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Archived flashes:
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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2392 · P4784

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/87688580?noj=FRM87688580-17DC" width="1" height="1"></div>

justice-league-training-academy-green-arrow.swf

This is the info page for
Flash #109427

(Click the ID number above for more basic data on this flash file.)


Text
750

1250

1750

2500

4000

500

1000

1500

2000

3000

5000

Bull's Eye!

Ok

Ok

Drag the

and the power of your shot.

Green Arrow! Hone your shooting
skills at the target range!

to set the angle

Transit

Score

000 000

8

Menu

Menu

Menu

Zoom

Zoom

Zoom

<p align="center"><font face="SpeedoBookSSK" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">180</font></p>

o

o

<p align="center"><font face="SpeedoSSK" size="20" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>0%</b></font></p>

Play

Play

Transition_mc

Hud_mc

Menu

<p align="left"></p>

Score :

Popup_mc

Resume

Resume

Resume

Quit

Quit

Quit

Sounds

Sounds

Sounds

Yes

No

as possible to launch.

Press

as fast

Use

to fly higher or lower.

Avoid

Hawk Girl! How long can you
ride on the wind!

Press

to punch.

Use

to move.

Superman! Can you repel the
hordes of target robots!

Glide 2500 yards

Level 1

Glide 3000 yards

Level 2

Beware of the Robots!

Glide 3500 yards

Level 3

Glide 4000 yards

Level 4

Glide 4250 yards

Level 5

Glide 4500 yards

Level 6

Beat 10 robots

Beat 20 robots

Beat 30 robots

Beat 40 robots

Beat 50 robots

Beat 65 robots

Hit the target

Distance to the target :         feet.

000

Hit the target 3 times

000

Beware of the Robot!

000

Hit the bull's eye

000

000

Hit the bull's eye 3 times

000

TRAINING ACADEMY

TRAINING ACADEMY

GREEN ARROW

Tutorial Page 1

Tutorial Page 2

Tutorial Page 3

Tutorial Page Final

Play

Play
Again

Play
Again

Training Summary

Training Summary

Your global rank is now

Superhuman

You’ve set a new record for this training exercise.

Great training!

Good work, but still not a
record-breaking performance.

Outstanding performance! No horde of rampaging
robots can withstand the Man of Steel’s might.

Training Completed!

Hawkgirl’s gliding and evasion skills will serve her
well when she brings justice around the globe.

No enemy target can escape the keenness of Green
Arrow’s eye and the sureness of his hand.

000 000

ActionScript [AS1/AS2]

Frame 1
function _getHighScore(Void) { return(score); } function ShowHighScore(Void) { loadMovie ((("WBHighScores.swf?GameID=" + NGameID) + "&GameScore=") + _getHighScore(), this.createEmptyMovieClip("mcHSBoard", this.getNextHighestDepth())); } Stage.showMenu = false; _focusrect = false;
Frame 10
MainGameHub.init(this);
Frame 79
score = screen_mc.score_txt.text; ShowHighScore();
Symbol 15 MovieClip Frame 48
stop();
Symbol 39 MovieClip Frame 36
stop();
Symbol 43 MovieClip Frame 36
stop();
Symbol 47 MovieClip Frame 36
stop();
Symbol 51 MovieClip Frame 36
stop();
Symbol 55 MovieClip Frame 36
stop();
Symbol 59 MovieClip Frame 36
stop();
Symbol 63 MovieClip Frame 36
stop();
Symbol 67 MovieClip Frame 36
stop();
Symbol 71 MovieClip Frame 36
stop();
Symbol 75 MovieClip Frame 36
stop();
Symbol 80 MovieClip Frame 36
stop();
Symbol 138 Button
on (release) { _parent.play(); MainGameHub.__get__S().btnClick(); } on (rollOver) { MainGameHub.__get__S().btnRoll(); }
Symbol 164 MovieClip Frame 1
if (MainGameHub.bGA == true) { this.gotoAndPlay(20); } else { MainGameHub.bGA = true; stop(); }
Symbol 164 MovieClip Frame 20
MainGameHub.__get__S().playSound("SFX_TransitionInGame", 80);
Symbol 164 MovieClip Frame 62
_parent.gotoAndStop(10);
Symbol 189 MovieClip Frame 1
this._visible = false;
Symbol 218 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 135
stop();
Symbol 313 MovieClip [GreenArrow] Frame 3
stop();
Symbol 313 MovieClip [GreenArrow] Frame 10
Greenarrow.MainGame.init(this.mcScreen);
Symbol 334 MovieClip Frame 1
_parent.stop(); stop(); this.onEnterFrame = function () { var _local3 = Math.round((_parent.getBytesLoaded() * 100) / _parent.getBytesTotal()); loadPercent_txt.text = _local3 + "%"; if (_local3 >= 100) { delete this.onEnterFrame; this.play(); } };
Symbol 334 MovieClip Frame 39
_parent.gotoAndStop("FirstTransition");
Symbol 339 MovieClip Frame 1
btnLocker_btn.useHandCursor = false;
Symbol 346 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 1
stop();
Symbol 531 MovieClip [__Packages.MainGameHub] Frame 0
class MainGameHub { static var mcRef, nStarHawkGirl, nStarSuperMan, nStarGreenArrow, nScoreSuperMan, nScoreHawkGirl, nScoreGreenArrow, nScoreTotal, bRecord, oPackaging, oController, oTransition, oHud, oSounds, oPopup, nLastScore, __get__ScoreSM, __get__ScoreHG, __get__ScoreGA, nLastStar, __get__StarSM, __get__StarHG, __get__StarGA; function MainGameHub () { } static function init(_mcRef) { mcRef = _mcRef; mcRef.stop(); nStarHawkGirl = 0; nStarSuperMan = 0; nStarGreenArrow = 0; nScoreSuperMan = 0; nScoreHawkGirl = 0; nScoreGreenArrow = 0; nScoreTotal = 0; bRecord = false; oPackaging = new Packaging(mcRef.screen_mc); oController = new Controller(mcRef.screen_mc); oTransition = new Transition(mcRef.transition_mc); oHud = new Hud(mcRef.hud_mc); oSounds = new Sounds(mcRef); S.playMusic("BGM_Pack", 60, -1); oPopup = new PopUp(mcRef.popup_mc); } static function destroy() { for (var _local1 in MainGameHub) { delete MainGameHub[_local1]; } } static function updateScore() { var _local1 = (Number(nScoreGreenArrow) + Number(nScoreHawkGirl)) + Number(nScoreSuperMan); bRecord = false; if (nScoreTotal < _local1) { nScoreTotal = _local1; bRecord = true; } trace("bRecord : " + bRecord); } static function get P() { return(oPackaging); } static function get PP() { return(oPopup); } static function get C() { return(oController); } static function get T() { return(oTransition); } static function get H() { return(oHud); } static function get S() { return(oSounds); } static function set ScoreSM(_nScore) { nLastScore = _nScore; if (_nScore > nScoreSuperMan) { nScoreSuperMan = _nScore; } updateScore(); //return(__get__ScoreSM()); } static function set ScoreHG(_nScore) { nLastScore = _nScore; if (_nScore > nScoreHawkGirl) { nScoreHawkGirl = _nScore; } updateScore(); //return(__get__ScoreHG()); } static function set ScoreGA(_nScore) { nLastScore = _nScore; if (_nScore > nScoreGreenArrow) { nScoreGreenArrow = _nScore; } updateScore(); //return(__get__ScoreGA()); } static function set StarSM(_nScore) { nLastStar = _nScore; if (_nScore > nStarSuperMan) { nStarSuperMan = _nScore; } //return(__get__StarSM()); } static function set StarHG(_nScore) { nLastStar = _nScore; if (_nScore > nStarHawkGirl) { nStarHawkGirl = _nScore; } //return(__get__StarHG()); } static function set StarGA(_nScore) { nLastStar = _nScore; if (_nScore > nStarGreenArrow) { nStarGreenArrow = _nScore; } //return(__get__StarGA()); } }
Symbol 532 MovieClip [__Packages.Packaging] Frame 0
class Packaging { var mcRef, bMusicSMStarted, bMusicHGStarted, bMusicGAStarted, sGameToLoad; function Packaging (_mcRef) { mcRef = _mcRef; bMusicSMStarted = false; bMusicHGStarted = false; bMusicGAStarted = false; } function goto(_sLabel) { mcRef._parent.gotoAndStop(_sLabel); switch (_sLabel) { case "Splash" : initSplash(); break; case "FirstTutorial" : initFirstTut(1); break; case "TrainingMenu" : initTrainingMenu(); break; case "Game" : initGame(); break; case "ResumeGame" : initResumeGame(); break; case "InGameTutorial" : initInGameTut(1); break; case "WinScreen" : initWinScreen(); } } function clickAction(_fAction) { MainGameHub.__get__S().btnClick(); _fAction(); } function callTransition(_sLabel) { MainGameHub.__get__T().transitTo(_sLabel); } function gotoGame(_sGame) { sGameToLoad = _sGame; callTransition("Game"); } function loadGame(_sGame) { trace("Loading game: " + _sGame); switch (_sGame) { case "SuperMan" : MainGameHub.__get__S().playMusic("BGM_3", 60, -1); MainGameHub.__get__S().fadeOutAMusic("BGM_Pack"); break; case "HawkGirl" : MainGameHub.__get__S().playMusic("BGM_2", 60, -1); MainGameHub.__get__S().fadeOutAMusic("BGM_Pack"); break; case "GreenArrow" : MainGameHub.__get__S().playMusic("BGM_1", 60, -1); MainGameHub.__get__S().fadeOutAMusic("BGM_Pack"); } mcRef.gameMc.swapDepths(100); mcRef.gameMc.removeMovieClip(); mcRef.createEmptyMovieClip("gameMc", mcRef.getNextHighestDepth()); trace((("trying to attach: " + mcRef) + ", ") + _sGame); mcRef.gameMc.attachMovie(_sGame, "gameMc", 0); } function swapOverState(_mcRef) { MainGameHub.__get__S().btnRoll(); _mcRef.swapDepths(5); } function checkRank() { var _local2 = "Civilian"; var _local3 = (MainGameHub.nStarGreenArrow + MainGameHub.nStarHawkGirl) + MainGameHub.nStarSuperMan; if (_local3 > nCIVILIAN) { _local2 = "Trainee"; if (_local3 > nSIDEKICK) { _local2 = "Sidekick"; if (_local3 > nSUPERHUMAN) { _local2 = "Vigilante"; if (_local3 > nGLOBALHERO) { _local2 = "Hero"; if (_local3 > nCOSMICHERO) { _local2 = "Superhero "; if (_local3 > nMASTER) { _local2 = "Leaguer"; } } } } } } mcRef.rankTxt.text = _local2; mcRef.mcMiniHud.rankTxt.text = _local2; } function initSplash() { MainGameHub.bSM = false; MainGameHub.bHG = false; MainGameHub.bGA = false; MainGameHub.__get__H().hide(); mcRef.play_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, gotoGame, "GreenArrow")); mcRef.play_btn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); } function initTrainingMenu() { mcRef.mcSM.SuperMan_btn.onRollOver = Delegate.create(this, swapOverState, mcRef.mcSM); mcRef.mcHG.HawkGirl_btn.onRollOver = Delegate.create(this, swapOverState, mcRef.mcHG); mcRef.mcGA.GreenArrow_btn.onRollOver = Delegate.create(this, swapOverState, mcRef.mcGA); mcRef.mcMiniHud.swapDepths(10); mcRef.mcSM.SuperMan_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, gotoGame, "SuperMan")); mcRef.mcHG.HawkGirl_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, gotoGame, "HawkGirl")); mcRef.mcGA.GreenArrow_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, gotoGame, "GreenArrow")); mcRef.mcMiniHud.scoreTxt.text = MainGameHub.nScoreTotal; checkRank(); } function initFirstTut(_nPage) { if (_nPage == undefined) { _nPage = 1; } mcRef.gotoAndStop(_nPage); switch (_nPage) { case 1 : mcRef.next_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, initFirstTut, 2)); break; case 2 : mcRef.next_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, initFirstTut, 3)); mcRef.prev_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, initFirstTut, 1)); break; case 3 : mcRef.next_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, initFirstTut, 4)); mcRef.prev_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, initFirstTut, 2)); break; case 4 : mcRef.prev_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, initFirstTut, 3)); mcRef.play_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, callTransition, "Game")); } } function initGame() { loadGame(sGameToLoad); } function initResumeGame() { } function initWinScreen() { MainGameHub.updateScore(); mcRef.btnBackMenu.onRelease = Delegate.create(this, clickAction, Delegate.create(this, callTransition, "TrainingMenu")); mcRef.btnBackMenu.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.btnPlayAgain.onRelease = Delegate.create(this, clickAction, Delegate.create(this, callTransition, "Game")); mcRef.btnPlayAgain.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.score_txt.text = MainGameHub.nLastScore; mcRef.reward_mc.gotoAndStop("Lose"); if (MainGameHub.bRecord == true) { mcRef.reward_mc.gotoAndStop("Record"); } if (MainGameHub.nLastStar == 6) { switch (sGameToLoad) { case "SuperMan" : mcRef.reward_mc.gotoAndStop("SupermanEnd"); break; case "HawkGirl" : mcRef.reward_mc.gotoAndStop("HawkgirlEnd"); break; case "GreenArrow" : mcRef.reward_mc.gotoAndStop("GreenArrowEnd"); } } checkRank(); trace("MainGameHub.nStarGreenArrow : " + MainGameHub.nStarGreenArrow); trace("MainGameHub.nStarHawkGirl : " + MainGameHub.nStarHawkGirl); trace("MainGameHub.nStarSuperMan : " + MainGameHub.nStarSuperMan); } function initInGameTut(_nPage) { if (_nPage == undefined) { _nPage = 1; } var _local2 = mcRef._parent.InGame_mc; _local2.gotoAndStop(_nPage); switch (_nPage) { case 1 : _local2.next_btn.onRelease = Delegate.create(this, initInGameTut, 2); break; case 2 : _local2.next_btn.onRelease = Delegate.create(this, initInGameTut, 3); _local2.prev_btn.onRelease = Delegate.create(this, initInGameTut, 1); break; case 3 : _local2.next_btn.onRelease = Delegate.create(this, initInGameTut, 4); _local2.prev_btn.onRelease = Delegate.create(this, initInGameTut, 2); break; case 4 : _local2.prev_btn.onRelease = Delegate.create(this, initInGameTut, 3); _local2.play_btn.onRelease = Delegate.create(this, callTransition, "ResumeGame"); } } var nCIVILIAN = 2; var nSIDEKICK = 5; var nSUPERHUMAN = 8; var nGLOBALHERO = 11; var nCOSMICHERO = 14; var nMASTER = 17; }
Symbol 533 MovieClip [__Packages.Delegate] Frame 0
class Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local2 = function () { var _local3 = arguments.callee.target; func = arguments.callee.func; var _local2 = arguments.callee.arg; _local2 = _local2.concat(arguments); return(func.apply(_local3, _local2)); }; _local2.target = obj; _local2.func = func; _local2.arg = arguments.slice(2); return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 534 MovieClip [__Packages.Hud] Frame 0
class Hud { var mcRef, nScore; function Hud (_mcRef) { mcRef = _mcRef; mcRef.gotoAndStop(1); nScore = 0; } function init() { mcRef.gotoAndStop(2); mcRef.btnLocker_btn.useHandCursor = false; mcRef.btnLocker_btn._visible = false; score = (0); mcRef.menu_btn.onRelease = Delegate.create(MainGameHub.__get__PP(), MainGameHub.__get__PP().openPopUp, "Menu"); } function hide() { mcRef.gotoAndStop(1); } function get score() { return(nScore); } function set score(_nScore) { nScore = _nScore; mcRef.score_txt.text = nScore; //return(score); } function callTransition(_sLabel) { MainGameHub.__get__T().transitTo(_sLabel); } }
Symbol 535 MovieClip [__Packages.Controller] Frame 0
class Controller { var mcRef; function Controller (_mcRef) { mcRef = _mcRef; } }
Symbol 536 MovieClip [__Packages.State] Frame 0
class State { var mcRef, sState; function State (_mcRef) { mcRef = _mcRef; } function get _state() { return(sState); } function set _state(_sState) { if (_sState != "") { sState = _sState; mcRef.gotoAndStop(sState); updateState(); } //return(_state); } function get _stateFinished() { return(_currentFrame == _totalFrames); } function get _totalFrames() { return(mcRef.state._totalFrames); } function get _currentFrame() { return(mcRef.state._currentFrame); } function updateState() { this[sState](); } function pause() { mcRef.state.stop(); } function resume() { mcRef.state.play(); } }
Symbol 537 MovieClip [__Packages.Transition] Frame 0
class Transition extends State { var mcRef, bRunning, __set___state, sLabelToGo, __get___stateFinished, updateState; function Transition (_mcRef) { super(_mcRef); mcRef.onEnterFrame = Delegate.create(this, update); bRunning = true; __set___state("Idle"); sLabelToGo = "Splash"; MainGameHub.__get__P().goto(sLabelToGo); } function transitTo(_sLabelToGo) { sLabelToGo = _sLabelToGo; bRunning = true; __set___state("Closing"); } function Idle() { } function Opening() { if (__get___stateFinished()) { bRunning = false; __set___state("Idle"); } } function Closing() { if (__get___stateFinished()) { MainGameHub.__get__P().goto(sLabelToGo); __set___state("Opening"); } } function update() { if (bRunning) { updateState(); } } }
Symbol 538 MovieClip [__Packages.Sounds] Frame 0
class Sounds { var mcRef, aSounds, aMusics, bMuted; function Sounds (_mcRef) { mcRef = _mcRef; aSounds = new Array(); aMusics = new Array(); bMuted = false; } function playSound(_sLinkage, _nVolume, _nLoop) { if (_nVolume == undefined) { _nVolume = 100; } if (_nLoop == undefined) { _nLoop = 0; } else if (_nLoop == -1) { _nLoop = 99999999 /* 0x5F5E0FF */; } var _local2 = findSound(_sLinkage); if (_local2 == -1) { var _local6 = new Sound(mcRef.createEmptyMovieClip(_sLinkage, mcRef.getNextHighestDepth())); _local6.attachSound(_sLinkage); var _local7 = new Object({name:_sLinkage, sound:_local6, maxVolume:_nVolume}); aSounds.push(_local7); _local2 = aSounds.length - 1; } aSounds[_local2].sound.setVolume(_nVolume); aSounds[_local2].volume = _nVolume; aSounds[_local2].maxVolume = _nVolume; if (!bMuted) { aSounds[_local2].sound.start(0, _nLoop); } } function playMusic(_sLinkage, _nVolume, _nLoop) { if (_nVolume == undefined) { _nVolume = 100; } if (_nLoop == undefined) { _nLoop = 0; } else if (_nLoop == -1) { _nLoop = 99999999 /* 0x5F5E0FF */; } var _local2 = findMusic(_sLinkage); if (_local2 == -1) { var _local6 = new Sound(mcRef.createEmptyMovieClip(_sLinkage, mcRef.getNextHighestDepth())); _local6.attachSound(_sLinkage); var _local7 = new Object({name:_sLinkage, sound:_local6, maxVolume:_nVolume}); aMusics.push(_local7); _local2 = aMusics.length - 1; } aMusics[_local2].sound.setVolume(_nVolume); aMusics[_local2].volume = _nVolume; aMusics[_local2].maxVolume = _nVolume; if (bMuted) { aMusics[_local2].sound.setVolume(0); aMusics[_local2].volume = 0; } aMusics[_local2].sound.start(0, _nLoop); } function stopMusic(_sLinkage) { var _local2 = findMusic(_sLinkage); aMusics[_local2].sound.stop(); } function stopSound(_sLinkage) { var _local2 = findSound(_sLinkage); aSounds[_local2].sound.stop(); } function fadeInMusic() { for (var _local4 in aMusics) { var _local2 = aMusics[_local4]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, 0, _local2.maxVolume, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutMusic() { for (var _local4 in aMusics) { var _local2 = aMusics[_local4]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeInSound() { for (var _local4 in aSounds) { var _local2 = aSounds[_local4]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, 0, _local2.maxVolume, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutSound() { for (var _local4 in aSounds) { var _local2 = aSounds[_local4]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeInAMusic(_sLinkage) { if (!bMuted) { var _local2 = aMusics[findMusic(_sLinkage)]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.volume, _local2.maxVolume, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutAMusic(_sLinkage) { if (!bMuted) { var _local2 = aMusics[findMusic(_sLinkage)]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeInAll() { for (var _local5 in aSounds) { var _local3 = aSounds[_local5]; var _local4 = new mx.transitions.Tween(_local3, "volume", mx.transitions.easing.Regular.easeOut, 0, _local3.maxVolume, 2, true); _local4.onMotionChanged = Delegate.create(this, changeVolume, _local3); } for (var _local5 in aMusics) { var _local2 = aMusics[_local5]; var _local4 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, 0, _local2.maxVolume, 2, true); _local4.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutAll() { for (var _local5 in aSounds) { var _local3 = aSounds[_local5]; var _local4 = new mx.transitions.Tween(_local3, "volume", mx.transitions.easing.Regular.easeOut, _local3.sound.getVolume(), 0, 2, true); _local4.onMotionChanged = Delegate.create(this, changeVolume, _local3); } for (var _local5 in aMusics) { var _local2 = aMusics[_local5]; var _local4 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local4.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function muteAll() { bMuted = true; } function unMuteAll() { bMuted = false; } function btnClick() { playSound("BTN_Click", 60); } function btnRoll() { playSound("BTN_Roll", 60); } function get muted() { return(bMuted); } function findSound(_sLinkage) { var _local2 = -1; for (var _local4 in aSounds) { if (aSounds[_local4].name == _sLinkage) { _local2 = _local4; break; } } return(_local2); } function findMusic(_sLinkage) { var _local2 = -1; for (var _local4 in aMusics) { if (aMusics[_local4].name == _sLinkage) { _local2 = _local4; break; } } return(_local2); } function changeVolume(_oSound) { _oSound.sound.setVolume(_oSound.volume); } }
Symbol 539 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 540 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 541 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 542 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 543 MovieClip [__Packages.PopUp] Frame 0
class PopUp extends State { var mcRef, oListener, sActivePopUp, updateState, __get___stateFinished; function PopUp (_mcRef) { super(); mcRef = _mcRef; oListener = new Object(); _state = ("Idle"); sActivePopUp = ""; mcRef.onEnterFrame = Delegate.create(this, update); mcRef._visible = false; } function update() { updateState(); } function openPopUp(_sPopUp) { _state = ("Opening"); mcRef._visible = true; sActivePopUp = _sPopUp; initState(); } function clickAction(_fAction) { MainGameHub.__get__S().btnClick(); _fAction(); } function get _state() { return(super.__get___state()); } function set _state(_sState) { super.__set___state(_sState); if (_sState == "Closing") { initState(); initButtons(); } //return(_state); } function Idle() { } function Opening() { if (__get___stateFinished()) { _state = ("Open"); initState(); initButtons(); } } function Open() { } function Closing() { if (__get___stateFinished()) { _state = ("Idle"); mcRef._visible = false; } } function initState() { mcRef.state.menu_mc.gotoAndStop(sActivePopUp); initButtons(); updateSoundBtn(); } function initButtons() { switch (sActivePopUp) { case "Menu" : initMenu(); break; case "Quit" : initQuit(); break; case "HelpHawk" : initHelpHawk(); break; case "HelpSuper" : initHelpSuper(); break; case "HelpGreen" : initHelpGreen(); break; case "HGLevel1" : case "HGLevel2" : case "HGLevel3" : case "HGLevel4" : case "HGLevel5" : case "HGLevel6" : case "SMLevel1" : case "SMLevel2" : case "SMLevel3" : case "SMLevel4" : case "SMLevel5" : case "SMLevel6" : case "GALevel1" : case "GALevel2" : case "GALevel3" : case "GALevel4" : case "GALevel5" : case "GALevel6" : initLevelPopup(); } } function initMenu() { mcRef.state.menu_mc.resume_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, resumeGame)); mcRef.state.menu_mc.resume_btn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.state.menu_mc.help_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, helpInGame)); mcRef.state.menu_mc.help_btn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.state.menu_mc.quit_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, quitGame)); mcRef.state.menu_mc.quit_btn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); } function initQuit() { mcRef.state.menu_mc.yes_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, quitGame)); mcRef.state.menu_mc.yes_btn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.state.menu_mc.no_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, resumePopup)); mcRef.state.menu_mc.no_btn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); } function initHelpHawk() { mcRef.state.menu_mc.okBtn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, resumeGame)); mcRef.state.menu_mc.okBtn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); } function initHelpSuper() { mcRef.state.menu_mc.okBtn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, resumeGame)); mcRef.state.menu_mc.okBtn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); } function initHelpGreen() { mcRef.state.menu_mc.okBtn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, resumeGame)); mcRef.state.menu_mc.okBtn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); } function initLevelPopup() { if (_state == "Open") { Key.addListener(oListener); oListener.onKeyDown = Delegate.create(this, checkKey); } mcRef.state.menu_mc.txtDist.text = Math.round((Greenarrow.MainGame.__get__A().aimX() / 12) + 35); mcRef.state.menu_mc.okBtn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, resumeGame)); mcRef.state.menu_mc.okBtn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); } function resumePopup() { mcRef.state.menu_mc.gotoAndStop("Menu"); sActivePopUp = "Menu"; initButtons(); initState(); } function checkKey() { if (Key.getCode() == 32) { resumeGame(); } } function resumeGame() { Key.removeListener(oListener); _state = ("Closing"); switch (MainGameHub.__get__P().sGameToLoad) { case "SuperMan" : Superman.MainGame.resume(); break; case "HawkGirl" : Hawkgirl.MainGame.resume(); break; case "GreenArrow" : Greenarrow.MainGame.resume(); } initButtons(); } function quitGame() { _state = ("Closing"); switch (MainGameHub.__get__P().sGameToLoad) { case "SuperMan" : Superman.MainGame.destroyAndQuit(); break; case "HawkGirl" : Hawkgirl.MainGame.destroyAndQuit(); break; case "GreenArrow" : Greenarrow.MainGame.destroyAndQuit(); } } function helpInGame() { _state = ("Closing"); MainGameHub.__get__T().transitTo("InGameTutorial"); } function openQuit() { mcRef.state.menu_mc.gotoAndStop("Quit"); sActivePopUp = "Quit"; initButtons(); } function muteUnMute() { if (MainGameHub.__get__S().__get__muted()) { MainGameHub.__get__S().unMuteAll(); switch (MainGameHub.__get__P().sGameToLoad) { case "SuperMan" : MainGameHub.__get__S().fadeInAMusic("BGM_3"); break; case "HawkGirl" : MainGameHub.__get__S().fadeInAMusic("BGM_2"); break; case "GreenArrow" : MainGameHub.__get__S().fadeInAMusic("BGM_1"); } } else { MainGameHub.__get__S().fadeOutAll(); MainGameHub.__get__S().muteAll(); } updateSoundBtn(); } function updateSoundBtn() { var _local2 = 2; if (MainGameHub.__get__S().__get__muted()) { _local2 = 1; } mcRef.state.menu_mc.soundBtn_mc.gotoAndStop(_local2); mcRef.state.menu_mc.soundBtn_mc.sound_btn.onRelease = Delegate.create(this, clickAction, Delegate.create(this, muteUnMute)); mcRef.state.menu_mc.soundBtn_mc.sound_btn.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); } }
Symbol 544 MovieClip [__Packages.Greenarrow.MainGame] Frame 0
class Greenarrow.MainGame { static var mcRef, oBroadcaster, bZoomed, oRobot, oRobot2, bRobot1, bRobot2, oTransition, oAim, oGreenarrow, oBG, nArrow, nLevel, nScore, nHits, nBullEyeHits, nAimInterval, bRunning; function MainGame () { } static function init(_mcRef) { mcRef = _mcRef; oBroadcaster = new Object(); bZoomed = false; AsBroadcaster.initialize(oBroadcaster); oRobot = new Greenarrow.Aim(mcRef.mcWorld.mcRobot); oRobot2 = new Greenarrow.Aim(mcRef.mcWorld.mcRobot2); mcRef.mcWorld.mcRobot._visible = false; mcRef.mcWorld.arrowMc._visible = false; bRobot1 = false; mcRef.mcWorld.mcRobot2._visible = false; mcRef.mcWorld.arrow2Mc._visible = false; bRobot2 = false; oBroadcaster.addListener(oRobot); oBroadcaster.addListener(oRobot2); oTransition = new Greenarrow.GameTransition(mcRef.transitionMc); oBroadcaster.addListener(oTransition); oAim = new Greenarrow.Aim(mcRef.mcWorld.mcAim); oGreenarrow = new Greenarrow.GreenarrowPlayer(mcRef.mcWorld.mcGreenarrow); oBG = new Greenarrow.Background(mcRef.mcWorld, mcRef.mcWorld.mcAim); nArrow = 5; nLevel = 1; nScore = 0; nHits = 0; nBullEyeHits = 0; mcRef.onEnterFrame = Delegate.create(Greenarrow.MainGame, update); mcRef.btnMenu.onRelease = Delegate.create(Greenarrow.MainGame, openMenu); mcRef.btnHelp.onRelease = Delegate.create(Greenarrow.MainGame, openHelp); mcRef.btnMenu.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.btnHelp.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.btnZoom.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.btnZoom.onRelease = Delegate.create(Greenarrow.MainGame, setZoom); MainGameHub.__get__PP().openPopUp("GALevel1"); updateHud(); mcRef.mcMeter.mcPower.gotoAndStop(1); mcRef.mcWon.gotoAndStop(1); mcRef.mcMeter.gotoAndStop(1); changeAimToPlayer(); } static function nextLevel() { oTransition.transit(); mcRef.mcWon.gotoAndStop(1); nLevel++; nHits = 0; nBullEyeHits = 0; nArrow = 5; updateHud(); clearArrow(); BG.changeTarget(oGreenarrow.__get__mc()); oGreenarrow.__set___state("Idle"); trace("nLevel : " + nLevel); if (nLevel >= 3) { mcRef.mcWorld.arrowMc._visible = true; mcRef.mcWorld.mcRobot._visible = true; oRobot.randomPos(); bRobot1 = true; } if (nLevel >= 4) { oRobot2.randomPos(); mcRef.mcWorld.arrow2Mc._visible = true; mcRef.mcWorld.mcRobot2._visible = true; bRobot2 = true; } A.randomPos(); pause(); MainGameHub.__get__PP().openPopUp("GALevel" + nLevel); } static function clearArrow() { for (var _local1 in BG.mcRef) { if (BG.mcRef[_local1]._name.indexOf("mcArrow") != -1) { BG.mcRef[_local1].removeMovieClip(); } } } static function setZoom() { if (bZoomed) { bZoomed = false; BG.zoomOut(); } else if (oGreenarrow.__get___state() == "Idle") { bZoomed = true; BG.zoomIn(); } } static function changeAimToPlayer() { clearInterval(nAimInterval); BG.changeTarget(mcRef.mcWorld.mcGreenarrow); } static function resume() { oBroadcaster.broadcastMessage("resume"); bRunning = true; } static function pause() { oBroadcaster.broadcastMessage("pause"); bRunning = false; } static function throwArrow(_nForce, _nAngle, _oPt) { var _local2 = BG.mcRef.getNextHighestDepth(); var _local1 = BG.mcRef.attachMovie("mcArrow", "mcArrow" + _local2, _local2); BG.changeTarget(_local1); var _local3 = new Greenarrow.Arrow(_local1, _nForce, _nAngle, _oPt); nArrow--; updateHud(); } static function destroyAndQuit() { pause(); for (var _local1 in Greenarrow.MainGame) { if (typeof(Greenarrow.MainGame[_local1]) != "function") { delete Greenarrow.MainGame[_local1]; trace(Greenarrow.MainGame[_local1]); } } MainGameHub.__get__S().stopMusic("BGM_1"); MainGameHub.__get__S().fadeInAMusic("BGM_Pack"); MainGameHub.__get__T().transitTo("Splash"); } static function updateHud() { mcRef.nbArrow_txt.text = nArrow; mcRef.score_txt.text = nScore; } static function endGame() { MainGameHub.__set__ScoreGA(nScore); MainGameHub.__set__StarGA(nLevel - 1); pause(); for (var _local1 in Greenarrow.MainGame) { if (typeof(Greenarrow.MainGame[_local1]) != "function") { delete Greenarrow.MainGame[_local1]; trace(Greenarrow.MainGame[_local1]); } } MainGameHub.__get__S().stopMusic("BGM_1"); MainGameHub.__get__S().fadeInAMusic("BGM_Pack"); MainGameHub.__get__T().transitTo("WinScreen"); } static function get BG() { return(oBG); } static function get A() { return(oAim); } static function get Broadcaster() { return(oBroadcaster); } static function update() { if (bRunning) { if (bRobot1 == true) { trace(oRobot.mcRef._y); mcRef.mcWorld.arrowMc._y = oRobot.mcRef._y + oRobot.mcRef.state._y; } if (bRobot2 == true) { mcRef.mcWorld.arrow2Mc._y = oRobot2.mcRef._y + oRobot2.mcRef.state._y; } oBroadcaster.broadcastMessage("update"); } } static function openMenu() { MainGameHub.__get__S().btnClick(); pause(); MainGameHub.__get__PP().openPopUp("Menu"); } static function openHelp() { MainGameHub.__get__S().btnClick(); pause(); MainGameHub.__get__PP().openPopUp("HelpGreen"); } }
Symbol 545 MovieClip [__Packages.Greenarrow.State] Frame 0
class Greenarrow.State { var mcRef, sState; function State (_mcRef) { mcRef = _mcRef; } function get _state() { return(sState); } function set _state(_sState) { if (_sState != "") { sState = _sState; mcRef.gotoAndStop(sState); updateState(); } //return(_state); } function get _stateFinished() { return(_currentFrame == _totalFrames); } function get _totalFrames() { return(mcRef.state._totalframes); } function get _currentFrame() { return(mcRef.state._currentframe); } function updateState() { this[sState](); } function pause() { mcRef.state.stop(); } function resume() { mcRef.state.play(); } }
Symbol 546 MovieClip [__Packages.Greenarrow.GreenarrowPlayer] Frame 0
class Greenarrow.GreenarrowPlayer extends Greenarrow.State { var nRotation, nForce, oPointStart, bMousePress, mcRef, __set___state, updateState, __get___state, __get___stateFinished; function GreenarrowPlayer (_mcRef) { super(_mcRef); Greenarrow.MainGame.__get__Broadcaster().addListener(this); nRotation = 1; nForce = 1; oPointStart = new flash.geom.Point(0, 0); Mouse.addListener(this); bMousePress = false; mcRef.state.mcLeftArm.mcArrow.gotoAndStop("Idle"); Greenarrow.MainGame.mcRef.mcMeter.mcPower.gotoAndStop(1); Greenarrow.MainGame.mcRef.mcMeter.mcAngle.gotoAndStop(1); Greenarrow.MainGame.mcRef.mcMeter.txtAngle.text = "0"; __set___state("Idle"); } function get mc() { return(mcRef); } function update() { updateState(); } function onMouseDown() { if (Greenarrow.MainGame.bRunning && (Greenarrow.MainGame.bZoomed == false)) { bMousePress = true; if ((__get___state() == "Idle") && (Greenarrow.MainGame.__get__BG().mcRef.mcHitMouse.hitTest(Greenarrow.MainGame.mcRef._xmouse, Greenarrow.MainGame.mcRef._ymouse))) { oPointStart.x = mcRef._xmouse; oPointStart.y = mcRef._ymouse; mcRef.localToGlobal(oPointStart); __set___state("Charge"); MainGameHub.__get__S().playSound("SFX_ArrowTake", 50); mcRef.state.mcLeftArm.mcArrow.gotoAndStop("Idle"); } } } function onMouseUp() { if (Greenarrow.MainGame.bRunning && (Greenarrow.MainGame.bZoomed == false)) { bMousePress = false; if (__get___state() == "Aim") { var _local2 = new flash.geom.Point(mcRef.state.mcLeftArm.mcArrow._x, mcRef.state.mcLeftArm.mcArrow._y); mcRef.state.mcLeftArm.localToGlobal(_local2); Greenarrow.MainGame.oBG.mcRef.globalToLocal(_local2); Greenarrow.MainGame.throwArrow(nForce, nRotation, _local2); __set___state("Launch"); MainGameHub.__get__S().playSound("SFX_Arrow_Shoot", 60); nForce = 1; nRotation = 1; mcRef.state.mcLeftArm.gotoAndPlay(100); Greenarrow.MainGame.mcRef.mcMeter.mcPower.gotoAndStop(100); mcRef.state.mcLeftArm.mcArrow._visible = false; } } } function checkForce() { var _local2 = new flash.geom.Point(0, 0); _local2.x = mcRef._xmouse; _local2.y = mcRef._ymouse; mcRef.localToGlobal(_local2); var _local3 = _local2.x - oPointStart.x; var _local5 = _local2.y - oPointStart.y; var _local4 = Math.sqrt((_local3 * _local3) + (_local5 * _local5)); if (_local3 > 0) { _local4 = 0; } nForce = _local4; if (nForce > nMAX_FORCE) { nForce = nMAX_FORCE; } if (nForce < 1) { nForce = 1; } } function checkRotation() { var _local2 = new flash.geom.Point(0, 0); _local2.x = mcRef._xmouse; _local2.y = mcRef._ymouse; mcRef.localToGlobal(_local2); var _local4 = _local2.x - oPointStart.x; var _local6 = _local2.y - oPointStart.y; var _local5 = _local6 / _local4; var _local3 = MoreMath.RadToDeg(Math.atan(_local5)); if (_local4 > 0) { _local3 = -nRotation; } nRotation = -_local3; if (nRotation > nMAX_ROTATION) { nRotation = nMAX_ROTATION; } if (nRotation < 1) { nRotation = 1; } if (isNaN(nRotation)) { nRotation = 1; } } function changeAnim() { var _local3 = Math.round((nRotation * 100) / nMAX_ROTATION); var _local2 = Math.round((nForce * 100) / nMAX_FORCE); mcRef.state.gotoAndStop(_local3); Greenarrow.MainGame.mcRef.mcMeter.mcAngle.gotoAndStop(_local3); Greenarrow.MainGame.mcRef.mcMeter.mcPower.gotoAndStop(_local2); Greenarrow.MainGame.mcRef.mcMeter.txtAngle.text = Math.round(nRotation).toString(); mcRef.state.mcRightArm.gotoAndStop(_local2); mcRef.state.mcLeftArm.gotoAndStop(_local2); } function Idle() { } function Charge() { if (__get___stateFinished()) { __set___state("Aim"); nForce = 1; nRotation = 1; mcRef.state.mcLeftArm.mcArrow.gotoAndStop("Idle"); } } function Aim() { if (bMousePress) { mcRef.state.mcLeftArm.mcArrow._visible = true; checkForce(); checkRotation(); } changeAnim(); } static var nPLAYER_SPEED = 3; static var nMAX_X_SCREEN = 945; static var nMIN_X_SCREEN = 35; static var nMAX_ROTATION = 85; static var nMAX_FORCE = 160; }
Symbol 547 MovieClip [__Packages.MoreMath] Frame 0
class MoreMath { function MoreMath () { } static function RoundedRandom(_nStart, _nEnd) { return(_nStart + Math.floor(Math.random() * ((_nEnd - _nStart) + 1))); } static function Random(_nStart, _nEnd) { return(_nStart + (Math.random() * ((_nEnd - _nStart) + 1))); } static function PtDist(_oPt1, _oPt2) { var _local1 = new flash.geom.Point(0, 0); if (_oPt1.x > _oPt2.x) { _local1.x = _oPt1.x - _oPt2.x; } else { _local1.x = _oPt2.x - _oPt1.x; } if (_oPt1.y > _oPt2.y) { _local1.y = _oPt1.y - _oPt2.y; } else { _local1.y = _oPt2.y - _oPt1.y; } return(_local1); } static function PtAngle(_oPt1, _oPt2) { var _local1 = 0; var _local3 = PtDist(_oPt1, _oPt2).x; var _local2 = PtDist(_oPt1, _oPt2).y; _local1 = RadToDeg(Math.atan(_local2 / _local3)); return(_local1); } static function CoordRotation(_nX, _nY) { return(RadToDeg(Math.atan2(_nY, _nX))); } static function RadToDeg(_nRad) { return((_nRad * 180) / Math.PI); } static function DegToRad(_nDeg) { return((_nDeg / 180) * Math.PI); } }
Symbol 548 MovieClip [__Packages.Greenarrow.Background] Frame 0
class Greenarrow.Background { var mcRef, mcTarget, mcLastTarget, nScale, bZooming; function Background (_mcRef, _mcTarget) { mcRef = _mcRef; mcTarget = _mcTarget; mcLastTarget = new MovieClip(); nScale = mcRef._xscale; bZooming = false; Greenarrow.MainGame.__get__Broadcaster().addListener(this); } function changeTarget(_mcRef) { mcTarget = _mcRef; } function zoomIn() { mcLastTarget = mcTarget; mcTarget = mcRef.centerMc; nScale = 14; bZooming = true; } function zoomOut() { mcTarget = mcLastTarget; nScale = 100; bZooming = true; } function update() { checkTargetPos(); } function checkTargetPos() { var _local3 = 0; var _local2 = 0; var _local8 = nSTAGE_WIDTH / 2; var _local7 = nSTAGE_HEIGTH / 2; var _local6 = getMainGameCoord().x; var _local5 = getMainGameCoord().y; var _local4 = 0; if (bZooming) { if (mcRef._xscale < nScale) { _local4 = nScale - mcRef._xscale; if (_local4 < 0.5) { mcRef._xscale = nScale; } else { mcRef._xscale = mcRef._xscale + _local4; } mcRef._yscale = mcRef._xscale; } else if (mcRef._xscale > (nScale + 1)) { _local4 = (mcRef._xscale - nScale) / nSLOW_DOWN_RATIO; if (_local4 < 0.5) { mcRef._xscale = nScale + 1; } else { mcRef._xscale = mcRef._xscale - _local4; } mcRef._yscale = mcRef._xscale; } if (mcRef._xscale == nScale) { bZooming = false; } } if ((_local6 < _local8) && (mcRef._x < nMAX_X_POS)) { _local3 = (_local8 - _local6) / nSLOW_DOWN_RATIO; } else if ((_local6 > _local8) && (mcRef._x > nMIN_X_POS)) { _local3 = (-(_local6 - _local8)) / nSLOW_DOWN_RATIO; } if ((_local3 > 0) && (_local3 <= nSPEED_MIN)) { _local3 = 0; } else if ((_local3 < 0) && (_local3 >= (-nSPEED_MIN))) { _local3 = 0; } if ((_local5 < _local7) && (mcRef._y < nMAX_Y_POS)) { _local2 = (_local7 - _local5) / nSLOW_DOWN_RATIO; } else if ((_local5 > _local7) && (mcRef._y > nMIN_Y_POS)) { _local2 = (-(_local5 - _local7)) / nSLOW_DOWN_RATIO; } if ((_local2 > 0) && (_local2 <= nSPEED_MIN)) { _local2 = 0; } else if ((_local2 < 0) && (_local2 >= (-nSPEED_MIN))) { _local2 = 0; } if ((_local3 != 0) || (_local2 != 0)) { move(_local3, _local2); } } function getMainGameCoord() { var _local2 = new Object(); _local2.x = 0; _local2.y = 0; _local2.x = mcTarget._x; _local2.y = mcTarget._y; mcRef.localToGlobal(_local2); return(_local2); } function move(_nXSpeed, _nYSpeed) { mcRef._x = mcRef._x + _nXSpeed; mcRef._y = mcRef._y + _nYSpeed; mcRef.mcMontain._x = mcRef.mcMontain._x + (_nXSpeed / nRATIO_MONTAIN); mcRef.mcCity._x = mcRef.mcCity._x + (_nXSpeed / nRATIO_CITY); if (mcRef._x < nMIN_X_POS) { mcRef._x = nMIN_X_POS; } else if (mcRef._x > nMAX_X_POS) { mcRef._x = nMAX_X_POS; } if (mcRef._y < nMIN_Y_POS) { mcRef._y = nMIN_Y_POS; } else if (mcRef._y > nMAX_Y_POS) { mcRef._y = nMAX_Y_POS; } } var nSLOW_DOWN_RATIO = 4; var nSPEED_MIN = 0.5; var nMAX_X_POS = -14; var nMIN_X_POS = -3055; var nSTAGE_WIDTH = 500; var nSTAGE_HEIGTH = 375; var nMIN_Y_POS = -44; var nMAX_Y_POS = 1044.8; var nRATIO_MONTAIN = 1.2; var nRATIO_CITY = 2; }
Symbol 549 MovieClip [__Packages.Greenarrow.Aim] Frame 0
class Greenarrow.Aim extends Greenarrow.State { var nXOrg, mcRef; function Aim (_mcRef) { super(_mcRef); nXOrg = mcRef._x; mcRef._x = MoreMath.Random(mcRef._x - nOFFSET_RANDOM, mcRef._x + nOFFSET_RANDOM); mcRef._parent.aimFoot_mc._x = mcRef._x; } function randomPos() { mcRef._x = MoreMath.Random(nXOrg - nOFFSET_RANDOM, nXOrg + nOFFSET_RANDOM); mcRef._parent.aimFoot_mc._x = mcRef._x; } function aimX() { return(mcRef._x); } function checkAim(_nY) { var _local2 = false; if ((_nY >= ((mcRef._y - (mcRef._height / 2)) + nOFFSET_Y)) && (_nY <= ((mcRef._y + (mcRef._height / 2)) - nOFFSET_Y))) { _local2 = true; } return(_local2); } function pause() { mcRef.stop(); } function resume() { mcRef.play(); } function checkPoint(_nY) { var _local5 = new flash.geom.Point(0, _nY); mcRef._parent.localToGlobal(_local5); mcRef.globalToLocal(_local5); var _local4 = Math.abs(_local5.y); var _local3 = 0; var _local2 = "White"; if (_local4 <= nWHITE_SHOT2) { _local2 = "White2"; _local3 = nWHITE_SCORE2; if (_local4 <= nWHITE_SHOT) { _local2 = "White"; _local3 = nWHITE_SCORE; if (_local4 <= nBLACK_SHOT2) { _local2 = "Black2"; _local3 = nBLACK_SCORE2; if (_local4 <= nBLACK_SHOT) { _local2 = "Black"; _local3 = nBLACK_SCORE; if (_local4 <= nBLUE_SHOT2) { _local2 = "Blue2"; _local3 = nBLUE_SCORE2; if (_local4 <= nBLUE_SHOT) { _local2 = "Blue"; _local3 = nBLUE_SCORE; if (_local4 <= nRED_SHOT2) { _local2 = "Red2"; _local3 = nRED_SCORE2; if (_local4 <= nRED_SHOT) { _local2 = "Red"; _local3 = nRED_SCORE; if (_local4 <= nYELLOW_SHOT2) { _local2 = "Yellow2"; _local3 = nYELLOW_SCORE2; if (_local4 <= nYELLOW_SHOT) { _local2 = "Yellow"; _local3 = nYELLOW_SCORE; if (_local4 <= nBULL_EYE_SHOT) { _local2 = "BullsEye"; _local3 = nBULL_EYE_SCORE; } } } } } } } } } } } Greenarrow.MainGame.nScore = Greenarrow.MainGame.nScore + _local3; Greenarrow.MainGame.updateHud(); return(_local2); } static var nOFFSET_X = 6; static var nOFFSET_RANDOM = 320; static var nOFFSET_Y = 10; static var nBULL_EYE_SCORE = 5000; static var nYELLOW_SCORE = 4000; static var nYELLOW_SCORE2 = 3000; static var nRED_SCORE = 2500; static var nRED_SCORE2 = 2000; static var nBLUE_SCORE = 1750; static var nBLUE_SCORE2 = 1500; static var nBLACK_SCORE = 1250; static var nBLACK_SCORE2 = 1000; static var nWHITE_SCORE = 750; static var nWHITE_SCORE2 = 500; static var nBULL_EYE_SHOT = 5; static var nYELLOW_SHOT = 9; static var nYELLOW_SHOT2 = 15; static var nRED_SHOT = 24; static var nRED_SHOT2 = 32; static var nBLUE_SHOT = 40; static var nBLUE_SHOT2 = 48; static var nBLACK_SHOT = 57; static var nBLACK_SHOT2 = 65; static var nWHITE_SHOT = 74; static var nWHITE_SHOT2 = 83; }
Symbol 550 MovieClip [__Packages.Greenarrow.GameTransition] Frame 0
class Greenarrow.GameTransition { var mcRef; function GameTransition (_mcRef) { mcRef = _mcRef; mcRef.onEnterFrame = Delegate.create(this, update); mcRef.gotoAndStop(1); } function transit() { mcRef.play(); } function update() { if (mcRef._currentframe == mcRef._totalframes) { mcRef.gotoAndStop(1); } } }
Symbol 551 MovieClip [__Packages.Greenarrow.Arrow] Frame 0
class Greenarrow.Arrow extends Greenarrow.State { var mcRef, nForce, nAngle, oPointStart, nTime, nColTime, nRobotColTime, nRobot2ColTime, __set___state, bColided, LandPaperWhite, LandPaperBlack, LandPaperBlue, LandPaperRed, LandPaperYellow, LandPaperWhite2, LandPaperBlack2, LandPaperBlue2, LandPaperRed2, LandPaperYellow2, LandPaperBullsEye, LandGrass, updateState, __get___currentFrame, __get___stateFinished; function Arrow (_mcRef, _nForce, _nAngle, _oPt) { super(); mcRef = _mcRef; nForce = _nForce / 2.5; nAngle = MoreMath.DegToRad(_nAngle); oPointStart = _oPt; nTime = 0; nColTime = ((Greenarrow.MainGame.__get__A().aimX() - oPointStart.x) / nForce) / Math.cos(nAngle); nRobotColTime = ((Greenarrow.MainGame.oRobot.aimX() - oPointStart.x) / nForce) / Math.cos(nAngle); nRobot2ColTime = ((Greenarrow.MainGame.oRobot2.aimX() - oPointStart.x) / nForce) / Math.cos(nAngle); Greenarrow.MainGame.__get__Broadcaster().addListener(this); nTIME_SPEED = 1; __set___state("Fly"); bColided = false; LandPaperWhite = Delegate.create(this, Land); LandPaperBlack = Delegate.create(this, Land); LandPaperBlue = Delegate.create(this, Land); LandPaperRed = Delegate.create(this, Land); LandPaperYellow = Delegate.create(this, Land); LandPaperWhite2 = Delegate.create(this, Land); LandPaperBlack2 = Delegate.create(this, Land); LandPaperBlue2 = Delegate.create(this, Land); LandPaperRed2 = Delegate.create(this, Land); LandPaperYellow2 = Delegate.create(this, Land); LandPaperBullsEye = Delegate.create(this, Land); LandGrass = Delegate.create(this, Land); } function update() { updateState(); } function checkTime() { if (((nTime > (nColTime - 10)) && (nTime < (nColTime + 1))) && (mcRef._y > (Greenarrow.MainGame.__get__A().mcRef._y - nOFFSET_AIM))) { nTIME_SPEED = nTIME_SPEED * 0.9; if (nTIME_SPEED < 0.1) { nTIME_SPEED = 0.1; } } else { nTIME_SPEED = nTIME_SPEED * 1.05; if (nTIME_SPEED > 1) { nTIME_SPEED = 1; } } checkBlur(); } function checkBlur() { var _local2 = nTIME_SPEED * 5; var _local3 = new flash.filters.BlurFilter(_local2, _local2, 1); mcRef.filters = [_local3]; } function Fly() { nTime = nTime + nTIME_SPEED; var _local6 = false; checkTime(); mcRef.state.gotoAndPlay(Math.round(__get___currentFrame() + (nTIME_SPEED * 3))); if ((nTime > nColTime) && (nTime < (nColTime + nTIME_SPEED))) { if (Greenarrow.MainGame.__get__A().checkAim(mcRef._y)) { Greenarrow.MainGame.nHits++; _local6 = true; bColided = true; mcRef._x = Greenarrow.MainGame.__get__A().aimX(); var _local4 = Greenarrow.MainGame.__get__A().checkPoint(mcRef._Y); __set___state("LandPaper" + _local4); if (_local4 == "BullsEye") { Greenarrow.MainGame.nBullEyeHits++; } MainGameHub.__get__S().playSound("SFX_HitTarget", 50); mcRef.filters = []; } } if (((nTime > nRobotColTime) && (nTime < (nRobotColTime + nTIME_SPEED))) && (Greenarrow.MainGame.bRobot1 == true)) { if (mcRef.hitTest(Greenarrow.MainGame.oRobot.mcRef)) { bColided = true; mcRef._x = Greenarrow.MainGame.oRobot.aimX(); mcRef.filters = []; __set___state("Disapear"); } } if (((nTime > nRobot2ColTime) && (nTime < (nRobot2ColTime + nTIME_SPEED))) && (Greenarrow.MainGame.bRobot2 == true)) { if (mcRef.hitTest(Greenarrow.MainGame.oRobot2.mcRef)) { bColided = true; mcRef._x = Greenarrow.MainGame.oRobot2.aimX(); mcRef.filters = []; __set___state("Disapear"); } } if (!_local6) { var _local5 = new flash.geom.Point(mcRef._x, mcRef._y); mcRef._x = oPointStart.x + ((nForce * nTime) * Math.cos(nAngle)); mcRef._y = oPointStart.y - (((nForce * nTime) * Math.sin(nAngle)) - ((0.5 * nGRAVITY) * (nTime * nTime))); var _local3 = new flash.geom.Point(mcRef._x, mcRef._y); var _local2 = MoreMath.PtAngle(_local5, _local3); if (_local5.y > _local3.y) { _local2 = -_local2; } if (mcRef._y >= nGROUD_LEVEL) { __set___state("LandGrass"); MainGameHub.__get__S().playSound("SFX_HitTarget", 50); mcRef.filters = []; mcRef._y = nGROUD_LEVEL; } mcRef._rotation = _local2; } } function Land() { if (__get___currentFrame() == 1) { mcRef.state.mcImpact._rotation = -mcRef._rotation; } if ((__get___currentFrame() == 10) && (bColided == true)) { var _local2 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_GA_Bonus" + _local2, 60); } if (__get___stateFinished()) { if (Greenarrow.MainGame.nArrow > 0) { Greenarrow.MainGame.__get__BG().changeTarget(Greenarrow.MainGame.oGreenarrow.__get__mc()); Greenarrow.MainGame.oGreenarrow.__set___state("Idle"); checkLevel(true); } else { checkLevel(); } mcRef.state.stop(); Greenarrow.MainGame.__get__Broadcaster().removeListener(this); } } function Disapear() { if (__get___stateFinished()) { if (Greenarrow.MainGame.nArrow > 0) { Greenarrow.MainGame.__get__BG().changeTarget(Greenarrow.MainGame.oGreenarrow.__get__mc()); Greenarrow.MainGame.oGreenarrow.__set___state("Idle"); } else { checkLevel(); } mcRef.state.stop(); Greenarrow.MainGame.__get__Broadcaster().removeListener(this); } } function checkLevel(_bNoChange) { var _local1 = false; switch (Greenarrow.MainGame.nLevel) { case 1 : if (Greenarrow.MainGame.nHits >= 1) { _local1 = true; } break; case 2 : if (Greenarrow.MainGame.nHits >= 3) { _local1 = true; } break; case 3 : if (Greenarrow.MainGame.nHits >= 3) { _local1 = true; } break; case 4 : if (Greenarrow.MainGame.nBullEyeHits >= 1) { _local1 = true; } break; case 5 : if (Greenarrow.MainGame.nBullEyeHits >= 1) { _local1 = true; } break; case 5 : if (Greenarrow.MainGame.nBullEyeHits < 3) { break; } _local1 = true; } trace("_bNoChange : " + _bNoChange); trace("_bNextLevel : " + _local1); if ((_bNoChange == true) && (_local1 == true)) { Greenarrow.MainGame.mcRef.mcWon.gotoAndStop(2); } if (_local1 && (_bNoChange != true)) { Greenarrow.MainGame.nScore = Greenarrow.MainGame.nScore + (5000 * Greenarrow.MainGame.nLevel); Greenarrow.MainGame.nextLevel(); } else if (_bNoChange != true) { Greenarrow.MainGame.endGame(); } } static var nGRAVITY = 1; static var nTIME_SPEED = 1; static var nGROUD_LEVEL = 400; static var nAIM_X = 2770; static var nOFFSET_AIM = 300; }
Symbol 552 MovieClip [__Packages.Superman.MainGame] Frame 0
class Superman.MainGame { static var mcRef, aRobot, nDepth, nLevel, oBroadcaster, oTransition, oSuperman, oBG, nKilledRobot, nHealt, nScore, oTimer, bRunning; function MainGame () { } static function init(_mcRef) { mcRef = _mcRef; aRobot = new Array(); nDepth = 0; nLevel = 1; nMaxRobot = 10; oBroadcaster = new Object(); AsBroadcaster.initialize(oBroadcaster); oTransition = new Superman.GameTransition(_mcRef.transitionMc); mcRef.mcWorld.mcSuperMan.swapDepths(1); oSuperman = new Superman.SupermanPlayer(mcRef.mcWorld.mcSuperman); oBG = new Superman.Background(mcRef.mcWorld, mcRef.mcWorld.mcSuperman); mcRef.onEnterFrame = Delegate.create(Superman.MainGame, update); nKilledRobot = 0; nHealt = 100; nScore = 0; mcRef.btnMenu.onRelease = Delegate.create(Superman.MainGame, openMenu); mcRef.btnHelp.onRelease = Delegate.create(Superman.MainGame, openHelp); mcRef.btnMenu.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.btnHelp.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); oTimer = new Superman.Timer(); updateHud(); oSuperman.__set___state("Idle"); MainGameHub.__get__PP().openPopUp("SMLevel1"); oSuperman.__set___state("Idle"); } static function nextLevel() { oTransition.transit(); oSuperman.__set___state("Idle"); nLevel++; oTimer = new Superman.Timer(); nKilledRobot = 0; nHealt = 100; nMaxRobot = aMAX_ROBOT[nLevel - 1]; aRobot = new Array(); updateHud(); MainGameHub.__get__PP().openPopUp("SMLevel" + nLevel); pause(); oSuperman.__set___state("Idle"); } static function addRobot(_nBig) { nDepth++; var _local2 = nMAX_DEPTH - nDepth; var _local1 = new MovieClip(); if (_nBig < 3) { switch (_nBig) { case 0 : _local1 = mcRef.mcWorld.attachMovie("mcRobot", "mcRobot" + _local2, _local2); break; case 1 : _local1 = mcRef.mcWorld.attachMovie("mcRobot2", "mcRobot2" + _local2, _local2); break; case 2 : _local1 = mcRef.mcWorld.attachMovie("mcRobot3", "mcRobot3" + _local2, _local2); } var _local6 = MoreMath.RoundedRandom(0, 1); _local1._x = mcRef.mcWorld.mcRobotLeft._x; _local1._y = mcRef.mcWorld.mcRobotLeft._y; var _local3 = 1; if (_local6 == 1) { _local1._x = mcRef.mcWorld.mcRobotRight._x; _local1._y = mcRef.mcWorld.mcRobotRight._y; _local3 = -1; } var _local4; switch (_nBig) { case 0 : _local4 = new Superman.Robot(_local1, _local3); break; case 1 : _local4 = new Superman.BigRobot(_local1, _local3); break; case 2 : _local4 = new Superman.BiggerRobot(_local1, _local3); } aRobot.push(_local4); trace("MainGame.aRobot.length : " + aRobot.length); } else { _local1 = mcRef.mcWorld.attachMovie("mcBomb", "mcBomb" + _local2, _local2); _local1._x = oSuperman.__get__mc()._x; _local1._y = -50; var _local7 = new Superman.Bomb(_local1); } } static function resume() { oBroadcaster.broadcastMessage("resume"); bRunning = true; } static function pause() { oBroadcaster.broadcastMessage("pause"); bRunning = false; } static function attackRobot(_xPos) { for (var _local2 in aRobot) { aRobot[_local2].hitRobot(_xPos); } } static function hurtSuperMan() { nHealt = nHealt - nHEALT_HURT; updateHud(); if (nHealt <= 0) { oSuperman.__set___state("Die"); delete oTimer; for (var _local1 in aRobot) { aRobot[_local1]._state = "Explode"; } } else { oSuperman.__set___state("Hurt"); } } static function destroyAndQuit() { pause(); for (var _local1 in Superman.MainGame) { if (((((typeof(Superman.MainGame[_local1]) != "function") && (Superman.MainGame[_local1] != nROBOT_SCORE)) && (Superman.MainGame[_local1] != nHEALT_HURT)) && (Superman.MainGame[_local1] != aMAX_ROBOT)) && (Superman.MainGame[_local1] != nMAX_DEPTH)) { trace(Superman.MainGame[_local1]); delete Superman.MainGame[_local1]; trace(Superman.MainGame[_local1]); } } MainGameHub.__get__S().stopMusic("BGM_3"); MainGameHub.__get__S().fadeInAMusic("BGM_Pack"); MainGameHub.__get__T().transitTo("Splash"); } static function killRobot(_oRobot) { nKilledRobot++; updateHud(); trace("nKilledRobot : " + nKilledRobot); if ((nKilledRobot >= nMaxRobot) && (nHealt > 0)) { if (nLevel > 6) { endGame(); } else { nextLevel(); } } } static function addScore(_nScore) { nScore = nScore + _nScore; updateHud(); } static function updateHud() { mcRef.score_txt.text = nScore; mcRef.bot_txt.text = nMaxRobot - nKilledRobot; mcRef.mcHealt.gotoAndStop(nHealt + 1); } static function endGame() { MainGameHub.__set__StarSM(nLevel - 1); pause(); MainGameHub.__set__ScoreSM(nScore); for (var _local1 in Superman.MainGame) { if ((((((typeof(Superman.MainGame[_local1]) != "function") && (Superman.MainGame[_local1] != nMaxRobot)) && (Superman.MainGame[_local1] != nROBOT_SCORE)) && (Superman.MainGame[_local1] != nHEALT_HURT)) && (Superman.MainGame[_local1] != aMAX_ROBOT)) && (Superman.MainGame[_local1] != nMAX_DEPTH)) { trace(Superman.MainGame[_local1]); delete Superman.MainGame[_local1]; trace(Superman.MainGame[_local1]); } } MainGameHub.__get__S().stopMusic("BGM_3"); MainGameHub.__get__S().fadeInAMusic("BGM_Pack"); MainGameHub.__get__T().transitTo("WinScreen"); } static function get BG() { return(oBG); } static function get Broadcaster() { return(oBroadcaster); } static function update() { if (bRunning) { oBroadcaster.broadcastMessage("update"); } } static function openMenu() { MainGameHub.__get__S().btnClick(); pause(); MainGameHub.__get__PP().openPopUp("Menu"); } static function openHelp() { MainGameHub.__get__S().btnClick(); pause(); MainGameHub.__get__PP().openPopUp("HelpSuper"); } static var nROBOT_SCORE = 500; static var nHEALT_HURT = 20; static var nMaxRobot = 160; static var nMAX_DEPTH = 1000; static var aMAX_ROBOT = [10, 20, 30, 40, 50, 65]; }
Symbol 553 MovieClip [__Packages.Superman.State] Frame 0
class Superman.State { var mcRef, sState; function State (_mcRef) { mcRef = _mcRef; } function get _state() { return(sState); } function set _state(_sState) { if (_sState != "") { sState = _sState; mcRef.gotoAndStop(sState); updateState(); } //return(_state); } function get _stateFinished() { return(_currentFrame == _totalFrames); } function get _totalFrames() { return(mcRef.state._totalframes); } function get _currentFrame() { return(mcRef.state._currentframe); } function updateState() { this[sState](); } function pause() { mcRef.state.stop(); } function resume() { mcRef.state.play(); } }
Symbol 554 MovieClip [__Packages.Superman.SupermanPlayer] Frame 0
class Superman.SupermanPlayer extends Superman.State { var nMoveDir, WalkLeft, WalkRight, sPunchDir, PunchLeft, PunchRight, __set___state, bSpaceUp, mcRef, updateState, __get___state, __get___currentFrame, __get___stateFinished; function SupermanPlayer (_mcRef) { super(_mcRef); Key.addListener(this); Superman.MainGame.__get__Broadcaster().addListener(this); nMoveDir = 1; WalkLeft = Delegate.create(this, Walk); WalkRight = Delegate.create(this, Walk); sPunchDir = "Left"; PunchLeft = Delegate.create(this, Punch); PunchRight = Delegate.create(this, Punch); __set___state("Idle"); bSpaceUp = true; } function hitRobot() { __set___state("Hurt"); } function get mc() { return(mcRef); } function update() { updateState(); } function move() { var _local2 = false; if (nMoveDir < 0) { if ((mcRef._x - (nPLAYER_WIDTH / 2)) > nMIN_X_SCREEN) { _local2 = true; } } if (nMoveDir > 0) { if ((mcRef._x + (nPLAYER_WIDTH / 2)) < nMAX_X_SCREEN) { _local2 = true; } } if (_local2) { mcRef._x = mcRef._x + (nMoveDir * nPLAYER_SPEED); } mcRef._xscale = 100 * nMoveDir; } function onKeyUp() { if ((Key.getCode() == 32) && (Superman.MainGame.bRunning)) { bSpaceUp = true; } } function onKeyDown() { if ((Key.getCode() == 32) && (Superman.MainGame.bRunning)) { checkSpaceBar(); bSpaceUp = false; } } function checkSpaceBar() { if (((((__get___state() != "PunchLeft") && (__get___state() != "PunchRight")) && (__get___state() != "Hurt")) && (__get___state() != "Die")) && (bSpaceUp)) { __set___state("Punch" + sPunchDir); switchPunchDir(); } } function switchPunchDir() { if (sPunchDir == "Left") { sPunchDir = "Right"; } else { sPunchDir = "Left"; } } function Idle() { if (Superman.MainGame.bRunning) { if (Key.isDown(37)) { nMoveDir = -1; __set___state("WalkLeft"); } else if (Key.isDown(39)) { nMoveDir = 1; __set___state("WalkRight"); } } } function Hurt() { if (__get___currentFrame() == 1) { var _local2 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_Hurt" + _local2, 50); } if (__get___stateFinished()) { __set___state("Idle"); } } function Walk() { var _local2 = false; if (Key.isDown(37)) { nMoveDir = -1; _local2 = true; if (__get___state() != "WalkLeft") { __set___state("WalkLeft"); } } else if (Key.isDown(39)) { nMoveDir = 1; _local2 = true; if (__get___state() != "WalkRight") { __set___state("WalkRight"); } } if (!_local2) { __set___state("Idle"); } move(); } function Punch() { if (__get___currentFrame() == 1) { var _local3 = MoreMath.RoundedRandom(1, 4); MainGameHub.__get__S().playSound("SFX_Swish" + _local3, 30); } if (__get___currentFrame() == nPUNCH_FRAME) { var _local2 = mcRef._x + nPUNCH_DISTANCE; if (nMoveDir < 0) { _local2 = mcRef._x - nPUNCH_DISTANCE; } Superman.MainGame.attackRobot(_local2); } if (__get___stateFinished()) { __set___state("Idle"); } } function Die() { if (__get___currentFrame() == 1) { MainGameHub.__get__S().playSound("SFX_Die", 30); } if (__get___stateFinished()) { Superman.MainGame.endGame(); } } static var nPLAYER_SPEED = 10; static var nMAX_X_SCREEN = 945; static var nMIN_X_SCREEN = 35; static var nPLAYER_WIDTH = 175; static var nPUNCH_FRAME = 4; static var nPUNCH_DISTANCE = 140; }
Symbol 555 MovieClip [__Packages.Superman.Background] Frame 0
class Superman.Background { var mcRef, mcTarget, nShakeIndex; function Background (_mcRef, _mcTarget) { mcRef = _mcRef; mcTarget = _mcTarget; nShakeIndex = 0; Superman.MainGame.__get__Broadcaster().addListener(this); } function update() { checkTargetPos(); checkShake(); } function checkTargetPos() { var _local3 = 0; var _local2 = 0; var _local7 = nSTAGE_WIDTH / 2; var _local6 = nSTAGE_HEIGTH / 2; var _local5 = getMainGameCoord(mcTarget).x; var _local4 = getMainGameCoord(mcTarget).y; if ((_local5 < _local7) && (mcRef._x < nMAX_X_POS)) { _local3 = (_local7 - _local5) / nSLOW_DOWN_RATIO; } else if ((_local5 > _local7) && (mcRef._x > nMIN_X_POS)) { _local3 = (-(_local5 - _local7)) / nSLOW_DOWN_RATIO; } if ((_local3 > 0) && (_local3 <= nSPEED_MIN)) { _local3 = 0; } else if ((_local3 < 0) && (_local3 >= (-nSPEED_MIN))) { _local3 = 0; } if ((_local4 < _local6) && (mcRef._y < nMAX_Y_POS)) { _local2 = (_local6 - _local4) / nSLOW_DOWN_RATIO; } else if ((_local4 > _local6) && (mcRef._y > nMIN_Y_POS)) { _local2 = (-(_local4 - _local6)) / nSLOW_DOWN_RATIO; } if ((_local2 > 0) && (_local2 <= nSPEED_MIN)) { _local2 = 0; } else if ((_local2 < 0) && (_local2 >= (-nSPEED_MIN))) { _local2 = 0; } if ((_local3 != 0) || (_local2 != 0)) { move(_local3, _local2); } } function getMainGameCoord(_mcTarget) { var _local2 = new Object(); _local2.x = 0; _local2.y = 0; _local2.x = _mcTarget._x; _local2.y = _mcTarget._y - 170; mcRef.localToGlobal(_local2); return(_local2); } function move(_nXSpeed, _nYSpeed) { mcRef._x = mcRef._x + _nXSpeed; mcRef._y = mcRef._y + _nYSpeed; if (mcRef._x < nMIN_X_POS) { mcRef._x = nMIN_X_POS; } else if (mcRef._x > nMAX_X_POS) { mcRef._x = nMAX_X_POS; } if (mcRef._y < nMIN_Y_POS) { mcRef._y = nMIN_Y_POS; } else if (mcRef._y > nMAX_Y_POS) { mcRef._y = nMAX_Y_POS; } var _local3 = getMainGameCoord(mcRef.mcFront).x; if ((_local3 < 0) && ((_local3 + mcRef.mcFront._width) > nSTAGE_WIDTH)) { mcRef.mcFront._x = mcRef.mcFront._x + (_nXSpeed / nRATIO_FRONT); } var _local4 = getMainGameCoord(mcRef.mcCity).x; if (((_local4 + (_nXSpeed / nRATIO_CITY)) < 0) && (((_local4 + mcRef.mcCity._width) - (_nXSpeed / nRATIO_CITY)) > nSTAGE_WIDTH)) { mcRef.mcCity._x = mcRef.mcCity._x + (_nXSpeed / nRATIO_CITY); } } function checkShake() { if (nShakeIndex > 1) { var _local3 = MoreMath.RoundedRandom(7, 20) * MoreMath.RoundedRandom(-1, 1); trace("_nX : " + _local3); var _local2 = MoreMath.RoundedRandom(7, 20) * MoreMath.RoundedRandom(-1, 1); trace("_nY : " + _local2); move(_local3, _local2); nShakeIndex--; } else if (nShakeIndex == 1) { nShakeIndex = 0; } } function shake() { nShakeIndex = 10; } var nSLOW_DOWN_RATIO = 10; var nSPEED_MIN = 0.5; var nMAX_X_POS = 0; var nMIN_X_POS = -500; var nMAX_Y_POS = 28; var nMIN_Y_POS = -20; var nSTAGE_WIDTH = 500; var nSTAGE_HEIGTH = 375; var nRATIO_FRONT = 4; var nRATIO_CITY = 8; }
Symbol 556 MovieClip [__Packages.Superman.Timer] Frame 0
class Superman.Timer { var nAddFrame, nFrame, aLevel1, aLevel2, aLevel3, aLevel4, aLevel5, aLevel6; function Timer () { Superman.MainGame.oBroadcaster.addListener(this); generateLevelArray(); nAddFrame = nSTART_FRAME; nFrame = nAddFrame; } function update() { nFrame++; if (nFrame >= nAddFrame) { if (this["aLevel" + Superman.MainGame.nLevel].length > 0) { nFrame = 0; if (Superman.MainGame.aRobot.length > 10) { nAddFrame = nAddFrame - nSPEED_INCREASE_SLOW; } else { nAddFrame = nAddFrame - nSPEED_INCREASE; } if (nAddFrame < nMINIMAL_FRAME) { nAddFrame = nMINIMAL_FRAME; } Superman.MainGame.addRobot(this["aLevel" + Superman.MainGame.nLevel].pop()); } else { Superman.MainGame.oBroadcaster.removeListener(this); } } } function generateLevelArray() { aLevel1 = new Array(); aLevel2 = new Array(); aLevel3 = new Array(); aLevel4 = new Array(); aLevel5 = new Array(); aLevel6 = new Array(); aLevel3.push(3); aLevel3.push(3); aLevel3.push(3); aLevel1.push(3); aLevel1.push(3); aLevel1.push(3); var _local4 = 0; while (_local4 < 5) { aLevel2.push(1); aLevel4.push(3); aLevel5.push(2); aLevel2.push(3); aLevel3.push(3); aLevel4.push(3); aLevel5.push(3); aLevel6.push(3); _local4++; } _local4 = 0; while (_local4 < 8) { aLevel5.push(3); _local4++; } _local4 = 0; while (_local4 < 10) { aLevel1.push(0); aLevel3.push(1); aLevel6.push(2); _local4++; } _local4 = 0; while (_local4 < 12) { aLevel6.push(3); _local4++; } _local4 = 0; while (_local4 < 15) { aLevel2.push(0); aLevel4.push(1); _local4++; } _local4 = 0; while (_local4 < 20) { aLevel3.push(0); aLevel5.push(1); _local4++; } _local4 = 0; while (_local4 < 23) { aLevel6.push(1); _local4++; } _local4 = 0; while (_local4 < 25) { aLevel5.push(0); aLevel4.push(0); _local4++; } _local4 = 0; while (_local4 < 32) { aLevel6.push(0); _local4++; } Array.prototype.shuffle = function () { var _local5 = this.length; var _local2 = 0; while (_local2 < _local5) { var _local3 = Math.floor(Math.random() * _local5); var _local4 = this[_local2]; this[_local2] = this[_local3]; this[_local3] = _local4; _local2++; } }; aLevel1.shuffle(); aLevel2.shuffle(); aLevel3.shuffle(); aLevel4.shuffle(); aLevel5.shuffle(); aLevel6.shuffle(); trace("aLevel1 : " + aLevel1.length); trace("aLevel2 : " + aLevel2.length); trace("aLevel3 : " + aLevel3.length); trace("aLevel4 : " + aLevel4.length); trace("aLevel5 : " + aLevel5.length); trace("aLevel6 : " + aLevel6.length); } static var nSTART_FRAME = 100; static var nSPEED_INCREASE = 3; static var nSPEED_INCREASE_SLOW = 1; static var nMINIMAL_FRAME = 30; }
Symbol 557 MovieClip [__Packages.Superman.GameTransition] Frame 0
class Superman.GameTransition { var mcRef; function GameTransition (_mcRef) { mcRef = _mcRef; mcRef.onEnterFrame = Delegate.create(this, update); mcRef.gotoAndStop(1); } function transit() { mcRef.play(); } function update() { if (mcRef._currentframe == mcRef._totalframes) { mcRef.gotoAndStop(1); } } }
Symbol 558 MovieClip [__Packages.Superman.Robot] Frame 0
class Superman.Robot extends Superman.State { var __set___state, nDir, mcRef, Die1, Die2, __get___state, updateState, __get___stateFinished; function Robot (_mcRef, _nDir) { super(_mcRef); Superman.MainGame.__get__Broadcaster().addListener(this); __set___state("Walk"); nDir = _nDir; mcRef._xscale = nDir * 100; Die1 = Delegate.create(this, Die); Die2 = Delegate.create(this, Die); } function hitRobot(_xPos) { var _local2 = false; if (((nDir < 0) && (_xPos > (mcRef._x - (mcRef._width / 2)))) && (__get___state() == "Walk")) { _local2 = true; } else if (((nDir > 0) && (_xPos < (mcRef._x + (mcRef._width / 2)))) && (__get___state() == "Walk")) { _local2 = true; } if (_local2) { var _local3 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_Punch" + _local3, 50); var _local4 = MoreMath.RoundedRandom(1, 2); __set___state("Die" + _local4); Superman.MainGame.addScore(500); } return(_local2); } function update() { updateState(); } function Walk() { mcRef._x = mcRef._x + (nDir * nROBOT_WALK_SPEED); if (mcRef.hitTest(Superman.MainGame.oSuperman.__get__mc().mcHitZone)) { __set___state("Explode"); Superman.MainGame.hurtSuperMan(); } } function Explode() { if (__get___stateFinished()) { mcRef.removeMovieClip(); Superman.MainGame.__get__Broadcaster().removeListener(this); Superman.MainGame.killRobot(); } } function Die() { if (__get___stateFinished()) { mcRef.removeMovieClip(); Superman.MainGame.__get__Broadcaster().removeListener(this); Superman.MainGame.killRobot(); } } static var nROBOT_WALK_SPEED = 5; }
Symbol 559 MovieClip [__Packages.Superman.BigRobot] Frame 0
class Superman.BigRobot extends Superman.Robot { var sScrap, WalkScrap, ExplodeScrap, Explode, __set___state, nDir, mcRef, __get___state, __get___stateFinished; function BigRobot (_mcRef, _nDir) { super(_mcRef, _nDir); sScrap = ""; WalkScrap = Delegate.create(this, Walk); ExplodeScrap = Delegate.create(this, Explode); __set___state("Walk" + sScrap); } function hitRobot(_xPos) { var _local2 = false; if (((nDir < 0) && (_xPos > (mcRef._x - (mcRef._width / 2)))) && ((__get___state() == "Walk") || (__get___state() == "WalkScrap"))) { _local2 = true; } else if (((nDir > 0) && (_xPos < (mcRef._x + (mcRef._width / 2)))) && ((__get___state() == "Walk") || (__get___state() == "WalkScrap"))) { _local2 = true; } if (_local2 && (sScrap == "Scrap")) { var _local3 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_Punch" + _local3, 50); var _local4 = MoreMath.RoundedRandom(1, 2); __set___state("Die" + _local4); Superman.MainGame.__get__BG().shake(); Superman.MainGame.addScore(1000); } else if (_local2) { _local2 = false; var _local3 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_Punch" + _local3, 50); sScrap = "Scrap"; __set___state("HyperHurt"); } return(_local2); } function Walk() { mcRef._x = mcRef._x + (nDir * Superman.Robot.nROBOT_WALK_SPEED); if (mcRef.hitTest(Superman.MainGame.oSuperman.__get__mc().mcHitZone)) { __set___state("Explode" + sScrap); Superman.MainGame.hurtSuperMan(); } } function HyperHurt() { if (__get___stateFinished()) { if (nDir < 0) { mcRef._x = mcRef._x + 150; } else { mcRef._x = mcRef._x - 150; } __set___state("Walk" + sScrap); } } }
Symbol 560 MovieClip [__Packages.Superman.BiggerRobot] Frame 0
class Superman.BiggerRobot extends Superman.Robot { var sScrap, WalkScrap, ExplodeScrap, Explode, WalkScrapMore, ExplodeScrapMore, __set___state, nDir, mcRef, __get___state, __get___stateFinished; function BiggerRobot (_mcRef, _nDir) { super(_mcRef, _nDir); sScrap = ""; WalkScrap = Delegate.create(this, Walk); ExplodeScrap = Delegate.create(this, Explode); WalkScrapMore = Delegate.create(this, Walk); ExplodeScrapMore = Delegate.create(this, Explode); __set___state("Walk" + sScrap); } function hitRobot(_xPos) { var _local2 = false; if (((nDir < 0) && (_xPos > (mcRef._x - (mcRef._width / 2)))) && (((__get___state() == "Walk") || (__get___state() == "WalkScrap")) || (__get___state() == "WalkScrapMore"))) { _local2 = true; } else if (((nDir > 0) && (_xPos < (mcRef._x + (mcRef._width / 2)))) && (((__get___state() == "Walk") || (__get___state() == "WalkScrap")) || (__get___state() == "WalkScrapMore"))) { _local2 = true; } if (_local2 && (sScrap == "ScrapMore")) { var _local3 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_Punch" + _local3, 50); var _local4 = MoreMath.RoundedRandom(1, 2); __set___state("Die" + _local4); Superman.MainGame.__get__BG().shake(); Superman.MainGame.addScore(1500); } else if (_local2 && (sScrap == "Scrap")) { _local2 = false; var _local3 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_Punch" + _local3, 50); sScrap = "ScrapMore"; __set___state("HyperHurtMore"); } else if (_local2) { _local2 = false; var _local3 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_Punch" + _local3, 50); sScrap = "Scrap"; __set___state("HyperHurt"); } return(_local2); } function Walk() { mcRef._x = mcRef._x + (nDir * Superman.Robot.nROBOT_WALK_SPEED); if (mcRef.hitTest(Superman.MainGame.oSuperman.__get__mc().mcHitZone)) { __set___state("Explode" + sScrap); Superman.MainGame.hurtSuperMan(); } } function HyperHurt() { if (__get___stateFinished()) { if (nDir < 0) { mcRef._x = mcRef._x + 150; } else { mcRef._x = mcRef._x - 150; } __set___state("Walk" + sScrap); } } function HyperHurtMore() { if (__get___stateFinished()) { if (nDir < 0) { mcRef._x = mcRef._x + 150; } else { mcRef._x = mcRef._x - 150; } __set___state("Walk" + sScrap); } } }
Symbol 561 MovieClip [__Packages.Superman.Bomb] Frame 0
class Superman.Bomb extends State { var __set___state, updateState, mcRef, __get___currentFrame, __get___stateFinished; function Bomb (_mcRef) { super(_mcRef); Superman.MainGame.__get__Broadcaster().addListener(this); __set___state("Fall"); } function update() { updateState(); } function Fall() { mcRef._y = mcRef._y + nFALL_SPEED; if (mcRef.hitTest(Superman.MainGame.oSuperman.__get__mc().mcHitZone)) { __set___state("Hit"); Superman.MainGame.hurtSuperMan(); } if (mcRef._y >= 360) { __set___state("Hit"); } } function Hit() { if (__get___currentFrame() == 1) { var _local2 = MoreMath.RoundedRandom(1, 4); MainGameHub.__get__S().playSound("Explosion" + _local2, 70, 0); } if (__get___stateFinished()) { mcRef.removeMovieClip(); Superman.MainGame.__get__Broadcaster().removeListener(this); } } static var nFALL_SPEED = 7; }
Symbol 562 MovieClip [__Packages.Hawkgirl.MainGame] Frame 0
class Hawkgirl.MainGame { static var mcRef, nScore, nLevel, oBroadcaster, mcNewRobot, oTransition, bRunning, oHud, oHawkgirl, oBG, oPointingArrow; function MainGame () { } static function init(_mcRef) { mcRef = _mcRef; nScore = 0; nLevel = 1; oBroadcaster = new Object(); mcNewRobot = new MovieClip(); AsBroadcaster.initialize(oBroadcaster); oTransition = new Hawkgirl.GameTransition(mcRef._parent.transitionMc); mcRef._parent.gotoAndStop("Game"); bRunning = false; } static function initLevel() { mcRef.onEnterFrame = Delegate.create(Hawkgirl.MainGame, update); mcRef.btnMenu.onRelease = Delegate.create(Hawkgirl.MainGame, openMenu); mcRef.btnHelp.onRelease = Delegate.create(Hawkgirl.MainGame, openHelp); mcRef.btnMenu.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); mcRef.btnHelp.onRollOver = Delegate.create(MainGameHub.__get__S(), MainGameHub.__get__S().btnRoll); oHud = new Hawkgirl.Hud(mcRef.mcHud); oHawkgirl = new Hawkgirl.HawkgirlPlayer(mcRef.mcWorld.mcHawkgirl); oBG = new Hawkgirl.Background(mcRef.mcWorld, oHawkgirl.__get__mc()); if (nLevel > 1) { oPointingArrow = new Hawkgirl.PointingArrow(mcRef.mcWorld.arrowMc, mcRef.mcWorld.mcHawkgirl); } else { mcRef.mcWorld.arrowMc._visible = false; } bRunning = false; MainGameHub.__get__PP().openPopUp("HGLevel" + nLevel); oHud.mcRef.txtScore.text = nScore; } static function addRobot(_xPos, _yPos) { var _local2 = mcRef.mcWorld.getNextHighestDepth(); var _local1 = mcRef.mcWorld.attachMovie("mcRobot", "mcRobot" + _local2, _local2); _local1._x = _xPos; _local1._y = _yPos; var _local3 = new Hawkgirl.Robot(_local1); mcNewRobot = _local1; } static function resume() { oBroadcaster.broadcastMessage("resume"); bRunning = true; } static function pause() { oBroadcaster.broadcastMessage("pause"); bRunning = false; } static function destroyAndQuit() { for (var _local1 in Hawkgirl.MainGame) { if (typeof(Hawkgirl.MainGame[_local1]) != "function") { delete Hawkgirl.MainGame[_local1]; trace(Hawkgirl.MainGame[_local1]); } } MainGameHub.__get__S().stopMusic("BGM_2"); MainGameHub.__get__S().fadeInAMusic("BGM_Pack"); MainGameHub.__get__T().transitTo("Splash"); } static function endGame(_sState) { Broadcaster.removeListener(oHawkgirl); Broadcaster.removeListener(oBG); delete oHawkgirl; delete oBG; if ((nLevel >= 6) || (_sState == "Lose")) { MainGameHub.__set__ScoreHG(nScore); MainGameHub.__set__StarHG(nLevel - 1); trace("nLevel : " + nLevel); for (var _local1 in Hawkgirl.MainGame) { if (typeof(Hawkgirl.MainGame[_local1]) != "function") { delete Hawkgirl.MainGame[_local1]; trace(Hawkgirl.MainGame[_local1]); } } MainGameHub.__get__S().stopMusic("BGM_2"); MainGameHub.__get__S().fadeInAMusic("BGM_Pack"); MainGameHub.__get__T().transitTo("WinScreen"); } else { nLevel++; oTransition.transit(); } } static function getTarget() { var _local1 = new MovieClip(); _local1 = mcNewRobot; return(_local1); } static function get H() { return(oHud); } static function get BG() { return(oBG); } static function get Broadcaster() { return(oBroadcaster); } static function update() { if (bRunning) { oBroadcaster.broadcastMessage("update"); } } static function openMenu() { MainGameHub.__get__S().btnClick(); pause(); MainGameHub.__get__PP().openPopUp("Menu"); } static function openHelp() { MainGameHub.__get__S().btnClick(); pause(); MainGameHub.__get__PP().openPopUp("HelpHawk"); } }
Symbol 563 MovieClip [__Packages.Hawkgirl.State] Frame 0
class Hawkgirl.State { var mcRef, sState; function State (_mcRef) { mcRef = _mcRef; } function get _state() { return(sState); } function set _state(_sState) { if (_sState != "") { sState = _sState; mcRef.gotoAndStop(sState); updateState(); } //return(_state); } function get _stateFinished() { return(_currentFrame == _totalFrames); } function get _totalFrames() { return(mcRef.state._totalframes); } function get _currentFrame() { return(mcRef.state._currentframe); } function updateState() { this[sState](); } function pause() { mcRef.state.stop(); } function resume() { mcRef.state.play(); } }
Symbol 564 MovieClip [__Packages.Hawkgirl.HawkgirlPlayer] Frame 0
class Hawkgirl.HawkgirlPlayer extends Hawkgirl.State { var nInitialX, mcRef, nInitialY, __set___state, Fly2, RunSlow, nSpeed, updateState, nAngle, nLastX, nRobotRate, __get___state, __get___stateFinished, __get___currentFrame, sState; function HawkgirlPlayer (_mcRef) { super(_mcRef); Key.addListener(this); nInitialX = mcRef._x; nInitialY = mcRef._y; __set___state("Idle"); Hawkgirl.MainGame.__get__Broadcaster().addListener(this); ResetVar(); Fly2 = Delegate.create(this, Fly1); RunSlow = Delegate.create(this, Run); } function hitRobot() { nSpeed = nSpeed - (nSpeed / 4); __set___state("Hurt"); } function get mc() { return(mcRef); } function update() { updateState(); } function startRun() { nSpeed = 1; __set___state("Run"); } function addRun() { nSpeed = nSpeed + 1.5; } function ResetVar() { mcRef.CamSpot.gotoAndStop(1); nSpeed = 0; nAngle = 0; mcRef._x = nInitialX; mcRef._y = nInitialY; nLastX = mcRef._x; nRobotRate = aROBOT_RATE[Hawkgirl.MainGame.nLevel - 1]; } function onKeyUp() { switch (Key.getCode()) { case 40 : break; case 38 : break; case 32 : if ((__get___state() == "Idle") && (Hawkgirl.MainGame.bRunning)) { startRun(); MainGameHub.__get__S().playSound("SFX_Run_Loop", 65, -1); } else { if (!(((__get___state() == "Run") || (__get___state() == "RunSlow")) && (Hawkgirl.MainGame.bRunning))) { break; } addRun(); } } } function startLaunch() { MainGameHub.__get__S().stopSound("SFX_Run_Loop"); MainGameHub.__get__S().playSound("SFX_Jump", 30); __set___state("BeginLaunch"); } function Idle() { } function Run() { if ((nSpeed < 12) && (__get___state() == "Run")) { __set___state("RunSlow"); } else if ((nSpeed > 12) && (__get___state() == "RunSlow")) { __set___state("Run"); } mcRef._x = mcRef._x + (nSpeed / 2); if (Hawkgirl.MainGame.__get__BG().checkLaunch(mcRef._x)) { startLaunch(); } } function BeginLaunch() { if (__get___stateFinished()) { Launch(nSpeed * 2); MainGameHub.__get__S().playSound("SFX_Wind", 90, -1); } } function Throw() { } function Fly1() { MoveFoward(); MoveUpnDown(); CheckGround(); checkRobotRate(); CheckKeyPress(); } function Hurt() { if (__get___currentFrame() == 1) { var _local2 = MoreMath.RoundedRandom(1, 3); MainGameHub.__get__S().playSound("SFX_HurtFemale" + _local2, 20); } MoveFoward(); MoveUpnDown(); CheckGround(); checkRobotRate(); CheckKeyPress(); if (__get___stateFinished()) { __set___state("Fly1"); } } function Land2() { if (__get___currentFrame() == 6) { } nSpeed--; if (nSpeed < 0) { nSpeed = 0; } else { MoveFoward(); } if (__get___stateFinished()) { if (Hawkgirl.MainGame.oHud.checkDist() == false) { EndCourse(); } else { Hawkgirl.MainGame.endGame(); } mcRef.state.stop(); } } function Land1() { if (__get___currentFrame() == 1) { MainGameHub.__get__S().playSound("SFX_LandBrake", 50); } if (__get___stateFinished()) { if (Hawkgirl.MainGame.oHud.checkDist() == false) { EndCourse(); } else { Hawkgirl.MainGame.endGame(); } mcRef.state.stop(); } } function CheckGround() { if (mcRef._y > GroundLevel) { MainGameHub.__get__S().stopSound("SFX_Wind"); mcRef._y = GroundLevel; mcRef._rotation = 0; if (nAngle > 45) { __set___state("Land1"); } else { __set___state("Land2"); } } } function checkRobotRate() { if ((mcRef._x - nLastX) >= nRobotRate) { nRobotRate = nRobotRate - 20; var _local2 = MoreMath.Random(mcRef._y - 100, mcRef._y + 100); var _local3 = MoreMath.Random(mcRef._x - 100, mcRef._x + 100) + nRobotRate; Hawkgirl.MainGame.addRobot(_local3, _local2); nLastX = mcRef._x; } } function CheckKeyPress() { if (Key.isDown(38)) { nAngle = nAngle - nTurnSpeed; if (__get___state() == "Fly1") { sState = "Fly2"; mcRef.gotoAndStop("Fly2"); } } else if (Key.isDown(40)) { nAngle = nAngle + nTurnSpeed; if (__get___state() == "Fly2") { __set___state("Fly1"); } } else if (!Key.isDown(38)) { if (__get___state() == "Fly2") { sState = "Fly1"; mcRef.gotoAndStop("Fly1"); } } } function DetectAnim() { } function Launch(_velocity) { __set___state("Fly1"); mcRef.CamSpot.gotoAndStop(1); mcRef._visible = true; mcRef._x = (Hawkgirl.MainGame.__get__BG().__get__launcherMc()._x + nOFFSET_LAUNCH_X) + _velocity; mcRef._y = Hawkgirl.MainGame.__get__BG().__get__launcherMc()._y; nSpeed = _velocity; nAngle = -20; } function EndCourse() { __set___state("Idle"); Hawkgirl.MainGame.endGame("Lose"); } function MoveFoward() { mcRef._x = mcRef._x + nSpeed; nSpeed = nSpeed - ((nSpeed / 160) * nFriction); nAngle = nAngle + ((80 - nSpeed) / 60); if (nSpeed < 15) { nAngle = nAngle + ((15 - nSpeed) / 2); nSpeed = nSpeed - 0.1; } Hawkgirl.MainGame.__get__H().updateDistance(mcRef._x); } function MoveUpnDown() { mcRef._rotation = nAngle; if (nAngle > 75) { nAngle = 75; } else if (nAngle < -25) { nAngle = -25; } if (nAngle < -5) { mcRef._y = mcRef._y + ((nSpeed * nAngle) / 100); nSpeed = nSpeed + ((nAngle / 45) * nClimbDeceleration); } else { mcRef._y = mcRef._y + (((nSpeed + 50) * nAngle) / 100); nSpeed = nSpeed + ((nAngle / 45) * nDownhillAcceleration); } } var aROBOT_RATE = [1E19, 3000, 2500, 2300, 1900, 1700]; var GroundLevel = 3245; var LoopPoint = 8; var nDownhillAcceleration = 1.4; var nClimbDeceleration = 0.5; var nFriction = 0.3; var nTurnSpeed = 1.5; var nSpeedRebound = 60; var nOFFSET_LAUNCH_X = 200; var nOFFSET_LAUNCH_Y = 3100; }
Symbol 565 MovieClip [__Packages.Hawkgirl.Background] Frame 0
class Hawkgirl.Background { var mcRef, mCible, nMapWidth, nDistanceX, nDistanceY, oNumStage, oNumStageX, oNumStageY; function Background (_mcRef, _mcCible) { mcRef = _mcRef; mCible = _mcCible; Hawkgirl.MainGame.__get__Broadcaster().addListener(this); } function ChangeCible(_NewCible) { mCible = _NewCible; } function update() { nMapWidth = mcRef._width; nDistanceX = Bound("x") - (nStageWidth / 2); nDistanceY = Bound("y") - (nStageHeight / 2); CheckLimitX(Math.round((nDistanceX * 60) / 100)); CheckLimitY(Math.round((nDistanceY * 60) / 100)); CheckWallRespawn(); } function Bound(_Kind) { oNumStage = mCible.getBounds(Hawkgirl.MainGame.mcRef); oNumStageX = (oNumStage.xMax + oNumStage.xMin) / 2; oNumStageY = (oNumStage.yMax + oNumStage.yMin) / 2; if (_Kind == "x") { return(oNumStageX); } return(oNumStageY); } function CheckLimitX(_deplaceNum) { if (_deplaceNum < 0) { if ((mcRef._x - _deplaceNum) > 0) { _deplaceNum = 0; } } else if (((mcRef._x - _deplaceNum) < ((nMapWidth - nStageWidth) * -1)) || (Hawkgirl.MainGame.oHawkgirl.__get___state() == "Idle")) { _deplaceNum = 0; } mcRef._x = mcRef._x - _deplaceNum; mcRef.Wall1_1._x = mcRef.Wall1_1._x + (_deplaceNum / 6); mcRef.Wall2_1._x = mcRef.Wall2_1._x + (_deplaceNum / 6); mcRef.Wall1_2._x = mcRef.Wall1_2._x + (_deplaceNum / 4); mcRef.Wall2_2._x = mcRef.Wall2_2._x + (_deplaceNum / 4); mcRef.Wall1_3._x = mcRef.Wall1_3._x + (_deplaceNum / 1.5); mcRef.Wall2_3._x = mcRef.Wall2_3._x + (_deplaceNum / 1.5); mcRef.Wall1_4._x = mcRef.Wall1_4._x + (_deplaceNum / 1.05); mcRef.Wall2_4._x = mcRef.Wall2_4._x + (_deplaceNum / 1.05); } function CheckWallRespawn() { var _local2 = 1; while (_local2 <= 4) { var _local4 = ((mcRef._x + mcRef["Wall1_" + _local2]._x) + mcRef["Wall1_" + _local2]._width) + 50; var _local3 = ((mcRef._x + mcRef["Wall2_" + _local2]._x) + mcRef["Wall2_" + _local2]._width) + 50; if (_local4 < 0) { mcRef["Wall1_" + _local2]._x = (mcRef["Wall2_" + _local2]._x + mcRef["Wall2_" + _local2]._width) - 3; } if (_local3 < 0) { mcRef["Wall2_" + _local2]._x = (mcRef["Wall1_" + _local2]._x + mcRef["Wall1_" + _local2]._width) - 3; } _local2++; } } function CheckLimitY(_deplaceNum) { if ((mcRef._y - _deplaceNum) < (((nMapHeight - nStageHeight) - 1) * -1)) { _deplaceNum = mcRef._y - (((nMapHeight - nStageHeight) - 1) * -1); } mcRef._y = mcRef._y - _deplaceNum; } function ViewMode() { } function checkLaunch(_nXPos) { var _local2 = false; if (_nXPos >= mcRef.LauncherMc._x) { _local2 = true; } return(_local2); } function get launcherMc() { return(mcRef.LauncherMc); } var nStageWidth = 250; var nStageHeight = 300; var nMapHeight = 3242; }
Symbol 566 MovieClip [__Packages.Hawkgirl.Hud] Frame 0
class Hawkgirl.Hud { var mcRef, nDistance; function Hud (_mcRef) { mcRef = _mcRef; nDistance = 0; mcRef.mcWon.gotoAndStop(1); } function checkDist() { var _local2 = false; if (nDistance >= aLEVEL_DISTANCE[Hawkgirl.MainGame.nLevel - 1]) { _local2 = true; } return(_local2); } function updateDistance(_nDistance) { var _local2 = nDistance; nDistance = _nDistance * nDISTANCE_RATIO; _local2 = nDistance - _local2; nDistance = Math.round(nDistance); mcRef.txtDistance.text = nDistance; var _local3 = Math.round((nDistance * 400) / aLEVEL_DISTANCE[Hawkgirl.MainGame.nLevel - 1]); mcRef.mcBar.gotoAndStop(_local3); Hawkgirl.MainGame.nScore = Math.round(Hawkgirl.MainGame.nScore + (_local2 * (Hawkgirl.MainGame.nLevel * 2))); mcRef.txtScore.text = Hawkgirl.MainGame.nScore; if (nDistance >= aLEVEL_DISTANCE[Hawkgirl.MainGame.nLevel - 1]) { mcRef.mcWon.gotoAndStop(2); } } static var nDISTANCE_RATIO = 0.08; static var aLEVEL_DISTANCE = [2500, 3000, 3500, 4000, 4250, 4500]; }
Symbol 567 MovieClip [__Packages.Hawkgirl.GameTransition] Frame 0
class Hawkgirl.GameTransition { var mcRef; function GameTransition (_mcRef) { mcRef = _mcRef; mcRef.onEnterFrame = Delegate.create(this, update); mcRef.gotoAndStop(1); } function transit() { mcRef.play(); } function update() { if (mcRef._currentframe == 10) { mcRef._parent.gotoAndStop("ResetGame"); } if (mcRef._currentframe == mcRef._totalframes) { mcRef.gotoAndStop(1); } } }
Symbol 568 MovieClip [__Packages.Hawkgirl.PointingArrow] Frame 0
class Hawkgirl.PointingArrow { var mcRef, mcFollow, mcTarget; function PointingArrow (_mcRef, _mcFollow) { mcRef = _mcRef; mcFollow = _mcFollow; mcTarget = Hawkgirl.MainGame.getTarget(); Hawkgirl.MainGame.__get__Broadcaster().addListener(this); } function update() { checkPos(); } function checkPos() { mcRef._x = mcFollow._x + nX_OFFSET; var _local2 = Hawkgirl.MainGame.getTarget(); mcRef._y = _local2._y; } static var nX_OFFSET = 250; static var nSLOW_DOWN = 5; }
Symbol 569 MovieClip [__Packages.Hawkgirl.Robot] Frame 0
class Hawkgirl.Robot extends Hawkgirl.State { var __set___state, updateState, mcRef, __get___stateFinished; function Robot (_mcRef) { super(_mcRef); __set___state("Idle"); Hawkgirl.MainGame.__get__Broadcaster().addListener(this); } function update() { updateState(); } function Idle() { var _local2 = new Object(); _local2.x = 0; _local2.y = 0; _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); if (_local2.x < -50) { mcRef.removeMovieClip(); Hawkgirl.MainGame.__get__Broadcaster().removeListener(this); } if (mcRef.hitTest(Hawkgirl.MainGame.oHawkgirl.__get__mc().hitZone) && ((Hawkgirl.MainGame.oHawkgirl.__get___state() == "Fly1") || (Hawkgirl.MainGame.oHawkgirl.__get___state() == "Fly2"))) { __set___state("Explode"); Hawkgirl.MainGame.oHawkgirl.hitRobot(); } } function Explode() { if (__get___stateFinished()) { mcRef.removeMovieClip(); Hawkgirl.MainGame.__get__Broadcaster().removeListener(this); } } }
Symbol 492 MovieClip Frame 39
stop();

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Symbol 289 GraphicUsed by:304
Symbol 290 GraphicUsed by:304
Symbol 291 GraphicUsed by:304
Symbol 292 GraphicUsed by:304
Symbol 293 GraphicUsed by:304
Symbol 294 GraphicUsed by:304
Symbol 295 GraphicUsed by:304
Symbol 296 GraphicUsed by:304
Symbol 297 GraphicUsed by:304
Symbol 298 GraphicUsed by:304
Symbol 299 GraphicUsed by:304
Symbol 300 GraphicUsed by:304
Symbol 301 GraphicUsed by:304
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303Used by:311
Symbol 305 FontUsed by:306 307 308
Symbol 306 EditableTextUses:305Used by:311
Symbol 307 TextUses:305Used by:311
Symbol 308 TextUses:305Used by:311
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:311
Symbol 311 MovieClipUses:278 280 283 285 304 306 307 308 310Used by:312
Symbol 312 MovieClipUses:167 248 252 133 253 254 255 8 263 267 271 276 311Used by:313
Symbol 313 MovieClip [GreenArrow]Uses:2 92 164 165 166 312
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:334 493
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:334
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:320
Symbol 320 MovieClipUses:319Used by:334
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:323
Symbol 323 MovieClipUses:322Used by:334
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:334
Symbol 327 EditableTextUses:134Used by:334
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:330
Symbol 330 MovieClipUses:329Used by:334
Symbol 331 TextUses:134Used by:333
Symbol 332 TextUses:134Used by:333
Symbol 333 ButtonUses:133 331 332 137Used by:334 493
Symbol 334 MovieClipUses:315 317 320 323 326 327 330 333Used by:Timeline
Symbol 335 FontUsed by:336 386 389 393 394 396 413 415 495 499 503 505 507
Symbol 336 EditableTextUses:335Used by:346
Symbol 337 GraphicUsed by:338
Symbol 338 ButtonUses:337Used by:339 395
Symbol 339 MovieClipUses:338Used by:346 480
Symbol 340 ShapeTweeningUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:340 341Used by:346
Symbol 343 ShapeTweeningUsed by:345
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:343 344Used by:346
Symbol 346 MovieClipUses:336 339 342 345Used by:Timeline
Symbol 347 GraphicUsed by:385
Symbol 348 Sound [SFX_Arrow_Shoot]Used by:385
Symbol 349 Sound [SFX_ArrowTake]Used by:385
Symbol 350 Sound [SFX_GA_Bonus1]Used by:385
Symbol 351 Sound [SFX_GA_Bonus2]Used by:385
Symbol 352 Sound [SFX_GA_Bonus3]Used by:385
Symbol 353 Sound [SFX_HitTarget]Used by:385
Symbol 354 Sound [SFX_Rope_Rebound]Used by:385
Symbol 355 Sound [SFX_Swish1]Used by:385
Symbol 356 Sound [SFX_Swish2]Used by:385
Symbol 357 Sound [SFX_Swish3]Used by:385
Symbol 358 Sound [SFX_Swish4]Used by:385
Symbol 359 Sound [SFX_Punch1]Used by:385
Symbol 360 Sound [SFX_Punch2]Used by:385
Symbol 361 Sound [SFX_Punch3]Used by:385
Symbol 362 Sound [SFX_Hurt1]Used by:385
Symbol 363 Sound [SFX_Hurt2]Used by:385
Symbol 364 Sound [SFX_Hurt3]Used by:385
Symbol 365 Sound [SFX_Die]Used by:385
Symbol 366 Sound [SFX_HurtFemale1]Used by:385
Symbol 367 Sound [SFX_HurtFemale2]Used by:385
Symbol 368 Sound [SFX_HurtFemale3]Used by:385
Symbol 369 Sound [SFX_Wind]Used by:385
Symbol 370 Sound [SFX_SlideBrake]Used by:385
Symbol 371 Sound [SFX_LandBrake]Used by:385
Symbol 372 Sound [SFX_Run_Loop]Used by:385
Symbol 373 Sound [SFX_Jump]Used by:385
Symbol 374 Sound [BTN_Click]Used by:385
Symbol 375 Sound [BTN_Roll]Used by:385
Symbol 376 Sound [SFX_TransitionInGame]Used by:385
Symbol 377 Sound [BGM_1]Used by:385
Symbol 378 Sound [BGM_2]Used by:385
Symbol 379 Sound [BGM_3]Used by:385
Symbol 380 Sound [BGM_Pack]Used by:385
Symbol 381 Sound [Explosion1]Used by:385
Symbol 382 Sound [Explosion2]Used by:385
Symbol 383 Sound [Explosion3]Used by:385
Symbol 384 Sound [Explosion4]Used by:385
Symbol 385 MovieClipUses:347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384Used by:Timeline
Symbol 386 EditableTextUses:335Used by:395
Symbol 387 GraphicUsed by:395
Symbol 388 GraphicUsed by:392 498 502 508
Symbol 389 EditableTextUses:335Used by:392
Symbol 390 GraphicUsed by:392 498 502 508
Symbol 391 GraphicUsed by:392 498 502 508
Symbol 392 ButtonUses:388 389 390 391Used by:395
Symbol 393 EditableTextUses:335Used by:395
Symbol 394 EditableTextUses:335Used by:395
Symbol 395 MovieClipUses:386 387 392 393 394 338Used by:Timeline
Symbol 396 EditableTextUses:335Used by:480
Symbol 397 GraphicUsed by:476
Symbol 398 TextUses:134Used by:401
Symbol 399 TextUses:134Used by:401
Symbol 400 TextUses:134Used by:401
Symbol 401 ButtonUses:133 398 399 400 137Used by:476
Symbol 402 TextUses:134Used by:405
Symbol 403 TextUses:134Used by:405
Symbol 404 TextUses:134Used by:405
Symbol 405 ButtonUses:133 402 403 404 137Used by:476
Symbol 406 GraphicUsed by:411
Symbol 407 TextUses:134Used by:410
Symbol 408 TextUses:134Used by:410
Symbol 409 TextUses:134Used by:410
Symbol 410 ButtonUses:133 407 408 409 137Used by:411
Symbol 411 MovieClipUses:406 410 275 273Used by:476
Symbol 412 GraphicUsed by:414 416
Symbol 413 EditableTextUses:335Used by:414
Symbol 414 ButtonUses:412 413Used by:476
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Symbol 416 ButtonUses:412 415Used by:476
Symbol 417 GraphicUsed by:476
Symbol 418 ButtonUses:133 135 136 137Used by:476
Symbol 419 TextUses:134Used by:476
Symbol 420 TextUses:134Used by:476
Symbol 421 TextUses:134Used by:476
Symbol 422 TextUses:134Used by:476
Symbol 423 TextUses:134Used by:476
Symbol 424 MovieClipUses:191 192 193 195 196 197 82 83 84 85 202 203 204 205 86 87 88 89 90 211 212Used by:476
Symbol 425 TextUses:134Used by:476
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:426Used by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:427 428Used by:476
Symbol 430 TextUses:134Used by:476
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:476
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:433Used by:476
Symbol 435 GraphicUsed by:476
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:476
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:476
Symbol 440 TextUses:134Used by:476
Symbol 441 TextUses:134Used by:476
Symbol 442 TextUses:134Used by:476
Symbol 443 TextUses:134Used by:476
Symbol 444 TextUses:134Used by:476
Symbol 445 TextUses:134Used by:476
Symbol 446 TextUses:134Used by:476
Symbol 447 TextUses:134Used by:476
Symbol 448 TextUses:134Used by:476
Symbol 449 TextUses:134Used by:476
Symbol 450 TextUses:134Used by:476
Symbol 451 TextUses:134Used by:476
Symbol 452 TextUses:134Used by:476
Symbol 453 TextUses:134Used by:476
Symbol 454 TextUses:134Used by:476
Symbol 455 TextUses:134Used by:476
Symbol 456 TextUses:134Used by:476
Symbol 457 TextUses:134Used by:476
Symbol 458 TextUses:134Used by:476
Symbol 459 TextUses:134Used by:476
Symbol 460 TextUses:134Used by:476
Symbol 461 TextUses:134Used by:476
Symbol 462 TextUses:134Used by:476
Symbol 463 TextUses:134Used by:476
Symbol 464 TextUses:134Used by:476
Symbol 465 TextUses:134Used by:476
Symbol 466 EditableTextUses:134Used by:476
Symbol 467 TextUses:134Used by:476
Symbol 468 EditableTextUses:134Used by:476
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Symbol 472 EditableTextUses:134Used by:476
Symbol 473 EditableTextUses:134Used by:476
Symbol 474 TextUses:134Used by:476
Symbol 475 EditableTextUses:134Used by:476
Symbol 476 MovieClipUses:397 128 131 401 405 411 414 416 417 418 140 419 420 421 422 423 424 425 429 430 432 434 247 435 437 439 440 441 442 443 444 141 142 143 144 151 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475Used by:477 478 479
Symbol 477 MovieClipUses:476Used by:480
Symbol 478 MovieClipUses:476Used by:480
Symbol 479 MovieClipUses:476Used by:480
Symbol 480 MovieClipUses:396 477 339 478 479Used by:Timeline
Symbol 531 MovieClip [__Packages.MainGameHub]
Symbol 532 MovieClip [__Packages.Packaging]
Symbol 533 MovieClip [__Packages.Delegate]
Symbol 534 MovieClip [__Packages.Hud]
Symbol 535 MovieClip [__Packages.Controller]
Symbol 536 MovieClip [__Packages.State]
Symbol 537 MovieClip [__Packages.Transition]
Symbol 538 MovieClip [__Packages.Sounds]
Symbol 539 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 540 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 541 MovieClip [__Packages.mx.transitions.Tween]
Symbol 542 MovieClip [__Packages.mx.transitions.easing.Regular]
Symbol 543 MovieClip [__Packages.PopUp]
Symbol 544 MovieClip [__Packages.Greenarrow.MainGame]
Symbol 545 MovieClip [__Packages.Greenarrow.State]
Symbol 546 MovieClip [__Packages.Greenarrow.GreenarrowPlayer]
Symbol 547 MovieClip [__Packages.MoreMath]
Symbol 548 MovieClip [__Packages.Greenarrow.Background]
Symbol 549 MovieClip [__Packages.Greenarrow.Aim]
Symbol 550 MovieClip [__Packages.Greenarrow.GameTransition]
Symbol 551 MovieClip [__Packages.Greenarrow.Arrow]
Symbol 552 MovieClip [__Packages.Superman.MainGame]
Symbol 553 MovieClip [__Packages.Superman.State]
Symbol 554 MovieClip [__Packages.Superman.SupermanPlayer]
Symbol 555 MovieClip [__Packages.Superman.Background]
Symbol 556 MovieClip [__Packages.Superman.Timer]
Symbol 557 MovieClip [__Packages.Superman.GameTransition]
Symbol 558 MovieClip [__Packages.Superman.Robot]
Symbol 559 MovieClip [__Packages.Superman.BigRobot]
Symbol 560 MovieClip [__Packages.Superman.BiggerRobot]
Symbol 561 MovieClip [__Packages.Superman.Bomb]
Symbol 562 MovieClip [__Packages.Hawkgirl.MainGame]
Symbol 563 MovieClip [__Packages.Hawkgirl.State]
Symbol 564 MovieClip [__Packages.Hawkgirl.HawkgirlPlayer]
Symbol 565 MovieClip [__Packages.Hawkgirl.Background]
Symbol 566 MovieClip [__Packages.Hawkgirl.Hud]
Symbol 567 MovieClip [__Packages.Hawkgirl.GameTransition]
Symbol 568 MovieClip [__Packages.Hawkgirl.PointingArrow]
Symbol 569 MovieClip [__Packages.Hawkgirl.Robot]
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:481Used by:Timeline
Symbol 483 BitmapUsed by:484
Symbol 484 GraphicUses:483Used by:485
Symbol 485 MovieClipUses:484Used by:492
Symbol 486 FontUsed by:487 488 490 517 518 520 522 525 529
Symbol 487 TextUses:486Used by:489
Symbol 488 TextUses:486Used by:489
Symbol 489 MovieClipUses:487 488Used by:492
Symbol 490 TextUses:486Used by:491
Symbol 491 MovieClipUses:490Used by:492
Symbol 492 MovieClipUses:485 489 491Used by:493
Symbol 493 MovieClipUses:315 492 333Used by:Timeline
Symbol 494 GraphicUsed by:509
Symbol 495 EditableTextUses:335Used by:509
Symbol 496 GraphicUsed by:509
Symbol 497 GraphicUsed by:498
Symbol 498 ButtonUses:388 497 390 391Used by:509
Symbol 499 EditableTextUses:335Used by:509
Symbol 500 GraphicUsed by:509
Symbol 501 GraphicUsed by:502
Symbol 502 ButtonUses:388 501 390 391Used by:509
Symbol 503 EditableTextUses:335Used by:509
Symbol 504 GraphicUsed by:509
Symbol 505 EditableTextUses:335Used by:509
Symbol 506 GraphicUsed by:509
Symbol 507 EditableTextUses:335Used by:508
Symbol 508 ButtonUses:388 507 390 391Used by:509
Symbol 509 MovieClipUses:494 495 496 498 499 500 502 503 504 505 506 508Used by:Timeline
Symbol 510 MovieClipUses:95Used by:Timeline
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:513
Symbol 513 MovieClipUses:512Used by:530
Symbol 514 TextUses:134Used by:516
Symbol 515 TextUses:134Used by:516
Symbol 516 ButtonUses:133 514 515 137Used by:530
Symbol 517 TextUses:486Used by:530
Symbol 518 TextUses:486Used by:530
Symbol 519 TextUses:134Used by:530
Symbol 520 EditableTextUses:486Used by:530
Symbol 521 TextUses:134Used by:528
Symbol 522 TextUses:486Used by:528
Symbol 523 TextUses:134Used by:528
Symbol 524 TextUses:134Used by:528
Symbol 525 TextUses:486Used by:528
Symbol 526 TextUses:134Used by:528
Symbol 527 TextUses:134Used by:528
Symbol 528 MovieClipUses:521 522 523 524 525 526 527Used by:530
Symbol 529 EditableTextUses:486Used by:530
Symbol 530 MovieClipUses:513 516 133 517 518 519 520 528 529Used by:Timeline

Instance Names

"screen_mc"Frame 1Symbol 334 MovieClip
"transition_mc"Frame 1Symbol 346 MovieClip
"hud_mc"Frame 10Symbol 395 MovieClip
"popup_mc"Frame 10Symbol 480 MovieClip
"screen_mc"Frame 20Symbol 482 MovieClip
"screen_mc"Frame 30Symbol 493 MovieClip
"screen_mc"Frame 40Symbol 509 MovieClip
"screen_mc"Frame 49Symbol 510 MovieClip
"InGame_mc"Frame 69Symbol 509 MovieClip
"screen_mc"Frame 79Symbol 530 MovieClip
"mcImpact"Symbol 32 MovieClip Frame 1Symbol 15 MovieClip
"mcImpact"Symbol 40 MovieClip Frame 1Symbol 39 MovieClip
"mcImpact"Symbol 44 MovieClip Frame 1Symbol 43 MovieClip
"mcImpact"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"mcImpact"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"mcImpact"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"mcImpact"Symbol 60 MovieClip Frame 1Symbol 59 MovieClip
"mcImpact"Symbol 64 MovieClip Frame 1Symbol 63 MovieClip
"mcImpact"Symbol 68 MovieClip Frame 1Symbol 67 MovieClip
"mcImpact"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"mcImpact"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"mcImpact"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 1Symbol 9 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 9Symbol 10 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 18Symbol 32 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 28Symbol 40 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 41Symbol 44 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 54Symbol 48 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 67Symbol 52 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 80Symbol 56 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 93Symbol 60 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 106Symbol 64 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 119Symbol 68 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 132Symbol 72 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 145Symbol 76 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 158Symbol 81 MovieClip
"state"Symbol 92 MovieClip [mcArrow] Frame 173Symbol 91 MovieClip
"mcTutorialIntruct"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"state"Symbol 164 MovieClip Frame 1Symbol 126 MovieClip
"state"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"state"Symbol 215 MovieClip Frame 1Symbol 213 MovieClip
"mcState"Symbol 218 MovieClip Frame 1Symbol 9 MovieClip
"mcState"Symbol 218 MovieClip Frame 11Symbol 10 MovieClip
"mcState"Symbol 218 MovieClip Frame 21Symbol 32 MovieClip
"mcState"Symbol 218 MovieClip Frame 31Symbol 40 MovieClip
"mcState"Symbol 218 MovieClip Frame 44Symbol 44 MovieClip
"mcState"Symbol 218 MovieClip Frame 57Symbol 48 MovieClip
"mcState"Symbol 218 MovieClip Frame 70Symbol 52 MovieClip
"mcState"Symbol 218 MovieClip Frame 83Symbol 56 MovieClip
"mcState"Symbol 218 MovieClip Frame 96Symbol 81 MovieClip
"mcArrow"Symbol 232 MovieClip Frame 1Symbol 92 MovieClip [mcArrow]
"mcRightArm"Symbol 234 MovieClip Frame 1Symbol 223 MovieClip
"mcLeftArm"Symbol 234 MovieClip Frame 1Symbol 232 MovieClip
"state"Symbol 235 MovieClip Frame 1Symbol 126 MovieClip
"state"Symbol 235 MovieClip Frame 6Symbol 221 MovieClip
"state"Symbol 235 MovieClip Frame 11Symbol 234 MovieClip
"centerMc"Symbol 248 MovieClip Frame 1Symbol 169 MovieClip
"mcCity"Symbol 248 MovieClip Frame 1Symbol 180 MovieClip
"mcMontain"Symbol 248 MovieClip Frame 1Symbol 184 MovieClip
"mcFoin"Symbol 248 MovieClip Frame 1Symbol 187 MovieClip
"mcHitMouse"Symbol 248 MovieClip Frame 1Symbol 189 MovieClip
"mcRobot"Symbol 248 MovieClip Frame 1Symbol 214 MovieClip
"mcRobot2"Symbol 248 MovieClip Frame 1Symbol 215 MovieClip
"mcGreenarrow"Symbol 248 MovieClip Frame 1Symbol 235 MovieClip
"aimFoot_mc"Symbol 248 MovieClip Frame 1Symbol 238 MovieClip
"mcAim"Symbol 248 MovieClip Frame 1Symbol 245 MovieClip
"arrowMc"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"arrow2Mc"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"mcAngle"Symbol 311 MovieClip Frame 1Symbol 283 MovieClip
"mcPower"Symbol 311 MovieClip Frame 1Symbol 304 MovieClip
"txtAngle"Symbol 311 MovieClip Frame 1Symbol 306 EditableText
"mcWorld"Symbol 312 MovieClip Frame 1Symbol 248 MovieClip
"transitionMc"Symbol 312 MovieClip Frame 1Symbol 252 MovieClip
"score_txt"Symbol 312 MovieClip Frame 1Symbol 254 EditableText
"nbArrow_txt"Symbol 312 MovieClip Frame 1Symbol 255 EditableText
"btnHelp"Symbol 312 MovieClip Frame 1Symbol 263 Button
"btnMenu"Symbol 312 MovieClip Frame 1Symbol 267 Button
"btnZoom"Symbol 312 MovieClip Frame 1Symbol 271 Button
"mcWon"Symbol 312 MovieClip Frame 1Symbol 276 MovieClip
"mcMeter"Symbol 312 MovieClip Frame 1Symbol 311 MovieClip
"mcScreen"Symbol 313 MovieClip [GreenArrow] Frame 10Symbol 312 MovieClip
"loadPercent_txt"Symbol 334 MovieClip Frame 1Symbol 327 EditableText
"btnLocker_btn"Symbol 339 MovieClip Frame 1Symbol 338 Button
"state"Symbol 346 MovieClip Frame 10Symbol 342 MovieClip
"state"Symbol 346 MovieClip Frame 20Symbol 345 MovieClip
"menu_btn"Symbol 395 MovieClip Frame 2Symbol 392 Button
"score_txt"Symbol 395 MovieClip Frame 2Symbol 393 EditableText
"btnLocker_btn"Symbol 395 MovieClip Frame 2Symbol 338 Button
"sound_btn"Symbol 411 MovieClip Frame 1Symbol 410 Button
"resume_btn"Symbol 476 MovieClip Frame 1Symbol 401 Button
"quit_btn"Symbol 476 MovieClip Frame 1Symbol 405 Button
"soundBtn_mc"Symbol 476 MovieClip Frame 1Symbol 411 MovieClip
"yes_btn"Symbol 476 MovieClip Frame 10Symbol 414 Button
"no_btn"Symbol 476 MovieClip Frame 10Symbol 416 Button
"okBtn"Symbol 476 MovieClip Frame 21Symbol 418 Button
"arrowMc"Symbol 476 MovieClip Frame 21Symbol 247 MovieClip
"okBtn"Symbol 476 MovieClip Frame 31Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 42Symbol 418 Button
"mcTutorialIntruct"Symbol 476 MovieClip Frame 42Symbol 151 MovieClip
"okBtn"Symbol 476 MovieClip Frame 52Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 60Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 68Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 76Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 84Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 92Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 100Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 108Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 116Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 124Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 132Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 140Symbol 418 Button
"okBtn"Symbol 476 MovieClip Frame 148Symbol 418 Button
"txtDist"Symbol 476 MovieClip Frame 148Symbol 466 EditableText
"okBtn"Symbol 476 MovieClip Frame 156Symbol 418 Button
"txtDist"Symbol 476 MovieClip Frame 156Symbol 468 EditableText
"okBtn"Symbol 476 MovieClip Frame 164Symbol 418 Button
"txtDist"Symbol 476 MovieClip Frame 164Symbol 470 EditableText
"arrowMc"Symbol 476 MovieClip Frame 164Symbol 247 MovieClip
"okBtn"Symbol 476 MovieClip Frame 172Symbol 418 Button
"txtDist"Symbol 476 MovieClip Frame 172Symbol 472 EditableText
"arrowMc"Symbol 476 MovieClip Frame 172Symbol 247 MovieClip
"okBtn"Symbol 476 MovieClip Frame 180Symbol 418 Button
"txtDist"Symbol 476 MovieClip Frame 180Symbol 473 EditableText
"arrowMc"Symbol 476 MovieClip Frame 180Symbol 247 MovieClip
"okBtn"Symbol 476 MovieClip Frame 188Symbol 418 Button
"txtDist"Symbol 476 MovieClip Frame 188Symbol 475 EditableText
"arrowMc"Symbol 476 MovieClip Frame 188Symbol 247 MovieClip
"menu_mc"Symbol 477 MovieClip Frame 1Symbol 476 MovieClip
"menu_mc"Symbol 478 MovieClip Frame 1Symbol 476 MovieClip
"menu_mc"Symbol 479 MovieClip Frame 1Symbol 476 MovieClip
"state"Symbol 480 MovieClip Frame 10Symbol 477 MovieClip
"state"Symbol 480 MovieClip Frame 20Symbol 478 MovieClip
"state"Symbol 480 MovieClip Frame 30Symbol 479 MovieClip
"play_btn"Symbol 493 MovieClip Frame 1Symbol 333 Button
"next_btn"Symbol 509 MovieClip Frame 1Symbol 498 Button
"prev_btn"Symbol 509 MovieClip Frame 2Symbol 502 Button
"play_btn"Symbol 509 MovieClip Frame 4Symbol 508 Button
"btnPlayAgain"Symbol 530 MovieClip Frame 1Symbol 516 Button
"rankTxt"Symbol 530 MovieClip Frame 1Symbol 520 EditableText
"reward_mc"Symbol 530 MovieClip Frame 1Symbol 528 MovieClip
"score_txt"Symbol 530 MovieClip Frame 1Symbol 529 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 92 as "mcArrow"
ExportAssets (56)Timeline Frame 1Symbol 313 as "GreenArrow"
ExportAssets (56)Timeline Frame 9Symbol 348 as "SFX_Arrow_Shoot"
ExportAssets (56)Timeline Frame 9Symbol 349 as "SFX_ArrowTake"
ExportAssets (56)Timeline Frame 9Symbol 350 as "SFX_GA_Bonus1"
ExportAssets (56)Timeline Frame 9Symbol 351 as "SFX_GA_Bonus2"
ExportAssets (56)Timeline Frame 9Symbol 352 as "SFX_GA_Bonus3"
ExportAssets (56)Timeline Frame 9Symbol 353 as "SFX_HitTarget"
ExportAssets (56)Timeline Frame 9Symbol 354 as "SFX_Rope_Rebound"
ExportAssets (56)Timeline Frame 9Symbol 355 as "SFX_Swish1"
ExportAssets (56)Timeline Frame 9Symbol 356 as "SFX_Swish2"
ExportAssets (56)Timeline Frame 9Symbol 357 as "SFX_Swish3"
ExportAssets (56)Timeline Frame 9Symbol 358 as "SFX_Swish4"
ExportAssets (56)Timeline Frame 9Symbol 359 as "SFX_Punch1"
ExportAssets (56)Timeline Frame 9Symbol 360 as "SFX_Punch2"
ExportAssets (56)Timeline Frame 9Symbol 361 as "SFX_Punch3"
ExportAssets (56)Timeline Frame 9Symbol 362 as "SFX_Hurt1"
ExportAssets (56)Timeline Frame 9Symbol 363 as "SFX_Hurt2"
ExportAssets (56)Timeline Frame 9Symbol 364 as "SFX_Hurt3"
ExportAssets (56)Timeline Frame 9Symbol 365 as "SFX_Die"
ExportAssets (56)Timeline Frame 9Symbol 366 as "SFX_HurtFemale1"
ExportAssets (56)Timeline Frame 9Symbol 367 as "SFX_HurtFemale2"
ExportAssets (56)Timeline Frame 9Symbol 368 as "SFX_HurtFemale3"
ExportAssets (56)Timeline Frame 9Symbol 369 as "SFX_Wind"
ExportAssets (56)Timeline Frame 9Symbol 370 as "SFX_SlideBrake"
ExportAssets (56)Timeline Frame 9Symbol 371 as "SFX_LandBrake"
ExportAssets (56)Timeline Frame 9Symbol 372 as "SFX_Run_Loop"
ExportAssets (56)Timeline Frame 9Symbol 373 as "SFX_Jump"
ExportAssets (56)Timeline Frame 9Symbol 374 as "BTN_Click"
ExportAssets (56)Timeline Frame 9Symbol 375 as "BTN_Roll"
ExportAssets (56)Timeline Frame 9Symbol 376 as "SFX_TransitionInGame"
ExportAssets (56)Timeline Frame 9Symbol 377 as "BGM_1"
ExportAssets (56)Timeline Frame 9Symbol 378 as "BGM_2"
ExportAssets (56)Timeline Frame 9Symbol 379 as "BGM_3"
ExportAssets (56)Timeline Frame 9Symbol 380 as "BGM_Pack"
ExportAssets (56)Timeline Frame 9Symbol 381 as "Explosion1"
ExportAssets (56)Timeline Frame 9Symbol 382 as "Explosion2"
ExportAssets (56)Timeline Frame 9Symbol 383 as "Explosion3"
ExportAssets (56)Timeline Frame 9Symbol 384 as "Explosion4"
ExportAssets (56)Timeline Frame 10Symbol 531 as "__Packages.MainGameHub"
ExportAssets (56)Timeline Frame 10Symbol 532 as "__Packages.Packaging"
ExportAssets (56)Timeline Frame 10Symbol 533 as "__Packages.Delegate"
ExportAssets (56)Timeline Frame 10Symbol 534 as "__Packages.Hud"
ExportAssets (56)Timeline Frame 10Symbol 535 as "__Packages.Controller"
ExportAssets (56)Timeline Frame 10Symbol 536 as "__Packages.State"
ExportAssets (56)Timeline Frame 10Symbol 537 as "__Packages.Transition"
ExportAssets (56)Timeline Frame 10Symbol 538 as "__Packages.Sounds"
ExportAssets (56)Timeline Frame 10Symbol 539 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 10Symbol 540 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 10Symbol 541 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 10Symbol 542 as "__Packages.mx.transitions.easing.Regular"
ExportAssets (56)Timeline Frame 10Symbol 543 as "__Packages.PopUp"
ExportAssets (56)Timeline Frame 10Symbol 544 as "__Packages.Greenarrow.MainGame"
ExportAssets (56)Timeline Frame 10Symbol 545 as "__Packages.Greenarrow.State"
ExportAssets (56)Timeline Frame 10Symbol 546 as "__Packages.Greenarrow.GreenarrowPlayer"
ExportAssets (56)Timeline Frame 10Symbol 547 as "__Packages.MoreMath"
ExportAssets (56)Timeline Frame 10Symbol 548 as "__Packages.Greenarrow.Background"
ExportAssets (56)Timeline Frame 10Symbol 549 as "__Packages.Greenarrow.Aim"
ExportAssets (56)Timeline Frame 10Symbol 550 as "__Packages.Greenarrow.GameTransition"
ExportAssets (56)Timeline Frame 10Symbol 551 as "__Packages.Greenarrow.Arrow"
ExportAssets (56)Timeline Frame 10Symbol 552 as "__Packages.Superman.MainGame"
ExportAssets (56)Timeline Frame 10Symbol 553 as "__Packages.Superman.State"
ExportAssets (56)Timeline Frame 10Symbol 554 as "__Packages.Superman.SupermanPlayer"
ExportAssets (56)Timeline Frame 10Symbol 555 as "__Packages.Superman.Background"
ExportAssets (56)Timeline Frame 10Symbol 556 as "__Packages.Superman.Timer"
ExportAssets (56)Timeline Frame 10Symbol 557 as "__Packages.Superman.GameTransition"
ExportAssets (56)Timeline Frame 10Symbol 558 as "__Packages.Superman.Robot"
ExportAssets (56)Timeline Frame 10Symbol 559 as "__Packages.Superman.BigRobot"
ExportAssets (56)Timeline Frame 10Symbol 560 as "__Packages.Superman.BiggerRobot"
ExportAssets (56)Timeline Frame 10Symbol 561 as "__Packages.Superman.Bomb"
ExportAssets (56)Timeline Frame 10Symbol 562 as "__Packages.Hawkgirl.MainGame"
ExportAssets (56)Timeline Frame 10Symbol 563 as "__Packages.Hawkgirl.State"
ExportAssets (56)Timeline Frame 10Symbol 564 as "__Packages.Hawkgirl.HawkgirlPlayer"
ExportAssets (56)Timeline Frame 10Symbol 565 as "__Packages.Hawkgirl.Background"
ExportAssets (56)Timeline Frame 10Symbol 566 as "__Packages.Hawkgirl.Hud"
ExportAssets (56)Timeline Frame 10Symbol 567 as "__Packages.Hawkgirl.GameTransition"
ExportAssets (56)Timeline Frame 10Symbol 568 as "__Packages.Hawkgirl.PointingArrow"
ExportAssets (56)Timeline Frame 10Symbol 569 as "__Packages.Hawkgirl.Robot"

Labels

"LoadScreen"Frame 1
"FirstTransition"Frame 10
"LinkageJunk"Frame 20
"Splash"Frame 30
"FirstTutorial"Frame 40
"Game"Frame 49
"ResumeGame"Frame 59
"InGameTutorial"Frame 69
"WinScreen"Frame 79
"Idle"Symbol 92 MovieClip [mcArrow] Frame 1
"Fly"Symbol 92 MovieClip [mcArrow] Frame 9
"LandGrass"Symbol 92 MovieClip [mcArrow] Frame 18
"LandPaperWhite"Symbol 92 MovieClip [mcArrow] Frame 28
"LandPaperBlack"Symbol 92 MovieClip [mcArrow] Frame 41
"LandPaperBlue"Symbol 92 MovieClip [mcArrow] Frame 54
"LandPaperRed"Symbol 92 MovieClip [mcArrow] Frame 67
"LandPaperYellow"Symbol 92 MovieClip [mcArrow] Frame 80
"LandPaperWhite2"Symbol 92 MovieClip [mcArrow] Frame 93
"LandPaperBlack2"Symbol 92 MovieClip [mcArrow] Frame 106
"LandPaperBlue2"Symbol 92 MovieClip [mcArrow] Frame 119
"LandPaperRed2"Symbol 92 MovieClip [mcArrow] Frame 132
"LandPaperYellow2"Symbol 92 MovieClip [mcArrow] Frame 145
"LandPaperBullsEye"Symbol 92 MovieClip [mcArrow] Frame 158
"Disapear"Symbol 92 MovieClip [mcArrow] Frame 173
"Idle"Symbol 145 MovieClip Frame 1
"Srpay"Symbol 147 MovieClip Frame 1
"Idle"Symbol 218 MovieClip Frame 1
"Fly"Symbol 218 MovieClip Frame 11
"LandGrass"Symbol 218 MovieClip Frame 21
"LandPaperBlanc"Symbol 218 MovieClip Frame 31
"LandPaperNoir"Symbol 218 MovieClip Frame 44
"LandPaperBleu"Symbol 218 MovieClip Frame 57
"LandPaperRouge"Symbol 218 MovieClip Frame 70
"LandPaperJaune"Symbol 218 MovieClip Frame 83
"LandPaperBullsEye"Symbol 218 MovieClip Frame 96
"Idle"Symbol 235 MovieClip Frame 1
"Charge"Symbol 235 MovieClip Frame 6
"Aim"Symbol 235 MovieClip Frame 11
"Launch"Symbol 235 MovieClip Frame 18
"Idle"Symbol 346 MovieClip Frame 1
"Opening"Symbol 346 MovieClip Frame 10
"Closing"Symbol 346 MovieClip Frame 20
"On"Symbol 411 MovieClip Frame 1
"Off"Symbol 411 MovieClip Frame 2
"Menu"Symbol 476 MovieClip Frame 1
"Quit"Symbol 476 MovieClip Frame 10
"HelpHawk"Symbol 476 MovieClip Frame 21
"HelpSuper"Symbol 476 MovieClip Frame 31
"HelpGreen"Symbol 476 MovieClip Frame 42
"HGLevel1"Symbol 476 MovieClip Frame 52
"HGLevel2"Symbol 476 MovieClip Frame 60
"HGLevel3"Symbol 476 MovieClip Frame 68
"HGLevel4"Symbol 476 MovieClip Frame 76
"HGLevel5"Symbol 476 MovieClip Frame 84
"HGLevel6"Symbol 476 MovieClip Frame 92
"SMLevel1"Symbol 476 MovieClip Frame 100
"SMLevel2"Symbol 476 MovieClip Frame 108
"SMLevel3"Symbol 476 MovieClip Frame 116
"SMLevel4"Symbol 476 MovieClip Frame 124
"SMLevel5"Symbol 476 MovieClip Frame 132
"SMLevel6"Symbol 476 MovieClip Frame 140
"GALevel1"Symbol 476 MovieClip Frame 148
"GALevel2"Symbol 476 MovieClip Frame 156
"GALevel3"Symbol 476 MovieClip Frame 164
"GALevel4"Symbol 476 MovieClip Frame 172
"GALevel5"Symbol 476 MovieClip Frame 180
"GALevel6"Symbol 476 MovieClip Frame 188
"Idle"Symbol 480 MovieClip Frame 1
"Opening"Symbol 480 MovieClip Frame 10
"Open"Symbol 480 MovieClip Frame 20
"Closing"Symbol 480 MovieClip Frame 30
"Record"Symbol 528 MovieClip Frame 1
"Lose"Symbol 528 MovieClip Frame 11
"SupermanEnd"Symbol 528 MovieClip Frame 21
"HawkgirlEnd"Symbol 528 MovieClip Frame 31
"GreenArrowEnd"Symbol 528 MovieClip Frame 41




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Created: 14/3 -2019 10:51:09 Last modified: 14/3 -2019 10:51:09 Server time: 17/01 -2021 07:40:16