STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228139 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5122 |
This is the info page for Flash #100930 |
SKIP |
夢 |
妄想 |
BGM |
BGM |
BGM |
BGM |
ミニゲーム「サテライト」 |
<p align="left"><font face="_ゴシック" size="20" color="#000000" letterSpacing="0.000000" kerning="0">オートスキップ</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> 「こんちわ!奈賀岸サナです!</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">えっと、今回は体験版って事でゲーム説明と体験版限定CGの</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">紹介です。」</font></p> |
<p align="left"><font face="_ゴシック" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">奈賀岸サナ の部屋</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「CGあんまり見せたくないんだけど、まあ仕方ないか・・・。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">とりあえずここがあたしの部屋。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> ここでゲームしたり、夢夢君(むむくん)を使ってるんだけど・・・。」</font></p> |
戻るアイコンを消す(Backspaceキーで再表示) |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> 「あ、夢夢君ってのはこれ。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">家電店で買った奴なんだけど、簡単に言えばあたしの理想の</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">夢を見せてくれるマシーン。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> ただ、あたしが実際に見たものしか再現できないんだ。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「つまり・・・その・・・あたしが好きな子とエッチする夢なら、</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">その子のアソコとか、お尻とか見てないといけない仕掛けで・・・。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> あたしが好きになっちゃったクルミちゃんの大事な部分を</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">どうにかして見ようとしてるんだけど・・・。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「そうそう、あよ、クルミちゃんとお話して、仲良くなろうと</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">頑張ってるところ・・・だけど、あの子レズなのかどうか分からないん</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">だよね・・・。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> 「まあ、このゲームは、あたしが夢でエッチなことしたりされたりとか、</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">クルミちゃんとあたしが仲良くなろうとする奮闘記みたいな</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">もんかな?」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「これが夢夢君(むむくん)のモニター。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">真ん中のバーがクルミちゃんの好感度で、このウインドウから</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">あたしのデータを抽出してから寝るんだ。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">今は寝る時間じゃないから寝るのは又今度ね。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#ff0000" letterSpacing="0.000000" kerning="0">夢夢君</font></p> |
MAX |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「あと、体験版CGか・・・。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">えっと、あたしの脳内データからパソコンで静止画化するらしいん</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">で、ちょっとやってみるね。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「!!」</font></p> |
<p align="left"><font face="_ゴシック" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">奈賀岸サナ の部屋</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> 「体験版だから水着姿とかだと思ってたのに・・・</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">いきなり素っ裸の写真かよ・・・。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「えっと、一応左下のボタンを押すとCGだけを閲覧出来るよ。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">左のおっぱい大きい子がクルミちゃんで、右側が・・・うん。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">あたしね・・・。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「・・・いいなぁ、おっぱいデカくて・・・。アソコの毛も薄いし・・・</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">凄く女の子らしい・・・。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「何この敗北感は・・・。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「えっと、製品版ではもっとストーリー仕立てでゲームが進みます。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">体験版ってことで適当な進行になってごめんなさい。」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「製品版のCGは基本絵24枚、差分が16枚。スカトロシーン無しの</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">FLESHバージョンは差分が13枚です。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> んじゃ、バイバイ♪」</font></p> |
<p align="left"><font face="_ゴシック" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">奈賀岸サナ の部屋</font></p> |
<p align="left"><font face="_ゴシック" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">学校 廊下</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">製作者かめ「おまけにキャラ紹介。本編では裸になる機会が無いキャラなので</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">一応裸バージョン載せます。この3人組は相撲研究部の仲良し三人組です。</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> 左から真木、沢尻、加護の3人です。名前に気づいた方は負けです(´~`)」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">かめ「元ヤンの女の子です。ドSどえす!(死</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">ある条件でお話できるようになります(´~`;)」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">かめ「ちなみにこのCGは夜の背景部分が裸でお昼が着衣になっている描写で、</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">夢の中が淫猥な世界になっているのを表現しました。どーでもいいな(´~`;)</font></p><p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0"> んじゃ、買ってくれる方が万一いましたら製品版で会いましょう♪」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「おはよ!」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「ちょっと昨晩ゲームしてたらハマっちゃってさぁ・・・。」</font></p> |
SATELLITE |
start missionselect end special |
tutorial(操作説明) |
体験版 |
<p align="left"><font face="_ゴシック" size="40" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>STAGE SELECT</i></b></font></p> |
<p align="left"><font face="_ゴシック" size="40" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>STAGE1</i></b></font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="40" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>製品版は4面まで有ります。</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>色んなおまけも有るよ</i></b><b><i>♪</i></b></font></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"><font face="_ゴシック" size="40" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>MAIN MENU</i></b></font></p> |
<p align="left"><font face="_ゴシック" size="40" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>no_data</i></b></font></p> |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>操作説明を</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i> 聞きますか?</i></b></font></p> |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>YES</i></b></font></p><p align="left"></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>NO</i></b></font></p> |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>*こちらのチュートリアル(芸人のことじゃないよ)</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>で使用される機体は破壊されてもすぐに復活</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>します。</i></b></font></p> |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>マウスで照準を動かして</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>みてください。</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>すると、右の車(</i></b><b><i>player</i></b><b><i>)</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>が照準にあわせて縦移動</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>すると思います。</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i> これで自機の移動を</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>行います</i></b></font></p> |
next |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>お!敵が!!</i></b><b><i>( </i></b><b><i>`</i></b><b><i>□´)</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>的に照準を合わせてみよう!</i></b></font></p> |
NO |
NOI |
NOIZE |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>倒せましたか?</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>倒す前にこちらへ来た</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>場合はもう一度戻れます。</i></b></font></p> |
next |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>DANGERマーク出現!</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>ここの位置に自機がいると危険!</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>ただちに退避せよ!!</i></b></font></p> |
next |
DANGER!! |
DANGER!! |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>danger</i></b><b><i>表示の無い攻撃も</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>有ります。気をつけてね!</i></b></font></p> |
retry |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i> 敵にオレンジ色のオーラがある場合は</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>ノイズが入っているため攻撃できません。</i></b></font></p><p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>オーラが無い状態の時クリックしてください。</i></b></font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
ボス戦では、どこかに弱点が有ります。 怪しい場所に攻撃してみてください。 大体分かりましたか? もう一度押すとメニューに戻ります。 |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
GAMEOVER |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
難易度 簡単 普通 難 激難 激辛 |
1HITでゲームオーバーです。かめでもクリア至難 |
<p align="left"><font face="_ゴシック" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b><i>mainmenu</i></b></font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
バーカ(・∀・) |
*激辛なコメントを言いたかったのですが 思いつかずに、ただの悪口になりました。 ごめんなさい。 |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_ゴシック" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>残機</b></font></p> |
<p align="left"><font face="_ゴシック" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>STAGE1</i></b></font></p> |
<p align="left"><font face="HG創英角ポップ体" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>GO!!</i></b></font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="HG創英角ゴシックUB" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>EMERGENCY</i></b></font></p> |
<p align="left"><font face="HG創英角ゴシックUB" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>EMERGENCY</i></b></font></p> |
<p align="left"><font face="HG創英角ゴシックUB" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>EMERGENCY</i></b></font></p> |
<p align="left"><font face="HG創英角ゴシックUB" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0"><b><i>EMERGENCY</i></b></font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
<p align="left"><font face="_明朝" size="20" color="#000000" letterSpacing="0.000000" kerning="0">「」</font></p> |
*オールリセット* |
フラッシュデータの初期化を 行いますか? |
●初期化を行うとクリア記録が消え、ゲームが 購入時の状態に戻ります。 |
初期化する |
メニューに戻る |
初期化完了! |
ActionScript [AS1/AS2]
Frame 1this.onEnterFrame = function () { if (Key.isDown(27)) { gotoAndStop ("reset"); } };Frame 24stop();Frame 25ganmedata = 0;Frame 26this.onEnterFrame = function () { if (Key.isDown(27)) { gotoAndStop ("reset"); } };Frame 53enemy_c = 0; Mouse.show(); this.onEnterFrame = function () { if (Key.isDown(27)) { gotoAndStop ("reset"); } };Instance of Symbol 235 MovieClip "player2" in Frame 58onClipEvent (enterFrame) { if (this._y < _root._ymouse) { this._y = this._y + 5; } else { this._y = this._y - 5; } if (this._y < 0) { this._y = this._y + 5; } else { this._y = this._y - 0; } if (this._y > 650) { this._y = this._y - 5; } else { this._y = this._y - 0; } if (this.hitTest(_root.missile3.hit) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy_4.hit) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.boss1_2.hit) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy_4.hit2) == true) { this.gotoAndPlay("dead"); } }Instance of Symbol 240 MovieClip in Frame 58onClipEvent (load) { Mouse.hide(); this.startDrag(true); }Instance of Symbol 307 MovieClip "player2" in Frame 65onClipEvent (enterFrame) { if (this._y < _root._ymouse) { this._y = this._y + 5; } else { this._y = this._y - 5; } if (this._y < 0) { this._y = this._y + 5; } else { this._y = this._y - 0; } if (this._y > 650) { this._y = this._y - 5; } else { this._y = this._y - 0; } if (this.hitTest(_root.missile3) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy_4) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy.hit) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy.hit2) == true) { this.gotoAndPlay("dead"); } }Frame 67Mouse.show();Frame 75enemy_c = 0;Instance of Symbol 307 MovieClip "player2" in Frame 75onClipEvent (enterFrame) { if (this._y < _root._ymouse) { this._y = this._y + 5; } else { this._y = this._y - 5; } if (this._y < 135) { this._y = this._y + 5; } else { this._y = this._y - 0; } if (this._y > 640) { this._y = this._y - 5; } else { this._y = this._y - 0; } if (this.hitTest(_root.missile3.hit) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy_4.hit) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy.hit) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy.hit2) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy_4.hit2) == true) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.enemy.hit3) == true) { this.gotoAndPlay("dead"); } }Instance of Symbol 240 MovieClip in Frame 75onClipEvent (load) { Mouse.hide(); this.startDrag(true); }Instance of Symbol 20 MovieClip in Frame 76onClipEvent (enterFrame) { if (_root.enemy_c == 2) { enemy_c = 0; _root.nextFrame(); } }Instance of Symbol 353 MovieClip in Frame 76onClipEvent (load) { enemy_c = 0; }Frame 77enemy_c = 0;Instance of Symbol 20 MovieClip in Frame 77onClipEvent (enterFrame) { if (_root.enemy_c == 1) { enemy_c = 0; _root.nextFrame(); } }Frame 78enemy_c = 0;Frame 79enemy_c = 0;Instance of Symbol 20 MovieClip in Frame 79onClipEvent (enterFrame) { if (_root.enemy_c == 2) { enemy_c = 0; _root.nextFrame(); } }Frame 80enemy_c = 0;Instance of Symbol 20 MovieClip in Frame 80onClipEvent (enterFrame) { if (_root.enemy_c == 1) { enemy_c = 0; _root.nextFrame(); } }Frame 81enemy_c = 0;Frame 82enemy_c = 0;Instance of Symbol 20 MovieClip in Frame 82onClipEvent (enterFrame) { if (_root.enemy_c == 2) { enemy_c = 0; _root.nextFrame(); } }Frame 85my_so = SharedObject.getLocal("dream"); my_so.data.gameclear = 2;Symbol 14 MovieClip Frame 93_root.nextFrame();Symbol 23 Buttonon (release, keyPress "<Space>") { nextFrame(); }Symbol 26 Buttonon (release) { gotoAndStop ("game"); }Symbol 34 MovieClip Frame 35stop();Symbol 46 MovieClip Frame 3stop();Symbol 52 Buttonon (release) { gotoAndStop ("1"); }Symbol 56 MovieClip Frame 15stop();Symbol 57 Buttonon (release) { _root.gotoAndStop("game"); }Symbol 61 Buttonon (release) { gotoAndStop ("omake1"); }Symbol 70 MovieClip Frame 26gotoAndPlay ("1");Symbol 74 MovieClip Frame 11_root.nextFrame();Symbol 79 Buttonon (release, keyPress "<Space>") { nextFrame(); }Symbol 84 Buttonon (press) { _root.prevFrame(); }Symbol 87 Buttonon (press, keyPress "<PgDn>") { nextFrame(); }Symbol 90 MovieClip Frame 1stop();Symbol 90 MovieClip Frame 2this.onEnterFrame = function () { if (Key.isDown(8)) { this.prevFrame(); } };Symbol 97 MovieClip Frame 4stop();Symbol 119 MovieClip Frame 1my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 1) { stop(); }Symbol 119 MovieClip Frame 2my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 2) { stop(); }Symbol 119 MovieClip Frame 3my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 3) { stop(); }Symbol 119 MovieClip Frame 4my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 4) { stop(); }Symbol 119 MovieClip Frame 5my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 5) { stop(); }Symbol 119 MovieClip Frame 6my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 6) { stop(); }Symbol 119 MovieClip Frame 7my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 7) { stop(); }Symbol 119 MovieClip Frame 8my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 8) { stop(); }Symbol 119 MovieClip Frame 9my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 9) { stop(); }Symbol 119 MovieClip Frame 10my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 10) { stop(); }Symbol 119 MovieClip Frame 11my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 11) { stop(); }Symbol 119 MovieClip Frame 12my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 12) { stop(); }Symbol 119 MovieClip Frame 13my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 13) { stop(); }Symbol 119 MovieClip Frame 14my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 14) { stop(); }Symbol 119 MovieClip Frame 15my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 15) { stop(); }Symbol 119 MovieClip Frame 16my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 16) { stop(); }Symbol 119 MovieClip Frame 17my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 17) { stop(); }Symbol 119 MovieClip Frame 18my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 18) { stop(); }Symbol 119 MovieClip Frame 19my_so = SharedObject.getLocal("dream"); if (my_so.data.love == 19) { stop(); }Symbol 119 MovieClip Frame 20stop();Symbol 129 Buttonon (release, keyPress "<PgUp>") { nextFrame(); }Symbol 131 Buttonon (release, keyPress "<PgUp>") { gotoAndStop ("b"); }Symbol 132 MovieClip Frame 1stop();Symbol 132 MovieClip Frame 2play();Symbol 132 MovieClip Frame 28stop();Symbol 153 MovieClip Frame 15stop();Symbol 172 Buttonon (release, keyPress "<Space>") { gotoAndStop ("title"); }Symbol 192 Buttonon (release) { _root.gotoAndStop("game_2"); }Symbol 194 Buttonon (release) { _root.gotoAndStop("title"); }Symbol 195 Buttonon (release) { _root.gotoAndStop("game_1"); }Symbol 202 MovieClip Frame 23stop();Symbol 208 Buttonon (release) { my_so = SharedObject.getLocal("dream"); my_so = SharedObject.getLocal("dream"); if (my_so.data.lev == 1) { _root.life = 20; } if (my_so.data.lev == 2) { _root.life = 10; } if (my_so.data.lev == 3) { _root.life = 5; } if (my_so.data.lev == 4) { _root.life = 0; } _root.gotoAndStop("stage1"); }Symbol 209 MovieClip Frame 1my_so = SharedObject.getLocal("dream"); if (my_so.data.gameclear >= 1) { gotoAndStop ("select"); } else { stop(); }Symbol 210 Buttonon (release) { prevFrame(); }Symbol 217 Buttonon (release) { gotoAndStop ("game"); }Symbol 218 Buttonon (release) { nextFrame(); }Symbol 230 MovieClip Frame 11stop();Symbol 235 MovieClip Frame 1stop();Symbol 235 MovieClip Frame 41gotoAndStop (1);Symbol 236 Buttonon (release, keyPress "<Space>") { nextFrame(); }Symbol 256 MovieClip Frame 18gotoAndPlay ("back");Symbol 257 Buttonon (press) { this.gotoAndPlay("dead"); }Symbol 262 MovieClip Frame 27stop();Symbol 263 Buttonon (press) { this.gotoAndPlay("dead2"); }Symbol 264 MovieClip Frame 30stop();Symbol 264 MovieClip Frame 55stop();Symbol 264 MovieClip Frame 71_root.enemy_c = _root.enemy_c + 1; stop();Symbol 270 MovieClip Frame 39_root.enemy_c = _root.enemy_c + 1; stop();Symbol 271 MovieClip Frame 10stop();Symbol 271 MovieClip Frame 15stop();Symbol 275 MovieClip Frame 45stop();Symbol 286 MovieClip Frame 50stop();Symbol 287 Buttonon (press) { gotoAndPlay ("dead"); }Symbol 288 MovieClip Frame 23gotoAndPlay (1);Symbol 288 MovieClip Frame 29_root.enemy_4.gotoAndStop("dead");Symbol 288 MovieClip Frame 40stop();Symbol 297 MovieClip Frame 65_root.enemy_c = _root.enemy_c + 1;Symbol 297 MovieClip Frame 66stop();Symbol 297 MovieClip Frame 67_root.enemy_c = _root.enemy_c + 1; stop();Symbol 301 Buttonon (press) { this_gotoAndPlay("dead"); }Symbol 302 MovieClip Frame 99gotoAndPlay ("fire");Symbol 302 MovieClip Frame 100_root.danger4.gotoAndStop("dead");Symbol 302 MovieClip Frame 124stop();Symbol 302 MovieClip Frame 140_root.enemy_c = _root.enemy_c + 1; stop();Symbol 304 Buttonon (release, keyPress "<Space>") { gotoAndStop ("game"); }Symbol 307 MovieClip Frame 1stop();Symbol 307 MovieClip Frame 10_root.life = _root.life - 1;Symbol 307 MovieClip Frame 11if (_root.life >= 0) { gotoAndPlay ("safe"); } else { gotoAndPlay ("out"); }Symbol 307 MovieClip Frame 21_root.gotoAndStop("game_over");Symbol 307 MovieClip Frame 35gotoAndStop (1);Symbol 322 Buttonon (release) { my_so = SharedObject.getLocal("dream"); my_so.data.lev = 4; life = 0; gotoAndStop ("game_3"); }Symbol 323 Buttonon (release) { my_so = SharedObject.getLocal("dream"); my_so.data.lev = 3; life = 5; gotoAndStop ("game_3"); }Symbol 324 Buttonon (release) { my_so = SharedObject.getLocal("dream"); my_so.data.lev = 2; life = 10; gotoAndStop ("game_3"); }Symbol 325 Buttonon (release) { my_so = SharedObject.getLocal("dream"); my_so.data.lev = 1; life = 20; gotoAndStop ("game_3"); }Symbol 331 Buttonon (release, keyPress "<Space>") { prevFrame(); }Symbol 349 MovieClip Frame 26_root.nextFrame();Symbol 357 MovieClip Frame 89_root.enemy_c = _root.enemy_c + 1;Symbol 363 MovieClip Frame 31_root.nextFrame();Symbol 364 Buttonon (press) { gotoAndPlay ("dead"); }Symbol 365 Buttonon (press) { gotoAndPlay ("dead2"); }Symbol 366 MovieClip Frame 99gotoAndPlay ("fire");Symbol 366 MovieClip Frame 100_root.danger3_g.gotoAndStop("dead");Symbol 366 MovieClip Frame 124stop();Symbol 366 MovieClip Frame 141_root.enemy_c = _root.enemy_c + 1;Symbol 366 MovieClip Frame 197enemy_r = Math.floor(Math.random() * 2) + 1; if (enemy_r == 1) { gotoAndPlay ("no"); } if (enemy_r == 2) { gotoAndPlay ("yes"); }Symbol 387 MovieClip Frame 25stop(); stop();Symbol 389 Buttonon (press) { gotoAndPlay ("dead"); }Symbol 392 MovieClip Frame 30gotoAndPlay ("returun");Symbol 393 Buttonon (press) { gotoAndPlay ("dead"); }Symbol 404 MovieClip Frame 85stop();Symbol 405 MovieClip Frame 4e_life = 0;Symbol 405 MovieClip Frame 25bossact = Math.floor(Math.random() * 3) + 1; if (bossact == 1) { gotoAndPlay ("a1"); } if (bossact == 2) { gotoAndPlay ("a2"); } if (bossact == 3) { gotoAndPlay ("a3"); } if (bossact == 4) { gotoAndPlay ("a3"); }Symbol 405 MovieClip Frame 135gotoAndStop ("maim");Symbol 405 MovieClip Frame 179gotoAndStop ("maim");Symbol 405 MovieClip Frame 240gotoAndStop ("main");Symbol 405 MovieClip Frame 241e_life = e_life + 1;Symbol 405 MovieClip Frame 260if (e_life == 10) { gotoAndPlay ("dead_end"); }Symbol 405 MovieClip Frame 261gotoAndStop ("main");Symbol 405 MovieClip Frame 380_root.nextFrame();Symbol 408 MovieClip Frame 26_root.gotoAndStop("game");Symbol 422 Buttonon (release) { my_so = SharedObject.getLocal("dream"); my_so.clear(); nextFrame(); }Symbol 423 Buttonon (release) { gotoAndStop ("title"); }
Library Items
Symbol 1 Sound [music1] | ||
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Graphic | Used by:Timeline | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:14 |
Symbol 6 Graphic | Used by:14 | |
Symbol 7 Graphic | Used by:13 | |
Symbol 8 Graphic | Used by:13 | |
Symbol 9 Graphic | Used by:13 | |
Symbol 10 Graphic | Used by:13 | |
Symbol 11 Graphic | Used by:13 | |
Symbol 12 Sound | Used by:13 | |
Symbol 13 MovieClip | Uses:7 8 9 10 11 12 | Used by:14 |
Symbol 14 MovieClip | Uses:5 6 13 | Used by:Timeline |
Symbol 15 Font | Used by:16 | |
Symbol 16 Text | Uses:15 | Used by:Timeline |
Symbol 17 Graphic | Used by:20 23 84 353 | |
Symbol 18 Graphic | Used by:20 23 84 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:17 18 19 | Used by:23 84 Timeline |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:21 | Used by:23 84 |
Symbol 23 Button | Uses:20 22 17 18 | Used by:Timeline |
Symbol 24 Graphic | Used by:26 79 172 236 304 331 | |
Symbol 25 Graphic | Used by:26 79 172 236 304 331 | |
Symbol 26 Button | Uses:24 25 | Used by:Timeline |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:Timeline |
Symbol 29 Font | Used by:30 32 55 | |
Symbol 30 Text | Uses:29 | Used by:34 |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Text | Uses:29 | Used by:34 |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:30 31 32 33 | Used by:Timeline |
Symbol 35 Graphic | Used by:46 | |
Symbol 36 Font | Used by:37 38 40 45 75 80 91 98 99 100 103 105 120 134 138 141 145 148 154 157 165 168 171 173 174 303 306 308 311 314 315 316 317 319 328 333 350 409 410 411 412 413 414 | |
Symbol 37 EditableText | Uses:36 | Used by:46 |
Symbol 38 EditableText | Uses:36 | Used by:46 |
Symbol 39 Graphic | Used by:46 | |
Symbol 40 EditableText | Uses:36 | Used by:46 |
Symbol 41 Sound | Used by:46 Timeline | |
Symbol 42 Sound | Used by:46 288 297 357 Timeline | |
Symbol 43 Sound | Used by:46 202 Timeline | |
Symbol 44 Sound | Used by:46 404 Timeline | |
Symbol 45 EditableText | Uses:36 | Used by:46 |
Symbol 46 MovieClip | Uses:35 37 38 39 40 41 42 43 44 45 | Used by:Timeline |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:51 52 57 |
Symbol 49 Graphic | Used by:50 51 52 57 | |
Symbol 50 MovieClip | Uses:49 | Used by:51 52 56 57 |
Symbol 51 Button | Uses:48 50 49 | Used by:Timeline |
Symbol 52 Button | Uses:48 50 49 | Used by:Timeline |
Symbol 53 Graphic | Used by:56 | |
Symbol 54 Graphic | Used by:56 | |
Symbol 55 Text | Uses:29 | Used by:56 |
Symbol 56 MovieClip | Uses:50 53 54 55 | Used by:Timeline |
Symbol 57 Button | Uses:48 50 49 | Used by:Timeline |
Symbol 58 Graphic | Used by:61 87 | |
Symbol 59 Graphic | Used by:61 87 | |
Symbol 60 Graphic | Used by:61 87 | |
Symbol 61 Button | Uses:58 59 60 | Used by:Timeline |
Symbol 62 Graphic | Used by:Timeline | |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:Timeline |
Symbol 65 Graphic | Used by:70 | |
Symbol 66 Graphic | Used by:70 | |
Symbol 67 Graphic | Used by:70 | |
Symbol 68 Graphic | Used by:70 | |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:65 66 67 68 69 | Used by:Timeline |
Symbol 71 Graphic | Used by:74 | |
Symbol 72 Font | Used by:73 76 111 135 158 164 | |
Symbol 73 EditableText | Uses:72 | Used by:74 |
Symbol 74 MovieClip | Uses:71 73 | Used by:Timeline |
Symbol 75 EditableText | Uses:36 | Used by:Timeline |
Symbol 76 EditableText | Uses:72 | Used by:Timeline |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:Timeline |
Symbol 79 Button | Uses:24 25 | Used by:Timeline |
Symbol 80 EditableText | Uses:36 | Used by:Timeline |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:Timeline |
Symbol 83 Graphic | Used by:90 | |
Symbol 84 Button | Uses:20 22 17 18 | Used by:90 |
Symbol 85 Font | Used by:86 | |
Symbol 86 Text | Uses:85 | Used by:90 |
Symbol 87 Button | Uses:58 59 60 | Used by:90 |
Symbol 88 Graphic | Used by:89 257 263 287 301 364 365 | |
Symbol 89 Button | Uses:88 | Used by:90 |
Symbol 90 MovieClip | Uses:83 84 86 87 89 | Used by:Timeline |
Symbol 91 EditableText | Uses:36 | Used by:Timeline |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:Timeline |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Graphic | Used by:97 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:95 96 | Used by:Timeline |
Symbol 98 EditableText | Uses:36 | Used by:Timeline |
Symbol 99 EditableText | Uses:36 | Used by:Timeline |
Symbol 100 EditableText | Uses:36 | Used by:Timeline |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:Timeline |
Symbol 103 EditableText | Uses:36 | Used by:Timeline |
Symbol 104 Graphic | Used by:Timeline | |
Symbol 105 EditableText | Uses:36 | Used by:Timeline |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:Timeline |
Symbol 108 Graphic | Used by:119 | |
Symbol 109 Graphic | Used by:119 | |
Symbol 110 Graphic | Used by:119 | |
Symbol 111 EditableText | Uses:72 | Used by:119 |
Symbol 112 Graphic | Used by:119 | |
Symbol 113 Graphic | Used by:119 | |
Symbol 114 Graphic | Used by:118 | |
Symbol 115 Graphic | Used by:118 | |
Symbol 116 Graphic | Used by:118 | |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip | Uses:114 115 116 117 | Used by:119 |
Symbol 119 MovieClip | Uses:108 109 110 111 112 113 118 | Used by:Timeline |
Symbol 120 EditableText | Uses:36 | Used by:Timeline |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:Timeline |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:132 Timeline |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:129 131 |
Symbol 127 Graphic | Used by:128 129 131 | |
Symbol 128 MovieClip | Uses:127 | Used by:129 131 |
Symbol 129 Button | Uses:126 128 127 | Used by:132 |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Button | Uses:126 128 127 | Used by:132 |
Symbol 132 MovieClip | Uses:129 130 124 131 | Used by:Timeline |
Symbol 133 Sound | Used by:Timeline | |
Symbol 134 EditableText | Uses:36 | Used by:Timeline |
Symbol 135 EditableText | Uses:72 | Used by:Timeline |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:Timeline |
Symbol 138 EditableText | Uses:36 | Used by:Timeline |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:Timeline |
Symbol 141 EditableText | Uses:36 | Used by:Timeline |
Symbol 142 Graphic | Used by:144 | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:142 143 | Used by:Timeline |
Symbol 145 EditableText | Uses:36 | Used by:Timeline |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:Timeline |
Symbol 148 EditableText | Uses:36 | Used by:Timeline |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:Timeline |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:151 152 | Used by:Timeline |
Symbol 154 EditableText | Uses:36 | Used by:Timeline |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:Timeline |
Symbol 157 EditableText | Uses:36 | Used by:Timeline |
Symbol 158 EditableText | Uses:72 | Used by:Timeline |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:Timeline |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:163 |
Symbol 163 MovieClip | Uses:162 | Used by:Timeline |
Symbol 164 EditableText | Uses:72 | Used by:Timeline |
Symbol 165 EditableText | Uses:36 | Used by:Timeline |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:Timeline |
Symbol 168 EditableText | Uses:36 | Used by:Timeline |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:Timeline |
Symbol 171 EditableText | Uses:36 | Used by:Timeline |
Symbol 172 Button | Uses:24 25 | Used by:Timeline |
Symbol 173 EditableText | Uses:36 | Used by:Timeline |
Symbol 174 EditableText | Uses:36 | Used by:Timeline |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:Timeline |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:179 |
Symbol 179 MovieClip | Uses:178 | Used by:Timeline |
Symbol 180 Graphic | Used by:202 | |
Symbol 181 Graphic | Used by:202 | |
Symbol 182 Graphic | Used by:202 | |
Symbol 183 Graphic | Used by:202 | |
Symbol 184 Graphic | Used by:202 | |
Symbol 185 Font | Used by:186 189 | |
Symbol 186 Text | Uses:185 | Used by:202 |
Symbol 187 Sound | Used by:202 357 387 | |
Symbol 188 Graphic | Used by:202 | |
Symbol 189 Text | Uses:185 | Used by:202 |
Symbol 190 Graphic | Used by:191 192 193 194 195 208 210 217 218 322 323 324 325 422 423 | |
Symbol 191 MovieClip | Uses:190 | Used by:192 193 194 195 208 210 217 218 322 323 324 325 422 423 |
Symbol 192 Button | Uses:191 190 | Used by:202 |
Symbol 193 Button | Uses:191 190 | Used by:202 |
Symbol 194 Button | Uses:191 190 | Used by:202 |
Symbol 195 Button | Uses:191 190 | Used by:202 |
Symbol 196 Font | Used by:198 | |
Symbol 197 Font | Used by:198 204 205 207 214 215 216 220 237 241 272 273 276 277 298 299 300 327 343 346 | |
Symbol 198 Text | Uses:196 197 | Used by:202 |
Symbol 199 Graphic | Used by:202 | |
Symbol 200 Font | Used by:201 305 321 326 329 330 | |
Symbol 201 Text | Uses:200 | Used by:202 |
Symbol 202 MovieClip | Uses:180 181 182 43 183 184 186 187 188 189 192 193 194 195 198 199 201 | Used by:Timeline |
Symbol 203 Graphic | Used by:Timeline | |
Symbol 204 EditableText | Uses:197 | Used by:Timeline |
Symbol 205 EditableText | Uses:197 | Used by:Timeline |
Symbol 206 Graphic | Used by:209 | |
Symbol 207 EditableText | Uses:197 | Used by:209 |
Symbol 208 Button | Uses:191 190 | Used by:209 |
Symbol 209 MovieClip | Uses:206 207 208 | Used by:Timeline |
Symbol 210 Button | Uses:191 190 | Used by:Timeline |
Symbol 211 Graphic | Used by:213 | |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:211 212 | Used by:Timeline |
Symbol 214 EditableText | Uses:197 | Used by:Timeline |
Symbol 215 EditableText | Uses:197 | Used by:Timeline |
Symbol 216 EditableText | Uses:197 | Used by:Timeline |
Symbol 217 Button | Uses:191 190 | Used by:Timeline |
Symbol 218 Button | Uses:191 190 | Used by:Timeline |
Symbol 219 Sound | Used by:Timeline | |
Symbol 220 EditableText | Uses:197 | Used by:Timeline |
Symbol 221 Graphic | Used by:227 | |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:227 |
Symbol 224 Bitmap | Used by:225 226 | |
Symbol 225 Graphic | Uses:224 | Used by:227 |
Symbol 226 Graphic | Uses:224 | Used by:227 |
Symbol 227 MovieClip | Uses:221 223 225 226 | Used by:235 307 |
Symbol 228 Graphic | Used by:230 232 | |
Symbol 229 Graphic | Used by:230 232 | |
Symbol 230 MovieClip | Uses:228 229 | Used by:235 262 264 270 286 288 302 307 356 357 366 379 404 405 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 228 229 | Used by:235 270 279 288 307 404 405 |
Symbol 233 Sound | Used by:235 307 | |
Symbol 234 Sound | Used by:235 264 270 271 286 288 297 302 307 357 366 404 405 | |
Symbol 235 MovieClip | Uses:227 230 232 233 234 | Used by:Timeline |
Symbol 236 Button | Uses:24 25 | Used by:Timeline |
Symbol 237 EditableText | Uses:197 | Used by:Timeline |
Symbol 238 Graphic | Used by:240 | |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip | Uses:238 239 | Used by:Timeline |
Symbol 241 EditableText | Uses:197 | Used by:Timeline |
Symbol 242 Graphic | Used by:249 | |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:249 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:249 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:249 |
Symbol 249 MovieClip | Uses:242 244 246 248 | Used by:264 302 366 |
Symbol 250 Graphic | Used by:256 | |
Symbol 251 Font | Used by:252 253 254 | |
Symbol 252 Text | Uses:251 | Used by:256 |
Symbol 253 Text | Uses:251 | Used by:256 |
Symbol 254 Text | Uses:251 | Used by:256 |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 MovieClip | Uses:250 252 253 254 255 | Used by:264 302 366 |
Symbol 257 Button | Uses:88 | Used by:264 271 302 |
Symbol 258 Graphic | Used by:262 | |
Symbol 259 Graphic | Used by:262 | |
Symbol 260 Graphic | Used by:262 | |
Symbol 261 Sound | Used by:262 405 | |
Symbol 262 MovieClip | Uses:258 259 260 230 261 | Used by:264 271 288 302 366 405 |
Symbol 263 Button | Uses:88 | Used by:264 302 |
Symbol 264 MovieClip | Uses:249 256 257 230 262 234 263 | Used by:Timeline |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:267 288 |
Symbol 267 MovieClip | Uses:266 | Used by:268 270 288 |
Symbol 268 MovieClip | Uses:267 | Used by:271 |
Symbol 269 Sound | Used by:271 404 | |
Symbol 270 MovieClip | Uses:267 232 234 230 | Used by:271 |
Symbol 271 MovieClip | Uses:268 257 269 234 270 262 | Used by:Timeline |
Symbol 272 EditableText | Uses:197 | Used by:Timeline |
Symbol 273 EditableText | Uses:197 | Used by:Timeline |
Symbol 274 Graphic | Used by:275 285 | |
Symbol 275 MovieClip | Uses:274 | Used by:Timeline |
Symbol 276 EditableText | Uses:197 | Used by:Timeline |
Symbol 277 EditableText | Uses:197 | Used by:Timeline |
Symbol 278 Graphic | Used by:279 357 | |
Symbol 279 MovieClip | Uses:278 232 | Used by:286 357 405 |
Symbol 280 Graphic | Used by:285 | |
Symbol 281 Sound | Used by:285 363 | |
Symbol 282 Font | Used by:283 284 348 | |
Symbol 283 Text | Uses:282 | Used by:285 |
Symbol 284 Text | Uses:282 | Used by:285 |
Symbol 285 MovieClip | Uses:280 274 281 283 284 | Used by:286 302 357 366 405 |
Symbol 286 MovieClip | Uses:279 285 234 230 | Used by:Timeline |
Symbol 287 Button | Uses:88 | Used by:288 |
Symbol 288 MovieClip | Uses:266 267 287 230 262 234 232 42 | Used by:297 357 |
Symbol 289 Graphic | Used by:290 291 292 293 295 296 | |
Symbol 290 MovieClip | Uses:289 | Used by:294 297 302 366 |
Symbol 291 MovieClip | Uses:289 | Used by:294 297 |
Symbol 292 MovieClip | Uses:289 | Used by:294 297 |
Symbol 293 MovieClip | Uses:289 | Used by:294 297 |
Symbol 294 MovieClip | Uses:290 291 292 293 | Used by:297 |
Symbol 295 MovieClip | Uses:289 | Used by:297 |
Symbol 296 MovieClip | Uses:289 | Used by:297 |
Symbol 297 MovieClip | Uses:288 294 295 296 234 42 290 291 292 293 | Used by:Timeline |
Symbol 298 EditableText | Uses:197 | Used by:Timeline |
Symbol 299 EditableText | Uses:197 | Used by:Timeline |
Symbol 300 EditableText | Uses:197 | Used by:Timeline |
Symbol 301 Button | Uses:88 | Used by:302 |
Symbol 302 MovieClip | Uses:249 256 257 285 230 290 301 234 262 263 | Used by:Timeline |
Symbol 303 EditableText | Uses:36 | Used by:Timeline |
Symbol 304 Button | Uses:24 25 | Used by:Timeline |
Symbol 305 Text | Uses:200 | Used by:Timeline |
Symbol 306 EditableText | Uses:36 | Used by:Timeline |
Symbol 307 MovieClip | Uses:227 230 232 233 234 | Used by:Timeline |
Symbol 308 EditableText | Uses:36 | Used by:Timeline |
Symbol 309 Graphic | Used by:310 | |
Symbol 310 MovieClip | Uses:309 | Used by:Timeline |
Symbol 311 EditableText | Uses:36 | Used by:Timeline |
Symbol 312 Sound | Used by:Timeline | |
Symbol 313 Sound | Used by:Timeline | |
Symbol 314 EditableText | Uses:36 | Used by:Timeline |
Symbol 315 EditableText | Uses:36 | Used by:Timeline |
Symbol 316 EditableText | Uses:36 | Used by:Timeline |
Symbol 317 EditableText | Uses:36 | Used by:Timeline |
Symbol 318 Graphic | Used by:Timeline | |
Symbol 319 EditableText | Uses:36 | Used by:Timeline |
Symbol 320 Graphic | Used by:Timeline | |
Symbol 321 Text | Uses:200 | Used by:Timeline |
Symbol 322 Button | Uses:191 190 | Used by:Timeline |
Symbol 323 Button | Uses:191 190 | Used by:Timeline |
Symbol 324 Button | Uses:191 190 | Used by:Timeline |
Symbol 325 Button | Uses:191 190 | Used by:Timeline |
Symbol 326 Text | Uses:200 | Used by:Timeline |
Symbol 327 EditableText | Uses:197 | Used by:Timeline |
Symbol 328 EditableText | Uses:36 | Used by:Timeline |
Symbol 329 Text | Uses:200 | Used by:Timeline |
Symbol 330 Text | Uses:200 | Used by:Timeline |
Symbol 331 Button | Uses:24 25 | Used by:Timeline |
Symbol 332 Sound | Used by:Timeline | |
Symbol 333 EditableText | Uses:36 | Used by:Timeline |
Symbol 334 Graphic | Used by:342 | |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:335 | Used by:342 |
Symbol 337 Graphic | Used by:342 | |
Symbol 338 Graphic | Used by:342 | |
Symbol 339 Graphic | Used by:342 | |
Symbol 340 Graphic | Used by:342 | |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:334 336 337 338 339 340 341 | Used by:Timeline |
Symbol 343 EditableText | Uses:197 | Used by:Timeline |
Symbol 344 Font | Used by:345 | |
Symbol 345 EditableText | Uses:344 | Used by:Timeline |
Symbol 346 EditableText | Uses:197 | Used by:349 |
Symbol 347 Sound | Used by:349 | |
Symbol 348 EditableText | Uses:282 | Used by:349 |
Symbol 349 MovieClip | Uses:346 347 348 | Used by:Timeline |
Symbol 350 EditableText | Uses:36 | Used by:Timeline |
Symbol 351 Graphic | Used by:353 | |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:17 351 352 | Used by:Timeline |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:Timeline |
Symbol 356 MovieClip | Uses:230 | Used by:357 |
Symbol 357 MovieClip | Uses:278 288 285 234 187 279 42 356 230 | Used by:Timeline |
Symbol 358 Font | Used by:359 360 361 362 | |
Symbol 359 EditableText | Uses:358 | Used by:363 |
Symbol 360 EditableText | Uses:358 | Used by:363 |
Symbol 361 EditableText | Uses:358 | Used by:363 |
Symbol 362 EditableText | Uses:358 | Used by:363 |
Symbol 363 MovieClip | Uses:359 281 360 361 362 | Used by:Timeline |
Symbol 364 Button | Uses:88 | Used by:366 |
Symbol 365 Button | Uses:88 | Used by:366 |
Symbol 366 MovieClip | Uses:249 256 364 285 234 230 290 262 365 | Used by:Timeline |
Symbol 367 Graphic | Used by:404 405 | |
Symbol 368 Graphic | Used by:377 392 | |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:377 392 404 |
Symbol 371 Graphic | Used by:377 404 | |
Symbol 372 Graphic | Used by:377 392 | |
Symbol 373 Graphic | Used by:377 392 | |
Symbol 374 Bitmap | Used by:375 398 399 400 | |
Symbol 375 Graphic | Uses:374 | Used by:377 392 |
Symbol 376 Graphic | Used by:377 392 | |
Symbol 377 MovieClip | Uses:368 370 371 372 373 375 376 | Used by:405 |
Symbol 378 Sound | Used by:405 | |
Symbol 379 MovieClip | Uses:230 | Used by:405 |
Symbol 380 Graphic | Used by:387 389 393 | |
Symbol 381 Sound | Used by:387 | |
Symbol 382 Graphic | Used by:387 | |
Symbol 383 Graphic | Used by:387 | |
Symbol 384 Graphic | Used by:387 | |
Symbol 385 Graphic | Used by:387 | |
Symbol 386 Graphic | Used by:387 | |
Symbol 387 MovieClip | Uses:380 381 382 383 384 385 386 187 | Used by:389 393 |
Symbol 388 Graphic | Used by:389 393 | |
Symbol 389 Button | Uses:387 380 388 | Used by:405 |
Symbol 390 Sound | Used by:392 | |
Symbol 391 Sound | Used by:392 | |
Symbol 392 MovieClip | Uses:368 370 372 373 375 390 376 391 | Used by:405 |
Symbol 393 Button | Uses:387 380 388 | Used by:405 |
Symbol 394 Graphic | Used by:405 | |
Symbol 395 Graphic | Used by:405 | |
Symbol 396 Graphic | Used by:405 | |
Symbol 397 Graphic | Used by:405 | |
Symbol 398 Graphic | Uses:374 | Used by:404 |
Symbol 399 Graphic | Uses:374 | Used by:404 |
Symbol 400 Graphic | Uses:374 | Used by:404 |
Symbol 401 Graphic | Used by:404 | |
Symbol 402 Graphic | Used by:404 | |
Symbol 403 Sound | Used by:404 | |
Symbol 404 MovieClip | Uses:367 370 371 398 399 44 269 400 230 232 234 401 402 403 | Used by:405 |
Symbol 405 MovieClip | Uses:367 377 285 279 378 234 230 379 389 392 393 394 395 232 396 261 397 262 404 | Used by:Timeline |
Symbol 406 Graphic | Used by:408 | |
Symbol 407 Sound | Used by:408 | |
Symbol 408 MovieClip | Uses:406 407 | Used by:Timeline |
Symbol 409 EditableText | Uses:36 | Used by:Timeline |
Symbol 410 EditableText | Uses:36 | Used by:Timeline |
Symbol 411 EditableText | Uses:36 | Used by:Timeline |
Symbol 412 EditableText | Uses:36 | Used by:Timeline |
Symbol 413 EditableText | Uses:36 | Used by:Timeline |
Symbol 414 EditableText | Uses:36 | Used by:Timeline |
Symbol 415 Graphic | Used by:Timeline | |
Symbol 416 Font | Used by:417 418 419 420 421 425 | |
Symbol 417 Text | Uses:416 | Used by:Timeline |
Symbol 418 Text | Uses:416 | Used by:Timeline |
Symbol 419 Text | Uses:416 | Used by:Timeline |
Symbol 420 Text | Uses:416 | Used by:Timeline |
Symbol 421 Text | Uses:416 | Used by:Timeline |
Symbol 422 Button | Uses:191 190 | Used by:Timeline |
Symbol 423 Button | Uses:191 190 | Used by:Timeline |
Symbol 424 Graphic | Used by:Timeline | |
Symbol 425 Text | Uses:416 | Used by:Timeline |
Instance Names
"player2" | Frame 58 | Symbol 235 MovieClip |
"danger2" | Frame 61 | Symbol 275 MovieClip |
"missile3" | Frame 61 | Symbol 286 MovieClip |
"enemy_4" | Frame 62 | Symbol 297 MovieClip |
"enemy_4" | Frame 63 | Symbol 302 MovieClip |
"player2" | Frame 65 | Symbol 307 MovieClip |
"enemy" | Frame 66 | Symbol 310 MovieClip |
"life" | Frame 75 | Symbol 343 EditableText |
"player2" | Frame 75 | Symbol 307 MovieClip |
"enemy_4" | Frame 77 | Symbol 357 MovieClip |
"enemy_4" | Frame 78 | Symbol 302 MovieClip |
"missile3" | Frame 78 | Symbol 286 MovieClip |
"enemy_4" | Frame 80 | Symbol 297 MovieClip |
"missile3" | Frame 81 | Symbol 286 MovieClip |
"enemy_4" | Frame 82 | Symbol 302 MovieClip |
"enemy" | Frame 82 | Symbol 302 MovieClip |
"enemy_4" | Frame 84 | Symbol 366 MovieClip |
"enemy" | Frame 84 | Symbol 405 MovieClip |
"hit" | Symbol 286 MovieClip Frame 40 | Symbol 230 MovieClip |
"hit" | Symbol 297 MovieClip Frame 1 | Symbol 294 MovieClip |
"hit2" | Symbol 302 MovieClip Frame 47 | Symbol 230 MovieClip |
"hit" | Symbol 357 MovieClip Frame 78 | Symbol 356 MovieClip |
"hit" | Symbol 366 MovieClip Frame 47 | Symbol 230 MovieClip |
"hit" | Symbol 405 MovieClip Frame 87 | Symbol 230 MovieClip |
"hit2" | Symbol 405 MovieClip Frame 87 | Symbol 230 MovieClip |
"hit" | Symbol 405 MovieClip Frame 87 | Symbol 379 MovieClip |
"hit" | Symbol 405 MovieClip Frame 87 | Symbol 379 MovieClip |
"hit" | Symbol 405 MovieClip Frame 96 | Symbol 230 MovieClip |
"hit" | Symbol 405 MovieClip Frame 210 | Symbol 230 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "music1" |
Labels
"title" | Frame 25 |
"1" | Frame 31 |
"game" | Frame 53 |
"game_s" | Frame 54 |
"game_1" | Frame 57 |
"game_danger" | Frame 61 |
"try" | Frame 62 |
"game_over" | Frame 67 |
"game_2" | Frame 73 |
"stage1" | Frame 75 |
"game_3" | Frame 75 |
"reset" | Frame 415 |
"1" | Symbol 70 MovieClip Frame 11 |
"b" | Symbol 132 MovieClip Frame 1 |
"select" | Symbol 209 MovieClip Frame 2 |
"dead" | Symbol 235 MovieClip Frame 2 |
"back" | Symbol 256 MovieClip Frame 10 |
"dead" | Symbol 264 MovieClip Frame 31 |
"dead2" | Symbol 264 MovieClip Frame 56 |
"dead" | Symbol 271 MovieClip Frame 15 |
"dead" | Symbol 288 MovieClip Frame 24 |
"dead" | Symbol 297 MovieClip Frame 67 |
"fire" | Symbol 302 MovieClip Frame 30 |
"dead" | Symbol 302 MovieClip Frame 100 |
"dead2" | Symbol 302 MovieClip Frame 125 |
"dead" | Symbol 307 MovieClip Frame 2 |
"out" | Symbol 307 MovieClip Frame 12 |
"safe" | Symbol 307 MovieClip Frame 30 |
"dead" | Symbol 357 MovieClip Frame 89 |
"yes" | Symbol 366 MovieClip Frame 2 |
"fire" | Symbol 366 MovieClip Frame 30 |
"dead" | Symbol 366 MovieClip Frame 100 |
"dead2" | Symbol 366 MovieClip Frame 125 |
"no" | Symbol 366 MovieClip Frame 141 |
"returun" | Symbol 392 MovieClip Frame 16 |
"main" | Symbol 405 MovieClip Frame 25 |
"a1" | Symbol 405 MovieClip Frame 26 |
"a2" | Symbol 405 MovieClip Frame 136 |
"a3" | Symbol 405 MovieClip Frame 180 |
"dead" | Symbol 405 MovieClip Frame 241 |
"dead_end" | Symbol 405 MovieClip Frame 262 |
Dynamic Text Variables
life | Symbol 343 EditableText | "" |
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