STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228117
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69612368?noj=FRM69612368-11DC" width="1" height="1"></div>

Block-Balance.swf

This is the info page for
Flash #111121

(Click the ID number above for more basic data on this flash file.)


Text
max load

YOUR NAME:

Score:

Name:

Submit

More Games

Play Again

Game Over!

1000

1000

1000

Level Complete!

Combo Bonus:

1000

x

10

Time Bonus:

1000

10

1000

Total:

Next Level

Level 0

Power up tip:
Blow containers with this symbol to
remove an entire row!

Power up tip:
The bomb blows several
containers at once. Use it wisely!

Power up tip:
Remove all containers of the same
color when you find this box:

Power up tip:
Remove an entire column, blow
one of these:

Power up tip:
Level all containers in your ship
when you blow one of these:

Careful!
These blocks won't blow up!

Power up tip:
Blow this stone up and get rid of
a column and a row.

It's a gift and a curse.
Remove all blocks from the left
(or right) of this symbol:

No more tips.
You're on your own!
Good luck!

Play

Score:

0

Time:

0

Goal Reached

<p align="center"><font face="Marker Felt Wide" size="24" color="#990000" letterSpacing="-1.000000" kerning="0"><b>2xCombo!</b></font></p>

<p align="center"><font face="Marker Felt Wide" size="21" color="#000000" letterSpacing="-2.000000" kerning="0"><b>1000</b></font></p>

Free e-cards

Start

Start

DESIGN ECARDS

SEND TO YOUR
FRIENDS!

,

E

T

A

R

C

L

I

M

N

P

D

U

O

Y

W

G

S

Block

Balance

How to Play

Keep the boat in balance by removing
match-3 stones from each side.

If you get stuck and need more options,
press spacebar to release more stones.

If the boat gets out of balance, it's
game over!

Perfect Ballance!

x

2

ActionScript [AS3]

Section 1
//blinkRed_79 (boardbalance_fla.blinkRed_79) package boardbalance_fla { import flash.display.*; public dynamic class blinkRed_79 extends MovieClip { public function blinkRed_79(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package boardbalance_fla
Section 2
//goalReached_47 (boardbalance_fla.goalReached_47) package boardbalance_fla { import flash.display.*; public dynamic class goalReached_47 extends MovieClip { public function goalReached_47(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ prevFrame(); } } }//package boardbalance_fla
Section 3
//MainTimeline (boardbalance_fla.MainTimeline) package boardbalance_fla { import flash.display.*; import Game.*; public dynamic class MainTimeline extends MovieClip { public var g; public function MainTimeline(){ addFrameScript(0, frame1); } function frame1(){ g = new Main(); addChild(g); } } }//package boardbalance_fla
Section 4
//powerup_mc_80 (boardbalance_fla.powerup_mc_80) package boardbalance_fla { import flash.display.*; public dynamic class powerup_mc_80 extends MovieClip { public function powerup_mc_80(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package boardbalance_fla
Section 5
//Symbol32_77 (boardbalance_fla.Symbol32_77) package boardbalance_fla { import flash.display.*; public dynamic class Symbol32_77 extends MovieClip { public function Symbol32_77(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package boardbalance_fla
Section 6
//Symbol50_39 (boardbalance_fla.Symbol50_39) package boardbalance_fla { import flash.display.*; public dynamic class Symbol50_39 extends MovieClip { public function Symbol50_39(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package boardbalance_fla
Section 7
//thecusto_aniqew_13 (boardbalance_fla.thecusto_aniqew_13) package boardbalance_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class thecusto_aniqew_13 extends MovieClip { public var btnHidden:SimpleButton; public function thecusto_aniqew_13(){ addFrameScript(0, frame1, 182, frame183); } function frame1(){ btnHidden.addEventListener(MouseEvent.MOUSE_DOWN, function (){ var _local1:* = new URLRequest("http://www.thecustomcards.com/?fg_blocks1"); navigateToURL(_local1, "_blank"); }); } function frame183(){ stop(); } } }//package boardbalance_fla
Section 8
//ComboAlert (Game.ComboAlert) package Game { import flash.display.*; public class ComboAlert extends MovieClip { private var _isCombo:Boolean;// = false private var _isDouble:Boolean;// = false public var box:MovieClip; public function ComboAlert(){ addFrameScript(10, frame11); } public function set isCombo(_arg1:Boolean){ _isCombo = _arg1; } public function set score(_arg1:Number){ trace("set score"); box.scoreTx.text = _arg1; } public function updateText():void{ trace("updateText ", _isCombo, _isDouble); if (((_isCombo) && (_isDouble))){ box.comboTitle.comboType.text = "2xCombo!"; } else { if (((_isCombo) && (!(_isDouble)))){ box.comboTitle.comboType.text = "Combo!"; } else { if (((!(_isCombo)) && (_isDouble))){ box.comboTitle.comboType.text = "Double!"; } else { if (((!(_isCombo)) && (!(_isDouble)))){ box.comboTitle.comboType.text = ""; }; }; }; }; } public function set isDouble(_arg1:Boolean){ _isDouble = _arg1; } function frame11(){ stop(); parent.removeChild(this); x = -10000; } } }//package Game
Section 9
//EndLevel (Game.EndLevel) package Game { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class EndLevel extends MovieClip { public var nextLevelBtn:SimpleButton; public var bonusTime; public var time:TextField; public var lvlScore; public var numCombos:TextField; public var level:Number;// = 0 public var score:TextField; public var levelNum:TextField; public var combos:Number;// = 0 public var levelScore:int;// = 0 public var levelTimePar:int;// = 0 public var levelTime:int;// = 0 public var t:Timer; public var pointer; public function EndLevel():void{ addFrameScript(0, frame1, 7, frame8, 13, frame14, 26, frame27, 41, frame42, 50, frame51, 51, frame52); trace("end screen"); } function frame42(){ t = new Timer(1); stop(); t.addEventListener(TimerEvent.TIMER, onT); t.start(); nextLevelBtn.addEventListener(MouseEvent.CLICK, function (_arg1:MouseEvent):void{ removeTimer(); pointer.updateScore(levelScore); play(); }); parent.dispatchEvent(new Event("reset")); } function frame51(){ parent.dispatchEvent(new Event("start")); trace(" closing"); } function frame52(){ stop(); parent.removeChild(this); } public function onT(_arg1:TimerEvent):void{ pointer.updateScore(1); levelScore = (levelScore - 3); score.text = Math.max(levelScore, 0).toString(); if (levelScore <= 0){ removeTimer(); }; } function frame14(){ trace("levelTimePar", levelTimePar); bonusTime = levelTimePar; time.text = bonusTime.toString(); } public function removeTimer(){ if (t){ t.stop(); t.removeEventListener(TimerEvent.TIMER, onT); t = null; }; } function frame1(){ lvlScore = ((combos * 10) + (level * 100)).toString(); trace(lvlScore); trace(combos); trace(level); play(); } function frame8(){ numCombos.text = combos.toString(); } function frame27(){ score.text = levelScore.toString(); } } }//package Game
Section 10
//GoalBar (Game.GoalBar) package Game { import flash.events.*; import flash.display.*; public class GoalBar extends MovieClip { private var finaly:Number; public var bar:MovieClip; private var iniy:Number; private var moveBarTo:Number; private var endy:Number; public var goalReached:MovieClip; public function GoalBar(){ addFrameScript(0, frame1); iniy = bar.y; endy = (bar.y - bar.height); finaly = bar.y; addEventListener(Event.ENTER_FRAME, moveTo); } public function retract(){ bar.y = iniy; finaly = bar.y; goalReached.gotoAndPlay(3); } function frame1(){ trace(this); } private function moveTo(_arg1:Event){ bar.y = (bar.y - ((bar.y - finaly) / 2)); } public function reset(){ finaly = iniy; } public function pos(_arg1:int, _arg2:int){ trace(finaly, Math.abs(((_arg1 * bar.height) / _arg2))); finaly = (finaly - Math.abs(((_arg1 * bar.height) / _arg2))); } } }//package Game
Section 11
//Intro (Game.Intro) package Game { import flash.events.*; import flash.display.*; import flash.net.*; public class Intro extends MovieClip { public var myRequest:URLRequest; public var keepAlive; public var btnStart:SimpleButton; public var btnMoreGames:SimpleButton; public var _mochiads_game_id:String; public var btnEcards:SimpleButton; public var myLoader:URLLoader; public function Intro(){ addFrameScript(0, frame1, 188, frame189); this.addEventListener(Event.ADDED_TO_STAGE, addStage); } public function start(_arg1){ trace(this.currentFrame); if (this.currentFrame < this.totalFrames){ this.nextFrame(); } else { parent.dispatchEvent(new Event("start")); }; } public function onLoaded(_arg1:Event):void{ if (myLoader.data == "&keepAlive=true"){ keepAlive = true; } else { keepAlive = false; }; } public function ecards(_arg1){ var _local2:* = new URLRequest("http://www.thecustomcards.com/"); navigateToURL(_local2, "_blank"); } function frame189(){ stop(); if (!keepAlive){ prevFrame(); }; btnStart.addEventListener(MouseEvent.MOUSE_DOWN, start); btnMoreGames.addEventListener(MouseEvent.MOUSE_DOWN, moreGames); btnEcards.addEventListener(MouseEvent.MOUSE_DOWN, ecards); } public function kill(){ this.removeEventListener(Event.ADDED_TO_STAGE, addStage); btnStart.removeEventListener(MouseEvent.MOUSE_DOWN, start); btnMoreGames.removeEventListener(MouseEvent.MOUSE_DOWN, moreGames); btnEcards.removeEventListener(MouseEvent.MOUSE_DOWN, ecards); } public function moreGames(_arg1){ var _local2:* = new URLRequest("http://www.thecustomcards.com/games"); navigateToURL(_local2, "_blank"); } function frame1(){ _mochiads_game_id = "c7e7e8702200a9d8"; keepAlive = false; if (!parent["hasIntro"]){ parent["hasIntro"] = true; myRequest = new URLRequest("http://www.malumenezes.com/games/scripts/giveAwaysKeepAlive.php?game=boardballance"); myLoader = new URLLoader(); myLoader.addEventListener(Event.COMPLETE, onLoaded); myLoader.load(myRequest); } else { keepAlive = true; gotoAndStop("splash"); }; } private function addStage(_arg1){ } } }//package Game
Section 12
//Main (Game.Main) package Game { import flash.events.*; import Match3Game.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class Main extends MovieClip { private const levelLength:Array; private const levelSpeed:Array; private const levelGoal:Array; private var goalBar:MovieClip; private var perfectBallance:MovieClip; private var level:Number;// = 1 private var msk:Mask; private var sinkMc:SinkMc; private var comboCounter:Number;// = 0 public var goal:Number;// = 0 public var score:Number;// = 0 private var levelTimer:Timer; private var levelStartTimer:Timer; private var levelSpeedFramer:Number;// = 0 private var endTimer:Timer; public var timeTx:TextField; public var scoreTx:TextField; private var levelEndFramer:Number;// = 0 private var goalReached;// = false private var timer:Timer; private var scale:MovieClip; public var numCombos:Number;// = 0 private var board:BoardBallance; private var fps:Number;// = 30 private var gameOver;// = false public var levelScore:Number;// = 0 private var levelTime:Number;// = 0 public var hasIntro;// = false private var scoreMultiplier:int;// = 1 private var intro:Intro; public function Main():void{ levelStartTimer = new Timer(3000); levelLength = [60]; levelGoal = [150]; levelSpeed = [100]; super(); trace("init main"); addEventListeners(); } private function endLevel(_arg1:int=2){ removeEventListener(Event.ENTER_FRAME, enterFrame); levelTimer.stop(); levelTimer.removeEventListener(TimerEvent.TIMER, enterFrame); var _local2:Timer = new Timer((_arg1 * 1000), 1); _local2.addEventListener(TimerEvent.TIMER, showLevelCompleteScreen, false, 0, true); _local2.start(); board.removeEventListeners(); } public function updateGoal(_arg1:Number){ goal = (goal + _arg1); goalBar.pos(_arg1, levelGoal[(level - 1)]); if (goal >= levelGoal[(level - 1)]){ endLevel(); goalBar.retract(); goal = 0; goalReached = true; }; } private function comboAlert(_arg1:Event){ var _local2:* = calcScore(board.board.comboCounter); var _local3:* = new ComboAlert(); addChild(_local3); _local3.x = mouseX; _local3.y = mouseY; _local3.score = _local2; if (board.board.comboCounter < 3){ _local3.isCombo = false; } else { _local3.isCombo = true; numCombos++; }; if (scoreMultiplier > 1){ _local3.isDouble = true; } else { _local3.isDouble = false; }; _local3.updateText(); updateScore(_local2); updateGoal(board.board.comboCounter); } private function ballanceNeedle(_arg1:BallanceEvent){ scale.needle.rotation = (scale.needle.rotation - ((_arg1.dif + scale.needle.rotation) / 3)); } private function start(_arg1){ if (intro.parent == this){ this.removeChild(intro); }; board = new BoardBallance(); msk = new Mask(); board.level = level; board.mask = msk; board.start(); sinkMc = new SinkMc(); perfectBallance = new PerfectBallance(); scale = new Scale(); goalBar = new GoalBar(); addChild(goalBar); addChild(board); addChild(msk); addChild(scale); addChild(perfectBallance); addChild(sinkMc); addEventListener("nextLevel", showStartLevel); showStartLevel(null); gameOver = false; trace(("parent: " + parent.parent)); this.stage.addEventListener(KeyboardEvent.KEY_DOWN, checkHacks); } private function init(_arg1){ intro = new Intro(); this.addChild(intro); } private function freeze(_arg1:Event){ levelTimer.stop(); } private function sink(_arg1:Event){ sinkMc.play(); } private function showStartLevel(_arg1){ var _local2:* = new StartLevel(); addChild(_local2); _local2.level = level; _local2.prop = (level + 1); } private function showLevelCompleteScreen(_arg1:TimerEvent):void{ var _local2:* = new EndLevel(); addChild(_local2); _local2.level = level; _local2.combos = numCombos; _local2.levelTime = levelTime; _local2.levelTimePar = Math.max((int((levelGoal[(level - 1)] / 2)) - levelTime), 0); _local2.levelScore = ((_local2.levelTimePar * 10) + (numCombos * 10)); updateScore(_local2.levelScore); _local2.pointer = this; _local2.play(); } private function ballanceAlert(_arg1:Event){ perfectBallance.play(); scoreMultiplier = 2; } private function unballanceAlert(_arg1:Event){ perfectBallance.gotoAndStop(1); scoreMultiplier = 1; } private function releaseLine():void{ board.board.releaseLine(); levelSpeedFramer = 0; } private function levelStart(_arg1){ goalReached = false; board.board.start(5); levelTimer = new Timer(100); levelTimer.addEventListener(TimerEvent.TIMER, enterFrame); goal = 0; numCombos = 0; levelTime = 0; levelEndFramer = 0; board.addEventListeners(); levelTimer.start(); } private function calcScore(_arg1:Number):Number{ return (((_arg1 + (_arg1 * 10)) * scoreMultiplier)); } public function updateScore(_arg1:Number){ score = (score + _arg1); levelScore = (levelScore + _arg1); if (score < 0){ score = 0; }; scoreTx.text = score.toString(); } private function addEventListeners(){ addEventListener(Event.ADDED_TO_STAGE, init); addEventListener("removedFromStage", kill); addEventListener("reset", reset); addEventListener("start", start); addEventListener("init", init); addEventListener("startLevel", levelStart); addEventListener("combo", comboAlert); addEventListener("ballance", ballanceAlert); addEventListener("unballance", unballanceAlert); addEventListener(BallanceEvent.NEEDLE, ballanceNeedle); addEventListener("gameOver", endGame); addEventListener("sink", sink); } private function reset(_arg1:Event){ removeChild(board); removeChild(perfectBallance); removeChild(scale); removeChild(sinkMc); removeChild(goalBar); level++; levelLength[levelLength.length] = (levelLength[(levelLength.length - 1)] + 10); if (level > 8){ levelGoal[levelGoal.length] = (levelGoal[(levelGoal.length - 1)] + 50); levelSpeed[levelSpeed.length] = (levelSpeed[(levelSpeed.length - 1)] + 10); } else { trace("level is less than 8, level speed stays the same at ", levelSpeed[(levelSpeed.length - 1)]); levelSpeed[levelSpeed.length] = levelSpeed[(levelSpeed.length - 1)]; levelGoal[levelGoal.length] = levelGoal[(levelGoal.length - 1)]; }; } public function checkHacks(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 83){ endLevel(0); }; if ((((_arg1.keyCode == Keyboard.SPACE)) && ((levelSpeedFramer > 20)))){ releaseLine(); }; } private function updateClock(){ levelTime = (levelTime + 0.1); timeTx.text = int(levelTime).toString(); } private function kill(_arg1:Event){ removeEventListeners(); } private function endGameTimer(_arg1):void{ trace("end game timer"); var _local2:* = new EndGame(); addChild(_local2); endTimer.stop(); endTimer = null; levelTimer.stop(); levelTimer = null; } private function removeEventListeners(){ removeEventListener(Event.ADDED_TO_STAGE, start); removeEventListener("removedFromStage", kill); removeEventListener("reset", reset); removeEventListener("start", start); removeEventListener("startLevel", levelStart); removeEventListener("combo", comboAlert); removeEventListener("ballance", ballanceAlert); removeEventListener("unballance", unballanceAlert); removeEventListener(BallanceEvent.NEEDLE, ballanceNeedle); removeEventListener("gameOver", endGame); } private function endGame(_arg1){ trace("end game"); if (!gameOver){ gameOver = true; level = 0; removeEventListener(Event.ENTER_FRAME, enterFrame); endTimer = new Timer(1000, 0); endTimer.addEventListener(TimerEvent.TIMER, endGameTimer, false, 0, true); endTimer.start(); }; } private function enterFrame(_arg1:TimerEvent){ updateClock(); levelSpeedFramer++; if ((((levelSpeedFramer >= levelSpeed[(level - 1)])) || ((board.board.getNumStones() < 15)))){ releaseLine(); }; } } }//package Game
Section 13
//StartLevel (Game.StartLevel) package Game { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class StartLevel extends MovieClip { public var pwType:MovieClip; public var levelNum:TextField; private var timer:Timer; public var nextLevelBtn:SimpleButton; private var currLevel; private var powerUpType; public function StartLevel():void{ addFrameScript(8, frame9, 9, frame10, 15, frame16); trace("start screen"); } public function set prop(_arg1):void{ powerUpType = _arg1; } public function set level(_arg1):void{ currLevel = _arg1; } function frame9(){ stop(); levelNum.text = ("Level " + currLevel); pwType.gotoAndStop(Math.min(pwType.totalFrames, powerUpType)); nextLevelBtn.addEventListener(MouseEvent.CLICK, function (_arg1:MouseEvent):void{ play(); }); } public function set delay(_arg1:Number):void{ trace((" setting delay: " + _arg1)); timer = new Timer(_arg1); timer.addEventListener(TimerEvent.TIMER, kill); timer.start(); } function frame10(){ parent.dispatchEvent(new Event("startLevel")); trace(" closing"); play(); } private function kill(_arg1){ trace(" removing from stage"); timer.removeEventListener(TimerEvent.TIMER, kill); play(); } function frame16(){ stop(); parent.removeChild(this); } } }//package Game
Section 14
//BallanceEvent (Match3Game.BallanceEvent) package Match3Game { import flash.events.*; public class BallanceEvent extends Event { public var dif:Number; public var score:int; public var j:Number; public static const NEEDLE:String = "BallanceNeedle"; public function BallanceEvent(_arg1:String, _arg2:Number, _arg3:Boolean=false, _arg4:Boolean=false){ dif = _arg2; super(_arg1, _arg3, _arg4); } } }//package Match3Game
Section 15
//Board (Match3Game.Board) package Match3Game { import flash.events.*; import flash.display.*; public class Board extends MovieClip { public var level:Number;// = 0 public var comboCounter:Number;// = 0 public var boardArray:Array; private var stoneWidth:int;// = 26 private var stoneHeight:int;// = 26 public var cols:Number;// = 0 private var pi:Number;// = 0 private var pj:Number;// = 0 private var boardEnabled:Boolean;// = false public var lines:Number;// = 0 public function Board(){ boardArray = new Array(); super(); addEventListener(Event.ADDED_TO_STAGE, addEventListeners); addEventListener("removedFromStage", kill); } public function removeColumn(_arg1, _arg2:Number){ var _local3:* = 0; while (_local3 <= lines) { if (isStone(boardArray[_arg1][_local3])){ boardArray[_arg1][_local3].color = null; }; _local3++; }; } public function columner(_arg1:StoneEvent){ if (hasBorderStone(_arg1.i, _arg1.j)){ removeColumn(_arg1.i, _arg1.j); }; } public function rower(_arg1:StoneEvent){ if (hasBorderStone(_arg1.i, _arg1.j)){ removeRow(_arg1.i, _arg1.j); }; } private function getStoneX(_arg1, _arg2:Number):Number{ return (((stoneWidth + 1) * _arg1)); } private function getStoneY(_arg1, _arg2:Number):Number{ return (((stoneHeight + 1) * _arg2)); } public function init(_arg1, _arg2:Number):void{ lines = _arg1; cols = _arg2; pi = 0; pj = (cols - 1); initBoardArray(); } public function removeColors(_arg1, _arg2, _arg3=null){ var _local5:*; if (_arg3 == null){ _arg3 = boardArray[_arg1][_arg2].color; }; var _local4:* = 0; while (_local4 < cols) { _local5 = 0; while (_local5 < lines) { if (isStone(boardArray[_local4][_local5])){ if (boardArray[_local4][_local5].color == _arg3){ boardArray[_local4][_local5].color = null; }; }; _local5++; }; _local4++; }; } public function isNextEmpty(_arg1, _arg2:Number):Boolean{ return ((((boardArray[_arg1][(_arg2 + 1)] == null)) || ((boardArray[_arg1][(_arg2 + 1)] == undefined)))); } public function rowercol(_arg1:StoneEvent){ if (hasBorderStone(_arg1.i, _arg1.j)){ removeRowCol(_arg1.i, _arg1.j); }; } public function removeLateral(_arg1, _arg2):void{ var _local3:*; var _local4:*; if (_arg1 < 8){ _local3 = 0; while (_local3 < _arg1) { _local4 = 0; while (_local4 < lines) { if (isStone(boardArray[_local3][_local4])){ boardArray[_local3][_local4].color = null; }; _local4++; }; _local3++; }; } else { _local3 = _arg1; while (_local3 < cols) { _local4 = 0; while (_local4 < lines) { if (isStone(boardArray[_local3][_local4])){ boardArray[_local3][_local4].color = null; }; _local4++; }; _local3++; }; }; } public function hasBorderStone(_arg1, _arg2:Number):Boolean{ var _local3:*; if (_arg1 > 0){ _local3 = boardArray[(_arg1 - 1)][_arg2]; if (isStone(_local3)){ if (_local3.color == boardArray[_arg1][_arg2].color){ return (true); }; }; }; if (_arg1 < (cols - 1)){ _local3 = boardArray[(_arg1 + 1)][_arg2]; if (isStone(_local3)){ if (_local3.color == boardArray[_arg1][_arg2].color){ return (true); }; }; }; if (_arg2 > 0){ _local3 = boardArray[_arg1][(_arg2 - 1)]; if (isStone(_local3)){ if (_local3.color == boardArray[_arg1][_arg2].color){ return (true); }; }; }; if (_arg2 < (lines - 1)){ _local3 = boardArray[_arg1][(_arg2 + 1)]; if (isStone(_local3)){ if (_local3.color == boardArray[_arg1][_arg2].color){ return (true); }; }; }; return (false); } public function lateraler(_arg1:StoneEvent){ removeLateral(_arg1.i, _arg1.j); } private function removeNulls(){ var _local2:*; comboCounter = 0; var _local1:* = 0; while (_local1 < cols) { _local2 = 0; while (_local2 < lines) { if (isStone(boardArray[_local1][_local2])){ if (boardArray[_local1][_local2].color == 0){ removeChild(boardArray[_local1][_local2]); boardArray[_local1][_local2] = null; comboCounter++; }; }; _local2++; }; _local1++; }; comboAlert(); } private function moveStoneTo(_arg1, _arg2:Number){ boardArray[_arg1][_arg2] = boardArray[_arg1][(_arg2 - 1)]; boardArray[_arg1][(_arg2 - 1)] = null; if (boardArray[_arg1][_arg2] != null){ boardArray[_arg1][_arg2].posY = getStoneY(_arg1, _arg2); boardArray[_arg1][_arg2].posX = getStoneX(_arg1, _arg2); boardArray[_arg1][_arg2].i = _arg1; boardArray[_arg1][_arg2].j = _arg2; }; } public function leveler(_arg1:StoneEvent){ if (hasBorderStone(_arg1.i, _arg1.j)){ removeLevel(_arg1.i, _arg1.j); }; } public function removeRow(_arg1, _arg2:Number){ var _local3:* = 0; while (_local3 < cols) { if (isStone(boardArray[_local3][_arg2])){ boardArray[_local3][_arg2].color = null; }; _local3++; }; } private function stoneRemoved(_arg1:StoneEvent){ var _local2:* = new StoneBlow(); addChild(_local2); _local2.x = boardArray[_arg1.i][_arg1.j].x; _local2.y = boardArray[_arg1.i][_arg1.j].y; } public function removeStone(_arg1:StoneEvent){ boardArray[_arg1.i][_arg1.j] = null; if (isStone(boardArray[_arg1.i][(_arg1.j - 1)])){ boardArray[_arg1.i][(_arg1.j - 1)].nextFrame(); }; } private function initBoardArray(){ var _local2:*; boardArray = new Array(); var _local1:* = 0; while (_local1 < cols) { boardArray[_local1] = new Array(); _local2 = 0; while (_local2 < lines) { boardArray[_local1][_local2] = null; _local2++; }; _local1++; }; } public function addStone(_arg1, _arg2, _arg3:Boolean=false, _arg4:Boolean=false):Stone{ var _local5:* = new Stone(); addChild(_local5); boardArray[_arg1][_arg2] = _local5; var _local6:* = getStoneX(_arg1, _arg2); var _local7:* = getStoneY(_arg1, _arg2); _local5.init(_local6, _local7, _local6, _local7, _arg1, _arg2, level, _arg3, _arg4); return (_local5); } public function addEventListeners(_arg1:Event){ addEventListener(Event.ENTER_FRAME, enterFrame); addEventListener(StoneEvent.KILL, stoneRemoved); addEventListener(StoneEvent.REMOVED, removeStone); addEventListener(MouseEvent.CLICK, mouseClick); addEventListener(StoneEvent.BLOW, blower); addEventListener(StoneEvent.LEVEL, leveler); addEventListener(StoneEvent.COLUMN, columner); addEventListener(StoneEvent.ROW, rower); addEventListener(StoneEvent.ROWCOL, rowercol); addEventListener(StoneEvent.COLOR, colorer); } private function getGroundCol(_arg1:Number):Number{ var _local2:* = (cols - 1); while (_local2 > 0) { if ((((boardArray[_arg1][_local2] == null)) || ((boardArray[_arg1][_local2] == undefined)))){ return (_local2); }; _local2--; }; return (_local2); } public function colorer(_arg1:StoneEvent){ if (hasBorderStone(_arg1.i, _arg1.j)){ removeColors(_arg1.i, _arg1.j); }; } public function getInitStonePos(_arg1:Number):Number{ return ((9 * _arg1)); } private function updateStones(){ var _local2:*; var _local1:* = (cols - 1); while (_local1 >= 0) { _local2 = (lines - 2); while (_local2 >= 0) { if (((isNextEmpty(_local1, _local2)) && (isStone(boardArray[_local1][_local2])))){ moveStoneTo(_local1, (_local2 + 1)); }; _local2--; }; _local1--; }; } public function isStone(_arg1):Boolean{ return (((!((_arg1 == null))) && (!((_arg1 == undefined))))); } public function kill(_arg1:Event){ removeEventListeners(); } public function blower(_arg1:StoneEvent){ if (hasBorderStone(_arg1.i, _arg1.j)){ removeMatrix(_arg1.i, _arg1.j); }; } public function removeLevel(_arg1, _arg2){ var _local4:*; var _local3:* = 0; while (_local3 < cols) { _local4 = 0; while (_local4 <= _arg2) { if (isStone(boardArray[_local3][_local4])){ boardArray[_local3][_local4].color = null; }; _local4++; }; _local3++; }; } public function start(_arg1:Number){ var _local5:*; var _local2:int = int((Math.random() * cols)); var _local3:int = int((Math.random() * _arg1)); var _local4:* = 0; while (_local4 < cols) { _local5 = 0; while (_local5 < _arg1) { if ((((_local4 == _local2)) && ((_local5 == _local3)))){ addStone(_local4, _local5, true, true); } else { addStone(_local4, _local5, true); }; boardArray[_local4][_local5].y = (boardArray[_local4][_local5].y - getInitStonePos(_local4)); boardArray[_local4][_local5].setMaxAccel(); _local5++; }; _local4++; }; boardEnabled = true; } public function mouseClick(_arg1:MouseEvent){ } public function removeMatrix(_arg1, _arg2:Number){ var _local4:*; var _local3:* = (_arg1 - 1); while (_local3 <= (_arg1 + 1)) { _local4 = (_arg2 - 1); while (_local4 <= (_arg2 + 1)) { if ((((((((_local4 >= 0)) && ((_local3 >= 0)))) && ((_local3 < cols)))) && ((_local4 < lines)))){ if (isStone(boardArray[_local3][_local4])){ boardArray[_local3][_local4].color = null; }; }; _local4++; }; _local3++; }; } public function removeEventListeners(){ removeEventListener(Event.ENTER_FRAME, enterFrame); removeEventListener(StoneEvent.KILL, stoneRemoved); removeEventListener(StoneEvent.REMOVED, removeStone); removeEventListener(MouseEvent.CLICK, mouseClick); removeEventListener(StoneEvent.BLOW, blower); removeEventListener(StoneEvent.LEVEL, leveler); removeEventListener(StoneEvent.COLUMN, columner); removeEventListener(StoneEvent.ROW, rower); removeEventListener(StoneEvent.ROWCOL, rowercol); removeEventListener(StoneEvent.COLOR, colorer); removeEventListener(StoneEvent.LATERAL, lateraler); removeEventListener(Event.ADDED_TO_STAGE, addEventListeners); removeEventListener("removedFromStage", kill); } public function removeRowCol(_arg1, _arg2:int):void{ removeRow(_arg1, _arg2); removeColumn(_arg1, _arg2); } public function comboAlert(){ } public function enterFrame(_arg1:Event){ if (boardEnabled){ updateStones(); }; if (boardArray.length > 0){ removeNulls(); }; } } }//package Match3Game
Section 16
//BoardBallance (Match3Game.BoardBallance) package Match3Game { import flash.events.*; import flash.display.*; public class BoardBallance extends MovieClip { private var weightArray:Array; private var count1:Number;// = 0 private var count2:Number;// = 0 private var speed:Number;// = 300 public var lastLineBar:MovieClip; private var maxSpeed:Number;// = 1 private var speed2:Number;// = 1 private var maxSpeed2:Number;// = 1 public var level:Number; public var sinkAccel:Number;// = 3 private var accel2:Number;// = 0 public var board:BoardBreakout; private var accel:Number;// = 0 public var sinking:Boolean;// = false public function BoardBallance():void{ board = new BoardBreakout(); weightArray = new Array(); super(); addEventListener("removedFromStage", kill); board.addEventListener("gameOver", onGameOver); } private function move(_arg1:Event){ var _local2:*; if (level <= 6){ _local2 = (1000 - (level * 100)); } else { _local2 = speed; }; var _local3:* = getWeight(); if (!sinking){ if ((((Math.abs(_local3) < 5)) && (!((rotation == 0))))){ _local3 = rotation; this.rotation = (this.rotation - (_local3 / speed)); parent.dispatchEvent(new Event("ballance")); } else { parent.dispatchEvent(new Event("unballance")); this.rotation = (this.rotation - (_local3 / _local2)); }; if (Math.abs(rotation) > 18){ sink(); }; } else { sinkAccel = (sinkAccel + 0.5); y = (y + (sinkAccel / 2)); if ((((rotation < 0)) && ((rotation > -90)))){ this.rotation = (this.rotation - sinkAccel); if (this.rotation <= -90){ rotation = -90; }; }; if ((((rotation > 0)) && ((rotation < 90)))){ this.rotation = (this.rotation + sinkAccel); if (this.rotation >= 90){ rotation = 90; }; }; if ((((rotation == -90)) || ((rotation == 90)))){ y = (y + sinkAccel); }; if (y > 1000){ removeEventListeners(); }; }; } private function sink(){ sinking = true; parent.dispatchEvent(new Event("sink")); } public function start():void{ board.init(10, 17); addChild(board); board.level = level; board.x = -233; board.y = -229; x = (590 / 2); y = 300; } private function updateScale(_arg1:MouseEvent){ } public function removeEventListeners(){ removeEventListener(Event.ENTER_FRAME, move); removeEventListener("combo", comboAlert); removeEventListener("removedFromStage", kill); } private function onGameOver(_arg1:Event){ this.lastLineBar.play(); } private function kill(_arg1:Event){ removeEventListeners(); } private function getWeight():Number{ var _local7:*; var _local1:* = 0; while (_local1 < board.cols) { weightArray[_local1] = 0; _local7 = 0; while (_local7 < board.lines) { if (board.isStone(board.boardArray[_local1][_local7])){ var _local8 = weightArray; var _local9 = _local1; var _local10 = (_local8[_local9] + 1); _local8[_local9] = _local10; }; _local7++; }; _local1++; }; var _local2:* = Math.round((board.cols / 2)); if ((board.cols % 2) == 1){ _local2--; //unresolved jump }; var _local3:* = _local2; var _local4:* = 0; var _local5:* = 0; _local1 = 0; while (_local1 < _local2) { var _temp1 = _local3; _local3 = (_local3 - 1); _local4 = (_local4 + (weightArray[_local1] * _temp1)); _local1++; }; _local3 = 1; if ((board.cols % 2) == 1){ _local2++; //unresolved jump }; _local1 = _local2; while (_local1 < board.cols) { var _temp2 = _local3; _local3 = (_local3 + 1); _local5 = (_local5 + (weightArray[_local1] * _temp2)); _local1++; }; var _local6:* = (_local4 - _local5); parent.dispatchEvent(new BallanceEvent(BallanceEvent.NEEDLE, _local6)); return (_local6); } private function comboAlert(_arg1:Event){ parent.dispatchEvent(new Event("combo")); } public function addEventListeners(){ addEventListener(Event.ENTER_FRAME, move); addEventListener("combo", comboAlert); addEventListener("gameOver", function (){ parent.dispatchEvent(new Event("gameOver")); }); } } }//package Match3Game
Section 17
//BoardBreakout (Match3Game.BoardBreakout) package Match3Game { import flash.events.*; import flash.utils.*; public class BoardBreakout extends Board { private var gameOverTimer:Timer;// = null override public function removeStone(_arg1:StoneEvent){ if (hasBorderStone(_arg1.i, _arg1.j)){ removeBounds(_arg1.i, _arg1.j, boardArray[_arg1.i][_arg1.j].color); }; } private function onGameOver(_arg1:TimerEvent){ if (gameOverTimer){ gameOverTimer.stop(); gameOverTimer.removeEventListener(TimerEvent.TIMER, onGameOver); gameOverTimer = null; }; if (this.parent){ this.parent.dispatchEvent(new Event("gameOver")); }; } override public function comboAlert(){ if (comboCounter > 0){ parent.dispatchEvent(new Event("combo")); }; } private function removeBounds(_arg1, _arg2, _arg3:Number):void{ if ((((((((_arg1 >= 0)) && ((_arg1 < cols)))) && ((_arg2 >= 0)))) && ((_arg2 < lines)))){ if (isStone(boardArray[_arg1][_arg2])){ if ((((_arg3 == boardArray[_arg1][_arg2].color)) && (!((boardArray[_arg1][_arg2].powerupType == Stone.PW_BLOCK))))){ boardArray[_arg1][_arg2].color = null; removeBounds((_arg1 - 1), _arg2, _arg3); removeBounds((_arg1 + 1), _arg2, _arg3); removeBounds(_arg1, (_arg2 - 1), _arg3); removeBounds(_arg1, (_arg2 + 1), _arg3); if (boardArray[_arg1][_arg2].powerup == true){ switch (boardArray[_arg1][_arg2].powerupType){ case 2: removeRow(_arg1, _arg2); break; case 3: removeMatrix(_arg1, _arg2); break; case 4: trace("remove COlor"); removeColors(_arg1, _arg2, _arg3); break; case 5: removeColumn(_arg1, _arg2); break; case 6: removeLevel(_arg1, _arg2); break; case 8: removeRowCol(_arg1, _arg2); break; case 9: removeLateral(_arg1, _arg2); break; }; }; }; }; }; } public function releaseLine():void{ var _local1:* = 0; while (_local1 < cols) { if (isStone(boardArray[_local1][1])){ trace("game should end..."); gameOverTimer = new Timer(1000, 0); gameOverTimer.addEventListener(TimerEvent.TIMER, onGameOver); gameOverTimer.start(); dispatchEvent(new Event("gameOver")); }; addStone(_local1, 0); boardArray[_local1][0].y = (boardArray[_local1][0].y - getInitStonePos(_local1)); _local1++; }; } public function getNumStones():Number{ var _local3:*; var _local1:* = 0; var _local2:* = 0; while (_local2 < cols) { _local3 = 0; while (_local3 < lines) { if (isStone(boardArray[_local2][_local3])){ _local1++; }; _local3++; }; _local2++; }; return (_local1); } } }//package Match3Game
Section 18
//Stone (Match3Game.Stone) package Match3Game { import flash.events.*; import flash.display.*; import flash.utils.*; public class Stone extends MovieClip { public const speedX:Number = 3; public const speedY:Number = 3; public var i:Number; public var posX:Number;// = 0 public var posY:Number;// = 0 private var accelY:Number;// = 0 public var j:Number; private var elasticity:Number;// = 3 public var blinkRed:MovieClip; public var powerup_mc:MovieClip; public var color:Number; public var powerup:Boolean; private var accelX:Number;// = 0 public var cols:Number; private var maxAccelX:Number;// = 15 private var maxAccelY:Number;// = 15 public var powerupType:Number; public static const PW_ROW:Number = 2; public static const PW_BOMBER:Number = 3; public static const PW_COLOR:Number = 4; public static const PW_COLUMN:Number = 5; public static const PW_BLOCK:Number = 7; public static const PW_LEVELER:Number = 6; public static const PW_ROWCOL:Number = 8; public function Stone():void{ addFrameScript(0, frame1); addEventListener(Event.ADDED_TO_STAGE, start); addEventListener(Event.ENTER_FRAME, enterFrame, false, 0, true); addEventListener("removedFromStage", kill); } private function start(_arg1:Event){ addEventListener(Event.ENTER_FRAME, move); addEventListener(MouseEvent.CLICK, click); } public function init(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7:Number, _arg8:Boolean=false, _arg9:Boolean=false):void{ var _local10:* = 0; if (_arg7 > 8){ _local10 = ((_arg7 - 8) + 2); } else { _local10 = 3; }; color = Math.min((Math.round((Math.random() * _local10)) + 1), 6); gotoAndStop(color); posX = _arg1; posY = _arg2; x = _arg3; y = _arg4; i = _arg5; j = _arg6; if (((!(_arg8)) || (((_arg8) && (_arg9))))){ if (_arg9){ powerup = true; } else { if (Math.random() > 0.95){ powerup = true; } else { powerup = false; }; }; if (powerup){ switch (_arg7){ case 1: powerupType = 2; break; case 2: powerupType = 3; break; case 3: powerupType = 4; break; case 4: powerupType = 5; break; case 5: powerupType = 6; break; case 6: powerupType = 7; break; case 7: powerupType = 8; break; case 8: powerupType = 9; break; default: powerupType = (Math.round((Math.random() * 8)) + 2); }; if (powerupType == 9){ if (i > 8){ powerup_mc.gotoAndStop("r"); } else { powerup_mc.gotoAndStop("l"); }; } else { powerup_mc.gotoAndStop(powerupType); }; }; }; } public function set destinationY(_arg1:Number){ posY = _arg1; } private function click(_arg1:MouseEvent){ if (powerupType == PW_BLOCK){ } else { if (((powerup) && ((powerupType == PW_COLOR)))){ parent.dispatchEvent(new StoneEvent(StoneEvent.COLOR, i, j)); } else { parent.dispatchEvent(new StoneEvent(StoneEvent.REMOVED, i, j)); }; }; } private function move(_arg1:Event):void{ var _local2:* = 0; if (posX != x){ _local2 = (-((posX - x)) / -((posX - x))); if (accelX < maxAccelX){ accelX = (accelX + (speedX * _local2)); }; if ((((((x < posX)) && (((x + accelX) > posX)))) || ((((x > posX)) && (((x + accelX) < posX)))))){ x = posX; accelX = 0; }; }; if (posY != y){ if ((((accelY < maxAccelY)) && ((accelY > 0)))){ accelY = (accelY + speedY); } else { if ((((accelY < maxAccelY)) && ((accelY <= 0)))){ accelY = (accelY + speedY); }; }; if ((((((y <= posY)) && (((y + accelY) >= posY)))) || ((((y >= posY)) && (((y + accelY) <= posY)))))){ accelY = (-(accelY) / elasticity); y = ((posY - 0.01) - accelY); if (Math.abs(accelY) <= (speedY / 4)){ accelY = 0; y = posY; }; }; }; x = (x + accelX); y = (y + accelY); } public function get destinationX(){ return (posX); } public function get destinationY(){ return (posY); } public function set destinationX(_arg1:Number){ posX = _arg1; } public function kill(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, init); removeEventListener("removedFromStage", kill); removeEventListener(Event.ENTER_FRAME, move); parent.dispatchEvent(new StoneEvent(StoneEvent.KILL, i, j)); } function frame1(){ stop(); } public function setMaxAccel(){ accelY = maxAccelY; } private function enterFrame(_arg1:Event){ var _local2:*; if (j <= 1){ _local2 = getTimer().toString(); _local2 = _local2.substr((_local2.length - 3), 2); blinkRed.gotoAndStop((int(_local2.substr(0, 1)) + 1)); } else { blinkRed.gotoAndStop(1); }; } } }//package Match3Game
Section 19
//StoneEvent (Match3Game.StoneEvent) package Match3Game { import flash.events.*; public class StoneEvent extends Event { public var score:int; public var i:Number; public var j:Number; public static const REMOVED:String = "Removed"; public static const COLOR:String = "Color"; public static const LEVEL:String = "Level"; public static const ROWCOL:String = "RowCol"; public static const BLOW:String = "Blow"; public static const COLUMN:String = "Column"; public static const LATERAL:String = "Lateral"; public static const ROW:String = "Row"; public static const KILL:String = "Kill"; public function StoneEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ i = _arg2; j = _arg3; super(_arg1, _arg4, _arg5); } } }//package Match3Game
Section 20
//Water (WeatherEffects.Water) package WeatherEffects { import flash.events.*; import flash.display.*; import flash.filters.*; import flash.geom.*; public class Water extends MovieClip { private var i:Number;// = 1 private var myList:Array; private var myBitmap:BitmapData; private var windSpeed:Number;// = 5 public function Water(){ myList = new Array(); super(); addEventListener(Event.ADDED_TO_STAGE, start); } public function start(_arg1:Event){ myBitmap = new BitmapData(this.width, this.height, false, 0); var _local2:* = new Point(0, 0); var _local3:* = new Point(0, 0); var _local4:* = new DisplacementMapFilter(myBitmap, _local3, 1, 2, 10, 50); myList.push(_local4); this.filters = myList; i = 1; addEventListener(Event.ENTER_FRAME, enterFrame); } public function enterFrame(_arg1:Event){ var _local2:* = this.filters; var _local3:* = new Array(); _local3[1] = new Point(); _local3[1].x = i; _local3[1].y = (i / 8); myBitmap.perlinNoise(58, 5, 3, 50, true, true, 7, true, _local3); _local2.mapBitmap = myBitmap; this.filters = _local2; i = (i + windSpeed); } } }//package WeatherEffects
Section 21
//EndGame (EndGame) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class EndGame extends MovieClip { public var btnMoreGames:SimpleButton; public var btnSubmit:SimpleButton; public var scoreTx:TextField; public var btnPlayAgain:SimpleButton; public var yourName:TextField; public function EndGame(){ addFrameScript(6, frame7, 16, frame17); } function frame17(){ stop(); parent.removeChild(this); } public function playGame(_arg1:MouseEvent){ parent.dispatchEvent(new Event("init")); play(); } public function encryptUrl(_arg1:String){ var _local5:String; var _local6:String; var _local7:*; var _local2 = ""; var _local3:* = "http://www.thecustomcards.com/"; trace(_local3); var _local4:* = 0; while (_local4 < _arg1.length) { _local5 = _arg1.substr(_local4, 1); _local6 = _local3.substr(((_local4 % _local3.length) - 1), 1); _local7 = (_local5.charCodeAt() + _local6.charCodeAt()); _local5 = String.fromCharCode(_local7); _local2 = (_local2 + _local5); _local4++; }; return (_local2); } function frame7(){ stop(); trace(parent); trace(parent["score"]); parent.dispatchEvent(new Event("reset")); scoreTx.text = parent["score"]; btnMoreGames.addEventListener(MouseEvent.MOUSE_UP, moreGames); btnPlayAgain.addEventListener(MouseEvent.MOUSE_UP, playGame); btnSubmit.addEventListener(MouseEvent.MOUSE_UP, submitScore); } public function moreGames(_arg1:MouseEvent){ var _local2:* = new URLRequest("http://www.thecustomcards.com/"); trace(_local2.url); navigateToURL(_local2, "_blank"); } public function submitScore(_arg1:MouseEvent){ var _local2:* = encryptUrl(((("gameName=boardbalance&name=" + yourName.text) + "&score=") + scoreTx.text)); _local2 = escape(_local2); trace(_local2); var _local3:* = new URLRequest(("http://www.thecustomcards.com/games/boardbalance/hiscores.php?" + _local2)); trace(_local3.url); navigateToURL(_local3, "_blank"); playGame(_arg1); } } }//package
Section 22
//Mask (Mask) package { import flash.display.*; public dynamic class Mask extends MovieClip { } }//package
Section 23
//PerfectBallance (PerfectBallance) package { import flash.display.*; public dynamic class PerfectBallance extends MovieClip { public function PerfectBallance(){ addFrameScript(0, frame1, 24, frame25, 25, frame26); } function frame25(){ stop(); } function frame26(){ prevFrame(); } function frame1(){ stop(); } } }//package
Section 24
//Scale (Scale) package { import flash.display.*; public dynamic class Scale extends MovieClip { public var needle:MovieClip; } }//package
Section 25
//SinkMc (SinkMc) package { import flash.events.*; import flash.display.*; public dynamic class SinkMc extends MovieClip { public function SinkMc(){ addFrameScript(0, frame1, 74, frame75); } function frame75(){ parent.dispatchEvent(new Event("gameOver")); } function frame1(){ stop(); } } }//package
Section 26
//StoneBlow (StoneBlow) package { import flash.display.*; public dynamic class StoneBlow extends MovieClip { public function StoneBlow(){ addFrameScript(6, frame7); } function frame7(){ stop(); parent.removeChild(this); } } }//package
Section 27
//water (water) package { import WeatherEffects.*; public dynamic class water extends Water { } }//package

Library Items

Symbol 1 GraphicUsed by:11
Symbol 2 GraphicUsed by:11
Symbol 3 GraphicUsed by:11
Symbol 4 GraphicUsed by:11
Symbol 5 GraphicUsed by:11
Symbol 6 GraphicUsed by:11
Symbol 7 GraphicUsed by:11
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip {SinkMc}Uses:1 2 3 4 5 6 7 8 9 10
Symbol 12 GraphicUsed by:31
Symbol 13 GraphicUsed by:31
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip {boardbalance_fla.blinkRed_79}Uses:14Used by:31
Symbol 16 GraphicUsed by:25 94
Symbol 17 GraphicUsed by:25
Symbol 18 GraphicUsed by:25 101
Symbol 19 GraphicUsed by:25 104
Symbol 20 GraphicUsed by:25 107
Symbol 21 GraphicUsed by:25
Symbol 22 GraphicUsed by:25 114
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25 117
Symbol 25 MovieClip {boardbalance_fla.powerup_mc_80}Uses:16 17 18 19 20 21 22 23 24Used by:31
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip {Match3Game.Stone}Uses:12 13 15 25 26 27 28 29 30
Symbol 32 GraphicUsed by:38
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:38
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:32 34 35 36 37Used by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:43
Symbol 41 FontUsed by:42 63 64 75 76 77 218 220
Symbol 42 TextUses:41Used by:43
Symbol 43 MovieClip {boardbalance_fla.Symbol32_77}Uses:40 42Used by:44
Symbol 44 MovieClip {Match3Game.BoardBallance}Uses:38 39 43
Symbol 45 ShapeTweeningUsed by:48
Symbol 46 ShapeTweeningUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip {Mask}Uses:45 46 47
Symbol 49 GraphicUsed by:55 256
Symbol 50 GraphicUsed by:55 256
Symbol 51 GraphicUsed by:55 256
Symbol 52 GraphicUsed by:55 256
Symbol 53 GraphicUsed by:55 256
Symbol 54 GraphicUsed by:55 256
Symbol 55 MovieClip {StoneBlow}Uses:49 50 51 52 53 54
Symbol 56 GraphicUsed by:57 74 90 122
Symbol 57 MovieClipUses:56Used by:74 90 122
Symbol 58 GraphicUsed by:74 90 122
Symbol 59 GraphicUsed by:74 90 122
Symbol 60 FontUsed by:61
Symbol 61 TextUses:60Used by:74
Symbol 62 GraphicUsed by:74
Symbol 63 EditableTextUses:41Used by:74
Symbol 64 EditableTextUses:41Used by:74
Symbol 65 FontUsed by:66 67 70 71 72 73 78 79 80 81 82 83 84 85 87 88 89 91 92 96 100 103 106 109 112 116 119 121 123 124 125 126 133 137 139 145 151 152 225 232 234 255 261 263 264
Symbol 66 TextUses:65Used by:74
Symbol 67 TextUses:65Used by:74
Symbol 68 GraphicUsed by:69
Symbol 69 ButtonUses:68Used by:74 90 122
Symbol 70 TextUses:65Used by:74
Symbol 71 TextUses:65Used by:74 150 260
Symbol 72 TextUses:65Used by:74
Symbol 73 TextUses:65Used by:74
Symbol 74 MovieClip {EndGame}Uses:57 58 59 61 62 63 64 66 67 69 70 71 72 73 56
Symbol 75 EditableTextUses:41Used by:90
Symbol 76 EditableTextUses:41Used by:90
Symbol 77 EditableTextUses:41Used by:90
Symbol 78 TextUses:65Used by:90
Symbol 79 TextUses:65Used by:90
Symbol 80 EditableTextUses:65Used by:90
Symbol 81 TextUses:65Used by:90
Symbol 82 TextUses:65Used by:90
Symbol 83 TextUses:65Used by:90
Symbol 84 EditableTextUses:65Used by:90
Symbol 85 TextUses:65Used by:90
Symbol 86 GraphicUsed by:90
Symbol 87 EditableTextUses:65Used by:90
Symbol 88 TextUses:65Used by:90
Symbol 89 TextUses:65Used by:90
Symbol 90 MovieClip {Game.EndLevel}Uses:57 58 59 75 76 77 56 78 79 80 81 82 83 84 85 86 87 88 69 89
Symbol 91 EditableTextUses:65Used by:122
Symbol 92 TextUses:65Used by:120
Symbol 93 GraphicUsed by:95 99 102 105 108 113
Symbol 94 MovieClipUses:16Used by:95
Symbol 95 MovieClipUses:93 94Used by:120
Symbol 96 TextUses:65Used by:120
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClipUses:93 98Used by:120
Symbol 100 TextUses:65Used by:120
Symbol 101 MovieClipUses:18Used by:102
Symbol 102 MovieClipUses:93 101Used by:120
Symbol 103 TextUses:65Used by:120
Symbol 104 MovieClipUses:19Used by:105
Symbol 105 MovieClipUses:93 104Used by:120
Symbol 106 TextUses:65Used by:120
Symbol 107 MovieClipUses:20Used by:108
Symbol 108 MovieClipUses:93 107Used by:120
Symbol 109 TextUses:65Used by:120
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:120
Symbol 112 TextUses:65Used by:120
Symbol 113 MovieClipUses:93Used by:115 118
Symbol 114 MovieClipUses:22Used by:115
Symbol 115 MovieClipUses:113 114Used by:120
Symbol 116 TextUses:65Used by:120
Symbol 117 MovieClipUses:24Used by:118
Symbol 118 MovieClipUses:113 117Used by:120
Symbol 119 TextUses:65Used by:120
Symbol 120 MovieClipUses:92 95 96 99 100 102 103 105 106 108 109 111 112 115 116 118 119Used by:122
Symbol 121 TextUses:65Used by:122
Symbol 122 MovieClip {Game.StartLevel}Uses:57 58 59 56 91 120 69 121
Symbol 123 TextUses:65Used by:127
Symbol 124 EditableTextUses:65Used by:127
Symbol 125 TextUses:65Used by:127
Symbol 126 EditableTextUses:65Used by:127
Symbol 127 MovieClip {Game.Main}Uses:123 124 125 126
Symbol 128 GraphicUsed by:136
Symbol 129 GraphicUsed by:136
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:136
Symbol 132 GraphicUsed by:136
Symbol 133 TextUses:65Used by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClip {boardbalance_fla.goalReached_47}Uses:134Used by:136
Symbol 136 MovieClip {Game.GoalBar}Uses:128 129 131 132 135
Symbol 137 EditableTextUses:65Used by:138
Symbol 138 MovieClipUses:137Used by:140
Symbol 139 EditableTextUses:65Used by:140
Symbol 140 MovieClipUses:138 139Used by:141
Symbol 141 MovieClip {Game.ComboAlert}Uses:140
Symbol 142 GraphicUsed by:150
Symbol 143 GraphicUsed by:144
Symbol 144 ButtonUses:143Used by:150 260
Symbol 145 TextUses:65Used by:150 260
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClip {Scale}Uses:142 144 71 145 146 148 149
Symbol 151 TextUses:65Used by:154
Symbol 152 TextUses:65Used by:154
Symbol 153 GraphicUsed by:154
Symbol 154 ButtonUses:151 152 153Used by:260
Symbol 155 GraphicUsed by:260
Symbol 156 GraphicUsed by:213
Symbol 157 GraphicUsed by:212
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:212
Symbol 160 GraphicUsed by:212
Symbol 161 GraphicUsed by:212
Symbol 162 GraphicUsed by:170
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:170
Symbol 165 GraphicUsed by:170
Symbol 166 GraphicUsed by:170
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:162 164 165 166 168 169Used by:171
Symbol 171 MovieClipUses:170Used by:212
Symbol 172 GraphicUsed by:212
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:212
Symbol 175 FontUsed by:176 180 187 188 189 190 191 192 194 195 196 198 199 200 202 203 204 206 208 210
Symbol 176 TextUses:175Used by:177
Symbol 177 MovieClipUses:176Used by:212
Symbol 178 GraphicUsed by:179
Symbol 179 ButtonUses:178Used by:212
Symbol 180 TextUses:175Used by:212
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:212
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:186
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:184 185Used by:212
Symbol 187 TextUses:175Used by:193
Symbol 188 TextUses:175Used by:193 197 209
Symbol 189 TextUses:175Used by:193 201 209
Symbol 190 TextUses:175Used by:193 197 201 211
Symbol 191 TextUses:175Used by:193 201 205 209 211
Symbol 192 TextUses:175Used by:193 211
Symbol 193 MovieClipUses:187 188 189 190 191 192Used by:212
Symbol 194 TextUses:175Used by:197
Symbol 195 TextUses:175Used by:197 201 209
Symbol 196 TextUses:175Used by:197
Symbol 197 MovieClipUses:194 195 190 196 188Used by:212
Symbol 198 TextUses:175Used by:201 207 209
Symbol 199 TextUses:175Used by:201
Symbol 200 TextUses:175Used by:201 211
Symbol 201 MovieClipUses:189 198 195 191 199 200 190Used by:212
Symbol 202 TextUses:175Used by:205
Symbol 203 TextUses:175Used by:205 207
Symbol 204 TextUses:175Used by:205
Symbol 205 MovieClipUses:191 202 203 204Used by:212
Symbol 206 TextUses:175Used by:207
Symbol 207 MovieClipUses:198 206 203Used by:212
Symbol 208 TextUses:175Used by:209
Symbol 209 MovieClipUses:208 198 195 189 188 191Used by:212
Symbol 210 TextUses:175Used by:211
Symbol 211 MovieClipUses:210 200 191 190 192Used by:212
Symbol 212 MovieClip {boardbalance_fla.thecusto_aniqew_13}Uses:157 159 160 161 171 172 174 177 179 180 182 186 193 197 201 205 207 209 211Used by:213
Symbol 213 MovieClipUses:156 212Used by:260
Symbol 214 GraphicUsed by:260
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:260 269  Timeline
Symbol 217 GraphicUsed by:260
Symbol 218 TextUses:41Used by:219
Symbol 219 MovieClipUses:218Used by:224
Symbol 220 TextUses:41Used by:221
Symbol 221 MovieClipUses:220Used by:224
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:224
Symbol 224 MovieClipUses:219 221 223Used by:260
Symbol 225 TextUses:65Used by:260
Symbol 226 GraphicUsed by:257
Symbol 227 GraphicUsed by:256
Symbol 228 GraphicUsed by:256
Symbol 229 GraphicUsed by:256
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:256
Symbol 232 TextUses:65Used by:256
Symbol 233 GraphicUsed by:256
Symbol 234 TextUses:65Used by:256
Symbol 235 GraphicUsed by:256
Symbol 236 GraphicUsed by:256
Symbol 237 GraphicUsed by:256
Symbol 238 GraphicUsed by:256
Symbol 239 GraphicUsed by:256
Symbol 240 GraphicUsed by:256
Symbol 241 GraphicUsed by:256
Symbol 242 GraphicUsed by:256
Symbol 243 GraphicUsed by:256
Symbol 244 GraphicUsed by:256
Symbol 245 GraphicUsed by:256
Symbol 246 GraphicUsed by:256
Symbol 247 GraphicUsed by:256
Symbol 248 GraphicUsed by:256
Symbol 249 GraphicUsed by:256
Symbol 250 GraphicUsed by:256
Symbol 251 GraphicUsed by:256
Symbol 252 GraphicUsed by:256
Symbol 253 GraphicUsed by:256
Symbol 254 GraphicUsed by:256
Symbol 255 TextUses:65Used by:256
Symbol 256 MovieClipUses:227 228 229 231 232 49 233 50 51 52 53 54 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255Used by:257
Symbol 257 MovieClipUses:226 256Used by:260
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClip {boardbalance_fla.Symbol50_39}Uses:258Used by:260
Symbol 260 MovieClip {Game.Intro}Uses:144 71 145 154 155 213 214 216 217 224 225 257 259
Symbol 261 TextUses:65Used by:262
Symbol 262 MovieClipUses:261Used by:267 268
Symbol 263 TextUses:65Used by:265
Symbol 264 TextUses:65Used by:265
Symbol 265 MovieClipUses:263 264Used by:266 268
Symbol 266 MovieClipUses:265Used by:268
Symbol 267 MovieClipUses:262Used by:268
Symbol 268 MovieClip {PerfectBallance}Uses:262 265 266 267Used by:Timeline
Symbol 269 MovieClip {water}Uses:216Used by:Timeline
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:Timeline

Instance Names

"blinkRed"Symbol 31 MovieClip {Match3Game.Stone} Frame 1Symbol 15 MovieClip {boardbalance_fla.blinkRed_79}
"powerup_mc"Symbol 31 MovieClip {Match3Game.Stone} Frame 1Symbol 25 MovieClip {boardbalance_fla.powerup_mc_80}
"lastLineBar"Symbol 44 MovieClip {Match3Game.BoardBallance} Frame 1Symbol 43 MovieClip {boardbalance_fla.Symbol32_77}
"yourName"Symbol 74 MovieClip {EndGame} Frame 1Symbol 63 EditableText
"scoreTx"Symbol 74 MovieClip {EndGame} Frame 1Symbol 64 EditableText
"btnSubmit"Symbol 74 MovieClip {EndGame} Frame 1Symbol 69 Button
"btnMoreGames"Symbol 74 MovieClip {EndGame} Frame 1Symbol 69 Button
"btnPlayAgain"Symbol 74 MovieClip {EndGame} Frame 1Symbol 69 Button
"numCombos"Symbol 90 MovieClip {Game.EndLevel} Frame 1Symbol 75 EditableText
"levelNum"Symbol 90 MovieClip {Game.EndLevel} Frame 1Symbol 76 EditableText
"levelScore"Symbol 90 MovieClip {Game.EndLevel} Frame 1Symbol 77 EditableText
"numCombos"Symbol 90 MovieClip {Game.EndLevel} Frame 8Symbol 80 EditableText
"time"Symbol 90 MovieClip {Game.EndLevel} Frame 14Symbol 84 EditableText
"score"Symbol 90 MovieClip {Game.EndLevel} Frame 27Symbol 87 EditableText
"nextLevelBtn"Symbol 90 MovieClip {Game.EndLevel} Frame 42Symbol 69 Button
"levelNum"Symbol 122 MovieClip {Game.StartLevel} Frame 9Symbol 91 EditableText
"pwType"Symbol 122 MovieClip {Game.StartLevel} Frame 9Symbol 120 MovieClip
"nextLevelBtn"Symbol 122 MovieClip {Game.StartLevel} Frame 9Symbol 69 Button
"scoreTx"Symbol 127 MovieClip {Game.Main} Frame 1Symbol 124 EditableText
"timeTx"Symbol 127 MovieClip {Game.Main} Frame 1Symbol 126 EditableText
"bar"Symbol 136 MovieClip {Game.GoalBar} Frame 1Symbol 131 MovieClip
"goalReached"Symbol 136 MovieClip {Game.GoalBar} Frame 1Symbol 135 MovieClip {boardbalance_fla.goalReached_47}
"comboType"Symbol 138 MovieClip Frame 1Symbol 137 EditableText
"comboTitle"Symbol 140 MovieClip Frame 1Symbol 138 MovieClip
"scoreTx"Symbol 140 MovieClip Frame 1Symbol 139 EditableText
"box"Symbol 141 MovieClip {Game.ComboAlert} Frame 1Symbol 140 MovieClip
"needle"Symbol 150 MovieClip {Scale} Frame 1Symbol 148 MovieClip
"btnHidden"Symbol 212 MovieClip {boardbalance_fla.thecusto_aniqew_13} Frame 1Symbol 179 Button
"btnMoreGames"Symbol 260 MovieClip {Game.Intro} Frame 1Symbol 144 Button
"btnEcards"Symbol 260 MovieClip {Game.Intro} Frame 1Symbol 144 Button
"btnStart"Symbol 260 MovieClip {Game.Intro} Frame 1Symbol 154 Button
"btnMoreGames"Symbol 260 MovieClip {Game.Intro} Frame 189Symbol 144 Button
"btnEcards"Symbol 260 MovieClip {Game.Intro} Frame 189Symbol 144 Button
"btnStart"Symbol 260 MovieClip {Game.Intro} Frame 189Symbol 154 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"l"Symbol 25 MovieClip {boardbalance_fla.powerup_mc_80} Frame 9
"r"Symbol 25 MovieClip {boardbalance_fla.powerup_mc_80} Frame 10
"splash"Symbol 260 MovieClip {Game.Intro} Frame 189




http://swfchan.com/23/111121/info.shtml
Created: 13/3 -2019 09:59:24 Last modified: 13/3 -2019 09:59:24 Server time: 11/05 -2024 10:03:46