble" + bubcount, 230 + bubcount); bubble = eval ("bubble" + bubcount); bubble._x = 566.3 + ((r - 1) * 15); bubble._y = 66 + (13 * rows); bubble._width = 15; bubble._height = 15; bubble.gotoAndStop(row[r]); bubcount = bubcount + 1; } r++; } } rows++; } } function ShowPrev(gl) { levprevover.gotoAndPlay(2); gamelevel = gl; levshowout = "LEVEL " + gl; levelshow._visible = 1; ClearPrev(); PrevLevel(); } function ClearPrev() { bu = 0; while (bu < bubcount) { bubble = eval ("bubble" + bu); bubble.removeMovieClip(); bu++; } } function ClearLevs() { levprevover.removeMovieClip(); lev = 1; while (lev <= 100) { levsh = eval ("levshow" + lev); levsh.removeMovieClip(); lev++; } } function PlayLev() { ClearPrev(); ClearLevs(); gamemode = 1; gotoAndStop (3); } function HidePrev() { levprevover.gotoAndPlay(6); ClearPrev(); levelshow._visible = 0; } opt3.gotoAndStop(2); var diff = 12; var difnum = 3; getgames = SharedObject.getLocal("bubblegames"); if (getgames.data.levcomplete) { levcomp = getgames.data.levcomplete; } else { levcomp = 1; } if (!gametype) { var gametype = 2; tg2.gotoAndStop(2); } else if (gametype == 1) { tg1.gotoAndStop(2); } else { tg2.gotoAndStop(2); } levcol = 1; levrow = 1; levelshow._visible = 0; levprevover.swapDepths(45000); lev = 1; while (lev <= 100) { attachMovie("levshowclip", "levshow" + lev, 650 + lev); levsh = eval ("levshow" + lev); levsh._x = (levcol * 52) - 35; levsh._y = 38 + (levrow * 30); levsh.tnum = lev; levsh.levnum = lev; if ((lev % 10) == 0) { levcol = levcol + 1; levrow = 1; } else { levrow = levrow + 1; } if (lev > levcomp) { levsh.gotoAndPlay(11); } if (lev > 15) { levsh.gotoAndPlay(11); } lev++; }
Instance of Symbol 205 MovieClip "tg1" in Frame 4
onClipEvent (load) { gametype = 1; }
Instance of Symbol 205 MovieClip "tg2" in Frame 4
onClipEvent (load) { gametype = 2; }
Frame 7
function ShowScores(gamet) { if (!gamet) { ascores = ascores1; anames = anames1; rscores = rscores1; rnames = rnames1; } else { ascores = ascores2; anames = anames2; rscores = rscores2; rnames = rnames2; } sc = 1; while (sc <= 10) { ascore = eval ("allscores.allscoresin.ascore" + sc); rscore = eval ("allscores.allscoresin.rscore" + sc); ascore.nameout = ""; ascore.scoreout = ""; ascore.numout = ""; rscore.nameout = ""; rscore.scoreout = ""; rscore.numout = ""; if ((ranking > 0) && (sc == ranking)) { if (((gametype == 1) && (!gamet)) || ((gametype == 2) && (gamet))) { if (gamemode == 1) { } } } if (ascores[sc]) { ascore.nameout = anames[sc - 1].toUpperCase(); ascore.scoreout = ascores[sc - 1]; ascore.numout = sc; } else { ascore.nameout = ""; ascore.scoreout = ""; ascore.numout = ""; } if (rscores[sc]) { rscore.nameout = rnames[sc - 1].toUpperCase(); rscore.scoreout = rscores[sc - 1]; rscore.numout = sc; } else { rscore.nameout = ""; rscore.scoreout = ""; rscore.numout = ""; } sc++; } thiscont = 1; if (!gamet) { allscores.gotoAndPlay(115); } else { allscores.gotoAndPlay(1); } } thiscont = 0; loadVariables ("http://www.wolfcom.ca/getscores.php?rannum=" + random(100000), getscores);
Instance of Symbol 321 MovieClip "getscores" in Frame 7
onClipEvent (data) { _parent.ascores1 = ascores1.split(","); _parent.rscores1 = rscores1.split(","); _parent.anames1 = anames1.split(","); _parent.rnames1 = rnames1.split(","); _parent.ascores2 = ascores2.split(","); _parent.rscores2 = rscores2.split(","); _parent.anames2 = anames2.split(","); _parent.rnames2 = rnames2.split(","); _parent.ShowScores(1); _parent.allscores.allscoresin.gamemodeout.gotoAndStop(2); }
Instance of Symbol 17 MovieClip in Symbol 18 MovieClip [introfade] Frame 1
onClipEvent (load) { count = 0; cvol = 15; } onClipEvent (enterFrame) { if ((count % 3) == 0) { _parent._parent.allsounds[12].setVolume(cvol); cvol = cvol - 1; if (cvol <= 0) { _parent._parent.allsounds[12].stop(); _parent.removeMovieClip(); } } count = count + 1; }
Symbol 22 Button
on (release) { _parent.ClearGameOver(); _parent.NewGame(1); }
Symbol 30 Button
on (release) { if (finalscore) { gotoAndStop (3); } else { _parent.gotoAndStop(1); _parent.ClearGameOver(); _parent.ClearGame(); } }
Symbol 36 Button
on (release) { if (!entername) { entername = "PLAYER 1"; } _parent.SaveHiScore(entername); _parent.gotoAndStop(8); _parent.ClearGameOver(); _parent.ClearGame(); }
Symbol 43 MovieClip [gameoverclip] Frame 1
credits = _parent.credits; stop();
Symbol 43 MovieClip [gameoverclip] Frame 3
_parent.allsounds[6].start();
Symbol 43 MovieClip [gameoverclip] Frame 4
_parent.allsounds[6].start();
Symbol 53 MovieClip [bubdrop] Frame 1
stop();
Instance of Symbol 45 MovieClip in Symbol 53 MovieClip [bubdrop] Frame 1
onClipEvent (load) { grav = 4; } onClipEvent (enterFrame) { if (_parent.delay < 0) { _parent._y = _parent._y + grav; grav = grav + 3; if (_parent._y > 450) { _parent.removeMovieClip(); } } _parent.delay = _parent.delay - 1; }
Symbol 56 MovieClip [blastlink] Frame 5
this.removeMovieClip();
Symbol 59 MovieClip [damnum] Frame 35
this.removeMovieClip();
Symbol 66 MovieClip [bub] Frame 1
stop();
Instance of Symbol 45 MovieClip in Symbol 66 MovieClip [bub] Frame 1
onClipEvent (enterFrame) { _parent._x = _parent._x + _parent.x; _parent._y = _parent._y + _parent.y; _parent._xscale = _parent._xscale - 1; _parent._yscale = _parent._yscale - 1; _parent.y = _parent.y + 1; if (_parent._xscale < 0) { _parent.removeMovieClip(); } }
Symbol 78 MovieClip [roundclip] Frame 60
Symbol 78 MovieClip [roundclip] Frame 119
_parent.StartGame(); this.removeMovieClip();
Symbol 81 Button
on (rollOver) { _parent.ShowPrev(tnum); } on (release) { _parent.PlayLev(); } on (rollOut) { _parent.HidePrev(); }
Symbol 84 Button
on (rollOver) { _parent.ShowPrev(tnum); } on (release) { _parent.allsounds[9].start(); _parent.PlayLev(); } on (rollOut) { _parent.HidePrev(); }
Symbol 87 Button
on (rollOver) { _parent.ShowPrev(tnum); }
Symbol 88 Button
on (rollOver) { _parent.levelshow._visible = 1; _parent.levshowout = "LOCKED"; } on (rollOut) { _parent.levelshow._visible = 0; _parent.levshowout = ""; }
Symbol 89 MovieClip [levshowclip] Frame 10
stop();
Symbol 89 MovieClip [levshowclip] Frame 20
stop();
Symbol 98 MovieClip [scoreline] Frame 1
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 109 MovieClip [bubble] Frame 1
stop();
Symbol 115 Button
on (rollOver) { _parent.pauseg = 1; } on (rollOut) { _parent.pauseg = 0; } on (press) { _parent.rootsound.setVolume(0); _parent.volumeon = 0; gotoAndStop (2); }
Symbol 116 Button
on (rollOver) { _parent.pauseg = 1; } on (rollOut) { _parent.pauseg = 0; } on (press) { _parent.rootsound.setVolume(100); _parent.volumeon = 1; gotoAndStop (1); }
Symbol 118 MovieClip Frame 1
stop();
Symbol 122 Button
on (press) { getURL ("http://www.wolfcom.ca/", "_blank"); }
Symbol 151 MovieClip Frame 215
_parent.gotoAndStop(2);
Symbol 159 Button
on (press) { _parent._parent.allsounds[9].start(); _parent._parent.gotoAndStop(2); }
Symbol 160 MovieClip Frame 13
stop();
Symbol 163 Button
on (press) { _parent._parent.allsounds[9].start(); _parent._parent.gotoAndStop(4); }
Symbol 164 MovieClip Frame 12
stop();
Symbol 168 Button
on (press) { _parent._parent.allsounds[9].start(); _parent._parent.gotoAndStop(7); }
Symbol 169 MovieClip Frame 12
stop();
Symbol 173 Button
on (press) { _parent._parent.allsounds[9].start(); _parent._parent.gotoAndStop(5); }
Symbol 174 MovieClip Frame 12
stop();
Symbol 178 Button
on (press) { _parent._parent.allsounds[9].start(); _parent._parent.gotoAndStop(6); }
Symbol 179 MovieClip Frame 12
stop();
Symbol 185 Button
on (release) { getURL ("http://www.wolfcom.ca/", "_blank"); }
Symbol 189 Button
on (release) { getURL ("http://www.wolfcom.ca/", "_blank"); }
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 2
_parent.MouseLoad(); if (_parent.allsounds[12].position == 0) { _parent.allsounds[12].start(0, 999); }
Symbol 197 Button
on (release) { allsounds[10].start(); ClearGame(); gotoAndStop (1); }
Symbol 203 Button
on (press) { _parent.allsounds[11].start(); _parent.tg1.gotoAndStop(1); _parent.tg2.gotoAndStop(1); _parent.gametype = gametype; gotoAndStop (2); }
Symbol 205 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 12
stop();
Symbol 214 Button
on (press) { _parent.allsounds[9].start(); _parent.gamemode = 1; _parent.gotoAndStop(3); }
Symbol 215 MovieClip Frame 12
stop();
Symbol 220 Button
on (rollOver) { PauseGame(); } on (rollOut) { PauseGame(); } on (release) { allsounds[10].start(); ClearGameOver(); ClearGame(); gotoAndStop (1); }
Symbol 224 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 10
stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 10
if (playgo == 1) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 242 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 273 Button
on (release) { allsounds[10].start(); ClearPrev(); ClearLevs(); gotoAndStop (1); }
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 5
stop();
Symbol 296 Button
on (release) { getURL ("http://www.wolfcom.ca/", "_blank"); }
Symbol 300 Button
on (release) { getURL ("http://www.n8-music.com/", "_blank"); }
Symbol 301 Button
on (release) { getURL ("http://www.wolfcom.ca/", "_blank"); }
Symbol 318 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 1
if (!_parent.thiscont) { stop(); } else { allscoresin.gamemodeout.gotoAndStop(2); _parent.ShowScores(1); gotoAndPlay (2); }
Symbol 320 MovieClip Frame 115
allscoresin.gamemodeout.gotoAndStop(1); _parent.ShowScores(0);
Symbol 338 Button
on (release) { getURL ("http://www.wolfcom.ca/paypal_trans.htm", "_blank"); }

Library Items

Symbol 1 Sound [WetKik]
Symbol 2 Sound [WarpBoss]
Symbol 3 Sound [Tick]
Symbol 4 Sound [takesound]
Symbol 5 Sound [PopReverb]
Symbol 6 Sound [itchy]
Symbol 7 Sound [humidity]
Symbol 8 Sound [FARTBASS]
Symbol 9 Sound [DungeonPlop]
Symbol 10 Sound [dryfire]
Symbol 11 Sound [clocktick]
Symbol 12 Sound [Clap]
Symbol 13 Sound [BowlMarble]
Symbol 14 Sound [blok]
Symbol 15 Sound [AquaBoss]
Symbol 16 GraphicUsed by:17 106
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClip [introfade]Uses:17
Symbol 19 GraphicUsed by:43
Symbol 20 GraphicUsed by:22 30 36
Symbol 21 GraphicUsed by:22 30 36 197 220 273
Symbol 22 ButtonUses:20 21Used by:43
Symbol 23 FontUsed by:24 25 28 29 31 34 35 37 40 195 196 227 228 229 235 240 241 243 244 279 280 283 287 289 290 291 292 306 307 308 313 314 315
Symbol 24 TextUses:23Used by:43
Symbol 25 TextUses:23Used by:43
Symbol 26 FontUsed by:27 38 39 41 42 57 92 93 94 95 96 97
Symbol 27 EditableTextUses:26Used by:43
Symbol 28 TextUses:23Used by:43
Symbol 29 TextUses:23Used by:43
Symbol 30 ButtonUses:20 21Used by:43
Symbol 31 TextUses:23Used by:43
Symbol 32 GraphicUsed by:43
Symbol 33 GraphicUsed by:43
Symbol 34 TextUses:23Used by:43
Symbol 35 TextUses:23Used by:43
Symbol 36 ButtonUses:20 21Used by:43
Symbol 37 TextUses:23Used by:43
Symbol 38 EditableTextUses:26Used by:43
Symbol 39 EditableTextUses:26Used by:43
Symbol 40 TextUses:23Used by:43
Symbol 41 EditableTextUses:26Used by:43
Symbol 42 EditableTextUses:26Used by:43
Symbol 43 MovieClip [gameoverclip]Uses:19 22 24 25 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
Symbol 44 GraphicUsed by:53
Symbol 45 MovieClipUsed by:53 66
Symbol 46 GraphicUsed by:53
Symbol 47 GraphicUsed by:53 163
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53 66 109
Symbol 52 GraphicUsed by:53 66
Symbol 53 MovieClip [bubdrop]Uses:44 45 46 47 48 49 50 51 52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [blastin]Uses:54Used by:56
Symbol 56 MovieClip [blastlink]Uses:55
Symbol 57 EditableTextUses:26Used by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClip [damnum]Uses:58
Symbol 60 GraphicUsed by:66 109
Symbol 61 GraphicUsed by:66 109
Symbol 62 GraphicUsed by:66 109
Symbol 63 GraphicUsed by:66 109
Symbol 64 GraphicUsed by:66 109
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip [bub]Uses:60 45 61 62 63 64 65 51 52
Symbol 67 FontUsed by:68 72 73 74 75 76 230 231 232 233 239
Symbol 68 TextUses:67Used by:78
Symbol 69 FontUsed by:70 71
Symbol 70 TextUses:69Used by:78
Symbol 71 TextUses:69Used by:78
Symbol 72 EditableTextUses:67Used by:78
Symbol 73 EditableTextUses:67Used by:78
Symbol 74 EditableTextUses:67Used by:78
Symbol 75 EditableTextUses:67Used by:78
Symbol 76 TextUses:67Used by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClip [roundclip]Uses:68 70 71 72 73 74 75 77
Symbol 79 GraphicUsed by:81 84
Symbol 80 GraphicUsed by:81 84
Symbol 81 ButtonUses:79 80Used by:89
Symbol 82 FontUsed by:83 85 274
Symbol 83 EditableTextUses:82Used by:89
Symbol 84 ButtonUses:79 80Used by:89
Symbol 85 EditableTextUses:82Used by:89
Symbol 86 GraphicUsed by:87 88
Symbol 87 ButtonUses:86Used by:89
Symbol 88 ButtonUses:86Used by:89
Symbol 89 MovieClip [levshowclip]Uses:81 83 84 85 87 88
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [crosshair]Uses:90
Symbol 92 EditableTextUses:26Used by:98
Symbol 93 EditableTextUses:26Used by:98
Symbol 94 EditableTextUses:26Used by:98
Symbol 95 EditableTextUses:26Used by:98
Symbol 96 EditableTextUses:26Used by:98
Symbol 97 EditableTextUses:26Used by:98
Symbol 98 MovieClip [scoreline]Uses:92 93 94 95 96 97Used by:319
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:101 115 116
Symbol 101 MovieClipUses:100Used by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [powout]Uses:99 101 102Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 MovieClipUses:16 105Used by:109 338
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip [bubble]Uses:60 106 61 62 63 64 107 51 108Used by:234
Symbol 110 GraphicUsed by:Timeline
Symbol 111 GraphicUsed by:118
Symbol 112 GraphicUsed by:115 116
Symbol 113 GraphicUsed by:115 116
Symbol 114 GraphicUsed by:115 116
Symbol 115 ButtonUses:112 113 114 100Used by:118
Symbol 116 ButtonUses:112 113 114 100Used by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:111 115 116 117Used by:Timeline
Symbol 119 MovieClipUsed by:Timeline
Symbol 120 GraphicUsed by:121 122 275 296 300  Timeline
Symbol 121 MovieClipUses:120Used by:122 151
Symbol 122 ButtonUses:121 120Used by:151
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:125
Symbol 125 MovieClipUses:124Used by:151
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:151
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:151
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:151
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:151
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:151
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:151
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:151
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:151
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:151
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:151
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:151
Symbol 148 FontUsed by:149
Symbol 149 TextUses:148Used by:150 187
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClipUses:122 125 127 129 131 133 135 137 139 141 143 145 147 150 121Used by:190
Symbol 152 FontUsed by:153 157 161 166 171 176 183 198 199 206 207 208 212 216 217 218 304 305 316 317 323 325
Symbol 153 TextUses:152Used by:190
Symbol 154 GraphicUsed by:155 209 214
Symbol 155 MovieClipUses:154Used by:159 163 168 173 178 209 214
Symbol 156 GraphicUsed by:159
Symbol 157 TextUses:152Used by:159
Symbol 158 GraphicUsed by:159
Symbol 159 ButtonUses:155 156 157 158Used by:160
Symbol 160 MovieClipUses:159Used by:190
Symbol 161 TextUses:152Used by:163
Symbol 162 GraphicUsed by:163
Symbol 163 ButtonUses:155 47 161 162Used by:164
Symbol 164 MovieClipUses:163Used by:190
Symbol 165 GraphicUsed by:168
Symbol 166 TextUses:152Used by:168
Symbol 167 GraphicUsed by:168
Symbol 168 ButtonUses:155 165 166 167Used by:169
Symbol 169 MovieClipUses:168Used by:190
Symbol 170 GraphicUsed by:173
Symbol 171 TextUses:152Used by:173
Symbol 172 GraphicUsed by:173
Symbol 173 ButtonUses:155 170 171 172Used by:174
Symbol 174 MovieClipUses:173Used by:190
Symbol 175 GraphicUsed by:178 209
Symbol 176 TextUses:152Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 ButtonUses:155 175 176 177Used by:179
Symbol 179 MovieClipUses:178Used by:190
Symbol 180 GraphicUsed by:190
Symbol 181 GraphicUsed by:190
Symbol 182 GraphicUsed by:185
Symbol 183 TextUses:152Used by:185
Symbol 184 GraphicUsed by:185
Symbol 185 ButtonUses:182 183 184Used by:190
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:149 186Used by:189 301  Timeline
Symbol 188 GraphicUsed by:189 301
Symbol 189 ButtonUses:187 188Used by:190
Symbol 190 MovieClipUses:151 153 160 164 169 174 179 180 181 185 189Used by:Timeline
Symbol 191 GraphicUsed by:Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 GraphicUsed by:197 220 273
Symbol 195 TextUses:23Used by:197 220 273
Symbol 196 TextUses:23Used by:197 220 273
Symbol 197 ButtonUses:194 195 21 196Used by:Timeline
Symbol 198 TextUses:152Used by:Timeline
Symbol 199 TextUses:152Used by:Timeline
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 ButtonUses:200 201 202Used by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:203 204Used by:Timeline
Symbol 206 TextUses:152Used by:Timeline
Symbol 207 TextUses:152Used by:Timeline
Symbol 208 TextUses:152Used by:209
Symbol 209 ButtonUses:155 175 208 154Used by:210
Symbol 210 MovieClipUses:209Used by:Timeline
Symbol 211 GraphicUsed by:214
Symbol 212 TextUses:152Used by:214
Symbol 213 GraphicUsed by:214
Symbol 214 ButtonUses:155 211 212 213 154Used by:215
Symbol 215 MovieClipUses:214Used by:Timeline
Symbol 216 TextUses:152Used by:Timeline
Symbol 217 TextUses:152Used by:Timeline
Symbol 218 TextUses:152Used by:Timeline
Symbol 219 GraphicUsed by:Timeline
Symbol 220 ButtonUses:194 195 21 196Used by:Timeline
Symbol 221 GraphicUsed by:225
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:222 223Used by:225
Symbol 225 MovieClipUses:221 224Used by:Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 TextUses:23Used by:Timeline
Symbol 228 TextUses:23Used by:Timeline
Symbol 229 TextUses:23Used by:Timeline
Symbol 230 EditableTextUses:67Used by:Timeline
Symbol 231 EditableTextUses:67Used by:Timeline
Symbol 232 EditableTextUses:67Used by:Timeline
Symbol 233 EditableTextUses:67Used by:Timeline
Symbol 234 MovieClipUses:109Used by:Timeline
Symbol 235 TextUses:23Used by:Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:238
Symbol 238 MovieClipUses:237Used by:Timeline
Symbol 239 TextUses:67Used by:Timeline
Symbol 240 TextUses:23Used by:242
Symbol 241 TextUses:23Used by:242
Symbol 242 MovieClipUses:240 241Used by:Timeline
Symbol 243 TextUses:23Used by:245
Symbol 244 TextUses:23Used by:245
Symbol 245 MovieClipUses:243 244Used by:Timeline
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:248 258
Symbol 248 MovieClipUses:247Used by:267
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:251
Symbol 251 MovieClipUses:250Used by:267
Symbol 252 GraphicUsed by:267
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:267
Symbol 255 GraphicUsed by:267
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:267
Symbol 258 MovieClipUses:247Used by:267
Symbol 259 GraphicUsed by:266
Symbol 260 GraphicUsed by:264
Symbol 261 ShapeTweeningUsed by:264
Symbol 262 ShapeTweeningUsed by:264
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:260 261 262 263Used by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:259 264 265Used by:267
Symbol 267 MovieClipUses:248 251 252 254 255 257 258 266Used by:Timeline
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:Timeline
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:Timeline
Symbol 272 GraphicUsed by:Timeline
Symbol 273 ButtonUses:194 195 21 196Used by:Timeline
Symbol 274 EditableTextUses:82Used by:Timeline
Symbol 275 MovieClipUses:120Used by:276
Symbol 276 MovieClipUses:275Used by:Timeline
Symbol 277 GraphicUsed by:Timeline
Symbol 278 GraphicUsed by:Timeline
Symbol 279 TextUses:23Used by:Timeline
Symbol 280 TextUses:23Used by:Timeline
Symbol 281 FontUsed by:282 293 294 295 297 298 299 322 324 326 328 341
Symbol 282 TextUses:281Used by:Timeline
Symbol 283 TextUses:23Used by:Timeline
Symbol 284 GraphicUsed by:Timeline
Symbol 285 GraphicUsed by:286
Symbol 286 ButtonUses:285Used by:Timeline
Symbol 287 TextUses:23Used by:Timeline
Symbol 288 GraphicUsed by:Timeline
Symbol 289 TextUses:23Used by:Timeline
Symbol 290 TextUses:23Used by:Timeline
Symbol 291 TextUses:23Used by:Timeline
Symbol 292 TextUses:23Used by:Timeline
Symbol 293 TextUses:281Used by:296
Symbol 294 TextUses:281Used by:296
Symbol 295 TextUses:281Used by:296
Symbol 296 ButtonUses:293 294 295 120Used by:Timeline
Symbol 297 TextUses:281Used by:300
Symbol 298 TextUses:281Used by:300
Symbol 299 TextUses:281Used by:300
Symbol 300 ButtonUses:297 298 299 120Used by:Timeline
Symbol 301 ButtonUses:187 188Used by:Timeline
Symbol 302 GraphicUsed by:Timeline
Symbol 303 GraphicUsed by:Timeline
Symbol 304 TextUses:152Used by:Timeline
Symbol 305 TextUses:152Used by:Timeline
Symbol 306 TextUses:23Used by:Timeline
Symbol 307 TextUses:23Used by:Timeline
Symbol 308 TextUses:23Used by:Timeline
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:Timeline
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:311Used by:Timeline
Symbol 313 TextUses:23Used by:Timeline
Symbol 314 TextUses:23Used by:Timeline
Symbol 315 TextUses:23Used by:Timeline
Symbol 316 TextUses:152Used by:318
Symbol 317 TextUses:152Used by:318
Symbol 318 MovieClipUses:316 317Used by:319
Symbol 319 MovieClipUses:98 318Used by:320
Symbol 320 MovieClipUses:319Used by:Timeline
Symbol 321 MovieClipUsed by:Timeline
Symbol 322 TextUses:281Used by:Timeline
Symbol 323 TextUses:152Used by:Timeline
Symbol 324 TextUses:281Used by:Timeline
Symbol 325 TextUses:152Used by:Timeline
Symbol 326 TextUses:281Used by:Timeline
Symbol 327 GraphicUsed by:Timeline
Symbol 328 TextUses:281Used by:Timeline
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:Timeline
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:333
Symbol 333 MovieClipUses:332Used by:Timeline
Symbol 334 GraphicUsed by:338
Symbol 335 FontUsed by:336
Symbol 336 TextUses:335Used by:338
Symbol 337 GraphicUsed by:338
Symbol 338 ButtonUses:334 106 336 337Used by:Timeline
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:Timeline
Symbol 341 TextUses:281Used by:Timeline

Instance Names

"musicbut"Frame 1Symbol 118 MovieClip
"recvar"Frame 1Symbol 119 MovieClip
"mainscreen"Frame 1Symbol 190 MovieClip
"tg1"Frame 2Symbol 205 MovieClip
"tg2"Frame 2Symbol 205 MovieClip
"backgr"Frame 3Symbol 225 MovieClip
"bubanim"Frame 3Symbol 234 MovieClip
"danger"Frame 3Symbol 103 MovieClip [powout]
"dangerflash"Frame 3Symbol 238 MovieClip
"gamelabel"Frame 3Symbol 242 MovieClip
"roundlabel"Frame 3Symbol 245 MovieClip
"cannon"Frame 3Symbol 267 MovieClip
"backblock"Frame 3Symbol 269 MovieClip
"smallblock"Frame 3Symbol 271 MovieClip
"levelshow"Frame 4Symbol 274 EditableText
"levprevover"Frame 4Symbol 276 MovieClip
"tg1"Frame 4Symbol 205 MovieClip
"tg2"Frame 4Symbol 205 MovieClip
"allscores"Frame 7Symbol 320 MovieClip
"getscores"Frame 7Symbol 321 MovieClip
"ename"Symbol 43 MovieClip [gameoverclip] Frame 3Symbol 38 EditableText
"ename"Symbol 43 MovieClip [gameoverclip] Frame 4Symbol 41 EditableText
"damnumin"Symbol 59 MovieClip [damnum] Frame 1Symbol 58 MovieClip
"lifemask"Symbol 103 MovieClip [powout] Frame 1Symbol 101 MovieClip
"bubglow"Symbol 109 MovieClip [bubble] Frame 1Symbol 106 MovieClip
"warningbox"Symbol 225 MovieClip Frame 1Symbol 224 MovieClip
"bubnext"Symbol 234 MovieClip Frame 1Symbol 109 MovieClip [bubble]
"canout"Symbol 266 MovieClip Frame 1Symbol 264 MovieClip
"guyarm2"Symbol 267 MovieClip Frame 1Symbol 248 MovieClip
"lever"Symbol 267 MovieClip Frame 1Symbol 251 MovieClip
"wheel"Symbol 267 MovieClip Frame 1Symbol 257 MovieClip
"guyarm"Symbol 267 MovieClip Frame 1Symbol 258 MovieClip
"canin"Symbol 267 MovieClip Frame 1Symbol 266 MovieClip
"ascore1"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore2"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore3"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore4"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore5"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore6"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore7"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore8"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore9"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"ascore10"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore1"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore2"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore3"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore4"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore5"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore6"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore7"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore8"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore9"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"rscore10"Symbol 319 MovieClip Frame 1Symbol 98 MovieClip [scoreline]
"gamemodeout"Symbol 319 MovieClip Frame 1Symbol 318 MovieClip
"allscoresin"Symbol 320 MovieClip Frame 1Symbol 319 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "WetKik"
ExportAssets (56)Timeline Frame 1Symbol 2 as "WarpBoss"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Tick"
ExportAssets (56)Timeline Frame 1Symbol 4 as "takesound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "PopReverb"
ExportAssets (56)Timeline Frame 1Symbol 6 as "itchy"
ExportAssets (56)Timeline Frame 1Symbol 7 as "humidity"
ExportAssets (56)Timeline Frame 1Symbol 8 as "FARTBASS"
ExportAssets (56)Timeline Frame 1Symbol 9 as "DungeonPlop"
ExportAssets (56)Timeline Frame 1Symbol 10 as "dryfire"
ExportAssets (56)Timeline Frame 1Symbol 11 as "clocktick"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Clap"
ExportAssets (56)Timeline Frame 1Symbol 13 as "BowlMarble"
ExportAssets (56)Timeline Frame 1Symbol 14 as "blok"
ExportAssets (56)Timeline Frame 1Symbol 15 as "AquaBoss"
ExportAssets (56)Timeline Frame 1Symbol 18 as "introfade"
ExportAssets (56)Timeline Frame 1Symbol 43 as "gameoverclip"
ExportAssets (56)Timeline Frame 1Symbol 53 as "bubdrop"
ExportAssets (56)Timeline Frame 1Symbol 55 as "blastin"
ExportAssets (56)Timeline Frame 1Symbol 56 as "blastlink"
ExportAssets (56)Timeline Frame 1Symbol 59 as "damnum"
ExportAssets (56)Timeline Frame 1Symbol 66 as "bub"
ExportAssets (56)Timeline Frame 1Symbol 78 as "roundclip"
ExportAssets (56)Timeline Frame 1Symbol 89 as "levshowclip"
ExportAssets (56)Timeline Frame 1Symbol 91 as "crosshair"
ExportAssets (56)Timeline Frame 1Symbol 98 as "scoreline"
ExportAssets (56)Timeline Frame 1Symbol 103 as "powout"
ExportAssets (56)Timeline Frame 1Symbol 109 as "bubble"

Dynamic Text Variables

creditsSymbol 27 EditableText"3"
enternameSymbol 38 EditableText""
finalscoreSymbol 39 EditableText"4603"
enternameSymbol 41 EditableText""
finalscoreSymbol 42 EditableText"4603"
numSymbol 57 EditableText"10"
roundtimeSymbol 72 EditableText"14:43"
timebonusSymbol 73 EditableText"1500"
roundtextSymbol 74 EditableText"ROUND 1"
roundtextSymbol 75 EditableText"ROUND 1"
levnumSymbol 83 EditableText"001"
levnumSymbol 85 EditableText"001"
numoutSymbol 92 EditableText"#"
nameoutSymbol 93 EditableText"NAME"
scoreoutSymbol 94 EditableText"SCORE"
numoutSymbol 95 EditableText"#"
nameoutSymbol 96 EditableText"NAME"
scoreoutSymbol 97 EditableText"SCORE"
scoreoutSymbol 230 EditableText"0"
shotoutSymbol 231 EditableText"5"
roundoutSymbol 232 EditableText"1"
creditsoutSymbol 233 EditableText"3"
levshowoutSymbol 274 EditableText"LEVEL 001"




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Created: 22/3 -2019 00:18:31 Last modified: 22/3 -2019 00:18:31 Server time: 02/05 -2024 20:44:22