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Galaxia.swf

This is the info page for
Flash #104674

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { function preloader() { if (getBytesLoaded() >= getBytesTotal()) { play(); clearInterval(myInterval); } myText.text = 'Loading: ' + Math.round((getBytesLoaded() / getBytesTotal()) * 100) + '%'; Loading_mc._alpha = (getBytesLoaded() / getBytesTotal()) * 100; } stop(); myInterval = setInterval(preloader, 100); } movieClip 27 { } // unknown tag 88 length 75 frame 2 { stop(); startBTN.onRelease = function () { gotoAndStop('mission'); }; _root.musicsnd.stop(); } movieClip 36 { } movieClip 41 { } movieClip 44 { } movieClip 48 { } // unknown tag 88 length 153 movieClip 55 { } frame 3 { stop(); startBTN.onRelease = function () { gotoAndStop('intro'); }; } frame 4 { stop(); alarmsnd = new Sound(); alarmsnd.attachSound('alarm'); alarmsnd.start(); } frame 4 { doorshutsnd = new Sound(); doorshutsnd.attachSound('doorshut'); dooropensnd = new Sound(); dooropensnd.attachSound('dooropen'); musicsnd = new Sound(); musicsnd.attachSound('music'); } movieClip 242 { frame 81 { _root.doorshutsnd.start(); } frame 119 { stop(); _root.gotoAndStop('game'); } } movieClip 244 { frame 70 { stop(); } } frame 5 { stop(); startDrag('_root.cursor', true); Mouse.hide(); winsoundsnd = new Sound(); winsoundsnd.attachSound('winsound'); absorbsnd = new Sound(); absorbsnd.attachSound('absorb'); deadsnd = new Sound(); deadsnd.attachSound('dead'); powerupsnd = new Sound(); powerupsnd.attachSound('powerup'); bossfacesnd = new Sound(); bossfacesnd.attachSound('bossface'); galhurtsnd = new Sound(); galhurtsnd.attachSound('galhurt'); galaxiashotsnd = new Sound(); galaxiashotsnd.attachSound('galaxiashot'); foeshotsnd = new Sound(); foeshotsnd.attachSound('foeshot'); bossshotsnd = new Sound(); bossshotsnd.attachSound('bossshot'); gunspecialsnd = new Sound(); gunspecialsnd.attachSound('gunspecial'); kill1snd = new Sound(); kill1snd.attachSound('kill1'); kill2snd = new Sound(); kill2snd.attachSound('kill2'); kill3snd = new Sound(); kill3snd.attachSound('kill3'); kill4snd = new Sound(); kill4snd.attachSound('kill4'); kill5snd = new Sound(); kill5snd.attachSound('kill5'); kill6snd = new Sound(); kill6snd.attachSound('kill6'); kill7snd = new Sound(); kill7snd.attachSound('kill7'); bossbellysnd = new Sound(); bossbellysnd.attachSound('bossbelly'); bossouchsnd = new Sound(); bossouchsnd.attachSound('bossouch'); bossdiesnd = new Sound(); bossdiesnd.attachSound('bossdie'); score = 0; scoreTXT.text = score; galaxiawin = false; boomshot = false; StageTwo = false; StageThree = false; EnemyCloseL = true; EnemyCloseR = true; EnemyCloseM = true; EnemyFarR2 = false; EnemyFarR1 = false; EnemyBoss = false; EnemyFarL2 = false; EnemyFarL1 = false; FoeBosshere = false; FoeCLhere = false; FoeCRhere = false; FoeCMhere = false; FoeFL2here = false; FoeFL1here = false; FoeFR2here = false; FoeFR1here = false; FoeFR1spawned = false; FoeFR2spawned = false; FoeFL2spawned = false; FoeFL1spawned = false; FoeCLspawned = false; FoeCMspawned = false; FoeCRspawned = false; shield = false; ShieldBot_mc.enabled = false; Time = 1200; Health = 100; bosslife = 300; ShieldBot = function () { ShieldBot_mc.gotoAndPlay('start'); ShieldBot_mc.enabled = true; ShieldBot_mc._visible = true; shield = true; }; ShieldBot_mc.onRelease = function () { score += 50; scoreTXT.text = score; powerupsnd.start(); galaxiashotsnd.start(); GreenFlash_mc.gotoAndPlay('flash'); shield = false; ShieldBot_mc.enabled = false; ShieldBot_mc._visible = false; }; boom_mc.onEnterFrame = function () { if (Key.isDown(32)) { if (boomshot == true) { gunspecialsnd.start(); boomshot = false; WhiteFlash_mc.gotoAndPlay('flash'); if (FoeCMhere == true) { score += 10; scoreTXT.text = score; FoeCloseM_mc.gotoAndPlay('death'); } if (FoeCLhere == true) { score += 10; scoreTXT.text = score; FoeCloseL_mc.gotoAndPlay('death'); } if (FoeCRhere == true) { score += 10; scoreTXT.text = score; FoeCloseR_mc.gotoAndPlay('death'); } if (FoeFL2here == true) { score += 20; scoreTXT.text = score; FoeFarL2_mc.gotoAndPlay('death'); } if (FoeFL1here == true) { score += 35; scoreTXT.text = score; FoeFarL1_mc.gotoAndPlay('death'); } if (FoeFR2here == true) { score += 20; scoreTXT.text = score; FoeFarR2_mc.gotoAndPlay('death'); } if (FoeFR1here == true) { score += 35; scoreTXT.text = score; FoeFarR1_mc.gotoAndPlay('death'); } if (FoeBosshere == true) { score += 100; scoreTXT.text = score; bosslife -= 20; FoeBoss_mc.gotoAndPlay('death'); } } } }; hurtBelly.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeBosshere == true) { if (shield == false) { score += 25; scoreTXT.text = score; bosslife -= 5; if (bosslife <= 0) { FoeBoss_mc.gotoAndPlay('death'); } else { FoeBoss_mc.gotoAndPlay('gutpain'); } boomchance = random(100); if (boomchance > 95) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } else { absorbsnd.start(); } } }; hurtBoobs.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeBosshere == true) { if (shield == false) { score += 25; scoreTXT.text = score; bosslife -= 5; if (bosslife <= 0) { FoeBoss_mc.gotoAndPlay('death'); } else { FoeBoss_mc.gotoAndPlay('chestpain'); } boomchance = random(100); if (boomchance > 95) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } else { absorbsnd.start(); } } }; hurtHead.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeBosshere == true) { if (shield == false) { score += 25; scoreTXT.text = score; bosslife -= 5; if (bosslife <= 0) { FoeBoss_mc.gotoAndPlay('death'); } else { FoeBoss_mc.gotoAndPlay('headpain'); } boomchance = random(100); if (boomchance > 95) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } else { absorbsnd.start(); } } }; killFCM.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeCMhere == true) { score += 10; scoreTXT.text = score; FoeCloseM_mc.gotoAndPlay('death'); boomchance = random(100); if (boomchance > 90) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } }; killFCL.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeCLhere == true) { score += 10; scoreTXT.text = score; FoeCloseL_mc.gotoAndPlay('death'); boomchance = random(100); if (boomchance > 90) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } }; killFCR.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeCRhere == true) { score += 10; scoreTXT.text = score; FoeCloseR_mc.gotoAndPlay('death'); boomchance = random(100); if (boomchance > 90) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } }; killFL2.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeFL2here == true) { score += 20; scoreTXT.text = score; FoeFarL2_mc.gotoAndPlay('death'); boomchance = random(100); if (boomchance > 90) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } }; killFL1.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeFL1here == true) { score += 35; scoreTXT.text = score; FoeFarL1_mc.gotoAndPlay('death'); boomchance = random(100); if (boomchance > 90) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } }; killFR2.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeFR2here == true) { score += 20; scoreTXT.text = score; FoeFarR2_mc.gotoAndPlay('death'); boomchance = random(100); if (boomchance > 90) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } }; killFR1.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); if (FoeFR1here == true) { score += 35; scoreTXT.text = score; FoeFarR1_mc.gotoAndPlay('death'); boomchance = random(100); if (boomchance > 90) { boomshot = true; boom_mc.gotoAndPlay('glow'); } } }; emptyBTN.onRelease = function () { WhiteFlash_mc.gotoAndPlay('blaster'); galaxiashotsnd.start(); }; MeasureTime_mc.onEnterFrame = function () { if (galaxiawin == true) { ++score; scoreTXT.text = score; } --Time; if (Time == 0) { if (StageTwo == false) { Time = 1200; DespawnFirst(); Fightground_mc.gotoAndPlay('StageTwo'); } else { if (StageThree == false && StageTwo == true) { Time = 1200; Fightground_mc.gotoAndPlay('StageThree'); } else { if (galaxiawin == false) { gotoAndPlay('herolose'); } else { gotoAndPlay('herowin'); } } } } }; BossPop = function () { FoeBoss_mc.gotoAndPlay('start'); }; Despawn = function () { clearInterval(CloseM); clearInterval(FarL2); clearInterval(FarL1); clearInterval(FarR2); clearInterval(FarR1); }; DespawnFirst = function () { clearInterval(CloseL); clearInterval(CloseR); }; FoeCL = function () { if (FoeCLspawned == false) { attackchance = random(100); if (attackchance >= 40) { FoeCloseL_mc.gotoAndPlay('start'); } } }; CloseL = setInterval(FoeCL, 3000); FoeCR = function () { if (FoeCRspawned == false) { attackchance = random(100); if (attackchance >= 40) { FoeCloseR_mc.gotoAndPlay('start'); } } }; CloseR = setInterval(FoeCR, 4000); FoeCM = function () { if (FoeCMspawned == false) { attackchance = random(100); if (attackchance >= 40) { FoeCloseM_mc.gotoAndPlay('start'); } } }; CloseM = setInterval(FoeCM, 5000); ChangeStage(); FoeFL2 = function () { if (StageTwo == true) { if (FoeFL2spawned == false) { attackchance = random(100); if (attackchance >= 40) { FoeFarL2_mc.gotoAndPlay('start'); } } } }; FarL2 = setInterval(FoeFL2, 4500); FoeFL1 = function () { if (StageTwo == true) { if (FoeFL1spawned == false) { attackchance = random(100); if (attackchance >= 40) { FoeFarL1_mc.gotoAndPlay('start'); } } } }; FarL1 = setInterval(FoeFL1, 4000); FoeFR2 = function () { if (StageTwo == true) { if (FoeFR2spawned == false) { attackchance = random(100); if (attackchance >= 40) { FoeFarR2_mc.gotoAndPlay('start'); } } } }; FarR2 = setInterval(FoeFR2, 5500); FoeFR1 = function () { if (StageTwo == true) { if (FoeFR1spawned == false) { attackchance = random(100); if (attackchance >= 40) { FoeFarR1_mc.gotoAndPlay('start'); } } } }; FarR1 = setInterval(FoeFR1, 5000); } movieClip 319 { frame 1 { stop(); } frame 2 { _root.FoeFR1spawned = true; _root.FoeFR1here = true; } frame 21 { _root.RedFlash_mc.gotoAndPlay('blast'); _root.foeshotsnd.start(); } frame 31 { stop(); _root.FoeFR1spawned = false; _root.FoeFR1here = false; } frame 32 { _root.FoeFR1here = false; _root.kill4snd.start(); } frame 76 { stop(); _root.FoeFR1spawned = false; } } movieClip 390 { frame 1 { stop(); } frame 2 { _root.FoeFR2spawned = true; } frame 5 { _root.FoeFR2here = true; } frame 11 { } frame 22 { _root.RedFlash_mc.gotoAndPlay('blast'); _root.foeshotsnd.start(); } frame 32 { gotoAndPlay('cycle'); } frame 33 { _root.FoeFR2here = false; _root.kill3snd.start(); } frame 77 { stop(); _root.FoeFR2spawned = false; } } movieClip 459 { frame 1 { stop(); } frame 2 { _root.FoeFL1spawned = true; _root.FoeFL1here = true; } frame 22 { _root.RedFlash_mc.gotoAndPlay('blast'); _root.foeshotsnd.start(); } frame 31 { stop(); _root.FoeFL1spawned = false; _root.FoeFL1here = false; } frame 32 { _root.FoeFL1here = false; _root.kill2snd.start(); } frame 76 { stop(); _root.FoeFL1spawned = false; } } movieClip 530 { frame 1 { stop(); } frame 2 { _root.FoeFL2spawned = true; } frame 10 { _root.FoeFL2here = true; } frame 20 { _root.RedFlash_mc.gotoAndPlay('blast'); _root.foeshotsnd.start(); } frame 31 { gotoAndPlay('cycle'); } frame 32 { _root.FoeFL2here = false; _root.kill1snd.start(); } frame 76 { stop(); _root.FoeFL2spawned = false; } } movieClip 675 { frame 1 { stop(); } frame 2 { var faceouch; var titsouch; var gutouch; } frame 22 { _root.FoeBosshere = true; _root.killFCM._visible = false; _root.killFCM.enabled = false; _root.ShieldBot(); _root.StageThree = true; } frame 30 { faceouch = false; titsouch = false; gutouch = false; var shieldchance = random(100); if (shieldchance >= 90) { if (_root.shield == false) { _root.ShieldBot(); } } } frame 42 { _root.RedFlash_mc.gotoAndPlay('yowch'); _root.bossshotsnd.start(); } frame 59 { gotoAndPlay('cycle'); } frame 60 { faceouch = false; gutouch = false; if (titsouch == true) { _root.ShieldBot(); titsouch = false; } else { titsouch = true; } _root.bossouchsnd.start(); _root.FaceBoss_mc.gotoAndPlay('hurt'); } frame 66 { shieldchance = random(100); if (shieldchance >= 96) { if (_root.shield == false) { _root.ShieldBot(); } } } frame 75 { gotoAndPlay('cycle'); } frame 76 { titsouch = false; gutouch = false; if (faceouch == true) { _root.ShieldBot(); faceouch = false; } else { faceouch = true; } _root.bossfacesnd.start(); _root.FaceBoss_mc.gotoAndPlay('hurt'); } frame 84 { shieldchance = random(100); if (shieldchance >= 96) { if (_root.shield == false) { _root.ShieldBot(); } } } frame 90 { gotoAndPlay('cycle'); } frame 91 { titsouch = false; faceouch = false; if (gutouch == true) { _root.ShieldBot(); gutouch = false; } else { gutouch = true; } _root.FaceBoss_mc.gotoAndPlay('hurt'); } frame 96 { _root.bossbellysnd.start(); } frame 99 { shieldchance = random(100); if (shieldchance >= 96) { if (_root.shield == false) { _root.ShieldBot(); } } } frame 105 { gotoAndPlay('cycle'); } frame 106 { _root.FaceBoss_mc.gotoAndPlay('dead'); if (_root.bosslife <= 0) { _root.galaxiawin = true; _root.FoeBosshere = false; _root.GreenFlash_mc.gotoAndPlay('flash'); _root.bossdiesnd.start(); _root.powerupsnd.start(); _root.winsoundsnd.start(); } } frame 111 { titsouch = false; gutouch = false; faceouch = false; if (_root.bosslife > 0) { _root.bossbellysnd.start(); } } frame 112 { if (_root.bosslife > 0) { _root.FaceBoss_mc.gotoAndPlay('hurt'); } } frame 133 { if (_root.bosslife > 0) { gotoAndPlay('hurtcycle'); } } frame 156 { stop(); } } movieClip 678 { frame 1 { _root.musicsnd.start(0, 99); } frame 11 { stop(); } frame 12 { _root.dooropensnd.start(); _root.DespawnFirst(); } frame 40 { stop(); _root.StageTwo = true; } frame 41 { _root.Despawn(); _root.StageThree = true; } frame 70 { stop(); _root.BossPop(); } } movieClip 745 { frame 1 { stop(); } frame 2 { _root.FoeCRhere = true; _root.FoeCRspawned = true; } frame 26 { _root.RedFlash_mc.gotoAndPlay('blast'); _root.foeshotsnd.start(); } frame 37 { gotoAndPlay('cycle'); } frame 38 { _root.FoeCRhere = false; _root.kill7snd.start(); } frame 80 { stop(); _root.FoeCRspawned = false; } } movieClip 753 { } movieClip 756 { } movieClip 760 { } movieClip 761 { } instance queenlifebar of movieClip 761 { onClipEvent (enterFrame) { this._xscale = _root.Time / 12; if (this._xscale < 0) { this._xscale = 0; } } } movieClip 763 { } instance healthbar_mc of movieClip 763 { onClipEvent (enterFrame) { this._xscale = _root.Health; if (this._xscale < 0) { this._xscale = 0; } } } movieClip 765 { } instance healthboss_mc of movieClip 765 { onClipEvent (enterFrame) { this._xscale = _root.bosslife / 3; if (this._xscale < 0) { this._xscale = 0; } } } movieClip 826 { frame 1 { stop(); } frame 2 { _root.FoeCMspawned = true; _root.absorbsnd.start(); } frame 12 { _root.FoeCMhere = true; } frame 30 { _root.RedFlash_mc.gotoAndPlay('blast'); _root.foeshotsnd.start(); } frame 42 { gotoAndPlay('cycle'); } frame 43 { _root.FoeCMhere = false; _root.kill5snd.start(); } frame 81 { stop(); _root.FoeCMspawned = false; } } movieClip 828 { } movieClip 835 { frame 1 { stop(); } frame 100 { gotoAndPlay('start'); } } movieClip 882 { frame 1 { stop(); } frame 2 { _root.FoeCLhere = true; _root.FoeCLspawned = true; } frame 26 { _root.RedFlash_mc.gotoAndPlay('blast'); _root.foeshotsnd.start(); } frame 37 { gotoAndPlay('cycle'); } frame 38 { _root.FoeCLhere = false; _root.kill6snd.start(); } frame 76 { stop(); _root.FoeCLspawned = false; } } movieClip 885 { } movieClip 888 { frame 1 { stop(); } frame 20 { if (_root.boomshot == true) { gotoAndPlay('glow'); } else { gotoAndPlay('idle'); } } } movieClip 893 { frame 1 { stop(); } } movieClip 898 { frame 1 { stop(); } frame 20 { gotoAndPlay('idle'); } frame 21 { stop(); } } movieClip 899 { frame 1 { stop(); } frame 2 { _root.Face_mc.gotoAndPlay('hurt'); _root.Health -= 2; if (_root.Health <= 0) { _root.gotoAndPlay('herolose'); } } frame 15 { stop(); } frame 16 { _root.Face_mc.gotoAndPlay('hurt'); _root.Health -= 4; if (_root.Health <= 0) { _root.gotoAndPlay('herolose'); } } frame 29 { stop(); } } movieClip 900 { frame 1 { stop(); } frame 15 { stop(); } } movieClip 902 { frame 1 { stop(); } frame 15 { stop(); } } // unknown tag 88 length 93 frame 7 { stop(); musicsnd.stop(); deadsnd.start(); kill4snd.start(); bossshotsnd.start(); } movieClip 910 { frame 35 { stop(); _root.nextBTN.onRelease = function () { _root.gotoAndStop('start'); }; } } instance of movieClip 910 { onClipEvent (load) { Mouse.show(); } } movieClip 912 { } frame 9 { stop(); scoreTXT.text = score; } movieClip 919 { frame 35 { stop(); _root.nextBTN.onRelease = function () { _root.gotoAndStop('start'); }; } } instance of movieClip 919 { onClipEvent (load) { Mouse.show(); } } movieClip 921 { }




http://swfchan.com/21/104674/info.shtml
Created: 18/3 -2019 06:37:03 Last modified: 18/3 -2019 06:37:03 Server time: 02/05 -2024 14:54:00