STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229338
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2573 · P5146

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/96906887?noj=FRM96906887-11DC" width="1" height="1"></div>

Bunny Bounty.swf

This is the info page for
Flash #109911

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Gilgongo" size="30" color="#000000" letterSpacing="0.000000" kerning="1">0%</font></p>

Loading...

copyright (c) 2008 Scrawl Studios Pte Ltd

$00000

sound
preloader

HIT

00

CHAIN!!!

COLOR

COLOR

COLOR

COLOR

GOOD!

EXCELLENT!

NO WAY!!

SO SICK!!

MAMA-MIA!!!

WHAT THE-!?!

FINAL WAVE!!!

Target Bounty Acquired!!!

TOTAL BOUNTY:

TOTAL TIME:

0000000

000000000000

MENU

MENU

$00000

JUST SURVIVE!!!

Game Paused

Resume

Resume

Options

Options

Main

Menu

Main

Menu

YES

YES

NO

NO

Exit to Main Menu?

NO

YES

Max Chain Combo:

00

00

Biggest Bounty:

000

Bunnies Knocked Out:

Accuracy:

00000

Survival Time:

00000

00

Bounty Earned:

$00000

Total Bounty Points

Too Bad...

Try Again...

Not Good...

See Your Medal

Very Cool!!!

You Rock!!!

Bunny-Riffic!!!

Continue

00

Prevent the bunnies from
stealing the crop! Hit
consecutive targets of the
same color to get color
combo chains and a higher
score!

Watch out for Viking Bunnies!
They are stronger than the
normal ones!

Watch out for Ninja Bunnies!
They are stealthy and
dangerous!

The Ninjas are back with a
vengeance! At least 1 crop
must remain!

It's a Bunny Revolt! Stop them
at all costs! All 3 crops must
remain!

MISSION BRIEF

LEVEL:

TARGET BOUNTY:

00000

NOTES:

EXIT

YOU'RE:

CLICK HERE TO PLAY BUNNY BOUNTY ON FACEBOOK!

CLICK HERE TO PLAY BUNNY BOUNTY ON FACEBOOK!

A COMPLETE
AND UTTER
NOOB!

A LESSER
NOOB!

HAVING
YOUR VERY
FIRST
SLINGSHOT
EXPERIENCE!

A
SLINGSHOT
CADET!

A
SLINGSHOT
HOTSHOT!

A
SLINGSHOT
GUNSLINGER!

A RUMORED
BOOGIE MAN
OF
BUNNYKIND!

A SWORN
ENEMY OF
BUNNIES!

HATED AND
DESPISED BY
ALL BUNNIES!

A LUCKY
RABBIT'S
FOOT
COLLECTOR!

A GROWING
DANGER
AGAINST
BUNNYKIND!

AN
OBESESSIVE
LUCKY
RABBIT'S
FOOT
COLLECTOR!

FEARED BY
ALL BUNNIES!

A REVERED
HERO OF
FARMERS!

A
HARDCORE
LUCKY
RABBIT'S
FOOT
COLLECTOR!

A THREAT
TO ALL
BUNNYKIND!

THE
CARROTEER!

THE SAVIOR
OF CROPS!

THE
CABBAGE-
HUGGING
BUNNY
HUNTER!

THE
RAVAGER OF
RABBITS!

THE BUNNY
SLAYER!

THE BUNNY
SLAYING
HERETIC!

THE BUNNY
SLAYER WITH
A VENDETTA!

THE DARK
SECRET
APPRENTICE
OF ELMER!

THE BUNNY
BUSTER!

THE HARE-
RAISER!

THE HOLEY
RABBIT
CRUSADER!

THE
BUNNISHER!

THE BUNNY-
NATOR!

THE
GOVERNOR
OF BUNNY-
NATORS!

THE
ULTIMATE
USAGI
UNDER-
TAKER!

THE REAPER
OF RABBITS!

THE WORLD-
WIDE
WABBIT-
WIPEOUT
WARLORD!

$000000

Bounty Points:

Automatic Slingshooter

00000 Bounty Points

UNLOCK?

UNLOCKED!

Name

Hold down left-click to fire at an extremely fast rate. So the question is Do you want to unlock this Power-Up?

Unlocked!

Name

Continue

Continue

PLAY!

PLAY!

Options

Options

Instructions

Instructions

Facebook

Facebook

<p align="center"><font face="Gilgongo" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://www.facebook.com/apps/application.php?id=10354845694" target = "_blank">Facebook Version: http://www.facebook.com/apps/application.php?id=10354845694</a></font></p>

BACK

BACK

MUSIC VOLUME

SOUND VOLUME

OPTIONS

ActionScript [AS3]

Section 1
//badgeName_268 (BunnyBountySurvival_andkon_fla.badgeName_268) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class badgeName_268 extends MovieClip { public function badgeName_268(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 2
//badges_230 (BunnyBountySurvival_andkon_fla.badges_230) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class badges_230 extends MovieClip { public function badges_230(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 3
//bluefood_20 (BunnyBountySurvival_andkon_fla.bluefood_20) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class bluefood_20 extends MovieClip { public function bluefood_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 4
//blueninjafood_94 (BunnyBountySurvival_andkon_fla.blueninjafood_94) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class blueninjafood_94 extends MovieClip { public function blueninjafood_94(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 5
//bluevikingfood_60 (BunnyBountySurvival_andkon_fla.bluevikingfood_60) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class bluevikingfood_60 extends MovieClip { public var creatureFood:MovieClip; public function bluevikingfood_60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 6
//boom_197 (BunnyBountySurvival_andkon_fla.boom_197) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class boom_197 extends MovieClip { public function boom_197(){ addFrameScript(0, frame1, 5, frame6, 60, frame61, 100, frame101); } function frame6(){ MovieClip(parent).stopTime(); } function frame1(){ stop(); } function frame101(){ gotoAndStop(1); } function frame61(){ MovieClip(parent).damnation(); } } }//package BunnyBountySurvival_andkon_fla
Section 7
//bountyLost_191 (BunnyBountySurvival_andkon_fla.bountyLost_191) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class bountyLost_191 extends MovieClip { public var bountyLostGfx:MovieClip; public function bountyLost_191(){ addFrameScript(0, frame1, 30, frame31); } function frame1(){ stop(); } function frame31(){ gotoAndStop(1); } } }//package BunnyBountySurvival_andkon_fla
Section 8
//bountyLostGfx_192 (BunnyBountySurvival_andkon_fla.bountyLostGfx_192) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class bountyLostGfx_192 extends MovieClip { public var bountyLostText:TextField; } }//package BunnyBountySurvival_andkon_fla
Section 9
//buyButtonInfo_273 (BunnyBountySurvival_andkon_fla.buyButtonInfo_273) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class buyButtonInfo_273 extends MovieClip { public var priceText:TextField; public var nameText:TextField; } }//package BunnyBountySurvival_andkon_fla
Section 10
//chainer_176 (BunnyBountySurvival_andkon_fla.chainer_176) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class chainer_176 extends MovieClip { public var colorMsg:MovieClip; public var chainText:TextField; public function chainer_176(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 11
//chainmovie_175 (BunnyBountySurvival_andkon_fla.chainmovie_175) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class chainmovie_175 extends MovieClip { public var chainClip:MovieClip; public var rewardMsg:MovieClip; public function chainmovie_175(){ addFrameScript(0, frame1, 7, frame8, 24, frame25, 29, frame30); } function frame1(){ stop(); } function frame25(){ rewardMsg.gotoAndStop(1); } function frame8(){ MovieClip(parent).playRewardMsg(); } function frame30(){ gotoAndStop(1); } } }//package BunnyBountySurvival_andkon_fla
Section 12
//completescreen_218 (BunnyBountySurvival_andkon_fla.completescreen_218) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class completescreen_218 extends MovieClip { public var totalTimeText:TextField; public var bunniesKilledText:TextField; public var splashBg:MovieClip; public var stageBountyText:TextField; public var stageNo:TextField; public var earningsText:TextField; public var bountyPtsText:MovieClip; public var biggestBountyText:TextField; public var continueButton2:MovieClip; public var instruct:MovieClip; public var normalTargetText:TextField; public var endtext:MovieClip; public var maxChainText:TextField; public var accuracyText:TextField; public var continueButton:MovieClip; public var badgeName:MovieClip; public var facebookLink:MovieClip; public var badgePic:MovieClip; public function completescreen_218(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); splashBg.gotoAndStop(1); MovieClip(parent).changeEndText(); } function frame1(){ stop(); splashBg.gotoAndStop(2); MovieClip(parent).changeEndText(); } function frame4(){ stop(); splashBg.gotoAndStop(3); MovieClip(parent).stageScreenSetup(); } function frame2(){ stop(); splashBg.gotoAndStop(1); MovieClip(parent).changeEndText(); } function frame5(){ stop(); splashBg.gotoAndStop(4); MovieClip(parent).thankYou(); } } }//package BunnyBountySurvival_andkon_fla
Section 13
//continueButton_226 (BunnyBountySurvival_andkon_fla.continueButton_226) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class continueButton_226 extends MovieClip { public function continueButton_226(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 14
//creatureASpirte_3 (BunnyBountySurvival_andkon_fla.creatureASpirte_3) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureASpirte_3 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureASpirte_3(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 35, frame36, 43, frame44, 44, frame45, 69, frame70, 70, frame71, 96, frame97, 97, frame98, 117, frame118, 170, frame171); } function frame70(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame71(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame171(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame98(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame97(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame8(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame36(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame118(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame44(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame45(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } } }//package BunnyBountySurvival_andkon_fla
Section 15
//creatureBSpirte_40 (BunnyBountySurvival_andkon_fla.creatureBSpirte_40) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureBSpirte_40 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureBSpirte_40(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 35, frame36, 43, frame44, 44, frame45, 69, frame70, 70, frame71, 96, frame97, 97, frame98, 117, frame118, 170, frame171); } function frame70(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame71(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame171(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame98(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFaint.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFaintHat.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame97(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame8(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame36(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame118(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame44(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame45(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } } }//package BunnyBountySurvival_andkon_fla
Section 16
//creatureCSpirte_82 (BunnyBountySurvival_andkon_fla.creatureCSpirte_82) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureCSpirte_82 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureCSpirte_82(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 19, frame20, 28, frame29, 29, frame30, 54, frame55, 55, frame56, 81, frame82, 82, frame83, 102, frame103, 155, frame156); } function frame156(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame82(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame103(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame29(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame83(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame8(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame30(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame20(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame55(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame56(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } } }//package BunnyBountySurvival_andkon_fla
Section 17
//creatureDSpirte_104 (BunnyBountySurvival_andkon_fla.creatureDSpirte_104) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureDSpirte_104 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureDSpirte_104(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 19, frame20, 28, frame29, 29, frame30, 40, frame41, 41, frame42, 52, frame53, 53, frame54, 73, frame74, 86, frame87, 87, frame88, 107, frame108, 120, frame121); } function frame74(){ MovieClip(parent.parent.parent).playSound("killBot"); } function frame87(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame88(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame7(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame13(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame29(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); MovieClip(parent).summon = false; } function frame8(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame108(){ MovieClip(parent.parent.parent).playSound("killBot"); } function frame2(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame30(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame20(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame41(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); gotoAndPlay("move_shroom"); } function frame42(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame121(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame54(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame53(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); gotoAndPlay("move_normal"); } } }//package BunnyBountySurvival_andkon_fla
Section 18
//creaturedying_32 (BunnyBountySurvival_andkon_fla.creaturedying_32) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturedying_32 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 19
//creaturehit_8 (BunnyBountySurvival_andkon_fla.creaturehit_8) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturehit_8 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 20
//creaturehitshroom_11 (BunnyBountySurvival_andkon_fla.creaturehitshroom_11) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturehitshroom_11 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 21
//creaturemove_28 (BunnyBountySurvival_andkon_fla.creaturemove_28) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturemove_28 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 22
//creaturemoveshroom_17 (BunnyBountySurvival_andkon_fla.creaturemoveshroom_17) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturemoveshroom_17 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 23
//creaturestand_5 (BunnyBountySurvival_andkon_fla.creaturestand_5) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturestand_5 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 24
//endOfLevelBg_219 (BunnyBountySurvival_andkon_fla.endOfLevelBg_219) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class endOfLevelBg_219 extends MovieClip { public function endOfLevelBg_219(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 25
//endtext1_223 (BunnyBountySurvival_andkon_fla.endtext1_223) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class endtext1_223 extends MovieClip { public function endtext1_223(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 26
//endtext3_225 (BunnyBountySurvival_andkon_fla.endtext3_225) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class endtext3_225 extends MovieClip { public function endtext3_225(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 27
//exitButton_228 (BunnyBountySurvival_andkon_fla.exitButton_228) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class exitButton_228 extends MovieClip { public function exitButton_228(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 28
//facebookLink_229 (BunnyBountySurvival_andkon_fla.facebookLink_229) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class facebookLink_229 extends MovieClip { public function facebookLink_229(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 29
//fireGfx_165 (BunnyBountySurvival_andkon_fla.fireGfx_165) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class fireGfx_165 extends MovieClip { public function fireGfx_165(){ addFrameScript(4, frame5); } function frame5(){ gotoAndPlay(1); } } }//package BunnyBountySurvival_andkon_fla
Section 30
//highscore_button_285 (BunnyBountySurvival_andkon_fla.highscore_button_285) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class highscore_button_285 extends MovieClip { public function highscore_button_285(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 31
//instBG_304 (BunnyBountySurvival_andkon_fla.instBG_304) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class instBG_304 extends MovieClip { public function instBG_304(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 32
//instruct_button_284 (BunnyBountySurvival_andkon_fla.instruct_button_284) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class instruct_button_284 extends MovieClip { public function instruct_button_284(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 33
//instructions_227 (BunnyBountySurvival_andkon_fla.instructions_227) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class instructions_227 extends MovieClip { public function instructions_227(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 34
//instScreen_303 (BunnyBountySurvival_andkon_fla.instScreen_303) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class instScreen_303 extends MovieClip { public var instBG:MovieClip; public var instExitButton:MovieClip; public function instScreen_303(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 35
//killScore_37 (BunnyBountySurvival_andkon_fla.killScore_37) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class killScore_37 extends MovieClip { public var scoreText:MovieClip; public function killScore_37(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 36
//loaderClip_1 (BunnyBountySurvival_andkon_fla.loaderClip_1) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class loaderClip_1 extends MovieClip { public var loadText:TextField; } }//package BunnyBountySurvival_andkon_fla
Section 37
//mainButtonGraphic_224 (BunnyBountySurvival_andkon_fla.mainButtonGraphic_224) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class mainButtonGraphic_224 extends MovieClip { public function mainButtonGraphic_224(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 38
//mainMenu_280 (BunnyBountySurvival_andkon_fla.mainMenu_280) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class mainMenu_280 extends MovieClip { public var menu_highscore_button:MovieClip; public var menu_howto_button:MovieClip; public var menu_play_button:MovieClip; public var menu_options_button:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 39
//MainTimeline (BunnyBountySurvival_andkon_fla.MainTimeline) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var pauseMenuButton:MovieClip; public var creatureCount; public var shopSelectedPrice; public var targetMsg:MovieClip; public var musicVol; public var pauseMenu:MovieClip; public var expertTargetReached; public var moleArray; public var weaponTypeArray; public var foodArray; public var optionsScreen:MovieClip; public var colorArray; public var soundPlayer:SoundChannel; public var cropRetainerConstant; public var foodDropTime; public var currentWeapon; public var accuracy; public var currentStage; public var normalTargetReached; public var topCursor; public var totalBounty; public var powerupSpawn; public var gamePause; public var minSpawnY; public var bulletCount; public var gameWidth; public var hitCount; public var minSpawnX; public var foreground:MovieClip; public var soundVol; public var finalWarning:MovieClip; public var powerupTime; public var creature_layer:MovieClip; public var creatureArray; public var stolenPenalty; public var musicPlayer:SoundChannel; public var foodSize; public var colorMultiplier; public var targetBounty:MovieClip; public var finalWaveDone; public var creatureTypeArray; public var musicManager:Sound; public var top_cursor_layer:MovieClip; public var totalLevels; public var xmax; public var spawnCounter; public var stageArray; public var loaderClip:MovieClip; public var timerText:TextField; public var stageBountyText:TextField; public var instIndex; public var currentSong:String; public var food_layer:MovieClip; public var biggestBounty; public var ymax; public var powerupTakenSpeed; public var instScreen:MovieClip; public var bunniesKilled; public var changePhaseTimer; public var lastColor; public var bountyLost:MovieClip; public var boughtWeapons; public var newlyBought; public var bulletArray; public var powerupGoneTime; public var powerupCount; public var mole_layer:MovieClip; public var powerup_layer:MovieClip; public var mainMenu:MovieClip; public var maxSpawnX; public var maxSpawnY; public var stageBackground:MovieClip; public var xmin; public var boom:MovieClip; public var stageTimer; public var badgeIndex; public var previousSpawnColor; public var shopScreen:MovieClip; public var completeScreen:MovieClip; public var powerupFallSpeed; public var currentSound:String; public var holdMouse; public var chainer:MovieClip; public var cursor_layer:MovieClip; public var ymin; public var weapCountdown:MovieClip; public var moleCount; public var gameComplete; public var weaponIndicator:MovieClip; public var cursor; public var soundManager:Sound; public var shopSelected; public var gameHeight; public var maxChain; public var powerupBaseTime; public var bulletsFired; public var thisStageBounty; public var bullet_layer:MovieClip; public var powerupArray; public var fullScreen; public var bulletSpawnY; public var bulletSpawnX; public function MainTimeline(){ addFrameScript(0, frame1, 2, frame3); } public function bulletFly(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < bulletArray.length) { if (bulletArray[_local1] != null){ if ((((bulletArray[_local1].x == bulletArray[_local1].destX)) && ((bulletArray[_local1].y == bulletArray[_local1].destY)))){ if (!bulletArray[_local1].dying){ _local2 = hitCreature(bulletArray[_local1]); bulletArray[_local1].dying = true; bulletArray[_local1].gotoAndPlay("die"); if (currentWeapon != 4){ if (_local2 == 1){ playSound("boneHit"); } else { if (!_local2){ playSound("bulletHit"); }; }; }; }; } else { if (bulletArray[_local1].scaleX > 1){ bulletArray[_local1].scaleX = (bulletArray[_local1].scaleX - 0.2); }; if (bulletArray[_local1].scaleY > 1){ bulletArray[_local1].scaleY = (bulletArray[_local1].scaleY - 0.2); }; bulletArray[_local1].x = (bulletArray[_local1].x + bulletArray[_local1].xspeed); bulletArray[_local1].y = (bulletArray[_local1].y + bulletArray[_local1].yspeed); if (bulletArray[_local1].xspeed < 0){ if (bulletArray[_local1].x <= bulletArray[_local1].destX){ bulletArray[_local1].x = bulletArray[_local1].destX; }; } else { if (bulletArray[_local1].xspeed > 0){ if (bulletArray[_local1].x >= bulletArray[_local1].destX){ bulletArray[_local1].x = bulletArray[_local1].destX; }; }; }; if (bulletArray[_local1].y <= bulletArray[_local1].destY){ bulletArray[_local1].y = bulletArray[_local1].destY; }; }; }; _local1++; }; } public function pickFood(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local2 = 999999; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = null; _local7 = findExit(_arg1); if (!_arg1.success){ _local8 = new Array(); _local9 = 0; while (_local9 < foodArray.length) { if (((((!((foodArray[_local9] == null))) && (!(foodArray[_local9].taken)))) && (!(foodArray[_local9].gone)))){ _local8.push(foodArray[_local9]); }; _local9++; }; if (_local8.length > 0){ _local10 = 0; while (_local10 < _local8.length) { if (((((!((_local8[_local10] == null))) && (!(_local8[_local10].gone)))) && (!(_local8[_local10].taken)))){ _local6 = _local8[_local10]; _local3 = (_local6.x - _arg1.x); _local4 = (_local6.y - _arg1.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 < _local2){ _local2 = _local5; _local6 = _local8[_local10]; }; }; _local10++; }; }; if ((((_local8.length <= 0)) && (!(_local6)))){ _local11 = 0; while (_local11 < foodArray.length) { if (((!((foodArray[_local11] == null))) && (!(foodArray[_local11].gone)))){ _local6 = foodArray[_local11]; _local3 = (_local6.x - _arg1.x); _local4 = (_local6.y - _arg1.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 < _local2){ _local2 = _local5; _local6 = foodArray[_local11]; }; }; _local11++; }; }; }; if (_local6){ return (_local6); }; return (_local7); } public function initShop(){ shopScreen.shopScreenConfirm.visible = false; shopScreen.shopScreenConfirm.gotoAndStop(1); shopScreen.shopItem1.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[1][4] + " Bounty Points"); shopScreen.shopItem2.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[2][4] + " Bounty Points"); shopScreen.shopItem3.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[3][4] + " Bounty Points"); shopScreen.shopItem1.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[1][5]; shopScreen.shopItem2.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[2][5]; shopScreen.shopItem3.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[3][5]; shopScreen.shopItem1.buyButton.weapType = 1; shopScreen.shopItem2.buyButton.weapType = 2; shopScreen.shopItem3.buyButton.weapType = 3; shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); } public function collectTrash(){ var _local1:*; var _local2:int; var _local3:int; var _local4:int; var _local5:int; _local1 = creatureArray.length; _local2 = 0; while (_local2 < _local1) { if (creatureArray[_local2] == null){ creatureArray.splice(_local2, 1); _local1--; }; _local2++; }; _local1 = powerupArray.length; _local3 = 0; while (_local3 < _local1) { if (powerupArray[_local3] == null){ powerupArray.splice(_local3, 1); _local1--; }; _local3++; }; _local1 = bulletArray.length; _local4 = 0; while (_local4 < _local1) { if (bulletArray[_local4] == null){ bulletArray.splice(_local4, 1); _local1--; }; _local4++; }; _local1 = moleArray.length; _local5 = 0; while (_local5 < _local1) { if (moleArray[_local5] == null){ moleArray.splice(_local5, 1); _local1--; }; _local5++; }; } public function setupCursor(){ cursor_layer.addChild(cursor); cursor.x = stage.mouseX; cursor.y = stage.mouseY; cursor_layer.mouseEnabled = false; cursor.mouseEnabled = false; cursor.mouseChildren = false; top_cursor_layer.addChild(topCursor); topCursor.x = stage.mouseX; topCursor.y = stage.mouseY; top_cursor_layer.mouseEnabled = false; topCursor.mouseEnabled = false; topCursor.mouseChildren = false; stage.addEventListener(MouseEvent.MOUSE_MOVE, attachTopCursor); stage.addEventListener(MouseEvent.MOUSE_MOVE, attachCursor); } public function rollOutCont2(_arg1:MouseEvent){ if (((_arg1.currentTarget) && (completeScreen.continueButton2))){ completeScreen.continueButton2.gotoAndStop(1); }; } public function nextInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instIndex++; instScreen.instBG.gotoAndStop(instIndex); if (instIndex >= 4){ instScreen.instExitButton.removeEventListener(MouseEvent.CLICK, nextInstructions); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, closeInstructions); }; }; } public function autoShootScreen(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; if ((((((bulletCount < weaponTypeArray[currentWeapon][1])) && (!(gameComplete)))) && (!(powerup_layer.hitTestPoint(stage.mouseX, stage.mouseY, true))))){ if (currentWeapon == 4){ _local1 = new flamethrowerBullet(); _local5 = (1 + Math.round((Math.random() * 3))); _local1.gfx.gotoAndPlay(_local5); playSound("Flame"); } else { _local1 = new bullet(); _local1.rotation = (Math.random() * 360); playSound("bulletFire"); }; _local1.speedConst = weaponTypeArray[currentWeapon][2]; _local1.damage = weaponTypeArray[currentWeapon][0]; _local1.x = bulletSpawnX; _local1.y = bulletSpawnY; _local1.scaleX = 2; _local1.scaleY = 2; _local1.gone = false; _local1.dying = false; _local1.destX = stage.mouseX; _local1.destY = stage.mouseY; _local2 = (_local1.destX - _local1.x); _local3 = (_local1.destY - _local1.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local1.xspeed = ((_local2 / _local4) * _local1.speedConst); _local1.yspeed = ((_local3 / _local4) * _local1.speedConst); bullet_layer.addChild(_local1); bulletArray.push(_local1); bulletCount++; bulletsFired++; }; } public function changeMusicVol(_arg1:Event){ musicVol = (optionsScreen.musicBar.thisSlider.value / 100); musicPlayer.soundTransform = new SoundTransform(musicVol); } public function loadComplete(_arg1:Event):void{ removeChild(loaderClip); gotoAndStop(1, "main"); } public function startLevel(){ topCursor.visible = false; cursor.visible = false; completeScreen.x = 9999; completeScreen.y = 9999; completeScreen.visible = false; targetBounty.visible = true; targetBounty.gotoAndPlay("normal"); } public function attachTopCursor(_arg1:MouseEvent){ topCursor.x = _arg1.stageX; topCursor.y = _arg1.stageY; } public function weaponCheck(){ var _local1:*; _local1 = 0; while (_local1 < boughtWeapons.length) { if (boughtWeapons[_local1]){ switch (boughtWeapons[_local1]){ case 1: shopScreen.shopItem1.gotoAndStop(3); shopScreen.shopItem1.buyButton.visible = false; break; case 2: shopScreen.shopItem2.gotoAndStop(3); shopScreen.shopItem2.buyButton.visible = false; break; case 3: shopScreen.shopItem3.gotoAndStop(3); shopScreen.shopItem3.buyButton.visible = false; break; }; }; _local1++; }; } public function moveStolen(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; _local2 = (_local1 + 10); _local3 = 0; while (_local3 < foodArray.length) { if (((((!((foodArray[_local3] == null))) && (foodArray[_local3].firstFall))) && ((foodArray[_local3].y < foodArray[_local3].yTarget)))){ foodArray[_local3].dropAccel = (foodArray[_local3].dropAccel + 8); foodArray[_local3].y = (foodArray[_local3].y + foodArray[_local3].dropAccel); if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local2); }; if (foodArray[_local3].y >= foodArray[_local3].yTarget){ if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local2); }; foodArray[_local3].firstFall = false; foodArray[_local3].dropAccel = 2; }; }; if (((((!((foodArray[_local3] == null))) && (!(foodArray[_local3].gone)))) && (foodArray[_local3].taken))){ _local4 = foodArray[_local3].taken; if (!_local4.dead){ foodArray[_local3].dropPos = (foodArray[_local3].y + 30); if (foodArray[_local3].dropPos >= (ymax + _local1)){ foodArray[_local3].dropPos = (ymax + _local1); }; foodArray[_local3].x = foodArray[_local3].taken.x; foodArray[_local3].y = (foodArray[_local3].taken.y - 30); } else { if (!_local4.gone){ _local5 = 2; if (foodArray[_local3].y < foodArray[_local3].dropPos){ foodArray[_local3].y = (foodArray[_local3].y + foodArray[_local3].dropAccel); foodArray[_local3].dropAccel = (foodArray[_local3].dropAccel + _local5); } else { if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local1); }; foodArray[_local3].taken = null; foodArray[_local3].dropAccel = _local5; }; }; }; }; _local3++; }; } public function setBadge(_arg1){ var _local2:*; _local2 = 1; if ((((_arg1 >= 150)) && ((_arg1 < 300)))){ _local2 = 2; } else { if ((((_arg1 >= 300)) && ((_arg1 < 500)))){ _local2 = 3; } else { if ((((_arg1 >= 500)) && ((_arg1 < 700)))){ _local2 = 4; } else { if ((((_arg1 >= 700)) && ((_arg1 < 1000)))){ _local2 = 5; } else { if ((((_arg1 >= 1000)) && ((_arg1 < 1500)))){ _local2 = 6; } else { if ((((_arg1 >= 1500)) && ((_arg1 < 2000)))){ _local2 = 7; } else { if ((((_arg1 >= 2000)) && ((_arg1 < 2500)))){ _local2 = 8; } else { if ((((_arg1 >= 2500)) && ((_arg1 < 3000)))){ _local2 = 9; } else { if ((((_arg1 >= 3000)) && ((_arg1 < 3500)))){ _local2 = 10; } else { if ((((_arg1 >= 3500)) && ((_arg1 < 4000)))){ _local2 = 11; } else { if ((((_arg1 >= 4000)) && ((_arg1 < 4500)))){ _local2 = 12; } else { if ((((_arg1 >= 4500)) && ((_arg1 < 5000)))){ _local2 = 13; } else { if ((((_arg1 >= 5000)) && ((_arg1 < 6000)))){ _local2 = 14; } else { if ((((_arg1 >= 6000)) && ((_arg1 < 7000)))){ _local2 = 15; } else { if ((((_arg1 >= 7000)) && ((_arg1 < 8000)))){ _local2 = 16; } else { if ((((_arg1 >= 8000)) && ((_arg1 < 9000)))){ _local2 = 17; } else { if ((((_arg1 >= 9000)) && ((_arg1 < 10000)))){ _local2 = 18; } else { if ((((_arg1 >= 10000)) && ((_arg1 < 11000)))){ _local2 = 19; } else { if ((((_arg1 >= 11000)) && ((_arg1 < 12000)))){ _local2 = 20; } else { if ((((_arg1 >= 12000)) && ((_arg1 < 13000)))){ _local2 = 21; } else { if ((((_arg1 >= 13000)) && ((_arg1 < 15000)))){ _local2 = 22; } else { if ((((_arg1 >= 15000)) && ((_arg1 < 17000)))){ _local2 = 23; } else { if ((((_arg1 >= 17000)) && ((_arg1 < 19000)))){ _local2 = 24; } else { if ((((_arg1 >= 19000)) && ((_arg1 < 21000)))){ _local2 = 25; } else { if ((((_arg1 >= 21000)) && ((_arg1 < 23000)))){ _local2 = 26; } else { if ((((_arg1 >= 23000)) && ((_arg1 < 25000)))){ _local2 = 27; } else { if ((((_arg1 >= 25000)) && ((_arg1 < 30000)))){ _local2 = 28; } else { if ((((_arg1 >= 30000)) && ((_arg1 < 35000)))){ _local2 = 29; } else { if ((((_arg1 >= 35000)) && ((_arg1 < 40000)))){ _local2 = 30; } else { if ((((_arg1 >= 40000)) && ((_arg1 < 45000)))){ _local2 = 31; } else { if ((((_arg1 >= 45000)) && ((_arg1 < 50000)))){ _local2 = 32; } else { if (_arg1 >= 50000){ _local2 = 33; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; return (_local2); } function frame1(){ root.loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress); root.loaderInfo.addEventListener(Event.COMPLETE, loadComplete); stop(); } public function menuSetup(){ playMusic("silence"); gameComplete = true; mainMenu.menu_play_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_play_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_play_button.addEventListener(MouseEvent.CLICK, startPlay); mainMenu.menu_options_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_options_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_options_button.addEventListener(MouseEvent.CLICK, openOptions); mainMenu.menu_howto_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_howto_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_howto_button.addEventListener(MouseEvent.CLICK, goToInstructions); mainMenu.menu_highscore_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_highscore_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_highscore_button.addEventListener(MouseEvent.CLICK, gotoFacebook); shopScreen.exitButton.addEventListener(MouseEvent.CLICK, resetLevel); shopScreen.exitButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); shopScreen.exitButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); optionsScreen.optionsBackButton.addEventListener(MouseEvent.CLICK, closeOptions); optionsScreen.optionsBackButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); optionsScreen.optionsBackButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); optionsScreen.soundBar.thisSlider.addEventListener(Event.CHANGE, changeSoundVol); optionsScreen.musicBar.thisSlider.addEventListener(Event.CHANGE, changeMusicVol); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, nextInstructions); instScreen.instExitButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); instScreen.instExitButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenuButton.addEventListener(MouseEvent.CLICK, pauseGame); pauseMenuButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenuButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseResume.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseResume.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseResume.addEventListener(MouseEvent.CLICK, unpauseGame); pauseMenu.pauseOptions.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseOptions.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseOptions.addEventListener(MouseEvent.CLICK, openOptions); pauseMenu.pauseMain.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMain.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMain.addEventListener(MouseEvent.CLICK, toMainConfirm); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.CLICK, mainConfirm); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.CLICK, closeMainConfirm); stage.quality = StageQuality.MEDIUM; } function frame3(){ finalWarning.visible = false; instScreen.visible = false; optionsScreen.visible = false; completeScreen.x = 9999; completeScreen.y = 9999; fullScreen = false; gameWidth = 800; gameHeight = 550; boughtWeapons = new Array(); stageArray = new Array(); creatureArray = new Array(); bulletArray = new Array(); cropRetainerConstant = 3; weaponTypeArray = new Array(); creatureTypeArray = new Array(); colorArray = new Array(); foodArray = new Array(); powerupArray = new Array(); moleArray = new Array(); foodSize = 0.75; gamePause = false; colorMultiplier = 1; stolenPenalty = 50; lastColor = 0; instIndex = 1; spawnCounter = 1; minSpawnY = -90; minSpawnX = -50; maxSpawnY = 500; maxSpawnX = 850; foodDropTime = 30; bulletSpawnX = 400; bulletSpawnY = 650; xmin = 50; ymin = 50; xmax = 750; ymax = 450; soundVol = 1; musicVol = 1; soundManager = new Sound(); musicManager = new Sound(); musicPlayer = new SoundChannel(); soundPlayer = new SoundChannel(); currentSong = ""; currentSound = ""; stageArray[0] = new Array(); stageArray[0][0] = 2100; stageArray[0][1] = 300; stageArray[0][2] = 370; stageArray[0][3] = 75; stageArray[0][4] = 8; stageArray[0][5] = 2; stageArray[0][6] = 1; stageArray[0][7] = 2; stageArray[0][8] = 1; stageArray[0][9] = 1; stageArray[0][10] = 0; stageArray[0][11] = 0; stageArray[0][12] = 0; stageArray[0][13] = 350; stageArray[0][14] = 450; stageArray[0][15] = 200; stageArray[0][16] = 300; stageArray[0][17] = 1000; stageArray[0][18] = 0; stageArray[0][19] = 1; stageArray[0][20] = 0; stageArray[1] = new Array(); stageArray[1][0] = 2100; stageArray[1][1] = 450; stageArray[1][2] = 650; stageArray[1][3] = 73; stageArray[1][4] = 9; stageArray[1][5] = 2; stageArray[1][6] = 1; stageArray[1][7] = 3; stageArray[1][8] = 1; stageArray[1][9] = 1; stageArray[1][10] = 0; stageArray[1][11] = 0; stageArray[1][12] = 0; stageArray[1][13] = 350; stageArray[1][14] = 450; stageArray[1][15] = 200; stageArray[1][16] = 300; stageArray[1][17] = 100; stageArray[1][18] = 200; stageArray[1][19] = 1; stageArray[1][20] = 0; stageArray[2] = new Array(); stageArray[2][0] = 2100; stageArray[2][1] = 450; stageArray[2][2] = 650; stageArray[2][3] = 73; stageArray[2][4] = 9; stageArray[2][5] = 2; stageArray[2][6] = 1; stageArray[2][7] = 3; stageArray[2][8] = 1; stageArray[2][9] = 1; stageArray[2][10] = 1; stageArray[2][11] = 1; stageArray[2][12] = 250; stageArray[2][13] = 350; stageArray[2][14] = 450; stageArray[2][15] = 200; stageArray[2][16] = 300; stageArray[2][17] = 100; stageArray[2][18] = 250; stageArray[2][19] = 1; stageArray[2][20] = 0; stageArray[3] = new Array(); stageArray[3][0] = 2100; stageArray[3][1] = 450; stageArray[3][2] = 650; stageArray[3][3] = 72; stageArray[3][4] = 9; stageArray[3][5] = 2; stageArray[3][6] = 2; stageArray[3][7] = 3; stageArray[3][8] = 1; stageArray[3][9] = 1; stageArray[3][10] = 2; stageArray[3][11] = 2; stageArray[3][12] = 250; stageArray[3][13] = 350; stageArray[3][14] = 450; stageArray[3][15] = 200; stageArray[3][16] = 300; stageArray[3][17] = 100; stageArray[3][18] = 300; stageArray[3][19] = 1; stageArray[3][20] = 0; stageArray[4] = new Array(); stageArray[4][0] = 2100; stageArray[4][1] = 450; stageArray[4][2] = 650; stageArray[4][3] = 72; stageArray[4][4] = 10; stageArray[4][5] = 2; stageArray[4][6] = 2; stageArray[4][7] = 4; stageArray[4][8] = 2; stageArray[4][9] = 1; stageArray[4][10] = 1; stageArray[4][11] = 2; stageArray[4][12] = 300; stageArray[4][13] = 250; stageArray[4][14] = 550; stageArray[4][15] = 125; stageArray[4][16] = 275; stageArray[4][17] = 100; stageArray[4][18] = 350; stageArray[4][19] = 1; stageArray[4][20] = 0; stageArray[5] = new Array(); stageArray[5][0] = 2100; stageArray[5][1] = 450; stageArray[5][2] = 650; stageArray[5][3] = 70; stageArray[5][4] = 10; stageArray[5][5] = 3; stageArray[5][6] = 3; stageArray[5][7] = 4; stageArray[5][8] = 2; stageArray[5][9] = 1; stageArray[5][10] = 1; stageArray[5][11] = 2; stageArray[5][12] = 300; stageArray[5][13] = 550; stageArray[5][14] = 125; stageArray[5][15] = 275; stageArray[5][16] = 300; stageArray[5][17] = 100; stageArray[5][18] = 400; stageArray[5][19] = 1; stageArray[5][20] = 0; stageArray[6] = new Array(); stageArray[6][0] = 2100; stageArray[6][1] = 450; stageArray[6][2] = 650; stageArray[6][3] = 65; stageArray[6][4] = 11; stageArray[6][5] = 3; stageArray[6][6] = 3; stageArray[6][7] = 4; stageArray[6][8] = 3; stageArray[6][9] = 1; stageArray[6][10] = 3; stageArray[6][11] = 3; stageArray[6][12] = 400; stageArray[6][13] = 250; stageArray[6][14] = 550; stageArray[6][15] = 125; stageArray[6][16] = 275; stageArray[6][17] = 100; stageArray[6][18] = 450; stageArray[6][19] = 1; stageArray[6][20] = 0; stageArray[7] = new Array(); stageArray[7][0] = 0; stageArray[7][1] = 0; stageArray[7][2] = 0; stageArray[7][3] = 65; stageArray[7][4] = 12; stageArray[7][5] = 3; stageArray[7][6] = 3; stageArray[7][7] = 4; stageArray[7][8] = 3; stageArray[7][9] = 1; stageArray[7][10] = 2; stageArray[7][11] = 3; stageArray[7][12] = 400; stageArray[7][13] = 250; stageArray[7][14] = 550; stageArray[7][15] = 125; stageArray[7][16] = 275; stageArray[7][17] = 100; stageArray[7][18] = 450; stageArray[7][19] = 1; stageArray[7][20] = 0; stageArray[8] = new Array(); stageArray[8][0] = 0; stageArray[8][1] = 0; stageArray[8][2] = 0; stageArray[8][3] = 64; stageArray[8][4] = 13; stageArray[8][5] = 3; stageArray[8][6] = 4; stageArray[8][7] = 4; stageArray[8][8] = 4; stageArray[8][9] = 1; stageArray[8][10] = 1; stageArray[8][11] = 3; stageArray[8][12] = 600; stageArray[8][13] = 250; stageArray[8][14] = 550; stageArray[8][15] = 125; stageArray[8][16] = 275; stageArray[8][17] = 105; stageArray[8][18] = 450; stageArray[8][19] = 1; stageArray[8][20] = 0; creatureTypeArray[0] = new Array(); creatureTypeArray[0][0] = 1; creatureTypeArray[0][1] = 1; creatureTypeArray[0][2] = 5; creatureTypeArray[0][3] = 1.5; creatureTypeArray[0][4] = 0.85; creatureTypeArray[0][5] = 0; creatureTypeArray[1] = new Array(); creatureTypeArray[1][0] = 2; creatureTypeArray[1][1] = 1.5; creatureTypeArray[1][2] = 10; creatureTypeArray[1][3] = 3; creatureTypeArray[1][4] = 0.85; creatureTypeArray[1][5] = 40; creatureTypeArray[2] = new Array(); creatureTypeArray[2][0] = 1; creatureTypeArray[2][1] = 2; creatureTypeArray[2][2] = 10; creatureTypeArray[2][3] = 3; creatureTypeArray[2][4] = 0.85; creatureTypeArray[2][5] = 20; creatureTypeArray[3] = new Array(); creatureTypeArray[3][0] = 3; creatureTypeArray[3][1] = 2; creatureTypeArray[3][2] = 15; creatureTypeArray[3][3] = 2; creatureTypeArray[3][4] = 0.85; creatureTypeArray[3][5] = 20; colorArray[0] = new Array(); colorArray[0][0] = 0; colorArray[0][1] = 0; colorArray[0][2] = 0; colorArray[0][3] = 0; colorArray[0][4] = 0; colorArray[0][5] = 0; colorArray[1] = new Array(); colorArray[1][0] = 0xFF; colorArray[1][1] = 0; colorArray[1][2] = 0; colorArray[1][3] = 90; colorArray[1][4] = 0; colorArray[1][5] = 0; colorArray[2] = new Array(); colorArray[2][0] = 0; colorArray[2][1] = -180; colorArray[2][2] = -100; colorArray[2][3] = 90; colorArray[2][4] = 0; colorArray[2][5] = 0; colorArray[3] = new Array(); colorArray[3][0] = 0; colorArray[3][1] = 0; colorArray[3][2] = -255; colorArray[3][3] = 0; colorArray[3][4] = 0; colorArray[3][5] = 0; totalBounty = 0; gameComplete = false; currentStage = 0; totalLevels = 9; holdMouse = false; powerupTakenSpeed = 100; powerupBaseTime = 300; powerupGoneTime = 75; powerupFallSpeed = 10; newlyBought = -1; badgeIndex = 1; weaponTypeArray[0] = new Array(); weaponTypeArray[0][0] = 1; weaponTypeArray[0][1] = 1; weaponTypeArray[0][2] = 100; weaponTypeArray[0][3] = 0; weaponTypeArray[0][4] = 0; weaponTypeArray[0][5] = "Slingshot"; weaponTypeArray[0][6] = ""; weaponTypeArray[1] = new Array(); weaponTypeArray[1][0] = 1; weaponTypeArray[1][1] = 3; weaponTypeArray[1][2] = 75; weaponTypeArray[1][3] = 0; weaponTypeArray[1][4] = 800; weaponTypeArray[1][5] = "Automatic Slingshooter"; weaponTypeArray[1][6] = "Fire bullets at a faster rate!"; weaponTypeArray[2] = new Array(); weaponTypeArray[2][0] = 1; weaponTypeArray[2][1] = 5; weaponTypeArray[2][2] = 75; weaponTypeArray[2][3] = 1; weaponTypeArray[2][4] = 1700; weaponTypeArray[2][5] = "Gattling Slingshooter"; weaponTypeArray[2][6] = "Hold down left-click to fire extremely fast!"; weaponTypeArray[3] = new Array(); weaponTypeArray[3][0] = 1; weaponTypeArray[3][1] = 1; weaponTypeArray[3][2] = 100; weaponTypeArray[3][3] = 0; weaponTypeArray[3][4] = 350; weaponTypeArray[3][5] = "Crop Retainer Glue"; weaponTypeArray[3][6] = "Bunnies move slower when they carry crops!"; weaponTypeArray[4] = new Array(); weaponTypeArray[4][0] = 3; weaponTypeArray[4][1] = 80; weaponTypeArray[4][2] = 60; weaponTypeArray[4][3] = 1; weaponTypeArray[4][4] = 4500; weaponTypeArray[4][5] = "Flame Thrower"; weaponTypeArray[4][6] = "Hold down left-click to burn those bunnies!"; weaponTypeArray[5] = new Array(); weaponTypeArray[5][0] = 0; weaponTypeArray[5][1] = 0; weaponTypeArray[5][2] = 0; weaponTypeArray[5][3] = 0; weaponTypeArray[5][4] = 0; weaponTypeArray[5][5] = "Teleporter"; weaponTypeArray[5][6] = "Click to send all crops back to the centre!"; weaponTypeArray[6] = new Array(); weaponTypeArray[6][0] = 0; weaponTypeArray[6][1] = 0; weaponTypeArray[6][2] = 0; weaponTypeArray[6][3] = 0; weaponTypeArray[6][4] = 0; weaponTypeArray[6][5] = "Nuke"; weaponTypeArray[6][6] = "Click to eradicate all bunnies!"; cursor = new cursorTarget(); topCursor = new mouseArrow(); Mouse.hide(); shopSelected = 0; shopSelectedPrice = 0; initShop(); shopScreen.x = 9999; shopScreen.y = 9999; finalWaveDone = false; thisStageBounty = 0; stageTimer = 0; changePhaseTimer = 0; creatureCount = 0; currentWeapon = 0; bulletCount = 0; powerupTime = 0; powerupSpawn = 0; powerupCount = 0; moleCount = 0; bunniesKilled = 0; biggestBounty = 0; maxChain = 1; hitCount = 0; bulletsFired = 0; accuracy = 0; previousSpawnColor = 0; normalTargetReached = false; expertTargetReached = false; setupCursor(); menuSetup(); stop(); addEventListener(Event.ENTER_FRAME, ongoing); stage.addEventListener(MouseEvent.MOUSE_UP, shootScreen); stage.addEventListener(MouseEvent.MOUSE_DOWN, holdDownMouse); stage.addEventListener(MouseEvent.MOUSE_UP, releaseMouse); } public function dropPowerup(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:*; _local3 = new powerup(); if (newlyBought > -1){ _local5 = newlyBought; newlyBought = -1; } else { _local4 = Math.round((Math.random() * (boughtWeapons.length - 1))); _local5 = boughtWeapons[_local4]; }; _local3.powerupType = _local5; _local3.addEventListener(MouseEvent.MOUSE_UP, clickPowerup); _local3.powerupSprite.gotoAndStop((_local5 + 1)); _local3.falling = true; _local3.taken = false; _local3.dying = false; _local3.gone = false; _local3.fallingTargetY = (_arg2 + 50); _local3.timer = powerupGoneTime; _local3.xspeed = 0; _local3.yspeed = 0; _local3.x = _arg1; _local3.y = _arg2; powerup_layer.addChild(_local3); _local3.gotoAndStop(1); powerupArray.push(_local3); powerupCount++; } public function checkKill(_arg1){ var _local2:*; var _local3:*; _arg1.gotHit = false; _arg1.thisClip.gotoAndStop(1); _arg1.xspeed = 0; _arg1.yspeed = 0; if (((((((!((_arg1 == null))) && (!(_arg1.dead)))) && (!(_arg1.gone)))) && ((_arg1.life <= 0)))){ if (_arg1.creatureColor == lastColor){ chainer.chainClip.colorMsg.gotoAndStop(lastColor); colorMultiplier++; playSound("ding"); chainer.chainClip.chainText.text = colorMultiplier; if (colorMultiplier > maxChain){ maxChain = colorMultiplier; }; } else { colorMultiplier = 1; }; if (_arg1.scaleX < 0){ _arg1.scoreGfx.scaleX = -1; }; lastColor = _arg1.creatureColor; _local2 = (_arg1.bounty * colorMultiplier); if (_local2 > biggestBounty){ biggestBounty = _local2; }; bunniesKilled++; thisStageBounty = (thisStageBounty + _local2); if (_arg1.creatureType == 3){ } else { playSound("bunnyDied"); }; stageBountyText.text = thisStageBounty; chainEffect(colorMultiplier); _arg1.scoreGfx.scoreText.numbers.text = _local2; _arg1.scoreGfx.gotoAndPlay("normal"); if (_arg1.success){ _arg1.success.visible = true; _arg1.success.dropPos = (_arg1.y + 30); if (_arg1.success.dropPos > (ymax + 50)){ _arg1.success.dropPos = (ymax + 50); }; _arg1.success = null; }; _arg1.dead = true; if (currentWeapon == 4){ _arg1.thisClip.gotoAndPlay("burn"); } else { _arg1.thisClip.gotoAndPlay("die"); }; if ((((((((powerupCount < 1)) && ((powerupTime < 1)))) && ((creatureTypeArray[_arg1.creatureType][5] > 0)))) && ((boughtWeapons.length > 0)))){ _local3 = (Math.random() * 100); if (_local3 < creatureTypeArray[_arg1.creatureType][5]){ }; }; creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; } public function popMole(_arg1, _arg2){ var _local3:*; _local3 = new mole(); _local3.visible = false; creature_layer.addChild(_local3); moleArray.push(_local3); _local3.x = _arg1; _local3.y = _arg2; _local3.scaleX = 0.5; _local3.scaleY = 0.5; _local3.timer = powerupGoneTime; _local3.popping = true; _local3.gotHit = false; _local3.gotoAndPlay("appear"); _local3.visible = true; moleCount++; } public function unpauseGame(_arg1:MouseEvent){ var _local2:*; if (_arg1.currentTarget){ playSound("clickSound"); topCursor.visible = false; cursor.visible = true; gamePause = false; pauseMenu.x = 9999; pauseMenu.y = 9999; pauseMenu.visible = false; _local2 = 0; while (_local2 < foodArray.length) { if (((!((foodArray[_local2] == null))) && (!(foodArray[_local2].gone)))){ foodArray[_local2].play(); }; _local2++; }; }; } public function bulletVsCreature(_arg1, _arg2){ var _local3:*; _local3 = false; if (_arg1.thisClip.hitTestPoint(_arg2.x, _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint((_arg2.x - (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint((_arg2.x + (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint(_arg2.x, (_arg2.y - (_arg2.height / 2)), true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint(_arg2.x, (_arg2.y + (_arg2.height / 2)), true)){ _local3 = true; }; return (_local3); } public function nukeCreature(_arg1){ var _local2:*; if (((((!((_arg1 == null))) && (!(_arg1.dead)))) && (!(_arg1.gone)))){ if (_arg1.scaleX < 0){ _arg1.scoreGfx.scaleX = -1; }; lastColor = _arg1.creatureColor; _local2 = _arg1.bounty; if (_local2 > biggestBounty){ biggestBounty = _local2; }; bunniesKilled++; thisStageBounty = (thisStageBounty + _local2); if (_arg1.creatureType == 3){ } else { playSound("bunnyDied"); }; stageBountyText.text = thisStageBounty; _arg1.scoreGfx.scoreText.numbers.text = _local2; _arg1.scoreGfx.gotoAndPlay("normal"); if (_arg1.success){ _arg1.success.visible = true; _arg1.success.dropPos = (_arg1.y + 30); if (_arg1.success.dropPos > (ymax + 50)){ _arg1.success.dropPos = (ymax + 50); }; _arg1.success = null; }; _arg1.dead = true; _arg1.thisClip.gotoAndPlay("burn"); creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; } public function thankYou(){ completeScreen.badgePic.gotoAndStop(badgeIndex); completeScreen.badgeName.gotoAndStop(badgeIndex); completeScreen.facebookLink.addEventListener(MouseEvent.CLICK, gotoFacebook); completeScreen.facebookLink.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.facebookLink.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, startLevel); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, gotoThankYou); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, resetGame); } public function spawnCreature(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; spawnCounter--; if (((!((stageArray[currentStage] == null))) && ((spawnCounter <= 0)))){ _local1 = (stageArray[currentStage][6] + Math.round((Math.random() * (stageArray[currentStage][7] - stageArray[currentStage][6])))); _local2 = 0; while (_local2 < _local1) { _local3 = stageArray[currentStage][10]; _local4 = stageArray[currentStage][11]; _local5 = stageArray[currentStage][20]; _local6 = (Math.random() * 1000); if (_local6 < stageArray[currentStage][12]){ _local5 = (_local3 + Math.round((Math.random() * (_local4 - _local3)))); }; if (creatureCount < stageArray[currentStage][4]){ createCreature(_local5); creatureCount++; }; _local2++; }; spawnCounter = (stageArray[currentStage][3] + Math.round((Math.random() * 10))); }; } public function releaseMouse(_arg1:MouseEvent){ holdMouse = false; } public function hitCreature(_arg1){ var _local2:*; var _local3:*; var _local4:*; _local2 = false; _local3 = 0; while (_local3 < creatureArray.length) { if (((((((((((((((((!((creatureArray[_local3] == null))) && (!((_arg1 == null))))) && (!(_arg1.gone)))) && (!(creatureArray[_local3].dead)))) && (!(creatureArray[_local3].summon)))) && (!(creatureArray[_local3].gotHit)))) && (!(creatureArray[_local3].gone)))) && (bulletVsCreature(creatureArray[_local3], _arg1)))) && (!(_local2)))){ if (!creatureArray[_local3].gotHit){ hitCount++; accuracy = (Math.round(((hitCount / bulletsFired) * 1000)) / 10); creatureArray[_local3].gotHit = true; creatureArray[_local3].life = (creatureArray[_local3].life - weaponTypeArray[currentWeapon][0]); if (creatureArray[_local3].creatureType == 3){ if (currentWeapon != 4){ playSound("hitBot"); }; _local2 = 2; } else { if (creatureArray[_local3].life > 0){ playSound("bunnyGotHit"); }; _local2 = 1; }; if (creatureArray[_local3].life <= 0){ creatureArray[_local3].life = 0; }; if (creatureArray[_local3].success){ creatureArray[_local3].thisClip.gotoAndPlay("hit_shroom"); } else { creatureArray[_local3].thisClip.gotoAndPlay("hit"); }; }; }; _local3++; }; _local4 = 0; while (_local4 < moleArray.length) { if (((((((((((((((((!((moleArray[_local4] == null))) && (!((_arg1 == null))))) && (!(_arg1.gone)))) && (!(moleArray[_local4].dying)))) && ((moleArray[_local4].currentFrame == 1)))) && (!(moleArray[_local4].popping)))) && (!(moleArray[_local4].gone)))) && (bulletVsMole(moleArray[_local4], _arg1)))) && (!(_local2)))){ if (!moleArray[_local4].gotHit){ playSound("breakLock"); _local2 = 2; moleArray[_local4].gotHit = true; moleArray[_local4].timer = 0; moleArray[_local4].gotoAndPlay("hit"); dropPowerup(moleArray[_local4].x, (moleArray[_local4].y - 30)); }; }; _local4++; }; return (_local2); } public function playRewardMsg(){ if (colorMultiplier > 2){ if (colorMultiplier < 8){ chainer.rewardMsg.gotoAndStop((colorMultiplier - 1)); } else { chainer.rewardMsg.gotoAndStop(7); }; }; } public function checkGameOver(){ var _local1:*; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < foodArray.length) { if (foodArray[_local2] == null){ _local1++; }; _local2++; }; if ((((_local1 >= stageArray[currentStage][9])) && (!(gameComplete)))){ completeLevel(); }; } public function changeSoundVol(_arg1:Event){ soundVol = (optionsScreen.soundBar.thisSlider.value / 100); soundPlayer.soundTransform = new SoundTransform(soundVol); } public function setShopConfirm(){ shopScreen.shopScreenConfirm.itemName.text = weaponTypeArray[shopSelected][5]; shopScreen.shopScreenConfirm.itemDesc.text = (weaponTypeArray[shopSelected][6] + " Do you want to unlock this Power-Up?"); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.CLICK, stopBuy); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.CLICK, confirmBuy); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); } public function openOptions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); optionsScreen.visible = true; optionsScreen.x = 0; optionsScreen.y = 0; }; } public function checkSteal(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < creatureArray.length) { _local2 = 0; while (_local2 < foodArray.length) { if (((((((((((((((((((((((!((creatureArray[_local1] == null))) && (!((foodArray[_local2] == null))))) && (!(creatureArray[_local1].dead)))) && (!(creatureArray[_local1].gone)))) && (!(foodArray[_local2].porting)))) && (!(foodArray[_local2].firstFall)))) && (!(foodArray[_local2].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].success)))) && (!(creatureArray[_local1].gotHit)))) && (!(foodArray[_local2].taken)))) && (foodArray[_local2].hitTestPoint(creatureArray[_local1].x, creatureArray[_local1].y, true)))){ creatureArray[_local1].success = foodArray[_local2]; foodArray[_local2].taken = creatureArray[_local1]; foodArray[_local2].visible = false; playSound("stealFoodSound"); creatureArray[_local1].xspeed = 0; creatureArray[_local1].yspeed = 0; }; _local2++; }; _local1++; }; } public function rollOverThis(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("rollOverSound"); _arg1.currentTarget.gotoAndStop(2); }; } public function loadProgress(_arg1:ProgressEvent):void{ loaderClip.loadText.text = (String((Math.round(((_arg1.bytesLoaded / _arg1.bytesTotal) * 1000)) / 10)) + "%"); } public function gotoFacebook(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ _local2 = "http://www.facebook.com/apps/application.php?id=10354845694"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); }; } public function toMainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); pauseMenu.pauseMenuConfirm.visible = true; }; } public function movePowerup(){ var _local1:*; var _local2:*; if (powerupTime > 0){ powerupTime--; weapCountdown.timer.scaleY = (powerupTime / powerupBaseTime); if (powerupTime <= 0){ weapCountdown.visible = false; weapCountdown.timer.scaleY = 1; currentWeapon = 0; weaponIndicator.gotoAndStop(1); powerupTime = 0; cursor.gotoAndStop(1); playSound("powerdownSound"); }; }; _local1 = 0; while (_local1 < powerupArray.length) { if (((!((powerupArray[_local1] == null))) && (!(powerupArray[_local1].gone)))){ if (powerupArray[_local1].falling){ powerupArray[_local1].y = (powerupArray[_local1].y + powerupFallSpeed); if (powerupArray[_local1].y >= powerupArray[_local1].fallingTargetY){ powerupArray[_local1].falling = false; powerupArray[_local1].gotoAndPlay("floating"); }; } else { if (powerupArray[_local1].taken){ powerupArray[_local1].x = (powerupArray[_local1].x + powerupArray[_local1].xspeed); powerupArray[_local1].y = (powerupArray[_local1].y + powerupArray[_local1].yspeed); if ((((powerupArray[_local1].y >= bulletSpawnY)) && (!(powerupArray[_local1].gone)))){ if (powerupCount <= 0){ powerupCount = 0; }; if (powerupArray[_local1].powerupType < 5){ powerupTime = powerupBaseTime; weapCountdown.visible = true; currentWeapon = powerupArray[_local1].powerupType; weaponIndicator.gotoAndStop((powerupArray[_local1].powerupType + 1)); if (powerupArray[_local1].powerupType == 1){ cursor.gotoAndStop(2); } else { if (powerupArray[_local1].powerupType == 2){ cursor.gotoAndStop(3); }; }; } else { if (powerupArray[_local1].powerupType == 5){ portCrops(); } else { if (powerupArray[_local1].powerupType == 6){ boom.gotoAndPlay("explode"); playSound("nuke"); }; }; }; powerupArray[_local1].gone = true; powerup_layer.removeChild(powerupArray[_local1]); powerupCount--; }; } else { if (powerupArray[_local1].timer > 0){ powerupArray[_local1].timer--; if (powerupArray[_local1].timer <= 0){ powerupArray[_local1].timer = 0; powerupArray[_local1].dying = true; powerupArray[_local1].gotoAndPlay("die"); }; }; }; }; }; _local1++; }; _local2 = 0; while (_local2 < moleArray.length) { if (moleArray[_local2].timer > 0){ moleArray[_local2].timer--; if ((((moleArray[_local2].timer <= 0)) && (!(moleArray[_local2].gotHit)))){ moleArray[_local2].timer = 0; moleArray[_local2].dying = true; moleArray[_local2].gotoAndPlay("hide"); }; }; _local2++; }; } public function createCreature(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; switch (_arg1){ case 0: _local2 = new creatureA(); break; case 1: _local2 = new creatureB(); break; case 2: _local2 = new creatureC(); break; case 3: _local2 = new creatureD(); break; }; _local2.life = creatureTypeArray[_arg1][0]; _local2.speedConst = creatureTypeArray[_arg1][1]; _local2.chaseConst = creatureTypeArray[_arg1][3]; _local2.bounty = creatureTypeArray[_arg1][2]; if (_arg1 == 2){ _local6 = new Array(); _local7 = 0; while (_local7 < foodArray.length) { if (((!((foodArray[_local7] == null))) && (!(foodArray[_local7].taken)))){ _local6.push(foodArray[_local7]); }; _local7++; }; if (_local6.length > 0){ _local5 = Math.round((Math.random() * (_local6.length - 1))); _local4 = _local6[_local5]; } else { _local5 = Math.round((Math.random() * (foodArray.length - 1))); _local4 = foodArray[_local5]; }; _local2.y = Math.round(((_local4.y - 75) + (Math.random() * 150))); _local2.x = Math.round(((_local4.x - 75) + (Math.random() * 150))); playSound("ninjaSound"); } else { _local8 = Math.round((100 * Math.random())); if (_local8 < 33){ _local2.y = minSpawnY; _local2.x = Math.round((minSpawnX + (Math.random() * (maxSpawnX - minSpawnX)))); } else { if ((((_local8 >= 33)) && ((_local8 < 66)))){ _local2.x = maxSpawnX; _local2.y = Math.round((minSpawnY + (Math.random() * (maxSpawnY - minSpawnY)))); } else { if (_local8 >= 66){ _local2.x = minSpawnX; _local2.y = Math.round((minSpawnY + (Math.random() * (maxSpawnY - minSpawnY)))); }; }; }; }; _local3 = generateRandomColor(); _local2.creatureColor = _local3; _local2.creatureType = _arg1; _local2.facing = (Math.random() * 360); _local2.xspeed = 0; _local2.yspeed = 0; _local2.summon = true; _local2.success = null; _local2.behave = 0; _local2.gotHit = false; _local2.dead = false; _local2.gone = false; _local2.scaleX = creatureTypeArray[_arg1][4]; _local2.scaleY = creatureTypeArray[_arg1][4]; creature_layer.addChild(_local2); _local2.thisClip.red = colorArray[(_local3 - 1)][0]; _local2.thisClip.green = colorArray[(_local3 - 1)][1]; _local2.thisClip.blue = colorArray[(_local3 - 1)][2]; _local2.thisClip.faceRed = colorArray[(_local3 - 1)][3]; _local2.thisClip.faceGreen = colorArray[(_local3 - 1)][4]; _local2.thisClip.faceBlue = colorArray[(_local3 - 1)][5]; _local2.thisClip.gotoAndPlay("summon"); creatureArray.push(_local2); } public function wrathOfGod(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; while (_local1 < creatureArray.length) { if (creatureArray[_local1] != null){ if (((!(creatureArray[_local1].gone)) && (!(creatureArray[_local1].dead)))){ creatureArray[_local1].gone = true; creature_layer.removeChild(creatureArray[_local1]); }; creatureArray[_local1] = null; }; _local1++; }; creatureArray = new Array(); _local2 = 0; while (_local2 < bulletArray.length) { if (bulletArray[_local2] != null){ if (!bulletArray[_local2].gone){ bulletArray[_local2].gone = true; bullet_layer.removeChild(bulletArray[_local2]); }; bulletArray[_local2] = null; }; _local2++; }; bulletArray = new Array(); _local3 = 0; while (_local3 < foodArray.length) { if (foodArray[_local3] != null){ if (!foodArray[_local3].gone){ foodArray[_local3].gone = true; food_layer.removeChild(foodArray[_local3]); }; foodArray[_local3] = null; }; _local3++; }; foodArray = new Array(); _local4 = 0; while (_local4 < powerupArray.length) { if (powerupArray[_local4] != null){ if (!powerupArray[_local4].gone){ powerupArray[_local4].gone = true; powerup_layer.removeChild(powerupArray[_local4]); }; powerupArray[_local4] = null; }; _local4++; }; powerupArray = new Array(); _local5 = 0; while (_local5 < moleArray.length) { if (moleArray[_local5] != null){ if (!moleArray[_local5].gone){ moleArray[_local5].gone = true; creature_layer.removeChild(moleArray[_local5]); }; moleArray[_local5] = null; }; _local5++; }; moleArray = new Array(); } public function shootScreen(_arg1:MouseEvent){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; if ((((((((weaponTypeArray[currentWeapon][3] < 1)) && ((bulletCount < weaponTypeArray[currentWeapon][1])))) && (!(gameComplete)))) && (!(powerup_layer.hitTestPoint(stage.mouseX, stage.mouseY, true))))){ _local2 = new bullet(); _local2.speedConst = weaponTypeArray[currentWeapon][2]; _local2.damage = weaponTypeArray[currentWeapon][0]; _local2.x = bulletSpawnX; _local2.y = bulletSpawnY; _local2.scaleX = 2; _local2.scaleY = 2; _local2.gone = false; _local2.dying = false; _local2.destX = stage.mouseX; _local2.destY = stage.mouseY; _local3 = (_local2.destX - _local2.x); _local4 = (_local2.destY - _local2.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local2.xspeed = ((_local3 / _local5) * _local2.speedConst); _local2.yspeed = ((_local4 / _local5) * _local2.speedConst); _local2.rotation = (Math.random() * 360); bullet_layer.addChild(_local2); bulletArray.push(_local2); playSound("bulletFire"); bulletCount++; bulletsFired++; }; } public function closeOptions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); optionsScreen.x = 9999; optionsScreen.y = 9999; optionsScreen.visible = false; }; } public function closeMainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); pauseMenu.pauseMenuConfirm.visible = false; }; } public function kickStart(){ var _local1:*; cursor.visible = true; targetBounty.visible = false; gameComplete = false; gamePause = false; _local1 = 1; } public function playWarning(){ finalWarning.visible = true; finalWarning.gotoAndPlay(2); } public function createPowerup(){ var _local1:*; var _local2:*; var _local3:*; _local1 = 0; _local2 = 0; powerupSpawn++; if (((!((stageArray[currentStage] == null))) && ((powerupSpawn >= stageArray[currentStage][17])))){ powerupSpawn = Math.round((((Math.random() * 10) / 100) * powerupSpawn)); _local3 = (Math.random() * 1000); if (_local3 < stageArray[currentStage][18]){ if ((((((((powerupCount < 1)) && ((moleCount < 1)))) && ((powerupTime < 1)))) && ((boughtWeapons.length > 0)))){ _local1 = (100 + Math.round((Math.random() * 500))); _local2 = (100 + Math.round((Math.random() * 300))); popMole(_local1, _local2); }; }; }; } public function rollOverBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("rollOverSound"); _arg1.currentTarget.buyButtonInfo.visible = false; _arg1.currentTarget.gotoAndStop(2); }; } public function completeLevel(){ var _local1:*; topCursor.visible = true; totalBounty = (totalBounty + thisStageBounty); completeScreen.gotoAndStop(2); gameComplete = true; completeScreen.bountyPtsText.visible = true; completeScreen.earningsText.text = thisStageBounty; completeScreen.bunniesKilledText.text = bunniesKilled; completeScreen.maxChainText.text = maxChain; completeScreen.biggestBountyText.text = biggestBounty; completeScreen.accuracyText.text = (accuracy + "%"); completeScreen.totalTimeText.text = stageTimer; _local1 = ((((Math.round(accuracy) + Math.round((stageTimer / 50))) + Math.round((maxChain * 10))) + Math.round(biggestBounty)) + Math.round(bunniesKilled)); totalBounty = (totalBounty + _local1); completeScreen.stageBountyText.text = totalBounty; badgeIndex = setBadge(totalBounty); completeScreen.visible = true; completeScreen.x = 400; completeScreen.y = 300; } public function resetGame(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); mainMenu.visible = true; mainMenu.x = 0; mainMenu.y = 0; mainReset(); }; } public function stopTime(){ var _local1:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].dead)))){ creatureArray[_local1].thisClip.gotoAndStop(1); creatureArray[_local1].yspeed = 0; creatureArray[_local1].xspeed = 0; }; _local1++; }; gamePause = true; } public function attachCursor(_arg1:MouseEvent){ cursor.x = _arg1.stageX; cursor.y = _arg1.stageY; } public function firstPlay(){ mainReset(); setupStage(); mainMenu.x = 9999; mainMenu.y = 9999; mainMenu.visible = false; } public function playSound(_arg1:String){ var _local2:*; if (_arg1 == "bunnyDied"){ _local2 = (Math.random() * 1050); if (_local2 < 55){ soundManager = new chipmunkdie1(); } else { if ((((_local2 >= 55)) && ((_local2 < 110)))){ soundManager = new chipmunkdie2(); } else { if ((((_local2 >= 110)) && ((_local2 < 165)))){ soundManager = new chipmunkdie3(); } else { if ((((_local2 >= 165)) && ((_local2 < 220)))){ soundManager = new chipmunkdie4(); } else { if ((((_local2 >= 220)) && ((_local2 < 275)))){ soundManager = new chipmunkdie5(); } else { if ((((_local2 >= 275)) && ((_local2 < 330)))){ soundManager = new chipmunkdie6(); } else { if ((((_local2 >= 330)) && ((_local2 < 385)))){ soundManager = new chipmunkdie7(); } else { if ((((_local2 >= 440)) && ((_local2 < 495)))){ soundManager = new chipmunkdie8(); } else { if ((((_local2 >= 495)) && ((_local2 < 550)))){ soundManager = new chipmunkdie9(); } else { if ((((_local2 >= 550)) && ((_local2 < 605)))){ soundManager = new chipmunkhurt1(); } else { if ((((_local2 >= 605)) && ((_local2 < 660)))){ soundManager = new chipmunkhurt2(); } else { if ((((_local2 >= 660)) && ((_local2 < 715)))){ soundManager = new chipmunkhurt3(); } else { if ((((_local2 >= 715)) && ((_local2 < 770)))){ soundManager = new chipmunkhurt4(); } else { if ((((_local2 >= 770)) && ((_local2 < 825)))){ soundManager = new chipmunkhurt5(); } else { if ((((_local2 >= 825)) && ((_local2 < 880)))){ soundManager = new chipmunkhurt6(); } else { if ((((_local2 >= 880)) && ((_local2 < 935)))){ soundManager = new chipmunkhurt7(); } else { if ((((_local2 >= 935)) && ((_local2 < 990)))){ soundManager = new chipmunkhurt8(); } else { soundManager = new chipmunkhurt9(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } else { if (_arg1 == "bunnyGotHit"){ _local2 = (Math.random() * 1000); if (_local2 < 111){ soundManager = new chipmunkhurt1(); } else { if ((((_local2 >= 111)) && ((_local2 < 222)))){ soundManager = new chipmunkhurt2(); } else { if ((((_local2 >= 222)) && ((_local2 < 333)))){ soundManager = new chipmunkhurt3(); } else { if ((((_local2 >= 333)) && ((_local2 < 444)))){ soundManager = new chipmunkhurt4(); } else { if ((((_local2 >= 444)) && ((_local2 < 555)))){ soundManager = new chipmunkhurt5(); } else { if ((((_local2 >= 555)) && ((_local2 < 666)))){ soundManager = new chipmunkhurt6(); } else { if ((((_local2 >= 666)) && ((_local2 < 777)))){ soundManager = new chipmunkhurt7(); } else { if ((((_local2 >= 777)) && ((_local2 < 888)))){ soundManager = new chipmunkhurt8(); } else { soundManager = new chipmunkhurt9(); }; }; }; }; }; }; }; }; } else { if (_arg1 == "finalWave"){ soundManager = new FinalWave(); } else { if (_arg1 == "breakLock"){ soundManager = new impact10(); } else { if (_arg1 == "openLock"){ soundManager = new unlock2(); } else { if (_arg1 == "nuke"){ soundManager = new explode3(); } else { if (_arg1 == "bulletFire"){ soundManager = new whip(); } else { if (_arg1 == "Flame"){ soundManager = new Flame2(); } else { if (_arg1 == "bulletHit"){ soundManager = new impact4(); } else { if (_arg1 == "boneHit"){ soundManager = new impact8(); } else { if (_arg1 == "bulletFlySound"){ soundManager = new bulletFlySound(); } else { if (_arg1 == "stealFoodSound"){ soundManager = new stealFoodSound(); } else { if (_arg1 == "foodStolenSound"){ soundManager = new foodStolenSound(); } else { if (_arg1 == "rollOverSound"){ soundManager = new rollSound(); } else { if (_arg1 == "clickSound"){ soundManager = new clickSound2(); } else { if (_arg1 == "ding"){ soundManager = new dingSound1(); if (colorMultiplier == 3){ soundManager = new dingSound2(); } else { if (colorMultiplier == 4){ soundManager = new dingSound3(); } else { if (colorMultiplier == 5){ soundManager = new dingSound4(); } else { if (colorMultiplier == 6){ soundManager = new dingSound5(); } else { if (colorMultiplier == 7){ soundManager = new dingSound6(); } else { if (colorMultiplier >= 8){ soundManager = new dingSound7(); }; }; }; }; }; }; } else { if (_arg1 == "powerupSound"){ soundManager = new powerupSound2(); } else { if (_arg1 == "powerdownSound"){ soundManager = new powerdownSound2(); } else { if (_arg1 == "cashSound"){ soundManager = new cashSound(); } else { if (_arg1 == "cheerSound"){ soundManager = new cheerSound2(); } else { if (_arg1 == "ninjaSound"){ soundManager = new ninjaSound2(); } else { if (_arg1 == "barbarianSound"){ soundManager = new barbarianSound1(); } else { if (_arg1 == "hitBot"){ soundManager = new impact5(); } else { if (_arg1 == "killBot"){ soundManager = new explosion2(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; soundPlayer = soundManager.play(); soundPlayer.soundTransform = new SoundTransform(soundVol); } public function checkComplete(){ stageTimer++; timerText.text = stageTimer; changePhaseTimer++; if (changePhaseTimer > 1000){ nextStage(); }; } public function findExit(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; _local6 = 999999; _local7 = null; _local8 = new Array(); _local9 = new Object(); _local10 = new Object(); _local11 = new Object(); _local12 = new Object(); _local9.x = -100; _local9.y = _arg1.y; _local8.push(_local9); _local10.y = -100; _local10.x = _arg1.x; _local8.push(_local10); _local11.x = (gameWidth + 100); _local11.y = _arg1.y; _local8.push(_local11); _local13 = 0; while (_local13 < _local8.length) { _local4 = _local8[_local13]; _local2 = (_local4.x - _arg1.x); _local3 = (_local4.y - _arg1.y); _local5 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); if (_local5 < _local6){ _local6 = _local5; _local7 = _local4; }; _local13++; }; return (_local7); } public function setupStage(){ pauseMenu.pauseMenuConfirm.visible = false; pauseMenu.x = 9999; pauseMenu.y = 9999; weapCountdown.visible = false; pauseMenu.visible = false; shopScreen.x = 9999; shopScreen.y = 9999; shopScreen.visible = false; topCursor.visible = true; cursor.gotoAndStop(1); creatureArray = new Array(); foodArray = new Array(); bulletArray = new Array(); powerupArray = new Array(); moleArray = new Array(); finalWarning.visible = false; gameComplete = true; finalWaveDone = false; currentWeapon = 0; powerupSpawn = 0; weaponIndicator.gotoAndStop(1); bulletCount = 0; powerupCount = 0; moleCount = 0; powerupTime = 0; thisStageBounty = 0; bunniesKilled = 0; normalTargetReached = false; expertTargetReached = false; maxChain = 1; hitCount = 0; bulletsFired = 0; accuracy = 0; biggestBounty = 0; stageTimer = 0; changePhaseTimer = 0; creatureCount = 0; spawnCounter = 1; lastColor = 0; previousSpawnColor = 0; colorMultiplier = 1; stageBountyText.text = thisStageBounty; stageBackground.gotoAndStop(1); timerText.text = stageTimer; createStageFood(); startLevel(); } public function gotoFull(_arg1:MouseEvent){ if (_arg1.currentTarget){ if (!fullScreen){ playSound("clickSound"); optionsScreen.fullScreenCheckBox.fullScreenCheck.gotoAndStop(2); fullScreen = true; stage.quality = StageQuality.LOW; fscommand("fullscreen", "true"); } else { playSound("clickSound"); optionsScreen.fullScreenCheckBox.fullScreenCheck.gotoAndStop(1); fullScreen = false; stage.quality = StageQuality.MEDIUM; fscommand("fullscreen", "false"); }; }; } public function bulletVsMole(_arg1, _arg2){ var _local3:*; _local3 = false; if (_arg1.hitTestPoint(_arg2.x, _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint((_arg2.x - (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint((_arg2.x + (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint(_arg2.x, (_arg2.y - (_arg2.height / 2)), true)){ _local3 = true; }; if (_arg1.hitTestPoint(_arg2.x, (_arg2.y + (_arg2.height / 2)), true)){ _local3 = true; }; return (_local3); } public function startPlay(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); firstPlay(); }; } public function buyItem(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); shopSelected = _arg1.currentTarget.weapType; shopSelectedPrice = weaponTypeArray[shopSelected][4]; shopScreen.shopScreenConfirm.gotoAndStop(2); shopScreen.shopScreenConfirm.gotoAndStop(1); shopScreen.shopScreenConfirm.visible = true; }; } public function cleanUp(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; while (_local1 < creatureArray.length) { if (creatureArray[_local1] != null){ if (((!(creatureArray[_local1].dead)) && ((((((((creatureArray[_local1].x <= -100)) || ((creatureArray[_local1].y <= -100)))) || ((creatureArray[_local1].x >= (gameWidth + 100))))) || ((creatureArray[_local1].y >= (gameHeight + 100))))))){ if (creatureArray[_local1].success){ creatureArray[_local1].success = null; }; creatureArray[_local1].dead = true; creatureArray[_local1].thisClip.gotoAndPlay("die"); creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; if (creatureArray[_local1].gone){ creatureArray[_local1] = null; }; }; _local1++; }; _local2 = 0; while (_local2 < foodArray.length) { if (foodArray[_local2] != null){ if (((!(foodArray[_local2].gone)) && ((((((foodArray[_local2].x <= -90)) || ((foodArray[_local2].y <= -100)))) || ((foodArray[_local2].x >= (gameWidth + 90))))))){ if (foodArray[_local2].taken){ foodArray[_local2].taken = null; }; playSound("foodStolenSound"); if ((((stageArray[currentStage][8] > 1)) && ((stageArray[currentStage][9] > 1)))){ thisStageBounty = (thisStageBounty - stolenPenalty); if (thisStageBounty <= 0){ thisStageBounty = 0; }; bountyLost.bountyLostGfx.bountyLostText.text = ("-" + stolenPenalty); bountyLost.gotoAndPlay("move"); stageBountyText.text = thisStageBounty; }; foodArray[_local2].gone = true; food_layer.removeChild(foodArray[_local2]); }; if (foodArray[_local2].gone){ foodArray[_local2] = null; }; }; _local2++; }; _local3 = 0; while (_local3 < bulletArray.length) { if (((!((bulletArray[_local3] == null))) && (bulletArray[_local3].gone))){ bulletCount--; if (bulletCount <= 0){ bulletCount = 0; }; bulletArray[_local3] = null; }; _local3++; }; _local4 = 0; while (_local4 < powerupArray.length) { if (((!((powerupArray[_local4] == null))) && (powerupArray[_local4].gone))){ powerupCount--; if (powerupCount <= 0){ powerupCount = 0; }; powerupArray[_local4] = null; }; _local4++; }; _local5 = 0; while (_local5 < moleArray.length) { if (((!((moleArray[_local5] == null))) && (moleArray[_local5].gone))){ moleCount--; if (moleCount <= 0){ moleCount = 0; }; moleArray[_local5] = null; }; _local5++; }; } public function mainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); topCursor.visible = true; gameComplete = true; mainReset(); mainMenu.visible = true; mainMenu.x = 0; mainMenu.y = 0; }; } public function goToInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instScreen.instBG.gotoAndStop(instIndex); instScreen.visible = true; instScreen.x = 0; instScreen.y = 0; }; } public function rollOverCont2(_arg1:MouseEvent){ if (((_arg1.currentTarget) && (completeScreen.continueButton2))){ playSound("rollOverSound"); completeScreen.continueButton2.gotoAndStop(2); }; } public function damnation(){ var _local1:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].dead)))){ nukeCreature(creatureArray[_local1]); }; _local1++; }; gamePause = false; } public function createStageFood(){ var _local1:*; _local1 = 0; while (_local1 < stageArray[currentStage][8]) { createFood(); _local1++; }; } public function quitGame(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); fscommand("quit"); }; } public function changeEndText(){ completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, startLevel); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, gotoThankYou); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, gotoThankYou); } public function rotationCalc(_arg1:Number, _arg2:Number):Number{ return ((((Math.atan2(_arg2, _arg1) * 180) / Math.PI) + 90)); } public function depthSwap(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = null; _local2 = null; _local3 = new Array(); _local3 = creatureArray.concat(moleArray); _local4 = 0; while (_local4 < _local3.length) { _local5 = 0; while (_local5 < _local3.length) { if (((((((((((!((_local3[_local5] == null))) && (!((_local3[_local4] == null))))) && (creature_layer.contains(_local3[_local5])))) && (creature_layer.contains(_local3[_local4])))) && (!((_local3[_local5] == _local3[_local4]))))) && (_local3[_local5].hitTestObject(_local3[_local4])))){ if (_local3[_local5].y > _local3[_local4].y){ _local1 = creature_layer.getChildIndex(_local3[_local5]); _local2 = creature_layer.getChildIndex(_local3[_local4]); if (_local1 < _local2){ creature_layer.swapChildren(_local3[_local5], _local3[_local4]); }; } else { _local1 = creature_layer.getChildIndex(_local3[_local4]); _local2 = creature_layer.getChildIndex(_local3[_local5]); if (_local1 < _local2){ creature_layer.swapChildren(_local3[_local4], _local3[_local5]); }; }; }; _local5++; }; _local4++; }; } public function pauseGame(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ playSound("clickSound"); topCursor.visible = true; cursor.visible = false; _local2 = 0; while (_local2 < creatureArray.length) { if (((((((!((creatureArray[_local2] == null))) && (!(creatureArray[_local2].gone)))) && (!(creatureArray[_local2].summon)))) && (!(creatureArray[_local2].dead)))){ creatureArray[_local2].thisClip.gotoAndStop(1); creatureArray[_local2].yspeed = 0; creatureArray[_local2].xspeed = 0; }; _local2++; }; _local3 = 0; while (_local3 < foodArray.length) { if (((!((foodArray[_local3] == null))) && (!(foodArray[_local3].gone)))){ foodArray[_local3].gotoAndStop(1); }; _local3++; }; gamePause = true; pauseMenu.visible = true; pauseMenu.x = 0; pauseMenu.y = 0; }; } public function mainReset(){ completeScreen.gotoAndStop(1); badgeIndex = 1; currentStage = 0; shopSelected = 0; totalBounty = 0; newlyBought = -1; shopSelectedPrice = 0; boughtWeapons = new Array(); } public function holdDownMouse(_arg1:MouseEvent){ holdMouse = true; } public function chaseTarget(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; if ((((_arg1.xspeed == 0)) && ((_arg1.yspeed == 0)))){ if (_arg1.success){ _arg1.thisClip.gotoAndPlay("move_shroom"); } else { _arg1.thisClip.gotoAndPlay("move_normal"); }; }; _local4 = (_arg2.x - _arg1.x); _local5 = (_arg2.y - _arg1.y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _arg1.facing = rotationCalc(_local4, _local5); if (_arg1.facing <= 0){ _arg1.facing = (360 + _arg1.facing); }; if (_arg1.facing < 180){ _arg1.scaleX = -(creatureTypeArray[_arg1.creatureType][4]); } else { _arg1.scaleX = creatureTypeArray[_arg1.creatureType][4]; }; if (_arg1.success){ _local3 = _arg1.speedConst; } else { _local3 = _arg1.chaseConst; }; _arg1.xspeed = ((_local4 / _local6) * _local3); _arg1.yspeed = ((_local5 / _local6) * _local3); } public function stopBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); shopScreen.shopScreenConfirm.visible = false; }; } public function moveCreature(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].dead)))) && (!(creatureArray[_local1].gotHit)))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))){ _local2 = pickFood(creatureArray[_local1]); if (_local2 != null){ chaseTarget(creatureArray[_local1], _local2); }; if ((((creatureArray[_local1].x > -100)) && ((creatureArray[_local1].xspeed < 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].x = (creatureArray[_local1].x + (creatureArray[_local1].xspeed / cropRetainerConstant)); } else { creatureArray[_local1].x = (creatureArray[_local1].x + creatureArray[_local1].xspeed); }; }; if ((((creatureArray[_local1].x < (gameWidth + 100))) && ((creatureArray[_local1].xspeed > 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].x = (creatureArray[_local1].x + (creatureArray[_local1].xspeed / cropRetainerConstant)); } else { creatureArray[_local1].x = (creatureArray[_local1].x + creatureArray[_local1].xspeed); }; }; if ((((creatureArray[_local1].y > -100)) && ((creatureArray[_local1].yspeed < 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].y = (creatureArray[_local1].y + (creatureArray[_local1].yspeed / cropRetainerConstant)); } else { creatureArray[_local1].y = (creatureArray[_local1].y + creatureArray[_local1].yspeed); }; }; if ((((creatureArray[_local1].y < (gameHeight + 100))) && ((creatureArray[_local1].yspeed > 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].y = (creatureArray[_local1].y + (creatureArray[_local1].yspeed / cropRetainerConstant)); } else { creatureArray[_local1].y = (creatureArray[_local1].y + creatureArray[_local1].yspeed); }; }; }; _local1++; }; } public function rollOutBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ _arg1.currentTarget.gotoAndStop(1); _arg1.currentTarget.buyButtonInfo.visible = true; }; } public function setShopContinue(){ shopScreen.shopScreenConfirm.itemName.text = weaponTypeArray[shopSelected][5]; shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.CLICK, stopBuy); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); } public function shopCashCheck(){ if (totalBounty < weaponTypeArray[1][4]){ shopScreen.shopItem1.gotoAndStop(2); shopScreen.shopItem1.buyButton.visible = false; } else { shopScreen.shopItem1.gotoAndStop(1); shopScreen.shopItem1.buyButton.visible = true; }; if (totalBounty < weaponTypeArray[2][4]){ shopScreen.shopItem2.gotoAndStop(2); shopScreen.shopItem2.buyButton.visible = false; } else { shopScreen.shopItem2.gotoAndStop(1); shopScreen.shopItem2.buyButton.visible = true; }; if (totalBounty < weaponTypeArray[3][4]){ shopScreen.shopItem3.gotoAndStop(2); shopScreen.shopItem3.buyButton.visible = false; } else { shopScreen.shopItem3.gotoAndStop(1); shopScreen.shopItem3.buyButton.visible = true; }; } public function insertHighScore(_arg1, _arg2){ var _local3:URLRequest; var _local4:URLVariables; var _local5:URLLoader; _local3 = new URLRequest("submitscore.php"); _local4 = new URLVariables(); _local4.score = _arg1; _local4.badge = _arg2; _local3.data = _local4; _local3.method = URLRequestMethod.POST; _local5 = new URLLoader(_local3); } public function gotoThankYou(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); completeScreen.gotoAndStop(5); }; } public function playMusic(_arg1:String){ if (_arg1 == "silence"){ musicManager = new silence(); currentSong = _arg1; }; if (musicPlayer){ musicPlayer.stop(); }; musicPlayer = musicManager.play(0, 100000); musicPlayer.soundTransform = new SoundTransform(musicVol); } public function resetLevel(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); setupStage(); }; } public function createFood(){ var _local1:*; var _local2:*; _local2 = (Math.round((Math.random() * 2)) + 1); switch (_local2){ case 1: _local1 = new food(); break; case 2: _local1 = new food2(); break; case 3: _local1 = new food3(); break; }; _local1.x = Math.round((stageArray[currentStage][13] + (Math.random() * (stageArray[currentStage][14] - stageArray[currentStage][13])))); _local1.y = -50; _local1.firstFall = true; _local1.yTarget = Math.round((stageArray[currentStage][15] + (Math.random() * (stageArray[currentStage][16] - stageArray[currentStage][15])))); _local1.gone = false; _local1.taken = null; _local1.porting = false; _local1.portX = 0; _local1.portY = 0; _local1.foodtype = _local2; _local1.scaleX = foodSize; _local1.scaleY = foodSize; _local1.dropAccel = 2; _local1.dropPos = (_local1.y + 30); food_layer.addChild(_local1); foodArray.push(_local1); } public function ongoing(_arg1:Event){ if (!gameComplete){ if (!gamePause){ checkGameOver(); checkComplete(); if (((holdMouse) && ((weaponTypeArray[currentWeapon][3] > 0)))){ autoShootScreen(); }; bulletFly(); createPowerup(); movePowerup(); spawnCreature(); moveCreature(); depthSwap(); checkSteal(); cleanUp(); collectTrash(); }; moveStolen(); }; } public function stageScreenSetup(){ completeScreen.instruct.gotoAndStop((currentStage + 2)); completeScreen.normalTargetText.text = stageArray[currentStage][1]; completeScreen.stageNo.text = (currentStage + 1); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, resetGame); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, startLevel); } public function confirmBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); if (totalBounty >= shopSelectedPrice){ boughtWeapons.push(shopSelected); newlyBought = shopSelected; totalBounty = (totalBounty - shopSelectedPrice); shopScreen.totalBountyText.text = totalBounty; shopCashCheck(); weaponCheck(); playSound("cashSound"); shopScreen.shopScreenConfirm.gotoAndStop(2); }; }; } public function generateRandomColor(){ var _local1:*; _local1 = Math.round((1 + (stageArray[currentStage][5] * Math.random()))); if (_local1 == previousSpawnColor){ return (generateRandomColor()); }; previousSpawnColor = _local1; return (_local1); } public function finalSpawn(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; if (!gameComplete){ spawnCounter = 999999; _local1 = (((stageArray[currentStage][6] + Math.round((Math.random() * (stageArray[currentStage][7] - stageArray[currentStage][6])))) + 1) * 2); _local2 = 0; while (_local2 < _local1) { _local3 = stageArray[currentStage][10]; _local4 = stageArray[currentStage][11]; _local5 = 0; _local6 = (Math.random() * 1000); if (_local6 < (stageArray[currentStage][12] * 1.5)){ _local5 = (_local3 + Math.round((Math.random() * (_local4 - _local3)))); }; if (creatureCount < stageArray[currentStage][4]){ createCreature(_local5); creatureCount++; }; _local2++; }; finalWaveDone = true; }; } public function chainEffect(_arg1){ if (_arg1 > 1){ if (chainer.currentFrame == 1){ chainer.gotoAndPlay("enter"); } else { if (chainer.currentFrame >= 8){ chainer.gotoAndPlay("shake"); }; }; }; } public function closeInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instScreen.x = 9999; instScreen.y = 9999; instScreen.visible = false; instIndex = 1; instScreen.instBG.gotoAndStop(instIndex); instScreen.instExitButton.removeEventListener(MouseEvent.CLICK, closeInstructions); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, nextInstructions); }; } public function clickPowerup(_arg1:MouseEvent){ var _local2:*; var _local3:*; var _local4:*; if (_arg1.currentTarget){ if (((((!(_arg1.currentTarget.falling)) && (!(_arg1.currentTarget.taken)))) && (!(_arg1.currentTarget.gone)))){ playSound("powerupSound"); _arg1.currentTarget.gotoAndStop(1); _arg1.currentTarget.taken = true; _local2 = (bulletSpawnX - _arg1.currentTarget.x); _local3 = (bulletSpawnY - _arg1.currentTarget.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _arg1.currentTarget.xspeed = ((_local2 / _local4) * powerupTakenSpeed); _arg1.currentTarget.yspeed = ((_local3 / _local4) * powerupTakenSpeed); }; }; } public function nextStage(){ var _local1:*; var _local2:*; changePhaseTimer = 0; if (currentStage < (totalLevels - 1)){ currentStage++; switch (currentStage){ case 2: boughtWeapons.push(1); break; case 4: boughtWeapons.push(5); break; case 5: boughtWeapons.push(2); break; case 7: boughtWeapons.push(4); break; case 8: boughtWeapons.push(6); break; }; if (foodArray.length < stageArray[currentStage][8]){ _local1 = (stageArray[currentStage][8] - foodArray.length); _local2 = 0; while (_local2 < _local1) { createFood(); _local2++; }; }; }; } public function rollOutThis(_arg1:MouseEvent){ if (_arg1.currentTarget){ _arg1.currentTarget.gotoAndStop(1); }; } public function portCrops(){ var _local1:*; var _local2:*; var _local3:*; _local3 = 0; while (_local3 < foodArray.length) { if (((((((!((foodArray[_local3] == null))) && (!(foodArray[_local3].taken)))) && (!(foodArray[_local3].firstFall)))) && (!(foodArray[_local3].porting)))){ _local1 = (375 + Math.round((Math.random() * 50))); _local2 = (275 + Math.round((Math.random() * 50))); foodArray[_local3].portX = _local1; foodArray[_local3].portY = _local2; foodArray[_local3].porting = _local2; foodArray[_local3].gotoAndPlay("portOut"); }; _local3++; }; weapCountdown.visible = false; weapCountdown.timer.scaleY = 1; currentWeapon = 0; weaponIndicator.gotoAndStop(1); powerupTime = 0; cursor.gotoAndStop(1); } public function gameOver(){ topCursor.visible = true; completeScreen.gotoAndStop(1); gameComplete = true; completeScreen.stageBountyText.text = "They stole it!"; completeScreen.bountyPtsText.visible = false; completeScreen.bunniesKilledText.text = bunniesKilled; completeScreen.maxChainText.text = maxChain; completeScreen.biggestBountyText.text = biggestBounty; completeScreen.accuracyText.text = (accuracy + "%"); completeScreen.visible = true; completeScreen.x = 400; completeScreen.y = 300; completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton2.addEventListener(MouseEvent.ROLL_OVER, rollOverCont2); completeScreen.continueButton2.addEventListener(MouseEvent.ROLL_OUT, rollOutCont2); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, resetGame); completeScreen.continueButton2.addEventListener(MouseEvent.CLICK, resetLevel); } public function gotoHighScore(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ _local2 = "highscore.php?gameid=1&scoretype=today&check=global"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_self"); }; } public function goShop(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); completeScreen.x = 9999; completeScreen.y = 9999; completeScreen.visible = false; shopScreen.totalBountyText.text = (totalBounty + " Bounty Points"); shopScreen.shopScreenConfirm.visible = false; shopScreen.shopScreenConfirm.gotoAndStop(1); shopCashCheck(); if (boughtWeapons.length > 0){ weaponCheck(); }; shopScreen.visible = true; shopScreen.x = 0; shopScreen.y = 0; }; } } }//package BunnyBountySurvival_andkon_fla
Section 40
//menu_options_button_207 (BunnyBountySurvival_andkon_fla.menu_options_button_207) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class menu_options_button_207 extends MovieClip { public function menu_options_button_207(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 41
//newgame_button_282 (BunnyBountySurvival_andkon_fla.newgame_button_282) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class newgame_button_282 extends MovieClip { public function newgame_button_282(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 42
//Ninjadie_100 (BunnyBountySurvival_andkon_fla.Ninjadie_100) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjadie_100 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 43
//Ninjahit_87 (BunnyBountySurvival_andkon_fla.Ninjahit_87) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjahit_87 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 44
//Ninjahitshroom_89 (BunnyBountySurvival_andkon_fla.Ninjahitshroom_89) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjahitshroom_89 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 45
//Ninjarun_99 (BunnyBountySurvival_andkon_fla.Ninjarun_99) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjarun_99 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 46
//Ninjarunshroom_91 (BunnyBountySurvival_andkon_fla.Ninjarunshroom_91) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjarunshroom_91 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 47
//Ninjastand_83 (BunnyBountySurvival_andkon_fla.Ninjastand_83) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjastand_83 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 48
//ninjastillfood_90 (BunnyBountySurvival_andkon_fla.ninjastillfood_90) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class ninjastillfood_90 extends MovieClip { public function ninjastillfood_90(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 49
//noButton_220 (BunnyBountySurvival_andkon_fla.noButton_220) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class noButton_220 extends MovieClip { public function noButton_220(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 50
//options_button_283 (BunnyBountySurvival_andkon_fla.options_button_283) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class options_button_283 extends MovieClip { public function options_button_283(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 51
//optionsBackButton_287 (BunnyBountySurvival_andkon_fla.optionsBackButton_287) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class optionsBackButton_287 extends MovieClip { public function optionsBackButton_287(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 52
//optionsScreen_286 (BunnyBountySurvival_andkon_fla.optionsScreen_286) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class optionsScreen_286 extends MovieClip { public var optionsBackButton:MovieClip; public var soundBar:MovieClip; public var musicBar:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 53
//pause_menu_main_button_209 (BunnyBountySurvival_andkon_fla.pause_menu_main_button_209) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pause_menu_main_button_209 extends MovieClip { public function pause_menu_main_button_209(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 54
//pause_menu_resume_button_205 (BunnyBountySurvival_andkon_fla.pause_menu_resume_button_205) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pause_menu_resume_button_205 extends MovieClip { public function pause_menu_resume_button_205(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 55
//pauseMenu_202 (BunnyBountySurvival_andkon_fla.pauseMenu_202) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseMenu_202 extends MovieClip { public var pauseMenuConfirm:MovieClip; public var pauseResume:MovieClip; public var pauseMain:MovieClip; public var pauseOptions:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 56
//pauseMenuButton_189 (BunnyBountySurvival_andkon_fla.pauseMenuButton_189) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseMenuButton_189 extends MovieClip { public function pauseMenuButton_189(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 57
//pauseMenuConfirm_211 (BunnyBountySurvival_andkon_fla.pauseMenuConfirm_211) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseMenuConfirm_211 extends MovieClip { public var pauseMenuConfirmYes:MovieClip; public var pauseMenuConfirmNo:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 58
//pauseNoButton_215 (BunnyBountySurvival_andkon_fla.pauseNoButton_215) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseNoButton_215 extends MovieClip { public function pauseNoButton_215(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 59
//pauseYesButton_213 (BunnyBountySurvival_andkon_fla.pauseYesButton_213) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseYesButton_213 extends MovieClip { public function pauseYesButton_213(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 60
//r_die_130 (BunnyBountySurvival_andkon_fla.r_die_130) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class r_die_130 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 61
//r_ear_die_131 (BunnyBountySurvival_andkon_fla.r_ear_die_131) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class r_ear_die_131 extends MovieClip { public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 62
//r_walk_127 (BunnyBountySurvival_andkon_fla.r_walk_127) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class r_walk_127 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 63
//r_walk_shroom_116 (BunnyBountySurvival_andkon_fla.r_walk_shroom_116) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class r_walk_shroom_116 extends MovieClip { public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 64
//realbBuyButton_272 (BunnyBountySurvival_andkon_fla.realbBuyButton_272) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class realbBuyButton_272 extends MovieClip { public var buyButtonInfo:MovieClip; public function realbBuyButton_272(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 65
//rewardMsg_178 (BunnyBountySurvival_andkon_fla.rewardMsg_178) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class rewardMsg_178 extends MovieClip { public function rewardMsg_178(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 66
//robotfood_120 (BunnyBountySurvival_andkon_fla.robotfood_120) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class robotfood_120 extends MovieClip { public function robotfood_120(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 67
//robotstand_105 (BunnyBountySurvival_andkon_fla.robotstand_105) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class robotstand_105 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 68
//robotstandshroom_112 (BunnyBountySurvival_andkon_fla.robotstandshroom_112) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class robotstandshroom_112 extends MovieClip { public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 69
//robotstillfood_113 (BunnyBountySurvival_andkon_fla.robotstillfood_113) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class robotstillfood_113 extends MovieClip { public function robotstillfood_113(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 70
//scoreText_38 (BunnyBountySurvival_andkon_fla.scoreText_38) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class scoreText_38 extends MovieClip { public var numbers:TextField; } }//package BunnyBountySurvival_andkon_fla
Section 71
//shopConfirm_277 (BunnyBountySurvival_andkon_fla.shopConfirm_277) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class shopConfirm_277 extends MovieClip { public var confirmBox:MovieClip; public var itemName:TextField; public var itemDesc:TextField; public var noButton:MovieClip; public var yesButton:MovieClip; public function shopConfirm_277(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); MovieClip(parent.parent).setShopContinue(); } function frame2(){ stop(); MovieClip(parent.parent).setShopContinue(); } function frame1(){ stop(); MovieClip(parent.parent).setShopConfirm(); } } }//package BunnyBountySurvival_andkon_fla
Section 72
//shopContinueButton_279 (BunnyBountySurvival_andkon_fla.shopContinueButton_279) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class shopContinueButton_279 extends MovieClip { public function shopContinueButton_279(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 73
//shopItem1_271 (BunnyBountySurvival_andkon_fla.shopItem1_271) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class shopItem1_271 extends MovieClip { public var buyButton:MovieClip; public function shopItem1_271(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 74
//shopItem2_275 (BunnyBountySurvival_andkon_fla.shopItem2_275) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class shopItem2_275 extends MovieClip { public var buyButton:MovieClip; public function shopItem2_275(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 75
//shopItem3_276 (BunnyBountySurvival_andkon_fla.shopItem3_276) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class shopItem3_276 extends MovieClip { public var buyButton:MovieClip; public function shopItem3_276(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 76
//shopScreen_269 (BunnyBountySurvival_andkon_fla.shopScreen_269) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class shopScreen_269 extends MovieClip { public var totalBountyText:TextField; public var shopItem2:MovieClip; public var shopItem3:MovieClip; public var shopScreenConfirm:MovieClip; public var shopItem1:MovieClip; public var exitButton:MovieClip; public function shopScreen_269(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 77
//sound_preloader_148 (BunnyBountySurvival_andkon_fla.sound_preloader_148) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class sound_preloader_148 extends MovieClip { public function sound_preloader_148(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 78
//soundBar_291 (BunnyBountySurvival_andkon_fla.soundBar_291) package BunnyBountySurvival_andkon_fla { import fl.controls.*; import flash.display.*; public dynamic class soundBar_291 extends MovieClip { public var thisSlider:Slider; public function soundBar_291(){ __setProp_thisSlider_soundBar_Layer1_1(); } function __setProp_thisSlider_soundBar_Layer1_1(){ try { thisSlider["componentInspectorSetting"] = true; } catch(e:Error) { }; thisSlider.direction = "horizontal"; thisSlider.enabled = true; thisSlider.liveDragging = false; thisSlider.maximum = 100; thisSlider.minimum = 0; thisSlider.snapInterval = 0; thisSlider.tickInterval = 0; thisSlider.value = 100; thisSlider.visible = true; try { thisSlider["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package BunnyBountySurvival_andkon_fla
Section 79
//stageBG1_168 (BunnyBountySurvival_andkon_fla.stageBG1_168) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class stageBG1_168 extends MovieClip { public function stageBG1_168(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 80
//StillFood_14 (BunnyBountySurvival_andkon_fla.StillFood_14) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class StillFood_14 extends MovieClip { public function StillFood_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 81
//Symbol1_194 (BunnyBountySurvival_andkon_fla.Symbol1_194) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Symbol1_194 extends MovieClip { public var timer:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 82
//targetInfoMsg_198 (BunnyBountySurvival_andkon_fla.targetInfoMsg_198) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class targetInfoMsg_198 extends MovieClip { public var targetBountyInfo:MovieClip; public function targetInfoMsg_198(){ addFrameScript(0, frame1, 44, frame45); } function frame1(){ stop(); } function frame45(){ stop(); gotoAndStop(1); MovieClip(parent).kickStart(); } } }//package BunnyBountySurvival_andkon_fla
Section 83
//targetMsg_187 (BunnyBountySurvival_andkon_fla.targetMsg_187) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class targetMsg_187 extends MovieClip { public function targetMsg_187(){ addFrameScript(0, frame1, 32, frame33, 64, frame65); } function frame65(){ stop(); gotoAndStop(1); } function frame1(){ stop(); } function frame33(){ stop(); gotoAndStop(1); } } }//package BunnyBountySurvival_andkon_fla
Section 84
//warning_185 (BunnyBountySurvival_andkon_fla.warning_185) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class warning_185 extends MovieClip { public function warning_185(){ addFrameScript(0, frame1, 30, frame31, 85, frame86); } function frame86(){ this.visible = false; gotoAndStop(1); MovieClip(parent).finalSpawn(); } function frame1(){ stop(); } function frame31(){ MovieClip(parent).playSound("finalWave"); } } }//package BunnyBountySurvival_andkon_fla
Section 85
//weaponIndicator_151 (BunnyBountySurvival_andkon_fla.weaponIndicator_151) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class weaponIndicator_151 extends MovieClip { public function weaponIndicator_151(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 86
//Vikingdie_73 (BunnyBountySurvival_andkon_fla.Vikingdie_73) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikingdie_73 extends MovieClip { public var creatureFaintHat:MovieClip; public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureFaint:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 87
//Vikinghit_48 (BunnyBountySurvival_andkon_fla.Vikinghit_48) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikinghit_48 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 88
//Vikinghitshroom_51 (BunnyBountySurvival_andkon_fla.Vikinghitshroom_51) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikinghitshroom_51 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 89
//Vikingshroomwalk_53 (BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikingshroomwalk_53 extends MovieClip { public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 90
//Vikingstand_41 (BunnyBountySurvival_andkon_fla.Vikingstand_41) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikingstand_41 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 91
//vikingstillfood_52 (BunnyBountySurvival_andkon_fla.vikingstillfood_52) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class vikingstillfood_52 extends MovieClip { public function vikingstillfood_52(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 92
//Vikingwalk_65 (BunnyBountySurvival_andkon_fla.Vikingwalk_65) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikingwalk_65 extends MovieClip { public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 93
//yesButton_221 (BunnyBountySurvival_andkon_fla.yesButton_221) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class yesButton_221 extends MovieClip { public function yesButton_221(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 94
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 95
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 96
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 97
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.text.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 98
//Slider (fl.controls.Slider) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class Slider extends UIComponent implements IFocusManagerComponent { protected var _direction:String; protected var _liveDragging:Boolean;// = false protected var _value:Number;// = 0 protected var _snapInterval:Number;// = 0 protected var _minimum:Number;// = 0 protected var _maximum:Number;// = 10 protected var track:BaseButton; protected var _tickInterval:Number;// = 0 protected var tickContainer:Sprite; protected var thumb:BaseButton; protected static const TICK_STYLES:Object = {upSkin:"tickSkin"}; protected static const TRACK_STYLES:Object = {upSkin:"sliderTrackSkin", overSkin:"sliderTrackSkin", downSkin:"sliderTrackSkin", disabledSkin:"sliderTrackDisabledSkin"}; protected static const THUMB_STYLES:Object = {upSkin:"thumbUpSkin", overSkin:"thumbOverSkin", downSkin:"thumbDownSkin", disabledSkin:"thumbDisabledSkin"}; protected static var defaultStyles:Object = {thumbUpSkin:"SliderThumb_upSkin", thumbOverSkin:"SliderThumb_overSkin", thumbDownSkin:"SliderThumb_downSkin", thumbDisabledSkin:"SliderThumb_disabledSkin", sliderTrackSkin:"SliderTrack_skin", sliderTrackDisabledSkin:"SliderTrack_disabledSkin", tickSkin:"SliderTick_skin", focusRectSkin:null, focusRectPadding:null}; public function Slider(){ _direction = SliderDirection.HORIZONTAL; _minimum = 0; _maximum = 10; _value = 0; _tickInterval = 0; _snapInterval = 0; _liveDragging = false; super(); setStyles(); } public function get minimum():Number{ return (_minimum); } public function set minimum(_arg1:Number):void{ _minimum = _arg1; this.value = Math.max(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get maximum():Number{ return (_maximum); } protected function positionThumb():void{ thumb.x = ((((_direction)==SliderDirection.VERTICAL) ? ((maximum - minimum) - value) : (value - minimum) / (maximum - minimum)) * _width); } protected function clearTicks():void{ if (((!(tickContainer)) || (!(tickContainer.parent)))){ return; }; removeChild(tickContainer); } protected function onTrackClick(_arg1:MouseEvent):void{ calculateValue(track.mouseX, InteractionInputType.MOUSE, SliderEventClickTarget.TRACK); if (!liveDragging){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.TRACK, InteractionInputType.MOUSE)); }; } public function set maximum(_arg1:Number):void{ _maximum = _arg1; this.value = Math.min(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get liveDragging():Boolean{ return (_liveDragging); } protected function doDrag(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; _local2 = (_width / snapInterval); _local3 = track.mouseX; calculateValue(_local3, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB); dispatchEvent(new SliderEvent(SliderEvent.THUMB_DRAG, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:uint; var _local3:Number; var _local4:Boolean; if (!enabled){ return; }; _local2 = ((snapInterval)>0) ? snapInterval : 1; _local4 = (direction == SliderDirection.HORIZONTAL); if ((((((_arg1.keyCode == Keyboard.DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.LEFT)) && (_local4))))){ _local3 = (value - _local2); } else { if ((((((_arg1.keyCode == Keyboard.UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.RIGHT)) && (_local4))))){ _local3 = (value + _local2); } else { if ((((((_arg1.keyCode == Keyboard.PAGE_DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.HOME)) && (_local4))))){ _local3 = minimum; } else { if ((((((_arg1.keyCode == Keyboard.PAGE_UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.END)) && (_local4))))){ _local3 = maximum; }; }; }; }; if (!isNaN(_local3)){ _arg1.stopPropagation(); doSetValue(_local3, InteractionInputType.KEYBOARD, null, _arg1.keyCode); }; } override public function set enabled(_arg1:Boolean):void{ if (enabled == _arg1){ return; }; super.enabled = _arg1; track.enabled = (thumb.enabled = _arg1); } protected function thumbPressHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, doDrag, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true); dispatchEvent(new SliderEvent(SliderEvent.THUMB_PRESS, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); } public function get snapInterval():Number{ return (_snapInterval); } protected function thumbReleaseHandler(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag); stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler); dispatchEvent(new SliderEvent(SliderEvent.THUMB_RELEASE, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } public function set liveDragging(_arg1:Boolean):void{ _liveDragging = _arg1; } public function set value(_arg1:Number):void{ doSetValue(_arg1); } public function set direction(_arg1:String):void{ var _local2:Boolean; _direction = _arg1; _local2 = (_direction == SliderDirection.VERTICAL); if (isLivePreview){ if (_local2){ setScaleY(-1); y = track.height; } else { setScaleY(1); y = 0; }; positionThumb(); return; }; if (((_local2) && (componentInspectorSetting))){ if ((rotation % 90) == 0){ setScaleY(-1); }; }; if (!componentInspectorSetting){ rotation = (_local2) ? 90 : 0; }; } public function set tickInterval(_arg1:Number):void{ _tickInterval = _arg1; invalidate(InvalidationType.SIZE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES)){ setStyles(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ track.setSize(_width, track.height); track.drawNow(); thumb.drawNow(); }; if (tickInterval > 0){ drawTicks(); } else { clearTicks(); }; positionThumb(); super.draw(); } override protected function configUI():void{ super.configUI(); thumb = new BaseButton(); thumb.setSize(13, 13); thumb.autoRepeat = false; addChild(thumb); thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true); track = new BaseButton(); track.move(0, 0); track.setSize(80, 4); track.autoRepeat = false; track.useHandCursor = false; track.addEventListener(MouseEvent.CLICK, onTrackClick, false, 0, true); addChildAt(track, 0); } public function set snapInterval(_arg1:Number):void{ _snapInterval = _arg1; } public function get value():Number{ return (_value); } public function get direction():String{ return (_direction); } public function get tickInterval():Number{ return (_tickInterval); } override public function setSize(_arg1:Number, _arg2:Number):void{ if ((((_direction == SliderDirection.VERTICAL)) && (!(isLivePreview)))){ super.setSize(_arg2, _arg1); } else { super.setSize(_arg1, _arg2); }; invalidate(InvalidationType.SIZE); } protected function drawTicks():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:uint; var _local5:DisplayObject; clearTicks(); tickContainer = new Sprite(); _local1 = ((maximum)<1) ? (tickInterval / 100) : tickInterval; _local2 = ((maximum - minimum) / _local1); _local3 = (_width / _local2); _local4 = 0; while (_local4 <= _local2) { _local5 = getDisplayObjectInstance(getStyleValue("tickSkin")); _local5.x = (_local3 * _local4); _local5.y = ((track.y - _local5.height) - 2); tickContainer.addChild(_local5); _local4++; }; addChild(tickContainer); } protected function calculateValue(_arg1:Number, _arg2:String, _arg3:String, _arg4:int=undefined):void{ var _local5:Number; _local5 = ((_arg1 / _width) * (maximum - minimum)); if (_direction == SliderDirection.VERTICAL){ _local5 = (maximum - _local5); } else { _local5 = (minimum + _local5); }; doSetValue(_local5, _arg2, _arg3, _arg4); } protected function getPrecision(_arg1:Number):Number{ var _local2:String; _local2 = _arg1.toString(); if (_local2.indexOf(".") == -1){ return (0); }; return (_local2.split(".").pop().length); } protected function doSetValue(_arg1:Number, _arg2:String=null, _arg3:String=null, _arg4:int=undefined):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local5 = _value; if (((!((_snapInterval == 0))) && (!((_snapInterval == 1))))){ _local6 = Math.pow(10, getPrecision(snapInterval)); _local7 = (_snapInterval * _local6); _local8 = Math.round((_arg1 * _local6)); _local9 = (Math.round((_local8 / _local7)) * _local7); _arg1 = (_local9 / _local6); _value = Math.max(minimum, Math.min(maximum, _arg1)); } else { _value = Math.max(minimum, Math.min(maximum, Math.round(_arg1))); }; if (((!((_local5 == _value))) && (((((liveDragging) && (!((_arg3 == null))))) || ((_arg2 == InteractionInputType.KEYBOARD)))))){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, _arg3, _arg2, _arg4)); }; positionThumb(); } protected function setStyles():void{ copyStylesToChild(thumb, THUMB_STYLES); copyStylesToChild(track, TRACK_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 99
//SliderDirection (fl.controls.SliderDirection) package fl.controls { public class SliderDirection { public static var HORIZONTAL:String = "horizontal"; public static var VERTICAL:String = "vertical"; } }//package fl.controls
Section 100
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 101
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 102
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import fl.managers.*; import flash.utils.*; import fl.events.*; import flash.text.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 103
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 104
//InteractionInputType (fl.events.InteractionInputType) package fl.events { public class InteractionInputType { public static const MOUSE:String = "mouse"; public static const KEYBOARD:String = "keyboard"; } }//package fl.events
Section 105
//SliderEvent (fl.events.SliderEvent) package fl.events { import flash.events.*; public class SliderEvent extends Event { protected var _triggerEvent:String; protected var _keyCode:Number; protected var _value:Number; protected var _clickTarget:String; public static const CHANGE:String = "change"; public static const THUMB_PRESS:String = "thumbPress"; public static const THUMB_DRAG:String = "thumbDrag"; public static const THUMB_RELEASE:String = "thumbRelease"; public function SliderEvent(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:int=0){ _value = _arg2; _keyCode = _arg5; _triggerEvent = _arg4; _clickTarget = _arg3; super(_arg1); } public function get clickTarget():String{ return (_clickTarget); } override public function clone():Event{ return (new SliderEvent(type, _value, _clickTarget, _triggerEvent, _keyCode)); } override public function toString():String{ return (formatToString("SliderEvent", "type", "value", "bubbles", "cancelable", "keyCode", "triggerEvent", "clickTarget")); } public function get triggerEvent():String{ return (_triggerEvent); } public function get value():Number{ return (_value); } public function get keyCode():Number{ return (_keyCode); } } }//package fl.events
Section 106
//SliderEventClickTarget (fl.events.SliderEventClickTarget) package fl.events { public class SliderEventClickTarget { public static const TRACK:String = "track"; public static const THUMB:String = "thumb"; } }//package fl.events
Section 107
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 108
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 109
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 110
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 111
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.utils.*; import flash.text.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 112
//barbarianSound1 (barbarianSound1) package { import flash.media.*; public dynamic class barbarianSound1 extends Sound { } }//package
Section 113
//barbarianSound2 (barbarianSound2) package { import flash.media.*; public dynamic class barbarianSound2 extends Sound { } }//package
Section 114
//bullet (bullet) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class bullet extends MovieClip { public function bullet(){ addFrameScript(0, frame1, 4, frame5); } function frame1(){ stop(); } function frame5(){ stop(); parent.removeChild(this); this.gone = true; } } }//package
Section 115
//bulletFireSound (bulletFireSound) package { import flash.media.*; public dynamic class bulletFireSound extends Sound { } }//package
Section 116
//bulletFlySound (bulletFlySound) package { import flash.media.*; public dynamic class bulletFlySound extends Sound { } }//package
Section 117
//bulletHitSound (bulletHitSound) package { import flash.media.*; public dynamic class bulletHitSound extends Sound { } }//package
Section 118
//cashSound (cashSound) package { import flash.media.*; public dynamic class cashSound extends Sound { } }//package
Section 119
//cheerSound1 (cheerSound1) package { import flash.media.*; public dynamic class cheerSound1 extends Sound { } }//package
Section 120
//cheerSound2 (cheerSound2) package { import flash.media.*; public dynamic class cheerSound2 extends Sound { } }//package
Section 121
//cheerSound3 (cheerSound3) package { import flash.media.*; public dynamic class cheerSound3 extends Sound { } }//package
Section 122
//chipmunkdie1 (chipmunkdie1) package { import flash.media.*; public dynamic class chipmunkdie1 extends Sound { } }//package
Section 123
//chipmunkdie2 (chipmunkdie2) package { import flash.media.*; public dynamic class chipmunkdie2 extends Sound { } }//package
Section 124
//chipmunkdie3 (chipmunkdie3) package { import flash.media.*; public dynamic class chipmunkdie3 extends Sound { } }//package
Section 125
//chipmunkdie4 (chipmunkdie4) package { import flash.media.*; public dynamic class chipmunkdie4 extends Sound { } }//package
Section 126
//chipmunkdie5 (chipmunkdie5) package { import flash.media.*; public dynamic class chipmunkdie5 extends Sound { } }//package
Section 127
//chipmunkdie6 (chipmunkdie6) package { import flash.media.*; public dynamic class chipmunkdie6 extends Sound { } }//package
Section 128
//chipmunkdie7 (chipmunkdie7) package { import flash.media.*; public dynamic class chipmunkdie7 extends Sound { } }//package
Section 129
//chipmunkdie8 (chipmunkdie8) package { import flash.media.*; public dynamic class chipmunkdie8 extends Sound { } }//package
Section 130
//chipmunkdie9 (chipmunkdie9) package { import flash.media.*; public dynamic class chipmunkdie9 extends Sound { } }//package
Section 131
//chipmunkhurt1 (chipmunkhurt1) package { import flash.media.*; public dynamic class chipmunkhurt1 extends Sound { } }//package
Section 132
//chipmunkhurt2 (chipmunkhurt2) package { import flash.media.*; public dynamic class chipmunkhurt2 extends Sound { } }//package
Section 133
//chipmunkhurt3 (chipmunkhurt3) package { import flash.media.*; public dynamic class chipmunkhurt3 extends Sound { } }//package
Section 134
//chipmunkhurt4 (chipmunkhurt4) package { import flash.media.*; public dynamic class chipmunkhurt4 extends Sound { } }//package
Section 135
//chipmunkhurt5 (chipmunkhurt5) package { import flash.media.*; public dynamic class chipmunkhurt5 extends Sound { } }//package
Section 136
//chipmunkhurt6 (chipmunkhurt6) package { import flash.media.*; public dynamic class chipmunkhurt6 extends Sound { } }//package
Section 137
//chipmunkhurt7 (chipmunkhurt7) package { import flash.media.*; public dynamic class chipmunkhurt7 extends Sound { } }//package
Section 138
//chipmunkhurt8 (chipmunkhurt8) package { import flash.media.*; public dynamic class chipmunkhurt8 extends Sound { } }//package
Section 139
//chipmunkhurt9 (chipmunkhurt9) package { import flash.media.*; public dynamic class chipmunkhurt9 extends Sound { } }//package
Section 140
//clickSound (clickSound) package { import flash.media.*; public dynamic class clickSound extends Sound { } }//package
Section 141
//clickSound2 (clickSound2) package { import flash.media.*; public dynamic class clickSound2 extends Sound { } }//package
Section 142
//clickSound3 (clickSound3) package { import flash.media.*; public dynamic class clickSound3 extends Sound { } }//package
Section 143
//creatureA (creatureA) package { import flash.display.*; public dynamic class creatureA extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureA(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 144
//creatureB (creatureB) package { import flash.display.*; public dynamic class creatureB extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureB(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 145
//creatureC (creatureC) package { import flash.display.*; public dynamic class creatureC extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 146
//creatureD (creatureD) package { import flash.display.*; public dynamic class creatureD extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureD(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 147
//cursorTarget (cursorTarget) package { import flash.display.*; public dynamic class cursorTarget extends MovieClip { public var gfx:MovieClip; public function cursorTarget(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 148
//dingSound1 (dingSound1) package { import flash.media.*; public dynamic class dingSound1 extends Sound { } }//package
Section 149
//dingSound2 (dingSound2) package { import flash.media.*; public dynamic class dingSound2 extends Sound { } }//package
Section 150
//dingSound3 (dingSound3) package { import flash.media.*; public dynamic class dingSound3 extends Sound { } }//package
Section 151
//dingSound4 (dingSound4) package { import flash.media.*; public dynamic class dingSound4 extends Sound { } }//package
Section 152
//dingSound5 (dingSound5) package { import flash.media.*; public dynamic class dingSound5 extends Sound { } }//package
Section 153
//dingSound6 (dingSound6) package { import flash.media.*; public dynamic class dingSound6 extends Sound { } }//package
Section 154
//dingSound7 (dingSound7) package { import flash.media.*; public dynamic class dingSound7 extends Sound { } }//package
Section 155
//explode3 (explode3) package { import flash.media.*; public dynamic class explode3 extends Sound { } }//package
Section 156
//explosion1 (explosion1) package { import flash.media.*; public dynamic class explosion1 extends Sound { } }//package
Section 157
//explosion2 (explosion2) package { import flash.media.*; public dynamic class explosion2 extends Sound { } }//package
Section 158
//FinalWave (FinalWave) package { import flash.media.*; public dynamic class FinalWave extends Sound { } }//package
Section 159
//Flame1 (Flame1) package { import flash.media.*; public dynamic class Flame1 extends Sound { } }//package
Section 160
//Flame2 (Flame2) package { import flash.media.*; public dynamic class Flame2 extends Sound { } }//package
Section 161
//Flame3 (Flame3) package { import flash.media.*; public dynamic class Flame3 extends Sound { } }//package
Section 162
//flamethrowerBullet (flamethrowerBullet) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class flamethrowerBullet extends MovieClip { public var gfx:MovieClip; public function flamethrowerBullet(){ addFrameScript(0, frame1, 4, frame5); } function frame1(){ stop(); } function frame5(){ stop(); parent.removeChild(this); this.gone = true; } } }//package
Section 163
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 164
//food (food) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class food extends MovieClip { public function food(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 165
//food2 (food2) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class food2 extends MovieClip { public function food2(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 166
//food3 (food3) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class food3 extends MovieClip { public function food3(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 167
//foodStolenSound (foodStolenSound) package { import flash.media.*; public dynamic class foodStolenSound extends Sound { } }//package
Section 168
//impact1 (impact1) package { import flash.media.*; public dynamic class impact1 extends Sound { } }//package
Section 169
//impact10 (impact10) package { import flash.media.*; public dynamic class impact10 extends Sound { } }//package
Section 170
//impact2 (impact2) package { import flash.media.*; public dynamic class impact2 extends Sound { } }//package
Section 171
//impact3 (impact3) package { import flash.media.*; public dynamic class impact3 extends Sound { } }//package
Section 172
//impact4 (impact4) package { import flash.media.*; public dynamic class impact4 extends Sound { } }//package
Section 173
//impact5 (impact5) package { import flash.media.*; public dynamic class impact5 extends Sound { } }//package
Section 174
//impact6 (impact6) package { import flash.media.*; public dynamic class impact6 extends Sound { } }//package
Section 175
//impact7 (impact7) package { import flash.media.*; public dynamic class impact7 extends Sound { } }//package
Section 176
//impact8 (impact8) package { import flash.media.*; public dynamic class impact8 extends Sound { } }//package
Section 177
//impact9 (impact9) package { import flash.media.*; public dynamic class impact9 extends Sound { } }//package
Section 178
//mole (mole) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class mole extends MovieClip { public function mole(){ addFrameScript(0, frame1, 5, frame6, 10, frame11, 27, frame28, 45, frame46, 63, frame64); } function frame64(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } function frame6(){ stop(); this.dying = true; gotoAndPlay("hide_open"); } function frame1(){ stop(); } function frame28(){ this.popping = false; gotoAndStop(1); } function frame11(){ gotoAndPlay("normal_open"); } function frame46(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } } }//package
Section 179
//mouseArrow (mouseArrow) package { import flash.display.*; public dynamic class mouseArrow extends MovieClip { } }//package
Section 180
//ninjaSound1 (ninjaSound1) package { import flash.media.*; public dynamic class ninjaSound1 extends Sound { } }//package
Section 181
//ninjaSound2 (ninjaSound2) package { import flash.media.*; public dynamic class ninjaSound2 extends Sound { } }//package
Section 182
//ninjaSound3 (ninjaSound3) package { import flash.media.*; public dynamic class ninjaSound3 extends Sound { } }//package
Section 183
//powerdownSound1 (powerdownSound1) package { import flash.media.*; public dynamic class powerdownSound1 extends Sound { } }//package
Section 184
//powerdownSound2 (powerdownSound2) package { import flash.media.*; public dynamic class powerdownSound2 extends Sound { } }//package
Section 185
//powerup (powerup) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class powerup extends MovieClip { public var powerupSprite:MovieClip; public function powerup(){ addFrameScript(0, frame1, 31, frame32, 45, frame46); } function frame1(){ stop(); } function frame46(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } function frame32(){ gotoAndPlay("floating"); } } }//package
Section 186
//powerupSound1 (powerupSound1) package { import flash.media.*; public dynamic class powerupSound1 extends Sound { } }//package
Section 187
//powerupSound2 (powerupSound2) package { import flash.media.*; public dynamic class powerupSound2 extends Sound { } }//package
Section 188
//rollOverSound (rollOverSound) package { import flash.media.*; public dynamic class rollOverSound extends Sound { } }//package
Section 189
//rollSound (rollSound) package { import flash.media.*; public dynamic class rollSound extends Sound { } }//package
Section 190
//silence (silence) package { import flash.media.*; public dynamic class silence extends Sound { } }//package
Section 191
//SliderThumb_disabledSkin (SliderThumb_disabledSkin) package { import flash.display.*; public dynamic class SliderThumb_disabledSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 192
//SliderThumb_downSkin (SliderThumb_downSkin) package { import flash.display.*; public dynamic class SliderThumb_downSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 193
//SliderThumb_overSkin (SliderThumb_overSkin) package { import flash.display.*; public dynamic class SliderThumb_overSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 194
//SliderThumb_upSkin (SliderThumb_upSkin) package { import flash.display.*; public dynamic class SliderThumb_upSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 195
//SliderTick_skin (SliderTick_skin) package { import flash.display.*; public dynamic class SliderTick_skin extends MovieClip { } }//package
Section 196
//SliderTrack_disabledSkin (SliderTrack_disabledSkin) package { import flash.display.*; public dynamic class SliderTrack_disabledSkin extends MovieClip { public var sondBar:MovieClip; } }//package
Section 197
//SliderTrack_skin (SliderTrack_skin) package { import flash.display.*; public dynamic class SliderTrack_skin extends MovieClip { public var sondBar:MovieClip; } }//package
Section 198
//stealFoodSound (stealFoodSound) package { import flash.media.*; public dynamic class stealFoodSound extends Sound { } }//package
Section 199
//unlock (unlock) package { import flash.media.*; public dynamic class unlock extends Sound { } }//package
Section 200
//unlock2 (unlock2) package { import flash.media.*; public dynamic class unlock2 extends Sound { } }//package
Section 201
//whip (whip) package { import flash.media.*; public dynamic class whip extends Sound { } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:18
Symbol 3 MovieClip {fl.core.ComponentShim}Used by:18
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:6 7 8 9 674
Symbol 6 MovieClip {SliderThumb_upSkin}Uses:5Used by:18
Symbol 7 MovieClip {SliderThumb_overSkin}Uses:5Used by:18
Symbol 8 MovieClip {SliderThumb_downSkin}Uses:5Used by:18
Symbol 9 MovieClip {SliderThumb_disabledSkin}Uses:5Used by:18
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12 15
Symbol 12 MovieClip {SliderTrack_skin}Uses:11Used by:18
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip {SliderTick_skin}Uses:13Used by:18
Symbol 15 MovieClip {SliderTrack_disabledSkin}Uses:11Used by:18
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip {focusRectSkin}Uses:16Used by:18
Symbol 18 MovieClip {fl.controls.Slider}Uses:2 3 6 7 8 9 12 14 15 17Used by:1009
Symbol 19 BitmapUsed by:20 976
Symbol 20 GraphicUses:19Used by:26
Symbol 21 FontUsed by:22 23 24 458 622 624 626 628 630 632 643 647 648 652 653 656 673 681 686 687 691 692 696 697 698 699 705 706 710 711 713 730 734 737 738 739 740 741 742 743 744 745 746 747 748 757 764 766 767 773 774 775 776 777 778 949 950 953 954 959 967 968 969 970 971 972 998 1005 1006 1008 1010 1011
Symbol 22 EditableTextUses:21 172Used by:26
Symbol 23 TextUses:21Used by:26
Symbol 24 TextUses:21Used by:26 999
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip {BunnyBountySurvival_andkon_fla.loaderClip_1}Uses:20 22 23 24 25Used by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:171 296 344 424
Symbol 29 GraphicUsed by:33 40
Symbol 30 GraphicUsed by:33 40
Symbol 31 GraphicUsed by:33 40
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:29 30 31 32Used by:38
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37 70 100
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:34 35 36Used by:38
Symbol 38 MovieClip {BunnyBountySurvival_andkon_fla.creaturestand_5}Uses:33 37Used by:171
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:29 30 31 39Used by:45
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44 53 108 279
Symbol 44 MovieClipUses:41 42 43Used by:45
Symbol 45 MovieClip {BunnyBountySurvival_andkon_fla.creaturehit_8}Uses:40 44Used by:171
Symbol 46 GraphicUsed by:51 68 99 107 275 278
Symbol 47 GraphicUsed by:51 68 99 107 275 278 284
Symbol 48 GraphicUsed by:51 68 99 107
Symbol 49 GraphicUsed by:51 94 99 107
Symbol 50 GraphicUsed by:51 68 99 107
Symbol 51 MovieClipUses:46 47 48 49 50Used by:65
Symbol 52 GraphicUsed by:53 108 279
Symbol 53 MovieClipUses:52 43Used by:65 197 200
Symbol 54 GraphicUsed by:56 73 313 363
Symbol 55 GraphicUsed by:56 199 313 363 576
Symbol 56 MovieClip {BunnyBountySurvival_andkon_fla.StillFood_14}Uses:54 55Used by:65
Symbol 57 GraphicUsed by:61 92 109
Symbol 58 GraphicUsed by:61 92 293
Symbol 59 GraphicUsed by:61 92
Symbol 60 GraphicUsed by:61 92 196
Symbol 61 MovieClipUses:57 58 59 60Used by:65
Symbol 62 GraphicUsed by:64 95 109 294
Symbol 63 GraphicUsed by:64 101 109 189 294
Symbol 64 MovieClipUses:62 63Used by:65 197 200
Symbol 65 MovieClip {BunnyBountySurvival_andkon_fla.creaturehitshroom_11}Uses:51 53 56 61 64Used by:171
Symbol 66 GraphicUsed by:171 296
Symbol 67 GraphicUsed by:68 99
Symbol 68 MovieClipUses:46 47 48 50 67Used by:96
Symbol 69 GraphicUsed by:70 100
Symbol 70 MovieClipUses:69 35Used by:96
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:54 71 72Used by:91
Symbol 74 GraphicUsed by:87
Symbol 75 GraphicUsed by:87
Symbol 76 GraphicUsed by:87
Symbol 77 GraphicUsed by:87
Symbol 78 GraphicUsed by:87
Symbol 79 GraphicUsed by:87
Symbol 80 GraphicUsed by:87
Symbol 81 GraphicUsed by:87
Symbol 82 GraphicUsed by:87
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:74 75 76 77 78 79 80 81 82 83 84 85 86Used by:91
Symbol 88 GraphicUsed by:89 313 363 566
Symbol 89 MovieClipUses:88Used by:90 240 325 566
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClip {BunnyBountySurvival_andkon_fla.bluefood_20}Uses:73 87 90Used by:96
Symbol 92 MovieClipUses:60 59 58 57Used by:96
Symbol 93 GraphicUsed by:94 99
Symbol 94 MovieClipUses:49 93Used by:96
Symbol 95 MovieClipUses:62Used by:96
Symbol 96 MovieClip {BunnyBountySurvival_andkon_fla.creaturemoveshroom_17}Uses:68 70 91 92 94 95Used by:171
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:46 47 48 97 50 49 98 67 93Used by:102
Symbol 100 MovieClipUses:69 35Used by:102
Symbol 101 MovieClipUses:63Used by:102
Symbol 102 MovieClip {BunnyBountySurvival_andkon_fla.creaturemove_28}Uses:99 100 101Used by:171
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:46 47 48 49 50 103 104 105 106Used by:110
Symbol 108 MovieClipUses:52 43Used by:110
Symbol 109 MovieClipUses:57 62 63Used by:110
Symbol 110 MovieClip {BunnyBountySurvival_andkon_fla.creaturedying_32}Uses:107 108 109Used by:171
Symbol 111 GraphicUsed by:170 305 311 314 329 330 338 343
Symbol 112 GraphicUsed by:170
Symbol 113 GraphicUsed by:170
Symbol 114 GraphicUsed by:170
Symbol 115 GraphicUsed by:170 590
Symbol 116 GraphicUsed by:170 590
Symbol 117 GraphicUsed by:170 590
Symbol 118 GraphicUsed by:170
Symbol 119 GraphicUsed by:170 590
Symbol 120 GraphicUsed by:170 590
Symbol 121 GraphicUsed by:170 590
Symbol 122 GraphicUsed by:170 590
Symbol 123 GraphicUsed by:170 590
Symbol 124 GraphicUsed by:170 590
Symbol 125 GraphicUsed by:170 590
Symbol 126 GraphicUsed by:170 590
Symbol 127 GraphicUsed by:170 590
Symbol 128 GraphicUsed by:170
Symbol 129 GraphicUsed by:170
Symbol 130 GraphicUsed by:170 305
Symbol 131 GraphicUsed by:170 305
Symbol 132 GraphicUsed by:170
Symbol 133 GraphicUsed by:170
Symbol 134 GraphicUsed by:170
Symbol 135 GraphicUsed by:170
Symbol 136 GraphicUsed by:170
Symbol 137 GraphicUsed by:170
Symbol 138 GraphicUsed by:170
Symbol 139 GraphicUsed by:170
Symbol 140 GraphicUsed by:170
Symbol 141 GraphicUsed by:170
Symbol 142 GraphicUsed by:170
Symbol 143 GraphicUsed by:170
Symbol 144 GraphicUsed by:170
Symbol 145 GraphicUsed by:170
Symbol 146 GraphicUsed by:170
Symbol 147 GraphicUsed by:170
Symbol 148 GraphicUsed by:170
Symbol 149 GraphicUsed by:170
Symbol 150 GraphicUsed by:170
Symbol 151 GraphicUsed by:170
Symbol 152 GraphicUsed by:170
Symbol 153 GraphicUsed by:170
Symbol 154 GraphicUsed by:170
Symbol 155 GraphicUsed by:170
Symbol 156 GraphicUsed by:170
Symbol 157 GraphicUsed by:170
Symbol 158 GraphicUsed by:170
Symbol 159 GraphicUsed by:170
Symbol 160 GraphicUsed by:170
Symbol 161 GraphicUsed by:170
Symbol 162 GraphicUsed by:170
Symbol 163 GraphicUsed by:170
Symbol 164 GraphicUsed by:170
Symbol 165 GraphicUsed by:170
Symbol 166 GraphicUsed by:170
Symbol 167 GraphicUsed by:170
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169Used by:171 296 344
Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3}Uses:28 38 45 65 66 96 102 110 170Used by:176
Symbol 172 FontUsed by:22 173 613 614 615 616 617 618 619 636 639 644 749 750 752 753 754 760 761 762 768 769 770 771 780 782 783 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 956 979 981 984 986 989 991 994 996 998
Symbol 173 EditableTextUses:172Used by:174
Symbol 174 MovieClip {BunnyBountySurvival_andkon_fla.scoreText_38}Uses:173Used by:175
Symbol 175 MovieClip {BunnyBountySurvival_andkon_fla.killScore_37}Uses:174Used by:176 297 345 425
Symbol 176 MovieClip {creatureA}Uses:171 175Used by:Timeline
Symbol 177 GraphicUsed by:178 183 193 201 242 244 270 278
Symbol 178 MovieClipUses:177Used by:190
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:190
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:190
Symbol 183 MovieClipUses:177Used by:190
Symbol 184 GraphicUsed by:186 217 256
Symbol 185 GraphicUsed by:186 217 256
Symbol 186 MovieClipUses:184 185Used by:190
Symbol 187 GraphicUsed by:190 234 269
Symbol 188 GraphicUsed by:190 197 200 234 269
Symbol 189 MovieClipUses:63Used by:190
Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41}Uses:178 180 182 183 186 187 188 189Used by:296
Symbol 191 GraphicUsed by:193 242 270
Symbol 192 GraphicUsed by:193 204 245 278
Symbol 193 MovieClipUses:177 191 192Used by:197 200
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:194 195 60Used by:197 200
Symbol 197 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghit_48}Uses:193 53 188 196 64Used by:296
Symbol 198 GraphicUsed by:199 237
Symbol 199 MovieClip {BunnyBountySurvival_andkon_fla.vikingstillfood_52}Uses:198 55Used by:200
Symbol 200 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghitshroom_51}Uses:193 53 188 199 196 64Used by:296
Symbol 201 MovieClipUses:177Used by:243
Symbol 202 GraphicUsed by:204 245
Symbol 203 GraphicUsed by:204 245
Symbol 204 MovieClipUses:202 192 203Used by:243
Symbol 205 GraphicUsed by:216
Symbol 206 GraphicUsed by:216
Symbol 207 GraphicUsed by:216 255
Symbol 208 GraphicUsed by:216
Symbol 209 GraphicUsed by:216
Symbol 210 GraphicUsed by:216
Symbol 211 GraphicUsed by:216
Symbol 212 GraphicUsed by:216
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:216 255
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:205 206 207 208 209 210 211 212 213 214 215Used by:243
Symbol 217 MovieClipUses:184 185Used by:243
Symbol 218 GraphicUsed by:231 268
Symbol 219 GraphicUsed by:231
Symbol 220 GraphicUsed by:231
Symbol 221 GraphicUsed by:231 268
Symbol 222 GraphicUsed by:231
Symbol 223 GraphicUsed by:231
Symbol 224 GraphicUsed by:231
Symbol 225 GraphicUsed by:231
Symbol 226 GraphicUsed by:231
Symbol 227 GraphicUsed by:231
Symbol 228 GraphicUsed by:231
Symbol 229 GraphicUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:218 219 220 221 222 223 224 225 226 227 228 229 230Used by:243
Symbol 232 GraphicUsed by:234 269
Symbol 233 GraphicUsed by:234 269
Symbol 234 MovieClipUses:187 232 188 233Used by:243
Symbol 235 GraphicUsed by:237
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:198 235 236Used by:241
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:241
Symbol 240 MovieClipUses:89Used by:241
Symbol 241 MovieClip {BunnyBountySurvival_andkon_fla.bluevikingfood_60}Uses:237 239 240Used by:243
Symbol 242 MovieClipUses:177 191Used by:243
Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53}Uses:201 204 216 217 231 234 241 242Used by:296
Symbol 244 MovieClipUses:177Used by:271
Symbol 245 MovieClipUses:202 192 203Used by:271
Symbol 246 GraphicUsed by:255
Symbol 247 GraphicUsed by:255
Symbol 248 GraphicUsed by:255
Symbol 249 GraphicUsed by:255
Symbol 250 GraphicUsed by:255
Symbol 251 GraphicUsed by:255
Symbol 252 GraphicUsed by:255
Symbol 253 GraphicUsed by:255
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:246 247 207 248 249 250 251 252 253 214 254Used by:271
Symbol 256 MovieClipUses:184 185Used by:271
Symbol 257 GraphicUsed by:268
Symbol 258 GraphicUsed by:268
Symbol 259 GraphicUsed by:268
Symbol 260 GraphicUsed by:268
Symbol 261 GraphicUsed by:268
Symbol 262 GraphicUsed by:268
Symbol 263 GraphicUsed by:268
Symbol 264 GraphicUsed by:268
Symbol 265 GraphicUsed by:268
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:218 257 258 221 259 260 261 262 263 264 265 266 267Used by:271
Symbol 269 MovieClipUses:187 232 188 233Used by:271
Symbol 270 MovieClipUses:177 191Used by:271
Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65}Uses:244 245 255 256 268 269 270Used by:296
Symbol 272 GraphicUsed by:275
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:272 46 47 273 274Used by:295
Symbol 276 GraphicUsed by:278
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:177 192 276 277 47 46Used by:295
Symbol 279 MovieClipUses:52 43Used by:295
Symbol 280 GraphicUsed by:284
Symbol 281 GraphicUsed by:284
Symbol 282 GraphicUsed by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:280 47 281 282 283Used by:295
Symbol 285 GraphicUsed by:292
Symbol 286 GraphicUsed by:292
Symbol 287 GraphicUsed by:292
Symbol 288 GraphicUsed by:292
Symbol 289 GraphicUsed by:292
Symbol 290 GraphicUsed by:292
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:285 286 287 288 289 290 291Used by:295
Symbol 293 MovieClipUses:58Used by:295
Symbol 294 MovieClipUses:62 63Used by:295
Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73}Uses:275 278 279 284 292 293 294Used by:296
Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40}Uses:28 190 197 200 66 243 271 295 170Used by:297
Symbol 297 MovieClip {creatureB}Uses:296 175Used by:Timeline
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:305 311 314
Symbol 300 GraphicUsed by:301 328
Symbol 301 MovieClipUses:300Used by:305 311 314
Symbol 302 GraphicUsed by:305
Symbol 303 GraphicUsed by:304 320
Symbol 304 MovieClipUses:303Used by:305
Symbol 305 MovieClip {BunnyBountySurvival_andkon_fla.Ninjastand_83}Uses:299 301 111 130 302 304 131Used by:344
Symbol 306 GraphicUsed by:311 338 343
Symbol 307 GraphicUsed by:308 339
Symbol 308 MovieClipUses:307Used by:311 314
Symbol 309 GraphicUsed by:311 314 343
Symbol 310 GraphicUsed by:311 314 329 330 343
Symbol 311 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahit_87}Uses:299 301 111 306 308 309 310Used by:344
Symbol 312 GraphicUsed by:314 329 330
Symbol 313 MovieClip {BunnyBountySurvival_andkon_fla.ninjastillfood_90}Uses:54 55 88Used by:314
Symbol 314 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahitshroom_89}Uses:299 301 111 312 308 313 309 310Used by:344
Symbol 315 GraphicUsed by:344 424
Symbol 316 GraphicUsed by:344 424
Symbol 317 GraphicUsed by:344 424
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:329 330
Symbol 320 MovieClipUses:303Used by:329 330
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:326
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:326
Symbol 325 MovieClipUses:89Used by:326
Symbol 326 MovieClip {BunnyBountySurvival_andkon_fla.blueninjafood_94}Uses:322 324 325Used by:329
Symbol 327 GraphicUsed by:329 330
Symbol 328 MovieClipUses:300Used by:329 330
Symbol 329 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarunshroom_91}Uses:319 312 320 111 326 327 310 328Used by:344
Symbol 330 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarun_99}Uses:319 312 320 111 327 310 328Used by:344
Symbol 331 GraphicUsed by:338
Symbol 332 GraphicUsed by:338
Symbol 333 GraphicUsed by:338 343
Symbol 334 GraphicUsed by:338 343
Symbol 335 GraphicUsed by:338
Symbol 336 GraphicUsed by:338
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:331 332 111 306 333 334 335 336 337Used by:343
Symbol 339 MovieClipUses:307Used by:343
Symbol 340 GraphicUsed by:343
Symbol 341 GraphicUsed by:343
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClip {BunnyBountySurvival_andkon_fla.Ninjadie_100}Uses:338 111 306 339 309 310 333 334 340 341 342Used by:344
Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82}Uses:28 305 311 314 315 316 317 329 330 343 170Used by:345
Symbol 345 MovieClip {creatureC}Uses:344 175Used by:Timeline
Symbol 346 GraphicUsed by:347 368 402 403
Symbol 347 MovieClipUses:346Used by:362 367
Symbol 348 GraphicUsed by:349 369 404
Symbol 349 MovieClipUses:348Used by:362 367
Symbol 350 GraphicUsed by:351 356 370 383 405 408
Symbol 351 MovieClipUses:350Used by:362 367
Symbol 352 GraphicUsed by:353 399 406
Symbol 353 MovieClipUses:352Used by:362
Symbol 354 GraphicUsed by:362 367 398 401
Symbol 355 GraphicUsed by:362 367 398 401
Symbol 356 MovieClipUses:350Used by:362 367
Symbol 357 GraphicUsed by:362 367 398 401 423
Symbol 358 GraphicUsed by:362 367 398 401 423
Symbol 359 GraphicUsed by:360 364 381 400 409
Symbol 360 MovieClipUses:359Used by:362
Symbol 361 GraphicUsed by:362 367 398 401
Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105}Uses:347 349 351 353 354 355 356 357 358 360 361Used by:424
Symbol 363 MovieClip {BunnyBountySurvival_andkon_fla.robotstillfood_113}Uses:54 55 88Used by:367
Symbol 364 MovieClipUses:359Used by:367
Symbol 365 GraphicUsed by:366 384
Symbol 366 MovieClipUses:365Used by:367
Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112}Uses:347 349 351 354 355 357 358 361 363 364 356 366Used by:424
Symbol 368 MovieClipUses:346Used by:398 401
Symbol 369 MovieClipUses:348Used by:398 401
Symbol 370 MovieClipUses:350Used by:398 401
Symbol 371 GraphicUsed by:398 401
Symbol 372 GraphicUsed by:398 401
Symbol 373 GraphicUsed by:398 401
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:380
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:380
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:380
Symbol 380 MovieClip {BunnyBountySurvival_andkon_fla.robotfood_120}Uses:375 377 379Used by:398
Symbol 381 MovieClipUses:359Used by:398
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:350 382Used by:398 401
Symbol 384 MovieClipUses:365Used by:398
Symbol 385 GraphicUsed by:398 401
Symbol 386 GraphicUsed by:398 401
Symbol 387 GraphicUsed by:398 401
Symbol 388 GraphicUsed by:398 401
Symbol 389 GraphicUsed by:398 401
Symbol 390 GraphicUsed by:398 401
Symbol 391 GraphicUsed by:398 401
Symbol 392 GraphicUsed by:398 401
Symbol 393 GraphicUsed by:398 401
Symbol 394 GraphicUsed by:398 401
Symbol 395 GraphicUsed by:398 401
Symbol 396 GraphicUsed by:398 401
Symbol 397 GraphicUsed by:398 401
Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116}Uses:368 369 370 354 371 372 373 357 358 380 381 383 384 385 386 387 388 389 390 391 355 392 393 394 395 396 397 361Used by:424
Symbol 399 MovieClipUses:352Used by:401
Symbol 400 MovieClipUses:359Used by:401
Symbol 401 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_127}Uses:368 369 370 399 354 371 372 383 357 358 400 373 385 386 387 388 389 390 391 355 392 393 394 395 396 397 361Used by:424
Symbol 402 MovieClipUses:346Used by:403
Symbol 403 MovieClip {BunnyBountySurvival_andkon_fla.r_ear_die_131}Uses:402 346Used by:423
Symbol 404 MovieClipUses:348Used by:423
Symbol 405 MovieClipUses:350Used by:423
Symbol 406 MovieClipUses:352Used by:423
Symbol 407 GraphicUsed by:423
Symbol 408 MovieClipUses:350Used by:423
Symbol 409 MovieClipUses:359Used by:423
Symbol 410 GraphicUsed by:423
Symbol 411 GraphicUsed by:423
Symbol 412 GraphicUsed by:423
Symbol 413 GraphicUsed by:423
Symbol 414 GraphicUsed by:423
Symbol 415 GraphicUsed by:423
Symbol 416 GraphicUsed by:423
Symbol 417 GraphicUsed by:423
Symbol 418 GraphicUsed by:423
Symbol 419 GraphicUsed by:423
Symbol 420 GraphicUsed by:423
Symbol 421 GraphicUsed by:423
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130}Uses:403 404 405 406 407 408 357 358 409 410 411 412 413 414 415 416 417 418 419 420 421 422Used by:424
Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104}Uses:28 362 367 315 316 317 398 401 423Used by:425
Symbol 425 MovieClip {creatureD}Uses:424 175Used by:Timeline
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:426Used by:452
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:428Used by:452
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430Used by:452
Symbol 432 GraphicUsed by:435
Symbol 433 GraphicUsed by:435
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:432 433 434Used by:452
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:452
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:452
Symbol 440 GraphicUsed by:452
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:452
Symbol 443 GraphicUsed by:452
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:444Used by:452
Symbol 446 GraphicUsed by:452
Symbol 447 GraphicUsed by:452
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:452
Symbol 450 GraphicUsed by:452
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClip {mole}Uses:427 429 431 435 437 439 440 442 443 445 446 447 449 450 451Used by:Timeline
Symbol 453 GraphicUsed by:457
Symbol 454 GraphicUsed by:457
Symbol 455 GraphicUsed by:457
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClip {bullet}Uses:453 454 455 456Used by:Timeline
Symbol 458 TextUses:21Used by:528
Symbol 459 Sound {whip}Used by:528
Symbol 460 Sound {barbarianSound1}Used by:528
Symbol 461 Sound {barbarianSound2}Used by:528
Symbol 462 Sound {bulletFireSound}Used by:528
Symbol 463 Sound {bulletFlySound}Used by:528
Symbol 464 Sound {bulletHitSound}Used by:528
Symbol 465 Sound {cashSound}Used by:528
Symbol 466 Sound {cheerSound1}Used by:528
Symbol 467 Sound {cheerSound2}Used by:528
Symbol 468 Sound {cheerSound3}Used by:528
Symbol 469 Sound {chipmunkdie1}Used by:528
Symbol 470 Sound {chipmunkdie2}Used by:528
Symbol 471 Sound {chipmunkdie3}Used by:528
Symbol 472 Sound {chipmunkdie4}Used by:528
Symbol 473 Sound {chipmunkdie5}Used by:528
Symbol 474 Sound {chipmunkdie6}Used by:528
Symbol 475 Sound {chipmunkdie7}Used by:528
Symbol 476 Sound {chipmunkdie8}Used by:528
Symbol 477 Sound {chipmunkdie9}Used by:528
Symbol 478 Sound {chipmunkhurt1}Used by:528
Symbol 479 Sound {chipmunkhurt2}Used by:528
Symbol 480 Sound {chipmunkhurt3}Used by:528
Symbol 481 Sound {chipmunkhurt4}Used by:528
Symbol 482 Sound {chipmunkhurt5}Used by:528
Symbol 483 Sound {chipmunkhurt6}Used by:528
Symbol 484 Sound {chipmunkhurt7}Used by:528
Symbol 485 Sound {chipmunkhurt8}Used by:528
Symbol 486 Sound {chipmunkhurt9}Used by:528
Symbol 487 Sound {clickSound}Used by:528
Symbol 488 Sound {clickSound2}Used by:528
Symbol 489 Sound {clickSound3}Used by:528
Symbol 490 Sound {dingSound1}Used by:528
Symbol 491 Sound {dingSound2}Used by:528
Symbol 492 Sound {dingSound3}Used by:528
Symbol 493 Sound {dingSound4}Used by:528
Symbol 494 Sound {dingSound5}Used by:528
Symbol 495 Sound {dingSound6}Used by:528
Symbol 496 Sound {dingSound7}Used by:528
Symbol 497 Sound {explode3}Used by:528
Symbol 498 Sound {explosion1}Used by:528
Symbol 499 Sound {explosion2}Used by:528
Symbol 500 Sound {FinalWave}Used by:528
Symbol 501 Sound {Flame1}Used by:528
Symbol 502 Sound {Flame2}Used by:528
Symbol 503 Sound {Flame3}Used by:528
Symbol 504 Sound {foodStolenSound}Used by:528
Symbol 505 Sound {impact1}Used by:528
Symbol 506 Sound {impact2}Used by:528
Symbol 507 Sound {impact3}Used by:528
Symbol 508 Sound {impact4}Used by:528
Symbol 509 Sound {impact5}Used by:528
Symbol 510 Sound {impact6}Used by:528
Symbol 511 Sound {impact7}Used by:528
Symbol 512 Sound {impact8}Used by:528
Symbol 513 Sound {impact9}Used by:528
Symbol 514 Sound {impact10}Used by:528
Symbol 515 Sound {ninjaSound1}Used by:528
Symbol 516 Sound {ninjaSound2}Used by:528
Symbol 517 Sound {ninjaSound3}Used by:528
Symbol 518 Sound {powerdownSound1}Used by:528
Symbol 519 Sound {powerdownSound2}Used by:528
Symbol 520 Sound {powerupSound1}Used by:528
Symbol 521 Sound {powerupSound2}Used by:528
Symbol 522 Sound {rollOverSound}Used by:528
Symbol 523 Sound {rollSound}Used by:528
Symbol 524 Sound {silence}Used by:528
Symbol 525 Sound {stealFoodSound}Used by:528
Symbol 526 Sound {unlock}Used by:528
Symbol 527 Sound {unlock2}Used by:528
Symbol 528 MovieClip {BunnyBountySurvival_andkon_fla.sound_preloader_148}Uses:458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527Used by:Timeline
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:529Used by:545
Symbol 531 GraphicUsed by:542
Symbol 532 GraphicUsed by:542 961
Symbol 533 GraphicUsed by:542 962
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:534Used by:542 963
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536Used by:542
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClipUses:538Used by:542
Symbol 540 GraphicUsed by:541
Symbol 541 MovieClipUses:540Used by:542
Symbol 542 MovieClip {BunnyBountySurvival_andkon_fla.weaponIndicator_151}Uses:531 532 533 535 537 539 541Used by:545  Timeline
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:545
Symbol 545 MovieClip {powerup}Uses:530 542 544Used by:Timeline
Symbol 546 GraphicUsed by:547
Symbol 547 MovieClip {mouseArrow}Uses:546Used by:Timeline
Symbol 548 GraphicUsed by:566
Symbol 549 GraphicUsed by:566
Symbol 550 GraphicUsed by:566 576
Symbol 551 GraphicUsed by:566 576
Symbol 552 GraphicUsed by:566 576 589
Symbol 553 GraphicUsed by:566 576
Symbol 554 GraphicUsed by:566 576 589
Symbol 555 GraphicUsed by:566 576 589
Symbol 556 GraphicUsed by:566 576 589
Symbol 557 GraphicUsed by:566 576
Symbol 558 GraphicUsed by:566 576 589
Symbol 559 GraphicUsed by:566 576 589
Symbol 560 GraphicUsed by:566
Symbol 561 GraphicUsed by:566 576 589
Symbol 562 GraphicUsed by:566 576 589
Symbol 563 GraphicUsed by:566 576 589
Symbol 564 GraphicUsed by:566 576 589
Symbol 565 GraphicUsed by:566 576 589
Symbol 566 MovieClip {food3}Uses:88 89 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565Used by:Timeline
Symbol 567 GraphicUsed by:576
Symbol 568 GraphicUsed by:576
Symbol 569 GraphicUsed by:576
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClipUses:570Used by:576
Symbol 572 GraphicUsed by:576
Symbol 573 GraphicUsed by:576
Symbol 574 GraphicUsed by:576
Symbol 575 GraphicUsed by:576 589
Symbol 576 MovieClip {food2}Uses:55 567 568 569 571 572 573 550 551 552 553 554 555 556 557 558 559 574 575 561 562 563 564 565Used by:Timeline
Symbol 577 GraphicUsed by:589
Symbol 578 GraphicUsed by:589
Symbol 579 GraphicUsed by:589
Symbol 580 GraphicUsed by:589
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClipUses:581Used by:589
Symbol 583 GraphicUsed by:589
Symbol 584 GraphicUsed by:589
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClipUses:585Used by:589
Symbol 587 GraphicUsed by:589
Symbol 588 GraphicUsed by:589
Symbol 589 MovieClip {food}Uses:577 578 579 580 582 583 584 575 561 552 563 554 586 555 556 587 558 559 588 562 564 565Used by:Timeline
Symbol 590 MovieClip {BunnyBountySurvival_andkon_fla.fireGfx_165}Uses:115 116 117 119 120 121 122 123 124 125 126 127Used by:591
Symbol 591 MovieClip {flamethrowerBullet}Uses:590Used by:Timeline
Symbol 592 GraphicUsed by:593
Symbol 593 MovieClipUses:592Used by:594
Symbol 594 MovieClip {cursorTarget}Uses:593Used by:Timeline
Symbol 595 GraphicUsed by:Timeline
Symbol 596 BitmapUsed by:597
Symbol 597 GraphicUses:596Used by:602
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:602
Symbol 600 BitmapUsed by:601
Symbol 601 GraphicUses:600Used by:602
Symbol 602 MovieClip {BunnyBountySurvival_andkon_fla.stageBG1_168}Uses:597 599 601Used by:Timeline
Symbol 603 MovieClipUsed by:Timeline
Symbol 604 MovieClipUsed by:Timeline
Symbol 605 MovieClipUsed by:Timeline
Symbol 606 MovieClipUsed by:Timeline
Symbol 607 BitmapUsed by:610
Symbol 608 BitmapUsed by:610
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:607 608 609Used by:611
Symbol 611 MovieClipUses:610Used by:Timeline
Symbol 612 MovieClipUsed by:Timeline
Symbol 613 TextUses:172Used by:621
Symbol 614 EditableTextUses:172Used by:621
Symbol 615 TextUses:172Used by:621
Symbol 616 TextUses:172Used by:620
Symbol 617 TextUses:172Used by:620
Symbol 618 TextUses:172Used by:620
Symbol 619 TextUses:172Used by:620
Symbol 620 MovieClipUses:616 617 618 619Used by:621
Symbol 621 MovieClip {BunnyBountySurvival_andkon_fla.chainer_176}Uses:613 614 615 620Used by:635
Symbol 622 TextUses:21Used by:623
Symbol 623 MovieClipUses:622Used by:634
Symbol 624 TextUses:21Used by:625
Symbol 625 MovieClipUses:624Used by:634
Symbol 626 TextUses:21Used by:627
Symbol 627 MovieClipUses:626Used by:634
Symbol 628 TextUses:21Used by:629
Symbol 629 MovieClipUses:628Used by:634
Symbol 630 TextUses:21Used by:631
Symbol 631 MovieClipUses:630Used by:634
Symbol 632 TextUses:21Used by:633
Symbol 633 MovieClipUses:632Used by:634
Symbol 634 MovieClip {BunnyBountySurvival_andkon_fla.rewardMsg_178}Uses:623 625 627 629 631 633Used by:635
Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175}Uses:621 634Used by:Timeline
Symbol 636 TextUses:172Used by:637
Symbol 637 MovieClipUses:636Used by:638
Symbol 638 MovieClip {BunnyBountySurvival_andkon_fla.warning_185}Uses:637Used by:Timeline
Symbol 639 TextUses:172Used by:640
Symbol 640 MovieClip {BunnyBountySurvival_andkon_fla.targetMsg_187}Uses:639Used by:Timeline
Symbol 641 BitmapUsed by:642
Symbol 642 GraphicUses:641Used by:Timeline
Symbol 643 TextUses:21Used by:Timeline
Symbol 644 TextUses:172Used by:Timeline
Symbol 645 GraphicUsed by:646
Symbol 646 MovieClipUses:645Used by:Timeline
Symbol 647 EditableTextUses:21Used by:Timeline
Symbol 648 EditableTextUses:21Used by:Timeline
Symbol 649 GraphicUsed by:650
Symbol 650 MovieClipUses:649Used by:654
Symbol 651 GraphicUsed by:654
Symbol 652 TextUses:21Used by:654
Symbol 653 TextUses:21Used by:654
Symbol 654 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenuButton_189}Uses:650 651 652 653Used by:Timeline
Symbol 655 GraphicUsed by:Timeline
Symbol 656 EditableTextUses:21Used by:657
Symbol 657 MovieClip {BunnyBountySurvival_andkon_fla.bountyLostGfx_192}Uses:656Used by:658
Symbol 658 MovieClip {BunnyBountySurvival_andkon_fla.bountyLost_191}Uses:657Used by:Timeline
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClipUses:659Used by:Timeline
Symbol 661 GraphicUsed by:665
Symbol 662 GraphicUsed by:664
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:662 663Used by:665
Symbol 665 MovieClip {BunnyBountySurvival_andkon_fla.Symbol1_194}Uses:661 664Used by:Timeline
Symbol 666 GraphicUsed by:667
Symbol 667 MovieClipUses:666Used by:Timeline
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClip {BunnyBountySurvival_andkon_fla.boom_197}Uses:668Used by:Timeline
Symbol 670 GraphicUsed by:677
Symbol 671 GraphicUsed by:672
Symbol 672 MovieClipUses:671Used by:677
Symbol 673 TextUses:21Used by:674
Symbol 674 MovieClipUses:5 673Used by:677
Symbol 675 GraphicUsed by:677
Symbol 676 GraphicUsed by:677
Symbol 677 MovieClip {BunnyBountySurvival_andkon_fla.targetInfoMsg_198}Uses:670 672 674 675 676Used by:Timeline
Symbol 678 GraphicUsed by:679
Symbol 679 MovieClipUses:678Used by:714 715 1012
Symbol 680 GraphicUsed by:683
Symbol 681 TextUses:21Used by:683
Symbol 682 GraphicUsed by:683
Symbol 683 MovieClipUses:680 681 682Used by:715
Symbol 684 GraphicUsed by:685
Symbol 685 MovieClipUses:684Used by:688
Symbol 686 TextUses:21Used by:688
Symbol 687 TextUses:21Used by:688
Symbol 688 MovieClip {BunnyBountySurvival_andkon_fla.pause_menu_resume_button_205}Uses:685 686 687Used by:715
Symbol 689 GraphicUsed by:690
Symbol 690 MovieClipUses:689Used by:693
Symbol 691 TextUses:21Used by:693
Symbol 692 TextUses:21Used by:693
Symbol 693 MovieClip {BunnyBountySurvival_andkon_fla.menu_options_button_207}Uses:690 691 692Used by:715
Symbol 694 GraphicUsed by:695
Symbol 695 MovieClipUses:694Used by:700
Symbol 696 TextUses:21Used by:700
Symbol 697 TextUses:21Used by:700
Symbol 698 TextUses:21Used by:700
Symbol 699 TextUses:21Used by:700
Symbol 700 MovieClip {BunnyBountySurvival_andkon_fla.pause_menu_main_button_209}Uses:695 696 697 698 699Used by:715
Symbol 701 GraphicUsed by:702
Symbol 702 MovieClipUses:701Used by:714 974 1012
Symbol 703 GraphicUsed by:704
Symbol 704 MovieClipUses:703Used by:707 973
Symbol 705 TextUses:21Used by:707
Symbol 706 TextUses:21Used by:707
Symbol 707 MovieClip {BunnyBountySurvival_andkon_fla.pauseYesButton_213}Uses:704 705 706Used by:714 974
Symbol 708 GraphicUsed by:709
Symbol 709 MovieClipUses:708Used by:712
Symbol 710 TextUses:21Used by:712
Symbol 711 TextUses:21Used by:712
Symbol 712 MovieClip {BunnyBountySurvival_andkon_fla.pauseNoButton_215}Uses:709 710 711Used by:714 974
Symbol 713 TextUses:21Used by:714
Symbol 714 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenuConfirm_211}Uses:679 702 707 712 713Used by:715
Symbol 715 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenu_202}Uses:679 683 688 693 700 714Used by:Timeline
Symbol 716 MovieClipUsed by:Timeline
Symbol 717 BitmapUsed by:718
Symbol 718 GraphicUses:717Used by:728
Symbol 719 GraphicUsed by:728
Symbol 720 GraphicUsed by:728
Symbol 721 BitmapUsed by:722
Symbol 722 GraphicUses:721Used by:728
Symbol 723 GraphicUsed by:728
Symbol 724 BitmapUsed by:726
Symbol 725 BitmapUsed by:726 727
Symbol 726 GraphicUses:724 725Used by:728
Symbol 727 GraphicUses:725Used by:728
Symbol 728 MovieClip {BunnyBountySurvival_andkon_fla.endOfLevelBg_219}Uses:718 719 720 722 723 726 727Used by:944
Symbol 729 GraphicUsed by:732
Symbol 730 TextUses:21Used by:732
Symbol 731 GraphicUsed by:732
Symbol 732 MovieClip {BunnyBountySurvival_andkon_fla.noButton_220}Uses:729 730 731Used by:944
Symbol 733 GraphicUsed by:736
Symbol 734 TextUses:21Used by:736
Symbol 735 GraphicUsed by:736
Symbol 736 MovieClip {BunnyBountySurvival_andkon_fla.yesButton_221}Uses:733 734 735Used by:944
Symbol 737 TextUses:21Used by:944
Symbol 738 EditableTextUses:21Used by:944
Symbol 739 EditableTextUses:21Used by:944
Symbol 740 TextUses:21Used by:944
Symbol 741 EditableTextUses:21Used by:944
Symbol 742 TextUses:21Used by:944
Symbol 743 TextUses:21Used by:944
Symbol 744 EditableTextUses:21Used by:944
Symbol 745 TextUses:21Used by:944
Symbol 746 EditableTextUses:21Used by:944
Symbol 747 EditableTextUses:21Used by:944
Symbol 748 TextUses:21Used by:944
Symbol 749 EditableTextUses:172Used by:944
Symbol 750 TextUses:172Used by:751
Symbol 751 MovieClipUses:750Used by:944
Symbol 752 TextUses:172Used by:755
Symbol 753 TextUses:172Used by:755
Symbol 754 TextUses:172Used by:755
Symbol 755 MovieClip {BunnyBountySurvival_andkon_fla.endtext1_223}Uses:752 753 754Used by:944
Symbol 756 GraphicUsed by:759 765 779
Symbol 757 TextUses:21Used by:759
Symbol 758 GraphicUsed by:759 765 779
Symbol 759 MovieClip {BunnyBountySurvival_andkon_fla.mainButtonGraphic_224}Uses:756 757 758Used by:944
Symbol 760 TextUses:172Used by:763
Symbol 761 TextUses:172Used by:763
Symbol 762 TextUses:172Used by:763
Symbol 763 MovieClip {BunnyBountySurvival_andkon_fla.endtext3_225}Uses:760 761 762Used by:944
Symbol 764 TextUses:21Used by:765
Symbol 765 MovieClip {BunnyBountySurvival_andkon_fla.continueButton_226}Uses:756 764 758Used by:944 1032
Symbol 766 EditableTextUses:21Used by:944
Symbol 767 TextUses:21Used by:772
Symbol 768 TextUses:172Used by:772
Symbol 769 TextUses:172Used by:772
Symbol 770 TextUses:172Used by:772
Symbol 771 TextUses:172Used by:772
Symbol 772 MovieClip {BunnyBountySurvival_andkon_fla.instructions_227}Uses:767 768 769 770 771Used by:944
Symbol 773 TextUses:21Used by:944
Symbol 774 TextUses:21Used by:944
Symbol 775 TextUses:21Used by:944
Symbol 776 EditableTextUses:21Used by:944
Symbol 777 TextUses:21Used by:944
Symbol 778 TextUses:21Used by:779
Symbol 779 MovieClip {BunnyBountySurvival_andkon_fla.exitButton_228}Uses:756 778 758Used by:944 975
Symbol 780 TextUses:172Used by:944
Symbol 781 GraphicUsed by:784
Symbol 782 TextUses:172Used by:784
Symbol 783 TextUses:172Used by:784
Symbol 784 MovieClip {BunnyBountySurvival_andkon_fla.facebookLink_229}Uses:781 782 783Used by:944
Symbol 785 BitmapUsed by:786
Symbol 786 GraphicUses:785Used by:787
Symbol 787 MovieClipUses:786Used by:909
Symbol 788 BitmapUsed by:789
Symbol 789 GraphicUses:788Used by:790
Symbol 790 MovieClipUses:789Used by:909
Symbol 791 BitmapUsed by:792
Symbol 792 GraphicUses:791Used by:793
Symbol 793 MovieClipUses:792Used by:909
Symbol 794 BitmapUsed by:795
Symbol 795 GraphicUses:794Used by:796
Symbol 796 MovieClipUses:795Used by:909
Symbol 797 BitmapUsed by:798
Symbol 798 GraphicUses:797Used by:799
Symbol 799 MovieClipUses:798Used by:909
Symbol 800 BitmapUsed by:801
Symbol 801 GraphicUses:800Used by:802
Symbol 802 MovieClipUses:801Used by:909
Symbol 803 BitmapUsed by:804
Symbol 804 GraphicUses:803Used by:805
Symbol 805 MovieClipUses:804Used by:909
Symbol 806 BitmapUsed by:807
Symbol 807 GraphicUses:806Used by:809
Symbol 808 GraphicUsed by:809
Symbol 809 MovieClipUses:807 808Used by:909
Symbol 810 BitmapUsed by:811
Symbol 811 GraphicUses:810Used by:812
Symbol 812 MovieClipUses:811Used by:909
Symbol 813 BitmapUsed by:815
Symbol 814 BitmapUsed by:815
Symbol 815 GraphicUses:813 814Used by:816
Symbol 816 MovieClipUses:815Used by:909
Symbol 817 BitmapUsed by:818
Symbol 818 GraphicUses:817Used by:819
Symbol 819 MovieClipUses:818Used by:909
Symbol 820 BitmapUsed by:822
Symbol 821 BitmapUsed by:822
Symbol 822 GraphicUses:820 821Used by:823
Symbol 823 MovieClipUses:822Used by:909
Symbol 824 BitmapUsed by:825
Symbol 825 GraphicUses:824Used by:826
Symbol 826 MovieClipUses:825Used by:909
Symbol 827 BitmapUsed by:828
Symbol 828 GraphicUses:827Used by:835
Symbol 829 GraphicUsed by:833
Symbol 830 BitmapUsed by:831
Symbol 831 GraphicUses:830Used by:832
Symbol 832 MovieClipUses:831Used by:833
Symbol 833 MovieClipUses:829 832Used by:835
Symbol 834 GraphicUsed by:835
Symbol 835 MovieClipUses:828 833 834Used by:909
Symbol 836 BitmapUsed by:838
Symbol 837 BitmapUsed by:838
Symbol 838 GraphicUses:836 837Used by:839
Symbol 839 MovieClipUses:838Used by:909
Symbol 840 BitmapUsed by:841
Symbol 841 GraphicUses:840Used by:842
Symbol 842 MovieClipUses:841Used by:909
Symbol 843 BitmapUsed by:844
Symbol 844 GraphicUses:843Used by:847
Symbol 845 GraphicUsed by:847
Symbol 846 GraphicUsed by:847
Symbol 847 MovieClipUses:844 845 846Used by:909
Symbol 848 BitmapUsed by:849
Symbol 849 GraphicUses:848Used by:859
Symbol 850 BitmapUsed by:851
Symbol 851 GraphicUses:850Used by:859
Symbol 852 BitmapUsed by:853
Symbol 853 GraphicUses:852Used by:859
Symbol 854 BitmapUsed by:855
Symbol 855 GraphicUses:854Used by:859
Symbol 856 GraphicUsed by:859
Symbol 857 GraphicUsed by:858
Symbol 858 MovieClipUses:857Used by:859
Symbol 859 MovieClipUses:849 851 853 855 856 858Used by:909
Symbol 860 BitmapUsed by:861
Symbol 861 GraphicUses:860Used by:862
Symbol 862 MovieClipUses:861Used by:909
Symbol 863 BitmapUsed by:864
Symbol 864 GraphicUses:863Used by:865
Symbol 865 MovieClipUses:864Used by:909
Symbol 866 BitmapUsed by:867
Symbol 867 GraphicUses:866Used by:868
Symbol 868 MovieClipUses:867Used by:909
Symbol 869 BitmapUsed by:870
Symbol 870 GraphicUses:869Used by:871
Symbol 871 MovieClipUses:870Used by:909
Symbol 872 BitmapUsed by:873
Symbol 873 GraphicUses:872Used by:874
Symbol 874 MovieClipUses:873Used by:909
Symbol 875 BitmapUsed by:876
Symbol 876 GraphicUses:875Used by:877
Symbol 877 MovieClipUses:876Used by:909
Symbol 878 BitmapUsed by:879
Symbol 879 GraphicUses:878Used by:880
Symbol 880 MovieClipUses:879Used by:909
Symbol 881 BitmapUsed by:882
Symbol 882 GraphicUses:881Used by:883
Symbol 883 MovieClipUses:882Used by:909
Symbol 884 BitmapUsed by:885
Symbol 885 GraphicUses:884Used by:890
Symbol 886 GraphicUsed by:887
Symbol 887 MovieClipUses:886Used by:890
Symbol 888 GraphicUsed by:890
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClipUses:885 887 888 889Used by:909
Symbol 891 BitmapUsed by:892
Symbol 892 GraphicUses:891Used by:893
Symbol 893 MovieClipUses:892Used by:909
Symbol 894 BitmapUsed by:895
Symbol 895 GraphicUses:894Used by:896
Symbol 896 MovieClipUses:895Used by:909
Symbol 897 BitmapUsed by:898
Symbol 898 GraphicUses:897Used by:899
Symbol 899 MovieClipUses:898Used by:909
Symbol 900 BitmapUsed by:901
Symbol 901 GraphicUses:900Used by:902
Symbol 902 MovieClipUses:901Used by:909
Symbol 903 BitmapUsed by:904
Symbol 904 GraphicUses:903Used by:905
Symbol 905 MovieClipUses:904Used by:909
Symbol 906 BitmapUsed by:907
Symbol 907 GraphicUses:906Used by:908
Symbol 908 MovieClipUses:907Used by:909
Symbol 909 MovieClip {BunnyBountySurvival_andkon_fla.badges_230}Uses:787 790 793 796 799 802 805 809 812 816 819 823 826 835 839 842 847 859 862 865 868 871 874 877 880 883 890 893 896 899 902 905 908Used by:944
Symbol 910 TextUses:172Used by:943
Symbol 911 TextUses:172Used by:943
Symbol 912 TextUses:172Used by:943
Symbol 913 TextUses:172Used by:943
Symbol 914 TextUses:172Used by:943
Symbol 915 TextUses:172Used by:943
Symbol 916 TextUses:172Used by:943
Symbol 917 TextUses:172Used by:943
Symbol 918 TextUses:172Used by:943
Symbol 919 TextUses:172Used by:943
Symbol 920 TextUses:172Used by:943
Symbol 921 TextUses:172Used by:943
Symbol 922 TextUses:172Used by:943
Symbol 923 TextUses:172Used by:943
Symbol 924 TextUses:172Used by:943
Symbol 925 TextUses:172Used by:943
Symbol 926 TextUses:172Used by:943
Symbol 927 TextUses:172Used by:943
Symbol 928 TextUses:172Used by:943
Symbol 929 TextUses:172Used by:943
Symbol 930 TextUses:172Used by:943
Symbol 931 TextUses:172Used by:943
Symbol 932 TextUses:172Used by:943
Symbol 933 TextUses:172Used by:943
Symbol 934 TextUses:172Used by:943
Symbol 935 TextUses:172Used by:943
Symbol 936 TextUses:172Used by:943
Symbol 937 TextUses:172Used by:943
Symbol 938 TextUses:172Used by:943
Symbol 939 TextUses:172Used by:943
Symbol 940 TextUses:172Used by:943
Symbol 941 TextUses:172Used by:943
Symbol 942 TextUses:172Used by:943
Symbol 943 MovieClip {BunnyBountySurvival_andkon_fla.badgeName_268}Uses:910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942Used by:944
Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218}Uses:728 732 736 737 738 739 740 741 742 743 744 745 746 747 748 749 751 755 759 763 765 766 772 773 774 775 776 777 779 780 784 909 943Used by:Timeline
Symbol 945 BitmapUsed by:946
Symbol 946 GraphicUses:945Used by:947
Symbol 947 MovieClipUses:946Used by:975
Symbol 948 GraphicUsed by:975
Symbol 949 EditableTextUses:21Used by:975
Symbol 950 TextUses:21Used by:975
Symbol 951 GraphicUsed by:957
Symbol 952 GraphicUsed by:957
Symbol 953 EditableTextUses:21Used by:955
Symbol 954 EditableTextUses:21Used by:955
Symbol 955 MovieClip {BunnyBountySurvival_andkon_fla.buyButtonInfo_273}Uses:953 954Used by:957
Symbol 956 TextUses:172Used by:957
Symbol 957 MovieClip {BunnyBountySurvival_andkon_fla.realbBuyButton_272}Uses:951 952 955 956Used by:961 962 963
Symbol 958 GraphicUsed by:960
Symbol 959 TextUses:21Used by:960
Symbol 960 MovieClipUses:958 959Used by:961 962 963
Symbol 961 MovieClip {BunnyBountySurvival_andkon_fla.shopItem1_271}Uses:532 957 960Used by:975
Symbol 962 MovieClip {BunnyBountySurvival_andkon_fla.shopItem2_275}Uses:533 957 960Used by:975
Symbol 963 MovieClip {BunnyBountySurvival_andkon_fla.shopItem3_276}Uses:535 957 960Used by:975
Symbol 964 GraphicUsed by:975
Symbol 965 GraphicUsed by:966
Symbol 966 MovieClipUses:965Used by:974
Symbol 967 EditableTextUses:21Used by:974
Symbol 968 EditableTextUses:21Used by:974
Symbol 969 TextUses:21Used by:974
Symbol 970 EditableTextUses:21Used by:974
Symbol 971 TextUses:21Used by:973
Symbol 972 TextUses:21Used by:973
Symbol 973 MovieClip {BunnyBountySurvival_andkon_fla.shopContinueButton_279}Uses:704 971 972Used by:974
Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277}Uses:966 702 967 968 707 712 969 970 973Used by:975
Symbol 975 MovieClip {BunnyBountySurvival_andkon_fla.shopScreen_269}Uses:947 948 779 949 950 961 962 963 964 974Used by:Timeline
Symbol 976 GraphicUses:19Used by:977
Symbol 977 MovieClipUses:976Used by:999
Symbol 978 GraphicUsed by:982
Symbol 979 TextUses:172Used by:982
Symbol 980 GraphicUsed by:982
Symbol 981 TextUses:172Used by:982
Symbol 982 MovieClip {BunnyBountySurvival_andkon_fla.newgame_button_282}Uses:978 979 980 981Used by:999
Symbol 983 GraphicUsed by:987
Symbol 984 TextUses:172Used by:987
Symbol 985 GraphicUsed by:987
Symbol 986 TextUses:172Used by:987
Symbol 987 MovieClip {BunnyBountySurvival_andkon_fla.options_button_283}Uses:983 984 985 986Used by:999
Symbol 988 GraphicUsed by:992
Symbol 989 TextUses:172Used by:992
Symbol 990 GraphicUsed by:992
Symbol 991 TextUses:172Used by:992
Symbol 992 MovieClip {BunnyBountySurvival_andkon_fla.instruct_button_284}Uses:988 989 990 991Used by:999
Symbol 993 GraphicUsed by:997
Symbol 994 TextUses:172Used by:997
Symbol 995 GraphicUsed by:997
Symbol 996 TextUses:172Used by:997
Symbol 997 MovieClip {BunnyBountySurvival_andkon_fla.highscore_button_285}Uses:993 994 995 996Used by:999
Symbol 998 EditableTextUses:21 172Used by:999
Symbol 999 MovieClip {BunnyBountySurvival_andkon_fla.mainMenu_280}Uses:977 982 987 992 997 998 24Used by:Timeline
Symbol 1000 GraphicUsed by:1001
Symbol 1001 MovieClipUses:1000Used by:1004
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClipUses:1002Used by:1004
Symbol 1004 MovieClipUses:1001 1003Used by:1007
Symbol 1005 TextUses:21Used by:1007
Symbol 1006 TextUses:21Used by:1007
Symbol 1007 MovieClip {BunnyBountySurvival_andkon_fla.optionsBackButton_287}Uses:1004 1005 1006Used by:1012
Symbol 1008 TextUses:21Used by:1012
Symbol 1009 MovieClip {BunnyBountySurvival_andkon_fla.soundBar_291}Uses:18Used by:1012
Symbol 1010 TextUses:21Used by:1012
Symbol 1011 TextUses:21Used by:1012
Symbol 1012 MovieClip {BunnyBountySurvival_andkon_fla.optionsScreen_286}Uses:679 702 1007 1008 1009 1010 1011Used by:Timeline
Symbol 1013 BitmapUsed by:1014
Symbol 1014 GraphicUses:1013Used by:1021
Symbol 1015 BitmapUsed by:1016
Symbol 1016 GraphicUses:1015Used by:1021
Symbol 1017 BitmapUsed by:1018
Symbol 1018 GraphicUses:1017Used by:1021
Symbol 1019 BitmapUsed by:1020
Symbol 1020 GraphicUses:1019Used by:1021
Symbol 1021 MovieClip {BunnyBountySurvival_andkon_fla.instBG_304}Uses:1014 1016 1018 1020Used by:1032
Symbol 1022 GraphicUsed by:1032
Symbol 1023 GraphicUsed by:1029
Symbol 1024 GraphicUsed by:1029
Symbol 1025 GraphicUsed by:1029
Symbol 1026 GraphicUsed by:1029
Symbol 1027 GraphicUsed by:1029
Symbol 1028 GraphicUsed by:1029
Symbol 1029 MovieClipUses:1023 1024 1025 1026 1027 1028Used by:1032
Symbol 1030 GraphicUsed by:1031
Symbol 1031 MovieClipUses:1030Used by:1032
Symbol 1032 MovieClip {BunnyBountySurvival_andkon_fla.instScreen_303}Uses:1021 765 1022 1029 1031Used by:Timeline
Symbol 1033 MovieClipUsed by:Timeline

Instance Names

"loaderClip"Frame 1Symbol 26 MovieClip {BunnyBountySurvival_andkon_fla.loaderClip_1}
"stageBackground"Frame 3Symbol 602 MovieClip {BunnyBountySurvival_andkon_fla.stageBG1_168}
"creature_layer"Frame 3Symbol 603 MovieClip
"food_layer"Frame 3Symbol 604 MovieClip
"mole_layer"Frame 3Symbol 605 MovieClip
"bullet_layer"Frame 3Symbol 606 MovieClip
"foreground"Frame 3Symbol 611 MovieClip
"powerup_layer"Frame 3Symbol 612 MovieClip
"chainer"Frame 3Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175}
"finalWarning"Frame 3Symbol 638 MovieClip {BunnyBountySurvival_andkon_fla.warning_185}
"targetMsg"Frame 3Symbol 640 MovieClip {BunnyBountySurvival_andkon_fla.targetMsg_187}
"stageBountyText"Frame 3Symbol 647 EditableText
"timerText"Frame 3Symbol 648 EditableText
"pauseMenuButton"Frame 3Symbol 654 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenuButton_189}
"bountyLost"Frame 3Symbol 658 MovieClip {BunnyBountySurvival_andkon_fla.bountyLost_191}
"weapCountdown"Frame 3Symbol 665 MovieClip {BunnyBountySurvival_andkon_fla.Symbol1_194}
"weaponIndicator"Frame 3Symbol 542 MovieClip {BunnyBountySurvival_andkon_fla.weaponIndicator_151}
"boom"Frame 3Symbol 669 MovieClip {BunnyBountySurvival_andkon_fla.boom_197}
"targetBounty"Frame 3Symbol 677 MovieClip {BunnyBountySurvival_andkon_fla.targetInfoMsg_198}
"pauseMenu"Frame 3Symbol 715 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenu_202}
"cursor_layer"Frame 3Symbol 716 MovieClip
"completeScreen"Frame 3Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218}
"shopScreen"Frame 3Symbol 975 MovieClip {BunnyBountySurvival_andkon_fla.shopScreen_269}
"mainMenu"Frame 3Symbol 999 MovieClip {BunnyBountySurvival_andkon_fla.mainMenu_280}
"optionsScreen"Frame 3Symbol 1012 MovieClip {BunnyBountySurvival_andkon_fla.optionsScreen_286}
"instScreen"Frame 3Symbol 1032 MovieClip {BunnyBountySurvival_andkon_fla.instScreen_303}
"top_cursor_layer"Frame 3Symbol 1033 MovieClip
"soundScroll"Symbol 6 MovieClip {SliderThumb_upSkin} Frame 1Symbol 5 MovieClip
"soundScroll"Symbol 7 MovieClip {SliderThumb_overSkin} Frame 1Symbol 5 MovieClip
"soundScroll"Symbol 8 MovieClip {SliderThumb_downSkin} Frame 1Symbol 5 MovieClip
"soundScroll"Symbol 9 MovieClip {SliderThumb_disabledSkin} Frame 1Symbol 5 MovieClip
"sondBar"Symbol 12 MovieClip {SliderTrack_skin} Frame 1Symbol 11 MovieClip
"sondBar"Symbol 15 MovieClip {SliderTrack_disabledSkin} Frame 1Symbol 11 MovieClip
"loadText"Symbol 26 MovieClip {BunnyBountySurvival_andkon_fla.loaderClip_1} Frame 1Symbol 22 EditableText
"creatureBody"Symbol 38 MovieClip {BunnyBountySurvival_andkon_fla.creaturestand_5} Frame 1Symbol 33 MovieClip
"creatureFace"Symbol 38 MovieClip {BunnyBountySurvival_andkon_fla.creaturestand_5} Frame 1Symbol 37 MovieClip
"creatureBody"Symbol 45 MovieClip {BunnyBountySurvival_andkon_fla.creaturehit_8} Frame 1Symbol 40 MovieClip
"creatureFace"Symbol 45 MovieClip {BunnyBountySurvival_andkon_fla.creaturehit_8} Frame 1Symbol 44 MovieClip
"creatureBody"Symbol 65 MovieClip {BunnyBountySurvival_andkon_fla.creaturehitshroom_11} Frame 1Symbol 51 MovieClip
"creatureFace"Symbol 65 MovieClip {BunnyBountySurvival_andkon_fla.creaturehitshroom_11} Frame 1Symbol 53 MovieClip
"creatureFood"Symbol 65 MovieClip {BunnyBountySurvival_andkon_fla.creaturehitshroom_11} Frame 1Symbol 56 MovieClip {BunnyBountySurvival_andkon_fla.StillFood_14}
"creatureHand1"Symbol 65 MovieClip {BunnyBountySurvival_andkon_fla.creaturehitshroom_11} Frame 1Symbol 61 MovieClip
"creatureHand2"Symbol 65 MovieClip {BunnyBountySurvival_andkon_fla.creaturehitshroom_11} Frame 1Symbol 64 MovieClip
"creatureBody"Symbol 96 MovieClip {BunnyBountySurvival_andkon_fla.creaturemoveshroom_17} Frame 1Symbol 68 MovieClip
"creatureFace"Symbol 96 MovieClip {BunnyBountySurvival_andkon_fla.creaturemoveshroom_17} Frame 1Symbol 70 MovieClip
"creatureFood"Symbol 96 MovieClip {BunnyBountySurvival_andkon_fla.creaturemoveshroom_17} Frame 1Symbol 91 MovieClip {BunnyBountySurvival_andkon_fla.bluefood_20}
"creatureHand1"Symbol 96 MovieClip {BunnyBountySurvival_andkon_fla.creaturemoveshroom_17} Frame 1Symbol 92 MovieClip
"creatureLeg2"Symbol 96 MovieClip {BunnyBountySurvival_andkon_fla.creaturemoveshroom_17} Frame 1Symbol 94 MovieClip
"creatureHand2"Symbol 96 MovieClip {BunnyBountySurvival_andkon_fla.creaturemoveshroom_17} Frame 1Symbol 95 MovieClip
"creatureBody"Symbol 102 MovieClip {BunnyBountySurvival_andkon_fla.creaturemove_28} Frame 1Symbol 99 MovieClip
"creatureFace"Symbol 102 MovieClip {BunnyBountySurvival_andkon_fla.creaturemove_28} Frame 1Symbol 100 MovieClip
"creatureHand2"Symbol 102 MovieClip {BunnyBountySurvival_andkon_fla.creaturemove_28} Frame 1Symbol 101 MovieClip
"creatureBody"Symbol 110 MovieClip {BunnyBountySurvival_andkon_fla.creaturedying_32} Frame 1Symbol 107 MovieClip
"creatureFace"Symbol 110 MovieClip {BunnyBountySurvival_andkon_fla.creaturedying_32} Frame 1Symbol 108 MovieClip
"creatureHand2"Symbol 110 MovieClip {BunnyBountySurvival_andkon_fla.creaturedying_32} Frame 1Symbol 109 MovieClip
"shadow"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 1Symbol 28 MovieClip
"creatureSprite"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 1Symbol 38 MovieClip {BunnyBountySurvival_andkon_fla.creaturestand_5}
"creatureSprite"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 2Symbol 45 MovieClip {BunnyBountySurvival_andkon_fla.creaturehit_8}
"creatureSprite"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 8Symbol 65 MovieClip {BunnyBountySurvival_andkon_fla.creaturehitshroom_11}
"creatureSprite"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 36Symbol 38 MovieClip {BunnyBountySurvival_andkon_fla.creaturestand_5}
"creatureSprite"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 45Symbol 96 MovieClip {BunnyBountySurvival_andkon_fla.creaturemoveshroom_17}
"creatureSprite"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 71Symbol 102 MovieClip {BunnyBountySurvival_andkon_fla.creaturemove_28}
"creatureSprite"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 98Symbol 110 MovieClip {BunnyBountySurvival_andkon_fla.creaturedying_32}
"shadow"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 119Symbol 28 MovieClip
"creatureSprite"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 119Symbol 170 MovieClip
"numbers"Symbol 174 MovieClip {BunnyBountySurvival_andkon_fla.scoreText_38} Frame 1Symbol 173 EditableText
"scoreText"Symbol 175 MovieClip {BunnyBountySurvival_andkon_fla.killScore_37} Frame 1Symbol 174 MovieClip {BunnyBountySurvival_andkon_fla.scoreText_38}
"thisClip"Symbol 176 MovieClip {creatureA} Frame 1Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3}
"scoreGfx"Symbol 176 MovieClip {creatureA} Frame 1Symbol 175 MovieClip {BunnyBountySurvival_andkon_fla.killScore_37}
"creatureLeg1"Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41} Frame 1Symbol 178 MovieClip
"creatureHand1"Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41} Frame 1Symbol 180 MovieClip
"creatureBody"Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41} Frame 1Symbol 182 MovieClip
"creatureLeg2"Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41} Frame 1Symbol 183 MovieClip
"creatureFace"Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41} Frame 1Symbol 186 MovieClip
"creatureHand2"Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41} Frame 1Symbol 189 MovieClip
"creatureBody"Symbol 197 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghit_48} Frame 1Symbol 193 MovieClip
"creatureFace"Symbol 197 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghit_48} Frame 1Symbol 53 MovieClip
"creatureHand1"Symbol 197 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghit_48} Frame 1Symbol 196 MovieClip
"creatureHand2"Symbol 197 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghit_48} Frame 1Symbol 64 MovieClip
"creatureBody"Symbol 200 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghitshroom_51} Frame 1Symbol 193 MovieClip
"creatureFace"Symbol 200 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghitshroom_51} Frame 1Symbol 53 MovieClip
"creatureFood"Symbol 200 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghitshroom_51} Frame 1Symbol 199 MovieClip {BunnyBountySurvival_andkon_fla.vikingstillfood_52}
"creatureHand1"Symbol 200 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghitshroom_51} Frame 1Symbol 196 MovieClip
"creatureHand2"Symbol 200 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghitshroom_51} Frame 1Symbol 64 MovieClip
"creatureFood"Symbol 241 MovieClip {BunnyBountySurvival_andkon_fla.bluevikingfood_60} Frame 1Symbol 237 MovieClip
"creatureFood"Symbol 241 MovieClip {BunnyBountySurvival_andkon_fla.bluevikingfood_60} Frame 2Symbol 239 MovieClip
"creatureFood"Symbol 241 MovieClip {BunnyBountySurvival_andkon_fla.bluevikingfood_60} Frame 3Symbol 240 MovieClip
"creatureLeg1"Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53} Frame 1Symbol 201 MovieClip
"creatureBody"Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53} Frame 1Symbol 204 MovieClip
"creatureHand1"Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53} Frame 1Symbol 216 MovieClip
"creatureFace"Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53} Frame 1Symbol 217 MovieClip
"creatureHand2"Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53} Frame 1Symbol 231 MovieClip
"creatureHat"Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53} Frame 1Symbol 234 MovieClip
"creatureFood"Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53} Frame 1Symbol 241 MovieClip {BunnyBountySurvival_andkon_fla.bluevikingfood_60}
"creatureLeg2"Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53} Frame 1Symbol 242 MovieClip
"creatureLeg1"Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65} Frame 1Symbol 244 MovieClip
"creatureBody"Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65} Frame 1Symbol 245 MovieClip
"creatureHand1"Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65} Frame 1Symbol 255 MovieClip
"creatureFace"Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65} Frame 1Symbol 256 MovieClip
"creatureHand2"Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65} Frame 1Symbol 268 MovieClip
"creatureHat"Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65} Frame 1Symbol 269 MovieClip
"creatureLeg2"Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65} Frame 1Symbol 270 MovieClip
"creatureFaint"Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73} Frame 1Symbol 275 MovieClip
"creatureBody"Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73} Frame 1Symbol 278 MovieClip
"creatureFace"Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73} Frame 1Symbol 279 MovieClip
"creatureFaintHat"Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73} Frame 1Symbol 284 MovieClip
"creatureHat"Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73} Frame 1Symbol 292 MovieClip
"creatureHand1"Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73} Frame 1Symbol 293 MovieClip
"creatureHand2"Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73} Frame 1Symbol 294 MovieClip
"shadow"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 1Symbol 28 MovieClip
"creatureSprite"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 1Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41}
"creatureSprite"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 2Symbol 197 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghit_48}
"creatureSprite"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 8Symbol 200 MovieClip {BunnyBountySurvival_andkon_fla.Vikinghitshroom_51}
"creatureSprite"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 36Symbol 190 MovieClip {BunnyBountySurvival_andkon_fla.Vikingstand_41}
"creatureSprite"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 45Symbol 243 MovieClip {BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53}
"creatureSprite"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 71Symbol 271 MovieClip {BunnyBountySurvival_andkon_fla.Vikingwalk_65}
"creatureSprite"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 98Symbol 295 MovieClip {BunnyBountySurvival_andkon_fla.Vikingdie_73}
"shadow"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 119Symbol 28 MovieClip
"creatureSprite"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 119Symbol 170 MovieClip
"thisClip"Symbol 297 MovieClip {creatureB} Frame 1Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40}
"scoreGfx"Symbol 297 MovieClip {creatureB} Frame 1Symbol 175 MovieClip {BunnyBountySurvival_andkon_fla.killScore_37}
"creatureEar1"Symbol 305 MovieClip {BunnyBountySurvival_andkon_fla.Ninjastand_83} Frame 1Symbol 299 MovieClip
"creatureEar2"Symbol 305 MovieClip {BunnyBountySurvival_andkon_fla.Ninjastand_83} Frame 1Symbol 301 MovieClip
"creatureFace"Symbol 305 MovieClip {BunnyBountySurvival_andkon_fla.Ninjastand_83} Frame 1Symbol 304 MovieClip
"creatureEar1"Symbol 311 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahit_87} Frame 1Symbol 299 MovieClip
"creatureEar2"Symbol 311 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahit_87} Frame 1Symbol 301 MovieClip
"creatureFace"Symbol 311 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahit_87} Frame 1Symbol 308 MovieClip
"creatureEar1"Symbol 314 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahitshroom_89} Frame 1Symbol 299 MovieClip
"creatureEar2"Symbol 314 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahitshroom_89} Frame 1Symbol 301 MovieClip
"creatureFace"Symbol 314 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahitshroom_89} Frame 1Symbol 308 MovieClip
"creatureFood"Symbol 314 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahitshroom_89} Frame 1Symbol 313 MovieClip {BunnyBountySurvival_andkon_fla.ninjastillfood_90}
"creatureEar1"Symbol 329 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarunshroom_91} Frame 1Symbol 319 MovieClip
"creatureFace"Symbol 329 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarunshroom_91} Frame 1Symbol 320 MovieClip
"creatureFood"Symbol 329 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarunshroom_91} Frame 1Symbol 326 MovieClip {BunnyBountySurvival_andkon_fla.blueninjafood_94}
"creatureEar2"Symbol 329 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarunshroom_91} Frame 1Symbol 328 MovieClip
"creatureEar1"Symbol 330 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarun_99} Frame 1Symbol 319 MovieClip
"creatureFace"Symbol 330 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarun_99} Frame 1Symbol 320 MovieClip
"creatureEar2"Symbol 330 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarun_99} Frame 1Symbol 328 MovieClip
"creatureBody"Symbol 343 MovieClip {BunnyBountySurvival_andkon_fla.Ninjadie_100} Frame 1Symbol 338 MovieClip
"creatureFace"Symbol 343 MovieClip {BunnyBountySurvival_andkon_fla.Ninjadie_100} Frame 1Symbol 339 MovieClip
"shadow"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 1Symbol 28 MovieClip
"creatureSprite"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 1Symbol 305 MovieClip {BunnyBountySurvival_andkon_fla.Ninjastand_83}
"creatureSprite"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 2Symbol 311 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahit_87}
"creatureSprite"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 8Symbol 314 MovieClip {BunnyBountySurvival_andkon_fla.Ninjahitshroom_89}
"creatureSprite"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 20Symbol 305 MovieClip {BunnyBountySurvival_andkon_fla.Ninjastand_83}
"creatureSprite"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 30Symbol 329 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarunshroom_91}
"creatureSprite"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 56Symbol 330 MovieClip {BunnyBountySurvival_andkon_fla.Ninjarun_99}
"creatureSprite"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 83Symbol 343 MovieClip {BunnyBountySurvival_andkon_fla.Ninjadie_100}
"shadow"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 104Symbol 28 MovieClip
"creatureSprite"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 104Symbol 170 MovieClip
"thisClip"Symbol 345 MovieClip {creatureC} Frame 1Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82}
"scoreGfx"Symbol 345 MovieClip {creatureC} Frame 1Symbol 175 MovieClip {BunnyBountySurvival_andkon_fla.killScore_37}
"creatureEar2"Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105} Frame 1Symbol 347 MovieClip
"creatureEar1"Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105} Frame 1Symbol 349 MovieClip
"creatureLeg2"Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105} Frame 1Symbol 351 MovieClip
"creatureHand2"Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105} Frame 1Symbol 353 MovieClip
"creatureLeg1"Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105} Frame 1Symbol 356 MovieClip
"creatureHand1"Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105} Frame 1Symbol 360 MovieClip
"creatureEar2"Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112} Frame 1Symbol 347 MovieClip
"creatureEar1"Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112} Frame 1Symbol 349 MovieClip
"creatureLeg2"Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112} Frame 1Symbol 351 MovieClip
"creatureFood"Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112} Frame 1Symbol 363 MovieClip {BunnyBountySurvival_andkon_fla.robotstillfood_113}
"creatureHand2"Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112} Frame 1Symbol 364 MovieClip
"creatureLeg1"Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112} Frame 1Symbol 356 MovieClip
"creatureHand1"Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112} Frame 1Symbol 366 MovieClip
"creatureEar2"Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116} Frame 1Symbol 368 MovieClip
"creatureEar1"Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116} Frame 1Symbol 369 MovieClip
"creatureLeg2"Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116} Frame 1Symbol 370 MovieClip
"creatureFood"Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116} Frame 1Symbol 380 MovieClip {BunnyBountySurvival_andkon_fla.robotfood_120}
"creatureHand2"Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116} Frame 1Symbol 381 MovieClip
"creatureLeg1"Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116} Frame 1Symbol 383 MovieClip
"creatureHand1"Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116} Frame 1Symbol 384 MovieClip
"creatureEar2"Symbol 401 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_127} Frame 1Symbol 368 MovieClip
"creatureEar1"Symbol 401 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_127} Frame 1Symbol 369 MovieClip
"creatureLeg2"Symbol 401 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_127} Frame 1Symbol 370 MovieClip
"creatureHand2"Symbol 401 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_127} Frame 1Symbol 399 MovieClip
"creatureLeg1"Symbol 401 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_127} Frame 1Symbol 383 MovieClip
"creatureHand1"Symbol 401 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_127} Frame 1Symbol 400 MovieClip
"creatureEar1"Symbol 403 MovieClip {BunnyBountySurvival_andkon_fla.r_ear_die_131} Frame 1Symbol 402 MovieClip
"creatureEar1"Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130} Frame 1Symbol 403 MovieClip {BunnyBountySurvival_andkon_fla.r_ear_die_131}
"creatureEar2"Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130} Frame 1Symbol 404 MovieClip
"creatureLeg2"Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130} Frame 1Symbol 405 MovieClip
"creatureHand2"Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130} Frame 1Symbol 406 MovieClip
"creatureLeg1"Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130} Frame 1Symbol 408 MovieClip
"creatureHand1"Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130} Frame 1Symbol 409 MovieClip
"shadow"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 1Symbol 28 MovieClip
"creatureSprite"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 1Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105}
"creatureSprite"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 8Symbol 367 MovieClip {BunnyBountySurvival_andkon_fla.robotstandshroom_112}
"creatureSprite"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 20Symbol 362 MovieClip {BunnyBountySurvival_andkon_fla.robotstand_105}
"creatureSprite"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 30Symbol 398 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_shroom_116}
"creatureSprite"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 42Symbol 401 MovieClip {BunnyBountySurvival_andkon_fla.r_walk_127}
"creatureSprite"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 54Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130}
"shadow"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 88Symbol 28 MovieClip
"creatureSprite"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 88Symbol 423 MovieClip {BunnyBountySurvival_andkon_fla.r_die_130}
"thisClip"Symbol 425 MovieClip {creatureD} Frame 1Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104}
"scoreGfx"Symbol 425 MovieClip {creatureD} Frame 1Symbol 175 MovieClip {BunnyBountySurvival_andkon_fla.killScore_37}
"powerupSprite"Symbol 545 MovieClip {powerup} Frame 1Symbol 542 MovieClip {BunnyBountySurvival_andkon_fla.weaponIndicator_151}
"gfx"Symbol 591 MovieClip {flamethrowerBullet} Frame 1Symbol 590 MovieClip {BunnyBountySurvival_andkon_fla.fireGfx_165}
"gfx"Symbol 594 MovieClip {cursorTarget} Frame 1Symbol 593 MovieClip
"chainText"Symbol 621 MovieClip {BunnyBountySurvival_andkon_fla.chainer_176} Frame 1Symbol 614 EditableText
"colorMsg"Symbol 621 MovieClip {BunnyBountySurvival_andkon_fla.chainer_176} Frame 1Symbol 620 MovieClip
"chainClip"Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175} Frame 1Symbol 621 MovieClip {BunnyBountySurvival_andkon_fla.chainer_176}
"rewardMsg"Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175} Frame 1Symbol 634 MovieClip {BunnyBountySurvival_andkon_fla.rewardMsg_178}
"bountyLostText"Symbol 657 MovieClip {BunnyBountySurvival_andkon_fla.bountyLostGfx_192} Frame 1Symbol 656 EditableText
"bountyLostGfx"Symbol 658 MovieClip {BunnyBountySurvival_andkon_fla.bountyLost_191} Frame 1Symbol 657 MovieClip {BunnyBountySurvival_andkon_fla.bountyLostGfx_192}
"timer"Symbol 665 MovieClip {BunnyBountySurvival_andkon_fla.Symbol1_194} Frame 1Symbol 664 MovieClip
"targetBountyInfo"Symbol 677 MovieClip {BunnyBountySurvival_andkon_fla.targetInfoMsg_198} Frame 1Symbol 674 MovieClip
"pauseMenuConfirmYes"Symbol 714 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenuConfirm_211} Frame 1Symbol 707 MovieClip {BunnyBountySurvival_andkon_fla.pauseYesButton_213}
"pauseMenuConfirmNo"Symbol 714 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenuConfirm_211} Frame 1Symbol 712 MovieClip {BunnyBountySurvival_andkon_fla.pauseNoButton_215}
"pauseResume"Symbol 715 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenu_202} Frame 1Symbol 688 MovieClip {BunnyBountySurvival_andkon_fla.pause_menu_resume_button_205}
"pauseOptions"Symbol 715 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenu_202} Frame 1Symbol 693 MovieClip {BunnyBountySurvival_andkon_fla.menu_options_button_207}
"pauseMain"Symbol 715 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenu_202} Frame 1Symbol 700 MovieClip {BunnyBountySurvival_andkon_fla.pause_menu_main_button_209}
"pauseMenuConfirm"Symbol 715 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenu_202} Frame 1Symbol 714 MovieClip {BunnyBountySurvival_andkon_fla.pauseMenuConfirm_211}
"splashBg"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 728 MovieClip {BunnyBountySurvival_andkon_fla.endOfLevelBg_219}
"continueButton"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 732 MovieClip {BunnyBountySurvival_andkon_fla.noButton_220}
"continueButton2"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 736 MovieClip {BunnyBountySurvival_andkon_fla.yesButton_221}
"bunniesKilledText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 738 EditableText
"maxChainText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 739 EditableText
"biggestBountyText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 741 EditableText
"accuracyText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 744 EditableText
"totalTimeText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 746 EditableText
"earningsText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 747 EditableText
"stageBountyText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 749 EditableText
"bountyPtsText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 751 MovieClip
"endtext"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 1Symbol 755 MovieClip {BunnyBountySurvival_andkon_fla.endtext1_223}
"continueButton"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 2Symbol 759 MovieClip {BunnyBountySurvival_andkon_fla.mainButtonGraphic_224}
"endtext"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 3Symbol 763 MovieClip {BunnyBountySurvival_andkon_fla.endtext3_225}
"continueButton"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 4Symbol 765 MovieClip {BunnyBountySurvival_andkon_fla.continueButton_226}
"stageNo"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 4Symbol 766 EditableText
"instruct"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 4Symbol 772 MovieClip {BunnyBountySurvival_andkon_fla.instructions_227}
"normalTargetText"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 4Symbol 776 EditableText
"continueButton"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 5Symbol 779 MovieClip {BunnyBountySurvival_andkon_fla.exitButton_228}
"facebookLink"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 5Symbol 784 MovieClip {BunnyBountySurvival_andkon_fla.facebookLink_229}
"badgePic"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 5Symbol 909 MovieClip {BunnyBountySurvival_andkon_fla.badges_230}
"badgeName"Symbol 944 MovieClip {BunnyBountySurvival_andkon_fla.completescreen_218} Frame 5Symbol 943 MovieClip {BunnyBountySurvival_andkon_fla.badgeName_268}
"nameText"Symbol 955 MovieClip {BunnyBountySurvival_andkon_fla.buyButtonInfo_273} Frame 1Symbol 953 EditableText
"priceText"Symbol 955 MovieClip {BunnyBountySurvival_andkon_fla.buyButtonInfo_273} Frame 1Symbol 954 EditableText
"buyButtonInfo"Symbol 957 MovieClip {BunnyBountySurvival_andkon_fla.realbBuyButton_272} Frame 1Symbol 955 MovieClip {BunnyBountySurvival_andkon_fla.buyButtonInfo_273}
"buyButton"Symbol 961 MovieClip {BunnyBountySurvival_andkon_fla.shopItem1_271} Frame 1Symbol 957 MovieClip {BunnyBountySurvival_andkon_fla.realbBuyButton_272}
"buyButton"Symbol 962 MovieClip {BunnyBountySurvival_andkon_fla.shopItem2_275} Frame 1Symbol 957 MovieClip {BunnyBountySurvival_andkon_fla.realbBuyButton_272}
"buyButton"Symbol 963 MovieClip {BunnyBountySurvival_andkon_fla.shopItem3_276} Frame 1Symbol 957 MovieClip {BunnyBountySurvival_andkon_fla.realbBuyButton_272}
"confirmBox"Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277} Frame 1Symbol 702 MovieClip
"itemName"Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277} Frame 1Symbol 967 EditableText
"itemDesc"Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277} Frame 1Symbol 968 EditableText
"yesButton"Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277} Frame 1Symbol 707 MovieClip {BunnyBountySurvival_andkon_fla.pauseYesButton_213}
"noButton"Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277} Frame 1Symbol 712 MovieClip {BunnyBountySurvival_andkon_fla.pauseNoButton_215}
"itemName"Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277} Frame 2Symbol 970 EditableText
"noButton"Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277} Frame 2Symbol 973 MovieClip {BunnyBountySurvival_andkon_fla.shopContinueButton_279}
"exitButton"Symbol 975 MovieClip {BunnyBountySurvival_andkon_fla.shopScreen_269} Frame 1Symbol 779 MovieClip {BunnyBountySurvival_andkon_fla.exitButton_228}
"totalBountyText"Symbol 975 MovieClip {BunnyBountySurvival_andkon_fla.shopScreen_269} Frame 1Symbol 949 EditableText
"shopItem1"Symbol 975 MovieClip {BunnyBountySurvival_andkon_fla.shopScreen_269} Frame 1Symbol 961 MovieClip {BunnyBountySurvival_andkon_fla.shopItem1_271}
"shopItem2"Symbol 975 MovieClip {BunnyBountySurvival_andkon_fla.shopScreen_269} Frame 1Symbol 962 MovieClip {BunnyBountySurvival_andkon_fla.shopItem2_275}
"shopItem3"Symbol 975 MovieClip {BunnyBountySurvival_andkon_fla.shopScreen_269} Frame 1Symbol 963 MovieClip {BunnyBountySurvival_andkon_fla.shopItem3_276}
"shopScreenConfirm"Symbol 975 MovieClip {BunnyBountySurvival_andkon_fla.shopScreen_269} Frame 1Symbol 974 MovieClip {BunnyBountySurvival_andkon_fla.shopConfirm_277}
"menu_play_button"Symbol 999 MovieClip {BunnyBountySurvival_andkon_fla.mainMenu_280} Frame 1Symbol 982 MovieClip {BunnyBountySurvival_andkon_fla.newgame_button_282}
"menu_options_button"Symbol 999 MovieClip {BunnyBountySurvival_andkon_fla.mainMenu_280} Frame 1Symbol 987 MovieClip {BunnyBountySurvival_andkon_fla.options_button_283}
"menu_howto_button"Symbol 999 MovieClip {BunnyBountySurvival_andkon_fla.mainMenu_280} Frame 1Symbol 992 MovieClip {BunnyBountySurvival_andkon_fla.instruct_button_284}
"menu_highscore_button"Symbol 999 MovieClip {BunnyBountySurvival_andkon_fla.mainMenu_280} Frame 1Symbol 997 MovieClip {BunnyBountySurvival_andkon_fla.highscore_button_285}
"thisSlider"Symbol 1009 MovieClip {BunnyBountySurvival_andkon_fla.soundBar_291} Frame 1Symbol 18 MovieClip {fl.controls.Slider}
"optionsBackButton"Symbol 1012 MovieClip {BunnyBountySurvival_andkon_fla.optionsScreen_286} Frame 1Symbol 1007 MovieClip {BunnyBountySurvival_andkon_fla.optionsBackButton_287}
"musicBar"Symbol 1012 MovieClip {BunnyBountySurvival_andkon_fla.optionsScreen_286} Frame 1Symbol 1009 MovieClip {BunnyBountySurvival_andkon_fla.soundBar_291}
"soundBar"Symbol 1012 MovieClip {BunnyBountySurvival_andkon_fla.optionsScreen_286} Frame 1Symbol 1009 MovieClip {BunnyBountySurvival_andkon_fla.soundBar_291}
"instBG"Symbol 1032 MovieClip {BunnyBountySurvival_andkon_fla.instScreen_303} Frame 1Symbol 1021 MovieClip {BunnyBountySurvival_andkon_fla.instBG_304}
"instExitButton"Symbol 1032 MovieClip {BunnyBountySurvival_andkon_fla.instScreen_303} Frame 1Symbol 765 MovieClip {BunnyBountySurvival_andkon_fla.continueButton_226}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1201 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."

Labels

"normal"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 1
"hit"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 2
"hit_shroom"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 8
"summon"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 14
"move_shroom"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 45
"move_normal"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 71
"die"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 98
"burn"Symbol 171 MovieClip {BunnyBountySurvival_andkon_fla.creatureASpirte_3} Frame 119
"empty"Symbol 175 MovieClip {BunnyBountySurvival_andkon_fla.killScore_37} Frame 1
"normal"Symbol 175 MovieClip {BunnyBountySurvival_andkon_fla.killScore_37} Frame 2
"normal"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 1
"hit"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 2
"hit_shroom"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 8
"summon"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 14
"move_shroom"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 45
"move_normal"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 71
"die"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 98
"burn"Symbol 296 MovieClip {BunnyBountySurvival_andkon_fla.creatureBSpirte_40} Frame 119
"normal"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 1
"hit"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 2
"hit_shroom"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 8
"summon"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 14
"move_shroom"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 30
"move_normal"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 56
"die"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 83
"burn"Symbol 344 MovieClip {BunnyBountySurvival_andkon_fla.creatureCSpirte_82} Frame 104
"normal"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 1
"hit"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 2
"hit_shroom"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 8
"summon"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 14
"move_shroom"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 30
"move_normal"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 42
"die"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 54
"burn"Symbol 424 MovieClip {BunnyBountySurvival_andkon_fla.creatureDSpirte_104} Frame 88
"normal"Symbol 452 MovieClip {mole} Frame 1
"normal_open"Symbol 452 MovieClip {mole} Frame 2
"hit"Symbol 452 MovieClip {mole} Frame 7
"appear"Symbol 452 MovieClip {mole} Frame 12
"hide"Symbol 452 MovieClip {mole} Frame 29
"hide_open"Symbol 452 MovieClip {mole} Frame 47
"normal"Symbol 457 MovieClip {bullet} Frame 1
"die"Symbol 457 MovieClip {bullet} Frame 2
"normal"Symbol 545 MovieClip {powerup} Frame 1
"floating"Symbol 545 MovieClip {powerup} Frame 2
"die"Symbol 545 MovieClip {powerup} Frame 33
"normal"Symbol 566 MovieClip {food3} Frame 1
"portOut"Symbol 566 MovieClip {food3} Frame 31
"portIn"Symbol 566 MovieClip {food3} Frame 55
"normal"Symbol 576 MovieClip {food2} Frame 1
"portOut"Symbol 576 MovieClip {food2} Frame 31
"portIn"Symbol 576 MovieClip {food2} Frame 55
"normal"Symbol 589 MovieClip {food} Frame 1
"portOut"Symbol 589 MovieClip {food} Frame 31
"portIn"Symbol 589 MovieClip {food} Frame 55
"die"Symbol 591 MovieClip {flamethrowerBullet} Frame 2
"normal"Symbol 594 MovieClip {cursorTarget} Frame 1
"auto"Symbol 594 MovieClip {cursorTarget} Frame 2
"gattling"Symbol 594 MovieClip {cursorTarget} Frame 3
"outside"Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175} Frame 1
"enter"Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175} Frame 2
"shake"Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175} Frame 8
"stay"Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175} Frame 16
"leave"Symbol 635 MovieClip {BunnyBountySurvival_andkon_fla.chainmovie_175} Frame 25
"blank"Symbol 640 MovieClip {BunnyBountySurvival_andkon_fla.targetMsg_187} Frame 1
"normal"Symbol 640 MovieClip {BunnyBountySurvival_andkon_fla.targetMsg_187} Frame 2
"expert"Symbol 640 MovieClip {BunnyBountySurvival_andkon_fla.targetMsg_187} Frame 34
"blank"Symbol 658 MovieClip {BunnyBountySurvival_andkon_fla.bountyLost_191} Frame 1
"move"Symbol 658 MovieClip {BunnyBountySurvival_andkon_fla.bountyLost_191} Frame 2
"explode"Symbol 669 MovieClip {BunnyBountySurvival_andkon_fla.boom_197} Frame 2
"blank"Symbol 677 MovieClip {BunnyBountySurvival_andkon_fla.targetInfoMsg_198} Frame 1
"normal"Symbol 677 MovieClip {BunnyBountySurvival_andkon_fla.targetInfoMsg_198} Frame 2




http://swfchan.com/22/109911/info.shtml
Created: 14/3 -2019 02:23:33 Last modified: 14/3 -2019 02:23:33 Server time: 11/10 -2024 14:16:26