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Dodge_game.swf

This is the info page for
Flash #99660

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

<p align="center"></p>

[space]

Start

Refill Health
-25000 points

Restart

Input Name

Submit

Play More Games

DODGE

[arrows or WASD to move, p to pause, m to mute]
[dodge all missiles]

<p align="center"></p>

Anti-Aliasing

<p align="center"></p>

Effects

<p align="center"></p>

Sound

Anti-Aliasing

BGM: True Eternity by St0rmChaser

PLAY MORE GAMES

GAMING NEWS

START GAME

RESUME

ActionScript [AS1/AS2]

Frame 1
skipArmor = false; stop(); var loadMsg = ("0 / " + _root.getBytesTotal()); onEnterFrame = function () { loadMsg = (_root.getBytesLoaded() + " / ") + _root.getBytesTotal(); if (_root.getBytesLoaded() == _root.getBytesTotal()) { if (skipArmor == false) { gotoAndStop (3); } else { gotoAndStop (5); } _root.kongregateServices.connect(); } }; var rcMenu = new ContextMenu(); rcMenu.hideBuiltInItems(); _root.menu = rcMenu;
Frame 4
gotoAndStop (5);
Frame 5
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); var _local1 = getTimer(); while ((getTimer() - _local1) < 1500) { } getURL ("http://rankz.armorbot.com/dodgegame/", "_blank", "GET"); } MovieClip.prototype.drawEllipse = function (xRadius, yRadius, centerX, centerY, sides) { this.moveTo(centerX + xRadius, centerY); var _local2 = 0; while (_local2 <= sides) { var _local8 = _local2 / sides; var _local3 = (_local8 * 2) * Math.PI; var _local6 = Math.cos(_local3); var _local4 = Math.sin(_local3); var _local7 = centerX + (_local6 * xRadius); var _local5 = centerY + (_local4 * yRadius); this.lineTo(_local7, _local5); _local2++; } }; var rcMenu = new ContextMenu(); rcMenu.hideBuiltInItems(); _root.menu = rcMenu; var pauseListener = new Object(); pauseListener.onKeyDown = function () { if (Key.getAscii() == 112) { if (LevelManager.isPausable()) { if (Stepper.isPaused()) { Stepper.unpause(); _root.mainMenu._visible = false; _root.mainMenu.swapDepths(-112); _root.mainMenu._alpha = 100; } else { Stepper.pause(); _root.mainMenu._visible = true; _root.mainMenu.swapDepths(_root.getNextHighestDepth()); _root.mainMenu._alpha = 50; } } } else if (Key.getAscii() == 109) { SoundManager.mute(); } }; Key.addListener(pauseListener); attachMovie("gridbg", "bg", -10); var debrisField = new DebrisField(); var effects; var stepper = new Stepper(); var player = new Player(400, 300); var lm = new LevelManager(); var hm = new HudManager(); effects = 1; _quality = "MEDIUM"; Stepper.pause(); stop(); onEnterFrame = function () { stepper.stepAll(); };
Instance of Symbol 136 MovieClip "mainMenu" in Frame 5
onClipEvent (load) { this.swapDepths(_root.getNextHighestDepth()); }
Symbol 137 MovieClip [__Packages.ScoreManager] Frame 0
class ScoreManager { function ScoreManager () { } static function getScore() { return(score); } static function getMultiplier() { return(multiplier); } static function resetMultiplier() { multiplier = 1; _root.kongregateStats.submit("LongestStreak", streak); streak = 1; } static function incrementMultiplier() { if (multiplier < 8) { multiplier++; } streak++; } static function addScore(num) { score = score + (num * multiplier); } static function resetScore() { score = 0; multiplier = 1; } static function subtractHealthScore() { if (score >= 25000) { score = score - 25000; return(true); } return(false); } static var score = 0; static var multiplier = 1; static var streak = 1; }
Symbol 138 MovieClip [__Packages.LevelManager] Frame 0
class LevelManager extends MovieClip { static var wm, title, displayBox; function LevelManager () { super(); signal(); } static function addStuffTest() { wm = new WaveManager(210, 360); var _local1 = 0; while (_local1 < (3 * level)) { wm.push("Enemy"); _local1++; } _local1 = 0; while (_local1 < ((2 * level) - 2)) { wm.push("MovingEnemy"); _local1++; } _local1 = 0; while (_local1 < ((1.5 * level) - 3)) { wm.push("SelfDestructingEnemy"); _local1++; } _local1 = 0; while (_local1 < ((0.5 * level) - 1.5)) { wm.push("TeleportingEnemy"); _local1++; } _local1 = 0; while (_local1 < ((0.5 * level) - 2)) { wm.push("StraightEnemy"); _local1++; } } static function populateWave() { switch (level) { case 1 : title = "Getting your feet wet"; wm = new WaveManager(60, 120, 1); var _local1 = 0; while (_local1 < 6) { wm.push("Enemy"); _local1++; } break; case 2 : title = "Here they come!"; wm = new WaveManager(90, 150, 2); _local1 = 0; while (_local1 < 12) { wm.push("Enemy"); _local1++; } break; case 3 : title = "New and improved!"; wm = new WaveManager(60, 120, 1); _local1 = 0; while (_local1 < 6) { wm.push("Enemy"); _local1++; } wm.push("MovingEnemy"); wm.push("MovingEnemy"); break; case 4 : title = "Medley"; wm = new WaveManager(90, 150, 2); _local1 = 0; while (_local1 < 6) { wm.push("Enemy"); wm.push("MovingEnemy"); _local1++; } break; case 5 : title = "Restless"; wm = new WaveManager(60, 90, 1); _local1 = 0; while (_local1 < 8) { wm.push("MovingEnemy"); _local1++; } break; case 6 : title = "Suicidal"; wm = new WaveManager(60, 90, 1); _local1 = 0; while (_local1 < 6) { wm.push("Enemy"); wm.push("MovingEnemy"); _local1++; } _local1 = 0; while (_local1 < 3) { wm.push("SelfDestructingEnemy"); _local1++; } break; case 7 : title = "Escalation"; wm = new WaveManager(90, 150, 2); _local1 = 0; while (_local1 < 8) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); _local1++; } break; case 8 : title = "They come in threes"; wm = new WaveManager(120, 180, 3); _local1 = 0; while (_local1 < 10) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); _local1++; } break; case 9 : title = "Just dodge"; wm = new WaveManager(420, 420, 4); _local1 = 0; while (_local1 < 12) { wm.push("SelfDestructingEnemy"); _local1++; } break; case 10 : title = "Huh?"; wm = new WaveManager(90, 150, 2); _local1 = 0; while (_local1 < 6) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); _local1++; } _local1 = 0; while (_local1 < 3) { wm.push("TeleportingEnemy"); wm.push("SelfDestructingEnemy"); _local1++; } break; case 11 : title = "Medley II"; wm = new WaveManager(120, 180, 3); _local1 = 0; while (_local1 < 12) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); wm.push("TeleportingEnemy"); _local1++; } break; case 12 : title = "Green mayhem"; wm = new WaveManager(90, 150, 2); _local1 = 0; while (_local1 < 12) { wm.push("TeleportingEnemy"); wm.push("SelfDestructingEnemy"); _local1++; } break; case 13 : title = "Lucky thirteen"; wm = new WaveManager(60, 90, 13); _local1 = 0; while (_local1 < 4) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); wm.push("TeleportingEnemy"); _local1++; } wm.push("Enemy"); break; case 14 : title = "Four of 'em"; wm = new WaveManager(150, 210, 4); _local1 = 0; while (_local1 < 20) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); wm.push("TeleportingEnemy"); _local1++; } break; case 15 : title = "Don't blink!"; wm = new WaveManager(60, 90, 2); _local1 = 0; while (_local1 < 50) { wm.push("TeleportingEnemy"); _local1++; } break; case 16 : title = "Snipers"; wm = new WaveManager(90, 150, 2); _local1 = 0; while (_local1 < 6) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); wm.push("TeleportingEnemy"); _local1++; } _local1 = 0; while (_local1 < 3) { wm.push("StraightEnemy"); _local1++; } break; case 17 : title = "Medley III"; wm = new WaveManager(120, 180, 3); _local1 = 0; while (_local1 < 12) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); wm.push("TeleportingEnemy"); wm.push("StraightEnemy"); _local1++; } _local1 = 0; while (_local1 < 3) { wm.push("SelfDestructingEnemy"); _local1++; } break; case 18 : title = "Citrus"; wm = new WaveManager(90, 150, 2); _local1 = 0; while (_local1 < 15) { wm.push("StraightEnemy"); _local1++; } break; case 19 : title = "Last stand"; wm = new WaveManager(150, 240, 5); _local1 = 0; while (_local1 < 20) { wm.push("Enemy"); wm.push("MovingEnemy"); wm.push("SelfDestructingEnemy"); wm.push("TeleportingEnemy"); wm.push("StraightEnemy"); _local1++; } break; case 20 : title = "Back to the beginning"; wm = new FinaleWaveManager(); } } static function resetPlayer() { _root.player.getMovie()._x = Stage.width >> 1; _root.player.getMovie()._y = Stage.height >> 1; _root.player.getMovie()._rotation = 0; } static function start() { pausable = true; displayBox.removeMovieClip(); _root.debrisField.dimField(); Stepper.unpause(); } static function signal() { pausable = false; _root.kongregateStats.submit("MaxLevel", level); level++; wm.die(); populateWave(); Stepper.pause(); resetPlayer(); display((("Level " + level) + ": ") + title); } static function signalFinished() { _root.kongregateStats.submit("GameComplete", 1); ScoreManager.addScore(ScoreManager.getScore() * 0.1); restart(); displayScore("Congratulations! You win!"); } static function signalDeath() { restart(); displayScore("You died!"); } static function restart() { _root.kongregateStats.submit("Score", ScoreManager.getScore()); pausable = false; level = 0; wm.die(); wm = null; var _local3 = 0; while (_local3 < 10) { var _local2 = 0; while (_local2 < Enemy.enemies.size()) { Enemy.enemies.get(_local2).die(); _local2++; } _local2 = 0; while (_local2 < Missile.missiles.size()) { Missile.missiles.get(_local2).die(); _local2++; } _local3++; } _root.player.die(); _root.hm = new HudManager(); } static function display(msg) { displayBox = _root.attachMovie("levelDisplayBox", "levelDisplayBox" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); displayBox._x = Stage.width >> 1; displayBox._y = Stage.height >> 1; displayBox.lvlText = msg; } static function displayScore(msg) { displayBox = _root.attachMovie("scoreDisplayBox", "scoreDisplayBox" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); displayBox._x = Stage.width >> 1; displayBox._y = Stage.height >> 1; displayBox.score = "Score: " + ScoreManager.getScore(); displayBox.lvlText = msg; } static function isPausable() { return(pausable); } static var level = 0; static var pausable = false; }
Symbol 139 MovieClip [__Packages.Steppable] Frame 0
interface Steppable { }
Symbol 140 MovieClip [__Packages.WaveManager] Frame 0
class WaveManager implements Steppable { var enemyList, minTime, maxTime, releaseTime; function WaveManager (minTime, maxTime, maxPerWave) { enemyList = new Array(); this.minTime = minTime; this.maxTime = maxTime; if (maxPerWave != null) { this.maxPerWave = maxPerWave; } releaseTime = CustomMath.randomRange(minTime, maxTime); timer = releaseTime - 30; Stepper.add(this); } function step() { if (timer > releaseTime) { releaseEnemies(); timer = 0; } else { if ((enemyList.size() <= 0) && (isDone())) { SoundManager.endLevel(); LevelManager.signal(); die(); } timer++; } } function push(e) { enemyList.push(e); shuffle(); } function clear() { enemyList = new Array(); } function shuffle() { var _local5 = 0; while (_local5 < 3) { var _local2 = 0; while (_local2 < enemyList.length) { var _local3 = enemyList[_local2]; var _local4; _local4 = random(enemyList.length); enemyList[_local2] = enemyList[_local4]; enemyList[_local4] = _local3; _local2++; } _local5++; } } function releaseEnemies() { var _local5 = CustomMath.randomRange(1, maxPerWave); var _local3 = 0; while (_local3 < maxPerWave) { if (enemyList.length <= 0) { return(undefined); } var _local4 = enemyList.pop(); var _local2 = getRandomPoint(); switch (_local4) { case "Enemy" : new Enemy(_local2.x, _local2.y); break; case "MovingEnemy" : new MovingEnemy(_local2.x, _local2.y); break; case "SelfDestructingEnemy" : new SelfDestructingEnemy(_local2.x, _local2.y); break; case "TeleportingEnemy" : new TeleportingEnemy(_local2.x, _local2.y); break; case "StraightEnemy" : new StraightEnemy(_local2.x, _local2.y); break; default : new Enemy(_local2.x, _local2.y); } _local3++; } } function getRandomPoint() { var _local2; var _local1; if (Math.random() < 0.5) { _local1 = CustomMath.randomRange(-30, Stage.height + 30); if (Math.random() < 0.5) { _local2 = CustomMath.randomRange(-40, -20); } else { _local2 = CustomMath.randomRange(Stage.width + 20, Stage.width + 40); } } else { _local2 = CustomMath.randomRange(-30, Stage.width + 30); if (Math.random() < 0.5) { _local1 = CustomMath.randomRange(-40, -20); } else { _local1 = CustomMath.randomRange(Stage.height + 20, Stage.height + 40); } } return(new flash.geom.Point(_local2, _local1)); } function getRandomX() { if (Math.random() < 0.5) { return((Math.random() * 30) - 20); } return((Math.random() * 30) + Stage.width); } function getRandomY() { if (Math.random() < 0.5) { return((Math.random() * 30) - 20); } return((Math.random() * 30) + Stage.height); } function isDone() { if ((((enemyList <= 0) && (Missile.missiles.size() <= 0)) && (Enemy.enemies.size() <= 0)) && (!dead)) { endTimer++; } return(endTimer >= 105); } function die() { dead = true; Stepper.remove(this); } var maxPerWave = 3; var timer = 0; var dead = false; var endTimer = 0; }
Symbol 141 MovieClip [__Packages.CustomMath] Frame 0
class CustomMath { function CustomMath () { } static function degToRad(n) { return((Math.PI * n) / 180); } static function radToDeg(n) { return((n * 180) / Math.PI); } static function isInStage(mc) { return(!((((mc._x < -50) || (mc._x > (Stage.width + 50))) || (mc._y < -50)) || (mc._y > (Stage.height + 50)))); } static function getAngleToPlayer(x, y) { return(radToDeg(Math.atan2(_root.player.getCoords().y - y, _root.player.getCoords().x - x))); } static function randomRange(min, max) { var _local1 = max - min; return((Math.random() * (_local1 + 1)) + min); } }
Symbol 142 MovieClip [__Packages.ObjectList] Frame 0
class ObjectList { var list, pos; function ObjectList () { list = new Array(); pos = 0; } function add(o) { if (indexOf(o) < 0) { list[pos] = o; pos++; } } function get(index) { return(list[index]); } function remove(o) { var _local2 = indexOf(o); if (_local2 >= 0) { list[_local2] = list[--pos]; } } function getLength() { return(pos); } function size() { return(pos); } function indexOf(o) { var _local2 = 0; while (_local2 < list.length) { if (o == list[_local2]) { return(_local2); } _local2++; } return(-1); } function toArray() { return(list); } }
Symbol 143 MovieClip [__Packages.Stepper] Frame 0
class Stepper { static var removalStack; function Stepper () { } static function add(s) { steppables.add(s); } static function remove(s) { addToRemoveStack(s); } function stepAll() { if (!paused) { removeAllFromStack(); var _local2 = 0; while (_local2 < steppables.getLength()) { Steppable(steppables.get(_local2)).step(); _local2++; } } } static function addToRemoveStack(o) { if (removalStack == null) { removalStack = new Array(); } removalStack.push(o); } function removeAllFromStack() { var _local1 = 0; while (_local1 < removalStack.length) { steppables.remove(removalStack[_local1]); _local1++; } removalStack = null; } static function pause() { paused = true; } static function unpause() { paused = false; } static function isPaused() { return(paused); } function killAll() { var _local1 = 0; while (_local1 < steppables.size()) { addToRemoveStack(steppables.get(_local1)); _local1++; } } static var steppables = new ObjectList(true); static var paused = false; }
Symbol 144 MovieClip [__Packages.SoundManager] Frame 0
class SoundManager { function SoundManager () { } static function playBGM() { function loopBack() { SoundManager.bgm.start(); } bgm.attachSound("sBGM"); bgm.start(); bgm.onSoundComplete = loopBack; } static function stopBGM() { bgm.stop(); } static function explosion() { var _local1 = new Sound(); _local1.attachSound("sExplosion1"); _local1.start(); } static function endLevel() { var _local1 = new Sound(); _local1.attachSound("sEndLevel"); _local1.start(); } static function fireRedMissile() { var _local1 = new Sound(); _local1.attachSound("sFireRedMissile"); _local1.start(); } static function fireOrangeMissile() { var _local1 = new Sound(); _local1.attachSound("sFireOrangeMissile"); _local1.start(); } static function bigExplosion() { var _local1 = new Sound(); _local1.attachSound("sExplosion2"); _local1.start(); } static function teleport() { var _local1 = new Sound(); _local1.attachSound("sTeleport"); _local1.start(); } static function mute() { var _local1 = new Sound(); if (isMuted) { _local1.setVolume(100); } else { _local1.setVolume(0); } isMuted = !isMuted; } static function muted() { return(isMuted); } static var isMuted = false; static var bgm = new Sound(); }
Symbol 145 MovieClip [__Packages.MovieClipHolder] Frame 0
class MovieClipHolder extends MovieClip { var mc; function MovieClipHolder (m, shiny, doNotAdd, lowQualGlow) { super(); mc = m; if ((_root.effects >= 2) && (!doNotAdd)) { mc.blendMode = "add"; } if ((_root.effects >= 0) && (shiny != null)) { var _local4 = mc.filters; _local4.push(new flash.filters.GlowFilter(shiny, 100, 15, 15, 1, ((lowQualGlow || (_root.effects == 0)) ? 1 : 2))); mc.filters = _local4; } } function setMovie(m, shiny) { mc = m; if (_root.effects >= 2) { mc.blendMode = "add"; } if (_root.effects >= 1) { if (shiny) { var _local3 = mc.filters; _local3.push(new flash.filters.GlowFilter(shiny, 25, 15, 15, 1.5, 2)); mc.filters = _local3; } } } function getMovie() { return(mc); } }
Symbol 146 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends MovieClipHolder implements Steppable { var mc, health, targetCoords, xspeed, yspeed, tm, dm; function Enemy (x, y) { super(_root.attachMovie(getEnemyType(), getEnemyType() + _root.getNextHighestDepth(), _root.getNextHighestDepth()), getColor(), true); mc._x = x; mc._y = y; assignNewTarget(); createTrailManager(); createDebrisManager(); health = getMaxHealth(); Stepper.add(this); add(this); var _local4 = Math.atan2(targetCoords.y - mc._y, targetCoords.x - mc._x); xspeed = getSpeed() * Math.cos(_local4); yspeed = getSpeed() * Math.sin(_local4); mc._rotation = CustomMath.radToDeg(_local4); } function getScore() { return(SCORE); } function getSpeed() { return(SPEED); } function getEnemyType() { return(ENEMY_TYPE); } function getWaitTime() { return(WAIT_TIME); } function getMaxHealth() { return(MAX_HEALTH); } function getColor() { return(COLOR); } function getShapeFlag() { return(SHAPE_FLAG); } static function add(m) { enemies.add(m); } static function remove(m) { enemies.remove(m); } function step() { if (checkProximity()) { shootIfAble(); tm.die(); delete tm; } else { move(); } checkHit(); } function createDebrisManager() { dm = new DebrisManager(getColor(), 6); } function createTrailManager() { if (_root.effects >= 2) { tm = new TrailManager(mc, mc.exhaust1, 1, 16566798); } else { tm = new TrailManager(mc, mc.exhaust1, 1); } } function checkProximity() { return((Math.abs(mc._x - targetCoords.x) < 10) && (Math.abs(mc._y - targetCoords.y) < 10)); } function move() { mc._x = mc._x + xspeed; mc._y = mc._y + yspeed; tm.makeTrail(); } function getWeaponsPoints() { var _local2 = new flash.geom.Point(mc.weapon1._x, mc.weapon1._y); mc.localToGlobal(_local2); return(new Array(_local2)); } function shootIfAble() { rotateToPlayer(); if (timer > getWaitTime()) { var _local4 = getWeaponsPoints(); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; createNewMissile(_local3.x, _local3.y); _local2++; } timer = 0; } timer++; } function assignNewTarget() { targetCoords = new flash.geom.Point(CustomMath.randomRange(100, Stage.width - 100), CustomMath.randomRange(100, Stage.height - 100)); } function createNewMissile(x, y) { new Missile(x, y); } function rotateToPlayer() { var _local3 = Math.atan2(_root.player.getMovie()._y - mc._y, _root.player.getMovie()._x - mc._x); mc._rotation = CustomMath.radToDeg(_local3); } function checkHit() { var _local3 = missileCheckNumber; while (_local3 < Missile.missiles.getLength()) { var _local2 = Missile.missiles.get(_local3); if (_local2.hit(mc, getShapeFlag())) { health = health - _local2.getDamage(); _local2.die(); } _local3 = _local3 + 2; } if (health <= 0) { die(); } if (missileCheckNumber == 0) { missileCheckNumber = 1; } else { missileCheckNumber = 0; } } function die() { if (health <= 0) { ScoreManager.addScore(getScore()); ScoreManager.incrementMultiplier(); } tm.die(); dm.createDebrisField(mc._x, mc._y); Stepper.remove(this); remove(this); mc.blendMode = "normal"; var _local3 = new Array(); _local3.push(new flash.filters.GlowFilter(getColor(), 100, 15, 15, 1.5, 1)); mc.filters = _local3; mc.swapDepths(_root.getNextHighetDepth()); mc.gotoAndPlay("death"); } static var SCORE = 100; static var SPEED = 5; static var WAIT_TIME = 60; static var ENEMY_TYPE = "enemy1"; static var MAX_HEALTH = 2; static var COLOR = 16776960; static var SHAPE_FLAG = false; static var enemies = new ObjectList(); var timer = 0; var missileCheckNumber = 0; }
Symbol 147 MovieClip [__Packages.DebrisManager] Frame 0
class DebrisManager extends MovieClip { var color, number; function DebrisManager (color, number) { super(); this.color = color; this.number = number; } function createDebrisField(x, y) { if (_root.effects >= 0) { var _local3 = 0; while (_local3 < ((number * _root.effects) + 1)) { new Debris(x, y, color, Math.random() * 360, CustomMath.randomRange(8, 15), BASE_TIME * _root.effects); _local3++; } } } static var BASE_TIME = 150; }
Symbol 148 MovieClip [__Packages.Debris] Frame 0
class Debris extends MovieClipHolder implements Steppable { var mc, angle, speed, max_time; function Debris (x, y, color, angle, speed, time) { super(_root.createEmptyMovieClip("debris" + _root.getNextHighestDepth(), _root.getNextHighestDepth()), ((_root.effects >= 2) ? (color) : null), false, true); mc.lineStyle(2, color); var _local4 = new flash.geom.Point(CustomMath.randomRange(-5, 0), CustomMath.randomRange(-2, 2)); mc.moveTo(_local4.x, _local4.y); mc.lineTo(CustomMath.randomRange(0, 5), CustomMath.randomRange(2, 6)); mc.lineTo(CustomMath.randomRange(5, 10), CustomMath.randomRange(-2, 2)); mc.lineTo(CustomMath.randomRange(0, 5), CustomMath.randomRange(-2, -6)); mc.lineTo(_local4.x, _local4.y); mc._alpha = 25; mc._x = x; mc._y = y; this.angle = angle; this.speed = speed; max_time = time; mc._rotation = Math.random() * 360; Stepper.add(this); } function step() { move(); } function move() { if (speed > 0.1) { mc._rotation = mc._rotation + speed; var _local3 = CustomMath.degToRad(angle); mc._x = mc._x + (speed * Math.cos(_local3)); mc._y = mc._y + (speed * Math.sin(_local3)); speed = speed * BASE_DECAY; } else { _root.debrisField.addDebris(this); die(); } } function die() { mc.removeMovieClip(); Stepper.remove(this); } static var BASE_DECAY = 0.9; var timer = 0; }
Symbol 149 MovieClip [__Packages.TrailManager] Frame 0
class TrailManager extends MovieClipHolder { var parent, target, trailNumber, color, mc; function TrailManager (parent, target, trailNumber, color) { super(_root.createEmptyMovieClip("trail" + _root.getNextHighestDepth(), _root.getNextHighestDepth()), ((_root.effects >= 3) ? (color) : null), false, true); this.parent = parent; this.target = target; this.trailNumber = trailNumber; this.color = color; if (_root.effects >= 1) { mc.blendMode = "add"; } } function getCoords() { var _local2 = new flash.geom.Point(target._x, target._y); parent.localToGlobal(_local2); return(_local2); } function makeTrail(rot) { var _local2 = mc.attachMovie("trail" + trailNumber, "trail" + mc.getNextHighestDepth(), mc.getNextHighestDepth()); var _local3 = getCoords(); _local2._x = _local3.x; _local2._y = _local3.y; if (rot != null) { _local2._rotation = rot; } else { _local2._rotation = Math.random() * 180; } } function die() { mc.removeMovieClip(); } }
Symbol 150 MovieClip [__Packages.Missile] Frame 0
class Missile extends MovieClipHolder implements Steppable { var mc, newAngle, tm, dm; function Missile (x, y, newAngle) { super(_root.attachMovie("missile1", "missile1" + _root.getNextHighestDepth(), _root.getNextHighestDepth())); mc._x = x; mc._y = y; this.newAngle = newAngle; createTrailManager(); createDebrisManager(); createSound(); add(this); Stepper.add(this); } function getMaxSpeed() { return(MAX_SPEED); } function getAccel() { return(ACCEL); } function getMissileTimer() { return(MISSILE_TIMER); } function getGraceTimer() { return(GRACE_TIMER); } static function add(m) { missiles.add(m); } static function remove(m) { missiles.remove(m); } function step() { followPlayer(); if (graceTimer > getMissileTimer()) { die(); } graceTimer++; if ((((mc._x < 0) || (mc._x > Stage.width)) || (mc._y < 0)) || (mc._y > Stage.height)) { outOfBounds(); } } function createSound() { SoundManager.fireRedMissile(); } function outOfBounds() { die(); } function createTrailManager() { tm = new EfficientTrailManager(mc, mc.exhaust1, 2, ((_root.effects >= 3) ? 16711680 : null), getTrailLength(), true, 50); } function getTrailLength() { if (_root.effects <= 1) { return(6); } return(9); } function createDebrisManager() { if (_root.effects >= 2) { dm = new DebrisManager(16711680, 1); } } function followPlayer() { if (skipSwitch) { var _local3; if (isGrace() && (newAngle)) { _local3 = CustomMath.degToRad(newAngle); } else { _local3 = Math.atan2(_root.player.getMovie()._y - mc._y, _root.player.getMovie()._x - mc._x); } var _local4 = (xspeed * xspeed) + (yspeed * yspeed); var _local5 = getMaxSpeed() * getMaxSpeed(); xspeed = xspeed + (getAccel() * Math.cos(_local3)); yspeed = yspeed + (getAccel() * Math.sin(_local3)); if (_local4 > _local5) { xspeed = xspeed * (_local5 / _local4); yspeed = yspeed * (_local5 / _local4); } } mc._x = mc._x + xspeed; mc._y = mc._y + yspeed; tm.makeTrail(); skipSwitch = !skipSwitch; } function isGrace() { return(graceTimer < getGraceTimer()); } function getX() { return(mc._x); } function getY() { return(mc._y); } function getDamage() { return(DAMAGE); } function hit(m, shapeFlag, isPlayer) { if (isPlayer || (!isGrace())) { return(m.hitTest(mc._x, mc._y, shapeFlag)); } return(false); } function die() { dm.createDebrisField(mc._x, mc._y); Stepper.remove(this); remove(this); tm.die(); new Explosion(mc._x, mc._y, 1, 0); mc.removeMovieClip(); } static var MAX_SPEED = 6; static var ACCEL = 2; static var DAMAGE = 1; static var GRACE_TIMER = 12; static var MISSILE_TIMER = 150; static var missiles = new ObjectList(); var xspeed = 0; var yspeed = 0; var graceTimer = 0; var skipSwitch = true; }
Symbol 151 MovieClip [__Packages.EfficientTrailManager] Frame 0
class EfficientTrailManager extends TrailManager { var endTransform, trailClips, getCoords, mc, trailNumber; function EfficientTrailManager (parent, target, trailNumber, color, number, fade, endTransform, rotType) { super(parent, target, trailNumber, color); if (number != null) { this.number = number; } if (fade != null) { this.fade = fade; } if (rotType != null) { this.rotType = rotType; } this.endTransform = endTransform; trailClips = new Array(); var _local3 = getCoords(); trailClips.push(mc.attachMovie("trail" + trailNumber, "t" + mc.getNextHighestDepth(), mc.getNextHighestDepth(), {x:_local3.x, y:_local3.y, cacheAsBitmap:true, _rotation:this.rotType})); } function makeTrail() { var _local3 = getCoords(); if (trailClips.length < number) { trailClips.push(createNewTrail()); } var _local2 = trailClips.length - 1; while (_local2 > 0) { trailClips[_local2]._x = trailClips[_local2 - 1]._x; trailClips[_local2]._y = trailClips[_local2 - 1]._y; _local2--; } trailClips[0]._x = _local3.x; trailClips[0]._y = _local3.y; } function createNewTrail() { var _local3 = trailClips[trailClips.length - 1]; var _local2 = new Object(); if (fade) { _local2._alpha = 100 - ((trailClips.length - 1) * (100 / number)); } if (endTransform != null) { var _local4 = 100 - endTransform; _local2._xscale = (((endTransform - 100) / number) * (trailClips.length - 1)) + 100; _local2._yscale = _local2._xscale; } _local2._rotation = rotType; _local2.cacheAsBitmap = true; return(mc.attachMovie("trail" + trailNumber, "t" + mc.getNextHighestDepth(), mc.getNextHighestDepth(), _local2)); } function die() { mc.removeMovieClip(); } var number = 10; var fade = true; var rotType = 0; }
Symbol 152 MovieClip [__Packages.Explosion] Frame 0
class Explosion extends MovieClip implements Steppable { function Explosion (x, y, explosionType, delay) { super(); type = explosionType; SoundManager.explosion(); this.x = x; this.y = y; if (delay) { this.delay = delay; } Stepper.add(this); } function step() { if (timer >= delay) { createExplosion(); die(); } timer++; } function createExplosion() { var _local3 = _root.attachMovie("explosion" + type, "explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = x; _local3._y = y; if (_root.effects >= 2) { _local3.blendMode = "add"; } else { _local3.blendMode = "normal"; } } function die() { Stepper.remove(this); } var type = 1; var size = 10; var x = 0; var y = 0; var delay = 0; var timer = 0; }
Symbol 153 MovieClip [__Packages.MovingEnemy] Frame 0
class MovingEnemy extends Enemy { var mc, targetCoords, tm, checkProximity, assignNewTarget, shootIfAble, checkHit; function MovingEnemy (x, y) { super(x, y); } function getScore() { return(SCORE); } function getSpeed() { return(SPEED); } function getEnemyType() { return(ENEMY_TYPE); } function getWaitTime() { return(WAIT_TIME); } function getMaxHealth() { return(MAX_HEALTH); } function getAccel() { return(ACCEL); } function getColor() { return(COLOR); } function getShapeFlag() { return(SHAPE_FLAG); } function move() { if ((skipSwitch % 3) == 0) { var _local4; _local4 = Math.atan2(targetCoords.y - mc._y, targetCoords.x - mc._x); var _local2 = (xspeed * xspeed) + (yspeed * yspeed); var _local3 = getSpeed() * getSpeed(); xspeed = xspeed + (getAccel() * Math.cos(_local4)); yspeed = yspeed + (getAccel() * Math.sin(_local4)); if (_local2 > _local3) { xspeed = xspeed * (_local3 / _local2); yspeed = yspeed * (_local3 / _local2); } mc._rotation = CustomMath.radToDeg(Math.atan2(yspeed, xspeed)); } skipSwitch++; mc._x = mc._x + xspeed; mc._y = mc._y + yspeed; tm.makeTrail(); } function step() { if (checkProximity()) { assignNewTarget(); } else { move(); } shootIfAble(); checkHit(); } function getWeaponsPoints() { var _local2 = new flash.geom.Point(mc.turret.weapon1._x, mc.turret.weapon1._y); mc.turret.localToGlobal(_local2); return(new Array(_local2)); } function rotateToPlayer() { var _local3 = Math.atan2(_root.player.getMovie()._y - mc._y, _root.player.getMovie()._x - mc._x); mc.turret._rotation = CustomMath.radToDeg(_local3) - mc._rotation; } static var SCORE = 150; static var SPEED = 2; static var ACCEL = 0.3; static var WAIT_TIME = 60; static var ENEMY_TYPE = "enemy2"; static var MAX_HEALTH = 3; static var SHAPE_FLAG = false; static var COLOR = 65535; var xspeed = 0; var yspeed = 0; var skipSwitch = 0; }
Symbol 154 MovieClip [__Packages.SelfDestructingEnemy] Frame 0
class SelfDestructingEnemy extends Enemy { var mc, die; function SelfDestructingEnemy (x, y) { super(x, y); } function getScore() { return(SCORE); } function getSpeed() { return(SPEED); } function getEnemyType() { return(ENEMY_TYPE); } function getWaitTime() { return(WAIT_TIME); } function getMaxHealth() { return(MAX_HEALTH); } function getColor() { return(COLOR); } function getShapeFlag() { return(SHAPE_FLAG); } function createTrailManager() { } function rotateToPlayer() { } function createNewMissile() { SoundManager.bigExplosion(); var _local2 = 0; while (_local2 < SHOTS) { new FastMissile(mc._x, mc._y, Math.random() * 360); _local2++; } die(); } static var SCORE = 100; static var SHOTS = 8; static var SPEED = 7; static var WAIT_TIME = 180; static var ENEMY_TYPE = "enemy3"; static var MAX_HEALTH = 2; static var COLOR = 65280; static var SHAPE_FLAG = false; }
Symbol 155 MovieClip [__Packages.FastMissile] Frame 0
class FastMissile extends Missile { var tm, mc, getTrailLength, dm; function FastMissile (x, y, newAngle) { super(x, y, newAngle); } function getMaxSpeed() { return(MAX_SPEED); } function getMissileTimer() { return(MISSILE_TIMER); } function createTrailManager() { tm = new EfficientTrailManager(mc, mc.exhaust1, 3, ((_root.effects >= 3) ? 65280 : null), getTrailLength(), false, 5); } function createSound() { } function createDebrisManager() { if (_root.effects >= 2) { dm = new DebrisManager(65280, 1); } } function getDamage() { return(DAMAGE); } static var MISSILE_TIMER = 180; static var MAX_SPEED = 11; static var DAMAGE = 2; }
Symbol 156 MovieClip [__Packages.TeleportingEnemy] Frame 0
class TeleportingEnemy extends Enemy { var targetCoords, mc, tm, assignNewTarget, health; function TeleportingEnemy (x, y) { super(x, y); mc._x = targetCoords.x; mc._y = targetCoords.y; mc.gotoAndPlay("teleport"); } function getScore() { return(SCORE); } function getEnemyType() { return(ENEMY_TYPE); } function getWaitTime() { return(WAIT_TIME); } function getMaxHealth() { return(MAX_HEALTH); } function getColor() { return(COLOR); } function createTrailManager() { tm = null; } function rotateToPlayer() { mc._rotation = mc._rotation + 3; } function createNewMissile() { SoundManager.teleport(); var _local3 = 0; while (_local3 < SHOTS) { new FastMissile(mc._x, mc._y, mc._rotation + (_local3 * 120)); _local3++; } assignNewTarget(); mc._x = targetCoords.x; mc._y = targetCoords.y; mc.gotoAndPlay("teleport"); _root.attachMovie("blink", "blink" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); health = getMaxHealth(); } static var SCORE = 200; static var SHOTS = 3; static var WAIT_TIME = 180; static var ENEMY_TYPE = "enemy5"; static var MAX_HEALTH = 2; static var COLOR = 16711935; }
Symbol 157 MovieClip [__Packages.StraightEnemy] Frame 0
class StraightEnemy extends Enemy { var mc, weaponType; function StraightEnemy (x, y) { super(x, y); } function getScore() { return(SCORE); } function getSpeed() { return(SPEED); } function getEnemyType() { return(ENEMY_TYPE); } function getWaitTime() { return(WAIT_TIME); } function getMaxHealth() { return(MAX_HEALTH); } function getColor() { return(COLOR); } function getShapeFlag() { return(SHAPE_FLAG); } function getWeaponsPoints() { var _local3 = new Array(); var _local2 = new flash.geom.Point(mc.weapon1._x, mc.weapon1._y); mc.localToGlobal(_local2); _local3.push(_local2); _local2 = new flash.geom.Point(mc.weapon2._x, mc.weapon2._y); mc.localToGlobal(_local2); _local3.push(_local2); return(_local3); } function shootIfAble() { weaponType = Math.random(); super.shootIfAble(); } function createNewMissile(x, y) { if (weaponType < 0.7) { new StraightMissile(x, y, mc._rotation); } else { new Missile(x, y, mc._rotation); } } static var SCORE = 200; static var SPEED = 5; static var WAIT_TIME = 45; static var ENEMY_TYPE = "enemy4"; static var MAX_HEALTH = 3; static var COLOR = 16226057; static var SHAPE_FLAG = false; }
Symbol 158 MovieClip [__Packages.StraightMissile] Frame 0
class StraightMissile extends Missile { var angleRad, xspeed, yspeed, tm, mc, getTrailLength, newAngle, dm, isGrace; function StraightMissile (x, y, newAngle) { super(x, y, newAngle); angleRad = CustomMath.degToRad(newAngle); xspeed = Math.cos(angleRad) * getMaxSpeed(); yspeed = Math.sin(angleRad) * getMaxSpeed(); } function getMaxSpeed() { return(MAX_SPEED); } function getDamage() { return(DAMAGE); } function getMissileTimer() { return(MISSILE_TIMER); } function getGraceTimer() { return(GRACE_TIMER); } function createTrailManager() { tm = new EfficientTrailManager(mc, mc.exhaust1, 4, ((_root.effects >= 3) ? 16226057 : null), getTrailLength(), true, 100, newAngle); } function createDebrisManager() { if (_root.effects >= 2) { dm = new DebrisManager(16226057, 1); } } function createSound() { SoundManager.fireOrangeMissile(); } function followPlayer() { mc._x = mc._x + xspeed; mc._y = mc._y + yspeed; tm.makeTrail(angleRad); } function hit(m, shapeFlag, isPlayer) { if (isPlayer || (!isGrace())) { var _local2 = CustomMath.degToRad(newAngle); return(m.hitTest(mc._x, mc._y, shapeFlag) || (m.hitTest(mc._x + (Math.cos(_local2) * (getMaxSpeed() >> 1)), mc._y + (Math.sin(_local2) * (getMaxSpeed() >> 1)), shapeFlag))); } return(false); } static var MAX_SPEED = 10; static var DAMAGE = 3; static var MISSILE_TIMER = 60; static var GRACE_TIMER = 3; static var missiles = new ObjectList(); }
Symbol 159 MovieClip [__Packages.FinaleWaveManager] Frame 0
class FinaleWaveManager extends WaveManager { var enemyList, releaseTime, timer, releaseEnemies, isDone, die; function FinaleWaveManager () { super(330, 330, 15); enemyList = new Array(); var _local3 = 0; while (_local3 < 9) { enemyList.push("Enemy"); enemyList.push("MovingEnemy"); enemyList.push("SelfDestructingEnemy"); enemyList.push("TeleportingEnemy"); enemyList.push("StraightEnemy"); _local3++; } _local3 = 0; while (_local3 < 30) { enemyList.push("StraightEnemy"); _local3++; } _local3 = 0; while (_local3 < 30) { enemyList.push("TeleportingEnemy"); _local3++; } _local3 = 0; while (_local3 < 30) { enemyList.push("SelfDestructingEnemy"); _local3++; } _local3 = 0; while (_local3 < 30) { enemyList.push("MovingEnemy"); _local3++; } _local3 = 0; while (_local3 < 30) { enemyList.push("Enemy"); _local3++; } } function push(e) { } function step() { if (timer > releaseTime) { releaseEnemies(); timer = 0; } else { if (isDone()) { SoundManager.endLevel(); LevelManager.signalFinished(); die(); } timer++; } } }
Symbol 160 MovieClip [__Packages.HudManager] Frame 0
class HudManager extends MovieClip implements Steppable { var hud, lastMultiplier, lastScore; function HudManager () { super(); hud = _root.attachMovie("hud", "hud", -8); Stepper.add(this); } function step() { updateHealth(); updateMultiplier(); updateScore(); } function updateHealth() { hud.health = _root.player.getHealth(); } function updateMultiplier() { if (ScoreManager.getMultiplier() != lastMultiplier) { hud.multiplier = ScoreManager.getMultiplier() + "x"; var _local2 = new Array(); _local2.push(new flash.filters.GlowFilter(16777215, 25, 7, 7, (ScoreManager.getMultiplier() / 4) - 0.25, 2)); hud.multBox.filters = _local2; lastMultiplier = ScoreManager.getMultiplier(); } } function updateScore() { if (ScoreManager.getScore() != lastScore) { hud.score = ScoreManager.getScore(); lastScore = ScoreManager.getScore(); } } function die() { Stepper.remove(this); } }
Symbol 161 MovieClip [__Packages.Player] Frame 0
class Player extends MovieClipHolder implements Steppable { static var SPEED_DIAG; var mc, tms; function Player (x, y) { super(_root.attachMovie("player", "player" + _root.getNextHighestDepth(), _root.getNextHighestDepth()), 204); mc._x = x; mc._y = y; mc.blendMode = "normal"; SPEED_DIAG = Math.sqrt((SPEED * SPEED) / 2); tms = new Array(); if (_root.effects >= 2) { tms.push(new TrailManager(mc, mc.exhaust1, 5, 16566787)); tms.push(new TrailManager(mc, mc.exhaust2, 5, 16566787)); } else { tms.push(new TrailManager(mc, mc.exhaust1, 5)); tms.push(new TrailManager(mc, mc.exhaust2, 5)); } Stepper.add(this); } function step() { move(); checkHit(); } function checkHit() { var _local3 = 0; while (_local3 < Missile.missiles.getLength()) { var _local2 = Missile.missiles.get(_local3); if (_local2.hit(mc, false, true)) { health = health - (_local2.getDamage() * 1.75); _local2.die(); ScoreManager.resetMultiplier(); break; } _local3++; } if (health <= 0) { LevelManager.signalDeath(); } } function makeTrail() { var _local2 = 0; while (_local2 < tms.length) { tms[_local2].makeTrail(); _local2++; } } function move() { var _local3; var _local2; if (Key.isDown(40) || (Key.isDown(83))) { if (Key.isDown(37) || (Key.isDown(65))) { _local3 = mc._x - SPEED_DIAG; _local2 = mc._y + SPEED_DIAG; mc._rotation = 225; } else if (Key.isDown(39) || (Key.isDown(68))) { _local3 = mc._x + SPEED_DIAG; _local2 = mc._y + SPEED_DIAG; mc._rotation = 135; } else { _local2 = mc._y + SPEED; mc._rotation = 180; } makeTrail(); } else if (Key.isDown(38) || (Key.isDown(87))) { if (Key.isDown(37) || (Key.isDown(65))) { _local3 = mc._x - SPEED_DIAG; _local2 = mc._y - SPEED_DIAG; mc._rotation = -45; } else if (Key.isDown(39) || (Key.isDown(68))) { _local3 = mc._x + SPEED_DIAG; _local2 = mc._y - SPEED_DIAG; mc._rotation = 45; } else { _local2 = mc._y - SPEED; mc._rotation = 0; } makeTrail(); } else if (Key.isDown(37) || (Key.isDown(65))) { _local3 = mc._x - SPEED; mc._rotation = -90; makeTrail(); } else if (Key.isDown(39) || (Key.isDown(68))) { _local3 = mc._x + SPEED; mc._rotation = 90; makeTrail(); } if (_local3 < 0) { _local3 = 0; } else if (_local3 > Stage.width) { _local3 = Stage.width; } if (_local2 < 0) { _local2 = 0; } else if (_local2 > Stage.height) { _local2 = Stage.height; } mc._x = _local3; mc._y = _local2; } function getHealth() { return(health); } function renewHealth() { health = MAXHEALTH; } function die() { Stepper.remove(this); mc.removeMovieClip(); } static var SPEED = 10; static var MAXHEALTH = 100; var health = MAXHEALTH; }
Symbol 162 MovieClip [__Packages.DebrisField] Frame 0
class DebrisField extends MovieClipHolder { var bfield, mc; function DebrisField () { super(_root.createEmptyMovieClip("debrisField", -9)); bfield = new flash.display.BitmapData(Stage.width, Stage.height, true, 0); updateField(); } function addDebris(debris) { var _local3 = new flash.geom.Matrix(); _local3.rotate(CustomMath.degToRad(debris.getMovie()._rotation)); var _local5 = new flash.geom.Matrix(); _local5.translate(debris.getMovie()._x, debris.getMovie()._y); _local3.concat(_local5); if (_root.effects >= 2) { bfield.draw(debris.getMovie(), _local3, new flash.geom.ColorTransform(1, 1, 1, 0.25, 0, 0, 0, 0), "add"); } else { bfield.draw(debris.getMovie(), _local3, new flash.geom.ColorTransform(1, 1, 1, 0.25, 0, 0, 0, 0)); } } function clearField() { bfield.fillRect(new flash.geom.Rectangle(0, 0, Stage.width, Stage.height), 0); } function dimField() { bfield.colorTransform(bfield.rectangle, new flash.geom.ColorTransform(0.65, 0.65, 0.65, 1, 0, 0, 0, 0)); } function updateField() { mc.attachBitmap(bfield, mc.getNextHighestDepth()); } }
Symbol 163 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 11 MovieClip Frame 1
stop();
Instance of Symbol 11 MovieClip in Symbol 13 MovieClip [hud] Frame 1
onClipEvent (enterFrame) { if ((_parent.health > 0) && (_parent.health <= 100)) { this._visible = true; this.gotoAndStop(Math.floor(101 - _parent.health)); } else { this._visible = false; } }
Symbol 24 Button
on (release, keyPress "<Space>") { LevelManager.start(); }
Symbol 28 Button
on (release) { if (ScoreManager.subtractHealthScore()) { _root.player.renewHealth(); _root.hm.step(); } healthButton._alpha = 25; healthButton.enabled = false; healthButton.useHandCursor = false; }
Symbol 29 MovieClip [levelDisplayBox] Frame 1
if (((ScoreManager.getScore() < 25000) || (ScoreManager.getScore() == null)) || (_root.player.getHealth() > 50)) { healthButton._alpha = 25; healthButton.enabled = false; healthButton.useHandCursor = false; }
Symbol 33 Button
on (release) { ScoreManager.resetScore(); LevelManager.signal(); _root.mainMenu._visible = true; _root.mainMenu.startGameButton._visible = true; _root.mainMenu.resumeButton._visible = false; _root.mainMenu.news._visible = true; _root.debrisField.clearField(); _root.player = new Player(400, 300); _root.mainMenu.swapDepths(_root.getNextHighestDepth()); Stepper.pause(); SoundManager.stopBGM(); this.removeMovieClip(); }
Symbol 39 Button
on (release) { if (nameBox.text != "Input Name") { bXlnYW1lX25hbWVfdmFyaWFibGU = nameBox.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = ScoreManager.getScore(); _root.__rankz_send__("MzIwMWolZSVhJW4lcw==", "aU9QblFRdkY=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); submitButton._visible = false; } }
Symbol 42 Button
on (release) { getURL ("http://ArmorGames.com", "_blank", "GET"); }
Symbol 43 MovieClip [scoreDisplayBox] Frame 1
if (((ScoreManager.getScore() < 25000) || (ScoreManager.getScore() == null)) || (_root.player.getHealth() > 25)) { healthButton._visible = false; }
Symbol 45 MovieClip [blink] Frame 3
this.removeMovieClip();
Symbol 47 MovieClip [explosion1] Frame 35
this.removeMovieClip(); stop();
Symbol 52 MovieClip [enemy1] Frame 1
stop();
Symbol 52 MovieClip [enemy1] Frame 28
this.removeMovieClip();
Symbol 56 MovieClip [enemy2] Frame 1
stop();
Symbol 56 MovieClip [enemy2] Frame 34
this.removeMovieClip();
Symbol 60 MovieClip [enemy3] Frame 1
stop();
Symbol 60 MovieClip [enemy3] Frame 36
this.removeMovieClip();
Symbol 62 MovieClip [enemy4] Frame 1
stop();
Symbol 62 MovieClip [enemy4] Frame 35
this.removeMovieClip();
Symbol 64 MovieClip [enemy5] Frame 90
stop();
Symbol 64 MovieClip [enemy5] Frame 131
this.removeMovieClip();
Symbol 66 MovieClip [player] Frame 1
stop();
Symbol 66 MovieClip [player] Frame 35
stop();
Symbol 68 MovieClip [trail1] Frame 10
this.removeMovieClip();
Symbol 70 MovieClip [trail2] Frame 1
stop();
Symbol 70 MovieClip [trail2] Frame 10
this.removeMovieClip();
Symbol 72 MovieClip [trail3] Frame 1
stop();
Symbol 72 MovieClip [trail3] Frame 15
this.removeMovieClip();
Symbol 74 MovieClip [trail4] Frame 1
stop();
Symbol 74 MovieClip [trail4] Frame 10
this.removeMovieClip();
Symbol 76 MovieClip [trail5] Frame 10
this.removeMovieClip();
Symbol 96 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 99 MovieClip Frame 218
_root.nextFrame();
Symbol 109 Button
on (release) { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; quality = "[medium]"; break; case "MEDIUM" : _root._quality = "HIGH"; quality = "[high]"; break; case "HIGH" : _root._quality = "LOW"; quality = "[low]"; } }
Symbol 113 Button
on (release) { switch (_root.effects) { case -1 : _root.effects = 0; effects = "[low]"; break; case 0 : _root.effects = 1; effects = "[medium]"; break; case 1 : _root.effects = 2; effects = "[high]"; break; case 2 : _root.effects = 3; effects = "[extreme]"; break; case 3 : _root.effects = -1; effects = "[none]"; } }
Symbol 119 Button
on (release) { if (sound == "[on]") { sound = "[off]"; } else { sound = "[on]"; } SoundManager.mute(); }
Symbol 123 Button
on (release) { getURL ("http://www.newgrounds.com/audio/listen/199114", "_blank", "GET"); }
Symbol 126 Button
on (release) { getURL ("http://ArmorGames.com", "_blank", "GET"); }
Symbol 129 Button
on (release) { getURL ("http://ArmorBlog.com", "_blank", "GET"); }
Symbol 132 Button
on (release) { this._visible = false; news._visible = false; startGameButton._visible = false; resumeButton._visible = true; SoundManager.playBGM(); }
Symbol 134 Button
on (release) { this._visible = false; Stepper.unpause(); _root.mainMenu.swapDepths(-112); _root.mainMenu._alpha = 100; }
Symbol 135 Button
on (release) { getURL ("http://ArmorGames.com", "_blank", "GET"); }
Symbol 136 MovieClip Frame 1
quality = "[medium]"; effects = "[medium]"; sound = "[on]"; resumeButton._visible = false;

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [gridbg]Uses:1Used by:136  Timeline
Symbol 3 FontUsed by:4
Symbol 4 TextUses:3Used by:Timeline
Symbol 5 FontUsed by:6 18 19 25
Symbol 6 EditableTextUses:5Used by:Timeline
Symbol 137 MovieClip [__Packages.ScoreManager]
Symbol 138 MovieClip [__Packages.LevelManager]
Symbol 139 MovieClip [__Packages.Steppable]
Symbol 140 MovieClip [__Packages.WaveManager]
Symbol 141 MovieClip [__Packages.CustomMath]
Symbol 142 MovieClip [__Packages.ObjectList]
Symbol 143 MovieClip [__Packages.Stepper]
Symbol 144 MovieClip [__Packages.SoundManager]
Symbol 145 MovieClip [__Packages.MovieClipHolder]
Symbol 146 MovieClip [__Packages.Enemy]
Symbol 147 MovieClip [__Packages.DebrisManager]
Symbol 148 MovieClip [__Packages.Debris]
Symbol 149 MovieClip [__Packages.TrailManager]
Symbol 150 MovieClip [__Packages.Missile]
Symbol 151 MovieClip [__Packages.EfficientTrailManager]
Symbol 152 MovieClip [__Packages.Explosion]
Symbol 153 MovieClip [__Packages.MovingEnemy]
Symbol 154 MovieClip [__Packages.SelfDestructingEnemy]
Symbol 155 MovieClip [__Packages.FastMissile]
Symbol 156 MovieClip [__Packages.TeleportingEnemy]
Symbol 157 MovieClip [__Packages.StraightEnemy]
Symbol 158 MovieClip [__Packages.StraightMissile]
Symbol 159 MovieClip [__Packages.FinaleWaveManager]
Symbol 160 MovieClip [__Packages.HudManager]
Symbol 161 MovieClip [__Packages.Player]
Symbol 162 MovieClip [__Packages.DebrisField]
Symbol 163 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 7 FontUsed by:8 9
Symbol 8 EditableTextUses:7Used by:13
Symbol 9 EditableTextUses:7Used by:13
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [hud]Uses:8 9 11 12Used by:Timeline
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:14 15 16Used by:29 43
Symbol 18 EditableTextUses:5Used by:29
Symbol 19 TextUses:5Used by:24
Symbol 20 FontUsed by:21 32 40 124 127
Symbol 21 TextUses:20Used by:24
Symbol 22 GraphicUsed by:24 33
Symbol 23 SoundUsed by:24 33 39 42 109 113 119 126 129 132 134  Timeline
Symbol 24 ButtonUses:19 21 22 23Used by:29
Symbol 25 TextUses:5Used by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:25 26 27Used by:29
Symbol 29 MovieClip [levelDisplayBox]Uses:17 18 24 28Used by:Timeline
Symbol 30 FontUsed by:31 107 111 115
Symbol 31 EditableTextUses:30Used by:43
Symbol 32 TextUses:20Used by:33
Symbol 33 ButtonUses:32 22 23Used by:43
Symbol 34 FontUsed by:35 36 37 106 110 114
Symbol 35 EditableTextUses:34Used by:43
Symbol 36 EditableTextUses:34Used by:43
Symbol 37 TextUses:34Used by:39
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:37 38 23Used by:43
Symbol 40 TextUses:20Used by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:40 41 23Used by:43
Symbol 43 MovieClip [scoreDisplayBox]Uses:17 31 33 35 36 39 42Used by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [blink]Uses:44Used by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [explosion1]Uses:46Used by:52 56 60 62 64 66  Timeline
Symbol 48 GraphicUsed by:50
Symbol 49 MovieClipUsed by:50 52 55 56 62 66
Symbol 50 MovieClip [missile1]Uses:48 49Used by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [enemy1]Uses:51 49 47Used by:Timeline
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54 49Used by:56
Symbol 56 MovieClip [enemy2]Uses:49 53 55 47Used by:Timeline
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClip [enemy3]Uses:57 59 47Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [enemy4]Uses:61 49 47Used by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [enemy5]Uses:63 47Used by:Timeline
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip [player]Uses:65 49 47Used by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip [trail1]Uses:67Used by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [trail2]Uses:69Used by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [trail3]Uses:71Used by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [trail4]Uses:73Used by:Timeline
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip [trail5]Uses:75Used by:Timeline
Symbol 77 Sound [sTeleport]Used by:Timeline
Symbol 78 Sound [sExplosion1]Used by:Timeline
Symbol 79 Sound [sFireOrangeMissile]Used by:Timeline
Symbol 80 Sound [sFireRedMissile]Used by:Timeline
Symbol 81 Sound [sEndLevel]Used by:Timeline
Symbol 82 Sound [sBGM]Used by:Timeline
Symbol 83 Sound [sExplosion2]Used by:Timeline
Symbol 84 GraphicUsed by:99 135
Symbol 85 GraphicUsed by:99 135
Symbol 86 GraphicUsed by:99 135
Symbol 87 SoundUsed by:99
Symbol 88 SoundUsed by:99
Symbol 89 GraphicUsed by:99 135
Symbol 90 GraphicUsed by:91 135
Symbol 91 MovieClipUses:90Used by:99 135
Symbol 92 SoundUsed by:99
Symbol 93 SoundUsed by:99
Symbol 94 SoundUsed by:99
Symbol 95 GraphicUsed by:96
Symbol 96 ButtonUses:95Used by:99
Symbol 97 SoundUsed by:99
Symbol 98 SoundUsed by:99
Symbol 99 MovieClipUses:84 85 86 87 88 89 91 92 93 94 96 97 98Used by:Timeline
Symbol 100 GraphicUsed by:136
Symbol 101 FontUsed by:102
Symbol 102 TextUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:136
Symbol 104 FontUsed by:105
Symbol 105 TextUses:104Used by:136
Symbol 106 EditableTextUses:34Used by:136
Symbol 107 TextUses:30Used by:109
Symbol 108 GraphicUsed by:109
Symbol 109 ButtonUses:107 108 23Used by:136
Symbol 110 EditableTextUses:34Used by:136
Symbol 111 TextUses:30Used by:113
Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:111 112 23Used by:136
Symbol 114 EditableTextUses:34Used by:136
Symbol 115 TextUses:30Used by:119
Symbol 116 GraphicUsed by:119
Symbol 117 FontUsed by:118 130 133
Symbol 118 TextUses:117Used by:119
Symbol 119 ButtonUses:115 116 118 23Used by:136
Symbol 120 GraphicUsed by:123
Symbol 121 FontUsed by:122
Symbol 122 TextUses:121Used by:123
Symbol 123 ButtonUses:120 122Used by:136
Symbol 124 TextUses:20Used by:126
Symbol 125 GraphicUsed by:126
Symbol 126 ButtonUses:124 125 23Used by:136
Symbol 127 TextUses:20Used by:129
Symbol 128 GraphicUsed by:129
Symbol 129 ButtonUses:127 128 23Used by:136
Symbol 130 TextUses:117Used by:132
Symbol 131 GraphicUsed by:132 134
Symbol 132 ButtonUses:130 131 23Used by:136
Symbol 133 TextUses:117Used by:134
Symbol 134 ButtonUses:133 131 23Used by:136
Symbol 135 ButtonUses:84 89 85 91 86 90Used by:136
Symbol 136 MovieClipUses:100 2 103 105 106 109 110 113 114 119 123 126 129 132 134 135Used by:Timeline

Instance Names

"mainMenu"Frame 5Symbol 136 MovieClip
"multBox"Symbol 13 MovieClip [hud] Frame 1Symbol 8 EditableText
"scoreBox"Symbol 13 MovieClip [hud] Frame 1Symbol 9 EditableText
"healthButton"Symbol 29 MovieClip [levelDisplayBox] Frame 1Symbol 28 Button
"message"Symbol 43 MovieClip [scoreDisplayBox] Frame 1Symbol 31 EditableText
"nameBox"Symbol 43 MovieClip [scoreDisplayBox] Frame 1Symbol 35 EditableText
"submitButton"Symbol 43 MovieClip [scoreDisplayBox] Frame 1Symbol 39 Button
"exhaust1"Symbol 50 MovieClip [missile1] Frame 1Symbol 49 MovieClip
"weapon1"Symbol 52 MovieClip [enemy1] Frame 1Symbol 49 MovieClip
"exhaust1"Symbol 52 MovieClip [enemy1] Frame 1Symbol 49 MovieClip
"weapon1"Symbol 55 MovieClip Frame 1Symbol 49 MovieClip
"exhaust1"Symbol 56 MovieClip [enemy2] Frame 1Symbol 49 MovieClip
"turret"Symbol 56 MovieClip [enemy2] Frame 1Symbol 55 MovieClip
"exhaust1"Symbol 56 MovieClip [enemy2] Frame 10Symbol 49 MovieClip
"turret"Symbol 56 MovieClip [enemy2] Frame 10Symbol 55 MovieClip
"exhaust1"Symbol 62 MovieClip [enemy4] Frame 1Symbol 49 MovieClip
"weapon1"Symbol 62 MovieClip [enemy4] Frame 1Symbol 49 MovieClip
"weapon2"Symbol 62 MovieClip [enemy4] Frame 1Symbol 49 MovieClip
"exhaust1"Symbol 62 MovieClip [enemy4] Frame 2Symbol 49 MovieClip
"weapon1"Symbol 62 MovieClip [enemy4] Frame 2Symbol 49 MovieClip
"weapon2"Symbol 62 MovieClip [enemy4] Frame 2Symbol 49 MovieClip
"exhaust1"Symbol 66 MovieClip [player] Frame 1Symbol 49 MovieClip
"exhaust2"Symbol 66 MovieClip [player] Frame 1Symbol 49 MovieClip
"exhaust1"Symbol 66 MovieClip [player] Frame 2Symbol 49 MovieClip
"exhaust2"Symbol 66 MovieClip [player] Frame 2Symbol 49 MovieClip
"news"Symbol 136 MovieClip Frame 1Symbol 129 Button
"startGameButton"Symbol 136 MovieClip Frame 1Symbol 132 Button
"resumeButton"Symbol 136 MovieClip Frame 1Symbol 134 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "gridbg"
ExportAssets (56)Timeline Frame 1Symbol 137 as "__Packages.ScoreManager"
ExportAssets (56)Timeline Frame 1Symbol 138 as "__Packages.LevelManager"
ExportAssets (56)Timeline Frame 1Symbol 139 as "__Packages.Steppable"
ExportAssets (56)Timeline Frame 1Symbol 140 as "__Packages.WaveManager"
ExportAssets (56)Timeline Frame 1Symbol 141 as "__Packages.CustomMath"
ExportAssets (56)Timeline Frame 1Symbol 142 as "__Packages.ObjectList"
ExportAssets (56)Timeline Frame 1Symbol 143 as "__Packages.Stepper"
ExportAssets (56)Timeline Frame 1Symbol 144 as "__Packages.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 145 as "__Packages.MovieClipHolder"
ExportAssets (56)Timeline Frame 1Symbol 146 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 147 as "__Packages.DebrisManager"
ExportAssets (56)Timeline Frame 1Symbol 148 as "__Packages.Debris"
ExportAssets (56)Timeline Frame 1Symbol 149 as "__Packages.TrailManager"
ExportAssets (56)Timeline Frame 1Symbol 150 as "__Packages.Missile"
ExportAssets (56)Timeline Frame 1Symbol 151 as "__Packages.EfficientTrailManager"
ExportAssets (56)Timeline Frame 1Symbol 152 as "__Packages.Explosion"
ExportAssets (56)Timeline Frame 1Symbol 153 as "__Packages.MovingEnemy"
ExportAssets (56)Timeline Frame 1Symbol 154 as "__Packages.SelfDestructingEnemy"
ExportAssets (56)Timeline Frame 1Symbol 155 as "__Packages.FastMissile"
ExportAssets (56)Timeline Frame 1Symbol 156 as "__Packages.TeleportingEnemy"
ExportAssets (56)Timeline Frame 1Symbol 157 as "__Packages.StraightEnemy"
ExportAssets (56)Timeline Frame 1Symbol 158 as "__Packages.StraightMissile"
ExportAssets (56)Timeline Frame 1Symbol 159 as "__Packages.FinaleWaveManager"
ExportAssets (56)Timeline Frame 1Symbol 160 as "__Packages.HudManager"
ExportAssets (56)Timeline Frame 1Symbol 161 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 162 as "__Packages.DebrisField"
ExportAssets (56)Timeline Frame 1Symbol 163 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"
ExportAssets (56)Timeline Frame 2Symbol 13 as "hud"
ExportAssets (56)Timeline Frame 2Symbol 29 as "levelDisplayBox"
ExportAssets (56)Timeline Frame 2Symbol 43 as "scoreDisplayBox"
ExportAssets (56)Timeline Frame 2Symbol 45 as "blink"
ExportAssets (56)Timeline Frame 2Symbol 47 as "explosion1"
ExportAssets (56)Timeline Frame 2Symbol 50 as "missile1"
ExportAssets (56)Timeline Frame 2Symbol 52 as "enemy1"
ExportAssets (56)Timeline Frame 2Symbol 56 as "enemy2"
ExportAssets (56)Timeline Frame 2Symbol 60 as "enemy3"
ExportAssets (56)Timeline Frame 2Symbol 62 as "enemy4"
ExportAssets (56)Timeline Frame 2Symbol 64 as "enemy5"
ExportAssets (56)Timeline Frame 2Symbol 66 as "player"
ExportAssets (56)Timeline Frame 2Symbol 68 as "trail1"
ExportAssets (56)Timeline Frame 2Symbol 70 as "trail2"
ExportAssets (56)Timeline Frame 2Symbol 72 as "trail3"
ExportAssets (56)Timeline Frame 2Symbol 74 as "trail4"
ExportAssets (56)Timeline Frame 2Symbol 76 as "trail5"
ExportAssets (56)Timeline Frame 2Symbol 77 as "sTeleport"
ExportAssets (56)Timeline Frame 2Symbol 78 as "sExplosion1"
ExportAssets (56)Timeline Frame 2Symbol 79 as "sFireOrangeMissile"
ExportAssets (56)Timeline Frame 2Symbol 80 as "sFireRedMissile"
ExportAssets (56)Timeline Frame 2Symbol 81 as "sEndLevel"
ExportAssets (56)Timeline Frame 2Symbol 82 as "sBGM"
ExportAssets (56)Timeline Frame 2Symbol 83 as "sExplosion2"

Labels

"death"Symbol 52 MovieClip [enemy1] Frame 2
"death"Symbol 56 MovieClip [enemy2] Frame 2
"death"Symbol 60 MovieClip [enemy3] Frame 2
"death"Symbol 62 MovieClip [enemy4] Frame 2
"teleport"Symbol 64 MovieClip [enemy5] Frame 1
"death"Symbol 64 MovieClip [enemy5] Frame 91
"alive"Symbol 66 MovieClip [player] Frame 1
"death"Symbol 66 MovieClip [player] Frame 2

Dynamic Text Variables

loadMsgSymbol 6 EditableText"<p align="center"></p>"
multiplierSymbol 8 EditableText""
scoreSymbol 9 EditableText""
lvlTextSymbol 18 EditableText""
lvlTextSymbol 31 EditableText""
scoreSymbol 36 EditableText""
qualitySymbol 106 EditableText"<p align="center"></p>"
effectsSymbol 110 EditableText"<p align="center"></p>"
soundSymbol 114 EditableText"<p align="center"></p>"




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Created: 21/3 -2019 18:58:24 Last modified: 21/3 -2019 18:58:24 Server time: 25/04 -2024 05:41:08