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1-will-survive.swf

This is the info page for
Flash #108844

(Click the ID number above for more basic data on this flash file.)


Text
PLAY TOP QUALITY GAMES AT BOX10.COM

GREAT GAMES FOR GREAT PLAYERS
ONLY AT BOX10.COM

JOIN 1000'S OF PLAYERS AT BOX10.COM

M

O

C

.

0

1

X

B

FREE GAMES

FREE GAMES

START GAME

PAUSED

P

1

WILL

SURVIVE

Start

Play More Games

Easy

Hard

Back

Normal

Once upon a time in the kingdom of Rivaros
there were two cities who always battled
against each other, now they want to settle
the score once and for all and only 1 will
survive

Skip

Gandor

Thanagar

not enough gold

unit limit
exceeded

CHARGE

CHARGE

RETREAT

RETREAT

LONG RANGE

GOLD:

75

150

not enough
gold!

not enough
gold!

command your
army to attack

command your
army to retreat

pause the game

To get started, click below to build a
barracks. This will enable you to
build troops to defend your castle.

Once you have enough gold, dont
forget to build other structures to
unlock new features to help you bring
the enemy to their knees.

Name

Name

Name

VICTORY

Play Again

GAME
OVER

Game hosted without permission

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
function isLock() { var _local2 = _root._url.split("/")[2].split("."); if ((_local2[_local2.length - 1] == "com") && (_local2[_local2.length - 2] == "box10")) { return(false); } return(true); } stop(); fscommand ("showmenu", false);
Instance of Symbol 272 MovieClip in Frame 2
onClipEvent (load) { this._visible = false; }
Frame 10
stop(); main = new Sound(); main.attachSound("main"); main.start(0, 999); main.setVolume(30); gold = 120; gold_en = 120; normal_diff = false; easy_diff = false; hard_diff = false; base_health = 1000; en_base_health = 1000; victory = false; lose = false; _root.onEnterFrame = function () { routine = 0; };
Frame 11
function create_unit_lr_en3() { _root.unit_row_lr_en = _root.unit_row_lr_en + 1; _root.unit_number_lr_en = _root.unit_number_lr_en + 1; _root.unit_place_en = _root.unit_place_en + 1; unit_created = attachMovie("unit6", "unit_lr_en_" + unit_row_lr_en, getNextHighestDepth(), {_x:577, _y:315 + (5 * _root.unit_place_en), _xscale:50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.charge = false; unit_created.unit_health = 10; unit_created.base_unit_health = 10; unit_created.y_musuh = 0; unit_created.the_row = _root.unit_row_en; unit_created.current_unit = unit_row_en - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { if ((victory == true) or (lose == true)) { removeMovieClip(this); } this.dist = 577 - _root["unit_" + _root.front_unit_row]._x; this.dist2 = this._x - _root["unit_" + _root.front_unit_row]._x; this.dist3 = (this._x - _root.base._x) - 140; this.dist4 = this._x - _root["unit_lr_" + _root.front_unit_row_lr]._x; this.dist5 = 577 - _root["unit_lr_" + _root.front_unit_row_lr]._x; this.y_musuh_lr = _root["unit_lr_" + _root.front_unit_row_lr]._y; this.y_musuh = _root["unit_" + _root.front_unit_row]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat_en = false; } if (_root.charge_en == true) { this.charge = true; } if (this.charge == true) { this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 2; gunman_en = false; } else { gunman_en = true; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base) && (jumlah_unit == 0)) && (!game_paused)) { base_health = base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_" + _root.front_unit_row])) { _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - 7; } if (this.punch_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr])) { _root["unit_lr_" + _root.front_unit_row_lr].unit_health = _root["unit_lr_" + _root.front_unit_row_lr].unit_health - 7; } if ((((this.dist2 < 140) or (this.dist3 < 70)) or (this.dist4 < 140)) or (this.dist5 < 140)) { this.moving = false; this.attack = true; } else { this.attack = false; } if ((_root.retreat_en == true) && (this._x < 545)) { this.charge = false; this._xscale = -50; this._x = this._x + _root.speed; if (this._y < _root.base_en._y) { this._y = this._y + _root.speed; } } if ((this._y > _root["unit_" + _root.front_unit_row]._y) or (unit_number == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y > _root["unit_lr_" + _root.front_unit_row_lr]._y) or (unit_number_lr == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 10) * 100)); if (this.health_bar.hitTest(_root["unit_en_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x - _root.speed; if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter == false)) && (this._y > this.y_musuh_lr)) && (unit_number > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter_lr == false)) && (unit_number == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter_lr == false)) && (this._y > this.y_musuh)) && (unit_number_lr > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (unit_number == 0)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } } if (((this._x >= 545) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = 50; } else { this.moving = true; } if ((_root["unit_lr_en_" + _root.front_unit_row_lr_en].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_lr_en2() { _root.unit_row_lr_en = _root.unit_row_lr_en + 1; _root.unit_number_lr_en = _root.unit_number_lr_en + 1; _root.unit_place_en = _root.unit_place_en + 1; unit_created = attachMovie("unit_lr2", "unit_lr_en_" + unit_row_lr_en, getNextHighestDepth(), {_x:577, _y:315 + (5 * _root.unit_place_en), _xscale:50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.charge = false; unit_created.unit_health = 10; unit_created.base_unit_health = 10; unit_created.y_musuh = 0; unit_created.the_row = _root.unit_row_en; unit_created.current_unit = unit_row_en - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = 577 - _root["unit_" + _root.front_unit_row]._x; this.dist2 = this._x - _root["unit_" + _root.front_unit_row]._x; this.dist3 = (this._x - _root.base._x) - 140; this.dist4 = this._x - _root["unit_lr_" + _root.front_unit_row_lr]._x; this.dist5 = 577 - _root["unit_lr_" + _root.front_unit_row_lr]._x; this.y_musuh_lr = _root["unit_lr_" + _root.front_unit_row_lr]._y; this.y_musuh = _root["unit_" + _root.front_unit_row]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat_en = false; } if (_root.charge_en == true) { this.charge = true; } if (this.charge == true) { this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 2; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if (this.punch_sensor.hitTest(_root.base) && (!game_paused)) { base_health = base_health - 5; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_" + _root.front_unit_row])) { _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - (random(4) + 1); } if (this.punch_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr])) { _root["unit_lr_" + _root.front_unit_row_lr].unit_health = _root["unit_lr_" + _root.front_unit_row_lr].unit_health - (random(4) + 1); } if ((((this.dist2 < 140) or (this.dist3 < 70)) or (this.dist4 < 140)) or (this.dist5 < 140)) { this.moving = false; this.attack = true; } else { this.attack = false; } if ((_root.retreat_en == true) && (this._x < 545)) { this.charge = false; this._xscale = -50; this._x = this._x + _root.speed; if (this._y < _root.base_en._y) { this._y = this._y + _root.speed; } } if ((this._y > _root["unit_" + _root.front_unit_row]._y) or (unit_number == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y > _root["unit_lr_" + _root.front_unit_row_lr]._y) or (unit_number_lr == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 10) * 100)); if (this.health_bar.hitTest(_root["unit_en_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x - _root.speed; if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter == false)) && (this._y > this.y_musuh_lr)) && (unit_number > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter_lr == false)) && (unit_number == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter_lr == false)) && (this._y > this.y_musuh)) && (unit_number_lr > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (unit_number == 0)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } } if (((this._x >= 545) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = 50; } else { this.moving = true; } if ((_root["unit_lr_en_" + _root.front_unit_row_lr_en].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_en4() { _root.unit_row_en = _root.unit_row_en + 1; _root.unit_number_en = _root.unit_number_en + 1; _root.unit_place_en = _root.unit_place_en + 1; unit_created = attachMovie("unit8", "unit_en_" + unit_row_en, getNextHighestDepth(), {_x:577, _y:315 + (5 * _root.unit_place_en), _xscale:50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.charge = false; unit_created.unit_health = 40; unit_created.base_unit_health = 40; unit_created.y_musuh = 0; unit_created.dead_side = 2; unit_created.the_row = _root.unit_row_en; unit_created.current_unit = unit_row_en - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { if ((victory == true) or (lose == true)) { removeMovieClip(this); } this.dist = 545 - _root["unit_" + _root.front_unit_row]._x; this.y_musuh_lr = _root["unit_lr_" + _root.front_unit_row_lr]._y; this.y_musuh = _root["unit_" + _root.front_unit_row]._y; if (this.dist < 50) { this.charge = true; _root.retreat_en = false; } if (_root.charge_en == true) { this.charge = true; } if (this.charge == true) { this.moving = true; } else { this.moving = false; } if (this._x < 0) { _root.health = _root.health - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; removeMovieClip(this); } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 2; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base) && (jumlah_unit == 0)) && (!game_paused)) { base_health = base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_" + _root.front_unit_row])) { _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - 10; } if (this.punch_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr].front_sensor)) { _root["unit_lr_" + _root.front_unit_row_lr].unit_health = _root["unit_lr_" + _root.front_unit_row_lr].unit_health - 10; } if (this.front_sensor.hitTest(_root["unit_" + _root.front_unit_row]) or this.hitTest(_root.base)) { this.moving = false; this.attack = true; } else if (this.front_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr].front_sensor)) { this.moving = false; this.attack = true; } else { this.attack = false; } if ((_root.retreat_en == true) && (this._x < 545)) { this.charge = false; this._xscale = -50; this._x = this._x + _root.speed; if (this._y < _root.base_en._y) { this._y = this._y + _root.speed; } } if ((this._y > _root["unit_" + _root.front_unit_row]._y) or (unit_number == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y > _root["unit_lr_" + _root.front_unit_row_lr]._y) or (unit_number_lr == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 30) * 100)); if (this.health_bar.hitTest(_root["unit_en_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x - _root.speed; if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter == false)) && (this._y > this.y_musuh_lr)) && (unit_number > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter_lr == false)) && (unit_number == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter_lr == false)) && (this._y > this.y_musuh)) && (unit_number_lr > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (unit_number == 0)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } } if (((this._x >= 545) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = 50; } else { this.moving = true; } if ((_root["unit_en_" + _root.front_unit_row_en].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_en3() { _root.unit_row_en = _root.unit_row_en + 1; _root.unit_number_en = _root.unit_number_en + 1; _root.unit_place_en = _root.unit_place_en + 1; unit_created = attachMovie("unit7", "unit_en_" + unit_row_en, getNextHighestDepth(), {_x:577, _y:315 + (5 * _root.unit_place_en), _xscale:50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.charge = false; unit_created.unit_health = 40; unit_created.base_unit_health = 40; unit_created.y_musuh = 0; unit_created.dead_side = 2; unit_created.the_row = _root.unit_row_en; unit_created.current_unit = unit_row_en - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = 545 - _root["unit_" + _root.front_unit_row]._x; this.y_musuh_lr = _root["unit_lr_" + _root.front_unit_row_lr]._y; this.y_musuh = _root["unit_" + _root.front_unit_row]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat_en = false; } if (_root.charge_en == true) { this.charge = true; } if (this.charge == true) { this.moving = true; } else { this.moving = false; } if (this._x < 0) { _root.health = _root.health - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; removeMovieClip(this); } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 2; captain_en = false; } else { captain_en = true; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base) && (jumlah_unit == 0)) && (!game_paused)) { base_health = base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_" + _root.front_unit_row])) { _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - 7; } if (this.punch_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr].front_sensor)) { _root["unit_lr_" + _root.front_unit_row_lr].unit_health = _root["unit_lr_" + _root.front_unit_row_lr].unit_health - 7; } if (this.front_sensor.hitTest(_root["unit_" + _root.front_unit_row]) or this.hitTest(_root.base)) { this.moving = false; this.attack = true; } else if (this.front_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr].front_sensor)) { this.moving = false; this.attack = true; } else { this.attack = false; } if ((_root.retreat_en == true) && (this._x < 545)) { this.charge = false; this._xscale = -50; this._x = this._x + _root.speed; if (this._y < _root.base_en._y) { this._y = this._y + _root.speed; } } if ((this._y > _root["unit_" + _root.front_unit_row]._y) or (unit_number == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y > _root["unit_lr_" + _root.front_unit_row_lr]._y) or (unit_number_lr == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 30) * 100)); if (this.health_bar.hitTest(_root["unit_en_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x - _root.speed; if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter == false)) && (this._y > this.y_musuh_lr)) && (unit_number > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter_lr == false)) && (unit_number == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter_lr == false)) && (this._y > this.y_musuh)) && (unit_number_lr > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (unit_number == 0)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } } if (((this._x >= 545) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = 50; } else { this.moving = true; } if ((_root["unit_en_" + _root.front_unit_row_en].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_en2() { _root.unit_row_en = _root.unit_row_en + 1; _root.unit_number_en = _root.unit_number_en + 1; _root.unit_place_en = _root.unit_place_en + 1; unit_created = attachMovie("unit5", "unit_en_" + unit_row_en, getNextHighestDepth(), {_x:577, _y:315 + (5 * _root.unit_place_en), _xscale:50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.charge = false; unit_created.unit_health = 30; unit_created.base_unit_health = 30; unit_created.y_musuh = 0; unit_created.dead_side = 2; unit_created.the_row = _root.unit_row_en; unit_created.current_unit = unit_row_en - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = 545 - _root["unit_" + _root.front_unit_row]._x; this.y_musuh_lr = _root["unit_lr_" + _root.front_unit_row_lr]._y; this.y_musuh = _root["unit_" + _root.front_unit_row]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat_en = false; } if (_root.charge_en == true) { this.charge = true; } if (this.charge == true) { this.moving = true; } else { this.moving = false; } if (this._x < 0) { _root.health = _root.health - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; removeMovieClip(this); } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 2; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base) && (jumlah_unit == 0)) && (!game_paused)) { base_health = base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_" + _root.front_unit_row])) { _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - (random(4) + unit2_en_damage); } if (this.punch_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr].front_sensor)) { _root["unit_lr_" + _root.front_unit_row_lr].unit_health = _root["unit_lr_" + _root.front_unit_row_lr].unit_health - (random(4) + unit2_en_damage); } if (this.front_sensor.hitTest(_root["unit_" + _root.front_unit_row]) or this.hitTest(_root.base)) { this.moving = false; this.attack = true; } else if (this.front_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr].front_sensor)) { this.moving = false; this.attack = true; } else { this.attack = false; } if ((_root.retreat_en == true) && (this._x < 545)) { this.charge = false; this._xscale = -50; this._x = this._x + _root.speed; if (this._y < _root.base_en._y) { this._y = this._y + _root.speed; } } if ((this._y > _root["unit_" + _root.front_unit_row]._y) or (unit_number == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y > _root["unit_lr_" + _root.front_unit_row_lr]._y) or (unit_number_lr == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 30) * 100)); if (this.health_bar.hitTest(_root["unit_en_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x - _root.speed; if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter == false)) && (this._y > this.y_musuh_lr)) && (unit_number > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter_lr == false)) && (unit_number == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter_lr == false)) && (this._y > this.y_musuh)) && (unit_number_lr > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (unit_number == 0)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } } if (((this._x >= 545) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = 50; } else { this.moving = true; } if ((_root["unit_en_" + _root.front_unit_row_en].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_en() { _root.unit_row_en = _root.unit_row_en + 1; _root.unit_number_en = _root.unit_number_en + 1; _root.unit_place_en = _root.unit_place_en + 1; unit_created = attachMovie("unit", "unit_en_" + unit_row_en, getNextHighestDepth(), {_x:577, _y:315 + (5 * _root.unit_place_en), _xscale:50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.charge = false; unit_created.unit_health = 30; unit_created.base_unit_health = 30; unit_created.y_musuh = 0; unit_created.dead_side = 2; unit_created.the_row = _root.unit_row_en; unit_created.current_unit = unit_row_en - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = 545 - _root["unit_" + _root.front_unit_row]._x; this.y_musuh_lr = _root["unit_lr_" + _root.front_unit_row_lr]._y; this.y_musuh = _root["unit_" + _root.front_unit_row]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat_en = false; } if (_root.charge_en == true) { this.charge = true; } if (this.charge == true) { this.moving = true; } else { this.moving = false; } if (this._x < 0) { _root.health = _root.health - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; removeMovieClip(this); } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 2; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base) && (jumlah_unit == 0)) && (!game_paused)) { base_health = base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_" + _root.front_unit_row])) { _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - (random(2) + unit_en_damage); } if (this.punch_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr].front_sensor)) { _root["unit_lr_" + _root.front_unit_row_lr].unit_health = _root["unit_lr_" + _root.front_unit_row_lr].unit_health - (random(2) + unit_en_damage); } if (this.front_sensor.hitTest(_root["unit_" + _root.front_unit_row]) or this.hitTest(_root.base)) { this.moving = false; this.attack = true; } else if (this.front_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr].front_sensor)) { this.moving = false; this.attack = true; } else { this.attack = false; } if ((_root.retreat_en == true) && (this._x < 545)) { this.charge = false; this._xscale = -50; this._x = this._x + _root.speed; if (this._y < _root.base_en._y) { this._y = this._y + _root.speed; } } if ((this._y > _root["unit_" + _root.front_unit_row]._y) or (unit_number == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y > _root["unit_lr_" + _root.front_unit_row_lr]._y) or (unit_number_lr == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 30) * 100)); if (this.health_bar.hitTest(_root["unit_en_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x - _root.speed; if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter == false)) && (this._y > this.y_musuh_lr)) && (unit_number > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter_lr == false)) && (unit_number == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter_lr == false)) && (this._y > this.y_musuh)) && (unit_number_lr > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (unit_number == 0)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } } if (((this._x >= 545) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = 50; } else { this.moving = true; } if ((_root["unit_en_" + _root.front_unit_row_en].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit4() { _root.unit_place = _root.unit_place + 1; _root.unit_row = _root.unit_row + 1; _root.unit_number = _root.unit_number + 1; unit_created = attachMovie("unit8", "unit_" + unit_row, getNextHighestDepth(), {_x:230, _y:105 + (5 * _root.unit_place), _xscale:-50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.charge = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.unit_side = 1; unit_created.unit_health = 40; unit_created.base_unit_health = 40; unit_created.the_row = _root.unit_row; unit_created.current_unit = unit_row - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = _root["unit_en_" + _root.front_unit_row_en]._x - 265; this.y_musuh_lr = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y; this.y_musuh = _root["unit_en_" + _root.front_unit_row_en]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat = false; } if (_root.charge == true) { this.charge = true; } if (this.charge == true) { this._xscale = -50; this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 1; general = false; } else { general = true; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if (this.punch_sensor.hitTest(_root.base_en) && (!game_paused)) { en_base_health = en_base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en])) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - 10; } if (this.punch_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en].front_sensor)) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - 10; } if (this.front_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en]) or this.hitTest(_root.base_en)) { this.moving = false; this.attack = true; } else if (this.front_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en].front_sensor)) { this.moving = false; this.attack = true; } else { this.attack = false; } if (((!game_paused) && (_root.retreat == true)) && (this._x > 265)) { this.charge = false; this._xscale = 50; this._x = this._x - _root.speed; if (this._y > _root.base._y) { this._y = this._y - _root.speed; } } if ((this._y < _root["unit_en_" + _root.front_unit_row_en]._y) or (unit_number_en == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y < _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y) or (unit_number_lr_en == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 30) * 100)); if (this.health_bar.hitTest(_root["unit_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x + _root.speed; if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter == false)) && (this._y < this.y_musuh_lr)) && (unit_number_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (unit_number_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (this._y < this.y_musuh)) && (unit_number_lr_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (unit_number_en == 0)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } } if (((this._x <= 265) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = -50; } else { this.moving = true; } if ((_root["unit_" + _root.front_unit_row].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit3() { _root.unit_place = _root.unit_place + 1; _root.unit_row = _root.unit_row + 1; _root.unit_number = _root.unit_number + 1; unit_created = attachMovie("unit7", "unit_" + unit_row, getNextHighestDepth(), {_x:230, _y:105 + (5 * _root.unit_place), _xscale:-50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.charge = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.unit_side = 1; unit_created.unit_health = 40; unit_created.base_unit_health = 40; unit_created.the_row = _root.unit_row; unit_created.current_unit = unit_row - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = _root["unit_en_" + _root.front_unit_row_en]._x - 265; this.y_musuh_lr = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y; this.y_musuh = _root["unit_en_" + _root.front_unit_row_en]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat = false; } if (_root.charge == true) { this.charge = true; } if (this.charge == true) { this._xscale = -50; this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 1; captain = false; } else { captain = true; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base_en) && (jumlah_unit_en == 0)) && (!game_paused)) { en_base_health = en_base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en])) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - 7; } if (this.punch_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en].front_sensor)) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - 7; } if (this.front_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en]) or this.hitTest(_root.base_en)) { this.moving = false; this.attack = true; } else if (this.front_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en].front_sensor)) { this.moving = false; this.attack = true; } else { this.attack = false; } if (((!game_paused) && (_root.retreat == true)) && (this._x > 265)) { this.charge = false; this._xscale = 50; this._x = this._x - _root.speed; if (this._y > _root.base._y) { this._y = this._y - _root.speed; } } if ((this._y < _root["unit_en_" + _root.front_unit_row_en]._y) or (unit_number_en == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y < _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y) or (unit_number_lr_en == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 30) * 100)); if (this.health_bar.hitTest(_root["unit_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x + _root.speed; if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter == false)) && (this._y < this.y_musuh_lr)) && (unit_number_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (unit_number_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (this._y < this.y_musuh)) && (unit_number_lr_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (unit_number_en == 0)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } } if (((this._x <= 265) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = -50; } else { this.moving = true; } if ((_root["unit_" + _root.front_unit_row].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit2() { _root.unit_place = _root.unit_place + 1; _root.unit_row = _root.unit_row + 1; _root.unit_number = _root.unit_number + 1; unit_created = attachMovie("unit5", "unit_" + unit_row, getNextHighestDepth(), {_x:230, _y:105 + (5 * _root.unit_place), _xscale:-50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.charge = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.unit_side = 1; unit_created.unit_health = 30; unit_created.base_unit_health = 30; unit_created.the_row = _root.unit_row; unit_created.current_unit = unit_row - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = _root["unit_en_" + _root.front_unit_row_en]._x - 265; this.y_musuh_lr = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y; this.y_musuh = _root["unit_en_" + _root.front_unit_row_en]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat = false; } if (_root.charge == true) { this.charge = true; } if (this.charge == true) { this._xscale = -50; this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 1; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base_en) && (jumlah_unit_en == 0)) && (!game_paused)) { en_base_health = en_base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en])) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - (random(4) + unit2_damage); } if (this.punch_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en].front_sensor)) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - (random(4) + unit2_damage); } if (this.front_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en]) or this.hitTest(_root.base_en)) { this.moving = false; this.attack = true; } else if (this.front_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en].front_sensor)) { this.moving = false; this.attack = true; } else { this.attack = false; } if (((!game_paused) && (_root.retreat == true)) && (this._x > 265)) { this.charge = false; this._xscale = 50; this._x = this._x - _root.speed; if (this._y > _root.base._y) { this._y = this._y - _root.speed; } } if ((this._y < _root["unit_en_" + _root.front_unit_row_en]._y) or (unit_number_en == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y < _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y) or (unit_number_lr_en == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 30) * 100)); if (this.health_bar.hitTest(_root["unit_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x + _root.speed; if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter == false)) && (this._y < this.y_musuh_lr)) && (unit_number_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (unit_number_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (this._y < this.y_musuh)) && (unit_number_lr_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (unit_number_en == 0)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } } if (((this._x <= 265) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = -50; } else { this.moving = true; } if ((_root["unit_" + _root.front_unit_row].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_heal() { _root.unit_place = _root.unit_place + 1; _root.unit_row_lr = _root.unit_row_lr + 1; unit_number_lr = unit_number_lr + 1; unit_created = attachMovie("unit_heal", "unit_lr_" + unit_row_lr, getNextHighestDepth(), {_x:230, _y:105 + (5 * _root.unit_place), _xscale:-50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.charge = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.unit_side = 1; unit_created.healing = false; unit_created.unit_health = 10; unit_created.base_unit_health = 10; unit_created.the_row = _root.unit_row; unit_created.current_unit = unit_row_lr - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = _root["unit_en_" + _root.front_unit_row_en]._x - 230; this.dist2 = _root["unit_en_" + _root.front_unit_row_en]._x - this._x; this.dist3 = (_root.base_en._x - this._x) - 140; this.dist4 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - this._x; this.dist5 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - 230; this.dist_heal = _root["unit_" + _root.front_unit_row]._x - this._x; this.dist_heal2 = _root["unit_lr_" + _root.front_unit_row_lr]._x - this._x; this.y_musuh_lr = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y; this.y_musuh = _root["unit_en_" + _root.front_unit_row_en]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (((this.dist_heal < 140) && (_root["unit_" + _root.front_unit_row].unit_health < _root["unit_" + _root.front_unit_row].base_unit_health)) && (_root["unit_" + _root.front_unit_row].unit_health > 0)) { this.healing = true; _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health + healing_power; } else { this.healing = false; } if (this.dist < 50) { this.charge = true; _root.retreat = false; } if (_root.charge == true) { this.charge = true; } if (this.charge == true) { this._xscale = -50; this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 1; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base_en) && (jumlah_unit_en == 0)) && (!game_paused)) { en_base_health = en_base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en])) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - 0; charge_en = true; } if (this.punch_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en])) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - 0; } if (((((this.dist2 < 140) || (this.dist3 < 70)) || (this.dist4 < 140)) || (this.dist5 < 140)) || (this.healing == true)) { if (!retreat) { this.moving = false; this.attack = true; } } else { this.attack = false; } if (((!game_paused) && (_root.retreat == true)) && (this._x > 230)) { this.attack = false; this._xscale = 50; this.charge = false; this._x = this._x - _root.speed; this._y = this._y - _root.speed; } if ((this._y < _root["unit_en_" + _root.front_unit_row_en]._y) or (unit_number_en == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y < _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y) or (unit_number_lr_en == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 10) * 100)); if (this.health_bar.hitTest(_root["unit_lr_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if (((this.moving == true) && (game_paused == false)) && (this.healing == false)) { this._x = this._x + _root.speed; if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter == false)) && (this._y < this.y_musuh_lr)) && (unit_number_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (unit_number_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (this._y < this.y_musuh)) && (unit_number_lr_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (unit_number_en == 0)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } } if ((this._x <= 230) && (this.dist >= 40)) { this.moving = false; this._xscale = -50; } else { this.moving = true; } if ((_root["unit_lr_" + _root.front_unit_row_lr].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_lr3() { _root.unit_place = _root.unit_place + 1; _root.unit_row_lr = _root.unit_row_lr + 1; unit_number_lr = unit_number_lr + 1; unit_created = attachMovie("unit6", "unit_lr_" + unit_row_lr, getNextHighestDepth(), {_x:230, _y:105 + (5 * _root.unit_place), _xscale:-50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.charge = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.unit_health = 10; unit_created.unit_side = 1; unit_created.base_unit_health = 10; unit_created.base_unit_health = 10; unit_created.the_row = _root.unit_row; unit_created.current_unit = unit_row_lr - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = _root["unit_en_" + _root.front_unit_row_en]._x - 230; this.dist2 = _root["unit_en_" + _root.front_unit_row_en]._x - this._x; this.dist4 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - this._x; this.dist5 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - 230; this.dist3 = (_root.base_en._x - this._x) - 140; this.y_musuh_lr = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y; this.y_musuh = _root["unit_en_" + _root.front_unit_row_en]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if ((this.dist < 50) && (this._x <= 230)) { this.charge = true; _root.retreat = false; } if (_root.charge == true) { this.charge = true; } if (this.charge == true) { this._xscale = -50; this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 1; gunman = false; } else { gunman = true; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base_en) && (jumlah_unit_en == 0)) && (!game_paused)) { en_base_health = en_base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en])) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - 7; charge_en = true; } if (this.punch_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en])) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - 7; } if ((((this.dist2 < 140) || (this.dist3 < 70)) || (this.dist4 < 140)) || (this.dist5 < 140)) { if (!retreat) { this.moving = false; this.attack = true; } } else { this.attack = false; } if (((!game_paused) && (_root.retreat == true)) && (this._x > 230)) { this.attack = false; this._xscale = 50; this.charge = false; this._x = this._x - _root.speed; this._y = this._y - _root.speed; } if ((this._y < _root["unit_en_" + _root.front_unit_row_en]._y) or (unit_number_en == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y < _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y) or (unit_number_lr_en == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 10) * 100)); if (this.health_bar.hitTest(_root["unit_lr_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x + _root.speed; if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter == false)) && (this._y < this.y_musuh_lr)) && (unit_number_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (unit_number_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (this._y < this.y_musuh)) && (unit_number_lr_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (unit_number_en == 0)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } } if ((this._x <= 230) && (this.dist >= 40)) { this.moving = false; this._xscale = -50; } else { this.moving = true; } if ((_root["unit_lr_" + _root.front_unit_row_lr].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_lr2() { _root.unit_place = _root.unit_place + 1; _root.unit_row_lr = _root.unit_row_lr + 1; unit_number_lr = unit_number_lr + 1; unit_created = attachMovie("unit_lr2", "unit_lr_" + unit_row_lr, getNextHighestDepth(), {_x:230, _y:105 + (5 * _root.unit_place), _xscale:-50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.charge = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.unit_health = 10; unit_created.unit_side = 1; unit_created.base_unit_health = 10; unit_created.base_unit_health = 10; unit_created.the_row = _root.unit_row; unit_created.current_unit = unit_row_lr - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = _root["unit_en_" + _root.front_unit_row_en]._x - 230; this.dist2 = _root["unit_en_" + _root.front_unit_row_en]._x - this._x; this.dist4 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - this._x; this.dist5 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - 230; this.dist3 = (_root.base_en._x - this._x) - 140; this.y_musuh_lr = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y; this.y_musuh = _root["unit_en_" + _root.front_unit_row_en]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if ((this.dist < 50) && (this._x <= 230)) { this.charge = true; _root.retreat = false; } if (_root.charge == true) { this.charge = true; } if (this.charge == true) { this._xscale = -50; this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 1; } if (_root.en_base_health < 1) { this.attack = false; } if (this.punch_sensor.hitTest(_root.base_en) && (!game_paused)) { en_base_health = en_base_health - 5; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en])) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - (random(4) + 1); charge_en = true; } if (this.punch_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en])) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - (random(4) + 1); } if ((((this.dist2 < 140) || (this.dist3 < 70)) || (this.dist4 < 140)) || (this.dist5 < 140)) { if (!retreat) { this.moving = false; this.attack = true; } } else { this.attack = false; } if (((!game_paused) && (_root.retreat == true)) && (this._x > 230)) { this.attack = false; this._xscale = 50; this.charge = false; this._x = this._x - _root.speed; this._y = this._y - _root.speed; } if ((this._y < _root["unit_en_" + _root.front_unit_row_en]._y) or (unit_number_en == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y < _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y) or (unit_number_lr_en == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 10) * 100)); if (this.health_bar.hitTest(_root["unit_lr_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x + _root.speed; if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter == false)) && (this._y < this.y_musuh_lr)) && (unit_number_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (unit_number_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (this._y < this.y_musuh)) && (unit_number_lr_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (unit_number_en == 0)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } } if ((this._x <= 230) && (this.dist >= 40)) { this.moving = false; this._xscale = -50; } else { this.moving = true; } if ((_root["unit_lr_" + _root.front_unit_row_lr].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_lr() { _root.unit_place = _root.unit_place + 1; _root.unit_row_lr = _root.unit_row_lr + 1; unit_number_lr = unit_number_lr + 1; unit_created = attachMovie("unit_lr", "unit_lr_" + unit_row_lr, getNextHighestDepth(), {_x:230, _y:105 + (5 * _root.unit_place), _xscale:-50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.charge = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.unit_health = 10; unit_created.unit_side = 1; unit_created.base_unit_health = 10; unit_created.base_unit_health = 10; unit_created.the_row = _root.unit_row; unit_created.current_unit = unit_row_lr - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = _root["unit_en_" + _root.front_unit_row_en]._x - 230; this.dist2 = _root["unit_en_" + _root.front_unit_row_en]._x - this._x; this.dist4 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - this._x; this.dist5 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - 230; this.dist3 = (_root.base_en._x - this._x) - 140; this.y_musuh_lr = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y; this.y_musuh = _root["unit_en_" + _root.front_unit_row_en]._y; if ((victory == true) or (lose == true)) { this.removeMovieClip(); } if ((this.dist < 50) && (this._x <= 230)) { this.charge = true; _root.retreat = false; } if (_root.charge == true) { this.charge = true; } if (this.charge == true) { this._xscale = -50; this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 1; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base_en) && (jumlah_unit_en == 0)) && (!game_paused)) { en_base_health = en_base_health - 1; } if (this.punch_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en])) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - (random(2) + unit_lr_damage); charge_en = true; } if (this.punch_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en])) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - (random(2) + unit_lr_damage); } if ((((this.dist2 < 140) || (this.dist3 < 70)) || (this.dist4 < 140)) || (this.dist5 < 140)) { if (!retreat) { this.moving = false; this.attack = true; trace("retreat"); } } else { this.attack = false; } if (((!game_paused) && (_root.retreat == true)) && (this._x > 230)) { this.attack = false; this._xscale = 50; this.charge = false; this._x = this._x - _root.speed; this._y = this._y - _root.speed; } if ((this._y < _root["unit_en_" + _root.front_unit_row_en]._y) or (unit_number_en == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y < _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y) or (unit_number_lr_en == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 10) * 100)); if (this.health_bar.hitTest(_root["unit_lr_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x + _root.speed; if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter == false)) && (this._y < this.y_musuh_lr)) && (unit_number_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (unit_number_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (this._y < this.y_musuh)) && (unit_number_lr_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (unit_number_en == 0)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } } if ((this._x <= 230) && (this.dist >= 40)) { this.moving = false; this._xscale = -50; } else { this.moving = true; } if ((_root["unit_lr_" + _root.front_unit_row_lr].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit() { _root.unit_place = _root.unit_place + 1; _root.unit_row = _root.unit_row + 1; unit_number = unit_number + 1; unit_created = attachMovie("unit", "unit_" + unit_row, getNextHighestDepth(), {_x:230, _y:105 + (5 * _root.unit_place), _xscale:-50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.charge = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.unit_side = 1; unit_created.unit_health = 30; unit_created.base_unit_health = 30; unit_created.the_row = _root.unit_row; unit_created.current_unit = unit_row - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = _root["unit_en_" + _root.front_unit_row_en]._x - 265; this.y_musuh_lr = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y; this.y_musuh = _root["unit_en_" + _root.front_unit_row_en]._y; if (victory || (lose)) { trace("remove"); this.removeMovieClip(); } if ((this.dist < 50) && (this._x <= 230)) { this.charge = true; _root.retreat = false; } if (_root.charge == true) { this.charge = true; } if (this.charge == true) { this._xscale = -50; this.moving = true; } else { this.moving = false; } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 1; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base_en) && (jumlah_unit_en == 0)) && (!game_paused)) { en_base_health = en_base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en])) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - (random(2) + unit_damage); } if (this.punch_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en].front_sensor)) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - (random(2) + unit_damage); } if (this.front_sensor.hitTest(_root["unit_en_" + _root.front_unit_row_en]) or this.hitTest(_root.base_en)) { this.moving = false; this.attack = true; } else if (this.front_sensor.hitTest(_root["unit_lr_en_" + _root.front_unit_row_lr_en].front_sensor)) { this.moving = false; this.attack = true; } else { this.attack = false; } if (((!game_paused) && (_root.retreat == true)) && (this._x > 265)) { this.charge = false; this._xscale = 50; this._x = this._x - _root.speed; if (this._y > _root.base._y) { this._y = this._y - _root.speed; } } if ((this._y < _root["unit_en_" + _root.front_unit_row_en]._y) or (unit_number_en == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y < _root["unit_lr_en_" + _root.front_unit_row_lr_en]._y) or (unit_number_lr_en == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 30) * 100)); if (this.health_bar.hitTest(_root["unit_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x + _root.speed; if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter == false)) && (this._y < this.y_musuh_lr)) && (unit_number_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (unit_number_en == 0)) { this._y = this._y + _root.speed; } else if ((((this._y < _root.base_en._y) && (this.encounter_lr == false)) && (this._y < this.y_musuh)) && (unit_number_lr_en > 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (this.encounter == false)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } else if (((this._y < _root.base_en._y) && (unit_number_en == 0)) && (unit_number_lr_en == 0)) { this._y = this._y + _root.speed; } } if (((this._x <= 265) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = -50; } else { this.moving = true; } if ((_root["unit_" + _root.front_unit_row].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_heal_en() { _root.unit_row_lr_en = _root.unit_row_lr_en + 1; _root.unit_number_lr_en = _root.unit_number_lr_en + 1; _root.unit_place_en = _root.unit_place_en + 1; unit_created = attachMovie("unit_heal", "unit_lr_en_" + unit_row_lr_en, getNextHighestDepth(), {_x:577, _y:315 + (5 * _root.unit_place_en), _xscale:50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.charge = false; unit_created.unit_health = 10; unit_created.base_unit_health = 10; unit_created.healing = false; unit_created.y_musuh = 0; unit_created.the_row = _root.unit_row_en; unit_created.current_unit = unit_row_en - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = 577 - _root["unit_" + _root.front_unit_row]._x; this.dist2 = this._x - _root["unit_" + _root.front_unit_row]._x; this.dist3 = (this._x - _root.base._x) - 140; this.dist4 = this._x - _root["unit_lr_" + _root.front_unit_row_lr]._x; this.dist5 = 577 - _root["unit_lr_" + _root.front_unit_row_lr]._x; this.y_musuh_lr = _root["unit_lr_" + _root.front_unit_row_lr]._y; this.y_musuh = _root["unit_" + _root.front_unit_row]._y; this.dist_heal = this._x - _root["unit_en_" + _root.front_unit_row_en]._x; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (((this.dist_heal < 140) && (_root["unit_en_" + _root.front_unit_row_en].unit_health < _root["unit_en_" + _root.front_unit_row_en].base_unit_health)) && (_root["unit_en_" + _root.front_unit_row_en].unit_health > 0)) { this.healing = true; _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health + 0.05; } else { this.healing = false; } if ((this.dist < 50) && (this._x <= 230)) { this.charge = true; _root.retreat_en = false; } if (_root.charge_en == true) { this.charge = true; } if (this.charge == true) { this.moving = true; } else { this.moving = false; } if (this._x < 0) { _root.health = _root.health - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; this.moving = false; removeMovieClip(this); } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 2; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base) && (jumlah_unit == 0)) && (!game_paused)) { base_health = base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_" + _root.front_unit_row])) { _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - 0; } if (this.punch_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr])) { _root["unit_lr_" + _root.front_unit_row_lr].unit_health = _root["unit_lr_" + _root.front_unit_row_lr].unit_health - 0; } if ((((this.dist2 < 140) or (this.dist3 < 70)) or (this.dist4 < 140)) or (this.dist5 < 140)) { this.moving = false; this.attack = true; } else { this.attack = false; } if ((_root.retreat_en == true) && (this._x < 545)) { this.charge = false; this._xscale = -50; this._x = this._x + _root.speed; if (this._y < _root.base_en._y) { this._y = this._y + _root.speed; } } if ((this._y > _root["unit_" + _root.front_unit_row]._y) or (unit_number == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y > _root["unit_lr_" + _root.front_unit_row_lr]._y) or (unit_number_lr == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 10) * 100)); if (this.health_bar.hitTest(_root["unit_en_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x - _root.speed; if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter == false)) && (this._y > this.y_musuh_lr)) && (unit_number > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter_lr == false)) && (unit_number == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter_lr == false)) && (this._y > this.y_musuh)) && (unit_number_lr > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (unit_number == 0)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } } if (((this._x >= 545) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = 50; } else { this.moving = true; } if ((_root["unit_lr_en_" + _root.front_unit_row_lr_en].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function create_unit_lr_en() { _root.unit_row_lr_en = _root.unit_row_lr_en + 1; _root.unit_number_lr_en = _root.unit_number_lr_en + 1; _root.unit_place_en = _root.unit_place_en + 1; unit_created = attachMovie("unit_lr", "unit_lr_en_" + unit_row_lr_en, getNextHighestDepth(), {_x:577, _y:315 + (5 * _root.unit_place_en), _xscale:50, _yscale:50}); unit_created.attack = false; unit_created.dead = false; unit_created.encounter_lr = false; unit_created.encounter = false; unit_created.encounter_lr_off = false; unit_created.encounter_off = false; unit_created.charge = false; unit_created.unit_health = 10; unit_created.base_unit_health = 10; unit_created.y_musuh = 0; unit_created.the_row = _root.unit_row_en; unit_created.current_unit = unit_row_en - 1; unit_created.current_front = current_unit; unit_created.onEnterFrame = function () { this.dist = 577 - _root["unit_" + _root.front_unit_row]._x; this.dist2 = this._x - _root["unit_" + _root.front_unit_row]._x; this.dist3 = (this._x - _root.base._x) - 140; this.dist4 = this._x - _root["unit_lr_" + _root.front_unit_row_lr]._x; this.dist5 = 577 - _root["unit_lr_" + _root.front_unit_row_lr]._x; this.y_musuh_lr = _root["unit_lr_" + _root.front_unit_row_lr]._y; this.y_musuh = _root["unit_" + _root.front_unit_row]._y; if ((victory == true) or (lose == true)) { removeMovieClip(this); } if (this.dist < 50) { this.charge = true; _root.retreat_en = false; } if (_root.charge_en == true) { this.charge = true; } if (this.charge == true) { this.moving = true; } else { this.moving = false; } if (this._x < 0) { _root.health = _root.health - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; removeMovieClip(this); } if (this.unit_health < 1) { this.moving = false; this.dead = true; this.dead_side = 2; } if (_root.en_base_health2 < 1) { this.attack = false; } if (_root.en_base_health < 1) { this.attack = false; } if ((this.punch_sensor.hitTest(_root.base) && (jumlah_unit == 0)) && (!game_paused)) { base_health = base_health - 1; } if (this.punch_sensor.hitTest(_root.enemy_base2)) { en_base_health2 = en_base_health2 - 30; } if (this.punch_sensor.hitTest(_root["unit_" + _root.front_unit_row])) { _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - (random(2) + unit_lr_en_damage); } if (this.punch_sensor.hitTest(_root["unit_lr_" + _root.front_unit_row_lr])) { _root["unit_lr_" + _root.front_unit_row_lr].unit_health = _root["unit_lr_" + _root.front_unit_row_lr].unit_health - (random(2) + unit_lr_en_damage); } if ((((this.dist2 < 140) or (this.dist3 < 70)) or (this.dist4 < 140)) or (this.dist5 < 140)) { this.moving = false; this.attack = true; } else { this.attack = false; } if ((_root.retreat_en == true) && (this._x < 545)) { this.charge = false; this._xscale = -50; this._x = this._x + _root.speed; if (this._y < _root.base_en._y) { this._y = this._y + _root.speed; } } if ((this._y > _root["unit_" + _root.front_unit_row]._y) or (unit_number == 0)) { this.encounter = false; } else { this.encounter = true; } if ((this._y > _root["unit_lr_" + _root.front_unit_row_lr]._y) or (unit_number_lr == 0)) { this.encounter_lr = false; } else { this.encounter_lr = true; } this.health_bar.gotoAndStop(Math.round((this.unit_health / 10) * 100)); if (this.health_bar.hitTest(_root["unit_en_" + this.current_unit].health_bar)) { this._y = this._y + 1; } if ((this.moving == true) && (game_paused == false)) { this._x = this._x - _root.speed; if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter == false)) && (this._y > this.y_musuh_lr)) && (unit_number > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter_lr == false)) && (unit_number == 0)) { this._y = this._y - _root.speed; } else if ((((this._y > _root.base._y) && (this.encounter_lr == false)) && (this._y > this.y_musuh)) && (unit_number_lr > 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (this.encounter == false)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } else if (((this._y > _root.base._y) && (unit_number == 0)) && (unit_number_lr == 0)) { this._y = this._y - _root.speed; } } if (((this._x >= 545) && (this.dist >= 40)) && (this.charge == false)) { this.moving = false; this._xscale = 50; } else { this.moving = true; } if ((_root["unit_lr_en_" + _root.front_unit_row_lr_en].dead == true) && (!game_paused)) { this._y = this._y - 0.5; } }; } function tower_target() { if (_root.melee_target) { _root["unit_en_" + _root.front_unit_row_en].unit_health = _root["unit_en_" + _root.front_unit_row_en].unit_health - 3; } if (_root.lr_target) { _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health = _root["unit_lr_en_" + _root.front_unit_row_lr_en].unit_health - 3; } } unit_enebled = false; healing_power = 0.05; game_paused = false; unit_enebled_en = false; unit_damage = 1; unit_made = 0; hero_built = false; hero_built_en = false; gunman = false; captain = false; general = false; gunman_en = false; captain_en = false; unit2_damage = 1; melee_target = false; lr_target = false; unit_lr_damage = 1; unit_en_damage = 1; unit2_en_damage = 1; unit_lr_en_damage = 1; unit_limit = 4; unit_limit_en = 4; tower_range = 160; tower_range_en = 160; tower_built = false; tower_attack = false; tower_attack_en = false; main.stop(); tower_built_en = false; stop(); front_row = 0; front_row_en = 0; front_unit_row = 1; front_unit_row_lr = 1; front_unit_row_lr_en = 1; front_unit_row_en = 1; base_health = 1000; en_base_health = 1000; build_time_b1 = 0; build_time_b2 = 0; build_time_b3 = 0; build_time_b4 = 0; build_time_b5 = 0; build_time_b6 = 0; build_time_b7 = 0; build_time_b8 = 0; build_time_b9 = 0; build_time_b10 = 0; build_time_b11 = 0; build_time_b12 = 0; build_time_b13 = 0; build_time_b14 = 0; build_time_b15 = 0; build_time_b16 = 0; build_time_b17 = 0; build_time_b18 = 0; build_time_en_b1 = 0; build_time_en_b2 = 0; build_time_en_b3 = 0; build_time_en_b4 = 0; build_time_en_b5 = 0; build_time_en_b6 = 0; build_time_en_b7 = 0; build_time_en_b8 = 0; build_time_en_b9 = 0; build_time_en_b10 = 0; build_time_en_b11 = 0; build_time_en_b12 = 0; build_time_en_b13 = 0; build_time_en_b14 = 0; build_time_en_b15 = 0; build_time_en_b16 = 0; build_time_en_b17 = 0; build_time_en_b18 = 0; build_time = 0; build_time2 = 0; build_time3 = 0; build_time4 = 0; build_time_lr = 0; build_time_lr2 = 0; build_time_lr3 = 0; build_time_heal = 0; build_time_en = 0; build_time_en2 = 0; build_time_en3 = 0; build_time_en4 = 0; build_time_lr_en = 0; build_time_lr_en2 = 0; build_time_lr_en3 = 0; build_time_heal_en = 0; health = 16; speed = 0.5; delay = 30; unit_number = 0; unit_number_lr = 0; unit_number_lr_en = 0; unit_number_en = 0; front_unit_en = 1; unit_row = 0; unit_row_lr = 0; unit_row_en = 0; unit_row_lr_en = 0; unit_place = 0; unit_place_en = 0; jumlah_unit = 0; jumlah_unit_en = 0; routine = 50; action_taken = 0; penambah_gold = 1; penambah_gold_en = 1; gold = 120; namaBangunan = 0; hargaBangunan = 0; deskBangunan = 0; datBangunan = [["nama", "harga", "description"], ["barrack", "120 Gold", "Enables you to train basic troops"], ["monastery", "210 Gold", "Enables you to train Monks"], ["workshop", "250 Gold", "Enables you to build an Iron Gate and Cannon units"], ["watchtower", "160 Gold", "Attacks enemy soldiers close to your city"], ["keep", "500 Gold", "Enables you to build a variety of buildings, and increases your max army size"], ["chancel", "300 Gold", "Enables you to train Captains"], ["castle", "900 Gold", "Enables you to train Knights and Gunmen"], ["steel blade", "100 Gold", "Upgrades Footman attack"], ["long gun", "180 Gold", "Upgrades Rifleman attack"], ["natural power", "120 Gold", "Upgrades Monk healing power"], ["iron horse", "210 Gold", "Upgrades Knight attack"], ["blacksmith", "220 Gold", "Enables you to build Watch Tower,train Rifleman, and upgrade equipment"], ["iron gate", "200 Gold", "Increases city defence"], ["noble metal", "420 Gold", "Enables you to train Generals"], ["telescope", "150 Gold", "Increases range of Watch Tower"], ["windmill", "150 Gold", "City produces gold faster"], ["alchemy", "500 Gold", "City produces gold faster"], ["transport", "260 Gold", "City produces gold faster"]]; datUnit = [["nama", "harga", "stat"], ["footman", "70 Gold", "Damage : 1 - 2 ~ HP : 30"], ["rifleman", "90 Gold", "Damage : 1 - 2 ~ HP : 10"], ["monk", "80 Gold", "Healer"], ["cannon", "120 Gold", "Damage : 1 - 4 ~ HP : 10"], ["knight", "140 Gold", "Damage : 1 - 4 ~ HP : 30"], ["--GunMan--", "210 Gold", "Damage : 6 - 7 ~ HP : 10"], ["--Captain--", "225 Gold", "Damage : 6 - 7 ~ HP : 40"], ["--General--", "320 Gold", "Damage : 9 - 10 ~ HP : 40"]]; trace(datBangunan[1][1]); charge = false; retreat = false; charge_en = false; retreat_en = false; build_time_display._visible = false; pointer_en.onEnterFrame = function () { if ((this._y < 330) && (Key.isDown(40))) { this._y = this._y + 30; } else if ((this._y > 120) && (Key.isDown(38))) { this._y = this._y - 30; } }; pointer.onEnterFrame = function () { if ((this._y < 330) && (Key.isDown(83))) { this._y = this._y + 30; } else if ((this._y > 120) && (Key.isDown(87))) { this._y = this._y - 30; } }; _root.onEnterFrame = function () { jumlah_unit = unit_number + unit_number_lr; jumlah_unit_en = unit_number_en + unit_number_lr_en; tower_dist = _root["unit_en_" + _root.front_unit_row_en]._x - _root.base._x; tower_dist2 = _root["unit_lr_en_" + _root.front_unit_row_lr_en]._x - _root.base._x; tower_dist_en = _root.base_en._x - _root["unit_" + _root.front_unit_row]._x; if (en_base_health < 1) { victory = true; } else { victory = false; } if (base_health < 1) { lose = true; } else { lose = false; } if (victory == true) { gotoAndStop (12); } else if (lose == true) { gotoAndStop (13); } if (routine > 0) { routine = routine - 1; } else { routine = 50; } if (routine == 1) { action_taken = random(16); } else if ((!action_taken) == 0) { action_taken = 0; } if (((action_taken == 1) && (victory == false)) && (lose == false)) { if ((unit_number_en > 0) || (unit_number_lr_en > 1)) { charge_en = true; retreat_en = false; } } if (((((((action_taken == 2) && (build_time_en == 0)) && (victory == false)) && (lose == false)) && (jumlah_unit_en < unit_limit_en)) && (gold_en >= 75)) && (unit_enebled_en == true)) { build_time_en = 230; gold_en = gold_en - 75; } if ((((((((action_taken == 3) && (build_time_lr_en == 0)) && (victory == false)) && (lose == false)) && (jumlah_unit_en < unit_limit_en)) && (gold_en >= 90)) && (unit_enebled_en == true)) && (build_time_en_b8 == 1)) { build_time_lr_en = 230; gold_en = gold_en - 90; } if (((((((((action_taken == 4) && (build_time_heal_en == 0)) && (victory == false)) && (lose == false)) && (jumlah_unit_en < unit_limit_en)) && (gold_en >= 80)) && (unit_enebled_en == true)) && (build_time_en_b2 == 1)) && (jumlah_unit_en > 0)) { build_time_heal_en = 230; gold_en = gold_en - 80; } if (((action_taken == 5) && (victory == false)) && (lose == false)) { charge_en = true; retreat_en = false; } if ((((((((action_taken == 6) && (build_time_en2 == 0)) && (victory == false)) && (lose == false)) && (jumlah_unit_en < unit_limit_en)) && (gold_en >= 140)) && (unit_enebled_en == true)) && (build_time_en_b7 == 1)) { build_time_en2 = 270; gold_en = gold_en - 140; } if (((((((((captain_en == false) && (hero_built_en == true)) && (build_time_en3 == 0)) && (victory == false)) && (lose == false)) && (jumlah_unit_en < unit_limit_en)) && (gold_en >= 225)) && (unit_enebled_en == true)) && (build_time_en_b6 == 1)) { build_time_en3 = 270; gold_en = gold_en - 225; } if ((((((((action_taken == 9) && (build_time_lr_en2 == 0)) && (victory == false)) && (lose == false)) && (jumlah_unit_en < unit_limit_en)) && (gold_en >= 120)) && (unit_enebled_en == true)) && (build_time_en_b3 == 1)) { build_time_lr_en2 = 270; gold_en = gold_en - 120; } if (((((((((gunman_en == false) && (hero_built_en == true)) && (build_time_lr_en3 == 0)) && (victory == false)) && (lose == false)) && (jumlah_unit_en < unit_limit_en)) && (gold_en >= 210)) && (unit_enebled_en == true)) && (build_time_en_b7 == 1)) { build_time_lr_en3 = 290; gold_en = gold_en - 210; } if ((((build_time_en_b1 == 0) && (victory == false)) && (lose == false)) && (gold_en >= 120)) { build_time_en_b1 = 400; gold_en = gold_en - 120; } if (((((build_time_en_b5 == 1) && (build_time_en_b2 == 0)) && (victory == false)) && (lose == false)) && (gold_en >= 210)) { build_time_en_b2 = 400; gold_en = gold_en - 210; } if (((((build_time_en_b5 == 1) && (build_time_en_b3 == 0)) && (victory == false)) && (lose == false)) && (gold_en >= 250)) { build_time_en_b3 = 400; gold_en = gold_en - 250; } if (((((build_time_en_b8 == 1) && (build_time_en_b4 == 0)) && (victory == false)) && (lose == false)) && (gold_en >= 160)) { build_time_en_b4 = 400; gold_en = gold_en - 160; } if ((((build_time_en_b5 == 0) && (victory == false)) && (lose == false)) && (gold_en >= 500)) { build_time_en_b5 = 400; gold_en = gold_en - 500; } if (((((build_time_en_b5 == 1) && (build_time_en_b6 == 0)) && (victory == false)) && (lose == false)) && (gold_en >= 300)) { build_time_en_b6 = 400; gold_en = gold_en - 300; } if (((((build_time_en_b5 == 1) && (build_time_en_b7 == 0)) && (victory == false)) && (lose == false)) && (gold_en >= 900)) { build_time_en_b7 = 400; gold_en = gold_en - 900; } if ((((build_time_en_b8 == 0) && (victory == false)) && (lose == false)) && (gold_en >= 220)) { build_time_en_b8 = 400; gold_en = gold_en - 220; } if (((((action_taken == 19) && (build_time_en_b9 == 0)) && (victory == false)) && (lose == false)) && (gold_en >= 150)) { build_time_en_b9 = 400; gold_en = gold_en - 150; } if (((((action_taken == 20) && (build_time_en_b10 == 0)) && (victory == false)) && (lose == false)) && (gold_en >= 420)) { build_time_en_b10 = 400; gold_en = gold_en - 420; } if (((((action_taken == 21) && (build_time_en_b11 == 0)) && (victory == false)) && (lose == false)) && (gold_en >= 420)) { build_time_en_b10 = 400; gold_en = gold_en - 420; } if (routine == 25) { charge_en = false; } if (charge == true) { charge = false; } if (hit == true) { hit = false; } health_bar.gotoAndStop(Math.round((health / 32) * 100)); if (build_time_heal == 0) { button_heal._visible = true; } else if (build_time_heal == 1) { button_heal._visible = false; create_unit_heal(); } else { button_heal._visible = false; button_anim_heal.gotoAndStop(Math.round((build_time_heal / 230) * 100)); } if (build_time_lr == 0) { button_lr._visible = true; } else if (build_time_lr == 1) { button_lr._visible = false; create_unit_lr(); } else { button_lr._visible = false; button_anim_lr.gotoAndStop(Math.round((build_time_lr / 230) * 100)); } if (build_time_lr2 == 0) { button_lr._visible = true; } else if (build_time_lr2 == 1) { button_lr._visible = false; create_unit_lr2(); } else { button_lr._visible = false; button_anim_lr.gotoAndStop(Math.round((build_time_lr / 230) * 100)); } if (build_time_lr3 == 0) { button_lr._visible = true; } else if (build_time_lr3 == 1) { button_lr._visible = false; create_unit_lr3(); } else { button_lr._visible = false; button_anim_lr.gotoAndStop(Math.round((build_time_lr / 230) * 100)); } if (build_time == 0) { button._visible = true; } else if (build_time == 1) { button._visible = false; create_unit(); } else { button._visible = false; button_anim.gotoAndStop(Math.round((build_time / 230) * 100)); } if (build_time2 == 0) { button._visible = true; } else if (build_time2 == 1) { button._visible = false; create_unit2(); } else { button._visible = false; button_anim.gotoAndStop(Math.round((build_time / 230) * 100)); } if (build_time3 == 0) { button._visible = true; } else if (build_time3 == 1) { button._visible = false; create_unit3(); } else { button._visible = false; button_anim.gotoAndStop(Math.round((build_time / 230) * 100)); } if (build_time4 == 0) { button._visible = true; } else if (build_time4 == 1) { button._visible = false; create_unit4(); } else { button._visible = false; button_anim.gotoAndStop(Math.round((build_time / 230) * 100)); } if (build_time_en4 == 0) { button_en._visible = true; } else if (build_time_en4 == 1) { button_en._visible = false; create_unit_en4(); } else { button_en._visible = false; button_anim_en.gotoAndStop(Math.round((build_time_en / 230) * 100)); } if (build_time_en3 == 0) { button_en._visible = true; } else if (build_time_en3 == 1) { button_en._visible = false; create_unit_en3(); } else { button_en._visible = false; button_anim_en.gotoAndStop(Math.round((build_time_en / 230) * 100)); } if (build_time_en2 == 0) { button_en._visible = true; } else if (build_time_en2 == 1) { button_en._visible = false; create_unit_en2(); } else { button_en._visible = false; button_anim_en.gotoAndStop(Math.round((build_time_en / 230) * 100)); } if (build_time_en == 0) { button_en._visible = true; } else if (build_time_en == 1) { button_en._visible = false; create_unit_en(); } else { button_en._visible = false; button_anim_en.gotoAndStop(Math.round((build_time_en / 230) * 100)); } if (build_time_lr_en3 == 0) { button_lr_en._visible = true; } else if (build_time_lr_en3 == 1) { button_lr_en._visible = false; create_unit_lr_en3(); } else { button_lr_en._visible = false; button_anim_lr_en.gotoAndStop(Math.round((build_time_lr_en / 230) * 100)); } if (build_time_lr_en2 == 0) { button_lr_en._visible = true; } else if (build_time_lr_en2 == 1) { button_lr_en._visible = false; create_unit_lr_en2(); } else { button_lr_en._visible = false; button_anim_lr_en.gotoAndStop(Math.round((build_time_lr_en / 230) * 100)); } if (build_time_lr_en == 0) { button_lr_en._visible = true; } else if (build_time_lr_en == 1) { button_lr_en._visible = false; create_unit_lr_en(); } else { button_lr_en._visible = false; button_anim_lr_en.gotoAndStop(Math.round((build_time_lr_en / 230) * 100)); } if (build_time_heal_en == 0) { button_heal_en._visible = true; } else if (build_time_heal_en == 1) { button_heal_en._visible = false; create_unit_heal_en(); } else { button_heal_en._visible = false; button_anim_heal_en.gotoAndStop(Math.round((build_time_heal_en / 230) * 100)); } if (build_time > 0) { B1.gotoAndStop(1); } else { B1.gotoAndStop(2); } if (build_time_lr > 0) { B2.gotoAndStop(1); } else { B2.gotoAndStop(2); } if (build_time_heal > 0) { B3.gotoAndStop(1); } else { B3.gotoAndStop(2); } if (build_time_lr2 > 0) { B4.gotoAndStop(1); } else { B4.gotoAndStop(2); } if (build_time2 > 0) { B5.gotoAndStop(1); } else { B5.gotoAndStop(2); } if (build_time_lr3 > 0) { B6.gotoAndStop(1); } else { B6.gotoAndStop(2); } if (build_time3 > 0) { B7.gotoAndStop(1); } else { B7.gotoAndStop(2); } if (build_time4 > 0) { B8.gotoAndStop(1); } else { B8.gotoAndStop(2); } if (game_paused == false) { if (hard_diff == true) { if (((((((((routine == 48) or (routine == 42)) or (routine == 43)) or (routine == 32)) or (routine == 22)) or (routine == 12)) or (routine == 13)) or (routine == 8)) or (routine == 9)) { gold_en = gold_en + penambah_gold_en; } } if (normal_diff == true) { if ((((((routine == 42) or (routine == 22)) or (routine == 23)) or (routine == 24)) or (routine == 12)) or (routine == 13)) { gold_en = gold_en + penambah_gold_en; } } if (easy_diff == true) { if ((((routine == 42) or (routine == 22)) or (routine == 23)) or (routine == 24)) { gold_en = gold_en + penambah_gold_en; } } if (((((((routine == 50) or (routine == 40)) or (routine == 45)) or (routine == 30)) or (routine == 20)) or (routine == 15)) or (routine == 10)) { gold = gold + penambah_gold; gold_en = gold_en + penambah_gold_en; } if (build_time > 0) { build_time = build_time - 1; } if (build_time2 > 0) { build_time2 = build_time2 - 1; } if (build_time3 > 0) { build_time3 = build_time3 - 1; } if (build_time4 > 0) { build_time4 = build_time4 - 1; } if (build_time_lr > 0) { build_time_lr = build_time_lr - 1; } if (build_time_lr2 > 0) { build_time_lr2 = build_time_lr2 - 1; } if (build_time_lr3 > 0) { build_time_lr3 = build_time_lr3 - 1; } if (build_time_heal > 0) { build_time_heal = build_time_heal - 1; } if (build_time_en4 > 0) { build_time_en4 = build_time_en4 - 1; } if (build_time_en3 > 0) { build_time_en3 = build_time_en3 - 1; } if (build_time_en2 > 0) { build_time_en2 = build_time_en2 - 1; } if (build_time_en > 0) { build_time_en = build_time_en - 1; } if (build_time_lr_en3 > 0) { build_time_lr_en3 = build_time_lr_en3 - 1; } if (build_time_lr_en2 > 0) { build_time_lr_en2 = build_time_lr_en2 - 1; } if (build_time_lr_en > 0) { build_time_lr_en = build_time_lr_en - 1; } if (build_time_heal_en > 0) { build_time_heal_en = build_time_heal_en - 1; } if (build_time_b1 > 1) { build_time_b1 = build_time_b1 - 1; } if (build_time_b2 > 1) { build_time_b2 = build_time_b2 - 1; } if (build_time_b3 > 1) { build_time_b3 = build_time_b3 - 1; } if (build_time_b4 > 1) { build_time_b4 = build_time_b4 - 1; } if (build_time_b5 > 1) { build_time_b5 = build_time_b5 - 1; } if (build_time_b6 > 1) { build_time_b6 = build_time_b6 - 1; } if (build_time_b7 > 1) { build_time_b7 = build_time_b7 - 1; } if (build_time_b8 > 1) { build_time_b8 = build_time_b8 - 1; } if (build_time_b9 > 1) { build_time_b9 = build_time_b9 - 1; } if (build_time_b10 > 1) { build_time_b10 = build_time_b10 - 1; } if (build_time_b11 > 1) { build_time_b11 = build_time_b11 - 1; } if (build_time_b12 > 1) { build_time_b12 = build_time_b12 - 1; } if (build_time_b13 > 1) { build_time_b13 = build_time_b13 - 1; } if (build_time_b14 > 1) { build_time_b14 = build_time_b14 - 1; } if (build_time_b15 > 1) { build_time_b15 = build_time_b15 - 1; } if (build_time_b16 > 1) { build_time_b16 = build_time_b16 - 1; } if (build_time_b17 > 1) { build_time_b17 = build_time_b17 - 1; } if (build_time_b18 > 1) { build_time_b18 = build_time_b18 - 1; } if (build_time_en_b1 > 1) { build_time_en_b1 = build_time_en_b1 - 1; } if (build_time_en_b2 > 1) { build_time_en_b2 = build_time_en_b2 - 1; } if (build_time_en_b3 > 1) { build_time_en_b3 = build_time_en_b3 - 1; } if (build_time_en_b4 > 1) { build_time_en_b4 = build_time_en_b4 - 1; } if (build_time_en_b5 > 1) { build_time_en_b5 = build_time_en_b5 - 1; } if (build_time_en_b6 > 1) { build_time_en_b6 = build_time_en_b6 - 1; } if (build_time_en_b7 > 1) { build_time_en_b7 = build_time_en_b7 - 1; } if (build_time_en_b8 > 1) { build_time_en_b8 = build_time_en_b8 - 1; } if (build_time_en_b9 > 1) { build_time_en_b9 = build_time_en_b9 - 1; } if (build_time_en_b10 > 1) { build_time_en_b10 = build_time_en_b10 - 1; } if (build_time_en_b11 > 1) { build_time_en_b11 = build_time_en_b11 - 1; } if (build_time_en_b12 > 1) { build_time_en_b12 = build_time_en_b12 - 1; } if (build_time_en_b13 > 1) { build_time_en_b13 = build_time_en_b13 - 1; } if (build_time_en_b14 > 1) { build_time_en_b14 = build_time_en_b14 - 1; } if (build_time_en_b15 > 1) { build_time_en_b15 = build_time_en_b15 - 1; } if (build_time_en_b16 > 1) { build_time_en_b16 = build_time_en_b16 - 1; } if (build_time_en_b17 > 1) { build_time_en_b17 = build_time_en_b17 - 1; } if (build_time_en_b18 > 1) { build_time_en_b18 = build_time_en_b18 - 1; } if (build_time_en_b19 > 1) { build_time_en_b19 = build_time_en_b19 - 1; } if (build_time_en_b20 > 1) { build_time_en_b20 = build_time_en_b20 - 1; } if (build_time_en_b21 > 1) { build_time_en_b21 = build_time_en_b21 - 1; } } if (build_time_b1 == 0) { A1.gotoAndStop(1); } else if (build_time_b1 == 1) { unit_enebled = true; A1.gotoAndStop(4); base_display.b1.gotoAndStop(2); if (unit_enebled == true) { B1._visible = true; } else { B1._visible = false; } } else { A1.gotoAndStop(3); } if (build_time_b2 == 0) { A2.gotoAndStop(1); } else if ((build_time_b2 == 2) && (!game_paused)) { unit_limit = unit_limit + 1; } else if (build_time_b2 == 1) { A2.gotoAndStop(4); base_display.b2.gotoAndStop(2); if (unit_enebled == true) { B3._visible = true; } else { B3._visible = false; } } else { A2.gotoAndStop(3); } if (build_time_b3 == 0) { A3.gotoAndStop(1); } else if (build_time_b3 == 1) { A3.gotoAndStop(4); base_display.b3.gotoAndStop(2); A13._visible = true; if (unit_enebled == true) { B4._visible = true; } else { B4._visible = false; } } else { A3.gotoAndStop(3); } if (build_time_b4 == 0) { A4.gotoAndStop(1); } else if (build_time_b4 == 1) { A4.gotoAndStop(4); base_display.b4.gotoAndStop(2); tower_built = true; } else { A4.gotoAndStop(3); } if (build_time_b5 == 0) { A5.gotoAndStop(1); } else if ((build_time_b5 == 2) && (!game_paused)) { unit_limit = unit_limit + 2; } else if (build_time_b5 == 1) { A5.gotoAndStop(4); base_display.b5.gotoAndStop(2); A2._visible = true; A3._visible = true; A5._visible = true; A6._visible = true; A7._visible = true; A15._visible = true; A18._visible = true; } else { A5.gotoAndStop(3); } if (build_time_b6 == 0) { A6.gotoAndStop(1); } else if ((build_time_b6 == 2) && (!game_paused)) { unit_limit = unit_limit + 1; } else if (build_time_b6 == 1) { A6.gotoAndStop(4); base_display.b6.gotoAndStop(2); hero_built = true; if ((unit_enebled == true) && (captain == false)) { B7._visible = true; } else { B7._visible = false; } A10._visible = true; } else { A6.gotoAndStop(3); } if (build_time_b7 == 0) { A7.gotoAndStop(1); } else if ((build_time_b7 == 2) && (!game_paused)) { unit_limit = unit_limit + 2; } else if (build_time_b7 == 1) { A7.gotoAndStop(4); base_display.b7.gotoAndStop(2); if (unit_enebled == true) { B5._visible = true; if ((hero_built == true) && (gunman == false)) { B6._visible = true; } else { B6._visible = false; } } else { B5._visible = false; } A11._visible = true; A14._visible = true; } else { A7.gotoAndStop(3); } if (build_time_b8 == 0) { A8.gotoAndStop(1); } else if (build_time_b8 == 1) { unit_damage = 2; A8.gotoAndStop(4); } else { A8.gotoAndStop(3); } if (build_time_b9 == 0) { A9.gotoAndStop(1); } else if (build_time_b9 == 1) { unit_lr_damage = 2; A9.gotoAndStop(4); } else { A9.gotoAndStop(3); } if (build_time_b10 == 0) { A10.gotoAndStop(1); } else if (build_time_b10 == 1) { healing_power = 0.075; A10.gotoAndStop(4); } else { A10.gotoAndStop(3); } if (build_time_b11 == 0) { A11.gotoAndStop(1); } else if (build_time_b11 == 1) { unit2_damage = 2; A11.gotoAndStop(4); } else { A11.gotoAndStop(3); } if (build_time_b12 == 0) { A12.gotoAndStop(1); } else if (build_time_b12 == 1) { A12.gotoAndStop(4); base_display.b8.gotoAndStop(2); A9._visible = true; A4._visible = true; A8._visible = true; if (unit_enebled == true) { B2._visible = true; } else { B2._visible = false; } } else { A12.gotoAndStop(3); } if (build_time_b13 == 0) { A13.gotoAndStop(1); } else if (build_time_b13 == 1) { A13.gotoAndStop(4); } else { A13.gotoAndStop(3); } if (build_time_b14 == 0) { A15.gotoAndStop(1); } else if (build_time_b14 == 1) { A15.gotoAndStop(4); tower_range = 260; } else { A15.gotoAndStop(3); } if (build_time_b15 == 0) { A14.gotoAndStop(1); } else if (build_time_b15 == 1) { A14.gotoAndStop(4); if ((unit_enebled == true) && (general == false)) { B8._visible = true; } else { B8._visible = false; } } else { A14.gotoAndStop(3); } if (build_time_b16 == 0) { A16.gotoAndStop(1); } else if (build_time_b16 == 1) { A16.gotoAndStop(4); _root.penambah_gold = 2; base_display.b9.gotoAndStop(2); } else { A16.gotoAndStop(3); } if (build_time_b17 == 0) { A17.gotoAndStop(1); } else if (build_time_b17 == 1) { A17.gotoAndStop(4); _root.penambah_gold = 5; } else { A17.gotoAndStop(3); } if (build_time_b18 == 0) { A18.gotoAndStop(1); } else if (build_time_b18 == 1) { A18.gotoAndStop(4); if (build_time_b6 == 1) { A17._visible = true; } if (build_time_b17 == 0) { _root.penambah_gold = 3; } } else { A18.gotoAndStop(3); } if (build_time_en_b1 == 0) { unit_enebled_en = false; } else if (build_time_en_b1 == 1) { base_display_en.b1.gotoAndStop(2); unit_enebled_en = true; } if (build_time_en_b2 == 0) { } else if (build_time_en_b2 == 2) { unit_limit_en = unit_limit_en + 1; } else if (build_time_en_b2 == 1) { base_display_en.b2.gotoAndStop(2); } if (build_time_en_b3 == 0) { } else if (build_time_en_b3 == 1) { base_display_en.b3.gotoAndStop(2); } if (build_time_en_b4 == 0) { } else if (build_time_en_b4 == 1) { base_display_en.b4.gotoAndStop(2); tower_built_en = true; } if (build_time_en_b5 == 0) { } else if (build_time_en_b5 == 2) { unit_limit_en = unit_limit_en + 2; } else if (build_time_en_b5 == 1) { base_display_en.b5.gotoAndStop(2); } if (build_time_en_b6 == 0) { } else if (build_time_en_b6 == 2) { unit_limit_en = unit_limit_en + 1; } else if (build_time_en_b6 == 1) { base_display_en.b6.gotoAndStop(2); penambah_gold_en = 2; } if (build_time_en_b7 == 0) { } else if (build_time_en_b7 == 2) { unit_limit_en = unit_limit_en + 2; } else if (build_time_en_b7 == 1) { base_display_en.b7.gotoAndStop(2); } if (build_time_en_b8 == 0) { } else if (build_time_en_b8 == 1) { base_display_en.b8.gotoAndStop(2); } if (build_time_en_b9 == 0) { } else if (build_time_en_b9 == 1) { base_display_en.b9.gotoAndStop(2); } if (build_time_en_b10 == 0) { } else if (build_time_en_b10 == 1) { } if (build_time_en_b11 == 0) { } else if (build_time_en_b11 == 1) { } if (build_time_en_b12 == 0) { } else if (build_time_en_b12 == 1) { } if (build_time_en_b13 == 0) { } else if (build_time_en_b13 == 1) { } if (build_time_en_b14 == 0) { } else if (build_time_en_b14 == 1) { } if (build_time_en_b15 == 0) { } else if (build_time_en_b15 == 1) { } if (build_time_en_b16 == 0) { } else if (build_time_en_b16 == 1) { } if (build_time_en_b17 == 0) { } else if (build_time_en_b17 == 1) { } if ((jumlah_unit_en > 0) && (!game_paused)) { if (tower_built == true) { if (((tower_dist != undefined) && (tower_dist <= tower_range)) && (unit_number_en > 0)) { _root.tower_attack = true; base_display.smoke.gotoAndStop(2); melee_target = true; trace("menembak"); } else if (((tower_dist2 != undefined) && (tower_dist2 <= tower_range)) && (unit_number_lr_en > 0)) { _root.tower_attack = true; base_display.smoke.gotoAndStop(2); lr_target = true; trace("menembak2"); } else if ((((tower_dist2 != undefined) && (tower_dist2 <= tower_range)) && (tower_dist != undefined)) && (tower_dist <= tower_range)) { _root.tower_attack = true; base_display.smoke.gotoAndStop(2); melee_target = true; trace("menembak3"); } else { melee_target = false; lr_target = false; _root.tower_attack = false; base_display.smoke.gotoAndStop(1); } } } else { _root.tower_attack = false; base_display.smoke.gotoAndStop(1); } if ((unit_number > 0) && (!game_paused)) { if ((tower_dist_en <= tower_range_en) && (tower_built_en == true)) { _root.tower_attack_en = true; base_display_en.smoke.gotoAndStop(2); } else { _root.tower_attack_en = false; base_display_en.smoke.gotoAndStop(1); } } else { _root.tower_attack_en = false; base_display_en.smoke.gotoAndStop(1); } }; _root.enemy_base.onEnterFrame = function () { if (_root.en_base_health < 1) { removeMovieClip(this); } }; _root.enemy_base2.onEnterFrame = function () { if (_root.en_base_health2 < 1) { removeMovieClip(this); } }; health_bar_base.onEnterFrame = function () { this.gotoAndStop(Math.round((base_health / 1000) * 100)); }; health_bar_base_en.onEnterFrame = function () { this.gotoAndStop(Math.round((en_base_health / 1000) * 100)); };
Instance of Symbol 363 MovieClip "A2" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 2; }
Instance of Symbol 365 MovieClip "A3" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 3; }
Instance of Symbol 367 MovieClip "A4" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 4; }
Instance of Symbol 369 MovieClip "A8" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 8; }
Instance of Symbol 371 MovieClip "A9" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 9; }
Instance of Symbol 373 MovieClip "A10" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 10; }
Instance of Symbol 375 MovieClip "A11" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 11; }
Instance of Symbol 378 MovieClip "A5" in Frame 11
onClipEvent (load) { disp_visible = false; my_ID = 5; }
Instance of Symbol 380 MovieClip "A6" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 6; }
Instance of Symbol 382 MovieClip "A7" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 7; }
Instance of Symbol 384 MovieClip "A12" in Frame 11
onClipEvent (load) { my_ID = 12; }
Instance of Symbol 267 MovieClip "A13" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 13; }
Instance of Symbol 264 MovieClip "A14" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 14; }
Instance of Symbol 261 MovieClip "A15" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 15; }
Instance of Symbol 258 MovieClip "A16" in Frame 11
onClipEvent (load) { my_ID = 16; }
Instance of Symbol 255 MovieClip "A17" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 17; }
Instance of Symbol 252 MovieClip "A18" in Frame 11
onClipEvent (load) { this._visible = false; my_ID = 18; }
Instance of Symbol 203 MovieClip "B1" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 1; }
Instance of Symbol 205 MovieClip "B2" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 2; }
Instance of Symbol 207 MovieClip "B3" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 3; }
Instance of Symbol 209 MovieClip "B4" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 4; }
Instance of Symbol 211 MovieClip "B5" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 5; }
Instance of Symbol 213 MovieClip "B6" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 6; }
Instance of Symbol 215 MovieClip "B7" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 7; }
Instance of Symbol 217 MovieClip "B8" in Frame 11
onClipEvent (load) { this._visible = false; this.my_ID = 8; }
Instance of Symbol 227 MovieClip [pause_screen] "pause_screen" in Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if ((Key.isDown(67) && (Key.isDown(84))) && (Key.isDown(32))) { _root.attachMovie("A19", "A19", _root.getNextHighestDepth(), {_x:403.9, _y:233.9}); } else { _root.A19.removeMovieClip(); } }
Frame 12
_root.onEnterFrame = function () { routine = 0; };
Frame 13
_root.onEnterFrame = function () { routine = 0; };
Symbol 7 Button
on (release) { getURL ("http://www.box10.com/?utm_source=brandedgames&utm_medium=1willsurvive", "_blank"); }
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 23
_parent._parent.startGame();
Symbol 47 MovieClip Frame 100
stop(); _parent.logored.play();
Instance of Symbol 47 MovieClip in Symbol 48 MovieClip Frame 1
onClipEvent (enterFrame) { frame = int((_root.getBytesLoaded() * 100) / _root.getBytesTotal()); if (frame > _currentframe) { play(); } else { stop(); } }
Symbol 52 Button
on (release) { _root.play(); }
Symbol 53 MovieClip Frame 9
function startGame() { but._visible = true; } stop(); but._visible = false;
Symbol 69 Button
on (release) { getURL ("http://www.box10.com/?utm_source=brandedgames&utm_medium=1willsurvive", "_blank"); }
Symbol 71 MovieClip Frame 155
_parent.play(); stop();
Symbol 72 MovieClip Frame 36
stop();
Symbol 72 MovieClip Frame 48
_root.play(); stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 92 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Instance of Symbol 76 MovieClip "health_bar" in Symbol 101 MovieClip [unit5] Frame 1
onClipEvent (enterFrame) { if (_root.game_paused == true) { _parent.punch_sensor_visible == false; _parent.stop(); } else { _parent.punch_sensor_visible == true; _parent.play(); } }
Symbol 101 MovieClip [unit5] Frame 2
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); } else if ((this.moving == false) && (this.attack == false)) { gotoAndPlay (1); }
Symbol 101 MovieClip [unit5] Frame 3
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 4
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 5
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 6
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 7
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 8
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 9
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 10
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 11
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 12
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 13
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 14
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 15
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 16
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 17
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 18
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 19
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 20
if (attack == false) { gotoAndPlay (2); }
Symbol 101 MovieClip [unit5] Frame 21
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 22
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 23
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 24
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 25
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 26
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 27
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 28
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 29
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 30
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 31
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 32
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 33
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 34
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 35
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 36
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 37
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 38
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 39
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 40
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 41
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 42
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 43
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 44
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 45
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 46
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 47
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 48
if (this.dead == true) { gotoAndPlay (50); }
Symbol 101 MovieClip [unit5] Frame 49
if ((attack == true) && (dead == false)) { gotoAndPlay (20); } else if ((attack == false) && (dead == false)) { gotoAndPlay (2); attack = false; }
Symbol 101 MovieClip [unit5] Frame 50
if (this.dead_side == 1) { _root.unit_place = _root.unit_place - 1; _root.front_unit_row = _root.front_unit_row + 1; _root.unit_number = _root.unit_number - 1; _root.unit_made = _root.unit_made - 1; trace("player_side"); } else { _root.unit_place_en = _root.unit_place_en - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; _root.unit_number_en = _root.unit_number_en - 1; trace("en_side"); }
Symbol 101 MovieClip [unit5] Frame 62
stop(); removeMovieClip("");
Symbol 104 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 107 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 109 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 112 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 115 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 118 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Instance of Symbol 76 MovieClip "health_bar" in Symbol 120 MovieClip [unit6] Frame 1
onClipEvent (enterFrame) { if (_root.game_paused == true) { _parent.punch_sensor_visible == false; _parent.stop(); } else { _parent.punch_sensor_visible == true; _parent.play(); } }
Symbol 120 MovieClip [unit6] Frame 2
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); } else if ((this.moving == false) && (this.attack == false)) { gotoAndPlay (1); }
Symbol 120 MovieClip [unit6] Frame 3
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 4
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 5
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 6
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 7
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 8
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 9
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 10
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 11
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 12
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 13
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 14
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 15
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 16
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 17
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 18
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 19
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 20
if (attack == false) { gotoAndPlay (2); }
Symbol 120 MovieClip [unit6] Frame 21
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 22
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 23
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 24
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 25
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 26
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 27
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 28
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 29
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 30
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 31
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 32
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 33
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 34
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 35
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 36
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 37
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 38
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 39
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 40
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 41
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 42
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 43
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 44
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 45
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 46
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 47
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 48
if (this.dead == true) { gotoAndPlay (50); }
Symbol 120 MovieClip [unit6] Frame 49
if ((attack == true) && (dead == false)) { gotoAndPlay (20); } else if ((attack == false) && (dead == false)) { gotoAndPlay (2); attack = false; }
Symbol 120 MovieClip [unit6] Frame 50
if (this.dead_side == 1) { _root.unit_place = _root.unit_place - 1; _root.front_unit_row_lr = _root.front_unit_row_lr + 1; _root.unit_number_lr = _root.unit_number_lr - 1; _root.unit_made = _root.unit_made - 1; trace("player_side"); } else { _root.front_unit_row_lr_en = _root.front_unit_row_lr_en + 1; _root.unit_number_lr_en = _root.unit_number_lr_en - 1; _root.unit_place_en = _root.unit_place_en - 1; trace("en_side"); }
Symbol 120 MovieClip [unit6] Frame 62
stop(); removeMovieClip("");
Symbol 123 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 126 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 129 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 132 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Instance of Symbol 76 MovieClip "health_bar" in Symbol 133 MovieClip [unit7] Frame 1
onClipEvent (enterFrame) { if (_root.game_paused == true) { _parent.punch_sensor_visible == false; _parent.stop(); } else { _parent.punch_sensor_visible == true; _parent.play(); } }
Symbol 133 MovieClip [unit7] Frame 2
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); } else if ((this.moving == false) && (this.attack == false)) { gotoAndPlay (1); }
Symbol 133 MovieClip [unit7] Frame 3
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 4
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 5
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 6
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 7
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 8
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 9
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 10
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 11
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 12
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 13
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 14
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 15
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 16
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 17
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 18
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 19
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 20
if (attack == false) { gotoAndPlay (2); }
Symbol 133 MovieClip [unit7] Frame 21
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 22
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 23
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 24
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 25
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 26
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 27
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 28
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 29
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 30
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 31
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 32
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 33
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 34
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 35
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 36
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 37
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 38
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 39
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 40
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 41
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 42
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 43
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 44
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 45
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 46
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 47
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 48
if (this.dead == true) { gotoAndPlay (50); }
Symbol 133 MovieClip [unit7] Frame 49
if ((attack == true) && (dead == false)) { gotoAndPlay (20); } else if ((attack == false) && (dead == false)) { gotoAndPlay (2); attack = false; }
Symbol 133 MovieClip [unit7] Frame 50
if (this.dead_side == 1) { _root.unit_place = _root.unit_place - 1; _root.front_unit_row = _root.front_unit_row + 1; _root.unit_number = _root.unit_number - 1; _root.unit_made = _root.unit_made - 1; trace("player_side"); } else { _root.unit_place_en = _root.unit_place_en - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; _root.unit_number_en = _root.unit_number_en - 1; trace("en_side"); }
Symbol 133 MovieClip [unit7] Frame 62
stop(); removeMovieClip("");
Symbol 136 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 139 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 142 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Instance of Symbol 76 MovieClip "health_bar" in Symbol 143 MovieClip [unit8] Frame 1
onClipEvent (enterFrame) { if (_root.game_paused == true) { _parent.punch_sensor_visible == false; _parent.stop(); } else { _parent.punch_sensor_visible == true; _parent.play(); } }
Symbol 143 MovieClip [unit8] Frame 2
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); } else if ((this.moving == false) && (this.attack == false)) { gotoAndPlay (1); }
Symbol 143 MovieClip [unit8] Frame 3
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 4
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 5
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 6
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 7
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 8
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 9
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 10
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 11
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 12
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 13
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 14
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 15
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 16
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 17
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 18
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 19
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 20
if (attack == false) { gotoAndPlay (2); }
Symbol 143 MovieClip [unit8] Frame 21
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 22
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 23
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 24
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 25
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 26
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 27
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 28
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 29
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 30
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 31
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 32
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 33
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 34
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 35
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 36
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 37
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 38
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 39
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 40
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 41
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 42
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 43
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 44
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 45
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 46
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 47
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 48
if (this.dead == true) { gotoAndPlay (50); }
Symbol 143 MovieClip [unit8] Frame 49
if ((attack == true) && (dead == false)) { gotoAndPlay (20); } else if ((attack == false) && (dead == false)) { gotoAndPlay (2); attack = false; }
Symbol 143 MovieClip [unit8] Frame 50
if (this.dead_side == 1) { _root.unit_place = _root.unit_place - 1; _root.front_unit_row = _root.front_unit_row + 1; _root.unit_number = _root.unit_number - 1; _root.unit_made = _root.unit_made - 1; trace("player_side"); } else { _root.unit_place_en = _root.unit_place_en - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; _root.unit_number_en = _root.unit_number_en - 1; trace("en_side"); }
Symbol 143 MovieClip [unit8] Frame 62
stop(); removeMovieClip("");
Symbol 146 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 149 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 152 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Instance of Symbol 76 MovieClip "health_bar" in Symbol 153 MovieClip [unit_lr] Frame 1
onClipEvent (enterFrame) { if (_root.game_paused == true) { _parent.punch_sensor_visible == false; _parent.stop(); } else { _parent.punch_sensor_visible == true; _parent.play(); } }
Symbol 153 MovieClip [unit_lr] Frame 2
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); } else if ((this.moving == false) && (this.attack == false)) { gotoAndPlay (1); }
Symbol 153 MovieClip [unit_lr] Frame 3
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 4
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 5
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 6
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 7
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 8
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 9
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 10
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 11
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 12
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 13
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 14
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 15
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 16
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 17
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 18
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 19
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 20
if (attack == false) { gotoAndPlay (2); }
Symbol 153 MovieClip [unit_lr] Frame 21
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 22
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 23
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 24
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 25
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 26
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 27
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 28
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 29
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 30
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 31
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 32
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 33
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 34
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 35
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 36
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 37
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 38
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 39
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 40
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 41
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 42
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 43
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 44
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 45
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 46
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 47
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 48
if (this.dead == true) { gotoAndPlay (50); }
Symbol 153 MovieClip [unit_lr] Frame 49
if ((attack == true) && (dead == false)) { gotoAndPlay (20); } else if ((attack == false) && (dead == false)) { gotoAndPlay (2); attack = false; }
Symbol 153 MovieClip [unit_lr] Frame 50
if (this.dead_side == 1) { _root.unit_place = _root.unit_place - 1; _root.front_unit_row_lr = _root.front_unit_row_lr + 1; _root.unit_number_lr = _root.unit_number_lr - 1; _root.unit_made = _root.unit_made - 1; trace("player_side"); } else { _root.front_unit_row_lr_en = _root.front_unit_row_lr_en + 1; _root.unit_number_lr_en = _root.unit_number_lr_en - 1; _root.unit_place_en = _root.unit_place_en - 1; trace("en_side"); }
Symbol 153 MovieClip [unit_lr] Frame 62
stop(); removeMovieClip("");
Symbol 160 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Instance of Symbol 76 MovieClip "health_bar" in Symbol 162 MovieClip [unit_lr2] Frame 1
onClipEvent (enterFrame) { if (_root.game_paused == true) { _parent.punch_sensor_visible == false; _parent.stop(); } else { _parent.punch_sensor_visible == true; _parent.play(); } }
Symbol 162 MovieClip [unit_lr2] Frame 2
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); } else if ((this.moving == false) && (this.attack == false)) { gotoAndPlay (1); }
Symbol 162 MovieClip [unit_lr2] Frame 3
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 4
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 5
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 6
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 7
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 8
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 9
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 10
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 11
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 12
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 13
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 14
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 15
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 16
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 17
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 18
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 19
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 20
if (attack == false) { gotoAndPlay (2); }
Symbol 162 MovieClip [unit_lr2] Frame 21
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 22
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 23
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 24
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 25
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 26
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 27
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 28
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 29
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 30
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 31
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 32
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 33
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 34
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 35
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 36
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 37
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 38
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 39
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 40
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 41
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 42
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 43
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 44
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 45
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 46
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 47
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 48
if (this.dead == true) { gotoAndPlay (50); }
Symbol 162 MovieClip [unit_lr2] Frame 49
if ((attack == true) && (dead == false)) { gotoAndPlay (20); } else if ((attack == false) && (dead == false)) { gotoAndPlay (2); attack = false; }
Symbol 162 MovieClip [unit_lr2] Frame 50
if (this.dead_side == 1) { _root.unit_place = _root.unit_place - 1; _root.front_unit_row_lr = _root.front_unit_row_lr + 1; _root.unit_number_lr = _root.unit_number_lr - 1; _root.unit_made = _root.unit_made - 1; trace("player_side"); } else { _root.front_unit_row_lr_en = _root.front_unit_row_lr_en + 1; _root.unit_number_lr_en = _root.unit_number_lr_en - 1; _root.unit_place_en = _root.unit_place_en - 1; trace("en_side"); }
Symbol 162 MovieClip [unit_lr2] Frame 62
stop(); removeMovieClip("");
Symbol 165 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 168 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 171 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 174 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Instance of Symbol 76 MovieClip "health_bar" in Symbol 175 MovieClip [unit_heal] Frame 1
onClipEvent (enterFrame) { if (_root.game_paused == true) { _parent.punch_sensor_visible == false; _parent.stop(); } else { _parent.punch_sensor_visible == true; _parent.play(); } }
Symbol 175 MovieClip [unit_heal] Frame 2
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); } else if ((this.moving == false) && (this.attack == false)) { gotoAndPlay (1); }
Symbol 175 MovieClip [unit_heal] Frame 3
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 4
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 5
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 6
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 7
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 8
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 9
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 10
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 11
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 12
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 13
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 14
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 15
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 16
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 17
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 18
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 19
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 175 MovieClip [unit_heal] Frame 20
if (attack == false) { gotoAndPlay (2); }
Symbol 175 MovieClip [unit_heal] Frame 49
if ((attack == true) && (dead == false)) { gotoAndPlay (20); } else if ((attack == false) && (dead == false)) { gotoAndPlay (2); attack = false; }
Symbol 175 MovieClip [unit_heal] Frame 50
if (this.dead_side == 1) { _root.unit_place = _root.unit_place - 1; _root.front_unit_row_lr = _root.front_unit_row_lr + 1; _root.unit_number_lr = _root.unit_number_lr - 1; _root.unit_made = _root.unit_made - 1; trace("player_side"); } else { _root.front_unit_row_lr_en = _root.front_unit_row_lr_en + 1; _root.unit_number_lr_en = _root.unit_number_lr_en - 1; _root.unit_place_en = _root.unit_place_en - 1; trace("en_side"); }
Symbol 175 MovieClip [unit_heal] Frame 62
stop(); removeMovieClip("");
Symbol 178 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 181 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Symbol 184 MovieClip Frame 1
if (_parent.unit_side == 1) { stop(); trace("player_unit"); } else { gotoAndStop (2); trace("en_unit"); }
Instance of Symbol 76 MovieClip "health_bar" in Symbol 185 MovieClip [unit] Frame 1
onClipEvent (enterFrame) { if (_root.game_paused == true) { _parent.punch_sensor_visible == false; _parent.stop(); } else { _parent.punch_sensor_visible == true; _parent.play(); } }
Symbol 185 MovieClip [unit] Frame 2
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); } else if ((this.moving == false) && (this.attack == false)) { gotoAndPlay (1); }
Symbol 185 MovieClip [unit] Frame 3
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 4
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 5
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 6
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 7
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 8
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 9
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 10
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 11
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 12
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 13
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 14
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 15
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 16
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 17
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 18
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 19
if (this.attack == true) { gotoAndPlay (20); } else if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 20
if (attack == false) { gotoAndPlay (2); }
Symbol 185 MovieClip [unit] Frame 21
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 22
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 23
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 24
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 25
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 26
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 27
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 28
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 29
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 30
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 31
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 32
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 33
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 34
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 35
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 36
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 37
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 38
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 39
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 40
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 41
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 42
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 43
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 44
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 45
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 46
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 47
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 48
if (this.dead == true) { gotoAndPlay (50); }
Symbol 185 MovieClip [unit] Frame 49
if ((attack == true) && (dead == false)) { gotoAndPlay (20); } else if ((attack == false) && (dead == false)) { gotoAndPlay (2); attack = false; }
Symbol 185 MovieClip [unit] Frame 50
if (this.dead_side == 1) { _root.unit_place = _root.unit_place - 1; _root.front_unit_row = _root.front_unit_row + 1; _root.unit_made = _root.unit_made - 1; _root.unit_number = _root.unit_number - 1; trace("player_side"); } else { _root.unit_place_en = _root.unit_place_en - 1; _root.front_unit_row_en = _root.front_unit_row_en + 1; _root.unit_number_en = _root.unit_number_en - 1; trace("en_side"); }
Symbol 185 MovieClip [unit] Frame 62
stop(); removeMovieClip("");
Symbol 191 Button
on (release) { if (((_parent.game_paused == false) && (_parent.unit_made < _parent.unit_limit)) && (_parent.gold >= 70)) { _parent.gold = _parent.gold - 70; _parent.unit_made = _parent.unit_made + 1; _parent.build_time = 230; play(); } else if (_parent.unit_made == _parent.unit_limit) { _parent.ins2.play(); } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datUnit[my_ID][0]; _root.hargaBangunan = _root.datUnit[my_ID][1]; _root.deskBangunan = _root.datUnit[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Instance of Symbol 202 MovieClip in Symbol 203 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 204 Button
on (release) { if (((_parent.game_paused == false) && (_parent.unit_made < _parent.unit_limit)) && (_parent.gold >= 90)) { _parent.gold = _parent.gold - 90; _parent.build_time_lr = 230; _parent.unit_made = _parent.unit_made + 1; play(); } else if (_parent.unit_made == _parent.unit_limit) { _parent.ins2.play(); } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datUnit[my_ID][0]; _root.hargaBangunan = _root.datUnit[my_ID][1]; _root.deskBangunan = _root.datUnit[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Instance of Symbol 202 MovieClip in Symbol 205 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 206 Button
on (release) { if (((_parent.game_paused == false) && (_parent.unit_made < _parent.unit_limit)) && (_parent.gold >= 80)) { _parent.gold = _parent.gold - 80; _parent.build_time_heal = 230; _parent.unit_made = _parent.unit_made + 1; play(); } else if (_parent.unit_made == _parent.unit_limit) { _parent.ins2.play(); } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datUnit[my_ID][0]; _root.hargaBangunan = _root.datUnit[my_ID][1]; _root.deskBangunan = _root.datUnit[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Instance of Symbol 202 MovieClip in Symbol 207 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 208 Button
on (release) { if (((_parent.game_paused == false) && (_parent.unit_made < _parent.unit_limit)) && (_parent.gold >= 120)) { _parent.gold = _parent.gold - 120; _parent.build_time_lr2 = 270; _parent.unit_made = _parent.unit_made + 1; play(); } else if (_parent.unit_made == _parent.unit_limit) { _parent.ins2.play(); } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datUnit[my_ID][0]; _root.hargaBangunan = _root.datUnit[my_ID][1]; _root.deskBangunan = _root.datUnit[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Instance of Symbol 202 MovieClip in Symbol 209 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 210 Button
on (release) { if (((_parent.game_paused == false) && (_parent.unit_made < _parent.unit_limit)) && (_parent.gold >= 140)) { _parent.gold = _parent.gold - 140; _parent.build_time2 = 270; _parent.unit_made = _parent.unit_made + 1; play(); } else if (_parent.unit_made == _parent.unit_limit) { _parent.ins2.play(); } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datUnit[my_ID][0]; _root.hargaBangunan = _root.datUnit[my_ID][1]; _root.deskBangunan = _root.datUnit[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Instance of Symbol 202 MovieClip in Symbol 211 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 212 Button
on (release) { if (((_parent.game_paused == false) && (_parent.unit_made < _parent.unit_limit)) && (_parent.gold >= 225)) { _parent.gold = _parent.gold - 225; _parent.build_time_lr3 = 290; _parent.unit_made = _parent.unit_made + 1; play(); } else if (_parent.unit_made == _parent.unit_limit) { _parent.ins2.play(); } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datUnit[my_ID][0]; _root.hargaBangunan = _root.datUnit[my_ID][1]; _root.deskBangunan = _root.datUnit[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Instance of Symbol 202 MovieClip in Symbol 213 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 214 Button
on (release) { if (((_parent.game_paused == false) && (_parent.unit_made < _parent.unit_limit)) && (_parent.gold >= 210)) { _parent.gold = _parent.gold - 210; _parent.build_time3 = 300; _parent.unit_made = _parent.unit_made + 1; play(); } else if (_parent.unit_made == _parent.unit_limit) { _parent.ins2.play(); } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datUnit[my_ID][0]; _root.hargaBangunan = _root.datUnit[my_ID][1]; _root.deskBangunan = _root.datUnit[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Instance of Symbol 202 MovieClip in Symbol 215 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 216 Button
on (release) { if (((_parent.game_paused == false) && (_parent.unit_made < _parent.unit_limit)) && (_parent.gold >= 320)) { _parent.gold = _parent.gold - 320; _parent.build_time4 = 300; _parent.unit_made = _parent.unit_made + 1; play(); } else if (_parent.unit_made == _parent.unit_limit) { _parent.ins2.play(); } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datUnit[my_ID][0]; _root.hargaBangunan = _root.datUnit[my_ID][1]; _root.deskBangunan = _root.datUnit[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Instance of Symbol 202 MovieClip in Symbol 217 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 218 Button
on (release) { _parent.retreat = true; _parent.charge = false; } on (rollOver) { _parent.com_display.gotoAndStop("retreat"); } on (rollOut) { _parent.com_display.gotoAndStop(1); }
Symbol 219 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 202 MovieClip in Symbol 219 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 223 Button
on (release) { _root.game_paused = false; _parent.removeMovieClip(); }
Symbol 226 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 203 MovieClip "B1" in Symbol 227 MovieClip [pause_screen] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 205 MovieClip "B2" in Symbol 227 MovieClip [pause_screen] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 207 MovieClip "B3" in Symbol 227 MovieClip [pause_screen] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 209 MovieClip "B4" in Symbol 227 MovieClip [pause_screen] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 211 MovieClip "B5" in Symbol 227 MovieClip [pause_screen] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 213 MovieClip "B6" in Symbol 227 MovieClip [pause_screen] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 215 MovieClip "B7" in Symbol 227 MovieClip [pause_screen] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 217 MovieClip "B8" in Symbol 227 MovieClip [pause_screen] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 232 Button
on (release) { if (_parent.gold >= 260) { _parent.build_time_b18 = 350; _parent.gold = _parent.gold - 260; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 252 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 252 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 252 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 254 Button
on (release) { if (_parent.gold >= 500) { _parent.build_time_b17 = 350; _parent.gold = _parent.gold - 500; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 255 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 255 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 255 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 257 Button
on (release) { if (_parent.gold >= 150) { _parent.build_time_b16 = 350; _parent.gold = _parent.gold - 150; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 258 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 258 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 258 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 260 Button
on (release) { if (_parent.gold >= 150) { _parent.build_time_b14 = 350; _parent.gold = _parent.gold - 150; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 261 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 261 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 261 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 263 Button
on (release) { if (_parent.gold >= 420) { _parent.build_time_b15 = 350; _parent.gold = _parent.gold - 420; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 264 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 264 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 264 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 266 Button
on (release) { if (_parent.gold >= 200) { _parent.build_time_b13 = 350; _parent.gold = _parent.gold - 200; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 267 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 267 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 267 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 272 MovieClip Frame 2
stop();
Symbol 281 Button
on (release) { nextFrame(); }
Symbol 282 Button
on (release) { getURL ("http://www.box10.com/?utm_source=brandedgames&utm_medium=1willsurvive", "_blank"); }
Symbol 286 Button
on (release) { getURL ("http://www.box10.com/?utm_source=brandedgames&utm_medium=1willsurvive", "_blank"); }
Symbol 292 Button
on (release) { nextFrame(); _parent.gold_en = 120; _parent.easy_diff = true; }
Symbol 294 Button
on (release) { nextFrame(); _parent.gold_en = 190; _parent.normal_diff = true; }
Symbol 295 Button
on (release) { nextFrame(); _parent.gold_en = 210; _parent.hard_diff = true; }
Symbol 297 Button
on (release) { prevFrame(); }
Symbol 305 Button
on (release) { _root.nextFrame(); }
Symbol 307 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 2
_root.head_buble.gotoAndStop("intro2");
Symbol 320 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 1
stop();
Symbol 331 MovieClip Frame 4
_root.tower_target();
Symbol 335 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 4
trace("tembak"); _root["unit_" + _root.front_unit_row].unit_health = _root["unit_" + _root.front_unit_row].unit_health - 3;
Symbol 360 Button
on (release) { if ((_parent.game_paused == false) && (_parent.gold >= 120)) { _parent.build_time_b1 = 350; _parent.gold = _parent.gold - 120; trace(num); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[1][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 361 MovieClip Frame 1
my_str = _name; my_ID = 1; gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 361 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 361 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 362 Button
on (release) { if (_parent.gold >= 210) { _parent.build_time_b2 = 350; _parent.gold = _parent.gold - 210; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 363 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 363 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 363 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 364 Button
on (release) { if (_parent.gold >= 250) { _parent.build_time_b3 = 350; _parent.gold = _parent.gold - 250; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 365 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 365 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 365 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 366 Button
on (release) { if (_parent.gold >= 160) { _parent.build_time_b4 = 350; _parent.gold = _parent.gold - 160; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 367 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 367 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 367 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 368 Button
on (release) { if (_parent.gold >= 100) { _parent.build_time_b8 = 350; _parent.gold = _parent.gold - 100; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 369 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 369 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 369 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 370 Button
on (release) { if (_parent.gold >= 180) { _parent.build_time_b9 = 350; _parent.gold = _parent.gold - 180; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 371 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 371 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 371 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 372 Button
on (release) { if (_parent.gold >= 120) { _parent.build_time_b10 = 350; _parent.gold = _parent.gold - 120; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 373 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 373 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 373 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 374 Button
on (release) { if (_parent.gold >= 210) { _parent.build_time_b11 = 350; _parent.gold = _parent.gold - 210; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 375 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 375 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 375 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 377 Button
on (release) { if (_parent.gold >= 500) { _parent.build_time_b5 = 350; _parent.gold = _parent.gold - 500; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 378 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 378 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 378 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 379 Button
on (release) { if (_parent.gold >= 300) { _parent.build_time_b6 = 350; _parent.gold = _parent.gold - 300; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 380 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 380 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 380 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 381 Button
on (release) { if (_parent.gold >= 900) { _parent.build_time_b7 = 350; _parent.gold = _parent.gold - 900; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 382 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 382 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 382 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 383 Button
on (release) { if (_parent.gold >= 220) { _parent.build_time_b12 = 350; _parent.gold = _parent.gold - 220; } else { _parent.ins.play(); } } on (rollOver) { _root.namaBangunan = _root.datBangunan[my_ID][0]; _root.hargaBangunan = _root.datBangunan[my_ID][1]; _root.deskBangunan = _root.datBangunan[my_ID][2]; trace(_root.datBangunan[0][0]); _root.head_buble.gotoAndStop("desk"); } on (rollOut) { _root.head_buble.gotoAndStop(1); }
Symbol 384 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 251 MovieClip in Symbol 384 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Instance of Symbol 251 MovieClip in Symbol 384 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 386 Button
on (release) { _parent.charge = true; _parent.retreat = false; } on (rollOver) { _parent.com_display.gotoAndStop("attack"); } on (rollOut) { _parent.com_display.gotoAndStop(1); }
Symbol 387 MovieClip Frame 1
gotoAndStop (2);
Instance of Symbol 202 MovieClip in Symbol 387 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._name); }
Symbol 389 Button
on (release) { _parent.game_paused = true; _root.attachMovie("pause_screen", "pause_screen", _root.getNextHighestDepth()); } on (rollOver) { _parent.com_display.gotoAndStop("pause"); } on (rollOut) { _parent.com_display.gotoAndStop(1); }
Symbol 390 MovieClip Frame 1
gotoAndStop (2);
Symbol 396 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 410 Button
on (release) { base_health = base_health + 1000; }
Symbol 415 Button
on (release) { en_base_health = 0; }
Symbol 420 Button
on (release) { if ((_parent.jumlah_unit < 10) && (_parent.gold >= 75)) { _parent.gold = _parent.gold - 75; _parent.build_time = 230; } else { _parent.ins.play(); } }
Symbol 422 Button
on (release) { _parent.build_time_en2 = 10; if (_parent.jumlah_unit_en < 10) { } }
Symbol 426 Button
on (release) { gold = gold + 1000; }
Symbol 429 Button
on (release) { if ((_parent.jumlah_unit < 10) && (_parent.gold >= 75)) { _parent.gold = _parent.gold - 75; _parent.build_time_lr = 230; } else { _parent.ins.play(); } }
Symbol 432 Button
on (release) { _root.gold = _root.gold + 800; }
Symbol 435 Button
on (release) { charge_en = true; retreat_en = false; }
Symbol 436 Button
on (release) { retreat_en = true; charge_en = false; }
Symbol 437 Button
on (release) { if (_parent.jumlah_unit_en < 10) { _parent.build_time_lr_en = 10; } }
Symbol 439 Button
on (release) { if (_parent.jumlah_unit_en < 10) { _parent.build_time_heal_en = 230; } }
Symbol 449 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 1
stop();
Symbol 469 MovieClip Frame 1
Symbol 469 MovieClip Frame 2
stop();
Symbol 474 Button
on (release) { gotoAndStop (10); victory = false; lose = false; }

Library Items

Symbol 1 BitmapUsed by:2 273
Symbol 2 GraphicUses:1Used by:Timeline
Symbol 3 GraphicUsed by:12
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 ButtonUses:4 5 6Used by:12
Symbol 8 FontUsed by:9 10 11
Symbol 9 TextUses:8Used by:12
Symbol 10 TextUses:8Used by:12
Symbol 11 TextUses:8Used by:12
Symbol 12 MovieClipUses:3 7 9 10 11Used by:48
Symbol 13 GraphicUsed by:42
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:42 47 55 289
Symbol 16 GraphicUsed by:42 55 289
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:42 47 55 289
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:42 47 55 289
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:42 47 55 289
Symbol 23 FontUsed by:24 25 26 27 28 29 30 31 32 46
Symbol 24 TextUses:23Used by:42 47 66 290
Symbol 25 TextUses:23Used by:42 47 66 290
Symbol 26 TextUses:23Used by:42 47 66 290
Symbol 27 TextUses:23Used by:42 47 66 290
Symbol 28 TextUses:23Used by:42 47 66 290
Symbol 29 TextUses:23Used by:42 47 66 290
Symbol 30 TextUses:23Used by:42 47 66 290
Symbol 31 TextUses:23Used by:42 47 66 290
Symbol 32 TextUses:23Used by:42 71 291
Symbol 33 GraphicUsed by:34 35 36 37 38 39 40 41
Symbol 34 MovieClipUses:33Used by:42 47 55 289
Symbol 35 MovieClipUses:33Used by:42 47 55 289
Symbol 36 MovieClipUses:33Used by:42 47 55 289
Symbol 37 MovieClipUses:33Used by:42 47 55 289
Symbol 38 MovieClipUses:33Used by:42 47 55 289
Symbol 39 MovieClipUses:33Used by:42 47 55 289
Symbol 40 MovieClipUses:33Used by:42 47 55 289
Symbol 41 MovieClipUses:33Used by:42 47 55 289
Symbol 42 MovieClipUses:13 15 16 18 20 22 24 25 26 27 28 29 30 31 32 34 35 36 37 38 39 40 41Used by:48
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 TextUses:23Used by:47
Symbol 47 MovieClipUses:43 44 15 45 18 20 22 24 25 26 27 28 29 30 31 46 34 35 36 37 38 39 40 41Used by:48
Symbol 48 MovieClipUses:12 42 47Used by:53
Symbol 49 FontUsed by:50
Symbol 50 TextUses:49Used by:52
Symbol 51 GraphicUsed by:52 404
Symbol 52 ButtonUses:50 51Used by:53
Symbol 53 MovieClipUses:48 52Used by:Timeline
Symbol 54 GraphicUsed by:71
Symbol 55 MovieClipUses:15 16 18 20 22 34 35 36 37 38 39 40 41Used by:71
Symbol 56 GraphicUsed by:71
Symbol 57 GraphicUsed by:71
Symbol 58 GraphicUsed by:71
Symbol 59 GraphicUsed by:71
Symbol 60 GraphicUsed by:71
Symbol 61 GraphicUsed by:71
Symbol 62 GraphicUsed by:71
Symbol 63 GraphicUsed by:71
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:71
Symbol 66 MovieClipUses:24 25 26 27 28 29 30 31Used by:71
Symbol 67 GraphicUsed by:69 286
Symbol 68 GraphicUsed by:69 286
Symbol 69 ButtonUses:67 68Used by:71
Symbol 70 SoundUsed by:71
Symbol 71 MovieClipUses:54 55 56 57 58 59 60 61 62 63 65 32 66 69 70 SS1Used by:72
Symbol 72 MovieClipUses:71Used by:Timeline
Symbol 73 GraphicUsed by:76
Symbol 74 ShapeTweeningUsed by:76
Symbol 75 GraphicUsed by:76 79
Symbol 76 MovieClipUses:73 74 75Used by:101 120 133 143 153 162 175 185  Timeline
Symbol 77 GraphicUsed by:79
Symbol 78 ShapeTweeningUsed by:79
Symbol 79 MovieClipUses:77 78 75Used by:Timeline
Symbol 80 GraphicUsed by:272
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:101
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:101
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:101
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:87 88Used by:101
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:90 91Used by:101
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:101 120 133 143 153 162 175 185
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:101 120 133 143 153 162 175 185
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:101 120 133 143 153 162 175 185
Symbol 99 SoundUsed by:101 133 143 185
Symbol 100 SoundUsed by:101 133 143 185
Symbol 101 MovieClip [unit5]Uses:82 84 86 89 92 94 96 76 98 99 100Used by:272
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:102 103Used by:120
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107 109
Symbol 107 MovieClipUses:105 106Used by:120 133 143 153 175 185
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108 106Used by:120 133 143 153 175 185
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:110 111Used by:120 153
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:113 114Used by:120
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:116 117Used by:120
Symbol 119 SoundUsed by:120 153 331 353
Symbol 120 MovieClip [unit6]Uses:104 107 109 112 115 118 94 96 76 119 98Used by:272
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:121 122Used by:133
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:124 125Used by:133 143 185
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:127 128Used by:133
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:133
Symbol 133 MovieClip [unit7]Uses:123 107 109 126 129 132 94 96 76 100 98 99Used by:272
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:134 135Used by:143
Symbol 137 GraphicUsed by:139 469
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138Used by:143
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:140 141Used by:143
Symbol 143 MovieClip [unit8]Uses:136 107 109 126 139 142 94 96 76 100 98 99Used by:272
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145Used by:153
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:147 148Used by:153
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:150 151Used by:153
Symbol 153 MovieClip [unit_lr]Uses:146 107 109 112 149 152 94 96 76 119 98Used by:272
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:162
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:162
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:158 159Used by:162
Symbol 161 SoundUsed by:162
Symbol 162 MovieClip [unit_lr2]Uses:155 157 160 94 96 76 98 161Used by:272
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:163 164Used by:175
Symbol 166 GraphicUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:166 167Used by:175
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:169 170Used by:175
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:172 173Used by:175
Symbol 175 MovieClip [unit_heal]Uses:165 107 109 168 171 174 94 96 76 98Used by:272
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:176 177Used by:185
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:179 180Used by:185
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:182 183Used by:185
Symbol 185 MovieClip [unit]Uses:178 107 109 126 181 184 94 96 76 100 98 99Used by:272
Symbol 186 GraphicUsed by:191 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 223 226 386 387 389 390
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClipUses:188Used by:203 205 207 209 211 213 215 217 219 226 252 255 258 261 264 267 361 363 365 367 369 371 373 375 378 380 382 384 387 390
Symbol 190 GraphicUsed by:191 204 206 208 210 212 214 216 218 223 386 389
Symbol 191 ButtonUses:186 190Used by:203
Symbol 192 GraphicUsed by:202
Symbol 193 GraphicUsed by:202
Symbol 194 GraphicUsed by:202
Symbol 195 GraphicUsed by:202
Symbol 196 GraphicUsed by:202
Symbol 197 GraphicUsed by:202
Symbol 198 GraphicUsed by:202
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:192 193 194 195 196 197 198 199 200 201Used by:203 205 207 209 211 213 215 217 219 387
Symbol 203 MovieClipUses:186 189 191 202Used by:227  Timeline
Symbol 204 ButtonUses:186 190Used by:205
Symbol 205 MovieClipUses:186 189 204 202Used by:227  Timeline
Symbol 206 ButtonUses:186 190Used by:207
Symbol 207 MovieClipUses:186 189 206 202Used by:227  Timeline
Symbol 208 ButtonUses:186 190Used by:209
Symbol 209 MovieClipUses:186 189 208 202Used by:227  Timeline
Symbol 210 ButtonUses:186 190Used by:211
Symbol 211 MovieClipUses:186 189 210 202Used by:227  Timeline
Symbol 212 ButtonUses:186 190Used by:213
Symbol 213 MovieClipUses:186 189 212 202Used by:227  Timeline
Symbol 214 ButtonUses:186 190Used by:215
Symbol 215 MovieClipUses:186 189 214 202Used by:227  Timeline
Symbol 216 ButtonUses:186 190Used by:217
Symbol 217 MovieClipUses:186 189 216 202Used by:227  Timeline
Symbol 218 ButtonUses:186 190Used by:219
Symbol 219 MovieClipUses:186 189 218 202Used by:227  Timeline
Symbol 220 GraphicUsed by:227
Symbol 221 FontUsed by:222 473 476
Symbol 222 TextUses:221Used by:227
Symbol 223 ButtonUses:186 190Used by:226
Symbol 224 FontUsed by:225
Symbol 225 TextUses:224Used by:226 390
Symbol 226 MovieClipUses:186 189 223 225Used by:227
Symbol 227 MovieClip [pause_screen]Uses:203 205 207 209 211 213 215 217 219 220 222 226Used by:272  Timeline
Symbol 228 GraphicUsed by:230 232 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 377 378 379 380 381 382 383 384
Symbol 229 GraphicUsed by:230 232 253 254 256 257 259 260 262 263 265 266 268 360 362 364 366 368 370 372 374 377 379 381 383
Symbol 230 ButtonUses:228 229Used by:272
Symbol 231 GraphicUsed by:252 255 258 261 264 267 361 363 365 367 369 371 373 375 378 380 382 384
Symbol 232 ButtonUses:228 229Used by:252
Symbol 233 GraphicUsed by:251
Symbol 234 GraphicUsed by:251
Symbol 235 GraphicUsed by:251
Symbol 236 GraphicUsed by:251
Symbol 237 GraphicUsed by:251
Symbol 238 GraphicUsed by:251
Symbol 239 GraphicUsed by:251
Symbol 240 GraphicUsed by:251
Symbol 241 GraphicUsed by:251
Symbol 242 GraphicUsed by:251
Symbol 243 GraphicUsed by:251
Symbol 244 GraphicUsed by:251
Symbol 245 GraphicUsed by:251
Symbol 246 GraphicUsed by:251
Symbol 247 GraphicUsed by:251
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250Used by:252 255 258 261 264 267 361 363 365 367 369 371 373 375 378 380 382 384
Symbol 252 MovieClipUses:231 232 251 228 189Used by:272  Timeline
Symbol 253 ButtonUses:228 229Used by:272
Symbol 254 ButtonUses:228 229Used by:255
Symbol 255 MovieClipUses:231 254 251 228 189Used by:272  Timeline
Symbol 256 ButtonUses:228 229Used by:272
Symbol 257 ButtonUses:228 229Used by:258
Symbol 258 MovieClipUses:231 257 251 228 189Used by:272  Timeline
Symbol 259 ButtonUses:228 229Used by:272
Symbol 260 ButtonUses:228 229Used by:261
Symbol 261 MovieClipUses:231 260 251 228 189Used by:272  Timeline
Symbol 262 ButtonUses:228 229Used by:272
Symbol 263 ButtonUses:228 229Used by:264
Symbol 264 MovieClipUses:231 263 251 228 189Used by:272  Timeline
Symbol 265 ButtonUses:228 229Used by:272
Symbol 266 ButtonUses:228 229Used by:267
Symbol 267 MovieClipUses:231 266 251 228 189Used by:272  Timeline
Symbol 268 ButtonUses:228 229Used by:272
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClip [base]Uses:269Used by:272  Timeline
Symbol 271 Sound [main]Used by:272
Symbol 272 MovieClipUses:80 101 120 133 143 153 162 175 185 227 230 252 253 255 256 258 259 261 262 264 265 267 268 270 271Used by:Timeline
Symbol 273 GraphicUses:1Used by:Timeline
Symbol 274 GraphicUsed by:Timeline
Symbol 275 FontUsed by:276 277 278
Symbol 276 TextUses:275Used by:Timeline
Symbol 277 TextUses:275Used by:Timeline
Symbol 278 TextUses:275Used by:Timeline
Symbol 279 GraphicUsed by:280 281 282 292 294 295 297 305 474
Symbol 280 MovieClipUses:279Used by:281 282 292 294 295 297 305 474
Symbol 281 ButtonUses:280 279Used by:307
Symbol 282 ButtonUses:280 279Used by:307  Timeline
Symbol 283 FontUsed by:284 285 293 296 298 299 306 475
Symbol 284 TextUses:283Used by:307
Symbol 285 TextUses:283Used by:307  Timeline
Symbol 286 ButtonUses:67 68Used by:291
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:291
Symbol 289 MovieClipUses:15 16 18 20 22 34 35 36 37 38 39 40 41Used by:291
Symbol 290 MovieClipUses:24 25 26 27 28 29 30 31Used by:291
Symbol 291 MovieClipUses:286 288 289 32 290Used by:307  Timeline
Symbol 292 ButtonUses:280 279Used by:307
Symbol 293 TextUses:283Used by:307
Symbol 294 ButtonUses:280 279Used by:307
Symbol 295 ButtonUses:280 279Used by:307
Symbol 296 TextUses:283Used by:307
Symbol 297 ButtonUses:280 279Used by:307
Symbol 298 TextUses:283Used by:307
Symbol 299 TextUses:283Used by:307
Symbol 300 GraphicUsed by:307
Symbol 301 GraphicUsed by:304
Symbol 302 FontUsed by:303 391 392
Symbol 303 TextUses:302Used by:304
Symbol 304 MovieClipUses:301 303Used by:307
Symbol 305 ButtonUses:280 279Used by:307
Symbol 306 TextUses:283Used by:307
Symbol 307 MovieClipUses:281 282 284 285 291 292 293 294 295 296 297 298 299 300 304 305 306Used by:Timeline
Symbol 308 FontUsed by:309 312 441 443 444 445 447
Symbol 309 EditableTextUses:308Used by:Timeline
Symbol 310 GraphicUsed by:Timeline
Symbol 311 GraphicUsed by:Timeline
Symbol 312 EditableTextUses:308Used by:Timeline
Symbol 313 GraphicUsed by:Timeline
Symbol 314 GraphicUsed by:352 356
Symbol 315 GraphicUsed by:317
Symbol 316 SoundUsed by:317
Symbol 317 MovieClipUses:315 316Used by:352 356
Symbol 318 GraphicUsed by:320
Symbol 319 SoundUsed by:320
Symbol 320 MovieClipUses:318 319Used by:352 356
Symbol 321 GraphicUsed by:323
Symbol 322 SoundUsed by:323
Symbol 323 MovieClipUses:321 322Used by:352 356
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:352 356
Symbol 326 GraphicUsed by:331 353
Symbol 327 GraphicUsed by:331 353
Symbol 328 GraphicUsed by:331 353
Symbol 329 GraphicUsed by:331 353
Symbol 330 GraphicUsed by:331 353
Symbol 331 MovieClipUses:119 326 327 328 329 330Used by:332
Symbol 332 MovieClipUses:331Used by:352
Symbol 333 GraphicUsed by:335
Symbol 334 SoundUsed by:335
Symbol 335 MovieClipUses:333 334Used by:352 356
Symbol 336 GraphicUsed by:338
Symbol 337 SoundUsed by:338
Symbol 338 MovieClipUses:336 337Used by:352 356
Symbol 339 GraphicUsed by:341
Symbol 340 SoundUsed by:341
Symbol 341 MovieClipUses:339 340Used by:352 356
Symbol 342 GraphicUsed by:344
Symbol 343 SoundUsed by:344
Symbol 344 MovieClipUses:342 343Used by:352 356
Symbol 345 GraphicUsed by:350
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:348
Symbol 348 MovieClipUses:347Used by:350
Symbol 349 SoundUsed by:350
Symbol 350 MovieClipUses:345 348 349Used by:352 356
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:314 317 320 323 325 332 335 338 341 344 350 351Used by:Timeline
Symbol 353 MovieClipUses:119 326 327 328 329 330Used by:354
Symbol 354 MovieClipUses:353Used by:356
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:314 317 320 323 325 335 338 341 354 344 350 355Used by:Timeline
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:Timeline
Symbol 359 GraphicUsed by:Timeline
Symbol 360 ButtonUses:228 229Used by:361
Symbol 361 MovieClipUses:231 360 251 228 189Used by:Timeline
Symbol 362 ButtonUses:228 229Used by:363
Symbol 363 MovieClipUses:231 362 251 228 189Used by:Timeline
Symbol 364 ButtonUses:228 229Used by:365
Symbol 365 MovieClipUses:231 364 251 228 189Used by:Timeline
Symbol 366 ButtonUses:228 229Used by:367
Symbol 367 MovieClipUses:231 366 251 228 189Used by:Timeline
Symbol 368 ButtonUses:228 229Used by:369
Symbol 369 MovieClipUses:231 368 251 228 189Used by:Timeline
Symbol 370 ButtonUses:228 229Used by:371
Symbol 371 MovieClipUses:231 370 251 228 189Used by:Timeline
Symbol 372 ButtonUses:228 229Used by:373
Symbol 373 MovieClipUses:231 372 251 228 189Used by:Timeline
Symbol 374 ButtonUses:228 229Used by:375
Symbol 375 MovieClipUses:231 374 251 228 189Used by:Timeline
Symbol 376 GraphicUsed by:Timeline
Symbol 377 ButtonUses:228 229Used by:378
Symbol 378 MovieClipUses:231 377 251 228 189Used by:Timeline
Symbol 379 ButtonUses:228 229Used by:380
Symbol 380 MovieClipUses:231 379 251 228 189Used by:Timeline
Symbol 381 ButtonUses:228 229Used by:382
Symbol 382 MovieClipUses:231 381 251 228 189Used by:Timeline
Symbol 383 ButtonUses:228 229Used by:384
Symbol 384 MovieClipUses:231 383 251 228 189Used by:Timeline
Symbol 385 GraphicUsed by:Timeline
Symbol 386 ButtonUses:186 190Used by:387
Symbol 387 MovieClipUses:186 189 386 202Used by:Timeline
Symbol 388 GraphicUsed by:Timeline
Symbol 389 ButtonUses:186 190Used by:390
Symbol 390 MovieClipUses:186 189 389 225Used by:Timeline
Symbol 391 TextUses:302Used by:Timeline
Symbol 392 TextUses:302Used by:Timeline
Symbol 393 GraphicUsed by:396 398
Symbol 394 FontUsed by:395 397 453 456 458
Symbol 395 TextUses:394Used by:396
Symbol 396 MovieClipUses:393 395Used by:Timeline
Symbol 397 TextUses:394Used by:398
Symbol 398 MovieClipUses:393 397Used by:Timeline
Symbol 399 GraphicUsed by:Timeline
Symbol 400 GraphicUsed by:404
Symbol 401 GraphicUsed by:404
Symbol 402 ShapeTweeningUsed by:404
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:51 400 401 402 403Used by:Timeline
Symbol 405 GraphicUsed by:410 415 426 435 436
Symbol 406 FontUsed by:407 409 424 425
Symbol 407 TextUses:406Used by:410 415 435
Symbol 408 GraphicUsed by:410 415 426 435 436
Symbol 409 TextUses:406Used by:410 415 435
Symbol 410 ButtonUses:405 407 408 409Used by:Timeline
Symbol 411 GraphicUsed by:414
Symbol 412 ShapeTweeningUsed by:414
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClipUses:411 412 413Used by:Timeline
Symbol 415 ButtonUses:405 407 408 409Used by:Timeline
Symbol 416 FontUsed by:417 418 427 428 431 434 442 451
Symbol 417 EditableTextUses:416Used by:Timeline
Symbol 418 EditableTextUses:416Used by:Timeline
Symbol 419 GraphicUsed by:420 422 429 432 437 439
Symbol 420 ButtonUses:419Used by:421
Symbol 421 MovieClipUses:420Used by:Timeline
Symbol 422 ButtonUses:419Used by:423
Symbol 423 MovieClipUses:422Used by:Timeline
Symbol 424 TextUses:406Used by:426 436
Symbol 425 TextUses:406Used by:426 436
Symbol 426 ButtonUses:405 424 408 425Used by:Timeline
Symbol 427 EditableTextUses:416Used by:Timeline
Symbol 428 EditableTextUses:416Used by:Timeline
Symbol 429 ButtonUses:419Used by:430
Symbol 430 MovieClipUses:429Used by:Timeline
Symbol 431 TextUses:416Used by:Timeline
Symbol 432 ButtonUses:419Used by:433
Symbol 433 MovieClipUses:432Used by:Timeline
Symbol 434 EditableTextUses:416Used by:Timeline
Symbol 435 ButtonUses:405 407 408 409Used by:Timeline
Symbol 436 ButtonUses:405 424 408 425Used by:Timeline
Symbol 437 ButtonUses:419Used by:438
Symbol 438 MovieClipUses:437Used by:Timeline
Symbol 439 ButtonUses:419Used by:440
Symbol 440 MovieClipUses:439Used by:Timeline
Symbol 441 TextUses:308Used by:Timeline
Symbol 442 EditableTextUses:416Used by:Timeline
Symbol 443 TextUses:308Used by:Timeline
Symbol 444 TextUses:308Used by:Timeline
Symbol 445 TextUses:308Used by:449
Symbol 446 ShapeTweeningUsed by:449
Symbol 447 TextUses:308Used by:449
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:445 446 447 448Used by:Timeline
Symbol 450 GraphicUsed by:Timeline
Symbol 451 EditableTextUses:416Used by:Timeline
Symbol 452 GraphicUsed by:460
Symbol 453 TextUses:394Used by:460
Symbol 454 GraphicUsed by:460
Symbol 455 GraphicUsed by:460
Symbol 456 TextUses:394Used by:460
Symbol 457 GraphicUsed by:460
Symbol 458 TextUses:394Used by:460
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClipUses:452 453 454 455 456 457 458 459Used by:Timeline
Symbol 461 GraphicUsed by:469
Symbol 462 FontUsed by:463 464 467 468 470 471 477
Symbol 463 TextUses:462Used by:469
Symbol 464 TextUses:462Used by:469
Symbol 465 FontUsed by:466
Symbol 466 EditableTextUses:465Used by:469
Symbol 467 EditableTextUses:462Used by:469
Symbol 468 EditableTextUses:462Used by:469
Symbol 469 MovieClipUses:137 461 463 464 466 467 468Used by:Timeline
Symbol 470 EditableTextUses:462Used by:Timeline
Symbol 471 EditableTextUses:462Used by:Timeline
Symbol 472 GraphicUsed by:Timeline
Symbol 473 TextUses:221Used by:Timeline
Symbol 474 ButtonUses:280 279Used by:Timeline
Symbol 475 TextUses:283Used by:Timeline
Symbol 476 TextUses:221Used by:Timeline
Symbol 477 TextUses:462Used by:Timeline
Streaming Sound 1Used by:Symbol 71 MovieClip

Instance Names

"base_display"Frame 11Symbol 352 MovieClip
"base_display_en"Frame 11Symbol 356 MovieClip
"A1"Frame 11Symbol 361 MovieClip
"A2"Frame 11Symbol 363 MovieClip
"A3"Frame 11Symbol 365 MovieClip
"A4"Frame 11Symbol 367 MovieClip
"A8"Frame 11Symbol 369 MovieClip
"A9"Frame 11Symbol 371 MovieClip
"A10"Frame 11Symbol 373 MovieClip
"A11"Frame 11Symbol 375 MovieClip
"A5"Frame 11Symbol 378 MovieClip
"A6"Frame 11Symbol 380 MovieClip
"A7"Frame 11Symbol 382 MovieClip
"A12"Frame 11Symbol 384 MovieClip
"A13"Frame 11Symbol 267 MovieClip
"A14"Frame 11Symbol 264 MovieClip
"A15"Frame 11Symbol 261 MovieClip
"A16"Frame 11Symbol 258 MovieClip
"A17"Frame 11Symbol 255 MovieClip
"A18"Frame 11Symbol 252 MovieClip
"B1"Frame 11Symbol 203 MovieClip
"B2"Frame 11Symbol 205 MovieClip
"B3"Frame 11Symbol 207 MovieClip
"B4"Frame 11Symbol 209 MovieClip
"B5"Frame 11Symbol 211 MovieClip
"B6"Frame 11Symbol 213 MovieClip
"B7"Frame 11Symbol 215 MovieClip
"B8"Frame 11Symbol 217 MovieClip
"B9"Frame 11Symbol 387 MovieClip
"B10"Frame 11Symbol 219 MovieClip
"B9"Frame 11Symbol 390 MovieClip
"ins"Frame 11Symbol 396 MovieClip
"ins2"Frame 11Symbol 398 MovieClip
"button_anim_lr_en"Frame 11Symbol 404 MovieClip
"button_anim_heal_en"Frame 11Symbol 404 MovieClip
"button_anim_heal"Frame 11Symbol 404 MovieClip
"button_anim_lr"Frame 11Symbol 404 MovieClip
"button_anim_en"Frame 11Symbol 404 MovieClip
"button_anim"Frame 11Symbol 404 MovieClip
"health_bar"Frame 11Symbol 414 MovieClip
"button"Frame 11Symbol 421 MovieClip
"button_en"Frame 11Symbol 423 MovieClip
"base"Frame 11Symbol 270 MovieClip [base]
"base_en"Frame 11Symbol 270 MovieClip [base]
"button_lr"Frame 11Symbol 430 MovieClip
"button_heal"Frame 11Symbol 433 MovieClip
"button_lr_en"Frame 11Symbol 438 MovieClip
"button_heal_en"Frame 11Symbol 440 MovieClip
"health_bar_base"Frame 11Symbol 79 MovieClip
"health_bar_base_en"Frame 11Symbol 79 MovieClip
"com_display"Frame 11Symbol 460 MovieClip
"head_buble"Frame 11Symbol 469 MovieClip
"pause_screen"Frame 11Symbol 227 MovieClip [pause_screen]
"logored"Symbol 48 MovieClip Frame 1Symbol 42 MovieClip
"but"Symbol 53 MovieClip Frame 9Symbol 52 Button
"front_sensor"Symbol 101 MovieClip [unit5] Frame 1Symbol 94 MovieClip
"rear_sensor"Symbol 101 MovieClip [unit5] Frame 1Symbol 96 MovieClip
"health_bar"Symbol 101 MovieClip [unit5] Frame 1Symbol 76 MovieClip
"punch_sensor"Symbol 101 MovieClip [unit5] Frame 27Symbol 98 MovieClip
"punch_sensor"Symbol 101 MovieClip [unit5] Frame 42Symbol 98 MovieClip
"front_sensor"Symbol 120 MovieClip [unit6] Frame 1Symbol 94 MovieClip
"rear_sensor"Symbol 120 MovieClip [unit6] Frame 1Symbol 96 MovieClip
"health_bar"Symbol 120 MovieClip [unit6] Frame 1Symbol 76 MovieClip
"punch_sensor"Symbol 120 MovieClip [unit6] Frame 34Symbol 98 MovieClip
"front_sensor"Symbol 133 MovieClip [unit7] Frame 1Symbol 94 MovieClip
"rear_sensor"Symbol 133 MovieClip [unit7] Frame 1Symbol 96 MovieClip
"health_bar"Symbol 133 MovieClip [unit7] Frame 1Symbol 76 MovieClip
"punch_sensor"Symbol 133 MovieClip [unit7] Frame 42Symbol 98 MovieClip
"front_sensor"Symbol 143 MovieClip [unit8] Frame 1Symbol 94 MovieClip
"rear_sensor"Symbol 143 MovieClip [unit8] Frame 1Symbol 96 MovieClip
"health_bar"Symbol 143 MovieClip [unit8] Frame 1Symbol 76 MovieClip
"punch_sensor"Symbol 143 MovieClip [unit8] Frame 27Symbol 98 MovieClip
"punch_sensor"Symbol 143 MovieClip [unit8] Frame 42Symbol 98 MovieClip
"front_sensor"Symbol 153 MovieClip [unit_lr] Frame 1Symbol 94 MovieClip
"rear_sensor"Symbol 153 MovieClip [unit_lr] Frame 1Symbol 96 MovieClip
"health_bar"Symbol 153 MovieClip [unit_lr] Frame 1Symbol 76 MovieClip
"punch_sensor"Symbol 153 MovieClip [unit_lr] Frame 33Symbol 98 MovieClip
"front_sensor"Symbol 162 MovieClip [unit_lr2] Frame 1Symbol 94 MovieClip
"rear_sensor"Symbol 162 MovieClip [unit_lr2] Frame 1Symbol 96 MovieClip
"health_bar"Symbol 162 MovieClip [unit_lr2] Frame 1Symbol 76 MovieClip
"punch_sensor"Symbol 162 MovieClip [unit_lr2] Frame 33Symbol 98 MovieClip
"front_sensor"Symbol 175 MovieClip [unit_heal] Frame 1Symbol 94 MovieClip
"rear_sensor"Symbol 175 MovieClip [unit_heal] Frame 1Symbol 96 MovieClip
"health_bar"Symbol 175 MovieClip [unit_heal] Frame 1Symbol 76 MovieClip
"punch_sensor"Symbol 175 MovieClip [unit_heal] Frame 33Symbol 98 MovieClip
"front_sensor"Symbol 185 MovieClip [unit] Frame 1Symbol 94 MovieClip
"rear_sensor"Symbol 185 MovieClip [unit] Frame 1Symbol 96 MovieClip
"health_bar"Symbol 185 MovieClip [unit] Frame 1Symbol 76 MovieClip
"punch_sensor"Symbol 185 MovieClip [unit] Frame 41Symbol 98 MovieClip
"B1"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 203 MovieClip
"B2"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 205 MovieClip
"B3"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 207 MovieClip
"B4"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 209 MovieClip
"B5"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 211 MovieClip
"B6"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 213 MovieClip
"B7"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 215 MovieClip
"B8"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 217 MovieClip
"B10"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 219 MovieClip
"B9"Symbol 227 MovieClip [pause_screen] Frame 1Symbol 226 MovieClip
"b1"Symbol 352 MovieClip Frame 1Symbol 317 MovieClip
"b2"Symbol 352 MovieClip Frame 1Symbol 320 MovieClip
"b7"Symbol 352 MovieClip Frame 1Symbol 323 MovieClip
"b4"Symbol 352 MovieClip Frame 1Symbol 325 MovieClip
"smoke"Symbol 352 MovieClip Frame 1Symbol 332 MovieClip
"b6"Symbol 352 MovieClip Frame 1Symbol 335 MovieClip
"b3"Symbol 352 MovieClip Frame 1Symbol 338 MovieClip
"b5"Symbol 352 MovieClip Frame 1Symbol 341 MovieClip
"b8"Symbol 352 MovieClip Frame 1Symbol 344 MovieClip
"b9"Symbol 352 MovieClip Frame 1Symbol 350 MovieClip
"b1"Symbol 356 MovieClip Frame 1Symbol 317 MovieClip
"b2"Symbol 356 MovieClip Frame 1Symbol 320 MovieClip
"b7"Symbol 356 MovieClip Frame 1Symbol 323 MovieClip
"b4"Symbol 356 MovieClip Frame 1Symbol 325 MovieClip
"b6"Symbol 356 MovieClip Frame 1Symbol 335 MovieClip
"b3"Symbol 356 MovieClip Frame 1Symbol 338 MovieClip
"b5"Symbol 356 MovieClip Frame 1Symbol 341 MovieClip
"smoke"Symbol 356 MovieClip Frame 1Symbol 354 MovieClip
"b8"Symbol 356 MovieClip Frame 1Symbol 344 MovieClip
"b9"Symbol 356 MovieClip Frame 1Symbol 350 MovieClip
"butt"Symbol 378 MovieClip Frame 2Symbol 377 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 2Symbol 101 as "unit5"
ExportAssets (56)Timeline Frame 2Symbol 120 as "unit6"
ExportAssets (56)Timeline Frame 2Symbol 133 as "unit7"
ExportAssets (56)Timeline Frame 2Symbol 143 as "unit8"
ExportAssets (56)Timeline Frame 2Symbol 153 as "unit_lr"
ExportAssets (56)Timeline Frame 2Symbol 162 as "unit_lr2"
ExportAssets (56)Timeline Frame 2Symbol 175 as "unit_heal"
ExportAssets (56)Timeline Frame 2Symbol 185 as "unit"
ExportAssets (56)Timeline Frame 2Symbol 227 as "pause_screen"
ExportAssets (56)Timeline Frame 2Symbol 270 as "base"
ExportAssets (56)Timeline Frame 2Symbol 271 as "main"

Labels

"A"Symbol 89 MovieClip Frame 1
"B"Symbol 89 MovieClip Frame 2
"A"Symbol 92 MovieClip Frame 1
"B"Symbol 92 MovieClip Frame 2
"A"Symbol 104 MovieClip Frame 1
"B"Symbol 104 MovieClip Frame 2
"A"Symbol 107 MovieClip Frame 1
"B"Symbol 107 MovieClip Frame 2
"A"Symbol 109 MovieClip Frame 1
"B"Symbol 109 MovieClip Frame 2
"A"Symbol 112 MovieClip Frame 1
"B"Symbol 112 MovieClip Frame 2
"A"Symbol 115 MovieClip Frame 1
"B"Symbol 115 MovieClip Frame 2
"A"Symbol 118 MovieClip Frame 1
"B"Symbol 118 MovieClip Frame 2
"A"Symbol 123 MovieClip Frame 1
"B"Symbol 123 MovieClip Frame 2
"A"Symbol 126 MovieClip Frame 1
"B"Symbol 126 MovieClip Frame 2
"A"Symbol 129 MovieClip Frame 1
"B"Symbol 129 MovieClip Frame 2
"A"Symbol 132 MovieClip Frame 1
"B"Symbol 132 MovieClip Frame 2
"A"Symbol 136 MovieClip Frame 1
"B"Symbol 136 MovieClip Frame 2
"A"Symbol 139 MovieClip Frame 1
"B"Symbol 139 MovieClip Frame 2
"A"Symbol 142 MovieClip Frame 1
"B"Symbol 142 MovieClip Frame 2
"A"Symbol 146 MovieClip Frame 1
"B"Symbol 146 MovieClip Frame 2
"A"Symbol 149 MovieClip Frame 1
"B"Symbol 149 MovieClip Frame 2
"A"Symbol 152 MovieClip Frame 1
"B"Symbol 152 MovieClip Frame 2
"A"Symbol 160 MovieClip Frame 1
"B"Symbol 160 MovieClip Frame 2
"A"Symbol 165 MovieClip Frame 1
"B"Symbol 165 MovieClip Frame 2
"A"Symbol 168 MovieClip Frame 1
"B"Symbol 168 MovieClip Frame 2
"A"Symbol 171 MovieClip Frame 1
"B"Symbol 171 MovieClip Frame 2
"A"Symbol 174 MovieClip Frame 1
"B"Symbol 174 MovieClip Frame 2
"A"Symbol 178 MovieClip Frame 1
"B"Symbol 178 MovieClip Frame 2
"A"Symbol 181 MovieClip Frame 1
"B"Symbol 181 MovieClip Frame 2
"A"Symbol 184 MovieClip Frame 1
"B"Symbol 184 MovieClip Frame 2
"B1"Symbol 202 MovieClip Frame 1
"B2"Symbol 202 MovieClip Frame 2
"B3"Symbol 202 MovieClip Frame 3
"B4"Symbol 202 MovieClip Frame 4
"B5"Symbol 202 MovieClip Frame 5
"B6"Symbol 202 MovieClip Frame 6
"B7"Symbol 202 MovieClip Frame 7
"B8"Symbol 202 MovieClip Frame 8
"B9"Symbol 202 MovieClip Frame 9
"B10"Symbol 202 MovieClip Frame 10
"A1"Symbol 251 MovieClip Frame 1
"A2"Symbol 251 MovieClip Frame 2
"A3"Symbol 251 MovieClip Frame 3
"A4"Symbol 251 MovieClip Frame 4
"A5"Symbol 251 MovieClip Frame 5
"A6"Symbol 251 MovieClip Frame 6
"A7"Symbol 251 MovieClip Frame 7
"A8"Symbol 251 MovieClip Frame 8
"A9"Symbol 251 MovieClip Frame 9
"A10"Symbol 251 MovieClip Frame 10
"A11"Symbol 251 MovieClip Frame 11
"A12"Symbol 251 MovieClip Frame 12
"A13"Symbol 251 MovieClip Frame 13
"A14"Symbol 251 MovieClip Frame 14
"A15"Symbol 251 MovieClip Frame 15
"A16"Symbol 251 MovieClip Frame 16
"A17"Symbol 251 MovieClip Frame 17
"A18"Symbol 251 MovieClip Frame 18
"attack"Symbol 460 MovieClip Frame 2
"retreat"Symbol 460 MovieClip Frame 7
"pause"Symbol 460 MovieClip Frame 13
"A"Symbol 469 MovieClip Frame 1
"intro"Symbol 469 MovieClip Frame 2
"intro2"Symbol 469 MovieClip Frame 11
"desk"Symbol 469 MovieClip Frame 21

Dynamic Text Variables

_root.victorySymbol 309 EditableText""
_root.tower_attackSymbol 312 EditableText""
_root.routineSymbol 417 EditableText""
_root.action_takenSymbol 418 EditableText""
_root.en_base_healthSymbol 427 EditableText""
_root.base_healthSymbol 428 EditableText""
_root.jumlah_unitSymbol 434 EditableText""
_root.goldSymbol 442 EditableText""
_root.unit_limitSymbol 451 EditableText""
_root.namaBangunanSymbol 466 EditableText"Name "
_root.hargaBangunanSymbol 467 EditableText"Name "
_root.deskBangunanSymbol 468 EditableText"Name "
_root.routineSymbol 470 EditableText""
_root.front_unit_row_enSymbol 471 EditableText""




http://swfchan.com/22/108844/info.shtml
Created: 15/3 -2019 01:49:43 Last modified: 15/3 -2019 01:49:43 Server time: 20/04 -2024 03:29:05