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game.swf

This is the info page for
Flash #107518

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Instance of Symbol 9 MovieClip "Enemy" in Frame 1
onClipEvent (enterFrame) { if (_root.Player.Attacking and hitTest(_root.Player)) { gotoAndPlay ("Damage"); } }
Instance of Symbol 22 MovieClip "Player" in Frame 1
onClipEvent (load) { function Jump() { YSpeed = YSpeed + 2; if (YSpeed >= 0) { Jumping = false; Falling = true; } } function Fall() { YSpeed = YSpeed + 2; if (YSpeed > maxSpeed) { YSpeed = maxSpeed; } if (_y > Ground) { _y = Ground; Falling = false; TouchingGround = true; } } keysDown = false; Jumping = false; Falling = false; Running = false; TouchingGround = true; AnimationPlaying = false; Animation = "Idle"; Facing = "LEFT"; maxSpeed = 30; XSpeed = 0; YSpeed = 0; MoveSpeed = 15; JumpWait = -1; PlayedJump = false; Attacking = false; Ground = _y; stop(); } on (keyPress "<Space>") { if (!Attacking) { Attacking = true; gotoAndPlay ("Punch"); } } onClipEvent (enterFrame) { keysDown = false; if ((Key.isDown(37) and (!Jumping)) and (!Falling)) { if (((((!AnimationPlaying) or (Animation != "Run")) and (!Jumping)) and (!Falling)) and (!Attacking)) { gotoAndPlay ("Run"); } if (Facing == "RIGHT") { _xscale = (_xscale * -1); Facing = "LEFT"; } XSpeed = -MoveSpeed; keysDown = true; } if ((Key.isDown(39) and (!Jumping)) and (!Falling)) { if (((((!AnimationPlaying) or (Animation != "Run")) and (!Jumping)) and (!Falling)) and (!Attacking)) { gotoAndPlay ("Run"); } if (Facing == "LEFT") { _xscale = (_xscale * -1); Facing = "RIGHT"; } XSpeed = MoveSpeed; keysDown = true; } if ((Key.isDown(38) and (!Falling)) and (!Jumping)) { JumpWait = 2; Jumped = false; } if (!Jumped) { gotoAndPlay ("Jumping"); Jumped = true; Jumping = true; TouchingGround = false; YSpeed = -20; } _x = (_x + XSpeed); _y = (_y + YSpeed); if (Jumping) { Jump(); } if (Falling) { Fall(); } if (_y >= Ground) { TouchingGround = true; Falling = false; _y = Ground; } if (((!keysDown) and (!Jumping)) and (!Falling)) { XSpeed = XSpeed * 0.75; if (Math.abs(XSpeed) <= 1) { XSpeed = 0; } if (((!AnimationPlaying) or (Animation != "Idle")) and (!Attacking)) { gotoAndPlay ("Idle"); AnimationPlaying = true; } } if (_x >= (_root.Enemy._x - 50)) { _x = (_root.Enemy._x - 50); XSpeed = 0; } if (_x <= 0) { _x = 0; XSpeed = 0; } }
Symbol 9 MovieClip Frame 5
gotoAndPlay ("Idle");
Symbol 22 MovieClip Frame 1
AnimationPlaying = true; Animation = "Idle"; Attacking = false;
Symbol 22 MovieClip Frame 5
AnimationPlaying = false; gotoAndPlay ("Idle");
Symbol 22 MovieClip Frame 6
AnimationPlaying = true; Animation = "Run"; Attacking = false;
Symbol 22 MovieClip Frame 10
AnimationPlaying = false; gotoAndPlay ("Run");
Symbol 22 MovieClip Frame 11
AnimationPlaying = true; Animation = "Jumping"; Attacking = false;
Symbol 22 MovieClip Frame 17
AnimationPlaying = false; gotoAndPlay ("Idle");
Symbol 22 MovieClip Frame 18
AnimationPlaying = true; Animation = "Punch";
Symbol 22 MovieClip Frame 21
Attacking = false; gotoAndPlay ("Idle");

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:9
Symbol 3 GraphicUsed by:9
Symbol 4 GraphicUsed by:9
Symbol 5 GraphicUsed by:9
Symbol 6 GraphicUsed by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:2 3 4 5 6 7 8Used by:Timeline
Symbol 10 GraphicUsed by:22
Symbol 11 GraphicUsed by:22
Symbol 12 GraphicUsed by:22
Symbol 13 GraphicUsed by:22
Symbol 14 GraphicUsed by:22
Symbol 15 GraphicUsed by:22
Symbol 16 GraphicUsed by:22
Symbol 17 GraphicUsed by:22
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:10 11 12 13 14 15 16 17 18 19 20 21Used by:Timeline

Instance Names

"Enemy"Frame 1Symbol 9 MovieClip
"Player"Frame 1Symbol 22 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"Idle"Symbol 9 MovieClip Frame 1
"Damage"Symbol 9 MovieClip Frame 6
"Idle"Symbol 22 MovieClip Frame 1
"Run"Symbol 22 MovieClip Frame 6
"Jumping"Symbol 22 MovieClip Frame 11
"Punch"Symbol 22 MovieClip Frame 18
"Kick"Symbol 22 MovieClip Frame 22




http://swfchan.com/22/107518/info.shtml
Created: 16/3 -2019 10:20:33 Last modified: 16/3 -2019 10:20:33 Server time: 09/05 -2024 06:44:15