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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76797690?noj=FRM76797690-2DC" width="1" height="1"></div>

Supersonic-Air-Force.swf

This is the info page for
Flash #111487

(Click the ID number above for more basic data on this flash file.)


Text
Play

Play

Play

More Games

More Games

More Games

Supersonic Air-Force

Supersonic Air-Force

Destroy all target airplanes

Do not hit other airplanes,
your plane will crash

You are flying at a low
altitude so try to avoid
the mountains on the
side of the road.

<p align="center"></p>

Distance

targets to destroy

Health

airplanes destroyed

Level 1

Level 2

Level 3

Level 4

Level 5

<p align="left"><font face="Carbon Bl" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">0/9</font></p>

6

<p align="left"><font face="Carbon Bl" size="23" color="#ffffff" letterSpacing="0.000000" kerning="0">5 km</font></p>

You cleared the level

Next Level

Next Level

Next Level

Restart

Restart

Restart

You destroyed all your opponents

Mission Accomplished

Congratulations

Game Lost

Mission Failed

aaa

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("208b5dd1", this, 10301, true); var t; var soundOn = true; stop();
Frame 2
function playAgain() { _root.gotoAndStop("menu"); } stop(); instructions.onRelease = function () { _root.gotoAndStop("instructions"); }; moreBtn.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; if (soundOn == true) { var loooooping = new Sound(); loooooping.attachSound("Loop"); loooooping.start(0, 99999); } playBtn.onRelease = function () { _root.levelPlay = "game1"; gotoAndStop ("instructions"); }; playBtn.onRollOver = function () { playBtn.theBack.redPart._alpha = 0; }; playBtn.onRollOut = function () { playBtn.theBack.redPart._alpha = 100; }; moreBtn.onRollOver = function () { moreBtn.theBack.redPart._alpha = 0; }; moreBtn.onRollOut = function () { moreBtn.theBack.redPart._alpha = 100; }; var mesaj = "Game Over"; stageOfSending = 0; targetsLeft = 5; carsBlownUp = 0; trucksKilled = 0; pavementTime = 0; stop();
Instance of Symbol 200 MovieClip in Frame 2
on (release) { getURL ("http://www.facebook.com/pages/101CarGames/112483118816680", "_blank"); }
Frame 3
moreBtn.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; playBtn.onRelease = function () { _root.levelPlay = "game1"; gotoAndPlay ("game1"); };
Frame 4
function randRange(min, max) { var _local1 = Math.round((Math.random() * ((max - min) + 1)) + (min - 0.5)); return(_local1); } function callFunc() { var _local2 = Math.ceil(game.player.life); if (checkRange == false) { pLife1 = randRange(_local2 - 200, _local2); checkRange = true; } if ((_local2 <= pLife1) && (checkLife == true)) { _root.game.plusMc.hit = false; _root.game.plusMc._alpha = 100; checkLife = false; hitLife++; pLife1 = randRange(_local2 - 200, _local2); } clearInterval(checkInter); delete checkInter; } function checkHitStatus() { clearInterval(setInter); delete setInter; checkRange = false; checkLife = true; setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); } function chekStatus() { var _local1 = Math.ceil(game.player.life); if ((_local1 < 100) && (hitLife < 4)) { checkLife = true; } else if ((_local1 < 200) && (hitLife < 3)) { checkLife = true; } else if ((_local1 < 300) && (hitLife < 2)) { checkLife = true; } } function fadeIn(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, delayTime, true); tween_handler.onMotionFinished = function () { var _local3 = pThis.hud.messageD.msg_txt.text; pThis.hud.messageD._alpha = 0; pThis.hud.messageD.msg_txt.text = ""; if ((_local3 == "Well Done!") && (_root.missionCompleteShown)) { delete this.onEnterFrame; _root.gotoAndPlay("levelscore1"); } else if (setMessagNum == 0) { setMessage(); } else { setMessagNum = 0; } }; } function fadeOut(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeOut, 0, 100, delayTime, true); tween_handler.onMotionFinished = function () { pThis.fadeIn(pMc); }; } function setMessage() { messages = messages + 1; setMessagNum = 1; _root.hud.messageD.msg_txt.text = targetsLeft + " TARGETS LEFT..."; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); } game.walls.buildings1.gotoAndStop(2); game.walls.buildings2.gotoAndStop(2); game.track.gotoAndStop(2); hud.levelText.level.gotoAndStop(1); playBtn.onRollOver = function () { playBtn.theBack.redPart._alpha = 0; }; playBtn.onRollOut = function () { playBtn.theBack.redPart._alpha = 100; }; var filter = (new flash.filters.DropShadowFilter(60, 130, 0, 0.8, 7, 7, 1, 3, false, false, false)); id = 4; carId = 0; carsAlive = 0; maxCars = 5; score = 0; nextCar = false; distTrav = 0; messages = 0; targetsLeft = 6; targetsStored = targetsLeft; targetTime = 20; missionCompleteShown = false; currentLife = 0; averageSpeed = 0; deathRattle = 0; timerL = 0; lifeStored = 0; var rotate = true; var delayTime = 0.8; var setMessagNum = 0; _root.bgSound.stop(); messages = messages + 1; var tween_handler; _root.hud.messageD._alpha = 0; _root.hud.messageD.msg_txt.text = ""; var checkInter; var checkLife = true; var checkRange = false; var pLife1; var hitLife = 0; var setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); _root.game.plusMc.hit = true; this.onEnterFrame = function () { if (game.player.life < 1) { deathRattle = deathRattle + 1; } if (deathRattle > 10) { trace("aaaaaaaaaaaaaaaaaaa"); var _local3 = {x:_root.game.player._x, y:_root.game.player._y}; _root.game.localToGlobal(_local3); _root.game.globalToLocal(_local3); _root.game.player.gotoAndStop(2); rotate = false; explozie1 = _root.game.attachMovie("explozie", "ex1", 1001); explozie2 = _root.game.attachMovie("explozie", "ex2", 1002); explozie3 = _root.game.attachMovie("explozie", "ex3", 1003); explozie1._x = _local3.x; explozie1._y = _local3.y; explozie1._rotation = explozie1._rotation + 90; explozie2._x = _local3.x; explozie2._y = _local3.y - 70; explozie2._rotation = explozie2._rotation - 90; explozie3._x = _local3.x; explozie3._y = _local3.y + 70; if (filter.distance > 5) { trace("aaa"); filter.distance = filter.distance - 2; _root.game.player._xscale = _root.game.player._xscale - 1; _root.game.player._yscale = _root.game.player._yscale - 1; _root.game.player.filters = filterArray; delete this.onEnterFrame; } } if (targetsStored > targetsLeft) { messages = messages + 1; targetsStored = targetsLeft; if (targetsLeft > 0) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "TARGET DESTROYED "; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); hud.targetDisplay.targetDist = Math.round(_root.distTrav) + 2; hud.targetDisplay.told = false; } hud.targetDisplay.told = false; } if ((targetsLeft == 0) && (targetTime > 0)) { targetTime = targetTime - 1; } if ((targetTime == 0) && (missionCompleteShown == false)) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "Well Done!"; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); targetsStored = targetsLeft; missionCompleteShown = true; delete this.onEnterFrame; } if (missionCompleteShown) { } var _local4 = (275 - (game._x + game.player._x)) * (game._xscale / 100); _x = (_x - ((_x - _local4) / 5)); hud._x = -_x; agm._x = ((-_x) + 600) - agm._width; if (currentDepth > 50) { currentDepth = 0; } xscaler = (1 / (100 / _root.game._xscale)) + _root.game._x; yscaler = (1 / (100 / _root.game._yscale)) + _root.game._y; i = _root.maxCars; while (i > 0) { if (_root.game["car" + i]._x == undefined) { _root.carId = i - 1; } i = i - 1; } timerL = timerL + 1; if (timerL == 2) { if ((game.player.life > lifeStored) && (game.player.life > 0)) { game.player.life = game.player.life - ((game.player.life - lifeStored) * 2); } timerL = 0; } else { lifeStored = game.player.life; } }; if (soundOn == true) { } stop();
Instance of Symbol 391 MovieClip "game" in Frame 4
onClipEvent (load) { if (_root.soundOn == true) { trafficSound = new Sound(_root.game.effects); trafficSound.attachSound("traffic"); trafficSound.start(0, 99); } } onClipEvent (enterFrame) { if (_root.soundOn == true) { trafficSound.setVolume(_root.carsAlive * 10); } var targetXscale = 43; _xscale = (_xscale - ((_xscale - targetXscale) / 5)); _yscale = _xscale; } on (keyPress "q") { if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } else { _root._quality = "HIGH"; } }
Instance of Symbol 423 MovieClip "hud" in Frame 4
onClipEvent (load) { explosionTime = 0; timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); var exp = new Sound(); exp.attachSound("explosion"); } onClipEvent (enterFrame) { displayText = _root.game._x; _root.distTrav = _root.distTrav + (_root.game.player.yspeed / 5000); var speed = Math.round(_root.game.player.yspeed * 2); timer = timer + 1; if (timer > 1) { timesLogged = timesLogged + 1; totalSpeed = totalSpeed + speed; averageSpeed = Math.round(totalSpeed / timesLogged); timer = 0; } _root.currentLife = _root.game.player.life; lft_target.text = _root.targetsLeft; _root.averageSpeed = averageSpeed; health = Math.round(_root.currentLife); upper.healthMc.maskMc._xscale = Math.round(health / 3); credits = Math.round(_root.score); currentSpeed = speed + " mph"; trace(speed); downer.dial._rotation = speed * 4; downer.dial2._rotation = speed * 3; }
Frame 12
stop(); _x = 0; _y = 0; messages = 0; timer = 0; remove = false; var calcScore = Math.round(((_root.score + (_root.averageSpeed * 2)) * (_root.currentLife / 30)) - (_root.distTrav * 5)); playMore.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; submitScore = calcScore; _root.s = submitScore; storeOldScore = _root.score; score_txt.text = submitScore; msg1_txt.text = "Your life left " + Math.round(_root.currentLife); msg2_txt.text = ("You have earned " + Math.round(storeOldScore)) + " points"; msg3_txt.text = ("You have traveled " + (Math.round(_root.distTrav) * 1.2)) + "Km."; moreGBtn.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; nxtLvlBtn.onRelease = function () { _root.levelPlay = "game2"; _root.gotoAndStop("game2"); }; nxtLvlBtn.onRollOver = function () { nxtLvlBtn.theBack.redPart._alpha = 0; }; nxtLvlBtn.onRollOut = function () { nxtLvlBtn.theBack.redPart._alpha = 100; }; moreGBtn.onRollOver = function () { moreGBtn.theBack.redPart._alpha = 0; }; moreGBtn.onRollOut = function () { moreGBtn.theBack.redPart._alpha = 100; }; stop();
Frame 21
function randRange(min, max) { var _local1 = Math.round((Math.random() * ((max - min) + 1)) + (min - 0.5)); return(_local1); } function callFunc() { var _local2 = Math.ceil(game.player.life); if (checkRange == false) { pLife1 = randRange(_local2 - 200, _local2); checkRange = true; } if ((_local2 <= pLife1) && (checkLife == true)) { _root.game.plusMc.hit = false; _root.game.plusMc._alpha = 100; checkLife = false; hitLife++; pLife1 = randRange(_local2 - 200, _local2); } clearInterval(checkInter); delete checkInter; } function checkHitStatus() { clearInterval(setInter); delete setInter; checkRange = false; checkLife = true; setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); } function chekStatus() { var _local1 = Math.ceil(game.player.life); if ((_local1 < 100) && (hitLife < 4)) { checkLife = true; } else if ((_local1 < 200) && (hitLife < 3)) { checkLife = true; } else if ((_local1 < 300) && (hitLife < 2)) { checkLife = true; } } function fadeIn(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, delayTime, true); tween_handler.onMotionFinished = function () { var _local3 = pThis.hud.messageD.msg_txt.text; pThis.hud.messageD._alpha = 0; pThis.hud.messageD.msg_txt.text = ""; if ((_local3 == "Well Done!") && (_root.missionCompleteShown)) { delete this.onEnterFrame; _root.gotoAndPlay("levelscore2"); } else if (setMessagNum == 0) { setMessage(); } else { setMessagNum = 0; } }; } function fadeOut(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeOut, 0, 100, delayTime, true); tween_handler.onMotionFinished = function () { pThis.fadeIn(pMc); }; } function setMessage() { messages = messages + 1; setMessagNum = 1; _root.hud.messageD.msg_txt.text = targetsLeft + " TARGETS LEFT..."; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); } game.walls.buildings1.gotoAndStop(1); game.walls.buildings2.gotoAndStop(1); game.track.gotoAndStop(1); hud.levelText.level.gotoAndStop(2); playBtn.onRollOver = function () { playBtn.theBack.redPart._alpha = 0; }; playBtn.onRollOut = function () { playBtn.theBack.redPart._alpha = 100; }; var filter = (new flash.filters.DropShadowFilter(60, 130, 0, 0.8, 7, 7, 1, 3, false, false, false)); id = 4; carId = 0; carsAlive = 0; maxCars = 6; score = 0; nextCar = false; distTrav = 0; messages = 0; targetsLeft = 7; targetsStored = targetsLeft; targetTime = 20; missionCompleteShown = false; currentLife = 0; averageSpeed = 0; deathRattle = 0; timerL = 0; lifeStored = 0; var rotate = true; var delayTime = 0.8; var setMessagNum = 0; _root.bgSound.stop(); messages = messages + 1; var tween_handler; _root.hud.messageD._alpha = 0; _root.hud.messageD.msg_txt.text = ""; var checkInter; var checkLife = true; var checkRange = false; var pLife1; var hitLife = 0; var setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); _root.game.plusMc.hit = true; this.onEnterFrame = function () { if (game.player.life < 1) { deathRattle = deathRattle + 1; } if (deathRattle > 10) { trace("aaaaaaaaaaaaaaaaaaa"); var _local3 = {x:_root.game.player._x, y:_root.game.player._y}; _root.game.localToGlobal(_local3); _root.game.globalToLocal(_local3); _root.game.player.gotoAndStop(2); rotate = false; explozie1 = _root.game.attachMovie("explozie", "ex1", 1001); explozie2 = _root.game.attachMovie("explozie", "ex2", 1002); explozie3 = _root.game.attachMovie("explozie", "ex3", 1003); explozie1._x = _local3.x; explozie1._y = _local3.y; explozie1._rotation = explozie1._rotation + 90; explozie2._x = _local3.x; explozie2._y = _local3.y - 70; explozie2._rotation = explozie2._rotation - 90; explozie3._x = _local3.x; explozie3._y = _local3.y + 70; if (filter.distance > 5) { trace("aaa"); filter.distance = filter.distance - 2; _root.game.player._xscale = _root.game.player._xscale - 1; _root.game.player._yscale = _root.game.player._yscale - 1; _root.game.player.filters = filterArray; delete this.onEnterFrame; } } if (targetsStored > targetsLeft) { messages = messages + 1; targetsStored = targetsLeft; if (targetsLeft > 0) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "TARGET DESTROYED "; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); hud.targetDisplay.targetDist = Math.round(_root.distTrav) + 2; hud.targetDisplay.told = false; } hud.targetDisplay.told = false; } if ((targetsLeft == 0) && (targetTime > 0)) { targetTime = targetTime - 1; } if ((targetTime == 0) && (missionCompleteShown == false)) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "Well Done!"; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); targetsStored = targetsLeft; missionCompleteShown = true; delete this.onEnterFrame; } if (missionCompleteShown) { } var _local4 = (275 - (game._x + game.player._x)) * (game._xscale / 100); _x = (_x - ((_x - _local4) / 5)); hud._x = -_x; agm._x = ((-_x) + 600) - agm._width; if (currentDepth > 50) { currentDepth = 0; } xscaler = (1 / (100 / _root.game._xscale)) + _root.game._x; yscaler = (1 / (100 / _root.game._yscale)) + _root.game._y; i = _root.maxCars; while (i > 0) { if (_root.game["car" + i]._x == undefined) { _root.carId = i - 1; } i = i - 1; } timerL = timerL + 1; if (timerL == 2) { if ((game.player.life > lifeStored) && (game.player.life > 0)) { game.player.life = game.player.life - ((game.player.life - lifeStored) * 2); } timerL = 0; } else { lifeStored = game.player.life; } }; if (soundOn == true) { } stop();
Instance of Symbol 391 MovieClip "game" in Frame 21
onClipEvent (load) { if (soundOn == true) { trafficSound = new Sound(_root.game.effects); trafficSound.attachSound("traffic"); trafficSound.start(0, 99); } } onClipEvent (enterFrame) { trafficSound.setVolume(_root.carsAlive * 5); var targetXscale = 43; _xscale = (_xscale - ((_xscale - targetXscale) / 5)); _yscale = _xscale; } on (keyPress "q") { if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } else { _root._quality = "HIGH"; } }
Instance of Symbol 423 MovieClip "hud" in Frame 21
onClipEvent (load) { explosionTime = 0; timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); var exp = new Sound(); exp.attachSound("explosion"); } onClipEvent (enterFrame) { displayText = _root.game._x; _root.distTrav = _root.distTrav + (_root.game.player.yspeed / 5000); var speed = Math.round(_root.game.player.yspeed * 2); timer = timer + 1; if (timer > 1) { timesLogged = timesLogged + 1; totalSpeed = totalSpeed + speed; averageSpeed = Math.round(totalSpeed / timesLogged); timer = 0; } _root.currentLife = _root.game.player.life; lft_target.text = _root.targetsLeft; _root.averageSpeed = averageSpeed; health = Math.round(_root.currentLife); upper.healthMc.maskMc._xscale = Math.round(health / 3); credits = Math.round(_root.score); currentSpeed = speed + " mph"; downer.dial._rotation = speed * 4; downer.dial2._rotation = speed * 3; }
Frame 28
_x = 0; _y = 0; messages = 0; timer = 0; remove = false; var calcScore = Math.round(((_root.score + (_root.averageSpeed * 2)) * (_root.currentLife / 30)) - (_root.distTrav * 5)); moreGBtn.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; submitScore = calcScore; _root.s = submitScore; storeOldScore = _root.score; score_txt.text = submitScore; msg1_txt.text = "Your life left " + Math.round(_root.currentLife); msg2_txt.text = ("You have earned " + Math.round(storeOldScore)) + " Points..."; msg3_txt.text = ("You have traveled " + (Math.round(_root.distTrav) * 1.2)) + "Km."; nxtLvlBtn.onRelease = function () { _root.levelPlay = "game3"; gotoAndPlay ("game3"); }; restLvlBtn.onRelease = function () { gotoAndPlay ("game2"); }; nxtLvlBtn.onRollOver = function () { nxtLvlBtn.theBack.redPart._alpha = 0; }; nxtLvlBtn.onRollOut = function () { nxtLvlBtn.theBack.redPart._alpha = 100; }; moreGBtn.onRollOver = function () { moreGBtn.theBack.redPart._alpha = 0; }; moreGBtn.onRollOut = function () { moreGBtn.theBack.redPart._alpha = 100; }; restLvlBtn.onRollOver = function () { restLvlBtn.theBack.redPart._alpha = 0; }; restLvlBtn.onRollOut = function () { restLvlBtn.theBack.redPart._alpha = 100; }; stop();
Frame 37
function randRange(min, max) { var _local1 = Math.round((Math.random() * ((max - min) + 1)) + (min - 0.5)); return(_local1); } function callFunc() { var _local2 = Math.ceil(game.player.life); if (checkRange == false) { pLife1 = randRange(_local2 - 200, _local2); checkRange = true; } if ((_local2 <= pLife1) && (checkLife == true)) { _root.game.plusMc.hit = false; _root.game.plusMc._alpha = 100; checkLife = false; hitLife++; pLife1 = randRange(_local2 - 200, _local2); } clearInterval(checkInter); delete checkInter; } function checkHitStatus() { clearInterval(setInter); delete setInter; checkRange = false; checkLife = true; setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); } function chekStatus() { var _local1 = Math.ceil(game.player.life); if ((_local1 < 100) && (hitLife < 4)) { checkLife = true; } else if ((_local1 < 200) && (hitLife < 3)) { checkLife = true; } else if ((_local1 < 300) && (hitLife < 2)) { checkLife = true; } } function fadeIn(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, delayTime, true); tween_handler.onMotionFinished = function () { var _local3 = pThis.hud.messageD.msg_txt.text; pThis.hud.messageD._alpha = 0; pThis.hud.messageD.msg_txt.text = ""; if ((_local3 == "Well Done!") && (_root.missionCompleteShown)) { delete this.onEnterFrame; _root.gotoAndPlay("levelscore3"); } else if (setMessagNum == 0) { setMessage(); } else { setMessagNum = 0; } }; } function fadeOut(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeOut, 0, 100, delayTime, true); tween_handler.onMotionFinished = function () { pThis.fadeIn(pMc); }; } function setMessage() { messages = messages + 1; setMessagNum = 1; _root.hud.messageD.msg_txt.text = targetsLeft + " TARGETS LEFT..."; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); } game.walls.buildings1.gotoAndStop(3); game.walls.buildings2.gotoAndStop(3); game.track.gotoAndStop(3); hud.levelText.level.gotoAndStop(3); playBtn.onRollOver = function () { playBtn.theBack.redPart._alpha = 0; }; playBtn.onRollOut = function () { playBtn.theBack.redPart._alpha = 100; }; var filter = (new flash.filters.DropShadowFilter(60, 130, 0, 0.8, 7, 7, 1, 3, false, false, false)); id = 4; carId = 0; carsAlive = 0; maxCars = 7; score = 0; nextCar = false; distTrav = 0; messages = 0; targetsLeft = 8; targetsStored = targetsLeft; targetTime = 20; missionCompleteShown = false; currentLife = 0; averageSpeed = 0; deathRattle = 0; timerL = 0; lifeStored = 0; var rotate = true; var delayTime = 0.8; var setMessagNum = 0; _root.bgSound.stop(); messages = messages + 1; var tween_handler; _root.hud.messageD._alpha = 0; _root.hud.messageD.msg_txt.text = ""; var checkInter; var checkLife = true; var checkRange = false; var pLife1; var hitLife = 0; var setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); _root.game.plusMc.hit = true; this.onEnterFrame = function () { if (game.player.life < 1) { deathRattle = deathRattle + 1; } if (deathRattle > 10) { trace("aaaaaaaaaaaaaaaaaaa"); var _local3 = {x:_root.game.player._x, y:_root.game.player._y}; _root.game.localToGlobal(_local3); _root.game.globalToLocal(_local3); _root.game.player.gotoAndStop(2); rotate = false; explozie1 = _root.game.attachMovie("explozie", "ex1", 1001); explozie2 = _root.game.attachMovie("explozie", "ex2", 1002); explozie3 = _root.game.attachMovie("explozie", "ex3", 1003); explozie1._x = _local3.x; explozie1._y = _local3.y; explozie1._rotation = explozie1._rotation + 90; explozie2._x = _local3.x; explozie2._y = _local3.y - 70; explozie2._rotation = explozie2._rotation - 90; explozie3._x = _local3.x; explozie3._y = _local3.y + 70; if (filter.distance > 5) { trace("aaa"); filter.distance = filter.distance - 2; _root.game.player._xscale = _root.game.player._xscale - 1; _root.game.player._yscale = _root.game.player._yscale - 1; _root.game.player.filters = filterArray; delete this.onEnterFrame; } } if (targetsStored > targetsLeft) { messages = messages + 1; targetsStored = targetsLeft; if (targetsLeft > 0) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "TARGET DESTROYED "; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); hud.targetDisplay.targetDist = Math.round(_root.distTrav) + 2; hud.targetDisplay.told = false; } hud.targetDisplay.told = false; } if ((targetsLeft == 0) && (targetTime > 0)) { targetTime = targetTime - 1; } if ((targetTime == 0) && (missionCompleteShown == false)) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "Well Done!"; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); targetsStored = targetsLeft; missionCompleteShown = true; delete this.onEnterFrame; } if (missionCompleteShown) { } var _local4 = (275 - (game._x + game.player._x)) * (game._xscale / 100); _x = (_x - ((_x - _local4) / 5)); hud._x = -_x; agm._x = ((-_x) + 600) - agm._width; if (currentDepth > 50) { currentDepth = 0; } xscaler = (1 / (100 / _root.game._xscale)) + _root.game._x; yscaler = (1 / (100 / _root.game._yscale)) + _root.game._y; i = _root.maxCars; while (i > 0) { if (_root.game["car" + i]._x == undefined) { _root.carId = i - 1; } i = i - 1; } timerL = timerL + 1; if (timerL == 2) { if ((game.player.life > lifeStored) && (game.player.life > 0)) { game.player.life = game.player.life - ((game.player.life - lifeStored) * 2); } timerL = 0; } else { lifeStored = game.player.life; } }; if (soundOn == true) { } stop();
Instance of Symbol 391 MovieClip "game" in Frame 37
onClipEvent (load) { trafficSound = new Sound(_root.game.effects); trafficSound.attachSound("traffic"); if (_root.soundOn == true) { trafficSound.start(0, 99); } } onClipEvent (enterFrame) { if (soundOn == true) { trafficSound.setVolume(_root.carsAlive * 5); } var targetXscale = 43; _xscale = (_xscale - ((_xscale - targetXscale) / 5)); _yscale = _xscale; } on (keyPress "q") { if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } else { _root._quality = "HIGH"; } }
Instance of Symbol 423 MovieClip "hud" in Frame 37
onClipEvent (load) { explosionTime = 0; timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); var exp = new Sound(); exp.attachSound("explosion"); } onClipEvent (enterFrame) { displayText = _root.game._x; _root.distTrav = _root.distTrav + (_root.game.player.yspeed / 5000); var speed = Math.round(_root.game.player.yspeed * 2); timer = timer + 1; if (timer > 1) { timesLogged = timesLogged + 1; totalSpeed = totalSpeed + speed; averageSpeed = Math.round(totalSpeed / timesLogged); timer = 0; } _root.currentLife = _root.game.player.life; lft_target.text = _root.targetsLeft; _root.averageSpeed = averageSpeed; health = Math.round(_root.currentLife); upper.healthMc.maskMc._xscale = Math.round(health / 3); credits = Math.round(_root.score); currentSpeed = speed + " mph"; downer.dial._rotation = speed * 4; downer.dial2._rotation = speed * 3; }
Frame 43
_x = 0; _y = 0; messages = 0; timer = 0; remove = false; var calcScore = Math.round(((_root.score + (_root.averageSpeed * 2)) * (_root.currentLife / 30)) - (_root.distTrav * 5)); moreGBtn.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; submitScore = calcScore; _root.s = submitScore; storeOldScore = _root.score; score_txt.text = submitScore; msg1_txt.text = "Your life left " + Math.round(_root.currentLife); msg2_txt.text = ("You have earned " + Math.round(storeOldScore)) + " Points..."; msg3_txt.text = ("You have traveled " + (Math.round(_root.distTrav) * 1.2)) + "Km."; nxtLvlBtn.onPress = function () { _root.levelPlay = "game4"; gotoAndPlay ("game4"); }; restLvlBtn.onRelease = function () { gotoAndPlay ("game4"); }; nxtLvlBtn.onRollOver = function () { nxtLvlBtn.theBack.redPart._alpha = 0; }; nxtLvlBtn.onRollOut = function () { nxtLvlBtn.theBack.redPart._alpha = 100; }; moreGBtn.onRollOver = function () { moreGBtn.theBack.redPart._alpha = 0; }; moreGBtn.onRollOut = function () { moreGBtn.theBack.redPart._alpha = 100; }; restLvlBtn.onRollOver = function () { restLvlBtn.theBack.redPart._alpha = 0; }; restLvlBtn.onRollOut = function () { restLvlBtn.theBack.redPart._alpha = 100; }; stop();
Frame 53
function randRange(min, max) { var _local1 = Math.round((Math.random() * ((max - min) + 1)) + (min - 0.5)); return(_local1); } function callFunc() { var _local2 = Math.ceil(game.player.life); if (checkRange == false) { pLife1 = randRange(_local2 - 200, _local2); checkRange = true; } if ((_local2 <= pLife1) && (checkLife == true)) { _root.game.plusMc.hit = false; _root.game.plusMc._alpha = 100; checkLife = false; hitLife++; pLife1 = randRange(_local2 - 200, _local2); } clearInterval(checkInter); delete checkInter; } function checkHitStatus() { clearInterval(setInter); delete setInter; checkRange = false; checkLife = true; setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); } function chekStatus() { var _local1 = Math.ceil(game.player.life); if ((_local1 < 100) && (hitLife < 4)) { checkLife = true; } else if ((_local1 < 200) && (hitLife < 3)) { checkLife = true; } else if ((_local1 < 300) && (hitLife < 2)) { checkLife = true; } } function fadeIn(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, delayTime, true); tween_handler.onMotionFinished = function () { var _local3 = pThis.hud.messageD.msg_txt.text; pThis.hud.messageD._alpha = 0; pThis.hud.messageD.msg_txt.text = ""; if ((_local3 == "Well Done!") && (_root.missionCompleteShown)) { delete this.onEnterFrame; _root.gotoAndPlay("levelscore5"); } else if (setMessagNum == 0) { setMessage(); } else { setMessagNum = 0; } }; } function fadeOut(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeOut, 0, 100, delayTime, true); tween_handler.onMotionFinished = function () { pThis.fadeIn(pMc); }; } function setMessage() { messages = messages + 1; setMessagNum = 1; _root.hud.messageD.msg_txt.text = targetsLeft + " TARGETS LEFT..."; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); } game.walls.buildings1.gotoAndStop(4); game.walls.buildings2.gotoAndStop(4); game.track.gotoAndStop(4); hud.levelText.level.gotoAndStop(4); playBtn.onRollOver = function () { playBtn.theBack.redPart._alpha = 0; }; playBtn.onRollOut = function () { playBtn.theBack.redPart._alpha = 100; }; var filter = (new flash.filters.DropShadowFilter(60, 130, 0, 0.8, 7, 7, 1, 3, false, false, false)); id = 4; carId = 0; carsAlive = 0; maxCars = 8; score = 0; nextCar = false; distTrav = 0; messages = 0; targetsLeft = 10; targetsStored = targetsLeft; targetTime = 20; missionCompleteShown = false; currentLife = 0; averageSpeed = 0; deathRattle = 0; timerL = 0; lifeStored = 0; var rotate = true; var delayTime = 0.8; var setMessagNum = 0; _root.bgSound.stop(); messages = messages + 1; var tween_handler; _root.hud.messageD._alpha = 0; _root.hud.messageD.msg_txt.text = ""; var checkInter; var checkLife = true; var checkRange = false; var pLife1; var hitLife = 0; var setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); _root.game.plusMc.hit = true; this.onEnterFrame = function () { if (game.player.life < 1) { deathRattle = deathRattle + 1; } if (deathRattle > 10) { trace("aaaaaaaaaaaaaaaaaaa"); var _local3 = {x:_root.game.player._x, y:_root.game.player._y}; _root.game.localToGlobal(_local3); _root.game.globalToLocal(_local3); _root.game.player.gotoAndStop(2); rotate = false; explozie1 = _root.game.attachMovie("explozie", "ex1", 1001); explozie2 = _root.game.attachMovie("explozie", "ex2", 1002); explozie3 = _root.game.attachMovie("explozie", "ex3", 1003); explozie1._x = _local3.x; explozie1._y = _local3.y; explozie1._rotation = explozie1._rotation + 90; explozie2._x = _local3.x; explozie2._y = _local3.y - 70; explozie2._rotation = explozie2._rotation - 90; explozie3._x = _local3.x; explozie3._y = _local3.y + 70; if (filter.distance > 5) { trace("aaa"); filter.distance = filter.distance - 2; _root.game.player._xscale = _root.game.player._xscale - 1; _root.game.player._yscale = _root.game.player._yscale - 1; _root.game.player.filters = filterArray; delete this.onEnterFrame; } } if (targetsStored > targetsLeft) { messages = messages + 1; targetsStored = targetsLeft; if (targetsLeft > 0) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "TARGET DESTROYED "; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); hud.targetDisplay.targetDist = Math.round(_root.distTrav) + 2; hud.targetDisplay.told = false; } hud.targetDisplay.told = false; } if ((targetsLeft == 0) && (targetTime > 0)) { targetTime = targetTime - 1; } if ((targetTime == 0) && (missionCompleteShown == false)) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "Well Done!"; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); targetsStored = targetsLeft; missionCompleteShown = true; delete this.onEnterFrame; } if (missionCompleteShown) { } var _local4 = (275 - (game._x + game.player._x)) * (game._xscale / 100); _x = (_x - ((_x - _local4) / 5)); hud._x = -_x; agm._x = ((-_x) + 600) - agm._width; if (currentDepth > 50) { currentDepth = 0; } xscaler = (1 / (100 / _root.game._xscale)) + _root.game._x; yscaler = (1 / (100 / _root.game._yscale)) + _root.game._y; i = _root.maxCars; while (i > 0) { if (_root.game["car" + i]._x == undefined) { _root.carId = i - 1; } i = i - 1; } timerL = timerL + 1; if (timerL == 2) { if ((game.player.life > lifeStored) && (game.player.life > 0)) { game.player.life = game.player.life - ((game.player.life - lifeStored) * 2); } timerL = 0; } else { lifeStored = game.player.life; } }; if (soundOn == true) { } stop();
Instance of Symbol 391 MovieClip "game" in Frame 53
onClipEvent (load) { if (_root.soundOn == true) { trafficSound = new Sound(_root.game.effects); trafficSound.attachSound("traffic"); trafficSound.start(0, 99); } } onClipEvent (enterFrame) { if (_root.soundOn == true) { trafficSound.setVolume(_root.carsAlive * 10); } var targetXscale = 43; _xscale = (_xscale - ((_xscale - targetXscale) / 5)); _yscale = _xscale; } on (keyPress "q") { if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } else { _root._quality = "HIGH"; } }
Instance of Symbol 423 MovieClip "hud" in Frame 53
onClipEvent (load) { explosionTime = 0; timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); var exp = new Sound(); exp.attachSound("explosion"); } onClipEvent (enterFrame) { displayText = _root.game._x; _root.distTrav = _root.distTrav + (_root.game.player.yspeed / 5000); var speed = Math.round(_root.game.player.yspeed * 2); timer = timer + 1; if (timer > 1) { timesLogged = timesLogged + 1; totalSpeed = totalSpeed + speed; averageSpeed = Math.round(totalSpeed / timesLogged); timer = 0; } _root.currentLife = _root.game.player.life; lft_target.text = _root.targetsLeft; _root.averageSpeed = averageSpeed; health = Math.round(_root.currentLife); upper.healthMc.maskMc._xscale = Math.round(health / 3); credits = Math.round(_root.score); currentSpeed = speed + " mph"; downer.dial._rotation = speed * 4; downer.dial2._rotation = speed * 3; }
Frame 59
stop(); _x = 0; _y = 0; messages = 0; timer = 0; remove = false; var calcScore = Math.round(((_root.score + (_root.averageSpeed * 2)) * (_root.currentLife / 30)) - (_root.distTrav * 5)); playMore.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; submitScore = calcScore; _root.s = submitScore; storeOldScore = _root.score; score_txt.text = submitScore; msg1_txt.text = "Your life left " + Math.round(_root.currentLife); msg2_txt.text = ("You have earned " + Math.round(storeOldScore)) + " points"; msg3_txt.text = ("You have traveled " + (Math.round(_root.distTrav) * 1.2)) + "Km."; moreGBtn.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; nxtLvlBtn.onRelease = function () { _root.levelPlay = "game5"; _root.gotoAndStop("game5"); }; nxtLvlBtn.onRollOver = function () { nxtLvlBtn.theBack.redPart._alpha = 0; }; nxtLvlBtn.onRollOut = function () { nxtLvlBtn.theBack.redPart._alpha = 100; }; moreGBtn.onRollOver = function () { moreGBtn.theBack.redPart._alpha = 0; }; moreGBtn.onRollOut = function () { moreGBtn.theBack.redPart._alpha = 100; }; stop();
Frame 68
function randRange(min, max) { var _local1 = Math.round((Math.random() * ((max - min) + 1)) + (min - 0.5)); return(_local1); } function callFunc() { var _local2 = Math.ceil(game.player.life); if (checkRange == false) { pLife1 = randRange(_local2 - 200, _local2); checkRange = true; } if ((_local2 <= pLife1) && (checkLife == true)) { _root.game.plusMc.hit = false; _root.game.plusMc._alpha = 100; checkLife = false; hitLife++; pLife1 = randRange(_local2 - 200, _local2); } clearInterval(checkInter); delete checkInter; } function checkHitStatus() { clearInterval(setInter); delete setInter; checkRange = false; checkLife = true; setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); } function chekStatus() { var _local1 = Math.ceil(game.player.life); if ((_local1 < 100) && (hitLife < 4)) { checkLife = true; } else if ((_local1 < 200) && (hitLife < 3)) { checkLife = true; } else if ((_local1 < 300) && (hitLife < 2)) { checkLife = true; } } function fadeIn(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, delayTime, true); tween_handler.onMotionFinished = function () { var _local3 = pThis.hud.messageD.msg_txt.text; pThis.hud.messageD._alpha = 0; pThis.hud.messageD.msg_txt.text = ""; if ((_local3 == "Well Done!") && (_root.missionCompleteShown)) { delete this.onEnterFrame; _root.gotoAndPlay("levelscore5"); } else if (setMessagNum == 0) { setMessage(); } else { setMessagNum = 0; } }; } function fadeOut(pMc) { var pThis = this; tween_handler = new mx.transitions.Tween(pMc, "_alpha", mx.transitions.easing.Strong.easeOut, 0, 100, delayTime, true); tween_handler.onMotionFinished = function () { pThis.fadeIn(pMc); }; } function setMessage() { messages = messages + 1; setMessagNum = 1; _root.hud.messageD.msg_txt.text = targetsLeft + " TARGETS LEFT..."; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); } game.walls.buildings1.gotoAndStop(4); game.walls.buildings2.gotoAndStop(4); game.track.gotoAndStop(4); hud.levelText.level.gotoAndStop(4); playBtn.onRollOver = function () { playBtn.theBack.redPart._alpha = 0; }; playBtn.onRollOut = function () { playBtn.theBack.redPart._alpha = 100; }; id = 4; carId = 0; carsAlive = 0; maxCars = 5; score = 0; nextCar = false; distTrav = 0; messages = 0; targetsLeft = 12; targetsStored = targetsLeft; targetTime = 20; missionCompleteShown = false; currentLife = 0; averageSpeed = 0; deathRattle = 0; timerL = 0; lifeStored = 0; var delayTime = 0.8; var setMessagNum = 0; _root.bgSound.stop(); messages = messages + 1; var tween_handler; _root.hud.messageD._alpha = 0; _root.hud.messageD.msg_txt.text = ""; var checkInter; var checkLife = true; var checkRange = false; var pLife1; var hitLife = 0; var setInter = setInterval(mx.utils.Delegate.create(this, callFunc), 1000); _root.game.plusMc.hit = true; this.onEnterFrame = function () { if (game.player.life < 1) { deathRattle = deathRattle + 1; } if (deathRattle > 10) { var _local3 = {x:_root.game.player._x, y:_root.game.player._y}; _root.game.localToGlobal(_local3); _root.game.globalToLocal(_local3); root.game.player.gotoAndStop(2); explozie1 = _root.game.attachMovie("explozie", "ex1", 1001); explozie2 = _root.game.attachMovie("explozie", "ex2", 1002); explozie3 = _root.game.attachMovie("explozie", "ex3", 1003); explozie1._x = _local3.x; explozie1._y = _local3.y; explozie1._rotation = explozie1._rotation + 90; explozie2._x = _local3.x; explozie2._y = _local3.y - 70; explozie2._rotation = explozie2._rotation - 90; explozie3._x = _local3.x; explozie3._y = _local3.y + 70; if (filter.distance > 5) { trace("aaa"); filter.distance = filter.distance - 2; _root.game.player._xscale = _root.game.player._xscale - 1; _root.game.player._yscale = _root.game.player._yscale - 1; _root.game.player.filters = filterArray; delete this.onEnterFrame; } } if (targetsStored > targetsLeft) { messages = messages + 1; targetsStored = targetsLeft; if (targetsLeft > 0) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "TARGET DESTROYED "; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); hud.targetDisplay.targetDist = Math.round(_root.distTrav) + 2; hud.targetDisplay.told = false; } hud.targetDisplay.told = false; } if ((targetsLeft == 0) && (targetTime > 0)) { targetTime = targetTime - 1; } if ((targetTime == 0) && (missionCompleteShown == false)) { messages = messages + 1; _root.hud.messageD.msg_txt.text = "Well Done!"; _root.hud.messageD.msg_txt._alpha = 100; fadeOut(_root.hud.messageD); targetsStored = targetsLeft; missionCompleteShown = true; delete this.onEnterFrame; } if (missionCompleteShown) { } var _local4 = (275 - (game._x + game.player._x)) * (game._xscale / 100); _x = (_x - ((_x - _local4) / 5)); hud._x = -_x; agm._x = ((-_x) + 600) - agm._width; if (currentDepth > 50) { currentDepth = 0; } xscaler = (1 / (100 / _root.game._xscale)) + _root.game._x; yscaler = (1 / (100 / _root.game._yscale)) + _root.game._y; i = _root.maxCars; while (i > 0) { if (_root.game["car" + i]._x == undefined) { _root.carId = i - 1; } i = i - 1; } timerL = timerL + 1; if (timerL == 2) { if ((game.player.life > lifeStored) && (game.player.life > 0)) { game.player.life = game.player.life - ((game.player.life - lifeStored) * 2); } timerL = 0; } else { lifeStored = game.player.life; } }; if (soundOn == true) { } stop();
Instance of Symbol 391 MovieClip "game" in Frame 68
onClipEvent (load) { if (_root.soundOn == true) { trafficSound = new Sound(_root.game.effects); trafficSound.attachSound("traffic"); trafficSound.start(0, 99); } } onClipEvent (enterFrame) { if (_root.soundOn == true) { trafficSound.setVolume(_root.carsAlive * 10); } var targetXscale = 43; _xscale = (_xscale - ((_xscale - targetXscale) / 5)); _yscale = _xscale; } on (keyPress "q") { if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } else { _root._quality = "HIGH"; } }
Instance of Symbol 423 MovieClip "hud" in Frame 68
onClipEvent (load) { explosionTime = 0; timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); var exp = new Sound(); exp.attachSound("explosion"); } onClipEvent (enterFrame) { displayText = _root.game._x; _root.distTrav = _root.distTrav + (_root.game.player.yspeed / 5000); var speed = Math.round(_root.game.player.yspeed * 2); timer = timer + 1; if (timer > 1) { timesLogged = timesLogged + 1; totalSpeed = totalSpeed + speed; averageSpeed = Math.round(totalSpeed / timesLogged); timer = 0; } _root.currentLife = _root.game.player.life; lft_target.text = _root.targetsLeft; _root.averageSpeed = averageSpeed; health = Math.round(_root.currentLife); upper.healthMc.maskMc._xscale = Math.round(health / 6); credits = Math.round(_root.score); currentSpeed = speed + " mph"; downer.dial._rotation = speed * 1.2; }
Frame 75
stopAllSounds(); _x = 0; _y = 0; if (soundOn == true) { var loooooping = new Sound(); loooooping.attachSound("Loop"); loooooping.start(0, 99999); } messages = 0; timer = 0; remove = false; var calcScore = Math.round(((_root.score + (_root.averageSpeed * 2)) * (_root.currentLife / 30)) - (_root.distTrav * 5)); moreGBtn.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; submitScore = calcScore; _root.s = submitScore; storeOldScore = _root.score; score_txt.text = submitScore; msg1_txt.text = "Your life left " + Math.round(_root.currentLife); msg2_txt.text = ("You have earned " + Math.round(storeOldScore)) + " Points..."; msg3_txt.text = ("You have traveled " + (Math.round(_root.distTrav) * 1.2)) + "Km."; stopAllSounds(); nxtLvlBtn.onRelease = function () { _root.levelPlay = "story4"; gotoAndPlay ("story4"); }; restLvlBtn.onRelease = function () { gotoAndStop ("Frame 1"); stopAllSounds(); }; nxtLvlBtn.onRollOver = function () { nxtLvlBtn.theBack.redPart._alpha = 0; }; nxtLvlBtn.onRollOut = function () { nxtLvlBtn.theBack.redPart._alpha = 100; }; moreGBtn.onRollOver = function () { moreGBtn.theBack.redPart._alpha = 0; }; moreGBtn.onRollOut = function () { moreGBtn.theBack.redPart._alpha = 100; }; restLvlBtn.onRollOver = function () { restLvlBtn.theBack.redPart._alpha = 0; }; restLvlBtn.onRollOut = function () { restLvlBtn.theBack.redPart._alpha = 100; }; stop();
Instance of Symbol 200 MovieClip in Frame 75
on (release) { getURL ("http://www.facebook.com/pages/101CarGames/112483118816680", "_blank"); }
Frame 85
_x = 0; _y = 0; messages = 0; timer = 0; remove = false; stopAllSounds(); if (_root.mesaj == "gameOver") { msg1_txt.text = "You destroyed too many airplanes"; } else { msg1_txt.text = "Your airplane exploded"; msg2_txt.text = "Be more careful next time"; } playMore.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; restLvlBtn.onRelease = function () { gotoAndPlay(_root.levelPlay); if (soundOn == true) { var _local2 = new Sound(); _local2.attachSound("Loop"); _local2.start(0, 99999); } }; restGBtn.onRollOver = function () { restGBtn.theBack.redPart._alpha = 0; }; restGBtn.onRollOut = function () { restGBtn.theBack.redPart._alpha = 100; }; playMore.onRollOver = function () { playMore.theBack.redPart._alpha = 0; }; playMore.onRollOut = function () { playMore.theBack.redPart._alpha = 100; }; restLvlBtn.onRollOver = function () { restLvlBtn.theBack.redPart._alpha = 0; }; restLvlBtn.onRollOut = function () { restLvlBtn.theBack.redPart._alpha = 100; }; stop();
Symbol 13 MovieClip [groapa] Frame 1
trace("aaaaa");
Symbol 138 MovieClip Frame 22
stop();
Symbol 184 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
onEnterFrame = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { delete onEnterFrame; _root.play(); } else { var _local2 = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); preloaderBar.gotoAndStop(_local2); } };
Instance of Symbol 180 MovieClip in Symbol 185 MovieClip Frame 1
on (release) { getURL ("http://www.101cargames.com", "_blank"); }
Symbol 471 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 472 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 473 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 474 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 475 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Instance of Symbol 190 MovieClip "more" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { this.onRelease = function () { getURL ("http://www.101cargames.com", "_blank"); }; }
Symbol 205 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
if (_root.soundOn == true) { soundOnOff.gotoAndStop(1); } else { soundOnOff.gotoAndStop(2); } soundOnOff.onRelease = function () { if (_root.soundOn == true) { this.gotoAndStop(2); _root.soundOn = false; stopAllSounds(); } else { this.gotoAndStop(1); _root.soundOn = true; playSound = new Sound(this); playSound.attachSound("Loop"); playSound.start(0, 99); } }; soundOnOff.onRollOver = function () { if (_root.soundOn == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }; soundOnOff.onRollOut = function () { if (_root.soundOn == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 228 Button
on (release) { getURL ("http://www.juegosjuegos.com", "_blank"); }
Symbol 247 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 2
stop();
Symbol 247 MovieClip Frame 3
stop();
Symbol 247 MovieClip Frame 4
stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 2
stop();
Symbol 256 MovieClip Frame 3
stop();
Symbol 256 MovieClip Frame 4
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 2
stop();
Symbol 265 MovieClip Frame 3
stop();
Symbol 265 MovieClip Frame 4
stop();
Symbol 272 MovieClip Frame 40
gotoAndPlay (1);
Symbol 280 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 1
stop();
Instance of Symbol 280 MovieClip in Symbol 313 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = (100 - _parent._parent.life); if ((_parent._parent.life < 0) && (_parent._parent.life > -50)) { gotoAndStop (2); } if (_parent._parent.life < -50) { gotoAndStop (3); _alpha = 100; } }
Instance of Symbol 290 MovieClip in Symbol 313 MovieClip Frame 2
onClipEvent (enterFrame) { _alpha = (100 - _parent._parent.life); if ((_parent._parent.life < 0) && (_parent._parent.life > -50)) { gotoAndStop (2); } if (_parent._parent.life < -50) { gotoAndStop (3); _alpha = 100; } }
Instance of Symbol 301 MovieClip in Symbol 313 MovieClip Frame 4
onClipEvent (enterFrame) { _alpha = (100 - _parent._parent.life); if ((_parent._parent.life < 0) && (_parent._parent.life > -50)) { gotoAndStop (2); } if (_parent._parent.life < -50) { gotoAndStop (3); _alpha = 100; } }
Instance of Symbol 280 MovieClip in Symbol 313 MovieClip Frame 5
onClipEvent (enterFrame) { _alpha = (100 - _parent._parent.life); if ((_parent._parent.life < 0) && (_parent._parent.life > -50)) { gotoAndStop (2); } if (_parent._parent.life < -50) { gotoAndStop (3); _alpha = 100; } }
Instance of Symbol 312 MovieClip in Symbol 313 MovieClip Frame 7
onClipEvent (enterFrame) { _alpha = (100 - _parent._parent.life); if ((_parent._parent.life < 0) && (_parent._parent.life > -50)) { gotoAndStop (2); } if (_parent._parent.life < -50) { gotoAndStop (3); _alpha = 100; } }
Symbol 314 MovieClip Frame 1
stop();
Instance of Symbol 313 MovieClip "masina" in Symbol 314 MovieClip Frame 1
onClipEvent (load) { if (_parent.targetCar) { gotoAndStop (1); } else { gotoAndStop(2 + random(7)); } trace(1); }
Instance of Symbol 313 MovieClip "masina" in Symbol 314 MovieClip Frame 2
onClipEvent (load) { if (_parent.targetCar) { gotoAndStop (1); } else { gotoAndStop(2 + random(7)); } trace(2); }
Instance of Symbol 313 MovieClip "masina" in Symbol 314 MovieClip Frame 3
onClipEvent (load) { if (_parent.targetCar) { gotoAndStop (1); } else { gotoAndStop(2 + random(7)); } trace(3); }
Instance of Symbol 313 MovieClip "masina" in Symbol 314 MovieClip Frame 4
onClipEvent (load) { if (_parent.targetCar) { gotoAndStop (1); } else { gotoAndStop(2 + random(7)); } trace(4); }
Symbol 317 MovieClip Frame 1
id = 0; i = 0; while (i < _root.maxCars) { duplicateMovieClip (tracker, "tracker" + i, i + 1); i = i + 1; }
Instance of Symbol 316 MovieClip "tracker" in Symbol 317 MovieClip Frame 1
onClipEvent (load) { _parent.id = _parent.id + 1; id = _parent.id; } onClipEvent (enterFrame) { _x = _root.game["car" + id]._x; _y = _root.game["car" + id]._y; _width = (_root.game["car" + id]._width + 110); _height = _root.game["car" + id]._height; }
Symbol 323 MovieClip Frame 16
stop();
Symbol 327 MovieClip Frame 21
stop();
Instance of Symbol 321 MovieClip "skid" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { _y = (_y + _root.game.player.yspeed); if (_name != "skid") { if ((_y > 400) || (_y < -1500)) { removeMovieClip(this); } } }
Instance of Symbol 323 MovieClip "paint" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { var xspeed = ((-200 + random(400)) / 100); var yspeed = random(5); } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + (yspeed + _root.game.player.yspeed)); if (_name != "paint") { if ((_y > 400) || (_y < -1500)) { removeMovieClip(this); } } }
Instance of Symbol 327 MovieClip "smoke" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { var xspeed = ((-200 + random(400)) / 100); var yspeed = random(5); } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + (yspeed + _root.game.player.yspeed)); if (_name != "smoke") { if ((_y > 400) || (_y < -1500)) { removeMovieClip(this); } } }
Instance of Symbol 327 MovieClip "smoke2" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { var xspeed = ((-200 + random(400)) / 100); var yspeed = random(5); } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + (yspeed + _root.game.player.yspeed)); if (_name != "smoke2") { if ((_y > 400) || (_y < -1500)) { removeMovieClip(this); } } }
Instance of Symbol 336 MovieClip "tire" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { var xspeed = ((-200 + random(400)) / 20); var yspeed = (-20 + random(40)); gotoAndStop(1 + random(8)); } onClipEvent (enterFrame) { xspeed = xspeed * 0.94; yspeed = yspeed * 0.94; _x = (_x + xspeed); _y = (_y + (yspeed + _root.game.player.yspeed)); _rotation = (_rotation + xspeed); if (_name != "tire") { if ((_y > 400) || (_y < -1500)) { removeMovieClip(this); } } }
Symbol 354 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 2
play();
Symbol 387 MovieClip Frame 20
if (_root.rotate == false) { _root.gotoAndStop("death"); }
Symbol 387 MovieClip Frame 75
stop(); _root.gotoAndStop("death");
Symbol 388 MovieClip Frame 1
maxLife = 300; life = maxLife; maxSpeed = 35; stop();
Instance of Symbol 375 MovieClip in Symbol 388 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_totalframes - Math.round(_parent.life / (_parent.maxLife / _totalframes))); }
Symbol 388 MovieClip Frame 2
stop(); interior.gotoAndPlay(2);
Instance of Symbol 247 MovieClip "track" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { origY1 = _y; var time = 0; } onClipEvent (enterFrame) { _y = (_y + _root.game.player.yspeed); if (_y > (origY1 + 1085)) { _y = origY1; } }
Instance of Symbol 266 MovieClip "walls" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { xspeed = 0; yspeed = 0; mass = 1000; origY = _y; } onClipEvent (enterFrame) { _y = (_y + _root.game.player.yspeed); if (_y > (origY + 3805)) { _y = origY; } }
Instance of Symbol 268 MovieClip "lane4" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 25; targetX = _x; id = 4; }
Instance of Symbol 268 MovieClip "lane3" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 30; targetX = _x; id = 3; }
Instance of Symbol 268 MovieClip "lane2" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 25; targetX = _x; id = 2; }
Instance of Symbol 268 MovieClip "lane1" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 30; targetX = _x; id = 1; }
Instance of Symbol 272 MovieClip "targetShow" in Symbol 391 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(501); }
Instance of Symbol 314 MovieClip "car" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { var filter = (new flash.filters.DropShadowFilter(60, 130, 0, 0.8, 7, 7, 1, 3, false, false, false)); var filterArray = new Array(); filterArray.push(filter); this.filters = filterArray; var lane; var laneId; if (targetCar == true) { gotoAndStop (1); } startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; spin = 0; targetX = lane.targetX; if (_x > 0) { up = false; _rotation = (_rotation + 180); yspeed = -lane.maxSpeed; maxSpeed = lane.maxSpeed; } else { up = true; _rotation = 0; yspeed = lane.maxSpeed; maxSpeed = lane.maxSpeed; } life = 100; target = _parent.player; mass = (_height + _width) / 33; exploded = false; timerSmoke = 0; sparkNo = 0; var targetCar; messageShown = false; engineStarted = false; sDiff = 0; deadCar = false; } onClipEvent (enterFrame) { function hitSounds() { var _local3 = 1 + random(3); hitSound = new Sound(this); if (_local3 == 1) { hitSound.attachSound("hit1"); } else if (_local3 == 2) { hitSound.attachSound("hit2"); } else { hitSound.attachSound("hit3"); } hitSound.setVolume(sparkNo * 5); if (_root.soundOn == true) { hitSound.start(0, 0); } } if (this.hitTest(_root.game.track.gr.hitArea)) { if (checkHit == 0) { xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2.2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2.2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (targetCar == false)) { _parent.player.hitTime = 0; _root.score = _root.score - (sDiff / 5); } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } maxSpeed = maxSpeed - random(2); var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y > target._y) && (newV1 < v1)) { yspeed = newV1; target.yspeed = newV2; } } checkHit = 1; } } else { checkHit = 0; } if (targetCar == true) { if (this._y < -1300) { maxSpeed = lane.maxSpeed; } var myPoint = {x:_root.game.player._x, y:_root.game.player._y}; _root.game.localToGlobal(myPoint); _root.game.globalToLocal(myPoint); explozie1._x = myPoint.x; explozie1._y = myPoint.y; if (this.hitTest(_parent.player)) { if (this.canBeHit != false) { _parent.player.gotoAndStop(2); if (this.hit != 1) { _parent.player.swapDepths(this); explozie1 = _root.game.attachMovie("explozie", "ex1", 1001); this.hit = 1; this.candBeHit = false; } } } if ((filter.distance > 5) && (this.candBeHit == false)) { trace("aaa"); filter.distance = filter.distance - 2; _parent.player._rotation = _parent.player._rotation + 13; _parent.player._xscale = _parent.player._xscale - 1; _parent.player._yscale = _parent.player._yscale - 1; _parent.player.filters = filterArray; } _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; _root.game.targetShow.play(); if ((life < 1) && (messageShown == false)) { if (filter.distance > 5) { filter.distance = filter.distance - 2; this._rotation = this._rotation + 13; this._xscale = this._xscale - 1; this._yscale = this._yscale - 1; this.canBeHit = false; deadCar = true; this.filters = filterArray; } else { _root.score = _root.score + 2000; if (_root.targetsLeft == 0) { _root.extraCar = false; } _root.targetsLeft = _root.targetsLeft - 1; messageShown = true; targetCar = false; _root.game.targetShow._x = -2000; } } } else if ((life < 1) && (deadCar != true)) { _root.carsBlownUp = _root.carsBlownUp + 1; if (_currentframe == 4) { _root.trucksKilled = _root.trucksKilled + 1; } deadCar = true; } if (_name != "car") { _parent.showMc._x = _x; _parent.showMc._y = passY; i = 1; while (i <= (_root.maxCars + 1)) { if (_root.game["car" + i]._x != undefined) { if (_root.game["car" + i] != this) { target = _root.game["car" + i]; } else { target = _parent.player; } var adjside = (target._x - _x); var oppside = (-1 * (target._y - _y)); var dist = Math.sqrt((adjside * adjside) + (oppside * oppside)); var distMax = (_height + (target._height / 2)); if (dist < distMax) { if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (this.canBeHit != false) { xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2.2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2.2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (targetCar == false)) { _parent.player.hitTime = 0; _root.score = _root.score - (sDiff / 5); } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } maxSpeed = maxSpeed - random(2); var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y > target._y) && (newV1 < v1)) { yspeed = newV1; target.yspeed = newV2; } } } } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if ((this.masina.hitZone.hitTest(target.punct1) || (this.masina.hitZone.hitTest(target.punct2))) || (this.masina.hitZone.hitTest(target.punct3))) { if (this.canBeHit != false) { target.life = target.life - 20; xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if ((target == _parent.player) && (targetCar == false)) { _parent.player.hitTime = 0; _root.score = _root.score - (sDiff / 5); } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y + (_height / 2)) - random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y < target._y) && (newV1 > v1)) { yspeed = newV1; target.yspeed = newV2; } maxSpeed = maxSpeed + random(2); } } } } if (((target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var speedDiff = ((xspeed - target.xspeed) + (yspeed - target.yspeed)); if (speedDiff > 0) { var sparkNo = speedDiff; } else { var sparkNo = (-speedDiff); } hitTimes = hitTimes + 1; var v1 = xspeed; var m1 = mass; var v2 = target.xspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((target == _parent.player) && (targetCar == false)) { _parent.player.hitTime = 0; _root.score = _root.score - (sDiff / 5); } if ((_x > target._x) && (newV1 > v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } if ((_x < target._x) && (newV1 < v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } life = life - (((sparkNo * 12) / mass) / 8); } } } i = i + 1; } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { sDiff = s2 - s1; } else { sDiff = s1 - s2; } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { sDiff = s1 - s2; } else { sDiff = s2 - s1; } } else { sDiff = s1 - s2; } if (sDiff < 0) { sDiff = -sDiff; } sparksNo = sDiff; hitSounds(); i = 0; while (i < (sparkNo / 4)) { hitSounds(); _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 8); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); } } if ((life < -75) && (exploded == false)) { exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 300); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 2.5; _root.game["explosion" + _root.id]._width = _root.game.expSize / 2.5; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; i = 0; while (i < 4) { _root.game.effects2.id = _root.game.effects2.id + 1; duplicateMovieClip (_parent.effects2.tire, "spark" + _parent.effects2.id, _parent.effects2.id + 1); _root.game.effects2["spark" + _root.game.effects2.id]._x = _x; _root.game.effects2["spark" + _root.game.effects2.id]._y = _y; i = i + 1; } } if ((life < 50) && (life > -75)) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life < -75) { if (filter.distance > 5) { filter.distance = filter.distance - 2; this._rotation = this._rotation + 13; this._xscale = this._xscale - 1; this._yscale = this._yscale - 1; this.canBeHit = false; this.filters = filterArray; } timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke2, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life > 0) { if ((_x + xspeed) < targetX) { xspeed = xspeed + 0.2; } else if ((_x < targetX) && (xspeed > 0)) { xspeed = xspeed * 0.97; } if ((_x + xspeed) > targetX) { xspeed = xspeed - 0.2; } if ((_x > targetX) && (xspeed < 0)) { xspeed = xspeed * 0.97; } if (up == false) { if (yspeed > (-maxSpeed)) { yspeed = yspeed - (maxSpeed / 30); } _rotation = (((xspeed * 3) + spin) + 180); } else { var laneChange = random(500); if (laneChange == 10) { var chooseLane = (1 + random(3)); lane = _root.game["lane" + chooseLane]; targetX = lane.targetX; maxSpeed = lane.maxSpeed; } if (yspeed < maxSpeed) { yspeed = yspeed + (maxSpeed / 30); } _rotation = ((xspeed * 6) / mass); } } else { _rotation = (_rotation + ((xspeed * 10) / mass)); } if ((_name != "car") && (targetCar != true)) { if ((_y > 600) || (_y < -1700)) { _root.carsAlive = _root.carsAlive - 1; engineSound.stop(); removeMovieClip(this); } } xspeed = xspeed * 0.97; yspeed = yspeed * 0.97; showy = _y; showx = _x; _x = (_x + xspeed); _y = (_y - ((-_parent.player.yspeed) + yspeed)); if (targetCar == true) { _root.game.targetShow.play(); _root.game.targetShow._x = _x; _root.game.targetShow._y = _y - 20; } } }
Instance of Symbol 319 MovieClip "abc" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { timer = 0; spawnTime = 200; startX = _x; newLane = none; oldLane = alsoNone; lastCar = none; createCar = true; targetSpawned = false; } onClipEvent (enterFrame) { if (_root.nextCar == true) { var amount = (1 + random(4)); _x = _root.game["lane" + amount]._x; newLane = _root.game["lane" + amount]; } else { var amount = (1 + random(4)); _x = _root.game["lane" + amount]._x; newLane = _root.game["lane" + amount]; } timer = timer + (_root.game.player.yspeed + random(_root.game.player.yspeed / 2)); if (newLane != oldLane) { if (lastCar._y < (_y + lastCar._height)) { createCar = false; } else { createCar = true; } } else { createCar = false; } if ((((timer > spawnTime) && (_root.carsAlive < _root.maxCars)) && (createCar == true)) && (_root.carId != 10)) { _root.carsAlive = _root.carsAlive + 1; _root.carId = _root.carId + 1; if (_root.game["car" + _root.carId]._x == undefined) { duplicateMovieClip (_parent.car, "car" + _root.carId, _root.carId + 151); _root.game.player.swapDepths(170); if (_root.nextCar == true) { _root.game["car" + _root.carId]._x = (_x - 2) + random(4); _root.game["car" + _root.carId]._y = _y; _root.game["car" + _root.carId].lane = _root.game["lane" + amount]; _root.game["car" + _root.carId].laneId = 2; _root.game["car" + _root.carId].targetCar = true; _root.nextCar = false; } else { _root.game["car" + _root.carId]._x = (_x - 2) + random(4); _root.game["car" + _root.carId]._y = _y; _root.game["car" + _root.carId].lane = _root.game["lane" + amount]; _root.game["car" + _root.carId].laneId = amount; _root.game["car" + _root.carId].targetCar = false; } lastCar = _root.game["car" + _root.carId]; timer = 0; } oldLane = _root.game["lane" + amount]; } }
Instance of Symbol 337 MovieClip "effects2" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { id = 0; _x = 0; _y = 0; } onClipEvent (enterFrame) { this.swapDepths(1); if (id > 50) { id = 0; } }
Instance of Symbol 341 MovieClip "plusMc" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { startY = _y; var pArr = [_root.game.lane1.targetX, _root.game.lane2.targetX, _root.game.lane3.targetX, _root.game.lane4.targetX]; } onClipEvent (enterFrame) { if (hit == false) { _y = (_y + _parent.player.yspeed); } if (((_y + _parent.player.yspeed) > (startY + 1725)) || (hit == true)) { hit = true; _y = startY; var pX = int(Math.random() * 3); this._x = pArr[pX] - (this._width / 2); } }
Instance of Symbol 343 MovieClip "sound" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { owner = false; owned = 0; type = 1; size = 1; } onClipEvent (enterFrame) { if (owner != false) { if (owned < 1) { _x = owner._x; _y = owner._y; } owned = owned + 1; } if (owned > 2) { owner = false; owned = 0; type = 1; _x = -9999; } }
Instance of Symbol 337 MovieClip "effects" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { id = 0; } onClipEvent (enterFrame) { this.swapDepths(300); if (id > 50) { id = 0; } }
Instance of Symbol 345 MovieClip "slower" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 388 MovieClip "player" in Symbol 391 MovieClip Frame 1
onClipEvent (load) { var exp = new Sound(); exp.attachSound("explosion"); civilCars = 0; var nrGhiulea = 0; var nextShoot = true; abc = 0; time = 0; time2 = 0; gotoAndStop (1); maxSpeed = 20; yspeed = 10; xspeed = 0; mass = ((_height + _width) / 33) * 5; maxLife = 300; life = maxLife; slowTimer = 0; origWidth = _width; yspeed = 60; exploded = false; smokeTime = 0; hitTime = 0; skidPlaying = false; rev = true; revLength = 0; explodeTimer = 10; colorArr = ["0x339999", "0x99CC66", "0x993333", "0xCCCC66"]; var checkHit = 0; hitSound = new Sound(this); laserS = new Sound(this); laserS.attachSound("laserSound"); hitSound.attachSound("hit1"); _root.mesaj = "aaa"; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.track.gr.hitArea)) { if (checkHit == 0) { hitSound.start(0, 1); checkHit = 1; if (yspeed > 30) { yspeed = yspeed - (yspeed / 2); } var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < 20) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _parent.effects.id + 1); var pColor = new Color(_root.game.effects["spark" + _root.game.effects.id]); _root.game.effects["spark" + _root.game.effects.id]._x = this._x; _root.game.effects["spark" + _root.game.effects.id]._y = this._y - 50; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < 5) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = this._x; _root.game.effects["spark" + _root.game.effects.id]._y = this._y; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } } else { checkHit = 0; } if (_root.hud.speed >= 200) { skidActive = true; } if (skidActive == true) { if (Key.isDown(40) || (Key.isDown(32))) { } else { skidActive = false; } } if ((skidActive == true) && (_root.hud.speed <= 30)) { _root.skidDone = true; } if (_root.game.cars.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed > 30)) { hitTime = hitTime + 1; } else if (hitTime > 0) { _root.score = _root.score + (yspeed / 5); hitTime = 0; } else { hitTime = 0; } if (yspeed < 0) { yspeed = yspeed - (yspeed / 2); } if ((yspeed / 5) < 3.5) { var turnSpeed = (yspeed / 5); } else { turnSpeed = 3.5; } if (Key.isDown(38) && (yspeed < maxSpeed)) { yspeed = yspeed + 0.8; } if (Key.isDown(38)) { this.foc._visible = true; abc++; time++; time2++; abc++; duplicateMovieClip (_parent.effects.smoke, "spark" + abc, abc); _root.game.effects["spark" + abc]._x = (_x + (xspeed * 2.1)) + 12; _root.game.effects["spark" + abc]._y = (_y + 65) - yspeed; _root.game.effects["spark" + abc]._xscale = 50; _root.game.effects["spark" + abc]._yscale = 60 + yspeed; _root.game.effects["spark" + abc]._alpha = 35; abc++; duplicateMovieClip (_parent.effects.smoke2, "spark3" + abc, abc); _root.game.effects["spark3" + abc]._x = (_x + (xspeed * 2.1)) + 12; _root.game.effects["spark3" + abc]._y = ((_y + 65) - yspeed) + 30; _root.game.effects["spark3" + abc]._xscale = 50; _root.game.effects["spark3" + abc]._yscale = 60 + yspeed; _root.game.effects["spark" + abc]._alpha = 35; abc++; } else { this.foc._visible = false; } var bila; if (Key.isDown(32) && (bila.isVisible != true)) { if (_root.soundOn == true) { laserS.start(0, 1); } nrGhiulea++; var power = 40; bila = _root.game.attachMovie("bila", "ghiulea" + nrGhiulea, _root.getNextHighestDepth() + nrGhiulea); var myPoint = {x:_root.game.player._x, y:_root.game.player._y + 18}; _root.game.localToGlobal(myPoint); bila.globalToLocal(myPoint); bila._x = myPoint.x; bila._y = myPoint.y - 120; bila.speedy = power; bila.isVisible = true; bila.nrBall = 0; bila.carsDestroyed = 0; nextShoot = false; bila.onEnterFrame = function () { if (bila.nrBall > 15) { isVisible = false; this.removeMovieClip(); } bila.nrBall++; this._y = this._y - this.speedy; var _local8 = {x:this._x, y:this._y}; _root.game.localToGlobal(_local8); var _local3 = 1; while (_local3 < 11) { if (_root.game["car" + _local3].hitTest(bila) && (_root.game["car" + _local3].canHit != false)) { if (_root.soundOn == true) { exp.start(0, 1); } explozie2 = _root.game.attachMovie("explozie", "ex2", 1010); var _local4 = {x:_root.game["car" + _local3]._x, y:_root.game["car" + _local3]._y}; _root.game.localToGlobal(_local4); _root.game.globalToLocal(_local4); explozie2._x = _local4.x + _root.game["car" + _local3].xspeed; explozie2._y = _local4.y + _root.game["car" + _local3].yspeed; explozie2.car = _root.game["car" + _local3]; explozie2.nr = 0; if (explozie2.car.targetCar == true) { explozie2.car.life = explozie2.car.life - 25; var _local5 = 2 + random(2); trace(explozie2.car.maxSpeed); explozie2.car.lane = _root.game["lane" + _local5]; explozie2.car.targetX = explozie2.car.lane.targetX; explozie2.car.maxSpeed = 50; } else { _root.game["car" + _local3].canHit = false; explozie2.car.life = -80; _root.hud.carsDestroyed.text = Number(substring(_root.hud.carsDestroyed.text, 0, 1)) + 1; if ((_root.levelPlay == "game3") || (_root.levelPlay == "game4")) { _root.hud.carsDestroyed.text = _root.hud.carsDestroyed.text + "/9"; if (Number(substring(_root.hud.carsDestroyed.text, 0, 1)) > 8) { _root.mesaj = "gameOver"; _root.gotoAndStop("death"); } } else { _root.hud.carsDestroyed.text = _root.hud.carsDestroyed.text + "/9"; if (Number(substring(_root.hud.carsDestroyed.text, 0, 1)) > 8) { _root.mesaj = "gameOver"; _root.gotoAndStop("death"); } } } this.removeMovieClip(); explozie2.onEnterFrame = function () { explozie2.nr++; var _local3 = {x:explozie2.car._x, y:explozie2.car._y}; _root.game.localToGlobal(_local3); _root.game.globalToLocal(_local3); explozie2._x = _local3.x; explozie2._y = _local3.y; if (explozie2.nr > 20) { this.removeMovieClip(); } }; } _local3++; } }; } if ((Key.isDown(40) && (yspeed > 30)) || ((Key.isDown(40) && (yspeed > 30)) && (life > 0))) { yspeed = yspeed - 1.4; turnSpeed = turnSpeed + 0.1; } else { if (turnSpeed > 3.5) { turnSpeed = turnSpeed - 0.1; } skidPlaying = false; skidSound.stop(); } if (Key.isDown(39) && (life > 0)) { xspeed = xspeed + turnSpeed; this.avion.gotoAndStop(2); } if (Key.isDown(37) && (life > 0)) { xspeed = xspeed - turnSpeed; this.avion.gotoAndStop(3); } if ((!Key.isDown(39)) && (!Key.isDown(37))) { this.avion.gotoAndStop(1); } _rotation = (xspeed / 2); xspeed = xspeed * 0.8; _x = (_x + xspeed); if (yspeed > 20) { yspeed = yspeed * 0.99; } showx = _x; showy = _y; if (life < 0) { explodeTimer = explodeTimer + 1; } if ((life < 0) && (explodeTimer > 20)) { explodeTimer = 0; exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 1); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 3; _root.game["explosion" + _root.id]._width = _root.game.expSize / 3; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; } if (life < 100) { smokeTime = smokeTime + (yspeed / 5); if (smokeTime > 5) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x + 5; _root.game.effects["spark" + _root.game.effects.id]._y = _y - 50; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed; _root.game.effects.id = _root.game.effects.id + 1; smokeTime = 0; } } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 30) { life = life - yspeed; } else { life = life + yspeed; } yspeed = (-yspeed) * 1; } if (target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed + _root.game.player.yspeed)) { if (yspeed > 30) { life = life - yspeed; } else { life = life + yspeed; } _y = (_y - yspeed); yspeed = (-yspeed) * 1; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed < 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed > 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _parent.effects.id + 1); var pColor = new Color(_root.game.effects["spark" + _root.game.effects.id]); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (_root.game.slower.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { if ((_x * (1 / (100 / _root.game._xscale))) < 0) { _root.pavementTime = _root.pavementTime + 1; } if (slowTimer < 20) { slowTimer = slowTimer + 1; } else { yspeed = yspeed * 0.98; } } else if (slowTimer > 0) { slowTimer = slowTimer - 1; } if (this.hitTest(_parent.plusMc) && (_parent.plusMc.hit == false)) { _parent.plusMc._alpha = 0; _parent.plusMc.hit = true; life = life + (0.1 * maxLife); if (life >= maxLife) { life = maxLife; } _root.checkHitStatus(); } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 50); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); } } }
Instance of Symbol 390 MovieClip in Symbol 391 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { if ((_root.hud.targetDisplay.pDist < 1) && (_root.nextCar == false)) { _alpha = 100; } else { _alpha = 0; } _x = _root.game.player._x; this.swapDepths(_root.game.getNextHighestDepth()); var adjside = (targetC._x - _x); var oppside = (-1 * (targetC._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; _rotation = (-1 * angle); }
Symbol 406 Button
on (release) { getURL ("http://www.101cargames.com", "_blank"); }
Symbol 418 MovieClip Frame 31
stop();
Symbol 423 MovieClip Frame 1
stop();
Instance of Symbol 422 MovieClip "targetDisplay" in Symbol 423 MovieClip Frame 1
onClipEvent (load) { timeSoFar = 1200; secs = 0; mins = 0; targetDist = 2; told = false; pDist = 0; _parent.aheadMc._visible = false; } onClipEvent (enterFrame) { if (((targetDist - Math.round(_root.distTrav)) < 1) && (told == false)) { _root.nextCar = true; told = true; } if (told == false) { _alpha = 100; } if ((targetDist - Math.round(_root.distTrav)) >= 0) { pDist = targetDist - Math.round(_root.distTrav); } dist = pDist + "Km"; timeSoFar = timeSoFar + 1; if (Math.round(timeSoFar / 25) < 10) { secs = "0" + Math.round(timeSoFar / 25); } else { secs = Math.round(timeSoFar / 25); } if (secs == 60) { mins = mins + 1; timeSoFar = 0; } time = (("8:5" + mins) + ".") + secs; }

Library Items

Symbol 1 Sound [hit1]
Symbol 2 Sound [hit2]
Symbol 3 Sound [hit3]
Symbol 4 Sound [skid]
Symbol 5 Sound [Loop]
Symbol 6 Sound [laserSound]
Symbol 7 Sound [explosion]
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:13
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClip [groapa]Uses:10 12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClip [bila]Uses:15
Symbol 17 GraphicUsed by:92
Symbol 18 GraphicUsed by:92
Symbol 19 GraphicUsed by:92
Symbol 20 GraphicUsed by:92
Symbol 21 GraphicUsed by:92
Symbol 22 GraphicUsed by:92
Symbol 23 GraphicUsed by:92
Symbol 24 GraphicUsed by:92
Symbol 25 GraphicUsed by:92
Symbol 26 GraphicUsed by:92
Symbol 27 GraphicUsed by:92
Symbol 28 GraphicUsed by:92
Symbol 29 GraphicUsed by:92
Symbol 30 GraphicUsed by:92
Symbol 31 GraphicUsed by:92
Symbol 32 GraphicUsed by:92
Symbol 33 GraphicUsed by:92
Symbol 34 GraphicUsed by:92
Symbol 35 GraphicUsed by:92
Symbol 36 GraphicUsed by:92
Symbol 37 GraphicUsed by:92
Symbol 38 GraphicUsed by:92
Symbol 39 GraphicUsed by:92
Symbol 40 GraphicUsed by:92
Symbol 41 GraphicUsed by:92
Symbol 42 GraphicUsed by:92
Symbol 43 GraphicUsed by:92
Symbol 44 GraphicUsed by:92
Symbol 45 GraphicUsed by:92
Symbol 46 GraphicUsed by:92
Symbol 47 GraphicUsed by:92
Symbol 48 GraphicUsed by:92
Symbol 49 GraphicUsed by:92
Symbol 50 GraphicUsed by:92
Symbol 51 GraphicUsed by:92
Symbol 52 GraphicUsed by:92
Symbol 53 GraphicUsed by:92
Symbol 54 GraphicUsed by:92
Symbol 55 GraphicUsed by:92
Symbol 56 GraphicUsed by:92
Symbol 57 GraphicUsed by:92
Symbol 58 GraphicUsed by:92
Symbol 59 GraphicUsed by:92
Symbol 60 GraphicUsed by:92
Symbol 61 GraphicUsed by:92
Symbol 62 GraphicUsed by:92
Symbol 63 GraphicUsed by:92
Symbol 64 GraphicUsed by:92
Symbol 65 GraphicUsed by:92
Symbol 66 GraphicUsed by:92
Symbol 67 GraphicUsed by:92
Symbol 68 GraphicUsed by:92
Symbol 69 GraphicUsed by:92
Symbol 70 GraphicUsed by:92
Symbol 71 GraphicUsed by:92
Symbol 72 GraphicUsed by:92
Symbol 73 GraphicUsed by:92
Symbol 74 GraphicUsed by:92
Symbol 75 GraphicUsed by:92
Symbol 76 GraphicUsed by:92
Symbol 77 GraphicUsed by:92
Symbol 78 GraphicUsed by:92
Symbol 79 GraphicUsed by:92
Symbol 80 GraphicUsed by:92
Symbol 81 GraphicUsed by:92
Symbol 82 GraphicUsed by:92
Symbol 83 GraphicUsed by:92
Symbol 84 GraphicUsed by:92
Symbol 85 GraphicUsed by:92
Symbol 86 GraphicUsed by:92
Symbol 87 GraphicUsed by:92
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
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Symbol 95 GraphicUses:94Used by:138
Symbol 96 BitmapUsed by:97
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Symbol 98 BitmapUsed by:99
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Symbol 181 BitmapUsed by:182
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Symbol 184 MovieClipUses:183 182Used by:185
Symbol 185 MovieClipUses:180 184Used by:Timeline
Symbol 471 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 472 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 473 MovieClip [__Packages.mx.transitions.Tween]
Symbol 474 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 475 MovieClip [__Packages.mx.utils.Delegate]
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Symbol 187 GraphicUses:186Used by:197
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Symbol 189 GraphicUsed by:190 404
Symbol 190 MovieClipUses:189Used by:194
Symbol 191 GraphicUsed by:194
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Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClipUses:188 190 191 193Used by:197 423  Timeline
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Symbol 228 ButtonUses:227Used by:423  Timeline
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Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:391
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:271
Symbol 271 ButtonUses:270Used by:272
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Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:313
Symbol 276 GraphicUsed by:280
Symbol 277 GraphicUsed by:280
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:280
Symbol 280 MovieClipUses:276 277 279Used by:313
Symbol 281 GraphicUsed by:282
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Symbol 283 BitmapUsed by:284
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Symbol 285 GraphicUsed by:290
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Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:290
Symbol 290 MovieClipUses:285 286 287 289Used by:313
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:293
Symbol 293 MovieClipUses:292Used by:313
Symbol 294 BitmapUsed by:295
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Symbol 296 GraphicUsed by:301
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Symbol 300 MovieClipUses:299Used by:301
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Symbol 311 MovieClipUses:310Used by:312
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Symbol 375 MovieClipUses:355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374Used by:388
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Symbol 389 GraphicUsed by:390
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Symbol 405 MovieClipUses:404Used by:423
Symbol 406 ButtonUses:214 215 216 217 212Used by:423
Symbol 407 FontUsed by:408 409 410 411 412 413 414 415 416 419 420 421 426 427 428 429 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 469 470
Symbol 408 TextUses:407Used by:423
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Symbol 418 MovieClipUses:417Used by:423
Symbol 419 EditableTextUses:407Used by:423
Symbol 420 EditableTextUses:407Used by:423
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Symbol 422 MovieClipUses:421Used by:423
Symbol 423 MovieClipUses:392 394 396 401 405 406 206 194 408 409 410 411 418 419 420 422 228Used by:Timeline
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:Timeline
Symbol 426 EditableTextUses:407Used by:Timeline
Symbol 427 EditableTextUses:407Used by:Timeline
Symbol 428 EditableTextUses:407Used by:Timeline
Symbol 429 EditableTextUses:407Used by:Timeline
Symbol 430 TextUses:207Used by:Timeline
Symbol 431 TextUses:207Used by:435
Symbol 432 TextUses:207Used by:435
Symbol 433 GraphicUsed by:435
Symbol 434 TextUses:207Used by:435
Symbol 435 ButtonUses:431 432 433 434 212Used by:Timeline
Symbol 436 BitmapUsed by:437
Symbol 437 GraphicUses:436Used by:Timeline
Symbol 438 EditableTextUses:407Used by:Timeline
Symbol 439 EditableTextUses:407Used by:Timeline
Symbol 440 EditableTextUses:407Used by:Timeline
Symbol 441 EditableTextUses:407Used by:Timeline
Symbol 442 EditableTextUses:407Used by:Timeline
Symbol 443 EditableTextUses:407Used by:Timeline
Symbol 444 EditableTextUses:407Used by:Timeline
Symbol 445 EditableTextUses:407Used by:Timeline
Symbol 446 EditableTextUses:407Used by:Timeline
Symbol 447 EditableTextUses:407Used by:Timeline
Symbol 448 EditableTextUses:407Used by:Timeline
Symbol 449 EditableTextUses:407Used by:Timeline
Symbol 450 EditableTextUses:407Used by:Timeline
Symbol 451 EditableTextUses:407Used by:Timeline
Symbol 452 EditableTextUses:407Used by:Timeline
Symbol 453 EditableTextUses:407Used by:Timeline
Symbol 454 TextUses:207Used by:458
Symbol 455 TextUses:207Used by:458
Symbol 456 GraphicUsed by:458
Symbol 457 TextUses:207Used by:458
Symbol 458 ButtonUses:454 455 456 457 212Used by:Timeline
Symbol 459 TextUses:207Used by:Timeline
Symbol 460 TextUses:207Used by:Timeline
Symbol 461 TextUses:207Used by:Timeline
Symbol 462 BitmapUsed by:463
Symbol 463 GraphicUses:462Used by:Timeline
Symbol 464 FontUsed by:465
Symbol 465 TextUses:464Used by:Timeline
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:Timeline
Symbol 468 TextUses:207Used by:Timeline
Symbol 469 EditableTextUses:407Used by:Timeline
Symbol 470 EditableTextUses:407Used by:Timeline

Instance Names

"preloader_as2"Frame 1Symbol 185 MovieClip
"playBtn"Frame 2Symbol 213 Button
"moreBtn"Frame 2Symbol 218 Button
"moreBtn"Frame 3Symbol 218 Button
"game"Frame 4Symbol 391 MovieClip
"hud"Frame 4Symbol 423 MovieClip
"msg1_txt"Frame 12Symbol 426 EditableText
"msg2_txt"Frame 12Symbol 427 EditableText
"msg3_txt"Frame 12Symbol 428 EditableText
"msg4_txt"Frame 12Symbol 429 EditableText
"moreGBtn"Frame 12Symbol 218 Button
"nxtLvlBtn"Frame 12Symbol 435 Button
"game"Frame 21Symbol 391 MovieClip
"hud"Frame 21Symbol 423 MovieClip
"msg1_txt"Frame 28Symbol 438 EditableText
"msg2_txt"Frame 28Symbol 439 EditableText
"msg3_txt"Frame 28Symbol 440 EditableText
"msg4_txt"Frame 28Symbol 441 EditableText
"moreGBtn"Frame 28Symbol 218 Button
"nxtLvlBtn"Frame 28Symbol 435 Button
"game"Frame 37Symbol 391 MovieClip
"hud"Frame 37Symbol 423 MovieClip
"msg1_txt"Frame 43Symbol 442 EditableText
"msg2_txt"Frame 43Symbol 443 EditableText
"msg3_txt"Frame 43Symbol 444 EditableText
"msg4_txt"Frame 43Symbol 445 EditableText
"moreGBtn"Frame 43Symbol 218 Button
"nxtLvlBtn"Frame 43Symbol 435 Button
"game"Frame 53Symbol 391 MovieClip
"hud"Frame 53Symbol 423 MovieClip
"msg1_txt"Frame 59Symbol 446 EditableText
"msg2_txt"Frame 59Symbol 447 EditableText
"msg3_txt"Frame 59Symbol 448 EditableText
"msg4_txt"Frame 59Symbol 449 EditableText
"moreGBtn"Frame 59Symbol 218 Button
"nxtLvlBtn"Frame 59Symbol 435 Button
"game"Frame 68Symbol 391 MovieClip
"hud"Frame 68Symbol 423 MovieClip
"msg1_txt"Frame 75Symbol 450 EditableText
"msg2_txt"Frame 75Symbol 451 EditableText
"msg3_txt"Frame 75Symbol 452 EditableText
"msg4_txt"Frame 75Symbol 453 EditableText
"restLvlBtn"Frame 75Symbol 458 Button
"moreGBtn"Frame 75Symbol 218 Button
"msg1_txt"Frame 85Symbol 469 EditableText
"msg2_txt"Frame 85Symbol 470 EditableText
"playMore"Frame 85Symbol 218 Button
"hitArea"Symbol 13 MovieClip [groapa] Frame 1Symbol 12 MovieClip
"preloaderBar"Symbol 185 MovieClip Frame 1Symbol 184 MovieClip
"more"Symbol 194 MovieClip Frame 1Symbol 190 MovieClip
"soundOnOff"Symbol 206 MovieClip Frame 1Symbol 205 MovieClip
"buildings1"Symbol 266 MovieClip Frame 1Symbol 256 MovieClip
"buildings2"Symbol 266 MovieClip Frame 1Symbol 265 MovieClip
"hitZone"Symbol 313 MovieClip Frame 1Symbol 282 MovieClip
"masina"Symbol 314 MovieClip Frame 1Symbol 313 MovieClip
"masina"Symbol 314 MovieClip Frame 2Symbol 313 MovieClip
"masina"Symbol 314 MovieClip Frame 3Symbol 313 MovieClip
"masina"Symbol 314 MovieClip Frame 4Symbol 313 MovieClip
"tracker"Symbol 317 MovieClip Frame 1Symbol 316 MovieClip
"skid"Symbol 337 MovieClip Frame 1Symbol 321 MovieClip
"paint"Symbol 337 MovieClip Frame 1Symbol 323 MovieClip
"smoke"Symbol 337 MovieClip Frame 1Symbol 327 MovieClip
"explozie"Symbol 337 MovieClip Frame 1Symbol 139 MovieClip [explozie]
"smoke2"Symbol 337 MovieClip Frame 1Symbol 327 MovieClip
"tire"Symbol 337 MovieClip Frame 1Symbol 336 MovieClip
"foc"Symbol 388 MovieClip Frame 1Symbol 93 MovieClip [foc1]
"punct1"Symbol 388 MovieClip Frame 1Symbol 347 MovieClip
"punct2"Symbol 388 MovieClip Frame 1Symbol 347 MovieClip
"punct3"Symbol 388 MovieClip Frame 1Symbol 347 MovieClip
"avion"Symbol 388 MovieClip Frame 1Symbol 354 MovieClip
"interior"Symbol 388 MovieClip Frame 2Symbol 387 MovieClip
"track"Symbol 391 MovieClip Frame 1Symbol 247 MovieClip
"walls"Symbol 391 MovieClip Frame 1Symbol 266 MovieClip
"lane4"Symbol 391 MovieClip Frame 1Symbol 268 MovieClip
"lane3"Symbol 391 MovieClip Frame 1Symbol 268 MovieClip
"lane2"Symbol 391 MovieClip Frame 1Symbol 268 MovieClip
"lane1"Symbol 391 MovieClip Frame 1Symbol 268 MovieClip
"targetShow"Symbol 391 MovieClip Frame 1Symbol 272 MovieClip
"car"Symbol 391 MovieClip Frame 1Symbol 314 MovieClip
"cars"Symbol 391 MovieClip Frame 1Symbol 317 MovieClip
"abc"Symbol 391 MovieClip Frame 1Symbol 319 MovieClip
"effects2"Symbol 391 MovieClip Frame 1Symbol 337 MovieClip
"plusMc"Symbol 391 MovieClip Frame 1Symbol 341 MovieClip
"sound"Symbol 391 MovieClip Frame 1Symbol 343 MovieClip
"effects"Symbol 391 MovieClip Frame 1Symbol 337 MovieClip
"slower"Symbol 391 MovieClip Frame 1Symbol 345 MovieClip
"player"Symbol 391 MovieClip Frame 1Symbol 388 MovieClip
"msg_txt"Symbol 394 MovieClip Frame 1Symbol 393 EditableText
"dial"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"dial2"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"maskMc"Symbol 404 MovieClip Frame 1Symbol 403 MovieClip
"healthMc"Symbol 405 MovieClip Frame 1Symbol 404 MovieClip
"level"Symbol 418 MovieClip Frame 1Symbol 417 MovieClip
"messageD"Symbol 423 MovieClip Frame 1Symbol 394 MovieClip
"downer"Symbol 423 MovieClip Frame 1Symbol 401 MovieClip
"upper"Symbol 423 MovieClip Frame 1Symbol 405 MovieClip
"levelText"Symbol 423 MovieClip Frame 1Symbol 418 MovieClip
"carsDestroyed"Symbol 423 MovieClip Frame 1Symbol 419 EditableText
"lft_target"Symbol 423 MovieClip Frame 1Symbol 420 EditableText
"targetDisplay"Symbol 423 MovieClip Frame 1Symbol 422 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "hit1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hit2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hit3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "skid"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Loop"
ExportAssets (56)Timeline Frame 1Symbol 6 as "laserSound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 13 as "groapa"
ExportAssets (56)Timeline Frame 1Symbol 16 as "bila"
ExportAssets (56)Timeline Frame 1Symbol 93 as "foc1"
ExportAssets (56)Timeline Frame 1Symbol 139 as "explozie"
ExportAssets (56)Timeline Frame 1Symbol 471 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 472 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 473 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 474 as "__Packages.mx.transitions.easing.Strong"
ExportAssets (56)Timeline Frame 1Symbol 475 as "__Packages.mx.utils.Delegate"

Labels

"loader"Frame 1
"Frame 1"Frame 2
"instructions"Frame 3
"game1"Frame 4
"levelscore1"Frame 12
"game2"Frame 21
"levelscore2"Frame 28
"game3"Frame 37
"levelscore3"Frame 43
"game4"Frame 53
"levelscore4"Frame 59
"game5"Frame 68
"levelscore5"Frame 75
"death"Frame 85
"loop"Symbol 272 MovieClip Frame 40

Dynamic Text Variables

abcSymbol 419 EditableText"<p align="left"><font face="Carbon Bl" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1">0/9</font></p>"
distSymbol 421 EditableText"<p align="left"><font face="Carbon Bl" size="23" color="#ffffff" letterSpacing="0.000000" kerning="0">5 km</font></p>"




http://swfchan.com/23/111487/info.shtml
Created: 13/3 -2019 02:56:53 Last modified: 13/3 -2019 02:56:53 Server time: 02/05 -2024 09:15:12