Frame 1
function openLink(obj, item) {
getURL ("http://www.gamesclub.com", _blank);
}
function open_link(buttonLocation, GameURL) {
var _local4 = _root._url;
var _local2 = Url;
if ((GameURL != undefined) and (GameURL != "")) {
_local2 = GameURL;
}
if (domein == "media.jaludo.com") {
BrandingT = "jaludo";
} else if (Branding == "") {
BrandingT = "third party";
} else {
BrandingT = "cobranded - " + Branding;
}
var _local5 = (((((((_local2 + "?utm_campaign=") + escape(GameName)) + "&utm_content=") + escape(buttonLocation)) + "&utm_medium=") + escape(BrandingT)) + "&utm_source=") + escape(_local4);
getURL (_local5, "_blank");
}
function InitialFrame() {
function Next() {
IntroPic.nextFrame();
updateAfterEvent();
}
clearInterval(Time);
Time = setInterval(Next, 30);
}
function DelFrame() {
clearInterval(Time);
IntroPic.stop();
}
function TimeEnd() {
function IntroEnd() {
clearInterval(T);
IntroPic.gotoAndPlay("End");
InitialFrame();
}
T = setInterval(IntroEnd, int(GameReadyTime * 1000));
}
function GameReadyOK() {
DelFrame();
stopAllSounds();
gotoAndStop ("HomeFrame");
trace("gotoAndStop('GamePlay')");
}
function clean_game_name(TheGameName) {
TheGameName = TheGameName.toLowerCase();
TheGameName = TheGameName.split(" ").join("-");
return(TheGameName);
}
function NewLoad() {
this.onEnterFrame = function () {
Load = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
IntroPic.txt2.text = Load + " %";
IntroPic.LoadPic.gotoAndStop(int(Load / 10) + 1);
if (Load == 100) {
InitialFrame();
delete this.onEnterFrame;
}
};
}
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
function show_highscore() {
getURL (HighscoreUrl, "_blank", "GET");
}
function send_highscore(highscorescore) {
version = "as2";
gscore = create_identifier(highscorescore);
GAME_SCORE = 0;
delete out;
delete omzet;
delete randomnum;
delete j;
delete i;
delete create_identifier;
getURL (HighscoreUrl, "_blank", "POST");
}
function create_identifier(score) {
score = new String(score);
out = new String();
j = length(score);
i = 10;
while (i >= 0) {
omzet = score.charAt(i);
if (omzet == "") {
randomnum = Math.round(Math.random() * 2);
if (randomnum == 0) {
omzet = "plm";
}
if (randomnum == 1) {
omzet = "okmn";
}
if (randomnum == 2) {
omzet = "ygv";
}
}
if (omzet == 1) {
omzet = "qwe";
}
if (omzet == 2) {
omzet = "2";
}
if (omzet == 3) {
omzet = "3";
}
if (omzet == 4) {
omzet = "4";
}
if (omzet == 5) {
omzet = "5";
}
if (omzet == 6) {
omzet = "6";
}
if (omzet == 7) {
omzet = "7";
}
if (omzet == 8) {
omzet = "8";
}
if (omzet == 9) {
omzet = "9";
}
if (omzet == 0) {
omzet = "0";
}
out = out + omzet;
i--;
}
return(out);
}
function siteLock() {
domain_parts = _url.split("://");
real_domain = domain_parts[1].split("/");
domain = real_domain[0];
if (domain_parts[0] == "file") {
return(true);
}
i = 0;
while (i < domainsAllowed.length) {
if (domain == domainsAllowed[i]) {
return(true);
}
i++;
}
return(false);
}
var GameName = "Bluearcher2";
var Mochikey = "25ba1b89";
var Branding = "";
var GameReadyTime = 5;
stop();
var my_cm = new ContextMenu();
my_cm.hideBuiltInItems();
my_cm.customItems.push(new ContextMenuItem("Go to Gamesclub.com", openLink, true));
this.menu = my_cm;
var sender = new LocalConnection();
var domein = sender.domain();
stop();
var Time;
var T;
var Url = "http://www.gamesclub.com/";
var Type = "gamesclub.com";
_global.Goto = "gamesclub";
var lv = new LoadVars();
lv.onData = function (portalData) {
Type = portalData.toLowerCase();
if (Type == "funnygames.co.uk") {
Url = "http://www.funnygames.co.uk/";
HighscoreUrl = (Url + "highscores/") + clean_game_name(GameName);
_global.Goto = "funnygames";
} else if (Type == "giocare.it") {
Url = "http://www.giocare.it/";
HighscoreUrl = (Url + "punteggi-piu-alti/") + clean_game_name(GameName);
_global.Goto = "giocare";
} else if (Type == "hry.net") {
Url = "http://www.hry.net/";
HighscoreUrl = (Url + "nejvyssi-skore/") + clean_game_name(GameName);
_global.Goto = "hry";
} else if (Type == "sk.hry.net") {
Url = "http://sk.hry.net/";
HighscoreUrl = (Url + "najvyssie-skore/") + clean_game_name(GameName);
_global.Goto = "sk-hry";
} else if (Type == "jatekok.net") {
Url = "http://www.jatekok.net/";
HighscoreUrl = (Url + "legmagasabb-pontszam/") + clean_game_name(GameName);
_global.Goto = "jatekok";
} else if (Type == "jeuxgratuits.fr") {
Url = "http://www.jeuxgratuits.fr/";
HighscoreUrl = (Url + "meilleurs-scores/") + clean_game_name(GameName);
_global.Goto = "jeuxgratuits";
} else if (Type == "jocuri.net") {
Url = "http://www.jocuri.net/";
HighscoreUrl = (Url + "cele-mai-mari-scoruri/") + clean_game_name(GameName);
_global.Goto = "jocuri";
} else if (Type == "lege.dk") {
Url = "http://www.lege.dk/";
HighscoreUrl = (Url + "highscores/") + clean_game_name(GameName);
_global.Goto = "lege";
} else if (Type == "spelletje.nl") {
Url = "http://www.spelletje.nl/";
HighscoreUrl = (Url + "highscores/") + clean_game_name(GameName);
_global.Goto = "spelletje";
} else if (Type == "spiel.de") {
Url = "http://www.spiel.de/";
HighscoreUrl = (Url + "highscores/") + clean_game_name(GameName);
_global.Goto = "spiel";
} else if (Type == "igriigri.ru") {
Url = "http://www.igriigri.ru/";
HighscoreUrl = (Url + "highscores/") + clean_game_name(GameName);
_global.Goto = "igriigri";
} else if (Type == "spille.no") {
Url = "http://www.spille.no/";
HighscoreUrl = (Url + "highscores/") + clean_game_name(GameName);
_global.Goto = "spille";
} else if (Type == "flashgierki.pl") {
Url = "http://www.flashgierki.pl/";
HighscoreUrl = (Url + "highscores/") + clean_game_name(GameName);
_global.Goto = "flashgierki";
} else {
Url = "http://www.gamesclub.com/";
HighscoreUrl = (Url + "highscores/") + clean_game_name(GameName);
_global.Goto = "gamesclub";
}
NewLoad();
};
if (domein != "localhost") {
lv.load("http://api.jaludo.com/geoip/index.php?return=domain&type=gameshell&portal=gamesclub");
} else {
NewLoad();
}
__com_mochibot__(Mochikey, this, 10301, true);
stop();
var domainsAllowed;
domainsAllowed = ["jaludo.com", ".jaludo.com", "media.jaludo.com"];
var localDomainLC = new LocalConnection();
myDomainName = localDomainLC.domain();
trace("My domain is " + myDomainName);
_root.domena = myDomainName;
_root.pro_domenu1 = "localhost";
_root.pro_domenu2 = "yuri.cz";
_root.pro_domenu3 = "www.flashgamelicense.com";
_root.pro_domenu4 = "flashgamelicense.com";
_root.pro_domenu5 = "orange.fr";
_root.domena_ok = false;
found = domena.indexOf(_root.pro_domenu1, 0);
trace(found);
if (found != -1) {
_root.domena_ok = true;
}
found = domena.indexOf(_root.pro_domenu2, 0);
trace(found);
if (found != -1) {
_root.domena_ok = true;
}
found = domena.indexOf(_root.pro_domenu3, 0);
trace(found);
if (found != -1) {
_root.domena_ok = true;
}
found = domena.indexOf(_root.pro_domenu4, 0);
trace(found);
if (found != -1) {
_root.domena_ok = true;
}
found = domena.indexOf(_root.pro_domenu5, 0);
trace(found);
if (found != -1) {
_root.domena_ok = true;
}
if (domena_ok == false) {
lock_txt.text = ("Wrong domain name. \nYour Domain: " + domena) + " \n";
}
_root.jumpable = true;
_root.wind = -0.5;
_root.rewards = new Object();
_root.rewards.slipka = 25;
_root.rewards.prase = 50;
_root.rewards.ohen = 15;
_root.rewards.mesec = 75;
_root.rewards.terc1 = 250;
_root.rewards.terc2 = 125;
_root.rewards.terc3 = 50;
_root.rewards.terc4 = 25;
_root.rewards.panak = 20;
_root.rewards.sud = 10;
_root.rewards.stan = 12;
_root.rewards.slama = 5;
_root.rewards.toulec = 50;
_root.rewards.jablko = 35;
_root.rewards.lampion = 30;
_root.rewards.siska = 35;
_root.rewards.kralik = 25;
_root.rewards.strasak1 = 55;
_root.rewards.strasak2 = 25;
_root.rewards.ptak = 55;
_root.rewards.pytel = 15;
_root.rewards.kul = 15;
_root.rewards.krabice = 10;
_root.rewards.studna = 20;
_root.rewards.balonek = 25;
_root.rewards.stan_red = 11;
_root.rewards.stan_blue = 13;
_root.rewards.maringotka = 10;
_root.rewards.parez = 10;
_root.rewards.lucerna = 30;
_root.rewards.vosy = 30;
_root.rewards.hruska = 40;
_root.rewards.kohout = 50;
_root.rewards.balonek = 25;
_root.rewards.srdce = 55;
_root.rewards.pes = 75;
_root.rewards.dlouhy = 25;
_root.rewards.kruh = 40;
_root.rewards.hvezda = 50;
_root.rewards.podkova = 60;
_root.rewards.joker = 100;
_root.rewards.kulicky = 30;
_root.rewards.ruka = 70;
_root.texty_cz = new Object();
_root.texty_en = new Object();
_root.texty = new Object();
_root.texty_cz.start = "Hr\u00E1t";
_root.texty_cz.authors = "Auto\u0159i";
_root.texty_cz.help = "N\u00E1pov\u011Bda";
_root.texty_cz.back = "Zp\u011Bt";
_root.texty_cz.score1 = "Aktu\u00E1ln\u00ED sk\u00F3re";
_root.texty_cz.playagain = "Hr\u00E1t znovu";
_root.texty_cz.score = "Sk\u00F3re";
_root.texty_cz.totalscore = "Celkov\u00E9 sk\u00F3re";
_root.texty_cz.targetscore = "Minim\u00E1ln\u00ED sk\u00F3re";
_root.texty_cz.targetscore_finished = "C\u00EDl spln\u011Bn";
_root.texty_cz.replays = "Opakov\u00E1n\u00ED";
_root.texty_cz.achiev = "\u00DAsp\u011Bchy";
_root.texty_cz.achiev1 = "Celkem z\u00E1sah\u016F";
_root.texty_cz.achiev2 = "Je pot\u0159eba z\u00E1sah\u016F";
_root.texty_cz.achiev3 = "Odm\u011Bna";
_root.texty_cz.progr = "Programov\u00E1n\u00ED";
_root.texty_cz.gfx = "Grafika";
_root.texty_cz.send = "Odeslat a hr\u00E1t novou hru";
_root.texty_cz.more = "Dal\u0161\u00ED hry";
_root.texty_cz.power = "S\u00EDla";
_root.texty_cz.wind = "V\u00EDtr";
_root.texty_cz.angle = "\u00DAhel";
_root.texty_cz.time_bonus = "Bonus za \u010Das";
_root.texty_cz.endgame = "Konec hry";
_root.texty_cz.tut1 = "1. Kliknout";
_root.texty_cz.tut2 = "2. T\u00E1hnout sm\u011Br a s\u00EDlu";
_root.texty_cz.tut3 = "3. Pustit my\u0161";
_root.texty_cz.level1 = "V\u00FDcvik";
_root.texty_cz.level2 = "Slepi\u010D\u00ED farma";
_root.texty_cz.level3 = "T\u00E1bo\u0159i\u0161t\u011B";
_root.texty_cz.level4 = "Farma";
_root.texty_cz.level5 = "Louka";
_root.texty_cz.level6 = "Opu\u0161t\u011Bn\u00FD povoz";
_root.texty_cz.level7 = "Hrad";
_root.texty_cz.level8 = "Voln\u00E1 st\u0159elba";
_root.texty_cz.bow1 = "Kr\u00E1tk\u00FD luk";
_root.texty_cz.bow2 = "Dlouh\u00FD luk";
_root.texty_cz.bow3 = "Skl\u00E1dan\u00FD luk";
_root.texty_cz.bow4 = "St\u0159\u00EDbrn\u00FD luk";
_root.texty_cz.bow5 = "Zlat\u00FD luk";
_root.texty_en.start = "Play";
_root.texty_en.authors = "Authors";
_root.texty_en.help = "Help";
_root.texty_en.back = "Back";
_root.texty_en.score1 = "Level score";
_root.texty_en.playagain = "Play again";
_root.texty_en.score = "Score";
_root.texty_en.totalscore = "Total score";
_root.texty_en.targetscore = "Minimal score";
_root.texty_en.targetscore_finished = "Level finished";
_root.texty_en.replays = "Replays";
_root.texty_en.achiev = "Achievments";
_root.texty_en.achiev1 = "Total hits";
_root.texty_en.achiev2 = "Hits needed";
_root.texty_en.achiev3 = "Reward";
_root.texty_en.power = "Power";
_root.texty_en.wind = "Wind";
_root.texty_en.angle = "Angle";
_root.texty_en.time_bonus = "Time bonus";
_root.texty_en.endgame = "End game";
_root.texty_en.tut1 = "1.Click";
_root.texty_en.tut2 = "2.Drag strenght and angle";
_root.texty_en.tut3 = "3.Release mouse";
_root.texty_en.send = "Send and start new game";
_root.texty_en.progr = "Programming";
_root.texty_en.gfx = "Graphics";
_root.texty_en.more = "More Games";
_root.texty_en.level1 = "Tutorial";
_root.texty_en.level2 = "Level 2";
_root.texty_en.level3 = "Level 3";
_root.texty_en.level4 = "Level 4";
_root.texty_en.level5 = "Level 5";
_root.texty_en.level6 = "Level 6";
_root.texty_en.level7 = "Level 7";
_root.texty_en.level8 = "Level 8";
_root.texty_en.level9 = "Level 9";
_root.texty_en.level10 = "Level 10";
_root.texty_en.level11 = "Level 11";
_root.texty_en.level12 = "Level 12";
_root.texty_en.level13 = "Level 13";
_root.texty_en.level14 = "Level 14";
_root.texty_en.level15 = "Level 15";
_root.texty_en.level16 = "Level 16";
_root.texty_en.level17 = "Level 17";
_root.texty_en.level18 = "Level 18";
_root.texty_en.level19 = "Level 19";
_root.texty_en.level20 = "Level 20";
_root.texty_en.level21 = "Level 21";
_root.texty_en.level22 = "Level 22";
_root.texty_en.level23 = "Level 23";
_root.texty_en.level24 = "Level 24";
_root.texty_en.level25 = "Level 25";
_root.texty_en.level26 = "Level 26";
_root.texty_en.level27 = "Level 27";
_root.texty_en.level28 = "Level 28";
_root.texty_en.level29 = "Level 29";
_root.texty_en.level30 = "Level 30";
_root.texty_en.level31 = "Level 31";
_root.texty_en.level32 = "Level 32";
_root.texty_en.level33 = "Level 33";
_root.texty_en.bow1 = "Short bow";
_root.texty_en.bow2 = "Long bow";
_root.texty_en.bow3 = "Forest bow";
_root.texty_en.bow4 = "Forged bow";
_root.texty_en.bow5 = "Dragon bow";
_root.texty_en.bow6 = "Meteoric bow";
_root.texty = _root.texty_en;
_root.jumpable = true;
_root.sound_volume = 100;
function doSomething() {
}
function doSomething2() {
}
function doSomething0() {
}
MENU.customItems.push(Functioned2);
MENU = new ContextMenu();
MENU.hideBuiltInItems();
Functioned0 = new ContextMenuItem(" <---<<< Blue Archer 2 <---<<< ", doSomething0);
MENU.customItems.push(Functioned0);
_root.menu = MENU;
fscommand ("trapallkeys", "true");
stop();
procenta = 0;
show_intro = true;
function anticheat() {
if (_root.jumpable != true) {
_root.gotoAndStop(45);
}
_root.jumpable = false;
}
function cover() {
jmeno = "cover" + _root.getNextHighestDepth();
_root.attachMovie("cover_black", jmeno, _root.getNextHighestDepth());
_root[jmeno].onEnterFrame = function () {
this._alpha = this._alpha - 5;
if (this._alpha < 5) {
removeMovieClip(this);
}
};
}
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("61a033be", this, 10301, true);
function mouseDownAndUp() {
_root.archer.luk.gotoAndStop(_root.player.luk_num);
imdrawing = false;
x2 = 0;
y2 = 0;
onMouseDown = function () {
if (((((imdrawing == false) && (_xmouse > 50)) && (_ymouse < 425)) && (_root._currentframe > 10)) && (_root.player.act_arrows > 0)) {
terrain.moveTo(_xmouse, _ymouse);
terrain2.moveTo(_xmouse, _ymouse);
terrain3.moveTo(_xmouse, _ymouse);
removeMovieClip(_root.luk);
_root.attachMovie("luk", "luk", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse});
_root.attachMovie("shoot_stats", "shoot_stats", _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse - 100});
_root.archer.luk.gotoAndStop(_root.player.luk_num);
_root.archer.hlava._rotation = 0;
imdrawing = true;
start_x = _xmouse;
start_y = _ymouse;
x1 = _xmouse;
y1 = _ymouse;
x2 = _xmouse;
y2 = _ymouse;
}
if ((imdrawing == true) && (_root._currentframe > 10)) {
onEnterFrame = function () {
terrain.lineTo(_xmouse, _ymouse);
x1 = _xmouse;
y1 = _ymouse;
if ((x1 != x2) || (y1 != y2)) {
removeMovieClip(terrain);
createEmptyMovieClip("terrain", 1);
x2 = x1;
y2 = y1;
dx = start_x - x1;
dy = start_y - y1;
if (dx > 0) {
angle = Math.atan2(dy, dx);
power = Math.sqrt((dx * dx) + (dy * dy));
uhel = (angle * 180) / Math.PI;
if (power > _root.player.max_power) {
power = _root.player.max_power;
}
_root.archer._xscale = 40;
_root.archer._yscale = 40;
_root.archer.luk._rotation = (angle * 180) / Math.PI;
_root.archer.hlava._rotation = (angle * 180) / Math.PI;
_root.power_txt.text = (_root.texty.power + ":") + Math.round(power);
_root.angle_txt.text = (_root.texty.angle + ":") + (-Math.round((angle * 180) / Math.PI));
_root.shoot_stats.power_txt.text = (_root.texty.power + ":") + Math.round(power);
_root.shoot_stats.angle_txt.text = (_root.texty.angle + ":") + (-Math.round((angle * 180) / Math.PI));
_root.luk._rotation = (angle * 180) / Math.PI;
removeMovieClip(_root.luk.terrain2);
_root.luk.createEmptyMovieClip("terrain2", 2);
_root.luk.terrain2.lineStyle(1, 0, 100);
_root.luk.terrain2.moveTo(0, 60);
_root.luk.terrain2.lineTo((-power) / 2, 0);
removeMovieClip(_root.luk.terrain3);
_root.luk.createEmptyMovieClip("terrain3", 3);
_root.luk.terrain3.lineStyle(1, 0, 100);
_root.luk.terrain3.moveTo(0, -60);
_root.luk.terrain3.lineTo((-power) / 2, 0);
_root.luk.sip._x = (-power) / 2;
_root.luk.gotoAndStop(_root.player.luk_num);
} else {
angle = Math.atan2(dy, dx);
power = Math.sqrt((dx * dx) + (dy * dy));
uhel = (angle * 180) / Math.PI;
if (power > _root.player.max_power) {
power = _root.player.max_power;
}
_root.archer._xscale = -40;
_root.archer._yscale = 40;
_root.archer.luk._rotation = 180 - ((angle * 180) / Math.PI);
_root.archer.hlava._rotation = 180 - ((angle * 180) / Math.PI);
_root.power_txt.text = (_root.texty.power + ":") + Math.round(power);
_root.angle_txt.text = (_root.texty.angle + ":") + (-Math.round(180 - ((angle * 180) / Math.PI)));
_root.shoot_stats.power_txt.text = (_root.texty.power + ":") + Math.round(power);
_root.shoot_stats.angle_txt.text = (_root.texty.angle + ":") + (-Math.round(180 - ((angle * 180) / Math.PI)));
_root.luk._rotation = (angle * 180) / Math.PI;
removeMovieClip(_root.luk.terrain2);
_root.luk.createEmptyMovieClip("terrain2", 2);
_root.luk.terrain2.lineStyle(1, 0, 100);
_root.luk.terrain2.moveTo(0, 60);
_root.luk.terrain2.lineTo((-power) / 2, 0);
removeMovieClip(_root.luk.terrain3);
_root.luk.createEmptyMovieClip("terrain3", 3);
_root.luk.terrain3.lineStyle(1, 0, 100);
_root.luk.terrain3.moveTo(0, -60);
_root.luk.terrain3.lineTo((-power) / 2, 0);
_root.luk.sip._x = (-power) / 2;
_root.luk.gotoAndStop(_root.player.luk_num);
}
}
if (_root._currentframe < 10) {
removeMovieClip(_root.luk);
}
};
}
};
onMouseUp = function () {
onEnterFrame = function () {
if ((imdrawing == true) && (power != 0)) {
snd = new Sound();
snd.attachSound("snd_sip.wav");
snd.start();
imdrawing = false;
terrain.lineTo(x1, y1);
jmeno = "arrow" + _root.getNextHighestDepth();
_root.attachMovie("arrow", jmeno, _root.getNextHighestDepth(), {_x:_root.archer._x, _y:_root.archer._y, _rotation:_root.archer.luk._rotation});
arrow_flight(_root[jmeno], power / 5, angle);
power = 0;
_root.player.act_arrows = _root.player.act_arrows - 1;
_root.player.arrow_shooted++;
_root.sipy_txt.text = (_root.player.act_arrows + "/") + _root.player.max_arrows;
removeMovieClip(terrain);
removeMovieClip(_root.luk);
removeMovieClip(_root.shoot_stats);
}
};
};
}
function arrow_flight(obj, speed, angle) {
obj.angle = angle;
obj.speed = speed;
obj.xspeed = Math.cos(obj.angle) * obj.speed;
obj.yspeed = Math.sin(obj.angle) * obj.speed;
obj.del = 9600;
if (_root.player.act_arrows < 2) {
obj.last_arrow = true;
} else {
obj.last_arrow = false;
}
obj.onEnterFrame = function () {
if (this._currentframe == 1) {
this.angle2 = Math.atan2(this.yspeed, this.xspeed);
this._rotation = (this.angle2 * 180) / Math.PI;
this._x = this._x + this.xspeed;
this._y = this._y + this.yspeed;
this.xspeed = (this.xspeed * 0.99) + _root.wind;
this.yspeed = this.yspeed + 0.4;
if (this._y > 420) {
this.gotoAndStop(2);
}
testuj_obj(this.hrot, _root.slama1.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama2.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama3.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama4.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama5.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama6.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama7.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama8.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama9.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama10.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama11.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama12.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama13.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slama14.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.vozik.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.vozik.tester2, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.terc.slama.tester, _root.rewards.slama, 4);
testuj_obj(this.hrot, _root.slepka.tester, _root.rewards.slipka, 2);
testuj_obj(this.hrot, _root.slepka1.tester, _root.rewards.slipka, 2);
testuj_obj(this.hrot, _root.slepka2.tester, _root.rewards.slipka, 2);
testuj_obj(this.hrot, _root.slepka3.tester, _root.rewards.slipka, 2);
testuj_obj(this.hrot, _root.slepka4.tester, _root.rewards.slipka, 2);
testuj_obj(this.hrot, _root.kohout.tester, _root.rewards.kohout, 27);
testuj_obj(this.hrot, _root.kohout1.tester, _root.rewards.kohout, 27);
testuj_obj(this.hrot, _root.kohout2.tester, _root.rewards.kohout, 27);
testuj_obj(this.hrot, _root.prase.tester, _root.rewards.prase, 5);
testuj_obj(this.hrot, _root.stan.tester, _root.rewards.stan, 9);
testuj_obj(this.hrot, _root.stan1.tester, _root.rewards.stan, 9);
testuj_mesec(this.hrot, _root.mesec.tester, _root.rewards.mesec);
testuj_toulec(this.hrot, _root.toulec.tester, _root.rewards.toulec);
testuj_obj(this.hrot, _root.sud.tester, _root.rewards.sud, 3);
testuj_obj(this.hrot, _root.sud1.tester, _root.rewards.sud, 3);
testuj_obj(this.hrot, _root.sud2.tester, _root.rewards.sud, 3);
testuj_obj(this.hrot, _root.sud3.tester, _root.rewards.sud, 3);
testuj_obj(this.hrot, _root.ohen.tester, _root.rewards.ohen, 6);
testuj_obj(this.hrot, _root.jablko.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.jablko1.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.jablko2.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.jablko3.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.jablko4.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.jablko5.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.jablko6.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.jablko7.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.jablko8.tester, _root.rewards.jablko, 7);
testuj_obj(this.hrot, _root.hruska.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.hruska1.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.hruska2.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.hruska3.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.hruska4.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.hruska5.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.hruska6.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.hruska7.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.hruska8.tester, _root.rewards.hruska, 28);
testuj_obj(this.hrot, _root.siska1.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.siska2.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.siska3.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.siska4.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.siska5.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.siska6.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.siska7.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.siska8.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.siska9.tester, _root.rewards.siska, 10);
testuj_obj(this.hrot, _root.kralik1.tester, _root.rewards.kralik, 11);
testuj_obj(this.hrot, _root.kralik2.tester, _root.rewards.kralik, 11);
testuj_obj(this.hrot, _root.kralik3.tester, _root.rewards.kralik, 11);
testuj_obj(this.hrot, _root.strasak.tester1, _root.rewards.strasak1, 12);
testuj_obj(this.hrot, _root.strasak.tester2, _root.rewards.strasak2, 12);
testuj_obj(this.hrot, _root.ptak1.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak2.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak3.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak4.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak5.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak6.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak7.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak8.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak9.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.ptak10.tester, _root.rewards.ptak, 13);
testuj_obj(this.hrot, _root.pytel1.tester, _root.rewards.pytel, 14);
testuj_obj(this.hrot, _root.pytel2.tester, _root.rewards.pytel, 14);
testuj_obj(this.hrot, _root.pytel3.tester, _root.rewards.pytel, 14);
testuj_obj(this.hrot, _root.pytel4.tester, _root.rewards.pytel, 14);
testuj_obj(this.hrot, _root.pytel5.tester, _root.rewards.pytel, 14);
testuj_obj(this.hrot, _root.kul1.tester, _root.rewards.kul, 15);
testuj_obj(this.hrot, _root.kul2.tester, _root.rewards.kul, 15);
testuj_obj(this.hrot, _root.kul3.tester, _root.rewards.kul, 15);
testuj_obj(this.hrot, _root.krabice1.tester, _root.rewards.krabice, 16);
testuj_obj(this.hrot, _root.krabice2.tester, _root.rewards.krabice, 16);
testuj_obj(this.hrot, _root.krabice3.tester, _root.rewards.krabice, 16);
testuj_obj(this.hrot, _root.krabice4.tester, _root.rewards.krabice, 16);
testuj_obj(this.hrot, _root.krabice5.tester, _root.rewards.krabice, 16);
testuj_obj(this.hrot, _root.krabice6.tester, _root.rewards.krabice, 16);
testuj_obj(this.hrot, _root.studna.tester1, _root.rewards.studna, 17);
testuj_obj(this.hrot, _root.studna.tester2, _root.rewards.studna, 17);
testuj_obj(this.hrot, _root.vosy.tester, _root.rewards.vosy, 18);
testuj_obj(this.hrot, _root.panak.tester, _root.rewards.panak, 21);
testuj_obj(this.hrot, _root.maringotka.tester, _root.rewards.maringotka, 25);
testuj_obj(this.hrot, _root.karavana.tester, _root.rewards.maringotka, 25);
testuj_obj(this.hrot, _root.karavana.tester1, _root.rewards.maringotka, 25);
testuj_obj(this.hrot, _root.parez.tester, _root.rewards.parez, 26);
testuj_obj(this.hrot, _root.stan_red.tester, _root.rewards.stan_red, 23);
testuj_obj(this.hrot, _root.stan_red.tester1, _root.rewards.stan_red, 23);
testuj_obj(this.hrot, _root.stan_red1.tester, _root.rewards.stan_red, 23);
testuj_obj(this.hrot, _root.stan_red1.tester1, _root.rewards.stan_red, 23);
testuj_obj(this.hrot, _root.stan_red2.tester, _root.rewards.stan_red, 23);
testuj_obj(this.hrot, _root.stan_red2.tester1, _root.rewards.stan_red, 23);
testuj_obj(this.hrot, _root.stan_blue.tester, _root.rewards.stan_red, 24);
testuj_obj(this.hrot, _root.stan_blue.tester1, _root.rewards.stan_red, 24);
testuj_obj(this.hrot, _root.stan_blue.tester2, _root.rewards.stan_red, 24);
testuj_obj(this.hrot, _root.stan_blue.tester3, _root.rewards.stan_red, 24);
testuj_obj(this.hrot, _root.stan_blue.tester4, _root.rewards.stan_red, 24);
testuj_balonek(this.hrot, _root.balonek.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek1.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek2.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek3.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek4.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek5.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek6.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek7.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek8.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek9.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek10.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek11.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek12.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek13.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek14.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek15.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek16.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek17.tester, _root.rewards.balonek);
testuj_balonek(this.hrot, _root.balonek18.tester, _root.rewards.balonek);
balonek(this.hrot, _root.srdce1.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce1.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce1.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce2.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce2.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce2.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce3.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce3.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce3.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce4.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce4.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce4.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce5.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce5.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce5.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce6.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce6.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce6.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce7.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce7.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce7.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce8.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce8.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce8.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce9.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce9.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce9.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce10.tester, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce10.tester1, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.srdce10.tester2, _root.rewards.srdce, SRDCE);
balonek(this.hrot, _root.pes1.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes1.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes1.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes2.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes2.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes2.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes3.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes3.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes3.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes4.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes4.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes4.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes5.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes5.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes5.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes6.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes6.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes6.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes7.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes7.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes7.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes8.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes8.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes8.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes9.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes9.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes9.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes10.tester, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes10.tester1, _root.rewards.pes, PES);
balonek(this.hrot, _root.pes10.tester2, _root.rewards.pes, PES);
balonek(this.hrot, _root.dlouhy1.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy2.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy3.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy4.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy5.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy6.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy7.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy8.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy9.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.dlouhy10.tester, _root.rewards.dlouhy, DLOUHY);
balonek(this.hrot, _root.kruh1.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh2.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh3.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh4.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh5.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh6.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh7.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh8.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh9.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.kruh10.tester, _root.rewards.kruh, KRUH);
balonek(this.hrot, _root.hvezda1.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda2.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda3.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda4.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda5.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda6.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda7.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda8.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda9.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.hvezda10.tester, _root.rewards.hvezda, HVEZDA);
balonek(this.hrot, _root.podkova1.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova2.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova3.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova4.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova5.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova6.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova7.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova8.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova9.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.podkova10.tester, _root.rewards.podkova, PODKOVA);
balonek(this.hrot, _root.joker1.tester, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker1.tester1, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker1.tester2, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker2.tester, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker2.tester1, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker2.tester2, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker3.tester, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker3.tester1, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker3.tester2, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker4.tester, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker4.tester1, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker4.tester2, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker5.tester, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker5.tester1, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.joker5.tester2, _root.rewards.joker, JOKER);
balonek(this.hrot, _root.kulicky1.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky2.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky3.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky4.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky5.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky6.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky7.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky8.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky9.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.kulicky10.tester, _root.rewards.kulicky, KULICKY);
balonek(this.hrot, _root.ruka1.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka2.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka3.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka4.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka5.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka6.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka7.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka8.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka9.tester, _root.rewards.ruka, RUKA);
balonek(this.hrot, _root.ruka10.tester, _root.rewards.ruka, RUKA);
testuj_triko(this.hrot, _root.triko1.tester1, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko1.tester2, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko2.tester1, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko2.tester2, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko3.tester1, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko3.tester2, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko4.tester1, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko4.tester2, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko5.tester1, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko5.tester2, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko6.tester1, _root.rewards.triko);
testuj_triko(this.hrot, _root.triko6.tester2, _root.rewards.triko);
testuj_lampion(this.hrot, _root.lampion.tester, _root.rewards.lampion);
testuj_lampion(this.hrot, _root.lampion1.tester, _root.rewards.lampion);
testuj_lampion(this.hrot, _root.lampion2.tester, _root.rewards.lampion);
testuj_lampion(this.hrot, _root.lampion3.tester, _root.rewards.lampion);
testuj_lampion(this.hrot, _root.lampion4.tester, _root.rewards.lampion);
testuj_lucerna(this.hrot, _root.karavana.lucerna.tester, _root.rewards.lucerna);
testuj_lucerna(this.hrot, _root.sloup1.lucerna.tester, _root.rewards.lucerna);
testuj_lucerna(this.hrot, _root.sloup2.lucerna.tester, _root.rewards.lucerna);
testuj(this.hrot, _root.terc.slama.tester);
testuj_terc(this.hrot, _root.terc.s1);
testuj_terc(this.hrot, _root.terc.s2);
testuj_terc(this.hrot, _root.terc.s3);
testuj_terc(this.hrot, _root.terc.s4);
testuj_terc(this.hrot, _root.terc.s5);
testuj_terc(this.hrot, _root.terc.s6);
testuj_terc(this.hrot, _root.terc.s7);
}
if (this._currentframe == 4) {
testuj_body(this.bolt, _root.terc.t1, _root.rewards.terc1);
testuj_body(this.bolt, _root.terc.t2, _root.rewards.terc1);
testuj_body(this.bolt, _root.terc.t3, _root.rewards.terc1);
testuj_body(this.bolt, _root.terc.tt1, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt2, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt3, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt4, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt5, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt6, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt7, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt8, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt9, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.tt10, _root.rewards.terc2);
testuj_body(this.bolt, _root.terc.ttt1, _root.rewards.terc3);
testuj_body(this.bolt, _root.terc.ttt2, _root.rewards.terc3);
testuj_body(this.bolt, _root.terc.ttt3, _root.rewards.terc3);
testuj_body(this.bolt, _root.terc.ttt4, _root.rewards.terc3);
testuj_body(this.bolt, _root.terc.tttt1, _root.rewards.terc4);
testuj_body(this.bolt, _root.terc.tttt2, _root.rewards.terc4);
testuj_body(this.bolt, _root.terc.tttt3, _root.rewards.terc4);
testuj_body(this.bolt, _root.terc.tttt4, _root.rewards.terc4);
}
if ((this._currentframe != 1) && (this.last_arrow == true)) {
end_game = true;
this.last_arrow = false;
_root.btn_back._x = 320;
_root.btn_back._y = 440;
_root.btn_back._xscale = 100;
_root.btn_back._yscale = 100;
_root.tabulka._x = 205;
_root.tabulka._y = 115;
_root.tabulka2.txt1.text = (_root.texty.score + ": ") + _root.lvl.score;
_root.tabulka2.txt2.text = (_root.texty.time_bonus + ": ") + Math.round(_root.timee / 4);
_root.tabulka2.swapDepths(_root.getNextHighestDepth());
_root.btn_back.swapDepths(_root.getNextHighestDepth());
_root.lvl.score = _root.lvl.score + Math.round(_root.timee / 4);
_root.tabulka2.txt3.text = (_root.texty.totalscore + ": ") + _root.lvl.score;
}
if (_root._currentframe < 10) {
removeMovieClip(this);
}
this.del--;
if (this.del < 1) {
removeMovieClip(this);
}
};
}
function testuj(obj1, obj2) {
if (obj2.hitTest(obj1)) {
obj1._parent.gotoAndStop(2);
}
}
function testuj_terc(obj1, obj2) {
if (obj2.hitTest(obj1)) {
obj1._parent.gotoAndStop(4);
if (_root._currentframe > 11) {
_root.player.terc = _root.player.terc + 1;
}
}
}
function testuj_body(obj1, obj2, odmena) {
if (obj2.hitTest(obj1)) {
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("obdelnik", jmeno, _root.getNextHighestDepth(), {_x:obj1._parent._x, _y:obj1._parent._y - 15, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
_root.level_score_txt.text = _root.lvl.score;
_root[jmeno].del = 80;
obdelnik(_root[jmeno]);
obj1._parent.gotoAndStop(3);
}
}
function testuj_obj(obj1, obj2, odmena, type) {
var _local3 = false;
if (obj2.hitTest(obj1)) {
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("obdelnik", jmeno, _root.getNextHighestDepth(), {_x:obj1._parent._x, _y:obj1._parent._y - 10, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
switch (type) {
case 2 :
if (_root._currentframe > 10) {
_root.player.slipka = _root.player.slipka + 1;
}
snd = new Sound();
snd.attachSound("snd_slepka2.wav");
snd.start();
obj2._parent.gotoAndPlay(2);
break;
case 3 :
if (_root._currentframe > 10) {
_root.player.sud = _root.player.sud + 1;
}
break;
case 4 :
if (_root._currentframe > 10) {
_root.player.slama = _root.player.slama + 1;
}
break;
case 5 :
if (_root._currentframe > 10) {
_root.player.prase = _root.player.prase + 1;
}
snd = new Sound();
snd.attachSound("snd_prase.wav");
snd.start();
obj2._parent.gotoAndPlay(2);
break;
case 6 :
if (_root._currentframe > 10) {
_root.player.ohen = _root.player.ohen + 1;
}
break;
case 7 :
if (_root._currentframe > 10) {
_root.player.jablko = _root.player.jablko + 1;
_root.player.apples++;
}
_local3 = true;
obj2._parent.hit = true;
obj2._parent.onEnterFrame = function () {
this._x = obj1._parent._x;
this._y = obj1._parent._y;
this._rotation = obj1._parent._rotation;
this._x = this._x + obj1._parent.xspeed;
this._y = this._y + obj1._parent.yspeed;
if (_root._currentframe < 10) {
removeMovieClip(this);
}
if (this.hit == true) {
removeMovieClip(obj2);
}
};
obj2._parent.swapDepths(_root.getNextHighestDepth());
removeMovieClip(obj2);
obj2._parent.gotoAndStop(2);
break;
case 8 :
if (_root._currentframe > 10) {
_root.player.becher = _root.player.becher + 1;
}
break;
case 9 :
if (_root._currentframe > 10) {
_root.player.stan = _root.player.stan + 1;
}
break;
case 10 :
if (_root._currentframe > 10) {
_root.player.siska = _root.player.siska + 1;
}
_local3 = true;
obj2._parent.hit = true;
obj2._parent.onEnterFrame = function () {
this._x = obj1._parent._x;
this._y = obj1._parent._y;
this._rotation = obj1._parent._rotation;
this._x = this._x + obj1._parent.xspeed;
this._y = this._y + obj1._parent.yspeed;
if (_root._currentframe < 10) {
removeMovieClip(this);
}
if (this.hit == true) {
removeMovieClip(obj2);
}
};
obj2._parent.swapDepths(_root.getNextHighestDepth());
removeMovieClip(obj2);
obj2._parent.gotoAndStop(2);
break;
case 11 :
if (_root._currentframe > 10) {
_root.player.kralik = _root.player.kralik + 1;
}
_local3 = true;
obj2._parent.gotoAndPlay(2);
removeMovieClip(obj2);
break;
case 12 :
if (_root._currentframe > 10) {
_root.player.strasak = _root.player.strasak + 1;
}
break;
case 13 :
if (_root._currentframe > 10) {
_root.player.ptak = _root.player.ptak + 1;
}
removeMovieClip(obj2._parent);
obj2._parent.gotoAndStop(15);
_local3 = true;
jmeno2 = "ptak_ko" + _root.getNextHighestDepth();
_root.attachMovie("ptak_ko", jmeno2, _root.getNextHighestDepth(), {_x:obj1._parent._x, _y:obj1._parent._y});
_root[jmeno2].onEnterFrame = function () {
this._x = obj1._parent._x;
this._y = obj1._parent._y;
this._rotation = obj1._parent._rotation;
this._x = this._x + obj1._parent.xspeed;
this._y = this._y + obj1._parent.yspeed;
if (_root._currentframe < 10) {
removeMovieClip(this);
}
};
break;
case 14 :
if (_root._currentframe > 10) {
_root.player.pytel = _root.player.pytel + 1;
}
break;
case 15 :
if (_root._currentframe > 10) {
_root.player.kul = _root.player.kul + 1;
}
break;
case 16 :
if (_root._currentframe > 10) {
_root.player.krabice = _root.player.krabice + 1;
}
break;
case 17 :
if (_root._currentframe > 10) {
_root.player.studna = _root.player.studna + 1;
}
break;
case 18 :
if (_root._currentframe > 10) {
_root.player.vosy = _root.player.vosy + 1;
}
break;
case 21 :
if (_root._currentframe > 10) {
_root.player.panak = _root.player.panak + 1;
}
break;
case 22 :
if (_root._currentframe > 10) {
_root.player.balonek = _root.player.balonek + 1;
}
break;
case 23 :
if (_root._currentframe > 10) {
_root.player.stan_red = _root.player.stan_red + 1;
}
break;
case 24 :
if (_root._currentframe > 10) {
_root.player.stan_blue = _root.player.stan_blue + 1;
}
break;
case 25 :
if (_root._currentframe > 10) {
_root.player.maringotka = _root.player.maringotka + 1;
}
break;
case 26 :
if (_root._currentframe > 10) {
_root.player.parez = _root.player.parez + 1;
}
break;
case 27 :
if (_root._currentframe > 10) {
_root.player.kohout = _root.player.kohout + 1;
snd = new Sound();
snd.attachSound("snd_slepka2.wav");
snd.start();
obj2._parent.gotoAndPlay(2);
}
break;
case 28 :
if (_root._currentframe <= 10) {
break;
}
_root.player.hruska = _root.player.hruska + 1;
_local3 = true;
obj2._parent.hit = true;
obj2._parent.onEnterFrame = function () {
this._x = obj1._parent._x;
this._y = obj1._parent._y;
this._rotation = obj1._parent._rotation;
this._x = this._x + obj1._parent.xspeed;
this._y = this._y + obj1._parent.yspeed;
if (_root._currentframe < 10) {
removeMovieClip(this);
}
if (this.hit == true) {
removeMovieClip(obj2);
}
};
obj2._parent.swapDepths(_root.getNextHighestDepth());
removeMovieClip(obj2);
obj2._parent.gotoAndStop(2);
}
_root.level_score_txt.text = _root.lvl.score;
_root[jmeno].del = 75;
obdelnik(_root[jmeno]);
if (_local3 == false) {
obj1._parent.gotoAndStop(2);
}
}
}
function testuj_mesec(obj1, obj2, odmena) {
if (obj2.hitTest(obj1)) {
if (obj2._currentframe == 1) {
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("obdelnik", jmeno, _root.getNextHighestDepth(), {_x:obj2._parent._x, _y:obj2._parent._y - 10, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
if (_root._currentframe > 10) {
_root.player.mesec = _root.player.mesec + 1;
_root.player.coins++;
}
_root.level_score_txt.text = _root.level1.score;
_root[jmeno].del = 120;
obdelnik(_root[jmeno]);
obj2._parent.gotoAndPlay(2);
snd = new Sound();
snd.attachSound("mesec.wav");
snd.start();
}
}
}
function testuj_toulec(obj1, obj2, odmena) {
if (obj2.hitTest(obj1)) {
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("bonus_sip", jmeno, _root.getNextHighestDepth(), {_x:obj2._parent._x, _y:obj2._parent._y - 10, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
_root.player.max_arrows = _root.player.max_arrows + 1;
_root.player.act_arrows = _root.player.act_arrows + 1;
_root.sipy_txt.text = (_root.player.act_arrows + "/") + _root.player.max_arrows;
_root.level_score_txt.text = _root.level1.score;
_root[jmeno].del = 120;
obdelnik(_root[jmeno]);
obj2._parent.gotoAndPlay(2);
}
}
function testuj_balonek(obj1, obj2, odmena) {
if (obj2.hitTest(obj1)) {
if (obj2._parent.balonek_in._currentframe == 1) {
obj2._visible = false;
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("obdelnik", jmeno, _root.getNextHighestDepth(), {_x:obj2._parent._x, _y:obj2._parent._y - 10, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
if (_root._currentframe > 10) {
_root.player.balonek = _root.player.balonek + 1;
}
_root.level_score_txt.text = _root.level1.score;
_root[jmeno].del = 120;
obdelnik(_root[jmeno]);
obj2._parent.balonek_in.gotoAndPlay(2);
snd = new Sound();
snd.attachSound("balonek.wav");
snd.start();
}
}
}
function balonek(obj1, obj2, odmena, typ) {
if (obj2.hitTest(obj1)) {
if (obj2._parent.balonek_in._currentframe == 1) {
obj2._visible = false;
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("obdelnik", jmeno, _root.getNextHighestDepth(), {_x:obj2._parent._x, _y:obj2._parent._y - 10, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
if (_root._currentframe > 10) {
switch (typ) {
case SRDCE :
_root.player.srdce = _root.player.srdce + 1;
break;
case PES :
_root.player.pes = _root.player.pes + 1;
break;
case DLOUHY :
_root.player.dlouhy = _root.player.dlouhy + 1;
break;
case KRUH :
_root.player.kruh = _root.player.kruh + 1;
break;
case HVEZDA :
_root.player.hvezda = _root.player.hvezda + 1;
break;
case PODKOVA :
_root.player.podkova = _root.player.podkova + 1;
break;
case JOKER :
_root.player.joker = _root.player.joker + 1;
break;
case KULICKY :
_root.player.kulicky = _root.player.kulicky + 1;
break;
case RUKA :
_root.player.ruka = _root.player.ruka + 1;
}
}
_root.level_score_txt.text = _root.level1.score;
_root[jmeno].del = 120;
obdelnik(_root[jmeno]);
obj2._parent.balonek_in.gotoAndPlay(2);
snd = new Sound();
snd.attachSound("balonek.wav");
snd.start();
}
}
}
function testuj_triko(obj1, obj2, odmena) {
if (obj2.hitTest(obj1)) {
if (obj2._parent._currentframe == 1) {
obj2._visible = false;
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("obdelnik", jmeno, _root.getNextHighestDepth(), {_x:obj2._parent._x, _y:obj2._parent._y - 10, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
if (_root._currentframe > 10) {
_root.player.triko = _root.player.triko + 1;
}
_root.level_score_txt.text = _root.level1.score;
_root[jmeno].del = 120;
obdelnik(_root[jmeno]);
obj2._parent.gotoAndPlay(2);
}
}
}
function testuj_lucerna(obj1, obj2, odmena) {
if (obj2.hitTest(obj1)) {
if (obj2._parent._currentframe == 1) {
obj2._visible = false;
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("obdelnik", jmeno, _root.getNextHighestDepth(), {_x:obj1._parent._x, _y:obj1._parent._y - 10, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
if (_root._currentframe > 10) {
_root.player.lucerna = _root.player.lucerna + 1;
}
_root.level_score_txt.text = _root.level1.score;
_root[jmeno].del = 120;
obdelnik(_root[jmeno]);
obj2._parent.gotoAndStop(2);
snd = new Sound();
snd.attachSound("lucerna.wav");
snd.start();
obj1._parent.gotoAndStop(2);
}
}
}
function testuj_lampion(obj1, obj2, odmena) {
if (obj2.hitTest(obj1)) {
if (obj2._parent._currentframe == 1) {
obj2._visible = false;
jmeno = "obd" + _root.getNextHighestDepth();
_root.attachMovie("obdelnik", jmeno, _root.getNextHighestDepth(), {_x:obj1._parent._x, _y:obj1._parent._y - 10, _xscale:25, _yscale:25});
_root[jmeno].txt.text = "+" + odmena;
_root.lvl.score = _root.lvl.score + odmena;
if (_root._currentframe > 10) {
_root.player.lampion = _root.player.lampion + 1;
}
_root.level_score_txt.text = _root.level1.score;
_root[jmeno].del = 120;
obdelnik(_root[jmeno]);
obj2._parent.gotoAndStop(2);
snd = new Sound();
snd.attachSound("balonek.wav");
snd.start();
}
}
}
function hidee(obj) {
obj._visible = false;
}
function hide_terc() {
hidee(_root.terc.t1);
hidee(_root.terc.t2);
hidee(_root.terc.t3);
hidee(_root.terc.tt1);
hidee(_root.terc.tt2);
hidee(_root.terc.tt3);
hidee(_root.terc.tt4);
hidee(_root.terc.tt5);
hidee(_root.terc.tt6);
hidee(_root.terc.tt7);
hidee(_root.terc.tt8);
hidee(_root.terc.tt9);
hidee(_root.terc.tt10);
hidee(_root.terc.ttt1);
hidee(_root.terc.ttt2);
hidee(_root.terc.ttt3);
hidee(_root.terc.ttt4);
hidee(_root.terc.tttt1);
hidee(_root.terc.tttt2);
hidee(_root.terc.tttt3);
hidee(_root.terc.tttt4);
}
function hide_all() {
hide_terc();
hidee(_root.slepka.tester);
hidee(_root.slepka1.tester);
hidee(_root.slepka2.tester);
hidee(_root.slepka3.tester);
hidee(_root.slepka4.tester);
hidee(_root.jablko.tester);
hidee(_root.jablko1.tester);
hidee(_root.jablko2.tester);
hidee(_root.jablko3.tester);
hidee(_root.jablko4.tester);
hidee(_root.jablko5.tester);
hidee(_root.jablko6.tester);
hidee(_root.jablko7.tester);
hidee(_root.hruska.tester);
hidee(_root.hruska1.tester);
hidee(_root.hruska2.tester);
hidee(_root.hruska3.tester);
hidee(_root.hruska4.tester);
hidee(_root.hruska5.tester);
hidee(_root.hruska6.tester);
hidee(_root.kohout.tester);
hidee(_root.kohout1.tester);
hidee(_root.kohout2.tester);
hidee(_root.siska1.tester);
hidee(_root.siska2.tester);
hidee(_root.siska3.tester);
hidee(_root.siska4.tester);
hidee(_root.siska5.tester);
hidee(_root.siska6.tester);
hidee(_root.siska7.tester);
hidee(_root.siska8.tester);
hidee(_root.siska9.tester);
hidee(_root.kralik1.tester);
hidee(_root.kralik2.tester);
hidee(_root.kralik3.tester);
hidee(_root.strasak.tester1);
hidee(_root.strasak.tester2);
hidee(_root.ptak1.tester);
hidee(_root.ptak2.tester);
hidee(_root.ptak3.tester);
hidee(_root.ptak4.tester);
hidee(_root.ptak5.tester);
hidee(_root.ptak6.tester);
hidee(_root.ptak7.tester);
hidee(_root.ptak8.tester);
hidee(_root.ptak9.tester);
hidee(_root.ptak10.tester);
hidee(_root.pytel1.tester);
hidee(_root.pytel2.tester);
hidee(_root.pytel3.tester);
hidee(_root.pytel4.tester);
hidee(_root.pytel5.tester);
hidee(_root.studna.tester1);
hidee(_root.studna.tester2);
hidee(_root.vosy.tester);
hidee(_root.panak.tester);
hidee(_root.prase.tester);
hidee(_root.becherovka.tester);
hidee(_root.stan.tester);
hidee(_root.stan1.tester);
hidee(_root.mesec.tester);
hidee(_root.toulec.tester);
hidee(_root.sipy.tester);
hidee(_root.stan.tester);
hidee(_root.ohen.tester);
hidee(_root.terc.s1);
hidee(_root.terc.s2);
hidee(_root.terc.s3);
hidee(_root.terc.s4);
hidee(_root.terc.s5);
hidee(_root.terc.s6);
hidee(_root.terc.s7);
cover();
}
function obdelnik(obj) {
obj.onEnterFrame = function () {
this.del--;
if (this._xscale < 100) {
this._xscale = this._xscale + 10;
this._yscale = this._yscale + 10;
this._y = this._y - 1;
}
if (this.del > 2) {
this._y = this._y - 1;
}
if (this._xscale > 100) {
this._xscale = 100;
this._yscale = 100;
}
if ((this._xscale > 99) && (this.del < 1)) {
this._alpha = this._alpha - 3;
}
if (this._alpha < 30) {
removeMovieClip(this);
}
if (_root._currentframe < 10) {
removeMovieClip(this);
}
};
}
function sounds() {
snd = new Sound();
_root.sound_ctrl.onPress = function () {
if (_root.sound_volume == 100) {
_root.sound_volume = 0;
this.gotoAndStop(2);
} else {
_root.sound_volume = 100;
this.gotoAndStop(1);
}
};
_root.sound_ctrl.onEnterFrame = function () {
snd.setVolume(_root.sound_volume);
if (_root.sound_volume == 0) {
this.gotoAndStop(2);
} else if (_root.sound_volume == 100) {
this.gotoAndStop(1);
}
};
}
function back() {
_root.btn_back.txt1.text = _root.texty.back;
_root.btn_back.onPress = function () {
removeMovieClip(_root.luk);
removeMovieClip(terrain);
removeMovieClip(_root.shoot_stats);
removeMovieClip(_root.tabulka2);
removeMovieClip(_root.btn_back);
if (_root.lvl.score < _root.tmp_skore) {
_root.lvl.score = _root.tmp_skore;
}
_root.jumpable = true;
_root.gotoAndStop(3);
};
}
function minimal_fce() {
w1 = 150;
_root.attachMovie("minimal", "minimalll", _root.getNextHighestDepth(), {_x:320, _y:200});
_root.minimalll.txt.text = (_root.texty.targetscore + ":") + _root.lvl.target_score;
_root.minimalll.onEnterFrame = function () {
w1--;
if (w1 < 1) {
this._alpha = this._alpha - 3;
}
if (this._xscale < 100) {
this._xscale = this._xscale + 10;
this._yscale = this._yscale + 10;
}
if (this._xscale > 100) {
this._xscale = 100;
this._yscale = 100;
}
if (this._alpha < 10) {
this._visible = false;
}
if (_root._currentframe < 10) {
removeMovieClip(this);
}
};
}
function ukazatele(obj) {
_root.sipy_txt.text = (_root.player.act_arrows + "/") + _root.player.max_arrows;
_root.level_score_txt.text = _root.lvl.score;
var finished = false;
_root.timee = 400;
_root.wind = (Math.random() - 0.5) / 4;
_root.wind_txt.text = (_root.texty.wind + ": ") + (Math.round(100 * _root.wind) / 1);
obj.onEnterFrame = function () {
_root.level_score_txt.text = (((_root.texty.score + ":") + _root.lvl.score) + "/") + _root.lvl.target_score;
if (finished == false) {
if (_root.lvl.score >= _root.lvl.target_score) {
finished = true;
if (_root.lvl.finished == false) {
_root.lvl.finished = true;
if ((_root.act_level % 2) == 0) {
_root.player.max_arrows++;
}
}
_root.minimalll._visible = true;
_root.minimalll._alpha = 100;
w1 = 80;
_root.minimalll.txt.text = _root.texty.targetscore_finished;
}
}
if (_root.lvl.score >= _root.lvl.gold_score) {
_root.lvl.gold = true;
}
if ((_root.player.act_arrows > 0) && (_root.timee > 0)) {
_root.timee = _root.timee - 0.05;
time_txt.text = (_root.texty.time_bonus + ": ") + Math.round(_root.timee / 4);
}
};
}
function timee_ctrl(obj) {
_root.timee = 1200;
obj.onEnterFrame = function () {
if ((_root.player.act_arrows > 0) && (_root.timee > 0)) {
_root.timee = _root.timee - 1;
this.txt.text = Math.round(_root.timee / 4) / 10;
}
};
}
function winde_ctrl(obj) {
if (_root.wind <= -0.2) {
_root.wind = -0.18;
_root.wind_ctrl.gotoAndStop(1);
} else if (_root.wind <= -0.15) {
_root.wind = -0.15;
_root.wind_ctrl.gotoAndStop(2);
} else if (_root.wind <= -0.1) {
_root.wind = -0.12;
_root.wind_ctrl.gotoAndStop(3);
} else if (_root.wind <= -0.05) {
_root.wind_ctrl.gotoAndStop(4);
} else if (_root.wind <= 0) {
_root.wind_ctrl.gotoAndStop(5);
} else if (_root.wind > 0.2) {
_root.wind_ctrl.gotoAndStop(10);
} else if (_root.wind > 0.15) {
_root.wind_ctrl.gotoAndStop(9);
} else if (_root.wind > 0.1) {
_root.wind_ctrl.gotoAndStop(8);
} else if (_root.wind > 0.05) {
_root.wind_ctrl.gotoAndStop(7);
} else if (_root.wind > 0) {
_root.wind_ctrl.gotoAndStop(6);
}
}
function level_all() {
end_game = false;
mouseDownAndUp();
sounds();
back();
fonts();
ukazatele(_root.archer);
minimal_fce();
winde_ctrl(_root.wind_ctrl);
tabulka(tabulka2);
}
function fonts() {
novyFontKl = new TextFormat();
novyFontKl.size = 22;
novyFontKl.font = "mon";
power_txt.embedFonts = true;
power_txt.setTextFormat(novyFont3Kl);
angle_txt.embedFonts = true;
angle_txt.setTextFormat(novyFont3Kl);
wind_txt.embedFonts = true;
wind_txt.setTextFormat(novyFont3Kl);
time_txt.embedFonts = true;
time_txt.setTextFormat(novyFont3Kl);
sipy_txt.embedFonts = true;
sipy_txt.setTextFormat(novyFont3Kl);
level_score_txt.embedFonts = true;
level_score_txt.setTextFormat(novyFont3Kl);
btn_back.txt1.embedFonts = true;
btn_back.txt1.setTextFormat(novyFont3Kl);
tabulka2.txt1.embedFonts = true;
tabulka2.txt1.setTextFormat(novyFont3Kl);
tabulka2.txt2.embedFonts = true;
tabulka2.txt2.setTextFormat(novyFont3Kl);
tabulka2.txt3.embedFonts = true;
tabulka2.txt3.setTextFormat(novyFont3Kl);
}
function achievment(ach, cnt1, cnt2, cnt3, bonus1, bonus2, bonus3, obj) {
if (ach >= cnt3) {
_root.total_skore = _root.total_skore + bonus3;
_root.achiev_cnt++;
obj.gotoAndStop(4);
} else if (ach >= cnt2) {
_root.total_skore = _root.total_skore + bonus2;
_root.achiev_cnt++;
obj.gotoAndStop(3);
} else if (ach >= cnt1) {
_root.total_skore = _root.total_skore + bonus1;
_root.achiev_cnt++;
obj.gotoAndStop(2);
} else {
obj.gotoAndStop(1);
}
obj.onPress = function () {
_root.nazev1.text = (_root.texty.achiev1 + ": ") + ach;
_root.nazev2.text = _root.nazev1.text;
_root.level_skore1.text = (((((_root.texty.achiev2 + ": ") + cnt1) + ", ") + cnt2) + ", ") + cnt3;
_root.level_skore2.text = _root.level_skore1.text;
_root.target_score1.text = (((((_root.texty.achiev3 + ": +") + bonus1) + ", +") + bonus2) + ", +") + bonus3;
_root.target_score2.text = _root.target_score1.text;
};
obj.onRollOver = function () {
_root.nazev1.text = (_root.texty.achiev1 + ": ") + ach;
_root.nazev2.text = _root.nazev1.text;
_root.level_skore1.text = (((((_root.texty.achiev2 + ": ") + cnt1) + ", ") + cnt2) + ", ") + cnt3;
_root.level_skore2.text = _root.level_skore1.text;
_root.target_score1.text = (((((_root.texty.achiev3 + ": +") + bonus1) + ", +") + bonus2) + ", +") + bonus3;
_root.target_score2.text = _root.target_score1.text;
_root.gold_score1.text = "Hits: " + ach;
_root.next_level._visible = false;
_root.play_again._visible = false;
};
}
function map_btn(obj, lvl, popis) {
if (lvl.score >= lvl.gold_score) {
gold_cnt = gold_cnt + 1;
obj.koule.gotoAndStop(4);
}
obj.onPress = function () {
_root.nazev1.text = popis;
_root.nazev2.text = _root.nazev1.text;
_root.level_skore1.text = (_root.texty.score1 + ": ") + lvl.score;
_root.level_skore2.text = _root.level_skore1.text;
_root.target_score1.text = (_root.texty.targetscore + ": ") + lvl.target_score;
_root.target_score2.text = _root.target_score1.text;
_root.gold_score1.text = "Golden score: " + lvl.gold_score;
if (lvl.played == false) {
_root.next_level._visible = true;
_root.play_again._visible = false;
_root.next_level.txt1.text = _root.texty.start;
_root.next_level.txt2.text = _root.texty.start;
} else {
_root.next_level._visible = false;
_root.play_again._visible = true;
_root.play_again.t1.text = _root.texty.playagain;
_root.play_again.t2.text = _root.texty.score + " -100";
}
if (this.koule._currentframe == 1) {
_root.next_level._visible = false;
_root.play_again._visible = false;
}
_root.act_level = lvl.no;
_root.lvl = lvl;
};
}
function let_ptaka(obj, speed, angle, src_x, src_y) {
obj._x = src_x;
obj._y = src_y;
obj.angle = angle;
obj.speed = speed;
obj.xspeed = Math.cos(obj.angle) * obj.speed;
obj.yspeed = Math.sin(obj.angle) * obj.speed;
if (speed < 0) {
obj._xscale = -100;
}
obj.onEnterFrame = function () {
if (this._currentframe < 15) {
this.angle2 = Math.atan2(this.yspeed, this.xspeed);
this._rotation = (this.angle2 * 180) / Math.PI;
this._x = this._x + this.xspeed;
this._y = this._y + this.yspeed;
}
if ((((this._x > 700) || (this._y < -50)) || (this._x < -250)) || (this._y > 500)) {
this._x = random(100) - 200;
this._y = src_y;
}
};
}
function letej(obj, speed, angle, src_x, src_y) {
obj.angle = angle;
obj.speed = speed;
obj.xspeed = Math.cos(obj.angle) * obj.speed;
obj.yspeed = Math.sin(obj.angle) * obj.speed;
if (speed < 0) {
}
obj.onEnterFrame = function () {
if (this._currentframe < 15) {
this.angle2 = Math.atan2(this.yspeed, this.xspeed);
this._x = this._x + this.xspeed;
this._y = this._y + this.yspeed;
}
if (this._x > 700) {
this._x = -50;
}
if (this._x < -50) {
this._x = 690;
}
};
}
function bow_btn(obj, str, text, num) {
obj.onRollOver = function () {
if (show_bows == true) {
_root.nazev1.text = text;
_root.nazev2.text = _root.nazev1.text;
_root.level_skore1.text = (_root.texty.power + ": ") + str;
_root.level_skore2.text = _root.level_skore1.text;
_root.target_score1.text = "";
_root.gold_score1.text = "";
_root.target_score2.text = _root.target_score1.text;
_root.next_level._visible = false;
_root.play_again._visible = false;
}
};
obj.onPress = function () {
if (show_bows == true) {
_root.bows.luk1.gotoAndStop(1);
_root.bows.luk2.gotoAndStop(1);
_root.bows.luk3.gotoAndStop(1);
_root.bows.luk4.gotoAndStop(1);
_root.bows.luk5.gotoAndStop(1);
_root.bows.luk6.gotoAndStop(1);
_root.player.max_power = str;
_root.player.luk_num = num;
this.gotoAndStop(2);
}
};
}
function save_game(player_profile) {
player0 = SharedObject.getLocal(player_profile);
player0.data.player = new Object();
player0.data.player = _root.player;
player0.data.rewards = new Object();
player0.data.rewards = _root.rewards;
player0.data.level1 = new Object();
player0.data.level1 = _root.level1;
player0.data.level2 = new Object();
player0.data.level2 = _root.level2;
player0.data.level3 = new Object();
player0.data.level3 = _root.level3;
player0.data.level4 = new Object();
player0.data.level4 = _root.level4;
player0.data.level5 = new Object();
player0.data.level5 = _root.level5;
player0.data.level6 = new Object();
player0.data.level6 = _root.level6;
player0.data.level7 = new Object();
player0.data.level7 = _root.level7;
player0.data.level8 = new Object();
player0.data.level8 = _root.level8;
player0.data.level9 = new Object();
player0.data.level9 = _root.level9;
player0.data.level10 = new Object();
player0.data.level10 = _root.level10;
player0.data.level11 = new Object();
player0.data.level11 = _root.level11;
player0.data.level12 = new Object();
player0.data.level12 = _root.level12;
player0.data.level13 = new Object();
player0.data.level13 = _root.level13;
player0.data.level14 = new Object();
player0.data.level14 = _root.level14;
player0.data.level15 = new Object();
player0.data.level15 = _root.level15;
player0.data.level16 = new Object();
player0.data.level16 = _root.level16;
player0.data.level17 = new Object();
player0.data.level17 = _root.level17;
player0.data.level18 = new Object();
player0.data.level18 = _root.level18;
player0.data.level19 = new Object();
player0.data.level19 = _root.level19;
player0.data.level20 = new Object();
player0.data.level20 = _root.level20;
player0.data.level21 = new Object();
player0.data.level21 = _root.level21;
player0.data.level22 = new Object();
player0.data.level22 = _root.level22;
player0.data.level23 = new Object();
player0.data.level23 = _root.level23;
player0.data.level24 = new Object();
player0.data.level24 = _root.level24;
player0.data.level25 = new Object();
player0.data.level25 = _root.level25;
player0.data.level26 = new Object();
player0.data.level26 = _root.level26;
player0.data.level27 = new Object();
player0.data.level27 = _root.level27;
player0.data.level28 = new Object();
player0.data.level28 = _root.level28;
player0.data.level29 = new Object();
player0.data.level29 = _root.level29;
player0.data.level30 = new Object();
player0.data.level30 = _root.level30;
player0.data.level31 = new Object();
player0.data.level31 = _root.level31;
player0.data.level32 = new Object();
player0.data.level32 = _root.level32;
player0.data.level33 = new Object();
player0.data.level33 = _root.level33;
player0.data.level34 = new Object();
player0.data.level34 = _root.level34;
player0.data.level35 = new Object();
player0.data.level35 = _root.level35;
player0.data.level36 = new Object();
player0.data.level36 = _root.level36;
player0.data.level37 = new Object();
player0.data.level37 = _root.level37;
player0.data.level38 = new Object();
player0.data.level38 = _root.level38;
player0.data.level39 = new Object();
player0.data.level39 = _root.level39;
player0.flush();
trace("game saved");
}
function load_game(player0) {
if (player0.data.player.score != undefined) {
_root.player = player0.data.player;
_root.level1 = player0.data.level1;
_root.level2 = player0.data.level2;
_root.level3 = player0.data.level3;
_root.level4 = player0.data.level4;
_root.level5 = player0.data.level5;
_root.level6 = player0.data.level6;
_root.level7 = player0.data.level7;
_root.level8 = player0.data.level8;
_root.level9 = player0.data.level9;
_root.level10 = player0.data.level10;
_root.level11 = player0.data.level11;
_root.level12 = player0.data.level12;
_root.level13 = player0.data.level13;
_root.level14 = player0.data.level14;
_root.level15 = player0.data.level15;
_root.level16 = player0.data.level16;
_root.level17 = player0.data.level17;
_root.level18 = player0.data.level18;
_root.level19 = player0.data.level19;
_root.level20 = player0.data.level20;
_root.level21 = player0.data.level21;
_root.level22 = player0.data.level22;
_root.level23 = player0.data.level23;
_root.level24 = player0.data.level24;
_root.level25 = player0.data.level25;
_root.level26 = player0.data.level26;
_root.level27 = player0.data.level27;
_root.level28 = player0.data.level28;
_root.level29 = player0.data.level29;
_root.level30 = player0.data.level30;
_root.level31 = player0.data.level31;
_root.level32 = player0.data.level32;
_root.level33 = player0.data.level33;
_root.level34 = player0.data.level34;
_root.level35 = player0.data.level35;
_root.level36 = player0.data.level36;
_root.level37 = player0.data.level37;
_root.level38 = player0.data.level38;
_root.level39 = player0.data.level39;
trace("game loaded");
}
}
function delete_game(player_profile) {
player0 = SharedObject.getLocal(player_profile);
player0.data.player = new Object();
player0.data.player = null;
player0.data.rewards = new Object();
player0.data.rewards = null;
player0.data.level1 = new Object();
player0.data.level1 = null;
player0.data.level2 = new Object();
player0.data.level2 = null;
player0.data.level3 = new Object();
player0.data.level3 = null;
player0.data.level4 = new Object();
player0.data.level4 = null;
player0.data.level5 = new Object();
player0.data.level5 = null;
player0.data.level6 = new Object();
player0.data.level6 = null;
player0.data.level7 = new Object();
player0.data.level7 = null;
player0.data.level8 = new Object();
player0.data.level8 = null;
player0.data.level9 = new Object();
player0.data.level9 = null;
player0.data.level10 = new Object();
player0.data.level10 = null;
player0.data.level11 = new Object();
player0.data.level11 = null;
player0.data.level12 = new Object();
player0.data.level12 = null;
player0.data.level13 = new Object();
player0.data.level13 = null;
player0.data.level14 = new Object();
player0.data.level14 = null;
player0.data.level15 = new Object();
player0.data.level15 = null;
player0.data.level16 = new Object();
player0.data.level16 = null;
player0.data.level17 = new Object();
player0.data.level17 = null;
player0.data.level18 = new Object();
player0.data.level18 = null;
player0.data.level19 = new Object();
player0.data.level19 = null;
player0.data.level20 = new Object();
player0.data.level20 = null;
player0.data.level21 = new Object();
player0.data.level21 = null;
player0.data.level22 = new Object();
player0.data.level22 = null;
player0.data.level23 = new Object();
player0.data.level23 = null;
player0.data.level24 = new Object();
player0.data.level24 = null;
player0.data.level25 = new Object();
player0.data.level25 = null;
player0.data.level26 = new Object();
player0.data.level26 = null;
player0.data.level27 = new Object();
player0.data.level27 = null;
player0.data.level28 = new Object();
player0.data.level28 = null;
player0.data.level29 = new Object();
player0.data.level29 = null;
player0.data.level30 = new Object();
player0.data.level30 = null;
player0.data.level31 = new Object();
player0.data.level31 = null;
player0.data.level32 = new Object();
player0.data.level32 = null;
player0.data.level33 = new Object();
player0.data.level33 = null;
player0.data.level34 = new Object();
player0.data.level34 = null;
player0.data.level35 = new Object();
player0.data.level35 = null;
player0.data.level36 = new Object();
player0.data.level36 = null;
player0.data.level37 = new Object();
player0.data.level37 = null;
player0.data.level38 = new Object();
player0.data.level38 = null;
player0.data.level39 = new Object();
player0.data.level39 = null;
player0.data.level40 = new Object();
player0.data.level40 = null;
player0.data.player.score = undefined;
player0.flush();
trace("deleted");
}
function tabulka(obj) {
obj.onEnterFrame = function () {
if (end_game == true) {
if (this._x > 320) {
this._x = this._x - ((this._x - 320) / 5);
}
if (this._y > 200) {
this._y = this._y - ((this._y - 200) / 25);
}
}
};
}
function rollover(obj) {
obj.onRollOver = function () {
obj.gotoAndStop(2);
};
obj.onRollOut = function () {
obj.gotoAndStop(1);
};
}
var SRDCE = 2;
var PES = 3;
var DLOUHY = 4;
var KRUH = 5;
var HVEZDA = 6;
var PODKOVA = 7;
var JOKER = 8;
var KULICKY = 9;
var RUKA = 10;
Frame 2
function btn_hraj() {
_root.main_menu.btn_play.onPress = function () {
function init_level(level, target, gold, no) {
level.score = 0;
level.finished = false;
level.played = false;
level.gold = false;
level.target_score = target;
level.gold_score = gold;
level.no = no;
}
snd = new Sound();
snd.attachSound("snd_klik.wav");
snd.start();
delete _root.player;
delete _root.level1;
delete _root.level2;
delete _root.level3;
delete _root.level4;
delete _root.level5;
delete _root.level6;
delete _root.level7;
_root.player = new Object();
_root.player.score = 0;
_root.player.max_arrows = 5;
_root.player.act_arrows = _root.player.max_arrows;
_root.player.max_power = 80;
_root.player.luk_num = 1;
_root.player.replays = 0;
_root.player.slama = 0;
_root.player.sud = 0;
_root.player.terc = 0;
_root.player.slipka = 0;
_root.player.prase = 0;
_root.player.ohen = 0;
_root.player.siska = 0;
_root.player.stan = 0;
_root.player.jablko = 0;
_root.player.lampion = 0;
_root.player.mesec = 0;
_root.player.kralik = 0;
_root.player.ptak = 0;
_root.player.pytel = 0;
_root.player.studna = 0;
_root.player.krabice = 0;
_root.player.kul = 0;
_root.player.strasak = 0;
_root.player.panak = 0;
_root.player.balonek = 0;
_root.player.stan_red = 0;
_root.player.stan_blue = 0;
_root.player.maringotka = 0;
_root.player.parez = 0;
_root.player.lucerna = 0;
_root.player.vosy = 0;
_root.player.hruska = 0;
_root.player.kohout = 0;
_root.player.balonek = 0;
_root.player.srdce = 0;
_root.player.pes = 0;
_root.player.srdce = 0;
_root.player.pes = 0;
_root.player.dlouhy = 0;
_root.player.kruh = 0;
_root.player.hvezda = 0;
_root.player.podkova = 0;
_root.player.joker = 0;
_root.player.kulicky = 0;
_root.player.ruka = 0;
_root.level1 = new Object();
init_level(_root.level1, 200, 500, 1);
_root.level2 = new Object();
init_level(_root.level2, 300, 550, 2);
_root.level3 = new Object();
init_level(_root.level3, 400, 600, 3);
_root.level4 = new Object();
init_level(_root.level4, 500, 850, 4);
_root.level5 = new Object();
init_level(_root.level5, 500, 700, 5);
_root.level6 = new Object();
init_level(_root.level6, 425, 750, 6);
_root.level7 = new Object();
init_level(_root.level7, 525, 750, 7);
_root.level8 = new Object();
init_level(_root.level8, 950, 1200, 8);
_root.level9 = new Object();
init_level(_root.level9, 525, 950, 9);
_root.level10 = new Object();
init_level(_root.level10, 825, 1200, 10);
_root.level11 = new Object();
init_level(_root.level11, 1200, 1400, 11);
_root.level12 = new Object();
init_level(_root.level12, 1400, 1700, 12);
_root.level13 = new Object();
init_level(_root.level13, 1500, 1900, 13);
_root.level14 = new Object();
init_level(_root.level14, 1350, 1500, 14);
_root.level15 = new Object();
init_level(_root.level15, 1400, 1600, 15);
_root.level16 = new Object();
init_level(_root.level16, 1600, 2000, 16);
_root.level17 = new Object();
init_level(_root.level17, 1000, 1250, 17);
_root.level18 = new Object();
init_level(_root.level18, 1450, 1600, 18);
_root.level19 = new Object();
init_level(_root.level19, 1500, 1800, 19);
_root.level20 = new Object();
init_level(_root.level20, 1500, 2000, 20);
_root.level21 = new Object();
init_level(_root.level21, 1000, 1150, 21);
_root.level22 = new Object();
init_level(_root.level22, 1500, 1550, 22);
_root.level23 = new Object();
init_level(_root.level23, 1800, 2200, 23);
_root.level24 = new Object();
init_level(_root.level24, 2000, 2200, 24);
_root.level25 = new Object();
init_level(_root.level25, 1500, 1800, 25);
_root.level26 = new Object();
init_level(_root.level26, 1900, 2200, 26);
_root.level27 = new Object();
init_level(_root.level27, 1500, 1800, 27);
_root.level28 = new Object();
init_level(_root.level28, 3000, 3400, 28);
_root.level29 = new Object();
init_level(_root.level29, 2500, 2600, 29);
_root.level30 = new Object();
init_level(_root.level30, 2100, 2400, 30);
_root.level31 = new Object();
init_level(_root.level31, 2600, 2900, 31);
_root.level32 = new Object();
init_level(_root.level32, 5000, 5500, 32);
_root.level33 = new Object();
init_level(_root.level33, 500, 600, 33);
_root.level34 = new Object();
init_level(_root.level34, 500, 600, 34);
player1 = SharedObject.getLocal("player_profile1");
load_game(player1);
_root.jumpable = true;
_root.gotoAndStop(3);
};
}
stop();
novyFontKl = new TextFormat();
novyFontKl.size = 22;
novyFontKl.font = "mon";
time_type.txt.embedFonts = true;
time_type.txt.setTextFormat(novyFontKl);
_root.main_menu.btn_play.txt.embedFonts = true;
_root.main_menu.btn_play.txt.setTextFormat(novyFontKl);
_root.main_menu.btn_help.txt.embedFonts = true;
_root.main_menu.btn_help.txt.setTextFormat(novyFontKl);
_root.main_menu.btn_authors.txt.embedFonts = true;
_root.main_menu.btn_authors.setTextFormat(novyFontKl);
_root.main_menu.btn_more.txt.embedFonts = true;
_root.main_menu.btn_more.txt.setTextFormat(novyFontKl);
_root.main_menu.btn_archers.txt.embedFonts = true;
_root.main_menu.btn_archers.txt.setTextFormat(novyFontKl);
if (show_intro == true) {
}
_root.wind = -0.5;
_root.main_menu.btn_play.txt.text = _root.texty.start;
_root.main_menu.btn_help.txt.text = _root.texty.help;
_root.main_menu.btn_authors.txt.text = _root.texty.authors;
_root.main_menu.btn_more.txt.text = _root.texty.more;
_root.main_menu.btn_archers.txt.text = "Archers";
_root.main_menu.onEnterFrame = function () {
_root.main_menu.btn_authors.onPress = function () {
snd = new Sound();
snd.attachSound("snd_klik.wav");
snd.start();
_root.jumpable = true;
_root.gotoAndStop(4);
};
_root.main_menu.btn_help.onPress = function () {
snd = new Sound();
snd.attachSound("snd_klik.wav");
snd.start();
_root.jumpable = true;
_root.gotoAndStop(5);
};
_root.main_menu.btn_archers.onPress = function () {
snd = new Sound();
snd.attachSound("snd_klik.wav");
snd.start();
_root.jumpable = true;
_root.gotoAndStop(50);
};
_root.main_menu.btn_more.onPress = function () {
snd = new Sound();
snd.attachSound("snd_klik.wav");
snd.start();
};
btn_hraj();
};
_root.btn_cz.onPress = function () {
_root.texty = _root.texty_cz;
_root.jumpable = true;
_root.gotoAndStop(6);
};
_root.btn_en.onPress = function () {
_root.texty = _root.texty_en;
_root.jumpable = true;
_root.gotoAndStop(6);
};
sounds();
btn_delete._visible = false;
player1 = SharedObject.getLocal("player_profile1");
if (player1.data.player.score != undefined) {
btn_delete._visible = true;
}
btn_delete.onRelease = function () {
delete_game("player_profile1");
btn_delete._visible = false;
};
rollover(_root.main_menu.btn_play);
rollover(btn_delete);
Instance of Symbol 217 MovieClip in Frame 2
//component parameters
onClipEvent (construct) {
Type = "logo-menu";
}
Frame 3
function new_bowf(obj, frame) {
obj.gotoAndStop(frame);
obj._visible = true;
obj._x = 430;
obj._y = 170;
obj._xscale = 10;
obj._yscale = 10;
obj.omg = 1;
obj.onEnterFrame = function () {
if (this.omg == 1) {
if (obj._xscale < 150) {
obj._xscale = obj._xscale + 5;
obj._yscale = obj._yscale + 5;
} else {
this.omg = 2;
}
} else if (this.omg == 2) {
if (this._x > 115) {
this._x = this._x - ((this._x - 115) / 15);
} else {
this.omg = 3;
}
if (this._y < 400) {
this._y = this._y - ((this._y - 400) / 15);
}
obj._xscale = obj._xscale - 1;
obj._yscale = obj._yscale - 1;
} else if (this.omg == 3) {
this._alpha = this._alpha - 3;
if (this._alpha < 30) {
removeMovieClip(this);
}
}
};
}
novyFontKl = new TextFormat();
novyFontKl.size = 22;
novyFontKl.font = "mon";
sc1.embedFonts = true;
sc1.setTextFormat(novyFont3Kl);
txt3.embedFonts = true;
txt3.setTextFormat(novyFont3Kl);
achiev.txt1.embedFonts = true;
achiev.txt1.setTextFormat(novyFont3Kl);
next_level.txt1.embedFonts = true;
next_level.txt1.setTextFormat(novyFont3Kl);
play_again.t1.embedFonts = true;
play_again.t1.setTextFormat(novyFont3Kl);
play_again.t2.embedFonts = true;
play_again.t2.setTextFormat(novyFont3Kl);
nazev1.embedFonts = true;
nazev1.setTextFormat(novyFont3Kl);
level_skore1.embedFonts = true;
level_skore1.setTextFormat(novyFont3Kl);
target_score1.embedFonts = true;
target_score1.setTextFormat(novyFont3Kl);
gold_score1.embedFonts = true;
gold_score1.setTextFormat(novyFont3Kl);
back.main.txt.embedFonts = true;
back.main.txt.setTextFormat(novyFont3Kl);
save_game("player_profile1");
stop();
anticheat();
_root.nazev1.text = "";
_root.nazev2.text = "";
_root.level_skore1.text = "";
_root.level_skore2.text = "";
_root.target_score1.text = "";
_root.target_score2.text = "";
gold_score1.text = "";
_root.play_again._visible = false;
_root.next_level._visible = false;
_root.total_skore = (((((((((((((((((((((((((((((((_root.level1.score + _root.level2.score) + _root.level3.score) + _root.level4.score) + _root.level5.score) + _root.level6.score) + _root.level7.score) + _root.level8.score) + _root.level9.score) + _root.level10.score) + _root.level11.score) + _root.level12.score) + _root.level13.score) + _root.level14.score) + _root.level15.score) + _root.level16.score) + _root.level17.score) + _root.level18.score) + _root.level19.score) + _root.level20.score) + _root.level21.score) + _root.level22.score) + _root.level23.score) + _root.level24.score) + _root.level25.score) + _root.level26.score) + _root.level27.score) + _root.level28.score) + _root.level29.score) + _root.level30.score) + _root.level31.score) + _root.level32.score) - (_root.player.replays * 100);
_root.back_main.txt.text = _root.texty.endgame;
_root.send_txt = _root.texty.send;
_root.achiev.txt1.text = _root.texty.achiev;
_root.achiev.txt2.text = _root.achiev.txt1.text;
_root.txt3.text = (((((_root.texty.replays + ":") + _root.player.replays) + " ") + _root.texty.score) + " -") + (_root.player.replays * 100);
_root.txt4.text = _root.txt3.text;
if (_root.level1.finished == true) {
_root.mapa.lvl1.koule.gotoAndStop(3);
_root.mapa.lvl2.koule.gotoAndStop(2);
}
if (_root.level1.finished == false) {
_root.mapa.lvl1.koule.gotoAndStop(2);
}
bow_btn(_root.bows.luk1, 80, _root.texty.bow1, 1);
bow_btn(_root.bows.luk2, 85, _root.texty.bow2, 2);
bow_btn(_root.bows.luk3, 90, _root.texty.bow3, 3);
bow_btn(_root.bows.luk4, 95, _root.texty.bow4, 4);
bow_btn(_root.bows.luk5, 100, _root.texty.bow5, 5);
bow_btn(_root.bows.luk6, 105, _root.texty.bow6, 6);
hidee(_root.bows.luk2);
hidee(_root.bows.luk3);
hidee(_root.bows.luk4);
hidee(_root.bows.luk5);
hidee(_root.bows.luk6);
switch (_root.player.luk_num) {
case 6 :
_root.bows.luk6.gotoAndStop(2);
break;
case 5 :
_root.bows.luk5.gotoAndStop(2);
break;
case 4 :
_root.bows.luk4.gotoAndStop(2);
break;
case 3 :
_root.bows.luk3.gotoAndStop(2);
break;
case 2 :
_root.bows.luk2.gotoAndStop(2);
break;
default :
_root.bows.luk1.gotoAndStop(2);
}
new_bow._visible = false;
if (_root.level2.finished == true) {
_root.mapa.lvl2.koule.gotoAndStop(3);
_root.mapa.lvl3.koule.gotoAndStop(2);
_root.bows.luk2._visible = true;
if (_root.player.luk_num < 2) {
new_bowf(new_bow, 2);
}
}
if (_root.level3.finished == true) {
_root.mapa.lvl3.koule.gotoAndStop(3);
_root.mapa.lvl4.koule.gotoAndStop(2);
}
if (_root.level4.finished == true) {
_root.mapa.lvl4.koule.gotoAndStop(3);
_root.mapa.lvl5.koule.gotoAndStop(2);
_root.bows.luk3._visible = true;
if (_root.player.luk_num < 3) {
new_bowf(new_bow, 3);
}
}
if (_root.level5.finished == true) {
_root.mapa.lvl5.koule.gotoAndStop(3);
_root.mapa.lvl6.koule.gotoAndStop(2);
}
if (_root.level6.finished == true) {
_root.mapa.lvl6.koule.gotoAndStop(3);
_root.mapa.lvl7.koule.gotoAndStop(2);
_root.bows.luk4._visible = true;
if (_root.player.luk_num < 4) {
new_bowf(new_bow, 4);
}
}
if (_root.level7.finished == true) {
_root.mapa.lvl7.koule.gotoAndStop(3);
_root.mapa.lvl8.koule.gotoAndStop(2);
}
if (_root.level8.finished == true) {
_root.mapa.lvl8.koule.gotoAndStop(3);
_root.mapa.lvl9.koule.gotoAndStop(2);
_root.bows.luk5._visible = true;
if (_root.player.luk_num < 5) {
new_bowf(new_bow, 5);
}
}
if (_root.level9.finished == true) {
_root.mapa.lvl9.koule.gotoAndStop(3);
_root.mapa.lvl10.koule.gotoAndStop(2);
}
if (_root.level10.finished == true) {
_root.mapa.lvl10.koule.gotoAndStop(3);
_root.mapa.lvl11.koule.gotoAndStop(2);
_root.bows.luk6._visible = true;
if (_root.player.luk_num < 6) {
new_bowf(new_bow, 6);
}
}
if (_root.level11.finished == true) {
_root.mapa.lvl11.koule.gotoAndStop(3);
_root.mapa.lvl12.koule.gotoAndStop(2);
_root.mapa.lvl13.koule.gotoAndStop(2);
}
if (_root.level12.finished == true) {
_root.mapa.lvl12.koule.gotoAndStop(3);
_root.mapa.lvl13.koule.gotoAndStop(2);
}
if (_root.level13.finished == true) {
_root.mapa.lvl13.koule.gotoAndStop(3);
_root.mapa.lvl14.koule.gotoAndStop(2);
}
if (_root.level14.finished == true) {
_root.mapa.lvl14.koule.gotoAndStop(3);
_root.mapa.lvl15.koule.gotoAndStop(2);
}
if (_root.level15.finished == true) {
_root.mapa.lvl15.koule.gotoAndStop(3);
_root.mapa.lvl16.koule.gotoAndStop(2);
_root.mapa.lvl17.koule.gotoAndStop(2);
}
if (_root.level16.finished == true) {
_root.mapa.lvl16.koule.gotoAndStop(3);
_root.mapa.lvl17.koule.gotoAndStop(2);
}
if (_root.level17.finished == true) {
_root.mapa.lvl17.koule.gotoAndStop(3);
_root.mapa.lvl18.koule.gotoAndStop(2);
}
if (_root.level18.finished == true) {
_root.mapa.lvl18.koule.gotoAndStop(3);
_root.mapa.lvl19.koule.gotoAndStop(2);
}
if (_root.level19.finished == true) {
_root.mapa.lvl19.koule.gotoAndStop(3);
_root.mapa.lvl20.koule.gotoAndStop(2);
_root.mapa.lvl21.koule.gotoAndStop(2);
}
if (_root.level20.finished == true) {
_root.mapa.lvl20.koule.gotoAndStop(3);
_root.mapa.lvl21.koule.gotoAndStop(2);
}
if (_root.level21.finished == true) {
_root.mapa.lvl21.koule.gotoAndStop(3);
_root.mapa.lvl22.koule.gotoAndStop(2);
}
if (_root.level22.finished == true) {
_root.mapa.lvl22.koule.gotoAndStop(3);
_root.mapa.lvl23.koule.gotoAndStop(2);
}
if (_root.level23.finished == true) {
_root.mapa.lvl23.koule.gotoAndStop(3);
_root.mapa.lvl24.koule.gotoAndStop(2);
_root.mapa.lvl25.koule.gotoAndStop(2);
}
if (_root.level24.finished == true) {
_root.mapa.lvl24.koule.gotoAndStop(3);
_root.mapa.lvl25.koule.gotoAndStop(2);
}
if (_root.level25.finished == true) {
_root.mapa.lvl25.koule.gotoAndStop(3);
_root.mapa.lvl26.koule.gotoAndStop(2);
}
if (_root.level26.finished == true) {
_root.mapa.lvl26.koule.gotoAndStop(3);
_root.mapa.lvl27.koule.gotoAndStop(2);
}
if (_root.level27.finished == true) {
_root.mapa.lvl27.koule.gotoAndStop(3);
_root.mapa.lvl28.koule.gotoAndStop(2);
_root.mapa.lvl29.koule.gotoAndStop(2);
}
if (_root.level28.finished == true) {
_root.mapa.lvl28.koule.gotoAndStop(3);
_root.mapa.lvl29.koule.gotoAndStop(2);
}
if (_root.level29.finished == true) {
_root.mapa.lvl29.koule.gotoAndStop(3);
_root.mapa.lvl30.koule.gotoAndStop(2);
}
if (_root.level30.finished == true) {
_root.mapa.lvl30.koule.gotoAndStop(3);
_root.mapa.lvl31.koule.gotoAndStop(2);
}
if (_root.level31.finished == true) {
_root.mapa.lvl31.koule.gotoAndStop(3);
_root.mapa.lvl32.koule.gotoAndStop(2);
}
if (_root.level32.finished == true) {
_root.mapa.lvl32.koule.gotoAndStop(3);
_root.mapa.lvl33.koule.gotoAndStop(2);
}
if (_root.level33.finished == true) {
_root.mapa.lvl33.koule.gotoAndStop(3);
_root.mapa.lvl34.koule.gotoAndStop(2);
}
if (_root.level34.finished == true) {
_root.mapa.lvl34.koule.gotoAndStop(3);
_root.mapa.lvl35.koule.gotoAndStop(2);
}
map_btn(_root.mapa.lvl1, _root.level1, _root.texty.level1);
map_btn(_root.mapa.lvl2, _root.level2, _root.texty.level2);
map_btn(_root.mapa.lvl3, _root.level3, _root.texty.level3);
map_btn(_root.mapa.lvl4, _root.level4, _root.texty.level4);
map_btn(_root.mapa.lvl5, _root.level5, _root.texty.level5);
map_btn(_root.mapa.lvl6, _root.level6, _root.texty.level6);
map_btn(_root.mapa.lvl7, _root.level7, _root.texty.level7);
map_btn(_root.mapa.lvl8, _root.level8, _root.texty.level8);
map_btn(_root.mapa.lvl9, _root.level9, _root.texty.level9);
map_btn(_root.mapa.lvl10, _root.level10, _root.texty.level10);
map_btn(_root.mapa.lvl11, _root.level11, _root.texty.level11);
map_btn(_root.mapa.lvl12, _root.level12, _root.texty.level12);
map_btn(_root.mapa.lvl13, _root.level13, _root.texty.level13);
map_btn(_root.mapa.lvl14, _root.level14, _root.texty.level14);
map_btn(_root.mapa.lvl15, _root.level15, _root.texty.level15);
map_btn(_root.mapa.lvl16, _root.level16, _root.texty.level16);
map_btn(_root.mapa.lvl17, _root.level17, _root.texty.level17);
map_btn(_root.mapa.lvl18, _root.level18, _root.texty.level18);
map_btn(_root.mapa.lvl19, _root.level19, _root.texty.level19);
map_btn(_root.mapa.lvl20, _root.level20, _root.texty.level20);
map_btn(_root.mapa.lvl21, _root.level21, _root.texty.level21);
map_btn(_root.mapa.lvl22, _root.level22, _root.texty.level22);
map_btn(_root.mapa.lvl23, _root.level23, _root.texty.level23);
map_btn(_root.mapa.lvl24, _root.level24, _root.texty.level24);
map_btn(_root.mapa.lvl25, _root.level25, _root.texty.level25);
map_btn(_root.mapa.lvl26, _root.level26, _root.texty.level26);
map_btn(_root.mapa.lvl27, _root.level27, _root.texty.level27);
map_btn(_root.mapa.lvl28, _root.level28, _root.texty.level28);
map_btn(_root.mapa.lvl29, _root.level29, _root.texty.level29);
map_btn(_root.mapa.lvl30, _root.level30, _root.texty.level30);
map_btn(_root.mapa.lvl31, _root.level31, _root.texty.level31);
map_btn(_root.mapa.lvl32, _root.level32, _root.texty.level32);
map_btn(_root.mapa.lvl33, _root.level33, _root.texty.level33);
_root.next_level.onPress = function () {
_root.tmp_skore = lvl.score;
_root.jumpable = true;
_root.lvl.score = 0;
_root.lvl.played = true;
_root.player.act_arrows = _root.player.max_arrows;
_root.gotoAndStop(9);
};
_root.play_again.onPress = function () {
_root.tmp_skore = lvl.score;
_root.jumpable = true;
_root.lvl.score = 0;
_root.player.replays = _root.player.replays + 1;
_root.player.act_arrows = _root.player.max_arrows;
_root.gotoAndStop(9);
};
_root.back_main.onPress = function () {
mochi.as2.MochiScores.closeLeaderboard();
_root.jumpable = true;
_root.gotoAndStop(2);
};
achievment(_root.player.terc, 10, 25, 50, 1250, 2500, 5000, _root.achiev.a1);
achievment(_root.player.slipka, 5, 10, 25, 300, 1000, 2500, _root.achiev.a2);
achievment(_root.player.sud, 5, 15, 25, 250, 500, 2000, _root.achiev.a3);
achievment(_root.player.slama, 5, 12, 25, 250, 1000, 2500, _root.achiev.a4);
achievment(_root.player.prase, 5, 10, 15, 500, 1000, 2500, _root.achiev.a5);
achievment(_root.player.ohen, 5, 10, 15, 500, 1000, 2500, _root.achiev.a6);
achievment(_root.player.mesec, 5, 10, 25, 1000, 2500, 5000, _root.achiev.a7);
achievment(_root.player.lampion, 5, 15, 30, 500, 1000, 2500, _root.achiev.a8);
achievment(_root.player.jablko, 10, 25, 50, 1000, 1500, 2500, _root.achiev.a9);
achievment(_root.player.siska, 10, 25, 50, 500, 1000, 2500, _root.achiev.a10);
achievment(_root.player.stan, 10, 22, 35, 250, 500, 2500, _root.achiev.a11);
achievment(_root.player.kralik, 5, 10, 25, 500, 1500, 5000, _root.achiev.a12);
achievment(_root.player.ptak, 10, 25, 50, 1000, 2000, 5000, _root.achiev.a13);
achievment(_root.player.pytel, 5, 10, 15, 250, 500, 2500, _root.achiev.a14);
achievment(_root.player.studna, 5, 10, 15, 250, 500, 2500, _root.achiev.a15);
achievment(_root.player.krabice, 3, 15, 30, 500, 1000, 5000, _root.achiev.a16);
achievment(_root.player.kul, 10, 20, 50, 250, 500, 1750, _root.achiev.a17);
achievment(_root.player.strasak, 10, 20, 50, 1000, 2000, 5000, _root.achiev.a18);
achievment(_root.player.panak, 5, 15, 50, 500, 1000, 5000, _root.achiev.a21);
achievment(_root.player.parez, 5, 12, 25, 700, 1200, 2500, _root.achiev.a26);
achievment(_root.player.vosy, 5, 10, 15, 500, 1200, 2500, _root.achiev.a27);
achievment(_root.player.srdce, 15, 25, 50, 500, 1200, 2500, _root.achiev.a31);
achievment(_root.player.pes, 20, 40, 60, 500, 1200, 2500, _root.achiev.a32);
achievment(_root.player.dlouhy, 25, 50, 75, 500, 1200, 2500, _root.achiev.a33);
achievment(_root.player.kruh, 15, 30, 50, 500, 1200, 2500, _root.achiev.a34);
achievment(_root.player.hvezda, 25, 50, 100, 500, 1200, 2500, _root.achiev.a35);
achievment(_root.player.podkova, 15, 25, 50, 500, 1200, 2500, _root.achiev.a36);
achievment(_root.player.joker, 5, 15, 25, 500, 1200, 2500, _root.achiev.a37);
achievment(_root.player.kulicky, 25, 50, 75, 500, 1200, 2500, _root.achiev.a38);
achievment(_root.player.ruka, 22, 44, 66, 500, 1200, 2500, _root.achiev.a39);
achievment(_root.player.hruska, 2, 4, 6, 500, 1200, 2500, _root.achiev.a40);
achievment(_root.player.kohout, 2, 4, 6, 500, 1200, 2500, _root.achiev.a41);
achievment(_root.player.lucerna, 2, 4, 6, 500, 1200, 2500, _root.achiev.a42);
_root.sc1.text = _root.total_skore;
_root.sc2.text = _root.sc1.text;
show_bows = false;
bows._visible = false;
btn_bows.onRelease = function () {
if (show_bows == false) {
show_bows = true;
} else {
show_bows = false;
}
if (show_bows == false) {
bows._visible = false;
achiev._visible = true;
} else {
bows._visible = true;
achiev._visible = false;
}
};
Instance of Symbol 217 MovieClip in Frame 3
//component parameters
onClipEvent (construct) {
Type = "logo-ingame";
}
Frame 4
stop();
novyFontKl = new TextFormat();
novyFontKl.size = 22;
novyFontKl.font = "mon";
_root.authors_txt.embedFonts = true;
_root.authors_txt.setTextFormat(novyFont3Kl);
_root.btn_back.txt1.embedFonts = true;
_root.btn_back.txt1.setTextFormat(novyFont3Kl);
anticheat();
cover();
_root.btn_back.txt1.text = _root.texty.back;
_root.btn_back.onPress = function () {
_root.jumpable = true;
_root.gotoAndStop(2);
};
_root.authors_txt.text = _root.texty.authors;
_root.a1.text = _root.texty.progr;
_root.a2.text = _root.texty.gfx;
Frame 5
function hidee(obj) {
obj._visible = false;
}
function hide_terc() {
hidee(_root.terc.t1);
hidee(_root.terc.t2);
hidee(_root.terc.t3);
hidee(_root.terc.tt1);
hidee(_root.terc.tt2);
hidee(_root.terc.tt3);
hidee(_root.terc.tt4);
hidee(_root.terc.tt5);
hidee(_root.terc.tt6);
hidee(_root.terc.tt7);
hidee(_root.terc.tt8);
hidee(_root.terc.tt9);
hidee(_root.terc.tt10);
hidee(_root.terc.ttt1);
hidee(_root.terc.ttt2);
hidee(_root.terc.ttt3);
hidee(_root.terc.ttt4);
hidee(_root.terc.tttt1);
hidee(_root.terc.tttt2);
hidee(_root.terc.tttt3);
hidee(_root.terc.tttt4);
}
function hide_all() {
hide_terc();
hidee(_root.slepka.tester);
hidee(_root.slepka1.tester);
hidee(_root.slepka2.tester);
hidee(_root.slepka3.tester);
hidee(_root.slepka4.tester);
hidee(_root.jablko.tester);
hidee(_root.jablko1.tester);
hidee(_root.jablko2.tester);
hidee(_root.prase.tester);
hidee(_root.becherovka.tester);
hidee(_root.mesec.tester);
hidee(_root.toulec.tester);
hidee(_root.sipy.tester);
hidee(_root.stan.tester);
hidee(_root.ohen.tester);
}
stop();
anticheat();
cover();
novyFontKl = new TextFormat();
novyFontKl.size = 22;
novyFontKl.font = "mon";
_root.help_txt.embedFonts = true;
_root.help_txt.setTextFormat(novyFont3Kl);
_root.help_txt.text = _root.texty.help;
_root.btn_back.txt1.text = _root.texty.back;
_root.btn_back.onPress = function () {
_root.jumpable = true;
_root.gotoAndStop(2);
};
hide_all();
Frame 6
stop();
anticheat();
_root.jumpable = true;
_root.gotoAndStop(2);
Frame 7
stop();
btn_skip.onRelease = function () {
_root.jumpable = true;
_root.gotoAndStop(2);
};
t = 1;
btn_skip.onEnterFrame = function () {
t--;
if (t < 1) {
_root.jumpable = true;
_root.gotoAndStop(2);
}
};
show_intro = false;
Frame 8
stop();
cover();
_root.btn_back.txt1.text = _root.texty.back;
_root.btn_back.onPress = function () {
_root.jumpable = true;
_root.gotoAndPlay(1);
};
Frame 9
stop();
_root.gotoAndStop(10);
Frame 10
stop();
_root.jumpable = true;
_root.gotoAndStop(10 + _root.act_level);
Frame 11
stop();
anticheat();
hide_all();
level_all();
t = 390;
_root.tutorial.onEnterFrame = function () {
t--;
if (t < 1) {
this._alpha = this._alpha - 3;
}
if (this._alpha < 10) {
if (this._visible == true) {
removeMovieClip(this);
}
this._visible = false;
}
};
letej(srdce1, 1, 0);
letej(srdce2, 1, 0);
letej(srdce3, 1, 0);
letej(srdce4, 3, 0);
letej(srdce5, 1, 0);
letej(ruka1, -1, 0);
letej(ruka2, -1, 0);
letej(ruka3, -1, 0);
letej(ruka4, -1, 0);
letej(ruka5, -1, 0);
Instance of Symbol 217 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
Type = "logo-ingame";
}
Instance of Symbol 217 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
Type = "logo-ingame";
}
Frame 12
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
Frame 13
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -250, 130);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.18, -130, 140);
Frame 14
stop();
anticheat();
hide_all();
level_all();
letej(srdce1, -1, 0);
letej(srdce2, -1, 0);
letej(srdce3, -1, 0);
letej(srdce4, -1, 0);
letej(srdce5, -1, 0);
letej(srdce6, -1, 0);
letej(srdce7, -1, 0);
letej(srdce8, -1, 0);
letej(srdce9, -1, 0);
letej(srdce10, -1, 0);
Instance of Symbol 217 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
Type = "logo-ingame";
}
Frame 15
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
Frame 16
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
Frame 17
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
Frame 18
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
Instance of Symbol 217 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
Type = "logo-ingame";
}
Frame 19
stop();
anticheat();
hide_all();
level_all();
letej(pes8, 1, 0);
letej(pes9, 1, 0);
letej(pes10, 1, 0);
Frame 20
stop();
anticheat();
hide_all();
level_all();
letej(pes1, -1, 0);
letej(pes2, -1, 0);
letej(pes3, -1, 0);
letej(pes4, -1, 0);
letej(pes5, -1, 0);
letej(pes6, -1, 0);
letej(pes7, -1, 0);
letej(pes8, -1, 0);
letej(pes9, -1, 0);
letej(pes10, -1, 0);
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
Frame 21
stop();
anticheat();
hide_all();
level_all();
letej(pes1, 1, 0);
letej(pes2, -1, 0);
letej(pes3, 1, 0);
letej(pes4, -1, 0);
letej(pes5, -1, 0);
letej(pes6, 1, 0);
letej(pes7, 1, 0);
letej(pes8, -1, 0);
letej(pes9, 1, 0);
letej(pes10, -1, 0);
Frame 22
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -70, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
let_ptaka(_root.ptak4, 1.8, -0.18, -20, 120);
let_ptaka(_root.ptak5, 2.9, -0.19, -110, 130);
let_ptaka(_root.ptak6, 2.9, -0.13, -10, 130);
let_ptaka(_root.ptak7, 1, -0.14, -110, 130);
let_ptaka(_root.ptak8, 1.1, -0.15, -110, 130);
let_ptaka(_root.ptak9, 3.9, -0.16, -10, 30);
let_ptaka(_root.ptak10, 1.6, -0.17, -110, 130);
letej(pes1, -1, 0);
letej(pes2, -1, 0);
letej(pes3, -1, 0);
letej(pes4, -1, 0);
letej(pes5, -1, 0);
letej(pes6, -1, 0);
letej(pes7, -1, 0);
letej(pes8, -1, 0);
letej(pes9, -1, 0);
letej(pes10, -1, 0);
Frame 23
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
let_ptaka(_root.ptak4, 1.8, -0.18, -120, 120);
let_ptaka(_root.ptak5, 2.9, -0.19, -110, 130);
let_ptaka(_root.ptak6, 2.9, -0.13, -110, 130);
let_ptaka(_root.ptak7, 1, -0.14, -110, 130);
let_ptaka(_root.ptak8, 1.1, -0.15, -110, 130);
let_ptaka(_root.ptak9, 3.9, -0.16, -110, 130);
let_ptaka(_root.ptak10, 1.6, -0.17, -110, 130);
Frame 24
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -150, 100);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.16, -130, 110);
let_ptaka(_root.ptak4, 1.8, -0.18, -120, 120);
let_ptaka(_root.ptak5, 2.9, -0.19, -110, 130);
let_ptaka(_root.ptak6, 2.9, -0.13, -110, 130);
let_ptaka(_root.ptak7, 1, -0.14, -110, 130);
let_ptaka(_root.ptak8, 1.1, -0.15, -110, 130);
let_ptaka(_root.ptak9, 3.9, -0.16, -110, 130);
let_ptaka(_root.ptak10, 1.6, -0.17, -110, 130);
Frame 25
stop();
anticheat();
hide_all();
level_all();
Frame 26
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -50, 130);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.18, -130, 140);
Frame 27
stop();
anticheat();
hide_all();
level_all();
Frame 28
stop();
anticheat();
hide_all();
level_all();
Frame 29
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -250, 130);
let_ptaka(_root.ptak2, 2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.18, -130, 140);
Frame 30
stop();
anticheat();
hide_all();
level_all();
let_ptaka(_root.ptak1, 1, -0.14, -250, 130);
let_ptaka(_root.ptak2, 1.2, -0.12, -170, 150);
let_ptaka(_root.ptak3, 1.5, -0.18, -130, 140);
letej(hvezda1, -1, 0);
letej(hvezda2, -1, 0);
letej(hvezda3, -1, 0);
letej(hvezda4, -1, 0);
letej(hvezda5, -1, 0);
letej(hvezda6, -1, 0);
letej(hvezda7, -1, 0);
letej(hvezda8, -1, 0);
letej(hvezda9, -1, 0);
letej(hvezda10, -1, 0);
letej(podkova1, 1, 0);
letej(podkova2, 1, 0);
letej(podkova3, 1, 0);
letej(podkova4, 1, 0);
letej(podkova5, 1, 0);
letej(podkova6, 1, 0);
letej(podkova7, 1, 0);
letej(podkova8, 1, 0);
letej(podkova9, 1, 0);
letej(podkova10, 1, 0);
Frame 31
stop();
anticheat();
hide_all();
level_all();
Frame 32
stop();
anticheat();
hide_all();
level_all();
letej(hvezda1, -1, 0);
letej(hvezda2, -1, 0);
letej(hvezda3, -1, 0);
letej(hvezda4, -1, 0);
letej(hvezda5, -1, 0);
letej(hvezda6, -1, 0);
letej(hvezda7, -1, 0);
letej(hvezda8, -1, 0);
letej(hvezda9, -1, 0);
letej(hvezda10, -1, 0);
letej(srdce1, -1, 0);
letej(srdce2, -1, 0);
letej(srdce3, -1, 0);
letej(srdce4, -1, 0);
letej(srdce5, -1, 0);
letej(srdce6, -1, 0);
letej(srdce7, -1, 0);
letej(srdce8, -1, 0);
letej(srdce9, -1, 0);
letej(srdce10, -1, 0);
letej(kruh1, -1, 0);
letej(kruh2, -1, 0);
letej(kruh3, -1, 0);
letej(kruh4, -1, 0);
letej(kruh5, -1, 0);
letej(kruh6, -1, 0);
letej(kruh7, -1, 0);
letej(kruh8, -1, 0);
letej(kruh9, -1, 0);
letej(kruh10, -1, 0);
letej(podkova1, -1, 0);
letej(podkova2, -1, 0);
letej(podkova3, -1, 0);
letej(podkova4, -1, 0);
letej(podkova5, -1, 0);
letej(podkova6, -1, 0);
letej(podkova7, -1, 0);
letej(podkova8, -1, 0);
letej(podkova9, -1, 0);
letej(podkova10, -1, 0);
letej(kulicky1, -1, 0);
letej(kulicky2, -1, 0);
letej(kulicky3, -1, 0);
letej(kulicky4, -1, 0);
letej(kulicky5, -1, 0);
letej(kulicky6, -1, 0);
letej(kulicky7, -1, 0);
letej(kulicky8, -1, 0);
letej(kulicky9, -1, 0);
letej(kulicky10, -1, 0);
letej(dlouhy1, -1, 0);
letej(dlouhy2, -1, 0);
letej(dlouhy3, -1, 0);
letej(dlouhy4, -1, 0);
letej(dlouhy5, -1, 0);
letej(dlouhy6, -1, 0);
letej(dlouhy7, -1, 0);
letej(dlouhy8, -1, 0);
letej(dlouhy9, -1, 0);
letej(dlouhy10, -1, 0);
Frame 33
stop();
anticheat();
hide_all();
level_all();
Frame 34
stop();
anticheat();
hide_all();
level_all();
Frame 35
stop();
anticheat();
hide_all();
level_all();
Frame 36
stop();
anticheat();
hide_all();
level_all();
Frame 37
stop();
anticheat();
hide_all();
level_all();
Frame 38
stop();
anticheat();
hide_all();
level_all();
letej(hvezda1, -1, 0);
letej(hvezda2, -1, 0);
letej(hvezda3, -1, 0);
letej(hvezda4, -1, 0);
letej(hvezda5, -1, 0);
letej(hvezda6, -1, 0);
letej(hvezda7, -1, 0);
letej(hvezda8, -1, 0);
letej(hvezda9, -1, 0);
letej(hvezda10, -1, 0);
letej(srdce1, -1, 0);
letej(srdce2, -1, 0);
letej(srdce3, -1, 0);
letej(srdce4, -1, 0);
letej(srdce5, -1, 0);
letej(srdce6, -1, 0);
letej(srdce7, -1, 0);
letej(srdce8, -1, 0);
letej(srdce9, -1, 0);
letej(srdce10, -1, 0);
letej(kruh1, -1, 0);
letej(kruh2, -1, 0);
letej(kruh3, -1, 0);
letej(kruh4, -1, 0);
letej(kruh5, -1, 0);
letej(kruh6, -1, 0);
letej(kruh7, -1, 0);
letej(kruh8, -1, 0);
letej(kruh9, -1, 0);
letej(kruh10, -1, 0);
letej(podkova1, -1, 0);
letej(podkova2, -1, 0);
letej(podkova3, -1, 0);
letej(podkova4, -1, 0);
letej(podkova5, -1, 0);
letej(podkova6, -1, 0);
letej(podkova7, -1, 0);
letej(podkova8, -1, 0);
letej(podkova9, -1, 0);
letej(podkova10, -1, 0);
letej(kulicky1, -1, 0);
letej(kulicky2, -1, 0);
letej(kulicky3, -1, 0);
letej(kulicky4, -1, 0);
letej(kulicky5, -1, 0);
letej(kulicky6, -1, 0);
letej(kulicky7, -1, 0);
letej(kulicky8, -1, 0);
letej(kulicky9, -1, 0);
letej(kulicky10, -1, 0);
letej(dlouhy1, -1, 0);
letej(dlouhy2, -1, 0);
letej(dlouhy3, -1, 0);
letej(dlouhy4, -1, 0);
letej(dlouhy5, -1, 0);
letej(dlouhy6, -1, 0);
letej(dlouhy7, -1, 0);
letej(dlouhy8, -1, 0);
letej(dlouhy9, -1, 0);
letej(dlouhy10, -1, 0);
letej(pes1, -1, 0);
letej(pes2, -1, 0);
letej(pes3, -1, 0);
letej(pes4, -1, 0);
letej(pes5, -1, 0);
letej(pes6, -1, 0);
letej(pes7, -1, 0);
letej(pes8, -1, 0);
letej(pes9, -1, 0);
letej(pes10, -1, 0);
Frame 39
stop();
anticheat();
hide_all();
level_all();
letej(pes1, -1, 0);
letej(pes2, -1, 0);
letej(pes3, -1, 0);
letej(pes4, -1, 0);
letej(pes5, -1, 0);
letej(pes6, -1, 0);
letej(pes7, -1, 0);
letej(pes8, -1, 0);
letej(pes9, -1, 0);
letej(pes10, -1, 0);
letej(joker1, 1, 0);
letej(joker2, 1, 0);
letej(joker3, 1, 0);
Frame 40
stop();
anticheat();
hide_all();
level_all();
Frame 41
stop();
anticheat();
hide_all();
level_all();
Frame 42
stop();
anticheat();
hide_all();
level_all();
letej(pes1, -1, 0);
letej(pes2, -1, 0);
letej(pes3, -1, 0);
letej(pes4, -1, 0);
letej(pes5, -1, 0);
letej(pes6, -1, 0);
letej(pes7, -1, 0);
letej(pes8, -1, 0);
letej(pes9, -1, 0);
letej(pes10, -1, 0);
Frame 43
stop();
Frame 46
stop();
Frame 47
stop();
Frame 48
stop();
Frame 49
stop();
Frame 50
stop();
_root.jumpable = true;
_root.gotoAndStop(2);
Symbol 35 MovieClip [luk] Frame 1
stop();
Symbol 49 MovieClip [arrow] Frame 1
stop();
Symbol 49 MovieClip [arrow] Frame 2
stop();
Symbol 53 MovieClip [jabko] Frame 1
stop();
Symbol 53 MovieClip [jabko] Frame 2
stop();
Instance of Symbol 59 MovieClip in Symbol 61 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
xspeed = 1;
}
onClipEvent (enterFrame) {
this._parent._x = this._parent._x + (xspeed * _root.wind);
if (this._parent._x > 800) {
this._parent._x = -150;
}
}
Instance of Symbol 59 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
xspeed = 2.5;
}
onClipEvent (enterFrame) {
this._parent._x = this._parent._x + (xspeed * _root.wind);
if (this._parent._x > 800) {
this._parent._x = -150;
}
}
Instance of Symbol 59 MovieClip in Symbol 65 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
xspeed = 1.5;
}
onClipEvent (enterFrame) {
this._parent._x = this._parent._x + (xspeed * _root.wind);
if (this._parent._x > 800) {
this._parent._x = -150;
}
}
Instance of Symbol 59 MovieClip in Symbol 67 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
xspeed = 1;
}
onClipEvent (enterFrame) {
this._parent._x = this._parent._x + (xspeed * _root.wind);
if (this._parent._x > 800) {
this._parent._x = -150;
}
}
Symbol 89 MovieClip Frame 1
stop();
onEnterFrame = function () {
gotoAndStop(_global.Goto);
};
Symbol 99 MovieClip Frame 1
stopAllSounds();
Symbol 99 MovieClip Frame 8
stop();
Symbol 110 MovieClip Frame 24
gotoAndPlay (1);
Symbol 154 MovieClip Frame 1
stop();
onEnterFrame = function () {
gotoAndStop(_global.Goto);
a.onRelease = function () {
_parent.gotoAndPlay("ReadyPlay");
};
};
Symbol 167 MovieClip Frame 1
stop();
onEnterFrame = function () {
gotoAndStop(_global.Goto);
};
Symbol 170 MovieClip Frame 1
function InitialFrame() {
function Next() {
this.nextFrame();
updateAfterEvent();
}
clearInterval(Time);
Time = setInterval(Next, 30);
}
var Time;
InitialFrame();
Symbol 170 MovieClip Frame 45
gotoAndPlay (1);
Symbol 171 MovieClip Frame 1
stop();
U.onRelease = function () {
_root.open_link("preloader");
};
Instance of Symbol 124 MovieClip in Symbol 171 MovieClip Frame 2
onClipEvent (enterFrame) {
if (!_root.siteLock()) {
} else {
gotoAndPlay(ReadyPlay);
}
}
Symbol 171 MovieClip Frame 19
stop();
Role.onRelease = function () {
_root.open_link("preloader.actor");
};
_root.DelFrame();
Symbol 171 MovieClip Frame 20
stopAllSounds();
U.onRelease = function () {
_root.open_link("intro");
};
_root.InitialFrame();
_root.TimeEnd();
Symbol 171 MovieClip Frame 34
stop();
_root.DelFrame();
Symbol 171 MovieClip Frame 48
_root.DelFrame();
_root.GameReadyOK();
stop();
Symbol 191 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 1
stop();
Instance of Symbol 196 MovieClip "btn_help" in Symbol 203 MovieClip Frame 1
on (rollOut) {
gotoAndStop (1);
}
on (rollOver) {
gotoAndStop (2);
}
Instance of Symbol 198 MovieClip "btn_authors" in Symbol 203 MovieClip Frame 1
on (rollOut) {
gotoAndStop (1);
}
on (rollOver) {
gotoAndStop (2);
}
Instance of Symbol 200 MovieClip "btn_more" in Symbol 203 MovieClip Frame 1
on (rollOut) {
gotoAndStop (1);
}
on (rollOver) {
gotoAndStop (2);
}
on (release) {
_root.open_link(Type);
}
Instance of Symbol 202 MovieClip "btn_archers" in Symbol 203 MovieClip Frame 1
on (rollOut) {
gotoAndStop (1);
}
on (rollOver) {
gotoAndStop (2);
}
Symbol 205 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 1
stop();
onEnterFrame = function () {
gotoAndStop(_global.Goto);
};
Symbol 216 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 1
stop();
Logo.onRelease = function () {
_root.open_link(Type);
trace(Type);
};
Logo.onRollOver = function () {
this.gotoAndStop(2);
};
Logo.onRollOut = function () {
this.gotoAndStop(1);
};
Symbol 228 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 1
stop();
Symbol 414 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 1
stop();
Symbol 433 MovieClip Frame 1
stop();
Symbol 433 MovieClip Frame 12
gotoAndStop (1);
Symbol 439 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 2
stop();
Symbol 448 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 1
stop();
Instance of Symbol 217 MovieClip in Symbol 507 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
Type = "logo-donepage";
}
Symbol 511 MovieClip Frame 1
stop();
Symbol 525 MovieClip Frame 1
stop();
Symbol 525 MovieClip Frame 41
stop();
Symbol 545 MovieClip Frame 1
stop();
Symbol 560 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 2
stop();
Symbol 618 MovieClip Frame 1
stop();
Symbol 618 MovieClip Frame 12
gotoAndStop (1);
Symbol 623 MovieClip Frame 1
stop();
Symbol 623 MovieClip Frame 51
stop();
Symbol 638 MovieClip Frame 1
stop();
Symbol 654 MovieClip Frame 1
stop();
Symbol 674 MovieClip Frame 14
gotoAndPlay (1);
Symbol 674 MovieClip Frame 15
stop();
Symbol 692 MovieClip Frame 1
stop();
Symbol 692 MovieClip Frame 12
stop();
Symbol 700 MovieClip Frame 1
stop();
Symbol 700 MovieClip Frame 12
stop();
Symbol 708 MovieClip Frame 1
stop();
Symbol 708 MovieClip Frame 12
stop();
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 2
stop();