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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89342945?noj=FRM89342945-18DC" width="1" height="1"></div>

Canabalt.swf

This is the info page for
Flash #103788

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//BG (com.adamatomic.Canabalt.BG) package com.adamatomic.Canabalt { import flash.geom.*; import com.adamatomic.flixel.*; public class BG extends FlxSprite { private var _p:Point; private var _r:Boolean; public function BG(_arg1:Class, _arg2:int, _arg3:int, _arg4:Boolean=false){ super(_arg1, _arg2, _arg3); _p = new Point(); _r = _arg4; } override public function update():void{ getScreenXY(_p); if ((_p.x + width) < 0){ if (_r){ x = (x + ((FlxG.width * 10) + ((Math.random() * FlxG.width) * 10))); scrollFactor.x = (2 + (Math.random() * 3)); } else { x = (x + (width * 2)); }; }; } } }//package com.adamatomic.Canabalt
Section 2
//Bomb (com.adamatomic.Canabalt.Bomb) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class Bomb extends FlxSprite { private var ImgBomb:Class; private var _e:FlxEmitter; private var SndBombHit:Class; private var _ps:FlxArray; private var _en:FlxArray; private var _p:Player; private var SndBombExplode:Class; private var SndBombPre:Class; private var _y:int; private var _s:Sequence; private var SndBombLaunch:Class; public function Bomb(_arg1:int, _arg2:int, _arg3:Player, _arg4:FlxArray, _arg5:Sequence, _arg6:FlxArray){ ImgBomb = Bomb_ImgBomb; SndBombLaunch = Bomb_SndBombLaunch; SndBombPre = Bomb_SndBombPre; SndBombHit = Bomb_SndBombHit; SndBombExplode = Bomb_SndBombExplode; super(ImgBomb, _arg1, -64); _y = (_arg2 - 24); _p = _arg3; _ps = _arg6; _en = _arg4; _s = _arg5; x = (x - (width / 2)); height = 48; offset.y = 16; velocity.y = 800; FlxG.play(SndBombLaunch, 0.35); } public function add(_arg1:FlxEmitter):void{ _e = _arg1; } override public function update():void{ var _local1:uint; if (y <= -64){ if (_p.x > (x - 480)){ FlxG.play(SndBombPre); }; }; if (_p.x > (x - 480)){ super.update(); }; if (velocity.y > 0){ if (y > _y){ velocity.y = 0; y = _y; angularVelocity = ((Math.random() * 120) - 60); angularDrag = Math.abs(angularVelocity); _e.reset(); FlxG.quake(0.065, 0.15); _local1 = 0; while (_local1 < _en.length) { _en[_local1].x = ((x - 16) + (_local1 * 8)); _en[_local1].y = ((_y + 12) + (Math.random() * 8)); _en[_local1].randomFrame(); _local1++; }; FlxG.play(SndBombHit); }; } else { if (overlaps(_ps[0])){ FlxG.play(SndBombExplode); _ps[0].y = 400; _ps[0].epitaph = "turning into a fine mist."; _s.aftermath(); } else { if ((((FlxG.level > 0)) && (overlaps(_ps[1])))){ FlxG.play(SndBombExplode); _ps[1].y = 400; _ps[1].epitaph = "turning into a fine mist."; _s.aftermath(); }; }; }; } } }//package com.adamatomic.Canabalt
Section 3
//Bomb_ImgBomb (com.adamatomic.Canabalt.Bomb_ImgBomb) package com.adamatomic.Canabalt { import mx.core.*; public class Bomb_ImgBomb extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 4
//Bomb_SndBombExplode (com.adamatomic.Canabalt.Bomb_SndBombExplode) package com.adamatomic.Canabalt { import mx.core.*; public class Bomb_SndBombExplode extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 5
//Bomb_SndBombHit (com.adamatomic.Canabalt.Bomb_SndBombHit) package com.adamatomic.Canabalt { import mx.core.*; public class Bomb_SndBombHit extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 6
//Bomb_SndBombLaunch (com.adamatomic.Canabalt.Bomb_SndBombLaunch) package com.adamatomic.Canabalt { import mx.core.*; public class Bomb_SndBombLaunch extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 7
//Bomb_SndBombPre (com.adamatomic.Canabalt.Bomb_SndBombPre) package com.adamatomic.Canabalt { import mx.core.*; public class Bomb_SndBombPre extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 8
//CBlock (com.adamatomic.Canabalt.CBlock) package com.adamatomic.Canabalt { import flash.geom.*; import com.adamatomic.flixel.*; public class CBlock extends FlxBlock { public function CBlock(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:Class){ var _local7:uint; var _local10:uint; super(_arg1, _arg2, _arg3, _arg4, null); exists = true; active = true; visible = true; dead = false; scrollFactor = new Point(1, 1); _pixels = FlxG.addBitmap(_arg5); _rects = new FlxArray(); _p = new Point(); _tileSize = _pixels.height; var _local6:uint = Math.ceil((width / _tileSize)); _local7 = Math.ceil((height / _tileSize)); width = (_local6 * _tileSize); height = (_local7 * _tileSize); var _local8:uint = (_local6 * _local7); var _local9:uint = (_pixels.width / _tileSize); var _local11:uint; while (_local11 < _local8) { if ((_local11 % _local6) == 0){ _local10 = 0; } else { if ((_local11 % _local6) == (_local6 - 1)){ _local10 = 2; } else { _local10 = 1; }; }; _rects.push(new Rectangle((_tileSize * _local10), 0, _tileSize, _tileSize)); _local11++; }; } } }//package com.adamatomic.Canabalt
Section 9
//CraneTrigger (com.adamatomic.Canabalt.CraneTrigger) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class CraneTrigger extends FlxCore { private var _p:FlxArray; public function CraneTrigger(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:FlxArray){ x = _arg1; y = _arg2; width = _arg3; height = _arg4; _p = _arg5; } override public function update():void{ if (overlaps(_p[0])){ _p[0].craneFeet(); }; if ((((FlxG.level > 0)) && (overlaps(_p[1])))){ _p[1].craneFeet(); }; } override public function render():void{ } } }//package com.adamatomic.Canabalt
Section 10
//DemoMgr (com.adamatomic.Canabalt.DemoMgr) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class DemoMgr extends FlxSprite { private var _p:Player; private var _c:FlxArray; private var _go:Boolean; private var SndCrumble:Class; public function DemoMgr(_arg1:int, _arg2:Player, _arg3:FlxArray){ SndCrumble = DemoMgr_SndCrumble; super(null, _arg1, 0, false, false, 1, 1, 4294967295); x = _arg1; _p = _arg2; _c = new FlxArray(); var _local4:uint; while (_local4 < _arg3.length) { _c.push(_arg3[_local4]); _local4++; }; maxVelocity.y = 300; velocity.y = 60; acceleration.y = 40; _go = false; } public function add(_arg1:FlxCore):void{ _c.add(_arg1); } override public function update():void{ var _local1:Number; var _local2:uint; if (!_go){ if (_p.x > x){ _go = true; FlxG.play(SndCrumble); FlxG.quake(0.005, 3); _c[(_c.length - 1)].reset(); }; }; if (_go){ _local1 = y; super.update(); _local2 = 0; while (_local2 < _c.length) { _c[_local2].y = (_c[_local2].y + (y - _local1)); _local2++; }; }; } override public function render():void{ } } }//package com.adamatomic.Canabalt
Section 11
//DemoMgr_SndCrumble (com.adamatomic.Canabalt.DemoMgr_SndCrumble) package com.adamatomic.Canabalt { import mx.core.*; public class DemoMgr_SndCrumble extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 12
//Dove (com.adamatomic.Canabalt.Dove) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class Dove extends FlxSprite { private const _radius:uint = 128; private var _player:Player; private var SndFlap1:Class; private var SndFlap2:Class; private var SndFlap3:Class; private var _trigger:int; private var ImgDove:Class; private var _flaps:FlxArray; public function Dove(_arg1:int, _arg2:int, _arg3:Player, _arg4:int){ ImgDove = Dove_ImgDove; SndFlap1 = Dove_SndFlap1; SndFlap2 = Dove_SndFlap2; SndFlap3 = Dove_SndFlap3; super(ImgDove, _arg1, _arg2, true, true); _player = _arg3; _trigger = (_arg4 + ((Math.random() * (_arg1 - _arg4)) * 0.5)); addAnimation("idle", [3]); var _local5:uint = (Math.random() * 3); addAnimation("fly", [_local5, ((_local5 + 1) % 3), ((_local5 + 2) % 3)], 15); facing = ((Math.random())>0.5) ? LEFT : RIGHT; play("idle"); _flaps = new FlxArray(); _flaps.push(SndFlap1); _flaps.push(SndFlap2); _flaps.push(SndFlap3); } override public function update():void{ var _local1:int; if (_player.x > _trigger){ if (velocity.y == 0){ if (Math.random() < 0.5){ FlxG.play((FlxArray.getRandom(_flaps) as Class)); }; play("fly"); velocity.y = (-50 - (Math.random() * 50)); acceleration.y = (-50 - (Math.random() * 300)); _local1 = (Math.random() * 300); acceleration.x = ((facing)==LEFT) ? _local1 : -(_local1); }; super.update(); }; } } }//package com.adamatomic.Canabalt
Section 13
//Dove_ImgDove (com.adamatomic.Canabalt.Dove_ImgDove) package com.adamatomic.Canabalt { import mx.core.*; public class Dove_ImgDove extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 14
//Dove_SndFlap1 (com.adamatomic.Canabalt.Dove_SndFlap1) package com.adamatomic.Canabalt { import mx.core.*; public class Dove_SndFlap1 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 15
//Dove_SndFlap2 (com.adamatomic.Canabalt.Dove_SndFlap2) package com.adamatomic.Canabalt { import mx.core.*; public class Dove_SndFlap2 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 16
//Dove_SndFlap3 (com.adamatomic.Canabalt.Dove_SndFlap3) package com.adamatomic.Canabalt { import mx.core.*; public class Dove_SndFlap3 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 17
//Jet (com.adamatomic.Canabalt.Jet) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class Jet extends FlxSprite { private var SndFlyby:Class; private var _timer:Number; private var _limit:Number; private var ImgJet:Class; public function Jet(){ ImgJet = Jet_ImgJet; SndFlyby = Jet_SndFlyby; super(ImgJet, -500); scrollFactor.x = 0; scrollFactor.y = 0.3; _timer = 0; _limit = (12 + (Math.random() * 4)); velocity.x = -1200; } override public function update():void{ _timer = (_timer + FlxG.elapsed); if (_timer > _limit){ x = 960; y = (-20 + (Math.random() * 80)); FlxG.quake(0.015, 1.5); FlxG.play(SndFlyby); _timer = 0; _limit = (10 + (Math.random() * 20)); }; if (x < -(width)){ return; }; super.update(); } } }//package com.adamatomic.Canabalt
Section 18
//Jet_ImgJet (com.adamatomic.Canabalt.Jet_ImgJet) package com.adamatomic.Canabalt { import mx.core.*; public class Jet_ImgJet extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 19
//Jet_SndFlyby (com.adamatomic.Canabalt.Jet_SndFlyby) package com.adamatomic.Canabalt { import mx.core.*; public class Jet_SndFlyby extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 20
//MenuState (com.adamatomic.Canabalt.MenuState) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class MenuState extends FlxState { private var SndRun:Class; private var _title5:FlxSprite; private var _choice:uint; private var ImgIPhone:Class; private var _title3:FlxSprite; private var SndTitle:Class; private var _p1off:FlxText; private var SndBeep:Class; private var ImgCursor:Class; private var ImgTitle2:Class; private var ImgTitle3:Class; private var ImgTitle4:Class; private var ImgTitle5:Class; private var _p2on:FlxText; private var _omy:Number; private var _title:FlxSprite; private var ImgIPhone2:Class; private var ImgTitle:Class; private var _title2:FlxSprite; private var _title4:FlxSprite; private var _p2off:FlxText; private var _p1on:FlxText; public function MenuState():void{ ImgTitle = MenuState_ImgTitle; ImgTitle2 = MenuState_ImgTitle2; ImgTitle3 = MenuState_ImgTitle3; ImgTitle4 = MenuState_ImgTitle4; ImgTitle5 = MenuState_ImgTitle5; ImgIPhone = MenuState_ImgIPhone; ImgIPhone2 = MenuState_ImgIPhone2; ImgCursor = MenuState_ImgCursor; SndTitle = MenuState_SndTitle; SndRun = MenuState_SndRun; SndBeep = MenuState_SndBeep; super(); _title = new FlxSprite(ImgTitle, 0, -(FlxG.height)); _title.velocity.y = 135; _title.drag.y = 60; add(_title); _title2 = new FlxSprite(ImgTitle2, ((FlxG.width - 341) / 2), 9); _title2.alpha = 0; add(_title2); _title3 = new FlxSprite(ImgTitle3, 128, (FlxG.height - 12)); _title3.alpha = 0; add(_title3); _title4 = new FlxSprite(ImgTitle4, 0, (FlxG.height - 30)); _title4.alpha = 0; add(_title4); _title5 = new FlxSprite(ImgTitle5, (FlxG.width - 120), _title4.y); _title5.alpha = 0; add(_title5); var _local1 = 100; _p1off = (this.add(new FlxText(((FlxG.width / 2) - (_local1 / 2)), (FlxG.height - 78), _local1, 30, "1 Player", 8816278, null, 16, "left")) as FlxText); _p2off = (this.add(new FlxText(((FlxG.width / 2) - (_local1 / 2)), (_p1off.y + 24), _local1, 30, "2 Players", 8816278, null, 16, "left")) as FlxText); _p1on = (this.add(new FlxText(((FlxG.width / 2) - (_local1 / 2)), _p1off.y, _local1, 30, "1 Player", 0xFFFFFF, null, 16, "left")) as FlxText); _p2on = (this.add(new FlxText(((FlxG.width / 2) - (_local1 / 2)), _p2off.y, _local1, 30, "2 Players", 0xFFFFFF, null, 16, "left")) as FlxText); _p1off.visible = false; _p2off.visible = false; _p1on.visible = false; _p2on.visible = false; FlxG.setMusic(SndTitle); } public function updateChoice():void{ _p1on.visible = (_choice == 0); _p2on.visible = (_choice == 1); } override public function update():void{ super.update(); if ((((_title.velocity.y == 0)) && ((_title2.alpha < 1)))){ _title2.alpha = (_title2.alpha + FlxG.elapsed); }; if ((((_title2.alpha >= 1)) && ((_title3.alpha < 1)))){ if (!_p1off.visible){ showStuff(); }; _title3.alpha = (_title3.alpha + (FlxG.elapsed / 2)); _title4.alpha = (_title4.alpha + (FlxG.elapsed / 2)); _title5.alpha = (_title5.alpha + (FlxG.elapsed / 2)); }; if (_p1off.visible){ if (((FlxG.justPressed(FlxG.UP)) && (!((_choice == 0))))){ FlxG.play(SndBeep, 0.65); _choice = 0; updateChoice(); } else { if (((FlxG.justPressed(FlxG.DOWN)) && (!((_choice == 1))))){ FlxG.play(SndBeep, 0.65); _choice = 1; updateChoice(); }; }; if (mouseY != _omy){ if ((((mouseY > 105)) && (!((_choice == 1))))){ FlxG.play(SndBeep, 0.65); _choice = 1; updateChoice(); } else { if ((((mouseY < 105)) && (!((_choice == 0))))){ FlxG.play(SndBeep, 0.65); _choice = 0; updateChoice(); }; }; }; _omy = mouseY; }; if (((FlxG.justPressed(FlxG.A)) || (FlxG.justPressed(FlxG.B)))){ if (_title3.alpha < 1){ _title2.alpha = 1; _title3.alpha = 1; _title4.alpha = 1; _title5.alpha = 1; showStuff(); } else { FlxG.level = _choice; FlxG.switchState(PlayState); FlxG.setMusic(SndRun); }; }; } public function showStuff():void{ _p1off.visible = true; _p2off.visible = true; updateChoice(); } } }//package com.adamatomic.Canabalt
Section 21
//MenuState_ImgCursor (com.adamatomic.Canabalt.MenuState_ImgCursor) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_ImgCursor extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 22
//MenuState_ImgIPhone (com.adamatomic.Canabalt.MenuState_ImgIPhone) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_ImgIPhone extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 23
//MenuState_ImgIPhone2 (com.adamatomic.Canabalt.MenuState_ImgIPhone2) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_ImgIPhone2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 24
//MenuState_ImgTitle (com.adamatomic.Canabalt.MenuState_ImgTitle) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_ImgTitle extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 25
//MenuState_ImgTitle2 (com.adamatomic.Canabalt.MenuState_ImgTitle2) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_ImgTitle2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 26
//MenuState_ImgTitle3 (com.adamatomic.Canabalt.MenuState_ImgTitle3) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_ImgTitle3 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 27
//MenuState_ImgTitle4 (com.adamatomic.Canabalt.MenuState_ImgTitle4) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_ImgTitle4 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 28
//MenuState_ImgTitle5 (com.adamatomic.Canabalt.MenuState_ImgTitle5) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_ImgTitle5 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 29
//MenuState_SndBeep (com.adamatomic.Canabalt.MenuState_SndBeep) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_SndBeep extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 30
//MenuState_SndRun (com.adamatomic.Canabalt.MenuState_SndRun) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_SndRun extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 31
//MenuState_SndTitle (com.adamatomic.Canabalt.MenuState_SndTitle) package com.adamatomic.Canabalt { import mx.core.*; public class MenuState_SndTitle extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 32
//Obstacle (com.adamatomic.Canabalt.Obstacle) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class Obstacle extends FlxSprite { private var ImgObstacles:Class; private var _p:FlxArray; private var SndOb1:Class; private var SndOb2:Class; private var SndOb3:Class; private var ImgObstacles2:Class; public function Obstacle(_arg1:int, _arg2:int, _arg3:FlxArray, _arg4:Boolean=false){ ImgObstacles = Obstacle_ImgObstacles; ImgObstacles2 = Obstacle_ImgObstacles2; SndOb1 = Obstacle_SndOb1; SndOb2 = Obstacle_SndOb2; SndOb3 = Obstacle_SndOb3; super((_arg4) ? ImgObstacles2 : ImgObstacles, _arg1, _arg2, true); randomFrame(); width = 12; height = 2; offset.x = 1; offset.y = 12; y = (y - height); _p = _arg3; } override public function update():void{ var _local3:int; var _local1:Player; var _local2:Player; if (overlaps(_p[0])){ _local1 = _p[0]; if (FlxG.level > 0){ _local2 = _p[1]; }; } else { if ((((FlxG.level > 0)) && (overlaps(_p[1])))){ _local1 = _p[1]; _local2 = _p[0]; }; }; if (((!(dead)) && (_local1))){ _local1.stumble(); _local1.velocity.x = (_local1.velocity.x * 0.75); if (((_local2) && (!(_local2.dead)))){ _local2.velocity.x = (_local2.velocity.x * 0.9); }; _local3 = (Math.random() * 3); switch (_local3){ case 0: FlxG.play(SndOb1); break; case 1: FlxG.play(SndOb2); break; case 2: FlxG.play(SndOb3); break; default: break; }; velocity.x = ((_local1.velocity.x + (Math.random() * 100)) - 50); velocity.y = -120; acceleration.y = 320; kill(); }; super.update(); } override public function hitFloor():Boolean{ velocity.y = (-(velocity.y) / 4); return (true); } override public function kill():void{ dead = true; flicker(0); angularVelocity = ((Math.random() * 720) - 360); } } }//package com.adamatomic.Canabalt
Section 33
//Obstacle_ImgObstacles (com.adamatomic.Canabalt.Obstacle_ImgObstacles) package com.adamatomic.Canabalt { import mx.core.*; public class Obstacle_ImgObstacles extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 34
//Obstacle_ImgObstacles2 (com.adamatomic.Canabalt.Obstacle_ImgObstacles2) package com.adamatomic.Canabalt { import mx.core.*; public class Obstacle_ImgObstacles2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 35
//Obstacle_SndOb1 (com.adamatomic.Canabalt.Obstacle_SndOb1) package com.adamatomic.Canabalt { import mx.core.*; public class Obstacle_SndOb1 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 36
//Obstacle_SndOb2 (com.adamatomic.Canabalt.Obstacle_SndOb2) package com.adamatomic.Canabalt { import mx.core.*; public class Obstacle_SndOb2 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 37
//Obstacle_SndOb3 (com.adamatomic.Canabalt.Obstacle_SndOb3) package com.adamatomic.Canabalt { import mx.core.*; public class Obstacle_SndOb3 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 38
//Player (com.adamatomic.Canabalt.Player) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class Player extends FlxSprite { private var SndJump1:Class; private var SndJump2:Class; private var _jump:Number; private var _feet:FlxArray; public var useA:Boolean; public var jumpLimit:Number; public var _onFloor:Boolean; private var SndWall:Class; private var SndFoot1:Class; private var SndFoot2:Class; private var SndFoot3:Class; private var SndFoot4:Class; public var _stumble:Boolean; private var _my:Number; public var epitaph:String; private var _feetC:FlxArray; private var _craneFeet:Boolean; private var _fc:Number; private var SndFootC1:Class; private var SndFootC2:Class; private var SndFootC3:Class; private var SndFootC4:Class; private var _ft:Number; private var SndJump3:Class; private var SndTumble:Class; public function Player(_arg1:Class, _arg2:Boolean, _arg3:int){ SndJump1 = Player_SndJump1; SndJump2 = Player_SndJump2; SndJump3 = Player_SndJump3; SndFoot1 = Player_SndFoot1; SndFoot2 = Player_SndFoot2; SndFoot3 = Player_SndFoot3; SndFoot4 = Player_SndFoot4; SndFootC1 = Player_SndFootC1; SndFootC2 = Player_SndFootC2; SndFootC3 = Player_SndFootC3; SndFootC4 = Player_SndFootC4; SndTumble = Player_SndTumble; SndWall = Player_SndWall; var _local4 = (_arg1 == null); super(_arg1, _arg3, (80 - 14), !(_local4), !(_local4), (_local4) ? 1 : 0, (_local4) ? 1 : 0); useA = _arg2; width = 12; height = 14; offset.x = 4; offset.y = 10; addAnimation("run1", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], 15); addAnimation("run2", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], 28); addAnimation("run3", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], 40); addAnimation("run4", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], 60); addAnimation("jump", [16, 17, 18, 19], 12, false); addAnimation("fall", [20, 21, 22, 23, 24, 25, 26], 14); addAnimation("stumble1", [27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37], 14); addAnimation("stumble2", [27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37], 21); addAnimation("stumble3", [27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37], 28); addAnimation("stumble4", [27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37], 35); drag.x = 640; acceleration.x = 1; acceleration.y = 1200; maxVelocity.x = 800; velocity.x = 100; maxVelocity.y = 300; _my = 0; _fc = 0; _feet = new FlxArray(); _feet.push(SndFoot1); _feet.push(SndFoot2); _feet.push(SndFoot3); _feet.push(SndFoot4); _feetC = new FlxArray(); _feetC.push(SndFootC1); _feetC.push(SndFootC2); _feetC.push(SndFootC3); _feetC.push(SndFootC4); _craneFeet = false; epitaph = "falling to your death."; } override public function hitWall():Boolean{ acceleration.x = (velocity.x = 0); FlxG.play(SndWall); epitaph = "hitting a wall and tumbling to your death."; return (super.hitWall()); } public function stumble():void{ FlxG.play(SndTumble); _stumble = true; if (velocity.x > 500){ play("stumble4", true); } else { if (velocity.x > 300){ play("stumble3", true); } else { if (velocity.x > 150){ play("stumble2", true); } else { play("stumble1", true); }; }; }; } override public function hitFloor():Boolean{ _onFloor = true; if (_my > 0.235){ stumble(); }; if (((((useA) && (!(FlxG.kA)))) || (((!(useA)) && (!(FlxG.kB)))))){ _jump = 0; }; _my = 0; return (super.hitFloor()); } override public function update():void{ var _local1:int; if (y > 340){ dead = true; return; }; if (acceleration.x <= 0){ maxVelocity.y = 1000; super.update(); return; }; if ((FlxG.state as PlayState).aPlayerIsDead()){ acceleration.x = 30; } else { if (velocity.x < 0){ velocity.x = 0; }; if (velocity.x < 100){ acceleration.x = 50; }; if (velocity.x < 250){ acceleration.x = 30; } else { if (velocity.x < 400){ acceleration.x = 20; } else { if (velocity.x < 600){ acceleration.x = 10; } else { acceleration.x = 4; }; }; }; }; jumpLimit = (velocity.x / (maxVelocity.x * 2.5)); if (jumpLimit > 0.35){ jumpLimit = 0.35; }; if ((((_jump >= 0)) && (((((useA) && (FlxG.kA))) || (((!(useA)) && (FlxG.kB))))))){ if (_jump == 0){ _local1 = (Math.random() * 4); switch (_local1){ case 0: FlxG.play(SndJump1); break; case 1: FlxG.play(SndJump2); break; case 2: FlxG.play(SndJump3); break; default: break; }; }; _jump = (_jump + FlxG.elapsed); if (_jump > jumpLimit){ _jump = -1; }; } else { _jump = -1; }; if (_jump > 0){ _onFloor = false; _craneFeet = false; if (_jump < 0.08){ velocity.y = (-(maxVelocity.y) * 0.65); } else { velocity.y = -(maxVelocity.y); }; }; if (_onFloor){ _ft = ((1 - (velocity.x / maxVelocity.x)) * 0.35); if (_ft < 0.15){ _ft = 0.15; }; _fc = (_fc + FlxG.elapsed); if (_fc > _ft){ _fc = 0; if (_craneFeet){ FlxG.play((FlxArray.getRandom(_feetC) as Class)); _craneFeet = false; } else { FlxG.play((FlxArray.getRandom(_feet) as Class)); }; }; if (((_stumble) && (finished))){ _stumble = false; }; if (!_stumble){ if (velocity.x < 150){ play("run1"); } else { if (velocity.x < 300){ play("run2"); } else { if (velocity.x < 600){ play("run3"); } else { play("run4"); }; }; }; }; } else { if (velocity.y < -140){ play("jump"); } else { if (velocity.y > -140){ play("fall"); _stumble = false; }; }; }; if (_onFloor){ velocity.y = 300; }; super.update(); if (_onFloor){ velocity.y = 0; }; _onFloor = false; if (velocity.y == maxVelocity.y){ _my = (_my + FlxG.elapsed); }; } public function craneFeet():void{ _craneFeet = true; } } }//package com.adamatomic.Canabalt
Section 39
//Player_SndFoot1 (com.adamatomic.Canabalt.Player_SndFoot1) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndFoot1 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 40
//Player_SndFoot2 (com.adamatomic.Canabalt.Player_SndFoot2) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndFoot2 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 41
//Player_SndFoot3 (com.adamatomic.Canabalt.Player_SndFoot3) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndFoot3 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 42
//Player_SndFoot4 (com.adamatomic.Canabalt.Player_SndFoot4) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndFoot4 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 43
//Player_SndFootC1 (com.adamatomic.Canabalt.Player_SndFootC1) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndFootC1 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 44
//Player_SndFootC2 (com.adamatomic.Canabalt.Player_SndFootC2) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndFootC2 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 45
//Player_SndFootC3 (com.adamatomic.Canabalt.Player_SndFootC3) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndFootC3 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 46
//Player_SndFootC4 (com.adamatomic.Canabalt.Player_SndFootC4) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndFootC4 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 47
//Player_SndJump1 (com.adamatomic.Canabalt.Player_SndJump1) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndJump1 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 48
//Player_SndJump2 (com.adamatomic.Canabalt.Player_SndJump2) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndJump2 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 49
//Player_SndJump3 (com.adamatomic.Canabalt.Player_SndJump3) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndJump3 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 50
//Player_SndTumble (com.adamatomic.Canabalt.Player_SndTumble) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndTumble extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 51
//Player_SndWall (com.adamatomic.Canabalt.Player_SndWall) package com.adamatomic.Canabalt { import mx.core.*; public class Player_SndWall extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 52
//Player1 (com.adamatomic.Canabalt.Player1) package com.adamatomic.Canabalt { public class Player1 extends Player { private var ImgPlayer1:Class; public function Player1(){ ImgPlayer1 = Player1_ImgPlayer1; super(ImgPlayer1, true, 0); } } }//package com.adamatomic.Canabalt
Section 53
//Player1_ImgPlayer1 (com.adamatomic.Canabalt.Player1_ImgPlayer1) package com.adamatomic.Canabalt { import mx.core.*; public class Player1_ImgPlayer1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 54
//Player2 (com.adamatomic.Canabalt.Player2) package com.adamatomic.Canabalt { public class Player2 extends Player { private var ImgPlayer2:Class; public function Player2(){ ImgPlayer2 = Player2_ImgPlayer2; super(ImgPlayer2, false, 20); } } }//package com.adamatomic.Canabalt
Section 55
//Player2_ImgPlayer2 (com.adamatomic.Canabalt.Player2_ImgPlayer2) package com.adamatomic.Canabalt { import mx.core.*; public class Player2_ImgPlayer2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 56
//PlayState (com.adamatomic.Canabalt.PlayState) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class PlayState extends FlxState { private var ImgMothership:Class; private var _distTextB3:FlxText; private var ImgPanelDelicious:Class; private var Img10:Class; private var ImgSmoke:Class; private var ImgQ:Class; private var _distTextB2:FlxText; private var ImgPanelTwitter:Class; private var SndBeep:Class; private var _support:FlxButton; private var _distText2:FlxText; private var ImgPanelStumble:Class; private var _seqB:Sequence; private var _gameover:Number; private var _distText3:FlxText; private var ImgGameOver:Class; private var SndCrumble:Class; private var _distTextB:FlxText; private var ImgBackground:Class; private var _player2:Player; private var _player3:Player; private var _player1:Player; private var _countdownTimer:Number; private var _epitaph:String; private var _seqA:Sequence; private var ImgMidground1:Class; private var ImgMidground2:Class; private var _shardsA:FlxArray; private var _shardsB:FlxArray; private var _countdown:FlxText; private var ImgCursor:Class; private var ImgPanelReddit:Class; private var _distText:FlxText; private var ImgPanelDigg:Class; private var _focus:FlxSprite; private var ImgGirder2:Class; private var Img3:Class; private var _p1df:Boolean; private var Img5:Class; private var ImgGirder1:Class; private var ImgPanelSupport:Class; private var _smoke:FlxArray; private var _players:FlxArray; private var Img1:Class; public function PlayState():void{ var _local1:uint; var _local2:FlxSprite; var _local3:FlxEmitter; var _local4:FlxArray; var _local5:BG; var _local8:uint; ImgMidground1 = PlayState_ImgMidground1; ImgMidground2 = PlayState_ImgMidground2; ImgBackground = PlayState_ImgBackground; ImgSmoke = PlayState_ImgSmoke; ImgMothership = PlayState_ImgMothership; ImgGirder1 = PlayState_ImgGirder1; ImgGirder2 = PlayState_ImgGirder2; ImgGameOver = PlayState_ImgGameOver; SndCrumble = PlayState_SndCrumble; ImgPanelSupport = PlayState_ImgPanelSupport; ImgPanelStumble = PlayState_ImgPanelStumble; ImgPanelDigg = PlayState_ImgPanelDigg; ImgPanelReddit = PlayState_ImgPanelReddit; ImgPanelDelicious = PlayState_ImgPanelDelicious; ImgPanelTwitter = PlayState_ImgPanelTwitter; ImgCursor = PlayState_ImgCursor; Img1 = PlayState_Img1; Img3 = PlayState_Img3; Img5 = PlayState_Img5; Img10 = PlayState_Img10; ImgQ = PlayState_ImgQ; SndBeep = PlayState_SndBeep; super(); _p1df = false; _local2 = new FlxSprite(null, 0, 0, false, false, FlxG.width, FlxG.height, 4289769663); _local2.scrollFactor.x = 0; _local2.scrollFactor.y = 0; add(_local2); _local2 = new FlxSprite(ImgMothership, 800, 0); _local2.scrollFactor.x = 0.01; _local2.scrollFactor.y = 0; add(_local2); _smoke = new FlxArray(); _local1 = 0; while (_local1 < 5) { _local4 = new FlxArray(); _local8 = 0; while (_local8 < 100) { _local2 = new FlxSprite(ImgSmoke); _local2.scrollFactor.x = 0.1; _local2.scrollFactor.y = 0.05; add(_local2); _local4.add(_local2); _local8++; }; _local3 = new FlxEmitter(0, 0, 0, 0, _local4, 0.15, -2, 1, -6, -18, 0, 0, 0, 0); add(_local3); _smoke.add(_local3); _local1++; }; add(new Walker(_smoke)); add(new Walker(_smoke)); _local5 = new BG(ImgBackground, 0, 12); _local5.scrollFactor.x = 0.15; _local5.scrollFactor.y = 0.1; add(_local5); _local5 = new BG(ImgBackground, 480, 12); _local5.scrollFactor.x = 0.15; _local5.scrollFactor.y = 0.1; add(_local5); _local5 = new BG(ImgMidground1, 0, 42); _local5.scrollFactor.x = 0.4; _local5.scrollFactor.y = 0.2; add(_local5); _local5 = new BG(ImgMidground2, 480, 42); _local5.scrollFactor.x = 0.4; _local5.scrollFactor.y = 0.2; add(_local5); add(new Jet()); _focus = new FlxSprite(null, 0, 0, false, false, 1, 1); FlxG.follow(_focus, 15); FlxG.followBounds(0, 0, int.MAX_VALUE, 320); FlxG.followAdjust(1.5); _player1 = (new Player1() as Player); if (FlxG.level > 0){ _player2 = (new Player2() as Player); _player3 = (new Player(null, false, 0) as Player); }; _players = new FlxArray(); _players.add(_player1); if (FlxG.level > 0){ _players.add(_player2); }; var _local6:uint = 50; var _local7:uint = 4; _shardsA = new FlxArray(); _local1 = 0; while (_local1 < _local6) { _shardsA.add(new Shard()); _local1++; }; _shardsB = new FlxArray(); _local1 = 0; while (_local1 < _local6) { _shardsB.add(new Shard()); _local1++; }; Sequence.curIndex = 0; Sequence.nextIndex = (3 + (Math.random() * 3)); Sequence.nextType = 1; if (FlxG.level > 0){ _seqA = (this.add(new Sequence(_player3, _shardsA, _shardsB, _players)) as Sequence); _seqB = (this.add(new Sequence(_player3, _shardsA, _shardsB, _players)) as Sequence); } else { _seqA = (this.add(new Sequence(_player1, _shardsA, _shardsB, _players)) as Sequence); _seqB = (this.add(new Sequence(_player1, _shardsA, _shardsB, _players)) as Sequence); }; _seqA.init(_seqB); _seqB.init(_seqA); _local1 = 0; while (_local1 < _local6) { add(_shardsA[_local1]); add(_shardsB[_local1]); _local1++; }; this.add(_player1); if (FlxG.level > 0){ this.add(_player2); }; _local5 = new BG(ImgGirder1, 3000, 0, true); _local5.scrollFactor.x = 3; _local5.scrollFactor.y = 1.5; add(_local5); _local5 = new BG(ImgGirder2, 3000, 0, true); _local5.scrollFactor.x = 4; _local5.scrollFactor.y = 1.5; add(_local5); _distText2 = (this.add(new FlxText((FlxG.width - 100), 1, 100, 50, "", 3487037, null, 8, "right")) as FlxText); _distText2.scrollFactor.x = 0; _distText2.scrollFactor.y = 0; _distText3 = (this.add(new FlxText((FlxG.width - 99), 1, 100, 50, "", 3487037, null, 8, "right")) as FlxText); _distText3.scrollFactor.x = 0; _distText3.scrollFactor.y = 0; _distText = (this.add(new FlxText((FlxG.width - 100), 0, 100, 50, "", 0xFFFFFF, null, 8, "right")) as FlxText); _distText.scrollFactor.x = 0; _distText.scrollFactor.y = 0; if (FlxG.level > 0){ _distTextB2 = (this.add(new FlxText(1, 1, 100, 50, "", 3487037, null, 8, "left")) as FlxText); _distTextB2.scrollFactor.x = 0; _distTextB2.scrollFactor.y = 0; _distTextB3 = (this.add(new FlxText(0, 1, 100, 50, "", 3487037, null, 8, "left")) as FlxText); _distTextB3.scrollFactor.x = 0; _distTextB3.scrollFactor.y = 0; _distTextB = (this.add(new FlxText(1, 0, 100, 50, "", 0xFFFFFF, null, 8, "left")) as FlxText); _distTextB.scrollFactor.x = 0; _distTextB.scrollFactor.y = 0; }; FlxG.quake(0.01, 3); _gameover = 0; FlxG.play(SndCrumble); } override public function update():void{ var _local1:Boolean; var _local2:String; var _local4:Boolean; var _local5:Boolean; var _local6:Number; var _local7:Boolean; var _local8:Boolean; var _local9:Number; var _local10:int; var _local11:FlxSprite; var _local12:FlxText; var _local13:int; var _local14:String; var _local15:String; var _local16:Number; var _local17:Number; if (_gameover > 0){ _gameover = (_gameover + FlxG.elapsed); }; if ((((_gameover > 0.35)) && (((((FlxG.kA) || (FlxG.kB))) || (((FlxG.kMouse) && (((((FlxG.mouse.y + FlxG.scroll.y) < (FlxG.height - 32))) || (((FlxG.mouse.x + FlxG.scroll.x) > (FlxG.width / 2))))))))))){ FlxG.switchState(PlayState); }; if (FlxG.level > 0){ _local4 = (((_player1.velocity.x <= 0)) || (_player1.dead)); _local5 = (((_player2.velocity.x <= 0)) || (_player2.dead)); _player3.x = _player1.x; if (((_local4) || (((!(_local5)) && ((_player2.x < _player1.x)))))){ _player3.x = _player2.x; }; _local6 = 40; _local7 = false; _local8 = false; if (_local4){ _player3.y = _player2.y; _player3.velocity.x = _player2.velocity.x; _player3.maxVelocity.x = _player2.maxVelocity.x; _player3.jumpLimit = _player2.jumpLimit; } else { if (_local5){ _player3.y = _player1.y; _player3.velocity.x = _player1.velocity.x; _player3.maxVelocity.x = _player1.maxVelocity.x; _player3.jumpLimit = _player1.jumpLimit; } else { if (_player1.velocity.x != _player2.velocity.x){ if ((((_player1.x < (_player2.x - _local6))) || ((_player2.x < (_player1.x - _local6))))){ _local9 = 0.07; if (_player1.x > (_player2.x + _local6)){ _player1.velocity.x = (_player1.velocity.x * (1 - (FlxG.elapsed * _local9))); _local7 = true; } else { if (_player2.x > (_player1.x + _local6)){ _player2.velocity.x = (_player2.velocity.x * (1 - (FlxG.elapsed * _local9))); _local8 = true; }; }; }; }; _player3.y = ((_player1.y + _player2.y) * 0.5); _player3.velocity.x = ((_player1.velocity.x + _player2.velocity.x) * 0.5); _player3.maxVelocity.x = ((_player1.maxVelocity.x + _player2.maxVelocity.x) * 0.5); _player3.jumpLimit = ((_player1.jumpLimit + _player2.jumpLimit) * 0.5); }; }; if (((!(_local4)) || (!(_local5)))){ _focus.x = (_player3.x + (FlxG.width * 0.5)); _focus.y = ((_player3.y + (FlxG.height * 0.18)) + (((_player1._onFloor) || (_player2._onFloor))) ? 0 : 20); }; } else { _focus.x = (_player1.x + (FlxG.width * 0.5)); _focus.y = ((_player1.y + (FlxG.height * 0.18)) + (_player1._onFloor) ? 0 : 20); }; if (FlxG.level > 0){ _local1 = ((_player1.dead) && (_player2.dead)); } else { _local1 = _player1.dead; }; super.update(); if (FlxG.level > 0){ if (_local7){ if (_player1.x < (_player2.x + _local6)){ _player1.velocity.x = _player2.velocity.x; }; } else { if (_local8){ if (_player2.x < (_player1.x + _local6)){ _player2.velocity.x = _player1.velocity.x; }; }; }; }; FlxG.collideArrays(_seqA.blocks, _players); FlxG.collideArrays(_seqB.blocks, _players); FlxG.collideArrays(_seqA.blocks, _shardsA); FlxG.collideArrays(_seqA.blocks, _shardsB); FlxG.collideArrays(_seqB.blocks, _shardsA); FlxG.collideArrays(_seqB.blocks, _shardsB); if (FlxG.level > 0){ if (!_player1.dead){ _local2 = (("P1 " + int((_player1.x / 10))) + "m"); _distTextB.setText(_local2); _distTextB2.setText(_local2); _distTextB3.setText(_local2); } else { if (!_player2.dead){ _p1df = true; }; }; if (!_player2.dead){ _local2 = (int((_player2.x / 10)) + "m P2"); _distText.setText(_local2); _distText2.setText(_local2); _distText3.setText(_local2); }; } else { _local2 = (int((_player1.x / 10)) + "m"); _distText.setText(_local2); _distText2.setText(_local2); _distText3.setText(_local2); }; var _local3:Boolean = _player1.dead; if (FlxG.level > 0){ _local3 = ((_local3) && (_player2.dead)); }; if (((_local3) && (!(_local1)))){ _gameover = 0.01; _local10 = 42; _local11 = new FlxSprite(null, 0, (_local10 + 35), false, false, FlxG.width, 32, 4281677117); _local11.scrollFactor.x = 0; _local11.scrollFactor.y = 0; add(_local11); _local11 = new FlxSprite(null, 0, (_local10 + 67), false, false, FlxG.width, 1, 4294967295); _local11.scrollFactor.x = 0; _local11.scrollFactor.y = 0; add(_local11); _local11 = new FlxSprite(null, 0, (FlxG.height - 18), false, false, FlxG.width, 18, 4281677117); _local11.scrollFactor.x = 0; _local11.scrollFactor.y = 0; add(_local11); _local11 = new FlxSprite(ImgGameOver, ((FlxG.width - 390) / 2), _local10); _local11.scrollFactor.x = 0; _local11.scrollFactor.y = 0; add(_local11); if (FlxG.level > 0){ _local13 = (uint((_player1.x / 10)) + uint((_player2.x / 10))); } else { _local13 = (_player1.x / 10); }; _local14 = ((((FlxG.level <= 0)) || (!(_p1df)))) ? _player1.epitaph : _player2.epitaph; _local15 = ((FlxG.level)>0) ? "You guys ran " : "You ran "; _epitaph = (((_local15 + _local13) + "m before ") + _local14); _local12 = new FlxText(0, (_local10 + 50), FlxG.width, 20, _epitaph, 0xFFFFFF, null, 8, "center"); _local12.scrollFactor.x = 0; _local12.scrollFactor.y = 0; add(_local12); _local12 = new FlxText(0, (FlxG.height - 15), (FlxG.width - 3), 20, "Jump to retry your daring escape.", 0xFFFFFF, null, 8, "right"); _local12.scrollFactor.x = 0; _local12.scrollFactor.y = 0; add(_local12); if (FlxG.level <= 0){ _distText.visible = false; _distText2.visible = false; _distText3.visible = false; }; _countdown = new FlxText(4, (FlxG.height - 42), 100, 50, "", 0xFFFFFF, null, 32, "left"); _countdown.scrollFactor.x = (_countdown.scrollFactor.y = 0); add(_countdown); _countdownTimer = 10; FlxG.resetKeys(); }; if (_countdown){ _local16 = _countdownTimer; _countdownTimer = (_countdownTimer - FlxG.elapsed); if (((((((FlxG.justPressed(FlxG.UP)) || (FlxG.justPressed(FlxG.DOWN)))) || (FlxG.justPressed(FlxG.LEFT)))) || (FlxG.justPressed(FlxG.RIGHT)))){ _countdownTimer = (_countdownTimer - 1); }; if (_countdownTimer < 0){ FlxG.switchState(MenuState); } else { if (int(_local16) != int(_countdownTimer)){ _countdown.setText((int(_countdownTimer) + 1).toString()); _local17 = (_countdownTimer / 10); if (_local17 < 0){ _local17 = 0; }; FlxG.play(SndBeep, (1 - _local17)); }; }; }; } public function aPlayerIsDead():Boolean{ if (FlxG.level <= 0){ return (false); }; var _local1:Boolean = (((_player1.velocity.x <= 0)) || (_player1.dead)); var _local2:Boolean = (((_player2.velocity.x <= 0)) || (_player2.dead)); return (((_local1) || (_local2))); } } }//package com.adamatomic.Canabalt
Section 57
//PlayState_Img1 (com.adamatomic.Canabalt.PlayState_Img1) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_Img1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 58
//PlayState_Img10 (com.adamatomic.Canabalt.PlayState_Img10) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_Img10 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 59
//PlayState_Img3 (com.adamatomic.Canabalt.PlayState_Img3) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_Img3 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 60
//PlayState_Img5 (com.adamatomic.Canabalt.PlayState_Img5) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_Img5 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 61
//PlayState_ImgBackground (com.adamatomic.Canabalt.PlayState_ImgBackground) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgBackground extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 62
//PlayState_ImgCursor (com.adamatomic.Canabalt.PlayState_ImgCursor) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgCursor extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 63
//PlayState_ImgGameOver (com.adamatomic.Canabalt.PlayState_ImgGameOver) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgGameOver extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 64
//PlayState_ImgGirder1 (com.adamatomic.Canabalt.PlayState_ImgGirder1) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgGirder1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 65
//PlayState_ImgGirder2 (com.adamatomic.Canabalt.PlayState_ImgGirder2) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgGirder2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 66
//PlayState_ImgMidground1 (com.adamatomic.Canabalt.PlayState_ImgMidground1) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgMidground1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 67
//PlayState_ImgMidground2 (com.adamatomic.Canabalt.PlayState_ImgMidground2) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgMidground2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 68
//PlayState_ImgMothership (com.adamatomic.Canabalt.PlayState_ImgMothership) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgMothership extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 69
//PlayState_ImgPanelDelicious (com.adamatomic.Canabalt.PlayState_ImgPanelDelicious) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgPanelDelicious extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 70
//PlayState_ImgPanelDigg (com.adamatomic.Canabalt.PlayState_ImgPanelDigg) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgPanelDigg extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 71
//PlayState_ImgPanelReddit (com.adamatomic.Canabalt.PlayState_ImgPanelReddit) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgPanelReddit extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 72
//PlayState_ImgPanelStumble (com.adamatomic.Canabalt.PlayState_ImgPanelStumble) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgPanelStumble extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 73
//PlayState_ImgPanelSupport (com.adamatomic.Canabalt.PlayState_ImgPanelSupport) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgPanelSupport extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 74
//PlayState_ImgPanelTwitter (com.adamatomic.Canabalt.PlayState_ImgPanelTwitter) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgPanelTwitter extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 75
//PlayState_ImgQ (com.adamatomic.Canabalt.PlayState_ImgQ) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgQ extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 76
//PlayState_ImgSmoke (com.adamatomic.Canabalt.PlayState_ImgSmoke) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_ImgSmoke extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 77
//PlayState_SndBeep (com.adamatomic.Canabalt.PlayState_SndBeep) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_SndBeep extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 78
//PlayState_SndCrumble (com.adamatomic.Canabalt.PlayState_SndCrumble) package com.adamatomic.Canabalt { import mx.core.*; public class PlayState_SndCrumble extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 79
//Sequence (com.adamatomic.Canabalt.Sequence) package com.adamatomic.Canabalt { import flash.geom.*; import com.adamatomic.flixel.*; public class Sequence extends FlxCore { private const _tileSize:uint = 16; private var _player:Player; private var ImgRoof1:Class; private var ImgRoof3:Class; private var ImgEscape:Class; private var ImgAC:Class; private var ImgRoof6:Class; private var ImgReservoir:Class; private var ImgRoof5:Class; private var _floors:FlxArray; private var ImgWindow1:Class; private var ImgWindow2:Class; private var ImgWindow3:Class; private var ImgWindow4:Class; private var _roofs:FlxArray; private var ImgFloor1:Class; private var ImgFloor2:Class; private var ImgHall1:Class; private var ImgHall2:Class; private var ImgDishes:Class; private var _shardsA:FlxArray; private var ImgFence:Class; private var _windows:FlxArray; private var _shardsB:FlxArray; private var ImgSkylight:Class; private var _layer:FlxLayer; private var ImgPipe1:Class; private var ImgPipe2:Class; private var _players:FlxArray; private var ImgCracks:Class; public var blocks:FlxArray; private var _seq:Sequence; private var ImgDoors:Class; private var ImgBlock:Class; private var _antennas:FlxArray; private var ImgWall1:Class; private var ImgWall2:Class; private var ImgWall3:Class; private var ImgWall4:Class; private var ImgSlope:Class; private var ImgCrane1:Class; private var ImgCrane2:Class; private var ImgCrane3:Class; private var ImgCrane5:Class; private var ImgAntenna1:Class; private var ImgAntenna2:Class; private var ImgAntenna3:Class; public var roof:Boolean; private var ImgAntenna5:Class; private var ImgAntenna6:Class; private var ImgAntenna4:Class; private var ImgCrane4:Class; private var ImgAccess:Class; private var _walls:FlxArray; private var _p:Point; private var ImgDemoGibs:Class; private var ImgRoof2:Class; private var ImgRoof4:Class; public static var curIndex:uint; public static var nextType:uint; public static var nextIndex:uint; public function Sequence(_arg1:Player, _arg2:FlxArray, _arg3:FlxArray, _arg4:FlxArray){ ImgWall1 = Sequence_ImgWall1; ImgWall2 = Sequence_ImgWall2; ImgWall3 = Sequence_ImgWall3; ImgWall4 = Sequence_ImgWall4; ImgRoof1 = Sequence_ImgRoof1; ImgRoof2 = Sequence_ImgRoof2; ImgRoof3 = Sequence_ImgRoof3; ImgRoof4 = Sequence_ImgRoof4; ImgRoof5 = Sequence_ImgRoof5; ImgRoof6 = Sequence_ImgRoof6; ImgFloor1 = Sequence_ImgFloor1; ImgFloor2 = Sequence_ImgFloor2; ImgHall1 = Sequence_ImgHall1; ImgHall2 = Sequence_ImgHall2; ImgWindow1 = Sequence_ImgWindow1; ImgWindow2 = Sequence_ImgWindow2; ImgWindow3 = Sequence_ImgWindow3; ImgWindow4 = Sequence_ImgWindow4; ImgDoors = Sequence_ImgDoors; ImgAntenna1 = Sequence_ImgAntenna1; ImgAntenna2 = Sequence_ImgAntenna2; ImgAntenna3 = Sequence_ImgAntenna3; ImgAntenna4 = Sequence_ImgAntenna4; ImgAntenna5 = Sequence_ImgAntenna5; ImgAntenna6 = Sequence_ImgAntenna6; ImgDishes = Sequence_ImgDishes; ImgAC = Sequence_ImgAC; ImgSkylight = Sequence_ImgSkylight; ImgReservoir = Sequence_ImgReservoir; ImgPipe1 = Sequence_ImgPipe1; ImgPipe2 = Sequence_ImgPipe2; ImgDemoGibs = Sequence_ImgDemoGibs; ImgCracks = Sequence_ImgCracks; ImgEscape = Sequence_ImgEscape; ImgBlock = Sequence_ImgBlock; ImgSlope = Sequence_ImgSlope; ImgAccess = Sequence_ImgAccess; ImgFence = Sequence_ImgFence; ImgCrane1 = Sequence_ImgCrane1; ImgCrane2 = Sequence_ImgCrane2; ImgCrane3 = Sequence_ImgCrane3; ImgCrane4 = Sequence_ImgCrane4; ImgCrane5 = Sequence_ImgCrane5; super(); _player = _arg1; _players = _arg4; _shardsA = _arg2; _shardsB = _arg3; x = 0; y = 0; width = 0; height = 0; _walls = new FlxArray(); _walls.add(ImgWall1); _walls.add(ImgWall2); _walls.add(ImgWall3); _walls.add(ImgWall4); _roofs = new FlxArray(); _roofs.add(ImgRoof1); _roofs.add(ImgRoof2); _roofs.add(ImgRoof3); _roofs.add(ImgRoof4); _roofs.add(ImgRoof5); _roofs.add(ImgRoof6); _floors = new FlxArray(); _floors.add(ImgFloor1); _floors.add(ImgFloor2); _windows = new FlxArray(); _windows.add(ImgWindow1); _windows.add(ImgWindow2); _windows.add(ImgWindow3); _windows.add(ImgWindow4); _antennas = new FlxArray(); _antennas.add(ImgAntenna1); _antennas.add(ImgAntenna2); _antennas.add(ImgAntenna3); _antennas.add(ImgAntenna4); _antennas.add(ImgAntenna5); _antennas.add(ImgAntenna6); _antennas.add(ImgDishes); _layer = new FlxLayer(); _p = new Point(); blocks = new FlxArray(); roof = false; } public function init(_arg1:Sequence):void{ _seq = _arg1; reset(); } private function decorate(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:int; var _local5:int; var _local6:int; _local6 = 40; _local5 = (_arg3 / _local6); _local4 = 0; while (_local4 < _local5) { if (Math.random() < 0.3){ _layer.add(new FlxSprite(ImgAC, ((_arg1 + _tileSize) + (_local6 * _local4)), (_arg2 - _tileSize))); }; _local4++; }; if (Math.random() < 0.5){ _local6 = 100; _local5 = (_arg3 / _local6); _local4 = 0; while (_local4 < _local5) { if (Math.random() < 0.35){ _layer.add(new FlxSprite(ImgPipe1, ((_arg1 + _tileSize) + (_local6 * _local4)), (_arg2 - _tileSize))); }; _local4++; }; _local6 = 70; _local5 = (_arg3 / _local6); _local4 = 0; while (_local4 < _local5) { if (Math.random() < 0.35){ _layer.add(new FlxSprite(ImgPipe2, ((_arg1 + _tileSize) + (_local6 * _local4)), (_arg2 - (_tileSize * 2)))); }; _local4++; }; if (Math.random() < 0.5){ _local6 = 16; _local5 = ((_arg3 - 32) / _local6); _local4 = 0; while (_local4 < _local5) { if (Math.random() < 0.3){ _layer.add(new FlxSprite((FlxArray.getRandom(_antennas) as Class), ((_arg1 + _tileSize) + (_local6 * _local4)), (_arg2 - 128))); }; _local4++; }; }; } else { _local6 = 140; _local5 = (_arg3 / _local6); _local4 = 0; while (_local4 < _local5) { if (Math.random() < 0.5){ _layer.add(new FlxSprite(ImgSkylight, ((_arg1 + _tileSize) + (_local6 * _local4)), ((_arg2 - _tileSize) + 1))); }; _local4++; }; _local6 = 200; _local5 = (_arg3 / _local6); _local4 = 0; while (_local4 < _local5) { if (Math.random() < 0.25){ _layer.add(new FlxSprite(ImgAccess, ((_arg1 + _tileSize) + (_local6 * _local4)), (_arg2 - 24))); }; _local4++; }; _local6 = 200; _local5 = (_arg3 / _local6); _local4 = 0; while (_local4 < _local5) { if (Math.random() < 0.5){ _layer.add(new FlxSprite(ImgReservoir, ((_arg1 + _tileSize) + (_local6 * _local4)), (_arg2 - (_tileSize * 6)))); }; _local4++; }; }; if (Math.random() < 0.4){ _local5 = ((_arg3 / 32) - 1); _layer.add(new FlxBlock((_arg1 + 32), (_arg2 - 32), (_local5 * 32), 32, ImgFence)); }; } public function reset():void{ var _local1:int; var _local2:int; var _local3:FlxSprite; var _local9:FlxBlock; var _local20:Bomb; var _local21:FlxEmitter; var _local22:int; var _local23:Number; var _local24:int; var _local25:int; var _local26:int; var _local27:FlxArray; var _local28:Boolean; var _local29:int; var _local30:FlxSprite; var _local31:DemoMgr; var _local32:int; clear(); var _local4:Class = (FlxArray.getRandom(_walls) as Class); var _local5:Class = (FlxArray.getRandom(_windows) as Class); var _local6 = "roof"; var _local7:Array = new Array("hallway", "collapse", "bomb", "crane"); if (curIndex == nextIndex){ _local6 = _local7[nextType]; nextIndex = (nextIndex + (3 + (Math.random() * 5))); nextType = (Math.random() * _local7.length); }; if (curIndex == 0){ x = (-4 * _tileSize); y = (5 * _tileSize); width = (60 * _tileSize); height = (320 - y); _local6 = "hallway"; } else { if (curIndex == 1){ x = ((_seq.x + _seq.width) + (8 * _tileSize)); y = (15 * _tileSize); height = (320 - y); width = (42 * _tileSize); }; }; var _local8:int; if (_local6 == "hallway"){ if (_player.velocity.x > 640){ _local8 = 6; } else { if (_player.velocity.x > 480){ _local8 = 5; } else { if (_player.velocity.x > 320){ _local8 = 4; } else { _local8 = 3; }; }; }; }; var _local10:int = ((FlxG.width / _tileSize) + 2); var _local11:int = (((_player.velocity.x * 0.75) / _tileSize) * 0.75); var _local12:int = (_local11 * 0.4); var _local13:Number = Math.random(); var _local14:int = (_local12 + (_local13 * (_local11 - _local12))); if ((((_local6 == "hallway")) && ((_local14 > 12)))){ _local14 = 12; }; var _local15:int = (_local10 - _local14); if ((((_player.velocity.x < (_player.maxVelocity.x * 0.8))) && ((_local15 < 12)))){ _local15 = 12; } else { if (_local15 < 6){ _local15 = 6; }; }; var _local16:int = (_local15 * 2); var _local17:int = (((_seq.y / _tileSize) - 2) - _local8); var _local18:int = ((6 * _player.jumpLimit) / 0.35); if (_local17 > _local18){ _local17 = _local18; }; if (_local17 > 0){ _local17 = Math.ceil((_local17 * (1 - _local13))); }; var _local19:int = ((_seq.height / _tileSize) - 1); if (_local19 > 10){ _local19 = 10; }; if (curIndex > 1){ x = ((_seq.x + _seq.width) + (_local14 * _tileSize)); _local22 = ((Math.random() * _local19) - _local17); if (_local22 == 0){ _local22--; }; y = (_seq.y + (_local22 * _tileSize)); height = (320 - y); width = (Math.floor((_local15 + (Math.random() * _local16))) * _tileSize); }; if ((((((((_local6 == "collapse")) && (((width / height) > (_player.velocity.x / 75))))) || ((((_local6 == "bomb")) && ((width < _player.velocity.x)))))) || ((((_local6 == "crane")) && ((((height < 32)) || ((width < 400)))))))){ _local6 = "roof"; nextIndex = (curIndex + 1); }; if (_local6 == "crane"){ width = (width / 32); width = (width * 32); }; _local9 = new FlxBlock(x, y, (width + 8), height, null); blocks.add(_local9); if ((((((_local6 == "roof")) || ((_local6 == "collapse")))) || ((_local6 == "bomb")))){ if (y > _seq.y){ _layer.add(new FlxSprite((FlxArray.getRandom(_antennas) as Class), (x + _tileSize), (y - 128))); }; _local23 = Math.random(); if (_local23 < 0.2){ decorate(x, y, width); } else { if (_local23 < 0.6){ _local26 = (2 + (Math.random() * ((width / _tileSize) / 4))); _local24 = ((width / _tileSize) - (_local26 * 2)); _local25 = (1 + (Math.random() * 4)); if (_local25 > 2){ _layer.add(new FlxBlock((x + (_local26 * _tileSize)), (y - (_local25 * _tileSize)), (_local24 * _tileSize), ((_local25 - 1) * _tileSize), ImgBlock)); _layer.add(new FlxBlock((x + ((_local26 + 1) * _tileSize)), (y - _tileSize), ((_local24 - 2) * _tileSize), _tileSize, ImgBlock)); } else { _layer.add(new FlxBlock((x + (_local26 * _tileSize)), (y - (_local25 * _tileSize)), (_local24 * _tileSize), (_local25 * _tileSize), ImgBlock)); }; decorate((x + (_local26 * _tileSize)), (y - (_local25 * _tileSize)), (_local24 * _tileSize)); } else { _local25 = (1 + (Math.random() * 4)); if (width < (12 * _tileSize)){ _local25 = 1; }; _local1 = 0; while (_local1 < _local25) { _layer.add(new CBlock((x + ((1 + _local1) * _tileSize)), (y - ((_local1 + 1) * _tileSize)), (width - ((2 * (_local1 + 1)) * _tileSize)), _tileSize, ImgSlope)); _local1++; }; decorate((x + (_local25 * _tileSize)), (y - (_local25 * _tileSize)), (width - ((2 * (_local25 + 1)) * _tileSize))); }; }; if (Math.random() < 0.5){ _layer.add(new FlxBlock((x + width), (y + 16), 32, height, ImgEscape)); }; if (_local6 == "bomb"){ _local27 = new FlxArray(); _local1 = 0; while (_local1 < 6) { _local27.push(new FlxSprite(ImgDemoGibs, -100, -100, true)); _local1++; }; _local20 = new Bomb((x + (width / 2)), y, _player, _local27, this, _players); _layer.add(_local20); _local1 = 0; while (_local1 < _local27.length) { _layer.add(_local27[_local1]); _local1++; }; }; }; if (_local6 == "crane"){ _layer.add(new CraneTrigger(x, (y - 32), width, 32, _players)); _layer.add(new CBlock(x, y, width, 32, ImgCrane1)); _local28 = (Math.random() < 0.5); _local29 = (width * 0.35); if (_local29 < 128){ _local29 = 128; }; if (_local28){ _layer.add(new FlxBlock((x + _local29), (y + 32), 32, (height - 32), ImgCrane2)); _layer.add(new FlxSprite(ImgCrane3, (x + 8), (y + 4))); _layer.add(new FlxSprite(ImgAntenna5, (x - 8), (y - 128))); _layer.add(new FlxSprite(ImgAntenna5, ((x + _local29) - 8), (y - 128))); _layer.add(new FlxSprite(ImgAntenna5, ((x + width) - 24), (y - 128))); _layer.add(new FlxSprite(ImgCrane4, ((x + _local29) - 8), (y - 9))); _layer.add(new FlxSprite(ImgCrane5, ((x + _local29) + (Math.random() * ((width - _local29) - 64))), (y + 20))); } else { _layer.add(new FlxBlock((((x + width) - _local29) - 32), (y + 32), 32, (height - 32), ImgCrane2)); _layer.add(new FlxSprite(ImgCrane3, ((x + width) - 72), (y + 4))); _layer.add(new FlxSprite(ImgAntenna5, (x - 8), (y - 128))); _layer.add(new FlxSprite(ImgAntenna5, (((x + width) - _local29) - 24), (y - 128))); _layer.add(new FlxSprite(ImgAntenna5, ((x + width) - 24), (y - 128))); _local30 = new FlxSprite(ImgCrane4, (((x + width) - _local29) - 40), (y - 9), false, true, 48); _local30.facing = FlxSprite.LEFT; _layer.add(_local30); _layer.add(new FlxSprite(ImgCrane5, (x + (Math.random() * ((width - _local29) - 128))), (y + 20))); }; } else { if (_local6 == "hallway"){ _layer.add(new CBlock(x, y, width, _tileSize, (FlxArray.getRandom(_floors) as Class))); } else { _layer.add(new CBlock(x, y, width, _tileSize, (FlxArray.getRandom(_roofs) as Class))); }; _layer.add(new CBlock(x, (y + _tileSize), width, (height - _tileSize), _local4)); if (_local6 == "collapse"){ _layer.add(new FlxBlock(x, y, width, height, ImgCracks)); }; _local2 = (((height / _tileSize) - 1) / 2); _local1 = 0; while (_local1 < _local2) { _layer.add(new FlxBlock((x + _tileSize), (y + ((2 + (_local1 * 2)) * _tileSize)), (width - (2 * _tileSize)), _tileSize, _local5)); _local1++; }; }; if (_local6 != "hallway"){ if (Math.random() < 0.35){ _local2 = ((width / 120) * (2 + (Math.random() * 12))); _local1 = 0; while (_local1 < _local2) { _layer.add(new Dove((x + int((Math.random() * (width - 8)))), (y - 8), _player, x)); _local1++; }; }; }; if (_local6 == "bomb"){ _local21 = new FlxEmitter(((x + (width / 2)) - 32), y, 64, 0, null, -3, -240, 240, -320, 0, -720, 720, 800, 0, ImgDemoGibs, 50, true, _layer); _local21.kill(); _local20.add(_local21); _layer.add(_local21); }; if (_local6 == "collapse"){ _local31 = new DemoMgr(x, _player, _layer.children()); _local31.add(_local9); _local21 = new FlxEmitter(x, y, width, height, null, 0.01, -200, 200, -120, 0, -720, 720, 400, 0, ImgDemoGibs, 50, true, _layer); _local21.kill(); _layer.add(_local21); _local31.add(_local21); _layer.add(_local31); } else { if ((((((_local6 == "roof")) && ((curIndex > 1)))) && (!((FlxG.state as PlayState).aPlayerIsDead())))){ _local1 = 0; while (_local1 < 3) { if (Math.random() < 0.15){ _layer.add(new Obstacle(((x + (width / 8)) + (Math.random() * (width / 2))), y, _players, true)); }; _local1++; }; }; }; if (_local6 == "hallway"){ _local8 = (_local8 * _tileSize); blocks.add(new FlxBlock(x, -128, width, ((y - _local8) + 128), null)); _layer.add(new CBlock(x, 0, width, (y - _local8), _local4)); _local2 = (((y - _local8) / _tileSize) / 2); _local1 = 0; while (_local1 < _local2) { _layer.add(new FlxBlock((x + _tileSize), ((y - _local8) - ((2 + (_local1 * 2)) * _tileSize)), (width - (2 * _tileSize)), _tileSize, _local5)); _local1++; }; _layer.add(new CBlock(x, (y - _tileSize), width, _tileSize, ImgHall1)); _layer.add(new CBlock(x, (y - (2 * _tileSize)), width, _tileSize, ImgHall2)); _layer.add(new FlxSprite(null, x, (y - _local8), false, false, width, (_local8 - (2 * _tileSize)), 4281677117)); _layer.add(new Window((((x + width) - Window.w) - 1), y, _local8, _layer, _players, _shardsA)); _layer.add(new Window((x + 1), y, _local8, _layer, _players, _shardsB)); _local2 = (((width / _tileSize) - 3) / 4); _local1 = 1; while (_local1 < _local2) { if (Math.random() > 0.65){ } else { _local3 = new FlxSprite(ImgDoors, ((x + ((_local1 * _tileSize) * 4)) - _tileSize), (y - 19), true, false, 12); _local3.randomFrame(); _layer.add(_local3); }; _local1++; }; if (curIndex == 0){ _layer.add(new Obstacle((32 * _tileSize), y, _players)); _layer.add(new Obstacle((48 * _tileSize), y, _players)); } else { _local1 = 0; while (_local1 < 3) { if (Math.random() < 0.65){ _layer.add(new Obstacle(((x + (width / 8)) + (Math.random() * (width / 2))), y, _players)); }; _local1++; }; }; }; if (_local6 == "collapse"){ _local32 = ((width / _tileSize) * 0.5); if (_local32 > ((height / _tileSize) - 1)){ _local32 = ((height / _tileSize) - 1); }; height = (height - (_local32 * _tileSize)); y = (y + (_local32 * _tileSize)); }; curIndex++; } public function clear():void{ _layer.destroy(); blocks.clear(); } override public function render():void{ super.render(); _layer.render(); } override public function update():void{ getScreenXY(_p); if ((_p.x + width) < 0){ reset(); }; super.update(); _layer.update(); } public function aftermath():void{ FlxG.flash(4294967295, 4); clear(); (_layer.add(new FlxEmitter((x + (width / 2)), -(FlxG.height), FlxG.width, FlxG.height, null, -10, 0, 0, -400, 200, 0, 0, 100, 0, ImgDemoGibs, 200, true, _layer)) as FlxEmitter).reset(); } } }//package com.adamatomic.Canabalt
Section 80
//Sequence_ImgAC (com.adamatomic.Canabalt.Sequence_ImgAC) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgAC extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 81
//Sequence_ImgAccess (com.adamatomic.Canabalt.Sequence_ImgAccess) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgAccess extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 82
//Sequence_ImgAntenna1 (com.adamatomic.Canabalt.Sequence_ImgAntenna1) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgAntenna1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 83
//Sequence_ImgAntenna2 (com.adamatomic.Canabalt.Sequence_ImgAntenna2) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgAntenna2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 84
//Sequence_ImgAntenna3 (com.adamatomic.Canabalt.Sequence_ImgAntenna3) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgAntenna3 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 85
//Sequence_ImgAntenna4 (com.adamatomic.Canabalt.Sequence_ImgAntenna4) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgAntenna4 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 86
//Sequence_ImgAntenna5 (com.adamatomic.Canabalt.Sequence_ImgAntenna5) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgAntenna5 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 87
//Sequence_ImgAntenna6 (com.adamatomic.Canabalt.Sequence_ImgAntenna6) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgAntenna6 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 88
//Sequence_ImgBlock (com.adamatomic.Canabalt.Sequence_ImgBlock) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgBlock extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 89
//Sequence_ImgCracks (com.adamatomic.Canabalt.Sequence_ImgCracks) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgCracks extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 90
//Sequence_ImgCrane1 (com.adamatomic.Canabalt.Sequence_ImgCrane1) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgCrane1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 91
//Sequence_ImgCrane2 (com.adamatomic.Canabalt.Sequence_ImgCrane2) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgCrane2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 92
//Sequence_ImgCrane3 (com.adamatomic.Canabalt.Sequence_ImgCrane3) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgCrane3 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 93
//Sequence_ImgCrane4 (com.adamatomic.Canabalt.Sequence_ImgCrane4) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgCrane4 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 94
//Sequence_ImgCrane5 (com.adamatomic.Canabalt.Sequence_ImgCrane5) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgCrane5 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 95
//Sequence_ImgDemoGibs (com.adamatomic.Canabalt.Sequence_ImgDemoGibs) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgDemoGibs extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 96
//Sequence_ImgDishes (com.adamatomic.Canabalt.Sequence_ImgDishes) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgDishes extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 97
//Sequence_ImgDoors (com.adamatomic.Canabalt.Sequence_ImgDoors) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgDoors extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 98
//Sequence_ImgEscape (com.adamatomic.Canabalt.Sequence_ImgEscape) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgEscape extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 99
//Sequence_ImgFence (com.adamatomic.Canabalt.Sequence_ImgFence) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgFence extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 100
//Sequence_ImgFloor1 (com.adamatomic.Canabalt.Sequence_ImgFloor1) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgFloor1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 101
//Sequence_ImgFloor2 (com.adamatomic.Canabalt.Sequence_ImgFloor2) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgFloor2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 102
//Sequence_ImgHall1 (com.adamatomic.Canabalt.Sequence_ImgHall1) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgHall1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 103
//Sequence_ImgHall2 (com.adamatomic.Canabalt.Sequence_ImgHall2) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgHall2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 104
//Sequence_ImgPipe1 (com.adamatomic.Canabalt.Sequence_ImgPipe1) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgPipe1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 105
//Sequence_ImgPipe2 (com.adamatomic.Canabalt.Sequence_ImgPipe2) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgPipe2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 106
//Sequence_ImgReservoir (com.adamatomic.Canabalt.Sequence_ImgReservoir) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgReservoir extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 107
//Sequence_ImgRoof1 (com.adamatomic.Canabalt.Sequence_ImgRoof1) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgRoof1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 108
//Sequence_ImgRoof2 (com.adamatomic.Canabalt.Sequence_ImgRoof2) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgRoof2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 109
//Sequence_ImgRoof3 (com.adamatomic.Canabalt.Sequence_ImgRoof3) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgRoof3 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 110
//Sequence_ImgRoof4 (com.adamatomic.Canabalt.Sequence_ImgRoof4) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgRoof4 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 111
//Sequence_ImgRoof5 (com.adamatomic.Canabalt.Sequence_ImgRoof5) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgRoof5 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 112
//Sequence_ImgRoof6 (com.adamatomic.Canabalt.Sequence_ImgRoof6) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgRoof6 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 113
//Sequence_ImgSkylight (com.adamatomic.Canabalt.Sequence_ImgSkylight) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgSkylight extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 114
//Sequence_ImgSlope (com.adamatomic.Canabalt.Sequence_ImgSlope) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgSlope extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 115
//Sequence_ImgWall1 (com.adamatomic.Canabalt.Sequence_ImgWall1) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgWall1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 116
//Sequence_ImgWall2 (com.adamatomic.Canabalt.Sequence_ImgWall2) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgWall2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 117
//Sequence_ImgWall3 (com.adamatomic.Canabalt.Sequence_ImgWall3) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgWall3 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 118
//Sequence_ImgWall4 (com.adamatomic.Canabalt.Sequence_ImgWall4) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgWall4 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 119
//Sequence_ImgWindow1 (com.adamatomic.Canabalt.Sequence_ImgWindow1) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgWindow1 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 120
//Sequence_ImgWindow2 (com.adamatomic.Canabalt.Sequence_ImgWindow2) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgWindow2 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 121
//Sequence_ImgWindow3 (com.adamatomic.Canabalt.Sequence_ImgWindow3) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgWindow3 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 122
//Sequence_ImgWindow4 (com.adamatomic.Canabalt.Sequence_ImgWindow4) package com.adamatomic.Canabalt { import mx.core.*; public class Sequence_ImgWindow4 extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 123
//Shard (com.adamatomic.Canabalt.Shard) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class Shard extends FlxSprite { private var _s:FlxArray; private var SndGlass1:Class; private var SndGlass2:Class; public function Shard(){ SndGlass1 = Shard_SndGlass1; SndGlass2 = Shard_SndGlass2; super(null, -100, -100, false, false, ((Math.random() * 4) + 1), ((Math.random() * 4) + 1), 4294967295); _s = new FlxArray(); _s.push(SndGlass1); _s.push(SndGlass2); } override public function hitFloor():Boolean{ if (((((width + height) > 6)) && ((velocity.y > 150)))){ FlxG.play((FlxArray.getRandom(_s) as Class), 0.5); }; velocity.y = (-(velocity.y) * 0.35); velocity.x = (velocity.x * 0.65); angularVelocity = ((Math.random() * 1140) - 720); return (true); } override public function update():void{ if (y > (FlxG.height * 2)){ exists = false; }; super.update(); } } }//package com.adamatomic.Canabalt
Section 124
//Shard_SndGlass1 (com.adamatomic.Canabalt.Shard_SndGlass1) package com.adamatomic.Canabalt { import mx.core.*; public class Shard_SndGlass1 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 125
//Shard_SndGlass2 (com.adamatomic.Canabalt.Shard_SndGlass2) package com.adamatomic.Canabalt { import mx.core.*; public class Shard_SndGlass2 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 126
//Walker (com.adamatomic.Canabalt.Walker) package com.adamatomic.Canabalt { import flash.geom.*; import com.adamatomic.flixel.*; public class Walker extends FlxSprite { private var _idleTimer:Number; private var _firing:Boolean; private var _smoke:FlxArray; private var _p:Point; private var ImgWalker:Class; private var _walkTimer:Number; private static var _s:uint; public function Walker(_arg1:FlxArray){ ImgWalker = Walker_ImgWalker; super(ImgWalker, -500, (16 + (Math.random() * 4)), true, true, 96); _smoke = _arg1; scrollFactor.x = 0.1; scrollFactor.y = 0.05; addAnimation("idle", [0]); addAnimation("walk", [0, 1, 2, 3, 4, 5], 8); addAnimation("fire", [6, 7, 8, 9, 10, 11], 8, false); play("idle"); _p = new Point(); } override public function update():void{ if (_walkTimer > 0){ _walkTimer = (_walkTimer - FlxG.elapsed); if (_walkTimer <= 0){ play("fire"); _firing = true; velocity.x = 0; if (++_s >= _smoke.length){ _s = 0; }; _smoke[_s].x = (x + ((facing)==LEFT) ? (width - 22) : 10); _smoke[_s].y = (y + height); _smoke[_s].reset(); }; } else { if (_firing){ if (finished){ _firing = false; _idleTimer = (1 + (Math.random() * 2)); play("idle"); }; } else { if (_idleTimer > 0){ _idleTimer = (_idleTimer - FlxG.elapsed); if (_idleTimer <= 0){ if (Math.random() < 0.5){ _walkTimer = (2 + (Math.random() * 4)); play("walk"); velocity.x = ((facing)==LEFT) ? 40 : -40; } else { play("fire"); _firing = true; if (++_s >= _smoke.length){ _s = 0; }; _smoke[_s].x = (x + ((facing)==LEFT) ? (width - 22) : 10); _smoke[_s].y = (y + height); _smoke[_s].reset(); }; }; }; }; }; getScreenXY(_p); if ((_p.x + width) < 0){ _walkTimer = (Math.random() * 2); facing = ((Math.random())>0.5) ? LEFT : RIGHT; x = (x + ((FlxG.width + width) + (Math.random() * FlxG.width))); }; super.update(); } } }//package com.adamatomic.Canabalt
Section 127
//Walker_ImgWalker (com.adamatomic.Canabalt.Walker_ImgWalker) package com.adamatomic.Canabalt { import mx.core.*; public class Walker_ImgWalker extends BitmapAsset { } }//package com.adamatomic.Canabalt
Section 128
//Window (com.adamatomic.Canabalt.Window) package com.adamatomic.Canabalt { import com.adamatomic.flixel.*; public class Window extends FlxSprite { private var _players:FlxArray; private var _shards:FlxEmitter; private var SndWindow1:Class; private var SndWindow2:Class; public static const w:uint = 2; public function Window(_arg1:int, _arg2:int, _arg3:uint, _arg4:FlxLayer, _arg5:FlxArray, _arg6:FlxArray){ SndWindow1 = Window_SndWindow1; SndWindow2 = Window_SndWindow2; super(null, _arg1, (_arg2 - _arg3), false, false, w, _arg3, 4294967295); width = 32; _players = _arg5; _shards = (_arg4.add(new FlxEmitter(x, y, width, height, _arg6, -3, 0, 0, 0, 0, -720, 720, 500, 0, null, 0, false, _arg4)) as FlxEmitter); } override public function update():void{ var _local2:Number; var _local1:Player; if (overlaps(_players[0])){ _local1 = _players[0]; } else { if ((((FlxG.level > 0)) && (overlaps(_players[1])))){ _local1 = _players[1]; }; }; if (_local1){ if (Math.random() < 0.5){ FlxG.play(SndWindow1, 0.35); } else { FlxG.play(SndWindow2, 0.35); }; exists = false; _shards.minVelocity.x = (_local1.velocity.x / 2); _shards.maxVelocity.x = (_shards.minVelocity.x * 3); _local2 = _local1.velocity.y; if (_local2 > 0){ _local2 = 0; }; _shards.minVelocity.y = ((_local1.velocity.y / 2) - (Math.random() * 40)); _shards.maxVelocity.y = (_shards.minVelocity.y * 3); _shards.reset(); }; } } }//package com.adamatomic.Canabalt
Section 129
//Window_SndWindow1 (com.adamatomic.Canabalt.Window_SndWindow1) package com.adamatomic.Canabalt { import mx.core.*; public class Window_SndWindow1 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 130
//Window_SndWindow2 (com.adamatomic.Canabalt.Window_SndWindow2) package com.adamatomic.Canabalt { import mx.core.*; public class Window_SndWindow2 extends SoundAsset { } }//package com.adamatomic.Canabalt
Section 131
//FlxAnim (com.adamatomic.flixel.data.FlxAnim) package com.adamatomic.flixel.data { public class FlxAnim { public var delay:Number; public var frames:Array; public var looped:Boolean; public var name:String; public function FlxAnim(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Boolean=true){ name = _arg1; delay = (1 / _arg3); frames = _arg2; looped = _arg4; } } }//package com.adamatomic.flixel.data
Section 132
//FlxLogoPixel (com.adamatomic.flixel.data.FlxLogoPixel) package com.adamatomic.flixel.data { import flash.display.*; public class FlxLogoPixel extends Sprite { private var _curLayer:uint; private var _layers:Array; public function FlxLogoPixel(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:uint){ x = _arg1; y = _arg2; _layers = new Array(); var _local6:Array = new Array(4294901760, 4278255360, 4278190335, 4294967040, 4278255615); _layers.push(addChild(new Bitmap(new BitmapData(_arg3, _arg3, true, _arg5)))); var _local7:uint; while (_local7 < _local6.length) { _layers.push(addChild(new Bitmap(new BitmapData(_arg3, _arg3, true, _local6[_arg4])))); ++_arg4; if (_arg4 >= _local6.length){ _arg4 = 0; }; _local7++; }; _curLayer = (_layers.length - 1); } public function update():void{ if (_curLayer == 0){ return; }; if (_layers[_curLayer].alpha >= 0.1){ _layers[_curLayer].alpha = (_layers[_curLayer].alpha - 0.1); } else { _layers[_curLayer].alpha = 0; _curLayer--; }; } } }//package com.adamatomic.flixel.data
Section 133
//FlxPanel (com.adamatomic.flixel.data.FlxPanel) package com.adamatomic.flixel.data { import com.adamatomic.flixel.*; import flash.ui.*; public class FlxPanel extends FlxCore { private var _close:FlxButton; private var _digg:FlxButton; private var _gameTitle:String; private var _closed:Boolean; private var _payPalID:String; private var _donate:FlxButton; private var ImgClose:Class; private var _topBar:FlxSprite; private var _ty:Number; private var _caption:FlxText; private var _initialized:Boolean; private var _twitter:FlxButton; private var _delicious:FlxButton; private var _stumble:FlxButton; private var ImgDelicious:Class; private var ImgTwitter:Class; private var _mainBar:FlxSprite; private var _gameURL:String; private var ImgStumble:Class; private var ImgReddit:Class; private var ImgDigg:Class; private var _bottomBar:FlxSprite; private var _payPalAmount:Number; private var _s:Number; private var ImgDonate:Class; private var _reddit:FlxButton; public function FlxPanel(){ ImgDonate = FlxPanel_ImgDonate; ImgStumble = FlxPanel_ImgStumble; ImgDigg = FlxPanel_ImgDigg; ImgReddit = FlxPanel_ImgReddit; ImgDelicious = FlxPanel_ImgDelicious; ImgTwitter = FlxPanel_ImgTwitter; ImgClose = FlxPanel_ImgClose; super(); y = -21; _ty = y; _closed = false; _initialized = false; _topBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 1, 2147483647); _topBar.scrollFactor.x = 0; _topBar.scrollFactor.y = 0; _mainBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 19, 2130706432); _mainBar.scrollFactor.x = 0; _mainBar.scrollFactor.y = 0; _bottomBar = new FlxSprite(null, 0, 0, false, false, FlxG.width, 1, 2147483647); _bottomBar.scrollFactor.x = 0; _bottomBar.scrollFactor.y = 0; _donate = new FlxButton(3, 0, new FlxSprite(ImgDonate), onDonate); _donate.scrollFactor.x = 0; _donate.scrollFactor.y = 0; _stumble = new FlxButton(((((((FlxG.width / 2) - 6) - 13) - 6) - 13) - 6), 0, new FlxSprite(ImgStumble), onStumble); _stumble.scrollFactor.x = 0; _stumble.scrollFactor.y = 0; _digg = new FlxButton(((((FlxG.width / 2) - 6) - 13) - 6), 0, new FlxSprite(ImgDigg), onDigg); _digg.scrollFactor.x = 0; _digg.scrollFactor.y = 0; _reddit = new FlxButton(((FlxG.width / 2) - 6), 0, new FlxSprite(ImgReddit), onReddit); _reddit.scrollFactor.x = 0; _reddit.scrollFactor.y = 0; _delicious = new FlxButton((((FlxG.width / 2) + 7) + 6), 0, new FlxSprite(ImgDelicious), onDelicious); _delicious.scrollFactor.x = 0; _delicious.scrollFactor.y = 0; _twitter = new FlxButton((((((FlxG.width / 2) + 7) + 6) + 12) + 6), 0, new FlxSprite(ImgTwitter), onTwitter); _twitter.scrollFactor.x = 0; _twitter.scrollFactor.y = 0; _caption = new FlxText((FlxG.width / 2), 0, ((FlxG.width / 2) - 19), 20, "", 0xFFFFFF, null, 8, "right"); _caption.scrollFactor.x = 0; _caption.scrollFactor.y = 0; _close = new FlxButton((FlxG.width - 16), 0, new FlxSprite(ImgClose), onClose); _close.scrollFactor.x = 0; _close.scrollFactor.y = 0; hide(); _s = 50; } public function onDelicious():void{ FlxG.openURL(((("http://delicious.com/save?v=5&amp;noui&amp;jump=close&amp;url=" + encodeURIComponent(_gameURL)) + "&amp;title=") + encodeURIComponent(_gameTitle))); } public function init(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:String):void{ _payPalID = _arg1; if (_payPalID.length <= 0){ _donate.visible = false; }; _payPalAmount = _arg2; _gameTitle = _arg3; _gameURL = _arg4; _caption.setText(_arg5); _initialized = true; } public function onTwitter():void{ FlxG.openURL(("http://twitter.com/home?status=Playing" + encodeURIComponent((((" " + _gameTitle) + " - ") + _gameURL)))); } public function show(_arg1:Boolean=true):void{ if (_closed){ return; }; if (_arg1){ y = -21; _ty = -1; } else { y = FlxG.height; _ty = (FlxG.height - 20); }; Mouse.show(); visible = true; } public function onStumble():void{ FlxG.openURL(("http://www.stumbleupon.com/submit?url=" + encodeURIComponent(_gameURL))); } override public function render():void{ if (!_initialized){ return; }; if (_topBar.visible){ _topBar.render(); }; if (_mainBar.visible){ _mainBar.render(); }; if (_bottomBar.visible){ _bottomBar.render(); }; if (_donate.visible){ _donate.render(); }; if (_stumble.visible){ _stumble.render(); }; if (_digg.visible){ _digg.render(); }; if (_reddit.visible){ _reddit.render(); }; if (_delicious.visible){ _delicious.render(); }; if (_twitter.visible){ _twitter.render(); }; if (_caption.visible){ _caption.render(); }; if (_close.visible){ _close.render(); }; } public function onDigg():void{ FlxG.openURL(((("http://digg.com/submit?url=" + encodeURIComponent(_gameURL)) + "&title=") + encodeURIComponent(_gameTitle))); } public function onReddit():void{ FlxG.openURL(("http://www.reddit.com/submit?url=" + encodeURIComponent(_gameURL))); } public function onDonate():void{ FlxG.openURL(((((("https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&business=" + encodeURIComponent(_payPalID)) + "&item_name=") + encodeURIComponent(((_gameTitle + " Contribution (") + _gameURL))) + ")&currency_code=USD&amount=") + _payPalAmount)); } override public function update():void{ if (!_initialized){ return; }; if (_ty != y){ if (y < _ty){ y = (y + (FlxG.elapsed * _s)); if (y > _ty){ y = _ty; }; } else { y = (y - (FlxG.elapsed * _s)); if (y < _ty){ y = _ty; }; }; }; if ((((y <= -21)) || ((y > FlxG.height)))){ visible = false; }; _topBar.y = y; _mainBar.y = (y + 1); _bottomBar.y = (y + 20); _donate.y = (y + 4); _stumble.y = (y + 4); _digg.y = (y + 4); _reddit.y = (y + 4); _delicious.y = (y + 5); _twitter.y = (y + 4); _caption.y = (y + 4); _close.y = (y + 4); if (_donate.active){ _donate.update(); }; if (_stumble.active){ _stumble.update(); }; if (_digg.active){ _digg.update(); }; if (_reddit.active){ _reddit.update(); }; if (_delicious.active){ _delicious.update(); }; if (_twitter.active){ _twitter.update(); }; if (_caption.active){ _caption.update(); }; if (_close.active){ _close.update(); }; } public function hide():void{ if (y < 0){ _ty = -21; } else { _ty = FlxG.height; }; Mouse.hide(); visible = false; } public function onClose():void{ _closed = true; hide(); } } }//package com.adamatomic.flixel.data
Section 134
//FlxPanel_ImgClose (com.adamatomic.flixel.data.FlxPanel_ImgClose) package com.adamatomic.flixel.data { import mx.core.*; public class FlxPanel_ImgClose extends BitmapAsset { } }//package com.adamatomic.flixel.data
Section 135
//FlxPanel_ImgDelicious (com.adamatomic.flixel.data.FlxPanel_ImgDelicious) package com.adamatomic.flixel.data { import mx.core.*; public class FlxPanel_ImgDelicious extends BitmapAsset { } }//package com.adamatomic.flixel.data
Section 136
//FlxPanel_ImgDigg (com.adamatomic.flixel.data.FlxPanel_ImgDigg) package com.adamatomic.flixel.data { import mx.core.*; public class FlxPanel_ImgDigg extends BitmapAsset { } }//package com.adamatomic.flixel.data
Section 137
//FlxPanel_ImgDonate (com.adamatomic.flixel.data.FlxPanel_ImgDonate) package com.adamatomic.flixel.data { import mx.core.*; public class FlxPanel_ImgDonate extends BitmapAsset { } }//package com.adamatomic.flixel.data
Section 138
//FlxPanel_ImgReddit (com.adamatomic.flixel.data.FlxPanel_ImgReddit) package com.adamatomic.flixel.data { import mx.core.*; public class FlxPanel_ImgReddit extends BitmapAsset { } }//package com.adamatomic.flixel.data
Section 139
//FlxPanel_ImgStumble (com.adamatomic.flixel.data.FlxPanel_ImgStumble) package com.adamatomic.flixel.data { import mx.core.*; public class FlxPanel_ImgStumble extends BitmapAsset { } }//package com.adamatomic.flixel.data
Section 140
//FlxPanel_ImgTwitter (com.adamatomic.flixel.data.FlxPanel_ImgTwitter) package com.adamatomic.flixel.data { import mx.core.*; public class FlxPanel_ImgTwitter extends BitmapAsset { } }//package com.adamatomic.flixel.data
Section 141
//FlxArray (com.adamatomic.flixel.FlxArray) package com.adamatomic.flixel { public dynamic class FlxArray extends Array { public function getNonexist():FlxCore{ if (this.length <= 0){ return (null); }; var _local1:uint; do { if (!(this[_local1] as FlxCore).exists){ return (this[_local1]); }; ++_local1; } while (_local1 < this.length); return (null); } public function add(_arg1:Object):Object{ var _local2:uint; while (_local2 < this.length) { if (this[_local2] == null){ return ((this[_local2] = _arg1)); }; _local2++; }; return (this[(this.push(_arg1) - 1)]); } public function remove(_arg1:Object, _arg2:Boolean=false):void{ removeAt(indexOf(_arg1), _arg2); } public function removeAt(_arg1:uint, _arg2:Boolean=false):void{ if (_arg2){ this.splice(_arg1, 1); } else { this[_arg1] = null; }; } public function killAt(_arg1:uint):void{ if ((this[_arg1] is FlxCore)){ this[_arg1].kill(); }; } public function clear():void{ this.length = 0; } public function kill(_arg1:FlxCore):void{ killAt(indexOf(_arg1)); } public static function getRandom(_arg1:Array):Object{ return (_arg1[int((Math.random() * length))]); } } }//package com.adamatomic.flixel
Section 142
//FlxBlock (com.adamatomic.flixel.FlxBlock) package com.adamatomic.flixel { import flash.display.*; import flash.geom.*; public class FlxBlock extends FlxCore { protected var _p:Point; protected var _pixels:BitmapData; protected var _rects:FlxArray; protected var _tileSize:uint; public function FlxBlock(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:Class, _arg6:uint=0){ var _local7:uint; super(); x = _arg1; y = _arg2; width = _arg3; height = _arg4; if (_arg5 == null){ return; }; _pixels = FlxG.addBitmap(_arg5); _rects = new FlxArray(); _p = new Point(); _tileSize = _pixels.height; _local7 = Math.ceil((width / _tileSize)); var _local8:uint = Math.ceil((height / _tileSize)); width = (_local7 * _tileSize); height = (_local8 * _tileSize); var _local9:uint = (_local7 * _local8); var _local10:uint = (_pixels.width / _tileSize); var _local11:uint; while (_local11 < _local9) { if ((Math.random() * (_local10 + _arg6)) > _arg6){ _rects.push(new Rectangle((_tileSize * Math.floor((Math.random() * _local10))), 0, _tileSize, _tileSize)); } else { _rects.push(null); }; _local11++; }; } override public function render():void{ super.render(); getScreenXY(_p); var _local1:int = _p.x; var _local2:uint; while (_local2 < _rects.length) { if (_rects[_local2] != null){ FlxG.buffer.copyPixels(_pixels, _rects[_local2], _p, null, null, true); }; _p.x = (_p.x + _tileSize); if (_p.x >= (_local1 + width)){ _p.x = _local1; _p.y = (_p.y + _tileSize); }; _local2++; }; } } }//package com.adamatomic.flixel
Section 143
//FlxButton (com.adamatomic.flixel.FlxButton) package com.adamatomic.flixel { import flash.events.*; import flash.geom.*; public class FlxButton extends FlxCore { private var _onTO:Point; private var _initialized:Boolean; private var _pressed:Boolean; private var _onT:FlxText; private var _callback:Function; private var _off:FlxSprite; private var _onToggle:Boolean; private var _offTO:Point; private var _offT:FlxText; private var _on:FlxSprite; public function FlxButton(_arg1:int, _arg2:int, _arg3:FlxSprite, _arg4:Function, _arg5:FlxSprite=null, _arg6:FlxText=null, _arg7:FlxText=null){ x = _arg1; y = _arg2; _off = _arg3; if (_arg5 == null){ _on = _off; } else { _on = _arg5; }; width = _off.width; height = _off.height; if (_arg6 != null){ _offT = _arg6; }; if (_arg7 == null){ _onT = _offT; } else { _onT = _arg7; }; if (_offT != null){ _offTO = new Point(_offT.x, _offT.y); }; if (_onT != null){ _onTO = new Point(_onT.x, _onT.y); }; _off.scrollFactor = scrollFactor; _on.scrollFactor = scrollFactor; if (_offT != null){ _offT.scrollFactor = scrollFactor; _onT.scrollFactor = scrollFactor; }; _callback = _arg4; _onToggle = false; _pressed = false; updatePositions(); _initialized = false; } private function onMouseUp(_arg1:MouseEvent):void{ if (((!(exists)) || (!(visible)))){ return; }; if (_off.overlapsPoint((FlxG.mouse.x + ((1 - scrollFactor.x) * FlxG.scroll.x)), (FlxG.mouse.y + ((1 - scrollFactor.y) * FlxG.scroll.y)))){ _callback(); }; } override public function update():void{ if (!_initialized){ if (FlxG.state == null){ return; }; if (FlxG.state.parent == null){ return; }; if (FlxG.state.parent.stage == null){ return; }; FlxG.state.parent.stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); _initialized = true; }; super.update(); if (((((!((_off == null))) && (_off.exists))) && (_off.active))){ _off.update(); }; if (((((!((_on == null))) && (_on.exists))) && (_on.active))){ _on.update(); }; if (_offT != null){ if (((((!((_offT == null))) && (_offT.exists))) && (_offT.active))){ _offT.update(); }; if (((((!((_onT == null))) && (_onT.exists))) && (_onT.active))){ _onT.update(); }; }; visibility(false); if (_off.overlapsPoint(FlxG.mouse.x, FlxG.mouse.y)){ if (!FlxG.kMouse){ _pressed = false; } else { if (!_pressed){ _pressed = true; if (!_initialized){ _callback(); }; }; }; visibility(!(_pressed)); }; if (_onToggle){ visibility(_off.visible); }; updatePositions(); } private function visibility(_arg1:Boolean):void{ if (_arg1){ _off.visible = false; if (_offT != null){ _offT.visible = false; }; _on.visible = true; if (_onT != null){ _onT.visible = true; }; } else { _on.visible = false; if (_onT != null){ _onT.visible = false; }; _off.visible = true; if (_offT != null){ _offT.visible = true; }; }; } override public function render():void{ super.render(); if (((((!((_off == null))) && (_off.exists))) && (_off.visible))){ _off.render(); }; if (((((!((_on == null))) && (_on.exists))) && (_on.visible))){ _on.render(); }; if (_offT != null){ if (((((!((_offT == null))) && (_offT.exists))) && (_offT.visible))){ _offT.render(); }; if (((((!((_onT == null))) && (_onT.exists))) && (_onT.visible))){ _onT.render(); }; }; } public function switchOff():void{ _onToggle = false; } public function on():Boolean{ return (_onToggle); } private function updatePositions():void{ _off.x = x; _off.y = y; if (_offT){ _offT.x = (_offTO.x + x); _offT.y = (_offTO.y + y); }; _on.x = x; _on.y = y; if (_onT){ _onT.x = (_onTO.x + x); _onT.y = (_onTO.y + y); }; } public function switchOn():void{ _onToggle = true; } } }//package com.adamatomic.flixel
Section 144
//FlxCore (com.adamatomic.flixel.FlxCore) package com.adamatomic.flixel { import flash.geom.*; public class FlxCore { private var _flicker:Boolean; public var active:Boolean; public var visible:Boolean; public var width:uint; private var _flickerTimer:Number; public var exists:Boolean; public var height:uint; public var dead:Boolean; public var x:Number; public var y:Number; public var scrollFactor:Point; public function FlxCore(){ exists = true; active = true; visible = true; dead = false; x = 0; y = 0; width = 0; height = 0; scrollFactor = new Point(1, 1); _flicker = false; _flickerTimer = -1; } public function update():void{ if (flickering()){ if (_flickerTimer > 0){ _flickerTimer = (_flickerTimer - FlxG.elapsed); }; if (_flickerTimer < 0){ flicker(-1); } else { _flicker = !(_flicker); visible = !(_flicker); }; }; } public function flicker(_arg1:Number=1):void{ _flickerTimer = _arg1; if (_flickerTimer < 0){ _flicker = false; visible = true; }; } public function overlapsPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean{ var _local4:Number = x; var _local5:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; if ((((((((_arg1 <= _local4)) || ((_arg1 >= (_local4 + width))))) || ((_arg2 <= _local5)))) || ((_arg2 >= (_local5 + height))))){ return (false); }; return (true); } public function render():void{ } public function kill():void{ exists = false; dead = true; } protected function getScreenXY(_arg1:Point):void{ _arg1.x = (Math.floor(x) + Math.floor((FlxG.scroll.x * scrollFactor.x))); _arg1.y = (Math.floor(y) + Math.floor((FlxG.scroll.y * scrollFactor.y))); } public function hitFloor():Boolean{ return (true); } public function hitCeiling():Boolean{ return (true); } public function overlaps(_arg1:FlxCore):Boolean{ var _local2:Number = x; var _local3:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local2 = (_local2 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local3 = (_local3 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; var _local4:Number = _arg1.x; var _local5:Number = _arg1.y; if (((!((_arg1.scrollFactor.x == 1))) || (!((_arg1.scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * _arg1.scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * _arg1.scrollFactor.y))); }; if ((((((((_local4 <= (_local2 - _arg1.width))) || ((_local4 >= (_local2 + width))))) || ((_local5 <= (_local3 - _arg1.height))))) || ((_local5 >= (_local3 + height))))){ return (false); }; return (true); } public function flickering():Boolean{ return ((_flickerTimer >= 0)); } public function onScreen():Boolean{ var _local1:Point = new Point(); getScreenXY(_local1); if (((((((((_local1.x + width) < 0)) || ((_local1.x > FlxG.width)))) || (((_local1.y + height) < 0)))) || ((_local1.y > FlxG.height)))){ return (false); }; return (true); } public function hitWall():Boolean{ return (true); } public function collide(_arg1:FlxSprite):void{ if ((((Math.abs((((_arg1.x + (_arg1.width >> 1)) - x) - (width >> 1))) > ((width >> 1) + (_arg1.width >> 1)))) && ((Math.abs((((_arg1.y + (_arg1.height >> 1)) - y) - (height >> 1))) > ((height >> 1) + (_arg1.height >> 1)))))){ return; }; if ((((_arg1.x > x)) && (((_arg1.x + _arg1.width) < (x + width))))){ if (((((((_arg1.y + _arg1.height) < (y + (height >> 1)))) && (((_arg1.y + _arg1.height) > y)))) && (_arg1.hitFloor()))){ _arg1.y = (y - _arg1.height); return; }; if ((((((_arg1.y > (y + (height >> 1)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){ _arg1.y = (y + height); return; }; }; if ((((_arg1.y > y)) && (((_arg1.y + _arg1.height) < (y + height))))){ if (((((((_arg1.x + _arg1.width) < (x + (width >> 1)))) && (((_arg1.x + _arg1.width) > x)))) && (_arg1.hitWall()))){ _arg1.x = (x - _arg1.width); return; }; if ((((((_arg1.x > (x + (width >> 1)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x + width); return; }; }; var _local2:Boolean; if ((Math.abs(_arg1.velocity.x) > Math.abs(_arg1.velocity.y))){ _local2 = false; }; var _local3:Boolean; var _local4:Boolean; if (_local2){ if (_arg1.velocity.y > 0){ if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), (_arg1.y + _arg1.height))){ if (_arg1.hitFloor()){ _arg1.y = (y - _arg1.height); }; } else { _local4 = true; }; } else { if (_arg1.velocity.y < 0){ if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), _arg1.y)){ if (_arg1.hitCeiling()){ _arg1.y = (y + height); }; } else { _local4 = true; }; }; }; if (_arg1.velocity.x < 0){ if (overlapsPoint(_arg1.x, (_arg1.y + (_arg1.height >> 1)))){ if (_arg1.hitWall()){ _arg1.x = (x + width); }; } else { _local3 = true; }; } else { if (_arg1.velocity.x > 0){ if (overlapsPoint((_arg1.x + _arg1.width), (_arg1.y + (_arg1.height >> 1)))){ if (_arg1.hitWall()){ _arg1.x = (x - _arg1.width); }; } else { _local3 = true; }; }; }; } else { if (_arg1.velocity.x < 0){ if (overlapsPoint(_arg1.x, (_arg1.y + (_arg1.height >> 1)))){ if (_arg1.hitWall()){ _arg1.x = (x + width); }; } else { _local3 = true; }; } else { if (_arg1.velocity.x > 0){ if (overlapsPoint((_arg1.x + _arg1.width), (_arg1.y + (_arg1.height >> 1)))){ if (_arg1.hitWall()){ _arg1.x = (x - _arg1.width); }; } else { _local3 = true; }; }; }; if (_arg1.velocity.y > 0){ if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), (_arg1.y + _arg1.height))){ if (_arg1.hitFloor()){ _arg1.y = (y - _arg1.height); }; } else { _local4 = true; }; } else { if (_arg1.velocity.y < 0){ if (overlapsPoint((_arg1.x + (_arg1.width >> 1)), _arg1.y)){ if (_arg1.hitCeiling()){ _arg1.y = (y + height); }; } else { _local4 = true; }; }; }; }; if (((!(_local4)) && (!(_local3)))){ return; }; var _local5 = (_arg1.width >> 3); if (_local5 < 1){ _local5 = 1; }; if (((_local4) && (_local3))){ if (_local2){ if (_local4){ if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){ if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){ _arg1.y = (y - _arg1.height); } else { if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){ _arg1.y = (y + height); }; }; }; }; if (_local3){ if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){ if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x - _arg1.width); } else { if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x + width); }; }; }; }; } else { if (_local3){ if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){ if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x - _arg1.width); } else { if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x + width); }; }; }; }; if (_local4){ if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){ if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){ _arg1.y = (y - _arg1.height); } else { if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){ _arg1.y = (y + height); }; }; }; }; }; } else { if (_local4){ if ((((((_arg1.x + _arg1.width) - _local5) > x)) && (((_arg1.x + _local5) < (x + width))))){ if ((((((((_arg1.velocity.y > 0)) && (((_arg1.y + _arg1.height) > y)))) && (((_arg1.y + _arg1.height) < (y + height))))) && (_arg1.hitFloor()))){ _arg1.y = (y - _arg1.height); } else { if ((((((((_arg1.velocity.y < 0)) && ((_arg1.y > y)))) && ((_arg1.y < (y + height))))) && (_arg1.hitCeiling()))){ _arg1.y = (y + height); }; }; }; } else { if (_local3){ if ((((((_arg1.y + _arg1.height) - _local5) > y)) && (((_arg1.y + _local5) < (y + height))))){ if ((((((((_arg1.velocity.x > 0)) && (((_arg1.x + _arg1.width) > x)))) && (((_arg1.x + _arg1.width) < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x - _arg1.width); } else { if ((((((((_arg1.velocity.x < 0)) && ((_arg1.x > x)))) && ((_arg1.x < (x + width))))) && (_arg1.hitWall()))){ _arg1.x = (x + width); }; }; }; }; }; }; } } }//package com.adamatomic.flixel
Section 145
//FlxEmitter (com.adamatomic.flixel.FlxEmitter) package com.adamatomic.flixel { import flash.geom.*; public class FlxEmitter extends FlxCore { public var maxVelocity:Point; private var _maxRotation:Number; private var _delay:Number; private var _sprites:FlxArray; private var _gravity:Number; private var _minRotation:Number; private var _drag:Number; private var _particle:uint; private var _timer:Number; public var minVelocity:Point; public function FlxEmitter(_arg1:Number, _arg2:Number, _arg3:uint, _arg4:uint, _arg5:FlxArray=null, _arg6:Number=-1, _arg7:Number=-100, _arg8:Number=100, _arg9:Number=-100, _arg10:Number=100, _arg11:Number=-360, _arg12:Number=360, _arg13:Number=500, _arg14:Number=0, _arg15:Class=null, _arg16:uint=0, _arg17:Boolean=false, _arg18:FlxLayer=null){ var _local19:uint; super(); visible = false; x = _arg1; y = _arg2; width = _arg3; height = _arg4; minVelocity = new Point(_arg7, _arg9); maxVelocity = new Point(_arg8, _arg10); _minRotation = _arg11; _maxRotation = _arg12; _gravity = _arg13; _drag = _arg14; _delay = _arg6; if (_arg15 != null){ _sprites = new FlxArray(); _local19 = 0; while (_local19 < _arg16) { if (_arg17){ (_sprites.add(new FlxSprite(_arg15, 0, 0, true)) as FlxSprite).randomFrame(); } else { _sprites.add(new FlxSprite(_arg15)); }; _local19++; }; _local19 = 0; while (_local19 < _sprites.length) { if (_arg18 == null){ FlxG.state.add(_sprites[_local19]); } else { _arg18.add(_sprites[_local19]); }; _local19++; }; } else { _sprites = _arg5; }; kill(); if (_delay > 0){ reset(); }; } public function emit():void{ var _local1:FlxSprite = _sprites[_particle]; _local1.exists = true; _local1.x = (x - (_local1.width >> 1)); if (width != 0){ _local1.x = (_local1.x + (Math.random() * width)); }; _local1.y = (y - (_local1.height >> 1)); if (height != 0){ _local1.y = (_local1.y + (Math.random() * height)); }; _local1.velocity.x = minVelocity.x; if (minVelocity.x != maxVelocity.x){ _local1.velocity.x = (_local1.velocity.x + (Math.random() * (maxVelocity.x - minVelocity.x))); }; _local1.velocity.y = minVelocity.y; if (minVelocity.y != maxVelocity.y){ _local1.velocity.y = (_local1.velocity.y + (Math.random() * (maxVelocity.y - minVelocity.y))); }; _local1.acceleration.y = _gravity; _local1.angularVelocity = _minRotation; if (_minRotation != _maxRotation){ _local1.angularVelocity = (_local1.angularVelocity + (Math.random() * (_maxRotation - _minRotation))); }; if (_local1.angularVelocity != 0){ _local1.angle = ((Math.random() * 360) - 180); }; _local1.drag.x = _drag; _local1.drag.y = _drag; _particle++; if (_particle >= _sprites.length){ _particle = 0; }; _local1.onEmit(); } override public function update():void{ var _local1:uint; _timer = (_timer + FlxG.elapsed); if (_delay < 0){ if (_timer > -(_delay)){ kill(); return; }; if (_sprites[0].exists){ return; }; _local1 = 0; while (_local1 < _sprites.length) { emit(); _local1++; }; return; }; while (_timer > _delay) { _timer = (_timer - _delay); emit(); }; } override public function kill():void{ active = false; var _local1:uint; while (_local1 < _sprites.length) { _sprites[_local1].exists = false; _local1++; }; } public function reset():void{ active = true; _timer = 0; _particle = 0; } } }//package com.adamatomic.flixel
Section 146
//FlxG (com.adamatomic.flixel.FlxG) package com.adamatomic.flixel { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.net.*; public class FlxG { public static const LEFT:uint = 0; public static const RIGHT:uint = 1; public static const A:uint = 4; public static const B:uint = 5; public static const MOUSE:uint = 6; public static const UP:uint = 2; public static const DOWN:uint = 3; public static var kMouse:Boolean; public static var stage:Stage; public static var kLeft:Boolean; public static var kong:FlxKong; public static var scores:FlxArray; private static var _music:Sound; public static var height:uint; public static var kB:Boolean; private static var _volume:Number; public static var kA:Boolean; public static var buffer:BitmapData; private static var _hideSupportPanel:Function; private static var _fade:Function; public static var kUp:Boolean; public static var levels:FlxArray; private static var _showSupportPanel:Function; private static var _muted:uint; private static var _musicPosition:Number; public static var kRight:Boolean; public static var elapsed:Number; private static var _oldKeys:Array; public static var level:uint; private static var _cache:Object; public static var state:FlxState; public static var score:uint; private static var _log:Function; private static var _scrollTarget:Point; public static var mouse:Point; public static var followTarget:FlxCore; public static var kDown:Boolean; public static var followLead:Point; public static var width:uint; public static var followLerp:Number; public static var scroll:Point; private static var _keys:Array; private static var _setCursor:Function; private static var _quake:Function; private static var _musicVolume:Number; public static var followMin:Point; private static var _flash:Function; public static var followMax:Point; private static var _masterVolume:Number; private static var _musicChannel:SoundChannel; private static var _switchState:Function; public static function getVolume():Number{ return (_volume); } public static function collideArrays(_arg1:FlxArray, _arg2:FlxArray):void{ var _local3:uint; var _local4:uint; var _local5:FlxCore; var _local6:FlxSprite; if (_arg1 === _arg2){ _local3 = 0; while (_local3 < _arg1.length) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = (_local3 + 1); while (_local4 < _arg2.length) { _local6 = _arg2[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collide(_local6); }; _local4++; }; }; _local3++; }; } else { _local3 = 0; while (_local3 < _arg1.length) { _local5 = _arg1[_local3]; if ((((((_local5 == null)) || (!(_local5.exists)))) || (_local5.dead))){ } else { _local4 = 0; while (_local4 < _arg2.length) { _local6 = _arg2[_local4]; if ((((((((_local5 === _local6)) || ((_local6 == null)))) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5.collide(_local6); }; _local4++; }; }; _local3++; }; }; } public static function showSupportPanel(_arg1:Boolean=true):void{ _showSupportPanel(_arg1); } public static function setVolume(_arg1:Number):void{ _volume = _arg1; adjustMusicVolume(); } static function doFollow():void{ if (followTarget != null){ if (((followTarget.exists) && (!(followTarget.dead)))){ _scrollTarget.x = (((width >> 1) - followTarget.x) - (followTarget.width >> 1)); _scrollTarget.y = (((height >> 1) - followTarget.y) - (followTarget.height >> 1)); if (((!((followLead == null))) && ((followTarget is FlxSprite)))){ _scrollTarget.x = (_scrollTarget.x - ((followTarget as FlxSprite).velocity.x * followLead.x)); _scrollTarget.y = (_scrollTarget.y - ((followTarget as FlxSprite).velocity.y * followLead.y)); }; }; scroll.x = (scroll.x + (((_scrollTarget.x - scroll.x) * followLerp) * FlxG.elapsed)); scroll.y = (scroll.y + (((_scrollTarget.y - scroll.y) * followLerp) * FlxG.elapsed)); if (followMin != null){ if (scroll.x > followMin.x){ scroll.x = followMin.x; }; if (scroll.y > followMin.y){ scroll.y = followMin.y; }; }; if (followMax != null){ if (scroll.x < followMax.x){ scroll.x = followMax.x; }; if (scroll.y < followMax.y){ scroll.y = followMax.y; }; }; }; } public static function getAngle(_arg1:Number, _arg2:Number):Number{ return (((Math.atan2(_arg2, _arg1) * 180) / Math.PI)); } public static function addBitmap(_arg1:Class, _arg2:Boolean=false):BitmapData{ var _local6:BitmapData; var _local7:Matrix; var _local3:Boolean; var _local4:String = String(_arg1); if ((((_cache[_local4] == undefined)) || ((_cache[_local4] == null)))){ _cache[_local4] = new (_arg1).bitmapData; if (_arg2){ _local3 = true; }; }; var _local5:BitmapData = _cache[_local4]; if (((((!(_local3)) && (_arg2))) && ((_local5.width == new (_arg1).bitmapData.width)))){ _local3 = true; }; if (_local3){ _local6 = new BitmapData((_local5.width << 1), _local5.height, true, 0); _local6.draw(_local5); _local7 = new Matrix(); _local7.scale(-1, 1); _local7.translate(_local6.width, 0); _local6.draw(_local5, _local7); _local5 = _local6; }; return (_local5); } public static function pressed(_arg1:uint):Boolean{ return ((_keys[_arg1] > 0)); } public static function play(_arg1:Class, _arg2:Number=1):void{ new (_arg1).play(0, 0, new SoundTransform((((_arg2 * _muted) * _volume) * _masterVolume))); } public static function computeVelocity(_arg1:Number, _arg2:Number=0, _arg3:Number=0, _arg4:Number=10000):Number{ var _local5:Number; if (_arg2 != 0){ _arg1 = (_arg1 + (_arg2 * FlxG.elapsed)); } else { if (_arg3 != 0){ _local5 = (_arg3 * FlxG.elapsed); if ((_arg1 - _local5) > 0){ _arg1 = (_arg1 - _local5); } else { if ((_arg1 + _local5) < 0){ _arg1 = (_arg1 + _local5); } else { _arg1 = 0; }; }; }; }; if (((!((_arg1 == 0))) && (!((_arg4 == 10000))))){ if (_arg1 > _arg4){ _arg1 = _arg4; } else { if (_arg1 < -(_arg4)){ _arg1 = -(_arg4); }; }; }; return (_arg1); } static function setGameData(_arg1:uint, _arg2:uint, _arg3:Function, _arg4:Function, _arg5:Function, _arg6:Function, _arg7:Function, _arg8:Function, _arg9:Function, _arg10:Function):void{ _cache = new Object(); width = _arg1; height = _arg2; _muted = 1; _volume = 1; _musicVolume = 1; _masterVolume = 0.5; _musicPosition = -1; mouse = new Point(); _switchState = _arg3; _log = _arg4; _quake = _arg5; _flash = _arg6; _fade = _arg7; _setCursor = _arg8; _showSupportPanel = _arg9; _hideSupportPanel = _arg10; unfollow(); _keys = new Array(); _oldKeys = new Array(); var _local11:uint; while (_local11 < 7) { _keys.push(0); _oldKeys.push(0); _local11++; }; FlxG.levels = new FlxArray(); FlxG.scores = new FlxArray(); level = 0; score = 0; kong = null; } public static function stopMusic():void{ _musicPosition = 0; if (_musicChannel != null){ _musicChannel.stop(); _musicChannel = null; }; } public static function justReleased(_arg1:uint):Boolean{ return ((_keys[_arg1] == -1)); } public static function playMusic():void{ if (_musicPosition < 0){ return; }; if (_musicPosition == 0){ if (_musicChannel == null){ _musicChannel = _music.play(0, 9999, new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume))); }; } else { _musicChannel = _music.play(_musicPosition, 0, new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume))); _musicChannel.addEventListener(Event.SOUND_COMPLETE, loopMusic); }; _musicPosition = 0; } public static function log(_arg1:String):void{ _log(_arg1); } static function pressKey(_arg1:uint):void{ if (_keys[_arg1] > 0){ _keys[_arg1] = 1; } else { _keys[_arg1] = 2; }; } public static function setCursor(_arg1:Class):void{ _setCursor(_arg1); } public static function overlapArray(_arg1:FlxArray, _arg2:FlxCore, _arg3:Function):void{ var _local4:FlxCore; if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){ return; }; var _local5:uint; while (_local5 < _arg1.length) { _local4 = _arg1[_local5]; if ((((((((_local4 === _arg2)) || ((_local4 == null)))) || (!(_local4.exists)))) || (_local4.dead))){ } else { if (_local4.overlaps(_arg2)){ _arg3(_local4, _arg2); }; }; _local5++; }; } static function updateKeys():void{ var _local1:uint; while (_local1 < 7) { if ((((_oldKeys[_local1] == -1)) && ((_keys[_local1] == -1)))){ _keys[_local1] = 0; } else { if ((((_oldKeys[_local1] == 2)) && ((_keys[_local1] == 2)))){ _keys[_local1] = 1; }; }; _oldKeys[_local1] = _keys[_local1]; _local1++; }; mouse.x = (state.mouseX - scroll.x); mouse.y = (state.mouseY - scroll.y); } public static function createBitmap(_arg1:uint, _arg2:uint, _arg3:uint):BitmapData{ var _local4:String = ((((_arg1 + "x") + _arg2) + ":") + _arg3); if ((((_cache[_local4] == undefined)) || ((_cache[_local4] == null)))){ _cache[_local4] = new BitmapData(_arg1, _arg2, true, _arg3); }; return (_cache[_local4]); } public static function overlapArrays(_arg1:FlxArray, _arg2:FlxArray, _arg3:Function):void{ var _local4:uint; var _local5:uint; var _local6:FlxCore; var _local7:FlxCore; if (_arg1 === _arg2){ _local4 = 0; while (_local4 < _arg1.length) { _local6 = _arg1[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5 = (_local4 + 1); while (_local5 < _arg2.length) { _local7 = _arg2[_local5]; if ((((((_local7 == null)) || (!(_local7.exists)))) || (_local7.dead))){ } else { if (_local6.overlaps(_local7)){ _arg3(_local6, _local7); }; }; _local5++; }; }; _local4++; }; } else { _local4 = 0; while (_local4 < _arg1.length) { _local6 = _arg1[_local4]; if ((((((_local6 == null)) || (!(_local6.exists)))) || (_local6.dead))){ } else { _local5 = 0; while (_local5 < _arg2.length) { _local7 = _arg2[_local5]; if ((((((((_local6 === _local7)) || ((_local7 == null)))) || (!(_local7.exists)))) || (_local7.dead))){ } else { if (_local6.overlaps(_local7)){ _arg3(_local6, _local7); }; }; _local5++; }; }; _local4++; }; }; } public static function getMusicVolume():Number{ return (_musicVolume); } public static function getMute():Boolean{ if (_muted == 0){ return (true); }; return (false); } public static function justPressed(_arg1:uint):Boolean{ return ((_keys[_arg1] == 2)); } private static function adjustMusicVolume():void{ if (_muted < 0){ _muted = 0; } else { if (_muted > 1){ _muted = 1; }; }; if (_volume < 0){ _volume = 0; } else { if (_volume > 1){ _volume = 1; }; }; if (_musicVolume < 0){ _musicVolume = 0; } else { if (_musicVolume > 1){ _musicVolume = 1; }; }; if (_masterVolume < 0){ _masterVolume = 0; } else { if (_masterVolume > 1){ _masterVolume = 1; }; }; if (_musicChannel != null){ _musicChannel.soundTransform = new SoundTransform((((_muted * _volume) * _musicVolume) * _masterVolume)); }; } static function getMasterVolume():Number{ return (_masterVolume); } public static function fade(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ _fade(_arg1, _arg2, _arg3, _arg4); } public static function followAdjust(_arg1:Number=0, _arg2:Number=0):void{ followLead = new Point(_arg1, _arg2); } public static function setMute(_arg1:Boolean):void{ if (_arg1){ _muted = 0; } else { _muted = 1; }; adjustMusicVolume(); } static function unfollow():void{ followTarget = null; followLead = null; followLerp = 1; followMin = null; followMax = null; scroll = new Point(); _scrollTarget = new Point(); } public static function follow(_arg1:FlxCore, _arg2:Number=1):void{ followTarget = _arg1; followLerp = _arg2; scroll.x = (_scrollTarget.x = (((width >> 1) - followTarget.x) - (followTarget.width >> 1))); scroll.y = (_scrollTarget.y = (((height >> 1) - followTarget.y) - (followTarget.height >> 1))); } public static function collideArray(_arg1:FlxArray, _arg2:FlxSprite):void{ var _local3:FlxCore; if ((((((_arg2 == null)) || (!(_arg2.exists)))) || (_arg2.dead))){ return; }; var _local4:uint; while (_local4 < _arg1.length) { _local3 = _arg1[_local4]; if ((((((((_local3 === _arg2)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){ } else { _local3.collide(_arg2); }; _local4++; }; } public static function switchState(_arg1:Class):void{ _switchState(_arg1); } public static function openURL(_arg1:String):void{ navigateToURL(new URLRequest(_arg1), "_blank"); } static function setMasterVolume(_arg1:Number):void{ _masterVolume = _arg1; adjustMusicVolume(); } public static function pauseMusic():void{ if (_musicChannel == null){ _musicPosition = -1; return; }; _musicPosition = _musicChannel.position; _musicChannel.stop(); while (_musicPosition >= _music.length) { _musicPosition = (_musicPosition - _music.length); }; _musicChannel = null; } public static function followBounds(_arg1:int=0, _arg2:int=0, _arg3:int=0, _arg4:int=0):void{ followMin = new Point(-(_arg1), -(_arg2)); followMax = new Point((-(_arg3) + width), (-(_arg4) + height)); if (followMax.x > followMin.x){ followMax.x = followMin.x; }; if (followMax.y > followMin.y){ followMax.y = followMin.y; }; } public static function collideArray2(_arg1:FlxCore, _arg2:FlxArray):void{ var _local3:FlxSprite; if ((((((_arg1 == null)) || (!(_arg1.exists)))) || (_arg1.dead))){ return; }; var _local4:uint; while (_local4 < _arg2.length) { _local3 = _arg2[_local4]; if ((((((((_arg1 === _local3)) || ((_local3 == null)))) || (!(_local3.exists)))) || (_local3.dead))){ } else { _arg1.collide(_local3); }; _local4++; }; } public static function setMusicVolume(_arg1:Number):void{ _musicVolume = _arg1; adjustMusicVolume(); } public static function resetKeys():void{ kUp = (kDown = (kLeft = (kRight = (kA = (kB = (kMouse = false)))))); var _local1:uint; while (_local1 < _keys.length) { _keys[_local1] = 0; _local1++; }; } static function releaseKey(_arg1:uint):void{ if (_keys[_arg1] > 0){ _keys[_arg1] = -1; } else { _keys[_arg1] = 0; }; } private static function loopMusic(_arg1:Event=null):void{ if (_musicChannel == null){ return; }; _musicChannel.removeEventListener(Event.SOUND_COMPLETE, loopMusic); _musicChannel = null; playMusic(); } public static function setMusic(_arg1:Class, _arg2:Number=1, _arg3:Boolean=true):void{ stopMusic(); _music = new (_arg1); _musicVolume = _arg2; if (_arg3){ playMusic(); }; } public static function quake(_arg1:Number, _arg2:Number=0.5):void{ _quake(_arg1, _arg2); } public static function flash(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ _flash(_arg1, _arg2, _arg3, _arg4); } public static function rotatePoint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Point{ var _local6:Number = ((-(_arg5) / 180) * Math.PI); var _local7:Number = (_arg1 - _arg3); var _local8:Number = (_arg4 - _arg2); return (new Point(((_arg3 + (Math.cos(_local6) * _local7)) - (Math.sin(_local6) * _local8)), (_arg4 - ((Math.sin(_local6) * _local7) + (Math.cos(_local6) * _local8))))); } public static function hideSupportPanel():void{ _hideSupportPanel(); } } }//package com.adamatomic.flixel
Section 147
//FlxGame (com.adamatomic.flixel.FlxGame) package com.adamatomic.flixel { import flash.events.*; import flash.display.*; import flash.geom.*; import com.adamatomic.flixel.data.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; public class FlxGame extends Sprite { private const MAX_CONSOLE_LINES:uint = 0x0100; private const MAX_ELAPSED:Number = 0.0333; private var _bmpFront:Bitmap; private var ImgKeyC:Class; private var _panel:FlxPanel; private var _FPS:Array; private var _flashDelay:Number; private var ImgKeyMinus:Class; private var SndBeep:Class; private var _console:Sprite; private var _flashHelper:Number; private var ImgKeyX:Class; private var _logoFade:Bitmap; private var _help:Array; private var _consoleYT:Number; private var _quakeIntensity:Number; private var _elapsed:Number; private var _consoleY:Number; private var _flipped:Boolean; private var _total:uint; private var _soundTrayBars:Array; private var junk:String;// = "FlxGame_junk" private var ImgKeyMouse:Class; private var _flashComplete:Function; private var _paused:Boolean; private var _focusPopup:Sprite; private var _quakeTimer:Number; private var _fade:Bitmap; private var _fc:uint; private var _buffer:Sprite; private var _poweredBy:Bitmap; private var _consoleText:TextField; private var _fSound:Class; private var _soundTray:Sprite; private var _frame:Class; private var _cursor:Bitmap; private var ImgKeyPlus:Class; private var ImgPoweredBy:Class; private var _soundTrayTimer:Number; private var SndFlixel:Class; private var _gy:int; private var _fpsUpdate:Boolean; private var _gx:int; private var _curState:FlxState; private var ImgKeysArrows:Class; private var _showLogo:Boolean; private var _curFPS:uint; private var _created:Boolean; private var _focusField:TextField; private var _consoleFPS:TextField; private var _fadeComplete:Function; private var _iState:Class; private var _bmpBack:Bitmap; private var _consoleLines:Array; private var _logoTimer:Number; private var _quakeLength:Number; private var _logoComplete:Boolean; private var _f:FlxArray; private var _fadeHelper:Number; private var _fadeDelay:Number; private var ImgKey0:Class; private var ImgKey1:Class; private var _flash:Bitmap; private var _z:uint; private var _bgc:Number; public function FlxGame(_arg1:uint, _arg2:uint, _arg3:Class, _arg4:uint=2, _arg5:Number=4278190080, _arg6:Boolean=true, _arg7:Number=4294967295, _arg8:Class=null, _arg9:Class=null, _arg10:uint=0, _arg11:uint=0){ ImgPoweredBy = FlxGame_ImgPoweredBy; ImgKeyX = FlxGame_ImgKeyX; ImgKeyC = FlxGame_ImgKeyC; ImgKeyMouse = FlxGame_ImgKeyMouse; ImgKeysArrows = FlxGame_ImgKeysArrows; ImgKeyMinus = FlxGame_ImgKeyMinus; ImgKeyPlus = FlxGame_ImgKeyPlus; ImgKey0 = FlxGame_ImgKey0; ImgKey1 = FlxGame_ImgKey1; SndBeep = FlxGame_SndBeep; SndFlixel = FlxGame_SndFlixel; super(); _z = _arg4; _gx = _arg10; _gy = _arg11; _bgc = _arg5; _fc = _arg7; FlxG.setGameData(_arg1, _arg2, switchState, log, quake, flash, fade, setCursor, showSupportPanel, hideSupportPanel); _created = false; addEventListener(Event.ENTER_FRAME, onEnterFrame); _elapsed = 0; _total = 0; _fpsUpdate = true; Mouse.show(); _logoComplete = false; _f = null; _quakeTimer = 0; _quakeIntensity = 0; _quakeLength = 0; if (_arg8 == null){ _fSound = SndFlixel; } else { _fSound = _arg8; }; _curState = null; _frame = _arg9; _iState = _arg3; _FPS = new Array(8); _curFPS = 0; _paused = false; _help = new Array(); _help.push("A Button"); _help.push("B Button"); _help.push("Mouse"); _help.push("Move"); _showLogo = _arg6; } private function showSupportPanel(_arg1:Boolean=true):void{ _panel.show(_arg1); } private function onFocus(_arg1:Event=null):void{ _focusPopup.visible = false; FlxG.resetKeys(); _paused = false; FlxG.playMusic(); stage.frameRate = 90; } private function log(_arg1:String):void{ var _local2:String; var _local3:uint; if (_arg1 == null){ _arg1 = "ERROR: NULL GAME LOG MESSAGE"; }; if (_console == null){ trace(_arg1); return; }; _consoleLines.push(_arg1); if (_consoleLines.length > MAX_CONSOLE_LINES){ _consoleLines.shift(); _local2 = ""; _local3 = 0; while (_local3 < _consoleLines.length) { _local2 = (_local2 + (_consoleLines[_local3] + "\n")); _local3++; }; _consoleText.text = _local2; } else { _consoleText.appendText((_arg1 + "\n")); }; _consoleText.scrollV = _consoleText.height; } private function setCursor(_arg1:Class):void{ if (_cursor != null){ _buffer.removeChild(_cursor); }; _cursor = (_buffer.addChild(new (_arg1)) as Bitmap); } protected function help(_arg1:String=null, _arg2:String=null, _arg3:String=null, _arg4:String=null):void{ if (_arg1 != null){ _help[0] = _arg1; }; if (_arg2 != null){ _help[1] = _arg2; }; if (_arg3 != null){ _help[2] = _arg3; }; if (_arg4 != null){ _help[3] = _arg4; }; } private function toggleConsole():void{ if (_consoleYT == (_gy * _z)){ _consoleYT = ((_gy * _z) - (FlxG.height * _z)); } else { _consoleYT = (_gy * _z); _console.visible = true; }; } private function showSoundTray():void{ FlxG.play(SndBeep); _soundTrayTimer = 1; _soundTray.y = (_gy * _z); _soundTray.visible = true; var _local1:uint = Math.round((FlxG.getMasterVolume() * 10)); if (FlxG.getMute()){ _local1 = 0; }; var _local2:uint; while (_local2 < _soundTrayBars.length) { if (_local2 < _local1){ _soundTrayBars[_local2].alpha = 1; } else { _soundTrayBars[_local2].alpha = 0.5; }; _local2++; }; } private function fade(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ if (_arg1 == 0){ _fade.visible = false; return; }; if (((!(_arg4)) && (_fade.visible))){ return; }; _fade.bitmapData.fillRect(new Rectangle(0, 0, _fade.width, _fade.height), _arg1); _fadeDelay = _arg2; _fadeComplete = _arg3; _fadeHelper = 0; _fade.alpha = 0; _fade.visible = true; } private function onMouseUp(_arg1:MouseEvent):void{ FlxG.kMouse = false; FlxG.releaseKey(6); FlxG.kA = false; FlxG.releaseKey(4); } protected function setupSupportPanel(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:String):void{ _panel.init(_arg1, _arg2, _arg3, _arg4, _arg5); } private function onKeyUp(_arg1:KeyboardEvent):void{ var _local2:String = String.fromCharCode(_arg1.charCode); if ((((((_arg1.keyCode == 37)) || ((_local2 == "j")))) || ((_local2 == "J")))){ FlxG.kLeft = false; FlxG.releaseKey(0); } else { if ((((((_arg1.keyCode == 39)) || ((_local2 == "l")))) || ((_local2 == "L")))){ FlxG.kRight = false; FlxG.releaseKey(1); } else { if ((((((_arg1.keyCode == 38)) || ((_local2 == "i")))) || ((_local2 == "I")))){ FlxG.kUp = false; FlxG.releaseKey(2); } else { if ((((((_arg1.keyCode == 40)) || ((_local2 == "k")))) || ((_local2 == "K")))){ FlxG.kDown = false; FlxG.releaseKey(3); } else { if ((((((((((_local2 == "z")) || ((_local2 == "Z")))) || ((_local2 == "x")))) || ((_local2 == "X")))) || ((_arg1.keyCode == 32)))){ FlxG.kA = false; FlxG.releaseKey(4); } else { if ((((((((((_local2 == "n")) || ((_local2 == "N")))) || ((_local2 == "m")))) || ((_local2 == "M")))) || ((_arg1.keyCode == 13)))){ FlxG.kB = false; FlxG.releaseKey(5); }; }; }; }; }; }; } private function onEnterFrame(_arg1:Event):void{ var _local2:uint; var _local4:uint; var _local5:Bitmap; var _local6:uint; var _local7:uint; var _local8:int; var _local9:int; var _local10:ColorTransform; var _local11:TextField; var _local12:Bitmap; var _local13:uint; var _local14:uint; var _local15:Bitmap; var _local3:uint = getTimer(); _elapsed = ((_local3 - _total) / 1000); _total = _local3; FlxG.elapsed = _elapsed; if (FlxG.elapsed > MAX_ELAPSED){ FlxG.elapsed = MAX_ELAPSED; }; if (_logoComplete){ if (_soundTrayTimer > 0){ _soundTrayTimer = (_soundTrayTimer - _elapsed); } else { if (_soundTray.y > -(_soundTray.height)){ _soundTray.y = (_soundTray.y - ((_elapsed * FlxG.height) * 2)); if (_soundTray.y < -(_soundTray.height)){ _soundTray.visible = false; }; }; }; if (_console.visible){ _FPS[_curFPS] = (1 / _elapsed); if (++_curFPS >= _FPS.length){ _curFPS = 0; }; _fpsUpdate = !(_fpsUpdate); if (_fpsUpdate){ _local4 = 0; _local2 = 0; while (_local2 < _FPS.length) { _local4 = (_local4 + _FPS[_local2]); _local2++; }; _consoleFPS.text = (Math.floor((_local4 / _FPS.length)) + " fps"); }; }; if (_consoleY < _consoleYT){ _consoleY = (_consoleY + ((FlxG.height * 10) * _elapsed)); } else { if (_consoleY > _consoleYT){ _consoleY = (_consoleY - ((FlxG.height * 10) * _elapsed)); }; }; if (_consoleY > (_gy * _z)){ _consoleY = (_gy * _z); } else { if (_consoleY < ((_gy * _z) - (FlxG.height * _z))){ _consoleY = ((_gy * _z) - (FlxG.height * _z)); _console.visible = false; }; }; _console.y = Math.floor(_consoleY); if (!_paused){ FlxG.updateKeys(); if (_cursor != null){ _cursor.x = (FlxG.mouse.x + FlxG.scroll.x); _cursor.y = (FlxG.mouse.y + FlxG.scroll.y); }; FlxG.doFollow(); _curState.update(); if (_quakeTimer > 0){ _quakeTimer = (_quakeTimer + _elapsed); if (_quakeTimer > _quakeLength){ _quakeTimer = 0; _buffer.x = 0; _buffer.y = 0; } else { _buffer.y = ((((((Math.random() * _quakeIntensity) * FlxG.height) * 3) * 2) - (_quakeIntensity * FlxG.height)) * _z); }; }; if (_flash.visible){ _flashHelper = (_flashHelper - (_elapsed / _flashDelay)); _flash.alpha = _flashHelper; if (_flash.alpha <= 0){ _flash.visible = false; if (_flashComplete != null){ _flashComplete(); }; }; }; if (((_fade.visible) && (!((_fade.alpha == 1))))){ _fadeHelper = (_fadeHelper + (_elapsed / _fadeDelay)); _fade.alpha = _fadeHelper; if (_fade.alpha >= 1){ _fade.alpha = 1; if (_fadeComplete != null){ _fadeComplete(); }; }; }; if (_flipped){ _bmpFront.bitmapData.fillRect(new Rectangle(0, 0, _bmpFront.width, _bmpFront.height), _bgc); FlxG.buffer = _bmpFront.bitmapData; } else { _bmpBack.bitmapData.fillRect(new Rectangle(0, 0, _bmpBack.width, _bmpBack.height), _bgc); FlxG.buffer = _bmpBack.bitmapData; }; _curState.render(); _bmpBack.visible = !((_bmpFront.visible = _flipped)); _flipped = !(_flipped); }; } else { if (_created){ if (!_showLogo){ _logoComplete = true; switchState(_iState); } else { if (_f == null){ _f = new FlxArray(); _local6 = 1; if (FlxG.height > 200){ _local6 = 2; }; _local7 = (32 * _local6); _local8 = (((FlxG.height * _z) / 2) - (_local7 * 2)); _local9 = (((FlxG.width * _z) / 2) - _local7); _f.push((addChild(new FlxLogoPixel((_local9 + _local7), _local8, _local7, 0, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local9, (_local8 + _local7), _local7, 1, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local9, (_local8 + (_local7 * 2)), _local7, 2, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel((_local9 + _local7), (_local8 + (_local7 * 2)), _local7, 3, _fc)) as FlxLogoPixel)); _f.push((addChild(new FlxLogoPixel(_local9, (_local8 + (_local7 * 3)), _local7, 4, _fc)) as FlxLogoPixel)); _poweredBy = new ImgPoweredBy(); _poweredBy.scaleX = _local6; _poweredBy.scaleY = _local6; _poweredBy.x = (((FlxG.width * _z) / 2) - (_poweredBy.width / 2)); _poweredBy.y = ((_local8 + (_local7 * 4)) + 16); _local10 = new ColorTransform(); _local10.color = _fc; _poweredBy.bitmapData.colorTransform(new Rectangle(0, 0, _poweredBy.width, _poweredBy.height), _local10); addChild(_poweredBy); _logoFade = (addChild(new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z), true, 4278190080))) as Bitmap); _logoFade.x = (_gx * _z); _logoFade.y = (_gy * _z); if (_fSound != null){ new _fSound().play(0, 0, new SoundTransform(0.35, 0)); }; }; _logoTimer = (_logoTimer + _elapsed); _local2 = 0; while (_local2 < _f.length) { _f[_local2].update(); _local2++; }; if (_logoFade.alpha > 0){ _logoFade.alpha = (_logoFade.alpha - (_elapsed * 0.5)); }; if (_logoTimer > 2){ removeChild(_poweredBy); _local2 = 0; while (_local2 < _f.length) { removeChild(_f[_local2]); _local2++; }; _f.clear(); removeChild(_logoFade); switchState(_iState); _logoComplete = true; }; }; } else { if (root != null){ stage.frameRate = 90; _buffer = new Sprite(); _buffer.scaleX = _z; _buffer.scaleY = _z; addChild(_buffer); y = 20; _bmpBack = new Bitmap(new BitmapData(FlxG.width, FlxG.height, true, _bgc)); _bmpBack.x = _gx; _bmpBack.y = _gy; _buffer.addChild(_bmpBack); _bmpFront = new Bitmap(new BitmapData(_bmpBack.width, _bmpBack.height, true, _bgc)); _bmpFront.x = _bmpBack.x; _bmpFront.y = _bmpBack.y; _buffer.addChild(_bmpFront); _flipped = false; _flash = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z))); _flash.x = (_gx * _z); _flash.y = (_gy * _z); _flash.visible = false; addChild(_flash); _fade = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z))); _fade.x = (_gx * _z); _fade.y = (_gy * _z); _fade.visible = false; addChild(_fade); _console = new Sprite(); _console.visible = false; _console.x = (_gx * _z); _console.y = ((_gy * _z) - (FlxG.height * _z)); _consoleYT = (_consoleY = _console.y); _local5 = new Bitmap(new BitmapData((FlxG.width * _z), (FlxG.height * _z), true, 2130706432)); _console.addChild(_local5); _consoleText = new TextField(); _consoleText.width = _local5.width; _consoleText.height = _local5.height; _consoleText.multiline = true; _consoleText.wordWrap = true; _consoleText.embedFonts = true; _consoleText.antiAliasType = AntiAliasType.NORMAL; _consoleText.gridFitType = GridFitType.PIXEL; _consoleText.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF); _console.addChild(_consoleText); _consoleFPS = new TextField(); _consoleFPS.width = _local5.width; _consoleFPS.height = 20; _consoleFPS.multiline = true; _consoleFPS.wordWrap = true; _consoleFPS.embedFonts = true; _consoleFPS.antiAliasType = AntiAliasType.NORMAL; _consoleFPS.gridFitType = GridFitType.PIXEL; _consoleFPS.defaultTextFormat = new TextFormat("system", 16, 0xFFFFFF, true, null, null, null, null, "right"); _console.addChild(_consoleFPS); _consoleLines = new Array(); addChild(_console); log("flixel v1.25"); log("---------------------------------------"); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); _focusPopup = new Sprite(); _focusPopup.visible = false; if (FlxG.width > 160){ _focusPopup.scaleX = 2; _focusPopup.scaleY = 2; }; _focusPopup.x = ((_gx * _z) + (8 * _z)); _focusPopup.y = ((_gy * _z) + ((FlxG.height * _z) / 4)); _local5 = new Bitmap(new BitmapData(160, 100, true, 3204448256)); _focusPopup.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _focusPopup.scaleX)); _focusPopup.y = (((_gy + (FlxG.height / 2)) * _z) - ((_local5.height / 2) * _focusPopup.scaleY)); _focusPopup.addChild(_local5); _local11 = new TextField(); _local11.width = _local5.width; _local11.height = 20; _local11.multiline = true; _local11.wordWrap = true; _local11.selectable = false; _local11.embedFonts = true; _local11.antiAliasType = AntiAliasType.NORMAL; _local11.gridFitType = GridFitType.PIXEL; _local11.defaultTextFormat = new TextFormat("system", 16, 0xFFFFFF, null, null, null, null, null, "center"); _local11.text = "GAME PAUSED"; _local11.y = 7; _focusPopup.addChild(_local11); _local12 = (_focusPopup.addChild(new ImgKeyX()) as Bitmap); _local12.x = 4; _local12.y = 36; _local12 = (_focusPopup.addChild(new ImgKeyC()) as Bitmap); _local12.x = 4; _local12.y = (36 + 14); _local12 = (_focusPopup.addChild(new ImgKeyMouse()) as Bitmap); _local12.x = 4; _local12.y = ((36 + 14) + 14); _local12 = (_focusPopup.addChild(new ImgKeysArrows()) as Bitmap); _local12.x = 4; _local12.y = (((36 + 14) + 14) + 14); _local12 = (_focusPopup.addChild(new ImgKeyMinus()) as Bitmap); _local12.x = 84; _local12.y = 36; _local12 = (_focusPopup.addChild(new ImgKeyPlus()) as Bitmap); _local12.x = 84; _local12.y = (36 + 14); _local12 = (_focusPopup.addChild(new ImgKey0()) as Bitmap); _local12.x = 84; _local12.y = ((36 + 14) + 14); _local12 = (_focusPopup.addChild(new ImgKey1()) as Bitmap); _local12.x = 84; _local12.y = (((36 + 14) + 14) + 14); _local11 = new TextField(); _local11.width = (_local5.width / 2); _local11.height = (_local5.height - 20); _local11.multiline = true; _local11.wordWrap = true; _local11.selectable = false; _local11.embedFonts = true; _local11.antiAliasType = AntiAliasType.NORMAL; _local11.gridFitType = GridFitType.PIXEL; _local11.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF, null, null, null, null, null, "left", null, null, null, 4); _local11.text = ""; _local2 = 0; while (_local2 < _help.length) { if (_local2 == (_help.length - 1)){ _local11.appendText(" "); }; if (_help[_local2] != null){ _local11.appendText(_help[_local2]); }; _local11.appendText("\n"); _local2++; }; _local11.x = 15; _local11.y = 35; _focusPopup.addChild(_local11); _local11 = new TextField(); _local11.width = (_local5.width / 2); _local11.height = (_local5.height - 20); _local11.multiline = true; _local11.wordWrap = true; _local11.selectable = false; _local11.embedFonts = true; _local11.antiAliasType = AntiAliasType.NORMAL; _local11.gridFitType = GridFitType.PIXEL; _local11.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF, null, null, null, null, null, "left", null, null, null, 4); _local11.text = "Sound Down\nSound Up\nMute\nConsole"; _local11.x = 95; _local11.y = 35; _focusPopup.addChild(_local11); addChild(_focusPopup); _soundTray = new Sprite(); _soundTray.visible = false; _soundTray.scaleX = 2; _soundTray.scaleY = 2; _local5 = new Bitmap(new BitmapData(80, 30, true, 2130706432)); _soundTray.x = (((_gx + (FlxG.width / 2)) * _z) - ((_local5.width / 2) * _soundTray.scaleX)); _soundTray.addChild(_local5); _local11 = new TextField(); _local11.width = _local5.width; _local11.height = _local5.height; _local11.multiline = true; _local11.wordWrap = true; _local11.selectable = false; _local11.embedFonts = true; _local11.antiAliasType = AntiAliasType.NORMAL; _local11.gridFitType = GridFitType.PIXEL; _local11.defaultTextFormat = new TextFormat("system", 8, 0xFFFFFF, null, null, null, null, null, "center"); _soundTray.addChild(_local11); _local11.text = "VOLUME"; _local11.y = 16; _local13 = 10; _local14 = 14; _soundTrayBars = new Array(); _local2 = 0; while (_local2 < 10) { _local5 = new Bitmap(new BitmapData(4, (_local2 + 1), false, 0xFFFFFF)); _local5.x = _local13; _local5.y = _local14; _soundTrayBars.push(_soundTray.addChild(_local5)); _local13 = (_local13 + 6); _local14--; _local2++; }; addChild(_soundTray); stage.addEventListener(Event.DEACTIVATE, onFocusLost); stage.addEventListener(Event.ACTIVATE, onFocus); if (_frame != null){ _local15 = new _frame(); _local15.scaleX = _z; _local15.scaleY = _z; addChild(_local15); }; _created = true; _logoTimer = 0; }; }; }; } private function switchState(_arg1:Class):void{ FlxG.unfollow(); FlxG.resetKeys(); _quakeTimer = 0; _buffer.x = 0; _buffer.y = 0; if (_cursor != null){ _buffer.removeChild(_cursor); _cursor = null; }; var _local2:FlxState = new (_arg1); _buffer.addChild(_local2); if (_curState != null){ _buffer.swapChildren(_local2, _curState); _buffer.removeChild(_curState); _curState.destroy(); }; _fade.visible = false; _curState = _local2; } private function onMouseDown(_arg1:MouseEvent):void{ FlxG.kMouse = true; FlxG.pressKey(6); FlxG.kA = true; FlxG.pressKey(4); } private function onKeyDown(_arg1:KeyboardEvent):void{ var _local2:String = String.fromCharCode(_arg1.charCode); if ((((((_arg1.keyCode == 37)) || ((_local2 == "j")))) || ((_local2 == "J")))){ FlxG.kLeft = true; FlxG.pressKey(0); } else { if ((((((_arg1.keyCode == 39)) || ((_local2 == "l")))) || ((_local2 == "L")))){ FlxG.kRight = true; FlxG.pressKey(1); } else { if ((((((_arg1.keyCode == 38)) || ((_local2 == "i")))) || ((_local2 == "I")))){ FlxG.kUp = true; FlxG.pressKey(2); } else { if ((((((_arg1.keyCode == 40)) || ((_local2 == "k")))) || ((_local2 == "K")))){ FlxG.kDown = true; FlxG.pressKey(3); } else { if ((((((((((_local2 == "z")) || ((_local2 == "Z")))) || ((_local2 == "x")))) || ((_local2 == "X")))) || ((_arg1.keyCode == 32)))){ FlxG.kA = true; FlxG.pressKey(4); } else { if ((((((((((_local2 == "n")) || ((_local2 == "N")))) || ((_local2 == "m")))) || ((_local2 == "M")))) || ((_arg1.keyCode == 13)))){ FlxG.kB = true; FlxG.pressKey(5); }; }; }; }; }; }; } private function quake(_arg1:Number, _arg2:Number=0.5):void{ _quakeIntensity = _arg1; _quakeLength = _arg2; _quakeTimer = 0.01; } private function flash(_arg1:uint, _arg2:Number=1, _arg3:Function=null, _arg4:Boolean=false):void{ if (_arg1 == 0){ _flash.visible = false; return; }; if (((!(_arg4)) && (_flash.visible))){ return; }; _flash.bitmapData.fillRect(new Rectangle(0, 0, _flash.width, _flash.height), _arg1); _flashDelay = _arg2; _flashComplete = _arg3; _flashHelper = 1; _flash.alpha = 1; _flash.visible = true; } private function hideSupportPanel():void{ _panel.hide(); } private function onFocusLost(_arg1:Event=null):void{ if (((!((x == 0))) || (!((y == 0))))){ x = 0; y = 0; }; _focusPopup.visible = true; _paused = true; FlxG.pauseMusic(); stage.frameRate = 10; } } }//package com.adamatomic.flixel
Section 148
//FlxGame_ImgKey0 (com.adamatomic.flixel.FlxGame_ImgKey0) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgKey0 extends BitmapAsset { } }//package com.adamatomic.flixel
Section 149
//FlxGame_ImgKey1 (com.adamatomic.flixel.FlxGame_ImgKey1) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgKey1 extends BitmapAsset { } }//package com.adamatomic.flixel
Section 150
//FlxGame_ImgKeyC (com.adamatomic.flixel.FlxGame_ImgKeyC) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgKeyC extends BitmapAsset { } }//package com.adamatomic.flixel
Section 151
//FlxGame_ImgKeyMinus (com.adamatomic.flixel.FlxGame_ImgKeyMinus) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgKeyMinus extends BitmapAsset { } }//package com.adamatomic.flixel
Section 152
//FlxGame_ImgKeyMouse (com.adamatomic.flixel.FlxGame_ImgKeyMouse) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgKeyMouse extends BitmapAsset { } }//package com.adamatomic.flixel
Section 153
//FlxGame_ImgKeyPlus (com.adamatomic.flixel.FlxGame_ImgKeyPlus) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgKeyPlus extends BitmapAsset { } }//package com.adamatomic.flixel
Section 154
//FlxGame_ImgKeysArrows (com.adamatomic.flixel.FlxGame_ImgKeysArrows) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgKeysArrows extends BitmapAsset { } }//package com.adamatomic.flixel
Section 155
//FlxGame_ImgKeyX (com.adamatomic.flixel.FlxGame_ImgKeyX) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgKeyX extends BitmapAsset { } }//package com.adamatomic.flixel
Section 156
//FlxGame_ImgPoweredBy (com.adamatomic.flixel.FlxGame_ImgPoweredBy) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_ImgPoweredBy extends BitmapAsset { } }//package com.adamatomic.flixel
Section 157
//FlxGame_junk (com.adamatomic.flixel.FlxGame_junk) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_junk extends FontAsset { } }//package com.adamatomic.flixel
Section 158
//FlxGame_SndBeep (com.adamatomic.flixel.FlxGame_SndBeep) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_SndBeep extends SoundAsset { } }//package com.adamatomic.flixel
Section 159
//FlxGame_SndFlixel (com.adamatomic.flixel.FlxGame_SndFlixel) package com.adamatomic.flixel { import mx.core.*; public class FlxGame_SndFlixel extends SoundAsset { } }//package com.adamatomic.flixel
Section 160
//FlxKong (com.adamatomic.flixel.FlxKong) package com.adamatomic.flixel { import flash.events.*; import flash.display.*; import flash.net.*; public class FlxKong extends Sprite { public var API; public function init():void{ var _local1:Object = LoaderInfo(root.loaderInfo).parameters; var _local2:String = ((_local1.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf")); var _local3:URLRequest = new URLRequest(_local2); var _local4:Loader = new Loader(); _local4.contentLoaderInfo.addEventListener(Event.COMPLETE, APILoaded); _local4.load(_local3); this.addChild(_local4); } private function APILoaded(_arg1:Event):void{ API = _arg1.target.content; API.services.connect(); } } }//package com.adamatomic.flixel
Section 161
//FlxLayer (com.adamatomic.flixel.FlxLayer) package com.adamatomic.flixel { public class FlxLayer extends FlxCore { private var _children:FlxArray; public function FlxLayer(){ _children = new FlxArray(); } public function add(_arg1:FlxCore):FlxCore{ return ((_children.add(_arg1) as FlxCore)); } override public function render():void{ super.render(); var _local1:uint; while (_local1 < _children.length) { if (((((!((_children[_local1] == null))) && (_children[_local1].exists))) && (_children[_local1].visible))){ _children[_local1].render(); }; _local1++; }; } override public function update():void{ super.update(); var _local1:uint; while (_local1 < _children.length) { if (((((!((_children[_local1] == null))) && (_children[_local1].exists))) && (_children[_local1].active))){ _children[_local1].update(); }; _local1++; }; } public function destroy():void{ _children.clear(); } public function children():FlxArray{ return (_children); } } }//package com.adamatomic.flixel
Section 162
//FlxSprite (com.adamatomic.flixel.FlxSprite) package com.adamatomic.flixel { import flash.display.*; import flash.geom.*; import com.adamatomic.flixel.data.*; public class FlxSprite extends FlxCore { public var acceleration:Point; public var finished:Boolean; public var angularAcceleration:Number; private var _alpha:Number; private var _animations:FlxArray; public var offset:Point; private var _callback:Function; protected var _curAnim:FlxAnim; public var drag:Point; public var angularDrag:Number; private var _pZero:Point; private var _flipped:uint; public var pixels:BitmapData; public var scale:Point; private var _pixels:BitmapData; public var angle:Number; public var thrust:Number; public var maxThrust:Number; public var velocity:Point; public var maxAngular:Number; public var angularVelocity:Number; public var maxVelocity:Point; public var health:Number; private var _bh:uint; private var _p:Point; private var _r:Rectangle; private var _bw:uint; private var _frameTimer:Number; private var _facing:Boolean; protected var _curFrame:uint; public static const RIGHT:Boolean = true; public static const LEFT:Boolean = false; public function FlxSprite(_arg1:Class=null, _arg2:int=0, _arg3:int=0, _arg4:Boolean=false, _arg5:Boolean=false, _arg6:uint=0, _arg7:uint=0, _arg8:uint=0){ if (_arg1 == null){ pixels = FlxG.createBitmap(_arg6, _arg7, _arg8); } else { pixels = FlxG.addBitmap(_arg1, _arg5); }; x = _arg2; y = _arg3; if (_arg6 == 0){ if (_arg4){ _arg6 = pixels.height; } else { _arg6 = pixels.width; }; }; width = (_bw = _arg6); height = (_bh = pixels.height); offset = new Point(); velocity = new Point(); acceleration = new Point(); drag = new Point(); maxVelocity = new Point(10000, 10000); angle = 0; angularVelocity = 0; angularAcceleration = 0; angularDrag = 0; maxAngular = 10000; thrust = 0; scale = new Point(1, 1); finished = false; _facing = true; _animations = new FlxArray(); if (_arg5){ _flipped = (pixels.width >> 1); } else { _flipped = 0; }; _curAnim = null; _curFrame = 0; _frameTimer = 0; _p = new Point(x, y); _pZero = new Point(); _r = new Rectangle(0, 0, _bw, _bh); _pixels = new BitmapData(width, height); _pixels.copyPixels(pixels, _r, _pZero); health = 1; alpha = 1; _callback = null; } override protected function getScreenXY(_arg1:Point):void{ _arg1.x = (Math.floor((x - offset.x)) + Math.floor((FlxG.scroll.x * scrollFactor.x))); _arg1.y = (Math.floor((y - offset.y)) + Math.floor((FlxG.scroll.y * scrollFactor.y))); } public function hurt(_arg1:Number):void{ if ((health = (health - _arg1)) <= 0){ kill(); }; } override public function render():void{ var _local1:Matrix; if (!visible){ return; }; getScreenXY(_p); if (((((!((angle == 0))) || (!((scale.x == 1))))) || (!((scale.y == 1))))){ _local1 = new Matrix(); _local1.translate(-((_bw >> 1)), -((_bh >> 1))); _local1.scale(scale.x, scale.y); if (angle != 0){ _local1.rotate(((Math.PI * 2) * (angle / 360))); }; _local1.translate((_p.x + (_bw >> 1)), (_p.y + (_bh >> 1))); FlxG.buffer.draw(_pixels, _local1); return; }; FlxG.buffer.copyPixels(_pixels, _r, _p, null, null, true); } public function randomFrame():void{ _pixels.copyPixels(pixels, new Rectangle((Math.floor((Math.random() * (pixels.width / _bw))) * _bw), 0, _bw, _bh), _pZero); } private function calcFrame():void{ var _local1:uint; if (_curAnim == null){ _local1 = 0; } else { _local1 = (_curAnim.frames[_curFrame] * _bw); }; if (((!(_facing)) && ((_flipped > 0)))){ _local1 = (((_flipped << 1) - _local1) - _bw); }; _pixels.copyPixels(pixels, new Rectangle(_local1, 0, _bw, _bh), _pZero); if (_alpha != 1){ _pixels.colorTransform(_r, new ColorTransform(1, 1, 1, _alpha)); }; if (_callback != null){ _callback(_curAnim.name, _curFrame, _curAnim.frames[_curFrame]); }; } override public function hitCeiling():Boolean{ velocity.y = 0; return (true); } public function play(_arg1:String, _arg2:Boolean=false):void{ if (((((!(_arg2)) && (!((_curAnim == null))))) && ((_arg1 == _curAnim.name)))){ return; }; _curFrame = 0; _frameTimer = 0; var _local3:uint; while (_local3 < _animations.length) { if (_animations[_local3].name == _arg1){ finished = false; _curAnim = _animations[_local3]; calcFrame(); return; }; _local3++; }; } override public function hitFloor():Boolean{ velocity.y = 0; return (true); } override public function update():void{ var _local1:Point; var _local2:Point; super.update(); if (!active){ return; }; if (((((!((_curAnim == null))) && ((_curAnim.delay > 0)))) && (((_curAnim.looped) || (!(finished)))))){ _frameTimer = (_frameTimer + FlxG.elapsed); if (_frameTimer > _curAnim.delay){ _frameTimer = (_frameTimer - _curAnim.delay); if (_curFrame == (_curAnim.frames.length - 1)){ if (_curAnim.looped){ _curFrame = 0; }; finished = true; } else { _curFrame++; }; calcFrame(); }; }; angle = (angle + ((angularVelocity = FlxG.computeVelocity(angularVelocity, angularAcceleration, angularDrag, maxAngular)) * FlxG.elapsed)); if (thrust != 0){ _local1 = FlxG.rotatePoint(-(thrust), 0, 0, 0, angle); _local2 = FlxG.rotatePoint(-(maxThrust), 0, 0, 0, angle); maxVelocity.x = Math.abs(_local2.x); maxVelocity.y = Math.abs(_local2.y); } else { _local1 = _pZero; }; x = (x + ((velocity.x = FlxG.computeVelocity(velocity.x, (acceleration.x + _local1.x), drag.x, maxVelocity.x)) * FlxG.elapsed)); y = (y + ((velocity.y = FlxG.computeVelocity(velocity.y, (acceleration.y + _local1.y), drag.y, maxVelocity.y)) * FlxG.elapsed)); } public function set alpha(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 < 0){ _arg1 = 0; }; _alpha = _arg1; calcFrame(); } public function addAnimationCallback(_arg1:Function):void{ _callback = _arg1; } public function onEmit():void{ } public function set facing(_arg1:Boolean):void{ var _local2 = !((_facing == _arg1)); _facing = _arg1; if (_local2){ calcFrame(); }; } public function specificFrame(_arg1:uint):void{ _pixels.copyPixels(pixels, new Rectangle((_arg1 * _bw), 0, _bw, _bh), _pZero); } public function get facing():Boolean{ return (_facing); } public function addAnimation(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Boolean=true):void{ _animations.add(new FlxAnim(_arg1, _arg2, _arg3, _arg4)); } public function get alpha():Number{ return (_alpha); } override public function overlapsPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean{ var _local4:Number = x; var _local5:Number = y; if (((!((scrollFactor.x == 1))) || (!((scrollFactor.y == 1))))){ _local4 = (_local4 - Math.floor((FlxG.scroll.x * scrollFactor.x))); _local5 = (_local5 - Math.floor((FlxG.scroll.y * scrollFactor.y))); }; if (_arg3){ return (_pixels.hitTest(new Point(0, 0), 0xFF, new Point((_arg1 - _local4), (_arg2 - _local5)))); }; if ((((((((_arg1 <= _local4)) || ((_arg1 >= (_local4 + width))))) || ((_arg2 <= _local5)))) || ((_arg2 >= (_local5 + height))))){ return (false); }; return (true); } override public function hitWall():Boolean{ velocity.x = 0; return (true); } } }//package com.adamatomic.flixel
Section 163
//FlxState (com.adamatomic.flixel.FlxState) package com.adamatomic.flixel { import flash.display.*; public class FlxState extends Sprite { private var _layer:FlxLayer; public function FlxState(){ _layer = new FlxLayer(); FlxG.state = this; } public function add(_arg1:FlxCore):FlxCore{ return (_layer.add(_arg1)); } public function render():void{ _layer.render(); } public function update():void{ _layer.update(); } public function destroy():void{ _layer.destroy(); } } }//package com.adamatomic.flixel
Section 164
//FlxText (com.adamatomic.flixel.FlxText) package com.adamatomic.flixel { import flash.geom.*; import flash.text.*; public class FlxText extends FlxCore { private var _ox:Number; private var _oy:Number; private var _tf:TextField; private var _mtx:Matrix; public var angle:Number; private var _oa:Number; public function FlxText(_arg1:Number, _arg2:Number, _arg3:uint, _arg4:uint, _arg5:String="", _arg6:uint=0xFFFFFF, _arg7:String=null, _arg8:uint=8, _arg9:String=null, _arg10:Number=0){ _ox = (x = _arg1); _oy = (y = _arg2); _oa = (angle = _arg10); width = _arg3; height = _arg4; if (_arg7 == null){ _arg7 = "system"; }; if (_arg5 == null){ _arg5 = ""; }; _tf = new TextField(); _tf.width = width; _tf.height = height; _tf.embedFonts = true; _tf.selectable = false; _tf.sharpness = 100; _tf.defaultTextFormat = new TextFormat(_arg7, _arg8, _arg6, null, null, null, null, null, _arg9); _tf.text = _arg5; _mtx = new Matrix(); _mtx.translate(-((width >> 1)), -((height >> 1))); _mtx.rotate(((Math.PI * 2) * (angle / 360))); _mtx.translate((Math.floor(x) + (width >> 1)), (Math.floor(y) + (height >> 1))); } public function setColor(_arg1:uint):void{ var _local2:TextFormat = _tf.defaultTextFormat; _local2.color = _arg1; _tf.defaultTextFormat = _local2; _tf.text = _tf.text; } public function setText(_arg1:String):void{ _tf.text = _arg1; } override public function update():void{ super.update(); var _local1:Point = new Point(); getScreenXY(_local1); if (((((!((_ox == _local1.x))) || (!((_oy == _local1.y))))) || (!((_oa == angle))))){ _mtx = new Matrix(); _mtx.translate(-((width >> 1)), -((height >> 1))); _mtx.rotate(((Math.PI * 2) * (angle / 360))); _mtx.translate((_local1.x + (width >> 1)), (_local1.y + (height >> 1))); _ox = _local1.x; _oy = _local1.y; }; } override public function render():void{ FlxG.buffer.draw(_tf, _mtx); } } }//package com.adamatomic.flixel
Section 165
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.5.0.12683"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 166
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.5.0.12683"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 167
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "3.5.0.12683"; } }//package mx.core
Section 168
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 169
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 170
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 171
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 172
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.5.0.12683"; } }//package mx.core
Section 173
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.5.0.12683"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = _arg1; try { o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; } catch(e:SecurityError) { }; return (result); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 174
//Canabalt2P_Linux (Canabalt2P_Linux) package { import com.adamatomic.flixel.*; import com.adamatomic.Canabalt.*; public class Canabalt2P_Linux extends FlxGame { private var ImgIcon48:Class; private var ImgIcon16:Class; private var ImgIcon128:Class; private var ImgFrame:Class; private var ImgIcon32:Class; public function Canabalt2P_Linux():void{ ImgFrame = Canabalt2P_Linux_ImgFrame; ImgIcon16 = Canabalt2P_Linux_ImgIcon16; ImgIcon32 = Canabalt2P_Linux_ImgIcon32; ImgIcon48 = Canabalt2P_Linux_ImgIcon48; ImgIcon128 = Canabalt2P_Linux_ImgIcon128; super(480, 160, MenuState, 1, 4281677117, false, 4294967295, null, ImgFrame, 4, 4); help("Jump", "Jump", "Nope", "Nope"); setupSupportPanel("adam@lastchancemedia.com", 0.99, "Canabalt", "http://adamatomic.com/canabalt", "Thanks for playing Canabalt!"); } } }//package
Section 175
//Canabalt2P_Linux_ImgFrame (Canabalt2P_Linux_ImgFrame) package { import mx.core.*; public class Canabalt2P_Linux_ImgFrame extends BitmapAsset { } }//package
Section 176
//Canabalt2P_Linux_ImgIcon128 (Canabalt2P_Linux_ImgIcon128) package { import mx.core.*; public class Canabalt2P_Linux_ImgIcon128 extends BitmapAsset { } }//package
Section 177
//Canabalt2P_Linux_ImgIcon16 (Canabalt2P_Linux_ImgIcon16) package { import mx.core.*; public class Canabalt2P_Linux_ImgIcon16 extends BitmapAsset { } }//package
Section 178
//Canabalt2P_Linux_ImgIcon32 (Canabalt2P_Linux_ImgIcon32) package { import mx.core.*; public class Canabalt2P_Linux_ImgIcon32 extends BitmapAsset { } }//package
Section 179
//Canabalt2P_Linux_ImgIcon48 (Canabalt2P_Linux_ImgIcon48) package { import mx.core.*; public class Canabalt2P_Linux_ImgIcon48 extends BitmapAsset { } }//package

Library Items

Symbol 1 Sound {com.adamatomic.flixel.FlxGame_SndFlixel} [com.adamatomic.flixel.FlxGame_SndFlixel]
Symbol 2 Sound {com.adamatomic.flixel.FlxGame_SndBeep} [com.adamatomic.flixel.FlxGame_SndBeep]
Symbol 3 Sound {com.adamatomic.Canabalt.MenuState_SndTitle} [com.adamatomic.Canabalt.MenuState_SndTitle]
Symbol 4 Sound {com.adamatomic.Canabalt.MenuState_SndBeep} [com.adamatomic.Canabalt.MenuState_SndBeep]
Symbol 5 Sound {com.adamatomic.Canabalt.MenuState_SndRun} [com.adamatomic.Canabalt.MenuState_SndRun]
Symbol 6 Sound {com.adamatomic.Canabalt.PlayState_SndBeep} [com.adamatomic.Canabalt.PlayState_SndBeep]
Symbol 7 Sound {com.adamatomic.Canabalt.PlayState_SndCrumble} [com.adamatomic.Canabalt.PlayState_SndCrumble]
Symbol 8 Sound {com.adamatomic.Canabalt.Jet_SndFlyby} [com.adamatomic.Canabalt.Jet_SndFlyby]
Symbol 9 Sound {com.adamatomic.Canabalt.Player_SndFoot4} [com.adamatomic.Canabalt.Player_SndFoot4]
Symbol 10 Sound {com.adamatomic.Canabalt.Player_SndTumble} [com.adamatomic.Canabalt.Player_SndTumble]
Symbol 11 Sound {com.adamatomic.Canabalt.Player_SndFoot1} [com.adamatomic.Canabalt.Player_SndFoot1]
Symbol 12 Sound {com.adamatomic.Canabalt.Player_SndFoot2} [com.adamatomic.Canabalt.Player_SndFoot2]
Symbol 13 Sound {com.adamatomic.Canabalt.Player_SndFoot3} [com.adamatomic.Canabalt.Player_SndFoot3]
Symbol 14 Sound {com.adamatomic.Canabalt.Player_SndFootC2} [com.adamatomic.Canabalt.Player_SndFootC2]
Symbol 15 Sound {com.adamatomic.Canabalt.Player_SndFootC1} [com.adamatomic.Canabalt.Player_SndFootC1]
Symbol 16 Sound {com.adamatomic.Canabalt.Player_SndWall} [com.adamatomic.Canabalt.Player_SndWall]
Symbol 17 Sound {com.adamatomic.Canabalt.Player_SndFootC4} [com.adamatomic.Canabalt.Player_SndFootC4]
Symbol 18 Sound {com.adamatomic.Canabalt.Player_SndFootC3} [com.adamatomic.Canabalt.Player_SndFootC3]
Symbol 19 Sound {com.adamatomic.Canabalt.Player_SndJump1} [com.adamatomic.Canabalt.Player_SndJump1]
Symbol 20 Sound {com.adamatomic.Canabalt.Player_SndJump2} [com.adamatomic.Canabalt.Player_SndJump2]
Symbol 21 Sound {com.adamatomic.Canabalt.Player_SndJump3} [com.adamatomic.Canabalt.Player_SndJump3]
Symbol 22 Sound {com.adamatomic.Canabalt.Shard_SndGlass2} [com.adamatomic.Canabalt.Shard_SndGlass2]
Symbol 23 Sound {com.adamatomic.Canabalt.Shard_SndGlass1} [com.adamatomic.Canabalt.Shard_SndGlass1]
Symbol 24 Sound {com.adamatomic.Canabalt.Window_SndWindow2} [com.adamatomic.Canabalt.Window_SndWindow2]
Symbol 25 Sound {com.adamatomic.Canabalt.Window_SndWindow1} [com.adamatomic.Canabalt.Window_SndWindow1]
Symbol 26 Sound {com.adamatomic.Canabalt.Bomb_SndBombLaunch} [com.adamatomic.Canabalt.Bomb_SndBombLaunch]
Symbol 27 Sound {com.adamatomic.Canabalt.Bomb_SndBombPre} [com.adamatomic.Canabalt.Bomb_SndBombPre]
Symbol 28 Sound {com.adamatomic.Canabalt.Bomb_SndBombHit} [com.adamatomic.Canabalt.Bomb_SndBombHit]
Symbol 29 Sound {com.adamatomic.Canabalt.Bomb_SndBombExplode} [com.adamatomic.Canabalt.Bomb_SndBombExplode]
Symbol 30 Sound {com.adamatomic.Canabalt.DemoMgr_SndCrumble} [com.adamatomic.Canabalt.DemoMgr_SndCrumble]
Symbol 31 Sound {com.adamatomic.Canabalt.Obstacle_SndOb2} [com.adamatomic.Canabalt.Obstacle_SndOb2]
Symbol 32 Sound {com.adamatomic.Canabalt.Obstacle_SndOb1} [com.adamatomic.Canabalt.Obstacle_SndOb1]
Symbol 33 Sound {com.adamatomic.Canabalt.Obstacle_SndOb3} [com.adamatomic.Canabalt.Obstacle_SndOb3]
Symbol 34 Sound {com.adamatomic.Canabalt.Dove_SndFlap1} [com.adamatomic.Canabalt.Dove_SndFlap1]
Symbol 35 Sound {com.adamatomic.Canabalt.Dove_SndFlap2} [com.adamatomic.Canabalt.Dove_SndFlap2]
Symbol 36 Sound {com.adamatomic.Canabalt.Dove_SndFlap3} [com.adamatomic.Canabalt.Dove_SndFlap3]
Symbol 37 Bitmap {com.adamatomic.Canabalt.Player1_ImgPlayer1}
Symbol 38 Bitmap {com.adamatomic.Canabalt.Sequence_ImgAccess}
Symbol 39 Bitmap {com.adamatomic.Canabalt.Walker_ImgWalker}
Symbol 40 Bitmap {com.adamatomic.Canabalt.Sequence_ImgDoors}
Symbol 41 Bitmap {com.adamatomic.Canabalt.Sequence_ImgDemoGibs}
Symbol 42 Bitmap {Canabalt2P_Linux_ImgFrame}
Symbol 43 Bitmap {com.adamatomic.Canabalt.PlayState_ImgCursor}
Symbol 44 Bitmap {com.adamatomic.flixel.FlxGame_ImgPoweredBy}
Symbol 45 Bitmap {com.adamatomic.flixel.FlxGame_ImgKeyMouse}
Symbol 46 Bitmap {com.adamatomic.flixel.data.FlxPanel_ImgClose}
Symbol 47 Bitmap {com.adamatomic.Canabalt.Sequence_ImgCracks}
Symbol 48 Bitmap {com.adamatomic.flixel.data.FlxPanel_ImgDelicious}
Symbol 49 Bitmap {com.adamatomic.Canabalt.Sequence_ImgDishes}
Symbol 50 Bitmap {com.adamatomic.Canabalt.PlayState_ImgPanelReddit}
Symbol 51 Bitmap {com.adamatomic.flixel.data.FlxPanel_ImgReddit}
Symbol 52 Bitmap {com.adamatomic.Canabalt.Sequence_ImgFloor2}
Symbol 53 Bitmap {Canabalt2P_Linux_ImgIcon16}
Symbol 54 Bitmap {com.adamatomic.Canabalt.Sequence_ImgFloor1}
Symbol 55 Bitmap {com.adamatomic.Canabalt.Sequence_ImgRoof5}
Symbol 56 Bitmap {com.adamatomic.Canabalt.Sequence_ImgRoof4}
Symbol 57 Bitmap {com.adamatomic.Canabalt.Sequence_ImgRoof6}
Symbol 58 Bitmap {com.adamatomic.Canabalt.Sequence_ImgRoof1}
Symbol 59 Bitmap {com.adamatomic.Canabalt.Sequence_ImgSlope}
Symbol 60 Bitmap {com.adamatomic.Canabalt.Sequence_ImgRoof3}
Symbol 61 Bitmap {com.adamatomic.Canabalt.Sequence_ImgRoof2}
Symbol 62 Bitmap {com.adamatomic.Canabalt.Sequence_ImgWindow2}
Symbol 63 Bitmap {com.adamatomic.Canabalt.Sequence_ImgWindow3}
Symbol 64 Bitmap {com.adamatomic.Canabalt.Sequence_ImgWindow1}
Symbol 65 Bitmap {com.adamatomic.Canabalt.PlayState_ImgPanelDelicious}
Symbol 66 Bitmap {com.adamatomic.Canabalt.Dove_ImgDove}
Symbol 67 Bitmap {com.adamatomic.flixel.FlxGame_ImgKeyMinus}
Symbol 68 Bitmap {com.adamatomic.Canabalt.PlayState_Img5}
Symbol 69 Bitmap {com.adamatomic.Canabalt.PlayState_ImgMothership}
Symbol 70 Bitmap {com.adamatomic.Canabalt.Sequence_ImgBlock}
Symbol 71 Bitmap {com.adamatomic.Canabalt.PlayState_Img3}
Symbol 72 Bitmap {com.adamatomic.flixel.FlxGame_ImgKeyX}
Symbol 73 Bitmap {com.adamatomic.Canabalt.Sequence_ImgAC}
Symbol 74 Bitmap {com.adamatomic.flixel.data.FlxPanel_ImgStumble}
Symbol 75 Bitmap {com.adamatomic.Canabalt.PlayState_ImgQ}
Symbol 76 Bitmap {Canabalt2P_Linux_ImgIcon48}
Symbol 77 Bitmap {com.adamatomic.Canabalt.Sequence_ImgCrane3}
Symbol 78 Bitmap {com.adamatomic.Canabalt.Sequence_ImgCrane4}
Symbol 79 Bitmap {com.adamatomic.Canabalt.Sequence_ImgFence}
Symbol 80 Bitmap {com.adamatomic.Canabalt.Sequence_ImgCrane1}
Symbol 81 Bitmap {com.adamatomic.flixel.FlxGame_ImgKeyC}
Symbol 82 Bitmap {com.adamatomic.Canabalt.Sequence_ImgCrane2}
Symbol 83 Bitmap {com.adamatomic.Canabalt.Sequence_ImgWindow4}
Symbol 84 Bitmap {Canabalt2P_Linux_ImgIcon128}
Symbol 85 Bitmap {com.adamatomic.Canabalt.Sequence_ImgReservoir}
Symbol 86 Bitmap {com.adamatomic.flixel.data.FlxPanel_ImgDonate}
Symbol 87 Bitmap {com.adamatomic.Canabalt.PlayState_ImgPanelTwitter}
Symbol 88 Bitmap {com.adamatomic.flixel.FlxGame_ImgKey0}
Symbol 89 Bitmap {com.adamatomic.Canabalt.PlayState_Img1}
Symbol 90 Bitmap {com.adamatomic.flixel.FlxGame_ImgKey1}
Symbol 91 Bitmap {Canabalt2P_Linux_ImgIcon32}
Symbol 92 Bitmap {com.adamatomic.Canabalt.Obstacle_ImgObstacles}
Symbol 93 Bitmap {com.adamatomic.Canabalt.PlayState_ImgBackground}
Symbol 94 Bitmap {com.adamatomic.Canabalt.Jet_ImgJet}
Symbol 95 Bitmap {com.adamatomic.Canabalt.Sequence_ImgPipe1}
Symbol 96 Bitmap {com.adamatomic.Canabalt.MenuState_ImgIPhone2}
Symbol 97 Bitmap {com.adamatomic.Canabalt.Bomb_ImgBomb}
Symbol 98 Bitmap {com.adamatomic.Canabalt.Sequence_ImgPipe2}
Symbol 99 Bitmap {com.adamatomic.Canabalt.Sequence_ImgAntenna1}
Symbol 100 Bitmap {com.adamatomic.Canabalt.Sequence_ImgAntenna2}
Symbol 101 Bitmap {com.adamatomic.Canabalt.Sequence_ImgAntenna5}
Symbol 102 Bitmap {com.adamatomic.Canabalt.Sequence_ImgAntenna6}
Symbol 103 Bitmap {com.adamatomic.Canabalt.Sequence_ImgAntenna3}
Symbol 104 Bitmap {com.adamatomic.Canabalt.PlayState_ImgPanelStumble}
Symbol 105 Bitmap {com.adamatomic.Canabalt.Sequence_ImgCrane5}
Symbol 106 Bitmap {com.adamatomic.Canabalt.Sequence_ImgAntenna4}
Symbol 107 Bitmap {com.adamatomic.Canabalt.Sequence_ImgWall1}
Symbol 108 Bitmap {com.adamatomic.Canabalt.Sequence_ImgWall2}
Symbol 109 Bitmap {com.adamatomic.Canabalt.Sequence_ImgWall3}
Symbol 110 Bitmap {com.adamatomic.Canabalt.Sequence_ImgWall4}
Symbol 111 Bitmap {com.adamatomic.Canabalt.MenuState_ImgTitle5}
Symbol 112 Bitmap {com.adamatomic.Canabalt.MenuState_ImgTitle2}
Symbol 113 Bitmap {com.adamatomic.Canabalt.Obstacle_ImgObstacles2}
Symbol 114 Bitmap {com.adamatomic.Canabalt.MenuState_ImgTitle4}
Symbol 115 Bitmap {com.adamatomic.Canabalt.Sequence_ImgSkylight}
Symbol 116 Bitmap {com.adamatomic.Canabalt.MenuState_ImgTitle3}
Symbol 117 Font {com.adamatomic.flixel.FlxGame_junk}
Symbol 118 Bitmap {com.adamatomic.Canabalt.PlayState_ImgSmoke}
Symbol 119 Bitmap {com.adamatomic.flixel.data.FlxPanel_ImgTwitter}
Symbol 120 Bitmap {com.adamatomic.Canabalt.PlayState_ImgGameOver}
Symbol 121 Bitmap {com.adamatomic.Canabalt.PlayState_ImgPanelDigg}
Symbol 122 Bitmap {com.adamatomic.Canabalt.PlayState_Img10}
Symbol 123 Bitmap {com.adamatomic.flixel.FlxGame_ImgKeysArrows}
Symbol 124 Bitmap {com.adamatomic.Canabalt.MenuState_ImgIPhone}
Symbol 125 Bitmap {com.adamatomic.Canabalt.PlayState_ImgGirder1}
Symbol 126 Bitmap {com.adamatomic.Canabalt.PlayState_ImgGirder2}
Symbol 127 Bitmap {com.adamatomic.Canabalt.MenuState_ImgTitle}
Symbol 128 Bitmap {com.adamatomic.Canabalt.Player2_ImgPlayer2}
Symbol 129 Bitmap {com.adamatomic.Canabalt.PlayState_ImgPanelSupport}
Symbol 130 Bitmap {com.adamatomic.Canabalt.Sequence_ImgHall1}
Symbol 131 Bitmap {com.adamatomic.Canabalt.Sequence_ImgHall2}
Symbol 132 Bitmap {com.adamatomic.flixel.data.FlxPanel_ImgDigg}
Symbol 133 Bitmap {com.adamatomic.Canabalt.PlayState_ImgMidground1}
Symbol 134 Bitmap {com.adamatomic.Canabalt.PlayState_ImgMidground2}
Symbol 135 Bitmap {com.adamatomic.flixel.FlxGame_ImgKeyPlus}
Symbol 136 Bitmap {com.adamatomic.Canabalt.Sequence_ImgEscape}

Special Tags

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ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "com.adamatomic.flixel.FlxGame_SndFlixel"
ExportAssets (56)Timeline Frame 1Symbol 2 as "com.adamatomic.flixel.FlxGame_SndBeep"
ExportAssets (56)Timeline Frame 1Symbol 3 as "com.adamatomic.Canabalt.MenuState_SndTitle"
ExportAssets (56)Timeline Frame 1Symbol 4 as "com.adamatomic.Canabalt.MenuState_SndBeep"
ExportAssets (56)Timeline Frame 1Symbol 5 as "com.adamatomic.Canabalt.MenuState_SndRun"
ExportAssets (56)Timeline Frame 1Symbol 6 as "com.adamatomic.Canabalt.PlayState_SndBeep"
ExportAssets (56)Timeline Frame 1Symbol 7 as "com.adamatomic.Canabalt.PlayState_SndCrumble"
ExportAssets (56)Timeline Frame 1Symbol 8 as "com.adamatomic.Canabalt.Jet_SndFlyby"
ExportAssets (56)Timeline Frame 1Symbol 9 as "com.adamatomic.Canabalt.Player_SndFoot4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "com.adamatomic.Canabalt.Player_SndTumble"
ExportAssets (56)Timeline Frame 1Symbol 11 as "com.adamatomic.Canabalt.Player_SndFoot1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "com.adamatomic.Canabalt.Player_SndFoot2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "com.adamatomic.Canabalt.Player_SndFoot3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "com.adamatomic.Canabalt.Player_SndFootC2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "com.adamatomic.Canabalt.Player_SndFootC1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "com.adamatomic.Canabalt.Player_SndWall"
ExportAssets (56)Timeline Frame 1Symbol 17 as "com.adamatomic.Canabalt.Player_SndFootC4"
ExportAssets (56)Timeline Frame 1Symbol 18 as "com.adamatomic.Canabalt.Player_SndFootC3"
ExportAssets (56)Timeline Frame 1Symbol 19 as "com.adamatomic.Canabalt.Player_SndJump1"
ExportAssets (56)Timeline Frame 1Symbol 20 as "com.adamatomic.Canabalt.Player_SndJump2"
ExportAssets (56)Timeline Frame 1Symbol 21 as "com.adamatomic.Canabalt.Player_SndJump3"
ExportAssets (56)Timeline Frame 1Symbol 22 as "com.adamatomic.Canabalt.Shard_SndGlass2"
ExportAssets (56)Timeline Frame 1Symbol 23 as "com.adamatomic.Canabalt.Shard_SndGlass1"
ExportAssets (56)Timeline Frame 1Symbol 24 as "com.adamatomic.Canabalt.Window_SndWindow2"
ExportAssets (56)Timeline Frame 1Symbol 25 as "com.adamatomic.Canabalt.Window_SndWindow1"
ExportAssets (56)Timeline Frame 1Symbol 26 as "com.adamatomic.Canabalt.Bomb_SndBombLaunch"
ExportAssets (56)Timeline Frame 1Symbol 27 as "com.adamatomic.Canabalt.Bomb_SndBombPre"
ExportAssets (56)Timeline Frame 1Symbol 28 as "com.adamatomic.Canabalt.Bomb_SndBombHit"
ExportAssets (56)Timeline Frame 1Symbol 29 as "com.adamatomic.Canabalt.Bomb_SndBombExplode"
ExportAssets (56)Timeline Frame 1Symbol 30 as "com.adamatomic.Canabalt.DemoMgr_SndCrumble"
ExportAssets (56)Timeline Frame 1Symbol 31 as "com.adamatomic.Canabalt.Obstacle_SndOb2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "com.adamatomic.Canabalt.Obstacle_SndOb1"
ExportAssets (56)Timeline Frame 1Symbol 33 as "com.adamatomic.Canabalt.Obstacle_SndOb3"
ExportAssets (56)Timeline Frame 1Symbol 34 as "com.adamatomic.Canabalt.Dove_SndFlap1"
ExportAssets (56)Timeline Frame 1Symbol 35 as "com.adamatomic.Canabalt.Dove_SndFlap2"
ExportAssets (56)Timeline Frame 1Symbol 36 as "com.adamatomic.Canabalt.Dove_SndFlap3"
SerialNumber (41)Timeline Frame 1

Labels

"Canabalt2P_Linux"Frame 1




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Created: 24/3 -2012 02:51:03 Last modified: 24/3 -2012 02:51:03 Server time: 18/10 -2018 22:44:33