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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/70851436?noj=FRM70851436-24DC" width="1" height="1"></div>

Epic Battle Fantasy - Adventure Story.swf

This is the info page for
Flash #102499

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

??%

PLAY

Ver 1.4.2

Epic Battle Fantasy:

ADVENTURE STORY

WARNING: This game is played with the Keyboard.
If your keys stick, you will have to configure
your browser: PUT USEFUL LINK HERE.
Arrows/Space/Enter/Escape for menus.
Arrows/ASD/QWE/P for gameplay.
You can change these in the options.

SPONSORED BY

foe holder

object holder

?

HP UP

MP UP

<p align="left"><font face="Comic Sans MS" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Derp derp derp derpq</b></font></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

Use the arrow keys to move around, and
walk up to signs to read them. But I guess
you already knew that.

A

Press Jump (A by default) to jump! Hold
Jump longer to jump higher!

Collect coins to upgrade your skills!
There's 100 coins in each level, and 10
treasure chests.

Press up to open chests, or to go through
portals.

S

Hold down to duck or crawl. You can also
jump while holding down to drop through
some platforms.

Press Attack (S by default) to use a basic
melee attack. Time it right to use a 3 hit
combo.

You can use different attacks while
jumping, ducking or holding up.

D

Press Magic (D by default) to open the
magic menu, select a spell, aim and then
cast it. Spells cost 1 MP to use.

Q

W

E

You can set spells to hotkeys (Q,W,E by
default) for quicker use. On the magic
menu, press a hotkey to assign a spell.

HP and MP upgrades can be found in
treasure chests, while levelling up
increases your attack and magic damage.

You can bounce off enemies
by holding Jump and using a
midair attack. Works best if
you're right above them.

Esc

P

or

Press P or Escape to pause the game.
You can then exit the level or change some
settings.

?

<p align="center"></p>

<p align="center"></p>

Ice
Low damage but freezes foes for
a while, making them harmless.

Select a spell to use or assign
them to hotkeys. Each spell costs
1 MP to use.

Ice
Deals low damage, but freezes
enemies for a while, making them
harmless and motionless.

Fire
Deals moderate damage and burns
foes, lowering their defence
temporarily.

Bolt
Deals high damage, but with no
special effects at all.

Seiken
Hits twice and deals massive
damage, if aimed correctly. Good
against stationary/slow foes.

Heal
Instantly recover some HP.
Amount improves with spell level.

Temper
Boosts your attack and defence
slightly for a while. Good against
bosses.

Level 1: Training Grounds

Level 2: Forest of Slimes

Level 3: Towering Mushrooms

Level 4: Bat Country

Level 5: Bush Battle

Level 6: Sandstorm Cliffs

Level 7: The Ancient Ruins

Level 8: Lost Civilization

Level 9: Stone Soldiers

Level 10: Eye of the Beholder

Level 11: Sherbet Land

Level 12: Northern Lights

Level 13: Glacier Valley

Level 14: Tall Tall Mountain

Level 15: Absolute Zero

Level 16: Molten Wasteland

Level 17: Bombs Away

Level 18: Grave Diggers

Level 19: Hellfire Peaks

Level 20: Oblivion

Level 21: Foe Rush

Level 22: Boss Rush

???: Locked

<p align="center"><font face="Comic Sans MS" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>12-4</b></font></p>

LOADING

LEVEL UP

Controls

DEBUG MENU:
May need to restart level
to take effect.....
Unlock all levels
Unlock all equips
Unlock all magic
Level up once
HP up once
MP up once (up to 7)

Paused

Resume Game
Configure Keys
Exit Level

Quality:
Music:
Sound:

derqp

derp

derp

Key Config

Can't use that key!

Key already in use!

(moves the player to the left)

Press Left

(moves the player to the right)

Press Right

(opens chests and doors, aims attacks up)

Press Up

(ducks and drops down through platforms)

Press Down

(jumps, obviously)

Press Jump

(basic melee attack, used a lot)

Press Attack

(opens up the magic menu and casts magic)

Press Magic

(hotkey for quick magic use)

Press Hotkey 1

Press Hotkey 2

Press Hotkey 3

Finished!

(press any key)

12fps

Boss

32

12

4

0

0-0

0-0

GAME OVER

Return to menu
Retry level

1

Epic Battle
Fantasy

2

Epic
Battle
Fantasy

3

Epic Battle
Fantasy

Bullet
Heaven

deviantART

Matt's Facebook

HFX's Facebook

Get Soundtrack

Shirts and Mugs

More Adventure Games

More

Games

LEVEL COMPLETE

THE END

Thanks for playing!

Check out the other games in the series:

Or follow updates and previews at:

Press Space / Enter

www.kongregate.com

More

Options

Credits

Games

Play

space to skip

?

LOCKED

S

E

N

H

S

Equips

200/200

20/20

20/20

4000

Shop

Medals

Play>>

New equipment available!

Buy some new spells!

NEXT LEVEL UNLOCKED

Design, Art, Programming:
Matt Roszak aka kupo707
Music: HalcyonicFalconX
Sponsored by: Kongregate.com
Special Thanks: Joemon Jose, Chiculo
Inspired by: Maple Story,
Cave Story, Zelda 2

Related Games...

Follow news on future games at...

Download soundtrack and more...

<<Back

!

?

derqp

derp

If the game runs slowly,
set Quality to low or medium,
and turn off Background.

--delete level progress, money collected, and spells
--reset bought magic, and get your money back
--reset equipment
--reset player experience level

Configure Keys

Reset Keys

Delete Progress

Reset Equips

Reset Experience

Quality:
Background:

Music:
Sound:

derqp

derp

Difficulty:

normal

If you want to use a USB gamepad,
you should Google "JoyToKey",
and map it to the keyboard.

Auto-Aim Magic:

derqp

Collect medals to boost your self esteem.
Select a medal to learn more about it.

<p align="center"></p>

Hat:
Armor:
Weapon:
Stats:

2
50 x 1.2 = 60
8 x 1.1 = 9
8 x 1.2 = 9

Pirate Hat: +10% HP +10% attack

Pirate Hat: +10% HP, hold jump to hover

Katana: +20% Atk, attacks faster

EXP LVL:

120

Ice
Deals low damage, but freezes enemies for a
while, making them harmless and motionless.

lvl 1

Fire
Deals moderate damage and burns foes,
lowering their defence temporarily.

120

lvl 1

Bolt
Deals high damage, but with no special
effects at all.

120

lvl 1

Seiken
Hits twice and deals massive damage, if aimed
correctly. Good against stationary/slow foes.

120

lvl 1

Temper
Boosts your attack and defence slightly for a
limited time. Good against bosses.

120

lvl 1

Heal
Instantly recover some HP. Amount improves
with spell level.

120

lvl 1

4000

PURCHASED

Yes          No

Reset keys to the default settings?

Delete all level progress?
You will lose all coins, chests, HP/MP and spells,
but keep your Equips and EXP level.

Reset collected equipment?

You won't be able to get them again unless
you reset level progress too.

Reset experience level?

123

123

+123mp

+123hp

+123exp

+123exp

level holder

SPAWN
POINT

END

You shouldn't see this...
the game probably hasn't loaded properly.
Refresh the page plz.

<p align="left"><font face="Comic Sans MS" size="25" color="#ffffcc" letterSpacing="0.000000" kerning="1"><b>Shroom are Bouncy</b></font></p>

Medal Earned:

This game cannot be played on this site

ActionScript [AS3]

Section 1
//DefaultMedalIcon (com.newgrounds.assets.DefaultMedalIcon) package com.newgrounds.assets { import flash.display.*; public dynamic class DefaultMedalIcon extends BitmapData { public function DefaultMedalIcon(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package com.newgrounds.assets
Section 2
//DefaultSaveIcon (com.newgrounds.assets.DefaultSaveIcon) package com.newgrounds.assets { import flash.display.*; public dynamic class DefaultSaveIcon extends BitmapData { public function DefaultSaveIcon(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package com.newgrounds.assets
Section 3
//APIConnector (com.newgrounds.components.APIConnector) package com.newgrounds.components { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import com.newgrounds.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class APIConnector extends MovieClip { public var encryptionKey:String; public var loader:Preloader; public var ad:FlashAd; public var connectorType:String; public var className:String; public var _redirect:Boolean; public var redirectOnHostBlocked:Boolean; public var __setPropDict:Dictionary; public var redirectOnNewVersion:Boolean; public var movieVersion:String; public var debugMode:String; public var apiId:String; public var adType:String; public function APIConnector(){ __setPropDict = new Dictionary(true); super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21); } public function _apiConnect():void{ var api:*; api = API; if (((api) && (!(api.connected)))){ if (!apiId){ Logger.logError("No API ID entered in the API Connector component.", "You can create an API ID for this submission at http://newgrounds.com/account/flashapi", "Enter your API ID into the API Connector using the Component Inspector (Window -> Component Inspector)."); return; }; switch (debugMode){ case "Off": default: api.debugMode = api.RELEASE_MODE; break; case "Simulate Logged-in User": api.debugMode = api.DEBUG_MODE_LOGGED_IN; break; case "Simulate Logged-out User": api.debugMode = api.DEBUG_MODE_LOGGED_OUT; break; case "Simulate New Version": api.debugMode = api.DEBUG_MODE_NEW_VERSION; break; case "Simulate Host Blocked": api.debugMode = api.DEBUG_MODE_HOST_BLOCKED; break; }; api.addEventListener(APIEvent.API_CONNECTED, _onConnected); api.connect(root, apiId, encryptionKey, movieVersion); }; } public function _onConnected(event:APIEvent):void{ if (((((redirectOnNewVersion) && (event.success))) && (event.data.newVersion))){ _redirect = true; }; if (((((redirectOnHostBlocked) && (!(event.success)))) && ((event.error == APIEvent.ERROR_HOST_BLOCKED)))){ _redirect = true; }; if (_redirect){ gotoAndStop("adPreloader"); forceAlwaysOnTop(); }; } public function forceAlwaysOnTop():void{ var topIndex:uint; if (parent){ topIndex = (parent.numChildren - 1); if (parent.getChildIndex(this) != topIndex){ parent.setChildIndex(this, topIndex); }; }; if (stage){ x = ((stage.stageWidth - width) / 2); y = ((stage.stageHeight - height) / 2); visible = true; }; if (((root) && ((root is MovieClip)))){ MovieClip(root).stop(); }; } function __setProp_ad_APIConnector_AD_1(){ ad["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; ad.apiId = ""; ad.showBorder = true; ad.adType = "Video"; ad["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } public function _onLoaded():void{ var mainClass:Class; var main:*; gotoAndStop("invisible"); if (_redirect){ API.loadOfficialVersion(); return; }; if (className){ mainClass = (getDefinitionByName(className) as Class); if (((mainClass) && (parent))){ main = new (mainClass); parent.addChild(main); parent.removeChild(this); }; //unresolved jump var _slot1 = error; Logger.logError(("Unable to create main class: " + className)); }; } function frame10(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame14(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame18(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame3(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame6(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame7(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame19(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame12(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame13(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame17(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame5(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame9(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame1(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; stop(); if (((root) && ((root is MovieClip)))){ MovieClip(root).stop(); }; x = int(x); y = int(y); if (!debugMode){ debugMode = "Simulate Logged-in User"; }; if (!connectorType){ connectorType = "Flash Ad + Preloader"; }; if (!adType){ adType = "Video"; }; if (ad){ ad.adType = adType; }; switch (connectorType){ case "Flash Ad + Preloader": gotoAndStop("adPreloader"); break; case "Flash Ad Only": gotoAndStop("ad"); break; case "Invisible": gotoAndStop("invisible"); break; }; _apiConnect(); } function frame8(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame21(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame2(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame15(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame16(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame11(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame4(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame20(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } } }//package com.newgrounds.components
Section 4
//FlashAd (com.newgrounds.components.FlashAd) package com.newgrounds.components { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class FlashAd extends FlashAdBase { public function FlashAd(){ super(); addFrameScript(0, frame1, 29, frame30); } function frame1(){ stop(); } function frame30(){ if (this["playButton"]){ this["playButton"].addEventListener(MouseEvent.CLICK, onPlayClick); }; } public function onPlayClick(event:MouseEvent):void{ removeAd(); if (parent){ parent.removeChild(this); }; } } }//package com.newgrounds.components
Section 5
//FlashAdBase (com.newgrounds.components.FlashAdBase) package com.newgrounds.components { import flash.display.*; import flash.events.*; import com.newgrounds.*; import flash.net.*; import flash.system.*; public class FlashAdBase extends MovieClip { private var _showBorder:Boolean;// = true public var showPlayButton:Boolean; private var _fullScreen:Boolean; public var adType:String; public var VIDEO_ADS:String;// = "Video" public var SIMPLE_ADS:String;// = "Simple" private var _adFeedLoader:URLLoader; private var _ad:Loader; public function FlashAdBase(){ this.adType = this.VIDEO_ADS; super(); try { Security.allowDomain("server.cpmstar.com"); Security.allowInsecureDomain("server.cpmstar.com"); } catch(error) { }; x = int(x); y = int(y); stop(); if (this["newgroundsButton"]){ this["newgroundsButton"].addEventListener(MouseEvent.CLICK, this.onNGClick); }; addEventListener(Event.REMOVED_FROM_STAGE, this.onRemovedFromStage); addEventListener(Event.ENTER_FRAME, this.init); } public function get _adContainer():Sprite{ return (this["adContainer"]); } public function get _newgroundsButton():DisplayObject{ return (this["newgroundsButton"]); } public function get fullScreen():Boolean{ return (this._fullScreen); } public function set fullScreen(onRemovedFromStage:Boolean):void{ this._fullScreen = onRemovedFromStage; if (onRemovedFromStage){ if (stage){ this.drawFullScreenRect(); } else { addEventListener(Event.ADDED_TO_STAGE, this.onAddedToStage); }; } else { graphics.clear(); }; } public function get showBorder():Boolean{ return (this._showBorder); } public function set showBorder(onRemovedFromStage:Boolean):void{ this._showBorder = onRemovedFromStage; if (this._showBorder){ if (this._ad){ if (this._ad.content){ if (this.showPlayButton){ gotoAndStop("loadedPlay"); } else { gotoAndStop("loaded"); }; } else { gotoAndStop("loading"); }; } else { gotoAndStop("idle"); }; } else { gotoAndStop("noBorder"); }; } private function init(onRemovedFromStage:Event):void{ removeEventListener(Event.ENTER_FRAME, this.init); if (API.adFeedURL){ this.loadAdFeed(); } else { API.addEventListener(APIEvent.API_CONNECTED, this.loadAdFeed); }; } private function loadAdFeed(onRemovedFromStage:APIEvent=null):void{ var event = onRemovedFromStage; if (!API.adFeedURL){ return; }; if (this._showBorder){ gotoAndStop("loading"); }; this._adFeedLoader = new URLLoader(); this._adFeedLoader.addEventListener(Event.COMPLETE, this.onAdFeedLoaded); this._adFeedLoader.addEventListener(IOErrorEvent.IO_ERROR, this.onAdError); this._adFeedLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.onAdError); var adFeedRequest:URLRequest = new URLRequest(API.adFeedURL); try { this._adFeedLoader.load(adFeedRequest); } catch(e:Error) { onAdError(); }; } private function onAdFeedLoaded(onRemovedFromStage:Event):void{ if (((((this._adFeedLoader) && (this._adFeedLoader.data))) && (!((this._adFeedLoader.data == ""))))){ this.loadAd(this._adFeedLoader.data); } else { this.onAdError(); }; } private function loadAd(onRemovedFromStage:String):void{ var adURL = onRemovedFromStage; if (this._ad){ this.removeAd(); }; Logger.logMessage("Loading flash ad..."); this._ad = new Loader(); this._ad.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, this.onAdError); try { Object(this._ad.contentLoaderInfo).uncaughtErrorEvents.addEventListener("uncaughtError", function (onRemovedFromStage:Event):void{ onRemovedFromStage.preventDefault(); }); } catch(error:Error) { }; try { if (this.adType != this.VIDEO_ADS){ if (adURL.indexOf("?") >= 0){ adURL = (adURL + "&"); } else { adURL = (adURL + "?"); }; adURL = (adURL + "blockoverlays=1"); }; this._ad.load(new URLRequest(adURL), new LoaderContext(false, new ApplicationDomain(null))); if (this._adContainer){ this._adContainer.addChild(this._ad); }; if (this._showBorder){ if (this.showPlayButton){ gotoAndStop("loadedPlay"); } else { gotoAndStop("loaded"); }; }; } catch(error:Error) { onAdError(); }; } private function drawFullScreenRect():void{ if (stage){ x = ((stage.stageWidth - width) / 2); y = ((stage.stageHeight - height) / 2); graphics.beginFill(0); graphics.drawRect(-(stage.stageWidth), -(stage.stageHeight), (stage.stageWidth * 2), (stage.stageHeight * 2)); graphics.endFill(); }; } public function removeAd():void{ removeEventListener(Event.REMOVED_FROM_STAGE, this.onRemovedFromStage); if (this._adFeedLoader){ try { this._adFeedLoader.close(); } catch(e:Error) { }; }; if (this._ad){ try { this._ad.close(); } catch(e:Error) { }; try { Object(this._ad).unloadAndStop(true); } catch(e:Error) { _ad.unload(); }; if (this._ad.parent){ this._ad.parent.removeChild(this._ad); }; this._ad = null; }; Logger.logError("Ad destroyed."); } private function onAdError(onRemovedFromStage:Event=null):void{ Logger.logError("Unable to load ad."); this.removeAd(); } private function onRemovedFromStage(onRemovedFromStage:Event):void{ this.removeAd(); } private function onAddedToStage(onRemovedFromStage:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, this.onAddedToStage); if (this.fullScreen){ this.drawFullScreenRect(); }; } private function onNGClick(onRemovedFromStage:MouseEvent):void{ API.loadNewgrounds(); } } }//package com.newgrounds.components
Section 6
//Preloader (com.newgrounds.components.Preloader) package com.newgrounds.components { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Preloader extends MovieClip { public var className:String; public var loadingBar:MovieClip; public var autoPlay:Boolean; public var playButton:MovieClip; public function Preloader(){ super(); addFrameScript(0, frame1, 9, frame10); } public function enterFrameHandler(event:Event):void{ var loaded:Number; loaded = 0; if (loaderInfo){ loaded = (loaderInfo.bytesLoaded / loaderInfo.bytesTotal); }; if (loadingBar){ loadingBar.gotoAndStop((int((loaded * (loadingBar.totalFrames - 1))) + 1)); }; if (loaded >= 1){ removeEventListener(Event.ENTER_FRAME, enterFrameHandler); gotoAndStop("loaded"); }; } function frame10(){ if (playButton){ playButton.addEventListener(MouseEvent.CLICK, _onPlayClick); playButton.stop(); playButton.buttonMode = true; }; if (autoPlay){ _onPlayClick(null); }; } function frame1(){ stop(); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } public function _onPlayClick(event:MouseEvent):void{ var theRoot:MovieClip; var theParent:MovieClip; theRoot = (root as MovieClip); theParent = (parent as MovieClip); if (theRoot){ theRoot.play(); theRoot.nextFrame(); }; if (((theParent) && (theParent._onLoaded))){ theParent._onLoaded(); }; } } }//package com.newgrounds.components
Section 7
//MD5 (com.newgrounds.crypto.MD5) package com.newgrounds.crypto { import flash.utils.*; public class MD5 { public static var digest:ByteArray; private static var hexChars:String = "0123456789abcdef"; public static function hash(ByteArray:String):String{ var _local2:ByteArray = new ByteArray(); _local2.writeUTFBytes(ByteArray); return (hashBinary(_local2)); } public static function hashBytes(ByteArray:ByteArray):String{ return (hashBinary(ByteArray)); } public static function hashBinary(ByteArray:ByteArray):String{ var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local2 = 1732584193; var _local3 = -271733879; var _local4 = -1732584194; var _local5 = 271733878; var _local10:Array = createBlocks(ByteArray); var _local11:int = _local10.length; var _local12:int; while (_local12 < _local11) { _local6 = _local2; _local7 = _local3; _local8 = _local4; _local9 = _local5; _local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 0))], 7, -680876936); _local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 1))], 12, -389564586); _local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 2))], 17, 606105819); _local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 3))], 22, -1044525330); _local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 4))], 7, -176418897); _local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 5))], 12, 1200080426); _local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 6))], 17, -1473231341); _local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 7))], 22, -45705983); _local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 8))], 7, 1770035416); _local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 9))], 12, -1958414417); _local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 10))], 17, -42063); _local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 11))], 22, -1990404162); _local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 12))], 7, 1804603682); _local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 13))], 12, -40341101); _local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 14))], 17, -1502002290); _local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 15))], 22, 1236535329); _local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 1))], 5, -165796510); _local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 6))], 9, -1069501632); _local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 11))], 14, 643717713); _local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 0))], 20, -373897302); _local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 5))], 5, -701558691); _local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 10))], 9, 38016083); _local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 15))], 14, -660478335); _local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 4))], 20, -405537848); _local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 9))], 5, 568446438); _local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 14))], 9, -1019803690); _local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 3))], 14, -187363961); _local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 8))], 20, 1163531501); _local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 13))], 5, -1444681467); _local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 2))], 9, -51403784); _local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 7))], 14, 1735328473); _local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 12))], 20, -1926607734); _local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 5))], 4, -378558); _local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 8))], 11, -2022574463); _local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 11))], 16, 1839030562); _local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 14))], 23, -35309556); _local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 1))], 4, -1530992060); _local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 4))], 11, 1272893353); _local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 7))], 16, -155497632); _local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 10))], 23, -1094730640); _local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 13))], 4, 681279174); _local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 0))], 11, -358537222); _local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 3))], 16, -722521979); _local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 6))], 23, 76029189); _local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 9))], 4, -640364487); _local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 12))], 11, -421815835); _local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 15))], 16, 530742520); _local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 2))], 23, -995338651); _local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 0))], 6, -198630844); _local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 7))], 10, 1126891415); _local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 14))], 15, -1416354905); _local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 5))], 21, -57434055); _local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 12))], 6, 1700485571); _local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 3))], 10, -1894986606); _local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 10))], 15, -1051523); _local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 1))], 21, -2054922799); _local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 8))], 6, 1873313359); _local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 15))], 10, -30611744); _local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 6))], 15, -1560198380); _local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 13))], 21, 1309151649); _local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 4))], 6, -145523070); _local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 11))], 10, -1120210379); _local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 2))], 15, 718787259); _local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 9))], 21, -343485551); _local2 = (_local2 + _local6); _local3 = (_local3 + _local7); _local4 = (_local4 + _local8); _local5 = (_local5 + _local9); _local12 = (_local12 + 16); }; digest = new ByteArray(); digest.writeInt(_local2); digest.writeInt(_local3); digest.writeInt(_local4); digest.writeInt(_local5); digest.position = 0; return ((((toHex(_local2) + toHex(_local3)) + toHex(_local4)) + toHex(_local5))); } private static function f(String:int, String:int, String:int):int{ return (((String & String) | (~(String) & String))); } private static function g(String:int, String:int, String:int):int{ return (((String & String) | (String & ~(String)))); } private static function h(String:int, String:int, String:int):int{ return (((String ^ String) ^ String)); } private static function i(String:int, String:int, String:int):int{ return ((String ^ (String | ~(String)))); } private static function transform(String:Function, String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ var _local9:int = (((String + int(String(String, String, String))) + String) + String); return ((rol(_local9, String) + String)); } private static function ff(String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ return (transform(f, String, String, String, String, String, String, String)); } private static function gg(String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ return (transform(g, String, String, String, String, String, String, String)); } private static function hh(String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ return (transform(h, String, String, String, String, String, String, String)); } private static function ii(String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ return (transform(i, String, String, String, String, String, String, String)); } private static function createBlocks(writeUTFBytes:ByteArray):Array{ var _local2:Array = new Array(); var _local3:int = (writeUTFBytes.length * 8); var _local4 = 0xFF; var _local5:int; while (_local5 < _local3) { _local2[int((_local5 >> 5))] = (_local2[int((_local5 >> 5))] | ((writeUTFBytes[(_local5 / 8)] & _local4) << (_local5 % 32))); _local5 = (_local5 + 8); }; _local2[int((_local3 >> 5))] = (_local2[int((_local3 >> 5))] | (128 << (_local3 % 32))); _local2[int(((((_local3 + 64) >>> 9) << 4) + 14))] = _local3; return (_local2); } public static function rol(String:int, String:int):int{ return (((String << String) | (String >>> (32 - String)))); } public static function ror(position:int, position:int):uint{ var _local3:int = (32 - position); return (((position << _local3) | (position >>> (32 - _local3)))); } public static function toHex(ByteArray:int, ByteArray:Boolean=false):String{ var _local4:int; var _local5:int; var _local3 = ""; if (ByteArray){ _local4 = 0; while (_local4 < 4) { _local3 = (_local3 + (hexChars.charAt(((ByteArray >> (((3 - _local4) * 8) + 4)) & 15)) + hexChars.charAt(((ByteArray >> ((3 - _local4) * 8)) & 15)))); _local4++; }; } else { _local5 = 0; while (_local5 < 4) { _local3 = (_local3 + (hexChars.charAt(((ByteArray >> ((_local5 * 8) + 4)) & 15)) + hexChars.charAt(((ByteArray >> (_local5 * 8)) & 15)))); _local5++; }; }; return (_local3); } } }//package com.newgrounds.crypto
Section 8
//RC4 (com.newgrounds.crypto.RC4) package com.newgrounds.crypto { public class RC4 { private static var sbox:Array = new Array(0xFF); private static var mykey:Array = new Array(0xFF); public static function encrypt(calculate:String, calculate:String):String{ var _local3:Array = strToChars(calculate); var _local4:Array = strToChars(calculate); var _local5:Array = calculate(_local3, _local4); return (charsToHex(_local5)); } public static function encryptbin(sbox:String, sbox:String):Array{ var _local3:Array = strToChars(sbox); var _local4:Array = strToChars(sbox); var _local5:Array = calculate(_local3, _local4); return (_local5); } public static function decrypt(calculate:String, calculate:String):String{ var _local3:Array = hexToChars(calculate); var _local4:Array = strToChars(calculate); var _local5:Array = calculate(_local3, _local4); return (charsToStr(_local5)); } private static function initialize(key:Array):void{ var _local3:uint; var _local2:uint; var _local4:uint = key.length; var _local5:uint; while (_local5 <= 0xFF) { mykey[_local5] = key[(_local5 % _local4)]; sbox[_local5] = _local5; _local5++; }; _local5 = 0; while (_local5 <= 0xFF) { _local2 = (((_local2 + sbox[_local5]) + mykey[_local5]) % 0x0100); _local3 = sbox[_local5]; sbox[_local5] = sbox[_local2]; sbox[_local2] = _local3; _local5++; }; } private static function calculate(sbox:Array, sbox:Array):Array{ var _local6:uint; var _local7:uint; var _local8:uint; var _local10:uint; initialize(sbox); var _local3:uint; var _local4:uint; var _local5:Array = new Array(); var _local9:uint; while (_local9 < sbox.length) { _local3 = ((_local3 + 1) % 0x0100); _local4 = ((_local4 + sbox[_local3]) % 0x0100); _local7 = sbox[_local3]; sbox[_local3] = sbox[_local4]; sbox[_local4] = _local7; _local10 = ((sbox[_local3] + sbox[_local4]) % 0x0100); _local6 = sbox[_local10]; _local8 = (sbox[_local9] ^ _local6); _local5.push(_local8); _local9++; }; return (_local5); } private static function charsToHex(calculate:Array):String{ var _local2:String = new String(""); var _local3:Array = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local4:uint; while (_local4 < calculate.length) { _local2 = (_local2 + (_local3[(calculate[_local4] >> 4)] + _local3[(calculate[_local4] & 15)])); _local4++; }; return (_local2); } private static function hexToChars(sbox:String):Array{ var _local2:Array = new Array(); var _local3:uint = ((sbox.substr(0, 2))=="0x") ? 2 : 0; while (_local3 < sbox.length) { _local2.push(parseInt(sbox.substr(_local3, 2), 16)); _local3 = (_local3 + 2); }; return (_local2); } private static function charsToStr(calculate:Array):String{ var _local2:String = new String(""); var _local3:uint; while (_local3 < calculate.length) { _local2 = (_local2 + String.fromCharCode(calculate[_local3])); _local3++; }; return (_local2); } private static function strToChars(sbox:String):Array{ var _local2:Array = new Array(); var _local3:uint; while (_local3 < sbox.length) { _local2.push(sbox.charCodeAt(_local3)); _local3++; }; return (_local2); } } }//package com.newgrounds.crypto
Section 9
//decodeJson (com.newgrounds.encoders.json.decodeJson) package com.newgrounds.encoders.json { public const decodeJson:Function = initDecodeJson(); }//package com.newgrounds.encoders.json import flash.utils.*; private const initDecodeJson:Function = function ():Function{ var position:uint; var byteInput:ByteArray; var char:uint; var charConvert:ByteArray; var isNumberChar:ByteArray; var stringHelper:ByteArray; var isWhitespace:ByteArray; var parseNumber:Function; var parseWhitespace:Function; var parse:Object; charConvert = new ByteArray(); (charConvert.length = 0x0100); (charConvert[34] = 34); (charConvert[92] = 92); (charConvert[47] = 47); (charConvert[98] = 8); (charConvert[102] = 12); (charConvert[110] = 10); (charConvert[114] = 13); (charConvert[116] = 9); isNumberChar = new ByteArray(); (isNumberChar.length = 0x0100); (isNumberChar[43] = 1); (isNumberChar[45] = 1); (isNumberChar[46] = 1); (isNumberChar[48] = 1); (isNumberChar[49] = 1); (isNumberChar[50] = 1); (isNumberChar[51] = 1); (isNumberChar[52] = 1); (isNumberChar[53] = 1); (isNumberChar[54] = 1); (isNumberChar[55] = 1); (isNumberChar[56] = 1); (isNumberChar[57] = 1); (isNumberChar[69] = 1); (isNumberChar[101] = 1); stringHelper = new ByteArray(); (stringHelper.length = 0x0100); var i:int; while (i < 0x0100) { i = (i + 1); var _local2 = i; (stringHelper[_local2] = 1); }; (stringHelper[34] = 0); (stringHelper[92] = 0); isWhitespace = new ByteArray(); (isWhitespace.length = 0x0100); (isWhitespace[9] = 1); (isWhitespace[10] = 1); (isWhitespace[13] = 1); (isWhitespace[32] = 1); parseNumber = function ():Number{ if (position === 1){ (byteInput.position = 0); return (parseFloat(byteInput.readUTFBytes(byteInput.length))); }; (byteInput.position = (position - 1)); do { } while (isNumberChar[byteInput[position++]]); return (Number(byteInput.readUTFBytes(((position-- - byteInput.position) - 1)))); }; parseWhitespace = function ():Object{ while (isWhitespace[byteInput[position]]) { position++; }; return (parse[byteInput[position++]]()); }; var parseStringEscaped:Function = function (Error:String):String{ do { if ((char = byteInput[position++]) === 117){ (byteInput.position = position); (char = parseInt(byteInput.readUTFBytes(4), 16)); (position = (position + 4)); } else { if (!(char = charConvert[char])){ throw (new Error(("Unknown escaped character encountered at position " + (position - 1)))); }; (byteInput.position = position); }; Error = (Error + String.fromCharCode(char)); Error; do { } while (stringHelper[byteInput[position++]]); if ((position - 1) > byteInput.position){ Error = (Error + byteInput.readUTFBytes(((position - 1) - byteInput.position))); Error; }; } while (byteInput[(position - 1)] === 92); return (Error); }; parse = {34:function ():String{ if (stringHelper[byteInput[position++]]){ (byteInput.position = (position - 1)); do { } while (stringHelper[byteInput[position++]]); if (byteInput[(position - 1)] === 92){ return (parseStringEscaped(byteInput.readUTFBytes(((position - 1) - byteInput.position)))); }; return (byteInput.readUTFBytes(((position - 1) - byteInput.position))); //unresolved jump }; if (byteInput[(position - 1)] === 92){ return (parseStringEscaped("")); }; return (""); }, 123:function ():Object{ var _local2:*; while (isWhitespace[byteInput[position]]) { position++; }; if (byteInput[position] === 125){ position++; return ({}); }; var _local1:* = {}; do { do { _local2 = parse[byteInput[position++]](); _local2; if (byteInput[position] !== 58){ while (isWhitespace[byteInput[position]]) { position++; }; if (byteInput[position++] !== 58){ throw (new Error(("Expected : at " + (position - 1)))); }; } else { position++; }; var _temp1 = _local2; (_local1[_temp1] = parse[byteInput[position++]]()); } while (byteInput[position++] === 44); if (byteInput[(position - 1)] === 125){ return (_local1); }; while (isWhitespace[byteInput[position]]) { position++; }; } while (byteInput[position++] === 44); if (byteInput[(position - 1)] !== 125){ throw (new Error(("Expected , or } at " + (position - 1)))); }; return (_local1); }, 91:function ():Object{ while (isWhitespace[byteInput[position]]) { position++; }; if (byteInput[position] === 93){ position++; return ([]); }; var _local1:* = []; do { do { (_local1[_local1.length] = parse[byteInput[position++]]()); } while (byteInput[position++] === 44); if (byteInput[(position - 1)] === 93){ return (_local1); }; position--; while (isWhitespace[byteInput[position]]) { position++; }; } while (byteInput[position++] === 44); if (byteInput[(position - 1)] !== 93){ throw (new Error(("Expected , or ] at " + (position - 1)))); }; return (_local1); }, 116:function ():Boolean{ if ((((((byteInput[position] === 114)) && ((byteInput[(position + 1)] === 117)))) && ((byteInput[(position + 2)] === 101)))){ (position = (position + 3)); return (true); }; throw (new Error(("Expected \"true\" at position " + position))); }, 102:function ():Boolean{ if ((((((((byteInput[position] === 97)) && ((byteInput[(position + 1)] === 108)))) && ((byteInput[(position + 2)] === 115)))) && ((byteInput[(position + 3)] === 101)))){ (position = (position + 4)); return (false); }; throw (new Error(("Expected \"false\" at position " + (position - 1)))); }, 110:function ():Object{ if ((((((byteInput[position] === 117)) && ((byteInput[(position + 1)] === 108)))) && ((byteInput[(position + 2)] === 108)))){ (position = (position + 3)); return (null); }; throw (new Error(("Expected \"null\" at position " + position))); }, 110:function ():void{ throw (new Error(("Unexpected end of array at " + position))); }, 125:function ():void{ throw (new Error(("Unexpected end of object at " + position))); }, 44:function ():void{ throw (new Error(("Unexpected comma at " + position))); }, 45:parseNumber, 48:parseNumber, 49:parseNumber, 50:parseNumber, 51:parseNumber, 52:parseNumber, 53:parseNumber, 54:parseNumber, 55:parseNumber, 56:parseNumber, 57:parseNumber, 13:parseWhitespace, 10:parseWhitespace, 9:parseWhitespace, 32:parseWhitespace}; return (function (parse):Object{ var input = parse; if ((input is String)){ (byteInput = new ByteArray()); byteInput.writeUTFBytes((input as String)); } else { if ((input is ByteArray)){ (byteInput = (input as ByteArray)); } else { throw (new Error((("Unexpected input <" + input) + ">"))); }; }; (position = 0); try { return (parse[byteInput[position++]]()); } catch(e:TypeError) { if ((position - 1) < byteInput.length){ (e.message = ((((((((("Unexpected character " + String.fromCharCode(byteInput[(position - 1)])) + " (0x") + byteInput[(position - 1)].toString(16)) + ")") + " at position ") + (position - 1)) + " (") + e.message) + ")")); }; throw (e); }; return (null); }); };
Section 10
//encodeJson (com.newgrounds.encoders.json.encodeJson) package com.newgrounds.encoders.json { public const encodeJson:Function = initDecodeJson(); }//package com.newgrounds.encoders.json import flash.utils.*; private const initDecodeJson:Function = function ():Function{ var result:IDataOutput; var i:int; var j:int; var strLen:int; var str:String; var char:int; var tempBytes:ByteArray; var blockNonFiniteNumbers:Boolean; var charConvert:Array; var parseString:Function; var parse:Object; tempBytes = new ByteArray(); charConvert = new Array(0x0100); j = 0; while (j < 10) { (charConvert[j] = ((j + 48) | 808464384)); j = (j + 1); }; while (j < 16) { (charConvert[j] = ((j + 55) | 808464384)); j = (j + 1); }; while (j < 26) { (charConvert[j] = ((j + 32) | 808464640)); j = (j + 1); }; while (j < 32) { (charConvert[j] = ((j + 39) | 808464640)); j = (j + 1); }; while (j < 0x0100) { (charConvert[j] = j); j = (j + 1); }; (charConvert[10] = 23662); (charConvert[13] = 23666); (charConvert[9] = 23668); (charConvert[8] = 23650); (charConvert[12] = 23654); (charConvert[8] = 23650); (charConvert[34] = 23586); (charConvert[92] = 0x5C5C); (charConvert[127] = 808466246); var parseArray:Function = function (:Array):void{ result.writeByte(91); var _local2:int; var _local3:int = (length - 1); if (_local3 >= 0){ while (_local2 < _local3) { parse[typeof([_local2])]([_local2]); result.writeByte(44); var _temp1 = _local2; _local2 = (_local2 + 1); _temp1; }; parse[typeof([_local2])]([_local2]); }; result.writeByte(93); }; parseString = function (:String):void{ result.writeByte(34); (tempBytes.position = 0); (tempBytes.length = 0); tempBytes.writeUTFBytes(); (i = 0); (j = 0); (strLen = tempBytes.length); while (j < strLen) { (char = charConvert[tempBytes[j++]]); if (char > 0x0100){ if ((j - 1) > i){ result.writeBytes(tempBytes, i, ((j - 1) - i)); }; if (char > 65536){ result.writeShort(23669); result.writeUnsignedInt(char); } else { result.writeShort(char); }; (i = j); }; }; if (strLen > i){ result.writeBytes(tempBytes, i, (strLen - i)); }; result.writeByte(34); }; parse = {object:function (:Object):void{ var _local2:*; if (){ if (( is Array)){ parseArray(); } else { result.writeByte(123); _local2 = true; for (str in ) { if (_local2){ _local2 = false; _local2; } else { result.writeByte(44); }; parseString(str); result.writeByte(58); parse[typeof([str])]([str]); }; result.writeByte(125); }; } else { result.writeUnsignedInt(1853189228); }; }, string:parseString, number:function (:Number):void{ if (((blockNonFiniteNumbers) && (!(isFinite())))){ throw (new Error((("Number " + ) + " is not encodable"))); }; result.writeUTFBytes(String()); }, boolean:function (:Boolean):void{ if (){ result.writeUnsignedInt(1953658213); } else { result.writeByte(102); result.writeUnsignedInt(1634497381); }; }, xml:function (:Object):void{ if ((((!(toXMLString) is Function)) || ((_temp2 == null)))){ throw (new Error("unserializable XML object encountered")); }; parseString(); }, undefined:function (:Boolean):void{ result.writeUnsignedInt(1853189228); }}; return (function (charConvert:Object, charConvert:IDataOutput=null, charConvert:Boolean=false):String{ var byteOutput:*; var input = charConvert; var writeTo = charConvert; var strictNumberSupport = charConvert; (blockNonFiniteNumbers = strictNumberSupport); try { if (writeTo){ (result = writeTo); (result.endian = "bigEndian"); parse[typeof(input)](input); (byteOutput.position = 0); return (byteOutput.readUTFBytes(byteOutput.length)); } else { switch (typeof(input)){ case "xml": if ((((!(input.toXMLString) is Function)) || ((_local5 == null)))){ throw (new Error("unserializable XML object encountered")); }; case "object": case "string": var _local5 = new ByteArray(); byteOutput = _local5; (result = _local5); (result.endian = "bigEndian"); parse[typeof(input)](input); (byteOutput.position = 0); return (byteOutput.readUTFBytes(byteOutput.length)); case "number": if (((blockNonFiniteNumbers) && (!(isFinite((input as Number)))))){ throw (new Error((("Number " + input) + " is not encodable"))); }; return (String(input)); case "boolean": return ((input) ? "true" : "false"); case "undefined": return ("null"); default: throw (new Error((("Unexpected type \"" + typeof(input)) + "\" encountered"))); }; }; } catch(e:TypeError) { throw (new Error("Unexpected type encountered")); }; return (null); }); };
Section 11
//JSON (com.newgrounds.encoders.json.JSON) package com.newgrounds.encoders.json { public class JSON { public static function encode(:Object):String{ return (encodeJson()); } public static function decode(encodeJson:String):Object{ return (decodeJson(encodeJson)); } } }//package com.newgrounds.encoders.json
Section 12
//BaseN (com.newgrounds.encoders.BaseN) package com.newgrounds.encoders { import flash.utils.*; public class BaseN { private var _hash:String; private var _base:uint; private var _reverseHash:Dictionary; private static const DEFAULT_HASH:String = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ`~@#$%^&*()+|;/"; public function BaseN(*:String){ if (*){ this._hash = *; } else { this._hash = DEFAULT_HASH; }; this._base = this._hash.length; this._reverseHash = new Dictionary(); var _local2:uint; while (_local2 < this._hash.length) { this._reverseHash[this._hash.charAt(_local2)] = _local2; _local2++; }; } public function encodeUint(flash.utils:uint, flash.utils:uint=1):String{ var _local3 = ""; var _local4:uint = flash.utils; while (_local4 != 0) { _local3 = (this._hash.charAt((_local4 % this._base)) + _local3); _local4 = (_local4 / this._base); }; while (_local3.length < flash.utils) { _local3 = (this._hash.charAt(0) + _local3); }; return (_local3); } public function decodeUint(_reverseHash:String):uint{ var _local2:uint; var _local3:uint; while (_local3 < _reverseHash.length) { _local2 = (_local2 * this._base); _local2 = (_local2 + this._reverseHash[_reverseHash.charAt(_local3)]); _local3++; }; return (_local2); } } }//package com.newgrounds.encoders
Section 13
//PNGEncoder (com.newgrounds.encoders.PNGEncoder) package com.newgrounds.encoders { import flash.utils.*; import flash.display.*; import flash.geom.*; public class PNGEncoder { private static var crcTable:Array; private static var crcTableComputed:Boolean = false; public static function encode(crcTableComputed:BitmapData):ByteArray{ var _local6:uint; var _local7:int; var _local2:ByteArray = new ByteArray(); _local2.writeUnsignedInt(2303741511); _local2.writeUnsignedInt(218765834); var _local3:ByteArray = new ByteArray(); _local3.writeInt(crcTableComputed.width); _local3.writeInt(crcTableComputed.height); _local3.writeUnsignedInt(134610944); _local3.writeByte(0); writeChunk(_local2, 1229472850, _local3); var _local4:ByteArray = new ByteArray(); var _local5:int; while (_local5 < crcTableComputed.height) { _local4.writeByte(0); if (!crcTableComputed.transparent){ _local7 = 0; while (_local7 < crcTableComputed.width) { _local6 = crcTableComputed.getPixel(_local7, _local5); _local4.writeUnsignedInt(uint((((_local6 & 0xFFFFFF) << 8) | 0xFF))); _local7++; }; } else { _local7 = 0; while (_local7 < crcTableComputed.width) { _local6 = crcTableComputed.getPixel32(_local7, _local5); _local4.writeUnsignedInt(uint((((_local6 & 0xFFFFFF) << 8) | (_local6 >>> 24)))); _local7++; }; }; _local5++; }; _local4.compress(); writeChunk(_local2, 1229209940, _local4); writeChunk(_local2, 1229278788, null); return (_local2); } private static function writeChunk(crcTable:ByteArray, crcTable:uint, crcTable:ByteArray):void{ var _local8:uint; var _local9:uint; var _local10:uint; if (!crcTableComputed){ crcTableComputed = true; crcTable = []; _local9 = 0; while (_local9 < 0x0100) { _local8 = _local9; _local10 = 0; while (_local10 < 8) { if ((_local8 & 1)){ _local8 = uint((uint(3988292384) ^ uint((_local8 >>> 1)))); } else { _local8 = uint((_local8 >>> 1)); }; _local10++; }; crcTable[_local9] = _local8; _local9++; }; }; var _local4:uint; if (crcTable != null){ _local4 = crcTable.length; }; crcTable.writeUnsignedInt(_local4); var _local5:uint = crcTable.position; crcTable.writeUnsignedInt(crcTable); if (crcTable != null){ crcTable.writeBytes(crcTable); }; var _local6:uint = crcTable.position; crcTable.position = _local5; _local8 = 4294967295; var _local7:int; while (_local7 < (_local6 - _local5)) { _local8 = uint((crcTable[((_local8 ^ crcTable.readUnsignedByte()) & uint(0xFF))] ^ uint((_local8 >>> 8)))); _local7++; }; _local8 = uint((_local8 ^ uint(4294967295))); crcTable.position = _local6; crcTable.writeUnsignedInt(_local8); } } }//package com.newgrounds.encoders
Section 14
//API (com.newgrounds.API) package com.newgrounds { import flash.display.*; import flash.events.*; import flash.text.*; import flash.net.*; import com.newgrounds.encoders.json.*; import com.newgrounds.crypto.*; import flash.system.*; public class API { public static const RELEASE_MODE:String = "releaseMode"; public static const DEBUG_MODE_LOGGED_IN:String = "debugModeLoggedIn"; public static const DEBUG_MODE_LOGGED_OUT:String = "debugModeLoggedOut"; public static const DEBUG_MODE_NEW_VERSION:String = "debugModeNewVersion"; public static const DEBUG_MODE_HOST_BLOCKED:String = "debugModeHostBlocked"; private static const TEST_AD_FEED_URL:String = "http://www.ngads.com/adtest.php"; public static const VERSION:String = "3.0.9 AS3"; private static var _bridge:Bridge; private static var _dispatcher:APIEventDispatcher = new APIEventDispatcher(); private static var _movieName:String; private static var _movieVersion:String; private static var _root:DisplayObject; private static var _connection:APIConnection = new APIConnection(); private static var _debugMode:String = "debugModeLoggedIn"; private static var _newVersion:Boolean; private static var _adsApproved:Boolean = false; private static var _adFeedURL:String; private static var _medals:Object = new Object(); private static var _medalsArray:Array = []; private static var _scoreBoards:Object = new Object(); private static var _scoreBoardsArray:Array = []; private static var _saveGroups:Object = new Object(); private static var _saveGroupsArray:Array = []; private static var _imageFilePath:String; private static var _saveFilePath:String; private static var _sharedObjects:Object = new Object(); private static var _requestedSaveFileId:uint; private static var _requestedSaveGroupId:uint; public static function get connected():Boolean{ return (_connection.connected); } public static function get isNetworkHost():Boolean{ return (_connection.isNetworkHost); } public static function get apiId():String{ _connection.assertInitialized(); return (_connection.apiId); } public static function get debugMode():String{ return (_debugMode); } public static function set debugMode(_saveGroupsArray:String):void{ _debugMode = _saveGroupsArray; } public static function get publisherId():uint{ _connection.assertInitialized(); return (_connection.publisherId); } public static function get sessionId():String{ _connection.assertInitialized(); return (_connection.sessionId); } public static function get hostDomain():String{ _connection.assertInitialized(); return (_connection.hostDomain); } public static function get hostURL():String{ _connection.assertInitialized(); return (_connection.hostURL); } public static function get isNewgrounds():Boolean{ return ((_connection.publisherId == 1)); } public static function get hasUserSession():Boolean{ _connection.assertInitialized(); return (_connection.hasUserSession); } public static function get username():String{ _connection.assertInitialized(); return (_connection.username); } public static function get userId():uint{ _connection.assertInitialized(); return (_connection.userId); } private static function assertConnected(Object:String=null):Boolean{ if (_connection.assertConnected()){ return (true); }; if (Object){ dispatchEvent(Object, null, APIEvent.ERROR_NOT_CONNECTED); }; return (false); } public static function get adsApproved():Boolean{ return (_adsApproved); } public static function get adFeedURL():String{ return (_adFeedURL); } public static function get medals():Array{ return (_medalsArray); } public static function get scoreBoards():Array{ return (_scoreBoardsArray); } public static function get saveGroups():Array{ return (_saveGroupsArray); } public static function connect(_saveGroupsArray:DisplayObject, _saveGroupsArray:String, _saveGroupsArray:String=null, _saveGroupsArray:String=""):void{ var _local5:uint; APIEventDispatcher.globalDispatcher = _dispatcher; Security.loadPolicyFile("http://apifiles.ngfiles.com/crossdomain.xml"); if (_connection.initialized){ Logger.logError("Connection already in progress. Please call API.disconnect() before attempting another connection."); dispatchEvent(APIEvent.API_CONNECTED, false, APIEvent.ERROR_NOT_CONNECTED); return; }; _saveGroupsArray = trimWhitespace(_saveGroupsArray); if (_saveGroupsArray){ _saveGroupsArray = trimWhitespace(_saveGroupsArray); }; if (((!(_saveGroupsArray)) || ((_saveGroupsArray == "")))){ Logger.logError("No apiId given. Please use the API ID from your API settings page."); dispatchEvent(APIEvent.API_CONNECTED, false, APIEvent.ERROR_INVALID_ARGUMENT); return; }; Logger.logMessage((("====== Newgrounds API v" + VERSION) + " ======")); _connection.connectionState = APIConnection.CONNECTING; _root = _saveGroupsArray; _movieVersion = _saveGroupsArray; _connection.apiId = _saveGroupsArray; _local5 = _saveGroupsArray.indexOf(":"); if (_local5 != -1){ _connection.trackerId = uint(_saveGroupsArray.substring(0, _local5)); } else { _connection.trackerId = uint(_saveGroupsArray); }; if (!_connection.trackerId){ Logger.logError(("Invalid API ID: " + _saveGroupsArray)); dispatchEvent(APIEvent.API_CONNECTED, false, APIEvent.ERROR_INVALID_ARGUMENT); return; }; _connection.encryptionKey = _saveGroupsArray; _connection.initialized = true; if (!_root.loaderInfo){ Logger.logWarning("The root DisplayObject is currently not on the stage. Connection will be completed once it is added to stage."); }; _root.addEventListener(Event.ENTER_FRAME, checkRootLoaderInfo); checkRootLoaderInfo(null); } private static function doConnect(_saveGroupsArray:Object):void{ if (((isNetworkHost) && (!((_debugMode == RELEASE_MODE))))){ Logger.logMessage("Live file detected, turning off debug mode."); _debugMode = RELEASE_MODE; }; if (((_saveGroupsArray) && (_saveGroupsArray.NewgroundsAPI_SandboxID))){ _bridge = new Bridge(_saveGroupsArray.NewgroundsAPI_SandboxID); APICommand.bridge = _bridge; }; if (_debugMode == RELEASE_MODE){ if (_saveGroupsArray){ if (_saveGroupsArray.NewgroundsAPI_UserName){ _connection.username = _saveGroupsArray.NewgroundsAPI_UserName; }; if (_saveGroupsArray.NewgroundsAPI_UserID){ _connection.userId = _saveGroupsArray.NewgroundsAPI_UserID; }; if (_saveGroupsArray.NewgroundsAPI_PublisherID){ _connection.publisherId = _saveGroupsArray.NewgroundsAPI_PublisherID; }; if (_saveGroupsArray.NewgroundsAPI_UserpageFormat){ _connection.userpageFormat = _saveGroupsArray.NewgroundsAPI_UserpageFormat; }; if (_saveGroupsArray.NewgroundsAPI_SessionID){ _connection.sessionId = _saveGroupsArray.NewgroundsAPI_SessionID; }; if (_saveGroupsArray.NewgroundsAPI_SaveGroupID){ _requestedSaveGroupId = _saveGroupsArray.NewgroundsAPI_SaveGroupID; }; if (_saveGroupsArray.NewgroundsAPI_SaveFileID){ _requestedSaveFileId = _saveGroupsArray.NewgroundsAPI_SaveFileID; }; }; } else { _connection.debug = true; if ((((_debugMode == DEBUG_MODE_LOGGED_IN)) || ((_debugMode == DEBUG_MODE_LOGGED_OUT)))){ _connection.publisherId = 1; }; if (_debugMode == DEBUG_MODE_LOGGED_IN){ _connection.sessionId = "D3bu64p1U53R"; _connection.userId = 10; _connection.username = "API-Debugger"; }; }; _connection.sendSimpleCommand("connectMovie", onConnect, {host:_connection.hostDomain, movie_version:_movieVersion, publisher_id:_connection.publisherId}); } private static function onConnect(_saveGroupsArray:APIEvent):void{ var _local2:Object = _saveGroupsArray.data; if (!_saveGroupsArray.success){ Logger.logError("Unable to connect to the API."); _connection.reset(); dispatchEvent(APIEvent.API_CONNECTED, _saveGroupsArray.data, _saveGroupsArray.error); return; }; if (debugMode != RELEASE_MODE){ _adFeedURL = TEST_AD_FEED_URL; } else { if (_local2.ad_url){ _adFeedURL = unescape(_local2.ad_url); }; }; switch (_local2.ad_status){ case -1: Logger.logWarning("Your movie is not approved to run Flash Ads."); break; case 0: Logger.logWarning("Your movie is still awaiting approval to run Flash Ads."); break; case 1: Logger.logMessage("Your movie is approved to run Flash Ads!"); break; }; _adsApproved = (_local2.ad_status == 1); if ((((_debugMode == DEBUG_MODE_HOST_BLOCKED)) || (_local2.deny_host))){ Logger.logWarning((_connection.hostDomain + " does not have permission to host this movie!"), "Update your API configuration to allow this host."); dispatchEvent(APIEvent.API_CONNECTED, {officialURL:unescape(_local2.movie_url)}, APIEvent.ERROR_HOST_BLOCKED); _connection.reset(); return; }; _movieName = (_local2.movieName) ? _local2.movieName : ""; Logger.logMessage("Connecting to the Newgrounds API Gateway...", (("----- " + _local2.movie_name) + " -----")); if (_debugMode == DEBUG_MODE_NEW_VERSION){ _local2.movie_version = "Debug Mode"; }; if (_local2.movie_version){ Logger.logMessage("A new version of this movie is available.", ("Current version:\t" + _movieVersion), ("Newest version:\t" + _local2.movie_version), "Use API.loadOfficialVersion() to link to the latest version."); _newVersion = true; } else { _newVersion = false; }; if (_local2.request_portal_url){ _connection.sendSimpleCommand("setPortalID", null, {portal_url:_connection.hostURL}); }; _connection.sendSimpleCommand("preloadSettings", onMetadataLoaded, {publisher_id:_connection.publisherId, user_id:_connection.userId}); } private static function onMetadataLoaded(_saveGroupsArray:APIEvent):void{ var _local3:uint; var _local4:uint; var _local6:Object; var _local7:Object; var _local8:Boolean; var _local9:Boolean; var _local10:Boolean; var _local11:Medal; var _local12:Object; var _local13:ScoreBoard; var _local14:Object; var _local15:Array; var _local16:Array; var _local17:SaveGroup; var _local18:Object; var _local19:Object; var _local2:Object = _saveGroupsArray.data; if (!_saveGroupsArray.success){ Logger.logWarning("Unable to load movie metadata."); disconnect(); dispatchEvent(APIEvent.API_CONNECTED, null, _saveGroupsArray.error); return; }; var _local5:uint; if (_local2.medals){ _local5 = _local2.medals.length; if (hasUserSession){ _local6 = loadLocal(("medals_unlocked_" + username)); } else { _local6 = loadLocal("medals_unlocked"); }; _local3 = 0; while (_local3 < _local5) { _local7 = _local2.medals[_local3]; _local8 = _local7.medal_unlocked; _local9 = ((_local6) && (_local6[_local7.medal_id])); _local10 = (hasUserSession) ? _local8 : _local9; if (debugMode != RELEASE_MODE){ _local10 = false; }; _local11 = new Medal(_connection, _local7.medal_id, _local7.medal_name, _local7.medal_description, Boolean(int(_local7.secret)), _local10, _local7.medal_value, _local7.medal_difficulty, _local7.medal_icon); _local11.addEventListener(APIEvent.MEDAL_UNLOCKED, onMedalUnlocked, false, 0, true); _local11.addEventListener(APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed, false, 0, true); _medals[_local11.name] = _local11; _medalsArray.push(_local11); Logger.logMessage(_local11); if (((((hasUserSession) && (_local9))) && (!(_local8)))){ Logger.logMessage((("Server missed the \"" + _local11.name) + "\" unlock. Resending...")); _local11.unlock(); }; _local3++; }; }; Logger.logMessage((((_local5 + " medal") + ((_local5)!=1) ? "s" : "") + " initialized.")); _local5 = 0; if (_local2.score_boards){ _local5 = _local2.score_boards.length; _local3 = 0; while (_local3 < _local5) { _local12 = _local2.score_boards[_local3]; _local13 = new ScoreBoard(_connection, _local12.name, _local12.id); _scoreBoards[_local13.name] = _local13; _scoreBoardsArray.push(_local13); Logger.logMessage(_local13); _local3++; }; }; Logger.logMessage((((_local5 + " scoreboard") + ((_local5)!=1) ? "s" : "") + " initialized.")); _local5 = 0; if (_local2.save_groups){ _local5 = _local2.save_groups.length; _local3 = 0; while (_local3 < _local5) { _local14 = _local2.save_groups[_local3]; _local15 = []; if (_local14.keys){ _local4 = 0; while (_local4 < _local14.keys.length) { _local18 = _local14.keys[_local4]; _local15.push(new SaveKey(_local18.name, _local18.id, _local18.type)); _local4++; }; }; _local16 = []; if (_local14.ratings){ _local3 = 0; while (_local3 < _local14.ratings.length) { _local19 = _local14.ratings[_local3]; _local16.push(new SaveRating(_local19.name, _local19.id, _local19.float, _local19.min, _local19.max)); _local3++; }; }; _local17 = new SaveGroup(_connection, _local14.group_name, _local14.group_id, _local14.group_type, _local15, _local16); _saveGroups[_local17.name] = _local17; _saveGroupsArray.push(_local17); Logger.logMessage(_local17); _local3++; }; }; Logger.logMessage((((_local5 + " save group") + ((_local5)!=1) ? "s" : "") + " initialized.")); if (_local2.save_file_path){ _saveFilePath = (_local2.save_file_path + "/"); SaveFile._saveFilePath = _saveFilePath; Logger.logInternal(("Save file path: " + _saveFilePath)); }; if (_local2.image_file_path){ _imageFilePath = (_local2.image_file_path + "/"); SaveFile._imageFilePath = _imageFilePath; Logger.logInternal(("Image file path: " + _imageFilePath)); }; Logger.logMessage("Connection complete!"); _connection.connectionState = APIConnection.CONNECTED; dispatchEvent(APIEvent.API_CONNECTED, {movieName:_movieName, newVersion:_newVersion}); if (((_requestedSaveFileId) && (_requestedSaveGroupId))){ API.addEventListener(APIEvent.FILE_LOADED, onRequestedFileLoaded); API.loadSaveFile(_requestedSaveFileId, false); }; } public static function disconnect():void{ var _local1:Medal; if (!_connection.connected){ Logger.logWarning("The Newgrounds API is already disconnected."); return; }; _connection.reset(); for each (_local1 in _medals) { _local1.removeEventListener(APIEvent.MEDAL_UNLOCKED, onMedalUnlocked); _local1.removeEventListener(APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed); }; _newVersion = false; _medals = new Object(); _medalsArray = []; _scoreBoards = new Object(); _scoreBoardsArray = []; _saveGroups = new Object(); _saveGroupsArray = []; _sharedObjects = new Object(); _imageFilePath = null; _saveFilePath = null; Logger.logMessage("Disconnected from the Newgrounds API."); } public static function loadNewgrounds():void{ _connection.loadInBrowser("loadNewgrounds"); } public static function loadOfficialVersion():void{ if (_connection.assertInitialized()){ _connection.loadInBrowser("loadOfficialVersion", false); }; } public static function loadMySite():void{ if (_connection.assertInitialized()){ _connection.loadInBrowser("loadMySite"); }; } public static function loadCustomLink(_saveGroupsArray:String):void{ if (_connection.assertInitialized()){ _connection.loadInBrowser("loadCustomLink", true, {link:_saveGroupsArray}); }; } public static function getMedal(Event:String):Medal{ return (_medals[Event]); } public static function unlockMedal(_saveGroupsArray:String):void{ if (!assertConnected()){ return; }; var _local2:Medal = _medals[_saveGroupsArray]; if (!_local2){ Logger.logError((("No medal named \"" + _saveGroupsArray) + "\" was found.")); return; }; _local2.unlock(); } private static function onMedalUnlocked(_saveGroupsArray:APIEvent):void{ var _local2:Medal; var _local3:Object; if (_saveGroupsArray.success){ _local2 = Medal(_saveGroupsArray.data); if (hasUserSession){ _local3 = loadLocal(("medals_unlocked_" + username)); if (!_local3){ _local3 = new Object(); }; _local3[_local2.id] = true; saveLocal(("medals_unlocked_" + username), _local3); } else { _local3 = loadLocal("medals_unlocked"); if (!_local3){ _local3 = new Object(); }; _local3[Medal(_saveGroupsArray.data).id] = true; saveLocal("medals_unlocked", _local3); Logger.logMessage((("User is not logged in. Medal \"" + _local2.name) + "\" unlocked locally.")); }; }; } private static function onMedalUnlockConfirmed(_saveGroupsArray:APIEvent):void{ var _local2:Object; if (hasUserSession){ _local2 = loadLocal(("medals_unlocked_" + username)); if (!_local2){ _local2 = new Object(); } else { delete _local2[Medal(_saveGroupsArray.data).id]; }; saveLocal(("medals_unlocked_" + username), _local2); }; } public static function clearLocalMedals():void{ var _local1:Medal; for each (_local1 in _medals) { _local1.setUnlocked(false); }; if (!hasUserSession){ saveLocal("medals_unlocked", new Object()); }; } public static function getScoreBoard(flash.events:String):ScoreBoard{ if (!assertConnected()){ return (null); }; return (_scoreBoards[flash.events]); } public static function loadScores(flash.events:String, flash.events:String="All-Time", flash.events:uint=1, flash.events:uint=10, flash.events:String=null):ScoreBoard{ if (!assertConnected()){ return (null); }; var _local6:ScoreBoard = _scoreBoards[flash.events]; if (!_local6){ Logger.logError((("No scoreboard named \"" + flash.events) + "\" was found.")); dispatchEvent(APIEvent.SCORES_LOADED, null, APIEvent.ERROR_INVALID_ARGUMENT); return (null); }; _local6.period = flash.events; _local6.firstResult = flash.events; _local6.numResults = flash.events; _local6.tag = flash.events; _local6.loadScores(); return (_local6); } public static function postScore(_saveGroupsArray:String, _saveGroupsArray:Number, _saveGroupsArray:String=null):void{ if (!assertConnected()){ return; }; if (!hasUserSession){ Logger.logError("The user must be logged-in to post a score."); dispatchEvent(APIEvent.SCORE_POSTED, null, APIEvent.ERROR_NOT_LOGGED_IN); return; }; var _local4:ScoreBoard = _scoreBoards[_saveGroupsArray]; if (!_local4){ Logger.logError((("No scoreboard named \"" + _saveGroupsArray) + "\" was found.")); dispatchEvent(APIEvent.SCORE_POSTED, null, APIEvent.ERROR_INVALID_ARGUMENT); return; }; _local4.postScore(_saveGroupsArray, _saveGroupsArray); } public static function getSaveGroup(ENTER_FRAME:String):SaveGroup{ if (!assertConnected()){ return (null); }; return (_saveGroups[ENTER_FRAME]); } private static function getSaveGroupById(ENTER_FRAME:uint):SaveGroup{ var _local2:SaveGroup; for each (_local2 in _saveGroups) { if (_local2.id == ENTER_FRAME){ return (_local2); }; }; return (null); } public static function createSaveFile(reset:String):SaveFile{ if (!assertConnected()){ return (null); }; var _local2:SaveGroup = getSaveGroup(reset); if (!_local2){ Logger.logError((("The save group \"" + reset) + "\" was not found.")); return (null); }; return (new SaveFile(_local2)); } public static function loadSaveFile(_saveGroupsArray:uint, _saveGroupsArray:Boolean=true):void{ _connection.sendSimpleCommand("loadSaveFile", onFileLoaded, {save_id:_saveGroupsArray, get_contents:_saveGroupsArray}); } private static function onFileLoaded(_saveGroupsArray:APIEvent):void{ var _local2:SaveFile; if (_saveGroupsArray.success){ _local2 = SaveFile.fromObject(getSaveGroupById(_saveGroupsArray.data.group_id), _saveGroupsArray.data.file); if (_saveGroupsArray.data.get_contents){ _local2.load(); } else { dispatchEvent(APIEvent.FILE_LOADED, _local2); }; } else { Logger.logError("Unable to load file:", _saveGroupsArray.error); dispatchEvent(APIEvent.FILE_LOADED, null, _saveGroupsArray.error); }; } public static function createSaveQuery(event:String):SaveQuery{ if (!assertConnected()){ return (null); }; var _local2:SaveGroup = getSaveGroup(event); if (!_local2){ Logger.logError((("The save group \"" + event) + "\" was not found.")); return (null); }; var _local3:SaveQuery = new SaveQuery(_local2); return (_local3); } public static function createSaveQueryByDate(event:String, event:Boolean=true):SaveQuery{ var _local3:SaveQuery = createSaveQuery(event); if (!_local3){ return (null); }; _local3.sortOn(SaveQuery.CREATED_ON, event); return (_local3); } public static function createSaveQueryByName(event:String, event:String, event:Boolean=false, event:Boolean=false):SaveQuery{ var _local5:SaveQuery = createSaveQuery(event); _local5.addCondition(SaveQuery.FILE_NAME, (event) ? SaveQuery.OPERATOR_EQUAL : SaveQuery.OPERATOR_CONTAINS, event); return (_local5); } public static function createSaveQueryByRating(event:String, event:String, event:Boolean=true):SaveQuery{ var _local4:SaveQuery = createSaveQuery(event); _local4.sortOn(event, event); return (_local4); } private static function onRequestedFileLoaded(_saveGroupsArray:APIEvent):void{ var _local2:SaveFile; API.removeEventListener(APIEvent.FILE_LOADED, onRequestedFileLoaded); if (_saveGroupsArray.success){ _local2 = (_saveGroupsArray.data as SaveFile); if (_local2){ dispatchEvent(APIEvent.FILE_REQUESTED, _local2); }; }; } public static function addEventListener(_saveGroupsArray:String, _saveGroupsArray:Function, _saveGroupsArray:int=0, _saveGroupsArray:Boolean=true):void{ _dispatcher.addEventListener(_saveGroupsArray, _saveGroupsArray, false, _saveGroupsArray, _saveGroupsArray); } public static function removeEventListener(_saveGroupsArray:String, _saveGroupsArray:Function):void{ _dispatcher.removeEventListener(_saveGroupsArray, _saveGroupsArray); } private static function dispatchEvent(_saveGroupsArray:String, _saveGroupsArray=null, _saveGroupsArray:String=null):void{ _dispatcher.dispatchEvent(new APIEvent(_saveGroupsArray, _saveGroupsArray, _saveGroupsArray)); } public static function saveLocal(Object:String, Object:Object):Boolean{ var sharedObject:SharedObject; var sharedObjectName:String; var saveId = Object; var saveData = Object; try { sharedObjectName = ((("ng_ap_secure_" + _connection.trackerId) + "_") + RC4.encrypt(saveId, _connection.encryptionKey)); if (!_sharedObjects[saveId]){ _sharedObjects[saveId] = SharedObject.getLocal(sharedObjectName); }; sharedObject = _sharedObjects[saveId]; sharedObject.data.data = encodeData(saveData); } catch(error:Error) { Logger.logError("Unable to save local data.", error); return (false); }; return (true); } public static function loadLocal(http://www.ngads.com/adtest.php:String):Object{ var sharedObject:SharedObject; var sharedObjectName:String; var saveId = http://www.ngads.com/adtest.php; try { sharedObjectName = ((("ng_ap_secure_" + _connection.trackerId) + "_") + RC4.encrypt(saveId, _connection.encryptionKey)); if (!_sharedObjects[saveId]){ _sharedObjects[saveId] = SharedObject.getLocal(sharedObjectName); }; sharedObject = _sharedObjects[saveId]; if (((((sharedObject) && (sharedObject.data))) && (sharedObject.data.data))){ return (decodeData(sharedObject.data.data)); }; return (null); } catch(error:Error) { Logger.logError("Unable to load local data.", error); }; return (null); } public static function logCustomEvent(_saveGroupsArray:String):void{ if (assertConnected()){ Logger.logMessage(("Logged event: " + _saveGroupsArray)); _connection.sendSimpleCommand("logCustomEvent", null, {event:_saveGroupsArray}); }; } private static function encodeData(_saveGroups:Object):String{ if (!_connection.assertInitialized()){ return (null); }; return (RC4.encrypt(JSON.encode(_saveGroups), _connection.encryptionKey)); } private static function decodeData(http://www.ngads.com/adtest.php:String):Object{ if (!_connection.assertInitialized()){ return (null); }; try { return ((JSON.decode(RC4.decrypt(http://www.ngads.com/adtest.php, _connection.encryptionKey)) as Object)); } catch(error:Error) { }; return (null); } public static function stopPendingCommands():void{ APICommand.stopPendingCommands(); Logger.logMessage("Pending commands stopped."); } public static function setFont(_saveGroupsArray:TextField, _saveGroupsArray:String):void{ var _local3:TextFormat; var _local4:Boolean; var _local5:TextFormat; if (((_saveGroupsArray) && (_saveGroupsArray))){ _local3 = _saveGroupsArray.getTextFormat(); _local4 = _saveGroupsArray.embedFonts; _local5 = new TextFormat(_saveGroupsArray); _saveGroupsArray.defaultTextFormat = _local5; _saveGroupsArray.setTextFormat(_local5); _saveGroupsArray.embedFonts = true; if (_saveGroupsArray.textWidth == 0){ _saveGroupsArray.embedFonts = _local4; _saveGroupsArray.setTextFormat(_local3); _saveGroupsArray.defaultTextFormat = _local3; } else { _saveGroupsArray.antiAliasType = "advanced"; _saveGroupsArray.sharpness = 120; }; }; } private static function trimWhitespace(_saveGroups:String):String{ if (!_saveGroups){ return (null); }; var _local2:int; while (_saveGroups.charAt(_local2) == " ") { _local2++; }; var _local3:int = (_saveGroups.length - 1); while ((((_saveGroups.charAt(_local3) == " ")) && ((_local3 >= 0)))) { _local3--; }; return (_saveGroups.slice(_local2, (_local3 + 1))); } private static function checkRootLoaderInfo(_saveGroupsArray:Event):void{ var event = _saveGroupsArray; var loaderInfo:LoaderInfo = _root.loaderInfo; if (loaderInfo){ try { while (loaderInfo.loader) { loaderInfo = loaderInfo.loader.loaderInfo; }; } catch(error:Error) { return; }; _root.removeEventListener(Event.ENTER_FRAME, checkRootLoaderInfo); _connection.hostURL = loaderInfo.url; doConnect(loaderInfo.parameters); }; } } }//package com.newgrounds
Section 15
//APICommand (com.newgrounds.APICommand) package com.newgrounds { import flash.utils.*; import flash.events.*; import flash.net.*; import com.newgrounds.encoders.json.*; import com.newgrounds.crypto.*; import com.newgrounds.encoders.*; public class APICommand extends APIEventDispatcher { private var _command:String; private var _parameters:Object; private var _secureParameters:Object; private var _files:Object; private var _preventCache:Boolean; private var _hasTimeout:Boolean; private var _timeoutTimer:Timer; private var _loader:URLLoader; private static const TIMEOUT_INTERVAL:uint = 10000; private static const THROTTLE_INTERVAL:uint = 10050; private static const THROTTLE_TICK_INTERVAL:uint = 1000; private static const THROTTLE_THRESHOLD:uint = 24; private static const ENCRYPTOR_RADIX:String = "/g8236klvBQ#&|;Zb*7CEA59%s`Oue1wziFp$rDVY@TKxUPWytSaGHJ>dmoMR^<0~4qNLhc(I+fjn)X"; private static const CRLF:String = " "; public static var bridge:Bridge; private static var _throttleTimestamp:uint; private static var _throttleCount:int = 0; private static var _commandQueue:Array = []; private static var _encryptor:BaseN = new BaseN(ENCRYPTOR_RADIX); private static var _pendingCommands:Array = []; private static var _throttleTimer:Timer = function ():Timer{ var _local1:* = new Timer(THROTTLE_TICK_INTERVAL, 0); _local1.addEventListener(TimerEvent.TIMER, onThrottleTimer); _local1.start(); return (_local1); }(); public function APICommand(*:String){ this._command = *; this._parameters = new Object(); this._secureParameters = new Object(); this._timeoutTimer = new Timer(TIMEOUT_INTERVAL, 1); this._timeoutTimer.addEventListener(TimerEvent.TIMER, this.onTimeout); this._hasTimeout = true; } public function get command():String{ return (this._command); } public function set command(\r\n:String):void{ this._command = \r\n; } public function get hasTimeout():Boolean{ return (this._hasTimeout); } public function set hasTimeout(\r\n:Boolean):void{ this._hasTimeout = \r\n; } public function get parameters():Object{ return (this._parameters); } public function set parameters(\r\n:Object):void{ var _local2:String; this._parameters = new Object(); if (\r\n){ for (_local2 in \r\n) { this._parameters[_local2] = \r\n[_local2]; }; }; } public function get preventCache():Boolean{ return (this._preventCache); } public function set preventCache(\r\n:Boolean):void{ this._preventCache = \r\n; } public function get secureParameters():Object{ return (this._secureParameters); } public function set secureParameters(\r\n:Object):void{ var _local2:String; this._secureParameters = new Object(); if (\r\n){ for (_local2 in \r\n) { this._secureParameters[_local2] = \r\n[_local2]; }; }; } public function get hasSecureParameters():Boolean{ var _local1:String; for (_local1 in this._secureParameters) { return (true); }; return (false); } public function addFile(\r\n:String, \r\n:ByteArray, \r\n:String, \r\n:String="application/octet-stream"):void{ if (!this._files){ this._files = new Object(); }; var _local5:Object = {filename:\r\n, data:\r\n, dataField:\r\n, contentType:\r\n}; this._files[\r\n] = _local5; } public function removeFile(\r\n:String):void{ if (this._files){ delete this._files[\r\n]; }; } public function clearFiles():void{ this._files = null; } public function close():void{ var _local1:uint; if (this._loader){ try { this._loader.close(); } catch(error:Error) { }; this._timeoutTimer.stop(); _local1 = 0; while (_local1 < _pendingCommands.length) { if (_pendingCommands[_local1] == this){ _pendingCommands.splice(_local1, 1); break; }; _local1++; }; this._loader = null; }; } public function loadInBrowser(\r\n:APIConnection, \r\n:Boolean):void{ var _local4:String; var _local5:String; this._parameters.command_id = this._command; this._parameters.tracker_id = (\r\n.apiId) ? \r\n.apiId : 1; if (\r\n.debug){ this._parameters.debug = 1; }; var _local3:String = ((\r\n.apiURL + "?host=") + escape(\r\n.hostDomain)); for (_local4 in this._parameters) { _local3 = (_local3 + ((("&" + escape(_local4)) + "=") + escape(this._parameters[_local4]))); }; if (\r\n){ _local5 = "_blank"; } else { _local5 = "_top"; }; navigateToURL(new URLRequest(_local3), _local5); } public function send(\r\n:APIConnection):void{ if (_throttleCount >= THROTTLE_THRESHOLD){ _commandQueue.push({connection:\r\n, command:this}); } else { this.sendInternal(\r\n); }; } private function sendInternal(\r\n:APIConnection):void{ var _local2:Object; var _local3:String; var _local4:*; var _local5:uint; var _local6:String; var _local7:Object; var _local8:String; var _local9:String; var _local10:String; var _local11:String; _local2 = new URLVariables(); _local2.command_id = this._command; _local2.tracker_id = \r\n.apiId; if (\r\n.debug){ _local2.debug = 1; }; if (this._preventCache){ _local2.seed = Math.random(); }; for (_local3 in this._parameters) { _local4 = this._parameters[_local3]; if (_local4 != null){ if ((_local4 is Boolean)){ _local2[_local3] = int(_local4); } else { _local2[_local3] = _local4; }; }; }; if (this.hasSecureParameters){ _local7 = new Object(); for (_local3 in this._secureParameters) { _local4 = this._secureParameters[_local3]; if (_local4 != null){ if ((_local4 is Boolean)){ _local7[_local3] = int(_local4); } else { _local7[_local3] = _local4; }; }; }; _local8 = ""; _local5 = 0; while (_local5 < 16) { _local8 = (_local8 + ENCRYPTOR_RADIX.charAt(uint((Math.random() * ENCRYPTOR_RADIX.length)))); _local5++; }; _local2.command_id = "securePacket"; _local7.command_id = this._command; _local7.as_version = 3; _local7.session_id = \r\n.sessionId; _local7.user_email = \r\n.userEmail; _local7.publisher_id = \r\n.publisherId; _local7.seed = _local8; _local9 = MD5.hash(_local8); _local10 = RC4.encrypt(JSON.encode(_local7), \r\n.encryptionKey); _local2.secure = encryptHex((_local9 + _local10)); }; Logger.logInternal("Sending packet:", _local2); if (this._files){ _local11 = ""; _local5 = 0; while (_local5 < 32) { _local11 = (_local11 + String.fromCharCode(uint((97 + (Math.random() * 25))))); _local5++; }; _local6 = (("multipart/form-data; boundary=\"" + _local11) + "\""); _local2 = this.buildMultipartData(_local11, _local2, this._files); } else { for (_local3 in _local2) { if (typeof(_local2[_local3]) == "object"){ _local2[_local3] = JSON.encode(_local2[_local3]); }; }; _local6 = "application/x-www-form-urlencoded"; }; _pendingCommands.push(this); _throttleCount++; _throttleTimestamp = getTimer(); this.startLoader(\r\n.apiURL, _local2, _local6); } private function onTimeout(\r\n):void{ this.close(); Logger.logError("Command timed out."); dispatchEvent(new APIEvent(APIEvent.COMMAND_COMPLETE, null, APIEvent.ERROR_TIMED_OUT)); } private function onError(\r\n:String):void{ Logger.logError("Error when sending command:", \r\n); dispatchEvent(new APIEvent(APIEvent.COMMAND_COMPLETE, null, APIEvent.ERROR_UNKNOWN)); this.close(); } private function onComplete(\r\n:String):void{ var response:Object; var data = \r\n; try { if (((!(data)) || ((data == "")))){ throw (new Error()); }; Logger.logInternal("Received packet:", data); response = JSON.decode(data); if (!response){ throw (new Error()); }; if (bridge){ bridge.sendEvent(response.command_id, response); }; dispatchEvent(new APIEvent(APIEvent.COMMAND_COMPLETE, response, (((response) && (response.success))) ? APIEvent.ERROR_NONE : APIEvent.ERROR_COMMAND_FAILED)); } catch(e) { Logger.logError(("Invalid response returned from server: " + data)); dispatchEvent(new APIEvent(APIEvent.COMMAND_COMPLETE, null, APIEvent.ERROR_BAD_RESPONSE)); }; this.close(); } private function startLoader(\r\n:String, \r\n:Object, \r\n:String):void{ var url = \r\n; var data = \r\n; var contentType = \r\n; var urlRequest:URLRequest = new URLRequest(url); urlRequest.data = data; urlRequest.method = URLRequestMethod.POST; urlRequest.contentType = contentType; this._loader = new URLLoader(); this._loader.addEventListener(Event.COMPLETE, this.as3CompleteHandler); this._loader.addEventListener(Event.OPEN, this.as3UpdateHandler); this._loader.addEventListener(ProgressEvent.PROGRESS, this.as3UpdateHandler); this._loader.addEventListener(IOErrorEvent.IO_ERROR, this.as3ErrorHandler); this._loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.as3ErrorHandler); try { this._loader.load(urlRequest); if (this._hasTimeout){ this._timeoutTimer.start(); }; } catch(error) { onError("Security error"); }; } private function as3CompleteHandler(\r\n:Event):void{ this.onComplete(this._loader.data); } private function as3UpdateHandler(\r\n:Event):void{ if (this._timeoutTimer.running){ this._timeoutTimer.reset(); this._timeoutTimer.start(); }; } private function as3ErrorHandler(\r\n:Event):void{ this.onError(\r\n.toString()); } private function buildMultipartData(Timer:String, Timer:Object, Timer:Object):ByteArray{ var _local5:String; var _local6:Object; var _local4:ByteArray = new ByteArray(); _local4.endian = Endian.BIG_ENDIAN; Timer = ("--" + Timer); for (_local5 in Timer) { _local4.writeUTFBytes((Timer + CRLF)); _local4.writeUTFBytes(((("Content-Disposition: form-data; name=\"" + _local5) + "\"") + CRLF)); _local4.writeUTFBytes(CRLF); _local4.writeUTFBytes((Timer[_local5].toString() + CRLF)); }; if (this._files){ for each (_local6 in Timer) { _local4.writeUTFBytes((Timer + CRLF)); _local4.writeUTFBytes(("Content-Disposition: form-data; name=\"Filename\"" + CRLF)); _local4.writeUTFBytes(CRLF); _local4.writeUTFBytes((_local6.filename + CRLF)); _local4.writeUTFBytes((Timer + CRLF)); _local4.writeUTFBytes(((((("Content-Disposition: form-data; name=\"" + _local6.dataField) + "\"; filename=\"") + _local6.filename) + "\"") + CRLF)); _local4.writeUTFBytes((("Content-Type: " + _local6.contentType) + CRLF)); _local4.writeUTFBytes(CRLF); _local4.writeBytes(_local6.data); _local4.writeUTFBytes(CRLF); }; _local4.writeUTFBytes((Timer + CRLF)); _local4.writeUTFBytes(("Content-Disposition: form-data; name=\"Upload\"" + CRLF)); _local4.writeUTFBytes(CRLF); _local4.writeUTFBytes(("Submit Query" + CRLF)); }; _local4.writeUTFBytes((Timer + "--")); _local4.position = 0; return (_local4); } public static function stopPendingCommands():void{ var _local1:APICommand; for each (_local1 in _pendingCommands) { _local1.close(); }; _pendingCommands = []; } private static function onThrottleTimer(\r\n):void{ var _local2:Object; if ((getTimer() - _throttleTimestamp) >= THROTTLE_INTERVAL){ _throttleCount = 0; _throttleCount = 0; while (((_commandQueue.length) && ((_throttleCount < THROTTLE_THRESHOLD)))) { _local2 = _commandQueue.shift(); _local2.command.send(_local2.connection); _throttleCount++; }; }; } private static function encryptHex(http://adobe.com/AS3/2006/builtin:String):String{ var _local2:uint = (http://adobe.com/AS3/2006/builtin.length % 6); var _local3 = ""; var _local4:uint; while (_local4 < http://adobe.com/AS3/2006/builtin.length) { _local3 = (_local3 + _encryptor.encodeUint(uint(("0x" + http://adobe.com/AS3/2006/builtin.substr(_local4, 6))), 4)); _local4 = (_local4 + 6); }; return ((_local2.toString() + _local3)); } } }//package com.newgrounds
Section 16
//APIConnection (com.newgrounds.APIConnection) package com.newgrounds { import flash.system.*; public class APIConnection { public var initialized:Boolean; public var connectionState:String;// = "notConnected" public var apiURL:String;// = "http://www.ngads.com/gateway_v2.php" public var apiId:String; public var debug:Boolean; public var trackerId:uint; public var publisherId:uint; public var encryptionKey:String; public var sessionId:String; public var userEmail:String; public var username:String; public var userId:uint; public var userpageFormat:uint; private var _hostURL:String; public var hostDomain:String; public static const NOT_CONNECTED:String = "notConnected"; public static const CONNECTING:String = "connecting"; public static const CONNECTED:String = "connected"; public function APIConnection(){ this.reset(); } public function get hostURL():String{ return (this._hostURL); } public function set hostURL(_hostURL:String):void{ var _local2:Array; this._hostURL = _hostURL; this.hostDomain = null; if (this._hostURL){ _local2 = this._hostURL.split("/"); if (((!((_local2[0] == "file:"))) && (!((this._hostURL == "localhost"))))){ this.hostDomain = _local2[2]; }; }; if (!this.hostDomain){ this.hostDomain = "localhost"; }; } public function get sandboxType():String{ return (Security.sandboxType); } public function get isNetworkHost():Boolean{ switch (this.sandboxType){ case "localWithFile": case "localWithNetwork": case "localTrusted": case "application": return (false); case "remote": default: return (true); }; } public function get hasUserSession():Boolean{ return (((((!((this.sessionId == null))) && (!((this.sessionId == ""))))) && (!((this.publisherId == 0))))); } public function get connected():Boolean{ return ((this.connectionState == CONNECTED)); } public function reset():void{ this.connectionState = NOT_CONNECTED; this.encryptionKey = null; this.sessionId = null; this.userEmail = null; this.username = null; this.userId = 0; this.userpageFormat = 0; } public function assertInitialized():Boolean{ if (!this.initialized){ Logger.logError("You must initialized the API using API.connect() before using this command."); return (false); }; return (true); } public function assertConnected():Boolean{ if (!(this.connectionState) == CONNECTED){ Logger.logError("You must establish a connection using API.connect() before using this command."); return (false); }; return (true); } public function sendSimpleCommand(_hostURL:String, _hostURL:Function, _hostURL:Object=null, _hostURL:Object=null):void{ var _local5:APICommand = new APICommand(_hostURL); _local5.parameters = _hostURL; _local5.secureParameters = _hostURL; if (_hostURL != null){ _local5.addEventListener(APIEvent.COMMAND_COMPLETE, _hostURL); }; _local5.send(this); } public function sendCommand(_hostURL:APICommand):void{ _hostURL.send(this); } public function loadInBrowser(_hostURL:String, _hostURL:Boolean=true, _hostURL:Object=null):void{ var _local4:APICommand = new APICommand(_hostURL); _local4.parameters = _hostURL; _local4.loadInBrowser(this, _hostURL); } } }//package com.newgrounds
Section 17
//APIEvent (com.newgrounds.APIEvent) package com.newgrounds { import flash.events.*; public class APIEvent extends Event { private var _data; private var _success:Boolean; private var _error:String; static const COMMAND_COMPLETE:String = "commandComplete"; static const MEDAL_UNLOCK_CONFIRMED:String = "medalUnlockConfirmed"; static const ICON_LOADED:String = "iconLoaded"; public static const API_CONNECTED:String = "movieConnected"; public static const LOG:String = "log"; public static const MEDAL_UNLOCKED:String = "medalUnlocked"; public static const SCORES_LOADED:String = "scoresLoaded"; public static const SCORE_POSTED:String = "scorePosted"; public static const QUERY_COMPLETE:String = "queryComplete"; public static const FILE_LOADED:String = "fileLoaded"; public static const FILE_SAVED:String = "fileSaved"; public static const FILE_REQUESTED:String = "fileRequested"; public static const VOTE_COMPLETE:String = "voteComplete"; public static const ERROR_NONE:String = "noError"; public static const ERROR_UNKNOWN:String = "unknownError"; public static const ERROR_COMMAND_FAILED:String = "commandFailed"; public static const ERROR_NOT_CONNECTED:String = "notConnected"; public static const ERROR_INVALID_ARGUMENT:String = "invalidArgument"; public static const ERROR_TIMED_OUT:String = "timedOut"; public static const ERROR_BAD_FILE:String = "badFile"; public static const ERROR_BAD_RESPONSE:String = "badResponse"; public static const ERROR_SENDING_COMMAND:String = "errorSendingCommand"; public static const ERROR_HOST_BLOCKED:String = "hostBlocked"; public static const ERROR_ALREADY_VOTED:String = "alreadyVoted"; public static const ERROR_NOT_LOGGED_IN:String = "notLoggedIn"; public static const ERROR_WRONG_ENCRYPTION_KEY:String = "wrongEncryptionKey"; public function APIEvent(*:String, *=null, *:String=null){ super(*); if (((((!(*)) || ((* == "")))) || ((* == ERROR_NONE)))){ this._error = ERROR_NONE; this._success = true; } else { this._error = *; this._success = false; }; if (*){ this._data = *; } else { this._data = {}; }; } override public function clone():Event{ return (new APIEvent(type, this._data, this._error)); } public function get success():Boolean{ return (this._success); } public function get data(){ return (this._data); } public function get error():String{ return (this._error); } } }//package com.newgrounds
Section 18
//APIEventDispatcher (com.newgrounds.APIEventDispatcher) package com.newgrounds { import flash.display.*; import flash.events.*; import com.newgrounds.*; class APIEventDispatcher extends EventDispatcher { private static var _globalDispatcher:EventDispatcher; private static var _eventQueue:Array = initEventQueue(); private static var _ticker:Sprite; override public function dispatchEvent(Array:Event):Boolean{ _eventQueue.push({dispatcher:this, event:Array}); return (true); } private function actualDispatchEvent(_globalDispatcher:Event):void{ var _local2:Boolean = super.dispatchEvent(_globalDispatcher); if (((_globalDispatcher) && (!((this == _globalDispatcher))))){ _globalDispatcher.dispatchEvent(_globalDispatcher); }; } public static function get globalDispatcher():EventDispatcher{ return (_globalDispatcher); } public static function set globalDispatcher(_globalDispatcher:EventDispatcher):void{ _globalDispatcher = _globalDispatcher; } private static function initEventQueue():Array{ _ticker = new Sprite(); _ticker.addEventListener(Event.ENTER_FRAME, runEventQueue); return ([]); } private static function runEventQueue(_globalDispatcher):void{ var _local3:Array; var _local4:uint; var _local5:Object; var _local2:uint = _eventQueue.length; if (_local2){ _local3 = _eventQueue; _eventQueue = []; _local4 = 0; while (_local4 < _local2) { _local5 = _local3[_local4]; _local5.dispatcher.actualDispatchEvent(_local5.event); _local4++; }; }; } } }//package com.newgrounds
Section 19
//BitmapLoader (com.newgrounds.BitmapLoader) package com.newgrounds { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class BitmapLoader extends APIEventDispatcher { private var _url:String; private var _bitmapData:BitmapData; private var _loaded:Boolean;// = true private var _loader:Loader; private static const LOADER_CONTEXT:LoaderContext = new LoaderContext(true); static var _cacheSeed:uint = 0; public function BitmapLoader(*:BitmapData, *:String){ this._bitmapData = *; this._url = *; } public function get url():String{ return (this._url); } public function set url(_url:String):void{ this._loaded = false; this._url = _url; } public function get bitmapData():BitmapData{ return (this._bitmapData); } public function set bitmapData(_url:BitmapData):void{ this._bitmapData = _url; this._loaded = true; } public function get loaded():Boolean{ return (this._loaded); } private function createLoader():Loader{ var _local1:Loader = new Loader(); var _local2:URLRequest = new URLRequest(this._url); _local2.method = URLRequestMethod.GET; _local2.data = _cacheSeed.toString(); _local1.load(_local2, LOADER_CONTEXT); return (_local1); } private function disposeLoader():void{ if (this._loader){ try { this._loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, this.onLoadComplete); this._loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, this.onLoadComplete); this._loader.unload(); } catch(error) { }; this._loader = null; }; } public function load():void{ if (((!(this._url)) || ((this._url == "")))){ this.onLoadComplete(null); return; }; this.disposeLoader(); this._loader = this.createLoader(); this._loader.contentLoaderInfo.addEventListener(Event.COMPLETE, this.onLoadComplete); this._loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, this.onLoadComplete); } public function attachBitmap(http://adobe.com/AS3/2006/builtin:DisplayObjectContainer):Sprite{ var _local2:Sprite = new Sprite(); if (((((!(this._loaded)) && (this._url))) && (!((this._url == ""))))){ if (!this._loader){ this.load(); }; _local2.addChild(this.createLoader()); } else { _local2.addChild(new Bitmap(this._bitmapData)); }; if (http://adobe.com/AS3/2006/builtin){ http://adobe.com/AS3/2006/builtin.addChild(_local2); }; return (_local2); } private function onLoadComplete(_url:Event):void{ var bitmapData:BitmapData; var event = _url; try { if (((((((event) && ((event.type == Event.COMPLETE)))) && (this._loader))) && ((this._loader.content is Bitmap)))){ bitmapData = Bitmap(this._loader.content).bitmapData; this._bitmapData = bitmapData; this._loaded = true; }; } catch(error:SecurityError) { if (bitmapData){ bitmapData.dispose(); }; }; this.disposeLoader(); dispatchEvent(new APIEvent(APIEvent.ICON_LOADED, this, (this._loaded) ? null : APIEvent.ERROR_BAD_FILE)); } } }//package com.newgrounds
Section 20
//Bridge (com.newgrounds.Bridge) package com.newgrounds { import flash.events.*; import flash.net.*; public class Bridge { private var _inConnection:LocalConnection; private var _outConnection:LocalConnection; private var _widgetId:String; public function Bridge(*:String){ this._widgetId = *; this._inConnection = new LocalConnection(); this._outConnection = new LocalConnection(); this._inConnection.client = this; try { this._inConnection.connect(("rec_" + this._widgetId)); } catch(error) { }; this._outConnection.addEventListener(StatusEvent.STATUS, this.onStatus); Logger.addEventListener(APIEvent.LOG, this.onLogMessage); } private function onLogMessage(APIEvent:APIEvent):void{ try { this._outConnection.send(this._widgetId, "sendEvent", "trace", String(APIEvent.data)); } catch(error) { }; } public function sendEvent(APIEvent:String, APIEvent:Object):void{ if (this._outConnection){ APIEvent = {data:APIEvent}; this._outConnection.send(this._widgetId, "sendEvent", APIEvent, APIEvent); }; } public function receiveEvent(APIEvent:String, APIEvent:Object):void{ } private function onStatus(APIEvent:Event):void{ } } }//package com.newgrounds
Section 21
//Logger (com.newgrounds.Logger) package com.newgrounds { import flash.events.*; public class Logger { static const PRIORITY_INTERNAL:uint = 0; public static const PRIORITY_MESSAGE:uint = 1; public static const PRIORITY_WARNING:uint = 2; public static const PRIORITY_ERROR:uint = 3; public static const PRIORITY_MAX:uint = 4; private static const HEADER:String = "[Newgrounds API] :: "; private static var _eventDispatcher:EventDispatcher = new EventDispatcher(); private static var _messageLevel:uint = 1; private static var _throwLevel:uint = 4; static function logInternal(... _args):void{ log(PRIORITY_INTERNAL, _args); } public static function logMessage(... _args):void{ log(PRIORITY_MESSAGE, _args); } public static function logWarning(... _args):void{ log(PRIORITY_WARNING, _args); } public static function logError(... _args):void{ log(PRIORITY_ERROR, _args); } private static function log(EventDispatcher:uint=1, EventDispatcher:Array=null):void{ var _local3:uint; if (EventDispatcher >= _messageLevel){ _local3 = 0; while (_local3 < EventDispatcher.length) { trace((HEADER + EventDispatcher[_local3])); _eventDispatcher.dispatchEvent(new APIEvent(APIEvent.LOG, EventDispatcher[_local3])); _local3++; }; }; if (EventDispatcher >= _throwLevel){ throw (new Error(EventDispatcher.join("\n"))); }; } public static function addEventListener(EventDispatcher:String, EventDispatcher:Function):void{ _eventDispatcher.addEventListener(EventDispatcher, EventDispatcher, false, 0, false); } } }//package com.newgrounds
Section 22
//Medal (com.newgrounds.Medal) package com.newgrounds { import flash.display.*; import com.newgrounds.assets.*; public class Medal extends APIEventDispatcher { private var _connection:APIConnection; private var _name:String; private var _id:uint; private var _description:String; private var _secret:Boolean; private var _value:uint; private var _unlocked:Boolean; private var _difficulty:String; private var _iconLoader:BitmapLoader; public static const ICON_WIDTH:uint = 50; public static const ICON_HEIGHT:uint = 50; public static const DIFFICULTY_EASY:String = "Easy"; public static const DIFFICULTY_MODERATE:String = "Moderate"; public static const DIFFICULTY_CHALLENGING:String = "Challenging"; public static const DIFFICULTY_DIFFICULT:String = "Difficult"; public static const DIFFICULTY_BRUTAL:String = "Brutal"; private static const DIFFICULTIES:Array = ["Unknown", DIFFICULTY_EASY, DIFFICULTY_MODERATE, DIFFICULTY_CHALLENGING, DIFFICULTY_DIFFICULT, DIFFICULTY_BRUTAL]; public static const DEFAULT_ICON:BitmapData = new DefaultMedalIcon(ICON_WIDTH, ICON_HEIGHT); public function Medal(*:APIConnection, *:uint, *:String, *:String, *:Boolean, *:Boolean, *:uint, *:uint, *:String){ this._connection = *; this._id = *; this._name = *; this._description = *; this._secret = *; this._unlocked = *; this._value = *; this._difficulty = DIFFICULTIES[*]; this._iconLoader = new BitmapLoader(DEFAULT_ICON, *); this._iconLoader.load(); } public function get difficulty():String{ return (this._difficulty); } public function get icon():BitmapData{ return (this._iconLoader.bitmapData); } public function get id():uint{ return (this._id); } public function get name():String{ return (this._name); } public function get description():String{ return (this._description); } public function get secret():Boolean{ return (this._secret); } public function get unlocked():Boolean{ return (this._unlocked); } public function get value():uint{ return (this._value); } override public function toString():String{ return (((((((("Medal: " + this._name) + "\t\t(") + (this._unlocked) ? "unlocked, " : "locked, ") + this._value) + "pts, ") + this._difficulty) + ")")); } public function attachIcon(com.newgrounds:APIEventDispatcher:DisplayObjectContainer):Sprite{ return (this._iconLoader.attachBitmap(com.newgrounds:APIEventDispatcher)); } public function unlock():void{ if (this._unlocked){ Logger.logWarning((("Medal \"" + this._name) + "\" is already unlocked.")); return; }; Logger.logMessage((("Unlocking medal \"" + this.name) + "\"...")); this._unlocked = true; if (this._connection.hasUserSession){ this._connection.sendSimpleCommand("unlockMedal", this.onUnlockConfirmed, null, {medal_id:this.id}); }; dispatchEvent(new APIEvent(APIEvent.MEDAL_UNLOCKED, this)); } function setUnlocked(name:Boolean):void{ this._unlocked = name; } private function onUnlockConfirmed(name:APIEvent):void{ if (name.success){ Logger.logMessage((("Medal \"" + this.name) + "\" unlocked.")); } else { Logger.logError((("Failed to unlock \"" + this.name) + "\"!")); }; dispatchEvent(new APIEvent(APIEvent.MEDAL_UNLOCK_CONFIRMED, this, name.error)); } } }//package com.newgrounds
Section 23
//SaveFile (com.newgrounds.SaveFile) package com.newgrounds { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.net.*; import com.newgrounds.encoders.*; import com.newgrounds.assets.*; import flash.geom.*; public class SaveFile extends APIEventDispatcher { private var _group:SaveGroup; private var _name:String; private var _id:uint; private var _description:String; private var _authorId:uint; private var _authorName:String; private var _createdDate:String; private var _modifiedDate:String; private var _views:uint; private var _readOnly:Boolean; private var _public:Boolean; private var _approved:Boolean; private var _draft:Boolean; private var _iconLoader:BitmapLoader; private var _keys:Object; private var _ratings:Object; private var _dataURL:String; private var _data; private var _dataLoaded:Boolean; private var _encodedData; private var _encoderQueue:Array; private var _encoding:Boolean; private var _encodingParent:Object; private var _encodingProperty:String; private var _fileSize:uint; private var _dataLoader:URLLoader; public static const ICON_WIDTH:uint = 90; public static const ICON_HEIGHT:uint = 90; private static const STATUS_PRIVATE:uint = 0; private static const STATUS_SHARED:uint = 1; private static const STATUS_UNAPPROVED:uint = 2; private static const STATUS_APPROVED:uint = 3; public static const DEFAULT_ICON:BitmapData = new DefaultSaveIcon(ICON_WIDTH, ICON_HEIGHT); private static var _currentFile:SaveFile; static var _imageFilePath:String = ""; static var _saveFilePath:String = ""; public function SaveFile(*:SaveGroup){ this._keys = new Object(); this._ratings = new Object(); super(); this._iconLoader = new BitmapLoader(DEFAULT_ICON, null); this._group = *; } public function get group():SaveGroup{ return (this._group); } public function get name():String{ return (this._name); } public function set name(ratings:String):void{ this._name = ratings; } public function get description():String{ return (this._description); } public function set description(ratings:String):void{ this._description = ratings; } public function get id():uint{ return (this._id); } public function get data():Object{ return (this._data); } public function set data(ratings:Object):void{ this._data = ratings; } public function get bytesLoaded():uint{ if (this._data){ return (this.bytesTotal); }; if (!this._dataLoader){ return (0); }; return (this._dataLoader.bytesLoaded); } public function get bytesTotal():uint{ return (this._fileSize); } public function get readOnly():Boolean{ return (this._readOnly); } public function get draft():Boolean{ return (this._draft); } public function set draft(ratings:Boolean):void{ this._draft = ratings; } public function get authorId():uint{ return (this._authorId); } public function get authorName():String{ return (this._authorName); } public function get keys():Object{ return (this._keys); } public function get ratings():Object{ return (this._ratings); } public function get views():uint{ return (this._views); } public function get createdDate():String{ return (this._createdDate); } public function get updatedDate():String{ return (this._modifiedDate); } override public function toString():String{ return (("Save File: " + this._name)); } public function get icon():BitmapData{ return (this._iconLoader.bitmapData); } public function set icon(ratings:BitmapData):void{ this.createIcon(ratings); } public function get iconLoaded():Boolean{ return (this._iconLoader.loaded); } public function createIcon(ratings:IBitmapDrawable):void{ var _local3:Number; var _local4:Number; var _local8:Number; var _local9:Rectangle; var _local2:BitmapData = new BitmapData(ICON_WIDTH, ICON_HEIGHT, false, 0); var _local5:Number = 0; var _local6:Number = 0; _local3 = Object(ratings).width; _local4 = Object(ratings).height; if ((ratings is DisplayObject)){ _local9 = DisplayObject(ratings).getBounds(null); _local5 = _local9.left; _local6 = _local9.top; }; var _local7:Matrix = new Matrix(); _local8 = Math.min((ICON_WIDTH / _local3), (ICON_HEIGHT / _local4)); _local7.translate(-(_local5), -(_local6)); _local7.scale(_local8, _local8); _local7.translate(((ICON_WIDTH - (_local3 * _local8)) / 2), ((ICON_HEIGHT - (_local4 * _local8)) / 2)); _local2.draw(ratings, _local7); this._iconLoader.bitmapData = _local2; } public function attachIcon(com.newgrounds:SaveFile/readOnly/get:DisplayObjectContainer):Sprite{ if (this._iconLoader){ return (this._iconLoader.attachBitmap(com.newgrounds:SaveFile/readOnly/get)); }; Logger.logError("No icon available for this sumbission."); return (null); } public function save():void{ if (!this._group.connection.hasUserSession){ Logger.logError("The user must be logged-in to save a file."); dispatchEvent(new APIEvent(APIEvent.FILE_SAVED, null, APIEvent.ERROR_NOT_LOGGED_IN)); return; }; BitmapLoader._cacheSeed++; _currentFile = this; this.encodeData(true); } private function doSave():void{ var _local3:String; var _local4:Array; var _local5:String; var _local6:SaveKey; var _local7:SaveRating; var _local8:ByteArray; var _local1:APICommand = new APICommand("saveFile"); _local1.secureParameters.group = this._group.id; _local1.secureParameters.user_name = this._group.connection.username; _local1.secureParameters.filename = this._name; _local1.secureParameters.description = this._description; if (this._draft){ _local1.secureParameters.draft = true; }; if (((this._id) && (!(this._readOnly)))){ _local1.secureParameters.overwrite = 1; _local1.secureParameters.save_id = this._id; }; var _local2:Array = []; for (_local3 in this._keys) { _local6 = this._group.getKey(_local3); if (_local6){ _local2.push({id:_local6.id, value:_local6.validateValue(this._keys[_local3])}); } else { Logger.logError((((("No key named \"" + _local3) + "\" in save group \"") + this._group.name) + "\".")); }; }; _local1.secureParameters.keys = _local2; _local4 = []; for (_local5 in this._ratings) { _local7 = this._group.getRating(_local5); if (_local7){ _local4.push({id:_local7.id, value:_local7.validateValue(this._ratings[_local5])}); } else { Logger.logError((((("No rating named \"" + _local5) + "\" in save group \"") + this._group.name) + "\".")); }; }; _local1.secureParameters.ratings = _local4; _local8 = new ByteArray(); _local8.writeObject(this._encodedData); _local8.compress(); _local1.addFile("file", _local8, "file"); if (this.iconLoaded){ _local1.addFile("thumbnail", PNGEncoder.encode(this.icon), "thumbnail"); }; _local1.addEventListener(APIEvent.COMMAND_COMPLETE, this.onSaveComplete); this._group.connection.sendCommand(_local1); } private function encodeData(ratings:Boolean):void{ this._encoderQueue = []; this._encoding = ratings; if (ratings){ this._encodedData = this._data; this.preEncodeObject(this, "_encodedData"); } else { this.preEncodeObject(this, "_data"); }; this.encodeObject(); } private function preEncodeObject(ratings:Object, ratings:String):void{ var _local4:Boolean; var _local6:Boolean; var _local7:String; var _local3:Object = ratings[ratings]; try { if (this._encoding){ _local4 = (_local3 is BitmapData); } else { _local4 = (_local3.type == "__bitmap"); }; } catch(error) { }; var _local5:Object = _local3; _local6 = (_local3 is ByteArray); if (_local4){ this._encoderQueue.push({parent:ratings, property:ratings}); } else { if ((((typeof(_local3) == "object")) && (!(_local6)))){ if (this._encoding){ if ((_local3 is Array)){ _local5 = []; } else { _local5 = {}; }; for (_local7 in _local3) { _local5[_local7] = _local3[_local7]; }; ratings[ratings] = _local5; }; for (_local7 in _local5) { this.preEncodeObject(_local5, _local7); }; }; }; } private function encodeObject():void{ var _local5:Object; if (!this._encoderQueue.length){ if (this._encoding){ this.doSave(); } else { this._dataLoaded = true; this.checkLoadComplete(); }; return; }; var _local1:Object = this._encoderQueue.pop(); var _local2:Object = _local1.parent; var _local3:String = _local1.property; var _local4:Object = _local2[_local3]; if (this._encoding){ _local5 = {type:"__bitmap", width:_local4.width, height:_local4.height, transparent:_local4.transparent}; _local2[_local3] = _local5; _local5.data = new ByteArray(); _local5.data.writeBytes(_local4.getPixels(_local4.rect)); _local5.data.position = 0; } else { _local5 = new BitmapData(_local4.width, _local4.height, _local4.transparent); new BitmapData(_local4.width, _local4.height, _local4.transparent).setPixels(_local5.rect, _local4.data); _local2[_local3] = _local5; }; this.encodeObject(); } private function onIconLoaded(ratings:APIEvent):void{ if (((!(ratings.success)) && (this._iconLoader.url))){ Logger.logWarning("Unable to load the icon for this save file."); }; this._iconLoader.removeEventListener(APIEvent.ICON_LOADED, this.onIconLoaded); this.checkLoadComplete(); } private function checkLoadComplete():void{ if (((this._dataLoaded) && (this.iconLoaded))){ Logger.logMessage("Data loaded."); dispatchEvent(new APIEvent(APIEvent.FILE_LOADED, this)); }; } private function onDataLoaded(ratings):void{ var byteArray:ByteArray; var data = ratings; try { if (data){ byteArray = data; byteArray.uncompress(); this._data = byteArray.readObject(); this.encodeData(false); }; } catch(error:Error) { Logger.logError("Error while loading data:", error); dispatchEvent(new APIEvent(APIEvent.FILE_LOADED, this, APIEvent.ERROR_BAD_FILE)); }; } private function onDataError(ratings:String):void{ Logger.logError("Unable to load data:", ratings); dispatchEvent(new APIEvent(APIEvent.FILE_LOADED, this, APIEvent.ERROR_BAD_FILE)); } private function onSaveComplete(ratings:APIEvent):void{ if (ratings.success){ Logger.logMessage((("File \"" + this._name) + "\" saved!")); if (ratings.data){ this._id = ratings.data.save_id; this._dataURL = unescape(ratings.data.file_url); }; dispatchEvent(new APIEvent(APIEvent.FILE_SAVED, this)); } else { Logger.logError((("Error saving file \"" + this._name) + "\":"), ratings.error); dispatchEvent(new APIEvent(APIEvent.FILE_SAVED, this, ratings.error)); }; } public function sendVote(ratings:String, ratings:Number):void{ var _local3:SaveRating = this._group.getRating(ratings); if (!_local3){ Logger.logError((("No save rating named \"" + ratings) + "\" exists for this save group.")); dispatchEvent(new APIEvent(APIEvent.VOTE_COMPLETE, {}, APIEvent.ERROR_INVALID_ARGUMENT)); return; }; ratings = _local3.validateValue(ratings); if (isNaN(ratings)){ Logger.logError((((((((("Invalid vote (" + ratings) + "). ") + ratings) + " allows a range of ") + _local3.minimum) + "-") + _local3.maximum) + ".")); dispatchEvent(new APIEvent(APIEvent.VOTE_COMPLETE, {}, APIEvent.ERROR_INVALID_ARGUMENT)); return; }; Logger.logMessage((((((("Voting " + ratings) + " for ") + ratings) + " on ") + this._name) + "...")); this._group.connection.sendSimpleCommand("rateSaveFile", this.onVoteComplete, null, {group:this._group.id, save_id:this._id, rating_id:_local3.id, vote:ratings}); } private function onVoteComplete(ratings:APIEvent):void{ var _local3:SaveRating; var _local2:String = ratings.error; if (ratings.data.already_voted){ Logger.logError("Vote failed. You've already voted on this rating today."); _local2 = APIEvent.ERROR_ALREADY_VOTED; }; if (_local2 == APIEvent.ERROR_NONE){ _local3 = this._group.getRatingById(ratings.data.rating_id); if (_local3){ this._ratings[_local3.name] = _local3.validateValue(ratings.data.score); }; }; dispatchEvent(new APIEvent(APIEvent.VOTE_COMPLETE, this, _local2)); } public function clone():SaveFile{ var _local2:String; var _local1:SaveFile = new SaveFile(this._group); _local1._data = this._data; _local1._description = this._description; _local1._draft = this._draft; _local1._fileSize = this._fileSize; _local1._iconLoader.bitmapData = this._iconLoader.bitmapData; for (_local2 in this._keys) { _local1._keys[_local2] = this._keys[_local2]; }; for (_local2 in this._ratings) { _local1._ratings[_local2] = this._ratings[_local2]; }; _local1._name = this._name; return (_local1); } public function load():void{ _currentFile = this; this._dataLoaded = false; this._data = null; if (!this.iconLoaded){ this._iconLoader.addEventListener(APIEvent.ICON_LOADED, this.onIconLoaded); this._iconLoader.load(); }; this._dataLoader = new URLLoader(); this._dataLoader.dataFormat = URLLoaderDataFormat.BINARY; this._dataLoader.addEventListener(Event.COMPLETE, this.as3DataLoaded); this._dataLoader.addEventListener(IOErrorEvent.IO_ERROR, this.as3DataError); this._dataLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.as3DataError); this._dataLoader.load(new URLRequest(this._dataURL)); } private function as3DataLoaded(ratings:Event):void{ this.onDataLoaded(this._dataLoader.data); } private function as3DataError(ratings:Event):void{ this.onDataError(ratings.toString()); } private function decodeObject(DefaultSaveIcon:Object):Object{ var _local2:BitmapData; var _local3:String; if (getQualifiedClassName(DefaultSaveIcon) == "Object"){ if (DefaultSaveIcon.type == "__bitmap"){ _local2 = new BitmapData(DefaultSaveIcon.width, DefaultSaveIcon.height, DefaultSaveIcon.transparent); _local2.setPixels(_local2.rect, DefaultSaveIcon.data); DefaultSaveIcon = _local2; } else { for (_local3 in DefaultSaveIcon) { DefaultSaveIcon[_local3] = this.decodeObject(DefaultSaveIcon[_local3]); }; }; }; return (DefaultSaveIcon); } public static function get currentFile():SaveFile{ return (_currentFile); } static function fromObject(DEFAULT_ICON:SaveGroup, DEFAULT_ICON:Object):SaveFile{ var _local4:Object; var _local5:Object; var _local6:SaveKey; var _local7:SaveRating; var _local3:SaveFile = new SaveFile(DEFAULT_ICON); _local3._name = DEFAULT_ICON.filename; _local3._description = DEFAULT_ICON.description; _local3._id = DEFAULT_ICON.save_id; _local3._authorId = DEFAULT_ICON.user_id; _local3._authorName = DEFAULT_ICON.user_name; _local3._createdDate = DEFAULT_ICON.created; _local3._modifiedDate = DEFAULT_ICON.last_update; _local3._views = DEFAULT_ICON.views; if (((DEFAULT_ICON.thumb) && (!((DEFAULT_ICON.thumb == ""))))){ _local3._iconLoader.url = (_imageFilePath + DEFAULT_ICON.thumb); }; _local3._dataURL = (_saveFilePath + DEFAULT_ICON.file); _local3._fileSize = DEFAULT_ICON.file_size; _local3._approved = !((DEFAULT_ICON.status == STATUS_UNAPPROVED)); _local3._readOnly = false; _local3._public = ((!((DEFAULT_ICON.status == STATUS_PRIVATE))) && (!((DEFAULT_ICON.status == STATUS_UNAPPROVED)))); for each (_local4 in DEFAULT_ICON.keys) { _local6 = DEFAULT_ICON.getKeyById(_local4.id); if (_local6){ _local3._keys[_local6.name] = _local6.validateValue(_local4.value); }; }; for each (_local5 in DEFAULT_ICON.ratings) { _local7 = DEFAULT_ICON.getRatingById(_local5.id); if (_local7){ _local3._ratings[_local7.name] = _local7.validateValue(_local5.score); }; }; return (_local3); } } }//package com.newgrounds
Section 24
//SaveGroup (com.newgrounds.SaveGroup) package com.newgrounds { public class SaveGroup { private var _connection:APIConnection; private var _name:String; private var _id:uint; private var _type:uint; private var _keysArray:Array; private var _ratingsArray:Array; private var _keys:Object; private var _ratings:Object; public static const TYPE_SYSTEM:uint = 0; public static const TYPE_PRIVATE:uint = 1; public static const TYPE_PUBLIC:uint = 2; public static const TYPE_MODERATED:uint = 3; public function SaveGroup(*:APIConnection, *:String, *:uint, *:uint, *:Array, *:Array){ var _local7:uint; var _local8:SaveKey; var _local9:SaveRating; super(); this._connection = *; this._id = *; this._name = *; this._type = *; this._keysArray = *; this._ratingsArray = *; this._keys = new Object(); this._ratings = new Object(); for each (_local8 in *) { this._keys[_local8.name] = _local8; }; for each (_local9 in *) { this._ratings[_local9.name] = _local9; }; } public function get connection():APIConnection{ return (this._connection); } public function get name():String{ return (this._name); } public function get type():uint{ return (this._type); } public function get id():uint{ return (this._id); } public function get keys():Array{ return (this._keysArray); } public function get ratings():Array{ return (this._ratingsArray); } public function getKey(TYPE_PUBLIC:String):SaveKey{ return (this._keys[TYPE_PUBLIC]); } public function getRating(TYPE_MODERATED:String):SaveRating{ return (this._ratings[TYPE_MODERATED]); } public function getKeyById(TYPE_PUBLIC:uint):SaveKey{ var _local2:SaveKey; for each (_local2 in this._keys) { if (_local2.id == TYPE_PUBLIC){ return (_local2); }; }; return (null); } public function getRatingById(TYPE_MODERATED:uint):SaveRating{ var _local2:SaveRating; for each (_local2 in this._ratings) { if (_local2.id == TYPE_MODERATED){ return (_local2); }; }; return (null); } public function toString():String{ return (((((("SaveGroup: " + this.name) + " Keys: ") + this._keysArray) + " Ratings: ") + this._ratingsArray)); } } }//package com.newgrounds
Section 25
//SaveKey (com.newgrounds.SaveKey) package com.newgrounds { public class SaveKey { private var _name:String; private var _id:uint; private var _type:uint; public static const TYPE_FLOAT:uint = 1; public static const TYPE_INTEGER:uint = 2; public static const TYPE_STRING:uint = 3; public static const TYPE_BOOLEAN:uint = 4; public function SaveKey(*:String, *:uint, *:uint){ this._name = *; this._id = *; this._type = *; } public function get name():String{ return (this._name); } public function get id():uint{ return (this._id); } public function get type():uint{ return (this._type); } public function validateValue(*){ var _local2:int; switch (this._type){ case TYPE_INTEGER: * = Number(*); if (!isNaN(*)){ _local2 = int(*); if (_local2 != *){ Logger.logWarning((((((("Float value " + *) + " given for integer key \"") + this._name) + "\". Clamping to ") + _local2) + ".")); }; return (_local2); }; break; case TYPE_FLOAT: * = Number(*); if (!isNaN(*)){ return (isNaN(Number(*))); }; break; case TYPE_BOOLEAN: return (Boolean(*)); case TYPE_STRING: return ((*) ? *.toString() : ""); }; return (null); } public function toString():String{ return (this._name); } } }//package com.newgrounds
Section 26
//SaveQuery (com.newgrounds.SaveQuery) package com.newgrounds { public class SaveQuery extends APIEventDispatcher { private var _connection:APIConnection; private var _group:SaveGroup; private var _page:uint;// = 1 private var _resultsPerPage:uint;// = 10 private var _isRandomized:Boolean;// = false private var _files:Array; private var _totalResults:uint; private var _lookupKeys:Array; private var _lookupRatings:Array; private var _fileConditions:Array; private var _keyConditions:Array; private var _ratingConditions:Array; private var _sortFields:Array; public static const FILE_ID:String = "fileId"; public static const AUTHOR_ID:String = "authorId"; public static const AUTHOR_NAME:String = "authorName"; public static const FILE_NAME:String = "fileName"; public static const CREATED_ON:String = "createdOn"; public static const UPDATED_ON:String = "updatedOn"; public static const FILE_VIEWS:String = "fileViews"; public static const FILE_STATUS:String = "fileStatus"; private static const FILE_FIELDS:Array = [FILE_ID, AUTHOR_ID, AUTHOR_NAME, FILE_NAME, CREATED_ON, UPDATED_ON, FILE_VIEWS, FILE_STATUS]; public static const OPERATOR_EQUAL:String = "="; public static const OPERATOR_LESS_THAN:String = "<"; public static const OPERATOR_GREATER_THAN:String = ">"; public static const OPERATOR_NOT_EQUAL:String = "!="; public static const OPERATOR_LESS_OR_EQUAL:String = "<="; public static const OPERATOR_GREATER_OR_EQUAL:String = ">="; public static const OPERATOR_CONTAINS:String = "*"; public static const OPERATOR_NOT_CONTAINS:String = "!*"; public static const OPERATOR_NOT_BEGINS_WITH:String = "!*="; public static const OPERATOR_NOT_ENDS_WITH:String = "!=*"; public static const OPERATOR_BEGINS_WITH:String = "*="; public static const OPERATOR_ENDS_WITH:String = "=*"; private static const TABLE_FILES:uint = 1; private static const TABLE_KEYS:uint = 2; private static const TABLE_RATINGS:uint = 3; public function SaveQuery(*:SaveGroup){ this._files = []; this._lookupKeys = []; this._lookupRatings = []; this._fileConditions = []; this._keyConditions = []; this._ratingConditions = []; this._sortFields = []; super(); this._group = *; this._connection = *.connection; this.includeAllFields(); } public function get group():SaveGroup{ return (this._group); } public function get resultsPerPage():uint{ return (this._resultsPerPage); } public function set resultsPerPage(OPERATOR_ENDS_WITH:uint):void{ this._resultsPerPage = Math.min(Math.max(OPERATOR_ENDS_WITH, 1), 100); } public function get page():uint{ return (this._page); } public function set page(OPERATOR_ENDS_WITH:uint):void{ this._page = Math.max(OPERATOR_ENDS_WITH, 1); } public function prevPage():void{ this.page--; } public function nextPage():void{ this.page++; } public function get isRandomized():Boolean{ return (this._isRandomized); } public function set isRandomized(OPERATOR_ENDS_WITH:Boolean):void{ this._isRandomized = OPERATOR_ENDS_WITH; } public function get files():Array{ return (this._files); } public function reset():void{ this._page = 1; this._resultsPerPage = 10; this._isRandomized = false; this._lookupKeys = []; this._lookupRatings = []; this._fileConditions = []; this._keyConditions = []; this._ratingConditions = []; this._files = []; this.includeAllFields(); } public function clone():SaveQuery{ var _local1:SaveQuery = new SaveQuery(this._group); _local1._page = this._page; _local1._resultsPerPage = this._resultsPerPage; _local1._isRandomized = this._isRandomized; _local1._lookupKeys = this._lookupKeys.concat(); _local1._lookupRatings = this._lookupRatings.concat(); _local1._fileConditions = this._fileConditions.concat(); _local1._keyConditions = this._keyConditions.concat(); _local1._ratingConditions = this._ratingConditions.concat(); return (_local1); } private function includeAllFields():void{ var _local1:SaveKey; var _local2:SaveRating; for each (_local1 in this._group.keys) { this._lookupKeys.push(_local1.id); }; for each (_local2 in this._group.ratings) { this._lookupRatings.push(_local2.id); }; } public function addCondition(OPERATOR_ENDS_WITH:String, OPERATOR_ENDS_WITH:String, OPERATOR_ENDS_WITH):void{ var _local4:int; var _local5:SaveKey; var _local6:Array; var _local7:SaveRating; _local4 = FILE_FIELDS.indexOf(OPERATOR_ENDS_WITH); if (_local4 >= 0){ this._fileConditions.push({field:_local4, operator:OPERATOR_ENDS_WITH, value:OPERATOR_ENDS_WITH}); } else { _local5 = this._group.getKey(OPERATOR_ENDS_WITH); if (_local5){ OPERATOR_ENDS_WITH = _local5.validateValue(OPERATOR_ENDS_WITH); this._keyConditions.push({key_id:_local5.id, operator:OPERATOR_ENDS_WITH, value:OPERATOR_ENDS_WITH}); return; }; _local6 = OPERATOR_ENDS_WITH.split("."); _local7 = this._group.getRating(_local6[0]); if (_local7){ OPERATOR_ENDS_WITH = _local7.validateValue(OPERATOR_ENDS_WITH); this._ratingConditions.push({rating_id:_local7.id, operator:OPERATOR_ENDS_WITH, value:OPERATOR_ENDS_WITH, column:(_local6[1]) ? _local6[1] : "score"}); return; }; Logger.logError((((("The save group \"" + this._group.name) + "\" does not have a field named \"") + OPERATOR_ENDS_WITH) + "\".")); }; } public function sortOn(OPERATOR_ENDS_WITH:String, OPERATOR_ENDS_WITH:Boolean=false):void{ var _local3:int; var _local4:SaveKey; var _local5:Array; var _local6:SaveRating; _local3 = FILE_FIELDS.indexOf(OPERATOR_ENDS_WITH); if (_local3 >= 0){ this._sortFields.push({table:TABLE_FILES, field:_local3, desc:OPERATOR_ENDS_WITH}); } else { _local4 = this._group.getKey(OPERATOR_ENDS_WITH); if (_local4){ this._sortFields.push({table:TABLE_KEYS, field:_local4.id, desc:OPERATOR_ENDS_WITH}); return; }; _local5 = OPERATOR_ENDS_WITH.split("."); _local6 = this._group.getRating(_local5[0]); if (_local6){ this._sortFields.push({table:TABLE_RATINGS, field:_local6.id, desc:OPERATOR_ENDS_WITH, extra:(_local5[1]) ? _local5[1] : "score"}); return; }; Logger.logError((((("The save group \"" + this._group.name) + "\" does not have a field named \"") + OPERATOR_ENDS_WITH) + "\".")); }; } public function execute():void{ var _local1:Object = {}; _local1.page = this._page; _local1.num_results = this._resultsPerPage; if (this._isRandomized){ _local1.randomize = 1; }; if (((this._lookupKeys) && (this._lookupKeys.length))){ _local1.lookup_keys = this._lookupKeys; }; if (((this._lookupRatings) && (this._lookupRatings.length))){ _local1.lookup_ratings = this._lookupRatings; }; if (((this._fileConditions) && (this._fileConditions.length))){ _local1.file_conditions = this._fileConditions; }; if (((this._keyConditions) && (this._keyConditions.length))){ _local1.key_conditions = this._keyConditions; }; if (((this._ratingConditions) && (this._ratingConditions.length))){ _local1.rating_conditions = this._ratingConditions; }; if (((this._sortFields) && (this._sortFields.length))){ _local1.sort_conditions = this._sortFields; }; this._connection.sendSimpleCommand("lookupSaveFiles", this.onQueryComplete, {publisher_id:this._connection.publisherId, group_id:this._group.id, query:_local1}); } private function onQueryComplete(OPERATOR_ENDS_WITH:APIEvent):void{ var _local2:Object; var _local3:uint; var _local4:SaveFile; if (OPERATOR_ENDS_WITH.success){ _local2 = OPERATOR_ENDS_WITH.data; this._files = []; if (_local2.files){ _local3 = 0; while (_local3 < _local2.files.length) { _local4 = SaveFile.fromObject(this._group, _local2.files[_local3]); if (_local4){ this._files.push(_local4); }; _local3++; }; }; dispatchEvent(new APIEvent(APIEvent.QUERY_COMPLETE, this)); } else { Logger.logError(("Query failed: " + OPERATOR_ENDS_WITH.error)); dispatchEvent(new APIEvent(APIEvent.QUERY_COMPLETE, this, OPERATOR_ENDS_WITH.error)); }; } } }//package com.newgrounds
Section 27
//SaveRating (com.newgrounds.SaveRating) package com.newgrounds { public class SaveRating { private var _name:String; private var _id:uint; private var _isFloat:Boolean; private var _minimum:Number; private var _maximum:Number; public function SaveRating(*:String, *:uint, *:Boolean, *:Number, *:Number){ this._name = *; this._id = *; this._isFloat = *; this._minimum = *; this._maximum = *; } public function get name():String{ return (this._name); } public function get id():uint{ return (this._id); } public function get isFloat():Boolean{ return (this._isFloat); } public function get minimum():Number{ return (this._minimum); } public function get maximum():Number{ return (this._maximum); } public function validateValue(String):Number{ var _local3:int; var _local2:Number = Number(String); if (isNaN(_local2)){ Logger.logError((("Invalid value for rating \"" + this._name) + "\".")); return (NaN); }; if (_local2 < this._minimum){ Logger.logWarning((((((_local2 + " is out of acceptable range for rating \"") + this._name) + "\". Clamping to ") + this._minimum) + ".")); return (this._minimum); }; if (_local2 > this._maximum){ Logger.logWarning((((((_local2 + " is out of acceptable range for rating \"") + this._name) + "\". Clamping to ") + this._maximum) + ".")); return (this._maximum); }; if (!this.isFloat){ _local3 = int(_local2); if (_local3 != _local2){ Logger.logWarning((((((("Float value " + _local2) + " given for integer rating \"") + this._name) + "\". Clamping to ") + _local3) + ".")); }; return (_local3); }; return (_local2); } public function toString():String{ return (this._name); } } }//package com.newgrounds
Section 28
//Score (com.newgrounds.Score) package com.newgrounds { public class Score { private var _numericValue:Number; private var _rank:uint; private var _username:String; private var _score:String; private var _tag:String; public function Score(*:uint, *:String, *:String, *:Number, *:String){ this._rank = *; this._username = *; this._score = *; this._numericValue = *; this._tag = *; } public function get numericValue():Number{ return (this._numericValue); } public function get rank():uint{ return (this._rank); } public function get score():String{ return (this._score); } public function get tag():String{ return (this._tag); } public function get username():String{ return (this._username); } public function toString():String{ return (((((this._rank + ".\t") + this._username) + "\t") + this._score)); } } }//package com.newgrounds
Section 29
//ScoreBoard (com.newgrounds.ScoreBoard) package com.newgrounds { public class ScoreBoard extends APIEventDispatcher { private var _connection:APIConnection; private var _name:String; private var _id:uint; private var _period:String;// = "All-Time" private var _firstResult:uint;// = 1 private var _numResults:uint;// = 10 private var _tag:String; private var _scores:Array; public static const TODAY:String = "Today"; public static const THIS_WEEK:String = "This Week"; public static const THIS_MONTH:String = "This Month"; public static const THIS_YEAR:String = "This Year"; public static const ALL_TIME:String = "All-Time"; public function ScoreBoard(*:APIConnection, *:String, *:uint){ this._connection = *; this._name = *; this._id = *; } public function get name():String{ return (this._name); } public function get scores():Array{ return (this._scores); } public function get period():String{ return (this._period); } public function set period(_id:String):void{ this._period = _id; } public function get firstResult():uint{ return (this._firstResult); } public function set firstResult(_id:uint):void{ this._firstResult = Math.max(1, _id); } public function get numResults():uint{ return (this._numResults); } public function set numResults(_id:uint):void{ this._numResults = _id; } public function get tag():String{ return (this._tag); } public function set tag(_id:String):void{ this._tag = _id; } public function get page():uint{ return ((Math.ceil(((this._firstResult - 1) / this._numResults)) + 1)); } public function prevPage():void{ if (this.firstResult > this._numResults){ this.firstResult = (this.firstResult - this._numResults); }; } public function nextPage():void{ this.firstResult = (this.firstResult + this._numResults); } public function loadScores():void{ this._connection.sendSimpleCommand("loadScores", this.onScoresLoaded, {publisher_id:this._connection.publisherId, board:this._id, page:(((this._firstResult - 1) / this._numResults) + 1), num_results:this._numResults, period:this._period, tag:this._tag}); } public function postScore(_id:Number, _id:String=null):void{ if (isNaN(_id)){ Logger.logError(("Cannot post invalid score: " + _id)); dispatchEvent(new APIEvent(APIEvent.SCORE_POSTED, null, APIEvent.ERROR_INVALID_ARGUMENT)); return; }; Logger.logMessage((((((("Posting a score of " + _id) + " by ") + this._connection.username) + " to scoreboard \"") + this._name) + "\"...")); this._connection.sendSimpleCommand("postScore", this.onScorePosted, null, {user_name:this._connection.username, board:this._id, value:_id, tag:_id}); } private function onScoresLoaded(_id:APIEvent):void{ var _local3:uint; var _local4:uint; var _local5:Object; var _local2:Object = _id.data; this._scores = []; if (_local2.first_result){ _local3 = _local2.first_result; } else { _local3 = this._firstResult; }; if (_local2.scores){ _local4 = 0; while (_local4 < _local2.scores.length) { _local5 = _local2.scores[_local4]; if (_local5){ this._scores[_local4] = new Score(_local3, _local5.username, _local5.value, _local5.numeric_value, _local5.tag); }; _local4++; _local3++; }; }; dispatchEvent(new APIEvent(APIEvent.SCORES_LOADED, this)); } private function onScorePosted(_id:APIEvent):void{ var _local2:Object; var _local3:Object; if (_id.success){ Logger.logMessage("Score posted!"); _local2 = _id.data; _local3 = {}; _local3.score = _local2.value; _local3.scoreBoard = this; } else { Logger.logError(("Error posting score: " + _id.error)); }; dispatchEvent(new APIEvent(APIEvent.SCORE_POSTED, _local3, _id.error)); } override public function toString():String{ return (("Scoreboard: " + this._name)); } } }//package com.newgrounds
Section 30
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var contentspotid:String; private var cpmstarLoader:Loader; public function AdLoader(contentspotid:String){ super(); this.contentspotid = contentspotid; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(event:Event):void{ var cpmstarViewSWFUrl:String; var container:DisplayObjectContainer; removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); cpmstarViewSWFUrl = "http://server.cpmstar.com/adviewas3.swf"; container = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((cpmstarViewSWFUrl + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(event:Event):void{ dispatchEvent(event); } } }//package CPMStar
Section 31
//alert_273 (level01_fla.alert_273) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class alert_273 extends MovieClip { public function alert_273(){ super(); addFrameScript(0, frame1, 19, frame20, 53, frame54); } function frame1(){ stop(); if (SaveData.equipPrompt){ gotoAndPlay(2); SaveData.equipPrompt = false; } else { if (SaveData.spellPrompt){ gotoAndPlay(33); SaveData.spellPrompt = false; }; }; } function frame20(){ stop(); } function frame54(){ stop(); } } }//package level01_fla
Section 32
//arm_151 (level01_fla.arm_151) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class arm_151 extends MovieClip { public function arm_151(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(SaveData.armor.graphic); } } }//package level01_fla
Section 33
//batbody_42 (level01_fla.batbody_42) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class batbody_42 extends MovieClip { public function batbody_42(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 34
//batear_43 (level01_fla.batear_43) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class batear_43 extends MovieClip { public function batear_43(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 35
//batwing_41 (level01_fla.batwing_41) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class batwing_41 extends MovieClip { public function batwing_41(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 36
//behold1_51 (level01_fla.behold1_51) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class behold1_51 extends MovieClip { public var eyepain:MovieClip; public function behold1_51(){ super(); addFrameScript(0, frame1, 28, frame29, 61, frame62, 94, frame95, 142, frame143, 151, frame152); } function frame152(){ gotoAndStop(150); } function frame143(){ gotoAndStop(2); } function frame95(){ if (Math.random() > 0.5){ gotoAndStop(2); }; } function frame1(){ gotoAndStop(6); } function frame29(){ if (Math.random() > 0.5){ gotoAndStop(2); }; } function frame62(){ if (Math.random() > 0.5){ gotoAndStop(2); }; } } }//package level01_fla
Section 37
//beholdarm1_686 (level01_fla.beholdarm1_686) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class beholdarm1_686 extends MovieClip { public var animation:String; public function beholdarm1_686(){ super(); addFrameScript(0, frame1, 50, frame51, 67, frame68); } function frame1(){ animation = "idle"; } function frame51(){ gotoAndPlay(animation); } function frame68(){ stop(); } } }//package level01_fla
Section 38
//beholdarm2_683 (level01_fla.beholdarm2_683) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class beholdarm2_683 extends MovieClip { public var face:MovieClip; public var animation:String; public function beholdarm2_683(){ super(); addFrameScript(0, frame1, 41, frame42, 79, frame80, 127, frame128, 152, frame153); } function frame153(){ stop(); } function frame80(){ gotoAndPlay(animation); } function frame1(){ animation = "idle"; } function frame128(){ gotoAndPlay(animation); } function frame42(){ gotoAndPlay(animation); } } }//package level01_fla
Section 39
//blackflash_249 (level01_fla.blackflash_249) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class blackflash_249 extends MovieClip { public function blackflash_249(){ super(); addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package level01_fla
Section 40
//body_154 (level01_fla.body_154) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class body_154 extends MovieClip { public function body_154(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(SaveData.armor.graphic); } } }//package level01_fla
Section 41
//bushbody_76 (level01_fla.bushbody_76) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class bushbody_76 extends MovieClip { public function bushbody_76(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 42
//cloudplatform_508 (level01_fla.cloudplatform_508) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class cloudplatform_508 extends MovieClip { public var HP:int; public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function cloudplatform_508(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 10, frame11, 22, frame23, 85, frame86, 92, frame93); } function frame86(){ HP = 90; } function frame3(){ gotoAndStop(2); HP++; } function frame93(){ gotoAndStop(2); } function frame1(){ stop(); parent.addPlatform(this); HP = 60; standable = true; gotoAndStop(2); } function frame23(){ Medals.unlock(Medals.cloudsDisappear); } function frame2(){ HP++; if (HP > 60){ HP = 60; }; } public function effect(){ if ((((Game.player.ySpeed > 0)) || (Game.player.onGround))){ HP = (HP - 1); if (HP <= 0){ gotoAndStop(5); HP = 90; }; }; } function frame11(){ SFX.sound("cloud"); } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip){ return (true); } } }//package level01_fla
Section 43
//clouds_457 (level01_fla.clouds_457) package level01_fla { import flash.display.*; public dynamic class clouds_457 extends MovieClip { public var clouds:MovieClip; public function clouds_457(){ super(); } } }//package level01_fla
Section 44
//completionstar_268 (level01_fla.completionstar_268) package level01_fla { import flash.display.*; public dynamic class completionstar_268 extends MovieClip { public var rank:MovieClip; public var star:MovieClip; public function completionstar_268(){ super(); } } }//package level01_fla
Section 45
//doorend_501 (level01_fla.doorend_501) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class doorend_501 extends MovieClip { public var cat:MovieClip; public function doorend_501(){ super(); addFrameScript(0, frame1); } function frame1(){ } } }//package level01_fla
Section 46
//equipicons_146 (level01_fla.equipicons_146) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class equipicons_146 extends MovieClip { public function equipicons_146(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 47
//eyepain_52 (level01_fla.eyepain_52) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class eyepain_52 extends MovieClip { public function eyepain_52(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.parent.eye); } } }//package level01_fla
Section 48
//face_155 (level01_fla.face_155) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class face_155 extends MovieClip { public function face_155(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 49
//fgfhfh_681 (level01_fla.fgfhfh_681) package level01_fla { import flash.display.*; public dynamic class fgfhfh_681 extends MovieClip { public var sign0:MovieClip; public function fgfhfh_681(){ super(); } } }//package level01_fla
Section 50
//foebubble_40 (level01_fla.foebubble_40) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class foebubble_40 extends MovieClip { public function foebubble_40(){ super(); addFrameScript(0, frame1, 3, frame4, 18, frame19, 33, frame34); } function frame1(){ gotoAndStop(2); } function frame19(){ gotoAndStop(2); } function frame4(){ gotoAndStop(2); } function frame34(){ gotoAndStop(2); } } }//package level01_fla
Section 51
//foestatus_33 (level01_fla.foestatus_33) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class foestatus_33 extends MovieClip { public var status:MovieClip; public function foestatus_33(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 52
//gameover_201 (level01_fla.gameover_201) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class gameover_201 extends MovieClip { public var done:Boolean; public var endMenu:MovieClip; public function gameover_201(){ super(); addFrameScript(0, frame1, 3, frame4, 91, frame92, 125, frame126, 128, frame129, 166, frame167, 200, frame201, 204, frame205, 466, frame467, 500, frame501); } function frame167(){ done = true; } function frame201(){ stop(); } function frame205(){ Game.gameover = true; } function frame501(){ stop(); } function frame1(){ stop(); done = false; } function frame4(){ Game.gameover = true; } function frame467(){ done = true; } function frame92(){ done = true; } function frame126(){ stop(); } function frame129(){ Game.gameover = true; } } }//package level01_fla
Section 53
//gameovermenu_203 (level01_fla.gameovermenu_203) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class gameovermenu_203 extends MovieClip { public var s1:MovieClip; public var menuLength:int; public var s0:MovieClip; public var s2:MovieClip; public var i:int; public var selected:int; public var adLink:Function; public function gameovermenu_203(){ super(); addFrameScript(0, frame1); } public function clickSelection(button:String){ Keys.mouseClick = true; selected = button.substr(1); select(-1); } public function select(key:int){ this[("s" + selected)].s.visible = false; if (key == Keys.downKey){ selected++; SFX.sound("select", "m"); }; if (key == Keys.upKey){ selected--; SFX.sound("select", "m"); }; if (((((Keys.anyKey(key)) && ((selected == 0)))) || ((key == Keys.escapeKey)))){ Game.root.gotoAndStop(2); SFX.sound("unpause", "m"); }; if (((Keys.anyKey(key)) && ((selected == 1)))){ Game.retry = true; Game.root.gotoAndStop(2); SFX.sound("unpause", "m"); }; if (((Keys.anyKey(key)) && ((selected == 2)))){ adLink(); SFX.sound("unpause", "m"); }; if (selected < 0){ selected = (menuLength - 1); }; if (selected == menuLength){ selected = 0; }; if (key != -1){ this[("s" + selected)].s.visible = true; }; } public function init(){ i = 0; while (i < menuLength) { this[("s" + i)].s.visible = false; i++; }; selected = 0; if (!Keys.mouseClick){ s0.s.visible = true; }; } function frame1(){ menuLength = 3; i = 0; selected = 0; init(); } } }//package level01_fla
Section 54
//golem1_72 (level01_fla.golem1_72) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class golem1_72 extends MovieClip { public function golem1_72(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.face); } } }//package level01_fla
Section 55
//hat_158 (level01_fla.hat_158) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hat_158 extends MovieClip { public function hat_158(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(SaveData.hat.graphic); } } }//package level01_fla
Section 56
//heal0_173 (level01_fla.heal0_173) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class heal0_173 extends MovieClip { public function heal0_173(){ super(); addFrameScript(0, frame1); } function frame1(){ rotation = (Math.random() * 360); } } }//package level01_fla
Section 57
//hitbox_32 (level01_fla.hitbox_32) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hitbox_32 extends MovieClip { public function hitbox_32(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 58
//hitbox3_57 (level01_fla.hitbox3_57) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hitbox3_57 extends MovieClip { public function hitbox3_57(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 59
//hitboxclip_91 (level01_fla.hitboxclip_91) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hitboxclip_91 extends MovieClip { public function hitboxclip_91(){ super(); addFrameScript(0, frame1); } function frame1(){ parent.hitPoint(this); visible = false; } } }//package level01_fla
Section 60
//hitboxpoint_291 (level01_fla.hitboxpoint_291) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hitboxpoint_291 extends MovieClip { public function hitboxpoint_291(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 61
//intro_167 (level01_fla.intro_167) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class intro_167 extends MovieClip { public var levelName:MovieClip; public function intro_167(){ super(); addFrameScript(0, frame1, 93, frame94); } function frame94(){ stop(); } function frame1(){ levelName.gotoAndStop(SaveData.selectedLevel); if (Game.hud.message != "derp"){ levelName.gotoAndStop(26); }; } } }//package level01_fla
Section 62
//jllkkljk_611 (level01_fla.jllkkljk_611) package level01_fla { import flash.display.*; public dynamic class jllkkljk_611 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function jllkkljk_611(){ super(); } } }//package level01_fla
Section 63
//keyconfig_183 (level01_fla.keyconfig_183) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class keyconfig_183 extends MovieClip { public var error:MovieClip; public var allKeys:Array; public var face:MovieClip; public var keyNo:int; public var monster:int; public function keyconfig_183(){ super(); addFrameScript(0, frame1, 4, frame5); } public function bad(key:int){ return ((((((key == Keys.pauseKey)) || ((key == Keys.selectKey)))) || ((key == Keys.escapeKey)))); } function frame1(){ keyNo = 0; stop(); allKeys = []; } function frame5(){ monster = 1; } public function configKey(key:int){ if (((bad(key)) && (!((keyNo == 10))))){ error.gotoAndPlay("badKey"); } else { if (((used(key)) && (!((keyNo == 10))))){ error.gotoAndPlay("usedKey"); } else { if (keyNo == 0){ Keys.leftKey = key; }; if (keyNo == 1){ Keys.rightKey = key; }; if (keyNo == 2){ Keys.upKey = key; Keys.interactKey = key; }; if (keyNo == 3){ Keys.downKey = key; }; if (keyNo == 4){ Keys.jumpKey = key; }; if (keyNo == 5){ Keys.attackKey = key; }; if (keyNo == 6){ Keys.magicKey = key; }; if (keyNo == 7){ Keys.hot1Key = key; }; if (keyNo == 8){ Keys.hot2Key = key; }; if (keyNo == 9){ Keys.hot3Key = key; }; if (keyNo == 10){ parent.endConfig(); keyNo = -1; }; allKeys.push(key); trace(allKeys); if (keyNo != -1){ nextFrame(); }; keyNo++; error.gotoAndStop(1); }; }; } public function used(key:int){ var a:int; trace(("used? " + keyNo)); a = 0; while (a < keyNo) { trace((allKeys[a] == key)); if (allKeys[a] == key){ return (true); }; a++; }; return (false); } } }//package level01_fla
Section 64
//keywarnings_184 (level01_fla.keywarnings_184) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class keywarnings_184 extends MovieClip { public function keywarnings_184(){ super(); addFrameScript(0, frame1, 60, frame61, 121, frame122); } function frame1(){ stop(); } function frame122(){ gotoAndStop(1); } function frame61(){ gotoAndStop(1); } } }//package level01_fla
Section 65
//Kongintro12fps_235 (level01_fla.Kongintro12fps_235) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Kongintro12fps_235 extends MovieClip { public var konglink:SimpleButton; public function Kongintro12fps_235(){ super(); addFrameScript(0, frame1, 118, frame119); } function frame1(){ getChildByName("konglink").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); } function frame119(){ stop(); } } }//package level01_fla
Section 66
//land2_578 (level01_fla.land2_578) package level01_fla { import flash.display.*; public dynamic class land2_578 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function land2_578(){ super(); } } }//package level01_fla
Section 67
//lavaplatform_782 (level01_fla.lavaplatform_782) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lavaplatform_782 extends MovieClip { public var land:MovieClip; public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function lavaplatform_782(){ super(); addFrameScript(0, frame1); } function frame1(){ standable = true; parent.addPlatform(this); } public function effect(){ if (Game.player.onGround){ Game.player.heat++; if (Game.player.heat > 90){ Game.player.hit(5); Game.player.heat = 0; Medals.unlock(Medals.lavaIsHot); }; }; } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip){ return (true); } } }//package level01_fla
Section 68
//lavaplatformbig_785 (level01_fla.lavaplatformbig_785) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lavaplatformbig_785 extends MovieClip { public var land:MovieClip; public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function lavaplatformbig_785(){ super(); addFrameScript(0, frame1); } function frame1(){ standable = true; parent.addPlatform(this); } public function effect(){ if (Game.player.onGround){ Game.player.heat++; if (Game.player.heat > 90){ Game.player.hit(5); Game.player.heat = 0; Medals.unlock(Medals.lavaIsHot); }; }; } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip){ return (true); } } }//package level01_fla
Section 69
//leg_152 (level01_fla.leg_152) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class leg_152 extends MovieClip { public function leg_152(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(SaveData.armor.graphic); } } }//package level01_fla
Section 70
//levelicons_262 (level01_fla.levelicons_262) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelicons_262 extends MovieClip { public var icons:MovieClip; public function levelicons_262(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 71
//levelicons_263 (level01_fla.levelicons_263) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelicons_263 extends MovieClip { public var eyeball:MovieClip; public function levelicons_263(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 72
//leveltitle_168 (level01_fla.leveltitle_168) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class leveltitle_168 extends MovieClip { public var box:TextField; public function leveltitle_168(){ super(); addFrameScript(0, frame1, 25, frame26); } function frame1(){ stop(); } function frame26(){ box.text = Game.hud.message; } } }//package level01_fla
Section 73
//levelunlocked_276 (level01_fla.levelunlocked_276) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelunlocked_276 extends MovieClip { public function levelunlocked_276(){ super(); addFrameScript(0, frame1, 1, frame2, 4, frame5, 66, frame67); } function frame1(){ stop(); visible = false; mouseEnabled = false; mouseChildren = false; if (root.levelUnlock){ trace("preparing newly unlocked level"); play(); root.levelUnlock = false; parent.levelNo = SaveData.levelsUnlocked; Level.levelNo = parent.levelNo; SaveData.selectedLevel = SaveData.levelsUnlocked; parent.showPreview(); parent.level = (getDefinitionByName((("Level" + SaveData.levelsUnlocked) + "_1")) as Class); }; } function frame5(){ SFX.sound("unlock"); } function frame2(){ visible = true; } function frame67(){ stop(); } } }//package level01_fla
Section 74
//levelup_171 (level01_fla.levelup_171) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelup_171 extends MovieClip { public function levelup_171(){ super(); addFrameScript(0, frame1, 49, frame50); } function frame1(){ stop(); } function frame50(){ gotoAndStop(1); } } }//package level01_fla
Section 75
//medalBox_889 (level01_fla.medalBox_889) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class medalBox_889 extends MovieClip { public function medalBox_889(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); this.visible = false; } function frame2(){ visible = true; } } }//package level01_fla
Section 76
//medalBox3_890 (level01_fla.medalBox3_890) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class medalBox3_890 extends MovieClip { public var icon:MedalIcon; public var desc:TextField; public function medalBox3_890(){ super(); addFrameScript(0, frame1); } function frame1(){ icon.gotoAndStop(Medals.current.pic); desc.text = Medals.current.name; } } }//package level01_fla
Section 77
//monlith1_114 (level01_fla.monlith1_114) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class monlith1_114 extends MovieClip { public function monlith1_114(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 78
//mushroomplatform_532 (level01_fla.mushroomplatform_532) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mushroomplatform_532 extends MovieClip { public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function mushroomplatform_532(){ super(); addFrameScript(0, frame1, 2, frame3, 14, frame15); } function frame3(){ gotoAndStop(2); } function frame15(){ gotoAndStop(2); } function frame1(){ stop(); parent.addPlatform(this); standable = true; gotoAndStop(2); } public function effect(){ if (Game.player.ySpeed > 0){ Game.player.bounce = 1; Game.player.jump = false; SFX.sound("shroom"); gotoAndStop(5); Game.player.ySpeed = -30; Game.player.effect2(); Medals.unlock(Medals.shroomsAreBouncy); }; } public function effect2(item:MovieClip){ item.ySpeed = -16; } public function effect3(foe:MovieClip):Boolean{ if (foe.ySpeed > 0){ gotoAndStop(5); foe.ySpeed = -24; foe.onGround = false; }; return (false); } } }//package level01_fla
Section 79
//number2_289 (level01_fla.number2_289) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class number2_289 extends MovieClip { public var numberBox:TextField; public function number2_289(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ numberBox.text = parent.damage; } function frame6(){ numberBox.text = parent.damage; } function frame1(){ stop(); gotoAndStop(parent.type); numberBox.text = parent.damage; } function frame4(){ numberBox.text = parent.damage; } function frame5(){ numberBox.text = parent.damage; } function frame2(){ numberBox.text = parent.damage; } } }//package level01_fla
Section 80
//pausemenu_174 (level01_fla.pausemenu_174) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class pausemenu_174 extends MovieClip { public var s1:MovieClip; public var s5:MovieClip; public var menuLength:int; public var s0:MovieClip; public var s2:MovieClip; public var s4:MovieClip; public var s3:MovieClip; public var i:int; public var keyConfig:MovieClip; public var selected:int; public var config:Boolean; public var box0:TextField; public var box1:TextField; public var box2:TextField; public function pausemenu_174(){ super(); addFrameScript(0, frame1, 1, frame2); } public function clickSelection(button:String){ Keys.mouseClick = true; selected = button.substr(1); select(-1); } public function select(key:int){ if (((((!((key == -1))) && (!((key == Keys.escapeKey))))) && (!((key == Keys.pauseKey))))){ Keys.mouseClick = false; }; this[("s" + selected)].s.visible = false; if (key == Keys.downKey){ selected++; SFX.sound("select", "m"); }; if (key == Keys.upKey){ selected--; SFX.sound("select", "m"); }; if (((((((Keys.anyKey(key)) && ((selected == 0)))) || ((key == Keys.escapeKey)))) || ((key == Keys.pauseKey)))){ visible = false; Game.pause = false; SFX.sound("unpause", "m"); BGM.resume(); }; if (((Keys.anyKey(key)) && ((selected == 1)))){ nextFrame(); config = true; SFX.sound("unpause", "m"); }; if (((Keys.anyKey(key)) && ((selected == 2)))){ Game.root.gotoAndStop(2); SFX.sound("unpause", "m"); }; if (((((Keys.anyKey(key)) || ((key == Keys.leftKey)))) || ((key == Keys.rightKey)))){ if (selected == 4){ box1.text = Options.toggleMusic(); SFX.sound("select2", "m"); }; if (selected == 5){ box2.text = Options.toggleSound(); SFX.sound("select2", "m"); }; }; if (selected < 0){ selected = (menuLength - 1); }; if (selected == menuLength){ selected = 0; }; if (((this[("s" + selected)]) && (!((key == -1))))){ this[("s" + selected)].s.visible = true; }; if (((Keys.anyKey(key)) || ((key == Keys.rightKey)))){ if (selected == 3){ box0.text = Options.setQuality(1); SFX.sound("select2", "m"); }; }; if (key == Keys.leftKey){ if (selected == 3){ box0.text = Options.setQuality(-1); SFX.sound("select2", "m"); }; }; } public function init(){ i = 0; while (i < menuLength) { this[("s" + i)].s.visible = false; i++; }; selected = 0; if (!Keys.mouseClick){ s0.s.visible = true; }; } function frame1(){ stop(); visible = false; gotoAndStop(2); box0.mouseEnabled = false; box1.mouseEnabled = false; box2.mouseEnabled = false; menuLength = 6; config = false; selected = 0; i = 0; init(); } function frame2(){ box0.text = Options.getQuality(); box1.text = Options.getMusic(); box2.text = Options.getSound(); init(); } public function endConfig(){ gotoAndStop(2); config = false; } } }//package level01_fla
Section 81
//plantspore_38 (level01_fla.plantspore_38) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class plantspore_38 extends MovieClip { public function plantspore_38(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 82
//platformhitbox_306 (level01_fla.platformhitbox_306) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class platformhitbox_306 extends MovieClip { public function platformhitbox_306(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 83
//playerpreview_272 (level01_fla.playerpreview_272) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class playerpreview_272 extends MovieClip { public var weapon:Equip; public var armor:Equip; public var face:MovieClip; public var hat:Equip; public function playerpreview_272(){ super(); addFrameScript(0, frame1, 2, frame3); } function frame3(){ weapon = SaveData.weapon; hat = SaveData.hat; armor = SaveData.armor; prevFrame(); } function frame1(){ weapon = SaveData.weapon; hat = SaveData.hat; armor = SaveData.armor; gotoAndStop(2); } } }//package level01_fla
Section 84
//pointerclip_303 (level01_fla.pointerclip_303) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class pointerclip_303 extends MovieClip { public function pointerclip_303(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 85
//poitshard_121 (level01_fla.poitshard_121) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class poitshard_121 extends MovieClip { public function poitshard_121(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(((Math.random() * 6) + 1)); } } }//package level01_fla
Section 86
//potskin_120 (level01_fla.potskin_120) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class potskin_120 extends MovieClip { public function potskin_120(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 87
//sign_482 (level01_fla.sign_482) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sign_482 extends MovieClip { public function sign_482(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 88
//spellbubble_163 (level01_fla.spellbubble_163) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spellbubble_163 extends MovieClip { public var mpbox:TextField; public var lvlbox:TextField; public var selected:MovieClip; public function spellbubble_163(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 89
//spellbubble1_166 (level01_fla.spellbubble1_166) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spellbubble1_166 extends MovieClip { public function spellbubble1_166(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 90
//spellselect_162 (level01_fla.spellselect_162) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spellselect_162 extends MovieClip { public var sp:MovieClip; public var spells:Array; public var sp2:MovieClip; public var sp3:MovieClip; public var sp4:MovieClip; public var sp5:MovieClip; public var open:Boolean; public var buttons:Array; public var sp6:MovieClip; public var s:Spell; public var sp7:MovieClip; public var selected:int; public var n:int; public function spellselect_162(){ super(); addFrameScript(0, frame1, 1, frame2, 6, frame7, 10, frame11); } function frame7(){ stop(); } function frame1(){ stop(); open = false; parent.spellInfo.visible = false; selected = 3; buttons = [sp2, sp3, sp4, sp, sp5, sp6, sp7]; spells = [Spells.heal, Spells.slash, Spells.seiken, null, Spells.ice, Spells.fire, Spells.thunder]; sp.gotoAndStop(2); n = 2; for each (s in Spells.spells) { if (((s) && (!((s.getLevel() == 0))))){ this[("sp" + n)].gotoAndStop(s.graphic); this[("sp" + n)].mpbox.text = (("" + s.MP[s.getLevel()]) + "MP"); this[("sp" + n)].lvlbox.text = ("lvl " + s.getLevel()); } else { this[("sp" + n)].mpbox.text = ""; this[("sp" + n)].lvlbox.text = ""; }; this[("sp" + n)].mpbox.text = ""; this[("sp" + n)].selected.visible = false; sp.mpbox.text = ""; sp.lvlbox.text = ""; n++; }; } function frame2(){ } function frame11(){ gotoAndStop(1); } public function selectSpell(){ if (((((Keys.keyIsDown[Keys.leftKey]) && (!(Keys.keyIsDown[Keys.rightKey])))) && ((selected > 0)))){ buttons[selected].selected.visible = false; selected--; } else { if (((((!(Keys.keyIsDown[Keys.leftKey])) && (Keys.keyIsDown[Keys.rightKey]))) && ((selected < (buttons.length - 1))))){ buttons[selected].selected.visible = false; selected++; }; }; Game.selectedSpell = spells[selected]; if (((Game.selectedSpell) && ((Game.selectedSpell.getLevel() == 0)))){ Game.selectedSpell = null; }; buttons[selected].selected.visible = true; if (((((!((selected == 3))) && (spells[selected]))) && (!((spells[selected].getLevel() == 0))))){ parent.spellInfo.gotoAndStop(spells[selected].graphic); parent.spellInfo.visible = true; } else { parent.spellInfo.visible = false; }; parent.spellInfo.x = (buttons[selected].x + 345); } } }//package level01_fla
Section 91
//spikes_315 (level01_fla.spikes_315) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spikes_315 extends MovieClip { public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function spikes_315(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); parent.addPlatform(this); standable = false; gotoAndStop(2); } public function effect(){ if (Game.player.onGround){ Game.player.hit(10); Medals.unlock(Medals.spikesArePainful); }; return (false); } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip):Boolean{ Medals.unlock(Medals.animalCruelty); foe.hit(10, true); foe.jump(14); foe.xSpeed = 0; foe.y = (this.y + 10); return (false); } } }//package level01_fla
Section 92
//spikesmoving_648 (level01_fla.spikesmoving_648) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spikesmoving_648 extends MovieClip { public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function spikesmoving_648(){ super(); addFrameScript(0, frame1, 143, frame144); } function frame144(){ gotoAndStop(2); } function frame1(){ stop(); parent.addPlatform(this); standable = false; gotoAndStop(2); } public function effect(){ if (Game.player.onGround){ Game.player.hit(10); Medals.unlock(Medals.spikesArePainful); }; return (false); } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip):Boolean{ Medals.unlock(Medals.animalCruelty); foe.hit(10, true); foe.jump(14); foe.xSpeed = 0; foe.y = (this.y + 10); return (false); } } }//package level01_fla
Section 93
//sprite1_136 (level01_fla.sprite1_136) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sprite1_136 extends MovieClip { public function sprite1_136(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 94
//sprite2_134 (level01_fla.sprite2_134) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sprite2_134 extends MovieClip { public function sprite2_134(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 95
//sprite3_135 (level01_fla.sprite3_135) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sprite3_135 extends MovieClip { public function sprite3_135(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 96
//stonefallingplatform_627 (level01_fla.stonefallingplatform_627) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class stonefallingplatform_627 extends MovieClip { public var active:Boolean; public var standable:Boolean; public var ySpeed:Number; public var hitbox:MovieClip; public var hitbox2:MovieClip; public var oy:Number; public function stonefallingplatform_627(){ super(); addFrameScript(0, frame1, 3, frame4, 14, frame15, 99, frame100); } function frame15(){ gotoAndStop(2); } function frame1(){ stop(); this.y = Math.round(this.y); active = false; standable = true; ySpeed = -3; oy = y; parent.addPlatform(this); gotoAndStop(2); } function frame4(){ gotoAndStop(2); } function frame100(){ y = oy; active = false; gotoAndStop(5); ySpeed = -3; } public function effect(){ if (Game.player.onGround){ if (!active){ gotoAndStop(20); }; active = true; }; } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip):Boolean{ if (!active){ gotoAndStop(20); }; active = true; return (true); } public function move(){ if (active){ if (ySpeed > 0){ y = (y + Math.round(ySpeed)); }; if (ySpeed < 7){ ySpeed = (ySpeed + 0.3); }; }; } } }//package level01_fla
Section 97
//sword_150 (level01_fla.sword_150) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sword_150 extends MovieClip { public function sword_150(){ super(); addFrameScript(0, frame1, 7, frame8); } function frame1(){ gotoAndStop(SaveData.weapon.graphic); } function frame8(){ SFX.sound("umbrella", "p"); } } }//package level01_fla
Section 98
//swordLoader_22 (level01_fla.swordLoader_22) package level01_fla { import flash.display.*; import flash.text.*; public dynamic class swordLoader_22 extends MovieClip { public var bar:MovieClip; public var percent:TextField; public var playButton:SimpleButton; public function swordLoader_22(){ super(); } } }//package level01_fla
Section 99
//Symbol102_593 (level01_fla.Symbol102_593) package level01_fla { import flash.display.*; public dynamic class Symbol102_593 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol102_593(){ super(); } } }//package level01_fla
Section 100
//Symbol106_590 (level01_fla.Symbol106_590) package level01_fla { import flash.display.*; public dynamic class Symbol106_590 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol106_590(){ super(); } } }//package level01_fla
Section 101
//Symbol107_60 (level01_fla.Symbol107_60) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol107_60 extends MovieClip { public function Symbol107_60(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.eye); } } }//package level01_fla
Section 102
//Symbol119_586 (level01_fla.Symbol119_586) package level01_fla { import flash.display.*; public dynamic class Symbol119_586 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol119_586(){ super(); } } }//package level01_fla
Section 103
//Symbol120_588 (level01_fla.Symbol120_588) package level01_fla { import flash.display.*; public dynamic class Symbol120_588 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol120_588(){ super(); } } }//package level01_fla
Section 104
//Symbol127_598 (level01_fla.Symbol127_598) package level01_fla { import flash.display.*; public dynamic class Symbol127_598 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol127_598(){ super(); } } }//package level01_fla
Section 105
//Symbol128_307 (level01_fla.Symbol128_307) package level01_fla { import flash.display.*; public dynamic class Symbol128_307 extends MovieClip { public var chest0:Chest; public function Symbol128_307(){ super(); } } }//package level01_fla
Section 106
//Symbol129_602 (level01_fla.Symbol129_602) package level01_fla { import flash.display.*; public dynamic class Symbol129_602 extends MovieClip { public var chest1:Chest; public var chest5:Chest; public var chest7:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol129_602(){ super(); } } }//package level01_fla
Section 107
//Symbol13_227 (level01_fla.Symbol13_227) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol13_227 extends MovieClip { public var b:SimpleButton; public var s:MovieClip; public function Symbol13_227(){ super(); addFrameScript(0, frame1); } function frame1(){ getChildByName("b").addEventListener(MouseEvent.CLICK, function (e:Event=null){ parent.clickSelection(name); }); } } }//package level01_fla
Section 108
//Symbol130_110 (level01_fla.Symbol130_110) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol130_110 extends MovieClip { public function Symbol130_110(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 109
//Symbol131_102 (level01_fla.Symbol131_102) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol131_102 extends MovieClip { public function Symbol131_102(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 110
//Symbol132_103 (level01_fla.Symbol132_103) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol132_103 extends MovieClip { public function Symbol132_103(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 111
//Symbol133_104 (level01_fla.Symbol133_104) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol133_104 extends MovieClip { public function Symbol133_104(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 112
//Symbol134_47 (level01_fla.Symbol134_47) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol134_47 extends MovieClip { public function Symbol134_47(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 113
//Symbol135_48 (level01_fla.Symbol135_48) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol135_48 extends MovieClip { public function Symbol135_48(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 114
//Symbol136_101 (level01_fla.Symbol136_101) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol136_101 extends MovieClip { public function Symbol136_101(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 115
//Symbol13copy_175 (level01_fla.Symbol13copy_175) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol13copy_175 extends MovieClip { public var b:SimpleButton; public var s:MovieClip; public function Symbol13copy_175(){ super(); addFrameScript(0, frame1); } function frame1(){ getChildByName("b").addEventListener(MouseEvent.CLICK, function (e:Event=null){ parent.clickSelection(name); }); } } }//package level01_fla
Section 116
//Symbol14_179 (level01_fla.Symbol14_179) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol14_179 extends MovieClip { public var b:SimpleButton; public var s:MovieClip; public function Symbol14_179(){ super(); addFrameScript(0, frame1); } function frame1(){ getChildByName("b").addEventListener(MouseEvent.CLICK, function (e:Event=null){ parent.clickSelection(name); }); } } }//package level01_fla
Section 117
//Symbol143copy_463 (level01_fla.Symbol143copy_463) package level01_fla { import flash.display.*; public dynamic class Symbol143copy_463 extends MovieClip { public var c1:MovieClip; public var c2:MovieClip; public function Symbol143copy_463(){ super(); } } }//package level01_fla
Section 118
//Symbol150_609 (level01_fla.Symbol150_609) package level01_fla { import flash.display.*; public dynamic class Symbol150_609 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol150_609(){ super(); } } }//package level01_fla
Section 119
//Symbol151_616 (level01_fla.Symbol151_616) package level01_fla { import flash.display.*; public dynamic class Symbol151_616 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol151_616(){ super(); } } }//package level01_fla
Section 120
//Symbol152_618 (level01_fla.Symbol152_618) package level01_fla { import flash.display.*; public dynamic class Symbol152_618 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol152_618(){ super(); } } }//package level01_fla
Section 121
//Symbol153_614 (level01_fla.Symbol153_614) package level01_fla { import flash.display.*; public dynamic class Symbol153_614 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol153_614(){ super(); } } }//package level01_fla
Section 122
//Symbol154_630 (level01_fla.Symbol154_630) package level01_fla { import flash.display.*; public dynamic class Symbol154_630 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol154_630(){ super(); } } }//package level01_fla
Section 123
//Symbol156_643 (level01_fla.Symbol156_643) package level01_fla { import flash.display.*; public dynamic class Symbol156_643 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol156_643(){ super(); } } }//package level01_fla
Section 124
//Symbol157_645 (level01_fla.Symbol157_645) package level01_fla { import flash.display.*; public dynamic class Symbol157_645 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol157_645(){ super(); } } }//package level01_fla
Section 125
//Symbol158_638 (level01_fla.Symbol158_638) package level01_fla { import flash.display.*; public dynamic class Symbol158_638 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol158_638(){ super(); } } }//package level01_fla
Section 126
//Symbol159_641 (level01_fla.Symbol159_641) package level01_fla { import flash.display.*; public dynamic class Symbol159_641 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol159_641(){ super(); } } }//package level01_fla
Section 127
//Symbol163_85 (level01_fla.Symbol163_85) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol163_85 extends MovieClip { public function Symbol163_85(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 128
//Symbol164_86 (level01_fla.Symbol164_86) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol164_86 extends MovieClip { public function Symbol164_86(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 129
//Symbol165_87 (level01_fla.Symbol165_87) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol165_87 extends MovieClip { public function Symbol165_87(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 130
//Symbol166_88 (level01_fla.Symbol166_88) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol166_88 extends MovieClip { public function Symbol166_88(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 131
//Symbol167_89 (level01_fla.Symbol167_89) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol167_89 extends MovieClip { public function Symbol167_89(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 132
//Symbol169_650 (level01_fla.Symbol169_650) package level01_fla { import flash.display.*; public dynamic class Symbol169_650 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol169_650(){ super(); } } }//package level01_fla
Section 133
//Symbol170_657 (level01_fla.Symbol170_657) package level01_fla { import flash.display.*; public dynamic class Symbol170_657 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol170_657(){ super(); } } }//package level01_fla
Section 134
//Symbol173_652 (level01_fla.Symbol173_652) package level01_fla { import flash.display.*; public dynamic class Symbol173_652 extends MovieClip { public var chest0:Chest; public function Symbol173_652(){ super(); } } }//package level01_fla
Section 135
//Symbol174_655 (level01_fla.Symbol174_655) package level01_fla { import flash.display.*; public dynamic class Symbol174_655 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol174_655(){ super(); } } }//package level01_fla
Section 136
//Symbol176_661 (level01_fla.Symbol176_661) package level01_fla { import flash.display.*; public dynamic class Symbol176_661 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol176_661(){ super(); } } }//package level01_fla
Section 137
//Symbol177_668 (level01_fla.Symbol177_668) package level01_fla { import flash.display.*; public dynamic class Symbol177_668 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol177_668(){ super(); } } }//package level01_fla
Section 138
//Symbol178_677 (level01_fla.Symbol178_677) package level01_fla { import flash.display.*; public dynamic class Symbol178_677 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol178_677(){ super(); } } }//package level01_fla
Section 139
//Symbol179_673 (level01_fla.Symbol179_673) package level01_fla { import flash.display.*; public dynamic class Symbol179_673 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol179_673(){ super(); } } }//package level01_fla
Section 140
//Symbol181_675 (level01_fla.Symbol181_675) package level01_fla { import flash.display.*; public dynamic class Symbol181_675 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol181_675(){ super(); } } }//package level01_fla
Section 141
//Symbol182_679 (level01_fla.Symbol182_679) package level01_fla { import flash.display.*; public dynamic class Symbol182_679 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol182_679(){ super(); } } }//package level01_fla
Section 142
//Symbol184_270 (level01_fla.Symbol184_270) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol184_270 extends MovieClip { public function Symbol184_270(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 143
//Symbol189_377 (level01_fla.Symbol189_377) package level01_fla { import flash.display.*; public dynamic class Symbol189_377 extends MovieClip { public var land:MovieClip; public function Symbol189_377(){ super(); } } }//package level01_fla
Section 144
//Symbol190_323 (level01_fla.Symbol190_323) package level01_fla { import flash.display.*; public dynamic class Symbol190_323 extends MovieClip { public var land:MovieClip; public function Symbol190_323(){ super(); } } }//package level01_fla
Section 145
//Symbol193_402 (level01_fla.Symbol193_402) package level01_fla { import flash.display.*; public dynamic class Symbol193_402 extends MovieClip { public var land:MovieClip; public function Symbol193_402(){ super(); } } }//package level01_fla
Section 146
//Symbol208_691 (level01_fla.Symbol208_691) package level01_fla { import flash.display.*; public dynamic class Symbol208_691 extends MovieClip { public var chest1:Chest; public var chest8:Chest; public var chest5:Chest; public var chest7:Chest; public var chest9:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol208_691(){ super(); } } }//package level01_fla
Section 147
//Symbol221_722 (level01_fla.Symbol221_722) package level01_fla { import flash.display.*; public dynamic class Symbol221_722 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol221_722(){ super(); } } }//package level01_fla
Section 148
//Symbol222_698 (level01_fla.Symbol222_698) package level01_fla { import flash.display.*; public dynamic class Symbol222_698 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol222_698(){ super(); } } }//package level01_fla
Section 149
//Symbol223_707 (level01_fla.Symbol223_707) package level01_fla { import flash.display.*; public dynamic class Symbol223_707 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol223_707(){ super(); } } }//package level01_fla
Section 150
//Symbol225_718 (level01_fla.Symbol225_718) package level01_fla { import flash.display.*; public dynamic class Symbol225_718 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol225_718(){ super(); } } }//package level01_fla
Section 151
//Symbol226_739 (level01_fla.Symbol226_739) package level01_fla { import flash.display.*; public dynamic class Symbol226_739 extends MovieClip { public var chest0:Chest; public function Symbol226_739(){ super(); } } }//package level01_fla
Section 152
//Symbol227_741 (level01_fla.Symbol227_741) package level01_fla { import flash.display.*; public dynamic class Symbol227_741 extends MovieClip { public var chest0:Chest; public function Symbol227_741(){ super(); } } }//package level01_fla
Section 153
//Symbol228_724 (level01_fla.Symbol228_724) package level01_fla { import flash.display.*; public dynamic class Symbol228_724 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol228_724(){ super(); } } }//package level01_fla
Section 154
//Symbol229_729 (level01_fla.Symbol229_729) package level01_fla { import flash.display.*; public dynamic class Symbol229_729 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol229_729(){ super(); } } }//package level01_fla
Section 155
//Symbol230_735 (level01_fla.Symbol230_735) package level01_fla { import flash.display.*; public dynamic class Symbol230_735 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol230_735(){ super(); } } }//package level01_fla
Section 156
//Symbol236_744 (level01_fla.Symbol236_744) package level01_fla { import flash.display.*; public dynamic class Symbol236_744 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol236_744(){ super(); } } }//package level01_fla
Section 157
//Symbol237_756 (level01_fla.Symbol237_756) package level01_fla { import flash.display.*; public dynamic class Symbol237_756 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol237_756(){ super(); } } }//package level01_fla
Section 158
//Symbol238_758 (level01_fla.Symbol238_758) package level01_fla { import flash.display.*; public dynamic class Symbol238_758 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol238_758(){ super(); } } }//package level01_fla
Section 159
//Symbol239_754 (level01_fla.Symbol239_754) package level01_fla { import flash.display.*; public dynamic class Symbol239_754 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol239_754(){ super(); } } }//package level01_fla
Section 160
//Symbol240_746 (level01_fla.Symbol240_746) package level01_fla { import flash.display.*; public dynamic class Symbol240_746 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol240_746(){ super(); } } }//package level01_fla
Section 161
//Symbol245_156 (level01_fla.Symbol245_156) package level01_fla { import flash.display.*; public dynamic class Symbol245_156 extends MovieClip { public var face:MovieClip; public function Symbol245_156(){ super(); } } }//package level01_fla
Section 162
//Symbol250_760 (level01_fla.Symbol250_760) package level01_fla { import flash.display.*; public dynamic class Symbol250_760 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol250_760(){ super(); } } }//package level01_fla
Section 163
//Symbol251_766 (level01_fla.Symbol251_766) package level01_fla { import flash.display.*; public dynamic class Symbol251_766 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol251_766(){ super(); } } }//package level01_fla
Section 164
//Symbol252_768 (level01_fla.Symbol252_768) package level01_fla { import flash.display.*; public dynamic class Symbol252_768 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol252_768(){ super(); } } }//package level01_fla
Section 165
//Symbol254_762 (level01_fla.Symbol254_762) package level01_fla { import flash.display.*; public dynamic class Symbol254_762 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol254_762(){ super(); } } }//package level01_fla
Section 166
//Symbol255_764 (level01_fla.Symbol255_764) package level01_fla { import flash.display.*; public dynamic class Symbol255_764 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol255_764(){ super(); } } }//package level01_fla
Section 167
//Symbol256_770 (level01_fla.Symbol256_770) package level01_fla { import flash.display.*; public dynamic class Symbol256_770 extends MovieClip { public var chest0:Chest; public function Symbol256_770(){ super(); } } }//package level01_fla
Section 168
//Symbol258_774 (level01_fla.Symbol258_774) package level01_fla { import flash.display.*; public dynamic class Symbol258_774 extends MovieClip { public var chest1:Chest; public var chest8:Chest; public var chest5:Chest; public var chest7:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol258_774(){ super(); } } }//package level01_fla
Section 169
//Symbol260_73 (level01_fla.Symbol260_73) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol260_73 extends MovieClip { public function Symbol260_73(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 170
//Symbol272_414 (level01_fla.Symbol272_414) package level01_fla { import flash.display.*; public dynamic class Symbol272_414 extends MovieClip { public var land:MovieClip; public function Symbol272_414(){ super(); } } }//package level01_fla
Section 171
//Symbol277_787 (level01_fla.Symbol277_787) package level01_fla { import flash.display.*; public dynamic class Symbol277_787 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol277_787(){ super(); } } }//package level01_fla
Section 172
//Symbol278_794 (level01_fla.Symbol278_794) package level01_fla { import flash.display.*; public dynamic class Symbol278_794 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol278_794(){ super(); } } }//package level01_fla
Section 173
//Symbol279_790 (level01_fla.Symbol279_790) package level01_fla { import flash.display.*; public dynamic class Symbol279_790 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol279_790(){ super(); } } }//package level01_fla
Section 174
//Symbol280_792 (level01_fla.Symbol280_792) package level01_fla { import flash.display.*; public dynamic class Symbol280_792 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol280_792(){ super(); } } }//package level01_fla
Section 175
//Symbol281_801 (level01_fla.Symbol281_801) package level01_fla { import flash.display.*; public dynamic class Symbol281_801 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol281_801(){ super(); } } }//package level01_fla
Section 176
//Symbol282_815 (level01_fla.Symbol282_815) package level01_fla { import flash.display.*; public dynamic class Symbol282_815 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol282_815(){ super(); } } }//package level01_fla
Section 177
//Symbol283_809 (level01_fla.Symbol283_809) package level01_fla { import flash.display.*; public dynamic class Symbol283_809 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol283_809(){ super(); } } }//package level01_fla
Section 178
//Symbol284_811 (level01_fla.Symbol284_811) package level01_fla { import flash.display.*; public dynamic class Symbol284_811 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol284_811(){ super(); } } }//package level01_fla
Section 179
//Symbol285_813 (level01_fla.Symbol285_813) package level01_fla { import flash.display.*; public dynamic class Symbol285_813 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol285_813(){ super(); } } }//package level01_fla
Section 180
//Symbol286_819 (level01_fla.Symbol286_819) package level01_fla { import flash.display.*; public dynamic class Symbol286_819 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol286_819(){ super(); } } }//package level01_fla
Section 181
//Symbol288_828 (level01_fla.Symbol288_828) package level01_fla { import flash.display.*; public dynamic class Symbol288_828 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol288_828(){ super(); } } }//package level01_fla
Section 182
//Symbol289_830 (level01_fla.Symbol289_830) package level01_fla { import flash.display.*; public dynamic class Symbol289_830 extends MovieClip { public var chest0:Chest; public function Symbol289_830(){ super(); } } }//package level01_fla
Section 183
//Symbol290_837 (level01_fla.Symbol290_837) package level01_fla { import flash.display.*; public dynamic class Symbol290_837 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol290_837(){ super(); } } }//package level01_fla
Section 184
//Symbol291_834 (level01_fla.Symbol291_834) package level01_fla { import flash.display.*; public dynamic class Symbol291_834 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol291_834(){ super(); } } }//package level01_fla
Section 185
//Symbol292_839 (level01_fla.Symbol292_839) package level01_fla { import flash.display.*; public dynamic class Symbol292_839 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol292_839(){ super(); } } }//package level01_fla
Section 186
//Symbol293_432 (level01_fla.Symbol293_432) package level01_fla { import flash.display.*; public dynamic class Symbol293_432 extends MovieClip { public var land:MovieClip; public function Symbol293_432(){ super(); } } }//package level01_fla
Section 187
//Symbol294_368 (level01_fla.Symbol294_368) package level01_fla { import flash.display.*; public dynamic class Symbol294_368 extends MovieClip { public var land:MovieClip; public function Symbol294_368(){ super(); } } }//package level01_fla
Section 188
//Symbol295_448 (level01_fla.Symbol295_448) package level01_fla { import flash.display.*; public dynamic class Symbol295_448 extends MovieClip { public var land:MovieClip; public function Symbol295_448(){ super(); } } }//package level01_fla
Section 189
//Symbol296_850 (level01_fla.Symbol296_850) package level01_fla { import flash.display.*; public dynamic class Symbol296_850 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol296_850(){ super(); } } }//package level01_fla
Section 190
//Symbol298_858 (level01_fla.Symbol298_858) package level01_fla { import flash.display.*; public dynamic class Symbol298_858 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol298_858(){ super(); } } }//package level01_fla
Section 191
//Symbol299_852 (level01_fla.Symbol299_852) package level01_fla { import flash.display.*; public dynamic class Symbol299_852 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol299_852(){ super(); } } }//package level01_fla
Section 192
//Symbol300_854 (level01_fla.Symbol300_854) package level01_fla { import flash.display.*; public dynamic class Symbol300_854 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol300_854(){ super(); } } }//package level01_fla
Section 193
//Symbol301_860 (level01_fla.Symbol301_860) package level01_fla { import flash.display.*; public dynamic class Symbol301_860 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol301_860(){ super(); } } }//package level01_fla
Section 194
//Symbol304_67 (level01_fla.Symbol304_67) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol304_67 extends MovieClip { public function Symbol304_67(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.face); stop(); } } }//package level01_fla
Section 195
//Symbol305_66 (level01_fla.Symbol305_66) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol305_66 extends MovieClip { public function Symbol305_66(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.face); stop(); } } }//package level01_fla
Section 196
//Symbol309_68 (level01_fla.Symbol309_68) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol309_68 extends MovieClip { public function Symbol309_68(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 197
//Symbol312_865 (level01_fla.Symbol312_865) package level01_fla { import flash.display.*; public dynamic class Symbol312_865 extends MovieClip { public var chest1:Chest; public var chest8:Chest; public var chest5:Chest; public var chest7:Chest; public var chest9:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol312_865(){ super(); } } }//package level01_fla
Section 198
//Symbol313_864 (level01_fla.Symbol313_864) package level01_fla { import flash.display.*; public dynamic class Symbol313_864 extends MovieClip { public var face:MovieClip; public function Symbol313_864(){ super(); } } }//package level01_fla
Section 199
//Symbol316_871 (level01_fla.Symbol316_871) package level01_fla { import flash.display.*; public dynamic class Symbol316_871 extends MovieClip { public var chest1:Chest; public var chest8:Chest; public var chest5:Chest; public var chest7:Chest; public var chest9:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol316_871(){ super(); } } }//package level01_fla
Section 200
//Symbol320_77 (level01_fla.Symbol320_77) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol320_77 extends MovieClip { public function Symbol320_77(){ super(); addFrameScript(49, frame50); } function frame50(){ gotoAndStop(1); } } }//package level01_fla
Section 201
//Symbol37_479 (level01_fla.Symbol37_479) package level01_fla { import flash.display.*; public dynamic class Symbol37_479 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var sign2:MovieClip; public var sign3:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest3:Chest; public var chest0:Chest; public function Symbol37_479(){ super(); } } }//package level01_fla
Section 202
//Symbol40_490 (level01_fla.Symbol40_490) package level01_fla { import flash.display.*; public dynamic class Symbol40_490 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var sign2:MovieClip; public var sign3:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol40_490(){ super(); } } }//package level01_fla
Section 203
//Symbol49_496 (level01_fla.Symbol49_496) package level01_fla { import flash.display.*; public dynamic class Symbol49_496 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var sign2:MovieClip; public var sign3:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest3:Chest; public var chest0:Chest; public function Symbol49_496(){ super(); } } }//package level01_fla
Section 204
//Symbol52_125 (level01_fla.Symbol52_125) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol52_125 extends MovieClip { public function Symbol52_125(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 205
//Symbol53_126 (level01_fla.Symbol53_126) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol53_126 extends MovieClip { public function Symbol53_126(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 206
//Symbol58_506 (level01_fla.Symbol58_506) package level01_fla { import flash.display.*; public dynamic class Symbol58_506 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest3:Chest; public var chest0:Chest; public function Symbol58_506(){ super(); } } }//package level01_fla
Section 207
//Symbol63_513 (level01_fla.Symbol63_513) package level01_fla { import flash.display.*; public dynamic class Symbol63_513 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol63_513(){ super(); } } }//package level01_fla
Section 208
//Symbol65_515 (level01_fla.Symbol65_515) package level01_fla { import flash.display.*; public dynamic class Symbol65_515 extends MovieClip { public var spawnPoint:MovieClip; public function Symbol65_515(){ super(); } } }//package level01_fla
Section 209
//Symbol67_519 (level01_fla.Symbol67_519) package level01_fla { import flash.display.*; public dynamic class Symbol67_519 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol67_519(){ super(); } } }//package level01_fla
Section 210
//Symbol72_527 (level01_fla.Symbol72_527) package level01_fla { import flash.display.*; public dynamic class Symbol72_527 extends MovieClip { public var chest0:Chest; public function Symbol72_527(){ super(); } } }//package level01_fla
Section 211
//Symbol80_533 (level01_fla.Symbol80_533) package level01_fla { import flash.display.*; public dynamic class Symbol80_533 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol80_533(){ super(); } } }//package level01_fla
Section 212
//Symbol9_196 (level01_fla.Symbol9_196) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol9_196 extends MovieClip { public function Symbol9_196(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 213
//Symbol90_541 (level01_fla.Symbol90_541) package level01_fla { import flash.display.*; public dynamic class Symbol90_541 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol90_541(){ super(); } } }//package level01_fla
Section 214
//Symbol97_550 (level01_fla.Symbol97_550) package level01_fla { import flash.display.*; public dynamic class Symbol97_550 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest0:Chest; public function Symbol97_550(){ super(); } } }//package level01_fla
Section 215
//Timeline_144 (level01_fla.Timeline_144) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_144 extends MovieClip { public function Timeline_144(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 216
//Timeline_15 (level01_fla.Timeline_15) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_15 extends MovieClip { public function Timeline_15(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); buttonMode = true; } } }//package level01_fla
Section 217
//Timeline_19 (level01_fla.Timeline_19) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_19 extends MovieClip { public function Timeline_19(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 218
//Timeline_204 (level01_fla.Timeline_204) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_204 extends MovieClip { public var b10:SimpleButton; public var b2:SimpleButton; public var b9:SimpleButton; public var b5:SimpleButton; public var b6:SimpleButton; public var b7:SimpleButton; public var b1:SimpleButton; public var b3:SimpleButton; public var b8:SimpleButton; public var k:SimpleButton; public var konglink:SimpleButton; public function Timeline_204(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, frame31); } function frame10(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://halcyonicfalconx.newgrounds.com/news/post/650277"), "_blank"); }; getChildByName("b8").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame14(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/action-games/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("k").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame18(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame12(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.zazzle.com/kupo707*"), "_blank"); }; getChildByName("b8").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame3(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy-3/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b3").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame6(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/bullet-heaven/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b4").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame7(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://kupo707.deviantart.com/"), "_blank"); }; getChildByName("b6").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame19(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame25(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame13(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("konglink").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame17(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame4(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy-3/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b3").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame5(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/bullet-heaven/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b5").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame9(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.facebook.com/pages/Halcyonic-Falcon-X/148298581863486"), "_blank"); }; getChildByName("b9").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame16(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/action-games/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("k").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame8(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.facebook.com/pages/Epic-Battle-Fantasy-3/121491377896263"), "_blank"); }; getChildByName("b7").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame21(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame2(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy-2/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b2").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame15(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/action-games/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("k").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame23(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame1(){ stop(); gotoAndStop((int((Math.random() * 28)) + 1)); parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b1").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame28(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame20(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame30(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame22(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame27(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame11(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://halcyonicfalconx.newgrounds.com/news/post/579117"), "_blank"); }; getChildByName("b8").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame24(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame29(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame26(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } function frame31(){ parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }; getChildByName("b10").addEventListener(MouseEvent.CLICK, parent.adLink); } } }//package level01_fla
Section 219
//Timeline_250 (level01_fla.Timeline_250) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_250 extends MovieClip { public var face:MovieClip; public function Timeline_250(){ super(); addFrameScript(0, frame1, 501, frame502, 521, frame522); } function frame502(){ parent.movie = false; } function frame1(){ monster = 1; if (!parent.movie){ gotoAndStop(522); }; } function frame522(){ stop(); } } }//package level01_fla
Section 220
//Timeline_30 (level01_fla.Timeline_30) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_30 extends MovieClip { public function Timeline_30(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 221
//Timeline_301 (level01_fla.Timeline_301) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_301 extends MovieClip { public function Timeline_301(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 222
//treebottom_82 (level01_fla.treebottom_82) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class treebottom_82 extends MovieClip { public function treebottom_82(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 223
//treetop_81 (level01_fla.treetop_81) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class treetop_81 extends MovieClip { public function treetop_81(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 224
//upgradecomplete_287 (level01_fla.upgradecomplete_287) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class upgradecomplete_287 extends MovieClip { public function upgradecomplete_287(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ SFX.sound("unlock"); } function frame1(){ stop(); visible = false; } function frame2(){ visible = true; } } }//package level01_fla
Section 225
//woodenplatformfalling_549 (level01_fla.woodenplatformfalling_549) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class woodenplatformfalling_549 extends MovieClip { public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function woodenplatformfalling_549(){ super(); addFrameScript(0, frame1, 2, frame3, 8, frame9, 21, frame22); } function frame3(){ gotoAndStop(2); } function frame1(){ stop(); parent.addPlatform(this); standable = true; gotoAndStop(2); } function frame22(){ Medals.unlock(Medals.watchYourStep); } function frame9(){ SFX.sound("tree"); } public function effect(){ if (Game.player.onGround){ gotoAndStop(5); }; } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip){ return (true); } } }//package level01_fla
Section 226
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_HIDE:String = "StoreHide"; public static const NO_USER:String = "NoUser"; public static const IO_ERROR:String = "IOError"; public static const ITEM_NEW:String = "ItemNew"; public static const ITEM_OWNED:String = "ItemOwned"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const STORE_SHOW:String = "StoreShow"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _inventory:MochiInventory; public function MochiCoins(){ super(); } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function get inventory():MochiInventory{ return (_inventory); } public static function showStore(options:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:options}, null, null); } public static function requestFunding(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFunding", properties); } public static function showItem(options:Object=null):void{ if (((!(options)) || (!((typeof(options.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:options}, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showVideo(options:Object=null):void{ if (((!(options)) || (!((typeof(options.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:options}, null, null); } addEventListener(MochiSocial.LOGGED_IN, function (args:Object):void{ _inventory = new MochiInventory(); }); addEventListener(MochiSocial.LOGGED_OUT, function (args:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 227
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(digit:Number=0, index:uint=0):void{ super(); Encoder = 0; setValue(digit, index); } public function set value(v:Number):void{ setValue(v); } public function reencode():void{ var newEncode:uint; newEncode = int((2147483647 * Math.random())); Fragment = (Fragment ^ (newEncode ^ Encoder)); Encoder = newEncode; } public function toString():String{ var s:String; s = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ s = (s + Sibling.toString()); }; return (s); } public function get value():Number{ return (Number(this.toString())); } public function setValue(digit:Number=0, index:uint=0):void{ var s:String; s = digit.toString(); var _temp1 = index; index = (index + 1); Fragment = (s.charCodeAt(_temp1) ^ Encoder); if (index < s.length){ Sibling = new MochiDigits(digit, index); } else { Sibling = null; }; reencode(); } public function addValue(inc:Number):void{ value = (value + inc); } } }//package mochi.as3
Section 228
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ super(); eventTable = {}; } public function triggerEvent(event:String, args:Object):void{ var i:Object; if (eventTable[event] == undefined){ return; }; for (i in eventTable[event]) { var _local6 = eventTable[event]; _local6[i](args); }; } public function removeEventListener(event:String, delegate:Function):void{ var s:Object; if (eventTable[event] == undefined){ eventTable[event] = []; return; }; for (s in eventTable[event]) { if (eventTable[event][s] != delegate){ } else { eventTable[event].splice(Number(s), 1); }; }; } public function addEventListener(event:String, delegate:Function):void{ removeEventListener(event, delegate); eventTable[event].push(delegate); } } }//package mochi.as3
Section 229
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { public class MochiEvents { public static const FORMAT_NONE:String = "NoForm"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const IO_ERROR:String = "IOError"; public static const FORMAT_SHORT:String = "ShortForm"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ACHIEVEMENTS_OWNED:String = "AchievementOwned"; public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ACHIEVEMENT_NEW:String = "AchievementReceived"; public static const GAME_ACHIEVEMENTS:String = "GameAchievements"; public static const FORMAT_LONG:String = "LongForm"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const IO_PENDING:String = "IOPending"; public static const ERROR:String = "Error"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_CENTER:String = "ALIGN_C"; private static var gameStart:Number; private static var levelStart:Number; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiEvents(){ super(); } public static function showAwards(options:Object=null):void{ MochiServices.setContainer(); MochiServices.stayOnTop(); MochiServices.send("events_showAwards", options); } public static function trackEvent(tag:String, value=null):void{ MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } public static function getAchievements(properties:Object=null):void{ MochiServices.send("events_getAchievements", properties); } public static function setNotifications(style:Object):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("events_setNotifications", style, null, null); } public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startPlay(tag:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } public static function unlockAchievement(properties:Object):void{ MochiServices.send("events_unlockAchievement", properties); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } public static function startSession(achievementID:String):void{ MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } } }//package mochi.as3
Section 230
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.utils.*; import flash.events.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _names:Array; private var _consumableProperties:Object; private var _syncID:Number; private var _storeSync:Object; private var _outstandingID:Number; private var _syncPending:Boolean; public static const READY:String = "InvReady"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; private static const KEY_SALT:String = " syncMaint"; public static const WRITTEN:String = "InvWritten"; public static const NOT_READY:String = "InvNotReady"; public static const VALUE_ERROR:String = "InvValueError"; private static const CONSUMER_KEY:String = "MochiConsumables"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ super(); MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } private function newItems(event:Object):void{ if (!this[(event.id + KEY_SALT)]){ this[(event.id + KEY_SALT)] = 0; }; if (!this[event.id]){ this[event.id] = 0; }; this[(event.id + KEY_SALT)] = (this[(event.id + KEY_SALT)] + event.count); this[event.id] = (this[event.id] + event.count); if (((event.privateProperties) && (event.privateProperties.consumable))){ if (!this[event.privateProperties.tag]){ this[event.privateProperties.tag] = 0; }; this[event.privateProperties.tag] = (this[event.privateProperties.tag] + (event.privateProperties.inc * event.count)); }; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(name){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[name]){ return (MochiDigits(_consumableProperties[name]).value); }; return (undefined); } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(name):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[name] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(index:int):int{ return (((index)>=_names.length) ? 0 : (index + 1)); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(name, value):void{ var d:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(value is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:value}); return; }; if (_consumableProperties[name]){ d = MochiDigits(_consumableProperties[name]); if (d.value == value){ return; }; d.value = value; } else { _names.push(name); _consumableProperties[name] = new MochiDigits(value); }; _syncID++; } private function sync(e:Event=null):void{ var output:Object; var key:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; output = {}; for (key in _consumableProperties) { output[key] = MochiDigits(_consumableProperties[key]).value; }; MochiUserData.put(CONSUMER_KEY, output, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(index:int):String{ return (_names[(index - 1)]); } private function loggedIn(args:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(name):Boolean{ if (!_consumableProperties[name]){ return (false); }; _names.splice(_names.indexOf(name), 1); delete _consumableProperties[name]; return (true); } private function itemOwned(event:Object):void{ _storeSync[event.id] = {properties:event.properties, count:event.count}; } private function putConsumableBag(userData:MochiUserData):void{ _syncPending = false; if (userData.error){ triggerEvent(ERROR, {type:IO_ERROR, error:userData.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } private function getConsumableBag(userData:MochiUserData):void{ var key:String; var unsynced:Number; if (userData.error){ triggerEvent(ERROR, {type:IO_ERROR, error:userData.error}); return; }; _consumableProperties = {}; _names = new Array(); if (userData.data){ for (key in userData.data) { _names.push(key); _consumableProperties[key] = new MochiDigits(userData.data[key]); }; }; for (key in _storeSync) { unsynced = _storeSync[key].count; if (_consumableProperties[(key + KEY_SALT)]){ unsynced = (unsynced - _consumableProperties[(key + KEY_SALT)].value); }; if (unsynced == 0){ } else { newItems({id:key, count:unsynced, properties:_storeSync[key].properties}); }; }; triggerEvent(READY, {}); } private function loggedOut(args:Object=null):void{ _consumableProperties = null; } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } } }//package mochi.as3
Section 231
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.geom.*; import flash.system.*; public class MochiServices { public static const CONNECTED:String = "onConnected"; private static var _container:Object; private static var _connected:Boolean = false; private static var _queue:Array; private static var _swfVersion:String; private static var _preserved:Object; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; private static var _nextCallbackID:Number; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _services:String = "services.swf"; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); private static var _callbacks:Object; private static var _connecting:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _listenChannelName:String = "__ms_"; public static var onError:Object; public static var netup:Boolean = true; private static var _mochiLC:String = "MochiLC.swf"; public function MochiServices(){ super(); } public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function onReceive(pkg:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = pkg; cb = pkg.callbackID; cblst = _callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ method.apply(obj, pkg.args); //unresolved jump var _slot1 = error; trace(((("Error invoking callback method '" + methodName) + "': ") + _slot1.toString())); } else { if (obj != null){ obj(pkg.args); //unresolved jump var _slot1 = error; trace(("Error invoking method on object: " + _slot1.toString())); }; }; delete _callbacks[cb]; } public static function send(methodName:String, args:Object=null, callbackObject:Object=null, callbackMethod:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName)); handleError(args, callbackObject, callbackMethod); flush(true); return; }; _queue.push({methodName:methodName, args:args, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _nextCallbackID++; }; }; } private static function init(id:String, clip:Object):void{ _id = id; if (clip != null){ _container = clip; loadCommunicator(id, _container); }; } private static function clickMovie(url:String, cb:Function):MovieClip{ var avm1_bytecode:Array; var b:int; var header:Array; var footer:Array; var mc:MovieClip; var lc:LocalConnection; var lc_name:String; var ba:ByteArray; var cpool:ByteArray; var actionLength:uint; var fileLength:uint; var loader:Loader; avm1_bytecode = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; header = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; footer = [0, 64, 0, 0, 0]; mc = new MovieClip(); lc = new LocalConnection(); lc_name = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); lc = new LocalConnection(); mc.lc = lc; mc.click = cb; lc.client = mc; lc.connect(lc_name); ba = new ByteArray(); cpool = new ByteArray(); cpool.endian = Endian.LITTLE_ENDIAN; cpool.writeShort(1); cpool.writeUTFBytes(((url + " ") + lc_name)); cpool.writeByte(0); actionLength = ((avm1_bytecode.length + cpool.length) + 4); fileLength = (actionLength + 35); ba.endian = Endian.LITTLE_ENDIAN; ba.writeUTFBytes("FWS"); ba.writeByte(8); ba.writeUnsignedInt(fileLength); for each (b in header) { ba.writeByte(b); }; ba.writeUnsignedInt(actionLength); ba.writeByte(136); ba.writeShort(cpool.length); ba.writeBytes(cpool); for each (b in avm1_bytecode) { ba.writeByte(b); }; for each (b in footer) { ba.writeByte(b); }; loader = new Loader(); loader.loadBytes(ba); mc.addChild(loader); return (mc); } private static function detach(event:Event):void{ var loader:LoaderInfo; loader = LoaderInfo(event.target); loader.removeEventListener(Event.COMPLETE, detach); loader.removeEventListener(IOErrorEvent.IO_ERROR, detach); loader.removeEventListener(Event.COMPLETE, loadLCBridgeComplete); loader.removeEventListener(IOErrorEvent.IO_ERROR, loadError); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } private static function loadLCBridgeComplete(e:Event):void{ var loader:Loader; loader = LoaderInfo(e.target).loader; _mochiLocalConnection = MovieClip(loader.content); listen(); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); _mochiLocalConnection.close(); //unresolved jump var _slot1 = error; }; if (_timer != null){ _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; //unresolved jump var _slot1 = error; }; } public static function allowDomains(server:String):String{ var hostname:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (server.indexOf("http://") != -1){ hostname = server.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(hostname); Security.allowInsecureDomain(hostname); }; }; return (hostname); } public static function getVersion():String{ return ("3.9.4 as3"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function warnID(bid:String, leaderboard:Boolean):void{ var i:Number; bid = bid.toLowerCase(); if (bid.length != 16){ trace((("WARNING: " + (leaderboard) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (bid == "1e113c7239048b3f"){ if (leaderboard){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (bid == "84993a1de4031cd8"){ if (leaderboard){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; i = 0; while (i < bid.length) { switch (bid.charAt(i)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + bid)); return; }; i++; }; } private static function flush(error:Boolean):void{ var request:Object; var callback:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { request = _queue.shift(); callback = null; if (request != null){ if (request.callbackID != null){ callback = _callbacks[request.callbackID]; }; delete _callbacks[request.callbackID]; if (((error) && (!((callback == null))))){ handleError(request.args, callback.callbackObject, callback.callbackMethod); }; }; }; }; } public static function get id():String{ return (_id); } private static function onEvent(pkg:Object):void{ var target:String; var event:String; target = pkg.target; event = pkg.event; switch (target){ case "services": MochiServices.triggerEvent(pkg.event, pkg.args); break; case "events": MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins": MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "social": MochiSocial.triggerEvent(pkg.event, pkg.args); break; }; } private static function urlOptions(clip:Object):Object{ var opts:Object; var options:String; var pairs:Array; var i:Number; var kv:Array; opts = {}; if (clip.stage){ options = clip.stage.loaderInfo.parameters.mochiad_options; } else { options = clip.loaderInfo.parameters.mochiad_options; }; if (options){ pairs = options.split("&"); i = 0; while (i < pairs.length) { kv = pairs[i].split("="); opts[unescape(kv[0])] = unescape(kv[1]); i++; }; }; return (opts); } public static function addLinkEvent(url:String, burl:String, btn:DisplayObjectContainer, onClick:Function=null):void{ var vars:Object; var avm1Click:DisplayObject; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = url; var burl = burl; var btn = btn; var onClick = onClick; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://link.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (url:String):void{ var rect:Rectangle; if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(url, onClick); rect = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = rect.x; avm1Click.y = rect.y; avm1Click.scaleX = (0.01 * rect.width); avm1Click.scaleY = (0.01 * rect.height); }; err = function (ev:Object):void{ netup = false; ev.target.removeEventListener(ev.type, arguments.callee); setURL(burl); }; complete = function (ev:Object):void{ ev.target.removeEventListener(ev.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function setContainer(container:Object=null, doAdd:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (container != null){ if ((container is DisplayObjectContainer)){ _container = container; }; }; if (doAdd){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function handleError(args:Object, callbackObject:Object, callbackMethod:Object):void{ var args = args; var callbackObject = callbackObject; var callbackMethod = callbackMethod; if (args != null){ if (args.onError != null){ args.onError("NotConnected"); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError("NotConnected"); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ var _local5 = callbackObject; _local5[callbackMethod](args); //unresolved jump var _slot1 = error; } else { if (callbackMethod != null){ callbackMethod.apply(args); //unresolved jump var _slot1 = error; }; }; }; } private static function loadError(ev:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } public static function get childClip():Object{ return (_clip); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (args:Object):void{ MochiServices.comChannelName = args.newChannel; }; trace("Waiting for MochiAds services to connect..."); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } private static function loadLCBridge(clip:Object):void{ var loader:Loader; var mochiLCURL:String; var req:URLRequest; loader = new Loader(); mochiLCURL = (_servURL + _mochiLC); req = new URLRequest(mochiLCURL); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); loader.load(req); clip.addChild(loader); } public static function set comChannelName(val:String):void{ if (val != null){ if (val.length > 3){ _sendChannelName = (val + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(id:String, clip:Object):MovieClip{ var servicesURL:String; var req:URLRequest; var vars:URLVariables; if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ MochiServices.onError("NotConnected"); return (null); }; if (urlOptions(clip).servURL){ _servURL = urlOptions(clip).servURL; }; servicesURL = (_servURL + _services); if (urlOptions(clip).servicesURL){ servicesURL = urlOptions(clip).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(servicesURL); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); req = new URLRequest(servicesURL); vars = new URLVariables(); vars.listenLC = _listenChannelName; vars.mochiad_options = clip.loaderInfo.parameters.mochiad_options; vars.api_version = getVersion(); if (widget){ vars.widget = true; }; req.data = vars; _loader.load(req); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function get clip():Object{ return (_container); } public static function connect(id:String, clip:Object, onError:Object=null):void{ var id = id; var clip = clip; var onError = onError; warnID(id, false); if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (errorCode:String):void{ trace(errorCode); }; }; }; if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; } public static function bringToTop(e:Event=null):void{ var e = e; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; //unresolved jump var _slot1 = errorObject; trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; } public static function connectWait(e:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); } else { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; }; } } }//package mochi.as3
Section 232
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const ACTION_CANCELED:String = "onCancel"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static const FRIEND_LIST:String = "FriendsList"; public static const PROFILE_DATA:String = "ProfileData"; public static const GAMEPLAY_DATA:String = "GameplayData"; public static const ACTION_COMPLETE:String = "onComplete"; public static const LOGIN_SHOW:String = "LoginShow"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const USER_INFO:String = "UserInfo"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const ERROR:String = "Error"; public static const LOGGED_OUT:String = "LoggedOut"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const LOGIN_HIDE:String = "LoginHide"; public static const LOGIN_SHOWN:String = "LoginShown"; public static var _user_info:Object = null; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiSocial(){ super(); } public static function requestFan(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFan", properties); } public static function postToStream(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_postToStream", properties); } public static function getFriendsList(properties:Object=null):void{ MochiServices.send("social_getFriendsList", properties); } public static function requestLogin(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestLogin", properties); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function saveUserProperties(properties:Object):void{ MochiServices.send("social_saveUserProperties", properties); } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } public static function inviteFriends(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_inviteFriends", properties); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } public static function showLoginWidget(options:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_showLoginWidget", {options:options}); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function showProfile(options:Object=null):void{ MochiServices.setContainer(); MochiServices.stayOnTop(); MochiServices.send("social_showProfile", options); } public static function hideLoginWidget():void{ MochiServices.send("social_hideLoginWidget"); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (args:Object):void{ _user_info = args; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (args:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 233
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.utils.*; import flash.events.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var callback:Function;// = null public var error:Event;// = null public var key:String;// = null public var operation:String;// = null public var data;// = null public var _loader:URLLoader; public function MochiUserData(key:String="", callback:Function=null){ key = null; data = null; error = null; operation = null; callback = null; super(); this.key = key; this.callback = callback; } public function securityErrorHandler(event:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + event.toString()))); } public function putEvent(obj):void{ request("put", serialize(obj)); } public function request(_operation:String, _data:ByteArray):void{ var api_url:String; var api_token:String; var args:URLVariables; var req:URLRequest; var _operation = _operation; var _data = _data; operation = _operation; api_url = MochiSocial.getAPIURL(); api_token = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); args = new URLVariables(); args.op = _operation; args.key = key; req = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.load(req); //unresolved jump var _slot1 = e; errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _slot1.toString()))); } public function completeHandler(event:Event):void{ var event = event; if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; //unresolved jump var _slot1 = e; errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + _slot1.toString()))); return; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function performCallback():void{ callback(this); //unresolved jump var _slot1 = e; trace(("[MochiUserData] exception during callback: " + _slot1)); } public function serialize(obj):ByteArray{ var arr:ByteArray; arr = new ByteArray(); arr.objectEncoding = ObjectEncoding.AMF3; arr.writeObject(obj); arr.compress(); return (arr); } public function errorHandler(event:IOErrorEvent):void{ data = null; error = event; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function getEvent():void{ request("get", serialize(null)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public function deserialize(arr:ByteArray){ arr.objectEncoding = ObjectEncoding.AMF3; arr.uncompress(); return (arr.readObject()); } public static function get(key:String, callback:Function):void{ var userData:MochiUserData; userData = new MochiUserData(key, callback); userData.getEvent(); } public static function put(key:String, obj, callback:Function):void{ var userData:MochiUserData; userData = new MochiUserData(key, callback); userData.putEvent(obj); } } }//package mochi.as3
Section 234
//Background (Background) package { import flash.display.*; public dynamic class Background extends MovieClip { public var background:MovieClip; public function Background(){ super(); } } }//package
Section 235
//Background2 (Background2) package { import flash.display.*; public dynamic class Background2 extends MovieClip { public var background2:MovieClip; public function Background2(){ super(); } } }//package
Section 236
//Bat (Bat) package { public class Bat extends Foe { public var accel:Number;// = 0.5 public function Bat(){ accel = 0.5; super(); addFrameScript(0, frame1, 10, frame11, 22, frame23); EXP = 4; HP = 55; maxSpeed = 5; recoilType = 1; attack = (attack * 5); dropRate = 0.4; soundHit = "bat"; soundDie = "hit2"; monster = 3; maxSpeed = (maxSpeed * scaleX); landFoe = false; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - (rx * 0.5)); ySpeed = (ySpeed - (ry * 0.5)); } else { contact = false; ySpeed = (ySpeed * 0.8); xSpeed = (xSpeed * 0.8); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; }; } function frame11(){ gotoAndStop(animation); } function frame23(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 237
//BatBlood (BatBlood) package { public class BatBlood extends Foe { public var ox:Number;// = 0 public var accel:Number;// = 0.5 public var timer:int;// = 0 public var oy:Number;// = 100 public function BatBlood(){ accel = 0.5; ox = 0; oy = 100; timer = 0; super(); addFrameScript(0, frame1, 7, frame8, 19, frame20); EXP = 50; HP = 120; maxSpeed = 10; recoilType = 1; attack = (attack * 11); dropRate = 0.3; soundHit = "bat"; soundDie = "hit2"; monster = 1; maxSpeed = (maxSpeed * scaleX); landFoe = false; } override public function behave(){ timer++; if (timer == 60){ oy = (oy * -1); }; if (((aggro) || (seePlayer()))){ contact = true; rx = (((x - player.x) + parent.x) + ox); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - (rx * 2)); ySpeed = (ySpeed - (ry * 2)); } else { contact = false; ySpeed = (ySpeed * 0.8); xSpeed = (xSpeed * 0.8); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; } else { xSpeed = (xSpeed + (rx * 4)); }; } function frame1(){ init(); stop(); } function frame8(){ gotoAndStop(animation); } function frame20(){ kill(); } } }//package
Section 238
//BatFluffy (BatFluffy) package { import flash.display.*; public class BatFluffy extends Foe { public var sightbox2:MovieClip; public var accel:Number;// = 0.5 public function BatFluffy(){ accel = 0.5; super(); addFrameScript(0, frame1, 10, frame11, 22, frame23); EXP = 8; HP = 70; maxSpeed = 6; recoilType = 1; attack = (attack * 6); dropRate = 0.4; soundHit = "bat"; soundDie = "hit2"; monster = 2; maxSpeed = (maxSpeed * scaleX); landFoe = false; } override public function behave(){ rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); if (((((seePlayer()) || (aggro))) && (((((Game.player.facing) && ((rx < 0)))) || (((!(Game.player.facing)) && ((rx > 0)))))))){ contact = true; xSpeed = (xSpeed - (rx * 1)); ySpeed = (ySpeed - (ry * 1)); } else { if (seePlayer2()){ xSpeed = (xSpeed + (rx * 1)); ySpeed = (ySpeed + (ry * 1)); } else { contact = false; ySpeed = (ySpeed * 0.7); xSpeed = (xSpeed * 0.7); }; }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; }; } function frame11(){ gotoAndStop(animation); } function frame23(){ kill(); } function frame1(){ init(); stop(); } public function seePlayer2(){ return (sightbox2.hitTestPoint(player.x, (player.y - 40))); } } }//package
Section 239
//Bee (Bee) package { public class Bee extends Foe { public var ox:Number;// = 0 public var fear2:int;// = 1 public var fear:int;// = 0 public var oy:Number;// = 0 public function Bee(){ ox = 0; oy = 0; fear = 0; fear2 = 1; super(); addFrameScript(0, frame1, 5, frame6, 18, frame19); EXP = 40; HP = 90; recoilType = 1; attack = (attack * 10); dropRate = 0.3; maxSpeed = 11; soundHit = "bat"; soundDie = "hit2"; maxSpeed = (maxSpeed * scaleX); landFoe = false; monster = 2; ox = ((Math.random() * 200) - 100); oy = ((Math.random() * 200) - 100); } override public function behave(){ ox = ((Math.random() * 300) - 150); oy = ((Math.random() * 300) - 150); fear--; if (fear < 0){ fear2 = 1; } else { fear2 = -1; }; if (((aggro) || (seePlayer()))){ contact = true; rx = (((x - player.x) + parent.x) + ox); ry = ((((y - player.y) + 40) + parent.y) + oy); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - ((rx * 2) * fear2)); ySpeed = (ySpeed - ((ry * 2) * fear2)); } else { contact = false; ySpeed = (ySpeed * 0.8); xSpeed = (xSpeed * 0.8); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; } else { fear = 30; }; } function frame6(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame19(){ kill(); } } }//package
Section 240
//BGM (BGM) package { import flash.media.*; public class BGM { static var paus:Boolean = false; static var thisSong:int = -1; static var mute:Boolean = false; static var volume:Number = 0; static var music:SoundChannel = new SoundChannel(); static var nextSong:int = 0; static var maxvol:Number = 1; static var fader:SoundTransform = new SoundTransform(); static var fade:Boolean = false; public function BGM(){ super(); } public static function levelMusic(){ if (Level.levelNo <= 5){ play(2); } else { if (Level.levelNo <= 10){ play(3); } else { if (Level.levelNo <= 15){ play(4); } else { if (Level.levelNo <= 20){ play(5); } else { play(6); }; }; }; }; } public static function stop(){ music.stop(); } public static function resume(){ trace("Resume music."); paus = false; volume = maxvol; setVolume(); } static function getSong():Sound{ if (nextSong == 1){ return (new Music1()); }; if (nextSong == 2){ return (new Music2()); }; if (nextSong == 3){ return (new Music3()); }; if (nextSong == 4){ return (new Music4()); }; if (nextSong == 5){ return (new Music5()); }; if (nextSong == 6){ return (new Music6()); }; return (new Music1()); } static function setVolume(){ fader.volume = volume; music.soundTransform = fader; } public static function loop(){ if (!Options.music){ volume = 0; } else { if (paus){ volume = 0.2; } else { if ((((volume < maxvol)) && (fade))){ volume = (volume + 0.02); }; if ((((volume > 0)) && (!(fade)))){ volume = (volume - 0.02); }; if ((((volume <= 0)) && (!((nextSong == 0))))){ music.stop(); trace(("Playing music: " + nextSong)); music = getSong().play(0, int.MAX_VALUE); music.soundTransform = fader; thisSong = nextSong; nextSong = 0; volume = 0.02; fade = true; }; }; }; setVolume(); } public static function play(track:int){ paus = false; if (!(((thisSong == track)) && (fade))){ trace("Prepared next song."); fade = false; nextSong = track; } else { trace("Same song already playing."); }; } public static function pause(){ trace("Pause music."); paus = true; volume = 0.2; setVolume(); } } }//package
Section 241
//BGpreview (BGpreview) package { import flash.display.*; public dynamic class BGpreview extends MovieClip { public function BGpreview(){ super(); } } }//package
Section 242
//blacklandformbig (blacklandformbig) package { public dynamic class blacklandformbig extends Landform { public function blacklandformbig(){ super(); } } }//package
Section 243
//blackplatformbig (blackplatformbig) package { public dynamic class blackplatformbig extends Platform { public function blackplatformbig(){ super(); } } }//package
Section 244
//blackplatformbigcopy (blackplatformbigcopy) package { public dynamic class blackplatformbigcopy extends Platform { public function blackplatformbigcopy(){ super(); } } }//package
Section 245
//blackplatformmedium (blackplatformmedium) package { public dynamic class blackplatformmedium extends Platform { public function blackplatformmedium(){ super(); } } }//package
Section 246
//blackplatformmediumcopy (blackplatformmediumcopy) package { public dynamic class blackplatformmediumcopy extends Landform { public function blackplatformmediumcopy(){ super(); } } }//package
Section 247
//blackplatformsmallcopy (blackplatformsmallcopy) package { public dynamic class blackplatformsmallcopy extends Landform { public function blackplatformsmallcopy(){ super(); } } }//package
Section 248
//BlueBubble (BlueBubble) package { public class BlueBubble extends Foe { public var lifeTime:int;// = 60 public function BlueBubble(sp:Number=0){ lifeTime = 60; super(); addFrameScript(0, frame1, 18, frame19, 21, frame22); xSpeed = sp; ySpeed = ((Math.random() * 4) - 2); EXP = 0; HP = 30; recoilType = 1; attack = (attack * 7); dropRate = 0; soundHit = "pop"; soundDie = "pop"; monster = 1; landFoe = false; dynamicFoe = true; noTurn = true; projectile = true; } override public function behave(){ lifeTime--; xSpeed = (xSpeed * 0.98); ySpeed = (ySpeed - 0.05); if (lifeTime == 0){ die(); }; } function frame22(){ kill(); } function frame1(){ init(); stop(); } function frame19(){ gotoAndStop("idle2"); } } }//package
Section 249
//BossBeholder (BossBeholder) package { import flash.display.*; import flash.geom.*; public class BossBeholder extends Foe { public var hitbox2:MovieClip; public var eye:int;// = 1 public var accel:Number;// = 0.7 public var tentacles:Boolean;// = false public var delay:int;// = 0 public var eyeball:MovieClip; public function BossBeholder(){ accel = 0.7; delay = 0; eye = 1; tentacles = false; super(); addFrameScript(0, frame1, 4, frame5, 60, frame61, 67, frame68, 88, frame89, 91, frame92, 136, frame137, 138, frame139, 146, frame147, 165, frame166, 244, frame245, 250, frame251, 293, frame294, 326, frame327, 332, frame333, 382, frame383, 442, frame443, 448, frame449, 497, frame498, 538, frame539, 548, frame549, 578, frame579, 591, frame592, 597, frame598, 604, frame605, 613, frame614, 618, frame619, 623, frame624, 627, frame628); EXP = 240; HP = 2300; recoilType = -1; attack = (attack * 10); dropRate = 1; soundHit = "bat"; soundDie = "hit2"; hidden = true; immortal = true; startAnim = "sleep"; stopped = false; boss = true; noTurn = true; } function frame166(){ parent.nolegs.animation = "die"; parent.nolegs.gotoAndPlay("die"); } public function attackPattern(){ var a:int; if (seePlayer()){ delay++; }; if (delay == 2){ a = (Math.random() * 4); if (pattern == 1){ if ((((a == 0)) || ((a == 1)))){ animate("attack5"); delay = 0; }; if ((((a == 2)) || ((a == 3)))){ animate("attack4"); delay = 0; }; }; if (pattern == 2){ if ((((a == 0)) || ((a == 1)))){ animate("attack4"); delay = 0; }; if ((((((a == 2)) || ((a == 3)))) && ((parent.y < 350)))){ animate("attack"); delay = 0; } else { if ((((a == 2)) || ((a == 3)))){ animate("attack2"); delay = 0; }; }; }; if (pattern == 3){ if (a == 0){ animate("attack5"); delay = 0; }; if (a == 1){ animate("attack4"); delay = 0; }; if ((((((a == 2)) || ((a == 3)))) && ((parent.y < 350)))){ animate("attack3"); delay = 0; } else { if ((((a == 2)) || ((a == 3)))){ animate("attack2"); delay = 0; }; }; }; } else { gotoAndStop("idle"); }; } override public function behave(){ var p:Point; if (hitbox2){ for each (p in player.hitPoints) { if (hitbox2.hitTestPoint((player.x + p.x), (player.y + p.y), true)){ player.hit((attack * 2.2)); break; }; }; for each (f in Game.level.foes) { if (((((((f) && (!((f == this))))) && (f.hitbox))) && (hitbox2.hitTestPoint((f.x + parent.x), (f.y + parent.y), true)))){ f.hit(50, true); }; }; }; if (eyeball){ eyeball.nextFrame(); }; if (seePlayer()){ contact = true; } else { contact = false; }; if (HP < (maxHP / 3)){ pattern = 3; } else { if (HP < ((maxHP * 2) / 3)){ pattern = 2; } else { pattern = 1; }; }; eye = pattern; if (eyeball){ eyeball.eyepain.gotoAndStop(pattern); }; } function frame605(){ spawnMoth(); } function frame614(){ spawnMoth(); } function frame619(){ spawnMoth(); } function frame628(){ animate("idle"); } function frame1(){ init(); stop(); } function frame624(){ spawnMoth(); } function frame5(){ Game.level.natalie.visible = true; Game.level.nolegs.visible = true; } function frame294(){ SFX.sound("lazor"); } function frame539(){ animate("idle"); } function frame549(){ tentacles = true; } function frame68(){ immortal = false; } function frame61(){ gotoAndStop("sleep"); } function frame327(){ animate("idle"); } function frame449(){ parent.natalie.gotoAndPlay("wave"); } function frame89(){ animate("idle"); hidden = false; ready = true; } function frame443(){ animate("idle"); } function frame92(){ if (Game.level.foes.length < 11){ spawnEyeball(); }; } function frame579(){ tentacles = false; } override public function wakeUp(){ animate("intro"); } function frame333(){ parent.natalie.gotoAndPlay("wave"); } function frame592(){ animate("idle"); } function frame598(){ spawnMoth(); } function frame245(){ kill(); } function frame251(){ parent.natalie.gotoAndPlay("wave"); } function frame137(){ attackPattern(); } function frame498(){ SFX.sound("lazor"); } function frame139(){ eyeball.gotoAndStop(150); } function frame383(){ SFX.sound("lazor"); } public function spawnEyeball(a:Number=0){ shot = new Eyeball(); parent.addChild(shot); shot.x = (this.x + 600); shot.y = ((this.y + (Math.random() * 400)) - 200); shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; } public function spawnMoth(){ if (Game.level.foes.length < 13){ shot = new Moth(); parent.addChild(shot); shot.x = ((this.x + 600) + (Math.random() * 150)); shot.y = ((this.y + (Math.random() * 400)) - 200); shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; }; } function frame147(){ parent.natalie.animation = "die"; parent.natalie.gotoAndPlay("die"); } } }//package
Section 250
//BossBush (BossBush) package { import flash.display.*; public class BossBush extends Foe { public var eye:int;// = 1 public var a:int; public var eyes:MovieClip; public var delay:int;// = 0 public function BossBush(){ delay = 0; eye = 1; super(); addFrameScript(0, frame1, 34, frame35, 39, frame40, 72, frame73, 105, frame106, 145, frame146, 147, frame148, 158, frame159, 170, frame171, 194, frame195, 195, frame196, 196, frame197, 197, frame198, 198, frame199, 199, frame200, 200, frame201, 201, frame202, 202, frame203, 203, frame204, 204, frame205, 210, frame211, 237, frame238, 239, frame240, 242, frame243, 245, frame246, 247, frame248, 249, frame250, 252, frame253, 254, frame255, 0x0101, frame258, 260, frame261, 269, frame270, 270, frame271, 296, frame297, 297, frame298, 298, frame299, 299, frame300, 300, frame301, 301, frame302, 302, frame303, 303, frame304, 304, frame305, 305, frame306, 306, frame307, 307, frame308, 308, frame309, 316, frame317, 318, frame319, 319, frame320, 360, frame361, 361, frame362, 362, frame363, 363, frame364, 364, frame365, 365, frame366, 366, frame367, 367, frame368, 368, frame369, 369, frame370, 370, frame371, 371, frame372, 381, frame382); EXP = 80; HP = 1500; recoilType = -1; attack = (attack * 7); dropRate = 1; soundHit = "bush"; soundDie = "bush"; monster = 1; hidden = true; immortal = true; startAnim = "sleep"; stopped = false; boss = true; noTurn = true; } function frame370(){ root.y = 1; } function frame382(){ kill(); } public function wind(){ if (seePlayer()){ player.xSpeed = (player.xSpeed - 5); if (player.xSpeed > 25){ player.xSpeed = 25; }; }; } function frame159(){ animate("idle"); } public function shoot(a:Number=0){ var s:Number; shot = new BlueBubble((-3 - (Math.random() * 10))); parent.addChild(shot); shot.x = (this.x - (a * 2)); shot.y = (this.y + 80); s = (0.8 + (Math.random() / 2)); shot.scaleX = s; shot.scaleY = s; (shot as BlueBubble).lifeTime = (50 + (Math.random() * 50)); } override public function behave(){ if (seePlayer()){ contact = true; } else { contact = false; }; if (HP < (maxHP / 3)){ pattern = 3; } else { if (HP < ((maxHP * 2) / 3)){ pattern = 2; } else { pattern = 1; }; }; eye = pattern; if (eyes){ eyes.gotoAndStop(pattern); }; } function frame171(){ SFX.sound("bush"); } function frame297(){ SFX.sound("wind"); wind(); } function frame299(){ wind(); } function frame298(){ wind(); shoot(58); } function frame1(){ init(); stop(); } function frame198(){ root.y = -4; } function frame35(){ gotoAndStop("sleep"); } function frame196(){ root.y = -8; } function frame197(){ root.y = 6; } function frame195(){ spawn(); SFX.sound("pound"); root.y = 10; if (((Game.player.onGround) && (seePlayer()))){ Game.player.hit((attack * 1.5)); }; } function frame199(){ root.y = 3; } function frame40(){ immortal = false; } function frame300(){ wind(); } function frame303(){ shoot(50); wind(); } function frame304(){ shoot(53); wind(); } function frame305(){ shoot(56); wind(); } function frame307(){ wind(); } function frame302(){ wind(); } function frame306(){ shoot(58); wind(); } function frame308(){ wind(); shoot(58); } function frame301(){ wind(); shoot(58); } function frame317(){ animate("idle"); } function frame319(){ SFX.sound("tree"); eyes.gotoAndStop(4); eye = 4; } function frame309(){ wind(); } function frame204(){ root.y = -1; } function frame205(){ root.y = 0; } function frame73(){ animate("idle"); hidden = false; ready = true; } function frame200(){ root.y = -2; } function frame320(){ SFX.sound("tree"); } function frame201(){ root.y = 1; } function frame202(){ root.y = -1; } function frame211(){ animate("idle"); } function frame203(){ root.y = 1; } override public function wakeUp(){ animate("intro"); } function frame106(){ delay++; if (delay == 2){ a = (Math.random() * 4); if (pattern == 1){ if ((((a == 0)) || ((a == 1)))){ animate("attack3"); delay = 0; }; if ((((a == 2)) || ((a == 3)))){ animate("attack2"); delay = 0; }; }; if (pattern == 2){ if (a == 0){ animate("attack3"); delay = 0; }; if (a == 1){ animate("attack"); delay = 0; }; if (a == 2){ animate("attack2"); delay = 0; }; if (a == 3){ animate("attack4"); delay = -1; }; }; if (pattern == 3){ if ((((a == 0)) || ((a == 1)))){ animate("attack"); delay = 1; }; if (a == 2){ animate("attack4"); delay = -1; }; if (a == 3){ animate("attack2"); delay = 0; }; }; } else { gotoAndStop("idle"); }; } public function spawn(){ var i:int; i = 0; while ((((i < 2)) && ((Game.level.foes.length < 6)))) { shot = new Bush(); parent.addChild(shot); shot.x = ((this.x - 90) + Math.round((Math.random() * 150))); shot.y = (this.y + 100); shot.hidden = false; shot.aggro = 1; shot.immortal = false; shot.ready = true; shot.EXP = 0; shot.wakeUp(); shot.dynamicFoe = true; i++; }; } function frame238(){ shoot(30); } function frame240(){ shoot(35); } function frame243(){ shoot(40); } function frame366(){ SFX.sound("explode"); root.y = 3; } function frame246(){ shoot(43); } function frame361(){ SFX.sound("pound"); } function frame248(){ shoot(45); } function frame365(){ root.y = -4; } function frame363(){ root.y = -8; spawn(); spawn(); spawn(); } function frame364(){ SFX.sound("explode"); root.y = 6; } function frame367(){ root.y = -2; } function frame368(){ root.y = 1; } function frame362(){ SFX.sound("explode"); root.y = 10; } function frame369(){ root.y = -1; } function frame253(){ shoot(50); } function frame255(){ shoot(53); } function frame258(){ shoot(56); } function frame250(){ shoot(47); } function frame372(){ root.y = 0; } function frame148(){ shot = new SeaBomb((-5 - (Math.random() * 15)), (4 - (Math.random() * 18))); parent.addChild(shot); shot.x = (this.x - 100); shot.y = (this.y - 100); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; shot.father = this; shot.dynamicFoe = true; } function frame146(){ SFX.sound("throw"); } function frame261(){ shoot(58); } function frame371(){ root.y = -1; } function frame270(){ animate("idle"); } function frame271(){ root.y = 0; } } }//package
Section 251
//BossCar (BossCar) package { public class BossCar extends Foe { private var bulletPattern:int;// = 0 private var pos:int;// = 0 public var face:int;// = 1 private var moving:int;// = 0 private var count:int;// = 0 private var combo:int;// = 0 public function BossCar(){ combo = 0; pos = 0; bulletPattern = 0; face = 1; count = 0; moving = 0; super(); addFrameScript(0, frame1, 22, frame23, 53, frame54, 68, frame69, 101, frame102, 131, frame132, 150, frame151, 161, frame162, 176, frame177, 200, frame201, 210, frame211, 234, frame235, 244, frame245, 268, frame269, 276, frame277, 291, frame292, 352, frame353, 364, frame365, 402, frame403, 404, frame405, 421, frame422, 432, frame433, 441, frame442, 453, frame454, 455, frame456, 471, frame472, 482, frame483, 490, frame491, 503, frame504, 505, frame506, 508, frame509, 556, frame557, 557, frame558, 558, frame559, 559, frame560, 560, frame561, 561, frame562, 563, frame564, 565, frame566, 567, frame568, 657, frame658); EXP = 300; HP = 3800; recoilType = -1; attack = (attack * 20); dropRate = 1; soundHit = "metal"; soundDie = "metal"; hidden = true; immortal = true; startAnim = "sleep"; stopped = false; boss = true; noTurn = true; } function frame151(){ reloadBomb(); } public function reloadBullets(){ if ((((pattern == 1)) && ((combo < 4)))){ randomizeBullets(); } else { if ((((pattern == 2)) && ((combo < 5)))){ randomizeBullets(); } else { if ((((pattern == 3)) && ((combo < 6)))){ randomizeBullets(); } else { gotoAndStop("attack24"); }; }; }; } function frame491(){ spawn(); } function frame277(){ reloadBullets(); } function frame162(){ animate("idle"); } public function attackPattern(){ combo = 0; if (pos == 1){ if (facing){ animate("attack4"); pos++; } else { if (!facing){ animate("attack5"); pos--; }; }; count = 0; } else { if ((((count == 0)) || (((!((count == 3))) && ((Math.random() < 0.7)))))){ count++; if (pos == 0){ if (pattern == 1){ animate("attack"); } else { if ((((pattern == 2)) && ((Math.random() < 0.3)))){ animate("attack3"); } else { if ((((pattern == 3)) && ((Math.random() < 0.8)))){ animate("attack3"); } else { animate("attack"); }; }; }; }; if (pos == 2){ animate("attack2"); }; } else { if (pos == 2){ animate("attack5"); pos--; facing = false; } else { if (pos == 0){ animate("attack4"); pos++; facing = true; }; }; }; }; } override public function behave(){ if (moving == 1){ xSpeed = (xSpeed - 0.5); }; if (moving == -1){ xSpeed = (xSpeed + 0.5); }; if (Math.abs(xSpeed) == 13.5){ moving = (moving * -1); }; if (xSpeed == 0){ moving = 0; }; if (HP < (maxHP * 0.33)){ pattern = 3; } else { if (HP < (maxHP * 0.66)){ pattern = 2; } else { pattern = 1; }; }; face = pattern; } function frame292(){ animate("idle"); } function frame23(){ gotoAndStop("sleep"); } function frame177(){ randomizeBullets(); } function frame1(){ init(); stop(); } public function shootBullets(){ var bulletArray:Array; var e:int; bulletArray = []; if (bulletPattern == 1){ bulletArray = [40, 0, -40, -80]; }; if (bulletPattern == 2){ bulletArray = [80, -80]; }; if (bulletPattern == 3){ bulletArray = [0, 40, 80]; }; for each (e in bulletArray) { shot = new Bullet(180); shot.x = (this.x + 150); shot.y = (this.y + e); shot.turn(); shot.attack = 14; parent.addChild(shot); }; SFX.sound("explode"); combo++; } function frame504(){ animate("idle"); } function frame405(){ SFX.sound("engine"); } function frame403(){ animate("idle"); } function frame509(){ SFX.sound("explode"); } function frame506(){ SFX.sound("explode"); } public function randomizeBullets(){ var b:int; b = (Math.random() * 3); if (b == 0){ bulletPattern = 1; gotoAndStop("attack21"); }; if (b == 1){ bulletPattern = 2; gotoAndStop("attack22"); }; if (b == 2){ bulletPattern = 3; gotoAndStop("attack23"); }; } function frame54(){ immortal = false; } function frame658(){ kill(); } public function shootFire(){ shot = new Fireball(); parent.addChild(shot); shot.x = (this.x - 100); shot.y = (this.y - 20); shot.xSpeed = (-(Math.random()) * 7); shot.ySpeed = (8 - (Math.random() * 16)); shot.father = this; shot.dynamicFoe = true; SFX.sound("fire1"); combo++; } function frame422(){ moving = 1; } function frame558(){ y = (y - 3); SFX.sound("explode"); } function frame69(){ animate("idle"); hidden = false; ready = true; } function frame559(){ y = (y - 3); } function frame557(){ y = (y - 3); SFX.sound("pound"); } function frame560(){ y = (y - 3); SFX.sound("explode"); } function frame561(){ y = (y - 3); } function frame433(){ if (Math.abs(xSpeed) > 5){ gotoAndStop("attack41"); }; } function frame568(){ SFX.sound("explode"); } function frame562(){ y = (y - 3); SFX.sound("explode"); } function frame442(){ spawn(); } function frame201(){ shootBullets(); } function frame564(){ SFX.sound("explode"); } function frame211(){ reloadBullets(); } function frame456(){ SFX.sound("engine"); } function frame454(){ animate("idle"); } override public function wakeUp(){ animate("intro"); } public function shootBomb(){ shot = new SeaBomb((-2 - (Math.random() * 33)), (-(Math.random()) * 19)); parent.addChild(shot); shot.x = (this.x - 100); shot.y = (this.y - 20); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; shot.father = this; shot.dynamicFoe = true; SFX.sound("explode"); combo++; } function frame102(){ attackPattern(); } public function spawn(){ var foeType:Class; if (Math.random() < 0.33){ foeType = SpriteFire; } else { if (Math.random() < 0.5){ foeType = IdolFire; } else { foeType = SeaBomb; }; }; if ((((Game.level.foes.length < 7)) && ((pos == 1)))){ shot = new (foeType); parent.addChild(shot); shot.x = (this.x - 180); shot.y = (this.y + 350); shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; shot.ySpeed = -33; shot.edgeFall = true; shot = new (foeType); parent.addChild(shot); shot.x = (this.x + 180); shot.y = (this.y + 350); shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; shot.ySpeed = -33; shot.edgeFall = true; }; } function frame472(){ moving = -1; } function frame235(){ shootBullets(); } function frame566(){ SFX.sound("explode"); } function frame245(){ reloadBullets(); } function frame483(){ if (Math.abs(xSpeed) > 5){ gotoAndStop("attack51"); }; } function frame365(){ if (combo < 5){ gotoAndStop("attack31"); }; } function frame132(){ shootBomb(); } public function reloadBomb(){ if ((((pattern == 1)) && ((combo < 3)))){ gotoAndStop("attack1"); }; if ((((pattern == 2)) && ((combo < 4)))){ gotoAndStop("attack1"); }; if ((((pattern == 3)) && ((combo < 5)))){ gotoAndStop("attack1"); }; } function frame269(){ shootBullets(); } function frame353(){ shootFire(); } } }//package
Section 252
//BossGolem (BossGolem) package { public class BossGolem extends Foe { private var pos:int;// = 0 public var face:int;// = 1 private var dir:Boolean;// = false private var count:int;// = 0 private var rightMono:MonolithIce; private var leftMono:MonolithIce; public function BossGolem(){ pos = 0; dir = false; face = 1; count = 0; super(); addFrameScript(0, frame1, 13, frame14, 20, frame21, 25, frame26, 48, frame49, 103, frame104, 107, frame108, 121, frame122, 122, frame123, 126, frame127, 130, frame131, 131, frame132, 132, frame133, 133, frame134, 135, frame136, 136, frame137, 213, frame214, 223, frame224, 225, frame226, 227, frame228, 228, frame229, 232, frame233, 234, frame235, 237, frame238, 238, frame239, 269, frame270, 294, frame295, 298, frame299, 301, frame302, 304, frame305, 306, frame307, 308, frame309, 310, frame311, 311, frame312, 312, frame313, 313, frame314, 314, frame315, 315, frame316, 316, frame317, 317, frame318, 319, frame320, 321, frame322, 323, frame324, 325, frame326, 341, frame342, 343, frame344, 344, frame345, 345, frame346, 346, frame347, 348, frame349, 350, frame351, 405, frame406); EXP = 900; HP = 2800; recoilType = -1; attack = (attack * 14); dropRate = 1; soundHit = "rock"; soundDie = "rock2"; monster = 1; hidden = true; immortal = true; startAnim = "sleep"; stopped = false; boss = true; noTurn = true; } public function shoot(){ var sc:Number; shot = new Rock(1); parent.addChild(shot); shot.ySpeed = (-11 - (Math.random() * 14)); if (facing){ shot.xSpeed = ((Math.random() * 7) + 2); } else { shot.xSpeed = ((-(Math.random()) * 7) - 2); }; sc = (0.85 + (Math.random() / 4)); shot.scaleX = sc; shot.scaleY = sc; shot.y = (this.y + 90); shot.x = ((this.x + (Math.random() * 160)) - 80); } public function attackPattern(){ var a:int; a = (Math.random() * 4); if ((((pos == 1)) || ((pos == 2)))){ animate("hide"); } else { if (((((!((a == 0))) && ((count < 4)))) || ((count == 0)))){ animate("attack"); count++; } else { animate("hide"); count = 0; }; }; } override public function behave(){ if (seePlayer()){ contact = true; } else { contact = false; }; if (HP < (maxHP / 3)){ pattern = 3; } else { if (HP < ((maxHP * 2) / 3)){ pattern = 2; } else { pattern = 1; }; }; face = pattern; } public function destroyMono(){ var victim:MonolithIce; victim = null; if (pos == 0){ victim = rightMono; }; if (pos == 3){ victim = leftMono; }; if (((victim) && (!(victim.dead)))){ victim.die(); }; } function frame299(){ if (pattern > 1){ shoot2(); }; } function frame14(){ gotoAndStop("sleep"); } function frame295(){ shoot2(); } function frame26(){ SFX.sound("rumble"); } function frame21(){ immortal = false; } function frame1(){ init(); stop(); } function frame406(){ kill(); } function frame49(){ animate("idle"); hidden = false; ready = true; } function frame305(){ if (pattern > 1){ shoot2(); }; } function frame307(){ shoot2(); } function frame302(){ shoot2(); } function frame309(){ if (pattern > 2){ shoot2(); }; } function frame311(){ shoot2(); } function frame316(){ if (pattern > 1){ shoot2(); }; } public function spawnMono(){ if ((((((pos == 0)) || ((pos == 3)))) && ((pattern == 3)))){ shot = new MonolithIce(); parent.addChild(shot); shot.y = (this.y + 104); shot.x = this.x; shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; if (pos == 0){ rightMono = shot; } else { leftMono = shot; }; }; } function frame317(){ shoot2(); } function frame315(){ shoot2(); } function frame318(){ if (pattern > 2){ shoot2(); }; } public function position(){ if (pos == 0){ pos = 1; x = (x - 230); y = (y + 100); dir = false; } else { if ((((pos == 1)) && (!(dir)))){ pos = 2; turn(); x = (x - 240); } else { if ((((pos == 1)) && (dir))){ pos = 0; x = (x + 230); y = (y - 100); } else { if ((((pos == 2)) && (!(dir)))){ pos = 3; x = (x - 230); y = (y - 100); } else { if ((((pos == 2)) && (dir))){ pos = 1; turn(); x = (x + 240); } else { if (pos == 3){ pos = 2; x = (x + 230); y = (y + 100); dir = true; }; }; }; }; }; }; } function frame313(){ shoot2(); } function frame314(){ if (pattern > 1){ shoot2(); }; } function frame320(){ shoot2(); } function frame322(){ if (pattern > 2){ shoot2(); }; } function frame214(){ position(); animate("unhide"); } function frame324(){ shoot2(); } function frame326(){ if (pattern > 1){ spawn(); } else { shoot2(); }; } function frame312(){ if (pattern > 2){ shoot2(); }; } function frame342(){ animate("idle"); } function frame226(){ destroyMono(); } override public function wakeUp(){ animate("intro"); } function frame104(){ attackPattern(); } function frame347(){ shoot(); } function frame228(){ if (pattern > 1){ shoot(); }; } function frame344(){ SFX.sound("pound"); } function frame346(){ shoot(); } function frame349(){ shoot(); } public function spawn(){ shot = new IdolIce(); parent.addChild(shot); shot.x = this.x; shot.y = this.y; shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; } function frame224(){ SFX.sound("rumble"); } function frame233(){ shoot(); SFX.sound("rock"); } function frame235(){ SFX.sound("rumble"); } function frame345(){ shoot(); } function frame108(){ SFX.sound("rumble"); } function frame238(){ shoot(); } function frame239(){ SFX.sound("rumble"); } function frame229(){ SFX.sound("rumble"); } function frame122(){ SFX.sound("rumble"); } function frame127(){ shoot(); SFX.sound("rumble"); } function frame123(){ if (pattern > 1){ shoot(); }; } function frame132(){ shoot(); } function frame134(){ spawnMono(); } function frame137(){ SFX.sound("rumble"); } function frame136(){ shoot(); } function frame351(){ shoot(); } function frame131(){ SFX.sound("rock"); } function frame133(){ SFX.sound("rumble"); } public function shoot2(){ if (!facing){ shot = new Icicle2((-60 + (Math.random() * 120))); } else { shot = new Icicle2(((-60 + (Math.random() * 120)) + 180)); }; parent.addChild(shot); shot.x = ((this.x + (Math.random() * 50)) - 25); shot.y = ((this.y + (Math.random() * 50)) - 25); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; shot.father = this; SFX.sound("ice", "f"); } function frame270(){ animate("idle"); } } }//package
Section 253
//BrickLandformSmall (BrickLandformSmall) package { public dynamic class BrickLandformSmall extends Landform { public function BrickLandformSmall(){ super(); } } }//package
Section 254
//BrickPlatformMedium (BrickPlatformMedium) package { public dynamic class BrickPlatformMedium extends Platform { public function BrickPlatformMedium(){ super(); } } }//package
Section 255
//Bubble (Bubble) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Bubble extends MovieClip { public var item:MovieClip; public var face:MovieClip; public var box:TextField; public function Bubble(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 256
//Bullet (Bullet) package { import flash.utils.*; public class Bullet extends Foe { public var lifeTime:int;// = 50 public function Bullet(angle:Number=0){ lifeTime = 50; super(); addFrameScript(0, frame1, 13, frame14, 19, frame20); rotation = 200; rotation = angle; if ((((rotation > 90)) || ((rotation <= -90)))){ rotation = (rotation + 180); }; angle = (angle * (Math.PI / 180)); xSpeed = -((Math.cos(angle) * 23)); ySpeed = -((Math.sin(angle) * 23)); EXP = 0; HP = 9999; recoilType = 0; attack = (attack * 7); dropRate = 0; soundHit = "metal"; soundDie = ""; monster = 1; landFoe = false; dynamicFoe = true; noTurn = true; projectile = true; } override public function behave(){ lifeTime--; xSpeed = (xSpeed * 0.98); ySpeed = (ySpeed * 0.98); hitFoes(); if (lifeTime == 0){ die(); }; } function frame14(){ gotoAndStop("idle2"); } function frame1(){ init(); stop(); } function frame20(){ kill(); } public function hitFoes(){ for each (f in Game.level.foes) { if (((((((((((((f) && (!((f == this))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Gunslinger))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == GunslingerDark))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Bullet))))){ f.hit(30, true); }; }; } } }//package
Section 257
//Bush (Bush) package { public class Bush extends Foe { public var accel:Number;// = 0.7 public function Bush(){ accel = 0.7; super(); addFrameScript(0, frame1, 2, frame3, 9, frame10, 21, frame22, 32, frame33); EXP = 3; HP = 40; recoilType = 1; attack = (attack * 3); dropRate = 0.4; soundHit = "bush"; soundDie = "hit2"; monster = 1; maxSpeed = 5; hidden = true; immortal = true; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); stopped = true; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.5)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((((((onGround) && ((Math.random() < 0.03)))) && (ready))) && (seePlayer()))){ jump(17); }; } function frame10(){ animate("idle"); hidden = false; ready = true; } function frame22(){ gotoAndStop(animation); } function frame3(){ immortal = false; SFX.sound("bush"); } function frame1(){ init(); stop(); } function frame33(){ kill(); } override public function wakeUp(){ jump((15 + Math.round((Math.random() * 14)))); } } }//package
Section 258
//BushDark (BushDark) package { public class BushDark extends Foe { private var dir:Boolean;// = false public var accel:Number;// = 0.7 private var xx:Number;// = 0 private var delay:int;// = 0 public function BushDark(){ accel = 0.7; dir = false; xx = 0; delay = 0; super(); addFrameScript(0, frame1, 12, frame13, 23, frame24); EXP = 20; HP = 120; recoilType = 1; attack = (attack * 9); dropRate = 0.3; soundHit = "bush"; soundDie = "hit2"; monster = 3; maxSpeed = 7; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); edgeFall = false; noTurn = true; } override public function behave(){ if ((((Math.abs((xx - x)) < 0.5)) && ((delay > 12)))){ dir = !(dir); turn(); delay = 0; }; if (dir){ xSpeed = (xSpeed + 1); }; if (!dir){ xSpeed = (xSpeed - 1); }; xx = x; limitSpeed(); gravity(); delay++; } function frame13(){ gotoAndStop(animation); } function frame24(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 259
//BushSnow (BushSnow) package { public class BushSnow extends Foe { public var accel:Number;// = 0.7 public function BushSnow(){ accel = 0.7; super(); addFrameScript(0, frame1, 2, frame3, 9, frame10, 21, frame22, 32, frame33); EXP = 15; HP = 90; recoilType = 1; attack = (attack * 7); dropRate = 0.3; soundHit = "snow"; soundDie = "hit2"; monster = 2; maxSpeed = 7; hidden = true; immortal = true; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); stopped = true; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.6)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((((((((onGround) && ((Math.random() < 0.05)))) && (ready))) && (seePlayer()))) || ((flash == 250)))){ jump(22); }; } function frame10(){ animate("idle"); hidden = false; ready = true; } function frame22(){ gotoAndStop(animation); } function frame3(){ immortal = false; SFX.sound("snow"); } function frame1(){ init(); stop(); } function frame33(){ kill(); } override public function wakeUp(){ jump((15 + Math.round((Math.random() * 14)))); } } }//package
Section 260
//Cactus (Cactus) package { public class Cactus extends Foe { public var wait:int; public function Cactus(){ super(); addFrameScript(0, frame1, 14, frame15, 41, frame42, 55, frame56, 66, frame67); EXP = 12; HP = 130; recoilType = 0; attack = (attack * 8); dropRate = 0.5; soundHit = "tree"; soundDie = "tree"; monster = 2; } public function shoot(){ var a:int; a = 0; while (a < 360) { shot = new CactusSpike(a); parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 40); shot.scaleX = (this.scaleX * 0.8); shot.scaleY = (this.scaleY * 0.8); if (facing){ shot.turn(); }; a = (a + 30); }; } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 4){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame1(){ init(); stop(); wait = 2; } function frame42(){ shoot(); } function frame56(){ animate("idle"); } function frame67(){ kill(); } } }//package
Section 261
//CactusSpike (CactusSpike) package { public class CactusSpike extends Foe { public var lifeTime:int;// = 30 public function CactusSpike(angle:Number=0){ lifeTime = 30; super(); addFrameScript(0, frame1, 13, frame14, 19, frame20); rotation = 200; rotation = angle; angle = (angle * (Math.PI / 180)); xSpeed = -((Math.cos(angle) * 15)); ySpeed = -((Math.sin(angle) * 15)); EXP = 0; HP = 1; recoilType = 1; attack = (attack * 6); dropRate = 0; soundHit = ""; soundDie = ""; monster = 1; landFoe = false; dynamicFoe = true; immortal = true; noTurn = true; projectile = true; } override public function behave(){ lifeTime--; xSpeed = (xSpeed * 0.93); ySpeed = (ySpeed * 0.93); if (lifeTime == 0){ die(); }; } function frame14(){ gotoAndStop("idle2"); } function frame1(){ init(); stop(); } function frame20(){ kill(); } } }//package
Section 262
//Camera (Camera) package { public class Camera { public static var tx:Number = 0; public static var ty:Number = 0; public static var cameraMode:String = "follow"; public function Camera(){ super(); } public static function move(xs:int, ys:int){ if (cameraMode == "move"){ if (Game.player.door == -1){ xs = (-(((tx - Game.level.spawnPoint.x) + 350)) / 12); ys = (-(((ty - Game.level.spawnPoint.y) + 270)) / 12); } else { xs = (-((tx - (Game.level[("door" + Game.player.door)].x - 350))) / 12); ys = (-((ty - (Game.level[("door" + Game.player.door)].y - 320))) / 12); }; if ((((Math.abs(xs) <= 1)) && ((Math.abs(ys) <= 1)))){ cameraMode = "follow"; Game.player.alpha = 1; Game.player.setColor(0, 0, 0); Game.player.superArmor = 60; spawn(); }; }; xs = Math.round(xs); ys = Math.round(ys); tx = (tx + xs); ty = (ty + ys); if ((((ty > 100)) && ((cameraMode == "follow")))){ if (Game.player.face){ Game.player.face.gotoAndStop(3); }; Game.player.alpha = ((100 - ((ty - 100) / 2)) / 100); }; if ((((ty > 450)) && ((cameraMode == "follow")))){ if (Options.difficulty == 0){ Game.player.HP = (Game.player.HP - 5); }; if (Options.difficulty == 1){ Game.player.HP = (Game.player.HP - 10); }; if (Options.difficulty == 2){ Game.player.HP = (Game.player.HP - 15); }; if (Options.difficulty == 3){ Game.player.HP = (Game.player.HP - 20); }; if (Game.player.HP <= 0){ Game.player.die(); Game.player.animate("die2"); } else { cameraMode = "move"; Game.player.respawning = true; Game.player.face.gotoAndStop(2); Game.player.alpha = 0; }; Game.hud.updateHP(); }; Game.level.x = -(tx); if (Options.background){ Game.level.background.x = ((tx * 0.85) - 300); Game.level.background2.x = ((tx * 0.88) - 300); Game.level.clouds.x = tx; Game.level.clouds.y = (ty * 0.5); Game.level.background.y = (ty * 0.35); Game.level.background2.y = (ty * 0.4); }; Game.level.sky.x = tx; Game.level.pit.x = tx; Game.level.y = -(ty); Game.level.sky.y = (-120 + (ty * 0.6)); } public static function spawn(){ if (Game.player.door == -1){ tx = (Game.level.spawnPoint.x - Game.player.x); ty = (Game.level.spawnPoint.y - Game.player.y); } else { tx = (Game.level[("door" + Game.player.door)].x - 350); ty = (Game.level[("door" + Game.player.door)].y - 320); }; tx = Math.round(tx); ty = Math.round(ty); e = new Heal(); Game.level.addChild(e); e.x = (Game.player.x + tx); e.y = (Game.player.y + ty); Game.player.respawning = false; Game.player.onGround = false; } } }//package
Section 263
//Chest (Chest) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Chest extends MovieClip { public var ID:int; public var opened:Boolean; public function Chest(){ super(); addFrameScript(0, frame1, 5, frame6, 26, frame27); } function frame1(){ stop(); opened = false; if (parent.addChest){ parent.addChest(this); } else { parent.parent.addChest(this); }; if ((((LevelState.getChest(name.slice(5)) == 2)) || ((LevelState.getChest(name.slice(5)) == 1)))){ gotoAndStop(27); opened = true; }; } function frame6(){ SFX.sound("chest", "p"); } function frame27(){ stop(); } } }//package
Section 264
//ChestBubble (ChestBubble) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class ChestBubble extends MovieClip { public var item:MovieClip; public var e:MovieClip; public var numberBox:TextField; public function ChestBubble(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 265
//ClayDark (ClayDark) package { import flash.display.*; public class ClayDark extends Foe { public var sightbox3:MovieClip; public var sightbox2:MovieClip; public var accel:Number;// = 0.5 public var wait:int;// = 0 public function ClayDark(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 8, frame9, 25, frame26, 36, frame37, 44, frame45, 52, frame53, 55, frame56, 61, frame62, 72, frame73, 73, frame74, 83, frame84, 88, frame89, 89, frame90, 92, frame93, 132, frame133, 135, frame136, 148, frame149); EXP = 110; HP = 280; maxSpeed = 3; recoilType = 1; attack = (attack * 10); dropRate = 0.5; ready = true; edgeFall = false; monster = 2; } function frame149(){ kill(); } override public function behave(){ if (((((seePlayer()) || (aggro))) && (ready))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - rx); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if ((((((Math.abs(xSpeed) > 1)) && (!((animation == "attack1"))))) && (!((animation == "attack2"))))){ animate("walk"); }; } function frame26(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame9(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame1(){ init(); stop(); } function frame45(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame37(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); } else { gotoAndStop(animation); }; }; } function frame53(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); } else { gotoAndStop(animation); }; }; } function frame56(){ ready = false; noTurn = true; attacking = true; attackPower = 1.4; } function frame62(){ recoilType = -1; } function frame74(){ rock(); } function frame84(){ recoilType = 1; } function frame73(){ rock(); SFX.sound("pound"); } function frame89(){ ready = true; noTurn = false; attacking = false; } function frame90(){ animate("idle"); } function frame93(){ ready = false; noTurn = true; attacking = true; attackPower = 1.4; } public function rock(){ shot = new Rock(1); parent.addChild(shot); shot.y = this.y; shot.x = (this.x - 25); shot.ySpeed = (-17 - (Math.random() * 8)); if (facing){ shot.xSpeed = ((Math.random() * 10) + 2); } else { shot.xSpeed = ((-(Math.random()) * 10) - 2); }; shot.scaleX = 0.8; shot.scaleY = 0.8; } public function seePlayer2(){ return (sightbox2.hitTestPoint(player.x, (player.y - 40), true)); } public function seePlayer3(){ return (sightbox3.hitTestPoint(player.x, (player.y - 40), true)); } function frame136(){ animate("idle"); } function frame133(){ ready = true; noTurn = false; attacking = false; } } }//package
Section 266
//ClayRed (ClayRed) package { import flash.display.*; public class ClayRed extends Foe { public var sightbox3:MovieClip; public var sightbox2:MovieClip; public var accel:Number;// = 0.5 public var wait:int;// = 0 public function ClayRed(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 8, frame9, 25, frame26, 36, frame37, 44, frame45, 52, frame53, 55, frame56, 73, frame74, 74, frame75, 86, frame87, 87, frame88, 90, frame91, 130, frame131, 133, frame134, 146, frame147); EXP = 16; HP = 180; maxSpeed = 3; recoilType = 1; attack = (attack * 6); dropRate = 0.5; ready = true; edgeFall = false; } override public function behave(){ if (((((seePlayer()) || (aggro))) && (ready))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - rx); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if ((((((Math.abs(xSpeed) > 1)) && (!((animation == "attack1"))))) && (!((animation == "attack2"))))){ animate("walk"); }; } function frame26(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame9(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame1(){ init(); stop(); } function frame45(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame37(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); } else { gotoAndStop(animation); }; }; } function frame53(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); } else { gotoAndStop(animation); }; }; } function frame56(){ ready = false; noTurn = true; attacking = true; attackPower = 1.4; } function frame75(){ xSpeed = (xSpeed * 2); } function frame74(){ xSpeed = (xSpeed * 2); } function frame87(){ ready = true; noTurn = false; attacking = false; } function frame88(){ animate("idle"); } function frame91(){ ready = false; noTurn = true; attacking = true; attackPower = 1.4; } public function seePlayer2(){ return (sightbox2.hitTestPoint(player.x, (player.y - 40))); } public function seePlayer3(){ return (sightbox3.hitTestPoint(player.x, (player.y - 40))); } function frame134(){ animate("idle"); } function frame147(){ kill(); } function frame131(){ ready = true; noTurn = false; attacking = false; } } }//package
Section 267
//Clouds (Clouds) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Clouds extends MovieClip { public var c1:MovieClip; public var c2:MovieClip; public var cc3:MovieClip; public var cc4:MovieClip; public function Clouds(){ super(); addFrameScript(0, frame1); } function frame1(){ } public function move(){ if (c1){ c1.x = (c1.x - 3); if (c1.x < -1270){ c1.x = -50; }; c2.x = (c2.x - 5); if (c2.x < -1270){ c2.x = -50; }; }; } } }//package
Section 268
//Coin (Coin) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Coin extends MovieClip { public var ID:int; public var old:Boolean; public function Coin(){ super(); addFrameScript(0, frame1, 2, frame3, 3, frame4, 20, frame21); } function frame3(){ old = true; } function frame1(){ gotoAndStop(2); if (parent.parent.addCoin){ parent.parent.addCoin(this); }; old = false; } function frame4(){ SFX.sound("coin", "p"); } function frame21(){ stop(); parent.removeChild(this); } } }//package
Section 269
//Door (Door) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Door extends MovieClip { public function Door(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ visible = true; } } }//package
Section 270
//Equip (Equip) package { public class Equip { public var attack:Number; public var graphic:int; public var type:int; public var name:String; public var magic:Number; public var HP:Number; public var special:int; public var ID:int; public var description:String; public function Equip(name:String, description:String, graphic:int, HP:Number, attack:Number, magic:Number, special:int, type:int){ super(); this.name = name; this.description = description; this.graphic = graphic; this.HP = HP; this.attack = attack; this.magic = magic; this.special = special; this.type = type; } } }//package
Section 271
//Equips (Equips) package { public class Equips { public static var pirateHat:Equip = new Equip("Pirate Hat", "+10% HP, +20% atk, +20% mag", 1, 0.1, 0.2, 0.2, 0, 0); public static var equips:Array = [pirateHat, ninjaHood, knightHelm, vikingHelm, mageHat, pirateArmor, ninjaGear, knightArmor, vikingArmor, mageRobe, cutlass, katana, blade, claymore, umbrella]; public static var umbrella:Equip = new Equip("Umbrella", "+20% atk, +20% mag, hold Jump to float", 3, 0, 0.2, 0.2, 2, 2); public static var ninjaHood:Equip = new Equip("Ninja Hood", "+30% atk, +30% mag", 4, 0, 0.3, 0.3, 0, 0); public static var mageHat:Equip = new Equip("Mage Hat", "-20% atk, +60% mag", 5, 0, -0.2, 0.6, 0, 0); public static var vikingArmor:Equip = new Equip("Viking Armor", "+20% HP, +30% atk", 5, 0.2, 0.3, 0, 0, 1); public static var cutlass:Equip = new Equip("Cutlass", "+10% HP, +20% atk, +20% mag", 1, 0.1, 0.2, 0.2, 0, 2); public static var blade:Equip = new Equip("Mana Staff", "-50% atk, +40% mag, absorbs MP from foes", 5, 0, -0.5, 0.4, 3, 2); public static var mageRobe:Equip = new Equip("Mage Robe", "-10% HP, +40% mag, 1 extra MP", 4, -0.1, 0, 0.4, 6, 1); public static var pirateArmor:Equip = new Equip("Pirate Jacket", "+10% HP, +20% atk, +20% mag", 1, 0.1, 0.2, 0.2, 0, 1); public static var vikingHelm:Equip = new Equip("Viking Helm", "+20% HP, +70% atk, can't use magic", 3, 0.2, 0.7, -5, 4, 0); public static var knightHelm:Equip = new Equip("Knight Helm", "+40% HP", 2, 0.4, 0, 0, 0, 0); public static var knightArmor:Equip = new Equip("Knight Armor", "+40% HP", 2, 0.4, 0, 0, 0, 1); public static var katana:Equip = new Equip("Katana", "+20% atk, +10% mag, faster slashes", 2, 0, 0.2, 0.1, 1, 2); public static var ninjaGear:Equip = new Equip("Ninja Gear", "+10% atk, +10% mag, jump a bit higher", 3, 0, 0.1, 0.1, 5, 1); public static var claymore:Equip = new Equip("Claymore", "+20% HP, +40% atk, -20% mag", 6, 0.2, 0.4, -0.2, 0, 2); public function Equips(){ super(); } public static function init(){ var a:int; a = 0; while (a < equips.length) { equips[a].ID = a; a++; }; } public static function getEquip(equip:Equip){ SaveData.equipData[equip.ID] = true; trace(("Got Equip: " + equip.ID)); } } }//package
Section 272
//Eyeball (Eyeball) package { public class Eyeball extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function Eyeball(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 23, frame24, 28, frame29, 44, frame45, 57, frame58); EXP = 12; HP = 110; recoilType = 1; attack = (attack * 8); dropRate = 0.3; soundHit = "bat"; soundDie = "hit2"; maxSpeed = 14; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); landFoe = false; ready = false; } override public function behave(){ seePlayer(); if (ready){ rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - (rx * 10)); ySpeed = (ySpeed - (ry * 10)); } else { ySpeed = (ySpeed * 0.92); xSpeed = (xSpeed * 0.92); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = maxSpeed; }; if (ySpeed > (maxSpeed / 2)){ ySpeed = (maxSpeed / 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = -(maxSpeed); }; if (ySpeed < (-(maxSpeed) / 2)){ ySpeed = (-(maxSpeed) / 2); }; }; } function frame29(){ ready = false; } function frame24(){ if (((seePlayer()) || (aggro))){ wait++; }; if (wait == 2){ animate("dash"); ready = true; wait = 0; } else { gotoAndStop(animation); }; } function frame1(){ init(); stop(); } function frame45(){ animate("idle"); } function frame58(){ kill(); } } }//package
Section 273
//EyeballIce (EyeballIce) package { public class EyeballIce extends Foe { public var accel:Number;// = 0.5 public var fear2:int;// = 1 public var fear:int;// = 0 public var wait:int;// = 0 public var ball:Spikeball; public function EyeballIce(){ accel = 0.5; wait = 0; fear = 0; fear2 = 1; super(); addFrameScript(0, frame1, 23, frame24, 28, frame29, 49, frame50, 62, frame63); EXP = 80; HP = 250; recoilType = 2; attack = (attack * 12); dropRate = 0.4; soundHit = "bat"; soundDie = "hit2"; maxSpeed = 8; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); landFoe = false; ready = false; } override public function behave(){ if (((ball) && (parent.contains(ball)))){ parent.setChildIndex(ball, (parent.getChildIndex(this) - 1)); }; if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); if (rt == 0){ rt = 1; }; rx = (rx / rt); ry = (ry / rt); fear--; if (fear < 0){ fear2 = 1; } else { fear2 = (-1 * (fear / 30)); }; xSpeed = (xSpeed - ((rx * 2) * fear2)); ySpeed = (ySpeed - ((ry * 2) * fear2)); ySpeed = (ySpeed * 0.86); xSpeed = (xSpeed * 0.86); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = maxSpeed; }; if (ySpeed > (maxSpeed / 2)){ ySpeed = (maxSpeed / 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = -(maxSpeed); }; if (ySpeed < (-(maxSpeed) / 2)){ ySpeed = (-(maxSpeed) / 2); }; } else { fear = 30; ySpeed = (ySpeed + 2); }; } function frame29(){ ready = false; } function frame24(){ if (((seePlayer()) || (aggro))){ wait++; }; if (wait == 2){ animate("dash"); ready = true; wait = 0; } else { gotoAndStop(animation); }; } function frame1(){ init(); init2(); stop(); } function frame50(){ gotoAndStop("dash"); ready = true; } public function init2(){ if (deathType != 3){ ball = new Spikeball(3); parent.addChildAt(ball, (parent.getChildIndex(this) - 1)); ball.x = this.x; ball.y = this.y; ball.father = this; }; } function frame63(){ kill(); } } }//package
Section 274
//fire (fire) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class fire extends MovieClip { public function fire(){ super(); addFrameScript(25, frame26); } function frame26(){ this.removeMovieClip(); } } }//package
Section 275
//FireAttack (FireAttack) package { public class FireAttack extends Foe { public function FireAttack(){ super(); addFrameScript(0, frame1, 1, frame2, 21, frame22); attack = (attack * 14); dynamicFoe = true; attacking = true; projectile = true; } function frame2(){ SFX.sound("fire"); } function frame22(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 276
//Fireball (Fireball) package { import flash.utils.*; public class Fireball extends Foe { public var lifeTime:int;// = 90 public function Fireball(){ lifeTime = 90; super(); addFrameScript(0, frame1, 16, frame17, 28, frame29); EXP = 0; HP = 1; maxSpeed = 14; attack = (attack * 14); dropRate = 0; soundDie = "fire"; maxSpeed = (maxSpeed * scaleX); landFoe = false; immortal = true; dynamicFoe = true; noTurn = true; projectile = true; } override public function behave(){ rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); if (lifeTime == 90){ xSpeed = (xSpeed - ((rx * 15) * (1 + (Math.random() / 5)))); ySpeed = (ySpeed - ((ry * 15) * (1 + (Math.random() / 5)))); } else { xSpeed = (xSpeed - (rx * 1)); ySpeed = (ySpeed - (ry * 1)); }; if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; lifeTime--; hitFoes(); if (lifeTime == 0){ die(); }; } function frame17(){ gotoAndStop("idle2"); } function frame29(){ kill(); } function frame1(){ init(); stop(); } public function hitFoes(){ for each (f in Game.level.foes) { if ((((((((((((lifeTime < 82)) && (f))) && (!((f == this))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Fireball))))){ f.hit(60, true); if (!dead){ die(); }; }; }; } } }//package
Section 277
//Foe (Foe) package { import flash.display.*; import flash.geom.*; public class Foe extends MovieClip { protected var pl:MovieClip; protected var soundHit:String;// = "target" public var dynamicFoe:Boolean;// = false protected var contact:Boolean;// = false protected var cruiser:Number;// = 0 public var onGround:Boolean;// = false public var attack:Number;// = 1 public var rt:Number;// = 0 public var dots:MovieClip; public var statusType:String;// = "" protected var rr:Number;// = 0 public var ry:Number;// = 0 public var f:Foe; public var rx:Number;// = 0 public var airCombo:int;// = 0 protected var dropRate:Number;// = 0.4 public var p:Point; public var dead:Boolean;// = false protected var w:int;// = 0 public var bubble:MovieClip; protected var attacking:Boolean;// = false protected var killed:Boolean;// = false public var superArmor:int;// = 0 public var xSpeed:Number;// = 0 public var immortal:Boolean;// = false protected var landFoe:Boolean;// = true public var edgeFall:Boolean;// = true protected var player:Player; protected var fatness:int;// = 15 protected var soundDie:String;// = "target2" public var shot:Foe; public var HP:int;// = 50 public var aggro:int;// = 0 public var sightbox:MovieClip; public var ID:int; public var homeLandform:MovieClip; protected var displace:int;// = 0 public var slip:Number;// = 1 public var maxSpeed:Number;// = 5 public var ySpeed:Number;// = 0 public var hitbox:MovieClip; protected var color:ColorTransform; public var father:Foe; public var maxHP:int;// = 50 public var boss:Boolean;// = false public var animation:String;// = "" protected var dropSize:Number;// = 1 public var pattern:int;// = 0 public var recoilType:int;// = 0 public var attackPower:Number;// = 1 public var ready:Boolean;// = false public var contactDamage:Boolean;// = true public var hidden:Boolean;// = false protected var startAnim:String;// = "idle" public var knockback:int;// = 1 protected var stopped:Boolean;// = false public var deathType:int;// = 2 public var hitCombo:int;// = 0 protected var groundFoe:Boolean;// = false protected var facing:Boolean;// = false protected var noTurn:Boolean;// = false public var monster:int;// = 1 public var statusTime:int;// = 0 protected var projectile:Boolean;// = false protected var flash:int;// = 0 public var status:MovieClip; public var EXP:int;// = 0 public function Foe(){ HP = 50; maxHP = 50; EXP = 0; dropRate = 0.4; dropSize = 1; attack = 1; attackPower = 1; soundHit = "target"; soundDie = "target2"; flash = 0; monster = 1; xSpeed = 0; ySpeed = 0; maxSpeed = 5; cruiser = 0; noTurn = false; facing = false; hidden = false; immortal = false; fatness = 15; onGround = false; ready = false; w = 0; startAnim = "idle"; landFoe = true; stopped = false; edgeFall = true; slip = 1; rx = 0; ry = 0; rt = 0; rr = 0; recoilType = 0; displace = 0; knockback = 1; hitCombo = 0; superArmor = 0; airCombo = 0; aggro = 0; contact = false; contactDamage = true; dead = false; killed = false; statusType = ""; statusTime = 0; animation = ""; p = new Point(); pattern = 0; dynamicFoe = false; deathType = 2; boss = false; attacking = false; projectile = false; groundFoe = false; super(); color = new ColorTransform(); } function hitWalls(){ if (isNaN(xSpeed)){ xSpeed = 0; }; w = 0; for each (pl in Game.level.landforms) { while (pl.hitbox2.hitTestPoint(((((localToGlobal(p).x + fatness) + 1) + xSpeed) + w), (localToGlobal(p).y - 6), true)) { w--; }; while (pl.hitbox2.hitTestPoint(((((localToGlobal(p).x - fatness) - 1) + xSpeed) + w), (localToGlobal(p).y - 6), true)) { w++; }; }; while (parent.land3.hitTestPoint(((((localToGlobal(p).x + fatness) + 1) + xSpeed) + w), (localToGlobal(p).y - 6), true)) { w--; }; while (parent.land3.hitTestPoint(((((localToGlobal(p).x - fatness) - 1) + xSpeed) + w), (localToGlobal(p).y - 6), true)) { w++; }; x = (x + w); } function hitLand(o:int=0):Boolean{ for each (pl in Game.level.specialPlatforms) { if (((((((pl.hitbox2) && (((pl.hitbox2.hitTestPoint((localToGlobal(p).x + fatness), ((localToGlobal(p).y + displace) + o), true)) || (pl.hitbox2.hitTestPoint((localToGlobal(p).x - fatness), ((localToGlobal(p).y + displace) + o), true)))))) && ((ySpeed >= -1)))) && (((!(pl.hitbox2.hitTestPoint((localToGlobal(p).x + fatness), ((((localToGlobal(p).y - 5) + displace) + o) - ySpeed), true))) && (!(pl.hitbox2.hitTestPoint((localToGlobal(p).x - fatness), ((((localToGlobal(p).y - 5) + displace) + o) - ySpeed), true))))))){ if (((pl.slippery) && (onGround))){ slip = 0.5; }; return (pl.effect3(this)); }; }; if (((((parent.land3.hitTestPoint((localToGlobal(p).x + fatness), ((localToGlobal(p).y + displace) + o), true)) || (parent.land3.hitTestPoint((localToGlobal(p).x - fatness), ((localToGlobal(p).y + displace) + o), true)))) || (((((((parent.platforms2.hitTestPoint((localToGlobal(p).x + fatness), ((localToGlobal(p).y + displace) + o), true)) && ((ySpeed >= -1)))) || (((parent.platforms2.hitTestPoint((localToGlobal(p).x - fatness), ((localToGlobal(p).y + displace) + o), true)) && ((ySpeed >= -1)))))) && (((((((!(parent.platforms2.hitTestPoint((localToGlobal(p).x + fatness), ((((localToGlobal(p).y - 5) - ySpeed) + displace) + o), true))) && ((ySpeed >= -1)))) || (((!(parent.platforms2.hitTestPoint((localToGlobal(p).x - fatness), ((((localToGlobal(p).y - 5) - ySpeed) + displace) + o), true))) && ((ySpeed >= -1)))))) || (onGround))))))){ return (true); }; for each (pl in Game.level.landforms) { if (((pl.hitbox2) && (((pl.hitbox2.hitTestPoint((localToGlobal(p).x + fatness), ((localToGlobal(p).y + displace) + o), true)) || (pl.hitbox2.hitTestPoint((localToGlobal(p).x - fatness), ((localToGlobal(p).y + displace) + o), true)))))){ if (((pl.slippery) && (onGround))){ slip = 0.5; }; return (true); }; }; return (false); } public function setColor(r:int, g:int, b:int){ color.redOffset = r; color.greenOffset = g; color.blueOffset = b; this.transform.colorTransform = color; } public function behave(){ } public function jump(h:Number){ if (!(statusType) != "freeze"){ ySpeed = -(h); onGround = false; }; } function gravity(){ if (!hitLand()){ ySpeed = (ySpeed + 1.8); if (ySpeed > 14){ ySpeed = 14; }; if (!hitLand(1)){ onGround = false; }; } else { onGround = true; airCombo = 0; groundFoe = true; while (hitLand()) { y--; }; ySpeed = 0; }; hitWalls(); if (y > 450){ die(); }; } public function die(){ if (((boss) && (Medals.stats.noHit))){ Medals.unlock(Medals.bossImmunity); }; superArmor = 0; attacking = false; Items.dropItem(this, dropRate, 0, dropSize); if (EXP != 0){ Numbers.expNumber(this, (("+" + EXP) + "EXP"), 5, 1.4); }; player.getEXP(EXP); dead = true; gotoAndPlay("die"); if (status){ status.status.visible = false; status.gotoAndStop(1); }; if (!projectile){ Medals.stats.kills++; trace(("Kills: " + Medals.stats.kills)); if (!Main.offline){ Game.root.kongregate.stats.submit("kills", 1); }; }; statusTime = 0; SFX.sound(soundDie, "f"); if (bubble){ bubble.visible = false; }; if (!dynamicFoe){ LevelState.setFoe(ID, deathType); }; } function turn(){ scaleX = (scaleX * -1); facing = !(facing); } public function getHomePlatform(){ for each (pl in Game.level.landforms) { if (((pl.hitbox2) && (pl.hitbox2.hitTestPoint(localToGlobal(p).x, ((localToGlobal(p).y + displace) + 20), true)))){ homeLandform = pl; }; }; for each (pl in Game.level.specialPlatforms) { if (((((pl.standable) && (pl.hitbox2))) && (pl.hitbox2.hitTestPoint(localToGlobal(p).x, ((localToGlobal(p).y + displace) + 20), true)))){ homeLandform = pl; }; }; } public function animate(a:String){ if (a != animation){ gotoAndStop(a); animation = a; }; } public function init(){ if (Game.levelNo != 22){ parent.setChildIndex(this, (parent.numChildren - 1)); }; ID = parent.foes.length; parent.foes.push(this); player = Game.player; EXP = (EXP * Math.abs((scaleX * ((1 + scaleY) / 2)))); HP = (HP * (Math.abs((scaleX * scaleY)) * (0.9 + (Options.difficulty / 10)))); maxHP = HP; animate(startAnim); cruiser = xSpeed; p.x = 0; p.y = 0; if ((((LevelState.getFoe(ID) == 2)) && (!(dynamicFoe)))){ deathType = 3; } else { if (boss){ BGM.play(6); Medals.stats.noHit = true; Game.hud.bossBar.visible = true; Game.hud.bossBar2.visible = true; Game.hud.updateBossBar(1); }; }; getHomePlatform(); } public function seePlayer():Boolean{ var b:Boolean; b = sightbox.hitTestPoint(player.x, (player.y - 40), true); if (((((b) && (!(contact)))) && (bubble))){ if (!aggro){ bubble.gotoAndPlay("exclaim"); }; contact = true; } else { if (!b){ contact = false; }; }; return (b); } function getAngle(){ rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); } public function setStatus(status:String, time:int){ if (((((this) && (!(dead)))) && (this.status))){ this.status.gotoAndStop(status); statusType = status; statusTime = time; if (this.status.status){ this.status.status.alpha = 1; }; if (this.status.status){ this.status.status.visible = true; }; }; } function recoil(){ var pr:Number; getAngle(); homeLandform = null; if (((!(player.onGround)) && (Keys.keyIsDown[Keys.jumpKey]))){ pr = ((-(ry) * 19) - 5); if ((((pr < 0)) && ((pr < player.ySpeed)))){ player.ySpeed = (pr * player.bounce); if ((((player.bounce > 0)) && ((player.comboFall < 2)))){ player.bounce = (player.bounce - 0.1); if (player.bounce < 0.4){ Medals.unlock(Medals.foeBouncer); }; }; player.comboFall = 5; }; }; if (recoilType == 0){ x = (x + (rx * 8)); y = (y + (ry * 8)); } else { if (recoilType >= 1){ xSpeed = (((rx * 11) * player.knockBack) * recoilType); ySpeed = (((ry * 11) * player.knockBack) * recoilType); }; }; rr = 4; } public function limitSpeed(){ if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = maxSpeed; }; if (xSpeed < -(maxSpeed)){ xSpeed = -(maxSpeed); }; }; } function edgeStop(){ if (((!(edgeFall)) && (homeLandform))){ if (homeLandform.hitbox2){ if (x > ((homeLandform.x + ((homeLandform.hitbox2.x + homeLandform.hitbox2.width) * homeLandform.scaleX)) - fatness)){ x = ((homeLandform.x + ((homeLandform.hitbox2.x + homeLandform.hitbox2.width) * homeLandform.scaleX)) - fatness); xSpeed = 0; }; if (x < ((homeLandform.x + (homeLandform.hitbox2.x * homeLandform.scaleX)) + fatness)){ x = ((homeLandform.x + (homeLandform.hitbox2.x * homeLandform.scaleX)) + fatness); xSpeed = 0; }; } else { homeLandform = null; }; }; } public function wakeUp(){ } public function kill(){ stop(); killed = true; Game.level.foes.splice(Game.level.foes.indexOf(this), 1); trace("foe killed"); if (Game.level.foes.length == 0){ Game.level.allDead(); }; parent.removeChild(this); } public function hitPoint(m:MovieClip){ var p:Point; p = new Point(); p.x = m.x; p.y = m.y; if (((((((m) && (attacking))) && (Game.player))) && (Game.player.hitbox.hitTestPoint(localToGlobal(p).x, localToGlobal(p).y, true)))){ Game.player.hit((attackPower * attack), this); }; } public function hit(damage:int, fromFoe:Boolean=false):Boolean{ if ((((((((flash <= 0)) && (!(dead)))) && (!(immortal)))) && ((superArmor <= 0)))){ if (statusType == "burn"){ damage = (damage * 1.5); }; Numbers.damageNumber(this, ("" + damage)); flash = 250; HP = (HP - damage); if ((((aggro == 0)) && (bubble))){ bubble.gotoAndPlay("anger"); }; aggro++; contact = true; if (recoilType == 1){ airCombo++; }; if (airCombo == 3){ Medals.unlock(Medals.foeJuggler); }; if (boss){ Game.hud.updateBossBar((HP / maxHP)); if (fromFoe){ hitCombo = (hitCombo + 23); } else { hitCombo = (hitCombo + (Game.player.attackPower * 20)); }; if (hitCombo > 60){ superArmor = 60; hitCombo = 0; }; }; if (HP <= 0){ if (((fromFoe) && (boss))){ Medals.unlock(Medals.selfDestruction); }; if (boss){ BGM.levelMusic(); }; die(); } else { SFX.sound(soundHit, "f"); }; if (!fromFoe){ recoil(); }; return (true); }; return (false); } public function move(){ var damage:int; var p:Point; if (!onGround){ slip = 1; }; if (deathType == 3){ kill(); }; if (hidden){ if (dots){ dots.nextFrame(); }; if (stopped){ gotoAndStop(2); } else { nextFrame(); }; if (seePlayer()){ hidden = false; wakeUp(); }; } else { if (!killed){ if (statusType != "freeze"){ nextFrame(); if (bubble){ bubble.nextFrame(); }; }; if (status){ statusTime--; if (statusTime < 30){ status.status.visible = true; status.status.alpha = (statusTime / 30); }; if (statusTime < 0){ status.status.visible = false; statusType = ""; }; if (((((((statusTime % 15) == 0)) && (!(dead)))) && ((statusType == "poison")))){ damage = 1; Numbers.damageNumber(this, ("" + damage)); HP = (HP - damage); if (HP <= 0){ die(); }; }; }; setColor(0, 0, 0); if (flash > 0){ setColor(flash, flash, flash); flash = (flash - 50); }; if (boss){ alpha = 1; superArmor--; if (hitCombo > 0){ hitCombo--; }; if ((((superArmor > 0)) && (((superArmor % 2) == 0)))){ setColor(90, -40, -40); }; }; if (((((!(dead)) && (!((statusType == "freeze"))))) && (!((animation == ""))))){ if (landFoe){ ySpeed = Math.round(ySpeed); }; y = (y + ySpeed); behave(); x = (x + xSpeed); edgeStop(); }; if (((((contactDamage) && (hitbox))) && (!((statusType == "freeze"))))){ for each (p in player.hitPoints) { if (hitbox.hitTestPoint((player.x + p.x), (player.y + p.y), true)){ player.hit(attack, this); break; }; }; }; if (((p) && (!(noTurn)))){ if ((((localToGlobal(p).x < player.x)) && (!(facing)))){ turn(); }; if ((((localToGlobal(p).x > player.x)) && (facing))){ turn(); }; }; if ((((rr > 0)) && ((recoilType == 0)))){ x = (x + (-(rx) * 2)); y = (y + (-(ry) * 2)); rr--; }; if (((((!(edgeFall)) && ((flash == 0)))) && ((homeLandform == null)))){ getHomePlatform(); }; }; }; } } }//package
Section 278
//ForestLandformBig (ForestLandformBig) package { public dynamic class ForestLandformBig extends Landform { public function ForestLandformBig(){ super(); } } }//package
Section 279
//ForestLandformSmall (ForestLandformSmall) package { public dynamic class ForestLandformSmall extends Landform { public function ForestLandformSmall(){ super(); } } }//package
Section 280
//ForestLogPlatform (ForestLogPlatform) package { public dynamic class ForestLogPlatform extends Platform { public function ForestLogPlatform(){ super(); } } }//package
Section 281
//ForestPlatformBig (ForestPlatformBig) package { public dynamic class ForestPlatformBig extends Platform { public function ForestPlatformBig(){ super(); } } }//package
Section 282
//ForestPlatformSmall (ForestPlatformSmall) package { public dynamic class ForestPlatformSmall extends Platform { public function ForestPlatformSmall(){ super(); } } }//package
Section 283
//Game (Game) package { import flash.utils.*; import flash.display.*; import mochi.as3.*; public class Game { private var c:MovieClip; private var ch:Array; private var i:int; private var p:MovieClip; public var tim2:int;// = 0 public var tim3:int;// = 0 public var tim4:int;// = 0 static var ydif:Number = 0; public static var hot1:Spell; public static var hot2:Spell = Spells.fire; public static var hot3:Spell; static var xdif:Number = 0; public static var level:Level; public static var init:Boolean = false; public static var tim:int = 0; static var prevTime:int = 0; public static var retry:Boolean = false; public static var magic:int = 0; public static var spell:SpellMC; static var prevLevel:Class; public static var winlevel:Boolean = false; public static var hots:Array = [hot1, hot2, hot3]; public static var selectedSpell:Spell; static var nextLevel:Class; static var time:int; public static var gameover:Boolean = false; public static var player:Player; public static var root:Main; public static var levelType:Class = Level1_1; public static var levelNo:int = 1; public static var magicDown:Boolean = false; static var fps:int; static var ti:int; public static var pause:Boolean = false; public static var hud:Hud; public function Game(){ tim2 = 0; tim3 = 0; tim4 = 0; super(); } static function limitAim(){ if (hud.aim.x < 0){ hud.aim.x = 0; }; if (hud.aim.x > 700){ hud.aim.x = 700; }; if (hud.aim.y > 450){ hud.aim.y = 450; }; if (hud.aim.y < 0){ hud.aim.y = 0; }; } static function createLevel(l:Class){ if (level){ level.teardown(); root.removeChild(level); level = null; root.level = null; }; levelType = l; level = new (l); root.addChild(level); level.init(); if (player){ root.setChildIndex(player, (root.numChildren - 1)); }; if (hud){ root.setChildIndex(hud, (root.numChildren - 1)); }; } static function closeSpellMenu(){ hud.spells.gotoAndPlay(10); hud.spells.selected = 3; hud.spells.open = false; magic = 2; } static function checkSwitches(){ if (((((((player.onGround) && (Keys.keyIsDown[Keys.interactKey]))) && (!(player.attacking)))) && (!(player.magic)))){ for (i in level.switchs) { if (((((level.switchs[i].hitTestPoint(player.x, (player.y - player.n), true)) && (!(level.switchs[i].switching)))) && (!(player.interacting)))){ level.switchs[i].play(); level.switchs[i].switching = true; if (!player.facing){ player.turn(); }; if (!level.switchs[i].opened){ player.animate("switch2"); } else { player.animate("switch"); }; level.switchs[i].opened = !(level.switchs[i].opened); player.interacting = true; player.xSpeed = 0; break; }; }; }; } static function checkItems(){ for (i in level.items) { if (((level.items[i]) && (!(player.dead)))){ if (((((((level.items[i].hitTestPoint(player.x, ((player.y - player.n) - 40), true)) || (level.items[i].hitTestPoint(player.x, (player.y - player.n), true)))) && (!(level.items[i].taken)))) && (!(player.respawning)))){ level.items[i].take(player); }; level.items[i].move(); }; }; } static function keyDown(key:int){ if ((((((((key == Keys.pauseKey)) || ((key == Keys.escapeKey)))) && (!(pause)))) && (!(player.dead)))){ pause = true; hud.pause.visible = true; hud.pause.init(); SFX.sound("pause", "m"); BGM.pause(); } else { if (hud.pause.visible){ if (!hud.pause.config){ hud.pause.select(key); } else { hud.pause.keyConfig.configKey(key); }; } else { if (hud.gameover.done){ hud.gameover.endMenu.select(key); }; }; }; if (hud.spells.open){ if ((((key == Keys.leftKey)) || ((key == Keys.rightKey)))){ hud.spells.selectSpell(); } else { if ((((key == Keys.hot1Key)) && (selectedSpell))){ hot1 = selectedSpell; } else { if ((((key == Keys.hot2Key)) && (selectedSpell))){ hot2 = selectedSpell; } else { if ((((key == Keys.hot3Key)) && (selectedSpell))){ hot3 = selectedSpell; }; }; }; }; hud.updateHots(); }; if (!magicDown){ if ((((((key == Keys.jumpKey)) || ((key == Keys.attackKey)))) && ((magic >= 1)))){ trace("cancel spell"); hud.spells.gotoAndPlay(10); hud.spells.selected = 3; magic = 0; hud.aim.visible = false; pause = false; Keys.hotKey = 0; magicDown = true; } else { if ((((((((((((key == Keys.magicKey)) && ((magic == 1)))) && (selectedSpell))) && (!((selectedSpell == Spells.heal))))) && (!((selectedSpell == Spells.slash))))) && (!((selectedSpell == Spells.seiken))))){ aimSpell(); magicDown = true; } else { if ((((((key == Keys.magicKey)) || ((key == Keys.hotKey)))) && ((magic >= 1)))){ castSpell(); } else { if (((((((((((((!(player.attacking)) && ((magic == 0)))) && (!(player.magic)))) && (!(pause)))) && (!(player.respawning)))) && (!(player.interacting)))) && (!(player.dead)))){ if (key == Keys.magicKey){ if (player.MP == 0){ magicDown = true; Numbers.miscNumber("No MP", 6, 1.2); } else { trace("choose a spell"); magicDown = true; pause = true; magic = 1; hud.spells.gotoAndPlay(1); hud.spells.open = true; selectedSpell = null; }; } else { if (key == Keys.hot1Key){ hotSpell(hot1, key); } else { if (key == Keys.hot2Key){ hotSpell(hot2, key); } else { if (key == Keys.hot3Key){ hotSpell(hot3, key); }; }; }; }; }; }; }; }; }; level.setChildIndex(level.pit, (level.numChildren - 1)); } static function castSpell(){ trace("casting spell!!"); if ((((((selectedSpell == Spells.heal)) || ((selectedSpell == Spells.slash)))) || ((selectedSpell == Spells.seiken)))){ closeSpellMenu(); }; player.knockBack = 0.6; pause = false; magic = 0; hud.aim.visible = false; Keys.hotKey = 0; magicDown = true; if (!selectedSpell){ hud.spells.gotoAndPlay(10); hud.spells.selected = 3; }; if (selectedSpell){ if (spell){ spell.kill(); }; spell = new SpellMC(selectedSpell); level.addChild(spell); trace(selectedSpell.graphic); trace(selectedSpell.getLevel()); spell.gotoAndStop((("" + selectedSpell.graphic) + selectedSpell.getLevel())); spell.x = (-(level.x) + hud.aim.x); spell.y = (-(level.y) + hud.aim.y); if ((((((selectedSpell == Spells.heal)) || ((selectedSpell == Spells.slash)))) || ((selectedSpell == Spells.seiken)))){ spell.x = (350 - level.x); spell.y = (225 - level.y); }; if (selectedSpell == Spells.seiken){ spell.y = (spell.y + 7); if (!player.facing){ spell.scaleX = (spell.scaleX * -1); }; }; magicDown = true; player.MP--; hud.updateMP(); player.attackPower = 1.2; if (player.onGround){ player.animate("magic"); } else { player.animate("magic2"); }; Medals.unlock(Medals.newbieMage); if (selectedSpell.getLevel() == 3){ Medals.unlock(Medals.masterMage); }; player.magic = true; }; } static function checkSigns(){ if (!player.respawning){ for (i in level.signs) { if (level.land2[("sign" + i)].hitTestPoint(player.x, (player.y - player.n), true)){ hud.bubble1.fadeIn = true; hud.bubble1.scaleX = 0.9; hud.bubble1.scaleY = 0.9; if (level.signs[i].length <= 3){ hud.bubble1.gotoAndStop(int(level.signs[i])); } else { hud.bubble1.gotoAndStop(1); if (hud.bubble1.box){ hud.bubble1.box.text = level.signs[i]; }; }; break; }; }; }; } static function changeLevel(){ player.interacting = true; player.animate("falling"); trace(((("Going from " + prevLevel) + " to ") + nextLevel)); Game.createLevel(nextLevel); Camera.spawn(); hud.mapBox.text = level.map; } static function gameLoop(){ SFX.countSound = 0; SFX.prevSound = ""; hud.bubble1.fadeIn = false; hud.bubble2.fadeIn = false; if (((((((!(Keys.keyIsDown[Keys.magicKey])) && (!(Keys.keyIsDown[Keys.hot1Key])))) && (!(Keys.keyIsDown[Keys.hot2Key])))) && (!(Keys.keyIsDown[Keys.hot3Key])))){ magicDown = false; } else { if ((((((((magic == 0)) && (Keys.keyIsDown[Keys.magicKey]))) && (!(magicDown)))) && (!(pause)))){ keyDown(Keys.magicKey); } else { if ((((((((magic == 0)) && (Keys.keyIsDown[Keys.hot1Key]))) && (!(magicDown)))) && (!(pause)))){ keyDown(Keys.hot1Key); } else { if ((((((((magic == 0)) && (Keys.keyIsDown[Keys.hot2Key]))) && (!(magicDown)))) && (!(pause)))){ keyDown(Keys.hot2Key); } else { if ((((((((magic == 0)) && (Keys.keyIsDown[Keys.hot3Key]))) && (!(magicDown)))) && (!(pause)))){ keyDown(Keys.hot3Key); }; }; }; }; }; if (hud.aim.visible){ if (Keys.keyIsDown[Keys.upKey]){ hud.aim.y = (hud.aim.y - 15); }; if (Keys.keyIsDown[Keys.downKey]){ hud.aim.y = (hud.aim.y + 15); }; if (Keys.keyIsDown[Keys.rightKey]){ hud.aim.x = (hud.aim.x + 15); }; if (Keys.keyIsDown[Keys.leftKey]){ hud.aim.x = (hud.aim.x - 15); }; limitAim(); }; if (!pause){ if (level){ checkItems(); checkSigns(); checkChests(); checkSwitches(); checkCoins(); checkDoors(); checkSpells(); checkFoes(); checkPlatforms(); if (level.clouds){ level.clouds.move(); }; if (player){ player.move(); }; }; }; getfps(); } static function checkPlatforms(){ for each (p in level.specialPlatforms) { p.nextFrame(); if (p.move){ p.move(); }; }; } static function checkChests(){ if (((player.onGround) && (!(player.dead)))){ for each (c in level.chestsMC) { if (c.hitTestPoint(player.x, (player.y - player.n), true)){ ch = level.chests[c.name.slice(5)]; if (((((((!(c.opened)) && (Keys.keyIsDown[Keys.interactKey]))) && (!(player.attacking)))) && (!(player.magic)))){ c.gotoAndPlay(2); c.opened = true; player.animate("chest"); player.interacting = true; player.xSpeed = 0; if (LevelState.getChest(c.name.slice(5)) != 3){ player.chests++; }; LevelState.setChest(c.name.slice(5), 2); if (ch[0] == "mp"){ player.recoverMP(player.maxMP); Numbers.damageNumber(c, (("+" + player.maxMP) + "MP"), 3, 1.5); LevelState.setChest(c.name.slice(5), 1); }; if (ch[0] == "hp"){ player.recoverHP(Math.floor(player.maxHP)); Numbers.damageNumber(c, (("+" + Math.floor(player.maxHP)) + "HP"), 4, 1.5); LevelState.setChest(c.name.slice(5), 1); }; if (ch[0] == "exp"){ player.getEXP(ch[1]); Numbers.expNumber(c, (("+" + ch[1]) + "EXP"), 5, 1.4); }; if (ch[0] == "mpup"){ player.increaseMP(); Numbers.damageNumber(c, (("+" + player.maxMP) + "MP"), 3, 1.5); }; if (ch[0] == "hpup"){ player.increaseHP(); Numbers.damageNumber(c, (("+" + Math.floor(player.maxHP)) + "HP"), 4, 1.5); }; if (ch[0] == "coins"){ player.coins = (player.coins + ch[1]); LevelState.chestCoins[LevelState.level] = (LevelState.chestCoins[LevelState.level] + ch[1]); }; if (ch[0] == "equip"){ SaveData.equipPrompt = true; Equips.getEquip(ch[1]); }; break; } else { if (((c.opened) || ((((LevelState.getChest(c.name.slice(5)) == 3)) && ((((ch[0] == "hp")) || ((ch[0] == "mp")))))))){ hud.bubble2.fadeIn = true; hud.bubble2.gotoAndStop(ch[0]); if (hud.bubble2.e){ hud.bubble2.e.gotoAndStop((ch[1].ID + 1)); }; hud.bubble2.numberBox.text = ""; if (ch[0] == "coins"){ hud.bubble2.numberBox.text = ("+£" + ch[1]); } else { if (ch[0] == "exp"){ hud.bubble2.numberBox.text = (("+" + ch[1]) + "EXP"); }; }; break; }; }; }; }; }; } static function getfps(){ ti++; if ((ti % 30) == 0){ if (((!(pause)) && (!(gameover)))){ hud.tick(); }; ti = 0; time = getTimer(); fps = ((30000 / (time - prevTime)) + 1); if (fps > 30){ fps = 30; }; hud.fps((("" + fps) + "fps")); prevTime = getTimer(); }; } static function hotSpell(sp:Spell, key:int){ trace("hotkey"); magicDown = true; if (player.MP == 0){ Numbers.miscNumber("No MP", 6, 1.2); } else { if (sp){ Keys.hotKey = key; pause = true; selectedSpell = sp; if (magic != 2){ if (((((!((selectedSpell == Spells.heal))) && (!((selectedSpell == Spells.slash))))) && (!((selectedSpell == Spells.seiken))))){ aimSpell(); } else { castSpell(); }; }; }; }; } static function checkDoors(){ if (((((((((((((player.onGround) && (Keys.keyIsDown[Keys.interactKey]))) && (!(hud.transitioning)))) && (!(player.attacking)))) && (!(player.magic)))) && (!(player.respawning)))) && (!(player.dead)))){ for (i in level.doors) { if (((level[("door" + i)].hitTestPoint(player.x, (player.y - player.n), true)) && (level[("door" + i)].visible))){ if (level.doors[i][0] == "end"){ player.animate("end"); level[("door" + i)].cat.visible = false; } else { player.animate("door"); prevLevel = Class(getDefinitionByName(getQualifiedClassName(level))); nextLevel = level.doors[i][0]; }; player.door = level.doors[i][1]; player.interacting = true; player.xSpeed = 0; break; }; }; }; } static function aimSpell(){ var closest:int; var f:Foe; var xd:int; var yd:int; hud.aim.visible = true; hud.aim.x = 350; hud.aim.y = 225; closest = 900; Game.player.alpha = 1; if (Options.aim){ for each (f in level.foes) { xd = ((350 - f.x) - level.x); yd = (((225 - f.y) - level.y) + 25); if ((((((((((Math.abs(xd) < 390)) && ((Math.abs(yd) < 260)))) && (!(f.immortal)))) && (!(f.dead)))) && ((closest > (Math.abs(xd) + Math.abs(yd)))))){ trace(((("D: " + xd) + " ") + yd)); closest = (Math.abs(xd) + Math.abs(yd)); hud.aim.x = (350 - xd); hud.aim.y = (225 - yd); limitAim(); }; }; }; if (selectedSpell.getLevel() == 1){ hud.aim.scaleX = 1.2; hud.aim.scaleY = 1.2; } else { if (selectedSpell.getLevel() == 2){ hud.aim.scaleX = 1.42; hud.aim.scaleY = 1.42; } else { if (selectedSpell.getLevel() == 3){ hud.aim.scaleX = 1.7; hud.aim.scaleY = 1.7; }; }; }; closeSpellMenu(); } static function checkFoes(){ if (((!(player.interacting)) && (!(player.respawning)))){ for (i in level.foes) { if (level.foes[i]){ level.foes[i].move(); }; }; }; } static function checkCoins(){ for (i in level.coins) { if (((((level.coins[i].hitTestPoint(player.x, ((player.y - player.n) - 30), true)) && (!(level.coins[i].opened)))) && (!(player.respawning)))){ level.coins[i].gotoAndPlay(4); level.coins[i].opened = true; if (!level.coins[i].old){ player.coins++; }; LevelState.setCoin(level.coins[i].ID); }; }; } static function endGame(){ LevelState.save(); SaveData.playerEXP = player.EXP; if ((((Game.player.coins == 100)) && ((Game.player.chests == 10)))){ LevelState.perfects[LevelState.level] = true; }; root.removeChild(hud); hud = null; root.hud = null; root.removeChild(player); player = null; root.player = null; level.teardown(); root.removeChild(level); level = null; root.level = null; root.playing = false; pause = false; SaveData.saveGame(); trace("ending gameplay"); MochiEvents.endPlay(); if (LevelState.getCoins() >= 200){ SaveData.spellPrompt = true; }; } static function startGame(r:MovieClip, l:Class){ root = r; trace(("Starting level: " + l)); gameover = false; winlevel = false; LevelState.load(levelNo); createLevel(l); player = new Player(); root.addChild(player); player.init(); hud = new Hud(player); root.addChild(hud); hud.init(); root.playing = true; MochiEvents.trackEvent("Level Started", Game.levelNo); MochiEvents.trackEvent("Level Difficulty", Options.difficulty); MochiEvents.trackEvent("Music Setting", Options.music); MochiEvents.trackEvent("Quality Setting", Options.quality); MochiEvents.startPlay(); trace("Starting gameplay"); BGM.levelMusic(); } static function checkSpells(){ if (spell){ spell.nextFrame(); }; } } }//package
Section 284
//Gunslinger (Gunslinger) package { public class Gunslinger extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function Gunslinger(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 24, frame25, 41, frame42, 43, frame44, 53, frame54, 56, frame57, 69, frame70); EXP = 10; HP = 90; recoilType = 1; maxSpeed = 3; attack = (attack * 6); dropRate = 0.5; soundHit = "metal"; soundDie = "hit2"; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); ready = true; edgeFall = false; } public function shoot(){ if (facing){ shot = new Bullet(180); shot.x = (this.x + 40); shot.turn(); } else { shot = new Bullet(0); shot.x = (this.x - 40); }; parent.addChild(shot); shot.y = (this.y - 45); SFX.sound("explode"); } override public function behave(){ if (((((aggro) || (seePlayer()))) && (ready))){ rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * accel)); } else { xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame2(){ gotoAndStop(((Math.random() * 20) + 2)); } function frame4(){ if (Math.random() > 0.5){ nextFrame(); }; } function frame3(){ if (Math.random() > 0.5){ nextFrame(); }; } function frame1(){ init(); stop(); } function frame25(){ if (seePlayer()){ wait++; }; if (wait == 3){ animate("shoot"); wait = 0; } else { gotoAndStop(animation); }; } function frame42(){ ready = false; } function frame44(){ shoot(); } function frame54(){ ready = true; } function frame57(){ animate("idle"); } function frame70(){ kill(); } } }//package
Section 285
//GunslingerDark (GunslingerDark) package { public class GunslingerDark extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function GunslingerDark(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 24, frame25, 38, frame39, 40, frame41, 49, frame50, 59, frame60, 65, frame66, 68, frame69, 81, frame82); EXP = 55; HP = 200; recoilType = 1; maxSpeed = 3; attack = (attack * 12); dropRate = 0.5; soundHit = "metal"; soundDie = "hit2"; monster = 2; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); ready = true; edgeFall = false; } public function shoot(){ if (facing){ shot = new Bullet(180); shot.x = (this.x + 40); shot.turn(); } else { shot = new Bullet(0); shot.x = (this.x - 40); }; parent.addChild(shot); shot.y = (this.y - 45); shot.attack = 10; SFX.sound("explode"); } override public function behave(){ if (((((aggro) || (seePlayer()))) && (ready))){ rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * accel)); } else { xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame2(){ gotoAndStop(((Math.random() * 20) + 2)); } function frame4(){ if (Math.random() > 0.5){ nextFrame(); }; } function frame3(){ if (Math.random() > 0.5){ nextFrame(); }; } function frame1(){ init(); stop(); } function frame25(){ if (seePlayer()){ wait++; }; if (wait == 3){ animate("shoot"); wait = 0; } else { gotoAndStop(animation); }; } function frame39(){ ready = false; } function frame41(){ shoot(); } function frame66(){ ready = true; } function frame50(){ shoot(); } function frame60(){ shoot(); } function frame69(){ animate("idle"); } function frame82(){ kill(); } } }//package
Section 286
//Heal (Heal) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Heal extends MovieClip { public function Heal(){ super(); addFrameScript(23, frame24); } function frame24(){ stop(); parent.removeChild(this); } } }//package
Section 287
//Hit (Hit) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Hit extends MovieClip { public function Hit(){ super(); addFrameScript(4, frame5); } function frame5(){ stop(); parent.removeChild(this); } } }//package
Section 288
//Hit2 (Hit2) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Hit2 extends MovieClip { public function Hit2(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); parent.removeChild(this); } } }//package
Section 289
//Hud (Hud) package { import flash.display.*; import flash.text.*; import mochi.as3.*; public class Hud extends MovieClip { public var pause:MovieClip; public var message:String;// = "derp" public var clock:MovieClip; public var fpsBox:TextField; public var spells:MovieClip; public var transitioning:Boolean;// = false public var intro:MovieClip; public var seconds:int;// = -2 public var expBar:MovieClip; public var mapBox:TextField; public var minutes:int;// = 0 public var mp0:MovieClip; public var mp1:MovieClip; public var mp2:MovieClip; public var mp4:MovieClip; public var mp6:MovieClip; public var mp3:MovieClip; public var mp5:MovieClip; public var mp7:MovieClip; public var chestBox:TextField; public var bubble1:MovieClip; public var levelup:MovieClip; public var bubble2:MovieClip; public var mpBox:TextField; public var mps:Array; public var aim:MovieClip; public var transition:MovieClip; public var bossBar:MovieClip; public var mpBar:MovieClip; public var coinBox:TextField; public var hot1:MovieClip; public var hot2:MovieClip; public var hot3:MovieClip; public var bossBar2:MovieClip; public var hpBox:TextField; public var timeBox:TextField; public var gameover:MovieClip; public var hots:Array; public var hpBar:MovieClip; public var spellInfo:MovieClip; public function Hud(p:Player){ message = "derp"; transitioning = false; seconds = -2; minutes = 0; super(); addFrameScript(0, frame1); x = 0; y = 0; hots = [hot1, hot2, hot3]; mps = [mp0, mp1, mp2, mp3, mp4, mp5, mp6, mp7]; hotKeys(); mapBox.text = Game.level.map; bossBar.visible = false; bossBar2.visible = false; if (LevelState.getRank(Game.levelNo) == undefined){ clock.visible = false; timeBox.visible = false; }; } public function updateMP(){ var i:int; i = 0; while (i < 8) { if (i < Game.player.maxMP){ this[("mp" + i)].visible = true; } else { this[("mp" + i)].visible = false; }; i++; }; i = 0; while (i < Game.player.maxMP) { if (i < Game.player.MP){ this[("mp" + i)].gotoAndStop(2); } else { this[("mp" + i)].gotoAndStop(1); }; i++; }; } public function updateHots(){ if (Game.hot1){ hot1.gotoAndStop(Game.hot1.graphic); }; if (Game.hot2){ hot2.gotoAndStop(Game.hot2.graphic); }; if (Game.hot3){ hot3.gotoAndStop(Game.hot3.graphic); }; } public function updateBossBar(HP:Number){ trace(("BOSS HP: " + HP)); bossBar.scaleX = (2.72 * HP); if (HP <= 0){ bossBar.visible = false; bossBar2.visible = false; }; } function frame1(){ aim.visible = false; hot1.selected.visible = false; hot2.selected.visible = false; hot3.selected.visible = false; spellInfo.gotoAndStop(8); init(); } public function update(){ var b:MovieClip; expBar.scaleX = ((Game.player.EXP / Game.player.nextEXP) * 1.27); coinBox.text = Game.player.coins; chestBox.text = Game.player.chests; for each (b in [bubble1, bubble2]) { if (b.fadeIn){ b.alpha = (b.alpha + 0.2); if (b.alpha > 1){ b.alpha = 1; }; } else { b.alpha = (b.alpha - 0.2); if (b.alpha < 0){ b.alpha = 0; }; }; }; } public function levelComplete(){ if (Game.levelNo == 20){ gameover.gotoAndPlay("theEnd"); Medals.unlock(Medals.theEnd); } else { gameover.gotoAndPlay("levelComplete"); }; LevelState.setRank(); MochiEvents.trackEvent("Level Complete", Game.levelNo); trace("unlocking new level"); if ((((SaveData.levelsUnlocked <= Game.levelNo)) && (!((Game.levelNo == 22))))){ MochiEvents.trackEvent("New Level Complete", Game.levelNo); SaveData.levelsUnlocked = (Game.levelNo + 1); Game.root.levelUnlock = true; }; if (!Main.offline){ Game.root.kongregate.stats.submit("levelsCompleted", Game.levelNo); }; if ((((Game.levelNo == 3)) && ((getTime() <= 40)))){ Medals.unlock(Medals.forestJog); }; if ((((Game.levelNo == 7)) && ((getTime() <= 50)))){ Medals.unlock(Medals.desertDash); }; if ((((Game.levelNo == 13)) && ((getTime() <= 60)))){ Medals.unlock(Medals.glacierRun); }; if ((((Game.levelNo == 19)) && ((getTime() <= 70)))){ Medals.unlock(Medals.volcanoSprint); }; if ((((Game.levelNo == 21)) && ((Options.difficulty > 1)))){ Medals.unlock(Medals.foeExterminator); }; if ((((Game.levelNo == 22)) && ((Options.difficulty > 1)))){ Medals.unlock(Medals.bossHunter); }; } public function fps(f:String){ fpsBox.text = f; } public function init(){ tick(); updateMP(); updateHP(); updateHots(); transition.gotoAndPlay(33); message = "derp"; } public function displayLevelNo(){ if (intro.currentFrame > 5){ intro.gotoAndPlay(1); message = ("" + Game.level.map); }; } public function getTime(){ return ((seconds + (minutes * 60))); } public function playLevelup(){ levelup.gotoAndPlay(2); } public function updateHP(){ hpBox.text = Game.player.HP; hpBar.scaleX = ((Game.player.HP / Game.player.maxHP) * 0.89); } public function tick(){ seconds++; if (seconds == 60){ seconds = 0; minutes++; }; timeBox.text = Options.formatTime(minutes, seconds); } public function showSpells(){ spells.gotoAndPlay(2); } public function hotKeys(){ var i:int; i = 0; while (i < 3) { if (!Game.hots[i]){ hots[i].lvlbox.text = ""; hots[i].mpbox.text = ""; hots[i].gotoAndStop(2); }; i++; }; } public function gameOver(){ gameover.gotoAndPlay("gameOver"); } } }//package
Section 290
//iceplatformbig (iceplatformbig) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class iceplatformbig extends Platform { public function iceplatformbig(){ super(); addFrameScript(0, frame1); } function frame1(){ slippery = true; } } }//package
Section 291
//iceplatformsmall (iceplatformsmall) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class iceplatformsmall extends Platform { public function iceplatformsmall(){ super(); addFrameScript(0, frame1); } function frame1(){ slippery = true; } } }//package
Section 292
//Icicle (Icicle) package { public class Icicle extends Foe { public var spin:Number;// = 0 public var falling:Boolean;// = false public function Icicle(){ falling = false; spin = 0; super(); addFrameScript(0, frame1, 3, frame4, 10, frame11, 19, frame20); EXP = 0; HP = 80; recoilType = 1; attack = (attack * 7); dropRate = 0; contactDamage = false; noTurn = true; soundDie = "ice2"; projectile = true; } override public function behave(){ if (((aggro) && ((spin == 0)))){ spin = ((Math.random() * 20) + 5); }; if (((aggro) || (seePlayer()))){ falling = true; animate("idle2"); contactDamage = true; }; rotation = (rotation + spin); if (contactDamage){ hitFoes(); }; if (((falling) && ((ySpeed < 20)))){ ySpeed = (ySpeed + 2); }; } function frame11(){ gotoAndStop(animation); } function frame4(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame20(){ kill(); } public function hitFoes(){ for each (f in Game.level.foes) { if (((((((f) && (!((f == this))))) && (f.hitbox))) && (((((f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))) || (f.hitbox.hitTestPoint((x + parent.x), ((y + parent.y) + 15))))) || (f.hitbox.hitTestPoint((x + parent.x), ((y + parent.y) - 15))))))){ if (((f.hit(60, true)) && (!(dead)))){ Medals.unlock(Medals.frostBite); die(); }; }; }; } } }//package
Section 293
//Icicle2 (Icicle2) package { import flash.utils.*; public class Icicle2 extends Foe { public var lifeTime:int;// = 60 public var spin:Number;// = 0 public var falling:Boolean;// = false public function Icicle2(angle:Number=0){ lifeTime = 60; falling = false; spin = 0; super(); addFrameScript(0, frame1, 8, frame9, 18, frame19, 29, frame30); rotation = 200; rotation = angle; if ((((rotation > 90)) || ((rotation <= -90)))){ rotation = (rotation + 180); }; angle = (angle * (Math.PI / 180)); xSpeed = -((Math.cos(angle) * 15)); ySpeed = -((Math.sin(angle) * 15)); startAnim = "intro"; EXP = 0; HP = 80; recoilType = 1; attack = (attack * 12); dropRate = 0; monster = 1; soundDie = "ice2"; landFoe = false; dynamicFoe = true; noTurn = true; projectile = true; } override public function behave(){ if (((aggro) && ((spin == 0)))){ spin = ((Math.random() * 20) + 5); }; if (aggro){ ySpeed = (ySpeed + 1.2); }; rotation = (rotation + (spin * 2)); lifeTime--; hitFoes(); if (lifeTime == 0){ soundDie = ""; die(); }; } function frame1(){ init(); stop(); } function frame30(){ kill(); } function frame9(){ animate("idle"); } function frame19(){ gotoAndStop("idle2"); } public function hitFoes(){ for each (f in Game.level.foes) { if (((((((((((((f) && (!((f == this))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == MonolithIce))))) && (((!((getDefinitionByName(getQualifiedClassName(f)) == BossGolem))) || (aggro))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Icicle2))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))){ if (((f.hit(30, true)) && (!(dead)))){ die(); }; }; }; } } }//package
Section 294
//Idol (Idol) package { public class Idol extends Foe { public var accel:Number;// = 0.2 public function Idol(){ accel = 0.2; super(); addFrameScript(0, frame1, 12, frame13, 24, frame25); EXP = 8; HP = 65; recoilType = 1; attack = (attack * 6); dropRate = 0.4; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); displace = (20 * scaleY); } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((onGround) && (((seePlayer()) || ((Math.abs(xSpeed) > 1)))))){ jump(20); }; if (Math.abs(ySpeed) > 0.5){ rotation = ySpeed; }; } function frame13(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame25(){ kill(); } } }//package
Section 295
//IdolFire (IdolFire) package { public class IdolFire extends Foe { public var spawn2:IdolFire; public var accel:Number;// = 0.2 public var spawn:IdolFire; public var broken:Boolean;// = false public function IdolFire(monster:int=3){ accel = 0.2; broken = false; super(); addFrameScript(0, frame1, 1, frame2, 12, frame13, 14, frame15, 19, frame20); EXP = 18; HP = 80; recoilType = 1; attack = (attack * 10); dropRate = 0.3; this.monster = monster; maxSpeed = (maxSpeed * (1 + (Math.random() / 2))); displace = (20 * scaleY); trace(("scale: " + scaleX)); trace(HP); flash = 250; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((onGround) && (((seePlayer()) || ((Math.abs(xSpeed) > 1)))))){ jump(21); }; if (Math.abs(ySpeed) > 0.5){ rotation = ySpeed; }; } function frame15(){ split(); } function frame2(){ if (monster > 3){ hitbox.scaleX = 0.6; hitbox.x = -11; }; } function frame13(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame20(){ kill(); } public function split(){ if (!broken){ spawn = new IdolFire(5); parent.addChild(spawn); spawn.x = this.x; spawn.y = this.y; spawn.xSpeed = (xSpeed + 8); spawn.aggro = 1; spawn.dynamicFoe = true; spawn.broken = true; spawn2 = new IdolFire(4); parent.addChild(spawn2); spawn2.x = this.x; spawn2.y = this.y; spawn2.xSpeed = (xSpeed - 8); spawn2.aggro = 1; spawn2.dynamicFoe = true; spawn2.broken = true; if (facing){ spawn.turn(); spawn2.turn(); }; }; } } }//package
Section 296
//IdolIce (IdolIce) package { public class IdolIce extends Foe { public var accel:Number;// = 0.2 public function IdolIce(){ accel = 0.2; super(); addFrameScript(0, frame1, 12, frame13, 24, frame25); EXP = 18; HP = 100; recoilType = 1; attack = (attack * 8); dropRate = 0.3; monster = 2; maxSpeed = (maxSpeed * (1 + (Math.random() / 2))); displace = (20 * scaleY); soundDie = "ice2"; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((onGround) && (((seePlayer()) || ((Math.abs(xSpeed) > 1)))))){ jump(22); }; if (Math.abs(ySpeed) > 0.5){ rotation = ySpeed; }; } function frame13(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame25(){ kill(); } } }//package
Section 297
//Item (Item) package { import flash.display.*; public class Item extends MovieClip { public var size:Number; public var power:int; public var pl:MovieClip; public var gravity:Number;// = 2 public var grounded:Boolean;// = false public var ySpeed:Number;// = 0 public var type:int; public var xSpeed:Number;// = 0 public var fallSpeed:Number;// = 11 public var time:int;// = 240 public var taken:Boolean;// = false public var index:int; public function Item(type:int=1, size:Number=1){ gravity = 2; fallSpeed = 11; time = 240; taken = false; grounded = false; xSpeed = 0; ySpeed = 0; super(); addFrameScript(0, frame1, 3, frame4, 19, frame20, 21, frame22, 37, frame38); this.type = type; this.size = size; cacheAsBitmap = true; power = (9 * size); scaleX = (size * 1); scaleY = (size * 1); if (type == 1){ gotoAndStop(2); } else { gotoAndStop(3); }; ySpeed = (-(Math.random()) * 22); xSpeed = ((Math.random() * 6) - 3); } function frame1(){ stop(); } public function kill(){ stop(); parent.removeItem(this); parent.removeChild(this); } function frame22(){ SFX.sound("mp", "p"); } function frame4(){ SFX.sound("hp", "p"); } function frame20(){ kill(); } public function take(player:Player){ taken = true; if (type == 1){ gotoAndPlay("hp"); Numbers.damageNumber(this, (("+" + power) + "HP"), 4, 1.5); player.recoverHP(power); } else { gotoAndPlay("mp"); Numbers.damageNumber(this, "+1MP", 3, 1.5); player.recoverMP(1); }; ySpeed = 0; xSpeed = 0; } function frame38(){ kill(); } public function move(){ grounded = false; if (!taken){ time--; if (time < 60){ visible = !(visible); }; if ((((y > 820)) || ((time == 0)))){ kill(); } else { ySpeed = (ySpeed + gravity); if (ySpeed > fallSpeed){ ySpeed = fallSpeed; }; y = (y + ySpeed); while (((parent.land3.hitTestPoint((x + parent.x), (y + parent.y), true)) || (parent.platforms2.hitTestPoint((x + parent.x), (y + parent.y), true)))) { y--; ySpeed = 0; grounded = true; }; for each (pl in Game.level.landforms) { while (((pl.hitbox2) && (pl.hitbox2.hitTestPoint((x + parent.x), (y + parent.y), true)))) { y--; ySpeed = 0; grounded = true; }; }; for each (pl in Game.level.specialPlatforms) { while (((pl.hitbox2) && (pl.hitbox2.hitTestPoint((x + parent.x), (y + parent.y), true)))) { y--; ySpeed = 0; pl.effect2(this); grounded = true; }; }; }; }; } } }//package
Section 298
//Items (Items) package { import flash.display.*; public class Items { public function Items(){ super(); } static function dropItem(foe:MovieClip, chance:Number=0.5, type:int=0, size:Number=1){ var item:Item; if (Math.random() <= chance){ if (type == 0){ if ((((Math.random() > 0.45)) || ((Game.player.hat == Equips.vikingHelm)))){ type = 1; } else { type = 2; }; }; size = ((0.7 + (Math.random() / 3)) * size); item = new Item(type, size); foe.parent.addChild(item); foe.parent.addItem(item); item.x = ((foe.x + (Math.random() * 40)) - 20); item.y = ((foe.y + (Math.random() * 20)) - 10); }; } } }//package
Section 299
//Keys (Keys) package { import flash.events.*; public class Keys { public static var hot3Key:Number; public static var selectKey:Number; public static var upKey:Number; public static var interactKey:Number; public static var pauseKey:Number; public static var jumpKey:Number; public static var hotKey:Number; public static var leftKey:Number; public static var hot2Key:Number; public static var downKey:Number; public static var escapeKey:Number; public static var rightKey:Number; public static var mouseClick:Boolean = false; public static var keyIsDown:Array = []; public static var attackKey:Number; public static var magicKey:Number; public static var hot1Key:Number; public function Keys(){ super(); } public static function resetKeys(){ jumpKey = 65; attackKey = 83; magicKey = 68; upKey = 38; leftKey = 37; rightKey = 39; downKey = 40; interactKey = upKey; selectKey = 13; escapeKey = 27; pauseKey = 80; hot1Key = 81; hot2Key = 87; hot3Key = 69; } public static function anyKey(key:int):Boolean{ return ((((((((((((key == selectKey)) || ((key == jumpKey)))) || ((key == attackKey)))) || ((key == magicKey)))) || ((key == 32)))) || ((key == -1)))); } public static function keyUpGet(e:KeyboardEvent){ keyIsDown[e.keyCode] = false; } public static function keyDownGet(e:KeyboardEvent){ keyIsDown[e.keyCode] = true; if (Game.root.playing){ Game.keyDown(e.keyCode); } else { if (Game.root.mainMenu){ if (((!(anyKey(e.keyCode))) && (!((e.keyCode == escapeKey))))){ mouseClick = false; trace("key control"); }; Game.root.mainMenu.keyDown(e.keyCode); }; }; } } }//package
Section 300
//Landform (Landform) package { import flash.display.*; public class Landform extends MovieClip { public var land:MovieClip; public var slippery:Boolean;// = false public var hitbox:MovieClip; public var hitbox2:MovieClip; public function Landform(){ slippery = false; super(); parent.addLandform(this); gotoAndStop(2); if (land){ land.cacheAsBitmap = true; }; x = Math.round(x); y = Math.round(y); hitbox.x = Math.round(hitbox.x); hitbox.y = Math.round(hitbox.y); hitbox2.x = Math.round(hitbox2.x); hitbox2.y = Math.round(hitbox2.y); } } }//package
Section 301
//Level (Level) package { import flash.display.*; public class Level extends MovieClip { public var background2F:int;// = 1 public var pitF:int;// = 1 public var coins:Array; public var coinCounter:int;// = 0 public var door1:MovieClip; public var door2:MovieClip; public var door0:MovieClip; public var signs:Array; public var platforms:MovieClip; public var signsMC:Array; public var f0:MovieClip; public var f2:MovieClip; public var f3:MovieClip; public var f4:MovieClip; public var f1:MovieClip; public var bubble:Bubble; public var doors:Array; public var chestsMC:Array; public var background2:MovieClip; public var spawnPoint:MovieClip; public var backgroundF:int;// = 1 public var clouds:MovieClip; public var length:Number; public var switches:Array; public var coinCount:int;// = 0 public var ID:int; public var bubble2:ChestBubble; public var cloudsF:int;// = 1 public var landforms:Array; public var background:MovieClip; public var rightEnd:MovieClip; public var sky:MovieClip; public var skyF:int;// = 1 public var foes:Array; public var leftEnd:MovieClip; public var map:String;// = "0-0" public var chests:Array; public var pit:MovieClip; public var land2:MovieClip; public var land3:MovieClip; public var specialPlatforms:Array; public var items:Array; public var switchs:Array; public var platforms2:MovieClip; public var land:MovieClip; public static var levelNo:int = 1; public function Level(){ var m:String; map = "0-0"; skyF = 1; cloudsF = 1; pitF = 1; backgroundF = 1; background2F = 1; signs = []; switches = []; chests = []; switchs = []; chestsMC = []; signsMC = []; coinCounter = 0; coinCount = 0; coins = []; specialPlatforms = []; landforms = []; foes = []; items = []; doors = []; super(); trace("created level"); Game.root.y = 0; if (door0){ setChildIndex(door0, (numChildren - 1)); }; if (door1){ setChildIndex(door1, (numChildren - 1)); }; if (door2){ setChildIndex(door2, (numChildren - 1)); }; Levels.initLevel(this); ID = Levels.ID; signs = Levels.signs; chests = Levels.chests; doors = Levels.doors; trace(("chests:" + chests)); m = ("" + ID); if (Game.levelNo <= 20){ if (ID == 4){ m = "A"; }; if (ID == 5){ m = "B"; }; if (ID == 6){ m = "C"; }; }; map = ((Game.levelNo + "-") + m); } public function teardown(){ var h:int; sky.cacheAsBitmap = false; pit.cacheAsBitmap = false; if (background){ background.cacheAsBitmap = false; }; if (background2){ background2.cacheAsBitmap = false; }; h = 0; while (h < numChildren) { removeChild(getChildAt(h)); h++; }; chestsMC = null; foes = null; signsMC = null; doors = null; sky = null; pit = null; background = null; background2 = null; land = null; land2 = null; land3 = null; } public function addPlatform(p:MovieClip){ specialPlatforms.push(p); } public function setFoes(){ trace(("Foes: " + Game.level.foes.length)); } public function addCoin(c:MovieClip){ coins.push(c); c.ID = coinCount; if (LevelState.getCoin(coinCount) == 1){ c.gotoAndStop(3); c.old = true; } else { if (LevelState.getCoin(coinCount) == 2){ c.opened = true; c.gotoAndStop(21); }; }; coinCount++; } public function addChest(c:MovieClip){ chestsMC.push(c); } public function addLandform(p:MovieClip){ landforms.push(p); } public function init(){ var h:int; sky = new Sky(); addChild(sky); if (Options.background){ clouds = new Clouds(); addChild(clouds); background2 = new Background2(); addChild(background2); background = new Background(); addChild(background); background.cacheAsBitmap = true; background2.cacheAsBitmap = true; }; pit = new Pit(); addChild(pit); pit.y = 175; sky.cacheAsBitmap = true; pit.cacheAsBitmap = true; land.visible = false; platforms.visible = false; land3.visible = false; platforms2.visible = false; if (Options.background){ setChildIndex(background, 0); setChildIndex(background2, 0); setChildIndex(clouds, 0); }; setChildIndex(sky, 0); setChildIndex(pit, (numChildren - 1)); if (Options.background){ background.gotoAndStop(backgroundF); background2.gotoAndStop(background2F); clouds.gotoAndStop(cloudsF); }; sky.gotoAndStop(skyF); pit.gotoAndStop(pitF); setFoes(); h = 0; while (h < numChildren) { getChildAt(h).x = Math.round(getChildAt(h).x); getChildAt(h).y = Math.round(getChildAt(h).y); h++; }; } public function addSwitch(s:MovieClip){ switchs.push(s); } public function addItem(i:MovieClip){ i.index = items.length; items.push(i); } public function allDead(){ var i:int; trace("EVERYTHING IS DEAD!!!!"); for (i in doors) { if (!this[("door" + i)].visible){ this[("door" + i)].gotoAndPlay(2); }; }; } public function removeItem(i:MovieClip){ items[i.index] = null; } public function addDoor(d:MovieClip){ doors.push(d); } public function addSign(s:MovieClip){ signsMC.push(s); } } }//package
Section 302
//Level0_0 (Level0_0) package { public class Level0_0 extends Level { public var p1:Landform; public static var levelNo:int = 0; public function Level0_0(){ super(); LevelBackground.setBackground(this, "desert2"); ID = 1; map = "TEST"; signs = []; chests = []; doors = []; } override public function setFoes(){ } } }//package
Section 303
//Level1_1 (Level1_1) package { public dynamic class Level1_1 extends Level { public function Level1_1(){ super(); } } }//package
Section 304
//Level1_2 (Level1_2) package { public dynamic class Level1_2 extends Level { public function Level1_2(){ super(); } } }//package
Section 305
//Level1_3 (Level1_3) package { public dynamic class Level1_3 extends Level { public function Level1_3(){ super(); } } }//package
Section 306
//Level10_1 (Level10_1) package { public dynamic class Level10_1 extends Level { public function Level10_1(){ super(); } } }//package
Section 307
//Level10_2 (Level10_2) package { public dynamic class Level10_2 extends Level { public function Level10_2(){ super(); } } }//package
Section 308
//Level10_3 (Level10_3) package { public dynamic class Level10_3 extends Level { public function Level10_3(){ super(); } } }//package
Section 309
//Level11_1 (Level11_1) package { public dynamic class Level11_1 extends Level { public function Level11_1(){ super(); } } }//package
Section 310
//Level11_2 (Level11_2) package { public dynamic class Level11_2 extends Level { public function Level11_2(){ super(); } } }//package
Section 311
//Level11_3 (Level11_3) package { public dynamic class Level11_3 extends Level { public function Level11_3(){ super(); } } }//package
Section 312
//Level11_4 (Level11_4) package { public dynamic class Level11_4 extends Level { public function Level11_4(){ super(); } } }//package
Section 313
//Level12_1 (Level12_1) package { public dynamic class Level12_1 extends Level { public function Level12_1(){ super(); } } }//package
Section 314
//Level12_2 (Level12_2) package { public dynamic class Level12_2 extends Level { public function Level12_2(){ super(); } } }//package
Section 315
//Level12_3 (Level12_3) package { public dynamic class Level12_3 extends Level { public function Level12_3(){ super(); } } }//package
Section 316
//Level12_4 (Level12_4) package { public dynamic class Level12_4 extends Level { public function Level12_4(){ super(); } } }//package
Section 317
//Level12_5 (Level12_5) package { public dynamic class Level12_5 extends Level { public function Level12_5(){ super(); } } }//package
Section 318
//Level13_1 (Level13_1) package { public dynamic class Level13_1 extends Level { public function Level13_1(){ super(); } } }//package
Section 319
//Level13_2 (Level13_2) package { public dynamic class Level13_2 extends Level { public function Level13_2(){ super(); } } }//package
Section 320
//Level13_3 (Level13_3) package { public dynamic class Level13_3 extends Level { public function Level13_3(){ super(); } } }//package
Section 321
//Level13_4 (Level13_4) package { public dynamic class Level13_4 extends Level { public function Level13_4(){ super(); } } }//package
Section 322
//Level13_5 (Level13_5) package { public dynamic class Level13_5 extends Level { public function Level13_5(){ super(); } } }//package
Section 323
//Level14_1 (Level14_1) package { public dynamic class Level14_1 extends Level { public function Level14_1(){ super(); } } }//package
Section 324
//Level14_2 (Level14_2) package { public dynamic class Level14_2 extends Level { public function Level14_2(){ super(); } } }//package
Section 325
//Level14_3 (Level14_3) package { public dynamic class Level14_3 extends Level { public function Level14_3(){ super(); } } }//package
Section 326
//Level14_4 (Level14_4) package { public dynamic class Level14_4 extends Level { public function Level14_4(){ super(); } } }//package
Section 327
//Level14_5 (Level14_5) package { public dynamic class Level14_5 extends Level { public function Level14_5(){ super(); } } }//package
Section 328
//Level15_1 (Level15_1) package { public dynamic class Level15_1 extends Level { public function Level15_1(){ super(); } } }//package
Section 329
//Level15_2 (Level15_2) package { public dynamic class Level15_2 extends Level { public function Level15_2(){ super(); } } }//package
Section 330
//Level15_3 (Level15_3) package { public dynamic class Level15_3 extends Level { public function Level15_3(){ super(); } } }//package
Section 331
//Level16_1 (Level16_1) package { public dynamic class Level16_1 extends Level { public function Level16_1(){ super(); } } }//package
Section 332
//Level16_2 (Level16_2) package { public dynamic class Level16_2 extends Level { public function Level16_2(){ super(); } } }//package
Section 333
//Level16_3 (Level16_3) package { public dynamic class Level16_3 extends Level { public function Level16_3(){ super(); } } }//package
Section 334
//Level16_4 (Level16_4) package { public dynamic class Level16_4 extends Level { public function Level16_4(){ super(); } } }//package
Section 335
//Level16_5 (Level16_5) package { public dynamic class Level16_5 extends Level { public function Level16_5(){ super(); } } }//package
Section 336
//Level17_1 (Level17_1) package { public dynamic class Level17_1 extends Level { public function Level17_1(){ super(); } } }//package
Section 337
//Level17_2 (Level17_2) package { public dynamic class Level17_2 extends Level { public function Level17_2(){ super(); } } }//package
Section 338
//Level17_3 (Level17_3) package { public dynamic class Level17_3 extends Level { public function Level17_3(){ super(); } } }//package
Section 339
//Level17_4 (Level17_4) package { public dynamic class Level17_4 extends Level { public function Level17_4(){ super(); } } }//package
Section 340
//Level17_5 (Level17_5) package { public dynamic class Level17_5 extends Level { public function Level17_5(){ super(); } } }//package
Section 341
//Level18_1 (Level18_1) package { public dynamic class Level18_1 extends Level { public function Level18_1(){ super(); } } }//package
Section 342
//Level18_2 (Level18_2) package { public dynamic class Level18_2 extends Level { public function Level18_2(){ super(); } } }//package
Section 343
//Level18_3 (Level18_3) package { public dynamic class Level18_3 extends Level { public function Level18_3(){ super(); } } }//package
Section 344
//Level18_4 (Level18_4) package { public dynamic class Level18_4 extends Level { public function Level18_4(){ super(); } } }//package
Section 345
//Level18_5 (Level18_5) package { public dynamic class Level18_5 extends Level { public function Level18_5(){ super(); } } }//package
Section 346
//Level18_6 (Level18_6) package { public dynamic class Level18_6 extends Level { public function Level18_6(){ super(); } } }//package
Section 347
//Level19_1 (Level19_1) package { public dynamic class Level19_1 extends Level { public function Level19_1(){ super(); } } }//package
Section 348
//Level19_2 (Level19_2) package { public dynamic class Level19_2 extends Level { public function Level19_2(){ super(); } } }//package
Section 349
//Level19_3 (Level19_3) package { public dynamic class Level19_3 extends Level { public function Level19_3(){ super(); } } }//package
Section 350
//Level19_4 (Level19_4) package { public dynamic class Level19_4 extends Level { public function Level19_4(){ super(); } } }//package
Section 351
//Level19_5 (Level19_5) package { public dynamic class Level19_5 extends Level { public function Level19_5(){ super(); } } }//package
Section 352
//Level19_6 (Level19_6) package { public dynamic class Level19_6 extends Level { public function Level19_6(){ super(); } } }//package
Section 353
//Level2_1 (Level2_1) package { public dynamic class Level2_1 extends Level { public function Level2_1(){ super(); } } }//package
Section 354
//Level2_2 (Level2_2) package { public dynamic class Level2_2 extends Level { public function Level2_2(){ super(); } } }//package
Section 355
//Level2_3 (Level2_3) package { public dynamic class Level2_3 extends Level { public function Level2_3(){ super(); } } }//package
Section 356
//Level2_4 (Level2_4) package { public dynamic class Level2_4 extends Level { public function Level2_4(){ super(); } } }//package
Section 357
//Level20_1 (Level20_1) package { public dynamic class Level20_1 extends Level { public function Level20_1(){ super(); } } }//package
Section 358
//Level20_2 (Level20_2) package { public dynamic class Level20_2 extends Level { public function Level20_2(){ super(); } } }//package
Section 359
//Level20_3 (Level20_3) package { public dynamic class Level20_3 extends Level { public function Level20_3(){ super(); } } }//package
Section 360
//Level21_1 (Level21_1) package { public dynamic class Level21_1 extends Level { public function Level21_1(){ super(); } } }//package
Section 361
//Level21_10 (Level21_10) package { public dynamic class Level21_10 extends Level { public function Level21_10(){ super(); } } }//package
Section 362
//Level21_11 (Level21_11) package { public dynamic class Level21_11 extends Level { public function Level21_11(){ super(); } } }//package
Section 363
//Level21_12 (Level21_12) package { public dynamic class Level21_12 extends Level { public function Level21_12(){ super(); } } }//package
Section 364
//Level21_13 (Level21_13) package { public dynamic class Level21_13 extends Level { public function Level21_13(){ super(); } } }//package
Section 365
//Level21_14 (Level21_14) package { public dynamic class Level21_14 extends Level { public function Level21_14(){ super(); } } }//package
Section 366
//Level21_15 (Level21_15) package { public dynamic class Level21_15 extends Level { public function Level21_15(){ super(); } } }//package
Section 367
//Level21_16 (Level21_16) package { public dynamic class Level21_16 extends Level { public function Level21_16(){ super(); } } }//package
Section 368
//Level21_2 (Level21_2) package { public dynamic class Level21_2 extends Level { public function Level21_2(){ super(); } } }//package
Section 369
//Level21_3 (Level21_3) package { public dynamic class Level21_3 extends Level { public function Level21_3(){ super(); } } }//package
Section 370
//Level21_4 (Level21_4) package { public dynamic class Level21_4 extends Level { public function Level21_4(){ super(); } } }//package
Section 371
//Level21_5 (Level21_5) package { public dynamic class Level21_5 extends Level { public function Level21_5(){ super(); } } }//package
Section 372
//Level21_6 (Level21_6) package { public dynamic class Level21_6 extends Level { public function Level21_6(){ super(); } } }//package
Section 373
//Level21_7 (Level21_7) package { public dynamic class Level21_7 extends Level { public function Level21_7(){ super(); } } }//package
Section 374
//Level21_8 (Level21_8) package { public dynamic class Level21_8 extends Level { public function Level21_8(){ super(); } } }//package
Section 375
//Level21_9 (Level21_9) package { public dynamic class Level21_9 extends Level { public function Level21_9(){ super(); } } }//package
Section 376
//Level22_1 (Level22_1) package { public dynamic class Level22_1 extends Level { public function Level22_1(){ super(); } } }//package
Section 377
//Level22_2 (Level22_2) package { public dynamic class Level22_2 extends Level { public function Level22_2(){ super(); } } }//package
Section 378
//Level22_3 (Level22_3) package { public dynamic class Level22_3 extends Level { public function Level22_3(){ super(); } } }//package
Section 379
//Level22_4 (Level22_4) package { public dynamic class Level22_4 extends Level { public function Level22_4(){ super(); } } }//package
Section 380
//Level22_5 (Level22_5) package { public dynamic class Level22_5 extends Level { public function Level22_5(){ super(); } } }//package
Section 381
//Level3_1 (Level3_1) package { public dynamic class Level3_1 extends Level { public function Level3_1(){ super(); } } }//package
Section 382
//Level3_2 (Level3_2) package { public dynamic class Level3_2 extends Level { public function Level3_2(){ super(); } } }//package
Section 383
//Level3_3 (Level3_3) package { public dynamic class Level3_3 extends Level { public function Level3_3(){ super(); } } }//package
Section 384
//Level3_4 (Level3_4) package { public dynamic class Level3_4 extends Level { public function Level3_4(){ super(); } } }//package
Section 385
//Level4_1 (Level4_1) package { public dynamic class Level4_1 extends Level { public function Level4_1(){ super(); } } }//package
Section 386
//Level4_2 (Level4_2) package { public dynamic class Level4_2 extends Level { public function Level4_2(){ super(); } } }//package
Section 387
//Level4_3 (Level4_3) package { public dynamic class Level4_3 extends Level { public function Level4_3(){ super(); } } }//package
Section 388
//Level4_4 (Level4_4) package { public dynamic class Level4_4 extends Level { public function Level4_4(){ super(); } } }//package
Section 389
//Level4_5 (Level4_5) package { public dynamic class Level4_5 extends Level { public function Level4_5(){ super(); } } }//package
Section 390
//Level5_1 (Level5_1) package { public dynamic class Level5_1 extends Level { public function Level5_1(){ super(); } } }//package
Section 391
//Level5_2 (Level5_2) package { public dynamic class Level5_2 extends Level { public function Level5_2(){ super(); } } }//package
Section 392
//Level5_3 (Level5_3) package { public dynamic class Level5_3 extends Level { public function Level5_3(){ super(); } } }//package
Section 393
//Level6_1 (Level6_1) package { public dynamic class Level6_1 extends Level { public function Level6_1(){ super(); } } }//package
Section 394
//Level6_2 (Level6_2) package { public dynamic class Level6_2 extends Level { public function Level6_2(){ super(); } } }//package
Section 395
//Level6_3 (Level6_3) package { public dynamic class Level6_3 extends Level { public function Level6_3(){ super(); } } }//package
Section 396
//Level6_4 (Level6_4) package { public dynamic class Level6_4 extends Level { public function Level6_4(){ super(); } } }//package
Section 397
//Level6_5 (Level6_5) package { public dynamic class Level6_5 extends Level { public function Level6_5(){ super(); } } }//package
Section 398
//Level7_1 (Level7_1) package { public dynamic class Level7_1 extends Level { public function Level7_1(){ super(); } } }//package
Section 399
//Level7_2 (Level7_2) package { public dynamic class Level7_2 extends Level { public function Level7_2(){ super(); } } }//package
Section 400
//Level7_3 (Level7_3) package { public dynamic class Level7_3 extends Level { public function Level7_3(){ super(); } } }//package
Section 401
//Level7_4 (Level7_4) package { public dynamic class Level7_4 extends Level { public function Level7_4(){ super(); } } }//package
Section 402
//Level7_5 (Level7_5) package { public dynamic class Level7_5 extends Level { public function Level7_5(){ super(); } } }//package
Section 403
//Level8_1 (Level8_1) package { public dynamic class Level8_1 extends Level { public function Level8_1(){ super(); } } }//package
Section 404
//Level8_2 (Level8_2) package { public dynamic class Level8_2 extends Level { public function Level8_2(){ super(); } } }//package
Section 405
//Level8_3 (Level8_3) package { public dynamic class Level8_3 extends Level { public function Level8_3(){ super(); } } }//package
Section 406
//Level8_4 (Level8_4) package { public dynamic class Level8_4 extends Level { public function Level8_4(){ super(); } } }//package
Section 407
//Level8_5 (Level8_5) package { public dynamic class Level8_5 extends Level { public function Level8_5(){ super(); } } }//package
Section 408
//Level9_1 (Level9_1) package { public dynamic class Level9_1 extends Level { public function Level9_1(){ super(); } } }//package
Section 409
//Level9_2 (Level9_2) package { public dynamic class Level9_2 extends Level { public function Level9_2(){ super(); } } }//package
Section 410
//Level9_3 (Level9_3) package { public dynamic class Level9_3 extends Level { public function Level9_3(){ super(); } } }//package
Section 411
//Level9_4 (Level9_4) package { public dynamic class Level9_4 extends Level { public function Level9_4(){ super(); } } }//package
Section 412
//Level9_5 (Level9_5) package { public dynamic class Level9_5 extends Level { public function Level9_5(){ super(); } } }//package
Section 413
//LevelBackground (LevelBackground) package { public class LevelBackground { public function LevelBackground(){ super(); } public static function setBackground(l:Level, bg:String){ if (bg == "forest day"){ l.skyF = 1; l.cloudsF = 1; l.pitF = 1; l.backgroundF = 1; l.background2F = 1; }; if (bg == "forest sunset"){ l.skyF = 3; l.cloudsF = 2; l.pitF = 1; l.backgroundF = 2; l.background2F = 2; }; if (bg == "forest night"){ l.skyF = 5; l.cloudsF = 5; l.pitF = 1; l.backgroundF = 3; l.background2F = 3; }; if (bg == "sandstorm"){ l.skyF = 6; l.cloudsF = 4; l.pitF = 3; l.backgroundF = 5; l.background2F = 5; }; if (bg == "desert"){ l.skyF = 7; l.cloudsF = 5; l.pitF = 3; l.backgroundF = 4; l.background2F = 4; }; if (bg == "desert2"){ l.skyF = 7; l.cloudsF = 5; l.pitF = 3; l.backgroundF = 4; l.background2F = 6; }; if (bg == "clouds"){ l.skyF = 9; l.cloudsF = 6; l.pitF = 2; l.backgroundF = 5; l.background2F = 5; }; if (bg == "snow"){ l.skyF = 10; l.cloudsF = 5; l.pitF = 2; l.backgroundF = 6; l.background2F = 7; }; if (bg == "snow2"){ l.skyF = 11; l.cloudsF = 5; l.pitF = 2; l.backgroundF = 7; l.background2F = 8; }; if (bg == "ice"){ l.skyF = 10; l.cloudsF = 5; l.pitF = 2; l.backgroundF = 8; l.background2F = 9; }; if (bg == "fire"){ l.skyF = 12; l.cloudsF = 5; l.pitF = 1; l.backgroundF = 9; l.background2F = 10; }; if (bg == "dark"){ l.skyF = 13; l.cloudsF = 5; l.pitF = 1; l.backgroundF = 10; l.background2F = 11; }; } } }//package
Section 414
//Levels (Levels) package { public class Levels { public static var chests:Array; public static var doors:Array; public static var signs:Array; public static var ID:int; public function Levels(){ super(); } public static function initLevel(l){ signs = []; chests = []; doors = []; if (Game.levelType == Level1_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; signs = ["2", "3", "5", "4"]; chests = [["coins", 5], ["coins", 5], ["exp", 10], ["exp", 10]]; doors = [[Level1_2, 0]]; }; if (Game.levelType == Level1_2){ LevelBackground.setBackground(l, "forest day"); ID = 2; signs = ["6", "Watch out for bottomless pits! They won't kill you instantly but will still do lots of damage.", "7", "8"]; chests = [["coins", 5], ["coins", 5]]; doors = [[Level1_1, 0], [Level1_3, 0]]; }; if (Game.levelType == Level1_3){ LevelBackground.setBackground(l, "forest day"); ID = 3; signs = ["9", "10", "11", "13"]; chests = [["hpup"], ["mpup"], ["coins", 10], ["exp", 20]]; doors = [[Level1_2, 1], ["end", 0]]; }; if (Game.levelType == Level2_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; signs = ["Watch out for Slimes and Bushes, they can actually hurt you."]; chests = [["hp"], ["exp", 10], ["coins", 10], ["exp", 20]]; doors = [[Level2_2, 0]]; }; if (Game.levelType == Level2_2){ LevelBackground.setBackground(l, "forest day"); ID = 2; signs = ["The map icon in the top left shows what level and map you are on. Maps ending with a letter are optional."]; chests = [["hpup"], ["mp"], ["coins", 10]]; doors = [[Level2_1, 0], [Level2_3, 0]]; }; if (Game.levelType == Level2_3){ LevelBackground.setBackground(l, "forest day"); ID = 3; signs = ["Keep a look out for new equipment. You can change your equips from the level select screen.", "12"]; chests = [["exp", 20], ["equip", Equips.knightHelm]]; doors = [[Level2_2, 1], ["end", 0], [Level2_4, 0]]; }; if (Game.levelType == Level2_4){ LevelBackground.setBackground(l, "forest day"); ID = 4; chests = [["coins", 20]]; doors = [[Level2_3, 2]]; }; if (Game.levelType == Level3_1){ LevelBackground.setBackground(l, "forest sunset"); ID = 1; signs = ["Get on a mushroom and hold Jump to bounce really high."]; chests = [["exp", 25], ["coins", 6], ["hpup"]]; doors = [[Level3_2, 0]]; }; if (Game.levelType == Level3_2){ LevelBackground.setBackground(l, "forest sunset"); ID = 2; signs = ["If the game runs slowly, try adjusting the Quality setting in the Pause Menu or Options Menu."]; chests = [["mp"], ["coins", 9]]; doors = [[Level3_1, 0], [Level3_3, 0], [Level3_4, 0]]; }; if (Game.levelType == Level3_3){ LevelBackground.setBackground(l, "forest sunset"); ID = 3; chests = [["exp", 25], ["hp"], ["exp", 25], ["equip", Equips.katana], ["mp"]]; doors = [[Level3_2, 1], ["end", 0]]; signs = ["Make sure to check out the Options Menu and change the difficulty if you find the game too hard or too easy."]; }; if (Game.levelType == Level3_4){ LevelBackground.setBackground(l, "forest sunset"); ID = 4; doors = [[Level3_2, 2]]; }; if (Game.levelType == Level4_1){ LevelBackground.setBackground(l, "forest night"); ID = 1; chests = [["coins", 6], ["exp", 20]]; doors = [[Level4_2, 0], [Level4_4, 0]]; }; if (Game.levelType == Level4_2){ LevelBackground.setBackground(l, "forest night"); ID = 2; chests = [["mp"], ["exp", 20]]; doors = [[Level4_1, 0], [Level4_3, 0]]; }; if (Game.levelType == Level4_3){ LevelBackground.setBackground(l, "forest night"); ID = 3; chests = [["mp"], ["exp", 30]]; doors = [[Level4_2, 1], [Level4_5, 0], ["end", 0]]; }; if (Game.levelType == Level4_4){ LevelBackground.setBackground(l, "forest night"); ID = 4; signs = ["If you destroy wooden platforms you'll have to leave the area and come back to reset them."]; chests = [["hp"], ["equip", Equips.mageRobe]]; doors = [[Level4_1, 1], [Level4_1, 1]]; }; if (Game.levelType == Level4_5){ LevelBackground.setBackground(l, "forest night"); ID = 5; signs = ["Warning: Danger!"]; chests = [["exp", 30], ["hpup"]]; doors = [[Level4_3, 1]]; }; if (Game.levelType == Level5_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; signs = ["Jump when the ground shakes.", "Remember that most enemy projectiles can be destroyed or knocked back."]; chests = [["hpup", 6], ["exp", 30]]; doors = [[Level5_2, 0]]; }; if (Game.levelType == Level5_2){ LevelBackground.setBackground(l, "forest day"); ID = 2; doors = [[Level5_1, 0], [Level5_3, 0]]; l.door0.visible = false; l.door1.visible = false; }; if (Game.levelType == Level5_3){ LevelBackground.setBackground(l, "forest day"); ID = 3; chests = [["coins", 20], ["hp", 30], ["coins", 20], ["exp", 50], ["mp", 30], ["coins", 30], ["exp", 50], ["coins", 30]]; doors = [[Level5_2, 1], ["end", 0]]; }; if (Game.levelType == Level6_1){ LevelBackground.setBackground(l, "sandstorm"); ID = 1; signs = ["Remember that you can always revisit completed levels if you've missed anything, especially HP power-ups."]; chests = [["exp", 20], ["exp", 20]]; doors = [[Level6_2, 0]]; }; if (Game.levelType == Level6_2){ LevelBackground.setBackground(l, "sandstorm"); ID = 2; chests = [["mp"], ["exp", 30]]; doors = [[Level6_1, 0], [Level6_4, 0], [Level6_3, 0]]; }; if (Game.levelType == Level6_3){ LevelBackground.setBackground(l, "sandstorm"); ID = 3; chests = [["exp", 20], ["exp", 20]]; doors = [[Level6_2, 2], [Level6_5, 0], ["end", 0]]; }; if (Game.levelType == Level6_4){ LevelBackground.setBackground(l, "sandstorm"); ID = 4; chests = [["equip", Equips.ninjaHood], ["exp", 30]]; doors = [[Level6_2, 1], [Level6_2, 1]]; }; if (Game.levelType == Level6_5){ LevelBackground.setBackground(l, "sandstorm"); ID = 5; chests = [["mp"], ["hpup"]]; doors = [[Level6_3, 1]]; }; if (Game.levelType == Level7_1){ LevelBackground.setBackground(l, "desert"); ID = 1; chests = [["mp"], ["exp", 30]]; doors = [[Level7_4, 0], [Level7_2, 0]]; }; if (Game.levelType == Level7_2){ LevelBackground.setBackground(l, "desert"); ID = 2; chests = [["hp"], ["exp", 30]]; doors = [[Level7_1, 1], [Level7_5, 0], [Level7_3, 0]]; }; if (Game.levelType == Level7_3){ LevelBackground.setBackground(l, "desert"); ID = 3; chests = [["hp"], ["exp", 30]]; doors = [[Level7_2, 2], ["end", 0]]; }; if (Game.levelType == Level7_4){ LevelBackground.setBackground(l, "desert"); ID = 4; chests = [["mp", 50], ["hpup"]]; doors = [[Level7_1, 0]]; }; if (Game.levelType == Level7_5){ LevelBackground.setBackground(l, "desert"); ID = 5; chests = [["equip", Equips.blade], ["exp", 40]]; doors = [[Level7_2, 1], [Level7_2, 1]]; }; if (Game.levelType == Level8_1){ LevelBackground.setBackground(l, "desert"); ID = 1; chests = [["exp", 30], ["mp"], ["exp", 30]]; doors = [[Level8_4, 0], [Level8_2, 0]]; }; if (Game.levelType == Level8_2){ LevelBackground.setBackground(l, "desert"); ID = 2; chests = [["mpup"]]; doors = [[Level8_1, 1], [Level8_3, 0]]; }; if (Game.levelType == Level8_3){ LevelBackground.setBackground(l, "desert"); ID = 3; chests = [["exp", 35], ["exp", 35]]; doors = [[Level8_2, 1], [Level8_5, 0], ["end", 0]]; }; if (Game.levelType == Level8_4){ LevelBackground.setBackground(l, "desert"); ID = 4; chests = [["exp", 50], ["hpup"]]; doors = [[Level8_1, 0]]; }; if (Game.levelType == Level8_5){ LevelBackground.setBackground(l, "desert"); ID = 5; chests = [["exp", 50], ["equip", Equips.vikingHelm]]; doors = [[Level8_3, 1], [Level8_3, 1]]; }; if (Game.levelType == Level9_1){ LevelBackground.setBackground(l, "desert2"); ID = 1; chests = [["exp", 30], ["exp", 40]]; doors = [[Level9_4, 0], [Level9_2, 0]]; }; if (Game.levelType == Level9_2){ LevelBackground.setBackground(l, "desert2"); ID = 2; chests = [["hp"], ["exp", 30]]; doors = [[Level9_1, 1], [Level9_3, 0]]; }; if (Game.levelType == Level9_3){ LevelBackground.setBackground(l, "desert2"); ID = 3; chests = [["mp"], ["exp", 40]]; doors = [[Level9_2, 1], [Level9_5, 0], ["end", 0]]; }; if (Game.levelType == Level9_4){ LevelBackground.setBackground(l, "desert2"); ID = 4; chests = [["exp", 50], ["equip", Equips.knightArmor]]; doors = [[Level9_1, 0]]; }; if (Game.levelType == Level9_5){ LevelBackground.setBackground(l, "desert2"); ID = 5; chests = [["hpup"], ["exp", 50]]; doors = [[Level9_3, 1]]; }; if (Game.levelType == Level10_1){ LevelBackground.setBackground(l, "sandstorm"); ID = 1; signs = ["Protip: Stab the beholder in the eye."]; chests = []; doors = [[Level10_2, 0]]; }; if (Game.levelType == Level10_2){ LevelBackground.setBackground(l, "sandstorm"); ID = 2; l.door0.visible = false; l.door1.visible = false; l.natalie.visible = false; l.nolegs.visible = false; chests = []; doors = [[Level10_1, 0], [Level10_3, 0]]; }; if (Game.levelType == Level10_3){ LevelBackground.setBackground(l, "desert2"); ID = 3; chests = [["exp", 30], ["exp", 70], ["hp"], ["exp", 10], ["mp"], ["exp", 100], ["exp", 40], ["hpup"], ["exp", 40], ["exp", 50]]; doors = [[Level10_2, 1], ["end", 1]]; }; if (Game.levelType == Level11_1){ LevelBackground.setBackground(l, "snow"); ID = 1; chests = [["exp", 50], ["exp", 60]]; doors = [[Level11_4, 0], [Level11_2, 0]]; }; if (Game.levelType == Level11_2){ LevelBackground.setBackground(l, "snow"); ID = 2; chests = [["exp", 60], ["mp"], ["exp", 50]]; doors = [[Level11_1, 1], [Level11_3, 0]]; }; if (Game.levelType == Level11_3){ LevelBackground.setBackground(l, "snow"); ID = 3; chests = [["exp", 60], ["hpup"], ["exp", 80]]; doors = [[Level11_2, 1], ["end", 0]]; }; if (Game.levelType == Level11_4){ LevelBackground.setBackground(l, "snow"); ID = 4; chests = [["exp", 100], ["equip", Equips.claymore]]; doors = [[Level11_1, 0]]; }; if (Game.levelType == Level12_1){ LevelBackground.setBackground(l, "snow2"); ID = 1; chests = [["exp", 80], ["exp", 70], ["hp"]]; doors = [[Level12_2, 0]]; }; if (Game.levelType == Level12_2){ LevelBackground.setBackground(l, "snow2"); ID = 2; chests = [["mp"], ["exp", 80], ["exp", 80]]; doors = [[Level12_1, 0], [Level12_4, 0], [Level12_3, 0]]; }; if (Game.levelType == Level12_3){ LevelBackground.setBackground(l, "snow2"); ID = 3; chests = [["exp", 100], ["hpup"]]; doors = [[Level12_2, 2], [Level12_5, 0], ["end", 0]]; }; if (Game.levelType == Level12_4){ LevelBackground.setBackground(l, "snow2"); ID = 4; chests = [["hp"]]; doors = [[Level12_2, 1], [Level12_2, 1]]; }; if (Game.levelType == Level12_5){ LevelBackground.setBackground(l, "snow2"); ID = 5; chests = [["mpup"]]; doors = [[Level12_3, 1]]; }; if (Game.levelType == Level13_1){ LevelBackground.setBackground(l, "ice"); ID = 1; chests = [["exp", 80], ["exp", 90]]; doors = [[Level13_2, 0]]; }; if (Game.levelType == Level13_2){ LevelBackground.setBackground(l, "ice"); ID = 2; chests = [["mp"], ["exp", 120]]; doors = [[Level13_1, 0], [Level13_4, 0], [Level13_3, 0]]; }; if (Game.levelType == Level13_3){ LevelBackground.setBackground(l, "ice"); ID = 3; chests = [["hp"], ["exp", 130]]; doors = [[Level13_2, 2], [Level13_5, 0], ["end", 0]]; }; if (Game.levelType == Level13_4){ LevelBackground.setBackground(l, "ice"); ID = 4; chests = [["hp"], ["equip", Equips.vikingArmor]]; doors = [[Level13_2, 1]]; }; if (Game.levelType == Level13_5){ LevelBackground.setBackground(l, "ice"); ID = 5; chests = [["exp", 160], ["hpup"]]; doors = [[Level13_3, 1]]; }; if (Game.levelType == Level14_1){ LevelBackground.setBackground(l, "clouds"); ID = 1; chests = [["exp", 120], ["exp", 110]]; doors = [[Level14_2, 0], [Level14_4, 0]]; }; if (Game.levelType == Level14_2){ LevelBackground.setBackground(l, "clouds"); ID = 2; chests = [["hp"], ["exp", 130]]; doors = [[Level14_1, 0], [Level14_5, 0], [Level14_3, 0]]; }; if (Game.levelType == Level14_3){ LevelBackground.setBackground(l, "clouds"); ID = 3; chests = [["mp"], ["exp", 150]]; doors = [[Level14_2, 2], ["end", 0]]; }; if (Game.levelType == Level14_4){ LevelBackground.setBackground(l, "clouds"); ID = 4; chests = [["exp", 200], ["hpup"]]; doors = [[Level14_1, 1]]; }; if (Game.levelType == Level14_5){ LevelBackground.setBackground(l, "clouds"); ID = 5; chests = [["exp", 200], ["equip", Equips.mageHat]]; doors = [[Level14_2, 1], [Level14_2, 1]]; }; if (Game.levelType == Level15_1){ LevelBackground.setBackground(l, "ice"); ID = 1; chests = [["exp", 250]]; doors = [[Level15_2, 0]]; }; if (Game.levelType == Level15_2){ LevelBackground.setBackground(l, "ice"); ID = 2; l.door0.visible = false; l.door1.visible = false; doors = [[Level15_1, 0], [Level15_3, 0]]; }; if (Game.levelType == Level15_3){ LevelBackground.setBackground(l, "ice"); ID = 3; chests = [["exp", 100], ["exp", 110], ["exp", 120], ["exp", 130], ["hp"], ["exp", 140], ["mp"], ["exp", 150], ["hpup"]]; doors = [[Level15_2, 1], ["end", 0]]; }; if (Game.levelType == Level16_1){ LevelBackground.setBackground(l, "fire"); ID = 1; chests = [["exp", 140], ["exp", 140]]; doors = [[Level16_4, 0], [Level16_2, 0]]; }; if (Game.levelType == Level16_2){ LevelBackground.setBackground(l, "fire"); ID = 2; chests = [["hp"], ["exp", 150]]; doors = [[Level16_1, 1], [Level16_3, 0]]; }; if (Game.levelType == Level16_3){ LevelBackground.setBackground(l, "fire"); ID = 3; chests = [["mp"], ["exp", 200]]; doors = [[Level16_2, 1], [Level16_5, 0], ["end", 0]]; }; if (Game.levelType == Level16_4){ LevelBackground.setBackground(l, "fire"); ID = 4; chests = [["exp", 220], ["hpup"]]; doors = [[Level16_1, 0]]; }; if (Game.levelType == Level16_5){ LevelBackground.setBackground(l, "fire"); ID = 5; chests = [["hp"], ["exp", 220]]; doors = [[Level16_3, 1]]; }; if (Game.levelType == Level17_1){ LevelBackground.setBackground(l, "dark"); ID = 1; chests = [["exp", 160], ["exp", 200]]; doors = [[Level17_4, 0], [Level17_2, 0]]; }; if (Game.levelType == Level17_2){ LevelBackground.setBackground(l, "dark"); ID = 2; chests = [["mp"], ["exp", 200]]; doors = [[Level17_1, 1], [Level17_5, 0], [Level17_3, 0]]; }; if (Game.levelType == Level17_3){ LevelBackground.setBackground(l, "dark"); ID = 3; chests = [["hp"], ["exp", 200]]; doors = [[Level17_2, 2], ["end", 0]]; }; if (Game.levelType == Level17_4){ LevelBackground.setBackground(l, "dark"); ID = 4; chests = [["exp", 250], ["mpup"]]; doors = [[Level17_1, 0]]; }; if (Game.levelType == Level17_5){ LevelBackground.setBackground(l, "dark"); ID = 5; chests = [["exp", 220], ["hpup"]]; doors = [[Level17_2, 1]]; }; if (Game.levelType == Level18_1){ LevelBackground.setBackground(l, "dark"); ID = 1; chests = [["exp", 200], ["exp", 200]]; doors = [[Level18_4, 0], [Level18_2, 0]]; }; if (Game.levelType == Level18_2){ LevelBackground.setBackground(l, "dark"); ID = 2; chests = [["hp"]]; doors = [[Level18_1, 1], [Level18_5, 0], [Level18_3, 0]]; }; if (Game.levelType == Level18_3){ LevelBackground.setBackground(l, "dark"); ID = 3; chests = [["exp", 220], ["exp", 220]]; doors = [[Level18_2, 2], [Level18_6, 0], ["end", 0]]; }; if (Game.levelType == Level18_4){ LevelBackground.setBackground(l, "dark"); ID = 4; chests = [["hpup"]]; doors = [[Level18_1, 0]]; }; if (Game.levelType == Level18_5){ LevelBackground.setBackground(l, "dark"); ID = 5; chests = [["mp"], ["exp", 250]]; doors = [[Level18_2, 1]]; }; if (Game.levelType == Level18_6){ LevelBackground.setBackground(l, "dark"); ID = 6; chests = [["exp", 250], ["equip", Equips.ninjaGear]]; doors = [[Level18_3, 1]]; }; if (Game.levelType == Level19_1){ LevelBackground.setBackground(l, "fire"); ID = 1; chests = [["exp", 250], ["exp", 250]]; doors = [[Level19_4, 0], [Level19_2, 0]]; }; if (Game.levelType == Level19_2){ LevelBackground.setBackground(l, "fire"); ID = 2; chests = [["mp"], ["exp", 250]]; doors = [[Level19_1, 1], [Level19_5, 0], [Level19_3, 0]]; }; if (Game.levelType == Level19_3){ LevelBackground.setBackground(l, "fire"); ID = 3; chests = [["exp", 250], ["exp", 250]]; doors = [[Level19_2, 2], [Level19_6, 0], ["end", 0]]; }; if (Game.levelType == Level19_4){ LevelBackground.setBackground(l, "fire"); ID = 4; doors = [[Level19_1, 0]]; }; if (Game.levelType == Level19_5){ LevelBackground.setBackground(l, "fire"); ID = 5; chests = [["exp", 330], ["equip", Equips.umbrella]]; doors = [[Level19_2, 1]]; }; if (Game.levelType == Level19_6){ LevelBackground.setBackground(l, "fire"); ID = 6; chests = [["exp", 300], ["hpup"]]; doors = [[Level19_3, 1]]; }; if (Game.levelType == Level20_1){ LevelBackground.setBackground(l, "fire"); ID = 1; doors = [[Level20_2, 0]]; }; if (Game.levelType == Level20_2){ LevelBackground.setBackground(l, "fire"); ID = 2; l.door0.visible = false; l.door1.visible = false; doors = [[Level20_1, 0], [Level20_3, 0]]; }; if (Game.levelType == Level20_3){ LevelBackground.setBackground(l, "fire"); ID = 3; chests = [["exp", 200], ["mp"], ["exp", 250], ["exp", 300], ["exp", 350], ["exp", 400], ["hp"], ["exp", 450], ["hpup"], ["exp", 500]]; doors = [[Level20_2, 1], ["end", 0]]; }; if (Game.levelType == Level21_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; doors = [[Level21_2, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_2){ LevelBackground.setBackground(l, "forest day"); ID = 2; doors = [[Level21_3, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_3){ LevelBackground.setBackground(l, "forest day"); ID = 3; chests = [["coins", 10]]; doors = [[Level21_4, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_4){ LevelBackground.setBackground(l, "desert"); ID = 4; chests = [["coins", 10]]; doors = [[Level21_5, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_5){ LevelBackground.setBackground(l, "desert"); ID = 5; doors = [[Level21_6, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_6){ LevelBackground.setBackground(l, "desert"); ID = 6; chests = [["coins", 10]]; doors = [[Level21_7, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_7){ LevelBackground.setBackground(l, "desert"); ID = 7; chests = [["coins", 10]]; doors = [[Level21_8, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_8){ LevelBackground.setBackground(l, "snow"); ID = 8; doors = [[Level21_9, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_9){ LevelBackground.setBackground(l, "snow"); ID = 9; chests = [["coins", 10]]; doors = [[Level21_10, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_10){ LevelBackground.setBackground(l, "snow"); ID = 10; doors = [[Level21_11, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_11){ LevelBackground.setBackground(l, "snow"); ID = 11; chests = [["coins", 10]]; doors = [[Level21_12, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_12){ LevelBackground.setBackground(l, "snow"); ID = 12; chests = [["coins", 10]]; doors = [[Level21_13, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_13){ LevelBackground.setBackground(l, "fire"); ID = 13; chests = [["coins", 10]]; doors = [[Level21_14, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_14){ LevelBackground.setBackground(l, "fire"); ID = 14; doors = [[Level21_15, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_15){ LevelBackground.setBackground(l, "fire"); ID = 15; chests = [["coins", 10]]; doors = [[Level21_16, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_16){ LevelBackground.setBackground(l, "fire"); ID = 16; chests = [["coins", 10]]; doors = [[Level21_16, 1], ["end", 0]]; l.door0.visible = false; }; if (Game.levelType == Level22_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; doors = [[Level22_2, 0]]; l.door0.visible = false; }; if (Game.levelType == Level22_2){ LevelBackground.setBackground(l, "sandstorm"); ID = 2; l.door0.visible = false; l.natalie.visible = false; l.nolegs.visible = false; doors = [[Level22_3, 0]]; }; if (Game.levelType == Level22_3){ LevelBackground.setBackground(l, "ice"); ID = 3; l.door0.visible = false; doors = [[Level22_4, 0]]; }; if (Game.levelType == Level22_4){ LevelBackground.setBackground(l, "fire"); ID = 4; l.door0.visible = false; doors = [[Level22_5, 0]]; }; if (Game.levelType == Level22_5){ LevelBackground.setBackground(l, "forest day"); ID = 5; chests = [["exp", 222], ["hp"], ["exp", 333], ["exp", 444], ["exp", 555], ["exp", 666], ["mp"], ["exp", 777], ["exp", 888], ["exp", 999]]; l.door0.visible = false; doors = [[Level22_4, 0], ["end", 0]]; }; } } }//package
Section 415
//LevelState (LevelState) package { public class LevelState { public static var chestCoins:Array; public static var coins:Array; public static var perfects:Array; public static var ranks:Array; public static var level:int; public static var chestCount:int; public static var chests:Array; public static var totalFoes:Array; public static var totalCoins:Array; public static var totalTimes:Array; public static var totalChests:Array; public static var foes:Array; public static var coinCount:int; public function LevelState(){ super(); } public static function getFoe(i:int):int{ return (foes[Game.level.ID][i]); } public static function getChests(){ var chests:int; var i:int; chests = 0; i = 0; while (i < 23) { load(i); chests = (chests + chestCount); i++; }; load(SaveData.selectedLevel); if (!Main.offline){ Game.root.kongregate.stats.submit("chestsCollected", chests); }; return (chests); } public static function init(){ totalTimes = []; totalCoins = []; totalChests = []; totalFoes = []; chestCoins = []; ranks = new Array(23); perfects = new Array(23); } public static function getCoin(i:int):int{ return (coins[Game.level.ID][i]); } public static function getPerfect(i:int){ return (!((perfects[i] == null))); } public static function getChest(i:int):int{ return (chests[Game.level.ID][i]); } public static function save(){ trace(("saving level: " + level)); totalCoins[level] = coins; totalChests[level] = chests; totalFoes[level] = foes; if (Game.winlevel){ if (((!(totalTimes[level])) || ((((totalTimes[level][0] * 60) + totalTimes[level][1]) > ((Game.hud.minutes * 60) + Game.hud.seconds))))){ totalTimes[level] = [Game.hud.minutes, Game.hud.seconds]; }; }; } public static function load(l:int){ var i:int; var j:int; level = l; coinCount = 0; chestCount = 0; trace(("LOADING DATA FOR LEVEL: " + l)); if (totalCoins[level]){ coins = totalCoins[level]; } else { coins = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; }; if (totalChests[level]){ chests = totalChests[level]; } else { chests = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; }; if (chestCoins[level]){ coinCount = (coinCount + chestCoins[level]); } else { chestCoins[level] = 0; }; foes = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; i = 0; while (i < coins.length) { j = 0; while (j < coins[i].length) { if (coins[i][j] == 2){ coins[i][j] = 1; }; if (coins[i][j] == 1){ coinCount++; }; j++; }; i++; }; i = 0; while (i < chests.length) { j = 0; while (j < chests[i].length) { if ((((((chests[i][j] == 1)) || ((chests[i][j] == 2)))) || ((chests[i][j] == 3)))){ chestCount++; }; if (chests[i][j] == 1){ chests[i][j] = 3; }; j++; }; i++; }; } public static function setCoin(i:int){ coins[Game.level.ID][i] = 2; } public static function getRank(i:int){ return (ranks[i]); } public static function setRank(){ if ((((ranks[level] < Options.difficulty)) || ((ranks[level] == undefined)))){ ranks[level] = Options.difficulty; }; } public static function getCoins(){ var coins:int; var i:int; coins = 0; i = 0; while (i < 23) { load(i); coins = (coins + coinCount); i++; }; load(SaveData.selectedLevel); if (!Main.offline){ Game.root.kongregate.stats.submit("coinsCollected", coins); }; return ((coins - SaveData.spentMoney)); } public static function setFoe(i:int, b:int){ foes[Game.level.ID][i] = b; } public static function setChest(i:int, b:int){ chests[Game.level.ID][i] = b; trace(chests); } } }//package
Section 416
//Main (Main) package { import flash.utils.*; import flash.display.*; import flash.events.*; import mochi.as3.*; import flash.net.*; import CPMStar.*; import com.newgrounds.components.*; import flash.ui.*; import flash.system.*; public class Main extends MovieClip { public var loaded:Number; public var loader:MovieClip; public var ad:DisplayObject; public var playing:Boolean;// = false public var __setPropDict:Dictionary; public var musicLink2; public var musicLink3; public var h:int; public var __id0_:APIConnector; public var moreGames; public var loadingComplete:Boolean; public var CPMStarContentSpotID:String; public var adBox:MovieClip; public var mainMenu:MovieClip; public var mattLink3; public var domain:String; public var mattLink2; public var levelType:Class; public var player:Player; public var hud:MovieClip; public var myMenu:ContextMenu; public var mattLink; public var moreGames3; public var moreGames2; public var medalBox:MovieClip; public var level:Level; public var konglink:SimpleButton; public var allowed:String; public var musicLink; public var kongregate; public var levelUnlock:Boolean;// = false public static var offline:Boolean = false; public function Main(){ var paramObj:Object; var apiPath:String; var request:URLRequest; var loader:Loader; var loadComplete:*; __setPropDict = new Dictionary(true); levelType = Level1_1; playing = false; levelUnlock = false; super(); loadComplete = function (event:Event):void{ kongregate = event.target.content; kongregate.services.connect(); }; addFrameScript(0, frame1, 1, frame2, 2, frame3, 4, frame5); stage.stageFocusRect = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, Keys.keyDownGet); stage.addEventListener(KeyboardEvent.KEY_UP, Keys.keyUpGet); addEventListener(Event.ENTER_FRAME, move); Equips.init(); Keys.resetKeys(); MochiServices.connect("690843dc862af0a4", root, onConnectError); MochiEvents.trackEvent("Viewed Preloader"); paramObj = LoaderInfo(root.loaderInfo).parameters; apiPath = ((paramObj.kongregate_api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf")); Security.allowDomain(apiPath); request = new URLRequest(apiPath); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.load(request); this.addChild(loader); } function __setProp___id0__Scene1_adBox_1(){ __id0_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id0_.apiId = "21866:xx7802z4"; __id0_.encryptionKey = "0ZRgA6IYFXGQ6zG6wMGJAfktKnd2mJ6P "; __id0_.debugMode = "Simulate Logged-in User"; __id0_.movieVersion = ""; __id0_.connectorType = "Invisible"; __id0_.redirectOnNewVersion = false; __id0_.redirectOnHostBlocked = false; __id0_.adType = "Simple"; __id0_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } public function enterFrameHandler(e:Event=null){ if (!loadingComplete){ if (loaderInfo){ loaded = (loaderInfo.bytesLoaded / loaderInfo.bytesTotal); }; if (loader.bar){ loader.bar.scaleY = loaded; loader.percent.text = (("" + int((loaded * 100))) + "%"); }; if ((((loaded >= 1)) && ((loader.currentFrame == 1)))){ loader.gotoAndPlay(3); }; if (((loader.playButton) && (!(loader.playButton.hasEventListener(MouseEvent.CLICK))))){ loadingComplete = true; loader.stop(); loader.playButton.addEventListener(MouseEvent.CLICK, playButtonClickHandler, false, 0, true); }; }; } function frame3(){ stop(); Game.root = this; if (playing){ Game.endGame(); SaveData.menuState = 1; }; if (Game.retry){ gotoAndPlay(4); Game.retry = false; } else { mainMenu = new MainMenu(); addChild(mainMenu); mainMenu.x = 350; mainMenu.y = 225; setChildIndex(medalBox, (numChildren - 1)); }; trace("ROOT CHILDREN: "); h = 0; while (h < numChildren) { trace(getChildAt(h)); h++; }; } function frame5(){ trace(("selected level: " + levelType)); Game.startGame(this, levelType); if (mainMenu){ removeChild(mainMenu); }; mainMenu = null; playing = true; stop(); } function frame2(){ SFX.init(this); nextFrame(); } function frame1(){ if ((((__setPropDict[__id0_] == undefined)) || (!((int(__setPropDict[__id0_]) == 1))))){ __setPropDict[__id0_] = currentFrame; __setProp___id0__Scene1_adBox_1(); }; stop(); loader.stop(); addEventListener(Event.ENTER_FRAME, enterFrameHandler, false, 0, true); loadingComplete = false; loaded = 0; stop(); SaveData.loadGame(); allowed = "kongregate."; domain = this.root.loaderInfo.url.split("/")[2]; adBox.visible = false; if (!(((domain.indexOf(allowed) >= 0)) || ((domain == "")))){ adBox.visible = true; CPMStarContentSpotID = "6163Q6DDFBBB4"; ad = new AdLoader(CPMStarContentSpotID); adBox.addChild(ad); } else { if (!(domain.indexOf(allowed) >= 0)){ Main.offline = true; trace("GAME OFFLINE, DISABLING API'S"); }; }; stop(); getChildByName("konglink").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); stage.scaleMode = StageScaleMode.NO_SCALE; myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); moreGames = new ContextMenuItem("Sponsored by Kongregate"); moreGames2 = new ContextMenuItem("-> Play more Adventure Games"); moreGames3 = new ContextMenuItem("-> Play Matt's other games"); mattLink = new ContextMenuItem("Game by Matt Roszak"); mattLink2 = new ContextMenuItem("-> Follow him on Facebook"); mattLink3 = new ContextMenuItem("-> Follow him on DeviantArt"); musicLink = new ContextMenuItem("Music by Halcyonic Falcon X"); musicLink2 = new ContextMenuItem("-> Follow her on Facebook"); musicLink3 = new ContextMenuItem("-> Download the soundtrack"); mattLink.separatorBefore = true; musicLink.separatorBefore = true; moreGames.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, openLink); moreGames2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, openLink2); moreGames3.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, openLink3); mattLink2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, openLink4); mattLink3.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, openLink5); musicLink2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, openLink6); musicLink3.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, openLink7); myMenu.customItems.push(moreGames, moreGames2, moreGames3, mattLink, mattLink2, mattLink3, musicLink, musicLink2, musicLink3); contextMenu = myMenu; } public function onConnectError(status:String):void{ trace("Mochi connect error"); } public function playButtonClickHandler(e:Event=null):void{ trace("derp"); startMovie(); } public function openLink2(e:ContextMenuEvent):void{ navigateToURL(new URLRequest("http://www.kongregate.com/adventure-rpg-games/?haref=adventurestory&src=spon-rpg-adventurestory-site-x")); } public function openLink6(e:ContextMenuEvent):void{ navigateToURL(new URLRequest("http://www.facebook.com/pages/Halcyonic-Falcon-X/148298581863486")); } public function openLink7(e:ContextMenuEvent):void{ navigateToURL(new URLRequest("http://halcyonicfalconx.newgrounds.com/news/post/650277")); } public function openLink3(e:ContextMenuEvent):void{ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/?haref=adventurestory&src=spon-rpg-adventurestory-site-x")); } public function openLink4(e:ContextMenuEvent):void{ navigateToURL(new URLRequest("http://www.facebook.com/pages/Epic-Battle-Fantasy-3/121491377896263")); } public function openLink5(e:ContextMenuEvent):void{ navigateToURL(new URLRequest("http://kupo707.deviantart.com/")); } public function openLink(e:ContextMenuEvent):void{ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x")); } public function startGame(level:Class){ Game.startGame(this); playing = true; } public function move(e:Event){ BGM.loop(); if (playing){ Game.gameLoop(); }; } public function startMovie():void{ removeEventListener(Event.ENTER_FRAME, enterFrameHandler); if (((root) && ((root is MovieClip)))){ MovieClip(root).play(); }; } } }//package
Section 417
//MainMenu (MainMenu) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class MainMenu extends MovieClip { public var clock:MovieClip; public var b1:SimpleButton; public var b2:SimpleButton; public var b3:SimpleButton; public var b4:SimpleButton; public var b5:SimpleButton; public var b6:SimpleButton; public var b8:SimpleButton; public var b7:SimpleButton; public var c1:MovieClip; public var levelName:MovieClip; public var doubleClick:Boolean; public var st10:MovieClip; public var st11:MovieClip; public var st12:MovieClip; public var st13:MovieClip; public var st15:MovieClip; public var st19:MovieClip; public var st16:MovieClip; public var st18:MovieClip; public var X:int; public var Y:int; public var li10:MovieClip; public var li11:MovieClip; public var li13:MovieClip; public var li14:MovieClip; public var li15:MovieClip; public var li16:MovieClip; public var li17:MovieClip; public var li18:MovieClip; public var li12:MovieClip; public var st20:MovieClip; public var st21:MovieClip; public var st22:MovieClip; public var st17:MovieClip; public var j:int; public var e0:MovieClip; public var e1:MovieClip; public var e2:MovieClip; public var e3:MovieClip; public var e4:MovieClip; public var e5:MovieClip; public var e6:MovieClip; public var e8:MovieClip; public var li20:MovieClip; public var li21:MovieClip; public var li22:MovieClip; public var e9:MovieClip; public var li19:MovieClip; public var e7:MovieClip; public var i:int; public var levelMask:MovieClip; public var st14:MovieClip; public var screen:String; public var a:int; public var l:int; public var levelNo:int; public var ic11:MovieClip; public var ic12:MovieClip; public var ic14:MovieClip; public var ic10:MovieClip; public var background2:MovieClip; public var ic13:MovieClip; public var screenPrev:String; public var clouds:MovieClip; public var menuLength:int; public var sky:MovieClip; public var background:MovieClip; public var es0:MovieClip; public var es1:MovieClip; public var e10:MovieClip; public var l1:MovieClip; public var e12:MovieClip; public var e13:MovieClip; public var e14:MovieClip; public var l5:MovieClip; public var l6:MovieClip; public var e11:MovieClip; public var l9:MovieClip; public var l3:MovieClip; public var l4:MovieClip; public var l7:MovieClip; public var es2:MovieClip; public var l2:MovieClip; public var l8:MovieClip; public var preview2:MovieClip; public var kk:MovieClip; public var player1:MovieClip; public var player2:MovieClip; public var coinBox:TextField; public var film:MovieClip; public var me1:MedalIcon; public var me2:MedalIcon; public var me3:MedalIcon; public var me4:MedalIcon; public var me5:MedalIcon; public var me6:MedalIcon; public var me7:MedalIcon; public var me8:MedalIcon; public var me9:MedalIcon; public var o1:MovieClip; public var choice:String; public var o2:MovieClip; public var o4:MovieClip; public var o3:MovieClip; public var me10:MedalIcon; public var me12:MedalIcon; public var me13:MedalIcon; public var me14:MedalIcon; public var me15:MedalIcon; public var me16:MedalIcon; public var me17:MedalIcon; public var me19:MedalIcon; public var p1:MovieClip; public var me11:MedalIcon; public var me18:MedalIcon; public var s10:MovieClip; public var s11:MovieClip; public var me20:MedalIcon; public var me21:MedalIcon; public var me22:MedalIcon; public var me23:MedalIcon; public var me24:MedalIcon; public var me25:MedalIcon; public var me27:MedalIcon; public var me28:MedalIcon; public var me26:MedalIcon; public var me29:MedalIcon; public var st1:MovieClip; public var st2:MovieClip; public var st3:MovieClip; public var st4:MovieClip; public var st5:MovieClip; public var me30:MedalIcon; public var st7:MovieClip; public var st8:MovieClip; public var st9:MovieClip; public var st6:MovieClip; public var s0:MovieClip; public var s1:MovieClip; public var s3:MovieClip; public var s4:MovieClip; public var s5:MovieClip; public var s6:MovieClip; public var s2:MovieClip; public var medalDesc:TextField; public var s7:MovieClip; public var s8:MovieClip; public var s9:MovieClip; public var medalName:TextField; public var li2:MovieClip; public var ic0:MovieClip; public var ic1:MovieClip; public var ic2:MovieClip; public var li6:MovieClip; public var li8:MovieClip; public var li9:MovieClip; public var face:MovieClip; public var ic8:MovieClip; public var ic9:MovieClip; public var ic3:MovieClip; public var li7:MovieClip; public var ic5:MovieClip; public var li1:MovieClip; public var li3:MovieClip; public var li4:MovieClip; public var li5:MovieClip; public var ic4:MovieClip; public var ic6:MovieClip; public var ic7:MovieClip; public var keyConfig:MovieClip; public var selected:int; public var choice2:String; public var mo0:TextField; public var mo1:TextField; public var mo2:TextField; public var mo3:TextField; public var mo4:TextField; public var mo5:TextField; public var choices:Array; public var shopBox:TextField; public var lo0:TextField; public var lo1:TextField; public var lo3:TextField; public var chestBox:TextField; public var lo5:TextField; public var lo2:TextField; public var lo4:TextField; public var movie:Boolean; public var purchased:MovieClip; public var level:Class; public var l10:MovieClip; public var l12:MovieClip; public var l14:MovieClip; public var l16:MovieClip; public var l13:MovieClip; public var l18:MovieClip; public var l15:MovieClip; public var l17:MovieClip; public var l19:MovieClip; public var l11:MovieClip; public var keyDown:Function; public var l20:MovieClip; public var l23:MovieClip; public var l24:MovieClip; public var l25:MovieClip; public var l27:MovieClip; public var l29:MovieClip; public var l26:MovieClip; public var l28:MovieClip; public var l22:MovieClip; public var l21:MovieClip; public var timeBox:TextField; public var box1:TextField; public var box2:TextField; public var preview:MovieClip; public var box4:TextField; public var box5:TextField; public var box0:TextField; public var box3:TextField; public var l30:MovieClip; public var a1:MovieClip; public var black:MovieClip; public function MainMenu(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13); } public function linearSelection(key:int, horizontal:Boolean){ getChildByName(("s" + selected)).s.visible = false; if ((((((key == Keys.downKey)) && (!(horizontal)))) || ((((key == Keys.rightKey)) && (horizontal))))){ selected++; SFX.sound("select", "m"); }; if ((((((key == Keys.upKey)) && (!(horizontal)))) || ((((key == Keys.leftKey)) && (horizontal))))){ selected--; SFX.sound("select", "m"); }; if (selected < 0){ selected = (menuLength - 1); }; if (selected == menuLength){ selected = 0; }; if (key != -1){ getChildByName(("s" + selected)).s.visible = true; }; } public function highlightEquips(){ var HP:Number; var atk:Number; var mag:Number; getChildByName("es0").x = getChildByName(("e" + Equips.equips.indexOf(SaveData.hat))).x; getChildByName("es0").y = getChildByName(("e" + Equips.equips.indexOf(SaveData.hat))).y; getChildByName("es1").x = getChildByName(("e" + Equips.equips.indexOf(SaveData.armor))).x; getChildByName("es1").y = getChildByName(("e" + Equips.equips.indexOf(SaveData.armor))).y; getChildByName("es2").x = getChildByName(("e" + Equips.equips.indexOf(SaveData.weapon))).x; getChildByName("es2").y = getChildByName(("e" + Equips.equips.indexOf(SaveData.weapon))).y; getChildByName("box0").text = ((SaveData.hat.name + ": ") + SaveData.hat.description); getChildByName("box1").text = ((SaveData.armor.name + ": ") + SaveData.armor.description); getChildByName("box2").text = ((SaveData.weapon.name + ": ") + SaveData.weapon.description); HP = (Math.round(((((1 + SaveData.weapon.HP) + SaveData.hat.HP) + SaveData.armor.HP) * 10)) / 10); atk = (Math.round(((((1 + SaveData.weapon.attack) + SaveData.hat.attack) + SaveData.armor.attack) * 10)) / 10); mag = (Math.round(((((1 + SaveData.weapon.magic) + SaveData.hat.magic) + SaveData.armor.magic) * 10)) / 10); if (mag < 0){ mag = 0; }; getChildByName("box3").text = (((((((((((((((((((((("" + (SaveData.playerLevel + 1)) + "\n") + Math.floor((HP * (20 + (SaveData.HPups * 2))))) + " \t( ") + (20 + (SaveData.HPups * 2))) + " x ") + HP) + " )") + "\n") + Math.floor(((5 + ((8 / 20) * SaveData.playerLevel)) * atk))) + " \t( ") + Math.floor((5 + ((8 / 20) * SaveData.playerLevel)))) + " x ") + atk) + " )") + "\n") + Math.floor(((5 + ((8 / 20) * SaveData.playerLevel)) * mag))) + " \t( ") + Math.floor((5 + ((8 / 20) * SaveData.playerLevel)))) + " x ") + mag) + " )"); } public function deleteProgressSelect(key:int){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ SaveData.initProgress(); }; SFX.sound("select2", "m"); fadeTo("options"); }; } public function resetEquipsSelect(key:int){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ SaveData.initEquips(); }; SFX.sound("select2", "m"); fadeTo("options"); }; } function frame12(){ s0.s.visible = false; menuLength = 2; selected = 1; if (Keys.mouseClick){ getChildByName("s1").s.visible = false; }; } function frame10(){ s0.s.visible = false; menuLength = 2; selected = 1; if (Keys.mouseClick){ getChildByName("s1").s.visible = false; }; } function frame5(){ menuLength = 12; selected = 11; init(); SaveData.menuChoice[2] = 5; SaveData.menuChoice[3] = 1; box5.text = Options.getAim(); box0.text = Options.getQuality(); box2.text = Options.getMusic(); box3.text = Options.getSound(); box1.text = Options.getBackground(); box4.text = Options.getDifficulty(); box0.mouseEnabled = false; box1.mouseEnabled = false; box2.mouseEnabled = false; box3.mouseEnabled = false; box4.mouseEnabled = false; box5.mouseEnabled = false; } function frame3(){ if (Medals.stats.kills >= 1000){ Medals.unlock(Medals.endangeredSpecies); }; if (!Main.offline){ Game.root.kongregate.stats.submit("experienceLevel", SaveData.playerLevel); }; player1.mouseEnabled = false; player1.mouseChildren = false; choice = SaveData.menuChoice[1]; X = SaveData.menuChoice[2]; Y = SaveData.menuChoice[3]; coinBox.text = "0/200"; chestBox.text = "0/20"; shopBox.text = ("" + LevelState.getCoins()); timeBox.text = "???"; choices = [["l1", "l2", "l3", "l4", "l5", "s1", "s2"], ["l6", "l7", "l8", "l9", "l10", "o2", "o3"], ["l11", "l12", "l13", "l14", "l15", "o1", "o4"], ["l16", "l17", "l18", "l19", "l20", "p1", "p1"], ["l21", "l21", "l21", "l22", "l22", "p1", "p1"]]; initChoices(); showPreview(); if ((LevelState.getCoins() + SaveData.spentMoney) >= 2200){ Medals.unlock(Medals.goldHoarder); }; if (LevelState.getChests() >= 220){ Medals.unlock(Medals.greatAdventurer); }; trace(("Total chests:" + LevelState.getChests())); trace(("Total coins:" + (LevelState.getCoins() + SaveData.spentMoney))); movie = false; level = (getDefinitionByName((("Level" + Level.levelNo) + "_1")) as Class); Medals.countMedals(); BGM.play(1); shopBox.mouseEnabled = false; j = 1; while (j <= 22) { getChildByName(("st" + j)).star.visible = false; getChildByName(("st" + j)).rank.gotoAndStop(2); if (SaveData.levelsUnlocked >= j){ getChildByName(("li" + j)).icons.gotoAndStop((j + 1)); getChildByName(("li" + j)).height = (getChildByName(("li" + j)).height * 1.05); getChildByName(("li" + j)).width = (getChildByName(("li" + j)).width * 1.05); getChildByName(("li" + j)).x = (getChildByName(("li" + j)).x - 1); getChildByName(("li" + j)).y = (getChildByName(("li" + j)).y - 1); if (LevelState.getRank(j) != null){ getChildByName(("st" + j)).rank.gotoAndStop((3 + LevelState.getRank(j))); }; if (LevelState.getPerfect(j)){ getChildByName(("st" + j)).star.visible = true; }; }; j++; }; if (SaveData.levelsUnlocked < 21){ getChildByName("li21").visible = false; }; if (SaveData.levelsUnlocked < 22){ getChildByName("li22").visible = false; }; SaveData.menuState = 0; doubleClick = false; SaveData.saveGame(); } public function medalsSelect(key:int){ var medalNo:int; choice2 = choice; getChildByName(choices[Y][X]).s.visible = false; if (key == Keys.escapeKey){ fadeTo("levelMenu"); SFX.sound("select", "m"); } else { if (Keys.anyKey(key)){ if (choice.substr(0, 1) == "l"){ medalNo = choice.substr(1); medalName.text = Medals.medals[(medalNo - 1)].name; medalDesc.text = Medals.medals[(medalNo - 1)].desc; }; if (choice == "p1"){ fadeTo("levelMenu"); }; SFX.sound("select", "m"); } else { if (key == Keys.downKey){ while (choice2 == choice) { Y++; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.upKey){ while (choice2 == choice) { Y--; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.leftKey){ while (choice2 == choice) { X--; moveLevel(); if (choice == "p1"){ break; }; }; SFX.sound("select", "m"); }; if (key == Keys.rightKey){ while (choice2 == choice) { X++; moveLevel(); if (choice == "p1"){ break; }; }; SFX.sound("select", "m"); }; }; }; if (((getChildByName(choices[Y][X])) && (!((key == -1))))){ getChildByName(choices[Y][X]).s.visible = true; }; } function frame4(){ Medals.unlock(Medals.theCredits); if (Keys.mouseClick){ getChildByName("p1").s.visible = false; }; SaveData.menuChoice[2] = 6; SaveData.menuChoice[3] = 1; getChildByName("b3").addEventListener(MouseEvent.CLICK, function (e:Event=null){ trace("clicky"); navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy-3/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b4").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/bullet-heaven/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b5").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://kupo707.deviantart.com/"), "_blank"); }); getChildByName("b6").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.facebook.com/pages/Epic-Battle-Fantasy-3/121491377896263"), "_blank"); }); getChildByName("b7").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.facebook.com/pages/Halcyonic-Falcon-X/148298581863486"), "_blank"); }); getChildByName("b8").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://halcyonicfalconx.newgrounds.com/news/post/650277"), "_blank"); }); } function frame11(){ s0.s.visible = false; menuLength = 2; selected = 1; if (Keys.mouseClick){ getChildByName("s1").s.visible = false; }; } function frame13(){ s0.s.visible = false; menuLength = 2; selected = 1; if (Keys.mouseClick){ getChildByName("s1").s.visible = false; }; } function frame6(){ if (Keys.mouseClick){ getChildByName("p1").s.visible = false; }; SaveData.menuChoice[2] = 5; SaveData.menuChoice[3] = 2; X = 0; Y = 3; choice = "p1"; choices = [["l1", "l2", "l3", "l4", "l5", "l6", "l7", "l8", "l9", "l10"], ["l11", "l12", "l13", "l14", "l15", "l16", "l17", "l18", "l19", "l20"], ["l21", "l22", "l23", "l24", "l25", "l26", "l27", "l28", "l29", "l30"], ["p1", "p1", "p1", "p1", "p1", "p1", "p1", "p1", "p1", "p1"]]; a = 1; while (a <= Medals.medals.length) { trace(Medals.medals[(a - 1)]); if (Medals.medals[(a - 1)].unlocked){ this[("me" + a)].gotoAndStop(Medals.medals[(a - 1)].pic); }; a++; }; initChoices(); Medals.resendMedals(); } function frame1(){ stage.focus = root; movie = true; screen = "ads"; screenPrev = ""; selected = 0; choice = "p1"; choice2 = ""; X = 6; Y = 5; level = parent.levelType; stop(); keyDown = adsSelect; menuLength = 5; i = 0; stop(); stage.quality = Options.getQuality(); getChildByName("b1").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b2").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy-2/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b3").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy-3/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b4").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/bullet-heaven/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b5").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://kupo707.deviantart.com/"), "_blank"); }); getChildByName("b6").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.facebook.com/pages/Epic-Battle-Fantasy-3/121491377896263"), "_blank"); }); getChildByName("b7").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.facebook.com/pages/Halcyonic-Falcon-X/148298581863486"), "_blank"); }); if (SaveData.menuState == 1){ fadeTo("levelMenu"); }; } function frame7(){ SaveData.menuChoice[2] = 6; SaveData.menuChoice[3] = 0; l = 0; while (l < 15) { if (SaveData.equipData[l]){ getChildByName(("ic" + l)).gotoAndStop((l + 1)); } else { getChildByName(("ic" + l)).gotoAndStop(16); }; l++; }; X = 0; Y = 3; choice = "b1"; choices = [["e0", "e1", "e2", "e3", "e4"], ["e5", "e6", "e7", "e8", "e9"], ["e10", "e11", "e12", "e13", "e14"], ["b1", "b1", "b1", "b1", "b1"]]; initChoices(); highlightEquips(); getChildByName("b1").visible = true; } function frame8(){ menuLength = 7; selected = 6; init(); shopBox.text = ("" + LevelState.getCoins()); SaveData.menuChoice[2] = 5; SaveData.menuChoice[3] = 0; showSpells(); } public function clickSelection(button:String){ if (getChildByName(("s" + selected))){ getChildByName(("s" + selected)).s.visible = false; }; if (getChildByName(choice)){ getChildByName(choice).s.visible = false; }; if (currentFrame == 3){ SaveData.menuChoice[1] = choice; }; choice = button; selected = button.substr(1); keyDown(-1); trace(("Clicked on: " + button)); Keys.mouseClick = true; } function frame2(){ menuLength = 4; selected = SaveData.menuChoice[0]; init(); BGM.play(1); } public function init(){ i = 0; while (i < menuLength) { if (getChildByName(("s" + i)).s){ getChildByName(("s" + i)).s.visible = false; }; i++; }; if (!Keys.mouseClick){ getChildByName(("s" + selected)).s.visible = true; }; } function frame9(){ } public function equipsSelect(key:int){ var item:int; choice2 = choice; getChildByName(choices[Y][X]).s.visible = false; if (key == Keys.escapeKey){ fadeTo("levelMenu"); SFX.sound("select", "m"); } else { if (Keys.anyKey(key)){ if (choice.substr(0, 1) == "e"){ item = choice.substr(1); if (SaveData.equipData[item]){ if (item <= 4){ SaveData.hat = Equips.equips[item]; } else { if (item <= 9){ SaveData.armor = Equips.equips[item]; } else { if (item <= 14){ SaveData.weapon = Equips.equips[item]; }; }; }; highlightEquips(); player1.nextFrame(); player2.nextFrame(); }; }; if (choice == "b1"){ fadeTo("levelMenu"); }; SFX.sound("select", "m"); } else { if (key == Keys.downKey){ while (choice2 == choice) { Y++; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.upKey){ while (choice2 == choice) { Y--; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.leftKey){ while (choice2 == choice) { X--; moveLevel(); if (choice == "b1"){ break; }; }; SFX.sound("select", "m"); }; if (key == Keys.rightKey){ while (choice2 == choice) { X++; moveLevel(); if (choice == "b1"){ break; }; }; SFX.sound("select", "m"); }; }; }; if (((getChildByName(choices[Y][X])) && (!((key == -1))))){ getChildByName(choices[Y][X]).s.visible = true; }; } public function optionsSelect(key:int){ linearSelection(key, false); if ((((key == Keys.escapeKey)) || (((Keys.anyKey(key)) && ((selected == 11)))))){ fadeTo(screenPrev); SFX.sound("select", "m"); }; if (Keys.anyKey(key)){ if (selected == 0){ fadeTo("config"); SFX.sound("select2", "m"); }; if (selected == 1){ fadeTo("resetKeys"); SFX.sound("select2", "m"); }; if (selected == 3){ fadeTo("deleteProgress"); SFX.sound("select2", "m"); }; if (selected == 4){ fadeTo("resetEquips"); SFX.sound("select2", "m"); }; if (selected == 5){ fadeTo("resetExperience"); SFX.sound("select2", "m"); }; }; if (((((Keys.anyKey(key)) || ((key == Keys.leftKey)))) || ((key == Keys.rightKey)))){ if (selected == 8){ box2.text = Options.toggleMusic(); SFX.sound("select2", "m"); }; if (selected == 9){ box3.text = Options.toggleSound(); SFX.sound("select2", "m"); }; if (selected == 7){ box1.text = Options.toggleBackground(); SFX.sound("select2", "m"); }; if (selected == 2){ box5.text = Options.toggleAim(); SFX.sound("select2", "m"); }; }; if (((Keys.anyKey(key)) || ((key == Keys.rightKey)))){ if (selected == 6){ box0.text = Options.setQuality(1); SFX.sound("select2", "m"); }; if (selected == 10){ box4.text = Options.setDifficulty(1); SFX.sound("select2", "m"); }; }; if (key == Keys.leftKey){ if (selected == 6){ box0.text = Options.setQuality(-1); SFX.sound("select2", "m"); }; if (selected == 10){ box4.text = Options.setDifficulty(-1); SFX.sound("select2", "m"); }; }; } public function showSpells(){ var v:int; v = 0; while (v < 6) { if (SaveData.spellData[v] == 3){ getChildByName(("lo" + v)).text = "max"; getChildByName(("mo" + v)).text = "---"; } else { getChildByName(("lo" + v)).text = ("lvl " + (SaveData.spellData[v] + 1)); getChildByName(("mo" + v)).text = ("" + Spells.spells[v].cost[SaveData.spellData[v]]); }; v++; }; } public function adsSelect(key:int){ if (Keys.anyKey(key)){ fadeTo("mainMenu"); SFX.sound("select", "m"); }; } public function mainMenuSelect(key:int){ if (!movie){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ if (SaveData.firstPlay){ SaveData.firstPlay = false; Level.levelNo = 1; SaveData.selectedLevel = 1; parent.levelType = level; parent.gotoAndPlay(3); } else { fadeTo("levelMenu"); }; }; if (selected == 1){ fadeTo("options"); }; if (selected == 2){ fadeTo("credits"); }; if (selected == 3){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x")); }; SFX.sound("select", "m"); }; if ((((key == Keys.escapeKey)) || ((key == Keys.pauseKey)))){ fadeTo("ads"); SFX.sound("select", "m"); }; SaveData.menuChoice[0] = selected; } else { if (Keys.anyKey(key)){ film.gotoAndPlay(501); SFX.sound("select", "m"); }; }; } public function levelMenuSelect(key:int){ if (choice2 == choice){ doubleClick = true; } else { doubleClick = false; }; choice2 = choice; getChildByName(choices[Y][X]).s.visible = false; if ((((key == Keys.escapeKey)) || ((key == Keys.pauseKey)))){ fadeTo("mainMenu"); SFX.sound("select", "m"); } else { if (Keys.anyKey(key)){ if ((((choice.substr(0, 1) == "l")) && ((SaveData.levelsUnlocked >= choice.substr(1))))){ if (doubleClick){ choice = "p1"; } else { levelNo = choice.substr(1); Level.levelNo = levelNo; SaveData.selectedLevel = choice.substr(1); showPreview(); level = (getDefinitionByName((("Level" + choice.substr(1)) + "_1")) as Class); }; }; if (choice == "p1"){ parent.levelType = level; parent.gotoAndPlay(3); }; if (choice == "o1"){ fadeTo("medals"); }; if (choice == "o2"){ fadeTo("options"); }; if (choice == "o3"){ fadeTo("credits"); }; if (choice == "o4"){ navigateToURL(new URLRequest("http://www.kongregate.com/?haref=adventurestory&src=spon-rpg-adventurestory-site-x")); }; if (choice == "s1"){ fadeTo("shop"); }; if (choice == "s2"){ fadeTo("equips"); }; SFX.sound("select", "m"); } else { if (key == Keys.downKey){ while (choice2 == choice) { Y++; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.upKey){ while (choice2 == choice) { Y--; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.leftKey){ while (choice2 == choice) { X--; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.rightKey){ while (choice2 == choice) { X++; moveLevel(); }; SFX.sound("select", "m"); }; }; }; if (((getChildByName(choices[Y][X])) && (!((key == -1))))){ getChildByName(choices[Y][X]).s.visible = true; }; SaveData.menuChoice[1] = choice; SaveData.menuChoice[2] = X; SaveData.menuChoice[3] = Y; if (choice == "p1"){ SaveData.menuChoice[2] = 6; SaveData.menuChoice[3] = 4; }; trace(((("XY: " + X) + " ") + Y)); } public function showPreview(){ trace(("Preview level: " + SaveData.selectedLevel)); preview2.icons.gotoAndStop((SaveData.selectedLevel + 1)); levelName.gotoAndStop(30); levelName.gotoAndStop(SaveData.selectedLevel); LevelState.load(SaveData.selectedLevel); Game.levelNo = SaveData.selectedLevel; coinBox.text = (("" + LevelState.coinCount) + "/100"); chestBox.text = (("" + LevelState.chestCount) + "/10"); if (LevelState.totalTimes[SaveData.selectedLevel]){ timeBox.text = Options.formatTime(LevelState.totalTimes[SaveData.selectedLevel][0], LevelState.totalTimes[SaveData.selectedLevel][1]); } else { timeBox.text = "---"; }; if (SaveData.selectedLevel == 22){ preview2.x = -220; } else { if (SaveData.selectedLevel == 21){ preview2.x = -323; } else { preview2.x = -157; }; }; } public function fadeTo(frame:String){ black.gotoAndPlay(1); if ((((screen == "mainMenu")) || ((screen == "levelMenu")))){ screenPrev = screen; }; screen = frame; keyDown = this[(frame + "Select")]; gotoAndStop(frame); } public function moveLevel(){ if (X < 0){ X = (choices[0].length - 1); }; if (X == choices[0].length){ X = 0; }; if (Y < 0){ Y = (choices.length - 1); }; if (Y == choices.length){ Y = 0; }; choice = choices[Y][X]; } public function creditsSelect(key:int){ if ((((key == Keys.escapeKey)) || (Keys.anyKey(key)))){ fadeTo(screenPrev); SFX.sound("select", "m"); }; } public function buySpell(s:int){ if ((((LevelState.getCoins() >= Spells.spells[s].cost[SaveData.spellData[s]])) && (!((SaveData.spellData[s] == 3))))){ purchased.gotoAndPlay(2); purchased.y = (getChildByName(("s" + s)).y - 51); SaveData.spentMoney = (SaveData.spentMoney + Spells.spells[s].cost[SaveData.spellData[s]]); var _local2 = SaveData.spellData; var _local3 = s; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; shopBox.text = ("" + LevelState.getCoins()); showSpells(); SFX.sound("buy", "m"); if ((((((((((((SaveData.spellData[0] >= 1)) && ((SaveData.spellData[1] >= 1)))) && ((SaveData.spellData[2] >= 1)))) && ((SaveData.spellData[3] >= 1)))) && ((SaveData.spellData[4] >= 1)))) && ((SaveData.spellData[5] >= 1)))){ Medals.unlock(Medals.balancedSkillset); }; } else { SFX.sound("select", "m"); }; } public function resetExperienceSelect(key:int){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ SaveData.initExp(); }; SFX.sound("select2", "m"); fadeTo("options"); }; } public function resetKeysSelect(key:int){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ Keys.resetKeys(); }; SFX.sound("select2", "m"); fadeTo("options"); }; } public function playingSelect(key:int){ } public function configSelect(key:int){ keyConfig.configKey(key); } public function initChoices(){ var arr:Array; var str:String; for each (arr in choices) { for each (str in arr) { getChildByName(str).s.visible = false; }; }; if (((getChildByName(choice)) && (!(Keys.mouseClick)))){ getChildByName(choice).s.visible = true; }; } public function shopSelect(key:int){ linearSelection(key, false); if ((((key == Keys.escapeKey)) || (((Keys.anyKey(key)) && ((selected == 6)))))){ fadeTo(screenPrev); SFX.sound("select", "m"); } else { if (Keys.anyKey(key)){ buySpell(selected); }; }; } public function endConfig(){ fadeTo("options"); } } }//package
Section 418
//MedalIcon (MedalIcon) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class MedalIcon extends MovieClip { public function MedalIcon(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 419
//Medals (Medals) package { import com.newgrounds.*; public class Medals { public static var powerUp:Object = {name:"Power Up", desc:"Max out your HP and MP.", pic:6}; public static var foeJuggler:Object = {name:"Foe Juggler", desc:"Keep an enemy up in the air by attacking it.", pic:10}; public static var level:Level; public static var newbieWarrior:Object = {name:"Newbie Warrior", desc:"Discover the standard 3-hit melee combo.", pic:12}; public static var shroomsAreBouncy:Object = {name:"Shrooms are Bouncy", desc:"Bounce off a mushroom and into the air.", pic:32}; public static var endangeredSpecies:Object = {name:"Endangered Species", desc:"Defeat 1000 foes in total.", pic:33}; public static var watchYourStep:Object = {name:"Watch Your Step", desc:"Collapse a wooden platform by walking over it.", pic:21}; public static var spikesArePainful:Object = {name:"Spikes are Painful", desc:"Fall into a pit of spikes and regret it.", pic:23}; public static var balancedSkillset:Object = {name:"Balanced Skillset", desc:"Buy the weakest version of every spell.", pic:5}; public static var levelGrinder:Object = {name:"Level Grinder", desc:"Reach an experience level of 30.", pic:7}; public static var stats:Object = {notHit:false, kills:0}; public static var goldHoarder:Object = {name:"Gold Hoarder", desc:"Collect every coin in every level.", pic:18}; public static var foeBouncer:Object = {name:"Foe Bouncer", desc:"Perform a massive aerial combo by bouncing off enemies.", pic:11}; public static var theEnd:Object = {name:"The End", desc:"Complete level 20, rescue the princess and finish the game.", pic:15}; public static var volcanoSprint:Object = {name:"Volcano Sprint", desc:"Beat Level 19 in under 70 seconds.", pic:24}; public static var masterWarrior:Object = {name:"Master Warrior", desc:"Lose your ability to cast spells, you don't need them.", pic:3}; public static var animalCruelty:Object = {name:"Animal Cruelty", desc:"Drop an enemy into some spikes, and watch it suffer.", pic:28}; public static var foeExterminator:Object = {name:"Foe Exterminator", desc:"Complete the Foe Rush on hard or epic difficulty.", pic:16}; public static var lavaIsHot:Object = {name:"Lava is Hot", desc:"Stand on lava for too long and get hurt.", pic:30}; public static var selfDestruction:Object = {name:"Self Destruction", desc:"Defeat any boss with their own projectiles.", pic:2}; public static var desertDash:Object = {name:"Desert Dash", desc:"Beat Level 7 in under 50 seconds.", pic:26}; public static var bossHunter:Object = {name:"Boss Hunter", desc:"Complete the Boss Rush on hard or epic difficulty.", pic:17}; public static var greatAdventurer:Object = {name:"Great Adventurer", desc:"Open every treasure chest in every level.", pic:19}; public static var bossImmunity:Object = {name:"Boss Immunity", desc:"Defeat any boss without getting hit.", pic:13}; public static var glacierRun:Object = {name:"Glacier Run", desc:"Beat Level 13 in under 60 seconds.", pic:25}; public static var frostBite:Object = {name:"Frost Bite", desc:"Hit an enemy with a dangling icicle.", pic:29}; public static var forestJog:Object = {name:"Forest Jog", desc:"Beat level 3 in under 40 seconds.", pic:27}; public static var theCredits:Object = {name:"The Credits", desc:"Check out the credits page and maybe visit some links.", pic:14}; public static var medals:Array = [levelGrinder, powerUp, balancedSkillset, goldHoarder, greatAdventurer, forestJog, desertDash, glacierRun, volcanoSprint, selfDestruction, bossImmunity, endangeredSpecies, animalCruelty, frostBite, watchYourStep, cloudsDisappear, spikesArePainful, lavaIsHot, iceIsSlippery, shroomsAreBouncy, foeJuggler, foeBouncer, newbieWarrior, masterWarrior, newbieMage, masterMage, foeExterminator, bossHunter, theEnd, theCredits]; public static var newbieMage:Object = {name:"Newbie Mage", desc:"Cast a spell for the first time.", pic:9}; public static var iceIsSlippery:Object = {name:"Ice is Slippery", desc:"Stand on ice and slide around.", pic:31}; public static var cloudsDisappear:Object = {name:"Clouds Disappear", desc:"Collapse a cloud by standing on it.", pic:22}; public static var current:Object; public static var masterMage:Object = {name:"Master Mage", desc:"Cast a level 3 spell.", pic:8}; public function Medals(){ super(); } public static function unlock(medal:Object){ if (medal.unlocked){ } else { medal.unlocked = true; current = medal; Game.root.medalBox.gotoAndPlay(100); Game.root.medalBox.gotoAndPlay(2); Game.root.setChildIndex(Game.root.medalBox, (Game.root.numChildren - 1)); API.unlockMedal(medal.name); countMedals(); }; } public static function countMedals(){ var meds:int; var a:int; meds = 0; a = 1; while (a <= medals.length) { if (medals[(a - 1)].unlocked){ meds++; }; a++; }; if (!Main.offline){ Game.root.kongregate.stats.submit("medals", meds); }; } public static function resendMedals(){ var meds:int; var a:int; meds = 0; a = 1; while (a <= medals.length) { if (medals[(a - 1)].unlocked){ API.unlockMedal(medals[(a - 1)].name); }; a++; }; } } }//package
Section 420
//MonolithDark (MonolithDark) package { public class MonolithDark extends Foe { public var wait:int; public function MonolithDark(){ super(); addFrameScript(0, frame1, 14, frame15, 16, frame17, 32, frame33, 48, frame49, 65, frame66, 85, frame86, 86, frame87, 109, frame110); EXP = 200; HP = 280; recoilType = 0; attack = (attack * 7); dropRate = 0.4; soundHit = "rock"; soundDie = "rock2"; monster = 2; } public function shoot(){ shot = new Fireball(); parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 50); shot.scaleX = scaleX; shot.scaleY = scaleY; SFX.sound("fire", "f"); } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 5){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame17(){ noTurn = true; } function frame1(){ init(); stop(); wait = 0; } function frame33(){ shoot(); } function frame49(){ shoot(); } function frame66(){ shoot(); } function frame86(){ noTurn = false; } function frame87(){ animate("idle"); } function frame110(){ kill(); } } }//package
Section 421
//MonolithIce (MonolithIce) package { public class MonolithIce extends Foe { public var wait:int; public function MonolithIce(){ super(); addFrameScript(0, frame1, 14, frame15, 16, frame17, 32, frame33, 39, frame40, 46, frame47, 53, frame54, 60, frame61, 67, frame68, 68, frame69, 91, frame92); EXP = 60; HP = 280; recoilType = 0; attack = (attack * 7); dropRate = 0.7; soundHit = "rock"; soundDie = "rock2"; } public function shoot(){ if (!facing){ shot = new Icicle2((-30 + (Math.random() * 60))); } else { shot = new Icicle2(((-30 + (Math.random() * 60)) + 180)); }; parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 50); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; shot.father = this; SFX.sound("ice", "f"); } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 5){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame17(){ noTurn = true; } function frame1(){ init(); stop(); wait = 0; } function frame33(){ shoot(); } function frame47(){ shoot(); } function frame40(){ shoot(); } function frame54(){ shoot(); } function frame61(){ shoot(); } function frame68(){ noTurn = false; } function frame69(){ animate("idle"); } function frame92(){ kill(); } } }//package
Section 422
//Moth (Moth) package { public class Moth extends Foe { public var accel:Number;// = 1 public function Moth(){ accel = 1; super(); addFrameScript(0, frame1, 5, frame6, 18, frame19); EXP = 6; HP = 60; recoilType = 1; attack = (attack * 6); dropRate = 0.3; maxSpeed = 11; soundHit = "bat"; soundDie = "hit2"; maxSpeed = (maxSpeed * scaleX); landFoe = false; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - (rx * accel)); ySpeed = (ySpeed - (ry * accel)); } else { contact = false; ySpeed = (ySpeed * 0.8); xSpeed = (xSpeed * 0.8); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; }; } function frame6(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame19(){ kill(); } } }//package
Section 423
//Mushroom (Mushroom) package { public class Mushroom extends Foe { public var wait:int; public function Mushroom(){ super(); addFrameScript(0, frame1, 14, frame15, 37, frame38, 51, frame52, 62, frame63); EXP = 7; HP = 80; recoilType = 0; attack = (attack * 6); dropRate = 0.5; soundHit = "bat"; soundDie = "bat"; monster = 3; } public function shoot(){ if (!facing){ shot = new BlueBubble(-10); } else { shot = new BlueBubble(10); }; parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 20); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 4){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame1(){ init(); stop(); wait = 0; } function frame38(){ shoot(); } function frame52(){ animate("idle"); } function frame63(){ kill(); } } }//package
Section 424
//Music1 (Music1) package { import flash.media.*; public dynamic class Music1 extends Sound { public function Music1(){ super(); } } }//package
Section 425
//Music2 (Music2) package { import flash.media.*; public dynamic class Music2 extends Sound { public function Music2(){ super(); } } }//package
Section 426
//Music3 (Music3) package { import flash.media.*; public dynamic class Music3 extends Sound { public function Music3(){ super(); } } }//package
Section 427
//Music4 (Music4) package { import flash.media.*; public dynamic class Music4 extends Sound { public function Music4(){ super(); } } }//package
Section 428
//Music5 (Music5) package { import flash.media.*; public dynamic class Music5 extends Sound { public function Music5(){ super(); } } }//package
Section 429
//Music6 (Music6) package { import flash.media.*; public dynamic class Music6 extends Sound { public function Music6(){ super(); } } }//package
Section 430
//Num (Num) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Num extends MovieClip { public var damage:String; public var num:MovieClip; public var type:int; public function Num(){ super(); addFrameScript(0, frame1, 29, frame30); } function frame1(){ } function frame30(){ stop(); parent.removeChild(this); } } }//package
Section 431
//Numbers (Numbers) package { import flash.display.*; public class Numbers { public function Numbers(){ super(); } static function damageNumber(foe:MovieClip, damage:String, type:int=1, scale:Number=1.5):MovieClip{ var num:MovieClip; num = new Num(); foe.parent.addChild(num); num.x = ((foe.x + (Math.random() * 30)) - 15); num.y = ((foe.y + (Math.random() * 20)) - 10); if ((((type == 4)) || ((type == 3)))){ num.y = (num.y - 40); }; num.damage = damage; num.scaleX = scale; num.scaleY = scale; num.type = type; } static function miscNumber(damage:String, type:int=1, scale:Number=1.5):MovieClip{ var num:MovieClip; num = new Num(); Game.hud.addChild(num); num.x = (((Game.hud.x + 350) + (Math.random() * 30)) - 15); num.y = (((Game.hud.y + 200) + (Math.random() * 20)) - 10); num.damage = damage; num.scaleX = scale; num.scaleY = scale; num.type = type; } static function expNumber(foe:MovieClip, damage:String, type:int=1, scale:Number=1.5){ var num:MovieClip; num = new Num(); foe.parent.addChild(num); num.x = ((foe.x + (Math.random() * 10)) - 5); num.y = (((foe.y + (Math.random() * 6)) - 3) - 30); num.damage = damage; num.scaleX = scale; num.scaleY = scale; num.type = type; } } }//package
Section 432
//Options (Options) package { public class Options { static var aim:Boolean = true; static var sound:Boolean = true; static var difficulties:Array = ["easy", "normal", "hard", "epic"]; static var qualities:Array = ["low", "medium", "high"]; static var music:Boolean = true; private static var m:String = ""; static var background:Boolean = true; private static var s:String = ""; static var difficulty:int = 1; static var quality:int = 2; public function Options(){ super(); } public static function setQuality(i:int, q:int=-1):String{ quality = (quality + i); if (quality == 3){ quality = 0; }; if (quality == -1){ quality = 2; }; Game.root.stage.quality = qualities[quality]; return (getQuality()); } public static function getQuality(){ return (qualities[quality]); } public static function getAim(){ if (aim){ return ("on"); }; return ("off"); } public static function toggleAim(){ aim = !(aim); return (getAim()); } public static function toggleSound(){ sound = !(sound); return (getSound()); } public static function getSound(){ if (sound){ return ("on"); }; return ("off"); } public static function formatTime(minutes:int, seconds:int):String{ m = ""; s = ""; if (seconds < 10){ s = "0"; }; if (minutes < 10){ m = "0"; }; return (((((("" + m) + minutes) + ":") + s) + seconds)); } public static function toggleBackground(){ background = !(background); return (getBackground()); } public static function getBackground(){ if (background){ return ("on"); }; return ("off"); } public static function getMusic(){ if (music){ return ("on"); }; return ("off"); } public static function getDifficulty(){ return (difficulties[difficulty]); } public static function toggleMusic(){ music = !(music); return (getMusic()); } public static function setDifficulty(i:int, q:int=-1):String{ difficulty = (difficulty + i); if (difficulty == 4){ difficulty = 0; }; if (difficulty == -1){ difficulty = 3; }; return (getDifficulty()); } } }//package
Section 433
//Pit (Pit) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Pit extends MovieClip { public var c1:MovieClip; public function Pit(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 434
//Platform (Platform) package { import flash.display.*; public class Platform extends MovieClip { public var land:MovieClip; public var standable:Boolean;// = true public var slippery:Boolean;// = false public var hitbox:MovieClip; public var hitbox2:MovieClip; public function Platform(){ standable = true; slippery = false; super(); parent.addPlatform(this); gotoAndStop(2); if (land){ land.cacheAsBitmap = true; }; x = Math.round(x); y = Math.round(y); hitbox.x = Math.round(hitbox.x); hitbox.y = Math.round(hitbox.y); hitbox2.x = Math.round(hitbox2.x); hitbox2.y = Math.round(hitbox2.y); } function effect(){ } function effect2(item:MovieClip){ } function effect3(foe:MovieClip):Boolean{ return (standable); } } }//package
Section 435
//Player (Player) package { import flash.display.*; import flash.geom.*; public class Player extends MovieClip { private var pl:MovieClip; public var maxMP:int;// = 3 public var coins:int;// = 0 public var temperPower:Number;// = 1 public var sword:MovieClip; private var noHit:Boolean; public var weapon:Equip; public var comboFall:int;// = 0 public var jump:Boolean;// = false public var nextEXP:int;// = 50 public var onGround:Boolean;// = false public var attack:Boolean;// = false public var manablade:int;// = 0 public var face:MovieClip; public var gravity:Number;// = 1.9 private var i:int; public var dead:Boolean;// = false public var m:int;// = 0 public var n:int;// = 0 private var e:MovieClip; private var w:int; public var hitPoints:Array; public var superArmor:int;// = 0 public var bounce:Number;// = 1 public var feetPoint:MovieClip; public var ducking:Boolean;// = false public var attacking:Boolean;// = false public var baseAttack:Number;// = 5 public var walkAccel:Number;// = 2.5 private var k:int; public var headPoint2:MovieClip; public var xSpeed:Number;// = 0 public var hat:Equip; public var jumpSpeed:Number;// = 21 public var bodyPoint2:MovieClip; public var drop:Boolean;// = false public var fatness:Number;// = 8 public var jumping:Boolean;// = false private var healHP:int; public var bodyPoint:MovieClip; public var HP:int; public var armor:Equip; public var slip:Number;// = 1 public var ySpeed:Number;// = 0 public var hitbox:MovieClip; private var color:ColorTransform; public var baseMagic:Number;// = 5 public var maxHP:Number;// = 20 public var manabladeMax:int;// = 10 public var animation:String;// = "fall" public var combo:int;// = 1 public var neg:Number;// = 1 public var chests:int;// = 0 public var headPoint:MovieClip; public var fallSpeed:Number;// = 14 public var MP:int; private var my:Number;// = 0 public var magic:Boolean;// = false private var mx:Number;// = 0 public var door:int;// = -1 public var respawning:Boolean;// = true private var mc:MovieClip; private var nx:Number;// = 0 private var ny:Number;// = 0 public var sword2:MovieClip; public var attackPower:Number;// = 1 public var facing:Boolean;// = true public var knockBack:Number;// = 1 public var noTurn:Boolean;// = false public var interacting:Boolean;// = false public var temperTime:int;// = 0 public var feetPoint2:MovieClip; public var flash:int;// = 0 public var levelEXP:int;// = 1 public var EXP:int;// = 0 public var walkSpeed:Number;// = 12 public var heat:int;// = 0 public function Player(){ onGround = false; jumping = false; attacking = false; attack = false; magic = false; ducking = false; respawning = true; noTurn = false; interacting = false; jump = false; facing = true; neg = 1; combo = 1; comboFall = 0; bounce = 1; drop = false; animation = "fall"; superArmor = 0; dead = false; hitPoints = [new Point(), new Point(), new Point(), new Point(), new Point(), new Point()]; xSpeed = 0; ySpeed = 0; nx = 0; ny = 0; mx = 0; my = 0; n = 0; m = 0; walkSpeed = 12; walkAccel = 2.5; jumpSpeed = 21; gravity = 1.9; fallSpeed = 14; door = -1; fatness = 8; slip = 1; flash = 0; heat = 0; maxHP = 20; maxMP = 3; EXP = 0; nextEXP = 50; levelEXP = 1; coins = 0; chests = 0; baseAttack = 5; baseMagic = 5; knockBack = 1; attackPower = 1; manablade = 0; manabladeMax = 10; temperTime = 0; temperPower = 1; super(); addFrameScript(0, frame1, 29, frame30, 30, frame31, 39, frame40, 44, frame45, 49, frame50, 50, frame51, 51, frame52, 52, frame53, 53, frame54, 54, frame55, 55, frame56, 56, frame57, 57, frame58, 58, frame59, 59, frame60, 60, frame61, 61, frame62, 62, frame63, 63, frame64, 64, frame65, 65, frame66, 66, frame67, 67, frame68, 68, frame69, 69, frame70, 70, frame71, 71, frame72, 72, frame73, 73, frame74, 74, frame75, 75, frame76, 76, frame77, 82, frame83, 109, frame110, 123, frame124, 124, frame125, 125, frame126, 128, frame129, 130, frame131, 132, frame133, 134, frame135, 135, frame136, 139, frame140, 140, frame141, 141, frame142, 143, frame144, 147, frame148, 148, frame149, 149, frame150, 150, frame151, 151, frame152, 153, frame154, 157, frame158, 158, frame159, 159, frame160, 161, frame162, 167, frame168, 169, frame170, 172, frame173, 173, frame174, 178, frame179, 179, frame180, 180, frame181, 181, frame182, 184, frame185, 185, frame186, 186, frame187, 187, frame188, 193, frame194, 240, frame241, 261, frame262, 284, frame285, 289, frame290, 290, frame291, 310, frame311, 321, frame322, 327, frame328, 328, frame329, 341, frame342, 365, frame366, 393, frame394, 432, frame433, 434, frame435, 467, frame468, 531, frame532); trace("create player"); Game.root.stage.focus = Game.root; coins = LevelState.coinCount; chests = LevelState.chestCount; color = new ColorTransform(); animate("fall"); weapon = SaveData.weapon; hat = SaveData.hat; armor = SaveData.armor; k = 0; while (k <= SaveData.playerLevel) { levelUp(); k++; }; EXP = SaveData.playerEXP; maxMP = (3 + SaveData.MPups); maxHP = (20 + (SaveData.HPups * 2)); if (hat.special == 4){ maxMP = 0; Medals.unlock(Medals.masterWarrior); }; if (armor.special == 6){ maxMP++; }; maxHP = (maxHP * (((1 + weapon.HP) + hat.HP) + armor.HP)); HP = maxHP; MP = maxMP; y = 270; x = 350; } public function heal(power:Number, spell:MovieClip){ healHP = ((Game.player.baseMagic * power) * 0.5); Numbers.damageNumber(spell, (("+" + healHP) + "HP"), 4, 1.5); recoverHP(healHP); } function frame150(){ attackPower = 2; knockBack = 1.8; } function frame148(){ if (weapon.special == 1){ endAttack(); }; } function frame151(){ SFX.sound("attack", "p"); } function recoverMP(mp:int){ MP = (MP + mp); if (MP > maxMP){ MP = maxMP; }; flash = 250; Game.hud.updateMP(); } function frame159(){ endAttack(); } function frame154(){ SFX.sound("attack3", "p"); } private function hitLand(n:Number=0){ for each (pl in Game.level.landforms) { if (((pl.hitbox) && (((pl.hitbox.hitTestPoint((x + fatness), (y - n), true)) || (pl.hitbox.hitTestPoint((x - fatness), (y - n), true)))))){ if (((pl.slippery) && (onGround))){ slip = 0.5; }; return (true); }; }; return (((Game.level.land.hitTestPoint((x + fatness), (y - n), true)) || (Game.level.land.hitTestPoint((x - fatness), (y - n), true)))); } function frame162(){ SFX.sound("attack", "p"); } public function setColor(r:int, g:int, b:int){ color.redOffset = r; color.greenOffset = g; color.blueOffset = b; this.transform.colorTransform = color; } function frame285(){ animate("stand"); interacting = false; } function frame160(){ attackPower = 1.4; knockBack = 1.3; } function frame262(){ animate("stand"); interacting = false; } function frame168(){ if (weapon.special == 1){ endAttack(); }; } function frame140(){ if (weapon.special == 1){ endAttack(); }; } private function hitWall(){ return (((hitLand()) && (((Game.level.land.hitTestPoint((x + fatness), (y - 26), true)) || (Game.level.land.hitTestPoint((x - fatness), (y - 26), true)))))); } private function droppable(){ for each (pl in Game.level.landforms) { if (((pl.hitbox) && (((pl.hitbox.hitTestPoint((x + fatness), (y + 28), true)) || (pl.hitbox.hitTestPoint((x - fatness), (y + 28), true)))))){ return (false); }; }; return (((((((!(Game.level.platforms.hitTestPoint((x + fatness), (y + 28), true))) && (!(Game.level.land.hitTestPoint((x + fatness), (y + 28), true))))) && (!(Game.level.platforms.hitTestPoint((x - fatness), (y + 28), true))))) && (!(Game.level.land.hitTestPoint((x - fatness), (y + 28), true))))); } function frame290(){ Game.hud.transition.play(); } function frame170(){ endAttack(); } function frame135(){ attackPower = 1; knockBack = 0.4; SFX.sound("attack", "p"); } function frame291(){ SFX.sound("door", "p"); } function frame174(){ noTurn = true; SFX.sound("attack2", "p"); } function frame173(){ attackPower = 1.3; knockBack = 1.3; } function frame185(){ if (weapon.special == 1){ animate("fall"); attacking = false; noTurn = false; }; } function frame180(){ animate("fall"); attacking = false; noTurn = false; } function frame179(){ if (weapon.special == 1){ animate("fall"); attacking = false; noTurn = false; }; } function frame158(){ Medals.unlock(Medals.newbieWarrior); if (weapon.special == 1){ endAttack(); }; } function frame186(){ animate("fall"); attacking = false; noTurn = false; } function frame1(){ stop(); } function frame181(){ attackPower = 1.4; knockBack = 1.8; noTurn = true; } function frame182(){ SFX.sound("attack2", "p"); } function frame187(){ attackPower = 1.6; noTurn = true; } function frame188(){ SFX.sound("attack2", "p"); } function frame194(){ animate("fall"); attacking = false; noTurn = false; } public function die(){ if (HP < 0){ HP = 0; }; dead = true; superArmor = 0; if (!Main.offline){ Game.root.kongregate.stats.submit("deaths", 1); }; } function frame30(){ gotoAndStop(animation); } private function turn(){ if (!noTurn){ scaleX = (scaleX * -1); facing = !(facing); neg = (neg * -1); }; } function frame152(){ noTurn = true; } function frame31(){ noTurn = true; } function frame45(){ effect(); } function frame394(){ gotoAndStop("end2"); } public function effect2(xx:int=0, yy:int=0){ e = new Hit(); Game.level.addChild(e); e.x = ((this.x + Camera.tx) + xx); e.y = ((this.y + Camera.ty) + yy); if (facing){ e.scaleX = (e.scaleX * -1); }; } function frame532(){ stop(); } function frame51(){ gotoAndStop(animation); } function frame40(){ magic = false; noTurn = false; animate("stand"); } function frame54(){ umbrella(); } function frame55(){ umbrella(); } function frame56(){ umbrella(); } function frame58(){ umbrella(); } public function increaseHP(){ maxHP = (maxHP + (2 * (((1 + weapon.HP) + hat.HP) + armor.HP))); recoverHP(maxHP); SaveData.HPups++; if ((((SaveData.HPups == 20)) && ((SaveData.MPups == 4)))){ Medals.unlock(Medals.powerUp); }; } function frame50(){ effect(); } function frame52(){ attacking = false; umbrella(); } private function effectiveAttack():int{ return ((((baseAttack * attackPower) * (1 + (Math.random() / 10))) * temperPower)); } function frame59(){ umbrella(); } public function animate(a:String){ if (a != animation){ gotoAndStop(a); animation = a; }; } function frame61(){ umbrella(); } function frame62(){ umbrella(); } function frame63(){ umbrella(); } function frame53(){ umbrella(); } function frame57(){ attacking = false; animation = "fall"; umbrella(); } function frame65(){ umbrella(); } function frame67(){ umbrella(); } public function getEXP(e:int){ EXP = (EXP + e); if (EXP > nextEXP){ EXP = (EXP - nextEXP); SaveData.playerLevel++; levelUp(); Game.hud.playLevelup(); }; } function frame70(){ umbrella(); } function frame60(){ umbrella(); } function frame75(){ umbrella(); } function frame64(){ umbrella(); } function frame77(){ noTurn = true; } function frame311(){ stop(); } function frame74(){ umbrella(); } function frame66(){ umbrella(); } private function isDuck(){ if (((((((((ducking) && (attacking))) || (magic))) && (onGround))) || ((animation == "slash4")))){ return (0); }; if (((noTurn) && (onGround))){ return (0.3); }; if (((((ducking) || (attacking))) && (onGround))){ return (0.5); }; return (1); } private function endAttack(){ animate("stand"); attacking = false; noTurn = false; } private function hitPlatform(n:Number=0){ if (!respawning){ if (((Game.level.platforms.hitTestPoint((x + fatness), (y - n), true)) || (Game.level.platforms.hitTestPoint((x - fatness), (y - n), true)))){ return (true); }; for each (pl in Game.level.specialPlatforms) { if (((pl.hitbox) && (((pl.hitbox.hitTestPoint((x + fatness), (y - n), true)) || (pl.hitbox.hitTestPoint((x - fatness), (y - n), true)))))){ pl.effect(); if (((pl.slippery) && (onGround))){ slip = 0.5; Medals.unlock(Medals.iceIsSlippery); }; if (((pl.standable) || ((pl.standable == undefined)))){ return (true); }; }; }; }; return (false); } function frame69(){ umbrella(); } function frame322(){ stop(); Game.changeLevel(); } function frame76(){ gotoAndStop(animation); } public function init(){ blendMode = BlendMode.LAYER; trace("init player"); Camera.spawn(); Keys.keyIsDown[Keys.rightKey] = false; Keys.keyIsDown[Keys.leftKey] = false; } function frame328(){ Game.winlevel = true; } function frame68(){ umbrella(); } function frame329(){ Game.gameover = true; } function frame73(){ umbrella(); } function frame435(){ face.gotoAndStop(4); } public function umbrella(){ if ((((weapon.special == 2)) && ((ySpeed > 4)))){ if (Keys.keyIsDown[Keys.jumpKey]){ sword.gotoAndStop(4); sword2.gotoAndStop(8); ySpeed = 4; } else { sword.gotoAndStop(7); sword2.gotoAndStop(3); }; } else { sword.gotoAndStop(7); sword2.gotoAndStop(weapon.graphic); }; } function frame83(){ magic = false; noTurn = false; animate("fall"); } public function levelUp(){ if (SaveData.playerLevel == 30){ Medals.unlock(Medals.levelGrinder); }; levelEXP++; nextEXP = (nextEXP * 1.18); baseAttack = (5 + ((10 / 30) * levelEXP)); baseMagic = (5 + ((10 / 30) * levelEXP)); baseAttack = (baseAttack * (((1 + weapon.attack) + hat.attack) + armor.attack)); baseMagic = (baseMagic * (((1 + weapon.magic) + hat.magic) + armor.magic)); } function frame71(){ umbrella(); } function frame342(){ SFX.sound("meow"); } function frame468(){ Game.hud.gameOver(); } public function increaseMP(){ maxMP++; if (hat.special == 4){ maxMP = 0; }; recoverMP(maxMP); SaveData.MPups++; if ((((SaveData.HPups == 20)) && ((SaveData.MPups == 4)))){ Medals.unlock(Medals.powerUp); }; } public function temper(power:Number, time:int){ temperPower = power; temperTime = time; } function frame110(){ gotoAndStop(animation); } function frame433(){ stop(); Game.changeLevel(); } public function effect(xx:int=0, yy:int=0){ e = new Hit2(); Game.level.addChild(e); e.x = ((this.x + Camera.tx) + xx); e.y = ((this.y + Camera.ty) + yy); if (facing){ e.scaleX = (e.scaleX * -1); }; } public function recoverHP(hp:int){ if (!dead){ HP = (HP + hp); if (HP > maxHP){ HP = maxHP; }; flash = 250; Game.hud.updateHP(); }; } public function hit(damage:int, foe:Foe=null):Boolean{ Medals.stats.noHit = false; if ((((((superArmor <= 0)) && (!(dead)))) && (!(interacting)))){ damage = (damage / temperPower); damage = (damage * (Math.abs(scaleX) * (0.5 + (Options.difficulty / 2)))); Numbers.damageNumber(this, ("" + damage), 2); superArmor = 60; SFX.sound("hit", "p"); HP = (HP - damage); if (HP <= 0){ animate("die"); trace("die"); die(); } else { if (foe){ foe.getAngle(); if (foe.rx >= 0){ xSpeed = -18; } else { xSpeed = 18; }; ySpeed = (ySpeed / 2); }; }; Game.hud.updateHP(); return (true); }; return (false); } function frame72(){ umbrella(); } function frame241(){ animate("stand"); interacting = false; } function frame124(){ gotoAndStop(animation); } function frame125(){ attackPower = 1; knockBack = 0.8; SFX.sound("attack", "p"); } function frame126(){ noTurn = true; } public function hitPoint(p:MovieClip){ for (i in Game.level.foes) { if (((Game.level.foes[i].hitbox) && (Game.level.foes[i].hitbox.hitTestPoint((x + (p.x * neg)), ((y + p.y) - n), true)))){ if (Game.level.foes[i].hit(effectiveAttack())){ effect2((p.x * neg), (p.y - n)); if ((((weapon.special == 3)) && (!((MP == maxMP))))){ manablade++; trace("mana get"); if (manablade == manabladeMax){ SFX.sound("hp", "p"); recoverMP(1); Numbers.damageNumber(Game.level.foes[i], "+1MP", 3, 1.5); manablade = 0; }; }; }; }; }; } function frame366(){ Game.hud.levelComplete(); } function frame131(){ if (weapon.special == 1){ animate("duck"); attacking = false; }; } function frame129(){ noTurn = false; } function frame136(){ noTurn = true; } public function move(){ this.nextFrame(); nx = Camera.tx; ny = Camera.ty; if (!onGround){ slip = 1; }; superArmor--; comboFall--; setColor(0, 0, 0); if (comboFall <= 0){ combo = 1; }; if (face){ face.gotoAndStop(1); }; this.alpha = 1; if (superArmor > 0){ if (face){ face.gotoAndStop(2); }; if ((superArmor % 2) == 0){ this.alpha = 0; }; }; if (temperTime > 0){ temperTime--; if ((superArmor % 3) == 0){ setColor(80, 80, 80); }; } else { temperPower = 1; }; if ((HP / maxHP) < 0.5){ if ((superArmor % 7) == 0){ setColor(120, 0, 0); }; }; if (flash > 0){ if ((superArmor % 2) == 0){ setColor(flash, flash, flash); flash = (flash - 25); }; }; if (respawning){ this.alpha = 0; }; if (((!(dead)) && (!(interacting)))){ if (!Keys.keyIsDown[Keys.attackKey]){ attack = true; }; if (!Keys.keyIsDown[Keys.jumpKey]){ jump = true; }; if (((Keys.keyIsDown[Keys.leftKey]) && (!(Keys.keyIsDown[Keys.rightKey])))){ if (xSpeed > 0){ xSpeed = (xSpeed * (0.5 / slip)); }; xSpeed = (xSpeed - ((walkAccel / 2) * slip)); if (xSpeed < (-(walkSpeed) * isDuck())){ xSpeed = (-(walkSpeed) * isDuck()); }; if (facing){ turn(); }; } else { if (((Keys.keyIsDown[Keys.rightKey]) && (!(Keys.keyIsDown[Keys.leftKey])))){ if (xSpeed < 0){ xSpeed = (xSpeed * (0.5 / slip)); }; xSpeed = (xSpeed + ((walkAccel / 2) * slip)); if (xSpeed > (walkSpeed * isDuck())){ xSpeed = (walkSpeed * isDuck()); }; if (!facing){ turn(); }; } else { if (xSpeed != 0){ if (slip != 1){ slip = (slip / 2); }; if (xSpeed > 0){ xSpeed = (xSpeed - (walkAccel * slip)); }; if (xSpeed < 0){ xSpeed = (xSpeed + (walkAccel * slip)); }; if ((((xSpeed < (walkAccel * slip))) && ((xSpeed > (-(walkAccel) * slip))))){ xSpeed = 0; }; if (slip != 1){ slip = (slip * 2); }; }; }; }; if (((((((Keys.keyIsDown[Keys.jumpKey]) && (jump))) && (onGround))) && (!(magic)))){ if (((Keys.keyIsDown[Keys.downKey]) && (droppable()))){ drop = true; } else { onGround = false; jump = false; ySpeed = -(jumpSpeed); if (armor.special == 5){ ySpeed = (ySpeed - 3); }; }; animate("jump"); effect2(); heat = 0; } else { if (((((((((((Keys.keyIsDown[Keys.downKey]) && (Keys.keyIsDown[Keys.attackKey]))) && (!(attacking)))) && (onGround))) && (attack))) && (!(magic)))){ animate("jab"); attack = false; attacking = true; } else { if (Keys.keyIsDown[Keys.downKey]){ ducking = true; } else { if (((((((((Keys.keyIsDown[Keys.attackKey]) && (!(attacking)))) && (onGround))) && (attack))) && (!(magic)))){ if (Keys.keyIsDown[Keys.upKey]){ animate("slash4"); } else { animate(("slash" + combo)); combo++; if (combo > 3){ combo = 1; }; }; attack = false; attacking = true; comboFall = 15; } else { ducking = false; }; }; }; }; }; if (!dead){ xSpeed = Math.round(xSpeed); if (!onGround){ if (ySpeed < 0){ if (Keys.keyIsDown[Keys.jumpKey]){ ySpeed = (ySpeed + (gravity * 0.8)); } else { ySpeed = (ySpeed + (gravity * 2)); }; } else { ySpeed = (ySpeed + gravity); }; if (ySpeed > fallSpeed){ ySpeed = fallSpeed; }; }; Camera.move(0, ySpeed); m = 0; if (((((((hitLand(-12)) && (!(hitLand(0))))) || (((hitPlatform(-12)) && (!(hitPlatform(0))))))) && (onGround))){ m = -1; while (((!(hitLand(m))) && (!(hitPlatform(m))))) { m--; }; Camera.move(0, -(m)); }; if (((((((((hitLand(m)) || (hitPlatform(m)))) && (!(hitPlatform(((m + ySpeed) + 5)))))) && ((ySpeed >= -1)))) && (!(drop)))){ if (((((((!(attacking)) && (!(interacting)))) && (!(magic)))) && (!(dead)))){ noTurn = false; if (ducking){ if ((((((xSpeed == 0)) || (!((slip == 1))))) && ((Keys.keyIsDown[Keys.leftKey] == Keys.keyIsDown[Keys.rightKey])))){ animate("duck"); } else { animate("crawl"); }; } else { if ((((((xSpeed == 0)) || (!((slip == 1))))) && ((Keys.keyIsDown[Keys.leftKey] == Keys.keyIsDown[Keys.rightKey])))){ animate("stand"); } else { animate("walk"); }; }; }; if (!onGround){ attacking = false; }; ySpeed = 0; onGround = true; bounce = 1; n = -1; while (((hitLand((n + m))) || (hitPlatform((n + m))))) { n++; }; Camera.move(0, (-(n) + 1)); } else { if (!hitPlatform(m)){ drop = false; }; onGround = false; if (((((((Keys.keyIsDown[Keys.attackKey]) && (attack))) && (!(attacking)))) && (!(magic)))){ comboFall = 0; if (Keys.keyIsDown[Keys.upKey]){ animate("spin2"); } else { animate("spin"); }; attack = false; attacking = true; } else { if (((((!(attacking)) && (!(magic)))) && (!((animation == "jump"))))){ animate("fall"); heat = 0; }; }; }; noHit = true; w = xSpeed; while (w != 0) { for each (pl in Game.level.landforms) { if (((pl.hitbox) && (((pl.hitbox.hitTestPoint(((x + w) + fatness), ((y - 5) - n), true)) || (pl.hitbox.hitTestPoint(((x + w) - fatness), ((y - 5) - n), true)))))){ if (w > 0){ xSpeed = (w - 1); } else { xSpeed = (w + 1); }; noHit = false; }; }; if (((Game.level.land.hitTestPoint(((x + w) + fatness), ((y - 5) - n), true)) || (Game.level.land.hitTestPoint(((x + w) - fatness), ((y - 5) - n), true)))){ if (w > 0){ xSpeed = (w - 1); } else { xSpeed = (w + 1); }; noHit = false; }; if (w > 0){ w--; } else { w++; }; if (noHit){ break; }; }; Camera.move(xSpeed, 0); nx = (nx - Camera.tx); ny = (ny - Camera.ty); SFX.countSound = 0; i = 0; for each (mc in [headPoint, headPoint2, feetPoint, feetPoint2, bodyPoint, bodyPoint2]) { hitPoints[i].x = mc.x; hitPoints[i].y = mc.y; i++; }; }; Game.hud.update(); } function frame133(){ animate("duck"); attacking = false; } function frame141(){ endAttack(); } function frame142(){ attackPower = 1.3; knockBack = 0.4; SFX.sound("attack2", "p"); } function frame144(){ noTurn = true; } function frame149(){ endAttack(); } } }//package
Section 436
//Pot (Pot) package { public class Pot extends Foe { public function Pot(){ super(); addFrameScript(0, frame1, 3, frame4, 15, frame16); HP = 10; monster = ((Math.random() * 3) + 1); EXP = 0; dropRate = 3; contactDamage = false; projectile = true; } function frame16(){ kill(); } function frame4(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } } }//package
Section 437
//Rock (Rock) package { import flash.utils.*; public class Rock extends Foe { public var lifeTime:int;// = 120 public var spin:Number;// = 0 public var bounce:Boolean;// = true public function Rock(type:int){ lifeTime = 120; spin = 0; bounce = true; super(); addFrameScript(0, frame1, 4, frame5, 14, frame15, 25, frame26); startAnim = "intro"; EXP = 0; HP = 120; recoilType = 0; attack = (attack * 13); dropRate = 0; monster = type; soundHit = "rock"; soundDie = "rock2"; landFoe = false; dynamicFoe = true; noTurn = true; spin = ((Math.random() * 12) - 6); displace = 10; projectile = true; } override public function behave(){ if (((((bounce) && ((ySpeed > 5)))) && (hitLand()))){ ySpeed = (ySpeed * -0.7); xSpeed = (xSpeed * 0.5); bounce = false; SFX.sound("rock"); }; ySpeed = (ySpeed + 1); rotation = (rotation + (spin * 2)); lifeTime--; hitFoes(); if (lifeTime == 0){ soundDie = ""; die(); }; } function frame15(){ gotoAndStop("idle2"); } function frame26(){ kill(); } function frame1(){ init(); stop(); } function frame5(){ animate("idle"); } public function hitFoes(){ for each (f in Game.level.foes) { if (((((((((((((((((f) && (!((f == this))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == ClayDark))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == SpriteRock))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Rock))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == BossGolem))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == MonolithIce))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))){ f.hit(40, true); if (!dead){ die(); }; }; }; } } }//package
Section 438
//sandlandformbig (sandlandformbig) package { public dynamic class sandlandformbig extends Landform { public function sandlandformbig(){ super(); } } }//package
Section 439
//SandLandformSmall (SandLandformSmall) package { public dynamic class SandLandformSmall extends Landform { public function SandLandformSmall(){ super(); } } }//package
Section 440
//sandplatformbig (sandplatformbig) package { public dynamic class sandplatformbig extends Platform { public function sandplatformbig(){ super(); } } }//package
Section 441
//SandPlatformSmall (SandPlatformSmall) package { public dynamic class SandPlatformSmall extends Platform { public function SandPlatformSmall(){ super(); } } }//package
Section 442
//SaveData (SaveData) package { import flash.net.*; public class SaveData { public static var levelsUnlocked:int; public static var firstPlay:Boolean = false; public static var spentMoney:int; public static var armor:Equip; public static var hat:Equip; public static var weapon:Equip; public static var playerLevel:int; public static var menuChoice:Array = [0, "p1", 6, 4]; public static var selectedLevel:int; public static var spellPrompt:Boolean = false; public static var HPups:int; public static var menuState:int = 0; public static var MPups:int; public static var spellData:Array; public static var equipData:Array; public static var equipPrompt:Boolean = false; public static var playerEXP:int; public function SaveData(){ super(); } public static function initEquips(){ trace("Init equip data"); equipData = [true, false, false, false, false, true, false, false, false, false, true, false, false, false, false]; hat = Equips.pirateHat; armor = Equips.pirateArmor; weapon = Equips.cutlass; } public static function loadGame(){ var so:SharedObject; var medals:Array; var i:int; trace("LOADING GAME"); so = SharedObject.getLocal("EBFAdventureStory"); if (so.data.HPups != undefined){ HPups = so.data.HPups; MPups = so.data.MPups; playerLevel = so.data.playerLevel; playerEXP = so.data.playerEXP; hat = Equips.equips[so.data.hat]; armor = Equips.equips[so.data.armor]; weapon = Equips.equips[so.data.weapon]; equipData = so.data.equipData; spellData = so.data.spellData; levelsUnlocked = so.data.levelsUnlocked; selectedLevel = so.data.selectedLevel; Level.levelNo = so.data.levelNo; spentMoney = so.data.spentMoney; Options.difficulty = so.data.difficulty; Options.music = so.data.sound; Options.sound = so.data.sound; Options.background = so.data.background; Options.quality = so.data.quality; Options.aim = so.data.aim; Keys.jumpKey = so.data.jumpKey; Keys.attackKey = so.data.attackKey; Keys.magicKey = so.data.magicKey; Keys.hot1Key = so.data.hot1Key; Keys.hot2Key = so.data.hot2Key; Keys.hot3Key = so.data.hot3Key; Keys.upKey = so.data.upKey; Keys.leftKey = so.data.leftKey; Keys.rightKey = so.data.rightKey; Keys.downKey = so.data.downKey; Keys.interactKey = Keys.upKey; medals = so.data.medals; i = 0; while (i < Medals.medals.length) { Medals.medals[i].unlocked = medals[i]; i++; }; if (so.data.hot1 != -1){ Game.hot1 = Spells.spells[so.data.hot1]; }; if (so.data.hot2 != -1){ Game.hot2 = Spells.spells[so.data.hot2]; }; if (so.data.hot3 != -1){ Game.hot3 = Spells.spells[so.data.hot3]; }; LevelState.totalTimes = so.data.times; LevelState.totalCoins = so.data.coins; LevelState.totalChests = so.data.chests; LevelState.totalFoes = so.data.foes; LevelState.chestCoins = so.data.chestCoins; LevelState.ranks = so.data.ranks; LevelState.perfects = so.data.perfects; } else { init(); firstPlay = true; }; trace("load complete"); } public static function saveGame(){ var so:SharedObject; var medals:Array; var i:int; trace("SAVING GAME"); so = SharedObject.getLocal("EBFAdventureStory"); so.data.HPups = HPups; so.data.MPups = MPups; so.data.playerLevel = playerLevel; so.data.playerEXP = playerEXP; so.data.hat = Equips.equips.indexOf(hat); so.data.armor = Equips.equips.indexOf(armor); so.data.weapon = Equips.equips.indexOf(weapon); so.data.equipData = equipData; so.data.spellData = spellData; so.data.levelsUnlocked = levelsUnlocked; so.data.selectedLevel = selectedLevel; so.data.levelNo = Level.levelNo; so.data.spentMoney = spentMoney; so.data.difficulty = Options.difficulty; so.data.sound = Options.music; so.data.sound = Options.sound; so.data.background = Options.background; so.data.quality = Options.quality; so.data.aim = Options.aim; so.data.jumpKey = Keys.jumpKey; so.data.attackKey = Keys.attackKey; so.data.magicKey = Keys.magicKey; so.data.hot1Key = Keys.hot1Key; so.data.hot2Key = Keys.hot2Key; so.data.hot3Key = Keys.hot3Key; so.data.upKey = Keys.upKey; so.data.leftKey = Keys.leftKey; so.data.rightKey = Keys.rightKey; so.data.downKey = Keys.downKey; if (Game.hot1){ so.data.hot1 = Spells.spells.indexOf(Game.hot1); } else { so.data.hot1 = -1; }; if (Game.hot2){ so.data.hot2 = Spells.spells.indexOf(Game.hot2); } else { so.data.hot2 = -1; }; if (Game.hot3){ so.data.hot3 = Spells.spells.indexOf(Game.hot3); } else { so.data.hot3 = -1; }; medals = []; i = 0; while (i < Medals.medals.length) { medals[i] = Medals.medals[i].unlocked; i++; }; so.data.medals = medals; so.data.times = LevelState.totalTimes; so.data.coins = LevelState.totalCoins; so.data.chests = LevelState.totalChests; so.data.foes = LevelState.totalFoes; so.data.chestCoins = LevelState.chestCoins; so.data.ranks = LevelState.ranks; so.data.perfects = LevelState.perfects; so.flush(); trace("save complete"); } public static function init(){ initEquips(); initExp(); initProgress(); } public static function initProgress(){ trace("Init level progress"); HPups = 0; MPups = 0; spellData = [0, 0, 0, 0, 1, 0]; Game.hot1 = null; Game.hot2 = Spells.fire; Game.hot3 = null; levelsUnlocked = 1; selectedLevel = 1; Level.levelNo = 1; spentMoney = 0; LevelState.init(); } public static function initExp(){ trace("Init player experience"); playerLevel = 0; playerEXP = 0; } } }//package
Section 443
//SeaBomb (SeaBomb) package { public class SeaBomb extends Foe { private var lifeTime:int;// = 120 public function SeaBomb(sp:Number=0, sp2:Number=0){ lifeTime = 120; super(); addFrameScript(0, frame1, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 32, frame33); xSpeed = sp; ySpeed = sp2; EXP = 0; HP = 70; recoilType = 2; attack = (attack * 7); dropRate = 0.1; soundHit = "metal"; soundDie = "explode"; monster = 1; landFoe = true; displace = 25; noTurn = true; rotation = (Math.random() * 360); projectile = true; } override public function behave(){ if (dynamicFoe){ lifeTime--; } else { lifeTime = 100; }; xSpeed = (xSpeed * 0.96); if (lifeTime == 0){ die(); }; rotation = (rotation + (xSpeed * 2)); gravity(); if (onGround){ xSpeed = (xSpeed * 0.8); }; hitFoes(); } function frame23(){ hitFoes(); } function frame22(){ hitFoes(); } function frame21(){ hitFoes(); } function frame1(){ init(); stop(); } function frame20(){ rotation = 0; attack = (attack * 2.7); hitFoes(); } function frame33(){ kill(); } function frame19(){ gotoAndStop("idle2"); } public function hitFoes(){ for each (f in Game.level.foes) { if ((((((((((lifeTime < 115)) && (f))) && (!((f == this))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))){ if (((f.hit(100, true)) && (!(dead)))){ die(); }; }; }; } } }//package
Section 444
//SFX (SFX) package { import flash.display.*; public class SFX extends MovieClip { public static var sounds:MovieClip; static var countSound:int = 0; static var prevSound:String = ""; public function SFX(){ super(); } public static function sound(s:String, t:String=""){ countSound++; if ((((((countSound < 4)) || ((t == "m")))) && (Options.sound))){ sounds.gotoAndStop(s); sounds.gotoAndStop(1); }; } public static function init(r:MovieClip){ sounds = new Sounds(); r.addChild(sounds); trace("created SFX on root"); } } }//package
Section 445
//Sky (Sky) package { import flash.display.*; public dynamic class Sky extends MovieClip { public function Sky(){ super(); } } }//package
Section 446
//Slime (Slime) package { public class Slime extends Foe { public var accel:Number;// = 0.2 public function Slime(){ accel = 0.2; super(); addFrameScript(0, frame1, 26, frame27, 27, frame28, 38, frame39, 50, frame51); EXP = 3; HP = 40; recoilType = 1; attack = (attack * 3); dropRate = 0.5; soundHit = "slime"; soundDie = "hit2"; maxSpeed = 4; monster = ((Math.random() * 5) + 1); maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); ready = false; startAnim = "intro"; noTurn = true; } override public function behave(){ if (!ready){ animate("intro"); }; if (((aggro) || (seePlayer()))){ if (!ready){ ready = true; animate("idle"); noTurn = false; }; contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.2)); } else { contact = false; xSpeed = (xSpeed * 0.97); }; limitSpeed(); gravity(); if (((((((onGround) && ((Math.random() < 0.02)))) && (ready))) && (seePlayer()))){ jump(15); }; } function frame1(){ init(); stop(); } function frame27(){ gotoAndStop("intro"); } function frame39(){ gotoAndStop(animation); } function frame28(){ ready = true; } function frame51(){ kill(); } } }//package
Section 447
//SlimeBig (SlimeBig) package { public class SlimeBig extends Foe { public var accel:Number;// = 0.2 public var wait:int; public function SlimeBig(){ accel = 0.2; super(); addFrameScript(0, frame1, 39, frame40, 68, frame69, 69, frame70, 70, frame71, 71, frame72, 72, frame73, 73, frame74, 74, frame75, 75, frame76, 76, frame77, 77, frame78, 78, frame79, 93, frame94, 94, frame95, 95, frame96, 106, frame107); EXP = 60; HP = 450; recoilType = 0; attack = (attack * 8); dropRate = 1; soundHit = "snow"; soundDie = "hit2"; maxSpeed = 0; } override public function behave(){ } function frame1(){ init(); stop(); wait = 0; } function frame40(){ if (seePlayer()){ animate("stomp"); } else { gotoAndStop(animation); }; } function frame70(){ root.y = -16; } function frame75(){ root.y = 3; } function frame77(){ root.y = 1; } function frame69(){ SFX.sound("pound"); bounceFoes(((Math.random() * 21) + 12)); root.y = 20; if (((Game.player.onGround) && (seePlayer()))){ Game.player.hit((attack * 1)); }; } function frame76(){ root.y = -2; } function frame78(){ root.y = -1; } function frame74(){ root.y = -4; } function frame71(){ root.y = 10; } function frame72(){ root.y = -7; } function frame73(){ root.y = 5; } function frame79(){ root.y = 0; } function frame94(){ animate("idle"); } function frame95(){ monster = 7; root.y = 0; } function frame96(){ root.y = 0; } function frame107(){ kill(); } public function bounceFoes(b:int){ for each (f in Game.level.foes) { if (((((((f) && (f.onGround))) && (!(f.boss)))) && (sightbox.hitTestPoint((f.x + parent.x), (f.y + parent.y), true)))){ f.jump((18 + (Math.random() * 12))); }; }; } } }//package
Section 448
//SlimeSnow (SlimeSnow) package { public class SlimeSnow extends Foe { public var accel:Number;// = 0.2 public function SlimeSnow(){ accel = 0.2; super(); addFrameScript(0, frame1, 26, frame27, 27, frame28, 38, frame39, 50, frame51); EXP = 10; HP = 80; recoilType = 1; attack = (attack * 7); dropRate = 0.3; soundHit = "snow"; soundDie = "hit2"; maxSpeed = 5; monster = ((Math.random() * 5) + 6); maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); ready = false; startAnim = "intro"; noTurn = true; } override public function behave(){ if (!ready){ animate("intro"); }; if (((aggro) || (seePlayer()))){ if (!ready){ ready = true; animate("idle"); noTurn = false; }; contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - ((rx * 0.3) * slip)); } else { contact = false; xSpeed = (xSpeed * (0.92 + (0.03 * slip))); }; limitSpeed(); gravity(); if (((((((onGround) && ((Math.random() < 0.02)))) && (ready))) && (seePlayer()))){ jump((12 + (Math.random() * 6))); }; } function frame1(){ init(); stop(); } function frame27(){ gotoAndStop("intro"); } function frame39(){ gotoAndStop(animation); } function frame28(){ ready = true; } function frame51(){ kill(); } } }//package
Section 449
//SnowLandformhalfbig (SnowLandformhalfbig) package { public dynamic class SnowLandformhalfbig extends Landform { public function SnowLandformhalfbig(){ super(); } } }//package
Section 450
//SnowLandformMedium (SnowLandformMedium) package { public dynamic class SnowLandformMedium extends Landform { public function SnowLandformMedium(){ super(); } } }//package
Section 451
//snowlandformsmall (snowlandformsmall) package { public dynamic class snowlandformsmall extends Landform { public function snowlandformsmall(){ super(); } } }//package
Section 452
//snowplatformbig (snowplatformbig) package { public dynamic class snowplatformbig extends Platform { public function snowplatformbig(){ super(); } } }//package
Section 453
//snowplatformbigcopy (snowplatformbigcopy) package { public dynamic class snowplatformbigcopy extends Landform { public function snowplatformbigcopy(){ super(); } } }//package
Section 454
//SnowPlatformMedium (SnowPlatformMedium) package { public dynamic class SnowPlatformMedium extends Platform { public function SnowPlatformMedium(){ super(); } } }//package
Section 455
//snowplatformsmall (snowplatformsmall) package { public dynamic class snowplatformsmall extends Platform { public function snowplatformsmall(){ super(); } } }//package
Section 456
//Sounds (Sounds) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Sounds extends MovieClip { public function Sounds(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 457
//Spell (Spell) package { public class Spell { public var MP:Array; public var power:Array; public var name:String;// = "Ice" public var cost:Array; public var effect:String;// = "" public var chance:Array; public var graphic:String;// = "ice" public var ID:int;// = 0 public var time:Array; public function Spell(name:String, MP:Array, power:Array, cost:Array, time:Array, effect:String, graphic:String, ID:int){ name = "Ice"; ID = 0; MP = [5, 10, 20]; power = [2, 3, 4]; chance = [0.8, 0.9, 1]; cost = [60, 120, 180]; time = [90, 90, 90]; effect = ""; graphic = "ice"; super(); this.name = name; this.MP = MP; this.power = power; this.cost = cost; this.time = time; this.effect = effect; this.graphic = graphic; this.ID = ID; } public function getLevel(){ return (SaveData.spellData[ID]); } } }//package
Section 458
//SpellMC (SpellMC) package { import flash.display.*; public class SpellMC extends MovieClip { public var i:int; public var spell:Spell; public function SpellMC(spell:Spell){ super(); addFrameScript(1, frame2, 29, frame30, 31, frame32, 59, frame60, 62, frame63, 92, frame93, 95, frame96, 112, frame113, 114, frame115, 132, frame133, 134, frame135, 151, frame152, 160, frame161, 176, frame177, 180, frame181, 199, frame200, 202, frame203, 221, frame222, 223, frame224, 253, frame254, 0x0100, frame257, 282, frame283, 284, frame285, 314, frame315, 316, frame317, 336, frame337, 339, frame340, 360, frame361, 366, frame367, 388, frame389, 508, frame509, 527, frame528, 529, frame530, 550, frame551, 552, frame553, 574, frame575, 576, frame577, 595, frame596, 597, frame598, 620, frame621, 622, frame623, 643, frame644); this.spell = spell; } function frame152(){ kill(); } function frame551(){ kill(); } function frame553(){ SFX.sound("heal", "p"); Game.player.heal(1.6, this); } function frame317(){ SFX.sound("seiken", "p"); this.scaleX = (this.scaleX * 0.8); this.scaleY = (this.scaleY * 0.8); } function frame285(){ this.scaleX = (this.scaleX * 0.9); this.scaleY = (this.scaleY * 0.9); SFX.sound("poison", "p"); SFX.sound("poison2", "p"); } function frame200(){ kill(); } function frame315(){ kill(); } function frame161(){ this.scaleX = (this.scaleX * 0.68); this.scaleY = (this.scaleY * 0.68); SFX.sound("thunder", "p"); } function frame283(){ kill(); } function frame177(){ kill(); } function frame577(){ SFX.sound("temper", "p"); Game.player.temper(1.2, 450); } function frame181(){ this.scaleX = (this.scaleX * 0.8); this.scaleY = (this.scaleY * 0.8); SFX.sound("thunder", "p"); } function frame93(){ kill(); } function frame623(){ SFX.sound("temper", "p"); Game.player.temper(1.3, 900); } public function kill(){ stop(); Game.spell = null; parent.removeChild(this); } function frame340(){ SFX.sound("seiken", "p"); this.scaleX = (this.scaleX * 0.9); this.scaleY = (this.scaleY * 0.9); } function frame224(){ this.scaleX = (this.scaleX * 0.85); this.scaleY = (this.scaleY * 0.85); SFX.sound("poison", "p"); } function frame96(){ this.scaleX = (this.scaleX * 0.85); this.scaleY = (this.scaleY * 0.85); SFX.sound("fire2", "p"); trace("cast fire"); } function frame575(){ kill(); } function frame337(){ kill(); } function frame2(){ this.scaleX = (this.scaleX * 0.85); this.scaleY = (this.scaleY * 0.85); SFX.sound("ice2", "p"); } function frame30(){ kill(); } function frame113(){ kill(); } function frame115(){ this.scaleX = (this.scaleX * 0.8); this.scaleY = (this.scaleY * 0.8); SFX.sound("fire2", "p"); } function frame596(){ kill(); } function frame598(){ SFX.sound("temper", "p"); Game.player.temper(1.25, 600); } function frame361(){ kill(); } function frame367(){ SFX.sound("seiken", "p"); this.scaleX = (this.scaleX * 0.9); this.scaleY = (this.scaleY * 0.9); } function frame644(){ kill(); } function frame203(){ this.scaleX = (this.scaleX * 0.7); this.scaleY = (this.scaleY * 0.7); SFX.sound("thunder", "p"); } function frame528(){ kill(); } function frame509(){ SFX.sound("heal", "p"); Game.player.heal(1, this); } function frame32(){ this.scaleX = (this.scaleX * 0.8); this.scaleY = (this.scaleY * 0.8); SFX.sound("ice2", "p"); trace("cast ice"); } public function hitPoint(p:MovieClip){ for (i in parent.foes) { if (((parent.foes[i].hitbox) && (parent.foes[i].hitbox.hitTestPoint(((x + (p.x * scaleX)) + parent.x), ((y + (p.y * scaleY)) + parent.y), true)))){ if (parent.foes[i].hit((Game.player.baseMagic * Game.selectedSpell.power[(Game.selectedSpell.getLevel() - 1)]))){ if (parent.foes[i]){ parent.foes[i].setStatus(Game.selectedSpell.effect, Game.selectedSpell.time[(Game.selectedSpell.getLevel() - 1)]); }; }; }; }; } function frame530(){ SFX.sound("heal", "p"); Game.player.heal(1.3, this); } function frame135(){ this.scaleX = (this.scaleX * 0.7); this.scaleY = (this.scaleY * 0.7); SFX.sound("fire2", "p"); } function frame257(){ this.scaleX = (this.scaleX * 0.9); this.scaleY = (this.scaleY * 0.9); SFX.sound("poison2", "p"); } function frame133(){ kill(); } function frame621(){ kill(); } function frame254(){ kill(); } function frame222(){ kill(); } function frame60(){ kill(); } function frame63(){ this.scaleX = (this.scaleX * 0.7); this.scaleY = (this.scaleY * 0.7); SFX.sound("ice2", "p"); trace("cast ice"); } function frame389(){ kill(); } } }//package
Section 459
//Spells (Spells) package { public class Spells { public static var thunder:Spell = new Spell("Thunder", [12, 25, 50], [4, 4.4, 4.8], [60, 120, 180], [60, 60, 60], "stun", "thunder", 5); public static var heal:Spell = new Spell("Heal", [0, 0, 0], [0, 0, 0], [80, 150, 200], [0, 0, 0], "", "heal", 0); public static var ice:Spell = new Spell("Ice", [10, 20, 40], [1, 1.1, 1.2], [60, 120, 180], [120, 120, 120], "freeze", "ice", 3); public static var spells:Array = [heal, slash, seiken, ice, fire, thunder]; public static var seiken:Spell = new Spell("Seiken", [10, 20, 40], [2.7, 2.95, 3.2], [60, 120, 180], [0, 0, 0], "", "seiken", 2); public static var fire:Spell = new Spell("Fire", [12, 25, 50], [2.8, 3, 3.2], [60, 120, 180], [450, 450, 450], "burn", "fire", 4); public static var slash:Spell = new Spell("Temper", [0, 0, 0], [0, 0, 0], [60, 130, 200], [0, 0, 0], "", "temper", 1); public function Spells(){ super(); } } }//package
Section 460
//Spikeball (Spikeball) package { public class Spikeball extends Foe { public var cut:Boolean;// = false public var rec:int;// = 0 public var accel:Number;// = 0.5 public var wait:int;// = 0 public var ball:Spikeball; public function Spikeball(rec:int=0){ accel = 0.5; wait = 0; rec = 0; cut = false; super(); addFrameScript(0, frame1, 10, frame11, 19, frame20); this.rec = rec; EXP = 0; HP = 60; recoilType = 1; attack = (attack * 10); dropRate = 0.1; soundHit = "bat"; soundDie = "hit2"; maxSpeed = 8; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); landFoe = false; ready = false; dynamicFoe = true; projectile = true; } override public function behave(){ var rx:Number; var ry:Number; var rt:Number; if (((!(father)) || (father.dead))){ if (!cut){ cut = true; ySpeed = (-8 - (Math.random() * 8)); } else { if (ball){ ball.father = null; }; }; ySpeed++; if (y > 450){ die(); }; } else { if (((ball) && (parent.contains(ball)))){ parent.setChildIndex(ball, (parent.getChildIndex(this) - 1)); }; rx = (father.x - x); ry = (father.y - y); rt = (Math.abs(rx) + Math.abs(ry)); if (rt == 0){ rt = 1; }; rx = (rx / rt); ry = (ry / rt); ySpeed = (ySpeed + (ry * 2)); xSpeed = (xSpeed + (rx * 2)); xSpeed = (xSpeed * 0.9); ySpeed = (ySpeed * 0.9); if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; }; } function frame11(){ gotoAndStop(animation); } function frame1(){ init(); init2(); stop(); } function frame20(){ kill(); } public function init2(){ maxSpeed = (father.maxSpeed * 0.94); HP = father.HP; if (rec > 0){ ball = new Spikeball((rec - 1)); parent.addChildAt(ball, (parent.getChildIndex(this) - 1)); ball.x = this.x; ball.y = this.y; ball.father = this; }; } } }//package
Section 461
//SpriteFire (SpriteFire) package { public class SpriteFire extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function SpriteFire(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 24, frame25, 28, frame29, 41, frame42, 56, frame57, 59, frame60, 70, frame71); EXP = 55; HP = 190; maxSpeed = 5; recoilType = 1; attack = (attack * 9); dropRate = 0.5; ready = true; edgeFall = false; monster = 3; soundHit = "rock"; soundDie = "hit2"; } public function shoot(){ shot = new FireAttack(); parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 25); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; } override public function behave(){ if (((((((seePlayer()) && (ready))) || (aggro))) && (!((animation == "attack1"))))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx / 2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame29(){ noTurn = true; } function frame1(){ init(); stop(); } function frame25(){ if (((seePlayer()) && (onGround))){ animate("attack1"); } else { gotoAndStop(animation); }; } function frame42(){ shoot(); } function frame57(){ noTurn = false; } function frame60(){ animate("idle"); } function frame71(){ kill(); } } }//package
Section 462
//SpriteIce (SpriteIce) package { public class SpriteIce extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function SpriteIce(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 24, frame25, 25, frame26, 50, frame51, 73, frame74, 82, frame83, 91, frame92, 102, frame103); EXP = 27; HP = 180; maxSpeed = 5; recoilType = 1; attack = (attack * 9); dropRate = 0.5; ready = true; edgeFall = false; } override public function behave(){ if (((((((seePlayer()) && (ready))) || (aggro))) && (!((animation == "attack1"))))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx / 2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame26(){ recoilType = -1; } function frame1(){ init(); stop(); } function frame25(){ if (((seePlayer()) && (onGround))){ animate("attack1"); } else { gotoAndStop(animation); }; } function frame51(){ animate("hide"); } function frame74(){ animate("attack2"); } function frame83(){ recoilType = 1; } function frame92(){ animate("idle"); } function frame103(){ kill(); } } }//package
Section 463
//SpriteRock (SpriteRock) package { public class SpriteRock extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function SpriteRock(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 24, frame25, 25, frame26, 36, frame37, 50, frame51, 77, frame78, 81, frame82, 86, frame87, 95, frame96, 106, frame107); EXP = 65; HP = 150; maxSpeed = 5; recoilType = 1; attack = (attack * 12); dropRate = 0.5; ready = true; edgeFall = false; monster = 2; soundHit = "rock"; soundDie = "rock2"; } override public function behave(){ if (((((((seePlayer()) && (ready))) || (aggro))) && (!((animation == "attack1"))))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx / 2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame26(){ recoilType = -1; } function frame1(){ init(); stop(); } function frame25(){ if (((seePlayer()) && (onGround))){ animate("attack1"); } else { gotoAndStop(animation); }; } function frame37(){ rock(); } function frame51(){ animate("hide"); } function frame78(){ animate("attack2"); } function frame87(){ recoilType = 1; } function frame82(){ rock(); } function frame96(){ animate("idle"); } function frame107(){ kill(); } public function rock(){ shot = new Rock(1); parent.addChild(shot); shot.y = this.y; shot.x = this.x; shot.ySpeed = (-10 - (Math.random() * 8)); if (facing){ shot.xSpeed = ((Math.random() * 6) + 1); } else { shot.xSpeed = ((-(Math.random()) * 6) - 1); }; shot.scaleX = 0.8; shot.scaleY = 0.8; SFX.sound("rock"); } } }//package
Section 464
//stoneplatformmedium2 (stoneplatformmedium2) package { public dynamic class stoneplatformmedium2 extends Platform { public function stoneplatformmedium2(){ super(); } } }//package
Section 465
//StonePlatformSmall (StonePlatformSmall) package { public dynamic class StonePlatformSmall extends Platform { public function StonePlatformSmall(){ super(); } } }//package
Section 466
//Symbol216 (Symbol216) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol216 extends Platform { public function Symbol216(){ super(); addFrameScript(0, frame1); } function frame1(){ slippery = true; } } }//package
Section 467
//Symbol271 (Symbol271) package { public dynamic class Symbol271 extends Platform { public function Symbol271(){ super(); } } }//package
Section 468
//Target (Target) package { public class Target extends Foe { public function Target(){ super(); addFrameScript(0, frame1, 3, frame4, 21, frame22); if (Game.levelNo != 1){ HP = 999999; }; EXP = 2; dropRate = 0.3; contactDamage = false; deathType = 1; } function frame4(){ gotoAndStop(animation); } function frame22(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 469
//Tentacle (Tentacle) package { public class Tentacle extends Foe { public var wait:int; public function Tentacle(){ super(); addFrameScript(0, frame1, 2, frame3, 5, frame6, 6, frame7, 57, frame58, 59, frame60, 66, frame67); EXP = 0; attack = (attack * 8); landFoe = true; immortal = true; noTurn = true; edgeFall = false; soundDie = "none"; soundHit = "none"; projectile = true; } override public function behave(){ } function frame6(){ x = (x + ((Math.random() * 600) - 300)); } function frame7(){ if (((!(seePlayer())) || (!(parent.beholder.tentacles)))){ gotoAndPlay("idle"); }; } function frame3(){ if (parent.beholder.dead){ die(); } else { if (Math.random() < 0.5){ gotoAndStop(5); }; }; } function frame1(){ init(); stop(); wait = 0; } function frame58(){ animate("idle"); gotoAndStop("idle"); } function frame67(){ kill(); } function frame60(){ contactDamage = false; } } }//package
Section 470
//Transition (Transition) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Transition extends MovieClip { public function Transition(){ super(); addFrameScript(0, frame1, 1, frame2, 33, frame34, 36, frame37); } function frame1(){ stop(); parent.transitioning = false; } function frame2(){ parent.transitioning = true; } function frame37(){ if (Game.player){ Game.player.interacting = false; }; } function frame34(){ Game.hud.displayLevelNo(); } } }//package
Section 471
//Tree (Tree) package { public class Tree extends Foe { public var wait:int; public function Tree(){ super(); addFrameScript(0, frame1, 14, frame15, 27, frame28, 41, frame42, 50, frame51, 55, frame56, 66, frame67); EXP = 6; HP = 80; recoilType = 0; attack = (attack * 5); dropRate = 0.6; soundHit = "tree"; soundDie = "tree"; } public function shoot(){ shot = new TreeBubbles(); parent.addChild(shot); shot.x = this.x; shot.y = this.y; shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; SFX.sound("tree2", "f"); } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 5){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame1(){ init(); stop(); wait = 0; } function frame42(){ shoot(); } function frame28(){ noTurn = true; } function frame51(){ noTurn = false; } function frame56(){ animate("idle"); } function frame67(){ kill(); } } }//package
Section 472
//TreeBubbles (TreeBubbles) package { public class TreeBubbles extends Foe { public function TreeBubbles(){ super(); addFrameScript(0, frame1, 21, frame22); attack = (attack * 6); dynamicFoe = true; attacking = true; projectile = true; } function frame22(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 473
//WoodenPlatformMedium (WoodenPlatformMedium) package { public dynamic class WoodenPlatformMedium extends Platform { public function WoodenPlatformMedium(){ super(); } } }//package
Section 474
//WoodenPlatformSmall (WoodenPlatformSmall) package { public dynamic class WoodenPlatformSmall extends Platform { public function WoodenPlatformSmall(){ super(); } } }//package
Section 475
//WoodenPlatformTiny (WoodenPlatformTiny) package { public dynamic class WoodenPlatformTiny extends Platform { public function WoodenPlatformTiny(){ super(); } } }//package

Library Items

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Symbol 1776 MovieClipUses:1775Used by:1778
Symbol 1777 MovieClipUses:7Used by:1778
Symbol 1778 MovieClip {Level3_4}Uses:1744 1774 1312 1686 1776 1543 1544 223 1777Used by:2206
Symbol 1779 MovieClipUses:1012Used by:1797 1807 1809 1811 1821 1822 1880 2182 2187 2188 2189 2190
Symbol 1780 MovieClipUses:1014Used by:1797 1807 1809 1811 1821 1822 1826 1880 1882 2182 2187 2188 2189
Symbol 1781 MovieClipUses:1013Used by:1797 1807 1809 1822 1826 1880 1882 2182 2187
Symbol 1782 MovieClipUses:994Used by:1797 1807 1809 1811
Symbol 1783 MovieClipUses:1339Used by:1797 1807 1809 1821 2188 2189 2190
Symbol 1784 MovieClipUses:992Used by:1797 1807
Symbol 1785 MovieClipUses:1667Used by:1797 1807 1809
Symbol 1786 GraphicUsed by:1787
Symbol 1787 MovieClipUses:1786Used by:1797 1807 1809 1821 1822 1826 1880 1882 1921 2182 2187 2188 2189
Symbol 1788 MovieClipUses:993Used by:1797 1807 1809 1811 1814 1821 1822 1826 1880 1882 1921 2182 2187 2188 2189 2190
Symbol 1789 MovieClipUses:991Used by:1797 1807 1809 1811
Symbol 1790 MovieClipUses:962Used by:1797 1809 1811 1821 1822 1826 2182 2187 2188 2189 2190
Symbol 1791 MovieClip {ForestPlatformSmall}Uses:1773 8Used by:1797 1807 1809 1811 1814 1821 1822 1826 1921 2187 2188 2189
Symbol 1792 MovieClip {WoodenPlatformSmall}Uses:1494 8Used by:1797 1807 1809 1811 1835 1837 1840 1842 1844 1862 1874 1878 1880 1888 1890 1896 1914 1921 1923 1945 1989 2018 2040 2042 2044 2046 2048 2134 2136 2190 2191
Symbol 1793 MovieClip {ForestLandformSmall}Uses:1773 8Used by:1797 1807 1809 1814 1821 1822 1826 1880 1882 1921 2187 2188 2189 2190
Symbol 1794 MovieClip {ForestLandformBig}Uses:1756 8Used by:1797 1807 1809 1811 1814 1821 1822 1826 1880 1882 1921 2182 2187 2188 2189
Symbol 1795 MovieClip {WoodenPlatformTiny}Uses:1493 8Used by:1797 1989
Symbol 1796 MovieClip {level01_fla.land2_578}Uses:1316 1682Used by:1797
Symbol 1797 MovieClip {Level4_1}Uses:1779 1780 1781 1782 1486 1783 1784 1785 1787 1788 1789 1790 1791 1736 1763 1792 1793 1543 1544 1732 1794 1795 1744 1312 484 1686 1796 546 223 1337 1336Used by:2206
Symbol 1798 GraphicUsed by:1799
Symbol 1799 MovieClipUses:1798Used by:1807 1809
Symbol 1800 GraphicUsed by:1801
Symbol 1801 MovieClipUses:1800Used by:1807 1809 1811 1822 1826 1880 1882 2182 2187 2189
Symbol 1802 MovieClipUses:1665Used by:1807 1809
Symbol 1803 MovieClipUses:1340Used by:1807 1809
Symbol 1804 MovieClip {ForestPlatformBig}Uses:1756 8Used by:1807 1826 1921
Symbol 1805 MovieClipUses:997Used by:1807 1809
Symbol 1806 MovieClip {level01_fla.Symbol119_586}Uses:1316 1682Used by:1807
Symbol 1807 MovieClip {Level4_2}Uses:1799 1788 1801 1802 1803 1787 1804 1791 1780 1486 1779 1781 1785 1543 1544 1784 1805 1793 1783 1789 1763 1782 1794 1744 1312 484 1686 546 223 1806 1792 1337 1336Used by:2206
Symbol 1808 MovieClip {level01_fla.Symbol120_588}Uses:1316 1682Used by:1809
Symbol 1809 MovieClip {Level4_3}Uses:1782 1486 1802 1805 1779 1787 1781 1788 1791 1789 1744 1736 1799 1801 1780 1790 1785 1543 1544 1732 1783 1803 1794 1793 1312 1686 1706 1763 1792 484 1337 1336 1808 468 358 223Used by:2206
Symbol 1810 MovieClip {level01_fla.Symbol106_590}Uses:1316 1673 1682Used by:1811
Symbol 1811 MovieClip {Level4_4}Uses:1744 1801 1486 1791 1788 1779 1780 1782 1789 1790 1794 1312 1686 1736 1763 1792 1543 1544 1810 484 223 507 1336 1337Used by:2206
Symbol 1812 MovieClipUses:1339 962 1012 1014 993Used by:1814
Symbol 1813 MovieClip {level01_fla.Symbol102_593}Uses:1316 1673Used by:1814
Symbol 1814 MovieClip {Level4_5}Uses:1788 1791 1812 1543 1544 1744 1794 1793 1312 1686 1813 507 546 358 223 1336 1337Used by:2206
Symbol 1815 MovieClipUses:1011Used by:1821 2188 2189
Symbol 1816 GraphicUsed by:1817
Symbol 1817 MovieClipUses:1816Used by:1821 1840 1874 1894 2188
Symbol 1818 GraphicUsed by:1819
Symbol 1819 MovieClipUses:1818Used by:1821 1840 1894 2188 2189
Symbol 1820 MovieClip {level01_fla.Symbol127_598}Uses:1316 1673Used by:1821
Symbol 1821 MovieClip {Level5_1}Uses:1788 1791 1783 1790 1779 1780 1787 1815 1817 1819 1744 1794 1793 1543 1544 1312 1686 1820 484 358 1336 1337Used by:2206
Symbol 1822 MovieClip {Level5_2}Uses:1486 1788 1790 1791 1779 1787 1781 1780 1801 1793 1794 1312 1686 1317 1736 302 1336 1337Used by:2206
Symbol 1823 GraphicUsed by:1824
Symbol 1824 MovieClipUses:1823Used by:1826 1837 2191 2193
Symbol 1825 MovieClip {level01_fla.Symbol129_602}Uses:1316Used by:1826
Symbol 1826 MovieClip {Level5_3}Uses:1788 1791 1486 1780 1781 1787 1790 1801 1804 1824 1543 1544 1794 1793 1686 1736 1312 1706 1825 1336 1337Used by:2206
Symbol 1827 GraphicUsed by:1828
Symbol 1828 MovieClipUses:1827Used by:1835 1878 1894 1929 2143 2147
Symbol 1829 GraphicUsed by:1830
Symbol 1830 MovieClipUses:1829Used by:1835 1894 1921
Symbol 1831 MovieClip {SandPlatformSmall}Uses:1492 8Used by:1835 1837 1840 1862 1878 1888 1890 1894 1896 1914 1921 1923 1927 1929 1945 1947 2183 2187 2191 2193 2194
Symbol 1832 MovieClip {sandlandformbig}Uses:1499 8Used by:1835 1837 1840 1842 1862 1874 1878 1888 1890 1894 1896 1914 1921 1923 1925 1927 1929 1945 1947 2183 2187 2191 2193 2194
Symbol 1833 MovieClip {SandLandformSmall}Uses:1492 8Used by:1835 1837 1840 1842 1844 1862 1874 1878 1880 1882 1888 1890 1894 1896 1902 1914 1921 1923 1925 1927 1929 1947 2191 2192 2193 2194
Symbol 1834 MovieClip {level01_fla.Symbol150_609}Uses:1316 1673 1682Used by:1835
Symbol 1835 MovieClip {Level6_1}Uses:1345 1463 1460 1461 1828 1483 1477 1465 1485 1467 1469 1511 1471 1473 1505 1475 1830 1486 1792 1763 1736 1831 1496 1832 1833 1501 1458 484 1543 1544 1312 1686 1834 437 546 1336 1337Used by:2206
Symbol 1836 MovieClip {level01_fla.jllkkljk_611}Uses:1316 1682Used by:1837
Symbol 1837 MovieClip {Level6_2}Uses:1458 1345 1460 1461 1463 1465 1467 1469 1471 1473 1475 1477 1479 1481 1483 1485 1824 1543 1544 1486 1792 1831 1496 467 1763 1732 1832 1833 1501 1736 1312 1686 1836 484 437 546 1336 1337Used by:2206
Symbol 1838 MovieClip {sandplatformbig}Uses:1499 8Used by:1840 1888 1890 1894 1896 1914 1947
Symbol 1839 MovieClip {level01_fla.Symbol153_614}Uses:1316 1682Used by:1840
Symbol 1840 MovieClip {Level6_3}Uses:1345 1460 1463 1465 1471 1475 1477 1479 1481 1831 1744 1458 1469 1473 1485 1483 1768 1819 1817 1543 1544 1496 1838 1486 1792 1763 1732 1832 1501 1833 1312 1686 1706 1839 437 484 467 1336 1337Used by:2206
Symbol 1841 MovieClip {level01_fla.Symbol151_616}Uses:1316 1682Used by:1842
Symbol 1842 MovieClip {Level6_4}Uses:1486 1543 1544 1345 1460 1461 1463 1477 1465 1467 1469 1511 1471 1505 1475 1792 1736 1763 1744 1832 1833 1458 1686 1312 1841 484 437 546 1336 1337Used by:2206
Symbol 1843 MovieClip {level01_fla.Symbol152_618}Uses:1316 1682Used by:1844
Symbol 1844 MovieClip {Level6_5}Uses:1486 1345 1477 1465 1469 1471 1505 1792 1763 1736 223 467 1543 1544 1833 484 1312 1686 1843 1336 1337Used by:2206
Symbol 1845 MovieClipUses:1486Used by:1862 1874 1878
Symbol 1846 MovieClipUses:1357 1366 1355Used by:1862 1888
Symbol 1847 GraphicUsed by:1848
Symbol 1848 MovieClipUses:1847Used by:1862 1888
Symbol 1849 GraphicUsed by:1850
Symbol 1850 MovieClipUses:1849Used by:1862 1923 1925
Symbol 1851 GraphicUsed by:1852
Symbol 1852 MovieClipUses:1851Used by:1862 1874 1878 1888 1914 1947
Symbol 1853 GraphicUsed by:1854
Symbol 1854 MovieClipUses:1853Used by:1862 1874 1888 1902
Symbol 1855 MovieClip {stoneplatformmedium2}Uses:1348 8Used by:1862 1880 1882 1888 1890 1902 1914 1925 2194
Symbol 1856 MovieClip {level01_fla.stonefallingplatform_627}Uses:1347 8Used by:1862 1880 1882 1888 1902 2183 2187
Symbol 1857 MovieClip {BrickPlatformMedium}Uses:1522 8Used by:1862 1888 1890
Symbol 1858 GraphicUsed by:1859
Symbol 1859 MovieClipUses:1858Used by:1862 1882 1888 1923
Symbol 1860 MovieClip {level01_fla.Symbol154_630}Uses:1316 1682Used by:1862
Symbol 1861 MovieClip {StonePlatformSmall}Uses:1347 8Used by:1862 1890 1902 1925 2194
Symbol 1862 MovieClip {Level7_1}Uses:1845 1345 1463 1461 1465 1469 1475 1505 1486 1831 1460 1467 1846 1357 1366 1848 1351 1355 1850 1524 1376 1353 1852 1854 1543 1544 1792 1736 1496 1855 1856 1511 1857 1347 1349 1859 1763 1732 1832 1833 484 1312 1686 1860 437 1861 457 1336 1337Used by:2206
Symbol 1863 GraphicUsed by:1864
Symbol 1864 MovieClipUses:1863Used by:1874 1894 2189 2190
Symbol 1865 GraphicUsed by:1866
Symbol 1866 MovieClipUses:1865Used by:1874 2034 2189
Symbol 1867 GraphicUsed by:1868
Symbol 1868 MovieClipUses:1867Used by:1874 2189
Symbol 1869 GraphicUsed by:1870
Symbol 1870 MovieClipUses:1869Used by:1874 2189
Symbol 1871 GraphicUsed by:1872
Symbol 1872 MovieClipUses:1871Used by:1874
Symbol 1873 MovieClip {level01_fla.Symbol158_638}Uses:1316 1682Used by:1874
Symbol 1874 MovieClip {Level7_2}Uses:1845 1486 1543 1544 1463 1461 1465 1469 1505 1817 1864 1866 1868 1870 1872 1460 1792 1496 1736 1854 1852 1763 1347 1349 1368 1359 1361 1513 1509 1515 1374 1519 1832 1524 1833 1521 1517 1507 1732 1312 1686 1873 484 369 546 437 467 1336 1337Used by:2206
Symbol 1875 GraphicUsed by:1876
Symbol 1876 MovieClipUses:1875Used by:1878 1894 1914 1923 1925 1927 1947
Symbol 1877 MovieClip {level01_fla.Symbol159_641}Uses:1316 1682Used by:1878
Symbol 1878 MovieClip {Level7_3}Uses:1486 1465 1469 1467 1845 1543 1544 1463 1505 1831 1763 1792 1736 1828 1876 1496 1852 1368 1347 1349 1359 1361 1513 1509 1515 1517 1374 1519 1832 1351 1355 1833 1521 1524 1507 1312 1686 1706 1877 484 369 437 457 467 1336 1337Used by:2206
Symbol 1879 MovieClip {level01_fla.Symbol156_643}Uses:1316 1682Used by:1880
Symbol 1880 MovieClip {Level7_4}Uses:1378 1380 1382 1384 1386 1779 1788 1787 1781 1780 1801 1855 1347 1349 1351 1372 1366 1368 1370 1359 1361 1374 1376 1856 1524 1353 1486 1792 1345 1460 1467 1505 1833 1794 1793 1355 1543 1544 1312 1686 1879 484 457 358 1336 1337Used by:2206
Symbol 1881 MovieClip {level01_fla.Symbol157_645}Uses:1316 1682Used by:1882
Symbol 1882 MovieClip {Level7_5}Uses:1347 1349 1855 1716 1787 1788 1781 1780 1801 1353 1859 1374 1376 1856 1486 1543 1544 1345 1351 1524 1378 1380 1382 1384 1386 1763 1355 1794 1793 1357 1359 1372 1361 1833 1312 1686 1881 484 457 467 358 1336 1337Used by:2206
Symbol 1883 MovieClip {BrickLandformSmall}Uses:1348 8Used by:1888 1890 2194
Symbol 1884 GraphicUsed by:1885 1886
Symbol 1885 MovieClipUses:1884 1332Used by:1886
Symbol 1886 MovieClip {level01_fla.spikesmoving_648}Uses:1884 1603 8 1331 1332 1885Used by:1888 1890 1896 1902 1925 2111 2119 2182 2194
Symbol 1887 MovieClip {level01_fla.Symbol169_650}Uses:1316 1682Used by:1888
Symbol 1888 MovieClip {Level8_1}Uses:1855 1543 1544 1357 1848 1345 1463 1461 1465 1469 1475 1505 1833 1831 1460 1467 1846 1366 1351 1355 1524 1353 1857 1496 1856 1511 1838 1347 1349 1376 1486 1792 1732 1312 1832 1859 1852 1854 1883 1334 1886 1686 1887 457 484 369 437 468 1336 1337Used by:2206
Symbol 1889 MovieClip {level01_fla.Symbol173_652}Uses:1316 1682Used by:1890
Symbol 1890 MovieClip {Level8_2}Uses:1855 1505 1481 1861 1886 1357 1347 1349 1486 1792 1345 1463 1475 1469 1831 1460 1351 1368 1507 1509 1465 1485 1543 1544 1838 1355 1511 1496 1359 1361 1513 1515 1517 1374 1519 1521 1833 1857 1312 1832 1883 1524 1334 1686 1889 369 457 484 414 225 1336 1337Used by:2206
Symbol 1891 GraphicUsed by:1892
Symbol 1892 MovieClipUses:1891Used by:1894
Symbol 1893 MovieClip {level01_fla.Symbol174_655}Uses:1316 1682Used by:1894
Symbol 1894 MovieClip {Level8_3}Uses:1511 1460 1892 1838 1505 1345 1463 1475 1469 1831 1744 1828 1458 1876 1830 1485 1465 1543 1544 1473 1471 1819 1817 1864 1732 1312 1832 1833 484 1706 1686 457 414 225 467 1893 1336 1337Used by:2206
Symbol 1895 MovieClip {level01_fla.Symbol170_657}Uses:1316 1682Used by:1896
Symbol 1896 MovieClip {Level8_4}Uses:1744 1831 1543 1544 1469 1463 1505 1475 1460 1461 1467 1351 1357 1486 1511 1496 1838 1792 1312 1832 1833 1334 1886 1686 1895 468 484 225 1336 1337Used by:2206
Symbol 1897 GraphicUsed by:1898
Symbol 1898 MovieClipUses:1897Used by:1902 1947
Symbol 1899 GraphicUsed by:1900
Symbol 1900 MovieClipUses:1899Used by:1902 1925 1927
Symbol 1901 MovieClip {level01_fla.Symbol176_661}Uses:1316 1682Used by:1902
Symbol 1902 MovieClip {Level8_5}Uses:1345 1855 1366 1368 1370 1359 1361 1898 1861 1886 1900 1543 1544 1312 1856 1854 1372 1374 1357 1833 1686 1524 414 225 1901 1336 1337Used by:2206
Symbol 1903 GraphicUsed by:1904
Symbol 1904 MovieClipUses:1903Used by:1914 1921 1923 1927 1947 2193
Symbol 1905 GraphicUsed by:1906
Symbol 1906 MovieClipUses:1905Used by:1914 1921 1923 1927 1947 2193
Symbol 1907 GraphicUsed by:1908
Symbol 1908 MovieClipUses:1907Used by:1914 1921 1923 1927 1947 2193
Symbol 1909 GraphicUsed by:1910
Symbol 1910 MovieClipUses:1909Used by:1914 1921 1923 1927 1947 2193
Symbol 1911 GraphicUsed by:1912
Symbol 1912 MovieClipUses:1911Used by:1914 1921 1923 1925 2136 2142 2143 2145 2204
Symbol 1913 MovieClip {level01_fla.Symbol177_668}Uses:1316 1682Used by:1914
Symbol 1914 MovieClip {Level9_1}Uses:1486 1904 1906 1908 1910 1357 1876 1345 1463 1461 1505 1469 1912 1831 1460 1855 1543 1544 1496 1838 1792 1366 1368 1370 1359 1361 1852 1372 1374 1376 1511 1467 1475 1482 1732 1312 1832 1833 1686 1913 225 457 369 411 1336 1337Used by:2206
Symbol 1915 GraphicUsed by:1916
Symbol 1916 MovieClipUses:1915Used by:1921 1923 2193
Symbol 1917 GraphicUsed by:1918
Symbol 1918 MovieClipUses:1917Used by:1921 1923 1927 1947 2193
Symbol 1919 MovieClip {ForestLogPlatform}Uses:996 1015 8Used by:1921 2187 2190
Symbol 1920 MovieClip {level01_fla.Symbol179_673}Uses:1316 1682Used by:1921
Symbol 1921 MovieClip {Level9_2}Uses:1912 1906 1916 1918 1475 1345 1904 1908 1910 1831 1378 1380 1382 1384 1386 1486 1788 1463 1505 1467 1485 1543 1544 1792 1496 1830 1804 1791 1763 1787 1465 1312 1833 1832 1794 1919 1793 1686 1920 411 358 507 369 225 1336 1337Used by:2206
Symbol 1922 MovieClip {level01_fla.Symbol181_675}Uses:1316 1682Used by:1923
Symbol 1923 MovieClip {Level9_3}Uses:1876 1463 1505 1486 1485 1543 1544 1469 1460 1511 1482 1831 1792 1916 1918 1904 1906 1908 1910 1763 1736 1833 1832 1349 1357 1359 1361 1850 1370 1859 1509 1515 1912 1465 1732 1312 1706 1686 1922 369 411 414 467 225 1336 1337Used by:2206
Symbol 1924 MovieClip {level01_fla.Symbol178_677}Uses:1316 1682Used by:1925
Symbol 1925 MovieClip {Level9_4}Uses:1876 1496 1505 1511 1460 1357 1359 1361 1855 1349 1850 1370 1374 1509 1515 1366 1368 1912 1345 1312 1861 1543 1544 1924 1832 1833 457 1334 411 1886 467 1900 1686 1336 1337Used by:2206
Symbol 1926 MovieClip {level01_fla.Symbol182_679}Uses:1316 1682Used by:1927
Symbol 1927 MovieClip {Level9_5}Uses:1347 1463 1469 1876 1511 1904 1906 1908 1910 1918 1460 1831 1312 1465 1496 1481 1505 1485 1349 1376 1900 1543 1544 1686 1832 1833 1374 411 457 1926 1336 1337Used by:2206
Symbol 1928 MovieClip {level01_fla.fgfhfh_681}Uses:1673Used by:1929
Symbol 1929 MovieClip {Level10_1}Uses:1511 1505 1481 1473 1463 1460 1458 1831 1744 1828 1461 1312 1496 1832 1833 414 1928 484 1336 1337 1686Used by:2206
Symbol 1930 GraphicUsed by:1931
Symbol 1931 MovieClipUses:1930Used by:1937
Symbol 1932 GraphicUses:251Used by:1933
Symbol 1933 MovieClipUses:1932 212Used by:1937
Symbol 1934 GraphicUsed by:1937
Symbol 1935 GraphicUsed by:1937
Symbol 1936 GraphicUsed by:1937
Symbol 1937 MovieClip {level01_fla.beholdarm2_683}Uses:949 950 951 952 953 280 281 954 955 1931 1232 1933 618 1934 1935 1936 1017Used by:1945 2183
Symbol 1938 GraphicUsed by:1939
Symbol 1939 MovieClipUses:1938Used by:1942
Symbol 1940 GraphicUsed by:1941
Symbol 1941 MovieClipUses:961 1940Used by:1942
Symbol 1942 MovieClip {level01_fla.beholdarm1_686}Uses:957 959 1939 1941Used by:1945 2183
Symbol 1943 GraphicUsed by:1944
Symbol 1944 MovieClipUses:1943Used by:1945 2183 2187
Symbol 1945 MovieClip {Level10_2}Uses:1505 1511 1471 1486 1831 1496 1465 1937 1461 1792 1763 1736 1942 1944 1832 1312 1686 1317 545 272 1336 1337Used by:2206
Symbol 1946 MovieClip {level01_fla.Symbol208_691}Uses:1682 1316Used by:1947
Symbol 1947 MovieClip {Level10_3}Uses:1347 1876 1910 1904 1906 1908 1918 1481 1469 1768 1831 1376 1374 1898 1505 1473 1463 1355 1543 1544 1838 1471 1465 1460 1511 1833 1744 1312 1496 1485 1686 1832 1852 1353 1946 1706 1336 1337Used by:2206
Symbol 1948 MovieClip {snowplatformsmall}Uses:1319 8 1538Used by:1956 1969 1985 1987 1989 1997 2007 2018 2020 2036 2038 2040 2042 2044 2195 2196 2197 2199
Symbol 1949 MovieClip {SnowPlatformMedium}Uses:1319 8 1535Used by:1956 1969 1985 1987 1989 1997 2007 2018 2020 2034 2036 2038 2040 2042 2044 2055 2197
Symbol 1950 MovieClip {SnowLandformMedium}Uses:1319 8 1535Used by:1956 1969 1985 1987 1989 2012 2014 2018 2020 2034 2036 2038 2040 2042 2044 2046 2048 2050 2055 2197 2198 2199
Symbol 1951 MovieClip {snowplatformbig}Uses:1319 8 1547Used by:1956 1969 1985 1987 1989 1997 2018 2020 2034 2196
Symbol 1952 MovieClip {snowplatformbigcopy}Uses:1319 8 1547Used by:1956 1969 1985 1987 1989 1997 2007 2012 2018 2020 2034 2036 2040 2042 2044 2050 2051 2055 2184 2195 2196
Symbol 1953 MovieClip {level01_fla.Symbol222_698}Uses:1316 1682Used by:1956
Symbol 1954 GraphicUsed by:1955
Symbol 1955 MovieClipUses:1954Used by:1956 1969 1989 2018 2034 2042 2044 2195 2196
Symbol 1956 MovieClip {Level11_1}Uses:1948 1949 1395 1950 1543 1544 1391 1732 1041 1646 1393 1399 1951 1531 1540 1527 1549 1397 1952 1312 1686 512 513 1953 484 1955 1336 1337Used by:2206
Symbol 1957 GraphicUsed by:1958
Symbol 1958 MovieClipUses:1957Used by:1969 1985 1989 1997 2007 2018 2048 2197
Symbol 1959 MovieClip {snowlandformsmall}Uses:1319 8 1538Used by:1969 1985 1989 1997 2007 2018 2020 2034 2040 2048 2195 2196
Symbol 1960 GraphicUsed by:1961
Symbol 1961 MovieClipUses:1960Used by:1969 2055 2195 2196
Symbol 1962 GraphicUsed by:1963
Symbol 1963 MovieClipUses:1962Used by:1969 2034 2042 2055 2195
Symbol 1964 GraphicUsed by:1965
Symbol 1965 MovieClipUses:1964Used by:1969 2034 2055
Symbol 1966 GraphicUsed by:1967
Symbol 1967 MovieClipUses:1966Used by:1969 2195
Symbol 1968 MovieClip {level01_fla.Symbol223_707}Uses:1316 1682Used by:1969
Symbol 1969 MovieClip {Level11_2}Uses:1948 1949 1395 1950 1543 1544 1041 1397 1646 1399 1951 15 1531 1540 1527 1393 1391 1952 1958 1406 1959 1961 1955 1963 1965 1967 1549 1312 1686 484 512 513 360 1968 1336 1337Used by:2206
Symbol 1970 GraphicUsed by:1971
Symbol 1971 MovieClipUses:1970Used by:1985 2198 2199
Symbol 1972 GraphicUsed by:1973
Symbol 1973 MovieClipUses:1972Used by:1985 1997 2007 2014 2042
Symbol 1974 GraphicUsed by:1975
Symbol 1975 MovieClipUses:1974Used by:1985
Symbol 1976 GraphicUsed by:1977
Symbol 1977 MovieClipUses:1976Used by:1985 2034 2044 2048 2055
Symbol 1978 GraphicUsed by:1979
Symbol 1979 MovieClipUses:1978Used by:1985 2036 2196
Symbol 1980 GraphicUsed by:1981
Symbol 1981 MovieClipUses:1980Used by:1985 2055
Symbol 1982 GraphicUsed by:1983
Symbol 1983 MovieClipUses:1982Used by:1985 2007 2034 2048 2051 2055 2184
Symbol 1984 MovieClip {level01_fla.Symbol225_718}Uses:1316 1682Used by:1985
Symbol 1985 MovieClip {Level11_3}Uses:1391 1395 1041 1540 1948 1949 1397 1406 1399 1646 1393 1951 1952 1958 1950 1959 1971 1973 1975 1555 1549 1977 1979 1531 1551 1543 1544 1981 15 12 1983 1706 1686 1312 484 512 513 360 1984 1336 1337Used by:2206
Symbol 1986 MovieClip {level01_fla.Symbol221_722}Uses:1316 1682Used by:1987
Symbol 1987 MovieClip {Level11_4}Uses:1948 1041 1949 1646 1393 1527 1951 1531 1540 1395 1397 1952 12 9 15 1391 360 1950 1312 484 1986 512 513 1553 1543 1544 1686 1336 1337Used by:2206
Symbol 1988 MovieClip {level01_fla.Symbol228_724}Uses:1316 1682Used by:1989
Symbol 1989 MovieClip {Level12_1}Uses:1527 1529 1399 1531 1486 1949 1948 1792 1393 1391 1795 1041 1540 1542 1543 1544 1646 1951 1958 1549 1551 1397 1952 1553 1312 1686 513 532 1988 1959 1950 1955 447 1555 1336 1337Used by:2206
Symbol 1990 GraphicUsed by:1991
Symbol 1991 MovieClipUses:1990Used by:1997
Symbol 1992 GraphicUsed by:1993
Symbol 1993 MovieClipUses:1992Used by:1997 2007 2020
Symbol 1994 GraphicUsed by:1995
Symbol 1995 MovieClipUses:1994Used by:1997 2018
Symbol 1996 MovieClip {level01_fla.Symbol229_729}Uses:1316 1682Used by:1997
Symbol 1997 MovieClip {Level12_2}Uses:1391 1948 1527 1529 1399 1991 1530 1393 1543 1544 1428 1414 1951 1949 1410 1558 1993 1404 1043 1995 1420 1422 1041 1958 1531 1646 1540 1374 1355 1376 1732 1397 1549 1973 15 1952 1312 1686 532 1996 1959 12 461 513 360 447 484 1336 1337Used by:2206
Symbol 1998 GraphicUsed by:1999
Symbol 1999 MovieClipUses:1998Used by:2007 2036 2055
Symbol 2000 GraphicUsed by:2001
Symbol 2001 MovieClipUses:2000Used by:2007 2036 2055 2197
Symbol 2002 GraphicUsed by:2003
Symbol 2003 MovieClipUses:2002Used by:2007 2036 2055
Symbol 2004 GraphicUsed by:2005
Symbol 2005 MovieClipUses:2004Used by:2007 2036 2197
Symbol 2006 MovieClip {level01_fla.Symbol230_735}Uses:1316 1682Used by:2007
Symbol 2007 MovieClip {Level12_3}Uses:1948 1043 1420 1422 1404 1949 1041 1958 1540 1410 1558 1646 1393 1973 1527 1531 1414 1993 1732 1543 1544 1397 1983 1999 2001 2003 2005 1391 1952 1312 1686 1706 532 2006 1959 513 360 512 461 447 484 1336 1337Used by:2206
Symbol 2008 GraphicUsed by:2009
Symbol 2009 MovieClipUses:1532 2008Used by:2010
Symbol 2010 MovieClip {SnowLandformhalfbig}Uses:1319 8 2009Used by:2012 2051 2055 2184 2187 2196 2197 2198 2199
Symbol 2011 MovieClip {level01_fla.Symbol226_739}Uses:1316 1682Used by:2012
Symbol 2012 MovieClip {Level12_4}Uses:1395 1041 1391 1399 1646 1393 1950 1555 15 12 1952 2010 1543 1544 1686 1312 360 2011 461 484 1336 1337Used by:2206
Symbol 2013 MovieClip {level01_fla.Symbol227_741}Uses:1316 1682Used by:2014
Symbol 2014 MovieClip {Level12_5}Uses:1395 1540 1406 1973 1950 12 1543 1544 15 1686 1312 461 2013 447 484 1336 1337Used by:2206
Symbol 2015 GraphicUsed by:2016
Symbol 2016 MovieClipUses:2015Used by:2018 2020 2034 2036 2040 2050 2051 2055 2184 2187
Symbol 2017 MovieClip {level01_fla.Symbol236_744}Uses:1316 1682Used by:2018
Symbol 2018 MovieClip {Level13_1}Uses:1527 1529 1399 2016 1558 1414 1402 1404 1043 1416 1995 1418 1420 1422 1424 1426 1408 1412 1486 1460 1463 1458 1949 1948 1391 1543 1544 1646 1951 1958 1393 1549 1952 1553 1792 12 15 1312 1686 1955 1555 1410 1950 1501 1959 2017 466 532 447 513 461 484 225 1336 1337Used by:2206
Symbol 2019 MovieClip {level01_fla.Symbol240_746}Uses:1316 1682Used by:2020
Symbol 2020 MovieClip {Level13_2}Uses:1458 1404 1043 1414 225 1402 1558 1483 1732 1949 1948 1418 1412 1543 1544 1951 1410 2016 1422 1424 1993 12 1952 1959 9 1950 447 484 1312 1686 2019 466 532 461 1336 1337Used by:2206
Symbol 2021 GraphicUsed by:2022
Symbol 2022 MovieClipUses:2021Used by:2034
Symbol 2023 GraphicUsed by:2024
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Symbol 2025 GraphicUsed by:2026
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Symbol 2208 GraphicUsed by:2212
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Symbol 2210 FontUsed by:2211
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Symbol 2213 MovieClip {level01_fla.medalBox_889}Uses:2212 908 301 419 300 1 147Used by:Timeline
Symbol 2214 GraphicUsed by:Timeline
Symbol 2215 TextUses:134Used by:Timeline

Instance Names

"adBox"Frame 1Symbol 140 MovieClip
"__id0_"Frame 1Symbol 133 MovieClip {com.newgrounds.components.APIConnector}
"loader"Frame 1Symbol 153 MovieClip {level01_fla.swordLoader_22}
"konglink"Frame 1Symbol 169 Button
"medalBox"Frame 3Symbol 2213 MovieClip {level01_fla.medalBox_889}
"land"Symbol 9 MovieClip {iceplatformbig} Frame 1Symbol 6 MovieClip
"hitbox2"Symbol 9 MovieClip {iceplatformbig} Frame 1Symbol 8 MovieClip {level01_fla.platformhitbox_306}
"hitbox"Symbol 9 MovieClip {iceplatformbig} Frame 1Symbol 8 MovieClip {level01_fla.platformhitbox_306}
"land"Symbol 12 MovieClip {iceplatformsmall} Frame 1Symbol 11 MovieClip
"hitbox2"Symbol 12 MovieClip {iceplatformsmall} Frame 1Symbol 8 MovieClip {level01_fla.platformhitbox_306}
"hitbox"Symbol 12 MovieClip {iceplatformsmall} Frame 1Symbol 8 MovieClip {level01_fla.platformhitbox_306}
"land"Symbol 15 MovieClip {Symbol216} Frame 1Symbol 14 MovieClip
"hitbox2"Symbol 15 MovieClip {Symbol216} Frame 1Symbol 8 MovieClip {level01_fla.platformhitbox_306}
"hitbox"Symbol 15 MovieClip {Symbol216} Frame 1Symbol 8 MovieClip {level01_fla.platformhitbox_306}
"loadingBar"Symbol 101 MovieClip {com.newgrounds.components.Preloader} Frame 1Symbol 90 MovieClip {level01_fla.Timeline_19}
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