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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/79824590?noj=FRM79824590-25DC" width="1" height="1"></div>

turbo-christmas.swf

This is the info page for
Flash #109592

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//SWFBridgeAS3 (com.gskinner.utils.SWFBridgeAS3) package com.gskinner.utils { import flash.events.*; import flash.net.*; public class SWFBridgeAS3 extends EventDispatcher { private var myID:String; private var host:Boolean;// = true private var _connected:Boolean;// = false private var baseID:String; private var clientObj:Object; private var lc:LocalConnection; private var extID:String; public function SWFBridgeAS3(_arg1:String, _arg2:Object){ var p_id = _arg1; var p_clientObj = _arg2; super(); baseID = p_id.split(":").join(""); lc = new LocalConnection(); lc.client = this; clientObj = p_clientObj; try { lc.connect((baseID + "_host")); } catch(e:ArgumentError) { host = false; }; myID = (baseID + (host) ? "_host" : "_guest"); extID = (baseID + (host) ? "_guest" : "_host"); if (!host){ lc.connect(myID); lc.send(extID, "com_gskinner_utils_SWFBridge_init"); }; } public function com_gskinner_utils_SWFBridge_init():void{ trace(("SWFBridge (AS3) connected: " + (host) ? "host" : "client")); if (host){ lc.send(extID, "com_gskinner_utils_SWFBridge_init"); }; _connected = true; dispatchEvent(new Event(Event.CONNECT)); } public function close():void{ try { lc.close(); } catch(e) { }; lc = null; clientObj = null; if (!_connected){ throw (new ArgumentError("Close failed because the object is not connected.")); }; _connected = false; } public function get connected():Boolean{ return (_connected); } public function send(_arg1:String, ... _args):void{ if (!_connected){ throw (new ArgumentError("Send failed because the object is not connected.")); }; _args.unshift(_arg1); _args.unshift("com_gskinner_utils_SWFBridge_receive"); _args.unshift(extID); lc.send.apply(lc, _args); } public function get id():String{ return (baseID); } public function com_gskinner_utils_SWFBridge_receive(_arg1:String, ... _args):void{ var p_method = _arg1; var p_args = _args; try { clientObj[p_method].apply(clientObj, p_args); } catch(e) { trace(("SWFBridge ERROR: " + e)); }; } } }//package com.gskinner.utils
Section 2
//Animation (com.HazmiWeb.BitmapAnimation.Animation) package com.HazmiWeb.BitmapAnimation { import flash.display.*; public class Animation { public var centerX:Number;// = 0 public var centerY:Number;// = 0 public var height:int; public var name:String; public var width:int; public var state:Array; public var bitmapData:BitmapData; public function Animation(_arg1:BitmapData, _arg2:String, _arg3:int, _arg4:int, _arg5:Number=0, _arg6:Number=0){ state = new Array(); super(); bitmapData = _arg1; name = _arg2; width = _arg3; height = _arg4; centerX = _arg5; centerY = _arg6; } public function addState(_arg1:String, _arg2:String="none", _arg3:int=1):AnimationState{ state[_arg1] = new AnimationState(_arg1, _arg2, _arg3); return (state[_arg1]); } public function getState(_arg1:String):AnimationState{ return (state[_arg1]); } } }//package com.HazmiWeb.BitmapAnimation
Section 3
//AnimationController (com.HazmiWeb.BitmapAnimation.AnimationController) package com.HazmiWeb.BitmapAnimation { import flash.events.*; import flash.display.*; import flash.geom.*; import com.HazmiWeb.Collision.CircleCollision.*; public class AnimationController extends Bitmap { public var collisions:Array; private var _animation:Animation; private var _oldRotation:Number;// = 800 private var _doublePi:Number;// = 6.28318530717959 private var _state:AnimationState; private var _zeroAngle:Number;// = 0 private var _yOffset:Number;// = 0 public var collisionType:String;// = "" private var _radius:Number;// = 0 public var location:Point; private var _rotationDegreeFactor:Number;// = 0.01745329 public var rotation_in_radians:Number;// = 0 public var trackCollisions:Boolean;// = false private var _timer:int; public var defaultState:String;// = "" public var collisionTargetTypes:Array; private var _nextState:String;// = "" private var _xOffset:Number;// = 0 public var _frame:AnimationFrame; private var _scrollRect:Rectangle; public var isCollisionTracker:Boolean;// = false public function AnimationController(){ _scrollRect = new Rectangle(); location = new Point(); collisionTargetTypes = new Array(); collisions = new Array(); super(); } override public function set x(_arg1:Number):void{ location.x = _arg1; super.x = (location.x + _xOffset); } private function getRadius(_arg1:Number, _arg2:Number):Number{ return (Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2)))); } public function get state():String{ return (_state.name); } override public function set y(_arg1:Number):void{ location.y = _arg1; super.y = (location.y + _yOffset); } private function getAngleRadians(_arg1:Number, _arg2:Number):Number{ return (Math.atan2(_arg2, _arg1)); } override public function set scaleX(_arg1:Number):void{ super.scaleX = _arg1; calculateOffset(); } override public function set scaleY(_arg1:Number):void{ super.scaleY = _arg1; calculateOffset(); } public function set state(_arg1:String):void{ if (_arg1 == "4"){ return; }; _state = _animation.getState(_arg1); _frame = (_state.getFrame(1) as AnimationFrame); _timer = 0; drawLocation(); } public function getParentPos(_arg1:Point):Point{ var _local3:Number; var _local4:Number; var _local2:Point = _arg1.clone(); if (rotation_in_radians == 0){ _local2.x = (_local2.x + super.x); _local2.y = (_local2.y + super.y); } else { _local3 = getRadius(_local2.x, _local2.y); _local4 = getAngleRadians(_local2.x, _local2.y); _local4 = (_local4 + rotation_in_radians); _local2.x = (super.x + (Math.cos(_local4) * (_local3 * scaleX))); _local2.y = (super.y + (Math.sin(_local4) * (_local3 * scaleY))); }; return (_local2); } override public function get height():Number{ return (_scrollRect.height); } private function calculateOffset():void{ _xOffset = (-(Math.sin((rotation_in_radians + _zeroAngle))) * (_radius * scaleX)); _yOffset = (Math.cos((rotation_in_radians + _zeroAngle)) * (_radius * scaleY)); super.x = (location.x + _xOffset); super.y = (location.y + _yOffset); } public function resetCollisions():void{ collisions.splice(0); _frame.collisionCircles.resetLocations(); } public function set scale(_arg1:Number):void{ super.scaleX = _arg1; super.scaleY = _arg1; calculateOffset(); } public function updateAnimation(_arg1:int):void{ _timer = (_timer + _arg1); while (_timer >= _frame.durationMs) { _timer = (_timer - _frame.durationMs); _frame = _state.getNextFrame(_frame.index); if (_frame == null){ if (defaultState == ""){ dispatchEvent(new Event("ANIMATIONEND", false, false)); } else { state = defaultState; }; return; }; drawLocation(); }; } public function get scale():Number{ return (super.scaleX); } override public function get width():Number{ return (_scrollRect.width); } private function drawLocation():void{ _scrollRect.x = _frame.location.x; _scrollRect.y = _frame.location.y; this.scrollRect = _scrollRect; } public function initAnimation(_arg1:Animation, _arg2:String, _arg3:String=""):void{ _animation = _arg1; defaultState = _arg3; this.bitmapData = _animation.bitmapData; _scrollRect.width = _arg1.width; _scrollRect.height = _arg1.height; setBaseOffset(_animation.centerX, _animation.centerY); state = _arg2; } public function setBaseOffset(_arg1:Number, _arg2:Number):void{ _radius = getRadius(_arg1, _arg2); _zeroAngle = getAngleRadians(-(_arg2), _arg1); calculateOffset(); } public function isColliding(_arg1:AnimationController):Boolean{ return (CircleCollider.areCirclesColliding(this, _arg1)); } override public function get x():Number{ return (location.x); } override public function get y():Number{ return (location.y); } override public function set rotation(_arg1:Number):void{ if (_oldRotation != _arg1){ _oldRotation = _arg1; super.rotation = _arg1; rotation_in_radians = (_rotationDegreeFactor * rotation); calculateOffset(); }; } override public function get rotation():Number{ return (super.rotation); } } }//package com.HazmiWeb.BitmapAnimation
Section 4
//AnimationData (com.HazmiWeb.BitmapAnimation.AnimationData) package com.HazmiWeb.BitmapAnimation { import flash.display.*; import flash.geom.*; import com.HazmiWeb.Collision.CircleCollision.*; public class AnimationData { private var _bitmapDatas:Array; private var _animations:Array; public function AnimationData(){ _animations = new Array(); _bitmapDatas = new Array(); super(); } public function setBitmapToFrame(_arg1:Bitmap, _arg2:String, _arg3:String, _arg4:int=1):void{ var _local5:Animation = getAnimation(_arg2); var _local6:Point = _local5.getState(_arg3).getFrame(_arg4).location; var _local7:Rectangle = new Rectangle(_local6.x, _local6.y, _local5.width, _local5.height); _arg1.bitmapData = _local5.bitmapData; _arg1.scrollRect = _local7; } public function addAnimation(_arg1:XML):void{ var _local2:XML; var _local3:BitmapData; var _local4:XML; var _local5:Animation; var _local6:Point; var _local7:Point; var _local8:XMLList; var _local9:XML; var _local10:AnimationState; var _local11:Point; var _local12:int; var _local13:XML; var _local14:CollisionCircles; var _local15:XML; for each (_local2 in _arg1.asset) { _local3 = addBitmapData(_local2.@bitmap); for each (_local4 in _local2.animation) { _local5 = new Animation(_local3, _local4.@name, _local4.@width, _local4.@height, _local4.@centerx, _local4.@centery); _local6 = new Point(_local5.width, _local5.height); _local7 = new Point(_local5.centerX, _local5.centerY); _local8 = new XMLList(); _animations[_local4.@name] = _local5; for each (_local9 in _local4.state) { _local10 = _local5.addState(_local9.@name, _local9.@loop, _local9.@loopframe); _local11 = new Point(); _local12 = 80; for each (_local13 in _local9.frame) { _local11.x = filterEmpty(_local13.@x, _local11.x); _local11.y = filterEmpty(_local13.@y, _local11.y); _local12 = filterEmpty(_local13.@delay, _local12); if (_local13.collisionCircles.length() > 0){ _local8 = _local13.collisionCircles; }; _local14 = new CollisionCircles(_local7); for each (_local15 in _local8.circle) { _local14.addCircle(new Circle(new Point(_local15.@x, _local15.@y), _local15.@radius, _local15.@name)); }; _local10.addFrame(_local11, _local12, _local14); }; }; }; }; } private function filterEmpty(_arg1:String, _arg2:int):int{ if (_arg1 == ""){ return (_arg2); }; return (int(_arg1)); } public function getAnimation(_arg1:String):Animation{ return ((_animations[_arg1] as Animation)); } private function addBitmapData(_arg1:String):BitmapData{ if (_bitmapDatas[_arg1] == null){ _bitmapDatas[_arg1] = (Assets.getBitmapDataAsset(_arg1) as BitmapData); } else { trace(("bitmap already exists: " + _arg1)); }; return (_bitmapDatas[_arg1]); } public function dispose():void{ _animations = null; _bitmapDatas = null; delete ??getglobalscope [this]; } } }//package com.HazmiWeb.BitmapAnimation
Section 5
//AnimationFrame (com.HazmiWeb.BitmapAnimation.AnimationFrame) package com.HazmiWeb.BitmapAnimation { import flash.geom.*; import com.HazmiWeb.Collision.CircleCollision.*; public class AnimationFrame { public var index:int; public var location:Point; public var collisionCircles:CollisionCircles; public var durationMs:int;// = 0 public function AnimationFrame(_arg1:Point, _arg2:int, _arg3:int, _arg4:CollisionCircles=null){ location = new Point(); super(); location = _arg1; durationMs = _arg2; index = _arg3; collisionCircles = _arg4; } } }//package com.HazmiWeb.BitmapAnimation
Section 6
//AnimationState (com.HazmiWeb.BitmapAnimation.AnimationState) package com.HazmiWeb.BitmapAnimation { import flash.geom.*; import com.HazmiWeb.Collision.CircleCollision.*; public class AnimationState { public var frames:Array; public var loopFrame:int;// = 1 public var name:String;// = "" public var frameCounter:int;// = 0 public var loopType:String;// = "" public function AnimationState(_arg1:String, _arg2:String, _arg3:int){ frames = new Array(); super(); name = _arg1; loopType = _arg2; loopFrame = _arg3; } public function getNextFrame(_arg1:int):AnimationFrame{ if (loopType == "static"){ return (frames[_arg1]); }; if (_arg1 < frameCounter){ return (frames[(_arg1 + 1)]); }; if (loopType == "none"){ return (null); }; if (loopType == "normal"){ return (frames[loopFrame]); }; return (null); } public function getLocationForFrame(_arg1:int):Point{ return (frames[_arg1].location); } public function addFrame(_arg1:Point, _arg2:int, _arg3:CollisionCircles=null):void{ frameCounter = (frameCounter + 1); var _local4:AnimationFrame = new AnimationFrame(_arg1.clone(), _arg2, frameCounter, _arg3); frames[frameCounter] = _local4; } public function getTimeForFrame(_arg1:int):int{ return (frames[_arg1].durationMs); } public function getFrame(_arg1:int):AnimationFrame{ return (frames[_arg1]); } } }//package com.HazmiWeb.BitmapAnimation
Section 7
//Circle (com.HazmiWeb.Collision.CircleCollision.Circle) package com.HazmiWeb.Collision.CircleCollision { import flash.geom.*; public class Circle { public var name:String;// = "" public var radius:Number;// = 0 public var locationBuffered:Boolean;// = false public var locationBuffer:Point; public var id:String;// = "" public var location:Point; public function Circle(_arg1:Point=null, _arg2:Number=0, _arg3:String=""){ location = new Point(); locationBuffer = new Point(); super(); if (_arg1 != null){ location = _arg1; }; radius = _arg2; name = _arg3; id = CircleId.calculateNextID(); } public function clone():Circle{ var _local1:Circle = new Circle(location.clone(), radius, name); return (_local1); } } }//package com.HazmiWeb.Collision.CircleCollision
Section 8
//CircleCollider (com.HazmiWeb.Collision.CircleCollision.CircleCollider) package com.HazmiWeb.Collision.CircleCollision { import flash.geom.*; import com.HazmiWeb.BitmapAnimation.*; public class CircleCollider { public static function testCollision(_arg1:AnimationController, _arg2:AnimationController):void{ var _local5:Circle; var _local6:Circle; var _local3:Number = (_arg1._frame.collisionCircles.enclosingCircleRotationPoint.radius + _arg2._frame.collisionCircles.enclosingCircleRotationPoint.radius); var _local4:Number = Point.distance(_arg1.location, _arg2.location); if (_local4 <= _local3){ for each (_local5 in _arg1._frame.collisionCircles.circles) { for each (_local6 in _arg2._frame.collisionCircles.circles) { _local4 = Point.distance(_arg1.getParentPos(_local5.location), _arg2.getParentPos(_local6.location)); if (_local4 < (_local5.radius + _local6.radius)){ _arg1.collisions.push(new Collision(_arg2, _local6.name, _local5.name)); _arg2.collisions.push(new Collision(_arg1, _local5.name, _local6.name)); return; }; }; }; }; } public static function areCirclesColliding(_arg1:AnimationController, _arg2:AnimationController):Boolean{ var _local5:Circle; var _local6:Circle; var _local3:Number = (_arg1._frame.collisionCircles.enclosingCircleRotationPoint.radius + _arg2._frame.collisionCircles.enclosingCircleRotationPoint.radius); var _local4:Number = Point.distance(_arg1.location, _arg2.location); if (_local4 > _local3){ return (false); }; for each (_local5 in _arg1._frame.collisionCircles.circles) { for each (_local6 in _arg2._frame.collisionCircles.circles) { _local4 = Point.distance(_arg1.getParentPos(_local5.location), _arg2.getParentPos(_local6.location)); if (_local4 < (_local5.radius + _local6.radius)){ trace(("hit: " + _local6.name)); return (true); }; }; }; return (false); } } }//package com.HazmiWeb.Collision.CircleCollision
Section 9
//CircleId (com.HazmiWeb.Collision.CircleCollision.CircleId) package com.HazmiWeb.Collision.CircleCollision { public class CircleId { private static var m_id:int = 1; public static function calculateNextID():String{ return (String(m_id++)); } } }//package com.HazmiWeb.Collision.CircleCollision
Section 10
//Collision (com.HazmiWeb.Collision.CircleCollision.Collision) package com.HazmiWeb.Collision.CircleCollision { import com.HazmiWeb.BitmapAnimation.*; public class Collision { public var myCircle:String; public var collideWithCircle:String; public var collidedWith:AnimationController; public function Collision(_arg1:AnimationController, _arg2:String, _arg3:String){ collidedWith = _arg1; collideWithCircle = _arg2; myCircle = _arg3; } } }//package com.HazmiWeb.Collision.CircleCollision
Section 11
//CollisionCircles (com.HazmiWeb.Collision.CircleCollision.CollisionCircles) package com.HazmiWeb.Collision.CircleCollision { import flash.geom.*; public class CollisionCircles { public var enclosingCircleRotationPoint:Circle; public var circles:Array; public function CollisionCircles(_arg1:Point):void{ circles = new Array(); enclosingCircleRotationPoint = new Circle(); super(); enclosingCircleRotationPoint.location = _arg1; } public function addCircle(_arg1:Circle):void{ var _local2:Circle = _arg1.clone(); circles.push(_local2); calculateEnclosingCircleRotationPoint(); } private function calculateEnclosingCircleRotationPoint():void{ var _local2:Circle; var _local3:Number; var _local1:Number = 0; for each (_local2 in circles) { _local3 = Point.distance(enclosingCircleRotationPoint.location, _local2.location); _local3 = (_local3 + _local2.radius); if (_local3 > _local1){ _local1 = _local3; }; }; enclosingCircleRotationPoint.radius = _local1; } public function resetLocations():void{ var _local1:Circle; for each (_local1 in circles) { _local1.locationBuffered = false; }; } } }//package com.HazmiWeb.Collision.CircleCollision
Section 12
//CollisionLogic (com.HazmiWeb.Collision.CollisionLogic) package com.HazmiWeb.Collision { import com.HazmiWeb.BitmapAnimation.*; import com.HazmiWeb.Collision.CircleCollision.*; public class CollisionLogic { private var _targetsToRemove:Array; private var _targetsToAdd:Array; public var _targets:Array; private var _trackersToAdd:Array; private var _trackersToRemove:Array; public var _trackers:Array; public function CollisionLogic(){ _trackers = new Array(); _targets = new Array(); _trackersToAdd = new Array(); _targetsToAdd = new Array(); _trackersToRemove = new Array(); _targetsToRemove = new Array(); super(); } public function addTarget(_arg1:AnimationController):void{ _targetsToAdd.push(_arg1); } private function processToAddAndRemove():void{ var _local1:AnimationController; var _local2:int; for each (_local1 in _trackersToAdd) { _trackers.push(_local1); }; _trackersToAdd.splice(0); for each (_local1 in _targetsToAdd) { _targets.push(_local1); }; _targetsToAdd.splice(0); for each (_local1 in _targetsToRemove) { _local2 = _targets.indexOf(_local1); if (_local2 >= 0){ _targets.splice(_local2, 1); }; }; _targetsToRemove.splice(0); for each (_local1 in _trackersToRemove) { _local2 = _trackers.indexOf(_local1); if (_local2 >= 0){ _trackers.splice(_local2, 1); }; }; _trackersToRemove.splice(0); } public function removeTarget(_arg1:AnimationController):void{ _targetsToRemove.push(_arg1); } public function runTests():void{ var _local1:AnimationController; var _local2:AnimationController; processToAddAndRemove(); for each (_local1 in _trackers) { if (_local1.trackCollisions){ _local1.resetCollisions(); }; }; for each (_local1 in _targets) { if (_local1.trackCollisions){ _local1.resetCollisions(); }; }; for each (_local1 in _trackers) { if (((_local1.trackCollisions) && (_local1.isCollisionTracker))){ for each (_local2 in _targets) { if (((_local2.trackCollisions) && (!((_local2 == _local1))))){ if (_local1.collisionTargetTypes.indexOf(_local2.collisionType) != -1){ CircleCollider.testCollision(_local1, _local2); }; }; }; }; }; } public function addTracker(_arg1:AnimationController):void{ _trackersToAdd.push(_arg1); } public function removeTracker(_arg1:AnimationController):void{ _trackersToRemove.push(_arg1); } public function dispose():void{ processToAddAndRemove(); _trackers = null; _targets = null; _trackersToAdd = null; _targetsToAdd = null; _trackersToRemove = null; _targetsToRemove = null; } } }//package com.HazmiWeb.Collision
Section 13
//TopScoresDevilish (com.HazmiWeb.TopScores.TopScoresDevilish) package com.HazmiWeb.TopScores { import flash.events.*; import flash.utils.*; import flash.net.*; public class TopScoresDevilish extends EventDispatcher { public var lastestTop:XML; private var _demonio:String;// = "http://juegos.navidad.es/pasarela/v1.php" private var _codigo:String;// = "1" private function onIOError(_arg1:IOErrorEvent):void{ dispatchEvent(new Event("ERROR")); } private function encrypt(_arg1:String, _arg2:String):String{ var _local4:Boolean; var _local5:int; var _local6:Number; var _local3 = ""; if (_odd(_arg1.charCodeAt(0))){ _local4 = true; _local5 = 0; } else { _local4 = false; _local5 = (_arg1.length - 1); }; var _local7:int; while (_local7 < _arg2.length) { _local6 = _arg1.charCodeAt(_local5); _local3 = (_local3 + String.fromCharCode((_arg2.charCodeAt(_local7) + _local6))); if (_local4){ _local5++; if (_local5 == _arg1.length){ _local5 = 0; }; } else { --_local5; if (_local5 == -1){ _local5 = (_arg1.length - 1); }; }; _local7++; }; return (escapeMultiByte(_local3)); } private function decrypt(_arg1:String, _arg2:String):String{ var _local4:Boolean; var _local5:int; var _local6:Number; var _local3 = ""; _arg2 = unescapeMultiByte(_arg2); if (_odd(_arg1.charCodeAt(0))){ _local4 = true; _local5 = 0; } else { _local4 = false; _local5 = (_arg1.length - 1); }; var _local7:int; while (_local7 < _arg2.length) { _local6 = _arg1.charCodeAt(_local5); _local3 = (_local3 + String.fromCharCode((_arg2.charCodeAt(_local7) - _local6))); if (_local4){ _local5++; if (_local5 == _arg1.length){ _local5 = 0; }; } else { --_local5; if (_local5 == -1){ _local5 = (_arg1.length - 1); }; }; _local7++; }; return (_local3); } private function onSendTop(_arg1:Event):void{ dispatchEvent(new Event("TOPSENT")); } public function addScore(_arg1:String, _arg2:int):void{ var _local3 = (((((("<settop codigo =\"" + _codigo) + "\" nick=\"") + _arg1) + "\" puntos=\"") + String(_arg2)) + "\"/>"); _local3 = encrypt("65406a870d68da406f84f06f3f3f2", _local3); _local3 = (("<devilish v=\"" + _local3) + "\" />"); sendData(_demonio, _local3, onSendTop); } private function _odd(_arg1:int):Boolean{ if ((_arg1 % 2) == 0){ return (false); }; return (true); } private function sendData(_arg1:String, _arg2:String, _arg3:Function):void{ var _local4:URLRequest = new URLRequest(_arg1); var _local5:URLLoader = new URLLoader(); _local5.dataFormat = URLLoaderDataFormat.TEXT; _local4.data = _arg2; _local4.method = URLRequestMethod.POST; _local5.addEventListener(Event.COMPLETE, _arg3, false, 0, true); _local5.addEventListener(IOErrorEvent.IO_ERROR, onIOError); _local5.load(_local4); } private function onGetTop(_arg1:Event):void{ var _local2:URLLoader = URLLoader(_arg1.target); lastestTop = new XML(_local2.data); dispatchEvent(new Event("TOPLOADED")); } public function getTop():void{ var _local1 = (("<gettop codigo =\"" + _codigo) + "\" order=\"5\" dirorder =\"1\" maxreg =\"10\" />"); _local1 = encrypt("65406a870d68da406f84f06f3f3f2", _local1); _local1 = (("<devilish v=\"" + _local1) + "\" />"); sendData(_demonio, _local1, onGetTop); } } }//package com.HazmiWeb.TopScores
Section 14
//SoundManager (com.reintroducing.sound.SoundManager) package com.reintroducing.sound { import flash.utils.*; import flash.media.*; import flash.net.*; public class SoundManager { private var _sounds:Array; private var _soundsDict:Dictionary; private static var _instance:SoundManager; private static var _allowInstance:Boolean; public function SoundManager(){ this._soundsDict = new Dictionary(true); this._sounds = new Array(); if (!SoundManager._allowInstance){ throw (new Error("Error: Use SoundManager.getInstance() instead of the new keyword.")); }; } public function pauseSound(_arg1:String):void{ var _local2:Object = this._soundsDict[_arg1]; _local2.paused = true; _local2.position = _local2.channel.position; _local2.channel.stop(); } public function get sounds():Array{ return (this._sounds); } public function setSoundVolume(_arg1:String, _arg2:Number):void{ var _local3:Object = this._soundsDict[_arg1]; var _local4:SoundTransform = _local3.channel.soundTransform; _local4.volume = _arg2; _local3.channel.soundTransform = _local4; } public function getSoundDuration(_arg1:String):Number{ return (this._soundsDict[_arg1].sound.length); } public function toString():String{ return (getQualifiedClassName(this)); } public function getSoundVolume(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.soundTransform.volume); } public function addLibrarySound(_arg1, _arg2:String):Boolean{ var _local3:int; while (_local3 < this._sounds.length) { if (this._sounds[_local3].name == _arg2){ return (false); }; _local3++; }; var _local4:Object = new Object(); var _local5:Sound = new (_arg1); _local4.name = _arg2; _local4.sound = _local5; _local4.channel = new SoundChannel(); _local4.position = 0; _local4.paused = true; _local4.volume = 1; _local4.startTime = 0; _local4.loops = 0; _local4.pausedByAll = false; this._soundsDict[_arg2] = _local4; this._sounds.push(_local4); return (true); } public function isSoundPaused(_arg1:String):Boolean{ return (this._soundsDict[_arg1].paused); } public function removeAllSounds():void{ var _local1:int; while (_local1 < this._sounds.length) { this._sounds[_local1] = null; _local1++; }; this._sounds = new Array(); this._soundsDict = new Dictionary(true); } public function getSoundPosition(_arg1:String):Number{ return (this._soundsDict[_arg1].channel.position); } public function stopAllSounds(_arg1:Boolean=true):void{ var _local3:String; var _local2:int; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.stopSound(_local3); }; } else { this.stopSound(_local3); }; _local2++; }; } public function removeSound(_arg1:String):void{ var _local2:int; while (_local2 < this._sounds.length) { if (this._sounds[_local2].name == _arg1){ this._sounds[_local2] = null; this._sounds.splice(_local2, 1); }; _local2++; }; delete this._soundsDict[_arg1]; } public function muteAllSounds():void{ var _local2:String; var _local1:int; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; this.setSoundVolume(_local2, 0); _local1++; }; } public function stopSound(_arg1:String):void{ var _local2:Object = this._soundsDict[_arg1]; _local2.paused = true; _local2.channel.stop(); _local2.position = _local2.channel.position; } public function pauseAllSounds(_arg1:Boolean=true):void{ var _local3:String; var _local2:int; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (!this._soundsDict[_local3].paused){ this._soundsDict[_local3].pausedByAll = true; this.pauseSound(_local3); }; } else { this.pauseSound(_local3); }; _local2++; }; } public function playAllSounds(_arg1:Boolean=false):void{ var _local3:String; var _local2:int; while (_local2 < this._sounds.length) { _local3 = this._sounds[_local2].name; if (_arg1){ if (this._soundsDict[_local3].pausedByAll){ this._soundsDict[_local3].pausedByAll = false; this.playSound(_local3); }; } else { this.playSound(_local3); }; _local2++; }; } public function addExternalSound(_arg1:String, _arg2:String, _arg3:Number=1000, _arg4:Boolean=false):Boolean{ var _local5:int; while (_local5 < this._sounds.length) { if (this._sounds[_local5].name == _arg2){ return (false); }; _local5++; }; var _local6:Object = new Object(); var _local7:Sound = new Sound(new URLRequest(_arg1), new SoundLoaderContext(_arg3, _arg4)); _local6.name = _arg2; _local6.sound = _local7; _local6.channel = new SoundChannel(); _local6.position = 0; _local6.paused = true; _local6.volume = 1; _local6.startTime = 0; _local6.loops = 0; _local6.pausedByAll = false; this._soundsDict[_arg2] = _local6; this._sounds.push(_local6); return (true); } public function isSoundPausedByAll(_arg1:String):Boolean{ return (this._soundsDict[_arg1].pausedByAll); } public function getSoundObject(_arg1:String):Sound{ return (this._soundsDict[_arg1].sound); } public function unmuteAllSounds():void{ var _local2:String; var _local3:Object; var _local4:SoundTransform; var _local1:int; while (_local1 < this._sounds.length) { _local2 = this._sounds[_local1].name; _local3 = this._soundsDict[_local2]; _local4 = _local3.channel.soundTransform; _local4.volume = _local3.volume; _local3.channel.soundTransform = _local4; _local1++; }; } public function playSound(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=0):void{ var _local5:Object = this._soundsDict[_arg1]; _local5.volume = _arg2; _local5.startTime = _arg3; _local5.loops = _arg4; if (_local5.paused){ _local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(_local5.volume)); } else { _local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(_local5.volume)); }; _local5.paused = false; } public static function getInstance():SoundManager{ if (SoundManager._instance == null){ SoundManager._allowInstance = true; SoundManager._instance = new (SoundManager); SoundManager._allowInstance = false; }; return (SoundManager._instance); } } }//package com.reintroducing.sound
Section 15
//KeyObject (com.senocular.utils.KeyObject) package com.senocular.utils { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.ui.*; public dynamic class KeyObject extends Proxy { private static var keysDown:Object; private static var stage:Stage; public function KeyObject(_arg1:Stage){ construct(_arg1); } private function keyReleased(_arg1:KeyboardEvent):void{ delete keysDown[_arg1.keyCode]; } public function deconstruct():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed); stage.removeEventListener(KeyboardEvent.KEY_UP, keyReleased); keysDown = new Object(); KeyObject.stage = null; } public function construct(_arg1:Stage):void{ KeyObject.stage = _arg1; keysDown = new Object(); _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); } private function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ return (((_arg1 in Keyboard)) ? Keyboard[_arg1] : -1); } public function isDown(_arg1:uint):Boolean{ return (Boolean((_arg1 in keysDown))); } } }//package com.senocular.utils
Section 16
//Ticker (com.urbansquall.metronome.Ticker) package com.urbansquall.metronome { import flash.events.*; import flash.display.*; import flash.utils.*; public class Ticker extends EventDispatcher { private var m_accruedTime:Number; private var m_running:Boolean; private var m_shape:Shape; private var m_delay:Number; private var m_timeOfLastUpdate:Number; public function Ticker(_arg1:Number=33){ m_running = false; m_delay = _arg1; m_shape = new Shape(); } public function get delay():int{ return (m_delay); } public function stop():void{ m_shape.removeEventListener(Event.ENTER_FRAME, tick); m_running = false; } private function calculateDeltaTime():Number{ var _local1:Number = getTimer(); var _local2:Number = (_local1 - m_timeOfLastUpdate); m_timeOfLastUpdate = _local1; return (_local2); } public function start():void{ m_running = true; m_timeOfLastUpdate = getTimer(); m_accruedTime = 0; m_shape.addEventListener(Event.ENTER_FRAME, tick, false, 0, true); } private function tick(_arg1:Event):void{ var _local2:Number = calculateDeltaTime(); if (!m_running){ return; }; m_accruedTime = (m_accruedTime + _local2); while (m_accruedTime >= m_delay) { m_accruedTime = (m_accruedTime - m_delay); dispatchEvent(new TickerEvent(m_delay)); }; } public function get running():Boolean{ return (m_running); } } }//package com.urbansquall.metronome
Section 17
//TickerEvent (com.urbansquall.metronome.TickerEvent) package com.urbansquall.metronome { import flash.events.*; public class TickerEvent extends Event { private var m_interval:Number; public static const TICK:String = "tick"; public function TickerEvent(_arg1:Number){ super(TICK, false, false); m_interval = _arg1; } public function get interval():Number{ return (m_interval); } } }//package com.urbansquall.metronome
Section 18
//Preloader (com.urbansquall.preloader.Preloader) package com.urbansquall.preloader { import flash.events.*; import flash.display.*; import flash.utils.*; public class Preloader extends MovieClip { private var m_firstFrame:Boolean;// = true public function Preloader(){ addEventListener(Event.ENTER_FRAME, checkFrame); } protected function endLoading():void{ } protected function updateLoading(_arg1:Number):void{ } private function checkFrame(_arg1:Event):void{ if (currentFrame == totalFrames){ removeEventListener(Event.ENTER_FRAME, checkFrame); startup(); return; }; if (m_firstFrame){ beginLoading(); m_firstFrame = false; return; }; var _local2:Number = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); updateLoading(_local2); } protected function get mainClassName():String{ return ("Main"); } protected function beginLoading():void{ } private function startup():void{ stop(); if (!m_firstFrame){ endLoading(); }; var _local1:Class = (getDefinitionByName(mainClassName) as Class); if (_local1 == null){ throw (new Error((("Preloader:startup. There was no class matching [" + mainClassName) + "]. You may need to override Preloader::mainClassName"))); }; var _local2:DisplayObject = (new (_local1) as DisplayObject); if (_local2 == null){ throw (new Error((("Preloader::startup. [" + mainClassName) + "] needs to inherit from Sprite or MovieClip."))); }; addChildAt(_local2, 0); } } }//package com.urbansquall.preloader
Section 19
//EntityContainer (com.urbansquall.serenity.EntityContainer) package com.urbansquall.serenity { import flash.utils.*; public class EntityContainer { private var m_entitiesToBeAdded:Array; private var m_entitiesToBeRemoved:Array; private var m_entities:Array; private var m_idMap:Dictionary; public function EntityContainer(){ m_entities = new Array(); m_idMap = new Dictionary(); m_entitiesToBeAdded = new Array(); m_entitiesToBeRemoved = new Array(); } private function addNewEntities():void{ var _local3:IEntity; var _local1:int = m_entitiesToBeAdded.length; var _local2:int = (_local1 - 1); while (_local2 >= 0) { _local3 = m_entitiesToBeAdded[_local2]; m_idMap[_local3.id] = _local3; m_entities.push(_local3); _local2--; }; m_entitiesToBeAdded.splice(0); } public function addEntity(_arg1:IEntity):void{ var _local4:IEntity; if (m_entitiesToBeAdded.indexOf(_arg1) != -1){ throw (new Error("EntityContainer:addEntity. This entity is already queued for addition.")); }; if (m_idMap[_arg1.id] != null){ throw (new Error("EntityContainer:addEntity. There is an entity with this id already. Ensure ids are unique.")); }; var _local2:int = m_entitiesToBeAdded.length; var _local3:int = (_local2 - 1); while (_local3 >= 0) { _local4 = m_entitiesToBeAdded[_local3]; if (_local4.id == _arg1.id){ throw (new Error("EntityContainer:addEntity. There is an entity with this id already. Ensure ids are unique.")); }; _local3--; }; m_entitiesToBeAdded.push(_arg1); } public function removeEntity(_arg1:IEntity):void{ if (m_entitiesToBeRemoved.indexOf(_arg1) != -1){ throw (new Error("EntityContainer:removeEntity. This entity is already queued for removal.")); }; if (m_idMap[_arg1.id] == null){ throw (new Error("EntityContainer:removeEntity. There was no entity with a matching id.")); }; m_entitiesToBeRemoved.push(_arg1); } private function processAddAndRemoves():void{ addNewEntities(); removeOldEntities(); } private function removeOldEntities():void{ var _local3:IEntity; var _local4:int; var _local1:int = m_entitiesToBeRemoved.length; var _local2:int = (_local1 - 1); while (_local2 >= 0) { _local3 = m_entitiesToBeRemoved[_local2]; _local4 = m_entities.indexOf(_local3); if (_local4 >= 0){ m_entities.splice(_local4, 1); delete m_idMap[_local3.id]; }; _local2--; }; m_entitiesToBeRemoved.splice(0); } public function getEntityAt(_arg1:int):IEntity{ return (m_entities[_arg1]); } public function get numEntities():int{ return (m_entities.length); } public function tick(_arg1:Number):void{ var _local4:IEntity; var _local2:int = m_entities.length; var _local3:int = (_local2 - 1); while (_local3 >= 0) { _local4 = m_entities[_local3]; _local4.tick(_arg1); _local3--; }; processAddAndRemoves(); } public function lookupEntity(_arg1:String):IEntity{ return (m_idMap[_arg1]); } public function dispose():void{ var _local3:IEntity; if (m_entities == null){ return; }; processAddAndRemoves(); var _local1:int = m_entities.length; var _local2:int = (_local1 - 1); while (_local2 >= 0) { _local3 = m_entities[_local2]; delete m_idMap[_local3.id]; _local3.dispose(); _local2--; }; m_entities.splice(0); m_entities = null; m_entitiesToBeAdded = null; m_entitiesToBeRemoved = null; m_idMap = null; } } }//package com.urbansquall.serenity
Section 20
//IEntity (com.urbansquall.serenity.IEntity) package com.urbansquall.serenity { public interface IEntity { function get id():String; function tick(_arg1:Number):void; function dispose():void; } }//package com.urbansquall.serenity
Section 21
//SimpleIDCounter (com.urbansquall.serenity.SimpleIDCounter) package com.urbansquall.serenity { public class SimpleIDCounter { private static var m_id:int = 1; public static function calculateNextID():String{ return (String(m_id++)); } } }//package com.urbansquall.serenity
Section 22
//FPS (com.urbansquall.utils.FPS) package com.urbansquall.utils { import flash.events.*; import flash.utils.*; import flash.text.*; public class FPS extends TextField { protected var timeOfLastUpdate:Number; protected var timer:Timer; protected var frames:int; public function FPS(){ defaultTextFormat = new TextFormat("Verdana", 9, 0); timer = new Timer(1000); this.autoSize = TextFieldAutoSize.CENTER; this.text = "FPS"; this.backgroundColor = 0xFFFFFF; this.background = true; timer.addEventListener(TimerEvent.TIMER, timerHandler); addEventListener(Event.ENTER_FRAME, enterFrameHandler); timer.start(); timeOfLastUpdate = getTimer(); } private function timerHandler(_arg1:TimerEvent):void{ var _local2:Number = calculateDeltaTime(); text = String(Math.round((frames / (_local2 / 1000)))); frames = 0; } private function enterFrameHandler(_arg1:Event):void{ frames++; } private function calculateDeltaTime():Number{ var _local1:Number = getTimer(); var _local2:Number = (_local1 - timeOfLastUpdate); timeOfLastUpdate = _local1; return (_local2); } public function reset():void{ frames = 0; text = "FPS"; timeOfLastUpdate = getTimer(); } } }//package com.urbansquall.utils
Section 23
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.0.0.0"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 24
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 25
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.0.0.0"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 26
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 27
//FlexMovieClip (mx.core.FlexMovieClip) package mx.core { import flash.display.*; import mx.utils.*; public class FlexMovieClip extends MovieClip { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexMovieClip(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 28
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 29
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 30
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 31
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 32
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 33
//MovieClipAsset (mx.core.MovieClipAsset) package mx.core { public class MovieClipAsset extends FlexMovieClip implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function MovieClipAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 34
//MovieClipLoaderAsset (mx.core.MovieClipLoaderAsset) package mx.core { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.system.*; public class MovieClipLoaderAsset extends MovieClipAsset implements IFlexAsset, IFlexDisplayObject { protected var initialHeight:Number;// = 0 private var loader:Loader;// = null private var initialized:Boolean;// = false protected var initialWidth:Number;// = 0 private var requestedHeight:Number; private var requestedWidth:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function MovieClipLoaderAsset(){ var _local1:LoaderContext = new LoaderContext(); _local1.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); if (("allowLoadBytesCodeExecution" in _local1)){ _local1["allowLoadBytesCodeExecution"] = true; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.loadBytes(movieClipData, _local1); addChild(loader); } override public function get width():Number{ if (!initialized){ return (initialWidth); }; return (super.width); } override public function set width(_arg1:Number):void{ if (!initialized){ requestedWidth = _arg1; } else { loader.width = _arg1; }; } override public function get measuredHeight():Number{ return (initialHeight); } private function completeHandler(_arg1:Event):void{ initialized = true; initialWidth = loader.width; initialHeight = loader.height; if (!isNaN(requestedWidth)){ loader.width = requestedWidth; }; if (!isNaN(requestedHeight)){ loader.height = requestedHeight; }; dispatchEvent(_arg1); } override public function set height(_arg1:Number):void{ if (!initialized){ requestedHeight = _arg1; } else { loader.height = _arg1; }; } override public function get measuredWidth():Number{ return (initialWidth); } override public function get height():Number{ if (!initialized){ return (initialHeight); }; return (super.height); } public function get movieClipData():ByteArray{ return (null); } } }//package mx.core
Section 35
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 36
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 37
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.0.0.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local4:String; var _local5:Array; var _local3:DisplayObject = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 38
//Assets (Assets) package { import flash.display.*; import flash.utils.*; public class Assets { protected static const santa_XML:Class = Assets_santa_XML; protected static const translation_XML:Class = Assets_translation_XML; public static const GAME_FONT:String = "Assets_GAME_FONT"; public static var rey3_Bitmap:Class = Assets_rey3_Bitmap; public static var paquete3_Bitmap:Class = Assets_paquete3_Bitmap; public static var exhaust_Bitmap:Class = Assets_exhaust_Bitmap; public static var casa3_Bitmap:Class = Assets_casa3_Bitmap; public static var interface_Bitmap:Class = Assets_interface_Bitmap; public static var booom_Sound:Class = Assets_booom_Sound; public static var paquete2_Bitmap:Class = Assets_paquete2_Bitmap; public static var pling2_Sound:Class = Assets_pling2_Sound; public static var rey2_Bitmap:Class = Assets_rey2_Bitmap; public static var casa2_Bitmap:Class = Assets_casa2_Bitmap; public static var estrella_fondo_Bitmap:Class = Assets_estrella_fondo_Bitmap; public static var suelo_Bitmap:Class = Assets_suelo_Bitmap; public static var pling1_Sound:Class = Assets_pling1_Sound; public static var gamePlay_Sound:Class = Assets_gamePlay_Sound; public static var paquete1_Bitmap:Class = Assets_paquete1_Bitmap; public static var arbol_Bitmap:Class = Assets_arbol_Bitmap; public static var barra_energia_Bitmap:Class = Assets_barra_energia_Bitmap; public static var rey1_Bitmap:Class = Assets_rey1_Bitmap; public static var gradient_Bitmap:Class = Assets_gradient_Bitmap; public static var intro_swf:Class = Assets_intro_swf; public static var montanas_scroll_Bitmap:Class = Assets_montanas_scroll_Bitmap; public static var montanas2_scroll_Bitmap:Class = Assets_montanas2_scroll_Bitmap; public static var casa1_Bitmap:Class = Assets_casa1_Bitmap; public static var camellos_Bitmap:Class = Assets_camellos_Bitmap; public static var paquete4_Bitmap:Class = Assets_paquete4_Bitmap; public static var star_Bitmap:Class = Assets_star_Bitmap; public static var rey0_Bitmap:Class = Assets_rey0_Bitmap; public static var estrella_Bitmap:Class = Assets_estrella_Bitmap; public static var casa4_Bitmap:Class = Assets_casa4_Bitmap; public static var flecha_Bitmap:Class = Assets_flecha_Bitmap; public static var needle_Bitmap:Class = Assets_needle_Bitmap; public static function getXMLAsset(_arg1:String, _arg2:Boolean=true):XML{ var xml:XML; var name = _arg1; var ignoreWhiteSpace = _arg2; var assetClass:Class = Class(getDefinitionByName((("Assets_" + name) + "_XML"))); var ba:ByteArray = ByteArray(new (assetClass)); var s:String = ba.readUTFBytes(ba.length); try { xml = new XML(s.slice(s.indexOf("<"))); } catch(e:Error) { trace(("Error: " + e.message)); return (new XML()); }; xml.ignoreWhitespace = true; return (xml); } public static function getSoundAsset(_arg1:String):Class{ var _local2:Class = Class(getDefinitionByName((("Assets_" + _arg1) + "_Sound"))); return (_local2); } public static function getBitmapDataAsset(_arg1:String):BitmapData{ var _local2:Class = Class(getDefinitionByName((("Assets_" + _arg1) + "_Bitmap"))); return (Bitmap(new (_local2)).bitmapData); } } }//package
Section 39
//Assets_arbol_Bitmap (Assets_arbol_Bitmap) package { import mx.core.*; public class Assets_arbol_Bitmap extends BitmapAsset { } }//package
Section 40
//Assets_barra_energia_Bitmap (Assets_barra_energia_Bitmap) package { import mx.core.*; public class Assets_barra_energia_Bitmap extends BitmapAsset { } }//package
Section 41
//Assets_booom_Sound (Assets_booom_Sound) package { import mx.core.*; public class Assets_booom_Sound extends SoundAsset { } }//package
Section 42
//Assets_camellos_Bitmap (Assets_camellos_Bitmap) package { import mx.core.*; public class Assets_camellos_Bitmap extends BitmapAsset { } }//package
Section 43
//Assets_casa1_Bitmap (Assets_casa1_Bitmap) package { import mx.core.*; public class Assets_casa1_Bitmap extends BitmapAsset { } }//package
Section 44
//Assets_casa2_Bitmap (Assets_casa2_Bitmap) package { import mx.core.*; public class Assets_casa2_Bitmap extends BitmapAsset { } }//package
Section 45
//Assets_casa3_Bitmap (Assets_casa3_Bitmap) package { import mx.core.*; public class Assets_casa3_Bitmap extends BitmapAsset { } }//package
Section 46
//Assets_casa4_Bitmap (Assets_casa4_Bitmap) package { import mx.core.*; public class Assets_casa4_Bitmap extends BitmapAsset { } }//package
Section 47
//Assets_estrella_Bitmap (Assets_estrella_Bitmap) package { import mx.core.*; public class Assets_estrella_Bitmap extends BitmapAsset { } }//package
Section 48
//Assets_estrella_fondo_Bitmap (Assets_estrella_fondo_Bitmap) package { import mx.core.*; public class Assets_estrella_fondo_Bitmap extends BitmapAsset { } }//package
Section 49
//Assets_exhaust_Bitmap (Assets_exhaust_Bitmap) package { import mx.core.*; public class Assets_exhaust_Bitmap extends BitmapAsset { } }//package
Section 50
//Assets_flecha_Bitmap (Assets_flecha_Bitmap) package { import mx.core.*; public class Assets_flecha_Bitmap extends BitmapAsset { } }//package
Section 51
//Assets_GAME_FONT (Assets_GAME_FONT) package { import mx.core.*; public class Assets_GAME_FONT extends FontAsset { } }//package
Section 52
//Assets_gamePlay_Sound (Assets_gamePlay_Sound) package { import mx.core.*; public class Assets_gamePlay_Sound extends SoundAsset { } }//package
Section 53
//Assets_gradient_Bitmap (Assets_gradient_Bitmap) package { import mx.core.*; public class Assets_gradient_Bitmap extends BitmapAsset { } }//package
Section 54
//Assets_interface_Bitmap (Assets_interface_Bitmap) package { import mx.core.*; public class Assets_interface_Bitmap extends BitmapAsset { } }//package
Section 55
//Assets_intro_swf (Assets_intro_swf) package { import mx.core.*; import flash.utils.*; public class Assets_intro_swf extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Assets_intro_swf(){ dataClass = Assets_intro_swf_dataClass; super(); initialWidth = (0x3200 / 20); initialHeight = (9600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package
Section 56
//Assets_intro_swf_dataClass (Assets_intro_swf_dataClass) package { import mx.core.*; public class Assets_intro_swf_dataClass extends ByteArrayAsset { } }//package
Section 57
//Assets_montanas_scroll_Bitmap (Assets_montanas_scroll_Bitmap) package { import mx.core.*; public class Assets_montanas_scroll_Bitmap extends BitmapAsset { } }//package
Section 58
//Assets_montanas2_scroll_Bitmap (Assets_montanas2_scroll_Bitmap) package { import mx.core.*; public class Assets_montanas2_scroll_Bitmap extends BitmapAsset { } }//package
Section 59
//Assets_needle_Bitmap (Assets_needle_Bitmap) package { import mx.core.*; public class Assets_needle_Bitmap extends BitmapAsset { } }//package
Section 60
//Assets_paquete1_Bitmap (Assets_paquete1_Bitmap) package { import mx.core.*; public class Assets_paquete1_Bitmap extends BitmapAsset { } }//package
Section 61
//Assets_paquete2_Bitmap (Assets_paquete2_Bitmap) package { import mx.core.*; public class Assets_paquete2_Bitmap extends BitmapAsset { } }//package
Section 62
//Assets_paquete3_Bitmap (Assets_paquete3_Bitmap) package { import mx.core.*; public class Assets_paquete3_Bitmap extends BitmapAsset { } }//package
Section 63
//Assets_paquete4_Bitmap (Assets_paquete4_Bitmap) package { import mx.core.*; public class Assets_paquete4_Bitmap extends BitmapAsset { } }//package
Section 64
//Assets_pling1_Sound (Assets_pling1_Sound) package { import mx.core.*; public class Assets_pling1_Sound extends SoundAsset { } }//package
Section 65
//Assets_pling2_Sound (Assets_pling2_Sound) package { import mx.core.*; public class Assets_pling2_Sound extends SoundAsset { } }//package
Section 66
//Assets_rey0_Bitmap (Assets_rey0_Bitmap) package { import mx.core.*; public class Assets_rey0_Bitmap extends BitmapAsset { } }//package
Section 67
//Assets_rey1_Bitmap (Assets_rey1_Bitmap) package { import mx.core.*; public class Assets_rey1_Bitmap extends BitmapAsset { } }//package
Section 68
//Assets_rey2_Bitmap (Assets_rey2_Bitmap) package { import mx.core.*; public class Assets_rey2_Bitmap extends BitmapAsset { } }//package
Section 69
//Assets_rey3_Bitmap (Assets_rey3_Bitmap) package { import mx.core.*; public class Assets_rey3_Bitmap extends BitmapAsset { } }//package
Section 70
//Assets_santa_XML (Assets_santa_XML) package { import mx.core.*; public class Assets_santa_XML extends ByteArrayAsset { } }//package
Section 71
//Assets_star_Bitmap (Assets_star_Bitmap) package { import mx.core.*; public class Assets_star_Bitmap extends BitmapAsset { } }//package
Section 72
//Assets_suelo_Bitmap (Assets_suelo_Bitmap) package { import mx.core.*; public class Assets_suelo_Bitmap extends BitmapAsset { } }//package
Section 73
//Assets_translation_XML (Assets_translation_XML) package { import mx.core.*; public class Assets_translation_XML extends ByteArrayAsset { } }//package
Section 74
//BackgroundStar (BackgroundStar) package { import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; public class BackgroundStar extends AnimationController implements IEntity { private var m_id:String; private var _game:Game; public var startX:Number;// = 0 public function BackgroundStar(_arg1:Game, _arg2:Animation, _arg3:String, _arg4:String=""){ _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); initAnimation(_arg2, _arg3, _arg4); smoothing = false; } public function dispose():void{ } public function get id():String{ return (m_id); } override public function toString():String{ return ((("<Entity:" + id) + ">")); } public function tick(_arg1:Number):void{ x = (x + (_game.scrollSpeed * 0.01)); if (x < -(width)){ x = (x + startX); y = (Math.random() * 250); }; updateAnimation(_arg1); } } }//package
Section 75
//BitmapText (BitmapText) package { import flash.display.*; import flash.geom.*; import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; public class BitmapText extends Bitmap implements IEntity { private var _letterWidth:Number;// = 0 private var _previousText:String;// = "" private var _animation:Animation; private var m_id:String; private var _rectangle:Rectangle; private var _game:Game; public var spacing:Number;// = 1 public var text:String;// = "" public function BitmapText(_arg1:Game, _arg2:Animation, _arg3:Number, _arg4:Number){ _rectangle = new Rectangle(); super(); _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); _animation = _arg2; _rectangle.width = _arg3; _rectangle.height = _arg4; _letterWidth = _animation.width; bitmapData = new BitmapData(_rectangle.width, _rectangle.height, true, 0); smoothing = false; } public function tick(_arg1:Number):void{ var _local2:int; var _local3:Point; var _local4:Rectangle; var _local5:int; if (_previousText != text){ this.bitmapData.fillRect(_rectangle, 0); _local2 = (text.length - 1); _local3 = new Point(); _local4 = new Rectangle(0, 0, _animation.width, _animation.height); _local5 = _local2; while (_local5 >= 0) { _local3.x = ((_local5 * _letterWidth) * spacing); _local4.x = _animation.getState(text.charAt(_local5)).getFrame(1).location.x; _local4.y = _animation.getState(text.charAt(_local5)).getFrame(1).location.y; bitmapData.copyPixels(_animation.bitmapData, _local4, _local3, null, null, true); _local5--; }; _previousText = text; }; } override public function toString():String{ return ((("<Entity:" + id) + ">")); } public function get id():String{ return (m_id); } public function dispose():void{ } } }//package
Section 76
//Boom (Boom) package { import flash.display.*; import flash.geom.*; import com.urbansquall.serenity.*; public class Boom extends Sprite implements IEntity { private var _a:Number; private var m_id:String; private var _game:Game; private var _booming:Boolean;// = false public function Boom(_arg1:Game){ _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); var _local2:Number = 250; var _local3:Number = 0; var _local4:Number = 0; var _local5:Array = [0xF7DD00, 0xFF0000, 0, 0]; var _local6:Array = [1, 1, 1, 0]; var _local7:Array = [0, 120, 210, 0xFF]; var _local8:Matrix = new Matrix(); _local8.createGradientBox((_local2 * 2), (_local2 * 2), 0, (_local3 - _local2), (_local4 - _local2)); graphics.beginGradientFill(GradientType.RADIAL, _local5, _local6, _local7, _local8); graphics.drawCircle(_local3, _local4, _local2); graphics.endFill(); x = 320; y = 480; cacheAsBitmap = true; visible = false; } public function dispose():void{ } override public function toString():String{ return ((("<Entity:" + id) + ">")); } public function doBoom():void{ var _local2:Particle; scaleX = (scaleY = 0); visible = true; _booming = true; _a = 0; var _local1:int; while (_local1 < 40) { _local2 = new Particle(_game, _game.animationData.getAnimation("star"), "on", new Point(x, y), ((Math.random() * 50) - 25), (Math.random() * -25), ((Math.random() * 0.16) + 0.92), 1.1, 1.1, 0, -0.01); _game.addToPlayfield(_local2, 0); _local1++; }; } public function get id():String{ return (m_id); } public function tick(_arg1:Number):void{ var _local2:Number; var _local3:Particle; if (_booming){ _local2 = (Math.sin(_a) * 2); scaleX = (scaleY = _local2); _a = (_a + 0.03); _local3 = new Particle(_game, _game.animationData.getAnimation("star"), "on", new Point(x, y), ((Math.random() * 50) - 25), (Math.random() * -25), ((Math.random() * 0.16) + 0.92), 1.1, 1.1, 0, -0.01); _game.addToPlayfield(_local3, 0); if ((((_a >= (Math.PI * 0.6))) && ((_a <= (Math.PI * 0.65))))){ _game.soundmanager.playSound("booom"); }; if (_a >= Math.PI){ _booming = false; visible = false; }; }; } } }//package
Section 77
//FuelMeter (FuelMeter) package { import flash.display.*; import com.urbansquall.serenity.*; public class FuelMeter extends Bitmap implements IEntity { private var m_id:String; private var _factor:Number; private var _game:Game; private var _fuel:Number; public function FuelMeter(_arg1:Game, _arg2:Number){ _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); _fuel = _game.fuel; _factor = (_arg2 / 100); smoothing = false; } public function tick(_arg1:Number):void{ _fuel = (_fuel + ((_game.fuel - _fuel) * 0.2)); width = (_fuel * _factor); } public function dispose():void{ } override public function toString():String{ return ((("<Entity:" + id) + ">")); } public function get id():String{ return (m_id); } } }//package
Section 78
//FuelStar (FuelStar) package { import flash.display.*; import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; public class FuelStar extends AnimationController implements IEntity { private var m_id:String; public var speedX:Number;// = -5 public var speedY:Number;// = 0 private var _game:Game; public function FuelStar(_arg1:Game, _arg2:Animation, _arg3:String, _arg4:String=""){ _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); initAnimation(_arg2, _arg3, _arg4); smoothing = false; collisionType = "FuelStar"; trackCollisions = true; } public function dispose():void{ } override public function toString():String{ return ((("<Entity:" + id) + ">")); } private function onCollision():void{ var _local2:Particle; _game.soundmanager.playSound("pling1", 0.6); var _local1:int; while (_local1 < 10) { _local2 = new Particle(_game, _game.animationData.getAnimation("star"), "on", location, ((Math.random() * 50) - 25), ((Math.random() * 50) - 25), ((Math.random() * 0.16) + 0.92), 0.8, 0.8, 0, -0.04); _game.addToPlayfield(_local2, 0); _local1++; }; _game.fuel = Math.min(100, (_game.fuel + 20)); _game.score.addScore(10); _game.RemoveFromPlayfield((this as DisplayObject)); } public function get id():String{ return (m_id); } public function tick(_arg1:Number):void{ if (collisions.length > 0){ onCollision(); }; x = (x + (speedX + _game.scrollSpeed)); y = (y + speedY); updateAnimation(_arg1); if ((((x < -20)) || ((y < 0)))){ _game.RemoveFromPlayfield(this); }; } } }//package
Section 79
//Game (Game) package { import flash.events.*; import flash.display.*; import com.urbansquall.metronome.*; import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; import com.reintroducing.sound.*; import flash.text.*; import com.HazmiWeb.Collision.*; import com.senocular.utils.*; import com.urbansquall.utils.*; public class Game extends Sprite { public var snow:Snow; public var ground:Ground; public var mountain:Mountain; public var score:Score; private var _gameLogic:GameLogic; private var _ticker:Ticker; public var fuel:Number;// = 100 public var main:Main; public var infoBox:InfoBox; public var mountain2:Mountain; private var _playfield:Sprite; public var collisionLogic:CollisionLogic; private var _background:Sprite; public var animationData:AnimationData; public var levelText:TextField; public var entityContainer:EntityContainer; public var key:KeyObject; private var _scoreText:BitmapText; public var player:Player; private var _foreground:Sprite; public var fps:FPS; public var boom:Boom; public var playerMaxY:Number;// = 0 public var soundmanager:SoundManager; public var scrollSpeed:Number;// = -2 public function Game(_arg1:Main, _arg2:String="es"){ animationData = new AnimationData(); soundmanager = SoundManager.getInstance(); super(); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); Translations.language = _arg2; main = _arg1; } private function disposeAssets():void{ soundmanager.stopAllSounds(); soundmanager.removeAllSounds(); disposeGameLogic(); disposeLayers(); } private function initInterface():void{ var _local1:Number = Assets.getBitmapDataAsset("barra_energia").width; var _local2:FuelMeter = (_foreground.addChild(new FuelMeter(this, _local1)) as FuelMeter); _local2.bitmapData = Assets.getBitmapDataAsset("barra_energia"); _local2.x = 146; _local2.y = 12; entityContainer.addEntity(_local2); var _local3:Bitmap = (_foreground.addChild(new Bitmap(Assets.getBitmapDataAsset("interface"))) as Bitmap); var _local4:TextField = (_foreground.addChild(new TextField()) as TextField); GameFont.setTextFieldStyle(_local4); _local4.text = Translations.translate("interfazScore"); _local4.x = 449; _local4.y = 7; _local4.width = (_local4.textWidth + 10); var _local5:TextField = (_foreground.addChild(new TextField()) as TextField); GameFont.setTextFieldStyle(_local5); _local5.text = Translations.translate("interfazJetPower"); _local5.x = 30; _local5.y = 7; _local5.width = (_local5.textWidth + 10); score = (_foreground.addChild(new Score()) as Score); score.x = ((_local4.x + _local4.textWidth) + 5); score.y = 7; levelText = (_foreground.addChild(new TextField()) as TextField); levelText.visible = false; GameFont.setTextFieldStyle(levelText, 40, TextFormatAlign.CENTER); levelText.text = Translations.translate("interfazScore"); levelText.width = 400; levelText.x = (320 - (levelText.width * 0.5)); levelText.y = 150; infoBox = (_foreground.addChild(new InfoBox()) as InfoBox); infoBox.width = 400; infoBox.height = 480; infoBox.x = ((640 / 2) - (infoBox.width / 2)); infoBox.y = 50; infoBox.visible = true; var _local6:Snow = (_foreground.addChild(new Snow(this, 640, 437, 250)) as Snow); _local6.y = 43; _local6.scrollSpeed = -2; entityContainer.addEntity(_local6); } public function createNewHouse():House{ var _local1:House = new House(this); addToPlayfield(_local1); return (_local1); } private function initPlayer():void{ mountain.y = 273; mountain2.y = 273; ground.y = 323; } public function tick(_arg1:TickerEvent):void{ _gameLogic.tick(_arg1.interval); } public function getFromPlayfield(_arg1:String):DisplayObject{ return ((_playfield.getChildByName(_arg1) as DisplayObject)); } public function dispose():void{ disposeAssets(); } private function initScenery():void{ var _local4:BackgroundStar; var _local1:Bitmap = (_background.addChild(new Bitmap(Assets.getBitmapDataAsset("gradient"))) as Bitmap); _local1.width = 640; _local1.y = -43; var _local2 = 8; var _local3:int; while (_local3 < _local2) { _local4 = new BackgroundStar(this, animationData.getAnimation("background_star"), "on"); _local4.y = (Math.random() * 250); _local4.x = (Math.random() * 640); _local4.startX = 640; _background.addChild(_local4); entityContainer.addEntity(_local4); _local3++; }; mountain = new Mountain(this, animationData.getAnimation("mountain"), "on"); mountain.speedX = 0.2; _background.addChild(mountain); entityContainer.addEntity(mountain); snow = (_background.addChild(new Snow(this, 640, 437, 750)) as Snow); snow.scrollSpeed = scrollSpeed; entityContainer.addEntity(snow); boom = (_background.addChild(new Boom(this)) as Boom); entityContainer.addEntity(boom); mountain2 = new Mountain(this, animationData.getAnimation("mountain2"), "on"); mountain2.speedX = 0.5; mountain2.x = -75; _background.addChild(mountain2); entityContainer.addEntity(mountain2); ground = new Ground(this); addToPlayfield(ground); } public function addToPlayfield(_arg1:DisplayObject, _arg2:int=-1):void{ if (_arg2 == -1){ _playfield.addChild(_arg1); } else { _playfield.addChildAt(_arg1, _arg2); }; var _local3:IEntity = (_arg1 as IEntity); if (_local3){ entityContainer.addEntity(_local3); }; var _local4:AnimationController = (_arg1 as AnimationController); if (_local4){ if (_local4.trackCollisions){ if (_local4.isCollisionTracker){ collisionLogic.addTracker(_local4); } else { collisionLogic.addTarget(_local4); }; }; }; } private function disposeGameLogic():void{ _ticker.stop(); _ticker = null; collisionLogic.dispose(); entityContainer.dispose(); animationData.dispose(); _gameLogic.dispose(); } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); initKeyBoard(); initAssets(); initGameLogic(); initLayers(); initFPS(); initInterface(); initScenery(); initPlayer(); _gameLogic.gameState = "waitingForPlayerSelect"; } private function initAssets():void{ animationData.addAnimation(Assets.getXMLAsset("santa", true)); soundmanager.addLibrarySound(Assets.getSoundAsset("pling1"), "pling1"); soundmanager.addLibrarySound(Assets.getSoundAsset("pling2"), "pling2"); soundmanager.addLibrarySound(Assets.getSoundAsset("gamePlay"), "gamePlay"); soundmanager.addLibrarySound(Assets.getSoundAsset("booom"), "booom"); } private function disposeLayers():void{ removeChild(_background); removeChild(_playfield); removeChild(_foreground); } private function initFPS():void{ fps = new FPS(); fps.x = 0; fps.y = 43; _foreground.addChild(fps); fps.visible = false; } public function createNewTree():Tree{ var _local1:Tree = new Tree(this); addToPlayfield(_local1); return (_local1); } public function createFuelStar():FuelStar{ var _local1:FuelStar = new FuelStar(this, animationData.getAnimation("fuelstar"), "on"); _local1.y = ((Math.random() * 300) - 50); _local1.x = 650; _local1.speedX = -8; _local1.speedY = 0.5; addToPlayfield(_local1); return (_local1); } private function initGameLogic():void{ entityContainer = new EntityContainer(); collisionLogic = new CollisionLogic(); _gameLogic = new GameLogic(this); _ticker = new Ticker(40); _ticker.addEventListener(TickerEvent.TICK, tick, false, 0, true); _ticker.start(); } public function RemoveFromPlayfield(_arg1:DisplayObject):void{ _playfield.removeChild(_arg1); var _local2:IEntity = (_arg1 as IEntity); if (_local2){ entityContainer.removeEntity(_local2); }; var _local3:AnimationController = (_arg1 as AnimationController); if (_local3){ if (_local3.trackCollisions){ if (_local3.isCollisionTracker){ collisionLogic.removeTracker(_local3); } else { collisionLogic.removeTarget(_local3); }; }; }; } private function initLayers():void{ _background = (addChild(new Sprite()) as Sprite); _playfield = (addChild(new Sprite()) as Sprite); _foreground = (addChild(new Sprite()) as Sprite); _background.y = 43; _playfield.y = 43; _foreground.y = 0; } public function createPlayer(_arg1:int):void{ player = new Player(this, animationData.getAnimation(("king" + String(_arg1))), "flying"); player.x = (ground.kings[_arg1].x + 25); player.y = ((323 + ground.kings[_arg1].y) + 37); playerMaxY = player.y; addToPlayfield(player); } private function initKeyBoard():void{ key = new KeyObject(this.stage); } } }//package
Section 80
//GameFont (GameFont) package { import flash.text.*; import flash.filters.*; public class GameFont { public static function setTextFieldStyle(_arg1:TextField, _arg2:int=24, _arg3:String="left"):void{ var _local4:TextFormat = new TextFormat("gameFont", _arg2, 16756517, true); _local4.align = _arg3; _local4.kerning = true; _arg1.antiAliasType = AntiAliasType.ADVANCED; _arg1.embedFonts = true; _arg1.defaultTextFormat = _local4; _arg1.selectable = false; var _local5:BevelFilter = new BevelFilter(5, 90, 0xFFFFFF, 1, 0xFF0000, 1, 10, 10, 1.2, 1, "inner", false); var _local6:DropShadowFilter = new DropShadowFilter(2, 45, 0, 1, 5, 5, 9.9, 1, false, false, false); _arg1.filters = [_local5, _local6]; } } }//package
Section 81
//GameLogic (GameLogic) package { import flash.events.*; import flash.display.*; import flash.utils.*; import com.HazmiWeb.TopScores.*; import flash.ui.*; public class GameLogic { private var _level:int;// = 1 private var _nameInput:NameInput; private var _stateStarted:int; private var _zPressed:Boolean;// = false private var _pausePressed:Boolean;// = false private var _lastHouse:DisplayObject; private var _gameOverTimeOut:int; private var _gameState:String; private var _paused:Boolean;// = false private var _game:Game; private var _networkError:Boolean;// = false private var _keyPressed:Boolean;// = false private var _housesUntilLevelEnd:int;// = 3 private var _selectedPlayer:int;// = 0 public function GameLogic(_arg1:Game){ _game = _arg1; } private function showNameInput():void{ var _local1:String = Translations.translate("enterName"); _nameInput = (_game.stage.addChild(new NameInput(_local1)) as NameInput); _nameInput.y = 260; gameState = "waitingforplayername"; _game.infoBox.visible = false; } private function showGameOver():void{ _game.levelText.text = Translations.translate("gameOver"); _game.levelText.visible = true; } private function doHouseLogic():void{ var _local1:FuelStar; if ((((_lastHouse == null)) || ((((_lastHouse.x < 610)) && ((_housesUntilLevelEnd > 0)))))){ if (Math.random() < 0.7){ _lastHouse = (_game.createNewHouse() as DisplayObject); _game.score.addHouse(); _housesUntilLevelEnd--; } else { _lastHouse = (_game.createNewTree() as DisplayObject); if (Math.random() < 0.2){ _local1 = _game.createFuelStar(); _local1.y = ((_lastHouse.y - _lastHouse.height) - (_local1.height * 0.3)); _local1.x = (_lastHouse.x - (_lastHouse.width * 0.5)); _local1.speedY = (_local1.speedX = 0); }; }; }; } private function doKeyBoardLogic():void{ if (_game.key.isDown(90)){ if (!_zPressed){ _game.player.throwPackage(); _zPressed = true; }; } else { _zPressed = false; }; if (_game.key.isDown(Keyboard.LEFT)){ _game.player.goLeft(); }; if (_game.key.isDown(Keyboard.RIGHT)){ _game.player.goRight(); }; if (_game.key.isDown(Keyboard.UP)){ _game.player.thrust(); }; if (_game.key.isDown(70)){ _game.fps.visible = true; }; } private function onTopLoaded(_arg1:Event):void{ var _local5:XML; var _local2:TopScoresDevilish = (_arg1.target as TopScoresDevilish); var _local3:XML = _local2.lastestTop; _game.levelText.visible = false; _game.infoBox.clear(); _game.infoBox.titleText.text = (Translations.translate("top") + "\n\n\n"); _game.infoBox.addLineToBothLowerFields(2); var _local4 = 1; for each (_local5 in _local3..top) { _game.infoBox.contentLeftText.appendText((((String(_local4) + ". ") + _local5.@nick) + "\n")); _game.infoBox.contentRightText.appendText((_local5.@puntos + "\n")); _game.infoBox.titleText.appendText("\n"); _local4++; }; _game.infoBox.titleText.appendText(Translations.translate("pressToContinue")); _game.infoBox.visible = true; _game.stage.focus = _game; } public function tick(_arg1:Number):void{ if (!(((_gameState == "playing")) && (isPaused()))){ _game.entityContainer.tick(_arg1); updateGameState(); switch (_gameState){ case "playing": _game.collisionLogic.runTests(); doFuelStarLogic(); doKeyBoardLogic(); doHouseLogic(); break; case "start": doStartAnimation(); break; case "levelStart": _game.scrollSpeed = 0; _game.snow.tick(_arg1); _game.player.thrust(); _game.fuel = 100; _game.player._speedX = 2; _game.scrollSpeed = Math.max(-10, ((_level * -0.3) - 2)); break; case "waitingForPlayerSelect": _game.ground.choosePlayer.x = _game.ground.kings[_selectedPlayer].x; _game.ground.choosePlayer.y = (_game.ground.kings[_selectedPlayer].y - 40); break; case "waitingForLaunch": _game.player.y = _game.playerMaxY; break; case "gameOver": _gameOverTimeOut = (_gameOverTimeOut - _arg1); break; case "showHighScores": if (((_game.key.isDown(90)) || (_networkError))){ _game.main.applicationState = "introFlaxGames"; }; break; }; }; } public function dispose():void{ delete ??getglobalscope [this]; } private function onHighScoreSent(_arg1:Event=null):void{ gameState = "showHighScores"; } private function doStartAnimation():void{ _game.player.x = (_game.player.x + 2.5); _game.player.exhaust(); _game.player.y = (_game.player.y - 5); } private function showResults():void{ var _local1:Number = (int((1000 / (_game.score.packagesThrown / _game.score.packagesHit))) / 10); var _local2:Number = (int((1000 / (_game.score.houses / _game.score.housesHit))) / 10); var _local3:int = (_level * 100); _game.infoBox.clear(); _game.infoBox.titleText.text = Translations.translate("results"); _game.infoBox.addLineToBothLowerFields(2); _game.infoBox.titleText.appendText("\n\n"); _game.infoBox.contentLeftText.appendText((Translations.translate("packages") + "\n")); _game.infoBox.contentRightText.appendText((((String(_game.score.packagesHit) + " / ") + String(_game.score.packagesThrown)) + "\n")); _game.infoBox.titleText.appendText("\n"); _game.infoBox.contentLeftText.appendText((Translations.translate("packagesRatio") + "\n")); _game.infoBox.contentRightText.appendText((String(_local1) + "%\n")); _game.infoBox.titleText.appendText("\n"); if ((((_local1 == 100)) && ((_game.score.packagesHit > 0)))){ _game.infoBox.contentLeftText.appendText((Translations.translate("bonus100") + "\n")); _game.infoBox.contentRightText.appendText((String((_game.score.packagesHit * 100)) + "\n")); _game.infoBox.titleText.appendText("\n"); _game.score.addScore((_game.score.packagesHit * 100)); }; _game.infoBox.addLineToBothLowerFields(1); _game.infoBox.titleText.appendText("\n"); _game.infoBox.contentLeftText.appendText((Translations.translate("houses") + "\n")); _game.infoBox.contentRightText.appendText((((String(_game.score.housesHit) + " / ") + String(_game.score.houses)) + "\n")); _game.infoBox.titleText.appendText("\n"); _game.infoBox.contentLeftText.appendText((Translations.translate("housesRatio") + "\n")); _game.infoBox.contentRightText.appendText((String(_local2) + "%\n")); _game.infoBox.titleText.appendText("\n"); if (_local2 == 100){ _game.infoBox.contentLeftText.appendText((Translations.translate("bonus100") + "\n")); _game.infoBox.contentRightText.appendText((String(_local3) + "\n")); _game.infoBox.titleText.appendText("\n"); _game.score.addScore(_local3); }; if ((((_local1 == 100)) && ((_local2 == 100)))){ _game.infoBox.addLineToBothLowerFields(1); _game.infoBox.contentLeftText.appendText((Translations.translate("perfectBonus") + "\n")); _game.infoBox.contentRightText.appendText((String((_local3 * _local3)) + "\n")); _game.infoBox.titleText.appendText("\n"); _game.score.addScore((_local3 * _local3)); }; _game.infoBox.titleText.appendText("\n"); _game.infoBox.titleText.appendText(Translations.translate("pressToContinue")); _game.infoBox.visible = true; } public function get gameState():String{ return (_gameState); } private function showInstructions(_arg1:Boolean=true):void{ if (_arg1){ _game.infoBox.clear(); _game.infoBox.titleText.text = Translations.translate("controls"); _game.infoBox.addLineToBothLowerFields(2); _game.infoBox.contentLeftText.appendText(Translations.translate("controlsAction")); _game.infoBox.contentRightText.appendText(Translations.translate("controlsKey")); _game.infoBox.titleText.appendText(("\n\n\n\n\n\n\n\n" + Translations.translate("choose"))); }; _game.infoBox.visible = _arg1; } private function showHighScores():void{ loadHighScores(); } private function doFuelStarLogic():void{ if (Math.random() < 0.003){ _game.createFuelStar(); }; } private function hideResults():void{ _game.infoBox.visible = false; } private function removeNameInput():String{ var _local1:String = _nameInput.inputName; _game.stage.removeChild(_nameInput); _nameInput.dispose(); return (_local1); } private function doPlayerSelectLogic():Boolean{ if (_keyPressed){ if (((_game.key.isDown(Keyboard.RIGHT)) || (_game.key.isDown(Keyboard.LEFT)))){ return (false); }; _keyPressed = false; }; if (_game.key.isDown(90)){ return (true); }; if (_game.key.isDown(Keyboard.RIGHT)){ _keyPressed = true; _selectedPlayer = (_selectedPlayer + 1); if (_selectedPlayer >= 4){ _selectedPlayer = 0; }; }; if (_game.key.isDown(Keyboard.LEFT)){ _keyPressed = true; _selectedPlayer = (_selectedPlayer - 1); if (_selectedPlayer <= -1){ _selectedPlayer = 3; }; }; return (false); } private function sendHighScore(_arg1:String, _arg2:int):void{ var _local3:TopScoresDevilish; if (_arg1 == ""){ onHighScoreSent(); } else { _local3 = new TopScoresDevilish(); _local3.addEventListener("TOPSENT", onHighScoreSent, false, 0, true); _local3.addEventListener("ERROR", onNetworkError, false, 0, true); _local3.addScore(_arg1, _game.score.score); }; } private function loadHighScores():void{ var _local1:TopScoresDevilish = new TopScoresDevilish(); _local1.getTop(); _local1.addEventListener("TOPLOADED", onTopLoaded, false, 0, true); _local1.addEventListener("ERROR", onNetworkError, false, 0, true); } private function isPaused():Boolean{ if (_game.key.isDown(80)){ _pausePressed = true; } else { if (_pausePressed){ _paused = !(_paused); _pausePressed = false; }; }; return (_paused); } private function onNetworkError(_arg1:Event):void{ _networkError = true; } private function updateGameState():void{ var _local1:String; switch (_gameState){ case "waitingForPlayerSelect": if (doPlayerSelectLogic()){ _game.ground.kings[_selectedPlayer].visible = false; _game.createPlayer(_selectedPlayer); gameState = "levelStart"; }; _game.ground.selectedKing = _selectedPlayer; break; case "waitingForLaunch": if (_game.key.isDown(90)){ _game.player._speedY = 0; gameState = "levelStart"; }; break; case "playing": if (_game.player.y >= 450){ gameState = "gameOver"; return; }; if (_housesUntilLevelEnd <= 0){ if (_lastHouse.x < 0){ gameState = "levelEnd"; } else { if ((((_game.player.x > _lastHouse.x)) && ((_game.player.y > 250)))){ _game.player.y = (_game.player.y - 8); if (_game.player.y < 250){ _game.player.y = 250; }; }; if ((((_game.player.x > _lastHouse.x)) && ((_game.player.y < 100)))){ _game.player.y = (_game.player.y + 4); }; if (_game.player.x > (_lastHouse.x + 200)){ _game.player.x = (_lastHouse.x + 200); }; }; }; break; case "levelStart": if (_game.player.y < 150){ _housesUntilLevelEnd = ((_level * 2) + 5); gameState = "playing"; _game.soundmanager.playSound("gamePlay", 1, 0, 100); }; break; case "levelEnd": if (_game.player.y >= _game.playerMaxY){ _game.player.y = _game.playerMaxY; _game.scrollSpeed = 0; _level++; gameState = "waitingForLaunch"; }; break; case "gameOver": if (_gameOverTimeOut < 0){ if (_game.score.score == 0){ gameState = "showHighScores"; } else { showNameInput(); }; }; break; case "waitingforplayername": if (_game.key.isDown(13)){ gameState = "showHighScores"; _local1 = removeNameInput(); sendHighScore(_local1, _game.score.score); }; if (_game.key.isDown(27)){ removeNameInput(); gameState = "showHighScores"; }; break; }; } public function set gameState(_arg1:String):void{ switch (_gameState){ case "waitingForPlayerSelect": _game.ground.removeChild(_game.ground.choosePlayer); break; case "playing": _game.soundmanager.stopSound("gamePlay"); break; }; _gameState = _arg1; _stateStarted = getTimer(); switch (_arg1){ case "levelStart": showInstructions(false); hideResults(); _game.score.levelReset(); _game.player.animate = true; _game.levelText.text = ((Translations.translate("interfazLevel") + " ") + String(_level)); _game.levelText.visible = true; break; case "playing": _game.levelText.visible = false; _game.ground.removeKingsAndAnimals(); _game.ground.visible = false; break; case "waitingForLaunch": _game.player.animate = false; _game.scrollSpeed = 0; break; case "waitingForPlayerSelect": showInstructions(); _game.scrollSpeed = 0; break; case "levelEnd": showResults(); _game.ground.x = _lastHouse.x; _game.ground.visible = true; break; case "gameOver": _gameOverTimeOut = 3000; showGameOver(); _game.boom.doBoom(); break; case "showHighScores": showHighScores(); break; }; } } }//package
Section 82
//GamePreloader (GamePreloader) package { import com.urbansquall.metronome.*; import com.urbansquall.preloader.*; import flash.text.*; import flash.filters.*; public class GamePreloader extends Preloader { private var _snow:Snow; private var _ticker:Ticker; private var m_textfield:TextField; public function GamePreloader(){ _ticker = new Ticker(40); super(); } override protected function updateLoading(_arg1:Number):void{ m_textfield.text = String(Math.min(Math.round((_arg1 * 100)), 99)); } override protected function endLoading():void{ removeChild(m_textfield); m_textfield = null; _ticker.stop(); _ticker = null; removeChild(_snow); _snow = null; } override protected function beginLoading():void{ graphics.beginFill(17544); graphics.drawRect(0, 0, 640, 480); graphics.endFill(); _snow = (addChild(new Snow(this, 640, 480, 4000)) as Snow); var _local1:GlowFilter = new GlowFilter(0xFFFFFF); _snow.filters = [_local1]; m_textfield = new TextField(); addChild(m_textfield); m_textfield.text = "99"; m_textfield.antiAliasType = AntiAliasType.NORMAL; m_textfield.textColor = 17283; m_textfield.scaleX = (m_textfield.scaleY = 50); m_textfield.cacheAsBitmap = true; m_textfield.selectable = false; m_textfield.x = -75; m_textfield.y = -200; _ticker.addEventListener(TickerEvent.TICK, tick, false, 0, true); _ticker.start(); } private function tick(_arg1:TickerEvent):void{ _snow.tick(_arg1.interval); } } }//package
Section 83
//Ground (Ground) package { import flash.display.*; import com.urbansquall.serenity.*; public class Ground extends Sprite implements IEntity { public var speedX:Number;// = 0 private var _decoration:Bitmap; private var _game:Game; private var _ground2:Bitmap; private var _jumpA:Number;// = 0 public var choosePlayer:Bitmap; private var _ground:Bitmap; private var m_id:String; private var _selectedKing:int;// = 0 public var startX:Number;// = 0 public var kings:Array; public function Ground(_arg1:Game){ var _local2:int; var _local3:String; var _local4:Bitmap; kings = new Array(); super(); _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); _ground = (addChild(new Bitmap()) as Bitmap); _game.animationData.setBitmapToFrame(_ground, "ground", "on"); _ground2 = (addChild(new Bitmap()) as Bitmap); _game.animationData.setBitmapToFrame(_ground2, "ground", "on"); _ground2.x = _ground.width; _decoration = (addChild(new Bitmap()) as Bitmap); _game.animationData.setBitmapToFrame(_decoration, "camels", "on"); _decoration.x = 230; _decoration.y = -20; x = 0; _local2 = 0; while (_local2 < 4) { _local3 = ("king" + String(_local2)); _local4 = (this.addChild(new Bitmap()) as Bitmap); _game.animationData.setBitmapToFrame(_local4, _local3, "flying"); _local4.x = (30 + (_local2 * 50)); _local4.y = 0; kings[_local2] = _local4; _local2++; }; choosePlayer = (this.addChild(new Bitmap()) as Bitmap); _game.animationData.setBitmapToFrame(choosePlayer, "arrow", "on"); } public function removeKingsAndAnimals():void{ var _local2:Bitmap; var _local1:int; while (_local1 < 4) { _local2 = kings[_local1]; _local2.visible = false; _local1++; }; _decoration.visible = false; } public function get id():String{ return (m_id); } public function tick(_arg1:Number):void{ x = (x + _game.scrollSpeed); _jumpA = (_jumpA + 0.3); var _local2:int; while (_local2 < 4) { if (_local2 == _selectedKing){ kings[_local2].y = 0; } else { kings[_local2].y = ((Math.sin((_jumpA + _local2)) * -10) - 10); }; _local2++; }; } public function dispose():void{ } public function set selectedKing(_arg1:int):void{ _selectedKing = _arg1; } override public function toString():String{ return ((("<Entity:" + id) + ">")); } } }//package
Section 84
//House (House) package { import flash.geom.*; import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; public class House extends AnimationController implements IEntity { private var _houseType:String; private var _bouncedScale:Number;// = 1.3 private var _chimneaRight:Number; private var _chimneaLeft:Number; private var _game:Game; private var _isStarOut:Boolean;// = false private var _chimneaHeight:Number; private var _chimneaSideWidth:Number;// = 5 private var _roofHeight:Number; private var m_id:String; public function House(_arg1:Game){ var _local2:Animation; _houseType = ("house" + String((int((Math.random() * 3)) + 1))); super(); _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); _local2 = _game.animationData.getAnimation(_houseType); initAnimation(_local2, "1"); x = (_local2.width + 640); y = (437 + (Math.random() * 30)); _chimneaHeight = (y - _local2.height); switch (_houseType){ case "house1": _roofHeight = 50; _chimneaLeft = 180; _chimneaRight = 217; break; case "house2": _roofHeight = 50; _chimneaLeft = 36; _chimneaRight = 77; break; case "house3": _roofHeight = 52; _chimneaLeft = 178; _chimneaRight = 220; break; case "house4": _roofHeight = 42; _chimneaLeft = 37; _chimneaRight = 86; break; }; _roofHeight = (_roofHeight + _chimneaHeight); collisionType = "House"; trackCollisions = true; smoothing = false; } public function get id():String{ return (m_id); } public function tick(_arg1:Number):void{ x = (x + _game.scrollSpeed); if (x < 0){ _game.RemoveFromPlayfield(this); }; checkPackageCrash(); } override public function toString():String{ return ((("<Entity:" + id) + ">")); } public function dispose():void{ } private function checkPackageCrash():void{ var _local1:AnimationController; var _local2:Package; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:int; var _local7:Particle; var _local8:FuelStar; for each (_local1 in _game.collisionLogic._targets) { if (_local1.collisionType == "Package"){ _local2 = (_local1 as Package); _local3 = ((x - width) + _chimneaLeft); _local4 = ((x - width) + _chimneaRight); if (((((((!(_local2.hasBounced)) && ((_local2.y > (_chimneaHeight - 10))))) && ((_local2.x > ((x - width) + 5))))) && ((_local2.x < (x - 5))))){ if (_local2.y < (_chimneaHeight + 10)){ if ((((_local2.x > (_local3 - _chimneaSideWidth))) && ((_local2.x < (_local3 + _chimneaSideWidth))))){ _local2.bounce(((Math.random() * -3) - 3)); } else { if ((((_local2.x > (_local4 - _chimneaSideWidth))) && ((_local2.x < (_local4 + _chimneaSideWidth))))){ _local2.bounce(((Math.random() * 3) + 3)); } else { if ((((_local2.x >= (_local3 + _chimneaSideWidth))) && ((_local2.x <= (_local4 - _chimneaSideWidth))))){ _local2.dispose(); _game.score.addPackageHit(); _local5 = ((_local3 + _local4) * 0.5); _game.soundmanager.playSound("pling2", 0.3); _local6 = 0; while (_local6 < 10) { _local7 = new Particle(_game, _game.animationData.getAnimation("star"), "on", new Point(_local5, (_chimneaHeight + 10)), (((Math.random() * 16) - 8) + _game.scrollSpeed), (Math.random() * (int(state) * -15)), ((Math.random() * 0.12) + 0.92), 0.7, 0.9, 0, -0.02); _game.addToPlayfield(_local7, 0); _local6++; }; switch (state){ case "1": state = "2"; _game.score.addScore(50); break; case "2": state = "3"; _game.score.addScore(100); _game.score.addHousesHit(); break; case "3": _game.score.addScore(200); if (!_isStarOut){ _isStarOut = true; _local8 = _game.createFuelStar(); _local8.x = _local5; _local8.y = (_chimneaHeight + 10); _local8.speedX = 0; _local8.speedY = -10; }; break; }; }; }; }; } else { if (_local2.y >= _roofHeight){ _local2.bounce(((Math.random() * 12) - 6)); }; }; }; }; }; } } }//package
Section 85
//InfoBox (InfoBox) package { import flash.events.*; import flash.display.*; import flash.text.*; public class InfoBox extends Sprite { public var titleText:TextField; public var contentRightText:TextField; public var contentLeftText:TextField; public function InfoBox(){ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); titleText = (addChild(new TextField()) as TextField); titleText.multiline = true; titleText.wordWrap = true; GameFont.setTextFieldStyle(titleText, 26, TextFormatAlign.CENTER); contentLeftText = (addChild(new TextField()) as TextField); GameFont.setTextFieldStyle(contentLeftText, 26, TextFormatAlign.LEFT); contentLeftText.multiline = true; contentLeftText.wordWrap = true; contentRightText = (addChild(new TextField()) as TextField); GameFont.setTextFieldStyle(contentRightText, 26, TextFormatAlign.RIGHT); contentRightText.multiline = true; contentRightText.wordWrap = true; this.visible = false; height = 100; width = 100; } override public function get width():Number{ return (super.width); } override public function get height():Number{ return (super.height); } public function addLineToBothLowerFields(_arg1:int=1):void{ while (_arg1 > 0) { contentLeftText.appendText("\n"); contentRightText.appendText("\n"); _arg1--; }; } override public function set width(_arg1:Number):void{ titleText.width = _arg1; contentLeftText.width = _arg1; contentRightText.width = _arg1; } public function clear():void{ titleText.text = ""; contentLeftText.text = ""; contentRightText.text = ""; } override public function set height(_arg1:Number):void{ titleText.height = _arg1; contentLeftText.height = _arg1; contentRightText.height = _arg1; } } }//package
Section 86
//Main (Main) package { import flash.events.*; import flash.display.*; import com.gskinner.utils.*; public class Main extends Sprite { private var _applicationState:String;// = "" private var oldMovie; private var _game:Game; private var _language:String; private var asBridge:SWFBridgeAS3; private var _sponsorShown:Boolean;// = false public function Main(){ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); } public function get applicationState():String{ return (_applicationState); } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); asBridge = new SWFBridgeAS3("menu", this); asBridge.addEventListener(Event.CONNECT, onConnected, false, 0, true); applicationState = "introFlaxGames"; } private function onConnected(_arg1:Event):void{ if (!_sponsorShown){ _sponsorShown = true; asBridge.send("gotoSponsor", _language); } else { asBridge.send("gotoMenu", _language); }; } public function ApplicationLogic():void{ } public function set applicationState(_arg1:String):void{ switch (_applicationState){ case "introFlaxGames": removeChild(oldMovie); oldMovie = null; break; case "game": _game.dispose(); _game = null; }; _applicationState = _arg1; switch (_applicationState){ case "introFlaxGames": oldMovie = this.addChild(new Assets.intro_swf()); stage.focus = oldMovie; break; case "game": _game = new Game(this, _language); (this.addChild(_game) as Game); stage.focus = _game; break; }; } public function onSwfBridgeGame(_arg1:String):void{ _language = _arg1; applicationState = "game"; } } }//package
Section 87
//Mountain (Mountain) package { import flash.display.*; import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; public class Mountain extends Sprite implements IEntity { private var _flipPoint:Number; private var m_id:String; public var speedX:Number;// = 0 public var startX:Number;// = 0 private var _game:Game; public function Mountain(_arg1:Game, _arg2:Animation, _arg3:String, _arg4:String=""){ var _local11:Bitmap; super(); _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); var _local5:Number = (_arg2.width - 1); var _local6:Number = _arg2.height; var _local7:Number = _arg2.getState(_arg3).getFrame(1).location.x; var _local8:Number = _arg2.getState(_arg3).getFrame(1).location.y; var _local9:int = (Math.ceil((640 / _local5)) + 1); trace(("count: " + _local9)); _flipPoint = _local5; var _local10:int; while (_local10 < _local9) { _local11 = (this.addChild(new Bitmap()) as Bitmap); _game.animationData.setBitmapToFrame(_local11, _arg2.name, _arg3); _local11.x = (_local10 * _local5); _local11.y = 0; _local10++; }; } override public function toString():String{ return ((("<Entity:" + id) + ">")); } public function get id():String{ return (m_id); } public function tick(_arg1:Number):void{ x = (x + (speedX * _game.scrollSpeed)); if (x < (0 - _flipPoint)){ x = (x + _flipPoint); }; } public function dispose():void{ } } }//package
Section 88
//NameInput (NameInput) package { import flash.events.*; import flash.display.*; import flash.text.*; public class NameInput extends Sprite { private var _nameInput:Sprite; private var _lblscoreInputWidth:Number; private var _lblscoreInput:TextField; private var _scoreInput:TextField; private var _inputWidth:Number; private var _lblscoreInputText:String; private var _maxChars:int; public function NameInput(_arg1:String, _arg2:Number=200, _arg3:Number=400, _arg4:int=15){ _lblscoreInputText = _arg1; _inputWidth = _arg2; _lblscoreInputWidth = _arg3; _maxChars = _arg4; addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); } public function dispose():void{ while (numChildren > 0) { removeChildAt(0); }; delete ??getglobalscope [this]; } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); _nameInput = (addChild(new Sprite()) as Sprite); _lblscoreInput = (addChild(new TextField()) as TextField); _scoreInput = (addChild(new TextField()) as TextField); GameFont.setTextFieldStyle(_lblscoreInput, 24, TextFormatAlign.CENTER); GameFont.setTextFieldStyle(_scoreInput, 24, TextFormatAlign.CENTER); _lblscoreInput.width = _lblscoreInputWidth; _lblscoreInput.x = 25; _lblscoreInput.y = 25; _lblscoreInput.multiline = true; _lblscoreInput.text = _lblscoreInputText; _scoreInput.type = TextFieldType.INPUT; _scoreInput.width = _inputWidth; _scoreInput.height = 30; _scoreInput.x = ((25 + (_lblscoreInputWidth / 2)) - (_scoreInput.width / 2)); _scoreInput.y = (_lblscoreInput.height + 25); _scoreInput.maxChars = _maxChars; _scoreInput.border = true; _scoreInput.borderColor = 16724787; _nameInput.graphics.beginFill(0xFFFFFF, 0.3); _nameInput.graphics.drawRect(0, 0, (_lblscoreInputWidth + 50), ((_scoreInput.y + _scoreInput.height) + 25)); _nameInput.graphics.endFill(); x = ((640 / 2) - (width / 2)); y = ((480 / 2) - (height / 2)); stage.focus = _scoreInput; } public function get inputName():String{ return (_scoreInput.text); } } }//package
Section 89
//Package (Package) package { import flash.display.*; import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; import com.HazmiWeb.Collision.CircleCollision.*; public class Package extends AnimationController implements IEntity { public var hasBounced:Boolean;// = false private var m_id:String; private var _game:Game; public var speedY:Number;// = 2 public var speedX:Number;// = 0 public function Package(_arg1:Game, _arg2:Animation, _arg3:String, _arg4:String=""){ _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); initAnimation(_arg2, _arg3, _arg4); smoothing = false; collisionType = "Package"; trackCollisions = true; } public function bounce(_arg1:Number):void{ speedY = (speedY * -0.2); speedX = (speedX + _arg1); hasBounced = true; scale = 1.3; } override public function toString():String{ return ((("<Entity:" + id) + ">")); } private function onCollision():void{ if ((collisions[0] as Collision).collidedWith.collisionType == "FuelStar"){ _game.RemoveFromPlayfield((this as DisplayObject)); }; } public function get id():String{ return (m_id); } public function tick(_arg1:Number):void{ if (collisions.length > 0){ onCollision(); }; speedY = (speedY + 0.2); y = (y + speedY); speedX = (speedX * 0.95); x = (x + (speedX + _game.scrollSpeed)); if (y > 480){ _game.RemoveFromPlayfield(this); }; updateAnimation(_arg1); } public function dispose():void{ _game.RemoveFromPlayfield(this); } } }//package
Section 90
//Particle (Particle) package { import flash.events.*; import flash.geom.*; import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; public class Particle extends AnimationController implements IEntity { private var _speedYFactor:Number; private var _rotationFactor:Number; private var _alphaFactor:Number; private var _speedX:Number;// = 0 private var _game:Game; private var _scalefactor:Number; private var m_id:String; private var _speedY:Number;// = 0 private var _speedXFactor:Number; public function Particle(_arg1:Game, _arg2:Animation, _arg3:String, _arg4:Point, _arg5:Number, _arg6:Number, _arg7:Number=1, _arg8:Number=1, _arg9:Number=1, _arg10:Number=0, _arg11:Number=0, _arg12:Boolean=false){ _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); _speedX = _arg5; _speedY = _arg6; _scalefactor = _arg7; _speedXFactor = _arg8; _speedYFactor = _arg9; _rotationFactor = _arg10; _alphaFactor = _arg11; smoothing = _arg12; initAnimation(_arg2, _arg3); this.x = (_arg4.x - (this.width / 2)); this.y = (_arg4.y - (this.height / 2)); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); } private function onAnimationEnded(_arg1:Event):void{ removeEventListener("ANIMATIONEND", onAnimationEnded); _game.RemoveFromPlayfield(this); } public function tick(_arg1:Number):void{ this.x = (this.x + _speedX); this.y = (this.y + _speedY); rotation = (rotation + _rotationFactor); alpha = (alpha + _alphaFactor); _speedX = (_speedX * _speedXFactor); _speedY = (_speedY * _speedYFactor); scaleX = (scaleY = (scaleY * _scalefactor)); updateAnimation(_arg1); } public function dispose():void{ } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); addEventListener("ANIMATIONEND", onAnimationEnded, false, 0, true); } public function get id():String{ return (m_id); } override public function toString():String{ return ((("<Entity:" + id) + ">")); } } }//package
Section 91
//Player (Player) package { import flash.events.*; import flash.geom.*; import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; import com.HazmiWeb.Collision.CircleCollision.*; public class Player extends AnimationController implements IEntity { private var _previousX:Number; private var _previousY:Number; public var _speedX:Number;// = 0 private var _game:Game; public var _speedY:Number;// = 0 private var _packageTimeout:int;// = 0 public var animate:Boolean;// = true private var m_id:String; private var _maxSpeedX:Number;// = 4 private var _maxSpeedY:Number;// = 5 private var starExhaust:int;// = 0 public function Player(_arg1:Game, _arg2:Animation, _arg3:String, _arg4:String=""){ _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); initAnimation(_arg2, _arg3, _arg4); this.x = 0; this.y = 0; smoothing = true; collisionType = "Player"; collisionTargetTypes.push("Tree", "House", "FuelStar"); isCollisionTracker = true; trackCollisions = true; addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); } public function throwPackage():void{ var _local1:String; var _local2:Package; if (_packageTimeout < 0){ _packageTimeout = 5; _local1 = ("package" + String((int((Math.random() * 3)) + 1))); _local2 = new Package(_game, _game.animationData.getAnimation(_local1), "on"); _local2.x = _game.player.x; _local2.y = (_game.player.y + 45); _local2.speedY = 5; _game.addToPlayfield(_local2); _game.score.addPackageThrown(); }; } public function goLeft():void{ _speedX = (_speedX - 0.5); if (_speedX < -(_maxSpeedX)){ _speedX = -(_maxSpeedX); }; } public function goRight():void{ _speedX = (_speedX + 0.5); if (_speedX > _maxSpeedX){ _speedX = _maxSpeedX; }; } public function get id():String{ return (m_id); } public function tick(_arg1:Number):void{ var _local2:Collision; _packageTimeout = (_packageTimeout - 1); _speedX = (_speedX / 1.05); _speedY = (_speedY + 0.5); if (_speedY > _maxSpeedY){ _speedY = _maxSpeedY; }; this.x = (this.x + _speedX); this.y = (this.y + _speedY); if (this.y < 20){ this.y = 20; _speedY = 0; }; if (y > 450){ this.y = 450; _speedY = 0; visible = false; }; if (this.x < 0){ this.x = 0; }; if (this.x > 580){ this.x = 580; }; this.rotation = (_speedX * 4); if (collisions.length > 0){ _local2 = collisions[0]; if (_local2.collidedWith.collisionType != "FuelStar"){ crash(_local2); }; }; _previousX = x; _previousY = y; if (animate){ updateAnimation(_arg1); }; _game.mountain.y = (((_game.playerMaxY - y) * 0.1) + 305); _game.mountain2.y = (((_game.playerMaxY - y) * 0.15) + 305); _game.ground.y = (((_game.playerMaxY - y) * 2) + 333); } public function dispose():void{ } public function crash(_arg1:Collision):void{ var _local2:Boolean; var _local3:Particle; var _local4:int; _game.fuel = Math.max(0, (_game.fuel - 33)); if (_game.fuel > 0){ x = (x - (((x - _previousX) - _game.scrollSpeed) * 3)); y = (y - ((y - _previousY) * 3)); _speedX = (_speedX * -1.5); _speedY = (_speedY * -1.5); _local2 = (_arg1.collidedWith.collisionType == "Tree"); _local4 = 0; while (_local4 < 10) { if (_local2){ _local3 = new Particle(_game, _game.animationData.getAnimation("needle"), "on", location, ((Math.random() * 50) - 25), ((Math.random() * 50) - 25), 1, 0.8, 0.8, 0, -0.04); } else { _local3 = new Particle(_game, _game.animationData.getAnimation("exhaust"), "smoke", location, ((Math.random() * 50) - 25), ((Math.random() * 50) - 25), 1.1, 0.8, 0.8, 0, -0.04); }; _game.addToPlayfield(_local3, 0); _local4++; }; }; } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } public function exhaust():void{ var _local1:Number; var _local5:Particle; var _local2:Number = (Math.cos((((rotation_in_radians + 1.6) + Math.random()) - 0.5)) * _local1); var _local3:Number = (Math.sin((((rotation_in_radians + 1.6) + Math.random()) - 0.5)) * _local1); starExhaust++; if ((((starExhaust > 5)) && ((_game.fuel > 10)))){ starExhaust = 0; _local1 = ((Math.random() * 13) + 3); _local2 = (Math.cos((rotation_in_radians + 1.6)) * _local1); _local3 = (Math.sin((rotation_in_radians + 1.6)) * _local1); } else { _local1 = ((Math.random() * 7) + 3); _local2 = (Math.cos((((rotation_in_radians + 1.6) + Math.random()) - 0.5)) * _local1); _local3 = (Math.sin((((rotation_in_radians + 1.6) + Math.random()) - 0.5)) * _local1); }; var _local4:Point = getParentPos(new Point(23, 78)); if (_game.fuel < 15){ _local5 = new Particle(_game, _game.animationData.getAnimation("exhaust"), "smoke", _local4, _local2, _local3, 1.05, 0.9, 0.9, 0); } else { if (starExhaust == 0){ _local5 = new Particle(_game, _game.animationData.getAnimation("star"), "on", _local4, _local2, _local3, 1, 0.9, 0.9, 0, -0.02); _local5.rotation = (Math.random() * 360); } else { _local5 = new Particle(_game, _game.animationData.getAnimation("exhaust"), "on", _local4, _local2, _local3, 0.95, 0.9, 0.9, 0); }; }; _game.addToPlayfield(_local5, 0); } public function thrust():void{ if ((((_game.fuel > 2)) || ((Math.random() < 0.4)))){ _speedY = (_speedY - 1); _game.fuel = (_game.fuel - 0.2); if (_speedY < -(_maxSpeedY)){ _speedY = -(_maxSpeedY); }; exhaust(); }; } override public function toString():String{ return ((("<Entity:" + id) + ">")); } } }//package
Section 92
//Score (Score) package { import flash.text.*; public class Score extends TextField { private var _housesHit:int; private var _score1:Number;// = 0 private var _score2:int;// = 0 private var _packagesHit:int; private var _houses:int; private var _packagesThrown:int; public function Score(){ GameFont.setTextFieldStyle(this); this.text = "0"; } public function get housesHit():int{ return (_housesHit); } public function addPackageThrown():void{ _packagesThrown++; } public function get score():int{ return ((_score1 + _score2)); } public function get houses():int{ return (_houses); } public function get packagesThrown():int{ return (_packagesThrown); } public function addHousesHit():void{ _housesHit++; } public function get packagesHit():int{ return (_packagesHit); } public function set score(_arg1:int):void{ _score1 = int((Math.random() * _arg1)); _score2 = (_arg1 - _score1); this.text = String(_arg1); } public function addPackageHit():void{ _packagesHit++; } public function addScore(_arg1:int):void{ if (Math.random() > 0.5){ _score1 = (_score1 + _arg1); } else { _score2 = (_score2 + _arg1); }; this.text = String(score); } public function levelReset():void{ _packagesHit = 0; _packagesThrown = 0; _housesHit = 0; _houses = 0; } public function addHouse():void{ _houses++; } } }//package
Section 93
//Snow (Snow) package { import flash.geom.*; import flash.display.*; import com.urbansquall.serenity.*; public class Snow extends Bitmap implements IEntity { private var _fillRect:Rectangle; public var scrollSpeed:Number;// = 0 private var m_id:String; private var _count:int;// = 0 private var _game:DisplayObject; private var _flakes:Array; public var windSpeed:Number;// = 3 public function Snow(_arg1:DisplayObject, _arg2:int, _arg3:int, _arg4:int){ m_id = SimpleIDCounter.calculateNextID(); _game = _arg1; _count = _arg4; bitmapData = new BitmapData(_arg2, _arg3, true, 0); _fillRect = new Rectangle(0, 0, _arg2, _arg3); createFlakes(); } public function tick(_arg1:Number):void{ var _local2:Point; var _local6:flake; bitmapData.lock(); bitmapData.fillRect(_fillRect, 0xFFFFFF); var _local3:Number = 0; var _local4:Number = 1; var _local5:Number = (0xFF / _flakes.length); for each (_local6 in _flakes) { _local2 = _local6.update(windSpeed, scrollSpeed); bitmapData.setPixel32(_local2.x, _local2.y, (_local3 + 0xFFFFFF)); _local4 = (_local4 + _local5); _local3 = (16777216 * int(_local4)); }; bitmapData.unlock(); } public function dispose():void{ } private function createFlakes():void{ _flakes = new Array(); var _local1:Number = (0.8 / _count); var _local2:int; while (_local2 < _count) { _flakes.push(new flake(_fillRect.width, _fillRect.height, (0.2 + (_local1 * _local2)))); _local2++; }; } override public function toString():String{ return ((("<Entity:" + id) + ">")); } public function get id():String{ return (m_id); } } }//package import flash.geom.*; class flake { private var _pos:Point; private var _downSpeed:Number; private var _speed:Number; private var _max_x:Number; private var _max_y:Number; private function flake(_arg1:Number, _arg2:Number, _arg3:Number){ _max_x = _arg1; _max_y = _arg2; _speed = _arg3; _downSpeed = _speed; _pos = new Point((Math.random() * _max_x), (Math.random() * _max_y)); } public function update(_arg1:Number, _arg2:Number):Point{ _pos.x = (_pos.x + ((_arg1 * _speed) + _arg2)); _pos.y = (_pos.y + _downSpeed); if (_pos.x < 0){ _pos.x = (_pos.x + _max_x); }; if (_pos.x > _max_x){ _pos.x = (_pos.x - _max_x); }; if (_pos.y < 0){ _pos.y = (_pos.y + _max_y); }; if (_pos.y > _max_y){ _pos.y = (_pos.y - _max_y); }; return (_pos); } }
Section 94
//Translations (Translations) package { public class Translations { public static var language:String = "EN"; public static function translate(_arg1:String):String{ var x:XML; var translation:String; var myPattern:RegExp; var a_word = _arg1; x = Assets.getXMLAsset("translation"); translation = x.word.(@handle == a_word).@[language]; myPattern = /!br!/g; translation = translation.replace(myPattern, "\n"); return (translation); } } }//package
Section 95
//Tree (Tree) package { import com.urbansquall.serenity.*; import com.HazmiWeb.BitmapAnimation.*; public class Tree extends AnimationController implements IEntity { private var _game:Game; private var m_id:String; public function Tree(_arg1:Game){ _game = _arg1; m_id = SimpleIDCounter.calculateNextID(); var _local2:Animation = _game.animationData.getAnimation("tree"); initAnimation(_local2, "on"); x = (_local2.width + 640); y = (437 + (Math.random() * 60)); smoothing = false; collisionType = "Tree"; trackCollisions = true; } public function tick(_arg1:Number):void{ x = (x + _game.scrollSpeed); if (x < 0){ _game.RemoveFromPlayfield(this); }; updateAnimation(_arg1); } public function get id():String{ return (m_id); } override public function toString():String{ return ((("<Entity:" + id) + ">")); } public function dispose():void{ } } }//package

Library Items

Symbol 1 Sound {Assets_pling2_Sound} [Assets_pling2_Sound]
Symbol 2 Sound {Assets_booom_Sound} [Assets_booom_Sound]
Symbol 3 Sound {Assets_pling1_Sound} [Assets_pling1_Sound]
Symbol 4 Sound {Assets_gamePlay_Sound} [Assets_gamePlay_Sound]
Symbol 5 Bitmap {Assets_casa1_Bitmap}
Symbol 6 Bitmap {Assets_paquete4_Bitmap}
Symbol 7 Bitmap {Assets_camellos_Bitmap}
Symbol 8 Bitmap {Assets_arbol_Bitmap}
Symbol 9 Bitmap {Assets_rey0_Bitmap}
Symbol 10 Bitmap {Assets_montanas_scroll_Bitmap}
Symbol 11 Bitmap {Assets_needle_Bitmap}
Symbol 12 Bitmap {Assets_montanas2_scroll_Bitmap}
Symbol 13 Bitmap {Assets_star_Bitmap}
Symbol 14 Bitmap {Assets_estrella_Bitmap}
Symbol 15 Bitmap {Assets_paquete3_Bitmap}
Symbol 16 BinaryData {Assets_intro_swf_dataClass}
Symbol 17 Bitmap {Assets_barra_energia_Bitmap}
Symbol 18 Bitmap {Assets_rey2_Bitmap}
Symbol 19 Bitmap {Assets_flecha_Bitmap}
Symbol 20 Bitmap {Assets_gradient_Bitmap}
Symbol 21 Bitmap {Assets_casa3_Bitmap}
Symbol 22 Bitmap {Assets_estrella_fondo_Bitmap}
Symbol 23 BinaryData {Assets_santa_XML}
Symbol 24 Font {Assets_GAME_FONT}
Symbol 25 Bitmap {Assets_casa2_Bitmap}
Symbol 26 Bitmap {Assets_paquete2_Bitmap}
Symbol 27 MovieClip {Assets_intro_swf}
Symbol 28 Bitmap {Assets_interface_Bitmap}
Symbol 29 Bitmap {Assets_exhaust_Bitmap}
Symbol 30 Bitmap {Assets_suelo_Bitmap}
Symbol 31 Bitmap {Assets_casa4_Bitmap}
Symbol 32 BinaryData {Assets_translation_XML}
Symbol 33 Bitmap {Assets_paquete1_Bitmap}
Symbol 34 Bitmap {Assets_rey1_Bitmap}
Symbol 35 Bitmap {Assets_rey3_Bitmap}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1458 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 2Symbol 1 as "Assets_pling2_Sound"
ExportAssets (56)Timeline Frame 2Symbol 2 as "Assets_booom_Sound"
ExportAssets (56)Timeline Frame 2Symbol 3 as "Assets_pling1_Sound"
ExportAssets (56)Timeline Frame 2Symbol 4 as "Assets_gamePlay_Sound"
SerialNumber (41)Timeline Frame 1

Labels

"GamePreloader"Frame 1
"start"Frame 2




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Created: 14/3 -2019 07:14:08 Last modified: 14/3 -2019 07:14:08 Server time: 25/04 -2024 11:31:58