Section 1
//45646456456_191 (AllWeNeedIsBrains_fla.45646456456_191)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class 45646456456_191 extends MovieClip {
public var zalaz:gvozd;
}
}//package AllWeNeedIsBrains_fla
Section 2
//5435_72 (AllWeNeedIsBrains_fla.5435_72)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class 5435_72 extends MovieClip {
public function 5435_72(){
addFrameScript(12, frame13);
}
function frame13(){
stop();
}
}
}//package AllWeNeedIsBrains_fla
Section 3
//introFlash_293 (AllWeNeedIsBrains_fla.introFlash_293)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class introFlash_293 extends MovieClip {
public function introFlash_293(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package AllWeNeedIsBrains_fla
Section 4
//Symbol12_129 (AllWeNeedIsBrains_fla.Symbol12_129)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class Symbol12_129 extends MovieClip {
public var br_wall_vn:MovieClip;
}
}//package AllWeNeedIsBrains_fla
Section 5
//Symbol8_158 (AllWeNeedIsBrains_fla.Symbol8_158)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class Symbol8_158 extends MovieClip {
public var br_wall_vn:MovieClip;
}
}//package AllWeNeedIsBrains_fla
Section 6
//Symbol9copy_141 (AllWeNeedIsBrains_fla.Symbol9copy_141)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class Symbol9copy_141 extends MovieClip {
public var br_wall_vn:MovieClip;
}
}//package AllWeNeedIsBrains_fla
Section 7
//Timeline_151 (AllWeNeedIsBrains_fla.Timeline_151)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class Timeline_151 extends MovieClip {
public var intervalKillAnim_0:MovieClip;
}
}//package AllWeNeedIsBrains_fla
Section 8
//Timeline_61 (AllWeNeedIsBrains_fla.Timeline_61)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class Timeline_61 extends MovieClip {
public function Timeline_61(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package AllWeNeedIsBrains_fla
Section 9
//vonisa1_193 (AllWeNeedIsBrains_fla.vonisa1_193)
package AllWeNeedIsBrains_fla {
import flash.display.*;
public dynamic class vonisa1_193 extends MovieClip {
public function vonisa1_193(){
addFrameScript(139, frame140);
}
function frame140(){
gotoAndPlay(68);
}
}
}//package AllWeNeedIsBrains_fla
Section 10
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 11
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_radius:Number;
public var m_localPosition:b2Vec2;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((Math.min(_local5, _local7) - m_radius), (Math.min(_local6, _local8) - m_radius));
_arg1.upperBound.Set((Math.max(_local5, _local7) + m_radius), (Math.max(_local6, _local8) + m_radius));
}
public function GetRadius():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 12
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 13
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 14
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_coreVertices:Array;
public var m_centroid:b2Vec2;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < m_vertexCount) {
_local8 = (m_vertices[_local19].x - _local12);
_local9 = (m_vertices[_local19].y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 > (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[(_local9 + 1)] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:int;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:Number;
_local4 = _arg1.R;
_local5 = ((_arg2 * _local4.col1.x) + (_arg3 * _local4.col1.y));
_local6 = ((_arg2 * _local4.col2.x) + (_arg3 * _local4.col2.y));
_local7 = 0;
_local8 = ((m_coreVertices[0].x * _local5) + (m_coreVertices[0].y * _local6));
_local9 = 1;
while (_local9 < m_vertexCount) {
_local11 = ((m_coreVertices[_local9].x * _local5) + (m_coreVertices[_local9].y * _local6));
if (_local11 > _local8){
_local7 = _local9;
_local8 = _local11;
};
_local9++;
};
_local4 = _arg1.R;
_local10 = m_coreVertices[_local7];
s_supportVec.x = (_arg1.position.x + ((_local4.col1.x * _local10.x) + (_local4.col2.x * _local10.y)));
s_supportVec.y = (_arg1.position.y + ((_local4.col1.y * _local10.x) + (_local4.col2.y * _local10.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(Math.min(_local4.lowerBound.x, _local5.lowerBound.x), Math.min(_local4.lowerBound.y, _local5.lowerBound.y));
_arg1.upperBound.Set(Math.max(_local4.upperBound.x, _local5.upperBound.x), Math.max(_local4.upperBound.y, _local5.upperBound.y));
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:int;
var _local3:Number;
var _local4:Number;
m_sweepRadius = 0;
_local2 = 0;
while (_local2 < m_vertexCount) {
_local3 = (m_coreVertices[_local2].x - _arg1.x);
_local4 = (m_coreVertices[_local2].y - _arg1.y);
_local3 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4)));
m_sweepRadius = Math.max(m_sweepRadius, _local3);
_local2++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 = m_obb.extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
_local3 = _arg1.R;
_local4 = (_arg2.x - _arg1.position.x);
_local5 = (_arg2.y - _arg1.position.y);
_local6 = ((_local4 * _local3.col1.x) + (_local5 * _local3.col1.y));
_local7 = ((_local4 * _local3.col2.x) + (_local5 * _local3.col2.y));
_local8 = 0;
while (_local8 < m_vertexCount) {
_local4 = (_local6 - m_vertices[_local8].x);
_local5 = (_local7 - m_vertices[_local8].y);
_local9 = ((m_normals[_local8].x * _local4) + (m_normals[_local8].y * _local5));
if (_local9 > 0){
return (false);
};
_local8++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[(_local8 + 1)] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[(_local4 - 1)];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
_local13 = Math.min(_local13, _local21);
_local14 = Math.min(_local14, _local22);
_local15 = Math.max(_local15, _local21);
_local16 = Math.max(_local16, _local22);
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 15
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_userData;
public var m_density:Number;
public var m_proxyId:uint;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_groupIndex:int;
public var m_categoryBits:uint;
public var m_restitution:Number;
public var m_body:b2Body;
public var m_maskBits:uint;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_categoryBits = _arg1.categoryBits;
m_maskBits = _arg1.maskBits;
m_groupIndex = _arg1.groupIndex;
m_isSensor = _arg1.isSensor;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function ResetProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
};
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 16
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var groupIndex:int;
public var categoryBits:int;
public var density:Number;
public var type:int;
public var restitution:Number;
public var maskBits:int;
public var userData;// = null
public var friction:Number;
public var isSensor:Boolean;
public function b2ShapeDef(){
userData = null;
super();
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
isSensor = false;
}
}
}//package Box2D.Collision.Shapes
Section 17
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 18
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 19
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 20
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[(b2Settings.b2_maxProxies - 1)] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
ComputeBounds(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((m_proxyPool[_arg1].IsValid() == false)))){
return (null);
};
return (m_proxyPool[_arg1]);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
m_proxyPool[_local1].timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:int;
var _local12:int;
var _local13:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local10 = _local8;
while (_local10 < _local9) {
if (_arg5[_local10].IsLower()){
IncrementOverlapCount(_arg5[_local10].proxyId);
};
_local10++;
};
if (_local8 > 0){
_local11 = (_local8 - 1);
_local12 = _arg5[_local11].stabbingCount;
while (_local12) {
if (_arg5[_local11].IsLower()){
_local13 = m_proxyPool[_arg5[_local11].proxyId];
if (_local8 <= _local13.upperBounds[_arg7]){
IncrementOverlapCount(_arg5[_local11].proxyId);
_local12--;
};
};
_local11--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
if (_local4[_arg1.lowerBounds[_local3]].value > _local4[_arg2.upperBounds[_local3]].value){
return (false);
};
if (_local4[_arg1.upperBounds[_local3]].value < _local4[_arg2.lowerBounds[_local3]].value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:int;
var _local22:b2Proxy;
_local5 = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
ComputeBounds(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[(_local13 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local21 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[(_local21 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[(_local12 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local21 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[(_local21 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local11[_local12].value = _local7[_local9];
_local11[_local12].proxyId = _local5;
_local11[_local13].value = _local8[_local9];
_local11[_local13].proxyId = _local5;
_local11[_local12].stabbingCount = ((_local12 == 0)) ? 0 : _local11[(_local12 - 1)].stabbingCount;
_local11[_local13].stabbingCount = _local11[(_local13 - 1)].stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local11[_local3].stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local22 = m_proxyPool[_local11[_local3].proxyId];
if (_local11[_local3].IsLower()){
_local22.lowerBounds[_local9] = _local3;
} else {
_local22.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Proxy;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:Array;
var _local12:int;
var _local13:int;
var _local14:b2Bound;
var _local15:b2Bound;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local2 = m_proxyPool[_arg1];
_local3 = (2 * m_proxyCount);
_local4 = 0;
while (_local4 < 2) {
_local6 = m_bounds[_local4];
_local7 = _local2.lowerBounds[_local4];
_local8 = _local2.upperBounds[_local4];
_local9 = _local6[_local7].value;
_local10 = _local6[_local8].value;
_local11 = new Array();
_local13 = ((_local8 - _local7) - 1);
_local12 = 0;
while (_local12 < _local13) {
_local11[_local12] = new b2Bound();
_local14 = _local11[_local12];
_local15 = _local6[((_local7 + 1) + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = _local11.length;
_local16 = _local7;
_local12 = 0;
while (_local12 < _local13) {
_local15 = _local11[_local12];
_local14 = _local6[(_local16 + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local11 = new Array();
_local13 = ((_local3 - _local8) - 1);
_local12 = 0;
while (_local12 < _local13) {
_local11[_local12] = new b2Bound();
_local14 = _local11[_local12];
_local15 = _local6[((_local8 + 1) + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = _local11.length;
_local16 = (_local8 - 1);
_local12 = 0;
while (_local12 < _local13) {
_local15 = _local11[_local12];
_local14 = _local6[(_local16 + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = (_local3 - 2);
_local17 = _local7;
while (_local17 < _local13) {
_local19 = m_proxyPool[_local6[_local17].proxyId];
if (_local6[_local17].IsLower()){
_local19.lowerBounds[_local4] = _local17;
} else {
_local19.upperBounds[_local4] = _local17;
};
_local17++;
};
_local13 = (_local8 - 1);
_local18 = _local7;
while (_local18 < _local13) {
_local6[_local18].stabbingCount--;
_local18++;
};
Query([0], [0], _local9, _local10, _local6, (_local3 - 2), _local4);
_local4++;
};
_local5 = 0;
while (_local5 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local5]);
_local5++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local2.userData = null;
_local2.overlapCount = b2_invalid;
_local2.lowerBounds[0] = b2_invalid;
_local2.lowerBounds[1] = b2_invalid;
_local2.upperBounds[0] = b2_invalid;
_local2.upperBounds[1] = b2_invalid;
_local2.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
if (_arg1.lowerValues[_local3] > _local4[_arg2.upperBounds[_local3]].value){
return (false);
};
if (_arg1.upperValues[_local3] < _local4[_arg2.lowerBounds[_local3]].value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:uint;
var _local4:uint;
var _local5:b2Bound;
var _local6:b2Bound;
var _local7:b2Bound;
var _local8:uint;
var _local9:b2Proxy;
var _local10:uint;
var _local11:b2Proxy;
var _local12:b2BoundValues;
var _local13:b2BoundValues;
var _local14:Array;
var _local15:uint;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:int;
var _local20:int;
var _local21:uint;
var _local22:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local10 = (2 * m_proxyCount);
_local11 = m_proxyPool[_arg1];
_local12 = new b2BoundValues();
ComputeBounds(_local12.lowerValues, _local12.upperValues, _arg2);
_local13 = new b2BoundValues();
_local3 = 0;
while (_local3 < 2) {
_local13.lowerValues[_local3] = m_bounds[_local3][_local11.lowerBounds[_local3]].value;
_local13.upperValues[_local3] = m_bounds[_local3][_local11.upperBounds[_local3]].value;
_local3++;
};
_local3 = 0;
while (_local3 < 2) {
_local14 = m_bounds[_local3];
_local15 = _local11.lowerBounds[_local3];
_local16 = _local11.upperBounds[_local3];
_local17 = _local12.lowerValues[_local3];
_local18 = _local12.upperValues[_local3];
_local19 = (_local17 - _local14[_local15].value);
_local20 = (_local18 - _local14[_local16].value);
_local14[_local15].value = _local17;
_local14[_local16].value = _local18;
if (_local19 < 0){
_local4 = _local15;
while ((((_local4 > 0)) && ((_local17 < _local14[(_local4 - 1)].value)))) {
_local5 = _local14[_local4];
_local6 = _local14[(_local4 - 1)];
_local21 = _local6.proxyId;
_local22 = m_proxyPool[_local6.proxyId];
_local6.stabbingCount++;
if (_local6.IsUpper() == true){
if (TestOverlap(_local12, _local22)){
m_pairManager.AddBufferedPair(_arg1, _local21);
};
var _local23 = _local22.upperBounds;
var _local24 = _local3;
var _local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
} else {
_local23 = _local22.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
};
_local23 = _local11.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.Swap(_local6);
_local4--;
};
};
if (_local20 > 0){
_local4 = _local16;
while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local18)))) {
_local5 = _local14[_local4];
_local7 = _local14[(_local4 + 1)];
_local8 = _local7.proxyId;
_local9 = m_proxyPool[_local8];
_local7.stabbingCount++;
if (_local7.IsLower() == true){
if (TestOverlap(_local12, _local9)){
m_pairManager.AddBufferedPair(_arg1, _local8);
};
_local23 = _local9.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
} else {
_local23 = _local9.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
};
_local23 = _local11.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.Swap(_local7);
_local4++;
};
};
if (_local19 > 0){
_local4 = _local15;
while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local17)))) {
_local5 = _local14[_local4];
_local7 = _local14[(_local4 + 1)];
_local8 = _local7.proxyId;
_local9 = m_proxyPool[_local8];
_local7.stabbingCount--;
if (_local7.IsUpper()){
if (TestOverlap(_local13, _local9)){
m_pairManager.RemoveBufferedPair(_arg1, _local8);
};
_local23 = _local9.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
} else {
_local23 = _local9.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
};
_local23 = _local11.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.Swap(_local7);
_local4++;
};
};
if (_local20 < 0){
_local4 = _local16;
while ((((_local4 > 0)) && ((_local18 < _local14[(_local4 - 1)].value)))) {
_local5 = _local14[_local4];
_local6 = _local14[(_local4 - 1)];
_local21 = _local6.proxyId;
_local22 = m_proxyPool[_local21];
_local6.stabbingCount--;
if (_local6.IsLower() == true){
if (TestOverlap(_local13, _local22)){
m_pairManager.RemoveBufferedPair(_arg1, _local21);
};
_local23 = _local22.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
} else {
_local23 = _local22.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
};
_local23 = _local11.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.Swap(_local6);
_local4--;
};
};
_local3++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
if (_arg1[_local6].value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_arg1[_local6].value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 21
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 22
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
public static const b2_oldPoint:uint = 4;
public static const b2_newPoint:uint = 2;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:int;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local6 = _arg2.R;
_local7 = _arg1.m_normals[_arg3];
_local8 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local9 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg5.R;
_local10 = ((_local6.col1.x * _local8) + (_local6.col1.y * _local9));
_local11 = ((_local6.col2.x * _local8) + (_local6.col2.y * _local9));
_local12 = 0;
_local13 = Number.MAX_VALUE;
_local14 = 0;
while (_local14 < _arg4.m_vertexCount) {
_local7 = _arg4.m_vertices[_local14];
_local20 = ((_local7.x * _local10) + (_local7.y * _local11));
if (_local20 < _local13){
_local13 = _local20;
_local12 = _local14;
};
_local14++;
};
_local7 = _arg1.m_vertices[_arg3];
_local6 = _arg2.R;
_local15 = (_arg2.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local16 = (_arg2.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local7 = _arg4.m_vertices[_local12];
_local6 = _arg5.R;
_local17 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local18 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local17 = (_local17 - _local15);
_local18 = (_local18 - _local16);
_local19 = ((_local17 * _local8) + (_local18 * _local9));
return (_local19);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:int;
var _local13:Number;
var _local14:int;
var _local15:ClipVertex;
var _local16:int;
var _local17:int;
var _local18:Number;
_local7 = _arg3.R;
_local8 = _arg2.m_normals[_arg4];
_local9 = ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y));
_local10 = ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y));
_local7 = _arg6.R;
_local11 = ((_local7.col1.x * _local9) + (_local7.col1.y * _local10));
_local10 = ((_local7.col2.x * _local9) + (_local7.col2.y * _local10));
_local9 = _local11;
_local12 = 0;
_local13 = Number.MAX_VALUE;
_local14 = 0;
while (_local14 < _arg5.m_vertexCount) {
_local8 = _arg5.m_normals[_local14];
_local18 = ((_local9 * _local8.x) + (_local10 * _local8.y));
if (_local18 < _local13){
_local13 = _local18;
_local12 = _local14;
};
_local14++;
};
_local16 = _local12;
_local17 = (((_local16 + 1) < _arg5.m_vertexCount)) ? (_local16 + 1) : 0;
_local15 = _arg1[0];
_local8 = _arg5.m_vertices[_local16];
_local7 = _arg6.R;
_local15.v.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local15.v.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local15.id.features.referenceFace = _arg4;
_local15.id.features.incidentEdge = _local16;
_local15.id.features.incidentVertex = 0;
_local15 = _arg1[1];
_local8 = _arg5.m_vertices[_local17];
_local7 = _arg6.R;
_local15.v.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local15.v.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local15.id.features.referenceFace = _arg4;
_local15.id.features.incidentEdge = _local17;
_local15.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:int;
var _local7:Array;
var _local8:Number;
var _local9:int;
var _local10:Array;
var _local11:Number;
var _local12:b2PolygonShape;
var _local13:b2PolygonShape;
var _local14:b2XForm;
var _local15:b2XForm;
var _local16:int;
var _local17:uint;
var _local18:Number;
var _local19:Number;
var _local20:Array;
var _local21:int;
var _local22:Array;
var _local23:b2Vec2;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Array;
var _local32:Array;
var _local33:int;
var _local34:int;
var _local35:int;
var _local36:Number;
var _local37:b2ManifoldPoint;
_arg1.pointCount = 0;
_local6 = 0;
_local7 = [_local6];
_local8 = FindMaxSeparation(_local7, _arg2, _arg3, _arg4, _arg5);
_local6 = _local7[0];
if (_local8 > 0){
return;
};
_local9 = 0;
_local10 = [_local9];
_local11 = FindMaxSeparation(_local10, _arg4, _arg5, _arg2, _arg3);
_local9 = _local10[0];
if (_local11 > 0){
return;
};
_local14 = new b2XForm();
_local15 = new b2XForm();
_local18 = 0.98;
_local19 = 0.001;
if (_local11 > ((_local18 * _local8) + _local19)){
_local12 = _arg4;
_local13 = _arg2;
_local14.Set(_arg5);
_local15.Set(_arg3);
_local16 = _local9;
_local17 = 1;
} else {
_local12 = _arg2;
_local13 = _arg4;
_local14.Set(_arg3);
_local15.Set(_arg5);
_local16 = _local6;
_local17 = 0;
};
_local20 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local20, _local12, _local14, _local16, _local13, _local15);
_local21 = _local12.m_vertexCount;
_local22 = _local12.m_vertices;
_local23 = _local22[_local16].Copy();
_local24 = (((_local16 + 1) < _local21)) ? _local22[(_local16 + 1)].Copy() : _local22[0].Copy();
_local25 = b2Math.SubtractVV(_local24, _local23);
_local26 = b2Math.b2MulMV(_local14.R, b2Math.SubtractVV(_local24, _local23));
_local26.Normalize();
_local27 = b2Math.b2CrossVF(_local26, 1);
_local23 = b2Math.b2MulX(_local14, _local23);
_local24 = b2Math.b2MulX(_local14, _local24);
_local28 = b2Math.b2Dot(_local27, _local23);
_local29 = -(b2Math.b2Dot(_local26, _local23));
_local30 = b2Math.b2Dot(_local26, _local24);
_local31 = [new ClipVertex(), new ClipVertex()];
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = ClipSegmentToLine(_local31, _local20, _local26.Negative(), _local29);
if (_local33 < 2){
return;
};
_local33 = ClipSegmentToLine(_local32, _local31, _local26, _local30);
if (_local33 < 2){
return;
};
_arg1.normal = (_local17) ? _local27.Negative() : _local27.Copy();
_local34 = 0;
_local35 = 0;
while (_local35 < b2Settings.b2_maxManifoldPoints) {
_local36 = (b2Math.b2Dot(_local27, _local32[_local35].v) - _local28);
if (_local36 <= 0){
_local37 = _arg1.points[_local34];
_local37.separation = _local36;
_local37.localPoint1 = b2Math.b2MulXT(_arg3, _local32[_local35].v);
_local37.localPoint2 = b2Math.b2MulXT(_arg5, _local32[_local35].v);
_local37.id.key = _local32[_local35].id.key;
_local37.id.features.flip = _local17;
_local34++;
};
_local35++;
};
_arg1.pointCount = _local34;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:int;
var _local14:Number;
var _local15:int;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:int;
var _local22:Number;
var _local23:int;
var _local24:Number;
_local6 = _arg2.m_vertexCount;
_local8 = _arg5.R;
_local7 = _arg4.m_centroid;
_local9 = (_arg5.position.x + ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y)));
_local10 = (_arg5.position.y + ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y)));
_local8 = _arg3.R;
_local7 = _arg2.m_centroid;
_local9 = (_local9 - (_arg3.position.x + ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y))));
_local10 = (_local10 - (_arg3.position.y + ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y))));
_local11 = ((_local9 * _arg3.R.col1.x) + (_local10 * _arg3.R.col1.y));
_local12 = ((_local9 * _arg3.R.col2.x) + (_local10 * _arg3.R.col2.y));
_local13 = 0;
_local14 = -(Number.MAX_VALUE);
_local15 = 0;
while (_local15 < _local6) {
_local24 = ((_arg2.m_normals[_local15].x * _local11) + (_arg2.m_normals[_local15].y * _local12));
if (_local24 > _local14){
_local14 = _local24;
_local13 = _local15;
};
_local15++;
};
_local16 = EdgeSeparation(_arg2, _arg3, _local13, _arg4, _arg5);
if (_local16 > 0){
return (_local16);
};
_local17 = (((_local13 - 1) >= 0)) ? (_local13 - 1) : (_local6 - 1);
_local18 = EdgeSeparation(_arg2, _arg3, _local17, _arg4, _arg5);
if (_local18 > 0){
return (_local18);
};
_local19 = (((_local13 + 1) < _local6)) ? (_local13 + 1) : 0;
_local20 = EdgeSeparation(_arg2, _arg3, _local19, _arg4, _arg5);
if (_local20 > 0){
return (_local20);
};
if ((((_local18 > _local16)) && ((_local18 > _local20)))){
_local23 = -1;
_local21 = _local17;
_local22 = _local18;
} else {
if (_local20 > _local16){
_local23 = 1;
_local21 = _local19;
_local22 = _local20;
} else {
_arg1[0] = _local13;
return (_local16);
};
};
while (true) {
if (_local23 == -1){
_local13 = (((_local21 - 1) >= 0)) ? (_local21 - 1) : (_local6 - 1);
} else {
_local13 = (((_local21 + 1) < _local6)) ? (_local21 + 1) : 0;
};
_local16 = EdgeSeparation(_arg2, _arg3, _local13, _arg4, _arg5);
if (_local16 > 0){
return (_local16);
};
if (_local16 > _local22){
_local21 = _local13;
_local22 = _local16;
} else {
break;
};
};
_arg1[0] = _local21;
return (_local22);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:int;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
_local5 = 0;
_local6 = _arg2[0].v;
_local7 = _arg2[1].v;
_local8 = (b2Math.b2Dot(_arg3, _local6) - _arg4);
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
if (_local8 <= 0){
var _temp1 = _local5;
_local5 = (_local5 + 1);
var _local12 = _temp1;
_arg1[_local12] = _arg2[0];
};
if (_local9 <= 0){
var _temp2 = _local5;
_local5 = (_local5 + 1);
_local12 = _temp2;
_arg1[_local12] = _arg2[1];
};
if ((_local8 * _local9) < 0){
_local10 = (_local8 / (_local8 - _local9));
_local11 = _arg1[_local5].v;
_local11.x = (_local6.x + (_local10 * (_local7.x - _local6.x)));
_local11.y = (_local6.y + (_local10 * (_local7.y - _local6.y)));
if (_local8 > 0){
_arg1[_local5].id = _arg2[0].id;
} else {
_arg1[_local5].id = _arg2[1].id;
};
_local5++;
};
return (_local5);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2ManifoldPoint;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = (_arg2.m_radius + _arg4.m_radius);
if (_local14 > (_local15 * _local15)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local16 = -(_local15);
_arg1.normal.Set(0, 1);
} else {
_local22 = Math.sqrt(_local14);
_local16 = (_local22 - _local15);
_local23 = (1 / _local22);
_arg1.normal.x = (_local23 * _local12);
_arg1.normal.y = (_local23 * _local13);
};
_arg1.pointCount = 1;
_local17 = _arg1.points[0];
_local17.id.key = 0;
_local17.separation = _local16;
_local8 = (_local8 + (_arg2.m_radius * _arg1.normal.x));
_local9 = (_local9 + (_arg2.m_radius * _arg1.normal.y));
_local10 = (_local10 - (_arg4.m_radius * _arg1.normal.x));
_local11 = (_local11 - (_arg4.m_radius * _arg1.normal.y));
_local18 = (0.5 * (_local8 + _local10));
_local19 = (0.5 * (_local9 + _local11));
_local20 = (_local18 - _arg3.position.x);
_local21 = (_local19 - _arg3.position.y);
_local17.localPoint1.x = ((_local20 * _arg3.R.col1.x) + (_local21 * _arg3.R.col1.y));
_local17.localPoint1.y = ((_local20 * _arg3.R.col2.x) + (_local21 * _arg3.R.col2.y));
_local20 = (_local18 - _arg5.position.x);
_local21 = (_local19 - _arg5.position.y);
_local17.localPoint2.x = ((_local20 * _arg5.R.col1.x) + (_local21 * _arg5.R.col1.y));
_local17.localPoint2.y = ((_local20 * _arg5.R.col2.x) + (_local21 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:int;
var _local23:int;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = 0;
while (_local21 < _arg2.m_vertexCount) {
_local7 = (_local15 - _arg2.m_vertices[_local21].x);
_local8 = (_local16 - _arg2.m_vertices[_local21].y);
_local30 = ((_arg2.m_normals[_local21].x * _local7) + (_arg2.m_normals[_local21].y * _local8));
if (_local30 > _local20){
return;
};
if (_local30 > _local19){
_local19 = _local30;
_local18 = _local21;
};
_local21++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _arg2.m_normals[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceFace = b2_nullFeature;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local22 = _local18;
_local23 = (((_local22 + 1) < _arg2.m_vertexCount)) ? (_local22 + 1) : 0;
_local24 = (_arg2.m_vertices[_local23].x - _arg2.m_vertices[_local22].x);
_local25 = (_arg2.m_vertices[_local23].y - _arg2.m_vertices[_local22].y);
_local26 = Math.sqrt(((_local24 * _local24) + (_local25 * _local25)));
_local24 = (_local24 / _local26);
_local25 = (_local25 / _local26);
if (_local26 < Number.MIN_VALUE){
_local7 = (_local15 - _arg2.m_vertices[_local22].x);
_local8 = (_local16 - _arg2.m_vertices[_local22].y);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local22;
_local6.id.features.referenceFace = b2_nullFeature;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
return;
};
_local7 = (_local15 - _arg2.m_vertices[_local22].x);
_local8 = (_local16 - _arg2.m_vertices[_local22].y);
_local27 = ((_local7 * _local24) + (_local8 * _local25));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceFace = b2_nullFeature;
_local6.id.features.flip = 0;
if (_local27 <= 0){
_local28 = _arg2.m_vertices[_local22].x;
_local29 = _arg2.m_vertices[_local22].y;
_local6.id.features.incidentVertex = _local22;
} else {
if (_local27 >= _local26){
_local28 = _arg2.m_vertices[_local23].x;
_local29 = _arg2.m_vertices[_local23].y;
_local6.id.features.incidentVertex = _local23;
} else {
_local28 = ((_local24 * _local27) + _arg2.m_vertices[_local22].x);
_local29 = ((_local25 * _local27) + _arg2.m_vertices[_local22].y);
_local6.id.features.incidentEdge = _local22;
};
};
_local7 = (_local15 - _local28);
_local8 = (_local16 - _local29);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
}
}
}//package Box2D.Collision
Section 23
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceFace = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 24
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var normalForce:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var tangentForce:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public function b2ContactPoint(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 25
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = Math.abs((_arg1.x - _arg2[_local5].x));
_local7 = Math.abs((_arg1.y - _arg2[_local5].y));
_local8 = Math.max(Math.abs(_arg1.x), Math.abs(_arg2[_local5].x));
_local9 = Math.max(Math.abs(_arg1.y), Math.abs(_arg2[_local5].y));
if ((((_local6 < (_local4 * (_local8 + 1)))) && ((_local7 < (_local4 * (_local9 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:Array;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:Number;
var _local12:int;
var _local13:int;
var _local14:Number;
var _local15:Number;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
_local7 = s_p1s;
_local8 = s_p2s;
_local9 = s_points;
_local10 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local11 = 0;
_local12 = 20;
_local13 = 0;
while (_local13 < _local12) {
_local14 = (_arg2.x - _arg1.x);
_local15 = (_arg2.y - _arg1.y);
_local16 = _arg3.Support(_arg4, _local14, _local15);
_local17 = _arg5.Support(_arg6, -(_local14), -(_local15));
_local11 = ((_local14 * _local14) + (_local15 * _local15));
_local18 = (_local17.x - _local16.x);
_local19 = (_local17.y - _local16.y);
_local20 = ((_local14 * _local18) + (_local15 * _local19));
if ((_local11 - ((_local14 * _local18) + (_local15 * _local19))) <= (0.01 * _local11)){
if (_local10 == 0){
_arg1.SetV(_local16);
_arg2.SetV(_local17);
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local11));
};
switch (_local10){
case 0:
_local7[0].SetV(_local16);
_local8[0].SetV(_local17);
_local9[0].Set(_local18, _local19);
_arg1.SetV(_local7[0]);
_arg2.SetV(_local8[0]);
_local10++;
break;
case 1:
_local7[1].SetV(_local16);
_local8[1].SetV(_local17);
_local9[1].x = _local18;
_local9[1].y = _local19;
_local10 = ProcessTwo(_arg1, _arg2, _local7, _local8, _local9);
break;
case 2:
_local7[2].SetV(_local16);
_local8[2].SetV(_local17);
_local9[2].x = _local18;
_local9[2].y = _local19;
_local10 = ProcessThree(_arg1, _arg2, _local7, _local8, _local9);
break;
};
if (_local10 == 3){
g_GJK_Iterations = _local13;
return (0);
};
_local21 = -(Number.MAX_VALUE);
_local22 = 0;
while (_local22 < _local10) {
_local21 = b2Math.b2Max(_local21, ((_local9[_local22].x * _local9[_local22].x) + (_local9[_local22].y * _local9[_local22].y)));
_local22++;
};
if ((((_local10 == 3)) || ((_local11 <= ((100 * Number.MIN_VALUE) * _local21))))){
g_GJK_Iterations = _local13;
_local14 = (_arg2.x - _arg1.x);
_local15 = (_arg2.y - _arg1.y);
_local11 = ((_local14 * _local14) + (_local15 * _local15));
return (Math.sqrt(_local11));
};
_local13++;
};
g_GJK_Iterations = _local12;
return (Math.sqrt(_local11));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local6 = _arg5[0].x;
_local7 = _arg5[0].y;
_local8 = _arg5[1].x;
_local9 = _arg5[1].y;
_local10 = _arg5[2].x;
_local11 = _arg5[2].y;
_local12 = (_local8 - _local6);
_local13 = (_local9 - _local7);
_local14 = (_local10 - _local6);
_local15 = (_local11 - _local7);
_local16 = (_local10 - _local8);
_local17 = (_local11 - _local9);
_local18 = -(((_local6 * _local12) + (_local7 * _local13)));
_local19 = ((_local8 * _local12) + (_local9 * _local13));
_local20 = -(((_local6 * _local14) + (_local7 * _local15)));
_local21 = ((_local10 * _local14) + (_local11 * _local15));
_local22 = -(((_local8 * _local16) + (_local9 * _local17)));
_local23 = ((_local10 * _local16) + (_local11 * _local17));
if ((((_local21 <= 0)) && ((_local23 <= 0)))){
_arg1.SetV(_arg3[2]);
_arg2.SetV(_arg4[2]);
_arg3[0].SetV(_arg3[2]);
_arg4[0].SetV(_arg4[2]);
_arg5[0].SetV(_arg5[2]);
return (1);
};
_local24 = ((_local12 * _local15) - (_local13 * _local14));
_local25 = (_local24 * ((_local6 * _local9) - (_local7 * _local8)));
_local27 = (_local24 * ((_local8 * _local11) - (_local9 * _local10)));
if ((((((_local27 <= 0)) && ((_local22 >= 0)))) && ((_local23 >= 0)))){
_local26 = (_local22 / (_local22 + _local23));
_arg1.x = (_arg3[1].x + (_local26 * (_arg3[2].x - _arg3[1].x)));
_arg1.y = (_arg3[1].y + (_local26 * (_arg3[2].y - _arg3[1].y)));
_arg2.x = (_arg4[1].x + (_local26 * (_arg4[2].x - _arg4[1].x)));
_arg2.y = (_arg4[1].y + (_local26 * (_arg4[2].y - _arg4[1].y)));
_arg3[0].SetV(_arg3[2]);
_arg4[0].SetV(_arg4[2]);
_arg5[0].SetV(_arg5[2]);
return (2);
};
_local28 = (_local24 * ((_local10 * _local7) - (_local11 * _local6)));
if ((((((_local28 <= 0)) && ((_local20 >= 0)))) && ((_local21 >= 0)))){
_local26 = (_local20 / (_local20 + _local21));
_arg1.x = (_arg3[0].x + (_local26 * (_arg3[2].x - _arg3[0].x)));
_arg1.y = (_arg3[0].y + (_local26 * (_arg3[2].y - _arg3[0].y)));
_arg2.x = (_arg4[0].x + (_local26 * (_arg4[2].x - _arg4[0].x)));
_arg2.y = (_arg4[0].y + (_local26 * (_arg4[2].y - _arg4[0].y)));
_arg3[1].SetV(_arg3[2]);
_arg4[1].SetV(_arg4[2]);
_arg5[1].SetV(_arg5[2]);
return (2);
};
_local29 = ((_local27 + _local28) + _local25);
_local29 = (1 / _local29);
_local30 = (_local27 * _local29);
_local31 = (_local28 * _local29);
_local32 = ((1 - _local30) - _local31);
_arg1.x = (((_local30 * _arg3[0].x) + (_local31 * _arg3[1].x)) + (_local32 * _arg3[2].x));
_arg1.y = (((_local30 * _arg3[0].y) + (_local31 * _arg3[1].y)) + (_local32 * _arg3[2].y));
_arg2.x = (((_local30 * _arg4[0].x) + (_local31 * _arg4[1].x)) + (_local32 * _arg4[2].x));
_arg2.y = (((_local30 * _arg4[0].y) + (_local31 * _arg4[1].y)) + (_local32 * _arg4[2].y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.GetRadius() - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.GetType();
_local8 = _arg5.GetType();
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_local6 = -(_arg5[1].x);
_local7 = -(_arg5[1].y);
_local8 = (_arg5[0].x - _arg5[1].x);
_local9 = (_arg5[0].y - _arg5[1].y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = ((_local6 * _local8) + (_local7 * _local9));
if ((((_local11 <= 0)) || ((_local10 < Number.MIN_VALUE)))){
_arg1.SetV(_arg3[1]);
_arg2.SetV(_arg4[1]);
_arg3[0].SetV(_arg3[1]);
_arg4[0].SetV(_arg4[1]);
_arg5[0].SetV(_arg5[1]);
return (1);
};
_local11 = (_local11 / _local10);
_arg1.x = (_arg3[1].x + (_local11 * (_arg3[0].x - _arg3[1].x)));
_arg1.y = (_arg3[1].y + (_local11 * (_arg3[0].y - _arg3[1].y)));
_arg2.x = (_arg4[1].x + (_local11 * (_arg4[0].x - _arg4[1].x)));
_arg2.y = (_arg4[1].y + (_local11 * (_arg4[0].y - _arg4[1].y)));
return (2);
}
}
}//package Box2D.Collision
Section 26
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 27
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var normalForce:Number;
public var separation:Number;
public var id:b2ContactID;
public var localPoint2:b2Vec2;
public var localPoint1:b2Vec2;
public var tangentForce:Number;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalForce = _arg1.normalForce;
tangentForce = _arg1.tangentForce;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalForce = 0;
tangentForce = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 28
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 29
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 30
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 31
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[(b2Settings.b2_maxPairs - 1)].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:uint;
_local4 = m_hashTable[_arg3];
while (((!((_local4 == b2Pair.b2_nullPair))) && ((Equals(m_pairs[_local4], _arg1, _arg2) == false)))) {
_local4 = m_pairs[_local4].next;
};
if (_local4 == b2Pair.b2_nullPair){
return (null);
};
return (m_pairs[_local4]);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:int;
var _local2:int;
var _local3:Array;
var _local4:b2Pair;
var _local5:b2Proxy;
var _local6:b2Proxy;
_local2 = 0;
_local3 = m_broadPhase.m_proxyPool;
_local1 = 0;
while (_local1 < m_pairBufferCount) {
_local4 = Find(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2);
_local4.ClearBuffered();
_local5 = _local3[_local4.proxyId1];
_local6 = _local3[_local4.proxyId2];
if (_local4.IsRemoved()){
if (_local4.IsFinal() == true){
m_callback.PairRemoved(_local5.userData, _local6.userData, _local4.userData);
};
m_pairBuffer[_local2].proxyId1 = _local4.proxyId1;
m_pairBuffer[_local2].proxyId2 = _local4.proxyId2;
_local2++;
} else {
if (_local4.IsFinal() == false){
_local4.userData = m_callback.PairAdded(_local5.userData, _local6.userData);
_local4.SetFinal();
};
};
_local1++;
};
_local1 = 0;
while (_local1 < _local2) {
RemovePair(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2);
_local1++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2Pair;
_local3 = Find(_arg1, _arg2);
if (_local3 == null){
return;
};
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1;
m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2;
m_pairBufferCount++;
};
_local3.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:uint;
var _local4:uint;
var _local5:b2Pair;
var _local6:uint;
var _local7:uint;
var _local8:b2Pair;
var _local9:*;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = m_hashTable[_local3];
_local5 = null;
while (_local4 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local4], _arg1, _arg2)){
_local7 = _local4;
if (_local5){
_local5.next = m_pairs[_local4].next;
} else {
m_hashTable[_local3] = m_pairs[_local4].next;
};
_local8 = m_pairs[_local7];
_local9 = _local8.userData;
_local8.next = m_freePair;
_local8.proxyId1 = b2Pair.b2_nullProxy;
_local8.proxyId2 = b2Pair.b2_nullProxy;
_local8.userData = null;
_local8.status = 0;
m_freePair = _local7;
m_pairCount--;
return (_local9);
} else {
_local5 = m_pairs[_local4];
_local4 = _local5.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2Pair;
_local3 = AddPair(_arg1, _arg2);
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1;
m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2;
m_pairBufferCount++;
};
_local3.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 32
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 33
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 34
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 35
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:int;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:b2XForm;
var _local25:b2XForm;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
_local5 = _arg1.GetSweepRadius();
_local6 = _arg3.GetSweepRadius();
_local7 = _arg2.t0;
_local8 = (_arg2.c.x - _arg2.c0.x);
_local9 = (_arg2.c.y - _arg2.c0.y);
_local10 = (_arg4.c.x - _arg4.c0.x);
_local11 = (_arg4.c.y - _arg4.c0.y);
_local12 = (_arg2.a - _arg2.a0);
_local13 = (_arg4.a - _arg4.a0);
_local14 = 0;
_local15 = s_p1;
_local16 = s_p2;
_local17 = 20;
_local18 = 0;
_local19 = 0;
_local20 = 0;
_local21 = 0;
_local22 = 0;
while (true) {
_local23 = (((1 - _local14) * _local7) + _local14);
_local24 = s_xf1;
_local25 = s_xf2;
_arg2.GetXForm(_local24, _local23);
_arg4.GetXForm(_local25, _local23);
_local21 = b2Distance.Distance(_local15, _local16, _arg1, _local24, _arg3, _local25);
if (_local18 == 0){
if (_local21 > (2 * b2Settings.b2_toiSlop)){
_local22 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local22 = Math.max((0.05 * b2Settings.b2_toiSlop), (_local21 - (0.5 * b2Settings.b2_toiSlop)));
};
};
if (((((_local21 - _local22) < (0.05 * b2Settings.b2_toiSlop))) || ((_local18 == _local17)))){
break;
};
_local19 = (_local16.x - _local15.x);
_local20 = (_local16.y - _local15.y);
_local26 = Math.sqrt(((_local19 * _local19) + (_local20 * _local20)));
_local19 = (_local19 / _local26);
_local20 = (_local20 / _local26);
_local27 = ((((_local19 * (_local8 - _local10)) + (_local20 * (_local9 - _local11))) + (Math.abs(_local12) * _local5)) + (Math.abs(_local13) * _local6));
if (Math.abs(_local27) < Number.MIN_VALUE){
_local14 = 1;
break;
};
_local28 = ((_local21 - _local22) / _local27);
_local29 = (_local14 + _local28);
if ((((_local29 < 0)) || ((1 < _local29)))){
_local14 = 1;
break;
};
if (_local29 < ((1 + (100 * Number.MIN_VALUE)) * _local14)){
break;
};
_local14 = _local29;
_local18++;
};
return (_local14);
}
}
}//package Box2D.Collision
Section 36
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 37
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceFace:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceFace():int{
return (_referenceFace);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceFace(_arg1:int):void{
_referenceFace = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceFace & 0xFF));
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 38
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 39
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 40
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 41
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossVF(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
x = Math.abs(x);
y = Math.abs(y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 42
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 43
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _g:uint;// = 0
private var _b:uint;// = 0
private var _r:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = 0;
_g = 0;
_b = 0;
super();
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 44
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 45
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static var s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
m_manifold.points[0].normalForce = 0;
m_manifold.points[0].tangentForce = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactPoint;
var _local5:b2Mat22;
var _local6:b2Vec2;
_local2 = m_shape1.m_body;
_local3 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local2.m_xf, (m_shape2 as b2CircleShape), _local3.m_xf);
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
if (m0.pointCount == 0){
m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip | b2Collision.b2_newPoint);
} else {
m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip & ~(b2Collision.b2_newPoint));
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = s_evalCP;
_local4.shape1 = m_shape1;
_local4.shape2 = m_shape2;
_local4.normal.SetV(m0.normal);
_local5 = _local2.m_xf.R;
_local6 = m0.points[0].localPoint1;
_local4.position.x = (_local2.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)));
_local4.position.y = (_local2.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)));
_local4.separation = m0.points[0].separation;
_local4.normalForce = m0.points[0].normalForce;
_local4.tangentForce = m0.points[0].tangentForce;
_local4.id.key = m0.points[0].id.key;
_arg1.Remove(_local4);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:b2Body;
var _local3:b2Body;
Evaluate(_arg1);
_local2 = m_shape1.GetBody();
_local3 = m_shape2.GetBody();
if (((((((_local2.IsStatic()) || (_local2.IsBullet()))) || (_local3.IsStatic()))) || (_local3.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:*;
if (_arg1.GetManifoldCount() > 0){
_arg1.GetShape1().GetBody().WakeUp();
_arg1.GetShape2().GetBody().WakeUp();
};
_local3 = _arg1.GetShape1().GetType();
_local4 = _arg1.GetShape2().GetType();
_local5 = s_registers[_local3][_local4].destroyFcn;
_local5(_arg1, _arg2);
}
public static function AddType(_arg1, _arg2, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:*;
var _local7:b2Contact;
var _local8:int;
var _local9:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5].createFcn;
if (_local6){
if (s_registers[_local4][_local5].primary){
return (_local6(_arg1, _arg2, _arg3));
};
_local7 = _local6(_arg2, _arg1, _arg3);
_local8 = 0;
while (_local8 < _local7.GetManifoldCount()) {
_local9 = _local7.GetManifolds()[_local8];
_local7.GetManifolds()[_local8].normal = _local9.normal.Negative();
_local8++;
};
return (_local7);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var tangentForce:Number;
public var normalForce:Number;
public var positionImpulse:Number;
public var separation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var tangentMass:Number;
public var normalMass:Number;
public var velocityBias:Number;
public var equalizedMass:Number;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 49
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 50
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn;
public var destroyFcn;
}
}//package Box2D.Dynamics.Contacts
Section 51
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:int;
var _local6:b2Vec2;
var _local7:b2Mat22;
var _local8:int;
var _local9:b2Contact;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local5 = 0;
while (_local5 < _arg3) {
m_constraintCount = (m_constraintCount + _arg2[_local5].GetManifoldCount());
_local5++;
};
_local5 = 0;
while (_local5 < m_constraintCount) {
m_constraints[_local5] = new b2ContactConstraint();
_local5++;
};
_local8 = 0;
_local5 = 0;
while (_local5 < _arg3) {
_local9 = _arg2[_local5];
_local10 = _local9.m_shape1.m_body;
_local11 = _local9.m_shape2.m_body;
_local12 = _local9.GetManifoldCount();
_local13 = _local9.GetManifolds();
_local14 = _local9.m_friction;
_local15 = _local9.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local8];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalForce = _local28.normalForce;
_local29.tangentForce = _local28.tangentForce;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local7 = _local10.m_xf.R;
_local32 = (_local29.localAnchor1.x - _local10.GetLocalCenter().x);
_local33 = (_local29.localAnchor1.y - _local10.GetLocalCenter().y);
_local30 = ((_local7.col1.x * _local32) + (_local7.col2.x * _local33));
_local33 = ((_local7.col1.y * _local32) + (_local7.col2.y * _local33));
_local32 = _local30;
_local7 = _local11.m_xf.R;
_local34 = (_local29.localAnchor2.x - _local11.GetLocalCenter().x);
_local35 = (_local29.localAnchor2.y - _local11.GetLocalCenter().y);
_local30 = ((_local7.col1.x * _local34) + (_local7.col2.x * _local35));
_local35 = ((_local7.col1.y * _local34) + (_local7.col2.y * _local35));
_local34 = _local30;
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local8++;
_local22++;
};
_local5++;
};
}
public function InitVelocityConstraints():void{
var _local1:b2Vec2;
var _local2:b2Vec2;
var _local3:b2Mat22;
var _local4:int;
var _local5:b2ContactConstraint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:int;
var _local19:b2ContactConstraintPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraintPoint;
_local4 = 0;
while (_local4 < m_constraintCount) {
_local5 = m_constraints[_local4];
_local6 = _local5.body1;
_local7 = _local5.body2;
_local8 = _local6.m_invMass;
_local9 = _local6.m_invI;
_local10 = _local7.m_invMass;
_local11 = _local7.m_invI;
_local12 = _local5.normal.x;
_local13 = _local5.normal.y;
_local14 = _local13;
_local15 = -(_local12);
if (b2World.s_enableWarmStarting){
_local18 = _local5.pointCount;
_local17 = 0;
while (_local17 < _local18) {
_local19 = _local5.points[_local17];
_local20 = (m_step.dt * ((_local19.normalForce * _local12) + (_local19.tangentForce * _local14)));
_local21 = (m_step.dt * ((_local19.normalForce * _local13) + (_local19.tangentForce * _local15)));
_local3 = _local6.m_xf.R;
_local1 = _local6.GetLocalCenter();
_local22 = (_local19.localAnchor1.x - _local1.x);
_local23 = (_local19.localAnchor1.y - _local1.y);
_local16 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local16;
_local3 = _local7.m_xf.R;
_local1 = _local7.GetLocalCenter();
_local24 = (_local19.localAnchor2.x - _local1.x);
_local25 = (_local19.localAnchor2.y - _local1.y);
_local16 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local16;
_local6.m_angularVelocity = (_local6.m_angularVelocity - (_local9 * ((_local22 * _local21) - (_local23 * _local20))));
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x - (_local8 * _local20));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y - (_local8 * _local21));
_local7.m_angularVelocity = (_local7.m_angularVelocity + (_local11 * ((_local24 * _local21) - (_local25 * _local20))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x + (_local10 * _local20));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y + (_local10 * _local21));
_local17++;
};
} else {
_local18 = _local5.pointCount;
_local17 = 0;
while (_local17 < _local18) {
_local26 = _local5.points[_local17];
_local26.normalForce = 0;
_local26.tangentForce = 0;
_local17++;
};
};
_local4++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
_local2 = 0;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.GetLocalCenter();
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.GetLocalCenter();
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:b2Mat22;
var _local14:b2Vec2;
var _local15:int;
var _local16:b2ContactConstraint;
var _local17:b2Body;
var _local18:b2Body;
var _local19:Number;
var _local20:b2Vec2;
var _local21:Number;
var _local22:b2Vec2;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:int;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
_local15 = 0;
while (_local15 < m_constraintCount) {
_local16 = m_constraints[_local15];
_local17 = _local16.body1;
_local18 = _local16.body2;
_local19 = _local17.m_angularVelocity;
_local20 = _local17.m_linearVelocity;
_local21 = _local18.m_angularVelocity;
_local22 = _local18.m_linearVelocity;
_local23 = _local17.m_invMass;
_local24 = _local17.m_invI;
_local25 = _local18.m_invMass;
_local26 = _local18.m_invI;
_local27 = _local16.normal.x;
_local28 = _local16.normal.y;
_local29 = _local28;
_local30 = -(_local27);
_local32 = _local16.pointCount;
_local1 = 0;
while (_local1 < _local32) {
_local2 = _local16.points[_local1];
_local13 = _local17.m_xf.R;
_local14 = _local17.GetLocalCenter();
_local3 = (_local2.localAnchor1.x - _local14.x);
_local4 = (_local2.localAnchor1.y - _local14.y);
_local31 = ((_local13.col1.x * _local3) + (_local13.col2.x * _local4));
_local4 = ((_local13.col1.y * _local3) + (_local13.col2.y * _local4));
_local3 = _local31;
_local13 = _local18.m_xf.R;
_local14 = _local18.GetLocalCenter();
_local5 = (_local2.localAnchor2.x - _local14.x);
_local6 = (_local2.localAnchor2.y - _local14.y);
_local31 = ((_local13.col1.x * _local5) + (_local13.col2.x * _local6));
_local6 = ((_local13.col1.y * _local5) + (_local13.col2.y * _local6));
_local5 = _local31;
_local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4));
_local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3));
_local33 = ((_local7 * _local27) + (_local8 * _local28));
_local9 = ((-(m_step.inv_dt) * _local2.normalMass) * (_local33 - _local2.velocityBias));
_local34 = b2Math.b2Max((_local2.normalForce + _local9), 0);
_local9 = (_local34 - _local2.normalForce);
_local11 = ((m_step.dt * _local9) * _local27);
_local12 = ((m_step.dt * _local9) * _local28);
_local20.x = (_local20.x - (_local23 * _local11));
_local20.y = (_local20.y - (_local23 * _local12));
_local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11))));
_local22.x = (_local22.x + (_local25 * _local11));
_local22.y = (_local22.y + (_local25 * _local12));
_local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11))));
_local2.normalForce = _local34;
_local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4));
_local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3));
_local35 = ((_local7 * _local29) + (_local8 * _local30));
_local9 = ((m_step.inv_dt * _local2.tangentMass) * -(_local35));
_local36 = (_local16.friction * _local2.normalForce);
_local34 = b2Math.b2Clamp((_local2.tangentForce + _local9), -(_local36), _local36);
_local9 = (_local34 - _local2.tangentForce);
_local11 = ((m_step.dt * _local9) * _local29);
_local12 = ((m_step.dt * _local9) * _local30);
_local20.x = (_local20.x - (_local23 * _local11));
_local20.y = (_local20.y - (_local23 * _local12));
_local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11))));
_local22.x = (_local22.x + (_local25 * _local11));
_local22.y = (_local22.y + (_local25 * _local12));
_local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11))));
_local2.tangentForce = _local34;
_local1++;
};
_local17.m_angularVelocity = _local19;
_local18.m_angularVelocity = _local21;
_local15++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
_local1 = 0;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local3.points[_local4].normalForce = _local2.points[_local4].normalForce;
_local3.points[_local4].tangentForce = _local2.points[_local4].tangentForce;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 52
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 53
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static var s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
m_manifold.points[0].normalForce = 0;
m_manifold.points[0].tangentForce = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactPoint;
var _local5:b2Mat22;
var _local6:b2Vec2;
_local2 = m_shape1.GetBody();
_local3 = m_shape2.GetBody();
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local2.m_xf, (m_shape2 as b2CircleShape), _local3.m_xf);
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
if (m0.pointCount == 0){
m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip | b2Collision.b2_newPoint);
} else {
m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip & ~(b2Collision.b2_newPoint));
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = s_evalCP;
_local4.shape1 = m_shape1;
_local4.shape2 = m_shape2;
_local4.normal.SetV(m0.normal);
_local5 = _local2.m_xf.R;
_local6 = m0.points[0].localPoint1;
_local4.position.x = (_local2.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)));
_local4.position.y = (_local2.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)));
_local4.separation = m0.points[0].separation;
_local4.normalForce = m0.points[0].normalForce;
_local4.tangentForce = m0.points[0].tangentForce;
_local4.id = m0.points[0].id;
_arg1.Remove(_local4);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 54
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static var s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactPoint;
var _local5:int;
var _local6:Array;
var _local7:b2ManifoldPoint;
var _local8:Boolean;
var _local9:uint;
var _local10:int;
var _local11:b2ManifoldPoint;
var _local12:b2ContactID;
var _local13:b2ManifoldPoint;
var _local14:b2Mat22;
var _local15:b2Vec2;
_local2 = m_shape1.GetBody();
_local3 = m_shape2.GetBody();
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local2.m_xf, (m_shape2 as b2PolygonShape), _local3.m_xf);
_local6 = [false, false];
if (m_manifold.pointCount > 0){
_local5 = 0;
while (_local5 < m_manifold.pointCount) {
_local7 = m_manifold.points[_local5];
_local7.normalForce = 0;
_local7.tangentForce = 0;
_local8 = false;
_local9 = _local7.id.key;
_local10 = 0;
while (_local10 < m0.pointCount) {
if (_local6[_local10] == true){
} else {
_local11 = m0.points[_local10];
_local12 = _local11.id;
_local12.features.flip = (_local12.features.flip & ~(b2Collision.b2_newPoint));
if (_local12.key == _local9){
_local6[_local10] = true;
_local7.normalForce = _local11.normalForce;
_local7.tangentForce = _local11.tangentForce;
_local8 = true;
break;
};
};
_local10++;
};
if (_local8 == false){
_local7.id.features.flip = (_local7.id.features.flip | b2Collision.b2_newPoint);
};
_local5++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (((_arg1) && ((m0.pointCount > 0)))){
_local4 = s_evalCP;
_local4.shape1 = m_shape1;
_local4.shape2 = m_shape2;
_local4.normal.SetV(m0.normal);
_local5 = 0;
while (_local5 < m0.pointCount) {
if (_local6[_local5]){
} else {
_local13 = m0.points[_local5];
_local14 = _local2.m_xf.R;
_local15 = _local13.localPoint1;
_local4.position.x = (_local2.m_xf.position.x + ((_local14.col1.x * _local15.x) + (_local14.col2.x * _local15.y)));
_local4.position.y = (_local2.m_xf.position.y + ((_local14.col1.y * _local15.x) + (_local14.col2.y * _local15.y)));
_local4.separation = _local13.separation;
_local4.normalForce = _local13.normalForce;
_local4.tangentForce = _local13.tangentForce;
_local4.id.key = _local13.id.key;
_arg1.Remove(_local4);
};
_local5++;
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 55
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor2:b2Vec2;
public var m_force:Number;
public var m_localAnchor1:b2Vec2;
public var m_u:b2Vec2;
public var m_length:Number;
public var m_mass:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_force = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.GetLocalCenter().x);
_local6 = (m_localAnchor1.y - _local3.GetLocalCenter().y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local4.GetLocalCenter().y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
_local15 = ((-(_arg1.inv_dt) * m_mass) * _local14);
m_force = (m_force + _local15);
_local16 = ((_arg1.dt * _local15) * m_u.x);
_local17 = ((_arg1.dt * _local15) * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.GetLocalCenter().x);
_local7 = (m_localAnchor1.y - _local4.GetLocalCenter().y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local5.GetLocalCenter().y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = ((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x);
m_u.y = ((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y);
_local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
_local11 = ((_local6 * m_u.y) - (_local7 * m_u.x));
_local12 = ((_local8 * m_u.y) - (_local9 * m_u.x));
m_mass = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / m_mass);
if (b2World.s_enableWarmStarting){
_local13 = ((_arg1.dt * m_force) * m_u.x);
_local14 = ((_arg1.dt * m_force) * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local13));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local14));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local14) - (_local7 * _local13))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local13));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local14));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local14) - (_local9 * _local13))));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = m_body1;
_local3 = m_body2;
_local1 = _local2.m_xf.R;
_local4 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local5 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
_local7 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local8 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
_local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
_local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
_local12 = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local13 = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
_local14 = (_local13 * m_u.x);
_local15 = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 56
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic1:b2PrismaticJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_constant:Number;
public var m_revolute1:b2RevoluteJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:Number;
var _local3:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_arg1.joint1.m_type == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local2 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local2 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_arg1.joint2.m_type == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local3 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local3 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local2 + (m_ratio * _local3));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = m_ground1;
_local3 = m_ground2;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.GetLocalCenter().x);
_local9 = (m_localAnchor1.y - _local4.GetLocalCenter().y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local5.GetLocalCenter().y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (b2World.s_enableWarmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local1 = m_body2.m_xf.R;
_local2 = (m_localAnchor1.x - m_body2.GetLocalCenter().x);
_local3 = (m_localAnchor1.y - m_body2.GetLocalCenter().y);
_local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
_local6 = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint2:b2Joint;
public var joint1:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 63
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
public var m_beta:Number;
public var m_mass:b2Mat22;
public var m_force:b2Vec2;
public var m_target:b2Vec2;
public var m_localAnchor:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_force = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
_local2 = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_force.SetZero();
_local5 = m_body2.m_mass;
_local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6);
_local8 = ((_local5 * _local6) * _local6);
m_gamma = (1 / (_local7 + (_arg1.timeStep * _local8)));
m_beta = ((_arg1.timeStep * _local8) / (_local7 + (_arg1.timeStep * _local8)));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (m_force);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.GetLocalCenter().x);
_local5 = (m_localAnchor.y - _local2.GetLocalCenter().y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
_local9 = (_arg1.dt * m_force.x);
_local10 = (_arg1.dt * m_force.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (m_localAnchor.x - _local2.GetLocalCenter().x);
_local7 = (m_localAnchor.y - _local2.GetLocalCenter().y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_force.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_force.y));
_local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_force.x;
_local13 = m_force.y;
m_force.x = (m_force.x + _local10);
m_force.y = (m_force.y + _local11);
_local14 = m_force.Length();
if (_local14 > m_maxForce){
m_force.Multiply((m_maxForce / _local14));
};
_local10 = (m_force.x - _local12);
_local11 = (m_force.y - _local13);
_local15 = (_arg1.dt * _local10);
_local16 = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var maxForce:Number;
public var target:b2Vec2;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 65
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_refAngle:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_torque:Number;
public var m_enableLimit:Boolean;
public var m_motorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_maxMotorForce:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_angularMass:Number;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_upperTranslation:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_xf.R;
_local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
_local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
_local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
_local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.GetLocalCenter().x);
_local12 = (m_localAnchor1.y - _local3.GetLocalCenter().y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.GetLocalCenter().x);
_local14 = (m_localAnchor2.y - _local4.GetLocalCenter().y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
_local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
_local23 = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local24 = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
_local25 = b2Math.b2Abs(_local23);
_local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local27 = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local28 = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.GetLocalCenter().x);
_local12 = (m_localAnchor1.y - _local3.GetLocalCenter().y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.GetLocalCenter().x);
_local14 = (m_localAnchor2.y - _local4.GetLocalCenter().y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.GetLocalCenter().x);
_local5 = (m_localAnchor1.y - _local1.GetLocalCenter().y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.GetLocalCenter().x);
_local8 = (m_localAnchor2.y - _local2.GetLocalCenter().y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
_local4 = _local2.m_xf.R;
_local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
_local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
_local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
_local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (b2World.s_enableWarmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
_local11 = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
_local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
_local14 = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 66
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 67
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_limitForce1:Number;
public var m_maxLength1:Number;
public var m_limitState1:int;
public var m_limitState2:int;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_limitPositionImpulse1:Number;
public var m_constant:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_positionImpulse:Number;
public var m_limitMass2:Number;
public var m_limitMass1:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_limitForce2:Number;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local23 = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.GetLocalCenter().x);
_local9 = (m_localAnchor1.y - _local1.GetLocalCenter().y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.GetLocalCenter().x);
_local11 = (m_localAnchor2.y - _local2.GetLocalCenter().y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.GetLocalCenter().x);
_local9 = (m_localAnchor1.y - _local1.GetLocalCenter().y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.GetLocalCenter().x);
_local11 = (m_localAnchor2.y - _local2.GetLocalCenter().y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local6 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
_local18 = m_u1.Length();
_local19 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
_local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
_local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (b2World.s_enableWarmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function GetLength2():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local6 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 68
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength2:Number;
public var length1:Number;
public var length2:Number;
public var maxLength1:Number;
public var ratio:Number;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 69
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_motorForce:Number;
public var m_pivotMass:b2Mat22;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_motorSpeed:Number;
public var m_limitPositionImpulse:Number;
public var m_maxMotorTorque:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_xf.R;
_local7 = (m_localAnchor1.x - _local3.GetLocalCenter().x);
_local8 = (m_localAnchor1.y - _local3.GetLocalCenter().y);
_local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
_local10 = (m_localAnchor2.x - _local4.GetLocalCenter().x);
_local11 = (m_localAnchor2.y - _local4.GetLocalCenter().y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
_local12 = (_local3.m_sweep.c.x + _local7);
_local13 = (_local3.m_sweep.c.y + _local8);
_local14 = (_local4.m_sweep.c.x + _local10);
_local15 = (_local4.m_sweep.c.y + _local11);
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
_local18 = _local3.m_invMass;
_local19 = _local4.m_invMass;
_local20 = _local3.m_invI;
_local21 = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local22 = tImpulse.x;
_local23 = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local24 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (b2World.s_enableWarmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
_local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
_local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
_local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
_local15 = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
}
}//package Box2D.Dynamics.Joints
Section 70
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var upperAngle:Number;
public var lowerAngle:Number;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 71
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_xf:b2XForm;
public var m_next:b2Body;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_sweep:b2Sweep;
public var m_mass:Number;
public var m_torque:Number;
public var NameID:String;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_linearVelocity:b2Vec2;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:uint;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var moveF;
public var m_invI:Number;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public var scor;
public var NameB:String;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:uint, _arg3:b2World){
var _local4:b2Mat22;
var _local5:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_type = _arg2;
m_world = _arg3;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
if (m_type == e_dynamicType){
m_mass = _arg1.massData.mass;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if (((((m_flags & b2Body.e_fixedRotationFlag) == 0)) && ((m_type == e_dynamicType)))){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
if (m_world.m_lock == true){
return;
};
if (m_type == e_staticType){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
} else {
m_invMass = 0;
m_invI = 0;
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetContactList():b2ContactEdge{
return (m_contactList);
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
if (m_world.m_lock == true){
return;
};
if (m_type == e_staticType){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
_local2 = m_xf.R;
_local3 = m_sweep.localCenter;
m_sweep.c.x = ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y));
m_sweep.c.y = ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local4 = m_shapeList;
while (_local4) {
_local4.UpdateSweepRadius(m_sweep.localCenter);
_local4 = _local4.m_next;
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = false;
while (_local2 != null) {
if (_local2 == _arg1){
_local2 = _arg1.m_next;
_local3 = true;
break;
};
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulX(m_xf, _arg1));
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 72
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var angularDamping:Number;
public var fixedRotation:Boolean;
public var angle:Number;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 73
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 74
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:Boolean;
if ((((_arg1.m_groupIndex == _arg2.m_groupIndex)) && (!((_arg1.m_groupIndex == 0))))){
return ((_arg1.m_groupIndex > 0));
};
_local3 = ((!(((_arg1.m_maskBits & _arg2.m_categoryBits) == 0))) && (!(((_arg1.m_categoryBits & _arg2.m_maskBits) == 0))));
return (_local3);
}
}
}//package Box2D.Dynamics
Section 75
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
}
}//package Box2D.Dynamics
Section 76
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.GetBody();
_local6 = _local4.GetBody();
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.GetShape1();
_local4 = _local7.GetShape2();
_local5 = _local3.GetBody();
_local6 = _local4.GetBody();
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:int;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2Body;
var _local9:Array;
var _local10:int;
var _local11:b2Manifold;
var _local12:int;
var _local13:b2ManifoldPoint;
var _local14:b2Mat22;
var _local15:b2Vec2;
var _local16:b2Vec2;
_local2 = _arg1.GetShape1();
_local3 = _arg1.GetShape2();
_local4 = _arg1.GetManifoldCount();
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = new b2ContactPoint();
_local7.shape1 = _arg1.GetShape1();
_local7.shape2 = _arg1.GetShape2();
_local8 = _local7.shape1.GetBody();
_local9 = _arg1.GetManifolds();
_local10 = 0;
while (_local10 < _local4) {
_local11 = _local9[_local10];
_local7.normal.SetV(_local11.normal);
_local12 = 0;
while (_local12 < _local11.pointCount) {
_local13 = _local11.points[_local12];
_local14 = _local8.GetXForm().R;
_local15 = _local8.GetXForm().position;
_local16 = _local13.localPoint1;
_local7.position.x = (_local15.x + ((_local14.col1.x * _local16.x) + (_local14.col2.x * _local16.y)));
_local7.position.y = (_local15.y + ((_local14.col1.y * _local16.x) + (_local14.col2.y * _local16.y)));
_local7.separation = _local13.separation;
_local7.normalForce = _local13.normalForce;
_local7.tangentForce = _local13.tangentForce;
_local7.id = _local13.id;
m_world.m_contactListener.Remove(_local7);
_local12++;
};
_local10++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
_local5 = _local2.GetBody();
_local6 = _local3.GetBody();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactPoint;
var _local5:b2Body;
var _local6:int;
var _local7:Array;
var _local8:int;
var _local9:b2Manifold;
var _local10:int;
var _local11:b2ManifoldPoint;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:b2Vec2;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.GetShape1().GetBody();
_local3 = _local1.GetShape2().GetBody();
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
if ((((_local1.IsSolid() == false)) && (m_world.m_contactListener))){
_local4 = new b2ContactPoint();
_local4.shape1 = _local1.GetShape1();
_local4.shape2 = _local1.GetShape2();
_local4.normalForce = 0;
_local4.tangentForce = 0;
_local5 = _local4.shape1.GetBody();
_local6 = _local1.GetManifoldCount();
_local7 = _local1.GetManifolds();
_local8 = 0;
while (_local8 < _local6) {
_local9 = _local7[_local8];
_local4.normal.SetV(_local9.normal);
_local10 = 0;
while (_local10 < _local9.pointCount) {
_local11 = _local9.points[_local10];
_local12 = _local5.GetXForm().R;
_local13 = _local5.GetXForm().position;
_local14 = _local11.localPoint1;
_local4.position.x = (_local13.x + ((_local12.col1.x * _local14.x) + (_local12.col2.x * _local14.y)));
_local4.position.y = (_local13.y + ((_local12.col1.y * _local14.x) + (_local12.col2.y * _local14.y)));
_local4.separation = _local11.separation;
if ((_local11.id.features.flip & b2Collision.b2_newPoint)){
_local11.id.features.flip = (_local11.id.features.flip & ~(b2Collision.b2_newPoint));
_local4.id = _local11.id;
m_world.m_contactListener.Add(_local4);
} else {
_local4.id = _local11.id;
m_world.m_contactListener.Persist(_local4);
};
_local10++;
};
_local8++;
};
};
};
_local1 = _local1.GetNext();
};
}
}
}//package Box2D.Dynamics
Section 77
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.display.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawScale = 1;
m_lineThickness = 1;
m_alpha = 1;
m_fillAlpha = 1;
m_xformScale = 1;
super();
m_drawFlags = 0;
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 78
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 79
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Island {
public var m_joints:Array;
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCP:b2ContactPoint = new b2ContactPoint();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactPoint;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCP;
_local7.shape1 = _local5.GetShape1();
_local7.shape2 = _local5.GetShape2();
_local8 = _local7.shape1.GetBody();
_local9 = _local5.GetManifoldCount();
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local2 = _local8.GetXForm().R;
_local3 = _local14.localPoint1;
_local7.position.x = (_local8.GetXForm().position.x + ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local7.position.y = (_local8.GetXForm().position.y + ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local7.separation = _local14.separation;
_local7.normalForce = _local15.normalForce;
_local7.tangentForce = _local15.tangentForce;
if ((_local14.id.features.flip & b2Collision.b2_newPoint)){
_local14.id.features.flip = (_local14.id.features.flip & ~(b2Collision.b2_newPoint));
_local7.id.key = _local14.id.key;
m_listener.Add(_local7);
} else {
_local7.id.key = _local14.id.key;
m_listener.Persist(_local7);
};
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2ContactSolver;
var _local8:int;
var _local9:Boolean;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
_local7 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local7.InitVelocityConstraints();
_local5 = 0;
while (_local5 < m_jointCount) {
m_joints[_local5].InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local7.SolveVelocityConstraints();
_local8 = 0;
while (_local8 < m_jointCount) {
m_joints[_local8].SolveVelocityConstraints(_arg1);
_local8++;
};
_local5++;
};
_local7.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
m_joints[_local5].InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local9 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local10 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local11 = m_joints[_local5].SolvePositionConstraints();
_local10 = ((_local10) && (_local11));
_local5++;
};
if (((_local9) && (_local10))){
break;
};
m_positionIterationCount++;
};
};
Report(_local7.m_constraints);
if (_arg4){
_local12 = Number.MAX_VALUE;
_local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local12 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){
_local6.m_sleepTime = 0;
_local12 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local12 = b2Math.b2Min(_local12, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local12 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:b2ContactSolver;
var _local4:Number;
var _local5:b2Body;
var _local6:Boolean;
_local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
_local4 = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 80
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var dt:Number;
public var maxIterations:int;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 81
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2World {
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_boundaryListener:b2BoundaryListener;
public var m_allowSleep:Boolean;
public var m_contactListener:b2ContactListener;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var s_enablePositionCorrection:int = 1;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
private static var s_xf:b2XForm = new b2XForm();
public static var s_enableWarmStarting:int = 1;
public static var s_enableTOI:int = 1;
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
_local4 = new b2BodyDef();
m_groundBody = CreateStaticBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.GetBody1();
_local3 = _arg1.GetBody2();
_local4 = _local2.GetXForm();
_local5 = _local3.GetXForm();
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.GetType()){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function DrawDebugData():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
_local1 = m_debugDraw.GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.GetXForm();
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.GetNext();
};
_local3 = _local3.GetNext();
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.GetNext();
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.GetXForm();
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.GetType() != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.GetNext();
};
_local3 = _local3.GetNext();
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.GetXForm().R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.GetNext();
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.GetLocalPosition());
_local8 = _local6.GetRadius();
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.GetManifoldCount() == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, (s_enablePositionCorrection > 0), m_allowSleep);
m_positionIterationCount = Math.max(m_positionIterationCount, _local3.m_positionIterationCount);
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.GetNext();
};
m_broadPhase.Commit();
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = (_local4[_local6] as b2Shape);
_local6++;
};
return (_local5);
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Island;
var _local9:int;
var _local10:Array;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
_local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
_local9 = m_bodyCount;
_local10 = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.GetShape1();
_local4 = _local11.GetShape2();
_local5 = _local3.GetBody();
_local6 = _local4.GetBody();
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = Math.min((((1 - _local18) * _local19) + _local18), 1);
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.GetShape1();
_local4 = _local12.GetShape2();
_local5 = _local3.GetBody();
_local6 = _local4.GetBody();
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.GetManifoldCount() == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.GetManifoldCount() == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function CreateDynamicBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, b2Body.e_dynamicType, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.ResetProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.ResetProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function CreateStaticBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, b2Body.e_staticType, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2TimeStep;
m_lock = true;
_local3 = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((s_enableTOI) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_lock = false;
}
}
}//package Box2D.Dynamics
Section 82
//AdLoader (CPMStar.AdLoader)
package CPMStar {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.system.*;
public class AdLoader extends Sprite {
private var contentspotid:String;
private var cpmstarLoader:Loader;
public function AdLoader(_arg1:String){
this.contentspotid = _arg1;
addEventListener(Event.ADDED, addedHandler);
}
private function addedHandler(_arg1:Event):void{
var _local2:String;
var _local3:DisplayObjectContainer;
removeEventListener(Event.ADDED, addedHandler);
Security.allowDomain("server.cpmstar.com");
_local2 = "http://server.cpmstar.com/adviewas3.swf";
_local3 = parent;
cpmstarLoader = new Loader();
cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid)));
addChild(cpmstarLoader);
}
private function dispatchHandler(_arg1:Event):void{
dispatchEvent(_arg1);
}
}
}//package CPMStar
Section 83
//Input (General.Input)
package General {
import flash.display.*;
import flash.events.*;
public class Input {
public static var mouseOffsetX:Number = 0;
private static var keyArr:Array;
public static var mouseDragX:Number = 0;
public static var mouseDragY:Number = 0;
public static var mouseOffsetY:Number = 0;
public static var ascii:Array;
public static var mouseX:Number = 0;
public static var mouseY:Number = 0;
public static var mouseOver:Boolean = false;
private static var bufferSize:int;
public static var mouse:Sprite = new Sprite();
public static var mouseDown:Boolean = false;
public static var mouseReleased:Boolean = false;
public static var lastKey:int = 0;
public static var m_stageMc:Sprite;
private static var keyState:Array;
public static var timeSinceLastKey = 0;
public static var mousePressed:Boolean = false;
private static var keyBuffer:Array;
public function Input(_arg1:Sprite){
var _local2:int;
var _local3:int;
super();
m_stageMc = _arg1;
ascii = new Array(222);
fillAscii();
keyState = new Array(222);
keyArr = new Array();
_local2 = 0;
while (_local2 < 222) {
keyState[_local2] = new int(0);
if (ascii[_local2] != undefined){
keyArr.push(_local2);
};
_local2++;
};
bufferSize = 5;
keyBuffer = new Array(bufferSize);
_local3 = 0;
while (_local3 < bufferSize) {
keyBuffer[_local3] = new Array(0, 0);
_local3++;
};
_arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPress, false, 0, true);
_arg1.stage.addEventListener(KeyboardEvent.KEY_UP, keyRelease, false, 0, true);
_arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN, mousePress, false, 0, true);
_arg1.stage.addEventListener(MouseEvent.CLICK, mouseRelease, false, 0, true);
_arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true);
_arg1.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave, false, 0, true);
mouse.graphics.lineStyle(0.1, 0, 100);
mouse.graphics.moveTo(0, 0);
mouse.graphics.lineTo(0, 0.1);
}
public function mouseRelease(_arg1:MouseEvent){
mouseDown = false;
mouseReleased = true;
}
public function keyPress(_arg1:KeyboardEvent){
keyState[_arg1.keyCode] = Math.max(keyState[_arg1.keyCode], 1);
lastKey = _arg1.keyCode;
}
private function fillAscii(){
ascii[65] = "A";
ascii[66] = "B";
ascii[67] = "C";
ascii[68] = "D";
ascii[69] = "E";
ascii[70] = "F";
ascii[71] = "G";
ascii[72] = "H";
ascii[73] = "I";
ascii[74] = "J";
ascii[75] = "K";
ascii[76] = "L";
ascii[77] = "M";
ascii[78] = "N";
ascii[79] = "O";
ascii[80] = "P";
ascii[81] = "Q";
ascii[82] = "R";
ascii[83] = "S";
ascii[84] = "T";
ascii[85] = "U";
ascii[86] = "V";
ascii[87] = "W";
ascii[88] = "X";
ascii[89] = "Y";
ascii[90] = "Z";
ascii[48] = "0";
ascii[49] = "1";
ascii[50] = "2";
ascii[51] = "3";
ascii[52] = "4";
ascii[53] = "5";
ascii[54] = "6";
ascii[55] = "7";
ascii[56] = "8";
ascii[57] = "9";
ascii[32] = "Spacebar";
ascii[17] = "Ctrl";
ascii[16] = "Shift";
ascii[192] = "~";
ascii[38] = "up";
ascii[40] = "down";
ascii[37] = "left";
ascii[39] = "right";
ascii[96] = "Numpad 0";
ascii[97] = "Numpad 1";
ascii[98] = "Numpad 2";
ascii[99] = "Numpad 3";
ascii[100] = "Numpad 4";
ascii[101] = "Numpad 5";
ascii[102] = "Numpad 6";
ascii[103] = "Numpad 7";
ascii[104] = "Numpad 8";
ascii[105] = "Numpad 9";
ascii[111] = "Numpad /";
ascii[106] = "Numpad *";
ascii[109] = "Numpad -";
ascii[107] = "Numpad +";
ascii[110] = "Numpad .";
ascii[45] = "Insert";
ascii[46] = "Delete";
ascii[33] = "Page Up";
ascii[34] = "Page Down";
ascii[35] = "End";
ascii[36] = "Home";
ascii[112] = "F1";
ascii[113] = "F2";
ascii[114] = "F3";
ascii[115] = "F4";
ascii[116] = "F5";
ascii[117] = "F6";
ascii[118] = "F7";
ascii[119] = "F8";
ascii[188] = ",";
ascii[190] = ".";
ascii[186] = ";";
ascii[222] = "'";
ascii[219] = "[";
ascii[221] = "]";
ascii[189] = "-";
ascii[187] = "+";
ascii[220] = "\\";
ascii[191] = "/";
ascii[9] = "TAB";
ascii[8] = "Backspace";
}
public function mouseMove(_arg1:MouseEvent){
if (mouseDown != _arg1.buttonDown){
mouseDown = _arg1.buttonDown;
mouseReleased = !(_arg1.buttonDown);
mousePressed = _arg1.buttonDown;
mouseDragX = 0;
mouseDragY = 0;
};
mouseX = (_arg1.stageX - m_stageMc.x);
mouseY = (_arg1.stageY - m_stageMc.y);
mouseOffsetX = (mouseX - mouse.x);
mouseOffsetY = (mouseY - mouse.y);
if (mouseDown){
mouseDragX = (mouseDragX + mouseOffsetX);
mouseDragY = (mouseDragY + mouseOffsetY);
};
mouse.x = mouseX;
mouse.y = mouseY;
}
public function keyRelease(_arg1:KeyboardEvent){
var _local2:int;
keyState[_arg1.keyCode] = -1;
_local2 = (bufferSize - 1);
while (_local2 > 0) {
keyBuffer[_local2] = keyBuffer[(_local2 - 1)];
_local2--;
};
keyBuffer[0] = [_arg1.keyCode, 0];
}
public function mouseLeave(_arg1:Event){
mouseReleased = mouseDown;
mouseDown = false;
}
public function mousePress(_arg1:MouseEvent){
mousePressed = true;
mouseDown = true;
mouseDragX = 0;
mouseDragY = 0;
}
public static function getKeyHold(_arg1:int):int{
return (Math.max(0, keyState[_arg1]));
}
public static function update(){
var _local1:int;
var _local2:int;
_local1 = 0;
while (_local1 < keyArr.length) {
if (keyState[keyArr[_local1]] != 0){
var _local3 = keyState;
var _local4 = keyArr[_local1];
var _local5 = (_local3[_local4] + 1);
_local3[_local4] = _local5;
};
_local1++;
};
_local2 = 0;
while (_local2 < bufferSize) {
_local3 = keyBuffer[_local2];
_local4 = 1;
_local5 = (_local3[_local4] + 1);
_local3[_local4] = _local5;
_local2++;
};
mouseReleased = false;
mousePressed = false;
mouseOver = false;
}
public static function isKeyPressed(_arg1:int):Boolean{
timeSinceLastKey = 0;
return ((keyState[_arg1] == 1));
}
public static function isKeyDown(_arg1:int):Boolean{
return ((keyState[_arg1] > 0));
}
public static function getKeyString(_arg1:uint):String{
return (ascii[_arg1]);
}
public static function isKeyReleased(_arg1:int):Boolean{
return ((keyState[_arg1] == -1));
}
public static function isKeyInBuffer(_arg1:int, _arg2:int, _arg3:int){
return ((((keyBuffer[_arg2][0] == _arg1)) && ((keyBuffer[_arg2][1] <= _arg3))));
}
}
}//package General
Section 84
//level1 (levelsp2.level1)
package levelsp2 {
public class level1 extends levels2 {
public static var param2 = 1;
}
}//package levelsp2
Section 85
//level10 (levelsp2.level10)
package levelsp2 {
public class level10 extends levels2 {
public static var param2 = 4;
}
}//package levelsp2
Section 86
//level11 (levelsp2.level11)
package levelsp2 {
public class level11 extends levels2 {
public static var param2 = 8;
}
}//package levelsp2
Section 87
//level12 (levelsp2.level12)
package levelsp2 {
public class level12 extends levels2 {
public static var param2 = 2;
}
}//package levelsp2
Section 88
//level13 (levelsp2.level13)
package levelsp2 {
public class level13 extends levels2 {
public static var param2 = 4;
}
}//package levelsp2
Section 89
//level14 (levelsp2.level14)
package levelsp2 {
public class level14 extends levels2 {
public static var param2 = 3;
}
}//package levelsp2
Section 90
//level15 (levelsp2.level15)
package levelsp2 {
public class level15 extends levels2 {
public static var param2 = 3;
}
}//package levelsp2
Section 91
//level16 (levelsp2.level16)
package levelsp2 {
public class level16 extends levels2 {
public static var param2 = 3;
}
}//package levelsp2
Section 92
//level17 (levelsp2.level17)
package levelsp2 {
public class level17 extends levels2 {
public static var param2 = 6;
}
}//package levelsp2
Section 93
//level18 (levelsp2.level18)
package levelsp2 {
public class level18 extends levels2 {
public static var param2 = 4;
}
}//package levelsp2
Section 94
//level19 (levelsp2.level19)
package levelsp2 {
public class level19 extends levels2 {
public static var param2 = 6;
}
}//package levelsp2
Section 95
//level2 (levelsp2.level2)
package levelsp2 {
public class level2 extends levels2 {
public static var param2 = 1;
}
}//package levelsp2
Section 96
//level20 (levelsp2.level20)
package levelsp2 {
public class level20 extends levels2 {
public static var param2 = 2;
}
}//package levelsp2
Section 97
//level21 (levelsp2.level21)
package levelsp2 {
public class level21 extends levels2 {
public static var param2 = 4;
}
}//package levelsp2
Section 98
//level22 (levelsp2.level22)
package levelsp2 {
public class level22 extends levels2 {
public static var param2 = 5;
}
}//package levelsp2
Section 99
//level23 (levelsp2.level23)
package levelsp2 {
public class level23 extends levels2 {
public static var param2 = 4;
}
}//package levelsp2
Section 100
//level24 (levelsp2.level24)
package levelsp2 {
public class level24 extends levels2 {
public static var param2 = 3;
}
}//package levelsp2
Section 101
//level25 (levelsp2.level25)
package levelsp2 {
public class level25 extends levels2 {
public static var param2 = 0;
}
}//package levelsp2
Section 102
//level3 (levelsp2.level3)
package levelsp2 {
public class level3 extends levels2 {
public static var param2 = 1;
}
}//package levelsp2
Section 103
//level4 (levelsp2.level4)
package levelsp2 {
public class level4 extends levels2 {
public static var param2 = 3;
}
}//package levelsp2
Section 104
//level5 (levelsp2.level5)
package levelsp2 {
public class level5 extends levels2 {
public static var param2 = 3;
}
}//package levelsp2
Section 105
//level6 (levelsp2.level6)
package levelsp2 {
public class level6 extends levels2 {
public static var param2 = 3;
}
}//package levelsp2
Section 106
//level7 (levelsp2.level7)
package levelsp2 {
public class level7 extends levels2 {
public static var param2 = 2;
}
}//package levelsp2
Section 107
//level8 (levelsp2.level8)
package levelsp2 {
public class level8 extends levels2 {
public static var param2 = 2;
}
}//package levelsp2
Section 108
//level9 (levelsp2.level9)
package levelsp2 {
public class level9 extends levels2 {
public static var param2 = 3;
}
}//package levelsp2
Section 109
//adress (adress)
package {
import flash.display.*;
public dynamic class adress extends SimpleButton {
}
}//package
Section 110
//ambientgameplaywave (ambientgameplaywave)
package {
import flash.media.*;
public dynamic class ambientgameplaywave extends Sound {
}
}//package
Section 111
//animCred (animCred)
package {
import flash.display.*;
public dynamic class animCred extends MovieClip {
public var menuC:menuCr;
public function animCred(){
addFrameScript(0, frame1, 14, frame15);
}
function frame15(){
stop();
}
function frame1(){
stop();
}
}
}//package
Section 112
//AnotherClass (AnotherClass)
package {
public class AnotherClass {
}
}//package
Section 113
//arm (arm)
package {
import flash.display.*;
public dynamic class arm extends MovieClip {
public var brarm:ball_1;
public function arm(){
addFrameScript(56, frame57);
}
function frame57(){
stop();
}
}
}//package
Section 114
//ball_1 (ball_1)
package {
import flash.display.*;
public dynamic class ball_1 extends MovieClip {
public function ball_1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 115
//blood1 (blood1)
package {
import flash.display.*;
public dynamic class blood1 extends MovieClip {
public function blood1(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package
Section 116
//blood2 (blood2)
package {
import flash.display.*;
public dynamic class blood2 extends MovieClip {
public function blood2(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package
Section 117
//blood3 (blood3)
package {
import flash.display.*;
public dynamic class blood3 extends MovieClip {
public function blood3(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package
Section 118
//blood4 (blood4)
package {
import flash.display.*;
public dynamic class blood4 extends MovieClip {
public function blood4(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package
Section 119
//brainBoom (brainBoom)
package {
import flash.display.*;
public dynamic class brainBoom extends MovieClip {
public function brainBoom(){
addFrameScript(12, frame13);
}
function frame13(){
stop();
}
}
}//package
Section 120
//brainDav (brainDav)
package {
import flash.display.*;
public dynamic class brainDav extends MovieClip {
public function brainDav(){
addFrameScript(6, frame7);
}
function frame7(){
stop();
}
}
}//package
Section 121
//btnHelps (btnHelps)
package {
import flash.display.*;
public dynamic class btnHelps extends SimpleButton {
}
}//package
Section 122
//btnLevels (btnLevels)
package {
import flash.display.*;
public dynamic class btnLevels extends SimpleButton {
}
}//package
Section 123
//btnmenus (btnmenus)
package {
import flash.display.*;
public dynamic class btnmenus extends SimpleButton {
}
}//package
Section 124
//btnMusic (btnMusic)
package {
import flash.display.*;
public dynamic class btnMusic extends SimpleButton {
}
}//package
Section 125
//btnNext (btnNext)
package {
import flash.display.*;
public dynamic class btnNext extends SimpleButton {
}
}//package
Section 126
//btnReset (btnReset)
package {
import flash.display.*;
public dynamic class btnReset extends SimpleButton {
}
}//package
Section 127
//btnSelect (btnSelect)
package {
import flash.display.*;
public dynamic class btnSelect extends SimpleButton {
}
}//package
Section 128
//btnSolutions (btnSolutions)
package {
import flash.display.*;
public dynamic class btnSolutions extends SimpleButton {
}
}//package
Section 129
//btnsound (btnsound)
package {
import flash.display.*;
public dynamic class btnsound extends SimpleButton {
}
}//package
Section 130
//btnStart (btnStart)
package {
import flash.display.*;
public dynamic class btnStart extends SimpleButton {
}
}//package
Section 131
//bulbul (bulbul)
package {
import flash.display.*;
public dynamic class bulbul extends MovieClip {
public function bulbul(){
addFrameScript(40, frame41);
}
function frame41(){
stop();
}
}
}//package
Section 132
//cepeme (cepeme)
package {
import flash.display.*;
public dynamic class cepeme extends MovieClip {
}
}//package
Section 133
//derevo (derevo)
package {
import flash.display.*;
public dynamic class derevo extends MovieClip {
}
}//package
Section 134
//drobs (drobs)
package {
import flash.display.*;
public dynamic class drobs extends MovieClip {
public function drobs(){
addFrameScript(7, frame8);
}
function frame8(){
stop();
}
}
}//package
Section 135
//drobs2 (drobs2)
package {
import flash.display.*;
public dynamic class drobs2 extends MovieClip {
public function drobs2(){
addFrameScript(7, frame8);
}
function frame8(){
stop();
}
}
}//package
Section 136
//dzn (dzn)
package {
import flash.media.*;
public dynamic class dzn extends Sound {
}
}//package
Section 137
//earth (earth)
package {
import flash.display.*;
public dynamic class earth extends MovieClip {
public function earth(){
addFrameScript(38, frame39, 53, frame54, 69, frame70);
}
function frame70(){
gotoAndStop("stat");
}
function frame39(){
gotoAndStop("stat");
}
function frame54(){
stop();
}
}
}//package
Section 138
//EmbedClip (EmbedClip)
package {
import flash.display.*;
public class EmbedClip extends MovieClip {
public function EmbedClip(){
addFrameScript(0, frame1, 1, frame2);
super();
stop();
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 139
//ExportSecondFrameExample (ExportSecondFrameExample)
package {
import flash.display.*;
import flash.events.*;
import CPMStar.*;
import flash.text.*;
import flash.net.*;
public class ExportSecondFrameExample extends MovieClip {
public var bbb:TextField;
var slSites:Array;
public var zzt:TextField;
private var knopa:SimpleButton;
private var progressBar:MovieClip;
private var adBox:MovieClip;
public var dops:SimpleButton;
public static const ENTRY_FRAME:Number = 3;
public static const DOCUMENT_CLASS:String = "Program";
public function ExportSecondFrameExample(){
var _local1:String;
var _local2:String;
var _local3:DisplayObject;
slSites = ["notdoppler.com"];
super();
stop();
progressBar = new preload();
progressBar.scaleX = 0.7;
progressBar.scaleY = 0.7;
progressBar.x = 100;
progressBar.y = 85;
addChild(progressBar);
progressBar.gotoAndStop(1);
dops.addEventListener(MouseEvent.CLICK, gotosite);
loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler);
loaderInfo.addEventListener(Event.COMPLETE, completeHandler);
_local1 = stage.loaderInfo.url;
if (search(_local1)){
} else {
adBox = new cepeme();
adBox.x = 175;
adBox.y = 115;
addChild(adBox);
_local2 = "3386QC03DCECE";
_local3 = new AdLoader(_local2);
adBox.addChild(_local3);
};
}
private function checkDomain(_arg1:String):Boolean{
var _local2:String;
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Number;
var _local7:Number;
_local2 = stage.loaderInfo.url;
_local3 = (_local2.indexOf("://") + 3);
_local4 = _local2.indexOf("/", _local3);
_local5 = _local2.substring(_local3, _local4);
_local6 = (_local5.lastIndexOf(".") - 1);
_local7 = (_local5.lastIndexOf(".", _local6) + 1);
_local5 = _local5.substring(_local7, _local5.length);
if (_local5 == _arg1){
return (true);
};
return (false);
}
private function enterFrameHandler(_arg1:Event):void{
if (currentFrame >= _slot1.ENTRY_FRAME){
removeEventListener(Event.ENTER_FRAME, enterFrameHandler);
stop();
gogo();
};
}
function gotosite(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://www.notdoppler.com/?ref=allweneedisbrain";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
private function progressHandler(_arg1:ProgressEvent):void{
var _local2:uint;
var _local3:uint;
var _local4:*;
_local2 = _arg1.bytesLoaded;
_local3 = _arg1.bytesTotal;
progressBar.gotoAndStop(Math.round(((_local2 / _local3) * 100)));
_local4 = Math.round(((_local2 / _local3) * 100));
zzt.text = (("" + _local4) + "%");
}
function search(_arg1:String):Boolean{
var _local2:*;
var _local3:*;
_local2 = false;
_local3 = 0;
while (_local3 < slSites.length) {
if (checkDomain(slSites[_local3])){
_local2 = true;
break;
};
_local3++;
};
return (_local2);
}
private function main(_arg1:MouseEvent):void{
var _local2:Class;
var _local3:*;
_local2 = (loaderInfo.applicationDomain.getDefinition(_slot1.DOCUMENT_CLASS) as Class);
_local3 = (new (_local2) as Sprite);
knopa.removeEventListener(MouseEvent.CLICK, main);
dops.removeEventListener(MouseEvent.CLICK, gotosite);
if (adBox != null){
removeChild(adBox);
};
removeChild(knopa);
MochiBot.track(this, "2873545f");
addChild(_local3);
}
function gogo(){
zzt.visible = false;
bbb.visible = false;
knopa = new prPlay();
knopa.x = 310;
knopa.y = (zzt.y + (zzt.height / 4));
removeChild(progressBar);
addChild(knopa);
knopa.addEventListener(MouseEvent.CLICK, main);
}
private function completeHandler(_arg1:Event):void{
play();
addEventListener(Event.ENTER_FRAME, enterFrameHandler);
}
}
}//package
Section 140
//Eye (Eye)
package {
import flash.display.*;
import flash.events.*;
public class Eye extends MovieClip {
public function Eye(){
addEventListener(Event.ENTER_FRAME, lookToMouse);
}
private function lookToMouse(_arg1:Event):void{
var _local2:Number;
rotation = 0;
_local2 = Math.atan2(mouseY, mouseX);
rotation = ((_local2 * 180) / Math.PI);
}
}
}//package
Section 141
//Eye1 (Eye1)
package {
public class Eye1 extends Eye {
}
}//package
Section 142
//Eye2 (Eye2)
package {
public class Eye2 extends Eye {
}
}//package
Section 143
//Eye3 (Eye3)
package {
public class Eye3 extends Eye {
}
}//package
Section 144
//Eye4 (Eye4)
package {
public class Eye4 extends Eye {
}
}//package
Section 145
//Eye5 (Eye5)
package {
public class Eye5 extends Eye {
}
}//package
Section 146
//f090 (f090)
package {
import flash.display.*;
public dynamic class f090 extends MovieClip {
}
}//package
Section 147
//f65654646 (f65654646)
package {
import flash.display.*;
public dynamic class f65654646 extends MovieClip {
}
}//package
Section 148
//fon1 (fon1)
package {
import flash.display.*;
public dynamic class fon1 extends MovieClip {
}
}//package
Section 149
//fon2s (fon2s)
package {
import flash.display.*;
public dynamic class fon2s extends BitmapData {
public function fon2s(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 150
//fon5s (fon5s)
package {
import flash.display.*;
public dynamic class fon5s extends BitmapData {
public function fon5s(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 151
//fon6s (fon6s)
package {
import flash.display.*;
public dynamic class fon6s extends BitmapData {
public function fon6s(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 152
//forZona (forZona)
package {
import flash.display.*;
public dynamic class forZona extends MovieClip {
public function forZona(){
addFrameScript(0, frame1);
}
function frame1(){
this.visible = false;
}
}
}//package
Section 153
//gamebloodaftershoot (gamebloodaftershoot)
package {
import flash.media.*;
public dynamic class gamebloodaftershoot extends Sound {
}
}//package
Section 154
//gamebulkibig (gamebulkibig)
package {
import flash.media.*;
public dynamic class gamebulkibig extends Sound {
}
}//package
Section 155
//gamebulkibrrrrrr (gamebulkibrrrrrr)
package {
import flash.media.*;
public dynamic class gamebulkibrrrrrr extends Sound {
}
}//package
Section 156
//gamedavkamozga (gamedavkamozga)
package {
import flash.media.*;
public dynamic class gamedavkamozga extends Sound {
}
}//package
Section 157
//gamedavkarazletanie (gamedavkarazletanie)
package {
import flash.media.*;
public dynamic class gamedavkarazletanie extends Sound {
}
}//package
Section 158
//gamedavkasharom (gamedavkasharom)
package {
import flash.media.*;
public dynamic class gamedavkasharom extends Sound {
}
}//package
Section 159
//gamedavkasharom1 (gamedavkasharom1)
package {
import flash.media.*;
public dynamic class gamedavkasharom1 extends Sound {
}
}//package
Section 160
//gamefanfary (gamefanfary)
package {
import flash.media.*;
public dynamic class gamefanfary extends Sound {
}
}//package
Section 161
//gamepoedanievmogile (gamepoedanievmogile)
package {
import flash.media.*;
public dynamic class gamepoedanievmogile extends Sound {
}
}//package
Section 162
//gameshoot (gameshoot)
package {
import flash.media.*;
public dynamic class gameshoot extends Sound {
}
}//package
Section 163
//gamewelldone (gamewelldone)
package {
import flash.media.*;
public dynamic class gamewelldone extends Sound {
}
}//package
Section 164
//gamevylazizmogily1 (gamevylazizmogily1)
package {
import flash.media.*;
public dynamic class gamevylazizmogily1 extends Sound {
}
}//package
Section 165
//gamevylazizmogily2 (gamevylazizmogily2)
package {
import flash.media.*;
public dynamic class gamevylazizmogily2 extends Sound {
}
}//package
Section 166
//gamevylazizmogily3 (gamevylazizmogily3)
package {
import flash.media.*;
public dynamic class gamevylazizmogily3 extends Sound {
}
}//package
Section 167
//gamevylazizmogily4 (gamevylazizmogily4)
package {
import flash.media.*;
public dynamic class gamevylazizmogily4 extends Sound {
}
}//package
Section 168
//gamevzryv (gamevzryv)
package {
import flash.media.*;
public dynamic class gamevzryv extends Sound {
}
}//package
Section 169
//gamezombieating1 (gamezombieating1)
package {
import flash.media.*;
public dynamic class gamezombieating1 extends Sound {
}
}//package
Section 170
//gamezombieating2 (gamezombieating2)
package {
import flash.media.*;
public dynamic class gamezombieating2 extends Sound {
}
}//package
Section 171
//gvozd (gvozd)
package {
import flash.display.*;
public dynamic class gvozd extends MovieClip {
}
}//package
Section 172
//helps (helps)
package {
import flash.display.*;
public dynamic class helps extends MovieClip {
public var helping:podsk;
}
}//package
Section 173
//highscoreloader (highscoreloader)
package {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.net.*;
import flash.text.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.ui.*;
import flash.utils.*;
import flash.xml.*;
public dynamic class highscoreloader extends MovieClip {
public var connected:Boolean;
public var readytoSend:Boolean;
public var loader;
public var AS3_lc:LocalConnection;
public var viewURL:String;
public var connectionID:Number;
public var score:Number;
public var view:Number;
public var game:String;
public function highscoreloader(){
addFrameScript(0, frame1, 1, frame2);
}
public function as2Ready():void{
trace("AS2 Ready");
readytoSend = true;
AS3_lc.send(("_AS3toAS2_" + connectionID), "communicateData", game, score, view, viewURL, ((("fl3m_uP_Ebri8zi8#" + game) + score) + "2I2RI3tH6ahl?"));
}
function frame1(){
stop();
this.visible = false;
}
function frame2(){
Security.allowInsecureDomain("*");
Security.allowDomain("*");
readytoSend = false;
connected = false;
connectionID = 1;
loader = new Loader();
loader.load(new URLRequest("http://www.notdoppler.com/highscores/highscores.swf"));
loader.x = -40;
loader.y = -20;
addChild(loader);
AS3_lc = new LocalConnection();
AS3_lc.allowDomain("*");
AS3_lc.allowInsecureDomain("*");
while (((!(connected)) && ((connectionID < 5)))) {
try {
AS3_lc.connect(("_AS2toAS3_" + connectionID));
connected = true;
} catch(error:ArgumentError) {
trace((("AS3: Connection No:" + connectionID) + " is already in use!"));
connectionID = (connectionID + 1);
};
};
AS3_lc.client = this;
}
public function resendData():void{
if (readytoSend){
as2Ready();
};
}
public function loadHighscores(_arg1, _arg2, _arg3, _arg4){
game = _arg1;
score = _arg2;
view = _arg3;
viewURL = _arg4;
this.visible = true;
gotoAndStop(2);
resendData();
}
}
}//package
Section 174
//init2 (init2)
package {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.net.*;
public dynamic class init2 extends MovieClip {
var slSites:Array;
var initPic:MovieClip;
var sl;// = false
var mcMain;
var intro:MovieClip;
public var Parent;
public static var tru = false;
public function init2():void{
initPic = new menuInits();
sl = false;
slSites = ["vladgames.com", "notdoppler.com"];
super();
initPic.x = 320;
initPic.y = 240;
addChild(initPic);
addEventListener(Event.ENTER_FRAME, ini);
}
private function checkDomain(_arg1:String):Boolean{
var _local2:String;
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Number;
var _local7:Number;
_local2 = stage.loaderInfo.url;
_local3 = (_local2.indexOf("://") + 3);
_local4 = _local2.indexOf("/", _local3);
_local5 = _local2.substring(_local3, _local4);
_local6 = (_local5.lastIndexOf(".") - 1);
_local7 = (_local5.lastIndexOf(".", _local6) + 1);
_local5 = _local5.substring(_local7, _local5.length);
if (_local5 == _arg1){
return (true);
};
return (false);
}
function ini(_arg1:Event){
if (this.parent != null){
removeEventListener(Event.ENTER_FRAME, ini);
go();
};
}
function gotosite(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://www.notdoppler.com/?ref=allweneedisbrain";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
function gotosite1(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://notdoppler.com/webmasters.php";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
function search(_arg1:String):Boolean{
var _local2:*;
var _local3:*;
_local2 = false;
_local3 = 0;
while (_local3 < slSites.length) {
if (checkDomain(slSites[_local3])){
_local2 = true;
break;
};
_local3++;
};
return (_local2);
}
function gogo(_arg1:Event){
if (intro.currentFrame == 186){
intro.removeEventListener(MouseEvent.CLICK, gotosite);
intro.removeEventListener(Event.ENTER_FRAME, gogo);
removeChild(intro);
mcMain = new Main2();
addChild(mcMain);
};
}
function go(){
var _local1:String;
Parent = initPic;
Parent.no.visible = false;
Parent.webm.visible = false;
if (sl){
_local1 = stage.loaderInfo.url;
if (((search(_local1)) || ((_local1.indexOf("proekt19") > -1)))){
removeChild(initPic);
intro = new notDoppler_intro();
addChild(intro);
intro.addEventListener(MouseEvent.CLICK, gotosite);
intro.addEventListener(Event.ENTER_FRAME, gogo);
} else {
Parent.no.y = 0;
Parent.webm.y = 35;
Parent.no.visible = true;
Parent.webm.visible = true;
Parent.webm.addEventListener(MouseEvent.CLICK, gotosite1);
stage.frameRate = 0;
gotoAndStop(0);
};
} else {
removeChild(initPic);
intro = new notDoppler_intro();
addChild(intro);
intro.addEventListener(MouseEvent.CLICK, gotosite);
intro.addEventListener(Event.ENTER_FRAME, gogo);
};
}
}
}//package
Section 175
//krest (krest)
package {
import flash.display.*;
public dynamic class krest extends MovieClip {
public function krest(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 176
//l5454535 (l5454535)
package {
import flash.display.*;
public dynamic class l5454535 extends MovieClip {
}
}//package
Section 177
//l565 (l565)
package {
import flash.display.*;
public dynamic class l565 extends MovieClip {
}
}//package
Section 178
//levels2 (levels2)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.display.*;
import flash.events.*;
import General.*;
import flash.media.*;
import flash.net.*;
import flash.text.*;
import flash.filters.*;
import flash.ui.*;
import flash.utils.*;
import caurina.transitions.*;
public dynamic class levels2 extends MovieClip {
public var m_physScale:Number;// = 30
var muravSpeed:int;// = 40
var rA:Boolean;// = false
var scc:TextField;
var muravArray:Array;
var rotatSpeed;// = 57.2957795130823
var otstup:int;// = 0
var brainX:Number;// = 0
var brc:TextField;
var numberNIn;
var bsc:SoundChannel;
var nIn:Array;
var bst:SoundTransform;
public var m_iterations:int;// = 10
var krestikM:MovieClip;
var sc:SoundChannel;
var zsk:int;// = 0
var krestikS:MovieClip;
var stat:SharedObject;
var podskaz:MovieClip;// = null
var st:SoundTransform;
var OtkrNIn:Array;
var znak:int;// = 1
var mina:MovieClip;
var tt;
var nInX:Number;// = 0
var sndStart:int;// = 0
var nInY:Number;// = 0
var muravDie:int;// = 0
var s_beep:Sound;
var btHelp:SimpleButton;
var vony:Array;
var weld:MovieClip;
public var m_timeStep:Number;// = 0.0333333333333333
var pausePosition1:int;// = 0
public var m_sprite:Sprite;
var hY:Number;// = 1000
var blzona:MovieClip;
var hX:Number;// = 1000
var brainArray:Array;
var bulk:MovieClip;
var water:MovieClip;
var btnHelper:SimpleButton;
var earArr:Array;
var dobavMurav:int;// = 0
var numberBrain;
var pausePosition:int;// = 0
var zvgrom:Number;// = 0.5
public var m_world:b2World;
var iii:int;// = 0
var zonna:Array;
private var mousePVec:b2Vec2;
var naprSokr:Number;
var levelScore:int;// = 100
var minIndexZona:int;// = 2000
public var m_input:Input;
var uzeEstBrain:int;// = 0
var target:MovieClip;
var namenu:Boolean;// = false
var brains1:MovieClip;// = null
var eaKas;
var ekonom:MovieClip;
var kasZona1:Boolean;// = false
var rastSokr:Boolean;
var manBrain:Array;
var vidimostX:int;// = 200
var vidimostY:int;// = 25
var kasaet:MovieClip;
var zapret:MovieClip;// = null
var stoit:int;// = 0
var helper:MovieClip;
var tck:MovieClip;
var head:b2Body;// = null
var newBrainX:Number;// = 0
var blad:int;// = 1
var newBrainY:Number;// = 0
public var m_mouseJoint:b2MouseJoint;
public static var mouseYWorld:Number;
public static var rsts:SimpleButton;
public static var mSnd:SimpleButton;
public static var mMus:SimpleButton;
public static var mouseYWorldPhys:Number;
public static var mouseXWorldPhys:Number;
public static var rstdop:SimpleButton;
public static var rstm:SimpleButton;
public static var lvls:SimpleButton;
public static var rstl:SimpleButton;
public static var mouseXWorld:Number;
public function levels2(){
st = new SoundTransform();
bst = new SoundTransform();
zvgrom = 0.5;
pausePosition = 0;
pausePosition1 = 0;
stat = SharedObject.getLocal("brainzombie");
m_physScale = 30;
m_iterations = 10;
m_timeStep = (1 / 30);
levelScore = 100;
iii = 0;
rotatSpeed = (180 / Math.PI);
head = null;
muravSpeed = 40;
znak = 1;
dobavMurav = 0;
brainArray = [];
brains1 = null;
podskaz = null;
zapret = null;
nIn = [];
OtkrNIn = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
earArr = [];
muravArray = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
manBrain = [];
muravDie = 0;
zsk = 0;
kasZona1 = false;
uzeEstBrain = 0;
nInX = 0;
nInY = 0;
brainX = 0;
newBrainX = 0;
newBrainY = 0;
vidimostX = 200;
vidimostY = 25;
zonna = [];
minIndexZona = 2000;
vony = [];
stoit = 0;
blad = 1;
namenu = false;
hX = 1000;
hY = 1000;
sndStart = 0;
otstup = 0;
rA = false;
super();
addEventListener(Event.ENTER_FRAME, ini);
}
function delListener(){
if (helper != null){
btnHelper.removeEventListener(MouseEvent.MOUSE_DOWN, startH);
};
mMus.removeEventListener(MouseEvent.CLICK, menMus);
mSnd.removeEventListener(MouseEvent.CLICK, menSnd);
rstl.removeEventListener(MouseEvent.CLICK, resetAl);
rsts.removeEventListener(MouseEvent.CLICK, gotosolution);
if (Main2.levMenu.rstdop1.visible == true){
rstdop.removeEventListener(MouseEvent.CLICK, gotoDopler);
};
removeEventListener(Event.ENTER_FRAME, Update);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, resetR);
stage.removeEventListener(MouseEvent.MOUSE_DOWN, gameKlik);
rstm.removeEventListener(MouseEvent.CLICK, menuAl);
lvls.removeEventListener(MouseEvent.CLICK, levAl);
scc.text = "100";
brc.text = " ";
}
function objToPhys(){
var _local1:b2Body;
var _local2:b2BodyDef;
var _local3:b2PolygonDef;
var _local4:b2CircleDef;
var _local5:Array;
var _local6:*;
var _local7:int;
var _local8:*;
var _local9:*;
var _local10:*;
var _local11:*;
var _local12:*;
var _local13:*;
var _local14:*;
var _local15:*;
tt = numChildren;
_local5 = [];
_local6 = 0;
while (_local6 < tt) {
_local8 = getChildAt(_local6);
if ((((((((((((((((((((((_local8 is ball_1)) || ((_local8 is theBall)))) || ((_local8 is plankDynam)))) || ((_local8 is plankDynamYa)))) || ((_local8 is plankDynamH)))) || ((_local8 is plank)))) || ((_local8 is plankReturn)))) || ((_local8 is plank_2)))) || ((_local8 is plankPad)))) || ((_local8 is plank_krepl)))) || ((_local8 is fon1)))){
_local5.push(_local8);
};
if ((_local8 is nIns)){
_local8.gotoAndStop(1);
nIn.push(_local8);
};
if ((((_local8 is zona)) || ((_local8 is zona1)))){
zonna.push(_local8);
};
if ((((((((_local8 is plitka)) || ((_local8 is l5454535)))) || ((_local8 is l565)))) || ((_local8 is derevo)))){
_local8.mouseEnabled = false;
_local8.mouseChildren = false;
};
if ((_local8 is earth)){
earArr.push(_local8);
};
if ((_local8 is voda)){
water = _local8;
};
if ((_local8 is minas)){
mina = _local8;
};
_local6++;
};
oprIndexZona();
_local7 = 0;
while (_local7 < _local5.length) {
_local9 = _local5[_local7];
_local2 = new b2BodyDef();
_local2.position.x = (_local9.x / m_physScale);
_local2.position.y = (_local9.y / m_physScale);
if ((_local9 is ball_1)){
_local9.gotoAndStop(1);
_local3 = new b2PolygonDef();
_local2.position.Set((_local9.x / m_physScale), (_local9.y / m_physScale));
_local3.vertexCount = 16;
_local3.vertices[0] = new b2Vec2((((-(_local9.width) / 2) + (0.2 * _local9.width)) / m_physScale), (((_local9.width / 2) * Math.sin(Math.acos((((-(_local9.width) / 2) + (0.2 * _local9.width)) / (_local9.width / 2))))) / m_physScale));
_local3.vertices[1] = new b2Vec2((((-(_local9.width) / 2) + (0.1 * _local9.width)) / m_physScale), (((_local9.width / 2) * Math.sin(Math.acos((((-(_local9.width) / 2) + (0.1 * _local9.width)) / (_local9.width / 2))))) / m_physScale));
_local3.vertices[2] = new b2Vec2((((-(_local9.width) / 2) + (0.05 * _local9.width)) / m_physScale), (((_local9.width / 2) * Math.sin(Math.acos((((-(_local9.width) / 2) + (0.05 * _local9.width)) / (_local9.width / 2))))) / m_physScale));
_local10 = 3;
_local11 = (-(_local9.width) / 2);
while (_local11 <= (_local9.width / 2)) {
_local3.vertices[_local10] = new b2Vec2((_local11 / m_physScale), (-(((_local9.width / 2) * Math.sin(Math.acos((_local11 / (_local9.width / 2)))))) / m_physScale));
_local10++;
_local11 = (_local11 + (0.1 * _local9.width));
};
_local3.vertices[13] = new b2Vec2((((_local9.width / 2) - (0.05 * _local9.width)) / m_physScale), (((_local9.width / 2) * Math.sin(Math.acos((((_local9.width / 2) - (0.05 * _local9.width)) / (_local9.width / 2))))) / m_physScale));
_local3.vertices[14] = new b2Vec2((((_local9.width / 2) - (0.1 * _local9.width)) / m_physScale), (((_local9.width / 2) * Math.sin(Math.acos((((_local9.width / 2) - (0.1 * _local9.width)) / (_local9.width / 2))))) / m_physScale));
_local3.vertices[15] = new b2Vec2((((_local9.width / 2) - (0.2 * _local9.width)) / m_physScale), (((_local9.width / 2) * Math.sin(Math.acos((((_local9.width / 2) - (0.2 * _local9.width)) / (_local9.width / 2))))) / m_physScale));
_local3.density = 0.3;
_local3.friction = 0.3;
_local3.restitution = 0;
_local2.userData = _local9;
_local1 = m_world.CreateDynamicBody(_local2);
_local1.moveF = true;
_local1.CreateShape(_local3);
_local1.SetMassFromShapes();
_local1.NameB = "ball";
addChild(_local2.userData);
brainArray.push(_local2.userData);
_local2.userData.mouseEnabled = false;
_local2.userData.mouseChildren = false;
};
if ((_local9 is plank_2)){
_local3 = new b2PolygonDef();
_local12 = _local9.rotation;
_local9.rotation = 0;
_local2.position.Set((_local9.x / m_physScale), (_local9.y / m_physScale));
_local3.vertexCount = 3;
_local3.vertices[2] = new b2Vec2(0, (-(_local9.height) / m_physScale));
_local3.vertices[0] = new b2Vec2(((_local9.width / m_physScale) / 2), 0);
_local3.vertices[1] = new b2Vec2(((-(_local9.width) / m_physScale) / 2), 0);
_local2.angle = (_local12 / (180 / Math.PI));
_local3.density = 20;
_local3.friction = 0.3;
_local3.restitution = 0.4;
_local2.userData = _local9;
_local1 = m_world.CreateStaticBody(_local2);
_local1.NameB = "chel";
_local1.CreateShape(_local3);
_local1.SetMassFromShapes();
_local9.rotation = _local12;
addChild(_local2.userData);
};
if ((_local9 is theBall)){
_local4 = new b2CircleDef();
_local4.radius = (_local9.width / (m_physScale * 2));
_local4.density = 0.5;
_local4.friction = 0.3;
_local4.restitution = 0;
_local2.userData = _local9;
_local2.userData.width = ((_local4.radius * 2) * 30);
_local2.userData.height = ((_local4.radius * 2) * 30);
_local1 = m_world.CreateDynamicBody(_local2);
_local1.CreateShape(_local4);
_local1.moveF = true;
_local1.NameB = "theball";
_local1.SetMassFromShapes();
if (water != null){
addChildAt(_local2.userData, getChildIndex(water));
} else {
addChildAt(_local2.userData, (minIndexZona - 1));
};
_local2.userData.mouseEnabled = false;
_local2.userData.mouseChildren = false;
};
if ((((_local9 is plankDynam)) || ((_local9 is plankDynamYa)))){
_local3 = new b2PolygonDef();
_local13 = _local9.rotation;
_local9.rotation = 0;
_local3.SetAsBox((_local9.width / (m_physScale * 2)), (_local9.height / (m_physScale * 2)));
_local2.angle = (_local13 / (180 / Math.PI));
_local3.density = 0.3;
_local3.friction = 0.2;
_local3.restitution = 0;
_local2.userData = _local9;
_local1 = m_world.CreateDynamicBody(_local2);
_local1.moveF = true;
_local1.NameB = "dynoPlank";
_local1.CreateShape(_local3);
_local1.SetMassFromShapes();
_local9.rotation = _local13;
if (water != null){
addChildAt(_local2.userData, getChildIndex(water));
} else {
addChildAt(_local2.userData, (minIndexZona - 1));
};
_local2.userData.mouseEnabled = false;
_local2.userData.mouseChildren = false;
};
if ((_local9 is plankDynamH)){
_local3 = new b2PolygonDef();
_local14 = _local9.rotation;
_local9.rotation = 0;
_local3.SetAsBox((_local9.width / (m_physScale * 2)), (_local9.height / (m_physScale * 2)));
_local2.angle = (_local14 / (180 / Math.PI));
_local3.density = 1;
_local3.friction = 0.2;
_local3.restitution = 0;
_local2.userData = _local9;
_local1 = m_world.CreateDynamicBody(_local2);
_local1.moveF = true;
_local1.NameB = "dynoPlankH";
_local1.CreateShape(_local3);
_local1.SetMassFromShapes();
_local9.rotation = _local14;
if (water != null){
addChildAt(_local2.userData, getChildIndex(water));
} else {
addChildAt(_local2.userData, (minIndexZona - 1));
};
_local2.userData.mouseEnabled = false;
_local2.userData.mouseChildren = false;
};
if ((_local9 is plankReturn)){
_local3 = new b2PolygonDef();
_local3.SetAsBox((_local9.width / (m_physScale * 2)), (_local9.height / (m_physScale * 2)));
_local3.density = 0.1;
_local3.friction = 0.3;
_local3.restitution = 0.4;
_local2.userData = _local9;
_local1 = m_world.CreateStaticBody(_local2);
_local1.NameB = "return";
_local1.CreateShape(_local3);
_local1.SetMassFromShapes();
addChild(_local2.userData);
};
if ((_local9 is plank)){
_local3 = new b2PolygonDef();
_local15 = _local9.rotation;
_local9.rotation = 0;
_local2.userData = _local9;
_local2.position.Set((_local9.x / m_physScale), (_local9.y / m_physScale));
_local3.SetAsBox(((_local9.width / m_physScale) / 2), ((_local9.height / m_physScale) / 2));
_local2.angle = (_local15 / (180 / Math.PI));
_local3.density = 0.1;
_local3.friction = 0.3;
_local3.restitution = 0;
_local1 = m_world.CreateStaticBody(_local2);
_local1.NameB = "prosto";
_local1.CreateShape(_local3);
_local1.SetMassFromShapes();
_local9.rotation = _local15;
addChild(_local2.userData);
};
if ((_local9 is plankPad)){
_local3 = new b2PolygonDef();
_local3.SetAsBox((_local9.width / (m_physScale * 2)), (_local9.height / (m_physScale * 2)));
_local3.density = 1;
_local3.friction = 0.2;
_local3.restitution = 0.4;
_local2.userData = _local9;
_local1 = m_world.CreateStaticBody(_local2);
_local1.moveF = true;
_local1.NameB = "specpad";
_local1.CreateShape(_local3);
_local1.SetMassFromShapes();
addChild(_local2.userData);
};
_local7++;
};
}
function vhod(){
zsk = 2;
if (brains1 != null){
removeChild(brains1);
brains1 = null;
removeChild(podskaz);
podskaz = null;
};
if ((((mouseY < 199)) && ((uzeEstBrain < Main2.kolvoBrain)))){
zapret.visible = true;
tck.visible = false;
kasZona1 = true;
};
}
function addNewMur(){
var _local1:b2BodyDef;
var _local2:b2CircleDef;
var _local3:*;
var _local4:Class;
var _local5:*;
var _local6:Class;
var _local7:*;
_local2 = new b2CircleDef();
_local1 = new b2BodyDef();
if ((nInY - nInX) <= -250){
_local3 = 4;
};
if (((((nInY - nInX) > -250)) && (((nInY - nInX) <= 0)))){
_local3 = 2;
};
if (((((nInY - nInX) > 0)) && (((nInY - nInX) <= 250)))){
_local3 = 1;
};
if ((nInY - nInX) > 250){
_local3 = 3;
};
if ((((Main2.lvl == 13)) && ((nInY > 100)))){
_local3 = 2;
};
if ((((Main2.lvl == 13)) && ((nInY < -50)))){
_local3 = 4;
};
_local4 = (getDefinitionByName(("muravei" + _local3)) as Class);
_local1.userData = new (_local4);
_local1.userData.x = nInX;
_local1.userData.y = (nInY - 15);
_local1.position.Set((nInX / m_physScale), ((nInY - 15) / m_physScale));
_local2.radius = (35 / (m_physScale * 2));
_local2.density = 1;
_local2.friction = 1;
_local2.restitution = 0;
head = m_world.CreateDynamicBody(_local1);
head.moveF = true;
head.CreateShape(_local2);
head.SetMassFromShapes();
_local5 = 0;
while (_local5 < earArr.length) {
if ((((Math.abs((earArr[_local5].x - nInX)) < 5)) && ((Math.abs((earArr[_local5].y - nInY)) < 20)))){
earArr[_local5].gotoAndPlay("razr");
eaKas = earArr[_local5];
break;
};
_local5++;
};
_local6 = (getDefinitionByName(("gamevylazizmogily" + _local3)) as Class);
s_beep = new (_local6);
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
addChildAt(_local1.userData, getChildIndex(eaKas));
_local1.userData.mouseEnabled = false;
_local1.userData.mouseChildren = false;
dobavMurav++;
_local7 = 0;
while (_local7 < muravArray.length) {
if (muravArray[_local7] == 0){
muravArray[_local7] = _local1.userData;
return;
};
_local7++;
};
}
function kasaetZona():Boolean{
var _local1:*;
var _local2:*;
_local1 = 0;
_local2 = 0;
while (_local2 < zonna.length) {
if (((zonna[_local2].hitTestPoint(stage.mouseX, stage.mouseY, true)) && ((zonna[_local2] is zona)))){
_local1++;
};
_local2++;
};
if (_local1 > 0){
return (true);
};
return (false);
}
function menMus(_arg1:MouseEvent){
if (krestikM != null){
Main2.st.volume = 0.7;
Main2.levMenu.removeChild(krestikM);
krestikM = null;
Main2.musAlpha = 1;
stat.data.stt = 1;
} else {
krestikM = new krest();
krestikM.scaleX = 0.6;
krestikM.scaleY = 0.6;
krestikM.x = mMus.x;
krestikM.y = mMus.y;
Main2.levMenu.addChildAt(krestikM, 19);
krestikM.mouseEnabled = false;
krestikM.mouseChildren = false;
Main2.st.volume = 0;
Main2.musAlpha = 0;
stat.data.stt = 0;
};
if (Main2.sndChannel != null){
Main2.sndChannel.stop();
};
Main2.sndChannel = Main2.s1_theme.play(0, 10000, Main2.st);
}
function defScoresField(){
var _local1:*;
var _local2:*;
var _local3:*;
_local1 = Main2.levMenu.numChildren;
_local2 = 0;
while (_local2 < _local1) {
_local3 = Main2.levMenu.getChildAt(_local2);
if ((_local3 is TextField)){
if (_local3.text.indexOf("100") > -1){
_local3.htmlText = "";
scc = _local3;
};
if (_local3.text.indexOf(" ") > -1){
_local3.htmlText = "";
brc = _local3;
};
};
_local2++;
};
scor();
brainScor();
}
function startH(_arg1:MouseEvent):void{
if ((btnHelper is btnNext)){
btnHelper.removeEventListener(MouseEvent.MOUSE_DOWN, startH);
Main2.levMenu.removeChild(btnHelper);
btnHelper = new btnStart();
btnHelper.x = -10;
btnHelper.y = 110;
Main2.levMenu.addChildAt(btnHelper, 3);
btnHelper.addEventListener(MouseEvent.MOUSE_DOWN, startH);
helper.helping.gotoAndStop(6);
} else {
btnHelper.removeEventListener(MouseEvent.MOUSE_DOWN, startH);
Main2.resethelp = true;
Main2.levMenu.removeChild(btnHelper);
if (helper.helping.zombos1 != null){
helper.helping.zombos1.gotoAndStop(1);
};
if (helper.helping.zombos2 != null){
helper.helping.zombos2.gotoAndStop(1);
};
if (helper.helping.zombos3 != null){
helper.helping.zombos3.gotoAndStop(1);
};
if (helper.helping.zombos4 != null){
helper.helping.zombos4.gotoAndStop(1);
};
if (helper.helping.zombos5 != null){
helper.helping.zombos5.gotoAndStop(1);
};
if (helper.helping.zombos6 != null){
helper.helping.zombos6.gotoAndStop(1);
};
while (helper.helping.numChildren) {
helper.helping.removeChildAt(0);
};
while (helper.numChildren) {
helper.removeChildAt(0);
};
Main2.levMenu.removeChild(helper);
helper = null;
tck.visible = false;
begPoZonam();
hX = mouseX;
hY = mouseY;
stage.addEventListener(MouseEvent.MOUSE_DOWN, gameKlik);
};
}
function addBall(){
var _local1:b2BodyDef;
var _local2:*;
var _local3:*;
var _local4:*;
hX = 1000;
hY = 1100;
_local2 = new b2PolygonDef();
_local1 = new b2BodyDef();
_local1.userData = new ball_1();
_local1.userData.x = mouseX;
_local1.userData.y = mouseY;
_local1.position.Set((mouseX / m_physScale), (mouseY / m_physScale));
_local2.vertexCount = 16;
_local2.vertices[0] = new b2Vec2((((-(_local1.userData.width) / 2) + (0.2 * _local1.userData.width)) / m_physScale), (((_local1.userData.width / 2) * Math.sin(Math.acos((((-(_local1.userData.width) / 2) + (0.2 * _local1.userData.width)) / (_local1.userData.width / 2))))) / m_physScale));
_local2.vertices[1] = new b2Vec2((((-(_local1.userData.width) / 2) + (0.1 * _local1.userData.width)) / m_physScale), (((_local1.userData.width / 2) * Math.sin(Math.acos((((-(_local1.userData.width) / 2) + (0.1 * _local1.userData.width)) / (_local1.userData.width / 2))))) / m_physScale));
_local2.vertices[2] = new b2Vec2((((-(_local1.userData.width) / 2) + (0.05 * _local1.userData.width)) / m_physScale), (((_local1.userData.width / 2) * Math.sin(Math.acos((((-(_local1.userData.width) / 2) + (0.05 * _local1.userData.width)) / (_local1.userData.width / 2))))) / m_physScale));
_local3 = 3;
_local4 = (-(_local1.userData.width) / 2);
while (_local4 <= (_local1.userData.width / 2)) {
_local2.vertices[_local3] = new b2Vec2((_local4 / m_physScale), (-(((_local1.userData.width / 2) * Math.sin(Math.acos((_local4 / (_local1.userData.width / 2)))))) / m_physScale));
_local3++;
_local4 = (_local4 + (0.1 * _local1.userData.width));
};
_local2.vertices[13] = new b2Vec2((((_local1.userData.width / 2) - (0.05 * _local1.userData.width)) / m_physScale), (((_local1.userData.width / 2) * Math.sin(Math.acos((((_local1.userData.width / 2) - (0.05 * _local1.userData.width)) / (_local1.userData.width / 2))))) / m_physScale));
_local2.vertices[14] = new b2Vec2((((_local1.userData.width / 2) - (0.1 * _local1.userData.width)) / m_physScale), (((_local1.userData.width / 2) * Math.sin(Math.acos((((_local1.userData.width / 2) - (0.1 * _local1.userData.width)) / (_local1.userData.width / 2))))) / m_physScale));
_local2.vertices[15] = new b2Vec2((((_local1.userData.width / 2) - (0.2 * _local1.userData.width)) / m_physScale), (((_local1.userData.width / 2) * Math.sin(Math.acos((((_local1.userData.width / 2) - (0.2 * _local1.userData.width)) / (_local1.userData.width / 2))))) / m_physScale));
_local2.density = 0.3;
_local2.friction = 0.3;
_local2.restitution = 0;
head = m_world.CreateDynamicBody(_local1);
head.moveF = true;
head.CreateShape(_local2);
head.SetMassFromShapes();
head.NameB = "ball";
s_beep = new pyk1();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
if (water != null){
addChildAt(_local1.userData, getChildIndex(water));
} else {
addChildAt(_local1.userData, minIndexZona);
};
brainArray.push(_local1.userData);
uzeEstBrain++;
brainScor();
_local1.userData.mouseEnabled = false;
_local1.userData.mouseChildren = false;
}
function scor(){
var _local1:*;
_local1 = levelScore;
if (_local1 < 0){
_local1 = 0;
levelScore = 0;
};
scc.text = ("" + _local1);
}
function vyhod(){
if (zapret.visible == true){
zapret.visible = false;
tck.visible = true;
kasZona1 = false;
brainNew();
};
}
function brainScor(){
var _local1:*;
_local1 = (Main2.kolvoBrain - uzeEstBrain);
if (_local1 > -1){
brc.text = ("" + _local1);
};
}
function helpNew(){
var _local1:*;
target.visible = false;
zapret.visible = false;
tck.visible = true;
btnHelper = new btnStart();
helper = new helps();
if (Main2.lvl == 1){
btnHelper = new btnNext();
};
btnHelper.x = -10;
btnHelper.y = 110;
_local1 = ("h" + Main2.lvl);
Main2.levMenu.addChildAt(helper, 2);
Main2.levMenu.addChildAt(btnHelper, 4);
btnHelper.addEventListener(MouseEvent.MOUSE_DOWN, startH);
helper.helping.gotoAndStop(_local1);
}
function brainNew(){
if ((((((mouseY < 199)) && ((uzeEstBrain < Main2.kolvoBrain)))) && ((helper == null)))){
brains1 = new ball_1();
brains1.x = mouseX;
brains1.y = mouseY;
addChildAt(brains1, getChildIndex(zapret));
podskaz = new podskazka();
podskaz.x = mouseX;
podskaz.y = (mouseY - 9);
addChildAt(podskaz, getChildIndex(brains1));
brains1.mouseEnabled = false;
brains1.mouseChildren = false;
podskaz.mouseEnabled = false;
podskaz.mouseChildren = false;
};
}
function go(){
var _local1:b2AABB;
var _local2:b2Vec2;
var _local3:Boolean;
var _local4:*;
m_sprite = Main2.m_sprite;
_local1 = new b2AABB();
_local1.lowerBound.Set(-1000, -1000);
_local1.upperBound.Set(1000, 1000);
_local2 = new b2Vec2(0, 7);
_local3 = true;
m_world = new b2World(_local1, _local2, _local3);
if (m_sprite.stage != null){
m_input = new Input(m_sprite);
};
tck = (Main2.levMenu.getChildByName("tck1") as MovieClip);
rstdop = (Main2.levMenu.getChildByName("rstdop1") as SimpleButton);
rsts = (Main2.levMenu.getChildByName("rsts1") as SimpleButton);
rstl = (Main2.levMenu.getChildByName("rstl1") as SimpleButton);
rstm = (Main2.levMenu.getChildByName("rstm1") as SimpleButton);
lvls = (Main2.levMenu.getChildByName("lvls1") as SimpleButton);
mMus = (Main2.levMenu.getChildByName("mMus1") as SimpleButton);
mSnd = (Main2.levMenu.getChildByName("mSnd1") as SimpleButton);
if ((((Main2.musAlpha == 0)) && ((krestikM == null)))){
krestikM = new krest();
krestikM.scaleX = 0.6;
krestikM.scaleY = 0.6;
krestikM.x = mMus.x;
krestikM.y = mMus.y;
Main2.levMenu.addChildAt(krestikM, 19);
krestikM.mouseEnabled = false;
krestikM.mouseChildren = false;
};
if ((((Main2.snd == false)) && ((krestikS == null)))){
krestikS = new krest();
krestikS.scaleX = 0.6;
krestikS.scaleY = 0.6;
krestikS.x = mSnd.x;
krestikS.y = mSnd.y;
Main2.levMenu.addChildAt(krestikS, 19);
krestikS.mouseEnabled = false;
krestikS.mouseChildren = false;
};
objToPhys();
defScoresField();
target = new movieTarget();
target.visible = false;
addChild(target);
zapret = new zaprets();
zapret.x = 700;
zapret.visible = false;
addChild(zapret);
if ((((((((((((Main2.lvl < 4)) || ((Main2.lvl == 6)))) || ((Main2.lvl == 8)))) && ((stat.data.wonn == false)))) && ((stat.data.array[(Main2.lvl - 1)] == 0)))) && ((Main2.resethelp == false)))){
helpNew();
};
if (Main2.levMenu.rstdop1.visible == false){
otstup = 130;
};
if (helper == null){
_local4 = 0;
while (_local4 < zonna.length) {
if (((zonna[_local4].hitTestPoint(stage.mouseX, stage.mouseY, true)) && ((zonna[_local4] is zona)))){
zsk = 1;
target.visible = true;
tck.visible = false;
break;
};
if (((((zonna[_local4].hitTestPoint(stage.mouseX, stage.mouseY, true)) && ((zonna[_local4] is zona1)))) && ((helper == null)))){
zsk = 2;
if (uzeEstBrain != Main2.kolvoBrain){
zapret.visible = true;
tck.visible = false;
} else {
zapret.visible = false;
tck.visible = true;
};
break;
};
_local4++;
};
};
mousePVec = new b2Vec2();
target.mouseEnabled = false;
target.mouseChildren = false;
zapret.mouseEnabled = false;
zapret.mouseChildren = false;
tck.mouseEnabled = false;
tck.mouseChildren = false;
if (zsk == 0){
brainNew();
};
if (menu2.stT.volume != 0){
menu2.stT.volume = 0;
menu2.scT.stop();
Main2.st.volume = 0.7;
Main2.sndChannel = Main2.s1_theme.play(0, 1000, Main2.st);
Main2.st2.volume = 0.7;
Main2.sndChannel2 = Main2.s2_theme.play(0, 1000, Main2.st2);
};
addEventListener(Event.ENTER_FRAME, Update);
stage.addEventListener(KeyboardEvent.KEY_DOWN, resetR);
if (helper == null){
stage.addEventListener(MouseEvent.MOUSE_DOWN, gameKlik);
};
rstl.addEventListener(MouseEvent.CLICK, resetAl);
rsts.addEventListener(MouseEvent.CLICK, gotosolution);
if (Main2.levMenu.rstdop1.visible == true){
rstdop.addEventListener(MouseEvent.CLICK, gotoDopler);
};
rstm.addEventListener(MouseEvent.CLICK, menuAl);
lvls.addEventListener(MouseEvent.CLICK, levAl);
mMus.addEventListener(MouseEvent.CLICK, menMus);
mSnd.addEventListener(MouseEvent.CLICK, menSnd);
}
function Update(_arg1:Event){
var _local2:uint;
var _local3:*;
var _local4:b2Body;
var _local5:int;
var _local6:*;
var _local7:*;
var _local8:*;
var _local9:*;
var _local10:*;
var _local11:*;
var _local12:*;
var _local13:*;
var _local14:*;
var _local15:*;
var _local16:*;
var _local17:*;
var _local18:b2ContactEdge;
var _local19:*;
var _local20:*;
var _local21:*;
var _local22:*;
var _local23:*;
var _local24:*;
var _local25:*;
var _local26:b2ContactEdge;
var _local27:*;
var _local28:*;
var _local29:*;
var _local30:int;
var _local31:Class;
var _local32:*;
var _local33:*;
var _local34:*;
var _local35:*;
var _local36:*;
var _local37:*;
var _local38:*;
var _local39:*;
iii++;
_local2 = getTimer();
if (iii < 10){
m_world.Step(m_timeStep, m_iterations);
} else {
m_world.Step(0.03, 10);
};
if (brains1 != null){
brains1.x = mouseX;
brains1.y = mouseY;
};
if (podskaz != null){
podskaz.x = mouseX;
podskaz.y = (mouseY - 9);
};
if (zapret != null){
zapret.x = mouseX;
zapret.y = mouseY;
};
_local3 = 0;
while (_local3 < nIn.length) {
if (nIn[_local3].currentFrame == 20){
nIn[_local3].gotoAndPlay("zrat");
s_beep = new gamepoedanievmogile();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
};
_local3++;
};
begPoZonam();
if ((((((((((((uzeEstBrain < Main2.kolvoBrain)) && ((brains1 == null)))) && ((target.visible == false)))) && ((helper == null)))) && ((zapret.visible == false)))) && ((mouseY < 199)))){
brainNew();
};
if ((((((mouseY > 199)) || ((((mouseY < -190)) && ((mouseX < -230)))))) || ((((mouseY < -190)) && ((mouseX > (100 + otstup))))))){
if (brains1 != null){
removeChild(brains1);
brains1 = null;
removeChild(podskaz);
podskaz = null;
};
if (target.visible == true){
target.visible = false;
tck.visible = true;
};
};
if ((((weld == null)) && ((helper == null)))){
_local5 = (iii / 30);
_local6 = (iii / 30);
if (_local5 == _local6){
levelScore = (levelScore - 1);
scor();
};
};
if ((((muravDie == nIn.length)) && ((weld == null)))){
if (uzeEstBrain == Main2.kolvoBrain){
s_beep = new gamewelldone();
zvgrom = 0.4;
sndStart = 0;
oiZvuk();
weld = new weldon();
addChild(weld);
} else {
if (brains1 != null){
removeChild(brains1);
brains1 = null;
};
if (ekonom == null){
s_beep = new dzn();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
ekonom = new plusHalf();
ekonom.x = -220;
ekonom.y = -233;
addChild(ekonom);
uzeEstBrain++;
brainScor();
levelScore = (levelScore + 50);
scor();
};
if (((!((ekonom == null))) && ((ekonom.currentFrame == 23)))){
removeChild(ekonom);
ekonom = null;
};
};
};
if (((!((weld == null))) && ((weld.currentFrame == 80)))){
if (stat.data.array[(Main2.lvl - 1)] == 0){
stat.data.array[(Main2.lvl - 1)] = levelScore;
stat.data.lvl++;
};
if (stat.data.array[(Main2.lvl - 1)] < levelScore){
stat.data.array[(Main2.lvl - 1)] = levelScore;
};
Main2.lvl++;
delListener();
Main2.totalScore = (Main2.totalScore + levelScore);
Main2.lvlflag = true;
tck = null;
Main2.resethelp = false;
Main2(parent).newLevel();
return;
};
_local4 = m_world.m_bodyList;
while (_local4) {
tck.x = mouseX;
tck.y = mouseY;
target.x = mouseX;
target.y = mouseY;
if (((((!((_local4.NameB == null))) && ((_local4.NameB == "ballV")))) && (!((_local4.GetLinearVelocity().y == 0))))){
_local4.NameB = "ball";
_local7 = 0;
while (_local7 < vony.length) {
if ((((Math.abs((_local4.m_userData.x - vony[_local7].x)) < 30)) && ((Math.abs((_local4.m_userData.y - vony[_local7].y)) < 30)))){
removeChild((vony[_local7] as Sprite));
vony.splice(_local7, 1);
break;
};
_local7++;
};
};
if (((((((!((_local4.NameB == null))) && ((_local4.NameB == "ball")))) && ((_local4.GetLinearVelocity().x == 0)))) && ((_local4.GetLinearVelocity().y == 0)))){
_local4.NameB = "ballV";
_local8 = new vonisa3();
_local8.x = _local4.m_userData.x;
_local8.y = _local4.m_userData.y;
addChildAt(_local8, getChildIndex(_local4.m_userData));
_local8.mouseEnabled = false;
_local8.mouseChildren = false;
vony.push(_local8);
};
if (((((((((!((_local4.NameB == null))) && (!((water == null))))) && (!((_local4.NameB == "prosto"))))) && (!((_local4.NameB == "return"))))) && (!((_local4.NameB == "pluh"))))){
if (Math.abs(((water.y - (water.height / 1.8)) - _local4.m_userData.y)) < 6){
if ((((((_local4.NameB == "muravPrPad")) || ((_local4.NameB == "muravLPad")))) || ((_local4.NameB == "muravStop")))){
s_beep = new gamebulkibrrrrrr();
zvgrom = 0.7;
sndStart = 0;
oiZvuk();
};
if ((((((((_local4.NameB == "theball")) || ((_local4.NameB == "dynoPlank")))) || ((_local4.NameB == "dynoPlankH")))) || ((_local4.NameB == "ball")))){
s_beep = new gamebulkibig();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
};
_local4.NameB = "pluh";
bulk = new bulbul();
bulk.x = _local4.m_userData.x;
bulk.y = (water.y - (water.height / 1.8));
addChild(bulk);
};
};
if (((!((_local4.NameB == null))) && ((_local4.NameB == "muravDie")))){
_local4.NameB = "zzz";
m_world.DestroyBody(_local4);
muravDie++;
};
if (((((!((_local4.NameB == null))) && ((_local4.NameB == "muravZalez")))) && ((_local4.m_userData.currentFrame == 691)))){
removeChild((_local4.m_userData as Sprite));
m_world.DestroyBody(_local4);
};
if ((((((((((_local4.m_userData is muravei1)) || ((_local4.m_userData is muravei2)))) || ((_local4.m_userData is muravei3)))) || ((_local4.m_userData is muravei4)))) && ((_local4.m_userData.currentFrame == 16)))){
if (_local4.NameB != "muravStop"){
_local4.NameB = "muravStop";
} else {
_local4.NameB = "muravZastr";
};
};
if ((_local4.m_userData is Sprite)){
_local4.m_userData.x = (_local4.GetPosition().x * m_physScale);
_local4.m_userData.y = (_local4.GetPosition().y * m_physScale);
if ((((((((_local4.m_userData is muravei1)) || ((_local4.m_userData is muravei2)))) || ((_local4.m_userData is muravei3)))) || ((_local4.m_userData is muravei4)))){
} else {
_local4.m_userData.rotation = (_local4.GetAngle() * rotatSpeed);
};
};
if (rA == true){
rA = false;
resetAll();
return;
};
if ((((((((((((kasaet == null)) && (!((_local4.NameB == null))))) && ((((((_local4.NameB == "dynoPlankH")) || ((_local4.NameB == "dynoPlank")))) || ((_local4.NameB == "theball")))))) && (!((brains1 == null))))) && (_local4.m_userData.hitTestPoint(stage.mouseX, stage.mouseY, true)))) && ((kasaetZona() == false)))){
kasaet = _local4.m_userData;
vhod();
};
if (((((((!((kasaet == null))) && (!((_local4.NameB == null))))) && ((_local4.m_userData == kasaet)))) && ((((_local4.m_userData.hitTestPoint(stage.mouseX, stage.mouseY, true) == false)) && ((kasaetZona() == false)))))){
kasaet = null;
vyhod();
};
if (((!((_local4.NameB == null))) && ((_local4.m_userData is ball_1)))){
_local9 = 0;
while (_local9 < earArr.length) {
if (((((((!((earArr[_local9] == null))) && ((Math.abs((_local4.m_userData.y - earArr[_local9].y)) < 25)))) && ((Math.abs((_local4.m_userData.x - earArr[_local9].x)) < 30)))) && ((earArr[_local9].currentFrame == 1)))){
_local11 = new arm();
_local11.x = earArr[_local9].x;
_local11.y = earArr[_local9].y;
_local11.rotation = (_local11.rotation - ((Math.atan(((_local4.m_userData.x - earArr[_local9].x) / ((_local4.m_userData.y - earArr[_local9].y) - earArr[_local9].height))) / Math.PI) * 180));
addChildAt(_local11, getChildIndex(earArr[_local9]));
_local12 = 0;
while (_local12 < nIn.length) {
if (nIn[_local12].hitTestObject(_local11)){
nIn[_local12].gotoAndPlay(2);
};
_local12++;
};
_local13 = 0;
while (_local13 < brainArray.length) {
if (brainArray[_local13] == _local4.m_userData){
brainArray.splice(_local13, 1);
};
_local13++;
};
_local11.gotoAndPlay("armgo");
m_world.DestroyBody(_local4);
removeChild((_local4.m_userData as Sprite));
_local4.NameB = null;
};
_local9++;
};
if (((((!((mina == null))) && ((Math.abs((_local4.m_userData.y - mina.y)) < 10)))) && ((Math.abs((_local4.m_userData.x - mina.x)) < 20)))){
_local14 = brainArray.indexOf(_local4.m_userData);
_local15 = 0;
while (_local15 < manBrain.length) {
if (((!((manBrain[_local15] == null))) && ((manBrain[_local15] == _local4.m_userData)))){
manBrain[_local15] = null;
};
_local15++;
};
brainArray.splice(_local14, 1);
rastSokr = false;
s_beep = new gamevzryv();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
mina.gotoAndPlay("boom");
m_world.DestroyBody(_local4);
mina = null;
removeChild((_local4.m_userData as Sprite));
};
_local10 = 0;
while (_local10 < nIn.length) {
numberNIn = nIn[_local10];
if ((((((((Math.abs((numberNIn.y - _local4.m_userData.y)) < vidimostY)) && ((Math.abs((numberNIn.x - _local4.m_userData.x)) < vidimostX)))) && ((numberNIn.currentFrame == 1)))) && ((_local4.NameB == "ballV")))){
_local16 = 0;
while (_local16 < vony.length) {
if (((vony[_local16].hitTestObject(numberNIn)) && ((vony[_local16].currentFrame > Math.ceil((Math.abs((numberNIn.x - vony[_local16].x)) / 2)))))){
numberNIn.gotoAndPlay("razr");
nInX = numberNIn.x;
nInY = numberNIn.y;
brainX = _local4.m_userData.x;
addNewMur();
_local17 = 0;
while (_local17 < OtkrNIn.length) {
if (OtkrNIn[_local17] == 0){
OtkrNIn[_local17] = numberNIn;
manBrain[_local17] = _local4.m_userData;
return;
};
_local17++;
};
};
_local16++;
};
};
_local10++;
};
};
if (((!((_local4.NameB == null))) && ((_local4.m_userData is ball_1)))){
_local18 = _local4.GetContactList();
while (_local18) {
if (((((((!((_local18.other.NameB == null))) && ((((_local18.other.NameB == "theball")) || ((_local18.other.NameB == "dynoPlankH")))))) && ((_local4.m_userData.y > _local18.other.m_userData.y)))) && ((_local18.other.GetLinearVelocity().y > 2)))){
_local19 = brainArray.indexOf(_local4.m_userData);
_local20 = 0;
while (_local20 < manBrain.length) {
if (((!((manBrain[_local20] == null))) && ((manBrain[_local20] == _local4.m_userData)))){
manBrain[_local20] = null;
};
_local20++;
};
_local21 = 0;
while (_local21 < vony.length) {
if ((((Math.abs((_local4.m_userData.x - vony[_local21].x)) < 30)) && ((Math.abs((_local4.m_userData.y - vony[_local21].y)) < 30)))){
removeChild((vony[_local21] as Sprite));
vony.splice(_local21, 1);
break;
};
_local21++;
};
brainArray.splice(_local19, 1);
rastSokr = false;
_local22 = new brainBoom();
_local22.x = _local4.m_userData.x;
_local22.y = _local4.m_userData.y;
s_beep = new gamedavkamozga();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
addChildAt(_local22, getChildIndex(_local4.m_userData));
m_world.DestroyBody(_local4);
_local4.NameB = null;
removeChild((_local4.m_userData as Sprite));
};
_local18 = _local18.next;
};
};
if (((((!((_local4.NameB == null))) && ((((((((_local4.m_userData is muravei1)) || ((_local4.m_userData is muravei2)))) || ((_local4.m_userData is muravei3)))) || ((_local4.m_userData is muravei4)))))) && ((_local4.m_userData.currentFrame < 396)))){
_local23 = muravArray.indexOf(_local4.m_userData);
if (((((!((mina == null))) && ((Math.abs((_local4.m_userData.y - mina.y)) < 18)))) && ((Math.abs((_local4.m_userData.x - mina.x)) < 3)))){
if ((((_local4.NameB == "muravObr")) || ((_local4.NameB == "ozmuravObr")))){
_local4.m_userData.gotoAndPlay("vzrlevo");
} else {
_local4.m_userData.gotoAndPlay("vzrpravo");
};
_local4.NameB = "muravDie";
s_beep = new gamevzryv();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
mina.gotoAndPlay("boom");
mina = null;
};
_local24 = 0;
while (_local24 < brainArray.length) {
numberBrain = brainArray[_local24];
if ((((Math.abs((numberBrain.y - _local4.m_userData.y)) < vidimostY)) && ((Math.abs((numberBrain.x - _local4.m_userData.x)) < vidimostX)))){
_local25 = Math.abs((numberBrain.x - _local4.m_userData.x));
if ((((((_local4.NameB == "ozmurav")) || ((_local4.NameB == "ozmuravObr")))) && ((((manBrain[_local23] == null)) || ((_local25 < Math.abs((manBrain[_local23].x - _local4.m_userData.x)))))))){
manBrain[_local23] = numberBrain;
rastSokr = true;
naprSokr = (numberBrain.x - _local4.m_userData.x);
newBrainX = numberBrain.x;
newBrainY = numberBrain.y;
};
if ((((_local4.NameB == "murav")) || ((_local4.NameB == "muravObr")))){
manBrain[_local23] = numberBrain;
rastSokr = true;
naprSokr = (numberBrain.x - _local4.m_userData.x);
newBrainX = numberBrain.x;
newBrainY = numberBrain.y;
if ((((naprSokr > 0)) && ((_local4.NameB == "muravObr")))){
_local4.NameB = "ozmurav";
_local4.m_userData.gotoAndPlay("razvpravo");
_local24 = brainArray.length;
};
if ((((naprSokr < 0)) && ((_local4.NameB == "muravObr")))){
_local4.NameB = "ozmuravObr";
_local24 = brainArray.length;
};
if ((((naprSokr < 0)) && ((_local4.NameB == "murav")))){
_local4.NameB = "ozmuravObr";
_local4.m_userData.gotoAndPlay("razvlevo");
_local24 = brainArray.length;
};
if ((((naprSokr > 0)) && ((_local4.NameB == "murav")))){
_local4.NameB = "ozmurav";
_local24 = brainArray.length;
};
};
if (_local4.NameB == "muravStop"){
manBrain[_local23] = numberBrain;
rastSokr = true;
naprSokr = (numberBrain.x - _local4.m_userData.x);
stoit = 0;
newBrainX = numberBrain.x;
newBrainY = numberBrain.y;
if (naprSokr > 0){
_local4.NameB = "ozmurav";
_local4.m_userData.gotoAndPlay("vpravo");
_local24 = brainArray.length;
} else {
_local4.NameB = "ozmuravObr";
_local4.m_userData.gotoAndPlay("vlevo");
_local24 = brainArray.length;
};
};
};
_local24++;
};
if ((((((((((_local4.NameB == "murav")) || ((_local4.NameB == "ozmurav")))) && ((rastSokr == true)))) && ((naprSokr < 0)))) && ((((Math.abs((numberBrain.y - _local4.m_userData.y)) < vidimostY)) && ((Math.abs((numberBrain.x - _local4.m_userData.x)) < vidimostX)))))){
_local4.NameB = "ozmuravObr";
_local4.m_userData.gotoAndPlay("razvlevo");
};
if ((((((((((_local4.NameB == "muravObr")) || ((_local4.NameB == "ozmuravObr")))) && ((rastSokr == true)))) && ((naprSokr > 0)))) && ((((Math.abs((numberBrain.y - _local4.m_userData.y)) < vidimostY)) && ((Math.abs((numberBrain.x - _local4.m_userData.x)) < vidimostX)))))){
_local4.NameB = "ozmurav";
_local4.m_userData.gotoAndPlay("razvpravo");
};
rastSokr = false;
if ((((((_local4.NameB == "ozmurav")) || ((_local4.NameB == "ozmuravObr")))) && ((manBrain[_local23] == null)))){
if ((((_local4.NameB == "ozmuravObr")) || ((_local4.NameB == "muravObr")))){
_local4.NameB = "muravObr";
} else {
_local4.NameB = "murav";
};
};
if ((((((((((_local4.NameB == "ozmurav")) || ((_local4.NameB == "ozmuravObr")))) || ((_local4.NameB == "muravPrPad")))) || ((_local4.NameB == "muravLPad")))) && ((((Math.abs((manBrain[_local23].y - _local4.m_userData.y)) > vidimostY)) || ((Math.abs((manBrain[_local23].x - _local4.m_userData.x)) > vidimostX)))))){
if (_local4.NameB == "ozmuravObr"){
_local4.m_userData.gotoAndPlay("izleva");
} else {
_local4.m_userData.gotoAndPlay("izprava");
};
_local4.NameB = "muravStop";
};
};
if (((!((_local4.NameB == null))) && ((((((((_local4.m_userData is muravei1)) || ((_local4.m_userData is muravei2)))) || ((_local4.m_userData is muravei3)))) || ((_local4.m_userData is muravei4)))))){
if (_local4.NameB == "muravStop"){
if ((((_local4.m_userData.currentFrame > 297)) && ((_local4.m_userData.currentFrame < 336)))){
_local4.m_userData.gotoAndPlay("izprava");
};
if ((((_local4.m_userData.currentFrame > 335)) && ((_local4.m_userData.currentFrame < 374)))){
_local4.m_userData.gotoAndPlay("izleva");
};
if (stoit == (300 * dobavMurav)){
_local27 = Math.ceil((Math.random() * 4));
_local28 = ("anim" + _local27);
_local4.m_userData.gotoAndPlay(_local28);
stoit = 0;
} else {
stoit++;
};
};
if ((((((_local4.GetLinearVelocity().y < 2)) && ((_local4.NameB == "muravPrPad")))) && ((((_local4.m_userData.currentFrame > 539)) && ((_local4.m_userData.currentFrame < 549)))))){
_local4.m_userData.gotoAndPlay("pravo");
_local4.NameB = "murav";
};
if ((((((_local4.GetLinearVelocity().y < 2)) && ((_local4.NameB == "muravLPad")))) && ((((_local4.m_userData.currentFrame > 565)) && ((_local4.m_userData.currentFrame < 575)))))){
_local4.m_userData.gotoAndPlay("levo");
_local4.NameB = "muravObr";
};
if ((((_local4.GetLinearVelocity().y > 2)) && ((((_local4.NameB == "murav")) || ((_local4.NameB == "ozmurav")))))){
_local4.m_userData.gotoAndPlay("tonpravo");
_local4.NameB = "muravPrPad";
};
if ((((_local4.GetLinearVelocity().y > 2)) && ((((_local4.NameB == "muravObr")) || ((_local4.NameB == "ozmuravObr")))))){
_local4.m_userData.gotoAndPlay("tonlevo");
_local4.NameB = "muravLPad";
};
if ((((_local4.NameB == "murav")) || ((_local4.NameB == "ozmurav")))){
znak = 1;
};
if ((((_local4.NameB == "muravObr")) || ((_local4.NameB == "ozmuravObr")))){
znak = -1;
};
if ((((((((((_local4.NameB == "muravZalez")) || ((_local4.NameB == "muravPrPad")))) || ((_local4.NameB == "muravLPad")))) || ((_local4.NameB == "muravStop")))) || ((((_local4.m_userData.currentFrame > 396)) && ((_local4.m_userData.currentFrame < 523)))))){
znak = 0;
};
_local4.ApplyForce(new b2Vec2((znak * muravSpeed), 0), _local4.GetWorldCenter());
_local4.GetLinearVelocity().x = 0;
_local26 = _local4.GetContactList();
while (_local26) {
if ((((((((_local4.NameB == "murav")) || ((_local4.NameB == "ozmurav")))) && ((_local26.other.NameB == "return")))) && ((_local4.m_userData.x < _local26.other.m_userData.x)))){
_local4.NameB = "muravObr";
_local4.m_userData.gotoAndPlay("razvlevo");
};
if ((((((((_local4.NameB == "muravObr")) || ((_local4.NameB == "ozmuravObr")))) && ((_local26.other.NameB == "return")))) && ((_local4.m_userData.x > _local26.other.m_userData.x)))){
_local4.NameB = "murav";
_local4.m_userData.gotoAndPlay("razvpravo");
};
if (((((!((_local26.other.NameB == null))) && ((_local26.other.m_userData is ball_1)))) && ((_local26.other.m_userData.y >= _local4.m_userData.y)))){
_local29 = brainArray.indexOf(_local26.other.m_userData);
if ((((_local4.m_userData is muravei1)) || ((_local4.m_userData is muravei2)))){
_local30 = 1;
} else {
_local30 = 2;
};
_local31 = (getDefinitionByName(("gamezombieating" + _local30)) as Class);
s_beep = new (_local31);
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
_local32 = manBrain[_local23];
_local33 = 0;
while (_local33 < manBrain.length) {
if (((((!((manBrain[_local33] == null))) && (!((_local32 == null))))) && ((manBrain[_local33] == _local32)))){
manBrain[_local33] = null;
};
_local33++;
};
_local34 = 0;
while (_local34 < vony.length) {
if ((((Math.abs((_local26.other.m_userData.x - vony[_local34].x)) < 30)) && ((Math.abs((_local26.other.m_userData.y - vony[_local34].y)) < 30)))){
removeChild((vony[_local34] as Sprite));
vony.splice(_local34, 1);
break;
};
_local34++;
};
brainArray.splice(_local29, 1);
rastSokr = false;
if ((((((_local4.NameB == "ozmurav")) || ((_local4.NameB == "murav")))) || ((_local4.NameB == "muravPrPad")))){
_local4.m_userData.gotoAndPlay("eatpravo");
} else {
_local4.m_userData.gotoAndPlay("eatlevo");
};
removeChild((_local26.other.m_userData as Sprite));
m_world.DestroyBody(_local26.other);
return;
};
if (((((((!((_local26.other.NameB == null))) && (((_local4.m_userData.y - _local26.other.m_userData.y) > 1)))) && ((((_local26.other.NameB == "theball")) || ((_local26.other.NameB == "dynoPlankH")))))) && ((_local26.other.GetLinearVelocity().y > 2)))){
if ((((_local4.NameB == "muravObr")) || ((_local4.NameB == "ozmuravObr")))){
_local4.m_userData.gotoAndPlay("davlevo");
};
if (_local4.NameB == "muravStop"){
_local4.m_userData.gotoAndPlay("davanfas");
stoit = 0;
};
if ((((_local4.NameB == "murav")) || ((_local4.NameB == "ozmurav")))){
_local4.m_userData.gotoAndPlay("davpravo");
};
s_beep = new gamedavkasharom();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
_local4.NameB = "muravDie";
};
_local26 = _local26.next;
};
if ((((((((((_local4.m_userData is muravei1)) || ((_local4.m_userData is muravei2)))) || ((_local4.m_userData is muravei3)))) || ((_local4.m_userData is muravei4)))) && ((_local4.m_userData.currentFrame < 396)))){
_local35 = 0;
while (_local35 < nIn.length) {
_local36 = nIn[_local35];
_local37 = OtkrNIn.indexOf(_local36);
_local38 = muravArray.indexOf(_local4.m_userData);
if ((((((((_local4.NameB == "murav")) && (((_local36.x - _local4.m_userData.x) < 0)))) && ((Math.abs((_local36.y - _local4.m_userData.y)) < vidimostY)))) && ((_local37 == _local38)))){
_local4.NameB = "muravObr";
_local4.m_userData.gotoAndPlay("razvlevo");
};
if ((((((((_local4.NameB == "muravObr")) && (((_local36.x - _local4.m_userData.x) > 0)))) && ((Math.abs((_local36.y - _local4.m_userData.y)) < vidimostY)))) && ((_local37 == _local38)))){
_local4.NameB = "murav";
_local4.m_userData.gotoAndPlay("razvpravo");
};
if ((((((((_local4.NameB == "muravStop")) && (((_local36.x - _local4.m_userData.x) < 0)))) && ((Math.abs((_local36.y - _local4.m_userData.y)) < vidimostY)))) && ((_local37 == _local38)))){
_local4.NameB = "muravObr";
_local4.m_userData.gotoAndPlay("vlevo");
stoit = 0;
};
if ((((((((_local4.NameB == "muravStop")) && (((_local36.x - _local4.m_userData.x) > 0)))) && ((Math.abs((_local36.y - _local4.m_userData.y)) < vidimostY)))) && ((_local37 == _local38)))){
_local4.NameB = "murav";
_local4.m_userData.gotoAndPlay("vpravo");
stoit = 0;
};
if ((((((((_local4.NameB == "murav")) || ((_local4.NameB == "muravObr")))) && ((Math.abs((_local36.y - _local4.m_userData.y)) >= vidimostY)))) && ((_local37 == _local38)))){
if (_local4.NameB == "muravObr"){
_local4.m_userData.gotoAndPlay("izleva");
} else {
_local4.m_userData.gotoAndPlay("izprava");
};
_local4.NameB = "muravStop";
};
if ((((((((((((_local4.NameB == "murav")) || ((_local4.NameB == "muravObr")))) || ((_local4.NameB == "muravZastr")))) && ((((Math.abs((_local4.m_userData.x - _local36.x)) < 2)) && ((Math.abs((_local4.m_userData.y - _local36.y)) < 30)))))) && ((_local36.currentFrame > 1)))) && ((_local37 == _local38)))){
muravArray[_local38] = 0;
_local4.m_userData.gotoAndPlay("zalez");
_local36.gotoAndPlay("zar");
_local39 = 0;
while (_local39 < earArr.length) {
if ((((Math.abs((earArr[_local39].x - OtkrNIn[_local37].x)) < 5)) && ((Math.abs((earArr[_local39].y - OtkrNIn[_local37].y)) < 20)))){
earArr[_local39].gotoAndPlay("zar");
break;
};
_local39++;
};
OtkrNIn[_local37] = 0;
_local4.NameB = "muravZalez";
dobavMurav = (dobavMurav - 1);
};
_local35++;
};
};
};
if (((!((_local4.NameB == null))) && ((_local4.GetPosition().y > 10)))){
if ((((((((_local4.m_userData is muravei1)) || ((_local4.m_userData is muravei2)))) || ((_local4.m_userData is muravei3)))) || ((_local4.m_userData is muravei4)))){
removeChild((_local4.m_userData as Sprite));
m_world.DestroyBody(_local4);
muravDie++;
} else {
removeChild((_local4.m_userData as Sprite));
m_world.DestroyBody(_local4);
};
};
_local4 = _local4.m_next;
};
}
function resetR(_arg1:KeyboardEvent){
if (_arg1.keyCode == 82){
rA = true;
};
}
public function GetBodyAtMouse(_arg1:Boolean=false):b2Body{
var _local2:b2AABB;
var _local3:int;
var _local4:Array;
var _local5:int;
var _local6:b2Body;
var _local7:int;
var _local8:*;
var _local9:b2Shape;
var _local10:Boolean;
var _local11:*;
mousePVec.Set(mouseXWorldPhys, mouseYWorldPhys);
_local2 = new b2AABB();
_local2.lowerBound.Set((mouseXWorldPhys - 0.001), (mouseYWorldPhys - 0.001));
_local2.upperBound.Set((mouseXWorldPhys + 0.001), (mouseYWorldPhys + 0.001));
_local3 = 10;
_local4 = new Array();
_local5 = m_world.Query(_local2, _local4, _local3);
_local6 = null;
_local7 = 0;
while (_local7 < _local5) {
if ((((_local4[_local7].GetBody().IsStatic() == false)) || (_arg1))){
_local9 = (_local4[_local7] as b2Shape);
_local10 = (_local4[_local7] as b2Shape).TestPoint(_local9.GetBody().GetXForm(), mousePVec);
if (_local10){
_local6 = _local9.GetBody();
break;
};
};
_local7++;
};
_local8 = 0;
while (_local8 < zonna.length) {
if (zonna[_local8].hitTestPoint(stage.mouseX, stage.mouseY, true)){
blzona = zonna[_local8];
break;
};
_local8++;
};
if (_local6 == null){
_local11 = new drobs();
_local11.x = mouseX;
_local11.y = mouseY;
if (((!((blzona == null))) && (((mouseX - 10) < (blzona.x - (blzona.width / 2)))))){
_local11 = new drobs2();
_local11.x = (blzona.x - (blzona.width / 2));
_local11.y = mouseY;
};
if (((!((blzona == null))) && (((mouseX + 10) > (blzona.x + (blzona.width / 2)))))){
_local11 = new drobs2();
new drobs2().rotation = (_local11.rotation + 180);
_local11.x = (blzona.x + (blzona.width / 2));
_local11.y = mouseY;
};
if (((((((mouseY - 10) > (blzona.y - (blzona.height / 2)))) && (((mouseY + 10) < (blzona.y + (blzona.height / 2)))))) && ((Math.ceil((iii / 4)) == (iii / 4))))){
addChildAt(_local11, 3);
};
};
return (_local6);
}
function levAl(_arg1:Event){
levelScore = 0;
delListener();
Main2(parent).toSelect1();
}
function gameKlik(_arg1:MouseEvent):void{
if ((((((helper == null)) && (!((mouseX == hX))))) && (!((mouseY == hY))))){
if ((((((mouseY < 199)) && (!((brains1 == null))))) && ((brains1.currentFrame == 1)))){
removeChild(brains1);
brains1 = null;
removeChild(podskaz);
podskaz = null;
addBall();
brainNew();
};
if (target.visible == true){
s_beep = new gameshoot();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
UpdateMouseWorld();
MouseDrag();
};
};
}
public function MouseDrag():void{
var _local1:b2Body;
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:*;
var _local6:Class;
var _local7:*;
_local1 = null;
_local1 = GetBodyAtMouse();
if (((_local1) && ((_local1.m_userData is ball_1)))){
_local2 = brainArray.indexOf(_local1.m_userData);
_local3 = 0;
while (_local3 < manBrain.length) {
if (((!((manBrain[_local3] == null))) && ((manBrain[_local3] == _local1.m_userData)))){
manBrain[_local3] = null;
};
_local3++;
};
_local4 = 0;
while (_local4 < vony.length) {
if ((((Math.abs((_local1.m_userData.x - vony[_local4].x)) < 30)) && ((Math.abs((_local1.m_userData.y - vony[_local4].y)) < 30)))){
removeChild((vony[_local4] as Sprite));
vony.splice(_local4, 1);
break;
};
_local4++;
};
brainArray.splice(_local2, 1);
rastSokr = false;
_local5 = new brainBoom();
_local5.x = _local1.m_userData.x;
_local5.y = _local1.m_userData.y;
s_beep = new gamedavkamozga();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
addChild(_local5);
m_world.DestroyBody(_local1);
_local1.NameB = null;
removeChild(_local1.m_userData);
};
if (((_local1) && ((((((((_local1.m_userData is muravei1)) || ((_local1.m_userData is muravei2)))) || ((_local1.m_userData is muravei3)))) || ((_local1.m_userData is muravei4)))))){
if ((((_local1.NameB == "muravObr")) || ((_local1.NameB == "ozmuravObr")))){
_local1.m_userData.gotoAndPlay("bahlevo");
};
if (_local1.NameB == "muravStop"){
_local1.m_userData.gotoAndPlay("bahanfas");
stoit = 0;
};
if ((((_local1.NameB == "murav")) || ((_local1.NameB == "ozmurav")))){
_local1.m_userData.gotoAndPlay("bahpravo");
};
_local1.NameB = "muravDie";
_local6 = (getDefinitionByName(("blood" + blad)) as Class);
_local7 = new (_local6);
_local7.x = mouseX;
_local7.y = mouseY;
if (((!((blzona == null))) && (((mouseX - 20) < (blzona.x - (blzona.width / 2)))))){
_local7 = new blood4();
_local7.x = (blzona.x - (blzona.width / 2));
_local7.y = mouseY;
};
if (((!((blzona == null))) && (((mouseX + 20) > (blzona.x + (blzona.width / 2)))))){
_local7 = new blood4();
new blood4().rotation = (_local7.rotation + 180);
_local7.x = (blzona.x + (blzona.width / 2));
_local7.y = mouseY;
};
s_beep = new gamebloodaftershoot();
zvgrom = 0.5;
sndStart = 0;
oiZvuk();
addChildAt(_local7, getChildIndex(_local1.m_userData));
blad++;
if (blad > 3){
blad = 1;
};
};
}
public function UpdateMouseWorld():void{
mouseXWorldPhys = (Input.mouseX / m_physScale);
mouseYWorldPhys = (Input.mouseY / m_physScale);
mouseXWorld = Input.mouseX;
mouseYWorld = Input.mouseY;
}
function menSnd(_arg1:MouseEvent){
Main2.snd = !(Main2.snd);
if (((Main2.snd) && (!((krestikS == null))))){
Main2.st2.volume = 0.7;
Main2.sndAlpha = 1;
Main2.levMenu.removeChild(krestikS);
krestikS = null;
stat.data.snd = 1;
} else {
krestikS = new krest();
krestikS.scaleX = 0.6;
krestikS.scaleY = 0.6;
krestikS.x = mSnd.x;
krestikS.y = mSnd.y;
Main2.levMenu.addChildAt(krestikS, 19);
krestikS.mouseEnabled = false;
krestikS.mouseChildren = false;
Main2.sndAlpha = 0;
Main2.st2.volume = 0;
stat.data.snd = 0;
};
if (Main2.sndChannel2 != null){
Main2.sndChannel2.stop();
};
Main2.sndChannel2 = Main2.s2_theme.play(0, 10000, Main2.st2);
}
function oiZvuk(){
if (Main2.snd == true){
sc = new SoundChannel();
st = new SoundTransform(zvgrom, 0);
sc = s_beep.play(sndStart, 0);
sc.soundTransform = st;
};
}
function resetAll(){
delListener();
levelScore = 0;
Main2(parent).newLevel();
}
function resetAl(_arg1:Event){
if (helper == null){
rA = true;
};
}
function ini(_arg1:Event){
if (this.parent != null){
removeEventListener(Event.ENTER_FRAME, ini);
go();
};
}
function oprIndexZona(){
var _local1:*;
_local1 = 0;
while (_local1 < zonna.length) {
if (getChildIndex(zonna[_local1]) < minIndexZona){
minIndexZona = getChildIndex(zonna[_local1]);
};
_local1++;
};
}
function menuAl(_arg1:Event){
delListener();
levelScore = 0;
Main2(parent).toMenu1();
}
function gotosolution(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://www.notdoppler.com/allweneedisbrain-walkthrough.php?ref=allweneedisbrain";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
function begPoZonam(){
var _local1:*;
var _local2:*;
if (kasaetZona() == true){
if ((((target.visible == false)) && ((helper == null)))){
target.visible = true;
tck.visible = false;
zapret.visible = false;
if (brains1 != null){
removeChild(brains1);
brains1 = null;
removeChild(podskaz);
podskaz = null;
};
};
} else {
_local1 = 0;
_local2 = 0;
while (_local2 < zonna.length) {
if (((((zonna[_local2].hitTestPoint(stage.mouseX, stage.mouseY, true)) && ((mouseY < 199)))) && ((helper == null)))){
if ((((zonna[_local2] is zona1)) && ((zapret.visible == false)))){
target.visible = false;
if (uzeEstBrain != Main2.kolvoBrain){
tck.visible = false;
zapret.visible = true;
} else {
tck.visible = true;
zapret.visible = false;
};
if (brains1 != null){
removeChild(brains1);
brains1 = null;
removeChild(podskaz);
podskaz = null;
};
};
_local1++;
};
_local2++;
};
if ((((((((_local1 == 0)) && ((tck.visible == false)))) && ((kasaet == null)))) && ((helper == null)))){
if ((((((uzeEstBrain < Main2.kolvoBrain)) && ((brains1 == null)))) && ((mouseY < 199)))){
brainNew();
};
target.visible = false;
tck.visible = true;
zapret.visible = false;
};
};
}
function gotoDopler(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://www.notdoppler.com/?ref=allweneedisbrain";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
}
}//package
Section 179
//light (light)
package {
import flash.display.*;
public dynamic class light extends MovieClip {
}
}//package
Section 180
//Main2 (Main2)
package {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.net.*;
import flash.text.*;
import levelsp2.*;
import flash.ui.*;
import flash.utils.*;
public dynamic class Main2 extends MovieClip {
var lev;
var lvc:TextField;
var stat:SharedObject;
var f0;
public static var snd:Boolean;
public static var lvlflag:Boolean = false;
public static var musAlpha:Number;
public static var m_sprite:Sprite;
public static var sndChannel2:SoundChannel;
public static var sndChannel:SoundChannel;
public static var resethelp:Boolean = false;
public static var st:SoundTransform = new SoundTransform();
public static var levMenu:MovieClip;
public static var s1_theme:Sound;
public static var s2_theme:Sound;
public static var lvl:int;
public static var sndAlpha:Number;
public static var st2:SoundTransform = new SoundTransform();
public static var kolvoBrain:int;
public static var totalScore:Number = 0;
public function Main2():void{
stat = SharedObject.getLocal("brainzombie");
super();
addEventListener(Event.ADDED_TO_STAGE, ini);
}
function ini(_arg1:Event){
if (this.parent != null){
removeEventListener(Event.ENTER_FRAME, ini);
go();
};
}
public function toMenu1(){
if (musAlpha == 1){
st.volume = 0;
sndChannel.stop();
st2.volume = 0;
sndChannel2.stop();
menu2.stT.volume = 0.5;
menu2.scT = menu2.s_theme.play(0, 10000, menu2.stT);
};
toMenu();
}
public function toSelect(){
var _local1:select2;
if (levMenu != null){
removeChild(levMenu);
levMenu = null;
lvc = null;
removeChild(f0);
f0 = null;
};
if (lev != null){
lev.m_world = null;
removeChild(lev);
lev = null;
};
_local1 = new select2();
addChild(_local1);
}
public function toMenu(){
var _local1:menu2;
if (levMenu != null){
removeChild(levMenu);
levMenu = null;
lvc = null;
removeChild(f0);
f0 = null;
};
if (lev != null){
lev.m_world = null;
removeChild(lev);
lev = null;
};
_local1 = new menu2();
addChild(_local1);
}
public function toSelect1(){
if (musAlpha == 1){
st.volume = 0;
sndChannel.stop();
st2.volume = 0;
sndChannel2.stop();
menu2.stT.volume = 0.5;
menu2.scT = menu2.s_theme.play(0, 10000, menu2.stT);
};
toSelect();
}
function nl(){
var _local1:Class;
if (m_sprite == null){
m_sprite = new Sprite();
};
_local1 = (getDefinitionByName(("levelsp2.level" + lvl)) as Class);
kolvoBrain = _local1.param2;
lev = new (_local1);
lev.x = 320;
lev.y = 240;
m_sprite.x = 320;
m_sprite.y = 240;
if (levMenu != null){
if ((((((((((lvl < 6)) || ((((lvl > 7)) && ((lvl < 10)))))) || ((((lvl > 11)) && ((lvl < 14)))))) || ((((lvl > 14)) && ((lvl < 18)))))) || ((((lvl > 21)) && ((lvl < 24)))))){
levMenu.rstdop1.visible = true;
} else {
levMenu.rstdop1.visible = false;
};
if (lvlflag == true){
LevelsField();
lvlflag = false;
};
addChildAt(lev, getChildIndex(f0));
addChildAt(m_sprite, getChildIndex(f0));
} else {
addChild(lev);
addChild(m_sprite);
levMenu = new menuLevel();
levMenu.x = 320;
levMenu.y = 240;
LevelsField();
if ((((((((((lvl < 6)) || ((((lvl > 7)) && ((lvl < 10)))))) || ((((lvl > 11)) && ((lvl < 14)))))) || ((((lvl > 14)) && ((lvl < 18)))))) || ((((lvl > 21)) && ((lvl < 24)))))){
levMenu.rstdop1.visible = true;
} else {
levMenu.rstdop1.visible = false;
};
addChild(levMenu);
f0 = new f090();
f0.mouseEnabled = false;
f0.mouseChildren = false;
addChildAt(f0, getChildIndex(levMenu));
};
}
function LevelsField(){
var _local1:*;
var _local2:*;
var _local3:*;
if (lvc != null){
lvc.htmlText = ("" + lvl);
} else {
_local1 = levMenu.numChildren;
_local2 = 0;
while (_local2 < _local1) {
_local3 = levMenu.getChildAt(_local2);
if ((_local3 is TextField)){
if (_local3.text.indexOf("25") > -1){
_local3.htmlText = ("" + lvl);
lvc = _local3;
};
};
_local2++;
};
};
}
public function newLevel(){
var _local1:win2;
if (lev != null){
lev.m_world = null;
(removeChild(lev) as Sprite);
lev = null;
};
if ((((lvl == 26)) && ((stat.data.wonn == false)))){
if (sndChannel != null){
sndChannel.stop();
sndChannel2.stop();
};
if (lev != null){
lev.m_world = null;
removeChild(lev);
lev = null;
};
stat.data.wonn = true;
_local1 = new win2();
addChild(_local1);
} else {
if ((((lvl == 26)) && ((stat.data.wonn == true)))){
toSelect();
} else {
nl();
};
};
}
function go(){
Mouse.hide();
s1_theme = new musicgameplaywave();
s2_theme = new ambientgameplaywave();
toMenu();
}
}
}//package
Section 181
//menu2 (menu2)
package {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.net.*;
import flash.text.*;
import caurina.transitions.*;
public dynamic class menu2 extends MovieClip {
var krestikM:MovieClip;
var stat:SharedObject;
var rotats;// = 0
var krestikS:MovieClip;
var kadr;// = 1
var arr:MovieClip;
var menuPic:MovieClip;
public var Parent;
public static var stT:SoundTransform = new SoundTransform();
public static var scT:SoundChannel;
public static var numLevels:int;
public static var wonn;
public static var s_theme:Sound;
public function menu2():void{
menuPic = new menuBig();
kadr = 1;
rotats = 0;
arr = new tochka();
stat = SharedObject.getLocal("brainzombie");
super();
menuPic.x = 320;
menuPic.y = 240;
addChild(menuPic);
arr.x = mouseX;
arr.y = mouseY;
addChild(arr);
addEventListener(Event.ENTER_FRAME, ini);
}
function goGame(){
Main2.totalScore = stat.data.total;
delListeners();
removeChild(menuPic);
removeChild(arr);
Main2(parent).toSelect();
}
function ini(_arg1:Event){
if (this.parent != null){
removeEventListener(Event.ENTER_FRAME, ini);
go();
};
}
function letters(_arg1:Event){
var _local2:*;
var _local3:URLRequest;
_local2 = "mailto:vladg1979@gmail.com";
_local3 = new URLRequest(_local2);
navigateToURL(_local3, "_blank");
}
function menMus(_arg1:MouseEvent){
if (krestikM != null){
stT.volume = 0.5;
Parent.removeChild(krestikM);
krestikM = null;
Main2.musAlpha = 1;
stat.data.stt = 1;
} else {
krestikM = new krest();
krestikM.x = Parent.mMus.x;
krestikM.y = Parent.mMus.y;
Parent.addChild(krestikM);
krestikM.mouseEnabled = false;
krestikM.mouseChildren = false;
stT.volume = 0;
Main2.musAlpha = 0;
stat.data.stt = 0;
};
scT.stop();
scT = s_theme.play(0, 10000, stT);
}
function gotoscore(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://www.notdoppler.com/highscores.php?game=needbrain";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
function gotosite(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://www.notdoppler.com/?ref=allweneedisbrain";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
function zakrKred(_arg1:Event){
chik1();
if (Parent.cred.currentFrame == 15){
Parent.cred.menuC.adrs.removeEventListener(MouseEvent.CLICK, letters);
Parent.cred.menuC.tudas.removeEventListener(MouseEvent.CLICK, tudasudas);
Parent.cred.menuC.zakr.removeEventListener(MouseEvent.CLICK, zakrKred);
Parent.cred.gotoAndPlay("obr");
};
}
function delShared(_arg1:Event){
if (krestikM != null){
Parent.removeChild(krestikM);
krestikM = null;
};
if (krestikS != null){
Parent.removeChild(krestikS);
krestikS = null;
};
stat.clear();
go();
}
function chik(_arg1:MouseEvent){
var _local2:SoundTransform;
var _local3:Sound;
var _local4:SoundChannel;
if (Main2.snd){
_local2 = new SoundTransform();
_local3 = new menunavedenie();
_local2 = new SoundTransform(0.8, 0);
_local4 = _local3.play(0, 0);
_local4.soundTransform = _local2;
};
}
function delListeners(){
Parent.mMus.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.mSnd.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnPlay.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnHiSc.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnCredits.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnMore.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnHost.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnPlay.removeEventListener(MouseEvent.CLICK, c_Play);
Parent.btnCredits.removeEventListener(MouseEvent.CLICK, c_Credits);
Parent.mMus.removeEventListener(MouseEvent.CLICK, menMus);
Parent.mSnd.removeEventListener(MouseEvent.CLICK, menSnd);
arr.removeEventListener(Event.ENTER_FRAME, arrMove);
Parent.btnHiSc.removeEventListener(MouseEvent.CLICK, gotoscore);
Parent.btnHost.removeEventListener(MouseEvent.CLICK, gotohost);
Parent.btnMore.removeEventListener(MouseEvent.CLICK, gotosite);
Parent.dops.removeEventListener(MouseEvent.CLICK, gotosite);
}
function gotohost(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://www.notdoppler.com/webmasters.php?ref=allweneedisbrain";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
function c_Credits(_arg1:Event){
chik1();
if (Parent.cred.currentFrame == 1){
Parent.cred.gotoAndPlay(2);
Parent.cred.menuC.adrs.addEventListener(MouseEvent.CLICK, letters);
Parent.cred.menuC.tudas.addEventListener(MouseEvent.CLICK, tudasudas);
Parent.cred.menuC.zakr.addEventListener(MouseEvent.CLICK, zakrKred);
};
if (Parent.cred.currentFrame == 15){
Parent.cred.menuC.adrs.removeEventListener(MouseEvent.CLICK, letters);
Parent.cred.menuC.tudas.removeEventListener(MouseEvent.CLICK, tudasudas);
Parent.cred.menuC.zakr.removeEventListener(MouseEvent.CLICK, zakrKred);
Parent.cred.gotoAndPlay("obr");
};
}
function opened(_arg1:Event){
stat.data.lvl = 25;
go();
}
function c_Play(_arg1:Event){
chik1();
goGame();
}
function chik1(){
}
function menSnd(_arg1:MouseEvent){
Main2.snd = !(Main2.snd);
if (((Main2.snd) && (!((krestikS == null))))){
Main2.sndAlpha = 1;
Parent.removeChild(krestikS);
krestikS = null;
stat.data.snd = 1;
} else {
krestikS = new krest();
krestikS.x = Parent.mSnd.x;
krestikS.y = Parent.mSnd.y;
Parent.addChild(krestikS);
krestikS.mouseEnabled = false;
krestikS.mouseChildren = false;
Main2.sndAlpha = 0;
stat.data.snd = 0;
};
}
function arrMove(_arg1:Event){
arr.x = mouseX;
arr.y = mouseY;
}
function go(){
var _local1:*;
var _local2:*;
var _local3:*;
Parent = menuPic;
_local1 = Parent.numChildren;
_local2 = 0;
while (_local2 < _local1) {
_local3 = Parent.getChildAt(_local2);
if ((((((((_local3 is light)) || ((_local3 is fon2s)))) || ((_local3 is f65654646)))) || ((_local3 is f090)))){
_local3.mouseEnabled = false;
_local3.mouseChildren = false;
};
_local2++;
};
Parent.cred.gotoAndStop(1);
Parent.cred.menuC.gotoAndStop(1);
Parent.btnPlay.addEventListener(MouseEvent.CLICK, c_Play);
Parent.btnHiSc.addEventListener(MouseEvent.CLICK, gotoscore);
Parent.btnHost.addEventListener(MouseEvent.CLICK, gotohost);
Parent.btnCredits.addEventListener(MouseEvent.CLICK, c_Credits);
Parent.mMus.addEventListener(MouseEvent.CLICK, menMus);
Parent.mSnd.addEventListener(MouseEvent.CLICK, menSnd);
Parent.btnMore.addEventListener(MouseEvent.CLICK, gotosite);
Parent.dops.addEventListener(MouseEvent.CLICK, gotosite);
Parent.btnPlay.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnHiSc.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnCredits.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnMore.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.btnHost.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.mMus.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.mSnd.addEventListener(MouseEvent.ROLL_OVER, chik);
arr.addEventListener(Event.ENTER_FRAME, arrMove);
arr.mouseEnabled = false;
arr.mouseChildren = false;
if (stat.data.array == undefined){
stat.data.array = new Array([0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]);
};
if ((((stat.data.wonn == undefined)) || ((stat.data.wonn == false)))){
stat.data.wonn = false;
};
if ((((stat.data.lvl == undefined)) || ((stat.data.lvl == 1)))){
stat.data.lvl = 1;
numLevels = 1;
} else {
numLevels = stat.data.lvl;
};
if ((((stat.data.total == undefined)) || ((stat.data.total == 0)))){
stat.data.total = 0;
Main2.totalScore = 0;
} else {
Main2.totalScore = stat.data.total;
};
if ((((stat.data.stt == undefined)) || ((stat.data.stt == 1)))){
stat.data.stt = 1;
stT.volume = 0.5;
Main2.musAlpha = 1;
} else {
stT.volume = 0;
Main2.musAlpha = 0;
};
if ((((stat.data.snd == undefined)) || ((stat.data.snd == 1)))){
stat.data.snd = 1;
Main2.snd = true;
Main2.sndAlpha = 1;
} else {
Main2.snd = false;
Main2.sndAlpha = 0;
};
if ((((Main2.musAlpha == 0)) && ((krestikM == null)))){
krestikM = new krest();
krestikM.x = Parent.mMus.x;
krestikM.y = Parent.mMus.y;
Parent.addChild(krestikM);
krestikM.mouseEnabled = false;
krestikM.mouseChildren = false;
};
if ((((Main2.snd == false)) && ((krestikS == null)))){
krestikS = new krest();
krestikS.x = Parent.mSnd.x;
krestikS.y = Parent.mSnd.y;
Parent.addChild(krestikS);
krestikS.mouseEnabled = false;
krestikS.mouseChildren = false;
};
s_theme = new musicmenuwavewithFX();
if (scT == null){
if (krestikM != null){
stT.volume = 0;
} else {
stT.volume = 0.5;
};
scT = s_theme.play(0, 10000, stT);
};
}
function tudasudas(_arg1:Event){
chik1();
Parent.cred.menuC.tudas.rotation = (rotats + 180);
Parent.cred.menuC.gotoAndStop((Parent.cred.menuC.currentFrame + kadr));
kadr = -(kadr);
rotats = Parent.cred.menuC.tudas.rotation;
}
}
}//package
Section 182
//menuBig (menuBig)
package {
import flash.display.*;
public dynamic class menuBig extends MovieClip {
public var openAll:gvozd;
public var mMus:btnMusic;
public var btnHost:theHost;
public var sbros:gvozd;
public var cred:animCred;
public var btnHiSc:theHig;
public var btnPlay:theplay;
public var mSnd:btnsound;
public var dops:SimpleButton;
public var btnMore:theMore;
public var btnCredits:theCred;
}
}//package
Section 183
//menuCongrat (menuCongrat)
package {
import flash.display.*;
public dynamic class menuCongrat extends MovieClip {
public var sbmt:thesubmit;
public var wrstm:themenus;
public var tck1:tochka;
public var hsloader:highscoreloader;
}
}//package
Section 184
//menuCr (menuCr)
package {
import flash.display.*;
public dynamic class menuCr extends MovieClip {
public var tudas:thetudasuda;
public var adrs:adress;
public var zakr:thekrest;
public function menuCr(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 185
//menuCredits (menuCredits)
package {
import flash.display.*;
public dynamic class menuCredits extends MovieClip {
public var menuC:menuCr;
public function menuCredits(){
addFrameScript(0, frame1, 29, frame30, 60, frame61);
}
function frame1(){
stop();
}
function frame30(){
stop();
}
function frame61(){
gotoAndStop(1);
}
}
}//package
Section 186
//menuInits (menuInits)
package {
import flash.display.*;
public dynamic class menuInits extends MovieClip {
public var webm:wbmst;
public var no:Символ1;
}
}//package
Section 187
//menuLevel (menuLevel)
package {
import flash.display.*;
public dynamic class menuLevel extends MovieClip {
public var mSnd1:btnsound;
public var rstl1:btnReset;
public var rstm1:btnmenus;
public var rstdop1:SimpleButton;
public var rsts1:btnSolutions;
public var lvls1:btnLevels;
public var mMus1:btnMusic;
public var tck1:tochka;
}
}//package
Section 188
//menunavedenie (menunavedenie)
package {
import flash.media.*;
public dynamic class menunavedenie extends Sound {
}
}//package
Section 189
//menuSelects (menuSelects)
package {
import flash.display.*;
import flash.text.*;
public dynamic class menuSelects extends MovieClip {
public var l17:numberL;
public var mMus:btnMusic;
public var scores1:TextField;
public var sbmt:thesubmit;
public var scores:TextField;
public var l4:numberL;
public var l1:numberL;
public var l5:numberL;
public var srstm:themenus;
public var l6:numberL;
public var l2:numberL;
public var l7:numberL;
public var l15:numberL;
public var l16:numberL;
public var l13:numberL;
public var l9:numberL;
public var l14:numberL;
public var l22:numberL;
public var l10:numberL;
public var l12:numberL;
public var l20:numberL;
public var l11:numberL;
public var l21:numberL;
public var l24:numberL;
public var l18:numberL;
public var l19:numberL;
public var dops:SimpleButton;
public var l23:numberL;
public var l8:numberL;
public var l25:numberL;
public var mSnd:btnsound;
public var l3:numberL;
}
}//package
Section 190
//menuvybor (menuvybor)
package {
import flash.media.*;
public dynamic class menuvybor extends Sound {
}
}//package
Section 191
//minas (minas)
package {
import flash.display.*;
public dynamic class minas extends MovieClip {
public function minas(){
addFrameScript(15, frame16, 29, frame30);
}
function frame16(){
gotoAndPlay("stat");
}
function frame30(){
stop();
}
}
}//package
Section 192
//MochiBot (MochiBot)
package {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
var _local3:MochiBot;
var _local4:String;
var _local5:URLVariables;
var _local6:String;
var _local7:URLRequest;
var _local8:Loader;
if (Security.sandboxType == "localWithFile"){
return (null);
};
_local3 = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
_local4 = "http://core.mochibot.com/my/core.swf";
_local5 = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
_local6 = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
_local7 = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
_local8 = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package
Section 193
//movieTarget (movieTarget)
package {
import flash.display.*;
public dynamic class movieTarget extends MovieClip {
}
}//package
Section 194
//muravei1 (muravei1)
package {
import flash.display.*;
public dynamic class muravei1 extends MovieClip {
public function muravei1(){
addFrameScript(15, frame16, 92, frame93, 139, frame140, 221, frame222, 296, frame297, 334, frame335, 372, frame373, 383, frame384, 394, frame395, 414, frame415, 435, frame436, 459, frame460, 483, frame484, 502, frame503, 521, frame522, 547, frame548, 573, frame574, 587, frame588, 601, frame602, 621, frame622, 622, frame623, 628, frame629, 629, frame630, 649, frame650, 673, frame674, 690, frame691, 691, frame692, 692, frame693);
}
function frame548(){
stop();
}
function frame674(){
stop();
}
function frame395(){
gotoAndPlay("levo");
}
function frame436(){
gotoAndPlay("pravo");
}
function frame602(){
stop();
}
function frame297(){
gotoAndStop("stopz");
}
function frame574(){
stop();
}
function frame335(){
gotoAndPlay("pravo");
}
function frame691(){
stop();
}
function frame693(){
stop();
}
function frame93(){
stop();
}
function frame622(){
gotoAndStop("stopz");
}
function frame16(){
stop();
}
function frame503(){
stop();
}
function frame460(){
stop();
}
function frame623(){
gotoAndStop("stopz");
}
function frame588(){
stop();
}
function frame692(){
stop();
}
function frame629(){
gotoAndStop("stopz");
}
function frame222(){
gotoAndStop("stopz");
}
function frame630(){
gotoAndStop("stopz");
}
function frame522(){
stop();
}
function frame484(){
stop();
}
function frame373(){
gotoAndPlay("levo");
}
function frame415(){
gotoAndPlay("levo");
}
function frame650(){
stop();
}
function frame140(){
gotoAndStop("stopz");
}
function frame384(){
gotoAndPlay("pravo");
}
}
}//package
Section 195
//muravei2 (muravei2)
package {
import flash.display.*;
public dynamic class muravei2 extends MovieClip {
public function muravei2(){
addFrameScript(15, frame16, 92, frame93, 139, frame140, 221, frame222, 296, frame297, 334, frame335, 372, frame373, 383, frame384, 394, frame395, 414, frame415, 435, frame436, 459, frame460, 483, frame484, 502, frame503, 521, frame522, 547, frame548, 573, frame574, 587, frame588, 601, frame602, 621, frame622, 622, frame623, 628, frame629, 629, frame630, 649, frame650, 673, frame674, 690, frame691, 691, frame692, 692, frame693);
}
function frame548(){
stop();
}
function frame674(){
stop();
}
function frame395(){
gotoAndPlay("levo");
}
function frame436(){
gotoAndPlay("pravo");
}
function frame602(){
stop();
}
function frame297(){
gotoAndStop("stopz");
}
function frame574(){
stop();
}
function frame335(){
gotoAndPlay("pravo");
}
function frame691(){
stop();
}
function frame693(){
stop();
}
function frame93(){
stop();
}
function frame622(){
gotoAndStop("stopz");
}
function frame16(){
stop();
}
function frame503(){
stop();
}
function frame460(){
stop();
}
function frame623(){
gotoAndStop("stopz");
}
function frame588(){
stop();
}
function frame692(){
stop();
}
function frame629(){
gotoAndStop("stopz");
}
function frame222(){
gotoAndStop("stopz");
}
function frame630(){
gotoAndStop("stopz");
}
function frame522(){
stop();
}
function frame484(){
stop();
}
function frame373(){
gotoAndPlay("levo");
}
function frame415(){
gotoAndPlay("levo");
}
function frame650(){
stop();
}
function frame140(){
gotoAndStop("stopz");
}
function frame384(){
gotoAndPlay("pravo");
}
}
}//package
Section 196
//muravei3 (muravei3)
package {
import flash.display.*;
public dynamic class muravei3 extends MovieClip {
public function muravei3(){
addFrameScript(15, frame16, 92, frame93, 139, frame140, 221, frame222, 296, frame297, 334, frame335, 372, frame373, 383, frame384, 394, frame395, 414, frame415, 435, frame436, 459, frame460, 483, frame484, 502, frame503, 521, frame522, 547, frame548, 573, frame574, 587, frame588, 601, frame602, 621, frame622, 622, frame623, 628, frame629, 629, frame630, 649, frame650, 673, frame674, 690, frame691, 691, frame692, 692, frame693);
}
function frame548(){
stop();
}
function frame674(){
stop();
}
function frame395(){
gotoAndPlay("levo");
}
function frame436(){
gotoAndPlay("pravo");
}
function frame602(){
stop();
}
function frame297(){
gotoAndStop("stopz");
}
function frame574(){
stop();
}
function frame335(){
gotoAndPlay("pravo");
}
function frame691(){
stop();
}
function frame693(){
stop();
}
function frame93(){
stop();
}
function frame622(){
gotoAndStop("stopz");
}
function frame16(){
stop();
}
function frame503(){
stop();
}
function frame460(){
stop();
}
function frame623(){
gotoAndStop("stopz");
}
function frame588(){
stop();
}
function frame692(){
stop();
}
function frame629(){
gotoAndStop("stopz");
}
function frame222(){
gotoAndStop("stopz");
}
function frame630(){
gotoAndStop("stopz");
}
function frame522(){
stop();
}
function frame484(){
stop();
}
function frame373(){
gotoAndPlay("levo");
}
function frame415(){
gotoAndPlay("levo");
}
function frame650(){
stop();
}
function frame140(){
gotoAndStop("stopz");
}
function frame384(){
gotoAndPlay("pravo");
}
}
}//package
Section 197
//muravei4 (muravei4)
package {
import flash.display.*;
public dynamic class muravei4 extends MovieClip {
public function muravei4(){
addFrameScript(15, frame16, 92, frame93, 139, frame140, 221, frame222, 296, frame297, 334, frame335, 372, frame373, 383, frame384, 394, frame395, 414, frame415, 435, frame436, 459, frame460, 483, frame484, 502, frame503, 521, frame522, 547, frame548, 573, frame574, 587, frame588, 601, frame602, 621, frame622, 622, frame623, 628, frame629, 629, frame630, 649, frame650, 673, frame674, 690, frame691, 691, frame692, 692, frame693);
}
function frame548(){
stop();
}
function frame674(){
stop();
}
function frame395(){
gotoAndPlay("levo");
}
function frame436(){
gotoAndPlay("pravo");
}
function frame602(){
stop();
}
function frame297(){
gotoAndStop("stopz");
}
function frame574(){
stop();
}
function frame335(){
gotoAndPlay("pravo");
}
function frame691(){
stop();
}
function frame693(){
stop();
}
function frame93(){
stop();
}
function frame622(){
gotoAndStop("stopz");
}
function frame16(){
stop();
}
function frame503(){
stop();
}
function frame460(){
stop();
}
function frame623(){
gotoAndStop("stopz");
}
function frame588(){
stop();
}
function frame692(){
stop();
}
function frame629(){
gotoAndStop("stopz");
}
function frame222(){
gotoAndStop("stopz");
}
function frame630(){
gotoAndStop("stopz");
}
function frame522(){
stop();
}
function frame484(){
stop();
}
function frame373(){
gotoAndPlay("levo");
}
function frame415(){
gotoAndPlay("levo");
}
function frame650(){
stop();
}
function frame140(){
gotoAndStop("stopz");
}
function frame384(){
gotoAndPlay("pravo");
}
}
}//package
Section 198
//musicgameplaywave (musicgameplaywave)
package {
import flash.media.*;
public dynamic class musicgameplaywave extends Sound {
}
}//package
Section 199
//musicmenuwavewithFX (musicmenuwavewithFX)
package {
import flash.media.*;
public dynamic class musicmenuwavewithFX extends Sound {
}
}//package
Section 200
//nIns (nIns)
package {
import flash.display.*;
public dynamic class nIns extends MovieClip {
public var zalaz:gvozd;
public var zrzr;
public function nIns(){
addFrameScript(0, frame1, 1, frame2, 19, frame20, 34, frame35, 48, frame49, 63, frame64);
}
function frame64(){
gotoAndStop("stat");
}
function frame1(){
stop();
}
function frame20(){
stop();
}
function frame2(){
zrzr = 0;
}
function frame35(){
if (zrzr < 1){
zrzr++;
gotoAndPlay("zrat");
} else {
gotoAndStop(1);
};
}
function frame49(){
stop();
}
}
}//package
Section 201
//nomerUr (nomerUr)
package {
import flash.display.*;
public dynamic class nomerUr extends MovieClip {
public function nomerUr(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 202
//notDoppler_intro (notDoppler_intro)
package {
import flash.display.*;
public dynamic class notDoppler_intro extends MovieClip {
public function notDoppler_intro(){
addFrameScript(185, frame186);
}
function frame186(){
stop();
}
}
}//package
Section 203
//numberL (numberL)
package {
import flash.display.*;
import flash.text.*;
public dynamic class numberL extends MovieClip {
public var nomerL:TextField;
public function numberL(){
addFrameScript(0, frame1, 14, frame15, 28, frame29, 29, frame30);
}
function frame15(){
stop();
}
function frame1(){
stop();
}
function frame29(){
gotoAndStop(1);
}
function frame30(){
stop();
}
}
}//package
Section 204
//plank (plank)
package {
import flash.display.*;
public dynamic class plank extends MovieClip {
public function plank(){
addFrameScript(0, frame1);
}
function frame1(){
this.visible = false;
}
}
}//package
Section 205
//plank_2 (plank_2)
package {
import flash.display.*;
public dynamic class plank_2 extends MovieClip {
public function plank_2(){
addFrameScript(0, frame1);
}
function frame1(){
this.visible = false;
}
}
}//package
Section 206
//plank_krepl (plank_krepl)
package {
import flash.display.*;
public dynamic class plank_krepl extends MovieClip {
public var tochkakrepl:gvozd;
}
}//package
Section 207
//plankDynam (plankDynam)
package {
import flash.display.*;
public dynamic class plankDynam extends MovieClip {
}
}//package
Section 208
//plankDynamH (plankDynamH)
package {
import flash.display.*;
public dynamic class plankDynamH extends MovieClip {
}
}//package
Section 209
//plankDynamYa (plankDynamYa)
package {
import flash.display.*;
public dynamic class plankDynamYa extends MovieClip {
}
}//package
Section 210
//plankDynamYa1 (plankDynamYa1)
package {
import flash.display.*;
public dynamic class plankDynamYa1 extends MovieClip {
}
}//package
Section 211
//plankPad (plankPad)
package {
import flash.display.*;
public dynamic class plankPad extends MovieClip {
}
}//package
Section 212
//plankReturn (plankReturn)
package {
import flash.display.*;
public dynamic class plankReturn extends MovieClip {
public function plankReturn(){
addFrameScript(0, frame1);
}
function frame1(){
this.visible = false;
}
}
}//package
Section 213
//plitka (plitka)
package {
import flash.display.*;
public dynamic class plitka extends MovieClip {
}
}//package
Section 214
//plusHalf (plusHalf)
package {
import flash.display.*;
public dynamic class plusHalf extends MovieClip {
public function plusHalf(){
addFrameScript(22, frame23);
}
function frame23(){
stop();
}
}
}//package
Section 215
//podsk (podsk)
package {
import flash.display.*;
public dynamic class podsk extends MovieClip {
public var zombos2:MovieClip;
public var zombos3:MovieClip;
public var zombos6:MovieClip;
public var zombos4:MovieClip;
public var zombos5:MovieClip;
public var zombos1:MovieClip;
public var tck1:tochka;
public function podsk(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6);
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 216
//podskazka (podskazka)
package {
import flash.display.*;
public dynamic class podskazka extends MovieClip {
}
}//package
Section 217
//preload (preload)
package {
import flash.display.*;
public dynamic class preload extends MovieClip {
public function preload(){
addFrameScript(99, frame100);
}
function frame100(){
stop();
}
}
}//package
Section 218
//Program (Program)
package {
import flash.display.*;
public class Program extends Sprite {
public function Program(){
var _local1:*;
var _local2:AnotherClass;
super();
_local1 = new init2();
_local2 = new AnotherClass();
_local1.y = 0;
_local1.x = 0;
addChild(_local1);
}
}
}//package
Section 219
//prPlay (prPlay)
package {
import flash.display.*;
public dynamic class prPlay extends SimpleButton {
}
}//package
Section 220
//pyk1 (pyk1)
package {
import flash.media.*;
public dynamic class pyk1 extends Sound {
}
}//package
Section 221
//select2 (select2)
package {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.net.*;
import flash.text.*;
import flash.filters.*;
import caurina.transitions.*;
public dynamic class select2 extends MovieClip {
var hs_URL:String;// = ""
var levArray:Array;
var krestikM:MovieClip;
var stat:SharedObject;
var svet:MovieClip;
var hs_score:Number;// = 0
var arr:MovieClip;
var hs_view:Number;// = 2
var krestikS:MovieClip;
var hs_game:String;// = "needbrain"
public var Parent;
var selPic:MovieClip;
var mmz:Number;
var hsloader;// = null
public function select2():void{
selPic = new menuSelects();
arr = new tochka();
levArray = [];
stat = SharedObject.getLocal("brainzombie");
hs_game = "needbrain";
hs_score = 0;
hs_view = 2;
hs_URL = "";
hsloader = null;
super();
selPic.x = 320;
selPic.y = 240;
addChild(selPic);
arr.x = mouseX;
arr.y = mouseY;
addChild(arr);
addEventListener(Event.ENTER_FRAME, ini);
}
function goGame(){
delListeners();
Main2.lvl = mmz;
removeChild(selPic);
removeChild(arr);
Main2(parent).newLevel();
}
function ini(_arg1:Event){
if (this.parent != null){
removeEventListener(Event.ENTER_FRAME, ini);
go();
};
}
function chikchik(){
var _local1:SoundTransform;
var _local2:Sound;
var _local3:SoundChannel;
if (Main2.snd){
_local1 = new SoundTransform();
_local2 = new selectornavedenie();
_local1 = new SoundTransform(0.8, 0);
_local3 = _local2.play(15, 0);
_local3.soundTransform = _local1;
};
}
function menMus(_arg1:MouseEvent){
if (krestikM != null){
menu2.stT.volume = 0.5;
Parent.removeChild(krestikM);
krestikM = null;
Main2.musAlpha = 1;
stat.data.stt = 1;
} else {
krestikM = new krest();
krestikM.x = Parent.mMus.x;
krestikM.y = Parent.mMus.y;
Parent.addChild(krestikM);
krestikM.mouseEnabled = false;
krestikM.mouseChildren = false;
menu2.stT.volume = 0;
Main2.musAlpha = 0;
stat.data.stt = 0;
};
menu2.scT.stop();
menu2.scT = menu2.s_theme.play(0, 10000, menu2.stT);
}
function gotosite(_arg1:Event){
var _local2:URLRequest;
var _local3:*;
_local3 = "http://www.notdoppler.com/?ref=allweneedisbrain";
_local2 = new URLRequest(_local3);
navigateToURL(_local2, "_blank");
}
function chik(_arg1:MouseEvent){
var _local2:SoundTransform;
var _local3:Sound;
var _local4:SoundChannel;
if (Main2.snd){
_local2 = new SoundTransform();
_local3 = new selectornavedenie();
_local2 = new SoundTransform(0.8, 0);
_local4 = _local3.play(15, 0);
_local4.soundTransform = _local2;
};
}
function delListeners(){
var _local1:*;
if (hsloader != null){
removeChild(hsloader);
hsloader = null;
};
Parent.sbmt.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.mMus.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.mSnd.removeEventListener(MouseEvent.ROLL_OVER, chik);
Parent.dops.removeEventListener(MouseEvent.CLICK, gotosite);
Parent.srstm.removeEventListener(MouseEvent.CLICK, menuAl);
if (Parent.sbmt.visible == true){
Parent.sbmt.removeEventListener(MouseEvent.CLICK, submits);
};
Parent.mMus.removeEventListener(MouseEvent.CLICK, menMus);
Parent.mSnd.removeEventListener(MouseEvent.CLICK, menSnd);
arr.removeEventListener(Event.ENTER_FRAME, arrMove);
_local1 = 0;
while (_local1 < levArray.length) {
if (levArray[_local1].currentFrame < 30){
levArray[_local1].removeEventListener(MouseEvent.ROLL_OVER, inn);
levArray[_local1].removeEventListener(MouseEvent.ROLL_OUT, outt);
levArray[_local1].removeEventListener(MouseEvent.CLICK, klikk);
};
_local1++;
};
}
function klikk(_arg1:MouseEvent){
var _local2:*;
_local2 = _arg1.currentTarget.name.substr(1, 2);
mmz = _local2;
goGame();
}
function submits(_arg1:Event){
stat.data.sub = Main2.totalScore;
hs_score = Main2.totalScore;
Parent.sbmt.visible = false;
Parent.sbmt.removeEventListener(MouseEvent.CLICK, submits);
hsloader = new highscoreloader();
hsloader.x = 220;
hsloader.y = 55;
addChildAt(hsloader, getChildIndex(arr));
hsloader.loadHighscores(hs_game, hs_score, hs_view, hs_URL);
}
function menSnd(_arg1:MouseEvent){
Main2.snd = !(Main2.snd);
if (((Main2.snd) && (!((krestikS == null))))){
Main2.sndAlpha = 1;
Parent.removeChild(krestikS);
krestikS = null;
stat.data.snd = 1;
} else {
krestikS = new krest();
krestikS.x = Parent.mSnd.x;
krestikS.y = Parent.mSnd.y;
Parent.addChild(krestikS);
krestikS.mouseEnabled = false;
krestikS.mouseChildren = false;
Main2.sndAlpha = 0;
stat.data.snd = 0;
};
}
function arrMove(_arg1:Event){
arr.x = mouseX;
arr.y = mouseY;
}
function outt(_arg1:MouseEvent){
_arg1.currentTarget.gotoAndPlay("down");
}
function go(){
var _local1:*;
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:*;
var _local6:*;
var _local7:*;
var _local8:int;
var _local9:*;
var _local10:TextField;
Parent = selPic;
_local1 = Parent.numChildren;
_local2 = 0;
while (_local2 < _local1) {
_local7 = Parent.getChildAt(_local2);
if ((_local7 is TextField)){
if (_local7.text.indexOf("total score") > -1){
_local7.htmlText = ("total score: " + Main2.totalScore);
};
};
if ((((((((_local7 is light)) || ((_local7 is fon5s)))) || ((_local7 is fon6s)))) || ((_local7 is f090)))){
_local7.mouseEnabled = false;
_local7.mouseChildren = false;
};
if ((_local7 is light)){
_local7.gotoAndStop(1);
svet = _local7;
};
_local2++;
};
Main2.totalScore = 0;
_local3 = 0;
while (_local3 < stat.data.array.length) {
_local8 = stat.data.array[_local3];
Main2.totalScore = (Main2.totalScore + _local8);
_local3++;
};
if (stat.data.sub == undefined){
stat.data.sub = 0;
};
if (Main2.totalScore > stat.data.sub){
Parent.sbmt.visible = true;
} else {
Parent.sbmt.visible = false;
};
if (Parent.sbmt.visible == true){
Parent.sbmt.addEventListener(MouseEvent.CLICK, submits);
};
Parent.scores.text = ("total score: " + Main2.totalScore);
Parent.srstm.addEventListener(MouseEvent.CLICK, menuAl);
Parent.mMus.addEventListener(MouseEvent.CLICK, menMus);
Parent.mSnd.addEventListener(MouseEvent.CLICK, menSnd);
Parent.dops.addEventListener(MouseEvent.CLICK, gotosite);
Parent.sbmt.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.mMus.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.mSnd.addEventListener(MouseEvent.ROLL_OVER, chik);
Parent.srstm.addEventListener(MouseEvent.ROLL_OVER, chik);
arr.addEventListener(Event.ENTER_FRAME, arrMove);
arr.mouseEnabled = false;
arr.mouseChildren = false;
if ((((Main2.musAlpha == 0)) && ((krestikM == null)))){
krestikM = new krest();
krestikM.x = Parent.mMus.x;
krestikM.y = Parent.mMus.y;
Parent.addChild(krestikM);
krestikM.mouseEnabled = false;
krestikM.mouseChildren = false;
};
if ((((Main2.snd == false)) && ((krestikS == null)))){
krestikS = new krest();
krestikS.x = Parent.mSnd.x;
krestikS.y = Parent.mSnd.y;
Parent.addChild(krestikS);
krestikS.mouseEnabled = false;
krestikS.mouseChildren = false;
};
_local4 = Parent.numChildren;
_local5 = 0;
while (_local5 < _local4) {
_local9 = Parent.getChildAt(_local5);
if ((_local9 is numberL)){
if (_local9.name.substr(1, 2) < (stat.data.lvl + 1)){
_local9.gotoAndStop(1);
} else {
_local9.gotoAndStop(30);
};
_local9.mouseChildren = false;
levArray.push(_local9);
_local10 = _local9.nomerL;
_local10.text = ("" + _local9.name.substr(1, 2));
};
_local5++;
};
_local6 = 0;
while (_local6 < levArray.length) {
if (levArray[_local6].currentFrame < 30){
levArray[_local6].addEventListener(MouseEvent.ROLL_OVER, inn);
levArray[_local6].addEventListener(MouseEvent.ROLL_OUT, outt);
levArray[_local6].addEventListener(MouseEvent.CLICK, klikk);
};
_local6++;
};
}
function inn(_arg1:MouseEvent){
var _local2:*;
chikchik();
_arg1.currentTarget.gotoAndPlay("up");
svet.gotoAndStop(_arg1.currentTarget.name.substr(1, 2));
_local2 = _arg1.currentTarget.name.substr(1, 2);
Parent.scores1.text = ("Level score: " + stat.data.array[(_local2 - 1)]);
}
function menuAl(_arg1:Event){
delListeners();
removeChild(selPic);
removeChild(arr);
Main2(parent).toMenu();
}
}
}//package
Section 222
//selectornavedenie (selectornavedenie)
package {
import flash.media.*;
public dynamic class selectornavedenie extends Sound {
}
}//package
Section 223
//selectorvybor (selectorvybor)
package {
import flash.media.*;
public dynamic class selectorvybor extends Sound {
}
}//package
Section 224
//theBall (theBall)
package {
import flash.display.*;
public dynamic class theBall extends MovieClip {
}
}//package
Section 225
//theCred (theCred)
package {
import flash.display.*;
public dynamic class theCred extends SimpleButton {
}
}//package
Section 226
//theHig (theHig)
package {
import flash.display.*;
public dynamic class theHig extends SimpleButton {
}
}//package
Section 227
//theHost (theHost)
package {
import flash.display.*;
public dynamic class theHost extends SimpleButton {
}
}//package
Section 228
//thekrest (thekrest)
package {
import flash.display.*;
public dynamic class thekrest extends SimpleButton {
}
}//package
Section 229
//themenus (themenus)
package {
import flash.display.*;
public dynamic class themenus extends SimpleButton {
}
}//package
Section 230
//theMore (theMore)
package {
import flash.display.*;
public dynamic class theMore extends SimpleButton {
}
}//package
Section 231
//theplay (theplay)
package {
import flash.display.*;
public dynamic class theplay extends SimpleButton {
}
}//package
Section 232
//thesubmit (thesubmit)
package {
import flash.display.*;
public dynamic class thesubmit extends SimpleButton {
}
}//package
Section 233
//thetudasuda (thetudasuda)
package {
import flash.display.*;
public dynamic class thetudasuda extends SimpleButton {
}
}//package
Section 234
//tochka (tochka)
package {
import flash.display.*;
public dynamic class tochka extends MovieClip {
public function tochka(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 235
//wbmst (wbmst)
package {
import flash.display.*;
public dynamic class wbmst extends SimpleButton {
}
}//package
Section 236
//weldannn (weldannn)
package {
import flash.display.*;
public dynamic class weldannn extends MovieClip {
}
}//package
Section 237
//weldon (weldon)
package {
import flash.display.*;
public dynamic class weldon extends MovieClip {
public function weldon(){
addFrameScript(79, frame80);
}
function frame80(){
stop();
}
}
}//package
Section 238
//win2 (win2)
package {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.net.*;
import flash.text.*;
public dynamic class win2 extends MovieClip {
var winPic:MovieClip;
var hs_URL:String;// = ""
var sc:SoundChannel;
var hs_score:Number;// = 0
var arr:MovieClip;
var hs_view:Number;// = 2
var st:SoundTransform;
var hs_game:String;// = "needbrain"
var s_beep:Sound;
public var Parent;
public function win2():void{
winPic = new menuCongrat();
arr = new tochka();
st = new SoundTransform();
hs_game = "needbrain";
hs_score = 0;
hs_view = 2;
hs_URL = "";
super();
winPic.x = 320;
winPic.y = 240;
addChild(winPic);
arr.x = mouseX;
arr.y = mouseY;
addChild(arr);
addEventListener(Event.ENTER_FRAME, init);
}
function init(_arg1:Event){
removeEventListener(Event.ENTER_FRAME, init);
go();
}
function submits(_arg1:Event){
Parent.sbmt.removeEventListener(MouseEvent.CLICK, submits);
Parent.sbmt.visible = false;
Parent.hsloader.loadHighscores(hs_game, hs_score, hs_view, hs_URL);
}
function delListeners(){
if (Parent.sbmt.visible == true){
Parent.sbmt.removeEventListener(MouseEvent.CLICK, submits);
};
Parent.wrstm.removeEventListener(MouseEvent.CLICK, wgoMenu);
arr.removeEventListener(Event.ENTER_FRAME, arrMove);
}
function wgoMenu(_arg1:Event){
delListeners();
removeChild(winPic);
removeChild(arr);
Main2(parent).toMenu1();
}
function arrMove(_arg1:Event){
arr.x = mouseX;
arr.y = mouseY;
}
function go(){
var _local1:*;
var _local2:*;
var _local3:*;
if (menu2.stT.volume != 0){
menu2.stT.volume = 0;
menu2.scT.stop();
};
if (Main2.snd == true){
s_beep = new gamefanfary();
sc = new SoundChannel();
st = new SoundTransform(0.5, 0);
sc = s_beep.play(0, 0);
sc.soundTransform = st;
};
Parent = winPic;
_local1 = Parent.numChildren;
_local2 = 0;
while (_local2 < _local1) {
_local3 = Parent.getChildAt(_local2);
if ((_local3 is TextField)){
if (_local3.text.indexOf("total score") > -1){
_local3.htmlText = ("total score: " + Main2.totalScore);
};
};
_local2++;
};
hs_score = Main2.totalScore;
Parent.sbmt.addEventListener(MouseEvent.CLICK, submits);
Parent.wrstm.addEventListener(MouseEvent.CLICK, wgoMenu);
arr.addEventListener(Event.ENTER_FRAME, arrMove);
arr.mouseEnabled = false;
arr.mouseChildren = false;
}
}
}//package
Section 239
//voda (voda)
package {
import flash.display.*;
public dynamic class voda extends MovieClip {
public function voda(){
addFrameScript(0, frame1);
}
function frame1(){
this.visible = false;
}
}
}//package
Section 240
//vonisa3 (vonisa3)
package {
import flash.display.*;
public dynamic class vonisa3 extends MovieClip {
public function vonisa3(){
addFrameScript(106, frame107);
}
function frame107(){
stop();
}
}
}//package
Section 241
//zaprets (zaprets)
package {
import flash.display.*;
public dynamic class zaprets extends MovieClip {
public function zaprets(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 242
//zona (zona)
package {
import flash.display.*;
public dynamic class zona extends MovieClip {
public function zona(){
addFrameScript(0, frame1);
}
function frame1(){
this.alpha = 0;
}
}
}//package
Section 243
//zona1 (zona1)
package {
import flash.display.*;
public dynamic class zona1 extends MovieClip {
public function zona1(){
addFrameScript(0, frame1);
}
function frame1(){
this.alpha = 0;
}
}
}//package
Section 244
//Символ1 (Символ1)
package {
import flash.display.*;
public dynamic class Символ1 extends MovieClip {
}
}//package