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DESIGNING THE FUTURE






BY

JACQUE FRESCO

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SPECIAL THANKS TO
Roxanne Meadows
Bob Schilling
Steve Doll
PRODUCTION CREDITS AND COPYRIGHT NOTICES
All Designs                          Jacque Fresco
Models Jacque Fresco & Roxanne Meadows
Drawings                             Ja cque Fresco & Roxanne Meadows
Photography            Jacque  Fresco & Roxanne Meadows
Animation Illustrations        Doug Drexler
No part of this book may be reproduc ed in any form or by any electronic
or mechanical means, including information storage and retrieval systems,
without permission in writing from T he Venus Project, Inc. except by a
reviewer, who may quote brief passages  in a review. All rights reserved
The copyrights of all text  and pictures in this book and the designs and
illustrations in the FUTURE BY DESIGN  DVD double set are held by Jacque
Fresco and Roxanne Meadows unless stated otherwise.
The Venus Project, Inc
21 Valley Lane
Venus, FL 33960
USA
Phone: 863-465-0321
Fax: 863-465-1928
www.TheVenusProject.com
fresco@TheVenusProject.com
meadows@TheVenusProject.com

© copyright 2007 Jacque Fresco & Roxanne Meadows

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TABLE OF CONTENTS
4 Introduction
A Future by Design
6 Your Challenge
8     Chapter One
From Yesterday to Tomorrow
13   Chapter Two
All Things Change
15   Chapter Three
Using the Scientific Method
18    Chapter Four
Existing Myths
22    Chapter Five
From One System to Another
24    Chapter Six
Future by Design23
29    Chapter Seven
Cities That Think
53    Chapter Eight
Fear of Machines
55    Chapter Nine
Cities in the Sea
69    Chapter Ten
Decision Making and Laws
74    Chapter Eleven

Lifestyles
Conclusion

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INTRODUCTION
A Future by Design
Are you prepared to design the future?
Although many of us feel we can  prepare for our future by thinking,
acting, and learning using present me thods and values, nothing is farther
from the truth – especially in today’s  rapidly changing world. A newborn
child enters a world not of his or  her own making. Each succeeding
generation inherits the values, accomp lishments, hopes, successes, and
failings of previous generations. And t hey inherit the result s of the decisions
made by those generations.
For the hundreds of thousands of years of human existence when
technologies were simple or non-exis tent, this may have had little impact
on human life and the earth that sust ains it. Each generation of hunters
and gatherers, then plowmen and pion eers, passed on tools to the next
generation to help them survive. Change from one generation to the next
was slow and hardly noticeable.  In those days there was little
understanding of science and how thin gs worked, and explanations were
not scientific.
This is no longer the case in today’s  high-tech world where a change that
affects millions may happen in a matter of seconds. A child born today
inherits a world vastly different from that of its parent’s generation, let
alone that from centuries ago. Prev ious generations left a legacy of,
exploitation, occupation, and irrele vant values that present great
challenges, but also opportunities to the people of today.
The application of scientific principl es, for better or worse, accounts for
every single advance that has impr oved people’s lives. Important
documents and proclamations have  been issued granting rights and
privileges to members of societies, bu t at the heart of human progress – or
destruction – is the rock-solid foundation of science.

For generations past it was impossible  to direct the future much beyond
the present moment, and forecasts of the future were based on non-
scientific methods. Prophets and sage s presented visions of the future
based on dreams, hallucinations, reli gious fervor, divination of animal

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5
parts, crystal balls, etc. Some may ev en have been accurate, but this was
more because of luck than because of any direct channel to the
supernatural.
Now satellites circle the globe beaming  down information in fractions of a
second about everything that impacts  our lives. This information is very
valuable for projecting weather pattern s, high and low points, geological
hot and cold spots, where people live , and the warming of the planet. This
has given us, for the first time, the  ability to monitor the health of the
planet, which many scientists see as in  serious, if not critical, condition.
In a single day, trillions  of bits of scientific data  zip through cyberspace at
light-speed, making a high-tech civi lization possible. While physical
science and technology silently direct much of the action, millions of
people around the globe still prac tice pseudo-science, using fortune-
tellers, seers, and philosophers for their daily direction. Many world leaders
regularly consult psychics, mediums,  and astrologers for guidance in
decisions that determine the fate of millions.
Present human activity and  its consequences does not  have  to be
shaped by the needs and values of our ancestors. In fact, it  must  not be.
For instance, armed conflict between na tions is still seen by many as the
only way to settle differences. It is es pecially promoted by those who profit
handsomely from the sale of armament s. This is now totally unacceptable
and dangerous because of war’s  extreme human and environmental
costs.
A militant viewpoint is obsolete on ce we view the world as a whole
interrelated system with all its  people as one family. Managing
accelerating changes in technology  and managing ourselves require
new outlooks and approaches. This is  now both necessary and possible
because of technological change.
These lessons are designed to challeng e the reader to direct the future;
not just one’s own, but that of soci ety in general; and not just for one’s
own generation, but for those to follow. Not only is science making it
possible, it is now vital.

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YOUR CHALLENGE
The future does not just happen.  Except for natural events like
earthquakes, it comes about through the efforts of people and is
determined largely by how well informed people are. You can play a role
in the shaping of tomorrow’s world by as king yourself  questions like, “What
kind of world do I want to live in?” and “What does democracy mean to
me?” There are many other options of  organization for the future than
those typically discussed today.
Here is a scenario for you to consider: Suppose you were called upon to
redesign planetary civilization withou t any limitations based on how things
are done today. The goal is to help ri d the world of war, poverty, hunger,
and environmental degradation, and to create the best world for all
inhabitants, given the resources at ha nd, for the longest period of time.
Remember, you are free to rearrange  society in any way you think will
work. The only limitation  is that your social design must factor in the
carrying capacity of the planet, which means the resources have to be
sufficient to support life on the planet.
You can rearrange the entire civilizati on to make what you consider the
best of all possible worlds, bearing in mind that any unmet need for any
segment of the population reduces the  standard of living for all. This may
include not only environmental pr otection, but also city design,
transportation, interpersonal relationships and the restructuring of
education, if you feel it is necessary.
The options are limitless. Would you have separate nations? Would you
have an international advisory  board? How would you manage and
distribute the resources of the world to accommodate the needs of all?
Would you use the scientific method to  make decisions, or  rely on politics
or mysticism? How would you handle di fferences in religious beliefs? You
may even consider another system of  distribution that doesn’t use money
as a medium of exchange.

On a personal basis, would you seek a position of advantage over others?
Would you claim a bigger house, a more luxurious car, or high-definition
TV? On what basis would you say you deserve these things? Or that others

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don’t deserve them? Your skill level?  Your investment of time and/or
money?
Remember, if you force any predetermine d set of values on other nations,
or others in your own nation or nei ghborhood for that matter, you will
generate bad feelings. How would yo u prevent political corruption?
Would you declare universal laws and treaties? Would you use military
and police methods for enforcement? Would you declare all resources
the common heritage of all nations?
In order to accomplish this task one  must be free of bias and nationalism,
and reflect those qualities in the design of policies. How would you
approach that?  This is a difficul t project requiring input from many
disciplines.
These are some of the problems we  must consider when thinking about
such a task. It can be a fresh approa ch, unburdened by past or traditional
considerations, religious or otherwise, but always keeping in mind for
whom this society is to be desi gned. Feel free to transcend present
realities and reach out for new and creative ideas.

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Chapter One
From Yesterday to Tomorrow
A little background before considering this challenge:
The lives of most men and women are  blighted by problems they cannot
solve. Many events in our lives are the  result of things beyond our control.
While it is comforting to think, “I’m in charge,” in truth most changes
effected by individuals are very limi ted in scope. People usually blame
themselves or “fate.” However, when tw o cars collide at an intersection,
should we blame the individual drivers,  “fate,” or the way transportation is
engineered so that it permits collisions  in the first place? Are we, as an
individual, in charge if the automobile colliding with us is the product of
poor design?
In 2005 there were 43,200 thousand deat hs in the US from car accidents,
plus hundreds of thousands of injuri es. But consider another way we get
people from one place to another  – the elevator. How many people
have been killed in collisions between elevators? These devices carry
millions of people every day withou t a single mishap because of their
intelligent design. How might high way transportation be similarly
arranged?
If you believe that transportation should  be designed so that it is almost
impossible for anyone to be killed or injured in a collision, these lessons are
for you. If you believe that scientif ic investigation can find out how to
restructure society to give each individual a greater opportunity for self-
realization and fulfillment, then you wi ll probably appreciate these ideas.
To get the most out of these id eas you will have to blend open-
mindedness with skepticism. It is hard  enough to face the problems of our
own time; it is even more difficul t to understand the fantastic and
shocking changes that ma y occur in the future.
Suppose an intelligent man in New York a hundred years ago sat down

one evening with a book predicting li fe a century later. He would refuse
to believe that almost everyone in 2006 would be able to operate a
horseless carriage that could zip abou t at 60 miles per hour or more. He
may have thought the designers had gone too far.

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He would smile smugly at the ridiculous prediction of man-made flying
machines traveling faster than the speed of sound. The thought of
sending pictures and sounds throughout the world instantly would have
sounded impossible to such a person  a hundred years ago. It would have
seemed incredible to him that war would develop to the point where one
small bomb, directed in real time fr om half way around the world, could
destroy an entire city with pin-point accuracy. Our early 20
th
century
gentleman would have been alarmed th at part of his wages could be
withheld to provide for retirement.
At this point let us leave our gent leman muttering to himself about the
world moving too fast and a future that has gone too far.
Are we any more flexible or farsighted  today? In order to design a future
of positive change, we must first be come expert at changing our minds.
The differences between the nineteenth and the twentieth centuries will
probably be small compared to the  changes that will take place in the
rest of our own century.
Students will understand these ideas  best if they can see today as a
stepping-stone between yesterday and tomorrow. They will also need
sensitivity to the injustices, lost o pportunities for happiness, and deadly
conflicts that characterize our tw enty-first century civilization.
We have no crystal ball for the rest  of the twenty-first century. We want
you to feed these ideas into your  own mental computer and experience.
You may find even better ideas that can  play a part in molding the future
of our civilization. In the rest of  these pages, we’ll explore unfamiliar,
alarming, exciting, and attainable possib ilities for the design of the future.
A Crisis That Needs to be Addressed
One would think that with our technology we could eliminate most social
ills. Couldn’t modern technology supply enough food, clothing, shelter,
and material goods for all if used inte lligently? What is stopping us from
achieving this? Technology is racing  forward but our societies are still
based on concepts and methods devise d centuries ago. We still have a
society based on scarcity and the us e of money. We still have thinking
patterns based on old structures used  in western Asia several thousand

years ago. We are trying to adjust  to the rapid advances in technology
with obsolete values that no longer work in today’s world.

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Because of tremendous advantages  given corporations by lawmakers
who owe them their positions, monopo lies are gaining more control. The
comforting assumption th at “I can make a difference” is farther and
farther from reality. Fewer corporat ions own more and more companies.
Many of the same people sit on the  boards of various major corporations
besides their own. The corporations  that own car and aircraft companies
may also own food, radio, TV stat ions, magazines, pharmaceuticals,
manufacturing, and armament companies. Ten major lending institutions
control virtually all the credit cards in  the U.S. The wealth and influence of
these corporate elite can not be equaled or countered by the workers
who enabled them to acquire such wealth. With media companies today
owned and sponsored by large corporations, it is difficult to know whether
the news can be trusted.
According to many polls, a majority of scientists think that the human race
is on a “collision course” with nature, that all of Earth’s ecosystems are
suffering, and that the ability of the pl anet to sustain life is in serious
jeopardy. (1) There is a threat of ra pid global climate change that will
certainly have profound consequences . The pollution of rivers, land, and
the air we breathe threatens our  health. We are destroying non-
renewable resources like topsoil and the ozone layer instead of using
these resources intelligently.
We face common threats that transcend national boundaries:
overpopulation, energy shor tages, water scarcity,  economic catastrophe,
the spread of uncontrollable di seases, and the technological
displacement of people by machines , to name a few. Eight hundred and
fifty two million people across the world are hungry. Every day, more than
16,000 children die from hunger-related causes- one child every five
seconds. (1) World wide  more than 1 billion people currently live below
the international poverty line, earning  less than $1 per day. (2) A very small
percent of the people own most of th e world’s wealth and resources. The
gap between the rich and poor is widening. In the US as of 2002, the
average CEO made 282 times as much  as the average wo rker. (3) In 2005
the compensation of CEOs of major U.S. corporations rose 12% to an
average of $9.8 million per year. Oil company CEOs did even better with
raises that averaged a whopping 109% to $16.6 million per year.
Meanwhile, workers’ salaries barely kept up with inflation in most industries
and occupations across the U.S. In  Oregon, minimum wage workers saw
their pay rise by a modest 2.8% to $15,080 per year.

What has been handed down to us does not seem to be working for the
majority of people. With the advances in science and technology over
the last two hundred years, you may be  asking: “does it have to be this

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way?” With the observable fact that scientific knowledge makes our lives
better when applied with concern fo r human welfare and environmental
protection, there is no question  that science and technology can
produce abundance so that no one ha s to go without. But the misuse
and abuse of technology seems to make things worse.
The problems we face in the world today are mostly of our own making.
We must accept that our future depends on  us . While the values
represented by religious leaders over  the centuries have inspired many to
act in a socially responsible manner,  others have gone to war over their
differences in religious beliefs. Hope s for divine intervent ion by mythical
characters are delusions that cannot solve the problems of our modern
world. The future of the world is our responsibility and it depends upon
decisions we make today. We are our own salvation or damnation.
The shape and solutions of the future rely totally on the collective effort of
people working together.  We are all an integral part of the web of life.
What affects other people and the en vironment has consequences in our
own lives as well.
What is needed is a change in our s ense of direction and purpose -- an
alternative vision for a sustainable new  world civilization unlike any in the
past. Although this vision is highly co mpressed here, it is based on years of
study and experimental research.
These writings offer possible alternativ es for striving toward a better world.
It arrives at decisions using the sci entific method. Like  any new approach,
it requires some imagination an d a willingness to consider the
unconventional in order to be apprec iated.  Remember that almost every
new concept was ridiculed, rejected, and laughed at when first
presented, especially by the experts of the time.
That’s what happened to the first sci entists who said the earth was round,
the first who said it went around the  sun, and the first who thought people
could learn to fly. You could write a whole book, and many have, just on
things that people thought were impossible up until the time they
happened. Imagine going to the m oon, for example! Your great-
grandparents would have laughed at  such a notion! Such notions were
the ramblings of science fiction writ ers. Many forward thinking people
have been locked up and even executed for saying such things as the

earth wasn’t the center of the universe.
Those who fought for social justice and change had even greater
difficulties. People advocating change were beaten, abused, put in

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prison, and brutally murdered.  For  example, Wangari Maathai, who was
awarded the 2004 Nobel Peace Price on December 10, 2004 was tear
gassed, beaten unconscious, and im prisoned for fighting against
deforestation in Kenya, Africa. Dia nne Fosse, the naturali st who actively
strived to protect declining gorilla  populations from poachers, was found
hacked to death in her hut. Unfort unately she did not provide for the
needs of the poachers. Any number of volumes could be written on the
hardships endured by those who sought change that threatened the
status quo.
(1) The world  hunger  problem: Facts, figures and  statistics

http://library.thinkquest.org/C002291/high/present/stats.htm

(2) Hunger Report 2004. Bread for the World Institute
Hunger  Facts: International

(3) Capital Connection
http://www.oraflcio.org/cgi-bin/display.cgi?page=CapConnect42505

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Chapter Two
All Things Change
In our dynamic universe all things  change, from the farthest reaches of
outer space to the movement of contin ents. Change occurs in all living
and nonliving systems. The history of civi lization is the story of change from
the simple to the more complex.  Human ingenuity and invention bear
witness to this fact. No system can  remain static for long; most of the
monarchies have been replaced by  other forms of government and
societies based on the will of the  people, not kings, have evolved.
Unfortunately, the changes are not always for the best.
Although we accept the inevitability of  change, humans meet it with a lot
of resistance. In most cases, chan ge threatens those in positions of
advantage and for the most part they  are there in the first place to keep
things the way they are. This is tr ue for any society, whether the power
structure is religious, military, social ist, capitalist, communist, fascist, or
tribal. The leaders will attempt to hold back change. Sometimes, even
when conditions are terrible for the majority of people, the people
themselves may resist change because  there is comfort in the familiar. We
refer to them as the un-appointed guardians of the system.
But no matter how much people resist,  human civilization is no exception
to the fact of change. Change occurs in  all social systems, and is the only
constant. We can be sure that the hist ory of humankind is one of change.
Yet at every turn, vested interests (t hose who have the most to gain in
keeping things the way they are)  oppose even technological changes.
For example, earlier in the twentieth century, defenders of the horse-
mounted cavalry delayed developmen t of the tank. So entrenched was
this tradition that when Germany invaded Poland in 1939, their tank
division faced Polish soldiers  still mounted on horseback.
It was obvious that the horse soldiers did not stand a chance. The
development of aircraft threatened tank  divisions. Then pilots and aircraft

designers fought to hold back the de velopment of guided missiles. The
missile men fought to hold back the  development of laser weapons. And
so it goes.

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If we wonder why we are still faced  with many of the same problems our
ancestors had when our technological ca pabilities so surpass theirs, we
must consider that we have been here such a short time that we could
almost be called “newborn .” If you were to use
a twenty-four hour clock to represent t he time since life began on earth, it
would show that humans have only  been in existence since the last
minute of the twenty-fourth hour. Only  during the last few seconds of the
last minute have modern humans begu n to use scientific methods to find
out the most effective ways of gett ing things done. We are just now
beginning to hit our stride. More new knowledge has been created from
the beginning of the twentieth century  to the present than in the previous
billion years. Change is almost everywhere.
If life at times seems bewildering - if  you feel pulled in many directions, if
you find that no matter what you do, you still have sticky problems, if you
find that our economic, political, and social ways of doing things
sometimes create more difficulties than they solve - then you are simply
playing your part in suffering through  the present transiti onal phase of our
civilization.

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Chapter Three
Using the Scientific Method
What Have We Here
Until scientific inquiry  came of age, human beings could not comprehend
their relationship to the physical world, so they invented their own
explanations. These explanations tend ed to be simplistic and in many
cases harmful. For example, if one kn ows a tidal wave is approaching and
chooses to stay and pray for deliverance rather than leaving, this could
be detrimental to his/her survival. Pe ople used to believe that plagues
and diseases were retributions of an  angry God, but the scientific method
found that many diseases were carried  by rats and lice, and caused by
germs.
It is not that scientists are close-mi nded regarding these issues—it’s just
that their acceptance of ideas requires more sophisticated standards and
methods of inquiry.
The scientific method helps to  diminish biases, prejudices, and
preconceived notions. The method re quires that statements be verified
and that researchers find out through experimentation just what works
and what doesn’t. Scientists ask the question “what do we have here?”
and then they proceed to do experime nts to determine the nature of the
physical world.
This process requires that experiment s be verified by others who must get
the same results. One of the major developments in science was the
realization that we can not acquire answ ers to problems just intuitively. It
requires painstaking laborious effort  and time to find solutions and
answers. Often many failures come before any new findings.
The Language of Science
The communication of ideas and inform ation usually starts with language,

but when you see how misunderstood you may be in daily life, you know
this can be a confusing task. Our everyday language evolved through
centuries of cultural change and unfortunately, it is difficult to resolve
conflicting ideas by using it. In mo st instances, because of varying

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16
backgrounds and life experiences, the same word can have different
meanings for different people. One’s thoughts may be interpreted
differently by others even when using the same language.
But there is a language that is ea sily understood by many, even in
different parts of the world. This language has a  high degree of physical
correlation with the real world .  There is little to no confusion in it. In
different scientific fields such as eng ineering, mathematics, chemistry, and
other technical areas, we have the nea rest thing to a descriptive universal
language that leaves little room fo r one’s own unique interpretation.
For instance, if a blueprint for an automobile is given to any
technologically developed society an ywhere in the world, regardless of
political or religious beli ef, the finished product  will be the same.  This
language was deliberately designed  as a more appropriate way to state
a problem. It is nearly free of vague  interpretations and ambiguities.
Many of the great technical strides  made in our modern day would have
been unattainable without this im proved communication. Without a
common descriptive language, we would have been unable to prevent
diseases, increase crop yields, talk  over thousands of miles, or build
bridges, dams, transportation system s, and the many other technological
marvels of this computerized age.
Applying and understanding General Se mantics is essential to improving
communication. Semantics has been de fined in many different ways.
Briefly, it is an attempt to improv e communication through the careful use
of language. For example, terms like  “Arab”, “Jew”, or “Irishman” have
slightly different meanings to differ ent people. Similar  words have various
meanings depending on differences  in background and experience. This
also applies to words like understand ing, conscience, democracy, reality,
love, etc. To have intelligent discussion s using certain words, it is essential
to ask what one means by the words being used. If one wishes to
communicate in a meaningful way, it  is best to have people define their
terms. Semantics is just one in strument that may help improve
communication. A useful bo ok for this subject is  Tyranny of Words  by Stuart
Chase.
Can we apply the Methods of Science to how we Design our Society?

The discovery of scientific principles  enables us to validate and test many
proposals. If someone claims that a  certain structural element can support
a specific number of pounds per sq uare inch, this statement can be
tested and either accepted or rejected  based on the test results. It is this

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17
testing which enables us to design and  construct bridges, buildings, ships,
aircraft, and other mechanical wonders.
Almost everyone you know will go for the scientific way when it comes to
surgery, airplane rides, or building th ings like skyscrapers, bridges, and
cars. Over the centuries, we seem  to have developed a consensus that
when it comes to matters of personal safety, we will go with the science
rather than the magic. Why is that ? Probably because it works, and
everybody can see that it does.
Then why don’t we do that when it co mes to planning our societies: our
cities, transportation systems, agricu lture, health care, and so on? If you
thought we were  already  doing all those things sci entifically, look again! If
science has a lot to do with what works, then clearly there’s much about
today’s social and economic setup that isn’t scientific, because things
aren’t working very well for a majority of the world’s population or the
environment. If they were , war, poverty, hunger,  homelessness, pollution,
etc., would not be so prevalent today.  Unfortunately our social structures
evolved with no overall global planning.
One condition for the assignment of rede signing society is that your social
design must live within the carrying  capacity of our planet. This means our
resources have to support life on the planet for everyone.  This will
certainly require scientific methods of evaluation.
If one wishes to put a person on the moon, one cannot just build a rocket
and head for the moon. We must first  test what forces the human body
can stand. We would put a person in  a centrifuge to see just how many
“G’s” the body can withstand. We would put a person through a barrage
of tests. For instance, we would test to see how the body functions in a
gravity- free environment and the e ffects on human health. We would
also need to have information about su rvival possibilities on the moon; for
example, is there water, air, an acceptable temperature range, etc.
In much the same way we must look  at the entire planet as a whole and
ask “what have we here?” We want to apply this same intelligent method
of planning using a scientific system of Earth sciences for planetary
survival. The degree to which we  don’t  apply this scientific method to the
way we live on Earth may very well  determine the unnecessary amount of
suffering that will occur.

How do we do this?

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18
Chapter Four
Existing Myths
The Rule of Law
Many people feel that we need the ru le of law to eliminate our problems.
But is it more laws that we need? We  have many laws – thousands upon
thousands of them - but they  are constantly being broken.
For instance, there are thousands of  laws against stea ling. But if we
examine this more closely and look at the statistics, we find that a few
people control most of the earth’s resources. Most people have
insufficient money to purchase even  the barest of necessities. How can
we think that without altering these conditions, the passing of a law will
prevent stealing? This is even more  difficult when ad vertising makes
products so enticing. Almost unknowingly, people in the US are exposed
to over 2500 advertisements a day.
Even a peace treaty cannot prevent anot her war if the underlying causes
are not dealt with. Laws for international cooperation do not deal with the
reasons we need the laws -- they just tend to freeze things as they are.
Regardless of treaties, nations that  have conquered land all over the
world by force and violence still retain  their positions of territorial and
resource advantage.  Treaties are on ly a band-aid on the problems and
usually only work to postpone  conflict for a short time.
Perhaps what is needed are different people in government, ethical
people who are concerned about others. Maybe they will wipe out
corruption and work towards everyone’ s well-being. But even if the most
ethical people were elected to high po sition and we ran out of resources,
there would still be lying, cheating, stealing, and corruption.  It is not
ethical people that are needed but rather a way of intelligently
managing the Earth’s resources for everyone’s well-being .
Examining the Conditions that Cause the Problems

Perhaps the problem lies elsewhere than  in the enactment of more laws or
appointing ethical people  to government.  Perhaps we should look at
how we currently obtain and distribute the goods that we need.

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This is done by “earning” money, eit her by exchanging one’s time, skills,
and efforts, or by “inves ting” in the financial system with the thought of
getting more money in return, and ex changing that money for goods and
services. This may have been a good  method in the past when goods
were scarce and technology was in  its infancy, but today our advanced
technologies could be the tools for a very different scenario.
If we look at things scientifically , there is more than enough food and
material goods on Earth to take care  of all people’s needs – if managed
correctly. There is enough to enable everyone to have a very high
standard of living with the intellige nt use of technology, resources, and
technical personnel.  When we say the use of technology, we mean
technology that is not harmful to pe ople or the environment and doesn’t
waste time and energy.
Consider this: when there is a recessio n and people have little money to
buy things, isn’t the Earth still the sa me place? Aren’t there still goods on
the store shelves and land to grow crop s? It is just the rules of the game
that we play by that are obsolete and cause so much suffering.
The existence of money is hardly ever  questioned or examined, but let’s
consider our use of money. Money itself  does not have any value. It is just
a picture on a cheap piece of pape r with an agreement among people
as to what it can buy.  If it rain ed hundred dollar bills tomorrow, everyone
would be happy except the bankers.
There are many disadvanta ges to using this old method of exchange for
goods and services. We will consider just a few here and let you add to
this list on your own.
1. Money is just an interference  between what one needs and what
one is able to get. It is not money  that people need, it is access to
resources.
2. The use of money results in social  stratification and elitism based
primarily on economic disparity.
3. People are not equal without equal purchasing power.

4. Most people are slaves to jobs they do not like because they need
the money.

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5. There is tremendous corruption,  greed, crime, embezzlement, and
more caused by the need for money.
6. Most laws are enacted for the benef it of corporations, which have
enough money to lobby, bribe, or pe rsuade government officials to
make laws that serve their interests.
7. Those who control purchasing po wer have greater influence.
8. Money is used to control the b ehavior of those with limited
purchasing power.
9. Goods such as foods are sometimes destroyed to keep prices up;
when things are scarce prices increase.
10. There is tremendous waste of mate rial and strain on available
resources from superficial design changes for newer later fads each
year in order to create continuous markets for manufacturers.
11. There is tremendous environmental degradation due to the high
cost of better methods of waste disposal.
12. The Earth is being plundered for profit.
13. The benefits of technology are only distributed to those with
sufficient purchasing power.
14. Most important, when the corpor ation’s bottom line is profit,
decisions in all areas are made  not  for the benefit of people and
the environment, but primarily for the acquisition of wealth,
property, and power.
Next Phase in Social Development.
What is it that we all have in common?  Where should our priorities lie? All
nations and people, regardless of politi cal philosophy, religious beliefs, or
social customs, depend upon natural  resources; we all need clean air and
water, arable land for food, and the necessary technology and personnel
to maintain a high standard of living. Perhaps we should update the way
society works so everyone on earth can take advantage of our

technological ability to maintain a clean environment and a high
standard of living. There is not enough  money to begin to pay for this type
of change, but there are more than enough resources on Earth to create
it.

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To review: the Earth has  abundant resources and our practice of rationing
these resources through the use of money is an outdated method which
causes much  suffering.
It is not money that we need but the  intelligent management of the
earth’s resources for the benefit of everyone . We could best work towards
achieving this by using a  resource based economy .
Recourse-based Economy
This is a very different concept than an ything else put forth today. To put it
simply, a resource-based economy uses resources rather than money,
and people have access to whatev er they need without the use of
money, credits, barter, or any other  form of debt or servitude.  All of the
world's resources are held as the common heritage of all of Earth’s
people.
The real wealth of any nation is  not its money, but the developed and
potential resources and the people who work toward the elimination of
scarcity for a more humane society.
If this is still confusing to you cons ider this: If a group of people were
stranded on an island with money,  gold, and diamonds, but the island
had no arable land, fish or clean wate r, their wealth would be irrelevant
to their survival.
What if all the money in the world  suddenly disappeared? As long as
topsoil, factories, and other resources still remained, we could build
anything we chose to build and fulf ill our material needs. The bottom line
is that money is not what people re ally need; rather, it is access to the
necessities of life.
In a  resource-based economy,  resources are used directly to enhance
the lives of our total population. In  an economy based on resources rather
than money, we can easily produce  all of the necessities of life and
provide a very high standard  of living for everyone.

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Chapter Five
From one System to Another
The Transition - Signs of the Times
Most people don’t begin to look for an alternative social arrangement
until theirs no longer works for them. A change from a system as
entrenched in our culture as money will  most likely require a collapse of
the current system.  Some things that  are happening today could be signs
that this collapse is already underway:
The industrialized nations of the wo rld are installing more and more
automated technology in order to comp ete with low prices in the global
economy. The result of this new techno logy is that more and more people
loose their jobs and can’t take care of  themselves and their families. With
automation and cybernation used to their fullest potential, machines
replace not only industrial workers, but also most professionals.
Consequently, fewer people are ab le to buy the products that
automated factories turn out.
A continuous outsourcing of jobs and manufacturing plants to overseas
for cheaper labor, fewer environment al restrictions, and other benefits
may seem good in the short run but wi ll ultimately prove  disastrous. It is
likely that the loss of income for a majority of unemployed will become so
great that they will lose their homes and possessions.
A number of scientists claim that by  the year 2030, there will be a drastic
shortage of easily extracted oil. Oi l may not run out, but it may become
monetarily and then physically impractical to extract it. Eventually, it will
require more energy to drill for it and refine  it than is practical. It is likely the
same will happen with natural gas, only more rapidly.
These developments will create tremendous social and environmental
disruptions as businesses scramble to protect their profit margins and
exploit more of the earth’s land, water,  and natural resources.  It may take

the failure of the debt/money system for the majority of people to loose
confidence in it. Then they can examine seriously how a global resource
based-economy would operate, and envision what life would be like in

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such a society.  In the chapters that  follow, we will glimpse the processes
involved in adapting ourselve s to this new way of life.

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Chapter Six
Future By Design
Emerging Into a Saner Future
First Steps
To begin implementing a resource-based  economy, social designers must
utilize the scientif ic method and pose the question “What do we have
here?” With the requirement that all be provided for in the most efficient,
comfortable, and enduring manner possib le, the first priority is making a
purely technical assessment of basic  needs of the total global population.
The amount of housing, food, wate r, health care, transportation,
education, and such needed, must  be compared to the available
resources the planet has to offer. Th is has to be balanced with the needs
of other species that make up the web of life on Earth.
The main objective is to overcome scarcity and provide for the needs of
all the world’s people.   In order to create a workable and sustainable
civilization as quickly as possible, we  need vast amounts of energy. What is
desperately needed is an energy de velopment strategy on a global
scale, requiring a joint v enture of international planning on a level never
before achieved.
Energy
One of the most useful measures of t he development of civilization is the
amount of available energy per person . To a large extent the degree of
physical comfort you enjoy today correlates with the energy at your
disposal. Imagine the paralyses that  would occur if your electricity and
gasoline supply were cut off, and you  had to use your own muscles to get
things done.
The resource-based economy quickly go es to work on clean sources of
energy. This is only possible when t here are no more monetary limitations
in the way of accomplishing or providing what’s needed. With the

restrictions of profit, property, and sc arcity eliminated, research labs would
quickly begin working together and sharing information freely. There
would be no need for patents or pr oprietary information since the end
goal is not to make money in order  to continue working, but to achieve

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25
results that are freely and quickly available to the planet’s entire
population.
This is a project that many people  would be eager and grateful to work
on, when the results immediately benef it all people. Interdisciplinary
teams of qualified personnel, in line  with the project’s requirements, will
work on energy and automated systems to produce and supply goods
and services on a massive scale.  Even the university students will help
participate in arriving at fast me thods of solving these problem.
These can be the armies of the future , a large peaceful mobilization to
restore and preserve the earth and its people. This has never been done
before and can only be done when money  is no obstacle. The question is
not do we have the money, but do we  have the resources and means to
accomplish this new direction.
During the transition from one syst em to another, scarcity regions are
provided with heat concentrators for  cooking and sterilizing water. Foods
for those areas are dehydrated and co mpressed to save shipping space.
The packaging is biodegradable and  may double as non-contaminating
fertilizers. Regions without arable land will use hydroponic farms, land-
based fish farms, and sea farming.  To conserve energy during the
transition, instead of each family  preparing food, there are food
distribution centers with food shipped directly to homes and restaurants.
These massive methods of supplying  goods and services are applied
throughout the world.
Vast sources of energy will be expl ored and developed. These include
wind, wave and tidal action, ocean  currents, temperature differentials,
falling water, geothermal, electrosta tic, hydrogen, natural gas, algae,
biomass, bacteria, phase transformati on, and thermionics (the conversion
of heat into electricity by boiling  electrons off a hot metal surface and
condensing them on a cooler surface).  Additionally, there is the potential
of Fresnel lenses to concentrate heat.
Fusion energy is the same energy th at drives the cosmos and the stars.
When we learn how to harness it, the world’s energy problems will be
solved forever, without any detrimental effects or dangerous toxic
materials to be disposed of. The only  residue would be the clean ash of
helium.

Oceanographers told us in the late  twentieth century that if we tapped
the vast energy potential of the wo rld's oceans occupying 70.8% of the

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26
earth's surface, we could easily m eet present and future energy needs for
millions of years to come.
A key element in the design  of cities in the resour ce-based economy is the
embedding of all necessary energy harnessing within the structure of the
city itself.  This will be further  explained in the “City” section.
Another vast untapped energy option is  the development of piezoelectric
materials, or laminated systems inside  cylinders, activated by the rise and
fall of the tides.
Geothermal power, or power extracted from the heat of the earth, is
being used throughout the world wi th tremendous success. Scientists
predict that if we develop and har ness only 1% of the geothermal energy
available in the crust of the earth, our energy problems would be
eliminated. With no monetary restriction in the resource-based economy,
society would have the chance to prove those scientists right.
Geothermal energy can supply more than 500 times the energy
contained in all the world’s fossil fuel  resources while reducing the threat
of global warming. Geothermal power  plants produce very little pollution
compared to fossil fuels, and emit no nitrogen oxide or carbon dioxide. A
relatively small area of land is requir ed for the power plant itself.  Without
oil and natural gas companies controlling a monetary economy,
geothermal power would become the  most economical and efficient
way to heat and cool buildings. If we  were to apply just one tenth of what
is currently spent on military  equipment to the development of
geothermal generators, we could have long ago solved our energy
shortages.
In areas such as Iceland, geothermal  energy is used to grow plants year
round in enclosed areas. In the  resource-based economy using this
method, enormous amounts of fresh ve getables can be cultivated in all
seasons.  A similar process can be us ed for fish farming and in regions
where heating and cooling are needed . Massive underwater structures
could run a portion of the flow of the Gulf Stream through large turbines to
generate clean electric power. The  turbines would have a centrifugal
separator and deflectors to  prevent harm to marine life.
A land bridge or tunnel across the Bering Strait between Asia and North

America could generate electrical power and collect and process
marine products. Beneath and abov e the ocean surface would be
tunnels to transport passengers and materials. Pipelines could bring fresh
water from melting icebergs to other parts of the world.  This structure

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27
would not only provide a physical link between continents, but would also
serve as an avenue for social and cultural exchange.
In our resource-based economy, there are comprehensive studies of the
environmental and human impact before  starting any large projects. The
major concern is to protect and restor e the environment for the benefit of
all living creatures in the communi ty of life. The purpose of the
construction and development of thes e power projects is to free human
beings from unnecessary laborious tasks.  In order to achieve this society,
we will need to automate most  jobs as quickly as possible.

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Harnessing the Gulf Stream
These underwater structures divert a
portion of the flow of the Gulf Stream and
other currents through turbines to
generate clean electric power. The
turbines are slow turning and would have
centrifugal separators  and deflectors to
prevent harm to marine life.
Bering Strait Dam
A major development in the future
could be the construction of a land
bridge or tunnel across the Bering
Strait. The primary function of this
span would be to generate
electrical power and house facilities
for collecting and processing marine
Pi pelines to conduct fresh water from
he world may also be incorporated.
e a physical link between Asia and
e as an avenue for social and cultural
Geothermal energy, with
refinements in conversion
technologies, can take a more
prominent role in reducing the threat
of global warming. Readily available
in many regions throughout the
world, this source alone would

provide enough clean energy for the
next thousand years.

products. Beneath and above the
ocean surface would be tunnels to
transport passengers and materials.
melting icebergs to other parts of t
Not only could this structure provid
North America, it could also serv
exchange.
Geothermal Energy Plants

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Chapter Seven
Cities that Think
Designing the Future
Local governments spend lots of time and resources attempting to
update our current cities, roads, and  transportation systems. The cost of
operation and maintenance and overa ll inefficiency is  high. It is less
expensive to build newer cities from the ground up than to restore and
maintain old ones, just as it is more  efficient and less costly to design
flexible, state of the art production methods than it is to attempt to
upgrade obsolete factories.
To have a world without pollution and  waste, yet keep parks, playgrounds,
art and music centers, schools, and health care available to everyone
without a price tag, requires profound changes in the way we plan our
cities as well as our lifestyles.
To phase in this new system, the first  city will test the validity of design
parameters and make necessary ch anges as needed. This new social
direction could be promoted on many  fronts with books, magazines, TV,
radio, seminars, theater, and theme  parks, We could also design and
experiment with automated building processes for the next city.
Innovative multi-dimensional circular cities combine the most
sophisticated resources and construction techniques available. The
geometrically elegant circular arrangement, surrounded by parks and
gardens, is designed to operate wi th minimum energy to obtain the
highest possible standard of living fo r everyone. This city  design uses the
best of clean technology in harmony with local ecology.
The design and development of t hese new cities emphasizes the
restoration and protection of the envi ronment. It must be understood that
technology without human concern is meaningless.

The new cities would provide a tota l environment with clean air and
water, health care, good nutrition,  entertainment, access  to information,
and education for all. There would  be art and music centers, fully
equipped machine shops, science la bs, hobby and sports areas, and

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manufacturing districts. These new citi es would also provide all manner of
recreation within a short distance  of the residential district. Waste
recycling, renewable and clean po wer generating systems, and all
services would be managed with in tegrated, cybernated methods. The
management of one’s personal life, his/her life style and personal
preferences, is left entirely to the individual.
Some cities can be circular while ot hers may be linear, underground, or
constructed as floating cities in t he sea (we will get to them later on).
Many cities would be designed as to tal enclosure systems, much like a
cruise ship outfitted for a six-month  cruise. They would contain residences,
theaters, parks, recreation, entert ainment centers, health care and
educational facilities, and all the requirements and amenities for a total
living environment.  Everyt hing in these citi es would be as near to a self-
contained system as conditions allow.  In northern locations, some could
be partially underground.
In planning the cities, computers wi ll help determine the design based on
the most comprehensive analysis of  data about the environment and
human needs. For example, the charac teristics of the population in a
given area determine how many hospitals and schools are built and the
equipment needed. Some medical syst ems would be mobile and others
prefabricated on land and sea. Eventually entire cities would be
automatically assembled on site from standardized, prefabricated
sections made in automated plants . Through this “systems approach”
method -- we can’t emphasize this too  much -- we will be able to give all
people a very high standard of livi ng in the shortest possible time.
This permits a wide range of flexibil ity in design for changes and takes
advantage of interchangeable units.  Cities take on new and different
appearances depending on how they ar e used. Each city is unique. It
does not reduce the lives of people to a subsistence level; rather, it makes
available all the amenities that modern science and technology can
provide. Even the wealthiest people of the past could not achieve a
standard of living equal to that in  these new cities, which will also
maximize safety and peace of mind.
The structures will be made of newer materials such as a sandwich-type
assembly that is semi-flexible with an inner foam core and a glazed
ceramic outer surface to allow for  expansion and contraction without

fracture. This requires no  maintenance. The thin sh ell construction can be
mass-produced in a matter of  hours. This type of co nstruction suffers little
or no damage from earthquakes, hurricanes, termites, and fires. Windows
will be controlled electronically to sh ade or darken external illumination

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and come equipped with computer -controlled, automatic cleaning
systems that require no human labor.
Innovative technologies make it poss ible to conserve resources for lesser-
developed regions, with out sacrificing any of  the conveniences of
advanced living. It is only through su ch innovations that our end goal of a
high standard of living for the ent ire human race can be achieved.
These cities coordinate producti on and distribution, operating a
balanced-load economy so there is  no over or under production.
Accomplishing this requires an auto nomic nervous system (environmental
sensors) integrated into all areas of the social complex.
For example, in the agricultural belt electronic probes embedded in the
soil automatically maintain a constant  inventory of the water table, soil
conditions, nutrients, etc., and ac t appropriately without the need for
human intervention as conditions change. This method of industrial
electronic feedback would be applied to the entire system.
The cities would function as evolving, integrated organisms rather than as
static structures because their de sign accommodates to change. These
total environments will permit the wide st possible range of individuality
and creativity for thos e living in them.
Design Consideration
At one time, architectural adornm ents were an integral part of
construction. The lofty columns an d colonnaded porticos of ancient
Greece and Rome were necessary components of their structures. With
the advent of newer, lightwei ght materials and engineering
improvements, we can now span grea ter distances without columns or
other intervening support structures.
The resource-based economy would no  longer engage in the conscious
withdrawal of efficiency to maintain de signs felt to be impressive. If we
continue to design our buildings with conspicuous waste and decoration,
we lessen the standard of living for others by using resources wastefully.
Designing a building with many artifi cial projections does not indicate
originality, creativity, or individuality. Individuality is expressed by our
unique way of thinking about oursel ves and the world around us, not by

our external appearance.
This is not to detract from beautiful st ructures created in the past with the
available and limited technology av ailable at the time. However, the

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continuing application of ancient  methods of construction retards
innovative and creative thinking, wh ich is necessary to an emergent
culture.
The intelligent use of resources incorp orated into structures considerably
simplifies our lifestyle and reduce s waste and maintenance. These new
cities would provide for the needs of  the inhabitants through an efficient
allocation of resources and materials, in an energy-conscious and
pollution-free environment.
Homes
To many in the early twenty-first c entury, the homes of the future may
appear surreal.    For example, homes can be sheltered from the weather
by electronic means. The furnishings may consist of totally different
configurations that automatically adjust to our body contours. New
technologies will make walls entirely  transparent so occupants can view
the surrounding landscape without  anyone on the outside seeing in.
Daylight can be softened and subdued according to the preference of
the occupants. These buildings would provide a barrier to sound, insects,
and dust, and maintain the desired  internal temperature. Telephones
would be entirely invisible and a compo nent part of the interior structure,
focusing sound to your ear by electr onic means. The building’s materials
will generate energy and control their own surrounding climate.
With the intelligent application of hu mane technologies, a wide array of
uniquely individual homes can be pr ovided. Structural elements would be
flexible and coherently arranged to  best serve each individual. Pre-
fabricated modular homes will embody a high degree of flexibility
inconceivable in the past. They can be  built in any place one might want,
amidst forests, atop mountains, or  on remote islands. They can be
designed as self-contained residenc es with thermal generators, heat
concentrators, and photovoltaic arrays  built into the skin of the building.
Thermo panes would tint out bright sunlight using variable patterns of
shading. All these features are cont rolled by the occupant and supply
more than enough energy to operate the entire household.
Homes will also contain a precise comb ination of dissimila r metals utilizing
the thermocouple effect for heating and cooling. Other materials
embedded in solid-state plastic or ceramic materials would make up the

structure of the home. With this appl ication, the warmer it gets on the
outside, the cooler it becomes on the inside. This method serves to heat or
cool the buildings. The interiors of the homes would be designed to suit the
preferences of the individuals.

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Transportation
When travel outside the city is desire d, computer-guided  vehicles for land,
sea, air, space and beyond can transport passengers and freight. For
rapid movement of passengers on land across viaducts, bridges, and
tunnels, high-speed mag-lev trains span  great distances and will efficiently
replace most aircraft transportati on. Some passenger compartments in
the transport units can be transferred from the moving train during transit,
which eliminates waiting time at stations. Rail, sea, and undersea craft
can handle most freight. Many of the transport units have detachable
components and contain standardized  containers making them easy to
transfer.
In the cities various types of escalators, elevators, conveyors, and
transveyors can be designed to move  in all directions throughout, even
up the sides of buildings. They can be   interconnected with other transport
systems and extend into homes as well.
Most of the smaller transportation un its for people can be operated by
voice control. When voice control is  not practical or possible, alternative
methods such as keypads can be used. Without large corporations
controlling automobile manufacture for profit, all transportation systems
can be designed as modular, continuously updated, and provided with
the latest developments in technology.

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Circular City
The outer perimeter is part of the
recreational area with golf courses,
hiking and biking trails, and
opportunities for water sports. A
waterway surrounds the agricultural
belt with its enclosed, transparent
buildings. The application of newer
technologies eliminates, once and
for all, the use of dangerous
chemicals and pesticides.
Continuing into the  city center, eight
green sectors provide clean,
renewable sources of energy using  wind, thermal, and solar energy
devices. The residential belt features  beautiful landscaping, lakes, and
winding streams. The homes and apar tments are gracefully contoured to
blend in with the landscape. A wide  range of innovative architecture
provides many choices for the occupants.
Adjacent to the residential district a
wide selection of healthy,
organically-grown foods are
available on a 24-hour basis. Next
are the apartments and design
centers, which surround the central
dome. Eight domes house the
science, art, music, research,
exhibition, entertainment, and
conference centers, which are all
fully equipped and available to
everyone.
The central dome, or “theme center,”  houses the cybernated system,
educational facilities, health cent er, and facilities for shopping,
communications, networking, and childcare.  In addition, it serves as the
core for most transportation services, which take the form of horizontal,
vertical, radial, and circular conv eyors that safely move passengers
anywhere within the city. This system fa cilitates efficient transportation for

city residents, eliminating the need  for automobiles. City-to-city
transportation is provided by monorail  and electrically operated vehicles.

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Total Enclosure Cities
Many cities are designed as total enc losure systems, much like a cruise
ship outfitted for a six-month cruise . They contain residences, theaters,
parks, recreation, entertainment c enters, health care, and educational
facilities, and all the requirements  and amenities for a total living
environment. Everything in these citi es is as near to a self-contained
system as conditions allow. In nort hern locations or uninhabitable areas,
cities can be subterranean.
Cybernated Complex
This cybernated complex utilizes
advanced imaging technology to
project a 3-D "virtual" image of the
earth in real time. It  utilizes satellite
communication systems to provide
information on worldwide weather
conditions, ocean currents,
resource inventories, population,
agricultural conditions, and fish
and animal migration patterns.  The interconnected cybernated
complexes represent the brain and nervous system of the entire world
civilization. All information is avai lable on demand to anyone via the
Internet. This single site manages  our common heritage of resources, and
monitors the carrying capacity and health of Earth.

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36
University City
This University of
Architecture and
Environmental Studies, or
"World University," is a
testing ground for each
phase of architectural
development. This is a
"living” and continually
evolving research institute
open to all. Student
performance is based on
"competence
accreditation" and research findings are applied  directly to the social structure to benefit
all of humanity.
People live in these experimental cities and provide feedback on the livability and
serviceability of the various structures. This  information is used to formulate modifications
to structures so that maximum efficiency, comfor t, and safety are assured. This facility is
also used to develop modular construction systems and components that serve a wide
range of needs and preferences. In most instances, the external appearance of the
buildings reflects the function of the building – they are designed “from the inside out.”
Skyscrapers
These skyscrapers are constructed of carbon  fiber-reinforced and pr e-stressed concrete.
They are stabilized against earthquakes and high winds by three massive, elongated,
tapered columns, which are 100 feet wide at  the base. This trip od-like structure is
reinforced to diminish compression , tension, and torsion stresses.

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37
t more
elimin
aining
cilitie
These super-sized skyscrapers assure tha
preserves, while concurrently helping to
encloses a complete environment, cont
educational, health, and recreational fa
outside facilities.
land is available for parks and wilderness
ate urban sprawl. Each of these towers
access centers as  well as childcare,
s. This helps reduce the need to travel to

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38
This photo on the right represents the
automated building of a dome’s structure.
International Shipping Systems
Hydrodynamic seafaring vessels permit high -speed efficient travel. They are energy
efficient and provide maximum comfort and safety for passengers.  They are

manufactured from durable composite materials,  their outermost skin consisting of a thin
layer of titanium, which requires minimal maintenance. Portions of the upper deck slide
open when the weather permits.

Center For Dialogue
The mission of The Center for Dialogue is to
submit the urgent issues of the times to
critical examination, and to raise relevant
questions for informed public dialogue.

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39
Ships With Detachable Components
components and contain standardized
re freight sections are unloaded instead of
Ships & Canals
An efficient national
transportation system would
include a network of
waterways, canals, and
irrigation systems. Many of the
ships traversing these canals are
floating automated plants while
others transport passengers and
freight. An innovative approach
to education could be offered
in floating “edu cation centers”
where children and adults travel
from one area of the continent to  the other. This would allow them to
learn about the world in which they  live, not merely through books, but
through experiencing and interacting with  the “real-world” environment.
“Mega hydrological projects” woul d be an integrated part of
intercontinental planning,  minimizing floods and dr oughts while aiding the
migration of fish, removal of accumu lated silt, and developing sites to
manage and “clean” agricultural and urban run-off.  Floodwaters would
be diverted to water storage basins, a llowing the water to be used during
periods of drought. This not only helps maintain the water table, but also

provides natural firebreaks and an em ergency water source for fires. In
addition, these canals would supply  water for farming and irrigation,
supply the nation’s land-based fish  farms, protect the wetlands and
wildlife, and supply water  to recreation areas.

Many of the transport units have detachab le
containers making them easy to transfer. Enti
separate containers.

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40
Automobiles
Streamlined cars would provide
high-speed, energy efficient,
and safe long-range
transportation. Some vehicles
may have wheels, while others
are equipped with magnetic
levitation or air-floatation
devices. Vehicles would be
equipped with voice-recognition tec hnology that allows passengers to
request their destination by voice  command. Self-monitoring systems will
tell the vehicles when service is re quired, and they would transport
themselves to service and maintenance facilities. Use of clean, non-
polluting electrical energy would allow for silent vehicle operation.
Proximity-sensor devices linked to automated velocity and braking
systems can enable the vehicles to avoi d collisions. As a secondary safety
measure, the entire interior will contai n a protective membrane. Within the
cities, horizontal, vertical, radial, and circular transveyors would serve most
transportation needs.
Mag-Lev Trains - Mass Transportation Systems and Monorails
While these high-speed, magnetic le vitation trains  are in motion, a
segment of the passenger compartment is  either lifted or slid to the side.
These detachable sections can then
take passengers to their local
destinations while other
compartments are lowered in their

place. This method allows the main
body of the train to remain in motion
saving time and enhancing
efficiency.  In addition, the

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41
removable compartments are specially equipped to provide a wide
range of transportation services. T hese high-speed mag-lev trains and
monorails will be used for city to city
transportation.
Bridges
on
Future Aircraft
Since military aircraft would be
unnecessary in a resource-based
economy, emphasis is shifted to
advancing medical, emergency
service, and transportation vehicles.
Here is an example of VTOL (Vertical

Take-off and Landing) aircraft with
three synchronous turbines, which
allow exceptional maneuverability.
These elegant bridges are designed to carry co
torsion loads in the simplified expressi
instances Mag-lev trains are susp
lanes.
mpression, tension, and
of its structural members. In some
ended beneath the enclosed traffic

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42
These delta-configuration aircraft  are
controlled by electrodynamic means,
eliminating the need for ailerons, elevators,
rudders, spoilers, flaps, or any other
mechanical controls.  In addition to
providing better maneuverability and
aerodynamic qualities, this innovative
technology also serves as an anti-icing
system. In the event of an emergency  landing, fuel is ejected to prevent
fires.
VTOL                                                               Chopper      Chopper & Delta Wings

These Vertical Takeoff and Landing (VTOL) aircraft lift passengers and
r columns. The helicopter in the
ound which the rotors are propelled
raft are propelled by a variety of
ctored jets. They are designed to
utes of fixed winged aircraft,
nscontinental travel is achieved
gh-speed mag-lev trains, all integrated
The central dome of this airport
contains terminals, maintenance
facilities, service centers, and hotels.
The runways are arranged in a radial
configuration, which allows airplanes
to easily take off  into the prevailing
winds and to avoid dangerous
crosswind landings. Emergency

stations at the edge of the runways
are fully equipped with built-in fire
fighting equipment  and emergency

freight by the use of ring-vortex ai
foreground has a stationary center ar
by engines at their tips. VTOL airc
techniques, from ducted fans to ve
combine the most desirable attrib
helicopters, and flying platforms. Tra
through advanced aircraft and hi
into a worldwide transportation system.
Airports

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43
arresting gear. All runways are
equipped with built-in sprinkler
systems.  Passengers are
transported to and from the
airport by underground
conveyors. Many of the
terminals themselves are
constructed underground for
increased safety and more
efficient use of the land.
vidual dwellings of the
ifferent manner from
igent application of
de array of unique
ided. Their
ible and coherently
vidual preference.
homes,
ibility, can be
ght imagine, amid
or on remote islands.

Homes
The architecture and indi
cities evolve in an entire ly d
past houses. With the intell
humane technologies, a wi
individual homes can be prov
di
,
structural elements are flex
arranged to best suit  in
These pre-fabricated modular
embodying a high degree of flex
built in any place one mi
forests, atop mountains

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44
All these dwellings are self-contained ene rgy effi r
rators.
i
a new type of pre-stressed
a flexible ceramic external
ely maintenance-free, fireproof,
pervious to weather. Their thin shell construction
tter of  hours. With this type of
nimal damage from earthquakes
cient residences with thei
Photovoltaic arrays are
dows. “Thermopanes,” tint
ng. All these features are
own thermal generators and heat concent
built into the skin of the building an d into the wi
out bright sunlight with variable patte rns of shad
selected by the occupant to supply more than enough energy to operate
the entire household.

Homes are prefabricated from
reinforced concrete with
coating; they are relativ
and im
is mass-produced in a ma
construction, there is mi
and hurricanes.

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45
Automation
Machine Intelligence
The key to achieving abundance and a  high standard of living for every
person on the planet is to automate  as much as possible in the shortest
period of time. By replacing human labor with machines and
implementing a global resource-based  economy, everyone lives better
than the wealthiest of today. A future  without locks on the doors, and no
fear of someone hitting you over the head to steal your goods or money is
possible -- because everyone has free a ccess to all that is available. And
there can be much availa ble by automating and using resources wisely.
Cybernation, the merging of computer s with production, will unleash an
outflow of goods and services never  before experienced. There is much
work to be done on artificial intellig ence (AI). AI is computer programming
that simulates human decision-making  and hypothesis testing along with
self-correction. AI redesigns mechanical and electronic systems to
simulate and improve upon human pe rformance. As ex citing as these
developments are, we are just at t he beginning of t he possibilities.
Cybernation can be regarded as the only  real  emancipation
proclamation for humankind when used  humanely and intelligently. It
enables people to have the highest co nceivable standard of living with
practically no labor. It frees people  for the first time from the routine of
repetitive day-by-day activity. Wh en humans are free of the outmoded
methods of a monetary system, we will fi nally begin to understand what it
means to be civilized.
When we use automation and cybernat ion more extensively, not only
industrial workers, but also most professionals can be replaced by
machines. Even today, the most visionary writers and futurists have
difficulty accepting the possibility of robots replacing surgeons, engineers,
top management, airline pilots, and  other professionals. Machines can
easily replace humans in government  and in the management of world

affairs. This does not represent a ta ke-over by machines, as some people
might fear. Instead, the gradual tran sfer of decision-making to machine
intelligence is the next phase of social evolution.

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46
Computerized systems are more effective because of the number of
sensors they have. Automated co ntrol can happen when sensors are
installed in every conceivable locati on and linked through a worldwide
network of computers.
During the transition from a monetary society to a resource-based society,
teams of systems engineers, computer programmers, systems analysts,
researchers, and the like will be needed to help supervise, manage, and
analyze the flow of goods and services . But as the resource-based society
moves toward a more cybernated wo rld, most people are no longer
needed to manage and operate this em erging civilizati on. Computers will
eventually be able to design their ow n programs, improve and repair their
own circuitry, and update informat ion about social needs. Interlinked
cyber-centers would coordinate the service industries, transportation
systems, public health care, and educ ation with the latest data for the
world economy. Redundant systems wo uld be in place in the event of
failures or interruptions.
AI organized in this way within a re source-based economy results in more
significant changes for the human race  than any previous breakthrough,
philosophy, or revolution. It is most  significant when we understand that
what is blatantly missing in today’s  society is the intelligent management
of Earth’s resources, and that most problems can be solved when
technology is used wisely.
Consequently, a much higher standard  of living for everyone all over the
world can be achieved when the entire Earth’s resources are connected,
organized, monitored, and used efficiently for  everyone’s  benefit as a
total global system -- not just for a relatively small number of people.
Mega-machines
Mega-machines represent radical chan ges in the physical appearance,
performance, and behavior of machines . They act more like living systems
since they are capable of making  appropriate decisions for their
particular uses. In the event of unfo reseen threats or dangers to humans,
they will act on our behalf. To mini mize system failure, computers are
designed to be flexible and are ca pable of automatic shutdown in the
event of failure of one of their parts.

In an advanced cybernated global economy, mega-machines, directed
by sophisticated AI, excavate canals , dig tunnels, and construct bridges,

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47
viaducts, and dams without the need  for human involvement. Human
participation consists of selecting the desired ends.
Massive self-erecting structures are most  efficient in the construction of the
entire global infrastructure. These ar e not cookie-cutter cities, as some
would imagine. The notion that larg e-scale overall planning implies mass
uniformity is incorrect.
Factories can be designed by robots  for robots; cybernated systems are
self-programming by means of enviro nmental feedback. Machines of the
future are capable of self-replicat ion and improvement, and can repair
themselves and update their own circuitry. Since the computers and
systems involved are self-monitoring, parts are supplied and installed well
in advance of any wear. The machines operate continuously except
when conducting their own maintenance and repair.
To conserve energy, which is a ma jor theme in the resource-based
society, many manufacturing plants  can be eliminated by having
products produced automatically wh ile being delivered. For example,
transportation modules for ships, trains, and planes can process time-
sensitive products like fish and vegetables while en route.
Utilizing technology in this way makes  it possible for a global society to
advance and change in the shortest time possible. You should remember
that this is all made possible becaus e the main objective is for everyone’s
gain, not just the benefit of cert ain corporations or individuals.

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48
Robots Constructing Robots -Multi Access Industrial Robots
These “multi access
industrial robots” utilize
vast information
resources, which enable
them to receive
commands via satellite
up-link or on-site. They are
also designed to take
appropriate actions in the
absence of human
directives by combining
receivers with sophisticate
intelligence programs. T
industrial production tasks,
service and replace thei
communicate wi
of the required material
Nanotechnology
Nanotechnology offers
enormous potential.
Nanotechnology
combines optics and
lasers, and enables
matter to be assembled
atom by atom, into
whatever molecular
structure is needed.
Nanotechnology will
lead to a sub-
microscopic revolution

in all fields.
an array of Micro Electro
Mechanical Systems
(MEMS), sensors, and
d decision-making circuits and artificial
hey are capa ble of handling a wide range of
and are  even able to upgrade their level of
r own parts. When necessary, these mega robots
th one another and coordinate the logistics and delivery
s for each project.

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49
Mega-Excavation Machines
This scene depicts a laser excavator.
Such devices, directed via satellite,
are capable of fusing the earth
beneath it into a molten, magma-
like material, thus contouring the
earth to aid in t he construction of
canals, roads, and waterways.
Automated Tunnel Assembling Machine
Tunnel segments float down
canals by the use of large
flotation devices. This automated
tunnel-assembling machine lifts
prefabricated segments and
places them in the required
positions. Once completed the
tunnels are used for high-speed
mag-lev transportation.
The Construction of Towers
These towers are designed
specifically for regions where
earthquakes are prevalent. Such
cable-suspended structures easily
withstand a wide range of
movement, stresses, and strains.
Circular towers radially arranged
are self-erected efficiently and
rapidly around a central core
that houses elevators and all
other household utilities. The transl
generators, and the intensity of the li ght entering the windows is varied

electronically. All window cleaning  and maintenance is automated.

ucent windows serve as photovoltaic

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50
Massive Lifting Crane
This multi-function crane is
designed to lift freeform
structures and position them on
foundations and stilts or transfer
them to vertical lift systems that
place the units on towers. Upon
completion of their task, these
self-erecting cranes are
disassembled into a compact
form for easy transportation to
the next assignment.
Mass-Produced Extruded Dwellings
Lift and Positioning Crane
This automated machine places
these prefabricated dwellings at
on-site locations.

This demonstrates how lightweight
carbon fiber-reinforced concrete
apartment dwellings are produced
as continuous extrusions and then
separated. The outer shells of these
efficient structures serve as
photovoltaic generators.

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51
Mega Machines
The machine in the foreground is a
multi-function unit. As shown, it lifts
and inserts prefabricated housing
components into a support structure.
Although these “prefab” units are
composed of standard components,
Automated Construction Systems
Construction of these industrial and
research complexes is carried out
by robotic equipment that receives
instructions via satellite. The
construction crews consist of
automated cranes that travel
along the buildings' length installing
floors, windows, curtain-walls,
roofing, and other components
from the ground up, entirely free
from human intervention. These
devices contain self-monitoring
sensors to minimize industrial

accidents or collisions with other
devices or living beings.

they are a modular design of such
diversity as to allow maximum
individual expression in interior
design and décor.

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52
Desalinization Plant
This mega-machine is transporting  a transparent enclosure used for
evaporative condensation.  It is pl aced over canals, some of them
containing salt water, and serves as  an evaporative desalinization plant to
supply clean water for drinking, irrigation, and other needs. This is
accomplished by harnessing the power of the sun and helps eliminate
water shortages throughout the world.
International
Shipping Systems
These ships are
floating automated
plants, capable of
processing raw
materials into finished
products while en
route to their

destinations. Some serve as  industrial fish processi ng plants and canneries,
while others are equipped with mult i-cellular compartments capable of
transporting a wide variety of products.

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53
Chapter Eight
Fear of Machines
Machine Liberation
Many people fear a “takeover” by  machines, but there has never been a
single act or plan by machines to  hurt anyone. (Unfortunately, the same
cannot be said of human beings.) Humans, not machines, use nerve gas
and missiles to destroy. Even automobile and aircraft accidents are mostly
caused by human error rather th an by mechanical failures.
Many people fear rapid technolo gical developments, especially
automated and cybernated machines, replacing human beings. To be
fair, some of these fears are justif ied in a monetary system where rapid
increases in production techno logy require fewer workers.
Some distrust a computerized society and fear possible failures of the
machines. They worry that technology  will make us more like machines,
driving us toward uniformity, and resu lting in the loss of  individuality,
freedom of choice, and privacy.
In defense of machines, there is no  evidence of machines acting against
human beings on their own, except in science fiction stories. Humans
program machines and direct their use.   It is not machines that are to be
feared; it is the misuse  and misdirection of these  machines that threaten
humankind. We must not forget that  the bombing of cities, the use of
nerve gas, prisons, death camps, and torture chambers have all been
managed and operated by human beings, not machines. Even atomic
weapons and guided missiles were buil t and directed by people. People
pollute the environment -- our air, ocea ns, and rivers. The use and sale of
harmful drugs, the distortion of truth, bi gotry, and racial hatred are all part
of flawed human systems and fa lse indoctrination, and hardly
characteristic of machines.
Machines are not the danger. We ar e. As long as we do not take

responsibility for our relationship to  fellow human beings and the intelligent
management of our planetary resource s, we are the greatest danger to
the planet. If there ever were a co nflict between people and machines,
we know who would start it!

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54
Science and technology create none of  our problems. Our problems arise
from human abuse and misuse of  other people, the environment, and
technology. In a more hu mane civilization, machin es are used to shorten
the workday, increase the availability of goods and services, and
lengthen vacation time. New technology  is used to raise the standard of
living for everyone, and in this wa y, increasing the use of machine
technology serves to benefit all people.

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55
Chapter Nine
Cities in the Sea
The Ocean Frontiers
The web of life on our planet is suppo rted by the hydro-cycle, that great
variation of forms of water, which are  part of the planetary circulation: the
oceans, snow, ice, rain, lakes, ground water, and aquifers. This constantly
renewed circulation, powered by the he at of the sun, the rotation of the
earth, and Coriolis forces, supports  the entire life cycle, including
humankind.
People often speak of underdeveloped  land areas, but rarely of the
greatest undeveloped natural resources on the planet, which are the
world's oceans.  Exploration and de velopment of the oceans must be
carried out with the utmost care. Alth ough humans have used the oceans
of the world for thousands of years as a source of food and transportation,
we are just beginning to recognize t he enormous potential and diversity of
this relatively untapped resource. Th e oceans offer an almost limitless
environment for food, energy produc tion, transportation, minerals,
pharmaceuticals, and much more.
In the past there was little regard for oc ean life, which is essential to all life
on Earth. We would survive and advanc e more easily as a species if we
take seriously the reclamation of our oceans.
Past Abuses of the Ocean Environment
In August of 1970, the U. S. Army de liberately dumped containers holding
67 tons of nerve gas into the Atlantic Ocean. Worse, the dumping ground
was close to a main artery in this  life support system, the Gulf Stream,
which makes the clean-up all the more  urgent. The Navies of the world,
the fishing fleets, cruise lines, and ma ny coastal cities casually use the
ocean as both trashcan and toilet.

The lack of adequate sani tation is one of the bi ggest threats to human
health. It results in ill-health, diseas e, and death related to pollution of
coastal waters. South Asia alone has 825 million people who live on the

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56
coast without basic sanitati on facilities. It isn’t ha rd to understand why the
levels of untreated sewage in South  Asia’s Coastal waters are the highest
in the world. This, besides being a healt h risk to people, creates toxic algal
blooms that cause mass kills of fish,  wildlife and coral reefs. (4) Page 28
Transforming the Global Biosphere: Twel ve Futuristic Strategies by Elliott
Maynard, Ph.D.
Destructive environmental practice s are numerous.  Large commercial
trawlers damage the sea-floor enviro nment on a massive global scale.
Their nets crush or bury seabed orga nisms, destroying their food and
nursery grounds. This ecosystem is cr ucial for replenishing marine seafood
stocks. (5) Ibid, page 70.
This process does more damage to the sea bed than clear cutting of the
forests does to the Earth’s surface. A single pass kills from 5 to 20 percent
of seafloor animals, and this goes on twenty four hours-a-day seven days-
a-week, year round on a global  scale. (6) Ibid, Page 70-71.
Mismanagement of run-off has created huge lifeless areas in the Gulf of
Mexico where the Mississippi River dr ains. Destructive business practices
have over fished the waters to the  point where most of the larger more
productive reproducing fish are close  to extinction. Throughout the world,
major marine species and the coral reefs that nurture them are rapidly
disappearing, but not naturally, or  because their death in any way
prolongs our way of life. On the cont rary, these extinctions endanger us
and derive from our own arrogance and ignorance.  Even to the most
complex living ecology, we act as predators.
New Respect of the Web of Life
With the resource based economy comes new value systems.  Since no
one gains financially through the wastef ul practices of the past, the main
objective is to reclaim and main tain a healthy and productive
environment.  If the oceans are inte lligently managed, they can easily
supply more than enough resources to feed the world’s hungry. Billions
could depend on the sea, where life  is abundant and varied, for their
primary source of protein. Although t he overwhelming majority of sea life
dwells near the surface, in the chi ll murky depths miles below where even
sunlight never ventures, life abou nds despite fantastic pressures and
temperatures. In near-freezin g temperatures, boiling vents of toxic gasses

support a wide variety of sea life that remains to be studied.
Great rivers, called currents, cross the  oceans of the planet, set in motion
by Earth’s rotation. These immense  oceanic currents travel at varying

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57
speeds, at different depths, and even in  opposite directions. It is estimated
that the Gulf Stream carries about  30 million cubic meters of water per
second past Miami, Florida. This is mo re than five times the combined flow
of all the fresh water rivers of the world.
By harnessing this potentia l energy, it is estimated that close to a thousand
million watts on a 24-hour basis -- or as  much as two large nuclear plants –
could be generated, without environm ental contamination or radiation
danger.
In addition, powerful winds, waves,  and currents provide us with enormous
potential sources of electric power. Energy “crops” can be farmed from
biomass by converting waste organic  materials into gaseous or liquid
fuels. Additional energy can be obta ined from fermentation. Imagine a
pile of decaying food and other organic matter. This pile of biomass gives
off heat and gasses. This potential  source of energy can be harnessed
and used with proper technology.
On the sea floors and in the brine- filled waters themselves are vast
storehouses of metals and minerals that can be used to help resolve
resource shortages. However, “harvesting” the metals and minerals will
require new technologies that do  not disturb the fragile sea floor.
These are but a few of the massive ocea n projects that can be explored.
Perhaps more exciting are desi gns for Cities in the Sea.
Cities in the Sea
Colonization of the oceans is one of  the last frontiers remaining on Earth.
Prodigious oceanic city communities are inevitable and will be among
the greatest achievements of a new society.
To fully utilize this bountiful wellsprin g of resources, we must develop large
marine structures to explore the relati vely untapped riches of the world’s
oceans. They will provide improved ma riculture, fresh water production,
power, and mining, which will offset  land-based mining shortages. The
oceans can provide almost unlimi ted riches in pharmaceuticals,
chemicals, fertilizers, minerals, oil,  natural gas, sweet water, and tidal and
wind power, to name a few. Ocean-based and space-borne sensors
would constantly track tidal flow,  marine life, water composition and

temperature, atmospheric conditions , and myriad other vital signs.
The development of these ocean commu nities would greatly relieve land-
based population pressures.  The population of such  cities could vary from

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58
several hundred to many thousand and they could be located
throughout the world. They woul d be controlled, managed, and
operated primarily by automated systems, and would be part of the
international communication s network. The oceans are, after all, essential
to our survival and are a critical part of Earth’s carrying capacity.
Use
Some of these cities could serve as  universities and research centers
where students from all nations could study marine sciences and
management. They could also serve  as monitoring stations of ocean
currents, weather patterns, marine  ecology, pollution, and geologic
phenomena. For additional marine exploration, robotic submersibles
would be designed and made  available to everyone.
Other sea platforms could be used as rocket-launching systems. Space
vehicles launched at the equator would save energy because the
equator is the fastest moving portion  of the earth. Locating launch sites
there would take full advantage of Eart h’s rotation for additional thrust,
requiring fewer thruster burns to reach geocentric orbit (the orbit where a
satellite rotates with Earth and remains  in a stationary position relative to
it) . For polar orbits, the launch platforms would be located off the west
coast of the U. S. with computer ized control and command systems
located on ships or on the platforms themselves.
Not all areas of the oceans need  to be used for technological
development. Vast areas can be  set aside for reclamation,
enhancement, and preservation, making them a priority for global
conservation.
For instance, the Caribbean and the Em erald Shoals of the vast banks of
Eleuthera feature some of the clearest  waters in the Bahamas and one of
the most beautiful coral atolls in  the Western Hemisphere. The waters
surrounding these islands vary in hue  from the magnificent deep blue of
the Gulf Stream to shimmering shades  of green. Similar areas exist in the
South Pacific and many other locations throughout the world, where
thousands of miles of shoreline rema in unmarred by human habitation. In
a new spirit of world cooperation, ma ny of these areas can be set aside
as international marine parks for the  education and enjoyment of all. In
these areas the only human interven tion is to preserve and protect

aquatic sanctuaries.

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59
Life Styles on the Sea Cities
Future cities of the sea offer new and fascinating lifestyles for millions of
inhabitants and are a favorite destin ation for all. Some would serve as
underwater international parks where  visitors observe the great protected
reefs of the world. Through huge undersea windows they would be able to
view the wonders of this environment  in leisure and comfort; from a
computerized chair, they could communicate with dolphins and other
forms of marine life. Divi ng expeditions can be made through airlocks,
and people are able to participate in  research, sailing, scuba diving, and
all the amenities that sea cities offe r along with many other surface and
sub-surface water activities -- with out disturbing the balance of the
marine environment.
Construction
Massive ocean structures would exist both above and beneath the sea.
These structures would represent a  spectacular engineering achievement
with aircraft, sea craft, and submersi ble access. One of the most efficient
designs would be a circular configuration, multi-storied, and fabricated of
steel, using glass of superior strength and pre-stressed concrete reinforced
with carbon fibers.
Some would be floating while others would be built on pilings with
flotation barriers to prevent wind  and heavy seas from damaging the
structures. In deeper waters the floa ting platforms could be anchored to
the seabed. Other ocean platforms could float freely, being self-propelled
and extremely stable, ballasted by  columns about 20 feet in diameter
that penetrate 150 feet below the surf ace. To keep the platforms steady
in any type of weather, the lower port ions of these floating, cylindrical
columns would contain a series of di sks that extend out about six feet,
spaced approximately ten feet apar t. A belt surrounding the entire
project would act as a breakwater.
Some of these cities can be cons tructed in technically developed
countries and towed to their destinat ion in sections, or as complete
operating systems, similar to the  manner in which oil platforms are
transported to their destinations no w. Other configurations would be
variable composite structures, assembled on site and modified to serve
many different functions, with the ability to be disassembled and
relocated if required.

Other above-surface structures anchored to the seabed would serve as
efficient bases for mining operations . These dome-shaped structures could

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60
be almost totally automated, their flot ation levels adjusted by flooding or
emptying buoyancy cham bers. They would be constructed in dry dock,
towed to their destination, and  then submerged and anchored into
place. A floating dock system, which rises and falls with the tides and
accommodates both surface and submersible craft, could be part of this
design.
All marine development must be in  full accord with the total carrying
capacity and sustainability of t he ocean environment. In the future,
before any of these projects are built, the designers will account for the
possible negative impact on the entir e hydrosphere – the rivers, estuaries,
lakes and oceans.
Energy
On these and other floating cities or  platforms, powerful wind turbines can
capture the ocean breezes. Solar and wind power generators are
located on most of the upper decks.  Cold water from the depths of the
ocean can also be pumped up for  uses such as the conversion of
temperature differences into electric al energy. This process would provide
a continuous supply of electricity fa r in excess of the cities’ needs.
Mariculture
Mariculture, the planned cultivation of marine crops, and fish farming
communities, can be designed to supp ort more than one type of marine
life. A mutually supporting symbiotic relationship can be sustained while
emulating natural conditions as clos ely as possible. A wide variety of
aquatic plants may be cu ltivated in multiple layers and suspended by
cables in underwater fields adjacent to  the cities. In some instances, the
tops of plants could be harvested  automatically, leav ing the roots and
lower third of the plant to grow new crops without replanting.
These floating ocean platforms would be equipped with solar-operated
desalinization plants, which would extract fresh water for hydroponics
farming and other uses. Upwelling can also be harnessed to extract deep-
sea nutrients to supply aquaculture farming. Of course, any attempt at
aquaculture or mariculture would be su bject to international monitoring of
ocean farms.

This provides fish farming complexes and introduces the most advanced
principles of poly-culture, which ma intains the reproduction and natural
balance of species. Every precaution  would be taken to avoid disrupting

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61
or spoiling the spawning grounds that  have sustained the human race for
centuries.
Transportation
Immense floating structures can be  equipped with loading and docking
facilities for vessels. Huge ships that serve as processing plants could
transport passengers and freight to  these cities in the sea as well.
The upper deck of the sea cities would have a landing area for
helicopters or VTOL airc raft. Computerized lift-units would facilitate
vertical, horizontal, and radial travel within these structures.
Joint Venture
Where a project of this magnitude is co ncerned, like other resources, it is
imperative that benefits be shared equally by the entire global
community. The mineral wealth of the  oceans and the other resources of
our world must be shared by all  nations as the common heritage of
humankind.

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62
Artificial Islands in the Sea

This artificial island in the sea is  designed to serve the oceanographic
sciences. Multiple docking and landing  facilities for VTOL  aircraft surround
the entire island. Water-based recreation  is part of life in these water-
borne communities. People  can participate in research, sailing, scuba
diving, and many other surface an d sub-surface activities without
disturbing the balance of the marine environment.
Cities in the Sea
From the tops of these structures, a
cylindrical concrete conduit
extends 150 feet above the ocean
surface. At surface level, it is
encircled by a floating dock
system, which rises and falls with
the tides and accommodates both
surface and submersible craft.

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63
in the oceanographic
Cities in the Sea
Thousands of self-sufficient
cities in the sea, varying in
design according to their
location and function,
alleviate land-based
population pressures. Some
serve as oceanographic
universities to survey and
maintain a dynamic balance
environment.

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65
Ocean Mining Mega-Structures

These “cities in the sea” provide
improved mariculture, fresh
water production, power, and
deep-ocean mining, which
helps alleviate shortages of
land-based minerals. Such
structures provide us with
almost unlimited resources in
pharmaceuticals, chemicals,
fertilizers, minerals, metals, oil,
natural gas, drinking water,
and ocean farming, as well as
tidal and wind power and
more.
Construction of a Floating Mega-Structure
These illustrations depict
that is being assembled
robotized automated syste
intervention. After construc
towed in sections or
where they are anchored to the seabed.
instances, these cities can
City in the Sea With Modular Freighter

a “floating mega-structure”
in a dry dock entirely by
ms free of any human
tion, these structures are
as completed units to locations
In some
even travel and relocate.

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66
City in the Sea Modular Freighter
environment in leisure
and comfort. From a
computerized chair,
they communicate with
dolphins and other forms
of marine life.

This modular freighter, leaving a city  in the sea, consists of detachable
sections that can be rapidly loaded  or unloaded. The number of sections
varies, depending on the amount of fr eight to be delivered. When all the
modules are connected they are propelled as a single unit. When the
freight arrives at its destination, the selected modules can be
disconnected and towed to docks.
Apartments in the Sea Cities
Through huge undersea
windows, occupants are
able to view the
wonders of this

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67
Floating Sea Domes
These unsinkable floa
offshore or island living. I
can easily be towed ashore,
structures. They are equi
outer deck.
Solar Panels at Sea
On these and other
floating cities or
platforms, powerful
wind turbines capture
the ocean breezes.
Solar and wind power
generators are

located on most of the
upper decks and in
the ocean as well.

ting sea domes  provide for those who prefer unique
n the event  of severely inclement weather, they
mounted, and locked to elevated support
pped with re tractable enclosures that cover the

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68
Mariculture

Mariculture (the planned cultivation of marine crops) and fish farming
communities are designed  to support more than one type of marine life.
Many of these communities maintain  a balance of species in mutually
supporting symbiotic relationships, while emulating natural conditions as
closely as possible.

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69
Chapter Ten
Decision Making and Laws
Decision Making
How are decisions arrived at in a cybernated resource-based society?
To answer this question, we use  the scientific method and have
computers get direct feedback from the environment. Computers would
have electrical sensors extended in to all areas of the social complex
around the globe. For example, elec trical sensors would extend into
agricultural regions where computerized systems manage and control the
agricultural requirements by monitoring  the water table, insects, pests,
plant diseases, soil nutrients, and so  forth. Decisions are then arrived at
using direct feedback from the enviro nment. The result would be a more
humane and meaningful civilization that  is not based on the opinions or
desires of a particular sect or individual.
One can think of this as a global  autonomic nervous system. A human
body reacts automatically to infection.  If one has an infection in the toe
there is no committee meeting of cells  to inform the brain of the infection.
The nervous system directs antibodies  to the infected si te automatically.
This automatic response of the nervous  system parallels the working of a
resource-based economy.
The question we have to  ask is “What end do we wish the culture to
serve?” As the need for money is su rpassed and the new mission is the
well-being of all people and protection of the environment, the answers
become readily available. The result  is clean air and water, arable land,
nutritious food, efficient transportati on, a relevant educ ation continuously
updated, good health care, constructi ve social interaction, and cities
functioning to serve these ends and  more. This represents a more humane
and meaningful approach for shaping ci vilization that is  not based simply
on opinion.

As we transition to a fully cybernated process of governing human affairs,
newer technologies can be installe d that remove human error. These
machines would provide informatio n rather than opinion, thus
considerably reducing the influence  of bias and irrational or purely

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70
emotional elements in how affairs are  managed. This way people play less
and less of a role in decision-making and the society is working towards  AI
and machine decision-making to manage all resources, serving the
common good.
Laws
Laws, at best, are attempts to co ntrol a population, and work only
sporadically with great expense and hardship.  Other common behavior-
control methods are patriotism, religi on, propaganda, and nationalism. All
manmade laws are developed to preserve the established order. But laws
never get to the root of problems, an d they are continuously violated --
even by those who make them. When laws do not correspond to the
nature of the physical environment, they will be violated. With so much
economic deprivation and insecurity, ev en in the most affluent nations, no
matter how many laws are enacted the same problems persist. In
actuality, it is how the society is  structured that is at fault.
Let’s examine these concepts further.
The need for laws is a result of a  society being scarcity-oriented . If a
resource is abundant no one monitors  it. When the necessities of life are
abundant, monitoring is unnecessary.
In a resource-based economy social resp onsibility is not instilled by force,
intimidation, or promises  of heaven or threats of hell. Protection of the
natural environment is not a matter  of fines or penalties. Safeguards
against abuse are designed into t he environment. A simple example of
this may be seen in the design of  the cities where people have free
access to resources without a price. Th is eliminates theft. Such measures
are not a matter of passing and enfor cing laws to prevent and punish
abuse. Rather, they are a means for de signing the flaws out of the social
design, thus eliminating the need for many laws.
To eliminate traffic accidents a cultur e relying on the scientific method
would not pass a law limiti ng speed to 55 mph. They would redesign the
transportation systems so that accidents do not occur by using
automated trains, monorails, transveyor s (horizontal, vertical and radial
transveyors), and individual units that have many sensors to diminish the
possibilities of accidents.

A society with human concern “des igns out” the need for laws and
proclamations by making all things av ailable to all people, regardless of
race, color, or religiou s belief. When governments  make laws, people are

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71
led to believe that these laws are made  to protect people's lives. In truth,
laws are byproducts of insufficiency.
If we try to control human behavior by  enacting laws or signing treaties
without changing the physical cond itions responsible for aberrant
behavior, we are putting a Band-Aid  on the issue. Instead of depending
on a failed system of punishment or  incarceration after the damage has
been done, we should shift our attentio n to the inadequacies of society.
These are things like pove rty, malnutrition, homelessness, poor role models,
a failed education, children lacking di rection or interests, violence in the
media, stresses in family life, and no  positive vision for society to work
toward.
A resource-based world economy brin gs about vast changes in human
and interpersonal relations without the  necessity of laws.  It does this by
introducing a set of values relevant to the needs of all people. It views all
of the world’s resources and technical information as the common
heritage of all people. This is the  unifying imperative. If accepted
universally, the world will witness an end to the need for armaments, war,
drugs, greed, and the other problems brought about by the endless
pursuit of money and power.
Society has to understand that all of  nature is subservient to natural law.
Natural law cannot be violated with out serious consequences to the
individual or to society. Natural la w dominates all living systems. For
instance, without water, sun, or nu trients, plants and animals can not
survive. Natural law is inviolable. A  person who does not receive proper
nutrition will not enjoy physical well- being and will soon become ill and
die.
Similar Laws Apply to Human Behavior
Human behavior in all areas is just  as subject to natural laws and the
actions of external forces: it is gener ated by many interacting variables in
one's own environment. This applies to beha vior that is socially offensive. It
is often influenced either by one' s experiential background, nutritional
factors in early life, or a number  of other interrelated environmental
factors.
When we see a dog leading a blind person across the street we tend to
think it is a good dog. But when we s ee a dog bark at a cyclist we call it a
bad dog. The dog is neither good no r bad. A dog can be trained to be

ferocious or to help the blind. Both  animals could be of the same breed,
even from the same litter. Their different  behavior is due to the differences
in upbringing.

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72
To put it another way, imagine an  ancient Roman family watching
Christians being fed to lions. Some one of today might be horrified and
believe the people watching had trou ble sleeping that evening. But they
most likely had no trouble sleeping at all. Such bloodshed was the cultural
sport of the times. Lions and Christians were looked upon with equal
disdain.
Or imagine a modern day fighter pi lot trained in warfare and taught a
similar disregard for other cultures an d beliefs losing sleep over shooting
down twenty planes, and burning severa l inhabited villages. More likely,
he will beam as he gets a medal and adorn his aircraft with symbols of his
"kills." The pilot reflects his culture ju st as much as the Roman family does
theirs. What we call our ‘conscience’ and ‘morality’ are not determined
by an invisible "higher self." They  are largely determined by geography,
the times, and the indi vidual’s upbringing.
Whether they realize it or not,  in the monetary system people are
constantly manipulated through the media. People’s most cherished
beliefs are influenced by books, motion  pictures, television , religions, role
models, and the environment they live  in. Even their notions of good and
evil and their concepts of morality ar e part of their cultural heritage and
experiences. This method of control does not require the use of physical
force and is so successful we don’t even recognize or feel the
manipulation.
The dominant values of any social sy stem rarely come from the people.
Rather, they represent the views of  the dominant control group such as
the church, the military, the banks, t he corporations, the power elite, or
any combination thereof.  These entities determine  the public agenda, the
courts, taxes, etc., all of which serv e their own interests and perpetuate
the illusion that society’s values ar e determined from the ground up. In
addition, governments suppress or ex plain away deviations that may
threaten them.
With the scientific understanding that  behavior is subject to the same
natural laws that govern other proce sses, the educational system in the
resource-based economy can evolve. It would teach process and
analytical skills rather than rote memorization of facts. Dialogue would
replace lecture. Understanding sema ntics is a skill that can greatly

improve human communication and a ssist students in intelligently
accessing relevant informat ion. It is not that people will suddenly become
better or more ethical, but that the  conditions responsible for hostile and
egocentric behavior would no longer exist.

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73
If we want children to achieve a posi tive constructive relationship with
one another and become contributing members of society, a way to
accomplish this is by designing an en vironment that produces that desired
behavior. For example, when the chil dren are interested in learning how
to assemble a small motor vehicle, t he design can require four children to
lift the car while two others attached  the wheels. The rest of the car is
assembled in a similar manner, need ing the help and cooperation of
everyone to complete the vehicle fo r use. This enlightened form of
education helps students understand  the advantages of cooperation.
Exercise would not be mandatory or  monotonous, and it wouldn’t involve
adversarial competition. It would be incorporated into the learning
experience. For example, a craft shop the children enjoy using is located
on a hilltop in the middle of a lake.  To get there the children have to row
a boat, and then climb the hilltop. This  not only provides exercise, but also
a sense of achievement, which helps  their mental health and increases
incentive.
One of the greatest limiting factors  in human systems is our inability to
grasp the significance of underlying  forces and the extent to which
environment shapes our thinking,  values, and/or behavior. When we
speak of environment, we mean all of  the interacting variables, which are
the prime contributors to our mindset.

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74
Chapter Eleven
Lifestyles
What Do People Do?
From early civilizations to the present day, most humans have had to work
to earn a living. Most of our attitudes about work may be a carry-over
from these much earlier times. In the  past, it was necessary for people to
fetch water and carry it to their dwe lling places. They gathered wood to
prepare fires for heating and cooking and fuel to burn in their lamps. It
would have been very difficult for them to imagine a time when water
would rush forth in their own home with the turn of a handle; to press a
button for instant light would have seemed to be within the realm of
magic. People of ancient times prob ably wondered what they would do
with their time if they did not ha ve to engage in the burdensome tasks
that were so necessary to sustain their lives.
Alleviating Human Pressures
Human beings free of debt, insecuri ty, and fear become much more
amiable. With no one out to sell anyone anything or to deprive another of
possessions or money, the basis fo r unhealthy human aggression is
outgrown.  People no longer are burd ened by the nagging concerns that
consume so much attention such as  mortgages, health care costs,
education fees, fire insurance, econom ic recession or depression, the loss
of jobs, and taxes. With the eliminat ion of these burdens and the removal
of the conditions that create feelings of envy, greed, and competition,
people’s lives would be far more meaningful.
The aim of this new social design is  to encourage a new incentive system,
one that is no longer directed toward the shallow and self-centered goals
of wealth, property, and power. Thes e new incentives encourage people
toward self-fulfillment and creativity, the elimination of scarcity, the
protection of the environment, and  most of all concern for fellow human

beings. People would have the mean s and the time for intellectual and
spiritual growth, and the time to realize what it really means to be human
in a caring society. Rather than evol ving into an age of leisure, truly
intelligent and committed people would find very little “free” time, even

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75
without having to "work" for a living . There is always need for better more
efficient ways of doing things. People  will want to participate in the
society, seeing how it directly benef its their way of life and others, as
things are constantly being updated  and changed. There are no Utopias.
The very notion of "Utopia" is static. The survival of any social system
ultimately depends upon its ability to  allow for change to improve society
as a whole. However, today, most  people are not prepared for changes
in society either emotionally or intellectually.
Unburdened by survival concerns, peop le would have time for individual
interests such as continuing their education. Education, if available to
everyone without a price tag, could  become a never-ending process. The
cities of the future would  be living universi ties.  Most people would attend
schools and university classes or engag e in other activiti es. There would be
classes for those interested in theate r, photography, pa inting, ballet, and
all of the arts at the music, art, and  theater centers. People would be able
to go to centers to work on or get help with their new inventions.
New horizons open up for people who dared not even imagine these
possibilities in the past due to lack of  money or time. It is painful to even
imagine a life of limitless possibilitie s for those who have limited purchasing
power.
Today there are many boats at the docks but they are rarely used, let
alone available to the majority of pe ople. In this new society, there are
more than enough boats provided for anyone’s use to enjoy as they wish.
There could be a surge in the number of  people learning to fly. Imagine all
the other numerous hobbies and sports -- the list of what would be
available for people to  pursue is endless.
Picture a world opened up for everyone’s exploration, with many people
traveling throughout the world, helping in lesser developed areas to bring
them up to the highest living standa rds possible in the shortest time. A
world where there is no begging for nickels and dimes for medical and
scientific research -- there are  major programs for research and
development in the medical fields  where people can also participate
and learn. This process would be the same in all other areas of society.
Rather than specialize, most people  would become generalists, learning
more about many different disciplines and how they relate to one

another. In this way, people would be better able to participate in the
development of ideas in many areas of  society. There would be so much
expansion and experimental exploration in all areas that there would no
longer be a concern about who deci des which experiments are tried and

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76
which are not. Every new design would be subject to exploration, testing,
and evaluation, and those proven worthy would be built.
People would take advantage of opportunities to learn how to better
communicate with others and resolve  differences without violence. They
would be introduced to tools for problem solving enabling them to
participate in a wide variety  of fields and explorations.
The notion of sitting idly by or re tiring would become obsolete. People
would have so many options that for  the first time they could understand
what it really means to be a member of a global society with not enough
time in the day to do all that they would like.
Without the wasted time, resources,  lives, and energy consumed by wars
and preparations for war, our ener gy could be harnessed toward
constructive endeavors. Society woul d be able to devote much more
attention and resources to controllin g unforeseen variables like tsunamis,
earthquakes, hurricanes, and other natural disasters that threaten our
lives. This does not imply perfecti on. There are always challenges and
unresolved problems. But there would be a great improvement in life
styles and the global society could achieve the highest standards possible
for the times, both materially and spiritually.
How Resources are Distributed Equitably
In the world of tomorrow, distributi on of goods and services can be
accomplished without the use of mo ney or tokens by way of large
distribution centers. These centers wo uld be similar to expositions where
the advantages of new products are explained and demonstrated.
Exhibition centers would display what  is new and available and would be
constantly updated.
Throughout the communities, there wo uld be 3-D flat-screen imaging in
each home. If you desire an item, an order would be placed and the item
automatically delivered directly to your place of residence without a
price tag, servitude, or debt of an y kind. This would include whatever
people need in the way of housing,  clothing, education, health care,
entertainment, etc.
Raw materials for products can be transported directly to manufacturing
facilities by automated transportation  "sequences" using boats, monorails,

mag-lev trains, pipelines, and pneumatic tubes. An automated
computerized inventory system would  integrate the distribution centers
and manufacturing facilities, coordina ting production to meet demand.

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77
In this way, a balanced-load economy can be maintained. Shortages,
over-runs, and waste are eliminated in this system.
If a person visits Yellowstone Nation al Park, they simply check out a
camera or camcorder, use it (even ch oosing to attend a class to learn
the features of the camera and ph otographic techniques), and then
return it to another dist ribution center or drop-o ff, eliminating storage and
maintenance. This is similar to a publ ic library, but much more informative
and inviting. There are so many interest ing activities and learning areas at
the arts and science centers that people can wander in and out of the
sessions until they find something that  relates to what they’re looking for.
In this cybernated future, a couple  may visit an architectural design
center where they sit in front of a  clear hemisphere approximately six feet
in diameter. One person describes the type of house they would prefer
and their areas of interest. The house  appears as a 3-dimensional image in
the center of the hemisphere. It rotate s slowly to present an overview of
the interior and exterior. Then the other person describes their major areas
of interest and preferences and may suggest a larger balcony. The 3-
dimensional image is adjusted accordin gly. When they fi nish requesting
changes, the computer presents various alternatives to consider. After
deciding on all the alternatives they  are able to enter a sensorium to
experience a walk-through of their design and continue to make
changes. When they arrive at t he final design, t he construction
procedures are set into motion. T he computer selects materials for
efficiency and durability. None of t he architecture is permanent and can
be modified and updated at the request of the occupants. This is real
individual choice.
In a monetary system most people live  near their work with a house, car,
and lifestyle they can afford (or, all  too often, cannot afford), rather than
one they prefer. They are essentially on ly as free as their purchasing power
permits. Many wealthy people select  a residence solely to impress others
with their status. A resource-based  economy changes the function of
dwellings from that of status symbol or basic shelter to a reflection of
individuality and personal interests.
Family Matters
While new technologies are quite amazing, you may well understand that

the most profound effects are not in t he technologies, but in our lifestyles
In most cases, our current system requires both husbands and wives to
work. Monetary economics undermines  family cohesion and childcare.

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Parents lack adequate time for their ch ildren, and are constantly stressed
by ever-rising medical bills, insura nce payments, educational expenses,
and cost of living expenses.
It is in this area that one of t he most profound benefits of our new
civilization shows. Shorter workdays  would provide greater opportunities
for family members to pursue areas of  personal interest. Free access to
goods and services makes home a more pleasant place, and removal of
economic stress will reduce family turm oil. Society is de signed so people
are free to choose their own interests, develop formerly hidden potential,
and pursue dreams without govern ment intervention or financial
constraint.

This document is produced by trial version of Print2Flash. Visit www.print2flash.com for more information

79
Conclusion
The conflicts today with our fellow  human beings are over opposing
values and limited access to  the necessities of life.  If we manage to arrive
at a saner future civilization, the  conflicts will be against problems
common to all humans. In a vibrant an d emergent culture, rather than
having conflicts between nations, the challenges we will face will be
overcoming scarcity, restructurin g damaged environments, creating
innovative technologies, increasing  agricultural yield, improving
communications, building communi cations between nations, sharing
technologies, and living a meaningful life.
People would be free to pursue what ever constructive endeavors they
chose without economic pressures,  restraints, and taxation that are
inherent in the monetary system. By  constructive endeavors, we mean
anything that enhances the lives of t he individual and others. With these
major alterations, people would event ually live longer more meaningful
and healthier lives. The measure of success would be the fulfillment of
one's individual pursuits rather than  the acquisition of wealth, property,
and power.
As we enhance the lives of others,  protect our environment, and work
toward abundance, all our lives can  become richer and more secure. If
these values were put into practice, it  would enable all of us to achieve a
much higher standard of living within  a relatively short period of time; a
standard of living that would be  continuously improved. When education
and resources are available to all without a price tag, there will be no limit
to human potential.
For further books and videos by Jacque Fresco please refer to his website
and the on line store within:
www.TheVenusProject.com
Jacque Fresco
The Venus Project, Inc
21 Valley Lane
Venus, FL 33960
USA
Phone: 863-465-0321

Fax: 863-465-1928
fresco@TheVenusProject.com
meadows@TheVenusProject.com

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of 9999

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ActionScript [AS1/AS2]

Frame 1
_accProps = new Object(); _accProps.noAutoLabeling = true; DocArea._accProps = new Object(); DocArea._accProps.silent = true; toolbar._accProps = new Object(); toolbar._accProps.silent = true; DocArea.tabIndex = 15; function SetMouse() { if ((!MouseOut) && (DocArea.content.hitTest(_root._xmouse, _root._ymouse))) { var _local2 = GetCursor(); Mouse.hide(); _local2._visible = true; _local2._x = _xmouse; _local2._y = _ymouse; updateAfterEvent(); } else { HideCustomCursor(); Mouse.show(); } } function GetCursor() { return(((mousemode == "move") ? (HandCursor) : (TextCursor))); } function HideCustomCursor() { HandCursor._visible = (TextCursor._visible = false); } HandCursor._visible = (TextCursor._visible = false); _root.onMouseMove = function () { SetMouse(); }; MouseOut = false; DocArea.content.onRollOut = function () { HideCustomCursor(); MouseOut = true; }; DocArea.content.onRollOver = function () { MouseOut = false; }; function onLoad() { SetMouseMode("move"); SetZoomState("width"); StageListener.onResize(); } function LayoutToolbar() { toolbar.more._x = Stage.width - MoreButWidth; toolbar.more._visible = false; DropDownToolbarY = TBMargin; var Depth = ((MaxWidth = 0)); DropDownToolbar.removeMovieClip(); toolbar.attachMovie("#DropDownToolbar", "DropDownToolbar", 10000); toolbar.DropDownToolbar._visible = false; toolbar.DropDownToolbar._y = toppanelheight; toolbar.DropDownToolbar.Buttons = Array(); i = 0; while (i < TBButtons.length) { but = TBButtons[i]; but.movie._visible = but.nohide || ((but.movie._x + but.movie._width) < (toolbar.more._x - 5)); if (but.movie._visible) { } else if (!but.nodropdown) { var ddbut = toolbar.DropDownToolbar.attachMovie("#" + but.movie._name, "", Depth); ddbut._but.gotoAndStop(2); var ButWidth = ddbut._width; var ButHeight = ddbut._height; ddbut.removeMovieClip(); ddbut = toolbar.DropDownToolbar.attachMovie("#" + but.movie._name, but.movie._name + "btn", Depth++); ddbut._y = DropDownToolbarY; ddbut._x = TBMargin; toolbar.DropDownToolbar.Buttons.push(ddbut); var bgr = toolbar.DropDownToolbar.attachMovie("#bgr", but.movie._name, Depth++); bgr._x = (ddbut._x + ButWidth) + TBMargin; bgr._y = DropDownToolbarY; toolbar.DropDownToolbar.createTextField(but.movie._name + "tip", Depth++, (ddbut._x + ButWidth) + TBMargin, DropDownToolbarY, 0, 0); var tipField = eval (("toolbar.DropDownToolbar." + but.movie._name) + "tip"); tipField.autoSize = "left"; tipField.selectable = false; tipField.setNewTextFormat(new TextFormat("Tahoma")); tipField.text = but.tip; tipField._y = DropDownToolbarY + ((ButHeight - tipField._height) / 2); DropDownToolbarY = DropDownToolbarY + (ButHeight + TBMargin); var Width = ((((TBMargin + ButWidth) + TBMargin) + tipField._width) + TBMargin); if (Width > MaxWidth) { MaxWidth = Width; } toolbar.more._visible = true; bgr._width = 800; bgr._height = tipField._height; bgr.onPress = function () { var btn = eval (("this._parent." + this._name) + "btn"); btn.onPress(); }; } i++; } if (toolbar.more._visible) { toolbar.DropDownToolbar.bgr._width = MaxWidth + TBMargin; toolbar.DropDownToolbar.bgr._height = DropDownToolbarY + TBMargin; toolbar.DropDownToolbar._x = Stage.width - toolbar.DropDownToolbar.bgr._width; } } function CreateTips() { var i = 0; while (i < TBButtons.length) { var but = TBButtons[i]; if (but.tip != undefined) { butmovie = but.movie; CreateTip(but.tip, butmovie._x + (butmovie._width / 2), butmovie._name + "tip"); if (!but.notiphandler) { butmovie.oldOnRollOver = butmovie.onRollOver; butmovie.onRollOver = (butmovie.onDragOver = function () { this.oldOnRollOver(); tip = eval (("toolbar." + this._name) + "tip"); tip.origx = tip._x; if ((tip._x + tip._width) > Stage.width) { tip._x = Stage.width - tip._width; } if (tip._x < 0) { tip._x = 0; } tip._visible = true; }); butmovie.oldOnRollOut = butmovie.onRollOut; butmovie.onRollOut = (butmovie.onDragOut = function () { this.oldOnRollOut(); tip = eval (("toolbar." + this._name) + "tip"); tip._visible = false; tip._x = tip.origx; }); } } i++; } CreateTip("Not Found", toolbar.searchPatternmc._x + (toolbar.searchPatternmc._width / 2), "notfoundtip"); CreateTip("Go To Page", (toolbar.PageNoMovie._x + toolbar.PageNoMovie.PageNoFieldMC._x) + (toolbar.PageNoMovie.PageNoFieldMC._width / 2), "pagenotip"); CreateTip("Total Pages", (toolbar.PageNoMovie._x + toolbar.PageNoMovie.TotalPagesMC._x) + (toolbar.PageNoMovie.TotalPagesMC._width / 2), "totalpagestip"); } function UpdateAfterScroll() { clearInterval(UpdateAfterScrollInt); UpdateAfterScrollInt = 0; UpdatePageNo(); } function GetMouseHoverSymbol(closeDist) { i = 0; while (i < Pages.length) { if (Pages[i].movie.hitTest(_root._xmouse, _root._ymouse, false)) { ts = GetTextSnapshot(i); var _local2; _local2 = ts.hitTestTextNearPos(Pages[i].movie._xmouse, Pages[i].movie._ymouse, closeDist); if (_local2 != -1) { return({page:i, pos:_local2}); } } i++; } return(false); } function Unselect() { i = 0; while (i < Pages.length) { var _local1 = Pages[i].ts; if (_local1 != undefined) { _local1.setSelected(0, _local1.getCount(), false); } i++; } } function GetSelectedText() { var _local2 = ""; i = 0; while (i < Pages.length) { var _local1 = Pages[i].ts; if (_local1 != undefined) { pagetext = _local1.getSelectedText(true); if (pagetext != "") { _local2 = _local2 + ((pagetext + "\r") + newline); } } i++; } return(_local2); } function SelectScroll() { if (DocArea._ymouse > DocArea.height) { ScrollTo(undefined, DocArea.vPosition + interpolate(DocArea.vLineScrollSize * MinSelVScrollRatio, DocArea.vLineScrollSize * MaxSelVScrollRatio, DocArea.height, DocArea.height * 2, DocArea._ymouse)); } else if (DocArea._ymouse < 0) { ScrollTo(undefined, DocArea.vPosition - interpolate(DocArea.vLineScrollSize * MinSelVScrollRatio, DocArea.vLineScrollSize * MaxSelVScrollRatio, -DocArea.height, 0, DocArea._ymouse)); } else if (DocArea._xmouse > DocArea.width) { ScrollTo(DocArea.hPosition + interpolate(DocArea.hLineScrollSize * MinSelHScrollRatio, DocArea.hLineScrollSize * MaxSelHScrollRatio, DocArea.width, DocArea.width * 2, DocArea._xmouse), undefined); } else if (DocArea._xmouse < 0) { ScrollTo(DocArea.hPosition - interpolate(DocArea.hLineScrollSize * MinSelHScrollRatio, DocArea.hLineScrollSize * MaxSelHScrollRatio, -DocArea.width, 0, DocArea._xmouse), undefined); } } function SelectWord(pageno, pos) { rawtext = GetPageText(pageno); var _local1 = rawtext; pos2 = pos; if (IsWordSym(_local1.substr(pos, 1))) { if (((to = FindNonWord(_local1, pos2))) == -1) { to = _local1.length; } from = FindLastNonWord(_local1, pos2); if (from == -1) { from = 0; } else { from++; } } else { from = pos; to = pos + 1; } Unselect(); ts.setSelected(from, to, true); } function ZoomTo(zoomVal) { if (zoomVal > maxZoom) { zoomVal = maxZoom; } if (zoomVal < minZoom) { zoomVal = minZoom; } ScaleSlider.SetValue(zoomVal); DisplayZoomLabel(zoomVal); LayoutPages(); UpdatePageNo(); } function SetZoomState(state) { _global.scaleMode = state; Print2FlashEvents.fireEvent("onZoomModeChange"); } function UpdateZoomButtonsState() { container = toolbar; if (scaleMode != "width") { container.scaleWidth._but.gotoAndStop(1); } if (scaleMode != "page") { container.scalePage._but.gotoAndStop(1); } } function DisplayZoomLabel() { ScaleTextField.text = ScaleSlider.GetValue() + "%"; } function ProcessZoomEntry() { SetZoomLevel(RemoveNonDigits(ScaleTextField.text)); } function SetZoomLevel(zoomVal) { ZoomTo(zoomVal); SetZoomState("none"); } function ProcessPageNo() { pageNo = RemoveNonDigits(PageNoField.text); PageNoField.scroll = 0; GoToPage(new Number(pageNo)); } function GoToPage(pageno, x, y) { if ((pageno < 1) || (isNaN(pageno))) { pageno = 1; } if (pageno > Pages.length) { pageno = Pages.length; } SetStartAccessiblePage(pageno - 1); xcorr = ((x != undefined) ? (x) : 0); ycorr = ((y != undefined) ? (y) : 0); switch (Rotation) { case 0 : dx = xcorr; dy = ycorr; break; case 90 : dx = Pages[pageno - 1].width - ycorr; dy = xcorr; break; case 180 : dx = Pages[pageno - 1].width - xcorr; dy = (-ycorr) - yinterstice; break; case 270 : dx = ycorr; dy = (-xcorr) - yinterstice; } dx = dx * (DocArea.content._xscale / 100); dy = dy * (DocArea.content._yscale / 100); var _local2 = (Pages[pageno - 1].movie._y * DocArea.content._xscale) / 100; if (y != undefined) { _local2 = _local2 + dy; } _local2 = _local2 - yinterstice; ScrollTo(undefined, _local2, false); if (x != undefined) { xpos = dx - xinterstice; ScrollTo(xpos, undefined, false); } UpdatePageNo(pageno); } function GetVisiblePageNo() { var _local1 = Pages.length - 1; while (_local1 >= 0) { if (Pages[_local1].movie._y <= (((DocArea.vPosition + (DocArea.height / 2)) / DocArea.content._xscale) * 100)) { return(_local1 + 1); } _local1--; } return(1); } function GetCurrentPageNo() { return(PageNo); } function UpdatePageNo(pageno) { if (typeof(pageno) == "undefined") { pageno = GetVisiblePageNo(); } _root.PageNo = pageno; PageNoField.text = pageno; } function ScanPages() { var _local4 = 1; do { var _local2 = "Page" + (_local4++); var _local1 = {movie:DocArea.content.attachMovie(_local2, _local2, depth++)}; var validpage = (typeof(_local1.movie) != "undefined"); if (validpage) { Pages.push(_local1); if (_local1.movie._width > MaxPageWidth) { MaxPageWidth = _local1.movie._width; } if (_local1.movie._height > MaxPageHeight) { MaxPageHeight = _local1.movie._height; } } } while (validpage); BottomArea = DocArea.content.attachMovie("BottomArea", "BottomArea", depth++); } function CalcBaseParameters() { AreaWidth = DocArea.width - 20; ClientWidth = AreaWidth - (xmargin * 2); AreaHeight = DocArea.height - 20; ClientHeight = AreaHeight - (ymargin * 2); var _local1 = MaxPageWidth; var _local2 = MaxPageHeight; if ((Rotation == 90) || (Rotation == 270)) { var _local3 = _local1; _local1 = _local2; _local2 = _local3; } switch (scaleMode) { case "width" : BaseScaleFactor = ClientWidth / _local1; break; case "page" : BaseScaleFactorX = ClientWidth / _local1; BaseScaleFactorY = ClientHeight / _local2; if (BaseScaleFactorX > BaseScaleFactorY) { BaseScaleFactor = BaseScaleFactorY; } else { BaseScaleFactor = BaseScaleFactorX; } break; default : return(undefined); } BaseScaleFactor = BaseScaleFactor / zoomCorr; ZoomTo(BaseScaleFactor * 100); } function LayoutPages() { var _local2 = xmargin; var _local3 = ymargin; var _local4 = 0; ScaleFactor = (ScaleSlider.GetValue() / 100) * zoomCorr; DocArea.content._xscale = (DocArea.content._yscale = ScaleFactor * 100); var _local1 = 0; while (_local1 < Pages.length) { page = Pages[_local1]; pageMovie = page.movie; if (((_local2 + (pageMovie._width * ScaleFactor)) + xmargin) > AreaWidth) { CenterPages(_local1, _local3, _local2); _local3 = _local3 + ((_local4 * ScaleFactor) + yinterstice); _local2 = xmargin; _local4 = 0; } page.y = _local3; pageMovie._x = _local2 / ScaleFactor; pageMovie._y = _local3 / ScaleFactor; pageMovie._rotation = Rotation; switch (Rotation) { case 90 : pageMovie._x = pageMovie._x + pageMovie._width; break; case 180 : pageMovie._x = pageMovie._x + pageMovie._width; pageMovie._y = pageMovie._y + pageMovie._height; break; case 270 : pageMovie._y = pageMovie._y + pageMovie._height; } _local2 = _local2 + ((pageMovie._width * ScaleFactor) + xinterstice); if (pageMovie._height > _local4) { _local4 = pageMovie._height; } _local1++; } CenterPages(Pages.length, _local3, _local2); BottomArea._x = xmargin; BottomArea._y = ((_local3 + yinterstice) + (_local4 * ScaleFactor)) / ScaleFactor; BottomArea._height = ymargin; DocArea.invalidate(); } function CenterPages(i, y, x) { dx = ((ClientWidth - ((x - xmargin) - xinterstice)) / 2) / ScaleFactor; if (dx > 0) { var _local1 = i - 1; while ((_local1 >= 0) && (Pages[_local1].y == y)) { Pages[_local1].movie._x = Pages[_local1].movie._x + dx; _local1--; } } } function RotateTo(angle) { Rotation = angle; LayoutPages(); UpdatePageNo(); } function Rotate() { RotateTo((Rotation + 90) % 360); SetZoomState("none"); } function Print() { if (!NoPrinting) { var _local4 = new PrintJob(); if (_local4.start()) { cont = true; depth = 1000; i = 0; while ((i < _root.Pages.length) && (cont)) { var _local3 = "Page" + (i + 1); var _local2 = _root.attachMovie(_local3, _local3, depth); scaleObj = {xMin:0, xMax:_local2._width, yMin:0, yMax:_local2._height}; _local2._xscale = (_local2._yscale = (_local4.pageWidth / _local2._width) * 100); cont = _local4.addPage(_local2, scaleObj); _local2.removeMovieClip(); i++; } _local4.send(); } } } function GetTextSnapshot(pageno) { var _local1 = Pages[pageno].ts; if (_local1 == undefined) { _local1 = (Pages[pageno].ts = Pages[pageno].movie.getTextSnapshot()); _local1.setSelectColor(textSelectColor); } return(_local1); } function GetPageText(pageno) { var _local1 = Pages[pageno].text; if (_local1 == undefined) { ts = GetTextSnapshot(pageno); _local1 = ts.getText(0, ts.getCount(), false); Pages[pageno].text = _local1; } return(_local1); } function ResetTextSearch() { lastSearchTSNo = undefined; } function SearchText(text) { if (text != lastSearchText) { ResetTextSearch(); lastSearchText = text; } if (lastSearchTSNo == undefined) { lastSearchTSNo = 0; lastSearchTS = GetTextSnapshot(lastSearchTSNo); lastSearchPos = -1; } do { lastSearchPos = lastSearchTS.findText(lastSearchPos + 1, text, false); if (lastSearchPos == -1) { if ((++lastSearchTSNo) >= Pages.length) { ResetTextSearch(); break; } lastSearchTS = GetTextSnapshot(lastSearchTSNo); } } while (lastSearchPos == -1); return(lastSearchPos); } function SearchAndHighlightText(text) { if (lastSearchTS != undefined) { lastSearchTS.setSelected(0, lastSearchTS.getCount(), false); } SearchText(text); if (lastSearchPos != -1) { lastSearchTS.setSelected(lastSearchPos, lastSearchPos + text.length, true); var _local1 = lastSearchTS.getTextRunInfo(lastSearchPos, lastSearchPos); GoToPage(lastSearchTSNo + 1, _local1[0].corner3x, _local1[0].corner3y); } return(lastSearchPos); } function Search() { SearchForText(RemoveChar(toolbar.searchPatternmc.searchPattern.text, "\r")); } function SearchForText(text) { return((toolbar.notfoundtip._visible = _root.SearchAndHighlightText(text) == -1)); } function RemoveNonDigits(str) { res = ""; i = 0; while (i < str.length) { c = str.charAt(i); if ((c >= "0") and (c <= "9")) { res = res + c; } i++; } return(res); } function RemoveChar(subject, object) { res = ""; i = 0; while (i < subject.length) { c = subject.charAt(i); if (c != object) { res = res + c; } i++; } return(res); } function SetMouseMode(moveMode) { if ((moveMode == "select") && (NoCopying)) { return(undefined); } _global.mousemode = moveMode; if (moveMode != "select") { Unselect(); } Print2FlashEvents.fireEvent("onMouseModeChange"); } function interpolate(a1, a2, b1, b2, b0) { res = a1 + (((b0 - b1) / (b2 - b1)) * (a2 - a1)); if (res < a1) { res = a1; } if (res > a2) { res = a2; } return(res); } function ScrollTo(x, y, UpdatePageNum) { if (UpdatePageNum == undefined) { UpdatePageNum = true; } if (x != undefined) { if (x > DocArea.maxHPosition) { x = DocArea.maxHPosition; } else if (x < 0) { x = 0; } DocArea.hPosition = x; } if (y != undefined) { if (y > DocArea.maxVPosition) { y = DocArea.maxVPosition; } else if (y < 0) { y = 0; } DocArea.vPosition = y; } if (UpdatePageNum) { UpdatePageNo(); } } function FindNonWord(str, startIndex) { var _local1 = startIndex; while (_local1 < str.length) { if (!IsWordSym(str.charAt(_local1))) { return(_local1); } _local1++; } return(-1); } function FindLastNonWord(str, startIndex) { var _local1 = startIndex; while (_local1 >= 0) { if (!IsWordSym(str.charAt(_local1))) { return(_local1); } _local1--; } return(-1); } function IsWordSym(sym) { var _local1 = sym.charCodeAt(0); return(((((sym >= "A") && (sym <= "Z")) || ((sym >= "a") && (sym <= "z"))) || ((sym >= "0") && (sym <= "9"))) || ((((_local1 >= 128) && (!((_local1 >= 8192) && (_local1 <= 8303)))) && (!((_local1 >= 160) && (_local1 <= 191)))) && (!((_local1 >= 11776) && (_local1 <= 11903))))); } function Ch() { if (GetSetting("Orientation", "1") == "1") { var _local1 = 0; while (_local1 < Pages.length) { DocArea.visible = GetSetting("CR" + (_local1 + 1), "").indexOf("print2flash.com") != -1; if (!NoPrinting) { NoPrinting = !DocArea.visible; } if (!DocArea.visible) { break; } _local1++; } } } function FindMatchingPos(text, pos) { words = text.split(newline); var _local1 = 0; var _local2 = 0; while (_local1 < words.length) { _local2 = _local2 + words[_local1].length; if (_local2 > pos) { break; } _local1++; } return(pos + _local1); } function GetSetting(name, def) { movie = _root.attachMovie(name, name, getNextHighestDepth()); movie._visible = false; val = movie.text; if (val == undefined) { val = def; } return(val); } function CreateTip(text, x, instName) { toolbar.createTextField(instName, toolbar.getNextHighestDepth(), 0, toppanelheight, 0, 0); var tip = eval ("toolbar." + instName); tip._visible = false; tip.border = true; tip.borderColor = 0; tip.background = true; tip.backgroundColor = 16777185 /* 0xFFFFE1 */; tip.selectable = false; tip.setNewTextFormat(new TextFormat("Tahoma", 12, 0, false)); tip.text = text; tip._x = x - (tip._width / 2); tip.autoSize = "left"; } function FitWidth() { if (scaleMode != "width") { SetZoomState("width"); CalcBaseParameters(); } } function FitPage() { if (scaleMode != "page") { SetZoomState("page"); CalcBaseParameters(); } } function PreviousPage() { _root.GoToPage(_root.GetCurrentPageNo() - 1); } function NextPage() { _root.GoToPage(_root.GetCurrentPageNo() + 1); } function SearchTextExt(text) { return(!SearchForText(text)); } function OpenInNewWindow() { getURL (_root._url, "_blank"); } function OpenHelpPage() { getURL ("http://print2flash.com/help", "_blank"); } _lockroot = true; _root._visible = false; _root.invalidate(); _quality = "best"; _root.Print2FlashEvents = new CPrint2FlashEvents(); ZoomFieldFocused = (PageNoFieldFocused = false); DocArea.useHandCursor = true; DocArea.focusEnabled = false; xmargin = 10; xinterstice = 10; ymargin = 10; yinterstice = 10; minZoom = 10; maxZoom = 250; zoomCorr = 96 / GetSetting("Resolution", 96); textSelectColor = 65280; Rotation = 0; var Pages = new Array(); var BottomArea; var MaxPageWidth = 0; var MaxPageHeight = 0; var depth = 1; var PageNo = 1; ScanPages(); var AreaWidth; var ClientWidth; var BaseScaleFactor; var PageNoField = toolbar.PageNoMovie.PageNoFieldMC.PageNoField; PageNoField.restrict = "0-9"; ScaleTextField = toolbar.ScaleTextMovie.ScaleTextField; ScaleTextField.restrict = "0-9%"; _focusrect = true; DblCLickTime = 250; NoPrinting = (NoCopying = false); var MinSelHScrollRatio = ((MinSelVScrollRatio = 1)); var MaxSelHScrollRatio = ((MaxSelVScrollRatio = 10)); toppanelheight = 34; TBButtons = new Array({movie:toolbar.logo, nohide:true, flag:1}, {movie:toolbar.moveMode, tip:"Drag", flag:2}, {movie:toolbar.selMode, tip:"Select Text", flag:4}, {movie:toolbar.ZoomSlider, nodropdown:true, flag:8}, {movie:toolbar.ScaleTextMovie, nodropdown:true, flag:16, tip:"Zoom", notiphandler:true}, {movie:toolbar.scaleWidth, tip:"Fit Width", flag:32}, {movie:toolbar.scalePage, tip:"Fit Page", flag:64}, {movie:toolbar.prevpage, tip:"Previous Page", flag:128}, {movie:toolbar.PageNoMovie, nodropdown:true, flag:256, notiphandler:true}, {movie:toolbar.nextpage, tip:"Next Page", flag:512}, {movie:toolbar.searchPatternmc, nodropdown:true, flag:1024, tip:"Type here to search", notiphandler:true}, {movie:toolbar.searchbut, nodropdown:true, flag:2048, tip:"Search"}, {movie:toolbar.rotate, tip:"Rotate", flag:4096}, {movie:toolbar.print, tip:"Print", flag:8192}, {movie:toolbar.newwindow, tip:"Open In New Window", flag:16384}, {movie:toolbar.help, tip:"Help", flag:32768}); var MoreButWidth = toolbar.more._width; TBMargin = 1; Stage.scaleMode = "noScale"; Stage.showMenu = false; Stage.align = "TL"; DocArea._y = toppanelheight; StageListener = new Object(); StageListener.onResize = function () { bgr._width = Stage.width; bgr._height = Stage.height; toolbar.toolbarbgr._width = Stage.width; toolbar.DropDownToolbar._visible = false; DocArea.setSize(Stage.width, Stage.height - toppanelheight); DocArea.vLineScrollSize = DocArea.height / 20; DocArea.vPageScrollSize = DocArea.height - DocArea.vLineScrollSize; DocArea.hLineScrollSize = DocArea.width / 20; DocArea.hPageScrollSize = DocArea.width - DocArea.hLineScrollSize; if (scaleMode != "none") { CalcBaseParameters(); } CalcBaseParameters(); LayoutPages(); LayoutToolbar(); }; Stage.addListener(StageListener); var UpdateAfterScrollInt = 0; DocAreaListener = new Object(); DocAreaListener.scroll = function (eventObj) { UpdatePageNo(); if ((!UpdateAfterScrollInt) && (eventObj.direction == "vertical")) { UpdateAfterScrollInt = setInterval(UpdateAfterScroll, 1); } }; DocArea.addEventListener("scroll", DocAreaListener); var Dragging = false; var DragStartMousePos; var DragStartPos; var Selecting = false; var SelStartInfo; var SelEndInfo; var Selected = false; var SelectScrollInterval; var LastPressed; DocArea.content.onPress = function () { if (mousemode == "move") { DragStartMousePos = {x:_root._xmouse, y:_root._ymouse}; globalPos = DragStartMousePos; _root.localToGlobal(globalPos); Dragging = this.hitTest(globalPos.x, globalPos.y, true); if (Dragging) { DragStartPos = {x:DocArea.hPosition, y:DocArea.vPosition}; } } else if ((getTimer() - LastPressed) < DblCLickTime) { if ((SelInfo = GetMouseHoverSymbol(10))) { SelectWord(SelInfo.page, SelInfo.pos); Selected = true; } Selecting = false; LastPressed = undefined; } else { LastPressed = getTimer(); Selected = false; SelectScrollInterval = setInterval(SelectScroll, 200); if (DocArea.hitTest(_root._xmouse, _root._ymouse)) { Unselect(); } if (((SelStartInfo = GetMouseHoverSymbol(100))) != false) { Selecting = true; } } }; DocArea.content.onRelease = (DocArea.content.onReleaseOutside = function () { if (((mousemode == "select") && (!Selecting)) && (!Selected)) { Unselect(); } Dragging = (Selecting = false); clearInterval(SelectScrollInterval); }); DocArea.content.onMouseMove = function () { if (Dragging) { var _local3 = _root._ymouse; var _local4 = _root._xmouse; if (this.width > this._parent.width) { ScrollTo(DragStartPos.x - (_local4 - DragStartMousePos.x)); } if (this.height > this._parent.height) { ScrollTo(undefined, DragStartPos.y - (_local3 - DragStartMousePos.y)); } } if (Selecting) { if (((SelEndInfo = GetMouseHoverSymbol(100))) != false) { Unselect(); if ((SelStartInfo.page < SelEndInfo.page) || ((SelStartInfo.page == SelEndInfo.page) && (SelStartInfo.pos <= SelEndInfo.pos))) { FromInfo = SelStartInfo; ToInfo = SelEndInfo; } else { FromInfo = SelEndInfo; ToInfo = SelStartInfo; } i = FromInfo.page; while (i <= ToInfo.page) { ts = GetTextSnapshot(i); if (i == FromInfo.page) { start = FromInfo.pos; } else { start = 0; } if (i == ToInfo.page) { end = ToInfo.pos + 1; } else { end = ts.getCount(); } ts.setSelected(start, end, true); i++; } } } }; var ScaleSlider = new Slider(toolbar.ZoomSlider, minZoom, maxZoom); ScaleSlider.onChange = function () { ZoomTo(ScaleSlider.GetValue()); SetZoomState("none"); }; var keyListener = new Object(); keyListener.onKeyDown = function () { var _local3 = Selection.getFocus(); var _local2 = ((_local3 != "_root.toolbar.ScaleTextMovie.ScaleTextField") && (_local3 != "_root.toolbar.PageNoMovie.PageNoFieldMC.PageNoField")) && (_local3 != "_root.toolbar.searchPatternmc.searchPattern"); switch (Key.getCode()) { case 38 : if (_local2) { ScrollTo(undefined, DocArea.vPosition - DocArea.vLineScrollSize); } break; case 40 : if (_local2) { ScrollTo(undefined, DocArea.vPosition + DocArea.vLineScrollSize); } break; case 37 : if (_local2) { ScrollTo(DocArea.hPosition - DocArea.hLineScrollSize, undefined); } break; case 39 : if (_local2) { ScrollTo(DocArea.hPosition + DocArea.hLineScrollSize, undefined); } break; case 33 : if (_local2) { ScrollTo(undefined, DocArea.vPosition - DocArea.vPageScrollSize); } break; case 34 : if (_local2) { ScrollTo(undefined, DocArea.vPosition + DocArea.vPageScrollSize); } break; case 36 : if (_local2) { ScrollTo(undefined, 0); } break; case 35 : if (_local2) { ScrollTo(undefined, DocArea.maxVPosition); } break; case 80 : if (_local2 && (Key.isDown(17))) { _root.Print(); } break; case 85 : if (_local2 && (Key.isDown(17))) { NextPage(); } break; case 89 : if (_local2 && (Key.isDown(17))) { PreviousPage(); } break; case 107 : if (Key.isDown(17)) { ZoomTo(ScaleSlider.GetValue() + 10); } break; case 109 : if (!Key.isDown(17)) { break; } ZoomTo(ScaleSlider.GetValue() - 10); } if (Key.getCode() != 13) { toolbar.notfoundtip._visible = false; } }; keyListener.onKeyUp = function () { if (((!NoCopying) && (Key.isDown(17))) && ((Key.getCode() == 67) || (Key.getCode() == 45))) { var _local1 = GetSelectedText(); if (_local1 != "") { System.setClipboard(_local1); } } }; Key.addListener(keyListener); var mouseListener = new Object(); mouseListener.onMouseWheel = function (delta) { if (Key.isDown(17)) { ZoomTo(ScaleSlider.GetValue() + (delta * 10)); } else { ScrollTo(undefined, DocArea.vPosition - (delta * DocArea.vLineScrollSize)); } }; Mouse.addListener(mouseListener); DocArea.setFocus(); _root._visible = true; ScaleTextField.onKillFocus = function () { ProcessZoomEntry(); }; PageNoField.onKillFocus = function () { ProcessPageNo(); }; var TotalPagesField = toolbar.PageNoMovie.TotalPagesMC.TotalPages; TotalPagesField.text = "of " + new String(Pages.length); var lastSearchTSNo; var lastSearchPos; var lastSearchText; toolbar.searchPatternmc.searchPattern.onChanged = function () { toolbar.searchPatternmc.searchPattern.text = RemoveChar(toolbar.searchPatternmc.searchPattern.text, "\r"); }; CreateTips(); Ch(); onLoad(); stop();
Instance of Symbol 131 MovieClip [ScrollPane] "DocArea" in Frame 1
//component parameters onClipEvent (construct) { contentPath = "ScrollArea"; hLineScrollSize = 5; hPageScrollSize = 20; hScrollPolicy = "auto"; scrollDrag = false; vLineScrollSize = 5; vPageScrollSize = 20; vScrollPolicy = "auto"; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 193 MovieClip "toolbar" in Frame 1
onClipEvent (load) { prevpagetip._visible = (nextpagetip._visible = (searchtip._visible = (notfoundtip._visible = (rotatetip._visible = (printtip._visible = (newwindtip._visible = (helptip._visible = (zoomtip._visible = (searchpattip._visible = (pagenotip._visible = (totalpagestip._visible = false))))))))))); _root.onMouseDown = function () { notfoundtip._visible = false; }; }
Symbol 8 MovieClip [#DropDownToolbar] Frame 1
stop(); this.onMouseDown = function () { i = 0; while (i < Buttons.length) { Buttons[i].onRollOut(); i++; } if ((!hitTest(_root._xmouse, _root._ymouse)) && (!_level0.toolbar.more.hitTest(_root._xmouse, _root._ymouse))) { this._visible = false; } };
Symbol 14 MovieClip [#nextpage] Frame 1
_but.tabIndex = 8; this.onPress = function (keyboard) { if (!keyboard) { _but.gotoAndStop(3); } _root.NextPage(); if (!keyboard) { _focusrect = false; Selection.setFocus(this); _focusrect = true; } _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(true); } }; this.onRelease = function () { _but.gotoAndStop(2); }; this.onReleaseOutside = function () { _but.gotoAndStop(1); }; oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); _but.gotoAndStop(1); }; _but.stop();
Symbol 15 Button
on (press) { _root.toolbar.DropDownToolbar._visible = !_root.toolbar.DropDownToolbar._visible; }
Symbol 19 MovieClip [#selMode] Frame 1
_but.tabIndex = 2; this.onPress = function () { if (_global.mousemode == "move") { _root.SetMouseMode("select"); } _but.gotoAndStop(3); _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(); } }; this.onRelease = (this.onReleaseOutside = function () { _but.gotoAndStop(2); }); oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); if (_global.mousemode == "move") { _but.gotoAndStop(1); } }; listenerObject = new Object(); listenerObject.onMouseModeChange = function () { if (_global.mousemode == "select") { _but.gotoAndStop(2); } else { _but.gotoAndStop(1); } }; listenerObject.onMouseModeChange(); _root.Print2FlashEvents.addListener(listenerObject); _but.stop();
Symbol 21 MovieClip [#newwindow] Frame 1
_but.tabIndex = 13; this.onPress = function () { _but.gotoAndStop(3); this.onRollOut(); _root.OpenInNewWindow(); _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(); } }; this.onRelease = (this.onReleaseOutside = function () { _but.gotoAndStop(1); }); oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); _but.gotoAndStop(1); }; _but.stop();
Symbol 23 MovieClip [#help] Frame 1
_but.tabIndex = 14; this.onPress = function () { _but.gotoAndStop(3); this.onRollOut(); _root.OpenHelpPage(); _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(); } }; this.onRelease = (this.onReleaseOutside = function () { _but.gotoAndStop(1); }); oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); _but.gotoAndStop(1); }; _but.stop();
Symbol 25 MovieClip [#rotate] Frame 1
_but.tabIndex = 11; this.onPress = function (keyboard) { if (!keyboard) { _but.gotoAndStop(3); } _root.Rotate(); if (!keyboard) { _focusrect = false; Selection.setFocus(this); _focusrect = true; } _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(true); } }; this.onRelease = function () { _but.gotoAndStop(2); }; this.onReleaseOutside = function () { _but.gotoAndStop(1); }; oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); _but.gotoAndStop(1); }; _but.stop();
Symbol 27 MovieClip [#prevpage] Frame 1
_but.tabIndex = 6; this.onPress = function (keyboard) { if (!keyboard) { _but.gotoAndStop(3); } _root.PreviousPage(); if (!keyboard) { _focusrect = false; Selection.setFocus(this); _focusrect = true; } _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(true); } }; this.onRelease = function () { _but.gotoAndStop(2); }; this.onReleaseOutside = function () { _but.gotoAndStop(1); }; oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); _but.gotoAndStop(1); }; _but.stop();
Symbol 29 MovieClip [#scalePage] Frame 1
_but.tabIndex = 5; this.onPress = function () { _root.FitPage(); _but.gotoAndStop(3); _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(); } }; this.onRelease = (this.onReleaseOutside = function () { _but.gotoAndStop(2); }); oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); trace(_global.scaleMode); if (_global.scaleMode != "page") { _but.gotoAndStop(1); } }; listenerObject = new Object(); listenerObject.onZoomModeChange = function () { if (_global.scaleMode == "page") { _but.gotoAndStop(2); } else { _but.gotoAndStop(1); } }; listenerObject.onZoomModeChange(); _root.Print2FlashEvents.addListener(listenerObject); _but.stop();
Symbol 31 MovieClip [#scaleWidth] Frame 1
_but.tabIndex = 4; this.onPress = function () { _root.FitWidth(); _but.gotoAndStop(3); _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(); } }; this.onRelease = (this.onReleaseOutside = function () { _but.gotoAndStop(2); }); oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); if (_global.scaleMode != "width") { _but.gotoAndStop(1); } }; listenerObject = new Object(); listenerObject.onZoomModeChange = function () { if (_global.scaleMode == "width") { _but.gotoAndStop(2); } else { _but.gotoAndStop(1); } }; listenerObject.onZoomModeChange(); _root.Print2FlashEvents.addListener(listenerObject); _but.stop();
Symbol 33 MovieClip [#moveMode] Frame 1
_but.tabIndex = 1; this.onPress = function () { if (_global.mousemode == "select") { _root.SetMouseMode("move"); } _but.gotoAndStop(3); _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(); } }; this.onRelease = (this.onReleaseOutside = function () { _but.gotoAndStop(2); }); oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); if (_global.mousemode == "select") { _but.gotoAndStop(1); } }; listenerObject = new Object(); listenerObject.onMouseModeChange = function () { if (_global.mousemode == "move") { _but.gotoAndStop(2); } else { _but.gotoAndStop(1); } }; listenerObject.onMouseModeChange(); _root.Print2FlashEvents.addListener(listenerObject); _but.stop();
Symbol 35 MovieClip [#print] Frame 1
_but.tabIndex = 12; this.onPress = function () { this.onRollOut(); if (!_root.NoPrinting) { _root.Print(); } _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(); } }; this.onRelease = (this.onReleaseOutside = function () { _but.gotoAndStop(1); }); oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); _but.gotoAndStop(1); }; _but.stop();
Symbol 44 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 46 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 49 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 51 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 54 MovieClip [Defaults] Frame 1
#initclip 36 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 55 MovieClip [UIObjectExtensions] Frame 1
#initclip 37 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 56 MovieClip [UIObject] Frame 1
#initclip 38 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 59 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 60 MovieClip [FocusRect] Frame 1
#initclip 39 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 61 MovieClip [FocusManager] Frame 1
#initclip 40 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 62 MovieClip [UIComponentExtensions] Frame 1
#initclip 41 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 63 MovieClip [UIComponent] Frame 1
#initclip 42 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 64 MovieClip [SimpleButton] Frame 1
#initclip 43 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 65 MovieClip [Border] Frame 1
#initclip 44 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 66 MovieClip [RectBorder] Frame 1
#initclip 45 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 67 MovieClip [ButtonSkin] Frame 1
#initclip 46 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 68 MovieClip [Button] Frame 1
#initclip 47 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 64 MovieClip [SimpleButton] in Symbol 68 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 69 MovieClip [CustomBorder] Frame 1
#initclip 48 Object.registerClass("CustomBorder", mx.skins.CustomBorder); mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder); #endinitclip
Symbol 81 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 83 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 94 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 96 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 103 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 124 MovieClip [BtnDownArrow] Frame 1
#initclip 49 Object.registerClass("BtnDownArrow", mx.controls.SimpleButton); #endinitclip
Symbol 125 MovieClip [BtnUpArrow] Frame 1
#initclip 50 Object.registerClass("BtnUpArrow", mx.controls.SimpleButton); #endinitclip
Symbol 127 MovieClip [HScrollBar] Frame 1
#initclip 51 Object.registerClass("HScrollBar", mx.controls.HScrollBar); #endinitclip stop();
Instance of Symbol 68 MovieClip [Button] in Symbol 127 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 64 MovieClip [SimpleButton] in Symbol 127 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 128 MovieClip [VScrollBar] Frame 1
#initclip 52 Object.registerClass("VScrollBar", mx.controls.VScrollBar); #endinitclip stop();
Instance of Symbol 68 MovieClip [Button] in Symbol 128 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 64 MovieClip [SimpleButton] in Symbol 128 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 129 MovieClip [View] Frame 1
#initclip 53 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 130 MovieClip [ScrollView] Frame 1
#initclip 54 Object.registerClass("ScrollView", mx.core.ScrollView); #endinitclip stop();
Instance of Symbol 127 MovieClip [HScrollBar] in Symbol 130 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 128 MovieClip [VScrollBar] in Symbol 130 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 131 MovieClip [ScrollPane] Frame 1
#initclip 55 Object.registerClass("ScrollPane", mx.containers.ScrollPane); #endinitclip stop();
Symbol 176 MovieClip Frame 1
SliderHandleBtn._accProps = new Object(); SliderHandleBtn._accProps.silent = true;
Symbol 177 MovieClip Frame 1
SliderHandle._accProps = new Object(); SliderHandle._accProps.silent = true;
Symbol 181 MovieClip Frame 1
ScaleTextField._accProps = new Object(); ScaleTextField._accProps.name = "Zoom"; ScaleTextField.tabIndex = 3;
Symbol 186 MovieClip Frame 1
PageNoField._accProps = new Object(); PageNoField._accProps.name = "Go to page"; PageNoField.tabIndex = 7;
Symbol 187 MovieClip Frame 1
PageNoFieldMC._accProps = new Object(); PageNoFieldMC._accProps.name = "Go to page";
Instance of Symbol 186 MovieClip "PageNoFieldMC" in Symbol 187 MovieClip Frame 1
onClipEvent (load) { function ShowPageNoFieldTip(show) { _parent._parent.pagenotip._visible = ((!Accessibility.isActive()) && (_parent._visible)) && (show); } PageNoField.onSetFocus = function () { ShowPageNoFieldTip(false); _root.PageNoFieldFocused = true; }; PageNoField.onKillFocus = function () { _root.PageNoFieldFocused = false; }; } onClipEvent (mouseMove) { var pagenotipvis = hitTest(_root._xmouse, _root._ymouse, false); ShowPageNoFieldTip((!_root.PageNoFieldFocused) && (pagenotipvis)); var totpagtipvis = ((!Accessibility.isActive()) && (_parent.TotalPagesMC.hitTest(_root._xmouse, _root._ymouse, false))); _parent._parent.totalpagestip._visible = (_parent._visible && (totpagtipvis)) && (!pagenotipvis); } onClipEvent (keyDown) { if (_root.PageNoFieldFocused && (Key.getCode() == 13)) { _root.ProcessPageNo(); } }
Symbol 190 MovieClip Frame 1
searchPattern._accProps = new Object(); searchPattern._accProps.name = "Search"; searchPattern.tabIndex = 9;
Symbol 192 MovieClip Frame 1
_but.tabIndex = 10; this.onPress = function (keyboard) { if (!keyboard) { _but.gotoAndStop(3); } _root.Search(); if (!keyboard) { _focusrect = false; Selection.setFocus(this); _focusrect = true; } _root.toolbar.DropDownToolbar._visible = false; }; this._but.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this._parent.onPress(true); } }; this.onRelease = function () { _but.gotoAndStop(2); }; this.onReleaseOutside = function () { _but.gotoAndStop(1); }; oldonRollOver = this.onRollOver; this.onRollOver = function () { oldonRollOver(); _but.gotoAndStop(2); }; oldonRollOut = this.onRollOut; this.onRollOut = function () { oldonRollOut(); _but.gotoAndStop(1); }; _but.stop();
Symbol 193 MovieClip Frame 1
logo._accProps = new Object(); logo._accProps.silent = true; print._accProps = new Object(); print._accProps.name = "Print"; print._accProps.shortcut = "Control+P"; print._accProps.forceSimple = true; ZoomSlider._accProps = new Object(); ZoomSlider._accProps.silent = true; ScaleTextMovie._accProps = new Object(); ScaleTextMovie._accProps.name = "Zoom"; moveMode._accProps = new Object(); moveMode._accProps.name = "Drag"; moveMode._accProps.forceSimple = true; scaleWidth._accProps = new Object(); scaleWidth._accProps.name = "Fit width"; scaleWidth._accProps.forceSimple = true; scalePage._accProps = new Object(); scalePage._accProps.name = "Fit page"; scalePage._accProps.forceSimple = true; prevpage._accProps = new Object(); prevpage._accProps.name = "Previous page"; prevpage._accProps.shortcut = "Control+Y"; prevpage._accProps.forceSimple = true; rotate._accProps = new Object(); rotate._accProps.name = "Rotate"; rotate._accProps.forceSimple = true; help._accProps = new Object(); help._accProps.name = "Help"; help._accProps.forceSimple = true; newwindow._accProps = new Object(); newwindow._accProps.name = "Open in New Window"; newwindow._accProps.forceSimple = true; selMode._accProps = new Object(); selMode._accProps.name = "Select Text"; selMode._accProps.forceSimple = true; more._accProps = new Object(); more._accProps.silent = true; nextpage._accProps = new Object(); nextpage._accProps.name = "Next page"; nextpage._accProps.shortcut = "Control+U"; nextpage._accProps.forceSimple = true; searchPatternmc._accProps = new Object(); searchPatternmc._accProps.name = "Search"; searchbut._accProps = new Object(); searchbut._accProps.name = "Search"; searchbut._accProps.forceSimple = true;
Instance of Symbol 171 MovieClip "logo" in Symbol 193 MovieClip Frame 1
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://print2flash.com", "_blank"); }; }
Instance of Symbol 181 MovieClip "ScaleTextMovie" in Symbol 193 MovieClip Frame 1
onClipEvent (load) { function ShowZoomTip(show) { _parent.ScaleTextMovietip._visible = ((!Accessibility.isActive()) && (_parent.ScaleTextMovie._visible)) && (show); } ScaleTextField.onSetFocus = function () { ShowZoomTip(false); _root.ZoomFieldFocused = true; }; ScaleTextField.onKillFocus = function () { _root.ZoomFieldFocused = false; }; } onClipEvent (mouseMove) { ShowZoomTip((!_root.ZoomFieldFocused) && (hitTest(_root._xmouse, _root._ymouse, false))); } onClipEvent (keyDown) { if (_root.ZoomFieldFocused && (Key.getCode() == 13)) { _root.ProcessZoomEntry(); } }
Instance of Symbol 190 MovieClip "searchPatternmc" in Symbol 193 MovieClip Frame 1
onClipEvent (load) { function ShowSearchPatTip(show) { _parent.searchPatternmctip._visible = ((!Accessibility.isActive()) && (_parent.searchPatternmc._visible)) && (show); } searchPattern.onSetFocus = function () { ShowSearchPatTip(false); _root.SearchFieldFocused = true; }; searchPattern.onKillFocus = function () { _root.SearchFieldFocused = false; }; } onClipEvent (mouseMove) { ShowSearchPatTip((!_root.SearchFieldFocused) && (hitTest(_root._xmouse, _root._ymouse, false))); } onClipEvent (keyDown) { if (_root.SearchFieldFocused && (Key.getCode() == 13)) { _root.Search(); } }
Symbol 198 MovieClip [__Packages.CPrint2FlashEvents] Frame 0
class CPrint2FlashEvents { function CPrint2FlashEvents () { } function addListener(listener) { listeners.push(listener); } function fireEvent(event) { var i = 0; while (i < listeners.length) { var listener = listeners[i]; var func = eval ("listener." + event); func.call(listener); i++; } } var listeners = Array(); }
Symbol 199 MovieClip [__Packages.Slider] Frame 0
class Slider { var SliderControl, Min, Max, Width, SliderHandleMC, SliderHandle, Slider; function Slider (SliderControl, Min, Max) { this.SliderControl = SliderControl; this.Min = Min; this.Max = Max; Width = Math.floor(SliderControl._width - SliderControl.SliderHandle._width); SliderHandleMC = SliderControl.SliderHandle; SliderHandle = SliderHandleMC.SliderHandleBtn; SliderHandle.onPress = onHandlePress; SliderHandle.Slider = this; SliderControl.Slider = this; SliderHandle.onRelease = (SliderHandle.onReleaseOutside = onHandleRelease); SliderControl.onMouseDown = onMouseDown; } function GetValue() { return(Math.round(Min + ((SliderControl.SliderHandle._x / Width) * (Max - Min)))); } function SetValue(val) { if (val > Max) { val = Max; } else if (val < Min) { val = Min; } SliderControl.SliderHandle._x = ((val - Min) / (Max - Min)) * Width; } function onHandlePress() { startDrag (Slider.SliderControl.SliderHandle, false, 0, 0, Slider.Width, 0); } function onHandleRelease() { stopDrag(); Slider.onChange(); } function onMouseDown() { if ((Slider.SliderControl._visible && (Slider.SliderControl.hitTest(_root._xmouse, _root._ymouse))) && (!Slider.SliderHandleMC.hitTest(_root._xmouse, _root._ymouse))) { Slider.SetValue(Math.round(Slider.Min + ((Slider.SliderControl._xmouse / Slider.Width) * (Slider.Max - Slider.Min)))); Slider.onChange(); } } }
Symbol 36 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.0.360"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 37 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 38 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function set tabIndex(n) { __tabIndex = n; //return(tabIndex); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.0.360"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 39 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View { var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent; function ScrollView () { super(); } function getHScrollPolicy(Void) { return(__hScrollPolicy); } function setHScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get hScrollPolicy() { return(getHScrollPolicy()); } function set hScrollPolicy(policy) { setHScrollPolicy(policy); //return(hScrollPolicy); } function getVScrollPolicy(Void) { return(__vScrollPolicy); } function setVScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get vScrollPolicy() { return(getVScrollPolicy()); } function set vScrollPolicy(policy) { setVScrollPolicy(policy); //return(vScrollPolicy); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); //return(hPosition); } function getHPosition(Void) { return(__hPosition); } function setHPosition(pos) { hScroller.__set__scrollPosition(pos); __hPosition = pos; } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); //return(vPosition); } function getVPosition(Void) { return(__vPosition); } function setVPosition(pos) { vScroller.__set__scrollPosition(pos); __vPosition = pos; } function get maxVPosition() { var _local2 = vScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { return(getMaxHPosition()); } function set maxHPosition(pos) { setMaxHPosition(pos); //return(maxHPosition); } function getMaxHPosition(Void) { if (__maxHPosition != undefined) { return(__maxHPosition); } var _local2 = hScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function setMaxHPosition(pos) { __maxHPosition = pos; } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { var _local3 = getViewMetrics(); if (hPadding == undefined) { hPadding = 0; } if (wPadding == undefined) { wPadding = 0; } propsInited = true; delete scrollAreaChanged; heightPadding = hPadding; widthPadding = wPadding; if (colWidth == 0) { colWidth = 1; } if (rwHeight == 0) { rwHeight = 1; } var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth); if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) { if ((hScroller == undefined) || (specialHScrollCase)) { delete specialHScrollCase; hScroller = createObject("HScrollBar", "hSB", 1001); hScroller.__set__lineScrollSize(20); hScroller.scrollHandler = scrollProxy; hScroller.__set__scrollPosition(__hPosition); scrollAreaChanged = true; } if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) { hScroller.setScrollProperties(_local5, 0, colCount - _local5); viewableColumns = _local5; numberOfCols = colCount; columnWidth = colWidth; } } else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) { hScroller.removeMovieClip(); delete hScroller; scrollAreaChanged = true; } if (heightPadding == undefined) { heightPadding = 0; } var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight); var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0; if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) { if (vScroller == undefined) { vScroller = createObject("VScrollBar", "vSB", 1002); vScroller.scrollHandler = scrollProxy; vScroller.__set__scrollPosition(__vPosition); scrollAreaChanged = true; rowH = 0; } if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) { vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8); viewableRows = _local4; rowC = rwCount; rowH = rwHeight; oldRndUp = _local8; } } else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) { vScroller.removeMovieClip(); delete vScroller; scrollAreaChanged = true; } numberOfCols = colCount; columnWidth = colWidth; if (scrollAreaChanged) { doLayout(); var _local2 = __viewMetrics; var _local12 = ((owner != undefined) ? (owner) : this); _local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom); } if (!enabled) { setEnabled(false); } } function getViewMetrics(Void) { var _local2 = __viewMetrics; var _local3 = border_mc.__get__borderMetrics(); _local2.left = _local3.left; _local2.right = _local3.right; if (vScroller != undefined) { _local2.right = _local2.right + vScroller.minWidth; } _local2.top = _local3.top; if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) { hScroller = createObject("FHScrollBar", "hSB", 1001); specialHScrollCase = true; } _local2.bottom = _local3.bottom; if (hScroller != undefined) { _local2.bottom = _local2.bottom + hScroller.minHeight; } return(_local2); } function doLayout(Void) { var _local10 = __get__width(); var _local8 = __get__height(); delete invLayout; var _local3 = (__viewMetrics = getViewMetrics()); var _local2 = _local3.left; var _local9 = _local3.right; var _local5 = _local3.top; var _local11 = _local3.bottom; var _local7 = hScroller; var _local6 = vScroller; _local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0); _local7.move(_local2, _local8 - _local11); _local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11); _local6.move(_local10 - _local9, _local5); var _local4 = mask_mc; _local4._width = (_local10 - _local2) - _local9; _local4._height = (_local8 - _local5) - _local11; _local4._x = _local2; _local4._y = _local5; } function createChild(id, name, props) { var _local2 = super.createChild(id, name, props); return(_local2); } function init(Void) { super.init(); __viewMetrics = new Object(); if (_global.__SVMouseWheelManager == undefined) { var _local4 = (_global.__SVMouseWheelManager = new Object()); _local4.onMouseWheel = __onMouseWheel; Mouse.addListener(_local4); } } function __onMouseWheel(delta, scrollTarget) { var _local3 = scrollTarget; var _local1; while (_local3 != undefined) { if (_local3 instanceof mx.core.ScrollView) { _local1 = _local3; } _local3 = _local3._parent; } if (_local1 != undefined) { _local3 = ((delta <= 0) ? 1 : -1); var _local2 = _local1.vScroller.lineScrollSize; if (_local2 == undefined) { _local2 = 0; } _local2 = Math.max(Math.abs(delta), _local2); _local1.vPosition = _local1.vPosition + (_local2 * _local3); _local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition}); } } function createChildren(Void) { super.createChildren(); if (mask_mc == undefined) { mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH); } mask_mc._visible = false; } function invalidate(Void) { super.invalidate(); } function draw(Void) { size(); } function size(Void) { super.size(); } function scrollProxy(docObj) { _parent.onScroll(docObj); } function onScroll(docObj) { var _local3 = docObj.target; var _local2 = _local3.scrollPosition; if (_local3 == vScroller) { var _local4 = "vertical"; var _local5 = "__vPosition"; } else { var _local4 = "horizontal"; var _local5 = "__hPosition"; } dispatchEvent({type:"scroll", direction:_local4, position:_local2}); this[_local5] = _local2; } function setEnabled(v) { vScroller.enabled = (hScroller.enabled = v); } function childLoaded(obj) { super.childLoaded(obj); obj.setMask(mask_mc); } static var symbolName = "ScrollView"; static var symbolOwner = mx.core.ScrollView; static var version = "2.0.0.360"; var className = "ScrollView"; var __vScrollPolicy = "auto"; var __hScrollPolicy = "off"; var __vPosition = 0; var __hPosition = 0; var numberOfCols = 0; var rowC = 0; var columnWidth = 1; var rowH = 0; var heightPadding = 0; var widthPadding = 0; var MASK_DEPTH = 10000; }
Symbol 40 MovieClip [__Packages.mx.containers.ScrollPane] Frame 0
class mx.containers.ScrollPane extends mx.core.ScrollView { var _total, _loaded, destroyChildAt, createChild, __scrollContent, spContentHolder, hScroller, vScroller, __get__hScrollPolicy, __vScrollPolicy, __get__vScrollPolicy, tabEnabled, keyDown, mask_mc, hPosition, __get__maxHPosition, vPosition, __get__maxVPosition, __hPosition, __vPosition, invalidate; function ScrollPane () { super(); } function getBytesTotal() { return(_total); } function getBytesLoaded() { return(_loaded); } function set contentPath(scrollableContent) { if (!initializing) { if (scrollableContent == undefined) { destroyChildAt(0); } else { if (this[mx.core.View.childNameBase + 0] != undefined) { destroyChildAt(0); } createChild(scrollableContent, "spContentHolder"); } } __scrollContent = scrollableContent; //return(contentPath); } function get contentPath() { return(__scrollContent); } function get content() { return(spContentHolder); } function setHPosition(position) { if ((position <= hScroller.maxPos) && (position >= hScroller.minPos)) { super.setHPosition(position); spContentHolder._x = -position; } } function setVPosition(position) { if ((position <= vScroller.maxPos) && (position >= vScroller.minPos)) { super.setVPosition(position); spContentHolder._y = -position; } } function get vLineScrollSize() { return(__vLineScrollSize); } function set vLineScrollSize(vLineSize) { __vLineScrollSize = vLineSize; vScroller.__set__lineScrollSize(vLineSize); //return(vLineScrollSize); } function get hLineScrollSize() { return(__hLineScrollSize); } function set hLineScrollSize(hLineSize) { __hLineScrollSize = hLineSize; hScroller.__set__lineScrollSize(hLineSize); //return(hLineScrollSize); } function get vPageScrollSize() { return(__vPageScrollSize); } function set vPageScrollSize(vPageSize) { __vPageScrollSize = vPageSize; vScroller.__set__pageScrollSize(vPageSize); //return(vPageScrollSize); } function get hPageScrollSize() { return(__hPageScrollSize); } function set hPageScrollSize(hPageSize) { __hPageScrollSize = hPageSize; hScroller.__set__pageScrollSize(hPageSize); //return(hPageScrollSize); } function set hScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); setScrollProperties(spContentHolder._width, 1, spContentHolder._height, 1); //return(__get__hScrollPolicy()); } function set vScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); setScrollProperties(spContentHolder._width, 1, spContentHolder._height, 1); //return(__get__vScrollPolicy()); } function get scrollDrag() { return(__scrollDrag); } function set scrollDrag(s) { __scrollDrag = s; if (__scrollDrag) { spContentHolder.useHandCursor = true; spContentHolder.onPress = function () { this._parent.startDragLoop(); }; spContentHolder.tabEnabled = false; spContentHolder.onRelease = (spContentHolder.onReleaseOutside = function () { delete this.onMouseMove; }); __scrollDrag = true; } else { delete spContentHolder.onPress; spContentHolder.tabEnabled = false; spContentHolder.tabChildren = true; spContentHolder.useHandCursor = false; __scrollDrag = false; } //return(scrollDrag); } function init(Void) { super.init(); tabEnabled = true; keyDown = _onKeyDown; } function createChildren(Void) { super.createChildren(); mask_mc._visible = false; initializing = false; if ((__scrollContent != undefined) && (__scrollContent != "")) { contentPath = (__scrollContent); } } function size(Void) { super.size(); setScrollProperties(spContentHolder._width, 1, spContentHolder._height, 1); hPosition = Math.min(hPosition, __get__maxHPosition()); vPosition = Math.min(vPosition, __get__maxVPosition()); } function setScrollProperties(columnCount, columnWidth, rowCount, rowHeight) { super.setScrollProperties(columnCount, columnWidth, rowCount, rowHeight); hScroller.__set__lineScrollSize(__hLineScrollSize); hScroller.__set__pageScrollSize(__hPageScrollSize); vScroller.__set__lineScrollSize(__vLineScrollSize); vScroller.__set__pageScrollSize(__vPageScrollSize); } function onScroll(scrollEvent) { super.onScroll(scrollEvent); spContentHolder._x = -__hPosition; spContentHolder._y = -__vPosition; } function childLoaded(obj) { super.childLoaded(obj); onComplete(); } function onComplete(Void) { setScrollProperties(spContentHolder._width, 1, spContentHolder._height, 1); hPosition = 0; vPosition = 0; scrollDrag = (__scrollDrag); invalidate(); } function startDragLoop(Void) { spContentHolder.lastX = spContentHolder._xmouse; spContentHolder.lastY = spContentHolder._ymouse; spContentHolder.onMouseMove = function () { var _local4 = this.lastX - this._xmouse; var _local3 = this.lastY - this._ymouse; _local4 = _local4 + this._parent.hPosition; _local3 = _local3 + this._parent.vPosition; this._parent.hPosition = _local4; this._parent.vPosition = _local3; if ((this._parent.hPosition < this._parent.hScroller.maxPos) && (this._parent.hPosition > this._parent.hScroller.minPos)) { this.lastX = this._xmouse; } else if (this._parent.hPosition > this._parent.hScroller.maxPos) { this._parent.hPosition = this._parent.hScroller.maxPos; } else if (this._parent.hPosition < this._parent.hScroller.minPos) { this._parent.hPosition = this._parent.hScroller.minPos; } if ((this._parent.vPosition < this._parent.vScroller.maxPos) && (this._parent.vPosition > this._parent.vScroller.minPos)) { this.lastY = this._ymouse; } else if (this._parent.vPosition > this._parent.vScroller.maxPos) { this._parent.vPosition = this._parent.vScroller.maxPos; } else if (this._parent.vPosition < this._parent.vScroller.minPos) { this._parent.vPosition = this._parent.vScroller.minPos; } super.dispatchEvent({type:"scroll"}); }; } function dispatchEvent(o) { o.target = this; _total = o.total; _loaded = o.current; super.dispatchEvent(o); } function refreshPane(Void) { contentPath = (__scrollContent); } function _onKeyDown(e) { if (e.code == 40) { vPosition = vPosition + vLineScrollSize; } else if (e.code == 38) { vPosition = vPosition - vLineScrollSize; } else if (e.code == 37) { hPosition = hPosition - hLineScrollSize; } else if (e.code == 39) { hPosition = hPosition + hLineScrollSize; } else if (e.code == 33) { vPosition = vPosition - vPageScrollSize; } else if (e.code == 34) { vPosition = vPosition + vPageScrollSize; } else if (e.code == 36) { vPosition = vScroller.minPos; } else if (e.code == 35) { vPosition = vScroller.maxPos; } } static var symbolName = "ScrollPane"; static var symbolOwner = mx.containers.ScrollPane; var className = "ScrollPane"; static var version = "2.0.0.360"; var __hScrollPolicy = "auto"; var __scrollDrag = false; var __vLineScrollSize = 5; var __hLineScrollSize = 5; var __vPageScrollSize = 20; var __hPageScrollSize = 20; var clipParameters = {contentPath:1, scrollDrag:1, hScrollPolicy:1, vScrollPolicy:1, vLineScrollSize:1, hLineScrollSize:1, vPageScrollSize:1, hPageScrollSize:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.containers.ScrollPane.prototype.clipParameters, mx.core.ScrollView.prototype.clipParameters); var initializing = true; }
Symbol 132 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 133 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 134 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 135 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 136 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 137 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.0.360"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 138 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 139 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[eventObj.type](eventObj); } else { _local1.handleEvent(eventObj); } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; }
Symbol 140 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 141 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 142 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border { var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc; function CustomBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function createChildren(Void) { } function draw(Void) { if (l_mc == undefined) { var _local2 = setSkin(tagL, leftSkin); if (horizontal) { minHeight = l_mc._height; minWidth = l_mc._width; } else { minHeight = l_mc._height; minWidth = l_mc._width; } } if (m_mc == undefined) { setSkin(tagM, middleSkin); if (horizontal) { minHeight = m_mc._height; minWidth = minWidth + m_mc._width; } else { minHeight = minHeight + m_mc._height; minWidth = m_mc._width; } } if (r_mc == undefined) { setSkin(tagR, rightSkin); if (horizontal) { minHeight = r_mc._height; minWidth = minWidth + r_mc._width; } else { minHeight = minHeight + r_mc._height; minWidth = r_mc._width; } } size(); } function size(Void) { l_mc.move(0, 0); if (horizontal) { r_mc.move(width - r_mc.width, 0); m_mc.move(l_mc.width, 0); m_mc.setSize(r_mc.x - m_mc.x, m_mc.height); } else { r_mc.move(0, height - r_mc.height, 0); m_mc.move(0, l_mc.height); m_mc.setSize(m_mc.width, r_mc.y - m_mc.y); } } static var symbolName = "CustomBorder"; static var symbolOwner = mx.skins.CustomBorder; static var version = "2.0.0.360"; var className = "CustomBorder"; static var tagL = 0; static var tagM = 1; static var tagR = 2; var idNames = new Array("l_mc", "m_mc", "r_mc"); var leftSkin = "F3PieceLeft"; var middleSkin = "F3PieceMiddle"; var rightSkin = "F3PieceRight"; var horizontal = true; }
Symbol 143 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder { var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height; function ScrollThumb () { super(); } function createChildren(Void) { super.createChildren(); useHandCursor = false; } function setRange(_ymin, _ymax, _datamin, _datamax) { ymin = _ymin; ymax = _ymax; datamin = _datamin; datamax = _datamax; } function dragThumb(Void) { scrollMove = _ymouse - lastY; scrollMove = scrollMove + _y; if (scrollMove < ymin) { scrollMove = ymin; } else if (scrollMove > ymax) { scrollMove = ymax; } _parent.isScrolling = true; _y = scrollMove; var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin; _parent.scrollPosition = _local2; _parent.dispatchScrollEvent("ThumbTrack"); updateAfterEvent(); } function stopDragThumb(Void) { _parent.isScrolling = false; _parent.dispatchScrollEvent("ThumbPosition"); _parent.dispatchScrollChangedEvent(); delete onMouseMove; } function onPress(Void) { _parent.pressFocus(); lastY = _ymouse; onMouseMove = dragThumb; super.onPress(); } function onRelease(Void) { _parent.releaseFocus(); stopDragThumb(); super.onRelease(); } function onReleaseOutside(Void) { _parent.releaseFocus(); stopDragThumb(); super.onReleaseOutside(); } function draw() { super.draw(); if (grip_mc == undefined) { setSkin(3, gripSkin); } } function size() { super.size(); grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2); } static var symbolOwner = mx.skins.CustomBorder.symbolOwner; var className = "ScrollThumb"; var btnOffset = 0; var horizontal = false; var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc"); }
Symbol 144 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState(__state); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.0.360"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 145 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent { var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse; function ScrollBar () { super(); } function get scrollPosition() { return(_scrollPosition); } function set scrollPosition(pos) { _scrollPosition = pos; if (isScrolling != true) { pos = Math.min(pos, maxPos); pos = Math.max(pos, minPos); var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top; scrollThumb_mc.move(0, _local3); } //return(scrollPosition); } function get pageScrollSize() { return(largeScroll); } function set pageScrollSize(lScroll) { largeScroll = lScroll; //return(pageScrollSize); } function set lineScrollSize(sScroll) { smallScroll = sScroll; //return(lineScrollSize); } function get lineScrollSize() { return(smallScroll); } function get virtualHeight() { return(__height); } function init(Void) { super.init(); _scrollPosition = 0; tabEnabled = false; focusEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren(Void) { if (scrollTrack_mc == undefined) { setSkin(skinIDTrack, scrollTrackName); } scrollTrack_mc.visible = false; var _local3 = new Object(); _local3.enabled = false; _local3.preset = mx.controls.SimpleButton.falseDisabled; _local3.initProperties = 0; _local3.autoRepeat = true; _local3.tabEnabled = false; var _local2; if (upArrow_mc == undefined) { _local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3); } _local2.buttonDownHandler = onUpArrow; _local2.clickHandler = onScrollChanged; _minHeight = _local2.height; _minWidth = _local2.width; if (downArrow_mc == undefined) { _local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3); } _local2.buttonDownHandler = onDownArrow; _local2.clickHandler = onScrollChanged; _minHeight = _minHeight + _local2.height; } function createButton(linkageName, id, skinID, o) { if (skinID == skinIDUpArrow) { o.falseUpSkin = upArrowUpName; o.falseDownSkin = upArrowDownName; o.falseOverSkin = upArrowOverName; } else { o.falseUpSkin = downArrowUpName; o.falseDownSkin = downArrowDownName; o.falseOverSkin = downArrowOverName; } var _local3 = createObject(linkageName, id, skinID, o); this[id].visible = false; this[id].useHandCursor = false; return(_local3); } function createThumb(Void) { var _local2 = new Object(); _local2.validateNow = true; _local2.tabEnabled = false; _local2.leftSkin = thumbTopName; _local2.middleSkin = thumbMiddleName; _local2.rightSkin = thumbBottomName; _local2.gripSkin = thumbGripName; createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2); } function setScrollProperties(pSize, mnPos, mxPos, ls) { var _local4; var _local2 = scrollTrack_mc; pageSize = pSize; largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize)); minPos = Math.max(mnPos, 0); maxPos = Math.max(mxPos, 0); _scrollPosition = Math.max(minPos, _scrollPosition); _scrollPosition = Math.min(maxPos, _scrollPosition); if (((maxPos - minPos) > 0) && (enabled)) { var _local5 = _scrollPosition; if (!initializing) { upArrow_mc.enabled = true; downArrow_mc.enabled = true; } _local2.onPress = (_local2.onDragOver = startTrackScroller); _local2.onRelease = releaseScrolling; _local2.onDragOut = (_local2.stopScrolling = stopScrolling); _local2.onReleaseOutside = releaseScrolling; _local2.useHandCursor = false; if (scrollThumb_mc == undefined) { createThumb(); } var _local3 = scrollThumb_mc; if (scrollTrackOverName.length > 0) { _local2.onRollOver = trackOver; _local2.onRollOut = trackOut; } _local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height; if (_local4 < _local3.minHeight) { if (_local2.height < _local3.minHeight) { _local3.__set__visible(false); } else { _local4 = _local3.minHeight; _local3.__set__visible(true); _local3.setSize(_minWidth, _local3.minHeight + 0); } } else { _local3.__set__visible(true); _local3.setSize(_minWidth, _local4); } _local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos); _local5 = Math.min(_local5, maxPos); scrollPosition = (Math.max(_local5, minPos)); } else { scrollThumb_mc.__set__visible(false); if (!initializing) { upArrow_mc.enabled = false; downArrow_mc.enabled = false; } delete _local2.onPress; delete _local2.onDragOver; delete _local2.onRelease; delete _local2.onDragOut; delete _local2.onRollOver; delete _local2.onRollOut; delete _local2.onReleaseOutside; } if (initializing) { scrollThumb_mc.__set__visible(false); } } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function draw(Void) { if (initializing) { initializing = false; scrollTrack_mc.visible = true; upArrow_mc.__set__visible(true); downArrow_mc.__set__visible(true); } size(); } function size(Void) { if (_height == 1) { return(undefined); } if (upArrow_mc == undefined) { return(undefined); } var _local3 = upArrow_mc.__get__height(); var _local2 = downArrow_mc.__get__height(); upArrow_mc.move(0, 0); var _local4 = scrollTrack_mc; _local4._y = _local3; _local4._height = (virtualHeight - _local3) - _local2; downArrow_mc.move(0, virtualHeight - _local2); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll", detail:detail}); } function isScrollBarKey(k) { if (k == 36) { if (scrollPosition != 0) { scrollPosition = (0); dispatchScrollEvent(minMode); } return(true); } if (k == 35) { if (scrollPosition < maxPos) { scrollPosition = (maxPos); dispatchScrollEvent(maxMode); } return(true); } return(false); } function scrollIt(inc, mode) { var _local3 = smallScroll; if (inc != "Line") { _local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll)); } var _local2 = _scrollPosition + (mode * _local3); if (_local2 > maxPos) { _local2 = maxPos; } else if (_local2 < minPos) { _local2 = minPos; } if (scrollPosition != _local2) { scrollPosition = (_local2); var _local4 = ((mode < 0) ? (minusMode) : (plusMode)); dispatchScrollEvent(inc + _local4); } } function startTrackScroller(Void) { _parent.pressFocus(); if (_parent.scrollTrackDownName.length > 0) { if (_parent.scrollTrackDown_mc == undefined) { _parent.setSkin(skinIDTrackDown, scrollTrackDownName); } else { _parent.scrollTrackDown_mc.visible = true; } } _parent.trackScroller(); _parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1); } function scrollInterval(inc, mode) { clearInterval(scrolling); if (inc == "Page") { trackScroller(); } else { scrollIt(inc, mode); } scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode); } function trackScroller(Void) { if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) { scrollIt("Page", 1); } else if (scrollThumb_mc._y > _ymouse) { scrollIt("Page", -1); } } function dispatchScrollChangedEvent(Void) { dispatchEvent({type:"scrollChanged"}); } function stopScrolling(Void) { clearInterval(_parent.scrolling); _parent.scrollTrackDown_mc.visible = false; } function releaseScrolling(Void) { _parent.releaseFocus(); stopScrolling(); _parent.dispatchScrollChangedEvent(); } function trackOver(Void) { if (_parent.scrollTrackOverName.length > 0) { if (_parent.scrollTrackOver_mc == undefined) { _parent.setSkin(skinIDTrackOver, scrollTrackOverName); } else { _parent.scrollTrackOver_mc.visible = true; } } } function trackOut(Void) { _parent.scrollTrackOver_mc.visible = false; } function onUpArrow(Void) { _parent.scrollIt("Line", -1); } function onDownArrow(Void) { _parent.scrollIt("Line", 1); } function onScrollChanged(Void) { _parent.dispatchScrollChangedEvent(); } static var symbolOwner = mx.core.UIComponent; var className = "ScrollBar"; var minPos = 0; var maxPos = 0; var pageSize = 0; var largeScroll = 0; var smallScroll = 1; var _scrollPosition = 0; var scrollTrackName = "ScrollTrack"; var scrollTrackOverName = ""; var scrollTrackDownName = ""; var upArrowName = "BtnUpArrow"; var upArrowUpName = "ScrollUpArrowUp"; var upArrowOverName = "ScrollUpArrowOver"; var upArrowDownName = "ScrollUpArrowDown"; var downArrowName = "BtnDownArrow"; var downArrowUpName = "ScrollDownArrowUp"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDownName = "ScrollDownArrowDown"; var thumbTopName = "ScrollThumbTopUp"; var thumbMiddleName = "ScrollThumbMiddleUp"; var thumbBottomName = "ScrollThumbBottomUp"; var thumbGripName = "ScrollThumbGripUp"; static var skinIDTrack = 0; static var skinIDTrackOver = 1; static var skinIDTrackDown = 2; static var skinIDUpArrow = 3; static var skinIDDownArrow = 4; static var skinIDThumb = 5; var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc"); var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var initializing = true; }
Symbol 146 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar { var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt; function HScrollBar () { super(); } function getMinWidth(Void) { return(_minHeight); } function getMinHeight(Void) { return(_minWidth); } function init(Void) { super.init(); _xscale = -100; _rotation = -90; } function get virtualHeight() { return(__width); } function isScrollBarKey(k) { if (k == 37) { scrollIt("Line", -1); return(true); } if (k == 39) { scrollIt("Line", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "HScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; var className = "HScrollBar"; var minusMode = "Left"; var plusMode = "Right"; var minMode = "AtLeft"; var maxMode = "AtRight"; }
Symbol 147 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initIcon, getState, enabled, phase, labelPath, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, initializing, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; _local3._visible = true; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; _local2.visible = false; } else { labelPath.text = label; refresh(); } } function getLabel(Void) { return(labelPath.text); } function get label() { return(labelPath.text); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.0.360"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 148 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 149 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local4 = mx.core.UIObject.prototype; var _local8 = mx.skins.SkinElement.prototype; addGeometry(_local8, _local4); mx.events.UIEventDispatcher.initialize(_local4); var _local12 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local4); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local4.getTopLevel; _local5.createLabel = _local4.createLabel; _local5.createObject = _local4.createObject; _local5.createClassObject = _local4.createClassObject; _local5.createEmptyObject = _local4.createEmptyObject; _local5.destroyObject = _local4.destroyObject; _local5.__getTextFormat = _local4.__getTextFormat; _local5._getTextFormat = _local4._getTextFormat; _local5.getStyleName = _local4.getStyleName; _local5.getStyle = _local4.getStyle; var _local6 = TextField.prototype; addGeometry(_local6, _local4); _local6.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local6.move = _local8.move; _local6.setSize = _local8.setSize; _local6.invalidateStyle = function () { this.invalidateFlag = true; }; _local6.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local6.setColor = function (color) { this.textColor = color; }; _local6.getStyle = _local5.getStyle; _local6.__getTextFormat = _local4.__getTextFormat; _local6.setValue = function (v) { this.text = v; }; _local6.getValue = function () { return(this.text); }; _local6.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local6._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local6.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local6.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); _global.origWidth = Stage.width; _global.origHeight = Stage.height; } _root.addProperty("width", function () { return(Stage.width); }, null); _root.addProperty("height", function () { return(Stage.height); }, null); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 150 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 151 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 152 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, lastXMouse, lastYMouse, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastXMouse, lastYMouse, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastXMouse = _root._xmouse; lastYMouse = _root._ymouse; } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.0.360"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 153 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 154 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 155 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local1 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local1._setStyle; _local2.changeTextStyleInChildren = _local1.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local1.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local1.notifyStyleChangeInChildren; _local2.setStyle = _local1.setStyle; var _local3 = TextField.prototype; _local3.setStyle = _local2.setStyle; _local3.changeTextStyleInChildren = _local1.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 156 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 157 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.0.360"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 158 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 159 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar { var scrollIt; function VScrollBar () { super(); } function init(Void) { super.init(); } function isScrollBarKey(k) { if (k == 38) { scrollIt("Line", -1); return(true); } if (k == 40) { scrollIt("Line", 1); return(true); } if (k == 33) { scrollIt("Page", -1); return(true); } if (k == 34) { scrollIt("Page", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "VScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; var className = "VScrollBar"; var minusMode = "Up"; var plusMode = "Down"; var minMode = "AtTop"; var maxMode = "AtBottom"; }

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Symbol 1671 GraphicUses:1670Used by:1697
Symbol 1672 TextUses:337Used by:1697
Symbol 1673 BitmapUsed by:1674
Symbol 1674 GraphicUses:1673Used by:1697
Symbol 1675 BitmapUsed by:1676
Symbol 1676 GraphicUses:1675Used by:1697
Symbol 1677 BitmapUsed by:1678
Symbol 1678 GraphicUses:1677Used by:1697
Symbol 1679 BitmapUsed by:1680
Symbol 1680 GraphicUses:1679Used by:1697
Symbol 1681 BitmapUsed by:1682
Symbol 1682 GraphicUses:1681Used by:1697
Symbol 1683 BitmapUsed by:1684
Symbol 1684 GraphicUses:1683Used by:1697
Symbol 1685 BitmapUsed by:1686
Symbol 1686 GraphicUses:1685Used by:1697
Symbol 1687 BitmapUsed by:1688
Symbol 1688 GraphicUses:1687Used by:1697
Symbol 1689 BitmapUsed by:1690
Symbol 1690 GraphicUses:1689Used by:1697
Symbol 1691 BitmapUsed by:1692
Symbol 1692 GraphicUses:1691Used by:1697
Symbol 1693 BitmapUsed by:1694
Symbol 1694 GraphicUses:1693Used by:1697
Symbol 1695 BitmapUsed by:1696
Symbol 1696 GraphicUses:1695Used by:1697
Symbol 1697 MovieClip [Page67]Uses:1649 1650 1652 1653 1654 1655 1657 1659 1661 1663 1665 1667 1669 1671 1672 1674 1676 1678 1680 1682 1684 1686 1688 1690 1692 1694 1696
Symbol 1698 GraphicUsed by:1761
Symbol 1699 GraphicUsed by:1761
Symbol 1700 FontUsed by:1702
Symbol 1701 GraphicUsed by:1761
Symbol 1702 EditableText [CR68]Uses:1700Used by:1761
Symbol 1703 TextUses:334 336Used by:1761
Symbol 1704 BitmapUsed by:1705
Symbol 1705 GraphicUses:1704Used by:1761
Symbol 1706 BitmapUsed by:1707
Symbol 1707 GraphicUses:1706Used by:1761
Symbol 1708 BitmapUsed by:1709
Symbol 1709 GraphicUses:1708Used by:1761
Symbol 1710 BitmapUsed by:1711
Symbol 1711 GraphicUses:1710Used by:1761
Symbol 1712 BitmapUsed by:1713
Symbol 1713 GraphicUses:1712Used by:1761
Symbol 1714 BitmapUsed by:1715
Symbol 1715 GraphicUses:1714Used by:1761
Symbol 1716 BitmapUsed by:1717
Symbol 1717 GraphicUses:1716Used by:1761
Symbol 1718 BitmapUsed by:1719
Symbol 1719 GraphicUses:1718Used by:1761
Symbol 1720 TextUses:337Used by:1761
Symbol 1721 BitmapUsed by:1722
Symbol 1722 GraphicUses:1721Used by:1761
Symbol 1723 BitmapUsed by:1724
Symbol 1724 GraphicUses:1723Used by:1761
Symbol 1725 BitmapUsed by:1726
Symbol 1726 GraphicUses:1725Used by:1761
Symbol 1727 BitmapUsed by:1728
Symbol 1728 GraphicUses:1727Used by:1761
Symbol 1729 BitmapUsed by:1730
Symbol 1730 GraphicUses:1729Used by:1761
Symbol 1731 BitmapUsed by:1732
Symbol 1732 GraphicUses:1731Used by:1761
Symbol 1733 BitmapUsed by:1734
Symbol 1734 GraphicUses:1733Used by:1761
Symbol 1735 BitmapUsed by:1736
Symbol 1736 GraphicUses:1735Used by:1761
Symbol 1737 BitmapUsed by:1738
Symbol 1738 GraphicUses:1737Used by:1761
Symbol 1739 BitmapUsed by:1740
Symbol 1740 GraphicUses:1739Used by:1761
Symbol 1741 BitmapUsed by:1742
Symbol 1742 GraphicUses:1741Used by:1761
Symbol 1743 BitmapUsed by:1744
Symbol 1744 GraphicUses:1743Used by:1761
Symbol 1745 BitmapUsed by:1746
Symbol 1746 GraphicUses:1745Used by:1761
Symbol 1747 BitmapUsed by:1748
Symbol 1748 GraphicUses:1747Used by:1761
Symbol 1749 BitmapUsed by:1750
Symbol 1750 GraphicUses:1749Used by:1761
Symbol 1751 BitmapUsed by:1752
Symbol 1752 GraphicUses:1751Used by:1761
Symbol 1753 BitmapUsed by:1754
Symbol 1754 GraphicUses:1753Used by:1761
Symbol 1755 BitmapUsed by:1756
Symbol 1756 GraphicUses:1755Used by:1761
Symbol 1757 BitmapUsed by:1758
Symbol 1758 GraphicUses:1757Used by:1761
Symbol 1759 BitmapUsed by:1760
Symbol 1760 GraphicUses:1759Used by:1761
Symbol 1761 MovieClip [Page68]Uses:1698 1699 1701 1702 1703 1705 1707 1709 1711 1713 1715 1717 1719 1720 1722 1724 1726 1728 1730 1732 1734 1736 1738 1740 1742 1744 1746 1748 1750 1752 1754 1756 1758 1760
Symbol 1762 GraphicUsed by:1769
Symbol 1763 GraphicUsed by:1769
Symbol 1764 FontUsed by:1766
Symbol 1765 GraphicUsed by:1769
Symbol 1766 EditableText [CR69]Uses:1764Used by:1769
Symbol 1767 TextUses:334 336 337Used by:1769
Symbol 1768 TextUses:337Used by:1769
Symbol 1769 MovieClip [Page69]Uses:1762 1763 1765 1766 1767 1768
Symbol 1770 GraphicUsed by:1777
Symbol 1771 GraphicUsed by:1777
Symbol 1772 FontUsed by:1774
Symbol 1773 GraphicUsed by:1777
Symbol 1774 EditableText [CR70]Uses:1772Used by:1777
Symbol 1775 TextUses:334 337 363 336Used by:1777
Symbol 1776 TextUses:337Used by:1777
Symbol 1777 MovieClip [Page70]Uses:1770 1771 1773 1774 1775 1776
Symbol 1778 GraphicUsed by:1785
Symbol 1779 GraphicUsed by:1785
Symbol 1780 FontUsed by:1782
Symbol 1781 GraphicUsed by:1785
Symbol 1782 EditableText [CR71]Uses:1780Used by:1785
Symbol 1783 TextUses:334 337 336Used by:1785
Symbol 1784 TextUses:337Used by:1785
Symbol 1785 MovieClip [Page71]Uses:1778 1779 1781 1782 1783 1784
Symbol 1786 GraphicUsed by:1793
Symbol 1787 GraphicUsed by:1793
Symbol 1788 FontUsed by:1790
Symbol 1789 GraphicUsed by:1793
Symbol 1790 EditableText [CR72]Uses:1788Used by:1793
Symbol 1791 TextUses:334 337Used by:1793
Symbol 1792 TextUses:337Used by:1793
Symbol 1793 MovieClip [Page72]Uses:1786 1787 1789 1790 1791 1792
Symbol 1794 GraphicUsed by:1800
Symbol 1795 GraphicUsed by:1800
Symbol 1796 FontUsed by:1798
Symbol 1797 GraphicUsed by:1800
Symbol 1798 EditableText [CR73]Uses:1796Used by:1800
Symbol 1799 TextUses:334 337Used by:1800
Symbol 1800 MovieClip [Page73]Uses:1794 1795 1797 1798 1799
Symbol 1801 GraphicUsed by:1808
Symbol 1802 GraphicUsed by:1808
Symbol 1803 FontUsed by:1805
Symbol 1804 GraphicUsed by:1808
Symbol 1805 EditableText [CR74]Uses:1803Used by:1808
Symbol 1806 TextUses:334 336 337Used by:1808
Symbol 1807 TextUses:337Used by:1808
Symbol 1808 MovieClip [Page74]Uses:1801 1802 1804 1805 1806 1807
Symbol 1809 GraphicUsed by:1816
Symbol 1810 GraphicUsed by:1816
Symbol 1811 FontUsed by:1813
Symbol 1812 GraphicUsed by:1816
Symbol 1813 EditableText [CR75]Uses:1811Used by:1816
Symbol 1814 TextUses:334 337Used by:1816
Symbol 1815 TextUses:337Used by:1816
Symbol 1816 MovieClip [Page75]Uses:1809 1810 1812 1813 1814 1815
Symbol 1817 GraphicUsed by:1824
Symbol 1818 GraphicUsed by:1824
Symbol 1819 FontUsed by:1821
Symbol 1820 GraphicUsed by:1824
Symbol 1821 EditableText [CR76]Uses:1819Used by:1824
Symbol 1822 TextUses:334 337 336Used by:1824
Symbol 1823 TextUses:337Used by:1824
Symbol 1824 MovieClip [Page76]Uses:1817 1818 1820 1821 1822 1823
Symbol 1825 GraphicUsed by:1832
Symbol 1826 GraphicUsed by:1832
Symbol 1827 FontUsed by:1829
Symbol 1828 GraphicUsed by:1832
Symbol 1829 EditableText [CR77]Uses:1827Used by:1832
Symbol 1830 TextUses:334 337 336Used by:1832
Symbol 1831 TextUses:337Used by:1832
Symbol 1832 MovieClip [Page77]Uses:1825 1826 1828 1829 1830 1831
Symbol 1833 GraphicUsed by:1839
Symbol 1834 GraphicUsed by:1839
Symbol 1835 FontUsed by:1837
Symbol 1836 GraphicUsed by:1839
Symbol 1837 EditableText [CR78]Uses:1835Used by:1839
Symbol 1838 TextUses:334 337Used by:1839
Symbol 1839 MovieClip [Page78]Uses:1833 1834 1836 1837 1838
Symbol 1840 GraphicUsed by:1847
Symbol 1841 GraphicUsed by:1847
Symbol 1842 FontUsed by:1844
Symbol 1843 GraphicUsed by:1847
Symbol 1844 EditableText [CR79]Uses:1842Used by:1847
Symbol 1845 TextUses:334 336 337Used by:1847
Symbol 1846 TextUses:337Used by:1847
Symbol 1847 MovieClip [Page79]Uses:1840 1841 1843 1844 1845 1846
Symbol 1 GraphicUsed by:2 160
Symbol 2 MovieClip [BottomArea]Uses:1
Symbol 3 MovieClip [ScrollArea]
Symbol 4 GraphicUsed by:5
Symbol 5 Button [#bgr]Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:8
Symbol 8 MovieClip [#DropDownToolbar]Uses:7
Symbol 9 GraphicUsed by:12 15
Symbol 10 GraphicUsed by:12 15
Symbol 11 GraphicUsed by:12 15
Symbol 12 MovieClipUses:9 10 11Used by:14 19 21 23 25 27 29 31 33 35 192
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [#nextpage]Uses:12 13Used by:193
Symbol 15 ButtonUses:9 10 11Used by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [#more]Uses:15 16Used by:193
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [#selMode]Uses:12 18Used by:193
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [#newwindow]Uses:12 20Used by:193
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip [#help]Uses:12 22Used by:193
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [#rotate]Uses:12 24Used by:193
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [#prevpage]Uses:12 26Used by:193
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [#scalePage]Uses:12 28Used by:193
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [#scaleWidth]Uses:12 30Used by:193
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [#moveMode]Uses:12 32Used by:193
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [#print]Uses:12 34Used by:193
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [BoundingBox]Uses:41Used by:60 64 68 127 128 129 130 131
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [BrdrShdw]Uses:43Used by:47 52 53
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [BrdrFace]Uses:45Used by:47 52 53
Symbol 47 MovieClip [SimpleButtonDown]Uses:44 46Used by:64
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip [BrdrBlk]Uses:48Used by:52 53
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [BrdrHilght]Uses:50Used by:52 53
Symbol 52 MovieClip [SimpleButtonIn]Uses:49 51 44 46Used by:64
Symbol 53 MovieClip [SimpleButtonUp]Uses:49 46 44 51Used by:64
Symbol 54 MovieClip [Defaults]Used by:56
Symbol 55 MovieClip [UIObjectExtensions]Used by:56
Symbol 56 MovieClip [UIObject]Uses:54 55Used by:61 63 65
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:57 58Used by:61
Symbol 60 MovieClip [FocusRect]Uses:42Used by:61
Symbol 61 MovieClip [FocusManager]Uses:59 60 56Used by:63
Symbol 62 MovieClip [UIComponentExtensions]Used by:63
Symbol 63 MovieClip [UIComponent]Uses:56 61 62Used by:64 129
Symbol 64 MovieClip [SimpleButton]Uses:42 47 52 53 63Used by:68 127 128
Symbol 65 MovieClip [Border]Uses:56Used by:66 68
Symbol 66 MovieClip [RectBorder]Uses:65Used by:68 129
Symbol 67 MovieClip [ButtonSkin]Used by:68
Symbol 68 MovieClip [Button]Uses:42 64 65 66 67Used by:127 128
Symbol 69 MovieClip [CustomBorder]Used by:127 128
Symbol 70 GraphicUsed by:72 108 109 110 113 114 119
Symbol 71 GraphicUsed by:72 108 109 113 114 119
Symbol 72 MovieClip [ScrollTrack]Uses:70 71Used by:79 84 85 86 120 121 122 123 124 125
Symbol 73 GraphicUsed by:79 84 85 86 120 121 122 123
Symbol 74 GraphicUsed by:79 84 85 86 120 121 122 123
Symbol 75 GraphicUsed by:79 84 85 86 120 121 122 123
Symbol 76 GraphicUsed by:79 84 85 86 120 121 122 123
Symbol 77 GraphicUsed by:79 84 85 86 120 121 122 123
Symbol 78 GraphicUsed by:79 84 85 86
Symbol 79 MovieClip [ScrollDownArrowDisabled]Uses:72 73 74 75 76 77 78Used by:126
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [ScrollThemeColor1]Uses:80Used by:84 85 121 122
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClip [ScrollThemeColor2]Uses:82Used by:84 121
Symbol 84 MovieClip [ScrollDownArrowDown]Uses:72 73 81 74 75 76 77 83 78Used by:126
Symbol 85 MovieClip [ScrollDownArrowOver]Uses:72 73 81 74 75 76 77 78Used by:126
Symbol 86 MovieClip [ScrollDownArrowUp]Uses:72 73 74 75 76 77 78Used by:126
Symbol 87 GraphicUsed by:92 97 98 99 115 116 117 118
Symbol 88 GraphicUsed by:92 97 98 99 115 116 117 118
Symbol 89 GraphicUsed by:92 97 98 99 115 116 117 118
Symbol 90 GraphicUsed by:92 97 98 99 115 116 117 118
Symbol 91 GraphicUsed by:92 97 98 99 115 116 117 118
Symbol 92 MovieClip [ScrollThumbBottomDisabled]Uses:87 88 89 90 91Used by:126
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [ThumbThemeColor1]Uses:93Used by:97 98 116 117
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [ThumbThemeColor3]Uses:95Used by:97 116
Symbol 97 MovieClip [ScrollThumbBottomDown]Uses:87 94 88 89 90 96 91Used by:126
Symbol 98 MovieClip [ScrollThumbBottomOver]Uses:87 94 88 89 90 91Used by:126
Symbol 99 MovieClip [ScrollThumbBottomUp]Uses:87 88 89 90 91Used by:126
Symbol 100 GraphicUsed by:101 104 105 106
Symbol 101 MovieClip [ScrollThumbGripDisabled]Uses:100Used by:126
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [ThumbThemeColor2]Uses:102Used by:104 105 108 109 113
Symbol 104 MovieClip [ScrollThumbGripDown]Uses:103 100Used by:126
Symbol 105 MovieClip [ScrollThumbGripOver]Uses:103 100Used by:126
Symbol 106 MovieClip [ScrollThumbGripUp]Uses:100Used by:126
Symbol 107 GraphicUsed by:108 109 113 114
Symbol 108 MovieClip [ScrollThumbMiddleDisabled]Uses:70 107 103 71Used by:126
Symbol 109 MovieClip [ScrollThumbMiddleDown]Uses:70 103 107 71Used by:126
Symbol 110 MovieClipUses:70Used by:113
Symbol 111 GraphicUsed by:112 120 121 122 123
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClip [ScrollThumbMiddleOver]Uses:70 103 107 110 112 71Used by:126
Symbol 114 MovieClip [ScrollThumbMiddleUp]Uses:70 107 71Used by:126
Symbol 115 MovieClip [ScrollThumbTopDisabled]Uses:87 88 89 90 91Used by:126
Symbol 116 MovieClip [ScrollThumbTopDown]Uses:87 94 88 89 90 96 91Used by:126
Symbol 117 MovieClip [ScrollThumbTopOver]Uses:87 94 88 89 90 91Used by:126
Symbol 118 MovieClip [ScrollThumbTopUp]Uses:87 88 89 90 91Used by:126
Symbol 119 MovieClip [ScrollTrackDisabled]Uses:70 71Used by:126
Symbol 120 MovieClip [ScrollUpArrowDisabled]Uses:72 73 74 75 76 77 111Used by:126
Symbol 121 MovieClip [ScrollUpArrowDown]Uses:72 73 81 74 75 76 77 83 111Used by:126
Symbol 122 MovieClip [ScrollUpArrowOver]Uses:72 73 81 74 75 111 76 77Used by:126
Symbol 123 MovieClip [ScrollUpArrowUp]Uses:72 73 74 75 76 77 111Used by:126
Symbol 124 MovieClip [BtnDownArrow]Uses:72Used by:126
Symbol 125 MovieClip [BtnUpArrow]Uses:72Used by:126
Symbol 126 MovieClip [ScrollBarAssets]Uses:79 84 85 86 92 97 98 99 101 104 105 106 108 109 113 114 115 116 117 118 119 120 121 122 123 124 125Used by:127 128
Symbol 127 MovieClip [HScrollBar]Uses:42 68 64 69 126Used by:130
Symbol 128 MovieClip [VScrollBar]Uses:42 68 64 69 126Used by:130
Symbol 129 MovieClip [View]Uses:42 63 66Used by:130
Symbol 130 MovieClip [ScrollView]Uses:42 127 128 129Used by:131
Symbol 131 MovieClip [ScrollPane]Uses:42 130Used by:Timeline
Symbol 160 MovieClipUses:1Used by:Timeline
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:193
Symbol 163 GraphicUsed by:171
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:168
Symbol 166 FontUsed by:167
Symbol 167 TextUses:166Used by:168
Symbol 168 MovieClipUses:165 167Used by:171
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:171
Symbol 171 MovieClipUses:163 168 170Used by:193
Symbol 172 GraphicUsed by:177
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 ButtonUses:173 174Used by:176
Symbol 176 MovieClipUses:175Used by:177
Symbol 177 MovieClipUses:172 176Used by:193
Symbol 178 GraphicUsed by:181
Symbol 179 FontUsed by:180 183 185 189
Symbol 180 EditableTextUses:179Used by:181
Symbol 181 MovieClipUses:178 180Used by:193
Symbol 182 GraphicUsed by:187
Symbol 183 EditableTextUses:179Used by:184
Symbol 184 MovieClipUses:183Used by:187
Symbol 185 EditableTextUses:179Used by:186
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClipUses:182 184 186Used by:193
Symbol 188 GraphicUsed by:190
Symbol 189 EditableTextUses:179Used by:190
Symbol 190 MovieClipUses:188 189Used by:193
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:12 191Used by:193
Symbol 193 MovieClipUses:162 171 35 177 181 187 33 31 29 27 25 23 21 19 17 14 190 192Used by:Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:Timeline
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:Timeline
Symbol 198 MovieClip [__Packages.CPrint2FlashEvents]
Symbol 199 MovieClip [__Packages.Slider]
Symbol 36 MovieClip [__Packages.mx.core.UIObject]
Symbol 37 MovieClip [__Packages.mx.core.UIComponent]
Symbol 38 MovieClip [__Packages.mx.core.View]
Symbol 39 MovieClip [__Packages.mx.core.ScrollView]
Symbol 40 MovieClip [__Packages.mx.containers.ScrollPane]
Symbol 132 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 133 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 134 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 135 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 136 MovieClip [__Packages.mx.skins.Border]
Symbol 137 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 138 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 139 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 140 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 141 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 142 MovieClip [__Packages.mx.skins.CustomBorder]
Symbol 143 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb]
Symbol 144 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 145 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar]
Symbol 146 MovieClip [__Packages.mx.controls.HScrollBar]
Symbol 147 MovieClip [__Packages.mx.controls.Button]
Symbol 148 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 149 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 150 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 151 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 152 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 153 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 154 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 155 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 156 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 157 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 158 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 159 MovieClip [__Packages.mx.controls.VScrollBar]

Instance Names

"bgr"Frame 1Symbol 160 MovieClip
"DocArea"Frame 1Symbol 131 MovieClip [ScrollPane]
"toolbar"Frame 1Symbol 193 MovieClip
"HandCursor"Frame 1Symbol 195 MovieClip
"TextCursor"Frame 1Symbol 197 MovieClip
"bgr"Symbol 8 MovieClip [#DropDownToolbar] Frame 1Symbol 7 MovieClip
"_but"Symbol 14 MovieClip [#nextpage] Frame 1Symbol 12 MovieClip
"_but"Symbol 19 MovieClip [#selMode] Frame 1Symbol 12 MovieClip
"_but"Symbol 21 MovieClip [#newwindow] Frame 1Symbol 12 MovieClip
"_but"Symbol 23 MovieClip [#help] Frame 1Symbol 12 MovieClip
"_but"Symbol 25 MovieClip [#rotate] Frame 1Symbol 12 MovieClip
"_but"Symbol 27 MovieClip [#prevpage] Frame 1Symbol 12 MovieClip
"_but"Symbol 29 MovieClip [#scalePage] Frame 1Symbol 12 MovieClip
"_but"Symbol 31 MovieClip [#scaleWidth] Frame 1Symbol 12 MovieClip
"_but"Symbol 33 MovieClip [#moveMode] Frame 1Symbol 12 MovieClip
"_but"Symbol 35 MovieClip [#print] Frame 1Symbol 12 MovieClip
"b"Symbol 47 MovieClip [SimpleButtonDown] Frame 1Symbol 44 MovieClip [BrdrShdw]
"face"Symbol 47 MovieClip [SimpleButtonDown] Frame 1Symbol 46 MovieClip [BrdrFace]
"b"Symbol 52 MovieClip [SimpleButtonIn] Frame 1Symbol 49 MovieClip [BrdrBlk]
"it"Symbol 52 MovieClip [SimpleButtonIn] Frame 1Symbol 51 MovieClip [BrdrHilght]
"g"Symbol 52 MovieClip [SimpleButtonIn] Frame 1Symbol 44 MovieClip [BrdrShdw]
"face"Symbol 52 MovieClip [SimpleButtonIn] Frame 1Symbol 46 MovieClip [BrdrFace]
"ob"Symbol 53 MovieClip [SimpleButtonUp] Frame 1Symbol 49 MovieClip [BrdrBlk]
"ol"Symbol 53 MovieClip [SimpleButtonUp] Frame 1Symbol 46 MovieClip [BrdrFace]
"ib"Symbol 53 MovieClip [SimpleButtonUp] Frame 1Symbol 44 MovieClip [BrdrShdw]
"il"Symbol 53 MovieClip [SimpleButtonUp] Frame 1Symbol 51 MovieClip [BrdrHilght]
"face"Symbol 53 MovieClip [SimpleButtonUp] Frame 1Symbol 46 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 60 MovieClip [FocusRect] Frame 1Symbol 42 MovieClip [BoundingBox]
"tabCapture"Symbol 61 MovieClip [FocusManager] Frame 1Symbol 59 Button
"boundingBox_mc"Symbol 64 MovieClip [SimpleButton] Frame 1Symbol 42 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 68 MovieClip [Button] Frame 1Symbol 42 MovieClip [BoundingBox]
"dfs"Symbol 124 MovieClip [BtnDownArrow] Frame 1Symbol 72 MovieClip [ScrollTrack]
"dfs"Symbol 125 MovieClip [BtnUpArrow] Frame 1Symbol 72 MovieClip [ScrollTrack]
"boundingBox_mc"Symbol 127 MovieClip [HScrollBar] Frame 1Symbol 42 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 128 MovieClip [VScrollBar] Frame 1Symbol 42 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 129 MovieClip [View] Frame 1Symbol 42 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 130 MovieClip [ScrollView] Frame 1Symbol 42 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 131 MovieClip [ScrollPane] Frame 1Symbol 42 MovieClip [BoundingBox]
"SliderHandleBtn"Symbol 176 MovieClip Frame 1Symbol 175 Button
"SliderHandle"Symbol 177 MovieClip Frame 1Symbol 176 MovieClip
"ScaleTextField"Symbol 181 MovieClip Frame 1Symbol 180 EditableText
"TotalPages"Symbol 184 MovieClip Frame 1Symbol 183 EditableText
"PageNoField"Symbol 186 MovieClip Frame 1Symbol 185 EditableText
"TotalPagesMC"Symbol 187 MovieClip Frame 1Symbol 184 MovieClip
"PageNoFieldMC"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"searchPattern"Symbol 190 MovieClip Frame 1Symbol 189 EditableText
"_but"Symbol 192 MovieClip Frame 1Symbol 12 MovieClip
"toolbarbgr"Symbol 193 MovieClip Frame 1Symbol 162 MovieClip
"logo"Symbol 193 MovieClip Frame 1Symbol 171 MovieClip
"print"Symbol 193 MovieClip Frame 1Symbol 35 MovieClip [#print]
"ZoomSlider"Symbol 193 MovieClip Frame 1Symbol 177 MovieClip
"ScaleTextMovie"Symbol 193 MovieClip Frame 1Symbol 181 MovieClip
"PageNoMovie"Symbol 193 MovieClip Frame 1Symbol 187 MovieClip
"moveMode"Symbol 193 MovieClip Frame 1Symbol 33 MovieClip [#moveMode]
"scaleWidth"Symbol 193 MovieClip Frame 1Symbol 31 MovieClip [#scaleWidth]
"scalePage"Symbol 193 MovieClip Frame 1Symbol 29 MovieClip [#scalePage]
"prevpage"Symbol 193 MovieClip Frame 1Symbol 27 MovieClip [#prevpage]
"rotate"Symbol 193 MovieClip Frame 1Symbol 25 MovieClip [#rotate]
"help"Symbol 193 MovieClip Frame 1Symbol 23 MovieClip [#help]
"newwindow"Symbol 193 MovieClip Frame 1Symbol 21 MovieClip [#newwindow]
"selMode"Symbol 193 MovieClip Frame 1Symbol 19 MovieClip [#selMode]
"more"Symbol 193 MovieClip Frame 1Symbol 17 MovieClip [#more]
"nextpage"Symbol 193 MovieClip Frame 1Symbol 14 MovieClip [#nextpage]
"searchPatternmc"Symbol 193 MovieClip Frame 1Symbol 190 MovieClip
"searchbut"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 300 as "Resolution"
ExportAssets (56)Timeline Frame 1Symbol 301 as "Orientation"
ExportAssets (56)Timeline Frame 1Symbol 306 as "CR1"
ExportAssets (56)Timeline Frame 1Symbol 328 as "Page1"
ExportAssets (56)Timeline Frame 1Symbol 333 as "CR2"
ExportAssets (56)Timeline Frame 1Symbol 339 as "Page2"
ExportAssets (56)Timeline Frame 1Symbol 344 as "CR3"
ExportAssets (56)Timeline Frame 1Symbol 348 as "Page3"
ExportAssets (56)Timeline Frame 1Symbol 353 as "CR4"
ExportAssets (56)Timeline Frame 1Symbol 356 as "Page4"
ExportAssets (56)Timeline Frame 1Symbol 361 as "CR5"
ExportAssets (56)Timeline Frame 1Symbol 364 as "Page5"
ExportAssets (56)Timeline Frame 1Symbol 369 as "CR6"
ExportAssets (56)Timeline Frame 1Symbol 372 as "Page6"
ExportAssets (56)Timeline Frame 1Symbol 377 as "CR7"
ExportAssets (56)Timeline Frame 1Symbol 379 as "Page7"
ExportAssets (56)Timeline Frame 1Symbol 384 as "CR8"
ExportAssets (56)Timeline Frame 1Symbol 387 as "Page8"
ExportAssets (56)Timeline Frame 1Symbol 392 as "CR9"
ExportAssets (56)Timeline Frame 1Symbol 396 as "Page9"
ExportAssets (56)Timeline Frame 1Symbol 401 as "CR10"
ExportAssets (56)Timeline Frame 1Symbol 404 as "Page10"
ExportAssets (56)Timeline Frame 1Symbol 409 as "CR11"
ExportAssets (56)Timeline Frame 1Symbol 412 as "Page11"
ExportAssets (56)Timeline Frame 1Symbol 417 as "CR12"
ExportAssets (56)Timeline Frame 1Symbol 430 as "Page12"
ExportAssets (56)Timeline Frame 1Symbol 435 as "CR13"
ExportAssets (56)Timeline Frame 1Symbol 438 as "Page13"
ExportAssets (56)Timeline Frame 1Symbol 443 as "CR14"
ExportAssets (56)Timeline Frame 1Symbol 445 as "Page14"
ExportAssets (56)Timeline Frame 1Symbol 450 as "CR15"
ExportAssets (56)Timeline Frame 1Symbol 453 as "Page15"
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ExportAssets (56)Timeline Frame 1Symbol 461 as "Page16"
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ExportAssets (56)Timeline Frame 1Symbol 469 as "Page17"
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ExportAssets (56)Timeline Frame 1Symbol 477 as "Page18"
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ExportAssets (56)Timeline Frame 1Symbol 500 as "Page21"
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ExportAssets (56)Timeline Frame 1Symbol 508 as "Page22"
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ExportAssets (56)Timeline Frame 1Symbol 531 as "Page25"
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ExportAssets (56)Timeline Frame 1Symbol 546 as "Page27"
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ExportAssets (56)Timeline Frame 1Symbol 590 as "Page29"
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ExportAssets (56)Timeline Frame 1Symbol 598 as "Page30"
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ExportAssets (56)Timeline Frame 1Symbol 606 as "Page31"
ExportAssets (56)Timeline Frame 1Symbol 611 as "CR32"
ExportAssets (56)Timeline Frame 1Symbol 614 as "Page32"
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ExportAssets (56)Timeline Frame 1Symbol 621 as "Page33"
ExportAssets (56)Timeline Frame 1Symbol 626 as "CR34"
ExportAssets (56)Timeline Frame 1Symbol 697 as "Page34"
ExportAssets (56)Timeline Frame 1Symbol 702 as "CR35"
ExportAssets (56)Timeline Frame 1Symbol 745 as "Page35"
ExportAssets (56)Timeline Frame 1Symbol 750 as "CR36"
ExportAssets (56)Timeline Frame 1Symbol 798 as "Page36"
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ExportAssets (56)Timeline Frame 1Symbol 851 as "Page37"
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ExportAssets (56)Timeline Frame 1Symbol 917 as "Page39"
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ExportAssets (56)Timeline Frame 1Symbol 1203 as "Page48"
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ExportAssets (56)Timeline Frame 1Symbol 1271 as "Page50"
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ExportAssets (56)Timeline Frame 1Symbol 1372 as "Page52"
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ExportAssets (56)Timeline Frame 1Symbol 1385 as "CR54"
ExportAssets (56)Timeline Frame 1Symbol 1387 as "Page54"
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ExportAssets (56)Timeline Frame 1Symbol 1395 as "Page55"
ExportAssets (56)Timeline Frame 1Symbol 1400 as "CR56"
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ExportAssets (56)Timeline Frame 1Symbol 1440 as "CR61"
ExportAssets (56)Timeline Frame 1Symbol 1442 as "Page61"
ExportAssets (56)Timeline Frame 1Symbol 1447 as "CR62"
ExportAssets (56)Timeline Frame 1Symbol 1472 as "Page62"
ExportAssets (56)Timeline Frame 1Symbol 1477 as "CR63"
ExportAssets (56)Timeline Frame 1Symbol 1525 as "Page63"
ExportAssets (56)Timeline Frame 1Symbol 1530 as "CR64"
ExportAssets (56)Timeline Frame 1Symbol 1558 as "Page64"
ExportAssets (56)Timeline Frame 1Symbol 1563 as "CR65"
ExportAssets (56)Timeline Frame 1Symbol 1620 as "Page65"
ExportAssets (56)Timeline Frame 1Symbol 1625 as "CR66"
ExportAssets (56)Timeline Frame 1Symbol 1648 as "Page66"
ExportAssets (56)Timeline Frame 1Symbol 1653 as "CR67"
ExportAssets (56)Timeline Frame 1Symbol 1697 as "Page67"
ExportAssets (56)Timeline Frame 1Symbol 1702 as "CR68"
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ExportAssets (56)Timeline Frame 1Symbol 1769 as "Page69"
ExportAssets (56)Timeline Frame 1Symbol 1774 as "CR70"
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ExportAssets (56)Timeline Frame 1Symbol 1782 as "CR71"
ExportAssets (56)Timeline Frame 1Symbol 1785 as "Page71"
ExportAssets (56)Timeline Frame 1Symbol 1790 as "CR72"
ExportAssets (56)Timeline Frame 1Symbol 1793 as "Page72"
ExportAssets (56)Timeline Frame 1Symbol 1798 as "CR73"
ExportAssets (56)Timeline Frame 1Symbol 1800 as "Page73"
ExportAssets (56)Timeline Frame 1Symbol 1805 as "CR74"
ExportAssets (56)Timeline Frame 1Symbol 1808 as "Page74"
ExportAssets (56)Timeline Frame 1Symbol 1813 as "CR75"
ExportAssets (56)Timeline Frame 1Symbol 1816 as "Page75"
ExportAssets (56)Timeline Frame 1Symbol 1821 as "CR76"
ExportAssets (56)Timeline Frame 1Symbol 1824 as "Page76"
ExportAssets (56)Timeline Frame 1Symbol 1829 as "CR77"
ExportAssets (56)Timeline Frame 1Symbol 1832 as "Page77"
ExportAssets (56)Timeline Frame 1Symbol 1837 as "CR78"
ExportAssets (56)Timeline Frame 1Symbol 1839 as "Page78"
ExportAssets (56)Timeline Frame 1Symbol 1844 as "CR79"
ExportAssets (56)Timeline Frame 1Symbol 1847 as "Page79"
FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "BottomArea"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ScrollArea"
ExportAssets (56)Timeline Frame 1Symbol 5 as "#bgr"
ExportAssets (56)Timeline Frame 1Symbol 8 as "#DropDownToolbar"
ExportAssets (56)Timeline Frame 1Symbol 14 as "#nextpage"
ExportAssets (56)Timeline Frame 1Symbol 17 as "#more"
ExportAssets (56)Timeline Frame 1Symbol 19 as "#selMode"
ExportAssets (56)Timeline Frame 1Symbol 21 as "#newwindow"
ExportAssets (56)Timeline Frame 1Symbol 23 as "#help"
ExportAssets (56)Timeline Frame 1Symbol 25 as "#rotate"
ExportAssets (56)Timeline Frame 1Symbol 27 as "#prevpage"
ExportAssets (56)Timeline Frame 1Symbol 29 as "#scalePage"
ExportAssets (56)Timeline Frame 1Symbol 31 as "#scaleWidth"
ExportAssets (56)Timeline Frame 1Symbol 33 as "#moveMode"
ExportAssets (56)Timeline Frame 1Symbol 35 as "#print"
ExportAssets (56)Timeline Frame 1Symbol 42 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 44 as "BrdrShdw"
ExportAssets (56)Timeline Frame 1Symbol 46 as "BrdrFace"
ExportAssets (56)Timeline Frame 1Symbol 47 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 1Symbol 49 as "BrdrBlk"
ExportAssets (56)Timeline Frame 1Symbol 51 as "BrdrHilght"
ExportAssets (56)Timeline Frame 1Symbol 52 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 1Symbol 53 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 1Symbol 54 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 55 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 56 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 60 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 61 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 62 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 63 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 64 as "SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 65 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 66 as "RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 67 as "ButtonSkin"
ExportAssets (56)Timeline Frame 1Symbol 68 as "Button"
ExportAssets (56)Timeline Frame 1Symbol 69 as "CustomBorder"
ExportAssets (56)Timeline Frame 1Symbol 72 as "ScrollTrack"
ExportAssets (56)Timeline Frame 1Symbol 79 as "ScrollDownArrowDisabled"
ExportAssets (56)Timeline Frame 1Symbol 81 as "ScrollThemeColor1"
ExportAssets (56)Timeline Frame 1Symbol 83 as "ScrollThemeColor2"
ExportAssets (56)Timeline Frame 1Symbol 84 as "ScrollDownArrowDown"
ExportAssets (56)Timeline Frame 1Symbol 85 as "ScrollDownArrowOver"
ExportAssets (56)Timeline Frame 1Symbol 86 as "ScrollDownArrowUp"
ExportAssets (56)Timeline Frame 1Symbol 92 as "ScrollThumbBottomDisabled"
ExportAssets (56)Timeline Frame 1Symbol 94 as "ThumbThemeColor1"
ExportAssets (56)Timeline Frame 1Symbol 96 as "ThumbThemeColor3"
ExportAssets (56)Timeline Frame 1Symbol 97 as "ScrollThumbBottomDown"
ExportAssets (56)Timeline Frame 1Symbol 98 as "ScrollThumbBottomOver"
ExportAssets (56)Timeline Frame 1Symbol 99 as "ScrollThumbBottomUp"
ExportAssets (56)Timeline Frame 1Symbol 101 as "ScrollThumbGripDisabled"
ExportAssets (56)Timeline Frame 1Symbol 103 as "ThumbThemeColor2"
ExportAssets (56)Timeline Frame 1Symbol 104 as "ScrollThumbGripDown"
ExportAssets (56)Timeline Frame 1Symbol 105 as "ScrollThumbGripOver"
ExportAssets (56)Timeline Frame 1Symbol 106 as "ScrollThumbGripUp"
ExportAssets (56)Timeline Frame 1Symbol 108 as "ScrollThumbMiddleDisabled"
ExportAssets (56)Timeline Frame 1Symbol 109 as "ScrollThumbMiddleDown"
ExportAssets (56)Timeline Frame 1Symbol 113 as "ScrollThumbMiddleOver"
ExportAssets (56)Timeline Frame 1Symbol 114 as "ScrollThumbMiddleUp"
ExportAssets (56)Timeline Frame 1Symbol 115 as "ScrollThumbTopDisabled"
ExportAssets (56)Timeline Frame 1Symbol 116 as "ScrollThumbTopDown"
ExportAssets (56)Timeline Frame 1Symbol 117 as "ScrollThumbTopOver"
ExportAssets (56)Timeline Frame 1Symbol 118 as "ScrollThumbTopUp"
ExportAssets (56)Timeline Frame 1Symbol 119 as "ScrollTrackDisabled"
ExportAssets (56)Timeline Frame 1Symbol 120 as "ScrollUpArrowDisabled"
ExportAssets (56)Timeline Frame 1Symbol 121 as "ScrollUpArrowDown"
ExportAssets (56)Timeline Frame 1Symbol 122 as "ScrollUpArrowOver"
ExportAssets (56)Timeline Frame 1Symbol 123 as "ScrollUpArrowUp"
ExportAssets (56)Timeline Frame 1Symbol 124 as "BtnDownArrow"
ExportAssets (56)Timeline Frame 1Symbol 125 as "BtnUpArrow"
ExportAssets (56)Timeline Frame 1Symbol 126 as "ScrollBarAssets"
ExportAssets (56)Timeline Frame 1Symbol 127 as "HScrollBar"
ExportAssets (56)Timeline Frame 1Symbol 128 as "VScrollBar"
ExportAssets (56)Timeline Frame 1Symbol 129 as "View"
ExportAssets (56)Timeline Frame 1Symbol 130 as "ScrollView"
ExportAssets (56)Timeline Frame 1Symbol 131 as "ScrollPane"
ExportAssets (56)Timeline Frame 1Symbol 198 as "__Packages.CPrint2FlashEvents"
ExportAssets (56)Timeline Frame 1Symbol 199 as "__Packages.Slider"
ExportAssets (56)Timeline Frame 1Symbol 36 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 37 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 38 as "__Packages.mx.core.View"
ExportAssets (56)Timeline Frame 1Symbol 39 as "__Packages.mx.core.ScrollView"
ExportAssets (56)Timeline Frame 1Symbol 40 as "__Packages.mx.containers.ScrollPane"
ExportAssets (56)Timeline Frame 1Symbol 132 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 133 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 1Symbol 134 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 1Symbol 135 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 1Symbol 136 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 1Symbol 137 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 138 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 1Symbol 139 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 140 as "__Packages.mx.events.UIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 141 as "__Packages.mx.core.ExternalContent"
ExportAssets (56)Timeline Frame 1Symbol 142 as "__Packages.mx.skins.CustomBorder"
ExportAssets (56)Timeline Frame 1Symbol 143 as "__Packages.mx.controls.scrollClasses.ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 144 as "__Packages.mx.controls.SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 145 as "__Packages.mx.controls.scrollClasses.ScrollBar"
ExportAssets (56)Timeline Frame 1Symbol 146 as "__Packages.mx.controls.HScrollBar"
ExportAssets (56)Timeline Frame 1Symbol 147 as "__Packages.mx.controls.Button"
ExportAssets (56)Timeline Frame 1Symbol 148 as "__Packages.mx.skins.ColoredSkinElement"
ExportAssets (56)Timeline Frame 1Symbol 149 as "__Packages.mx.core.ext.UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 150 as "__Packages.mx.skins.halo.Defaults"
ExportAssets (56)Timeline Frame 1Symbol 151 as "__Packages.mx.managers.SystemManager"
ExportAssets (56)Timeline Frame 1Symbol 152 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 153 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 154 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 1Symbol 155 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 1Symbol 156 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 157 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 158 as "__Packages.mx.skins.halo.ButtonSkin"
ExportAssets (56)Timeline Frame 1Symbol 159 as "__Packages.mx.controls.VScrollBar"




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Created: 14/12 -2022 01:57:11 Last modified: 29/12 -2022 06:27:07 Server time: 20/04 -2024 04:26:51