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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27076294?noj=FRM27076294-10DC" width="1" height="1"></div>

bubbles-2.swf

This is the info page for
Flash #109769

(Click the ID number above for more basic data on this flash file.)


Text
copyright(c) 2007 - Manuel Fallmann

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19836

v 1.0

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ActionScript [AS1/AS2]

Frame 1
_root.kongregateServices.connect(); stop();
Instance of Symbol 16 MovieClip in Frame 1
onClipEvent (enterFrame) { xstep = _xmouse / 50; ystep = _ymouse / 50; _x = (_x + xstep); _y = (_y + ystep); }
Instance of Symbol 27 MovieClip in Frame 1
onClipEvent (load) { status = "loading..."; } onClipEvent (enterFrame) { myPercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _root.bytesLoaded = int(_root.getBytesLoaded()); _root.bytesTotal = int(_root.getBytesTotal()); if (myPercentLoaded == 100) { status = "loaded!"; ystep = (600 - _y) / 10; _y = (_y + ystep); } if (_y >= 590) { _root.play(); } }
Instance of Symbol 34 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(9999); }
Frame 2
musicOn = true; sugarRush = false; gameScore = 0; _root.myurl = _root._url; _root.domain1 = _root.myurl.substring(0, 28); _root.domain2 = _root.myurl.substring(0, 27); _root.domain3 = _root.myurl.substring(0, 31); if (((_root.domain1 == "http://www.mindistortion.net") || (_root.domain2 == "http://www.mindistortion.tv")) || (_root.domain3 == "http://mindistortion.finito.net")) { atHome = true; } else { atHome = false; }
Frame 8
stop();
Frame 38
stop(); function onePlayer() { numPlayers = 1; gotoAndStop ("init_game"); } function twoPlayer() { numPlayers = 2; gotoAndStop ("init_game"); } function moreGames() { getURL ("http://www.mindistortion.tv/?p=games", "_blank"); } function instructions() { gotoAndStop (39); } function credits() { gotoAndStop (40); } function settings() { gotoAndStop (41); } btn_1player.onRelease = function () { onePlayer(); }; btn_1player.onReleaseOutside = function () { onePlayer(); }; btn_2player.onRelease = function () { twoPlayer(); }; btn_2player.onReleaseOutside = function () { twoPlayer(); }; btn_moregames.onRelease = function () { moreGames(); }; btn_moregames.onReleaseOutside = function () { moreGames(); }; btn_instructions.onRelease = function () { instructions(); }; btn_instructions.onReleaseOutside = function () { instructions(); }; btn_credits.onRelease = function () { credits(); }; btn_credits.onReleaseOutside = function () { credits(); }; btn_settings.onRelease = function () { settings(); }; btn_settings.onReleaseOutside = function () { settings(); };
Instance of Symbol 16 MovieClip in Frame 38
onClipEvent (enterFrame) { xstep = _xmouse / 50; ystep = _ymouse / 50; _x = (_x + xstep); _y = (_y + ystep); }
Frame 39
function back() { gotoAndStop (38); } function powerUpLibrary() { gotoAndStop (42); } btn_back.onRelease = function () { back(); }; btn_back.onReleaseOutside = function () { back(); }; btn_poweruplibrary.onRelease = function () { powerUpLibrary(); }; btn_poweruplibrary.onReleaseOutside = function () { powerUpLibrary(); };
Frame 40
function back() { gotoAndStop (38); } function tracklist() { getURL ("http://www.mindistortion.tv/tracklist/bubbles2", "_blank"); } function ngaudio() { getURL ("http://www.newgrounds.com/audio", "_blank"); } btn_back.onRelease = function () { back(); }; btn_back.onReleaseOutside = function () { back(); }; btn_tracklist.onRelease = function () { tracklist(); }; btn_tracklist.onReleaseOutside = function () { tracklist(); }; btn_ngaudio.onRelease = function () { ngaudio(); }; btn_ngaudio.onReleaseOutside = function () { ngaudio(); };
Frame 41
function back() { gotoAndStop (38); } btn_back.onRelease = function () { back(); }; btn_back.onReleaseOutside = function () { back(); }; if (atHome) { clip_nosr._visible = false; } else { clip_sr._visible = false; }
Frame 43
stop(); function newGame() { this.createEmptyMovieClip("gameContainer", 1); gameContainer.attachMovie("Game", "game", 1, {stageWidth:350, stageHeight:400, numPlayers:numPlayers}); } newGame();
Frame 44
function mainMenu() { gotoAndStop ("main_menu"); } function playAgain() { gotoAndStop ("init_game"); } btn_mainmenu.onRelease = function () { mainMenu(); }; btn_mainmenu.onReleaseOutside = function () { mainMenu(); }; btn_playagain.onRelease = function () { playAgain(); }; btn_playagain.onReleaseOutside = function () { playAgain(); }; _root.myurl = _root._url; _root.domain1 = _root.myurl.substring(0, 28); _root.domain2 = _root.myurl.substring(0, 27); _root.domain3 = _root.myurl.substring(0, 31); if (((_root.domain1 == "http://www.mindistortion.net") || (_root.domain2 == "http://www.mindistortion.tv")) || (_root.domain3 == "http://mindistortion.finito.net")) { gotoAndStop (48); } else { gotoAndStop (46); }
Frame 46
function playHighscore() { getURL ("http://www.mindistortion.tv/games/bubbles2", "_blank"); } function moreGames() { getURL ("http://www.mindistortion.tv/?p=games", "_blank"); } _root.kongregateScores.submit(gameScore); btn_playhighscore.onRelease = function () { playHighscore(); }; btn_playhighscore.onReleaseOutside = function () { playHighscore(); }; btn_moregames.onRelease = function () { moreGames(); }; btn_moregames.onReleaseOutside = function () { moreGames(); };
Frame 47
stop();
Frame 49
stop();
Symbol 16 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 2
stop();
Instance of Symbol 24 MovieClip in Symbol 27 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _parent.myPercentLoaded; }
Symbol 32 MovieClip [md_link] Frame 1
function openSite() { getURL ("http://www.mindistortion.tv", "_blank"); } lnk.onRelease = function () { openSite(); }; lnk.onReleaseOutside = function () { openSite(); };
Symbol 397 MovieClip [__Packages.Background] Frame 0
class Background extends MovieClip { var distance, maxDistance, shade, light, wrapAround, p; function Background () { super(); } function onLoad() { distance = 0; maxDistance = 12600; shade._alpha = 100; light._alpha = 0; wrapAround._visible = false; } function onEnterFrame() { if (distance < maxDistance) { distance++; } p = Math.floor((100 * distance) / maxDistance); shade._alpha = 100 - p; light._alpha = p; } }
Symbol 398 MovieClip [__Packages.JukeBox] Frame 0
class JukeBox extends MovieClip { var music, track, targetVol; function JukeBox () { super(); } function onLoad() { stopAllSounds(); music = new Sound(); playTrack(track); } function playTrack(track) { if (currTrack != track) { currTrack = track; music.attachSound(track); music.stop(); if (currTrack != "pop.wav") { music.start(0, 9999); music.setVolume(0); } else { music.start(0, 0); music.setVolume(100); } } } function setVol(v) { targetVol = v; } function onEnterFrame() { if (currTrack != "") { var _local2 = (targetVol - music.getVolume()) / 15; music.setVolume(music.getVolume() + _local2); } } var currTrack = ""; }
Symbol 399 MovieClip [__Packages.Game] Frame 0
class Game extends MovieClip { var spawnSpeed, playerSpeed, currSpawn, maxSpawns, difficulty, defaultRadius, maxDifficulty, stageWidth, stageHeight, movMax, movAcc, movDec, bounce, initCooldown, pauseGame, pauseTrigger, numPlayers, p, s, _parent, bonusSpawnDelay, bonusSpawnTrigger, bonusSprites, bonusRarity, bonusTimerMax, bonusActive, bubblesOnly, druggy, noir, wrapAround, leaveTrail, projectiles, currProjectile, maxProjectiles, shootRecoil, createEmptyMovieClip, bg, playfield, msg, hud, ctrlStatus, usedKeys, oppositeKeys, ctrl, jukeBox, blur, bg_bmp, attachMovie; function Game () { super(); } function onLoad() { spawnSpeed = 1; playerSpeed = 1; currSpawn = 0; maxSpawns = 70; difficulty = 0; defaultRadius = 7.65; maxDifficulty = 3600; stageWidth = 350; stageHeight = 400; movMax = 7.5; movAcc = 0.5; movDec = 1.2; bounce = -0.3; initCooldown = 20; pauseGame = false; pauseTrigger = true; if (numPlayers < 1) { numPlayers = 1; } p = new Array(); s = new Array(); var _local2 = 0; while (_local2 < numPlayers) { p[_local2] = new Object(); _local2++; } if (_parent._parent.sugarRush) { bonusSpawnDelay = 30; } else { bonusSpawnDelay = 100; } bonusSpawnTrigger = 0; bonusSprites = new Array(); bonusRarity = new Array(); bonusSprites[0] = "bubble_time"; bonusRarity[0] = 2; bonusSprites[1] = "bouncy"; bonusRarity[1] = 2; bonusSprites[2] = "speed"; bonusRarity[2] = 2; bonusSprites[3] = "bubbles_only"; bonusRarity[3] = 3; bonusSprites[4] = "druggy"; bonusRarity[4] = 5; bonusSprites[5] = "invincible"; bonusRarity[5] = 5; bonusSprites[6] = "noir"; bonusRarity[6] = 5; bonusSprites[7] = "wraparound"; bonusRarity[7] = 3; bonusSprites[8] = "agility"; bonusRarity[8] = 3; bonusSprites[9] = "ultimate_bubble_time"; bonusRarity[9] = 9; bonusSprites[10] = "shooter"; bonusRarity[10] = 5; bonusSprites[11] = "repel"; bonusRarity[11] = 5; bonusSprites[12] = "attract"; bonusRarity[12] = 5; bonusTimerMax = 270; bonusActive = new Array(); _local2 = 0; while (_local2 < bonusSprites.length) { bonusActive[bonusSprites[_local2]] = false; _local2++; } bubblesOnly = false; druggy = false; noir = false; wrapAround = false; leaveTrail = false; projectiles = new Array(); currProjectile = 0; maxProjectiles = 32 * numPlayers; shootRecoil = 0; initCtrl(); initBackground(); initPlayers(); initHUD(); initSound(); } function onEnterFrame() { runCtrl(); if ((initCooldown < 1) && (!pauseGame)) { if (difficulty < maxDifficulty) { difficulty++; } spawn(); updatePositions(); for (var _local2 in p) { if (p[_local2].alive) { hitBoundary(p[_local2]); hitSpawns(p[_local2]); if (p[_local2].repel) { repelMines(Number(_local2)); } if (p[_local2].shooter) { hitProjectiles(); } if (p[_local2].attract) { attractBubbles(Number(_local2)); } } } if (numPlayers > 1) { billard(p[0], p[1]); } render(); runBonus(); if (leaveTrail) { runTrail(); } } else { initCooldown--; } } function updatePositions() { for (var _local3 in p) { p[_local3].x = p[_local3].x + ((p[_local3].xStep * playerSpeed) * p[_local3].speed); p[_local3].y = p[_local3].y + ((p[_local3].yStep * playerSpeed) * p[_local3].speed); if (p[_local3].shooter) { for (var _local2 in projectiles) { if (projectiles[_local2].clip != undefined) { projectiles[_local2].x = projectiles[_local2].x + (projectiles[_local2].xStep * playerSpeed); projectiles[_local2].y = projectiles[_local2].y + (projectiles[_local2].yStep * playerSpeed); projectiles[_local2].clip._x = projectiles[_local2].x; projectiles[_local2].clip._y = projectiles[_local2].y; if ((projectiles[_local2].y + projectiles[_local2].clip._height) < 0) { projectiles[_local2].clip.removeMovieClip(this); projectiles[_local2] = new Object(); } } } } } for (var _local3 in s) { if (s[_local3].clip != undefined) { s[_local3].x = s[_local3].x + ((s[_local3].xStep + s[_local3].xForce) * spawnSpeed); s[_local3].y = s[_local3].y + ((s[_local3].yStep + s[_local3].yForce) * spawnSpeed); s[_local3].clip._x = s[_local3].x; s[_local3].clip._y = s[_local3].y; if ((s[_local3].y - s[_local3].clip._height) > stageHeight) { s[_local3].clip.removeMovieClip(this); s[_local3] = new Object(); } } } } function render() { for (var _local2 in p) { p[_local2].clip._x = p[_local2].x; p[_local2].clip._y = p[_local2].y; if (numPlayers > 1) { p[_local2].marker._x = p[_local2].clip._x; p[_local2].marker._y = p[_local2].clip._y; p[_local2].marker._xscale = p[_local2].clip._xscale; p[_local2].marker._yscale = p[_local2].clip._yscale; } } } function initBackground() { createEmptyMovieClip("bg", 1); bg.attachMovie("Background", "clip", 1); bg._width = stageWidth; bg._height = stageHeight; } function initPlayers() { createEmptyMovieClip("playfield", 10); createEmptyMovieClip("msg", 100); for (var _local4 in p) { var _local3 = "player" + _local4; playfield.createEmptyMovieClip(_local3, _local4 + 5); p[_local4].clip = playfield[_local3]; p[_local4].sprite = "bubble_basic"; p[_local4].clip.attachMovie(p[_local4].sprite, "sprite", 1); if (numPlayers < 2) { p[_local4].x = stageWidth / 2; } else { p[_local4].x = ((stageWidth / 2) + 50) - (_local4 * 100); var _local2 = "marker" + _local4; playfield.createEmptyMovieClip(_local2, _local4 + 7); p[_local4].marker = playfield[_local2]; p[_local4].marker.attachMovie(("player" + _local4) + "_marker", "marker", 1); p[_local4].marker._x = p[_local4].x; p[_local4].marker._y = stageHeight - 100; } p[_local4].y = stageHeight - 100; p[_local4].targetXscale = 100; p[_local4].targetYscale = 100; p[_local4].scale = 100; p[_local4].xStep = 0; p[_local4].yStep = 0; p[_local4].movMax = movMax; p[_local4].movAcc = movAcc; p[_local4].movDec = movDec; p[_local4].bounce = bounce; p[_local4].speed = 1; p[_local4].radius = p[_local4].clip._width / 2; p[_local4].bonusTimer = new Array(); p[_local4].bonusSwitch = new Array(); p[_local4].bonusActive = new Array(); p[_local4].invincible = false; p[_local4].bouncy = false; p[_local4].shooter = false; p[_local4].attract = false; p[_local4].repel = false; p[_local4].alive = true; p[_local4].score = 0; p[_local4].id = _local4; p[_local4].clip._x = p[_local4].x; p[_local4].clip._y = p[_local4].y; } } function initHUD() { createEmptyMovieClip("hud", 1000); if (numPlayers > 1) { msg.attachMovie("msg_lastbubblestanding", "msg", 1); msg._x = stageWidth / 2; msg._y = 100; } else { msg.attachMovie("msg_go!", "msg", 1); msg._x = stageWidth / 2; msg._y = 100; } if (numPlayers == 1) { hud.timerDisplay = new Array(); hud.numTimers = 0; hud.displayExists = new Array(); } else { hud.timerDisplay = new Array(); hud.numTimers = new Array(); hud.displayExists = new Array(); var _local2 = 0; while (_local2 < numPlayers) { hud.timerDisplay[_local2] = new Array(); hud.numTimers[_local2] = 0; hud.displayExists[_local2] = new Array(); _local2++; } } hud.attachMovie("md_link", "md_link", 200); hud.md_link._x = 5; hud.md_link._y = 5; hud.attachMovie("sound_ctrl", "sound_ctrl", 201); hud.sound_ctrl._x = stageWidth - 7; hud.sound_ctrl._y = 5; var _local3 = "score_display0"; hud.attachMovie("score_display", _local3, 2001); hud[_local3]._x = stageWidth - 5; hud[_local3]._y = stageHeight - 5; if (numPlayers == 2) { _local3 = "score_display1"; hud.attachMovie("score_display2", _local3, 2002); hud[_local3]._x = 5; hud[_local3]._y = stageHeight - 5; hud.attachMovie("hud_marker0", "marker0", 2010); hud.marker0._x = 5; hud.marker0._y = stageHeight - 5; hud.attachMovie("hud_marker1", "marker1", 2011); hud.marker1._x = stageWidth - 5; hud.marker1._y = stageHeight - 5; } } function initCtrl() { ctrlStatus = new Array(); usedKeys = new Array(); usedKeys[0] = 38; usedKeys[1] = 40; usedKeys[2] = 39; usedKeys[3] = 37; usedKeys[4] = 83; usedKeys[5] = 87; usedKeys[6] = 65; usedKeys[7] = 68; usedKeys[8] = 32; oppositeKeys = new Array(); oppositeKeys[38] = 40; oppositeKeys[40] = 38; oppositeKeys[39] = 37; oppositeKeys[37] = 39; oppositeKeys[83] = 87; oppositeKeys[87] = 83; oppositeKeys[68] = 65; oppositeKeys[65] = 68; ctrl = new Array(); var _local2 = 0; while (_local2 < 2) { ctrl[_local2] = new Object(); _local2++; } ctrl[0].up = 38; ctrl[0].down = 40; ctrl[0].left = 37; ctrl[0].right = 39; ctrl[1].up = 87; ctrl[1].down = 83; ctrl[1].left = 65; ctrl[1].right = 68; } function runCtrl() { for (var _local2 in usedKeys) { if (Key.isDown(usedKeys[_local2])) { ctrlStatus[usedKeys[_local2]] = true; } else { ctrlStatus[usedKeys[_local2]] = false; } } if (((numPlayers == 1) && (p[0].alive)) || (((numPlayers == 2) && (p[0].alive)) && (p[1].alive))) { if ((ctrlStatus[32] && (!pauseGame)) && (pauseTrigger)) { pauseGame = true; pauseTrigger = false; playfield._visible = false; msg.attachMovie("msg_pause", "msg", 1); msg._x = stageWidth / 2; msg._y = (stageHeight / 2) - 50; } else if ((ctrlStatus[32] && (pauseGame)) && (pauseTrigger)) { pauseGame = false; pauseTrigger = false; playfield._visible = true; msg.msg.removeMovieClip(this); } } if (!ctrlStatus[32]) { pauseTrigger = true; } if (numPlayers == 1) { if (ctrlStatus[ctrl[0].up] || (ctrlStatus[ctrl[1].up])) { if (p[0].yStep > (-movMax)) { p[0].yStep = p[0].yStep - p[0].movAcc; } } else if (ctrlStatus[ctrl[0].down] || (ctrlStatus[ctrl[1].down])) { if (p[0].yStep < movMax) { p[0].yStep = p[0].yStep + p[0].movAcc; } } if (ctrlStatus[ctrl[0].left] || (ctrlStatus[ctrl[1].left])) { if (p[0].xStep > (-movMax)) { p[0].xStep = p[0].xStep - p[0].movAcc; } } else if (ctrlStatus[ctrl[0].right] || (ctrlStatus[ctrl[1].right])) { if (p[0].xStep < movMax) { p[0].xStep = p[0].xStep + p[0].movAcc; } } if ((((!ctrlStatus[ctrl[0].up]) && (!ctrlStatus[ctrl[0].down])) && (!ctrlStatus[ctrl[1].up])) && (!ctrlStatus[ctrl[1].down])) { p[0].yStep = p[0].yStep / p[0].movDec; if ((p[0].yStep > -0.01) && (p[0].yStep < 0.01)) { p[0].yStep = 0; } } if ((((!ctrlStatus[ctrl[0].left]) && (!ctrlStatus[ctrl[0].right])) && (!ctrlStatus[ctrl[1].left])) && (!ctrlStatus[ctrl[1].right])) { p[0].xStep = p[0].xStep / p[0].movDec; if ((p[0].xStep > -0.01) && (p[0].xStep < 0.01)) { p[0].xStep = 0; } } } if (numPlayers == 2) { for (var _local2 in p) { if (ctrlStatus[ctrl[_local2].up]) { if (p[_local2].yStep > (-movMax)) { p[_local2].yStep = p[_local2].yStep - p[_local2].movAcc; } } else if (ctrlStatus[ctrl[_local2].down]) { if (p[_local2].yStep < movMax) { p[_local2].yStep = p[_local2].yStep + p[_local2].movAcc; } } if (ctrlStatus[ctrl[_local2].left]) { if (p[_local2].xStep > (-movMax)) { p[_local2].xStep = p[_local2].xStep - p[_local2].movAcc; } } else if (ctrlStatus[ctrl[_local2].right]) { if (p[_local2].xStep < movMax) { p[_local2].xStep = p[_local2].xStep + p[_local2].movAcc; } } if ((!ctrlStatus[ctrl[_local2].up]) && (!ctrlStatus[ctrl[_local2].down])) { p[_local2].yStep = p[_local2].yStep / p[_local2].movDec; if ((p[_local2].yStep > -0.01) && (p[_local2].yStep < 0.01)) { p[_local2].yStep = 0; } } if ((!ctrlStatus[ctrl[_local2].left]) && (!ctrlStatus[ctrl[_local2].right])) { p[_local2].xStep = p[_local2].xStep / p[_local2].movDec; if ((p[_local2].xStep > -0.01) && (p[_local2].xStep < 0.01)) { p[_local2].xStep = 0; } } } } } function runBonus() { runHUD(); animBonus(); if ((p[0].bonusTimer[4] > 0) || (p[1].bonusTimer[4] > 0)) { if (p[0].bonusSwitch[4] || (p[1].bonusSwitch[4])) { for (var _local3 in p) { if (p[_local3].alive) { if (!p[_local3].shooter) { p[_local3].sprite = "bonus_" + bonusSprites[4]; } else { p[_local3].sprite = "bonus_shooter_" + bonusSprites[4]; } p[_local3].clip.attachMovie(p[_local3].sprite, "sprite", 1); } if (p[_local3].bonusTimer[6] > 0) { p[_local3].bonusTimer[6] = 0; p[_local3].bonusSwitch[6] = false; noir = false; } p[_local3].bonusSwitch[4] = false; } jukeBox.playTrack(bonusSprites[4] + ".wav"); bg.clip.gotoAndStop(2); for (var _local2 in s) { if (s[_local2].type == "bubble") { s[_local2].sprite = "bonus_" + bonusSprites[4]; s[_local2].clip.attachMovie(s[_local2].sprite, "sprite", 1); } else if (s[_local2].type == "mine") { s[_local2].sprite = "mine_" + bonusSprites[4]; s[_local2].clip.attachMovie(s[_local2].sprite, "sprite", 1); } } druggy = true; } for (var _local3 in p) { if (p[_local3].bonusTimer[4] == 1) { p[_local3].bonusSwitch[4] = true; } if (p[_local3].bonusTimer[4] > 0) { p[_local3].bonusTimer[4]--; } } } else if (((p[0].bonusSwitch[4] && (numPlayers == 1)) || (p[0].bonusSwitch[4] && ((p[1].bonusTimer[4] < 1) || (p[1].bonusTimer[4] == undefined)))) || (p[1].bonusSwitch[4] && ((p[0].bonusTimer[4] < 1) || (p[0].bonusTimer[4] == undefined)))) { for (var _local3 in p) { if (p[_local3].alive) { if (!p[_local3].shooter) { p[_local3].sprite = "bubble_basic"; } else { p[_local3].sprite = "bonus_shooter"; } p[_local3].clip.attachMovie(p[_local3].sprite, "sprite", 1); } p[_local3].bonusSwitch[4] = false; } if (jukeBox.currTrack == (bonusSprites[4] + ".wav")) { jukeBox.playTrack("normal.wav"); } if (!noir) { bg.clip.gotoAndStop(1); for (var _local2 in s) { if (s[_local2].type == "bubble") { s[_local2].sprite = "bubble_basic"; s[_local2].clip.attachMovie(s[_local2].sprite, "sprite", 1); } else if (s[_local2].type == "mine") { s[_local2].sprite = "mine_basic"; s[_local2].clip.attachMovie(s[_local2].sprite, "sprite", 1); } } } druggy = false; } if ((p[0].bonusTimer[6] > 0) || (p[1].bonusTimer[6] > 0)) { if (p[0].bonusSwitch[6] || (p[1].bonusSwitch[6])) { for (var _local3 in p) { if (p[_local3].alive) { if (!p[_local3].shooter) { p[_local3].sprite = "bonus_" + bonusSprites[6]; } else { p[_local3].sprite = "bonus_shooter_" + bonusSprites[6]; } p[_local3].clip.attachMovie(p[_local3].sprite, "sprite", 1); } if (p[_local3].bonusTimer[4] > 0) { p[_local3].bonusTimer[4] = 0; p[_local3].bonusSwitch[4] = false; druggy = false; } p[_local3].bonusSwitch[6] = false; } jukeBox.playTrack(bonusSprites[6] + ".wav"); bg.clip.gotoAndStop(3); for (var _local2 in s) { if (s[_local2].type == "bubble") { s[_local2].sprite = "bonus_" + bonusSprites[6]; s[_local2].clip.attachMovie(s[_local2].sprite, "sprite", 1); } else if (s[_local2].type == "mine") { s[_local2].sprite = "mine_" + bonusSprites[6]; s[_local2].clip.attachMovie(s[_local2].sprite, "sprite", 1); } } noir = true; } for (var _local3 in p) { if (p[_local3].bonusTimer[6] == 1) { p[_local3].bonusSwitch[6] = true; } if (p[_local3].bonusTimer[6] > 0) { p[_local3].bonusTimer[6]--; } } } else if (((p[0].bonusSwitch[6] && (numPlayers == 1)) || (p[0].bonusSwitch[6] && ((p[1].bonusTimer[6] < 1) || (p[1].bonusTimer[6] == undefined)))) || (p[1].bonusSwitch[6] && ((p[0].bonusTimer[6] < 1) || (p[0].bonusTimer[6] == undefined)))) { for (var _local3 in p) { if (p[_local3].alive) { if (!p[_local3].shooter) { p[_local3].sprite = "bubble_basic"; } else { p[_local3].sprite = "bonus_shooter"; } p[_local3].clip.attachMovie(p[_local3].sprite, "sprite", 1); } p[_local3].bonusSwitch[6] = false; } if (jukeBox.currTrack == (bonusSprites[6] + ".wav")) { jukeBox.playTrack("normal.wav"); } if (!druggy) { bg.clip.gotoAndStop(1); for (var _local2 in s) { if (s[_local2].type == "bubble") { s[_local2].sprite = "bubble_basic"; s[_local2].clip.attachMovie(s[_local2].sprite, "sprite", 1); } else if (s[_local2].type == "mine") { s[_local2].sprite = "mine_basic"; s[_local2].clip.attachMovie(s[_local2].sprite, "sprite", 1); } } } noir = false; } for (var _local3 in p) { if (p[_local3].bonusTimer[0] > 0) { if (p[_local3].bonusSwitch[0]) { jukeBox.playTrack(bonusSprites[0] + ".wav"); playerSpeed = 0.3; spawnSpeed = 0.3; p[_local3].bonusSwitch[0] = false; if (p[0].bonusTimer[2] > 0) { p[0].bonusTimer[2] = 0; p[0].bonusSwitch[2] = false; } if (p[0].bonusTimer[9] > 0) { p[0].bonusTimer[9] = 0; p[0].bonusSwitch[9] = false; leaveTrail = false; removeTrail(); } if (numPlayers > 1) { if (p[1].bonusTimer[2] > 0) { p[1].bonusTimer[2] = 0; p[1].bonusSwitch[2] = false; } if (p[1].bonusTimer[9] > 0) { p[1].bonusTimer[9] = 0; p[1].bonusSwitch[9] = false; leaveTrail = false; removeTrail(); } } } if (p[_local3].bonusTimer[0] == 1) { p[_local3].bonusSwitch[0] = true; } p[_local3].bonusTimer[0]--; } else if (p[_local3].bonusSwitch[0]) { if (jukeBox.currTrack == (bonusSprites[0] + ".wav")) { jukeBox.playTrack("normal.wav"); } playerSpeed = 1; spawnSpeed = 1; p[_local3].bonusSwitch[0] = false; } if (p[_local3].bonusTimer[1] > 0) { if (p[_local3].bonusSwitch[1]) { jukeBox.playTrack(bonusSprites[1] + ".wav"); p[_local3].bounce = bounce * 4; p[_local3].clip.attachMovie(p[_local3].sprite, "sprite", 1); p[_local3].bouncy = true; p[_local3].bonusSwitch[1] = false; } if (p[_local3].bonusTimer[1] == 1) { p[_local3].bonusSwitch[1] = true; } p[_local3].bonusTimer[1]--; } else if (p[_local3].bonusSwitch[1]) { if (jukeBox.currTrack == (bonusSprites[1] + ".wav")) { jukeBox.playTrack("normal.wav"); } if (p[_local3].sprite == ("bonus_" + bonusSprites[1])) { } p[_local3].clip.attachMovie(p[_local3].sprite, "sprite", 1); p[_local3].bounce = bounce; p[_local3].bouncy = false; p[_local3].bonusSwitch[1] = false; } if (p[_local3].bonusTimer[2] > 0) { if (p[_local3].bonusSwitch[2]) { jukeBox.playTrack(bonusSprites[2] + ".wav"); playerSpeed = 2; spawnSpeed = 2; p[_local3].bonusSwitch[2] = false; if (p[0].bonusTimer[0] > 0) { p[0].bonusTimer[0] = 0; p[0].bonusSwitch[0] = false; } if (p[0].bonusTimer[9] > 0) { p[0].bonusTimer[9] = 0; p[0].bonusSwitch[9] = false; leaveTrail = false; removeTrail(); } if (numPlayers > 1) { if (p[1].bonusTimer[0] > 0) { p[1].bonusTimer[0] = 0; p[1].bonusSwitch[0] = false; } if (p[1].bonusTimer[9] > 0) { p[1].bonusTimer[9] = 0; p[1].bonusSwitch[9] = false; leaveTrail = false; removeTrail(); } } } if (p[_local3].bonusTimer[2] == 1) { p[_local3].bonusSwitch[2] = true; } p[_local3].bonusTimer[2]--; } else if (p[_local3].bonusSwitch[2]) { if (jukeBox.currTrack == (bonusSprites[2] + ".wav")) { jukeBox.playTrack("normal.wav"); } playerSpeed = 1; spawnSpeed = 1; p[_local3].bonusSwitch[2] = false; } if (p[_local3].bonusTimer[3] > 0) { if (p[_local3].bonusSwitch[3]) { jukeBox.playTrack(bonusSprites[3] + ".wav"); bubblesOnly = true; p[_local3].bonusSwitch[3] = false; } if (p[_local3].bonusTimer[3] == 1) { p[_local3].bonusSwitch[3] = true; } p[_local3].bonusTimer[3]--; } else if (p[_local3].bonusSwitch[3]) { if (jukeBox.currTrack == (bonusSprites[3] + ".wav")) { jukeBox.playTrack("normal.wav"); } bubblesOnly = false; p[_local3].bonusSwitch[3] = false; } if (p[_local3].bonusTimer[5] > 0) { if (p[_local3].bonusSwitch[5]) { jukeBox.playTrack(bonusSprites[5] + ".wav"); p[_local3].invincible = true; p[_local3].bonusSwitch[5] = false; } if (p[_local3].bonusTimer[5] == 1) { p[_local3].bonusSwitch[5] = true; } p[_local3].bonusTimer[5]--; } else if (p[_local3].bonusSwitch[5]) { if (jukeBox.currTrack == (bonusSprites[5] + ".wav")) { jukeBox.playTrack("normal.wav"); } p[_local3].invincible = false; p[_local3].clip.sprite._alpha = 100; p[_local3].bonusSwitch[5] = false; } if (p[_local3].bonusTimer[7] > 0) { if (p[_local3].bonusSwitch[7]) { jukeBox.playTrack(bonusSprites[7] + ".wav"); wrapAround = true; bg.clip.wrapAround._visible = true; p[_local3].bonusSwitch[7] = false; p[_local3].bonusActive.wraparound = true; } if (p[_local3].bonusTimer[7] == 1) { p[_local3].bonusSwitch[7] = true; } p[_local3].bonusTimer[7]--; } else if (p[_local3].bonusSwitch[7]) { if (jukeBox.currTrack == (bonusSprites[7] + ".wav")) { jukeBox.playTrack("normal.wav"); } wrapAround = false; bg.clip.wrapAround._visible = false; p[_local3].bonusActive.wraparound = false; p[_local3].bonusSwitch[7] = false; } if (p[_local3].bonusTimer[8] > 0) { if (p[_local3].bonusSwitch[8]) { jukeBox.playTrack(bonusSprites[8] + ".wav"); p[_local3].speed = 1.3; p[_local3].movAcc = movAcc * 2; p[_local3].bonusSwitch[8] = false; } if (p[_local3].bonusTimer[8] == 1) { p[_local3].bonusSwitch[8] = true; } p[_local3].bonusTimer[8]--; } else if (p[_local3].bonusSwitch[8]) { if (jukeBox.currTrack == (bonusSprites[8] + ".wav")) { jukeBox.playTrack("normal.wav"); } p[_local3].speed = 1; p[_local3].movAcc = movAcc; p[_local3].bonusSwitch[8] = false; } if (p[_local3].bonusTimer[9] > 0) { if (p[_local3].bonusSwitch[9]) { jukeBox.playTrack(bonusSprites[9] + ".wav"); spawnSpeed = 0.1; playerSpeed = 1; if (!leaveTrail) { initTrail(5); } leaveTrail = true; if (p[0].bonusTimer[2] > 0) { p[0].bonusTimer[2] = 0; p[0].bonusSwitch[2] = false; } if (p[0].bonusTimer[0] > 0) { p[0].bonusTimer[0] = 0; p[0].bonusSwitch[0] = false; } if (numPlayers > 1) { if (p[1].bonusTimer[2] > 0) { p[1].bonusTimer[2] = 0; p[1].bonusSwitch[2] = false; } if (p[1].bonusTimer[0] > 0) { p[1].bonusTimer[0] = 0; p[1].bonusSwitch[0] = false; } } } if (p[_local3].bonusTimer[9] == 1) { p[_local3].bonusSwitch[9] = true; } p[_local3].bonusTimer[9]--; } else if (p[_local3].bonusSwitch[9]) { if (jukeBox.currTrack == (bonusSprites[9] + ".wav")) { jukeBox.playTrack("normal.wav"); } spawnSpeed = 1; leaveTrail = false; removeTrail(); p[_local3].bonusSwitch[9] = false; } if (p[_local3].bonusTimer[10] > 0) { if (p[_local3].bonusSwitch[10]) { jukeBox.playTrack(bonusSprites[10] + ".wav"); if (p[_local3].alive) { if ((!druggy) && (!noir)) { p[_local3].sprite = "bonus_" + bonusSprites[10]; } else if (druggy) { p[_local3].sprite = ("bonus_" + bonusSprites[10]) + "_druggy"; } else if (noir) { p[_local3].sprite = ("bonus_" + bonusSprites[10]) + "_noir"; } p[_local3].clip.attachMovie(p[_local3].sprite, "sprite", 1); } p[_local3].shooter = true; p[_local3].bonusSwitch[10] = false; } if (p[_local3].bonusTimer[10] == 1) { p[_local3].bonusSwitch[10] = true; } p[_local3].bonusTimer[10]--; } else if (p[_local3].bonusSwitch[10]) { if (jukeBox.currTrack == (bonusSprites[10] + ".wav")) { jukeBox.playTrack("normal.wav"); } if (p[_local3].alive) { if ((!druggy) && (!noir)) { p[_local3].sprite = "bubble_basic"; } else if (druggy) { p[_local3].sprite = "bonus_druggy"; } else if (noir) { p[_local3].sprite = "bonus_noir"; } p[_local3].clip.attachMovie(p[_local3].sprite, "sprite", 1); } p[_local3].shooter = false; var _local2 = 0; while (_local2 < maxProjectiles) { projectiles[_local2].clip.removeMovieClip(this); projectiles[_local2] = undefined; _local2++; } p[_local3].bonusSwitch[10] = false; } if (p[_local3].shooter) { if (shootRecoil >= (6 * (1 / playerSpeed))) { shootProjectiles(p[_local3]); shootRecoil = 0; } else { shootRecoil++; } } if (p[_local3].bonusTimer[11] > 0) { if (p[_local3].bonusSwitch[11]) { jukeBox.playTrack(bonusSprites[11] + ".wav"); p[_local3].repel = true; p[_local3].bonusSwitch[11] = false; } if (p[_local3].bonusTimer[11] == 1) { p[_local3].bonusSwitch[11] = true; } p[_local3].bonusTimer[11]--; } else if (p[_local3].bonusSwitch[11]) { if (jukeBox.currTrack == (bonusSprites[11] + ".wav")) { jukeBox.playTrack("normal.wav"); } p[_local3].repel = false; p[_local3].bonusSwitch[11] = false; } if (p[_local3].bonusTimer[12] > 0) { if (p[_local3].bonusSwitch[12]) { jukeBox.playTrack(bonusSprites[12] + ".wav"); p[_local3].attract = true; p[_local3].bonusSwitch[12] = false; } if (p[_local3].bonusTimer[12] == 1) { p[_local3].bonusSwitch[12] = true; } p[_local3].bonusTimer[12]--; } else if (p[_local3].bonusSwitch[12]) { if (jukeBox.currTrack == (bonusSprites[12] + ".wav")) { jukeBox.playTrack("normal.wav"); } p[_local3].attract = false; p[_local3].bonusSwitch[12] = false; } } } function animBonus() { for (var _local2 in p) { if (p[_local2].invincible) { if (p[_local2].clip.sprite._alpha == 100) { p[_local2].clip.sprite._alpha = 20; } else { p[_local2].clip.sprite._alpha = 100; } } if (p[_local2].bouncy) { if ((p[_local2].targetXscale == 100) && (p[_local2].targetYscale == 100)) { p[_local2].targetXscale = 70; p[_local2].targetYscale = 120; } if (p[_local2].clip.sprite._yscale > 110) { p[_local2].targetXscale = 120; p[_local2].targetYscale = 70; } else if (p[_local2].clip.sprite._xscale > 110) { p[_local2].targetXscale = 70; p[_local2].targetYscale = 120; } p[_local2].clip.sprite._xscale = p[_local2].clip.sprite._xscale + ((p[_local2].targetXscale - p[_local2].clip.sprite._xscale) / 2); p[_local2].clip.sprite._yscale = p[_local2].clip.sprite._yscale + ((p[_local2].targetYscale - p[_local2].clip.sprite._yscale) / 2); } } } function runHUD() { if (numPlayers == 1) { var _local7 = "score_display0"; hud[_local7].txtScore.text = String(p[0].score); var _local3 = 0; while (_local3 < bonusSprites.length) { var _local6 = 0; while (_local6 < hud.timerDisplay.length) { if (_local3 == hud.timerDisplay[_local6].type) { if (p[0].bonusTimer[_local3] <= 0) { hud.timerDisplay[_local6].icon.removeMovieClip(this); hud.timerDisplay[_local6].bar.removeMovieClip(this); hud.timerDisplay[_local6].deleteme = true; hud.displayExists[_local3] = false; } } _local6++; } _local6 = 0; while (_local6 < hud.timerDisplay.length) { if (hud.timerDisplay[_local6].deleteme) { hud.timerDisplay.splice(_local6, 1); _local6 = -1; } _local6++; } for (_local6 in hud.timerDisplay) { hud.timerDisplay[_local6].icon._y = (stageHeight - 15) - (10 * _local6); hud.timerDisplay[_local6].bar._y = (stageHeight - 15) - (10 * _local6); if (_local3 == hud.timerDisplay[_local6].type) { hud.timerDisplay[_local6].bar._width = p[0].bonusTimer[_local3] / 10; } } if ((p[0].bonusTimer[_local3] == bonusTimerMax) && (!hud.displayExists[_local3])) { var _local4 = hud.timerDisplay.push(new Object()) - 1; var _local5 = "icon" + _local3; hud.attachMovie("bonus_" + bonusSprites[_local3], _local5, 1 + _local3); hud.timerDisplay[_local4].type = _local3; hud.timerDisplay[_local4].icon = hud[_local5]; hud.timerDisplay[_local4].icon._xscale = 50; hud.timerDisplay[_local4].icon._yscale = hud.timerDisplay[_local4].icon._xscale; hud.timerDisplay[_local4].icon._x = 15; hud.timerDisplay[_local4].icon._y = (stageHeight - 15) - (10 * _local4); _local5 = "bar" + _local3; hud.attachMovie("status_bar", _local5, 20 + _local3); hud.timerDisplay[_local4].bar = hud[_local5]; hud.timerDisplay[_local4].bar._width = bonusTimerMax / 10; hud.timerDisplay[_local4].bar._x = 30; hud.timerDisplay[_local4].bar._y = (stageHeight - 15) - (10 * _local4); hud.displayExists[_local3] = true; } _local3++; } } else { var _local2 = 0; while (_local2 < numPlayers) { var _local7 = "score_display" + _local2; hud[_local7].txtScore.text = String(p[_local2].score); var _local3 = 0; while (_local3 < bonusSprites.length) { var _local6 = 0; while (_local6 < hud.timerDisplay[_local2].length) { if (_local3 == hud.timerDisplay[_local2][_local6].type) { if (p[_local2].bonusTimer[_local3] <= 0) { hud.timerDisplay[_local2][_local6].icon.removeMovieClip(this); hud.timerDisplay[_local2][_local6].bar.removeMovieClip(this); hud.timerDisplay[_local2][_local6].deleteme = true; hud.displayExists[_local2][_local3] = false; } } _local6++; } _local6 = 0; while (_local6 < hud.timerDisplay[_local2].length) { if (hud.timerDisplay[_local2][_local6].deleteme) { hud.timerDisplay[_local2].splice(_local6, 1); _local6 = -1; } _local6++; } for (_local6 in hud.timerDisplay[_local2]) { hud.timerDisplay[_local2][_local6].icon._y = (stageHeight - 35) - (10 * _local6); hud.timerDisplay[_local2][_local6].bar._y = (stageHeight - 35) - (10 * _local6); if (_local3 == hud.timerDisplay[_local2][_local6].type) { hud.timerDisplay[_local2][_local6].bar._width = p[_local2].bonusTimer[_local3] / 10; } } if ((p[_local2].bonusTimer[_local3] == bonusTimerMax) && (!hud.displayExists[_local2][_local3])) { var _local4 = hud.timerDisplay[_local2].push(new Object()) - 1; var _local5 = "icon" + _local3; hud.attachMovie("bonus_" + bonusSprites[_local3], _local5, (1 + _local3) + (20 * _local2)); hud.timerDisplay[_local2][_local4].type = _local3; hud.timerDisplay[_local2][_local4].icon = hud[_local5]; hud.timerDisplay[_local2][_local4].icon._xscale = 50; hud.timerDisplay[_local2][_local4].icon._yscale = hud.timerDisplay[_local2][_local4].icon._xscale; if (_local2 == 0) { hud.timerDisplay[_local2][_local4].icon._x = stageWidth - 15; } else { hud.timerDisplay[_local2][_local4].icon._x = 15; } hud.timerDisplay[_local2][_local4].icon._y = (stageHeight - 35) - (10 * _local4); _local5 = "bar" + _local3; if (_local2 == 0) { hud.attachMovie("status_bar2", _local5, 40 + _local3); } else { hud.attachMovie("status_bar", _local5, 60 + _local3); } hud.timerDisplay[_local2][_local4].bar = hud[_local5]; hud.timerDisplay[_local2][_local4].bar._width = bonusTimerMax / 10; if (_local2 == 0) { hud.timerDisplay[_local2][_local4].bar._x = stageWidth - 30; } else { hud.timerDisplay[_local2][_local4].bar._x = 30; } hud.timerDisplay[_local2][_local4].bar._y = (stageHeight - 15) - (10 * _local4); hud.displayExists[_local2][_local3] = true; } _local3++; } _local2++; } } } function hitBoundary(p) { if (!wrapAround) { if ((p.x + p.radius) > stageWidth) { p.xStep = p.xStep * p.bounce; p.x = stageWidth - p.radius; } else if ((p.x - p.radius) < 0) { p.xStep = p.xStep * p.bounce; p.x = p.radius; } if ((p.y + p.radius) > stageHeight) { p.yStep = p.yStep * p.bounce; p.y = stageHeight - p.radius; } else if ((p.y - p.radius) < 0) { p.yStep = p.yStep * p.bounce; p.y = p.radius; } } else { if (((p.x - (p.radius * 2)) > stageWidth) && (p.xStep > 0)) { p.x = -2 * p.radius; } else if (((p.x + (p.radius * 2)) < 0) && (p.xStep < 0)) { p.x = stageWidth + (2 * p.radius); } if ((p.y + p.radius) > stageHeight) { p.yStep = p.yStep * p.bounce; p.y = stageHeight - p.radius; } else if ((p.y - p.radius) < 0) { p.yStep = p.yStep * p.bounce; p.y = p.radius; } } } function hitSpawns(p) { for (var _local6 in s) { if ((softCircleHitCircle(p, s[_local6]) && (s[_local6].clip != undefined)) && (p.alive)) { if (s[_local6].type == "bubble") { p.score = p.score + Math.round(s[_local6].radius); p.radius = p.radius + (s[_local6].radius / p.radius); var _local5 = (p.radius * 100) / defaultRadius; p.clip._xscale = _local5; p.clip._yscale = p.clip._xscale; s[_local6].clip.removeMovieClip(this); s[_local6] = new Object(); } else if ((s[_local6].type == "mine") && (p.alive)) { if (!p.invincible) { jukeBox.playTrack("pop.wav"); p.sprite = "bubble_pop"; p.clip.attachMovie(p.sprite, "sprite", 1); p.alive = false; if (numPlayers > 1) { p.marker.removeMovieClip(this); } var _local3 = 0; while (_local3 < bonusSprites.length) { if (p.bonusTimer[_local3] > 1) { p.bonusTimer[_local3] = 1; } _local3++; } if (numPlayers == 1) { msg.attachMovie("msg_gameover", "msg", 1); msg.msg.score = p.score; msg._x = stageWidth / 2; msg._y = 170; } else if (p.id == 0) { msg.attachMovie("msg_player1_wins", "msg", 1); disable(1); msg._x = stageWidth / 2; msg._y = 170; } else { msg.attachMovie("msg_player2_wins", "msg", 1); disable(0); msg._x = stageWidth / 2; msg._y = 170; } } else { p.score = p.score + Math.round(s[_local6].radius * 2); var _local4 = "explode" + _local6; s[_local6].clip.removeMovieClip(this); playfield.attachMovie("mine_explode", _local4, 100 + _local6); playfield[_local4]._x = s[_local6].x; playfield[_local4]._y = s[_local6].y; s[_local6] = undefined; } } else if ((s[_local6].type == "bonus") && (p.sprite != "bubble_pop")) { p.score = p.score + Math.round(s[_local6].radius * 2); p.radius = p.radius + (s[_local6].radius / p.radius); if (p.sprite != "bonus_bouncy") { p.clip._width = p.radius * 2; p.clip._yscale = p.clip._xscale; } else { var _local5 = (p.radius * 100) / defaultRadius; p.clip._xscale = _local5; p.clip._yscale = p.clip._xscale; } p.bonusTimer[s[_local6].bonus] = bonusTimerMax; p.bonusSwitch[s[_local6].bonus] = true; msg.attachMovie("msg_" + bonusSprites[s[_local6].bonus], "msg", 1); msg._x = stageWidth / 2; msg._y = 100; s[_local6].clip.removeMovieClip(this); s[_local6] = new Object(); } } } } function hitProjectiles() { for (var _local4 in s) { if (s[_local4].type == "mine") { for (var _local3 in projectiles) { if ((projectiles[_local3].clip != undefined) && (s[_local4].clip != undefined)) { if (softCircleHitCircle(s[_local4], projectiles[_local3])) { s[_local4].clip.removeMovieClip(this); p[projectiles[_local3].owner].score = p[projectiles[_local3].owner].score + 5; var _local2 = "explode" + _local4; playfield.attachMovie("mine_explode", _local2, 100 + _local4); playfield[_local2]._x = s[_local4].x; playfield[_local2]._y = s[_local4].y; s[_local4] = undefined; } } } } } } function softCircleHitCircle(circle1, circle2) { var _local2 = circle1.x - circle2.x; var _local1 = circle1.y - circle2.y; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); if (_local3 <= ((circle1.radius + circle2.radius) - 1)) { return(true); } return(false); } function circleHitCircle(circle1, circle2) { var _local2 = circle1.x - circle2.x; var _local1 = circle1.y - circle2.y; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); if (_local3 <= (circle1.radius + circle2.radius)) { return(true); } return(false); } function spawn() { var _local3 = 1 / spawnSpeed; if (!bubblesOnly) { var _local4 = (100 * difficulty) / maxDifficulty; _local4 = _local4 * 0.65; _local4 = _local4 + 15; } else { var _local4 = 0; } var _local2 = Math.floor(random(7 * _local3)); if (_local2 < 1) { var _local5 = Math.floor(random(100)); if (_local4 < _local5) { spawnBubble(); } else { spawnMine(); } } _local2 = Math.floor(random(bonusSpawnDelay * _local3)); if (_local2 < 1) { spawnBonus(); } else { bonusSpawnTrigger++; if (bonusSpawnTrigger > (bonusSpawnDelay * 2)) { spawnBonus(); bonusSpawnTrigger = 0; } } } function spawnBubble() { if (numPlayers == 1) { var _local3 = p[0].radius; } else if (numPlayers == 2) { if (p[0].radius < p[1].radius) { var _local3 = p[0].radius; } else { var _local3 = p[1].radius; } } var _local2 = "spawn" + currSpawn; var _local4 = 100 + currSpawn; playfield.createEmptyMovieClip(_local2, _local4); s[currSpawn] = new Object(); s[currSpawn].clip = playfield[_local2]; if (druggy) { s[currSpawn].sprite = "bonus_" + bonusSprites[4]; } else if (noir) { s[currSpawn].sprite = "bonus_" + bonusSprites[6]; } else { s[currSpawn].sprite = "bubble_basic"; } s[currSpawn].clip.attachMovie(s[currSpawn].sprite, "sprite", 1); s[currSpawn].radius = (random(_local3) / 4) + (_local3 / 4); s[currSpawn].clip._width = s[currSpawn].radius * 2; s[currSpawn].clip._height = s[currSpawn].clip._width; s[currSpawn].x = Math.floor(random(stageWidth)); s[currSpawn].y = -s[currSpawn].radius; s[currSpawn].xStep = 0; s[currSpawn].yStep = Math.floor(random(5) + 2); s[currSpawn].xForce = 0; s[currSpawn].yForce = 0; s[currSpawn].type = "bubble"; s[currSpawn].clip._x = s[currSpawn].x; s[currSpawn].clip._y = s[currSpawn].y; if (currSpawn < maxSpawns) { currSpawn++; } else { currSpawn = 0; } } function spawnMine() { var _local2 = "spawn" + currSpawn; var _local3 = 100 + currSpawn; playfield.createEmptyMovieClip(_local2, _local3); s[currSpawn] = new Object(); s[currSpawn].clip = playfield[_local2]; if (druggy) { s[currSpawn].sprite = "mine_" + bonusSprites[4]; } else if (noir) { s[currSpawn].sprite = "mine_" + bonusSprites[6]; } else { s[currSpawn].sprite = "mine_basic"; } s[currSpawn].clip.attachMovie(s[currSpawn].sprite, "sprite", 1); s[currSpawn].radius = s[currSpawn].clip._width / 2; s[currSpawn].x = Math.floor(random(stageWidth)); s[currSpawn].y = -s[currSpawn].radius; s[currSpawn].xStep = 0; s[currSpawn].yStep = Math.floor(random(5) + 2); s[currSpawn].xForce = 0; s[currSpawn].yForce = 0; s[currSpawn].type = "mine"; s[currSpawn].clip._x = s[currSpawn].x; s[currSpawn].clip._y = s[currSpawn].y; if (currSpawn < maxSpawns) { currSpawn++; } else { currSpawn = 0; } } function spawnBonus() { var _local2 = Math.floor(random(bonusSprites.length)); var _local5 = Math.floor(random(10)); if (_local5 >= bonusRarity[_local2]) { var _local3 = "bonus" + currSpawn; var _local4 = 100 + currSpawn; playfield.createEmptyMovieClip(_local3, _local4); s[currSpawn] = new Object(); s[currSpawn].clip = playfield[_local3]; s[currSpawn].sprite = "bonus_" + bonusSprites[_local2]; s[currSpawn].clip.attachMovie(s[currSpawn].sprite, "sprite", 1); s[currSpawn].radius = defaultRadius; s[currSpawn].x = Math.floor(random(stageWidth)); s[currSpawn].y = -s[currSpawn].radius; s[currSpawn].xStep = 0; s[currSpawn].yStep = Math.floor(random(5) + 2); s[currSpawn].xForce = 0; s[currSpawn].yForce = 0; s[currSpawn].defaultYstep = s[currSpawn].yStep; s[currSpawn].type = "bonus"; s[currSpawn].bonus = _local2; s[currSpawn].clip._x = s[currSpawn].x; s[currSpawn].clip._y = s[currSpawn].y; if (currSpawn < maxSpawns) { currSpawn++; } else { currSpawn = 0; } } else { bonusSpawnTrigger++; } } function initTrail(strength) { playfield.createEmptyMovieClip("trail", 2); blur = new flash.filters.BlurFilter(strength, strength, 1); bg_bmp = new flash.display.BitmapData(stageWidth, stageHeight, false, 34); playfield.trail.attachBitmap(bg_bmp, 1); playfield.trail.filters = [blur]; } function runTrail() { bg_bmp.draw(playfield); } function removeTrail() { playfield.trail.removeMovieClip(this); } function shootProjectiles(p) { var _local3 = "projectile" + currProjectile; var _local4 = 200 + currProjectile; playfield.createEmptyMovieClip(_local3, _local4); projectiles[currProjectile] = new Object(); projectiles[currProjectile].clip = playfield[_local3]; if (druggy) { projectiles[currProjectile].sprite = "bonus_shoot_projectile_druggy"; } else if (noir) { projectiles[currProjectile].sprite = "bonus_shoot_projectile_noir"; } else { projectiles[currProjectile].sprite = "bonus_shoot_projectile"; } projectiles[currProjectile].clip.attachMovie(projectiles[currProjectile].sprite, "sprite", 1); projectiles[currProjectile].radius = projectiles[currProjectile].clip._width / 2; projectiles[currProjectile].x = p.x; projectiles[currProjectile].y = p.y - p.radius; projectiles[currProjectile].xStep = 0; projectiles[currProjectile].yStep = -5; projectiles[currProjectile].owner = p.id; projectiles[currProjectile].clip._x = projectiles[currProjectile].x; projectiles[currProjectile].clip._y = projectiles[currProjectile].y; if (currProjectile < (maxProjectiles - 1)) { currProjectile++; } else { currProjectile = 0; } if (p.radius > 25) { if (maxProjectiles < (90 * numPlayers)) { maxProjectiles = 90 * numPlayers; } shootMoreProjectiles(p, 1); shootMoreProjectiles(p, -1); } if (p.radius > 50) { if (maxProjectiles < (150 * numPlayers)) { maxProjectiles = 150 * numPlayers; } shootMoreProjectiles(p, 2); shootMoreProjectiles(p, -2); } } function shootMoreProjectiles(p, xStep) { var _local2 = "projectile" + currProjectile; var _local3 = 200 + currProjectile; playfield.createEmptyMovieClip(_local2, _local3); projectiles[currProjectile] = new Object(); projectiles[currProjectile].clip = playfield[_local2]; if (druggy) { projectiles[currProjectile].sprite = "bonus_shoot_projectile_druggy"; } else if (noir) { projectiles[currProjectile].sprite = "bonus_shoot_projectile_noir"; } else { projectiles[currProjectile].sprite = "bonus_shoot_projectile"; } projectiles[currProjectile].clip.attachMovie(projectiles[currProjectile].sprite, "sprite", 1); projectiles[currProjectile].radius = projectiles[currProjectile].clip._width / 2; projectiles[currProjectile].x = p.x; projectiles[currProjectile].y = p.y - p.radius; projectiles[currProjectile].xStep = xStep; projectiles[currProjectile].yStep = -5; projectiles[currProjectile].clip._x = projectiles[currProjectile].x; projectiles[currProjectile].clip._y = projectiles[currProjectile].y; if (currProjectile < (maxProjectiles - 1)) { currProjectile++; } else { currProjectile = 0; } } function repelMines(playerId) { for (var _local8 in s) { if (s[_local8].type == "mine") { var _local2 = p[playerId].x - s[_local8].x; var _local5 = p[playerId].y - s[_local8].y; var _local6 = Math.sqrt((_local2 * _local2) + (_local5 * _local5)); var _local4 = Math.atan(_local5 / _local2); var _local3 = (2000 * p[playerId].radius) / (_local6 * _local6); if (_local2 < 0) { s[_local8].xForce = _local3 * Math.cos(_local4); s[_local8].yForce = _local3 * Math.sin(_local4); } else { s[_local8].xForce = (-_local3) * Math.cos(_local4); s[_local8].yForce = (-_local3) * Math.sin(_local4); } } } } function attractBubbles(playerId) { for (var _local8 in s) { if (s[_local8].type == "bubble") { var _local2 = p[playerId].x - s[_local8].x; var _local5 = p[playerId].y - s[_local8].y; var _local6 = Math.sqrt((_local2 * _local2) + (_local5 * _local5)); var _local4 = Math.atan(_local5 / _local2); var _local3 = (500 * p[playerId].radius) / (_local6 * (_local6 / 2)); if (_local2 > 0) { s[_local8].xForce = _local3 * Math.cos(_local4); s[_local8].yForce = _local3 * Math.sin(_local4); } else { s[_local8].xForce = (-_local3) * Math.cos(_local4); s[_local8].yForce = (-_local3) * Math.sin(_local4); } } } } function billard(p1, p2) { if ((circleHitCircle(p1, p2) && (p1.alive)) && (p2.alive)) { var _local6 = p1.radius; var _local8 = p2.radius; var _local22 = p1.xStep; var _local21 = p2.xStep; var _local25 = p1.yStep; var _local23 = p2.yStep; var _local19 = p1.x; var _local17 = p2.x; var _local18 = p1.y; var _local16 = p2.y; var _local26 = _local19 - _local17; var _local28 = _local18 - _local16; var _local7 = Math.atan2(_local28, _local26); var _local5 = Math.cos(_local7); var _local4 = Math.sin(_local7); var _local14 = (_local22 * _local5) + (_local25 * _local4); var _local11 = (_local21 * _local5) + (_local23 * _local4); var _local12 = (_local25 * _local5) - (_local22 * _local4); var _local9 = (_local23 * _local5) - (_local21 * _local4); var _local24 = (_local6 * _local14) + (_local8 * _local11); var _local27 = _local14 - _local11; var _local15 = (_local24 + (_local6 * _local27)) / (_local6 + _local8); var _local20 = (_local15 - _local14) + _local11; _local14 = _local20; _local11 = _local15; _local22 = (_local14 * _local5) - (_local12 * _local4); _local21 = (_local11 * _local5) - (_local9 * _local4); _local25 = (_local12 * _local5) + (_local14 * _local4); _local23 = (_local9 * _local5) + (_local11 * _local4); if (p1.bounce < -0.3) { var _local13 = 1.5; } else { var _local13 = 1; } if (p2.bounce < -0.3) { var _local10 = 1.5; } else { var _local10 = 1; } p1.xStep = (_local22 * 1.5) * _local13; p2.xStep = (_local21 * 1.5) * _local10; p1.yStep = (_local25 * 1.5) * _local13; p2.yStep = (_local23 * 1.5) * _local10; p1.x = p1.x + (p1.xStep / 2); p2.x = p2.x + (p2.xStep / 2); p1.y = p1.y + (p1.yStep / 2); p2.y = p2.y + (p2.yStep / 2); } } function disable(id) { p[id].alive = false; } function initSound() { attachMovie("JukeBox", "jukeBox", 200, {targetVol:100, track:"normal.wav"}); } }
Symbol 36 MovieClip [Game] Frame 1
#initclip 6 Object.registerClass("Game", Game); #endinitclip
Symbol 45 MovieClip Frame 22
gotoAndPlay (1);
Symbol 53 MovieClip [Background] Frame 1
#initclip 4 Object.registerClass("Background", Background); #endinitclip stop();
Symbol 58 MovieClip [bubble_pop] Frame 6
stop();
Symbol 74 MovieClip [bonus_speed] Frame 6
gotoAndPlay (1);
Symbol 112 MovieClip [bonus_agility] Frame 26
gotoAndPlay (1);
Instance of Symbol 116 MovieClip in Symbol 118 MovieClip [bonus_ultimate_bubble_time] Frame 1
onClipEvent (load) { gotoAndPlay (15); }
Symbol 124 MovieClip [bonus_shoot_projectile] Frame 4
gotoAndPlay (1);
Symbol 127 MovieClip [mine_explode] Frame 11
stop(); removeMovieClip(this);
Symbol 131 MovieClip [bonus_repel] Frame 14
gotoAndPlay (1);
Symbol 134 MovieClip [bonus_attract] Frame 14
gotoAndPlay (1);
Symbol 152 MovieClip [bonus_shoot_projectile_druggy] Frame 12
gotoAndPlay (1);
Symbol 160 MovieClip [msg_agility] Frame 20
removeMovieClip(this);
Symbol 163 MovieClip [msg_attract] Frame 20
removeMovieClip(this);
Symbol 166 MovieClip [msg_bouncy] Frame 20
removeMovieClip(this);
Symbol 169 MovieClip [msg_bubble_time] Frame 20
removeMovieClip(this);
Symbol 172 MovieClip [msg_bubbles_only] Frame 20
removeMovieClip(this);
Symbol 175 MovieClip [msg_druggy] Frame 20
removeMovieClip(this);
Symbol 178 MovieClip [msg_invincible] Frame 20
removeMovieClip(this);
Symbol 181 MovieClip [msg_noir] Frame 20
removeMovieClip(this);
Symbol 184 MovieClip [msg_repel] Frame 20
removeMovieClip(this);
Symbol 187 MovieClip [msg_shooter] Frame 20
removeMovieClip(this);
Symbol 190 MovieClip [msg_speed] Frame 20
removeMovieClip(this);
Symbol 193 MovieClip [msg_ultimate_bubble_time] Frame 20
removeMovieClip(this);
Symbol 196 MovieClip [msg_wraparound] Frame 20
removeMovieClip(this);
Symbol 231 MovieClip Frame 1
function playAgain() { _parent._parent._parent._parent._parent.newGame(); } function mainMenu() { stopAllSounds(); _parent._parent._parent._parent._parent.gotoAndStop("main_menu"); _parent._parent._parent._parent._parent.gameContainer.removeMovieClip(this); } function moreGames() { getURL ("http://www.mindistortion.tv/?p=games", "_blank"); } function submitHighscore() { stopAllSounds(); _parent._parent._parent._parent._parent.gotoAndStop("submit_highscore"); _parent._parent._parent._parent._parent.gameContainer.removeMovieClip(this); } score = _parent.score; if (score == undefined) { score = 0; } _parent._parent._parent._parent._parent.gameScore = score; txtScore.text = score; rating_indicator.stop(); if (score > 2500) { rating_indicator.gotoAndStop(12); } else if (score > 1500) { rating_indicator.gotoAndStop(11); } else if (score > 1000) { rating_indicator.gotoAndStop(10); } else if (score > 750) { rating_indicator.gotoAndStop(9); } else if (score > 500) { rating_indicator.gotoAndStop(8); } else if (score > 375) { rating_indicator.gotoAndStop(7); } else if (score > 250) { rating_indicator.gotoAndStop(6); } else if (score > 175) { rating_indicator.gotoAndStop(5); } else if (score > 100) { rating_indicator.gotoAndStop(4); } else if (score > 50) { rating_indicator.gotoAndStop(3); } else if (score > 25) { rating_indicator.gotoAndStop(2); } btn_playagain.onRelease = function () { playAgain(); }; btn_playagain.onReleaseOutside = function () { playAgain(); }; btn_mainmenu.onRelease = function () { mainMenu(); }; btn_mainmenu.onReleaseOutside = function () { mainMenu(); }; btn_moregames.onRelease = function () { moreGames(); }; btn_moregames.onReleaseOutside = function () { moreGames(); }; btn_submithighscore.onRelease = function () { submitHighscore(); }; btn_submithighscore.onReleaseOutside = function () { submitHighscore(); };
Symbol 232 MovieClip [msg_gameover] Frame 25
stop();
Symbol 234 MovieClip Frame 1
function playAgain() { _parent._parent._parent._parent._parent.newGame(); } function mainMenu() { stopAllSounds(); _parent._parent._parent._parent._parent.gotoAndStop("main_menu"); _parent._parent._parent._parent._parent.gameContainer.removeMovieClip(this); } function moreGames() { getURL ("http://www.mindistortion.tv/?p=games", "_blank"); } btn_playagain.onRelease = function () { playAgain(); }; btn_playagain.onReleaseOutside = function () { playAgain(); }; btn_mainmenu.onRelease = function () { mainMenu(); }; btn_mainmenu.onReleaseOutside = function () { mainMenu(); }; btn_moregames.onRelease = function () { moreGames(); }; btn_moregames.onReleaseOutside = function () { moreGames(); };
Symbol 235 MovieClip [msg_player1_wins] Frame 25
stop();
Symbol 237 MovieClip Frame 1
function playAgain() { _parent._parent._parent._parent._parent.newGame(); } function mainMenu() { stopAllSounds(); _parent._parent._parent._parent._parent.gotoAndStop("main_menu"); _parent._parent._parent._parent._parent.gameContainer.removeMovieClip(this); } function moreGames() { getURL ("http://www.mindistortion.tv/?p=games", "_blank"); } btn_playagain.onRelease = function () { playAgain(); }; btn_playagain.onReleaseOutside = function () { playAgain(); }; btn_mainmenu.onRelease = function () { mainMenu(); }; btn_mainmenu.onReleaseOutside = function () { mainMenu(); }; btn_moregames.onRelease = function () { moreGames(); }; btn_moregames.onReleaseOutside = function () { moreGames(); };
Symbol 238 MovieClip [msg_player2_wins] Frame 25
stop();
Symbol 241 MovieClip [msg_lastbubblestanding] Frame 35
removeMovieClip(this);
Symbol 244 MovieClip [msg_go!] Frame 35
removeMovieClip(this);
Symbol 247 MovieClip [msg_pause] Frame 29
gotoAndPlay (1);
Symbol 248 MovieClip [JukeBox] Frame 1
#initclip 5 Object.registerClass("JukeBox", JukeBox); #endinitclip
Symbol 257 MovieClip [sound_ctrl] Frame 1
if (_parent._parent._parent._parent.musicOn) { stop(); _parent._parent.jukeBox.setVol(100); } else { nextFrame(); _parent._parent.jukeBox.setVol(0); } function musicOff() { _parent._parent.jukeBox.setVol(0); _parent._parent._parent._parent.musicOn = false; nextFrame(); } btn_off.onRelease = function () { musicOff(); }; btn_off.onReleaseOutside = function () { musicOff(); };
Symbol 257 MovieClip [sound_ctrl] Frame 2
function musicOn() { _parent._parent.jukeBox.setVol(100); _parent._parent._parent._parent.musicOn = true; prevFrame(); } btn_on.onRelease = function () { musicOn(); }; btn_on.onReleaseOutside = function () { musicOn(); };
Symbol 273 MovieClip Frame 1
stop();
Symbol 278 Button
on (release) { getURL ("http://www.mindistortion.tv", "_blank"); }
Symbol 280 MovieClip Frame 75
_root.play();
Symbol 319 MovieClip Frame 1
function lnk() { getURL ("http://www.mindistortion.tv", "_blank"); } btn_lnk.onRelease = function () { lnk(); }; btn_lnk.onReleaseOutside = function () { lnk(); };
Symbol 328 MovieClip Frame 1
if (_parent.musicOn) { stop(); } else { nextFrame(); } function musicOff() { _parent.musicOn = false; nextFrame(); } btn_off.onRelease = function () { musicOff(); }; btn_off.onReleaseOutside = function () { musicOff(); };
Symbol 328 MovieClip Frame 2
function musicOn() { _parent.musicOn = true; prevFrame(); } btn_on.onRelease = function () { musicOn(); }; btn_on.onReleaseOutside = function () { musicOn(); };
Symbol 331 MovieClip Frame 1
if (_parent.sugarRush) { stop(); } else { nextFrame(); } function musicOff() { _parent.sugarRush = false; nextFrame(); } btn_off.onRelease = function () { musicOff(); }; btn_off.onReleaseOutside = function () { musicOff(); };
Symbol 331 MovieClip Frame 2
function musicOn() { _parent.sugarRush = true; prevFrame(); } btn_on.onRelease = function () { musicOn(); }; btn_on.onReleaseOutside = function () { musicOn(); };
Symbol 343 Button
on (release) { if (playername != "") { play(); } }
Symbol 396 MovieClip Frame 1
stop(); score = _parent.gameScore; txtScore.text = score; playername = ""; txtName.text = playername; loaded = "";
Symbol 396 MovieClip Frame 2
function bitOR(a, b) { var _local1 = (a & 1) | (b & 1); var _local2 = (a >>> 1) | (b >>> 1); return((_local2 << 1) | _local1); } function bitXOR(a, b) { var _local1 = (a & 1) ^ (b & 1); var _local2 = (a >>> 1) ^ (b >>> 1); return((_local2 << 1) | _local1); } function bitAND(a, b) { var _local1 = (a & 1) & (b & 1); var _local2 = (a >>> 1) & (b >>> 1); return((_local2 << 1) | _local1); } function addme(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function rhex(num) { str = ""; j = 0; while (j <= 3) { str = str + (hex_chr.charAt((num >> ((j * 8) + 4)) & 15) + hex_chr.charAt((num >> (j * 8)) & 15)); j++; } return(str); } function str2blks_MD5(str) { nblk = ((str.length + 8) >> 6) + 1; blks = new Array(nblk * 16); i = 0; while (i < (nblk * 16)) { blks[i] = 0; i++; } i = 0; while (i < str.length) { blks[i >> 2] = blks[i >> 2] | (str.charCodeAt(i) << ((((str.length * 8) + i) % 4) * 8)); i++; } blks[i >> 2] = blks[i >> 2] | (128 << ((((str.length * 8) + i) % 4) * 8)); var _local2 = str.length * 8; blks[(nblk * 16) - 2] = _local2 & 255; blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 8) & 255) << 8); blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 16) & 255) << 16); blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 24) & 255) << 24); return(blks); } function rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function cmn(q, a, b, x, s, t) { return(addme(rol(addme(addme(a, q), addme(x, t)), s), b)); } function ff(a, b, c, d, x, s, t) { return(cmn(bitOR(bitAND(b, c), bitAND(~b, d)), a, b, x, s, t)); } function gg(a, b, c, d, x, s, t) { return(cmn(bitOR(bitAND(b, d), bitAND(c, ~d)), a, b, x, s, t)); } function hh(a, b, c, d, x, s, t) { return(cmn(bitXOR(bitXOR(b, c), d), a, b, x, s, t)); } function ii(a, b, c, d, x, s, t) { return(cmn(bitXOR(c, bitOR(b, ~d)), a, b, x, s, t)); } function calcMD5(str) { x = str2blks_MD5(str); a = 1732584193 /* 0x67452301 */; b = -271733879; c = -1732584194; d = 271733878 /* 0x10325476 */; var _local1; i = 0; while (i < x.length) { olda = a; oldb = b; oldc = c; oldd = d; _local1 = 0; a = ff(a, b, c, d, x[i + 0], 7, -680876936); d = ff(d, a, b, c, x[i + 1], 12, -389564586); c = ff(c, d, a, b, x[i + 2], 17, 606105819); b = ff(b, c, d, a, x[i + 3], 22, -1044525330); a = ff(a, b, c, d, x[i + 4], 7, -176418897); d = ff(d, a, b, c, x[i + 5], 12, 1200080426); c = ff(c, d, a, b, x[i + 6], 17, -1473231341); b = ff(b, c, d, a, x[i + 7], 22, -45705983); a = ff(a, b, c, d, x[i + 8], 7, 1770035416); d = ff(d, a, b, c, x[i + 9], 12, -1958414417); c = ff(c, d, a, b, x[i + 10], 17, -42063); b = ff(b, c, d, a, x[i + 11], 22, -1990404162); a = ff(a, b, c, d, x[i + 12], 7, 1804603682); d = ff(d, a, b, c, x[i + 13], 12, -40341101); c = ff(c, d, a, b, x[i + 14], 17, -1502002290); b = ff(b, c, d, a, x[i + 15], 22, 1236535329); a = gg(a, b, c, d, x[i + 1], 5, -165796510); d = gg(d, a, b, c, x[i + 6], 9, -1069501632); c = gg(c, d, a, b, x[i + 11], 14, 643717713); b = gg(b, c, d, a, x[i + 0], 20, -373897302); a = gg(a, b, c, d, x[i + 5], 5, -701558691); d = gg(d, a, b, c, x[i + 10], 9, 38016083); c = gg(c, d, a, b, x[i + 15], 14, -660478335); b = gg(b, c, d, a, x[i + 4], 20, -405537848); a = gg(a, b, c, d, x[i + 9], 5, 568446438); d = gg(d, a, b, c, x[i + 14], 9, -1019803690); c = gg(c, d, a, b, x[i + 3], 14, -187363961); b = gg(b, c, d, a, x[i + 8], 20, 1163531501); a = gg(a, b, c, d, x[i + 13], 5, -1444681467); d = gg(d, a, b, c, x[i + 2], 9, -51403784); c = gg(c, d, a, b, x[i + 7], 14, 1735328473); b = gg(b, c, d, a, x[i + 12], 20, -1926607734); a = hh(a, b, c, d, x[i + 5], 4, -378558); d = hh(d, a, b, c, x[i + 8], 11, -2022574463); c = hh(c, d, a, b, x[i + 11], 16, 1839030562); b = hh(b, c, d, a, x[i + 14], 23, -35309556); a = hh(a, b, c, d, x[i + 1], 4, -1530992060); d = hh(d, a, b, c, x[i + 4], 11, 1272893353); c = hh(c, d, a, b, x[i + 7], 16, -155497632); b = hh(b, c, d, a, x[i + 10], 23, -1094730640); a = hh(a, b, c, d, x[i + 13], 4, 681279174); d = hh(d, a, b, c, x[i + 0], 11, -358537222); c = hh(c, d, a, b, x[i + 3], 16, -722521979); b = hh(b, c, d, a, x[i + 6], 23, 76029189); a = hh(a, b, c, d, x[i + 9], 4, -640364487); d = hh(d, a, b, c, x[i + 12], 11, -421815835); c = hh(c, d, a, b, x[i + 15], 16, 530742520); b = hh(b, c, d, a, x[i + 2], 23, -995338651); a = ii(a, b, c, d, x[i + 0], 6, -198630844); d = ii(d, a, b, c, x[i + 7], 10, 1126891415); c = ii(c, d, a, b, x[i + 14], 15, -1416354905); b = ii(b, c, d, a, x[i + 5], 21, -57434055); a = ii(a, b, c, d, x[i + 12], 6, 1700485571); d = ii(d, a, b, c, x[i + 3], 10, -1894986606); c = ii(c, d, a, b, x[i + 10], 15, -1051523); b = ii(b, c, d, a, x[i + 1], 21, -2054922799); a = ii(a, b, c, d, x[i + 8], 6, 1873313359); d = ii(d, a, b, c, x[i + 15], 10, -30611744); c = ii(c, d, a, b, x[i + 6], 15, -1560198380); b = ii(b, c, d, a, x[i + 13], 21, 1309151649); a = ii(a, b, c, d, x[i + 4], 6, -145523070); d = ii(d, a, b, c, x[i + 11], 10, -1120210379); c = ii(c, d, a, b, x[i + 2], 15, 718787259); b = ii(b, c, d, a, x[i + 9], 21, -343485551); a = addme(a, olda); b = addme(b, oldb); c = addme(c, oldc); d = addme(d, oldd); i = i + 16; } return(((rhex(a) + rhex(b)) + rhex(c)) + rhex(d)); } var hex_chr = "0123456789abcdef";
Symbol 396 MovieClip Frame 3
if (!_parent.sugarRush) { highscore_table = "highscore_bubbles2"; } else { highscore_table = "highscore_bubbles2_sugarrush"; } list_size = 15; r = Math.round(random(100)) + 1; keycheck = calcMD5(String((score * r) + 1984)); loadVariables ("../../processing/writeHighscore.php", this, "POST");
Symbol 396 MovieClip Frame 7
if ((loaded == undefined) || (loaded == "")) { gotoAndPlay(_currentframe - 2); }
Symbol 396 MovieClip Frame 8
stop(); remoteVars = new LoadVars(); remoteVars.load("../../processing/readHighscore.php?list_size=15&highscore_table=" + highscore_table); remoteVars.onLoad = function () { name1 = remoteVars.name1; name2 = remoteVars.name2; name3 = remoteVars.name3; name4 = remoteVars.name4; name5 = remoteVars.name5; name6 = remoteVars.name6; name7 = remoteVars.name7; name8 = remoteVars.name8; name9 = remoteVars.name9; name10 = remoteVars.name10; name11 = remoteVars.name11; name12 = remoteVars.name12; name13 = remoteVars.name13; name14 = remoteVars.name14; name15 = remoteVars.name15; score1 = remoteVars.score1; score2 = remoteVars.score2; score3 = remoteVars.score3; score4 = remoteVars.score4; score5 = remoteVars.score5; score6 = remoteVars.score6; score7 = remoteVars.score7; score8 = remoteVars.score8; score9 = remoteVars.score9; score10 = remoteVars.score10; score11 = remoteVars.score11; score12 = remoteVars.score12; score13 = remoteVars.score13; score14 = remoteVars.score14; score15 = remoteVars.score15; play(); };
Symbol 396 MovieClip Frame 10
if (!_parent.sugarRush) { srClip._visible = false; } stop();

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Symbol 336 EditableTextUses:335Used by:396
Symbol 337 FontUsed by:338
Symbol 338 EditableTextUses:337Used by:396
Symbol 339 GraphicUsed by:396
Symbol 340 GraphicUsed by:343
Symbol 341 GraphicUsed by:343
Symbol 342 GraphicUsed by:343
Symbol 343 ButtonUses:340 341 342Used by:396
Symbol 344 GraphicUsed by:396
Symbol 345 GraphicUsed by:396
Symbol 346 GraphicUsed by:396
Symbol 347 FontUsed by:348 349 350
Symbol 348 EditableTextUses:347Used by:396
Symbol 349 EditableTextUses:347Used by:396
Symbol 350 EditableTextUses:347Used by:396
Symbol 351 FontUsed by:352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393
Symbol 352 EditableTextUses:351Used by:396
Symbol 353 EditableTextUses:351Used by:396
Symbol 354 EditableTextUses:351Used by:396
Symbol 355 EditableTextUses:351Used by:396
Symbol 356 EditableTextUses:351Used by:396
Symbol 357 EditableTextUses:351Used by:396
Symbol 358 EditableTextUses:351Used by:396
Symbol 359 EditableTextUses:351Used by:396
Symbol 360 EditableTextUses:351Used by:396
Symbol 361 EditableTextUses:351Used by:396
Symbol 362 EditableTextUses:351Used by:396
Symbol 363 EditableTextUses:351Used by:396
Symbol 364 EditableTextUses:351Used by:396
Symbol 365 EditableTextUses:351Used by:396
Symbol 366 EditableTextUses:351Used by:396
Symbol 367 EditableTextUses:351Used by:396
Symbol 368 EditableTextUses:351Used by:396
Symbol 369 EditableTextUses:351Used by:396
Symbol 370 EditableTextUses:351Used by:396
Symbol 371 EditableTextUses:351Used by:396
Symbol 372 EditableTextUses:351Used by:396
Symbol 373 EditableTextUses:351Used by:396
Symbol 374 EditableTextUses:351Used by:396
Symbol 375 EditableTextUses:351Used by:396
Symbol 376 EditableTextUses:351Used by:396
Symbol 377 EditableTextUses:351Used by:396
Symbol 378 EditableTextUses:351Used by:396
Symbol 379 EditableTextUses:351Used by:396
Symbol 380 EditableTextUses:351Used by:396
Symbol 381 EditableTextUses:351Used by:396
Symbol 382 EditableTextUses:351Used by:396
Symbol 383 EditableTextUses:351Used by:396
Symbol 384 EditableTextUses:351Used by:396
Symbol 385 EditableTextUses:351Used by:396
Symbol 386 EditableTextUses:351Used by:396
Symbol 387 EditableTextUses:351Used by:396
Symbol 388 EditableTextUses:351Used by:396
Symbol 389 EditableTextUses:351Used by:396
Symbol 390 EditableTextUses:351Used by:396
Symbol 391 EditableTextUses:351Used by:396
Symbol 392 EditableTextUses:351Used by:396
Symbol 393 EditableTextUses:351Used by:396
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:396
Symbol 396 MovieClipUses:334 336 338 339 343 344 345 346 348 349 350 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 395Used by:Timeline
Streaming Sound 1Used by:Symbol 280 MovieClip

Instance Names

"btn_1player"Frame 38Symbol 285 Button
"btn_2player"Frame 38Symbol 288 Button
"btn_instructions"Frame 38Symbol 291 Button
"btn_credits"Frame 38Symbol 294 Button
"btn_moregames"Frame 38Symbol 219 Button
"btn_settings"Frame 38Symbol 297 Button
"btn_back"Frame 39Symbol 301 Button
"btn_poweruplibrary"Frame 39Symbol 306 Button
"btn_tracklist"Frame 40Symbol 310 Button
"btn_ngaudio"Frame 40Symbol 314 Button
"clip_nosr"Frame 41Symbol 319 MovieClip
"clip_sr"Frame 41Symbol 331 MovieClip
"btn_playagain"Frame 44Symbol 213 Button
"btn_mainmenu"Frame 44Symbol 216 Button
"btn_moregames"Frame 46Symbol 219 Button
"lnk"Symbol 32 MovieClip [md_link] Frame 1Symbol 31 Button
"shade"Symbol 53 MovieClip [Background] Frame 1Symbol 39 MovieClip
"light"Symbol 53 MovieClip [Background] Frame 1Symbol 41 MovieClip
"wrapAround"Symbol 53 MovieClip [Background] Frame 1Symbol 45 MovieClip
"txtScore"Symbol 136 MovieClip [score_display] Frame 1Symbol 135 EditableText
"txtScore"Symbol 156 MovieClip [score_display2] Frame 1Symbol 155 EditableText
"btn_submithighscore"Symbol 231 MovieClip Frame 1Symbol 209 Button
"btn_playagain"Symbol 231 MovieClip Frame 1Symbol 213 Button
"btn_mainmenu"Symbol 231 MovieClip Frame 1Symbol 216 Button
"btn_moregames"Symbol 231 MovieClip Frame 1Symbol 219 Button
"rating_indicator"Symbol 231 MovieClip Frame 1Symbol 227 MovieClip
"txtScore"Symbol 231 MovieClip Frame 1Symbol 229 EditableText
"btn_playagain"Symbol 234 MovieClip Frame 1Symbol 213 Button
"btn_mainmenu"Symbol 234 MovieClip Frame 1Symbol 216 Button
"btn_moregames"Symbol 234 MovieClip Frame 1Symbol 219 Button
"btn_playagain"Symbol 237 MovieClip Frame 1Symbol 213 Button
"btn_mainmenu"Symbol 237 MovieClip Frame 1Symbol 216 Button
"btn_moregames"Symbol 237 MovieClip Frame 1Symbol 219 Button
"btn_off"Symbol 257 MovieClip [sound_ctrl] Frame 1Symbol 252 Button
"btn_on"Symbol 257 MovieClip [sound_ctrl] Frame 2Symbol 256 Button
"btn_lnk"Symbol 319 MovieClip Frame 1Symbol 318 Button
"btn_off"Symbol 328 MovieClip Frame 1Symbol 323 Button
"btn_on"Symbol 328 MovieClip Frame 2Symbol 327 Button
"btn_off"Symbol 331 MovieClip Frame 1Symbol 323 Button
"btn_on"Symbol 331 MovieClip Frame 2Symbol 327 Button
"txtScore"Symbol 396 MovieClip Frame 1Symbol 336 EditableText
"txtName"Symbol 396 MovieClip Frame 1Symbol 338 EditableText
"srClip"Symbol 396 MovieClip Frame 10Symbol 395 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 32 as "md_link"
ExportAssets (56)Timeline Frame 1Symbol 397 as "__Packages.Background"
ExportAssets (56)Timeline Frame 1Symbol 398 as "__Packages.JukeBox"
ExportAssets (56)Timeline Frame 1Symbol 399 as "__Packages.Game"
ExportAssets (56)Timeline Frame 2Symbol 36 as "Game"
ExportAssets (56)Timeline Frame 2Symbol 53 as "Background"
ExportAssets (56)Timeline Frame 2Symbol 54 as "bubble_basic"
ExportAssets (56)Timeline Frame 2Symbol 57 as "mine_basic"
ExportAssets (56)Timeline Frame 2Symbol 58 as "bubble_pop"
ExportAssets (56)Timeline Frame 2Symbol 66 as "bonus_bubble_time"
ExportAssets (56)Timeline Frame 2Symbol 70 as "bonus_bouncy"
ExportAssets (56)Timeline Frame 2Symbol 74 as "bonus_speed"
ExportAssets (56)Timeline Frame 2Symbol 76 as "bonus_bubbles_only"
ExportAssets (56)Timeline Frame 2Symbol 83 as "bonus_druggy"
ExportAssets (56)Timeline Frame 2Symbol 90 as "mine_druggy"
ExportAssets (56)Timeline Frame 2Symbol 95 as "bonus_invincible"
ExportAssets (56)Timeline Frame 2Symbol 97 as "bubble_invincible"
ExportAssets (56)Timeline Frame 2Symbol 99 as "status_bar"
ExportAssets (56)Timeline Frame 2Symbol 101 as "mine_noir"
ExportAssets (56)Timeline Frame 2Symbol 103 as "bonus_noir"
ExportAssets (56)Timeline Frame 2Symbol 106 as "bonus_wraparound"
ExportAssets (56)Timeline Frame 2Symbol 112 as "bonus_agility"
ExportAssets (56)Timeline Frame 2Symbol 118 as "bonus_ultimate_bubble_time"
ExportAssets (56)Timeline Frame 2Symbol 120 as "bonus_shooter"
ExportAssets (56)Timeline Frame 2Symbol 124 as "bonus_shoot_projectile"
ExportAssets (56)Timeline Frame 2Symbol 127 as "mine_explode"
ExportAssets (56)Timeline Frame 2Symbol 131 as "bonus_repel"
ExportAssets (56)Timeline Frame 2Symbol 134 as "bonus_attract"
ExportAssets (56)Timeline Frame 2Symbol 136 as "score_display"
ExportAssets (56)Timeline Frame 2Symbol 144 as "bonus_shooter_druggy"
ExportAssets (56)Timeline Frame 2Symbol 146 as "bonus_shooter_noir"
ExportAssets (56)Timeline Frame 2Symbol 152 as "bonus_shoot_projectile_druggy"
ExportAssets (56)Timeline Frame 2Symbol 154 as "bonus_shoot_projectile_noir"
ExportAssets (56)Timeline Frame 2Symbol 156 as "score_display2"
ExportAssets (56)Timeline Frame 2Symbol 157 as "status_bar2"
ExportAssets (56)Timeline Frame 2Symbol 160 as "msg_agility"
ExportAssets (56)Timeline Frame 2Symbol 163 as "msg_attract"
ExportAssets (56)Timeline Frame 2Symbol 166 as "msg_bouncy"
ExportAssets (56)Timeline Frame 2Symbol 169 as "msg_bubble_time"
ExportAssets (56)Timeline Frame 2Symbol 172 as "msg_bubbles_only"
ExportAssets (56)Timeline Frame 2Symbol 175 as "msg_druggy"
ExportAssets (56)Timeline Frame 2Symbol 178 as "msg_invincible"
ExportAssets (56)Timeline Frame 2Symbol 181 as "msg_noir"
ExportAssets (56)Timeline Frame 2Symbol 184 as "msg_repel"
ExportAssets (56)Timeline Frame 2Symbol 187 as "msg_shooter"
ExportAssets (56)Timeline Frame 2Symbol 190 as "msg_speed"
ExportAssets (56)Timeline Frame 2Symbol 193 as "msg_ultimate_bubble_time"
ExportAssets (56)Timeline Frame 2Symbol 196 as "msg_wraparound"
ExportAssets (56)Timeline Frame 2Symbol 198 as "player0_marker"
ExportAssets (56)Timeline Frame 2Symbol 200 as "player1_marker"
ExportAssets (56)Timeline Frame 2Symbol 202 as "hud_marker0"
ExportAssets (56)Timeline Frame 2Symbol 204 as "hud_marker1"
ExportAssets (56)Timeline Frame 2Symbol 232 as "msg_gameover"
ExportAssets (56)Timeline Frame 2Symbol 235 as "msg_player1_wins"
ExportAssets (56)Timeline Frame 2Symbol 238 as "msg_player2_wins"
ExportAssets (56)Timeline Frame 2Symbol 241 as "msg_lastbubblestanding"
ExportAssets (56)Timeline Frame 2Symbol 244 as "msg_go!"
ExportAssets (56)Timeline Frame 2Symbol 247 as "msg_pause"
ExportAssets (56)Timeline Frame 2Symbol 248 as "JukeBox"
ExportAssets (56)Timeline Frame 2Symbol 257 as "sound_ctrl"
ExportAssets (56)Timeline Frame 2Symbol 258 as "agility.wav"
ExportAssets (56)Timeline Frame 2Symbol 259 as "attract.wav"
ExportAssets (56)Timeline Frame 2Symbol 260 as "bouncy.wav"
ExportAssets (56)Timeline Frame 2Symbol 261 as "bubbles_only.wav"
ExportAssets (56)Timeline Frame 2Symbol 262 as "bubble_time.wav"
ExportAssets (56)Timeline Frame 2Symbol 263 as "druggy.wav"
ExportAssets (56)Timeline Frame 2Symbol 264 as "invincible.wav"
ExportAssets (56)Timeline Frame 2Symbol 265 as "noir.wav"
ExportAssets (56)Timeline Frame 2Symbol 266 as "normal.wav"
ExportAssets (56)Timeline Frame 2Symbol 267 as "repel.wav"
ExportAssets (56)Timeline Frame 2Symbol 268 as "shooter.wav"
ExportAssets (56)Timeline Frame 2Symbol 269 as "speed.wav"
ExportAssets (56)Timeline Frame 2Symbol 270 as "wraparound.wav"
ExportAssets (56)Timeline Frame 2Symbol 271 as "ultimate_bubble_time.wav"
ExportAssets (56)Timeline Frame 2Symbol 272 as "pop.wav"

Labels

"main_menu"Frame 38
"init_game"Frame 43
"submit_highscore"Frame 44

Dynamic Text Variables

statusSymbol 26 EditableText"loading..."
scoreSymbol 336 EditableText"12345"
playernameSymbol 338 EditableText""
name1Symbol 359 EditableText"0000000000000"
name2Symbol 360 EditableText"0000000000000"
name3Symbol 361 EditableText"0000000000000"
name4Symbol 362 EditableText"0000000000000"
name5Symbol 363 EditableText"0000000000000"
name6Symbol 364 EditableText"0000000000000"
name7Symbol 365 EditableText"0000000000000"
name8Symbol 366 EditableText"0000000000000"
name9Symbol 367 EditableText"0000000000000"
name10Symbol 368 EditableText"0000000000000"
score4Symbol 369 EditableText"0000000000000"
score5Symbol 370 EditableText"0000000000000"
score6Symbol 371 EditableText"0000000000000"
score7Symbol 372 EditableText"0000000000000"
score8Symbol 373 EditableText"0000000000000"
score9Symbol 374 EditableText"0000000000000"
score10Symbol 375 EditableText"0000000000000"
score1Symbol 376 EditableText"0000000000000"
score2Symbol 377 EditableText"0000000000000"
score3Symbol 378 EditableText"0000000000000"
name11Symbol 384 EditableText"0000000000000"
name12Symbol 385 EditableText"0000000000000"
name13Symbol 386 EditableText"0000000000000"
name14Symbol 387 EditableText"0000000000000"
name15Symbol 388 EditableText"0000000000000"
score11Symbol 389 EditableText"0000000000000"
score12Symbol 390 EditableText"0000000000000"
score13Symbol 391 EditableText"0000000000000"
score14Symbol 392 EditableText"0000000000000"
score15Symbol 393 EditableText"0000000000000"




http://swfchan.com/22/109769/info.shtml
Created: 14/3 -2019 04:14:58 Last modified: 14/3 -2019 04:14:58 Server time: 10/05 -2024 10:45:26