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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27522876?noj=FRM27522876-26DC" width="1" height="1"></div>

Bloony Wheel.swf

This is the info page for
Flash #100326

(Click the ID number above for more basic data on this flash file.)


Text
Start Game

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">LoADIng</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">100%</font></p>

START

START

START

Jump N Bump

Jump N Bump 3D

Mt. Alpenspitze

GravityPop

sycolux

Paccoland

Chivvy Chase

<p align="center"><font face="kroeger 05_55" size="64" color="#ffff00" letterSpacing="0.000000" kerning="1"><a href="http://www.gameshot.org" target = "_blank">Gameshot.org</a></font></p>

<p align="center"><font face="akaDylan Plain" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">level</font></p>

M

M

H

H

L

L

menu

menu

reset

reset

Hello! I am a
red balloon!

AAHh!!!

OMG!!1

Bye Bye

Test!!!!

Hello! I am
a Balloon!

And I am a
Wheel! XD

You can move
the wheel with
your arrow keys

Yaaay!

"Info
Terminal"...
...nice idea!

"HOLD(!!!)
Arrow Up
to Jump
hIgHeR!?"

Don't forget:
you're lighter
when you hold
Arrow UP:

... also you're
heavier when
you hold Arrow
Down:

You can climb
steep walls by
holding arrow
up:

Spikes don't like
BaLLOonS!!!
Use aRRows to
lift and lower!

"To open the door
you have to press
down a button,...
somehwere"...Aha?

This must be
that door,
huh?

!

Balloon's gone...
You may press
the "reset" button
now!

Play

Play

<p align="left"><font face="Poppy AOE" size="110" color="#ff0000" letterSpacing="-3.000000" kerning="1">B</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">l</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">o</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">o</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">n</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">y</font></p>

<p align="center"></p>

<p align="left"><font face="Poppy AOE" size="110" color="#ff0000" letterSpacing="-3.000000" kerning="1">W</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">h</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">e</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">e</font></p>

<p align="center"><font face="Poppy AOE" size="80" color="#ff0000" letterSpacing="-3.000000" kerning="1">l</font></p>

<p align="center"></p>

More Games

More Games

add to facebook:

tell-a-friend

tell-a-friend

put this game on your website

(If the game runs slow
change the quality!)

(If the game runs slow
change the quality!)

Play

Play

Level Select:

<p align="center"><font face="Poppy AOE" size="60" color="#ff0000" letterSpacing="0.000000" kerning="1">1</font></p>

achievementS:
SpeedMobile []

1

achievementS:
SpeedMobile -

Play through all
levels to unlock
this achievement!

Congratulations!

Gameshot.org

Gameshot.org

You mastered all levels
and unlocked the
SpeedMobile ! ! !

Menu

Menu

Grafix by Knopfdruck
Music by
all hard work: Bob

<p align="center"><font face="akaDylan Plain" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://www.myspace.com/julianrobotz" target = "_blank">Julian Robotz</a></font></p>

continue

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int;// = -1 public function b2ShapeDef(){ filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = 0; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ if ((((((Main.bdd == 0)) && ((_arg1.shape2.GetUserData() == "balloon")))) && ((_arg1.shape1.GetUserData() == "spikes")))){ Main.bdd = 1; }; if ((((((Main.bdd == 0)) && ((_arg1.shape1.GetUserData() == "balloon")))) && ((_arg1.shape2.GetUserData() == "spikes")))){ Main.bdd = 1; }; } public function Remove(_arg1:b2ContactPoint):void{ if ((((_arg1.shape2.GetUserData() == "s1")) || ((_arg1.shape1.GetUserData() == "s1")))){ Main.sprj = 1; }; } public function Persist(_arg1:b2ContactPoint):void{ if ((((_arg1.shape2.GetUserData() == "s1")) || ((_arg1.shape1.GetUserData() == "s1")))){ Main.sprj = 0; }; } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape1; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.system.*; import flash.net.*; public class AdLoader { private static var cpmstarLoader:Loader; public static function LoadAd(_arg1:int, _arg2:int):DisplayObject{ Security.allowDomain("server.cpmstar.com"); var _local3 = "http://server.cpmstar.com/adviewas3.swf"; cpmstarLoader = new Loader(); cpmstarLoader.load(new URLRequest(((((_local3 + "?poolid=") + _arg1) + "&subpoolid=") + _arg2))); return (cpmstarLoader); } } }//package CPMStar
Section 76
//FRateLimiter (General.FRateLimiter) package General { import flash.utils.*; public class FRateLimiter { private static var newT:uint = oldT; private static var oldT:uint = getTimer(); public static function limitFrame(_arg1:uint):void{ var _local2:uint = (1000 / _arg1); while (Math.abs((newT - oldT)) < _local2) { newT = getTimer(); }; oldT = getTimer(); } } }//package General
Section 77
//Input (General.Input) package General { import flash.display.*; import flash.events.*; public class Input { public static var mouseOffsetX:Number = 0; private static var keyArr:Array; public static var mouseDragX:Number = 0; public static var movername = ""; public static var mouseDragY:Number = 0; public static var mouseOffsetY:Number = 0; public static var ascii:Array; public static var mouseX:Number = 0; public static var mouseY:Number = 0; public static var mouseOver:Boolean = false; private static var bufferSize:int; public static var mp:int = 0; public static var mouse:Sprite = new Sprite(); public static var mouseDown:Boolean = false; public static var lastKey:int = 0; public static var m_stageMc:Sprite; private static var keyState:Array; public static var mouseReleased:Boolean = false; public static var timeSinceLastKey = 0; public static var mousePressed:Boolean = false; private static var keyBuffer:Array; public function Input(_arg1:Sprite){ m_stageMc = _arg1; ascii = new Array(222); fillAscii(); keyState = new Array(222); keyArr = new Array(); var _local2:int; while (_local2 < 222) { keyState[_local2] = new int(0); if (ascii[_local2] != undefined){ keyArr.push(_local2); }; _local2++; }; bufferSize = 0; keyBuffer = new Array(bufferSize); var _local3:int; while (_local3 < bufferSize) { keyBuffer[_local3] = new Array(0, 0); _local3++; }; _arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPress, false, 0, true); _arg1.stage.addEventListener(KeyboardEvent.KEY_UP, keyRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN, mousePress, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_UP, mouseRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.CLICK, mouseRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true); _arg1.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_OVER, mover); mouse.graphics.lineStyle(0.1, 0, 100); mouse.graphics.moveTo(0, 0); mouse.graphics.lineTo(0, 0.1); } public function mover(_arg1){ movername = _arg1.target.name; } public function mouseRelease(_arg1:MouseEvent){ mouseDown = false; mouseReleased = true; Main.butRelease(_arg1); mp = 0; } public function keyPress(_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = Math.max(keyState[_arg1.keyCode], 1); lastKey = _arg1.keyCode; } private function fillAscii(){ ascii[65] = "A"; ascii[66] = "B"; ascii[67] = "C"; ascii[68] = "D"; ascii[69] = "E"; ascii[70] = "F"; ascii[71] = "G"; ascii[72] = "H"; ascii[73] = "I"; ascii[74] = "J"; ascii[75] = "K"; ascii[76] = "L"; ascii[77] = "M"; ascii[78] = "N"; ascii[79] = "O"; ascii[80] = "P"; ascii[81] = "Q"; ascii[82] = "R"; ascii[83] = "S"; ascii[84] = "T"; ascii[85] = "U"; ascii[86] = "V"; ascii[87] = "W"; ascii[88] = "X"; ascii[89] = "Y"; ascii[90] = "Z"; ascii[48] = "0"; ascii[49] = "1"; ascii[50] = "2"; ascii[51] = "3"; ascii[52] = "4"; ascii[53] = "5"; ascii[54] = "6"; ascii[55] = "7"; ascii[56] = "8"; ascii[57] = "9"; ascii[32] = "Spacebar"; ascii[17] = "Ctrl"; ascii[16] = "Shift"; ascii[192] = "~"; ascii[38] = "up"; ascii[40] = "down"; ascii[37] = "left"; ascii[39] = "right"; ascii[96] = "Numpad 0"; ascii[97] = "Numpad 1"; ascii[98] = "Numpad 2"; ascii[99] = "Numpad 3"; ascii[100] = "Numpad 4"; ascii[101] = "Numpad 5"; ascii[102] = "Numpad 6"; ascii[103] = "Numpad 7"; ascii[104] = "Numpad 8"; ascii[105] = "Numpad 9"; ascii[111] = "Numpad /"; ascii[106] = "Numpad *"; ascii[109] = "Numpad -"; ascii[107] = "Numpad +"; ascii[110] = "Numpad ."; ascii[45] = "Insert"; ascii[46] = "Delete"; ascii[33] = "Page Up"; ascii[34] = "Page Down"; ascii[35] = "End"; ascii[36] = "Home"; ascii[112] = "F1"; ascii[113] = "F2"; ascii[114] = "F3"; ascii[115] = "F4"; ascii[116] = "F5"; ascii[117] = "F6"; ascii[118] = "F7"; ascii[119] = "F8"; ascii[188] = ","; ascii[190] = "."; ascii[186] = ";"; ascii[222] = "'"; ascii[219] = "["; ascii[221] = "]"; ascii[189] = "-"; ascii[187] = "+"; ascii[220] = "\\"; ascii[191] = "/"; ascii[9] = "TAB"; ascii[8] = "Backspace"; } public function mouseMove(_arg1:MouseEvent){ if (mouseDown != _arg1.buttonDown){ mouseDown = _arg1.buttonDown; mouseReleased = !(_arg1.buttonDown); mousePressed = _arg1.buttonDown; mouseDragX = 0; mouseDragY = 0; }; mouseX = (_arg1.stageX - m_stageMc.x); mouseY = (_arg1.stageY - m_stageMc.y); mouseOffsetX = (mouseX - mouse.x); mouseOffsetY = (mouseY - mouse.y); if (mouseDown){ mouseDragX = (mouseDragX + mouseOffsetX); mouseDragY = (mouseDragY + mouseOffsetY); }; mouse.x = mouseX; mouse.y = mouseY; } public function keyRelease(_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = -1; var _local2:int = (bufferSize - 1); while (_local2 > 0) { keyBuffer[_local2] = keyBuffer[(_local2 - 1)]; _local2--; }; keyBuffer[0] = [_arg1.keyCode, 0]; } public function mouseLeave(_arg1:Event){ mouseReleased = mouseDown; mouseDown = false; } public function mousePress(_arg1:MouseEvent){ mp = 1; Main.butClick(_arg1.target.name); mousePressed = false; mouseDown = false; mouseDragX = 0; mouseDragY = 0; } public static function getKeyHold(_arg1:int):int{ return (Math.max(0, keyState[_arg1])); } public static function update(){ var _local1:int; while (_local1 < keyArr.length) { if (keyState[keyArr[_local1]] != 0){ var _local3 = keyState; var _local4 = keyArr[_local1]; var _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; }; _local1++; }; var _local2:int; while (_local2 < bufferSize) { _local3 = keyBuffer[_local2]; _local4 = 1; _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; _local2++; }; mouseReleased = false; mousePressed = false; mouseOver = false; } public static function isKeyPressed(_arg1:int):Boolean{ timeSinceLastKey = 0; return ((keyState[_arg1] == 1)); } public static function isKeyDown(_arg1:int):Boolean{ return ((keyState[_arg1] > 0)); } public static function getKeyString(_arg1:uint):String{ return (ascii[_arg1]); } public static function isKeyReleased(_arg1:int):Boolean{ return ((keyState[_arg1] == -1)); } public static function isKeyInBuffer(_arg1:int, _arg2:int, _arg3:int){ return ((((keyBuffer[_arg2][0] == _arg1)) && ((keyBuffer[_arg2][1] <= _arg3)))); } } }//package General
Section 78
//grfx (TestBed.grfx) package TestBed { import flash.display.*; public class grfx extends MovieClip { public function grfx(){ trace("SSSS"); var _local1:billy2 = new billy2(); addChild(_local1); _local1.x = 200; } } }//package TestBed
Section 79
//Level02 (TestBed.Level02) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level02 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var bodyDef2:b2BodyDef; var sins;// = 0 public var body:b2Body; var mp;// = 0 public var pjd:b2PrismaticJointDef; public var boxDef2:b2CircleDef; var ymin;// = -130 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var body11:b2Body; public var bJoint:b2RevoluteJoint; var ymax;// = 220 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 public var body5:b2Body; public var body6:b2Body; public var body7:b2Body; public var body8:b2Body; public var body9:b2Body; var iev;// = 0 var xmin;// = -1420 public var arr:MovieClip; var fy;// = 0 var xmax;// = 0 public var outlines;// = 4 public function Level02(){ var _local5:int; jd = new b2RevoluteJointDef(); pjd = new b2PrismaticJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); bodyDef2 = new b2BodyDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg004(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback004(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront004(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2Body = _local4; var _local10:* = new goal_mc(); _local10.x = 120; _local10.y = 210; _local10.name = "goalmc"; m_sprite.addChild(_local10); var _local11:* = new lifta01(); _local11.x = 2890; _local11.y = 250; _local11.rotation = 0; _local11.name = "liftup"; m_sprite.addChild(_local11); drwBox(8, 800, 120, 620, 325, 0, 0.6, 0.1, "no", 0); drwBox(8, 200, 120, 100, 325, 0, 0.6, 0.1, "no", 0); drwBox(8, 200, 30, 360, 60, 0, 0.2, 0.1, "no", 0); drwBox(6, 140, 170, 210, 470, 0.1, 0.01, 0.01, "no", 0); drwBox(9, 20, 450, 210, 180, 0.1, 0.01, 0.01, "no", 0); drwBox(8, 400, 40, 1200, 70, 0, 0.1, 0.01, "no", 0); drwBox(8, 100, 200, 970, 380, 0, 0.1, 0.1, "no", 0); drwBox(8, 1400, 120, 400, 620, 0, 0.6, 0.1, "no", 0); drwBox(8, 2550, 120, 920, -250, 0, 0.6, 0.1, "no", 0); drwBox(8, 120, 1200, 0, 150, 0, 0.001, 0.001, "no", 0); drwTri(9, 0, 0, 450, -500, 450, -400, 1065, 600, 0, 0.1, 0.1); drwTri(9, 0, -65, 450, 150, 0, 65, 1590, 150, 0, 0.1, 0.1); drwCirc(9, 150, 1565, 150, 0, 0.1, 0.01, "no", 0); drwBox(8, 120, 1000, 2060, 90, 0, 0.001, 0.001, "no", 0); boxDef.density = 0; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((40 / m_physScale) / 2), ((175 / m_physScale) / 2)); bodyDef.position.Set((500 / m_physScale), (2472.5 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new door1(); bodyDef.userData.name = "door1"; body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); body9 = body; drwBox(9, 150, 50, 580, 200, 4, 0.1, 0.1, "plata", 0); body7 = body; pjd.Initialize(_local4, body, new b2Vec2((700 / m_physScale), (300 / m_physScale)), new b2Vec2(0, 1)); pjd.lowerTranslation = 0; pjd.upperTranslation = 0; pjd.enableMotor = true; (m_world.CreateJoint(pjd) as b2PrismaticJoint); drwSpikes(1, 100, 10, 580, 235, 0.5, 0.1, 0.1, 0); _local6.Set((580 / m_physScale), (230 / m_physScale)); jd.Initialize(body7, body, _local6); jd.enableLimit = true; jd.motorSpeed = 0; jd.enableMotor = true; m_world.CreateJoint(jd); drwBox(9, 150, 50, 900, 0, 4, 0.1, 0.1, "plata1", 0); body11 = body; pjd.Initialize(_local4, body, new b2Vec2((700 / m_physScale), (300 / m_physScale)), new b2Vec2(0, 1)); pjd.lowerTranslation = 0; pjd.upperTranslation = 0; pjd.enableMotor = true; (m_world.CreateJoint(pjd) as b2PrismaticJoint); drwSpikes(1, 100, 10, 900, 35, 0.5, 0.1, 0.1, 0); _local6.Set((900 / m_physScale), (30 / m_physScale)); jd.Initialize(body11, body, _local6); jd.enableLimit = true; jd.motorSpeed = 0; jd.enableMotor = true; m_world.CreateJoint(jd); var _local12:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local9 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body2, _local6); jd.enableLimit = false; m_world.CreateJoint(jd); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body3, _local6); jd.enableLimit = false; jd.maxMotorTorque = 10; jd.motorSpeed = 0; jd.enableMotor = true; bJoint = (m_world.CreateJoint(jd) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local13:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local14:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - (_local13 - 320)); m_sprite.y = (m_sprite.y - (_local14 - 240)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (m_sprite.getChildByName("plata").y > 100){ body7.ApplyImpulse(new b2Vec2(0, -0.7), body7.GetWorldCenter()); }; if (m_sprite.getChildByName("plata").y > 150){ body7.ApplyImpulse(new b2Vec2(0, -0.7), body7.GetWorldCenter()); }; if (m_sprite.getChildByName("plata").y > 200){ body7.ApplyImpulse(new b2Vec2(0, -1.9), body7.GetWorldCenter()); }; body7.ApplyImpulse(new b2Vec2(0, -10.7), body7.GetWorldCenter()); if (m_sprite.getChildByName("plata1").y > 100){ body11.ApplyImpulse(new b2Vec2(0, -0.7), body11.GetWorldCenter()); }; if (m_sprite.getChildByName("plata1").y > 150){ body11.ApplyImpulse(new b2Vec2(0, -0.9), body11.GetWorldCenter()); }; if (m_sprite.getChildByName("plata1").y > 200){ body11.ApplyImpulse(new b2Vec2(0, -1.4), body11.GetWorldCenter()); }; body11.ApplyImpulse(new b2Vec2(0, -10.7), body11.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (m_sprite.getChildByName("s1ggg").y > 1300){ Main.dd = 2; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 2) + 400); m_sprite.getChildByName("lvlbgfront").y = ((-(m_sprite.y) / 2) + 70); m_sprite.getChildByName("lvlbgback").x = ((-(m_sprite.x) / 1.5) + 400); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.5) + 70); } } }//package TestBed
Section 80
//Level03 (TestBed.Level03) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level03 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = -600 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; public var stonecount;// = -250 var ymax;// = 150 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 var xmin;// = -800 public var arr:MovieClip; public var instr:speechbubble; public var acnt;// = 0 public var outlines;// = 4 var xmax;// = 230 public function Level03(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront001(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new stonefall(); _local11.x = 150; _local11.y = 300; m_sprite.addChild(_local11); var _local12:* = new goal_mc(); _local12.x = 150; _local12.y = 900; _local12.name = "goalmc"; m_sprite.addChild(_local12); var _local13:* = new lifta01(); _local13.x = -700; _local13.y = 260; _local13.name = "liftup"; m_sprite.addChild(_local13); drwBox(11, 300, 40, 250, 325, 0, 0.6, 0.1, "no", 0.05); _local10 = body; drwBox(2, 20, 200, 390, 440, 3, 0.1, 0.01, "no", 0); _local6.Set((390 / m_physScale), (350 / m_physScale)); _local9.Initialize(_local10, body, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); var _local14:* = new anglb(); _local14.x = 390; _local14.y = 350; m_sprite.addChild(_local14); drwBox(11, 300, 40, 950, 325, 0, 0.6, 0.1, "no", -0.05); _local10 = body; drwBox(2, 20, 200, 810, 440, 3, 0.1, 0.01, "no", 0); _local6.Set((810 / m_physScale), (350 / m_physScale)); _local9.Initialize(_local10, body, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); _local14 = new anglb(); _local14.x = 810; _local14.y = 350; m_sprite.addChild(_local14); drwBox(11, 40, 800, 1350, 300, 0, 0.001, 0.001, "no", 0.1); drwBox(11, 200, 40, 210, 970, 0, 0.6, 0.1, "no", 0); drwBox(11, 450, 40, 1100, 850, 0, 0.6, 0.1, "no", 0.1); drwBox(11, 100, 100, 600, 370, 0, 0.6, 0.1, "no", 0.25); drwBox(11, 100, 20, 500, -400, 0, 0.2, 0.1, "no", 0.25); drwBox(11, 100, 20, 750, -400, 0, 0.2, 0.1, "no", -0.25); drwBox(11, 100, 20, 440, -320, 0, 0.2, 0.1, "no", 0.5); drwBox(11, 100, 20, 710, -320, 0, 0.2, 0.1, "no", 0.5); var _local15:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = false; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); if ((((_local1.m_userData.name == "st1")) && ((_local1.GetPosition().y > (1200 / 30))))){ m_world.DestroyBody(_local1); m_sprite.removeChild(_local1.m_userData); }; if ((((_local1.m_userData.name == "st2")) && ((_local1.GetPosition().y > (1200 / 30))))){ m_world.DestroyBody(_local1); m_sprite.removeChild(_local1.m_userData); }; if ((((_local1.m_userData.name == "st3")) && ((_local1.GetPosition().y > (1200 / 30))))){ m_world.DestroyBody(_local1); m_sprite.removeChild(_local1.m_userData); }; if ((((_local1.m_userData.name == "st4")) && ((_local1.GetPosition().y > (1200 / 30))))){ m_world.DestroyBody(_local1); m_sprite.removeChild(_local1.m_userData); }; if ((((_local1.m_userData.name == "st5")) && ((_local1.GetPosition().y > (1200 / 30))))){ m_world.DestroyBody(_local1); m_sprite.removeChild(_local1.m_userData); }; if ((((_local1.m_userData.name == "st6")) && ((_local1.GetPosition().y > (1200 / 30))))){ m_world.DestroyBody(_local1); m_sprite.removeChild(_local1.m_userData); }; _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 2) + 30); m_sprite.getChildByName("lvlbgfront").y = ((-(m_sprite.y) / 2) + 180); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.5) + 220); if ((((Main.dd == 0)) && ((stonecount <= 0)))){ drwCirc(6, ((Math.random() * 40) + 30), ((Math.random() * 20) + 650), (-500 - (Math.random() * 20)), 0.2, 0.2, 0.4, "st1", 0); drwCirc(6, ((Math.random() * 40) + 30), ((Math.random() * 40) + 650), (-500 - (Math.random() * 20)), 0.2, 0.2, 0.4, "st2", 0); drwCirc(6, ((Math.random() * 40) + 30), ((Math.random() * 40) + 650), (-500 - (Math.random() * 20)), 0.2, 0.2, 0.4, "st3", 0); drwCirc(6, ((Math.random() * 40) + 30), ((Math.random() * 40) + 650), (-500 - (Math.random() * 20)), 0.2, 0.2, 0.4, "st4", 0); drwCirc(6, ((Math.random() * 40) + 30), ((Math.random() * 40) + 650), (-500 - (Math.random() * 20)), 0.2, 0.2, 0.4, "st5", 0); drwCirc(6, ((Math.random() * 40) + 30), ((Math.random() * 40) + 650), (-500 - (Math.random() * 20)), 0.2, 0.2, 0.4, "st6", 0); stonecount = (stonecount + 300); }; if (stonecount > 0){ stonecount--; }; if (m_sprite.getChildByName("s1ggg").y > 1000){ falla = 1; fallay = 1050; } else { falla = 0; }; if (m_sprite.getChildByName("s1ggg").y > 1350){ Main.dd = 2; }; } } }//package TestBed
Section 81
//Level04 (TestBed.Level04) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level04 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = -280 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 190 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 var xmin;// = -400 public var arr:MovieClip; public var instr:speechbubble; public var acnt;// = 0 public var outlines;// = 4 var xmax;// = 230 public function Level04(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg003(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback003(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront003(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = 900; _local11.y = 400; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = -700; _local12.y = 260; _local12.name = "liftup"; m_sprite.addChild(_local12); drwBox(9, 700, 40, 200, 325, 0, 0.6, 0.1, "no", 0); drwBox(9, 650, 40, 325, 500, 0, 0.6, 0.1, "no", 0); drwBox(9, 200, 200, 750, 420, 0, 0.001, 0.001, "no", 0); drwBox(10, 120, 100, -200, 100, 0, 0.1, 2, "no", 0); drwBox(9, 100, 900, -200, 325, 0, 0.01, 0.1, "no", 0); drwBox(9, 100, 900, 1000, 325, 0, 0.01, 0.1, "no", 0); drwBox(9, 2000, 120, 400, 750, 0, 0.6, 0.1, "no", 0); drwBox(9, 2000, 120, 400, -180, 0, 0.6, 0.1, "no", 0); drwBox(9, 300, 40, 800, 325, 0, 0.6, 0.1, "no", 0); _local10 = body; drwBox(9, 130, 10, 540, 235, 3, 0.6, 0.1, "no", 0.5); _local6.Set((540 / m_physScale), (300 / m_physScale)); _local9.Initialize(_local10, body, _local6); _local9.lowerAngle = 0; _local9.upperAngle = 0; _local9.maxMotorTorque = 0; _local9.enableLimit = false; _local9.motorSpeed = 0; _local9.enableMotor = false; m_world.CreateJoint(_local9); _local10 = body; drwBox(9, 130, 10, 600, 300, 0.5, 0.6, 0.1, "no", 0); _local6.Set((540 / m_physScale), (300 / m_physScale)); _local9.Initialize(_local10, body, _local6); _local9.lowerAngle = 0; _local9.upperAngle = 0; _local9.maxMotorTorque = 0; _local9.enableLimit = true; _local9.motorSpeed = 0; _local9.enableMotor = true; m_world.CreateJoint(_local9); var _local13:* = new wipl(); _local13.x = 540; _local13.y = 293; m_sprite.addChild(_local13); drwTri(9, 0, 0, -250, 0, -250, -160, 100, 305, 0, 0.3, 0.0001); drwTri(9, 0, 0, -50, 0, 0, -50, 948, 688, 0, 0.6, 0.9); drwSpikes(1, 100, 10, 450, 355, 0, 0.4, 0.1, 0); drwSpikes(1, 100, 10, 50, 355, 0, 0.4, 0.1, 0); drwSpikes(1, 100, 10, 250, 470, 0, 0.4, 0.1, 1); var _local14:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((84 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = ((-(m_sprite.y) / 2) + 150); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.5) + 150); } } }//package TestBed
Section 82
//Level05 (TestBed.Level05) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level05 extends Test { public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bodyDef:b2BodyDef; public var bJoint:b2RevoluteJoint; var ymax;// = 250 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 public var arr:MovieClip; public var body:b2Body; var mp;// = 0 var xmax;// = 700 var ymin;// = 0 public var boxDef:b2PolygonDef; var xmin;// = -30 var fmax;// = 0 public function Level05(){ var _local4:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); boxDef = new b2PolygonDef(); super(); var _local1:* = 0; var _local2:* = new bg003(); _local2.name = "lvlbg"; m_sprite.addChild(_local2); _local2 = new bgback003(); _local2.name = "lvlbgback"; m_sprite.addChild(_local2); _local2 = new bgfront003(); _local2.name = "lvlbgfront"; m_sprite.addChild(_local2); var _local3:b2Body = m_world.GetGroundBody(); var _local5:b2Vec2 = new b2Vec2(); var _local6:b2PolygonDef = new b2PolygonDef(); _local6.SetAsBox(1, 0.1); _local6.density = 10; _local6.friction = 0.2; var _local7:b2BodyDef = new b2BodyDef(); var _local8:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local9 = 15; _local8.lowerAngle = -15; _local8.upperAngle = 15; _local8.enableLimit = true; var _local10:b2Body = _local3; _local4 = 0; while (_local4 < _local9) { _local7.position.Set(((((70 + 10) + 22) + (44 * _local4)) / m_physScale), (650 / m_physScale)); _local7.userData = new billy1(); body = m_world.CreateBody(_local7); body.CreateShape(_local6); body.SetMassFromShapes(); m_sprite.addChild(_local7.userData); _local5.Set((((70 + 10) + (44 * _local4)) / m_physScale), (650 / m_physScale)); _local8.Initialize(_local10, body, _local5); m_world.CreateJoint(_local8); _local10 = body; _local4++; }; _local5.Set((((70 + 100) + (44 * _local9)) / m_physScale), (650 / m_physScale)); _local8.Initialize(_local10, _local3, _local5); m_world.CreateJoint(_local8); var _local11:* = 0; while (_local11 < 8) { boxDef.density = 0; boxDef.friction = 0.9; boxDef.restitution = 0.04; boxDef.SetAsBox(((150 / m_physScale) / 2), ((30 / m_physScale) / 2)); if (_local11 == 7){ boxDef.SetAsBox(((150 / m_physScale) / 2), ((30 / m_physScale) / 2)); }; bodyDef.position.Set((((Math.sin((_local11 / 9)) * 150) + 500) / m_physScale), (((_local11 * -20) + 438) / m_physScale)); bodyDef.angle = ((_local11 / -10) * Math.PI); bodyDef.userData = new ele001(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local11++; }; var _local12:* = new goal_mc(); _local12.x = -351; _local12.y = 203; _local12.name = "goalmc"; m_sprite.addChild(_local12); drwBox(9, 180, 500, 660, 250, 0, 0.8, 0.1); drwBox(9, 1440, 100, -150, 472, 0, 0.8, 0.1); drwBox(1, 120, 240, 0, 300, 0, 0.001, 0.001); drwBox(1, 140, 20, 0, 180, 0, 0.6, 0.1); drwBox(9, 220, 10, -420, 248, 0, 0.7, 0.1); drwBox(9, 30, 180, -295, 160, 0, 0.001, 0.001); drwBox(9, 250, 100, -405, 300, 0, 0.001, 0.001); drwBox(9, 420, 100, -490, 20, 0, 0.001, 0.001); drwTri(9, 0, 0, -430, -200, 180, 0, 570, 0, 0, 0.1, 0.1); drwTri(9, 0, 0, 600, -168, 180, 0, -460, -32, 0, 0.1, 0.1); drwTri(1, 0, 0, 0, -200, 100, 0, -700, 420, 0, 0.6, 0.1); drwTri(1, 0, 0, -50, -50, 0, -105, -530, 350, 0, 0.8, 0.02); drwTri(1, 0, 0, 0, -150, 150, -150, -700, 220, 0, 0.6, 0.1); var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((-100 / m_physScale), (-30 / m_physScale)); _local13.vertices[1].Set((-100 / m_physScale), (-120 / m_physScale)); _local13.vertices[2].Set((100 / m_physScale), (0 / m_physScale)); _local13.density = 0; _local13.friction = 0.9; _local13.restitution = 0.1; bodyDef.position.Set((300 / m_physScale), (220 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(new induplat1(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.moveTo(-100, -30); bodyDef.userData.graphics.lineTo(-100, -120); bodyDef.userData.graphics.lineTo(100, 0); bodyDef.userData.graphics.lineTo(-100, -30); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; var _local14:b2BodyDef = new b2BodyDef(); var _local15:b2CircleDef = new b2CircleDef(); _local15.density = 0.2; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 0.1; _local15.restitution = 0.2; _local15.userData = "wheel"; bodyDef.position.Set((450 / m_physScale), (400 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new balloon(); bodyDef.userData.name = "s2"; body2 = m_world.CreateBody(bodyDef); body2.CreateShape(_local15); body2.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local5.Set((410 / m_physScale), (400 / m_physScale)); _local8.Initialize(_local10, body2, _local5); _local8.enableLimit = false; m_world.CreateJoint(_local8); _local15.density = 1; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 33; _local15.restitution = 0.4; bodyDef.position.Set((320 / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local15); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local5.Set((320 / m_physScale), (400 / m_physScale)); _local8.Initialize(_local10, body3, _local5); _local8.enableLimit = false; _local8.maxMotorTorque = 10; _local8.motorSpeed = 0; _local8.enableMotor = true; bJoint = (m_world.CreateJoint(_local8) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 10)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 10)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } } }//package TestBed
Section 83
//Level06 (TestBed.Level06) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level06 extends Test { public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bodyDef:b2BodyDef; var fmax;// = 0 public var bJoint:b2RevoluteJoint; var ymax;// = 140 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var xmin;// = -30 public var arr:MovieClip; public var body:b2Body; var mp;// = 0 var xmax;// = 700 var ymin;// = 0 public var boxDef:b2PolygonDef; var iev;// = 0 public var bodyDefb:b2BodyDef; public function Level06(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg003(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback003(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront003(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = -151; _local11.y = 195; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = -480; _local12.y = 260; _local12.name = "liftup"; m_sprite.addChild(_local12); drwBox(9, 120, 240, 50, 190, 0, 0.001, 0.001); drwBox(9, 120, 500, -650, 170, 0, 0.001, 0.001); drwBox(9, 280, 80, -230, 280, 0, 0.6, 0.1); drwBox(9, 140, 20, 50, 310, 0, 0.6, 0.1); drwSpikes(1, 100, 10, 50, 330, 0, 0.4, 0.1, 0); drwSpikes(1, 100, 10, -200, 415, 0, 0.9, 0.1, 5); drwBox(9, 180, 900, 660, 150, 0, 0.8, 0.1); drwBox(9, 1440, 66, -150, 455, 0, 0.8, 0.1); drwBox(9, 1740, 60, -100, -110, 0, 0.8, 0.1); drwTri(1, 0, 0, 0, -150, 300, -150, -590, 70, 0, 0.6, 0.1); var _local13:b2PolygonDef = new b2PolygonDef(); var _local14:* = new infopoint(); _local14.x = 475; _local14.y = 420; _local14.name = "inf7"; m_sprite.addChild(_local14); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; var _local15:b2BodyDef = new b2BodyDef(); var _local16:b2CircleDef = new b2CircleDef(); _local16.density = 0.2; _local16.radius = ((50 / m_physScale) / 2); _local16.friction = 0.1; _local16.restitution = 0.2; _local16.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (400 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(_local16); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); _local16.density = 1; _local16.radius = ((50 / m_physScale) / 2); _local16.friction = 33; _local16.restitution = 0.4; _local16.userData = ""; bodyDef.position.Set((320 / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local16); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); m_sprite.getChildByName("inf7").name = "inf11"; bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } } }//package TestBed
Section 84
//Level07 (TestBed.Level07) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level07 extends Test { public var kpid;// = 0 public var boxDef:b2PolygonDef; public var bodyDef:b2BodyDef; var fmax;// = 0 var iev;// = 0 public var bJoint:b2RevoluteJoint; var ymax;// = 250 public var outlinesalpha;// = 0.5 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 public var body5:b2Body; public var body6:b2Body; var xmin;// = -300 public var arr:MovieClip; public var body:b2Body; var mp;// = 0 var fy;// = 0 var xmax;// = 700 public var outlines;// = 4 var ymin;// = 0 public var jd:b2RevoluteJointDef; public var bodyDefb:b2BodyDef; public function Level07(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg003(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback003(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront003(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2Body = _local4; var _local10:* = new goal_mc(); _local10.x = -539; _local10.y = 0; _local10.name = "goalmc"; m_sprite.addChild(_local10); var _local11:* = new lifta01(); _local11.x = 550; _local11.y = 0; _local11.rotation = -90; _local11.name = "liftleft"; m_sprite.addChild(_local11); var _local12:* = new infopoint(); _local12.x = 20; _local12.y = 420; _local12.name = "inf10"; m_sprite.addChild(_local12); drwBox(9, 120, 900, -650, 170, 0, 0.001, 0.001, "no"); drwBox(1, 200, 20, 10, 60, 0, 0.6, 0.1, "no"); drwBox(1, 100, 20, -200, 60, 0, 0.6, 0.1, "no"); drwBox(1, 100, 20, -370, 60, 0, 0.6, 0.1, "no"); drwBox(1, 100, 20, -540, 60, 0, 0.6, 0.1, "no"); drwSpikes(1, 100, 10, -530, -210, 0, 0.4, 0.1, 0); drwSpikes(1, 100, 10, 790, 330, 0, 0.9, 0.1, 2.5); drwBox(9, 180, 750, 890, 150, 0, 0.8, 0.1, "no"); drwBox(9, 1440, 66, -150, 455, 0, 0.8, 0.1, "no"); drwBox(9, 1800, 66, 0, -250, 0, 0.8, 0.1, "no"); drwBox(9, 70, 66, 649, 455, 0, 0.8, 0.1, "no"); drwBox(9, 70, 66, 763, 455, 0, 0.8, 0.1, "no"); drwBox(9, 300, 66, 650, 580, 0, 0.8, 0.1, "no"); outlines = 0; outlinesalpha = 0; drwBox(5, 44, 80, 595, 475, 0.5, 0.1, 0.1, "no"); _local9 = body; body5 = body; outlines = 4; outlinesalpha = 0.5; drwBox(9, 80, 30, 595, 530, 0.5, 0.1, 0.1, "no"); _local6.Set((595 / m_physScale), (530 / m_physScale)); jd.Initialize(_local9, body, _local6); jd.enableLimit = false; jd.motorSpeed = 0; jd.enableMotor = true; m_world.CreateJoint(jd); outlines = 0; outlinesalpha = 0; drwBox(4, 44, 80, 707.25, 450, 0.1, 0.1, 0.1, "switcha"); _local9 = body; body6 = body; outlines = 4; outlinesalpha = 0.5; drwBox(9, 80, 45, 707.25, 513, 0.1, 0.1, 0.1, "no"); _local6.Set((707.25 / m_physScale), (510 / m_physScale)); jd.Initialize(_local9, body, _local6); jd.lowerAngle = 0; jd.upperAngle = 0; jd.maxMotorTorque = 0; jd.enableLimit = false; jd.motorSpeed = 0; jd.enableMotor = true; m_world.CreateJoint(jd); var _local13:* = new bolzmask(); _local13.x = 649; _local13.y = 422; m_sprite.addChild(_local13); drwTri(9, 0, 0, 100, 0, 50, 180, -70, -217, 0, 0.1, 0.1); drwTri(9, 0, 0, 100, 0, 50, 100, -290, -217, 0, 0.1, 0.1); drwTri(6, 0, 0, 50, -50, 100, 0, -300, 410, 0.1, 0.05, 0.01); drwTri(2, 0, 0, -50, -50, 0, -50, 520, 422, 0, 0.05, 0.01); var _local14:* = new arret(); _local14.x = 505; _local14.y = 400; m_sprite.addChild(_local14); var _local15:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local9 = body; var _local16:b2BodyDef = new b2BodyDef(); var _local17:b2CircleDef = new b2CircleDef(); _local17.density = 0.2; _local17.radius = ((50 / m_physScale) / 2); _local17.friction = 0.1; _local17.restitution = 0.2; _local17.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (400 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(_local17); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (400 / m_physScale)); jd.Initialize(_local9, body2, _local6); jd.enableLimit = false; m_world.CreateJoint(jd); _local17.density = 1; _local17.radius = ((50 / m_physScale) / 2); _local17.friction = 33; _local17.restitution = 0.4; _local17.userData = ""; bodyDef.position.Set((320 / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local17); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (400 / m_physScale)); jd.Initialize(_local9, body3, _local6); jd.enableLimit = false; jd.maxMotorTorque = 10; jd.motorSpeed = 0; jd.enableMotor = true; bJoint = (m_world.CreateJoint(jd) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local18:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local19:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - (_local18 - 320)); m_sprite.y = (m_sprite.y - (_local19 - 240)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); body6.ApplyImpulse(new b2Vec2(0, -0.3), body6.GetWorldCenter()); if (m_sprite.getChildByName("switcha").y > 458){ body5.ApplyImpulse(new b2Vec2(0, -14), body5.GetWorldCenter()); }; if (Input.mouseReleased){ mp = 0; }; var _local1:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local2:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local1 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local2 - 240) / 12)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local3:b2Body = m_world.m_bodyList; while (_local3) { if ((_local3.m_userData is Sprite)){ _local3.m_userData.x = (_local3.GetPosition().x * 30); _local3.m_userData.y = (_local3.GetPosition().y * 30); _local3.m_userData.rotation = ((_local3.GetAngle() * (180 / Math.PI)) % 360); }; _local3 = _local3.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftleft").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(-0.6, 0), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } } }//package TestBed
Section 85
//Level08 (TestBed.Level08) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level08 extends Test { public var kpid;// = 0 public var boxDef:b2PolygonDef; public var bodyDef:b2BodyDef; var fmax;// = 0 var iev;// = 0 public var bJoint:b2RevoluteJoint; var ymax;// = 400 public var outlinesalpha;// = 0.5 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 public var body5:b2Body; public var body6:b2Body; var xmin;// = -900 public var arr:MovieClip; public var body:b2Body; var mp;// = 0 var fy;// = 0 var xmax;// = 0 public var outlines;// = 4 var ymin;// = -200 public var jd:b2RevoluteJointDef; public var bodyDefb:b2BodyDef; public function Level08(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront001(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2Body = _local4; var _local10:* = new goal_mc(); _local10.x = 120; _local10.y = 510; _local10.name = "goalmc"; m_sprite.addChild(_local10); var _local11:* = new lifta01(); _local11.x = 1350; _local11.y = 300; _local11.rotation = 0; _local11.name = "liftup"; m_sprite.addChild(_local11); drwBox(11, 550, 120, 320, 325, 0, 0.6, 0.1, "no", 0); drwBox(11, 1650, 220, 720, 680, 0, 0.6, 0.1, "no", 0); drwBox(11, 1650, 220, 720, -460, 0, 0.6, 0.1, "no", 0); drwBox(11, 350, 120, 1068, 325, 0, 0.6, 0.1, "no", 0); drwBox(2, 20, 10, 605, 285, 0, 0.6, 0.1, "no", 0); drwBox(2, 20, 10, 883, 285, 0, 0.6, 0.1, "no", 0); drwBox(6, 298, 90, 743, 340, 1, 0.1, 0.1, "no", 0); outlines = 2; drwBox(7, 10, 185, 890, 477, 0.6, 0.1, 0.1, "no", 0); outlines = 4; _local9 = _local4; _local6.Set((890 / m_physScale), (477 / m_physScale)); jd.Initialize(_local9, body, _local6); jd.enableLimit = false; jd.motorSpeed = 0; jd.enableMotor = false; m_world.CreateJoint(jd); drwBox(2, 10, 20, 920, 395, 0, 0.1, 0.1, "no", 0); var _local12:* = new bangl(); _local12.x = 890; _local12.y = 477; m_sprite.addChild(_local12); outlines = 2; drwBox(7, 400, 20, 743, 130, 1, 0.6, 0.1, "no", -0.25); outlines = 4; _local9 = _local4; _local6.Set((743 / m_physScale), (130 / m_physScale)); jd.Initialize(_local9, body, _local6); jd.enableLimit = false; jd.motorSpeed = 0; jd.enableMotor = false; m_world.CreateJoint(jd); var _local13:* = new woodan(); _local13.x = 743; _local13.y = 130; m_sprite.addChild(_local13); drwBox(11, 420, 30, 340, 50, 0, 0.6, 0.1, "no", 0); drwTri(11, 0, 0, -30, 0, 0, -30, 550, 35, 0, 0.1, 0.1); drwBox(6, 50, 50, 150, 20, 0.3, 0.1, 0.001, "no", 0); drwBox(11, 120, 1200, 0, 150, 0, 0.001, 0.001, "no", 0); drwBox(11, 120, 1200, 1520, 120, 0, 0.001, 0.001, "no", 0); drwBox(11, 80, 380, 1203, 75, 0, 0.001, 0.001, "no", 0); drwBox(11, 380, 60, 1080, -100, 0, 0.1, 0.001, "no", 0); drwTri(11, 0, 0, -200, -200, 0, -200, 1460, -150, 0, 0.1, 0.1); var _local14:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local9 = body; var _local15:b2BodyDef = new b2BodyDef(); var _local16:b2CircleDef = new b2CircleDef(); _local16.density = 0.2; _local16.radius = ((50 / m_physScale) / 2); _local16.friction = 0.1; _local16.restitution = 0.2; _local16.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(_local16); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body2, _local6); jd.enableLimit = false; m_world.CreateJoint(jd); _local16.density = 1; _local16.radius = ((50 / m_physScale) / 2); _local16.friction = 33; _local16.restitution = 0.4; _local16.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local16); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body3, _local6); jd.enableLimit = false; jd.maxMotorTorque = 10; jd.motorSpeed = 0; jd.enableMotor = true; bJoint = (m_world.CreateJoint(jd) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local17:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local18:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - (_local17 - 320)); m_sprite.y = (m_sprite.y - (_local18 - 240)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 2) + 400); m_sprite.getChildByName("lvlbgfront").y = ((-(m_sprite.y) / 2) + 70); m_sprite.getChildByName("lvlbgback").x = ((-(m_sprite.x) / 1.5) + 400); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.5) + 70); } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } } }//package TestBed
Section 86
//Level09 (TestBed.Level09) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level09 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var bodyDef2:b2BodyDef; var sins;// = 0 public var body:b2Body; var mp;// = 0 public var pjd:b2PrismaticJointDef; public var boxDef2:b2CircleDef; var ymin;// = -300 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 220 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 public var body5:b2Body; public var body6:b2Body; public var body7:b2Body; public var body8:b2Body; public var body9:b2Body; var iev;// = 0 var xmin;// = -1420 public var arr:MovieClip; var fy;// = 0 var xmax;// = 0 public var outlines;// = 4 public static var inf = new infopoint(); public function Level09(){ var _local5:int; jd = new b2RevoluteJointDef(); pjd = new b2PrismaticJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); bodyDef2 = new b2BodyDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront001(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2Body = _local4; var _local10:* = new goal_mc(); _local10.x = 120; _local10.y = 510; _local10.name = "goalmc"; m_sprite.addChild(_local10); var _local11:* = new lifta01(); _local11.x = 1890; _local11.y = 250; _local11.rotation = 0; _local11.name = "liftup"; m_sprite.addChild(_local11); drwBox(11, 1400, 120, 320, 325, 0, 0.6, 0.1, "no", 0); drwBox(11, 1400, 120, 320, 620, 0, 0.6, 0.1, "no", 0); drwBox(11, 2550, 120, 920, -200, 0, 0.6, 0.1, "no", 0); drwBox(11, 120, 1200, 0, 150, 0, 0.001, 0.001, "no", 0); drwBox(11, 120, 1000, 2060, 90, 0, 0.001, 0.001, "no", 0); drwBox(11, 500, 120, 1530, 250, 0, 0.6, 0.1, "no", 0); drwBox(11, 800, 120, 1680, 620, 0, 0.6, 0.1, "no", 0); drwBox(11, 80, 490, 1320, 435, 0, 0.01, 0.01, "no", 0); drwBox(11, 20, 20, 1150, 800, 0, 0.6, 0.1, "no", 0); var _local12:* = 1445; var _local13:* = 525; drwBox(11, 60, 50, (_local12 - 55), (_local13 + 10), 0, 0.6, 0.1, "no", 0); drwBox(11, 60, 50, (_local12 + 55), (_local13 + 10), 0, 0.6, 0.1, "no", 0); drwBox(11, 10, 20, (_local12 - 20), (_local13 - 5), 0, 0.1, 0.1, "no", 0); drwBox(11, 10, 20, (_local12 + 20), (_local13 - 5), 0, 0.1, 0.1, "no", 0); drwBox(5, 30, 30, _local12, _local13, 0.3, 0.1, 0.1, "no", 0); body8 = body; drwBox(5, 50, 20, _local12, (_local13 + 20), 0.3, 0.1, 0.1, "no", 0); _local6.Set((_local12 / m_physScale), (_local13 + (10 / m_physScale))); jd.Initialize(body8, body, _local6); jd.enableLimit = false; jd.motorSpeed = 0; jd.enableMotor = true; m_world.CreateJoint(jd); boxDef.density = 0; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((40 / m_physScale) / 2), ((175 / m_physScale) / 2)); bodyDef.position.Set((500 / m_physScale), (472.5 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new door1(); bodyDef.userData.name = "door1"; body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); body9 = body; drwCirc(6, 40, 1650, 30, 0.5, 0.2, 0.01, "no", 0); drwTri(6, 0, 0, -100, 0, -100, -50, 1630, 560, 0, 0.1, 0.1); boxDef.density = 5; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((150 / m_physScale) / 2), ((40 / m_physScale) / 2)); bodyDef.position.Set((1150 / m_physScale), (300 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new plata(); bodyDef.userData.name = "plata"; body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); body7 = body; pjd.Initialize(_local4, body, new b2Vec2((700 / m_physScale), (300 / m_physScale)), new b2Vec2(0, 1)); pjd.lowerTranslation = 0; pjd.upperTranslation = 0; pjd.enableMotor = true; (m_world.CreateJoint(pjd) as b2PrismaticJoint); var _local14:* = new ele2(); _local14.x = 1445; _local14.y = 535; m_sprite.addChild(_local14); var _local15:b2PolygonDef = new b2PolygonDef(); inf = new infopoint(); inf.x = 670; inf.y = 265; inf.name = "inf8"; m_sprite.addChild(inf); inf = new infopoint(); inf.x = 580; inf.y = 560; inf.name = "inf9"; inf.alpha = 0; m_sprite.addChild(inf); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local9 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body2, _local6); jd.enableLimit = false; m_world.CreateJoint(jd); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body3, _local6); jd.enableLimit = false; jd.maxMotorTorque = 10; jd.motorSpeed = 0; jd.enableMotor = true; bJoint = (m_world.CreateJoint(jd) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local16:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local17:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - (_local16 - 320)); m_sprite.y = (m_sprite.y - (_local17 - 240)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (m_sprite.getChildByName("plata").y > 324){ body7.ApplyImpulse(new b2Vec2(0, -0.7), body7.GetWorldCenter()); }; if (m_sprite.getChildByName("plata").y > 500){ body7.ApplyImpulse(new b2Vec2(0, -0.5), body7.GetWorldCenter()); }; if (m_sprite.getChildByName("plata").y > 600){ body7.ApplyImpulse(new b2Vec2(0, -0.9), body7.GetWorldCenter()); }; body7.ApplyImpulse(new b2Vec2(0, -10.7), body7.GetWorldCenter()); if (body8.GetPosition().y < 17.6){ inf.name = "inf9"; body9.SetXForm(new b2Vec2((500 / m_physScale), (472.5 / m_physScale)), 0); } else { inf.name = "non"; body9.SetXForm(new b2Vec2((-2500 / m_physScale), (472.5 / m_physScale)), 0); }; body8.ApplyImpulse(new b2Vec2(0, -0.25), body8.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (m_sprite.getChildByName("s1ggg").y > 800){ falla = 1; fallay = 750; } else { falla = 0; }; if (m_sprite.getChildByName("s1ggg").y > 1300){ Main.dd = 2; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 2) + 400); m_sprite.getChildByName("lvlbgfront").y = ((-(m_sprite.y) / 2) + 70); m_sprite.getChildByName("lvlbgback").x = ((-(m_sprite.x) / 1.5) + 400); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.5) + 70); } } }//package TestBed
Section 87
//Level10 (TestBed.Level10) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level10 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var bodyDef2:b2BodyDef; var sins;// = 0 public var body:b2Body; var mp;// = 0 public var pjd:b2PrismaticJointDef; public var boxDef2:b2CircleDef; var ymin;// = -300 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 0 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 public var body5:b2Body; public var body6:b2Body; public var body7:b2Body; public var body8:b2Body; public var body9:b2Body; var iev;// = 0 var xmin;// = -1700 public var arr:MovieClip; var fy;// = 0 var xmax;// = 0 public var outlines;// = 4 public function Level10(){ var _local5:int; jd = new b2RevoluteJointDef(); pjd = new b2PrismaticJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); bodyDef2 = new b2BodyDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg004(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback004(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront004(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2Body = _local4; var _local10:* = new goal_mc(); _local10.x = 2250; _local10.y = 585; _local10.name = "goalmc"; m_sprite.addChild(_local10); outlines = 3; drwBox(2, 200, 40, 320, 325, 0, 0.6, 0.1, "no", 0); drwCirc(6, 200, 560, 140, 0.3, 0.7, 0.01, "no", 0); drwBox(2, 200, 40, 2200, 650, 0, 0.6, 0.1, "no", 0); var _local11:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local9 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body2, _local6); jd.enableLimit = false; m_world.CreateJoint(jd); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body3, _local6); jd.enableLimit = false; jd.maxMotorTorque = 10; jd.motorSpeed = 0; jd.enableMotor = true; bJoint = (m_world.CreateJoint(jd) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local12:* = new lavani(); _local12 = new lava02(); _local12.x = 62; _local12.y = 250; m_sprite.addChild(_local12); _local12 = new lava03(); _local12.x = 90; _local12.y = 320; m_sprite.addChild(_local12); _local12 = new channl(); _local12.x = 60; _local12.y = 264; m_sprite.addChild(_local12); var _local13:* = new MovieClip(); _local13.x = -30; _local13.y = 400; _local13.name = "lva1"; m_sprite.addChild(_local13); var _local14:* = 0; while (_local14 < 10) { _local12 = new lavani(); _local12.x = (_local14 * 150); _local12.y = 0; _local13.addChild(_local12); _local14++; }; _local12 = new lava02(); _local12.x = (_local14 * 150); _local12.y = 0; _local13.addChild(_local12); var _local15:* = 0; while (_local15 < 2) { _local12 = new lava03(); _local12.x = ((_local14 * 150) + 28); _local12.y = (70 + (_local15 * 140)); _local13.addChild(_local12); _local15++; }; var _local16:* = new MovieClip(); _local16.x = 600; _local16.y = 670; _local16.name = "lva2"; m_sprite.addChild(_local16); _local14 = 0; while (_local14 < 10) { _local12 = new lavani(); _local12.x = (_local14 * 150); _local12.y = 0; _local16.addChild(_local12); _local14++; }; drwBox(8, 120, 600, 0, 200, 0, 0.6, 0.1, "no", 0); drwBox(8, 2400, 60, 320, 500, 0, 0.6, 0.1, "no", 0); drwBox(8, 2400, 120, 920, 800, 0, 0.6, 0.1, "no", 0); drwBox(8, 2400, 60, 1100, 0, 0, 0.6, 0.1, "no", 0); drwBox(8, 290, 200, 2245, 760, 0, 0.01, 0.1, "no", 0); drwBox(8, 120, 1000, 2360, 350, 0, 0.01, 0.1, "no", 0); var _local17:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local18:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - (_local17 - 320)); m_sprite.y = (m_sprite.y - (_local18 - 240)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (m_sprite.getChildByName("s1ggg").y > 1300){ Main.dd = 2; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("lva1").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)){ Main.dd = 2; }; if (m_sprite.getChildByName("lva2").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)){ Main.dd = 2; }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 1.5) + 700); m_sprite.getChildByName("lvlbgfront").y = ((-(m_sprite.y) / 1.5) + 150); m_sprite.getChildByName("lvlbgback").x = ((-(m_sprite.x) / 1.2) + 600); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.2) + 140); } } }//package TestBed
Section 88
//Level11 (TestBed.Level11) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level11 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var bodyDef2:b2BodyDef; var sins;// = 0 public var body:b2Body; var mp;// = 0 public var pjd:b2PrismaticJointDef; public var boxDef2:b2CircleDef; var ymin;// = -100 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 150 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 public var body5:b2Body; public var body6:b2Body; public var body7:b2Body; public var body8:b2Body; public var body9:b2Body; var iev;// = 0 var xmin;// = 0 public var arr:MovieClip; var fy;// = 0 var xmax;// = 900 public var outlines;// = 4 public function Level11(){ var _local5:int; jd = new b2RevoluteJointDef(); pjd = new b2PrismaticJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); bodyDef2 = new b2BodyDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg004(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback004(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront004(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2Body = _local4; var _local10:* = new goal_mc(); _local10.x = -760; _local10.y = 400; _local10.name = "goalmc"; m_sprite.addChild(_local10); var _local11:* = new lifta01(); _local11.x = 35; _local11.y = 200; _local11.rotation = 0; _local11.name = "liftup"; m_sprite.addChild(_local11); _local11 = new lifta01(); _local11.x = -430; _local11.y = 200; _local11.rotation = 0; _local11.name = "liftup2"; m_sprite.addChild(_local11); outlines = 3; drwBox(2, 250, 40, 360, 325, 0, 0.6, 0.1, "no", 0); drwTri(8, 0, 0, 0, 150, -450, 0, -100, -100, 0, 0.01, 0.01); var _local12:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local9 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body2, _local6); jd.enableLimit = false; m_world.CreateJoint(jd); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body3, _local6); jd.enableLimit = false; jd.maxMotorTorque = 10; jd.motorSpeed = 0; jd.enableMotor = true; bJoint = (m_world.CreateJoint(jd) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local13:* = new lavani(); _local13 = new lava02(); _local13.scaleX = -1; _local13.x = 478; _local13.y = 365; m_sprite.addChild(_local13); _local13 = new lava03(); _local13.scaleX = -1; _local13.x = 450; _local13.y = 435; m_sprite.addChild(_local13); _local13 = new channl(); _local13.scaleX = -1; _local13.x = 480; _local13.y = 380; m_sprite.addChild(_local13); var _local14:* = new MovieClip(); _local14.x = -800; _local14.y = 450; _local14.name = "lva1"; m_sprite.addChild(_local14); var _local15:* = 0; while (_local15 < 10) { _local13 = new lavani(); _local13.x = (_local15 * 150); _local13.y = 0; _local14.addChild(_local13); _local15++; }; drwBox(8, 240, 900, 600, 200, 0, 0.6, 0.1, "no", 0); drwBox(8, 120, 600, -875, 200, 0, 0.6, 0.1, "no", 0); drwBox(8, 2400, 60, 0, 550, 0, 0.6, 0.1, "no", 0); drwBox(8, 2400, 120, 0, -160, 0, 0.6, 0.1, "no", 0); drwBox(8, 120, 100, -200, 410, 0, 0.6, 0.1, "no", 0); var _local16:* = new pipe1(); _local16.x = -280; _local16.y = 455; m_sprite.addChild(_local16); drwBox(8, 120, 350, -650, 290, 0, 0.6, 0.1, "no", 0); _local16 = new pipe1(); _local16.x = -730; _local16.y = 455; m_sprite.addChild(_local16); _local16 = new pipe1(); _local16.x = -955; _local16.y = 455; m_sprite.addChild(_local16); var _local17:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local18:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - (_local17 - 320)); m_sprite.y = (m_sprite.y - (_local18 - 240)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (m_sprite.getChildByName("s1ggg").y > 1300){ Main.dd = 2; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; if (m_sprite.getChildByName("liftup2").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; if (m_sprite.getChildByName("lva1").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)){ Main.dd = 2; }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 1.5) + 300); m_sprite.getChildByName("lvlbgfront").y = ((-(m_sprite.y) / 1.5) + 100); m_sprite.getChildByName("lvlbgback").x = ((-(m_sprite.x) / 1.2) + 300); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.2) + 110); } } }//package TestBed
Section 89
//Level12 (TestBed.Level12) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level12 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var bodyDef2:b2BodyDef; public var ee1;// = 0 var sins;// = 0 public var body:b2Body; var mp;// = 0 public var ee;// = 0 public var pjd:b2PrismaticJointDef; public var boxDef2:b2CircleDef; var ymin;// = 0 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var jd:b2RevoluteJointDef; public var body11:b2Body; public var kpid;// = 0 public var bJoint:b2RevoluteJoint; public var stonecount;// = 0 var ymax;// = 220 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 public var body5:b2Body; public var body6:b2Body; public var body7:b2Body; public var body8:b2Body; public var body9:b2Body; var xmin;// = -1420 public var arr:MovieClip; var iev;// = 0 var fy;// = 0 var xmax;// = 350 public var outlines;// = 4 public function Level12(){ var _local5:int; jd = new b2RevoluteJointDef(); pjd = new b2PrismaticJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); bodyDef2 = new b2BodyDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront001(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2Body = _local4; var _local10:* = new goal_mc(); _local10.x = 105; _local10.y = 130; _local10.name = "goalmc"; m_sprite.addChild(_local10); var _local11:* = new lifta01(); _local11.x = 1890; _local11.y = 0; _local11.rotation = 0; _local11.name = "liftup"; m_sprite.addChild(_local11); outlines = 3; drwBox(11, 300, 120, 320, 325, 0, 0.6, 0.1, "no", 0); drwTri(6, 0, 0, 0, 120, -250, -200, 170, 265, 0, 0.1, 0.001); drwTri(6, 0, 0, -500, -350, -350, -350, -75, 70, 0, 0.1, 0.1); drwCirc(6, 160, 1250, -60, 0.3, 0.1, 0.01, "no", 0); drwBox(11, 200, 250, 1240, 390, 0, 0.2, 0.1, "no", 0); drwBox(11, 1700, 60, 920, 45, 0, 0.6, 0.1, "no", 0); _local9 = body; drwBox(7, 439, 20, 180, 45, 0.1, 0.1, 0.001, "no", 0.5); _local6.Set((180 / m_physScale), (25 / m_physScale)); jd.Initialize(_local9, body, _local6); jd.enableLimit = false; jd.motorSpeed = 0; jd.enableMotor = false; m_world.CreateJoint(jd); var _local12:* = new woodan(); _local12.x = 180; _local12.y = 25; m_sprite.addChild(_local12); drwBox(11, 2550, 120, 920, -250, 0, 0.6, 0.1, "no", 0); drwBox(11, 120, 1000, 2060, 90, 0, 0.001, 0.001, "no", 0); boxDef.density = 0; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((40 / m_physScale) / 2), ((175 / m_physScale) / 2)); bodyDef.position.Set((500 / m_physScale), (2472.5 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new door1(); bodyDef.userData.name = "door1"; body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); body9 = body; boxDef.density = 5; boxDef.friction = 0.3; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((150 / m_physScale) / 2), ((40 / m_physScale) / 2)); bodyDef.position.Set((570 / m_physScale), (285 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new plata(); bodyDef.userData.name = "plata"; body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); body7 = body; pjd.Initialize(_local4, body, new b2Vec2((700 / m_physScale), (300 / m_physScale)), new b2Vec2(1, 0)); pjd.lowerTranslation = 0; pjd.upperTranslation = 0; pjd.enableMotor = true; (m_world.CreateJoint(pjd) as b2PrismaticJoint); boxDef.density = 5; boxDef.friction = 0.3; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((150 / m_physScale) / 2), ((40 / m_physScale) / 2)); bodyDef.position.Set((1900 / m_physScale), (285 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new plata(); bodyDef.userData.name = "plata1"; body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); body11 = body; pjd.Initialize(_local4, body, new b2Vec2((700 / m_physScale), (285 / m_physScale)), new b2Vec2(1, 0)); pjd.lowerTranslation = 0; pjd.upperTranslation = 0; pjd.enableMotor = true; (m_world.CreateJoint(pjd) as b2PrismaticJoint); drwBox(11, 150, 50, 800, 100, 0, 0.1, 0.1, "no", 0); drwSpikes(1, 100, 10, 800, 135, 0, 0.1, 0.1, 0); var _local13:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local9 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body2, _local6); jd.enableLimit = false; m_world.CreateJoint(jd); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body3, _local6); jd.enableLimit = false; jd.maxMotorTorque = 10; jd.motorSpeed = 0; jd.enableMotor = true; bJoint = (m_world.CreateJoint(jd) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local14:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local15:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - (_local14 - 320)); m_sprite.y = (m_sprite.y - (_local15 - 240)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (m_sprite.getChildByName("plata").x < 810){ ee = 1; }; if (m_sprite.getChildByName("plata").x > 810){ ee = -1; }; body7.ApplyImpulse(new b2Vec2(ee, 0), body7.GetWorldCenter()); if (m_sprite.getChildByName("plata1").x < 1670){ ee1 = 1; }; if (m_sprite.getChildByName("plata1").x > 1670){ ee1 = -1; }; body11.ApplyImpulse(new b2Vec2(ee1, 0), body11.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (m_sprite.getChildByName("s1ggg").y > 450){ falla = 1; fallay = 450; } else { falla = 0; }; if (m_sprite.getChildByName("s1ggg").y > 1300){ Main.dd = 2; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 2) + 400); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = ((-(m_sprite.x) / 1.5) + 400); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.5) + 70); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } } }//package TestBed
Section 90
//Level14 (TestBed.Level14) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level14 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = 0 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 330 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 var xmin;// = -430 public var arr:MovieClip; public var instr:speechbubble; public var acnt;// = 0 public var outlines;// = 4 var xmax;// = 0 public function Level14(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront002(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = 935; _local11.y = 200; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = -700; _local12.y = 260; _local12.name = "liftup"; m_sprite.addChild(_local12); drwBox(2, 120, 900, 0, 150, 0, 0.001, 0.1, "no", 0); drwBox(2, 120, 900, 1060, 150, 0, 0.001, 0.1, "no", 0); drwBox(2, 1700, 120, 500, 475, 0, 0.6, 0.1, "no", 0); drwBox(2, 1700, 120, 500, -350, 0, 0.6, 0.1, "no", 0); drwTri(2, 0, 0, 300, -500, 120, 0, 540, 415, 0, 0.6, 0.0001); drwTri(2, 0, 0, 0, 120, -180, 400, 1000, -150, 0, 0.6, 0.0001); drwTri(2, 0, 0, -100, 0, 0, -120, 1000, 415, 0, 0.6, 0.0001); var _local13:b2PolygonDef = new b2PolygonDef(); var _local14:* = new infopoint(); _local14.x = 450; _local14.y = 415; _local14.name = "inf6"; m_sprite.addChild(_local14); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; var _local15:b2BodyDef = new b2BodyDef(); var _local16:b2CircleDef = new b2CircleDef(); _local16.density = 0.2; _local16.radius = ((50 / m_physScale) / 2); _local16.friction = 0.1; _local16.restitution = 0.2; _local16.userData = "wheel"; bodyDef.position.Set((450 / m_physScale), (400 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new balloon(); bodyDef.userData.name = "s2"; body2 = m_world.CreateBody(bodyDef); body2.CreateShape(_local16); body2.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((410 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); _local16.density = 1; _local16.radius = ((50 / m_physScale) / 2); _local16.friction = 33; _local16.restitution = 0.4; bodyDef.position.Set((320 / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local16); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } } }//package TestBed
Section 91
//Level15 (TestBed.Level15) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level15 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = 0 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 330 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 var xmin;// = -750 public var arr:MovieClip; public var instr:speechbubble; public var acnt;// = 0 public var outlines;// = 4 var xmax;// = 0 public function Level15(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront002(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = 1265; _local11.y = 200; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = 380; _local12.y = 90; _local12.name = "liftup"; m_sprite.addChild(_local12); var _local13:* = new lifta01(); _local13.x = 840; _local13.y = -40; _local13.name = "liftup1"; m_sprite.addChild(_local13); drwTri(2, 0, 0, 500, 0, 500, 100, 470, -300, 0, 0.001, 0.001); drwTri(2, 0, 0, 150, -120, 300, 0, 880, 415, 0, 0.5, 0.001); drwTri(2, 0, 0, 500, 0, 0, 500, 60, -350, 0, 0.01, 0.001); drwBox(2, 240, 600, 610, 350, 0, 0.001, 0.01, "no", 0); drwBox(2, 240, 20, 610, 59, 0, 0.3, 0.01, "no", 0); drwBox(2, 60, 400, 980, -100, 0, 0.001, 0.01, "no", 0); drwBox(2, 400, 50, 1420, 280, 0, 0.6, 0.1, "no", 0); drwBox(2, 120, 900, 0, 150, 0, 0.001, 0.1, "no", 0); drwBox(2, 120, 900, 1380, 150, 0, 0.001, 0.1, "no", 0); drwBox(2, 1800, 120, 600, 475, 0, 0.6, 0.1, "no", 0); drwBox(2, 1800, 120, 600, -350, 0, 0.6, 0.1, "no", 0); var _local14:b2PolygonDef = new b2PolygonDef(); var _local15:* = new infopoint(); _local15.x = 1260; _local15.y = 415; _local15.name = "inf3"; m_sprite.addChild(_local15); _local15 = new infopoint(); _local15.x = 150; _local15.y = 415; _local15.name = "inf4"; m_sprite.addChild(_local15); _local15 = new infopoint(); _local15.x = 610; _local15.y = 50; _local15.name = "inf5"; m_sprite.addChild(_local15); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; var _local16:b2BodyDef = new b2BodyDef(); var _local17:b2CircleDef = new b2CircleDef(); _local17.density = 0.2; _local17.radius = ((50 / m_physScale) / 2); _local17.friction = 0.1; _local17.restitution = 0.2; _local17.userData = "wheel"; bodyDef.position.Set((450 / m_physScale), (400 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new balloon(); bodyDef.userData.name = "s2"; body2 = m_world.CreateBody(bodyDef); body2.CreateShape(_local17); body2.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((410 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); _local17.density = 1; _local17.radius = ((50 / m_physScale) / 2); _local17.friction = 33; _local17.restitution = 0.4; bodyDef.position.Set((320 / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local17); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; if (m_sprite.getChildByName("liftup1").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.8), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } } }//package TestBed
Section 92
//Level16 (TestBed.Level16) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level16 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = 0 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 330 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 var xmin;// = -1450 public var arr:MovieClip; public var instr:speechbubble; public var acnt;// = 0 public var outlines;// = 4 var xmax;// = 0 public static var inf:infopoint = new infopoint(); public function Level16(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront002(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = 1250; _local11.y = 370; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = -700; _local12.y = 260; _local12.name = "liftup"; m_sprite.addChild(_local12); drwTri(2, 0, 0, 300, -215, 250, 0, 400, 450, 0, 0.1, 0.1); drwBox(6, 120, 60, 680, 215, 0.04, 0.02, 0.1, "no", 0); drwBox(2, 120, 40, 910, 215, 0, 0.3, 0.1, "no", 0); drwBox(2, 120, 40, 1715, 215, 0, 0.3, 0.1, "no", 0); drwBox(2, 120, 900, 0, 150, 0, 0.001, 0.1, "no", 0); drwBox(2, 120, 900, 2060, 150, 0, 0.001, 0.1, "no", 0); var _local13:b2PolygonDef = new b2PolygonDef(); inf.x = 400; inf.y = 415; inf.name = "inf1"; inf.lol = "inf1"; arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; var _local14:b2BodyDef = new b2BodyDef(); var _local15:b2CircleDef = new b2CircleDef(); _local15.density = 0.2; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 0.1; _local15.restitution = 0.2; _local15.userData = "wheel"; bodyDef.position.Set((450 / m_physScale), (400 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new balloon(); bodyDef.userData.name = "s2"; body2 = m_world.CreateBody(bodyDef); body2.CreateShape(_local15); body2.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((410 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); _local15.density = 1; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 33; _local15.restitution = 0.4; bodyDef.position.Set((320 / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local15); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); _local10 = _local4; _local7.SetAsBox(1, 0.1); _local7.density = 2; _local7.friction = 0.2; var _local16 = 15; _local9.lowerAngle = -15; _local9.upperAngle = 15; _local9.enableLimit = true; _local5 = 0; while (_local5 < _local16) { _local8.position.Set((((((900 + 70) + 10) + 22) + (44 * _local5)) / m_physScale), (200 / m_physScale)); _local8.userData = new bridget(); body = m_world.CreateBody(_local8); body.CreateShape(_local7); body.SetMassFromShapes(); m_sprite.addChild(_local8.userData); _local6.Set(((((900 + 70) + 10) + (44 * _local5)) / m_physScale), (200 / m_physScale)); _local9.Initialize(_local10, body, _local6); m_world.CreateJoint(_local9); _local10 = body; _local5++; }; _local6.Set(((((900 + 70) + 10) + (44 * _local16)) / m_physScale), (200 / m_physScale)); _local9.Initialize(_local10, _local4, _local6); m_world.CreateJoint(_local9); var _local17:* = new bridgeplok(); _local17.x = 970; _local17.y = 155; m_sprite.addChild(_local17); _local17 = new bridgeplok(); _local17.x = 1640; _local17.y = 155; m_sprite.addChild(_local17); drwCirc(6, 600, 850, 495, 0, 0.1, 0.1, "st1", 0); drwBox(2, 2200, 120, 1000, 475, 0, 0.6, 0.1, "no", 0); drwBox(2, 2200, 120, 1000, -350, 0, 0.6, 0.1, "no", 0); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 2) + 200); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = ((-(m_sprite.x) / 1.5) + 200); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } } }//package TestBed
Section 93
//Level17 (TestBed.Level17) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level17 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = 0 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 330 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 var xmin;// = -430 public var arr:MovieClip; public var instr:speechbubble; public var acnt;// = 0 public var outlines;// = 4 var xmax;// = 0 public static var inf:infopoint = new infopoint(); public function Level17(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); super(); Tut.dia1 = 1; var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront002(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = 945; _local11.y = 350; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = -700; _local12.y = 260; _local12.name = "liftup"; m_sprite.addChild(_local12); drwCirc(6, 550, 700, 600, 0, 0.1, 0.1, "st1", 0); drwBox(2, 120, 900, 0, 150, 0, 0.001, 0.1, "no", 0); drwBox(2, 120, 900, 1060, 150, 0, 0.001, 0.1, "no", 0); drwBox(2, 1700, 120, 500, 475, 0, 0.6, 0.1, "no", 0); drwBox(2, 1700, 120, 500, -350, 0, 0.6, 0.1, "no", 0); var _local13:b2PolygonDef = new b2PolygonDef(); inf.x = 700; inf.y = 327; inf.name = "inf1"; inf.lol = "inf1"; m_sprite.addChild(inf); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; var _local14:b2BodyDef = new b2BodyDef(); var _local15:b2CircleDef = new b2CircleDef(); _local15.density = 0.2; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 0.1; _local15.restitution = 0.2; _local15.userData = "wheel"; bodyDef.position.Set((450 / m_physScale), (400 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new balloon(); bodyDef.userData.name = "s2"; body2 = m_world.CreateBody(bodyDef); body2.CreateShape(_local15); body2.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((410 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); _local15.density = 1; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 33; _local15.restitution = 0.4; bodyDef.position.Set((320 / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local15); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } } }//package TestBed
Section 94
//Level18 (TestBed.Level18) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level18 extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var bodyDef2:b2BodyDef; var sins;// = 0 public var body:b2Body; var mp;// = 0 public var pjd:b2PrismaticJointDef; public var boxDef2:b2CircleDef; var ymin;// = -300 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 120 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 public var body5:b2Body; public var body6:b2Body; public var body7:b2Body; public var body8:b2Body; public var body9:b2Body; var iev;// = 0 var xmin;// = -1700 public var arr:MovieClip; var fy;// = 0 var xmax;// = 0 public var outlines;// = 4 public function Level18(){ var _local5:int; jd = new b2RevoluteJointDef(); pjd = new b2PrismaticJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); bodyDef2 = new b2BodyDef(); boxDef2 = new b2CircleDef(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg004(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback004(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront004(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2Body = _local4; var _local10:* = new goal_mc(); _local10.x = 1600; _local10.y = 585; _local10.name = "goalmc"; m_sprite.addChild(_local10); outlines = 3; drwBox(2, 200, 40, 320, 325, 0, 0.6, 0.1, "no", 0); drwBox(2, 300, 40, 1600, 650, 0, 0.6, 0.1, "no", 0); drwBox(7, 400, 40, 700, 325, 6, 0.6, 0.1, "no", 0); _local6.Set((700 / m_physScale), (325 / m_physScale)); jd.Initialize(_local4, body, _local6); jd.enableLimit = false; jd.motorSpeed = 0; jd.enableMotor = false; m_world.CreateJoint(jd); var _local11:* = new woodan(); _local11.x = 700; _local11.y = 325; m_sprite.addChild(_local11); drwBox(7, 400, 40, 1600, 325, 6, 0.6, 0.1, "no", 0); _local6.Set((1600 / m_physScale), (325 / m_physScale)); jd.Initialize(_local4, body, _local6); jd.enableLimit = false; jd.motorSpeed = 0; jd.enableMotor = false; m_world.CreateJoint(jd); _local11 = new woodan(); _local11.x = 1600; _local11.y = 325; m_sprite.addChild(_local11); var _local12:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local9 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body2, _local6); jd.enableLimit = false; m_world.CreateJoint(jd); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); jd.Initialize(_local9, body3, _local6); jd.enableLimit = false; jd.maxMotorTorque = 10; jd.motorSpeed = 0; jd.enableMotor = true; bJoint = (m_world.CreateJoint(jd) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local13:* = new lavani(); _local13 = new lava02(); _local13.x = 62; _local13.y = 250; m_sprite.addChild(_local13); _local13 = new lava03(); _local13.x = 90; _local13.y = 320; m_sprite.addChild(_local13); _local13 = new channl(); _local13.x = 60; _local13.y = 264; m_sprite.addChild(_local13); var _local14:* = 2180; _local13 = new lavani(); _local13 = new lava02(); _local13.x = (118 + _local14); _local13.y = 250; _local13.scaleX = -1; m_sprite.addChild(_local13); _local13 = new lava03(); _local13.x = (90 + _local14); _local13.y = 320; _local13.scaleX = -1; m_sprite.addChild(_local13); _local13 = new channl(); _local13.x = (120 + _local14); _local13.y = 264; _local13.scaleX = -1; m_sprite.addChild(_local13); var _local15:* = new MovieClip(); _local15.x = -30; _local15.y = 400; _local15.name = "lva1"; m_sprite.addChild(_local15); var _local16:* = 0; while (_local16 < 9) { _local13 = new lavani(); _local13.x = (_local16 * 150); _local13.y = 0; _local15.addChild(_local13); _local16++; }; _local13 = new lava02(); _local13.x = (_local16 * 150); _local13.y = 0; _local15.addChild(_local13); var _local17:* = 0; while (_local17 < 2) { _local13 = new lava03(); _local13.x = ((_local16 * 150) + 28); _local13.y = (70 + (_local17 * 140)); _local15.addChild(_local13); _local17++; }; _local15 = new MovieClip(); _local15.x = 2475; _local15.y = 400; _local15.name = "lva3"; m_sprite.addChild(_local15); _local16 = 0; while (_local16 < 4) { _local13 = new lavani(); _local13.x = (-(_local16) * 150); _local13.y = 0; _local13.scaleX = -1; _local15.addChild(_local13); _local16++; }; _local13 = new lava02(); _local13.x = (-(_local16) * 150); _local13.y = 0; _local13.scaleX = -1; _local15.addChild(_local13); _local17 = 0; while (_local17 < 2) { _local13 = new lava03(); _local13.x = ((-(_local16) * 150) - 28); _local13.y = (70 + (_local17 * 140)); _local13.scaleX = -1; _local15.addChild(_local13); _local17++; }; var _local18:* = new MovieClip(); _local18.x = 620; _local18.y = 670; _local18.name = "lva2"; m_sprite.addChild(_local18); _local16 = 0; while (_local16 < 15) { _local13 = new lavani(); _local13.x = (_local16 * 150); _local13.y = 0; _local18.addChild(_local13); _local16++; }; drwBox(8, 120, 600, 0, 200, 0, 0.6, 0.1, "no", 0); drwBox(8, 2400, 60, 180, 500, 0, 0.6, 0.1, "no", 0); drwBox(8, 2400, 60, 3020, 500, 0, 0.6, 0.1, "no", 0); drwBox(8, 2600, 120, 1300, 800, 0, 0.6, 0.1, "no", 0); drwBox(8, 2600, 60, 1300, -100, 0, 0.6, 0.1, "no", 0); drwBox(8, 300, 200, 1600, 760, 0, 0.01, 0.1, "no", 0); drwBox(8, 120, 1000, 2360, 350, 0, 0.01, 0.1, "no", 0); var _local19:* = new pipe2(); _local19.x = 1600; _local19.y = 708; m_sprite.addChild(_local19); var _local20:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local21:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - (_local20 - 320)); m_sprite.y = (m_sprite.y - (_local21 - 240)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (m_sprite.getChildByName("s1ggg").y > 1300){ Main.dd = 2; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("lva1").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)){ Main.dd = 2; }; if (m_sprite.getChildByName("lva2").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)){ Main.dd = 2; }; if (m_sprite.getChildByName("lva3").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)){ Main.dd = 2; }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = ((-(m_sprite.x) / 1.5) + 700); m_sprite.getChildByName("lvlbgfront").y = ((-(m_sprite.y) / 1.5) + 150); m_sprite.getChildByName("lvlbgback").x = ((-(m_sprite.x) / 1.2) + 600); m_sprite.getChildByName("lvlbgback").y = ((-(m_sprite.y) / 1.2) + 140); } } }//package TestBed
Section 95
//Level19 (TestBed.Level19) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Level19 extends Test { public var bodyET1:b2Body; public var bodyET2:b2Body; public var bodyET4:b2Body; public var bodyET3:b2Body; public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = 0 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 330 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var xmin;// = -430 public var arr:MovieClip; public var acnt;// = 0 var iev;// = 0 public var instr:speechbubble; public var outlines;// = 4 var xmax;// = 0 public static var inf:infopoint = new infopoint(); public static var gs; public function Level19(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); super(); Tut.dia1 = 1; var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new bg001(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgback001(); _local3.name = "lvlbgback"; _local3.alpha = _local2; m_sprite.addChild(_local3); _local3 = new bgfront002(); _local3.name = "lvlbgfront"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = 945; _local11.y = 350; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = -700; _local12.y = 260; _local12.name = "liftup"; m_sprite.addChild(_local12); drwBox(2, 1700, 120, 500, 20, 0, 0.6, 0.1, "no", 0); bodyDef.userData.visible = false; var _local13:b2PolygonDef = new b2PolygonDef(); inf.x = 700; inf.y = 327; inf.name = "inf1"; inf.lol = "inf1"; m_sprite.addChild(inf); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.7; boxDef.restitution = 0.2; boxDef.SetAsBox(((400 / m_physScale) / 2), ((70 / m_physScale) / 2)); bodyDef.position.Set((320 / m_physScale), (570 / m_physScale)); bodyDef.angle = (0.07 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new etCon2(); bodyET1 = m_world.CreateBody(bodyDef); bodyET1.CreateShape(boxDef); bodyET1.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); boxDef.density = 0.1; boxDef.friction = 0.7; boxDef.restitution = 0.2; boxDef.SetAsBox(((360 / m_physScale) / 2), ((150 / m_physScale) / 2)); bodyDef.position.Set((320 / m_physScale), (770 / m_physScale)); bodyDef.angle = (-0.07 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new etCon(); bodyET2 = m_world.CreateBody(bodyDef); bodyET2.CreateShape(boxDef); bodyET2.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); boxDef.density = 0.13; boxDef.friction = 0.7; boxDef.restitution = 0.2; boxDef.SetAsBox(((300 / m_physScale) / 2), ((60 / m_physScale) / 2)); bodyDef.position.Set((320 / m_physScale), (1070 / m_physScale)); bodyDef.angle = (0.07 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new etCon3(); bodyET3 = m_world.CreateBody(bodyDef); bodyET3.CreateShape(boxDef); bodyET3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); gs = bodyDef.userData; gs.addEventListener(MouseEvent.CLICK, Main.vgs); boxDef.density = 0.13; boxDef.friction = 0.7; boxDef.restitution = 0.2; boxDef.SetAsBox(((230 / m_physScale) / 2), ((60 / m_physScale) / 2)); bodyDef.position.Set((320 / m_physScale), (1470 / m_physScale)); bodyDef.angle = (0.07 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new credj(); bodyET4 = m_world.CreateBody(bodyDef); bodyET4.CreateShape(boxDef); bodyET4.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set(((380 - 800) / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; var _local14:b2BodyDef = new b2BodyDef(); var _local15:b2CircleDef = new b2CircleDef(); _local15.density = 0.2; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 0.1; _local15.restitution = 0.2; _local15.userData = "wheel"; bodyDef.position.Set(((450 - 800) / m_physScale), (400 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new balloon(); bodyDef.userData.name = "s2"; body2 = m_world.CreateBody(bodyDef); body2.CreateShape(_local15); body2.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set(((410 - 800) / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); _local15.density = 1; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 33; _local15.restitution = 0.4; bodyDef.position.Set(((320 - 800) / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local15); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set(((320 - 800) / m_physScale), (400 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); bodyET3.ApplyImpulse(new b2Vec2(0, -0.9), bodyET3.GetWorldCenter()); bodyET1.ApplyImpulse(new b2Vec2(0, -1.2), bodyET1.GetWorldCenter()); bodyET2.ApplyImpulse(new b2Vec2(0, -2.1), bodyET2.GetWorldCenter()); bodyET4.ApplyImpulse(new b2Vec2(0, -0.7), bodyET3.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } } }//package TestBed
Section 96
//LevelX (TestBed.LevelX) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class LevelX extends Test { public var bodyDef:b2BodyDef; public var outlinesalpha;// = 0.5 public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = -280 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 190 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var lvlselbox; var iev;// = 0 var xmin;// = -400 public var arr:MovieClip; var fy;// = 0 public var instr:speechbubble; public var acnt;// = 0 public var outlines;// = 4 var xmax;// = 230 public static var achy:MovieClip; public function LevelX(){ var _local5:int; var _local20:*; var _local21:*; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); lvlselbox = new MovieClip(); super(); Main.getCookie(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new mep(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = 900; _local11.y = 400; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = -700; _local12.y = 260; _local12.name = "liftup"; m_sprite.addChild(_local12); var _local13:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), ((240 - 800) / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), ((240 - 800) / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), ((240 - 800) / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), ((240 - 800) / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), ((240 - 800) / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); var _local14:* = new LevlSel(); _local14.x = 320; lvlselbox.name = "lsbox"; lvlselbox.x = 320; lvlselbox.y = 800; lvlselbox.filters = [new GlowFilter(0, 1, 4, 4, 10, 1)]; m_sprite.addChild(lvlselbox); var _local15:* = 1; var _local16:* = new lvlbox(); var _local17:* = new lvlboxbut(); var _local18:* = 0; while (_local18 < 4) { _local20 = 0; while (_local20 < 4) { _local16 = new lvlbox(); _local16.ln.text = _local15; _local16.x = ((_local20 * 80) - 120); _local16.y = ((_local18 * 80) - 120); lvlselbox.addChild(_local16); if (_local15 <= Main.levlfree){ _local17 = new lvlboxbut(); _local17.x = ((_local20 * 80) - 120); _local17.y = ((_local18 * 80) - 120); _local17.name = ("lBut" + _local15); _local17.buttonMode = true; _local17.mouseChildren = false; lvlselbox.addChild(_local17); } else { _local17 = new lvlboxnot(); _local17.x = ((_local20 * 80) - 120); _local17.y = ((_local18 * 80) - 120); lvlselbox.addChild(_local17); }; _local15++; _local20++; }; _local18++; }; var _local19:* = new speedam(); _local19.y = 200; _local19.name = "speedm"; lvlselbox.addChild(_local19); if (Main.levlfree > 16){ _local21 = new speeda(); _local21.y = 200; _local21.name = "fRater"; lvlselbox.addChild(_local21); if (Main.frate == 40){ _local19.gotoAndStop(1); } else { _local19.gotoAndStop(2); }; } else { _local19.gotoAndStop(3); }; achy = new achelp(); achy.filters = [new GlowFilter(0, 1, 8, 8, 20, 1)]; m_sprite.addChild(achy); achy.x = Input.mouseX; achy.y = Input.mouseY; m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local2:*; var _local3:*; super.Update(); lvlselbox.y = (lvlselbox.y - ((lvlselbox.y - 170) / 6)); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local2 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local3 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local2 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local3 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.x = 0; m_sprite.y = 0; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); achy.x = Input.mouseX; achy.y = Input.mouseY; if ((((Input.movername == "speedm")) || ((Input.movername == "instance242")))){ achy.visible = true; } else { achy.visible = false; }; } } }//package TestBed
Section 97
//Test (TestBed.Test) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.utils.*; public class Test { public var m_world:b2World; public var m_physScale:Number;// = 30 public var texTur:Array; public var m_timeStep:Number;// = 0.0333333333333333 public var m_iterations:int;// = 10 public var m_mouseJoint:b2MouseJoint; private var mousePVec:b2Vec2; public var m_bomb:b2Body; public var m_sprite:Sprite; public static var d:Number = 10; public static var mouseYWorld:Number; public static var falla = 0; public static var block_removed:Boolean; public static var mouseYWorldPhys:Number; public static var mouseXWorldPhys:Number; public static var fallay = 0; public static var wallB12:b2Body; public static var mouseXWorld:Number; public function Test(){ var _local4:b2DebugDraw; var _local7:b2Body; texTur = new Array(); mousePVec = new b2Vec2(); super(); texTur[0] = new brickwall03(0, 0); texTur[1] = new brickwall02(0, 0); texTur[2] = new brickwall03(0, 0); texTur[4] = new switcher(0, 0); texTur[5] = new bolzon(0, 0); texTur[6] = new ele1(0, 0); texTur[7] = new wood01(0, 0); texTur[8] = new stonewall(0, 0); texTur[9] = new induplat1(0, 0); texTur[10] = new bumper(0, 0); texTur[11] = new mountplat(0, 0); Main.bdd = 0; m_sprite = Main.m_sprite; var _local1:b2AABB = new b2AABB(); _local1.lowerBound.Set(-100, -100); _local1.upperBound.Set(1000, 1000); var _local2:b2Vec2 = new b2Vec2(0, 10); var _local3:Boolean; m_world = new b2World(_local1, _local2, _local3); _local4 = new b2DebugDraw(); _local4.m_sprite = m_sprite; _local4.m_drawScale = 30; _local4.m_fillAlpha = 0.5; _local4.m_lineThickness = 1; _local4.m_drawFlags = b2DebugDraw.e_shapeBit; m_world.SetDebugDraw(_local4); var _local5:b2PolygonDef = new b2PolygonDef(); var _local6:b2BodyDef = new b2BodyDef(); } public function GetBodyAtMouse(_arg1:Boolean=false):b2Body{ var _local8:b2Shape; var _local9:Boolean; mousePVec.Set(mouseXWorldPhys, mouseYWorldPhys); var _local2:b2AABB = new b2AABB(); _local2.lowerBound.Set((mouseXWorldPhys - 0.001), (mouseYWorldPhys - 0.001)); _local2.upperBound.Set((mouseXWorldPhys + 0.001), (mouseYWorldPhys + 0.001)); var _local3 = 10; var _local4:Array = new Array(); var _local5:int = m_world.Query(_local2, _local4, _local3); var _local6:b2Body; var _local7:int; while (_local7 < _local5) { if ((((_local4[_local7].GetBody().IsStatic() == false)) || (_arg1))){ _local8 = (_local4[_local7] as b2Shape); _local9 = (_local4[_local7] as b2Shape).TestPoint(_local8.GetBody().GetXForm(), mousePVec); if (_local9){ _local6 = _local8.GetBody(); break; }; }; _local7++; }; return (_local6); } public function Update():void{ if (Input.isKeyPressed(39)){ }; hit(); UpdateMouseWorld(); MouseDestroy(); var _local1:uint = getTimer(); m_world.Step(m_timeStep, m_iterations); } public function hit():void{ } public function MouseDestroy():void{ var _local1:b2Body; if (((Input.mouseDown) && (!(block_removed)))){ _local1 = GetBodyAtMouse(true); if (((_local1) && ((_local1.m_I > 0)))){ block_removed = true; return; }; }; if (!Input.mouseDown){ block_removed = false; }; } public function UpdateMouseWorld():void{ mouseXWorldPhys = (Input.mouseX / m_physScale); mouseYWorldPhys = (Input.mouseY / m_physScale); mouseXWorld = Input.mouseX; mouseYWorld = Input.mouseY; } } }//package TestBed
Section 98
//TestBridge (TestBed.TestBridge) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class TestBridge extends Test { public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bodyDef:b2BodyDef; public var bJoint:b2RevoluteJoint; var ymax;// = 250 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 public var arr:MovieClip; public var body:b2Body; var mp;// = 0 var xmax;// = 700 var ymin;// = 0 public var boxDef:b2PolygonDef; var xmin;// = -30 var fmax;// = 0 public function TestBridge(){ var _local4:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); boxDef = new b2PolygonDef(); super(); var _local1:* = 0; var _local2:* = new bg001(); _local2.name = "lvlbg"; m_sprite.addChild(_local2); _local2 = new bgback001(); _local2.name = "lvlbgback"; m_sprite.addChild(_local2); _local2 = new bgfront001(); _local2.name = "lvlbgfront"; m_sprite.addChild(_local2); var _local3:b2Body = m_world.GetGroundBody(); var _local5:b2Vec2 = new b2Vec2(); var _local6:b2PolygonDef = new b2PolygonDef(); _local6.SetAsBox(1, 0.1); _local6.density = 10; _local6.friction = 0.2; var _local7:b2BodyDef = new b2BodyDef(); var _local8:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local9 = 15; _local8.lowerAngle = -15; _local8.upperAngle = 15; _local8.enableLimit = true; var _local10:b2Body = _local3; _local4 = 0; while (_local4 < _local9) { _local7.position.Set(((((70 + 10) + 22) + (44 * _local4)) / m_physScale), (650 / m_physScale)); _local7.userData = new billy1(); body = m_world.CreateBody(_local7); body.CreateShape(_local6); body.SetMassFromShapes(); m_sprite.addChild(_local7.userData); _local5.Set((((70 + 10) + (44 * _local4)) / m_physScale), (650 / m_physScale)); _local8.Initialize(_local10, body, _local5); m_world.CreateJoint(_local8); _local10 = body; _local4++; }; _local5.Set((((70 + 100) + (44 * _local9)) / m_physScale), (650 / m_physScale)); _local8.Initialize(_local10, _local3, _local5); m_world.CreateJoint(_local8); var _local11:* = 0; while (_local11 < 8) { boxDef.density = 0; boxDef.friction = 0.9; boxDef.restitution = 0.04; boxDef.SetAsBox(((150 / m_physScale) / 2), ((30 / m_physScale) / 2)); if (_local11 == 7){ boxDef.SetAsBox(((150 / m_physScale) / 2), ((30 / m_physScale) / 2)); }; bodyDef.position.Set((((Math.sin((_local11 / 9)) * 150) + 500) / m_physScale), (((_local11 * -20) + 438) / m_physScale)); bodyDef.angle = ((_local11 / -10) * Math.PI); bodyDef.userData = new ele001(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local11++; }; var _local12:* = new goal_mc(); _local12.x = -351; _local12.y = 203; _local12.name = "goalmc"; m_sprite.addChild(_local12); drwBox(0, 180, 500, 660, 250, 0, 0.8, 0.1); drwBox(2, 1440, 66, -150, 455, 0, 0.8, 0.1); drwBox(1, 120, 240, 0, 300, 0, 0.001, 0.001); drwBox(1, 140, 20, 0, 180, 0, 0.6, 0.1); drwBox(0, 220, 10, -420, 248, 0, 0.7, 0.1); drwBox(0, 30, 180, -295, 160, 0, 0.001, 0.001); drwBox(0, 250, 100, -405, 300, 0, 0.001, 0.001); drwBox(0, 420, 100, -490, 20, 0, 0.001, 0.001); drwTri(2, 0, 0, -430, -200, 180, 0, 570, 0, 0, 0.1, 0.1); drwTri(2, 0, 0, 600, -168, 180, 0, -460, -32, 0, 0.1, 0.1); drwTri(1, 0, 0, 0, -200, 100, 0, -700, 420, 0, 0.6, 0.1); drwTri(1, 0, 0, -50, -50, 0, -105, -530, 350, 0, 0.6, 0.1); drwTri(1, 0, 0, 0, -150, 200, -150, -700, 220, 0, 0.6, 0.1); var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((-100 / m_physScale), (-30 / m_physScale)); _local13.vertices[1].Set((-100 / m_physScale), (-120 / m_physScale)); _local13.vertices[2].Set((100 / m_physScale), (0 / m_physScale)); _local13.density = 0; _local13.friction = 0.9; _local13.restitution = 0.1; bodyDef.position.Set((300 / m_physScale), (220 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(new brickwall01(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.moveTo(-100, -30); bodyDef.userData.graphics.lineTo(-100, -120); bodyDef.userData.graphics.lineTo(100, 0); bodyDef.userData.graphics.lineTo(-100, -30); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (400 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; var _local14:b2BodyDef = new b2BodyDef(); var _local15:b2CircleDef = new b2CircleDef(); _local15.density = 0.2; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 0.1; _local15.restitution = 0.2; _local15.userData = "wheel"; bodyDef.position.Set((450 / m_physScale), (400 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new balloon(); bodyDef.userData.name = "s2"; body2 = m_world.CreateBody(bodyDef); body2.CreateShape(_local15); body2.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local5.Set((410 / m_physScale), (400 / m_physScale)); _local8.Initialize(_local10, body2, _local5); _local8.enableLimit = false; m_world.CreateJoint(_local8); _local15.density = 1; _local15.radius = ((50 / m_physScale) / 2); _local15.friction = 33; _local15.restitution = 0.4; bodyDef.position.Set((320 / m_physScale), (400 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 400; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(_local15); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local5.Set((320 / m_physScale), (400 / m_physScale)); _local8.Initialize(_local10, body3, _local5); _local8.enableLimit = false; _local8.maxMotorTorque = 10; _local8.motorSpeed = 0; _local8.enableMotor = true; bJoint = (m_world.CreateJoint(_local8) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 10)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; var _local1:* = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); var _local2:* = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local1 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local2 - 240) / 12)); if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 10)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local3:b2Body = m_world.m_bodyList; while (_local3) { if ((_local3.m_userData is Sprite)){ _local3.m_userData.x = (_local3.GetPosition().x * 30); _local3.m_userData.y = (_local3.GetPosition().y * 30); _local3.m_userData.rotation = ((_local3.GetAngle() * (180 / Math.PI)) % 360); }; _local3 = _local3.m_next; }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.dd = 2; }; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); m_sprite.getChildByName("lvlbgfront").x = (-(m_sprite.x) / 2); m_sprite.getChildByName("lvlbgfront").y = (-(m_sprite.y) / 2); m_sprite.getChildByName("lvlbgback").x = (-(m_sprite.x) / 1.5); m_sprite.getChildByName("lvlbgback").y = (-(m_sprite.y) / 1.5); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } } }//package TestBed
Section 99
//Titel (TestBed.Titel) package TestBed { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.filters.*; import flash.geom.*; public class Titel extends Test { public var bodyDef:b2BodyDef; public var sinc;// = 0 public var outlinesalpha;// = 0.5 public var titler; public var body:b2Body; var mp;// = 0 public var boxDef2:b2CircleDef; var ymin;// = -280 public var boxDef:b2PolygonDef; var fmax;// = 0 public var bodyDefb:b2BodyDef; public var kpid;// = 0 public var jd:b2RevoluteJointDef; public var bJoint:b2RevoluteJoint; var ymax;// = 190 public var body2:b2Body; public var body3:b2Body; var fx;// = 0 var fy;// = 0 var iev;// = 0 var xmin;// = -400 public var arr:MovieClip; public var instr:speechbubble; public var acnt;// = 0 public var outlines;// = 4 var xmax;// = 230 public function Titel(){ var _local5:int; jd = new b2RevoluteJointDef(); bodyDef = new b2BodyDef(); bodyDefb = new b2BodyDef(); boxDef = new b2PolygonDef(); boxDef2 = new b2CircleDef(); titler = new Titlscreen(); super(); var _local1:* = 0; Main.bdd = 0; var _local2:* = 1; var _local3:* = new tip(); _local3.name = "lvlbg"; _local3.alpha = _local2; m_sprite.addChild(_local3); var _local4:b2Body = m_world.GetGroundBody(); var _local6:b2Vec2 = new b2Vec2(); var _local7:b2PolygonDef = new b2PolygonDef(); var _local8:b2BodyDef = new b2BodyDef(); var _local9:b2RevoluteJointDef = new b2RevoluteJointDef(); var _local10:b2Body = _local4; var _local11:* = new goal_mc(); _local11.x = 900; _local11.y = 400; _local11.name = "goalmc"; m_sprite.addChild(_local11); var _local12:* = new lifta01(); _local12.x = -700; _local12.y = 260; _local12.name = "liftup"; m_sprite.addChild(_local12); drwBox(9, 700, 300, 320, 480, 0, 0.6, 0.1, "no", 0); drwBox(9, 40, 800, -20, 200, 0, 0.001, 0.1, "no", 0); drwBox(9, 40, 800, 660, 200, 0, 0.001, 0.1, "no", 0); var _local13:b2PolygonDef = new b2PolygonDef(); arr = new arw(); arr.name = "arr"; arr.visible = false; m_sprite.addChild(arr); boxDef.density = 0.1; boxDef.friction = 0.1; boxDef.restitution = 0.1; boxDef.userData = ""; boxDef.SetAsBox(((80 / m_physScale) / 2), ((8 / m_physScale) / 2)); bodyDef.position.Set((380 / m_physScale), (240 / m_physScale)); bodyDef.angle = (0 * Math.PI); bodyDef.isBullet = true; bodyDef.userData = new billy1(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local10 = body; boxDef2.density = 0.2; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 0.1; boxDef2.restitution = 0.2; boxDef2.userData = "balloon"; bodyDefb.position.Set((450 / m_physScale), (240 / m_physScale)); bodyDefb.angle = 0; bodyDefb.isBullet = true; bodyDefb.allowSleep = false; bodyDefb.userData = new balloon(); bodyDefb.userData.name = "s2"; body2 = m_world.CreateBody(bodyDefb); body2.CreateShape(boxDef2); body2.SetMassFromShapes(); m_sprite.addChild(bodyDefb.userData); _local6.Set((410 / m_physScale), (240 / m_physScale)); _local9.Initialize(_local10, body2, _local6); _local9.enableLimit = false; m_world.CreateJoint(_local9); boxDef2.density = 1; boxDef2.radius = ((50 / m_physScale) / 2); boxDef2.friction = 33; boxDef2.restitution = 0.4; boxDef2.userData = ""; bodyDef.position.Set((320 / m_physScale), (240 / m_physScale)); bodyDef.angle = (Math.random() * Math.PI); bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new billy2(); bodyDef.userData.x = 320; bodyDef.userData.y = 240; bodyDef.userData.name = "s1ggg"; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); _local6.Set((320 / m_physScale), (240 / m_physScale)); _local9.Initialize(_local10, body3, _local6); _local9.enableLimit = false; _local9.maxMotorTorque = 10; _local9.motorSpeed = 0; _local9.enableMotor = true; bJoint = (m_world.CreateJoint(_local9) as b2RevoluteJoint); m_world.SetContactListener(new b2ContactListener()); titler.x = 320; m_sprite.addChild(titler); m_sprite.x = 0; m_sprite.y = 0; if (m_sprite.y < 0){ m_sprite.y = 0; }; } function drwSpikes(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = "spikes"; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.angle = (_arg9 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(0, 0, 0); bodyDef.userData.graphics.beginBitmapFill(new spikes(0, 0), new Matrix(), true, true); bodyDef.userData.graphics.drawRect(((-(_arg2) / 2) - 10), ((-(_arg3) / 2) - 5), (_arg2 + 20), (_arg3 + 10)); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwTri(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12){ var _local13:b2PolygonDef = new b2PolygonDef(); _local13.vertexCount = 3; _local13.vertices[0].Set((_arg2 / m_physScale), (_arg3 / m_physScale)); _local13.vertices[1].Set((_arg4 / m_physScale), (_arg5 / m_physScale)); _local13.vertices[2].Set((_arg6 / m_physScale), (_arg7 / m_physScale)); _local13.density = _arg10; _local13.friction = _arg11; _local13.restitution = _arg12; bodyDef.position.Set((_arg8 / m_physScale), (_arg9 / m_physScale)); bodyDef.angle = 0; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(4, 0, 0.5); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.moveTo(_arg2, _arg3); bodyDef.userData.graphics.lineTo(_arg4, _arg5); bodyDef.userData.graphics.lineTo(_arg6, _arg7); bodyDef.userData.graphics.lineTo(_arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(_local13); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwCirc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ boxDef2.density = _arg5; boxDef2.radius = ((_arg2 / m_physScale) / 2); boxDef2.friction = _arg6; boxDef2.restitution = _arg7; boxDef2.userData = ""; bodyDef.position.Set((_arg3 / m_physScale), (_arg4 / m_physScale)); bodyDef.angle = 0; bodyDef.isBullet = true; bodyDef.allowSleep = false; bodyDef.userData = new MovieClip(); bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawCircle(0, 0, (_arg2 / 2)); bodyDef.userData.graphics.endFill(); bodyDef.userData.name = _arg8; body3 = m_world.CreateBody(bodyDef); body3.CreateShape(boxDef2); body3.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } function drwBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10){ boxDef.density = _arg6; boxDef.friction = _arg7; boxDef.restitution = _arg8; boxDef.userData = ""; boxDef.SetAsBox(((_arg2 / m_physScale) / 2), ((_arg3 / m_physScale) / 2)); bodyDef.position.Set((_arg4 / m_physScale), (_arg5 / m_physScale)); bodyDef.isBullet = true; bodyDef.angle = (_arg10 * Math.PI); bodyDef.userData = new MovieClip(); bodyDef.userData.name = _arg9; bodyDef.userData.graphics.lineStyle(outlines, 0, outlinesalpha); bodyDef.userData.graphics.beginBitmapFill(texTur[_arg1], new Matrix(), true, true); bodyDef.userData.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3); bodyDef.userData.graphics.endFill(); body = m_world.CreateBody(bodyDef); body.CreateShape(boxDef); body.SetMassFromShapes(); m_sprite.addChild(bodyDef.userData); } override public function Update():void{ var _local3:*; var _local4:*; var _local5:*; super.Update(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() / 1.1)); if (Input.isKeyPressed(39)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() + 60)); }; if (Input.isKeyPressed(38)){ body2.ApplyImpulse(new b2Vec2(0, -0.4), body2.GetWorldCenter()); }; if (Input.isKeyPressed(40)){ m_sprite.filters = null; body2.ApplyImpulse(new b2Vec2(0, 0.3), body2.GetWorldCenter()); }; if (kpid > 0){ kpid--; }; body2.ApplyImpulse(new b2Vec2(0, -0.3), body2.GetWorldCenter()); if (Input.mouseReleased){ mp = 0; }; if (Main.ttool == 0){ _local3 = (m_sprite.x + m_sprite.getChildByName("s1ggg").x); _local4 = (m_sprite.y + m_sprite.getChildByName("s1ggg").y); m_sprite.x = (m_sprite.x - ((_local3 - 320) / 12)); m_sprite.y = (m_sprite.y - ((_local4 - 240) / 12)); }; if (m_sprite.y < ymin){ m_sprite.y = ymin; }; if (m_sprite.y > ymax){ m_sprite.y = ymax; }; if (m_sprite.x < xmin){ m_sprite.x = xmin; }; if (m_sprite.x > xmax){ m_sprite.x = xmax; }; if (Input.isKeyPressed(37)){ body2.WakeUp(); body3.WakeUp(); bJoint.SetMotorSpeed((bJoint.GetJointSpeed() - 60)); }; if (bJoint.GetJointSpeed() > 33){ bJoint.SetMotorSpeed(33); }; if (bJoint.GetJointSpeed() < -33){ bJoint.SetMotorSpeed(-33); }; if (Main.bdd == 0){ m_sprite.getChildByName("s2")["efx"].rotation = -(m_sprite.getChildByName("s2").rotation); }; m_sprite.getChildByName("s1ggg")["efx"].rotation = -(m_sprite.getChildByName("s1ggg").rotation); var _local1:b2Body = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.m_next; }; if (Main.bdd == 1){ m_world.DestroyBody(body2); bodyDefb.userData.play(); Main.bdd = 2; Main.sfx_burst.play(0, 0); }; if ((((Main.dd == 0)) && (m_sprite.getChildByName("goalmc").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s1ggg").x), (m_sprite.y + m_sprite.getChildByName("s1ggg").y), false)))){ Main.levl++; Main.dd = 2; }; if (m_sprite.getChildByName("liftup").hitTestPoint((m_sprite.x + m_sprite.getChildByName("s2").x), (m_sprite.y + m_sprite.getChildByName("s2").y), false)){ body2.ApplyImpulse(new b2Vec2(0, -0.6), body2.GetWorldCenter()); }; m_sprite.x = 0; m_sprite.y = 0; m_sprite.getChildByName("lvlbg").x = -(m_sprite.x); m_sprite.getChildByName("lvlbg").y = -(m_sprite.y); var _local2:* = 1; while (_local2 < 14) { _local5 = 0; if ((((_local2 == 1)) || ((_local2 == 8)))){ _local5 = -30; }; titler.getChildByName(("s" + _local2)).y = ((_local5 + 10) + (Math.sin((sinc - (_local2 / 1.8))) * 15)); _local2++; }; sinc = (sinc + 0.1); } } }//package TestBed
Section 100
//achelp (achelp) package { import flash.display.*; public dynamic class achelp extends MovieClip { } }//package
Section 101
//adBox (adBox) package { import flash.display.*; public dynamic class adBox extends MovieClip { } }//package
Section 102
//adcon (adcon) package { import flash.display.*; public dynamic class adcon extends SimpleButton { } }//package
Section 103
//adplay (adplay) package { import flash.display.*; public dynamic class adplay extends SimpleButton { } }//package
Section 104
//anglb (anglb) package { import flash.display.*; public dynamic class anglb extends MovieClip { } }//package
Section 105
//armsk (armsk) package { import flash.display.*; public dynamic class armsk extends MovieClip { } }//package
Section 106
//arret (arret) package { import flash.display.*; public dynamic class arret extends MovieClip { } }//package
Section 107
//arw (arw) package { import flash.display.*; public dynamic class arw extends MovieClip { public var arb:MovieClip; public var amsk:armsk; } }//package
Section 108
//balloon (balloon) package { import flash.display.*; public dynamic class balloon extends MovieClip { public var efx:MovieClip; public function balloon(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package
Section 109
//bangl (bangl) package { import flash.display.*; public dynamic class bangl extends MovieClip { } }//package
Section 110
//bg001 (bg001) package { import flash.display.*; public dynamic class bg001 extends MovieClip { } }//package
Section 111
//bg003 (bg003) package { import flash.display.*; public dynamic class bg003 extends MovieClip { } }//package
Section 112
//bg004 (bg004) package { import flash.display.*; public dynamic class bg004 extends MovieClip { } }//package
Section 113
//bgback001 (bgback001) package { import flash.display.*; public dynamic class bgback001 extends MovieClip { } }//package
Section 114
//bgback003 (bgback003) package { import flash.display.*; public dynamic class bgback003 extends MovieClip { } }//package
Section 115
//bgback004 (bgback004) package { import flash.display.*; public dynamic class bgback004 extends MovieClip { } }//package
Section 116
//bgfront001 (bgfront001) package { import flash.display.*; public dynamic class bgfront001 extends MovieClip { } }//package
Section 117
//bgfront002 (bgfront002) package { import flash.display.*; public dynamic class bgfront002 extends MovieClip { } }//package
Section 118
//bgfront003 (bgfront003) package { import flash.display.*; public dynamic class bgfront003 extends MovieClip { } }//package
Section 119
//bgfront004 (bgfront004) package { import flash.display.*; public dynamic class bgfront004 extends MovieClip { } }//package
Section 120
//billy1 (billy1) package { import flash.display.*; public dynamic class billy1 extends MovieClip { } }//package
Section 121
//billy2 (billy2) package { import flash.display.*; public dynamic class billy2 extends MovieClip { public var efx:MovieClip; } }//package
Section 122
//billy3 (billy3) package { import flash.display.*; public dynamic class billy3 extends MovieClip { } }//package
Section 123
//bolzmask (bolzmask) package { import flash.display.*; public dynamic class bolzmask extends MovieClip { } }//package
Section 124
//bolzon (bolzon) package { import flash.display.*; public dynamic class bolzon extends BitmapData { public function bolzon(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 125
//brickwall01 (brickwall01) package { import flash.display.*; public dynamic class brickwall01 extends BitmapData { public function brickwall01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 126
//brickwall02 (brickwall02) package { import flash.display.*; public dynamic class brickwall02 extends BitmapData { public function brickwall02(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 127
//brickwall03 (brickwall03) package { import flash.display.*; public dynamic class brickwall03 extends BitmapData { public function brickwall03(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 128
//bridgeplok (bridgeplok) package { import flash.display.*; public dynamic class bridgeplok extends MovieClip { } }//package
Section 129
//bridget (bridget) package { import flash.display.*; public dynamic class bridget extends MovieClip { } }//package
Section 130
//bumper (bumper) package { import flash.display.*; public dynamic class bumper extends BitmapData { public function bumper(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 131
//burst (burst) package { import flash.media.*; public dynamic class burst extends Sound { } }//package
Section 132
//but_reset (but_reset) package { import flash.display.*; import flash.text.*; public dynamic class but_reset extends MovieClip { public var butMenu:SimpleButton; public var ltxt:TextField; public var bh:hiRes; public var bl:lowRes; public var bm:medRes; public var soo:monof; public var butResett:SimpleButton; public function but_reset(){ addFrameScript(0, frame1); } function frame1(){ bl.buttonMode = true; bm.buttonMode = true; bh.buttonMode = true; } } }//package
Section 133
//butPlay (butPlay) package { import flash.display.*; public dynamic class butPlay extends SimpleButton { } }//package
Section 134
//channl (channl) package { import flash.display.*; public dynamic class channl extends MovieClip { } }//package
Section 135
//credj (credj) package { import flash.display.*; public dynamic class credj extends MovieClip { } }//package
Section 136
//door1 (door1) package { import flash.display.*; public dynamic class door1 extends MovieClip { } }//package
Section 137
//ele001 (ele001) package { import flash.display.*; public dynamic class ele001 extends MovieClip { } }//package
Section 138
//ele1 (ele1) package { import flash.display.*; public dynamic class ele1 extends BitmapData { public function ele1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 139
//ele2 (ele2) package { import flash.display.*; public dynamic class ele2 extends MovieClip { } }//package
Section 140
//etCon (etCon) package { import flash.display.*; public dynamic class etCon extends MovieClip { public var butMenu2:SimpleButton; } }//package
Section 141
//etCon2 (etCon2) package { import flash.display.*; public dynamic class etCon2 extends MovieClip { } }//package
Section 142
//etCon3 (etCon3) package { import flash.display.*; public dynamic class etCon3 extends MovieClip { } }//package
Section 143
//finaltrack (finaltrack) package { import flash.media.*; public dynamic class finaltrack extends Sound { } }//package
Section 144
//GAME1 (GAME1) package { import flash.media.*; public dynamic class GAME1 extends Sound { } }//package
Section 145
//GAME2 (GAME2) package { import flash.media.*; public dynamic class GAME2 extends Sound { } }//package
Section 146
//GAME3 (GAME3) package { import flash.media.*; public dynamic class GAME3 extends Sound { } }//package
Section 147
//GAME4 (GAME4) package { import flash.media.*; public dynamic class GAME4 extends Sound { } }//package
Section 148
//GAMEmenu (GAMEmenu) package { import flash.media.*; public dynamic class GAMEmenu extends Sound { } }//package
Section 149
//GAMEtitle (GAMEtitle) package { import flash.media.*; public dynamic class GAMEtitle extends Sound { } }//package
Section 150
//goal_mc (goal_mc) package { import flash.display.*; public dynamic class goal_mc extends MovieClip { } }//package
Section 151
//hiRes (hiRes) package { import flash.display.*; public dynamic class hiRes extends MovieClip { public function hiRes(){ addFrameScript(0, frame1); } function frame1(){ stop(); stop(); } } }//package
Section 152
//induplat1 (induplat1) package { import flash.display.*; public dynamic class induplat1 extends BitmapData { public function induplat1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 153
//infopoint (infopoint) package { import flash.display.*; public dynamic class infopoint extends MovieClip { } }//package
Section 154
//lava02 (lava02) package { import flash.display.*; public dynamic class lava02 extends MovieClip { } }//package
Section 155
//lava03 (lava03) package { import flash.display.*; public dynamic class lava03 extends MovieClip { } }//package
Section 156
//lavani (lavani) package { import flash.display.*; public dynamic class lavani extends MovieClip { } }//package
Section 157
//LevlSel (LevlSel) package { import flash.display.*; public dynamic class LevlSel extends MovieClip { } }//package
Section 158
//lifta01 (lifta01) package { import flash.display.*; public dynamic class lifta01 extends MovieClip { } }//package
Section 159
//lowRes (lowRes) package { import flash.display.*; public dynamic class lowRes extends MovieClip { public function lowRes(){ addFrameScript(0, frame1); } function frame1(){ stop(); stop(); } } }//package
Section 160
//lvlbox (lvlbox) package { import flash.display.*; import flash.text.*; public dynamic class lvlbox extends MovieClip { public var ln:TextField; } }//package
Section 161
//lvlboxbut (lvlboxbut) package { import flash.display.*; public dynamic class lvlboxbut extends SimpleButton { } }//package
Section 162
//lvlboxnot (lvlboxnot) package { import flash.display.*; public dynamic class lvlboxnot extends MovieClip { } }//package
Section 163
//Main (Main) package { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import TestBed.*; import General.*; import CPMStar.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.ui.*; public class Main extends MovieClip { var bmp:Bitmap; public var loadin:TextField; public var mbilly2:billy2; public var bxe;// = 101 var myBitmapData:BitmapData; public var key:TestBridge; public var perc:TextField; public var slida:MovieClip; public var ttt:grfx; public var m_input:Input; public var stgb:SimpleButton; public static var dd = 5; public static var perload = 0; public static var mbilly:MovieClip; public static var muon = 1; public static var ttool = 0; public static var StageMc = new StageMC(); public static var prevlevl = 0; public static var adbx = null; public static var mchannl:SoundChannel = new SoundChannel(); public static var frate = 40; public static var adbxb = null; public static var track = 0; public static var rebu; public static var setq = 0; public static var stard = 0; public static var sprj = 1; public static var m_sprite:Sprite; public static var intad = 0; public static var myCookie_so = SharedObject.getLocal("StrangeMobileCookie"); public static var levlfree = 1; public static var bdd = 0; public static var sfx_burst = new Sound(); public static var addi = 240000; public static var levl = 0; public static var m_currTest:Test; public static var mtrack:Sound = new Sound(); public function Main(){ addFrameScript(0, frame1, 1, frame2, 4, frame5); var _local1:ContextMenu = new ContextMenu(); _local1.hideBuiltInItems(); var _local2:* = new ContextMenuItem("Play More Games!"); _local2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, godo); _local1.customItems.push(_local2); contextMenu = _local1; init(null); } public function update(_arg1:Event):void{ var _local2:*; var _local3:*; stop(); if (prevlevl != levl){ muplay(); writeCookie(); }; prevlevl = levl; if (!m_currTest){ Tut.dia1 = 0; if (levl == 0){ m_currTest = new Titel(); }; if (levl == 1){ m_currTest = new LevelX(); }; if (levl == 2){ m_currTest = new Level17(); }; if (levl == 3){ m_currTest = new Level16(); }; if (levl == 4){ m_currTest = new Level15(); }; if (levl == 5){ m_currTest = new Level14(); }; if (levl == 6){ m_currTest = new Level05(); }; if (levl == 7){ m_currTest = new Level06(); }; if (levl == 8){ m_currTest = new Level07(); }; if (levl == 9){ m_currTest = new Level04(); }; if (levl == 10){ m_currTest = new Level09(); }; if (levl == 11){ m_currTest = new Level08(); }; if (levl == 12){ m_currTest = new Level03(); }; if (levl == 13){ m_currTest = new Level12(); }; if (levl == 14){ m_currTest = new Level18(); }; if (levl == 15){ m_currTest = new Level02(); }; if (levl == 16){ m_currTest = new Level11(); }; if (levl == 17){ m_currTest = new Level10(); }; if (levl == 18){ m_currTest = new Level19(); }; Test.falla = 0; stage.focus = m_sprite; m_sprite.mask = StageMc; }; if (dd == 0){ m_currTest.Update(); Tut.orial(); }; FRateLimiter.limitFrame(frate); StageMc.x = (StageMc.x + 0.1); StageMc.x = (StageMc.x - 0.1); StageMc.y = (StageMc.y + 0.1); StageMc.y = (StageMc.y - 0.1); if (dd == 3){ bmp.filters = [new BlurFilter(bxe, bxe, 2)]; bxe = (bxe + 5); if (bxe > 100){ bxe = 100; dd = 1; }; }; if (dd == 2){ removeChild(getChildByName("butReset")); myBitmapData = new BitmapData(640, 480, true, 0); myBitmapData.draw(this); bmp = new Bitmap(myBitmapData); bmp.name = "bmp"; addChild(bmp); dd = 3; m_sprite.visible = false; }; if (dd == 6){ bmp.filters = [new BlurFilter(bxe, bxe, 2)]; bxe = (bxe - 7); if (bxe < 0){ bxe = 0; removeChild(getChildByName("bmp")); rebu = new but_reset(); if ((((levl < 2)) || ((levl > 17)))){ rebu.butResett.visible = false; rebu.ltxt.visible = false; rebu.butMenu.visible = false; }; rebu.soo.buttonMode = true; addChild(rebu); rebu.name = "butReset"; setquali(0); if (muon == 0){ rebu.soo.gotoAndStop(2); } else { rebu.soo.gotoAndStop(1); }; muonoff(); _local2 = (levl - 1); _local3 = getChildByName("butReset"); _local3.ltxt.text = ("Level " + _local2); dd = 0; m_sprite.visible = true; }; }; if (setq == 1){ stage.quality = StageQuality.LOW; setquali(0); }; if (setq == 2){ stage.quality = StageQuality.MEDIUM; setquali(0); }; if (setq == 3){ stage.quality = StageQuality.HIGH; setquali(0); }; if (dd == 5){ m_currTest.Update(); if (bxe != 101){ removeChild(getChildByName("bmp")); }; myBitmapData = new BitmapData(640, 480, true, 0); myBitmapData.draw(m_sprite, null, null, null, new Rectangle(0, 0, 640, 480)); bmp = new Bitmap(myBitmapData); bmp.name = "bmp"; addChild(bmp); bmp.filters = [new BlurFilter(bxe, bxe, 2)]; dd = 6; m_sprite.visible = false; }; if (dd == 1){ if (intad == 0){ dd = 5; m_currTest = null; removeChild(m_sprite); m_sprite = new Sprite(); m_sprite.name = "msp"; Tut.ini = 0; m_sprite.x = 0; m_sprite.y = 0; addChild(m_sprite); setChildIndex(getChildByName("msp"), 0); } else { if (intad == 1){ intad = 2; intis(); }; }; }; } private function init(_arg1:Event=null):void{ adbx = new adBox(); adbx.x = 170; adbx.y = 115; addChild(adbx); adbxb = new adplay(); adbxb.x = 170; adbxb.y = 115; adbxb.visible = false; addChild(adbxb); setTimeout(butvisi, 10000); adbxb.addEventListener(MouseEvent.CLICK, securityOK); var _local2 = 7496; var _local3 = 1; var _local4:DisplayObject = AdLoader.LoadAd(_local2, _local3); adbx.addChild(_local4); } function setquali(_arg1){ if (stage.quality == "LOW"){ rebu.bl.gotoAndStop(2); } else { rebu.bl.gotoAndStop(1); }; if (stage.quality == "MEDIUM"){ rebu.bm.gotoAndStop(2); } else { rebu.bm.gotoAndStop(1); }; if (stage.quality == "HIGH"){ rebu.bh.gotoAndStop(2); } else { rebu.bh.gotoAndStop(1); }; } private function butvisi():void{ adbxb.visible = true; } private function intadaggin():void{ intad = 1; } private function securityOK(_arg1):void{ play(); removeChild(adbx); removeChild(adbxb); adbxb.removeEventListener(MouseEvent.CLICK, securityOK); m_sprite = new Sprite(); addChild(m_sprite); m_input = new Input(m_sprite); addEventListener(Event.ENTER_FRAME, loada, false, 0, true); } private function interstitialComplete(_arg1):void{ removeChild(adbx); removeChild(adbxb); adbxb.removeEventListener(MouseEvent.CLICK, securityOK); intad = 0; setTimeout(intadaggin, addi); } private function intis():void{ adbx = new adBox(); adbx.x = 170; adbx.y = 115; addChild(adbx); adbxb = new adcon(); adbxb.x = 170; adbxb.y = 115; adbxb.visible = false; addChild(adbxb); setTimeout(butvisi, 10000); adbxb.addEventListener(MouseEvent.CLICK, interstitialComplete); var _local1 = 7496; var _local2 = 1; var _local3:DisplayObject = AdLoader.LoadAd(_local1, _local2); adbx.addChild(_local3); } function frame1(){ stop(); } function frame2(){ stgb.visible = false; stop(); } function frame5(){ stop(); } public function godo(_arg1:ContextMenuEvent){ navigateToURL(new URLRequest("http://www.gameshot.org"), "_blank"); } public function loada(_arg1:Event):void{ var _local2:*; if ((((currentFrame == 2)) && (perc))){ slida.x = (slida.x + (((320 + ((320 - stage.mouseX) * 1.5)) - slida.x) / 12)); _local2 = Math.round(((stage.loaderInfo.bytesLoaded / stage.loaderInfo.bytesTotal) * 100)); if (_local2 > perload){ perload++; }; perc.text = (perload + "%"); if (perload >= 100){ perc.text = ""; loadin.text = ""; stgb.visible = true; }; if (stard == 1){ play(); }; }; if (currentFrame == 5){ sfx_burst = new burst(); removeEventListener(Event.ENTER_FRAME, loada); StageMc = new StageMC(); StageMc.name = "smc"; StageMc.x = 0; StageMc.y = 0; addChild(StageMc); muplay(); setTimeout(intadaggin, addi); addEventListener(Event.ENTER_FRAME, update, false, 0, true); }; } public static function muonoff(){ if (muon == 1){ mchannl.soundTransform = new SoundTransform(1, 0.5); }; if (muon == 0){ mchannl.soundTransform = new SoundTransform(0, 0.5); }; } public static function butClick(_arg1){ var _local2:*; if (Main.ttool == 1){ m_sprite.startDrag(); }; if (_arg1 == "soo"){ if (muon == 1){ muon = 0; rebu.soo.gotoAndStop(2); } else { muon = 1; rebu.soo.gotoAndStop(1); }; muonoff(); }; if (dd == 0){ if (_arg1 == "bl"){ setq = 1; }; if (_arg1 == "bm"){ setq = 2; }; if (_arg1 == "bh"){ setq = 3; }; if (_arg1 == "butMenu2"){ dd = 2; levl = 0; }; if (_arg1 == "butMenu"){ dd = 2; levl = 0; }; if (_arg1 == "butResett"){ dd = 2; }; if (_arg1 == "playbut"){ dd = 2; levl++; }; if (_arg1 == "playbut2"){ dd = 2; levl++; }; if (_arg1.split("lBut")[1]){ dd = 2; levl = ((_arg1.split("lBut")[1] * 1) + 1); }; }; if (_arg1 == "stgb"){ stard = 1; }; if (_arg1 == "jnb3d"){ navigateToURL(new URLRequest("http://www.gameshot.org/?id=3400"), "_blank"); }; if (_arg1 == "gravi"){ navigateToURL(new URLRequest("http://www.gameshot.org/?id=3083"), "_blank"); }; if (_arg1 == "chivi"){ navigateToURL(new URLRequest("http://www.gameshot.org/?id=2920"), "_blank"); }; if (_arg1 == "pacco"){ navigateToURL(new URLRequest("http://www.gameshot.org/?id=2710"), "_blank"); }; if (_arg1 == "jnb"){ navigateToURL(new URLRequest("http://www.gameshot.org/?id=2445"), "_blank"); }; if (_arg1 == "monte"){ navigateToURL(new URLRequest("http://www.gameshot.org/?id=2160"), "_blank"); }; if (_arg1 == "syco"){ navigateToURL(new URLRequest("http://www.gameshot.org/?id=122"), "_blank"); }; if (_arg1 == "shareb"){ navigateToURL(new URLRequest("http://www.gameshot.org/?id=8"), "_blank"); }; if (_arg1 == "gtofwc"){ navigateToURL(new URLRequest("http://www.gameshot.org/freewebsitecontent.php"), "_blank"); }; if (_arg1 == "gtofb"){ navigateToURL(new URLRequest("http://www.facebook.com/add.php?api_key=22519064929b84fb1a53cdf151305d1a"), "_blank"); }; if (_arg1 == "moregames"){ navigateToURL(new URLRequest("http://www.gameshot.org"), "_blank"); }; if (_arg1 == "fRater"){ _local2 = m_sprite.getChildByName("lsbox"); if (_local2.getChildByName("speedm").currentFrame == 1){ _local2.getChildByName("speedm").gotoAndStop(2); frate = 60; } else { _local2.getChildByName("speedm").gotoAndStop(1); frate = 40; }; }; } public static function writeCookie(){ var _local1:*; if (levl > (levlfree + 1)){ _local1 = SharedObject.getLocal("StrangeMobileCookie"); _local1.data.levelplay = (levl - 1); _local1.flush(); }; } public static function muplay(){ if ((((levl == 0)) && (!((track == 5))))){ mchannl.stop(); mtrack = new GAMEtitle(); track = 5; mchannl = mtrack.play(0, 99999); }; if ((((levl == 1)) && (!((track == 6))))){ mchannl.stop(); mtrack = new GAMEmenu(); track = 6; mchannl = mtrack.play(0, 99999); }; if ((((((((((levl == 2)) || ((levl == 3)))) || ((levl == 4)))) || ((levl == 5)))) && (!((track == 1))))){ mchannl.stop(); mtrack = new GAME1(); track = 1; mchannl = mtrack.play(0, 99999); }; if ((((((((((levl == 6)) || ((levl == 7)))) || ((levl == 8)))) || ((levl == 9)))) && (!((track == 2))))){ mchannl.stop(); mtrack = new GAME2(); track = 2; mchannl = mtrack.play(0, 99999); }; if ((((((((((levl == 10)) || ((levl == 11)))) || ((levl == 12)))) || ((levl == 13)))) && (!((track == 3))))){ mchannl.stop(); mtrack = new GAME3(); track = 3; mchannl = mtrack.play(0, 99999); }; if ((((((((((levl == 14)) || ((levl == 15)))) || ((levl == 16)))) || ((levl == 17)))) && (!((track == 4))))){ mchannl.stop(); mtrack = new GAME4(); track = 4; mchannl = mtrack.play(0, 99999); }; if ((((levl == 18)) && (!((track == 7))))){ mchannl.stop(); mtrack = new finaltrack(); track = 7; mchannl = mtrack.play(0, 99999); }; muonoff(); } public static function meh(){ mbilly = new billy2(); mbilly.name = "hia"; m_sprite.addChild(mbilly); mbilly.x = 200; } public static function getCookie(){ if (SharedObject.getLocal("StrangeMobileCookie").data.levelplay != undefined){ levlfree = (SharedObject.getLocal("StrangeMobileCookie").data.levelplay * 1); }; } public static function vgs(_arg1){ navigateToURL(new URLRequest("http://www.gameshot.org"), "_blank"); } public static function butRelease(_arg1){ if (Main.ttool == 1){ m_sprite.stopDrag(); }; if (_arg1 == "butResett"){ dd = 2; }; } } }//package
Section 164
//medRes (medRes) package { import flash.display.*; public dynamic class medRes extends MovieClip { public function medRes(){ addFrameScript(0, frame1); } function frame1(){ stop(); stop(); } } }//package
Section 165
//mep (mep) package { import flash.display.*; public dynamic class mep extends MovieClip { } }//package
Section 166
//monof (monof) package { import flash.display.*; public dynamic class monof extends MovieClip { public function monof(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 167
//mountplat (mountplat) package { import flash.display.*; public dynamic class mountplat extends BitmapData { public function mountplat(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 168
//PhysCircle (PhysCircle) package { import flash.display.*; public dynamic class PhysCircle extends MovieClip { } }//package
Section 169
//pipe1 (pipe1) package { import flash.display.*; public dynamic class pipe1 extends MovieClip { } }//package
Section 170
//pipe2 (pipe2) package { import flash.display.*; public dynamic class pipe2 extends MovieClip { } }//package
Section 171
//plata (plata) package { import flash.display.*; public dynamic class plata extends MovieClip { } }//package
Section 172
//qualty (qualty) package { import flash.display.*; public dynamic class qualty extends MovieClip { } }//package
Section 173
//speechbubble (speechbubble) package { import flash.display.*; public dynamic class speechbubble extends MovieClip { public var arw:MovieClip; public function speechbubble(){ addFrameScript(0, frame1, 7, frame8); } function frame8(){ arw.play(); } function frame1(){ stop(); } } }//package
Section 174
//speeda (speeda) package { import flash.display.*; public dynamic class speeda extends SimpleButton { } }//package
Section 175
//speedam (speedam) package { import flash.display.*; public dynamic class speedam extends MovieClip { public function speedam(){ addFrameScript(0, frame1, 2, frame3); } function frame1(){ stop(); } function frame3(){ stop(); } } }//package
Section 176
//speedm (speedm) package { import flash.display.*; public dynamic class speedm extends MovieClip { } }//package
Section 177
//spikes (spikes) package { import flash.display.*; public dynamic class spikes extends BitmapData { public function spikes(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 178
//StageMC (StageMC) package { import flash.display.*; public dynamic class StageMC extends MovieClip { } }//package
Section 179
//stonefall (stonefall) package { import flash.display.*; public dynamic class stonefall extends MovieClip { } }//package
Section 180
//stonewall (stonewall) package { import flash.display.*; public dynamic class stonewall extends BitmapData { public function stonewall(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 181
//switcher (switcher) package { import flash.display.*; public dynamic class switcher extends BitmapData { public function switcher(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 182
//textr (textr) package { import flash.display.*; public dynamic class textr extends MovieClip { } }//package
Section 183
//tip (tip) package { import flash.display.*; public dynamic class tip extends MovieClip { } }//package
Section 184
//Titlscreen (Titlscreen) package { import flash.display.*; import flash.text.*; public dynamic class Titlscreen extends MovieClip { public var playbut2:SimpleButton; public var moregames:SimpleButton; public var gtofwc:SimpleButton; public var s10:TextField; public var s11:TextField; public var s12:TextField; public var s13:TextField; public var gtofb:SimpleButton; public var s2:TextField; public var s4:TextField; public var s5:TextField; public var shareb:SimpleButton; public var s1:TextField; public var s3:TextField; public var s7:TextField; public var s8:TextField; public var s9:TextField; public var s6:TextField; } }//package
Section 185
//Tut (Tut) package { import flash.display.*; import flash.events.*; import TestBed.*; import flash.filters.*; import flash.geom.*; public class Tut { public static var ini = 0; public static var smc:MovieClip; public static var mclick = null; public static var instr:speechbubble = new speechbubble(); public static var balloon = Main.m_sprite.getChildByName("s2"); public static var kkode = new Array(); public static var dia1 = 0; public static var acnt = 0; public static var wheel = Main.m_sprite.getChildByName("s1ggg"); public function Tut(){ trace(Test); } public static function orial(){ if (ini == 0){ acnt = 0; wheel = Main.m_sprite.getChildByName("s1ggg"); balloon = Main.m_sprite.getChildByName("s2"); ini = 1; Main.m_sprite.addChild(instr); instr.filters = [new GlowFilter(0, 1, 5, 5, 10)]; instr.visible = false; }; instr.visible = false; if (Main.bdd == 2){ instr.visible = true; instr.gotoAndStop("aah"); }; if (acnt < 15){ instr.x = balloon.x; instr.y = balloon.y; } else { instr.x = wheel.x; instr.y = wheel.y; instr.gotoAndStop("omg"); }; if (Main.bdd == 2){ acnt++; if (acnt > 15){ instr.visible = false; }; if (acnt > 20){ instr.visible = true; }; if (acnt > 40){ instr.visible = false; }; }; if (Test.falla == 1){ instr.y = Test.fallay; instr.visible = true; instr.gotoAndStop("bye"); instr.x = wheel.x; }; if ((((dia1 > 0)) && ((dia1 < 700)))){ if ((((dia1 < 150)) && ((dia1 > 20)))){ sayb("d10"); } else { if ((((dia1 < 250)) && ((dia1 > 20)))){ sayw("d11"); } else { if ((((dia1 < 400)) && ((dia1 > 20)))){ sayb("d12"); } else { if ((((dia1 < 450)) && ((dia1 > 20)))){ sayw("d13"); }; }; }; }; dia1++; }; var _local1:Point = new Point((wheel.x + Main.m_sprite.x), (wheel.y + Main.m_sprite.y)); var _local2:Array = Main.m_sprite.parent.getObjectsUnderPoint(_local1); var _local3:* = 0; while (_local3 < _local2.length) { if (_local2[_local3].parent.name == "inf1"){ sayb("inf1"); break; }; if (_local2[_local3].parent.name == "inf3"){ sayb("inf3"); break; }; if (_local2[_local3].parent.name == "inf4"){ sayb("inf4"); break; }; if (_local2[_local3].parent.name == "inf5"){ sayb("inf5"); break; }; if (_local2[_local3].parent.name == "inf6"){ sayb("inf6"); break; }; if (_local2[_local3].parent.name == "inf7"){ sayb("inf7"); break; }; if (_local2[_local3].parent.name == "inf8"){ sayb("inf8"); break; }; if (_local2[_local3].parent.name == "inf9"){ sayw("inf9"); break; }; if (_local2[_local3].parent.name == "inf10"){ sayw("inf10"); break; }; if (_local2[_local3].parent.name == "inf11"){ sayw("inf11"); break; }; _local3++; }; } public static function sayb(_arg1){ instr.visible = true; instr.x = balloon.x; instr.y = balloon.y; if (instr.currentLabel != _arg1){ instr.gotoAndStop(_arg1); }; } public static function sayw(_arg1){ instr.visible = true; instr.x = wheel.x; instr.y = wheel.y; if (instr.currentLabel != _arg1){ instr.gotoAndStop(_arg1); }; } } }//package
Section 186
//wipl (wipl) package { import flash.display.*; public dynamic class wipl extends MovieClip { } }//package
Section 187
//wood01 (wood01) package { import flash.display.*; public dynamic class wood01 extends BitmapData { public function wood01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 188
//woodan (woodan) package { import flash.display.*; public dynamic class woodan extends MovieClip { } }//package

Library Items

Symbol 1 GraphicUsed by:2 5 306 426  Timeline
Symbol 2 MovieClip {adBox}Uses:1Used by:Timeline
Symbol 3 FontUsed by:4 17 23 29 35 41 47 53 109 115 116 119 120 127 129 131 132 225 227 229 231 232 233 234 236 240 241 243 245 248 251 254 256 258 259 261 285 289 290 293 295 296 299 300 324 353 357 358 363 364 365 422 423 425
Symbol 4 TextUses:3Used by:5
Symbol 5 Button {adplay}Uses:1 4Used by:Timeline
Symbol 6 FontUsed by:7 8 9 10 11 263 264 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 302 310 312 313 317
Symbol 7 EditableTextUses:6Used by:Timeline
Symbol 8 EditableTextUses:6Used by:Timeline
Symbol 9 TextUses:6Used by:12
Symbol 10 TextUses:6Used by:12
Symbol 11 TextUses:6Used by:12
Symbol 12 ButtonUses:9 10 11Used by:Timeline
Symbol 13 BitmapUsed by:14 16
Symbol 14 GraphicUses:13Used by:15 18
Symbol 15 MovieClipUses:14Used by:18
Symbol 16 GraphicUses:13Used by:18
Symbol 17 TextUses:3Used by:18
Symbol 18 ButtonUses:15 16 17 14Used by:55
Symbol 19 BitmapUsed by:20 22
Symbol 20 GraphicUses:19Used by:21 24
Symbol 21 MovieClipUses:20Used by:24
Symbol 22 GraphicUses:19Used by:24
Symbol 23 TextUses:3Used by:24
Symbol 24 ButtonUses:21 22 23 20Used by:55
Symbol 25 BitmapUsed by:26 28
Symbol 26 GraphicUses:25Used by:27 30
Symbol 27 MovieClipUses:26Used by:30
Symbol 28 GraphicUses:25Used by:30
Symbol 29 TextUses:3Used by:30
Symbol 30 ButtonUses:27 28 29 26Used by:55
Symbol 31 BitmapUsed by:32 34
Symbol 32 GraphicUses:31Used by:33 36
Symbol 33 MovieClipUses:32Used by:36
Symbol 34 GraphicUses:31Used by:36
Symbol 35 TextUses:3Used by:36
Symbol 36 ButtonUses:33 34 35 32Used by:55
Symbol 37 BitmapUsed by:38 40
Symbol 38 GraphicUses:37Used by:39 42
Symbol 39 MovieClipUses:38Used by:42
Symbol 40 GraphicUses:37Used by:42
Symbol 41 TextUses:3Used by:42
Symbol 42 ButtonUses:39 40 41 38Used by:55
Symbol 43 BitmapUsed by:44 46
Symbol 44 GraphicUses:43Used by:45 48
Symbol 45 MovieClipUses:44Used by:48
Symbol 46 GraphicUses:43Used by:48
Symbol 47 TextUses:3Used by:48
Symbol 48 ButtonUses:45 46 47 44Used by:55
Symbol 49 BitmapUsed by:50 52
Symbol 50 GraphicUses:49Used by:51 54
Symbol 51 MovieClipUses:50Used by:54
Symbol 52 GraphicUses:49Used by:54
Symbol 53 TextUses:3Used by:54
Symbol 54 ButtonUses:51 52 53 50Used by:55
Symbol 55 MovieClipUses:18 24 30 36 42 48 54Used by:Timeline
Symbol 56 FontUsed by:57
Symbol 57 EditableTextUses:56Used by:Timeline
Symbol 58 Sound {GAME1}
Symbol 59 Sound {GAMEtitle}
Symbol 60 Sound {GAME3}
Symbol 61 Sound {GAMEmenu}
Symbol 62 Sound {GAME4}
Symbol 63 Sound {GAME2}
Symbol 64 Sound {finaltrack}
Symbol 65 Sound {burst}
Symbol 66 Bitmap {wood01}
Symbol 67 Bitmap {brickwall03}
Symbol 68 Bitmap {switcher}
Symbol 69 Bitmap {stonewall}
Symbol 70 Bitmap {spikes}
Symbol 71 Bitmap {induplat1}
Symbol 72 Bitmap {ele1}
Symbol 73 Bitmap {bumper}
Symbol 74 Bitmap {brickwall02}
Symbol 75 Bitmap {bolzon}
Symbol 76 Bitmap {brickwall01}Used by:77
Symbol 77 MovieClip {textr}Uses:76
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClip {billy1}Uses:79
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClip {billy3}Uses:82
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:89
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClip {billy2}Uses:85 88
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip {PhysCircle}Uses:90
Symbol 92 BitmapUsed by:94
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:92 93Used by:100
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip {balloon}Uses:94 97 98 99
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip {armsk}Uses:101Used by:108
Symbol 103 GraphicUsed by:108
Symbol 104 GraphicUsed by:108
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClip {arw}Uses:102 103 104 107
Symbol 109 EditableTextUses:3Used by:134
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:114
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip {monof}Uses:111 113Used by:134
Symbol 115 TextUses:3Used by:118
Symbol 116 TextUses:3Used by:118
Symbol 117 GraphicUsed by:118 121 125
Symbol 118 MovieClip {medRes}Uses:115 116 117Used by:134 421
Symbol 119 TextUses:3Used by:121
Symbol 120 TextUses:3Used by:121
Symbol 121 MovieClip {hiRes}Uses:119 120 117Used by:134 421
Symbol 122 FontUsed by:123 124
Symbol 123 TextUses:122Used by:125
Symbol 124 TextUses:122Used by:125
Symbol 125 MovieClip {lowRes}Uses:123 124 117Used by:134 421
Symbol 126 GraphicUsed by:130 133
Symbol 127 TextUses:3Used by:130
Symbol 128 GraphicUsed by:130 133
Symbol 129 TextUses:3Used by:130
Symbol 130 ButtonUses:126 127 128 129Used by:134
Symbol 131 TextUses:3Used by:133
Symbol 132 TextUses:3Used by:133
Symbol 133 ButtonUses:126 131 128 132Used by:134
Symbol 134 MovieClip {but_reset}Uses:109 114 118 121 125 130 133
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClip {goal_mc}Uses:136
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClip {bgback003}Uses:139
Symbol 141 BitmapUsed by:142 419
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClip {bgback004}Uses:142
Symbol 144 BitmapUsed by:145 176 419
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClip {bgback001}Uses:145
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClipUses:148Used by:161
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:161
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:160
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:160
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:160
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClipUses:153 155 157 159Used by:161
Symbol 161 MovieClip {bgfront003}Uses:149 151 160
Symbol 162 BitmapUsed by:164 415
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:162 163Used by:165
Symbol 165 MovieClip {bgfront004}Uses:164
Symbol 166 BitmapUsed by:174 176
Symbol 167 BitmapUsed by:174 176
Symbol 168 BitmapUsed by:174 176
Symbol 169 BitmapUsed by:174 176
Symbol 170 BitmapUsed by:174 176
Symbol 171 BitmapUsed by:174 176
Symbol 172 BitmapUsed by:174 176
Symbol 173 BitmapUsed by:174 419
Symbol 174 GraphicUses:166 167 168 169 170 171 172 173Used by:175
Symbol 175 MovieClip {bgfront002}Uses:174
Symbol 176 GraphicUses:166 167 168 169 170 171 172 144Used by:177
Symbol 177 MovieClip {bgfront001}Uses:176
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClip {bg003}Uses:178
Symbol 180 ShapeTweeningUsed by:183
Symbol 181 ShapeTweeningUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip {bg004}Uses:180 181 182
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClip {bg001}Uses:184
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip {ele001}Uses:186
Symbol 188 GraphicUsed by:192
Symbol 189 GraphicUsed by:192 294
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClip {lifta01}Uses:188 189 191
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:195
Symbol 195 MovieClip {bolzmask}Uses:194
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClip {arret}Uses:197
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClip {woodan}Uses:200
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClip {bangl}Uses:203
Symbol 205 ShapeTweeningUsed by:211
Symbol 206 ShapeTweeningUsed by:211
Symbol 207 ShapeTweeningUsed by:211
Symbol 208 ShapeTweeningUsed by:211
Symbol 209 ShapeTweeningUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:205 206 207 208 209 210Used by:214
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClip {plata}Uses:211 213
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:217
Symbol 217 MovieClip {door1}Uses:216
Symbol 218 BitmapUsed by:219 416
Symbol 219 GraphicUses:218Used by:220 418
Symbol 220 MovieClip {channl}Uses:219
Symbol 221 BitmapUsed by:222 417
Symbol 222 GraphicUses:221Used by:223
Symbol 223 MovieClip {pipe1}Uses:222
Symbol 224 GraphicUsed by:262
Symbol 225 TextUses:3Used by:262
Symbol 226 GraphicUsed by:262
Symbol 227 TextUses:3Used by:262
Symbol 228 GraphicUsed by:262
Symbol 229 TextUses:3Used by:262
Symbol 230 GraphicUsed by:262
Symbol 231 TextUses:3Used by:262
Symbol 232 TextUses:3Used by:262
Symbol 233 TextUses:3Used by:262
Symbol 234 TextUses:3Used by:262
Symbol 235 GraphicUsed by:262
Symbol 236 TextUses:3Used by:262
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:237 238Used by:262
Symbol 240 TextUses:3Used by:262
Symbol 241 TextUses:3Used by:262
Symbol 242 GraphicUsed by:262
Symbol 243 TextUses:3Used by:262
Symbol 244 GraphicUsed by:262
Symbol 245 TextUses:3Used by:262
Symbol 246 GraphicUsed by:262
Symbol 247 GraphicUsed by:262
Symbol 248 TextUses:3Used by:262
Symbol 249 GraphicUsed by:262
Symbol 250 GraphicUsed by:262
Symbol 251 TextUses:3Used by:262
Symbol 252 GraphicUsed by:262
Symbol 253 GraphicUsed by:262
Symbol 254 TextUses:3Used by:262
Symbol 255 GraphicUsed by:262
Symbol 256 TextUses:3Used by:262
Symbol 257 GraphicUsed by:262
Symbol 258 TextUses:3Used by:262
Symbol 259 TextUses:3Used by:262
Symbol 260 GraphicUsed by:262
Symbol 261 TextUses:3Used by:262
Symbol 262 MovieClip {speechbubble}Uses:224 225 226 227 228 229 230 231 232 233 234 235 236 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261
Symbol 263 TextUses:6Used by:265
Symbol 264 TextUses:6Used by:265
Symbol 265 ButtonUses:263 264Used by:298
Symbol 266 EditableTextUses:6Used by:298
Symbol 267 EditableTextUses:6Used by:298
Symbol 268 EditableTextUses:6Used by:298
Symbol 269 EditableTextUses:6Used by:298
Symbol 270 EditableTextUses:6Used by:298
Symbol 271 EditableTextUses:6Used by:298
Symbol 272 EditableTextUses:6Used by:298
Symbol 273 EditableTextUses:6Used by:298
Symbol 274 EditableTextUses:6Used by:298
Symbol 275 EditableTextUses:6Used by:298
Symbol 276 EditableTextUses:6Used by:298
Symbol 277 EditableTextUses:6Used by:298
Symbol 278 EditableTextUses:6Used by:298
Symbol 279 TextUses:6Used by:281
Symbol 280 TextUses:6Used by:281
Symbol 281 ButtonUses:279 280Used by:298
Symbol 282 GraphicUsed by:298
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:288
Symbol 285 TextUses:3Used by:288
Symbol 286 GraphicUsed by:288
Symbol 287 GraphicUsed by:288
Symbol 288 ButtonUses:284 285 286 287Used by:298
Symbol 289 TextUses:3Used by:292
Symbol 290 TextUses:3Used by:292
Symbol 291 GraphicUsed by:292
Symbol 292 ButtonUses:289 290 291Used by:298
Symbol 293 TextUses:3Used by:294
Symbol 294 ButtonUses:293 189Used by:298
Symbol 295 TextUses:3Used by:297
Symbol 296 TextUses:3Used by:297
Symbol 297 MovieClipUses:295 296Used by:298
Symbol 298 MovieClip {Titlscreen}Uses:265 266 267 268 269 270 271 272 273 274 275 276 277 278 281 282 288 292 294 297
Symbol 299 TextUses:3Used by:301
Symbol 300 TextUses:3Used by:301
Symbol 301 Button {butPlay}Uses:299 300
Symbol 302 TextUses:6Used by:303
Symbol 303 MovieClip {LevlSel}Uses:302
Symbol 304 GraphicUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 Button {lvlboxbut}Uses:304 305 1
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip {lvlboxnot}Uses:307
Symbol 309 GraphicUsed by:311
Symbol 310 EditableTextUses:6Used by:311
Symbol 311 MovieClip {lvlbox}Uses:309 310
Symbol 312 TextUses:6Used by:314 320
Symbol 313 TextUses:6Used by:314 320
Symbol 314 MovieClip {speedm}Uses:312 313
Symbol 315 GraphicUsed by:316
Symbol 316 Button {speeda}Uses:315
Symbol 317 TextUses:6Used by:320
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:320
Symbol 320 MovieClip {speedam}Uses:312 313 317 319
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClip {StageMC}Uses:321
Symbol 323 GraphicUsed by:325
Symbol 324 TextUses:3Used by:325
Symbol 325 MovieClip {achelp}Uses:323 324
Symbol 326 GraphicUsed by:329
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClip {infopoint}Uses:326 328
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:332
Symbol 332 MovieClip {stonefall}Uses:331
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:335
Symbol 335 MovieClip {bridget}Uses:334
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:338
Symbol 338 MovieClip {bridgeplok}Uses:337
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341
Symbol 341 MovieClip {pipe2}Uses:340
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344
Symbol 344 MovieClip {ele2}Uses:343
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:347
Symbol 347 MovieClip {anglb}Uses:346
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:350
Symbol 350 MovieClip {wipl}Uses:349
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:354
Symbol 353 TextUses:3Used by:354
Symbol 354 MovieClip {etCon2}Uses:352 353
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:359
Symbol 357 TextUses:3Used by:359
Symbol 358 TextUses:3Used by:359
Symbol 359 ButtonUses:356 357 358Used by:360
Symbol 360 MovieClip {etCon3}Uses:359
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:368
Symbol 363 TextUses:3Used by:368
Symbol 364 TextUses:3Used by:367
Symbol 365 TextUses:3Used by:367
Symbol 366 GraphicUsed by:367
Symbol 367 ButtonUses:364 365 366Used by:368
Symbol 368 MovieClip {etCon}Uses:362 363 367
Symbol 369 Bitmap {mountplat}Used by:418
Symbol 370 BitmapUsed by:372 385
Symbol 371 BitmapUsed by:372 385
Symbol 372 GraphicUses:370 371Used by:390
Symbol 373 BitmapUsed by:375 386
Symbol 374 BitmapUsed by:375 386
Symbol 375 GraphicUses:373 374Used by:390
Symbol 376 BitmapUsed by:378 387
Symbol 377 BitmapUsed by:378 387
Symbol 378 GraphicUses:376 377Used by:390
Symbol 379 BitmapUsed by:381 388
Symbol 380 BitmapUsed by:381 388
Symbol 381 GraphicUses:379 380Used by:390
Symbol 382 BitmapUsed by:384 389
Symbol 383 BitmapUsed by:384 389
Symbol 384 GraphicUses:382 383Used by:390
Symbol 385 GraphicUses:371 370Used by:390
Symbol 386 GraphicUses:374 373Used by:390
Symbol 387 GraphicUses:377 376Used by:390
Symbol 388 GraphicUses:380 379Used by:390
Symbol 389 GraphicUses:383 382Used by:390
Symbol 390 MovieClip {lavani}Uses:372 375 378 381 384 385 386 387 388 389Used by:418
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:403
Symbol 393 BitmapUsed by:394
Symbol 394 GraphicUses:393Used by:403
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:403
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:403
Symbol 399 BitmapUsed by:400
Symbol 400 GraphicUses:399Used by:403
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:403
Symbol 403 MovieClip {lava02}Uses:392 394 396 398 400 402Used by:418
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:414
Symbol 406 BitmapUsed by:408 412
Symbol 407 BitmapUsed by:408 412
Symbol 408 GraphicUses:406 407Used by:414
Symbol 409 BitmapUsed by:411 413
Symbol 410 BitmapUsed by:411 413
Symbol 411 GraphicUses:409 410Used by:414
Symbol 412 GraphicUses:407 406Used by:414
Symbol 413 GraphicUses:410 409Used by:414
Symbol 414 MovieClip {lava03}Uses:405 408 411 412 413Used by:418
Symbol 415 GraphicUses:162Used by:418
Symbol 416 GraphicUses:218Used by:418
Symbol 417 GraphicUses:221Used by:418
Symbol 418 MovieClip {mep}Uses:415 414 403 219 416 390 369 417
Symbol 419 GraphicUses:141 173 144Used by:420
Symbol 420 MovieClip {tip}Uses:419
Symbol 421 MovieClip {qualty}Uses:125 118 121
Symbol 422 TextUses:3Used by:424
Symbol 423 EditableTextUses:3Used by:424
Symbol 424 MovieClip {credj}Uses:422 423
Symbol 425 TextUses:3Used by:426
Symbol 426 Button {adcon}Uses:425 1

Instance Names

"loadin"Frame 2Symbol 7 EditableText
"perc"Frame 2Symbol 8 EditableText
"stgb"Frame 2Symbol 12 Button
"slida"Frame 2Symbol 55 MovieClip
"jnb"Symbol 55 MovieClip Frame 1Symbol 18 Button
"jnb3d"Symbol 55 MovieClip Frame 1Symbol 24 Button
"monte"Symbol 55 MovieClip Frame 1Symbol 30 Button
"gravi"Symbol 55 MovieClip Frame 1Symbol 36 Button
"syco"Symbol 55 MovieClip Frame 1Symbol 42 Button
"pacco"Symbol 55 MovieClip Frame 1Symbol 48 Button
"chivi"Symbol 55 MovieClip Frame 1Symbol 54 Button
"efx"Symbol 89 MovieClip {billy2} Frame 1Symbol 88 MovieClip
"efx"Symbol 100 MovieClip {balloon} Frame 1Symbol 97 MovieClip
"amsk"Symbol 108 MovieClip {arw} Frame 1Symbol 102 MovieClip {armsk}
"arb"Symbol 108 MovieClip {arw} Frame 1Symbol 107 MovieClip
"ltxt"Symbol 134 MovieClip {but_reset} Frame 1Symbol 109 EditableText
"soo"Symbol 134 MovieClip {but_reset} Frame 1Symbol 114 MovieClip {monof}
"bm"Symbol 134 MovieClip {but_reset} Frame 1Symbol 118 MovieClip {medRes}
"bh"Symbol 134 MovieClip {but_reset} Frame 1Symbol 121 MovieClip {hiRes}
"bl"Symbol 134 MovieClip {but_reset} Frame 1Symbol 125 MovieClip {lowRes}
"butMenu"Symbol 134 MovieClip {but_reset} Frame 1Symbol 130 Button
"butResett"Symbol 134 MovieClip {but_reset} Frame 1Symbol 133 Button
"arw"Symbol 262 MovieClip {speechbubble} Frame 8Symbol 239 MovieClip
"arw"Symbol 262 MovieClip {speechbubble} Frame 16Symbol 239 MovieClip
"playbut2"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 265 Button
"s1"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 266 EditableText
"s2"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 267 EditableText
"s3"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 268 EditableText
"s4"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 269 EditableText
"s5"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 270 EditableText
"s6"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 271 EditableText
"s7"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 272 EditableText
"s8"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 273 EditableText
"s9"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 274 EditableText
"s10"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 275 EditableText
"s11"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 276 EditableText
"s12"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 277 EditableText
"s13"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 278 EditableText
"moregames"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 281 Button
"gtofb"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 288 Button
"shareb"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 292 Button
"gtofwc"Symbol 298 MovieClip {Titlscreen} Frame 1Symbol 294 Button
"ln"Symbol 311 MovieClip {lvlbox} Frame 1Symbol 310 EditableText
"butMenu2"Symbol 368 MovieClip {etCon} Frame 1Symbol 367 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"aah"Symbol 262 MovieClip {speechbubble} Frame 2
"omg"Symbol 262 MovieClip {speechbubble} Frame 3
"bye"Symbol 262 MovieClip {speechbubble} Frame 4
"test"Symbol 262 MovieClip {speechbubble} Frame 5
"d10"Symbol 262 MovieClip {speechbubble} Frame 6
"d11"Symbol 262 MovieClip {speechbubble} Frame 7
"d12"Symbol 262 MovieClip {speechbubble} Frame 8
"d13"Symbol 262 MovieClip {speechbubble} Frame 9
"inf1"Symbol 262 MovieClip {speechbubble} Frame 10
"inf2"Symbol 262 MovieClip {speechbubble} Frame 11
"inf3"Symbol 262 MovieClip {speechbubble} Frame 12
"inf4"Symbol 262 MovieClip {speechbubble} Frame 13
"inf5"Symbol 262 MovieClip {speechbubble} Frame 14
"inf6"Symbol 262 MovieClip {speechbubble} Frame 15
"inf7"Symbol 262 MovieClip {speechbubble} Frame 16
"inf8"Symbol 262 MovieClip {speechbubble} Frame 17
"inf9"Symbol 262 MovieClip {speechbubble} Frame 18
"inf10"Symbol 262 MovieClip {speechbubble} Frame 19
"inf11"Symbol 262 MovieClip {speechbubble} Frame 20




http://swfchan.com/21/100326/info.shtml
Created: 10/8 -2019 15:24:47 Last modified: 10/8 -2019 15:24:47 Server time: 26/04 -2024 03:59:20