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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/22084569?noj=FRM22084569-30DC" width="1" height="1"></div>

Jungle Monkey.swf

This is the info page for
Flash #111163

(Click the ID number above for more basic data on this flash file.)


Text
let it
Snow

정글 몽키즈는 끝없는 나무계단을 오르는 게임입니다.

처음 시작하면 1마리의 원숭이가 서있고
5마리의 추가 원숭이가 주어집니다.

점프를 하려면 원숭이를 클릭 하세요.

나무계단이 가까워 졌을 때 점프를 하면,
원숭이가 한 층 올라갈 수 있습니다.

점프를 실패했을 때 원숭이를 한마리 잃게됩니다.

나무계단을 빠른 시간안에 연속으로 올라가면
바나나를 얻을 수 있습니다.

바나나를 6개 모으면 목숨이 하나 추가됩니다.

높이 올라갈수록 점수를 많이 얻을 수 있습니다.

3

88888888

guide

ActionScript [AS1/AS2]

Frame 1
//if(){} _global.setDelay = function () { var a = arguments; var obj = a[0]; var fnc = a[1]; var delay = a[2]; if ((typeof(obj) == "function") && (typeof(fnc) == "number")) { delay = fnc; fnc = obj; obj = null; var cut = 2; } else if (((obj instanceof Object) && (typeof((fnc = obj[fnc])) == "function")) && (typeof(delay) == "number")) { var cut = 3; } else { trace("Warning : [setDelay] invalid parameter types."); return(false); } a.splice(0, cut); var f = function (array) { fnc.apply(obj, array); clearInterval(id); }; var id = setInterval(f, delay, a); return(id); }; _global.EF = {Old:{}, OnEF:{}, SetOnEF:{}}; _global.EF.traceTable = function (t) { var i = 0; while (i <= (t.length - 1)) { trace(t[i].toString()); i++; } }; _global.EF.Old.oldrandom = _global.random; _global.random = function (intval) { var a = Math.floor(Math.random()); return(a); }; ASSetPropFlags(_global, ["setDelay", "EF"], 1); SoundMaster = function (base, n) { this.base = base; this.sound_array = []; if (n > 0) { this.createAllSound(n); } }; sp = SoundMaster.prototype; sp.createAllSound = function (n) { var i = 0; while (i <= (n - 1)) { this.sound_array[i] = new Sound(createEmptyMovieClip("_soundmaster" + (this.base + i), this.base + i)); i++; } }; sp.attachAllSound = function () { var n = (arguments.length - 1); var i = 0; while (i <= n) { this.sound_array[i].attachSound(arguments[i]); i++; } }; sp.setAllVolume = function () { var n = (arguments.length - 1); var i = 0; while (i <= n) { this.sound_array[i].setVolume(arguments[i]); i++; } }; sp.setAllPan = function () { var n = (arguments.length - 1); var i = 0; while (i <= n) { this.sound_array[i].setPan(arguments[i]); i++; } }; sp.setVolume = function (n, vol) { var snd = this.sound_array[n]; if (vol != undefined) { snd.setVolume(vol); } }; sp.setPan = function (n, pan) { var snd = this.sound_array[n]; if (pan != undefined) { snd.setPan(pan); } }; sp.start = function (n, offset, loop, vol, pan) { var snd = this.sound_array[n]; if (vol > 0) { snd.setVolume(vol); if (pan != undefined) { snd.setPan(pan); } } snd.start(offset, loop); }; sp.stop = function (n) { this.sound_array[n].stop(); }; sp.stopAllSounds = function () { var i = 0; while (i <= (this.sound_array.length - 1)) { this.sound_array[i].stop(); i++; } }; delete sp; stonePos = [4, 4, 5, 5, 4, 4, 5, 5, 4, 6, 6, 4, 3, 4, 6, 6, 6, 6, 5, 2, 6, 5, 6, 4, 4, 7, 5, 5, 2, 4, 3, 4, 5, 5, 4, 4, 5, 5, 5, 4, 5, 5, 5, 5, 5, 4, 4, 5, 7, 2, 3, 5, 4, 3, 5, 5, 5, 6, 6, 2, 5, 6, 7, 4, 5, 5, 4, 5, 5, 3, 7, 5, 6, 6, 3, 6, 7, 6, 5, 6, 5, 5, 5, 4, 4, 8, 7, 7, 5, 6, 7, 6, 4, 6, 3, 5, 3, 6, 2, 5, 6, 5, 6, 5, 7, 4, 5, 3, 8, 7, 2, 6, 4, 6, 5, 2, 3, 4, 4, 4, 5, 4, 3, 7, 7, 4, 5, 7, 6, 4, 6, 7, 4, 4, 6, 4, 2, 4, 3, 4, 6, 8, 4, 7, 2, 3, 6, 3, 6, 5, 4, 5, 4, 6, 3, 4, 5, 4, 7, 4, 5, 5, 6, 7, 4, 6, 5, 6, 7, 6, 7, 3, 4, 3, 5, 7, 2, 3, 5, 6, 2, 3, 3, 2, 4, 4, 8, 7, 4, 6, 7, 6, 3, 7, 5, 6, 3, 5, 6, 6, 8, 4, 5, 7, 5, 4, 5, 7, 5, 5, 5, 6, 4, 5, 6, 4, 5, 6, 7, 7, 5, 7, 5, 3, 2, 7, 6, 4, 5, 2, 3, 4, 5, 8, 5, 5, 5, 6, 7, 3, 8, 8, 7, 2, 3, 3, 5, 5, 5, 5, 5, 7, 4, 5, 5, 7, 6, 5, 6, 5, 3, 5, 4, 5, 7, 3, 3, 3, 4, 6, 4, 5, 2, 4, 7, 4, 5, 6, 2, 4, 8, 5, 2, 4, 3, 4, 4, 4, 7, 5, 3, 5, 3, 3, 6, 7, 6, 5, 5, 4]; stoneSpd = [0, 2, 0, 2, 0, 0, 2, 0, 2, 0, 2, -2, 0, -2, 2, -2, 0, -2, 0, -2, 0, -2, 0, -2, 0, -2, 0, -2, 2, 0, 2, -2, 0, -2, 0, -2, 2, 0, 2, -2, 2, 0, 2, 0, 2, -2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 3, 0, 2, 0, 2, 0, 2, 0, 3, 0, 3, 0, 2, 0, 2, 0, 2, 0, 2, 0, 3, -2, 0, -2, 0, -2, 2, -2, 2, -2, 3, 0, 3, -3, 0, -2, 2, 0, 2, 0, 3, -2, 2, 0, 3, 0, 2, 0, 3, 0, 2, 0, 2, -2, 0, -3, 3, 0, 3, 0, 3, 0, 3, -3, 0, -3, 0, -3, 4, 0, 4, 0, 4, 0, 4, -4, 0, -4, 0, -3, 0, -4, 4, 0, 3, 0, 4, 0, 3, 0, 3, -4, 0, -4, 3, 0, 4, 0, 4, 0, 3, 0, 4, 0, 3, 0, 3, 0, 3, 0, 4, 0, 4, -4, 3, 0, 4, 0, 3, -4, 0, -4, 5, 0, 4, 0, 5, 0, 5, 0, 4, -5, 0, -5, 0, -5, 0, -5, 0, -5, 0, -5, 0, -5, 4, 0, 5, 0, 4, -5, 5, -4, 0, -5, 0, -5, 5, -4, 0, -5, 0, -5, 0, -4, 0, -5, 5, 0, 5, 0, 4, -4, 5, -4, 0, -4, 0, -5, 5, 0, 6, -6, 0, -6, 0, -5, 0, -6, 0, -6, 0, -5, 0, -5, 0, -5, 0, -5, 0, -6, 0, -6, 5, 0, 5, 0, 5, -5, 0, -5, 0, -5, 0, -5, 6, 0, 5, 0, 6, -6, 5, 0, 6, 0, 6, -5, 6, 0, 5, 0, 5, 0, 6, 0, 5, 0, 5, 0]; moveLim = [18, 16, 46, 26, 38, 39, 36, 37, 26, 38, 17, 27, 16, 18, 18, 18, 37, 47, 28, 18, 18, 19, 28, 29, 38, 38, 47, 36, 16, 27, 16, 39, 46, 39, 36, 27, 48, 39, 38, 18, 49, 46, 16, 39, 47, 36, 26, 18, 28, 17, 17, 37, 19, 26, 38, 46, 27, 38, 28, 19, 26, 27, 39, 17, 28, 19, 19, 47, 29, 16, 38, 28, 47, 37, 17, 17, 39, 47, 18, 39, 48, 29, 28, 18, 37, 49, 39, 49, 19, 48, 19, 27, 18, 37, 26, 19, 18, 19, 16, 29, 18, 46, 19, 47, 48, 27, 37, 26, 29, 38, 18, 29, 18, 28, 46, 17, 27, 37, 37, 37, 17, 36, 18, 29, 28, 27, 28, 38, 38, 27, 19, 38, 37, 19, 47, 19, 18, 28, 28, 36, 49, 29, 38, 38, 17, 19, 37, 29, 37, 48, 37, 37, 19, 37, 16, 36, 28, 39, 29, 17, 37, 49, 39, 39, 17, 37, 46, 49, 48, 37, 18, 28, 37, 27, 26, 49, 19, 29, 29, 37, 18, 16, 27, 17, 27, 37, 49, 48, 39, 37, 28, 37, 26, 18, 47, 18, 28, 19, 37, 18, 29, 28, 28, 49, 39, 38, 28, 48, 19, 49, 26, 47, 29, 46, 37, 37, 36, 18, 49, 38, 27, 38, 27, 29, 17, 28, 27, 38, 26, 16, 19, 39, 46, 29, 38, 38, 48, 19, 38, 17, 29, 29, 49, 18, 26, 18, 36, 46, 28, 19, 46, 18, 19, 47, 28, 28, 48, 48, 48, 38, 17, 18, 26, 46, 38, 17, 28, 16, 19, 49, 36, 28, 16, 29, 48, 27, 27, 47, 16, 26, 39, 48, 17, 28, 26, 26, 36, 16, 28, 47, 29, 37, 19, 27, 37, 48, 37, 46, 39, 28]; _global.IV = {GAMEID:"MONKEYJUMP", CEIL:0, FLOOR:0, LEFT_SIDE:0, RIGHT_SIDE:0, STONE_POS_UNIT:0, STEP_HEIGHT:0, STEPS:3, JUMP_SPEED:33, ERROR_LIMIT:15, GRAVITY:3, MONKEYS_LIFE:5, SCORE_STEP:50, SCORE_LEVEL:150, SCORE_COMBO:150, COMBO_LIMIT:1200, LAND_TIME:600, COMBO_BONUS:6}; init = function () { ServerConnection.onGameStart(); with (IV) { CEIL = stone_guide._y; FLOOR = stone_guide._y + stone_guide._height; LEFT_SIDE = stone_guide._x; RIGHT_SIDE = stone_guide._x + stone_guide._width; STONE_POS_UNIT = stone_guide._width / 8; STEP_HEIGHT = (FLOOR - CEIL) / STEPS; } _global.GAME = {score:0, level:0, step:0, combo:1, comboTimer:getTimer()}; GAME.sounds = new SoundMaster(1011, 10); GAME.sounds.attachAllSound("background", "gameover", "jump1", "success", "fail", "jump2", "jump3", "jump4", "lifeup", "combo"); GAME.sounds.setVolume(0, 50); gameover_mc._visible = false; gameover_mc.stop(); combo_mc._visible = false; comboBonus_mc.bonus = 0; comboBonus_mc.gotoAndStop(1); makeLevel(0); setLife(IV.MONKEYS_LIFE); setScore(0); setCombo(0); setFloorNum(1); GAME.sounds.start(0, 0, 1000); stone_mc.startMove = function () { this.onEnterFrame = this._moveStones; }; stone_mc.stopMove = function () { delete this.onEnterFrame; }; stone_mc.getIndex = function (n) { return((GAME.level * IV.STEPS) + n); }; stone_mc._moveLevel = function () { this._y = this._y + this.spd; monkey_mc._y = monkey_mc._y + this.spd; tree_mc._y = tree_mc._y + (this.spd * 0.5); if (tree_mc._y >= 447) { tree_mc._y = tree_mc._y - 447; } if (Math.abs(this._y) >= (IV.STEPS * IV.STEP_HEIGHT)) { this._y = 0; var i = 0; while (i <= IV.STEPS) { this["stone" + this.getIndex(i)]._y = IV.FLOOR - (i * IV.STEP_HEIGHT); i++; } var mc; var idx; var i = 0; while (i <= (IV.STEPS - 1)) { idx = stone_mc.getIndex(i); mc = (stone_mc["stone" + ((idx + IV.STEPS) + 1)] = stone_mc["stone" + (idx - IV.STEPS)]); idx = idx + (IV.STEPS + 1); mc._x = IV.LEFT_SIDE + ((stonePos[idx] - 1) * IV.STONE_POS_UNIT); mc._y = IV.FLOOR - (((IV.STEPS + i) + 1) * IV.STEP_HEIGHT); mc.spd = stoneSpd[idx]; mc.leftLim = IV.LEFT_SIDE + ((Number(String(moveLim[idx]).charAt(0)) - 1) * IV.STONE_POS_UNIT); mc.rightLim = IV.LEFT_SIDE + ((Number(String(moveLim[idx]).charAt(1)) - 1) * IV.STONE_POS_UNIT); if (i > IV.STEPS) { mc._visible = false; } i++; } this.onEnterFrame = this._moveStones; _quality = "HIGH"; snow_compo.onEnterFrame = snow_compo.letSnow_onef; monkey_mc.enabled = true; monkey_mc.land = true; } }; stone_mc._moveStones = function () { var mc; var i = 0; while (i <= IV.STEPS) { mc = this["stone" + this.getIndex(i)]; mc._x = mc._x + mc.spd; if ((mc._x <= mc.leftLim) || (mc._x >= mc.rightLim)) { mc.spd = mc.spd * -1; } i++; } }; stone_mc.startMove(); monkey_mc.xpos = 0; monkey_mc.ypos = 0; monkey_mc._y = IV.FLOOR; monkey_mc.land = true; monkey_mc.enabled = true; monkey_mc.gotoAndPlay("stand"); monkey_mc.onPress = function () { if (this.enabled) { this.ypos = this._y; this.spd = IV.JUMP_SPEED; this.enabled = false; this.land = false; this.xspd = stone_mc["stone" + ((GAME.level * IV.STEPS) + GAME.step)].spd; this.gotoAndPlay("jump"); this.cryhead_mc._visible = false; if ((getTimer() - GAME.comboTimer) <= (IV.COMBO_LIMIT - IV.LAND_TIME)) { GAME.sounds.start(GAME.combo + 4, 0, 1); } else { GAME.sounds.start(2, 0, 1); } monkey_mc.onEnterFrame = function () { this._x = this._x + this.xspd; this._y = this._y - ((this.spd = this.spd - IV.GRAVITY)); if ((this.spd <= 0) && (this._y >= (this.ypos - IV.STEP_HEIGHT))) { this.xspd = 0; delete this.onEnterFrame; this.onLand(); } }; } }; monkey_mc.onKeyDown = function () { if ((Key.getCode() == 13) || (Key.getCode() == 32)) { this.onPress(); } }; Key.addListener(monkey_mc); monkey_mc.onLand = function () { GAME.step++; var mc = stone_mc["stone" + ((GAME.level * IV.STEPS) + GAME.step)]; if (Math.abs(mc._x - this._x) <= IV.ERROR_LIMIT) { if ((getTimer() - GAME.comboTimer) <= IV.COMBO_LIMIT) { setCombo(1); banana_mc._x = this._x + 15; banana_mc._y = this._y; banana_mc.onEnterFrame = banana_onEnterFrame; } else { GAME.combo = 1; } GAME.comboTimer = getTimer(); setFloorNum(((GAME.level * IV.STEPS) + GAME.step) + 1); GAME.sounds.start(3, 0, 1); setScore(IV.SCORE_STEP); this.gotoAndPlay("stand"); this._y = this.ypos - IV.STEP_HEIGHT; this.xpos = this._x - mc._x; this.enabled = true; this.land = true; mc.play(); } else { GAME.sounds.stop(0); GAME.sounds.start(4, 0, 1); setLife(-1); GAME.step--; this.ypos = IV.FLOOR - (GAME.step * IV.STEP_HEIGHT); this.startDrop = function () { this.cryhead_mc._visible = true; this.onEnterFrame = function () { this._y = this._y - ((this.spd = this.spd - IV.GRAVITY)); if (this._y >= 550) { delete this.onEnterFrame; if (GAME.life < 0) { onGameOver(); } else { GAME.sounds.start(0, 0, 1000); this._y = this.ypos; this.enabled = true; this.land = true; this.gotoAndPlay("standup"); } } }; }; if (GAME.life < 0) { this.cryhead_mc._visible = false; setDelay(this, "startDrop", 800); this.gotoAndPlay("fail"); } else { this.startDrop(); } } }; onEnterFrame = function () { if ((GAME.life >= 0) && (monkey_mc.land)) { monkey_mc._x = monkey_mc.xpos + stone_mc["stone" + ((GAME.level * IV.STEPS) + GAME.step)]._x; } if (Math.abs(monkey_mc.xpos) > 0) { monkey_mc.xpos = monkey_mc.xpos * 0.5; } if ((GAME.step >= IV.STEPS) && (this._y < (IV.STEP_HEIGHT * 4))) { GAME.step = 0; GAME.level++; nextLevel(); } }; }; makeLevel = function (n) { var mc; var idx; var i = 0; while (i <= (IV.STEPS * 2)) { idx = (n * IV.STEPS) + i; mc = stone_mc.attachMovie("stone_symbol", "stone" + idx, idx); mc._x = IV.LEFT_SIDE + ((stonePos[idx] - 1) * IV.STONE_POS_UNIT); mc._y = IV.FLOOR - (i * IV.STEP_HEIGHT); mc.spd = stoneSpd[idx]; mc.leftLim = IV.LEFT_SIDE + ((Number(String(moveLim[idx]).charAt(0)) - 1) * IV.STONE_POS_UNIT); mc.rightLim = IV.LEFT_SIDE + ((Number(String(moveLim[idx]).charAt(1)) - 1) * IV.STONE_POS_UNIT); if (i > IV.STEPS) { mc._visible = false; } i++; } }; nextLevel = function () { setScore(IV.SCORE_LEVEL); var mc; for (var i in stone_mc) { mc = stone_mc[i]; mc._visible = true; } monkey_mc.enabled = false; monkey_mc.land = true; stone_mc.spd = 20; stone_mc.onEnterFrame = stone_mc._moveLevel; _quality = "MEDIUM"; delete snow_compo.onEnterFrame; }; setLife = function (n) { GAME.life = GAME.life + n; raccoon_mc.gotoAndPlay("life"); }; setScore = function (n) { GAME.score = GAME.score + n; score_mc.score_txt.text = GAME.score; }; setCombo = function (n) { GAME.combo = GAME.combo + n; if (GAME.combo > 1) { setScore(IV.SCORE_COMBO); comboBonus_mc.bonus = comboBonus_mc.bonus + n; if (comboBonus_mc.bonus >= IV.COMBO_BONUS) { comboBonus_mc.bonus = comboBonus_mc.bonus - IV.COMBO_BONUS; setLife(1); GAME.sounds.start(8, 0, 1); } else { GAME.sounds.start(9, 0, 1); } combo_mc._visible = true; combo_mc.gotoAndPlay(1); combo_mc.combo = GAME.combo; } else { comboBonus_mc.gotoAndStop(1); } }; setFloorNum = function (n) { var f3 = (floor3_mc._currentframe - 1); var f2 = (floor2_mc._currentframe - 1); var f1 = (floor1_mc._currentframe - 1); var n3 = Math.floor(n / 100); var n2 = Math.floor((n - (n3 * 100)) / 10); var n1 = (n % 10); if (f3 != n3) { floorBird3_mc.play(); } if (f2 != n2) { floorBird2_mc.play(); } if (f1 != n1) { floorBird1_mc.play(); } floor3_mc.gotoAndStop(n3 + 1); floor2_mc.gotoAndStop(n2 + 1); floor1_mc.gotoAndStop(n1 + 1); }; onGameOver = function () { GAME.sounds.start(1, 0, 1); gameover_mc._visible = true; gameover_mc.gotoAndPlay(1); }; banana_onEnterFrame = function () { var xp = (comboBonus_mc._x + ((comboBonus_mc.bonus - 1) * 20)); this._x = this._x + ((xp - this._x) * 0.3); this._y = this._y + ((comboBonus_mc._y - this._y) * 0.3); if (Math.abs(xp - this._x) <= 1) { this._x = -100; if (comboBonus_mc.bonus == 0) { comboBonus_mc.gotoAndPlay("life"); } else { comboBonus_mc.gotoAndStop(comboBonus_mc.bonus + 1); } delete this.onEnterFrame; } }; help_mc._visible = false; start_btn.onRelease = function () { gotoAndPlay (1); }; help_btn.onRelease = function () { start_btn.enabled = false; help_btn.enabled = false; rank_btn.enabled = false; help_mc._visible = true; help_mc.start_btn.onRelease = start_btn.onRelease; }; if (ServerConnection.getRankEnabled()) { rank_btn.onRelease = function () { ServerConnection.onGameRankRequest(); }; } else { rank_btn._visible = false; } stop();
Frame 2
//if(){} init(); stop();
Instance of Symbol 17 MovieClip [TFSnowEffectClass_symbol] "snow_compo" in Frame 2
//component parameters onClipEvent (initialize) { //if(){} snowTotal = 10; }
Symbol 8 MovieClip [TFSnowSymbol] Frame 1
//if(){} gotoAndPlay(1 + random(5));
Symbol 12 MovieClip [stone_symbol] Frame 1
//if(){} stop();
Symbol 17 MovieClip [TFSnowEffectClass_symbol] Frame 1
#initclip 1 //if(){} TFSnowEffectClass = function () { this._x = 0; this._y = 0; this.preview_mc._visible = false; this.xSpeedMin = 1; this.xSpeedMax = 3; this.ySpeed = 2; this.turnTime = 5; this.snow_array = new Array(100); this.initSnowObjects(); this.onEnterFrame = this.letSnow_onef; }; s = (TFSnowEffectClass.prototype = new MovieClip()); s.initSnowObjects = function () { var mc; var i = 1; while (i <= this.snowTotal) { mc = (this.snow_array[i] = this.attachMovie("TFSnowSymbol", "snow" + i, i)); mc._x = random(Stage.width); mc._y = (-random(Stage.height * 3)) + Stage.height; mc.scale = (random(40) + 60) / 100; mc.xspd = (((random(2) - 0.5) * 2) * (random(this.xSpeedMax - this.xSpeedMin) + this.xSpeedMin)) * mc.scale; mc.yspd = this.ySpeed * mc.scale; mc._xscale = mc.scale * 100; mc._yscale = mc.scale * 100; i++; } }; s.letSnow_onef = function () { var mc; var total = 4; var cos = new Array(total); var a; var i = 0; while (i <= total) { a = ((((getTimer() + (((i * this.turnTime) * 1000) / total)) % (this.turnTime * 1000)) / (this.turnTime * 1000)) * Math.PI) * 2; cos[i] = Math.cos(a); i++; } var i = 1; while (i <= this.snowTotal) { mc = this.snow_array[i]; mc._x = mc._x + (cos[i % 5] * mc.xspd); mc._y = mc._y + mc.yspd; if (mc._y >= Stage.height) { mc._x = random(Stage.width); mc._y = -random(Stage.height); } i++; } }; Object.registerClass("TFSnowEffectClass_symbol", TFSnowEffectClass); #endinitclip //if(){}
Symbol 58 Button
on (release) { //if(){} gotoAndPlay (2); }
Symbol 67 MovieClip Frame 68
//if(){} stop();
Symbol 68 MovieClip Frame 79
//if(){} stop();
Symbol 69 MovieClip Frame 91
//if(){} stop();
Symbol 70 MovieClip Frame 80
//if(){} stop();
Symbol 75 MovieClip Frame 17
//if(){} stop();
Symbol 78 MovieClip Frame 1
//if(){} stop();
Symbol 83 MovieClip Frame 17
//if(){} stop();
Symbol 83 MovieClip Frame 22
//if(){} stop();
Symbol 83 MovieClip Frame 27
//if(){} stop();
Symbol 101 MovieClip Frame 1
//if(){} stop();
Symbol 112 MovieClip Frame 166
//if(){} gotoAndPlay (1);
Symbol 112 MovieClip Frame 189
//if(){} if (GAME.life == 0) { _parent.life_mc.gotoAndStop(10); } else { _parent.life_mc.gotoAndStop(GAME.life); }
Symbol 126 MovieClip Frame 45
//if(){} gotoAndStop (1);
Symbol 134 MovieClip Frame 75
//if(){} _visible = false; gotoAndStop (1);
Symbol 163 MovieClip Frame 1
//if(){} stop();
Symbol 187 MovieClip Frame 9
//if(){} restart_btn.onRelease = function () { _parent.init(); }; intro_btn.onRelease = function () { _parent.gotoAndPlay(1); };
Symbol 187 MovieClip Frame 22
//if(){} ServerConnection.onGameOver();
Symbol 187 MovieClip Frame 25
!!!ERROR
Symbol 190 MovieClip Frame 1
!!!ERROR
Symbol 195 MovieClip Frame 1
!!!ERROR

Library Items

Symbol 1 Sound [lifeup]
Symbol 2 Sound [combo]
Symbol 3 Sound [jump3]
Symbol 4 Sound [jump2]
Symbol 5 Sound [jump1]
Symbol 6 Sound [jump4]Used by:195
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [TFSnowSymbol]Uses:7
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11 60
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClip [stone_symbol]Uses:11Used by:195
Symbol 13 GraphicUsed by:16
Symbol 14 FontUsed by:15 168 189
Symbol 15 TextUses:14Used by:16
Symbol 16 MovieClipUses:13 15Used by:17
Symbol 17 MovieClip [TFSnowEffectClass_symbol]Uses:16Used by:Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:Timeline
Symbol 20 BitmapUsed by:21 22
Symbol 21 GraphicUses:20Used by:25
Symbol 22 GraphicUses:20Used by:25 28 31
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25 28 31 183 186
Symbol 25 ButtonUses:21 22 23 24Used by:60  Timeline
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:22 26 27 24Used by:Timeline
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 ButtonUses:22 29 30 24Used by:Timeline
Symbol 32 GraphicUsed by:60
Symbol 33 FontUsed by:34 35 36 39 41 42 43 44
Symbol 34 TextUses:33Used by:60
Symbol 35 TextUses:33Used by:60
Symbol 36 TextUses:33Used by:60
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:60
Symbol 39 TextUses:33Used by:60
Symbol 40 GraphicUsed by:60
Symbol 41 TextUses:33Used by:60
Symbol 42 TextUses:33Used by:60
Symbol 43 TextUses:33Used by:60
Symbol 44 TextUses:33Used by:60
Symbol 45 GraphicUsed by:48 58 78
Symbol 46 GraphicUsed by:48 58 78
Symbol 47 GraphicUsed by:48 58 78
Symbol 48 MovieClipUses:45 46 47Used by:58 77
Symbol 49 GraphicUsed by:56 58 75 80 126
Symbol 50 GraphicUsed by:56 58 75 80 126
Symbol 51 GraphicUsed by:56 58 75 126
Symbol 52 GraphicUsed by:56 58 75 126
Symbol 53 GraphicUsed by:54 58
Symbol 54 MovieClipUses:53Used by:56 75 126
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:49 50 51 52 54 55Used by:57 78
Symbol 57 MovieClipUses:56Used by:58 77
Symbol 58 ButtonUses:48 57 45 46 47 49 50 51 52 53Used by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:32 25 34 35 10 36 38 39 40 41 42 43 44 58 59Used by:Timeline
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClipUses:62Used by:Timeline
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:64 65Used by:67 68 69 70
Symbol 67 MovieClipUses:66Used by:Timeline
Symbol 68 MovieClipUses:66Used by:Timeline
Symbol 69 MovieClipUses:66Used by:Timeline
Symbol 70 MovieClipUses:66Used by:Timeline
Symbol 71 MovieClipUsed by:Timeline
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:72 73 49 50 51 52 54 74Used by:83
Symbol 76 GraphicUsed by:83
Symbol 77 MovieClipUses:48 57Used by:83
Symbol 78 MovieClipUses:45 46 47 56Used by:83
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:49 50 79Used by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:75 76 77 78 80 81 82Used by:Timeline
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:88
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClipUses:85 87Used by:Timeline
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:Timeline
Symbol 91 GraphicUsed by:101
Symbol 92 GraphicUsed by:101
Symbol 93 GraphicUsed by:101
Symbol 94 GraphicUsed by:101
Symbol 95 GraphicUsed by:101
Symbol 96 GraphicUsed by:101
Symbol 97 GraphicUsed by:101
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:91 92 93 94 95 96 97 98 99 100Used by:Timeline
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:111 112
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:111 112
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:111
Symbol 108 GraphicUsed by:111
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClipUses:103 105 107 108 110Used by:112
Symbol 112 MovieClipUses:103 105 111Used by:Timeline
Symbol 113 BitmapUsed by:115
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114 113Used by:Timeline
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:Timeline
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:122
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClipUses:119 121Used by:Timeline
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:125 126
Symbol 125 MovieClipUses:124Used by:126  Timeline
Symbol 126 MovieClipUses:124 125 49 50 51 52 54Used by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:133
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:133
Symbol 131 FontUsed by:132
Symbol 132 EditableTextUses:131Used by:133
Symbol 133 MovieClipUses:128 130 132Used by:134
Symbol 134 MovieClipUses:133Used by:Timeline
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:145
Symbol 137 GraphicUsed by:145
Symbol 138 GraphicUsed by:145 167
Symbol 139 GraphicUsed by:145
Symbol 140 GraphicUsed by:145
Symbol 141 GraphicUsed by:145
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:136 137 138 139 140 141 143 144Used by:Timeline
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:Timeline
Symbol 148 GraphicUsed by:158
Symbol 149 GraphicUsed by:158
Symbol 150 GraphicUsed by:158
Symbol 151 GraphicUsed by:158
Symbol 152 GraphicUsed by:158
Symbol 153 GraphicUsed by:158
Symbol 154 GraphicUsed by:158
Symbol 155 GraphicUsed by:158
Symbol 156 GraphicUsed by:158
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:148 149 150 151 152 153 154 155 156 157Used by:Timeline
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:163
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:163
Symbol 163 MovieClipUses:160 162Used by:Timeline
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:165 138 166Used by:Timeline
Symbol 168 EditableTextUses:14Used by:169
Symbol 169 MovieClipUses:168Used by:Timeline
Symbol 170 GraphicUsed by:187
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:187
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:187
Symbol 175 GraphicUsed by:187
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClipUses:177Used by:187
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:183 186
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 ButtonUses:180 181 182 24Used by:187
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:180 184 185 24Used by:187
Symbol 187 MovieClipUses:170 172 174 175 178 183 186Used by:Timeline
Symbol 188 GraphicUsed by:190
Symbol 189 TextUses:14Used by:190
Symbol 190 MovieClipUses:188 189Used by:Timeline
Symbol 191 Sound [background]Used by:195
Symbol 192 Sound [fail]Used by:195
Symbol 193 Sound [gameOver]Used by:195
Symbol 194 Sound [success]Used by:195
Symbol 195 MovieClipUses:12 191 192 193 6 194Used by:Timeline

Instance Names

"start_btn"Frame 1Symbol 25 Button
"help_btn"Frame 1Symbol 28 Button
"rank_btn"Frame 1Symbol 31 Button
"help_mc"Frame 1Symbol 60 MovieClip
"bg_mc1"Frame 2Symbol 63 MovieClip
"stone_mc"Frame 2Symbol 71 MovieClip
"monkey_mc"Frame 2Symbol 83 MovieClip
"tree_mc"Frame 2Symbol 88 MovieClip
"life_mc"Frame 2Symbol 101 MovieClip
"raccoon_mc"Frame 2Symbol 112 MovieClip
"comboBonus_mc"Frame 2Symbol 126 MovieClip
"banana_mc"Frame 2Symbol 125 MovieClip
"combo_mc"Frame 2Symbol 134 MovieClip
"floor3_mc"Frame 2Symbol 158 MovieClip
"floor2_mc"Frame 2Symbol 158 MovieClip
"floor1_mc"Frame 2Symbol 158 MovieClip
"floorBird2_mc"Frame 2Symbol 163 MovieClip
"floorBird3_mc"Frame 2Symbol 163 MovieClip
"floorBird1_mc"Frame 2Symbol 163 MovieClip
"score_mc"Frame 2Symbol 169 MovieClip
"snow_compo"Frame 2Symbol 17 MovieClip [TFSnowEffectClass_symbol]
"gameover_mc"Frame 2Symbol 187 MovieClip
"stone_guide"Frame 2Symbol 190 MovieClip
"preview_mc"Symbol 17 MovieClip [TFSnowEffectClass_symbol] Frame 1Symbol 16 MovieClip
"start_btn"Symbol 60 MovieClip Frame 1Symbol 25 Button
"cryhead_mc"Symbol 83 MovieClip Frame 22Symbol 80 MovieClip
"fly_mc"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"score_txt"Symbol 169 MovieClip Frame 1Symbol 168 EditableText
"restart_btn"Symbol 187 MovieClip Frame 9Symbol 183 Button
"intro_btn"Symbol 187 MovieClip Frame 9Symbol 186 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "lifeup"
ExportAssets (56)Timeline Frame 1Symbol 2 as "combo"
ExportAssets (56)Timeline Frame 1Symbol 3 as "jump3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "jump2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "jump1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "jump4"
ExportAssets (56)Timeline Frame 1Symbol 8 as "TFSnowSymbol"
ExportAssets (56)Timeline Frame 1Symbol 12 as "stone_symbol"
ExportAssets (56)Timeline Frame 1Symbol 17 as "TFSnowEffectClass_symbol"
ExportAssets (56)Timeline Frame 2Symbol 17 as "TFSnowEffectClass_symbol"
ExportAssets (56)Timeline Frame 2Symbol 12 as "stone_symbol"
ExportAssets (56)Timeline Frame 2Symbol 191 as "background"
ExportAssets (56)Timeline Frame 2Symbol 192 as "fail"
ExportAssets (56)Timeline Frame 2Symbol 193 as "gameOver"
ExportAssets (56)Timeline Frame 2Symbol 6 as "jump4"
ExportAssets (56)Timeline Frame 2Symbol 194 as "success"

Labels

"standup"Symbol 83 MovieClip Frame 1
"stand"Symbol 83 MovieClip Frame 17
"jump"Symbol 83 MovieClip Frame 22
"fail"Symbol 83 MovieClip Frame 27
"life"Symbol 112 MovieClip Frame 167
"life"Symbol 126 MovieClip Frame 7

Dynamic Text Variables

_parent.comboSymbol 132 EditableText"3"




http://swfchan.com/23/111163/info.shtml
Created: 13/3 -2019 09:40:30 Last modified: 13/3 -2019 09:40:30 Server time: 30/04 -2024 01:55:31