Frame 1
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded / bytes_total;
loadbar.gotoAndStop(Math.floor(getPercent * 100));
if (bytes_loaded == bytes_total) {
this.gotoAndPlay(3);
}
Frame 2
this.gotoAndPlay(1);
Frame 4
var mouserollover = new Sound();
mouserollover.attachSound("buttonrollover.wav");
var mouseclick = new Sound();
mouseclick.attachSound("buttonclick.wav");
var mouseclickrelease = new Sound();
mouseclickrelease.attachSound("buttonclickrelease.wav");
var bgmusic = new Sound();
bgmusic.attachSound("bgmusic");
var swap = new Sound();
swap.attachSound("trade_changedfix.mp3");
var achievement = new Sound();
achievement.attachSound("achearned");
var happybirthday = new Sound();
happybirthday.attachSound("happy_birthday.wav");
var hint = new Sound();
hint.attachSound("hint.wav");
bgmusic.onSoundComplete = function () {
bgmusic.start();
};
stop();
mouseclick.setVolume(30);
mouseclickrelease.setVolume(30);
uncrate.onPress = function () {
mouseclick.start(0, 0);
};
uncrate.onRelease = function () {
mouseclickrelease.start(0, 0);
play();
};
Frame 6
Frame 178
stop();
unusualmode = false;
unusuals = 87;
nounusual = true;
var effects = new Array("Massed Flies", "Purple Confetti", "Green Confetti", "Circling Peace Logo", "Circling TF Logo", "Circling Heart", "Green Energy", "Purple Energy", "Vivid Plasma", "Searing Plasma", "Haunted Ghosts", "Burning Flames", "Scorching Flames", "Sunbeams");
isBetween = function (ref, min, max) {
if ((ref >= min) && (ref <= max)) {
return(true);
}
};
switchitem = function (num) {
itemid = num;
};
uncrate = function () {
mouseclickrelease.start(0, 0);
if (holdtimer <= 0) {
box.play();
counter = 0;
swap.start();
roll(random(100) + 1);
statreset();
bubbleSort(statarray, statnamearray);
statroutine();
if (odd) {
odd = false;
} else {
odd = true;
}
itemnum++;
}
};
roll = function (num) {
keynum++;
moneyspent = keynum * 2.5;
if (!unusualmode) {
if (isBetween(num, 100, 100) == true) {
switchitem(1000 + random(unusuals));
unum++;
happybirthday.start();
holdtimer = 60;
if (currecord1 > record1) {
record1 = currecord1;
}
if (nounusual) {
record1 = currecord1;
record2 = record1;
} else if (currecord2 < record2) {
record2 = currecord2;
}
srecord6 = "$" + (Math.floor((moneyspent * 100) / unum) / 100);
if (Math.floor(record1 * 2.5) == (record1 * 2.5)) {
srecord1 = ("$" + (record1 * 2.5)) + ".00";
} else {
srecord1 = ("$" + (record1 * 2.5)) + "0";
}
if (Math.floor(record2 * 2.5) == (record2 * 2.5)) {
srecord2 = ("$" + (record2 * 2.5)) + ".00";
} else {
srecord2 = ("$" + (record2 * 2.5)) + "0";
}
currecord3 = 0;
currecord1 = 1;
currecord2 = 1;
nounusual = false;
} else {
currecord1++;
currecord2++;
currecord3++;
if (isBetween(num, 1, 11) == true) {
switchitem(775);
wepnum++;
}
if (isBetween(num, 12, 22) == true) {
switchitem(675);
wepnum++;
}
if (isBetween(num, 23, 33) == true) {
switchitem(275);
wepnum++;
}
if (isBetween(num, 34, 44) == true) {
switchitem(450);
wepnum++;
}
if (isBetween(num, 45, 55) == true) {
switchitem(308);
hatnum++;
}
if (isBetween(num, 56, 66) == true) {
switchitem(309);
hatnum++;
}
if (isBetween(num, 67, 77) == true) {
switchitem(1);
tagnum++;
}
if (isBetween(num, 78, 88) == true) {
switchitem(50);
paintnum++;
}
if (isBetween(num, 89, 99) == true) {
switchitem(51);
paintnum++;
}
}
if (!nounusual) {
ulast = currecord1 - 1;
}
if ((isBetween(num, 45, 66) == true) or (isBetween(num, 100, 100) == true)) {
lasthat = true;
currecord5 = 0;
} else {
lasthat = false;
currecord4 = 0;
}
if (lasthat) {
currecord4++;
} else {
currecord5++;
}
if (currecord3 > record3) {
record3 = currecord3;
}
if (currecord4 > record4) {
record4 = currecord4;
}
if (currecord5 > record5) {
record5 = currecord5;
}
} else if (isBetween(num, 1, 100) == true) {
switchitem(1000 + random(unusuals));
unum++;
}
};
statreset = function () {
statarray[0] = wepnum;
statarray[1] = paintnum;
statarray[2] = duelnum;
statarray[3] = tagnum;
statarray[4] = hatnum;
statarray[5] = unum;
statnamearray[0] = "Weapons";
statnamearray[1] = "Paints";
statnamearray[2] = "Duels";
statnamearray[3] = "Tags";
statnamearray[4] = "Normal Hats";
statnamearray[5] = "Unusual Hats";
};
statnumpos = function (statnum, sbox, maxwidth) {
statnum._x = sbox._x + (maxwidth * (sbox._xscale / 100));
statnum.setTextFormat(leftalign);
if (sbox._xscale > 80) {
statnum._x = statnum._x - 30;
statnum.setTextFormat(rightalign);
}
};
statroutine = function () {
statarray0 = statarray[0];
statarray1 = statarray[1];
statarray2 = statarray[2];
statarray3 = statarray[3];
statarray4 = statarray[4];
statarray5 = statarray[5];
statnamearray0 = statnamearray[0];
statnamearray1 = statnamearray[1];
statnamearray2 = statnamearray[2];
statnamearray3 = statnamearray[3];
statnamearray4 = statnamearray[4];
statnamearray5 = statnamearray[5];
sbox1.xscale = 100;
sbox2.xscale = 100 * (statarray1 / statarray0);
sbox3.xscale = 100 * (statarray2 / statarray0);
sbox4.xscale = 100 * (statarray3 / statarray0);
sbox5.xscale = 100 * (statarray4 / statarray0);
sbox6.xscale = 100 * (statarray5 / statarray0);
};
boxwidthroutine = function () {
sbox1._xscale = sbox1._xscale + ((sbox1.xscale - sbox1._xscale) / 4);
sbox2._xscale = sbox2._xscale + ((sbox2.xscale - sbox2._xscale) / 4);
sbox3._xscale = sbox3._xscale + ((sbox3.xscale - sbox3._xscale) / 4);
sbox4._xscale = sbox4._xscale + ((sbox4.xscale - sbox4._xscale) / 4);
sbox5._xscale = sbox5._xscale + ((sbox5.xscale - sbox5._xscale) / 4);
sbox6._xscale = sbox6._xscale + ((sbox6.xscale - sbox6._xscale) / 4);
statnumpos(statnum1, sbox1, 271.3);
statnumpos(statnum2, sbox2, 271.3);
statnumpos(statnum3, sbox3, 271.3);
statnumpos(statnum4, sbox4, 271.3);
statnumpos(statnum5, sbox5, 271.3);
statnumpos(statnum6, sbox6, 271.3);
};
bubbleSort = function (toSort, secondary) {
var _local6 = false;
while (!_local6) {
_local6 = true;
var _local1 = 0;
while (_local1 < (toSort.length - 1)) {
if (toSort[_local1] < toSort[_local1 + 1]) {
var _local5 = toSort[_local1];
toSort[_local1] = toSort[_local1 + 1];
toSort[_local1 + 1] = _local5;
var _local4 = secondary[_local1];
secondary[_local1] = secondary[_local1 + 1];
secondary[_local1 + 1] = _local4;
_local6 = false;
}
_local1++;
}
}
return(toSort);
};
bgmusic.start();
ulast = "n/a";
var leftalign = new TextFormat();
leftalign.align = "left";
var rightalign = new TextFormat();
rightalign.align = "right";
var statarray = new Array();
var statnamearray = new Array("Weapons", "Paints", "Duels", "Tags", "Normal Hats", "Unusual Hats");
vol = 70;
muted = false;
bgmusic.setVolume(vol);
lasthat = false;
counter = 0;
shake = 0;
tip = 1;
tiptimer = 300;
itemnum = 1;
keynum = 0;
wepnum = 0;
hatnum = 0;
paintnum = 0;
duelnum = 0;
tagnum = 0;
unum = 0;
moneyspent = 0;
moneyspentd = 0;
holdtimer = 0;
srecord1 = "n/a";
srecord2 = "n/a";
srecord6 = "n/a";
record1 = "n/a";
record2 = "n/a";
record3 = 0;
record4 = 0;
record5 = 0;
autotime = 0;
record6 = "n/a";
currecord1 = 1;
currecord2 = 1;
currecord3 = 0;
currecord4 = 0;
currecord5 = 0;
odd = true;
sbox1._xscale = 0;
sbox2._xscale = 0;
sbox3._xscale = 0;
sbox4._xscale = 0;
sbox5._xscale = 0;
sbox6._xscale = 0;
roll(random(100) + 1);
statreset();
bubbleSort(statarray, statnamearray);
statroutine();
onEnterFrame = function () {
moneyspentd = moneyspentd + ((moneyspent - moneyspentd) / 8);
moneylarge = Math.round(moneyspentd * 100);
moneydisp = moneylarge / 100;
moneystring = "$" + moneydisp;
boxwidthroutine();
if ((moneydisp * 10) == Math.round(moneydisp * 10)) {
if (odd) {
moneystring = moneystring + "0";
} else if ((moneydisp - Math.round(moneydisp)) == 0) {
moneystring = moneystring + ".00";
}
}
holdtimer--;
tiptimer--;
if (tiptimer <= 0) {
tiptimer = 300;
advancetip();
}
if (holdtimer > 0) {
disable._y = uncrate2._y;
} else {
disable._y = 700;
}
autotime--;
if (Key.isDown(32) && (autotime <= 0)) {
uncrate();
autotime = 2;
}
};
uncrate2.onRelease = function () {
uncrate();
wbox.gotoAndPlay(1);
};
uncrate3.onRelease = function () {
mouseclickrelease.start(0, 0);
if (holdtimer <= 0) {
box.play();
counter = 0;
swap.start();
wbox.gotoAndPlay(1);
roll(random(5) + 96);
statreset();
bubbleSort(statarray, statnamearray);
statroutine();
if (odd) {
odd = false;
} else {
odd = true;
}
itemnum++;
}
};
uncrate2.onPress = function () {
mouseclick.start();
};
advancetip = function () {
tip++;
if (tip > 5) {
tip = 1;
}
tipbox.gotoAndStop(tip);
hint.start();
tiptimer = 300;
};
nexttip.onRelease = function () {
advancetip();
};
mute.onRelease = function () {
if (!muted) {
bgmusic.setVolume(0);
swap.setVolume(0);
muted = true;
} else {
bgmusic.setVolume(70);
swap.setVolume(100);
muted = false;
}
};
Symbol 32 MovieClip Frame 1
stop();
Symbol 68 Button
on (press) {
getURL ("http://steamcommunity.com/id/stripedy/", "_blank");
}
Symbol 100 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 1
stop();
itemname = "Name Tag";
Symbol 361 MovieClip Frame 50
itemname = "An Extraordinary Abundance of Tinge";
Symbol 361 MovieClip Frame 51
itemname = "A Distinctive Lack of Hue";
Symbol 361 MovieClip Frame 275
itemname = "The Equalizer";
Symbol 361 MovieClip Frame 308
itemname = "Napper's Respite";
desc = "After a long day of burning scouts.";
Symbol 361 MovieClip Frame 309
itemname = "Old Guadalajara";
desc = "This hat adds spice to any occasion.";
Symbol 361 MovieClip Frame 450
itemname = "The Scottish Resistance";
Symbol 361 MovieClip Frame 675
itemname = "The Gunslinger";
Symbol 361 MovieClip Frame 775
itemname = "The Vita-Saw";
Symbol 361 MovieClip Frame 1000
itemname = "Batter's Helmet";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "You'll be batting a thousand (skulls in) when you don this red piece of plastic!";
Symbol 361 MovieClip Frame 1001
itemname = "Bonk Helm";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "When drinking one radioactive beverage at a time is not enough.";
Symbol 361 MovieClip Frame 1002
itemname = "Ye Olde Baker Boy";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Extra! Extra! You're frickin' dead!";
Symbol 361 MovieClip Frame 1003
itemname = "Troublemaker's Tossle Cap";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Straight outta control point.";
Symbol 361 MovieClip Frame 1004
itemname = "Whoopee Cap";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "You'd have to be a jughead not to realize this cap is the pinnacle of fashion for the discerning youth.";
Symbol 361 MovieClip Frame 1005
itemname = "The Milkman";
uitemname = "The Unusual Milkman";
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1006
itemname = "Bombing Run";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Death from above!";
Symbol 361 MovieClip Frame 1007
itemname = "Flipped Trilby";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1008
itemname = "Soldier's Stash";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "This hat does not in any way, shape or form, promote smoking or gambling.";
Symbol 361 MovieClip Frame 1009
itemname = "Stainless Pot";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Protects cranium from bullets and shrapnel.\nAlso heats soup.";
Symbol 361 MovieClip Frame 1010
itemname = "Tyrant's Helm";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "I kicked your ass so hard it went back in time and got me this VIKING HAT.";
Symbol 361 MovieClip Frame 1011
itemname = "Killer's Kabuto";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "A haiku for war.\nTo defeat one's enemies.\nHonor the crocket.";
Symbol 361 MovieClip Frame 1012
itemname = "Sergeant's Drill Hat";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "This hat is a handy replacement for profanity-filled ranting when you don't feel like shouting yourself hoarse.";
Symbol 361 MovieClip Frame 1013
itemname = "Grenadier's Softcap";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1014
itemname = "Chieftain's Challenge";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1015
itemname = "Dr's Dapper Topper";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1016
itemname = "Stout Shako";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1017
itemname = "Exquisite Rack";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1018
itemname = "Defiant Spartan";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1019
itemname = "Pyro's Beanie";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1020
itemname = "Brigade Helm";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1021
itemname = "Respectless Rubber Glove";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "It doesn't matter how much people respect you when they're on fire.";
Symbol 361 MovieClip Frame 1022
itemname = "Triboniophorus Tyrannus";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "At least he's still telling you to burn things.";
Symbol 361 MovieClip Frame 1023
itemname = "Vintage Merryweather";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Pyro wears this in tribute to the many firefighters who have perished trying to quell his flames.";
Symbol 361 MovieClip Frame 1024
itemname = "The Attendant";
uitemname = "The Unusual Attendant";
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1025
itemname = "Handyman's Handle";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Clears all sorts of blockage.";
Symbol 361 MovieClip Frame 1026
itemname = "Napper's Respite";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "After a long day of burning scouts.";
Symbol 361 MovieClip Frame 1027
itemname = "Old Guadalajara";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "This hat adds spice to any occasion.";
Symbol 361 MovieClip Frame 1028
itemname = "Madame Dixie";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1029
itemname = "Pyromancer's Mask";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1030
itemname = "Prancer's Pride";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1031
itemname = "Demoman's Fro";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1032
itemname = "Glengarry Bonnet";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1033
itemname = "Scotsman's Stove Pipe";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1034
itemname = "Hustler's Hallmark";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1035
itemname = "Tippler's Tricorne";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Three sharp corners mean one sharp hat. Don't poke your eye out.";
Symbol 361 MovieClip Frame 1036
itemname = "Carouser's Capotain";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Suffer not a sentry to live";
Symbol 361 MovieClip Frame 1037
itemname = "Rimmed Raincatcher";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Because there's no alliteration like alliteration with an 'ARR!'";
Symbol 361 MovieClip Frame 1038
itemname = "Sober Stuntman";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "A sticky-jumper's best friend.";
Symbol 361 MovieClip Frame 1039
itemname = "Scotch Bonnet";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Don't let those ninnies take yer good eye!";
Symbol 361 MovieClip Frame 1040
itemname = "Prince Tavish's Crown";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1041
itemname = "Samur-Eye";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "One-eyed scottish drunk\nDons his helmet for battle\nBlacks out, misses war";
Symbol 361 MovieClip Frame 1042
itemname = "Football Helmet";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1043
itemname = "Officer's Ushanka";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "This hat was made of bear hands. That bear was killed with bare hands.";
Symbol 361 MovieClip Frame 1044
itemname = "Tough Guy's Toque";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Because when you're the toughest Mother Hubbard in the fort, nobody's criticizing your fashion sense.";
Symbol 361 MovieClip Frame 1045
itemname = "Hound Dog";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Your opponents will be all shook up when they see these sweet shades and coif.";
Symbol 361 MovieClip Frame 1046
itemname = "Heavy Duty Rag";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "It costs $400,000 to wear this bandanna for 12 seconds.";
Symbol 361 MovieClip Frame 1047
itemname = "Hard Counter";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "You can never be too careful with Jarate around.";
Symbol 361 MovieClip Frame 1048
itemname = "Pugilist's Protector";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1049
itemname = "Coupe D'isaster";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1050
itemname = "The Big Chief";
uitemname = "The Unusual Big Chief";
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1051
itemname = "Magnificent Mongolian";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1052
itemname = "Dread Knot";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Crybabies cower\nAt the approach of fat man\nWith terrible hair";
Symbol 361 MovieClip Frame 1053
itemname = "Mining Light";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "For Engineers with bright ideas.";
Symbol 361 MovieClip Frame 1054
itemname = "Engineer's Cap";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1055
itemname = "Texas Ten Gallon";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Though it looks like a simple ten-gallon hat, this modern feat of engineering actually contains more moving parts than a level 2 Sentry Gun.";
Symbol 361 MovieClip Frame 1056
itemname = "Hotrod";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Mock the sun with streaks of flame as the UV rays bounce harmlessly away from your eyeballs.";
Symbol 361 MovieClip Frame 1057
itemname = "Safe'n'Sound";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "It gets difficult trying to calculate the total external applied torque to a body's rotational motion through its moment of momentum vector while the distracting sounds of gunfire and death are all around you. Build a better, safer machine with the silence of the Safe'n'sound!";
Symbol 361 MovieClip Frame 1058
itemname = "Buckaroos Hat";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1059
itemname = "Prussian Pickelhaube";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "A relic from one war brought into another.\nYour enemy will get the point.";
Symbol 361 MovieClip Frame 1060
itemname = "Otolaryngologist's Mirror";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "We can't pronounce it either.";
Symbol 361 MovieClip Frame 1061
itemname = "Vintage Tyrolean";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1062
itemname = "Gentleman's Gatsby";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "While lacking the cachet of other hats, the Gatsby nonetheless possesses its own sartorial elegance. Its understated and affable charm appeals to everyone, whether playing a round of golf with friends or performing non-elective surgery with a well-polished bonesaw.";
Symbol 361 MovieClip Frame 1063
itemname = "Ze Goggles";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Nothing";
Symbol 361 MovieClip Frame 1064
itemname = "Berliner's Bucket Helm";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1065
itemname = "German Gonzila";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1066
itemname = "Geisha Boy";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Frog leaps into pond\nLotus blossoms fall to earth\nMedic has girl's hair";
Symbol 361 MovieClip Frame 1067
itemname = "Blighted Beak";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1068
itemname = "Trophy Belt";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Any old sap can pull teeth from a dead crocodile.\nIt takes a man to pull teeth from a live one.";
Symbol 361 MovieClip Frame 1069
itemname = "Master's Yellow Belt";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Only a master of Jarate earns the right to wear this once-white bandanna, stained yellow from the rigors of a harsh training regimen.";
Symbol 361 MovieClip Frame 1070
itemname = "Professional's Panama";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "A polite, efficient hat to wear when killing everyone you meet.";
Symbol 361 MovieClip Frame 1071
itemname = "Shooter's Sola Topi";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Perfect for exploring the outback and the inside of people's heads.";
Symbol 361 MovieClip Frame 1072
itemname = "Bloke's Bucket Hat";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Gone Snipin'.";
Symbol 361 MovieClip Frame 1073
itemname = "Ol' Snaggletooth";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1074
itemname = "Larrikin Robin";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1075
itemname = "Fancy Fedora";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "This smooth, suave, silk-lined beauty can turn any amateur backstabber into a handsome rogue.";
Symbol 361 MovieClip Frame 1076
itemname = "Backbiter's Billycock";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "For when you wish your head was a little taller, but just as round on top.";
Symbol 361 MovieClip Frame 1077
itemname = "Magistrate's Mullet";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "They say justice is blind. What they don't tell you is that justice is also invisible, and also less interested in justice than murder.";
Symbol 361 MovieClip Frame 1078
itemname = "Frenchman's Beret";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Because real espionage is an artform.";
Symbol 361 MovieClip Frame 1079
itemname = "Familiar Fez";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1080
itemname = "D\u00E9tective Noir";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1081
itemname = "Noh Mercy";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Chain-smoking Frenchman\nSkulks in shadows, then attacks\nTerrifying mask";
Symbol 361 MovieClip Frame 1082
itemname = "Le Party Phantom";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 361 MovieClip Frame 1083
itemname = "Modest Pile of Hat";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "Because a Gentleman is not one without one.";
Symbol 361 MovieClip Frame 1084
itemname = "Noble Amassment of Hats";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "For the Gentleman who believes even his hat deserves a hat.";
Symbol 361 MovieClip Frame 1085
itemname = "Towering Pillar of Hats";
uitemname = "Unusual " + itemname;
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "A-ha-ha! You are as PRESUMPTUOUS as you are POOR and IRISH. Tarnish notte the majesty of my TOWER of HATS.";
Symbol 361 MovieClip Frame 1086
itemname = "A Rather Festive Tree";
uitemname = "A Rather Unusual Festive Tree";
rnum = random(14);
effectname = _root.effects[rnum];
effectbg.gotoAndStop(rnum + 1);
effect = "Effect: " + effectname;
desc = "";
Symbol 362 MovieClip Frame 1
itempic.gotoAndStop(_root.itemid);
Symbol 362 MovieClip Frame 3
itempic.gotoAndStop(_root.itemid);
stop();
Symbol 398 MovieClip Frame 3
stop();