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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

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princess.swf

This is the info page for
Flash #103587

(Click the ID number above for more basic data on this flash file.)


Text
a russianish
art game

You have to

fertilize the egg

click to START experience

the struggle for birth. gravity, intertia.,
physics. it's like a round-robin.
the unborn child is like a real number,
it can not be devided by zero.
think about that

LEFT AND RIGHT ARROWKEYS TO STEER
PRESS UP TO THRUST

GAME OVER

The princess was born! YOU WON THE GAME!
BUT DID YOU ACTUALLY WIN? WHAT ABOUT THE OTHERS!?....

ActionScript [AS3]

Section 1
//compareStringCaseInSensitive (de.polygonal.ds.sort.compare.compareStringCaseInSensitive) package de.polygonal.ds.sort.compare { public function compareStringCaseInSensitive(_arg1:String, _arg2:String):int{ var _local3:int; var _local4:int; var _local5:int; _arg1 = _arg1.toLowerCase(); _arg2 = _arg2.toLowerCase(); if ((_arg1.length + _arg2.length) > 2){ _local3 = 0; _local4 = ((_arg1.length > _arg2.length)) ? _arg1.length : _arg2.length; _local5 = 0; while (_local5 < _local4) { _local3 = (_arg1.charCodeAt(_local5) - _arg2.charCodeAt(_local5)); if (_local3 != 0){ break; }; _local5++; }; return (_local3); } else { }; return ((!NULL! - !NULL!)); } }//package de.polygonal.ds.sort.compare
Section 2
//compareStringCaseInSensitiveDesc (de.polygonal.ds.sort.compare.compareStringCaseInSensitiveDesc) package de.polygonal.ds.sort.compare { public function compareStringCaseInSensitiveDesc(_arg1:String, _arg2:String):int{ var _local3:int; var _local4:int; var _local5:int; _arg1 = _arg1.toLowerCase(); _arg2 = _arg2.toLowerCase(); if ((_arg1.length + _arg2.length) > 2){ _local3 = 0; _local4 = ((_arg1.length > _arg2.length)) ? _arg1.length : _arg2.length; _local5 = 0; while (_local5 < _local4) { _local3 = (_arg2.charCodeAt(_local5) - _arg1.charCodeAt(_local5)); if (_local3 != 0){ break; }; _local5++; }; return (_local3); } else { }; return ((!NULL! - !NULL!)); } }//package de.polygonal.ds.sort.compare
Section 3
//compareStringCaseSensitive (de.polygonal.ds.sort.compare.compareStringCaseSensitive) package de.polygonal.ds.sort.compare { public function compareStringCaseSensitive(_arg1:String, _arg2:String):int{ var _local3:int; var _local4:int; var _local5:int; if ((_arg1.length + _arg2.length) > 2){ _local3 = 0; _local4 = ((_arg1.length > _arg2.length)) ? _arg1.length : _arg2.length; _local5 = 0; while (_local5 < _local4) { _local3 = (_arg1.charCodeAt(_local5) - _arg2.charCodeAt(_local5)); if (_local3 != 0){ break; }; _local5++; }; return (_local3); } else { }; return ((!NULL! - !NULL!)); } }//package de.polygonal.ds.sort.compare
Section 4
//compareStringCaseSensitiveDesc (de.polygonal.ds.sort.compare.compareStringCaseSensitiveDesc) package de.polygonal.ds.sort.compare { public function compareStringCaseSensitiveDesc(_arg1:String, _arg2:String):int{ var _local3:int; var _local4:int; var _local5:int; if ((_arg1.length + _arg2.length) > 2){ _local3 = 0; _local4 = ((_arg1.length > _arg2.length)) ? _arg1.length : _arg2.length; _local5 = 0; while (_local5 < _local4) { _local3 = (_arg2.charCodeAt(_local5) - _arg1.charCodeAt(_local5)); if (_local3 != 0){ break; }; _local5++; }; return (_local3); } else { }; return ((!NULL! - !NULL!)); } }//package de.polygonal.ds.sort.compare
Section 5
//sLinkedInsertionSort (de.polygonal.ds.sort.sLinkedInsertionSort) package de.polygonal.ds.sort { import de.polygonal.ds.*; public function sLinkedInsertionSort(_arg1:SListNode, _arg2:Boolean=false):SListNode{ var _local3:Array; var _local4:int; var _local5:SListNode; var _local6:SListNode; var _local7:int; var _local8:Number; var _local9:int; _local3 = []; _local4 = 0; _local5 = _arg1; _local6 = _arg1; while (_local6) { var _temp1 = _local4; _local4 = (_local4 + 1); var _local10 = _temp1; _local3[_local10] = _local6.data; _local6 = _local6.next; }; if (_local4 <= 1){ return (_local5); }; _local9 = 1; while (_local9 < _local4) { _local8 = _local3[_local9]; _local7 = _local9; while ((((_local7 > 0)) && ((_local3[int((_local7 - 1))] > _local8)))) { _local3[_local7] = _local3[int((_local7 - 1))]; _local7--; }; _local3[_local7] = _local8; _local9++; }; _local6 = _local5; _local9 = 0; while (_local6) { var _temp2 = _local9; _local9 = (_local9 + 1); _local6.data = _local3[_temp2]; _local6 = _local6.next; }; return (_local5); } }//package de.polygonal.ds.sort
Section 6
//sLinkedInsertionSortCmp (de.polygonal.ds.sort.sLinkedInsertionSortCmp) package de.polygonal.ds.sort { import de.polygonal.ds.*; public function sLinkedInsertionSortCmp(_arg1:SListNode, _arg2:Function, _arg3:Boolean=false):SListNode{ var _local4:Array; var _local5:int; var _local6:SListNode; var _local7:SListNode; var _local8:int; var _local9:int; var _local10:*; _local4 = []; _local5 = 0; _local6 = _arg1; _local7 = _arg1; while (_local7) { var _temp1 = _local5; _local5 = (_local5 + 1); var _local11 = _temp1; _local4[_local11] = _local7.data; _local7 = _local7.next; }; if (_arg3){ if (_local5 <= 1){ return (_local6); }; _local9 = 1; while (_local9 < _local5) { _local10 = _local4[_local9]; _local8 = _local9; while ((((_local8 > 0)) && ((_arg2(_local4[int((_local8 - 1))], _local10) < 0)))) { _local4[_local8] = _local4[int((_local8 - 1))]; _local8--; }; _local4[_local8] = _local10; _local9++; }; } else { if (_local5 <= 1){ return (_local6); }; _local9 = 1; while (_local9 < _local5) { _local10 = _local4[_local9]; _local8 = _local9; while ((((_local8 > 0)) && ((_arg2(_local4[int((_local8 - 1))], _local10) > 0)))) { _local4[_local8] = _local4[int((_local8 - 1))]; _local8--; }; _local4[_local8] = _local10; _local9++; }; }; _local7 = _local6; _local9 = 0; while (_local7) { var _temp2 = _local9; _local9 = (_local9 + 1); _local7.data = _local4[_temp2]; _local7 = _local7.next; }; return (_local6); } }//package de.polygonal.ds.sort
Section 7
//sLinkedMergeSort (de.polygonal.ds.sort.sLinkedMergeSort) package de.polygonal.ds.sort { import de.polygonal.ds.*; public function sLinkedMergeSort(_arg1:SListNode, _arg2:Boolean=false):SListNode{ var _local3:SListNode; var _local4:SListNode; var _local5:SListNode; var _local6:SListNode; var _local7:SListNode; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; if (!_arg1){ return (null); }; _local3 = _arg1; _local8 = 1; if (_arg2){ while (true) { _local4 = _local3; _local7 = null; _local3 = _local7; _local9 = 0; while (_local4) { _local9++; _local12 = 0; _local10 = 0; _local5 = _local4; while (_local12 < _local8) { _local10++; _local5 = _local5.next; if (!_local5){ break; }; _local12++; }; _local11 = _local8; while ((((_local10 > 0)) || ((((_local11 > 0)) && (_local5))))) { if (_local10 == 0){ _local6 = _local5; _local5 = _local5.next; _local11--; } else { if ((((_local11 == 0)) || (!(_local5)))){ _local6 = _local4; _local4 = _local4.next; _local10--; } else { if ((_local4.data - _local5.data) >= 0){ _local6 = _local4; _local4 = _local4.next; _local10--; } else { _local6 = _local5; _local5 = _local5.next; _local11--; }; }; }; if (_local7){ _local7.next = _local6; } else { _local3 = _local6; }; _local7 = _local6; }; _local4 = _local5; }; _local7.next = null; if (_local9 <= 1){ return (_local3); }; _local8 = (_local8 << 1); }; } else { while (true) { _local4 = _local3; _local7 = null; _local3 = _local7; _local9 = 0; while (_local4) { _local9++; _local12 = 0; _local10 = 0; _local5 = _local4; while (_local12 < _local8) { _local10++; _local5 = _local5.next; if (!_local5){ break; }; _local12++; }; _local11 = _local8; while ((((_local10 > 0)) || ((((_local11 > 0)) && (_local5))))) { if (_local10 == 0){ _local6 = _local5; _local5 = _local5.next; _local11--; } else { if ((((_local11 == 0)) || (!(_local5)))){ _local6 = _local4; _local4 = _local4.next; _local10--; } else { if ((_local4.data - _local5.data) <= 0){ _local6 = _local4; _local4 = _local4.next; _local10--; } else { _local6 = _local5; _local5 = _local5.next; _local11--; }; }; }; if (_local7){ _local7.next = _local6; } else { _local3 = _local6; }; _local7 = _local6; }; _local4 = _local5; }; _local7.next = null; if (_local9 <= 1){ return (_local3); }; _local8 = (_local8 << 1); }; }; return (null); } }//package de.polygonal.ds.sort
Section 8
//sLinkedMergeSortCmp (de.polygonal.ds.sort.sLinkedMergeSortCmp) package de.polygonal.ds.sort { import de.polygonal.ds.*; public function sLinkedMergeSortCmp(_arg1:SListNode, _arg2:Function, _arg3:Boolean=false):SListNode{ var _local4:SListNode; var _local5:SListNode; var _local6:SListNode; var _local7:SListNode; var _local8:SListNode; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; if (((!(_arg1)) || ((_arg2 == null)))){ return (null); }; _local4 = _arg1; _local9 = 1; if (_arg3){ while (true) { _local5 = _local4; _local8 = null; _local4 = _local8; _local10 = 0; while (_local5) { _local10++; _local13 = 0; _local11 = 0; _local6 = _local5; while (_local13 < _local9) { _local11++; _local6 = _local6.next; if (!_local6){ break; }; _local13++; }; _local12 = _local9; while ((((_local11 > 0)) || ((((_local12 > 0)) && (_local6))))) { if (_local11 == 0){ _local7 = _local6; _local6 = _local6.next; _local12--; } else { if ((((_local12 == 0)) || (!(_local6)))){ _local7 = _local5; _local5 = _local5.next; _local11--; } else { if (_arg2(_local5.data, _local6.data) >= 0){ _local7 = _local5; _local5 = _local5.next; _local11--; } else { _local7 = _local6; _local6 = _local6.next; _local12--; }; }; }; if (_local8){ _local8.next = _local7; } else { _local4 = _local7; }; _local8 = _local7; }; _local5 = _local6; }; _local8.next = null; if (_local10 <= 1){ return (_local4); }; _local9 = (_local9 << 1); }; } else { while (true) { _local5 = _local4; _local8 = null; _local4 = _local8; _local10 = 0; while (_local5) { _local10++; _local13 = 0; _local11 = 0; _local6 = _local5; while (_local13 < _local9) { _local11++; _local6 = _local6.next; if (!_local6){ break; }; _local13++; }; _local12 = _local9; while ((((_local11 > 0)) || ((((_local12 > 0)) && (_local6))))) { if (_local11 == 0){ _local7 = _local6; _local6 = _local6.next; _local12--; } else { if ((((_local12 == 0)) || (!(_local6)))){ _local7 = _local5; _local5 = _local5.next; _local11--; } else { if (_arg2(_local5.data, _local6.data) <= 0){ _local7 = _local5; _local5 = _local5.next; _local11--; } else { _local7 = _local6; _local6 = _local6.next; _local12--; }; }; }; if (_local8){ _local8.next = _local7; } else { _local4 = _local7; }; _local8 = _local7; }; _local5 = _local6; }; _local8.next = null; if (_local10 <= 1){ return (_local4); }; _local9 = (_local9 << 1); }; }; return (null); } }//package de.polygonal.ds.sort
Section 9
//Collection (de.polygonal.ds.Collection) package de.polygonal.ds { public interface Collection { function isEmpty():Boolean; function getIterator():Iterator; function get size():int; function clear():void; function toArray():Array; function contains(_arg1):Boolean; } }//package de.polygonal.ds
Section 10
//Iterator (de.polygonal.ds.Iterator) package de.polygonal.ds { public interface Iterator { function start():void; function next(); function set data(_arg1):void; function get data(); function hasNext():Boolean; } }//package de.polygonal.ds
Section 11
//LinkedListNode (de.polygonal.ds.LinkedListNode) package de.polygonal.ds { public interface LinkedListNode { } }//package de.polygonal.ds
Section 12
//SLinkedList (de.polygonal.ds.SLinkedList) package de.polygonal.ds { import de.polygonal.ds.sort.compare.*; import de.polygonal.ds.sort.*; public class SLinkedList implements Collection { private var _count:int; public var tail:SListNode; public var head:SListNode; public static const MERGE_SORT:int = (1 << 2); public static const DESCENDING:int = (1 << 4); public static const NUMERIC:int = (1 << 3); public static const INSERTION_SORT:int = (1 << 1); public function SLinkedList(... _args){ head = (tail = null); _count = 0; if (_args.length > 0){ append.apply(this, _args); }; } public function isEmpty():Boolean{ return ((_count == 0)); } public function remove(_arg1:SListIterator):Boolean{ var _local2:SListNode; if (((!((_arg1.list == this))) || (!(_arg1.node)))){ return (false); }; _local2 = head; if (_arg1.node == head){ _arg1.forth(); removeHead(); return (true); }; while (_local2.next != _arg1.node) { _local2 = _local2.next; }; _arg1.forth(); if (_local2.next == tail){ tail = _local2; }; _local2.next = _arg1.node; _count--; return (true); } public function get size():int{ return (_count); } public function removeHead(){ var _local1:*; var _local2:SListNode; if (head){ _local1 = head.data; if (head == tail){ head = (tail = null); } else { _local2 = head; head = head.next; _local2.next = null; if (head == null){ tail = null; }; }; _count--; return (_local1); }; return (null); } public function clear():void{ var _local1:SListNode; var _local2:SListNode; _local1 = head; head = null; while (_local1) { _local2 = _local1.next; _local1.next = null; _local1 = _local2; }; _count = 0; } public function prepend(... _args):SListNode{ var _local2:int; var _local3:SListNode; var _local4:SListNode; var _local5:int; _local2 = _args.length; _local3 = new SListNode(_args[int((_local2 - 1))]); if (head){ _local3.next = head; head = _local3; } else { head = (tail = _local3); }; if (_local2 > 1){ _local4 = _local3; _local5 = (_local2 - 2); while (_local5 >= 0) { _local3 = new SListNode(_args[_local5]); _local3.next = head; head = _local3; _local5--; }; _count = (_count + _local2); return (_local4); }; _count++; return (_local3); } public function popDown():void{ var _local1:SListNode; var _local2:SListNode; _local1 = tail; if (head.next == tail){ tail = head; head = _local1; tail.next = null; head.next = tail; } else { _local2 = head; while (_local2.next != tail) { _local2 = _local2.next; }; tail = _local2; tail.next = null; _local1.next = head; head = _local1; }; } public function concat(... _args):SLinkedList{ var _local2:SLinkedList; var _local3:SLinkedList; var _local4:SListNode; var _local5:int; var _local6:int; _local2 = new SLinkedList(); _local4 = head; while (_local4) { _local2.append(_local4.data); _local4 = _local4.next; }; _local5 = _args.length; _local6 = 0; while (_local6 < _local5) { _local3 = _args[_local6]; _local4 = _local3.head; while (_local4) { _local2.append(_local4.data); _local4 = _local4.next; }; _local6++; }; return (_local2); } public function append(... _args):SListNode{ var _local2:int; var _local3:SListNode; var _local4:SListNode; var _local5:int; _local2 = _args.length; _local3 = new SListNode(_args[0]); if (head){ tail.next = _local3; tail = _local3; } else { head = (tail = _local3); }; if (_local2 > 1){ _local4 = _local3; _local5 = 1; while (_local5 < _local2) { _local3 = new SListNode(_args[_local5]); tail.next = _local3; tail = _local3; _local5++; }; _count = (_count + _local2); return (_local4); }; _count++; return (_local3); } public function sort(... _args):void{ var _local2:int; var _local3:Function; var _local4:*; if (_count <= 1){ return; }; if (_args.length > 0){ _local2 = 0; _local3 = null; _local4 = _args[0]; if ((_local4 is Function)){ _local3 = _local4; if (_args.length > 1){ _local4 = _args[1]; if ((_local4 is int)){ _local2 = _local4; }; }; } else { if ((_local4 is int)){ _local2 = _local4; }; }; if (Boolean(_local3)){ if ((_local2 & 2)){ head = sLinkedInsertionSortCmp(head, _local3, (_local2 == 18)); } else { head = sLinkedMergeSortCmp(head, _local3, (_local2 == 16)); }; } else { if ((_local2 & 2)){ if ((_local2 & 4)){ if (_local2 == 22){ head = sLinkedInsertionSortCmp(head, compareStringCaseSensitiveDesc); } else { if (_local2 == 14){ head = sLinkedInsertionSortCmp(head, compareStringCaseInSensitive); } else { if (_local2 == 30){ head = sLinkedInsertionSortCmp(head, compareStringCaseInSensitiveDesc); } else { head = sLinkedInsertionSortCmp(head, compareStringCaseSensitive); }; }; }; } else { head = sLinkedInsertionSort(head, (_local2 == 18)); }; } else { if ((_local2 & 4)){ if (_local2 == 20){ head = sLinkedMergeSortCmp(head, compareStringCaseSensitiveDesc); } else { if (_local2 == 12){ head = sLinkedMergeSortCmp(head, compareStringCaseInSensitive); } else { if (_local2 == 28){ head = sLinkedMergeSortCmp(head, compareStringCaseInSensitiveDesc); } else { head = sLinkedMergeSortCmp(head, compareStringCaseSensitive); }; }; }; } else { if ((_local2 & 16)){ head = sLinkedMergeSort(head, true); }; }; }; }; } else { head = sLinkedMergeSort(head); }; } public function contains(_arg1):Boolean{ var _local2:SListNode; _local2 = head; while (_local2) { if (_local2.data == _arg1){ return (true); }; _local2 = _local2.next; }; return (false); } public function reverse():void{ var _local1:Array; var _local2:int; var _local3:SListNode; if (_count == 0){ return; }; _local1 = new Array(_count); _local2 = 0; _local3 = head; while (_local3) { var _temp1 = _local2; _local2 = (_local2 + 1); var _local4 = _temp1; _local1[_local4] = _local3; _local3 = _local3.next; }; _local1.reverse(); _local3 = (head = _local1[0]); _local2 = 1; while (_local2 < _count) { _local3 = (_local3.next = _local1[_local2]); _local2++; }; _local3.next = null; tail = _local3; _local1 = null; } public function insertAfter(_arg1:SListIterator, _arg2):SListNode{ var _local3:SListNode; if (_arg1.list != this){ return (null); }; if (_arg1.node){ _local3 = new SListNode(_arg2); _arg1.node.insertAfter(_local3); if (_arg1.node == tail){ tail = _arg1.node.next; }; _count++; return (_local3); //unresolved jump }; return (append(_arg2)); } public function getIterator():Iterator{ return (new SListIterator(this, head)); } public function toArray():Array{ var _local1:Array; var _local2:SListNode; _local1 = []; _local2 = head; while (_local2) { _local1.push(_local2.data); _local2 = _local2.next; }; return (_local1); } public function getListIterator():SListIterator{ return (new SListIterator(this, head)); } public function join(_arg1):String{ var _local2:String; var _local3:SListNode; if (_count == 0){ return (""); }; _local2 = ""; _local3 = head; while (_local3.next) { _local2 = (_local2 + (_local3.data + _arg1)); _local3 = _local3.next; }; _local2 = (_local2 + _local3.data); return (_local2); } public function toString():String{ return ((("[SlinkedList, size=" + size) + "]")); } public function removeTail(){ var _local1:*; var _local2:SListNode; if (tail){ _local1 = tail.data; if (head == tail){ head = (tail = null); } else { _local2 = head; while (_local2.next != tail) { _local2 = _local2.next; }; tail = _local2; _local2.next = null; }; _count--; return (_local1); }; return (null); } public function merge(... _args):void{ var _local2:SLinkedList; var _local3:int; var _local4:int; if (_args.length == 0){ return; }; _local2 = _args[0]; if (head){ tail.next = _local2.head; tail = _local2.tail; } else { head = _local2.head; tail = _local2.tail; }; _count = (_count + _local2.size); _local3 = _args.length; _local4 = 1; while (_local4 < _local3) { _local2 = _args[_local4]; tail.next = _local2.head; tail = _local2.tail; _count = (_count + _local2.size); _local4++; }; } public function nodeOf(_arg1, _arg2:SListIterator=null):SListIterator{ var _local3:SListNode; if (_arg2 != null){ if (_arg2.list != null){ return (null); }; }; _local3 = ((_arg2)==null) ? head : _arg2.node; while (_local3) { if (_local3.data === _arg1){ return (new SListIterator(this, _local3)); }; _local3 = _local3.next; }; return (null); } public function dump():String{ var _local1:String; var _local2:SListIterator; if (!head){ return ("SLinkedList: (empty)"); }; _local1 = (((("SLinkedList: has " + _count) + " node") + ((_count == 1)) ? "" : "s") + "\n|< Head\n"); _local2 = getListIterator(); while (_local2.valid()) { _local1 = (_local1 + (("\t" + _local2.data) + "\n")); _local2.forth(); }; _local1 = (_local1 + "Tail >|"); return (_local1); } public function splice(_arg1:SListIterator, _arg2:uint=4294967295, ... _args):SLinkedList{ var _local4:SListNode; var _local5:SListNode; var _local6:SLinkedList; var _local7:int; var _local8:int; var _local9:SListNode; if (_arg1){ if (_arg1.list != this){ return (null); }; }; if (_arg1.node){ _local4 = _arg1.node; _local5 = head; while (_local5.next != _local4) { _local5 = _local5.next; }; _local6 = new SLinkedList(); if (_arg2 == 4294967295){ if (_arg1.node == tail){ return (_local6); }; while (_arg1.node) { _local6.append(_arg1.node.data); _arg1.remove(); }; _arg1.list = _local6; _arg1.node = _local4; return (_local6); } else { _local7 = 0; while (_local7 < _arg2) { if (_arg1.node){ _local6.append(_arg1.node.data); _arg1.remove(); } else { break; }; _local7++; }; }; _local8 = _args.length; if (_local8 > 0){ if (_count == 0){ _local7 = 0; while (_local7 < _local8) { append(_args[_local7]); _local7++; }; } else { if (_local5 == null){ _local9 = prepend(_args[0]); _local7 = 1; while (_local7 < _local8) { _local9.insertAfter(new SListNode(_args[_local7])); if (_local9 == tail){ tail = _local9.next; }; _local9 = _local9.next; _count++; _local7++; }; } else { _local9 = _local5; _local7 = 0; while (_local7 < _local8) { _local9.insertAfter(new SListNode(_args[_local7])); if (_local9 == tail){ tail = _local9.next; }; _local9 = _local9.next; _count++; _local7++; }; }; }; _arg1.node = _local9; } else { _arg1.node = _local4; }; _arg1.list = _local6; return (_local6); }; return (null); } public function shiftUp():void{ var _local1:SListNode; _local1 = head; if (head.next == tail){ head = tail; tail = _local1; tail.next = null; head.next = tail; } else { head = head.next; tail.next = _local1; _local1.next = null; tail = _local1; }; } } }//package de.polygonal.ds
Section 13
//SListIterator (de.polygonal.ds.SListIterator) package de.polygonal.ds { public class SListIterator implements Iterator { public var node:SListNode; public var list:SLinkedList; public function SListIterator(_arg1:SLinkedList=null, _arg2:SListNode=null){ this.list = _arg1; this.node = _arg2; } public function remove():Boolean{ return (list.remove(this)); } public function start():void{ if (list){ node = list.head; }; } public function get data(){ if (node){ return (node.data); }; return (null); } public function next(){ var _local1:*; if (hasNext()){ _local1 = node.data; node = node.next; return (_local1); }; return (null); } public function forth():void{ if (node){ node = node.next; }; } public function hasNext():Boolean{ return (Boolean(node)); } public function toString():String{ return ((("{SListIterator: data=" + node.data) + "}")); } public function valid():Boolean{ return (Boolean(node)); } public function set data(_arg1):void{ node.data = _arg1; } public function end():void{ if (list){ node = list.tail; }; } } }//package de.polygonal.ds
Section 14
//SListNode (de.polygonal.ds.SListNode) package de.polygonal.ds { public class SListNode implements LinkedListNode { public var next:SListNode; public var data; public function SListNode(_arg1){ data = _arg1; next = null; } public function insertAfter(_arg1:SListNode):void{ _arg1.next = next; next = _arg1; } public function toString():String{ return ((("[SListNode, data=" + data) + "]")); } } }//package de.polygonal.ds
Section 15
//LineParticle (physics.LineParticle) package physics { public class LineParticle extends Particle { private var spring:Spring; public var p2:Particle; public function LineParticle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean=false){ super(_arg1, _arg2, _arg5); p2 = new Particle(_arg3, _arg4, _arg5); this.spring = new Spring(this, p2); } override public function toString():String{ return ((((((((((((("[LineParticle x: " + x) + ", y: ") + y) + ", ox: ") + ox) + ", oy: ") + oy) + ", x2: ") + p2.x) + ", y2: ") + p2.y) + "]")); } override function simulate():void{ var _local1:Number; var _local2:Number; if (((engine) && (!(fixed)))){ _local1 = ox; _local2 = oy; ox = x; oy = y; x = (x + (((x - _local1) * engine.drag) + engine.gravity.x)); y = (y + (((y - _local2) * engine.drag) + engine.gravity.y)); p2.simulate(); spring.simulate(); }; } } }//package physics
Section 16
//LineParticleConstraint (physics.LineParticleConstraint) package physics { public class LineParticleConstraint extends Spring { private var lineNY:Number; public var radius:Number; private var pushB:Pusher; private var pushA:Pusher; public var p:Particle; private var lineTX:Number; private var lineTY:Number; public var l:LineParticle; private var lineNX:Number; private static const SAMPLES:int = 4; public function LineParticleConstraint(_arg1:Particle, _arg2:LineParticle, _arg3:Number=1){ var _local4:Number; var _local5:Number; var _local6:Number; super(_arg1, _arg1); if (_arg3 < 1){ _arg3 = 1; }; this.p = _arg1; this.l = _arg2; this.radius = _arg3; _local4 = (_arg2.p2.x - _arg2.x); _local5 = (_arg2.p2.y - _arg2.y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _local4 = (_local4 / _local6); _local5 = (_local5 / _local6); lineNX = _local5; lineNY = -(_local4); lineTX = _local4; lineTY = _local5; pushA = new Pusher(_arg1, _arg2, _arg3); pushB = new Pusher(_arg1, _arg2.p2, _arg3); } override function setEngine(_arg1:ParticleEngine):void{ if (_arg1 == null){ engine.removeSpring(pushA); engine.removeSpring(pushB); } else { _arg1.addSpring(pushA); _arg1.addSpring(pushB); }; super.setEngine(_arg1); } override function simulate():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; if (engine){ pushA.simulate(); pushB.simulate(); _local1 = p.ox; _local2 = p.oy; _local3 = (p.x - p.ox); _local4 = (p.y - p.oy); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local3 = (_local3 / _local5); _local4 = (_local4 / _local5); _local6 = 0; while (_local6 <= 1) { _local1 = (_local1 + (_local3 * _local6)); _local2 = (_local2 + (_local4 * _local6)); if ((((((lineTX * (_local1 - l.x)) + (lineTY * (_local2 - l.y))) >= 0)) && ((((-(lineTX) * (_local1 - l.p2.x)) + (-(lineTY) * (_local2 - l.p2.y))) >= 0)))){ _local7 = (l.x - _local1); _local8 = (l.y - _local2); _local9 = ((lineNX * _local7) + (lineNY * _local8)); _local10 = (lineNX * _local9); _local11 = (lineNY * _local9); _local12 = ((_local10 * _local10) + (_local11 * _local11)); if (_local12 < (radius * radius)){ _local12 = Math.sqrt(_local12); _local10 = (_local10 / _local12); _local11 = (_local11 / _local12); _local13 = -((((p.x - p.ox) * lineNX) + ((p.y - p.oy) * lineNY))); p.ox = (p.ox - (_local13 * lineNX)); p.oy = (p.oy - (_local13 * lineNY)); p.x = (_local1 - (_local10 * (radius - _local12))); p.y = (_local2 - (_local11 * (radius - _local12))); break; }; }; _local6 = (_local6 + (1 / SAMPLES)); }; }; } override public function toString():String{ return ((((((("[LineParticleConstraint p: " + p.toString()) + ", l: ") + l.toString()) + ", radius: ") + radius) + "]")); } override public function setRope(_arg1:Boolean):void{ } override public function equals(_arg1:Spring):Boolean{ return ((((((_arg1 is LineParticleConstraint)) && (p.equals(LineParticleConstraint(_arg1).p)))) && (l.equals(LineParticleConstraint(_arg1).l)))); } } }//package physics
Section 17
//Particle (physics.Particle) package physics { public class Particle { protected var engine:ParticleEngine; public var ox:Number; public var oy:Number; public var fixed:Boolean; public var x:Number; public var y:Number; public function Particle(_arg1:Number, _arg2:Number, _arg3:Boolean=false){ this.x = (this.ox = _arg1); this.y = (this.oy = _arg2); this.fixed = _arg3; } function setEngine(_arg1:ParticleEngine):void{ engine = _arg1; } public function toString():String{ return ((((((((("[Particle x: " + x) + ", y: ") + y) + ", ox: ") + ox) + ", oy: ") + oy) + "]")); } function simulate():void{ var _local1:Number; var _local2:Number; if (((engine) && (!(fixed)))){ _local1 = ox; _local2 = oy; ox = x; oy = y; x = (x + (((x - _local1) * engine.drag) + engine.gravity.x)); y = (y + (((y - _local2) * engine.drag) + engine.gravity.y)); }; } public function equals(_arg1:Particle):Boolean{ return ((((((((x == _arg1.x)) && ((y == _arg1.y)))) && ((ox == _arg1.ox)))) && ((oy == _arg1.oy)))); } } }//package physics
Section 18
//ParticleEngine (physics.ParticleEngine) package physics { import flash.events.*; import flash.display.*; public class ParticleEngine { private var particleList:Array; private var springList:Array; public var gravity:Vector; public var drag:Number;// = 0.98 public var iterations:int;// = 1 public function ParticleEngine(){ iterations = 1; drag = 0.98; gravity = new Vector(0, 1); super(); particleList = []; springList = []; } public function render(_arg1:Graphics):void{ var _local2:Particle; var _local3:Spring; for each (_local2 in particleList) { _arg1.drawCircle(_local2.x, _local2.y, 3); }; for each (_local3 in springList) { _arg1.moveTo(_local3.p0.x, _local3.p0.y); _arg1.lineTo(_local3.p1.x, _local3.p1.y); }; } public function removeParticle(_arg1:Particle):Particle{ var _local2:Particle; var _local3:int; var _local4:int; _local4 = particleList.length; while (_local3 < _local4) { _local2 = particleList[_local3]; if (_arg1.equals(_local2)){ _local2.setEngine(null); particleList.splice(_local3, 1); return (_local2); }; _local3++; }; return (null); } public function removeSpring(_arg1:Spring):Spring{ var _local2:Spring; var _local3:int; var _local4:int; _local3 = 0; _local4 = springList.length; while (_local3 < _local4) { _local2 = springList[_local3]; if (_arg1.equals(_local2)){ _local2.setEngine(null); springList.splice(_local3, 1); return (_local2); }; _local3++; }; return (null); } public function addSpring(_arg1:Spring):Spring{ _arg1.setEngine(this); springList.push(_arg1); return (_arg1); } public function main(_arg1:Event):void{ var _local2:Particle; var _local3:int; var _local4:Spring; for each (_local2 in particleList) { _local2.simulate(); }; _local3 = 0; while (_local3 < iterations) { for each (_local4 in springList) { _local4.simulate(); }; _local3++; }; } public function removeLPC(_arg1:LineParticle):void{ var _local2:Spring; var _local3:int; var _local4:int; _local3 = 0; _local4 = springList.length; while (_local3 < _local4) { _local2 = springList[_local3]; if ((((_local2 is LineParticleConstraint)) && (LineParticleConstraint(_local2).l.equals(_arg1)))){ springList.splice(_local3, 1); _local2.setEngine(null); return; }; _local3++; }; } public function addParticle(_arg1:Particle):Particle{ _arg1.setEngine(this); particleList.push(_arg1); return (_arg1); } } }//package physics
Section 19
//Pusher (physics.Pusher) package physics { public class Pusher extends Spring { private var dist:Number; public function Pusher(_arg1:Particle, _arg2:Particle, _arg3:Number){ super(_arg1, _arg2); this.dist = _arg3; } override function simulate():void{ var _local1:Number; var _local2:Number; var _local3:Number; if (engine){ _local1 = (p1.x - p0.x); _local2 = (p1.y - p0.y); _local3 = ((_local1 * _local1) + (_local2 * _local2)); if (_local3 < (dist * dist)){ _local3 = Math.sqrt(_local3); if (_local3 == 0){ _local3 = 1E-5; }; _local3 = ((_local3 - dist) / _local3); _local1 = (_local1 * (_local3 * 0.5)); _local2 = (_local2 * (_local3 * 0.5)); if (!p0.fixed){ p0.x = (p0.x + _local1); p0.y = (p0.y + _local2); }; if (!p1.fixed){ p1.x = (p1.x - _local1); p1.y = (p1.y - _local2); }; }; }; } override public function toString():String{ return ((((((((("[Pusher p0: " + p0.toString()) + ", p1: ") + p1.toString()) + ", relax: ") + relax) + ", dist: ") + dist) + "]")); } override public function setRope(_arg1:Boolean):void{ } } }//package physics
Section 20
//Spring (physics.Spring) package physics { public class Spring { public var p0:Particle; public var p1:Particle; protected var engine:ParticleEngine; protected var relax:Number; protected var rope:Boolean; public function Spring(_arg1:Particle, _arg2:Particle, _arg3:Number=-1){ this.p0 = _arg1; this.p1 = _arg2; this.rope = false; if (_arg3 < 0){ this.relax = Math.sqrt((Math.pow((_arg1.x - _arg2.x), 2) + Math.pow((_arg1.y - _arg2.y), 2))); } else { this.relax = _arg3; }; } function simulate():void{ var _local1:Number; var _local2:Number; var _local3:Number; if (engine){ _local1 = (p1.x - p0.x); _local2 = (p1.y - p0.y); _local3 = ((_local1 * _local1) + (_local2 * _local2)); if (((!(rope)) || ((_local3 > (relax * relax))))){ _local3 = Math.sqrt(_local3); if (_local3 == 0){ _local3 = 1E-5; }; _local3 = ((_local3 - relax) / _local3); _local1 = (_local1 * (_local3 * 0.5)); _local2 = (_local2 * (_local3 * 0.5)); if (!p0.fixed){ p0.x = (p0.x + _local1); p0.y = (p0.y + _local2); }; if (!p1.fixed){ p1.x = (p1.x - _local1); p1.y = (p1.y - _local2); }; }; }; } public function toString():String{ return ((((((("[Spring p0: " + p0.toString()) + ", p1: ") + p1.toString()) + ", relax: ") + relax) + "]")); } public function setRope(_arg1:Boolean):void{ rope = _arg1; } function setEngine(_arg1:ParticleEngine):void{ engine = _arg1; } public function equals(_arg1:Spring):Boolean{ return (((p0.equals(_arg1.p0)) && (p1.equals(_arg1.p1)))); } } }//package physics
Section 21
//Vector (physics.Vector) package physics { public class Vector { public var x:Number; public var y:Number; public function Vector(_arg1:Number, _arg2:Number){ this.x = _arg1; this.y = _arg2; } public function length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function toString():String{ return ((((("[Vector x: " + x) + ", y: ") + y) + "]")); } public function normalize():Vector{ var _local1:Number; _local1 = length(); x = (x / _local1); y = (y / _local1); return (this); } public function equals(_arg1:Vector):Boolean{ return ((((x == _arg1.x)) && ((y == _arg1.y)))); } } }//package physics
Section 22
//Background (Background) package { import flash.display.*; import flash.geom.*; public class Background extends Sprite { private var textureHeight:int; private var bitmap:Bitmap; private var textureWidth:int; private var normal:BitmapData; public function Background(_arg1:BitmapData, _arg2:int, _arg3:int){ var _local4:int; var _local5:int; super(); textureWidth = _arg1.width; textureHeight = _arg1.height; normal = new BitmapData((_arg2 + textureWidth), (_arg3 + textureHeight), false); bitmap = new Bitmap(normal); addChild(bitmap); _local4 = 0; while (_local4 < Math.ceil((normal.width / textureWidth))) { _local5 = 0; while (_local5 < Math.ceil((normal.height / textureHeight))) { normal.copyPixels(_arg1, _arg1.rect, new Point((_local4 * textureWidth), (_local5 * textureHeight))); _local5++; }; _local4++; }; } public function render(_arg1:int, _arg2:int):void{ bitmap.x = -((uint(_arg1) % textureWidth)); bitmap.y = -((uint(_arg2) % textureHeight)); } } }//package
Section 23
//backgroundTex (backgroundTex) package { import flash.display.*; public dynamic class backgroundTex extends BitmapData { public function backgroundTex(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 24
//Egg (Egg) package { import flash.display.*; public dynamic class Egg extends MovieClip { } }//package
Section 25
//Game (Game) package { import physics.*; import flash.events.*; import flash.display.*; public class Game extends Sprite { private var worldX:int; private var worldY:int; private var background:Background; private var timer:int; private var engine:ParticleEngine; private var canvas:Sprite; private var wallManager:WallManager; private var player:Player; private var allSperms:Array; private var sperms:Array; public function Game(_arg1:Stage){ var _local2:int; var _local3:Sprite; super(); _arg1.addEventListener(Event.ENTER_FRAME, main); engine = new ParticleEngine(); engine.gravity = new Vector(0, 0); engine.iterations = 5; player = new Player(_arg1, engine); background = new Background(new backgroundTex(128, 128), 700, 450); canvas = new Sprite(); wallManager = new WallManager(engine); sperms = []; allSperms = [player]; addChild(background); addChild(wallManager); addChild(canvas); addChild(player); _local2 = 0; while (_local2 < 7) { addSperm((((Math.random() - 0.5) * 350) + 100), ((Math.random() - 0.5) * 150)); _local2++; }; wallManager.setSperms(allSperms); wallManager.init(); removeChild(player); addChild(player); _local3 = new Sprite(); _local3.graphics.beginFill(0); _local3.graphics.drawRect(0, 0, 700, 450); _local3.graphics.endFill(); addChild(_local3); mask = _local3; } private function main(_arg1:Event):void{ var _local2:Sperm; timer++; worldX = (worldX + int((((player.getX() - 200) - worldX) * 0.99))); worldY = (worldY + int((((player.getY() - 225) - worldY) * 0.99))); engine.main(null); canvas.graphics.clear(); background.render((worldX + timer), worldY); wallManager.main(worldX, worldY); player.main(worldX, worldY, canvas.graphics); for each (_local2 in sperms) { _local2.main(worldX, worldY, canvas.graphics); }; } private function addSperm(_arg1:int, _arg2:int):void{ var _local3:UnroyalChild; var _local4:Sperm; _local3 = new UnroyalChild(engine, _arg1, _arg2, player); sperms.push(_local3); addChild(_local3); for each (_local4 in allSperms) { engine.addSpring(new Pusher(_local3.getParticle(), _local4.getParticle(), (_local4.getRadius() + _local3.getRadius()))); }; allSperms.push(_local3); } } }//package
Section 26
//GameOver (GameOver) package { import flash.display.*; public dynamic class GameOver extends MovieClip { } }//package
Section 27
//Intro (Intro) package { import flash.events.*; import flash.display.*; public class Intro extends MovieClip { private var i:int; public function Intro(){ addFrameScript(309, frame310, 348, frame349, 371, frame372); addEventListener(MouseEvent.CLICK, asd); } function frame310(){ stop(); } function frame349(){ stop(); } private function start(){ removeEventListener(MouseEvent.CLICK, asd); dispatchEvent(new Event(Event.COMPLETE)); } private function asd(_arg1:MouseEvent):void{ if (i == 0){ gotoAndPlay("story"); }; if (i == 1){ gotoAndPlay("controlls"); }; if (i == 2){ start(); }; i++; } function frame372(){ stop(); } } }//package
Section 28
//Player (Player) package { import physics.*; import flash.events.*; import flash.display.*; import flash.ui.*; public class Player extends Sperm { private var keys:Array; private var thrust:Boolean; private var thrustPower:Number; public var hat:MovieClip; private var thrustTimer:int; public function Player(_arg1:Stage, _arg2:ParticleEngine){ var _local3:int; keys = []; super(_arg2, -150, 0); _local3 = 0; while (_local3 < 200) { keys[_local3] = false; _local3++; }; _arg1.addEventListener(KeyboardEvent.KEY_UP, keyHandler); _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler); } private function keyHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode < keys.length){ keys[_arg1.keyCode] = (_arg1.type == KeyboardEvent.KEY_DOWN); }; } override public function main(_arg1:int, _arg2:int, _arg3:Graphics):void{ var _local4:Number; super.main(_arg1, _arg2, _arg3); if (keys[Keyboard.UP]){ if (thrustTimer == 0){ thrust = true; thrustPower = 6; keys[Keyboard.UP] = false; thrustTimer = (30 * 3); }; }; if (thrust){ vx = (vx + (Math.cos(angle) * thrustPower)); vy = (vy - (Math.sin(angle) * thrustPower)); thrustPower = (thrustPower - 0.5); if (thrustPower <= 0){ thrust = false; }; }; if (((!(thrust)) && ((thrustTimer > 0)))){ thrustTimer--; }; MovieClip(getChildByName("hat")).gotoAndStop(int(((1 - (thrustTimer / (30 * 3))) * 30))); _local4 = angle; vx = (vx + (Math.cos(_local4) * 0.6)); vy = (vy - (Math.sin(_local4) * 0.6)); if (keys[Keyboard.LEFT]){ angle = (angle + 0.1); vx = (vx * 0.92); vy = (vy * 0.92); }; if (keys[Keyboard.RIGHT]){ angle = (angle - 0.1); vx = (vx * 0.92); vy = (vy * 0.92); }; head.x = (head.x + vx); head.y = (head.y + vy); } } }//package
Section 29
//Princess (Princess) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.net.*; public class Princess extends Sprite { public var song:SoundChannel; public var asdsd:Boolean; public var intro:Intro; public var game:Game; private static const MUSIC_VOLUME:Number = 1; public static var instance:Princess; public function Princess(){ instance = this; stage.frameRate = 30; intro = new Intro(); addChild(intro); intro.addEventListener(Event.COMPLETE, start); } private function start(_arg1:Event):void{ intro.removeEventListener(Event.COMPLETE, start); removeChild(intro); game = new Game(stage); addChild(game); song = new Sound(new URLRequest("beingaroyalsperm.mp3")).play(0, int.MAX_VALUE, new SoundTransform(MUSIC_VOLUME)); } public static function gameOver():void{ if (!instance.asdsd){ instance.asdsd = true; instance.removeChild(instance.game); instance.game = null; instance.song.stop(); instance.addChild(new GameOver()); }; } } }//package
Section 30
//Sperm (Sperm) package { import physics.*; import flash.display.*; public class Sperm extends MovieClip { protected var tail:Array; protected var vx:Number; protected var vy:Number; protected var angle:Number; protected var head:Particle; protected static const RADIUS:Number = 18; protected static const TAIL_LENGTH:int = 12; public function Sperm(_arg1:ParticleEngine, _arg2:int, _arg3:int){ var _local4:Particle; var _local5:Particle; var _local6:int; super(); vx = (vy = (angle = 0)); x = (y = int.MAX_VALUE); tail = []; _local6 = 0; while (_local6 < TAIL_LENGTH) { _local4 = new Particle(((-(_local6) * 10) + _arg2), _arg3); if (_local5){ _arg1.addSpring(new Spring(_local4, _local5)); }; _arg1.addParticle(_local4); tail.push(_local4); _local5 = _local4; _local6++; }; head = tail[0]; } public function getParticle():Particle{ return (head); } public function getRadius():Number{ return (RADIUS); } public function main(_arg1:int, _arg2:int, _arg3:Graphics):void{ var _local4:Particle; var _local5:int; vx = (vx * 0.65); vy = (vy * 0.65); head.x = (head.x + vx); head.y = (head.y + vy); rotation = (-(angle) / (Math.PI / 180)); x = (head.x - _arg1); y = (head.y - _arg2); _local5 = 0; while (_local5 < TAIL_LENGTH) { _local4 = tail[_local5]; _arg3.lineStyle((((TAIL_LENGTH + 1) - _local5) * 0.9), 0xFFFFFF); if (_local5 == 0){ _arg3.moveTo((_local4.x - _arg1), (_local4.y - _arg2)); } else { _arg3.lineTo((_local4.x - _arg1), (_local4.y - _arg2)); }; _local5++; }; } public function getX():Number{ return (head.x); } public function getY():Number{ return (head.y); } } }//package
Section 31
//UnroyalChild (UnroyalChild) package { import physics.*; import flash.display.*; public class UnroyalChild extends Sperm { private var keys:Array; private var timer:int; private var swimRate:Number; private var player:Player; public function UnroyalChild(_arg1:ParticleEngine, _arg2:int, _arg3:int, _arg4:Player){ keys = []; super(_arg1, _arg2, _arg3); timer = 0; swimRate = (0.2 + ((Math.random() - 0.5) * 0.05)); this.player = _arg4; } override public function main(_arg1:int, _arg2:int, _arg3:Graphics):void{ var _local4:Number; super.main(_arg1, _arg2, _arg3); timer++; _local4 = (player.getX() - head.x); if (_local4 < 0){ _local4 = 0; }; vx = (vx + (Math.cos(angle) * (1.9 + (_local4 * 0.002)))); vy = (vy - (Math.sin(angle) * (1.9 + (_local4 * 0.002)))); angle = (angle + (Math.cos((timer * swimRate)) * 0.03)); } } }//package
Section 32
//WallManager (WallManager) package { import de.polygonal.ds.*; import physics.*; import flash.display.*; public class WallManager extends Sprite { private var egg:Egg; private var frontier:int; private var aX:Number; private var bX:Number; private var bY:Number; private var aY:Number; private var engine:ParticleEngine; private var eggTimer:int; private var iterator:SListIterator; private var list:SLinkedList; private var sperms:Array; private var eggX:int; public function WallManager(_arg1:ParticleEngine){ this.engine = _arg1; list = new SLinkedList(); iterator = list.getListIterator(); } public function init(){ var _local1:int; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; _local7 = -300; _local5 = _local7; _local3 = _local5; _local1 = _local3; _local8 = 0; _local6 = _local8; _local4 = _local6; _local2 = _local4; addLine((_local5 - 500), _local6, _local5, _local6); addLine((_local5 - 500), _local6, _local5, _local6); _local9 = 0; while (_local9 < 8) { _local1 = (-300 + (100 * _local9)); _local3 = (-300 + (100 * _local9)); if (_local9 < 6){ _local2 = (Math.sin(((_local9 / 6) * Math.PI)) * 190); _local4 = (-(Math.sin(((_local9 / 6) * Math.PI))) * 190); } else { _local2 = (_local2 + 15); _local4 = (_local4 - 15); }; addLine(_local1, _local2, _local5, _local6); addLine(_local3, _local4, _local7, _local8); frontier = _local1; _local5 = _local1; _local6 = _local2; _local7 = _local3; _local8 = _local4; _local9++; }; aX = _local5; aY = _local6; bX = _local7; bY = _local8; } public function addLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:LineParticle; var _local6:Sperm; _local5 = new LineParticle(_arg1, _arg2, _arg3, _arg4, true); list.append(_local5); for each (_local6 in sperms) { engine.addSpring(new LineParticleConstraint(_local6.getParticle(), _local5, _local6.getRadius())); }; } public function main(_arg1:int, _arg2:int):void{ var _local3:Boolean; var _local4:LineParticle; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; graphics.clear(); iterator.start(); while (iterator.valid()) { _local4 = iterator.data; if (((((_local4.p2.x - _arg1) < -500)) && (((_local4.x - _arg1) < -500)))){ engine.removeLPC(_local4); engine.removeParticle(_local4); iterator.remove(); } else { graphics.beginFill(0xFFFFFF); graphics.moveTo((_local4.x - _arg1), (_local4.y - _arg2)); graphics.lineTo((_local4.p2.x - _arg1), (_local4.p2.y - _arg2)); graphics.lineTo((_local4.p2.x - _arg1), (_local3) ? 0 : 450); graphics.lineTo((_local4.x - _arg1), (_local3) ? 0 : 450); graphics.endFill(); _local3 = !(_local3); iterator.forth(); }; }; if (egg){ egg.x = (eggX - _arg1); egg.y = (190 - _arg2); eggTimer++; if (!contains(egg)){ addChild(egg); }; if (eggTimer > (30 * 5)){ Princess.gameOver(); }; }; if (frontier < (_arg1 + 750)){ if (frontier < 25000){ _local7 = ((frontier + 80) + int((Math.random() * 40))); _local5 = _local7; _local6 = (((aY + (Math.sin((frontier * 0.003)) * 15)) + ((1 + Math.sin((frontier * 0.0026))) * 2)) + ((1 + Math.sin((frontier * 0.0003))) * 0.7)); _local8 = (((bY + (Math.sin((frontier * 0.002)) * 15)) + ((1 + Math.sin((frontier * 0.0042))) * 2)) + ((1 + Math.sin((frontier * 0.00025))) * 0.7)); } else { if (!egg){ egg = new Egg(); eggX = (frontier + 500); }; _local7 = ((frontier + 80) + int((Math.random() * 40))); _local5 = _local7; _local6 = (aY * 0.8); _local8 = (bY * 0.8); if (Math.abs((_local6 - _local8)) < 100){ _local8 = ((_local6 + _local8) / 2); _local6 = _local8; }; }; addLine(aX, aY, _local5, _local6); addLine(bX, bY, _local7, _local8); aX = _local5; aY = _local6; bX = _local7; bY = _local8; frontier = _local5; }; } public function setSperms(_arg1:Array):void{ sperms = _arg1; } } }//package

Library Items

Symbol 1 Bitmap {backgroundTex}
Symbol 2 ShapeTweeningUsed by:11
Symbol 3 GraphicUsed by:11
Symbol 4 GraphicUsed by:11
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:11
Symbol 8 ShapeTweeningUsed by:11
Symbol 9 ShapeTweeningUsed by:11
Symbol 10 GraphicUsed by:11 30
Symbol 11 MovieClip {UnroyalChild}Uses:2 3 4 7 8 9 10
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Symbol 13 GraphicUsed by:30
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Symbol 17 ShapeTweeningUsed by:23
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Symbol 20 ShapeTweeningUsed by:23
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Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:14 15 16 17 18 19 20 21 22Used by:30
Symbol 24 ShapeTweeningUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:24 25 26Used by:30
Symbol 28 ShapeTweeningUsed by:30
Symbol 29 ShapeTweeningUsed by:30
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Symbol 32 BitmapUsed by:33
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Symbol 44 MovieClipUses:43Used by:47
Symbol 45 TextUses:36Used by:47
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Symbol 47 MovieClip {Intro}Uses:31 35 38 40 42 44 45 46
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip {Egg}Uses:49 50
Symbol 52 TextUses:36Used by:54
Symbol 53 TextUses:36Used by:54
Symbol 54 MovieClip {GameOver}Uses:52 53

Instance Names

"hat"Symbol 30 MovieClip {Player} Frame 1Symbol 27 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"story"Symbol 47 MovieClip {Intro} Frame 320
"controlls"Symbol 47 MovieClip {Intro} Frame 360




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Created: 19/3 -2019 05:58:00 Last modified: 19/3 -2019 05:58:00 Server time: 03/05 -2024 04:31:26