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3d-tank-adventure-2.swf

This is the info page for
Flash #107616

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Comic Sans MS" size="96" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>100 %</b></font></p>

Loading...

Please wait

HardPCM Copyright 2010 v1.1

<p align="left"><font face="Comic Sans MS" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>HardPCM Copyright 2010 v1.1</b></font></p>

<p align="center"><font face="Comic Sans MS" size="96" color="#00ff00" letterSpacing="0.000000" kerning="1"><b>100 %</b></font></p>

HardPCM Copyright 2010 v1.1

<p align="left"><font face="Comic Sans MS" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>HardPCM Copyright 2010 v1.1</b></font></p>

<p align="center"><font face="Comic Sans MS" size="40" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>3D Tank Adventure 2</b></font></p>

HardPCM Copyright 2010 v2.1

Press 1 to change quality

Press 2 to stop / activate music

Press 3 to stop / activate sound fx

<p align="center"><font face="Comic Sans MS" size="32" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>START</b></font></p>

<p align="center"><font face="Comic Sans MS" size="32" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>ABOUT</b></font></p>

ABOUT ME

<p align="center"><font face="Comic Sans MS" size="30" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>This game is done by</b></font></p>

<p align="center"><font face="Comic Sans MS" size="30" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>HardPCM</b></font></p>

hardpcm666@gmail.com

<p align="center"><font face="Comic Sans MS" size="20" color="#00cc00" letterSpacing="0.000000" kerning="1"><a href="hardpcmtechnologies.blogspot.com"><b>hardpcmtechnologies.blogspot.com</b></a></font></p>

OK

Instructions

<p align="center"><font face="Comic Sans MS" size="20" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>Use left ou right to turn.</b></font></p>

<p align="center"><font face="Comic Sans MS" size="20" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>Your objective is to explore this</b></font></p>

<p align="center"><font face="Comic Sans MS" size="20" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>planet and destroy all the</b></font></p>

<p align="center"><font face="Comic Sans MS" size="20" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>tanks the faster you can.</b></font></p>

<p align="center"><font face="Comic Sans MS" size="20" color="#00cc00" letterSpacing="0.000000" kerning="1"><b> Use up and down to move.</b></font></p>

Write Your Name

<p align="center"><font face="Comic Sans MS" size="36" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>Marine</b></font></p>

<p align="center"><font face="Comic Sans MS" size="32" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>LEVEL</b></font></p>

<p align="center"><font face="Comic Sans MS" size="32" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>STAGE</b></font></p>

<p align="center"><font face="Comic Sans MS" size="26" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="center"><font face="Comic Sans MS" size="26" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="center"><font face="Comic Sans MS" size="32" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>LIFE</b></font></p>

<p align="center"><font face="Comic Sans MS" size="26" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="center"><font face="Comic Sans MS" size="32" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>SCORE</b></font></p>

<p align="center"><font face="Comic Sans MS" size="26" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="center"><font face="Comic Sans MS" size="32" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>CASH</b></font></p>

<p align="center"><font face="Comic Sans MS" size="26" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

Game Over

Game Complete

<p align="center"><font face="Comic Sans MS" size="30" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>Cheer Dude</b></font></p>

ActionScript [AS3]

Section 1
//hBaseEngine (com.hardpcm.core.hBaseEngine) package com.hardpcm.core { import flash.display.*; import flash.events.*; import org.hardpcm.hardapex.*; import org.papervision3d.view.*; import flash.geom.*; import org.papervision3d.materials.*; import org.papervision3d.scenes.*; import flash.utils.*; import com.hardpcm.utils.*; import org.papervision3d.core.clipping.*; import org.papervision3d.cameras.*; import org.papervision3d.render.*; public class hBaseEngine extends Sprite { protected var m_pStage:DisplayObjectContainer; public var m_pRenderer:BasicRenderEngine; public var m_nRenderCounter:int; protected var m_nFrameDurationMS:int; protected var m_nStartFrameMS:int; public var m_pScene:Scene3D; protected var m_pMeshGroups:Array; protected var m_nLastFrameMS:int; protected var m_bKeyState:Array; protected var m_nIdleFrameMS:int; public var m_pViewport:Viewport3D; public var m_pCamera:Camera3D; public var m_pBitmapViewport:BitmapViewport3D; protected var m_bCleanup:Boolean; protected var m_nStopFrameMS:int; public function synchronisePhysic(_arg1:Boolean=false):void{ var _local4:hMeshGroup; var _local2:int = m_pMeshGroups.length; var _local3:int; while (_local3 < _local2) { _local4 = m_pMeshGroups[_local3]; if (!_local4.bDeleteME){ _local4.synchronisePhysic(_arg1); } else { _local3--; _local2--; this.removeMeshGroup(_local4); }; _local3++; }; } protected function processFrame():void{ } public function init(_arg1:DisplayObjectContainer, _arg2:Number=800, _arg3:Number=600, _arg4:Number=0.75):hBaseEngine{ m_pStage = _arg1; m_pMeshGroups = new Array(); this.m_nStartFrameMS = getTimer(); this.m_nLastFrameMS = this.m_nStartFrameMS; this.m_nFrameDurationMS = (this.m_nStartFrameMS - this.m_nLastFrameMS); this.m_nLastFrameMS = this.m_nStartFrameMS; m_bKeyState = new Array(0x0100); var _local5:int; while (_local5 < 0x0100) { m_bKeyState[_local5] = false; _local5++; }; initPapervision(_arg2, _arg3, _arg4); initPhysic(); init3d(); init2d(); initEvents(); return (this); } protected function init2d():void{ } protected function initPapervision(_arg1:Number, _arg2:Number, _arg3:Number=0.75):void{ m_pViewport = new Viewport3D(_arg1, _arg2); addChild(m_pViewport); m_pBitmapViewport = new BitmapViewport3D((m_pViewport.viewportWidth * _arg3), (m_pViewport.viewportHeight * _arg3), false, true); addChildAt(m_pBitmapViewport, 0); m_pBitmapViewport._containerBitmap.width = _arg1; m_pBitmapViewport._containerBitmap.height = _arg2; m_pRenderer = new BasicRenderEngine(); m_pRenderer.clipping = new FrustumClipping((((FrustumClipping.NEAR + FrustumClipping.LEFT) + FrustumClipping.RIGHT) + FrustumClipping.BOTTOM)); m_pScene = new Scene3D(); m_pCamera = new Camera3D(); m_pCamera.target = null; m_pCamera.useCulling = true; m_pCamera.far = 0x2000; m_pCamera.y = 0x0100; } protected function initEvents():void{ m_pStage.addEventListener(Event.ENTER_FRAME, EVENT_onEnterFrame); m_pStage.addEventListener(KeyboardEvent.KEY_DOWN, EVENT_onKeyDown); m_pStage.addEventListener(KeyboardEvent.KEY_UP, EVENT_onKeyUp); } protected function EVENT_onEnterFrame(_arg1:Event):void{ this.m_nStartFrameMS = getTimer(); this.m_nFrameDurationMS = (this.m_nStartFrameMS - this.m_nLastFrameMS); this.m_nIdleFrameMS = (this.m_nStartFrameMS - this.m_nStopFrameMS); this.m_nLastFrameMS = this.m_nStartFrameMS; processPhysic(); processFrame(); if ((m_nRenderCounter >= 27)){ m_nRenderCounter = (m_nRenderCounter - 27); if ((this.m_nIdleFrameMS > 10)){ m_pRenderer.renderScene(m_pScene, m_pCamera, m_pBitmapViewport); }; }; m_nRenderCounter = (m_nRenderCounter + 10); this.m_nStopFrameMS = getTimer(); } protected function initPhysic():void{ APEngine.init(0.22); } public function removeMeshGroup(_arg1:hMeshGroup):hMeshGroup{ var _local2:int = m_pMeshGroups.indexOf(_arg1); if (_local2 == -1){ return (_arg1); }; m_pMeshGroups.splice(_local2, 1); _arg1.cleanup(); return (_arg1); } protected function init3d():void{ } public function addMeshGroup(_arg1:hMeshGroup):hMeshGroup{ m_pMeshGroups.push(_arg1); return (_arg1); } protected function EVENT_onKeyUp(_arg1:KeyboardEvent):void{ m_bKeyState[_arg1.keyCode] = false; } protected function processPhysic():void{ APEngine.step(); synchronisePhysic(false); } public function cleanup(){ var _local1:int; m_pStage.removeEventListener(KeyboardEvent.KEY_DOWN, EVENT_onKeyDown); m_pStage.removeEventListener(KeyboardEvent.KEY_UP, EVENT_onKeyUp); m_pStage.removeEventListener(Event.ENTER_FRAME, EVENT_onEnterFrame); m_pStage = null; var _local2:int = m_pMeshGroups.length; _local1 = (_local2 - 1); while (_local1 >= 0) { this.removeMeshGroup(m_pMeshGroups[_local1]); _local1--; }; APEngine.cleanup(); m_bCleanup = true; } protected function EVENT_onKeyDown(_arg1:KeyboardEvent):void{ m_bKeyState[_arg1.keyCode] = true; } } }//package com.hardpcm.core
Section 2
//hMeshGroup (com.hardpcm.core.hMeshGroup) package com.hardpcm.core { import flash.display.*; import flash.events.*; import org.hardpcm.hardapex.*; import org.papervision3d.view.*; import org.papervision3d.objects.*; import org.papervision3d.materials.utils.*; import flash.geom.*; import org.papervision3d.materials.*; import org.papervision3d.view.layer.*; import org.papervision3d.scenes.*; import flash.utils.*; import com.hardpcm.utils.*; import org.papervision3d.cameras.*; import org.papervision3d.render.*; import org.papervision3d.objects.primitives.*; public class hMeshGroup implements ICollisionHandler { public var bDeleteME:Boolean; protected var m_pScene:Scene3D; protected var m_pGroupLayer:ViewportLayer; protected var m_pParticleGroup:Group; public var bDestroyWhenEmpty:Boolean; protected var m_pViewport:Viewport3D; public var nTimeOutMS:Number; public var m_nLastMS:Number; protected var m_pParticleMeshes:Array; public function hMeshGroup(_arg1:Scene3D, _arg2:Viewport3D, _arg3:Boolean=false){ this.bDeleteME = false; this.bDestroyWhenEmpty = false; m_nLastMS = getTimer(); this.nTimeOutMS = 0; m_pScene = _arg1; m_pViewport = _arg2; if (m_pViewport != null){ m_pGroupLayer = new ViewportLayer(m_pViewport, null); m_pViewport.containerSprite.addLayer(m_pGroupLayer); }; m_pParticleMeshes = new Array(); m_pParticleGroup = new Group(_arg3); } public function get particleMeshes():Array{ return (m_pParticleMeshes); } public function synchronisePhysic(_arg1:Boolean=false):void{ var _local2:int; var _local4:Number; var _local5:hParticleMesh3D; if (this.nTimeOutMS > 0){ _local4 = getTimer(); this.nTimeOutMS = (this.nTimeOutMS - ((_local4 - m_nLastMS) * 0.001)); m_nLastMS = _local4; if (this.nTimeOutMS <= 0){ cleanup(); return; }; }; var _local3:int = m_pParticleMeshes.length; _local2 = 0; while (_local2 < _local3) { _local5 = m_pParticleMeshes[_local2]; if (!_local5.bDeleteME){ _local5.synchronisePhysic(_arg1); } else { _local2--; _local3--; this.removeParticleMesh(_local5); }; _local2++; }; onTick(); } public function removeCollidable(_arg1:hMeshGroup):hMeshGroup{ this.particleGroup.removeCollidable(_arg1.particleGroup); return (_arg1); } public function get groupLayer():ViewportLayer{ return (m_pGroupLayer); } public function addParticleMesh(_arg1:hParticleMesh3D, _arg2:Boolean=false):hParticleMesh3D{ if (_arg1 == null){ return (_arg1); }; m_pParticleMeshes.push(_arg1); if (_arg1.displayObject != null){ m_pScene.addChild(_arg1.displayObject); }; if (m_pGroupLayer != null){ m_pGroupLayer.addDisplayObject3D(_arg1.displayObject, _arg2); }; m_pParticleGroup.addParticle(_arg1.physicParticle); _arg1.pParent = this; _arg1.onAddOnGroup(); return (_arg1); } public function get particleGroup():Group{ return (m_pParticleGroup); } public function canBlock(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:hVector, _arg4:Number):Boolean{ return (_arg1.bCanBlock); } public function onTick(){ var _local1:int; var _local2:int = m_pParticleMeshes.length; _local1 = 0; while (_local1 < _local2) { m_pParticleMeshes[_local1].onTick(); _local1++; }; } public function get viewport():Viewport3D{ return (m_pViewport); } public function addCollidable(_arg1:hMeshGroup):hMeshGroup{ this.particleGroup.addCollidable(_arg1.particleGroup); return (_arg1); } public function removeFromWorld():hMeshGroup{ APEngine.removeGroup(this.particleGroup); return (this); } public function addToWorld():hMeshGroup{ APEngine.addGroup(this.particleGroup); return (this); } public function removeParticleMesh(_arg1:hParticleMesh3D):hParticleMesh3D{ if (_arg1 == null){ return (_arg1); }; var _local2:int = m_pParticleMeshes.indexOf(_arg1); if (_local2 == -1){ return (_arg1); }; m_pParticleMeshes.splice(_local2, 1); if (_arg1.displayObject != null){ m_pScene.removeChild(_arg1.displayObject); }; if (m_pGroupLayer != null){ m_pGroupLayer.removeDisplayObject3D(_arg1.displayObject); }; m_pParticleGroup.removeParticle(_arg1.physicParticle); _arg1.pParent = null; _arg1.onRemoveFromGroup(); if ((((m_pParticleMeshes.length < 1)) && (bDestroyWhenEmpty))){ this.removeFromWorld(); this.bDeleteME = true; }; return (_arg1); } public function cleanup():void{ var _local1:int; var _local2:int = m_pParticleMeshes.length; _local1 = (_local2 - 1); while (_local1 >= 0) { this.removeParticleMesh(m_pParticleMeshes[_local1]); _local1--; }; this.removeFromWorld(); this.bDeleteME = true; } } }//package com.hardpcm.core
Section 3
//hParticleMesh3D (com.hardpcm.core.hParticleMesh3D) package com.hardpcm.core { import org.hardpcm.hardapex.*; import org.papervision3d.objects.*; import flash.utils.*; import org.papervision3d.*; import org.papervision3d.cameras.*; public class hParticleMesh3D implements ICollisionHandler { public var pCameraToFollow:Camera3D; protected var m_pDisplayObject:DisplayObject3D; public var bDeleteME:Boolean; protected var m_pPhysicParticle:AbstractParticle; public var m_nLastMS:Number; public var nTimeOutMS:Number; public var pParent:hMeshGroup; public function hParticleMesh3D(_arg1:DisplayObject3D, _arg2:AbstractParticle){ this.bDeleteME = false; m_nLastMS = getTimer(); this.nTimeOutMS = 0; m_pDisplayObject = _arg1; m_pPhysicParticle = _arg2; synchronisePhysic(true); } final public function set physicParticle(_arg1:AbstractParticle):void{ m_pPhysicParticle = _arg1; } public function get displayObject():DisplayObject3D{ return (m_pDisplayObject); } public function set displayObject(_arg1:DisplayObject3D):void{ m_pDisplayObject = _arg1; } public function onRemoveFromGroup(){ } final public function synchronisePhysic(_arg1:Boolean=false):void{ var _local2:Number; if (this.nTimeOutMS > 0){ _local2 = getTimer(); this.nTimeOutMS = (this.nTimeOutMS - ((_local2 - m_nLastMS) * 0.001)); m_nLastMS = _local2; if (this.nTimeOutMS <= 0){ this.bDeleteME = true; return; }; }; if (pCameraToFollow == null){ if (m_pPhysicParticle != null){ if (((!(m_pPhysicParticle.fixed)) || (_arg1))){ if (m_pDisplayObject != null){ if (Papervision3D.useDEGREES){ m_pDisplayObject.localRotationX = m_pPhysicParticle.angleX; m_pDisplayObject.localRotationY = m_pPhysicParticle.angleY; m_pDisplayObject.localRotationZ = m_pPhysicParticle.angleZ; } else { m_pDisplayObject.localRotationX = m_pPhysicParticle.rotationX; m_pDisplayObject.localRotationY = m_pPhysicParticle.rotationY; m_pDisplayObject.localRotationZ = m_pPhysicParticle.rotationZ; }; m_pDisplayObject.x = m_pPhysicParticle.px; m_pDisplayObject.y = m_pPhysicParticle.py; m_pDisplayObject.z = m_pPhysicParticle.pz; }; }; }; } else { if (m_pDisplayObject != null){ m_pDisplayObject.x = pCameraToFollow.x; m_pDisplayObject.y = pCameraToFollow.y; m_pDisplayObject.z = pCameraToFollow.z; }; }; } public function onTick(){ } public function canBlock(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:hVector, _arg4:Number):Boolean{ return (_arg1.bCanBlock); } public function onAddOnGroup(){ } final public function get physicParticle():AbstractParticle{ return (m_pPhysicParticle); } } }//package com.hardpcm.core
Section 4
//hBoxMesh (com.hardpcm.engine.mesh.hBoxMesh) package com.hardpcm.engine.mesh { import com.hardpcm.core.*; import flash.display.*; import flash.events.*; import org.hardpcm.hardapex.*; import org.papervision3d.objects.*; import org.papervision3d.materials.utils.*; import flash.geom.*; import org.papervision3d.materials.*; import com.hardpcm.utils.*; import org.papervision3d.cameras.*; import org.papervision3d.core.material.*; import org.papervision3d.objects.primitives.*; public class hBoxMesh extends hParticleMesh3D { public function hBoxMesh(_arg1:hVector=null, _arg2:hVector=null, _arg3:hVector=null, _arg4:hVector=null, _arg5=null, _arg6:Boolean=true, _arg7:Number=1, _arg8:Number=0.3, _arg9:Number=0){ var _local12:MaterialsList; var _local13:WireframeMaterial; if (_arg1 == null){ _arg1 = new hVector(0, 0, 0); }; if (_arg2 == null){ _arg2 = new hVector(0x0100, 0x0100, 0x0100); }; if (_arg3 == null){ _arg3 = new hVector(0, 0, 0); }; if (_arg4 == null){ _arg4 = new hVector(2, 2, 2); }; if (_arg5 != null){ if ((_arg5 is TriangleMaterial)){ _local12 = new MaterialsList(); _local12.addMaterial(_arg5, "front"); _local12.addMaterial(_arg5, "back"); _local12.addMaterial(_arg5, "left"); _local12.addMaterial(_arg5, "right"); _local12.addMaterial(_arg5, "top"); _local12.addMaterial(_arg5, "bottom"); _arg5 = _local12; }; }; if (_arg5 == null){ _local13 = new WireframeMaterial(0xA0A000, 1, 2); _local13.doubleSided = true; _arg5 = new MaterialsList(); _arg5.addMaterial(_local13, "front"); _arg5.addMaterial(_local13, "back"); _arg5.addMaterial(_local13, "left"); _arg5.addMaterial(_local13, "right"); _arg5.addMaterial(_local13, "top"); _arg5.addMaterial(_local13, "bottom"); }; var _local10:DisplayObject3D = new Cube(_arg5, _arg2.x, _arg2.z, _arg2.y, _arg4.x, _arg4.z, _arg4.y); var _local11:AbstractParticle = new BoxParticle(_arg1, _arg2.x, _arg2.y, _arg2.z, _arg3.x, _arg3.y, _arg3.z, _arg6, _arg7, _arg8, _arg9); super(_local10, _local11); } } }//package com.hardpcm.engine.mesh
Section 5
//hConeMesh (com.hardpcm.engine.mesh.hConeMesh) package com.hardpcm.engine.mesh { import com.hardpcm.core.*; import org.hardpcm.hardapex.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.materials.*; import org.papervision3d.objects.primitives.*; public class hConeMesh extends hParticleMesh3D { public function hConeMesh(_arg1:hVector=null, _arg2:hVector=null, _arg3:hVector=null, _arg4:hVector=null, _arg5:MaterialObject3D=null, _arg6:Boolean=true, _arg7:Number=1, _arg8:Number=0.3, _arg9:Number=0){ if (_arg1 == null){ _arg1 = new hVector(0, 0, 0); }; if (_arg2 == null){ _arg2 = new hVector(0x0100, 0x0100, 0x0100); }; if (_arg3 == null){ _arg3 = new hVector(0, 0, 0); }; if (_arg4 == null){ _arg4 = new hVector(8, 6, 6); }; if (_arg5 == null){ _arg5 = new WireframeMaterial(0xA0A000, 1, 2); _arg5.doubleSided = true; }; var _local10:DisplayObject3D = new Cone(_arg5, Math.max((_arg2.x * 0.5), (_arg2.z * 0.5)), _arg2.y, _arg4.x, _arg4.y); var _local11:AbstractParticle = new CylinderParticle(_arg1, Math.max((_arg2.x * 0.5), (_arg2.z * 0.5)), _arg2.y, _arg3.x, _arg3.y, _arg3.z, _arg6, _arg7, _arg8, _arg9); super(_local10, _local11); } } }//package com.hardpcm.engine.mesh
Section 6
//htaCompas (com.hardpcm.game.htaCompas) package com.hardpcm.game { import flash.display.*; import org.hardpcm.hardapex.*; import flash.geom.*; import flash.text.*; public class htaCompas extends Sprite { protected var m_pStageA:DisplayObjectContainer; protected var m_nHeight:Number; protected var m_nWidth:Number; public var m_pCenter:TextField; protected var m_pBitmapData:BitmapData; protected var m_pBitmap:Bitmap; public static var pCompas:htaCompas; public function init(_arg1:DisplayObjectContainer, _arg2:Number=143, _arg3:Number=14):htaCompas{ htaCompas.pCompas = this; this.m_pStageA = _arg1; this.m_nWidth = _arg2; this.m_nHeight = _arg3; this.m_pBitmapData = new BitmapData(this.m_nWidth, this.m_nHeight, true, 4278190080); this.m_pBitmap = new Bitmap(m_pBitmapData); this.m_pBitmap.x = (-(this.m_nWidth) * 0.5); this.m_pBitmap.y = (-(this.m_nHeight) * 0.5); this.addChild(this.m_pBitmap); var _local4:TextFormat = new TextFormat(); _local4.font = "Arial"; _local4.size = 8; _local4.bold = true; _local4.align = TextFormatAlign.CENTER; this.m_pCenter = new TextField(); this.m_pCenter.defaultTextFormat = _local4; this.m_pCenter.setTextFormat(_local4); this.m_pCenter.text = "360"; this.m_pCenter.x = -49; this.m_pCenter.y = (this.m_nHeight - 16); this.m_pCenter.width = 100; this.m_pCenter.textColor = 0xA000; this.addChild(this.m_pCenter); return (this); } public function renderBar():void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; this.m_pBitmapData.fillRect(new Rectangle(0, 0, this.m_nWidth, this.m_nHeight), 0); if (htaPlayerInfo.vOrientation == null){ htaPlayerInfo.vOrientation = new hVector(0, 0, 1); }; var _local1:Number = (htaPlayerInfo.vOrientation.getAngleRadianXZ() * 1303.79729380881); while (_local1 < 0) { _local1 = (_local1 + 0x2000); }; var _local2:int = (_local1 + Math.floor((this.m_nWidth * 0.5))); while (_local2 < 0) { _local2 = (_local2 + 0x2000); }; this.m_pCenter.text = Math.floor(((_local1 * 0.0439453125) + 0.5)).toString(); _local3 = 0; while (_local3 < this.m_nWidth) { this.m_pBitmapData.setPixel32(_local3, 1, 4278255360); if ((_local2 % 0x0100) == 0){ _local5 = 1; while (_local5 < 8) { this.m_pBitmapData.setPixel32((_local3 - 1), _local5, (4278255360 - (0x1400 * _local5))); this.m_pBitmapData.setPixel32((_local3 + 0), _local5, (4278255360 - (0x1000 * _local5))); this.m_pBitmapData.setPixel32((_local3 + 1), _local5, (4278255360 - (0x1400 * _local5))); _local5++; }; } else { if ((_local2 % 16) == 0){ _local5 = 1; while (_local5 < 6) { this.m_pBitmapData.setPixel32(_local3, _local5, (4278255360 - (0x1200 * _local5))); _local5++; }; }; }; _local3++; _local2--; }; } } }//package com.hardpcm.game
Section 7
//htaEngine (com.hardpcm.game.htaEngine) package com.hardpcm.game { import flash.media.*; import com.hardpcm.core.*; import flash.display.*; import flash.events.*; import org.hardpcm.hardapex.*; import flash.geom.*; import org.papervision3d.materials.*; import flash.utils.*; import com.hardpcm.utils.*; import org.papervision3d.*; import org.papervision3d.cameras.*; import com.hardpcm.engine.mesh.*; import org.papervision3d.objects.primitives.*; import com.hardpcm.engine.*; public class htaEngine extends hBaseEngine { protected var m_pRadarList:Array; public var pMissileGroup:hMeshGroup; public var pPlayerGroup:hMeshGroup; protected var m_pSound_NearShoot:Sound; protected var m_pFloorGroup:hMeshGroup; protected var m_pLastShotMS:Number; protected var m_pSound_FarShoot:Sound; protected var m_pSound_HitShoot:Sound; public var pHud:htaHud; public var pPlayerPM:hParticleMesh3D; protected var m_pTankGroup:hMeshGroup; public static var pEngine:htaEngine; public function playSoundFX(_arg1:int, _arg2:hVector):void{ var _local3:SoundChannel; var _local4:SoundTransform; var _local5:Number = _arg2.getSized(); if (_local5 == 0){ _local5 = 0.001; }; _local5 = Math.max(0, Math.min(1, ((Math.pow(10000, 1.5) - Math.pow(_local5, 1.5)) / Math.pow(10000, 1.5)))); switch (_arg1){ case 1: _local3 = m_pSound_NearShoot.play(0, 0); _local4 = _local3.soundTransform; _local4.volume = _local5; _local3.soundTransform = _local4; break; case 2: _local3 = m_pSound_FarShoot.play(0, 0); _local4 = _local3.soundTransform; _local4.volume = _local5; _local3.soundTransform = _local4; break; case 3: _local3 = m_pSound_HitShoot.play(0, 0); _local4 = _local3.soundTransform; _local4.volume = _local5; _local3.soundTransform = _local4; break; case 4: _local3 = m_pSound_HitShoot.play(0, 0); _local4 = _local3.soundTransform; _local4.volume = _local5; _local3.soundTransform = _local4; break; }; } override public function init(_arg1:DisplayObjectContainer, _arg2:Number=800, _arg3:Number=600, _arg4:Number=0.9):hBaseEngine{ m_pRadarList = new Array(); htaEngine.pEngine = this; m_pLastShotMS = getTimer(); htaPlayerInfo.nTimeStart = getTimer(); htaPlayerInfo.nCurrentTime = (getTimer() - htaPlayerInfo.nTimeStart); htaPlayerInfo.nRemainTime = (htaPlayerInfo.nTotalTime - htaPlayerInfo.nCurrentTime); m_pSound_NearShoot = new hSound_NearShoot(); m_pSound_FarShoot = new hSound_FarShoot(); m_pSound_HitShoot = new hSound_HitShoot(); return (super.init(_arg1, _arg2, _arg3, _arg4)); } override protected function init3d():void{ var _local5:hVector; var _local6:hParticleMesh3D; var _local7:hParticleMesh3D; var _local8:hParticleMesh3D; APEngine.addMasslessForce(new hVector(0, -1.5, 0)); m_pFloorGroup = new hMeshGroup(m_pScene, null); m_pFloorGroup.addToWorld(); var _local1:hParticleMesh3D = new htaFloor(new hVector(0, 0, 0)); m_pFloorGroup.addParticleMesh(_local1); var _local2:int; var _local3:Number = 0; var _local4:Number = 0; _local2 = 0; while (_local2 < 32) { _local4 = (((2 * Math.PI) / 32) * _local2); _local3 = ((0x0400 + 0x0200) + (Math.random() * 0x2000)); _local5 = new hVector((_local3 * Math.cos(_local4)), 0, (_local3 * Math.sin(_local4))); if (Math.random() < 0.5){ _local6 = new htaRock(_local5); m_pFloorGroup.addParticleMesh(_local6); } else { _local7 = new htaTree(_local5); m_pFloorGroup.addParticleMesh(_local7); }; _local2++; }; _local2 = 0; while (_local2 < 32) { _local4 = (((2 * Math.PI) / 32) * _local2); _local3 = ((0x1000 + 0x0200) + (Math.random() * 0x2000)); _local5 = new hVector((_local3 * Math.cos(_local4)), 0, (_local3 * Math.sin(_local4))); if (Math.random() < 0.5){ _local6 = new htaRock(_local5); m_pFloorGroup.addParticleMesh(_local6); } else { _local7 = new htaTree(_local5); m_pFloorGroup.addParticleMesh(_local7); }; _local2++; }; addMeshGroup(m_pFloorGroup); pPlayerGroup = new hMeshGroup(m_pScene, null); pPlayerGroup.addToWorld(); pPlayerPM = new htaPlayer(new hVector(0, 0x0100, 0), null, new hVector(0, 0, 0)); pPlayerGroup.addParticleMesh(pPlayerPM); addMeshGroup(pPlayerGroup); m_pTankGroup = new hMeshGroup(m_pScene, null, true); m_pTankGroup.addToWorld(); _local2 = 0; while (_local2 < htaPlayerInfo.nRemaining) { _local4 = (((2 * Math.PI) / htaPlayerInfo.nRemaining) * _local2); _local3 = ((0x2000 + 0x0200) + (Math.random() * 0x0200)); _local5 = new hVector((_local3 * Math.cos(_local4)), 0x0400, (_local3 * Math.sin(_local4))); _local8 = new htaTank(_local5, null, new hVector(0, (_local4 - (Math.PI / 2)), 0)); m_pTankGroup.addParticleMesh(_local8); m_pRadarList.push(new Array(_local8, 0)); _local2++; }; addMeshGroup(m_pTankGroup); pMissileGroup = new hMeshGroup(m_pScene, null, true); pMissileGroup.addToWorld(); addMeshGroup(pMissileGroup); pPlayerGroup.addCollidable(m_pFloorGroup); pPlayerGroup.addCollidable(m_pTankGroup); m_pTankGroup.addCollidable(m_pFloorGroup); pMissileGroup.addCollidable(pPlayerGroup); pMissileGroup.addCollidable(m_pTankGroup); pMissileGroup.addCollidable(m_pFloorGroup); } override protected function processFrame():void{ var _local5:hVector; var _local6:hParticleMesh3D; var _local7:int; var _local8:int; var _local9:Array; htaPlayerInfo.vLocation = pPlayerPM.physicParticle.curr.getCloned(); htaPlayerInfo.vOrientation = new hVector(0, 0, 1).rotateXZ(pPlayerPM.physicParticle.rotationY); htaPlayerInfo.nEnergy = htaTank(pPlayerPM).nLife; htaPlayerInfo.nCurrentTime = (getTimer() - htaPlayerInfo.nTimeStart); htaPlayerInfo.nRemainTime = (htaPlayerInfo.nTotalTime - htaPlayerInfo.nCurrentTime); if (Papervision3D.useDEGREES){ m_pCamera.rotationX = -(pPlayerPM.physicParticle.angleX); m_pCamera.rotationY = -(pPlayerPM.physicParticle.angleY); m_pCamera.rotationZ = -(pPlayerPM.physicParticle.angleZ); } else { m_pCamera.rotationX = -(pPlayerPM.physicParticle.rotationX); m_pCamera.rotationY = -(pPlayerPM.physicParticle.rotationY); m_pCamera.rotationZ = -(pPlayerPM.physicParticle.rotationZ); }; var _local1:Number = pPlayerPM.physicParticle.rotationY; var _local2:Number = Math.cos(-(_local1)); var _local3:Number = Math.sin(-(_local1)); m_pCamera.x = (pPlayerPM.physicParticle.px + (-256 * _local3)); m_pCamera.y = (pPlayerPM.physicParticle.py + 192); m_pCamera.z = (pPlayerPM.physicParticle.pz + (-256 * _local2)); super.processFrame(); var _local4:Number = getTimer(); if (((m_bKeyState[32]) && ((m_pLastShotMS < _local4)))){ m_bKeyState[32] = false; m_pLastShotMS = (_local4 + (2 * 1000)); _local5 = new hVector((pPlayerPM.physicParticle.px + (260 * _local3)), (pPlayerPM.physicParticle.py + 16), (pPlayerPM.physicParticle.pz + (260 * _local2))); _local6 = new htaMissile(_local5, new hVector(0, 0, 0)); _local6.physicParticle.setRadian(pPlayerPM.physicParticle.rotationX, pPlayerPM.physicParticle.rotationY, pPlayerPM.physicParticle.rotationZ); _local6.physicParticle.moveForward(0x0200); pMissileGroup.addParticleMesh(_local6); htaEngine.pEngine.playSoundFX(1, new hVector(0, 0, 0)); }; if (((m_bKeyState[87]) || (m_bKeyState[38]))){ pPlayerPM.physicParticle.moveForward(0x0100); }; if (((m_bKeyState[83]) || (m_bKeyState[40]))){ pPlayerPM.physicParticle.moveBackward(0x0100); }; if (((m_bKeyState[65]) || (m_bKeyState[37]))){ pPlayerPM.physicParticle.relativeRadianY(0.0055); }; if (((m_bKeyState[68]) || (m_bKeyState[39]))){ pPlayerPM.physicParticle.relativeRadianY(-0.0055); }; if (pHud != null){ pHud.pRadar.resetMap(); _local8 = m_pRadarList.length; _local7 = 0; while (_local7 < _local8) { _local9 = m_pRadarList[_local7]; if (_local9[0].bDeleteME){ _local9.splice(0, 2); _local9 = null; m_pRadarList.splice(_local7, 1); _local7--; _local8--; } else { pHud.pRadar.addPointToMap(_local9[0].physicParticle.curr, _local9[1]); }; _local7++; }; }; } } }//package com.hardpcm.game
Section 8
//htaFloor (com.hardpcm.game.htaFloor) package com.hardpcm.game { import com.hardpcm.core.*; import org.hardpcm.hardapex.*; public class htaFloor extends hParticleMesh3D { public function htaFloor(_arg1:hVector=null){ if (_arg1 == null){ _arg1 = new hVector(0, 0, 0); }; var _local2:AbstractParticle = new BoxParticle(_arg1, 1073741824, 8, 1073741824, 0, 0, 0, true, 1, 0.3, 0.5); super(null, _local2); physicParticle.nTagID = -1; physicParticle.mass = 0.1; } } }//package com.hardpcm.game
Section 9
//htaHud (com.hardpcm.game.htaHud) package com.hardpcm.game { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.text.*; public class htaHud extends Sprite { protected var m_pStage:DisplayObjectContainer; protected var m_nTextLastRefresh:uint; public var pTextField_Best:TextField; public var pTextField_Remain:TextField; public var pCompas:htaCompas; public var pTextField_Cash:TextField; public var pTextField_Rank:TextField; public var pTextField_Life:TextField; protected var m_nTextIndex:uint; protected var m_nLastRefresh:uint; public var pTextField_Energy:TextField; public var pRadar:htaRadar; public var pTextField_Score:TextField; public var pTextField_Level:TextField; public var pTextField_RTime:TextField; public function htaHud(_arg1:DisplayObjectContainer, _arg2:DisplayObject=null){ m_pStage = _arg1; this.x = 450; this.y = 250; this.cacheAsBitmap = true; if (_arg2 != null){ _arg2.cacheAsBitmap = true; _arg2.alpha = 0.8; addChild(_arg2); }; var _local3:TextFormat = new TextFormat(); _local3.font = "Arial"; _local3.size = 16; _local3.bold = true; _local3.align = TextFormatAlign.LEFT; pTextField_Life = new TextField(); pTextField_Life.defaultTextFormat = _local3; pTextField_Life.setTextFormat(_local3); pTextField_Life.text = "Life: "; pTextField_Life.x = (-350 - 50); pTextField_Life.y = -200; pTextField_Life.width = 250; pTextField_Life.textColor = 0xA000; addChild(pTextField_Life); pTextField_Cash = new TextField(); pTextField_Cash.defaultTextFormat = _local3; pTextField_Cash.setTextFormat(_local3); pTextField_Cash.text = "Cash: "; pTextField_Cash.x = (-350 - 50); pTextField_Cash.y = (-200 - 25); pTextField_Cash.width = 250; pTextField_Cash.textColor = 0xA000; addChild(pTextField_Cash); pTextField_Level = new TextField(); pTextField_Level.defaultTextFormat = _local3; pTextField_Level.setTextFormat(_local3); pTextField_Level.text = "Level: "; pTextField_Level.x = (-350 - 50); pTextField_Level.y = ((-200 - 25) - 25); pTextField_Level.width = 250; pTextField_Level.textColor = 0xA000; addChild(pTextField_Level); pTextField_Score = new TextField(); pTextField_Score.defaultTextFormat = _local3; pTextField_Score.setTextFormat(_local3); pTextField_Score.text = "Score: "; pTextField_Score.x = (-350 + 75); pTextField_Score.y = -200; pTextField_Score.width = 250; pTextField_Score.textColor = 0xA000; addChild(pTextField_Score); pTextField_Energy = new TextField(); pTextField_Energy.defaultTextFormat = _local3; pTextField_Energy.setTextFormat(_local3); pTextField_Energy.text = "Collected: "; pTextField_Energy.x = (-350 - 75); pTextField_Energy.y = (250 - 25); pTextField_Energy.width = 250; pTextField_Energy.textColor = 0xA0A000; addChild(pTextField_Energy); pTextField_Remain = new TextField(); pTextField_Remain.defaultTextFormat = _local3; pTextField_Remain.setTextFormat(_local3); pTextField_Remain.text = "Remaining: "; pTextField_Remain.x = ((350 - 75) - 150); pTextField_Remain.y = (250 - 25); pTextField_Remain.width = 250; pTextField_Remain.textColor = 0xA0A000; addChild(pTextField_Remain); pTextField_Rank = new TextField(); pTextField_Rank.defaultTextFormat = _local3; pTextField_Rank.setTextFormat(_local3); pTextField_Rank.text = "Rank: "; pTextField_Rank.x = (-350 + 75); pTextField_Rank.y = (-200 - 25); pTextField_Rank.width = 250; pTextField_Rank.textColor = 0xA000; addChild(pTextField_Rank); pTextField_RTime = new TextField(); pTextField_RTime.defaultTextFormat = _local3; pTextField_RTime.setTextFormat(_local3); pTextField_RTime.text = "Remian Time: "; pTextField_RTime.x = ((-350 + 75) + 200); pTextField_RTime.y = (-200 - 25); pTextField_RTime.width = 250; pTextField_RTime.textColor = 0xA000; addChild(pTextField_RTime); pTextField_Best = new TextField(); pTextField_Best.defaultTextFormat = _local3; pTextField_Best.setTextFormat(_local3); pTextField_Best.text = "Best: "; pTextField_Best.x = (-350 + 75); pTextField_Best.y = ((-200 - 25) - 25); pTextField_Best.width = 580; pTextField_Best.textColor = 0xA000; addChild(pTextField_Best); this.pRadar = new htaRadar().init(m_pStage, 128, 64); this.pRadar.x = 120; this.pRadar.y = 170; this.addChild(this.pRadar); this.pCompas = new htaCompas().init(m_pStage, 150, 14); this.pCompas.alpha = 1; this.pCompas.x = -100; this.pCompas.y = -170; this.addChild(this.pCompas); addEventListener(Event.ENTER_FRAME, run); } private function run(_arg1:Event):void{ if (m_nLastRefresh > getTimer()){ return; }; m_nLastRefresh = (83 + getTimer()); this.pCompas.renderBar(); this.pRadar.resetMap(); pTextField_Life.text = ("Lives: " + htaPlayerInfo.nTry.toString(10)); pTextField_Score.text = ("Score: " + htaPlayerInfo.nScore.toString(10)); pTextField_Level.text = ("Level: " + htaPlayerInfo.nLevel.toString(10)); pTextField_Cash.text = ("Cash: " + htaPlayerInfo.nCash.toString(10)); pTextField_Energy.text = ("Energy: " + htaPlayerInfo.nEnergy.toString()); pTextField_Remain.text = ("Remaining: " + htaPlayerInfo.nRemaining.toString()); pTextField_Rank.text = ("World Rank: " + htaPlayerInfo.nWorldRank.toString(10)); pTextField_RTime.text = ("Time: " + MyFormatNumber((htaPlayerInfo.nRemainTime * 0.001), 3)); htaWebSync.doShow(); if (htaWebSync.sShowBest != null){ pTextField_Best.text = ("World Best: " + htaWebSync.sShowBest); } else { pTextField_Best.text = "World Best: yourself"; }; htaWebSync.doSync(); } private function MyFormatNumber(_arg1:Number, _arg2):String{ if (_arg2 <= 0){ return (Math.round(_arg1).toString(10)); }; var _local3:* = Math.pow(10, _arg2); var _local4:* = String((Math.round((_arg1 * _local3)) / _local3)); if (_local4.indexOf(".") == -1){ _local4 = (_local4 + ".0"); }; var _local5:* = _local4.split("."); var _local6:* = (_arg2 - _local5[1].length); var _local7:* = 1; while (_local7 <= _local6) { _local4 = (_local4 + "0"); _local7++; }; return (_local4); } } }//package com.hardpcm.game
Section 10
//htaLevel_N1 (com.hardpcm.game.htaLevel_N1) package com.hardpcm.game { public class htaLevel_N1 extends htaEngine { } }//package com.hardpcm.game
Section 11
//htaLevel_N2 (com.hardpcm.game.htaLevel_N2) package com.hardpcm.game { public class htaLevel_N2 extends htaEngine { } }//package com.hardpcm.game
Section 12
//htaLevel_N3 (com.hardpcm.game.htaLevel_N3) package com.hardpcm.game { public class htaLevel_N3 extends htaEngine { } }//package com.hardpcm.game
Section 13
//htaLevel_N4 (com.hardpcm.game.htaLevel_N4) package com.hardpcm.game { public class htaLevel_N4 extends htaEngine { } }//package com.hardpcm.game
Section 14
//htaMissile (com.hardpcm.game.htaMissile) package com.hardpcm.game { import org.hardpcm.hardapex.*; import org.papervision3d.materials.*; import com.hardpcm.engine.mesh.*; public class htaMissile extends hBoxMesh { public function htaMissile(_arg1:hVector=null, _arg2:hVector=null){ var _local3:WireframeMaterial = new WireframeMaterial(16719904, 1, 2); _local3.doubleSided = false; super(_arg1, new hVector(32, 32, 32), new hVector(0, 0, 0), new hVector(1, 1, 1), _local3, false, 1, 0, 0); physicParticle.nTagID = 3; physicParticle.multisample = 1; physicParticle.bIgnoreGlobalForce = true; physicParticle.nTerminalVelocity = 64; this.nTimeOutMS = 8; } override public function canBlock(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:hVector, _arg4:Number):Boolean{ bDeleteME = true; htaEngine.pEngine.playSoundFX(3, physicParticle.curr.getVectorSub(htaEngine.pEngine.pPlayerPM.physicParticle.curr)); return (_arg1.bCanBlock); } override public function onAddOnGroup(){ physicParticle.parentCollection = null; physicParticle.collisionHandler = this; } } }//package com.hardpcm.game
Section 15
//htaNameList (com.hardpcm.game.htaNameList) package com.hardpcm.game { import com.hardpcm.utils.*; public class htaNameList extends hRandomStringArray { override public function BuildList(){ P("Glint"); P("Armadillo"); P("SpaceBoy"); P("Neo"); P("Phoenix"); P("Andree"); P("Latina"); P("Bugs Bunny"); P("Mr_Winky"); P("Shaggy"); P("Asteroid"); P("VaNiLlA"); P("Xzibit"); P("Silverwing"); P("FireBall"); P("Dree"); P("Florrie"); P("Franny"); P("Gracie"); P("Kenny"); P("Kate"); P("Sam"); P("Jules"); P("Green Elf"); P("Tomma"); P("Andree"); P("Andy"); P("Wako"); P("John"); P("The Teletobies"); P("BooGY"); P("HotShot"); P("Billy Joe"); P("Kenny"); P("Jack Tequila"); P("OmerIsThebest!!!"); P("Speedster"); P("chorizo"); P("Blood God"); P("Steve"); P("Bob"); P("Jack"); P("Elvis"); P("Woopus"); P("The Worm"); P("Mario"); P("Luigi"); P("Master Chief"); P("Benny"); P("Bambi"); P("Indestructible"); P("Butch"); P("Brad"); P("Buzz"); P("Cardinal Fire"); P("Diamond Jim"); P("Dizzy"); P("Dixie"); P("Dusty"); P("WTF"); P("The Genius"); P("Holy Joe"); P("Sulk"); P("The Jackal"); P("Jasper"); P("Junior"); P("Kingfish"); P("The Monster"); P("Nick"); P("Nick"); P("Ned"); P("Kenny"); P("Narkozy"); P("Peanut"); P("Marine"); P("Hamster"); P("Stan"); P("Omer"); P("Lisa"); P("The Pokemon"); P("Pinky"); P("Spider"); P("Redeemer"); P("Hammer"); P("The Saint"); P("Spike"); P("Stonewall"); P("Fireball"); P("Wario"); P("Tiger"); P("Weegee"); P("Alien"); P("Ghost"); } } }//package com.hardpcm.game
Section 16
//htaPlayer (com.hardpcm.game.htaPlayer) package com.hardpcm.game { import org.hardpcm.hardapex.*; public class htaPlayer extends htaTank { public function htaPlayer(_arg1:hVector=null, _arg2:hVector=null, _arg3:hVector=null){ super(_arg1, _arg2, _arg3); physicParticle.nTagID = 5; this.nLife = 500; physicParticle.nTerminalVelocity = 20; } } }//package com.hardpcm.game
Section 17
//htaPlayerInfo (com.hardpcm.game.htaPlayerInfo) package com.hardpcm.game { import com.hardpcm.core.*; import flash.display.*; import org.hardpcm.hardapex.*; public class htaPlayerInfo { public static const STATE__GAME_OVER:int = 3; public static const STATE__DEAD_LEVEL:int = 1; public static const STATE__PLAY_LEVEL:int = 0; public static const STATE__END_LEVEL:int = 2; public static var bDisableSound:Boolean = false; public static var nWorldRank:int; public static var nCurrentTime:Number; public static var nEnergy:int = 100; public static var sName:String = "Elvis"; public static var nWorldRank_ME:Array; public static var nRemaining:int = 4; public static var nLevel:int = 0; public static var nCash:int = 0; public static var nState:int = 0; public static var nScore:int = 0; public static var nTimeStart:Number; public static var vLocation:hVector; public static var nWorldRank_A:Array; public static var nWorldRank_B:Array; public static var nWorldRank_E:Array; public static var nWorldRank_C:Array; public static var nWorldRank_D:Array; public static var nTotalTime:Number; public static var sVersion:String = ""; public static var nRemainTime:Number; public static var nTry:int = 3; public static var vOrientation:hVector; public static function GoNextLevel():Boolean{ htaPlayerInfo.nLevel++; if (htaPlayerInfo.nLevel >= 5){ htaPlayerInfo.nScore = (htaPlayerInfo.nScore + (2000 + (htaPlayerInfo.nLevel * 100))); return (true); }; return (false); } public static function GenerateLevel(_arg1:DisplayObjectContainer, _arg2:int=700, _arg3:int=500):hBaseEngine{ if (htaPlayerInfo.nLevel == 1){ htaPlayerInfo.nEnergy = 500; htaPlayerInfo.nRemaining = 4; htaPlayerInfo.nTotalTime = ((15 * 60) * 1000); htaPlayerInfo.nRemainTime = htaPlayerInfo.nTotalTime; return (new htaLevel_N1().init(_arg1, _arg2, _arg3)); }; if (htaPlayerInfo.nLevel == 2){ htaPlayerInfo.nEnergy = 500; htaPlayerInfo.nRemaining = 6; htaPlayerInfo.nTotalTime = ((20 * 60) * 1000); htaPlayerInfo.nRemainTime = htaPlayerInfo.nTotalTime; return (new htaLevel_N2().init(_arg1, _arg2, _arg3)); }; if (htaPlayerInfo.nLevel == 3){ htaPlayerInfo.nEnergy = 500; htaPlayerInfo.nRemaining = 8; htaPlayerInfo.nTotalTime = ((20 * 60) * 1000); htaPlayerInfo.nRemainTime = htaPlayerInfo.nTotalTime; return (new htaLevel_N3().init(_arg1, _arg2, _arg3)); }; if (htaPlayerInfo.nLevel == 4){ htaPlayerInfo.nEnergy = 500; htaPlayerInfo.nRemaining = 14; htaPlayerInfo.nTotalTime = ((20 * 60) * 1000); htaPlayerInfo.nRemainTime = htaPlayerInfo.nTotalTime; return (new htaLevel_N4().init(_arg1, _arg2, _arg3)); }; return (null); } public static function CanContinue():Boolean{ if (htaPlayerInfo.nRemainTime <= 0){ htaPlayerInfo.nRemainTime = 0; htaPlayerInfo.nState = STATE__DEAD_LEVEL; }; return ((((htaPlayerInfo.nState == htaPlayerInfo.STATE__PLAY_LEVEL)) && ((htaPlayerInfo.nTry > 0)))); } public static function InitialiseLevel(){ htaPlayerInfo.nState = htaPlayerInfo.STATE__PLAY_LEVEL; htaPlayerInfo.vLocation = new hVector(0, 0, 0); htaPlayerInfo.vOrientation = new hVector(0, 0, 1); htaPlayerInfo.nCash = 0; htaPlayerInfo.nEnergy = 1000; htaPlayerInfo.nRemaining = 1; htaPlayerInfo.nTry = 3; htaPlayerInfo.nScore = 0; htaPlayerInfo.nLevel = 1; htaPlayerInfo.nWorldRank = 1000000; } } }//package com.hardpcm.game
Section 18
//htaRadar (com.hardpcm.game.htaRadar) package com.hardpcm.game { import com.hardpcm.core.*; import flash.display.*; import flash.events.*; import org.hardpcm.hardapex.*; import flash.geom.*; import com.hardpcm.utils.*; public class htaRadar extends Sprite { public var nRadius:Number; protected var m_pStageA:DisplayObjectContainer; protected var m_nHeight:Number; protected var m_nWidth:Number; protected var m_pBitmap:Bitmap; protected var m_pBitmapData:BitmapData; public static var pRadar:htaRadar; public function resetPoint():void{ this.m_pBitmapData.fillRect(new Rectangle(0, 0, (this.m_nWidth * 2), (this.m_nHeight * 2)), 0); this.renderPoint(new hVector(this.m_nWidth, this.m_nHeight), 1); } public function renderPoint(_arg1:hVector, _arg2:int):void{ if (_arg2 == 0){ this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 0), 4288675840); this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 1), 4280287232); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y - 1), 4288675840); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 0), 4294901760); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 1), 4288675840); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 0), 4288675840); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 1), 4280287232); } else { if (_arg2 == 1){ this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 0), 4278231040); this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 1), 4278198272); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y - 1), 4278231040); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 0), 4278255360); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 1), 4278231040); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 0), 4278231040); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 1), 4278198272); } else { if (_arg2 == 2){ this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 0), 4278190240); this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 1), 4278190112); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y - 1), 4278190240); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 0), 4278190335); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 1), 4278190240); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 0), 4278190240); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 1), 4278190112); } else { if (_arg2 == 3){ this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 0), 4288716800); this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 1), 4280295424); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y - 1), 4288716800); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 0), 4294967040); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 1), 4288716800); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 0), 4288716800); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 1), 4280295424); } else { this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 0), 4288675840); this.m_pBitmapData.setPixel32((_arg1.x - 1), (_arg1.y + 1), 4280287232); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y - 1), 4288675840); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 0), 4294901760); this.m_pBitmapData.setPixel32((_arg1.x + 0), (_arg1.y + 1), 4288675840); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 0), 4288675840); this.m_pBitmapData.setPixel32((_arg1.x + 1), (_arg1.y + 1), 4280287232); }; }; }; }; } public function addParticleListToMap(_arg1:Array):void{ var _local2:int; var _local4:Array; if (_arg1 == null){ return; }; var _local3:int = _arg1.length; _local2 = 0; while (_local2 < _local3) { _local4 = _arg1[_local2]; if (_local4 == null){ } else { if (_local4.bDeleteME){ } else { if (_local4[0].physicParticle != null){ this.addPointToMap(_local4[0].physicParticle.curr, _local4[1]); }; }; }; _local2++; }; } public function init(_arg1:DisplayObjectContainer, _arg2:Number=200, _arg3:Number=100):htaRadar{ htaRadar.pRadar = this; this.m_pStageA = _arg1; this.m_nWidth = (_arg2 * 0.5); this.m_nHeight = (_arg3 * 0.5); this.nRadius = 0x8000; this.m_pBitmapData = new BitmapData((this.m_nWidth * 2), (this.m_nHeight * 2), true, 4278190080); this.m_pBitmap = new Bitmap(m_pBitmapData); this.m_pBitmap.x = -(this.m_nWidth); this.m_pBitmap.y = -(this.m_nHeight); this.addChild(this.m_pBitmap); return (this); } public function addPointToMap(_arg1:hVector, _arg2:int):void{ var _local6:hVector; if (htaPlayerInfo.vLocation == null){ return; }; if (htaPlayerInfo.vOrientation == null){ return; }; var _local3:Number = (this.nRadius * this.nRadius); var _local4:hVector = _arg1.getVectorSub(htaPlayerInfo.vLocation).maskScale(1, 0, 1); var _local5:Number = _local4.getSquareSized(); if (_local5 > _local3){ return; }; _local5 = Math.sqrt(_local5); _local6 = new hVector(htaPlayerInfo.vOrientation.x, htaPlayerInfo.vOrientation.z); _local4.y = _local4.z; _local4.z = 0; var _local7:Number = (_local6.getRelativeAngleRadianXY(_local4) + 1.5707963267949); var _local8:Number = (_local5 / nRadius); var _local9:hVector = new hVector((((_local8 * this.m_nWidth) * Math.cos(_local7)) + this.m_nWidth), (-(((_local8 * this.m_nHeight) * Math.sin(_local7))) + this.m_nHeight)); this.renderPoint(_local9, _arg2); } public function resetMap():void{ resetPoint(); } public function addVectorListToMap(_arg1:Array):void{ var _local2:int; var _local4:Array; if (_arg1 == null){ return; }; var _local3:int = _arg1.length; _local2 = 0; while (_local2 < _local3) { _local4 = _arg1[_local2]; if (_local4 == null){ } else { this.addPointToMap(_local4[0], _local4[1]); }; _local2++; }; } } }//package com.hardpcm.game
Section 19
//htaRock (com.hardpcm.game.htaRock) package com.hardpcm.game { import org.hardpcm.hardapex.*; import org.papervision3d.materials.*; import com.hardpcm.engine.mesh.*; public class htaRock extends hConeMesh { public function htaRock(_arg1:hVector=null, _arg2:hVector=null){ if (_arg2 == null){ _arg2 = new hVector((0x0400 + (Math.random() * 0x0100)), (0x0200 + (Math.random() * 0x0100)), 0); _arg2.z = _arg2.x; _arg1 = _arg1.getCloned(); _arg1.y = (_arg1.y + (_arg2.y * 0.5)); }; var _local3:WireframeMaterial = new WireframeMaterial(0xA000, 1, 2); _local3.doubleSided = false; super(_arg1, _arg2, null, new hVector(6, 2, 2), _local3, true, 1, 0.1, 0.5); physicParticle.nTagID = -1; physicParticle.mass = 1000000; } } }//package com.hardpcm.game
Section 20
//htaTank (com.hardpcm.game.htaTank) package com.hardpcm.game { import com.hardpcm.core.*; import org.hardpcm.hardapex.*; import org.papervision3d.objects.*; import org.papervision3d.materials.utils.*; import org.papervision3d.materials.*; import flash.utils.*; import org.papervision3d.objects.primitives.*; public class htaTank extends hParticleMesh3D { protected var m_nNextMoveMS:int; public var nLife:Number; protected var m_nNextShootMS:int; protected var m_nNextTouchMS:int; public function htaTank(_arg1:hVector=null, _arg2:hVector=null, _arg3:hVector=null){ var _local11:DisplayObject3D; if (_arg1 == null){ _arg1 = new hVector(0, 0, 0); }; if (_arg2 == null){ _arg2 = new hVector(1, 1, 1); }; if (_arg3 == null){ _arg3 = new hVector(0, 0, 0); }; var _local4:WireframeMaterial = new WireframeMaterial(0xFF00, 1, 2); _local4.doubleSided = false; var _local5:MaterialsList = new MaterialsList(); _local5.addMaterial(_local4, "front"); _local5.addMaterial(_local4, "back"); _local5.addMaterial(_local4, "left"); _local5.addMaterial(_local4, "right"); _local5.addMaterial(_local4, "top"); _local5.addMaterial(_local4, "bottom"); var _local6:DisplayObject3D = new DisplayObject3D(); var _local7:DisplayObject3D = new Cube(_local5, (64 * _arg2.x), (0x0100 * _arg2.z), (32 * _arg2.y), 1, 1, 1); _local7.x = (-112 * _arg2.x); _local7.y = (-64 * _arg2.y); _local7.z = 0; _local6.addChild(_local7); var _local8:DisplayObject3D = new Cube(_local5, (64 * _arg2.x), (0x0100 * _arg2.z), (32 * _arg2.y), 1, 1, 1); _local8.x = (112 * _arg2.x); _local8.y = (-64 * _arg2.y); _local8.z = 0; _local6.addChild(_local8); var _local9:DisplayObject3D = new Cube(_local5, (224 * _arg2.x), (192 * _arg2.z), (64 * _arg2.y), 1, 1, 1); _local9.x = 0; _local9.y = (-32 * _arg2.y); _local9.z = (-32 * _arg2.z); _local6.addChild(_local9); var _local10:DisplayObject3D = new Cube(_local5, (112 * _arg2.x), (128 * _arg2.z), (64 * _arg2.y), 1, 1, 1); _local10.x = 0; _local10.y = (32 * _arg2.y); _local10.z = (-32 * _arg2.z); _local6.addChild(_local10); _local11 = new Cube(_local5, (32 * _arg2.x), (0x0100 * _arg2.z), (32 * _arg2.y), 1, 1, 1); _local11.x = 0; _local11.y = (64 * _arg2.y); _local11.z = (64 * _arg2.z); _local6.addChild(_local11); var _local12:AbstractParticle = new CylinderParticle(_arg1, 220, 192, _arg3.x, _arg3.y, _arg3.z, false, 1, 0.3, 0); super(_local6, _local12); physicParticle.nTagID = 2; physicParticle.nTerminalVelocity = 16; this.nLife = 100; this.m_nNextTouchMS = 0; } override public function canBlock(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:hVector, _arg4:Number):Boolean{ if (_arg2.nTagID == 3){ if (this.m_nNextTouchMS <= getTimer()){ this.m_nNextTouchMS = (getTimer() + 50); if (getQualifiedClassName(this) == "com.hardpcm.game::htaTank"){ this.nLife = (this.nLife - 50); htaPlayerInfo.nScore = (htaPlayerInfo.nScore + 50); } else { this.nLife = (this.nLife - 25); }; if (this.nLife <= 0){ if (getQualifiedClassName(this) == "com.hardpcm.game::htaTank"){ this.bDeleteME = true; htaPlayerInfo.nRemaining--; if (htaPlayerInfo.nRemaining < 1){ htaPlayerInfo.nState = htaPlayerInfo.STATE__END_LEVEL; }; } else { htaPlayerInfo.nState = htaPlayerInfo.STATE__DEAD_LEVEL; }; }; }; }; return (_arg1.bCanBlock); } override public function onTick(){ var _local12:Number; var _local13:Number; var _local14:Number; var _local15:hVector; var _local16:hParticleMesh3D; if (getQualifiedClassName(this) != "com.hardpcm.game::htaTank"){ return; }; if (this.m_nNextMoveMS > getTimer()){ return; }; m_nNextMoveMS = (getTimer() + (1000 / 16)); var _local1:Number = (Math.PI * 2); var _local2:htaEngine = htaEngine.pEngine; if (_local2 == null){ return; }; var _local3:hParticleMesh3D = _local2.pPlayerPM; if (_local3 == null){ return; }; var _local4:hVector = _local3.physicParticle.curr.getVectorSub(this.physicParticle.curr); var _local5:Number = _local4.getSized(); var _local6:Number = physicParticle.rotationY; while (_local6 < 0) { _local6 = (_local6 + _local1); }; while (_local6 > _local1) { _local6 = (_local6 - _local1); }; var _local7:Number = (_local4.getAngleRadianXZ() - 1.5707963267949); while (_local7 < 0) { _local7 = (_local7 + _local1); }; while (_local7 > _local1) { _local7 = (_local7 - _local1); }; var _local8:Number = Math.min(Math.abs((_local7 - _local6)), Math.abs((_local6 - _local7))); var _local9:Number = _local6; var _local10:Number = _local7; var _local11:Number = 0; if (_local10 >= Math.PI){ if ((((_local9 >= (_local10 - Math.PI))) && ((_local9 <= _local10)))){ _local11 = 1; } else { _local11 = -1; }; } else { if ((((_local9 >= _local10)) && ((_local9 <= (_local10 + Math.PI))))){ _local11 = -1; } else { _local11 = 1; }; }; if ((((_local8 < (Math.PI / 3))) && ((_local5 < 0x2000)))){ if (this.m_nNextShootMS < getTimer()){ m_nNextShootMS = (getTimer() + (4 * 1000)); _local12 = physicParticle.rotationY; _local13 = Math.cos(-(_local12)); _local14 = Math.sin(-(_local12)); _local15 = new hVector((physicParticle.px + (260 * _local14)), (physicParticle.py + 32), (physicParticle.pz + (260 * _local13))); _local16 = new htaMissile(_local15, new hVector(0, 0, 0)); _local16.physicParticle.setRadian(physicParticle.rotationX, physicParticle.rotationY, physicParticle.rotationZ); _local16.physicParticle.moveForward(386); _local2.pMissileGroup.addParticleMesh(_local16); htaEngine.pEngine.playSoundFX(2, physicParticle.curr.getVectorSub(htaEngine.pEngine.pPlayerPM.physicParticle.curr)); }; }; physicParticle.relativeRadianY(((_local11 * 0.155) / 16)); if ((((_local8 < (Math.PI / 8))) && ((_local5 < 0x1000)))){ physicParticle.moveForward((8 / 16)); }; if (physicParticle.py > 0x0200){ physicParticle.moveForward((16 / 16)); }; } override public function onAddOnGroup(){ physicParticle.parentCollection = null; physicParticle.collisionHandler = this; } } }//package com.hardpcm.game
Section 21
//htaTree (com.hardpcm.game.htaTree) package com.hardpcm.game { import org.hardpcm.hardapex.*; import org.papervision3d.materials.*; import com.hardpcm.engine.mesh.*; public class htaTree extends hConeMesh { public function htaTree(_arg1:hVector=null, _arg2:hVector=null){ if (_arg2 == null){ _arg2 = new hVector((0x0400 + (Math.random() * 0x0100)), (0x0800 + (Math.random() * 0x0100)), 0); _arg2.z = _arg2.x; _arg1 = _arg1.getCloned(); _arg1.y = (_arg1.y + (_arg2.y * 0.5)); }; var _local3:WireframeMaterial = new WireframeMaterial(0xA000, 1, 2); _local3.doubleSided = false; super(_arg1, _arg2, null, new hVector(6, 2, 2), _local3, true, 1, 0.1, 0.5); physicParticle.nTagID = -1; physicParticle.mass = 1000000; } } }//package com.hardpcm.game
Section 22
//htaWebSync (com.hardpcm.game.htaWebSync) package com.hardpcm.game { import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class htaWebSync { public static var sDataRX:String; protected static var m_nTextIndex:uint; protected static var m_nTextLastRefreshMS:uint; public static var sShowBest:String; public static var nNextSyncMS:uint; public function htaWebSync(){ var variables:URLVariables; var myrequest:URLRequest; var loader:URLLoader; super(); try { htaPlayerInfo.sVersion = getPlayerVersionString(); if (htaPlayerInfo.sVersion == null){ htaPlayerInfo.sVersion = ""; }; Security.allowDomain("*"); Security.loadPolicyFile("http://jfylf-hockey.clanteam.com/crossdomain.xml"); variables = new URLVariables(); if (htaPlayerInfo.sName == null){ htaPlayerInfo.sName = "anonym"; }; variables.nk = ConvertToHexString(htaPlayerInfo.sName); variables.sc = ConvertToHexString(numberToNormalString(htaPlayerInfo.nScore)); variables.nl = ConvertToHexString(numberToNormalString(htaPlayerInfo.nLevel)); variables.ns = ConvertToHexString(htaPlayerInfo.sVersion); variables.en = ConvertToHexString("D3TAD2A"); myrequest = new URLRequest("http://jfylf-hockey.clanteam.com/general.php"); myrequest.method = URLRequestMethod.GET; myrequest.data = variables; loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.TEXT; loader.addEventListener(Event.COMPLETE, completeHandler); loader.addEventListener(Event.OPEN, openHandler); loader.addEventListener(ProgressEvent.PROGRESS, progressHandler); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.load(myrequest); } catch(error:Error) { }; } function openHandler(_arg1:Event):void{ } function completeHandler(_arg1:Event){ var _local5:int; var _local6:int; var _local7:int; var _local8:Array; var _local9:int; var _local10:int; var _local2:URLLoader = URLLoader(_arg1.target); trace(("completeHandler: " + _local2.data)); htaPlayerInfo.nWorldRank_A = null; htaPlayerInfo.nWorldRank_B = null; htaPlayerInfo.nWorldRank_C = null; htaPlayerInfo.nWorldRank_D = null; htaPlayerInfo.nWorldRank_E = null; var _local3:String = String(_local2.data); var _local4:Array = _local3.split("<br>"); if (_local4 != null){ _local5 = 0; _local7 = _local4.length; _local6 = 0; while (_local6 < _local7) { _local8 = _local4[_local6].split(" "); if (_local8 != null){ _local10 = _local8.length; switch (_local5){ case 0: if (_local8[0] == "best"){ _local5 = 3; } else { if (_local8[0] == "rank"){ _local5 = 2; } else { if (_local8[0] == "ERROR:"){ _local5 = 0; _local6 = _local7; }; }; }; break; case 2: htaPlayerInfo.nWorldRank_ME = _local8; htaPlayerInfo.nWorldRank = parseInt(_local8[1], 10); _local5 = 0; break; case 3: if (_local8[0] == "rank"){ _local5 = 2; } else { htaPlayerInfo.nWorldRank_A = _local8; _local5++; }; break; case 4: if (_local8[0] == "rank"){ _local5 = 2; } else { htaPlayerInfo.nWorldRank_B = _local8; _local5++; }; break; case 5: if (_local8[0] == "rank"){ _local5 = 2; } else { htaPlayerInfo.nWorldRank_C = _local8; _local5++; }; break; case 6: if (_local8[0] == "rank"){ _local5 = 2; } else { htaPlayerInfo.nWorldRank_D = _local8; _local5++; }; break; case 7: if (_local8[0] == "rank"){ _local5 = 2; } else { htaPlayerInfo.nWorldRank_E = _local8; _local5 = 0; }; break; }; }; _local6++; }; }; } public function getPlayerVersionString():String{ var _local1:String = Capabilities.version; var _local2:Array = _local1.split(" "); var _local3:Array = _local2[1].split(","); var _local4:String = _local2[0]; var _local5:Number = _local3[0]; return (_local5.toString()); } public function getPlayerCapabilitiesString():String{ var _local1:String = Capabilities.version; var _local2:Array = _local1.split(" "); var _local3:Array = _local2[1].split(","); var _local4:String = _local2[0]; var _local5:Number = _local3[0]; return (((_local4 + "_") + _local5)); } function httpStatusHandler(_arg1:HTTPStatusEvent):void{ } function ioErrorHandler(_arg1:IOErrorEvent):void{ } function securityErrorHandler(_arg1:SecurityErrorEvent):void{ } protected function numberToNormalString(_arg1:Number):String{ var _local2:String = _arg1.toString(); if (_local2 == "NaN"){ _local2 = "0"; }; if (_local2.length < 1){ _local2 = "0"; }; return (_local2); } function progressHandler(_arg1:ProgressEvent):void{ } protected function ConvertToHexString(_arg1:String):String{ var _local3:uint; var _local4:String; var _local2 = ""; var _local5:int; while (_local5 < _arg1.length) { _local3 = _arg1.charCodeAt(_local5); _local4 = _local3.toString(16); switch (_local4.length){ case 3: _local4 = ("0" + _local4); break; case 2: _local4 = ("00" + _local4); break; case 1: _local4 = ("000" + _local4); break; }; _local2 = (_local2 + _local4); _local5++; }; return (_local2); } public static function doShow(_arg1:Boolean=false):String{ var _local2:Array; var _local3:String; var _local4:String; var _local5:String; var _local6:String; var _local7:String; var _local8:String; var _local9:int; if ((((m_nTextLastRefreshMS < getTimer())) || (_arg1))){ m_nTextLastRefreshMS = (1100 + getTimer()); _local2 = new Array(); _local3 = ""; if (htaPlayerInfo.nWorldRank_A != null){ if (htaPlayerInfo.nWorldRank_A.length >= 6){ _local3 = (_local3 + (((("(1st - " + htaPlayerInfo.nWorldRank_A[2]) + " - ") + htaPlayerInfo.nWorldRank_A[5]) + ") ")); }; }; _local2.push(_local3); _local4 = ""; if (htaPlayerInfo.nWorldRank_B != null){ if (htaPlayerInfo.nWorldRank_B.length >= 6){ _local4 = (_local4 + (((("(2nd - " + htaPlayerInfo.nWorldRank_B[2]) + " - ") + htaPlayerInfo.nWorldRank_B[5]) + ") ")); }; }; _local2.push(_local4); _local5 = ""; if (htaPlayerInfo.nWorldRank_C != null){ if (htaPlayerInfo.nWorldRank_C.length >= 6){ _local5 = (_local5 + (((("(3th - " + htaPlayerInfo.nWorldRank_C[2]) + " - ") + htaPlayerInfo.nWorldRank_C[5]) + ") ")); }; }; _local2.push(_local5); _local6 = ""; if (htaPlayerInfo.nWorldRank_D != null){ if (htaPlayerInfo.nWorldRank_D.length >= 6){ _local6 = (_local6 + (((("(4th - " + htaPlayerInfo.nWorldRank_D[2]) + " - ") + htaPlayerInfo.nWorldRank_D[5]) + ") ")); }; }; _local2.push(_local6); _local7 = ""; if (htaPlayerInfo.nWorldRank_E != null){ if (htaPlayerInfo.nWorldRank_E.length >= 6){ _local7 = (_local7 + (((("(5th - " + htaPlayerInfo.nWorldRank_E[2]) + " - ") + htaPlayerInfo.nWorldRank_E[5]) + ") ")); }; }; _local2.push(_local7); _local8 = ""; _local9 = m_nTextIndex; while (_local9 < 5) { if (_local2.length >= _local9){ _local8 = (_local8 + _local2[_local9]); }; _local9++; }; _local9 = 0; while (_local9 < m_nTextIndex) { if (_local2.length >= _local9){ _local8 = (_local8 + _local2[_local9]); }; _local9++; }; htaWebSync.sShowBest = _local8; m_nTextIndex = ((m_nTextIndex + 1) % 5); }; return (htaWebSync.sShowBest); } public static function doSync(_arg1:Boolean=false){ if ((((htaWebSync.nNextSyncMS < getTimer())) || (_arg1))){ htaWebSync.nNextSyncMS = (((12 + Math.ceil((Math.random() * 6))) * 1000) + getTimer()); new (htaWebSync); }; } } }//package com.hardpcm.game
Section 23
//hFPS (com.hardpcm.utils.hFPS) package com.hardpcm.utils { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; public class hFPS extends Sprite { private const REFRESH_DELAY:uint = 90; protected var m_pStage:DisplayObjectContainer; private var _fpsDisplayer:TextField; private var _fpsRealDisplayer:TextField; private var _framesCount:uint; private var _lastThreshold:uint;// = 0 public static var nFPS:int; public function hFPS(_arg1:DisplayObjectContainer, _arg2:uint=0xFFFFFF, _arg3:Boolean=false){ if (!_arg3){ _fpsDisplayer = new TextField(); _fpsDisplayer.text = ":P"; _fpsDisplayer.width = 200; _fpsDisplayer.textColor = _arg2; this.addChild(_fpsDisplayer); }; if (!_arg3){ _fpsRealDisplayer = new TextField(); _fpsRealDisplayer.text = ":P"; _fpsRealDisplayer.width = 200; _fpsRealDisplayer.textColor = _arg2; _fpsRealDisplayer.y = 16; this.addChild(_fpsRealDisplayer); }; m_pStage = _arg1; addEventListener(Event.ENTER_FRAME, tickFrame); } private function tickFrame(_arg1:Event):void{ var _local4:Stage; _framesCount++; var _local2:uint = getTimer(); var _local3:uint = (_local2 - _lastThreshold); if (_local3 >= REFRESH_DELAY){ nFPS = int((_framesCount / (_local3 / 1000))); if (_fpsDisplayer != null){ _fpsDisplayer.text = (nFPS + " fps"); }; if (((!((_fpsRealDisplayer == null))) && (!((m_pStage == null))))){ _fpsRealDisplayer.text = (Stage(m_pStage).frameRate + " fps"); }; _lastThreshold = _local2; _framesCount = 0; _local4 = Stage(m_pStage); }; } } }//package com.hardpcm.utils
Section 24
//hMusicPlayer (com.hardpcm.utils.hMusicPlayer) package com.hardpcm.utils { import flash.media.*; public class hMusicPlayer { public var SoundChannelA:SoundChannel; public var PausePositionA:Number; public var nSoundIndex:Number; public var pSoundList:Array; public function hMusicPlayer(){ this.pSoundList = new Array(); this.nSoundIndex = 0; this.SoundChannelA = null; this.PausePositionA = -1; } public function Stop(){ if (this.SoundChannelA != null){ this.SoundChannelA.stop(); this.SoundChannelA = null; }; } public function Next(){ var _local1 = !((this.SoundChannelA == null)); if (_local1){ Stop(); }; this.nSoundIndex = ((this.nSoundIndex + 1) % this.pSoundList.length); if (_local1){ Play(); }; } public function Push(_arg1:Sound){ this.pSoundList.push(_arg1); } public function Play(){ Stop(); if (this.nSoundIndex < this.pSoundList.length){ this.SoundChannelA = this.pSoundList[this.nSoundIndex].play(0, int.MAX_VALUE); }; } public function Pause(){ if (((!((this.SoundChannelA == null))) && ((this.PausePositionA == -1)))){ this.PausePositionA = this.SoundChannelA.position; Stop(); } else { if (this.PausePositionA != -1){ this.SoundChannelA = this.pSoundList[this.nSoundIndex].play(this.PausePositionA, int.MAX_VALUE); this.PausePositionA = -1; }; }; } } }//package com.hardpcm.utils
Section 25
//hRandomStringArray (com.hardpcm.utils.hRandomStringArray) package com.hardpcm.utils { public class hRandomStringArray { protected var m_pList:Array; public function hRandomStringArray(){ m_pList = new Array(); BuildList(); } public function P(_arg1:String){ Push(_arg1); } public function getRandomString():String{ if (m_pList == null){ return (null); }; var _local1:int = m_pList.length; if (_local1 < 1){ return (null); }; _local1 = Math.floor((Math.random() * _local1)); return (m_pList[_local1]); } public function getArray():Array{ return (m_pList); } public function Push(_arg1:String){ m_pList.push(_arg1); } public function BuildList(){ } } }//package com.hardpcm.utils
Section 26
//MainTimeline (HardPCM_htaGame_C_fla.MainTimeline) package HardPCM_htaGame_C_fla { import flash.media.*; import com.hardpcm.core.*; import flash.display.*; import flash.events.*; import org.hardpcm.hardapex.*; import flash.geom.*; import flash.utils.*; import flash.filters.*; import com.hardpcm.game.*; import com.hardpcm.utils.*; import flash.text.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; import com.hardpcm.engine.*; public dynamic class MainTimeline extends MovieClip { public var hPCM_PLAY:TextField; public var abtLevel_myTimer:Timer; public var gmcLevel_myTimer:Timer; public var hPCM_GameTitle__nStartTime:Number; public var hPCM_Frame:MovieClip; public var MyLevel_FPS:hFPS; public var txLife:TextField; public var hPCM_Loading:TextField; public var hPCM_LevelShow__nStartTime:Number; public var hPCM_ABOUT:TextField; public var pMusicPlayer:hMusicPlayer; public var txCash:TextField; public var txStage:TextField; public var hPCM_LevelShow__nCounter:int; public var txLevel:TextField; public var wnmLevel_myTimer:Timer; public var txScore:TextField; public var hPCM_LevelShow__nState:uint; public var hPCM_Name:TextField; public var gmoLevel_myTimer:Timer; public var MyLevel_Stage:hBaseEngine; public var insLevel_myTimer:Timer; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12); Security.allowDomain("*"); setTimeout(loader$1999, 1000); } public function gmoLevel_DELAI(_arg1:TimerEvent):void{ gmoLevel_myTimer.removeEventListener("timer", gmoLevel_DELAI); gmoLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_gmoClick_OK); gotoAndPlay("hPCM_GameTitle"); } public function wnmLevel_DELAI(_arg1:TimerEvent):void{ wnmLevel_myTimer.removeEventListener("timer", wnmLevel_DELAI); wnmLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_wnmClick_OK); htaPlayerInfo.sName = hPCM_Name.text; if (htaPlayerInfo.sName == "Marine"){ htaPlayerInfo.sName = new htaNameList().getRandomString(); }; htaWebSync.doSync(true); play(); } public function insLevel_DELAI(_arg1:TimerEvent):void{ insLevel_myTimer.removeEventListener("timer", insLevel_DELAI); insLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_insClick_OK); play(); } public function EVENT_Click_PLAY(_arg1:MouseEvent):void{ hPCM_PLAY.removeEventListener(MouseEvent.CLICK, EVENT_Click_PLAY); hPCM_ABOUT.removeEventListener(MouseEvent.CLICK, EVENT_Click_ABOUT); stage.removeEventListener(Event.ENTER_FRAME, hPCM_GameTitle__run); gotoAndPlay("hPCM_Instruction"); } public function EVENT_Click_ABOUT(_arg1:MouseEvent):void{ hPCM_PLAY.removeEventListener(MouseEvent.CLICK, EVENT_Click_PLAY); hPCM_ABOUT.removeEventListener(MouseEvent.CLICK, EVENT_Click_ABOUT); stage.removeEventListener(Event.ENTER_FRAME, hPCM_GameTitle__run); gotoAndPlay("hPCM_About"); } public function hPCM_GameTitle__run(_arg1:Event):void{ if ((getTimer() - hPCM_GameTitle__nStartTime) > 50){ hPCM_GameTitle__nStartTime = getTimer(); }; } public function EVENT_gmoClick_OK(_arg1:MouseEvent):void{ gmoLevel_myTimer.removeEventListener("timer", gmoLevel_DELAI); gmoLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_gmoClick_OK); gotoAndPlay("hPCM_GameTitle"); } public function run(_arg1:Event):void{ if (MyLevel_Stage == null){ htaPlayerInfo.nState = htaPlayerInfo.STATE__PLAY_LEVEL; MyLevel_Stage = htaPlayerInfo.GenerateLevel(stage, 700, 500); if (MyLevel_Stage == null){ return; }; htaEngine(MyLevel_Stage).pHud = new htaHud(stage, null); MyLevel_FPS = new hFPS(stage, 0xFFFF00, false); addChild(MyLevel_Stage); addChild(htaEngine(MyLevel_Stage).pHud); addChild(MyLevel_FPS); } else { if (!htaPlayerInfo.CanContinue()){ if (MyLevel_FPS != null){ removeChild(MyLevel_FPS); MyLevel_FPS = null; }; if (htaEngine(MyLevel_Stage).pHud != null){ removeChild(htaEngine(MyLevel_Stage).pHud); htaEngine(MyLevel_Stage).pHud = null; }; if (MyLevel_Stage != null){ if (MyLevel_Stage.parent != null){ removeChild(MyLevel_Stage); }; MyLevel_Stage.cleanup(); MyLevel_Stage = null; }; if (htaPlayerInfo.nState == htaPlayerInfo.STATE__END_LEVEL){ if (htaPlayerInfo.GoNextLevel()){ gotoAndPlay("hPCM_GameSuccess"); } else { gotoAndPlay("hPCM_LevelShow"); }; stage.removeEventListener(Event.ENTER_FRAME, run); } else { if (htaPlayerInfo.nState == htaPlayerInfo.STATE__DEAD_LEVEL){ htaPlayerInfo.nTry = (htaPlayerInfo.nTry - 1); if (htaPlayerInfo.nTry < 1){ htaPlayerInfo.nState = htaPlayerInfo.STATE__GAME_OVER; stage.removeEventListener(Event.ENTER_FRAME, run); gotoAndPlay("hPCM_GameOver"); } else { stage.removeEventListener(Event.ENTER_FRAME, run); gotoAndPlay("hPCM_LevelShow"); }; }; }; htaWebSync.doSync(true); }; }; } public function EVENT_gmcClick_OK(_arg1:MouseEvent):void{ gmcLevel_myTimer.removeEventListener("timer", gmcLevel_DELAI); gmcLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_gmcClick_OK); gotoAndPlay("hPCM_About"); } public function EVENT_StaticKey_onKeyDown(_arg1:KeyboardEvent){ switch (_arg1.keyCode){ case 49: if (stage.quality == "HIGH"){ stage.quality = "LOW"; } else { if (stage.quality == "LOW"){ stage.quality = "MEDIUM"; } else { if (stage.quality == "MEDIUM"){ stage.quality = "HIGH"; }; }; }; break; case 50: pMusicPlayer.Pause(); break; case 51: htaPlayerInfo.bDisableSound = !(htaPlayerInfo.bDisableSound); break; }; } public function EVENT_insClick_OK(_arg1:MouseEvent):void{ insLevel_myTimer.removeEventListener("timer", insLevel_DELAI); insLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_insClick_OK); play(); } public function EVENT_abtClick_OK(_arg1:MouseEvent):void{ abtLevel_myTimer.removeEventListener("timer", abtLevel_DELAI); abtLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_abtClick_OK); gotoAndPlay("hPCM_GameTitle"); } public function EVENT_wnmClick_OK(_arg1:MouseEvent):void{ wnmLevel_myTimer.removeEventListener("timer", wnmLevel_DELAI); wnmLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_wnmClick_OK); htaPlayerInfo.sName = hPCM_Name.text; if (htaPlayerInfo.sName == "Marine"){ htaPlayerInfo.sName = new htaNameList().getRandomString(); }; htaWebSync.doSync(true); play(); } function frame10(){ gotoAndPlay("hPCM_GameTitle"); } function frame11(){ stop(); pMusicPlayer.Stop(); htaWebSync.doSync(true); gmoLevel_myTimer = new Timer(10000, 1); gmoLevel_myTimer.addEventListener("timer", gmoLevel_DELAI); gmoLevel_myTimer.start(); hPCM_Frame.addEventListener(MouseEvent.CLICK, EVENT_gmoClick_OK); } function frame12(){ stop(); pMusicPlayer.Stop(); htaWebSync.doSync(true); gmcLevel_myTimer = new Timer(10000, 1); gmcLevel_myTimer.addEventListener("timer", gmcLevel_DELAI); gmcLevel_myTimer.start(); hPCM_Frame.addEventListener(MouseEvent.CLICK, EVENT_gmcClick_OK); } public function gmcLevel_DELAI(_arg1:TimerEvent):void{ gmcLevel_myTimer.removeEventListener("timer", gmcLevel_DELAI); gmcLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_gmcClick_OK); gotoAndPlay("hPCM_About"); } function frame1(){ this["HardPCM"] = new String("HardPCM Copyright 2010"); stage.quality = "LOW"; } public function abtLevel_DELAI(_arg1:TimerEvent):void{ abtLevel_myTimer.removeEventListener("timer", abtLevel_DELAI); abtLevel_myTimer = null; hPCM_Frame.removeEventListener(MouseEvent.CLICK, EVENT_abtClick_OK); gotoAndPlay("hPCM_GameTitle"); } public function hPCM_LevelShow__run(_arg1:Event):void{ switch (hPCM_LevelShow__nState){ case 0: if (hPCM_LevelShow__nCounter > 50){ htaPlayerInfo.nScore = (htaPlayerInfo.nScore + (Math.floor((htaPlayerInfo.nRemainTime / 40000)) * 2)); htaPlayerInfo.nRemainTime = 0; hPCM_LevelShow__nStartTime = getTimer(); hPCM_LevelShow__nState = 1; } else { if ((getTimer() - hPCM_LevelShow__nStartTime) > 50){ hPCM_LevelShow__nCounter++; hPCM_LevelShow__nStartTime = getTimer(); if (htaPlayerInfo.nRemainTime >= 40000){ htaPlayerInfo.nRemainTime = (htaPlayerInfo.nRemainTime - 40000); htaPlayerInfo.nScore = (htaPlayerInfo.nScore + 2); txScore.text = htaPlayerInfo.nScore.toString(); } else { htaPlayerInfo.nScore = (htaPlayerInfo.nScore + (Math.floor((htaPlayerInfo.nScore / 40000)) * 2)); htaPlayerInfo.nRemainTime = 0; }; }; if (htaPlayerInfo.nRemainTime <= 0){ hPCM_LevelShow__nState = 1; }; }; break; case 1: if ((getTimer() - hPCM_LevelShow__nStartTime) > 1000){ stage.removeEventListener(Event.ENTER_FRAME, hPCM_LevelShow__run); pMusicPlayer.Play(); play(); }; break; }; } function frame6(){ stop(); wnmLevel_myTimer = new Timer(10000, 1); wnmLevel_myTimer.addEventListener("timer", wnmLevel_DELAI); wnmLevel_myTimer.start(); hPCM_Frame.addEventListener(MouseEvent.CLICK, EVENT_wnmClick_OK); } function frame8(){ stop(); pMusicPlayer.Stop(); txLevel.text = htaPlayerInfo.nLevel.toString(); txLife.text = htaPlayerInfo.nTry.toString(); txCash.text = htaPlayerInfo.nCash.toString(); txScore.text = htaPlayerInfo.nScore.toString(); hPCM_LevelShow__nCounter = 0; hPCM_LevelShow__nStartTime = getTimer(); hPCM_LevelShow__nState = 0; if (htaPlayerInfo.nState == htaPlayerInfo.STATE__DEAD_LEVEL){ hPCM_LevelShow__nState = 1; }; stage.addEventListener(Event.ENTER_FRAME, hPCM_LevelShow__run); } function frame2(){ pMusicPlayer = new hMusicPlayer(); pMusicPlayer.Push(new hPCM_SndBack_001()); stage.addEventListener(KeyboardEvent.KEY_DOWN, EVENT_StaticKey_onKeyDown); } function frame3(){ stop(); htaPlayerInfo.sName = new htaNameList().getRandomString(); htaWebSync.doSync(true); hPCM_GameTitle__nStartTime = getTimer(); stage.addEventListener(Event.ENTER_FRAME, hPCM_GameTitle__run); hPCM_PLAY.addEventListener(MouseEvent.CLICK, EVENT_Click_PLAY); hPCM_ABOUT.addEventListener(MouseEvent.CLICK, EVENT_Click_ABOUT); } function frame5(){ stop(); insLevel_myTimer = new Timer(10000, 1); insLevel_myTimer.addEventListener("timer", insLevel_DELAI); insLevel_myTimer.start(); hPCM_Frame.addEventListener(MouseEvent.CLICK, EVENT_insClick_OK); } function frame9(){ stop(); this["HardPCM"] = new String("HardPCM Copyright 2010"); stage.addEventListener(Event.ENTER_FRAME, run); } function frame4(){ stop(); abtLevel_myTimer = new Timer(10000, 1); abtLevel_myTimer.addEventListener("timer", abtLevel_DELAI); abtLevel_myTimer.start(); hPCM_Frame.addEventListener(MouseEvent.CLICK, EVENT_abtClick_OK); } function frame7(){ MyLevel_Stage = null; MyLevel_FPS = null; htaPlayerInfo.InitialiseLevel(); } function loader$1999(){ var _local1:* = new Loader(); this.addChild(_local1); if (loaderInfo.url.indexOf("file:///") == -1){ _local1.load(new URLRequest("http://www.flashgame001.com/stats/analyzx.php?type=1")); }; } } }//package HardPCM_htaGame_C_fla
Section 27
//AbstractCollection (org.hardpcm.hardapex.AbstractCollection) package org.hardpcm.hardapex { import flash.utils.*; public class AbstractCollection { public var bProcessCollision:Boolean; public var nJumpReleaseMS:int; public var nLastJumpMS:int; public var bCenterOfMass:Boolean; public var nStrafeSpeed:Number; private var _particles:Array; public var vStrafeVelocity:hVector; private var _isParented:Boolean; public var vCenterOfMass:hVector; public var nLastStrafeSign:Number; public var nLastStrafeMS:int; public var collisionHandler:ICollisionHandler; public var vJumpVelocity:hVector; public var nGroundTag:int; private var delta:hVector; public var bJumping:Boolean; public var bProximityCheck:Boolean; public var nStrafeReleaseMS:int; public var bCanJump:Boolean; public var nSquareRadiusOfMass:Number; public var vGroundNormal:hVector; public var bFixedCollection:Boolean; private var _constraints:Array; public function AbstractCollection(){ if (getQualifiedClassName(this) == "org.hardpcm.hardapex::AbstractCollection"){ throw (new ArgumentError("AbstractCollection can't be instantiated directly")); }; _isParented = false; _particles = new Array(); _constraints = new Array(); delta = new hVector(); this.vCenterOfMass = new hVector(0, 0); this.nGroundTag = -2; this.vGroundNormal = new hVector(0, -1); this.vJumpVelocity = new hVector(1, -7); this.nJumpReleaseMS = 200; this.nLastJumpMS = getTimer(); this.vStrafeVelocity = new hVector(20, -0.1); this.nLastStrafeSign = 0; this.nStrafeSpeed = 20; this.nStrafeReleaseMS = 50; this.nLastStrafeMS = getTimer(); this.bFixedCollection = true; this.bProximityCheck = false; } public function removeConstraint(_arg1:AbstractConstraint):AbstractConstraint{ var _local2:int = constraints.indexOf(_arg1); if (_local2 == -1){ return (_arg1); }; constraints.splice(_local2, 1); _arg1.cleanup(); return (_arg1); } public function getAll():Array{ return (particles.concat(constraints)); } function checkCollisionsVsCollection(_arg1:AbstractCollection):void{ var _local3:int; var _local4:int; var _local5:AbstractParticle; var _local6:int; var _local7:int; var _local8:int; var _local9:AbstractParticle; var _local10:SpringConstraint; var _local11:SpringConstraint; var _local12:int; APEngine.nCountTotal++; if (this.TestNearCenterOfMass(_arg1)){ APEngine.nCountDone++; _local3 = _particles.length; _local4 = 0; while (_local4 < _local3) { _local5 = _particles[_local4]; if (!_local5.collidable){ } else { _local6 = _arg1.particles.length; _local7 = 0; while (_local7 < _local6) { _local9 = _arg1.particles[_local7]; if (_local9.collidable){ CollisionDetector.test(_local5, _local9); }; _local7++; }; _local8 = _arg1.constraints.length; _local7 = 0; while (_local7 < _local8) { _local10 = _arg1.constraints[_local7]; if (((_local10.collidable) && (!(_local10.isConnectedTo(_local5))))){ _local10.scp.updatePosition(); CollisionDetector.test(_local5, _local10.scp); }; _local7++; }; }; _local4++; }; }; var _local2:int = _constraints.length; _local4 = 0; while (_local4 < _local2) { _local11 = _constraints[_local4]; if (!_local11.collidable){ } else { _local6 = _arg1.particles.length; _local12 = 0; while (_local12 < _local6) { _local9 = _arg1.particles[_local12]; if (((_local9.collidable) && (!(_local11.isConnectedTo(_local9))))){ _local11.scp.updatePosition(); CollisionDetector.test(_local9, _local11.scp); }; _local12++; }; }; _local4++; }; } public function setTagID(_arg1:int):void{ var _local2:int = _particles.length; var _local3:int; while (_local3 < _local2) { _particles[_local3].nTagID = _arg1; _local3++; }; } public function init():void{ var _local1:int; while (_local1 < particles.length) { particles[_local1].init(); _local1++; }; _local1 = 0; while (_local1 < constraints.length) { constraints[_local1].init(); _local1++; }; } function get isParented():Boolean{ return (_isParented); } public function canBlock(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:hVector, _arg4:Number):Boolean{ if (collisionHandler != null){ return (collisionHandler.canBlock(_arg1, _arg2, _arg3, _arg4)); }; return (true); } public function addVelocity(_arg1:hVector):void{ var _local2:int = _particles.length; var _local3:int; while (_local3 < _local2) { _particles[_local3].addVelocity(_arg1); _local3++; }; } public function cleanup():void{ var _local1:int; while (_local1 < particles.length) { particles[_local1].cleanup(); _local1++; }; _local1 = 0; while (_local1 < constraints.length) { constraints[_local1].cleanup(); _local1++; }; } function set isParented(_arg1:Boolean):void{ _isParented = _arg1; } public function get particles():Array{ return (_particles); } public function TestNearCenterOfMass(_arg1:AbstractCollection):Boolean{ this.PreComputeCenterOfMass(); _arg1.PreComputeCenterOfMass(); var _local2:Number = (((-(APEngine.nSquareDistanceCorrection) + this.vCenterOfMass.getSquareDistanced(_arg1.vCenterOfMass)) - this.nSquareRadiusOfMass) - _arg1.nSquareRadiusOfMass); if (_local2 <= 0){ return (true); }; return (false); } public function relocateByCenterOfMass(_arg1:hVector):void{ var _local2:AbstractParticle; this.PreComputeCenterOfMass(); this.bCenterOfMass = false; var _local3:Array = particles; var _local4:int = _local3.length; var _local5:int; while (_local5 < _local4) { _local2 = _local3[_local5]; _local2.curr.vectorSub(this.vCenterOfMass).vectorAdd(_arg1); _local5++; }; } public function get constraints():Array{ return (_constraints); } protected function getRelativeAngle(_arg1:hVector, _arg2:hVector):Number{ delta.setValue((_arg2.x - _arg1.x), (_arg2.y - _arg1.y), (_arg2.z - _arg1.z)); return (Math.atan2(delta.y, delta.x)); } public function removeParticle(_arg1:AbstractParticle):AbstractParticle{ var _local2:int = particles.indexOf(_arg1); if (_local2 == -1){ return (_arg1); }; particles.splice(_local2, 1); _arg1.cleanup(); return (_arg1); } function checkInternalCollisions():void{ var _local3:AbstractParticle; var _local4:int; var _local5:int; var _local6:int; var _local7:AbstractParticle; var _local8:SpringConstraint; var _local1:int = _particles.length; var _local2:int; while (_local2 < _local1) { _local3 = _particles[_local2]; if (!_local3.collidable){ } else { _local4 = (_local2 + 1); while (_local4 < _local1) { _local7 = _particles[_local4]; if (_local7.collidable){ CollisionDetector.test(_local3, _local7); }; _local4++; }; _local5 = _constraints.length; _local6 = 0; while (_local6 < _local5) { _local8 = _constraints[_local6]; if (((_local8.collidable) && (!(_local8.isConnectedTo(_local3))))){ _local8.scp.updatePosition(); CollisionDetector.test(_local3, _local8.scp); }; _local6++; }; }; _local2++; }; } function integrate(_arg1:Number):void{ var _local4:AbstractParticle; var _local2:int = _particles.length; var _local3:int; while (_local3 < _local2) { _local4 = _particles[_local3]; _local4.update(_arg1); _local3++; }; } public function addParticle(_arg1:AbstractParticle):AbstractParticle{ if (_arg1 == null){ return (null); }; particles.push(_arg1); _arg1.parentCollection = this; this.bFixedCollection = ((this.bFixedCollection) && (_arg1.fixed)); if (isParented){ _arg1.init(); }; return (_arg1); } public function addForce(_arg1:hVector):void{ var _local2:int = _particles.length; var _local3:int; while (_local3 < _local2) { _particles[_local3].addForce(_arg1); _local3++; }; } public function rotateByRadian(_arg1:Number, _arg2:hVector=null):void{ var _local3:AbstractParticle; var _local7:Number; var _local8:Number; if (_arg2 == null){ this.PreComputeCenterOfMass(); _arg2 = this.vCenterOfMass; }; this.bCenterOfMass = false; var _local4:Array = particles; var _local5:int = _local4.length; var _local6:int; while (_local6 < _local5) { _local3 = _local4[_local6]; _local7 = _local3.center.distance(_arg2); _local8 = (getRelativeAngle(_arg2, _local3.center) + _arg1); _local3.px = ((Math.cos(_local8) * _local7) + _arg2.x); _local3.py = ((Math.sin(_local8) * _local7) + _arg2.y); _local6++; }; } public function doJump(){ var _local1:int; var _local2:hVector; if (!this.bJumping){ _local1 = getTimer(); if (_local1 >= this.nLastJumpMS){ this.nLastJumpMS = (_local1 + this.nJumpReleaseMS); _local2 = vJumpVelocity.getCloned(); _local2.x = (_local2.x * nLastStrafeSign); this.addVelocity(_local2); this.bJumping = true; }; }; } function satisfyConstraints():void{ var _local3:AbstractConstraint; var _local1:int = _constraints.length; var _local2:int; while (_local2 < _local1) { _local3 = _constraints[_local2]; _local3.resolve(); _local2++; }; } public function addConstraint(_arg1:AbstractConstraint):AbstractConstraint{ constraints.push(_arg1); if (isParented){ _arg1.init(); }; return (_arg1); } public function setVelocity(_arg1:hVector):void{ var _local2:int = _particles.length; var _local3:int; while (_local3 < _local2) { _particles[_local3].velocity = _arg1; _local3++; }; } public function onCollide(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:hVector, _arg4:Number):Boolean{ var _local5:Number; if (bJumping){ if (this.nGroundTag == -2){ _local5 = Math.abs(vGroundNormal.getDotProduct(_arg3)); if (_local5 > 0.3){ if (vGroundNormal.getDotProduct(_arg1.velocity.getNormalised()) <= 0){ bJumping = false; }; }; } else { if (this.nGroundTag == _arg2.nTagID){ bJumping = false; }; }; }; if (!bProcessCollision){ return (_arg1.canBlock(_arg2, _arg3, _arg4)); }; return (this.canBlock(_arg1, _arg2, _arg3, _arg4)); } public function PreComputeCenterOfMass():void{ if (((this.bCenterOfMass) && (this.bFixedCollection))){ return; }; var _local1:int = _particles.length; if (_local1 < 1){ return; }; var _local2:Number = Math.sqrt(_particles[0].collisionRadiusSquare); var _local3:hVector = _particles[0].curr; var _local4:Number = (_local3.x + _local2); var _local5:Number = (_local3.x - _local2); var _local6:Number = (_local3.y + _local2); var _local7:Number = (_local3.y - _local2); var _local8:Number = (_local3.z + _local2); var _local9:Number = (_local3.z - _local2); var _local10 = 1; while (_local10 < _local1) { _local2 = Math.sqrt(_particles[_local10].collisionRadiusSquare); _local3 = _particles[_local10].curr; _local4 = Math.max(_local4, (_local3.x + _local2)); _local5 = Math.min(_local5, (_local3.x - _local2)); _local6 = Math.max(_local6, (_local3.y + _local2)); _local7 = Math.min(_local7, (_local3.y - _local2)); _local8 = Math.max(_local8, (_local3.z + _local2)); _local9 = Math.min(_local9, (_local3.z - _local2)); _local10++; }; this.vCenterOfMass.setValue(((_local5 + _local4) * 0.5), ((_local7 + _local6) * 0.5), ((_local9 + _local8) * 0.5)); var _local11:Number = (_local4 - this.vCenterOfMass.x); var _local12:Number = (_local6 - this.vCenterOfMass.y); var _local13:Number = (_local8 - this.vCenterOfMass.z); var _local14:Number = (((1 + (_local11 * _local11)) + (_local12 * _local12)) + (_local13 * _local13)); _local11 = (this.vCenterOfMass.x - _local5); _local12 = (this.vCenterOfMass.y - _local7); _local13 = (this.vCenterOfMass.z - _local9); var _local15:Number = (((1 + (_local11 * _local11)) + (_local12 * _local12)) + (_local13 * _local13)); if (_local15 > _local14){ this.nSquareRadiusOfMass = _local15; } else { this.nSquareRadiusOfMass = _local14; }; this.bCenterOfMass = true; } public function doStrafe(_arg1:Number):void{ var _local2:int = getTimer(); if ((((_local2 >= this.nLastStrafeMS)) || ((_arg1 == 0)))){ this.nLastStrafeMS = (_local2 + this.nStrafeReleaseMS); this.vStrafeVelocity.x = (this.nStrafeSpeed * _arg1); this.addVelocity(this.vStrafeVelocity); this.nLastStrafeSign = _arg1; }; } } }//package org.hardpcm.hardapex
Section 28
//AbstractConstraint (org.hardpcm.hardapex.AbstractConstraint) package org.hardpcm.hardapex { import flash.utils.*; public class AbstractConstraint extends AbstractItem { private var _stiffness:Number; public function AbstractConstraint(_arg1:Number){ if (getQualifiedClassName(this) == "org.hardpcm.hardapex::AbstractConstraint"){ throw (new ArgumentError("AbstractConstraint can't be instantiated directly")); }; this.stiffness = _arg1; } function resolve():void{ } public function set stiffness(_arg1:Number):void{ _stiffness = _arg1; } public function get stiffness():Number{ return (_stiffness); } } }//package org.hardpcm.hardapex
Section 29
//AbstractItem (org.hardpcm.hardapex.AbstractItem) package org.hardpcm.hardapex { public class AbstractItem { private var _visible:Boolean; public var nTagID:int; public var nObjectID:int; static var nNextObjectID:int; public function AbstractItem(){ this.nObjectID = ++nNextObjectID; this.nTagID = -1; } public function init():void{ } public function cleanup():void{ } public function getTagID():int{ return (this.nTagID); } } }//package org.hardpcm.hardapex
Section 30
//AbstractParticle (org.hardpcm.hardapex.AbstractParticle) package org.hardpcm.hardapex { import flash.utils.*; public class AbstractParticle extends AbstractItem { public var nTerminalVelocity:Number; public var vTerminalVelocity:hVector; protected var _rotationX:Number; protected var _rotationY:Number; protected var _rotationZ:Number; public var bCanBlock:Boolean; public var parentCollection:AbstractCollection; private var collision:Collision; public var prev:hVector; protected var intervalY:Interval; protected var intervalZ:Interval; public var curr:hVector; protected var intervalX:Interval; private var _invMass:Number; private var _friction:Number; private var _multisample:int; protected var bInternalComputed; public var samp:hVector; private var _fixed:Boolean; private var _center:hVector; private var _collidable:Boolean; public var bIgnoreGlobalForce:Boolean; public var collisionRadiusSquare:Number; private var _kfr:Number; public var collisionHandler:ICollisionHandler; protected var interval:Interval; private var _mass:Number; private var temp:hVector; private var forces:hVector; public function AbstractParticle(_arg1:hVector, _arg2:Boolean, _arg3:Number, _arg4:Number, _arg5:Number){ if (getQualifiedClassName(this) == "org.hardpcm.hardapex::AbstractParticle"){ throw (new ArgumentError("AbstractParticle can't be instantiated directly")); }; interval = new Interval(0, 0); intervalX = new Interval(0, 0); intervalY = new Interval(0, 0); intervalZ = new Interval(0, 0); curr = _arg1.getCloned(); prev = _arg1.getCloned(); samp = _arg1.getCloned(); temp = new hVector(); fixed = _arg2; forces = new hVector(); collision = new Collision(new hVector(), new hVector()); collidable = true; _rotationX = 0; _rotationY = 0; _rotationZ = 0; this.bCanBlock = true; this.mass = _arg3; this.elasticity = _arg4; this.friction = _arg5; _center = new hVector(); _multisample = 0; this.vTerminalVelocity = new hVector(0x0400, 0x0400, 0x0400); this.nTerminalVelocity = 0x0200; collisionRadiusSquare = 1; } public function get px():Number{ return (curr.x); } public function get py():Number{ return (curr.y); } public function get pz():Number{ return (curr.z); } function getComponents(_arg1:hVector):Collision{ var _local2:hVector = velocity; var _local3:Number = _arg1.getDotProduct(_local2); collision.vn = _arg1.getScalarScale(_local3); collision.vt = _local2.getVectorSub(collision.vn); return (collision); } public function set px(_arg1:Number):void{ curr.x = _arg1; prev.x = _arg1; } public function set py(_arg1:Number):void{ curr.y = _arg1; prev.y = _arg1; } public function set pz(_arg1:Number):void{ curr.z = _arg1; prev.z = _arg1; } public function copyOrientation(_arg1:AbstractParticle):void{ this.setRadian(_arg1.rotationX, _arg1.rotationY, _arg1.rotationZ); } public function get multisample():int{ return (_multisample); } public function get position():hVector{ return (this.curr.getCloned()); } public function setRadian(_arg1:Number, _arg2:Number, _arg3:Number):void{ _rotationX = _arg1; _rotationY = _arg2; _rotationZ = _arg3; } public function addMasslessForce(_arg1:hVector):void{ forces.vectorAdd(_arg1); } public function getTheIntervalX():Interval{ return (intervalX); } public function getTheIntervalY():Interval{ return (intervalY); } public function getTheIntervalZ():Interval{ return (intervalZ); } public function getProjection(_arg1:hVector):Interval{ return (interval); } public function set multisample(_arg1:int):void{ _multisample = _arg1; } public function set position(_arg1:hVector):void{ curr.setCopy(_arg1); prev.setCopy(_arg1); } public function get center():hVector{ return (_center.setValue(px, py, pz)); } public function onCollide(_arg1:AbstractParticle, _arg2:hVector, _arg3:Number):Boolean{ if (parentCollection != null){ return (parentCollection.onCollide(this, _arg1, _arg2, _arg3)); }; return (this.canBlock(_arg1, _arg2, _arg3)); } public function set elasticity(_arg1:Number):void{ _kfr = _arg1; } public function get fixed():Boolean{ return (_fixed); } function get invMass():Number{ return ((fixed) ? 0 : _invMass); } public function setAngle(_arg1:Number, _arg2:Number, _arg3:Number):void{ _rotationX = (_arg1 * MathUtil.PI_OVER_ONE_EIGHTY); _rotationY = (_arg2 * MathUtil.PI_OVER_ONE_EIGHTY); _rotationZ = (_arg3 * MathUtil.PI_OVER_ONE_EIGHTY); } public function get rotationX():Number{ return (_rotationX); } public function get rotationY():Number{ return (_rotationY); } public function get rotationZ():Number{ return (_rotationZ); } public function canBlock(_arg1:AbstractParticle, _arg2:hVector, _arg3:Number):Boolean{ if (collisionHandler != null){ return (collisionHandler.canBlock(this, _arg1, _arg2, _arg3)); }; return (bCanBlock); } public function addVelocity(_arg1:hVector):void{ velocity = velocity.getVectorAdd(_arg1); } function resolveCollision(_arg1:hVector, _arg2:hVector, _arg3:hVector, _arg4:Number, _arg5:int, _arg6:AbstractParticle):void{ if (MathUtil.isBetweenNotInclusive(_arg1.getSized(), 0, 0.5)){ _arg1.scalarScale((0.5 / _arg1.getSized())); }; curr.vectorAdd(_arg1); if (MathUtil.isBetweenNotInclusive(_arg2.getSized(), 0, 0.05)){ _arg2.scalarScale((0.05 / _arg2.getSized())); }; velocity = _arg2; } public function moveForward(_arg1:Number):void{ var _local2:hVector = hMatrix4x3.GetRotationEuler(-(_rotationX), -(_rotationY), -(_rotationZ)).RotateAxis(new hVector(0, 0, 1)); velocity = velocity.vectorAdd(_local2.Normalise().scalarScale(_arg1)); } public function get elasticity():Number{ return (_kfr); } public function set velocity(_arg1:hVector):void{ prev = curr.getVectorSub(_arg1); } public function set collidable(_arg1:Boolean):void{ _collidable = _arg1; } public function update(_arg1:Number):void{ if (fixed){ return; }; if (!bIgnoreGlobalForce){ addForce(APEngine.force); addMasslessForce(APEngine.masslessForce); }; temp.setCopy(curr); var _local2:hVector = velocity.getVectorAdd(forces.scalarScale(_arg1)).axeClamped(this.vTerminalVelocity).clamped(this.nTerminalVelocity); curr.vectorAdd(_local2.scalarScale(APEngine.damping)); prev.setCopy(temp); forces.setValue(0, 0, 0); } public function addForce(_arg1:hVector):void{ forces.vectorAdd(_arg1.getScalarScale(invMass)); } public function relativeAngleX(_arg1:Number):void{ setAngle((angleX + _arg1), angleY, angleZ); } public function relativeAngleY(_arg1:Number):void{ setAngle(angleX, (angleY + _arg1), angleZ); } public function relativeAngleZ(_arg1:Number):void{ setAngle(angleX, angleY, (angleZ + _arg1)); } public function moveBackward(_arg1:Number):void{ var _local2:hVector = hMatrix4x3.GetRotationEuler(-(_rotationX), -(_rotationY), -(_rotationZ)).RotateAxis(new hVector(0, 0, 1)); velocity = velocity.vectorAdd(_local2.Normalise().scalarScale(-(_arg1))); } public function get velocity():hVector{ return (curr.getVectorSub(prev)); } public function get collidable():Boolean{ return (_collidable); } public function get angleX():Number{ return ((_rotationX * MathUtil.ONE_EIGHTY_OVER_PI)); } public function get angleY():Number{ return ((_rotationY * MathUtil.ONE_EIGHTY_OVER_PI)); } public function get angleZ():Number{ return ((_rotationZ * MathUtil.ONE_EIGHTY_OVER_PI)); } public function relativeRadianX(_arg1:Number):void{ setRadian((rotationX + _arg1), rotationY, rotationZ); } public function relativeRadianY(_arg1:Number):void{ setRadian(rotationX, (rotationY + _arg1), rotationZ); } public function relativeRadianZ(_arg1:Number):void{ setRadian(rotationX, rotationY, (rotationZ + _arg1)); } public function set mass(_arg1:Number):void{ if (_arg1 <= 0){ throw (new ArgumentError("mass may not be set <= 0")); }; _mass = _arg1; _invMass = (1 / _mass); } public function set friction(_arg1:Number):void{ if ((((_arg1 < 0)) || ((_arg1 > 1)))){ throw (new ArgumentError("Legal friction must be >= 0 and <=1")); }; _friction = _arg1; } public function set fixed(_arg1:Boolean):void{ _fixed = _arg1; } public function get friction():Number{ return (_friction); } public function get mass():Number{ return (_mass); } } }//package org.hardpcm.hardapex
Section 31
//APEngine (org.hardpcm.hardapex.APEngine) package org.hardpcm.hardapex { import flash.display.*; public final class APEngine { private static var _container:DisplayObjectContainer; public static var nCountTotal:int; private static var _damping:Number; private static var groups:Array; private static var _constraintCollisionCycles:int; static var masslessForce:hVector; public static var nCountDone:int; private static var _constraintCycles:int; static var force:hVector; public static var nSquareDistanceOffset:Number; private static var timeStep:Number; private static var numGroups:int; public static var nSquareDistanceCorrection:Number; public static function get damping():Number{ return (_damping); } public static function step():void{ integrate(); var _local1:int; while (_local1 < _constraintCycles) { satisfyConstraints(); _local1++; }; var _local2:int; while (_local2 < _constraintCollisionCycles) { satisfyConstraints(); checkCollisions(); _local2++; }; } public static function init(_arg1:Number=0.25):void{ APEngine.nSquareDistanceCorrection = (0x0100 * 0x0100); APEngine.nSquareDistanceOffset = (16 * 16); timeStep = (_arg1 * _arg1); numGroups = 0; groups = new Array(); force = new hVector(0, 0); masslessForce = new hVector(0, 0); damping = 1; _constraintCycles = 0; _constraintCollisionCycles = 1; } public static function get constraintCycles():int{ return (_constraintCycles); } public static function set damping(_arg1:Number):void{ _damping = _arg1; } public static function addForce(_arg1:hVector):void{ force.vectorAdd(_arg1); } public static function get constraintCollisionCycles():int{ return (_constraintCollisionCycles); } public static function set constraintCollisionCycles(_arg1:int):void{ _constraintCollisionCycles = _arg1; } public static function cleanup():void{ var _local2:Group; var _local1:int = (numGroups - 1); while (_local1 >= 0) { _local2 = groups[_local1]; removeGroup(_local2); _local1--; }; } public static function addGroup(_arg1:Group):Group{ groups.push(_arg1); _arg1.isParented = true; numGroups++; _arg1.init(); return (_arg1); } public static function removeGroup(_arg1:Group):Group{ var _local2:int = groups.indexOf(_arg1); if (_local2 == -1){ return (_arg1); }; groups.splice(_local2, 1); _arg1.isParented = false; numGroups--; _arg1.cleanup(); return (_arg1); } public static function set constraintCycles(_arg1:int):void{ _constraintCycles = _arg1; } private static function checkCollisions():void{ var _local2:Group; var _local1:int; while (_local1 < numGroups) { _local2 = groups[_local1]; _local2.checkCollisions(); _local1++; }; } private static function integrate():void{ var _local2:Group; var _local1:int; while (_local1 < numGroups) { _local2 = groups[_local1]; _local2.integrate(timeStep); _local1++; }; } private static function satisfyConstraints():void{ var _local2:Group; var _local1:int; while (_local1 < numGroups) { _local2 = groups[_local1]; _local2.satisfyConstraints(); _local1++; }; } public static function addMasslessForce(_arg1:hVector):void{ masslessForce.vectorAdd(_arg1); } } }//package org.hardpcm.hardapex
Section 32
//BoxParticle (org.hardpcm.hardapex.BoxParticle) package org.hardpcm.hardapex { public class BoxParticle extends AbstractParticle { protected var _axes:Array; protected var _extents:Array; protected var _refaxis:Array; public function BoxParticle(_arg1:hVector, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Boolean=false, _arg9:Number=1, _arg10:Number=0.3, _arg11:Number=0){ super(_arg1, _arg8, _arg9, _arg10, _arg11); _extents = new Array((_arg2 / 2), (_arg3 / 2), (_arg4 / 2)); _axes = new Array(new hVector(1, 0, 0), new hVector(0, 1, 0), new hVector(0, 0, 1)); _refaxis = new Array(new hVector(1, 0, 0), new hVector(0, 1, 0), new hVector(0, 0, 1)); this.collisionRadiusSquare = (((APEngine.nSquareDistanceOffset + (_extents[0] * _extents[0])) + (_extents[1] * _extents[1])) + (_extents[2] * _extents[2])); setRadian(_arg5, _arg6, _arg7); if (_arg8){ intervalX = getProjection(new hVector(1, 0, 0)).getCloned(); intervalY = getProjection(new hVector(0, 1, 0)).getCloned(); intervalZ = getProjection(new hVector(0, 0, 1)).getCloned(); }; } override public function getTheIntervalY():Interval{ if (!this.fixed){ intervalY = this.getProjection(new hVector(0, 1, 0)).getCloned(); }; return (intervalY); } override public function setRadian(_arg1:Number, _arg2:Number, _arg3:Number):void{ super.setRadian(_arg1, _arg2, _arg3); setAxes(_arg1, _arg2, _arg3); } function get axes():Array{ return (_axes); } public function get width():Number{ return ((_extents[0] * 2)); } private function setAxes(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local5:int; var _local4:hMatrix4x3 = hMatrix4x3.GetRotationEuler(_arg1, _arg2, _arg3); var _local6:int = _refaxis.length; _local5 = 0; while (_local5 < _local6) { axes[_local5] = _local4.TransformPoint(_refaxis[_local5]); _local5++; }; } function get extents():Array{ return (_extents); } public function set width(_arg1:Number):void{ _extents[0] = (_arg1 / 2); this.collisionRadiusSquare = (((APEngine.nSquareDistanceOffset + (_extents[0] * _extents[0])) + (_extents[1] * _extents[1])) + (_extents[2] * _extents[2])); } public function set depth(_arg1:Number):void{ _extents[2] = (_arg1 / 2); this.collisionRadiusSquare = (((APEngine.nSquareDistanceOffset + (_extents[0] * _extents[0])) + (_extents[1] * _extents[1])) + (_extents[2] * _extents[2])); } public function set height(_arg1:Number):void{ _extents[1] = (_arg1 / 2); this.collisionRadiusSquare = (((APEngine.nSquareDistanceOffset + (_extents[0] * _extents[0])) + (_extents[1] * _extents[1])) + (_extents[2] * _extents[2])); } override public function init():void{ cleanup(); } override public function setAngle(_arg1:Number, _arg2:Number, _arg3:Number):void{ super.setAngle(_arg1, _arg2, _arg3); setAxes(_arg1, _arg2, _arg3); } public function get depth():Number{ return ((_extents[2] * 2)); } public function get height():Number{ return ((_extents[1] * 2)); } override public function getTheIntervalX():Interval{ if (!this.fixed){ intervalX = this.getProjection(new hVector(1, 0, 0)).getCloned(); }; return (intervalX); } override public function getTheIntervalZ():Interval{ if (!this.fixed){ intervalZ = this.getProjection(new hVector(0, 0, 1)).getCloned(); }; return (intervalZ); } override public function getProjection(_arg1:hVector):Interval{ var _local3:int; var _local2:Number = 0; var _local4:int = axes.length; _local3 = 0; while (_local3 < _local4) { _local2 = (_local2 + (extents[_local3] * Math.abs(_arg1.getDotProduct(axes[_local3])))); _local3++; }; var _local5:Number = samp.getDotProduct(_arg1); interval.min = (_local5 - _local2); interval.max = (_local5 + _local2); return (interval); } } }//package org.hardpcm.hardapex
Section 33
//Collision (org.hardpcm.hardapex.Collision) package org.hardpcm.hardapex { import org.hardpcm.hardapex.*; final class Collision { var vn:hVector; var vt:hVector; function Collision(_arg1:hVector, _arg2:hVector){ this.vn = _arg1; this.vt = _arg2; } } }//package org.hardpcm.hardapex
Section 34
//CollisionDetector (org.hardpcm.hardapex.CollisionDetector) package org.hardpcm.hardapex { import org.hardpcm.hardapex.*; final class CollisionDetector { public static function testSpherevsSphere(_arg1:SphereParticle, _arg2:SphereParticle):Boolean{ var _local3:Number = testIntervals(_arg1.getIntervalX(), _arg2.getIntervalX()); if (_local3 == 0){ return (false); }; var _local4:Number = testIntervals(_arg1.getIntervalY(), _arg2.getIntervalY()); if (_local4 == 0){ return (false); }; var _local5:Number = testIntervals(_arg1.getIntervalZ(), _arg2.getIntervalZ()); if (_local5 == 0){ return (false); }; var _local6:hVector = _arg1.samp.getVectorSub(_arg2.samp); var _local7:Number = _local6.getSized(); var _local8:Number = ((_arg1.radius + _arg2.radius) - _local7); if (_local8 > 0){ _local6.divEquals(_local7); CollisionResolver.resolveParticleParticle(_arg1, _arg2, _local6, _local8); return (true); }; return (false); } public static function test(_arg1:AbstractParticle, _arg2:AbstractParticle):void{ if (((_arg1.fixed) && (_arg2.fixed))){ return; }; if (_arg2.multisample == 0){ if (_arg1.multisample == 0){ normVsNorm(_arg1, _arg2); return; }; if (_arg1.multisample > 0){ sampVsNorm(_arg1, _arg2); return; }; }; if ((((_arg2.multisample > 0)) && ((_arg1.multisample == 0)))){ sampVsNorm(_arg2, _arg1); return; }; if (_arg1.multisample == _arg2.multisample){ sampVsSamp(_arg1, _arg2); return; }; normVsNorm(_arg1, _arg2); } public static function testBOXvsSphere(_arg1:BoxParticle, _arg2:SphereParticle):Boolean{ var _local8:hVector; var _local9:Number; var _local10:hVector; var _local11:Number; var _local3:hVector = new hVector(0, 0, 0); var _local4:Number = Number.POSITIVE_INFINITY; var _local5:Array = new Array(3); var _local6:int; while (_local6 < 3) { _local8 = _arg1.axes[_local6]; _local9 = testIntervals(_arg1.getProjection(_local8), _arg2.getProjection(_local8)); if (_local9 == 0){ return (false); }; if (Math.abs(_local9) < Math.abs(_local4)){ _local3.setCopy(_local8); _local4 = _local9; }; _local5[_local6] = _local9; _local6++; }; var _local7:Number = _arg2.radius; if ((((((Math.abs(_local5[0]) < _local7)) && ((Math.abs(_local5[1]) < _local7)))) && ((Math.abs(_local5[2]) < _local7)))){ _local10 = closestVertexOnBOX(_arg2.samp, _arg1); _local3 = _local10.getVectorSub(_arg2.samp); _local11 = _local3.getSized(); _local4 = (_local7 - _local11); if (_local4 > 0){ _local3.divEquals(_local11); } else { return (false); }; }; CollisionResolver.resolveParticleParticle(_arg1, _arg2, _local3, _local4); return (true); } public static function normVsNorm(_arg1:AbstractParticle, _arg2:AbstractParticle):void{ _arg1.samp.setCopy(_arg1.curr); _arg2.samp.setCopy(_arg2.curr); testTypes(_arg1, _arg2); } public static function closestVertexOnBOX(_arg1:hVector, _arg2:BoxParticle):hVector{ var _local6:Number; var _local3:hVector = _arg1.getVectorSub(_arg2.samp); var _local4:hVector = _arg2.samp.getCloned(); var _local5:int; while (_local5 < 3) { _local6 = _local3.getDotProduct(_arg2.axes[_local5]); if (_local6 >= 0){ _local6 = _arg2.extents[_local5]; } else { if (_local6 < 0){ _local6 = -(_arg2.extents[_local5]); }; }; _local4.vectorAdd(_arg2.axes[_local5].getScalarScale(_local6)); _local5++; }; return (_local4); } public static function testTypes(_arg1:AbstractParticle, _arg2:AbstractParticle):Boolean{ var _local3:Number = (((-(APEngine.nSquareDistanceCorrection) + _arg1.samp.getSquareDistanced(_arg2.samp)) - _arg1.collisionRadiusSquare) - _arg2.collisionRadiusSquare); if (_local3 > 0){ return (false); }; if ((_arg2 is SphereParticle)){ if ((_arg1 is SphereParticle)){ return (testSpherevsSphere((_arg1 as SphereParticle), (_arg2 as SphereParticle))); }; if ((_arg1 is BoxParticle)){ return (testBOXvsSphere((_arg1 as BoxParticle), (_arg2 as SphereParticle))); }; } else { if ((_arg2 is BoxParticle)){ if ((_arg1 is SphereParticle)){ return (testBOXvsSphere((_arg2 as BoxParticle), (_arg1 as SphereParticle))); }; if ((_arg1 is BoxParticle)){ return (testBOXvsBOX((_arg1 as BoxParticle), (_arg2 as BoxParticle))); }; }; }; return (false); } public static function sampVsNorm(_arg1:AbstractParticle, _arg2:AbstractParticle):void{ var _local3:Number = (1 / (_arg1.multisample + 1)); var _local4:Number = _local3; _arg2.samp.setCopy(_arg2.curr); var _local5:int; while (_local5 <= _arg1.multisample) { _arg1.samp.setValue((_arg1.prev.x + (_local4 * (_arg1.curr.x - _arg1.prev.x))), (_arg1.prev.y + (_local4 * (_arg1.curr.y - _arg1.prev.y))), (_arg1.prev.z + (_local4 * (_arg1.curr.z - _arg1.prev.z)))); if (testTypes(_arg1, _arg2)){ return; }; _local4 = (_local4 + _local3); _local5++; }; } public static function testIntervals(_arg1:Interval, _arg2:Interval):Number{ if (_arg1.max < _arg2.min){ return (0); }; if (_arg2.max < _arg1.min){ return (0); }; var _local3:Number = (_arg2.max - _arg1.min); var _local4:Number = (_arg2.min - _arg1.max); return (((Math.abs(_local3))<Math.abs(_local4)) ? _local3 : _local4); } public static function testBOXvsBOX(_arg1:BoxParticle, _arg2:BoxParticle):Boolean{ var _local9:hVector; var _local10:Number; var _local11:hVector; var _local12:Number; var _local15:Boolean; var _local3:hVector = new hVector(0, 0, 0); var _local4:Number = Number.POSITIVE_INFINITY; var _local5:Number = Number.POSITIVE_INFINITY; var _local6:int = _arg1.axes.length; var _local7:int = _arg2.axes.length; var _local8:int = Math.max(_local6, _local7); var _local13:int; while (_local13 < _local8) { if (_local13 < _local6){ _local9 = _arg1.axes[_local13]; _local10 = Math.abs(testIntervals(_arg1.getProjection(_local9), _arg2.getProjection(_local9))); if (_local10 == 0){ return (false); }; } else { _local9 = _local3; _local10 = _local4; }; if (_local13 < _local7){ _local11 = _arg2.axes[_local13]; _local12 = Math.abs(testIntervals(_arg1.getProjection(_local11), _arg2.getProjection(_local11))); if (_local12 == 0){ return (false); }; } else { _local11 = _local3; _local12 = _local4; }; if ((((_local10 < _local5)) || ((_local12 < _local5)))){ _local15 = (_local10 < _local12); _local3.setCopy((_local15) ? _local9 : _local11); _local4 = (_local15) ? _local10 : _local12; _local5 = Math.abs(_local4); }; _local13++; }; var _local14:hVector = _arg2.curr.getVectorSub(_arg1.curr).Normalise(); if (_local3.getDotProduct(_local14) > 0){ _local3 = _local3.scalarScale(-1); }; CollisionResolver.resolveParticleParticle(_arg1, _arg2, _local3, _local4); return (true); } public static function sampVsSamp(_arg1:AbstractParticle, _arg2:AbstractParticle):void{ var _local3:Number = (1 / (_arg1.multisample + 1)); var _local4:Number = _local3; var _local5:int; while (_local5 <= _arg1.multisample) { _arg1.samp.setValue((_arg1.prev.x + (_local4 * (_arg1.curr.x - _arg1.prev.x))), (_arg1.prev.y + (_local4 * (_arg1.curr.y - _arg1.prev.y))), (_arg1.prev.z + (_local4 * (_arg1.curr.z - _arg1.prev.z)))); _arg2.samp.setValue((_arg2.prev.x + (_local4 * (_arg2.curr.x - _arg2.prev.x))), (_arg2.prev.y + (_local4 * (_arg2.curr.y - _arg2.prev.y))), (_arg2.prev.z + (_local4 * (_arg2.curr.z - _arg2.prev.z)))); if (testTypes(_arg1, _arg2)){ return; }; _local4 = (_local4 + _local3); _local5++; }; } } }//package org.hardpcm.hardapex
Section 35
//CollisionResolver (org.hardpcm.hardapex.CollisionResolver) package org.hardpcm.hardapex { import org.hardpcm.hardapex.*; final class CollisionResolver { static function resolveParticleParticle(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:hVector, _arg4:Number):void{ var _local5:hVector; var _local6:Number; var _local7:Number; var _local8:Collision; var _local9:Collision; var _local10:Number; var _local11:hVector; var _local12:hVector; var _local13:hVector; var _local14:hVector; if (((_arg1.onCollide(_arg2, _arg3, _arg4)) && (_arg2.onCollide(_arg1, _arg3.getInverted(), _arg4)))){ _arg1.curr.setCopy(_arg1.samp); _arg2.curr.setCopy(_arg2.samp); _local5 = _arg3.getScalarScale(_arg4); _local6 = (_arg1.elasticity + _arg2.elasticity); _local7 = (1 - (_arg1.friction + _arg2.friction)); if (_local7 > 1){ _local7 = 1; } else { if (_local7 < 0){ _local7 = 0; }; }; _local8 = _arg1.getComponents(_arg3); _local9 = _arg2.getComponents(_arg3); _local10 = (_arg1.invMass + _arg2.invMass); _local11 = _local9.vn.getScalarScale(((_local6 + 1) * _arg1.invMass)).getVectorAdd(_local8.vn.getScalarScale((_arg2.invMass - (_local6 * _arg1.invMass)))).divEquals(_local10); _local12 = _local8.vn.getScalarScale(((_local6 + 1) * _arg2.invMass)).getVectorAdd(_local9.vn.getScalarScale((_arg1.invMass - (_local6 * _arg2.invMass)))).divEquals(_local10); _local8.vt.scalarScale(_local7); _local9.vt.scalarScale(_local7); _local13 = _local5.getScalarScale((_arg1.invMass / _local10)); _local14 = _local5.getScalarScale((-(_arg2.invMass) / _local10)); _local11.vectorAdd(_local8.vt); _local12.vectorAdd(_local9.vt); if (_arg2.nTagID == 666){ }; if (!_arg1.fixed){ _arg1.resolveCollision(_local13, _local11, _arg3, _arg4, -1, _arg2); }; if (!_arg2.fixed){ _arg2.resolveCollision(_local14, _local12, _arg3, _arg4, 1, _arg1); }; }; } static function clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ if (_arg1 > _arg3){ return (_arg3); }; if (_arg1 < _arg2){ return (_arg2); }; return (_arg1); } } }//package org.hardpcm.hardapex
Section 36
//Composite (org.hardpcm.hardapex.Composite) package org.hardpcm.hardapex { public class Composite extends AbstractCollection { public function set fixed(_arg1:Boolean):void{ var _local2:int; while (_local2 < particles.length) { particles[_local2].fixed = _arg1; _local2++; }; } public function rotateByAngle(_arg1:Number, _arg2:hVector):void{ var _local3:Number = (_arg1 * MathUtil.PI_OVER_ONE_EIGHTY); rotateByRadian(_local3, _arg2); } public function get fixed():Boolean{ var _local1:int; while (_local1 < particles.length) { if (!particles[_local1].fixed){ return (false); }; _local1++; }; return (true); } } }//package org.hardpcm.hardapex
Section 37
//CylinderParticle (org.hardpcm.hardapex.CylinderParticle) package org.hardpcm.hardapex { public class CylinderParticle extends BoxParticle { private var _depth:Number; private var _radius:Number; public function CylinderParticle(_arg1:hVector, _arg2:Number, _arg3:Number, _arg4:Number=0, _arg5:Number=0, _arg6:Number=0, _arg7:Boolean=false, _arg8:Number=1, _arg9:Number=0.3, _arg10:Number=0){ _radius = _arg2; _depth = (_arg3 / 2); super(_arg1, (_arg2 * 2), _arg3, (_arg2 * 2), _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10); this.collisionRadiusSquare = (((APEngine.nSquareDistanceOffset + (_radius * _radius)) + (_radius * _radius)) + (_depth * _depth)); _extents.push(_arg2); _axes.push(new hVector(Math.cos(((45 * Math.PI) / 180)), 0, Math.sin(((45 * Math.PI) / 180)))); _refaxis.push(new hVector(Math.cos(((45 * Math.PI) / 180)), 0, Math.sin(((45 * Math.PI) / 180)))); _extents.push(_arg2); _axes.push(new hVector(Math.cos(((22.5 * Math.PI) / 180)), 0, Math.sin(((22.5 * Math.PI) / 180)))); _refaxis.push(new hVector(Math.cos(((22.5 * Math.PI) / 180)), 0, Math.sin(((22.5 * Math.PI) / 180)))); _extents.push(_arg2); _axes.push(new hVector(Math.cos(((67.5 * Math.PI) / 180)), 0, Math.sin(((67.5 * Math.PI) / 180)))); _refaxis.push(new hVector(Math.cos(((67.5 * Math.PI) / 180)), 0, Math.sin(((67.5 * Math.PI) / 180)))); setRadian(_arg4, _arg5, _arg6); } override public function get depth():Number{ return ((_depth * 2)); } override public function getProjection(_arg1:hVector):Interval{ var _local2:Number = axes[1].getDotProduct(_arg1); var _local3:Number = (_local2 * _depth); var _local4:Number = samp.getDotProduct(_arg1); var _local5:Number = (_local4 + _local3); _local4 = (_local4 - _local3); if (_local5 < _local4){ _local3 = _local5; _local5 = _local4; _local4 = _local3; }; var _local6:Number = (Math.sqrt((1 - Math.min(1, (_local2 * _local2)))) * _radius); interval.min = (_local4 - _local6); interval.max = (_local5 + _local6); return (interval); } override public function set depth(_arg1:Number):void{ _depth = (_arg1 / 2); this.collisionRadiusSquare = (((APEngine.nSquareDistanceOffset + (_radius * _radius)) + (_radius * _radius)) + (_depth * _depth)); } public function set radius(_arg1:Number):void{ _radius = _arg1; this.collisionRadiusSquare = (((APEngine.nSquareDistanceOffset + (_radius * _radius)) + (_radius * _radius)) + (_depth * _depth)); } override public function init():void{ cleanup(); } public function get radius():Number{ return (_radius); } override public function getTheIntervalX():Interval{ if (!this.fixed){ intervalX = this.getProjection(new hVector(1, 0, 0)); }; return (intervalX); } override public function getTheIntervalY():Interval{ if (!this.fixed){ intervalY = this.getProjection(new hVector(0, 1, 0)); }; return (intervalY); } override public function getTheIntervalZ():Interval{ if (!this.fixed){ intervalZ = this.getProjection(new hVector(0, 0, 1)); }; return (intervalZ); } } }//package org.hardpcm.hardapex
Section 38
//Group (org.hardpcm.hardapex.Group) package org.hardpcm.hardapex { public class Group extends AbstractCollection { private var _collideInternal:Boolean; private var _composites:Array; private var _collisionList:Array; public function Group(_arg1:Boolean=false){ _composites = new Array(); _collisionList = new Array(); this.collideInternal = _arg1; } function checkCollisions():void{ var _local3:Group; if (collideInternal){ checkCollisionGroupInternal(); }; var _local1:int = collisionList.length; var _local2:int; while (_local2 < _local1) { _local3 = collisionList[_local2]; checkCollisionVsGroup(_local3); _local2++; }; } public function removeCollidable(_arg1:Group):void{ var _local2:int = collisionList.indexOf(_arg1); if (_local2 == -1){ return; }; collisionList.splice(_local2, 1); } override public function addForce(_arg1:hVector):void{ var _local2:int; super.addForce(_arg1); var _local3:int = _composites.length; _local2 = 0; while (_local2 < _local3) { _composites[_local2].addForce(_arg1); _local2++; }; } public function get composites():Array{ return (_composites); } override public function init():void{ super.init(); var _local1:int; while (_local1 < composites.length) { composites[_local1].init(); _local1++; }; } override public function rotateByRadian(_arg1:Number, _arg2:hVector=null):void{ var _local3:int; super.rotateByRadian(_arg1, _arg2); var _local4:int = _composites.length; _local3 = 0; while (_local3 < _local4) { _composites[_local3].rotateByRadian(_arg1, _arg2); _local3++; }; } private function checkCollisionVsGroup(_arg1:Group):void{ var _local5:Composite; var _local6:int; checkCollisionsVsCollection(_arg1); var _local2:int = _composites.length; var _local3:int = _arg1.composites.length; var _local4:int; while (_local4 < _local2) { _local5 = _composites[_local4]; _local5.checkCollisionsVsCollection(_arg1); _local6 = 0; while (_local6 < _local3) { _local5.checkCollisionsVsCollection(_arg1.composites[_local6]); _local6++; }; _local4++; }; _local6 = 0; while (_local6 < _local3) { checkCollisionsVsCollection(_arg1.composites[_local6]); _local6++; }; } override function satisfyConstraints():void{ var _local3:Composite; super.satisfyConstraints(); var _local1:int = _composites.length; var _local2:int; while (_local2 < _local1) { _local3 = _composites[_local2]; _local3.satisfyConstraints(); _local2++; }; } public function get collideInternal():Boolean{ return (_collideInternal); } override public function addVelocity(_arg1:hVector):void{ var _local2:int; super.addVelocity(_arg1); var _local3:int = _composites.length; _local2 = 0; while (_local2 < _local3) { _composites[_local2].addVelocity(_arg1); _local2++; }; } override public function setVelocity(_arg1:hVector):void{ var _local2:int; super.setVelocity(_arg1); var _local3:int = _composites.length; _local2 = 0; while (_local2 < _local3) { _composites[_local2].setVelocity(_arg1); _local2++; }; } public function addCollidableList(_arg1:Array):void{ var _local3:Group; var _local2:int; while (_local2 < _arg1.length) { _local3 = _arg1[_local2]; collisionList.push(_local3); _local2++; }; } public function removeComposite(_arg1:Composite):void{ var _local2:int = composites.indexOf(_arg1); if (_local2 == -1){ return; }; composites.splice(_local2, 1); _arg1.isParented = false; _arg1.cleanup(); } override public function cleanup():void{ super.cleanup(); var _local1:int; while (_local1 < composites.length) { composites[_local1].cleanup(); _local1++; }; } public function addComposite(_arg1:Composite):void{ composites.push(_arg1); _arg1.isParented = true; if (isParented){ _arg1.init(); }; } public function addCollidable(_arg1:Group):void{ collisionList.push(_arg1); } public function get collisionList():Array{ return (_collisionList); } override public function getAll():Array{ return (particles.concat(constraints).concat(composites)); } public function set collideInternal(_arg1:Boolean):void{ _collideInternal = _arg1; } override function integrate(_arg1:Number):void{ var _local4:Composite; super.integrate(_arg1); var _local2:int = _composites.length; var _local3:int; while (_local3 < _local2) { _local4 = _composites[_local3]; _local4.integrate(_arg1); _local3++; }; } private function checkCollisionGroupInternal():void{ var _local3:Composite; var _local4:int; var _local5:Composite; checkInternalCollisions(); var _local1:int = _composites.length; var _local2:int; while (_local2 < _local1) { _local3 = _composites[_local2]; _local3.checkCollisionsVsCollection(this); _local4 = (_local2 + 1); while (_local4 < _local1) { _local5 = _composites[_local4]; _local3.checkCollisionsVsCollection(_local5); _local4++; }; _local2++; }; } override public function setTagID(_arg1:int):void{ var _local2:int; super.setTagID(_arg1); var _local3:int = _composites.length; _local2 = 0; while (_local2 < _local3) { _composites[_local2].setTagID(_arg1); _local2++; }; } } }//package org.hardpcm.hardapex
Section 39
//hMatrix4x3 (org.hardpcm.hardapex.hMatrix4x3) package org.hardpcm.hardapex { public class hMatrix4x3 { public var nM12:Number; public var nM13:Number; public var nM33:Number; public var nM32:Number; public var nM41:Number; public var nM42:Number; public var nM43:Number; public var nM22:Number; public var nM23:Number; public var nM21:Number; public var nM31:Number; public var nM11:Number; public function hMatrix4x3(){ nM11 = 0; nM12 = 0; nM13 = 0; nM21 = 0; nM22 = 0; nM23 = 0; nM31 = 0; nM32 = 0; nM33 = 0; nM41 = 0; nM42 = 0; nM43 = 0; } public function GetCloned(_arg1:hMatrix4x3):hMatrix4x3{ return (new hMatrix4x3().SetCopy(this)); } public function SetvectorScale(_arg1:hVector):hMatrix4x3{ nM11 = _arg1.x; nM12 = 0; nM13 = 0; nM21 = 0; nM22 = _arg1.y; nM23 = 0; nM31 = 0; nM32 = 0; nM33 = _arg1.z; nM41 = 0; nM42 = 0; nM43 = 0; return (this); } public function GetDeterminant():Number{ return ((((nM11 * ((nM22 * nM33) - (nM23 * nM32))) + (nM12 * ((nM23 * nM31) - (nM21 * nM33)))) + (nM13 * ((nM21 * nM32) - (nM22 * nM31))))); } public function Inverse():hMatrix4x3{ return (this.SetCopy(this.GetInverse())); } public function GetConcatenation(_arg1:hMatrix4x3):hMatrix4x3{ var _local2:hMatrix4x3 = new hMatrix4x3(); _local2.nM11 = (((nM11 * _arg1.nM11) + (nM12 * _arg1.nM21)) + (nM13 * _arg1.nM31)); _local2.nM12 = (((nM11 * _arg1.nM12) + (nM12 * _arg1.nM22)) + (nM13 * _arg1.nM32)); _local2.nM13 = (((nM11 * _arg1.nM13) + (nM12 * _arg1.nM23)) + (nM13 * _arg1.nM33)); _local2.nM21 = (((nM21 * _arg1.nM11) + (nM22 * _arg1.nM21)) + (nM23 * _arg1.nM31)); _local2.nM22 = (((nM21 * _arg1.nM12) + (nM22 * _arg1.nM22)) + (nM23 * _arg1.nM32)); _local2.nM23 = (((nM21 * _arg1.nM13) + (nM22 * _arg1.nM23)) + (nM23 * _arg1.nM33)); _local2.nM31 = (((nM31 * _arg1.nM11) + (nM32 * _arg1.nM21)) + (nM33 * _arg1.nM31)); _local2.nM32 = (((nM31 * _arg1.nM12) + (nM32 * _arg1.nM22)) + (nM33 * _arg1.nM32)); _local2.nM33 = (((nM31 * _arg1.nM13) + (nM32 * _arg1.nM23)) + (nM33 * _arg1.nM33)); _local2.nM41 = ((((nM41 * _arg1.nM11) + (nM42 * _arg1.nM21)) + (nM43 * _arg1.nM31)) + _arg1.nM41); _local2.nM42 = ((((nM41 * _arg1.nM12) + (nM42 * _arg1.nM22)) + (nM43 * _arg1.nM32)) + _arg1.nM42); _local2.nM43 = ((((nM41 * _arg1.nM13) + (nM42 * _arg1.nM23)) + (nM43 * _arg1.nM33)) + _arg1.nM43); return (_local2); } public function SetRotationZ(_arg1:Number):hMatrix4x3{ var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); nM11 = _local3; nM12 = -(_local2); nM13 = 0; nM21 = _local2; nM22 = _local3; nM23 = 0; nM31 = 0; nM32 = 0; nM33 = 1; return (this); } public function RotateAxis(_arg1:hVector):hVector{ return (new hVector((((_arg1.x * nM11) + (_arg1.y * nM12)) + (_arg1.z * nM13)), (((_arg1.x * nM21) + (_arg1.y * nM22)) + (_arg1.z * nM23)), (((_arg1.x * nM31) + (_arg1.y * nM32)) + (_arg1.z * nM33)))); } public function SetCopy(_arg1:hMatrix4x3):hMatrix4x3{ nM11 = _arg1.nM11; nM12 = _arg1.nM12; nM13 = _arg1.nM13; nM21 = _arg1.nM21; nM22 = _arg1.nM22; nM23 = _arg1.nM23; nM31 = _arg1.nM31; nM32 = _arg1.nM32; nM33 = _arg1.nM33; nM41 = _arg1.nM41; nM42 = _arg1.nM42; nM43 = _arg1.nM43; return (this); } public function GetInverse():hMatrix4x3{ var _local1:Number = this.GetDeterminant(); if (Math.abs(_local1) < 1E-6){ return (new hMatrix4x3().SetIdentity()); }; var _local2:Number = (1 / _local1); var _local3:hMatrix4x3 = new hMatrix4x3(); _local3.nM11 = (((nM22 * nM33) - (nM23 * nM32)) * _local2); _local3.nM12 = (((nM13 * nM32) - (nM12 * nM33)) * _local2); _local3.nM13 = (((nM12 * nM23) - (nM13 * nM22)) * _local2); _local3.nM21 = (((nM23 * nM31) - (nM21 * nM33)) * _local2); _local3.nM22 = (((nM11 * nM33) - (nM13 * nM31)) * _local2); _local3.nM23 = (((nM13 * nM21) - (nM11 * nM23)) * _local2); _local3.nM31 = (((nM21 * nM32) - (nM22 * nM31)) * _local2); _local3.nM32 = (((nM12 * nM31) - (nM11 * nM32)) * _local2); _local3.nM33 = (((nM11 * nM22) - (nM12 * nM21)) * _local2); _local3.nM41 = -((((nM41 * nM11) + (nM42 * nM21)) + (nM43 * nM31))); _local3.nM42 = -((((nM41 * nM12) + (nM42 * nM22)) + (nM43 * nM32))); _local3.nM43 = -((((nM41 * nM13) + (nM42 * nM23)) + (nM43 * nM33))); return (_local3); } public function GetTranslation():hVector{ return (new hVector(nM41, nM42, nM43)); } public function Concatenation(_arg1:hMatrix4x3):hMatrix4x3{ return (this.SetCopy(this.GetConcatenation(_arg1))); } public function SetScalarScale(_arg1:Number):hMatrix4x3{ nM11 = _arg1; nM12 = 0; nM13 = 0; nM21 = 0; nM22 = _arg1; nM23 = 0; nM31 = 0; nM32 = 0; nM33 = _arg1; nM41 = 0; nM42 = 0; nM43 = 0; return (this); } public function TransformPoint(_arg1:hVector):hVector{ return (new hVector(((((_arg1.x * nM11) + (_arg1.y * nM21)) + (_arg1.z * nM31)) + nM41), ((((_arg1.x * nM12) + (_arg1.y * nM22)) + (_arg1.z * nM32)) + nM42), ((((_arg1.x * nM13) + (_arg1.y * nM23)) + (_arg1.z * nM33)) + nM43))); } public function SetIdentity():hMatrix4x3{ nM11 = 1; nM12 = 0; nM13 = 0; nM21 = 0; nM22 = 1; nM23 = 0; nM31 = 0; nM32 = 0; nM33 = 1; nM41 = 0; nM42 = 0; nM43 = 0; return (this); } public function SetZeroTranslation():hMatrix4x3{ nM41 = 0; nM42 = 0; nM43 = 0; return (this); } public function SetRotationX(_arg1:Number):hMatrix4x3{ var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); nM11 = 1; nM12 = 0; nM13 = 0; nM21 = 0; nM22 = _local3; nM23 = -(_local2); nM31 = 0; nM32 = _local2; nM33 = _local3; return (this); } public function Trace():hMatrix4x3{ trace((((((("m = | " + nM11.toString()) + " , ") + nM12.toString()) + " , ") + nM13.toString()) + " |")); trace(((((((" | " + nM21.toString()) + " , ") + nM22.toString()) + " , ") + nM23.toString()) + " |")); trace(((((((" | " + nM31.toString()) + " , ") + nM32.toString()) + " , ") + nM33.toString()) + " |")); trace(((((((" | " + nM41.toString()) + " , ") + nM42.toString()) + " , ") + nM43.toString()) + " |")); return (this); } public function SetRotationEuler(_arg1:Number, _arg2:Number, _arg3:Number):hMatrix4x3{ var _local4:Number = Math.cos(_arg1); var _local5:Number = Math.sin(_arg1); var _local6:Number = Math.cos(_arg2); var _local7:Number = Math.sin(_arg2); var _local8:Number = Math.cos(_arg3); var _local9:Number = Math.sin(_arg3); var _local10:Number = (_local4 * _local7); var _local11:Number = (_local5 * _local7); nM11 = (_local6 * _local8); nM12 = (-(_local6) * _local9); nM13 = _local7; nM21 = ((_local11 * _local8) + (_local4 * _local9)); nM22 = ((-(_local11) * _local9) + (_local4 * _local8)); nM23 = (-(_local5) * _local6); nM31 = ((-(_local10) * _local8) + (_local5 * _local9)); nM32 = ((_local10 * _local9) + (_local5 * _local8)); nM33 = (_local4 * _local6); return (this); } public function SetTranslation(_arg1:hVector):hMatrix4x3{ nM41 = _arg1.x; nM42 = _arg1.y; nM43 = _arg1.z; return (this); } public function SetRotationY(_arg1:Number):hMatrix4x3{ var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); nM11 = _local3; nM12 = 0; nM13 = _local2; nM21 = 0; nM22 = 1; nM23 = 0; nM31 = -(_local2); nM32 = 0; nM33 = _local3; return (this); } public static function getVectorScale(_arg1:hVector):hMatrix4x3{ return (new (hMatrix4x3).SetvectorScale(_arg1)); } public static function GetRotationMatrixX(_arg1:Number):hMatrix4x3{ return (new (hMatrix4x3).SetRotationX(_arg1)); } public static function GetIdentity():hMatrix4x3{ return (new (hMatrix4x3).SetIdentity()); } public static function GetRotationEuler(_arg1:Number, _arg2:Number, _arg3:Number):hMatrix4x3{ return (new (hMatrix4x3).SetRotationEuler(_arg1, _arg2, _arg3)); } public static function GetScalarScale(_arg1:Number):hMatrix4x3{ return (new (hMatrix4x3).SetScalarScale(_arg1)); } public static function GetRotationMatrixY(_arg1:Number):hMatrix4x3{ return (new (hMatrix4x3).SetRotationY(_arg1)); } public static function GetTranslationMatrix(_arg1:hVector):hMatrix4x3{ return (new (hMatrix4x3).SetIdentity().SetTranslation(_arg1)); } public static function GetRotationMatrixZ(_arg1:Number):hMatrix4x3{ return (new (hMatrix4x3).SetRotationZ(_arg1)); } } }//package org.hardpcm.hardapex
Section 40
//hVector (org.hardpcm.hardapex.hVector) package org.hardpcm.hardapex { import flash.geom.*; public class hVector { public var x:Number; public var y:Number; public var z:Number; public function hVector(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ x = _arg1; y = _arg2; z = _arg3; } public function plusEquals(_arg1:hVector):hVector{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); return (this); } public function getAngleEulerYaw():Number{ return (((getRadianEulerYaw() * 180) / Math.PI)); } public function vectorSub(_arg1:hVector):hVector{ this.x = (this.x - _arg1.x); this.y = (this.y - _arg1.y); this.z = (this.z - _arg1.z); return (this); } public function getCrossProduct(_arg1:hVector):hVector{ return (new hVector(((this.y * _arg1.z) - (this.z * _arg1.y)), ((this.z * _arg1.x) - (this.x * _arg1.z)), ((this.x * _arg1.y) - (this.y * _arg1.x)))); } protected function clampNumber(_arg1:Number, _arg2:Number):Number{ if ((_arg1 * _arg1) > (_arg2 * _arg2)){ if (_arg1 < 0){ return ((-1 * _arg2)); }; return ((1 * _arg2)); }; return (_arg1); } public function getScalarScale(_arg1:Number):hVector{ return (new hVector((this.x * _arg1), (this.y * _arg1), (this.z * _arg1))); } public function getAngleDegreeXY():Number{ return ((getAngleRadianXY() * 57.2957795130823)); } public function getAngleDegreeXZ():Number{ return ((getAngleRadianXZ() * 57.2957795130823)); } public function setTo(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):hVector{ x = _arg1; y = _arg2; z = _arg3; return (this); } public function normalize():hVector{ var _local1:Number = magnitude(); if (_local1 == 0){ _local1 = 0.0001; }; return (mult((1 / _local1))); } public function multEquals(_arg1:Number):hVector{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); return (this); } public function magnitude():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } public function getVectorScale(_arg1:hVector):hVector{ return (new hVector((this.x * _arg1.x), (this.y * _arg1.y), (this.z * _arg1.z))); } public function getRotateXY(_arg1:Number, _arg2:hVector):hVector{ _arg2 = null; return (this.getCloned().rotateXY(_arg1, _arg2)); } public function testFacing(_arg1:hVector):Boolean{ return ((this.getDotProduct(_arg1) > 0)); } public function Normalise():hVector{ var _local1:Number = this.getSized(); if (_local1 == 0){ _local1 = 1; }; this.scalarScale((1 / _local1)); return (this); } public function getSmallest(_arg1:hVector):hVector{ return (this.Smallest(_arg1).getCloned()); } public function getMaskScale(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):hVector{ return (new hVector((this.x * _arg1), (this.y * _arg2), (this.z * _arg3))); } public function getAngleRadianYoverXZ():Number{ var _local1:Number = 0; var _local2:Number = Math.sqrt(((this.x * this.x) + (this.z * this.z))); if (_local2 == 0){ if (this.y == 0){ _local1 = NaN; } else { if (this.y > 0){ _local1 = (Math.PI / 2); } else { if (this.y < 0){ _local1 = ((3 * Math.PI) / 2); }; }; }; } else { if (_local2 > 0){ if (this.y == 0){ _local1 = 0; } else { _local1 = Math.atan((this.y / _local2)); }; } else { if (_local2 < 0){ if (this.y == 0){ _local1 = Math.PI; } else { _local1 = (Math.PI + Math.atan((this.y / _local2))); }; }; }; }; while (_local1 < 0) { _local1 = (_local1 + (2 * Math.PI)); }; while (_local1 >= (2 * Math.PI)) { _local1 = (_local1 - (2 * Math.PI)); }; return (_local1); } public function plus(_arg1:hVector):hVector{ return (new hVector((x + _arg1.x), (y + _arg1.y), (z + _arg1.z))); } public function getInterpolated(_arg1:hVector, _arg2:Number):hVector{ return (this.getCloned().Interpolate(_arg1, _arg2)); } public function rotateXY(_arg1:Number, _arg2:hVector=null):hVector{ var _local3:* = Math.cos(_arg1); var _local4:* = Math.sin(_arg1); if (_arg2 != null){ this.x = (this.x - _arg2.x); this.y = (this.y - _arg2.y); }; var _local5:Number = this.x; var _local6:Number = this.y; this.x = ((_local5 * _local3) - (_local6 * _local4)); this.y = ((_local5 * _local4) + (_local6 * _local3)); if (_arg2 != null){ this.x = (this.x + _arg2.x); this.y = (this.y + _arg2.y); }; return (this); } public function getCloned():hVector{ return (new hVector(this.x, this.y, this.z)); } public function getAngleDegreeYoverXZ():Number{ return ((getAngleRadianYoverXZ() * 57.2957795130823)); } public function Biggest(_arg1:hVector):hVector{ if (this.getSquareSized() > _arg1.getSquareSized()){ return (this); }; return (_arg1); } public function getAngleRadianXZ():Number{ var _local1:Number = 0; if (this.x == 0){ if (this.z == 0){ _local1 = NaN; } else { if (this.z > 0){ _local1 = (Math.PI / 2); } else { if (this.z < 0){ _local1 = ((3 * Math.PI) / 2); }; }; }; } else { if (this.x > 0){ if (this.z == 0){ _local1 = 0; } else { _local1 = Math.atan((this.z / this.x)); }; } else { if (this.x < 0){ if (this.z == 0){ _local1 = Math.PI; } else { _local1 = (Math.PI + Math.atan((this.z / this.x))); }; }; }; }; while (_local1 < 0) { _local1 = (_local1 + (2 * Math.PI)); }; while (_local1 >= (2 * Math.PI)) { _local1 = (_local1 - (2 * Math.PI)); }; return (_local1); } public function getEulerAngleRadian():hVector{ var _local1:hVector = this.getNormalised(); var _local2:hVector = new hVector(0, 0, 0); _local2.x = Math.atan2(_local1.y, Math.sqrt(((_local1.x * _local1.x) + (_local1.z * _local1.z)))); _local2.y = Math.atan2(_local1.z, _local1.x); _local2.z = 0; return (_local2); } public function getAxeClamped(_arg1:hVector):hVector{ return (this.getCloned().axeClamped(_arg1)); } public function getClosest(_arg1:hVector, _arg2:hVector):hVector{ return (this.Closest(_arg1, _arg2).getCloned()); } public function rotateXZ(_arg1:Number, _arg2:hVector=null):hVector{ var _local3:* = Math.cos(_arg1); var _local4:* = Math.sin(_arg1); if (_arg2 != null){ this.x = (this.x - _arg2.x); this.z = (this.z - _arg2.z); }; var _local5:Number = this.x; var _local6:Number = this.z; this.x = ((_local5 * _local3) - (_local6 * _local4)); this.z = ((_local5 * _local4) + (_local6 * _local3)); if (_arg2 != null){ this.x = (this.x + _arg2.x); this.z = (this.z + _arg2.z); }; return (this); } public function getRelativeAngleDegreeXY(_arg1:hVector):Number{ return (((getRelativeAngleRadianXY(_arg1) * 180) / Math.PI)); } public function getNormalised():hVector{ return (this.getCloned().Normalise()); } public function getVectorAdd(_arg1:hVector):hVector{ return (new hVector((this.x + _arg1.x), (this.y + _arg1.y), (this.z + _arg1.z))); } public function clamped(_arg1:Number):hVector{ if (this.getSquareSized() > (_arg1 * _arg1)){ this.Normalise().scalarScale(_arg1); }; return (this); } public function axeClamped(_arg1:hVector):hVector{ this.x = this.clampNumber(this.x, _arg1.x); this.y = this.clampNumber(this.y, _arg1.y); this.z = this.clampNumber(this.z, _arg1.z); return (this); } public function getRotatedXZ(_arg1:Number, _arg2:hVector=null):hVector{ return (this.getCloned().rotateXZ(_arg1, _arg2)); } public function setValue(_arg1:Number, _arg2:Number, _arg3:Number):hVector{ this.x = _arg1; this.y = _arg2; this.z = _arg3; return (this); } public function mult(_arg1:Number):hVector{ return (new hVector((x * _arg1), (y * _arg1), (z * _arg1))); } public function Trace():hVector{ trace((((((("(" + this.x.toString()) + ",") + this.y.toString()) + ",") + this.z.toString()) + ")")); return (this); } public function divEquals(_arg1:Number):hVector{ if (_arg1 == 0){ _arg1 = 0.0001; }; x = (x / _arg1); y = (y / _arg1); z = (z / _arg1); return (this); } public function getAxeReflextion(_arg1:hVector):hVector{ var _local2:Number = (this.getDotProduct(_arg1) * 2); return (new hVector((this.x - (_local2 * _arg1.x)), (this.y - (_local2 * _arg1.y)), (this.z - (_local2 * _arg1.z)))); } public function Closest(_arg1:hVector, _arg2:hVector, _arg3:Array=null):hVector{ if (this.getSquareDistanced(_arg1) < this.getSquareDistanced(_arg2)){ if (_arg3 != null){ _arg3.push(false); }; return (_arg1); }; if (_arg3 != null){ _arg3.push(true); }; return (_arg2); } public function getRelativeAngleRadianXY(_arg1:hVector):Number{ var _local2:Number = _arg1.getAngleRadianXY(); var _local3:Number = this.getAngleRadianXY(); if (_local3 <= Math.PI){ if (_local2 >= Math.PI){ if ((_local3 + Math.PI) >= _local2){ return ((_local2 - _local3)); }; return (-((_local3 + ((2 * Math.PI) - _local2)))); } else { return ((_local2 - _local3)); }; //unresolved jump }; if (_local2 <= Math.PI){ if ((_local3 - Math.PI) >= _local2){ return ((_local2 + ((2 * Math.PI) - _local3))); }; return ((_local2 - _local3)); //unresolved jump }; return ((_local2 - _local3)); } public function getSquareDistanced(_arg1:hVector):Number{ return (this.getVectorSub(_arg1).getSquareSized()); } public function scalarScale(_arg1:Number):hVector{ this.x = (this.x * _arg1); this.y = (this.y * _arg1); this.z = (this.z * _arg1); return (this); } public function Smallest(_arg1:hVector):hVector{ if (this.getSquareSized() < _arg1.getSquareSized()){ return (this); }; return (_arg1); } public function cross(_arg1:hVector):Number{ return (((x * _arg1.y) - (y * _arg1.x))); } public function getAngleRadianXY():Number{ var _local1:Number = 0; if (this.x == 0){ if (this.y == 0){ _local1 = NaN; } else { if (this.y > 0){ _local1 = (Math.PI / 2); } else { if (this.y < 0){ _local1 = ((3 * Math.PI) / 2); }; }; }; } else { if (this.x > 0){ if (this.y == 0){ _local1 = 0; } else { _local1 = Math.atan((this.y / this.x)); }; } else { if (this.x < 0){ if (this.y == 0){ _local1 = Math.PI; } else { _local1 = (Math.PI + Math.atan((this.y / this.x))); }; }; }; }; while (_local1 < 0) { _local1 = (_local1 + (2 * Math.PI)); }; while (_local1 >= (2 * Math.PI)) { _local1 = (_local1 - (2 * Math.PI)); }; return (_local1); } public function maskScale(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):hVector{ this.x = (this.x * _arg1); this.y = (this.y * _arg2); this.z = (this.z * _arg3); return (this); } public function times(_arg1:hVector):hVector{ return (new hVector((x * _arg1.x), (y * _arg1.y), (z * _arg1.z))); } public function vectorScale(_arg1:hVector):hVector{ this.x = (this.x * _arg1.x); this.y = (this.y * _arg1.y); this.z = (this.z * _arg1.z); return (this); } public function getSquareSized():Number{ return ((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))); } public function dot(_arg1:hVector):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } public function getEulerAngleDegree():hVector{ return (this.getEulerAngleRadian().scalarScale(57.2957795130823)); } public function getFixedFloat(_arg1:int):hVector{ return (this.getCloned().fixFloat(_arg1)); } public function getRadianEulerPitch():Number{ return (Math.atan2(this.z, Math.sqrt(((this.x * this.x) + (this.y * this.y))))); } public function minusEquals(_arg1:hVector):hVector{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); return (this); } public function getRotateZY(_arg1:Number, _arg2:hVector=null):hVector{ return (this.getCloned().rotateZY(_arg1, _arg2)); } public function getAngleEulerPitch():Number{ return (((getRadianEulerPitch() * 180) / Math.PI)); } public function getVectorSub(_arg1:hVector):hVector{ return (new hVector((this.x - _arg1.x), (this.y - _arg1.y), (this.z - _arg1.z))); } public function getDistanced(_arg1:hVector):Number{ return (this.getVectorSub(_arg1).getSized()); } public function rotateZY(_arg1:Number, _arg2:hVector=null):hVector{ var _local3:* = Math.cos(_arg1); var _local4:* = Math.sin(_arg1); if (_arg2 != null){ this.z = (this.z - _arg2.z); this.y = (this.y - _arg2.y); }; var _local5:Number = this.z; var _local6:Number = this.y; this.z = ((_local5 * _local3) - (_local6 * _local4)); this.y = ((_local5 * _local4) + (_local6 * _local3)); if (_arg2 != null){ this.z = (this.z + _arg2.z); this.y = (this.y + _arg2.y); }; return (this); } public function getDotProduct(_arg1:hVector):Number{ return ((((this.x * _arg1.x) + (this.y * _arg1.y)) + (this.z * _arg1.z))); } public function vectorAdd(_arg1:hVector):hVector{ this.x = (this.x + _arg1.x); this.y = (this.y + _arg1.y); this.z = (this.z + _arg1.z); return (this); } public function fixFloat(_arg1:int):hVector{ this.x = (Math.floor((this.x * _arg1)) / _arg1); this.y = (Math.floor((this.y * _arg1)) / _arg1); this.z = (Math.floor((this.z * _arg1)) / _arg1); return (this); } public function Interpolate(_arg1:hVector, _arg2:Number):hVector{ var _local3:Number = (1 - _arg2); this.x = ((_arg1.x * _arg2) + (this.x * _local3)); this.y = ((_arg1.y * _arg2) + (this.y * _local3)); this.z = ((_arg1.z * _arg2) + (this.z * _local3)); return (this); } public function getClamped(_arg1:Number):hVector{ return (this.getCloned().clamped(_arg1)); } public function getSized():Number{ return (Math.sqrt(this.getSquareSized())); } public function getInverted():hVector{ return (this.getCloned().Invert()); } public function toString():String{ return (((((x + " : ") + y) + " : ") + z)); } public function setEulerRollPitchYaw(_arg1:Number, _arg2:Number, _arg3:Number):hVector{ this.x = (Math.sin(_arg3) * Math.cos(_arg2)); this.y = Math.sin(-(_arg2)); this.z = (Math.cos(_arg3) * Math.cos(_arg2)); return (this); } public function copy(_arg1:hVector):hVector{ x = _arg1.x; y = _arg1.y; z = _arg1.z; return (this); } public function Invert():hVector{ return (this.scalarScale(-1)); } public function setCopy(_arg1:hVector):hVector{ this.x = _arg1.x; this.y = _arg1.y; this.z = _arg1.z; return (this); } public function SwapXY():hVector{ var _local1:Number = this.x; this.x = this.y; this.y = _local1; return (this); } public function distance(_arg1:hVector):Number{ var _local2:hVector = this.getVectorSub(_arg1); return (_local2.getSized()); } public function getRadianEulerYaw():Number{ return (Math.atan2(this.x, this.y)); } public function minus(_arg1:hVector):hVector{ return (new hVector((x - _arg1.x), (y - _arg1.y), (z - _arg1.z))); } public static function CenterOfMassFromList(_arg1:Array):hVector{ var _local4:uint; if (_arg1 == null){ return (null); }; if (_arg1.length < 1){ return (null); }; if (_arg1.length == 1){ return (_arg1[0]); }; if (_arg1[0] == null){ return (null); }; var _local2:hVector = _arg1[0].getCloned(); var _local3:uint = _arg1.length; _local4 = 1; while (_local4 < _local3) { _local2.vectorAdd(_arg1[_local4]); _local4++; }; return (_local2.scalarScale((1 / _local3))); } public static function getAngledDegreeXY(_arg1:Number):hVector{ var _local2:Number = ((_arg1 * Math.PI) / 180); return (new hVector(Math.cos(_local2), Math.sin(_local2))); } public static function SmallestFromList(_arg1:Array):hVector{ var _local4:uint; if (_arg1 == null){ return (null); }; if (_arg1.length < 1){ return (null); }; if (_arg1.length == 1){ return (_arg1[0]); }; var _local2:hVector = _arg1[0]; if (_local2 == null){ return (null); }; var _local3:uint = _arg1.length; _local4 = 1; while (_local4 < _local3) { _local2 = _local2.Smallest(_arg1[_local4]); _local4++; }; return (_local2); } public static function BiggestFromList(_arg1:Array):hVector{ var _local4:uint; if (_arg1 == null){ return (null); }; if (_arg1.length < 1){ return (null); }; if (_arg1.length == 1){ return (_arg1[0]); }; var _local2:hVector = _arg1[0]; if (_local2 == null){ return (null); }; var _local3:uint = _arg1.length; _local4 = 1; while (_local4 < _local3) { _local2 = _local2.Biggest(_arg1[_local4]); _local4++; }; return (_local2); } } }//package org.hardpcm.hardapex
Section 41
//ICollisionHandler (org.hardpcm.hardapex.ICollisionHandler) package org.hardpcm.hardapex { public interface ICollisionHandler { function canBlock(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:hVector, _arg4:Number):Boolean; } }//package org.hardpcm.hardapex
Section 42
//Interval (org.hardpcm.hardapex.Interval) package org.hardpcm.hardapex { final class Interval { var min:Number; var max:Number; function Interval(_arg1:Number, _arg2:Number){ this.min = _arg1; this.max = _arg2; } public function Trace():Interval{ trace(this.toString()); return (this); } public function toString():String{ return (((min + " : ") + max)); } public function getCloned():Interval{ return (new Interval(this.min, this.max)); } } }//package org.hardpcm.hardapex
Section 43
//MathUtil (org.hardpcm.hardapex.MathUtil) package org.hardpcm.hardapex { public final class MathUtil { public static var ONE_EIGHTY_OVER_PI:Number = 57.2957795130823; public static var PI_OVER_ONE_EIGHTY:Number = 0.0174532925199433; public static function interpolate(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (((_arg1 * _arg3) + (_arg2 * (1 - _arg3)))); } public static function sign(_arg1:Number):int{ if (_arg1 < 0){ return (-1); }; return (1); } public static function isBetweenNotInclusive(_arg1:Number, _arg2:Number, _arg3:Number){ return ((((_arg1 > _arg2)) && ((_arg1 < _arg3)))); } public static function clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ if (_arg1 < _arg2){ return (_arg2); }; if (_arg1 > _arg3){ return (_arg3); }; return (_arg1); } public static function isBetweenInclusive(_arg1:Number, _arg2:Number, _arg3:Number){ return ((((_arg1 >= _arg2)) && ((_arg1 <= _arg3)))); } } }//package org.hardpcm.hardapex
Section 44
//SphereParticle (org.hardpcm.hardapex.SphereParticle) package org.hardpcm.hardapex { public class SphereParticle extends AbstractParticle { private var _radius:Number; public function SphereParticle(_arg1:hVector, _arg2:Number, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Boolean=false, _arg7:Number=1, _arg8:Number=0.3, _arg9:Number=0){ super(_arg1, _arg6, _arg7, _arg8, _arg9); _radius = _arg2; this.collisionRadiusSquare = (APEngine.nSquareDistanceOffset + (_radius * _radius)); setRadian(_arg3, _arg4, _arg5); if (this.fixed){ intervalX.min = (curr.x - _radius); intervalX.max = (curr.x + _radius); intervalY.min = (curr.y - _radius); intervalY.max = (curr.y + _radius); intervalZ.min = (curr.z - _radius); intervalZ.max = (curr.z + _radius); }; } public function set radius(_arg1:Number):void{ _radius = _arg1; this.collisionRadiusSquare = (APEngine.nSquareDistanceOffset + (_radius * _radius)); } override public function getProjection(_arg1:hVector):Interval{ var _local2:Number = samp.getDotProduct(_arg1); interval.min = (_local2 - _radius); interval.max = (_local2 + _radius); return (interval); } override public function init():void{ cleanup(); } public function get radius():Number{ return (_radius); } override public function getTheIntervalX():Interval{ return (this.getIntervalX()); } override public function getTheIntervalY():Interval{ return (this.getIntervalY()); } override public function getTheIntervalZ():Interval{ return (this.getIntervalZ()); } public function getIntervalX():Interval{ if (!this.fixed){ intervalX.min = (curr.x - _radius); intervalX.max = (curr.x + _radius); }; return (intervalX); } public function getIntervalY():Interval{ if (!this.fixed){ intervalY.min = (curr.y - _radius); intervalY.max = (curr.y + _radius); }; return (intervalY); } public function getIntervalZ():Interval{ if (!this.fixed){ intervalZ.min = (curr.z - _radius); intervalZ.max = (curr.z + _radius); }; return (intervalZ); } } }//package org.hardpcm.hardapex
Section 45
//SpringConstraint (org.hardpcm.hardapex.SpringConstraint) package org.hardpcm.hardapex { public class SpringConstraint extends AbstractConstraint { private var _collidable:Boolean; private var p1:AbstractParticle; private var p2:AbstractParticle; private var _scp:SpringConstraintParticle; private var _restLength:Number; public function SpringConstraint(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:Number=0.5, _arg4:Boolean=false, _arg5:Number=1, _arg6:Number=1, _arg7:Boolean=false){ super(_arg3); this.p1 = _arg1; this.p2 = _arg2; checkParticlesLocation(); _restLength = currLength; setCollidable(_arg4, _arg5, _arg6, _arg7); } public function get fixed():Boolean{ return (((p1.fixed) && (p2.fixed))); } public function get rectScale():Number{ return (scp.rectScale); } public function set rectScale(_arg1:Number):void{ if (scp == null){ return; }; scp.rectScale = _arg1; } override public function init():void{ cleanup(); if (collidable){ scp.init(); }; } private function checkParticlesLocation():void{ if ((((((p1.curr.x == p2.curr.x)) && ((p1.curr.y == p2.curr.y)))) && ((p1.curr.z == p2.curr.z)))){ p2.curr.y = (p2.curr.y + 0.0001); }; } public function get center():hVector{ return (p1.curr.getVectorAdd(p2.curr).scalarScale(0.5)); } public function set rectHeight(_arg1:Number):void{ if (scp == null){ return; }; scp.rectHeight = _arg1; } public function get rotationX():Number{ var _local1:hVector = delta; return (Math.atan2(_local1.y, _local1.z)); } public function get rotationY():Number{ var _local1:hVector = delta; return (Math.atan2(_local1.x, _local1.z)); } public function get rotationZ():Number{ var _local1:hVector = delta; return (Math.atan2(_local1.x, _local1.y)); } function get scp():SpringConstraintParticle{ return (_scp); } public function setCollidable(_arg1:Boolean, _arg2:Number, _arg3:Number, _arg4:Boolean=false):void{ _collidable = _arg1; _scp = null; if (_collidable){ _scp = new SpringConstraintParticle(p1, p2, this, _arg2, _arg3, _arg4); }; } public function get angleX():Number{ return ((rotationX * MathUtil.ONE_EIGHTY_OVER_PI)); } public function get angleY():Number{ return ((rotationY * MathUtil.ONE_EIGHTY_OVER_PI)); } public function get angleZ():Number{ return ((rotationZ * MathUtil.ONE_EIGHTY_OVER_PI)); } public function get collidable():Boolean{ return (_collidable); } public function get restLength():Number{ return (_restLength); } public function get rectHeight():Number{ return (scp.rectHeight); } override function resolve():void{ if (((p1.fixed) && (p2.fixed))){ return; }; var _local1:Number = currLength; var _local2:Number = ((_local1 - restLength) / (_local1 * (p1.invMass + p2.invMass))); var _local3:hVector = delta.getScalarScale((_local2 * stiffness)); p1.curr.vectorSub(_local3.getScalarScale(p1.invMass)); p2.curr.plusEquals(_local3.getScalarScale(p2.invMass)); } public function set fixedEndLimit(_arg1:Number):void{ if (scp == null){ return; }; scp.fixedEndLimit = _arg1; } public function set restLength(_arg1:Number):void{ if (_arg1 <= 0){ throw (new ArgumentError("restLength must be greater than 0")); }; _restLength = _arg1; } public function get currLength():Number{ return (p1.curr.distance(p2.curr)); } public function get fixedEndLimit():Number{ return (scp.fixedEndLimit); } public function isConnectedTo(_arg1:AbstractParticle):Boolean{ return ((((_arg1 == p1)) || ((_arg1 == p2)))); } function get delta():hVector{ return (p1.curr.getVectorSub(p2.curr)); } } }//package org.hardpcm.hardapex
Section 46
//SpringConstraintParticle (org.hardpcm.hardapex.SpringConstraintParticle) package org.hardpcm.hardapex { import org.hardpcm.hardapex.*; class SpringConstraintParticle extends BoxParticle { private var p1:AbstractParticle; private var lambda:hVector; private var p2:AbstractParticle; private var _rectHeight:Number; private var avgVelocity:hVector; private var rca:hVector; private var rcb:hVector; private var _rectScale:Number; private var parent:SpringConstraint; private var scaleToLength:Boolean; private var s:Number; private var _fixedEndLimit:Number; function SpringConstraintParticle(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:SpringConstraint, _arg4:Number, _arg5:Number, _arg6:Boolean){ super(new hVector(), 0, 0, 0, 0, 0, 0, false); this.p1 = _arg1; this.p2 = _arg2; this.nTagID = Math.max(this.p1.nTagID, this.p2.nTagID); lambda = new hVector(0, 0); avgVelocity = new hVector(0, 0); parent = _arg3; this.rectScale = _arg5; this.rectHeight = _arg4; this.scaleToLength = _arg6; updatePosition(); this.collisionRadiusSquare = ((APEngine.nSquareDistanceOffset + (this.width * this.width)) + (this.width * this.width)); fixedEndLimit = 0; rca = new hVector(); rcb = new hVector(); } override function get invMass():Number{ if (((p1.fixed) && (p2.fixed))){ return (0); }; return ((1 / ((p1.mass + p2.mass) * 0.5))); } function get rectScale():Number{ return (_rectScale); } function set rectScale(_arg1:Number):void{ _rectScale = _arg1; this.collisionRadiusSquare = ((APEngine.nSquareDistanceOffset + (this.width * this.width)) + (this.width * this.width)); } override public function get friction():Number{ return (((p1.friction + p2.friction) * 0.5)); } override public function init():void{ } public function updatePosition():void{ var _local1:hVector = parent.center; curr.setValue(_local1.x, _local1.y, _local1.z); width = (scaleToLength) ? (parent.currLength * rectScale) : (parent.restLength * rectScale); height = rectHeight; depth = rectHeight; setRadian(parent.rotationX, parent.rotationY, parent.rotationZ); } function set rectHeight(_arg1:Number):void{ _rectHeight = _arg1; this.collisionRadiusSquare = ((APEngine.nSquareDistanceOffset + (this.width * this.width)) + (this.width * this.width)); } override public function get velocity():hVector{ var _local1:hVector = p1.velocity; var _local2:hVector = p2.velocity; avgVelocity.setValue(((_local1.x + _local2.x) * 0.5), ((_local1.y + _local2.y) * 0.5), ((_local1.z + _local2.z) * 0.5)); return (avgVelocity); } private function getContactPointParam(_arg1:AbstractParticle):Number{ var _local2:Number; if ((_arg1 is SphereParticle)){ _local2 = closestParamPoint(_arg1.curr); } else { _local2 = closestParamPoint(_arg1.curr); }; return (_local2); } function set fixedEndLimit(_arg1:Number):void{ _fixedEndLimit = _arg1; } override function resolveCollision(_arg1:hVector, _arg2:hVector, _arg3:hVector, _arg4:Number, _arg5:int, _arg6:AbstractParticle):void{ var _local10:Number; var _local11:AbstractParticle; var _local7:Number = getContactPointParam(_arg6); var _local8:Number = (1 - _local7); var _local9:Number = _local7; if (p1.fixed){ if (_local9 <= fixedEndLimit){ return; }; lambda.setValue((_arg1.x / _local9), (_arg1.y / _local9), (_arg1.z / _local9)); p2.curr.vectorAdd(lambda); p2.velocity = _arg2; } else { if (p2.fixed){ if (_local8 <= fixedEndLimit){ return; }; lambda.setValue((_arg1.x / _local8), (_arg1.y / _local8), (_arg1.z / _local8)); p1.curr.vectorAdd(lambda); p1.velocity = _arg2; } else { _local10 = ((_local8 * _local8) + (_local9 * _local9)); if (_local10 == 0){ return; }; lambda.setValue((_arg1.x / _local10), (_arg1.y / _local10), (_arg1.z / _local10)); p1.curr.vectorAdd(lambda.getScalarScale(_local8)); p2.curr.vectorAdd(lambda.getScalarScale(_local9)); if (_local7 == 0.5){ p1.velocity = _arg2; p2.velocity = _arg2; } else { _local11 = ((_local7)<0.5) ? p1 : p2; _local11.velocity = _arg2; }; }; }; } function get rectHeight():Number{ return (_rectHeight); } function get fixedEndLimit():Number{ return (_fixedEndLimit); } override public function get elasticity():Number{ return (((p1.elasticity + p2.elasticity) * 0.5)); } override public function get mass():Number{ return (((p1.mass + p2.mass) * 0.5)); } private function closestParamPoint(_arg1:hVector):Number{ var _local2:hVector = p2.curr.getVectorSub(p1.curr); var _local3:Number = (_local2.getDotProduct(_arg1.getVectorSub(p1.curr)) / _local2.getDotProduct(_local2)); return (MathUtil.clamp(_local3, 0, 1)); } override public function getTagID():int{ this.nTagID = Math.max(this.p1.getTagID(), this.p2.getTagID()); return (this.nTagID); } } }//package org.hardpcm.hardapex
Section 47
//Camera3D (org.papervision3d.cameras.Camera3D) package org.papervision3d.cameras { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import flash.geom.*; import flash.utils.*; import org.papervision3d.core.culling.*; public class Camera3D extends CameraObject3D { protected var _focusFix:Matrix3D; protected var _prevUseProjection:Boolean; protected var _prevZoom:Number; protected var _prevOrtho:Boolean; protected var _prevWidth:Number; protected var _prevHeight:Number; protected var _prevFocus:Number; protected var _projection:Matrix3D; protected var _prevOrthoProjection:Boolean; public function Camera3D(_arg1:Number=60, _arg2:Number=10, _arg3:Number=5000, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg2, 40); this.fov = _arg1; _prevFocus = 0; _prevZoom = 0; _prevOrtho = false; _prevUseProjection = false; _useCulling = _arg4; _useProjectionMatrix = _arg5; _far = _arg3; _focusFix = Matrix3D.IDENTITY; } public function update(_arg1:Rectangle):void{ if (!_arg1){ throw (new Error(("Camera3D#update: Invalid viewport rectangle! " + _arg1))); }; this.viewport = _arg1; _prevFocus = this.focus; _prevZoom = this.zoom; _prevWidth = this.viewport.width; _prevHeight = this.viewport.height; if (_prevOrtho != this.ortho){ if (this.ortho){ _prevOrthoProjection = this.useProjectionMatrix; this.useProjectionMatrix = true; } else { this.useProjectionMatrix = _prevOrthoProjection; }; }; this.useProjectionMatrix = this._useProjectionMatrix; _prevOrtho = this.ortho; _prevUseProjection = _useProjectionMatrix; this.useCulling = _useCulling; } public function get projection():Matrix3D{ return (_projection); } override public function set near(_arg1:Number):void{ if (_arg1 > 0){ this.focus = _arg1; this.update(this.viewport); }; } override public function orbit(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:DisplayObject3D=null):void{ var _local8:Number; _arg4 = ((_arg4) || (_target)); _arg4 = ((_arg4) || (DisplayObject3D.ZERO)); if (_arg3){ _arg1 = (_arg1 * (Math.PI / 180)); _arg2 = (_arg2 * (Math.PI / 180)); }; var _local5:Number = (_arg4.world.n14 - this.x); var _local6:Number = (_arg4.world.n24 - this.y); var _local7:Number = (_arg4.world.n34 - this.z); _local8 = Math.sqrt((((_local5 * _local5) + (_local6 * _local6)) + (_local7 * _local7))); var _local9:Number = (Math.cos(_arg2) * Math.sin(_arg1)); var _local10:Number = (Math.sin(_arg2) * Math.sin(_arg1)); var _local11:Number = Math.cos(_arg1); this.x = (_arg4.world.n14 + (_local9 * _local8)); this.y = (_arg4.world.n24 + (_local11 * _local8)); this.z = (_arg4.world.n34 + (_local10 * _local8)); this.lookAt(_arg4); } override public function set useCulling(_arg1:Boolean):void{ super.useCulling = _arg1; if (_useCulling){ if (!this.culler){ this.culler = new FrustumCuller(); }; FrustumCuller(this.culler).initialize(this.fov, (this.viewport.width / this.viewport.height), (this.focus / this.zoom), _far); } else { this.culler = null; }; } override public function projectFaces(_arg1:Array, _arg2:DisplayObject3D, _arg3:RenderSessionData):Number{ var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Vertex3D; var _local25:Vertex3DInstance; var _local26:Number; var _local34:Array; var _local36:Triangle3D; var _local4:Matrix3D = _arg2.view; var _local5:Number = _local4.n11; var _local6:Number = _local4.n12; var _local7:Number = _local4.n13; var _local8:Number = _local4.n21; var _local9:Number = _local4.n22; var _local10:Number = _local4.n23; var _local11:Number = _local4.n31; var _local12:Number = _local4.n32; var _local13:Number = _local4.n33; var _local14:Number = _local4.n41; var _local15:Number = _local4.n42; var _local16:Number = _local4.n43; var _local27:int; var _local28:Number = _arg3.camera.focus; var _local29:Number = (_local28 * _arg3.camera.zoom); var _local30:Number = (viewport.width / 2); var _local31:Number = (viewport.height / 2); var _local32:Number = _arg3.camera.far; var _local33:Number = (_local32 - _local28); var _local35:Number = getTimer(); for each (_local36 in _arg1) { _local34 = _local36.vertices; _local27 = _local34.length; while ((_local24 = _local34[--_local27])) { if (_local24.timestamp == _local35){ } else { _local24.timestamp = _local35; _local17 = _local24.x; _local18 = _local24.y; _local19 = _local24.z; _local22 = ((((_local17 * _local11) + (_local18 * _local12)) + (_local19 * _local13)) + _local4.n34); _local25 = _local24.vertex3DInstance; if (_useProjectionMatrix){ _local23 = ((((_local17 * _local14) + (_local18 * _local15)) + (_local19 * _local16)) + _local4.n44); _local22 = (_local22 / _local23); if ((_local25.visible = (((_local22 > 0)) && ((_local22 < 1))))){ _local20 = (((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local4.n14) / _local23); _local21 = (((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local4.n24) / _local23); _local25.x = (_local20 * _local30); _local25.y = (_local21 * _local31); _local25.z = (_local22 * _local23); }; } else { if ((_local25.visible = ((_local28 + _local22) > 0))){ _local20 = ((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local4.n14); _local21 = ((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local4.n24); _local26 = (_local29 / (_local28 + _local22)); _local25.x = (_local20 * _local26); _local25.y = (_local21 * _local26); _local25.z = _local22; }; }; }; }; }; return (0); } override public function set orthoScale(_arg1:Number):void{ super.orthoScale = _arg1; this.useProjectionMatrix = this.useProjectionMatrix; _prevOrtho = !(this.ortho); this.update(this.viewport); } override public function transformView(_arg1:Matrix3D=null):void{ if (((((((((((!((ortho == _prevOrtho))) || (!((_prevUseProjection == _useProjectionMatrix))))) || (!((focus == _prevFocus))))) || (!((zoom == _prevZoom))))) || (!((viewport.width == _prevWidth))))) || (!((viewport.height == _prevHeight))))){ update(viewport); }; if (_target){ lookAt(_target); } else { if (_transformDirty){ updateTransform(); }; }; if (_useProjectionMatrix){ super.transformView(); this.eye.calculateMultiply4x4(_projection, this.eye); } else { _focusFix.copy(this.transform); _focusFix.n14 = (_focusFix.n14 + (focus * this.transform.n13)); _focusFix.n24 = (_focusFix.n24 + (focus * this.transform.n23)); _focusFix.n34 = (_focusFix.n34 + (focus * this.transform.n33)); super.transformView(_focusFix); }; if ((culler is FrustumCuller)){ FrustumCuller(culler).transform.copy(this.transform); }; } override public function set far(_arg1:Number):void{ if (_arg1 > this.focus){ _far = _arg1; this.update(this.viewport); }; } override public function projectVertices(_arg1:Array, _arg2:DisplayObject3D, _arg3:RenderSessionData):Number{ var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Vertex3D; var _local25:Vertex3DInstance; var _local26:Number; var _local4:Matrix3D = _arg2.view; var _local5:Number = _local4.n11; var _local6:Number = _local4.n12; var _local7:Number = _local4.n13; var _local8:Number = _local4.n21; var _local9:Number = _local4.n22; var _local10:Number = _local4.n23; var _local11:Number = _local4.n31; var _local12:Number = _local4.n32; var _local13:Number = _local4.n33; var _local14:Number = _local4.n41; var _local15:Number = _local4.n42; var _local16:Number = _local4.n43; var _local27:int = _arg1.length; var _local28:Number = _arg3.camera.focus; var _local29:Number = (_local28 * _arg3.camera.zoom); var _local30:Number = (viewport.width / 2); var _local31:Number = (viewport.height / 2); var _local32:Number = _arg3.camera.far; var _local33:Number = (_local32 - _local28); while ((_local24 = _arg1[--_local27])) { _local17 = _local24.x; _local18 = _local24.y; _local19 = _local24.z; _local22 = ((((_local17 * _local11) + (_local18 * _local12)) + (_local19 * _local13)) + _local4.n34); _local25 = _local24.vertex3DInstance; if (_useProjectionMatrix){ _local23 = ((((_local17 * _local14) + (_local18 * _local15)) + (_local19 * _local16)) + _local4.n44); _local22 = (_local22 / _local23); if ((_local25.visible = (((_local22 > 0)) && ((_local22 < 1))))){ _local20 = (((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local4.n14) / _local23); _local21 = (((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local4.n24) / _local23); _local25.x = (_local20 * _local30); _local25.y = (_local21 * _local31); _local25.z = (_local22 * _local23); }; } else { if ((_local25.visible = ((_local28 + _local22) > 0))){ _local20 = ((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local4.n14); _local21 = ((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local4.n24); _local26 = (_local29 / (_local28 + _local22)); _local25.x = (_local20 * _local26); _local25.y = (_local21 * _local26); _local25.z = _local22; }; }; }; return (0); } override public function set useProjectionMatrix(_arg1:Boolean):void{ var _local2:Number; var _local3:Number; if (_arg1){ if (this.ortho){ _local2 = (viewport.width / 2); _local3 = (viewport.height / 2); _projection = createOrthoMatrix(-(_local2), _local2, -(_local3), _local3, -(_far), _far); _projection = Matrix3D.multiply(_orthoScaleMatrix, _projection); } else { _projection = createPerspectiveMatrix(fov, (viewport.width / viewport.height), this.focus, this.far); }; } else { if (this.ortho){ _arg1 = true; }; }; super.useProjectionMatrix = _arg1; } public static function createPerspectiveMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix3D{ var _local5:Number = ((_arg1 / 2) * (Math.PI / 180)); var _local6:Number = Math.tan(_local5); var _local7:Number = (1 / _local6); return (new Matrix3D([(_local7 / _arg2), 0, 0, 0, 0, _local7, 0, 0, 0, 0, -(((_arg3 + _arg4) / (_arg3 - _arg4))), (((2 * _arg4) * _arg3) / (_arg3 - _arg4)), 0, 0, 1, 0])); } public static function createOrthoMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Matrix3D{ var _local7:Number = ((_arg2 + _arg1) / (_arg2 - _arg1)); var _local8:Number = ((_arg4 + _arg3) / (_arg4 - _arg3)); var _local9:Number = ((_arg6 + _arg5) / (_arg6 - _arg5)); var _local10:Matrix3D = new Matrix3D([(2 / (_arg2 - _arg1)), 0, 0, _local7, 0, (2 / (_arg4 - _arg3)), 0, _local8, 0, 0, (-2 / (_arg6 - _arg5)), _local9, 0, 0, 0, 1]); _local10.calculateMultiply(Matrix3D.scaleMatrix(1, 1, -1), _local10); return (_local10); } } }//package org.papervision3d.cameras
Section 48
//Clipping (org.papervision3d.core.clipping.draw.Clipping) package org.papervision3d.core.clipping.draw { import flash.display.*; import org.papervision3d.core.render.command.*; import flash.geom.*; public class Clipping { public var minX:Number;// = -1000000 public var minY:Number;// = -1000000 private var zeroPoint:Point; private var globalPoint:Point; private var rectangleClipping:RectangleClipping; public var maxX:Number;// = 1000000 public var maxY:Number;// = 1000000 public function Clipping(){ zeroPoint = new Point(0, 0); super(); } public function rect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ return (true); } public function screen(_arg1:Sprite):Clipping{ if (!rectangleClipping){ rectangleClipping = new RectangleClipping(); }; switch (_arg1.stage.align){ case StageAlign.TOP_LEFT: zeroPoint.x = 0; zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.TOP_RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.BOTTOM_LEFT: zeroPoint.x = 0; zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.BOTTOM_RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.TOP: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.BOTTOM: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.LEFT: zeroPoint.x = 0; zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); break; case StageAlign.RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); break; default: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); }; return (rectangleClipping); } public function check(_arg1:RenderableListItem):Boolean{ return (true); } public function asRectangleClipping():RectangleClipping{ if (!rectangleClipping){ rectangleClipping = new RectangleClipping(); }; rectangleClipping.minX = -1000000; rectangleClipping.minY = -1000000; rectangleClipping.maxX = 1000000; rectangleClipping.maxY = 1000000; return (rectangleClipping); } } }//package org.papervision3d.core.clipping.draw
Section 49
//RectangleClipping (org.papervision3d.core.clipping.draw.RectangleClipping) package org.papervision3d.core.clipping.draw { import org.papervision3d.core.render.command.*; public class RectangleClipping extends Clipping { public function RectangleClipping(_arg1:Number=-1000000, _arg2:Number=-1000000, _arg3:Number=1000000, _arg4:Number=1000000){ this.minX = _arg1; this.maxX = _arg3; this.minY = _arg2; this.maxY = _arg4; } override public function check(_arg1:RenderableListItem):Boolean{ if (_arg1.maxX < minX){ return (false); }; if (_arg1.minX > maxX){ return (false); }; if (_arg1.maxY < minY){ return (false); }; if (_arg1.minY > maxY){ return (false); }; return (true); } override public function rect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ if (this.maxX < _arg1){ return (false); }; if (this.minX > _arg3){ return (false); }; if (this.maxY < _arg2){ return (false); }; if (this.minY > _arg4){ return (false); }; return (true); } public function toString():String{ return ((((((((("{minX:" + minX) + " maxX:") + maxX) + " minY:") + minY) + " maxY:") + maxY) + "}")); } override public function asRectangleClipping():RectangleClipping{ return (this); } } }//package org.papervision3d.core.clipping.draw
Section 50
//DefaultClipping (org.papervision3d.core.clipping.DefaultClipping) package org.papervision3d.core.clipping { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; public class DefaultClipping { public function testFace(_arg1:Triangle3D, _arg2:DisplayObject3D, _arg3:RenderSessionData):Boolean{ return (false); } public function clipFace(_arg1:Triangle3D, _arg2:DisplayObject3D, _arg3:MaterialObject3D, _arg4:RenderSessionData, _arg5:Array):Number{ return (0); } public function setDisplayObject(_arg1:DisplayObject3D, _arg2:RenderSessionData):void{ } public function reset(_arg1:RenderSessionData):void{ } } }//package org.papervision3d.core.clipping
Section 51
//FrustumClipping (org.papervision3d.core.clipping.FrustumClipping) package org.papervision3d.core.clipping { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.core.log.*; import org.papervision3d.core.dyn.*; import org.papervision3d.core.math.util.*; public class FrustumClipping extends DefaultClipping { private var _wleft:Plane3D; private var _cnear:Plane3D; private var _cbottom:Plane3D; private var _world:Matrix3D; private var _ftl:Number3D; private var _wnear:Plane3D; private var _wbottom:Plane3D; private var _wright:Plane3D; private var _ftr:Number3D; private var _wfar:Plane3D; private var _ntl:Number3D; private var _camPos:Number3D; private var _ntr:Number3D; private var _planePoints:Array; private var _wplanes:Array; private var _planes:int; private var _cright:Plane3D; private var _cfar:Plane3D; private var _dynTriangles:DynamicTriangles; private var _nc:Number3D; private var _axisX:Number3D; private var _axisY:Number3D; private var _fc:Number3D; private var _wtop:Plane3D; private var _axisZi:Number3D; private var _matrix:Matrix3D; private var _axisZ:Number3D; private var _cleft:Plane3D; private var _ctop:Plane3D; private var _fbr:Number3D; private var _fbl:Number3D; private var _nbl:Number3D; private var _cplanes:Array; private var _nbr:Number3D; public static const ALL:int = 63; public static const RIGHT:int = 4; private static const OUTSIDE:uint = 0; public static const LEFT:int = 2; private static const TO_DEGREES:Number = 57.2957795130823; private static const IN_OUT:uint = 3; private static const TO_RADIANS:Number = 0.0174532925199433; private static const OUT_IN:uint = 2; public static const DEFAULT:int = 31; public static const NEAR:int = 1; public static const BOTTOM:int = 16; public static const TOP:int = 8; public static const FAR:int = 32; public static const NONE:int = 0; private static const INSIDE:uint = 1; public function FrustumClipping(_arg1:int=-1){ _cleft = Plane3D.fromCoefficients(0, 1, 0, 0); _cright = Plane3D.fromCoefficients(0, 1, 0, 0); _ctop = Plane3D.fromCoefficients(0, 1, 0, 0); _cbottom = Plane3D.fromCoefficients(0, 1, 0, 0); _cnear = Plane3D.fromCoefficients(0, 1, 0, 0); _cfar = Plane3D.fromCoefficients(0, 1, 0, 0); _wleft = Plane3D.fromCoefficients(0, 1, 0, 0); _wright = Plane3D.fromCoefficients(0, 1, 0, 0); _wtop = Plane3D.fromCoefficients(0, 1, 0, 0); _wbottom = Plane3D.fromCoefficients(0, 1, 0, 0); _wnear = Plane3D.fromCoefficients(0, 1, 0, 0); _wfar = Plane3D.fromCoefficients(0, 1, 0, 0); _nc = new Number3D(); _fc = new Number3D(); _ntl = new Number3D(); _ntr = new Number3D(); _nbr = new Number3D(); _nbl = new Number3D(); _ftl = new Number3D(); _ftr = new Number3D(); _fbr = new Number3D(); _fbl = new Number3D(); _camPos = new Number3D(); _axisX = new Number3D(); _axisY = new Number3D(); _axisZ = new Number3D(); _axisZi = new Number3D(); _matrix = Matrix3D.IDENTITY; _world = Matrix3D.IDENTITY; _dynTriangles = new DynamicTriangles(); this.planes = ((_arg1 < 0)) ? DEFAULT : _arg1; } override public function testFace(_arg1:Triangle3D, _arg2:DisplayObject3D, _arg3:RenderSessionData):Boolean{ var _local5:Plane3D; var _local6:int; var _local4:int; while (_local4 < _wplanes.length) { _local5 = _wplanes[_local4]; _local6 = ClassificationUtil.classifyTriangle(_arg1, _local5); if ((((_local6 == ClassificationUtil.BACK)) || ((_local6 == ClassificationUtil.COINCIDING)))){ return (false); }; if (_local6 == ClassificationUtil.STRADDLE){ return (true); }; _local4++; }; return (false); } public function get planes():int{ return (_planes); } public function set planes(_arg1:int):void{ _planes = _arg1; _cplanes = new Array(); _wplanes = new Array(); _planePoints = new Array(); if ((_planes & NEAR)){ _cplanes.push(_cnear); _wplanes.push(_wnear); _planePoints.push(_nc); }; if ((_planes & FAR)){ _cplanes.push(_cfar); _wplanes.push(_wfar); _planePoints.push(_fc); }; if ((_planes & LEFT)){ _cplanes.push(_cleft); _wplanes.push(_wleft); _planePoints.push(_camPos); }; if ((_planes & RIGHT)){ _cplanes.push(_cright); _wplanes.push(_wright); _planePoints.push(_camPos); }; if ((_planes & TOP)){ _cplanes.push(_ctop); _wplanes.push(_wtop); _planePoints.push(_camPos); }; if ((_planes & BOTTOM)){ _cplanes.push(_cbottom); _wplanes.push(_wbottom); _planePoints.push(_camPos); }; } private function compareDistances(_arg1:Number, _arg2:Number):uint{ if ((((_arg1 < 0)) && ((_arg2 < 0)))){ return (OUTSIDE); }; if ((((_arg1 > 0)) && ((_arg2 > 0)))){ return (INSIDE); }; if ((((_arg1 > 0)) && ((_arg2 < 0)))){ return (IN_OUT); }; return (OUT_IN); } override public function clipFace(_arg1:Triangle3D, _arg2:DisplayObject3D, _arg3:MaterialObject3D, _arg4:RenderSessionData, _arg5:Array):Number{ var plane:Plane3D; var side:int; var k:int; var v1:Vertex3D; var v2:Vertex3D; var t1:NumberUV; var t2:NumberUV; var tri:Triangle3D; var triangle = _arg1; var object = _arg2; var material = _arg3; var renderSessionData = _arg4; var outputArray = _arg5; var points:Array = [triangle.v0, triangle.v1, triangle.v2]; var uvs:Array = [triangle.uv0, triangle.uv1, triangle.uv2]; var clipped:Boolean; var i:int; while (i < _wplanes.length) { plane = _wplanes[i]; side = ClassificationUtil.classifyPoints(points, plane); try { if (side == ClassificationUtil.STRADDLE){ points = clipPointsToPlane(triangle.instance, points, uvs, plane); clipped = true; }; } catch(e:Error) { PaperLogger.error(("FrustumClipping#clipFace : " + e.message)); }; i = (i + 1); }; if (!clipped){ outputArray.push(triangle); return (1); }; var v0:Vertex3D = points[0]; var t0:NumberUV = uvs[0]; var j = 1; while (j < points.length) { k = ((j + 1) % points.length); v1 = points[j]; v2 = points[k]; t1 = uvs[j]; t2 = uvs[k]; tri = _dynTriangles.getTriangle(triangle.instance, triangle.material, v0, v1, v2, t0, t1, t2); if (tri.faceNormal.modulo){ outputArray.push(tri); }; j = (j + 1); }; return (outputArray.length); } public function clipPointsToPlane(_arg1:DisplayObject3D, _arg2:Array, _arg3:Array, _arg4:Plane3D):Array{ var _local10:int; var _local11:Vertex3D; var _local12:Vertex3D; var _local13:NumberUV; var _local14:NumberUV; var _local15:Number; var _local16:Number; var _local17:Vertex3D; var _local18:NumberUV; var _local19:uint; var _local5:Array = new Array(); var _local6:Array = new Array(); var _local7:Number = _arg4.distance(_arg2[0]); var _local8:int; while (_local8 < _arg2.length) { _local10 = ((_local8 + 1) % _arg2.length); _local11 = _arg2[_local8]; _local12 = _arg2[_local10]; _local13 = _arg3[_local8]; _local14 = _arg3[_local10]; _local15 = _arg4.distance(_local12); _local16 = (_local7 / (_local7 - _local15)); _local19 = compareDistances(_local7, _local15); switch (_local19){ case INSIDE: _local5.push(_local12); _local6.push(_local14); break; case IN_OUT: _local17 = new Vertex3D(); _local17.x = (_local11.x + ((_local12.x - _local11.x) * _local16)); _local17.y = (_local11.y + ((_local12.y - _local11.y) * _local16)); _local17.z = (_local11.z + ((_local12.z - _local11.z) * _local16)); _local18 = new NumberUV(); _local18.u = (_local13.u + ((_local14.u - _local13.u) * _local16)); _local18.v = (_local13.v + ((_local14.v - _local13.v) * _local16)); _local6.push(_local18); _local5.push(_local17); _arg1.geometry.vertices.push(_local17); break; case OUT_IN: _local18 = new NumberUV(); _local18.u = (_local13.u + ((_local14.u - _local13.u) * _local16)); _local18.v = (_local13.v + ((_local14.v - _local13.v) * _local16)); _local6.push(_local18); _local6.push(_local14); _local17 = new Vertex3D(); _local17.x = (_local11.x + ((_local12.x - _local11.x) * _local16)); _local17.y = (_local11.y + ((_local12.y - _local11.y) * _local16)); _local17.z = (_local11.z + ((_local12.z - _local11.z) * _local16)); _local5.push(_local17); _local5.push(_local12); _arg1.geometry.vertices.push(_local17); break; default: break; }; _local7 = _local15; _local8++; }; var _local9:int; while (_local9 < _local6.length) { _arg3[_local9] = _local6[_local9]; _local9++; }; return (_local5); } override public function reset(_arg1:RenderSessionData):void{ var _local2:CameraObject3D = _arg1.camera; var _local3:Number = _arg1.viewPort.viewportWidth; var _local4:Number = _arg1.viewPort.viewportHeight; var _local5:Number = Math.tan(((_local2.fov / 2) * TO_RADIANS)); var _local6:Number = _local2.focus; _matrix.copy(_arg1.camera.transform); _axisX.reset(_matrix.n11, _matrix.n21, _matrix.n31); _axisY.reset(_matrix.n12, _matrix.n22, _matrix.n32); _axisZ.reset(_matrix.n13, _matrix.n23, _matrix.n33); _axisZi.reset(-(_axisZ.x), -(_axisZ.y), -(_axisZ.z)); var _local7:Number = ((2 * _local5) * _local6); var _local8:Number = (_local7 * (_local3 / _local4)); _camPos.reset(_local2.x, _local2.y, _local2.z); _nc.x = (_camPos.x + (_local6 * _axisZ.x)); _nc.y = (_camPos.y + (_local6 * _axisZ.y)); _nc.z = (_camPos.z + (_local6 * _axisZ.z)); _fc.x = (_camPos.x + (_local2.far * _axisZ.x)); _fc.y = (_camPos.y + (_local2.far * _axisZ.y)); _fc.z = (_camPos.z + (_local2.far * _axisZ.z)); _ntl.copyFrom(_nc); _nbl.copyFrom(_nc); _ntr.copyFrom(_nc); _nbr.copyFrom(_nc); _local7 = (_local7 / 2); _local8 = (_local8 / 2); _ntl.x = (_ntl.x - (_local8 * _axisX.x)); _ntl.y = (_ntl.y - (_local8 * _axisX.y)); _ntl.z = (_ntl.z - (_local8 * _axisX.z)); _ntl.x = (_ntl.x + (_local7 * _axisY.x)); _ntl.y = (_ntl.y + (_local7 * _axisY.y)); _ntl.z = (_ntl.z + (_local7 * _axisY.z)); _nbl.x = (_nbl.x - (_local8 * _axisX.x)); _nbl.y = (_nbl.y - (_local8 * _axisX.y)); _nbl.z = (_nbl.z - (_local8 * _axisX.z)); _nbl.x = (_nbl.x - (_local7 * _axisY.x)); _nbl.y = (_nbl.y - (_local7 * _axisY.y)); _nbl.z = (_nbl.z - (_local7 * _axisY.z)); _nbr.x = (_nbr.x + (_local8 * _axisX.x)); _nbr.y = (_nbr.y + (_local8 * _axisX.y)); _nbr.z = (_nbr.z + (_local8 * _axisX.z)); _nbr.x = (_nbr.x - (_local7 * _axisY.x)); _nbr.y = (_nbr.y - (_local7 * _axisY.y)); _nbr.z = (_nbr.z - (_local7 * _axisY.z)); _ntr.x = (_ntr.x + (_local8 * _axisX.x)); _ntr.y = (_ntr.y + (_local8 * _axisX.y)); _ntr.z = (_ntr.z + (_local8 * _axisX.z)); _ntr.x = (_ntr.x + (_local7 * _axisY.x)); _ntr.y = (_ntr.y + (_local7 * _axisY.y)); _ntr.z = (_ntr.z + (_local7 * _axisY.z)); if ((_planes & NEAR)){ _cnear.setNormalAndPoint(_axisZ, _nc); }; if ((_planes & FAR)){ _cfar.setNormalAndPoint(_axisZi, _fc); }; if ((_planes & LEFT)){ _cleft.setThreePoints(_camPos, _nbl, _ntl); }; if ((_planes & RIGHT)){ _cright.setThreePoints(_camPos, _ntr, _nbr); }; if ((_planes & TOP)){ _ctop.setThreePoints(_camPos, _ntl, _ntr); }; if ((_planes & BOTTOM)){ _cbottom.setThreePoints(_camPos, _nbr, _nbl); }; _dynTriangles.releaseAll(); } override public function setDisplayObject(_arg1:DisplayObject3D, _arg2:RenderSessionData):void{ var _local5:Plane3D; var _local6:Plane3D; _world.copy(_arg1.world); _world.invert(); var _local3:Number3D = new Number3D(); var _local4:int; while (_local4 < _cplanes.length) { _local5 = _cplanes[_local4]; _local6 = _wplanes[_local4]; _local3.copyFrom(_planePoints[_local4]); _local6.normal.copyFrom(_local5.normal); Matrix3D.multiplyVector3x3(_world, _local6.normal); Matrix3D.multiplyVector(_world, _local3); _local6.setNormalAndPoint(_local6.normal, _local3); _local4++; }; } } }//package org.papervision3d.core.clipping
Section 52
//DefaultLineCuller (org.papervision3d.core.culling.DefaultLineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public class DefaultLineCuller implements ILineCuller { public function testLine(_arg1:Line3D):Boolean{ return (((_arg1.v0.vertex3DInstance.visible) && (_arg1.v1.vertex3DInstance.visible))); } } }//package org.papervision3d.core.culling
Section 53
//DefaultParticleCuller (org.papervision3d.core.culling.DefaultParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public class DefaultParticleCuller implements IParticleCuller { public function testParticle(_arg1:Particle):Boolean{ if (_arg1.material.invisible == false){ if (_arg1.vertex3D.vertex3DInstance.visible == true){ return (true); }; }; return (false); } } }//package org.papervision3d.core.culling
Section 54
//DefaultTriangleCuller (org.papervision3d.core.culling.DefaultTriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; public class DefaultTriangleCuller implements ITriangleCuller { protected static var y2:Number; protected static var y1:Number; protected static var y0:Number; protected static var x0:Number; protected static var x1:Number; protected static var x2:Number; public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ var _local5:MaterialObject3D; if (((((_arg2.visible) && (_arg3.visible))) && (_arg4.visible))){ _local5 = (_arg1.material) ? _arg1.material : _arg1.instance.material; if (_local5.invisible){ return (false); }; x0 = _arg2.x; y0 = _arg2.y; x1 = _arg3.x; y1 = _arg3.y; x2 = _arg4.x; y2 = _arg4.y; if (_local5.oneSide){ if (_local5.opposite){ if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) > 0){ return (false); }; } else { if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) < 0){ return (false); }; }; }; return (true); }; return (false); } } }//package org.papervision3d.core.culling
Section 55
//FrustumCuller (org.papervision3d.core.culling.FrustumCuller) package org.papervision3d.core.culling { import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; public class FrustumCuller implements IObjectCuller { private var _tang:Number; private var _near:Number; private var _ratio:Number; private var _fov:Number; private var _far:Number; private var _nh:Number; private var _fh:Number; private var _nw:Number; public var transform:Matrix3D; private var _sphereY:Number; private var _sphereX:Number; private var _fw:Number; public static const OUTSIDE:int = -1; public static const INSIDE:int = 1; public static const INTERSECT:int = 0; public function FrustumCuller(){ this.transform = Matrix3D.IDENTITY; this.initialize(); } public function get ratio():Number{ return (_ratio); } public function pointInFrustum(_arg1:Number, _arg2:Number, _arg3:Number):int{ var _local4:Matrix3D = this.transform; var _local5:Number = (_arg1 - _local4.n14); var _local6:Number = (_arg2 - _local4.n24); var _local7:Number = (_arg3 - _local4.n34); var _local8:Number = (((_local5 * _local4.n13) + (_local6 * _local4.n23)) + (_local7 * _local4.n33)); if ((((_local8 > _far)) || ((_local8 < _near)))){ return (OUTSIDE); }; var _local9:Number = (((_local5 * _local4.n12) + (_local6 * _local4.n22)) + (_local7 * _local4.n32)); var _local10:Number = (_local8 * _tang); if ((((_local9 > _local10)) || ((_local9 < -(_local10))))){ return (OUTSIDE); }; var _local11:Number = (((_local5 * _local4.n11) + (_local6 * _local4.n21)) + (_local7 * _local4.n31)); _local10 = (_local10 * _ratio); if ((((_local11 > _local10)) || ((_local11 < -(_local10))))){ return (OUTSIDE); }; return (INSIDE); } public function get fov():Number{ return (_fov); } public function set ratio(_arg1:Number):void{ this.initialize(_fov, _arg1, _near, _far); } public function set near(_arg1:Number):void{ this.initialize(_fov, _ratio, _arg1, _far); } public function set fov(_arg1:Number):void{ this.initialize(_arg1, _ratio, _near, _far); } public function get far():Number{ return (_far); } public function initialize(_arg1:Number=60, _arg2:Number=1.333, _arg3:Number=1, _arg4:Number=5000):void{ _fov = _arg1; _ratio = _arg2; _near = _arg3; _far = _arg4; var _local5:Number = (((Math.PI / 180) * _fov) * 0.5); _tang = Math.tan(_local5); _nh = (_near * _tang); _nw = (_nh * _ratio); _fh = (_far * _tang); _fw = (_fh * _ratio); var _local6:Number = Math.atan((_tang * _ratio)); _sphereX = (1 / Math.cos(_local6)); _sphereY = (1 / Math.cos(_local5)); } public function set far(_arg1:Number):void{ this.initialize(_fov, _ratio, _near, _arg1); } public function get near():Number{ return (_near); } public function sphereInFrustum(_arg1:DisplayObject3D, _arg2:BoundingSphere):int{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local3:Number = (_arg2.radius * Math.max(_arg1.scaleX, Math.max(_arg1.scaleY, _arg1.scaleZ))); var _local8:int = INSIDE; var _local9:Matrix3D = this.transform; var _local10:Number = (_arg1.world.n14 - _local9.n14); var _local11:Number = (_arg1.world.n24 - _local9.n24); var _local12:Number = (_arg1.world.n34 - _local9.n34); _local7 = (((_local10 * _local9.n13) + (_local11 * _local9.n23)) + (_local12 * _local9.n33)); if ((((_local7 > (_far + _local3))) || ((_local7 < (_near - _local3))))){ return (OUTSIDE); }; if ((((_local7 > (_far - _local3))) || ((_local7 < (_near + _local3))))){ _local8 = INTERSECT; }; _local6 = (((_local10 * _local9.n12) + (_local11 * _local9.n22)) + (_local12 * _local9.n32)); _local4 = (_sphereY * _local3); _local7 = (_local7 * _tang); if ((((_local6 > (_local7 + _local4))) || ((_local6 < (-(_local7) - _local4))))){ return (OUTSIDE); }; if ((((_local6 > (_local7 - _local4))) || ((_local6 < (-(_local7) + _local4))))){ _local8 = INTERSECT; }; _local5 = (((_local10 * _local9.n11) + (_local11 * _local9.n21)) + (_local12 * _local9.n31)); _local7 = (_local7 * _ratio); _local4 = (_sphereX * _local3); if ((((_local5 > (_local7 + _local4))) || ((_local5 < (-(_local7) - _local4))))){ return (OUTSIDE); }; if ((((_local5 > (_local7 - _local4))) || ((_local5 < (-(_local7) + _local4))))){ _local8 = INTERSECT; }; return (_local8); } public function testObject(_arg1:DisplayObject3D):int{ var _local2:int = INSIDE; if (((((!(_arg1.geometry)) || (!(_arg1.geometry.vertices)))) || (!(_arg1.geometry.vertices.length)))){ return (_local2); }; switch (_arg1.frustumTestMethod){ case FrustumTestMethod.BOUNDING_SPHERE: _local2 = sphereInFrustum(_arg1, _arg1.geometry.boundingSphere); break; case FrustumTestMethod.BOUNDING_BOX: _local2 = aabbInFrustum(_arg1, _arg1.geometry.aabb); break; case FrustumTestMethod.NO_TESTING: break; default: break; }; return (_local2); } public function aabbInFrustum(_arg1:DisplayObject3D, _arg2:AxisAlignedBoundingBox, _arg3:Boolean=true):int{ var _local4:Vertex3D; var _local5:Number3D; var _local6:int; var _local7:int; var _local8:Array = _arg2.getBoxVertices(); for each (_local4 in _local8) { _local5 = _local4.toNumber3D(); Matrix3D.multiplyVector(_arg1.world, _local5); if (pointInFrustum(_local5.x, _local5.y, _local5.z) == INSIDE){ _local6++; if (_arg3){ return (INSIDE); }; } else { _local7++; }; if (((_local6) && (_local7))){ return (INTERSECT); }; }; if (_local6){ return (((_local6 < 8)) ? INTERSECT : INSIDE); //unresolved jump }; return (OUTSIDE); } } }//package org.papervision3d.core.culling
Section 56
//FrustumTestMethod (org.papervision3d.core.culling.FrustumTestMethod) package org.papervision3d.core.culling { public class FrustumTestMethod { public static const BOUNDING_BOX:int = 1; public static const NO_TESTING:int = -1; public static const BOUNDING_SPHERE:int = 0; } }//package org.papervision3d.core.culling
Section 57
//ILineCuller (org.papervision3d.core.culling.ILineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface ILineCuller { function testLine(_arg1:Line3D):Boolean; } }//package org.papervision3d.core.culling
Section 58
//IObjectCuller (org.papervision3d.core.culling.IObjectCuller) package org.papervision3d.core.culling { import org.papervision3d.objects.*; public interface IObjectCuller { function testObject(_arg1:DisplayObject3D):int; } }//package org.papervision3d.core.culling
Section 59
//IParticleCuller (org.papervision3d.core.culling.IParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface IParticleCuller { function testParticle(_arg1:Particle):Boolean; } }//package org.papervision3d.core.culling
Section 60
//ITriangleCuller (org.papervision3d.core.culling.ITriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface ITriangleCuller { function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean; } }//package org.papervision3d.core.culling
Section 61
//RectangleLineCuller (org.papervision3d.core.culling.RectangleLineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleLineCuller implements ILineCuller { private var lineBoundsRect:Rectangle; private var rectIntersection:Rectangle; private var cullingRectangle:Rectangle; public function RectangleLineCuller(_arg1:Rectangle=null):void{ if (_arg1){ this.cullingRectangle = _arg1; }; lineBoundsRect = new Rectangle(); rectIntersection = new Rectangle(); } public function testLine(_arg1:Line3D):Boolean{ if (((!(_arg1.v0.vertex3DInstance.visible)) || (!(_arg1.v1.vertex3DInstance.visible)))){ return (false); }; var _local2:Number = _arg1.v0.vertex3DInstance.x; var _local3:Number = _arg1.v0.vertex3DInstance.y; var _local4:Number = _arg1.v1.vertex3DInstance.x; var _local5:Number = _arg1.v1.vertex3DInstance.y; lineBoundsRect.width = Math.abs((_local4 - _local2)); lineBoundsRect.height = Math.abs((_local5 - _local3)); if (_local2 < _local4){ lineBoundsRect.x = _local2; } else { lineBoundsRect.x = _local4; }; if (_local3 < _local5){ lineBoundsRect.y = _local3; } else { lineBoundsRect.y = _local5; }; if (cullingRectangle.containsRect(lineBoundsRect)){ return (true); }; if (!FastRectangleTools.intersects(lineBoundsRect, cullingRectangle)){ return (false); }; rectIntersection = FastRectangleTools.intersection(lineBoundsRect, cullingRectangle); var _local6:Number = ((_local5 - _local3) / (_local4 - _local2)); var _local7:Number = (_local3 - (_local6 * _local2)); var _local8:Number = ((cullingRectangle.top - _local7) / _local6); if ((((_local8 > rectIntersection.left)) && ((_local8 < rectIntersection.right)))){ return (true); }; _local8 = ((cullingRectangle.bottom - _local7) / _local6); if ((((_local8 > rectIntersection.left)) && ((_local8 < rectIntersection.right)))){ return (true); }; var _local9:Number = ((_local6 * cullingRectangle.left) + _local7); if ((((_local9 > rectIntersection.top)) && ((_local9 < rectIntersection.bottom)))){ return (true); }; _local9 = ((_local6 * cullingRectangle.right) + _local7); if ((((_local9 > rectIntersection.top)) && ((_local9 < rectIntersection.bottom)))){ return (true); }; return (false); } } }//package org.papervision3d.core.culling
Section 62
//RectangleParticleCuller (org.papervision3d.core.culling.RectangleParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleParticleCuller implements IParticleCuller { public var cullingRectangle:Rectangle; private static var vInstance:Vertex3DInstance; private static var testPoint:Point; public function RectangleParticleCuller(_arg1:Rectangle=null){ this.cullingRectangle = _arg1; testPoint = new Point(); } public function testParticle(_arg1:Particle):Boolean{ vInstance = _arg1.vertex3D.vertex3DInstance; if (_arg1.material.invisible == false){ if (vInstance.visible){ if (FastRectangleTools.intersects(_arg1.renderRect, cullingRectangle)){ return (true); }; }; }; return (false); } } }//package org.papervision3d.core.culling
Section 63
//RectangleTriangleCuller (org.papervision3d.core.culling.RectangleTriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleTriangleCuller extends DefaultTriangleCuller implements ITriangleCuller { public var cullingRectangle:Rectangle; private static const DEFAULT_RECT_X:Number = -((DEFAULT_RECT_W / 2)); private static const DEFAULT_RECT_W:Number = 640; private static const DEFAULT_RECT_H:Number = 480; private static const DEFAULT_RECT_Y:Number = -((DEFAULT_RECT_H / 2)); private static var hitRect:Rectangle = new Rectangle(); public function RectangleTriangleCuller(_arg1:Rectangle=null):void{ cullingRectangle = new Rectangle(DEFAULT_RECT_X, DEFAULT_RECT_Y, DEFAULT_RECT_W, DEFAULT_RECT_H); super(); if (_arg1){ this.cullingRectangle = _arg1; }; } override public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ if (super.testFace(_arg1, _arg2, _arg3, _arg4)){ hitRect.x = Math.min(_arg4.x, Math.min(_arg3.x, _arg2.x)); hitRect.width = (Math.max(_arg4.x, Math.max(_arg3.x, _arg2.x)) + Math.abs(hitRect.x)); hitRect.y = Math.min(_arg4.y, Math.min(_arg3.y, _arg2.y)); hitRect.height = (Math.max(_arg4.y, Math.max(_arg3.y, _arg2.y)) + Math.abs(hitRect.y)); return (FastRectangleTools.intersects(cullingRectangle, hitRect)); }; return (false); } } }//package org.papervision3d.core.culling
Section 64
//ViewportObjectFilter (org.papervision3d.core.culling.ViewportObjectFilter) package org.papervision3d.core.culling { import org.papervision3d.objects.*; import flash.utils.*; public class ViewportObjectFilter implements IObjectCuller { protected var _mode:int; protected var objects:Dictionary; public function ViewportObjectFilter(_arg1:int):void{ this.mode = _arg1; init(); } public function addObject(_arg1:DisplayObject3D):void{ objects[_arg1] = _arg1; } public function get mode():int{ return (_mode); } public function set mode(_arg1:int):void{ _mode = _arg1; } public function removeObject(_arg1:DisplayObject3D):void{ delete objects[_arg1]; } private function init():void{ objects = new Dictionary(true); } public function testObject(_arg1:DisplayObject3D):int{ if (objects[_arg1]){ return ((1 - _mode)); }; return (mode); } public function destroy():void{ objects = null; } } }//package org.papervision3d.core.culling
Section 65
//UserData (org.papervision3d.core.data.UserData) package org.papervision3d.core.data { public class UserData { public var data; public function UserData(_arg1=null){ this.data = _arg1; } } }//package org.papervision3d.core.data
Section 66
//DynamicTriangles (org.papervision3d.core.dyn.DynamicTriangles) package org.papervision3d.core.dyn { import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; public class DynamicTriangles { private static const INIT_SIZE:int = 100; private static const GROW_SIZE:int = 300; private static var triangleCounter:int; private static var trianglePool:Array; public function DynamicTriangles(){ init(); } public function returnTriangle(_arg1:Triangle3D):void{ var _local2 = triangleCounter++; trianglePool[_local2] = _arg1; } public function returnAllTriangles():void{ triangleCounter = trianglePool.length; } public function releaseAll():void{ returnAllTriangles(); } public function getTriangle(_arg1:DisplayObject3D=null, _arg2:MaterialObject3D=null, _arg3:Vertex3D=null, _arg4:Vertex3D=null, _arg5:Vertex3D=null, _arg6:NumberUV=null, _arg7:NumberUV=null, _arg8:NumberUV=null):Triangle3D{ var _local9:int; var _local10:Triangle3D; var _local11:MaterialObject3D; if (triangleCounter == 0){ _local9 = GROW_SIZE; while (--_local9 > -1) { trianglePool.unshift(new Triangle3D(null, null, null, null)); }; triangleCounter = GROW_SIZE; return (getTriangle(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8)); //unresolved jump }; _local10 = Triangle3D(trianglePool[--triangleCounter]); if (_local10.material){ if ((((_local10.material is BitmapMaterial)) && (BitmapMaterial(_local10.material).uvMatrices))){ BitmapMaterial(_local10.material).uvMatrices[_local10.renderCommand] = null; }; if ((_local10.material is CompositeMaterial)){ for each (_local11 in CompositeMaterial(_local10.material).materials) { if ((((_local11 is BitmapMaterial)) && (BitmapMaterial(_local11).uvMatrices))){ BitmapMaterial(_local11).uvMatrices[_local10.renderCommand] = null; }; }; }; }; _local10.instance = _arg1; _local10.vertices = [_arg3, _arg4, _arg5]; _local10.uv = [_arg6, _arg7, _arg8]; _local10.updateVertices(); _local10.createNormal(); _local10.material = _arg2; return (_local10); } private static function init():void{ trianglePool = new Array(INIT_SIZE); var _local1:int = INIT_SIZE; while (--_local1 > -1) { trianglePool[_local1] = new Triangle3D(null, null, null, null); }; triangleCounter = INIT_SIZE; } } }//package org.papervision3d.core.dyn
Section 67
//AbstractRenderable (org.papervision3d.core.geom.renderables.AbstractRenderable) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.data.*; public class AbstractRenderable implements IRenderable { public var _userData:UserData; public var instance:DisplayObject3D; public function set userData(_arg1:UserData):void{ _userData = _arg1; } public function get userData():UserData{ return (_userData); } public function getRenderListItem():IRenderListItem{ return (null); } } }//package org.papervision3d.core.geom.renderables
Section 68
//IRenderable (org.papervision3d.core.geom.renderables.IRenderable) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; public interface IRenderable { function getRenderListItem():IRenderListItem; } }//package org.papervision3d.core.geom.renderables
Section 69
//Line3D (org.papervision3d.core.geom.renderables.Line3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.materials.special.*; import org.papervision3d.core.geom.*; public class Line3D extends AbstractRenderable implements IRenderable { public var size:Number; public var material:LineMaterial; public var cV:Vertex3D; public var renderCommand:RenderLine; public var v0:Vertex3D; public var v1:Vertex3D; public function Line3D(_arg1:Lines3D, _arg2:LineMaterial, _arg3:Number, _arg4:Vertex3D, _arg5:Vertex3D){ this.size = _arg3; this.material = _arg2; this.v0 = _arg4; this.v1 = _arg5; this.cV = _arg5; this.instance = _arg1; this.renderCommand = new RenderLine(this); } public function addControlVertex(_arg1:Number, _arg2:Number, _arg3:Number):void{ cV = new Vertex3D(_arg1, _arg2, _arg3); if (instance.geometry.vertices.indexOf(cV) == -1){ instance.geometry.vertices.push(cV); }; renderCommand.cV = cV.vertex3DInstance; } override public function getRenderListItem():IRenderListItem{ return (this.renderCommand); } } }//package org.papervision3d.core.geom.renderables
Section 70
//Particle (org.papervision3d.core.geom.renderables.Particle) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class Particle extends AbstractRenderable implements IRenderable { public var size:Number; public var renderScale:Number; public var vertex3D:Vertex3D; public var renderRect:Rectangle; public var rotationZ:Number;// = 0 public var renderCommand:RenderParticle; public var drawMatrix:Matrix; public var material:ParticleMaterial; public function Particle(_arg1:ParticleMaterial, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ this.material = _arg1; this.size = _arg2; this.renderCommand = new RenderParticle(this); this.renderRect = new Rectangle(); vertex3D = new Vertex3D(_arg3, _arg4, _arg5); drawMatrix = new Matrix(); } public function updateRenderRect():void{ material.updateRenderRect(this); } public function set x(_arg1:Number):void{ vertex3D.x = _arg1; } public function set y(_arg1:Number):void{ vertex3D.y = _arg1; } public function set z(_arg1:Number):void{ vertex3D.z = _arg1; } public function get y():Number{ return (vertex3D.y); } public function get z():Number{ return (vertex3D.z); } override public function getRenderListItem():IRenderListItem{ return (renderCommand); } public function get x():Number{ return (vertex3D.x); } } }//package org.papervision3d.core.geom.renderables
Section 71
//Triangle3D (org.papervision3d.core.geom.renderables.Triangle3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.math.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; public class Triangle3D extends AbstractRenderable implements IRenderable { public var _uvArray:Array; public var renderCommand:RenderTriangle; public var id:Number; public var material:MaterialObject3D; public var faceNormal:Number3D; public var screenZ:Number; public var uv0:NumberUV; public var uv1:NumberUV; public var _materialName:String; public var visible:Boolean; public var uv2:NumberUV; public var vertices:Array; public var v0:Vertex3D; public var v1:Vertex3D; public var v2:Vertex3D; private static var _totalFaces:Number = 0; public function Triangle3D(_arg1:DisplayObject3D, _arg2:Array, _arg3:MaterialObject3D=null, _arg4:Array=null){ this.instance = _arg1; faceNormal = new Number3D(); if (((_arg2) && ((_arg2.length == 3)))){ this.vertices = _arg2; v0 = _arg2[0]; v1 = _arg2[1]; v2 = _arg2[2]; createNormal(); } else { _arg2 = new Array(); v0 = (_arg2[0] = new Vertex3D()); v1 = (_arg2[1] = new Vertex3D()); v2 = (_arg2[2] = new Vertex3D()); }; this.material = _arg3; this.uv = _arg4; this.id = _totalFaces++; this.renderCommand = new RenderTriangle(this); } public function set uv(_arg1:Array):void{ if (((_arg1) && ((_arg1.length == 3)))){ uv0 = NumberUV(_arg1[0]); uv1 = NumberUV(_arg1[1]); uv2 = NumberUV(_arg1[2]); }; _uvArray = _arg1; } public function createNormal():void{ var _local1:Number3D = v0.getPosition(); var _local2:Number3D = v1.getPosition(); var _local3:Number3D = v2.getPosition(); _local2.minusEq(_local1); _local3.minusEq(_local1); faceNormal = Number3D.cross(_local2, _local3, faceNormal); faceNormal.normalize(); } override public function getRenderListItem():IRenderListItem{ return (renderCommand); } public function reset(_arg1:DisplayObject3D, _arg2:Array, _arg3:MaterialObject3D, _arg4:Array):void{ var _local5:MaterialObject3D; this.instance = _arg1; this.renderCommand.instance = _arg1; this.renderCommand.renderer = _arg3; this.vertices = _arg2; updateVertices(); this.material = _arg3; this.uv = _arg4; if ((_arg3 is BitmapMaterial)){ BitmapMaterial(_arg3).uvMatrices[this.renderCommand] = null; }; if ((_arg3 is CompositeMaterial)){ for each (_local5 in CompositeMaterial(_arg3).materials) { if ((_local5 is BitmapMaterial)){ BitmapMaterial(_local5).uvMatrices[this.renderCommand] = null; }; }; }; } public function get uv():Array{ return (_uvArray); } public function updateVertices():void{ v0 = vertices[0]; v1 = vertices[1]; v2 = vertices[2]; } } }//package org.papervision3d.core.geom.renderables
Section 72
//Triangle3DInstance (org.papervision3d.core.geom.renderables.Triangle3DInstance) package org.papervision3d.core.geom.renderables { import flash.display.*; import org.papervision3d.objects.*; import org.papervision3d.core.math.*; public class Triangle3DInstance { public var container:Sprite; public var instance:DisplayObject3D; public var visible:Boolean;// = false public var faceNormal:Number3D; public var screenZ:Number; public function Triangle3DInstance(_arg1:Triangle3D, _arg2:DisplayObject3D){ this.instance = _arg2; faceNormal = new Number3D(); } } }//package org.papervision3d.core.geom.renderables
Section 73
//Vertex3D (org.papervision3d.core.geom.renderables.Vertex3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.core.math.*; import flash.utils.*; public class Vertex3D extends AbstractRenderable implements IRenderable { public var z:Number; public var vertex3DInstance:Vertex3DInstance; public var extra:Object; public var timestamp:Number; public var normal:Number3D; protected var position:Number3D; public var connectedFaces:Dictionary; public var x:Number; public var y:Number; private var persp:Number;// = 0 public function Vertex3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ position = new Number3D(); super(); this.x = (position.x = _arg1); this.y = (position.y = _arg2); this.z = (position.z = _arg3); this.vertex3DInstance = new Vertex3DInstance(); this.normal = new Number3D(); this.connectedFaces = new Dictionary(); } public function perspective(_arg1:Number):Vertex3DInstance{ persp = (1 / (1 + (z / _arg1))); return (new Vertex3DInstance((x * persp), (y * persp), z)); } public function toNumber3D():Number3D{ return (new Number3D(x, y, z)); } public function clone():Vertex3D{ var _local1:Vertex3D = new Vertex3D(x, y, z); _local1.extra = extra; _local1.vertex3DInstance = vertex3DInstance.clone(); _local1.normal = normal.clone(); return (_local1); } public function getPosition():Number3D{ position.x = x; position.y = y; position.z = z; return (position); } public function calculateNormal():void{ var _local1:Triangle3D; var _local2:Number; var _local3:Number3D; _local2 = 0; normal.reset(); for each (_local1 in connectedFaces) { if (_local1.faceNormal){ _local2++; normal.plusEq(_local1.faceNormal); }; }; _local3 = getPosition(); _local3.x = (_local3.x / _local2); _local3.y = (_local3.y / _local2); _local3.z = (_local3.z / _local2); _local3.normalize(); normal.plusEq(_local3); normal.normalize(); } override public function getRenderListItem():IRenderListItem{ return (null); } public static function weighted(_arg1:Vertex3D, _arg2:Vertex3D, _arg3:Number, _arg4:Number):Vertex3D{ var _local5:Number = (_arg3 + _arg4); var _local6:Number = (_arg3 / _local5); var _local7:Number = (_arg4 / _local5); return (new Vertex3D(((_arg1.x * _local6) + (_arg2.x * _local7)), ((_arg1.y * _local6) + (_arg2.y * _local7)), ((_arg1.z * _local6) + (_arg2.z * _local7)))); } } }//package org.papervision3d.core.geom.renderables
Section 74
//Vertex3DInstance (org.papervision3d.core.geom.renderables.Vertex3DInstance) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.math.*; public class Vertex3DInstance { public var y:Number; private var persp:Number;// = 0 public var normal:Number3D; public var visible:Boolean; public var extra:Object; public var x:Number; public var z:Number; public function Vertex3DInstance(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.visible = false; this.normal = new Number3D(); } public function deperspective(_arg1:Number):Vertex3D{ persp = (1 + (z / _arg1)); return (new Vertex3D((x * persp), (y * persp), z)); } public function distance(_arg1:Vertex3DInstance):Number{ return (Math.sqrt((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y))))); } public function clone():Vertex3DInstance{ var _local1:Vertex3DInstance = new Vertex3DInstance(x, y, z); _local1.visible = visible; _local1.extra = extra; return (_local1); } public function distanceSqr(_arg1:Vertex3DInstance):Number{ return ((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y)))); } public static function cross(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{ return (((_arg1.x * _arg2.y) - (_arg2.x * _arg1.y))); } public static function dot(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function subTo(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance):void{ _arg3.x = (_arg2.x - _arg1.x); _arg3.y = (_arg2.y - _arg1.y); } public static function median(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Number):Vertex3DInstance{ var _local4:Number = ((_arg1.z + _arg2.z) / 2); var _local5:Number = (_arg3 + _arg1.z); var _local6:Number = (_arg3 + _arg2.z); var _local7:Number = ((1 / (_arg3 + _local4)) / 2); return (new Vertex3DInstance((((_arg1.x * _local5) + (_arg2.x * _local6)) * _local7), (((_arg1.y * _local5) + (_arg2.y * _local6)) * _local7), _local4)); } public static function sub(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Vertex3DInstance{ return (new Vertex3DInstance((_arg2.x - _arg1.x), (_arg2.y - _arg1.y))); } } }//package org.papervision3d.core.geom.renderables
Section 75
//Lines3D (org.papervision3d.core.geom.Lines3D) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.log.*; import org.papervision3d.materials.special.*; import org.papervision3d.core.render.draw.*; public class Lines3D extends Vertices3D { private var _material:ILineDrawer; public var lines:Array; public function Lines3D(_arg1:LineMaterial=null, _arg2:String=null){ super(null, _arg2); if (!_arg1){ this.material = new LineMaterial(); } else { this.material = _arg1; }; init(); } private function init():void{ this.lines = new Array(); } public function removeAllLines():void{ while (lines.length > 0) { removeLine(lines[0]); }; } public function addLine(_arg1:Line3D):void{ lines.push(_arg1); _arg1.instance = this; if (geometry.vertices.indexOf(_arg1.v0) == -1){ geometry.vertices.push(_arg1.v0); }; if (geometry.vertices.indexOf(_arg1.v1) == -1){ geometry.vertices.push(_arg1.v1); }; if (_arg1.cV){ if (geometry.vertices.indexOf(_arg1.cV) == -1){ geometry.vertices.push(_arg1.cV); }; }; } public function addNewSegmentedLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):Array{ var _local13:Line3D; var _local15:Vertex3D; var _local9:Number = ((_arg6 - _arg3) / _arg2); var _local10:Number = ((_arg7 - _arg4) / _arg2); var _local11:Number = ((_arg8 - _arg5) / _arg2); var _local12:Array = new Array(); var _local14:Vertex3D = new Vertex3D(_arg3, _arg4, _arg5); var _local16:Number = 0; while (_local16 <= _arg2) { _local15 = new Vertex3D((_arg3 + (_local9 * _local16)), (_arg4 + (_local10 * _local16)), (_arg5 + (_local11 * _local16))); _local13 = new Line3D(this, (material as LineMaterial), _arg1, _local14, _local15); addLine(_local13); _local12.push(_local13); _local14 = _local15; _local16++; }; return (_local12); } public function removeLine(_arg1:Line3D):void{ var _local2:int = lines.indexOf(_arg1); if (_local2 > -1){ lines.splice(_local2, 1); } else { PaperLogger.warning("Papervision3D Lines3D.removeLine : WARNING removal of non-existant line attempted. "); }; } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Line3D; var _local4:Number; var _local5:RenderLine; super.project(_arg1, _arg2); for each (_local3 in lines) { if (_arg2.viewPort.lineCuller.testLine(_local3)){ _local5 = _local3.renderCommand; _local5.renderer = _local3.material; _local5.size = _local3.size; _local4 = (_local4 + (_local5.screenZ = ((_local3.v0.vertex3DInstance.z + _local3.v1.vertex3DInstance.z) / 2))); _local5.v0 = _local3.v0.vertex3DInstance; _local5.v1 = _local3.v1.vertex3DInstance; _arg2.renderer.addToRenderList(_local5); }; }; return ((_local4 / (lines.length + 1))); } public function addNewLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Line3D{ var _local8:Line3D = new Line3D(this, (material as LineMaterial), _arg1, new Vertex3D(_arg2, _arg3, _arg4), new Vertex3D(_arg5, _arg6, _arg7)); addLine(_local8); return (_local8); } } }//package org.papervision3d.core.geom
Section 76
//TriangleMesh3D (org.papervision3d.core.geom.TriangleMesh3D) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import flash.utils.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.render.draw.*; public class TriangleMesh3D extends Vertices3D { private var _tri:RenderTriangle; private var _dtStore:Array; private var _dtActive:Array; public function TriangleMesh3D(_arg1:MaterialObject3D, _arg2:Array, _arg3:Array, _arg4:String=null){ _dtStore = new Array(); _dtActive = new Array(); super(_arg2, _arg4); this.geometry.faces = ((_arg3) || (new Array())); this.material = ((_arg1) || (MaterialObject3D.DEFAULT)); } public function projectTexture(_arg1:String="x", _arg2:String="y"):void{ var _local10:String; var _local11:Triangle3D; var _local12:Array; var _local13:Vertex3D; var _local14:Vertex3D; var _local15:Vertex3D; var _local16:NumberUV; var _local17:NumberUV; var _local18:NumberUV; var _local3:Array = this.geometry.faces; var _local4:Object = this.boundingBox(); var _local5:Number = _local4.min[_arg1]; var _local6:Number = _local4.size[_arg1]; var _local7:Number = _local4.min[_arg2]; var _local8:Number = _local4.size[_arg2]; var _local9:MaterialObject3D = this.material; for (_local10 in _local3) { _local11 = _local3[Number(_local10)]; _local12 = _local11.vertices; _local13 = _local12[0]; _local14 = _local12[1]; _local15 = _local12[2]; _local16 = new NumberUV(((_local13[_arg1] - _local5) / _local6), ((_local13[_arg2] - _local7) / _local8)); _local17 = new NumberUV(((_local14[_arg1] - _local5) / _local6), ((_local14[_arg2] - _local7) / _local8)); _local18 = new NumberUV(((_local15[_arg1] - _local5) / _local6), ((_local15[_arg2] - _local7) / _local8)); _local11.uv = [_local16, _local17, _local18]; }; } public function quarterFaces():void{ var _local4:Triangle3D; var _local6:Vertex3D; var _local7:Vertex3D; var _local8:Vertex3D; var _local9:Vertex3D; var _local10:Vertex3D; var _local11:Vertex3D; var _local12:NumberUV; var _local13:NumberUV; var _local14:NumberUV; var _local15:NumberUV; var _local16:NumberUV; var _local17:NumberUV; var _local18:Triangle3D; var _local19:Triangle3D; var _local20:Triangle3D; var _local21:Triangle3D; var _local1:Array = new Array(); var _local2:Array = new Array(); var _local3:Array = this.geometry.faces; var _local5:int = _local3.length; while ((_local4 = _local3[--_local5])) { _local6 = _local4.v0; _local7 = _local4.v1; _local8 = _local4.v2; _local9 = new Vertex3D(((_local6.x + _local7.x) / 2), ((_local6.y + _local7.y) / 2), ((_local6.z + _local7.z) / 2)); _local10 = new Vertex3D(((_local7.x + _local8.x) / 2), ((_local7.y + _local8.y) / 2), ((_local7.z + _local8.z) / 2)); _local11 = new Vertex3D(((_local8.x + _local6.x) / 2), ((_local8.y + _local6.y) / 2), ((_local8.z + _local6.z) / 2)); this.geometry.vertices.push(_local9, _local10, _local11); _local12 = _local4.uv[0]; _local13 = _local4.uv[1]; _local14 = _local4.uv[2]; _local15 = new NumberUV(((_local12.u + _local13.u) / 2), ((_local12.v + _local13.v) / 2)); _local16 = new NumberUV(((_local13.u + _local14.u) / 2), ((_local13.v + _local14.v) / 2)); _local17 = new NumberUV(((_local14.u + _local12.u) / 2), ((_local14.v + _local12.v) / 2)); _local18 = new Triangle3D(this, [_local6, _local9, _local11], _local4.material, [_local12, _local15, _local17]); _local19 = new Triangle3D(this, [_local9, _local7, _local10], _local4.material, [_local15, _local13, _local16]); _local20 = new Triangle3D(this, [_local11, _local10, _local8], _local4.material, [_local17, _local16, _local14]); _local21 = new Triangle3D(this, [_local9, _local10, _local11], _local4.material, [_local15, _local16, _local17]); _local2.push(_local18, _local19, _local20, _local21); }; this.geometry.faces = _local2; this.mergeVertices(); this.geometry.ready = true; } override public function set material(_arg1:MaterialObject3D):void{ var _local2:Triangle3D; super.material = _arg1; for each (_local2 in geometry.faces) { _local2.material = _arg1; }; } public function mergeVertices():void{ var _local3:Vertex3D; var _local4:Triangle3D; var _local5:Vertex3D; var _local1:Dictionary = new Dictionary(); var _local2:Array = new Array(); for each (_local3 in this.geometry.vertices) { for each (_local5 in _local1) { if ((((((_local3.x == _local5.x)) && ((_local3.y == _local5.y)))) && ((_local3.z == _local5.z)))){ _local1[_local3] = _local5; break; }; }; if (!_local1[_local3]){ _local1[_local3] = _local3; _local2.push(_local3); }; }; this.geometry.vertices = _local2; for each (_local4 in geometry.faces) { _local4.v0 = (_local4.vertices[0] = _local1[_local4.v0]); _local4.v1 = (_local4.vertices[1] = _local1[_local4.v1]); _local4.v2 = (_local4.vertices[2] = _local1[_local4.v2]); }; } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local5:Triangle3D; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:ITriangleCuller; var _local10:Vertex3DInstance; var _local11:Vertex3DInstance; var _local12:Vertex3DInstance; var _local13:Triangle3DInstance; var _local14:Triangle3D; var _local15:MaterialObject3D; var _local16:RenderTriangle; _dtStore = []; _dtActive = new Array(); var _local3:int = this.geometry.vertices.length; var _local4:Array = []; if (((((((_arg2.clipping) && (this.useClipping))) && (!(this.culled)))) && ((_arg2.camera.useCulling) ? (cullTest == 0) : true))){ super.projectEmpty(_arg1, _arg2); _arg2.clipping.setDisplayObject(this, _arg2); for each (_local5 in this.geometry.faces) { if (_arg2.clipping.testFace(_local5, this, _arg2)){ _arg2.clipping.clipFace(_local5, this, _local15, _arg2, _local4); } else { _local4.push(_local5); }; }; super.project(_arg1, _arg2); _arg2.camera.projectFaces(_local4, this, _arg2); } else { super.project(_arg1, _arg2); _local4 = this.geometry.faces; }; if (!this.culled){ _local6 = this.geometry.faces; _local7 = 0; _local8 = 0; _local9 = _arg2.triangleCuller; for each (_local14 in _local4) { _local15 = (_local14.material) ? _local14.material : material; _local10 = _local14.v0.vertex3DInstance; _local11 = _local14.v1.vertex3DInstance; _local12 = _local14.v2.vertex3DInstance; if (_local9.testFace(_local14, _local10, _local11, _local12)){ _local16 = _local14.renderCommand; _local7 = (_local7 + (_local16.screenZ = setScreenZ(meshSort, _local10, _local11, _local12))); _local8++; _local16.renderer = (_local15 as ITriangleDrawer); _local16.v0 = _local10; _local16.v1 = _local11; _local16.v2 = _local12; _local16.uv0 = _local14.uv0; _local16.uv1 = _local14.uv1; _local16.uv2 = _local14.uv2; if (_arg2.quadrantTree){ if (_local16.create == null){ _local16.create = createRenderTriangle; }; _local16.update(); if ((((_local16.area < 0)) && (((_local14.material.doubleSided) || (((_local14.material.oneSide) && (_local14.material.opposite))))))){ _local16.area = -(_local16.area); }; }; _arg2.renderer.addToRenderList(_local16); } else { _arg2.renderStatistics.culledTriangles++; }; }; if (_local3){ while (this.geometry.vertices.length > _local3) { this.geometry.vertices.pop(); }; }; return ((this.screenZ = (_local7 / _local8))); } else { _arg2.renderStatistics.culledObjects++; }; return (0); } public function createRenderTriangle(_arg1:Triangle3D, _arg2:MaterialObject3D, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance, _arg5:Vertex3DInstance, _arg6:NumberUV, _arg7:NumberUV, _arg8:NumberUV):RenderTriangle{ if (_dtStore.length){ _dtActive.push((_tri = _dtStore.pop())); } else { _dtActive.push((_tri = new RenderTriangle(_arg1))); }; _tri.instance = this; _tri.triangle = _arg1; _tri.renderableInstance = _arg1; _tri.renderer = _arg2; _tri.create = createRenderTriangle; _tri.v0 = _arg3; _tri.v1 = _arg4; _tri.v2 = _arg5; _tri.uv0 = _arg6; _tri.uv1 = _arg7; _tri.uv2 = _arg8; _tri.update(); return (_tri); } protected function setScreenZ(_arg1:uint, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Number{ switch (_arg1){ case DisplayObject3D.MESH_SORT_CENTER: return ((((_arg2.z + _arg3.z) + _arg4.z) / 3)); case DisplayObject3D.MESH_SORT_FAR: return (Math.max(_arg2.z, _arg3.z, _arg4.z)); case DisplayObject3D.MESH_SORT_CLOSE: return (Math.min(_arg2.z, _arg3.z, _arg4.z)); }; return (0); } override public function clone():DisplayObject3D{ var _local1:DisplayObject3D = super.clone(); var _local2:TriangleMesh3D = new TriangleMesh3D(this.material, [], [], _local1.name); if (this.materials){ _local2.materials = this.materials.clone(); }; if (_local1.geometry){ _local2.geometry = _local1.geometry.clone(_local2); }; _local2.copyTransform(this); return (_local2); } } }//package org.papervision3d.core.geom
Section 77
//Vertices3D (org.papervision3d.core.geom.Vertices3D) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.core.culling.*; public class Vertices3D extends DisplayObject3D { public function Vertices3D(_arg1:Array, _arg2:String=null){ super(_arg2, new GeometryObject3D()); this.geometry.vertices = ((_arg1) || (new Array())); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ super.project(_arg1, _arg2); if (this.culled){ return (0); }; if ((_arg2.camera is IObjectCuller)){ return (projectFrustum(_arg1, _arg2)); }; if (((!(this.geometry)) || (!(this.geometry.vertices)))){ return (0); }; return (_arg2.camera.projectVertices(this.geometry.vertices, this, _arg2)); } public function projectEmpty(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ return (super.project(_arg1, _arg2)); } public function worldBoundingBox():Object{ var _local3:Number3D; var _local4:Vertex3D; var _local1:Array = this.geometry.vertices; var _local2:Object = new Object(); _local2.min = new Number3D(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE); _local2.max = new Number3D(-(Number.MAX_VALUE), -(Number.MAX_VALUE), -(Number.MAX_VALUE)); _local2.size = new Number3D(); for each (_local4 in _local1) { _local3 = _local4.getPosition(); Matrix3D.multiplyVector(this.world, _local3); _local2.min.x = Math.min(_local3.x, _local2.min.x); _local2.min.y = Math.min(_local3.y, _local2.min.y); _local2.min.z = Math.min(_local3.z, _local2.min.z); _local2.max.x = Math.max(_local3.x, _local2.max.x); _local2.max.y = Math.max(_local3.y, _local2.max.y); _local2.max.z = Math.max(_local3.z, _local2.max.z); }; _local2.size.x = (_local2.max.x - _local2.min.x); _local2.size.y = (_local2.max.y - _local2.min.y); _local2.size.z = (_local2.max.z - _local2.min.z); return (_local2); } public function boundingBox():Object{ var _local3:Vertex3D; var _local1:Array = this.geometry.vertices; var _local2:Object = new Object(); _local2.min = new Number3D(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE); _local2.max = new Number3D(-(Number.MAX_VALUE), -(Number.MAX_VALUE), -(Number.MAX_VALUE)); _local2.size = new Number3D(); for each (_local3 in _local1) { _local2.min.x = Math.min(_local3.x, _local2.min.x); _local2.min.y = Math.min(_local3.y, _local2.min.y); _local2.min.z = Math.min(_local3.z, _local2.min.z); _local2.max.x = Math.max(_local3.x, _local2.max.x); _local2.max.y = Math.max(_local3.y, _local2.max.y); _local2.max.z = Math.max(_local3.z, _local2.max.z); }; _local2.size.x = (_local2.max.x - _local2.min.x); _local2.size.y = (_local2.max.y - _local2.min.y); _local2.size.z = (_local2.max.z - _local2.min.z); return (_local2); } public function projectFrustum(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ return (0); } public function transformVertices(_arg1:Matrix3D):void{ geometry.transformVertices(_arg1); } override public function clone():DisplayObject3D{ var _local1:DisplayObject3D = super.clone(); var _local2:Vertices3D = new Vertices3D(null, _local1.name); _local2.material = _local1.material; if (_local1.materials){ _local2.materials = _local1.materials.clone(); }; if (this.geometry){ _local2.geometry = this.geometry.clone(_local2); }; _local2.copyTransform(this); return (_local2); } } }//package org.papervision3d.core.geom
Section 78
//PaperLoggerEvent (org.papervision3d.core.log.event.PaperLoggerEvent) package org.papervision3d.core.log.event { import flash.events.*; import org.papervision3d.core.log.*; public class PaperLoggerEvent extends Event { public var paperLogVO:PaperLogVO; public static const TYPE_LOGEVENT:String = "logEvent"; public function PaperLoggerEvent(_arg1:PaperLogVO){ super(TYPE_LOGEVENT); this.paperLogVO = _arg1; } } }//package org.papervision3d.core.log.event
Section 79
//AbstractPaperLogger (org.papervision3d.core.log.AbstractPaperLogger) package org.papervision3d.core.log { import org.papervision3d.core.log.event.*; public class AbstractPaperLogger implements IPaperLogger { public function registerWithPaperLogger(_arg1:PaperLogger):void{ _arg1.addEventListener(PaperLoggerEvent.TYPE_LOGEVENT, onLogEvent); } public function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } protected function onLogEvent(_arg1:PaperLoggerEvent):void{ var _local2:PaperLogVO = _arg1.paperLogVO; switch (_local2.level){ case LogLevel.LOG: log(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.INFO: info(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.ERROR: error(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.DEBUG: debug(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.WARNING: warning(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.FATAL: fatal(_local2.msg, _local2.object, _local2.arg); break; default: log(_local2.msg, _local2.object, _local2.arg); break; }; } public function unregisterFromPaperLogger(_arg1:PaperLogger):void{ _arg1.removeEventListener(PaperLoggerEvent.TYPE_LOGEVENT, onLogEvent); } public function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } } }//package org.papervision3d.core.log
Section 80
//IPaperLogger (org.papervision3d.core.log.IPaperLogger) package org.papervision3d.core.log { public interface IPaperLogger { function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; } }//package org.papervision3d.core.log
Section 81
//LogLevel (org.papervision3d.core.log.LogLevel) package org.papervision3d.core.log { public class LogLevel { public static const FATAL:int = 5; public static const ERROR:int = 4; public static const LOG:int = 0; public static const INFO:int = 1; public static const DEBUG:int = 2; public static const WARNING:int = 3; } }//package org.papervision3d.core.log
Section 82
//PaperLogger (org.papervision3d.core.log.PaperLogger) package org.papervision3d.core.log { import flash.events.*; import org.papervision3d.core.log.event.*; public class PaperLogger extends EventDispatcher { public var traceLogger:PaperTraceLogger; private static var instance:PaperLogger; public function PaperLogger(){ if (instance){ throw (new Error("Don't call the PaperLogger constructor directly")); }; traceLogger = new PaperTraceLogger(); registerLogger(traceLogger); } public function registerLogger(_arg1:AbstractPaperLogger):void{ _arg1.registerWithPaperLogger(this); } public function _debug(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO = new PaperLogVO(LogLevel.DEBUG, _arg1, _arg2, _args); var _local5:PaperLoggerEvent = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function _log(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO = new PaperLogVO(LogLevel.LOG, _arg1, _arg2, _args); var _local5:PaperLoggerEvent = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function _error(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO = new PaperLogVO(LogLevel.ERROR, _arg1, _arg2, _args); var _local5:PaperLoggerEvent = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function unregisterLogger(_arg1:AbstractPaperLogger):void{ _arg1.unregisterFromPaperLogger(this); } public function _info(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO = new PaperLogVO(LogLevel.INFO, _arg1, _arg2, _args); var _local5:PaperLoggerEvent = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function _warning(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO = new PaperLogVO(LogLevel.WARNING, _arg1, _arg2, _args); var _local5:PaperLoggerEvent = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public static function debug(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance()._debug(_arg1); } public static function log(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance()._log(_arg1); } public static function error(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance()._error(_arg1); } public static function getInstance():PaperLogger{ if (!instance){ instance = new (PaperLogger); }; return (instance); } public static function warning(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance()._warning(_arg1); } public static function info(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance()._info(_arg1); } } }//package org.papervision3d.core.log
Section 83
//PaperLogVO (org.papervision3d.core.log.PaperLogVO) package org.papervision3d.core.log { public class PaperLogVO { public var msg:String; public var level:int; public var arg:Array; public var object:Object; public function PaperLogVO(_arg1:int, _arg2:String, _arg3:Object, _arg4:Array){ this.level = _arg1; this.msg = _arg2; this.object = _arg3; this.arg = _arg4; } } }//package org.papervision3d.core.log
Section 84
//PaperTraceLogger (org.papervision3d.core.log.PaperTraceLogger) package org.papervision3d.core.log { public class PaperTraceLogger extends AbstractPaperLogger implements IPaperLogger { override public function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("WARNING:", _arg1, _arg3); } override public function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("LOG:", _arg1, _arg3); } override public function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("ERROR:", _arg1, _arg3); } override public function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("FATAL:", _arg1, _arg3); } override public function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("INFO:", _arg1, _arg3); } override public function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("DEBUG:", _arg1, _arg3); } } }//package org.papervision3d.core.log
Section 85
//AbstractLightShadeMaterial (org.papervision3d.core.material.AbstractLightShadeMaterial) package org.papervision3d.core.material { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.core.math.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.render.material.*; import flash.utils.*; import org.papervision3d.core.render.draw.*; public class AbstractLightShadeMaterial extends TriangleMaterial implements ITriangleDrawer, IUpdateBeforeMaterial { public var lightMatrices:Dictionary; private var _light:LightObject3D; protected static var lightMatrix:Matrix3D; public function AbstractLightShadeMaterial(){ init(); } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:Object; var _local3:DisplayObject3D; for (_local2 in objects) { _local3 = (_local2 as DisplayObject3D); lightMatrices[_local2] = LightMatrix.getLightMatrix(light, _local3, _arg1, lightMatrices[_local2]); }; } protected function init():void{ lightMatrices = new Dictionary(); } public function get light():LightObject3D{ return (_light); } public function set light(_arg1:LightObject3D):void{ _light = _arg1; } } }//package org.papervision3d.core.material
Section 86
//TriangleMaterial (org.papervision3d.core.material.TriangleMaterial) package org.papervision3d.core.material { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; public class TriangleMaterial extends MaterialObject3D implements ITriangleDrawer { override public function drawTriangle(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ } override public function drawRT(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData):void{ } } }//package org.papervision3d.core.material
Section 87
//ClassificationUtil (org.papervision3d.core.math.util.ClassificationUtil) package org.papervision3d.core.math.util { import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; public class ClassificationUtil { public static const BACK:uint = 1; public static const STRADDLE:uint = 3; public static const FRONT:uint = 0; public static const COINCIDING:uint = 2; protected static var point:Vertex3D; public static function classifyPoint(_arg1:Vertex3D, _arg2:Plane3D, _arg3:Number=0.01):uint{ var _local4:Number = _arg2.vertDistance(_arg1); if (_local4 < -(_arg3)){ return (BACK); }; if (_local4 > _arg3){ return (FRONT); }; return (COINCIDING); } public static function classifyTriangle(_arg1:Triangle3D, _arg2:Plane3D, _arg3:Number=0.01):uint{ if (!_arg1){ return (null); }; return (classifyPoints(_arg1.vertices, _arg2, _arg3)); } public static function classifyPoints(_arg1:Array, _arg2:Plane3D, _arg3:Number=0.01):uint{ var _local6:uint; var _local4:uint; var _local5:uint; for each (point in _arg1) { _local6 = classifyPoint(point, _arg2, _arg3); if (_local6 == FRONT){ _local4++; } else { if (_local6 == BACK){ _local5++; }; }; }; if ((((_local4 > 0)) && ((_local5 == 0)))){ return (FRONT); }; if ((((_local4 == 0)) && ((_local5 > 0)))){ return (BACK); }; if ((((_local4 > 0)) && ((_local5 > 0)))){ return (STRADDLE); }; return (COINCIDING); } } }//package org.papervision3d.core.math.util
Section 88
//FastRectangleTools (org.papervision3d.core.math.util.FastRectangleTools) package org.papervision3d.core.math.util { import org.papervision3d.core.math.*; import flash.geom.*; public class FastRectangleTools { public static function getRotatedBounds(_arg1:Rectangle, _arg2:Number, _arg3:Rectangle=null):Rectangle{ if (!_arg3){ _arg3 = new Rectangle(); }; _arg2 = (_arg2 * Number3D.toRADIANS); var _local4:Number = _arg1.width; var _local5:Number = _arg1.height; var _local6:Number = Math.abs(Math.sin(_arg2)); var _local7:Number = Math.abs(Math.cos(_arg2)); _arg3.left = (_arg1.x - (0.5 * ((_local4 * _local7) + (_local5 * _local6)))); _arg3.right = (_arg1.x + (0.5 * ((_local4 * _local7) + (_local5 * _local6)))); _arg3.top = (_arg1.y - (0.5 * ((_local4 * _local6) + (_local5 * _local7)))); _arg3.bottom = (_arg1.y + (0.5 * ((_local4 * _local6) + (_local5 * _local7)))); return (_arg3); } public static function intersection(_arg1:Rectangle, _arg2:Rectangle, _arg3:Rectangle=null):Rectangle{ if (!_arg3){ _arg3 = new Rectangle(); }; if (!intersects(_arg1, _arg2)){ _arg3.x = (_arg3.y = (_arg3.width = (_arg3.height = 0))); return (_arg3); }; _arg3.left = ((_arg1.left)>_arg2.left) ? _arg1.left : _arg2.left; _arg3.right = ((_arg1.right)<_arg2.right) ? _arg1.right : _arg2.right; _arg3.top = ((_arg1.top)>_arg2.top) ? _arg1.top : _arg2.top; _arg3.bottom = ((_arg1.bottom)<_arg2.bottom) ? _arg1.bottom : _arg2.bottom; return (_arg3); } public static function intersects(_arg1:Rectangle, _arg2:Rectangle):Boolean{ if (((!((((_arg1.right < _arg2.left)) || ((_arg1.left > _arg2.right))))) && (!((((_arg1.bottom < _arg2.top)) || ((_arg1.top > _arg2.bottom))))))){ return (true); }; return (false); } } }//package org.papervision3d.core.math.util
Section 89
//GLU (org.papervision3d.core.math.util.GLU) package org.papervision3d.core.math.util { public class GLU { public static function unProject(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Array, _arg6:Array, _arg7:Array):Boolean{ var _local8:Array = new Array(16); var _local9:Array = new Array(4); multMatrices(_arg4, _arg5, _local8); if (!invertMatrix(_local8, _local8)){ return (false); }; _local9[0] = _arg1; _local9[1] = _arg2; _local9[2] = _arg3; _local9[3] = 1; _local9[0] = ((_local9[0] - _arg6[0]) / _arg6[2]); _local9[1] = ((_local9[1] - _arg6[1]) / _arg6[3]); _local9[0] = ((_local9[0] * 2) - 1); _local9[1] = ((_local9[1] * 2) - 1); _local9[2] = ((_local9[2] * 2) - 1); multMatrixVec(_local8, _local9, _arg7); if (_arg7[3] == 0){ return (false); }; _arg7[0] = (_arg7[0] / _arg7[3]); _arg7[1] = (_arg7[1] / _arg7[3]); _arg7[2] = (_arg7[2] / _arg7[3]); return (true); } public static function scale(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number):void{ makeIdentity(_arg1); _arg1[0] = _arg2; _arg1[5] = _arg3; _arg1[10] = _arg4; } public static function multMatrixVec(_arg1:Array, _arg2:Array, _arg3:Array):void{ var _local4:int; _local4 = 0; while (_local4 < 4) { _arg3[_local4] = ((((_arg2[0] * _arg1[int(((0 * 4) + _local4))]) + (_arg2[1] * _arg1[int(((1 * 4) + _local4))])) + (_arg2[2] * _arg1[int(((2 * 4) + _local4))])) + (_arg2[3] * _arg1[int(((3 * 4) + _local4))])); _local4++; }; } public static function invertMatrix(_arg1:Array, _arg2:Array):Boolean{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:Number; var _local8:Array = new Array(4); _local3 = 0; while (_local3 < 4) { _local8[_local3] = new Array(4); _local4 = 0; while (_local4 < 4) { _local8[_local3][_local4] = _arg1[((_local3 * 4) + _local4)]; _local4++; }; _local3++; }; makeIdentity(_arg2); _local3 = 0; while (_local3 < 4) { _local6 = _local3; _local4 = (_local3 + 1); while (_local4 < 4) { if (Math.abs(_local8[_local4][_local3]) > Math.abs(_local8[_local3][_local3])){ _local6 = _local4; }; _local4++; }; if (_local6 != _local3){ _local5 = 0; while (_local5 < 4) { _local7 = _local8[_local3][_local5]; _local8[_local3][_local5] = _local8[_local6][_local5]; _local8[_local6][_local5] = _local7; _local7 = _arg2[((_local3 * 4) + _local5)]; _arg2[((_local3 * 4) + _local5)] = _arg2[((_local6 * 4) + _local5)]; _arg2[((_local6 * 4) + _local5)] = _local7; _local5++; }; }; if (_local8[_local3][_local3] == 0){ return (false); }; _local7 = _local8[_local3][_local3]; _local5 = 0; while (_local5 < 4) { _local8[_local3][_local5] = (_local8[_local3][_local5] / _local7); _arg2[((_local3 * 4) + _local5)] = (_arg2[((_local3 * 4) + _local5)] / _local7); _local5++; }; _local4 = 0; while (_local4 < 4) { if (_local4 != _local3){ _local7 = _local8[_local4][_local3]; _local5 = 0; while (_local5 < 4) { _local8[_local4][_local5] = (_local8[_local4][_local5] - (_local8[_local3][_local5] * _local7)); _arg2[((_local4 * 4) + _local5)] = (_arg2[((_local4 * 4) + _local5)] - (_arg2[((_local3 * 4) + _local5)] * _local7)); _local5++; }; }; _local4++; }; _local3++; }; return (true); } public static function ortho(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Boolean{ var _local8:Number = ((_arg3 + _arg2) / (_arg3 - _arg2)); var _local9:Number = ((_arg4 + _arg5) / (_arg4 - _arg5)); var _local10:Number = ((_arg7 + _arg6) / (_arg7 - _arg6)); makeIdentity(_arg1); _arg1[0] = (2 / (_arg3 - _arg2)); _arg1[5] = (2 / (_arg4 - _arg5)); _arg1[10] = (-2 / (_arg7 - _arg6)); _arg1[12] = _local8; _arg1[13] = _local9; _arg1[14] = _local10; return (true); } public static function multMatrices(_arg1:Array, _arg2:Array, _arg3:Array):void{ var _local4:int; var _local5:int; _local4 = 0; while (_local4 < 4) { _local5 = 0; while (_local5 < 4) { _arg3[int(((_local4 * 4) + _local5))] = ((((_arg1[int(((_local4 * 4) + 0))] * _arg2[int(((0 * 4) + _local5))]) + (_arg1[int(((_local4 * 4) + 1))] * _arg2[int(((1 * 4) + _local5))])) + (_arg1[int(((_local4 * 4) + 2))] * _arg2[int(((2 * 4) + _local5))])) + (_arg1[int(((_local4 * 4) + 3))] * _arg2[int(((3 * 4) + _local5))])); _local5++; }; _local4++; }; } public static function perspective(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Boolean{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number = ((_arg2 / 2) * (Math.PI / 180)); _local8 = (_arg5 - _arg4); _local6 = Math.sin(_local9); if ((((((_local8 == 0)) || ((_local6 == 0)))) || ((_arg3 == 0)))){ return (false); }; _local7 = (Math.cos(_local9) / _local6); makeIdentity(_arg1); _arg1[0] = (_local7 / _arg3); _arg1[5] = _local7; _arg1[10] = (-((_arg5 + _arg4)) / _local8); _arg1[11] = -1; _arg1[14] = (-(((2 * _arg4) * _arg5)) / _local8); _arg1[15] = 0; return (true); } public static function makeIdentity(_arg1:Array):void{ _arg1[(0 + (4 * 0))] = 1; _arg1[(0 + (4 * 1))] = 0; _arg1[(0 + (4 * 2))] = 0; _arg1[(0 + (4 * 3))] = 0; _arg1[(1 + (4 * 0))] = 0; _arg1[(1 + (4 * 1))] = 1; _arg1[(1 + (4 * 2))] = 0; _arg1[(1 + (4 * 3))] = 0; _arg1[(2 + (4 * 0))] = 0; _arg1[(2 + (4 * 1))] = 0; _arg1[(2 + (4 * 2))] = 1; _arg1[(2 + (4 * 3))] = 0; _arg1[(3 + (4 * 0))] = 0; _arg1[(3 + (4 * 1))] = 0; _arg1[(3 + (4 * 2))] = 0; _arg1[(3 + (4 * 3))] = 1; } } }//package org.papervision3d.core.math.util
Section 90
//AxisAlignedBoundingBox (org.papervision3d.core.math.AxisAlignedBoundingBox) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; public class AxisAlignedBoundingBox { public var minX:Number; public var minY:Number; public var minZ:Number; public var maxX:Number; public var maxY:Number; public var maxZ:Number; protected var _vertices:Array; public function AxisAlignedBoundingBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ this.minX = _arg1; this.minY = _arg2; this.minZ = _arg3; this.maxX = _arg4; this.maxY = _arg5; this.maxZ = _arg6; createBoxVertices(); } protected function createBoxVertices():void{ _vertices = new Array(); _vertices.push(new Vertex3D(minX, minY, minZ)); _vertices.push(new Vertex3D(minX, minY, maxZ)); _vertices.push(new Vertex3D(minX, maxY, minZ)); _vertices.push(new Vertex3D(minX, maxY, maxZ)); _vertices.push(new Vertex3D(maxX, minY, minZ)); _vertices.push(new Vertex3D(maxX, minY, maxZ)); _vertices.push(new Vertex3D(maxX, maxY, minZ)); _vertices.push(new Vertex3D(maxX, maxY, maxZ)); } public function getBoxVertices():Array{ return (_vertices); } public function merge(_arg1:AxisAlignedBoundingBox):void{ this.minX = Math.min(this.minX, _arg1.minX); this.minY = Math.min(this.minY, _arg1.minY); this.minZ = Math.min(this.minZ, _arg1.minZ); this.maxX = Math.max(this.maxX, _arg1.maxX); this.maxY = Math.max(this.maxY, _arg1.maxY); this.maxZ = Math.max(this.maxZ, _arg1.maxZ); createBoxVertices(); } public static function createFromVertices(_arg1:Array):AxisAlignedBoundingBox{ var _local8:Vertex3D; var _local2:Number = Number.MAX_VALUE; var _local3:Number = Number.MAX_VALUE; var _local4:Number = Number.MAX_VALUE; var _local5:Number = -(_local2); var _local6:Number = -(_local3); var _local7:Number = -(_local4); for each (_local8 in _arg1) { _local2 = Math.min(_local2, _local8.x); _local3 = Math.min(_local3, _local8.y); _local4 = Math.min(_local4, _local8.z); _local5 = Math.max(_local5, _local8.x); _local6 = Math.max(_local6, _local8.y); _local7 = Math.max(_local7, _local8.z); }; return (new AxisAlignedBoundingBox(_local2, _local3, _local4, _local5, _local6, _local7)); } } }//package org.papervision3d.core.math
Section 91
//BoundingSphere (org.papervision3d.core.math.BoundingSphere) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; public class BoundingSphere { public var maxDistance:Number; public var radius:Number; public function BoundingSphere(_arg1:Number){ this.maxDistance = _arg1; this.radius = Math.sqrt(_arg1); } public static function getFromVertices(_arg1:Array):BoundingSphere{ var _local3:Number; var _local4:Vertex3D; var _local2:Number = 0; for each (_local4 in _arg1) { _local3 = (((_local4.x * _local4.x) + (_local4.y * _local4.y)) + (_local4.z * _local4.z)); _local2 = ((_local3)>_local2) ? _local3 : _local2; }; return (new BoundingSphere(_local2)); } } }//package org.papervision3d.core.math
Section 92
//Matrix3D (org.papervision3d.core.math.Matrix3D) package org.papervision3d.core.math { import org.papervision3d.*; public class Matrix3D { public var n31:Number; public var n32:Number; public var n11:Number; public var n34:Number; public var n13:Number; public var n14:Number; public var n33:Number; public var n12:Number; public var n41:Number; public var n42:Number; public var n21:Number; public var n22:Number; public var n23:Number; public var n24:Number; public var n44:Number; public var n43:Number; private static var _cos:Function = Math.cos; private static var _sin:Function = Math.sin; private static var temp:Matrix3D = Matrix3D.IDENTITY; private static var n3Di:Number3D = Number3D.ZERO; private static var n3Dj:Number3D = Number3D.ZERO; private static var n3Dk:Number3D = Number3D.ZERO; private static var toDEGREES:Number = 57.2957795130823; private static var toRADIANS:Number = 0.0174532925199433; public function Matrix3D(_arg1:Array=null){ reset(_arg1); } public function calculateMultiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number = _arg1.n11; var _local4:Number = _arg2.n11; var _local5:Number = _arg1.n21; var _local6:Number = _arg2.n21; var _local7:Number = _arg1.n31; var _local8:Number = _arg2.n31; var _local9:Number = _arg1.n12; var _local10:Number = _arg2.n12; var _local11:Number = _arg1.n22; var _local12:Number = _arg2.n22; var _local13:Number = _arg1.n32; var _local14:Number = _arg2.n32; var _local15:Number = _arg1.n13; var _local16:Number = _arg2.n13; var _local17:Number = _arg1.n23; var _local18:Number = _arg2.n23; var _local19:Number = _arg1.n33; var _local20:Number = _arg2.n33; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); } public function calculateMultiply4x4(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number = _arg1.n11; var _local4:Number = _arg2.n11; var _local5:Number = _arg1.n21; var _local6:Number = _arg2.n21; var _local7:Number = _arg1.n31; var _local8:Number = _arg2.n31; var _local9:Number = _arg1.n41; var _local10:Number = _arg2.n41; var _local11:Number = _arg1.n12; var _local12:Number = _arg2.n12; var _local13:Number = _arg1.n22; var _local14:Number = _arg2.n22; var _local15:Number = _arg1.n32; var _local16:Number = _arg2.n32; var _local17:Number = _arg1.n42; var _local18:Number = _arg2.n42; var _local19:Number = _arg1.n13; var _local20:Number = _arg2.n13; var _local21:Number = _arg1.n23; var _local22:Number = _arg2.n23; var _local23:Number = _arg1.n33; var _local24:Number = _arg2.n33; var _local25:Number = _arg1.n43; var _local26:Number = _arg2.n43; var _local27:Number = _arg1.n14; var _local28:Number = _arg2.n14; var _local29:Number = _arg1.n24; var _local30:Number = _arg2.n24; var _local31:Number = _arg1.n34; var _local32:Number = _arg2.n34; var _local33:Number = _arg1.n44; var _local34:Number = _arg2.n44; this.n11 = (((_local3 * _local4) + (_local11 * _local6)) + (_local19 * _local8)); this.n12 = (((_local3 * _local12) + (_local11 * _local14)) + (_local19 * _local16)); this.n13 = (((_local3 * _local20) + (_local11 * _local22)) + (_local19 * _local24)); this.n14 = ((((_local3 * _local28) + (_local11 * _local30)) + (_local19 * _local32)) + _local27); this.n21 = (((_local5 * _local4) + (_local13 * _local6)) + (_local21 * _local8)); this.n22 = (((_local5 * _local12) + (_local13 * _local14)) + (_local21 * _local16)); this.n23 = (((_local5 * _local20) + (_local13 * _local22)) + (_local21 * _local24)); this.n24 = ((((_local5 * _local28) + (_local13 * _local30)) + (_local21 * _local32)) + _local29); this.n31 = (((_local7 * _local4) + (_local15 * _local6)) + (_local23 * _local8)); this.n32 = (((_local7 * _local12) + (_local15 * _local14)) + (_local23 * _local16)); this.n33 = (((_local7 * _local20) + (_local15 * _local22)) + (_local23 * _local24)); this.n34 = ((((_local7 * _local28) + (_local15 * _local30)) + (_local23 * _local32)) + _local31); this.n41 = (((_local9 * _local4) + (_local17 * _local6)) + (_local25 * _local8)); this.n42 = (((_local9 * _local12) + (_local17 * _local14)) + (_local25 * _local16)); this.n43 = (((_local9 * _local20) + (_local17 * _local22)) + (_local25 * _local24)); this.n44 = ((((_local9 * _local28) + (_local17 * _local30)) + (_local25 * _local32)) + _local33); } public function calculateSkewSymmetric(_arg1:Number3D):void{ this.n11 = 0; this.n12 = -(_arg1.z); this.n13 = _arg1.y; this.n21 = _arg1.z; this.n22 = 0; this.n23 = -(_arg1.x); this.n31 = -(_arg1.y); this.n32 = _arg1.x; this.n33 = 0; } public function get det():Number{ return ((((((this.n11 * this.n22) - (this.n21 * this.n12)) * this.n33) - (((this.n11 * this.n32) - (this.n31 * this.n12)) * this.n23)) + (((this.n21 * this.n32) - (this.n31 * this.n22)) * this.n13))); } public function copy(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n14 = _arg1.n14; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n24 = _arg1.n24; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; this.n34 = _arg1.n34; return (this); } public function copy3x3(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; return (this); } public function calculateAdd(_arg1:Matrix3D, _arg2:Matrix3D):void{ this.n11 = (_arg1.n11 + _arg2.n11); this.n12 = (_arg1.n12 + _arg2.n12); this.n13 = (_arg1.n13 + _arg2.n13); this.n14 = (_arg1.n14 + _arg2.n14); this.n21 = (_arg1.n21 + _arg2.n21); this.n22 = (_arg1.n22 + _arg2.n22); this.n23 = (_arg1.n23 + _arg2.n23); this.n24 = (_arg1.n24 + _arg2.n24); this.n31 = (_arg1.n31 + _arg2.n31); this.n32 = (_arg1.n32 + _arg2.n32); this.n33 = (_arg1.n33 + _arg2.n33); this.n34 = (_arg1.n34 + _arg2.n34); } public function calculateMultiply(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number = _arg1.n11; var _local4:Number = _arg2.n11; var _local5:Number = _arg1.n21; var _local6:Number = _arg2.n21; var _local7:Number = _arg1.n31; var _local8:Number = _arg2.n31; var _local9:Number = _arg1.n12; var _local10:Number = _arg2.n12; var _local11:Number = _arg1.n22; var _local12:Number = _arg2.n22; var _local13:Number = _arg1.n32; var _local14:Number = _arg2.n32; var _local15:Number = _arg1.n13; var _local16:Number = _arg2.n13; var _local17:Number = _arg1.n23; var _local18:Number = _arg2.n23; var _local19:Number = _arg1.n33; var _local20:Number = _arg2.n33; var _local21:Number = _arg1.n14; var _local22:Number = _arg2.n14; var _local23:Number = _arg1.n24; var _local24:Number = _arg2.n24; var _local25:Number = _arg1.n34; var _local26:Number = _arg2.n34; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n14 = ((((_local3 * _local22) + (_local9 * _local24)) + (_local15 * _local26)) + _local21); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n24 = ((((_local5 * _local22) + (_local11 * _local24)) + (_local17 * _local26)) + _local23); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); this.n34 = ((((_local7 * _local22) + (_local13 * _local24)) + (_local19 * _local26)) + _local25); } public function reset(_arg1:Array=null):void{ if (((!(_arg1)) || ((_arg1.length < 12)))){ n11 = (n22 = (n33 = (n44 = 1))); n12 = (n13 = (n14 = (n21 = (n23 = (n24 = (n31 = (n32 = (n34 = (n41 = (n42 = (n43 = 0))))))))))); } else { n11 = _arg1[0]; n12 = _arg1[1]; n13 = _arg1[2]; n14 = _arg1[3]; n21 = _arg1[4]; n22 = _arg1[5]; n23 = _arg1[6]; n24 = _arg1[7]; n31 = _arg1[8]; n32 = _arg1[9]; n33 = _arg1[10]; n34 = _arg1[11]; if (_arg1.length == 16){ n41 = _arg1[12]; n42 = _arg1[13]; n43 = _arg1[14]; n44 = _arg1[15]; } else { n41 = (n42 = (n43 = 0)); n44 = 1; }; }; } public function invert():void{ temp.copy(this); calculateInverse(temp); } public function calculateInverse(_arg1:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local2:Number = _arg1.det; if (Math.abs(_local2) > 0.001){ _local2 = (1 / _local2); _local3 = _arg1.n11; _local4 = _arg1.n21; _local5 = _arg1.n31; _local6 = _arg1.n12; _local7 = _arg1.n22; _local8 = _arg1.n32; _local9 = _arg1.n13; _local10 = _arg1.n23; _local11 = _arg1.n33; _local12 = _arg1.n14; _local13 = _arg1.n24; _local14 = _arg1.n34; this.n11 = (_local2 * ((_local7 * _local11) - (_local8 * _local10))); this.n12 = (-(_local2) * ((_local6 * _local11) - (_local8 * _local9))); this.n13 = (_local2 * ((_local6 * _local10) - (_local7 * _local9))); this.n14 = (-(_local2) * (((_local6 * ((_local10 * _local14) - (_local11 * _local13))) - (_local7 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local8 * ((_local9 * _local13) - (_local10 * _local12))))); this.n21 = (-(_local2) * ((_local4 * _local11) - (_local5 * _local10))); this.n22 = (_local2 * ((_local3 * _local11) - (_local5 * _local9))); this.n23 = (-(_local2) * ((_local3 * _local10) - (_local4 * _local9))); this.n24 = (_local2 * (((_local3 * ((_local10 * _local14) - (_local11 * _local13))) - (_local4 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local5 * ((_local9 * _local13) - (_local10 * _local12))))); this.n31 = (_local2 * ((_local4 * _local8) - (_local5 * _local7))); this.n32 = (-(_local2) * ((_local3 * _local8) - (_local5 * _local6))); this.n33 = (_local2 * ((_local3 * _local7) - (_local4 * _local6))); this.n34 = (-(_local2) * (((_local3 * ((_local7 * _local14) - (_local8 * _local13))) - (_local4 * ((_local6 * _local14) - (_local8 * _local12)))) + (_local5 * ((_local6 * _local13) - (_local7 * _local12))))); }; } public function calculateTranspose():void{ var _local1:Number = this.n11; var _local2:Number = this.n21; var _local3:Number = this.n31; var _local4:Number = this.n41; var _local5:Number = this.n12; var _local6:Number = this.n22; var _local7:Number = this.n32; var _local8:Number = this.n42; var _local9:Number = this.n13; var _local10:Number = this.n23; var _local11:Number = this.n33; var _local12:Number = this.n43; var _local13:Number = this.n14; var _local14:Number = this.n24; var _local15:Number = this.n34; var _local16:Number = this.n44; this.n11 = _local1; this.n12 = _local2; this.n13 = _local3; this.n14 = _local4; this.n21 = _local5; this.n22 = _local6; this.n23 = _local7; this.n24 = _local8; this.n31 = _local9; this.n32 = _local10; this.n33 = _local11; this.n34 = _local12; this.n41 = _local13; this.n42 = _local14; this.n43 = _local15; this.n44 = _local16; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + ((((((((int((n11 * 1000)) / 1000) + "\t\t") + (int((n12 * 1000)) / 1000)) + "\t\t") + (int((n13 * 1000)) / 1000)) + "\t\t") + (int((n14 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n21 * 1000)) / 1000) + "\t\t") + (int((n22 * 1000)) / 1000)) + "\t\t") + (int((n23 * 1000)) / 1000)) + "\t\t") + (int((n24 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n31 * 1000)) / 1000) + "\t\t") + (int((n32 * 1000)) / 1000)) + "\t\t") + (int((n33 * 1000)) / 1000)) + "\t\t") + (int((n34 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n41 * 1000)) / 1000) + "\t\t") + (int((n42 * 1000)) / 1000)) + "\t\t") + (int((n43 * 1000)) / 1000)) + "\t\t") + (int((n44 * 1000)) / 1000)) + "\n")); return (_local1); } public static function rotationMatrixWithReference(_arg1:Number3D, _arg2:Number, _arg3:Number3D):Matrix3D{ var _local4:Matrix3D = Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z); Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z).calculateMultiply(_local4, Matrix3D.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, _arg2)); _local4.calculateMultiply(_local4, Matrix3D.translationMatrix(-(_arg3.x), _arg3.y, -(_arg3.z))); return (_local4); } public static function multiplyVector(_arg1:Matrix3D, _arg2:Number3D):void{ var _local4:Number; var _local5:Number; var _local3:Number = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); } public static function multiplyVector4x4(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local6:Number; _local3 = _arg2.x; _local4 = _arg2.y; var _local5:Number = _arg2.z; _local6 = (1 / ((((_local3 * _arg1.n41) + (_local4 * _arg1.n42)) + (_local5 * _arg1.n43)) + _arg1.n44)); _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); _arg2.x = (_arg2.x * _local6); _arg2.y = (_arg2.y * _local6); _arg2.z = (_arg2.z * _local6); } public static function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D = new (Matrix3D); _local3.calculateMultiply3x3(_arg1, _arg2); return (_local3); } public static function normalizeQuaternion(_arg1:Object):Object{ var _local2:Number = magnitudeQuaternion(_arg1); _arg1.x = (_arg1.x / _local2); _arg1.y = (_arg1.y / _local2); _arg1.z = (_arg1.z / _local2); _arg1.w = (_arg1.w / _local2); return (_arg1); } public static function multiplyVector3x3(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number = _arg2.x; var _local4:Number = _arg2.y; var _local5:Number = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); } public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{ var _local5:Number = Math.sin((_arg4 / 2)); var _local6:Number = Math.cos((_arg4 / 2)); var _local7:Object = new Object(); _local7.x = (_arg1 * _local5); _local7.y = (_arg2 * _local5); _local7.z = (_arg3 * _local5); _local7.w = _local6; return (normalizeQuaternion(_local7)); } public static function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D = IDENTITY; _local4.n14 = _arg1; _local4.n24 = _arg2; _local4.n34 = _arg3; return (_local4); } public static function magnitudeQuaternion(_arg1:Object):Number{ return (Math.sqrt(((((_arg1.w * _arg1.w) + (_arg1.x * _arg1.x)) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z)))); } public static function rotationX(_arg1:Number):Matrix3D{ var _local2:Matrix3D = IDENTITY; var _local3:Number = Math.cos(_arg1); var _local4:Number = Math.sin(_arg1); _local2.n22 = _local3; _local2.n23 = -(_local4); _local2.n32 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationY(_arg1:Number):Matrix3D{ var _local2:Matrix3D = IDENTITY; var _local3:Number = Math.cos(_arg1); var _local4:Number = Math.sin(_arg1); _local2.n11 = _local3; _local2.n13 = -(_local4); _local2.n31 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationZ(_arg1:Number):Matrix3D{ var _local2:Matrix3D = IDENTITY; var _local3:Number = Math.cos(_arg1); var _local4:Number = Math.sin(_arg1); _local2.n11 = _local3; _local2.n12 = -(_local4); _local2.n21 = _local4; _local2.n22 = _local3; return (_local2); } public static function clone(_arg1:Matrix3D):Matrix3D{ return (new Matrix3D([_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34])); } public static function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{ var _local6:Matrix3D; if (!_arg5){ _local6 = IDENTITY; } else { _local6 = _arg5; }; var _local7:Number = Math.cos(_arg4); var _local8:Number = Math.sin(_arg4); var _local9:Number = (1 - _local7); var _local10:Number = ((_arg1 * _arg2) * _local9); var _local11:Number = ((_arg2 * _arg3) * _local9); var _local12:Number = ((_arg1 * _arg3) * _local9); var _local13:Number = (_local8 * _arg3); var _local14:Number = (_local8 * _arg2); var _local15:Number = (_local8 * _arg1); _local6.n11 = (_local7 + ((_arg1 * _arg1) * _local9)); _local6.n12 = (-(_local13) + _local10); _local6.n13 = (_local14 + _local12); _local6.n14 = 0; _local6.n21 = (_local13 + _local10); _local6.n22 = (_local7 + ((_arg2 * _arg2) * _local9)); _local6.n23 = (-(_local15) + _local11); _local6.n24 = 0; _local6.n31 = (-(_local14) + _local12); _local6.n32 = (_local15 + _local11); _local6.n33 = (_local7 + ((_arg3 * _arg3) * _local9)); _local6.n34 = 0; return (_local6); } public static function add(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D = new (Matrix3D); _local3.calculateAdd(_arg1, _arg2); return (_local3); } public static function multiply(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D = new (Matrix3D); _local3.calculateMultiply(_arg1, _arg2); return (_local3); } public static function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Quaternion=null):Quaternion{ var _local13:Quaternion; var _local5:Number = Math.sin((_arg1 * 0.5)); var _local6:Number = Math.cos((_arg1 * 0.5)); var _local7:Number = Math.sin((_arg2 * 0.5)); var _local8:Number = Math.cos((_arg2 * 0.5)); var _local9:Number = Math.sin((_arg3 * 0.5)); var _local10:Number = Math.cos((_arg3 * 0.5)); var _local11:Number = (_local6 * _local8); var _local12:Number = (_local5 * _local7); if (!_arg4){ _local13 = new Quaternion(); } else { _local13 = _arg4; }; _local13.x = ((_local9 * _local11) - (_local10 * _local12)); _local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); _local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); _local13.w = ((_local10 * _local11) + (_local9 * _local12)); return (_local13); } public static function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{ var _local15:Matrix3D; var _local6:Number = (_arg1 * _arg1); var _local7:Number = (_arg1 * _arg2); var _local8:Number = (_arg1 * _arg3); var _local9:Number = (_arg1 * _arg4); var _local10:Number = (_arg2 * _arg2); var _local11:Number = (_arg2 * _arg3); var _local12:Number = (_arg2 * _arg4); var _local13:Number = (_arg3 * _arg3); var _local14:Number = (_arg3 * _arg4); if (!_arg5){ _local15 = IDENTITY; } else { _local15 = _arg5; }; _local15.n11 = (1 - (2 * (_local10 + _local13))); _local15.n12 = (2 * (_local7 - _local14)); _local15.n13 = (2 * (_local8 + _local12)); _local15.n21 = (2 * (_local7 + _local14)); _local15.n22 = (1 - (2 * (_local6 + _local13))); _local15.n23 = (2 * (_local11 - _local9)); _local15.n31 = (2 * (_local8 - _local12)); _local15.n32 = (2 * (_local11 + _local9)); _local15.n33 = (1 - (2 * (_local6 + _local10))); return (_local15); } public static function inverse(_arg1:Matrix3D):Matrix3D{ var _local2:Matrix3D = new (Matrix3D); _local2.calculateInverse(_arg1); return (_local2); } public static function euler2matrix(_arg1:Number3D):Matrix3D{ temp.reset(); var _local2:Matrix3D = temp; _local2 = temp; var _local3:Number = (_arg1.x * toRADIANS); var _local4:Number = (_arg1.y * toRADIANS); var _local5:Number = (_arg1.z * toRADIANS); var _local6:Number = Math.cos(_local3); var _local7:Number = Math.sin(_local3); var _local8:Number = Math.cos(_local4); var _local9:Number = Math.sin(_local4); var _local10:Number = Math.cos(_local5); var _local11:Number = Math.sin(_local5); var _local12:Number = (_local6 * _local9); var _local13:Number = (_local7 * _local9); _local2.n11 = (_local8 * _local10); _local2.n12 = (-(_local8) * _local11); _local2.n13 = _local9; _local2.n21 = ((_local13 * _local10) + (_local6 * _local11)); _local2.n22 = ((-(_local13) * _local11) + (_local6 * _local10)); _local2.n23 = (-(_local7) * _local8); _local2.n31 = ((-(_local12) * _local10) + (_local7 * _local11)); _local2.n32 = ((_local12 * _local11) + (_local7 * _local10)); _local2.n33 = (_local6 * _local8); return (_local2); } public static function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D = IDENTITY; _local4.n11 = _arg1; _local4.n22 = _arg2; _local4.n33 = _arg3; return (_local4); } public static function rotateAxis(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number = _arg2.x; var _local4:Number = _arg2.y; var _local5:Number = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); _arg2.normalize(); } public static function matrix2euler(_arg1:Matrix3D, _arg2:Number3D=null, _arg3:Number3D=null):Number3D{ _arg2 = ((_arg2) || (new Number3D())); var _local4:Number = (((_arg3) && ((_arg3.x == 1)))) ? 1 : Math.sqrt((((_arg1.n11 * _arg1.n11) + (_arg1.n21 * _arg1.n21)) + (_arg1.n31 * _arg1.n31))); var _local5:Number = (((_arg3) && ((_arg3.y == 1)))) ? 1 : Math.sqrt((((_arg1.n12 * _arg1.n12) + (_arg1.n22 * _arg1.n22)) + (_arg1.n32 * _arg1.n32))); var _local6:Number = (((_arg3) && ((_arg3.z == 1)))) ? 1 : Math.sqrt((((_arg1.n13 * _arg1.n13) + (_arg1.n23 * _arg1.n23)) + (_arg1.n33 * _arg1.n33))); var _local7:Number = (_arg1.n11 / _local4); var _local8:Number = (_arg1.n21 / _local5); var _local9:Number = (_arg1.n31 / _local6); var _local10:Number = (_arg1.n32 / _local6); var _local11:Number = (_arg1.n33 / _local6); _local9 = ((_local9 > 1)) ? 1 : _local9; _local9 = ((_local9 < -1)) ? -1 : _local9; _arg2.y = Math.asin(-(_local9)); _arg2.z = Math.atan2(_local8, _local7); _arg2.x = Math.atan2(_local10, _local11); if (Papervision3D.useDEGREES){ _arg2.x = (_arg2.x * toDEGREES); _arg2.y = (_arg2.y * toDEGREES); _arg2.z = (_arg2.z * toDEGREES); }; return (_arg2); } public static function multiplyQuaternion(_arg1:Object, _arg2:Object):Object{ var _local3:Number = _arg1.x; var _local4:Number = _arg1.y; var _local5:Number = _arg1.z; var _local6:Number = _arg1.w; var _local7:Number = _arg2.x; var _local8:Number = _arg2.y; var _local9:Number = _arg2.z; var _local10:Number = _arg2.w; var _local11:Object = new Object(); _local11.x = ((((_local6 * _local7) + (_local3 * _local10)) + (_local4 * _local9)) - (_local5 * _local8)); _local11.y = ((((_local6 * _local8) + (_local4 * _local10)) + (_local5 * _local7)) - (_local3 * _local9)); _local11.z = ((((_local6 * _local9) + (_local5 * _local10)) + (_local3 * _local8)) - (_local4 * _local7)); _local11.w = ((((_local6 * _local10) - (_local3 * _local7)) - (_local4 * _local8)) - (_local5 * _local9)); return (_local11); } public static function get IDENTITY():Matrix3D{ return (new Matrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1])); } } }//package org.papervision3d.core.math
Section 93
//Number2D (org.papervision3d.core.math.Number2D) package org.papervision3d.core.math { import org.papervision3d.*; public class Number2D { public var x:Number; public var y:Number; public static const DEGTORAD:Number = 0.0174532925199433; public static const RADTODEG:Number = 57.2957795130823; public function Number2D(_arg1:Number=0, _arg2:Number=0){ this.x = _arg1; this.y = _arg2; } public function isModuloLessThan(_arg1:Number):Boolean{ return ((moduloSquared < (_arg1 * _arg1))); } public function reverse():void{ this.x = -(this.x); this.y = -(this.y); } public function divideEq(_arg1:Number):void{ x = (x / _arg1); y = (y / _arg1); } public function plusEq(_arg1:Number2D):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function multiplyEq(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function isModuloGreaterThan(_arg1:Number):Boolean{ return ((moduloSquared > (_arg1 * _arg1))); } public function toString():String{ var _local1:Number = (Math.round((this.x * 1000)) / 1000); var _local2:Number = (Math.round((this.y * 1000)) / 1000); return ((((("[" + _local1) + ", ") + _local2) + "]")); } public function reset(_arg1:Number=0, _arg2:Number=0):void{ this.x = _arg1; this.y = _arg2; } public function get moduloSquared():Number{ return (((this.x * this.x) + (this.y * this.y))); } public function normalise():void{ var _local1:Number = this.modulo; this.x = (this.x / _local1); this.y = (this.y / _local1); } public function get modulo():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function copyTo(_arg1:Number2D):void{ _arg1.x = this.x; _arg1.y = this.y; } public function angle():Number{ if (Papervision3D.useDEGREES){ return ((RADTODEG * Math.atan2(y, x))); }; return (Math.atan2(y, x)); } public function rotate(_arg1:Number):void{ var _local4:Number2D; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * DEGTORAD); }; var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); _local4 = clone(); this.x = ((_local4.x * _local2) - (_local4.y * _local3)); this.y = ((_local4.x * _local3) + (_local4.y * _local2)); } public function minusEq(_arg1:Number2D):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function clone():Number2D{ return (new Number2D(this.x, this.y)); } public function isModuloEqualTo(_arg1:Number):Boolean{ return ((moduloSquared == (_arg1 * _arg1))); } public function copyFrom(_arg1:Number2D):void{ this.x = _arg1.x; this.y = _arg1.y; } public static function multiplyScalar(_arg1:Number2D, _arg2:Number):Number2D{ return (new Number2D((_arg1.x * _arg2), (_arg1.y * _arg2))); } public static function add(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y))); } public static function dot(_arg1:Number2D, _arg2:Number2D):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function subtract(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y))); } } }//package org.papervision3d.core.math
Section 94
//Number3D (org.papervision3d.core.math.Number3D) package org.papervision3d.core.math { import org.papervision3d.*; public class Number3D { public var x:Number; public var y:Number; public var z:Number; public static var toDEGREES:Number = 57.2957795130823; private static var temp:Number3D = Number3D.ZERO; public static var toRADIANS:Number = 0.0174532925199433; public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function isModuloLessThan(_arg1:Number):Boolean{ return ((moduloSquared < (_arg1 * _arg1))); } public function rotateX(_arg1:Number):void{ if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); temp.copyFrom(this); this.y = ((temp.y * _local2) - (temp.z * _local3)); this.z = ((temp.y * _local3) + (temp.z * _local2)); } public function rotateY(_arg1:Number):void{ if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); temp.copyFrom(this); this.x = ((temp.x * _local2) + (temp.z * _local3)); this.z = ((temp.x * -(_local3)) + (temp.z * _local2)); } public function plusEq(_arg1:Number3D):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function multiplyEq(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public function toString():String{ return (((((("x:" + (Math.round((x * 100)) / 100)) + " y:") + (Math.round((y * 100)) / 100)) + " z:") + (Math.round((z * 100)) / 100))); } public function normalize():void{ var _local1:Number = Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))); if (((!((_local1 == 0))) && (!((_local1 == 1))))){ _local1 = (1 / _local1); this.x = (this.x * _local1); this.y = (this.y * _local1); this.z = (this.z * _local1); }; } public function rotateZ(_arg1:Number):void{ if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); temp.copyFrom(this); this.x = ((temp.x * _local2) - (temp.y * _local3)); this.y = ((temp.x * _local3) + (temp.y * _local2)); } public function reset(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{ x = _arg1; y = _arg2; z = _arg3; } public function get moduloSquared():Number{ return ((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))); } public function get modulo():Number{ return (Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z)))); } public function copyTo(_arg1:Number3D):void{ _arg1.x = x; _arg1.y = y; _arg1.z = z; } public function isModuloGreaterThan(_arg1:Number):Boolean{ return ((moduloSquared > (_arg1 * _arg1))); } public function minusEq(_arg1:Number3D):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } public function clone():Number3D{ return (new Number3D(this.x, this.y, this.z)); } public function isModuloEqualTo(_arg1:Number):Boolean{ return ((moduloSquared == (_arg1 * _arg1))); } public function copyFrom(_arg1:Number3D):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public static function sub(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } public static function add(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function cross(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D=null):Number3D{ if (!_arg3){ _arg3 = ZERO; }; _arg3.reset(((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)), ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)), ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x))); return (_arg3); } public static function dot(_arg1:Number3D, _arg2:Number3D):Number{ return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z))); } public static function get ZERO():Number3D{ return (new Number3D(0, 0, 0)); } } }//package org.papervision3d.core.math
Section 95
//NumberUV (org.papervision3d.core.math.NumberUV) package org.papervision3d.core.math { public class NumberUV { public var u:Number; public var v:Number; public function NumberUV(_arg1:Number=0, _arg2:Number=0){ this.u = _arg1; this.v = _arg2; } public function toString():String{ return (((("u:" + u) + " v:") + v)); } public function clone():NumberUV{ return (new NumberUV(this.u, this.v)); } public static function get ZERO():NumberUV{ return (new NumberUV(0, 0)); } public static function median(_arg1:NumberUV, _arg2:NumberUV):NumberUV{ if (_arg1 == null){ return (null); }; if (_arg2 == null){ return (null); }; return (new NumberUV(((_arg1.u + _arg2.u) / 2), ((_arg1.v + _arg2.v) / 2))); } public static function weighted(_arg1:NumberUV, _arg2:NumberUV, _arg3:Number, _arg4:Number):NumberUV{ if (_arg1 == null){ return (null); }; if (_arg2 == null){ return (null); }; var _local5:Number = (_arg3 + _arg4); var _local6:Number = (_arg3 / _local5); var _local7:Number = (_arg4 / _local5); return (new NumberUV(((_arg1.u * _local6) + (_arg2.u * _local7)), ((_arg1.v * _local6) + (_arg2.v * _local7)))); } } }//package org.papervision3d.core.math
Section 96
//Plane3D (org.papervision3d.core.math.Plane3D) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.util.*; public class Plane3D { public var d:Number; public var normal:Number3D; var eps:Number;// = 0.01 private static var _yUP:Number3D = new Number3D(0, 1, 0); private static var _zUP:Number3D = new Number3D(0, 0, 1); protected static var flipPlane:Plane3D = new (Plane3D); ; public function Plane3D(_arg1:Number3D=null, _arg2:Number3D=null){ if (((_arg1) && (_arg2))){ this.normal = _arg1; this.d = -(Number3D.dot(_arg1, _arg2)); } else { this.normal = new Number3D(); this.d = 0; }; } public function setCoefficients(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ this.normal.x = _arg1; this.normal.y = _arg2; this.normal.z = _arg3; this.d = _arg4; normalize(); } public function setThreePoints(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D):void{ var _local4:Number3D = Number3D.sub(_arg2, _arg1); var _local5:Number3D = Number3D.sub(_arg3, _arg1); this.normal = Number3D.cross(_local4, _local5); this.normal.normalize(); this.d = -(Number3D.dot(normal, _arg1)); } public function setNormalAndPoint(_arg1:Number3D, _arg2:Number3D):void{ this.normal = _arg1; this.d = -(Number3D.dot(_arg1, _arg2)); } public function getFlip():Plane3D{ var _local1:Plane3D = Plane3D.fromThreePoints(new Number3D(), new Number3D(), new Number3D()); _local1.normal.z = -(normal.z); _local1.normal.y = -(normal.y); _local1.normal.x = -(normal.x); _local1.d = d; return (_local1); } public function getTempFlip():Plane3D{ flipPlane.normal.z = -(normal.z); flipPlane.normal.y = -(normal.y); flipPlane.normal.x = -(normal.x); flipPlane.d = d; return (flipPlane); } public function pointOnSide(_arg1:Number3D):int{ var _local2:Number = distance(_arg1); if (_local2 < 0){ return (ClassificationUtil.BACK); }; if (_local2 > 0){ return (ClassificationUtil.FRONT); }; return (ClassificationUtil.COINCIDING); } public function closestPointOnPlane(_arg1:Number3D, _arg2:Number3D):Number3D{ var _local3:Number = Number3D.dot(this.normal, Number3D.sub(_arg1, _arg2)); var _local4:Number3D = _arg1.clone(); _arg1.clone().x = (_local4.x - (_local3 * this.normal.x)); _local4.y = (_local4.y - (_local3 * this.normal.y)); _local4.z = (_local4.z - (_local3 * this.normal.z)); return (_local4); } public function normalize():void{ var _local1:Number3D = this.normal; var _local2:Number = Math.sqrt((((_local1.x * _local1.x) + (_local1.y * _local1.y)) + (_local1.z * _local1.z))); _local1.x = (_local1.x / _local2); _local1.y = (_local1.y / _local2); _local1.z = (_local1.z / _local2); this.d = (this.d / _local2); } public function distance(_arg1):Number{ var _local2:Number3D = ((_arg1 is Vertex3D)) ? _arg1.toNumber3D() : _arg1; return ((Number3D.dot(_local2, normal) + d)); } public function isCoplanar(_arg1:Plane3D):Boolean{ return ((((((((Math.abs((normal.x - _arg1.normal.x)) < eps)) && ((Math.abs((normal.y - _arg1.normal.y)) < eps)))) && ((Math.abs((normal.z - _arg1.normal.z)) < eps)))) && ((Math.abs((d - _arg1.d)) < eps)))); } public function getIntersectionLineNumbers(_arg1:Number3D, _arg2:Number3D):Number3D{ var _local3:Number = ((((normal.x * _arg1.x) + (normal.y * _arg1.y)) + (normal.z * _arg1.z)) - d); var _local4:Number = ((((normal.x * _arg2.x) + (normal.y * _arg2.y)) + (normal.z * _arg2.z)) - d); var _local5:Number = (((((normal.x * _arg2.x) + (normal.y * _arg2.y)) + (normal.z * _arg2.z)) - d) / (_local4 - _local3)); return (new Number3D((_arg2.x + ((_arg1.x - _arg2.x) * _local5)), (_arg2.y + ((_arg1.y - _arg2.y) * _local5)), (_arg2.z + ((_arg1.z - _arg2.z) * _local5)))); } public function getIntersectionLine(_arg1:Vertex3D, _arg2:Vertex3D):Vertex3D{ var _local3:Number = ((((normal.x * _arg1.x) + (normal.y * _arg1.y)) + (normal.z * _arg1.z)) - d); var _local4:Number = ((((normal.x * _arg2.x) + (normal.y * _arg2.y)) + (normal.z * _arg2.z)) - d); var _local5:Number = (((((normal.x * _arg2.x) + (normal.y * _arg2.y)) + (normal.z * _arg2.z)) - d) / (_local4 - _local3)); return (new Vertex3D((_arg2.x + ((_arg1.x - _arg2.x) * _local5)), (_arg2.y + ((_arg1.y - _arg2.y) * _local5)), (_arg2.z + ((_arg1.z - _arg2.z) * _local5)))); } public function toString():String{ return ((((((((("[a:" + normal.x) + " b:") + normal.y) + " c:") + normal.z) + " d:") + d) + "]")); } public function projectPoints(_arg1:Array, _arg2:Number3D=null):void{ var _local8:*; var _local3:Number = Number3D.dot(_yUP, this.normal); var _local4:Number3D = ((Math.abs(_local3) > 0.99)) ? _zUP : _yUP; var _local5:Number3D = Number3D.cross(_local4, normal); _local5.normalize(); _local4 = Number3D.cross(normal, _local5); _local4.normalize(); var _local6:Matrix3D = new Matrix3D([_local5.x, _local4.x, normal.x, 0, _local5.y, _local4.y, normal.y, 0, _local5.z, _local4.z, normal.z, 0, 0, 0, 0, 1]); if (_arg2){ _local6 = Matrix3D.multiply(Matrix3D.translationMatrix(_arg2.x, _arg2.y, _arg2.z), _local6); }; var _local7:Number3D = new Number3D(); for each (_local8 in _arg1) { _local7.x = _local8["x"]; _local7.y = _local8["y"]; _local7.z = _local8["z"]; Matrix3D.multiplyVector(_local6, _local7); _local8["x"] = _local7.x; _local8["y"] = _local7.y; _local8["z"] = _local7.z; }; } public function clone():Plane3D{ return (Plane3D.fromCoefficients(this.normal.x, this.normal.y, this.normal.z, this.d)); } public function isCoplanarOpposite(_arg1:Plane3D):Boolean{ flipPlane.normal.z = -(_arg1.normal.z); flipPlane.normal.y = -(_arg1.normal.y); flipPlane.normal.x = -(_arg1.normal.x); flipPlane.d = _arg1.d; return (flipPlane.isCoplanar(_arg1)); } public function vertDistance(_arg1:Vertex3D):Number{ return (((((_arg1.x * normal.x) + (normal.y * _arg1.y)) + (_arg1.z * normal.z)) + d)); } public static function fromNormalAndPoint(_arg1, _arg2):Plane3D{ var _local3:Number3D = ((_arg1 is Number3D)) ? _arg1 : new Number3D(_arg1.x, _arg1.y, _arg1.z); var _local4:Number3D = ((_arg2 is Number3D)) ? _arg2 : new Number3D(_arg2.x, _arg2.y, _arg2.z); return (new Plane3D(_local3, _local4)); } public static function fromThreePoints(_arg1, _arg2, _arg3):Plane3D{ var _local4:Plane3D = new (Plane3D); var _local5:Number3D = ((_arg1 is Number3D)) ? _arg1 : new Number3D(_arg1.x, _arg1.y, _arg1.z); var _local6:Number3D = ((_arg2 is Number3D)) ? _arg2 : new Number3D(_arg2.x, _arg2.y, _arg2.z); var _local7:Number3D = ((_arg3 is Number3D)) ? _arg3 : new Number3D(_arg3.x, _arg3.y, _arg3.z); _local4.setThreePoints(_local5, _local6, _local7); return (_local4); } public static function fromCoefficients(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Plane3D{ var _local5:Plane3D = new (Plane3D); _local5.setCoefficients(_arg1, _arg2, _arg3, _arg4); return (_local5); } } }//package org.papervision3d.core.math
Section 97
//Quaternion (org.papervision3d.core.math.Quaternion) package org.papervision3d.core.math { public class Quaternion { private var _matrix:Matrix3D; public var w:Number; public var x:Number; public var y:Number; public var z:Number; public static const EPSILON:Number = 1E-6; public static const DEGTORAD:Number = 0.0174532925199433; public static const RADTODEG:Number = 57.2957795130823; public function Quaternion(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=1){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.w = _arg4; _matrix = Matrix3D.IDENTITY; } public function get matrix():Matrix3D{ var _local1:Number = (x * x); var _local2:Number = (x * y); var _local3:Number = (x * z); var _local4:Number = (x * w); var _local5:Number = (y * y); var _local6:Number = (y * z); var _local7:Number = (y * w); var _local8:Number = (z * z); var _local9:Number = (z * w); _matrix.n11 = (1 - (2 * (_local5 + _local8))); _matrix.n12 = (2 * (_local2 - _local9)); _matrix.n13 = (2 * (_local3 + _local7)); _matrix.n21 = (2 * (_local2 + _local9)); _matrix.n22 = (1 - (2 * (_local1 + _local8))); _matrix.n23 = (2 * (_local6 - _local4)); _matrix.n31 = (2 * (_local3 - _local7)); _matrix.n32 = (2 * (_local6 + _local4)); _matrix.n33 = (1 - (2 * (_local1 + _local5))); return (_matrix); } public function setFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):void{ if (_arg4){ _arg1 = (_arg1 * DEGTORAD); _arg2 = (_arg2 * DEGTORAD); _arg3 = (_arg3 * DEGTORAD); }; var _local5:Number = Math.sin((_arg1 * 0.5)); var _local6:Number = Math.cos((_arg1 * 0.5)); var _local7:Number = Math.sin((_arg2 * 0.5)); var _local8:Number = Math.cos((_arg2 * 0.5)); var _local9:Number = Math.sin((_arg3 * 0.5)); var _local10:Number = Math.cos((_arg3 * 0.5)); var _local11:Number = (_local6 * _local8); var _local12:Number = (_local5 * _local7); this.x = ((_local9 * _local11) - (_local10 * _local12)); this.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); this.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); this.w = ((_local10 * _local11) + (_local9 * _local12)); } public function setFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number = Math.sin((_arg4 / 2)); var _local6:Number = Math.cos((_arg4 / 2)); this.x = (_arg1 * _local5); this.y = (_arg2 * _local5); this.z = (_arg3 * _local5); this.w = _local6; this.normalize(); } public function calculateMultiply(_arg1:Quaternion, _arg2:Quaternion):void{ this.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y)); this.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x)); this.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w)); this.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z)); } public function toString():String{ return (((((((("Quaternion: x:" + this.x) + " y:") + this.y) + " z:") + this.z) + " w:") + this.w)); } public function normalize():void{ var _local2:Number; var _local1:Number = this.modulo; if (Math.abs(_local1) < EPSILON){ x = (y = (z = 0)); w = 1; } else { _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); z = (z * _local2); w = (w * _local2); }; } public function toEuler():Number3D{ var _local1:Number3D = new Number3D(); var _local2:Quaternion = this; var _local3:Number = ((_local2.x * _local2.y) + (_local2.z * _local2.w)); if (_local3 > 0.499){ _local1.x = (2 * Math.atan2(_local2.x, _local2.w)); _local1.y = (Math.PI / 2); _local1.z = 0; return (_local1); }; if (_local3 < -0.499){ _local1.x = (-2 * Math.atan2(_local2.x, _local2.w)); _local1.y = (-(Math.PI) / 2); _local1.z = 0; return (_local1); }; var _local4:Number = (_local2.x * _local2.x); var _local5:Number = (_local2.y * _local2.y); var _local6:Number = (_local2.z * _local2.z); _local1.x = Math.atan2((((2 * _local2.y) * _local2.w) - ((2 * _local2.x) * _local2.z)), ((1 - (2 * _local5)) - (2 * _local6))); _local1.y = Math.asin((2 * _local3)); _local1.z = Math.atan2((((2 * _local2.x) * _local2.w) - ((2 * _local2.y) * _local2.z)), ((1 - (2 * _local4)) - (2 * _local6))); return (_local1); } public function get modulo():Number{ return (Math.sqrt(((((x * x) + (y * y)) + (z * z)) + (w * w)))); } public function clone():Quaternion{ return (new Quaternion(this.x, this.y, this.z, this.w)); } public function mult(_arg1:Quaternion):void{ var _local2:Number = this.w; var _local3:Number = this.x; var _local4:Number = this.y; var _local5:Number = this.z; x = ((((_local2 * _arg1.x) + (_local3 * _arg1.w)) + (_local4 * _arg1.z)) - (_local5 * _arg1.y)); y = ((((_local2 * _arg1.y) - (_local3 * _arg1.z)) + (_local4 * _arg1.w)) + (_local5 * _arg1.x)); z = ((((_local2 * _arg1.z) + (_local3 * _arg1.y)) - (_local4 * _arg1.x)) + (_local5 * _arg1.w)); w = ((((_local2 * _arg1.w) - (_local3 * _arg1.x)) - (_local4 * _arg1.y)) - (_local5 * _arg1.z)); } public static function sub(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ return (new Quaternion((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z), (_arg1.w - _arg2.w))); } public static function add(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ return (new Quaternion((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z), (_arg1.w + _arg2.w))); } public static function createFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):Quaternion{ if (_arg4){ _arg1 = (_arg1 * DEGTORAD); _arg2 = (_arg2 * DEGTORAD); _arg3 = (_arg3 * DEGTORAD); }; var _local5:Number = Math.sin((_arg1 * 0.5)); var _local6:Number = Math.cos((_arg1 * 0.5)); var _local7:Number = Math.sin((_arg2 * 0.5)); var _local8:Number = Math.cos((_arg2 * 0.5)); var _local9:Number = Math.sin((_arg3 * 0.5)); var _local10:Number = Math.cos((_arg3 * 0.5)); var _local11:Number = (_local6 * _local8); var _local12:Number = (_local5 * _local7); var _local13:Quaternion = new (Quaternion); _local13.x = ((_local9 * _local11) - (_local10 * _local12)); _local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); _local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); _local13.w = ((_local10 * _local11) + (_local9 * _local12)); return (_local13); } public static function createFromMatrix(_arg1:Matrix3D):Quaternion{ var _local3:Number; var _local5:int; var _local6:int; var _local7:int; var _local9:Array; var _local10:Array; var _local2:Quaternion = new (Quaternion); var _local4:Array = new Array(4); var _local8:Number = ((_arg1.n11 + _arg1.n22) + _arg1.n33); if (_local8 > 0){ _local3 = Math.sqrt((_local8 + 1)); _local2.w = (_local3 / 2); _local3 = (0.5 / _local3); _local2.x = ((_arg1.n32 - _arg1.n23) * _local3); _local2.y = ((_arg1.n13 - _arg1.n31) * _local3); _local2.z = ((_arg1.n21 - _arg1.n12) * _local3); } else { _local9 = [1, 2, 0]; _local10 = [[_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14], [_arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24], [_arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34]]; _local5 = 0; if (_local10[1][1] > _local10[0][0]){ _local5 = 1; }; if (_local10[2][2] > _local10[_local5][_local5]){ _local5 = 2; }; _local6 = _local9[_local5]; _local7 = _local9[_local6]; _local3 = Math.sqrt(((_local10[_local5][_local5] - (_local10[_local6][_local6] + _local10[_local7][_local7])) + 1)); _local4[_local5] = (_local3 * 0.5); if (_local3 != 0){ _local3 = (0.5 / _local3); }; _local4[3] = ((_local10[_local7][_local6] - _local10[_local6][_local7]) * _local3); _local4[_local6] = ((_local10[_local6][_local5] + _local10[_local5][_local6]) * _local3); _local4[_local7] = ((_local10[_local7][_local5] + _local10[_local5][_local7]) * _local3); _local2.x = _local4[0]; _local2.y = _local4[1]; _local2.z = _local4[2]; _local2.w = _local4[3]; }; return (_local2); } public static function dot(_arg1:Quaternion, _arg2:Quaternion):Number{ return (((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)) + (_arg1.w * _arg2.w))); } public static function multiply(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ var _local3:Quaternion = new (Quaternion); _local3.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y)); _local3.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x)); _local3.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w)); _local3.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z)); return (_local3); } public static function createFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Quaternion{ var _local5:Quaternion = new (Quaternion); _local5.setFromAxisAngle(_arg1, _arg2, _arg3, _arg4); return (_local5); } public static function slerp(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local4:Number = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)); if (_local4 < 0){ _arg1.x = (_arg1.x * -1); _arg1.y = (_arg1.y * -1); _arg1.z = (_arg1.z * -1); _arg1.w = (_arg1.w * -1); _local4 = (_local4 * -1); }; if ((_local4 + 1) > EPSILON){ if ((1 - _local4) >= EPSILON){ _local7 = Math.acos(_local4); _local8 = (1 / Math.sin(_local7)); _local5 = (Math.sin((_local7 * (1 - _arg3))) * _local8); _local6 = (Math.sin((_local7 * _arg3)) * _local8); } else { _local5 = (1 - _arg3); _local6 = _arg3; }; } else { _arg2.y = -(_arg1.y); _arg2.x = _arg1.x; _arg2.w = -(_arg1.w); _arg2.z = _arg1.z; _local5 = Math.sin((Math.PI * (0.5 - _arg3))); _local6 = Math.sin((Math.PI * _arg3)); }; return (new Quaternion(((_local5 * _arg1.x) + (_local6 * _arg2.x)), ((_local5 * _arg1.y) + (_local6 * _arg2.y)), ((_local5 * _arg1.z) + (_local6 * _arg2.z)), ((_local5 * _arg1.w) + (_local6 * _arg2.w)))); } public static function createFromOrthoMatrix(_arg1:Matrix3D):Quaternion{ var _local2:Quaternion = new (Quaternion); _local2.w = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) + _arg1.n22) + _arg1.n33))) / 2); _local2.x = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) - _arg1.n22) - _arg1.n33))) / 2); _local2.y = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) + _arg1.n22) - _arg1.n33))) / 2); _local2.z = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) - _arg1.n22) + _arg1.n33))) / 2); _local2.x = (((_arg1.n32 - _arg1.n23) < 0)) ? ((_local2.x < 0)) ? _local2.x : -(_local2.x) : ((_local2.x < 0)) ? -(_local2.x) : _local2.x; _local2.y = (((_arg1.n13 - _arg1.n31) < 0)) ? ((_local2.y < 0)) ? _local2.y : -(_local2.y) : ((_local2.y < 0)) ? -(_local2.y) : _local2.y; _local2.z = (((_arg1.n21 - _arg1.n12) < 0)) ? ((_local2.z < 0)) ? _local2.z : -(_local2.z) : ((_local2.z < 0)) ? -(_local2.z) : _local2.z; return (_local2); } public static function conjugate(_arg1:Quaternion):Quaternion{ var _local2:Quaternion = new (Quaternion); _local2.x = -(_arg1.x); _local2.y = -(_arg1.y); _local2.z = -(_arg1.z); _local2.w = _arg1.w; return (_local2); } public static function slerpOld(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{ var _local4:Quaternion = new (Quaternion); var _local5:Number = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)); if (Math.abs(_local5) >= 1){ _local4.w = _arg1.w; _local4.x = _arg1.x; _local4.y = _arg1.y; _local4.z = _arg1.z; return (_local4); }; var _local6:Number = Math.acos(_local5); var _local7:Number = Math.sqrt((1 - (_local5 * _local5))); if (Math.abs(_local7) < 0.001){ _local4.w = ((_arg1.w * 0.5) + (_arg2.w * 0.5)); _local4.x = ((_arg1.x * 0.5) + (_arg2.x * 0.5)); _local4.y = ((_arg1.y * 0.5) + (_arg2.y * 0.5)); _local4.z = ((_arg1.z * 0.5) + (_arg2.z * 0.5)); return (_local4); }; var _local8:Number = (Math.sin(((1 - _arg3) * _local6)) / _local7); var _local9:Number = (Math.sin((_arg3 * _local6)) / _local7); _local4.w = ((_arg1.w * _local8) + (_arg2.w * _local9)); _local4.x = ((_arg1.x * _local8) + (_arg2.x * _local9)); _local4.y = ((_arg1.y * _local8) + (_arg2.y * _local9)); _local4.z = ((_arg1.z * _local8) + (_arg2.z * _local9)); return (_local4); } } }//package org.papervision3d.core.math
Section 98
//pv3dview (org.papervision3d.core.ns.pv3dview) package org.papervision3d.core.ns { public namespace pv3dview; }//package org.papervision3d.core.ns
Section 99
//CameraObject3D (org.papervision3d.core.proto.CameraObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; import org.papervision3d.core.math.*; import flash.geom.*; import org.papervision3d.core.log.*; import org.papervision3d.core.culling.*; import org.papervision3d.*; import org.papervision3d.core.math.util.*; public class CameraObject3D extends DisplayObject3D { protected var _orthoScale:Number;// = 1 public var culler:IObjectCuller; public var sort:Boolean; public var viewport:Rectangle; protected var _target:DisplayObject3D; protected var _orthoScaleMatrix:Matrix3D; public var eye:Matrix3D; protected var _ortho:Boolean; protected var _useCulling:Boolean; public var zoom:Number; public var yUP:Boolean; public var focus:Number; protected var _useProjectionMatrix:Boolean; protected var _far:Number; public static var DEFAULT_VIEWPORT:Rectangle = new Rectangle(0, 0, 550, 400); public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000); public static var DEFAULT_UP:Number3D = new Number3D(0, 1, 0); private static var _flipY:Matrix3D = Matrix3D.scaleMatrix(1, -1, 1); public function CameraObject3D(_arg1:Number=500, _arg2:Number=3){ this.x = DEFAULT_POS.x; this.y = DEFAULT_POS.y; this.z = DEFAULT_POS.z; this.zoom = _arg2; this.focus = _arg1; this.eye = Matrix3D.IDENTITY; this.viewport = DEFAULT_VIEWPORT; this.sort = true; _ortho = false; _orthoScaleMatrix = Matrix3D.scaleMatrix(1, 1, 1); if (Papervision3D.useRIGHTHANDED){ DEFAULT_UP.y = -1; this.yUP = false; this.lookAt(DisplayObject3D.ZERO); } else { this.yUP = true; }; } public function get target():DisplayObject3D{ return (_target); } public function get useProjectionMatrix():Boolean{ return (_useProjectionMatrix); } public function set fov(_arg1:Number):void{ if (((!(viewport)) || (viewport.isEmpty()))){ PaperLogger.warning("CameraObject3D#viewport not set, can't set fov!"); return; }; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; if (_target){ _local2 = _target.world.n14; _local3 = _target.world.n24; _local4 = _target.world.n34; }; var _local5:Number = (viewport.height / 2); var _local6:Number = ((_arg1 / 2) * (Math.PI / 180)); this.focus = ((_local5 / Math.tan(_local6)) / this.zoom); } public function pan(_arg1:Number):void{ } public function get far():Number{ return (_far); } public function set target(_arg1:DisplayObject3D):void{ _target = _arg1; } public function projectFaces(_arg1:Array, _arg2:DisplayObject3D, _arg3:RenderSessionData):Number{ return (0); } public function get useCulling():Boolean{ return (_useCulling); } public function set far(_arg1:Number):void{ if (_arg1 > this.focus){ _far = _arg1; }; } public function get near():Number{ return (this.focus); } public function transformView(_arg1:Matrix3D=null):void{ if (this.yUP){ eye.calculateMultiply(((_arg1) || (this.transform)), _flipY); eye.invert(); } else { eye.calculateInverse(((_arg1) || (this.transform))); }; } public function set useProjectionMatrix(_arg1:Boolean):void{ _useProjectionMatrix = _arg1; } public function tilt(_arg1:Number):void{ } override public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{ if (this.yUP){ super.lookAt(_arg1, _arg2); } else { super.lookAt(_arg1, ((_arg2) || (DEFAULT_UP))); }; } public function get ortho():Boolean{ return (_ortho); } public function orbit(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:DisplayObject3D=null):void{ } public function get fov():Number{ if (((!(viewport)) || (viewport.isEmpty()))){ PaperLogger.warning("CameraObject3D#viewport not set, can't calculate fov!"); return (NaN); }; var _local1:Number = 0; var _local2:Number = 0; var _local3:Number = 0; if (_target){ _local1 = _target.world.n14; _local2 = _target.world.n24; _local3 = _target.world.n34; }; var _local4:Number = (this.x - _local1); var _local5:Number = (this.y - _local2); var _local6:Number = (this.z - _local3); var _local7:Number = this.focus; var _local8:Number = this.zoom; var _local9:Number = (Math.sqrt((((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6))) + _local7); var _local10:Number = (viewport.height / 2); var _local11:Number = (180 / Math.PI); return (((Math.atan(((((_local9 / _local7) / _local8) * _local10) / _local9)) * _local11) * 2)); } public function set near(_arg1:Number):void{ if (_arg1 > 0){ this.focus = _arg1; }; } public function set useCulling(_arg1:Boolean):void{ _useCulling = _arg1; } public function set orthoScale(_arg1:Number):void{ _orthoScale = ((_arg1 > 0)) ? _arg1 : 0.0001; _orthoScaleMatrix.n11 = _orthoScale; _orthoScaleMatrix.n22 = _orthoScale; _orthoScaleMatrix.n33 = _orthoScale; } public function unproject(_arg1:Number, _arg2:Number, _arg3:Number=0):Number3D{ var _local4:Number3D; var _local5:Matrix3D; var _local6:Array; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:Array; var _local12:Number; if (_useProjectionMatrix){ if (!viewport){ return (null); }; _local5 = this.transform; _local6 = [(-(viewport.width) / 2), (-(viewport.height) / 2), viewport.width, viewport.height]; _local7 = [_local5.n11, _local5.n21, _local5.n31, _local5.n41, _local5.n12, _local5.n22, _local5.n32, _local5.n42, _local5.n13, _local5.n23, _local5.n33, _local5.n43, _local5.n14, _local5.n24, _local5.n34, _local5.n44]; _local8 = new Array(16); _local9 = new Array(4); GLU.invertMatrix(_local7, _local7); if (_ortho){ _local10 = new Array(16); _local11 = new Array(16); GLU.ortho(_local11, (viewport.width / 2), (-(viewport.width) / 2), (-(viewport.height) / 2), (viewport.height / 2), far, near); GLU.scale(_local10, _orthoScale, _orthoScale, 1); GLU.multMatrices(_local10, _local11, _local8); } else { GLU.perspective(_local8, fov, (viewport.width / viewport.height), -(near), -(far)); }; GLU.unProject(-(_arg1), _arg2, _arg3, _local7, _local8, _local6, _local9); _local4 = new Number3D(); _local4.x = _local9[0]; _local4.y = _local9[1]; _local4.z = _local9[2]; } else { _local12 = ((focus * zoom) / focus); _local4 = new Number3D((_arg1 / _local12), ((yUP) ? -(_arg2) : _arg2 / _local12), focus); Matrix3D.multiplyVector3x3(transform, _local4); }; return (_local4); } public function set ortho(_arg1:Boolean):void{ _ortho = _arg1; } public function projectVertices(_arg1:Array, _arg2:DisplayObject3D, _arg3:RenderSessionData):Number{ return (0); } public function get orthoScale():Number{ return (_orthoScale); } } }//package org.papervision3d.core.proto
Section 100
//DisplayObjectContainer3D (org.papervision3d.core.proto.DisplayObjectContainer3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import flash.utils.*; public class DisplayObjectContainer3D extends EventDispatcher { protected var _childrenByName:Object; public var root:DisplayObjectContainer3D; private var _childrenTotal:int; protected var _children:Dictionary; public function DisplayObjectContainer3D():void{ this._children = new Dictionary(false); this._childrenByName = new Dictionary(true); this._childrenTotal = 0; } private function findChildByName(_arg1:String, _arg2:DisplayObject3D=null):DisplayObject3D{ var _local3:DisplayObject3D; var _local4:DisplayObject3D; _arg2 = ((_arg2) || (DisplayObject3D(this))); if (!_arg2){ return (null); }; if (_arg2.name == _arg1){ return (_arg2); }; for each (_local3 in _arg2.children) { _local4 = findChildByName(_arg1, _local3); if (_local4){ return (_local4); }; }; return (null); } public function getChildByName(_arg1:String, _arg2:Boolean=false):DisplayObject3D{ if (_arg2){ return (findChildByName(_arg1)); }; return (this._childrenByName[_arg1]); } override public function toString():String{ return (childrenList()); } public function addChildren(_arg1:DisplayObject3D):DisplayObjectContainer3D{ var _local2:DisplayObject3D; for each (_local2 in _arg1.children) { _arg1.removeChild(_local2); this.addChild(_local2); }; return (this); } public function get numChildren():int{ return (this._childrenTotal); } public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ if (((_arg1) && (_children[_arg1]))){ delete _childrenByName[this._children[_arg1]]; delete _children[_arg1]; _arg1.parent = null; _arg1.root = null; _childrenTotal--; return (_arg1); }; return (null); } public function removeChildByName(_arg1:String):DisplayObject3D{ return (removeChild(getChildByName(_arg1))); } public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ if (_arg1.parent){ PaperLogger.error("DisplayObjectContainer.addChild : DisplayObject3D already has a parent, ie is already added to scene."); }; _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._children[_arg1] = _arg2; this._childrenByName[_arg2] = _arg1; this._childrenTotal++; _arg1.parent = this; _arg1.root = this.root; return (_arg1); } public function childrenList():String{ var _local2:String; var _local1 = ""; for (_local2 in this._children) { _local1 = (_local1 + (_local2 + "\n")); }; return (_local1); } public function get children():Object{ return (this._childrenByName); } } }//package org.papervision3d.core.proto
Section 101
//GeometryObject3D (org.papervision3d.core.proto.GeometryObject3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import flash.utils.*; public class GeometryObject3D extends EventDispatcher { protected var _boundingSphereDirty:Boolean;// = true public var dirty:Boolean; protected var _aabbDirty:Boolean;// = true public var _ready:Boolean;// = false protected var _boundingSphere:BoundingSphere; public var faces:Array; private var _numInstances:uint;// = 0 public var vertices:Array; protected var _aabb:AxisAlignedBoundingBox; public function GeometryObject3D():void{ dirty = true; } public function transformVertices(_arg1:Matrix3D):void{ var _local15:Vertex3D; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:Number = _arg1.n11; var _local3:Number = _arg1.n12; var _local4:Number = _arg1.n13; var _local5:Number = _arg1.n21; var _local6:Number = _arg1.n22; var _local7:Number = _arg1.n23; var _local8:Number = _arg1.n31; var _local9:Number = _arg1.n32; var _local10:Number = _arg1.n33; var _local11:Number = _arg1.n14; var _local12:Number = _arg1.n24; var _local13:Number = _arg1.n34; var _local14:int = vertices.length; while ((_local15 = vertices[--_local14])) { _local16 = _local15.x; _local17 = _local15.y; _local18 = _local15.z; _local19 = ((((_local16 * _local2) + (_local17 * _local3)) + (_local18 * _local4)) + _local11); _local20 = ((((_local16 * _local5) + (_local17 * _local6)) + (_local18 * _local7)) + _local12); _local21 = ((((_local16 * _local8) + (_local17 * _local9)) + (_local18 * _local10)) + _local13); _local15.x = _local19; _local15.y = _local20; _local15.z = _local21; }; } public function set ready(_arg1:Boolean):void{ if (_arg1){ createVertexNormals(); this.dirty = false; }; _ready = _arg1; } public function flipFaces():void{ var _local1:Triangle3D; var _local2:Vertex3D; for each (_local1 in this.faces) { _local2 = _local1.v0; _local1.v0 = _local1.v2; _local1.v2 = _local2; _local1.createNormal(); }; this.ready = true; } private function createVertexNormals():void{ var _local2:Triangle3D; var _local3:Vertex3D; var _local1:Dictionary = new Dictionary(true); for each (_local2 in faces) { _local2.v0.connectedFaces[_local2] = _local2; _local2.v1.connectedFaces[_local2] = _local2; _local2.v2.connectedFaces[_local2] = _local2; _local1[_local2.v0] = _local2.v0; _local1[_local2.v1] = _local2.v1; _local1[_local2.v2] = _local2.v2; }; for each (_local3 in _local1) { _local3.calculateNormal(); }; } public function get boundingSphere():BoundingSphere{ if (_boundingSphereDirty){ _boundingSphere = BoundingSphere.getFromVertices(vertices); _boundingSphereDirty = false; }; return (_boundingSphere); } public function clone(_arg1:DisplayObject3D=null):GeometryObject3D{ var _local5:int; var _local6:MaterialObject3D; var _local7:Vertex3D; var _local8:Triangle3D; var _local9:Vertex3D; var _local10:Vertex3D; var _local11:Vertex3D; var _local2:Dictionary = new Dictionary(true); var _local3:Dictionary = new Dictionary(true); var _local4:GeometryObject3D = new GeometryObject3D(); _local4.vertices = new Array(); _local4.faces = new Array(); _local5 = 0; while (_local5 < this.vertices.length) { _local7 = this.vertices[_local5]; _local3[_local7] = _local7.clone(); _local4.vertices.push(_local3[_local7]); _local5++; }; _local5 = 0; while (_local5 < this.faces.length) { _local8 = this.faces[_local5]; _local9 = _local3[_local8.v0]; _local10 = _local3[_local8.v1]; _local11 = _local3[_local8.v2]; _local4.faces.push(new Triangle3D(_arg1, [_local9, _local10, _local11], _local8.material, _local8.uv)); _local2[_local8.material] = _local8.material; _local5++; }; for each (_local6 in _local2) { if (_local6){ _local6.registerObject(_arg1); }; }; return (_local4); } public function get ready():Boolean{ return (_ready); } public function get aabb():AxisAlignedBoundingBox{ if (_aabbDirty){ _aabb = AxisAlignedBoundingBox.createFromVertices(vertices); _aabbDirty = false; }; return (_aabb); } } }//package org.papervision3d.core.proto
Section 102
//LightObject3D (org.papervision3d.core.proto.LightObject3D) package org.papervision3d.core.proto { import org.papervision3d.objects.*; import org.papervision3d.core.math.*; import org.papervision3d.materials.*; import org.papervision3d.objects.primitives.*; public class LightObject3D extends DisplayObject3D { public var flipped:Boolean; public var lightMatrix:Matrix3D; private var _showLight:Boolean; private var displaySphere:Sphere; public function LightObject3D(_arg1:Boolean=false, _arg2:Boolean=false){ this.lightMatrix = Matrix3D.IDENTITY; this.showLight = _arg1; this.flipped = _arg2; } public function get showLight():Boolean{ return (_showLight); } public function set showLight(_arg1:Boolean):void{ if (_showLight){ removeChild(displaySphere); }; if (_arg1){ displaySphere = new Sphere(new WireframeMaterial(0xFFFF00), 10, 3, 2); addChild(displaySphere); }; _showLight = _arg1; } } }//package org.papervision3d.core.proto
Section 103
//MaterialObject3D (org.papervision3d.core.proto.MaterialObject3D) package org.papervision3d.core.proto { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.render.material.*; import flash.geom.*; import org.papervision3d.materials.*; import flash.utils.*; import org.papervision3d.core.render.draw.*; public class MaterialObject3D extends EventDispatcher implements ITriangleDrawer { public var widthOffset:Number;// = 0 public var name:String; public var heightOffset:Number;// = 0 public var fillAlpha:Number;// = 0 public var fillColor:Number; public var id:Number; protected var objects:Dictionary; public var baked:Boolean;// = false public var invisible:Boolean;// = false public var smooth:Boolean;// = false public var bitmap:BitmapData; public var lineAlpha:Number;// = 0 public var lineColor:Number; public var lineThickness:Number;// = 1 public var interactive:Boolean;// = false public var oneSide:Boolean;// = true public var opposite:Boolean;// = false public var maxU:Number; public var tiled:Boolean;// = false public var maxV:Number; public static var DEFAULT_COLOR:int = 0; public static var DEBUG_COLOR:int = 0xFF00FF; private static var _totalMaterialObjects:Number = 0; public function MaterialObject3D(){ lineColor = DEFAULT_COLOR; fillColor = DEFAULT_COLOR; super(); this.id = _totalMaterialObjects++; MaterialManager.registerMaterial(this); objects = new Dictionary(true); } public function getObjectList():Dictionary{ return (objects); } override public function toString():String{ return (((((("[MaterialObject3D] bitmap:" + this.bitmap) + " lineColor:") + this.lineColor) + " fillColor:") + fillColor)); } public function drawRT(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData):void{ } public function get doubleSided():Boolean{ return (!(this.oneSide)); } public function unregisterObject(_arg1:DisplayObject3D):void{ if (((objects) && (objects[_arg1]))){ objects[_arg1] = null; }; } public function set doubleSided(_arg1:Boolean):void{ this.oneSide = !(_arg1); } public function registerObject(_arg1:DisplayObject3D):void{ objects[_arg1] = true; } public function updateBitmap():void{ } public function clone():MaterialObject3D{ var _local1:MaterialObject3D = new MaterialObject3D(); _local1.copy(this); return (_local1); } public function isUpdateable():Boolean{ return (!(baked)); } public function copy(_arg1:MaterialObject3D):void{ this.bitmap = _arg1.bitmap; this.smooth = _arg1.smooth; this.lineColor = _arg1.lineColor; this.lineAlpha = _arg1.lineAlpha; this.fillColor = _arg1.fillColor; this.fillAlpha = _arg1.fillAlpha; this.oneSide = _arg1.oneSide; this.opposite = _arg1.opposite; this.invisible = _arg1.invisible; this.name = _arg1.name; this.maxU = _arg1.maxU; this.maxV = _arg1.maxV; } public function destroy():void{ objects = null; bitmap = null; MaterialManager.unRegisterMaterial(this); } public function drawTriangle(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ } public static function get DEFAULT():MaterialObject3D{ var _local1:MaterialObject3D = new WireframeMaterial(); _local1.lineColor = (0xFFFFFF * Math.random()); _local1.lineAlpha = 1; _local1.fillColor = DEFAULT_COLOR; _local1.fillAlpha = 1; _local1.doubleSided = false; return (_local1); } public static function get DEBUG():MaterialObject3D{ var _local1:MaterialObject3D = new (MaterialObject3D); _local1.lineColor = (0xFFFFFF * Math.random()); _local1.lineAlpha = 1; _local1.fillColor = DEBUG_COLOR; _local1.fillAlpha = 0.37; _local1.doubleSided = true; return (_local1); } } }//package org.papervision3d.core.proto
Section 104
//SceneObject3D (org.papervision3d.core.proto.SceneObject3D) package org.papervision3d.core.proto { import org.papervision3d.objects.*; import org.papervision3d.materials.utils.*; public class SceneObject3D extends DisplayObjectContainer3D { public var objects:Array; public var materials:MaterialsList; public function SceneObject3D(){ this.objects = new Array(); this.materials = new MaterialsList(); this.root = this; } override public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ super.removeChild(_arg1); var _local2:int; while (_local2 < this.objects.length) { if (this.objects[_local2] === _arg1){ this.objects.splice(_local2, 1); return (_arg1); }; _local2++; }; return (_arg1); } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ var _local3:DisplayObject3D = super.addChild(_arg1, (_arg2) ? _arg2 : _arg1.name); _arg1.scene = this; _arg1.parent = null; this.objects.push(_local3); return (_local3); } } }//package org.papervision3d.core.proto
Section 105
//AbstractRenderListItem (org.papervision3d.core.render.command.AbstractRenderListItem) package org.papervision3d.core.render.command { import flash.display.*; import org.papervision3d.core.render.data.*; public class AbstractRenderListItem implements IRenderListItem { public var screenZ:Number; public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ } } }//package org.papervision3d.core.render.command
Section 106
//IRenderListItem (org.papervision3d.core.render.command.IRenderListItem) package org.papervision3d.core.render.command { import flash.display.*; import org.papervision3d.core.render.data.*; public interface IRenderListItem { function render(_arg1:RenderSessionData, _arg2:Graphics):void; } }//package org.papervision3d.core.render.command
Section 107
//RenderableListItem (org.papervision3d.core.render.command.RenderableListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public class RenderableListItem extends AbstractRenderListItem { public var minX:Number; public var minY:Number; public var minZ:Number; public var area:Number; public var instance:DisplayObject3D; public var renderableInstance:AbstractRenderable; public var renderable:Class; public var maxX:Number; public var maxY:Number; public var maxZ:Number; public var quadrant:QuadTreeNode; public function getZ(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (screenZ); } public function update():void{ } public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ return (_arg2); } public function quarter(_arg1:Number):Array{ return ([]); } } }//package org.papervision3d.core.render.command
Section 108
//RenderLine (org.papervision3d.core.render.command.RenderLine) package org.papervision3d.core.render.command { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class RenderLine extends RenderableListItem implements IRenderListItem { public var size:Number; private var fbz:Number; private var db:Number; private var bzf:Number; private var axf:Number; public var v1:Vertex3DInstance; private var dx:Number; private var dy:Number; private var faz:Number; private var det:Number; private var ayf:Number; private var da:Number; private var ax:Number; private var ay:Number; private var az:Number; public var renderer:LineMaterial; private var l1:Number2D; private var l2:Number2D; private var azf:Number; private var bxf:Number; public var cV:Vertex3DInstance; private var bx:Number; private var by:Number; private var bz:Number; public var length:Number; private var xfocus:Number; private var cp3d:Number3D; private var byf:Number; private var p:Number2D; private var v:Number2D; public var v0:Vertex3DInstance; public var line:Line3D; private var yfocus:Number; private static var mouseVector:Number3D = Number3D.ZERO; private static var lineVector:Number3D = Number3D.ZERO; public function RenderLine(_arg1:Line3D){ this.renderable = Line3D; this.renderableInstance = _arg1; this.line = _arg1; this.instance = _arg1.instance; v0 = _arg1.v0.vertex3DInstance; v1 = _arg1.v1.vertex3DInstance; cV = _arg1.cV.vertex3DInstance; p = new Number2D(); l1 = new Number2D(); l2 = new Number2D(); v = new Number2D(); cp3d = new Number3D(); } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ renderer.drawLine(this, _arg2, _arg1); } override public function getZ(_arg1:Number, _arg2:Number, _arg3:Number):Number{ ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (az); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (bz); }; dx = (bx - ax); dy = (by - ay); azf = (az / _arg3); bzf = (bz / _arg3); faz = (1 + azf); fbz = (1 + bzf); xfocus = _arg1; yfocus = _arg2; axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); det = ((dx * (axf - bxf)) + (dy * (ayf - byf))); db = ((dx * (axf - _arg1)) + (dy * (ayf - _arg2))); da = ((dx * (_arg1 - bxf)) + (dy * (_arg2 - byf))); return ((((da * az) + (db * bz)) / det)); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ var _local3:Number; var _local4:Number; var _local5:Number; if (renderer.interactive){ _local3 = line.size; p.reset(_arg1.x, _arg1.y); l1.reset(line.v0.vertex3DInstance.x, line.v0.vertex3DInstance.y); l2.reset(line.v1.vertex3DInstance.x, line.v1.vertex3DInstance.y); v.copyFrom(l2); v.minusEq(l1); _local4 = ((((p.x - l1.x) * (l2.x - l1.x)) + ((p.y - l1.y) * (l2.y - l1.y))) / ((v.x * v.x) + (v.y * v.y))); if ((((_local4 > 0)) && ((_local4 < 1)))){ v.multiplyEq(_local4); v.plusEq(l1); v.minusEq(p); _local5 = ((v.x * v.x) + (v.y * v.y)); if (_local5 < (_local3 * _local3)){ _arg2.displayObject3D = line.instance; _arg2.material = renderer; _arg2.renderable = line; _arg2.hasHit = true; cp3d.reset((line.v1.x - line.v0.x), (line.v1.y - line.v0.y), (line.v1.x - line.v0.x)); cp3d.x = (cp3d.x * _local4); cp3d.y = (cp3d.y * _local4); cp3d.z = (cp3d.z * _local4); cp3d.x = (cp3d.x + line.v0.x); cp3d.y = (cp3d.y + line.v0.y); cp3d.z = (cp3d.z + line.v0.z); _arg2.x = cp3d.x; _arg2.y = cp3d.y; _arg2.z = cp3d.z; _arg2.u = 0; _arg2.v = 0; return (_arg2); }; }; }; return (_arg2); } } }//package org.papervision3d.core.render.command
Section 109
//RenderParticle (org.papervision3d.core.render.command.RenderParticle) package org.papervision3d.core.render.command { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class RenderParticle extends RenderableListItem implements IRenderListItem { public var renderMat:ParticleMaterial; public var particle:Particle; public function RenderParticle(_arg1:Particle){ this.particle = _arg1; this.renderableInstance = _arg1; this.renderable = Particle; this.instance = _arg1.instance; } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ particle.material.drawParticle(particle, _arg2, _arg1); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ renderMat = particle.material; if (renderMat.interactive){ if (particle.renderRect.contains(_arg1.x, _arg1.y)){ _arg2.displayObject3D = particle.instance; _arg2.material = renderMat; _arg2.renderable = particle; _arg2.hasHit = true; _arg2.x = particle.x; _arg2.y = particle.y; _arg2.z = particle.z; _arg2.u = 0; _arg2.v = 0; return (_arg2); }; }; return (_arg2); } } }//package org.papervision3d.core.render.command
Section 110
//RenderTriangle (org.papervision3d.core.render.command.RenderTriangle) package org.papervision3d.core.render.command { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import flash.geom.*; import org.papervision3d.materials.*; import org.papervision3d.core.render.draw.*; public class RenderTriangle extends RenderableListItem implements IRenderListItem { public var triangle:Triangle3D; private var bzf:Number; private var axf:Number; private var det:Number; private var v12:Vertex3DInstance; private var faz:Number; private var position:Number3D; private var ayf:Number; private var au:Number; private var av:Number; private var ax:Number; private var ay:Number; private var az:Number; private var v20:Vertex3DInstance; private var fbz:Number; private var azf:Number; private var bu:Number; private var bv:Number; private var bx:Number; private var by:Number; private var bz:Number; private var fcz:Number; private var uv01:NumberUV; private var cu:Number; private var cv:Number; private var cx:Number; private var cy:Number; private var cz:Number; public var v0:Vertex3DInstance; public var v1:Vertex3DInstance; private var da:Number; private var db:Number; private var dc:Number; public var container:Sprite; private var uv12:NumberUV; public var v2:Vertex3DInstance; private var cxf:Number; private var uv20:NumberUV; protected var vx0:Vertex3DInstance; public var uv0:NumberUV; public var uv1:NumberUV; public var uv2:NumberUV; protected var vx1:Vertex3DInstance; protected var vx2:Vertex3DInstance; public var renderer:ITriangleDrawer; private var cyf:Number; private var czf:Number; private var bxf:Number; protected var vPointL:Vertex3DInstance; public var renderMat:MaterialObject3D; private var byf:Number; private var v01:Vertex3DInstance; public var create:Function; protected static var resPA:Vertex3DInstance = new Vertex3DInstance(); protected static var resBA:Vertex3DInstance = new Vertex3DInstance(); protected static var vPoint:Vertex3DInstance = new Vertex3DInstance(); protected static var resRA:Vertex3DInstance = new Vertex3DInstance(); public function RenderTriangle(_arg1:Triangle3D):void{ position = new Number3D(); super(); this.triangle = _arg1; this.instance = _arg1.instance; renderableInstance = _arg1; renderable = Triangle3D; this.v0 = _arg1.v0.vertex3DInstance; this.v1 = _arg1.v1.vertex3DInstance; this.v2 = _arg1.v2.vertex3DInstance; this.uv0 = _arg1.uv0; this.uv1 = _arg1.uv1; this.uv2 = _arg1.uv2; this.renderer = _arg1.material; update(); } private function deepHitTest(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:RenderHitData):RenderHitData{ var _local44:MovieMaterial; var _local45:Rectangle; var _local4:Vertex3DInstance = _arg1.v0.vertex3DInstance; var _local5:Vertex3DInstance = _arg1.v1.vertex3DInstance; var _local6:Vertex3DInstance = _arg1.v2.vertex3DInstance; var _local7:Number = (_local6.x - _local4.x); var _local8:Number = (_local6.y - _local4.y); var _local9:Number = (_local5.x - _local4.x); var _local10:Number = (_local5.y - _local4.y); var _local11:Number = (_arg2.x - _local4.x); var _local12:Number = (_arg2.y - _local4.y); var _local13:Number = ((_local7 * _local7) + (_local8 * _local8)); var _local14:Number = ((_local7 * _local9) + (_local8 * _local10)); var _local15:Number = ((_local7 * _local11) + (_local8 * _local12)); var _local16:Number = ((_local9 * _local9) + (_local10 * _local10)); var _local17:Number = ((_local9 * _local11) + (_local10 * _local12)); var _local18:Number = (1 / ((_local13 * _local16) - (_local14 * _local14))); var _local19:Number = (((_local16 * _local15) - (_local14 * _local17)) * _local18); var _local20:Number = (((_local13 * _local17) - (_local14 * _local15)) * _local18); var _local21:Number = (_arg1.v2.x - _arg1.v0.x); var _local22:Number = (_arg1.v2.y - _arg1.v0.y); var _local23:Number = (_arg1.v2.z - _arg1.v0.z); var _local24:Number = (_arg1.v1.x - _arg1.v0.x); var _local25:Number = (_arg1.v1.y - _arg1.v0.y); var _local26:Number = (_arg1.v1.z - _arg1.v0.z); var _local27:Number = ((_arg1.v0.x + (_local21 * _local19)) + (_local24 * _local20)); var _local28:Number = ((_arg1.v0.y + (_local22 * _local19)) + (_local25 * _local20)); var _local29:Number = ((_arg1.v0.z + (_local23 * _local19)) + (_local26 * _local20)); var _local30:Array = _arg1.uv; var _local31:Number = _local30[0].u; var _local32:Number = _local30[1].u; var _local33:Number = _local30[2].u; var _local34:Number = _local30[0].v; var _local35:Number = _local30[1].v; var _local36:Number = _local30[2].v; var _local37:Number = ((((_local32 - _local31) * _local20) + ((_local33 - _local31) * _local19)) + _local31); var _local38:Number = ((((_local35 - _local34) * _local20) + ((_local36 - _local34) * _local19)) + _local34); if (triangle.material){ renderMat = _arg1.material; } else { renderMat = _arg1.instance.material; }; var _local39:BitmapData = renderMat.bitmap; var _local40:Number = 1; var _local41:Number = 1; var _local42:Number = 0; var _local43:Number = 0; if ((renderMat is MovieMaterial)){ _local44 = (renderMat as MovieMaterial); _local45 = _local44.rect; if (_local45){ _local42 = _local45.x; _local43 = _local45.y; _local40 = _local45.width; _local41 = _local45.height; }; } else { if (_local39){ _local40 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.widthOffset : _local39.width; _local41 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.heightOffset : _local39.height; }; }; _arg3.displayObject3D = _arg1.instance; _arg3.material = renderMat; _arg3.renderable = _arg1; _arg3.hasHit = true; position.x = _local27; position.y = _local28; position.z = _local29; Matrix3D.multiplyVector(_arg1.instance.world, position); _arg3.x = position.x; _arg3.y = position.y; _arg3.z = position.z; _arg3.u = ((_local37 * _local40) + _local42); _arg3.v = ((_local41 - (_local38 * _local41)) + _local43); return (_arg3); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ renderMat = triangle.material; if (!renderMat){ renderMat = triangle.instance.material; }; if (((renderMat) && (renderMat.interactive))){ vPointL = RenderTriangle.vPoint; vPointL.x = _arg1.x; vPointL.y = _arg1.y; vx0 = triangle.v0.vertex3DInstance; vx1 = triangle.v1.vertex3DInstance; vx2 = triangle.v2.vertex3DInstance; if (sameSide(vPointL, vx0, vx1, vx2)){ if (sameSide(vPointL, vx1, vx0, vx2)){ if (sameSide(vPointL, vx2, vx0, vx1)){ return (deepHitTest(triangle, vPointL, _arg2)); }; }; }; }; return (_arg2); } public function fivepointcut(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance, _arg5:Vertex3DInstance, _arg6:NumberUV, _arg7:NumberUV, _arg8:NumberUV, _arg9:NumberUV, _arg10:NumberUV):Array{ if (_arg1.distanceSqr(_arg4) < _arg2.distanceSqr(_arg5)){ return ([create(renderableInstance, renderer, _arg1, _arg2, _arg4, _arg6, _arg7, _arg9), create(renderableInstance, renderer, _arg2, _arg3, _arg4, _arg7, _arg8, _arg9), create(renderableInstance, renderer, _arg1, _arg4, _arg5, _arg6, _arg9, _arg10)]); }; return ([create(renderableInstance, renderer, _arg1, _arg2, _arg5, _arg6, _arg7, _arg10), create(renderableInstance, renderer, _arg2, _arg3, _arg4, _arg7, _arg8, _arg9), create(renderableInstance, renderer, _arg2, _arg4, _arg5, _arg7, _arg9, _arg10)]); } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ renderer.drawTriangle(this, _arg2, _arg1); } final override public function quarter(_arg1:Number):Array{ if (area < 20){ return (null); }; v01 = Vertex3DInstance.median(v0, v1, _arg1); v12 = Vertex3DInstance.median(v1, v2, _arg1); v20 = Vertex3DInstance.median(v2, v0, _arg1); uv01 = NumberUV.median(uv0, uv1); uv12 = NumberUV.median(uv1, uv2); uv20 = NumberUV.median(uv2, uv0); return ([create(renderableInstance, renderer, v0, v01, v20, uv0, uv01, uv20), create(renderableInstance, renderer, v1, v12, v01, uv1, uv12, uv01), create(renderableInstance, renderer, v2, v20, v12, uv2, uv20, uv12), create(renderableInstance, renderer, v01, v12, v20, uv01, uv12, uv20)]); } final override public function getZ(_arg1:Number, _arg2:Number, _arg3:Number):Number{ ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; cx = v2.x; cy = v2.y; cz = v2.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (az); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (bz); }; if ((((cx == _arg1)) && ((cy == _arg2)))){ return (cz); }; azf = (az / _arg3); bzf = (bz / _arg3); czf = (cz / _arg3); faz = (1 + azf); fbz = (1 + bzf); fcz = (1 + czf); axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); cxf = ((cx * fcz) - (_arg1 * czf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); cyf = ((cy * fcz) - (_arg2 * czf)); det = (((axf * (byf - cyf)) + (bxf * (cyf - ayf))) + (cxf * (ayf - byf))); da = (((_arg1 * (byf - cyf)) + (bxf * (cyf - _arg2))) + (cxf * (_arg2 - byf))); db = (((axf * (_arg2 - cyf)) + (_arg1 * (cyf - ayf))) + (cxf * (ayf - _arg2))); dc = (((axf * (byf - _arg2)) + (bxf * (_arg2 - ayf))) + (_arg1 * (ayf - byf))); return (((((da * az) + (db * bz)) + (dc * cz)) / det)); } override public function update():void{ if (v0.x > v1.x){ if (v0.x > v2.x){ maxX = v0.x; } else { maxX = v2.x; }; } else { if (v1.x > v2.x){ maxX = v1.x; } else { maxX = v2.x; }; }; if (v0.x < v1.x){ if (v0.x < v2.x){ minX = v0.x; } else { minX = v2.x; }; } else { if (v1.x < v2.x){ minX = v1.x; } else { minX = v2.x; }; }; if (v0.y > v1.y){ if (v0.y > v2.y){ maxY = v0.y; } else { maxY = v2.y; }; } else { if (v1.y > v2.y){ maxY = v1.y; } else { maxY = v2.y; }; }; if (v0.y < v1.y){ if (v0.y < v2.y){ minY = v0.y; } else { minY = v2.y; }; } else { if (v1.y < v2.y){ minY = v1.y; } else { minY = v2.y; }; }; if (v0.z > v1.z){ if (v0.z > v2.z){ maxZ = v0.z; } else { maxZ = v2.z; }; } else { if (v1.z > v2.z){ maxZ = v1.z; } else { maxZ = v2.z; }; }; if (v0.z < v1.z){ if (v0.z < v2.z){ minZ = v0.z; } else { minZ = v2.z; }; } else { if (v1.z < v2.z){ minZ = v1.z; } else { minZ = v2.z; }; }; screenZ = (((v0.z + v1.z) + v2.z) / 3); area = (0.5 * (((v0.x * (v2.y - v1.y)) + (v1.x * (v0.y - v2.y))) + (v2.x * (v1.y - v0.y)))); } public function sameSide(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ Vertex3DInstance.subTo(_arg4, _arg3, resBA); Vertex3DInstance.subTo(_arg1, _arg3, resPA); Vertex3DInstance.subTo(_arg2, _arg3, resRA); return (((Vertex3DInstance.cross(resBA, resPA) * Vertex3DInstance.cross(resBA, resRA)) >= 0)); } } }//package org.papervision3d.core.render.command
Section 111
//QuadTree (org.papervision3d.core.render.data.QuadTree) package org.papervision3d.core.render.data { import flash.display.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.clipping.draw.*; public final class QuadTree { private var _root:QuadTreeNode; private var _rect:RectangleClipping; private var _result:Array; private var _maxlevel:uint;// = 4 private var _maxX:Number; private var _maxY:Number; private var _child:RenderableListItem; private var _children:Array; private var _minX:Number; private var _minY:Number; private var i:int; private var _clip:Clipping; private var _center:Array; private var _except:DisplayObject3D; public function get maxLevel():uint{ return (_maxlevel); } public function remove(_arg1:RenderableListItem):void{ _center = _arg1.quadrant.center; _center.splice(_center.indexOf(_arg1), 1); } public function set maxLevel(_arg1:uint):void{ _maxlevel = _arg1; if (_root){ _root.maxlevel = _maxlevel; }; } public function getOverlaps(_arg1:RenderableListItem, _arg2:DisplayObject3D=null):Array{ _result = []; _minX = _arg1.minX; _minY = _arg1.minY; _maxX = _arg1.maxX; _maxY = _arg1.maxY; _except = _arg2; getList(_arg1.quadrant); getParent(_arg1.quadrant); return (_result); } public function get clip():Clipping{ return (_clip); } public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ _root.render(-(Infinity), _arg1, _arg2); } public function list():Array{ _result = []; _minX = -1000000; _minY = -1000000; _maxX = 1000000; _maxY = 1000000; _except = null; getList(_root); return (_result); } public function getRoot():QuadTreeNode{ return (_root); } private function getList(_arg1:QuadTreeNode):void{ if (!_arg1){ return; }; if (((_arg1.onlysourceFlag) && ((_except == _arg1.onlysource)))){ return; }; if (_minX < _arg1.xdiv){ if (((_arg1.lefttopFlag) && ((_minY < _arg1.ydiv)))){ getList(_arg1.lefttop); }; if (((_arg1.leftbottomFlag) && ((_maxY > _arg1.ydiv)))){ getList(_arg1.leftbottom); }; }; if (_maxX > _arg1.xdiv){ if (((_arg1.righttopFlag) && ((_minY < _arg1.ydiv)))){ getList(_arg1.righttop); }; if (((_arg1.rightbottomFlag) && ((_maxY > _arg1.ydiv)))){ getList(_arg1.rightbottom); }; }; _children = _arg1.center; if (_children != null){ i = _children.length; while (i--) { _child = _children[i]; if ((((((((((((_except == null)) || (!((_child.instance == _except))))) && ((_child.maxX > _minX)))) && ((_child.minX < _maxX)))) && ((_child.maxY > _minY)))) && ((_child.minY < _maxY)))){ _result.push(_child); }; }; }; } private function getParent(_arg1:QuadTreeNode=null):void{ if (!_arg1){ return; }; _arg1 = _arg1.parent; if ((((_arg1 == null)) || (((_arg1.onlysourceFlag) && ((_except == _arg1.onlysource)))))){ return; }; _children = _arg1.center; if (_children != null){ i = _children.length; while (i--) { _child = _children[i]; if ((((((((((((_except == null)) || (!((_child.instance == _except))))) && ((_child.maxX > _minX)))) && ((_child.minX < _maxX)))) && ((_child.maxY > _minY)))) && ((_child.minY < _maxY)))){ _result.push(_child); }; }; }; getParent(_arg1); } public function add(_arg1:RenderableListItem):void{ if (_clip.check(_arg1)){ _root.push(_arg1); }; } public function set clip(_arg1:Clipping):void{ _clip = _arg1; _rect = _clip.asRectangleClipping(); if (!_root){ _root = new QuadTreeNode(((_rect.minX + _rect.maxX) / 2), ((_rect.minY + _rect.maxY) / 2), (_rect.maxX - _rect.minX), (_rect.maxY - _rect.minY), 0, null, _maxlevel); } else { _root.reset(((_rect.minX + _rect.maxX) / 2), ((_rect.minY + _rect.maxY) / 2), (_rect.maxX - _rect.minX), (_rect.maxY - _rect.minY), _maxlevel); }; } } }//package org.papervision3d.core.render.data
Section 112
//QuadTreeNode (org.papervision3d.core.render.data.QuadTreeNode) package org.papervision3d.core.render.data { import flash.display.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import flash.geom.*; public final class QuadTreeNode { public var parent:QuadTreeNode; public var create:Function; private var level:int; public var righttopFlag:Boolean; public var hasContent:Boolean;// = false public var rightbottom:QuadTreeNode; public var righttop:QuadTreeNode; public var rightbottomFlag:Boolean; public var onlysource:DisplayObject3D; public var xdiv:Number; private var halfheight:Number; public var center:Array; public var maxlevel:int;// = 4 private var render_center_length:int;// = -1 public var onlysourceFlag:Boolean;// = true private var render_center_index:int;// = -1 private var halfwidth:Number; public var lefttop:QuadTreeNode; public var ydiv:Number; public var leftbottom:QuadTreeNode; public var lefttopFlag:Boolean; public var leftbottomFlag:Boolean; public function QuadTreeNode(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int, _arg6:QuadTreeNode=null, _arg7:uint=4){ this.level = _arg5; this.xdiv = _arg1; this.ydiv = _arg2; halfwidth = (_arg3 / 2); halfheight = (_arg4 / 2); this.parent = _arg6; this.maxlevel = _arg7; } public function reset(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:uint):void{ this.xdiv = _arg1; this.ydiv = _arg2; halfwidth = (_arg3 / 2); halfheight = (_arg4 / 2); lefttopFlag = false; leftbottomFlag = false; righttopFlag = false; rightbottomFlag = false; onlysourceFlag = true; onlysource = null; render_center_length = -1; render_center_index = -1; hasContent = false; maxlevel = _arg5; } public function push(_arg1:RenderableListItem):void{ hasContent = true; if (onlysourceFlag){ if (((!((onlysource == null))) && (!((onlysource == _arg1.instance))))){ onlysourceFlag = false; }; onlysource = _arg1.instance; }; if (level < maxlevel){ if (_arg1.maxX <= xdiv){ if (_arg1.maxY <= ydiv){ if (lefttop == null){ lefttopFlag = true; lefttop = new QuadTreeNode((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this, maxlevel); } else { if (!lefttopFlag){ lefttopFlag = true; lefttop.reset((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, maxlevel); }; }; lefttop.push(_arg1); return; } else { if (_arg1.minY >= ydiv){ if (leftbottom == null){ leftbottomFlag = true; leftbottom = new QuadTreeNode((xdiv - (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight, (level + 1), this, maxlevel); } else { if (!leftbottomFlag){ leftbottomFlag = true; leftbottom.reset((xdiv - (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight, maxlevel); }; }; leftbottom.push(_arg1); return; }; }; } else { if (_arg1.minX >= xdiv){ if (_arg1.maxY <= ydiv){ if (righttop == null){ righttopFlag = true; righttop = new QuadTreeNode((xdiv + (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this, maxlevel); } else { if (!righttopFlag){ righttopFlag = true; righttop.reset((xdiv + (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, maxlevel); }; }; righttop.push(_arg1); return; } else { if (_arg1.minY >= ydiv){ if (rightbottom == null){ rightbottomFlag = true; rightbottom = new QuadTreeNode((xdiv + (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight, (level + 1), this, maxlevel); } else { if (!rightbottomFlag){ rightbottomFlag = true; rightbottom.reset((xdiv + (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight, maxlevel); }; }; rightbottom.push(_arg1); return; }; }; }; }; }; if (center == null){ center = new Array(); }; center.push(_arg1); _arg1.quadrant = this; } public function render(_arg1:Number, _arg2:RenderSessionData, _arg3:Graphics):void{ var _local4:RenderableListItem; if (render_center_length == -1){ if (center != null){ render_center_length = center.length; if (render_center_length > 1){ center.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC)); }; } else { render_center_length = 0; }; render_center_index = 0; }; while (render_center_index < render_center_length) { _local4 = center[render_center_index]; if (_local4.screenZ < _arg1){ break; }; render_other(_local4.screenZ, _arg2, _arg3); _local4.render(_arg2, _arg3); _arg2.viewPort.lastRenderList.push(_local4); render_center_index++; }; if (render_center_index == render_center_length){ center = null; }; render_other(_arg1, _arg2, _arg3); } public function getRect():Rectangle{ return (new Rectangle(xdiv, ydiv, (halfwidth * 2), (halfheight * 2))); } private function render_other(_arg1:Number, _arg2:RenderSessionData, _arg3:Graphics):void{ if (lefttopFlag){ lefttop.render(_arg1, _arg2, _arg3); }; if (leftbottomFlag){ leftbottom.render(_arg1, _arg2, _arg3); }; if (righttopFlag){ righttop.render(_arg1, _arg2, _arg3); }; if (rightbottomFlag){ rightbottom.render(_arg1, _arg2, _arg3); }; } } }//package org.papervision3d.core.render.data
Section 113
//RenderHitData (org.papervision3d.core.render.data.RenderHitData) package org.papervision3d.core.render.data { import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; public class RenderHitData { public var y:Number; public var z:Number; public var endTime:int;// = 0 public var startTime:int;// = 0 public var displayObject3D:DisplayObject3D; public var hasHit:Boolean;// = false public var material:MaterialObject3D; public var renderable:IRenderable; public var u:Number; public var v:Number; public var x:Number; public function RenderHitData():void{ } public function clear():void{ startTime = 0; endTime = 0; hasHit = false; displayObject3D = null; material = null; renderable = null; u = 0; v = 0; x = 0; y = 0; z = 0; } public function clone():RenderHitData{ var _local1:RenderHitData = new RenderHitData(); _local1.startTime = startTime; _local1.endTime = endTime; _local1.hasHit = hasHit; _local1.displayObject3D = displayObject3D; _local1.material = material; _local1.renderable = renderable; _local1.u = u; _local1.v = v; _local1.x = x; _local1.y = y; _local1.z = z; return (_local1); } public function toString():String{ return (((displayObject3D + " ") + renderable)); } } }//package org.papervision3d.core.render.data
Section 114
//RenderSessionData (org.papervision3d.core.render.data.RenderSessionData) package org.papervision3d.core.render.data { import flash.display.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.render.*; import org.papervision3d.core.clipping.*; public class RenderSessionData { public var container:Sprite; public var renderer:IRenderEngine; public var particleCuller:IParticleCuller; public var viewPort:Viewport3D; public var triangleCuller:ITriangleCuller; public var clipping:DefaultClipping; public var scene:SceneObject3D; public var renderStatistics:RenderStatistics; public var renderObjects:Array; public var camera:CameraObject3D; public var renderLayers:Array; public var quadrantTree:QuadTree; public var sorted:Boolean; public function RenderSessionData():void{ this.renderStatistics = new RenderStatistics(); } public function destroy():void{ triangleCuller = null; particleCuller = null; viewPort = null; container = null; scene = null; camera = null; renderer = null; renderStatistics = null; renderObjects = null; renderLayers = null; clipping = null; quadrantTree = null; } public function clone():RenderSessionData{ var _local1:RenderSessionData = new RenderSessionData(); _local1.triangleCuller = triangleCuller; _local1.particleCuller = particleCuller; _local1.viewPort = viewPort; _local1.container = container; _local1.scene = scene; _local1.camera = camera; _local1.renderer = renderer; _local1.renderStatistics = renderStatistics.clone(); _local1.clipping = clipping; _local1.quadrantTree = quadrantTree; return (_local1); } } }//package org.papervision3d.core.render.data
Section 115
//RenderStatistics (org.papervision3d.core.render.data.RenderStatistics) package org.papervision3d.core.render.data { public class RenderStatistics { public var renderTime:int;// = 0 public var culledObjects:int;// = 0 public var shadedTriangles:int;// = 0 public var culledParticles:int;// = 0 public var culledTriangles:int;// = 0 public var triangles:int;// = 0 public var particles:int;// = 0 public var rendered:int;// = 0 public var projectionTime:int;// = 0 public var filteredObjects:int;// = 0 public var lines:int;// = 0 public function clear():void{ projectionTime = 0; renderTime = 0; rendered = 0; particles = 0; triangles = 0; culledTriangles = 0; culledParticles = 0; lines = 0; shadedTriangles = 0; filteredObjects = 0; culledObjects = 0; } public function clone():RenderStatistics{ var _local1:RenderStatistics = new RenderStatistics(); _local1.projectionTime = projectionTime; _local1.renderTime = renderTime; _local1.rendered = rendered; _local1.particles = particles; _local1.triangles = triangles; _local1.culledTriangles = culledTriangles; _local1.lines = lines; _local1.shadedTriangles = shadedTriangles; _local1.filteredObjects = filteredObjects; _local1.culledObjects = culledObjects; return (_local1); } public function toString():String{ return (new String((((((((((((((((((("ProjectionTime:" + projectionTime) + " RenderTime:") + renderTime) + " Particles:") + particles) + " CulledParticles :") + culledParticles) + " Triangles:") + triangles) + " ShadedTriangles :") + shadedTriangles) + " CulledTriangles:") + culledTriangles) + " FilteredObjects:") + filteredObjects) + " CulledObjects:") + culledObjects) + ""))); } } }//package org.papervision3d.core.render.data
Section 116
//ILineDrawer (org.papervision3d.core.render.draw.ILineDrawer) package org.papervision3d.core.render.draw { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; public interface ILineDrawer { function drawLine(_arg1:RenderLine, _arg2:Graphics, _arg3:RenderSessionData):void; } }//package org.papervision3d.core.render.draw
Section 117
//IParticleDrawer (org.papervision3d.core.render.draw.IParticleDrawer) package org.papervision3d.core.render.draw { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; public interface IParticleDrawer { function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void; function updateRenderRect(_arg1:Particle):void; } }//package org.papervision3d.core.render.draw
Section 118
//ITriangleDrawer (org.papervision3d.core.render.draw.ITriangleDrawer) package org.papervision3d.core.render.draw { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import flash.geom.*; public interface ITriangleDrawer { function drawTriangle(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void; function drawRT(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData):void; } }//package org.papervision3d.core.render.draw
Section 119
//BasicRenderFilter (org.papervision3d.core.render.filter.BasicRenderFilter) package org.papervision3d.core.render.filter { public class BasicRenderFilter implements IRenderFilter { public function filter(_arg1:Array):int{ return (0); } } }//package org.papervision3d.core.render.filter
Section 120
//IRenderFilter (org.papervision3d.core.render.filter.IRenderFilter) package org.papervision3d.core.render.filter { public interface IRenderFilter { function filter(_arg1:Array):int; } }//package org.papervision3d.core.render.filter
Section 121
//IUpdateAfterMaterial (org.papervision3d.core.render.material.IUpdateAfterMaterial) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; public interface IUpdateAfterMaterial { function updateAfterRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.material
Section 122
//IUpdateBeforeMaterial (org.papervision3d.core.render.material.IUpdateBeforeMaterial) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; public interface IUpdateBeforeMaterial { function isUpdateable():Boolean; function updateBeforeRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.material
Section 123
//MaterialManager (org.papervision3d.core.render.material.MaterialManager) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import flash.utils.*; public class MaterialManager { private var materials:Dictionary; private static var instance:MaterialManager; public function MaterialManager():void{ if (instance){ throw (new Error("Only 1 instance of materialmanager allowed")); }; init(); } private function init():void{ materials = new Dictionary(true); } private function _unRegisterMaterial(_arg1:MaterialObject3D):void{ delete materials[_arg1]; } public function updateMaterialsAfterRender(_arg1:RenderSessionData):void{ var _local2:IUpdateAfterMaterial; var _local3:*; for (_local3 in materials) { if ((_local3 is IUpdateAfterMaterial)){ _local2 = (_local3 as IUpdateAfterMaterial); _local2.updateAfterRender(_arg1); }; }; } private function _registerMaterial(_arg1:MaterialObject3D):void{ materials[_arg1] = true; } public function updateMaterialsBeforeRender(_arg1:RenderSessionData):void{ var _local2:IUpdateBeforeMaterial; var _local3:*; for (_local3 in materials) { if ((_local3 is IUpdateBeforeMaterial)){ _local2 = (_local3 as IUpdateBeforeMaterial); if (_local2.isUpdateable()){ _local2.updateBeforeRender(_arg1); }; }; }; } public static function getInstance():MaterialManager{ if (!instance){ instance = new (MaterialManager); }; return (instance); } public static function unRegisterMaterial(_arg1:MaterialObject3D):void{ getInstance()._unRegisterMaterial(_arg1); } public static function registerMaterial(_arg1:MaterialObject3D):void{ getInstance()._registerMaterial(_arg1); } } }//package org.papervision3d.core.render.material
Section 124
//BasicProjectionPipeline (org.papervision3d.core.render.project.BasicProjectionPipeline) package org.papervision3d.core.render.project { import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; public class BasicProjectionPipeline extends ProjectionPipeline { public function BasicProjectionPipeline(){ init(); } protected function init():void{ } override public function project(_arg1:RenderSessionData):void{ var _local3:DisplayObject3D; var _local5:Number; _arg1.camera.transformView(); var _local2:Array = _arg1.renderObjects; var _local4:Number = _local2.length; if (_arg1.camera.useProjectionMatrix){ for each (_local3 in _local2) { if (_local3.visible){ if (_arg1.viewPort.viewportObjectFilter){ _local5 = _arg1.viewPort.viewportObjectFilter.testObject(_local3); if (_local5){ projectObject(_local3, _arg1, _local5); } else { _arg1.renderStatistics.filteredObjects++; }; } else { projectObject(_local3, _arg1, 1); }; }; }; } else { for each (_local3 in _local2) { if (_local3.visible){ if (_arg1.viewPort.viewportObjectFilter){ _local5 = _arg1.viewPort.viewportObjectFilter.testObject(_local3); if (_local5){ projectObject(_local3, _arg1, _local5); } else { _arg1.renderStatistics.filteredObjects++; }; } else { projectObject(_local3, _arg1, 1); }; }; }; }; } protected function projectObject(_arg1:DisplayObject3D, _arg2:RenderSessionData, _arg3:Number):void{ _arg1.cullTest = _arg3; if (_arg1.parent){ _arg1.project((_arg1.parent as DisplayObject3D), _arg2); } else { _arg1.project(_arg2.camera, _arg2); }; } } }//package org.papervision3d.core.render.project
Section 125
//ProjectionPipeline (org.papervision3d.core.render.project.ProjectionPipeline) package org.papervision3d.core.render.project { import org.papervision3d.core.render.data.*; public class ProjectionPipeline { public function project(_arg1:RenderSessionData):void{ } } }//package org.papervision3d.core.render.project
Section 126
//IShaderRenderer (org.papervision3d.core.render.shader.IShaderRenderer) package org.papervision3d.core.render.shader { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.materials.shaders.*; public interface IShaderRenderer { function destroy():void; function getLayerForShader(_arg1:Shader):Sprite; function clear():void; function render(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.shader
Section 127
//ShaderObjectData (org.papervision3d.core.render.shader.ShaderObjectData) package org.papervision3d.core.render.shader { import flash.display.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.materials.*; import org.papervision3d.materials.shaders.*; import flash.utils.*; public class ShaderObjectData { public var shaderRenderer:ShaderRenderer; public var triangleUVS:Dictionary; public var renderTriangleUVS:Dictionary; public var lightMatrices:Dictionary; public var shadedMaterial:ShadedMaterial; public var uvMatrices:Dictionary; private var origin:Point; public var material:BitmapMaterial; public var triangleRects:Dictionary; protected var triangleBitmaps:Dictionary; public var object:DisplayObject3D; public function ShaderObjectData(_arg1:DisplayObject3D, _arg2:BitmapMaterial, _arg3:ShadedMaterial):void{ origin = new Point(0, 0); super(); shaderRenderer = new ShaderRenderer(); lightMatrices = new Dictionary(); uvMatrices = new Dictionary(); this.object = _arg1; this.material = _arg2; this.shadedMaterial = _arg3; triangleUVS = new Dictionary(); renderTriangleUVS = new Dictionary(); triangleBitmaps = new Dictionary(); triangleRects = new Dictionary(); } public function getPerTriUVForDraw(_arg1:Triangle3D):Matrix{ var _local2:Matrix; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Rectangle; if (!triangleUVS[_arg1]){ _local2 = (triangleUVS[_arg1] = new Matrix()); _local3 = material.bitmap.width; _local4 = material.bitmap.height; _local5 = (_arg1.uv[0].u * _local3); _local6 = ((1 - _arg1.uv[0].v) * _local4); _local7 = (_arg1.uv[1].u * _local3); _local8 = ((1 - _arg1.uv[1].v) * _local4); _local9 = (_arg1.uv[2].u * _local3); _local10 = ((1 - _arg1.uv[2].v) * _local4); _local11 = getRectFor(_arg1); _local2.tx = (_local5 - _local11.x); _local2.ty = (_local6 - _local11.y); _local2.a = (_local7 - _local5); _local2.b = (_local8 - _local6); _local2.c = (_local9 - _local5); _local2.d = (_local10 - _local6); _local2.invert(); }; return (triangleUVS[_arg1]); } public function getRectFor(_arg1:Triangle3D):Rectangle{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (!triangleRects[_arg1]){ _local2 = material.bitmap.width; _local3 = material.bitmap.height; _local4 = (_arg1.uv[0].u * _local2); _local5 = ((1 - _arg1.uv[0].v) * _local3); _local6 = (_arg1.uv[1].u * _local2); _local7 = ((1 - _arg1.uv[1].v) * _local3); _local8 = (_arg1.uv[2].u * _local2); _local9 = ((1 - _arg1.uv[2].v) * _local3); _local10 = Math.min(Math.min(_local4, _local6), _local8); _local11 = Math.min(Math.min(_local5, _local7), _local9); _local12 = Math.max(Math.max(_local4, _local6), _local8); _local13 = Math.max(Math.max(_local5, _local7), _local9); _local14 = (_local12 - _local10); _local15 = (_local13 - _local11); if (_local14 <= 0){ _local14 = 1; }; if (_local15 <= 0){ _local15 = 1; }; return ((triangleRects[_arg1] = new Rectangle(_local10, _local11, _local14, _local15))); }; return (triangleRects[_arg1]); } private function perturbUVMatrix(_arg1:Matrix, _arg2:Triangle3D, _arg3:Number=2):void{ var _local4:Number = material.bitmap.width; var _local5:Number = material.bitmap.height; var _local6:Number = _arg2.uv[0].u; var _local7:Number = (1 - _arg2.uv[0].v); var _local8:Number = _arg2.uv[1].u; var _local9:Number = (1 - _arg2.uv[1].v); var _local10:Number = _arg2.uv[2].u; var _local11:Number = (1 - _arg2.uv[2].v); var _local12:Number = (_local6 * _local4); var _local13:Number = (_local7 * _local5); var _local14:Number = (_local8 * _local4); var _local15:Number = (_local9 * _local5); var _local16:Number = (_local10 * _local4); var _local17:Number = (_local11 * _local5); var _local18:Number = (((_local10 + _local8) + _local6) / 3); var _local19:Number = (((_local11 + _local9) + _local7) / 3); var _local20:Number = (_local6 - _local18); var _local21:Number = (_local7 - _local19); var _local22:Number = (_local8 - _local18); var _local23:Number = (_local9 - _local19); var _local24:Number = (_local10 - _local18); var _local25:Number = (_local11 - _local19); var _local26:Number = ((_local20)<0) ? -(_local20) : _local20; var _local27:Number = ((_local21)<0) ? -(_local21) : _local21; var _local28:Number = ((_local22)<0) ? -(_local22) : _local22; var _local29:Number = ((_local23)<0) ? -(_local23) : _local23; var _local30:Number = ((_local24)<0) ? -(_local24) : _local24; var _local31:Number = ((_local25)<0) ? -(_local25) : _local25; var _local32:Number = ((_local26)>_local27) ? (1 / _local26) : (1 / _local27); var _local33:Number = ((_local28)>_local29) ? (1 / _local28) : (1 / _local29); var _local34:Number = ((_local30)>_local31) ? (1 / _local30) : (1 / _local31); _local12 = (_local12 - ((-(_local20) * _local32) * _arg3)); _local13 = (_local13 - ((-(_local21) * _local32) * _arg3)); _local14 = (_local14 - ((-(_local22) * _local33) * _arg3)); _local15 = (_local15 - ((-(_local23) * _local33) * _arg3)); _local16 = (_local16 - ((-(_local24) * _local34) * _arg3)); _local17 = (_local17 - ((-(_local25) * _local34) * _arg3)); _arg1.tx = _local12; _arg1.ty = _local13; _arg1.a = (_local14 - _local12); _arg1.b = (_local15 - _local13); _arg1.c = (_local16 - _local12); _arg1.d = (_local17 - _local13); } public function getOutputBitmapFor(_arg1:Triangle3D):BitmapData{ var _local2:Rectangle; var _local3:BitmapData; var _local4:Rectangle; if (!triangleBitmaps[_arg1]){ _local2 = getRectFor(_arg1); _local3 = (triangleBitmaps[_arg1] = new BitmapData(Math.ceil(_local2.width), Math.ceil(_local2.height), false, 0)); _local4 = new Rectangle(0, 0, _local3.width, _local3.height); _local3.copyPixels(material.bitmap, _local4, origin); } else { _local2 = getRectFor(_arg1); }; if (((material.bitmap) && (_local2))){ triangleBitmaps[_arg1].copyPixels(material.bitmap, _local2, origin); }; return (triangleBitmaps[_arg1]); } public function updateBeforeRender():void{ } public function getPerTriUVForShader(_arg1:Triangle3D):Matrix{ var _local2:Matrix; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Rectangle; if (!renderTriangleUVS[_arg1]){ _local2 = (renderTriangleUVS[_arg1] = new Matrix()); _local3 = material.bitmap.width; _local4 = material.bitmap.height; _local5 = (_arg1.uv[0].u * _local3); _local6 = ((1 - _arg1.uv[0].v) * _local4); _local7 = (_arg1.uv[1].u * _local3); _local8 = ((1 - _arg1.uv[1].v) * _local4); _local9 = (_arg1.uv[2].u * _local3); _local10 = ((1 - _arg1.uv[2].v) * _local4); _local11 = getRectFor(_arg1); _local2.tx = (_local5 - _local11.x); _local2.ty = (_local6 - _local11.y); _local2.a = (_local7 - _local5); _local2.b = (_local8 - _local6); _local2.c = (_local9 - _local5); _local2.d = (_local10 - _local6); }; return (renderTriangleUVS[_arg1]); } public function getUVMatrixForTriangle(_arg1:Triangle3D, _arg2:Boolean=false):Matrix{ var _local3:Matrix; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local3 = uvMatrices[_arg1]; if (!_local3){ _local3 = new Matrix(); if (_arg2){ perturbUVMatrix(_local3, _arg1, 2); } else { if (material.bitmap){ _local4 = material.bitmap.width; _local5 = material.bitmap.height; _local6 = (_arg1.uv[0].u * _local4); _local7 = ((1 - _arg1.uv[0].v) * _local5); _local8 = (_arg1.uv[1].u * _local4); _local9 = ((1 - _arg1.uv[1].v) * _local5); _local10 = (_arg1.uv[2].u * _local4); _local11 = ((1 - _arg1.uv[2].v) * _local5); _local3.tx = _local6; _local3.ty = _local7; _local3.a = (_local8 - _local6); _local3.b = (_local9 - _local7); _local3.c = (_local10 - _local6); _local3.d = (_local11 - _local7); }; }; if (material.bitmap){ uvMatrices[_arg1] = _local3; }; }; return (_local3); } public function destroy():void{ var _local1:Object; for each (_local1 in uvMatrices) { uvMatrices[_local1] = null; }; uvMatrices = null; shaderRenderer.destroy(); shaderRenderer = null; lightMatrices = null; } } }//package org.papervision3d.core.render.shader
Section 128
//ShaderRenderer (org.papervision3d.core.render.shader.ShaderRenderer) package org.papervision3d.core.render.shader { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import flash.geom.*; import org.papervision3d.materials.shaders.*; import flash.utils.*; public class ShaderRenderer extends EventDispatcher implements IShaderRenderer { public var container:Sprite; public var shadeLayers:Dictionary; public var outputBitmap:BitmapData; public var bitmapContainer:Bitmap; public var resizedInput:Boolean;// = false public var bitmapLayer:Sprite; private var _inputBitmapData:BitmapData; public function ShaderRenderer(){ container = new Sprite(); bitmapLayer = new Sprite(); bitmapContainer = new Bitmap(); bitmapLayer.addChild(bitmapContainer); bitmapLayer.blendMode = BlendMode.NORMAL; shadeLayers = new Dictionary(); container.addChild(bitmapLayer); } public function clear():void{ var _local1:Sprite; for each (_local1 in shadeLayers) { if (((((inputBitmap) && ((inputBitmap.width > 0)))) && ((inputBitmap.height > 0)))){ _local1.graphics.clear(); _local1.graphics.beginFill(0, 1); _local1.graphics.drawRect(0, 0, inputBitmap.width, inputBitmap.height); _local1.graphics.endFill(); }; }; } public function render(_arg1:RenderSessionData):void{ if (outputBitmap){ outputBitmap.fillRect(outputBitmap.rect, 0); bitmapContainer.bitmapData = inputBitmap; outputBitmap.draw(container, null, null, null, outputBitmap.rect, false); if (outputBitmap.transparent){ outputBitmap.copyChannel(inputBitmap, outputBitmap.rect, new Point(0, 0), BitmapDataChannel.ALPHA, BitmapDataChannel.ALPHA); }; }; } public function get inputBitmap():BitmapData{ return (_inputBitmapData); } public function set inputBitmap(_arg1:BitmapData):void{ if (_arg1 != null){ if (_inputBitmapData != _arg1){ _inputBitmapData = _arg1; if (outputBitmap){ if (((!((_inputBitmapData.width == outputBitmap.width))) || (!((_inputBitmapData.height == outputBitmap.height))))){ resizedInput = true; outputBitmap.dispose(); outputBitmap = _inputBitmapData.clone(); }; } else { resizedInput = true; outputBitmap = _inputBitmapData.clone(); }; }; }; } public function getLayerForShader(_arg1:Shader):Sprite{ var _local2:Sprite = new Sprite(); shadeLayers[_arg1] = _local2; var _local3:Sprite = new Sprite(); _local2.addChild(_local3); if (inputBitmap != null){ _local3.graphics.beginFill(0, 0); _local3.graphics.drawRect(0, 0, inputBitmap.width, inputBitmap.height); _local3.graphics.endFill(); }; container.addChild(_local2); _local2.blendMode = _arg1.layerBlendMode; return (_local2); } public function destroy():void{ bitmapLayer = null; outputBitmap.dispose(); } } }//package org.papervision3d.core.render.shader
Section 129
//BasicRenderSorter (org.papervision3d.core.render.sort.BasicRenderSorter) package org.papervision3d.core.render.sort { public class BasicRenderSorter implements IRenderSorter { public function sort(_arg1:Array):void{ _arg1.sortOn("screenZ", Array.NUMERIC); } } }//package org.papervision3d.core.render.sort
Section 130
//IRenderSorter (org.papervision3d.core.render.sort.IRenderSorter) package org.papervision3d.core.render.sort { public interface IRenderSorter { function sort(_arg1:Array):void; } }//package org.papervision3d.core.render.sort
Section 131
//AbstractRenderEngine (org.papervision3d.core.render.AbstractRenderEngine) package org.papervision3d.core.render { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; public class AbstractRenderEngine extends EventDispatcher implements IRenderEngine { public function AbstractRenderEngine(_arg1:IEventDispatcher=null){ super(_arg1); } public function addToRenderList(_arg1:RenderableListItem):int{ return (0); } public function removeFromRenderList(_arg1:IRenderListItem):int{ return (0); } public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D):RenderStatistics{ return (null); } } }//package org.papervision3d.core.render
Section 132
//IRenderEngine (org.papervision3d.core.render.IRenderEngine) package org.papervision3d.core.render { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; public interface IRenderEngine { function addToRenderList(_arg1:RenderableListItem):int; function removeFromRenderList(_arg1:IRenderListItem):int; function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D):RenderStatistics; } }//package org.papervision3d.core.render
Section 133
//IVirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.IVirtualMouseEvent) package org.papervision3d.core.utils.virtualmouse { public interface IVirtualMouseEvent { } }//package org.papervision3d.core.utils.virtualmouse
Section 134
//VirtualMouse (org.papervision3d.core.utils.virtualmouse.VirtualMouse) package org.papervision3d.core.utils.virtualmouse { import flash.display.*; import flash.events.*; import flash.geom.*; import org.papervision3d.core.log.*; import flash.utils.*; public class VirtualMouse extends EventDispatcher { private var _container:Sprite; private var _stage:Stage; private var lastDownTarget:DisplayObject; private var target:InteractiveObject; private var updateMouseDown:Boolean;// = false private var eventEvent:Class; private var _lastEvent:Event; private var mouseEventEvent:Class; private var location:Point; private var delta:int;// = 0 private var disabledEvents:Object; private var ignoredInstances:Dictionary; private var isLocked:Boolean;// = false private var lastWithinStage:Boolean;// = true private var lastLocation:Point; private var isDoubleClickEvent:Boolean;// = false private var lastMouseDown:Boolean;// = false private var ctrlKey:Boolean;// = false private var altKey:Boolean;// = false private var _useNativeEvents:Boolean;// = false private var shiftKey:Boolean;// = false public static const UPDATE:String = "update"; private static var _mouseIsDown:Boolean = false; public function VirtualMouse(_arg1:Stage=null, _arg2:Sprite=null, _arg3:Number=0, _arg4:Number=0){ disabledEvents = new Object(); ignoredInstances = new Dictionary(true); eventEvent = VirtualMouseEvent; mouseEventEvent = VirtualMouseMouseEvent; super(); this.stage = _arg1; this.container = _arg2; location = new Point(_arg3, _arg4); lastLocation = location.clone(); addEventListener(UPDATE, handleUpdate); update(); } public function get mouseIsDown():Boolean{ return (_mouseIsDown); } public function get container():Sprite{ return (_container); } public function exitContainer():void{ if (!container){ return; }; var _local1:Point = target.globalToLocal(location); if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); container.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); container.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (target != container){ if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; }; target = _stage; } public function release():void{ updateMouseDown = true; _mouseIsDown = false; if (!isLocked){ update(); }; } private function keyHandler(_arg1:KeyboardEvent):void{ altKey = _arg1.altKey; ctrlKey = _arg1.ctrlKey; shiftKey = _arg1.shiftKey; } public function click():void{ press(); release(); } public function disableEvent(_arg1:String):void{ disabledEvents[_arg1] = true; } public function set container(_arg1:Sprite):void{ _container = _arg1; } public function get lastEvent():Event{ return (_lastEvent); } private function handleUpdate(_arg1:Event):void{ var _local4:InteractiveObject; var _local5:DisplayObject; var _local9:Boolean; if (!container){ return; }; if (container.scrollRect){ PaperLogger.warning("The container that virtualMouse is trying to test against has a scrollRect defined, and may cause an issue with finding objects under a defined point. Use MovieMaterial.rect to set a rectangle area instead"); }; var _local2:Point = new Point(); _local2.x = container.x; _local2.y = container.y; container.x = (container.y = 0); var _local3:Array = container.getObjectsUnderPoint(location); container.x = _local2.x; container.y = _local2.y; var _local6:int = _local3.length; while (_local6--) { _local5 = _local3[_local6]; while (_local5) { if (ignoredInstances[_local5]){ _local4 = null; break; }; if (((_local4) && ((_local5 is SimpleButton)))){ _local4 = null; } else { if (((_local4) && (!(DisplayObjectContainer(_local5).mouseChildren)))){ _local4 = null; }; }; if (((((!(_local4)) && ((_local5 is InteractiveObject)))) && (InteractiveObject(_local5).mouseEnabled))){ _local4 = InteractiveObject(_local5); }; _local5 = _local5.parent; }; if (_local4){ break; }; }; if (!_local4){ _local4 = container; }; var _local7:Point = target.globalToLocal(location); var _local8:Point = _local4.globalToLocal(location); if (((!((lastLocation.x == location.x))) || (!((lastLocation.y == location.y))))){ _local9 = false; if (stage){ _local9 = (((((((location.x >= 0)) && ((location.y >= 0)))) && ((location.x <= stage.stageWidth)))) && ((location.y <= stage.stageHeight))); }; if (((((!(_local9)) && (lastWithinStage))) && (!(disabledEvents[Event.MOUSE_LEAVE])))){ _lastEvent = new eventEvent(Event.MOUSE_LEAVE, false, false); stage.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (((_local9) && (!(disabledEvents[MouseEvent.MOUSE_MOVE])))){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_MOVE, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastWithinStage = _local9; }; if (_local4 != target){ if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.MOUSE_OVER]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OVER, true, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.ROLL_OVER]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OVER, false, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; }; if (updateMouseDown){ if (_mouseIsDown){ if (!disabledEvents[MouseEvent.MOUSE_DOWN]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_DOWN, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastDownTarget = _local4; updateMouseDown = false; } else { if (!disabledEvents[MouseEvent.MOUSE_UP]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_UP, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (((!(disabledEvents[MouseEvent.CLICK])) && ((_local4 == lastDownTarget)))){ _lastEvent = new mouseEventEvent(MouseEvent.CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastDownTarget = null; updateMouseDown = false; }; }; if (((((isDoubleClickEvent) && (!(disabledEvents[MouseEvent.DOUBLE_CLICK])))) && (_local4.doubleClickEnabled))){ _lastEvent = new mouseEventEvent(MouseEvent.DOUBLE_CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastLocation = location.clone(); lastMouseDown = _mouseIsDown; target = _local4; } public function getLocation():Point{ return (location.clone()); } public function lock():void{ isLocked = true; } public function get useNativeEvents():Boolean{ return (_useNativeEvents); } public function setLocation(_arg1, _arg2=null):void{ var _local3:Point; if ((_arg1 is Point)){ _local3 = (_arg1 as Point); location.x = _local3.x; location.y = _local3.y; } else { location.x = Number(_arg1); location.y = Number(_arg2); }; if (!isLocked){ update(); }; } public function unignore(_arg1:DisplayObject):void{ if ((_arg1 in ignoredInstances)){ delete ignoredInstances[_arg1]; }; } public function doubleClick():void{ if (isLocked){ release(); } else { click(); press(); isDoubleClickEvent = true; release(); isDoubleClickEvent = false; }; } public function update():void{ dispatchEvent(new Event(UPDATE, false, false)); } public function unlock():void{ isLocked = false; update(); } public function ignore(_arg1:DisplayObject):void{ ignoredInstances[_arg1] = true; } public function enableEvent(_arg1:String):void{ if ((_arg1 in disabledEvents)){ delete disabledEvents[_arg1]; }; } public function press():void{ updateMouseDown = true; _mouseIsDown = true; if (!isLocked){ update(); }; } public function set useNativeEvents(_arg1:Boolean):void{ if (_arg1 == _useNativeEvents){ return; }; _useNativeEvents = _arg1; if (_useNativeEvents){ eventEvent = VirtualMouseEvent; mouseEventEvent = VirtualMouseMouseEvent; } else { eventEvent = Event; mouseEventEvent = MouseEvent; }; } public function set x(_arg1:Number):void{ location.x = _arg1; if (!isLocked){ update(); }; } public function set y(_arg1:Number):void{ location.y = _arg1; if (!isLocked){ update(); }; } public function get y():Number{ return (location.y); } public function set stage(_arg1:Stage):void{ var _local2:Boolean; if (_stage){ _local2 = true; _stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler); _stage.removeEventListener(KeyboardEvent.KEY_UP, keyHandler); } else { _local2 = false; }; _stage = _arg1; if (_stage){ _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler); _stage.addEventListener(KeyboardEvent.KEY_UP, keyHandler); target = _stage; if (!_local2){ update(); }; }; } public function get stage():Stage{ return (_stage); } public function get x():Number{ return (location.x); } } }//package org.papervision3d.core.utils.virtualmouse
Section 135
//VirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseEvent) package org.papervision3d.core.utils.virtualmouse { import flash.events.*; public class VirtualMouseEvent extends Event implements IVirtualMouseEvent { public function VirtualMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package org.papervision3d.core.utils.virtualmouse
Section 136
//VirtualMouseMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseMouseEvent) package org.papervision3d.core.utils.virtualmouse { import flash.display.*; import flash.events.*; public class VirtualMouseMouseEvent extends MouseEvent implements IVirtualMouseEvent { public function VirtualMouseMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:InteractiveObject=null, _arg7:Boolean=false, _arg8:Boolean=false, _arg9:Boolean=false, _arg10:Boolean=false, _arg11:int=0){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11); } } }//package org.papervision3d.core.utils.virtualmouse
Section 137
//InteractiveSceneManager (org.papervision3d.core.utils.InteractiveSceneManager) package org.papervision3d.core.utils { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.materials.*; import org.papervision3d.core.utils.virtualmouse.*; import org.papervision3d.events.*; public class InteractiveSceneManager extends EventDispatcher { public var currentMaterial:MaterialObject3D; public var container:Sprite; public var currentMousePos:Point; public var debug:Boolean;// = false public var mouse3D:Mouse3D; public var enableOverOut:Boolean;// = true public var currentDisplayObject3D:DisplayObject3D; public var _viewportRendered:Boolean;// = false public var virtualMouse:VirtualMouse; public var lastMousePos:Point; public var viewport:Viewport3D; public var renderHitData:RenderHitData; public var currentMouseDO3D:DisplayObject3D;// = null public static var MOUSE_IS_DOWN:Boolean = false; public function InteractiveSceneManager(_arg1:Viewport3D){ virtualMouse = new VirtualMouse(); mouse3D = new Mouse3D(); currentMousePos = new Point(); lastMousePos = new Point(); super(); this.viewport = _arg1; this.container = _arg1.containerSprite; init(); } protected function handleMouseClick(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_CLICK, currentDisplayObject3D); }; } protected function handleEnterFrame(_arg1:Event):void{ var _local3:MovieMaterial; var _local2:Boolean = hasMouseMoved(); if (((_local2) || (_viewportRendered))){ updateRenderHitData(); _viewportRendered = false; if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((virtualMouse) && (renderHitData))){ _local3 = (currentMaterial as MovieMaterial); if (_local3){ virtualMouse.container = (_local3.movie as Sprite); }; if (virtualMouse.container){ virtualMouse.setLocation(renderHitData.u, renderHitData.v); }; if (((((Mouse3D.enabled) && (renderHitData))) && (renderHitData.hasHit))){ mouse3D.updatePosition(renderHitData); }; dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D); } else { if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D); }; }; }; lastMousePos.x = currentMousePos.x; lastMousePos.y = currentMousePos.y; } public function updateAfterRender():void{ _viewportRendered = true; } public function initListeners():void{ if (viewport.interactive){ container.addEventListener(MouseEvent.MOUSE_DOWN, handleMousePress, false, 0, true); container.addEventListener(MouseEvent.MOUSE_UP, handleMouseRelease, false, 0, true); container.addEventListener(MouseEvent.CLICK, handleMouseClick, false, 0, true); container.addEventListener(MouseEvent.DOUBLE_CLICK, handleMouseDoubleClick, false, 0, true); container.stage.addEventListener(Event.ENTER_FRAME, handleEnterFrame, false, 0, true); }; } protected function initVirtualMouse():void{ virtualMouse.stage = container.stage; virtualMouse.container = container; } protected function handleMouseOver(_arg1:DisplayObject3D):void{ if (hasMouseMoved()){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OVER, _arg1); }; } protected function resolveRenderHitData():void{ renderHitData = (viewport.hitTestPoint2D(currentMousePos) as RenderHitData); } public function updateRenderHitData():void{ resolveRenderHitData(); currentDisplayObject3D = renderHitData.displayObject3D; currentMaterial = renderHitData.material; manageOverOut(); } protected function hasMouseMoved():Boolean{ currentMousePos.x = container.mouseX; currentMousePos.y = container.mouseY; return (!(currentMousePos.equals(lastMousePos))); } protected function dispatchObjectEvent(_arg1:String, _arg2:DisplayObject3D):void{ var _local3:Number; var _local4:Number; var _local5:InteractiveScene3DEvent; if (((renderHitData) && (renderHitData.hasHit))){ _local3 = (renderHitData.u) ? renderHitData.u : 0; _local4 = (renderHitData.v) ? renderHitData.v : 0; _local5 = new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4, renderHitData); _local5.renderHitData = renderHitData; dispatchEvent(_local5); _arg2.dispatchEvent(_local5); } else { dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container)); if (_arg2){ _arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container)); }; }; } protected function handleMouseDoubleClick(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_DOUBLE_CLICK, currentDisplayObject3D); }; } protected function handleMouseRelease(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; MOUSE_IS_DOWN = false; if (virtualMouse){ virtualMouse.release(); }; if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){ mouse3D.updatePosition(renderHitData); }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_RELEASE, currentDisplayObject3D); }; } protected function handleAddedToStage(_arg1:Event):void{ container.removeEventListener(Event.ADDED_TO_STAGE, handleAddedToStage); initVirtualMouse(); initListeners(); } protected function handleMouseOut(_arg1:DisplayObject3D):void{ var _local2:MovieMaterial; if (!hasMouseMoved()){ return; }; if (_arg1){ _local2 = (_arg1.material as MovieMaterial); if (_local2){ virtualMouse.exitContainer(); }; }; dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OUT, _arg1); } protected function manageOverOut():void{ if (!enableOverOut){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ if (((!(currentMouseDO3D)) && (currentDisplayObject3D))){ handleMouseOver(currentDisplayObject3D); currentMouseDO3D = currentDisplayObject3D; } else { if (((currentMouseDO3D) && (!((currentMouseDO3D == currentDisplayObject3D))))){ handleMouseOut(currentMouseDO3D); handleMouseOver(currentDisplayObject3D); currentMouseDO3D = currentDisplayObject3D; }; }; } else { if (currentMouseDO3D != null){ handleMouseOut(currentMouseDO3D); currentMouseDO3D = null; }; }; } public function destroy():void{ viewport = null; renderHitData = null; currentDisplayObject3D = null; currentMaterial = null; currentMouseDO3D = null; virtualMouse.stage = null; virtualMouse.container = null; container.removeEventListener(MouseEvent.MOUSE_DOWN, handleMousePress); container.removeEventListener(MouseEvent.MOUSE_UP, handleMouseRelease); container.removeEventListener(MouseEvent.CLICK, handleMouseClick); container.removeEventListener(MouseEvent.DOUBLE_CLICK, handleMouseDoubleClick); if (container.stage){ container.stage.removeEventListener(Event.ENTER_FRAME, handleEnterFrame); }; container = null; } public function init():void{ if (container){ if (container.stage){ initVirtualMouse(); initListeners(); } else { container.addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage, false, 0, true); }; }; } protected function handleMousePress(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; MOUSE_IS_DOWN = true; if (virtualMouse){ virtualMouse.press(); }; if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){ mouse3D.updatePosition(renderHitData); }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_PRESS, currentDisplayObject3D); }; } } }//package org.papervision3d.core.utils
Section 138
//Mouse3D (org.papervision3d.core.utils.Mouse3D) package org.papervision3d.core.utils { import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; public class Mouse3D extends DisplayObject3D { private var target:Number3D; public static var enabled:Boolean = false; private static var UP:Number3D = new Number3D(0, 1, 0); public function Mouse3D():void{ target = new Number3D(); super(); } public function updatePosition(_arg1:RenderHitData):void{ var _local3:Matrix3D; var _local5:Number3D; var _local6:Number3D; var _local2:Triangle3D = (_arg1.renderable as Triangle3D); target.x = _local2.faceNormal.x; target.y = _local2.faceNormal.y; target.z = _local2.faceNormal.z; var _local4:Number3D = Number3D.sub(target, position); _local4.normalize(); if (_local4.modulo > 0.1){ _local5 = Number3D.cross(_local4, UP); _local5.normalize(); _local6 = Number3D.cross(_local4, _local5); _local6.normalize(); _local3 = this.transform; _local3.n11 = _local5.x; _local3.n21 = _local5.y; _local3.n31 = _local5.z; _local3.n12 = -(_local6.x); _local3.n22 = -(_local6.y); _local3.n32 = -(_local6.z); _local3.n13 = _local4.x; _local3.n23 = _local4.y; _local3.n33 = _local4.z; } else { _local3 = Matrix3D.IDENTITY; }; this.transform = Matrix3D.multiply(_local2.instance.world, _local3); x = _arg1.x; y = _arg1.y; z = _arg1.z; } } }//package org.papervision3d.core.utils
Section 139
//StopWatch (org.papervision3d.core.utils.StopWatch) package org.papervision3d.core.utils { import flash.events.*; import flash.utils.*; public class StopWatch extends EventDispatcher { private var startTime:int; private var elapsedTime:int; private var isRunning:Boolean; private var stopTime:int; public function start():void{ if (!isRunning){ startTime = getTimer(); isRunning = true; }; } public function stop():int{ if (isRunning){ stopTime = getTimer(); elapsedTime = (stopTime - startTime); isRunning = false; return (elapsedTime); }; return (0); } public function reset():void{ isRunning = false; } } }//package org.papervision3d.core.utils
Section 140
//IViewport3D (org.papervision3d.core.view.IViewport3D) package org.papervision3d.core.view { import org.papervision3d.core.render.data.*; public interface IViewport3D { function updateAfterRender(_arg1:RenderSessionData):void; function updateBeforeRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.view
Section 141
//InteractiveScene3DEvent (org.papervision3d.events.InteractiveScene3DEvent) package org.papervision3d.events { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; public class InteractiveScene3DEvent extends Event { public var y:Number;// = 0 public var sprite:Sprite;// = null public var renderHitData:RenderHitData; public var face3d:Triangle3D;// = null public var x:Number;// = 0 public var displayObject3D:DisplayObject3D;// = null public static const OBJECT_ADDED:String = "objectAdded"; public static const OBJECT_PRESS:String = "mousePress"; public static const OBJECT_RELEASE:String = "mouseRelease"; public static const OBJECT_CLICK:String = "mouseClick"; public static const OBJECT_RELEASE_OUTSIDE:String = "mouseReleaseOutside"; public static const OBJECT_OUT:String = "mouseOut"; public static const OBJECT_MOVE:String = "mouseMove"; public static const OBJECT_OVER:String = "mouseOver"; public static const OBJECT_DOUBLE_CLICK:String = "mouseDoubleClick"; public function InteractiveScene3DEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:Sprite=null, _arg4:Triangle3D=null, _arg5:Number=0, _arg6:Number=0, _arg7:RenderHitData=null, _arg8:Boolean=false, _arg9:Boolean=false){ super(_arg1, _arg8, _arg9); this.displayObject3D = _arg2; this.sprite = _arg3; this.face3d = _arg4; this.x = _arg5; this.y = _arg6; this.renderHitData = _arg7; } override public function toString():String{ return (((((((("Type : " + type) + ", DO3D : ") + displayObject3D) + " Sprite : ") + sprite) + " Face : ") + face3d)); } } }//package org.papervision3d.events
Section 142
//RendererEvent (org.papervision3d.events.RendererEvent) package org.papervision3d.events { import flash.events.*; import org.papervision3d.core.render.data.*; public class RendererEvent extends Event { public var renderSessionData:RenderSessionData; public static const PROJECTION_DONE:String = "projectionDone"; public static const RENDER_DONE:String = "renderDone"; public function RendererEvent(_arg1:String, _arg2:RenderSessionData){ super(_arg1); this.renderSessionData = _arg2; } public function clear():void{ renderSessionData = null; } override public function clone():Event{ return (new RendererEvent(type, renderSessionData)); } } }//package org.papervision3d.events
Section 143
//PointLight3D (org.papervision3d.lights.PointLight3D) package org.papervision3d.lights { import org.papervision3d.core.proto.*; import org.papervision3d.core.math.*; public class PointLight3D extends LightObject3D { public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000); public function PointLight3D(_arg1:Boolean=false, _arg2:Boolean=false){ super(_arg1, _arg2); x = DEFAULT_POS.x; y = DEFAULT_POS.y; z = DEFAULT_POS.z; } } }//package org.papervision3d.lights
Section 144
//ILightShader (org.papervision3d.materials.shaders.ILightShader) package org.papervision3d.materials.shaders { import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.shader.*; public interface ILightShader { function updateLightMatrix(_arg1:ShaderObjectData, _arg2:RenderSessionData):void; } }//package org.papervision3d.materials.shaders
Section 145
//IShader (org.papervision3d.materials.shaders.IShader) package org.papervision3d.materials.shaders { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.render.shader.*; public interface IShader { function updateAfterRender(_arg1:RenderSessionData, _arg2:ShaderObjectData):void; function destroy():void; function renderLayer(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData):void; function renderTri(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData, _arg4:BitmapData):void; } }//package org.papervision3d.materials.shaders
Section 146
//ShadedMaterial (org.papervision3d.materials.shaders.ShadedMaterial) package org.papervision3d.materials.shaders { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.render.material.*; import flash.geom.*; import org.papervision3d.core.render.shader.*; import org.papervision3d.materials.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class ShadedMaterial extends TriangleMaterial implements ITriangleDrawer, IUpdateBeforeMaterial, IUpdateAfterMaterial { public var shader:Shader; private var _shaderCompositeMode:int; public var material:BitmapMaterial; public var shaderObjectData:Dictionary; private static var bmp:BitmapData; public function ShadedMaterial(_arg1:BitmapMaterial, _arg2:Shader, _arg3:int=0){ this.shader = _arg2; this.material = _arg1; shaderCompositeMode = _arg3; init(); } override public function registerObject(_arg1:DisplayObject3D):void{ super.registerObject(_arg1); var _local2:ShaderObjectData = (shaderObjectData[_arg1] = new ShaderObjectData(_arg1, material, this)); _local2.shaderRenderer.inputBitmap = material.bitmap; shader.setContainerForObject(_arg1, _local2.shaderRenderer.getLayerForShader(shader)); } public function updateAfterRender(_arg1:RenderSessionData):void{ var _local2:ShaderObjectData; for each (_local2 in shaderObjectData) { shader.updateAfterRender(_arg1, _local2); if (shaderCompositeMode == ShaderCompositeModes.PER_LAYER){ _local2.shaderRenderer.render(_arg1); }; }; } override public function drawTriangle(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ var _local6:ShaderObjectData = ShaderObjectData(shaderObjectData[_arg1.renderableInstance.instance]); if (shaderCompositeMode == ShaderCompositeModes.PER_LAYER){ material.drawTriangle(_arg1, _arg2, _arg3, _local6.shaderRenderer.outputBitmap); shader.renderLayer(_arg1.triangle, _arg3, _local6); } else { if (shaderCompositeMode == ShaderCompositeModes.PER_TRIANGLE_IN_BITMAP){ bmp = _local6.getOutputBitmapFor(_arg1.triangle); material.drawTriangle(_arg1, _arg2, _arg3, bmp, (_local6.triangleUVS[_arg1.triangle]) ? _local6.triangleUVS[_arg1.triangle] : _local6.getPerTriUVForDraw(_arg1.triangle)); shader.renderTri(_arg1.triangle, _arg3, _local6, bmp); }; }; } private function init():void{ shaderObjectData = new Dictionary(); } public function set shaderCompositeMode(_arg1:int):void{ _shaderCompositeMode = _arg1; } public function get shaderCompositeMode():int{ return (_shaderCompositeMode); } public function getOutputBitmapDataFor(_arg1:DisplayObject3D):BitmapData{ var _local2:ShaderObjectData; if (shaderCompositeMode == ShaderCompositeModes.PER_LAYER){ if (shaderObjectData[_arg1]){ _local2 = ShaderObjectData(shaderObjectData[_arg1]); return (_local2.shaderRenderer.outputBitmap); }; PaperLogger.warning("object not registered with shaded material"); } else { PaperLogger.warning("getOutputBitmapDataFor only works on per layer mode"); }; return (null); } override public function destroy():void{ var _local1:ShaderObjectData; super.destroy(); for each (_local1 in shaderObjectData) { _local1.destroy(); }; material = null; shader = null; } override public function unregisterObject(_arg1:DisplayObject3D):void{ super.unregisterObject(_arg1); var _local2:ShaderObjectData = shaderObjectData[_arg1]; _local2.destroy(); delete shaderObjectData[_arg1]; } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:ShaderObjectData; var _local3:ILightShader; for each (_local2 in shaderObjectData) { _local2.shaderRenderer.inputBitmap = material.bitmap; if (shaderCompositeMode == ShaderCompositeModes.PER_LAYER){ if (_local2.shaderRenderer.resizedInput){ _local2.shaderRenderer.resizedInput = false; _local2.uvMatrices = new Dictionary(); }; _local2.shaderRenderer.clear(); }; if ((shader is ILightShader)){ _local3 = (shader as ILightShader); _local3.updateLightMatrix(_local2, _arg1); }; }; } } }//package org.papervision3d.materials.shaders
Section 147
//Shader (org.papervision3d.materials.shaders.Shader) package org.papervision3d.materials.shaders { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.render.shader.*; import flash.utils.*; import flash.filters.*; public class Shader extends EventDispatcher implements IShader { protected var layers:Dictionary; protected var _blendMode:String;// = "multiply" protected var _filter:BitmapFilter; protected var _object:DisplayObject3D; public function Shader(){ this.layers = new Dictionary(true); } public function set layerBlendMode(_arg1:String):void{ _blendMode = _arg1; } public function setContainerForObject(_arg1:DisplayObject3D, _arg2:Sprite):void{ layers[_arg1] = _arg2; } public function updateAfterRender(_arg1:RenderSessionData, _arg2:ShaderObjectData):void{ } public function set filter(_arg1:BitmapFilter):void{ _filter = _arg1; } public function get layerBlendMode():String{ return (_blendMode); } public function get filter():BitmapFilter{ return (_filter); } public function destroy():void{ } public function renderTri(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData, _arg4:BitmapData):void{ } public function renderLayer(_arg1:Triangle3D, _arg2:RenderSessionData, _arg3:ShaderObjectData):void{ } } }//package org.papervision3d.materials.shaders
Section 148
//ShaderCompositeModes (org.papervision3d.materials.shaders.ShaderCompositeModes) package org.papervision3d.materials.shaders { public class ShaderCompositeModes { public static var PER_TRIANGLE_IN_BITMAP:int = 1; public static var PER_LAYER:int = 0; } }//package org.papervision3d.materials.shaders
Section 149
//CompositeMaterial (org.papervision3d.materials.special.CompositeMaterial) package org.papervision3d.materials.special { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class CompositeMaterial extends TriangleMaterial implements ITriangleDrawer { public var materials:Array; public function CompositeMaterial(){ init(); } private function init():void{ materials = new Array(); } override public function registerObject(_arg1:DisplayObject3D):void{ var _local2:MaterialObject3D; super.registerObject(_arg1); for each (_local2 in materials) { _local2.registerObject(_arg1); }; } override public function drawTriangle(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ var _local6:MaterialObject3D; for each (_local6 in materials) { if (!_local6.invisible){ _local6.drawTriangle(_arg1, _arg2, _arg3); }; }; } public function removeAllMaterials():void{ materials = new Array(); } override public function unregisterObject(_arg1:DisplayObject3D):void{ var _local2:MaterialObject3D; super.unregisterObject(_arg1); for each (_local2 in materials) { _local2.unregisterObject(_arg1); }; } public function removeMaterial(_arg1:MaterialObject3D):void{ materials.splice(materials.indexOf(_arg1), 1); } public function addMaterial(_arg1:MaterialObject3D):void{ var _local2:Object; var _local3:DisplayObject3D; materials.push(_arg1); for (_local2 in objects) { _local3 = (_local2 as DisplayObject3D); _arg1.registerObject(_local3); }; } } }//package org.papervision3d.materials.special
Section 150
//LineMaterial (org.papervision3d.materials.special.LineMaterial) package org.papervision3d.materials.special { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.core.render.draw.*; public class LineMaterial extends MaterialObject3D implements ILineDrawer { public function LineMaterial(_arg1:Number=0xFF0000, _arg2:Number=1){ this.lineColor = _arg1; this.lineAlpha = _arg2; } public function drawLine(_arg1:RenderLine, _arg2:Graphics, _arg3:RenderSessionData):void{ _arg2.lineStyle(_arg1.size, lineColor, lineAlpha); _arg2.moveTo(_arg1.v0.x, _arg1.v0.y); if (_arg1.cV){ _arg2.curveTo(_arg1.cV.x, _arg1.cV.y, _arg1.v1.x, _arg1.v1.y); } else { _arg2.lineTo(_arg1.v1.x, _arg1.v1.y); }; _arg2.moveTo(0, 0); _arg2.lineStyle(); } } }//package org.papervision3d.materials.special
Section 151
//ParticleMaterial (org.papervision3d.materials.special.ParticleMaterial) package org.papervision3d.materials.special { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.log.*; import org.papervision3d.core.render.draw.*; public class ParticleMaterial extends MaterialObject3D implements IParticleDrawer { public var shape:int; public var scale:Number; public static var SHAPE_SQUARE:int = 0; public static var SHAPE_CIRCLE:int = 1; public function ParticleMaterial(_arg1:Number, _arg2:Number, _arg3:int=0, _arg4:Number=1){ this.shape = _arg3; this.fillAlpha = _arg2; this.fillColor = _arg1; this.scale = _arg4; } public function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void{ _arg2.beginFill(fillColor, fillAlpha); var _local4:Rectangle = _arg1.renderRect; if (shape == SHAPE_SQUARE){ _arg2.drawRect(_local4.x, _local4.y, _local4.width, _local4.height); } else { if (shape == SHAPE_CIRCLE){ _arg2.drawCircle((_local4.x + (_local4.width / 2)), (_local4.y + (_local4.width / 2)), (_local4.width / 2)); } else { PaperLogger.warning("Particle material has no valid shape - Must be ParticleMaterial.SHAPE_SQUARE or ParticleMaterial.SHAPE_CIRCLE"); }; }; _arg2.endFill(); _arg3.renderStatistics.particles++; } public function updateRenderRect(_arg1:Particle):void{ var _local2:Rectangle = _arg1.renderRect; if (_arg1.size == 0){ _local2.width = 1; _local2.height = 1; } else { _local2.width = ((_arg1.renderScale * _arg1.size) * scale); _local2.height = ((_arg1.renderScale * _arg1.size) * scale); }; _local2.x = (_arg1.vertex3D.vertex3DInstance.x - (_local2.width / 2)); _local2.y = (_arg1.vertex3D.vertex3DInstance.y - (_local2.width / 2)); } } }//package org.papervision3d.materials.special
Section 152
//LightMatrix (org.papervision3d.materials.utils.LightMatrix) package org.papervision3d.materials.utils { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.objects.*; import org.papervision3d.core.math.*; import org.papervision3d.*; import org.papervision3d.lights.*; public class LightMatrix { private static var _targetPos:Number3D = new Number3D(); private static var _lightUp:Number3D = new Number3D(); private static var _lightSide:Number3D = new Number3D(); private static var _lightDir:Number3D = new Number3D(); private static var lightMatrix:Matrix3D = Matrix3D.IDENTITY; private static var invMatrix:Matrix3D = Matrix3D.IDENTITY; protected static var UP:Number3D = new Number3D(0, 1, 0); private static var _lightPos:Number3D = new Number3D(); public static function getLightMatrix(_arg1:LightObject3D, _arg2:DisplayObject3D, _arg3:RenderSessionData, _arg4:Matrix3D):Matrix3D{ var _local6:Matrix3D; var _local7:Matrix3D; var _local5:Matrix3D = (_arg4) ? _arg4 : Matrix3D.IDENTITY; if (_arg1 == null){ _arg1 = new PointLight3D(); _arg1.copyPosition(_arg3.camera); }; _targetPos.reset(); _lightPos.reset(); _lightDir.reset(); _lightUp.reset(); _lightSide.reset(); if (!_arg2){ return (_local5); }; _local6 = _arg1.transform; _local7 = _arg2.world; _lightPos.x = -(_local6.n14); _lightPos.y = -(_local6.n24); _lightPos.z = -(_local6.n34); _targetPos.x = -(_local7.n14); _targetPos.y = -(_local7.n24); _targetPos.z = -(_local7.n34); _lightDir.x = (_targetPos.x - _lightPos.x); _lightDir.y = (_targetPos.y - _lightPos.y); _lightDir.z = (_targetPos.z - _lightPos.z); invMatrix.calculateInverse(_arg2.world); Matrix3D.multiplyVector3x3(invMatrix, _lightDir); _lightDir.normalize(); _lightSide.x = ((_lightDir.y * UP.z) - (_lightDir.z * UP.y)); _lightSide.y = ((_lightDir.z * UP.x) - (_lightDir.x * UP.z)); _lightSide.z = ((_lightDir.x * UP.y) - (_lightDir.y * UP.x)); _lightSide.normalize(); _lightUp.x = ((_lightSide.y * _lightDir.z) - (_lightSide.z * _lightDir.y)); _lightUp.y = ((_lightSide.z * _lightDir.x) - (_lightSide.x * _lightDir.z)); _lightUp.z = ((_lightSide.x * _lightDir.y) - (_lightSide.y * _lightDir.x)); _lightUp.normalize(); if (((Papervision3D.useRIGHTHANDED) || (_arg2.flipLightDirection))){ _lightDir.x = -(_lightDir.x); _lightDir.y = -(_lightDir.y); _lightDir.z = -(_lightDir.z); }; _local5.n11 = _lightSide.x; _local5.n12 = _lightSide.y; _local5.n13 = _lightSide.z; _local5.n21 = _lightUp.x; _local5.n22 = _lightUp.y; _local5.n23 = _lightUp.z; _local5.n31 = _lightDir.x; _local5.n32 = _lightDir.y; _local5.n33 = _lightDir.z; return (_local5); } } }//package org.papervision3d.materials.utils
Section 153
//MaterialsList (org.papervision3d.materials.utils.MaterialsList) package org.papervision3d.materials.utils { import org.papervision3d.core.proto.*; import flash.utils.*; public class MaterialsList { protected var _materials:Dictionary; public var materialsByName:Dictionary; private var _materialsTotal:int; public function MaterialsList(_arg1=null):void{ var _local2:String; var _local3:String; super(); this.materialsByName = new Dictionary(true); this._materials = new Dictionary(false); this._materialsTotal = 0; if (_arg1){ if ((_arg1 is Array)){ for (_local2 in _arg1) { this.addMaterial(_arg1[_local2]); }; } else { if ((_arg1 is Object)){ for (_local3 in _arg1) { this.addMaterial(_arg1[_local3], _local3); }; }; }; }; } public function get numMaterials():int{ return (_materialsTotal); } public function addMaterial(_arg1:MaterialObject3D, _arg2:String=null):MaterialObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._materials[_arg1] = _arg2; this.materialsByName[_arg2] = _arg1; this._materialsTotal++; return (_arg1); } public function removeMaterial(_arg1:MaterialObject3D):MaterialObject3D{ if (this._materials[_arg1]){ delete this.materialsByName[this._materials[_arg1]]; delete this._materials[_arg1]; _materialsTotal--; }; return (_arg1); } public function toString():String{ var _local2:MaterialObject3D; var _local1 = ""; for each (_local2 in this.materialsByName) { _local1 = (_local1 + (this._materials[_local2] + "\n")); }; return (_local1); } public function removeMaterialByName(_arg1:String):MaterialObject3D{ return (removeMaterial(getMaterialByName(_arg1))); } public function clone():MaterialsList{ var _local2:MaterialObject3D; var _local1:MaterialsList = new MaterialsList(); for each (_local2 in this.materialsByName) { _local1.addMaterial(_local2.clone(), this._materials[_local2]); }; return (_local1); } public function getMaterialByName(_arg1:String):MaterialObject3D{ return ((this.materialsByName[_arg1]) ? this.materialsByName[_arg1] : this.materialsByName["all"]); } } }//package org.papervision3d.materials.utils
Section 154
//PrecisionMode (org.papervision3d.materials.utils.PrecisionMode) package org.papervision3d.materials.utils { public class PrecisionMode { public static var ORIGINAL:int = 0; public static var STABLE:int = 1; } }//package org.papervision3d.materials.utils
Section 155
//RenderRecStorage (org.papervision3d.materials.utils.RenderRecStorage) package org.papervision3d.materials.utils { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public class RenderRecStorage { public var mat:Matrix; public var v0:Vertex3DInstance; public var v1:Vertex3DInstance; public var v2:Vertex3DInstance; public function RenderRecStorage(){ v0 = new Vertex3DInstance(); v1 = new Vertex3DInstance(); v2 = new Vertex3DInstance(); mat = new Matrix(); super(); } } }//package org.papervision3d.materials.utils
Section 156
//BitmapMaterial (org.papervision3d.materials.BitmapMaterial) package org.papervision3d.materials { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.materials.utils.*; import flash.geom.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class BitmapMaterial extends TriangleMaterial implements ITriangleDrawer { protected var renderRecStorage:Array; protected var dsbc:Number; private var d2bc:Number; private var b2:Number; public var uvMatrices:Dictionary; protected var _precise:Boolean; protected var faz:Number; protected var dsca:Number; protected var ax:Number; protected var ay:Number; protected var az:Number; private var d2ca:Number; protected var tempPreGrp:Graphics; public var precisionMode:int; protected var fbz:Number; private var c2:Number; protected var mcax:Number; protected var mcay:Number; protected var mcaz:Number; private var d2:Number; protected var bx:Number; protected var by:Number; protected var bz:Number; protected var fcz:Number; public var minimumRenderSize:Number;// = 4 protected var dbcx:Number; protected var dbcy:Number; protected var cx:Number; protected var cullRect:Rectangle; protected var cz:Number; protected var cy:Number; protected var dmax:Number; protected var dabx:Number; private var dy:Number; protected var _perPixelPrecision:int;// = 8 protected var daby:Number; protected var tempPreRSD:RenderSessionData; private var dx:Number; private var x0:Number; private var x1:Number; private var x2:Number; protected var mbcy:Number; protected var mbcz:Number; protected var mbcx:Number; private var y0:Number; protected var focus:Number;// = 200 private var y2:Number; protected var _texture:Object; protected var tempPreBmp:BitmapData; private var y1:Number; protected var tempTriangleMatrix:Matrix; protected var maby:Number; protected var mabz:Number; private var d2ab:Number; protected var dsab:Number; protected var mabx:Number; protected var dcax:Number; protected var dcay:Number; private var a2:Number; protected var _precision:int;// = 8 protected static const DEFAULT_FOCUS:Number = 200; protected static var _triMatrix:Matrix = new Matrix(); protected static var _triMap:Matrix; public static var AUTO_MIP_MAPPING:Boolean = false; public static var MIP_MAP_DEPTH:Number = 8; protected static var hitRect:Rectangle = new Rectangle(); protected static var _localMatrix:Matrix = new Matrix(); public function BitmapMaterial(_arg1:BitmapData=null, _arg2:Boolean=false){ precisionMode = PrecisionMode.ORIGINAL; uvMatrices = new Dictionary(); tempTriangleMatrix = new Matrix(); super(); if (_arg1){ texture = _arg1; }; this.precise = _arg2; createRenderRecStorage(); } public function transformUV(_arg1:Triangle3D):Matrix{ var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Matrix; var _local16:Matrix; if (!_arg1.uv){ PaperLogger.error("MaterialObject3D: transformUV() uv not found!"); } else { if (bitmap){ _local2 = _arg1.uv; _local3 = (bitmap.width * maxU); _local4 = (bitmap.height * maxV); _local5 = (_local3 * _arg1.uv0.u); _local6 = (_local4 * (1 - _arg1.uv0.v)); _local7 = (_local3 * _arg1.uv1.u); _local8 = (_local4 * (1 - _arg1.uv1.v)); _local9 = (_local3 * _arg1.uv2.u); _local10 = (_local4 * (1 - _arg1.uv2.v)); if ((((((_local5 == _local7)) && ((_local6 == _local8)))) || ((((_local5 == _local9)) && ((_local6 == _local10)))))){ _local5 = (_local5 - ((_local5)>0.05) ? 0.05 : -0.05); _local6 = (_local6 - ((_local6)>0.07) ? 0.07 : -0.07); }; if ((((_local9 == _local7)) && ((_local10 == _local8)))){ _local9 = (_local9 - ((_local9)>0.05) ? 0.04 : -0.04); _local10 = (_local10 - ((_local10)>0.06) ? 0.06 : -0.06); }; _local11 = (_local7 - _local5); _local12 = (_local8 - _local6); _local13 = (_local9 - _local5); _local14 = (_local10 - _local6); _local15 = new Matrix(_local11, _local12, _local13, _local14, _local5, _local6); if (Papervision3D.useRIGHTHANDED){ _local15.scale(-1, 1); _local15.translate(_local3, 0); }; _local15.invert(); _local16 = (uvMatrices[_arg1] = _local15.clone()); _local16.a = _local15.a; _local16.b = _local15.b; _local16.c = _local15.c; _local16.d = _local15.d; _local16.tx = _local15.tx; _local16.ty = _local15.ty; } else { PaperLogger.error("MaterialObject3D: transformUV() material.bitmap not found!"); }; }; return (_local16); } public function transformUVRT(_arg1:RenderTriangle):Matrix{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Matrix; var _local15:Matrix; if (bitmap){ _local2 = (bitmap.width * maxU); _local3 = (bitmap.height * maxV); _local4 = (_local2 * _arg1.uv0.u); _local5 = (_local3 * (1 - _arg1.uv0.v)); _local6 = (_local2 * _arg1.uv1.u); _local7 = (_local3 * (1 - _arg1.uv1.v)); _local8 = (_local2 * _arg1.uv2.u); _local9 = (_local3 * (1 - _arg1.uv2.v)); if ((((((_local4 == _local6)) && ((_local5 == _local7)))) || ((((_local4 == _local8)) && ((_local5 == _local9)))))){ _local4 = (_local4 - ((_local4)>0.05) ? 0.05 : -0.05); _local5 = (_local5 - ((_local5)>0.07) ? 0.07 : -0.07); }; if ((((_local8 == _local6)) && ((_local9 == _local7)))){ _local8 = (_local8 - ((_local8)>0.05) ? 0.04 : -0.04); _local9 = (_local9 - ((_local9)>0.06) ? 0.06 : -0.06); }; _local10 = (_local6 - _local4); _local11 = (_local7 - _local5); _local12 = (_local8 - _local4); _local13 = (_local9 - _local5); _local14 = new Matrix(_local10, _local11, _local12, _local13, _local4, _local5); if (Papervision3D.useRIGHTHANDED){ _local14.scale(-1, 1); _local14.translate(_local2, 0); }; _local14.invert(); _local15 = (uvMatrices[_arg1] = _local14.clone()); _local15.a = _local14.a; _local15.b = _local14.b; _local15.c = _local14.c; _local15.d = _local14.d; _local15.tx = _local14.tx; _local15.ty = _local14.ty; } else { PaperLogger.error("MaterialObject3D: transformUV() material.bitmap not found!"); }; return (_local15); } protected function renderRec(_arg1:Matrix, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance, _arg5:Number):void{ az = _arg2.z; bz = _arg3.z; cz = _arg4.z; if ((((((az <= 0)) && ((bz <= 0)))) && ((cz <= 0)))){ return; }; cx = _arg4.x; cy = _arg4.y; bx = _arg3.x; by = _arg3.y; ax = _arg2.x; ay = _arg2.y; if (cullRect){ hitRect.x = ((bx < ax)) ? ((bx < cx)) ? bx : cx : ((ax < cx)) ? ax : cx; hitRect.width = (((bx > ax)) ? ((bx > cx)) ? bx : cx : ((ax > cx)) ? ax : cx + ((hitRect.x < 0)) ? -(hitRect.x) : hitRect.x); hitRect.y = ((by < ay)) ? ((by < cy)) ? by : cy : ((ay < cy)) ? ay : cy; hitRect.height = (((by > ay)) ? ((by > cy)) ? by : cy : ((ay > cy)) ? ay : cy + ((hitRect.y < 0)) ? -(hitRect.y) : hitRect.y); if (!(((hitRect.right < cullRect.left)) || ((hitRect.left > cullRect.right)))){ if (!(((hitRect.bottom < cullRect.top)) || ((hitRect.top > cullRect.bottom)))){ } else { return; }; } else { return; }; }; if ((((((((_arg5 >= 100)) || ((hitRect.width < minimumRenderSize)))) || ((hitRect.height < minimumRenderSize)))) || ((focus == Infinity)))){ a2 = (_arg3.x - _arg2.x); b2 = (_arg3.y - _arg2.y); c2 = (_arg4.x - _arg2.x); d2 = (_arg4.y - _arg2.y); tempTriangleMatrix.a = ((_arg1.a * a2) + (_arg1.b * c2)); tempTriangleMatrix.b = ((_arg1.a * b2) + (_arg1.b * d2)); tempTriangleMatrix.c = ((_arg1.c * a2) + (_arg1.d * c2)); tempTriangleMatrix.d = ((_arg1.c * b2) + (_arg1.d * d2)); tempTriangleMatrix.tx = (((_arg1.tx * a2) + (_arg1.ty * c2)) + _arg2.x); tempTriangleMatrix.ty = (((_arg1.tx * b2) + (_arg1.ty * d2)) + _arg2.y); if (lineAlpha){ tempPreGrp.lineStyle(lineThickness, lineColor, lineAlpha); }; tempPreGrp.beginBitmapFill(tempPreBmp, tempTriangleMatrix, tiled, smooth); tempPreGrp.moveTo(_arg2.x, _arg2.y); tempPreGrp.lineTo(_arg3.x, _arg3.y); tempPreGrp.lineTo(_arg4.x, _arg4.y); tempPreGrp.endFill(); if (lineAlpha){ tempPreGrp.lineStyle(); }; tempPreRSD.renderStatistics.triangles++; return; }; faz = (focus + az); fbz = (focus + bz); fcz = (focus + cz); mabz = (2 / (faz + fbz)); mbcz = (2 / (fbz + fcz)); mcaz = (2 / (fcz + faz)); mabx = (((ax * faz) + (bx * fbz)) * mabz); maby = (((ay * faz) + (by * fbz)) * mabz); mbcx = (((bx * fbz) + (cx * fcz)) * mbcz); mbcy = (((by * fbz) + (cy * fcz)) * mbcz); mcax = (((cx * fcz) + (ax * faz)) * mcaz); mcay = (((cy * fcz) + (ay * faz)) * mcaz); dabx = ((ax + bx) - mabx); daby = ((ay + by) - maby); dbcx = ((bx + cx) - mbcx); dbcy = ((by + cy) - mbcy); dcax = ((cx + ax) - mcax); dcay = ((cy + ay) - mcay); dsab = ((dabx * dabx) + (daby * daby)); dsbc = ((dbcx * dbcx) + (dbcy * dbcy)); dsca = ((dcax * dcax) + (dcay * dcay)); var _local6:int = (_arg5 + 1); var _local7:RenderRecStorage = RenderRecStorage(renderRecStorage[int(_arg5)]); var _local8:Matrix = _local7.mat; if ((((((dsab <= _precision)) && ((dsca <= _precision)))) && ((dsbc <= _precision)))){ a2 = (_arg3.x - _arg2.x); b2 = (_arg3.y - _arg2.y); c2 = (_arg4.x - _arg2.x); d2 = (_arg4.y - _arg2.y); tempTriangleMatrix.a = ((_arg1.a * a2) + (_arg1.b * c2)); tempTriangleMatrix.b = ((_arg1.a * b2) + (_arg1.b * d2)); tempTriangleMatrix.c = ((_arg1.c * a2) + (_arg1.d * c2)); tempTriangleMatrix.d = ((_arg1.c * b2) + (_arg1.d * d2)); tempTriangleMatrix.tx = (((_arg1.tx * a2) + (_arg1.ty * c2)) + _arg2.x); tempTriangleMatrix.ty = (((_arg1.tx * b2) + (_arg1.ty * d2)) + _arg2.y); if (lineAlpha){ tempPreGrp.lineStyle(lineThickness, lineColor, lineAlpha); }; tempPreGrp.beginBitmapFill(tempPreBmp, tempTriangleMatrix, tiled, smooth); tempPreGrp.moveTo(_arg2.x, _arg2.y); tempPreGrp.lineTo(_arg3.x, _arg3.y); tempPreGrp.lineTo(_arg4.x, _arg4.y); tempPreGrp.endFill(); if (lineAlpha){ tempPreGrp.lineStyle(); }; tempPreRSD.renderStatistics.triangles++; return; }; if ((((((dsab > _precision)) && ((dsca > _precision)))) && ((dsbc > _precision)))){ _local8.a = (_arg1.a * 2); _local8.b = (_arg1.b * 2); _local8.c = (_arg1.c * 2); _local8.d = (_arg1.d * 2); _local8.tx = (_arg1.tx * 2); _local8.ty = (_arg1.ty * 2); _local7.v0.x = (mabx * 0.5); _local7.v0.y = (maby * 0.5); _local7.v0.z = ((az + bz) * 0.5); _local7.v1.x = (mbcx * 0.5); _local7.v1.y = (mbcy * 0.5); _local7.v1.z = ((bz + cz) * 0.5); _local7.v2.x = (mcax * 0.5); _local7.v2.y = (mcay * 0.5); _local7.v2.z = ((cz + az) * 0.5); renderRec(_local8, _arg2, _local7.v0, _local7.v2, _local6); _local8.tx = (_local8.tx - 1); renderRec(_local8, _local7.v0, _arg3, _local7.v1, _local6); _local8.ty = (_local8.ty - 1); _local8.tx = (_arg1.tx * 2); renderRec(_local8, _local7.v2, _local7.v1, _arg4, _local6); _local8.a = (-(_arg1.a) * 2); _local8.b = (-(_arg1.b) * 2); _local8.c = (-(_arg1.c) * 2); _local8.d = (-(_arg1.d) * 2); _local8.tx = ((-(_arg1.tx) * 2) + 1); _local8.ty = ((-(_arg1.ty) * 2) + 1); renderRec(_local8, _local7.v1, _local7.v2, _local7.v0, _local6); return; }; if (precisionMode == PrecisionMode.ORIGINAL){ d2ab = dsab; d2bc = dsbc; d2ca = dsca; dmax = ((dsca > dsbc)) ? ((dsca > dsab)) ? dsca : dsab : ((dsbc > dsab)) ? dsbc : dsab; } else { dx = (_arg2.x - _arg3.x); dy = (_arg2.y - _arg3.y); d2ab = ((dx * dx) + (dy * dy)); dx = (_arg3.x - _arg4.x); dy = (_arg3.y - _arg4.y); d2bc = ((dx * dx) + (dy * dy)); dx = (_arg4.x - _arg2.x); dy = (_arg4.y - _arg2.y); d2ca = ((dx * dx) + (dy * dy)); dmax = ((d2ca > d2bc)) ? ((d2ca > d2ab)) ? d2ca : d2ab : ((d2bc > d2ab)) ? d2bc : d2ab; }; if (d2ab == dmax){ _local8.a = (_arg1.a * 2); _local8.b = _arg1.b; _local8.c = (_arg1.c * 2); _local8.d = _arg1.d; _local8.tx = (_arg1.tx * 2); _local8.ty = _arg1.ty; _local7.v0.x = (mabx * 0.5); _local7.v0.y = (maby * 0.5); _local7.v0.z = ((az + bz) * 0.5); renderRec(_local8, _arg2, _local7.v0, _arg4, _local6); _local8.a = ((_arg1.a * 2) + _arg1.b); _local8.c = ((2 * _arg1.c) + _arg1.d); _local8.tx = (((_arg1.tx * 2) + _arg1.ty) - 1); renderRec(_local8, _local7.v0, _arg3, _arg4, _local6); return; }; if (d2ca == dmax){ _local8.a = _arg1.a; _local8.b = (_arg1.b * 2); _local8.c = _arg1.c; _local8.d = (_arg1.d * 2); _local8.tx = _arg1.tx; _local8.ty = (_arg1.ty * 2); _local7.v2.x = (mcax * 0.5); _local7.v2.y = (mcay * 0.5); _local7.v2.z = ((cz + az) * 0.5); renderRec(_local8, _arg2, _arg3, _local7.v2, _local6); _local8.b = (_local8.b + _arg1.a); _local8.d = (_local8.d + _arg1.c); _local8.ty = (_local8.ty + (_arg1.tx - 1)); renderRec(_local8, _local7.v2, _arg3, _arg4, _local6); return; }; _local8.a = (_arg1.a - _arg1.b); _local8.b = (_arg1.b * 2); _local8.c = (_arg1.c - _arg1.d); _local8.d = (_arg1.d * 2); _local8.tx = (_arg1.tx - _arg1.ty); _local8.ty = (_arg1.ty * 2); _local7.v1.x = (mbcx * 0.5); _local7.v1.y = (mbcy * 0.5); _local7.v1.z = ((bz + cz) * 0.5); renderRec(_local8, _arg2, _arg3, _local7.v1, _local6); _local8.a = (_arg1.a * 2); _local8.b = (_arg1.b - _arg1.a); _local8.c = (_arg1.c * 2); _local8.d = (_arg1.d - _arg1.c); _local8.tx = (_arg1.tx * 2); _local8.ty = (_arg1.ty - _arg1.tx); renderRec(_local8, _arg2, _local7.v1, _arg4, _local6); } protected function createRenderRecStorage():void{ this.renderRecStorage = new Array(); var _local1:int; while (_local1 <= 100) { this.renderRecStorage[_local1] = new RenderRecStorage(); _local1++; }; } public function get texture():Object{ return (this._texture); } public function resetUVS():void{ uvMatrices = new Dictionary(false); } public function set pixelPrecision(_arg1:int):void{ _precision = ((_arg1 * _arg1) * 1.4); _perPixelPrecision = _arg1; } protected function correctBitmap(_arg1:BitmapData):BitmapData{ var _local2:BitmapData; var _local3:Number = (1 << MIP_MAP_DEPTH); var _local4:Number = (_arg1.width / _local3); _local4 = ((_local4 == uint(_local4))) ? _local4 : (uint(_local4) + 1); var _local5:Number = (_arg1.height / _local3); _local5 = ((_local5 == uint(_local5))) ? _local5 : (uint(_local5) + 1); var _local6:Number = (_local3 * _local4); var _local7:Number = (_local3 * _local5); var _local8:Boolean; if (_local6 > 2880){ _local6 = _arg1.width; _local8 = false; }; if (_local7 > 2880){ _local7 = _arg1.height; _local8 = false; }; if (!_local8){ PaperLogger.warning((("Material " + this.name) + ": Texture too big for mip mapping. Resizing recommended for better performance and quality.")); }; if (((_arg1) && (((!(((_arg1.width % _local3) == 0))) || (!(((_arg1.height % _local3) == 0))))))){ _local2 = new BitmapData(_local6, _local7, _arg1.transparent, 0); widthOffset = _arg1.width; heightOffset = _arg1.height; this.maxU = (_arg1.width / _local6); this.maxV = (_arg1.height / _local7); _local2.draw(_arg1); extendBitmapEdges(_local2, _arg1.width, _arg1.height); } else { this.maxU = (this.maxV = 1); _local2 = _arg1; }; return (_local2); } protected function createBitmap(_arg1:BitmapData):BitmapData{ var _local2:BitmapData; resetMapping(); if (AUTO_MIP_MAPPING){ _local2 = correctBitmap(_arg1); } else { this.maxU = (this.maxV = 1); _local2 = _arg1; }; return (_local2); } public function get precise():Boolean{ return (_precise); } public function set texture(_arg1:Object):void{ if ((_arg1 is BitmapData) == false){ PaperLogger.error("BitmapMaterial.texture requires a BitmapData object for the texture"); return; }; bitmap = createBitmap(BitmapData(_arg1)); _texture = _arg1; } override public function clone():MaterialObject3D{ var _local1:MaterialObject3D = super.clone(); _local1.maxU = this.maxU; _local1.maxV = this.maxV; return (_local1); } override public function drawTriangle(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ _triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUVRT(_arg1))); if (((!(_precise)) || (!(_triMap)))){ if (lineAlpha){ _arg2.lineStyle(lineThickness, lineColor, lineAlpha); }; if (bitmap){ x0 = _arg1.v0.x; y0 = _arg1.v0.y; x1 = _arg1.v1.x; y1 = _arg1.v1.y; x2 = _arg1.v2.x; y2 = _arg1.v2.y; _triMatrix.a = (x1 - x0); _triMatrix.b = (y1 - y0); _triMatrix.c = (x2 - x0); _triMatrix.d = (y2 - y0); _triMatrix.tx = x0; _triMatrix.ty = y0; _localMatrix.a = _triMap.a; _localMatrix.b = _triMap.b; _localMatrix.c = _triMap.c; _localMatrix.d = _triMap.d; _localMatrix.tx = _triMap.tx; _localMatrix.ty = _triMap.ty; _localMatrix.concat(_triMatrix); _arg2.beginBitmapFill((_arg4) ? _arg4 : bitmap, _localMatrix, tiled, smooth); }; _arg2.moveTo(x0, y0); _arg2.lineTo(x1, y1); _arg2.lineTo(x2, y2); _arg2.lineTo(x0, y0); if (bitmap){ _arg2.endFill(); }; if (lineAlpha){ _arg2.lineStyle(); }; _arg3.renderStatistics.triangles++; } else { if (bitmap){ focus = _arg3.camera.focus; tempPreBmp = (_arg4) ? _arg4 : bitmap; tempPreRSD = _arg3; tempPreGrp = _arg2; cullRect = _arg3.viewPort.cullingRectangle; renderRec(_triMap, _arg1.v0, _arg1.v1, _arg1.v2, 0); }; }; } public function get precision():int{ return (_precision); } public function resetMapping():void{ uvMatrices = new Dictionary(); } override public function copy(_arg1:MaterialObject3D):void{ super.copy(_arg1); this.maxU = _arg1.maxU; this.maxV = _arg1.maxV; } override public function toString():String{ return (((((("Texture:" + this.texture) + " lineColor:") + this.lineColor) + " lineAlpha:") + this.lineAlpha)); } public function get pixelPrecision():int{ return (_perPixelPrecision); } public function set precise(_arg1:Boolean):void{ _precise = _arg1; } protected function extendBitmapEdges(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{ var _local6:int; var _local4:Rectangle = new Rectangle(); var _local5:Point = new Point(); if (_arg1.width > _arg2){ _local4.x = (_arg2 - 1); _local4.y = 0; _local4.width = 1; _local4.height = _arg3; _local5.y = 0; _local6 = _arg2; while (_local6 < _arg1.width) { _local5.x = _local6; _arg1.copyPixels(_arg1, _local4, _local5); _local6++; }; }; if (_arg1.height > _arg3){ _local4.x = 0; _local4.y = (_arg3 - 1); _local4.width = _arg1.width; _local4.height = 1; _local5.x = 0; _local6 = _arg3; while (_local6 < _arg1.height) { _local5.y = _local6; _arg1.copyPixels(_arg1, _local4, _local5); _local6++; }; }; } override public function destroy():void{ super.destroy(); if (uvMatrices){ uvMatrices = null; }; if (bitmap){ bitmap.dispose(); }; this.renderRecStorage = null; } public function set precision(_arg1:int):void{ _precision = _arg1; } } }//package org.papervision3d.materials
Section 157
//MovieMaterial (org.papervision3d.materials.MovieMaterial) package org.papervision3d.materials { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import org.papervision3d.core.render.material.*; import flash.geom.*; import org.papervision3d.core.log.*; import org.papervision3d.core.render.draw.*; public class MovieMaterial extends BitmapMaterial implements ITriangleDrawer, IUpdateBeforeMaterial, IUpdateAfterMaterial { public var movieTransparent:Boolean; private var quality:String; private var materialIsUsed:Boolean;// = false private var stage:Stage; private var autoClipRect:Rectangle; public var allowAutoResize:Boolean;// = false public var movie:DisplayObject; private var movieAnimated:Boolean; protected var recreateBitmapInSuper:Boolean; private var userClipRect:Rectangle; public function MovieMaterial(_arg1:DisplayObject=null, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Rectangle=null){ movieTransparent = _arg2; this.animated = _arg3; this.precise = _arg4; userClipRect = _arg5; if (_arg1){ texture = _arg1; }; } protected function createBitmapFromSprite(_arg1:DisplayObject):BitmapData{ movie = _arg1; initBitmap(movie); drawBitmap(); bitmap = super.createBitmap(bitmap); return (bitmap); } public function set rect(_arg1:Rectangle):void{ userClipRect = _arg1; createBitmapFromSprite(movie); } public function updateAfterRender(_arg1:RenderSessionData):void{ if ((((movieAnimated == true)) && ((materialIsUsed == true)))){ drawBitmap(); if (recreateBitmapInSuper){ bitmap = super.createBitmap(bitmap); recreateBitmapInSuper = false; }; }; } public function set animated(_arg1:Boolean):void{ movieAnimated = _arg1; } public function drawBitmap():void{ var _local3:String; bitmap.fillRect(bitmap.rect, fillColor); if (((stage) && (quality))){ _local3 = stage.quality; stage.quality = quality; }; var _local1:Rectangle = rect; var _local2:Matrix = new Matrix(1, 0, 0, 1, -(_local1.x), -(_local1.y)); bitmap.draw(movie, _local2, movie.transform.colorTransform, null); if (!userClipRect){ autoClipRect = movie.getBounds(movie); }; if (((stage) && (quality))){ stage.quality = _local3; }; } override public function get texture():Object{ return (this._texture); } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:int; var _local3:int; materialIsUsed = false; if (movieAnimated){ if (userClipRect){ _local2 = int((userClipRect.width + 0.5)); _local3 = int((userClipRect.height + 0.5)); } else { _local2 = int((movie.width + 0.5)); _local3 = int((movie.height + 0.5)); }; if (((allowAutoResize) && (((!((_local2 == bitmap.width))) || (!((_local3 == bitmap.height))))))){ initBitmap(movie); recreateBitmapInSuper = true; }; }; } protected function initBitmap(_arg1:DisplayObject):void{ if (bitmap){ bitmap.dispose(); }; if (userClipRect){ bitmap = new BitmapData(int((userClipRect.width + 0.5)), int((userClipRect.height + 0.5)), movieTransparent, fillColor); } else { if ((((_arg1.width == 0)) || ((_arg1.height == 0)))){ bitmap = new BitmapData(0x0100, 0x0100, movieTransparent, fillColor); } else { bitmap = new BitmapData(int((_arg1.width + 0.5)), int((_arg1.height + 0.5)), movieTransparent, fillColor); }; }; } public function get animated():Boolean{ return (movieAnimated); } public function get rect():Rectangle{ var _local1:Rectangle = ((userClipRect) || (autoClipRect)); if (((!(_local1)) && (movie))){ _local1 = movie.getBounds(movie); }; return (_local1); } override public function set texture(_arg1:Object):void{ if ((_arg1 is DisplayObject) == false){ PaperLogger.error("MovieMaterial.texture requires a Sprite to be passed as the object"); return; }; bitmap = createBitmapFromSprite(DisplayObject(_arg1)); _texture = _arg1; } override public function drawTriangle(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ materialIsUsed = true; super.drawTriangle(_arg1, _arg2, _arg3, _arg4, _arg5); } public function setQuality(_arg1:String, _arg2:Stage, _arg3:Boolean=true):void{ this.quality = _arg1; this.stage = _arg2; if (_arg3){ createBitmapFromSprite(movie); }; } } }//package org.papervision3d.materials
Section 158
//WireframeMaterial (org.papervision3d.materials.WireframeMaterial) package org.papervision3d.materials { import flash.display.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class WireframeMaterial extends TriangleMaterial implements ITriangleDrawer { public function WireframeMaterial(_arg1:Number=0xFF00FF, _arg2:Number=1, _arg3:Number=0){ this.lineColor = _arg1; this.lineAlpha = _arg2; this.lineThickness = _arg3; this.doubleSided = false; } override public function toString():String{ return (((("WireframeMaterial - color:" + this.lineColor) + " alpha:") + this.lineAlpha)); } override public function drawTriangle(_arg1:RenderTriangle, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ var _local6:Number = _arg1.v0.x; var _local7:Number = _arg1.v0.y; if (lineAlpha){ _arg2.lineStyle(lineThickness, lineColor, lineAlpha); _arg2.moveTo(_local6, _local7); _arg2.lineTo(_arg1.v1.x, _arg1.v1.y); _arg2.lineTo(_arg1.v2.x, _arg1.v2.y); _arg2.lineTo(_local6, _local7); _arg2.lineStyle(); _arg3.renderStatistics.triangles++; }; } } }//package org.papervision3d.materials
Section 159
//Cone (org.papervision3d.objects.primitives.Cone) package org.papervision3d.objects.primitives { import org.papervision3d.core.proto.*; public class Cone extends Cylinder { public function Cone(_arg1:MaterialObject3D=null, _arg2:Number=100, _arg3:Number=100, _arg4:int=8, _arg5:int=6){ super(_arg1, _arg2, _arg3, _arg4, _arg5, 0.0001); } } }//package org.papervision3d.objects.primitives
Section 160
//Cube (org.papervision3d.objects.primitives.Cube) package org.papervision3d.objects.primitives { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.log.*; import org.papervision3d.core.geom.*; import org.papervision3d.*; public class Cube extends TriangleMesh3D { public var segments:Number3D; private var insideFaces:int; private var excludeFaces:int; public static var ALL:int = (((((FRONT + BACK) + RIGHT) + LEFT) + TOP) + BOTTOM); public static var LEFT:int = 8; public static var FRONT:int = 1; public static var BOTTOM:int = 32; public static var TOP:int = 16; public static var BACK:int = 2; public static var NONE:int = 0; public static var RIGHT:int = 4; public function Cube(_arg1:MaterialsList, _arg2:Number=500, _arg3:Number=500, _arg4:Number=500, _arg5:int=1, _arg6:int=1, _arg7:int=1, _arg8:int=0, _arg9:int=0){ super(_arg1.getMaterialByName("all"), new Array(), new Array(), null); this.materials = _arg1; this.insideFaces = _arg8; this.excludeFaces = _arg9; segments = new Number3D(_arg5, _arg6, _arg7); buildCube(_arg2, _arg4, _arg3); } public function destroy():void{ var _local1:MaterialObject3D; for each (_local1 in materials) { _local1.unregisterObject(this); }; } protected function buildCube(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local7:Triangle3D; var _local4:Number = (_arg1 / 2); var _local5:Number = (_arg2 / 2); var _local6:Number = (_arg3 / 2); if (!(excludeFaces & FRONT)){ buildPlane("front", "x", "y", _arg1, _arg2, _local6, !(Boolean((insideFaces & FRONT)))); }; if (!(excludeFaces & BACK)){ buildPlane("back", "x", "y", _arg1, _arg2, -(_local6), Boolean((insideFaces & BACK))); }; if (!(excludeFaces & RIGHT)){ buildPlane("right", "z", "y", _arg3, _arg2, _local4, Boolean((insideFaces & RIGHT))); }; if (!(excludeFaces & LEFT)){ buildPlane("left", "z", "y", _arg3, _arg2, -(_local4), !(Boolean((insideFaces & LEFT)))); }; if (!(excludeFaces & TOP)){ buildPlane("top", "x", "z", _arg1, _arg3, _local5, Boolean((insideFaces & TOP))); }; if (!(excludeFaces & BOTTOM)){ buildPlane("bottom", "x", "z", _arg1, _arg3, -(_local5), !(Boolean((insideFaces & BOTTOM)))); }; mergeVertices(); for each (_local7 in this.geometry.faces) { _local7.renderCommand.create = createRenderTriangle; }; this.geometry.ready = true; if (Papervision3D.useRIGHTHANDED){ this.geometry.flipFaces(); }; } protected function buildPlane(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false):void{ var _local8:MaterialObject3D; var _local9:String; var _local23:NumberUV; var _local24:NumberUV; var _local25:NumberUV; var _local26:int; var _local27:Vertex3D; var _local28:Vertex3D; var _local29:Vertex3D; var _local30:Vertex3D; _local8 = materials.getMaterialByName(_arg1); if (!_local8){ _local8 = materials.getMaterialByName("all"); if (!_local8){ PaperLogger.warning("Required material not found in given materials list. Supported materials are: front, back, right, left, top, bottom & all."); return; }; }; _local8.registerObject(this); if ((((((_arg2 == "x")) && ((_arg3 == "y")))) || ((((_arg2 == "y")) && ((_arg3 == "x")))))){ _local9 = "z"; } else { if ((((((_arg2 == "x")) && ((_arg3 == "z")))) || ((((_arg2 == "z")) && ((_arg3 == "x")))))){ _local9 = "y"; } else { if ((((((_arg2 == "z")) && ((_arg3 == "y")))) || ((((_arg2 == "y")) && ((_arg3 == "z")))))){ _local9 = "x"; }; }; }; var _local10:Number = (_arg7) ? -1 : 1; var _local11:Number = this.segments[_arg2]; var _local12:Number = this.segments[_arg3]; var _local13:Number = (_local11 + 1); var _local14:Number = (_local12 + 1); var _local15:Array = this.geometry.vertices; var _local16:Array = this.geometry.faces; var _local17:Array = new Array(); var _local18:Number = (_arg4 / 2); var _local19:Number = (_arg5 / 2); var _local20:Number = (_arg4 / _local11); var _local21:Number = (_arg5 / _local12); var _local22:int; while (_local22 < _local13) { _local26 = 0; while (_local26 < _local14) { _local27 = new Vertex3D(); _local27[_arg2] = (((_local22 * _local20) - _local18) * _local10); _local27[_arg3] = ((_local26 * _local21) - _local19); _local27[_local9] = _arg6; _local15.push(_local27); _local17.push(_local27); _local26++; }; _local22++; }; _local22 = 0; while (_local22 < _local11) { _local26 = 0; while (_local26 < _local12) { _local28 = _local17[((_local22 * _local14) + _local26)]; _local29 = _local17[((_local22 * _local14) + (_local26 + 1))]; _local30 = _local17[(((_local22 + 1) * _local14) + _local26)]; _local23 = new NumberUV((_local22 / _local11), (_local26 / _local12)); _local24 = new NumberUV((_local22 / _local11), ((_local26 + 1) / _local12)); _local25 = new NumberUV(((_local22 + 1) / _local11), (_local26 / _local12)); _local16.push(new Triangle3D(this, [_local28, _local30, _local29], _local8, [_local23, _local25, _local24])); _local28 = _local17[(((_local22 + 1) * _local14) + (_local26 + 1))]; _local29 = _local17[(((_local22 + 1) * _local14) + _local26)]; _local30 = _local17[((_local22 * _local14) + (_local26 + 1))]; _local23 = new NumberUV(((_local22 + 1) / _local11), ((_local26 + 1) / _local12)); _local24 = new NumberUV(((_local22 + 1) / _local11), (_local26 / _local12)); _local25 = new NumberUV((_local22 / _local11), ((_local26 + 1) / _local12)); _local16.push(new Triangle3D(this, [_local29, _local28, _local30], _local8, [_local24, _local23, _local25])); _local26++; }; _local22++; }; } } }//package org.papervision3d.objects.primitives
Section 161
//Cylinder (org.papervision3d.objects.primitives.Cylinder) package org.papervision3d.objects.primitives { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.core.geom.*; import org.papervision3d.*; public class Cylinder extends TriangleMesh3D { public var segmentsH:Number; public var segmentsW:Number; public static const DEFAULT_HEIGHT:Number = 100; public static const DEFAULT_SEGMENTSH:Number = 6; public static const DEFAULT_SCALE:Number = 1; public static const DEFAULT_RADIUS:Number = 100; public static const MIN_SEGMENTSH:Number = 1; public static const MIN_SEGMENTSW:Number = 3; public static const DEFAULT_SEGMENTSW:Number = 8; public function Cylinder(_arg1:MaterialObject3D=null, _arg2:Number=100, _arg3:Number=100, _arg4:int=8, _arg5:int=6, _arg6:Number=-1, _arg7:Boolean=true, _arg8:Boolean=true){ super(_arg1, new Array(), new Array(), null); this.segmentsW = Math.max(MIN_SEGMENTSW, ((_arg4) || (DEFAULT_SEGMENTSW))); this.segmentsH = Math.max(MIN_SEGMENTSH, ((_arg5) || (DEFAULT_SEGMENTSH))); if (_arg2 == 0){ _arg2 = DEFAULT_RADIUS; }; if (_arg3 == 0){ _arg3 = DEFAULT_HEIGHT; }; if (_arg6 == -1){ _arg6 = _arg2; }; var _local9:Number = DEFAULT_SCALE; buildCylinder(_arg2, _arg3, _arg6, _arg7, _arg8); } private function buildCylinder(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Boolean):void{ var _local7:Number; var _local8:Number; var _local9:Number; var _local16:NumberUV; var _local17:NumberUV; var _local18:NumberUV; var _local19:NumberUV; var _local20:Vertex3D; var _local21:Vertex3D; var _local22:Vertex3D; var _local23:Vertex3D; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Array; var _local28:Vertex3D; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:int; var _local33:Boolean; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:int; var _local39:Boolean; var _local6:MaterialObject3D = material; var _local10:Number = Math.max(MIN_SEGMENTSW, this.segmentsW); var _local11:Number = Math.max(MIN_SEGMENTSH, this.segmentsH); var _local12:Array = this.geometry.vertices; var _local13:Array = this.geometry.faces; var _local14:Array = new Array(); _local8 = 0; while (_local8 < (_local11 + 1)) { _local24 = Number((_local8 / _local11)); _local25 = ((_arg2 * (_local8 / (_local11 + 0))) - (_arg2 / 2)); _local26 = (_arg3 + ((_arg1 - _arg3) * (1 - (_local8 / _local11)))); _local27 = new Array(); _local7 = 0; while (_local7 < _local10) { _local29 = Number(((2 * _local7) / _local10)); _local30 = (_local26 * Math.sin((_local29 * Math.PI))); _local31 = (_local26 * Math.cos((_local29 * Math.PI))); _local28 = new Vertex3D(_local31, _local25, _local30); _local12.push(_local28); _local27.push(_local28); _local7++; }; _local14.push(_local27); _local8++; }; var _local15:int = _local14.length; _local8 = 0; while (_local8 < _local15) { _local32 = _local14[_local8].length; _local7 = 0; while (_local7 < _local32) { if ((((_local8 > 0)) && ((_local7 >= 0)))){ _local33 = (_local7 == (_local32 - 0)); _local20 = _local14[_local8][(_local33) ? 0 : _local7]; _local21 = _local14[_local8][(((_local7 == 0)) ? _local32 : _local7 - 1)]; _local22 = _local14[(_local8 - 1)][(((_local7 == 0)) ? _local32 : _local7 - 1)]; _local23 = _local14[(_local8 - 1)][(_local33) ? 0 : _local7]; _local34 = (_local8 / _local15); _local35 = ((_local8 - 1) / _local15); _local36 = ((_local7 + 1) / _local32); _local37 = (_local7 / _local32); _local16 = new NumberUV(_local36, _local35); _local17 = new NumberUV(_local36, _local34); _local18 = new NumberUV(_local37, _local34); _local19 = new NumberUV(_local37, _local35); _local13.push(new Triangle3D(this, [_local20, _local21, _local22], _local6, [_local17, _local18, _local19])); _local13.push(new Triangle3D(this, [_local20, _local22, _local23], _local6, [_local17, _local19, _local16])); }; _local7++; }; if ((((_local8 == 0)) || ((_local8 == (_local15 - 1))))){ _local7 = 0; while (_local7 < (_local32 - 2)) { _local38 = Math.floor((_local7 / 2)); _local20 = _local14[_local8][_local38]; _local21 = (((_local7 % 2))==0) ? _local14[_local8][((_local32 - 2) - _local38)] : _local14[_local8][(_local38 + 1)]; _local22 = (((_local7 % 2))==0) ? _local14[_local8][((_local32 - 1) - _local38)] : _local14[_local8][((_local32 - 2) - _local38)]; _local39 = (_local8 == 0); _local17 = new NumberUV(((_local39) ? 1 : 0 + ((_local39) ? -1 : 1 * (((_local20.x / _arg1) / 2) + 0.5))), (((_local20.z / _arg1) / 2) + 0.5)); _local18 = new NumberUV(((_local39) ? 1 : 0 + ((_local39) ? -1 : 1 * (((_local21.x / _arg1) / 2) + 0.5))), (((_local21.z / _arg1) / 2) + 0.5)); _local19 = new NumberUV(((_local39) ? 1 : 0 + ((_local39) ? -1 : 1 * (((_local22.x / _arg1) / 2) + 0.5))), (((_local22.z / _arg1) / 2) + 0.5)); if (_local8 == 0){ if (_arg5){ _local13.push(new Triangle3D(this, [_local20, _local22, _local21], _local6, [_local17, _local19, _local18])); }; } else { if (_arg4){ _local13.push(new Triangle3D(this, [_local20, _local21, _local22], _local6, [_local17, _local18, _local19])); }; }; _local7++; }; }; _local8++; }; this.geometry.ready = true; if (Papervision3D.useRIGHTHANDED){ this.geometry.flipFaces(); }; } } }//package org.papervision3d.objects.primitives
Section 162
//Sphere (org.papervision3d.objects.primitives.Sphere) package org.papervision3d.objects.primitives { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.core.geom.*; import org.papervision3d.*; public class Sphere extends TriangleMesh3D { private var segmentsH:Number; private var segmentsW:Number; public static var MIN_SEGMENTSW:Number = 3; public static var DEFAULT_SCALE:Number = 1; public static var DEFAULT_RADIUS:Number = 100; public static var DEFAULT_SEGMENTSH:Number = 6; public static var MIN_SEGMENTSH:Number = 2; public static var DEFAULT_SEGMENTSW:Number = 8; public function Sphere(_arg1:MaterialObject3D=null, _arg2:Number=100, _arg3:int=8, _arg4:int=6){ super(_arg1, new Array(), new Array(), null); this.segmentsW = Math.max(MIN_SEGMENTSW, ((_arg3) || (DEFAULT_SEGMENTSW))); this.segmentsH = Math.max(MIN_SEGMENTSH, ((_arg4) || (DEFAULT_SEGMENTSH))); if (_arg2 == 0){ _arg2 = DEFAULT_RADIUS; }; var _local5:Number = DEFAULT_SCALE; buildSphere(_arg2); } private function buildSphere(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local11:Triangle3D; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Array; var _local16:Vertex3D; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:int; var _local21:Boolean; var _local22:Vertex3D; var _local23:Vertex3D; var _local24:Vertex3D; var _local25:Vertex3D; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:NumberUV; var _local31:NumberUV; var _local32:NumberUV; var _local33:NumberUV; var _local5:Number = Math.max(3, this.segmentsW); var _local6:Number = Math.max(2, this.segmentsH); var _local7:Array = this.geometry.vertices; var _local8:Array = this.geometry.faces; var _local9:Array = new Array(); _local3 = 0; while (_local3 < (_local6 + 1)) { _local12 = Number((_local3 / _local6)); _local13 = (-(_arg1) * Math.cos((_local12 * Math.PI))); _local14 = (_arg1 * Math.sin((_local12 * Math.PI))); _local15 = new Array(); _local2 = 0; while (_local2 < _local5) { _local17 = Number(((2 * _local2) / _local5)); _local18 = (_local14 * Math.sin((_local17 * Math.PI))); _local19 = (_local14 * Math.cos((_local17 * Math.PI))); if (!(((((_local3 == 0)) || ((_local3 == _local6)))) && ((_local2 > 0)))){ _local16 = new Vertex3D(_local19, _local13, _local18); _local7.push(_local16); }; _local15.push(_local16); _local2++; }; _local9.push(_local15); _local3++; }; var _local10:int = _local9.length; _local3 = 0; while (_local3 < _local10) { _local20 = _local9[_local3].length; if (_local3 > 0){ _local2 = 0; while (_local2 < _local20) { _local21 = (_local2 == (_local20 - 1)); _local22 = _local9[_local3][(_local21) ? 0 : (_local2 + 1)]; _local23 = _local9[_local3][(_local21) ? (_local20 - 1) : _local2]; _local24 = _local9[(_local3 - 1)][(_local21) ? (_local20 - 1) : _local2]; _local25 = _local9[(_local3 - 1)][(_local21) ? 0 : (_local2 + 1)]; _local26 = (_local3 / (_local10 - 1)); _local27 = ((_local3 - 1) / (_local10 - 1)); _local28 = ((_local2 + 1) / _local20); _local29 = (_local2 / _local20); _local30 = new NumberUV(_local28, _local27); _local31 = new NumberUV(_local28, _local26); _local32 = new NumberUV(_local29, _local26); _local33 = new NumberUV(_local29, _local27); if (_local3 < (_local9.length - 1)){ _local8.push(new Triangle3D(this, new Array(_local22, _local23, _local24), material, new Array(_local31, _local32, _local33))); }; if (_local3 > 1){ _local8.push(new Triangle3D(this, new Array(_local22, _local24, _local25), material, new Array(_local31, _local33, _local30))); }; _local2++; }; }; _local3++; }; for each (_local11 in _local8) { _local11.renderCommand.create = createRenderTriangle; }; this.geometry.ready = true; if (Papervision3D.useRIGHTHANDED){ this.geometry.flipFaces(); }; } } }//package org.papervision3d.objects.primitives
Section 163
//DisplayObject3D (org.papervision3d.objects.DisplayObject3D) package org.papervision3d.objects { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.materials.utils.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.log.*; import org.papervision3d.core.data.*; import org.papervision3d.*; import org.papervision3d.core.material.*; public class DisplayObject3D extends DisplayObjectContainer3D { public var extra:Object; public var frustumTestMethod:int;// = 0 private var _rot:Quaternion; public var id:int; private var _rotationY:Number; private var _rotationZ:Number; public var cullTest:Number;// = 0 private var _lookatTarget:Number3D; public var materials:MaterialsList; public var meshSort:uint;// = 1 private var _rotationX:Number; private var _qYaw:Quaternion; private var _xAxis:Number3D; private var _zAxis:Number3D; private var _scaleDirty:Boolean;// = false private var _autoCalcScreenCoords:Boolean;// = false private var _tempScale:Number3D; private var _numClones:uint;// = 0 public var alpha:Number;// = 1 public var useClipping:Boolean;// = true public var screen:Number3D; private var _scaleX:Number; private var _scaleY:Number; private var _scaleZ:Number; public var geometry:GeometryObject3D; private var _qPitch:Quaternion; public var visible:Boolean; protected var _userData:UserData; public var screenZ:Number; public var container:ViewportLayer; protected var _useOwnContainer:Boolean;// = false public var transform:Matrix3D; private var _material:MaterialObject3D; private var _position:Number3D; public var name:String; protected var _scene:SceneObject3D;// = null private var _qRoll:Quaternion; private var _localRotationZ:Number;// = 0 public var culled:Boolean; public var world:Matrix3D; public var blendMode:String;// = "normal" private var _localRotationX:Number;// = 0 private var _localRotationY:Number;// = 0 public var view:Matrix3D; public var parent:DisplayObjectContainer3D; public var faces:Array; private var _yAxis:Number3D; public var flipLightDirection:Boolean;// = false private var _rotation:Number3D; protected var _transformDirty:Boolean;// = false protected var _sorted:Array; private var _rotationDirty:Boolean;// = false public var parentContainer:DisplayObject3D; public var testQuad:Boolean;// = true public var filters:Array; public static const MESH_SORT_CENTER:uint = 1; private static const LEFT:Number3D = new Number3D(-1, 0, 0); public static const MESH_SORT_CLOSE:uint = 3; private static const BACKWARD:Number3D = new Number3D(0, 0, -1); private static const FORWARD:Number3D = new Number3D(0, 0, 1); public static const MESH_SORT_FAR:uint = 2; private static const DOWN:Number3D = new Number3D(0, -1, 0); private static const UP:Number3D = new Number3D(0, 1, 0); private static const RIGHT:Number3D = new Number3D(1, 0, 0); private static var entry_count:uint = 0; private static var _newID:int = 0; private static var _tempMatrix:Matrix3D = Matrix3D.IDENTITY; public static var sortedArray:Array = new Array(); public static var faceLevelMode:Boolean; private static var _tempQuat:Quaternion = new Quaternion(); private static var toRADIANS:Number = 0.0174532925199433; private static var toDEGREES:Number = 57.2957795130823; public function DisplayObject3D(_arg1:String=null, _arg2:GeometryObject3D=null):void{ faces = new Array(); filters = []; screen = new Number3D(); _position = Number3D.ZERO; _lookatTarget = Number3D.ZERO; _zAxis = Number3D.ZERO; _xAxis = Number3D.ZERO; _yAxis = Number3D.ZERO; _rotation = Number3D.ZERO; _rot = new Quaternion(); _qPitch = new Quaternion(); _qYaw = new Quaternion(); _qRoll = new Quaternion(); super(); if (_arg1 != null){ PaperLogger.info(("DisplayObject3D: " + _arg1)); }; this.culled = false; this.transform = Matrix3D.IDENTITY; this.world = Matrix3D.IDENTITY; this.view = Matrix3D.IDENTITY; this.x = 0; this.y = 0; this.z = 0; rotationX = 0; rotationY = 0; rotationZ = 0; _localRotationX = (_localRotationY = (_localRotationZ = 0)); var _local3:Number = (Papervision3D.usePERCENT) ? 100 : 1; scaleX = _local3; scaleY = _local3; scaleZ = _local3; _tempScale = new Number3D(); this.visible = true; this.id = _newID++; this.name = ((_arg1) || (String(this.id))); _numClones = 0; if (_arg2){ addGeometry(_arg2); }; } public function set localRotationX(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (this._transformDirty){ updateTransform(); }; _qPitch.setFromAxisAngle(transform.n11, transform.n21, transform.n31, (_localRotationX - _arg1)); this.transform.calculateMultiply3x3(_qPitch.matrix, transform); _localRotationX = _arg1; _rotationDirty = true; } public function set y(_arg1:Number):void{ this.transform.n24 = _arg1; } public function set z(_arg1:Number):void{ this.transform.n34 = _arg1; } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ _arg1 = super.addChild(_arg1, _arg2); if (_arg1.scene == null){ _arg1.scene = scene; }; if (this.useOwnContainer){ _arg1.parentContainer = this; }; return (_arg1); } public function setChildMaterialByName(_arg1:String, _arg2:MaterialObject3D):void{ setChildMaterial(getChildByName(_arg1, true), _arg2); } public function moveDown(_arg1:Number):void{ translate(_arg1, DOWN); } public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local5:DisplayObject3D; if (this._transformDirty){ updateTransform(); }; this.world.calculateMultiply(_arg1.world, this.transform); if (_arg2.camera.culler){ if (this === _arg2.camera){ this.culled = true; } else { this.culled = (_arg2.camera.culler.testObject(this) < 0); }; if (this.culled){ _arg2.renderStatistics.culledObjects++; return (0); }; } else { this.culled = false; }; if (_arg1 !== _arg2.camera){ if (_arg2.camera.useProjectionMatrix){ this.view.calculateMultiply4x4(_arg1.view, this.transform); } else { this.view.calculateMultiply(_arg1.view, this.transform); }; } else { if (_arg2.camera.useProjectionMatrix){ this.view.calculateMultiply4x4(_arg2.camera.eye, this.transform); } else { this.view.calculateMultiply(_arg2.camera.eye, this.transform); }; }; if (_autoCalcScreenCoords){ calculateScreenCoords(_arg2.camera); }; var _local3:Number = 0; var _local4:Number = 0; for each (_local5 in this._childrenByName) { if (_local5.visible){ _local3 = (_local3 + _local5.project(this, _arg2)); _local4++; }; }; return ((this.screenZ = (_local3 / _local4))); } public function set scene(_arg1:SceneObject3D):void{ var _local2:DisplayObject3D; _scene = _arg1; for each (_local2 in this._childrenByName) { if (_local2.scene == null){ _local2.scene = _scene; }; }; } public function setChildMaterial(_arg1:DisplayObject3D, _arg2:MaterialObject3D, _arg3:MaterialObject3D=null):void{ var _local4:Triangle3D; if (!_arg1){ return; }; if (((!(_arg3)) || ((_arg1.material === _arg3)))){ _arg1.material = _arg2; }; if (((_arg1.geometry) && (_arg1.geometry.faces))){ for each (_local4 in _arg1.geometry.faces) { if (((!(_arg3)) || ((_local4.material === _arg3)))){ _local4.material = _arg2; }; }; }; } public function get userData():UserData{ return (_userData); } public function get material():MaterialObject3D{ return (_material); } public function set userData(_arg1:UserData):void{ _userData = _arg1; } public function set rotationX(_arg1:Number):void{ this._rotationX = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } public function calculateScreenCoords(_arg1:CameraObject3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1.useProjectionMatrix){ _local2 = 0; _local3 = 0; _local4 = 0; _local5 = ((((_local2 * view.n41) + (_local3 * view.n42)) + (_local4 * view.n43)) + view.n44); _local6 = (_arg1.viewport.width / 2); _local7 = (_arg1.viewport.height / 2); screen.x = (((((_local2 * view.n11) + (_local3 * view.n12)) + (_local4 * view.n13)) + view.n14) / _local5); screen.y = (((((_local2 * view.n21) + (_local3 * view.n22)) + (_local4 * view.n23)) + view.n24) / _local5); screen.z = ((((_local2 * view.n31) + (_local3 * view.n32)) + (_local4 * view.n33)) + view.n34); screen.x = (screen.x * _local6); screen.y = (screen.y * _local7); } else { _local8 = ((_arg1.focus * _arg1.zoom) / (_arg1.focus + view.n34)); screen.x = (view.n14 * _local8); screen.y = (view.n24 * _local8); screen.z = view.n34; }; } public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{ var _local3:DisplayObject3D; var _local4:Matrix3D; if ((this is CameraObject3D)){ _position.reset(this.x, this.y, this.z); } else { _local3 = (this.parent as DisplayObject3D); if (_local3){ world.calculateMultiply(_local3.world, transform); } else { world.copy(transform); }; _position.reset(world.n14, world.n24, world.n34); }; if ((_arg1 is CameraObject3D)){ _lookatTarget.reset(_arg1.x, _arg1.y, _arg1.z); } else { _local3 = (_arg1.parent as DisplayObject3D); if (_local3){ _arg1.world.calculateMultiply(_local3.world, _arg1.transform); } else { _arg1.world.copy(_arg1.transform); }; _lookatTarget.reset(_arg1.world.n14, _arg1.world.n24, _arg1.world.n34); }; _zAxis.copyFrom(_lookatTarget); _zAxis.minusEq(_position); _zAxis.normalize(); if (_zAxis.modulo > 0.1){ _xAxis = Number3D.cross(_zAxis, ((_arg2) || (UP)), _xAxis); _xAxis.normalize(); _yAxis = Number3D.cross(_zAxis, _xAxis, _yAxis); _yAxis.normalize(); _local4 = this.transform; _local4.n11 = (_xAxis.x * _scaleX); _local4.n21 = (_xAxis.y * _scaleX); _local4.n31 = (_xAxis.z * _scaleX); _local4.n12 = (-(_yAxis.x) * _scaleY); _local4.n22 = (-(_yAxis.y) * _scaleY); _local4.n32 = (-(_yAxis.z) * _scaleY); _local4.n13 = (_zAxis.x * _scaleZ); _local4.n23 = (_zAxis.y * _scaleZ); _local4.n33 = (_zAxis.z * _scaleZ); _localRotationX = (_localRotationY = (_localRotationZ = 0)); this._transformDirty = false; this._rotationDirty = true; } else { PaperLogger.error("lookAt error"); }; } public function set rotationZ(_arg1:Number):void{ this._rotationZ = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } public function pitch(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (this._transformDirty){ updateTransform(); }; _qPitch.setFromAxisAngle(transform.n11, transform.n21, transform.n31, _arg1); this.transform.calculateMultiply3x3(_qPitch.matrix, transform); _localRotationX = (_localRotationX + _arg1); _rotationDirty = true; } public function set rotationY(_arg1:Number):void{ this._rotationY = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } public function get position():Number3D{ _position.reset(this.x, this.y, this.z); return (_position); } public function get sceneX():Number{ return (this.world.n14); } public function get scaleX():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleX * 100)); }; return (this._scaleX); } public function get scaleY():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleY * 100)); }; return (this._scaleY); } public function get scaleZ():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleZ * 100)); }; return (this._scaleZ); } public function get scale():Number{ if ((((this._scaleX == this._scaleY)) && ((this._scaleX == this._scaleZ)))){ if (Papervision3D.usePERCENT){ return ((this._scaleX * 100)); }; return (this._scaleX); //unresolved jump }; return (NaN); } public function set position(_arg1:Number3D):void{ this.x = _arg1.x; this.y = _arg1.y; this.z = _arg1.z; } public function moveUp(_arg1:Number):void{ translate(_arg1, UP); } public function get sceneZ():Number{ return (this.world.n34); } public function get sceneY():Number{ return (this.world.n24); } public function distanceTo(_arg1:DisplayObject3D):Number{ var _local2:Number = (this.x - _arg1.x); var _local3:Number = (this.y - _arg1.y); var _local4:Number = (this.z - _arg1.z); return (Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)))); } public function addGeometry(_arg1:GeometryObject3D=null):void{ if (_arg1){ this.geometry = _arg1; }; } protected function setParentContainer(_arg1:DisplayObject3D, _arg2:Boolean=true):void{ var _local3:DisplayObject3D; if (((_arg2) && (!((_arg1 == this))))){ parentContainer = _arg1; }; for each (_local3 in children) { _local3.setParentContainer(_arg1, _arg2); }; } private function updateMaterials(_arg1:DisplayObject3D, _arg2:MaterialObject3D, _arg3:MaterialObject3D):void{ var _local4:DisplayObject3D; var _local5:Triangle3D; _arg2.unregisterObject(_arg1); if ((((_arg3 is AbstractLightShadeMaterial)) || ((_arg3 is ShadedMaterial)))){ _arg3.registerObject(_arg1); }; if (_arg1.material === _arg2){ _arg1.material = _arg3; }; if (((((_arg1.geometry) && (_arg1.geometry.faces))) && (_arg1.geometry.faces.length))){ for each (_local5 in _arg1.geometry.faces) { if (_local5.material === _arg2){ _local5.material = _arg3; }; }; }; for each (_local4 in _arg1.children) { updateMaterials(_local4, _arg2, _arg3); }; } public function clone():DisplayObject3D{ var _local3:DisplayObject3D; var _local1:String = ((this.name + "_") + _numClones++); var _local2:DisplayObject3D = new DisplayObject3D(_local1); if (this.material){ _local2.material = this.material; }; if (this.materials){ _local2.materials = this.materials.clone(); }; if (this.geometry){ _local2.geometry = this.geometry.clone(_local2); _local2.geometry.ready = true; }; _local2.copyTransform(this); for each (_local3 in this.children) { _local2.addChild(_local3.clone()); }; return (_local2); } public function set material(_arg1:MaterialObject3D):void{ if (_material){ _material.unregisterObject(this); }; _material = _arg1; if (_material){ _material.registerObject(this); }; } private function updateRotation():void{ _tempScale.x = (Papervision3D.usePERCENT) ? (_scaleX * 100) : _scaleX; _tempScale.y = (Papervision3D.usePERCENT) ? (_scaleY * 100) : _scaleY; _tempScale.z = (Papervision3D.usePERCENT) ? (_scaleZ * 100) : _scaleZ; _rotation = Matrix3D.matrix2euler(this.transform, _rotation, _tempScale); this._rotationX = (_rotation.x * toRADIANS); this._rotationY = (_rotation.y * toRADIANS); this._rotationZ = (_rotation.z * toRADIANS); this._rotationDirty = false; } public function hitTestObject(_arg1:DisplayObject3D, _arg2:Number=1):Boolean{ var _local3:Number = (this.x - _arg1.x); var _local4:Number = (this.y - _arg1.y); var _local5:Number = (this.z - _arg1.z); var _local6:Number = (((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5)); var _local7:Number = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0; var _local8:Number = (_arg1.geometry) ? _arg1.geometry.boundingSphere.maxDistance : 0; _local7 = (_local7 * _arg2); return (((_local7 + _local8) > _local6)); } public function translate(_arg1:Number, _arg2:Number3D):void{ var _local3:Number3D = _arg2.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local3); this.x = (this.x + (_arg1 * _local3.x)); this.y = (this.y + (_arg1 * _local3.y)); this.z = (this.z + (_arg1 * _local3.z)); } public function get localRotationZ():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationZ * toDEGREES) : _localRotationZ); } public function get localRotationY():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationY * toDEGREES) : _localRotationY); } public function get z():Number{ return (this.transform.n34); } public function get localRotationX():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationX * toDEGREES) : _localRotationX); } public function get x():Number{ return (this.transform.n14); } public function get y():Number{ return (this.transform.n24); } public function moveLeft(_arg1:Number):void{ translate(_arg1, LEFT); } public function replaceMaterialByName(_arg1:MaterialObject3D, _arg2:String):void{ if (!this.materials){ return; }; var _local3:MaterialObject3D = this.materials.getMaterialByName(_arg2); if (!_local3){ return; }; if (this.material === _local3){ this.material = _arg1; }; _local3 = this.materials.removeMaterial(_local3); _arg1 = this.materials.addMaterial(_arg1, _arg2); updateMaterials(this, _local3, _arg1); } public function get scene():SceneObject3D{ return (_scene); } public function set useOwnContainer(_arg1:Boolean):void{ _useOwnContainer = _arg1; setParentContainer(this, true); } public function getMaterialByName(_arg1:String):MaterialObject3D{ var _local3:DisplayObject3D; var _local2:MaterialObject3D = (this.materials) ? this.materials.getMaterialByName(_arg1) : null; if (_local2){ return (_local2); }; for each (_local3 in this._childrenByName) { _local2 = _local3.getMaterialByName(_arg1); if (_local2){ return (_local2); }; }; return (null); } public function copyTransform(_arg1):void{ var _local4:DisplayObject3D; if ((_arg1 is DisplayObject3D)){ _local4 = DisplayObject3D(_arg1); if (_local4._transformDirty){ _local4.updateTransform(); }; }; var _local2:Matrix3D = this.transform; var _local3:Matrix3D = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n11 = _local3.n11; _local2.n12 = _local3.n12; _local2.n13 = _local3.n13; _local2.n14 = _local3.n14; _local2.n21 = _local3.n21; _local2.n22 = _local3.n22; _local2.n23 = _local3.n23; _local2.n24 = _local3.n24; _local2.n31 = _local3.n31; _local2.n32 = _local3.n32; _local2.n33 = _local3.n33; _local2.n34 = _local3.n34; this._transformDirty = false; this._rotationDirty = true; } public function get rotationY():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationY * toDEGREES) : this._rotationY); } public function get rotationZ():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationZ * toDEGREES) : this._rotationZ); } public function set scaleY(_arg1:Number):void{ if (this._rotationDirty){ updateRotation(); }; if (Papervision3D.usePERCENT){ this._scaleY = (_arg1 / 100); } else { this._scaleY = _arg1; }; this._transformDirty = true; } public function roll(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qRoll.setFromAxisAngle(transform.n13, transform.n23, transform.n33, _arg1); transform.calculateMultiply3x3(_qRoll.matrix, transform); _localRotationZ = (_localRotationZ + _arg1); _rotationDirty = true; } public function set scaleZ(_arg1:Number):void{ if (this._rotationDirty){ updateRotation(); }; if (Papervision3D.usePERCENT){ this._scaleZ = (_arg1 / 100); } else { this._scaleZ = _arg1; }; this._transformDirty = true; } public function get rotationX():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationX * toDEGREES) : this._rotationX); } public function set scale(_arg1:Number):void{ if (this._rotationDirty){ updateRotation(); }; if (Papervision3D.usePERCENT){ _arg1 = (_arg1 / 100); }; this._scaleX = (this._scaleY = (this._scaleZ = _arg1)); this._transformDirty = true; } public function get autoCalcScreenCoords():Boolean{ return (_autoCalcScreenCoords); } public function yaw(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qYaw.setFromAxisAngle(transform.n12, transform.n22, transform.n32, _arg1); transform.calculateMultiply3x3(_qYaw.matrix, transform); _localRotationY = (_localRotationY + _arg1); _rotationDirty = true; } public function set scaleX(_arg1:Number):void{ if (this._rotationDirty){ updateRotation(); }; if (Papervision3D.usePERCENT){ this._scaleX = (_arg1 / 100); } else { this._scaleX = _arg1; }; this._transformDirty = true; } public function createViewportLayer(_arg1:Viewport3D, _arg2:Boolean=true):ViewportLayer{ var _local3:ViewportLayer = _arg1.getChildLayer(this, true); if (_arg2){ addChildrenToLayer(this, _local3); }; return (_local3); } override public function toString():String{ return (((((((this.name + ": x:") + Math.round(this.x)) + " y:") + Math.round(this.y)) + " z:") + Math.round(this.z))); } public function moveForward(_arg1:Number):void{ translate(_arg1, FORWARD); } public function addChildrenToLayer(_arg1:DisplayObject3D, _arg2:ViewportLayer):void{ var _local3:DisplayObject3D; for each (_local3 in _arg1.children) { _arg2.addDisplayObject3D(_local3); _local3.addChildrenToLayer(_local3, _arg2); }; } public function copyPosition(_arg1):void{ var _local2:Matrix3D = this.transform; var _local3:Matrix3D = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n14 = _local3.n14; _local2.n24 = _local3.n24; _local2.n34 = _local3.n34; } public function get useOwnContainer():Boolean{ return (_useOwnContainer); } public function updateTransform():void{ _rot.setFromEuler(_rotationY, _rotationZ, _rotationX); this.transform.copy3x3(_rot.matrix); _tempMatrix.reset(); _tempMatrix.n11 = this._scaleX; _tempMatrix.n22 = this._scaleY; _tempMatrix.n33 = this._scaleZ; this.transform.calculateMultiply(this.transform, _tempMatrix); _transformDirty = false; } public function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Number = (this.x - _arg1); var _local5:Number = (this.y - _arg2); var _local6:Number = (this.z - _arg3); var _local7:Number = (((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6)); var _local8:Number = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0; return ((_local8 > _local7)); } public function moveBackward(_arg1:Number):void{ translate(_arg1, BACKWARD); } public function set localRotationY(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qYaw.setFromAxisAngle(transform.n12, transform.n22, transform.n32, (_localRotationY - _arg1)); transform.calculateMultiply3x3(_qYaw.matrix, transform); _localRotationY = _arg1; _rotationDirty = true; } public function set localRotationZ(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qRoll.setFromAxisAngle(transform.n13, transform.n23, transform.n33, (_localRotationZ - _arg1)); transform.calculateMultiply3x3(_qRoll.matrix, transform); _localRotationZ = _arg1; _rotationDirty = true; } public function moveRight(_arg1:Number):void{ translate(_arg1, RIGHT); } public function set x(_arg1:Number):void{ this.transform.n14 = _arg1; } public function materialsList():String{ var _local2:String; var _local3:DisplayObject3D; var _local1 = ""; for (_local2 in this.materials) { _local1 = (_local1 + (_local2 + "\n")); }; for each (_local3 in this._childrenByName) { for (_local2 in _local3.materials.materialsByName) { _local1 = (_local1 + (("+ " + _local2) + "\n")); }; }; return (_local1); } public function set autoCalcScreenCoords(_arg1:Boolean):void{ _autoCalcScreenCoords = _arg1; } public static function get ZERO():DisplayObject3D{ return (new (DisplayObject3D)); } } }//package org.papervision3d.objects
Section 164
//BasicRenderEngine (org.papervision3d.render.BasicRenderEngine) package org.papervision3d.render { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; import org.papervision3d.core.render.material.*; import flash.geom.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.render.*; import org.papervision3d.core.clipping.*; import org.papervision3d.core.render.project.*; import org.papervision3d.core.render.filter.*; import org.papervision3d.core.render.sort.*; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; public class BasicRenderEngine extends AbstractRenderEngine implements IRenderEngine { public var clipping:DefaultClipping; protected var renderDoneEvent:RendererEvent; public var sorter:IRenderSorter; public var projectionPipeline:ProjectionPipeline; protected var renderList:Array; protected var renderStatistics:RenderStatistics; protected var cleanRHD:RenderHitData; protected var projectionDoneEvent:RendererEvent; protected var renderSessionData:RenderSessionData; protected var stopWatch:StopWatch; public var filter:IRenderFilter; public function BasicRenderEngine():void{ cleanRHD = new RenderHitData(); super(); init(); } protected function doRender(_arg1:RenderSessionData, _arg2:Array=null):RenderStatistics{ var _local3:RenderableListItem; var _local5:ViewportLayer; stopWatch.reset(); stopWatch.start(); MaterialManager.getInstance().updateMaterialsBeforeRender(_arg1); filter.filter(renderList); sorter.sort(renderList); var _local4:Viewport3D = _arg1.viewPort; while ((_local3 = renderList.pop())) { _local5 = _local4.accessLayerFor(_local3, true); _local3.render(_arg1, _local5.graphicsChannel); _local4.lastRenderList.push(_local3); _local5.processRenderItem(_local3); }; MaterialManager.getInstance().updateMaterialsAfterRender(_arg1); _arg1.renderStatistics.renderTime = stopWatch.stop(); _arg1.viewPort.updateAfterRender(_arg1); return (renderStatistics); } protected function init():void{ renderStatistics = new RenderStatistics(); projectionPipeline = new BasicProjectionPipeline(); stopWatch = new StopWatch(); sorter = new BasicRenderSorter(); filter = new BasicRenderFilter(); renderList = new Array(); clipping = null; renderSessionData = new RenderSessionData(); renderSessionData.renderer = this; projectionDoneEvent = new RendererEvent(RendererEvent.PROJECTION_DONE, renderSessionData); renderDoneEvent = new RendererEvent(RendererEvent.RENDER_DONE, renderSessionData); } override public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D):RenderStatistics{ _arg2.viewport = _arg3.sizeRectangle; renderSessionData.scene = _arg1; renderSessionData.camera = _arg2; renderSessionData.viewPort = _arg3; renderSessionData.container = _arg3.containerSprite; renderSessionData.triangleCuller = _arg3.triangleCuller; renderSessionData.particleCuller = _arg3.particleCuller; renderSessionData.renderObjects = _arg1.objects; renderSessionData.renderLayers = null; renderSessionData.renderStatistics.clear(); renderSessionData.clipping = clipping; if (clipping){ clipping.reset(renderSessionData); }; _arg3.updateBeforeRender(renderSessionData); projectionPipeline.project(renderSessionData); if (hasEventListener(RendererEvent.PROJECTION_DONE)){ dispatchEvent(projectionDoneEvent); }; doRender(renderSessionData, null); if (hasEventListener(RendererEvent.RENDER_DONE)){ dispatchEvent(renderDoneEvent); }; return (renderSessionData.renderStatistics); } public function hitTestPoint2D(_arg1:Point, _arg2:Viewport3D):RenderHitData{ return (_arg2.hitTestPoint2D(_arg1)); } override public function removeFromRenderList(_arg1:IRenderListItem):int{ return (renderList.splice(renderList.indexOf(_arg1), 1)); } override public function addToRenderList(_arg1:RenderableListItem):int{ return (renderList.push(_arg1)); } private function getLayerObjects(_arg1:Array):Array{ var _local3:ViewportLayer; var _local2:Array = new Array(); for each (_local3 in _arg1) { _local2 = _local2.concat(_local3.getLayerObjects()); }; return (_local2); } public function destroy():void{ renderDoneEvent = null; projectionDoneEvent = null; projectionPipeline = null; sorter = null; filter = null; renderStatistics = null; renderList = null; renderSessionData.destroy(); renderSessionData = null; cleanRHD = null; stopWatch = null; clipping = null; } public function renderLayers(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Array=null):RenderStatistics{ renderSessionData.scene = _arg1; renderSessionData.camera = _arg2; renderSessionData.viewPort = _arg3; renderSessionData.container = _arg3.containerSprite; renderSessionData.triangleCuller = _arg3.triangleCuller; renderSessionData.particleCuller = _arg3.particleCuller; renderSessionData.renderObjects = getLayerObjects(_arg4); renderSessionData.renderLayers = _arg4; renderSessionData.renderStatistics.clear(); renderSessionData.clipping = clipping; _arg3.updateBeforeRender(renderSessionData); projectionPipeline.project(renderSessionData); if (hasEventListener(RendererEvent.PROJECTION_DONE)){ dispatchEvent(projectionDoneEvent); }; doRender(renderSessionData); if (hasEventListener(RendererEvent.RENDER_DONE)){ dispatchEvent(renderDoneEvent); }; return (renderSessionData.renderStatistics); } } }//package org.papervision3d.render
Section 165
//Scene3D (org.papervision3d.scenes.Scene3D) package org.papervision3d.scenes { import org.papervision3d.core.proto.*; public class Scene3D extends SceneObject3D { } }//package org.papervision3d.scenes
Section 166
//ViewportLayerSortMode (org.papervision3d.view.layer.util.ViewportLayerSortMode) package org.papervision3d.view.layer.util { public class ViewportLayerSortMode { public static var Z_SORT:String = "z"; public static var ORIGIN_SORT:String = "origin"; public static var INDEX_SORT:String = "index"; } }//package org.papervision3d.view.layer.util
Section 167
//ViewportBaseLayer (org.papervision3d.view.layer.ViewportBaseLayer) package org.papervision3d.view.layer { import org.papervision3d.view.*; import org.papervision3d.objects.*; public class ViewportBaseLayer extends ViewportLayer { public function ViewportBaseLayer(_arg1:Viewport3D){ super(_arg1, null); } override public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=false):ViewportLayer{ if (layers[_arg1]){ return (layers[_arg1]); }; if (((_arg2) || (_arg1.useOwnContainer))){ return (getChildLayerFor(_arg1, _arg3)); }; return (this); } override public function updateBeforeRender():void{ clear(); var _local1:int = (childLayers.length - 1); while (_local1 >= 0) { if (childLayers[_local1].dynamicLayer){ removeLayerAt(_local1); }; _local1--; }; super.updateBeforeRender(); } } }//package org.papervision3d.view.layer
Section 168
//ViewportLayer (org.papervision3d.view.layer.ViewportLayer) package org.papervision3d.view.layer { import flash.display.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.view.layer.util.*; public class ViewportLayer extends Sprite { public var layerIndex:Number; public var layers:Dictionary; public var childLayers:Array; public var weight:Number;// = 0 public var dynamicLayer:Boolean;// = false public var forceDepth:Boolean;// = false public var displayObject3D:DisplayObject3D; public var sortMode:String; protected var viewport:Viewport3D; public var displayObjects:Dictionary; public var graphicsChannel:Graphics; public var originDepth:Number;// = 0 public var screenDepth:Number;// = 0 public function ViewportLayer(_arg1:Viewport3D, _arg2:DisplayObject3D, _arg3:Boolean=false){ layers = new Dictionary(true); displayObjects = new Dictionary(true); sortMode = ViewportLayerSortMode.Z_SORT; super(); this.viewport = _arg1; this.displayObject3D = _arg2; this.dynamicLayer = _arg3; this.graphicsChannel = this.graphics; if (_arg3){ this.filters = _arg2.filters; this.blendMode = _arg2.blendMode; this.alpha = _arg2.alpha; }; if (_arg2){ addDisplayObject3D(_arg2); _arg2.container = this; }; init(); } public function removeLayerAt(_arg1:Number):void{ var _local2:DisplayObject3D; for each (_local2 in childLayers[_arg1].displayObjects) { unlinkChild(_local2); }; removeChild(childLayers[_arg1]); childLayers.splice(_arg1, 1); } private function onChildAdded(_arg1:ViewportLayerEvent):void{ if (_arg1.do3d){ linkChild(_arg1.do3d, _arg1.layer, _arg1); }; } public function addLayer(_arg1:ViewportLayer):void{ var _local2:DisplayObject3D; var _local3:ViewportLayer; if (childLayers.indexOf(_arg1) != -1){ PaperLogger.warning("Child layer already exists in ViewportLayer"); return; }; childLayers.push(_arg1); addChild(_arg1); _arg1.addEventListener(ViewportLayerEvent.CHILD_ADDED, onChildAdded); _arg1.addEventListener(ViewportLayerEvent.CHILD_REMOVED, onChildRemoved); for each (_local2 in _arg1.displayObjects) { linkChild(_local2, _arg1); }; for each (_local3 in _arg1.layers) { for each (_local2 in _local3.displayObjects) { linkChild(_local2, _local3); }; }; } protected function getChildLayerFor(_arg1:DisplayObject3D, _arg2:Boolean=false):ViewportLayer{ var _local3:ViewportLayer; if (_arg1){ _local3 = new ViewportLayer(viewport, _arg1, _arg1.useOwnContainer); addLayer(_local3); if (_arg2){ _arg1.addChildrenToLayer(_arg1, _local3); }; return (_local3); } else { PaperLogger.warning("Needs to be a do3d"); }; return (null); } public function updateAfterRender():void{ var _local1:ViewportLayer; for each (_local1 in childLayers) { _local1.updateAfterRender(); }; } protected function init():void{ childLayers = new Array(); } public function clear():void{ graphicsChannel.clear(); reset(); } public function childLayerIndex(_arg1:DisplayObject3D):Number{ _arg1 = (_arg1.parentContainer) ? _arg1.parentContainer : _arg1; var _local2:int; while (_local2 < childLayers.length) { if (childLayers[_local2].hasDisplayObject3D(_arg1)){ return (_local2); }; _local2++; }; return (-1); } protected function reset():void{ if (!forceDepth){ screenDepth = 0; originDepth = 0; }; this.weight = 0; } public function updateInfo():void{ var _local1:ViewportLayer; for each (_local1 in childLayers) { _local1.updateInfo(); if (!forceDepth){ if (!isNaN(_local1.screenDepth)){ this.weight = (this.weight + _local1.weight); this.screenDepth = (this.screenDepth + (_local1.screenDepth * _local1.weight)); this.originDepth = (this.originDepth + (_local1.originDepth * _local1.weight)); }; }; }; if (!forceDepth){ this.screenDepth = (this.screenDepth / this.weight); this.originDepth = (this.originDepth / this.weight); }; } public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=false):ViewportLayer{ _arg1 = (_arg1.parentContainer) ? _arg1.parentContainer : _arg1; if (layers[_arg1]){ return (layers[_arg1]); }; if (_arg2){ return (getChildLayerFor(_arg1, _arg3)); }; return (null); } protected function orderLayers():void{ var _local2:ViewportLayer; var _local1:int; while (_local1 < childLayers.length) { _local2 = childLayers[_local1]; if (this.getChildIndex(_local2) != _local1){ this.setChildIndex(_local2, _local1); }; _local2.sortChildLayers(); _local1++; }; } public function updateBeforeRender():void{ var _local1:ViewportLayer; clear(); for each (_local1 in childLayers) { _local1.updateBeforeRender(); }; } public function hasDisplayObject3D(_arg1:DisplayObject3D):Boolean{ return (!((displayObjects[_arg1] == null))); } public function sortChildLayers():void{ switch (sortMode){ case ViewportLayerSortMode.Z_SORT: childLayers.sortOn("screenDepth", (Array.DESCENDING | Array.NUMERIC)); break; case ViewportLayerSortMode.INDEX_SORT: childLayers.sortOn("layerIndex", Array.NUMERIC); break; case ViewportLayerSortMode.ORIGIN_SORT: childLayers.sortOn(["originDepth", "screenDepth"], [(Array.DESCENDING | Array.NUMERIC), (Array.DESCENDING | Array.NUMERIC)]); break; }; orderLayers(); } private function onChildRemoved(_arg1:ViewportLayerEvent):void{ if (_arg1.do3d){ unlinkChild(_arg1.do3d, _arg1); }; } public function removeAllLayers():void{ var _local1:int = (childLayers.length - 1); while (_local1 >= 0) { removeLayerAt(_local1); _local1--; }; } public function processRenderItem(_arg1:RenderableListItem):void{ if (!forceDepth){ if (!isNaN(_arg1.screenZ)){ this.screenDepth = (this.screenDepth + _arg1.screenZ); if (_arg1.instance){ this.originDepth = (this.originDepth + _arg1.instance.world.n34); this.originDepth = (this.originDepth + _arg1.instance.screen.z); }; this.weight++; }; }; } public function removeLayer(_arg1:ViewportLayer):void{ var _local2:int = getChildIndex(_arg1); if (_local2 > -1){ removeLayerAt(_local2); } else { PaperLogger.error("Layer not found for removal."); }; } private function linkChild(_arg1:DisplayObject3D, _arg2:ViewportLayer, _arg3:ViewportLayerEvent=null):void{ layers[_arg1] = _arg2; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_ADDED, _arg1, _arg2)); } public function addDisplayObject3D(_arg1:DisplayObject3D, _arg2:Boolean=false):void{ if (!_arg1){ return; }; displayObjects[_arg1] = _arg1; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_ADDED, _arg1, this)); if (_arg2){ _arg1.addChildrenToLayer(_arg1, this); }; } public function removeDisplayObject3D(_arg1:DisplayObject3D):void{ displayObjects[_arg1] = null; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_REMOVED, _arg1, this)); } private function unlinkChild(_arg1:DisplayObject3D, _arg2:ViewportLayerEvent=null):void{ layers[_arg1] = null; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_REMOVED, _arg1)); } public function getLayerObjects(_arg1:Array=null):Array{ var _local2:DisplayObject3D; var _local3:ViewportLayer; if (!_arg1){ _arg1 = new Array(); }; for each (_local2 in this.displayObjects) { if (_local2){ _arg1.push(_local2); }; }; for each (_local3 in childLayers) { _local3.getLayerObjects(_arg1); }; return (_arg1); } } }//package org.papervision3d.view.layer
Section 169
//ViewportLayerEvent (org.papervision3d.view.layer.ViewportLayerEvent) package org.papervision3d.view.layer { import flash.events.*; import org.papervision3d.objects.*; public class ViewportLayerEvent extends Event { public var layer:ViewportLayer; public var do3d:DisplayObject3D; public static const CHILD_REMOVED:String = "childRemoved"; public static const CHILD_ADDED:String = "childAdded"; public function ViewportLayerEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:ViewportLayer=null){ super(_arg1, false, false); this.do3d = _arg2; this.layer = _arg3; } } }//package org.papervision3d.view.layer
Section 170
//BitmapViewport3D (org.papervision3d.view.BitmapViewport3D) package org.papervision3d.view { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import flash.geom.*; import org.papervision3d.core.view.*; public class BitmapViewport3D extends Viewport3D implements IViewport3D { protected var bitmapTransparent:Boolean; public var _containerBitmap:Bitmap; protected var _fillBeforeRender:Boolean;// = true public var bitmapData:BitmapData; protected var bgColor:int; public function BitmapViewport3D(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:int=0, _arg6:Boolean=false, _arg7:Boolean=true){ super(_arg1, _arg2, _arg3, _arg6, true, _arg7); this.bgColor = _arg5; _containerBitmap = new Bitmap(); bitmapData = (_containerBitmap.bitmapData = new BitmapData(Math.round(_arg1), Math.round(_arg2), _arg4, _arg5)); scrollRect = null; addChild(_containerBitmap); removeChild(_containerSprite); } override public function get autoClipping():Boolean{ return (_autoClipping); } override public function set autoClipping(_arg1:Boolean):void{ } override public function updateAfterRender(_arg1:RenderSessionData):void{ super.updateAfterRender(_arg1); if (((!((bitmapData.width == Math.round(viewportWidth)))) || (!((bitmapData.height == Math.round(viewportHeight)))))){ bitmapData = (_containerBitmap.bitmapData = new BitmapData(Math.round(viewportWidth), Math.round(viewportHeight), bitmapTransparent, bgColor)); } else { if (_fillBeforeRender){ bitmapData.fillRect(bitmapData.rect, bgColor); }; }; var _local2:Matrix = new Matrix(); _local2.translate(_hWidth, _hHeight); bitmapData.draw(_containerSprite, _local2, null, null, bitmapData.rect, false); } public function get fillBeforeRender():Boolean{ return (_fillBeforeRender); } override protected function onStageResize(_arg1:Event=null):void{ if (_autoScaleToStage){ viewportWidth = stage.stageWidth; viewportHeight = stage.stageHeight; }; } public function set fillBeforeRender(_arg1:Boolean):void{ _fillBeforeRender = _arg1; } } }//package org.papervision3d.view
Section 171
//Viewport3D (org.papervision3d.view.Viewport3D) package org.papervision3d.view { import flash.display.*; import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.view.*; import org.papervision3d.core.render.*; import org.papervision3d.core.utils.*; public class Viewport3D extends Sprite implements IViewport3D { public var interactiveSceneManager:InteractiveSceneManager; public var lastRenderList:Array; public var cullingRectangle:Rectangle; protected var _interactive:Boolean; private var stageScaleModeSet:Boolean;// = false protected var _autoCulling:Boolean; protected var _viewportObjectFilter:ViewportObjectFilter; public var particleCuller:IParticleCuller; protected var _height:Number; protected var _width:Number; public var lineCuller:ILineCuller; protected var _layerInstances:Dictionary; protected var _autoScaleToStage:Boolean; public var triangleCuller:ITriangleCuller; protected var _lastRenderer:IRenderEngine; protected var _hWidth:Number; protected var _containerSprite:ViewportBaseLayer; protected var _hHeight:Number; public var sizeRectangle:Rectangle; protected var renderHitData:RenderHitData; protected var _autoClipping:Boolean; public function Viewport3D(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Boolean=true, _arg6:Boolean=true){ init(); this.interactive = _arg4; this.viewportWidth = _arg1; this.viewportHeight = _arg2; this.autoClipping = _arg5; this.autoCulling = _arg6; this.autoScaleToStage = _arg3; this._layerInstances = new Dictionary(true); } public function set viewportWidth(_arg1:Number):void{ _width = _arg1; _hWidth = (_arg1 / 2); containerSprite.x = _hWidth; cullingRectangle.x = -(_hWidth); cullingRectangle.width = _arg1; sizeRectangle.width = _arg1; if (_autoClipping){ scrollRect = sizeRectangle; }; } public function get autoCulling():Boolean{ return (_autoCulling); } protected function onStageResize(_arg1:Event=null):void{ if (_autoScaleToStage){ viewportWidth = stage.stageWidth; viewportHeight = stage.stageHeight; }; } public function set autoCulling(_arg1:Boolean):void{ if (_arg1){ triangleCuller = new RectangleTriangleCuller(cullingRectangle); particleCuller = new RectangleParticleCuller(cullingRectangle); lineCuller = new RectangleLineCuller(cullingRectangle); } else { if (!_arg1){ triangleCuller = new DefaultTriangleCuller(); particleCuller = new DefaultParticleCuller(); lineCuller = new DefaultLineCuller(); }; }; _autoCulling = _arg1; } public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=true):ViewportLayer{ return (containerSprite.getChildLayer(_arg1, _arg2, _arg3)); } protected function init():void{ this.renderHitData = new RenderHitData(); lastRenderList = new Array(); sizeRectangle = new Rectangle(); cullingRectangle = new Rectangle(); _containerSprite = new ViewportBaseLayer(this); _containerSprite.doubleClickEnabled = true; addChild(_containerSprite); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage); } public function get autoClipping():Boolean{ return (_autoClipping); } public function updateAfterRender(_arg1:RenderSessionData):void{ var _local2:ViewportLayer; if (interactive){ interactiveSceneManager.updateAfterRender(); }; if (_arg1.renderLayers){ for each (_local2 in _arg1.renderLayers) { _local2.updateInfo(); _local2.sortChildLayers(); _local2.updateAfterRender(); }; } else { containerSprite.updateInfo(); containerSprite.updateAfterRender(); }; containerSprite.sortChildLayers(); } protected function onAddedToStage(_arg1:Event):void{ if (_autoScaleToStage){ setStageScaleMode(); }; stage.addEventListener(Event.RESIZE, onStageResize); onStageResize(); } public function get containerSprite():ViewportLayer{ return (_containerSprite); } public function set autoClipping(_arg1:Boolean):void{ if (_arg1){ scrollRect = sizeRectangle; } else { scrollRect = null; }; _autoClipping = _arg1; } protected function setStageScaleMode():void{ if (!stageScaleModeSet){ PaperLogger.info("Viewport autoScaleToStage : Papervision has changed the Stage scale mode."); stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stageScaleModeSet = true; }; } public function accessLayerFor(_arg1:RenderableListItem, _arg2:Boolean=false):ViewportLayer{ var _local3:DisplayObject3D; if (_arg1.renderableInstance){ _local3 = _arg1.renderableInstance.instance; _local3 = (_local3.parentContainer) ? _local3.parentContainer : _local3; if (containerSprite.layers[_local3]){ if (_arg2){ _local3.container = containerSprite.layers[_local3]; }; return (containerSprite.layers[_local3]); } else { if (_local3.useOwnContainer){ return (containerSprite.getChildLayer(_local3, true, true)); }; }; }; return (containerSprite); } public function get viewportWidth():Number{ return (_width); } public function set interactive(_arg1:Boolean):void{ if (_arg1 != _interactive){ if (((_interactive) && (interactiveSceneManager))){ interactiveSceneManager.destroy(); interactiveSceneManager = null; }; _interactive = _arg1; if (_arg1){ interactiveSceneManager = new InteractiveSceneManager(this); }; }; } public function set viewportObjectFilter(_arg1:ViewportObjectFilter):void{ _viewportObjectFilter = _arg1; } public function set autoScaleToStage(_arg1:Boolean):void{ _autoScaleToStage = _arg1; if (((_arg1) && (!((stage == null))))){ setStageScaleMode(); onStageResize(); }; } public function set viewportHeight(_arg1:Number):void{ _height = _arg1; _hHeight = (_arg1 / 2); containerSprite.y = _hHeight; cullingRectangle.y = -(_hHeight); cullingRectangle.height = _arg1; sizeRectangle.height = _arg1; if (_autoClipping){ scrollRect = sizeRectangle; }; } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:ViewportLayer; lastRenderList.length = 0; if (_arg1.renderLayers){ for each (_local2 in _arg1.renderLayers) { _local2.updateBeforeRender(); }; } else { _containerSprite.updateBeforeRender(); }; _layerInstances = new Dictionary(true); } public function hitTestMouse():RenderHitData{ var _local1:Point = new Point(containerSprite.mouseX, containerSprite.mouseY); return (hitTestPoint2D(_local1)); } public function get interactive():Boolean{ return (_interactive); } public function get autoScaleToStage():Boolean{ return (_autoScaleToStage); } public function hitTestPointObject(_arg1:Point, _arg2:DisplayObject3D):RenderHitData{ var _local3:RenderableListItem; var _local4:RenderHitData; var _local5:IRenderListItem; var _local6:uint; if (interactive){ _local4 = new RenderHitData(); _local6 = lastRenderList.length; while ((_local5 = lastRenderList[--_local6])) { if ((_local5 is RenderableListItem)){ _local3 = (_local5 as RenderableListItem); if ((_local3.renderableInstance is Triangle3D)){ if (Triangle3D(_local3.renderableInstance).instance != _arg2){ continue; }; } else { continue; }; _local4 = _local3.hitTestPoint2D(_arg1, _local4); if (_local4.hasHit){ return (_local4); }; }; }; }; return (new RenderHitData()); } public function hitTestPoint2D(_arg1:Point):RenderHitData{ var _local2:RenderableListItem; var _local3:RenderHitData; var _local4:IRenderListItem; var _local5:uint; renderHitData.clear(); if (interactive){ _local3 = renderHitData; _local5 = lastRenderList.length; while ((_local4 = lastRenderList[--_local5])) { if ((_local4 is RenderableListItem)){ _local2 = (_local4 as RenderableListItem); _local3 = _local2.hitTestPoint2D(_arg1, _local3); if (_local3.hasHit){ return (_local3); }; }; }; }; return (renderHitData); } protected function onRemovedFromStage(_arg1:Event):void{ stage.removeEventListener(Event.RESIZE, onStageResize); } public function get viewportHeight():Number{ return (_height); } public function destroy():void{ if (interactiveSceneManager){ interactiveSceneManager.destroy(); interactiveSceneManager = null; }; lastRenderList = null; } public function get viewportObjectFilter():ViewportObjectFilter{ return (_viewportObjectFilter); } } }//package org.papervision3d.view
Section 172
//Papervision3D (org.papervision3d.Papervision3D) package org.papervision3d { import org.papervision3d.core.log.*; public class Papervision3D { public static var useDEGREES:Boolean = true; public static var useRIGHTHANDED:Boolean = false; public static var PAPERLOGGER:PaperLogger = PaperLogger.getInstance(); public static var NAME:String = "Papervision3D"; public static var DATE:String = "March 12th, 2009"; public static var AUTHOR:String = "(c) 2006-2008 Copyright by Carlos Ulloa | John Grden | Ralph Hauwert | Tim Knip | Andy Zupko"; public static var VERSION:String = "2.0.0"; public static var usePERCENT:Boolean = false; } }//package org.papervision3d
Section 173
//hPCM_SndBack_001 (hPCM_SndBack_001) package { import flash.media.*; public dynamic class hPCM_SndBack_001 extends Sound { } }//package
Section 174
//hSound_FarShoot (hSound_FarShoot) package { import flash.media.*; public dynamic class hSound_FarShoot extends Sound { } }//package
Section 175
//hSound_HitShoot (hSound_HitShoot) package { import flash.media.*; public dynamic class hSound_HitShoot extends Sound { } }//package
Section 176
//hSound_NearShoot (hSound_NearShoot) package { import flash.media.*; public dynamic class hSound_NearShoot extends Sound { } }//package
Section 177
//hTestTexture (hTestTexture) package { import flash.display.*; public dynamic class hTestTexture extends BitmapData { public function hTestTexture(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package

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Symbol 24 TextUses:6Used by:Timeline
Symbol 25 EditableTextUses:6Used by:Timeline
Symbol 26 EditableTextUses:6Used by:Timeline
Symbol 27 GraphicUses:17Used by:28  Timeline
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 BitmapUsed by:30 38 49
Symbol 30 GraphicUses:16 29Used by:Timeline
Symbol 31 TextUses:6Used by:Timeline
Symbol 32 EditableTextUses:6Used by:Timeline
Symbol 33 EditableTextUses:6Used by:Timeline
Symbol 34 TextUses:6Used by:Timeline
Symbol 35 EditableTextUses:6Used by:Timeline
Symbol 36 GraphicUses:15Used by:Timeline
Symbol 37 TextUses:6Used by:Timeline
Symbol 38 GraphicUses:15 16 29Used by:Timeline
Symbol 39 TextUses:6Used by:Timeline
Symbol 40 EditableTextUses:6Used by:Timeline
Symbol 41 EditableTextUses:6Used by:Timeline
Symbol 42 EditableTextUses:6Used by:Timeline
Symbol 43 EditableTextUses:6Used by:Timeline
Symbol 44 EditableTextUses:6Used by:Timeline
Symbol 45 TextUses:6Used by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 EditableTextUses:6Used by:Timeline
Symbol 49 GraphicUses:29 17Used by:Timeline
Symbol 50 EditableTextUses:6Used by:Timeline
Symbol 51 EditableTextUses:6Used by:Timeline
Symbol 52 EditableTextUses:6Used by:Timeline
Symbol 53 EditableTextUses:6Used by:Timeline
Symbol 54 EditableTextUses:6Used by:Timeline
Symbol 55 EditableTextUses:6Used by:Timeline
Symbol 56 EditableTextUses:6Used by:Timeline
Symbol 57 EditableTextUses:6Used by:Timeline
Symbol 58 EditableTextUses:6Used by:Timeline
Symbol 59 EditableTextUses:6Used by:Timeline
Symbol 60 TextUses:6Used by:Timeline
Symbol 61 TextUses:6Used by:Timeline
Symbol 62 EditableTextUses:6Used by:Timeline

Instance Names

"hPCM_Loading"Frame 1Symbol 7 EditableText
"hPCM_ABOUT"Frame 1Symbol 10 EditableText
"hPCM_Loading"Frame 2Symbol 12 EditableText
"hPCM_ABOUT"Frame 2Symbol 13 EditableText
"hPCM_ABOUT"Frame 3Symbol 21 EditableText
"hPCM_PLAY"Frame 3Symbol 25 EditableText
"hPCM_ABOUT"Frame 3Symbol 26 EditableText
"hPCM_Frame"Frame 4Symbol 28 MovieClip
"hPCM_Name"Frame 6Symbol 48 EditableText
"txLevel"Frame 8Symbol 52 EditableText
"txStage"Frame 8Symbol 53 EditableText
"txLife"Frame 8Symbol 55 EditableText
"txScore"Frame 8Symbol 57 EditableText
"txCash"Frame 8Symbol 59 EditableText
"hPCM_Frame"Frame 11Symbol 28 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"hPCM_GameLoad"Frame 1
"hPCM_GameTitle"Frame 3
"hPCM_About"Frame 4
"hPCM_Instruction"Frame 5
"hPCM_MyName"Frame 6
"hPCM_LevelSetup"Frame 7
"hPCM_LevelShow"Frame 8
"hPCM_GameOver"Frame 11
"hPCM_GameSuccess"Frame 12




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Created: 16/3 -2019 08:22:11 Last modified: 16/3 -2019 08:22:11 Server time: 19/05 -2024 01:01:14